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-rw-r--r--core/global_constants.cpp1
-rw-r--r--core/math/quick_hull.cpp11
-rw-r--r--core/object.h1
-rw-r--r--doc/classes/BakedLightmap.xml15
-rw-r--r--doc/classes/DirectionalLight.xml18
-rw-r--r--doc/classes/InputEventKey.xml1
-rw-r--r--doc/classes/InputMap.xml5
-rw-r--r--doc/classes/KinematicBody2D.xml3
-rw-r--r--doc/classes/Light.xml15
-rw-r--r--doc/classes/OmniLight.xml8
-rw-r--r--doc/classes/ProgressBar.xml1
-rw-r--r--doc/classes/Range.xml16
-rw-r--r--doc/classes/TileSet.xml54
-rw-r--r--doc/classes/Viewport.xml34
-rw-r--r--editor/editor_help.cpp8
-rw-r--r--editor/editor_plugin_settings.h2
-rw-r--r--editor/editor_properties.cpp23
-rw-r--r--editor/editor_properties.h2
-rw-r--r--editor/editor_properties_array_dict.cpp12
-rw-r--r--editor/editor_properties_array_dict.h4
-rw-r--r--editor/editor_settings.cpp2
-rw-r--r--editor/editor_themes.cpp10
-rw-r--r--editor/find_in_files.cpp257
-rw-r--r--editor/find_in_files.h24
-rw-r--r--editor/import/resource_importer_texture.cpp15
-rw-r--r--editor/import_dock.cpp3
-rw-r--r--editor/import_dock.h10
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp6
-rw-r--r--editor/plugins/curve_editor_plugin.cpp4
-rw-r--r--editor/plugins/spatial_editor_plugin.cpp15
-rw-r--r--editor/plugins/spatial_editor_plugin.h1
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/project_export.cpp6
-rw-r--r--editor/project_export.h20
-rw-r--r--modules/bullet/godot_result_callbacks.cpp4
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h1
-rw-r--r--modules/gdscript/gdscript_editor.cpp2
-rw-r--r--modules/mono/config.py4
-rw-r--r--platform/android/export/export.cpp7
-rw-r--r--platform/iphone/export/export.cpp10
-rw-r--r--platform/osx/export/export.cpp6
-rw-r--r--platform/uwp/export/export.cpp18
-rw-r--r--platform/windows/detect.py6
-rw-r--r--platform/windows/export/export.cpp16
-rw-r--r--platform/windows/os_windows.cpp7
-rw-r--r--scene/animation/skeleton_ik.cpp4
-rw-r--r--scene/animation/skeleton_ik.h4
-rw-r--r--scene/register_scene_types.cpp6
-rw-r--r--scene/resources/material.cpp2
-rw-r--r--servers/visual/shader_language.cpp4
-rw-r--r--servers/visual/shader_types.cpp1
51 files changed, 490 insertions, 221 deletions
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index 187813f9d0..962881e720 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -532,6 +532,7 @@ void register_global_constants() {
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_GLOBAL_DIR);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_RESOURCE_TYPE);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_MULTILINE_TEXT);
+ BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_PLACEHOLDER_TEXT);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY);
BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS);
diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp
index cb923d264e..45c106102e 100644
--- a/core/math/quick_hull.cpp
+++ b/core/math/quick_hull.cpp
@@ -397,7 +397,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Map<Edge, RetFaceConnect>::Element *F = ret_edges.find(e);
ERR_CONTINUE(!F);
-
List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left;
ERR_CONTINUE(O == E);
ERR_CONTINUE(O == NULL);
@@ -426,7 +425,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Edge e2(idx, idxn);
Map<Edge, RetFaceConnect>::Element *F2 = ret_edges.find(e2);
-
ERR_CONTINUE(!F2);
//change faceconnect, point to this face instead
if (F2->get().left == O)
@@ -439,6 +437,15 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
}
}
+ // remove all edge connections to this face
+ for (Map<Edge, RetFaceConnect>::Element *E = ret_edges.front(); E; E = E->next()) {
+ if (E->get().left == O)
+ E->get().left = NULL;
+
+ if (E->get().right == O)
+ E->get().right = NULL;
+ }
+
ret_edges.erase(F); //remove the edge
ret_faces.erase(O); //remove the face
}
diff --git a/core/object.h b/core/object.h
index 8dc3426d1d..806cf8160c 100644
--- a/core/object.h
+++ b/core/object.h
@@ -71,6 +71,7 @@ enum PropertyHint {
PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed
PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index 77895249e5..966b6dd7c4 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.1">
<brief_description>
+ Prerendered indirect light map for a scene.
</brief_description>
<description>
+ Baked lightmaps are an alternative workflow for adding indirect (or baked) lighting to a scene. Unlike the [GIProbe] approach, baked lightmaps work fine on low-end PCs and mobile devices as they consume almost no resources in run-time.
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/3d/baked_lightmaps.html</link>
@@ -29,36 +31,49 @@
</methods>
<members>
<member name="bake_cell_size" type="float" setter="set_bake_cell_size" getter="get_bake_cell_size">
+ Grid subdivision size for lightmapper calculation. Default value of [code]0.25[/code] will work for most cases. Increase for better lighting on small details or if your scene is very large.
</member>
<member name="bake_energy" type="float" setter="set_energy" getter="get_energy">
</member>
<member name="bake_extents" type="Vector3" setter="set_extents" getter="get_extents">
+ Size of affected area.
</member>
<member name="bake_hdr" type="bool" setter="set_hdr" getter="is_hdr">
+ If [code]true[/code] lightmap can capture light values greater than [code]1.0[/code]. Turning this off will result in a smaller lightmap. Default value:[code]false[/code].
</member>
<member name="bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="BakedLightmap.BakeMode">
+ Lightmapping mode. See [enum BakeMode].
</member>
<member name="bake_propagation" type="float" setter="set_propagation" getter="get_propagation">
</member>
<member name="bake_quality" type="int" setter="set_bake_quality" getter="get_bake_quality" enum="BakedLightmap.BakeQuality">
+ Three quality modes are available. Higher quality requires more rendering time. See [enum BakeQuality].
</member>
<member name="capture_cell_size" type="float" setter="set_capture_cell_size" getter="get_capture_cell_size">
+ Grid size used for real-time capture information on dynamic objects. Cannot be larger than [member bake_cell_size].
</member>
<member name="image_path" type="String" setter="set_image_path" getter="get_image_path">
+ Location where lightmaps will be saved.
</member>
<member name="light_data" type="BakedLightmapData" setter="set_light_data" getter="get_light_data">
+ The calculated light data.
</member>
</members>
<constants>
<constant name="BAKE_QUALITY_LOW" value="0" enum="BakeQuality">
+ Lowest bake quality mode. Fastest to calculate.
</constant>
<constant name="BAKE_QUALITY_MEDIUM" value="1" enum="BakeQuality">
+ Default bake quality mode.
</constant>
<constant name="BAKE_QUALITY_HIGH" value="2" enum="BakeQuality">
+ Highest bake quality mode. Takes longer to calculate.
</constant>
<constant name="BAKE_MODE_CONE_TRACE" value="0" enum="BakeMode">
+ Less precise but faster bake mode.
</constant>
<constant name="BAKE_MODE_RAY_TRACE" value="1" enum="BakeMode">
+ More precise bake mode but can take considerably longer to bake.
</constant>
<constant name="BAKE_ERROR_OK" value="0" enum="BakeError">
</constant>
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml
index ef75182811..2dc522083d 100644
--- a/doc/classes/DirectionalLight.xml
+++ b/doc/classes/DirectionalLight.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="DirectionalLight" inherits="Light" category="Core" version="3.1">
<brief_description>
- Directional Light, such as the Sun or the Moon.
+ Directional light from a distance, as from the Sun.
</brief_description>
<description>
- A DirectionalLight is a type of [Light] node that emits light constantly in one direction (the negative z axis of the node). It is used lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored, only the basis is used do determine light direction.
+ A directional light is a type of [Light] node that models an infinite number of parallel rays covering the entire scene. It is used for lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored. Only the basis is used do determine light direction.
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
@@ -15,34 +15,48 @@
</methods>
<members>
<member name="directional_shadow_bias_split_scale" type="float" setter="set_param" getter="get_param">
+ Amount of extra bias for shadow splits that are far away. If self shadowing occurs only on the splits far away, this value can fix them.
</member>
<member name="directional_shadow_blend_splits" type="bool" setter="set_blend_splits" getter="is_blend_splits_enabled">
+ If [code]true[/code] shadow detail is sacrificed in exchange for smoother transitions between splits. Default value:[code]false[/code].
</member>
<member name="directional_shadow_depth_range" type="int" setter="set_shadow_depth_range" getter="get_shadow_depth_range" enum="DirectionalLight.ShadowDepthRange">
+ Optimizes shadow rendering for detail versus movement. See [enum ShadowDepthRange].
</member>
<member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param">
+ The maximum distance for shadow splits.
</member>
<member name="directional_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="DirectionalLight.ShadowMode">
+ The light's shadow rendering algorithm. See [enum ShadowMode].
</member>
<member name="directional_shadow_normal_bias" type="float" setter="set_param" getter="get_param">
+ Can be used to fix special cases of self shadowing when objects are perpendicular to the light.
</member>
<member name="directional_shadow_split_1" type="float" setter="set_param" getter="get_param">
+ The distance from camera to shadow split 1. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_*_SPLITS.
</member>
<member name="directional_shadow_split_2" type="float" setter="set_param" getter="get_param">
+ The distance from shadow split 1 to split 2. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_*_SPLITS.
</member>
<member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param">
+ The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_4_SPLITS.
</member>
</members>
<constants>
<constant name="SHADOW_ORTHOGONAL" value="0" enum="ShadowMode">
+ Renders the entire scene's shadow map from an orthogonal point of view. May result in blockier shadows on close objects.
</constant>
<constant name="SHADOW_PARALLEL_2_SPLITS" value="1" enum="ShadowMode">
+ Splits the view frustum in 2 areas, each with its own shadow map.
</constant>
<constant name="SHADOW_PARALLEL_4_SPLITS" value="2" enum="ShadowMode">
+ Splits the view frustum in 4 areas, each with its own shadow map.
</constant>
<constant name="SHADOW_DEPTH_RANGE_STABLE" value="0" enum="ShadowDepthRange">
+ Keeps the shadow stable when the camera moves, at the cost of lower effective shadow resolution. Default value.
</constant>
<constant name="SHADOW_DEPTH_RANGE_OPTIMIZED" value="1" enum="ShadowDepthRange">
+ Tries to achieve maximum shadow resolution. May result in saw effect on shadow edges.
</constant>
</constants>
</class>
diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml
index 7503e53188..a013ee6266 100644
--- a/doc/classes/InputEventKey.xml
+++ b/doc/classes/InputEventKey.xml
@@ -16,6 +16,7 @@
<return type="int">
</return>
<description>
+ Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].
</description>
</method>
</methods>
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index 2f5fb49dba..cbcff1dd75 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -40,6 +40,7 @@
<argument index="0" name="action" type="String">
</argument>
<description>
+ Removes all events from an action.
</description>
</method>
<method name="action_has_event">
@@ -50,7 +51,7 @@
<argument index="1" name="event" type="InputEvent">
</argument>
<description>
- Returns [true] if an action has an [InputEvent] associated with it.
+ Returns [code]true[/code] if the action has the given [InputEvent] associated with it.
</description>
</method>
<method name="action_set_deadzone">
@@ -71,7 +72,7 @@
<argument index="1" name="deadzone" type="float" default="0.5">
</argument>
<description>
- Adds an (empty) action to the [code]InputMap[/code], with a configurable [code]deadzone[/code].
+ Adds an empty action to the [code]InputMap[/code] with a configurable [code]deadzone[/code].
An [InputEvent] can then be added to this action with [method action_add_event].
</description>
</method>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index fdc974630f..cdb1b0aa68 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -115,6 +115,8 @@
<argument index="6" name="floor_max_angle" type="float" default="0.785398">
</argument>
<description>
+ Moves the body while keeping it attached to slopes. Similar to [me
+ As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting[code]snap[/code] to[code](0, 0)[/code] or by using [method move_and_slide] instead.
</description>
</method>
<method name="test_move">
@@ -136,6 +138,7 @@
If the body is at least this close to another body, this body will consider them to be colliding.
</member>
<member name="motion/sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled">
+ If [code]true[/code] the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms.
</member>
</members>
<constants>
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index e9b36c2f9d..04191136a8 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -15,28 +15,40 @@
</methods>
<members>
<member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only">
+ If [code]true[/code] the light only appears in the editor and will not be visible at runtime. Default value:[code]false[/code].
</member>
<member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light.BakeMode">
+ The light's bake mode. See [enum BakeMode].
</member>
<member name="light_color" type="Color" setter="set_color" getter="get_color">
+ The light's color.
</member>
<member name="light_cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask">
+ The light will affect objects in the selected layers.
</member>
<member name="light_energy" type="float" setter="set_param" getter="get_param">
+ The light's strength multiplier.
</member>
<member name="light_indirect_energy" type="float" setter="set_param" getter="get_param">
+ Secondary multiplier used with indirect light (light bounces). This works in baked light or GIProbe.
</member>
<member name="light_negative" type="bool" setter="set_negative" getter="is_negative">
+ If [code]true[/code] the light's effect is reversed, darkening areas and casting bright shadows. Default value: [code]false[/code].
</member>
<member name="light_specular" type="float" setter="set_param" getter="get_param">
+ The intensity of the specular blob in objects affected by the light. At [code]0[/code] the light becomes a pure diffuse light.
</member>
<member name="shadow_bias" type="float" setter="set_param" getter="get_param">
+ Used to adjust shadow appearance. Too small a value results in self shadowing, while too large a value causes shadows to separate from casters. Adjust as needed.
</member>
<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color">
+ The color of shadows cast by this light.
</member>
<member name="shadow_contact" type="float" setter="set_param" getter="get_param">
+ Attempts to reduce [member shadow_bias] gap.
</member>
<member name="shadow_enabled" type="bool" setter="set_shadow" getter="has_shadow">
+ If [code]true[/code] the light will cast shadows. Default value: [code]false[/code].
</member>
<member name="shadow_reverse_cull_face" type="bool" setter="set_shadow_reverse_cull_face" getter="get_shadow_reverse_cull_face">
</member>
@@ -75,10 +87,13 @@
<constant name="PARAM_MAX" value="15" enum="Param">
</constant>
<constant name="BAKE_DISABLED" value="0" enum="BakeMode">
+ Light is ignored when baking. Note: hiding a light does [i]not[/i] affect baking.
</constant>
<constant name="BAKE_INDIRECT" value="1" enum="BakeMode">
+ Only indirect lighting will be baked. Default value.
</constant>
<constant name="BAKE_ALL" value="2" enum="BakeMode">
+ Both direct and indirect light will be baked. Note: you should hide the light if you don't want it to appear twice (dynamic and baked).
</constant>
</constants>
</class>
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml
index ff2e77ffbe..5ed058bb06 100644
--- a/doc/classes/OmniLight.xml
+++ b/doc/classes/OmniLight.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="OmniLight" inherits="Light" category="Core" version="3.1">
<brief_description>
- OmniDirectional Light, such as a light bulb or a candle.
+ Omnidirectional light, such as a light bulb or a candle.
</brief_description>
<description>
- An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light].
+ An Omnidirectional light is a type of [Light] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters.
</description>
<tutorials>
<link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link>
@@ -15,12 +15,16 @@
</methods>
<members>
<member name="omni_attenuation" type="float" setter="set_param" getter="get_param">
+ The light's attenuation (drop-off) curve. A number of presets are available in the Inspector.
</member>
<member name="omni_range" type="float" setter="set_param" getter="get_param">
+ Maximum distance the light affects.
</member>
<member name="omni_shadow_detail" type="int" setter="set_shadow_detail" getter="get_shadow_detail" enum="OmniLight.ShadowDetail">
+ See [enum ShadowDetail].
</member>
<member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="OmniLight.ShadowMode">
+ See [enum ShadowMode].
</member>
</members>
<constants>
diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml
index 919ecd7c86..0f03b7b80a 100644
--- a/doc/classes/ProgressBar.xml
+++ b/doc/classes/ProgressBar.xml
@@ -14,6 +14,7 @@
</methods>
<members>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible">
+ If [code]true[/code] the fill percentage is displayed on the bar. Default value: [code]true[/code].
</member>
</members>
<constants>
diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml
index fa7e20eff6..46a6132b94 100644
--- a/doc/classes/Range.xml
+++ b/doc/classes/Range.xml
@@ -17,30 +17,32 @@
<argument index="0" name="with" type="Node">
</argument>
<description>
- Binds two Ranges together along with any Ranges previously grouped with either of them. When any of Range's member variables change, it will share the new value with all other Ranges in its group.
+ Binds two ranges together along with any ranges previously grouped with either of them. When any of range's member variables change, it will share the new value with all other ranges in its group.
</description>
</method>
<method name="unshare">
<return type="void">
</return>
<description>
- Stop Range from sharing its member variables with any other Range.
+ Stop range from sharing its member variables with any other.
</description>
</method>
</methods>
<members>
<member name="allow_greater" type="bool" setter="set_allow_greater" getter="is_greater_allowed">
+ If [code]true[/code] [member value] may be greater than [member max_value]. Default value: [code]false[/code].
</member>
<member name="allow_lesser" type="bool" setter="set_allow_lesser" getter="is_lesser_allowed">
+ If [code]true[/code] [member value] may be less than [member min_value]. Default value: [code]false[/code].
</member>
<member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp">
If [code]true[/code] and [code]min_value[/code] is greater than 0, [code]value[/code] will be represented exponentially rather than linearly.
</member>
<member name="max_value" type="float" setter="set_max" getter="get_max">
- Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: 100.
+ Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: [code]100[/code].
</member>
<member name="min_value" type="float" setter="set_min" getter="get_min">
- Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: 0.
+ Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: [code]0[/code].
</member>
<member name="page" type="float" setter="set_page" getter="get_page">
Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size multiplied by [code]page[/code] over the difference between [code]min_value[/code] and [code]max_value[/code].
@@ -49,7 +51,7 @@
The value mapped between 0 and 1.
</member>
<member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values">
- If [code]true[/code], [code]value[/code] will always be rounded to the nearest integer.
+ If [code]true[/code] [code]value[/code] will always be rounded to the nearest integer. Default value: [code]false[/code].
</member>
<member name="step" type="float" setter="set_step" getter="get_step">
If greater than 0, [code]value[/code] will always be rounded to a multiple of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], [code]value[/code] will first be rounded to a multiple of [code]step[/code] then rounded to the nearest integer.
@@ -61,14 +63,14 @@
<signals>
<signal name="changed">
<description>
- This signal is emitted when min, max, range or step change.
+ Emitted when [member min_value], [member max_value], [member page], or [member step] change.
</description>
</signal>
<signal name="value_changed">
<argument index="0" name="value" type="float">
</argument>
<description>
- This signal is emitted when value changes.
+ Emitted when [member value] changes.
</description>
</signal>
</signals>
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 7121bc8b9c..dadc7c5ffa 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -58,7 +58,7 @@
<return type="void">
</return>
<description>
- Clear all tiles.
+ Clears all tiles.
</description>
</method>
<method name="create_tile">
@@ -67,7 +67,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Create a new tile which will be referenced by the given ID.
+ Creates a new tile which will be referenced by the given ID.
</description>
</method>
<method name="find_tile_by_name" qualifiers="const">
@@ -76,21 +76,21 @@
<argument index="0" name="name" type="String">
</argument>
<description>
- Find the first tile matching the given name.
+ Returns the first tile matching the given name.
</description>
</method>
<method name="get_last_unused_tile_id" qualifiers="const">
<return type="int">
</return>
<description>
- Return the ID following the last currently used ID, useful when creating a new tile.
+ Returns the ID following the last currently used ID, useful when creating a new tile.
</description>
</method>
<method name="get_tiles_ids" qualifiers="const">
<return type="Array">
</return>
<description>
- Return an array of all currently used tile IDs.
+ Returns an array of all currently used tile IDs.
</description>
</method>
<method name="remove_tile">
@@ -99,7 +99,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Remove the tile referenced by the given ID.
+ Removes the tile referenced by the given ID.
</description>
</method>
<method name="tile_add_shape">
@@ -124,7 +124,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the light occluder of the tile.
+ Returns the light occluder of the tile.
</description>
</method>
<method name="tile_get_material" qualifiers="const">
@@ -133,7 +133,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the material of the tile.
+ Returns the material of the tile.
</description>
</method>
<method name="tile_get_modulate" qualifiers="const">
@@ -150,7 +150,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the name of the tile.
+ Returns the name of the tile.
</description>
</method>
<method name="tile_get_navigation_polygon" qualifiers="const">
@@ -159,7 +159,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the navigation polygon of the tile.
+ Returns the navigation polygon of the tile.
</description>
</method>
<method name="tile_get_navigation_polygon_offset" qualifiers="const">
@@ -168,7 +168,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the offset of the tile's navigation polygon.
+ Returns the offset of the tile's navigation polygon.
</description>
</method>
<method name="tile_get_normal_map" qualifiers="const">
@@ -185,7 +185,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the offset of the tile's light occluder.
+ Returns the offset of the tile's light occluder.
</description>
</method>
<method name="tile_get_region" qualifiers="const">
@@ -194,7 +194,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the tile sub-region in the texture.
+ Returns the tile sub-region in the texture.
</description>
</method>
<method name="tile_get_shape" qualifiers="const">
@@ -241,7 +241,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the array of shapes of the tile.
+ Returns the array of shapes of the tile.
</description>
</method>
<method name="tile_get_texture" qualifiers="const">
@@ -250,7 +250,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the texture of the tile.
+ Returns the texture of the tile.
</description>
</method>
<method name="tile_get_texture_offset" qualifiers="const">
@@ -259,7 +259,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Return the texture offset of the tile.
+ Returns the texture offset of the tile.
</description>
</method>
<method name="tile_get_tile_mode" qualifiers="const">
@@ -286,7 +286,7 @@
<argument index="1" name="light_occluder" type="OccluderPolygon2D">
</argument>
<description>
- Set a light occluder for the tile.
+ Sets a light occluder for the tile.
</description>
</method>
<method name="tile_set_material">
@@ -297,7 +297,7 @@
<argument index="1" name="material" type="ShaderMaterial">
</argument>
<description>
- Set the material of the tile.
+ Sets the tile's material.
</description>
</method>
<method name="tile_set_modulate">
@@ -308,6 +308,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
+ Sets the tile's modulation color.
</description>
</method>
<method name="tile_set_name">
@@ -318,7 +319,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
- Set the name of the tile, for descriptive purposes.
+ Sets the tile's name.
</description>
</method>
<method name="tile_set_navigation_polygon">
@@ -329,7 +330,7 @@
<argument index="1" name="navigation_polygon" type="NavigationPolygon">
</argument>
<description>
- Set a navigation polygon for the tile.
+ Sets the tile's navigation polygon.
</description>
</method>
<method name="tile_set_navigation_polygon_offset">
@@ -340,7 +341,7 @@
<argument index="1" name="navigation_polygon_offset" type="Vector2">
</argument>
<description>
- Set an offset for the tile's navigation polygon.
+ Sets an offset for the tile's navigation polygon.
</description>
</method>
<method name="tile_set_normal_map">
@@ -351,6 +352,7 @@
<argument index="1" name="normal_map" type="Texture">
</argument>
<description>
+ Sets the tile's normal map texture.
</description>
</method>
<method name="tile_set_occluder_offset">
@@ -372,7 +374,7 @@
<argument index="1" name="region" type="Rect2">
</argument>
<description>
- Set the tile sub-region in the texture. This is common in texture atlases.
+ Set the tile's sub-region in the texture. This is common in texture atlases.
</description>
</method>
<method name="tile_set_shape">
@@ -419,7 +421,7 @@
<argument index="1" name="shapes" type="Array">
</argument>
<description>
- Set an array of shapes for the tile, enabling physics to collide with it.
+ Sets an array of shapes for the tile, enabling collision.
</description>
</method>
<method name="tile_set_texture">
@@ -430,7 +432,7 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
- Set the texture of the tile.
+ Sets the tile's texture.
</description>
</method>
<method name="tile_set_texture_offset">
@@ -441,7 +443,7 @@
<argument index="1" name="texture_offset" type="Vector2">
</argument>
<description>
- Set the texture offset of the tile.
+ Sets the tile's texture offset.
</description>
</method>
<method name="tile_set_tile_mode">
@@ -452,6 +454,7 @@
<argument index="1" name="tilemode" type="int" enum="TileSet.TileMode">
</argument>
<description>
+ Sets the tile's [enum TileMode].
</description>
</method>
<method name="tile_set_z_index">
@@ -462,6 +465,7 @@
<argument index="1" name="z_index" type="int">
</argument>
<description>
+ Sets the tile's drawing index.
</description>
</method>
</methods>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index af0712d357..05649193a6 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -22,35 +22,35 @@
<return type="World">
</return>
<description>
- Return the 3D world of the viewport, or if no such present, the one of the parent viewport.
+ Returns the 3D world of the viewport, or if none the world of the parent viewport.
</description>
</method>
<method name="find_world_2d" qualifiers="const">
<return type="World2D">
</return>
<description>
- Return the 2D world of the viewport.
+ Returns the 2D world of the viewport.
</description>
</method>
<method name="get_camera" qualifiers="const">
<return type="Camera">
</return>
<description>
- Return the active 3D camera.
+ Returns the active 3D camera.
</description>
</method>
<method name="get_final_transform" qualifiers="const">
<return type="Transform2D">
</return>
<description>
- Get the total transform of the viewport.
+ Returns the total transform of the viewport.
</description>
</method>
<method name="get_mouse_position" qualifiers="const">
<return type="Vector2">
</return>
<description>
- Get the mouse position, relative to the viewport.
+ Returns the mouse position relative to the viewport.
</description>
</method>
<method name="get_render_info">
@@ -59,35 +59,35 @@
<argument index="0" name="info" type="int" enum="Viewport.RenderInfo">
</argument>
<description>
- Get the specific information about the viewport from rendering pipeline.
+ Returns information about the viewport from the rendering pipeline.
</description>
</method>
<method name="get_size_override" qualifiers="const">
<return type="Vector2">
</return>
<description>
- Get the size override set with [method set_size_override].
+ Returns the size override set with [method set_size_override].
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="ViewportTexture">
</return>
<description>
- Get the viewport's texture, for use with various objects that you want to texture with the viewport.
+ Returns the viewport's texture.
</description>
</method>
<method name="get_viewport_rid" qualifiers="const">
<return type="RID">
</return>
<description>
- Get the viewport RID from the [VisualServer].
+ Returns the viewport's RID from the [VisualServer].
</description>
</method>
<method name="get_visible_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
- Return the final, visible rect in global screen coordinates.
+ Returns the visible rectangle in global screen coordinates.
</description>
</method>
<method name="gui_get_drag_data" qualifiers="const">
@@ -101,7 +101,7 @@
<return type="bool">
</return>
<description>
- Returns whether there are shown modals on-screen.
+ Returns [code]true[/code] if there are visible modals on-screen.
</description>
</method>
<method name="input">
@@ -116,14 +116,14 @@
<return type="bool">
</return>
<description>
- Get the enabled status of the size override set with [method set_size_override].
+ Returns [code]true[/code] if the size override is enabled. See [method set_size_override].
</description>
</method>
<method name="is_size_override_stretch_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
- Get the enabled status of the size stretch override set with [method set_size_override_stretch].
+ Returns [code]true[/code] if the size stretch override is enabled. See [method set_size_override_stretch].
</description>
</method>
<method name="set_attach_to_screen_rect">
@@ -144,7 +144,7 @@
<argument index="2" name="margin" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Set the size override of the viewport. If the enable parameter is true, it would use the override, otherwise it would use the default size. If the size parameter is equal to [code](-1, -1)[/code], it won't update the size.
+ Sets the size override of the viewport. If the [code]enable[/code] parameter is [code]true[/code] the override is used, otherwise it uses the default size. If the size parameter is [code](-1, -1)[/code], it won't update the size.
</description>
</method>
<method name="set_size_override_stretch">
@@ -153,7 +153,7 @@
<argument index="0" name="enabled" type="bool">
</argument>
<description>
- Set whether the size override affects stretch as well.
+ If [code]true[/code] the size override affects stretch as well.
</description>
</method>
<method name="unhandled_input">
@@ -168,7 +168,7 @@
<return type="void">
</return>
<description>
- Force update of the 2D and 3D worlds.
+ Forces update of the 2D and 3D worlds.
</description>
</method>
<method name="warp_mouse">
@@ -177,7 +177,7 @@
<argument index="0" name="to_position" type="Vector2">
</argument>
<description>
- Warp the mouse to a position, relative to the viewport.
+ Warps the mouse to a position relative to the viewport.
</description>
</method>
</methods>
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 60826aa81b..65c41ef579 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -1781,7 +1781,7 @@ void EditorHelp::_notification(int p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ class_desc->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
_update_doc();
} break;
@@ -1863,7 +1863,7 @@ EditorHelp::EditorHelp() {
class_desc = memnew(RichTextLabel);
add_child(class_desc);
class_desc->set_v_size_flags(SIZE_EXPAND_FILL);
- class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ class_desc->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
class_desc->connect("meta_clicked", this, "_class_desc_select");
class_desc->connect("gui_input", this, "_class_desc_input");
@@ -1929,7 +1929,7 @@ void EditorHelpBit::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ rich_text->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
} break;
default: break;
@@ -1948,7 +1948,7 @@ EditorHelpBit::EditorHelpBit() {
add_child(rich_text);
//rich_text->set_anchors_and_margins_preset(Control::PRESET_WIDE);
rich_text->connect("meta_clicked", this, "_meta_clicked");
- rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor"));
+ rich_text->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color"));
rich_text->set_override_selected_font_color(false);
set_custom_minimum_size(Size2(0, 70 * EDSCALE));
}
diff --git a/editor/editor_plugin_settings.h b/editor/editor_plugin_settings.h
index 310cab699f..194fac6b92 100644
--- a/editor/editor_plugin_settings.h
+++ b/editor/editor_plugin_settings.h
@@ -31,7 +31,7 @@
#ifndef EDITORPLUGINSETTINGS_H
#define EDITORPLUGINSETTINGS_H
-#include "editor/plugin_config_dialog.h";
+#include "editor/plugin_config_dialog.h"
#include "editor_data.h"
#include "property_editor.h"
#include "scene/gui/dialogs.h"
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 0cbd5f0bff..5f1e7273e5 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -61,7 +61,7 @@ void EditorPropertyText::_text_changed(const String &p_string) {
if (updating)
return;
- emit_signal("property_changed", get_edited_property(), p_string);
+ emit_signal("property_changed", get_edited_property(), p_string, true);
}
void EditorPropertyText::update_property() {
@@ -72,6 +72,10 @@ void EditorPropertyText::update_property() {
updating = false;
}
+void EditorPropertyText::set_placeholder(const String &p_string) {
+ text->set_placeholder(p_string);
+}
+
void EditorPropertyText::_bind_methods() {
ClassDB::bind_method(D_METHOD("_text_changed", "txt"), &EditorPropertyText::_text_changed);
@@ -92,12 +96,11 @@ EditorPropertyText::EditorPropertyText() {
void EditorPropertyMultilineText::_big_text_changed() {
text->set_text(big_text->get_text());
- emit_signal("property_changed", get_edited_property(), big_text->get_text());
+ emit_signal("property_changed", get_edited_property(), big_text->get_text(), true);
}
void EditorPropertyMultilineText::_text_changed() {
-
- emit_signal("property_changed", get_edited_property(), text->get_text());
+ emit_signal("property_changed", get_edited_property(), text->get_text(), true);
}
void EditorPropertyMultilineText::_open_big_text() {
@@ -1735,12 +1738,18 @@ EditorPropertyTransform::EditorPropertyTransform() {
void EditorPropertyColor::_color_changed(const Color &p_color) {
- emit_signal("property_changed", get_edited_property(), p_color);
+ emit_signal("property_changed", get_edited_property(), p_color, true);
+}
+
+void EditorPropertyColor::_popup_closed() {
+
+ emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), false);
}
void EditorPropertyColor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_color_changed"), &EditorPropertyColor::_color_changed);
+ ClassDB::bind_method(D_METHOD("_popup_closed"), &EditorPropertyColor::_popup_closed);
}
void EditorPropertyColor::update_property() {
@@ -1758,6 +1767,7 @@ EditorPropertyColor::EditorPropertyColor() {
add_child(picker);
picker->set_flat(true);
picker->connect("color_changed", this, "_color_changed");
+ picker->connect("popup_closed", this, "_popup_closed");
}
////////////// NODE PATH //////////////////////
@@ -2777,6 +2787,9 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ
} else {
EditorPropertyText *editor = memnew(EditorPropertyText);
+ if (p_hint == PROPERTY_HINT_PLACEHOLDER_TEXT) {
+ editor->set_placeholder(p_hint_text);
+ }
add_property_editor(p_path, editor);
}
} break;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index d5fac9c1a0..5726ccfa41 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -61,6 +61,7 @@ protected:
public:
virtual void update_property();
+ void set_placeholder(const String &p_string);
EditorPropertyText();
};
@@ -476,6 +477,7 @@ class EditorPropertyColor : public EditorProperty {
GDCLASS(EditorPropertyColor, EditorProperty)
ColorPickerButton *picker;
void _color_changed(const Color &p_color);
+ void _popup_closed();
protected:
static void _bind_methods();
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index 8203c85c6a..23dbb026dd 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -125,13 +125,13 @@ EditorPropertyDictionaryObject::EditorPropertyDictionaryObject() {
///////////////////// ARRAY ///////////////////////////
-void EditorPropertyArray::_property_changed(const String &p_prop, Variant p_value) {
+void EditorPropertyArray::_property_changed(const String &p_prop, Variant p_value, bool changing) {
if (p_prop.begins_with("indices")) {
int idx = p_prop.get_slice("/", 1).to_int();
Variant array = object->get_array();
array.set(idx, p_value);
- emit_signal("property_changed", get_edited_property(), array);
+ emit_signal("property_changed", get_edited_property(), array, true);
if (array.get_type() == Variant::ARRAY) {
array = array.call("duplicate"); //dupe, so undo/redo works better
@@ -544,7 +544,7 @@ void EditorPropertyArray::_bind_methods() {
ClassDB::bind_method("_edit_pressed", &EditorPropertyArray::_edit_pressed);
ClassDB::bind_method("_page_changed", &EditorPropertyArray::_page_changed);
ClassDB::bind_method("_length_changed", &EditorPropertyArray::_length_changed);
- ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed);
+ ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed, DEFVAL(false));
ClassDB::bind_method("_change_type", &EditorPropertyArray::_change_type);
ClassDB::bind_method("_change_type_menu", &EditorPropertyArray::_change_type_menu);
}
@@ -579,7 +579,7 @@ EditorPropertyArray::EditorPropertyArray() {
///////////////////// DICTIONARY ///////////////////////////
-void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p_value) {
+void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p_value, bool changing) {
if (p_prop == "new_item_key") {
@@ -593,7 +593,7 @@ void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p
Variant key = dict.get_key_at_index(idx);
dict[key] = p_value;
- emit_signal("property_changed", get_edited_property(), dict);
+ emit_signal("property_changed", get_edited_property(), dict, true);
dict = dict.duplicate(); //dupe, so undo/redo works better
object->set_dict(dict);
@@ -1006,7 +1006,7 @@ void EditorPropertyDictionary::_page_changed(double p_page) {
void EditorPropertyDictionary::_bind_methods() {
ClassDB::bind_method("_edit_pressed", &EditorPropertyDictionary::_edit_pressed);
ClassDB::bind_method("_page_changed", &EditorPropertyDictionary::_page_changed);
- ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed);
+ ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed, DEFVAL(false));
ClassDB::bind_method("_change_type", &EditorPropertyDictionary::_change_type);
ClassDB::bind_method("_change_type_menu", &EditorPropertyDictionary::_change_type_menu);
ClassDB::bind_method("_add_key_value", &EditorPropertyDictionary::_add_key_value);
diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h
index 75c67d280d..a8ddb02e9d 100644
--- a/editor/editor_properties_array_dict.h
+++ b/editor/editor_properties_array_dict.h
@@ -67,7 +67,7 @@ class EditorPropertyArray : public EditorProperty {
void _page_changed(double p_page);
void _length_changed(double p_page);
void _edit_pressed();
- void _property_changed(const String &p_prop, Variant p_value);
+ void _property_changed(const String &p_prop, Variant p_value, bool changing = false);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
@@ -99,7 +99,7 @@ class EditorPropertyDictionary : public EditorProperty {
void _page_changed(double p_page);
void _edit_pressed();
- void _property_changed(const String &p_prop, Variant p_value);
+ void _property_changed(const String &p_prop, Variant p_value, bool changing = false);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index d24816ee02..85186440ab 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -357,6 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom");
_initial_set("text_editor/theme/line_spacing", 4);
+ _initial_set("text_editor/theme/selection_color", Color::html("40808080"));
_load_default_text_editor_theme();
@@ -473,6 +474,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1");
_initial_set("editors/3d/freelook/freelook_speed_zoom_link", false);
+ _initial_set("editors/2d/grid_color", Color(1.0, 1.0, 1.0, 0.07));
_initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8));
_initial_set("editors/2d/bone_width", 5);
_initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 69a013dd00..50d71f1c98 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -381,12 +381,6 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("error_color", "Editor", error_color);
theme->set_color("property_color", "Editor", property_color);
- // 2d grid color
- const Color grid_minor_color = mono_color * Color(1.0, 1.0, 1.0, 0.07);
- const Color grid_major_color = Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.15);
- theme->set_color("grid_major_color", "Editor", grid_major_color);
- theme->set_color("grid_minor_color", "Editor", grid_minor_color);
-
const int thumb_size = EDITOR_DEF("filesystem/file_dialog/thumbnail_size", 64);
theme->set_constant("scale", "Editor", EDSCALE);
theme->set_constant("thumb_size", "Editor", thumb_size);
@@ -971,8 +965,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
// GraphEdit
theme->set_stylebox("bg", "GraphEdit", style_tree_bg);
- theme->set_color("grid_major", "GraphEdit", grid_major_color);
- theme->set_color("grid_minor", "GraphEdit", grid_minor_color);
+ theme->set_color("grid_major", "GraphEdit", Color(1.0, 1.0, 1.0, 0.15));
+ theme->set_color("grid_minor", "GraphEdit", Color(1.0, 1.0, 1.0, 0.07));
theme->set_color("activity", "GraphEdit", accent_color);
theme->set_icon("minus", "GraphEdit", theme->get_icon("ZoomLess", "EditorIcons"));
theme->set_icon("more", "GraphEdit", theme->get_icon("ZoomMore", "EditorIcons"));
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
index 2be1f1644e..ef7409fd43 100644
--- a/editor/find_in_files.cpp
+++ b/editor/find_in_files.cpp
@@ -37,10 +37,10 @@
#include "scene/gui/check_box.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/grid_container.h"
-#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/progress_bar.h"
+#include "scene/gui/tree.h"
#define ROOT_PREFIX "res://"
@@ -58,6 +58,34 @@ static bool is_text_char(CharType c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
}
+static bool find_next(const String &line, String pattern, int from, bool match_case, bool whole_words, int &out_begin, int &out_end) {
+
+ int end = from;
+
+ while (true) {
+ int begin = match_case ? line.find(pattern, end) : line.findn(pattern, end);
+
+ if (begin == -1)
+ return false;
+
+ end = begin + pattern.length();
+ out_begin = begin;
+ out_end = end;
+
+ if (whole_words) {
+ if (begin > 0 && is_text_char(line[begin - 1])) {
+ continue;
+ }
+ if (end < line.size() && is_text_char(line[end])) {
+ continue;
+ }
+ }
+
+ return true;
+ }
+}
+
+//--------------------------------------------------------------------------------
FindInFiles::FindInFiles() {
_root_prefix = ROOT_PREFIX;
_extension_filter.insert("gd");
@@ -246,24 +274,7 @@ void FindInFiles::_scan_file(String fpath) {
String line = f->get_line();
- // Find all occurrences in the current line
- while (true) {
- begin = _match_case ? line.find(_pattern, end) : line.findn(_pattern, end);
-
- if (begin == -1)
- break;
-
- end = begin + _pattern.length();
-
- if (_whole_words) {
- if (begin > 0 && is_text_char(line[begin - 1])) {
- continue;
- }
- if (end < line.size() && is_text_char(line[end])) {
- continue;
- }
- }
-
+ while (find_next(line, _pattern, end, _match_case, _whole_words, begin, end)) {
emit_signal(SIGNAL_RESULT_FOUND, fpath, line_number, begin, end, line);
}
}
@@ -567,14 +578,18 @@ FindInFilesPanel::FindInFilesPanel() {
vbc->add_child(hbc);
}
- // In the future, this should be replaced by a more specific list container,
- // which can highlight text regions and change opacity for enabled/disabled states
- _results_display = memnew(ItemList);
+ _results_display = memnew(Tree);
_results_display->add_font_override("font", get_font("source", "EditorFonts"));
_results_display->set_v_size_flags(SIZE_EXPAND_FILL);
_results_display->connect("item_selected", this, "_on_result_selected");
+ _results_display->connect("item_edited", this, "_on_item_edited");
+ _results_display->set_hide_root(true);
+ _results_display->set_select_mode(Tree::SELECT_ROW);
+ _results_display->create_item(); // Root
vbc->add_child(_results_display);
+ _with_replace = false;
+
{
_replace_container = memnew(HBoxContainer);
@@ -600,12 +615,33 @@ FindInFilesPanel::FindInFilesPanel() {
void FindInFilesPanel::set_with_replace(bool with_replace) {
+ _with_replace = with_replace;
_replace_container->set_visible(with_replace);
+
+ if (with_replace) {
+ // Results show checkboxes on their left so they can be opted out
+ _results_display->set_columns(2);
+ _results_display->set_column_expand(0, false);
+ _results_display->set_column_min_width(0, 48 * EDSCALE);
+
+ } else {
+ // Results are single-cell items
+ _results_display->set_column_expand(0, true);
+ _results_display->set_columns(1);
+ }
+}
+
+void FindInFilesPanel::clear() {
+ _file_items.clear();
+ _result_items.clear();
+ _results_display->clear();
+ _results_display->create_item(); // Root
}
void FindInFilesPanel::start_search() {
- _results_display->clear();
+ clear();
+
_status_label->set_text(TTR("Searching..."));
_search_text_label->set_text(_finder->get_search_text());
@@ -636,9 +672,90 @@ void FindInFilesPanel::_notification(int p_what) {
void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin, int end, String text) {
- int i = _results_display->get_item_count();
- _results_display->add_item(fpath + ": " + String::num(line_number) + ": " + text.replace("\t", " "));
- _results_display->set_item_metadata(i, varray(fpath, line_number, begin, end));
+ TreeItem *file_item;
+ Map<String, TreeItem *>::Element *E = _file_items.find(fpath);
+
+ if (E == NULL) {
+ file_item = _results_display->create_item();
+ file_item->set_text(0, fpath);
+ file_item->set_metadata(0, fpath);
+
+ // The width of this column is restrained to checkboxes, but that doesn't make sense for the parent items,
+ // so we override their width so they can expand to full width
+ file_item->set_expand_right(0, true);
+
+ _file_items[fpath] = file_item;
+
+ } else {
+ file_item = E->value();
+ }
+
+ int text_index = _with_replace ? 1 : 0;
+
+ TreeItem *item = _results_display->create_item(file_item);
+
+ // Do this first because it resets properties of the cell...
+ item->set_cell_mode(text_index, TreeItem::CELL_MODE_CUSTOM);
+
+ String item_text = String::num_int64(line_number) + ": " + text.replace("\t", " ");
+
+ item->set_text(text_index, item_text);
+ item->set_custom_draw(text_index, this, "_draw_result_text");
+
+ Ref<Font> font = _results_display->get_font("font");
+
+ float raw_text_width = font->get_string_size(text).x;
+ float item_text_width = font->get_string_size(item_text).x;
+
+ Result r;
+ r.line_number = line_number;
+ r.begin = begin;
+ r.end = end;
+ r.draw_begin = (item_text_width - raw_text_width) + font->get_string_size(text.left(r.begin)).x;
+ r.draw_width = font->get_string_size(text.substr(r.begin, r.end - r.begin + 1)).x;
+ _result_items[item] = r;
+
+ if (_with_replace) {
+ item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ item->set_checked(0, true);
+ item->set_editable(0, true);
+ }
+}
+
+void FindInFilesPanel::draw_result_text(Object *item_obj, Rect2 rect) {
+
+ TreeItem *item = Object::cast_to<TreeItem>(item_obj);
+ if (!item)
+ return;
+
+ Map<TreeItem *, Result>::Element *E = _result_items.find(item);
+ if (!E)
+ return;
+ Result r = E->value();
+
+ Rect2 match_rect = rect;
+ match_rect.position.x += r.draw_begin;
+ match_rect.size.x = r.draw_width;
+ match_rect.position.y += 1 * EDSCALE;
+ match_rect.size.y -= 2 * EDSCALE;
+
+ _results_display->draw_rect(match_rect, Color(0, 0, 0, 0.5));
+ // Text is drawn by Tree already
+}
+
+void FindInFilesPanel::_on_item_edited() {
+
+ TreeItem *item = _results_display->get_selected();
+
+ if (item->is_checked(0)) {
+ item->set_custom_color(1, _results_display->get_color("font_color"));
+
+ } else {
+ // Grey out
+ Color color = _results_display->get_color("font_color");
+ color.a /= 2.0;
+ item->set_custom_color(1, color);
+ }
}
void FindInFilesPanel::_on_finished() {
@@ -653,10 +770,19 @@ void FindInFilesPanel::_on_cancel_button_clicked() {
stop_search();
}
-void FindInFilesPanel::_on_result_selected(int i) {
+void FindInFilesPanel::_on_result_selected() {
+
+ TreeItem *item = _results_display->get_selected();
+ Map<TreeItem *, Result>::Element *E = _result_items.find(item);
+
+ if (E == NULL)
+ return;
+ Result r = E->value();
+
+ TreeItem *file_item = item->get_parent();
+ String fpath = file_item->get_metadata(0);
- Array meta = _results_display->get_item_metadata(i);
- emit_signal(SIGNAL_RESULT_SELECTED, meta[0], meta[1], meta[2], meta[3]);
+ emit_signal(SIGNAL_RESULT_SELECTED, fpath, r.line_number, r.begin, r.end);
}
void FindInFilesPanel::_on_replace_text_changed(String text) {
@@ -668,39 +794,33 @@ void FindInFilesPanel::_on_replace_all_clicked() {
String replace_text = get_replace_text();
ERR_FAIL_COND(replace_text.empty());
- String last_fpath;
- PoolIntArray locations;
PoolStringArray modified_files;
- for (int i = 0; i < _results_display->get_item_count(); ++i) {
+ for (Map<String, TreeItem *>::Element *E = _file_items.front(); E; E = E->next()) {
- Array meta = _results_display->get_item_metadata(i);
+ TreeItem *file_item = E->value();
+ String fpath = file_item->get_metadata(0);
- String fpath = meta[0];
+ Vector<Result> locations;
+ for (TreeItem *item = file_item->get_children(); item; item = item->get_next()) {
- // Results are sorted by file, so we can batch replaces
- if (fpath != last_fpath) {
- if (locations.size() != 0) {
- apply_replaces_in_file(last_fpath, locations, replace_text);
- modified_files.append(last_fpath);
- locations.resize(0);
- }
- }
+ if (!item->is_checked(0))
+ continue;
- locations.append(meta[1]); // line_number
- locations.append(meta[2]); // begin
- locations.append(meta[3]); // end
-
- last_fpath = fpath;
- }
+ Map<TreeItem *, Result>::Element *E = _result_items.find(item);
+ ERR_FAIL_COND(E == NULL);
+ locations.push_back(E->value());
+ }
- if (locations.size() != 0) {
- apply_replaces_in_file(last_fpath, locations, replace_text);
- modified_files.append(last_fpath);
+ if (locations.size() != 0) {
+ // Results are sorted by file, so we can batch replaces
+ apply_replaces_in_file(fpath, locations, replace_text);
+ modified_files.append(fpath);
+ }
}
// Hide replace bar so we can't trigger the action twice without doing a new search
- set_with_replace(false);
+ _replace_container->hide();
emit_signal(SIGNAL_FILES_MODIFIED, modified_files);
}
@@ -740,11 +860,7 @@ private:
Vector<char> _line_buffer;
};
-void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locations, String text) {
-
- ERR_FAIL_COND(locations.size() % 3 != 0);
-
- //print_line(String("Replacing {0} occurrences in {1}").format(varray(fpath, locations.size() / 3)));
+void FindInFilesPanel::apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text) {
// If the file is already open, I assume the editor will reload it.
// If there are unsaved changes, the user will be asked on focus,
@@ -759,21 +875,34 @@ void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locatio
ConservativeGetLine conservative;
String line = conservative.get_line(f);
+ String search_text = _finder->get_search_text();
+
+ int offset = 0;
- PoolIntArray::Read locations_read = locations.read();
- for (int i = 0; i < locations.size(); i += 3) {
+ for (int i = 0; i < locations.size(); ++i) {
- int repl_line_number = locations_read[i];
- int repl_begin = locations_read[i + 1];
- int repl_end = locations_read[i + 2];
+ int repl_line_number = locations[i].line_number;
while (current_line < repl_line_number) {
buffer += line;
line = conservative.get_line(f);
++current_line;
+ offset = 0;
+ }
+
+ int repl_begin = locations[i].begin + offset;
+ int repl_end = locations[i].end + offset;
+
+ int _;
+ if (!find_next(line, search_text, repl_begin, _finder->is_match_case(), _finder->is_whole_words(), _, _)) {
+ // Make sure the replace is still valid in case the file was tampered with.
+ print_line(String("Occurrence no longer matches, replace will be ignored in {0}: line {1}, col {2}").format(varray(fpath, repl_line_number, repl_begin)));
+ continue;
}
- line = line.left(repl_begin) + text + line.right(repl_end);
+ line = line.left(repl_begin) + new_text + line.right(repl_end);
+ // keep an offset in case there are successive replaces in the same line
+ offset += new_text.length() - (repl_end - repl_begin);
}
buffer += line;
@@ -811,11 +940,13 @@ void FindInFilesPanel::set_progress_visible(bool visible) {
void FindInFilesPanel::_bind_methods() {
ClassDB::bind_method("_on_result_found", &FindInFilesPanel::_on_result_found);
+ ClassDB::bind_method("_on_item_edited", &FindInFilesPanel::_on_item_edited);
ClassDB::bind_method("_on_finished", &FindInFilesPanel::_on_finished);
ClassDB::bind_method("_on_cancel_button_clicked", &FindInFilesPanel::_on_cancel_button_clicked);
ClassDB::bind_method("_on_result_selected", &FindInFilesPanel::_on_result_selected);
ClassDB::bind_method("_on_replace_text_changed", &FindInFilesPanel::_on_replace_text_changed);
ClassDB::bind_method("_on_replace_all_clicked", &FindInFilesPanel::_on_replace_all_clicked);
+ ClassDB::bind_method("_draw_result_text", &FindInFilesPanel::draw_result_text);
ADD_SIGNAL(MethodInfo(SIGNAL_RESULT_SELECTED,
PropertyInfo(Variant::STRING, "path"),
diff --git a/editor/find_in_files.h b/editor/find_in_files.h
index d57184960b..75ea1c3161 100644
--- a/editor/find_in_files.h
+++ b/editor/find_in_files.h
@@ -131,7 +131,8 @@ private:
};
class Button;
-class ItemList;
+class Tree;
+class TreeItem;
class ProgressBar;
// Display search results
@@ -159,22 +160,37 @@ private:
void _on_result_found(String fpath, int line_number, int begin, int end, String text);
void _on_finished();
void _on_cancel_button_clicked();
- void _on_result_selected(int i);
+ void _on_result_selected();
+ void _on_item_edited();
void _on_replace_text_changed(String text);
void _on_replace_all_clicked();
- void apply_replaces_in_file(String fpath, PoolIntArray locations, String text);
+ struct Result {
+ int line_number;
+ int begin;
+ int end;
+ float draw_begin;
+ float draw_width;
+ };
+ void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text);
void update_replace_buttons();
String get_replace_text();
+
+ void draw_result_text(Object *item_obj, Rect2 rect);
+
void set_progress_visible(bool visible);
+ void clear();
FindInFiles *_finder;
Label *_search_text_label;
- ItemList *_results_display;
+ Tree *_results_display;
Label *_status_label;
Button *_cancel_button;
ProgressBar *_progress_bar;
+ Map<String, TreeItem *> _file_items;
+ Map<TreeItem *, Result> _result_items;
+ bool _with_replace;
HBoxContainer *_replace_container;
LineEdit *_replace_line_edit;
diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp
index 17a9394b51..a2d54e0048 100644
--- a/editor/import/resource_importer_texture.cpp
+++ b/editor/import/resource_importer_texture.cpp
@@ -198,6 +198,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/fix_alpha_border"), p_preset != PRESET_3D ? true : false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/premult_alpha"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/invert_color"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
@@ -354,6 +355,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
int srgb = p_options["flags/srgb"];
bool fix_alpha_border = p_options["process/fix_alpha_border"];
bool premult_alpha = p_options["process/premult_alpha"];
+ bool invert_color = p_options["process/invert_color"];
bool stream = p_options["stream"];
int size_limit = p_options["size_limit"];
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
@@ -409,6 +411,19 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
image->premultiply_alpha();
}
+ if (invert_color) {
+ int height = image->get_height();
+ int width = image->get_width();
+
+ image->lock();
+ for (int i = 0; i < height; i++) {
+ for (int j = 0; j < width; j++) {
+ image->set_pixel(i, j, image->get_pixel(i, j).inverted());
+ }
+ }
+ image->unlock();
+ }
+
bool detect_3d = p_options["detect_3d"];
bool detect_srgb = srgb == 2;
bool detect_normal = normal == 0;
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index f91802b352..31eb193461 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -420,10 +420,9 @@ ImportDock::ImportDock() {
preset->get_popup()->connect("index_pressed", this, "_preset_selected");
hb->add_child(preset);
- import_opts = memnew(PropertyEditor);
+ import_opts = memnew(EditorInspector);
add_child(import_opts);
import_opts->set_v_size_flags(SIZE_EXPAND_FILL);
- import_opts->hide_top_label();
hb = memnew(HBoxContainer);
add_child(hb);
diff --git a/editor/import_dock.h b/editor/import_dock.h
index a7a7eda8d8..41c7298d9a 100644
--- a/editor/import_dock.h
+++ b/editor/import_dock.h
@@ -31,10 +31,12 @@
#ifndef IMPORTDOCK_H
#define IMPORTDOCK_H
-#include "editor_file_system.h"
-#include "io/resource_import.h"
-#include "property_editor.h"
+#include "core/io/config_file.h"
+#include "core/io/resource_import.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"
+#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h"
@@ -45,7 +47,7 @@ class ImportDock : public VBoxContainer {
Label *imported;
OptionButton *import_as;
MenuButton *preset;
- PropertyEditor *import_opts;
+ EditorInspector *import_opts;
List<PropertyInfo> properties;
Map<StringName, Variant> property_values;
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 145a2ef9bb..72248b62a3 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2276,14 +2276,14 @@ void CanvasItemEditor::_draw_grid() {
real_grid_offset = grid_offset;
}
- const Color grid_minor_color = get_color("grid_minor_color", "Editor");
+ const Color grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color");
if (grid_step.x != 0) {
for (int i = 0; i < s.width; i++) {
int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier))));
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_minor_color);
+ viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
last_cell = cell;
}
}
@@ -2294,7 +2294,7 @@ void CanvasItemEditor::_draw_grid() {
if (i == 0)
last_cell = cell;
if (last_cell != cell)
- viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_minor_color);
+ viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
last_cell = cell;
}
}
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 49c54ad67d..f5bdf77973 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -616,8 +616,8 @@ void CurveEditor::_draw() {
Vector2 min_edge = get_world_pos(Vector2(0, view_size.y));
Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0));
- const Color grid_color0 = get_color("grid_major_color", "Editor");
- const Color grid_color1 = get_color("grid_minor_color", "Editor");
+ const Color grid_color0 = Color(1.0, 1.0, 1.0, 0.15);
+ const Color grid_color1 = Color(1.0, 1.0, 1.0, 0.07);
draw_line(Vector2(min_edge.x, curve.get_min_value()), Vector2(max_edge.x, curve.get_min_value()), grid_color0);
draw_line(Vector2(max_edge.x, curve.get_max_value()), Vector2(min_edge.x, curve.get_max_value()), grid_color0);
draw_line(Vector2(0, min_edge.y), Vector2(0, max_edge.y), grid_color0);
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp
index 9782b9d1f4..7445e6ce1c 100644
--- a/editor/plugins/spatial_editor_plugin.cpp
+++ b/editor/plugins/spatial_editor_plugin.cpp
@@ -4352,10 +4352,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) {
bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option));
- is_checked = !is_checked;
- VisualServer::get_singleton()->instance_set_visible(origin_instance, is_checked);
+ origin_enabled = !is_checked;
+ VisualServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled);
+ // Update the grid since its appearance depends on whether the origin is enabled
+ _finish_grid();
+ _init_grid();
- view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), is_checked);
+ view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled);
} break;
case MENU_VIEW_GRID: {
@@ -4778,7 +4781,11 @@ void SpatialEditor::_init_grid() {
Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
Color line_color = secondary_grid_color;
- if (j % primary_grid_steps == 0) {
+ if (origin_enabled && j == 0) {
+ // Don't draw the center lines of the grid if the origin is enabled
+ // The origin would overlap the grid lines in this case, causing flickering
+ continue;
+ } else if (j % primary_grid_steps == 0) {
line_color = primary_grid_color;
}
diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h
index 4057145c2f..5850c0dbf1 100644
--- a/editor/plugins/spatial_editor_plugin.h
+++ b/editor/plugins/spatial_editor_plugin.h
@@ -508,6 +508,7 @@ private:
RID origin;
RID origin_instance;
+ bool origin_enabled;
RID grid[3];
RID grid_instance[3];
bool grid_visible[3]; //currently visible
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index d13e01dc1e..4a9cbfe535 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -70,7 +70,7 @@ void TextureRegionEditor::_region_draw() {
VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D());
if (snap_mode == SNAP_GRID) {
- Color grid_color = get_color("grid_major_color", "Editor");
+ Color grid_color = Color(1.0, 1.0, 1.0, 0.15);
Size2 s = edit_draw->get_size();
int last_cell = 0;
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 3cebbb5d21..019d5d382c 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "project_export.h"
+
#include "compressed_translation.h"
#include "editor_data.h"
#include "editor_node.h"
@@ -389,7 +390,6 @@ void ProjectExportDialog::_patch_deleted() {
void ProjectExportDialog::_update_parameters(const String &p_edited_property) {
_edit_preset(presets->get_current());
- parameters->update_tree();
}
void ProjectExportDialog::_runnable_pressed() {
@@ -842,12 +842,10 @@ ProjectExportDialog::ProjectExportDialog() {
settings_vb->add_child(sections);
sections->set_v_size_flags(SIZE_EXPAND_FILL);
- parameters = memnew(PropertyEditor);
+ parameters = memnew(EditorInspector);
sections->add_child(parameters);
parameters->set_name(TTR("Options"));
- parameters->hide_top_label();
parameters->set_v_size_flags(SIZE_EXPAND_FILL);
-
parameters->connect("property_edited", this, "_update_parameters");
VBoxContainer *resources_vb = memnew(VBoxContainer);
diff --git a/editor/project_export.h b/editor/project_export.h
index b62254974d..1f8723febd 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -31,26 +31,27 @@
#ifndef PROJECT_EXPORT_SETTINGS_H
#define PROJECT_EXPORT_SETTINGS_H
+#include "core/os/dir_access.h"
+#include "core/os/thread.h"
+#include "editor/editor_export.h"
#include "editor/editor_file_dialog.h"
-#include "os/dir_access.h"
-#include "os/thread.h"
+#include "editor/editor_file_system.h"
+#include "editor/editor_inspector.h"
#include "scene/gui/button.h"
+#include "scene/gui/check_button.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/link_button.h"
+#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/rich_text_label.h"
+#include "scene/gui/slider.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
-#include "editor/editor_file_system.h"
-#include "editor_export.h"
-#include "property_editor.h"
-#include "scene/gui/slider.h"
-
class EditorNode;
class ProjectExportDialog : public ConfirmationDialog {
@@ -64,12 +65,9 @@ private:
ItemList *presets;
LineEdit *name;
- PropertyEditor *parameters;
+ EditorInspector *parameters;
CheckButton *runnable;
- //EditorFileDialog *pck_export;
- //EditorFileDialog *file_export;
-
Button *button_export;
bool updating;
diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp
index d1b48cf5a9..85178bf83c 100644
--- a/modules/bullet/godot_result_callbacks.cpp
+++ b/modules/bullet/godot_result_callbacks.cpp
@@ -51,8 +51,8 @@ bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) co
if (needs) {
btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject);
CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer());
- if (m_pickRay && gObj->is_ray_pickable()) {
- return true;
+ if (m_pickRay && !gObj->is_ray_pickable()) {
+ return false;
} else if (m_exclude->has(gObj->get_self())) {
return false;
}
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index f28ba352ab..1c5422d723 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -68,6 +68,7 @@ typedef enum {
GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed
GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type
GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines
+ GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties
GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index abd56d2757..934c93059a 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -46,12 +46,12 @@
void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("#");
- p_delimiters->push_back("\"\"\" \"\"\"");
}
void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
p_delimiters->push_back("\" \"");
p_delimiters->push_back("' '");
+ p_delimiters->push_back("\"\"\" \"\"\"");
}
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
#ifdef TOOLS_ENABLED
diff --git a/modules/mono/config.py b/modules/mono/config.py
index c4f8dcfde8..70fd1a35f1 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -265,11 +265,13 @@ def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext):
def pkgconfig_try_find_mono_version():
+ from compat import decode_utf8
+
lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines()
greater_version = None
for line in lines:
try:
- version = LooseVersion(line)
+ version = LooseVersion(decode_utf8(line))
if greater_version is None or version > greater_version:
greater_version = version
except ValueError:
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 9ad0219746..fb19c5d33f 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -1086,7 +1086,6 @@ public:
virtual void get_export_options(List<ExportOption> *r_options) {
- /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), ""));
@@ -1094,8 +1093,8 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "org.godotengine.$genname"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.$genname"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0));
@@ -1133,8 +1132,6 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "user_permissions/" + itos(i)), false));
}
-
- //r_options->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)"));
}
virtual String get_name() const {
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index e59c81a148..9e4e648eb6 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -175,17 +175,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index b630e4f223..03b8dd6420 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -109,11 +109,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.macgame"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotmacgame"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index ebc2c2d7a2..c253bf587b 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -1050,15 +1050,15 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name"), "Godot"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "Godot.Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher"), "CN=GodotEngine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name"), "Godot Engine"));
-
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid"), "00000000-0000-0000-0000-000000000000"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid"), "00000000-0000-0000-0000-000000000000"));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), ""));
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 34fc3e09b5..7667de160d 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -172,6 +172,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(CCFLAGS=['/O1'])
env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+ env.Append(LINKFLAGS=['/OPT:REF'])
elif (env["target"] == "release_debug"):
if (env["optimize"] == "speed"): #optimize for speed (default)
@@ -180,6 +181,7 @@ def configure_msvc(env, manual_msvc_config):
env.Append(CCFLAGS=['/O1'])
env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED'])
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/OPT:REF'])
elif (env["target"] == "debug_release"):
env.Append(CCFLAGS=['/Z7', '/Od'])
@@ -194,6 +196,10 @@ def configure_msvc(env, manual_msvc_config):
env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
env.Append(LINKFLAGS=['/DEBUG'])
+ if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"):
+ env.AppendUnique(CCFLAGS=['/Z7'])
+ env.AppendUnique(LINKFLAGS=['/DEBUG'])
+
## Compile/link flags
env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 97544c18f5..38fd6366c7 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -137,14 +137,14 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset>
void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) {
EditorExportPlatformPC::get_export_options(r_options);
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), String()));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), String()));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
}
void register_windows_exporter() {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index d6cfd039d9..d5bb85c035 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2790,9 +2790,13 @@ bool OS_Windows::is_disable_crash_handler() const {
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
+ WCHAR *from = new WCHAR[p_path.length() + 2];
+ wcscpy(from, p_path.c_str());
+ from[p_path.length() + 1] = 0;
+
sf.hwnd = hWnd;
sf.wFunc = FO_DELETE;
- sf.pFrom = p_path.c_str();
+ sf.pFrom = from;
sf.pTo = NULL;
sf.fFlags = FOF_ALLOWUNDO | FOF_NOCONFIRMATION;
sf.fAnyOperationsAborted = FALSE;
@@ -2800,6 +2804,7 @@ Error OS_Windows::move_to_trash(const String &p_path) {
sf.lpszProgressTitle = NULL;
int ret = SHFileOperationW(&sf);
+ delete[] from;
if (ret) {
ERR_PRINTS("SHFileOperation error: " + itos(ret));
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
index 4991cedfab..9b1cb1369a 100644
--- a/scene/animation/skeleton_ik.cpp
+++ b/scene/animation/skeleton_ik.cpp
@@ -34,6 +34,8 @@
#include "skeleton_ik.h"
+#ifndef _3D_DISABLED
+
FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::find_child(const BoneId p_bone_id) {
for (int i = childs.size() - 1; 0 <= i; --i) {
if (p_bone_id == childs[i].bone) {
@@ -549,3 +551,5 @@ void SkeletonIK::_solve_chain() {
return;
FabrikInverseKinematic::solve(task, interpolation, use_magnet, magnet_position);
}
+
+#endif // _3D_DISABLED
diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h
index 366c599c01..08fb00e798 100644
--- a/scene/animation/skeleton_ik.h
+++ b/scene/animation/skeleton_ik.h
@@ -31,6 +31,8 @@
#ifndef SKELETON_IK_H
#define SKELETON_IK_H
+#ifndef _3D_DISABLED
+
/**
* @author AndreaCatania
*/
@@ -209,4 +211,6 @@ private:
void _solve_chain();
};
+#endif // _3D_DISABLED
+
#endif // SKELETON_IK_H
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 382bddfb4e..d066814069 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -51,7 +51,6 @@
#include "scene/2d/parallax_background.h"
#include "scene/2d/parallax_layer.h"
#include "scene/2d/particles_2d.h"
-
#include "scene/2d/path_2d.h"
#include "scene/2d/physics_body_2d.h"
#include "scene/2d/polygon_2d.h"
@@ -366,14 +365,12 @@ void register_scene_types() {
ClassDB::register_class<Spatial>();
ClassDB::register_virtual_class<SpatialGizmo>();
ClassDB::register_class<Skeleton>();
- ClassDB::register_class<SkeletonIK>();
ClassDB::register_class<AnimationPlayer>();
ClassDB::register_class<Tween>();
OS::get_singleton()->yield(); //may take time to init
#ifndef _3D_DISABLED
- ClassDB::register_class<BoneAttachment>();
ClassDB::register_virtual_class<VisualInstance>();
ClassDB::register_virtual_class<GeometryInstance>();
ClassDB::register_class<Camera>();
@@ -438,6 +435,9 @@ void register_scene_types() {
ClassDB::register_class<PhysicalBone>();
ClassDB::register_class<SoftBody>();
+ ClassDB::register_class<SkeletonIK>();
+ ClassDB::register_class<BoneAttachment>();
+
ClassDB::register_class<VehicleBody>();
ClassDB::register_class<VehicleWheel>();
ClassDB::register_class<Area>();
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 875b72159a..143a1438ea 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -34,6 +34,8 @@
void Material::set_next_pass(const Ref<Material> &p_pass) {
+ ERR_FAIL_COND(p_pass == this);
+
if (next_pass == p_pass)
return;
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index ca50d0d049..8705033326 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -3875,8 +3875,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
return ERR_PARSE_ERROR;
}
- if (!uniform && (type < TYPE_FLOAT || type > TYPE_VEC4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed.");
+ if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
+ _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed.");
return ERR_PARSE_ERROR;
}
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 0de8676f32..caa454b98e 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -127,6 +127,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = constt(ShaderLanguage::TYPE_VEC3);