diff options
-rw-r--r-- | doc/classes/BaseButton.xml | 2 | ||||
-rw-r--r-- | editor/plugins/polygon_2d_editor_plugin.cpp | 21 |
2 files changed, 13 insertions, 10 deletions
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 05ffe6cc11..ff3e22ba26 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -92,7 +92,7 @@ <argument index="0" name="button_pressed" type="bool"> </argument> <description> - This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the [i]pressed[/i] argument. + This signal is emitted when the button was just toggled between pressed and normal states (only if toggle_mode is active). The new state is contained in the [i]button_pressed[/i] argument. </description> </signal> </signals> diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index a2873fe7d7..93d262f874 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -665,9 +665,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { //todo, could check whether it already exists? polygons.push_back(polygon_create); - undo_redo->create_action(TTR("Add Polygon")); + undo_redo->create_action(TTR("Add Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); - undo_redo->add_undo_method(node, "set_polygons", polygons_prev); + undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); @@ -705,9 +705,9 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { if (erase_index != -1) { polygons.remove(erase_index); - undo_redo->create_action(TTR("Remove Polygon")); + undo_redo->create_action(TTR("Remove Custom Polygon")); undo_redo->add_do_method(node, "set_polygons", polygons); - undo_redo->add_undo_method(node, "set_polygons", polygons_prev); + undo_redo->add_undo_method(node, "set_polygons", node->get_polygons()); undo_redo->add_do_method(uv_edit_draw, "update"); undo_redo->add_undo_method(uv_edit_draw, "update"); undo_redo->commit_action(); @@ -735,18 +735,21 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) { } else if (uv_drag && !uv_create) { - if (uv_edit_mode[0]->is_pressed()) { //edit uv + if (uv_edit_mode[0]->is_pressed()) { // Edit UV. undo_redo->create_action(TTR("Transform UV Map")); undo_redo->add_do_method(node, "set_uv", node->get_uv()); undo_redo->add_undo_method(node, "set_uv", points_prev); - } else if (uv_edit_mode[1]->is_pressed()) { //edit polygon + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); + undo_redo->commit_action(); + } else if (uv_edit_mode[1]->is_pressed() && uv_move_current == UV_MODE_EDIT_POINT) { // Edit polygon. undo_redo->create_action(TTR("Transform Polygon")); undo_redo->add_do_method(node, "set_polygon", node->get_polygon()); undo_redo->add_undo_method(node, "set_polygon", points_prev); + undo_redo->add_do_method(uv_edit_draw, "update"); + undo_redo->add_undo_method(uv_edit_draw, "update"); + undo_redo->commit_action(); } - undo_redo->add_do_method(uv_edit_draw, "update"); - undo_redo->add_undo_method(uv_edit_draw, "update"); - undo_redo->commit_action(); uv_drag = false; } else if (bone_painting) { |