diff options
178 files changed, 4612 insertions, 1898 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp index 5c4bcc687a..26b683db82 100644 --- a/core/config/project_settings.cpp +++ b/core/config/project_settings.cpp @@ -1070,7 +1070,7 @@ bool ProjectSettings::is_using_datapack() const { return using_datapack; } -bool ProjectSettings::property_can_revert(const String &p_name) { +bool ProjectSettings::_property_can_revert(const StringName &p_name) const { if (!props.has(p_name)) { return false; } @@ -1078,12 +1078,13 @@ bool ProjectSettings::property_can_revert(const String &p_name) { return props[p_name].initial != props[p_name].variant; } -Variant ProjectSettings::property_get_revert(const String &p_name) { +bool ProjectSettings::_property_get_revert(const StringName &p_name, Variant &r_property) const { if (!props.has(p_name)) { - return Variant(); + return false; } - return props[p_name].initial; + r_property = props[p_name].initial; + return true; } void ProjectSettings::set_setting(const String &p_setting, const Variant &p_value) { @@ -1134,8 +1135,6 @@ void ProjectSettings::_bind_methods() { ClassDB::bind_method(D_METHOD("globalize_path", "path"), &ProjectSettings::globalize_path); ClassDB::bind_method(D_METHOD("save"), &ProjectSettings::save); ClassDB::bind_method(D_METHOD("load_resource_pack", "pack", "replace_files", "offset"), &ProjectSettings::_load_resource_pack, DEFVAL(true), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &ProjectSettings::property_can_revert); - ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &ProjectSettings::property_get_revert); ClassDB::bind_method(D_METHOD("save_custom", "file"), &ProjectSettings::_save_custom_bnd); } @@ -1183,10 +1182,14 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF("application/config/custom_user_dir_name", ""); GLOBAL_DEF("application/config/project_settings_override", ""); - GLOBAL_DEF_BASIC("display/window/size/viewport_width", 1024); + // The default window size is tuned to: + // - Have a 16:9 aspect ratio, + // - Have both dimensions divisible by 8 to better play along with video recording, + // - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings). + GLOBAL_DEF_BASIC("display/window/size/viewport_width", 1152); custom_prop_info["display/window/size/viewport_width"] = PropertyInfo(Variant::INT, "display/window/size/viewport_width", PROPERTY_HINT_RANGE, "0,7680,1,or_greater"); // 8K resolution - GLOBAL_DEF_BASIC("display/window/size/viewport_height", 600); + GLOBAL_DEF_BASIC("display/window/size/viewport_height", 648); custom_prop_info["display/window/size/viewport_height"] = PropertyInfo(Variant::INT, "display/window/size/viewport_height", PROPERTY_HINT_RANGE, "0,4320,1,or_greater"); // 8K resolution GLOBAL_DEF_BASIC("display/window/size/resizable", true); diff --git a/core/config/project_settings.h b/core/config/project_settings.h index c3992a4db2..c845120a26 100644 --- a/core/config/project_settings.h +++ b/core/config/project_settings.h @@ -102,6 +102,8 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; + bool _property_can_revert(const StringName &p_name) const; + bool _property_get_revert(const StringName &p_name, Variant &r_property) const; static ProjectSettings *singleton; @@ -147,9 +149,6 @@ public: void set_ignore_value_in_docs(const String &p_name, bool p_ignore); bool get_ignore_value_in_docs(const String &p_name) const; - bool property_can_revert(const String &p_name); - Variant property_get_revert(const String &p_name); - String get_project_data_dir_name() const; String get_project_data_path() const; String get_resource_path() const; diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h index 041a6e5112..cb2adcb562 100644 --- a/core/extension/gdnative_interface.h +++ b/core/extension/gdnative_interface.h @@ -222,6 +222,8 @@ typedef struct { typedef const GDNativePropertyInfo *(*GDNativeExtensionClassGetPropertyList)(GDExtensionClassInstancePtr p_instance, uint32_t *r_count); typedef void (*GDNativeExtensionClassFreePropertyList)(GDExtensionClassInstancePtr p_instance, const GDNativePropertyInfo *p_list); +typedef GDNativeBool (*GDNativeExtensionClassPropertyCanRevert)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name); +typedef GDNativeBool (*GDNativeExtensionClassPropertyGetRevert)(GDExtensionClassInstancePtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret); typedef void (*GDNativeExtensionClassNotification)(GDExtensionClassInstancePtr p_instance, int32_t p_what); typedef void (*GDNativeExtensionClassToString)(GDExtensionClassInstancePtr p_instance, GDNativeStringPtr p_out); typedef void (*GDNativeExtensionClassReference)(GDExtensionClassInstancePtr p_instance); @@ -237,6 +239,8 @@ typedef struct { GDNativeExtensionClassGet get_func; GDNativeExtensionClassGetPropertyList get_property_list_func; GDNativeExtensionClassFreePropertyList free_property_list_func; + GDNativeExtensionClassPropertyCanRevert property_can_revert_func; + GDNativeExtensionClassPropertyGetRevert property_get_revert_func; GDNativeExtensionClassNotification notification_func; GDNativeExtensionClassToString to_string_func; GDNativeExtensionClassReference reference_func; @@ -309,6 +313,9 @@ typedef const GDNativePropertyInfo *(*GDNativeExtensionScriptInstanceGetProperty typedef void (*GDNativeExtensionScriptInstanceFreePropertyList)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativePropertyInfo *p_list); typedef GDNativeVariantType (*GDNativeExtensionScriptInstanceGetPropertyType)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name, GDNativeBool *r_is_valid); +typedef GDNativeBool (*GDNativeExtensionScriptInstancePropertyCanRevert)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name); +typedef GDNativeBool (*GDNativeExtensionScriptInstancePropertyGetRevert)(GDNativeExtensionScriptInstanceDataPtr p_instance, const GDNativeStringNamePtr p_name, GDNativeVariantPtr r_ret); + typedef GDNativeObjectPtr (*GDNativeExtensionScriptInstanceGetOwner)(GDNativeExtensionScriptInstanceDataPtr p_instance); typedef void (*GDNativeExtensionScriptInstancePropertyStateAdd)(const GDNativeStringNamePtr p_name, const GDNativeVariantPtr p_value, void *p_userdata); typedef void (*GDNativeExtensionScriptInstanceGetPropertyState)(GDNativeExtensionScriptInstanceDataPtr p_instance, GDNativeExtensionScriptInstancePropertyStateAdd p_add_func, void *p_userdata); @@ -343,6 +350,9 @@ typedef struct { GDNativeExtensionScriptInstanceFreePropertyList free_property_list_func; GDNativeExtensionScriptInstanceGetPropertyType get_property_type_func; + GDNativeExtensionScriptInstancePropertyCanRevert property_can_revert_func; + GDNativeExtensionScriptInstancePropertyGetRevert property_get_revert_func; + GDNativeExtensionScriptInstanceGetOwner get_owner_func; GDNativeExtensionScriptInstanceGetPropertyState get_property_state_func; diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp index a085df874e..fdb4e50d90 100644 --- a/core/extension/native_extension.cpp +++ b/core/extension/native_extension.cpp @@ -156,6 +156,8 @@ void NativeExtension::_register_extension_class(const GDNativeExtensionClassLibr extension->native_extension.get = p_extension_funcs->get_func; extension->native_extension.get_property_list = p_extension_funcs->get_property_list_func; extension->native_extension.free_property_list = p_extension_funcs->free_property_list_func; + extension->native_extension.property_can_revert = p_extension_funcs->property_can_revert_func; + extension->native_extension.property_get_revert = p_extension_funcs->property_get_revert_func; extension->native_extension.notification = p_extension_funcs->notification_func; extension->native_extension.to_string = p_extension_funcs->to_string_func; extension->native_extension.reference = p_extension_funcs->reference_func; diff --git a/core/object/object.cpp b/core/object/object.cpp index 0fcd1c0e40..a95ba7992b 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -518,6 +518,59 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons void Object::_validate_property(PropertyInfo &property) const { } +bool Object::property_can_revert(const String &p_name) const { + if (script_instance) { + if (script_instance->property_can_revert(p_name)) { + return true; + } + } + +// C style pointer casts should never trigger a compiler warning because the risk is assumed by the user, so GCC should keep quiet about it. +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wignored-qualifiers" +#endif + if (_extension && _extension->property_can_revert) { + if (_extension->property_can_revert(_extension_instance, (const GDNativeStringNamePtr)&p_name)) { + return true; + } + } +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic pop +#endif + + return _property_can_revertv(p_name); +} + +Variant Object::property_get_revert(const String &p_name) const { + Variant ret; + + if (script_instance) { + if (script_instance->property_get_revert(p_name, ret)) { + return ret; + } + } + +// C style pointer casts should never trigger a compiler warning because the risk is assumed by the user, so GCC should keep quiet about it. +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic push +#pragma GCC diagnostic ignored "-Wignored-qualifiers" +#endif + if (_extension && _extension->property_get_revert) { + if (_extension->property_get_revert(_extension_instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&ret)) { + return ret; + } + } +#if defined(__GNUC__) && !defined(__clang__) +#pragma GCC diagnostic pop +#endif + + if (_property_get_revertv(p_name, ret)) { + return ret; + } + return Variant(); +} + void Object::get_method_list(List<MethodInfo> *p_list) const { ClassDB::get_method_list(get_class_name(), p_list); if (script_instance) { @@ -1499,10 +1552,12 @@ void Object::_bind_methods() { miget.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; BIND_OBJ_CORE_METHOD(miget); - MethodInfo plget("_get_property_list"); - - plget.return_val.type = Variant::ARRAY; - BIND_OBJ_CORE_METHOD(plget); + BIND_OBJ_CORE_METHOD(MethodInfo(Variant::ARRAY, "_get_property_list")); + BIND_OBJ_CORE_METHOD(MethodInfo(Variant::BOOL, "_property_can_revert", PropertyInfo(Variant::STRING_NAME, "property"))); + MethodInfo mipgr("_property_get_revert", PropertyInfo(Variant::STRING_NAME, "property")); + mipgr.return_val.name = "Variant"; + mipgr.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; + BIND_OBJ_CORE_METHOD(mipgr); #endif BIND_OBJ_CORE_METHOD(MethodInfo("_init")); diff --git a/core/object/object.h b/core/object/object.h index 35d0aaaa7d..154ef176d3 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -294,6 +294,8 @@ struct ObjectNativeExtension { GDNativeExtensionClassGet get; GDNativeExtensionClassGetPropertyList get_property_list; GDNativeExtensionClassFreePropertyList free_property_list; + GDNativeExtensionClassPropertyCanRevert property_can_revert; + GDNativeExtensionClassPropertyGetRevert property_get_revert; GDNativeExtensionClassNotification notification; GDNativeExtensionClassToString to_string; GDNativeExtensionClassReference reference; @@ -469,6 +471,28 @@ protected: m_inherits::_get_property_listv(p_list, p_reversed); \ } \ } \ + _FORCE_INLINE_ bool (Object::*_get_property_can_revert() const)(const StringName &p_name) const { \ + return (bool(Object::*)(const StringName &) const) & m_class::_property_can_revert; \ + } \ + virtual bool _property_can_revertv(const StringName &p_name) const override { \ + if (m_class::_get_property_can_revert() != m_inherits::_get_property_can_revert()) { \ + if (_property_can_revert(p_name)) { \ + return true; \ + } \ + } \ + return m_inherits::_property_can_revertv(p_name); \ + } \ + _FORCE_INLINE_ bool (Object::*_get_property_get_revert() const)(const StringName &p_name, Variant &) const { \ + return (bool(Object::*)(const StringName &, Variant &) const) & m_class::_property_get_revert; \ + } \ + virtual bool _property_get_revertv(const StringName &p_name, Variant &r_ret) const override { \ + if (m_class::_get_property_get_revert() != m_inherits::_get_property_get_revert()) { \ + if (_property_get_revert(p_name, r_ret)) { \ + return true; \ + } \ + } \ + return m_inherits::_property_get_revertv(p_name, r_ret); \ + } \ _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { \ return (void(Object::*)(int)) & m_class::_notification; \ } \ @@ -613,12 +637,16 @@ protected: virtual bool _setv(const StringName &p_name, const Variant &p_property) { return false; }; virtual bool _getv(const StringName &p_name, Variant &r_property) const { return false; }; virtual void _get_property_listv(List<PropertyInfo> *p_list, bool p_reversed) const {}; + virtual bool _property_can_revertv(const StringName &p_name) const { return false; }; + virtual bool _property_get_revertv(const StringName &p_name, Variant &r_property) const { return false; }; virtual void _notificationv(int p_notification, bool p_reversed) {} static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_property) { return false; }; bool _get(const StringName &p_name, Variant &r_property) const { return false; }; void _get_property_list(List<PropertyInfo> *p_list) const {}; + bool _property_can_revert(const StringName &p_name) const { return false; }; + bool _property_get_revert(const StringName &p_name, Variant &r_property) const { return false; }; void _notification(int p_notification) {} _FORCE_INLINE_ static void (*_get_bind_methods())() { @@ -633,6 +661,12 @@ protected: _FORCE_INLINE_ void (Object::*_get_get_property_list() const)(List<PropertyInfo> *p_list) const { return &Object::_get_property_list; } + _FORCE_INLINE_ bool (Object::*_get_property_can_revert() const)(const StringName &p_name) const { + return &Object::_property_can_revert; + } + _FORCE_INLINE_ bool (Object::*_get_property_get_revert() const)(const StringName &p_name, Variant &) const { + return &Object::_property_get_revert; + } _FORCE_INLINE_ void (Object::*_get_notification() const)(int) { return &Object::_notification; } @@ -757,6 +791,8 @@ public: Variant get_indexed(const Vector<StringName> &p_names, bool *r_valid = nullptr) const; void get_property_list(List<PropertyInfo> *p_list, bool p_reversed = false) const; + bool property_can_revert(const String &p_name) const; + Variant property_get_revert(const String &p_name) const; bool has_method(const StringName &p_method) const; void get_method_list(List<MethodInfo> *p_list) const; diff --git a/core/object/ref_counted.cpp b/core/object/ref_counted.cpp index 726e2c012c..cac2400744 100644 --- a/core/object/ref_counted.cpp +++ b/core/object/ref_counted.cpp @@ -85,7 +85,8 @@ bool RefCounted::unreference() { _get_extension()->unreference(_get_extension_instance()); } - die = die && _instance_binding_reference(false); + bool binding_ret = _instance_binding_reference(false); + die = die && binding_ret; } return die; diff --git a/core/object/script_language.h b/core/object/script_language.h index f5f052b600..bfdedbe4a5 100644 --- a/core/object/script_language.h +++ b/core/object/script_language.h @@ -171,6 +171,9 @@ public: virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0; virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0; + virtual bool property_can_revert(const StringName &p_name) const = 0; + virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0; + virtual Object *get_owner() { return nullptr; } virtual void get_property_state(List<Pair<StringName, Variant>> &state); @@ -447,6 +450,9 @@ public: virtual void get_property_list(List<PropertyInfo> *p_properties) const override; virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override; + virtual bool property_can_revert(const StringName &p_name) const override { return false; }; + virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { return false; }; + virtual void get_method_list(List<MethodInfo> *p_list) const override; virtual bool has_method(const StringName &p_method) const override; diff --git a/core/object/script_language_extension.h b/core/object/script_language_extension.h index 2869f4ad98..7e74f6a2be 100644 --- a/core/object/script_language_extension.h +++ b/core/object/script_language_extension.h @@ -692,6 +692,19 @@ public: return Variant::NIL; } + virtual bool property_can_revert(const StringName &p_name) const override { + if (native_info->property_can_revert_func) { + return native_info->property_can_revert_func(instance, (const GDNativeStringNamePtr)&p_name); + } + return false; + } + virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { + if (native_info->property_get_revert_func) { + return native_info->property_get_revert_func(instance, (const GDNativeStringNamePtr)&p_name, (GDNativeVariantPtr)&r_ret); + } + return false; + } + virtual Object *get_owner() override { if (native_info->get_owner_func) { return (Object *)native_info->get_owner_func(instance); diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index e6901bbe27..5b3f4d4e7b 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2573,7 +2573,7 @@ </constant> <constant name="PROPERTY_HINT_RANGE" value="1" enum="PropertyHint"> Hints that an integer or float property should be within a range specified via the hint string [code]"min,max"[/code] or [code]"min,max,step"[/code]. The hint string can optionally include [code]"or_greater"[/code] and/or [code]"or_lesser"[/code] to allow manual input going respectively above the max or below the min values. Example: [code]"-360,360,1,or_greater,or_lesser"[/code]. - Additionally, other keywords can be included: "exp" for exponential range editing, "radians" for editing radian angles in degrees, "degrees" to hint at an angle and "no_slider" to hide the slider. + Additionally, other keywords can be included: [code]"exp"[/code] for exponential range editing, [code]"radians"[/code] for editing radian angles in degrees, [code]"degrees"[/code] to hint at an angle and [code]"no_slider"[/code] to hide the slider. </constant> <constant name="PROPERTY_HINT_ENUM" value="2" enum="PropertyHint"> Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string. @@ -2584,7 +2584,7 @@ Unlike [constant PROPERTY_HINT_ENUM] a property with this hint still accepts arbitrary values and can be empty. The list of values serves to suggest possible values. </constant> <constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint"> - Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing. + Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"positive_only"[/code] to exclude in/out easing and limit values to be greater than or equal to zero. </constant> <constant name="PROPERTY_HINT_LINK" value="5" enum="PropertyHint"> Hints that a vector property should allow linking values (e.g. to edit both [code]x[/code] and [code]y[/code] together). diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml index 2fa191faa6..e2e4e7c61d 100644 --- a/doc/classes/AABB.xml +++ b/doc/classes/AABB.xml @@ -139,7 +139,7 @@ <return type="AABB" /> <param index="0" name="by" type="float" /> <description> - Returns a copy of the [AABB] grown a given amount of units towards all the sides. + Returns a copy of the [AABB] grown a given number of units towards all the sides. </description> </method> <method name="has_no_surface" qualifiers="const"> diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index ac956eacba..859b4a8a5f 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -349,7 +349,7 @@ <return type="int" /> <param index="0" name="track_idx" type="int" /> <description> - Returns the amount of keys in a given track. + Returns the number of keys in a given track. </description> </method> <method name="track_get_key_time" qualifiers="const"> diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml index fefcc929cc..b856b5f208 100644 --- a/doc/classes/AnimationNode.xml +++ b/doc/classes/AnimationNode.xml @@ -14,39 +14,39 @@ <method name="_get_caption" qualifiers="virtual const"> <return type="String" /> <description> - Gets the text caption for this node (used by some editors). + When inheriting from [AnimationRootNode], implement this virtual method to override the text caption for this node. </description> </method> <method name="_get_child_by_name" qualifiers="virtual const"> <return type="AnimationNode" /> <param index="0" name="name" type="StringName" /> <description> - Gets a child node by index (used by editors inheriting from [AnimationRootNode]). + When inheriting from [AnimationRootNode], implement this virtual method to return a child node by its [param name]. </description> </method> <method name="_get_child_nodes" qualifiers="virtual const"> <return type="Dictionary" /> <description> - Gets all children nodes in order as a [code]name: node[/code] dictionary. Only useful when inheriting [AnimationRootNode]. + When inheriting from [AnimationRootNode], implement this virtual method to return all children nodes in order as a [code]name: node[/code] dictionary. </description> </method> <method name="_get_parameter_default_value" qualifiers="virtual const"> <return type="Variant" /> <param index="0" name="parameter" type="StringName" /> <description> - Gets the default value of a parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees. + When inheriting from [AnimationRootNode], implement this virtual method to return the default value of a [param parameter]. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees. </description> </method> <method name="_get_parameter_list" qualifiers="virtual const"> <return type="Array" /> <description> - Gets the property information for parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees. Format is similar to [method Object.get_property_list]. + When inheriting from [AnimationRootNode], implement this virtual method to return a list of the properties on this node. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees. Format is similar to [method Object.get_property_list]. </description> </method> <method name="_has_filter" qualifiers="virtual const"> <return type="bool" /> <description> - Returns whether you want the blend tree editor to display filter editing on this node. + When inheriting from [AnimationRootNode], implement this virtual method to return whether the blend tree editor should display filter editing on this node. </description> </method> <method name="_process" qualifiers="virtual const"> @@ -55,7 +55,7 @@ <param index="1" name="seek" type="bool" /> <param index="2" name="seek_root" type="bool" /> <description> - User-defined callback called when a custom node is processed. The [param time] parameter is a relative delta, unless [param seek] is [code]true[/code], in which case it is absolute. + When inheriting from [AnimationRootNode], implement this virtual method to run some code when this node is processed. The [param time] parameter is a relative delta, unless [param seek] is [code]true[/code], in which case it is absolute. Here, call the [method blend_input], [method blend_node] or [method blend_animation] functions. You can also use [method get_parameter] and [method set_parameter] to modify local memory. This function should return the time left for the current animation to finish (if unsure, pass the value from the main blend being called). </description> diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 35656dbd70..f6d926031d 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -576,14 +576,14 @@ <return type="bool" /> <param index="0" name="right" type="Array" /> <description> - Performs a comparison for each index between the left operand [Array] and the [param right] [Array], considering the highest common index of both arrays for this comparison: Returns [code]true[/code] on the first occurrence of an element that is less, or [code]false[/code] if the element is greater. Note that depending on the type of data stored, this function may be recursive. If all elements are equal, it compares the length of both arrays and returns [code]false[/code] if the left operand [Array] has less elements, otherwise it returns [code]true[/code]. + Performs a comparison for each index between the left operand [Array] and the [param right] [Array], considering the highest common index of both arrays for this comparison: Returns [code]true[/code] on the first occurrence of an element that is less, or [code]false[/code] if the element is greater. Note that depending on the type of data stored, this function may be recursive. If all elements are equal, it compares the length of both arrays and returns [code]false[/code] if the left operand [Array] has fewer elements, otherwise it returns [code]true[/code]. </description> </operator> <operator name="operator <="> <return type="bool" /> <param index="0" name="right" type="Array" /> <description> - Performs a comparison for each index between the left operand [Array] and the [param right] [Array], considering the highest common index of both arrays for this comparison: Returns [code]true[/code] on the first occurrence of an element that is less, or [code]false[/code] if the element is greater. Note that depending on the type of data stored, this function may be recursive. If all elements are equal, it compares the length of both arrays and returns [code]true[/code] if the left operand [Array] has less or the same number of elements, otherwise it returns [code]false[/code]. + Performs a comparison for each index between the left operand [Array] and the [param right] [Array], considering the highest common index of both arrays for this comparison: Returns [code]true[/code] on the first occurrence of an element that is less, or [code]false[/code] if the element is greater. Note that depending on the type of data stored, this function may be recursive. If all elements are equal, it compares the length of both arrays and returns [code]true[/code] if the left operand [Array] has the same number of elements or fewer, otherwise it returns [code]false[/code]. </description> </operator> <operator name="operator =="> diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml index 83cbcff70c..de168cdfb0 100644 --- a/doc/classes/AudioEffectChorus.xml +++ b/doc/classes/AudioEffectChorus.xml @@ -166,7 +166,7 @@ The voice's filter rate. </member> <member name="voice_count" type="int" setter="set_voice_count" getter="get_voice_count" default="2"> - The amount of voices in the effect. + The number of voices in the effect. </member> <member name="wet" type="float" setter="set_wet" getter="get_wet" default="0.5"> The effect's processed signal. diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 4ded906dc1..5bd1c82641 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -45,7 +45,7 @@ <return type="int" /> <param index="0" name="bus_idx" type="int" /> <description> - Returns the amount of channels of the bus at index [param bus_idx]. + Returns the number of channels of the bus at index [param bus_idx]. </description> </method> <method name="get_bus_effect"> diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index b286a66f34..53fd9a7b67 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -46,7 +46,7 @@ <method name="get_true_bit_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of bitmap elements that are set to [code]true[/code]. + Returns the number of bitmap elements that are set to [code]true[/code]. </description> </method> <method name="grow_mask"> diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml index 984ad85ff1..6b379e0509 100644 --- a/doc/classes/Camera3D.xml +++ b/doc/classes/Camera3D.xml @@ -194,7 +194,7 @@ The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size. </member> <member name="size" type="float" setter="set_size" getter="get_size" default="1.0"> - The camera's size measured as 1/2 the width or height. Only applicable in orthogonal and frustum modes. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length. + The camera's size in meters measured as the diameter of the width or height, depending on [member keep_aspect]. Only applicable in orthogonal and frustum modes. </member> <member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0"> The vertical (Y) offset of the camera viewport. diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 1423b39e4a..a230806c08 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -5,7 +5,7 @@ </brief_description> <description> Base class of anything 2D. Canvas items are laid out in a tree; children inherit and extend their parent's transform. [CanvasItem] is extended by [Control] for anything GUI-related, and by [Node2D] for anything related to the 2D engine. - Any [CanvasItem] can draw. For this, [method update] must be called, then [constant NOTIFICATION_DRAW] will be received on idle time to request redraw. Because of this, canvas items don't need to be redrawn on every frame, improving the performance significantly. Several functions for drawing on the [CanvasItem] are provided (see [code]draw_*[/code] functions). However, they can only be used inside the [method Object._notification], signal or [method _draw] virtual functions. + Any [CanvasItem] can draw. For this, [method update] is called by the engine, then [constant NOTIFICATION_DRAW] will be received on idle time to request redraw. Because of this, canvas items don't need to be redrawn on every frame, improving the performance significantly. Several functions for drawing on the [CanvasItem] are provided (see [code]draw_*[/code] functions). However, they can only be used inside [method _draw], its corresponding [method Object._notification] or methods connected to the [signal draw] signal. Canvas items are drawn in tree order. By default, children are on top of their parents so a root [CanvasItem] will be drawn behind everything. This behavior can be changed on a per-item basis. A [CanvasItem] can also be hidden, which will also hide its children. It provides many ways to change parameters such as modulation (for itself and its children) and self modulation (only for itself), as well as its blend mode. Ultimately, a transform notification can be requested, which will notify the node that its global position changed in case the parent tree changed. @@ -20,7 +20,8 @@ <method name="_draw" qualifiers="virtual"> <return type="void" /> <description> - Overridable function called by the engine (if defined) to draw the canvas item. + Called when [CanvasItem] has been requested to redraw (when [method update] is called, either manually or by the engine). + Corresponds to the [constant NOTIFICATION_DRAW] notification in [method Object._notification]. </description> </method> <method name="draw_animation_slice"> @@ -86,7 +87,7 @@ <param index="2" name="uvs" type="PackedVector2Array" default="PackedVector2Array()" /> <param index="3" name="texture" type="Texture2D" default="null" /> <description> - Draws a colored polygon of any amount of points, convex or concave. Unlike [method draw_polygon], a single color must be specified for the whole polygon. + Draws a colored polygon of any number of points, convex or concave. Unlike [method draw_polygon], a single color must be specified for the whole polygon. </description> </method> <method name="draw_dashed_line"> @@ -211,7 +212,7 @@ <param index="2" name="uvs" type="PackedVector2Array" default="PackedVector2Array()" /> <param index="3" name="texture" type="Texture2D" default="null" /> <description> - Draws a solid polygon of any amount of points, convex or concave. Unlike [method draw_colored_polygon], each point's color can be changed individually. See also [method draw_polyline] and [method draw_polyline_colors]. + Draws a solid polygon of any number of points, convex or concave. Unlike [method draw_colored_polygon], each point's color can be changed individually. See also [method draw_polyline] and [method draw_polyline_colors]. </description> </method> <method name="draw_polyline"> @@ -465,7 +466,7 @@ <method name="is_visible_in_tree" qualifiers="const"> <return type="bool" /> <description> - Returns [code]true[/code] if the node is present in the [SceneTree], its [member visible] property is [code]true[/code] and all its antecedents are also visible. If any antecedent is hidden, this node will not be visible in the scene tree. + Returns [code]true[/code] if the node is present in the [SceneTree], its [member visible] property is [code]true[/code] and all its antecedents are also visible. If any antecedent is hidden, this node will not be visible in the scene tree, and is consequently not drawn (see [method _draw]). </description> </method> <method name="make_canvas_position_local" qualifiers="const"> @@ -505,7 +506,7 @@ <method name="update"> <return type="void" /> <description> - Queue the [CanvasItem] for update. [constant NOTIFICATION_DRAW] will be called on idle time to request redraw. + Queues the [CanvasItem] to redraw. During idle time, if [CanvasItem] is visible, [constant NOTIFICATION_DRAW] is sent and [method _draw] is called. This only occurs [b]once[/b] per frame, even if this method has been called multiple times. </description> </method> </methods> @@ -547,7 +548,8 @@ <signals> <signal name="draw"> <description> - Emitted when the [CanvasItem] must redraw. This can only be connected realtime, as deferred will not allow drawing. + Emitted when the [CanvasItem] must redraw, [i]after[/i] the related [constant NOTIFICATION_DRAW] notification, and [i]before[/i] [method _draw] is called. + [b]Note:[/b] Deferred connections do not allow drawing through the [code]draw_*[/code] methods. </description> </signal> <signal name="hidden"> @@ -574,7 +576,7 @@ The [CanvasItem]'s local transform has changed. This notification is only received if enabled by [method set_notify_local_transform]. </constant> <constant name="NOTIFICATION_DRAW" value="30"> - The [CanvasItem] is requested to draw. + The [CanvasItem] is requested to draw (see [method _draw]). </constant> <constant name="NOTIFICATION_VISIBILITY_CHANGED" value="31"> The [CanvasItem]'s visibility has changed. diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml index 5277df399e..6513b1ee13 100644 --- a/doc/classes/CodeEdit.xml +++ b/doc/classes/CodeEdit.xml @@ -482,7 +482,7 @@ Prefixes to trigger an automatic indent. </member> <member name="indent_size" type="int" setter="set_indent_size" getter="get_indent_size" default="4"> - Size of tabs, if [code]indent_use_spaces[/code] is enabled the amount of spaces to use. + Size of tabs, if [code]indent_use_spaces[/code] is enabled the number of spaces to use. </member> <member name="indent_use_spaces" type="bool" setter="set_indent_using_spaces" getter="is_indent_using_spaces" default="false"> Use spaces instead of tabs for indentation. diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 1a811011eb..989d0cdb55 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -144,7 +144,7 @@ </description> </method> <method name="global_menu_add_check_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="label" type="String" /> <param index="2" name="callback" type="Callable" /> @@ -153,16 +153,17 @@ <param index="5" name="index" type="int" default="-1" /> <description> Adds a new checkable item with text [param label] to the global menu with ID [param menu_root]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_icon_check_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="icon" type="Texture2D" /> <param index="2" name="label" type="String" /> @@ -172,16 +173,17 @@ <param index="6" name="index" type="int" default="-1" /> <description> Adds a new checkable item with text [param label] and icon [param icon] to the global menu with ID [param menu_root]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_icon_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="icon" type="Texture2D" /> <param index="2" name="label" type="String" /> @@ -191,16 +193,17 @@ <param index="6" name="index" type="int" default="-1" /> <description> Adds a new item with text [param label] and icon [param icon] to the global menu with ID [param menu_root]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_icon_radio_check_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="icon" type="Texture2D" /> <param index="2" name="label" type="String" /> @@ -210,17 +213,18 @@ <param index="6" name="index" type="int" default="-1" /> <description> Adds a new radio-checkable item with text [param label] and icon [param icon] to the global menu with ID [param menu_root]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] Radio-checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method global_menu_set_item_checked] for more info on how to control it. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="label" type="String" /> <param index="2" name="callback" type="Callable" /> @@ -229,16 +233,17 @@ <param index="5" name="index" type="int" default="-1" /> <description> Adds a new item with text [param label] to the global menu with ID [param menu_root]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_multistate_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="labe" type="String" /> <param index="2" name="max_states" type="int" /> @@ -250,16 +255,18 @@ <description> Adds a new item with text [param labe] to the global menu with ID [param menu_root]. Contrarily to normal binary items, multistate items can have more than two states, as defined by [param max_states]. Each press or activate of the item will increase the state by one. The default value is defined by [param default_state]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. + [b]Note:[/b] By default, there's no indication of the current item state, it should be changed manually. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_radio_check_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="label" type="String" /> <param index="2" name="callback" type="Callable" /> @@ -268,41 +275,44 @@ <param index="5" name="index" type="int" default="-1" /> <description> Adds a new radio-checkable item with text [param label] to the global menu with ID [param menu_root]. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] Radio-checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method global_menu_set_item_checked] for more info on how to control it. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_separator"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="index" type="int" default="-1" /> <description> Adds a separator between items to the global menu with ID [param menu_root]. Separators also occupy an index. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> </method> <method name="global_menu_add_submenu_item"> - <return type="void" /> + <return type="int" /> <param index="0" name="menu_root" type="String" /> <param index="1" name="label" type="String" /> <param index="2" name="submenu" type="String" /> <param index="3" name="index" type="int" default="-1" /> <description> Adds an item that will act as a submenu of the global menu [param menu_root]. The [param submenu] argument is the ID of the global menu root that will be shown when the item is clicked. + Returns index of the inserted item, it's not guaranteed to be the same as [param index] value. [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> @@ -315,7 +325,7 @@ [b]Note:[/b] This method is implemented on macOS. [b]Supported system menu IDs:[/b] [codeblock] - "" - Main menu (macOS). + "_main" - Main menu (macOS). "_dock" - Dock popup menu (macOS). [/codeblock] </description> @@ -347,6 +357,15 @@ [b]Note:[/b] This method is implemented on macOS. </description> </method> + <method name="global_menu_get_item_indentation_level" qualifiers="const"> + <return type="int" /> + <param index="0" name="menu_root" type="String" /> + <param index="1" name="idx" type="int" /> + <description> + Returns the horizontal offset of the item at the given [param idx]. + [b]Note:[/b] This method is implemented on macOS. + </description> + </method> <method name="global_menu_get_item_index_from_tag" qualifiers="const"> <return type="int" /> <param index="0" name="menu_root" type="String" /> @@ -528,6 +547,16 @@ [b]Note:[/b] This method is not supported by macOS "_dock" menu items. </description> </method> + <method name="global_menu_set_item_indentation_level"> + <return type="void" /> + <param index="0" name="menu_root" type="String" /> + <param index="1" name="idx" type="int" /> + <param index="2" name="level" type="int" /> + <description> + Sets the horizontal offset of the item at the given [param idx]. + [b]Note:[/b] This method is implemented on macOS. + </description> + </method> <method name="global_menu_set_item_max_states"> <return type="void" /> <param index="0" name="menu_root" type="String" /> @@ -692,7 +721,7 @@ <return type="int" /> <param index="0" name="screen" type="int" default="-1" /> <description> - Returns the dots per inch density of the specified screen. If [param screen] is [/code]SCREEN_OF_MAIN_WINDOW[/code] (the default value), a screen with the main window will be used. + Returns the dots per inch density of the specified screen. If [param screen] is [constant SCREEN_OF_MAIN_WINDOW] (the default value), a screen with the main window will be used. [b]Note:[/b] On macOS, returned value is inaccurate if fractional display scaling mode is used. [b]Note:[/b] On Android devices, the actual screen densities are grouped into six generalized densities: [codeblock] diff --git a/doc/classes/EditorNode3DGizmo.xml b/doc/classes/EditorNode3DGizmo.xml index 74870f34db..9ee21fd63b 100644 --- a/doc/classes/EditorNode3DGizmo.xml +++ b/doc/classes/EditorNode3DGizmo.xml @@ -129,7 +129,7 @@ <param index="4" name="secondary" type="bool" default="false" /> <description> Adds a list of handles (points) which can be used to edit the properties of the gizmo's Node3D. The [param ids] argument can be used to specify a custom identifier for each handle, if an empty [code]Array[/code] is passed, the ids will be assigned automatically from the [param handles] argument order. - The [param secondary] argument marks the added handles as secondary, meaning they will normally have less selection priority than regular handles. When the user is holding the shift key secondary handles will switch to have higher priority than regular handles. This change in priority can be used to place multiple handles at the same point while still giving the user control on their selection. + The [param secondary] argument marks the added handles as secondary, meaning they will normally have lower selection priority than regular handles. When the user is holding the shift key secondary handles will switch to have higher priority than regular handles. This change in priority can be used to place multiple handles at the same point while still giving the user control on their selection. There are virtual methods which will be called upon editing of these handles. Call this method during [method _redraw]. </description> </method> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index a961068b7b..5a1037aebe 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -729,7 +729,7 @@ </constant> <constant name="CONTAINER_CANVAS_EDITOR_BOTTOM" value="8" enum="CustomControlContainer"> </constant> - <constant name="CONTAINER_PROPERTY_EDITOR_BOTTOM" value="9" enum="CustomControlContainer"> + <constant name="CONTAINER_INSPECTOR_BOTTOM" value="9" enum="CustomControlContainer"> </constant> <constant name="CONTAINER_PROJECT_SETTING_TAB_LEFT" value="10" enum="CustomControlContainer"> </constant> diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 6079cc48c8..652b834f98 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -132,20 +132,6 @@ Marks the passed editor setting as being changed, see [method get_changed_settings]. Only settings which exist (see [method has_setting]) will be accepted. </description> </method> - <method name="property_can_revert"> - <return type="bool" /> - <param index="0" name="name" type="String" /> - <description> - Returns [code]true[/code] if the setting specified by [param name] can have its value reverted to the default value, [code]false[/code] otherwise. When this method returns [code]true[/code], a Revert button will display next to the setting in the Editor Settings. - </description> - </method> - <method name="property_get_revert"> - <return type="Variant" /> - <param index="0" name="name" type="String" /> - <description> - Returns the default value of the setting specified by [param name]. This is the value that would be applied when clicking the Revert button in the Editor Settings. - </description> - </method> <method name="set_builtin_action_override"> <return type="void" /> <param index="0" name="name" type="String" /> @@ -553,6 +539,10 @@ <member name="interface/editor/unfocused_low_processor_mode_sleep_usec" type="float" setter="" getter=""> When the editor window is unfocused, the amount of sleeping between frames when the low-processor usage mode is enabled (in microseconds). Higher values will result in lower CPU/GPU usage, which can improve battery life on laptops (in addition to improving the running project's performance if the editor has to redraw continuously). However, higher values will result in a less responsive editor. The default value is set to limit the editor to 20 FPS when the editor window is unfocused. See also [member interface/editor/low_processor_mode_sleep_usec]. </member> + <member name="interface/editor/use_embedded_menu" type="bool" setter="" getter=""> + If [code]true[/code], editor main menu is using embedded [MenuBar] instead of system global menu. + Specific to the macOS platform. + </member> <member name="interface/inspector/max_array_dictionary_items_per_page" type="int" setter="" getter=""> The number of [Array] or [Dictionary] items to display on each "page" in the inspector. Higher values allow viewing more values per page, but take more time to load. This increased load time is noticeable when selecting nodes that have array or dictionary properties in the editor. </member> @@ -710,7 +700,7 @@ If [code]true[/code], draws tab characters as chevrons. </member> <member name="text_editor/appearance/whitespace/line_spacing" type="int" setter="" getter=""> - The space to add between lines (in pixels). Greater line spacing can help improve readability at the cost of displaying less lines on screen. + The space to add between lines (in pixels). Greater line spacing can help improve readability at the cost of displaying fewer lines on screen. </member> <member name="text_editor/behavior/files/auto_reload_scripts_on_external_change" type="bool" setter="" getter=""> If [code]true[/code], automatically reloads scripts in the editor when they have been modified and saved by external editors. diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 03206fa8ca..9f9d1a7ed6 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -285,7 +285,7 @@ </signal> <signal name="connection_drag_started"> <param index="0" name="from" type="String" /> - <param index="1" name="slot" type="String" /> + <param index="1" name="slot" type="int" /> <param index="2" name="is_output" type="bool" /> <description> Emitted at the beginning of a connection drag. diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index 490b918f40..4b098bf585 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -176,7 +176,7 @@ <method name="get_downloaded_bytes" qualifiers="const"> <return type="int" /> <description> - Returns the amount of bytes this HTTPRequest downloaded. + Returns the number of bytes this HTTPRequest downloaded. </description> </method> <method name="get_http_client_status" qualifiers="const"> diff --git a/doc/classes/ImporterMesh.xml b/doc/classes/ImporterMesh.xml index 7a658cb52a..e15cfcd2c0 100644 --- a/doc/classes/ImporterMesh.xml +++ b/doc/classes/ImporterMesh.xml @@ -101,7 +101,7 @@ <method name="get_surface_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of surfaces that the mesh holds. + Returns the number of surfaces that the mesh holds. </description> </method> <method name="get_surface_format" qualifiers="const"> @@ -115,7 +115,7 @@ <return type="int" /> <param index="0" name="surface_idx" type="int" /> <description> - Returns the amount of lods that the mesh holds on a given surface. + Returns the number of lods that the mesh holds on a given surface. </description> </method> <method name="get_surface_lod_indices" qualifiers="const"> diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index 7353e4df9c..239eea099b 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -14,7 +14,7 @@ <method name="get_line_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of lines of text the Label has. + Returns the number of lines of text the Label has. </description> </method> <method name="get_line_height" qualifiers="const"> @@ -62,7 +62,7 @@ </member> <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="2" /> <member name="percent_visible" type="float" setter="set_percent_visible" getter="get_percent_visible" default="1.0"> - Limits the amount of visible characters. If you set [code]percent_visible[/code] to 0.5, only up to half of the text's characters will display on screen. Useful to animate the text in a dialog box. + Limits the number of visible characters. If you set [code]percent_visible[/code] to 0.5, only up to half of the text's characters will display on screen. Useful to animate the text in a dialog box. [b]Note:[/b] Setting this property updates [member visible_characters] based on current [method get_total_character_count]. </member> <member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" default="4" /> diff --git a/doc/classes/Label3D.xml b/doc/classes/Label3D.xml index e4dc24d0b5..b741dc6e64 100644 --- a/doc/classes/Label3D.xml +++ b/doc/classes/Label3D.xml @@ -54,7 +54,8 @@ Font configuration used to display text. </member> <member name="font_size" type="int" setter="set_font_size" getter="get_font_size" default="32"> - Font size of the [Label3D]'s text. + Font size of the [Label3D]'s text. To make the font look more detailed when up close, increase [member font_size] while decreasing [member pixel_size] at the same time. + Higher font sizes require more time to render new characters, which can cause stuttering during gameplay. </member> <member name="horizontal_alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="HorizontalAlignment" default="1"> Controls the text's horizontal alignment. Supports left, center, right, and fill, or justify. Set it to one of the [enum HorizontalAlignment] constants. @@ -86,7 +87,7 @@ Text outline size. </member> <member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.005"> - The size of one pixel's width on the label to scale it in 3D. + The size of one pixel's width on the label to scale it in 3D. To make the font look more detailed when up close, increase [member font_size] while decreasing [member pixel_size] at the same time. </member> <member name="render_priority" type="int" setter="set_render_priority" getter="get_render_priority" default="0"> Sets the render priority for the text. Higher priority objects will be sorted in front of lower priority objects. @@ -138,7 +139,7 @@ Represents the size of the [enum DrawFlags] enum. </constant> <constant name="ALPHA_CUT_DISABLED" value="0" enum="AlphaCutMode"> - This mode performs standard alpha blending. It can display translucent areas, but transparency sorting issues may be visible when multiple transparent materials are overlapping. + This mode performs standard alpha blending. It can display translucent areas, but transparency sorting issues may be visible when multiple transparent materials are overlapping. [member GeometryInstance3D.cast_shadow] has no effect when this transparency mode is used; the [Label3D] will never cast shadows. </constant> <constant name="ALPHA_CUT_DISCARD" value="1" enum="AlphaCutMode"> This mode only allows fully transparent or fully opaque pixels. Harsh edges will be visible unless some form of screen-space antialiasing is enabled (see [member ProjectSettings.rendering/anti_aliasing/quality/screen_space_aa]). This mode is also known as [i]alpha testing[/i] or [i]1-bit transparency[/i]. diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index f4bf803554..4547c3589f 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -29,7 +29,7 @@ <method name="get_point_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of points in the line. + Returns the number of points in the line. </description> </method> <method name="get_point_position" qualifiers="const"> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index 9caaed8377..20703f680c 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -183,7 +183,7 @@ Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead. </member> <member name="max_length" type="int" setter="set_max_length" getter="get_max_length" default="0"> - Maximum amount of characters that can be entered inside the [LineEdit]. If [code]0[/code], there is no limit. + Maximum number of characters that can be entered inside the [LineEdit]. If [code]0[/code], there is no limit. When a limit is defined, characters that would exceed [member max_length] are truncated. This happens both for existing [member text] contents when setting the max length, or for new text inserted in the [LineEdit], including pasting. If any input text is truncated, the [signal text_change_rejected] signal is emitted with the truncated substring as parameter. [b]Example:[/b] [codeblocks] @@ -417,7 +417,7 @@ The caret's width in pixels. Greater values can be used to improve accessibility by ensuring the caret is easily visible, or to ensure consistency with a large font size. </theme_item> <theme_item name="minimum_character_width" data_type="constant" type="int" default="4"> - Minimum horizontal space for the text (not counting the clear button and content margins). This value is measured in count of 'M' characters (i.e. this amount of 'M' characters can be displayed without scrolling). + Minimum horizontal space for the text (not counting the clear button and content margins). This value is measured in count of 'M' characters (i.e. this number of 'M' characters can be displayed without scrolling). </theme_item> <theme_item name="outline_size" data_type="constant" type="int" default="0"> The size of the text outline. diff --git a/doc/classes/MenuBar.xml b/doc/classes/MenuBar.xml new file mode 100644 index 0000000000..3ef0572e9f --- /dev/null +++ b/doc/classes/MenuBar.xml @@ -0,0 +1,172 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="MenuBar" inherits="Control" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> + <brief_description> + A horizontal menu bar, which displays [PopupMenu]s or system global menu. + </brief_description> + <description> + New items can be created by adding [PopupMenu] nodes to his node. + </description> + <tutorials> + </tutorials> + <methods> + <method name="get_menu_count" qualifiers="const"> + <return type="int" /> + <description> + Returns number of menu items. + </description> + </method> + <method name="get_menu_popup" qualifiers="const"> + <return type="PopupMenu" /> + <param index="0" name="menu" type="int" /> + <description> + Returns [PopupMenu] associated with menu item. + </description> + </method> + <method name="get_menu_title" qualifiers="const"> + <return type="String" /> + <param index="0" name="menu" type="int" /> + <description> + Returns menu item title. + </description> + </method> + <method name="get_menu_tooltip" qualifiers="const"> + <return type="String" /> + <param index="0" name="menu" type="int" /> + <description> + Returns menu item tooltip. + </description> + </method> + <method name="is_menu_disabled" qualifiers="const"> + <return type="bool" /> + <param index="0" name="menu" type="int" /> + <description> + Returns [code]true[/code], if menu item is disabled. + </description> + </method> + <method name="is_menu_hidden" qualifiers="const"> + <return type="bool" /> + <param index="0" name="menu" type="int" /> + <description> + Returns [code]true[/code], if menu item is hidden. + </description> + </method> + <method name="is_native_menu" qualifiers="const"> + <return type="bool" /> + <description> + Returns [code]true[/code], if system global menu is supported and used by this [MenuBar]. + </description> + </method> + <method name="set_disable_shortcuts"> + <return type="void" /> + <param index="0" name="disabled" type="bool" /> + <description> + If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button. + </description> + </method> + <method name="set_menu_disabled"> + <return type="void" /> + <param index="0" name="menu" type="int" /> + <param index="1" name="disabled" type="bool" /> + <description> + If [code]true[/code], menu item is disabled. + </description> + </method> + <method name="set_menu_hidden"> + <return type="void" /> + <param index="0" name="menu" type="int" /> + <param index="1" name="hidden" type="bool" /> + <description> + If [code]true[/code], menu item is hidden. + </description> + </method> + <method name="set_menu_title"> + <return type="void" /> + <param index="0" name="menu" type="int" /> + <param index="1" name="title" type="String" /> + <description> + Sets menu item title. + </description> + </method> + <method name="set_menu_tooltip"> + <return type="void" /> + <param index="0" name="menu" type="int" /> + <param index="1" name="tooltip" type="String" /> + <description> + Sets menu item tooltip. + </description> + </method> + </methods> + <members> + <member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false"> + Flat [MenuBar] don't display item decoration. + </member> + <member name="language" type="String" setter="set_language" getter="get_language" default=""""> + Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead. + </member> + <member name="prefer_global_menu" type="bool" setter="set_prefer_global_menu" getter="is_prefer_global_menu" default="true"> + If [code]true[/code], [MenuBar] will use system global menu when supported. + </member> + <member name="shortcut_context" type="Node" setter="set_shortcut_context" getter="get_shortcut_context"> + The [Node] which must be a parent of the focused GUI [Control] for the shortcut to be activated. If [code]null[/code], the shortcut can be activated when any control is focused (a global shortcut). This allows shortcuts to be accepted only when the user has a certain area of the GUI focused. + </member> + <member name="start_index" type="int" setter="set_start_index" getter="get_start_index" default="-1"> + Position in the global menu to insert first [MenuBar] item at. + </member> + <member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover" default="true"> + If [code]true[/code], when the cursor hovers above menu item, it will close the current [PopupMenu] and open the other one. + </member> + <member name="text_direction" type="int" setter="set_text_direction" getter="get_text_direction" enum="Control.TextDirection" default="0"> + Base text writing direction. + </member> + </members> + <theme_items> + <theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)"> + Default text [Color] of the menu item. + </theme_item> + <theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)"> + Text [Color] used when the menu item is disabled. + </theme_item> + <theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)"> + Text [Color] used when the menu item is focused. Only replaces the normal text color of the menu item. Disabled, hovered, and pressed states take precedence over this color. + </theme_item> + <theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)"> + Text [Color] used when the menu item is being hovered. + </theme_item> + <theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> + Text [Color] used when the menu item is being hovered and pressed. + </theme_item> + <theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> + The tint of text outline of the menu item. + </theme_item> + <theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)"> + Text [Color] used when the menu item is being pressed. + </theme_item> + <theme_item name="h_separation" data_type="constant" type="int" default="4"> + The horizontal space between menu items. + </theme_item> + <theme_item name="outline_size" data_type="constant" type="int" default="0"> + The size of the text outline. + </theme_item> + <theme_item name="font" data_type="font" type="Font"> + [Font] of the menu item's text. + </theme_item> + <theme_item name="font_size" data_type="font_size" type="int"> + Font size of the menu item's text. + </theme_item> + <theme_item name="disabled" data_type="style" type="StyleBox"> + [StyleBox] used when the menu item is disabled. + </theme_item> + <theme_item name="focus" data_type="style" type="StyleBox"> + [StyleBox] used when the menu item is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons. + </theme_item> + <theme_item name="hover" data_type="style" type="StyleBox"> + [StyleBox] used when the menu item is being hovered. + </theme_item> + <theme_item name="normal" data_type="style" type="StyleBox"> + Default [StyleBox] for the menu item. + </theme_item> + <theme_item name="pressed" data_type="style" type="StyleBox"> + [StyleBox] used when the menu item is being pressed. + </theme_item> + </theme_items> +</class> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 0de42b64af..8e98efa6fc 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -103,7 +103,7 @@ <description> Calculate a [ConvexPolygonShape3D] from the mesh. If [param clean] is [code]true[/code] (default), duplicate and interior vertices are removed automatically. You can set it to [code]false[/code] to make the process faster if not needed. - If [param simplify] is [code]true[/code], the geometry can be further simplified to reduce the amount of vertices. Disabled by default. + If [param simplify] is [code]true[/code], the geometry can be further simplified to reduce the number of vertices. Disabled by default. </description> </method> <method name="create_outline" qualifiers="const"> @@ -142,7 +142,7 @@ <method name="get_surface_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of surfaces that the [Mesh] holds. + Returns the number of surfaces that the [Mesh] holds. </description> </method> <method name="surface_get_arrays" qualifiers="const"> diff --git a/doc/classes/MeshInstance3D.xml b/doc/classes/MeshInstance3D.xml index 7dfee420d4..618503c8df 100644 --- a/doc/classes/MeshInstance3D.xml +++ b/doc/classes/MeshInstance3D.xml @@ -20,7 +20,7 @@ <description> This helper creates a [StaticBody3D] child node with a [ConvexPolygonShape3D] collision shape calculated from the mesh geometry. It's mainly used for testing. If [param clean] is [code]true[/code] (default), duplicate and interior vertices are removed automatically. You can set it to [code]false[/code] to make the process faster if not needed. - If [param simplify] is [code]true[/code], the geometry can be further simplified to reduce the amount of vertices. Disabled by default. + If [param simplify] is [code]true[/code], the geometry can be further simplified to reduce the number of vertices. Disabled by default. </description> </method> <method name="create_debug_tangents"> diff --git a/doc/classes/MultiMeshInstance3D.xml b/doc/classes/MultiMeshInstance3D.xml index 52cc9cb65f..70fbf235e2 100644 --- a/doc/classes/MultiMeshInstance3D.xml +++ b/doc/classes/MultiMeshInstance3D.xml @@ -5,7 +5,7 @@ </brief_description> <description> [MultiMeshInstance3D] is a specialized node to instance [GeometryInstance3D]s based on a [MultiMesh] resource. - This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands). + This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands). </description> <tutorials> <link title="Animating thousands of fish with MultiMeshInstance">$DOCS_URL/tutorials/performance/vertex_animation/animating_thousands_of_fish.html</link> diff --git a/doc/classes/NavigationMeshGenerator.xml b/doc/classes/NavigationMeshGenerator.xml index faf777bbc9..4c337db90f 100644 --- a/doc/classes/NavigationMeshGenerator.xml +++ b/doc/classes/NavigationMeshGenerator.xml @@ -6,7 +6,7 @@ <description> This class is responsible for creating and clearing 3D navigation meshes used as [NavigationMesh] resources inside [NavigationRegion3D]. The [NavigationMeshGenerator] has very limited to no use for 2D as the navigation mesh baking process expects 3D node types and 3D source geometry to parse. The entire navigation mesh baking is best done in a separate thread as the voxelization, collision tests and mesh optimization steps involved are very performance and time hungry operations. - Navigation mesh baking happens in multiple steps and the result depends on 3D source geometry and properties of the [NavigationMesh] resource. In the first step, starting from a root node and depending on [NavigationMesh] properties all valid 3D source geometry nodes are collected from the [SceneTree]. Second, all collected nodes are parsed for their relevant 3D geometry data and a combined 3D mesh is build. Due to the many different types of parsable objects, from normal [MeshInstance3D]s to [CSGShape3D]s or various [CollisionObject3D]s, some operations to collect geometry data can trigger [RenderingServer] and [PhysicsServer3D] synchronizations. Server synchronization can have a negative effect on baking time or framerate as it often involves [Mutex] locking for thread security. Many parsable objects and the continuous synchronization with other threaded Servers can increase the baking time significantly. On the other hand only a few but very large and complex objects will take some time to prepare for the Servers which can noticeably stall the next frame render. As a general rule the total amount of parsable objects and their individual size and complexity should be balanced to avoid framerate issues or very long baking times. The combined mesh is then passed to the Recast Navigation Object to test the source geometry for walkable terrain suitable to [NavigationMesh] agent properties by creating a voxel world around the meshes bounding area. + Navigation mesh baking happens in multiple steps and the result depends on 3D source geometry and properties of the [NavigationMesh] resource. In the first step, starting from a root node and depending on [NavigationMesh] properties all valid 3D source geometry nodes are collected from the [SceneTree]. Second, all collected nodes are parsed for their relevant 3D geometry data and a combined 3D mesh is build. Due to the many different types of parsable objects, from normal [MeshInstance3D]s to [CSGShape3D]s or various [CollisionObject3D]s, some operations to collect geometry data can trigger [RenderingServer] and [PhysicsServer3D] synchronizations. Server synchronization can have a negative effect on baking time or framerate as it often involves [Mutex] locking for thread security. Many parsable objects and the continuous synchronization with other threaded Servers can increase the baking time significantly. On the other hand only a few but very large and complex objects will take some time to prepare for the Servers which can noticeably stall the next frame render. As a general rule the total number of parsable objects and their individual size and complexity should be balanced to avoid framerate issues or very long baking times. The combined mesh is then passed to the Recast Navigation Object to test the source geometry for walkable terrain suitable to [NavigationMesh] agent properties by creating a voxel world around the meshes bounding area. The finalized navigation mesh is then returned and stored inside the [NavigationMesh] for use as a resource inside [NavigationRegion3D] nodes. [b]Note:[/b] Using meshes to not only define walkable surfaces but also obstruct navigation baking does not always work. The navigation baking has no concept of what is a geometry "inside" when dealing with mesh source geometry and this is intentional. Depending on current baking parameters, as soon as the obstructing mesh is large enough to fit a navigation mesh area inside, the baking will generate navigation mesh areas that are inside the obstructing source geometry mesh. </description> diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml index 43457e7d24..e4e9a7fea9 100644 --- a/doc/classes/NavigationServer2D.xml +++ b/doc/classes/NavigationServer2D.xml @@ -206,7 +206,7 @@ </method> <method name="map_is_active" qualifiers="const"> <return type="bool" /> - <param index="0" name="nap" type="RID" /> + <param index="0" name="map" type="RID" /> <description> Returns true if the map is active. </description> diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index e5eee4827b..7c6b828aa9 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -231,7 +231,7 @@ </method> <method name="map_is_active" qualifiers="const"> <return type="bool" /> - <param index="0" name="nap" type="RID" /> + <param index="0" name="map" type="RID" /> <description> Returns true if the map is active. </description> diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index 8a8a68ec35..e9f1f995a5 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -134,20 +134,6 @@ Resets this node's transformations (like scale, skew and taper) preserving its rotation and translation by performing Gram-Schmidt orthonormalization on this node's [Transform3D]. </description> </method> - <method name="property_can_revert"> - <return type="bool" /> - <param index="0" name="name" type="String" /> - <description> - Returns [code]true[/code] if the property identified by [param name] can be reverted to a default value. - </description> - </method> - <method name="property_get_revert"> - <return type="Variant" /> - <param index="0" name="name" type="String" /> - <description> - Returns the default value of the Node3D property with given [param name]. - </description> - </method> <method name="rotate"> <return type="void" /> <param index="0" name="axis" type="Vector3" /> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index ba219d8603..2e03ac5291 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -64,6 +64,22 @@ Called whenever the object receives a notification, which is identified in [param what] by a constant. The base [Object] has two constants [constant NOTIFICATION_POSTINITIALIZE] and [constant NOTIFICATION_PREDELETE], but subclasses such as [Node] define a lot more notifications which are also received by this method. </description> </method> + <method name="_property_can_revert" qualifiers="virtual"> + <return type="bool" /> + <param index="0" name="property" type="StringName" /> + <description> + Virtual methods that can be overridden to customize the property revert behavior in the editor. + Returns [code]true[/code] if the property identified by [code]name[/code] can be reverted to a default value. Override [method _property_get_revert] to return the actual value. + </description> + </method> + <method name="_property_get_revert" qualifiers="virtual"> + <return type="Variant" /> + <param index="0" name="property" type="StringName" /> + <description> + Virtual methods that can be overridden to customize the property revert behavior in the editor. + Returns the default value of the property identified by [code]name[/code]. [method _property_can_revert] must be overridden as well for this method to be called. + </description> + </method> <method name="_set" qualifiers="virtual"> <return type="bool" /> <param index="0" name="property" type="StringName" /> @@ -367,7 +383,8 @@ <param index="1" name="default" type="Variant" default="null" /> <description> Returns the object's metadata entry for the given [param name]. - Throws error if the entry does not exist, unless [param default] is not [code]null[/code] (in which case the default value will be returned). + Throws error if the entry does not exist, unless [param default] is not [code]null[/code] (in which case the default value will be returned). See also [method has_meta], [method set_meta] and [method remove_meta]. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the inspector and should not be edited. </description> </method> <method name="get_meta_list" qualifiers="const"> @@ -412,7 +429,8 @@ <return type="bool" /> <param index="0" name="name" type="StringName" /> <description> - Returns [code]true[/code] if a metadata entry is found with the given [param name]. + Returns [code]true[/code] if a metadata entry is found with the given [param name]. See also [method get_meta], [method set_meta] and [method remove_meta]. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the inspector and should not be edited. </description> </method> <method name="has_method" qualifiers="const"> @@ -483,7 +501,8 @@ <return type="void" /> <param index="0" name="name" type="StringName" /> <description> - Removes a given entry from the object's metadata. See also [method set_meta]. + Removes a given entry from the object's metadata. See also [method has_meta], [method get_meta] and [method set_meta]. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the inspector and should not be edited. </description> </method> <method name="set"> @@ -546,7 +565,8 @@ <param index="1" name="value" type="Variant" /> <description> Adds, changes or removes a given entry in the object's metadata. Metadata are serialized and can take any [Variant] value. - To remove a given entry from the object's metadata, use [method remove_meta]. Metadata is also removed if its value is set to [code]null[/code]. This means you can also use [code]set_meta("name", null)[/code] to remove metadata for [code]"name"[/code]. + To remove a given entry from the object's metadata, use [method remove_meta]. Metadata is also removed if its value is set to [code]null[/code]. This means you can also use [code]set_meta("name", null)[/code] to remove metadata for [code]"name"[/code]. See also [method has_meta] and [method get_meta]. + [b]Note:[/b] Metadata that has a [param name] starting with an underscore ([code]_[/code]) is considered editor-only. Editor-only metadata is not displayed in the inspector and should not be edited. </description> </method> <method name="set_script"> diff --git a/doc/classes/PackedByteArray.xml b/doc/classes/PackedByteArray.xml index b02333667d..efb559522a 100644 --- a/doc/classes/PackedByteArray.xml +++ b/doc/classes/PackedByteArray.xml @@ -5,6 +5,7 @@ </brief_description> <description> An array specifically designed to hold bytes. Packs data tightly, so it saves memory for large array sizes. + [PackedByteArray] also provides methods to encode/decode various types to/from bytes. The way values are encoded is an implementation detail and shouldn't be relied upon when interacting with external apps. </description> <tutorials> </tutorials> @@ -78,66 +79,77 @@ <return type="float" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 64-bit floating point number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0.0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_float" qualifiers="const"> <return type="float" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 32-bit floating point number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0.0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_half" qualifiers="const"> <return type="float" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 16-bit floating point number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0.0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_s16" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 16-bit signed integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_s32" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 32-bit signed integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_s64" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 64-bit signed integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_s8" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 8-bit signed integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_u16" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 16-bit unsigned integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_u32" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 32-bit unsigned integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_u64" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 64-bit unsigned integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_u8" qualifiers="const"> <return type="int" /> <param index="0" name="byte_offset" type="int" /> <description> + Decodes a 8-bit unsigned integer number from the bytes starting at [param byte_offset]. Fails if the byte count is insufficient. Returns [code]0[/code] if a valid number can't be decoded. </description> </method> <method name="decode_var" qualifiers="const"> @@ -145,6 +157,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="allow_objects" type="bool" default="false" /> <description> + Decodes a [Variant] from the bytes starting at [param byte_offset]. Returns [code]null[/code] if a valid variant can't be decoded or the value is [Object]-derived and [param allow_objects] is [code]false[/code]. </description> </method> <method name="decode_var_size" qualifiers="const"> @@ -152,6 +165,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="allow_objects" type="bool" default="false" /> <description> + Decodes a size of a [Variant] from the bytes starting at [param byte_offset]. Requires at least 4 bytes of data starting at the offset, otherwise fails. </description> </method> <method name="decompress" qualifiers="const"> @@ -183,6 +197,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="float" /> <description> + Encodes a 64-bit floating point number as bytes at the index of [param byte_offset] bytes. The array must have at least 8 bytes of allocated space, starting at the offset. </description> </method> <method name="encode_float"> @@ -190,6 +205,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="float" /> <description> + Encodes a 32-bit floating point number as bytes at the index of [param byte_offset] bytes. The array must have at least 4 bytes of space, starting at the offset. </description> </method> <method name="encode_half"> @@ -197,6 +213,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="float" /> <description> + Encodes a 16-bit floating point number as bytes at the index of [param byte_offset] bytes. The array must have at least 2 bytes of space, starting at the offset. </description> </method> <method name="encode_s16"> @@ -204,6 +221,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 16-bit signed integer number as bytes at the index of [param byte_offset] bytes. The array must have at least 2 bytes of space, starting at the offset. </description> </method> <method name="encode_s32"> @@ -211,6 +229,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 32-bit signed integer number as bytes at the index of [param byte_offset] bytes. The array must have at least 2 bytes of space, starting at the offset. </description> </method> <method name="encode_s64"> @@ -218,6 +237,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 64-bit signed integer number as bytes at the index of [param byte_offset] bytes. The array must have at least 2 bytes of space, starting at the offset. </description> </method> <method name="encode_s8"> @@ -225,6 +245,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 8-bit signed integer number (signed byte) at the index of [param byte_offset] bytes. The array must have at least 1 byte of space, starting at the offset. </description> </method> <method name="encode_u16"> @@ -232,6 +253,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 16-bit unsigned integer number as bytes at the index of [param byte_offset] bytes. The array must have at least 2 bytes of space, starting at the offset. </description> </method> <method name="encode_u32"> @@ -239,6 +261,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 32-bit unsigned integer number as bytes at the index of [param byte_offset] bytes. The array must have at least 4 bytes of space, starting at the offset. </description> </method> <method name="encode_u64"> @@ -246,6 +269,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 64-bit unsigned integer number as bytes at the index of [param byte_offset] bytes. The array must have at least 8 bytes of space, starting at the offset. </description> </method> <method name="encode_u8"> @@ -253,6 +277,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="value" type="int" /> <description> + Encodes a 8-bit unsigned integer number (byte) at the index of [param byte_offset] bytes. The array must have at least 1 byte of space, starting at the offset. </description> </method> <method name="encode_var"> @@ -261,6 +286,7 @@ <param index="1" name="value" type="Variant" /> <param index="2" name="allow_objects" type="bool" default="false" /> <description> + Encodes a [Variant] at the index of [param byte_offset] bytes. A sufficient space must be allocated, depending on the encoded variant's size. If [param allow_objects] is [code]false[/code], [Object]-derived values are not permitted and will instead be serialized as ID-only. </description> </method> <method name="fill"> @@ -314,6 +340,7 @@ <param index="0" name="byte_offset" type="int" /> <param index="1" name="allow_objects" type="bool" default="false" /> <description> + Returns [code]true[/code] if a valid [Variant] value can be decoded at the [param byte_offset]. Returns [code]false[/code] othewrise or when the value is [Object]-derived and [param allow_objects] is [code]false[/code]. </description> </method> <method name="hex_encode" qualifiers="const"> @@ -449,24 +476,29 @@ <return type="bool" /> <param index="0" name="right" type="PackedByteArray" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedByteArray" /> <param index="0" name="right" type="PackedByteArray" /> <description> + Returns a new [PackedByteArray] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedByteArray" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal bytes at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="int" /> <param index="0" name="index" type="int" /> <description> + Returns the byte at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. + Note that the byte is returned as a 64-bit [int]. </description> </operator> </operators> diff --git a/doc/classes/PackedColorArray.xml b/doc/classes/PackedColorArray.xml index c694927175..a2dc8e8f1d 100644 --- a/doc/classes/PackedColorArray.xml +++ b/doc/classes/PackedColorArray.xml @@ -177,6 +177,7 @@ <method name="to_byte_array" qualifiers="const"> <return type="PackedByteArray" /> <description> + Returns a [PackedByteArray] with each color encoded as bytes. </description> </method> </methods> @@ -185,24 +186,28 @@ <return type="bool" /> <param index="0" name="right" type="PackedColorArray" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedColorArray" /> <param index="0" name="right" type="PackedColorArray" /> <description> + Returns a new [PackedColorArray] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedColorArray" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal [Color]s at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="Color" /> <param index="0" name="index" type="int" /> <description> + Returns the [Color] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. </description> </operator> </operators> diff --git a/doc/classes/PackedFloat32Array.xml b/doc/classes/PackedFloat32Array.xml index 41d0679099..d350d64f38 100644 --- a/doc/classes/PackedFloat32Array.xml +++ b/doc/classes/PackedFloat32Array.xml @@ -4,7 +4,7 @@ A packed array of 32-bit floating-point values. </brief_description> <description> - An array specifically designed to hold 32-bit floating-point values. Packs data tightly, so it saves memory for large array sizes. + An array specifically designed to hold 32-bit floating-point values (float). Packs data tightly, so it saves memory for large array sizes. If you need to pack 64-bit floats tightly, see [PackedFloat64Array]. </description> <tutorials> @@ -188,24 +188,29 @@ <return type="bool" /> <param index="0" name="right" type="PackedFloat32Array" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedFloat32Array" /> <param index="0" name="right" type="PackedFloat32Array" /> <description> + Returns a new [PackedFloat32Array] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedFloat32Array" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal floats at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="float" /> <param index="0" name="index" type="int" /> <description> + Returns the [float] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. + Note that [float] type is 64-bit, unlike the values stored in the array. </description> </operator> </operators> diff --git a/doc/classes/PackedFloat64Array.xml b/doc/classes/PackedFloat64Array.xml index bedbe3603c..690cb15fa7 100644 --- a/doc/classes/PackedFloat64Array.xml +++ b/doc/classes/PackedFloat64Array.xml @@ -4,7 +4,7 @@ A packed array of 64-bit floating-point values. </brief_description> <description> - An array specifically designed to hold 64-bit floating-point values. Packs data tightly, so it saves memory for large array sizes. + An array specifically designed to hold 64-bit floating-point values (double). Packs data tightly, so it saves memory for large array sizes. If you only need to pack 32-bit floats tightly, see [PackedFloat32Array] for a more memory-friendly alternative. </description> <tutorials> @@ -188,24 +188,28 @@ <return type="bool" /> <param index="0" name="right" type="PackedFloat64Array" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedFloat64Array" /> <param index="0" name="right" type="PackedFloat64Array" /> <description> + Returns a new [PackedFloat64Array] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedFloat64Array" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal doubles at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="float" /> <param index="0" name="index" type="int" /> <description> + Returns the [float] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. </description> </operator> </operators> diff --git a/doc/classes/PackedInt32Array.xml b/doc/classes/PackedInt32Array.xml index db4c8c0937..2f9032e214 100644 --- a/doc/classes/PackedInt32Array.xml +++ b/doc/classes/PackedInt32Array.xml @@ -188,24 +188,29 @@ <return type="bool" /> <param index="0" name="right" type="PackedInt32Array" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedInt32Array" /> <param index="0" name="right" type="PackedInt32Array" /> <description> + Returns a new [PackedInt32Array] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedInt32Array" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal ints at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="int" /> <param index="0" name="index" type="int" /> <description> + Returns the [int] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. + Note that [int] type is 64-bit, unlike the values stored in the array. </description> </operator> </operators> diff --git a/doc/classes/PackedInt64Array.xml b/doc/classes/PackedInt64Array.xml index 56d72692a2..5f762cde3e 100644 --- a/doc/classes/PackedInt64Array.xml +++ b/doc/classes/PackedInt64Array.xml @@ -188,24 +188,28 @@ <return type="bool" /> <param index="0" name="right" type="PackedInt64Array" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedInt64Array" /> <param index="0" name="right" type="PackedInt64Array" /> <description> + Returns a new [PackedInt64Array] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedInt64Array" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal ints at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="int" /> <param index="0" name="index" type="int" /> <description> + Returns the [int] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. </description> </operator> </operators> diff --git a/doc/classes/PackedStringArray.xml b/doc/classes/PackedStringArray.xml index b58a3b2553..2c3376d659 100644 --- a/doc/classes/PackedStringArray.xml +++ b/doc/classes/PackedStringArray.xml @@ -184,6 +184,7 @@ <method name="to_byte_array" qualifiers="const"> <return type="PackedByteArray" /> <description> + Returns a [PackedByteArray] with each string encoded as bytes. </description> </method> </methods> @@ -192,24 +193,28 @@ <return type="bool" /> <param index="0" name="right" type="PackedStringArray" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator +"> <return type="PackedStringArray" /> <param index="0" name="right" type="PackedStringArray" /> <description> + Returns a new [PackedStringArray] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedStringArray" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal [String]s at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="String" /> <param index="0" name="index" type="int" /> <description> + Returns the [String] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. </description> </operator> </operators> diff --git a/doc/classes/PackedVector2Array.xml b/doc/classes/PackedVector2Array.xml index 7cf63d3d5e..25650ef40a 100644 --- a/doc/classes/PackedVector2Array.xml +++ b/doc/classes/PackedVector2Array.xml @@ -178,6 +178,7 @@ <method name="to_byte_array" qualifiers="const"> <return type="PackedByteArray" /> <description> + Returns a [PackedByteArray] with each vector encoded as bytes. </description> </method> </methods> @@ -186,30 +187,35 @@ <return type="bool" /> <param index="0" name="right" type="PackedVector2Array" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator *"> <return type="PackedVector2Array" /> <param index="0" name="right" type="Transform2D" /> <description> + Transforms (multiplies) all vectors in the array by the [Transform2D] matrix. </description> </operator> <operator name="operator +"> <return type="PackedVector2Array" /> <param index="0" name="right" type="PackedVector2Array" /> <description> + Returns a new [PackedVector2Array] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedVector2Array" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal [Vector2]s at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="Vector2" /> <param index="0" name="index" type="int" /> <description> + Returns the [Vector2] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. </description> </operator> </operators> diff --git a/doc/classes/PackedVector3Array.xml b/doc/classes/PackedVector3Array.xml index 5ab42474f0..22979a5a37 100644 --- a/doc/classes/PackedVector3Array.xml +++ b/doc/classes/PackedVector3Array.xml @@ -177,6 +177,7 @@ <method name="to_byte_array" qualifiers="const"> <return type="PackedByteArray" /> <description> + Returns a [PackedByteArray] with each vector encoded as bytes. </description> </method> </methods> @@ -185,30 +186,35 @@ <return type="bool" /> <param index="0" name="right" type="PackedVector3Array" /> <description> + Returns [code]true[/code] if contents of the arrays differ. </description> </operator> <operator name="operator *"> <return type="PackedVector3Array" /> <param index="0" name="right" type="Transform3D" /> <description> + Transforms (multiplies) all vectors in the array by the [Transform3D] matrix. </description> </operator> <operator name="operator +"> <return type="PackedVector3Array" /> <param index="0" name="right" type="PackedVector3Array" /> <description> + Returns a new [PackedVector3Array] with contents of [param right] added at the end of this array. For better performance, consider using [method append_array] instead. </description> </operator> <operator name="operator =="> <return type="bool" /> <param index="0" name="right" type="PackedVector3Array" /> <description> + Returns [code]true[/code] if contents of both arrays are the same, i.e. they have all equal [Vector3]s at the corresponding indices. </description> </operator> <operator name="operator []"> <return type="Vector3" /> <param index="0" name="index" type="int" /> <description> + Returns the [Vector3] at index [param index]. Negative indices can be used to access the elements starting from the end. Using index out of array's bounds will result in an error. </description> </operator> </operators> diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index d7b5f24f4a..920b56c8c6 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -553,7 +553,7 @@ <param index="0" name="body" type="RID" /> <param index="1" name="amount" type="int" /> <description> - Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. + Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies. This is enabled by setting the maximum number of contacts reported to a number greater than 0. </description> </method> <method name="body_set_mode"> @@ -882,7 +882,7 @@ Constant to set/get the default solver bias for all physics constraints. A solver bias is a factor controlling how much two objects "rebound", after violating a constraint, to avoid leaving them in that state because of numerical imprecision. </constant> <constant name="SPACE_PARAM_SOLVER_ITERATIONS" value="8" enum="SpaceParameter"> - Constant to set/get the number of solver iterations for all contacts and constraints. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. + Constant to set/get the number of solver iterations for all contacts and constraints. The greater the number of iterations, the more accurate the collisions will be. However, a greater number of iterations requires more CPU power, which can decrease performance. </constant> <constant name="SHAPE_WORLD_BOUNDARY" value="0" enum="ShapeType"> This is the constant for creating world boundary shapes. A world boundary shape is an [i]infinite[/i] line with an origin point, and a normal. Thus, it can be used for front/behind checks. diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml index c5456f7536..b2456c69ec 100644 --- a/doc/classes/PhysicsServer3D.xml +++ b/doc/classes/PhysicsServer3D.xml @@ -549,7 +549,7 @@ <param index="0" name="body" type="RID" /> <param index="1" name="amount" type="int" /> <description> - Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies, this is enabled by setting the maximum amount of contacts reported to a number greater than 0. + Sets the maximum contacts to report. Bodies can keep a log of the contacts with other bodies. This is enabled by setting the maximum number of contacts reported to a number greater than 0. </description> </method> <method name="body_set_mode"> @@ -1422,7 +1422,7 @@ Constant to set/get the maximum time of activity. A body marked as potentially inactive for both linear and angular velocity will be put to sleep after this time. </constant> <constant name="SPACE_PARAM_SOLVER_ITERATIONS" value="7" enum="SpaceParameter"> - Constant to set/get the number of solver iterations for contacts and constraints. The greater the amount of iterations, the more accurate the collisions and constraints will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. + Constant to set/get the number of solver iterations for contacts and constraints. The greater the number of iterations, the more accurate the collisions and constraints will be. However, a greater number of iterations requires more CPU power, which can decrease performance. </constant> <constant name="BODY_AXIS_LINEAR_X" value="1" enum="BodyAxis"> </constant> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 26bc765ef4..0f47bea5df 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -195,13 +195,6 @@ Returns the accelerator of the item at the given [param index]. Accelerators are special combinations of keys that activate the item, no matter which control is focused. </description> </method> - <method name="get_item_horizontal_offset" qualifiers="const"> - <return type="int" /> - <param index="0" name="index" type="int" /> - <description> - Returns the horizontal offset of the item at the given [param index]. - </description> - </method> <method name="get_item_icon" qualifiers="const"> <return type="Texture2D" /> <param index="0" name="index" type="int" /> @@ -216,6 +209,13 @@ Returns the id of the item at the given [param index]. [code]id[/code] can be manually assigned, while index can not. </description> </method> + <method name="get_item_indent" qualifiers="const"> + <return type="int" /> + <param index="0" name="index" type="int" /> + <description> + Returns the horizontal offset of the item at the given [param index]. + </description> + </method> <method name="get_item_index" qualifiers="const"> <return type="int" /> <param index="0" name="id" type="int" /> @@ -388,14 +388,6 @@ Enables/disables the item at the given [param index]. When it is disabled, it can't be selected and its action can't be invoked. </description> </method> - <method name="set_item_horizontal_offset"> - <return type="void" /> - <param index="0" name="index" type="int" /> - <param index="1" name="offset" type="int" /> - <description> - Sets the horizontal offset of the item at the given [param index]. - </description> - </method> <method name="set_item_icon"> <return type="void" /> <param index="0" name="index" type="int" /> @@ -413,6 +405,14 @@ The [param id] is used in [signal id_pressed] and [signal id_focused] signals. </description> </method> + <method name="set_item_indent"> + <return type="void" /> + <param index="0" name="index" type="int" /> + <param index="1" name="indent" type="int" /> + <description> + Sets the horizontal offset of the item at the given [param index]. + </description> + </method> <method name="set_item_language"> <return type="void" /> <param index="0" name="index" type="int" /> @@ -540,6 +540,10 @@ Emitted when an item of some [param index] is pressed or its accelerator is activated. </description> </signal> + <signal name="menu_changed"> + <description> + </description> + </signal> </signals> <theme_items> <theme_item name="font_accelerator_color" data_type="color" type="Color" default="Color(0.7, 0.7, 0.7, 0.8)"> @@ -566,6 +570,9 @@ <theme_item name="h_separation" data_type="constant" type="int" default="4"> The horizontal space between the item's elements. </theme_item> + <theme_item name="indent" data_type="constant" type="int" default="10"> + Width of the single indentation level. + </theme_item> <theme_item name="item_end_padding" data_type="constant" type="int" default="2"> </theme_item> <theme_item name="item_start_padding" data_type="constant" type="int" default="2"> diff --git a/doc/classes/PopupPanel.xml b/doc/classes/PopupPanel.xml index d850cf20b8..0c6c342f5b 100644 --- a/doc/classes/PopupPanel.xml +++ b/doc/classes/PopupPanel.xml @@ -5,6 +5,7 @@ </brief_description> <description> Class for displaying popups with a panel background. In some cases it might be simpler to use than [Popup], since it provides a configurable background. If you are making windows, better check [Window]. + If any [Control] node is added as a child of this [PopupPanel], it will be stretched to fit the panel's size (similar to how [PanelContainer] works). </description> <tutorials> </tutorials> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 9dd41d270e..f72aeff469 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -129,20 +129,6 @@ Returns the localized path (starting with [code]res://[/code]) corresponding to the absolute, native OS [param path]. See also [method globalize_path]. </description> </method> - <method name="property_can_revert"> - <return type="bool" /> - <param index="0" name="name" type="String" /> - <description> - Returns [code]true[/code] if the specified property exists and its initial value differs from the current value. - </description> - </method> - <method name="property_get_revert"> - <return type="Variant" /> - <param index="0" name="name" type="String" /> - <description> - Returns the specified property's initial value. Returns [code]null[/code] if the property does not exist. - </description> - </method> <method name="save"> <return type="int" enum="Error" /> <description> @@ -292,6 +278,8 @@ </member> <member name="audio/driver/driver" type="String" setter="" getter=""> Specifies the audio driver to use. This setting is platform-dependent as each platform supports different audio drivers. If left empty, the default audio driver will be used. + The [code]Dummy[/code] audio driver disables all audio playback and recording, which is useful for non-game applications as it reduces CPU usage. It also prevents the engine from appearing as an application playing audio in the OS' audio mixer. + [b]Note:[/b] The driver in use can be overridden at runtime via the [code]--audio-driver[/code] command line argument. </member> <member name="audio/driver/enable_input" type="bool" setter="" getter="" default="false"> If [code]true[/code], microphone input will be allowed. This requires appropriate permissions to be set when exporting to Android or iOS. @@ -344,7 +332,7 @@ Path to logs within the project. Using an [code]user://[/code] path is recommended. </member> <member name="debug/file_logging/max_log_files" type="int" setter="" getter="" default="5"> - Specifies the maximum amount of log files allowed (used for rotation). + Specifies the maximum number of log files allowed (used for rotation). </member> <member name="debug/gdscript/warnings/assert_always_false" type="int" setter="" getter="" default="1"> If [code]enabled[/code], prints a warning or an error when an [code]assert[/code] call always returns false. @@ -466,7 +454,7 @@ Maximum call stack allowed for debugging GDScript. </member> <member name="debug/settings/profiler/max_functions" type="int" setter="" getter="" default="16384"> - Maximum amount of functions per frame allowed when profiling. + Maximum number of functions per frame allowed when profiling. </member> <member name="debug/settings/stdout/print_fps" type="bool" setter="" getter="" default="false"> Print frames per second to standard output every second. @@ -576,19 +564,19 @@ Allows the window to be resizable by default. [b]Note:[/b] This setting is ignored on iOS. </member> - <member name="display/window/size/viewport_height" type="int" setter="" getter="" default="600"> - Sets the game's main viewport height. On desktop platforms, this is also the initial window height. + <member name="display/window/size/viewport_height" type="int" setter="" getter="" default="648"> + Sets the game's main viewport height. On desktop platforms, this is also the initial window height, represented by an indigo-colored rectangle in the 2D editor. Stretch mode settings also use this as a reference when using the [code]canvas_items[/code] or [code]viewport[/code] stretch modes. See also [member display/window/size/viewport_width], [member display/window/size/window_width_override] and [member display/window/size/window_height_override]. </member> - <member name="display/window/size/viewport_width" type="int" setter="" getter="" default="1024"> - Sets the game's main viewport width. On desktop platforms, this is also the initial window width. + <member name="display/window/size/viewport_width" type="int" setter="" getter="" default="1152"> + Sets the game's main viewport width. On desktop platforms, this is also the initial window width, represented by an indigo-colored rectangle in the 2D editor. Stretch mode settings also use this as a reference when using the [code]canvas_items[/code] or [code]viewport[/code] stretch modes. See also [member display/window/size/viewport_height], [member display/window/size/window_width_override] and [member display/window/size/window_height_override]. </member> <member name="display/window/size/window_height_override" type="int" setter="" getter="" default="0"> - On desktop platforms, sets the game's initial window height. - [b]Note:[/b] By default, or when set to 0, the initial window height is the [member display/window/size/viewport_height]. This setting is ignored on iOS, Android, and HTML5. + On desktop platforms, overrides the game's initial window height. See also [member display/window/size/window_width_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height]. + [b]Note:[/b] By default, or when set to [code]0[/code], the initial window height is the [member display/window/size/viewport_height]. This setting is ignored on iOS, Android, and HTML5. </member> <member name="display/window/size/window_width_override" type="int" setter="" getter="" default="0"> - On desktop platforms, sets the game's initial window width. - [b]Note:[/b] By default, or when set to 0, the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and HTML5. + On desktop platforms, overrides the game's initial window width. See also [member display/window/size/window_height_override], [member display/window/size/viewport_width] and [member display/window/size/viewport_height]. + [b]Note:[/b] By default, or when set to [code]0[/code], the initial window width is the viewport [member display/window/size/viewport_width]. This setting is ignored on iOS, Android, and HTML5. </member> <member name="display/window/vsync/vsync_mode" type="int" setter="" getter="" default="1"> Sets the V-Sync mode for the main game window. @@ -867,6 +855,7 @@ </member> <member name="input_devices/pen_tablet/driver" type="String" setter="" getter=""> Specifies the tablet driver to use. If left empty, the default driver will be used. + [b]Note:[/b] The driver in use can be overridden at runtime via the [code]--tablet-driver[/code] command line argument. </member> <member name="input_devices/pen_tablet/driver.windows" type="String" setter="" getter=""> Override for [member input_devices/pen_tablet/driver] on Windows. @@ -930,6 +919,9 @@ </member> <member name="internationalization/rendering/text_driver" type="String" setter="" getter="" default=""""> Specifies the [TextServer] to use. If left empty, the default will be used. + "ICU / HarfBuzz / Graphite" is the most advanced text driver, supporting right-to-left typesetting and complex scripts (for languages like Arabic, Hebrew, etc). The "Fallback" text driver does not support right-to-left typesetting and complex scripts. + [b]Note:[/b] The driver in use can be overridden at runtime via the [code]--text-driver[/code] command line argument. + [b]Note:[/b] There is an additional [code]Dummy[/code] text driver available, which disables all text rendering and font-related functionality. This driver is not listed in the project settings, but it can be enabled when running the editor or project using the [code]--text-driver Dummy[/code] command line argument. </member> <member name="layer_names/2d_navigation/layer_1" type="String" setter="" getter="" default=""""> Optional name for the 2D navigation layer 1. If left empty, the layer will display as "Layer 1". @@ -1468,13 +1460,13 @@ Default edge connection margin for 3D navigation maps. See [method NavigationServer3D.map_set_edge_connection_margin]. </member> <member name="network/limits/debugger/max_chars_per_second" type="int" setter="" getter="" default="32768"> - Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + Maximum number of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> <member name="network/limits/debugger/max_errors_per_second" type="int" setter="" getter="" default="400"> Maximum number of errors allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> <member name="network/limits/debugger/max_queued_messages" type="int" setter="" getter="" default="2048"> - Maximum amount of messages in the debugger queue. Over this value, content is dropped. This helps to limit the debugger memory usage. + Maximum number of messages in the debugger queue. Over this value, content is dropped. This helps to limit the debugger memory usage. </member> <member name="network/limits/debugger/max_warnings_per_second" type="int" setter="" getter="" default="400"> Maximum number of warnings allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. @@ -1565,7 +1557,7 @@ Individual shapes can have a specific bias value (see [member Shape2D.custom_solver_bias]). </member> <member name="physics/2d/solver/solver_iterations" type="int" setter="" getter="" default="16"> - Number of solver iterations for all contacts and constraints. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. See [constant PhysicsServer2D.SPACE_PARAM_SOLVER_ITERATIONS]. + Number of solver iterations for all contacts and constraints. The greater the number of iterations, the more accurate the collisions will be. However, a greater number of iterations requires more CPU power, which can decrease performance. See [constant PhysicsServer2D.SPACE_PARAM_SOLVER_ITERATIONS]. </member> <member name="physics/2d/time_before_sleep" type="float" setter="" getter="" default="0.5"> Time (in seconds) of inactivity before which a 2D physics body will put to sleep. See [constant PhysicsServer2D.SPACE_PARAM_BODY_TIME_TO_SLEEP]. @@ -1633,7 +1625,7 @@ Individual shapes can have a specific bias value (see [member Shape3D.custom_solver_bias]). </member> <member name="physics/3d/solver/solver_iterations" type="int" setter="" getter="" default="16"> - Number of solver iterations for all contacts and constraints. The greater the amount of iterations, the more accurate the collisions will be. However, a greater amount of iterations requires more CPU power, which can decrease performance. See [constant PhysicsServer3D.SPACE_PARAM_SOLVER_ITERATIONS]. + Number of solver iterations for all contacts and constraints. The greater the number of iterations, the more accurate the collisions will be. However, a greater number of iterations requires more CPU power, which can decrease performance. See [constant PhysicsServer3D.SPACE_PARAM_SOLVER_ITERATIONS]. </member> <member name="physics/3d/time_before_sleep" type="float" setter="" getter="" default="0.5"> Time (in seconds) of inactivity before which a 3D physics body will put to sleep. See [constant PhysicsServer3D.SPACE_PARAM_BODY_TIME_TO_SLEEP]. @@ -1836,7 +1828,7 @@ Max number of omnilights and spotlights renderable per object. At the default value of 8, this means that each surface can be affected by up to 8 omnilights and 8 spotlights. This is further limited by hardware support and [member rendering/limits/opengl/max_renderable_lights]. Setting this low will slightly reduce memory usage, may decrease shader compile times, and may result in faster rendering on low-end, mobile, or web devices. </member> <member name="rendering/limits/opengl/max_renderable_elements" type="int" setter="" getter="" default="65536"> - Max amount of elements renderable in a frame. If more elements than this are visible per frame, they will not be drawn. Keep in mind elements refer to mesh surfaces and not meshes themselves. Setting this low will slightly reduce memory usage and may decrease shader compile times, particularly on web. For most uses, the default value is suitable, but consider lowering as much as possible on web export. + Max number of elements renderable in a frame. If more elements than this are visible per frame, they will not be drawn. Keep in mind elements refer to mesh surfaces and not meshes themselves. Setting this low will slightly reduce memory usage and may decrease shader compile times, particularly on web. For most uses, the default value is suitable, but consider lowering as much as possible on web export. </member> <member name="rendering/limits/opengl/max_renderable_lights" type="int" setter="" getter="" default="32"> Max number of positional lights renderable in a frame. If more lights than this number are used, they will be ignored. Setting this low will slightly reduce memory usage and may decrease shader compile times, particularly on web. For most uses, the default value is suitable, but consider lowering as much as possible on web export. diff --git a/doc/classes/ProxyTexture.xml b/doc/classes/ProxyTexture.xml deleted file mode 100644 index 778e3f3f69..0000000000 --- a/doc/classes/ProxyTexture.xml +++ /dev/null @@ -1,13 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="ProxyTexture" inherits="Texture2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> - <brief_description> - </brief_description> - <description> - </description> - <tutorials> - </tutorials> - <members> - <member name="base" type="Texture2D" setter="set_base" getter="get_base"> - </member> - </members> -</class> diff --git a/doc/classes/Quaternion.xml b/doc/classes/Quaternion.xml index 6fb5b6d181..bc0ffbefe2 100644 --- a/doc/classes/Quaternion.xml +++ b/doc/classes/Quaternion.xml @@ -71,7 +71,7 @@ <param index="0" name="to" type="Quaternion" /> <description> Returns the angle between this quaternion and [param to]. This is the magnitude of the angle you would need to rotate by to get from one to the other. - [b]Note:[/b] This method has an abnormally high amount of floating-point error, so methods such as [code]is_zero_approx[/code] will not work reliably. + [b]Note:[/b] This method has an abnormally high number of floating-point errors, so methods such as [code]is_zero_approx[/code] will not work reliably. </description> </method> <method name="dot" qualifiers="const"> diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml index ff66a89cb7..fee48dd246 100644 --- a/doc/classes/ReflectionProbe.xml +++ b/doc/classes/ReflectionProbe.xml @@ -50,7 +50,7 @@ [b]Note:[/b] [member mesh_lod_threshold] does not affect [GeometryInstance3D] visibility ranges (also known as "manual" LOD or hierarchical LOD). </member> <member name="origin_offset" type="Vector3" setter="set_origin_offset" getter="get_origin_offset" default="Vector3(0, 0, 0)"> - Sets the origin offset to be used when this [ReflectionProbe] is in [member box_projection] mode. This can be set to a non-zero value to ensure a reflection fits a rectangle-shaped room, while reducing the amount of objects that "get in the way" of the reflection. + Sets the origin offset to be used when this [ReflectionProbe] is in [member box_projection] mode. This can be set to a non-zero value to ensure a reflection fits a rectangle-shaped room, while reducing the number of objects that "get in the way" of the reflection. </member> <member name="update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="ReflectionProbe.UpdateMode" default="0"> Sets how frequently the [ReflectionProbe] is updated. Can be [constant UPDATE_ONCE] or [constant UPDATE_ALWAYS]. diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index bd930bf93f..62351ea9ec 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -1801,7 +1801,7 @@ <param index="1" name="longitudes" type="int" /> <param index="2" name="radius" type="float" /> <description> - Returns a mesh of a sphere with the given amount of horizontal and vertical subdivisions. + Returns a mesh of a sphere with the given number of horizontal and vertical subdivisions. </description> </method> <method name="material_create"> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 0496b8f34b..0b358bd06f 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -215,12 +215,15 @@ </member> <member name="debug_collisions_hint" type="bool" setter="set_debug_collisions_hint" getter="is_debugging_collisions_hint" default="false"> If [code]true[/code], collision shapes will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_collisions_hint] while the project is running will not have the desired effect. </member> <member name="debug_navigation_hint" type="bool" setter="set_debug_navigation_hint" getter="is_debugging_navigation_hint" default="false"> If [code]true[/code], navigation polygons will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_navigation_hint] while the project is running will not have the desired effect. </member> <member name="debug_paths_hint" type="bool" setter="set_debug_paths_hint" getter="is_debugging_paths_hint" default="false"> If [code]true[/code], curves from [Path2D] and [Path3D] nodes will be visible when running the game from the editor for debugging purposes. + [b]Note:[/b] This property is not designed to be changed at run-time. Changing the value of [member debug_paths_hint] while the project is running will not have the desired effect. </member> <member name="edited_scene_root" type="Node" setter="set_edited_scene_root" getter="get_edited_scene_root"> The root of the edited scene. diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 92df3255b1..8d4df87b39 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -17,20 +17,6 @@ Returns the current value set for this material of a uniform in the shader. </description> </method> - <method name="property_can_revert"> - <return type="bool" /> - <param index="0" name="name" type="String" /> - <description> - Returns [code]true[/code] if the property identified by [param name] can be reverted to a default value. - </description> - </method> - <method name="property_get_revert"> - <return type="Variant" /> - <param index="0" name="name" type="String" /> - <description> - Returns the default value of the material property with given [param name]. - </description> - </method> <method name="set_shader_uniform"> <return type="void" /> <param index="0" name="param" type="StringName" /> diff --git a/doc/classes/Skeleton3D.xml b/doc/classes/Skeleton3D.xml index 7f2a41e00c..e332618e9f 100644 --- a/doc/classes/Skeleton3D.xml +++ b/doc/classes/Skeleton3D.xml @@ -90,7 +90,7 @@ <method name="get_bone_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of bones in the skeleton. + Returns the number of bones in the skeleton. </description> </method> <method name="get_bone_global_pose" qualifiers="const"> diff --git a/doc/classes/SkeletonModification2DCCDIK.xml b/doc/classes/SkeletonModification2DCCDIK.xml index e37dc62131..c8fee3f94d 100644 --- a/doc/classes/SkeletonModification2DCCDIK.xml +++ b/doc/classes/SkeletonModification2DCCDIK.xml @@ -121,7 +121,7 @@ </methods> <members> <member name="ccdik_data_chain_length" type="int" setter="set_ccdik_data_chain_length" getter="get_ccdik_data_chain_length" default="0"> - The amount of CCDIK joints in the CCDIK modification. + The number of CCDIK joints in the CCDIK modification. </member> <member name="target_nodepath" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath("")"> The NodePath to the node that is the target for the CCDIK modification. This node is what the CCDIK chain will attempt to rotate the bone chain to. diff --git a/doc/classes/SkeletonModification2DFABRIK.xml b/doc/classes/SkeletonModification2DFABRIK.xml index 1240174946..ff3a65fe1a 100644 --- a/doc/classes/SkeletonModification2DFABRIK.xml +++ b/doc/classes/SkeletonModification2DFABRIK.xml @@ -77,7 +77,7 @@ </methods> <members> <member name="fabrik_data_chain_length" type="int" setter="set_fabrik_data_chain_length" getter="get_fabrik_data_chain_length" default="0"> - The amount of FABRIK joints in the FABRIK modification. + The number of FABRIK joints in the FABRIK modification. </member> <member name="target_nodepath" type="NodePath" setter="set_target_node" getter="get_target_node" default="NodePath("")"> The NodePath to the node that is the target for the FABRIK modification. This node is what the FABRIK chain will attempt to rotate the bone chain to. diff --git a/doc/classes/SkeletonModification2DPhysicalBones.xml b/doc/classes/SkeletonModification2DPhysicalBones.xml index 66ff160ab1..d5f46b2ea0 100644 --- a/doc/classes/SkeletonModification2DPhysicalBones.xml +++ b/doc/classes/SkeletonModification2DPhysicalBones.xml @@ -50,7 +50,7 @@ </methods> <members> <member name="physical_bone_chain_length" type="int" setter="set_physical_bone_chain_length" getter="get_physical_bone_chain_length" default="0"> - The amount of [PhysicalBone2D] nodes linked in this modification. + The number of [PhysicalBone2D] nodes linked in this modification. </member> </members> </class> diff --git a/doc/classes/SkeletonModification3DCCDIK.xml b/doc/classes/SkeletonModification3DCCDIK.xml index 207896776f..dec0fbe99f 100644 --- a/doc/classes/SkeletonModification3DCCDIK.xml +++ b/doc/classes/SkeletonModification3DCCDIK.xml @@ -121,7 +121,7 @@ </methods> <members> <member name="ccdik_data_chain_length" type="int" setter="set_ccdik_data_chain_length" getter="get_ccdik_data_chain_length" default="0"> - The amount of CCDIK joints in the CCDIK modification. + The number of CCDIK joints in the CCDIK modification. </member> <member name="high_quality_solve" type="bool" setter="set_use_high_quality_solve" getter="get_use_high_quality_solve" default="true"> When true, the CCDIK algorithm will perform a higher quality solve that returns more natural results. A high quality solve requires more computation power to solve though, and therefore can be disabled to save performance. diff --git a/doc/classes/SkeletonModificationStack3D.xml b/doc/classes/SkeletonModificationStack3D.xml index fd4a8d462a..34c7099bca 100644 --- a/doc/classes/SkeletonModificationStack3D.xml +++ b/doc/classes/SkeletonModificationStack3D.xml @@ -79,7 +79,7 @@ When true, the modification's in the stack will be called. This is handled automatically through the [Skeleton3D] node. </member> <member name="modification_count" type="int" setter="set_modification_count" getter="get_modification_count" default="0"> - The amount of modifications in the stack. + The number of modifications in the stack. </member> <member name="strength" type="float" setter="set_strength" getter="get_strength" default="1.0"> The interpolation strength of the modifications in stack. A value of [code]0[/code] will make it where the modifications are not applied, a strength of [code]0.5[/code] will be half applied, and a strength of [code]1[/code] will allow the modifications to be fully applied and override the skeleton bone poses. diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml index 5bad9796b4..4188563695 100644 --- a/doc/classes/StreamPeer.xml +++ b/doc/classes/StreamPeer.xml @@ -37,14 +37,14 @@ <method name="get_available_bytes" qualifiers="const"> <return type="int" /> <description> - Returns the amount of bytes this [StreamPeer] has available. + Returns the number of bytes this [StreamPeer] has available. </description> </method> <method name="get_data"> <return type="Array" /> <param index="0" name="bytes" type="int" /> <description> - Returns a chunk data with the received bytes. The amount of bytes to be received can be requested in the [param bytes] argument. If not enough bytes are available, the function will block until the desired amount is received. This function returns two values, an [enum @GlobalScope.Error] code and a data array. + Returns a chunk data with the received bytes. The number of bytes to be received can be requested in the [param bytes] argument. If not enough bytes are available, the function will block until the desired amount is received. This function returns two values, an [enum @GlobalScope.Error] code and a data array. </description> </method> <method name="get_double"> @@ -63,7 +63,7 @@ <return type="Array" /> <param index="0" name="bytes" type="int" /> <description> - Returns a chunk data with the received bytes. The amount of bytes to be received can be requested in the "bytes" argument. If not enough bytes are available, the function will return how many were actually received. This function returns two values, an [enum @GlobalScope.Error] code, and a data array. + Returns a chunk data with the received bytes. The number of bytes to be received can be requested in the "bytes" argument. If not enough bytes are available, the function will return how many were actually received. This function returns two values, an [enum @GlobalScope.Error] code, and a data array. </description> </method> <method name="get_string"> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index ee508cf70a..f1cd4d72f7 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -440,7 +440,7 @@ <method name="length" qualifiers="const"> <return type="int" /> <description> - Returns the string's amount of characters. + Returns the number of characters in the string. </description> </method> <method name="lpad" qualifiers="const"> @@ -522,7 +522,7 @@ # Last digit will be rounded up here, which reduces total digit count since # trailing zeros are removed: String.num(42.129999, 5) # "42.13" - # If `decimals` is not specified, the total amount of significant digits is 14: + # If `decimals` is not specified, the total number of significant digits is 14: String.num(-0.0000012345432123454321) # "-0.00000123454321" String.num(-10000.0000012345432123454321) # "-10000.0000012345" [/codeblock] diff --git a/doc/classes/SystemFont.xml b/doc/classes/SystemFont.xml index b1b78f1705..b7454cc7d2 100644 --- a/doc/classes/SystemFont.xml +++ b/doc/classes/SystemFont.xml @@ -34,6 +34,9 @@ <member name="hinting" type="int" setter="set_hinting" getter="get_hinting" enum="TextServer.Hinting" default="1"> Font hinting mode. </member> + <member name="multichannel_signed_distance_field" type="bool" setter="set_multichannel_signed_distance_field" getter="is_multichannel_signed_distance_field" default="false"> + If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data. + </member> <member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" default="0.0"> Font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. </member> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 40d6d67f4c..aa7ce85f3a 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -161,7 +161,7 @@ <method name="get_gutter_count" qualifiers="const"> <return type="int" /> <description> - Returns the total amount of gutters registered. + Returns the number of gutters registered. </description> </method> <method name="get_gutter_name" qualifiers="const"> @@ -189,7 +189,7 @@ <return type="int" /> <param index="0" name="line" type="int" /> <description> - Returns the amount of spaces and [code]tab * tab_size[/code] before the first char. + Returns the number of spaces and [code]tab * tab_size[/code] before the first char. </description> </method> <method name="get_last_full_visible_line" qualifiers="const"> @@ -235,7 +235,7 @@ <method name="get_line_count" qualifiers="const"> <return type="int" /> <description> - Returns the amount of total lines in the text. + Returns the number of lines in the text. </description> </method> <method name="get_line_gutter_icon" qualifiers="const"> @@ -329,7 +329,7 @@ <method name="get_minimap_visible_lines" qualifiers="const"> <return type="int" /> <description> - Returns the total amount of lines that can be draw on the minimap. + Returns the number of lines that may be drawn on the minimap. </description> </method> <method name="get_next_visible_line_index_offset_from" qualifiers="const"> @@ -444,7 +444,7 @@ <method name="get_total_visible_line_count" qualifiers="const"> <return type="int" /> <description> - Returns the total amount of lines that could be draw. + Returns the number of lines that may be drawn. </description> </method> <method name="get_version" qualifiers="const"> diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml index c18291914f..ee3c87b8e6 100644 --- a/doc/classes/TextServer.xml +++ b/doc/classes/TextServer.xml @@ -942,7 +942,7 @@ <param index="0" name="string" type="String" /> <param index="1" name="dict" type="PackedStringArray" /> <description> - Returns index of the first string in [code]dict[/dict] which is visually confusable with the [code]string[/string], or [code]-1[/code] if none is found. + Returns index of the first string in [param dict] which is visually confusable with the [param string], or [code]-1[/code] if none is found. [b]Note:[/b] This method doesn't detect invisible characters, for spoof detection use it in combination with [method spoof_check]. [b]Note:[/b] Always returns [code]-1[/code] if the server does not support the [constant FEATURE_UNICODE_SECURITY] feature. </description> @@ -1707,10 +1707,10 @@ Glyph horizontal position is rounded to one quarter of the pixel size, each glyph is rasterized up to four times. </constant> <constant name="SUBPIXEL_POSITIONING_ONE_HALF_MAX_SIZE" value="20" enum="SubpixelPositioning"> - Maximum font size which will use one half of the pixel subpixel positioning in [constants SUBPIXEL_POSITIONING_AUTO] mode. + Maximum font size which will use one half of the pixel subpixel positioning in [constant SUBPIXEL_POSITIONING_AUTO] mode. </constant> <constant name="SUBPIXEL_POSITIONING_ONE_QUARTER_MAX_SIZE" value="16" enum="SubpixelPositioning"> - Maximum font size which will use one quarter of the pixel subpixel positioning in [constants SUBPIXEL_POSITIONING_AUTO] mode. + Maximum font size which will use one quarter of the pixel subpixel positioning in [constant SUBPIXEL_POSITIONING_AUTO] mode. </constant> <constant name="FEATURE_SIMPLE_LAYOUT" value="1" enum="Feature"> TextServer supports simple text layouts. diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml index b288dc5416..219052d3d5 100644 --- a/doc/classes/TextServerExtension.xml +++ b/doc/classes/TextServerExtension.xml @@ -939,7 +939,7 @@ <param index="0" name="string" type="String" /> <param index="1" name="dict" type="PackedStringArray" /> <description> - Returns index of the first string in [code]dict[/dict] which is visually confusable with the [code]string[/string], or [code]-1[/code] if none is found. + Returns index of the first string in [param dict] which is visually confusable with the [param string], or [code]-1[/code] if none is found. </description> </method> <method name="is_locale_right_to_left" qualifiers="virtual const"> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 4266a414ce..ae57a08ef8 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -77,7 +77,7 @@ <description> Triggers an update of the TileMap. If [param layer] is provided, only updates the given layer. [b]Note:[/b] The TileMap node updates automatically when one of its properties is modified. A manual update is only needed if runtime modifications (implemented in [method _tile_data_runtime_update]) need to be applied. - [b]Warning:[/b] Updating the TileMap is a performance demanding task. Limit occurrences of those updates to the minimum and limit the amount tiles they impact (by segregating tiles updated often to a dedicated layer for example). + [b]Warning:[/b] Updating the TileMap is computationally expensive and may impact performance. Try to limit the number of updates and the tiles they impact (by placing frequently updated tiles in a dedicated layer for example). </description> </method> <method name="get_cell_alternative_tile" qualifiers="const"> diff --git a/doc/classes/VelocityTracker3D.xml b/doc/classes/VelocityTracker3D.xml deleted file mode 100644 index 56b60ba13c..0000000000 --- a/doc/classes/VelocityTracker3D.xml +++ /dev/null @@ -1,32 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<class name="VelocityTracker3D" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> - <brief_description> - </brief_description> - <description> - </description> - <tutorials> - </tutorials> - <methods> - <method name="get_tracked_linear_velocity" qualifiers="const"> - <return type="Vector3" /> - <description> - </description> - </method> - <method name="reset"> - <return type="void" /> - <param index="0" name="position" type="Vector3" /> - <description> - </description> - </method> - <method name="update_position"> - <return type="void" /> - <param index="0" name="position" type="Vector3" /> - <description> - </description> - </method> - </methods> - <members> - <member name="track_physics_step" type="bool" setter="set_track_physics_step" getter="is_tracking_physics_step" default="false"> - </member> - </members> -</class> diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml index 9813b4778d..d96969b383 100644 --- a/doc/classes/VisualShaderNodeCustom.xml +++ b/doc/classes/VisualShaderNodeCustom.xml @@ -68,7 +68,7 @@ <method name="_get_input_port_count" qualifiers="virtual const"> <return type="int" /> <description> - Override this method to define the amount of input ports of the associated custom node. + Override this method to define the number of input ports of the associated custom node. Defining this method is [b]required[/b]. If not overridden, the node has no input ports. </description> </method> @@ -98,7 +98,7 @@ <method name="_get_output_port_count" qualifiers="virtual const"> <return type="int" /> <description> - Override this method to define the amount of output ports of the associated custom node. + Override this method to define the number of output ports of the associated custom node. Defining this method is [b]required[/b]. If not overridden, the node has no output ports. </description> </method> diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml index c4f010f3c0..6b2dc2f2cb 100644 --- a/doc/classes/VisualShaderNodeExpression.xml +++ b/doc/classes/VisualShaderNodeExpression.xml @@ -4,7 +4,7 @@ A custom visual shader graph expression written in Godot Shading Language. </brief_description> <description> - Custom Godot Shading Language expression, with a custom amount of input and output ports. + Custom Godot Shading Language expression, with a custom number of input and output ports. The provided code is directly injected into the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), so it cannot be used to declare functions, varyings, uniforms, or global constants. See [VisualShaderNodeGlobalExpression] for such global definitions. </description> <tutorials> diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml index 450629a73f..dcc94f0b24 100644 --- a/doc/classes/VisualShaderNodeGroupBase.xml +++ b/doc/classes/VisualShaderNodeGroupBase.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeGroupBase" inherits="VisualShaderNodeResizableBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> - Base class for a family of nodes with variable amount of input and output ports within the visual shader graph. + Base class for a family of nodes with variable number of input and output ports within the visual shader graph. </brief_description> <description> Currently, has no direct usage, use the derived classes instead. diff --git a/doc/classes/VisualShaderNodeUVFunc.xml b/doc/classes/VisualShaderNodeUVFunc.xml index 37a9769a10..541991b790 100644 --- a/doc/classes/VisualShaderNodeUVFunc.xml +++ b/doc/classes/VisualShaderNodeUVFunc.xml @@ -17,7 +17,7 @@ Translates [code]uv[/code] by using [code]scale[/code] and [code]offset[/code] values using the following formula: [code]uv = uv + offset * scale[/code]. [code]uv[/code] port is connected to [code]UV[/code] built-in by default. </constant> <constant name="FUNC_SCALING" value="1" enum="Function"> - Scales [code]uv[/uv] by using [code]scale[/code] and [code]pivot[/code] values using the following formula: [code]uv = (uv - pivot) * scale + pivot[/code]. [code]uv[/code] port is connected to [code]UV[/code] built-in by default. + Scales [code]uv[/code] by using [code]scale[/code] and [code]pivot[/code] values using the following formula: [code]uv = (uv - pivot) * scale + pivot[/code]. [code]uv[/code] port is connected to [code]UV[/code] built-in by default. </constant> <constant name="FUNC_MAX" value="2" enum="Function"> Represents the size of the [enum Function] enum. diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml index 69544f4895..26480f0c18 100644 --- a/doc/classes/XMLParser.xml +++ b/doc/classes/XMLParser.xml @@ -12,7 +12,7 @@ <method name="get_attribute_count" qualifiers="const"> <return type="int" /> <description> - Gets the amount of attributes in the current element. + Gets the number of attributes in the current element. </description> </method> <method name="get_attribute_name" qualifiers="const"> diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py index cc0733cab2..376addcff0 100755 --- a/doc/tools/doc_status.py +++ b/doc/tools/doc_status.py @@ -1,4 +1,4 @@ -#!/usr/bin/env python +#!/usr/bin/env python3 import fnmatch import os @@ -7,6 +7,7 @@ import re import math import platform import xml.etree.ElementTree as ET +from typing import Dict, List, Set ################################################################################ # Config # @@ -103,13 +104,13 @@ overall_progress_description_weight = 10 ################################################################################ -def validate_tag(elem, tag): +def validate_tag(elem: ET.Element, tag: str) -> None: if elem.tag != tag: print('Tag mismatch, expected "' + tag + '", got ' + elem.tag) sys.exit(255) -def color(color, string): +def color(color: str, string: str) -> str: if flags["c"] and terminal_supports_color(): color_format = "" for code in colors[color]: @@ -122,7 +123,7 @@ def color(color, string): ansi_escape = re.compile(r"\x1b[^m]*m") -def nonescape_len(s): +def nonescape_len(s: str) -> int: return len(ansi_escape.sub("", s)) @@ -142,14 +143,14 @@ def terminal_supports_color(): class ClassStatusProgress: - def __init__(self, described=0, total=0): - self.described = described - self.total = total + def __init__(self, described: int = 0, total: int = 0): + self.described: int = described + self.total: int = total - def __add__(self, other): + def __add__(self, other: "ClassStatusProgress"): return ClassStatusProgress(self.described + other.described, self.total + other.total) - def increment(self, described): + def increment(self, described: bool): if described: self.described += 1 self.total += 1 @@ -163,7 +164,7 @@ class ClassStatusProgress: else: return self.to_colored_string() - def to_colored_string(self, format="{has}/{total}", pad_format="{pad_described}{s}{pad_total}"): + def to_colored_string(self, format: str = "{has}/{total}", pad_format: str = "{pad_described}{s}{pad_total}"): ratio = float(self.described) / float(self.total) if self.total != 0 else 1 percent = int(round(100 * ratio)) s = format.format(has=str(self.described), total=str(self.total), percent=str(percent)) @@ -183,11 +184,11 @@ class ClassStatusProgress: class ClassStatus: - def __init__(self, name=""): - self.name = name - self.has_brief_description = True - self.has_description = True - self.progresses = { + def __init__(self, name: str = ""): + self.name: str = name + self.has_brief_description: bool = True + self.has_description: bool = True + self.progresses: Dict[str, ClassStatusProgress] = { "methods": ClassStatusProgress(), "constants": ClassStatusProgress(), "members": ClassStatusProgress(), @@ -197,7 +198,7 @@ class ClassStatus: "constructors": ClassStatusProgress(), } - def __add__(self, other): + def __add__(self, other: "ClassStatus"): new_status = ClassStatus() new_status.name = self.name new_status.has_brief_description = self.has_brief_description and other.has_brief_description @@ -222,8 +223,8 @@ class ClassStatus: sum += self.progresses[k].total return sum < 1 - def make_output(self): - output = {} + def make_output(self) -> Dict[str, str]: + output: Dict[str, str] = {} output["name"] = color("name", self.name) ok_string = color("part_good", "OK") @@ -263,22 +264,24 @@ class ClassStatus: return output @staticmethod - def generate_for_class(c): + def generate_for_class(c: ET.Element): status = ClassStatus() status.name = c.attrib["name"] for tag in list(c): + len_tag_text = 0 if (tag.text is None) else len(tag.text.strip()) if tag.tag == "brief_description": - status.has_brief_description = len(tag.text.strip()) > 0 + status.has_brief_description = len_tag_text > 0 elif tag.tag == "description": - status.has_description = len(tag.text.strip()) > 0 + status.has_description = len_tag_text > 0 elif tag.tag in ["methods", "signals", "operators", "constructors"]: for sub_tag in list(tag): descr = sub_tag.find("description") - status.progresses[tag.tag].increment(len(descr.text.strip()) > 0) + increment = (descr is not None) and (descr.text is not None) and len(descr.text.strip()) > 0 + status.progresses[tag.tag].increment(increment) elif tag.tag in ["constants", "members", "theme_items"]: for sub_tag in list(tag): if not sub_tag.text is None: @@ -297,9 +300,9 @@ class ClassStatus: # Arguments # ################################################################################ -input_file_list = [] -input_class_list = [] -merged_file = "" +input_file_list: List[str] = [] +input_class_list: List[str] = [] +merged_file: str = "" for arg in sys.argv[1:]: try: @@ -373,8 +376,8 @@ if len(input_file_list) < 1 or flags["h"]: # Parse class list # ################################################################################ -class_names = [] -classes = {} +class_names: List[str] = [] +classes: Dict[str, ET.Element] = {} for file in input_file_list: tree = ET.parse(file) @@ -396,10 +399,10 @@ class_names.sort() if len(input_class_list) < 1: input_class_list = ["*"] -filtered_classes = set() +filtered_classes_set: Set[str] = set() for pattern in input_class_list: - filtered_classes |= set(fnmatch.filter(class_names, pattern)) -filtered_classes = list(filtered_classes) + filtered_classes_set |= set(fnmatch.filter(class_names, pattern)) +filtered_classes = list(filtered_classes_set) filtered_classes.sort() ################################################################################ @@ -413,7 +416,6 @@ table_column_chars = "|" total_status = ClassStatus("Total") for cn in filtered_classes: - c = classes[cn] validate_tag(c, "class") status = ClassStatus.generate_for_class(c) @@ -427,7 +429,7 @@ for cn in filtered_classes: continue out = status.make_output() - row = [] + row: List[str] = [] for column in table_columns: if column in out: row.append(out[column]) @@ -464,7 +466,7 @@ if flags["a"]: # without having to scroll back to the top. table.append(table_column_names) -table_column_sizes = [] +table_column_sizes: List[int] = [] for row in table: for cell_i, cell in enumerate(row): if cell_i >= len(table_column_sizes): @@ -477,7 +479,6 @@ for cell_i in range(len(table[0])): divider_string += ( table_row_chars[1] + table_row_chars[2] * (table_column_sizes[cell_i]) + table_row_chars[1] + table_row_chars[0] ) -print(divider_string) for row_i, row in enumerate(table): row_string = table_column_chars diff --git a/doc/tools/make_rst.py b/doc/tools/make_rst.py index 207eb7fabd..519554e026 100755 --- a/doc/tools/make_rst.py +++ b/doc/tools/make_rst.py @@ -67,6 +67,7 @@ STYLES: Dict[str, str] = {} class State: def __init__(self) -> None: self.num_errors = 0 + self.num_warnings = 0 self.classes: OrderedDict[str, ClassDef] = OrderedDict() self.current_class: str = "" @@ -353,7 +354,17 @@ class TypeName: return cls(element.attrib["type"], element.get("enum")) -class PropertyDef: +class DefinitionBase: + def __init__( + self, + definition_name: str, + name: str, + ) -> None: + self.definition_name = definition_name + self.name = name + + +class PropertyDef(DefinitionBase): def __init__( self, name: str, @@ -364,9 +375,8 @@ class PropertyDef: default_value: Optional[str], overrides: Optional[str], ) -> None: - self.definition_name = "property" + super().__init__("property", name) - self.name = name self.type_name = type_name self.setter = setter self.getter = getter @@ -375,25 +385,23 @@ class PropertyDef: self.overrides = overrides -class ParameterDef: +class ParameterDef(DefinitionBase): def __init__(self, name: str, type_name: TypeName, default_value: Optional[str]) -> None: - self.definition_name = "parameter" + super().__init__("parameter", name) - self.name = name self.type_name = type_name self.default_value = default_value -class SignalDef: +class SignalDef(DefinitionBase): def __init__(self, name: str, parameters: List[ParameterDef], description: Optional[str]) -> None: - self.definition_name = "signal" + super().__init__("signal", name) - self.name = name self.parameters = parameters self.description = description -class AnnotationDef: +class AnnotationDef(DefinitionBase): def __init__( self, name: str, @@ -401,15 +409,14 @@ class AnnotationDef: description: Optional[str], qualifiers: Optional[str], ) -> None: - self.definition_name = "annotation" + super().__init__("annotation", name) - self.name = name self.parameters = parameters self.description = description self.qualifiers = qualifiers -class MethodDef: +class MethodDef(DefinitionBase): def __init__( self, name: str, @@ -418,52 +425,47 @@ class MethodDef: description: Optional[str], qualifiers: Optional[str], ) -> None: - self.definition_name = "method" + super().__init__("method", name) - self.name = name self.return_type = return_type self.parameters = parameters self.description = description self.qualifiers = qualifiers -class ConstantDef: +class ConstantDef(DefinitionBase): def __init__(self, name: str, value: str, text: Optional[str], bitfield: bool) -> None: - self.definition_name = "constant" + super().__init__("constant", name) - self.name = name self.value = value self.text = text self.is_bitfield = bitfield -class EnumDef: +class EnumDef(DefinitionBase): def __init__(self, name: str, bitfield: bool) -> None: - self.definition_name = "enum" + super().__init__("enum", name) - self.name = name self.values: OrderedDict[str, ConstantDef] = OrderedDict() self.is_bitfield = bitfield -class ThemeItemDef: +class ThemeItemDef(DefinitionBase): def __init__( self, name: str, type_name: TypeName, data_name: str, text: Optional[str], default_value: Optional[str] ) -> None: - self.definition_name = "theme item" + super().__init__("theme item", name) - self.name = name self.type_name = type_name self.data_name = data_name self.text = text self.default_value = default_value -class ClassDef: +class ClassDef(DefinitionBase): def __init__(self, name: str) -> None: - self.definition_name = "class" + super().__init__("class", name) - self.name = name self.constants: OrderedDict[str, ConstantDef] = OrderedDict() self.enums: OrderedDict[str, EnumDef] = OrderedDict() self.properties: OrderedDict[str, PropertyDef] = OrderedDict() @@ -482,11 +484,7 @@ class ClassDef: self.filepath: str = "" -def print_error(error: str, state: State) -> None: - print("{}{}ERROR:{} {}{}".format(STYLES["red"], STYLES["bold"], STYLES["regular"], error, STYLES["reset"])) - state.num_errors += 1 - - +# Entry point for the RST generator. def main() -> None: # Enable ANSI escape code support on Windows 10 and later (for colored console output). # <https://bugs.python.org/issue29059> @@ -520,6 +518,7 @@ def main() -> None: should_color = args.color or (hasattr(sys.stdout, "isatty") and sys.stdout.isatty()) STYLES["red"] = "\x1b[91m" if should_color else "" STYLES["green"] = "\x1b[92m" if should_color else "" + STYLES["yellow"] = "\x1b[93m" if should_color else "" STYLES["bold"] = "\x1b[1m" if should_color else "" STYLES["regular"] = "\x1b[22m" if should_color else "" STYLES["reset"] = "\x1b[0m" if should_color else "" @@ -604,12 +603,29 @@ def main() -> None: # Create the output folder recursively if it doesn't already exist. os.makedirs(args.output, exist_ok=True) + print("Generating the RST class reference...") + for class_name, class_def in state.classes.items(): if args.filter and not pattern.search(class_def.filepath): continue state.current_class = class_name make_rst_class(class_def, state, args.dry_run, args.output) + print("") + + if state.num_warnings >= 2: + print( + "{}{} warnings were found in the class reference XML. Please check the messages above.{}".format( + STYLES["yellow"], state.num_warnings, STYLES["reset"] + ) + ) + elif state.num_warnings == 1: + print( + "{}1 warning was found in the class reference XML. Please check the messages above.{}".format( + STYLES["yellow"], STYLES["reset"] + ) + ) + if state.num_errors == 0: print("{}No errors found in the class reference XML.{}".format(STYLES["green"], STYLES["reset"])) if not args.dry_run: @@ -630,6 +646,19 @@ def main() -> None: exit(1) +# Common helpers. + + +def print_error(error: str, state: State) -> None: + print("{}{}ERROR:{} {}{}".format(STYLES["red"], STYLES["bold"], STYLES["regular"], error, STYLES["reset"])) + state.num_errors += 1 + + +def print_warning(error: str, state: State) -> None: + print("{}{}WARNING:{} {}{}".format(STYLES["yellow"], STYLES["bold"], STYLES["regular"], error, STYLES["reset"])) + state.num_warnings += 1 + + def translate(string: str) -> str: """Translate a string based on translations sourced from `doc/translations/*.po` for a language if defined via the --lang command line argument. @@ -638,6 +667,9 @@ def translate(string: str) -> str: return strings_l10n.get(string, string) +# Generator methods. + + def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: str) -> None: class_name = class_def.name @@ -705,12 +737,12 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: # Brief description if class_def.brief_description is not None: - f.write(rstize_text(class_def.brief_description.strip(), class_def, state) + "\n\n") + f.write(format_text_block(class_def.brief_description.strip(), class_def, state) + "\n\n") # Class description if class_def.description is not None and class_def.description.strip() != "": f.write(make_heading("Description", "-")) - f.write(rstize_text(class_def.description.strip(), class_def, state) + "\n\n") + f.write(format_text_block(class_def.description.strip(), class_def, state) + "\n\n") # Online tutorials if len(class_def.tutorials) > 0: @@ -784,7 +816,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write("- {}\n\n".format(signature)) if signal.description is not None and signal.description.strip() != "": - f.write(rstize_text(signal.description.strip(), signal, state) + "\n\n") + f.write(format_text_block(signal.description.strip(), signal, state) + "\n\n") index += 1 @@ -814,7 +846,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write("- **{}** = **{}**".format(value.name, value.value)) if value.text is not None and value.text.strip() != "": # If value.text contains a bullet point list, each entry needs additional indentation - f.write(" --- " + indent_bullets(rstize_text(value.text.strip(), value, state))) + f.write(" --- " + indent_bullets(format_text_block(value.text.strip(), value, state))) f.write("\n\n") @@ -831,7 +863,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: for constant in class_def.constants.values(): f.write("- **{}** = **{}**".format(constant.name, constant.value)) if constant.text is not None and constant.text.strip() != "": - f.write(" --- " + rstize_text(constant.text.strip(), constant, state)) + f.write(" --- " + format_text_block(constant.text.strip(), constant, state)) f.write("\n\n") @@ -852,7 +884,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write("- {}\n\n".format(signature)) if m.description is not None and m.description.strip() != "": - f.write(rstize_text(m.description.strip(), m, state) + "\n\n") + f.write(format_text_block(m.description.strip(), m, state) + "\n\n") index += 1 @@ -884,7 +916,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: format_table(f, info) if property_def.text is not None and property_def.text.strip() != "": - f.write(rstize_text(property_def.text.strip(), property_def, state) + "\n\n") + f.write(format_text_block(property_def.text.strip(), property_def, state) + "\n\n") index += 1 @@ -905,7 +937,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write("- {} {}\n\n".format(ret_type, signature)) if m.description is not None and m.description.strip() != "": - f.write(rstize_text(m.description.strip(), m, state) + "\n\n") + f.write(format_text_block(m.description.strip(), m, state) + "\n\n") index += 1 @@ -925,7 +957,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write("- {} {}\n\n".format(ret_type, signature)) if m.description is not None and m.description.strip() != "": - f.write(rstize_text(m.description.strip(), m, state) + "\n\n") + f.write(format_text_block(m.description.strip(), m, state) + "\n\n") index += 1 @@ -949,7 +981,7 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: f.write("- {} {}\n\n".format(ret_type, signature)) if m.description is not None and m.description.strip() != "": - f.write(rstize_text(m.description.strip(), m, state) + "\n\n") + f.write(format_text_block(m.description.strip(), m, state) + "\n\n") index += 1 @@ -974,87 +1006,183 @@ def make_rst_class(class_def: ClassDef, state: State, dry_run: bool, output_dir: format_table(f, info) if theme_item_def.text is not None and theme_item_def.text.strip() != "": - f.write(rstize_text(theme_item_def.text.strip(), theme_item_def, state) + "\n\n") + f.write(format_text_block(theme_item_def.text.strip(), theme_item_def, state) + "\n\n") index += 1 f.write(make_footer()) -def escape_rst(text: str, until_pos: int = -1) -> str: - # Escape \ character, otherwise it ends up as an escape character in rst - pos = 0 - while True: - pos = text.find("\\", pos, until_pos) - if pos == -1: - break - text = text[:pos] + "\\\\" + text[pos + 1 :] - pos += 2 +def make_type(klass: str, state: State) -> str: + if klass.find("*") != -1: # Pointer, ignore + return klass + link_type = klass + if link_type.endswith("[]"): # Typed array, strip [] to link to contained type. + link_type = link_type[:-2] + if link_type in state.classes: + return ":ref:`{}<class_{}>`".format(klass, link_type) + print_error('{}.xml: Unresolved type "{}".'.format(state.current_class, klass), state) + return klass - # Escape * character to avoid interpreting it as emphasis - pos = 0 - while True: - pos = text.find("*", pos, until_pos) - if pos == -1: - break - text = text[:pos] + "\*" + text[pos + 1 :] - pos += 2 - # Escape _ character at the end of a word to avoid interpreting it as an inline hyperlink - pos = 0 - while True: - pos = text.find("_", pos, until_pos) - if pos == -1: - break - if not text[pos + 1].isalnum(): # don't escape within a snake_case word - text = text[:pos] + "\_" + text[pos + 1 :] - pos += 2 - else: - pos += 1 +def make_enum(t: str, state: State) -> str: + p = t.find(".") + if p >= 0: + c = t[0:p] + e = t[p + 1 :] + # Variant enums live in GlobalScope but still use periods. + if c == "Variant": + c = "@GlobalScope" + e = "Variant." + e + else: + c = state.current_class + e = t + if c in state.classes and e not in state.classes[c].enums: + c = "@GlobalScope" - return text + if c in state.classes and e in state.classes[c].enums: + return ":ref:`{0}<enum_{1}_{0}>`".format(e, c) + # Don't fail for `Vector3.Axis`, as this enum is a special case which is expected not to be resolved. + if "{}.{}".format(c, e) != "Vector3.Axis": + print_error('{}.xml: Unresolved enum "{}".'.format(state.current_class, t), state) -def format_codeblock(code_type: str, post_text: str, indent_level: int, state: State) -> Union[Tuple[str, int], None]: - end_pos = post_text.find("[/" + code_type + "]") - if end_pos == -1: - print_error("{}.xml: [" + code_type + "] without a closing tag.".format(state.current_class), state) - return None + return t - code_text = post_text[len("[" + code_type + "]") : end_pos] - post_text = post_text[end_pos:] - # Remove extraneous tabs - code_pos = 0 - while True: - code_pos = code_text.find("\n", code_pos) - if code_pos == -1: - break +def make_method_signature( + class_def: ClassDef, definition: Union[AnnotationDef, MethodDef, SignalDef], ref_type: str, state: State +) -> Tuple[str, str]: + ret_type = "" - to_skip = 0 - while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == "\t": - to_skip += 1 + is_method_def = isinstance(definition, MethodDef) + if is_method_def: + ret_type = definition.return_type.to_rst(state) - if to_skip > indent_level: - print_error( - "{}.xml: Four spaces should be used for indentation within [{}].".format( - state.current_class, code_type - ), - state, + qualifiers = None + if is_method_def or isinstance(definition, AnnotationDef): + qualifiers = definition.qualifiers + + out = "" + + if is_method_def and ref_type != "": + if ref_type == "operator": + out += ":ref:`{0}<class_{1}_{2}_{3}_{4}>` ".format( + definition.name.replace("<", "\\<"), # So operator "<" gets correctly displayed. + class_def.name, + ref_type, + sanitize_operator_name(definition.name, state), + definition.return_type.type_name, ) + else: + out += ":ref:`{0}<class_{1}_{2}_{0}>` ".format(definition.name, class_def.name, ref_type) + else: + out += "**{}** ".format(definition.name) - if len(code_text[code_pos + to_skip + 1 :]) == 0: - code_text = code_text[:code_pos] + "\n" - code_pos += 1 + out += "**(**" + for i, arg in enumerate(definition.parameters): + if i > 0: + out += ", " else: - code_text = code_text[:code_pos] + "\n " + code_text[code_pos + to_skip + 1 :] - code_pos += 5 - to_skip - return ("\n[" + code_type + "]" + code_text + post_text, len("\n[" + code_type + "]" + code_text)) + out += " " + + out += "{} {}".format(arg.type_name.to_rst(state), arg.name) + + if arg.default_value is not None: + out += "=" + arg.default_value + + if qualifiers is not None and "vararg" in qualifiers: + if len(definition.parameters) > 0: + out += ", ..." + else: + out += " ..." + + out += " **)**" + + if qualifiers is not None: + # Use substitutions for abbreviations. This is used to display tooltips on hover. + # See `make_footer()` for descriptions. + for qualifier in qualifiers.split(): + out += " |" + qualifier + "|" + + return ret_type, out + + +def make_heading(title: str, underline: str, l10n: bool = True) -> str: + if l10n: + new_title = translate(title) + if new_title != title: + title = new_title + underline *= 2 # Double length to handle wide chars. + return title + "\n" + (underline * len(title)) + "\n\n" + + +def make_footer() -> str: + # Generate reusable abbreviation substitutions. + # This way, we avoid bloating the generated rST with duplicate abbreviations. + # fmt: off + return ( + ".. |virtual| replace:: :abbr:`virtual (" + translate("This method should typically be overridden by the user to have any effect.") + ")`\n" + ".. |const| replace:: :abbr:`const (" + translate("This method has no side effects. It doesn't modify any of the instance's member variables.") + ")`\n" + ".. |vararg| replace:: :abbr:`vararg (" + translate("This method accepts any number of arguments after the ones described here.") + ")`\n" + ".. |constructor| replace:: :abbr:`constructor (" + translate("This method is used to construct a type.") + ")`\n" + ".. |static| replace:: :abbr:`static (" + translate("This method doesn't need an instance to be called, so it can be called directly using the class name.") + ")`\n" + ".. |operator| replace:: :abbr:`operator (" + translate("This method describes a valid operator to use with this type as left-hand operand.") + ")`\n" + ) + # fmt: on + + +def make_link(url: str, title: str) -> str: + match = GODOT_DOCS_PATTERN.search(url) + if match: + groups = match.groups() + if match.lastindex == 2: + # Doc reference with fragment identifier: emit direct link to section with reference to page, for example: + # `#calling-javascript-from-script in Exporting For Web` + # Or use the title if provided. + if title != "": + return "`" + title + " <../" + groups[0] + ".html" + groups[1] + ">`__" + return "`" + groups[1] + " <../" + groups[0] + ".html" + groups[1] + ">`__ in :doc:`../" + groups[0] + "`" + elif match.lastindex == 1: + # Doc reference, for example: + # `Math` + if title != "": + return ":doc:`" + title + " <../" + groups[0] + ">`" + return ":doc:`../" + groups[0] + "`" + + # External link, for example: + # `http://enet.bespin.org/usergroup0.html` + if title != "": + return "`" + title + " <" + url + ">`__" + return "`" + url + " <" + url + ">`__" + + +# Formatting helpers. + + +RESERVED_FORMATTING_TAGS = ["i", "b", "u", "code", "kbd", "center", "url", "br"] +RESERVED_CODEBLOCK_TAGS = ["codeblocks", "codeblock", "gdscript", "csharp"] +RESERVED_CROSSLINK_TAGS = ["method", "member", "signal", "constant", "enum", "annotation", "theme_item", "param"] -def rstize_text( +def is_in_tagset(tag_text: str, tagset: List[str]) -> bool: + for tag in tagset: + # Complete match. + if tag_text == tag: + return True + # Tag with arguments. + if tag_text.startswith(tag + " "): + return True + # Tag with arguments, special case for [url]. + if tag_text.startswith(tag + "="): + return True + + return False + + +def format_text_block( text: str, - context: Union[ClassDef, SignalDef, ConstantDef, AnnotationDef, PropertyDef, MethodDef, ThemeItemDef, None], + context: Union[DefinitionBase, None], state: State, ) -> str: # Linebreak + tabs in the XML should become two line breaks unless in a "codeblock" @@ -1092,8 +1220,12 @@ def rstize_text( next_brac_pos = text.find("[") text = escape_rst(text, next_brac_pos) + context_name = format_context_name(context) + # Handle [tags] inside_code = False + inside_code_tag = "" + inside_code_tabs = False pos = 0 tag_depth = 0 while True: @@ -1112,240 +1244,337 @@ def rstize_text( escape_pre = False escape_post = False + # Tag is a reference to a class. if tag_text in state.classes: if tag_text == state.current_class: - # We don't want references to the same class + # Don't create a link to the same class, format it as inline code. tag_text = "``{}``".format(tag_text) else: tag_text = make_type(tag_text, state) escape_pre = True escape_post = True - else: # command + + # Tag is a cross-reference or a formating directive. + else: cmd = tag_text space_pos = tag_text.find(" ") - if cmd == "/codeblock" or cmd == "/gdscript" or cmd == "/csharp": - tag_text = "" - tag_depth -= 1 - inside_code = False - # Strip newline if the tag was alone on one - if pre_text[-1] == "\n": - pre_text = pre_text[:-1] - elif cmd == "/code": - tag_text = "``" - tag_depth -= 1 - inside_code = False - escape_post = True - elif inside_code: - tag_text = "[" + tag_text + "]" - elif cmd.find("html") == 0: - param = tag_text[space_pos + 1 :] - tag_text = param - elif ( - cmd.startswith("method") - or cmd.startswith("member") - or cmd.startswith("signal") - or cmd.startswith("constant") - or cmd.startswith("theme_item") - ): - param = tag_text[space_pos + 1 :] - - if param.find(".") != -1: - ss = param.split(".") - if len(ss) > 2: - print_error('{}.xml: Bad reference: "{}".'.format(state.current_class, param), state) - class_param, method_param = ss + # Anything identified as a tag inside of a code block is valid, + # unless it's a matching closing tag. + if inside_code: + # Exiting codeblocks and inline code tags. + + if inside_code_tag == cmd[1:]: + if cmd == "/codeblock" or cmd == "/gdscript" or cmd == "/csharp": + tag_text = "" + tag_depth -= 1 + inside_code = False + # Strip newline if the tag was alone on one + if pre_text[-1] == "\n": + pre_text = pre_text[:-1] + + elif cmd == "/code": + tag_text = "``" + tag_depth -= 1 + inside_code = False + escape_post = True else: - class_param = state.current_class - method_param = param - - ref_type = "" - if class_param in state.classes: - class_def = state.classes[class_param] - if cmd.startswith("constructor"): - if method_param not in class_def.constructors: - print_error( - '{}.xml: Unresolved constructor "{}".'.format(state.current_class, param), state - ) - ref_type = "_constructor" - - elif cmd.startswith("method"): - if method_param not in class_def.methods: - print_error('{}.xml: Unresolved method "{}".'.format(state.current_class, param), state) - ref_type = "_method" - - elif cmd.startswith("operator"): - if method_param not in class_def.operators: - print_error('{}.xml: Unresolved operator "{}".'.format(state.current_class, param), state) - ref_type = "_operator" - - elif cmd.startswith("member"): - if method_param not in class_def.properties: - print_error('{}.xml: Unresolved member "{}".'.format(state.current_class, param), state) - ref_type = "_property" - - elif cmd.startswith("theme_item"): - if method_param not in class_def.theme_items: - print_error('{}.xml: Unresolved theme item "{}".'.format(state.current_class, param), state) - ref_type = "_theme_{}".format(class_def.theme_items[method_param].data_name) - - elif cmd.startswith("signal"): - if method_param not in class_def.signals: - print_error('{}.xml: Unresolved signal "{}".'.format(state.current_class, param), state) - ref_type = "_signal" - - elif cmd.startswith("annotation"): - if method_param not in class_def.annotations: - print_error('{}.xml: Unresolved annotation "{}".'.format(state.current_class, param), state) - ref_type = "_annotation" - - elif cmd.startswith("constant"): - found = False - - # Search in the current class - search_class_defs = [class_def] - - if param.find(".") == -1: - # Also search in @GlobalScope as a last resort if no class was specified - search_class_defs.append(state.classes["@GlobalScope"]) - - for search_class_def in search_class_defs: - if method_param in search_class_def.constants: - class_param = search_class_def.name - found = True - - else: - for enum in search_class_def.enums.values(): - if method_param in enum.values: - class_param = search_class_def.name - found = True - break + if cmd.startswith("/"): + print_warning( + '{}.xml: Potential error inside of a code tag, found a string that looks like a closing tag "[{}]" in {}.'.format( + state.current_class, cmd, context_name + ), + state, + ) + + tag_text = "[" + tag_text + "]" + + # Entering codeblocks and inline code tags. + + elif cmd == "codeblocks": + tag_depth += 1 + tag_text = "\n.. tabs::" + inside_code_tabs = True + elif cmd == "/codeblocks": + tag_depth -= 1 + tag_text = "" + inside_code_tabs = False - if not found: - print_error('{}.xml: Unresolved constant "{}".'.format(state.current_class, param), state) - ref_type = "_constant" + elif cmd == "codeblock" or cmd == "gdscript" or cmd == "csharp": + tag_depth += 1 + if cmd == "gdscript": + if not inside_code_tabs: + print_error( + "{}.xml: GDScript code block is used outside of [codeblocks] in {}.".format( + state.current_class, cmd, context_name + ), + state, + ) + tag_text = "\n .. code-tab:: gdscript\n" + elif cmd == "csharp": + if not inside_code_tabs: + print_error( + "{}.xml: C# code block is used outside of [codeblocks] in {}.".format( + state.current_class, cmd, context_name + ), + state, + ) + tag_text = "\n .. code-tab:: csharp\n" else: - print_error( - '{}.xml: Unresolved type reference "{}" in method reference "{}".'.format( - state.current_class, class_param, param - ), - state, - ) + tag_text = "\n::\n" + + inside_code = True + inside_code_tag = cmd - repl_text = method_param - if class_param != state.current_class: - repl_text = "{}.{}".format(class_param, method_param) - tag_text = ":ref:`{}<class_{}{}_{}>`".format(repl_text, class_param, ref_type, method_param) + elif cmd == "code": + tag_text = "``" + tag_depth += 1 + inside_code = True + inside_code_tag = cmd escape_pre = True - escape_post = True - elif cmd.startswith("param"): - param_name: str = "" - if space_pos >= 0: - param_name = tag_text[space_pos + 1 :].strip() - if param_name == "": - context_name: str = "unknown context" - if context is not None: - context_name = '{} "{}" description'.format(context.definition_name, context.name) + # Cross-references to items in this or other class documentation pages. + elif is_in_tagset(cmd, RESERVED_CROSSLINK_TAGS): + link_target: str = "" + if space_pos >= 0: + link_target = tag_text[space_pos + 1 :].strip() + if link_target == "": print_error( - "{}.xml: Empty argument reference in {}.".format(state.current_class, context_name), + '{}.xml: Empty cross-reference link "{}" in {}.'.format(state.current_class, cmd, context_name), state, ) + tag_text = "" else: - valid_context = ( - isinstance(context, MethodDef) - or isinstance(context, SignalDef) - or isinstance(context, AnnotationDef) - ) - if not valid_context: - context_name: str = "unknown context" - if context is not None: - context_name = '{} "{}" description'.format(context.definition_name, context.name) + if ( + cmd.startswith("method") + or cmd.startswith("member") + or cmd.startswith("signal") + or cmd.startswith("constant") + or cmd.startswith("annotation") + or cmd.startswith("theme_item") + ): + if link_target.find(".") != -1: + ss = link_target.split(".") + if len(ss) > 2: + print_error( + '{}.xml: Bad reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + class_param, method_param = ss + + else: + class_param = state.current_class + method_param = link_target + + ref_type = "" + if class_param in state.classes: + class_def = state.classes[class_param] + if cmd.startswith("constructor"): + if method_param not in class_def.constructors: + print_error( + '{}.xml: Unresolved constructor reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_constructor" + + elif cmd.startswith("method"): + if method_param not in class_def.methods: + print_error( + '{}.xml: Unresolved method reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_method" + + elif cmd.startswith("operator"): + if method_param not in class_def.operators: + print_error( + '{}.xml: Unresolved operator reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_operator" + + elif cmd.startswith("member"): + if method_param not in class_def.properties: + print_error( + '{}.xml: Unresolved member reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_property" + + elif cmd.startswith("theme_item"): + if method_param not in class_def.theme_items: + print_error( + '{}.xml: Unresolved theme item reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_theme_{}".format(class_def.theme_items[method_param].data_name) + + elif cmd.startswith("signal"): + if method_param not in class_def.signals: + print_error( + '{}.xml: Unresolved signal reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_signal" + + elif cmd.startswith("annotation"): + if method_param not in class_def.annotations: + print_error( + '{}.xml: Unresolved annotation reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_annotation" + + elif cmd.startswith("constant"): + found = False + + # Search in the current class + search_class_defs = [class_def] + + if link_target.find(".") == -1: + # Also search in @GlobalScope as a last resort if no class was specified + search_class_defs.append(state.classes["@GlobalScope"]) + + for search_class_def in search_class_defs: + if method_param in search_class_def.constants: + class_param = search_class_def.name + found = True - print_error( - '{}.xml: Argument reference "{}" used outside of method, signal, or annotation context in {}.'.format( - state.current_class, param_name, context_name - ), - state, + else: + for enum in search_class_def.enums.values(): + if method_param in enum.values: + class_param = search_class_def.name + found = True + break + + if not found: + print_error( + '{}.xml: Unresolved constant reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + ref_type = "_constant" + + else: + print_error( + '{}.xml: Unresolved type reference "{}" in method reference "{}" in {}.'.format( + state.current_class, class_param, link_target, context_name + ), + state, + ) + + repl_text = method_param + if class_param != state.current_class: + repl_text = "{}.{}".format(class_param, method_param) + tag_text = ":ref:`{}<class_{}{}_{}>`".format(repl_text, class_param, ref_type, method_param) + escape_pre = True + escape_post = True + + elif cmd.startswith("enum"): + tag_text = make_enum(link_target, state) + escape_pre = True + escape_post = True + + elif cmd.startswith("param"): + valid_context = ( + isinstance(context, MethodDef) + or isinstance(context, SignalDef) + or isinstance(context, AnnotationDef) ) - else: - context_params: List[ParameterDef] = context.parameters - found = False - for param_def in context_params: - if param_def.name == param_name: - found = True - break - if not found: + if not valid_context: print_error( - '{}.xml: Unresolved argument reference "{}" in {} "{}" description.'.format( - state.current_class, param_name, context.definition_name, context.name + '{}.xml: Argument reference "{}" used outside of method, signal, or annotation context in {}.'.format( + state.current_class, link_target, context_name ), state, ) + else: + context_params: List[ParameterDef] = context.parameters + found = False + for param_def in context_params: + if param_def.name == link_target: + found = True + break + if not found: + print_error( + '{}.xml: Unresolved argument reference "{}" in {}.'.format( + state.current_class, link_target, context_name + ), + state, + ) + + tag_text = "``{}``".format(link_target) + + # Formatting directives. + + elif is_in_tagset(cmd, ["url"]): + if cmd.startswith("url="): + # URLs are handled in full here as we need to extract the optional link + # title to use `make_link`. + link_url = cmd[4:] + endurl_pos = text.find("[/url]", endq_pos + 1) + if endurl_pos == -1: + print_error( + "{}.xml: Tag depth mismatch for [url]: no closing [/url] in {}.".format( + state.current_class, context_name + ), + state, + ) + break + link_title = text[endq_pos + 1 : endurl_pos] + tag_text = make_link(link_url, link_title) - if param_name == "": - tag_text = "" + pre_text = text[:pos] + post_text = text[endurl_pos + 6 :] + + if pre_text and pre_text[-1] not in MARKUP_ALLOWED_PRECEDENT: + pre_text += "\ " + if post_text and post_text[0] not in MARKUP_ALLOWED_SUBSEQUENT: + post_text = "\ " + post_text + + text = pre_text + tag_text + post_text + pos = len(pre_text) + len(tag_text) + continue else: - tag_text = "``{}``".format(param_name) - elif cmd.find("image=") == 0: - tag_text = "" # '' - elif cmd.find("url=") == 0: - # URLs are handled in full here as we need to extract the optional link - # title to use `make_link`. - link_url = cmd[4:] - endurl_pos = text.find("[/url]", endq_pos + 1) - if endurl_pos == -1: print_error( - "{}.xml: Tag depth mismatch for [url]: no closing [/url]".format(state.current_class), state + '{}.xml: Misformatted [url] tag "{}" in {}.'.format(state.current_class, cmd, context_name), + state, ) - break - link_title = text[endq_pos + 1 : endurl_pos] - tag_text = make_link(link_url, link_title) - pre_text = text[:pos] - post_text = text[endurl_pos + 6 :] - - if pre_text and pre_text[-1] not in MARKUP_ALLOWED_PRECEDENT: - pre_text += "\ " - if post_text and post_text[0] not in MARKUP_ALLOWED_SUBSEQUENT: - post_text = "\ " + post_text - - text = pre_text + tag_text + post_text - pos = len(pre_text) + len(tag_text) - continue - elif cmd == "center": - tag_depth += 1 - tag_text = "" - elif cmd == "/center": - tag_depth -= 1 - tag_text = "" - elif cmd == "codeblock": - tag_depth += 1 - tag_text = "\n::\n" - inside_code = True - elif cmd == "gdscript": - tag_depth += 1 - tag_text = "\n .. code-tab:: gdscript\n" - inside_code = True - elif cmd == "csharp": - tag_depth += 1 - tag_text = "\n .. code-tab:: csharp\n" - inside_code = True - elif cmd == "codeblocks": - tag_depth += 1 - tag_text = "\n.. tabs::" - elif cmd == "/codeblocks": - tag_depth -= 1 - tag_text = "" elif cmd == "br": # Make a new paragraph instead of a linebreak, rst is not so linebreak friendly tag_text = "\n\n" # Strip potential leading spaces while post_text[0] == " ": post_text = post_text[1:] + + elif cmd == "center" or cmd == "/center": + if cmd == "/center": + tag_depth -= 1 + else: + tag_depth += 1 + tag_text = "" + elif cmd == "i" or cmd == "/i": if cmd == "/i": tag_depth -= 1 @@ -1354,6 +1583,7 @@ def rstize_text( tag_depth += 1 escape_pre = True tag_text = "*" + elif cmd == "b" or cmd == "/b": if cmd == "/b": tag_depth -= 1 @@ -1362,6 +1592,7 @@ def rstize_text( tag_depth += 1 escape_pre = True tag_text = "**" + elif cmd == "u" or cmd == "/u": if cmd == "/u": tag_depth -= 1 @@ -1370,25 +1601,31 @@ def rstize_text( tag_depth += 1 escape_pre = True tag_text = "" - elif cmd == "code": - tag_text = "``" - tag_depth += 1 - inside_code = True - escape_pre = True - elif cmd == "kbd": - tag_text = ":kbd:`" - tag_depth += 1 - escape_pre = True - elif cmd == "/kbd": + + elif cmd == "kbd" or cmd == "/kbd": tag_text = "`" - tag_depth -= 1 - escape_post = True - elif cmd.startswith("enum "): - tag_text = make_enum(cmd[5:], state) - escape_pre = True - escape_post = True + if cmd == "/kbd": + tag_depth -= 1 + escape_post = True + else: + tag_text = ":kbd:" + tag_text + tag_depth += 1 + escape_pre = True + + # Invalid syntax checks. + elif cmd.startswith("/"): + print_error( + '{}.xml: Unrecognized closing tag "{}" in {}.'.format(state.current_class, cmd, context_name), state + ) + + tag_text = "[" + tag_text + "]" + else: - tag_text = make_type(tag_text, state) + print_error( + '{}.xml: Unrecognized opening tag "{}" in {}.'.format(state.current_class, cmd, context_name), state + ) + + tag_text = "``{}``".format(tag_text) escape_pre = True escape_post = True @@ -1423,12 +1660,94 @@ def rstize_text( if tag_depth > 0: print_error( - "{}.xml: Tag depth mismatch: too many (or too little) open/close tags.".format(state.current_class), state + "{}.xml: Tag depth mismatch: too many (or too little) open/close tags in {}.".format( + state.current_class, context_name + ), + state, ) return text +def format_context_name(context: Union[DefinitionBase, None]) -> str: + context_name: str = "unknown context" + if context is not None: + context_name = '{} "{}" description'.format(context.definition_name, context.name) + + return context_name + + +def escape_rst(text: str, until_pos: int = -1) -> str: + # Escape \ character, otherwise it ends up as an escape character in rst + pos = 0 + while True: + pos = text.find("\\", pos, until_pos) + if pos == -1: + break + text = text[:pos] + "\\\\" + text[pos + 1 :] + pos += 2 + + # Escape * character to avoid interpreting it as emphasis + pos = 0 + while True: + pos = text.find("*", pos, until_pos) + if pos == -1: + break + text = text[:pos] + "\*" + text[pos + 1 :] + pos += 2 + + # Escape _ character at the end of a word to avoid interpreting it as an inline hyperlink + pos = 0 + while True: + pos = text.find("_", pos, until_pos) + if pos == -1: + break + if not text[pos + 1].isalnum(): # don't escape within a snake_case word + text = text[:pos] + "\_" + text[pos + 1 :] + pos += 2 + else: + pos += 1 + + return text + + +def format_codeblock(code_type: str, post_text: str, indent_level: int, state: State) -> Union[Tuple[str, int], None]: + end_pos = post_text.find("[/" + code_type + "]") + if end_pos == -1: + print_error("{}.xml: [" + code_type + "] without a closing tag.".format(state.current_class), state) + return None + + code_text = post_text[len("[" + code_type + "]") : end_pos] + post_text = post_text[end_pos:] + + # Remove extraneous tabs + code_pos = 0 + while True: + code_pos = code_text.find("\n", code_pos) + if code_pos == -1: + break + + to_skip = 0 + while code_pos + to_skip + 1 < len(code_text) and code_text[code_pos + to_skip + 1] == "\t": + to_skip += 1 + + if to_skip > indent_level: + print_error( + "{}.xml: Four spaces should be used for indentation within [{}].".format( + state.current_class, code_type + ), + state, + ) + + if len(code_text[code_pos + to_skip + 1 :]) == 0: + code_text = code_text[:code_pos] + "\n" + code_pos += 1 + else: + code_text = code_text[:code_pos] + "\n " + code_text[code_pos + to_skip + 1 :] + code_pos += 5 - to_skip + return ("\n[" + code_type + "]" + code_text + post_text, len("\n[" + code_type + "]" + code_text)) + + def format_table(f: TextIO, data: List[Tuple[Optional[str], ...]], remove_empty_columns: bool = False) -> None: if len(data) == 0: return @@ -1460,150 +1779,6 @@ def format_table(f: TextIO, data: List[Tuple[Optional[str], ...]], remove_empty_ f.write("\n") -def make_type(klass: str, state: State) -> str: - if klass.find("*") != -1: # Pointer, ignore - return klass - link_type = klass - if link_type.endswith("[]"): # Typed array, strip [] to link to contained type. - link_type = link_type[:-2] - if link_type in state.classes: - return ":ref:`{}<class_{}>`".format(klass, link_type) - print_error('{}.xml: Unresolved type "{}".'.format(state.current_class, klass), state) - return klass - - -def make_enum(t: str, state: State) -> str: - p = t.find(".") - if p >= 0: - c = t[0:p] - e = t[p + 1 :] - # Variant enums live in GlobalScope but still use periods. - if c == "Variant": - c = "@GlobalScope" - e = "Variant." + e - else: - c = state.current_class - e = t - if c in state.classes and e not in state.classes[c].enums: - c = "@GlobalScope" - - if c in state.classes and e in state.classes[c].enums: - return ":ref:`{0}<enum_{1}_{0}>`".format(e, c) - - # Don't fail for `Vector3.Axis`, as this enum is a special case which is expected not to be resolved. - if "{}.{}".format(c, e) != "Vector3.Axis": - print_error('{}.xml: Unresolved enum "{}".'.format(state.current_class, t), state) - - return t - - -def make_method_signature( - class_def: ClassDef, definition: Union[AnnotationDef, MethodDef, SignalDef], ref_type: str, state: State -) -> Tuple[str, str]: - ret_type = "" - - is_method_def = isinstance(definition, MethodDef) - if is_method_def: - ret_type = definition.return_type.to_rst(state) - - qualifiers = None - if is_method_def or isinstance(definition, AnnotationDef): - qualifiers = definition.qualifiers - - out = "" - - if is_method_def and ref_type != "": - if ref_type == "operator": - out += ":ref:`{0}<class_{1}_{2}_{3}_{4}>` ".format( - definition.name.replace("<", "\\<"), # So operator "<" gets correctly displayed. - class_def.name, - ref_type, - sanitize_operator_name(definition.name, state), - definition.return_type.type_name, - ) - else: - out += ":ref:`{0}<class_{1}_{2}_{0}>` ".format(definition.name, class_def.name, ref_type) - else: - out += "**{}** ".format(definition.name) - - out += "**(**" - for i, arg in enumerate(definition.parameters): - if i > 0: - out += ", " - else: - out += " " - - out += "{} {}".format(arg.type_name.to_rst(state), arg.name) - - if arg.default_value is not None: - out += "=" + arg.default_value - - if qualifiers is not None and "vararg" in qualifiers: - if len(definition.parameters) > 0: - out += ", ..." - else: - out += " ..." - - out += " **)**" - - if qualifiers is not None: - # Use substitutions for abbreviations. This is used to display tooltips on hover. - # See `make_footer()` for descriptions. - for qualifier in qualifiers.split(): - out += " |" + qualifier + "|" - - return ret_type, out - - -def make_heading(title: str, underline: str, l10n: bool = True) -> str: - if l10n: - new_title = translate(title) - if new_title != title: - title = new_title - underline *= 2 # Double length to handle wide chars. - return title + "\n" + (underline * len(title)) + "\n\n" - - -def make_footer() -> str: - # Generate reusable abbreviation substitutions. - # This way, we avoid bloating the generated rST with duplicate abbreviations. - # fmt: off - return ( - ".. |virtual| replace:: :abbr:`virtual (" + translate("This method should typically be overridden by the user to have any effect.") + ")`\n" - ".. |const| replace:: :abbr:`const (" + translate("This method has no side effects. It doesn't modify any of the instance's member variables.") + ")`\n" - ".. |vararg| replace:: :abbr:`vararg (" + translate("This method accepts any number of arguments after the ones described here.") + ")`\n" - ".. |constructor| replace:: :abbr:`constructor (" + translate("This method is used to construct a type.") + ")`\n" - ".. |static| replace:: :abbr:`static (" + translate("This method doesn't need an instance to be called, so it can be called directly using the class name.") + ")`\n" - ".. |operator| replace:: :abbr:`operator (" + translate("This method describes a valid operator to use with this type as left-hand operand.") + ")`\n" - ) - # fmt: on - - -def make_link(url: str, title: str) -> str: - match = GODOT_DOCS_PATTERN.search(url) - if match: - groups = match.groups() - if match.lastindex == 2: - # Doc reference with fragment identifier: emit direct link to section with reference to page, for example: - # `#calling-javascript-from-script in Exporting For Web` - # Or use the title if provided. - if title != "": - return "`" + title + " <../" + groups[0] + ".html" + groups[1] + ">`__" - return "`" + groups[1] + " <../" + groups[0] + ".html" + groups[1] + ">`__ in :doc:`../" + groups[0] + "`" - elif match.lastindex == 1: - # Doc reference, for example: - # `Math` - if title != "": - return ":doc:`" + title + " <../" + groups[0] + ">`" - return ":doc:`../" + groups[0] + "`" - - # External link, for example: - # `http://enet.bespin.org/usergroup0.html` - if title != "": - return "`" + title + " <" + url + ">`__" - return "`" + url + " <" + url + ">`__" - - def sanitize_operator_name(dirty_name: str, state: State) -> str: clear_name = dirty_name.replace("operator ", "") diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 83154acd51..28802f571c 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -201,6 +201,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ bool material_screen_texture_found = false; Rect2 back_buffer_rect; bool backbuffer_copy = false; + bool backbuffer_gen_mipmaps = false; Item *ci = p_item_list; Item *canvas_group_owner = nullptr; @@ -225,6 +226,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ if (!material_screen_texture_found) { backbuffer_copy = true; back_buffer_rect = Rect2(); + backbuffer_gen_mipmaps = md->shader_data->uses_screen_texture_mipmaps; } } @@ -282,7 +284,7 @@ void RasterizerCanvasGLES3::canvas_render_items(RID p_to_render_target, Item *p_ _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list); item_count = 0; - texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, true); + texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps); backbuffer_copy = false; material_screen_texture_found = true; //after a backbuffer copy, screen texture makes no further copies diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 3e416bc615..9bbe960d86 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -867,7 +867,6 @@ void RasterizerSceneGLES3::_update_sky_radiance(RID p_env, const Projection &p_p GLES3::MaterialStorage::get_singleton()->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::TIME, time, shader_data->version, SkyShaderGLES3::MODE_CUBEMAP); GLES3::MaterialStorage::get_singleton()->shaders.sky_shader.version_set_uniform(SkyShaderGLES3::PROJECTION, cm.matrix[2][0], cm.matrix[0][0], cm.matrix[2][1], cm.matrix[1][1], shader_data->version, SkyShaderGLES3::MODE_CUBEMAP); - // Bind a vertex array or else OpenGL complains. We won't actually use it glBindVertexArray(sky_globals.screen_triangle_array); glViewport(0, 0, sky->radiance_size, sky->radiance_size); @@ -2150,7 +2149,9 @@ void RasterizerSceneGLES3::_render_list_template(RenderListParameters *p_params, index_array_gl = mesh_storage->mesh_surface_get_index_buffer(mesh_surface, surf->lod_index); if (prev_vertex_array_gl != vertex_array_gl) { - glBindVertexArray(vertex_array_gl); + if (vertex_array_gl != 0) { + glBindVertexArray(vertex_array_gl); + } prev_vertex_array_gl = vertex_array_gl; } diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index 26441fc726..a64c7f7200 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -1083,6 +1083,12 @@ void MaterialData::update_textures(const HashMap<StringName, Variant> &p_paramet Vector<RID> textures; + if (p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + continue; + } + if (p_texture_uniforms[i].global) { uses_global_textures = true; @@ -1450,8 +1456,8 @@ MaterialStorage::MaterialStorage() { actions.renames["UV2"] = "uv2_interp"; actions.renames["COLOR"] = "color_interp"; actions.renames["POINT_SIZE"] = "gl_PointSize"; - actions.renames["INSTANCE_ID"] = "gl_InstanceIndex"; - actions.renames["VERTEX_ID"] = "gl_VertexIndex"; + actions.renames["INSTANCE_ID"] = "gl_InstanceID"; + actions.renames["VERTEX_ID"] = "gl_VertexID"; actions.renames["ALPHA_SCISSOR_THRESHOLD"] = "alpha_scissor_threshold"; actions.renames["ALPHA_HASH_SCALE"] = "alpha_hash_scale"; @@ -1492,9 +1498,9 @@ MaterialStorage::MaterialStorage() { actions.renames["POINT_COORD"] = "gl_PointCoord"; actions.renames["INSTANCE_CUSTOM"] = "instance_custom"; actions.renames["SCREEN_UV"] = "screen_uv"; - actions.renames["SCREEN_TEXTURE"] = "color_buffer"; - actions.renames["DEPTH_TEXTURE"] = "depth_buffer"; - actions.renames["NORMAL_ROUGHNESS_TEXTURE"] = "normal_roughness_buffer"; + //actions.renames["SCREEN_TEXTURE"] = "color_buffer"; //Not implemented in 3D yet. + //actions.renames["DEPTH_TEXTURE"] = "depth_buffer"; // Not implemented in 3D yet. + //actions.renames["NORMAL_ROUGHNESS_TEXTURE"] = "normal_roughness_buffer"; // Not implemented in 3D yet actions.renames["DEPTH"] = "gl_FragDepth"; actions.renames["OUTPUT_IS_SRGB"] = "true"; actions.renames["FOG"] = "fog"; @@ -2789,6 +2795,7 @@ void CanvasShaderData::set_code(const String &p_code) { ubo_size = 0; uniforms.clear(); uses_screen_texture = false; + uses_screen_texture_mipmaps = false; uses_sdf = false; uses_time = false; @@ -2799,7 +2806,6 @@ void CanvasShaderData::set_code(const String &p_code) { ShaderCompiler::GeneratedCode gen_code; int blend_modei = BLEND_MODE_MIX; - uses_screen_texture = false; ShaderCompiler::IdentifierActions actions; actions.entry_point_stages["vertex"] = ShaderCompiler::STAGE_VERTEX; @@ -2826,6 +2832,7 @@ void CanvasShaderData::set_code(const String &p_code) { } blend_mode = BlendMode(blend_modei); + uses_screen_texture_mipmaps = gen_code.uses_screen_texture_mipmaps; #if 0 print_line("**compiling shader:"); @@ -2833,12 +2840,16 @@ void CanvasShaderData::set_code(const String &p_code) { for (int i = 0; i < gen_code.defines.size(); i++) { print_line(gen_code.defines[i]); } + + HashMap<String, String>::Iterator el = gen_code.code.begin(); + while (el) { + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; + } + print_line("\n**uniforms:\n" + gen_code.uniforms); - print_line("\n**vertex_globals:\n" + gen_code.vertex_global); - print_line("\n**vertex_code:\n" + gen_code.vertex); - print_line("\n**fragment_globals:\n" + gen_code.fragment_global); - print_line("\n**fragment_code:\n" + gen_code.fragment); - print_line("\n**light_code:\n" + gen_code.light); + print_line("\n**vertex_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_VERTEX]); + print_line("\n**fragment_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_FRAGMENT]); #endif Vector<StringName> texture_uniform_names; @@ -2877,7 +2888,10 @@ void CanvasShaderData::get_shader_uniform_list(List<PropertyInfo> *p_param_list) HashMap<int, StringName> order; for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) { - if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL) { + if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { continue; } if (E.value.texture_order >= 0) { @@ -3070,12 +3084,16 @@ void SkyShaderData::set_code(const String &p_code) { for (int i = 0; i < gen_code.defines.size(); i++) { print_line(gen_code.defines[i]); } + + HashMap<String, String>::Iterator el = gen_code.code.begin(); + while (el) { + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; + } + print_line("\n**uniforms:\n" + gen_code.uniforms); - // print_line("\n**vertex_globals:\n" + gen_code.vertex_global); - // print_line("\n**vertex_code:\n" + gen_code.vertex); - print_line("\n**fragment_globals:\n" + gen_code.fragment_global); - print_line("\n**fragment_code:\n" + gen_code.fragment); - print_line("\n**light_code:\n" + gen_code.light); + print_line("\n**vertex_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_VERTEX]); + print_line("\n**fragment_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_FRAGMENT]); #endif Vector<StringName> texture_uniform_names; @@ -3253,7 +3271,6 @@ void SceneShaderData::set_code(const String &p_code) { valid = false; ubo_size = 0; uniforms.clear(); - uses_screen_texture = false; if (code.is_empty()) { return; //just invalid, but no error @@ -3378,6 +3395,7 @@ void SceneShaderData::set_code(const String &p_code) { vertex_input_mask |= uses_custom3 << 8; vertex_input_mask |= uses_bones << 9; vertex_input_mask |= uses_weights << 10; + uses_screen_texture_mipmaps = gen_code.uses_screen_texture_mipmaps; #if 0 print_line("**compiling shader:"); @@ -3386,11 +3404,10 @@ void SceneShaderData::set_code(const String &p_code) { print_line(gen_code.defines[i]); } - Map<String, String>::Element *el = gen_code.code.front(); + HashMap<String, String>::Iterator el = gen_code.code.begin(); while (el) { - print_line("\n**code " + el->key() + ":\n" + el->value()); - - el = el->next(); + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; } print_line("\n**uniforms:\n" + gen_code.uniforms); @@ -3439,7 +3456,10 @@ void SceneShaderData::get_shader_uniform_list(List<PropertyInfo> *p_param_list) RBMap<int, StringName> order; for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) { - if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL) { + if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { continue; } diff --git a/drivers/gles3/storage/material_storage.h b/drivers/gles3/storage/material_storage.h index 2ca47351a4..d135357f6a 100644 --- a/drivers/gles3/storage/material_storage.h +++ b/drivers/gles3/storage/material_storage.h @@ -159,6 +159,7 @@ struct CanvasShaderData : public ShaderData { HashMap<StringName, HashMap<int, RID>> default_texture_params; bool uses_screen_texture = false; + bool uses_screen_texture_mipmaps = false; bool uses_sdf = false; bool uses_time = false; @@ -312,6 +313,7 @@ struct SceneShaderData : public ShaderData { bool uses_sss; bool uses_transmittance; bool uses_screen_texture; + bool uses_screen_texture_mipmaps; bool uses_depth_texture; bool uses_normal_texture; bool uses_time; diff --git a/drivers/gles3/storage/mesh_storage.cpp b/drivers/gles3/storage/mesh_storage.cpp index 667ba4f5e6..38de0220e3 100644 --- a/drivers/gles3/storage/mesh_storage.cpp +++ b/drivers/gles3/storage/mesh_storage.cpp @@ -186,11 +186,13 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) s->format = p_surface.format; s->primitive = p_surface.primitive; - glGenBuffers(1, &s->vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, s->vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, p_surface.vertex_data.size(), p_surface.vertex_data.ptr(), (s->format & RS::ARRAY_FLAG_USE_DYNAMIC_UPDATE) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW); - glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind - s->vertex_buffer_size = p_surface.vertex_data.size(); + if (p_surface.vertex_data.size()) { + glGenBuffers(1, &s->vertex_buffer); + glBindBuffer(GL_ARRAY_BUFFER, s->vertex_buffer); + glBufferData(GL_ARRAY_BUFFER, p_surface.vertex_data.size(), p_surface.vertex_data.ptr(), (s->format & RS::ARRAY_FLAG_USE_DYNAMIC_UPDATE) ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind + s->vertex_buffer_size = p_surface.vertex_data.size(); + } if (p_surface.attribute_data.size()) { glGenBuffers(1, &s->attribute_buffer); @@ -214,7 +216,7 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) } if (p_surface.index_count) { - bool is_index_16 = p_surface.vertex_count <= 65536; + bool is_index_16 = p_surface.vertex_count <= 65536 && p_surface.vertex_count > 0; glGenBuffers(1, &s->index_buffer); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_buffer); glBufferData(GL_ELEMENT_ARRAY_BUFFER, p_surface.index_data.size(), p_surface.index_data.ptr(), GL_STATIC_DRAW); @@ -238,6 +240,8 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) } } + ERR_FAIL_COND_MSG(!p_surface.index_count && !p_surface.vertex_count, "Meshes must contain a vertex array, an index array, or both"); + s->aabb = p_surface.aabb; s->bone_aabbs = p_surface.bone_aabbs; //only really useful for returning them. @@ -255,7 +259,10 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) mesh->bone_aabbs.resize(p_surface.bone_aabbs.size()); } for (int i = 0; i < p_surface.bone_aabbs.size(); i++) { - mesh->bone_aabbs.write[i].merge_with(p_surface.bone_aabbs[i]); + const AABB &bone = p_surface.bone_aabbs[i]; + if (!bone.has_no_volume()) { + mesh->bone_aabbs.write[i].merge_with(bone); + } } mesh->aabb.merge_with(p_surface.aabb); } @@ -337,7 +344,9 @@ RS::SurfaceData MeshStorage::mesh_get_surface(RID p_mesh, int p_surface) const { RS::SurfaceData sd; sd.format = s.format; - sd.vertex_data = Utilities::buffer_get_data(GL_ARRAY_BUFFER, s.vertex_buffer, s.vertex_buffer_size); + if (s.vertex_buffer != 0) { + sd.vertex_data = Utilities::buffer_get_data(GL_ARRAY_BUFFER, s.vertex_buffer, s.vertex_buffer_size); + } if (s.attribute_buffer != 0) { sd.attribute_data = Utilities::buffer_get_data(GL_ARRAY_BUFFER, s.attribute_buffer, s.attribute_buffer_size); diff --git a/drivers/gles3/storage/mesh_storage.h b/drivers/gles3/storage/mesh_storage.h index 339380b3b0..74f5800795 100644 --- a/drivers/gles3/storage/mesh_storage.h +++ b/drivers/gles3/storage/mesh_storage.h @@ -75,7 +75,7 @@ struct Mesh { // Cache vertex arrays so they can be created struct Version { uint32_t input_mask = 0; - GLuint vertex_array; + GLuint vertex_array = 0; Attrib attribs[RS::ARRAY_MAX]; }; @@ -92,7 +92,7 @@ struct Mesh { float edge_length = 0.0; uint32_t index_count = 0; uint32_t index_buffer_size = 0; - GLuint index_buffer; + GLuint index_buffer = 0; }; LOD *lods = nullptr; @@ -175,7 +175,7 @@ struct MultiMesh { bool *data_cache_dirty_regions = nullptr; uint32_t data_cache_used_dirty_regions = 0; - GLuint buffer; + GLuint buffer = 0; bool dirty = false; MultiMesh *dirty_list = nullptr; @@ -362,7 +362,7 @@ public: _FORCE_INLINE_ GLenum mesh_surface_get_index_type(void *p_surface) const { Mesh::Surface *s = reinterpret_cast<Mesh::Surface *>(p_surface); - return s->vertex_count <= 65536 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT; + return (s->vertex_count <= 65536 && s->vertex_count > 0) ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT; } // Use this to cache Vertex Array Objects so they are only generated once diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp index bcb6092d87..2debba1b83 100644 --- a/drivers/vulkan/rendering_device_vulkan.cpp +++ b/drivers/vulkan/rendering_device_vulkan.cpp @@ -7805,12 +7805,6 @@ void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices ERR_FAIL_COND_MSG(!dl->validation.index_array_size, "Draw command requested indices, but no index buffer was set."); - if (dl->validation.pipeline_vertex_format != INVALID_ID) { - // Uses vertices, do some vertex validations. - ERR_FAIL_COND_MSG(dl->validation.vertex_array_size < dl->validation.index_array_max_index, - "Index array references (max index: " + itos(dl->validation.index_array_max_index) + ") indices beyond the vertex array size (" + itos(dl->validation.vertex_array_size) + ")."); - } - ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices, "The usage of restart indices in index buffer does not match the render primitive in the pipeline."); #endif diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 881575d245..2125709b32 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -402,6 +402,8 @@ DirAccessWindows::DirAccessWindows() { } DirAccessWindows::~DirAccessWindows() { + list_dir_end(); + memdelete(p); } diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 8d58469684..7fa4303145 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -1785,7 +1785,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { p_rt->add_text("["); pos = brk_pos + 1; - } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ") || tag.begins_with("theme_item ")) { + } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ") || tag.begins_with("annotation ") || tag.begins_with("theme_item ")) { const int tag_end = tag.find(" "); const String link_tag = tag.substr(0, tag_end); const String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" "); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index b4e36d568d..e954f06f08 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -432,11 +432,11 @@ bool EditorProperty::is_read_only() const { } Variant EditorPropertyRevert::get_property_revert_value(Object *p_object, const StringName &p_property, bool *r_is_valid) { - if (p_object->has_method("property_can_revert") && p_object->call("property_can_revert", p_property)) { + if (p_object->property_can_revert(p_property)) { if (r_is_valid) { *r_is_valid = true; } - return p_object->call("property_get_revert", p_property); + return p_object->property_get_revert(p_property); } return PropertyUtils::get_property_default_value(p_object, p_property, r_is_valid); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index e7946f56da..2941ae6695 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -54,6 +54,7 @@ #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" #include "scene/gui/link_button.h" +#include "scene/gui/menu_bar.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/gui/panel_container.h" @@ -751,11 +752,7 @@ void EditorNode::_notification(int p_what) { scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles"))); scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles"))); - file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - project_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - debug_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - settings_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - help_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); } scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE); @@ -803,16 +800,15 @@ void EditorNode::_notification(int p_what) { dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), SNAME("EditorIcons"))); } - PopupMenu *p = help_menu->get_popup(); - p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SEARCH), gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_ABOUT), gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons"))); + help_menu->set_item_icon(help_menu->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons"))); for (int i = 0; i < main_editor_buttons.size(); i++) { main_editor_buttons.write[i]->add_theme_font_override("font", gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts"))); @@ -1942,6 +1938,21 @@ void EditorNode::_dialog_action(String p_file) { } } break; + case FILE_SAVE_AND_RUN_MAIN_SCENE: { + ProjectSettings::get_singleton()->set("application/run/main_scene", p_file); + ProjectSettings::get_singleton()->save(); + + if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) { + _save_default_environment(); + _save_scene_with_preview(p_file); + if ((bool)pick_main_scene->get_meta("from_native", false)) { + run_native->resume_run_native(); + } else { + _run(false, p_file); + } + } + } break; + case FILE_EXPORT_MESH_LIBRARY: { Ref<MeshLibrary> ml; if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) { @@ -2396,10 +2407,8 @@ void EditorNode::_run(bool p_current, const String &p_custom) { } if (scene->get_scene_file_path().is_empty()) { - current_menu_option = -1; - _menu_option(FILE_SAVE_AS_SCENE); - // Set the option to save and run so when the dialog is accepted, the scene runs. current_menu_option = FILE_SAVE_AND_RUN; + _menu_option_confirm(FILE_SAVE_AS_SCENE, true); file->set_title(TTR("Save scene before running...")); return; } @@ -2414,6 +2423,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { if (!ensure_main_scene(false)) { return; } + run_filename = GLOBAL_DEF_BASIC("application/run/main_scene", ""); } if (bool(EDITOR_GET("run/auto_save/save_before_running"))) { @@ -3181,17 +3191,15 @@ void EditorNode::_update_file_menu_opened() { Ref<Shortcut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene"); reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene")); - PopupMenu *pop = file_menu->get_popup(); - pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty()); + file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty()); const UndoRedo &undo_redo = editor_data.get_undo_redo(); - pop->set_item_disabled(pop->get_item_index(EDIT_UNDO), !undo_redo.has_undo()); - pop->set_item_disabled(pop->get_item_index(EDIT_REDO), !undo_redo.has_redo()); + file_menu->set_item_disabled(file_menu->get_item_index(EDIT_UNDO), !undo_redo.has_undo()); + file_menu->set_item_disabled(file_menu->get_item_index(EDIT_REDO), !undo_redo.has_redo()); } void EditorNode::_update_file_menu_closed() { - PopupMenu *pop = file_menu->get_popup(); - pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), false); + file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false); } Control *EditorNode::get_main_control() { @@ -4102,8 +4110,15 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na } pick_main_scene->hide(); - current_menu_option = SETTINGS_PICK_MAIN_SCENE; - _dialog_action(scene->get_scene_file_path()); + + if (!FileAccess::exists(scene->get_scene_file_path())) { + current_menu_option = FILE_SAVE_AND_RUN_MAIN_SCENE; + _menu_option_confirm(FILE_SAVE_AS_SCENE, true); + file->set_title(TTR("Save scene before running...")); + } else { + current_menu_option = SETTINGS_PICK_MAIN_SCENE; + _dialog_action(scene->get_scene_file_path()); + } } } @@ -6130,7 +6145,7 @@ EditorNode::EditorNode() { rmp.instantiate(); EditorInspector::add_inspector_plugin(rmp); - Ref<EditorInspectorShaderModePlugin> smp; + Ref<EditorInspectorVisualShaderModePlugin> smp; smp.instantiate(); EditorInspector::add_inspector_plugin(smp); } @@ -6450,15 +6465,20 @@ EditorNode::EditorNode() { main_control->add_theme_constant_override("separation", 0); scene_root_parent->add_child(main_control); - HBoxContainer *left_menu_hb = memnew(HBoxContainer); - menu_hb->add_child(left_menu_hb); + bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU); - file_menu = memnew(MenuButton); - file_menu->set_flat(false); - file_menu->set_switch_on_hover(true); - file_menu->set_text(TTR("Scene")); - file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - left_menu_hb->add_child(file_menu); + main_menu = memnew(MenuBar); + menu_hb->add_child(main_menu); + main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); + main_menu->set_flat(true); + main_menu->set_start_index(0); // Main menu, add to the start of global menu. + main_menu->set_prefer_global_menu(global_menu); + main_menu->set_switch_on_hover(true); + + file_menu = memnew(PopupMenu); + file_menu->set_name(TTR("Scene")); + main_menu->add_child(file_menu); + main_menu->set_menu_tooltip(0, TTR("Operations with scene files.")); prev_scene = memnew(Button); prev_scene->set_flat(true); @@ -6528,84 +6548,75 @@ EditorNode::EditorNode() { command_palette->set_title(TTR("Command Palette")); gui_base->add_child(command_palette); - PopupMenu *p; - - file_menu->set_tooltip(TTR("Operations with scene files.")); - - p = file_menu->get_popup(); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD + Key::N), FILE_NEW_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD + Key::O), FILE_OPEN_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV); + file_menu->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD + Key::N), FILE_NEW_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD + Key::O), FILE_OPEN_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV); - p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT); - - p->add_separator(); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD + Key::S), FILE_SAVE_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES); + file_menu->add_separator(); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD + Key::S), FILE_SAVE_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES); - p->add_separator(); + file_menu->add_separator(); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT); - p->add_separator(); + file_menu->add_separator(); export_as_menu = memnew(PopupMenu); export_as_menu->set_name("Export"); - p->add_child(export_as_menu); - p->add_submenu_item(TTR("Export As..."), "Export"); + file_menu->add_child(export_as_menu); + file_menu->add_submenu_item(TTR("Export As..."), "Export"); export_as_menu->add_shortcut(ED_SHORTCUT("editor/export_as_mesh_library", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY); export_as_menu->connect("index_pressed", callable_mp(this, &EditorNode::_export_as_menu_option)); - p->add_separator(); - p->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true); - p->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO, true); + file_menu->add_separator(); + file_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true); + file_menu->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO, true); - p->add_separator(); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reload_saved_scene", TTR("Reload Saved Scene")), EDIT_RELOAD_SAVED_SCENE); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE); + file_menu->add_separator(); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reload_saved_scene", TTR("Reload Saved Scene")), EDIT_RELOAD_SAVED_SCENE); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE); recent_scenes = memnew(PopupMenu); recent_scenes->set_name("RecentScenes"); - p->add_child(recent_scenes); + file_menu->add_child(recent_scenes); recent_scenes->connect("id_pressed", callable_mp(this, &EditorNode::_open_recent_scene)); - p->add_separator(); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD + Key::Q), FILE_QUIT, true); - - project_menu = memnew(MenuButton); - project_menu->set_flat(false); - project_menu->set_switch_on_hover(true); - project_menu->set_tooltip(TTR("Miscellaneous project or scene-wide tools.")); - project_menu->set_text(TTR("Project")); - project_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - left_menu_hb->add_child(project_menu); + if (!global_menu || !OS::get_singleton()->has_feature("macos")) { + // On macOS "Quit" and "About" options are in the "app" menu. + file_menu->add_separator(); + file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD + Key::Q), FILE_QUIT, true); + } - p = project_menu->get_popup(); + project_menu = memnew(PopupMenu); + project_menu->set_name(TTR("Project")); + main_menu->add_child(project_menu); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/project_settings", TTR("Project Settings..."), Key::NONE, TTR("Project Settings")), RUN_SETTINGS); - p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); + project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/project_settings", TTR("Project Settings..."), Key::NONE, TTR("Project Settings")), RUN_SETTINGS); + project_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); vcs_actions_menu = VersionControlEditorPlugin::get_singleton()->get_version_control_actions_panel(); vcs_actions_menu->set_name("Version Control"); vcs_actions_menu->connect("index_pressed", callable_mp(this, &EditorNode::_version_control_menu_option)); - p->add_separator(); - p->add_child(vcs_actions_menu); - p->add_submenu_item(TTR("Version Control"), "Version Control"); + project_menu->add_separator(); + project_menu->add_child(vcs_actions_menu); + project_menu->add_submenu_item(TTR("Version Control"), "Version Control"); vcs_actions_menu->add_item(TTR("Create Version Control Metadata"), RUN_VCS_METADATA); vcs_actions_menu->add_item(TTR("Set Up Version Control"), RUN_VCS_SETTINGS); vcs_actions_menu->add_item(TTR("Shut Down Version Control"), RUN_VCS_SHUT_DOWN); - p->add_separator(); - p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT); - p->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE); - p->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER); + project_menu->add_separator(); + project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT); + project_menu->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE); + project_menu->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER); - p->add_separator(); - p->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER); - p->add_separator(); + project_menu->add_separator(); + project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER); + project_menu->add_separator(); plugin_config_dialog = memnew(PluginConfigDialog); plugin_config_dialog->connect("plugin_ready", callable_mp(this, &EditorNode::_on_plugin_ready)); @@ -6614,15 +6625,15 @@ EditorNode::EditorNode() { tool_menu = memnew(PopupMenu); tool_menu->set_name("Tools"); tool_menu->connect("index_pressed", callable_mp(this, &EditorNode::_tool_menu_option)); - p->add_child(tool_menu); - p->add_submenu_item(TTR("Tools"), "Tools"); + project_menu->add_child(tool_menu); + project_menu->add_submenu_item(TTR("Tools"), "Tools"); tool_menu->add_item(TTR("Orphan Resource Explorer..."), TOOLS_ORPHAN_RESOURCES); - p->add_separator(); - p->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT); + project_menu->add_separator(); + project_menu->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT); ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::Q); ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q); - p->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true); + project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true); menu_hb->add_spacer(); @@ -6630,85 +6641,79 @@ EditorNode::EditorNode() { menu_hb->add_child(main_editor_button_vb); // Options are added and handled by DebuggerEditorPlugin. - debug_menu = memnew(MenuButton); - debug_menu->set_flat(false); - debug_menu->set_switch_on_hover(true); - debug_menu->set_text(TTR("Debug")); - debug_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - left_menu_hb->add_child(debug_menu); + debug_menu = memnew(PopupMenu); + debug_menu->set_name(TTR("Debug")); + main_menu->add_child(debug_menu); menu_hb->add_spacer(); - settings_menu = memnew(MenuButton); - settings_menu->set_flat(false); - settings_menu->set_switch_on_hover(true); - settings_menu->set_text(TTR("Editor")); - settings_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - left_menu_hb->add_child(settings_menu); - - p = settings_menu->get_popup(); + settings_menu = memnew(PopupMenu); + settings_menu->set_name(TTR("Editor")); + main_menu->add_child(settings_menu); ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings...")); ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KeyModifierMask::CMD + Key::COMMA); - p->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES); - p->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE); - p->add_separator(); + settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES); + settings_menu->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE); + settings_menu->add_separator(); editor_layouts = memnew(PopupMenu); editor_layouts->set_name("Layouts"); - p->add_child(editor_layouts); + settings_menu->add_child(editor_layouts); editor_layouts->connect("id_pressed", callable_mp(this, &EditorNode::_layout_menu_option)); - p->add_submenu_item(TTR("Editor Layout"), "Layouts"); - p->add_separator(); + settings_menu->add_submenu_item(TTR("Editor Layout"), "Layouts"); + settings_menu->add_separator(); ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KeyModifierMask::CTRL | Key::F12); ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KeyModifierMask::CMD | Key::F12); - p->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT); + settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT); - p->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder.")); + settings_menu->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder.")); ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KeyModifierMask::SHIFT | Key::F11); ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::F); - p->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN); + settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN); - p->add_separator(); + settings_menu->add_separator(); if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) { // Configuration and data folders are located in the same place (Windows/MacOS). - p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER); + settings_menu->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER); } else { // Separate configuration and data folders (Linux). - p->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER); - p->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER); + settings_menu->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER); + settings_menu->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER); } - p->add_separator(); + settings_menu->add_separator(); - p->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES); - p->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES); + settings_menu->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES); + settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES); - help_menu = memnew(MenuButton); - help_menu->set_flat(false); - help_menu->set_switch_on_hover(true); - help_menu->set_text(TTR("Help")); - help_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles"))); - left_menu_hb->add_child(help_menu); + help_menu = memnew(PopupMenu); + help_menu->set_name(TTR("Help")); + main_menu->add_child(help_menu); - p = help_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); + help_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), Key::F1); ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KeyModifierMask::ALT | Key::SPACE); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH); - p->add_separator(); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY); - p->add_separator(); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH); + help_menu->add_separator(); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY); + help_menu->add_separator(); + if (!global_menu || !OS::get_singleton()->has_feature("macos")) { + // On macOS "Quit" and "About" options are in the "app" menu. + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT); + } + help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT); + + Control *right_spacer = memnew(Control); + menu_hb->add_child(right_spacer); HBoxContainer *play_hb = memnew(HBoxContainer); menu_hb->add_child(play_hb); @@ -6857,7 +6862,7 @@ EditorNode::EditorNode() { right_menu_hb->add_child(update_spinner); update_spinner->set_icon(gui_base->get_theme_icon(SNAME("Progress1"), SNAME("EditorIcons"))); update_spinner->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); - p = update_spinner->get_popup(); + PopupMenu *p = update_spinner->get_popup(); p->add_radio_check_item(TTR("Update Continuously"), SETTINGS_UPDATE_CONTINUOUSLY); p->add_radio_check_item(TTR("Update When Changed"), SETTINGS_UPDATE_WHEN_CHANGED); p->add_separator(); @@ -7077,11 +7082,11 @@ EditorNode::EditorNode() { gui_base->add_child(file_script); file_script->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action)); - file_menu->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); + file_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); file_menu->connect("about_to_popup", callable_mp(this, &EditorNode::_update_file_menu_opened)); - file_menu->get_popup()->connect("popup_hide", callable_mp(this, &EditorNode::_update_file_menu_closed)); + file_menu->connect("popup_hide", callable_mp(this, &EditorNode::_update_file_menu_closed)); - settings_menu->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); + settings_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); file->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action)); file_templates->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action)); @@ -7364,11 +7369,14 @@ EditorNode::EditorNode() { screenshot_timer = memnew(Timer); screenshot_timer->set_one_shot(true); - screenshot_timer->set_wait_time(settings_menu->get_popup()->get_submenu_popup_delay() + 0.1f); + screenshot_timer->set_wait_time(settings_menu->get_submenu_popup_delay() + 0.1f); screenshot_timer->connect("timeout", callable_mp(this, &EditorNode::_request_screenshot)); add_child(screenshot_timer); screenshot_timer->set_owner(get_owner()); + main_menu->set_custom_minimum_size(Size2(MAX(main_menu->get_minimum_size().x, play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x), 0)); + right_spacer->set_custom_minimum_size(Size2(MAX(0, main_menu->get_minimum_size().x - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0)); + String exec = OS::get_singleton()->get_executable_path(); // Save editor executable path for third-party tools. EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); diff --git a/editor/editor_node.h b/editor/editor_node.h index 0201e84eaf..f7a102b4c7 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -78,6 +78,7 @@ class FileSystemDock; class HSplitContainer; class ImportDock; class LinkButton; +class MenuBar; class MenuButton; class NodeDock; class OrphanResourcesDialog; @@ -141,6 +142,7 @@ private: FILE_SAVE_AS_SCENE, FILE_SAVE_ALL_SCENES, FILE_SAVE_AND_RUN, + FILE_SAVE_AND_RUN_MAIN_SCENE, FILE_SHOW_IN_FILESYSTEM, FILE_EXPORT_PROJECT, FILE_EXPORT_MESH_LIBRARY, @@ -321,11 +323,12 @@ private: HBoxContainer *menu_hb = nullptr; Control *main_control = nullptr; - MenuButton *file_menu = nullptr; - MenuButton *project_menu = nullptr; - MenuButton *debug_menu = nullptr; - MenuButton *settings_menu = nullptr; - MenuButton *help_menu = nullptr; + MenuBar *main_menu = nullptr; + PopupMenu *file_menu = nullptr; + PopupMenu *project_menu = nullptr; + PopupMenu *debug_menu = nullptr; + PopupMenu *settings_menu = nullptr; + PopupMenu *help_menu = nullptr; PopupMenu *tool_menu = nullptr; PopupMenu *export_as_menu = nullptr; Button *export_button = nullptr; diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index dc77b5fea9..87ebd3e1c1 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -72,7 +72,7 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { int index = sub_objects_menu->get_item_count(); sub_objects_menu->add_icon_item(icon, proper_name, objects.size()); - sub_objects_menu->set_item_horizontal_offset(index, p_depth * 10 * EDSCALE); + sub_objects_menu->set_item_indent(index, p_depth); objects.push_back(obj->get_instance_id()); _add_children_to_popup(obj, p_depth + 1); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 566c22f5a9..400ad1ebac 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -445,7 +445,7 @@ void EditorPlugin::add_control_to_container(CustomControlContainer p_location, C CanvasItemEditor::get_singleton()->get_bottom_split()->add_child(p_control); } break; - case CONTAINER_PROPERTY_EDITOR_BOTTOM: { + case CONTAINER_INSPECTOR_BOTTOM: { InspectorDock::get_singleton()->get_addon_area()->add_child(p_control); } break; @@ -498,7 +498,7 @@ void EditorPlugin::remove_control_from_container(CustomControlContainer p_locati CanvasItemEditor::get_singleton()->get_bottom_split()->remove_child(p_control); } break; - case CONTAINER_PROPERTY_EDITOR_BOTTOM: { + case CONTAINER_INSPECTOR_BOTTOM: { InspectorDock::get_singleton()->get_addon_area()->remove_child(p_control); } break; @@ -950,7 +950,7 @@ void EditorPlugin::_bind_methods() { BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_LEFT); BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_SIDE_RIGHT); BIND_ENUM_CONSTANT(CONTAINER_CANVAS_EDITOR_BOTTOM); - BIND_ENUM_CONSTANT(CONTAINER_PROPERTY_EDITOR_BOTTOM); + BIND_ENUM_CONSTANT(CONTAINER_INSPECTOR_BOTTOM); BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_LEFT); BIND_ENUM_CONSTANT(CONTAINER_PROJECT_SETTING_TAB_RIGHT); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 84c63d1021..3f9d276b6a 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -184,7 +184,7 @@ public: CONTAINER_CANVAS_EDITOR_SIDE_LEFT, CONTAINER_CANVAS_EDITOR_SIDE_RIGHT, CONTAINER_CANVAS_EDITOR_BOTTOM, - CONTAINER_PROPERTY_EDITOR_BOTTOM, + CONTAINER_INSPECTOR_BOTTOM, CONTAINER_PROJECT_SETTING_TAB_LEFT, CONTAINER_PROJECT_SETTING_TAB_RIGHT, }; diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index 801a1a4641..cbca3e9dcd 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -114,11 +114,11 @@ class SectionedInspectorFilter : public Object { } bool property_can_revert(const String &p_name) { - return edited->call("property_can_revert", section + "/" + p_name); + return edited->property_can_revert(section + "/" + p_name); } Variant property_get_revert(const String &p_name) { - return edited->call("property_get_revert", section + "/" + p_name); + return edited->property_get_revert(section + "/" + p_name); } protected: diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 80e77a1125..36e64cbd7a 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -406,6 +406,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("interface/editor/debug/enable_pseudolocalization", false); set_restart_if_changed("interface/editor/debug/enable_pseudolocalization", true); // Use pseudolocalization in editor. + EDITOR_SETTING_USAGE(Variant::BOOL, PROPERTY_HINT_NONE, "interface/editor/use_embedded_menu", false, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) EDITOR_SETTING_USAGE(Variant::FLOAT, PROPERTY_HINT_RANGE, "interface/editor/custom_display_scale", 1.0, "0.5,3,0.01", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED) EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "interface/editor/main_font_size", 14, "8,48,1") @@ -1073,24 +1074,25 @@ Variant _EDITOR_GET(const String &p_setting) { return EditorSettings::get_singleton()->get(p_setting); } -bool EditorSettings::property_can_revert(const String &p_setting) { - if (!props.has(p_setting)) { +bool EditorSettings::_property_can_revert(const StringName &p_name) const { + if (!props.has(p_name)) { return false; } - if (!props[p_setting].has_default_value) { + if (!props[p_name].has_default_value) { return false; } - return props[p_setting].initial != props[p_setting].variant; + return props[p_name].initial != props[p_name].variant; } -Variant EditorSettings::property_get_revert(const String &p_setting) { - if (!props.has(p_setting) || !props[p_setting].has_default_value) { - return Variant(); +bool EditorSettings::_property_get_revert(const StringName &p_name, Variant &r_property) const { + if (!props.has(p_name) || !props[p_name].has_default_value) { + return false; } - return props[p_setting].initial; + r_property = props[p_name].initial; + return true; } void EditorSettings::add_property_hint(const PropertyInfo &p_hint) { @@ -1621,8 +1623,6 @@ void EditorSettings::_bind_methods() { ClassDB::bind_method(D_METHOD("get_setting", "name"), &EditorSettings::get_setting); ClassDB::bind_method(D_METHOD("erase", "property"), &EditorSettings::erase); ClassDB::bind_method(D_METHOD("set_initial_value", "name", "value", "update_current"), &EditorSettings::set_initial_value); - ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorSettings::property_can_revert); - ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorSettings::property_get_revert); ClassDB::bind_method(D_METHOD("add_property_info", "info"), &EditorSettings::_add_property_info_bind); ClassDB::bind_method(D_METHOD("set_project_metadata", "section", "key", "data"), &EditorSettings::set_project_metadata); diff --git a/editor/editor_settings.h b/editor/editor_settings.h index 5faeec88c8..f921171c57 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -100,6 +100,8 @@ private: void _initial_set(const StringName &p_name, const Variant &p_value); void _get_property_list(List<PropertyInfo> *p_list) const; void _add_property_info_bind(const Dictionary &p_info); + bool _property_can_revert(const StringName &p_name) const; + bool _property_get_revert(const StringName &p_name, Variant &r_property) const; void _load_defaults(Ref<ConfigFile> p_extra_config = Ref<ConfigFile>()); void _load_godot2_text_editor_theme(); @@ -138,8 +140,6 @@ public: _set_only(p_setting, p_value); } } - bool property_can_revert(const String &p_setting); - Variant property_get_revert(const String &p_setting); void add_property_hint(const PropertyInfo &p_hint); Array get_changed_settings() const; bool check_changed_settings_in_group(const String &p_setting_prefix) const; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index c58d1263f3..3da9899052 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -788,6 +788,25 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { editor_log_button_pressed->set_border_color(accent_color); theme->set_stylebox("pressed", "EditorLogFilterButton", editor_log_button_pressed); + // MenuBar + theme->set_stylebox("normal", "MenuBar", style_widget); + theme->set_stylebox("hover", "MenuBar", style_widget_hover); + theme->set_stylebox("pressed", "MenuBar", style_widget_pressed); + theme->set_stylebox("focus", "MenuBar", style_widget_focus); + theme->set_stylebox("disabled", "MenuBar", style_widget_disabled); + + theme->set_color("font_color", "MenuBar", font_color); + theme->set_color("font_hover_color", "MenuBar", font_hover_color); + theme->set_color("font_focus_color", "MenuBar", font_focus_color); + theme->set_color("font_pressed_color", "MenuBar", accent_color); + theme->set_color("font_disabled_color", "MenuBar", font_disabled_color); + + theme->set_color("icon_normal_color", "MenuBar", icon_normal_color); + theme->set_color("icon_hover_color", "MenuBar", icon_hover_color); + theme->set_color("icon_focus_color", "MenuBar", icon_focus_color); + theme->set_color("icon_pressed_color", "MenuBar", icon_pressed_color); + theme->set_color("icon_disabled_color", "MenuBar", icon_disabled_color); + // OptionButton Ref<StyleBoxFlat> style_option_button_focus = style_widget_focus->duplicate(); Ref<StyleBoxFlat> style_option_button_normal = style_widget->duplicate(); @@ -912,6 +931,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // Always display a border for PopupMenus so they can be distinguished from their background. style_popup_menu->set_border_width_all(EDSCALE); style_popup_menu->set_border_color(dark_color_2); + // Popups are separate windows by default in the editor. Windows currently don't support per-pixel transparency + // in 4.0, and even if it was, it may not always work in practice (e.g. running with compositing disabled). + style_popup_menu->set_corner_radius_all(0); theme->set_stylebox("panel", "PopupMenu", style_popup_menu); Ref<StyleBoxFlat> style_menu_hover = style_widget_hover->duplicate(); @@ -1460,6 +1482,17 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // PopupPanel theme->set_stylebox("panel", "PopupPanel", style_popup); + Ref<StyleBoxFlat> control_editor_popup_style = style_popup->duplicate(); + control_editor_popup_style->set_shadow_size(0); + control_editor_popup_style->set_default_margin(SIDE_LEFT, default_margin_size * EDSCALE); + control_editor_popup_style->set_default_margin(SIDE_TOP, default_margin_size * EDSCALE); + control_editor_popup_style->set_default_margin(SIDE_RIGHT, default_margin_size * EDSCALE); + control_editor_popup_style->set_default_margin(SIDE_BOTTOM, default_margin_size * EDSCALE); + control_editor_popup_style->set_border_width_all(0); + + theme->set_stylebox("panel", "ControlEditorPopupButton", control_editor_popup_style); + theme->set_type_variation("ControlEditorPopupButton", "PopupPanel"); + // SpinBox theme->set_icon("updown", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdown"), SNAME("EditorIcons"))); theme->set_icon("updown_disabled", "SpinBox", theme->get_icon(SNAME("GuiSpinboxUpdownDisabled"), SNAME("EditorIcons"))); diff --git a/editor/icons/ContainerLayout.svg b/editor/icons/ContainerLayout.svg new file mode 100644 index 0000000000..feabc2c350 --- /dev/null +++ b/editor/icons/ContainerLayout.svg @@ -0,0 +1 @@ +<svg clip-rule="evenodd" fill-rule="evenodd" stroke-linejoin="round" stroke-miterlimit="2" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"><g fill-rule="nonzero"><path d="m3 1c-1.105 0-2 .895-2 2h2zm2 0v2h2v-2zm4 0v2h2v-2zm4 0v2h2c0-1.105-.895-2-2-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4v2h2v-2zm12 0v2h2v-2zm-12 4c0 1.105.895 2 2 2v-2zm4 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fill="#8eef97"/></g></svg> diff --git a/editor/icons/DefaultProjectIcon.svg b/editor/icons/DefaultProjectIcon.svg index f81ba4d390..adc26df6c2 100644 --- a/editor/icons/DefaultProjectIcon.svg +++ b/editor/icons/DefaultProjectIcon.svg @@ -1 +1 @@ -<svg height="64" viewBox="0 0 64 64" width="64" xmlns="http://www.w3.org/2000/svg"><g stroke-linejoin="round"><path d="m8 0c-4.432 0-8 3.568-8 8v48c0 4.432 3.568 8 8 8h48c4.432 0 8-3.568 8-8v-48c0-4.432-3.568-8-8-8z" fill="#355570" stroke-linecap="round" stroke-width="2"/><path d="m8 0c-4.432 0-8 3.568-8 8v48c0 4.432 3.568 8 8 8h48c4.432 0 8-3.568 8-8v-48c0-4.432-3.568-8-8-8zm0 2h48c3.324 0 6 2.676 6 6v48c0 3.324-2.676 6-6 6h-48c-3.324 0-6-2.676-6-6v-48c0-3.324 2.676-6 6-6z" fill-opacity=".19608" stroke-linecap="round" stroke-width="2"/><path d="m27.254 10c-2.1314.47383-4.2401 1.134-6.2168 2.1289.04521 1.7455.15796 3.4164.38672 5.1152-.76768.4919-1.574.91443-2.291 1.4902-.72854.5604-1.4731 1.0965-2.1328 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4Z" fill="#8eef97"/></svg> diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp index 2e6de95a46..b301bbf0f9 100644 --- a/editor/import/resource_importer_layered_texture.cpp +++ b/editor/import/resource_importer_layered_texture.cpp @@ -139,7 +139,7 @@ void ResourceImporterLayeredTexture::get_import_options(const String &p_path, Li r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_compression", PROPERTY_HINT_ENUM, "Disabled,Opaque Only,Always"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/bptc_ldr", PROPERTY_HINT_ENUM, "Disabled,Enabled,RGBA Only"), 0)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/channel_pack", PROPERTY_HINT_ENUM, "sRGB Friendly,Optimized,Normal Map (RG Channels)"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "mipmaps/generate"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "mipmaps/limit", PROPERTY_HINT_RANGE, "-1,256"), -1)); @@ -250,7 +250,7 @@ void ResourceImporterLayeredTexture::_save_tex(Vector<Ref<Image>> p_images, cons } if (p_mipmaps) { - p_images.write[i]->generate_mipmaps(); + p_images.write[i]->generate_mipmaps(p_csource == Image::COMPRESS_SOURCE_NORMAL); } else { p_images.write[i]->clear_mipmaps(); } @@ -354,6 +354,9 @@ Error ResourceImporterLayeredTexture::import(const String &p_source_file, const Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC; if (channel_pack == 0) { csource = Image::COMPRESS_SOURCE_SRGB; + } else if (channel_pack == 2) { + // force normal + csource = Image::COMPRESS_SOURCE_NORMAL; } Image::UsedChannels used_channels = image->detect_used_channels(csource); diff --git a/editor/plugins/control_editor_plugin.cpp b/editor/plugins/control_editor_plugin.cpp index 2756e45cf4..ff5d112956 100644 --- a/editor/plugins/control_editor_plugin.cpp +++ b/editor/plugins/control_editor_plugin.cpp @@ -31,10 +31,13 @@ #include "control_editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/gui/separator.h" +// Inspector controls. + void ControlPositioningWarning::_update_warning() { if (!control_node) { title_icon->set_texture(nullptr); @@ -49,7 +52,7 @@ void ControlPositioningWarning::_update_warning() { title_label->set_text(TTR("This node doesn't have a control parent.")); hint_label->set_text(TTR("Use the appropriate layout properties depending on where you are going to put it.")); } else if (Object::cast_to<Container>(parent_node)) { - title_icon->set_texture(get_theme_icon(SNAME("Container"), SNAME("EditorIcons"))); + title_icon->set_texture(get_theme_icon(SNAME("ContainerLayout"), SNAME("EditorIcons"))); title_label->set_text(TTR("This node is a child of a container.")); hint_label->set_text(TTR("Use container properties for positioning.")); } else { @@ -448,37 +451,280 @@ bool EditorInspectorPluginControl::parse_property(Object *p_object, const Varian return false; } -void ControlEditorToolbar::_set_anchors_and_offsets_preset(Control::LayoutPreset p_preset) { +// Toolbars controls. + +Size2 ControlEditorPopupButton::get_minimum_size() const { + Vector2 base_size = Vector2(26, 26) * EDSCALE; + + if (arrow_icon.is_null()) { + return base_size; + } + + Vector2 final_size; + final_size.x = base_size.x + arrow_icon->get_width(); + final_size.y = MAX(base_size.y, arrow_icon->get_height()); + + return final_size; +} + +void ControlEditorPopupButton::toggled(bool p_pressed) { + if (!p_pressed) { + return; + } + + Size2 size = get_size() * get_viewport()->get_canvas_transform().get_scale(); + + popup_panel->set_size(Size2(size.width, 0)); + Point2 gp = get_screen_position(); + gp.y += size.y; + if (is_layout_rtl()) { + gp.x += size.width - popup_panel->get_size().width; + } + popup_panel->set_position(gp); + + popup_panel->popup(); +} + +void ControlEditorPopupButton::_popup_visibility_changed(bool p_visible) { + set_pressed(p_visible); +} + +void ControlEditorPopupButton::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + arrow_icon = get_theme_icon("select_arrow", "Tree"); + } break; + + case NOTIFICATION_DRAW: { + if (arrow_icon.is_valid()) { + Vector2 arrow_pos = Point2(26, 0) * EDSCALE; + arrow_pos.y = get_size().y / 2 - arrow_icon->get_height() / 2; + draw_texture(arrow_icon, arrow_pos); + } + } break; + + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: { + popup_panel->set_layout_direction((Window::LayoutDirection)get_layout_direction()); + } break; + + case NOTIFICATION_VISIBILITY_CHANGED: { + if (!is_visible_in_tree()) { + popup_panel->hide(); + } + } break; + } +} + +ControlEditorPopupButton::ControlEditorPopupButton() { + set_flat(true); + set_toggle_mode(true); + set_focus_mode(FOCUS_NONE); + + popup_panel = memnew(PopupPanel); + popup_panel->set_theme_type_variation("ControlEditorPopupButton"); + add_child(popup_panel); + popup_panel->connect("about_to_popup", callable_mp(this, &ControlEditorPopupButton::_popup_visibility_changed).bind(true)); + popup_panel->connect("popup_hide", callable_mp(this, &ControlEditorPopupButton::_popup_visibility_changed).bind(false)); + + popup_vbox = memnew(VBoxContainer); + popup_panel->add_child(popup_vbox); +} + +void ControlEditorPresetPicker::_add_row_button(HBoxContainer *p_row, const int p_preset, const String &p_name) { + ERR_FAIL_COND(preset_buttons.has(p_preset)); + + Button *b = memnew(Button); + b->set_custom_minimum_size(Size2i(36, 36) * EDSCALE); + b->set_icon_alignment(HORIZONTAL_ALIGNMENT_CENTER); + b->set_tooltip(p_name); + b->set_flat(true); + p_row->add_child(b); + b->connect("pressed", callable_mp(this, &ControlEditorPresetPicker::_preset_button_pressed).bind(p_preset)); + + preset_buttons[p_preset] = b; +} + +void ControlEditorPresetPicker::_add_separator(BoxContainer *p_box, Separator *p_separator) { + p_separator->add_theme_constant_override("separation", grid_separation); + p_separator->set_custom_minimum_size(Size2i(1, 1)); + p_box->add_child(p_separator); +} + +void AnchorPresetPicker::_preset_button_pressed(const int p_preset) { + emit_signal("anchors_preset_selected", p_preset); +} + +void AnchorPresetPicker::_notification(int p_notification) { + switch (p_notification) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + preset_buttons[PRESET_TOP_LEFT]->set_icon(get_theme_icon(SNAME("ControlAlignTopLeft"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER_TOP]->set_icon(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons"))); + preset_buttons[PRESET_TOP_RIGHT]->set_icon(get_theme_icon(SNAME("ControlAlignTopRight"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_CENTER_LEFT]->set_icon(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER]->set_icon(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER_RIGHT]->set_icon(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_BOTTOM_LEFT]->set_icon(get_theme_icon(SNAME("ControlAlignBottomLeft"), SNAME("EditorIcons"))); + preset_buttons[PRESET_CENTER_BOTTOM]->set_icon(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons"))); + preset_buttons[PRESET_BOTTOM_RIGHT]->set_icon(get_theme_icon(SNAME("ControlAlignBottomRight"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_TOP_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignTopWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_HCENTER_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_BOTTOM_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignBottomWide"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_LEFT_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignLeftWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_VCENTER_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons"))); + preset_buttons[PRESET_RIGHT_WIDE]->set_icon(get_theme_icon(SNAME("ControlAlignRightWide"), SNAME("EditorIcons"))); + + preset_buttons[PRESET_FULL_RECT]->set_icon(get_theme_icon(SNAME("ControlAlignFullRect"), SNAME("EditorIcons"))); + } break; + } +} + +void AnchorPresetPicker::_bind_methods() { + ADD_SIGNAL(MethodInfo("anchors_preset_selected", PropertyInfo(Variant::INT, "preset"))); +} + +AnchorPresetPicker::AnchorPresetPicker() { + VBoxContainer *main_vb = memnew(VBoxContainer); + main_vb->add_theme_constant_override("separation", grid_separation); + add_child(main_vb); + + HBoxContainer *top_row = memnew(HBoxContainer); + top_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + top_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(top_row); + + _add_row_button(top_row, PRESET_TOP_LEFT, TTR("Top Left")); + _add_row_button(top_row, PRESET_CENTER_TOP, TTR("Center Top")); + _add_row_button(top_row, PRESET_TOP_RIGHT, TTR("Top Right")); + _add_separator(top_row, memnew(VSeparator)); + _add_row_button(top_row, PRESET_TOP_WIDE, TTR("Top Wide")); + + HBoxContainer *mid_row = memnew(HBoxContainer); + mid_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + mid_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(mid_row); + + _add_row_button(mid_row, PRESET_CENTER_LEFT, TTR("Center Left")); + _add_row_button(mid_row, PRESET_CENTER, TTR("Center")); + _add_row_button(mid_row, PRESET_CENTER_RIGHT, TTR("Center Right")); + _add_separator(mid_row, memnew(VSeparator)); + _add_row_button(mid_row, PRESET_HCENTER_WIDE, TTR("HCenter Wide")); + + HBoxContainer *bot_row = memnew(HBoxContainer); + bot_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + bot_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(bot_row); + + _add_row_button(bot_row, PRESET_BOTTOM_LEFT, TTR("Bottom Left")); + _add_row_button(bot_row, PRESET_CENTER_BOTTOM, TTR("Center Bottom")); + _add_row_button(bot_row, PRESET_BOTTOM_RIGHT, TTR("Bottom Right")); + _add_separator(bot_row, memnew(VSeparator)); + _add_row_button(bot_row, PRESET_BOTTOM_WIDE, TTR("Bottom Wide")); + + _add_separator(main_vb, memnew(HSeparator)); + + HBoxContainer *extra_row = memnew(HBoxContainer); + extra_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + extra_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(extra_row); + + _add_row_button(extra_row, PRESET_LEFT_WIDE, TTR("Left Wide")); + _add_row_button(extra_row, PRESET_VCENTER_WIDE, TTR("VCenter Wide")); + _add_row_button(extra_row, PRESET_RIGHT_WIDE, TTR("Right Wide")); + _add_separator(extra_row, memnew(VSeparator)); + _add_row_button(extra_row, PRESET_FULL_RECT, TTR("Full Rect")); +} + +void SizeFlagPresetPicker::_preset_button_pressed(const int p_preset) { + int flags = (SizeFlags)p_preset; + if (expand_button->is_pressed()) { + flags |= SIZE_EXPAND; + } + + emit_signal("size_flags_selected", flags); +} + +void SizeFlagPresetPicker::set_allowed_flags(Vector<SizeFlags> &p_flags) { + preset_buttons[SIZE_SHRINK_BEGIN]->set_disabled(!p_flags.has(SIZE_SHRINK_BEGIN)); + preset_buttons[SIZE_SHRINK_CENTER]->set_disabled(!p_flags.has(SIZE_SHRINK_CENTER)); + preset_buttons[SIZE_SHRINK_END]->set_disabled(!p_flags.has(SIZE_SHRINK_END)); + preset_buttons[SIZE_FILL]->set_disabled(!p_flags.has(SIZE_FILL)); + + expand_button->set_disabled(!p_flags.has(SIZE_EXPAND)); + if (p_flags.has(SIZE_EXPAND)) { + expand_button->set_tooltip(TTR("Enable to also set the Expand flag.\nDisable to only set Shrink/Fill flags.")); + } else { + expand_button->set_pressed(false); + expand_button->set_tooltip(TTR("Some parents of the selected nodes do not support the Expand flag.")); + } +} + +void SizeFlagPresetPicker::_notification(int p_notification) { + switch (p_notification) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + if (vertical) { + preset_buttons[SIZE_SHRINK_BEGIN]->set_icon(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_CENTER]->set_icon(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_END]->set_icon(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons"))); + + preset_buttons[SIZE_FILL]->set_icon(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons"))); + } else { + preset_buttons[SIZE_SHRINK_BEGIN]->set_icon(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_CENTER]->set_icon(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons"))); + preset_buttons[SIZE_SHRINK_END]->set_icon(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons"))); + + preset_buttons[SIZE_FILL]->set_icon(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons"))); + } + } break; + } +} + +void SizeFlagPresetPicker::_bind_methods() { + ADD_SIGNAL(MethodInfo("size_flags_selected", PropertyInfo(Variant::INT, "size_flags"))); +} + +SizeFlagPresetPicker::SizeFlagPresetPicker(bool p_vertical) { + vertical = p_vertical; + + VBoxContainer *main_vb = memnew(VBoxContainer); + add_child(main_vb); + + HBoxContainer *main_row = memnew(HBoxContainer); + main_row->set_alignment(BoxContainer::ALIGNMENT_CENTER); + main_row->add_theme_constant_override("separation", grid_separation); + main_vb->add_child(main_row); + + _add_row_button(main_row, SIZE_SHRINK_BEGIN, TTR("Shrink Begin")); + _add_row_button(main_row, SIZE_SHRINK_CENTER, TTR("Shrink Center")); + _add_row_button(main_row, SIZE_SHRINK_END, TTR("Shrink End")); + _add_separator(main_row, memnew(VSeparator)); + _add_row_button(main_row, SIZE_FILL, TTR("Fill")); + + expand_button = memnew(CheckBox); + expand_button->set_flat(true); + expand_button->set_text(TTR("Align with Expand")); + expand_button->set_tooltip(TTR("Enable to also set the Expand flag.\nDisable to only set Shrink/Fill flags.")); + main_vb->add_child(expand_button); +} + +// Toolbar. + +void ControlEditorToolbar::_anchors_preset_selected(int p_preset) { + LayoutPreset preset = (LayoutPreset)p_preset; List<Node *> selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Anchors and Offsets")); + undo_redo->create_action(TTR("Change Anchors, Offsets, Grow Direction")); for (Node *E : selection) { Control *control = Object::cast_to<Control>(E); if (control) { - undo_redo->add_do_method(control, "set_anchors_preset", p_preset); - switch (p_preset) { - case PRESET_TOP_LEFT: - case PRESET_TOP_RIGHT: - case PRESET_BOTTOM_LEFT: - case PRESET_BOTTOM_RIGHT: - case PRESET_CENTER_LEFT: - case PRESET_CENTER_TOP: - case PRESET_CENTER_RIGHT: - case PRESET_CENTER_BOTTOM: - case PRESET_CENTER: - undo_redo->add_do_method(control, "set_offsets_preset", p_preset, Control::PRESET_MODE_KEEP_SIZE); - break; - case PRESET_LEFT_WIDE: - case PRESET_TOP_WIDE: - case PRESET_RIGHT_WIDE: - case PRESET_BOTTOM_WIDE: - case PRESET_VCENTER_WIDE: - case PRESET_HCENTER_WIDE: - case PRESET_FULL_RECT: - undo_redo->add_do_method(control, "set_offsets_preset", p_preset, Control::PRESET_MODE_MINSIZE); - break; - } + undo_redo->add_do_property(control, "anchors_preset", preset); undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); } } @@ -489,10 +735,10 @@ void ControlEditorToolbar::_set_anchors_and_offsets_preset(Control::LayoutPreset anchor_mode_button->set_pressed(anchors_mode); } -void ControlEditorToolbar::_set_anchors_and_offsets_to_keep_ratio() { +void ControlEditorToolbar::_anchors_to_current_ratio() { List<Node *> selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Anchors and Offsets")); + undo_redo->create_action(TTR("Change Anchors, Offsets (Keep Ratio)")); for (Node *E : selection) { Control *control = Object::cast_to<Control>(E); @@ -521,44 +767,41 @@ void ControlEditorToolbar::_set_anchors_and_offsets_to_keep_ratio() { undo_redo->commit_action(); } -void ControlEditorToolbar::_set_anchors_preset(Control::LayoutPreset p_preset) { - List<Node *> selection = editor_selection->get_selected_node_list(); +void ControlEditorToolbar::_anchor_mode_toggled(bool p_status) { + List<Control *> selection = _get_edited_controls(); + for (Control *E : selection) { + if (Object::cast_to<Container>(E->get_parent())) { + continue; + } - undo_redo->create_action(TTR("Change Anchors")); - for (Node *E : selection) { - Control *control = Object::cast_to<Control>(E); - if (control) { - undo_redo->add_do_method(control, "set_anchors_preset", p_preset); - undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); + if (p_status) { + E->set_meta("_edit_use_anchors_", true); + } else { + E->remove_meta("_edit_use_anchors_"); } } - undo_redo->commit_action(); + anchors_mode = p_status; + CanvasItemEditor::get_singleton()->update_viewport(); } -void ControlEditorToolbar::_set_container_h_preset(Control::SizeFlags p_preset) { +void ControlEditorToolbar::_container_flags_selected(int p_flags, bool p_vertical) { List<Node *> selection = editor_selection->get_selected_node_list(); - undo_redo->create_action(TTR("Change Horizontal Size Flags")); - for (Node *E : selection) { - Control *control = Object::cast_to<Control>(E); - if (control) { - undo_redo->add_do_method(control, "set_h_size_flags", p_preset); - undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); - } + if (p_vertical) { + undo_redo->create_action(TTR("Change Vertical Size Flags")); + } else { + undo_redo->create_action(TTR("Change Horizontal Size Flags")); } - undo_redo->commit_action(); -} - -void ControlEditorToolbar::_set_container_v_preset(Control::SizeFlags p_preset) { - List<Node *> selection = editor_selection->get_selected_node_list(); - - undo_redo->create_action(TTR("Change Horizontal Size Flags")); for (Node *E : selection) { Control *control = Object::cast_to<Control>(E); if (control) { - undo_redo->add_do_method(control, "set_v_size_flags", p_preset); + if (p_vertical) { + undo_redo->add_do_method(control, "set_v_size_flags", p_flags); + } else { + undo_redo->add_do_method(control, "set_h_size_flags", p_flags); + } undo_redo->add_undo_method(control, "_edit_set_state", control->_edit_get_state()); } } @@ -594,400 +837,205 @@ Vector2 ControlEditorToolbar::_position_to_anchor(const Control *p_control, Vect return output; } -void ControlEditorToolbar::_button_toggle_anchor_mode(bool p_status) { - List<Control *> selection = _get_edited_controls(false, false); - for (Control *E : selection) { - if (Object::cast_to<Container>(E->get_parent())) { - continue; - } - - if (p_status) { - E->set_meta("_edit_use_anchors_", true); - } else { - E->remove_meta("_edit_use_anchors_"); - } - } - - anchors_mode = p_status; - CanvasItemEditor::get_singleton()->update_viewport(); -} - bool ControlEditorToolbar::_is_node_locked(const Node *p_node) { return p_node->get_meta("_edit_lock_", false); } -List<Control *> ControlEditorToolbar::_get_edited_controls(bool retrieve_locked, bool remove_controls_if_parent_in_selection) { +List<Control *> ControlEditorToolbar::_get_edited_controls() { List<Control *> selection; for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { Control *control = Object::cast_to<Control>(E.key); - if (control && control->is_visible_in_tree() && control->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(control))) { + if (control && control->is_visible_in_tree() && control->get_viewport() == EditorNode::get_singleton()->get_scene_root() && !_is_node_locked(control)) { selection.push_back(control); } } - if (remove_controls_if_parent_in_selection) { - List<Control *> filtered_selection; - for (Control *E : selection) { - if (!selection.find(E->get_parent())) { - filtered_selection.push_back(E); - } - } - return filtered_selection; - } - return selection; } -void ControlEditorToolbar::_popup_callback(int p_op) { - switch (p_op) { - case ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT: { - _set_anchors_and_offsets_preset(PRESET_TOP_LEFT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT: { - _set_anchors_and_offsets_preset(PRESET_TOP_RIGHT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT: { - _set_anchors_and_offsets_preset(PRESET_BOTTOM_LEFT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT: { - _set_anchors_and_offsets_preset(PRESET_BOTTOM_RIGHT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT: { - _set_anchors_and_offsets_preset(PRESET_CENTER_LEFT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT: { - _set_anchors_and_offsets_preset(PRESET_CENTER_RIGHT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP: { - _set_anchors_and_offsets_preset(PRESET_CENTER_TOP); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM: { - _set_anchors_and_offsets_preset(PRESET_CENTER_BOTTOM); - } break; - case ANCHORS_AND_OFFSETS_PRESET_CENTER: { - _set_anchors_and_offsets_preset(PRESET_CENTER); - } break; - case ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE: { - _set_anchors_and_offsets_preset(PRESET_TOP_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE: { - _set_anchors_and_offsets_preset(PRESET_LEFT_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE: { - _set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE: { - _set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE: { - _set_anchors_and_offsets_preset(PRESET_VCENTER_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE: { - _set_anchors_and_offsets_preset(PRESET_HCENTER_WIDE); - } break; - case ANCHORS_AND_OFFSETS_PRESET_FULL_RECT: { - _set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); - } break; - case ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO: { - _set_anchors_and_offsets_to_keep_ratio(); - } break; - - case ANCHORS_PRESET_TOP_LEFT: { - _set_anchors_preset(PRESET_TOP_LEFT); - } break; - case ANCHORS_PRESET_TOP_RIGHT: { - _set_anchors_preset(PRESET_TOP_RIGHT); - } break; - case ANCHORS_PRESET_BOTTOM_LEFT: { - _set_anchors_preset(PRESET_BOTTOM_LEFT); - } break; - case ANCHORS_PRESET_BOTTOM_RIGHT: { - _set_anchors_preset(PRESET_BOTTOM_RIGHT); - } break; - case ANCHORS_PRESET_CENTER_LEFT: { - _set_anchors_preset(PRESET_CENTER_LEFT); - } break; - case ANCHORS_PRESET_CENTER_RIGHT: { - _set_anchors_preset(PRESET_CENTER_RIGHT); - } break; - case ANCHORS_PRESET_CENTER_TOP: { - _set_anchors_preset(PRESET_CENTER_TOP); - } break; - case ANCHORS_PRESET_CENTER_BOTTOM: { - _set_anchors_preset(PRESET_CENTER_BOTTOM); - } break; - case ANCHORS_PRESET_CENTER: { - _set_anchors_preset(PRESET_CENTER); - } break; - case ANCHORS_PRESET_TOP_WIDE: { - _set_anchors_preset(PRESET_TOP_WIDE); - } break; - case ANCHORS_PRESET_LEFT_WIDE: { - _set_anchors_preset(PRESET_LEFT_WIDE); - } break; - case ANCHORS_PRESET_RIGHT_WIDE: { - _set_anchors_preset(PRESET_RIGHT_WIDE); - } break; - case ANCHORS_PRESET_BOTTOM_WIDE: { - _set_anchors_preset(PRESET_BOTTOM_WIDE); - } break; - case ANCHORS_PRESET_VCENTER_WIDE: { - _set_anchors_preset(PRESET_VCENTER_WIDE); - } break; - case ANCHORS_PRESET_HCENTER_WIDE: { - _set_anchors_preset(PRESET_HCENTER_WIDE); - } break; - case ANCHORS_PRESET_FULL_RECT: { - _set_anchors_preset(Control::PRESET_FULL_RECT); - } break; - - case CONTAINERS_H_PRESET_FILL: { - _set_container_h_preset(Control::SIZE_FILL); - } break; - case CONTAINERS_H_PRESET_FILL_EXPAND: { - _set_container_h_preset(Control::SIZE_EXPAND_FILL); - } break; - case CONTAINERS_H_PRESET_SHRINK_BEGIN: { - _set_container_h_preset(Control::SIZE_SHRINK_BEGIN); - } break; - case CONTAINERS_H_PRESET_SHRINK_CENTER: { - _set_container_h_preset(Control::SIZE_SHRINK_CENTER); - } break; - case CONTAINERS_H_PRESET_SHRINK_END: { - _set_container_h_preset(Control::SIZE_SHRINK_END); - } break; - - case CONTAINERS_V_PRESET_FILL: { - _set_container_v_preset(Control::SIZE_FILL); - } break; - case CONTAINERS_V_PRESET_FILL_EXPAND: { - _set_container_v_preset(Control::SIZE_EXPAND_FILL); - } break; - case CONTAINERS_V_PRESET_SHRINK_BEGIN: { - _set_container_v_preset(Control::SIZE_SHRINK_BEGIN); - } break; - case CONTAINERS_V_PRESET_SHRINK_CENTER: { - _set_container_v_preset(Control::SIZE_SHRINK_CENTER); - } break; - case CONTAINERS_V_PRESET_SHRINK_END: { - _set_container_v_preset(Control::SIZE_SHRINK_END); - } break; - } -} - void ControlEditorToolbar::_selection_changed() { - // Update the anchors_mode. - int nb_controls = 0; - int nb_valid_controls = 0; - int nb_anchors_mode = 0; + // Update toolbar visibility. + bool has_controls = false; + bool has_control_parents = false; + bool has_container_parents = false; + + // Also update which size flags can be configured for the selected nodes. + Vector<SizeFlags> allowed_h_flags = { + SIZE_SHRINK_BEGIN, + SIZE_SHRINK_CENTER, + SIZE_SHRINK_END, + SIZE_FILL, + SIZE_EXPAND, + }; + Vector<SizeFlags> allowed_v_flags = { + SIZE_SHRINK_BEGIN, + SIZE_SHRINK_CENTER, + SIZE_SHRINK_END, + SIZE_FILL, + SIZE_EXPAND, + }; - List<Node *> selection = editor_selection->get_selected_node_list(); - for (Node *E : selection) { - Control *control = Object::cast_to<Control>(E); + for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { + Control *control = Object::cast_to<Control>(E.key); if (!control) { continue; } + has_controls = true; - nb_controls++; + if (Object::cast_to<Control>(control->get_parent())) { + has_control_parents = true; + } if (Object::cast_to<Container>(control->get_parent())) { - continue; + has_container_parents = true; + + Container *parent_container = Object::cast_to<Container>(control->get_parent()); + + Vector<int> container_h_flags = parent_container->get_allowed_size_flags_horizontal(); + Vector<SizeFlags> tmp_flags = allowed_h_flags.duplicate(); + for (int i = 0; i < allowed_h_flags.size(); i++) { + if (!container_h_flags.has((int)allowed_h_flags[i])) { + tmp_flags.erase(allowed_h_flags[i]); + } + } + allowed_h_flags = tmp_flags; + + Vector<int> container_v_flags = parent_container->get_allowed_size_flags_vertical(); + tmp_flags = allowed_v_flags.duplicate(); + for (int i = 0; i < allowed_v_flags.size(); i++) { + if (!container_v_flags.has((int)allowed_v_flags[i])) { + tmp_flags.erase(allowed_v_flags[i]); + } + } + allowed_v_flags = tmp_flags; } + } + + // Set general toolbar visibility. + set_visible(has_controls); + + // Set anchor tools visibility. + if (has_controls && (!has_control_parents || !has_container_parents)) { + anchors_button->set_visible(true); + anchor_mode_button->set_visible(true); + + // Update anchor mode. + int nb_valid_controls = 0; + int nb_anchors_mode = 0; - nb_valid_controls++; - if (control->get_meta("_edit_use_anchors_", false)) { - nb_anchors_mode++; + List<Node *> selection = editor_selection->get_selected_node_list(); + for (Node *E : selection) { + Control *control = Object::cast_to<Control>(E); + if (!control) { + continue; + } + if (Object::cast_to<Container>(control->get_parent())) { + continue; + } + + nb_valid_controls++; + if (control->get_meta("_edit_use_anchors_", false)) { + nb_anchors_mode++; + } } + + anchors_mode = (nb_valid_controls == nb_anchors_mode); + anchor_mode_button->set_pressed(anchors_mode); + } else { + anchors_button->set_visible(false); + anchor_mode_button->set_visible(false); + anchor_mode_button->set_pressed(false); } - anchors_mode = (nb_valid_controls == nb_anchors_mode); - anchor_mode_button->set_pressed(anchors_mode); + // Set container tools visibility. + if (has_controls && (!has_control_parents || has_container_parents)) { + containers_button->set_visible(true); - if (nb_controls > 0) { - set_physics_process(true); + // Update allowed size flags. + if (has_container_parents) { + container_h_picker->set_allowed_flags(allowed_h_flags); + container_v_picker->set_allowed_flags(allowed_v_flags); + } else { + Vector<SizeFlags> allowed_all_flags = { + SIZE_SHRINK_BEGIN, + SIZE_SHRINK_CENTER, + SIZE_SHRINK_END, + SIZE_FILL, + SIZE_EXPAND, + }; + + container_h_picker->set_allowed_flags(allowed_all_flags); + container_v_picker->set_allowed_flags(allowed_all_flags); + } } else { - set_physics_process(false); - set_visible(false); + containers_button->set_visible(false); } } void ControlEditorToolbar::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: - case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - anchor_presets_menu->set_icon(get_theme_icon(SNAME("ControlLayout"), SNAME("EditorIcons"))); - - PopupMenu *p = anchor_presets_menu->get_popup(); - p->clear(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignTopLeft"), SNAME("EditorIcons")), TTR("Top Left"), ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignTopRight"), SNAME("EditorIcons")), TTR("Top Right"), ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomRight"), SNAME("EditorIcons")), TTR("Bottom Right"), ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomLeft"), SNAME("EditorIcons")), TTR("Bottom Left"), ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT); - p->add_separator(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons")), TTR("Center Left"), ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons")), TTR("Center Top"), ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons")), TTR("Center Right"), ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons")), TTR("Center Bottom"), ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Center"), ANCHORS_AND_OFFSETS_PRESET_CENTER); - p->add_separator(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignLeftWide"), SNAME("EditorIcons")), TTR("Left Wide"), ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignTopWide"), SNAME("EditorIcons")), TTR("Top Wide"), ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignRightWide"), SNAME("EditorIcons")), TTR("Right Wide"), ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomWide"), SNAME("EditorIcons")), TTR("Bottom Wide"), ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("VCenter Wide"), ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("HCenter Wide"), ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE); - p->add_separator(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignFullRect"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_AND_OFFSETS_PRESET_FULL_RECT); - p->add_icon_item(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons")), TTR("Keep Current Ratio"), ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO); - p->set_item_tooltip(19, TTR("Adjust anchors and offsets to match the current rect size.")); - - p->add_separator(); - p->add_submenu_item(TTR("Anchors only"), "Anchors"); - p->set_item_icon(21, get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons"))); - - anchors_popup->clear(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignTopLeft"), SNAME("EditorIcons")), TTR("Top Left"), ANCHORS_PRESET_TOP_LEFT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignTopRight"), SNAME("EditorIcons")), TTR("Top Right"), ANCHORS_PRESET_TOP_RIGHT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomRight"), SNAME("EditorIcons")), TTR("Bottom Right"), ANCHORS_PRESET_BOTTOM_RIGHT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomLeft"), SNAME("EditorIcons")), TTR("Bottom Left"), ANCHORS_PRESET_BOTTOM_LEFT); - anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons")), TTR("Center Left"), ANCHORS_PRESET_CENTER_LEFT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons")), TTR("Center Top"), ANCHORS_PRESET_CENTER_TOP); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons")), TTR("Center Right"), ANCHORS_PRESET_CENTER_RIGHT); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons")), TTR("Center Bottom"), ANCHORS_PRESET_CENTER_BOTTOM); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Center"), ANCHORS_PRESET_CENTER); - anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignLeftWide"), SNAME("EditorIcons")), TTR("Left Wide"), ANCHORS_PRESET_LEFT_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignTopWide"), SNAME("EditorIcons")), TTR("Top Wide"), ANCHORS_PRESET_TOP_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignRightWide"), SNAME("EditorIcons")), TTR("Right Wide"), ANCHORS_PRESET_RIGHT_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignBottomWide"), SNAME("EditorIcons")), TTR("Bottom Wide"), ANCHORS_PRESET_BOTTOM_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("VCenter Wide"), ANCHORS_PRESET_VCENTER_WIDE); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("HCenter Wide"), ANCHORS_PRESET_HCENTER_WIDE); - anchors_popup->add_separator(); - anchors_popup->add_icon_item(get_theme_icon(SNAME("ControlAlignFullRect"), SNAME("EditorIcons")), TTR("Full Rect"), ANCHORS_PRESET_FULL_RECT); - + case NOTIFICATION_THEME_CHANGED: { + anchors_button->set_icon(get_theme_icon(SNAME("ControlLayout"), SNAME("EditorIcons"))); anchor_mode_button->set_icon(get_theme_icon(SNAME("Anchor"), SNAME("EditorIcons"))); - - container_h_presets_menu->set_icon(get_theme_icon(SNAME("Container"), SNAME("EditorIcons"))); - container_v_presets_menu->set_icon(get_theme_icon(SNAME("Container"), SNAME("EditorIcons"))); - - p = container_h_presets_menu->get_popup(); - p->clear(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("Fill"), CONTAINERS_H_PRESET_FILL); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignHCenterWide"), SNAME("EditorIcons")), TTR("Fill & Expand"), CONTAINERS_H_PRESET_FILL_EXPAND); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterLeft"), SNAME("EditorIcons")), TTR("Shrink Begin"), CONTAINERS_H_PRESET_SHRINK_BEGIN); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Shrink Center"), CONTAINERS_H_PRESET_SHRINK_CENTER); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterRight"), SNAME("EditorIcons")), TTR("Shrink End"), CONTAINERS_H_PRESET_SHRINK_END); - - p = container_v_presets_menu->get_popup(); - p->clear(); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("Fill"), CONTAINERS_V_PRESET_FILL); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignVCenterWide"), SNAME("EditorIcons")), TTR("Fill & Expand"), CONTAINERS_V_PRESET_FILL_EXPAND); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterTop"), SNAME("EditorIcons")), TTR("Shrink Begin"), CONTAINERS_V_PRESET_SHRINK_BEGIN); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenter"), SNAME("EditorIcons")), TTR("Shrink Center"), CONTAINERS_V_PRESET_SHRINK_CENTER); - p->add_icon_item(get_theme_icon(SNAME("ControlAlignCenterBottom"), SNAME("EditorIcons")), TTR("Shrink End"), CONTAINERS_V_PRESET_SHRINK_END); - } break; - - case NOTIFICATION_PHYSICS_PROCESS: { - bool has_control_parents = false; - bool has_container_parents = false; - - // Update the viewport if the canvas_item changes - List<Control *> selection = _get_edited_controls(true); - for (Control *control : selection) { - if (Object::cast_to<Control>(control->get_parent())) { - has_control_parents = true; - } - if (Object::cast_to<Container>(control->get_parent())) { - has_container_parents = true; - } - } - - // Show / Hide the control layout buttons. - if (selection.size() > 0) { - set_visible(true); - - // Toggle anchor and container layout buttons depending on parents of the selected nodes. - // - If there are no control parents, enable everything. - // - If there are container parents, then enable only container buttons. - // - If there are NO container parents, then enable only anchor buttons. - bool enable_anchors = false; - bool enable_containers = false; - if (!has_control_parents) { - enable_anchors = true; - enable_containers = true; - } else if (has_container_parents) { - enable_containers = true; - } else { - enable_anchors = true; - } - - if (enable_anchors) { - anchor_presets_menu->set_visible(true); - anchor_mode_button->set_visible(true); - } else { - anchor_presets_menu->set_visible(false); - anchor_mode_button->set_visible(false); - } - - if (enable_containers) { - container_h_presets_menu->set_visible(true); - container_v_presets_menu->set_visible(true); - } else { - container_h_presets_menu->set_visible(false); - container_v_presets_menu->set_visible(false); - } - } else { - set_visible(false); - } + containers_button->set_icon(get_theme_icon(SNAME("ContainerLayout"), SNAME("EditorIcons"))); } break; } } ControlEditorToolbar::ControlEditorToolbar() { - anchor_presets_menu = memnew(MenuButton); - anchor_presets_menu->set_shortcut_context(this); - anchor_presets_menu->set_text(TTR("Anchors")); - anchor_presets_menu->set_tooltip(TTR("Presets for the anchor and offset values of a Control node.")); - add_child(anchor_presets_menu); - anchor_presets_menu->set_switch_on_hover(true); + add_child(memnew(VSeparator)); - PopupMenu *p = anchor_presets_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); + // Anchor and offset tools. + anchors_button = memnew(ControlEditorPopupButton); + anchors_button->set_tooltip(TTR("Presets for the anchor and offset values of a Control node.")); + add_child(anchors_button); - anchors_popup = memnew(PopupMenu); - p->add_child(anchors_popup); - anchors_popup->set_name("Anchors"); - anchors_popup->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); + Label *anchors_label = memnew(Label); + anchors_label->set_text(TTR("Anchor preset")); + anchors_button->get_popup_hbox()->add_child(anchors_label); + AnchorPresetPicker *anchors_picker = memnew(AnchorPresetPicker); + anchors_picker->set_h_size_flags(SIZE_SHRINK_CENTER); + anchors_button->get_popup_hbox()->add_child(anchors_picker); + anchors_picker->connect("anchors_preset_selected", callable_mp(this, &ControlEditorToolbar::_anchors_preset_selected)); + + anchors_button->get_popup_hbox()->add_child(memnew(HSeparator)); + + Button *keep_ratio_button = memnew(Button); + keep_ratio_button->set_text_alignment(HORIZONTAL_ALIGNMENT_LEFT); + keep_ratio_button->set_text(TTR("Set to Current Ratio")); + keep_ratio_button->set_tooltip(TTR("Adjust anchors and offsets to match the current rect size.")); + anchors_button->get_popup_hbox()->add_child(keep_ratio_button); + keep_ratio_button->connect("pressed", callable_mp(this, &ControlEditorToolbar::_anchors_to_current_ratio)); anchor_mode_button = memnew(Button); anchor_mode_button->set_flat(true); anchor_mode_button->set_toggle_mode(true); anchor_mode_button->set_tooltip(TTR("When active, moving Control nodes changes their anchors instead of their offsets.")); add_child(anchor_mode_button); - anchor_mode_button->connect("toggled", callable_mp(this, &ControlEditorToolbar::_button_toggle_anchor_mode)); - - add_child(memnew(VSeparator)); - - container_h_presets_menu = memnew(MenuButton); - container_h_presets_menu->set_shortcut_context(this); - container_h_presets_menu->set_text(TTR("Horizontal")); - container_h_presets_menu->set_tooltip(TTR("Horizontal sizing setting for children of a Container node.")); - add_child(container_h_presets_menu); - container_h_presets_menu->set_switch_on_hover(true); - - p = container_h_presets_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); - - container_v_presets_menu = memnew(MenuButton); - container_v_presets_menu->set_shortcut_context(this); - container_v_presets_menu->set_text(TTR("Vertical")); - container_v_presets_menu->set_tooltip(TTR("Vertical sizing setting for children of a Container node.")); - add_child(container_v_presets_menu); - container_v_presets_menu->set_switch_on_hover(true); - - p = container_v_presets_menu->get_popup(); - p->connect("id_pressed", callable_mp(this, &ControlEditorToolbar::_popup_callback)); - + anchor_mode_button->connect("toggled", callable_mp(this, &ControlEditorToolbar::_anchor_mode_toggled)); + + // Container tools. + containers_button = memnew(ControlEditorPopupButton); + containers_button->set_tooltip(TTR("Sizing settings for children of a Container node.")); + add_child(containers_button); + + Label *container_h_label = memnew(Label); + container_h_label->set_text(TTR("Horizontal alignment")); + containers_button->get_popup_hbox()->add_child(container_h_label); + container_h_picker = memnew(SizeFlagPresetPicker(false)); + containers_button->get_popup_hbox()->add_child(container_h_picker); + container_h_picker->connect("size_flags_selected", callable_mp(this, &ControlEditorToolbar::_container_flags_selected).bind(false)); + + containers_button->get_popup_hbox()->add_child(memnew(HSeparator)); + + Label *container_v_label = memnew(Label); + container_v_label->set_text(TTR("Vertical alignment")); + containers_button->get_popup_hbox()->add_child(container_v_label); + container_v_picker = memnew(SizeFlagPresetPicker(true)); + containers_button->get_popup_hbox()->add_child(container_v_picker); + container_v_picker->connect("size_flags_selected", callable_mp(this, &ControlEditorToolbar::_container_flags_selected).bind(true)); + + // Editor connections. undo_redo = EditorNode::get_singleton()->get_undo_redo(); editor_selection = EditorNode::get_singleton()->get_editor_selection(); editor_selection->add_editor_plugin(this); @@ -998,6 +1046,8 @@ ControlEditorToolbar::ControlEditorToolbar() { ControlEditorToolbar *ControlEditorToolbar::singleton = nullptr; +// Editor plugin. + ControlEditorPlugin::ControlEditorPlugin() { toolbar = memnew(ControlEditorToolbar); toolbar->hide(); diff --git a/editor/plugins/control_editor_plugin.h b/editor/plugins/control_editor_plugin.h index 11389bc095..f1b9190a0b 100644 --- a/editor/plugins/control_editor_plugin.h +++ b/editor/plugins/control_editor_plugin.h @@ -33,14 +33,18 @@ #include "editor/editor_plugin.h" #include "scene/gui/box_container.h" +#include "scene/gui/button.h" #include "scene/gui/check_box.h" #include "scene/gui/control.h" #include "scene/gui/label.h" #include "scene/gui/margin_container.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" +#include "scene/gui/popup.h" +#include "scene/gui/separator.h" #include "scene/gui/texture_rect.h" +// Inspector controls. class ControlPositioningWarning : public MarginContainer { GDCLASS(ControlPositioningWarning, MarginContainer); @@ -125,102 +129,101 @@ public: virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide = false) override; }; +// Toolbar controls. +class ControlEditorPopupButton : public Button { + GDCLASS(ControlEditorPopupButton, Button); + + Ref<Texture2D> arrow_icon; + + PopupPanel *popup_panel = nullptr; + VBoxContainer *popup_vbox = nullptr; + + void _popup_visibility_changed(bool p_visible); + +protected: + void _notification(int p_what); + +public: + virtual Size2 get_minimum_size() const override; + virtual void toggled(bool p_pressed) override; + + VBoxContainer *get_popup_hbox() const { return popup_vbox; } + + ControlEditorPopupButton(); +}; + +class ControlEditorPresetPicker : public MarginContainer { + GDCLASS(ControlEditorPresetPicker, MarginContainer); + + virtual void _preset_button_pressed(const int p_preset) {} + +protected: + static constexpr int grid_separation = 0; + HashMap<int, Button *> preset_buttons; + + void _add_row_button(HBoxContainer *p_row, const int p_preset, const String &p_name); + void _add_separator(BoxContainer *p_box, Separator *p_separator); + +public: + ControlEditorPresetPicker() {} +}; + +class AnchorPresetPicker : public ControlEditorPresetPicker { + GDCLASS(AnchorPresetPicker, ControlEditorPresetPicker); + + virtual void _preset_button_pressed(const int p_preset) override; + +protected: + void _notification(int p_notification); + static void _bind_methods(); + +public: + AnchorPresetPicker(); +}; + +class SizeFlagPresetPicker : public ControlEditorPresetPicker { + GDCLASS(SizeFlagPresetPicker, ControlEditorPresetPicker); + + CheckBox *expand_button; + + bool vertical = false; + + virtual void _preset_button_pressed(const int p_preset) override; + +protected: + void _notification(int p_notification); + static void _bind_methods(); + +public: + void set_allowed_flags(Vector<SizeFlags> &p_flags); + + SizeFlagPresetPicker(bool p_vertical); +}; + class ControlEditorToolbar : public HBoxContainer { GDCLASS(ControlEditorToolbar, HBoxContainer); UndoRedo *undo_redo = nullptr; EditorSelection *editor_selection = nullptr; - enum MenuOption { - ANCHORS_AND_OFFSETS_PRESET_TOP_LEFT, - ANCHORS_AND_OFFSETS_PRESET_TOP_RIGHT, - ANCHORS_AND_OFFSETS_PRESET_BOTTOM_LEFT, - ANCHORS_AND_OFFSETS_PRESET_BOTTOM_RIGHT, - ANCHORS_AND_OFFSETS_PRESET_CENTER_LEFT, - ANCHORS_AND_OFFSETS_PRESET_CENTER_RIGHT, - ANCHORS_AND_OFFSETS_PRESET_CENTER_TOP, - ANCHORS_AND_OFFSETS_PRESET_CENTER_BOTTOM, - ANCHORS_AND_OFFSETS_PRESET_CENTER, - ANCHORS_AND_OFFSETS_PRESET_TOP_WIDE, - ANCHORS_AND_OFFSETS_PRESET_LEFT_WIDE, - ANCHORS_AND_OFFSETS_PRESET_RIGHT_WIDE, - ANCHORS_AND_OFFSETS_PRESET_BOTTOM_WIDE, - ANCHORS_AND_OFFSETS_PRESET_VCENTER_WIDE, - ANCHORS_AND_OFFSETS_PRESET_HCENTER_WIDE, - ANCHORS_AND_OFFSETS_PRESET_FULL_RECT, - - ANCHORS_AND_OFFSETS_PRESET_KEEP_RATIO, - - ANCHORS_PRESET_TOP_LEFT, - ANCHORS_PRESET_TOP_RIGHT, - ANCHORS_PRESET_BOTTOM_LEFT, - ANCHORS_PRESET_BOTTOM_RIGHT, - ANCHORS_PRESET_CENTER_LEFT, - ANCHORS_PRESET_CENTER_RIGHT, - ANCHORS_PRESET_CENTER_TOP, - ANCHORS_PRESET_CENTER_BOTTOM, - ANCHORS_PRESET_CENTER, - ANCHORS_PRESET_TOP_WIDE, - ANCHORS_PRESET_LEFT_WIDE, - ANCHORS_PRESET_RIGHT_WIDE, - ANCHORS_PRESET_BOTTOM_WIDE, - ANCHORS_PRESET_VCENTER_WIDE, - ANCHORS_PRESET_HCENTER_WIDE, - ANCHORS_PRESET_FULL_RECT, - - // Offsets Presets are not currently in use. - OFFSETS_PRESET_TOP_LEFT, - OFFSETS_PRESET_TOP_RIGHT, - OFFSETS_PRESET_BOTTOM_LEFT, - OFFSETS_PRESET_BOTTOM_RIGHT, - OFFSETS_PRESET_CENTER_LEFT, - OFFSETS_PRESET_CENTER_RIGHT, - OFFSETS_PRESET_CENTER_TOP, - OFFSETS_PRESET_CENTER_BOTTOM, - OFFSETS_PRESET_CENTER, - OFFSETS_PRESET_TOP_WIDE, - OFFSETS_PRESET_LEFT_WIDE, - OFFSETS_PRESET_RIGHT_WIDE, - OFFSETS_PRESET_BOTTOM_WIDE, - OFFSETS_PRESET_VCENTER_WIDE, - OFFSETS_PRESET_HCENTER_WIDE, - OFFSETS_PRESET_FULL_RECT, - - CONTAINERS_H_PRESET_FILL, - CONTAINERS_H_PRESET_FILL_EXPAND, - CONTAINERS_H_PRESET_SHRINK_BEGIN, - CONTAINERS_H_PRESET_SHRINK_CENTER, - CONTAINERS_H_PRESET_SHRINK_END, - CONTAINERS_V_PRESET_FILL, - CONTAINERS_V_PRESET_FILL_EXPAND, - CONTAINERS_V_PRESET_SHRINK_BEGIN, - CONTAINERS_V_PRESET_SHRINK_CENTER, - CONTAINERS_V_PRESET_SHRINK_END, - }; - - MenuButton *anchor_presets_menu = nullptr; - PopupMenu *anchors_popup = nullptr; - MenuButton *container_h_presets_menu = nullptr; - MenuButton *container_v_presets_menu = nullptr; - + ControlEditorPopupButton *anchors_button = nullptr; + ControlEditorPopupButton *containers_button = nullptr; Button *anchor_mode_button = nullptr; + SizeFlagPresetPicker *container_h_picker = nullptr; + SizeFlagPresetPicker *container_v_picker = nullptr; + bool anchors_mode = false; - void _set_anchors_preset(Control::LayoutPreset p_preset); - void _set_anchors_and_offsets_preset(Control::LayoutPreset p_preset); - void _set_anchors_and_offsets_to_keep_ratio(); - void _set_container_h_preset(Control::SizeFlags p_preset); - void _set_container_v_preset(Control::SizeFlags p_preset); + void _anchors_preset_selected(int p_preset); + void _anchors_to_current_ratio(); + void _anchor_mode_toggled(bool p_status); + void _container_flags_selected(int p_flags, bool p_vertical); Vector2 _anchor_to_position(const Control *p_control, Vector2 anchor); Vector2 _position_to_anchor(const Control *p_control, Vector2 position); - - void _button_toggle_anchor_mode(bool p_status); - bool _is_node_locked(const Node *p_node); - List<Control *> _get_edited_controls(bool retrieve_locked = false, bool remove_controls_if_parent_in_selection = true); - void _popup_callback(int p_op); + List<Control *> _get_edited_controls(); void _selection_changed(); protected: @@ -236,6 +239,7 @@ public: ControlEditorToolbar(); }; +// Editor plugin. class ControlEditorPlugin : public EditorPlugin { GDCLASS(ControlEditorPlugin, EditorPlugin); diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp index c572b5b7fe..40e7dfead2 100644 --- a/editor/plugins/debugger_editor_plugin.cpp +++ b/editor/plugins/debugger_editor_plugin.cpp @@ -40,7 +40,7 @@ #include "editor/plugins/script_editor_plugin.h" #include "scene/gui/menu_button.h" -DebuggerEditorPlugin::DebuggerEditorPlugin(MenuButton *p_debug_menu) { +DebuggerEditorPlugin::DebuggerEditorPlugin(PopupMenu *p_debug_menu) { EditorDebuggerServer::initialize(); ED_SHORTCUT("debugger/step_into", TTR("Step Into"), Key::F11); @@ -61,30 +61,29 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(MenuButton *p_debug_menu) { // Main editor debug menu. debug_menu = p_debug_menu; - PopupMenu *p = debug_menu->get_popup(); - p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("editor/deploy_with_remote_debug", TTR("Deploy with Remote Debug")), RUN_DEPLOY_REMOTE_DEBUG); - p->set_item_tooltip(-1, + debug_menu->set_hide_on_checkable_item_selection(false); + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/deploy_with_remote_debug", TTR("Deploy with Remote Debug")), RUN_DEPLOY_REMOTE_DEBUG); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, using one-click deploy will make the executable attempt to connect to this computer's IP so the running project can be debugged.\nThis option is intended to be used for remote debugging (typically with a mobile device).\nYou don't need to enable it to use the GDScript debugger locally.")); - p->add_check_shortcut(ED_SHORTCUT("editor/small_deploy_with_network_fs", TTR("Small Deploy with Network Filesystem")), RUN_FILE_SERVER); - p->set_item_tooltip(-1, + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/small_deploy_with_network_fs", TTR("Small Deploy with Network Filesystem")), RUN_FILE_SERVER); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, using one-click deploy for Android will only export an executable without the project data.\nThe filesystem will be provided from the project by the editor over the network.\nOn Android, deploying will use the USB cable for faster performance. This option speeds up testing for projects with large assets.")); - p->add_separator(); - p->add_check_shortcut(ED_SHORTCUT("editor/visible_collision_shapes", TTR("Visible Collision Shapes")), RUN_DEBUG_COLLISONS); - p->set_item_tooltip(-1, + debug_menu->add_separator(); + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_collision_shapes", TTR("Visible Collision Shapes")), RUN_DEBUG_COLLISONS); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, collision shapes and raycast nodes (for 2D and 3D) will be visible in the running project.")); - p->add_check_shortcut(ED_SHORTCUT("editor/visible_paths", TTR("Visible Paths")), RUN_DEBUG_PATHS); - p->set_item_tooltip(-1, + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_paths", TTR("Visible Paths")), RUN_DEBUG_PATHS); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, curve resources used by path nodes will be visible in the running project.")); - p->add_check_shortcut(ED_SHORTCUT("editor/visible_navigation", TTR("Visible Navigation")), RUN_DEBUG_NAVIGATION); - p->set_item_tooltip(-1, + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/visible_navigation", TTR("Visible Navigation")), RUN_DEBUG_NAVIGATION); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, navigation meshes and polygons will be visible in the running project.")); - p->add_separator(); - p->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Synchronize Scene Changes")), RUN_LIVE_DEBUG); - p->set_item_tooltip(-1, + debug_menu->add_separator(); + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/sync_scene_changes", TTR("Synchronize Scene Changes")), RUN_LIVE_DEBUG); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, any changes made to the scene in the editor will be replicated in the running project.\nWhen used remotely on a device, this is more efficient when the network filesystem option is enabled.")); - p->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Synchronize Script Changes")), RUN_RELOAD_SCRIPTS); - p->set_item_tooltip(-1, + debug_menu->add_check_shortcut(ED_SHORTCUT("editor/sync_script_changes", TTR("Synchronize Script Changes")), RUN_RELOAD_SCRIPTS); + debug_menu->set_item_tooltip(-1, TTR("When this option is enabled, any script that is saved will be reloaded in the running project.\nWhen used remotely on a device, this is more efficient when the network filesystem option is enabled.")); // Multi-instance, start/stop @@ -92,9 +91,9 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(MenuButton *p_debug_menu) { instances_menu->set_name("run_instances"); instances_menu->set_hide_on_checkable_item_selection(false); - p->add_child(instances_menu); - p->add_separator(); - p->add_submenu_item(TTR("Run Multiple Instances"), "run_instances"); + debug_menu->add_child(instances_menu); + debug_menu->add_separator(); + debug_menu->add_submenu_item(TTR("Run Multiple Instances"), "run_instances"); instances_menu->add_radio_check_item(TTR("Run 1 Instance")); instances_menu->set_item_metadata(0, 1); @@ -106,7 +105,7 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(MenuButton *p_debug_menu) { instances_menu->set_item_metadata(3, 4); instances_menu->set_item_checked(0, true); instances_menu->connect("index_pressed", callable_mp(this, &DebuggerEditorPlugin::_select_run_count)); - p->connect("id_pressed", callable_mp(this, &DebuggerEditorPlugin::_menu_option)); + debug_menu->connect("id_pressed", callable_mp(this, &DebuggerEditorPlugin::_menu_option)); } DebuggerEditorPlugin::~DebuggerEditorPlugin() { @@ -125,7 +124,7 @@ void DebuggerEditorPlugin::_select_run_count(int p_index) { void DebuggerEditorPlugin::_menu_option(int p_option) { switch (p_option) { case RUN_FILE_SERVER: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_FILE_SERVER)); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_FILE_SERVER)); if (ischecked) { file_server->stop(); @@ -133,45 +132,45 @@ void DebuggerEditorPlugin::_menu_option(int p_option) { file_server->start(); } - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_FILE_SERVER), !ischecked); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_FILE_SERVER), !ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_file_server", !ischecked); } break; case RUN_LIVE_DEBUG: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_LIVE_DEBUG)); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_LIVE_DEBUG)); - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_LIVE_DEBUG), !ischecked); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_LIVE_DEBUG), !ischecked); EditorDebuggerNode::get_singleton()->set_live_debugging(!ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_live_debug", !ischecked); } break; case RUN_DEPLOY_REMOTE_DEBUG: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG)); - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEPLOY_REMOTE_DEBUG), !ischecked); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEPLOY_REMOTE_DEBUG)); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEPLOY_REMOTE_DEBUG), !ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_deploy_remote_debug", !ischecked); } break; case RUN_DEBUG_COLLISONS: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEBUG_COLLISONS)); - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEBUG_COLLISONS), !ischecked); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEBUG_COLLISONS)); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_COLLISONS), !ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_collisons", !ischecked); } break; case RUN_DEBUG_PATHS: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEBUG_PATHS)); - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEBUG_PATHS), !ischecked); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEBUG_PATHS)); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_PATHS), !ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_paths", !ischecked); } break; case RUN_DEBUG_NAVIGATION: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION)); - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_DEBUG_NAVIGATION), !ischecked); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_DEBUG_NAVIGATION)); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_DEBUG_NAVIGATION), !ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_debug_navigation", !ischecked); } break; case RUN_RELOAD_SCRIPTS: { - bool ischecked = debug_menu->get_popup()->is_item_checked(debug_menu->get_popup()->get_item_index(RUN_RELOAD_SCRIPTS)); - debug_menu->get_popup()->set_item_checked(debug_menu->get_popup()->get_item_index(RUN_RELOAD_SCRIPTS), !ischecked); + bool ischecked = debug_menu->is_item_checked(debug_menu->get_item_index(RUN_RELOAD_SCRIPTS)); + debug_menu->set_item_checked(debug_menu->get_item_index(RUN_RELOAD_SCRIPTS), !ischecked); ScriptEditor::get_singleton()->set_live_auto_reload_running_scripts(!ischecked); EditorSettings::get_singleton()->set_project_metadata("debug_options", "run_reload_scripts", !ischecked); diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h index fb963385cd..d8871128c3 100644 --- a/editor/plugins/debugger_editor_plugin.h +++ b/editor/plugins/debugger_editor_plugin.h @@ -41,7 +41,7 @@ class DebuggerEditorPlugin : public EditorPlugin { GDCLASS(DebuggerEditorPlugin, EditorPlugin); private: - MenuButton *debug_menu = nullptr; + PopupMenu *debug_menu = nullptr; EditorFileServer *file_server = nullptr; PopupMenu *instances_menu = nullptr; @@ -64,7 +64,7 @@ public: virtual String get_name() const override { return "Debugger"; } bool has_main_screen() const override { return false; } - DebuggerEditorPlugin(MenuButton *p_menu); + DebuggerEditorPlugin(PopupMenu *p_menu); ~DebuggerEditorPlugin(); }; diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp index cadb974345..c7d3e92802 100644 --- a/editor/plugins/font_config_plugin.cpp +++ b/editor/plugins/font_config_plugin.cpp @@ -100,11 +100,6 @@ bool EditorPropertyFontOTObject::_get(const StringName &p_name, Variant &r_ret) return false; } -void EditorPropertyFontOTObject::_bind_methods() { - ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &EditorPropertyFontOTObject::property_can_revert); - ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &EditorPropertyFontOTObject::property_get_revert); -} - void EditorPropertyFontOTObject::set_dict(const Dictionary &p_dict) { dict = p_dict; } @@ -121,7 +116,7 @@ Dictionary EditorPropertyFontOTObject::get_defaults() { return defaults_dict; } -bool EditorPropertyFontOTObject::property_can_revert(const String &p_name) { +bool EditorPropertyFontOTObject::_property_can_revert(const StringName &p_name) const { String name = p_name; if (name.begins_with("keys")) { @@ -136,18 +131,19 @@ bool EditorPropertyFontOTObject::property_can_revert(const String &p_name) { return false; } -Variant EditorPropertyFontOTObject::property_get_revert(const String &p_name) { +bool EditorPropertyFontOTObject::_property_get_revert(const StringName &p_name, Variant &r_property) const { String name = p_name; if (name.begins_with("keys")) { int key = name.get_slicec('/', 1).to_int(); if (defaults_dict.has(key)) { Vector3i range = defaults_dict[key]; - return range.z; + r_property = range.z; + return true; } } - return Variant(); + return false; } /*************************************************************************/ diff --git a/editor/plugins/font_config_plugin.h b/editor/plugins/font_config_plugin.h index 3eaa2fdc17..41dde3cc59 100644 --- a/editor/plugins/font_config_plugin.h +++ b/editor/plugins/font_config_plugin.h @@ -66,7 +66,8 @@ class EditorPropertyFontOTObject : public RefCounted { protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; - static void _bind_methods(); + bool _property_can_revert(const StringName &p_name) const; + bool _property_get_revert(const StringName &p_name, Variant &r_property) const; public: void set_dict(const Dictionary &p_dict); @@ -75,9 +76,6 @@ public: void set_defaults(const Dictionary &p_dict); Dictionary get_defaults(); - bool property_can_revert(const String &p_name); - Variant property_get_revert(const String &p_name); - EditorPropertyFontOTObject(){}; }; diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 4a144bc391..cf24095582 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -6063,7 +6063,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par return editor; } -void EditorPropertyShaderMode::_option_selected(int p_which) { +void EditorPropertyVisualShaderMode::_option_selected(int p_which) { Ref<VisualShader> visual_shader(Object::cast_to<VisualShader>(get_edited_object())); if (visual_shader->get_mode() == p_which) { return; @@ -6149,39 +6149,39 @@ void EditorPropertyShaderMode::_option_selected(int p_which) { undo_redo->commit_action(); } -void EditorPropertyShaderMode::update_property() { +void EditorPropertyVisualShaderMode::update_property() { int which = get_edited_object()->get(get_edited_property()); options->select(which); } -void EditorPropertyShaderMode::setup(const Vector<String> &p_options) { +void EditorPropertyVisualShaderMode::setup(const Vector<String> &p_options) { for (int i = 0; i < p_options.size(); i++) { options->add_item(p_options[i], i); } } -void EditorPropertyShaderMode::set_option_button_clip(bool p_enable) { +void EditorPropertyVisualShaderMode::set_option_button_clip(bool p_enable) { options->set_clip_text(p_enable); } -void EditorPropertyShaderMode::_bind_methods() { +void EditorPropertyVisualShaderMode::_bind_methods() { } -EditorPropertyShaderMode::EditorPropertyShaderMode() { +EditorPropertyVisualShaderMode::EditorPropertyVisualShaderMode() { options = memnew(OptionButton); options->set_clip_text(true); add_child(options); add_focusable(options); - options->connect("item_selected", callable_mp(this, &EditorPropertyShaderMode::_option_selected)); + options->connect("item_selected", callable_mp(this, &EditorPropertyVisualShaderMode::_option_selected)); } -bool EditorInspectorShaderModePlugin::can_handle(Object *p_object) { +bool EditorInspectorVisualShaderModePlugin::can_handle(Object *p_object) { return true; // Can handle everything. } -bool EditorInspectorShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { +bool EditorInspectorVisualShaderModePlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { if (p_path == "mode" && p_object->is_class("VisualShader") && p_type == Variant::INT) { - EditorPropertyShaderMode *mode_editor = memnew(EditorPropertyShaderMode); + EditorPropertyVisualShaderMode *mode_editor = memnew(EditorPropertyVisualShaderMode); Vector<String> options = p_hint_text.split(","); mode_editor->setup(options); add_property_editor(p_path, mode_editor); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index b846c34f9e..b6a3b43754 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -529,8 +529,8 @@ public: virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) override; }; -class EditorPropertyShaderMode : public EditorProperty { - GDCLASS(EditorPropertyShaderMode, EditorProperty); +class EditorPropertyVisualShaderMode : public EditorProperty { + GDCLASS(EditorPropertyVisualShaderMode, EditorProperty); OptionButton *options = nullptr; void _option_selected(int p_which); @@ -542,11 +542,11 @@ public: void setup(const Vector<String> &p_options); virtual void update_property() override; void set_option_button_clip(bool p_enable); - EditorPropertyShaderMode(); + EditorPropertyVisualShaderMode(); }; -class EditorInspectorShaderModePlugin : public EditorInspectorPlugin { - GDCLASS(EditorInspectorShaderModePlugin, EditorInspectorPlugin); +class EditorInspectorVisualShaderModePlugin : public EditorInspectorPlugin { + GDCLASS(EditorInspectorVisualShaderModePlugin, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object) override; diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index 5ce837f862..924b735012 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -1381,7 +1381,6 @@ static const char *class_renames[][2] = { { "Spatial", "Node3D" }, { "SpatialGizmo", "Node3DGizmo" }, { "SpatialMaterial", "StandardMaterial3D" }, - { "SpatialVelocityTracker", "VelocityTracker3D" }, { "SphereShape", "SphereShape3D" }, { "SpotLight", "SpotLight3D" }, { "SpringArm", "SpringArm3D" }, diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 21891e381b..9d2dcd129c 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1164,6 +1164,12 @@ void ProjectList::load_project_icon(int p_index) { icon = default_icon; } + // The default project icon is 128×128 to look crisp on hiDPI displays, + // but we want the actual displayed size to be 64×64 on loDPI displays. + item.control->icon->set_ignore_texture_size(true); + item.control->icon->set_custom_minimum_size(Size2(64, 64) * EDSCALE); + item.control->icon->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); + item.control->icon->set_texture(icon); item.control->icon_needs_reload = false; } diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index d19a40599f..0f4f3dcfcf 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2678,7 +2678,7 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) { } int index = menu_subresources->get_item_count(); menu_subresources->add_icon_item(icon, E.name.capitalize(), EDIT_SUBRESOURCE_BASE + subresources.size()); - menu_subresources->set_item_horizontal_offset(index, p_depth * 10 * EDSCALE); + menu_subresources->set_item_indent(index, p_depth); subresources.push_back(obj->get_instance_id()); _add_children_to_popup(obj, p_depth + 1); diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index bd1f2529ca..8c4a231e8a 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -37,6 +37,13 @@ #include "scene/resources/visual_shader.h" #include "servers/rendering/shader_types.h" +enum ShaderType { + SHADER_TYPE_TEXT, + SHADER_TYPE_VISUAL, + SHADER_TYPE_INC, + SHADER_TYPE_MAX, +}; + void ShaderCreateDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { diff --git a/editor/shader_create_dialog.h b/editor/shader_create_dialog.h index bf031c3601..9ba655369b 100644 --- a/editor/shader_create_dialog.h +++ b/editor/shader_create_dialog.h @@ -44,13 +44,6 @@ class EditorFileDialog; class ShaderCreateDialog : public ConfirmationDialog { GDCLASS(ShaderCreateDialog, ConfirmationDialog); - enum ShaderType { - SHADER_TYPE_TEXT, - SHADER_TYPE_VISUAL, - SHADER_TYPE_INC, - SHADER_TYPE_MAX, - }; - struct ShaderTypeData { List<String> extensions; String default_extension; diff --git a/main/main.cpp b/main/main.cpp index 965fcc66c6..6559b69f2e 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -161,7 +161,7 @@ static DisplayServer::WindowMode window_mode = DisplayServer::WINDOW_MODE_WINDOW static DisplayServer::ScreenOrientation window_orientation = DisplayServer::SCREEN_LANDSCAPE; static DisplayServer::VSyncMode window_vsync_mode = DisplayServer::VSYNC_ENABLED; static uint32_t window_flags = 0; -static Size2i window_size = Size2i(1024, 600); +static Size2i window_size = Size2i(1152, 648); static int init_screen = -1; static bool init_fullscreen = false; @@ -1997,10 +1997,16 @@ Error Main::setup2(Thread::ID p_main_tid_override) { GLOBAL_DEF_RST("internationalization/rendering/text_driver", ""); String text_driver_options; for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) { - if (i > 0) { + const String driver_name = TextServerManager::get_singleton()->get_interface(i)->get_name(); + if (driver_name == "Dummy") { + // Dummy text driver cannot draw any text, making the editor unusable if selected. + continue; + } + if (!text_driver_options.is_empty() && text_driver_options.find(",") == -1) { + // Not the first option; add a comma before it as a separator for the property hint. text_driver_options += ","; } - text_driver_options += TextServerManager::get_singleton()->get_interface(i)->get_name(); + text_driver_options += driver_name; } ProjectSettings::get_singleton()->set_custom_property_info("internationalization/rendering/text_driver", PropertyInfo(Variant::STRING, "internationalization/rendering/text_driver", PROPERTY_HINT_ENUM, text_driver_options)); diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml index 4fbf8c6936..a44be04b2d 100644 --- a/modules/gdscript/doc_classes/@GDScript.xml +++ b/modules/gdscript/doc_classes/@GDScript.xml @@ -8,6 +8,7 @@ For the list of the global functions and constants see [@GlobalScope]. </description> <tutorials> + <link title="GDScript exports">$DOCS_URL/tutorials/scripting/gdscript/gdscript_exports.html</link> </tutorials> <methods> <method name="Color8"> @@ -267,87 +268,178 @@ <annotation name="@export"> <return type="void" /> <description> + Mark the following property as exported (editable in the Inspector dock and saved to disk). To control the type of the exported property use the type hint notation. + [codeblock] + @export var int_number = 5 + @export var float_number: float = 5 + [/codeblock] </description> </annotation> <annotation name="@export_category"> <return type="void" /> <param index="0" name="name" type="String" /> <description> + Define a new category for the following exported properties. This helps to organize properties in the Inspector dock. + See also [constant PROPERTY_USAGE_CATEGORY]. + [codeblock] + @export_category("My Properties") + @export var number = 3 + @export var string = "" + [/codeblock] + [b]Note:[/b] Categories in the property list are supposed to indicate different base types, so the use of this annotation is not encouraged. See [annotation @export_group] and [annotation @export_subgroup] instead. </description> </annotation> <annotation name="@export_color_no_alpha"> <return type="void" /> <description> + Export a [Color] property without an alpha (fixed as [code]1.0[/code]). + See also [constant PROPERTY_HINT_COLOR_NO_ALPHA]. + [codeblock] + @export_color_no_alpha var modulate_color: Color + [/codeblock] </description> </annotation> <annotation name="@export_dir"> <return type="void" /> <description> + Export a [String] property as a path to a directory. The path will be limited to the project folder and its subfolders. See [annotation @export_global_dir] to allow picking from the entire filesystem. + See also [constant PROPERTY_HINT_DIR]. + [codeblock] + @export_dir var sprite_folder: String + [/codeblock] </description> </annotation> <annotation name="@export_enum" qualifiers="vararg"> <return type="void" /> <param index="0" name="names" type="String" /> <description> + Export a [String] or integer property as an enumerated list of options. If the property is an integer field, then the index of the value is stored, in the same order the values are provided. You can add specific identifiers for allowed values using a colon. + See also [constant PROPERTY_HINT_ENUM]. + [codeblock] + @export_enum("Rebecca", "Mary", "Leah") var character_name: String + @export_enum("Warrior", "Magician", "Thief") var character_class: int + @export_enum("Walking:30", "Running:60", "Riding:200") var character_speed: int + [/codeblock] </description> </annotation> <annotation name="@export_exp_easing" qualifiers="vararg"> <return type="void" /> <param index="0" name="hints" type="String" default="""" /> <description> + Export a floating-point property with an easing editor widget. Additional hints can be provided to adjust the behavior of the widget. [code]"attenuation"[/code] flips the curve, which makes it more intuitive for editing attenuation properties. [code]"positive_only"[/code] limits values to only be greater than or equal to zero. + See also [constant PROPERTY_HINT_EXP_EASING]. + [codeblock] + @export_exp_easing var transition_speed + @export_exp_easing("attenuation") var fading_attenuation + @export_exp_easing("positive_only") var effect_power + [/codeblock] </description> </annotation> <annotation name="@export_file" qualifiers="vararg"> <return type="void" /> <param index="0" name="filter" type="String" default="""" /> <description> + Export a [String] property as a path to a file. The path will be limited to the project folder and its subfolders. See [annotation @export_global_file] to allow picking from the entire filesystem. + If [param filter] is provided, only matching files will be available for picking. + See also [constant PROPERTY_HINT_FILE]. + [codeblock] + @export_file var sound_effect_file: String + @export_file("*.txt") var notes_file: String + [/codeblock] </description> </annotation> <annotation name="@export_flags" qualifiers="vararg"> <return type="void" /> <param index="0" name="names" type="String" /> <description> + Export an integer property as a bit flag field. This allows to store several "checked" or [code]true[/code] values with one property, and comfortably select them from the Inspector dock. + See also [constant PROPERTY_HINT_FLAGS]. + [codeblock] + @export_flags("Fire", "Water", "Earth", "Wind") var spell_elements = 0 + [/codeblock] </description> </annotation> <annotation name="@export_flags_2d_navigation"> <return type="void" /> <description> + Export an integer property as a bit flag field for 2D navigation layers. The widget in the Inspector dock will use the layer names defined in [member ProjectSettings.layer_names/2d_navigation/layer_1]. + See also [constant PROPERTY_HINT_LAYERS_2D_NAVIGATION]. + [codeblock] + @export_flags_2d_navigation var navigation_layers: int + [/codeblock] </description> </annotation> <annotation name="@export_flags_2d_physics"> <return type="void" /> <description> + Export an integer property as a bit flag field for 2D physics layers. The widget in the Inspector dock will use the layer names defined in [member ProjectSettings.layer_names/2d_physics/layer_1]. + See also [constant PROPERTY_HINT_LAYERS_2D_PHYSICS]. + [codeblock] + @export_flags_2d_physics var physics_layers: int + [/codeblock] </description> </annotation> <annotation name="@export_flags_2d_render"> <return type="void" /> <description> + Export an integer property as a bit flag field for 2D render layers. The widget in the Inspector dock will use the layer names defined in [member ProjectSettings.layer_names/2d_render/layer_1]. + See also [constant PROPERTY_HINT_LAYERS_2D_RENDER]. + [codeblock] + @export_flags_2d_render var render_layers: int + [/codeblock] </description> </annotation> <annotation name="@export_flags_3d_navigation"> <return type="void" /> <description> + Export an integer property as a bit flag field for 3D navigation layers. The widget in the Inspector dock will use the layer names defined in [member ProjectSettings.layer_names/3d_navigation/layer_1]. + See also [constant PROPERTY_HINT_LAYERS_3D_NAVIGATION]. + [codeblock] + @export_flags_3d_navigation var navigation_layers: int + [/codeblock] </description> </annotation> <annotation name="@export_flags_3d_physics"> <return type="void" /> <description> + Export an integer property as a bit flag field for 3D physics layers. The widget in the Inspector dock will use the layer names defined in [member ProjectSettings.layer_names/3d_physics/layer_1]. + See also [constant PROPERTY_HINT_LAYERS_3D_PHYSICS]. + [codeblock] + @export_flags_3d_physics var physics_layers: int + [/codeblock] </description> </annotation> <annotation name="@export_flags_3d_render"> <return type="void" /> <description> + Export an integer property as a bit flag field for 3D render layers. The widget in the Inspector dock will use the layer names defined in [member ProjectSettings.layer_names/3d_render/layer_1]. + See also [constant PROPERTY_HINT_LAYERS_3D_RENDER]. + [codeblock] + @export_flags_3d_render var render_layers: int + [/codeblock] </description> </annotation> <annotation name="@export_global_dir"> <return type="void" /> <description> + Export a [String] property as a path to a directory. The path can be picked from the entire filesystem. See [annotation @export_dir] to limit it to the project folder and its subfolders. + See also [constant PROPERTY_HINT_GLOBAL_DIR]. + [codeblock] + @export_global_dir var sprite_folder: String + [/codeblock] </description> </annotation> <annotation name="@export_global_file" qualifiers="vararg"> <return type="void" /> <param index="0" name="filter" type="String" default="""" /> <description> + Export a [String] property as a path to a file. The path can be picked from the entire filesystem. See [annotation @export_file] to limit it to the project folder and its subfolders. + If [param filter] is provided, only matching files will be available for picking. + See also [constant PROPERTY_HINT_GLOBAL_FILE]. + [codeblock] + @export_global_file var sound_effect_file: String + @export_global_file("*.txt") var notes_file: String + [/codeblock] </description> </annotation> <annotation name="@export_group"> @@ -355,22 +447,54 @@ <param index="0" name="name" type="String" /> <param index="1" name="prefix" type="String" default="""" /> <description> + Define a new group for the following exported properties. This helps to organize properties in the Inspector dock. Groups can be added with an optional [param prefix], which would make group to only consider properties that have this prefix. The grouping will break on the first property that doesn't have a prefix. The prefix is also removed from the property's name in the Inspector dock. + If no [param prefix] is provided, the every following property is added to the group. The group ends when then next group or category is defined. You can also force end a group by using this annotation with empty strings for paramters, [code]@export_group("", "")[/code]. + Groups cannot be nested, use [annotation @export_subgroup] to add subgroups to your groups. + See also [constant PROPERTY_USAGE_GROUP]. + [codeblock] + @export_group("My Properties") + @export var number = 3 + @export var string = "" + + @export_group("Prefixed Properties", "prefix_") + @export var prefix_number = 3 + @export var prefix_string = "" + + @export_group("", "") + @export var ungrouped_number = 3 + [/codeblock] </description> </annotation> <annotation name="@export_multiline"> <return type="void" /> <description> + Export a [String] property with a large [TextEdit] widget instead of a [LineEdit]. This adds support for multiline content and makes it easier to edit large amount of text stored in the property. + See also [constant PROPERTY_HINT_MULTILINE_TEXT]. + [codeblock] + @export_multiline var character_bio + [/codeblock] </description> </annotation> <annotation name="@export_node_path" qualifiers="vararg"> <return type="void" /> <param index="0" name="type" type="String" default="""" /> <description> + Export a [NodePath] property with a filter for allowed node types. + See also [constant PROPERTY_HINT_NODE_PATH_VALID_TYPES]. + [codeblock] + @export_node_path(Button, TouchScreenButton) var some_button + [/codeblock] </description> </annotation> <annotation name="@export_placeholder"> <return type="void" /> + <param index="0" name="placeholder" type="String" /> <description> + Export a [String] property with a placeholder text displayed in the editor widget when no value is present. + See also [constant PROPERTY_HINT_PLACEHOLDER_TEXT]. + [codeblock] + @export_placeholder("Name in lowercase") var character_id: String + [/codeblock] </description> </annotation> <annotation name="@export_range" qualifiers="vararg"> @@ -380,6 +504,22 @@ <param index="2" name="step" type="float" default="1.0" /> <param index="3" name="extra_hints" type="String" default="""" /> <description> + Export a numeric property as a range value. The range must be defined by [param min] and [param max], as well as an optional [param step] and a variety of extra hints. The [param step] defaults to [code]1[/code] for integer properties. For floating-point numbers this value depends on your [code]EditorSettings.interface/inspector/default_float_step[/code] setting. + If hints [code]"or_greater"[/code] and [code]"or_lesser"[/code] are provided, the editor widget will not cap the value at range boundaries. The [code]"exp"[/code] hint will make the edited values on range to change exponentially. The [code]"no_slider"[/code] hint will hide the slider element of the editor widget. + Hints also allow to indicate the units for the edited value. Using [code]"radians"[/code] you can specify that the actual value is in radians, but should be displayed in degrees in the Inspector dock. [code]"degrees"[/code] allows to add a degree sign as a unit suffix. Finally, a custom suffix can be provided using [code]"suffix:unit"[/code], where "unit" can be any string. + See also [constant PROPERTY_HINT_RANGE]. + [codeblock] + @export_range(0, 20) var number + @export_range(-10, 20) var number + @export_range(-10, 20, 0.2) var number: float + + @export_range(0, 100, 1, "or_greater") var power_percent + @export_range(0, 100, 1, "or_greater", "or_lesser") var health_delta + + @export_range(-3.14, 3.14, 0.001, "radians") var angle_radians + @export_range(0, 360, 1, "degrees") var angle_degrees + @export_range(-8, 8, 2, "suffix:px") var target_offset + [/codeblock] </description> </annotation> <annotation name="@export_subgroup"> @@ -387,17 +527,38 @@ <param index="0" name="name" type="String" /> <param index="1" name="prefix" type="String" default="""" /> <description> + Define a new subgroup for the following exported properties. This helps to organize properties in the Inspector dock. Subgroups work exactly like groups, except they need a parent group to exist. See [annotation @export_group]. + See also [constant PROPERTY_USAGE_SUBGROUP]. + [codeblock] + @export_group("My Properties") + @export var number = 3 + @export var string = "" + + @export_subgroup("My Prefixed Properties", "prefix_") + @export var prefix_number = 3 + @export var prefix_string = "" + [/codeblock] + [b]Note:[/b] Subgroups cannot be nested, they only provide one extra level of depth. Just like the next group ends the previous group, so do the subsequent subgroups. </description> </annotation> <annotation name="@icon"> <return type="void" /> <param index="0" name="icon_path" type="String" /> <description> + Add a custom icon to the current script. The icon is displayed in the Scene dock for every node that the script is attached to. For named classes the icon is also displayed in various editor dialogs. + [codeblock] + @icon("res://path/to/class/icon.svg") + [/codeblock] + [b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported yet. </description> </annotation> <annotation name="@onready"> <return type="void" /> <description> + Mark the following property as assigned on [Node]'s ready state change. Values for these properties are no assigned immediately upon the node's creation, and instead are computed and stored right before [method Node._ready]. + [codeblock] + @onready var character_name: Label = $Label + [/codeblock] </description> </annotation> <annotation name="@rpc" qualifiers="vararg"> @@ -407,17 +568,34 @@ <param index="2" name="transfer_mode" type="String" default="""" /> <param index="3" name="transfer_channel" type="int" default="0" /> <description> + Mark the following method for remote procedure calls. See [url=$DOCS_URL/tutorials/networking/high_level_multiplayer.html]High-level multiplayer[/url]. + [codeblock] + @rpc() + [/codeblock] </description> </annotation> <annotation name="@tool"> <return type="void" /> <description> + Mark the current script as a tool script, allowing it to be loaded and executed by the editor. See [url=$DOCS_URL/tutorials/plugins/running_code_in_the_editor.html]Running code in the editor[/url]. + [codeblock] + @tool + extends Node + [/codeblock] </description> </annotation> <annotation name="@warning_ignore" qualifiers="vararg"> <return type="void" /> <param index="0" name="warning" type="String" /> <description> + Mark the following statement to ignore the specified warning. See [url=$DOCS_URL/tutorials/scripting/gdscript/warning_system.html]GDScript warning system[/url]. + [codeblock] + func test(): + print("hello") + return + @warning_ignore("unreachable_code") + print("unreachable") + [/codeblock] </description> </annotation> </annotations> diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index a23f19de85..e7299b4d3a 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -46,6 +46,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l bool prev_is_char = false; bool prev_is_number = false; + bool prev_is_binary_op = false; bool in_keyword = false; bool in_word = false; bool in_function_name = false; @@ -84,16 +85,17 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l const int line_length = str.length(); Color prev_color; - if (in_region != -1 && str.length() == 0) { + if (in_region != -1 && line_length == 0) { color_region_cache[p_line] = in_region; } - for (int j = 0; j < str.length(); j++) { + for (int j = 0; j < line_length; j++) { Dictionary highlighter_info; color = font_color; bool is_char = !is_symbol(str[j]); bool is_a_symbol = is_symbol(str[j]); bool is_number = is_digit(str[j]); + bool is_binary_op = false; /* color regions */ if (is_a_symbol || in_region != -1) { @@ -244,7 +246,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l is_hex_notation = false; } - // disallow anything not a 0 or 1 + // disallow anything not a 0 or 1 in binary notation if (is_bin_notation && (is_binary_digit(str[j]))) { is_number = true; } else if (is_bin_notation) { @@ -285,7 +287,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l if (!in_keyword && is_char && !prev_is_char) { int to = j; - while (to < str.length() && !is_symbol(str[to])) { + while (to < line_length && !is_symbol(str[to])) { to++; } @@ -318,12 +320,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_signal_declaration = true; } else { int k = j; - while (k < str.length() && !is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + while (k < line_length && !is_symbol(str[k]) && !is_whitespace(str[k])) { k++; } // check for space between name and bracket - while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { + while (k < line_length && is_whitespace(str[k])) { k++; } @@ -336,7 +338,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l // Check for lambda. if (in_function_name && previous_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::FUNC)) { k = j - 1; - while (k > 0 && (str[k] == '\t' || str[k] == ' ')) { + while (k > 0 && is_whitespace(str[k])) { k--; } @@ -349,7 +351,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) { int k = j; - while (k > 0 && !is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + while (k > 0 && !is_symbol(str[k]) && !is_whitespace(str[k])) { k--; } @@ -378,7 +380,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l if (in_variable_declaration || in_function_args) { int k = j; // Skip space - while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { + while (k < line_length && is_whitespace(str[k])) { k++; } @@ -395,13 +397,41 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_member_variable = false; } - if (!in_node_path && in_region == -1 && (str[j] == '^')) { + if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~')) { + int k = j - 1; + while (k > 0 && is_whitespace(str[k])) { + k--; + } + if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') { + is_binary_op = true; + } + } + + // Highlight '+' and '-' like numbers when unary + if ((str[j] == '+' || str[j] == '-' || str[j] == '~') && !is_binary_op) { + is_number = true; + is_a_symbol = false; + } + + // Keep symbol color for binary '&&'. In the case of '&&&' use StringName color for the last ampersand + if (!in_string_name && in_region == -1 && str[j] == '&' && !is_binary_op) { + if (j >= 2 && str[j - 1] == '&' && str[j - 2] != '&' && prev_is_binary_op) { + is_binary_op = true; + } else if (j == 0 || (j > 0 && str[j - 1] != '&') || prev_is_binary_op) { + in_string_name = true; + } + } else if (in_region != -1 || is_a_symbol) { + in_string_name = false; + } + + // '^^' has no special meaning, so unlike StringName, when binary, use NodePath color for the last caret + if (!in_node_path && in_region == -1 && str[j] == '^' && !is_binary_op && (j == 0 || (j > 0 && str[j - 1] != '^') || prev_is_binary_op)) { in_node_path = true; - } else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) { + } else if (in_region != -1 || is_a_symbol) { in_node_path = false; } - if (!in_node_ref && in_region == -1 && (str[j] == '$' || str[j] == '%')) { + if (!in_node_ref && in_region == -1 && (str[j] == '$' || (str[j] == '%' && !is_binary_op))) { in_node_ref = true; } else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) { in_node_ref = false; @@ -413,16 +443,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_annotation = false; } - if (!in_string_name && in_region == -1 && str[j] == '&') { - in_string_name = true; - } else if (in_region != -1 || is_a_symbol) { - in_string_name = false; - } - - if (in_node_path) { - next_type = NODE_PATH; - color = node_path_color; - } else if (in_node_ref) { + if (in_node_ref) { next_type = NODE_REF; color = node_ref_color; } else if (in_annotation) { @@ -431,6 +452,9 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l } else if (in_string_name) { next_type = STRING_NAME; color = string_name_color; + } else if (in_node_path) { + next_type = NODE_PATH; + color = node_path_color; } else if (in_keyword) { next_type = KEYWORD; color = keyword_color; @@ -487,6 +511,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l prev_is_char = is_char; prev_is_number = is_number; + prev_is_binary_op = is_binary_op; if (color != prev_color) { prev_color = color; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 8a5e93eeff..cf2d6ae9f8 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -1538,6 +1538,47 @@ void GDScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const } } +bool GDScriptInstance::property_can_revert(const StringName &p_name) const { + Variant name = p_name; + const Variant *args[1] = { &name }; + + const GDScript *sptr = script.ptr(); + while (sptr) { + HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._property_can_revert); + if (E) { + Callable::CallError err; + Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), args, 1, err); + if (err.error == Callable::CallError::CALL_OK && ret.get_type() == Variant::BOOL && ret.operator bool()) { + return true; + } + } + sptr = sptr->_base; + } + + return false; +} + +bool GDScriptInstance::property_get_revert(const StringName &p_name, Variant &r_ret) const { + Variant name = p_name; + const Variant *args[1] = { &name }; + + const GDScript *sptr = script.ptr(); + while (sptr) { + HashMap<StringName, GDScriptFunction *>::ConstIterator E = sptr->member_functions.find(GDScriptLanguage::get_singleton()->strings._property_get_revert); + if (E) { + Callable::CallError err; + Variant ret = E->value->call(const_cast<GDScriptInstance *>(this), args, 1, err); + if (err.error == Callable::CallError::CALL_OK && ret.get_type() != Variant::NIL) { + r_ret = ret; + return true; + } + } + sptr = sptr->_base; + } + + return false; +} + void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const { const GDScript *sptr = script.ptr(); while (sptr) { @@ -2248,6 +2289,8 @@ GDScriptLanguage::GDScriptLanguage() { strings._set = StaticCString::create("_set"); strings._get = StaticCString::create("_get"); strings._get_property_list = StaticCString::create("_get_property_list"); + strings._property_can_revert = StaticCString::create("_property_can_revert"); + strings._property_get_revert = StaticCString::create("_property_get_revert"); strings._script_source = StaticCString::create("script/source"); _debug_parse_err_line = -1; _debug_parse_err_file = ""; diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 5123cccddd..e4b12d4ddb 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -287,6 +287,9 @@ public: virtual void get_property_list(List<PropertyInfo> *p_properties) const; virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const; + virtual bool property_can_revert(const StringName &p_name) const; + virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const; + virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); @@ -423,6 +426,8 @@ public: StringName _set; StringName _get; StringName _get_property_list; + StringName _property_can_revert; + StringName _property_get_revert; StringName _script_source; } strings; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 6f5397e1a3..6b6ad427a7 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -127,7 +127,7 @@ GDScriptParser::GDScriptParser() { register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, varray(""), true); register_annotation(MethodInfo("@export_global_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_DIR, Variant::STRING>); register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_MULTILINE_TEXT, Variant::STRING>); - register_annotation(MethodInfo("@export_placeholder"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>); + register_annotation(MethodInfo("@export_placeholder", PropertyInfo(Variant::STRING, "placeholder")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>); register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "extra_hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, varray(1.0, ""), true); register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, varray(""), true); register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_COLOR_NO_ALPHA, Variant::COLOR>); diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 475b483d6c..b95b63cf1f 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1853,6 +1853,74 @@ Variant::Type CSharpInstance::get_property_type(const StringName &p_name, bool * return Variant::NIL; } +bool CSharpInstance::property_can_revert(const StringName &p_name) const { + ERR_FAIL_COND_V(!script.is_valid(), false); + + GD_MONO_SCOPE_THREAD_ATTACH; + + MonoObject *mono_object = get_mono_object(); + ERR_FAIL_NULL_V(mono_object, false); + + GDMonoClass *top = script->script_class; + + while (top && top != script->native) { + GDMonoMethod *method = top->get_method(CACHED_STRING_NAME(_property_can_revert), 1); + + if (method) { + Variant name = p_name; + const Variant *args[1] = { &name }; + + MonoObject *ret = method->invoke(mono_object, args); + + if (ret) { + bool can_revert = GDMonoMarshal::mono_object_to_variant(ret); + if (can_revert) { + return true; + } + } + + break; + } + + top = top->get_parent_class(); + } + + return false; +} + +bool CSharpInstance::property_get_revert(const StringName &p_name, Variant &r_ret) const { + ERR_FAIL_COND_V(!script.is_valid(), false); + + GD_MONO_SCOPE_THREAD_ATTACH; + + MonoObject *mono_object = get_mono_object(); + ERR_FAIL_NULL_V(mono_object, false); + + GDMonoClass *top = script->script_class; + + while (top && top != script->native) { + GDMonoMethod *method = top->get_method(CACHED_STRING_NAME(_property_get_revert), 1); + + if (method) { + Variant name = p_name; + const Variant *args[1] = { &name }; + + MonoObject *ret = method->invoke(mono_object, args); + + if (ret) { + r_ret = GDMonoMarshal::mono_object_to_variant(ret); + return true; + } + + break; + } + + top = top->get_parent_class(); + } + + return false; +} + void CSharpInstance::get_method_list(List<MethodInfo> *p_list) const { if (!script->is_valid() || !script->script_class) { return; @@ -3705,6 +3773,8 @@ CSharpLanguage::StringNameCache::StringNameCache() { _set = StaticCString::create("_set"); _get = StaticCString::create("_get"); _get_property_list = StaticCString::create("_get_property_list"); + _property_can_revert = StaticCString::create("_property_can_revert"); + _property_get_revert = StaticCString::create("_property_get_revert"); _notification = StaticCString::create("_notification"); _script_source = StaticCString::create("script/source"); on_before_serialize = StaticCString::create("OnBeforeSerialize"); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 48129e69cb..823de91bf6 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -293,6 +293,9 @@ public: void get_property_list(List<PropertyInfo> *p_properties) const override; Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override; + bool property_can_revert(const StringName &p_name) const override; + bool property_get_revert(const StringName &p_name, Variant &r_ret) const override; + void get_method_list(List<MethodInfo> *p_list) const override; bool has_method(const StringName &p_method) const override; Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; @@ -371,6 +374,8 @@ class CSharpLanguage : public ScriptLanguage { StringName _set; StringName _get; StringName _get_property_list; + StringName _property_can_revert; + StringName _property_get_revert; StringName _notification; StringName _script_source; StringName dotctor; // .ctor diff --git a/modules/openxr/doc_classes/OpenXRAction.xml b/modules/openxr/doc_classes/OpenXRAction.xml index 6ff8c1ad26..d1a2ce2d2e 100644 --- a/modules/openxr/doc_classes/OpenXRAction.xml +++ b/modules/openxr/doc_classes/OpenXRAction.xml @@ -5,7 +5,7 @@ </brief_description> <description> This resource defines an OpenXR action. Actions can be used both for inputs (buttons/joystick/trigger/etc) and outputs (haptics). - OpenXR performs automatic conversion between action type and input type whenever possible. An analogue trigger bound to a boolean action will thus return [code]false[/core] if the trigger is depressed and [code]true[/code] if pressed fully. + OpenXR performs automatic conversion between action type and input type whenever possible. An analogue trigger bound to a boolean action will thus return [code]false[/code] if the trigger is depressed and [code]true[/code] if pressed fully. Actions are not directly bound to specific devices, instead OpenXR recognises a limited number of top level paths that identify devices by usage. We can restrict which devices an action can be bound to by these top level paths. For instance an action that should only be used for hand held controllers can have the top level paths "/user/hand/left" and "/user/hand/right" associated with them. See the [url=https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#semantic-path-reserved]reserved path section in the OpenXR specification[/url] for more info on the top level paths. Note that the name of the resource is used to register the action with. </description> diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 73dbf2f443..c0cff08f13 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -1313,12 +1313,14 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f fargs.stream = &fd->stream; int max_index = 0; - FT_Face tmp_face; + FT_Face tmp_face = nullptr; error = FT_Open_Face(ft_library, &fargs, -1, &tmp_face); - if (error == 0) { + if (tmp_face && error == 0) { max_index = tmp_face->num_faces - 1; } - FT_Done_Face(tmp_face); + if (tmp_face) { + FT_Done_Face(tmp_face); + } error = FT_Open_Face(ft_library, &fargs, CLAMP(p_font_data->face_index, 0, max_index), &fd->face); if (error) { diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp index 55d912a10a..3b91c6981e 100644 --- a/modules/text_server_fb/text_server_fb.cpp +++ b/modules/text_server_fb/text_server_fb.cpp @@ -733,12 +733,14 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f fargs.stream = &fd->stream; int max_index = 0; - FT_Face tmp_face; + FT_Face tmp_face = nullptr; error = FT_Open_Face(ft_library, &fargs, -1, &tmp_face); - if (error == 0) { + if (tmp_face && error == 0) { max_index = tmp_face->num_faces - 1; } - FT_Done_Face(tmp_face); + if (tmp_face) { + FT_Done_Face(tmp_face); + } error = FT_Open_Face(ft_library, &fargs, CLAMP(p_font_data->face_index, 0, max_index), &fd->face); if (error) { diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 14cb14e8d9..d3a90d53fb 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -409,6 +409,9 @@ public: virtual void get_property_list(List<PropertyInfo> *p_properties) const; virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const; + virtual bool property_can_revert(const StringName &p_name) const { return false; }; + virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const { return false; }; + virtual void get_method_list(List<MethodInfo> *p_list) const; virtual bool has_method(const StringName &p_method) const; virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 54c479fc81..5fda5dd974 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -196,6 +196,9 @@ private: static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil); + bool _has_help_menu() const; + NSMenuItem *_menu_add_item(const String &p_menu_root, const String &p_label, Key p_accel, int p_index, int *r_out); + public: NSMenu *get_dock_menu() const; void menu_callback(id p_sender); @@ -224,15 +227,15 @@ public: virtual bool has_feature(Feature p_feature) const override; virtual String get_name() const override; - virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; - virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override; - virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1) override; + virtual int global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; + virtual int global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1) override; + virtual int global_menu_add_separator(const String &p_menu_root, int p_index = -1) override; virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const override; virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const override; @@ -250,6 +253,7 @@ public: virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const override; virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const override; virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const override; + virtual int global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const override; virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) override; virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable) override; @@ -264,6 +268,7 @@ public: virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state) override; virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states) override; virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon) override; + virtual void global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level) override; virtual int global_menu_get_item_count(const String &p_menu_root) const override; diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index a49485154b..8142f44bb0 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -63,7 +63,7 @@ const NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) const { const NSMenu *menu = nullptr; - if (p_menu_root == "") { + if (p_menu_root == "" || p_menu_root.to_lower() == "_main") { // Main menu. menu = [NSApp mainMenu]; } else if (p_menu_root.to_lower() == "_dock") { @@ -84,7 +84,7 @@ const NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) cons NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) { NSMenu *menu = nullptr; - if (p_menu_root == "") { + if (p_menu_root == "" || p_menu_root.to_lower() == "_main") { // Main menu. menu = [NSApp mainMenu]; } else if (p_menu_root.to_lower() == "_dock") { @@ -714,18 +714,51 @@ String DisplayServerMacOS::get_name() const { return "macOS"; } -void DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { - _THREAD_SAFE_METHOD_ +bool DisplayServerMacOS::_has_help_menu() const { + if ([NSApp helpMenu]) { + return true; + } else { + NSMenu *menu = [NSApp mainMenu]; + const NSMenuItem *menu_item = [menu itemAtIndex:[menu numberOfItems] - 1]; + if (menu_item) { + String menu_name = String::utf8([[menu_item title] UTF8String]); + if (menu_name == "Help" || menu_name == RTR("Help")) { + return true; + } + } + return false; + } +} +NSMenuItem *DisplayServerMacOS::_menu_add_item(const String &p_menu_root, const String &p_label, Key p_accel, int p_index, int *r_out) { NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; + int item_count = ((menu == [NSApp mainMenu]) && _has_help_menu()) ? [menu numberOfItems] - 1 : [menu numberOfItems]; + if ((menu == [NSApp mainMenu]) && (p_label == "Help" || p_label == RTR("Help"))) { + p_index = [menu numberOfItems]; + } else if (p_index < 0) { + p_index = item_count; } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_index++; + } + p_index = CLAMP(p_index, 0, item_count); } + menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; + *r_out = (menu == [NSApp mainMenu]) ? p_index - 1 : p_index; + return menu_item; + } + return nullptr; +} + +int DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { + _THREAD_SAFE_METHOD_ + + int out = -1; + NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out); + if (menu_item) { GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -735,20 +768,15 @@ void DisplayServerMacOS::global_menu_add_item(const String &p_menu_root, const S [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { _THREAD_SAFE_METHOD_ - NSMenu *menu = _get_menu_root(p_menu_root); - if (menu) { - String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); - NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; - } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; - } + int out = -1; + NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out); + if (menu_item) { GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -758,20 +786,15 @@ void DisplayServerMacOS::global_menu_add_check_item(const String &p_menu_root, c [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { _THREAD_SAFE_METHOD_ - NSMenu *menu = _get_menu_root(p_menu_root); - if (menu) { - String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); - NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; - } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; - } + int out = -1; + NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out); + if (menu_item) { GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -790,20 +813,15 @@ void DisplayServerMacOS::global_menu_add_icon_item(const String &p_menu_root, co [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { _THREAD_SAFE_METHOD_ - NSMenu *menu = _get_menu_root(p_menu_root); - if (menu) { - String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); - NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; - } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; - } + int out = -1; + NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out); + if (menu_item) { GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -822,20 +840,15 @@ void DisplayServerMacOS::global_menu_add_icon_check_item(const String &p_menu_ro [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { _THREAD_SAFE_METHOD_ - NSMenu *menu = _get_menu_root(p_menu_root); - if (menu) { - String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); - NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; - } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; - } + int out = -1; + NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out); + if (menu_item) { GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -845,20 +858,15 @@ void DisplayServerMacOS::global_menu_add_radio_check_item(const String &p_menu_r [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { _THREAD_SAFE_METHOD_ - NSMenu *menu = _get_menu_root(p_menu_root); - if (menu) { - String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); - NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; - } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; - } + int out = -1; + NSMenuItem *menu_item = _menu_add_item(p_menu_root, p_label, p_accel, p_index, &out); + if (menu_item) { GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -877,20 +885,31 @@ void DisplayServerMacOS::global_menu_add_icon_radio_check_item(const String &p_m [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); + int out = -1; if (menu) { String keycode = KeyMappingMacOS::keycode_get_native_string(p_accel & KeyModifierMask::CODE_MASK); NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; + int item_count = ((menu == [NSApp mainMenu]) && _has_help_menu()) ? [menu numberOfItems] - 1 : [menu numberOfItems]; + if ((menu == [NSApp mainMenu]) && (p_label == "Help" || p_label == RTR("Help"))) { + p_index = [menu numberOfItems]; + } else if (p_index < 0) { + p_index = item_count; } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()]]; + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_index++; + } + p_index = CLAMP(p_index, 0, item_count); } + menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:[NSString stringWithUTF8String:keycode.utf8().get_data()] atIndex:p_index]; + out = (menu == [NSApp mainMenu]) ? p_index - 1 : p_index; + GodotMenuItem *obj = [[GodotMenuItem alloc] init]; obj->callback = p_callback; obj->meta = p_tag; @@ -900,44 +919,69 @@ void DisplayServerMacOS::global_menu_add_multistate_item(const String &p_menu_ro [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_accel)]; [menu_item setRepresentedObject:obj]; } + return out; } -void DisplayServerMacOS::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) { +int DisplayServerMacOS::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); NSMenu *sub_menu = _get_menu_root(p_submenu); + int out = -1; if (menu && sub_menu) { if (sub_menu == menu) { ERR_PRINT("Can't set submenu to self!"); - return; + return -1; } if ([sub_menu supermenu]) { ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); - return; + return -1; } NSMenuItem *menu_item; - if (p_index != -1) { - menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@"" atIndex:p_index]; + int item_count = ((menu == [NSApp mainMenu]) && _has_help_menu()) ? [menu numberOfItems] - 1 : [menu numberOfItems]; + if ((menu == [NSApp mainMenu]) && (p_label == "Help" || p_label == RTR("Help"))) { + p_index = [menu numberOfItems]; + } else if (p_index < 0) { + p_index = item_count; } else { - menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@""]; + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_index++; + } + p_index = CLAMP(p_index, 0, item_count); } + menu_item = [menu insertItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:nil keyEquivalent:@"" atIndex:p_index]; + out = (menu == [NSApp mainMenu]) ? p_index - 1 : p_index; + + GodotMenuItem *obj = [[GodotMenuItem alloc] init]; + obj->callback = Callable(); + obj->checkable_type = CHECKABLE_TYPE_NONE; + obj->max_states = 0; + obj->state = 0; + [menu_item setRepresentedObject:obj]; + [sub_menu setTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()]]; [menu setSubmenu:sub_menu forItem:menu_item]; } + return out; } -void DisplayServerMacOS::global_menu_add_separator(const String &p_menu_root, int p_index) { +int DisplayServerMacOS::global_menu_add_separator(const String &p_menu_root, int p_index) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if (p_index != -1) { - [menu insertItem:[NSMenuItem separatorItem] atIndex:p_index]; + if (menu == [NSApp mainMenu]) { // Do not add separators into main menu. + return -1; + } + if (p_index < 0) { + p_index = [menu numberOfItems]; } else { - [menu addItem:[NSMenuItem separatorItem]]; + p_index = CLAMP(p_index, 0, [menu numberOfItems]); } + [menu insertItem:[NSMenuItem separatorItem] atIndex:p_index]; + return p_index; } + return -1; } int DisplayServerMacOS::global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const { @@ -945,7 +989,11 @@ int DisplayServerMacOS::global_menu_get_item_index_from_text(const String &p_men const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]] - 1; + } else { + return [menu indexOfItemWithTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; + } } return -1; @@ -956,12 +1004,16 @@ int DisplayServerMacOS::global_menu_get_item_index_from_tag(const String &p_menu const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - for (NSInteger i = 0; i < [menu numberOfItems]; i++) { + for (NSInteger i = (menu == [NSApp mainMenu]) ? 1 : 0; i < [menu numberOfItems]; i++) { const NSMenuItem *menu_item = [menu itemAtIndex:i]; if (menu_item) { const GodotMenuItem *obj = [menu_item representedObject]; if (obj && obj->meta == p_tag) { - return i; + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + return i - 1; + } else { + return i; + } } } } @@ -975,6 +1027,11 @@ bool DisplayServerMacOS::global_menu_is_item_checked(const String &p_menu_root, const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, false); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { return ([menu_item state] == NSControlStateValueOn); @@ -988,6 +1045,11 @@ bool DisplayServerMacOS::global_menu_is_item_checkable(const String &p_menu_root const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, false); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1004,6 +1066,11 @@ bool DisplayServerMacOS::global_menu_is_item_radio_checkable(const String &p_men const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, false); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1020,6 +1087,11 @@ Callable DisplayServerMacOS::global_menu_get_item_callback(const String &p_menu_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, Callable()); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Callable()); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1036,6 +1108,11 @@ Variant DisplayServerMacOS::global_menu_get_item_tag(const String &p_menu_root, const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, Variant()); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Variant()); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1052,6 +1129,11 @@ String DisplayServerMacOS::global_menu_get_item_text(const String &p_menu_root, const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, String()); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], String()); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { return String::utf8([[menu_item title] UTF8String]); @@ -1065,6 +1147,11 @@ String DisplayServerMacOS::global_menu_get_item_submenu(const String &p_menu_roo const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, String()); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], String()); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { const NSMenu *sub_menu = [menu_item submenu]; @@ -1085,6 +1172,11 @@ Key DisplayServerMacOS::global_menu_get_item_accelerator(const String &p_menu_ro const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, Key::NONE); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Key::NONE); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { String ret = String::utf8([[menu_item keyEquivalent] UTF8String]); @@ -1116,6 +1208,11 @@ bool DisplayServerMacOS::global_menu_is_item_disabled(const String &p_menu_root, const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, false); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], false); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { return ![menu_item isEnabled]; @@ -1129,6 +1226,11 @@ String DisplayServerMacOS::global_menu_get_item_tooltip(const String &p_menu_roo const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, String()); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], String()); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { return String::utf8([[menu_item toolTip] UTF8String]); @@ -1142,6 +1244,11 @@ int DisplayServerMacOS::global_menu_get_item_state(const String &p_menu_root, in const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], 0); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1158,6 +1265,11 @@ int DisplayServerMacOS::global_menu_get_item_max_states(const String &p_menu_roo const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], 0); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1174,6 +1286,11 @@ Ref<Texture2D> DisplayServerMacOS::global_menu_get_item_icon(const String &p_men const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { + ERR_FAIL_COND_V(p_idx < 0, Ref<Texture2D>()); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], Ref<Texture2D>()); const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; @@ -1187,14 +1304,34 @@ Ref<Texture2D> DisplayServerMacOS::global_menu_get_item_icon(const String &p_men return Ref<Texture2D>(); } +int DisplayServerMacOS::global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const { + _THREAD_SAFE_METHOD_ + + const NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + ERR_FAIL_COND_V(p_idx < 0, 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND_V(p_idx >= [menu numberOfItems], 0); + const NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + return [menu_item indentationLevel]; + } + } + return 0; +} + void DisplayServerMacOS::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { _THREAD_SAFE_METHOD_ NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { if (p_checked) { @@ -1211,12 +1348,15 @@ void DisplayServerMacOS::global_menu_set_item_checkable(const String &p_menu_roo NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; + ERR_FAIL_COND(!obj); obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_CHECK_BOX : CHECKABLE_TYPE_NONE; } } @@ -1227,12 +1367,15 @@ void DisplayServerMacOS::global_menu_set_item_radio_checkable(const String &p_me NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; + ERR_FAIL_COND(!obj); obj->checkable_type = (p_checkable) ? CHECKABLE_TYPE_RADIO_BUTTON : CHECKABLE_TYPE_NONE; } } @@ -1243,12 +1386,15 @@ void DisplayServerMacOS::global_menu_set_item_callback(const String &p_menu_root NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; + ERR_FAIL_COND(!obj); obj->callback = p_callback; } } @@ -1259,12 +1405,15 @@ void DisplayServerMacOS::global_menu_set_item_tag(const String &p_menu_root, int NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; + ERR_FAIL_COND(!obj); obj->meta = p_tag; } } @@ -1275,9 +1424,11 @@ void DisplayServerMacOS::global_menu_set_item_text(const String &p_menu_root, in NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu_item setTitle:[NSString stringWithUTF8String:p_text.utf8().get_data()]]; @@ -1299,9 +1450,11 @@ void DisplayServerMacOS::global_menu_set_item_submenu(const String &p_menu_root, ERR_PRINT("Can't set submenu to menu that is already a submenu of some other menu!"); return; } - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu setSubmenu:sub_menu forItem:menu_item]; @@ -1314,9 +1467,11 @@ void DisplayServerMacOS::global_menu_set_item_accelerator(const String &p_menu_r NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu_item setKeyEquivalentModifierMask:KeyMappingMacOS::keycode_get_native_mask(p_keycode)]; @@ -1331,9 +1486,11 @@ void DisplayServerMacOS::global_menu_set_item_disabled(const String &p_menu_root NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu_item setEnabled:(!p_disabled)]; @@ -1346,9 +1503,11 @@ void DisplayServerMacOS::global_menu_set_item_tooltip(const String &p_menu_root, NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { [menu_item setToolTip:[NSString stringWithUTF8String:p_tooltip.utf8().get_data()]]; @@ -1361,15 +1520,16 @@ void DisplayServerMacOS::global_menu_set_item_state(const String &p_menu_root, i NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; - if (obj) { - obj->state = p_state; - } + ERR_FAIL_COND(!obj); + obj->state = p_state; } } } @@ -1379,15 +1539,16 @@ void DisplayServerMacOS::global_menu_set_item_max_states(const String &p_menu_ro NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; - if (obj) { - obj->max_states = p_max_states; - } + ERR_FAIL_COND(!obj); + obj->max_states = p_max_states; } } } @@ -1397,12 +1558,15 @@ void DisplayServerMacOS::global_menu_set_item_icon(const String &p_menu_root, in NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not edit Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; if (menu_item) { GodotMenuItem *obj = [menu_item representedObject]; + ERR_FAIL_COND(!obj); if (p_icon.is_valid()) { obj->img = p_icon->get_image(); obj->img = obj->img->duplicate(); @@ -1419,12 +1583,33 @@ void DisplayServerMacOS::global_menu_set_item_icon(const String &p_menu_root, in } } +void DisplayServerMacOS::global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level) { + _THREAD_SAFE_METHOD_ + + NSMenu *menu = _get_menu_root(p_menu_root); + if (menu) { + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; + } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); + NSMenuItem *menu_item = [menu itemAtIndex:p_idx]; + if (menu_item) { + [menu_item setIndentationLevel:p_level]; + } + } +} + int DisplayServerMacOS::global_menu_get_item_count(const String &p_menu_root) const { _THREAD_SAFE_METHOD_ const NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - return [menu numberOfItems]; + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + return [menu numberOfItems] - 1; + } else { + return [menu numberOfItems]; + } } else { return 0; } @@ -1435,9 +1620,11 @@ void DisplayServerMacOS::global_menu_remove_item(const String &p_menu_root, int NSMenu *menu = _get_menu_root(p_menu_root); if (menu) { - if ((menu == [NSApp mainMenu]) && (p_idx == 0)) { // Do not delete Apple menu. - return; + ERR_FAIL_COND(p_idx < 0); + if (menu == [NSApp mainMenu]) { // Skip Apple menu. + p_idx++; } + ERR_FAIL_COND(p_idx >= [menu numberOfItems]); [menu removeItemAtIndex:p_idx]; } } @@ -1453,6 +1640,9 @@ void DisplayServerMacOS::global_menu_clear(const String &p_menu_root) { NSMenuItem *menu_item = [menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [menu setSubmenu:apple_menu forItem:menu_item]; } + if (submenu.has(p_menu_root)) { + submenu.erase(p_menu_root); + } } } @@ -3222,7 +3412,7 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM [apple_menu addItem:[NSMenuItem separatorItem]]; - title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; + title = [NSString stringWithFormat:NSLocalizedString(@"\t\tQuit %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; // Add items to the menu bar. diff --git a/platform/macos/godot_menu_item.h b/platform/macos/godot_menu_item.h index 2c12897f10..e0b9f41632 100644 --- a/platform/macos/godot_menu_item.h +++ b/platform/macos/godot_menu_item.h @@ -46,7 +46,6 @@ enum GlobalMenuCheckType { @public Callable callback; Variant meta; - int id; GlobalMenuCheckType checkable_type; int max_states; int state; diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp index 712a37e745..ed2bce253a 100644 --- a/scene/3d/label_3d.cpp +++ b/scene/3d/label_3d.cpp @@ -163,7 +163,17 @@ void Label3D::_bind_methods() { } void Label3D::_validate_property(PropertyInfo &property) const { - if (property.name == "material_override" || property.name == "material_overlay") { + if ( + property.name == "material_override" || + property.name == "material_overlay" || + property.name == "lod_bias" || + property.name == "gi_mode" || + property.name == "gi_lightmap_scale") { + property.usage = PROPERTY_USAGE_NO_EDITOR; + } + + if (property.name == "cast_shadow" && alpha_cut == ALPHA_CUT_DISABLED) { + // Alpha-blended materials can't cast shadows. property.usage = PROPERTY_USAGE_NO_EDITOR; } } @@ -889,6 +899,7 @@ void Label3D::set_alpha_cut_mode(AlphaCutMode p_mode) { if (alpha_cut != p_mode) { alpha_cut = p_mode; _queue_update(); + notify_property_list_changed(); } } @@ -927,7 +938,12 @@ Label3D::Label3D() { mesh = RenderingServer::get_singleton()->mesh_create(); + // Disable shadow casting by default to improve performance and avoid unintended visual artifacts. set_cast_shadows_setting(SHADOW_CASTING_SETTING_OFF); + + // Label3D can't contribute to GI in any way, so disable it to improve performance. + set_gi_mode(GI_MODE_DISABLED); + set_base(mesh); } diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index 1de85d57a3..4ae834cf7a 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -897,7 +897,7 @@ void Node3D::_validate_property(PropertyInfo &property) const { } } -bool Node3D::property_can_revert(const String &p_name) { +bool Node3D::_property_can_revert(const StringName &p_name) const { if (p_name == "basis") { return true; } else if (p_name == "scale") { @@ -912,47 +912,48 @@ bool Node3D::property_can_revert(const String &p_name) { return false; } -Variant Node3D::property_get_revert(const String &p_name) { - Variant r_ret; +bool Node3D::_property_get_revert(const StringName &p_name, Variant &r_property) const { bool valid = false; if (p_name == "basis") { Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid); if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) { - r_ret = Transform3D(variant).get_basis(); + r_property = Transform3D(variant).get_basis(); } else { - r_ret = Basis(); + r_property = Basis(); } } else if (p_name == "scale") { Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid); if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) { - r_ret = Transform3D(variant).get_basis().get_scale(); + r_property = Transform3D(variant).get_basis().get_scale(); } else { - return Vector3(1.0, 1.0, 1.0); + r_property = Vector3(1.0, 1.0, 1.0); } } else if (p_name == "quaternion") { Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid); if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) { - r_ret = Quaternion(Transform3D(variant).get_basis().get_rotation_quaternion()); + r_property = Quaternion(Transform3D(variant).get_basis().get_rotation_quaternion()); } else { - return Quaternion(); + r_property = Quaternion(); } } else if (p_name == "rotation") { Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid); if (valid && variant.get_type() == Variant::Type::TRANSFORM3D) { - r_ret = Transform3D(variant).get_basis().get_euler_normalized(data.euler_rotation_order); + r_property = Transform3D(variant).get_basis().get_euler_normalized(data.euler_rotation_order); } else { - return Vector3(); + r_property = Vector3(); } } else if (p_name == "position") { Variant variant = PropertyUtils::get_property_default_value(this, "transform", &valid); if (valid) { - r_ret = Transform3D(variant).get_origin(); + r_property = Transform3D(variant).get_origin(); } else { - return Vector3(); + r_property = Vector3(); } + } else { + return false; } - return r_ret; + return true; } void Node3D::_bind_methods() { @@ -1032,9 +1033,6 @@ void Node3D::_bind_methods() { ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node3D::to_local); ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node3D::to_global); - ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &Node3D::property_can_revert); - ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &Node3D::property_get_revert); - BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED); BIND_CONSTANT(NOTIFICATION_ENTER_WORLD); BIND_CONSTANT(NOTIFICATION_EXIT_WORLD); diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index b1e129798d..3d1c59445b 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -157,8 +157,8 @@ protected: virtual void _validate_property(PropertyInfo &property) const override; - bool property_can_revert(const String &p_name); - Variant property_get_revert(const String &p_name); + bool _property_can_revert(const StringName &p_name) const; + bool _property_get_revert(const StringName &p_name, Variant &r_property) const; public: enum { diff --git a/scene/3d/velocity_tracker_3d.h b/scene/3d/velocity_tracker_3d.h index 6b27cdffc2..d3b92ab766 100644 --- a/scene/3d/velocity_tracker_3d.h +++ b/scene/3d/velocity_tracker_3d.h @@ -34,8 +34,6 @@ #include "scene/3d/node_3d.h" class VelocityTracker3D : public RefCounted { - GDCLASS(VelocityTracker3D, RefCounted); - struct PositionHistory { uint64_t frame = 0; Vector3 position; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 09efee71a3..8d3a61b52e 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -2381,7 +2381,7 @@ void GraphEdit::_bind_methods() { ADD_SIGNAL(MethodInfo("begin_node_move")); ADD_SIGNAL(MethodInfo("end_node_move")); ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "offset"))); - ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::STRING, "slot"), PropertyInfo(Variant::BOOL, "is_output"))); + ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING, "from"), PropertyInfo(Variant::INT, "slot"), PropertyInfo(Variant::BOOL, "is_output"))); ADD_SIGNAL(MethodInfo("connection_drag_ended")); BIND_ENUM_CONSTANT(SCROLL_ZOOMS); diff --git a/scene/gui/menu_bar.cpp b/scene/gui/menu_bar.cpp new file mode 100644 index 0000000000..ebe833c6e0 --- /dev/null +++ b/scene/gui/menu_bar.cpp @@ -0,0 +1,866 @@ +/*************************************************************************/ +/* menu_bar.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "menu_bar.h" + +#include "core/os/keyboard.h" +#include "scene/main/window.h" + +void MenuBar::gui_input(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + if (is_native_menu()) { + // Handled by OS. + return; + } + + MutexLock lock(mutex); + if (p_event->is_action("ui_left") && p_event->is_pressed()) { + int new_sel = selected_menu; + int old_sel = (selected_menu < 0) ? 0 : selected_menu; + do { + new_sel--; + if (new_sel < 0) { + new_sel = menu_cache.size() - 1; + } + if (old_sel == new_sel) { + return; + } + } while (menu_cache[new_sel].hidden || menu_cache[new_sel].disabled); + + if (selected_menu != new_sel) { + selected_menu = new_sel; + focused_menu = selected_menu; + if (active_menu >= 0) { + get_menu_popup(active_menu)->hide(); + } + _open_popup(selected_menu); + } + return; + } else if (p_event->is_action("ui_right") && p_event->is_pressed()) { + int new_sel = selected_menu; + int old_sel = (selected_menu < 0) ? menu_cache.size() - 1 : selected_menu; + do { + new_sel++; + if (new_sel >= menu_cache.size()) { + new_sel = 0; + } + if (old_sel == new_sel) { + return; + } + } while (menu_cache[new_sel].hidden || menu_cache[new_sel].disabled); + + if (selected_menu != new_sel) { + selected_menu = new_sel; + focused_menu = selected_menu; + if (active_menu >= 0) { + get_menu_popup(active_menu)->hide(); + } + _open_popup(selected_menu); + } + return; + } + + Ref<InputEventMouseMotion> mm = p_event; + if (mm.is_valid()) { + int old_sel = selected_menu; + focused_menu = _get_index_at_point(mm->get_position()); + if (focused_menu >= 0) { + selected_menu = focused_menu; + } + if (selected_menu != old_sel) { + update(); + } + } + + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid()) { + if (mb->is_pressed() && (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT)) { + int index = _get_index_at_point(mb->get_position()); + if (index >= 0) { + _open_popup(index); + } + } + } +} + +void MenuBar::_open_popup(int p_index) { + ERR_FAIL_INDEX(p_index, menu_cache.size()); + + PopupMenu *pm = get_menu_popup(p_index); + if (pm->is_visible()) { + pm->hide(); + return; + } + + Rect2 item_rect = _get_menu_item_rect(p_index); + Point2 screen_pos = get_screen_position() + item_rect.position * get_viewport()->get_canvas_transform().get_scale(); + Size2 screen_size = item_rect.size * get_viewport()->get_canvas_transform().get_scale(); + + active_menu = p_index; + + pm->set_size(Size2(screen_size.x, 0)); + screen_pos.y += screen_size.y; + if (is_layout_rtl()) { + screen_pos.x += screen_size.x - pm->get_size().width; + } + pm->set_position(screen_pos); + pm->set_parent_rect(Rect2(Point2(screen_pos - pm->get_position()), Size2(screen_size.x, screen_pos.y))); + pm->popup(); + + update(); +} + +void MenuBar::shortcut_input(const Ref<InputEvent> &p_event) { + ERR_FAIL_COND(p_event.is_null()); + + if (is_native_menu()) { + return; + } + + if (!_is_focus_owner_in_shortcut_context()) { + return; + } + + if (disable_shortcuts) { + return; + } + + if (p_event->is_pressed() && !p_event->is_echo() && (Object::cast_to<InputEventKey>(p_event.ptr()) || Object::cast_to<InputEventJoypadButton>(p_event.ptr()) || Object::cast_to<InputEventAction>(*p_event) || Object::cast_to<InputEventShortcut>(*p_event))) { + if (!get_parent() || !is_visible_in_tree()) { + return; + } + + Vector<PopupMenu *> popups = _get_popups(); + for (int i = 0; i < popups.size(); i++) { + if (menu_cache[i].hidden || menu_cache[i].disabled) { + continue; + } + if (popups[i]->activate_item_by_event(p_event, false)) { + accept_event(); + return; + } + } + } +} + +void MenuBar::set_shortcut_context(Node *p_node) { + if (p_node != nullptr) { + shortcut_context = p_node->get_instance_id(); + } else { + shortcut_context = ObjectID(); + } +} + +Node *MenuBar::get_shortcut_context() const { + Object *ctx_obj = ObjectDB::get_instance(shortcut_context); + Node *ctx_node = Object::cast_to<Node>(ctx_obj); + + return ctx_node; +} + +bool MenuBar::_is_focus_owner_in_shortcut_context() const { + if (shortcut_context == ObjectID()) { + // No context, therefore global - always "in" context. + return true; + } + + Node *ctx_node = get_shortcut_context(); + Control *vp_focus = get_viewport() ? get_viewport()->gui_get_focus_owner() : nullptr; + + // If the context is valid and the viewport focus is valid, check if the context is the focus or is a parent of it. + return ctx_node && vp_focus && (ctx_node == vp_focus || ctx_node->is_ancestor_of(vp_focus)); +} + +void MenuBar::_popup_visibility_changed(bool p_visible) { + if (!p_visible) { + active_menu = -1; + focused_menu = -1; + set_process_internal(false); + update(); + return; + } + + if (switch_on_hover) { + Window *window = Object::cast_to<Window>(get_viewport()); + if (window) { + mouse_pos_adjusted = window->get_position(); + + if (window->is_embedded()) { + Window *window_parent = Object::cast_to<Window>(window->get_parent()->get_viewport()); + while (window_parent) { + if (!window_parent->is_embedded()) { + mouse_pos_adjusted += window_parent->get_position(); + break; + } + + window_parent = Object::cast_to<Window>(window_parent->get_parent()->get_viewport()); + } + } + + set_process_internal(true); + } + } +} + +void MenuBar::_update_submenu(const String &p_menu_name, PopupMenu *p_child) { + int count = p_child->get_item_count(); + global_menus.insert(p_menu_name); + for (int i = 0; i < count; i++) { + if (p_child->is_item_separator(i)) { + DisplayServer::get_singleton()->global_menu_add_separator(p_menu_name); + } else if (!p_child->get_item_submenu(i).is_empty()) { + Node *n = p_child->get_node(p_child->get_item_submenu(i)); + ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + p_child->get_item_submenu(i) + "."); + PopupMenu *pm = Object::cast_to<PopupMenu>(n); + ERR_FAIL_COND_MSG(!pm, "Item subnode is not a PopupMenu: " + p_child->get_item_submenu(i) + "."); + + DisplayServer::get_singleton()->global_menu_add_submenu_item(p_menu_name, p_child->get_item_text(i), p_menu_name + "/" + itos(i)); + _update_submenu(p_menu_name + "/" + itos(i), pm); + } else { + int index = DisplayServer::get_singleton()->global_menu_add_item(p_menu_name, p_child->get_item_text(i), callable_mp(p_child, &PopupMenu::activate_item), i); + + if (p_child->is_item_checkable(i)) { + DisplayServer::get_singleton()->global_menu_set_item_checkable(p_menu_name, index, true); + } + if (p_child->is_item_radio_checkable(i)) { + DisplayServer::get_singleton()->global_menu_set_item_radio_checkable(p_menu_name, index, true); + } + DisplayServer::get_singleton()->global_menu_set_item_checked(p_menu_name, index, p_child->is_item_checked(i)); + DisplayServer::get_singleton()->global_menu_set_item_disabled(p_menu_name, index, p_child->is_item_disabled(i)); + DisplayServer::get_singleton()->global_menu_set_item_max_states(p_menu_name, index, p_child->get_item_max_states(i)); + DisplayServer::get_singleton()->global_menu_set_item_icon(p_menu_name, index, p_child->get_item_icon(i)); + DisplayServer::get_singleton()->global_menu_set_item_state(p_menu_name, index, p_child->get_item_state(i)); + DisplayServer::get_singleton()->global_menu_set_item_indentation_level(p_menu_name, index, p_child->get_item_indent(i)); + DisplayServer::get_singleton()->global_menu_set_item_tooltip(p_menu_name, index, p_child->get_item_tooltip(i)); + if (!p_child->is_item_shortcut_disabled(i) && p_child->get_item_shortcut(i).is_valid() && p_child->get_item_shortcut(i)->has_valid_event()) { + Array events = p_child->get_item_shortcut(i)->get_events(); + for (int j = 0; j < events.size(); j++) { + Ref<InputEventKey> ie = events[j]; + if (ie.is_valid()) { + DisplayServer::get_singleton()->global_menu_set_item_accelerator(p_menu_name, index, ie->get_keycode_with_modifiers()); + break; + } + } + } else if (p_child->get_item_accelerator(i) != Key::NONE) { + DisplayServer::get_singleton()->global_menu_set_item_accelerator(p_menu_name, i, p_child->get_item_accelerator(i)); + } + } + } +} + +bool MenuBar::is_native_menu() const { + if (!is_visible_in_tree()) { + return false; + } + if (Engine::get_singleton()->is_editor_hint() && get_tree()->get_edited_scene_root() && (get_tree()->get_edited_scene_root()->is_ancestor_of(this) || get_tree()->get_edited_scene_root() == this)) { + return false; + } + + return (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU) && is_native); +} + +void MenuBar::_clear_menu() { + if (!DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) { + return; + } + + // Remove root menu items. + int count = DisplayServer::get_singleton()->global_menu_get_item_count("_main"); + for (int i = count - 1; i >= 0; i--) { + if (global_menus.has(DisplayServer::get_singleton()->global_menu_get_item_submenu("_main", i))) { + DisplayServer::get_singleton()->global_menu_remove_item("_main", i); + } + } + // Erase submenu contents. + for (const String &E : global_menus) { + DisplayServer::get_singleton()->global_menu_clear(E); + } + global_menus.clear(); +} + +void MenuBar::_update_menu() { + _clear_menu(); + + if (!is_inside_tree()) { + return; + } + + int index = start_index; + if (is_native_menu()) { + Vector<PopupMenu *> popups = _get_popups(); + String root_name = "MenuBar<" + String::num_int64((uint64_t)this, 16) + ">"; + for (int i = 0; i < popups.size(); i++) { + if (menu_cache[i].hidden) { + continue; + } + String menu_name = String(popups[i]->get_meta("_menu_name", popups[i]->get_name())); + + index = DisplayServer::get_singleton()->global_menu_add_submenu_item("_main", menu_name, root_name + "/" + itos(i), index); + if (menu_cache[i].disabled) { + DisplayServer::get_singleton()->global_menu_set_item_disabled("_main", index, true); + } + _update_submenu(root_name + "/" + itos(i), popups[i]); + index++; + } + } + update_minimum_size(); + update(); +} + +void MenuBar::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (get_menu_count() > 0) { + _refresh_menu_names(); + } + } break; + case NOTIFICATION_EXIT_TREE: { + _clear_menu(); + } break; + case NOTIFICATION_MOUSE_EXIT: { + focused_menu = -1; + update(); + } break; + case NOTIFICATION_TRANSLATION_CHANGED: + case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: + case NOTIFICATION_THEME_CHANGED: { + for (int i = 0; i < menu_cache.size(); i++) { + shape(menu_cache.write[i]); + } + _update_menu(); + } break; + case NOTIFICATION_VISIBILITY_CHANGED: { + _update_menu(); + } break; + case NOTIFICATION_DRAW: { + if (is_native_menu()) { + return; + } + for (int i = 0; i < menu_cache.size(); i++) { + _draw_menu_item(i); + } + } break; + case NOTIFICATION_INTERNAL_PROCESS: { + MutexLock lock(mutex); + + Vector2 pos = DisplayServer::get_singleton()->mouse_get_position() - mouse_pos_adjusted - get_global_position(); + int index = _get_index_at_point(pos); + if (index >= 0 && index != active_menu) { + selected_menu = index; + focused_menu = selected_menu; + get_menu_popup(active_menu)->hide(); + _open_popup(index); + } + } break; + } +} + +int MenuBar::_get_index_at_point(const Point2 &p_point) const { + Ref<StyleBox> style = get_theme_stylebox(SNAME("normal")); + int hsep = get_theme_constant(SNAME("h_separation")); + int offset = 0; + for (int i = 0; i < menu_cache.size(); i++) { + if (menu_cache[i].hidden) { + continue; + } + Size2 size = menu_cache[i].text_buf->get_size() + style->get_minimum_size(); + if (p_point.x > offset && p_point.x < offset + size.x) { + if (p_point.y > 0 && p_point.y < size.y) { + return i; + } + } + offset += size.x + hsep; + } + return -1; +} + +Rect2 MenuBar::_get_menu_item_rect(int p_index) const { + ERR_FAIL_INDEX_V(p_index, menu_cache.size(), Rect2()); + + Ref<StyleBox> style = get_theme_stylebox(SNAME("normal")); + int hsep = get_theme_constant(SNAME("h_separation")); + + int offset = 0; + for (int i = 0; i < p_index; i++) { + if (menu_cache[i].hidden) { + continue; + } + Size2 size = menu_cache[i].text_buf->get_size() + style->get_minimum_size(); + offset += size.x + hsep; + } + + return Rect2(Point2(offset, 0), menu_cache[p_index].text_buf->get_size() + style->get_minimum_size()); +} + +void MenuBar::_draw_menu_item(int p_index) { + ERR_FAIL_INDEX(p_index, menu_cache.size()); + + RID ci = get_canvas_item(); + bool hovered = (focused_menu == p_index); + bool pressed = (active_menu == p_index); + bool rtl = is_layout_rtl(); + + if (menu_cache[p_index].hidden) { + return; + } + + Color color; + Ref<StyleBox> style = get_theme_stylebox(SNAME("normal")); + Rect2 item_rect = _get_menu_item_rect(p_index); + + if (menu_cache[p_index].disabled) { + if (rtl && has_theme_stylebox(SNAME("disabled_mirrored"))) { + style = get_theme_stylebox(SNAME("disabled_mirrored")); + } else { + style = get_theme_stylebox(SNAME("disabled")); + } + if (!flat) { + style->draw(ci, item_rect); + } + color = get_theme_color(SNAME("font_disabled_color")); + } else if (hovered && pressed && has_theme_stylebox("hover_pressed")) { + if (rtl && has_theme_stylebox(SNAME("hover_pressed_mirrored"))) { + style = get_theme_stylebox(SNAME("hover_pressed_mirrored")); + } else { + style = get_theme_stylebox(SNAME("hover_pressed")); + } + if (!flat) { + style->draw(ci, item_rect); + } + if (has_theme_color(SNAME("font_hover_pressed_color"))) { + color = get_theme_color(SNAME("font_hover_pressed_color")); + } + } else if (pressed) { + if (rtl && has_theme_stylebox(SNAME("pressed_mirrored"))) { + style = get_theme_stylebox(SNAME("pressed_mirrored")); + } else { + style = get_theme_stylebox(SNAME("pressed")); + } + if (!flat) { + style->draw(ci, item_rect); + } + if (has_theme_color(SNAME("font_pressed_color"))) { + color = get_theme_color(SNAME("font_pressed_color")); + } else { + color = get_theme_color(SNAME("font_color")); + } + } else if (hovered) { + if (rtl && has_theme_stylebox(SNAME("hover_mirrored"))) { + style = get_theme_stylebox(SNAME("hover_mirrored")); + } else { + style = get_theme_stylebox(SNAME("hover")); + } + if (!flat) { + style->draw(ci, item_rect); + } + color = get_theme_color(SNAME("font_hover_color")); + } else { + if (rtl && has_theme_stylebox(SNAME("normal_mirrored"))) { + style = get_theme_stylebox(SNAME("normal_mirrored")); + } else { + style = get_theme_stylebox(SNAME("normal")); + } + if (!flat) { + style->draw(ci, item_rect); + } + // Focus colors only take precedence over normal state. + if (has_focus()) { + color = get_theme_color(SNAME("font_focus_color")); + } else { + color = get_theme_color(SNAME("font_color")); + } + } + + Point2 text_ofs = item_rect.position + Point2(style->get_margin(SIDE_LEFT), style->get_margin(SIDE_TOP)); + + Color font_outline_color = get_theme_color(SNAME("font_outline_color")); + int outline_size = get_theme_constant(SNAME("outline_size")); + if (outline_size > 0 && font_outline_color.a > 0) { + menu_cache[p_index].text_buf->draw_outline(ci, text_ofs, outline_size, font_outline_color); + } + menu_cache[p_index].text_buf->draw(ci, text_ofs, color); +} + +void MenuBar::shape(Menu &p_menu) { + Ref<Font> font = get_theme_font(SNAME("font")); + int font_size = get_theme_font_size(SNAME("font_size")); + + p_menu.text_buf->clear(); + if (text_direction == Control::TEXT_DIRECTION_INHERITED) { + p_menu.text_buf->set_direction(is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); + } else { + p_menu.text_buf->set_direction((TextServer::Direction)text_direction); + } + p_menu.text_buf->add_string(p_menu.name, font, font_size, language); +} + +void MenuBar::_refresh_menu_names() { + Vector<PopupMenu *> popups = _get_popups(); + for (int i = 0; i < popups.size(); i++) { + if (!popups[i]->has_meta("_menu_name") && String(popups[i]->get_name()) != get_menu_title(i)) { + menu_cache.write[i].name = popups[i]->get_name(); + shape(menu_cache.write[i]); + } + } + _update_menu(); +} + +Vector<PopupMenu *> MenuBar::_get_popups() const { + Vector<PopupMenu *> popups; + for (int i = 0; i < get_child_count(); i++) { + PopupMenu *pm = Object::cast_to<PopupMenu>(get_child(i)); + if (!pm) { + continue; + } + popups.push_back(pm); + } + return popups; +} + +int MenuBar::get_menu_idx_from_control(PopupMenu *p_child) const { + ERR_FAIL_NULL_V(p_child, -1); + ERR_FAIL_COND_V(p_child->get_parent() != this, -1); + + Vector<PopupMenu *> popups = _get_popups(); + for (int i = 0; i < popups.size(); i++) { + if (popups[i] == p_child) { + return i; + } + } + + return -1; +} + +void MenuBar::add_child_notify(Node *p_child) { + Control::add_child_notify(p_child); + + PopupMenu *pm = Object::cast_to<PopupMenu>(p_child); + if (!pm) { + return; + } + Menu menu = Menu(p_child->get_name()); + shape(menu); + + menu_cache.push_back(menu); + p_child->connect("renamed", callable_mp(this, &MenuBar::_refresh_menu_names)); + p_child->connect("menu_changed", callable_mp(this, &MenuBar::_update_menu)); + p_child->connect("about_to_popup", callable_mp(this, &MenuBar::_popup_visibility_changed).bind(true)); + p_child->connect("popup_hide", callable_mp(this, &MenuBar::_popup_visibility_changed).bind(false)); + + _update_menu(); +} + +void MenuBar::move_child_notify(Node *p_child) { + Control::move_child_notify(p_child); + + PopupMenu *pm = Object::cast_to<PopupMenu>(p_child); + if (!pm) { + return; + } + + int old_idx = -1; + String menu_name = String(pm->get_meta("_menu_name", pm->get_name())); + // Find the previous menu index of the control. + for (int i = 0; i < get_menu_count(); i++) { + if (get_menu_title(i) == menu_name) { + old_idx = i; + break; + } + } + Menu menu = menu_cache[old_idx]; + menu_cache.remove_at(old_idx); + menu_cache.insert(get_menu_idx_from_control(pm), menu); + + _update_menu(); +} + +void MenuBar::remove_child_notify(Node *p_child) { + Control::remove_child_notify(p_child); + + PopupMenu *pm = Object::cast_to<PopupMenu>(p_child); + if (!pm) { + return; + } + + int idx = get_menu_idx_from_control(pm); + + menu_cache.remove_at(idx); + + p_child->remove_meta("_menu_name"); + p_child->remove_meta("_menu_tooltip"); + + p_child->disconnect("renamed", callable_mp(this, &MenuBar::_refresh_menu_names)); + p_child->disconnect("menu_changed", callable_mp(this, &MenuBar::_update_menu)); + p_child->disconnect("about_to_popup", callable_mp(this, &MenuBar::_popup_visibility_changed)); + p_child->disconnect("popup_hide", callable_mp(this, &MenuBar::_popup_visibility_changed)); + + _update_menu(); +} + +void MenuBar::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_switch_on_hover", "enable"), &MenuBar::set_switch_on_hover); + ClassDB::bind_method(D_METHOD("is_switch_on_hover"), &MenuBar::is_switch_on_hover); + ClassDB::bind_method(D_METHOD("set_disable_shortcuts", "disabled"), &MenuBar::set_disable_shortcuts); + + ClassDB::bind_method(D_METHOD("set_prefer_global_menu", "enabled"), &MenuBar::set_prefer_global_menu); + ClassDB::bind_method(D_METHOD("is_prefer_global_menu"), &MenuBar::is_prefer_global_menu); + ClassDB::bind_method(D_METHOD("is_native_menu"), &MenuBar::is_native_menu); + + ClassDB::bind_method(D_METHOD("get_menu_count"), &MenuBar::get_menu_count); + + ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &MenuBar::set_text_direction); + ClassDB::bind_method(D_METHOD("get_text_direction"), &MenuBar::get_text_direction); + ClassDB::bind_method(D_METHOD("set_language", "language"), &MenuBar::set_language); + ClassDB::bind_method(D_METHOD("get_language"), &MenuBar::get_language); + ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &MenuBar::set_flat); + ClassDB::bind_method(D_METHOD("is_flat"), &MenuBar::is_flat); + ClassDB::bind_method(D_METHOD("set_start_index", "enabled"), &MenuBar::set_start_index); + ClassDB::bind_method(D_METHOD("get_start_index"), &MenuBar::get_start_index); + + ClassDB::bind_method(D_METHOD("set_menu_title", "menu", "title"), &MenuBar::set_menu_title); + ClassDB::bind_method(D_METHOD("get_menu_title", "menu"), &MenuBar::get_menu_title); + + ClassDB::bind_method(D_METHOD("set_menu_tooltip", "menu", "tooltip"), &MenuBar::set_menu_tooltip); + ClassDB::bind_method(D_METHOD("get_menu_tooltip", "menu"), &MenuBar::get_menu_tooltip); + + ClassDB::bind_method(D_METHOD("set_menu_disabled", "menu", "disabled"), &MenuBar::set_menu_disabled); + ClassDB::bind_method(D_METHOD("is_menu_disabled", "menu"), &MenuBar::is_menu_disabled); + + ClassDB::bind_method(D_METHOD("set_menu_hidden", "menu", "hidden"), &MenuBar::set_menu_hidden); + ClassDB::bind_method(D_METHOD("is_menu_hidden", "menu"), &MenuBar::is_menu_hidden); + + ClassDB::bind_method(D_METHOD("set_shortcut_context", "node"), &MenuBar::set_shortcut_context); + ClassDB::bind_method(D_METHOD("get_shortcut_context"), &MenuBar::get_shortcut_context); + + ClassDB::bind_method(D_METHOD("get_menu_popup", "menu"), &MenuBar::get_menu_popup); + + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "start_index"), "set_start_index", "get_start_index"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "switch_on_hover"), "set_switch_on_hover", "is_switch_on_hover"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "prefer_global_menu"), "set_prefer_global_menu", "is_prefer_global_menu"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut_context", PROPERTY_HINT_RESOURCE_TYPE, "Node"), "set_shortcut_context", "get_shortcut_context"); + + ADD_GROUP("BiDi", ""); + ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,Left-to-Right,Right-to-Left,Inherited"), "set_text_direction", "get_text_direction"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "language", PROPERTY_HINT_LOCALE_ID, ""), "set_language", "get_language"); +} + +void MenuBar::set_switch_on_hover(bool p_enabled) { + switch_on_hover = p_enabled; +} + +bool MenuBar::is_switch_on_hover() { + return switch_on_hover; +} + +void MenuBar::set_disable_shortcuts(bool p_disabled) { + disable_shortcuts = p_disabled; +} + +void MenuBar::set_text_direction(Control::TextDirection p_text_direction) { + ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3); + if (text_direction != p_text_direction) { + text_direction = p_text_direction; + _update_menu(); + } +} + +Control::TextDirection MenuBar::get_text_direction() const { + return text_direction; +} + +void MenuBar::set_language(const String &p_language) { + if (language != p_language) { + language = p_language; + _update_menu(); + } +} + +String MenuBar::get_language() const { + return language; +} + +void MenuBar::set_flat(bool p_enabled) { + if (flat != p_enabled) { + flat = p_enabled; + update(); + } +} + +bool MenuBar::is_flat() const { + return flat; +} + +void MenuBar::set_start_index(int p_index) { + if (start_index != p_index) { + start_index = p_index; + _update_menu(); + } +} + +int MenuBar::get_start_index() const { + return start_index; +} + +void MenuBar::set_prefer_global_menu(bool p_enabled) { + if (is_native != p_enabled) { + if (is_native) { + _clear_menu(); + } + is_native = p_enabled; + _update_menu(); + } +} + +bool MenuBar::is_prefer_global_menu() const { + return is_native; +} + +Size2 MenuBar::get_minimum_size() const { + if (is_native_menu()) { + return Size2(); + } + + Ref<StyleBox> style = get_theme_stylebox(SNAME("normal")); + int hsep = get_theme_constant(SNAME("h_separation")); + + Vector2 size; + for (int i = 0; i < menu_cache.size(); i++) { + if (menu_cache[i].hidden) { + continue; + } + Size2 sz = menu_cache[i].text_buf->get_size() + style->get_minimum_size(); + size.y = MAX(size.y, sz.y); + size.x += sz.x + hsep; + } + return size; +} + +int MenuBar::get_menu_count() const { + return menu_cache.size(); +} + +void MenuBar::set_menu_title(int p_menu, const String &p_title) { + ERR_FAIL_INDEX(p_menu, menu_cache.size()); + PopupMenu *pm = get_menu_popup(p_menu); + if (p_title == pm->get_name()) { + pm->remove_meta("_menu_name"); + } else { + pm->set_meta("_menu_name", p_title); + } + menu_cache.write[p_menu].name = p_title; + shape(menu_cache.write[p_menu]); + _update_menu(); +} + +String MenuBar::get_menu_title(int p_menu) const { + ERR_FAIL_INDEX_V(p_menu, menu_cache.size(), String()); + return menu_cache[p_menu].name; +} + +void MenuBar::set_menu_tooltip(int p_menu, const String &p_tooltip) { + ERR_FAIL_INDEX(p_menu, menu_cache.size()); + PopupMenu *pm = get_menu_popup(p_menu); + pm->set_meta("_menu_tooltip", p_tooltip); + menu_cache.write[p_menu].name = p_tooltip; +} + +String MenuBar::get_menu_tooltip(int p_menu) const { + ERR_FAIL_INDEX_V(p_menu, menu_cache.size(), String()); + return menu_cache[p_menu].tooltip; +} + +void MenuBar::set_menu_disabled(int p_menu, bool p_disabled) { + ERR_FAIL_INDEX(p_menu, menu_cache.size()); + menu_cache.write[p_menu].disabled = p_disabled; + _update_menu(); +} + +bool MenuBar::is_menu_disabled(int p_menu) const { + ERR_FAIL_INDEX_V(p_menu, menu_cache.size(), false); + return menu_cache[p_menu].disabled; +} + +void MenuBar::set_menu_hidden(int p_menu, bool p_hidden) { + ERR_FAIL_INDEX(p_menu, menu_cache.size()); + menu_cache.write[p_menu].hidden = p_hidden; + _update_menu(); +} + +bool MenuBar::is_menu_hidden(int p_menu) const { + ERR_FAIL_INDEX_V(p_menu, menu_cache.size(), false); + return menu_cache[p_menu].hidden; +} + +PopupMenu *MenuBar::get_menu_popup(int p_idx) const { + Vector<PopupMenu *> controls = _get_popups(); + if (p_idx >= 0 && p_idx < controls.size()) { + return controls[p_idx]; + } else { + return nullptr; + } +} + +String MenuBar::get_tooltip(const Point2 &p_pos) const { + int index = _get_index_at_point(p_pos); + if (index >= 0 && index < menu_cache.size()) { + return menu_cache[index].tooltip; + } else { + return String(); + } +} + +void MenuBar::get_translatable_strings(List<String> *p_strings) const { + Vector<PopupMenu *> popups = _get_popups(); + for (int i = 0; i < popups.size(); i++) { + PopupMenu *pm = popups[i]; + + if (!pm->has_meta("_menu_name") && !pm->has_meta("_menu_tooltip")) { + continue; + } + + String name = pm->get_meta("_menu_name"); + if (!name.is_empty()) { + p_strings->push_back(name); + } + + String tooltip = pm->get_meta("_menu_tooltip"); + if (!tooltip.is_empty()) { + p_strings->push_back(tooltip); + } + } +} + +MenuBar::MenuBar() { + set_process_shortcut_input(true); +} + +MenuBar::~MenuBar() { +} diff --git a/scene/gui/menu_bar.h b/scene/gui/menu_bar.h new file mode 100644 index 0000000000..3c4a25fd06 --- /dev/null +++ b/scene/gui/menu_bar.h @@ -0,0 +1,156 @@ +/*************************************************************************/ +/* menu_bar.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef MENU_BAR_H +#define MENU_BAR_H + +#include "scene/gui/button.h" +#include "scene/gui/popup_menu.h" + +class MenuBar : public Control { + GDCLASS(MenuBar, Control); + + Mutex mutex; + + bool switch_on_hover = true; + bool disable_shortcuts = false; + bool is_native = true; + bool flat = false; + int start_index = -1; + + String language; + TextDirection text_direction = TEXT_DIRECTION_AUTO; + + struct Menu { + String name; + String tooltip; + + Ref<TextLine> text_buf; + bool hidden = false; + bool disabled = false; + + Menu(const String &p_name) { + name = p_name; + text_buf.instantiate(); + } + + Menu() { + text_buf.instantiate(); + } + }; + Vector<Menu> menu_cache; + HashSet<String> global_menus; + + int focused_menu = -1; + int selected_menu = -1; + int active_menu = -1; + + Vector2i mouse_pos_adjusted; + ObjectID shortcut_context; + + int _get_index_at_point(const Point2 &p_point) const; + Rect2 _get_menu_item_rect(int p_index) const; + void _draw_menu_item(int p_index); + + void shape(Menu &p_menu); + void _refresh_menu_names(); + Vector<PopupMenu *> _get_popups() const; + int get_menu_idx_from_control(PopupMenu *p_child) const; + + void _open_popup(int p_index); + void _popup_visibility_changed(bool p_visible); + void _update_submenu(const String &p_menu_name, PopupMenu *p_child); + void _clear_menu(); + void _update_menu(); + + bool _is_focus_owner_in_shortcut_context() const; + +protected: + virtual void shortcut_input(const Ref<InputEvent> &p_event) override; + + void _notification(int p_what); + virtual void add_child_notify(Node *p_child) override; + virtual void move_child_notify(Node *p_child) override; + virtual void remove_child_notify(Node *p_child) override; + static void _bind_methods(); + +public: + virtual void gui_input(const Ref<InputEvent> &p_event) override; + + void set_switch_on_hover(bool p_enabled); + bool is_switch_on_hover(); + void set_disable_shortcuts(bool p_disabled); + + void set_prefer_global_menu(bool p_enabled); + bool is_prefer_global_menu() const; + + bool is_native_menu() const; + + virtual Size2 get_minimum_size() const override; + + int get_menu_count() const; + + void set_text_direction(TextDirection p_text_direction); + TextDirection get_text_direction() const; + + void set_language(const String &p_language); + String get_language() const; + + void set_start_index(int p_index); + int get_start_index() const; + + void set_flat(bool p_enabled); + bool is_flat() const; + + void set_menu_title(int p_menu, const String &p_title); + String get_menu_title(int p_menu) const; + + void set_menu_tooltip(int p_menu, const String &p_tooltip); + String get_menu_tooltip(int p_menu) const; + + void set_menu_disabled(int p_menu, bool p_disabled); + bool is_menu_disabled(int p_menu) const; + + void set_menu_hidden(int p_menu, bool p_hidden); + bool is_menu_hidden(int p_menu) const; + + void set_shortcut_context(Node *p_node); + Node *get_shortcut_context() const; + + PopupMenu *get_menu_popup(int p_menu) const; + + virtual void get_translatable_strings(List<String> *p_strings) const override; + virtual String get_tooltip(const Point2 &p_pos) const override; + + MenuBar(); + ~MenuBar(); +}; + +#endif // MENU_BAR_H diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp index 069a31d9d2..0252f25888 100644 --- a/scene/gui/menu_button.cpp +++ b/scene/gui/menu_button.cpp @@ -105,7 +105,11 @@ void MenuButton::pressed() { popup->set_current_index(0); } - popup->popup(); + if (popup->is_visible()) { + popup->hide(); + } else { + popup->popup(); + } } void MenuButton::gui_input(const Ref<InputEvent> &p_event) { diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index cd0d437051..6ef8158302 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -36,6 +36,7 @@ #include "core/os/os.h" #include "core/string/print_string.h" #include "core/string/translation.h" +#include "scene/gui/menu_bar.h" String PopupMenu::_get_accel_text(const Item &p_item) const { if (p_item.shortcut.is_valid()) { @@ -66,7 +67,7 @@ Size2 PopupMenu::_get_contents_minimum_size() const { size.height = _get_item_height(i); icon_w = MAX(icon_size.width, icon_w); - size.width += items[i].h_ofs; + size.width += items[i].indent * get_theme_constant(SNAME("indent")); if (items[i].checkable_type && !items[i].separator) { has_check = true; @@ -343,14 +344,27 @@ void PopupMenu::gui_input(const Ref<InputEvent> &p_event) { } } else if (p_event->is_action("ui_left") && p_event->is_pressed()) { Node *n = get_parent(); - if (n && Object::cast_to<PopupMenu>(n)) { - hide(); - set_input_as_handled(); + if (n) { + if (Object::cast_to<PopupMenu>(n)) { + hide(); + set_input_as_handled(); + } else if (Object::cast_to<MenuBar>(n)) { + Object::cast_to<MenuBar>(n)->gui_input(p_event); + set_input_as_handled(); + return; + } } } else if (p_event->is_action("ui_right") && p_event->is_pressed()) { if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator && !items[mouse_over].submenu.is_empty() && submenu_over != mouse_over) { _activate_submenu(mouse_over, true); set_input_as_handled(); + } else { + Node *n = get_parent(); + if (n && Object::cast_to<MenuBar>(n)) { + Object::cast_to<MenuBar>(n)->gui_input(p_event); + set_input_as_handled(); + return; + } } } else if (p_event->is_action("ui_accept") && p_event->is_pressed()) { if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) { @@ -589,7 +603,7 @@ void PopupMenu::_draw_items() { String text = items[i].xl_text; // Separator - item_ofs.x += items[i].h_ofs; + item_ofs.x += items[i].indent * get_theme_constant(SNAME("indent")); if (items[i].separator) { if (!text.is_empty() || !items[i].icon.is_null()) { int content_size = items[i].text_buf->get_size().width + hseparation * 2; @@ -774,6 +788,32 @@ void PopupMenu::_shape_item(int p_item) { } } +void PopupMenu::_menu_changed() { + emit_signal(SNAME("menu_changed")); +} + +void PopupMenu::add_child_notify(Node *p_child) { + Window::add_child_notify(p_child); + + PopupMenu *pm = Object::cast_to<PopupMenu>(p_child); + if (!pm) { + return; + } + p_child->connect("menu_changed", callable_mp(this, &PopupMenu::_menu_changed)); + _menu_changed(); +} + +void PopupMenu::remove_child_notify(Node *p_child) { + Window::remove_child_notify(p_child); + + PopupMenu *pm = Object::cast_to<PopupMenu>(p_child); + if (!pm) { + return; + } + p_child->disconnect("menu_changed", callable_mp(this, &PopupMenu::_menu_changed)); + _menu_changed(); +} + void PopupMenu::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { @@ -795,6 +835,7 @@ void PopupMenu::_notification(int p_what) { } child_controls_changed(); + _menu_changed(); control->update(); } break; @@ -889,6 +930,7 @@ void PopupMenu::add_item(const String &p_label, int p_id, Key p_accel) { control->update(); child_controls_changed(); notify_property_list_changed(); + _menu_changed(); } void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, Key p_accel) { @@ -900,6 +942,7 @@ void PopupMenu::add_icon_item(const Ref<Texture2D> &p_icon, const String &p_labe control->update(); child_controls_changed(); notify_property_list_changed(); + _menu_changed(); } void PopupMenu::add_check_item(const String &p_label, int p_id, Key p_accel) { @@ -910,6 +953,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_id, Key p_accel) { _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, Key p_accel) { @@ -931,6 +975,7 @@ void PopupMenu::add_radio_check_item(const String &p_label, int p_id, Key p_acce _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id, Key p_accel) { @@ -942,6 +987,7 @@ void PopupMenu::add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const St _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, Key p_accel) { @@ -953,6 +999,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } #define ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global) \ @@ -971,6 +1018,7 @@ void PopupMenu::add_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bool p_g _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) { @@ -981,6 +1029,7 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortc _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) { @@ -991,6 +1040,7 @@ void PopupMenu::add_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bo _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) { @@ -1002,6 +1052,7 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture2D> &p_icon, const Ref< _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_radio_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) { @@ -1012,6 +1063,7 @@ void PopupMenu::add_radio_check_shortcut(const Ref<Shortcut> &p_shortcut, int p_ _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id, bool p_global) { @@ -1023,6 +1075,7 @@ void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture2D> &p_icon, cons _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) { @@ -1035,6 +1088,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, _shape_item(items.size() - 1); control->update(); child_controls_changed(); + _menu_changed(); } #undef ITEM_SETUP_WITH_ACCEL @@ -1057,6 +1111,7 @@ void PopupMenu::set_item_text(int p_idx, const String &p_text) { control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_text_direction(int p_item, Control::TextDirection p_text_direction) { @@ -1093,6 +1148,7 @@ void PopupMenu::set_item_icon(int p_idx, const Ref<Texture2D> &p_icon) { control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_checked(int p_idx, bool p_checked) { @@ -1105,6 +1161,7 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) { control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_id(int p_idx, int p_id) { @@ -1116,6 +1173,7 @@ void PopupMenu::set_item_id(int p_idx, int p_id) { control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_accelerator(int p_idx, Key p_accel) { @@ -1128,6 +1186,7 @@ void PopupMenu::set_item_accelerator(int p_idx, Key p_accel) { control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_metadata(int p_idx, const Variant &p_meta) { @@ -1138,6 +1197,7 @@ void PopupMenu::set_item_metadata(int p_idx, const Variant &p_meta) { items.write[p_idx].metadata = p_meta; control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_disabled(int p_idx, bool p_disabled) { @@ -1148,6 +1208,7 @@ void PopupMenu::set_item_disabled(int p_idx, bool p_disabled) { items.write[p_idx].disabled = p_disabled; control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_submenu(int p_idx, const String &p_submenu) { @@ -1158,6 +1219,7 @@ void PopupMenu::set_item_submenu(int p_idx, const String &p_submenu) { items.write[p_idx].submenu = p_submenu; control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::toggle_item_checked(int p_idx) { @@ -1165,6 +1227,7 @@ void PopupMenu::toggle_item_checked(int p_idx) { items.write[p_idx].checked = !items[p_idx].checked; control->update(); child_controls_changed(); + _menu_changed(); } String PopupMenu::get_item_text(int p_idx) const { @@ -1247,9 +1310,14 @@ Ref<Shortcut> PopupMenu::get_item_shortcut(int p_idx) const { return items[p_idx].shortcut; } -int PopupMenu::get_item_horizontal_offset(int p_idx) const { +int PopupMenu::get_item_indent(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, items.size(), 0); - return items[p_idx].h_ofs; + return items[p_idx].indent; +} + +int PopupMenu::get_item_max_states(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, items.size(), -1); + return items[p_idx].max_states; } int PopupMenu::get_item_state(int p_idx) const { @@ -1278,6 +1346,7 @@ void PopupMenu::set_item_as_checkable(int p_idx, bool p_checkable) { ERR_FAIL_INDEX(p_idx, items.size()); items.write[p_idx].checkable_type = p_checkable ? Item::CHECKABLE_TYPE_CHECK_BOX : Item::CHECKABLE_TYPE_NONE; control->update(); + _menu_changed(); } void PopupMenu::set_item_as_radio_checkable(int p_idx, bool p_radio_checkable) { @@ -1287,6 +1356,7 @@ void PopupMenu::set_item_as_radio_checkable(int p_idx, bool p_radio_checkable) { ERR_FAIL_INDEX(p_idx, items.size()); items.write[p_idx].checkable_type = p_radio_checkable ? Item::CHECKABLE_TYPE_RADIO_BUTTON : Item::CHECKABLE_TYPE_NONE; control->update(); + _menu_changed(); } void PopupMenu::set_item_tooltip(int p_idx, const String &p_tooltip) { @@ -1296,6 +1366,7 @@ void PopupMenu::set_item_tooltip(int p_idx, const String &p_tooltip) { ERR_FAIL_INDEX(p_idx, items.size()); items.write[p_idx].tooltip = p_tooltip; control->update(); + _menu_changed(); } void PopupMenu::set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global) { @@ -1315,16 +1386,18 @@ void PopupMenu::set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bo } control->update(); + _menu_changed(); } -void PopupMenu::set_item_horizontal_offset(int p_idx, int p_offset) { +void PopupMenu::set_item_indent(int p_idx, int p_indent) { if (p_idx < 0) { p_idx += get_item_count(); } ERR_FAIL_INDEX(p_idx, items.size()); - items.write[p_idx].h_ofs = p_offset; + items.write[p_idx].indent = p_indent; control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::set_item_multistate(int p_idx, int p_state) { @@ -1334,6 +1407,7 @@ void PopupMenu::set_item_multistate(int p_idx, int p_state) { ERR_FAIL_INDEX(p_idx, items.size()); items.write[p_idx].state = p_state; control->update(); + _menu_changed(); } void PopupMenu::set_item_shortcut_disabled(int p_idx, bool p_disabled) { @@ -1343,6 +1417,7 @@ void PopupMenu::set_item_shortcut_disabled(int p_idx, bool p_disabled) { ERR_FAIL_INDEX(p_idx, items.size()); items.write[p_idx].shortcut_is_disabled = p_disabled; control->update(); + _menu_changed(); } void PopupMenu::toggle_item_multistate(int p_idx) { @@ -1357,6 +1432,7 @@ void PopupMenu::toggle_item_multistate(int p_idx) { } control->update(); + _menu_changed(); } bool PopupMenu::is_item_checkable(int p_idx) const { @@ -1369,6 +1445,11 @@ bool PopupMenu::is_item_radio_checkable(int p_idx) const { return items[p_idx].checkable_type == Item::CHECKABLE_TYPE_RADIO_BUTTON; } +bool PopupMenu::is_item_shortcut_global(int p_idx) const { + ERR_FAIL_INDEX_V(p_idx, items.size(), false); + return items[p_idx].shortcut_is_global; +} + bool PopupMenu::is_item_shortcut_disabled(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, items.size(), false); return items[p_idx].shortcut_is_disabled; @@ -1399,6 +1480,7 @@ void PopupMenu::set_item_count(int p_count) { control->update(); child_controls_changed(); notify_property_list_changed(); + _menu_changed(); } int PopupMenu::get_item_count() const { @@ -1540,6 +1622,7 @@ void PopupMenu::remove_item(int p_idx) { items.remove_at(p_idx); control->update(); child_controls_changed(); + _menu_changed(); } void PopupMenu::add_separator(const String &p_text, int p_id) { @@ -1552,6 +1635,7 @@ void PopupMenu::add_separator(const String &p_text, int p_id) { } items.push_back(sep); control->update(); + _menu_changed(); } void PopupMenu::clear() { @@ -1565,6 +1649,7 @@ void PopupMenu::clear() { control->update(); child_controls_changed(); notify_property_list_changed(); + _menu_changed(); } void PopupMenu::_ref_shortcut(Ref<Shortcut> p_sc) { @@ -1839,7 +1924,7 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_as_radio_checkable", "index", "enable"), &PopupMenu::set_item_as_radio_checkable); ClassDB::bind_method(D_METHOD("set_item_tooltip", "index", "tooltip"), &PopupMenu::set_item_tooltip); ClassDB::bind_method(D_METHOD("set_item_shortcut", "index", "shortcut", "global"), &PopupMenu::set_item_shortcut, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_item_horizontal_offset", "index", "offset"), &PopupMenu::set_item_horizontal_offset); + ClassDB::bind_method(D_METHOD("set_item_indent", "index", "indent"), &PopupMenu::set_item_indent); ClassDB::bind_method(D_METHOD("set_item_multistate", "index", "state"), &PopupMenu::set_item_multistate); ClassDB::bind_method(D_METHOD("set_item_shortcut_disabled", "index", "disabled"), &PopupMenu::set_item_shortcut_disabled); @@ -1863,7 +1948,7 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("is_item_shortcut_disabled", "index"), &PopupMenu::is_item_shortcut_disabled); ClassDB::bind_method(D_METHOD("get_item_tooltip", "index"), &PopupMenu::get_item_tooltip); ClassDB::bind_method(D_METHOD("get_item_shortcut", "index"), &PopupMenu::get_item_shortcut); - ClassDB::bind_method(D_METHOD("get_item_horizontal_offset", "index"), &PopupMenu::get_item_horizontal_offset); + ClassDB::bind_method(D_METHOD("get_item_indent", "index"), &PopupMenu::get_item_indent); ClassDB::bind_method(D_METHOD("set_current_index", "index"), &PopupMenu::set_current_index); ClassDB::bind_method(D_METHOD("get_current_index"), &PopupMenu::get_current_index); @@ -1903,6 +1988,7 @@ void PopupMenu::_bind_methods() { ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id"))); ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index"))); + ADD_SIGNAL(MethodInfo("menu_changed")); } void PopupMenu::popup(const Rect2 &p_bounds) { diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index e203793c2e..d3ad0762e4 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -68,7 +68,7 @@ class PopupMenu : public Popup { Key accel = Key::NONE; int _ofs_cache = 0; int _height_cache = 0; - int h_ofs = 0; + int indent = 0; Ref<Shortcut> shortcut; bool shortcut_is_global = false; bool shortcut_is_disabled = false; @@ -134,8 +134,11 @@ class PopupMenu : public Popup { void _minimum_lifetime_timeout(); void _close_pressed(); + void _menu_changed(); protected: + virtual void add_child_notify(Node *p_child) override; + virtual void remove_child_notify(Node *p_child) override; void _notification(int p_what); bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; @@ -183,7 +186,7 @@ public: void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable); void set_item_tooltip(int p_idx, const String &p_tooltip); void set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global = false); - void set_item_horizontal_offset(int p_idx, int p_offset); + void set_item_indent(int p_idx, int p_indent); void set_item_multistate(int p_idx, int p_state); void toggle_item_multistate(int p_idx); void set_item_shortcut_disabled(int p_idx, bool p_disabled); @@ -206,9 +209,11 @@ public: bool is_item_checkable(int p_idx) const; bool is_item_radio_checkable(int p_idx) const; bool is_item_shortcut_disabled(int p_idx) const; + bool is_item_shortcut_global(int p_idx) const; String get_item_tooltip(int p_idx) const; Ref<Shortcut> get_item_shortcut(int p_idx) const; - int get_item_horizontal_offset(int p_idx) const; + int get_item_indent(int p_idx) const; + int get_item_max_states(int p_idx) const; int get_item_state(int p_idx) const; void set_current_index(int p_idx); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index a5842106fb..9979855232 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -100,6 +100,7 @@ #include "scene/gui/line_edit.h" #include "scene/gui/link_button.h" #include "scene/gui/margin_container.h" +#include "scene/gui/menu_bar.h" #include "scene/gui/menu_button.h" #include "scene/gui/nine_patch_rect.h" #include "scene/gui/option_button.h" @@ -351,6 +352,7 @@ void register_scene_types() { GDREGISTER_CLASS(VSlider); GDREGISTER_CLASS(Popup); GDREGISTER_CLASS(PopupPanel); + GDREGISTER_CLASS(MenuBar); GDREGISTER_CLASS(MenuButton); GDREGISTER_CLASS(CheckBox); GDREGISTER_CLASS(CheckButton); @@ -822,8 +824,6 @@ void register_scene_types() { ClassDB::register_class<SkeletonModification3DStackHolder>(); OS::get_singleton()->yield(); // may take time to init - - GDREGISTER_CLASS(VelocityTracker3D); #endif GDREGISTER_CLASS(PhysicsMaterial); @@ -843,7 +843,6 @@ void register_scene_types() { GDREGISTER_CLASS(CurveXYZTexture); GDREGISTER_CLASS(GradientTexture1D); GDREGISTER_CLASS(GradientTexture2D); - GDREGISTER_CLASS(ProxyTexture); GDREGISTER_CLASS(AnimatedTexture); GDREGISTER_CLASS(CameraTexture); GDREGISTER_VIRTUAL_CLASS(TextureLayered); @@ -1052,7 +1051,6 @@ void register_scene_types() { ClassDB::add_compatibility_class("Spatial", "Node3D"); ClassDB::add_compatibility_class("SpatialGizmo", "Node3DGizmo"); ClassDB::add_compatibility_class("SpatialMaterial", "StandardMaterial3D"); - ClassDB::add_compatibility_class("SpatialVelocityTracker", "VelocityTracker3D"); ClassDB::add_compatibility_class("SphereShape", "SphereShape3D"); ClassDB::add_compatibility_class("SpotLight", "SpotLight3D"); ClassDB::add_compatibility_class("SpringArm", "SpringArm3D"); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index f29cfec92f..b96ee5c6c4 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -177,6 +177,27 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("h_separation", "Button", 2 * scale); + // MenuBar + theme->set_stylebox("normal", "MenuBar", button_normal); + theme->set_stylebox("hover", "MenuBar", button_hover); + theme->set_stylebox("pressed", "MenuBar", button_pressed); + theme->set_stylebox("disabled", "MenuBar", button_disabled); + theme->set_stylebox("focus", "MenuBar", focus); + + theme->set_font("font", "MenuBar", Ref<Font>()); + theme->set_font_size("font_size", "MenuBar", -1); + theme->set_constant("outline_size", "MenuBar", 0 * scale); + + theme->set_color("font_color", "MenuBar", control_font_color); + theme->set_color("font_pressed_color", "MenuBar", control_font_pressed_color); + theme->set_color("font_hover_color", "MenuBar", control_font_hover_color); + theme->set_color("font_focus_color", "MenuBar", control_font_focus_color); + theme->set_color("font_hover_pressed_color", "MenuBar", control_font_pressed_color); + theme->set_color("font_disabled_color", "MenuBar", control_font_disabled_color); + theme->set_color("font_outline_color", "MenuBar", Color(1, 1, 1)); + + theme->set_constant("h_separation", "MenuBar", 4 * scale); + // LinkButton theme->set_stylebox("focus", "LinkButton", focus); @@ -669,6 +690,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_outline_color", "PopupMenu", Color(1, 1, 1)); theme->set_color("font_separator_outline_color", "PopupMenu", Color(1, 1, 1)); + theme->set_constant("indent", "PopupMenu", 10 * scale); theme->set_constant("h_separation", "PopupMenu", 4 * scale); theme->set_constant("v_separation", "PopupMenu", 4 * scale); theme->set_constant("outline_size", "PopupMenu", 0); diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 619036d296..e7d5d40777 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -2714,6 +2714,9 @@ void SystemFont::_bind_methods() { ClassDB::bind_method(D_METHOD("set_subpixel_positioning", "subpixel_positioning"), &SystemFont::set_subpixel_positioning); ClassDB::bind_method(D_METHOD("get_subpixel_positioning"), &SystemFont::get_subpixel_positioning); + ClassDB::bind_method(D_METHOD("set_multichannel_signed_distance_field", "msdf"), &SystemFont::set_multichannel_signed_distance_field); + ClassDB::bind_method(D_METHOD("is_multichannel_signed_distance_field"), &SystemFont::is_multichannel_signed_distance_field); + ClassDB::bind_method(D_METHOD("set_oversampling", "oversampling"), &SystemFont::set_oversampling); ClassDB::bind_method(D_METHOD("get_oversampling"), &SystemFont::get_oversampling); @@ -2729,6 +2732,7 @@ void SystemFont::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_autohinter"), "set_force_autohinter", "is_force_autohinter"); ADD_PROPERTY(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), "set_hinting", "get_hinting"); ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel"), "set_subpixel_positioning", "get_subpixel_positioning"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field"), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), "set_oversampling", "get_oversampling"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), "set_fallbacks", "get_fallbacks"); } @@ -2805,9 +2809,12 @@ void SystemFont::_update_base_font() { file->set_force_autohinter(force_autohinter); file->set_hinting(hinting); file->set_subpixel_positioning(subpixel_positioning); + file->set_multichannel_signed_distance_field(msdf); file->set_oversampling(oversampling); base_font = file; + + break; } if (base_font.is_valid()) { @@ -2840,6 +2847,7 @@ void SystemFont::reset_state() { hinting = TextServer::HINTING_LIGHT; subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_DISABLED; oversampling = 0.f; + msdf = false; Font::reset_state(); } @@ -2969,6 +2977,20 @@ TextServer::SubpixelPositioning SystemFont::get_subpixel_positioning() const { return subpixel_positioning; } +void SystemFont::set_multichannel_signed_distance_field(bool p_msdf) { + if (msdf != p_msdf) { + msdf = p_msdf; + if (base_font.is_valid()) { + base_font->set_multichannel_signed_distance_field(msdf); + } + emit_changed(); + } +} + +bool SystemFont::is_multichannel_signed_distance_field() const { + return msdf; +} + void SystemFont::set_oversampling(real_t p_oversampling) { if (oversampling != p_oversampling) { oversampling = p_oversampling; diff --git a/scene/resources/font.h b/scene/resources/font.h index 260b4e521f..696152a23b 100644 --- a/scene/resources/font.h +++ b/scene/resources/font.h @@ -404,6 +404,7 @@ class SystemFont : public Font { TextServer::Hinting hinting = TextServer::HINTING_LIGHT; TextServer::SubpixelPositioning subpixel_positioning = TextServer::SUBPIXEL_POSITIONING_AUTO; real_t oversampling = 0.f; + bool msdf = false; protected: static void _bind_methods(); @@ -434,6 +435,9 @@ public: virtual void set_oversampling(real_t p_oversampling); virtual real_t get_oversampling() const; + virtual void set_multichannel_signed_distance_field(bool p_msdf); + virtual bool is_multichannel_signed_distance_field() const; + virtual void set_font_names(const PackedStringArray &p_names); virtual PackedStringArray get_font_names() const; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 88bc01fb25..5d887dae17 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -297,7 +297,7 @@ void ShaderMaterial::_get_property_list(List<PropertyInfo> *p_list) const { } } -bool ShaderMaterial::property_can_revert(const String &p_name) { +bool ShaderMaterial::_property_can_revert(const StringName &p_name) const { if (shader.is_valid()) { StringName pr = shader->remap_uniform(p_name); if (pr) { @@ -310,15 +310,15 @@ bool ShaderMaterial::property_can_revert(const String &p_name) { return false; } -Variant ShaderMaterial::property_get_revert(const String &p_name) { - Variant r_ret; +bool ShaderMaterial::_property_get_revert(const StringName &p_name, Variant &r_property) const { if (shader.is_valid()) { StringName pr = shader->remap_uniform(p_name); if (pr) { - r_ret = RenderingServer::get_singleton()->shader_get_param_default(shader->get_rid(), pr); + r_property = RenderingServer::get_singleton()->shader_get_param_default(shader->get_rid(), pr); + return true; } } - return r_ret; + return false; } void ShaderMaterial::set_shader(const Ref<Shader> &p_shader) { @@ -386,8 +386,6 @@ void ShaderMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("get_shader"), &ShaderMaterial::get_shader); ClassDB::bind_method(D_METHOD("set_shader_uniform", "param", "value"), &ShaderMaterial::set_shader_uniform); ClassDB::bind_method(D_METHOD("get_shader_uniform", "param"), &ShaderMaterial::get_shader_uniform); - ClassDB::bind_method(D_METHOD("property_can_revert", "name"), &ShaderMaterial::property_can_revert); - ClassDB::bind_method(D_METHOD("property_get_revert", "name"), &ShaderMaterial::property_get_revert); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shader", PROPERTY_HINT_RESOURCE_TYPE, "Shader"), "set_shader", "get_shader"); } diff --git a/scene/resources/material.h b/scene/resources/material.h index ca5b17dd07..6049671582 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -99,8 +99,8 @@ protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; - bool property_can_revert(const String &p_name); - Variant property_get_revert(const String &p_name); + bool _property_can_revert(const StringName &p_name) const; + bool _property_get_revert(const StringName &p_name, Variant &r_property) const; static void _bind_methods(); diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index ec9db89794..3f73df2e5d 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -201,7 +201,9 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { continue; } int len = (surface_get_format(i) & ARRAY_FORMAT_INDEX) ? surface_get_array_index_len(i) : surface_get_array_len(i); - if ((primitive == PRIMITIVE_TRIANGLES && (len == 0 || (len % 3) != 0)) || (primitive == PRIMITIVE_TRIANGLE_STRIP && len < 3)) { + if ((primitive == PRIMITIVE_TRIANGLES && (len == 0 || (len % 3) != 0)) || + (primitive == PRIMITIVE_TRIANGLE_STRIP && len < 3) || + (surface_get_format(i) & ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY)) { // Error was already shown, just skip (including zero). continue; } @@ -211,6 +213,7 @@ Ref<TriangleMesh> Mesh::generate_triangle_mesh() const { int vc = surface_get_array_len(i); Vector<Vector3> vertices = a[ARRAY_VERTEX]; + ERR_FAIL_COND_V(vertices.is_empty(), Ref<TriangleMesh>()); const Vector3 *vr = vertices.ptr(); int32_t from_index = widx / 3; diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index 142373ce7f..63dbda92d0 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -144,6 +144,7 @@ public: ARRAY_FLAG_USE_DYNAMIC_UPDATE = RS::ARRAY_FLAG_USE_DYNAMIC_UPDATE, ARRAY_FLAG_USE_8_BONE_WEIGHTS = RS::ARRAY_FLAG_USE_8_BONE_WEIGHTS, + ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY = RS::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY, }; virtual int get_surface_count() const; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 05ed9238b8..e5c4974967 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -2537,13 +2537,6 @@ void GradientTexture2D::_bind_methods() { ////////////////////////////////////// -void ProxyTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base); - ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base); - - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_base", "get_base"); -} - void ProxyTexture::set_base(const Ref<Texture2D> &p_texture) { ERR_FAIL_COND(p_texture == this); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 36b193c5d4..7c5624bd09 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -883,8 +883,6 @@ VARIANT_ENUM_CAST(GradientTexture2D::Fill); VARIANT_ENUM_CAST(GradientTexture2D::Repeat); class ProxyTexture : public Texture2D { - GDCLASS(ProxyTexture, Texture2D); - private: mutable RID proxy_ph; mutable RID proxy; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index a67716d52b..fa24a95115 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1698,13 +1698,13 @@ Error VisualShader::_write_node(Type type, StringBuilder *global_code, StringBui inputs[i] = "(" + src_var + " ? 1.0 : 0.0)"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_2D: { - inputs[i] = "dot(" + src_var + ", vec2(0.5, 0.5))"; + inputs[i] = src_var + ".x"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_3D: { - inputs[i] = "dot(" + src_var + ", vec3(0.333333, 0.333333, 0.333333))"; + inputs[i] = src_var + ".x"; } break; case VisualShaderNode::PORT_TYPE_VECTOR_4D: { - inputs[i] = "dot(" + src_var + ", vec4(0.25, 0.25, 0.25, 0.25))"; + inputs[i] = src_var + ".x"; } break; default: break; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index b422d298b2..2911d726b4 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -1015,7 +1015,7 @@ Vector<StringName> VisualShaderNodeCurveTexture::get_editable_properties() const } String VisualShaderNodeCurveTexture::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { - return "uniform sampler2D " + make_unique_id(p_type, p_id, "curve") + ";\n"; + return "uniform sampler2D " + make_unique_id(p_type, p_id, "curve") + " : repeat_disable;\n"; } String VisualShaderNodeCurveTexture::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { @@ -6830,23 +6830,23 @@ void VisualShaderNodeMultiplyAdd::set_op_type(OpType p_op_type) { switch (p_op_type) { case OP_TYPE_SCALAR: { set_input_port_default_value(0, 0.0, get_input_port_default_value(0)); - set_input_port_default_value(1, 0.0, get_input_port_default_value(1)); + set_input_port_default_value(1, 1.0, get_input_port_default_value(1)); set_input_port_default_value(2, 0.0, get_input_port_default_value(2)); } break; case OP_TYPE_VECTOR_2D: { set_input_port_default_value(0, Vector2(), get_input_port_default_value(0)); - set_input_port_default_value(1, Vector2(), get_input_port_default_value(1)); + set_input_port_default_value(1, Vector2(1.0, 1.0), get_input_port_default_value(1)); set_input_port_default_value(2, Vector2(), get_input_port_default_value(2)); } break; case OP_TYPE_VECTOR_3D: { set_input_port_default_value(0, Vector3(), get_input_port_default_value(0)); - set_input_port_default_value(1, Vector3(), get_input_port_default_value(1)); + set_input_port_default_value(1, Vector3(1.0, 1.0, 1.0), get_input_port_default_value(1)); set_input_port_default_value(2, Vector3(), get_input_port_default_value(2)); } break; case OP_TYPE_VECTOR_4D: { - set_input_port_default_value(0, Quaternion(), get_input_port_default_value(0)); - set_input_port_default_value(1, Quaternion(), get_input_port_default_value(1)); - set_input_port_default_value(2, Quaternion(), get_input_port_default_value(2)); + set_input_port_default_value(0, Vector4(), get_input_port_default_value(0)); + set_input_port_default_value(1, Vector4(1.0, 1.0, 1.0, 1.0), get_input_port_default_value(1)); + set_input_port_default_value(2, Vector4(), get_input_port_default_value(2)); } break; default: break; @@ -6880,7 +6880,7 @@ void VisualShaderNodeMultiplyAdd::_bind_methods() { VisualShaderNodeMultiplyAdd::VisualShaderNodeMultiplyAdd() { set_input_port_default_value(0, 0.0); - set_input_port_default_value(1, 0.0); + set_input_port_default_value(1, 1.0); set_input_port_default_value(2, 0.0); } diff --git a/servers/display_server.cpp b/servers/display_server.cpp index 4e7db7d0a5..ff6d769a86 100644 --- a/servers/display_server.cpp +++ b/servers/display_server.cpp @@ -44,40 +44,49 @@ DisplayServer::DisplayServerCreate DisplayServer::server_create_functions[Displa int DisplayServer::server_create_count = 1; -void DisplayServer::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { +int DisplayServer::global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback, const Variant &p_tag, Key p_accel, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) { +int DisplayServer::global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } -void DisplayServer::global_menu_add_separator(const String &p_menu_root, int p_index) { +int DisplayServer::global_menu_add_separator(const String &p_menu_root, int p_index) { WARN_PRINT("Global menus not supported by this display server."); + return -1; } int DisplayServer::global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const { @@ -159,6 +168,11 @@ Ref<Texture2D> DisplayServer::global_menu_get_item_icon(const String &p_menu_roo return Ref<Texture2D>(); } +int DisplayServer::global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const { + WARN_PRINT("Global menus not supported by this display server."); + return 0; +} + void DisplayServer::global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked) { WARN_PRINT("Global menus not supported by this display server."); } @@ -207,6 +221,10 @@ void DisplayServer::global_menu_set_item_icon(const String &p_menu_root, int p_i WARN_PRINT("Global menus not supported by this display server."); } +void DisplayServer::global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level) { + WARN_PRINT("Global menus not supported by this display server."); +} + int DisplayServer::global_menu_get_item_count(const String &p_menu_root) const { WARN_PRINT("Global menus not supported by this display server."); return 0; @@ -535,6 +553,7 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("global_menu_get_item_state", "menu_root", "idx"), &DisplayServer::global_menu_get_item_state); ClassDB::bind_method(D_METHOD("global_menu_get_item_max_states", "menu_root", "idx"), &DisplayServer::global_menu_get_item_max_states); ClassDB::bind_method(D_METHOD("global_menu_get_item_icon", "menu_root", "idx"), &DisplayServer::global_menu_get_item_icon); + ClassDB::bind_method(D_METHOD("global_menu_get_item_indentation_level", "menu_root", "idx"), &DisplayServer::global_menu_get_item_indentation_level); ClassDB::bind_method(D_METHOD("global_menu_set_item_checked", "menu_root", "idx", "checked"), &DisplayServer::global_menu_set_item_checked); ClassDB::bind_method(D_METHOD("global_menu_set_item_checkable", "menu_root", "idx", "checkable"), &DisplayServer::global_menu_set_item_checkable); @@ -549,6 +568,7 @@ void DisplayServer::_bind_methods() { ClassDB::bind_method(D_METHOD("global_menu_set_item_state", "menu_root", "idx", "state"), &DisplayServer::global_menu_set_item_state); ClassDB::bind_method(D_METHOD("global_menu_set_item_max_states", "menu_root", "idx", "max_states"), &DisplayServer::global_menu_set_item_max_states); ClassDB::bind_method(D_METHOD("global_menu_set_item_icon", "menu_root", "idx", "icon"), &DisplayServer::global_menu_set_item_icon); + ClassDB::bind_method(D_METHOD("global_menu_set_item_indentation_level", "menu_root", "idx", "level"), &DisplayServer::global_menu_set_item_indentation_level); ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu_root", "idx"), &DisplayServer::global_menu_remove_item); ClassDB::bind_method(D_METHOD("global_menu_clear", "menu_root"), &DisplayServer::global_menu_clear); diff --git a/servers/display_server.h b/servers/display_server.h index 8632b53f7b..a5c42617af 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -127,15 +127,15 @@ public: virtual bool has_feature(Feature p_feature) const = 0; virtual String get_name() const = 0; - virtual void global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); - virtual void global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1); - virtual void global_menu_add_separator(const String &p_menu_root, int p_index = -1); + virtual int global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1); + virtual int global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1); + virtual int global_menu_add_separator(const String &p_menu_root, int p_index = -1); virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const; virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const; @@ -153,6 +153,7 @@ public: virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const; virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const; virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const; + virtual int global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const; virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked); virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable); @@ -167,6 +168,7 @@ public: virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state); virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states); virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon); + virtual void global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level); virtual int global_menu_get_item_count(const String &p_menu_root) const; diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp index 126bb08c94..27b49014d8 100644 --- a/servers/navigation_server_2d.cpp +++ b/servers/navigation_server_2d.cpp @@ -204,7 +204,7 @@ void NavigationServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("map_create"), &NavigationServer2D::map_create); ClassDB::bind_method(D_METHOD("map_set_active", "map", "active"), &NavigationServer2D::map_set_active); - ClassDB::bind_method(D_METHOD("map_is_active", "nap"), &NavigationServer2D::map_is_active); + ClassDB::bind_method(D_METHOD("map_is_active", "map"), &NavigationServer2D::map_is_active); ClassDB::bind_method(D_METHOD("map_set_cell_size", "map", "cell_size"), &NavigationServer2D::map_set_cell_size); ClassDB::bind_method(D_METHOD("map_get_cell_size", "map"), &NavigationServer2D::map_get_cell_size); ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer2D::map_set_edge_connection_margin); diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index 115eda7b30..206698f97c 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -41,7 +41,7 @@ void NavigationServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("map_create"), &NavigationServer3D::map_create); ClassDB::bind_method(D_METHOD("map_set_active", "map", "active"), &NavigationServer3D::map_set_active); - ClassDB::bind_method(D_METHOD("map_is_active", "nap"), &NavigationServer3D::map_is_active); + ClassDB::bind_method(D_METHOD("map_is_active", "map"), &NavigationServer3D::map_is_active); ClassDB::bind_method(D_METHOD("map_set_up", "map", "up"), &NavigationServer3D::map_set_up); ClassDB::bind_method(D_METHOD("map_get_up", "map"), &NavigationServer3D::map_get_up); ClassDB::bind_method(D_METHOD("map_set_cell_size", "map", "cell_size"), &NavigationServer3D::map_set_cell_size); diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp index 6433a39863..d3601274b5 100644 --- a/servers/rendering/renderer_rd/environment/sky.cpp +++ b/servers/rendering/renderer_rd/environment/sky.cpp @@ -114,12 +114,16 @@ void SkyRD::SkyShaderData::set_code(const String &p_code) { for (int i = 0; i < gen_code.defines.size(); i++) { print_line(gen_code.defines[i]); } + + HashMap<String, String>::Iterator el = gen_code.code.begin(); + while (el) { + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; + } + print_line("\n**uniforms:\n" + gen_code.uniforms); - // print_line("\n**vertex_globals:\n" + gen_code.vertex_global); - // print_line("\n**vertex_code:\n" + gen_code.vertex); - print_line("\n**fragment_globals:\n" + gen_code.fragment_global); - print_line("\n**fragment_code:\n" + gen_code.fragment); - print_line("\n**light_code:\n" + gen_code.light); + print_line("\n**vertex_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_VERTEX]); + print_line("\n**fragment_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_FRAGMENT]); #endif scene_singleton->sky.sky_shader.shader.version_set_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompiler::STAGE_VERTEX], gen_code.stage_globals[ShaderCompiler::STAGE_FRAGMENT], gen_code.defines); diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp index 556db086b2..0911ee595f 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp @@ -150,6 +150,7 @@ void SceneShaderForwardClustered::ShaderData::set_code(const String &p_code) { depth_draw = DepthDraw(depth_drawi); depth_test = DepthTest(depth_testi); cull_mode = Cull(cull_modei); + uses_screen_texture_mipmaps = gen_code.uses_screen_texture_mipmaps; #if 0 print_line("**compiling shader:"); @@ -158,11 +159,10 @@ void SceneShaderForwardClustered::ShaderData::set_code(const String &p_code) { print_line(gen_code.defines[i]); } - RBMap<String, String>::Element *el = gen_code.code.front(); + HashMap<String, String>::Iterator el = gen_code.code.begin(); while (el) { - print_line("\n**code " + el->key() + ":\n" + el->value()); - - el = el->next(); + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; } print_line("\n**uniforms:\n" + gen_code.uniforms); @@ -396,7 +396,11 @@ void SceneShaderForwardClustered::ShaderData::get_shader_uniform_list(List<Prope HashMap<int, StringName> order; for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) { - if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL) { + if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + // Don't expose any of these. continue; } diff --git a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h index fa9ebde1b2..d6b526fa4a 100644 --- a/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h +++ b/servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.h @@ -174,6 +174,7 @@ public: bool uses_time = false; bool writes_modelview_or_projection = false; bool uses_world_coordinates = false; + bool uses_screen_texture_mipmaps = false; Cull cull_mode = CULL_DISABLED; uint64_t last_pass = 0; diff --git a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp index 01b54607bc..85c9e1db2a 100644 --- a/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp +++ b/servers/rendering/renderer_rd/forward_mobile/scene_shader_forward_mobile.cpp @@ -158,11 +158,10 @@ void SceneShaderForwardMobile::ShaderData::set_code(const String &p_code) { print_line(gen_code.defines[i]); } - RBMap<String, String>::Element * el = gen_code.code.front(); + HashMap<String, String>::Iterator el = gen_code.code.begin(); while (el) { - print_line("\n**code " + el->key() + ":\n" + el->value()); - - el = el->next(); + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; } print_line("\n**uniforms:\n" + gen_code.uniforms); @@ -353,7 +352,10 @@ void SceneShaderForwardMobile::ShaderData::get_shader_uniform_list(List<Property HashMap<int, StringName> order; for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) { - if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL) { + if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { continue; } diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp index c1b08ee4c9..38a2340d40 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp @@ -1361,6 +1361,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p Item *ci = p_item_list; Rect2 back_buffer_rect; bool backbuffer_copy = false; + bool backbuffer_gen_mipmaps = false; Item *canvas_group_owner = nullptr; @@ -1389,6 +1390,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p if (!material_screen_texture_found) { backbuffer_copy = true; back_buffer_rect = Rect2(); + backbuffer_gen_mipmaps = md->shader_data->uses_screen_texture_mipmaps; } } @@ -1474,9 +1476,10 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p _render_items(p_to_render_target, item_count, canvas_transform_inverse, p_light_list); item_count = 0; - texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, true); + texture_storage->render_target_copy_to_back_buffer(p_to_render_target, back_buffer_rect, backbuffer_gen_mipmaps); backbuffer_copy = false; + backbuffer_gen_mipmaps = false; material_screen_texture_found = true; //after a backbuffer copy, screen texture makes no further copies } @@ -1980,6 +1983,7 @@ void RendererCanvasRenderRD::CanvasShaderData::set_code(const String &p_code) { ubo_size = 0; uniforms.clear(); uses_screen_texture = false; + uses_screen_texture_mipmaps = false; uses_sdf = false; uses_time = false; @@ -1990,7 +1994,6 @@ void RendererCanvasRenderRD::CanvasShaderData::set_code(const String &p_code) { ShaderCompiler::GeneratedCode gen_code; int blend_mode = BLEND_MODE_MIX; - uses_screen_texture = false; ShaderCompiler::IdentifierActions actions; actions.entry_point_stages["vertex"] = ShaderCompiler::STAGE_VERTEX; @@ -2015,6 +2018,8 @@ void RendererCanvasRenderRD::CanvasShaderData::set_code(const String &p_code) { Error err = canvas_singleton->shader.compiler.compile(RS::SHADER_CANVAS_ITEM, code, &actions, path, gen_code); ERR_FAIL_COND_MSG(err != OK, "Shader compilation failed."); + uses_screen_texture_mipmaps = gen_code.uses_screen_texture_mipmaps; + if (version.is_null()) { version = canvas_singleton->shader.canvas_shader.version_create(); } @@ -2025,12 +2030,16 @@ void RendererCanvasRenderRD::CanvasShaderData::set_code(const String &p_code) { for (int i = 0; i < gen_code.defines.size(); i++) { print_line(gen_code.defines[i]); } + + HashMap<String, String>::Iterator el = gen_code.code.begin(); + while (el) { + print_line("\n**code " + el->key + ":\n" + el->value); + ++el; + } + print_line("\n**uniforms:\n" + gen_code.uniforms); - print_line("\n**vertex_globals:\n" + gen_code.vertex_global); - print_line("\n**vertex_code:\n" + gen_code.vertex); - print_line("\n**fragment_globals:\n" + gen_code.fragment_global); - print_line("\n**fragment_code:\n" + gen_code.fragment); - print_line("\n**light_code:\n" + gen_code.light); + print_line("\n**vertex_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_VERTEX]); + print_line("\n**fragment_globals:\n" + gen_code.stage_globals[ShaderCompiler::STAGE_FRAGMENT]); #endif canvas_singleton->shader.canvas_shader.version_set_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompiler::STAGE_VERTEX], gen_code.stage_globals[ShaderCompiler::STAGE_FRAGMENT], gen_code.defines); ERR_FAIL_COND(!canvas_singleton->shader.canvas_shader.version_is_valid(version)); @@ -2175,7 +2184,11 @@ void RendererCanvasRenderRD::CanvasShaderData::get_shader_uniform_list(List<Prop HashMap<int, StringName> order; for (const KeyValue<StringName, ShaderLanguage::ShaderNode::Uniform> &E : uniforms) { - if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL) { + if (E.value.scope != ShaderLanguage::ShaderNode::Uniform::SCOPE_LOCAL || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + // Don't expose any of these. continue; } if (E.value.texture_order >= 0) { diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h index 5eb4cee4c6..bcbbbaa1a0 100644 --- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.h @@ -174,6 +174,7 @@ class RendererCanvasRenderRD : public RendererCanvasRender { HashMap<StringName, HashMap<int, RID>> default_texture_params; bool uses_screen_texture = false; + bool uses_screen_texture_mipmaps = false; bool uses_sdf = false; bool uses_time = false; diff --git a/servers/rendering/renderer_rd/shaders/effects/bokeh_dof.glsl b/servers/rendering/renderer_rd/shaders/effects/bokeh_dof.glsl index 0438671dd2..0b43af7738 100644 --- a/servers/rendering/renderer_rd/shaders/effects/bokeh_dof.glsl +++ b/servers/rendering/renderer_rd/shaders/effects/bokeh_dof.glsl @@ -30,7 +30,7 @@ layout(set = 1, binding = 0) uniform sampler2D source_bokeh; #ifdef MODE_GEN_BLUR_SIZE float get_depth_at_pos(vec2 uv) { - float depth = textureLod(source_depth, uv, 0.0).x; + float depth = textureLod(source_depth, uv, 0.0).x * 2.0 - 1.0; if (params.orthogonal) { depth = ((depth + (params.z_far + params.z_near) / (params.z_far - params.z_near)) * (params.z_far - params.z_near)) / 2.0; } else { diff --git a/servers/rendering/renderer_rd/shaders/effects/bokeh_dof_raster.glsl b/servers/rendering/renderer_rd/shaders/effects/bokeh_dof_raster.glsl index a3b3938ee9..a06cacfabe 100644 --- a/servers/rendering/renderer_rd/shaders/effects/bokeh_dof_raster.glsl +++ b/servers/rendering/renderer_rd/shaders/effects/bokeh_dof_raster.glsl @@ -52,7 +52,7 @@ layout(set = 2, binding = 0) uniform sampler2D original_weight; #ifdef MODE_GEN_BLUR_SIZE float get_depth_at_pos(vec2 uv) { - float depth = textureLod(source_depth, uv, 0.0).x; + float depth = textureLod(source_depth, uv, 0.0).x * 2.0 - 1.0; if (params.orthogonal) { depth = ((depth + (params.z_far + params.z_near) / (params.z_far - params.z_near)) * (params.z_far - params.z_near)) / 2.0; } else { diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp index 41dd1ccc40..fa8406e7a1 100644 --- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp @@ -941,6 +941,12 @@ void MaterialStorage::MaterialData::update_uniform_buffer(const HashMap<StringNa continue; //instance uniforms don't appear in the buffer } + if (E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + continue; + } + if (E.value.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL) { //this is a global variable, get the index to it GlobalShaderUniforms::Variable *gv = material_storage->global_shader_uniforms.variables.getptr(E.key); @@ -1052,6 +1058,12 @@ void MaterialStorage::MaterialData::update_textures(const HashMap<StringName, Va Vector<RID> textures; + if (p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + p_texture_uniforms[i].hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + continue; + } + if (p_texture_uniforms[i].global) { uses_global_textures = true; @@ -1307,7 +1319,7 @@ bool MaterialStorage::MaterialData::update_parameters_uniform_set(const HashMap< update_textures(p_parameters, p_default_texture_params, p_texture_uniforms, texture_cache.ptrw(), true); } - if (p_ubo_size == 0 && p_texture_uniforms.size() == 0) { + if (p_ubo_size == 0 && (p_texture_uniforms.size() == 0)) { // This material does not require an uniform set, so don't create it. return false; } diff --git a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp index dc3f35f942..1516e5e4fd 100644 --- a/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/mesh_storage.cpp @@ -327,8 +327,10 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) bool use_as_storage = (p_surface.skin_data.size() || mesh->blend_shape_count > 0); - s->vertex_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.vertex_data.size(), p_surface.vertex_data, use_as_storage); - s->vertex_buffer_size = p_surface.vertex_data.size(); + if (p_surface.vertex_data.size()) { + s->vertex_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.vertex_data.size(), p_surface.vertex_data, use_as_storage); + s->vertex_buffer_size = p_surface.vertex_data.size(); + } if (p_surface.attribute_data.size()) { s->attribute_buffer = RD::get_singleton()->vertex_buffer_create(p_surface.attribute_data.size(), p_surface.attribute_data); @@ -345,7 +347,7 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) } if (p_surface.index_count) { - bool is_index_16 = p_surface.vertex_count <= 65536; + bool is_index_16 = p_surface.vertex_count <= 65536 && p_surface.vertex_count > 0; s->index_buffer = RD::get_singleton()->index_buffer_create(p_surface.index_count, is_index_16 ? RD::INDEX_BUFFER_FORMAT_UINT16 : RD::INDEX_BUFFER_FORMAT_UINT32, p_surface.index_data, false); s->index_count = p_surface.index_count; @@ -364,6 +366,8 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) } } + ERR_FAIL_COND_MSG(!p_surface.index_count && !p_surface.vertex_count, "Meshes must contain a vertex array, an index array, or both"); + s->aabb = p_surface.aabb; s->bone_aabbs = p_surface.bone_aabbs; //only really useful for returning them. @@ -377,7 +381,11 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) RD::Uniform u; u.binding = 0; u.uniform_type = RD::UNIFORM_TYPE_STORAGE_BUFFER; - u.append_id(s->vertex_buffer); + if (s->vertex_buffer.is_valid()) { + u.append_id(s->vertex_buffer); + } else { + u.append_id(default_rd_storage_buffer); + } uniforms.push_back(u); } { @@ -416,7 +424,10 @@ void MeshStorage::mesh_add_surface(RID p_mesh, const RS::SurfaceData &p_surface) mesh->bone_aabbs.resize(p_surface.bone_aabbs.size()); } for (int i = 0; i < p_surface.bone_aabbs.size(); i++) { - mesh->bone_aabbs.write[i].merge_with(p_surface.bone_aabbs[i]); + const AABB &bone = p_surface.bone_aabbs[i]; + if (!bone.has_no_volume()) { + mesh->bone_aabbs.write[i].merge_with(bone); + } } mesh->aabb.merge_with(p_surface.aabb); } @@ -467,6 +478,7 @@ void MeshStorage::mesh_surface_update_vertex_region(RID p_mesh, int p_surface, i ERR_FAIL_COND(!mesh); ERR_FAIL_UNSIGNED_INDEX((uint32_t)p_surface, mesh->surface_count); ERR_FAIL_COND(p_data.size() == 0); + ERR_FAIL_COND(mesh->surfaces[p_surface]->vertex_buffer.is_null()); uint64_t data_size = p_data.size(); const uint8_t *r = p_data.ptr(); @@ -524,7 +536,9 @@ RS::SurfaceData MeshStorage::mesh_get_surface(RID p_mesh, int p_surface) const { RS::SurfaceData sd; sd.format = s.format; - sd.vertex_data = RD::get_singleton()->buffer_get_data(s.vertex_buffer); + if (s.vertex_buffer.is_valid()) { + sd.vertex_data = RD::get_singleton()->buffer_get_data(s.vertex_buffer); + } if (s.attribute_buffer.is_valid()) { sd.attribute_data = RD::get_singleton()->buffer_get_data(s.attribute_buffer); } @@ -702,7 +716,9 @@ void MeshStorage::mesh_clear(RID p_mesh) { ERR_FAIL_COND(!mesh); for (uint32_t i = 0; i < mesh->surface_count; i++) { Mesh::Surface &s = *mesh->surfaces[i]; - RD::get_singleton()->free(s.vertex_buffer); //clears arrays as dependency automatically, including all versions + if (s.vertex_buffer.is_valid()) { + RD::get_singleton()->free(s.vertex_buffer); //clears arrays as dependency automatically, including all versions + } if (s.attribute_buffer.is_valid()) { RD::get_singleton()->free(s.attribute_buffer); } @@ -848,7 +864,7 @@ void MeshStorage::_mesh_instance_add_surface(MeshInstance *mi, Mesh *mesh, uint3 } MeshInstance::Surface s; - if (mesh->blend_shape_count > 0 || (mesh->surfaces[p_surface]->format & RS::ARRAY_FORMAT_BONES)) { + if ((mesh->blend_shape_count > 0 || (mesh->surfaces[p_surface]->format & RS::ARRAY_FORMAT_BONES)) && mesh->surfaces[p_surface]->vertex_buffer_size > 0) { //surface warrants transform s.vertex_buffer = RD::get_singleton()->vertex_buffer_create(mesh->surfaces[p_surface]->vertex_buffer_size, Vector<uint8_t>(), true); diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index c2cf08812c..f14350305a 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -498,6 +498,11 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene for (const KeyValue<StringName, SL::ShaderNode::Uniform> &E : pnode->uniforms) { if (SL::is_sampler_type(E.value.type)) { + if (E.value.hint == SL::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + E.value.hint == SL::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + E.value.hint == SL::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + continue; // Don't create uniforms in the generated code for these. + } max_texture_uniforms++; } else { if (E.value.scope == SL::ShaderNode::Uniform::SCOPE_INSTANCE) { @@ -537,6 +542,13 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene p_actions.uniforms->insert(uniform_name, uniform); continue; // Instances are indexed directly, don't need index uniforms. } + + if (uniform.hint == SL::ShaderNode::Uniform::HINT_SCREEN_TEXTURE || + uniform.hint == SL::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE || + uniform.hint == SL::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + continue; // Don't create uniforms in the generated code for these. + } + if (SL::is_sampler_type(uniform.type)) { // Texture layouts are different for OpenGL GLSL and Vulkan GLSL if (!RS::get_singleton()->is_low_end()) { @@ -892,12 +904,39 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene if (p_default_actions.renames.has(vnode->name)) { code = p_default_actions.renames[vnode->name]; + if (vnode->name == "SCREEN_TEXTURE") { + r_gen_code.uses_screen_texture_mipmaps = true; + } } else { if (shader->uniforms.has(vnode->name)) { //its a uniform! const ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[vnode->name]; if (u.texture_order >= 0) { - code = _mkid(vnode->name); //texture, use as is + StringName name = vnode->name; + if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_SCREEN_TEXTURE) { + name = "SCREEN_TEXTURE"; + if (u.filter >= ShaderLanguage::FILTER_NEAREST_MIPMAP) { + r_gen_code.uses_screen_texture_mipmaps = true; + } + } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE) { + name = "NORMAL_ROUGHNESS_TEXTURE"; + } else if (u.hint == ShaderLanguage::ShaderNode::Uniform::HINT_DEPTH_TEXTURE) { + name = "DEPTH_TEXTURE"; + } else { + name = _mkid(vnode->name); //texture, use as is + } + + if (p_default_actions.renames.has(name)) { + code = p_default_actions.renames[name]; + } else { + code = name; + } + + if (p_actions.usage_flag_pointers.has(name) && !used_flag_pointers.has(name)) { + *p_actions.usage_flag_pointers[name] = true; + used_flag_pointers.insert(name); + } + } else { //a scalar or vector if (u.scope == ShaderLanguage::ShaderNode::Uniform::SCOPE_GLOBAL) { @@ -1155,6 +1194,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene } if (correct_texture_uniform) { + //TODO Needs to detect screen_texture hint as well is_screen_texture = (texture_uniform == "SCREEN_TEXTURE"); String sampler_name; @@ -1404,6 +1444,7 @@ Error ShaderCompiler::compile(RS::ShaderMode p_mode, const String &p_code, Ident r_gen_code.uses_fragment_time = false; r_gen_code.uses_vertex_time = false; r_gen_code.uses_global_textures = false; + r_gen_code.uses_screen_texture_mipmaps = false; used_name_defines.clear(); used_rmode_defines.clear(); diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h index 06f42e9f0f..1ad43daf5f 100644 --- a/servers/rendering/shader_compiler.h +++ b/servers/rendering/shader_compiler.h @@ -80,6 +80,7 @@ public: bool uses_global_textures; bool uses_fragment_time; bool uses_vertex_time; + bool uses_screen_texture_mipmaps; }; struct DefaultIdentifierActions { diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 81e4d5e217..cab92e6e20 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -200,6 +200,9 @@ const char *ShaderLanguage::token_names[TK_MAX] = { "HINT_ANISOTROPY_TEXTURE", "HINT_RANGE", "HINT_INSTANCE_INDEX", + "HINT_SCREEN_TEXTURE", + "HINT_NORMAL_ROUGHNESS_TEXTURE", + "HINT_DEPTH_TEXTURE", "FILTER_NEAREST", "FILTER_LINEAR", "FILTER_NEAREST_MIPMAP", @@ -363,6 +366,10 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { { TK_HINT_ROUGHNESS_A, "hint_roughness_a", CF_UNSPECIFIED, {}, {} }, { TK_HINT_ROUGHNESS_NORMAL_TEXTURE, "hint_roughness_normal", CF_UNSPECIFIED, {}, {} }, { TK_HINT_ROUGHNESS_GRAY, "hint_roughness_gray", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_SCREEN_TEXTURE, "hint_screen_texture", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_NORMAL_ROUGHNESS_TEXTURE, "hint_normal_roughness_texture", CF_UNSPECIFIED, {}, {} }, + { TK_HINT_DEPTH_TEXTURE, "hint_depth_texture", CF_UNSPECIFIED, {}, {} }, + { TK_FILTER_NEAREST, "filter_nearest", CF_UNSPECIFIED, {}, {} }, { TK_FILTER_LINEAR, "filter_linear", CF_UNSPECIFIED, {}, {} }, { TK_FILTER_NEAREST_MIPMAP, "filter_nearest_mipmap", CF_UNSPECIFIED, {}, {} }, @@ -1096,6 +1103,15 @@ String ShaderLanguage::get_uniform_hint_name(ShaderNode::Uniform::Hint p_hint) { case ShaderNode::Uniform::HINT_ANISOTROPY: { result = "hint_anisotropy"; } break; + case ShaderNode::Uniform::HINT_SCREEN_TEXTURE: { + result = "hint_screen_texture"; + } break; + case ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE: { + result = "hint_normal_roughness_texture"; + } break; + case ShaderNode::Uniform::HINT_DEPTH_TEXTURE: { + result = "hint_depth_texture"; + } break; default: break; } @@ -8605,6 +8621,15 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f return ERR_PARSE_ERROR; } } break; + case TK_HINT_SCREEN_TEXTURE: { + new_hint = ShaderNode::Uniform::HINT_SCREEN_TEXTURE; + } break; + case TK_HINT_NORMAL_ROUGHNESS_TEXTURE: { + new_hint = ShaderNode::Uniform::HINT_NORMAL_ROUGHNESS_TEXTURE; + } break; + case TK_HINT_DEPTH_TEXTURE: { + new_hint = ShaderNode::Uniform::HINT_DEPTH_TEXTURE; + } break; case TK_FILTER_NEAREST: { new_filter = FILTER_NEAREST; } break; @@ -8629,6 +8654,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f case TK_REPEAT_ENABLE: { new_repeat = REPEAT_ENABLE; } break; + default: break; } @@ -8653,9 +8679,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f if (new_filter != FILTER_DEFAULT) { if (uniform.filter != FILTER_DEFAULT) { if (uniform.filter == new_filter) { - _set_error(vformat(RTR("Duplicated hint: '%s'."), get_texture_filter_name(new_filter))); + _set_error(vformat(RTR("Duplicated filter mode: '%s'."), get_texture_filter_name(new_filter))); } else { - _set_error(vformat(RTR("Redefinition of hint: '%s'. The filter mode has already been set to '%s'."), get_texture_filter_name(new_filter), get_texture_filter_name(uniform.filter))); + _set_error(vformat(RTR("Redefinition of filter mode: '%s'. The filter mode has already been set to '%s'."), get_texture_filter_name(new_filter), get_texture_filter_name(uniform.filter))); } return ERR_PARSE_ERROR; } else { @@ -8666,9 +8692,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f if (new_repeat != REPEAT_DEFAULT) { if (uniform.repeat != REPEAT_DEFAULT) { if (uniform.repeat == new_repeat) { - _set_error(vformat(RTR("Duplicated hint: '%s'."), get_texture_repeat_name(new_repeat))); + _set_error(vformat(RTR("Duplicated repeat mode: '%s'."), get_texture_repeat_name(new_repeat))); } else { - _set_error(vformat(RTR("Redefinition of hint: '%s'. The repeat mode has already been set to '%s'."), get_texture_repeat_name(new_repeat), get_texture_repeat_name(uniform.repeat))); + _set_error(vformat(RTR("Redefinition of repeat mode: '%s'. The repeat mode has already been set to '%s'."), get_texture_repeat_name(new_repeat), get_texture_repeat_name(uniform.repeat))); } return ERR_PARSE_ERROR; } else { @@ -10309,6 +10335,9 @@ Error ShaderLanguage::complete(const String &p_code, const ShaderCompileInfo &p_ options.push_back("hint_roughness_gray"); options.push_back("hint_roughness_normal"); options.push_back("hint_roughness_r"); + options.push_back("hint_screen_texture"); + options.push_back("hint_normal_roughness_texture"); + options.push_back("hint_depth_texture"); options.push_back("source_color"); options.push_back("repeat_enable"); options.push_back("repeat_disable"); diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index bfec6e1df6..75b713d167 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -176,6 +176,9 @@ public: TK_HINT_SOURCE_COLOR, TK_HINT_RANGE, TK_HINT_INSTANCE_INDEX, + TK_HINT_SCREEN_TEXTURE, + TK_HINT_NORMAL_ROUGHNESS_TEXTURE, + TK_HINT_DEPTH_TEXTURE, TK_FILTER_NEAREST, TK_FILTER_LINEAR, TK_FILTER_NEAREST_MIPMAP, @@ -667,6 +670,9 @@ public: HINT_DEFAULT_WHITE, HINT_DEFAULT_TRANSPARENT, HINT_ANISOTROPY, + HINT_SCREEN_TEXTURE, + HINT_NORMAL_ROUGHNESS_TEXTURE, + HINT_DEPTH_TEXTURE, HINT_MAX }; diff --git a/servers/rendering/shader_preprocessor.cpp b/servers/rendering/shader_preprocessor.cpp index d118c73c4a..3766477070 100644 --- a/servers/rendering/shader_preprocessor.cpp +++ b/servers/rendering/shader_preprocessor.cpp @@ -349,6 +349,8 @@ void ShaderPreprocessor::process_directive(Tokenizer *p_tokenizer) { process_ifdef(p_tokenizer); } else if (directive == "ifndef") { process_ifndef(p_tokenizer); + } else if (directive == "elif") { + process_elif(p_tokenizer); } else if (directive == "else") { process_else(p_tokenizer); } else if (directive == "endif") { @@ -415,10 +417,67 @@ void ShaderPreprocessor::process_define(Tokenizer *p_tokenizer) { } } +void ShaderPreprocessor::process_elif(Tokenizer *p_tokenizer) { + const int line = p_tokenizer->get_line(); + + if (state->current_branch == nullptr || state->current_branch->else_defined) { + set_error(RTR("Unmatched elif."), line); + return; + } + if (state->previous_region != nullptr) { + state->previous_region->to_line = line - 1; + } + + String body = tokens_to_string(p_tokenizer->advance('\n')).strip_edges(); + if (body.is_empty()) { + set_error(RTR("Missing condition."), line); + return; + } + + Error error = expand_condition(body, line, body); + if (error != OK) { + return; + } + + error = expand_macros(body, line, body); + if (error != OK) { + return; + } + + Expression expression; + Vector<String> names; + error = expression.parse(body, names); + if (error != OK) { + set_error(expression.get_error_text(), line); + return; + } + + Variant v = expression.execute(Array(), nullptr, false); + if (v.get_type() == Variant::NIL) { + set_error(RTR("Condition evaluation error."), line); + return; + } + + bool skip = false; + for (int i = 0; i < state->current_branch->conditions.size(); i++) { + if (state->current_branch->conditions[i]) { + skip = true; + break; + } + } + + bool success = !skip && v.booleanize(); + start_branch_condition(p_tokenizer, success, true); + + if (state->save_regions) { + add_region(line + 1, success, state->previous_region->parent); + } +} + void ShaderPreprocessor::process_else(Tokenizer *p_tokenizer) { const int line = p_tokenizer->get_line(); - if (state->skip_stack_else.is_empty()) { + if (state->current_branch == nullptr || state->current_branch->else_defined) { set_error(RTR("Unmatched else."), line); return; } @@ -428,17 +487,14 @@ void ShaderPreprocessor::process_else(Tokenizer *p_tokenizer) { p_tokenizer->advance('\n'); - bool skip = state->skip_stack_else[state->skip_stack_else.size() - 1]; - state->skip_stack_else.remove_at(state->skip_stack_else.size() - 1); - - Vector<SkippedCondition *> vec = state->skipped_conditions[state->current_filename]; - int index = vec.size() - 1; - if (index >= 0) { - SkippedCondition *cond = vec[index]; - if (cond->end_line == -1) { - cond->end_line = p_tokenizer->get_line(); + bool skip = false; + for (int i = 0; i < state->current_branch->conditions.size(); i++) { + if (state->current_branch->conditions[i]) { + skip = true; + break; } } + state->current_branch->else_defined = true; if (state->save_regions) { add_region(line + 1, !skip, state->previous_region->parent); @@ -462,16 +518,10 @@ void ShaderPreprocessor::process_endif(Tokenizer *p_tokenizer) { state->previous_region = state->previous_region->parent; } - Vector<SkippedCondition *> vec = state->skipped_conditions[state->current_filename]; - int index = vec.size() - 1; - if (index >= 0) { - SkippedCondition *cond = vec[index]; - if (cond->end_line == -1) { - cond->end_line = p_tokenizer->get_line(); - } - } - p_tokenizer->advance('\n'); + + state->current_branch = state->current_branch->parent; + state->branches.pop_back(); } void ShaderPreprocessor::process_if(Tokenizer *p_tokenizer) { @@ -483,7 +533,12 @@ void ShaderPreprocessor::process_if(Tokenizer *p_tokenizer) { return; } - Error error = expand_macros(body, line, body); + Error error = expand_condition(body, line, body); + if (error != OK) { + return; + } + + error = expand_macros(body, line, body); if (error != OK) { return; } @@ -703,24 +758,19 @@ void ShaderPreprocessor::add_region(int p_line, bool p_enabled, Region *p_parent state->previous_region = &state->regions[region.file].push_back(region)->get(); } -void ShaderPreprocessor::start_branch_condition(Tokenizer *p_tokenizer, bool p_success) { - state->condition_depth++; - - if (p_success) { - state->skip_stack_else.push_back(true); +void ShaderPreprocessor::start_branch_condition(Tokenizer *p_tokenizer, bool p_success, bool p_continue) { + if (!p_continue) { + state->condition_depth++; + state->current_branch = &state->branches.push_back(Branch(p_success, state->current_branch))->get(); } else { - SkippedCondition *cond = memnew(SkippedCondition()); - cond->start_line = p_tokenizer->get_line(); - state->skipped_conditions[state->current_filename].push_back(cond); - + state->current_branch->conditions.push_back(p_success); + } + if (!p_success) { Vector<String> ends; + ends.push_back("elif"); ends.push_back("else"); ends.push_back("endif"); - if (next_directive(p_tokenizer, ends) == "else") { - state->skip_stack_else.push_back(false); - } else { - state->skip_stack_else.push_back(true); - } + next_directive(p_tokenizer, ends); } } @@ -737,47 +787,173 @@ void ShaderPreprocessor::expand_output_macros(int p_start, int p_line_number) { add_to_output(line); } -Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, String &r_expanded) { - Vector<Pair<String, Define *>> active_defines; - active_defines.resize(state->defines.size()); - int index = 0; - for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) { - active_defines.set(index++, Pair<String, Define *>(E->key(), E->get())); +Error ShaderPreprocessor::expand_condition(const String &p_string, int p_line, String &r_expanded) { + // Checks bracket count to be even + check the cursor position. + { + int bracket_start_count = 0; + int bracket_end_count = 0; + + for (int i = 0; i < p_string.size(); i++) { + switch (p_string[i]) { + case CURSOR: + state->completion_type = COMPLETION_TYPE_CONDITION; + break; + case '(': + bracket_start_count++; + break; + case ')': + bracket_end_count++; + break; + } + } + if (bracket_start_count > bracket_end_count) { + _set_expected_error(")", p_line); + return FAILED; + } + if (bracket_end_count > bracket_start_count) { + _set_expected_error("(", p_line); + return FAILED; + } } - return expand_macros(p_string, p_line, active_defines, r_expanded); + String result = p_string; + + int index = 0; + int index_start = 0; + int index_end = 0; + + while (find_match(result, "defined", index, index_start)) { + bool open_bracket = false; + bool found_word = false; + bool word_completed = false; + + LocalVector<char32_t> text; + int post_bracket_index = -1; + int size = result.size(); + + for (int i = (index_start - 1); i < size; i++) { + char32_t c = result[i]; + if (c == 0) { + if (found_word) { + word_completed = true; + } + break; + } + char32_t cs[] = { c, '\0' }; + String s = String(cs); + bool is_space = is_char_space(c); + + if (word_completed) { + if (c == ')') { + continue; + } + if (c == '|' || c == '&') { + if (open_bracket) { + _set_unexpected_token_error(s, p_line); + return FAILED; + } + break; + } else if (!is_space) { + _set_unexpected_token_error(s, p_line); + return FAILED; + } + } else if (is_space) { + if (found_word && !open_bracket) { + index_end = i; + word_completed = true; + } + } else if (c == '(') { + if (open_bracket) { + _set_unexpected_token_error(s, p_line); + return FAILED; + } + open_bracket = true; + } else if (c == ')') { + if (open_bracket) { + if (!found_word) { + _set_unexpected_token_error(s, p_line); + return FAILED; + } + open_bracket = false; + post_bracket_index = i + 1; + } else { + index_end = i; + } + word_completed = true; + } else if (is_char_word(c)) { + text.push_back(c); + found_word = true; + } else { + _set_unexpected_token_error(s, p_line); + return FAILED; + } + } + + if (word_completed) { + if (open_bracket) { + _set_expected_error(")", p_line); + return FAILED; + } + if (post_bracket_index != -1) { + index_end = post_bracket_index; + } + + String body = state->defines.has(vector_to_string(text)) ? "true" : "false"; + String temp = result; + + result = result.substr(0, index) + body; + index_start = result.length(); + if (index_end > 0) { + result += temp.substr(index_end); + } + } else { + set_error(RTR("Invalid macro name."), p_line); + return FAILED; + } + } + r_expanded = result; + return OK; } -Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, Vector<Pair<String, Define *>> p_defines, String &r_expanded) { - r_expanded = p_string; - // When expanding macros we must only evaluate them once. - // Later we continue expanding but with the already - // evaluated macros removed. - for (int i = 0; i < p_defines.size(); i++) { - Pair<String, Define *> define_pair = p_defines[i]; - - Error error = expand_macros_once(r_expanded, p_line, define_pair, r_expanded); - if (error != OK) { - return error; +Error ShaderPreprocessor::expand_macros(const String &p_string, int p_line, String &r_expanded) { + String iterative = p_string; + int pass_count = 0; + bool expanded = true; + + while (expanded) { + expanded = false; + + // As long as we find something to expand, keep going. + for (const RBMap<String, Define *>::Element *E = state->defines.front(); E; E = E->next()) { + if (expand_macros_once(iterative, p_line, E, iterative)) { + expanded = true; + } } - // Remove expanded macro and recursively replace remaining. - p_defines.remove_at(i); - return expand_macros(r_expanded, p_line, p_defines, r_expanded); + pass_count++; + if (pass_count > 50) { + set_error(RTR("Macro expansion limit exceeded."), p_line); + break; + } } + r_expanded = iterative; + + if (!state->error.is_empty()) { + return FAILED; + } return OK; } -Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_number, Pair<String, Define *> p_define_pair, String &r_expanded) { +bool ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_number, const RBMap<String, Define *>::Element *p_define_pair, String &r_expanded) { String result = p_line; - const String &key = p_define_pair.first; - const Define *define = p_define_pair.second; + const String &key = p_define_pair->key(); + const Define *define = p_define_pair->value(); int index_start = 0; int index = 0; - while (find_match(result, key, index, index_start)) { + if (find_match(result, key, index, index_start)) { String body = define->body; if (define->arguments.size() > 0) { // Complex macro with arguments. @@ -785,14 +961,14 @@ Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_nu int args_end = p_line.find(")", args_start); if (args_start == -1 || args_end == -1) { set_error(RTR("Missing macro argument parenthesis."), p_line_number); - return FAILED; + return false; } String values = result.substr(args_start + 1, args_end - (args_start + 1)); Vector<String> args = values.split(","); if (args.size() != define->arguments.size()) { set_error(RTR("Invalid macro argument count."), p_line_number); - return FAILED; + return false; } // Insert macro arguments into the body. @@ -814,11 +990,13 @@ Error ShaderPreprocessor::expand_macros_once(const String &p_line, int p_line_nu // Manually reset index_start to where the body value of the define finishes. // This ensures we don't skip another instance of this macro in the string. index_start = index + body.length() + 1; - break; } + + r_expanded = result; + return true; } - r_expanded = result; - return OK; + + return false; } bool ShaderPreprocessor::find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start) { @@ -909,12 +1087,6 @@ void ShaderPreprocessor::clear() { memdelete(E->get()); } - for (const RBMap<String, Vector<SkippedCondition *>>::Element *E = state->skipped_conditions.front(); E; E = E->next()) { - for (SkippedCondition *condition : E->get()) { - memdelete(condition); - } - } - memdelete(state); } state_owner = false; @@ -1030,7 +1202,7 @@ Error ShaderPreprocessor::preprocess(const String &p_code, const String &p_filen switch (pp_state.completion_type) { case COMPLETION_TYPE_DIRECTIVE: { List<String> options; - get_keyword_list(&options, true); + get_keyword_list(&options, true, true); for (const String &E : options) { ScriptLanguage::CodeCompletionOption option(E, ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); @@ -1049,6 +1221,11 @@ Error ShaderPreprocessor::preprocess(const String &p_code, const String &p_filen } } break; + case COMPLETION_TYPE_CONDITION: { + ScriptLanguage::CodeCompletionOption option("defined", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT); + r_completion_options->push_back(option); + + } break; case COMPLETION_TYPE_INCLUDE_PATH: { if (p_include_completion_func && r_completion_options) { p_include_completion_func(r_completion_options); @@ -1062,8 +1239,12 @@ Error ShaderPreprocessor::preprocess(const String &p_code, const String &p_filen return err; } -void ShaderPreprocessor::get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords) { +void ShaderPreprocessor::get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords, bool p_ignore_context_keywords) { r_keywords->push_back("define"); + if (!p_ignore_context_keywords) { + r_keywords->push_back("defined"); + } + r_keywords->push_back("elif"); if (p_include_shader_keywords) { r_keywords->push_back("else"); } diff --git a/servers/rendering/shader_preprocessor.h b/servers/rendering/shader_preprocessor.h index 41b574298d..b4e7c7199f 100644 --- a/servers/rendering/shader_preprocessor.h +++ b/servers/rendering/shader_preprocessor.h @@ -50,6 +50,7 @@ public: COMPLETION_TYPE_DIRECTIVE, COMPLETION_TYPE_PRAGMA_DIRECTIVE, COMPLETION_TYPE_PRAGMA, + COMPLETION_TYPE_CONDITION, COMPLETION_TYPE_INCLUDE_PATH, }; @@ -130,14 +131,23 @@ private: String body; }; - struct SkippedCondition { - int start_line = -1; - int end_line = -1; + struct Branch { + Vector<bool> conditions; + Branch *parent = nullptr; + bool else_defined = false; + + Branch() {} + + Branch(bool p_condition, Branch *p_parent) : + parent(p_parent) { + conditions.push_back(p_condition); + } }; struct State { RBMap<String, Define *> defines; - Vector<bool> skip_stack_else; + List<Branch> branches; + Branch *current_branch = nullptr; int condition_depth = 0; RBSet<String> includes; List<uint64_t> cyclic_include_hashes; // Holds code hash of includes. @@ -149,7 +159,6 @@ private: bool save_regions = false; RBMap<String, List<Region>> regions; Region *previous_region = nullptr; - RBMap<String, Vector<SkippedCondition *>> skipped_conditions; bool disabled = false; CompletionType completion_type = COMPLETION_TYPE_NONE; HashSet<Ref<ShaderInclude>> shader_includes; @@ -167,8 +176,17 @@ private: static String vector_to_string(const LocalVector<char32_t> &p_v, int p_start = 0, int p_end = -1); static String tokens_to_string(const LocalVector<Token> &p_tokens); + void _set_expected_error(const String &p_what, int p_line) { + set_error(vformat(RTR("Expected a '%s'."), p_what), p_line); + } + + void _set_unexpected_token_error(const String &p_what, int p_line) { + set_error(vformat(RTR("Unexpected token '%s'."), p_what), p_line); + } + void process_directive(Tokenizer *p_tokenizer); void process_define(Tokenizer *p_tokenizer); + void process_elif(Tokenizer *p_tokenizer); void process_else(Tokenizer *p_tokenizer); void process_endif(Tokenizer *p_tokenizer); void process_if(Tokenizer *p_tokenizer); @@ -179,12 +197,12 @@ private: void process_undef(Tokenizer *p_tokenizer); void add_region(int p_line, bool p_enabled, Region *p_parent_region); - void start_branch_condition(Tokenizer *p_tokenizer, bool p_success); + void start_branch_condition(Tokenizer *p_tokenizer, bool p_success, bool p_continue = false); + Error expand_condition(const String &p_string, int p_line, String &r_result); void expand_output_macros(int p_start, int p_line); Error expand_macros(const String &p_string, int p_line, String &r_result); - Error expand_macros(const String &p_string, int p_line, Vector<Pair<String, Define *>> p_defines, String &r_result); - Error expand_macros_once(const String &p_line, int p_line_number, Pair<String, Define *> p_define_pair, String &r_expanded); + bool expand_macros_once(const String &p_line, int p_line_number, const RBMap<String, Define *>::Element *p_define_pair, String &r_expanded); bool find_match(const String &p_string, const String &p_value, int &r_index, int &r_index_start); String next_directive(Tokenizer *p_tokenizer, const Vector<String> &p_directives); @@ -202,7 +220,7 @@ public: Error preprocess(const String &p_code, const String &p_filename, String &r_result, String *r_error_text = nullptr, List<FilePosition> *r_error_position = nullptr, List<Region> *r_regions = nullptr, HashSet<Ref<ShaderInclude>> *r_includes = nullptr, List<ScriptLanguage::CodeCompletionOption> *r_completion_options = nullptr, IncludeCompletionFunction p_include_completion_func = nullptr); - static void get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords); + static void get_keyword_list(List<String> *r_keywords, bool p_include_shader_keywords, bool p_ignore_context_keywords = false); static void get_pragma_list(List<String> *r_pragmas); ShaderPreprocessor(); diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index a54d4f0384..dcdc56d948 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -627,7 +627,7 @@ Error RenderingServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint const int *src = indices.ptr(); for (int i = 0; i < p_index_array_len; i++) { - if (p_vertex_array_len < (1 << 16)) { + if (p_vertex_array_len < (1 << 16) && p_vertex_array_len > 0) { uint16_t v = src[i]; memcpy(&iw[i * 2], &v, 2); @@ -836,9 +836,8 @@ void RenderingServer::mesh_surface_make_offsets_from_format(uint32_t p_format, i break; } /* determine whether using 16 or 32 bits indices */ - if (p_vertex_len >= (1 << 16)) { + if (p_vertex_len >= (1 << 16) || p_vertex_len == 0) { elem_size = 4; - } else { elem_size = 2; } @@ -909,8 +908,6 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa } } - ERR_FAIL_COND_V((format & RS::ARRAY_FORMAT_VERTEX) == 0, ERR_INVALID_PARAMETER); // Mandatory - if (p_blend_shapes.size()) { // Validate format for morphs. for (int i = 0; i < p_blend_shapes.size(); i++) { @@ -944,6 +941,12 @@ Error RenderingServer::mesh_create_surface_data_from_arrays(SurfaceData *r_surfa uint32_t mask = (1 << ARRAY_MAX) - 1; format |= (~mask) & p_compress_format; // Make the full format. + if ((format & RS::ARRAY_FORMAT_VERTEX) == 0 && !(format & RS::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY)) { + ERR_PRINT("Mesh created without vertex array. This mesh will not be visible with the default shader. If using an empty vertex array is intentional, create the mesh with the ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY flag to silence this error."); + // Set the flag here after warning to suppress errors down the pipeline. + format |= RS::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY; + } + int vertex_array_size = vertex_element_size * array_len; int attrib_array_size = attrib_element_size * array_len; int skin_array_size = skin_element_size * array_len; @@ -1378,7 +1381,7 @@ Array RenderingServer::mesh_create_arrays_from_surface_data(const SurfaceData &p Vector<uint8_t> attrib_data = p_data.attribute_data; Vector<uint8_t> skin_data = p_data.skin_data; - ERR_FAIL_COND_V(vertex_data.size() == 0, Array()); + ERR_FAIL_COND_V(vertex_data.size() == 0 && (p_data.format & RS::ARRAY_FORMAT_VERTEX), Array()); int vertex_len = p_data.vertex_count; Vector<uint8_t> index_data = p_data.index_data; diff --git a/servers/rendering_server.h b/servers/rendering_server.h index a2fe9caf19..d04c62bfd2 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -244,7 +244,7 @@ public: enum ArrayFormat { /* ARRAY FORMAT FLAGS */ - ARRAY_FORMAT_VERTEX = 1 << ARRAY_VERTEX, // Mandatory + ARRAY_FORMAT_VERTEX = 1 << ARRAY_VERTEX, ARRAY_FORMAT_NORMAL = 1 << ARRAY_NORMAL, ARRAY_FORMAT_TANGENT = 1 << ARRAY_TANGENT, ARRAY_FORMAT_COLOR = 1 << ARRAY_COLOR, @@ -262,17 +262,19 @@ public: ARRAY_FORMAT_CUSTOM_BASE = (ARRAY_INDEX + 1), ARRAY_FORMAT_CUSTOM_BITS = 3, + ARRAY_FORMAT_CUSTOM_MASK = 0x7, ARRAY_FORMAT_CUSTOM0_SHIFT = (ARRAY_FORMAT_CUSTOM_BASE + 0), ARRAY_FORMAT_CUSTOM1_SHIFT = (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS), ARRAY_FORMAT_CUSTOM2_SHIFT = (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * 2), ARRAY_FORMAT_CUSTOM3_SHIFT = (ARRAY_FORMAT_CUSTOM_BASE + ARRAY_FORMAT_CUSTOM_BITS * 3), - ARRAY_FORMAT_CUSTOM_MASK = 0x7, ARRAY_COMPRESS_FLAGS_BASE = (ARRAY_INDEX + 1 + 12), ARRAY_FLAG_USE_2D_VERTICES = 1 << (ARRAY_COMPRESS_FLAGS_BASE + 0), ARRAY_FLAG_USE_DYNAMIC_UPDATE = 1 << (ARRAY_COMPRESS_FLAGS_BASE + 1), ARRAY_FLAG_USE_8_BONE_WEIGHTS = 1 << (ARRAY_COMPRESS_FLAGS_BASE + 2), + + ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY = 1 << (ARRAY_INDEX + 1 + 15), }; enum PrimitiveType { diff --git a/tests/core/object/test_object.h b/tests/core/object/test_object.h index 88a3e4ccad..f5c5de7fdf 100644 --- a/tests/core/object/test_object.h +++ b/tests/core/object/test_object.h @@ -82,6 +82,12 @@ public: Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override { return Variant::PACKED_FLOAT32_ARRAY; } + bool property_can_revert(const StringName &p_name) const override { + return false; + }; + bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { + return false; + }; void get_method_list(List<MethodInfo> *p_list) const override { } bool has_method(const StringName &p_method) const override { |