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-rw-r--r--core/variant_op.cpp8
-rw-r--r--scene/animation/animation_tree_player.cpp5
2 files changed, 10 insertions, 3 deletions
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 5463e1cabb..9887c50dd8 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -3461,12 +3461,18 @@ void Variant::blend(const Variant& a, const Variant& b, float c, Variant &r_dst)
const Rect2 *rb = reinterpret_cast<const Rect2*>(b._data._mem);
r_dst=Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
- case VECTOR3:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return;
+ case VECTOR3:{ r_dst=*reinterpret_cast<const Vector3*>(a._data._mem)+*reinterpret_cast<const Vector3*>(b._data._mem)*c; } return;
case _AABB:{
const AABB *ra = reinterpret_cast<const AABB*>(a._data._mem);
const AABB *rb = reinterpret_cast<const AABB*>(b._data._mem);
r_dst=AABB(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
+ case QUAT:{
+ Quat empty_rot;
+ const Quat *qa = reinterpret_cast<const Quat*>(a._data._mem);
+ const Quat *qb = reinterpret_cast<const Quat*>(b._data._mem);
+ r_dst=*qa * empty_rot.slerp(*qb,c);
+ } return;
case COLOR:{
const Color *ca = reinterpret_cast<const Color*>(a._data._mem);
const Color *cb = reinterpret_cast<const Color*>(b._data._mem);
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index b07611b318..a66a2849ae 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -861,8 +861,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
if (!t.node)
continue;
- //if (E->get()->t.type!=Animation::TYPE_TRANSFORM)
- // continue;
+
+ if(t.property) // value track; was applied in step 2
+ continue;
Transform xform;
xform.basis=t.rot;