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-rw-r--r--core/object/undo_redo.cpp160
-rw-r--r--core/object/undo_redo.h34
-rw-r--r--doc/classes/Environment.xml1
-rw-r--r--doc/classes/UndoRedo.xml14
-rw-r--r--editor/editor_undo_redo_manager.cpp4
-rw-r--r--modules/gltf/SCsub2
-rw-r--r--modules/gltf/doc_classes/GLTFDocumentExtension.xml2
-rw-r--r--modules/gltf/doc_classes/GLTFNode.xml3
-rw-r--r--modules/gltf/extensions/SCsub9
-rw-r--r--modules/gltf/gltf_defines.h2
-rw-r--r--modules/gltf/gltf_document.cpp53
-rw-r--r--modules/gltf/gltf_document.h2
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs2
-rw-r--r--scene/gui/tab_container.cpp4
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp2
15 files changed, 111 insertions, 183 deletions
diff --git a/core/object/undo_redo.cpp b/core/object/undo_redo.cpp
index d3c48853f1..aa66e86bc0 100644
--- a/core/object/undo_redo.cpp
+++ b/core/object/undo_redo.cpp
@@ -126,27 +126,28 @@ void UndoRedo::create_action(const String &p_name, MergeMode p_mode) {
force_keep_in_merge_ends = false;
}
-void UndoRedo::add_do_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
- ERR_FAIL_COND(p_object == nullptr);
+void UndoRedo::add_do_method(const Callable &p_callable) {
+ ERR_FAIL_COND(p_callable.is_null());
ERR_FAIL_COND(action_level <= 0);
ERR_FAIL_COND((current_action + 1) >= actions.size());
+
+ Object *object = p_callable.get_object();
+ ERR_FAIL_NULL(object);
+
Operation do_op;
- do_op.object = p_object->get_instance_id();
- if (Object::cast_to<RefCounted>(p_object)) {
- do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
+ do_op.callable = p_callable;
+ do_op.object = p_callable.get_object_id();
+ if (Object::cast_to<RefCounted>(object)) {
+ do_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(object));
}
-
do_op.type = Operation::TYPE_METHOD;
- do_op.name = p_method;
+ do_op.name = p_callable.get_method();
- for (int i = 0; i < p_argcount; i++) {
- do_op.args.push_back(*p_args[i]);
- }
actions.write[current_action + 1].do_ops.push_back(do_op);
}
-void UndoRedo::add_undo_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
- ERR_FAIL_COND(p_object == nullptr);
+void UndoRedo::add_undo_method(const Callable &p_callable) {
+ ERR_FAIL_COND(p_callable.is_null());
ERR_FAIL_COND(action_level <= 0);
ERR_FAIL_COND((current_action + 1) >= actions.size());
@@ -155,19 +156,19 @@ void UndoRedo::add_undo_methodp(Object *p_object, const StringName &p_method, co
return;
}
+ Object *object = p_callable.get_object();
+ ERR_FAIL_NULL(object);
+
Operation undo_op;
- undo_op.object = p_object->get_instance_id();
- if (Object::cast_to<RefCounted>(p_object)) {
- undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(p_object));
+ undo_op.callable = p_callable;
+ undo_op.object = p_callable.get_object_id();
+ if (Object::cast_to<RefCounted>(object)) {
+ undo_op.ref = Ref<RefCounted>(Object::cast_to<RefCounted>(object));
}
-
undo_op.type = Operation::TYPE_METHOD;
undo_op.force_keep_in_merge_ends = force_keep_in_merge_ends;
- undo_op.name = p_method;
+ undo_op.name = p_callable.get_method();
- for (int i = 0; i < p_argcount; i++) {
- undo_op.args.push_back(*p_args[i]);
- }
actions.write[current_action + 1].undo_ops.push_back(undo_op);
}
@@ -183,7 +184,7 @@ void UndoRedo::add_do_property(Object *p_object, const StringName &p_property, c
do_op.type = Operation::TYPE_PROPERTY;
do_op.name = p_property;
- do_op.args.push_back(p_value);
+ do_op.value = p_value;
actions.write[current_action + 1].do_ops.push_back(do_op);
}
@@ -206,7 +207,7 @@ void UndoRedo::add_undo_property(Object *p_object, const StringName &p_property,
undo_op.type = Operation::TYPE_PROPERTY;
undo_op.force_keep_in_merge_ends = force_keep_in_merge_ends;
undo_op.name = p_property;
- undo_op.args.push_back(p_value);
+ undo_op.value = p_value;
actions.write[current_action + 1].undo_ops.push_back(undo_op);
}
@@ -312,33 +313,42 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) {
switch (op.type) {
case Operation::TYPE_METHOD: {
- int argc = op.args.size();
- Vector<const Variant *> argptrs;
- argptrs.resize(argc);
-
- for (int i = 0; i < argc; i++) {
- argptrs.write[i] = &op.args[i];
- }
-
Callable::CallError ce;
- obj->callp(op.name, (const Variant **)argptrs.ptr(), argc, ce);
+ Variant ret;
+ op.callable.callp(nullptr, 0, ret, ce);
if (ce.error != Callable::CallError::CALL_OK) {
- ERR_PRINT("Error calling UndoRedo method operation '" + String(op.name) + "': " + Variant::get_call_error_text(obj, op.name, (const Variant **)argptrs.ptr(), argc, ce));
+ ERR_PRINT("Error calling UndoRedo method operation '" + String(op.name) + "': " + Variant::get_call_error_text(obj, op.name, nullptr, 0, ce));
}
#ifdef TOOLS_ENABLED
Resource *res = Object::cast_to<Resource>(obj);
if (res) {
res->set_edited(true);
}
-
#endif
if (method_callback) {
- method_callback(method_callback_ud, obj, op.name, (const Variant **)argptrs.ptr(), argc);
+ Vector<Variant> binds;
+ if (op.callable.is_custom()) {
+ CallableCustomBind *ccb = dynamic_cast<CallableCustomBind *>(op.callable.get_custom());
+ if (ccb) {
+ binds = ccb->get_binds();
+ }
+ }
+
+ if (binds.is_empty()) {
+ method_callback(method_callback_ud, obj, op.name, nullptr, 0);
+ } else {
+ const Variant **args = (const Variant **)alloca(sizeof(const Variant **) * binds.size());
+ for (int i = 0; i < binds.size(); i++) {
+ args[i] = (const Variant *)&binds[i];
+ }
+
+ method_callback(method_callback_ud, obj, op.name, args, binds.size());
+ }
}
} break;
case Operation::TYPE_PROPERTY: {
- obj->set(op.name, op.args[0]);
+ obj->set(op.name, op.value);
#ifdef TOOLS_ENABLED
Resource *res = Object::cast_to<Resource>(obj);
if (res) {
@@ -346,7 +356,7 @@ void UndoRedo::_process_operation_list(List<Operation>::Element *E) {
}
#endif
if (property_callback) {
- property_callback(prop_callback_ud, obj, op.name, op.args[0]);
+ property_callback(prop_callback_ud, obj, op.name, op.value);
}
} break;
case Operation::TYPE_REFERENCE: {
@@ -444,87 +454,13 @@ UndoRedo::~UndoRedo() {
clear_history();
}
-void UndoRedo::_add_do_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- if (p_argcount < 2) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 0;
- return;
- }
-
- if (p_args[0]->get_type() != Variant::OBJECT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- return;
- }
-
- if (p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING_NAME;
- return;
- }
-
- r_error.error = Callable::CallError::CALL_OK;
-
- Object *object = *p_args[0];
- StringName method = *p_args[1];
-
- add_do_methodp(object, method, p_args + 2, p_argcount - 2);
-}
-
-void UndoRedo::_add_undo_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
- if (p_argcount < 2) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = 0;
- return;
- }
-
- if (p_args[0]->get_type() != Variant::OBJECT) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
- return;
- }
-
- if (p_args[1]->get_type() != Variant::STRING_NAME && p_args[1]->get_type() != Variant::STRING) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING_NAME;
- return;
- }
-
- r_error.error = Callable::CallError::CALL_OK;
-
- Object *object = *p_args[0];
- StringName method = *p_args[1];
-
- add_undo_methodp(object, method, p_args + 2, p_argcount - 2);
-}
-
void UndoRedo::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_action", "name", "merge_mode"), &UndoRedo::create_action, DEFVAL(MERGE_DISABLE));
ClassDB::bind_method(D_METHOD("commit_action", "execute"), &UndoRedo::commit_action, DEFVAL(true));
ClassDB::bind_method(D_METHOD("is_committing_action"), &UndoRedo::is_committing_action);
- {
- MethodInfo mi;
- mi.name = "add_do_method";
- mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
- mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
-
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_do_method", &UndoRedo::_add_do_method, mi, varray(), false);
- }
-
- {
- MethodInfo mi;
- mi.name = "add_undo_method";
- mi.arguments.push_back(PropertyInfo(Variant::OBJECT, "object"));
- mi.arguments.push_back(PropertyInfo(Variant::STRING_NAME, "method"));
-
- ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "add_undo_method", &UndoRedo::_add_undo_method, mi, varray(), false);
- }
-
+ ClassDB::bind_method(D_METHOD("add_do_method", "callable"), &UndoRedo::add_do_method);
+ ClassDB::bind_method(D_METHOD("add_undo_method", "callable"), &UndoRedo::add_undo_method);
ClassDB::bind_method(D_METHOD("add_do_property", "object", "property", "value"), &UndoRedo::add_do_property);
ClassDB::bind_method(D_METHOD("add_undo_property", "object", "property", "value"), &UndoRedo::add_undo_property);
ClassDB::bind_method(D_METHOD("add_do_reference", "object"), &UndoRedo::add_do_reference);
diff --git a/core/object/undo_redo.h b/core/object/undo_redo.h
index 63cf3e5cbe..c7c58697c3 100644
--- a/core/object/undo_redo.h
+++ b/core/object/undo_redo.h
@@ -46,8 +46,6 @@ public:
};
typedef void (*CommitNotifyCallback)(void *p_ud, const String &p_name);
- void _add_do_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
- void _add_undo_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
typedef void (*MethodNotifyCallback)(void *p_ud, Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount);
typedef void (*PropertyNotifyCallback)(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value);
@@ -58,14 +56,14 @@ private:
TYPE_METHOD,
TYPE_PROPERTY,
TYPE_REFERENCE
- };
+ } type;
- Type type;
bool force_keep_in_merge_ends;
Ref<RefCounted> ref;
ObjectID object;
StringName name;
- Vector<Variant> args;
+ Callable callable;
+ Variant value;
void delete_reference();
};
@@ -106,30 +104,8 @@ protected:
public:
void create_action(const String &p_name = "", MergeMode p_mode = MERGE_DISABLE);
- void add_do_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount);
- void add_undo_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount);
-
- template <typename... VarArgs>
- void add_do_method(Object *p_object, const StringName &p_method, VarArgs... p_args) {
- Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
- const Variant *argptrs[sizeof...(p_args) + 1];
- for (uint32_t i = 0; i < sizeof...(p_args); i++) {
- argptrs[i] = &args[i];
- }
-
- add_do_methodp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
- }
- template <typename... VarArgs>
- void add_undo_method(Object *p_object, const StringName &p_method, VarArgs... p_args) {
- Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
- const Variant *argptrs[sizeof...(p_args) + 1];
- for (uint32_t i = 0; i < sizeof...(p_args); i++) {
- argptrs[i] = &args[i];
- }
-
- add_undo_methodp(p_object, p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args));
- }
-
+ void add_do_method(const Callable &p_callable);
+ void add_undo_method(const Callable &p_callable);
void add_do_property(Object *p_object, const StringName &p_property, const Variant &p_value);
void add_undo_property(Object *p_object, const StringName &p_property, const Variant &p_value);
void add_do_reference(Object *p_object);
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 34a639d2de..243a28e73d 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -313,6 +313,7 @@
</member>
<member name="volumetric_fog_enabled" type="bool" setter="set_volumetric_fog_enabled" getter="is_volumetric_fog_enabled" default="false">
Enables the volumetric fog effect. Volumetric fog uses a screen-aligned froxel buffer to calculate accurate volumetric scattering in the short to medium range. Volumetric fog interacts with [FogVolume]s and lights to calculate localized and global fog. Volumetric fog uses a PBR single-scattering model based on extinction, scattering, and emission which it exposes to users as density, albedo, and emission.
+ [b]Note:[/b] Volumetric fog is only available in the forward plus renderer. It is not available in the mobile renderer or the compatibility renderer.
</member>
<member name="volumetric_fog_gi_inject" type="float" setter="set_volumetric_fog_gi_inject" getter="get_volumetric_fog_gi_inject" default="1.0">
Scales the strength of Global Illumination used in the volumetric fog's albedo color. A value of [code]0.0[/code] means that Global Illumination will not impact the volumetric fog. [member volumetric_fog_gi_inject] has a small performance cost when set above [code]0.0[/code].
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index 3ef59b1c39..7258efbdda 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -62,12 +62,11 @@
<tutorials>
</tutorials>
<methods>
- <method name="add_do_method" qualifiers="vararg">
+ <method name="add_do_method">
<return type="void" />
- <param index="0" name="object" type="Object" />
- <param index="1" name="method" type="StringName" />
+ <param index="0" name="callable" type="Callable" />
<description>
- Register a [param method] that will be called when the action is committed.
+ Register a [Callable] that will be called when the action is committed.
</description>
</method>
<method name="add_do_property">
@@ -86,12 +85,11 @@
Register a reference for "do" that will be erased if the "do" history is lost. This is useful mostly for new nodes created for the "do" call. Do not use for resources.
</description>
</method>
- <method name="add_undo_method" qualifiers="vararg">
+ <method name="add_undo_method">
<return type="void" />
- <param index="0" name="object" type="Object" />
- <param index="1" name="method" type="StringName" />
+ <param index="0" name="callable" type="Callable" />
<description>
- Register a [param method] that will be called when the action is undone.
+ Register a [Callable] that will be called when the action is undone.
</description>
</method>
<method name="add_undo_property">
diff --git a/editor/editor_undo_redo_manager.cpp b/editor/editor_undo_redo_manager.cpp
index 8c04a4d595..064448fd96 100644
--- a/editor/editor_undo_redo_manager.cpp
+++ b/editor/editor_undo_redo_manager.cpp
@@ -131,12 +131,12 @@ void EditorUndoRedoManager::create_action(const String &p_name, UndoRedo::MergeM
void EditorUndoRedoManager::add_do_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
- undo_redo->add_do_methodp(p_object, p_method, p_args, p_argcount);
+ undo_redo->add_do_method(Callable(p_object, p_method).bindp(p_args, p_argcount));
}
void EditorUndoRedoManager::add_undo_methodp(Object *p_object, const StringName &p_method, const Variant **p_args, int p_argcount) {
UndoRedo *undo_redo = get_history_for_object(p_object).undo_redo;
- undo_redo->add_undo_methodp(p_object, p_method, p_args, p_argcount);
+ undo_redo->add_undo_method(Callable(p_object, p_method).bindp(p_args, p_argcount));
}
void EditorUndoRedoManager::_add_do_method(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
diff --git a/modules/gltf/SCsub b/modules/gltf/SCsub
index 71f3ba58d9..5f111165fd 100644
--- a/modules/gltf/SCsub
+++ b/modules/gltf/SCsub
@@ -7,7 +7,7 @@ env_gltf = env_modules.Clone()
# Godot source files
env_gltf.add_source_files(env.modules_sources, "*.cpp")
-env_gltf.add_source_files(env.modules_sources, "extensions/*.cpp")
env_gltf.add_source_files(env.modules_sources, "structures/*.cpp")
+SConscript("extensions/SCsub")
if env["tools"]:
env_gltf.add_source_files(env.modules_sources, "editor/*.cpp")
diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
index d2a9022445..205f6c0f8f 100644
--- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml
+++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFDocumentExtension" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
+ [GLTFDocument] extension class.
</brief_description>
<description>
+ Extends the functionality of the [GLTFDocument] class by allowing you to run arbitrary code at various stages of GLTF import or export.
</description>
<tutorials>
</tutorials>
diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml
index e933e6046a..4d1aa89ac9 100644
--- a/modules/gltf/doc_classes/GLTFNode.xml
+++ b/modules/gltf/doc_classes/GLTFNode.xml
@@ -1,10 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFNode" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
+ GLTF node class.
</brief_description>
<description>
+ Represents a GLTF node. GLTF nodes may have names, transforms, children (other GLTF nodes), and more specialized properties (represented by their own classes).
</description>
<tutorials>
+ <link title="GLTF scene and node spec">https://github.com/KhronosGroup/glTF-Tutorials/blob/master/gltfTutorial/gltfTutorial_004_ScenesNodes.md"</link>
</tutorials>
<members>
<member name="camera" type="int" setter="set_camera" getter="get_camera" default="-1">
diff --git a/modules/gltf/extensions/SCsub b/modules/gltf/extensions/SCsub
new file mode 100644
index 0000000000..ad214bb79c
--- /dev/null
+++ b/modules/gltf/extensions/SCsub
@@ -0,0 +1,9 @@
+#!/usr/bin/env python
+
+Import("env")
+Import("env_modules")
+
+env_gltf = env_modules.Clone()
+
+# Godot source files
+env_gltf.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/gltf/gltf_defines.h b/modules/gltf/gltf_defines.h
index c20c87f798..9ee2397968 100644
--- a/modules/gltf/gltf_defines.h
+++ b/modules/gltf/gltf_defines.h
@@ -66,9 +66,9 @@ using GLTFBufferIndex = int;
using GLTFBufferViewIndex = int;
using GLTFCameraIndex = int;
using GLTFImageIndex = int;
+using GLTFLightIndex = int;
using GLTFMaterialIndex = int;
using GLTFMeshIndex = int;
-using GLTFLightIndex = int;
using GLTFNodeIndex = int;
using GLTFSkeletonIndex = int;
using GLTFSkinIndex = int;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index f5730e7137..53cf7285f9 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -191,7 +191,7 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
return Error::FAILED;
}
- /* STEP SERIALIZE SCENE */
+ /* STEP SERIALIZE LIGHTS */
err = _serialize_lights(state);
if (err != OK) {
return Error::FAILED;
@@ -401,47 +401,47 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) {
Array nodes;
for (int i = 0; i < state->nodes.size(); i++) {
Dictionary node;
- Ref<GLTFNode> n = state->nodes[i];
+ Ref<GLTFNode> gltf_node = state->nodes[i];
Dictionary extensions;
node["extensions"] = extensions;
- if (!n->get_name().is_empty()) {
- node["name"] = n->get_name();
+ if (!gltf_node->get_name().is_empty()) {
+ node["name"] = gltf_node->get_name();
}
- if (n->camera != -1) {
- node["camera"] = n->camera;
+ if (gltf_node->camera != -1) {
+ node["camera"] = gltf_node->camera;
}
- if (n->light != -1) {
+ if (gltf_node->light != -1) {
Dictionary lights_punctual;
extensions["KHR_lights_punctual"] = lights_punctual;
- lights_punctual["light"] = n->light;
+ lights_punctual["light"] = gltf_node->light;
}
- if (n->mesh != -1) {
- node["mesh"] = n->mesh;
+ if (gltf_node->mesh != -1) {
+ node["mesh"] = gltf_node->mesh;
}
- if (n->skin != -1) {
- node["skin"] = n->skin;
+ if (gltf_node->skin != -1) {
+ node["skin"] = gltf_node->skin;
}
- if (n->skeleton != -1 && n->skin < 0) {
+ if (gltf_node->skeleton != -1 && gltf_node->skin < 0) {
}
- if (n->xform != Transform3D()) {
- node["matrix"] = _xform_to_array(n->xform);
+ if (gltf_node->xform != Transform3D()) {
+ node["matrix"] = _xform_to_array(gltf_node->xform);
}
- if (!n->rotation.is_equal_approx(Quaternion())) {
- node["rotation"] = _quaternion_to_array(n->rotation);
+ if (!gltf_node->rotation.is_equal_approx(Quaternion())) {
+ node["rotation"] = _quaternion_to_array(gltf_node->rotation);
}
- if (!n->scale.is_equal_approx(Vector3(1.0f, 1.0f, 1.0f))) {
- node["scale"] = _vec3_to_arr(n->scale);
+ if (!gltf_node->scale.is_equal_approx(Vector3(1.0f, 1.0f, 1.0f))) {
+ node["scale"] = _vec3_to_arr(gltf_node->scale);
}
- if (!n->position.is_zero_approx()) {
- node["translation"] = _vec3_to_arr(n->position);
+ if (!gltf_node->position.is_zero_approx()) {
+ node["translation"] = _vec3_to_arr(gltf_node->position);
}
- if (n->children.size()) {
+ if (gltf_node->children.size()) {
Array children;
- for (int j = 0; j < n->children.size(); j++) {
- children.push_back(n->children[j]);
+ for (int j = 0; j < gltf_node->children.size(); j++) {
+ children.push_back(gltf_node->children[j]);
}
node["children"] = children;
}
@@ -450,7 +450,7 @@ Error GLTFDocument::_serialize_nodes(Ref<GLTFState> state) {
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
ERR_CONTINUE(ext.is_null());
ERR_CONTINUE(!state->scene_nodes.find(i));
- Error err = ext->export_node(state, n, state->json, state->scene_nodes[i]);
+ Error err = ext->export_node(state, gltf_node, node, state->scene_nodes[i]);
ERR_CONTINUE(err != OK);
}
@@ -5046,7 +5046,7 @@ ImporterMeshInstance3D *GLTFDocument::_generate_mesh_instance(Ref<GLTFState> sta
return mi;
}
-Node3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index) {
+Light3D *GLTFDocument::_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index) {
Ref<GLTFNode> gltf_node = state->nodes[node_index];
ERR_FAIL_INDEX_V(gltf_node->light, state->lights.size(), nullptr);
@@ -5102,6 +5102,7 @@ Node3D *GLTFDocument::_generate_spatial(Ref<GLTFState> state, const GLTFNodeInde
return spatial;
}
+
void GLTFDocument::_convert_scene_node(Ref<GLTFState> state, Node *p_current, const GLTFNodeIndex p_gltf_parent, const GLTFNodeIndex p_gltf_root) {
bool retflag = true;
_check_visibility(p_current, retflag);
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h
index 36a2f94a4e..b3ed786a39 100644
--- a/modules/gltf/gltf_document.h
+++ b/modules/gltf/gltf_document.h
@@ -188,7 +188,7 @@ private:
const GLTFNodeIndex bone_index);
ImporterMeshInstance3D *_generate_mesh_instance(Ref<GLTFState> state, const GLTFNodeIndex node_index);
Camera3D *_generate_camera(Ref<GLTFState> state, const GLTFNodeIndex node_index);
- Node3D *_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index);
+ Light3D *_generate_light(Ref<GLTFState> state, const GLTFNodeIndex node_index);
Node3D *_generate_spatial(Ref<GLTFState> state, const GLTFNodeIndex node_index);
void _assign_scene_names(Ref<GLTFState> state);
template <class T>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
index 1df41a905b..eeda1042ca 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs
@@ -235,6 +235,8 @@ namespace Godot.SourceGenerators
.Append(signalName)
.Append(";\n");
+ source.Append($" /// <inheritdoc cref=\"{signalDelegate.DelegateSymbol.FullQualifiedName()}\"/>\n");
+
source.Append(" public event ")
.Append(signalDelegate.DelegateSymbol.FullQualifiedName())
.Append(" ")
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 1df698a108..ab4808d312 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -519,12 +519,12 @@ void TabContainer::_refresh_tab_names() {
}
void TabContainer::add_child_notify(Node *p_child) {
+ Container::add_child_notify(p_child);
+
if (p_child == tab_bar) {
return;
}
- Container::add_child_notify(p_child);
-
Control *c = Object::cast_to<Control>(p_child);
if (!c || c->is_set_as_top_level()) {
return;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index a6512497a3..bea31dc927 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -729,7 +729,7 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
spec_constant_base_flags |= 1 << SPEC_CONSTANT_DISABLE_DIRECTIONAL_LIGHTS;
}
- if (!is_environment(p_render_data->environment) || environment_get_fog_enabled(p_render_data->environment)) {
+ if (!is_environment(p_render_data->environment) || !environment_get_fog_enabled(p_render_data->environment)) {
spec_constant_base_flags |= 1 << SPEC_CONSTANT_DISABLE_FOG;
}
}