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-rw-r--r--demos/2d/hexamap/.fscache33
-rw-r--r--demos/2d/hexamap/WWT-01.pngbin0 -> 20369 bytes
-rw-r--r--demos/2d/hexamap/WWT-02.pngbin0 -> 21993 bytes
-rw-r--r--demos/2d/hexamap/WWT-03.pngbin0 -> 22703 bytes
-rw-r--r--demos/2d/hexamap/WWT-04.pngbin0 -> 20615 bytes
-rw-r--r--demos/2d/hexamap/WWT-05.pngbin0 -> 22293 bytes
-rw-r--r--demos/2d/hexamap/WWT-06.pngbin0 -> 22971 bytes
-rw-r--r--demos/2d/hexamap/WWT-07.pngbin0 -> 22306 bytes
-rw-r--r--demos/2d/hexamap/WWT-08.pngbin0 -> 22084 bytes
-rw-r--r--demos/2d/hexamap/WWT-09.pngbin0 -> 22066 bytes
-rw-r--r--demos/2d/hexamap/WWT-10.pngbin0 -> 22019 bytes
-rw-r--r--demos/2d/hexamap/WWT-11.pngbin0 -> 21546 bytes
-rw-r--r--demos/2d/hexamap/WWT-12.pngbin0 -> 21405 bytes
-rw-r--r--demos/2d/hexamap/WWT-13.pngbin0 -> 19682 bytes
-rw-r--r--demos/2d/hexamap/WWT-14.pngbin0 -> 20491 bytes
-rw-r--r--demos/2d/hexamap/WWT-15.pngbin0 -> 21237 bytes
-rw-r--r--demos/2d/hexamap/WWT-16.pngbin0 -> 20673 bytes
-rw-r--r--demos/2d/hexamap/WWT-17.pngbin0 -> 20628 bytes
-rw-r--r--demos/2d/hexamap/WWT-18.pngbin0 -> 22559 bytes
-rw-r--r--demos/2d/hexamap/WWT-19.pngbin0 -> 21600 bytes
-rw-r--r--demos/2d/hexamap/WWT-20.pngbin0 -> 21130 bytes
-rw-r--r--demos/2d/hexamap/WWT-21.pngbin0 -> 21114 bytes
-rw-r--r--demos/2d/hexamap/WWT-22.pngbin0 -> 21440 bytes
-rw-r--r--demos/2d/hexamap/WWT-23.pngbin0 -> 20817 bytes
-rw-r--r--demos/2d/hexamap/WWT-24.pngbin0 -> 19964 bytes
-rw-r--r--demos/2d/hexamap/WWT-25.pngbin0 -> 20584 bytes
-rw-r--r--demos/2d/hexamap/WWT-26.pngbin0 -> 21405 bytes
-rw-r--r--demos/2d/hexamap/engine.cfg12
-rw-r--r--demos/2d/hexamap/icon.pngbin0 -> 5925 bytes
-rw-r--r--demos/2d/hexamap/map.scnbin0 -> 2644 bytes
-rw-r--r--demos/2d/hexamap/tiles.scnbin0 -> 2091 bytes
-rw-r--r--demos/2d/hexamap/tileset.resbin0 -> 6863 bytes
-rw-r--r--demos/2d/hexamap/troll.gd43
-rw-r--r--demos/2d/hexamap/troll.pngbin0 -> 7246 bytes
-rw-r--r--demos/2d/hexamap/troll.scnbin0 -> 1839 bytes
-rw-r--r--demos/2d/isometric/bastiles.resbin0 -> 1840 bytes
-rw-r--r--demos/2d/isometric/dungeon.scnbin0 -> 4582 bytes
-rw-r--r--demos/2d/isometric/engine.cfg21
-rw-r--r--demos/2d/isometric/icon.pngbin0 -> 9377 bytes
-rw-r--r--demos/2d/isometric/isotiles.pngbin0 -> 222339 bytes
-rw-r--r--demos/2d/isometric/tileset.scnbin0 -> 2305 bytes
-rw-r--r--demos/2d/isometric/troll.gd43
-rw-r--r--demos/2d/isometric/troll.pngbin0 -> 7246 bytes
-rw-r--r--demos/2d/isometric/troll.scnbin0 -> 1839 bytes
-rw-r--r--demos/3d/platformer/texture.texbin29600 -> 18209 bytes
-rw-r--r--demos/3d/truck_town/car_select.gd42
-rw-r--r--demos/3d/truck_town/car_select.scnbin0 -> 1702 bytes
-rw-r--r--demos/3d/truck_town/choose_tow.pngbin0 -> 20702 bytes
-rw-r--r--demos/3d/truck_town/choose_trailer.pngbin0 -> 15646 bytes
-rw-r--r--demos/3d/truck_town/choose_van.pngbin0 -> 10106 bytes
-rw-r--r--demos/3d/truck_town/engine.cfg7
-rw-r--r--demos/3d/truck_town/truck_scene.scnbin1874193 -> 1873575 bytes
-rw-r--r--demos/misc/autoload/global.gd5
53 files changed, 200 insertions, 6 deletions
diff --git a/demos/2d/hexamap/.fscache b/demos/2d/hexamap/.fscache
new file mode 100644
index 0000000000..60aa69b645
--- /dev/null
+++ b/demos/2d/hexamap/.fscache
@@ -0,0 +1,33 @@
+::res://::1412302385
+WWT-01.png::ImageTexture::1412126473::
+WWT-02.png::ImageTexture::1412126474::
+WWT-03.png::ImageTexture::1412126474::
+WWT-04.png::ImageTexture::1412126474::
+WWT-05.png::ImageTexture::1412126474::
+WWT-06.png::ImageTexture::1412126474::
+WWT-07.png::ImageTexture::1412126474::
+WWT-08.png::ImageTexture::1412126474::
+WWT-09.png::ImageTexture::1412126474::
+WWT-10.png::ImageTexture::1412126474::
+WWT-11.png::ImageTexture::1412126475::
+WWT-12.png::ImageTexture::1412126475::
+WWT-13.png::ImageTexture::1412126475::
+WWT-14.png::ImageTexture::1412126475::
+WWT-15.png::ImageTexture::1412126475::
+WWT-16.png::ImageTexture::1412126475::
+WWT-17.png::ImageTexture::1412126475::
+WWT-18.png::ImageTexture::1412126475::
+WWT-19.png::ImageTexture::1412126476::
+WWT-20.png::ImageTexture::1412126476::
+WWT-21.png::ImageTexture::1412126476::
+WWT-22.png::ImageTexture::1412126476::
+WWT-23.png::ImageTexture::1412126476::
+WWT-24.png::ImageTexture::1412126476::
+WWT-25.png::ImageTexture::1412126476::
+WWT-26.png::ImageTexture::1412126476::
+map.scn::PackedScene::1412127344::
+tiles.scn::PackedScene::1412126994::
+tileset.res::TileSet::1412127001::
+troll.gd::GDScript::1412302377::
+troll.png::ImageTexture::1412302385::
+troll.scn::PackedScene::1412302380::
diff --git a/demos/2d/hexamap/WWT-01.png b/demos/2d/hexamap/WWT-01.png
new file mode 100644
index 0000000000..79d75fa4c9
--- /dev/null
+++ b/demos/2d/hexamap/WWT-01.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-02.png b/demos/2d/hexamap/WWT-02.png
new file mode 100644
index 0000000000..7dcd1c8cca
--- /dev/null
+++ b/demos/2d/hexamap/WWT-02.png
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diff --git a/demos/2d/hexamap/WWT-03.png b/demos/2d/hexamap/WWT-03.png
new file mode 100644
index 0000000000..1e76c9a24d
--- /dev/null
+++ b/demos/2d/hexamap/WWT-03.png
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diff --git a/demos/2d/hexamap/WWT-04.png b/demos/2d/hexamap/WWT-04.png
new file mode 100644
index 0000000000..84a3b90e71
--- /dev/null
+++ b/demos/2d/hexamap/WWT-04.png
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diff --git a/demos/2d/hexamap/WWT-05.png b/demos/2d/hexamap/WWT-05.png
new file mode 100644
index 0000000000..850747dc8d
--- /dev/null
+++ b/demos/2d/hexamap/WWT-05.png
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diff --git a/demos/2d/hexamap/WWT-06.png b/demos/2d/hexamap/WWT-06.png
new file mode 100644
index 0000000000..52479e2d26
--- /dev/null
+++ b/demos/2d/hexamap/WWT-06.png
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diff --git a/demos/2d/hexamap/WWT-07.png b/demos/2d/hexamap/WWT-07.png
new file mode 100644
index 0000000000..87aa8a4102
--- /dev/null
+++ b/demos/2d/hexamap/WWT-07.png
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diff --git a/demos/2d/hexamap/WWT-08.png b/demos/2d/hexamap/WWT-08.png
new file mode 100644
index 0000000000..0234cccd56
--- /dev/null
+++ b/demos/2d/hexamap/WWT-08.png
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diff --git a/demos/2d/hexamap/WWT-09.png b/demos/2d/hexamap/WWT-09.png
new file mode 100644
index 0000000000..5467eb58c3
--- /dev/null
+++ b/demos/2d/hexamap/WWT-09.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-10.png b/demos/2d/hexamap/WWT-10.png
new file mode 100644
index 0000000000..bb0b5ae1ff
--- /dev/null
+++ b/demos/2d/hexamap/WWT-10.png
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diff --git a/demos/2d/hexamap/WWT-11.png b/demos/2d/hexamap/WWT-11.png
new file mode 100644
index 0000000000..926ad251b4
--- /dev/null
+++ b/demos/2d/hexamap/WWT-11.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-12.png b/demos/2d/hexamap/WWT-12.png
new file mode 100644
index 0000000000..e6c7d33894
--- /dev/null
+++ b/demos/2d/hexamap/WWT-12.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-13.png b/demos/2d/hexamap/WWT-13.png
new file mode 100644
index 0000000000..f14e42af6e
--- /dev/null
+++ b/demos/2d/hexamap/WWT-13.png
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diff --git a/demos/2d/hexamap/WWT-14.png b/demos/2d/hexamap/WWT-14.png
new file mode 100644
index 0000000000..826ed49d18
--- /dev/null
+++ b/demos/2d/hexamap/WWT-14.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-15.png b/demos/2d/hexamap/WWT-15.png
new file mode 100644
index 0000000000..c62de67c8e
--- /dev/null
+++ b/demos/2d/hexamap/WWT-15.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-16.png b/demos/2d/hexamap/WWT-16.png
new file mode 100644
index 0000000000..2e8c289d97
--- /dev/null
+++ b/demos/2d/hexamap/WWT-16.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-17.png b/demos/2d/hexamap/WWT-17.png
new file mode 100644
index 0000000000..f8c59a4dbe
--- /dev/null
+++ b/demos/2d/hexamap/WWT-17.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-18.png b/demos/2d/hexamap/WWT-18.png
new file mode 100644
index 0000000000..05269c843c
--- /dev/null
+++ b/demos/2d/hexamap/WWT-18.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-19.png b/demos/2d/hexamap/WWT-19.png
new file mode 100644
index 0000000000..7313ff8871
--- /dev/null
+++ b/demos/2d/hexamap/WWT-19.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-20.png b/demos/2d/hexamap/WWT-20.png
new file mode 100644
index 0000000000..2ec6fe94e2
--- /dev/null
+++ b/demos/2d/hexamap/WWT-20.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-21.png b/demos/2d/hexamap/WWT-21.png
new file mode 100644
index 0000000000..e7a51fa687
--- /dev/null
+++ b/demos/2d/hexamap/WWT-21.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-22.png b/demos/2d/hexamap/WWT-22.png
new file mode 100644
index 0000000000..0e4d7729ed
--- /dev/null
+++ b/demos/2d/hexamap/WWT-22.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-23.png b/demos/2d/hexamap/WWT-23.png
new file mode 100644
index 0000000000..ab1cc895e4
--- /dev/null
+++ b/demos/2d/hexamap/WWT-23.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-24.png b/demos/2d/hexamap/WWT-24.png
new file mode 100644
index 0000000000..b0a05671cf
--- /dev/null
+++ b/demos/2d/hexamap/WWT-24.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-25.png b/demos/2d/hexamap/WWT-25.png
new file mode 100644
index 0000000000..3d90080259
--- /dev/null
+++ b/demos/2d/hexamap/WWT-25.png
Binary files differ
diff --git a/demos/2d/hexamap/WWT-26.png b/demos/2d/hexamap/WWT-26.png
new file mode 100644
index 0000000000..a3baca90a0
--- /dev/null
+++ b/demos/2d/hexamap/WWT-26.png
Binary files differ
diff --git a/demos/2d/hexamap/engine.cfg b/demos/2d/hexamap/engine.cfg
new file mode 100644
index 0000000000..4567af7a16
--- /dev/null
+++ b/demos/2d/hexamap/engine.cfg
@@ -0,0 +1,12 @@
+[application]
+
+name="Hexagonal Game"
+main_scene="res://map.scn"
+icon="res://icon.png"
+
+[input]
+
+move_up=[key(Up)]
+move_left=[key(Left)]
+move_right=[key(Right)]
+move_bottom=[key(Down)]
diff --git a/demos/2d/hexamap/icon.png b/demos/2d/hexamap/icon.png
new file mode 100644
index 0000000000..0fcef95111
--- /dev/null
+++ b/demos/2d/hexamap/icon.png
Binary files differ
diff --git a/demos/2d/hexamap/map.scn b/demos/2d/hexamap/map.scn
new file mode 100644
index 0000000000..5798aab850
--- /dev/null
+++ b/demos/2d/hexamap/map.scn
Binary files differ
diff --git a/demos/2d/hexamap/tiles.scn b/demos/2d/hexamap/tiles.scn
new file mode 100644
index 0000000000..265aedac2b
--- /dev/null
+++ b/demos/2d/hexamap/tiles.scn
Binary files differ
diff --git a/demos/2d/hexamap/tileset.res b/demos/2d/hexamap/tileset.res
new file mode 100644
index 0000000000..05d89316a2
--- /dev/null
+++ b/demos/2d/hexamap/tileset.res
Binary files differ
diff --git a/demos/2d/hexamap/troll.gd b/demos/2d/hexamap/troll.gd
new file mode 100644
index 0000000000..d118d3a2ba
--- /dev/null
+++ b/demos/2d/hexamap/troll.gd
@@ -0,0 +1,43 @@
+
+extends KinematicBody2D
+
+# This is a simple collision demo showing how
+# the kinematic cotroller works.
+# move() will allow to move the node, and will
+# always move it to a non-colliding spot,
+# as long as it starts from a non-colliding spot too.
+
+
+#pixels / second
+const MOTION_SPEED=160
+
+func _fixed_process(delta):
+
+ var motion = Vector2()
+
+ if (Input.is_action_pressed("move_up")):
+ motion+=Vector2(0,-1)
+ if (Input.is_action_pressed("move_bottom")):
+ motion+=Vector2(0,1)
+ if (Input.is_action_pressed("move_left")):
+ motion+=Vector2(-1,0)
+ if (Input.is_action_pressed("move_right")):
+ motion+=Vector2(1,0)
+
+ motion = motion.normalized() * MOTION_SPEED * delta
+ motion = move(motion)
+
+ #make character slide nicely through the world
+ var slide_attempts = 4
+ while(is_colliding() and slide_attempts>0):
+ motion = get_collision_normal().slide(motion)
+ motion=move(motion)
+ slide_attempts-=1
+
+
+func _ready():
+ # Initalization here
+ set_fixed_process(true)
+ pass
+
+
diff --git a/demos/2d/hexamap/troll.png b/demos/2d/hexamap/troll.png
new file mode 100644
index 0000000000..69f195d034
--- /dev/null
+++ b/demos/2d/hexamap/troll.png
Binary files differ
diff --git a/demos/2d/hexamap/troll.scn b/demos/2d/hexamap/troll.scn
new file mode 100644
index 0000000000..f5d87c3631
--- /dev/null
+++ b/demos/2d/hexamap/troll.scn
Binary files differ
diff --git a/demos/2d/isometric/bastiles.res b/demos/2d/isometric/bastiles.res
new file mode 100644
index 0000000000..2161c88f1e
--- /dev/null
+++ b/demos/2d/isometric/bastiles.res
Binary files differ
diff --git a/demos/2d/isometric/dungeon.scn b/demos/2d/isometric/dungeon.scn
new file mode 100644
index 0000000000..76532a44aa
--- /dev/null
+++ b/demos/2d/isometric/dungeon.scn
Binary files differ
diff --git a/demos/2d/isometric/engine.cfg b/demos/2d/isometric/engine.cfg
new file mode 100644
index 0000000000..48f39826f9
--- /dev/null
+++ b/demos/2d/isometric/engine.cfg
@@ -0,0 +1,21 @@
+[application]
+
+name="Isometric Game"
+main_scene="res://dungeon.scn"
+icon="res://icon.png"
+
+[image_loader]
+
+filter=false
+gen_mipmaps=false
+
+[input]
+
+move_up=[key(Up)]
+move_left=[key(Left)]
+move_right=[key(Right)]
+move_bottom=[key(Down)]
+
+[rasterizer]
+
+use_pixel_snap=true
diff --git a/demos/2d/isometric/icon.png b/demos/2d/isometric/icon.png
new file mode 100644
index 0000000000..c8fb5dcb42
--- /dev/null
+++ b/demos/2d/isometric/icon.png
Binary files differ
diff --git a/demos/2d/isometric/isotiles.png b/demos/2d/isometric/isotiles.png
new file mode 100644
index 0000000000..aa5a800f8f
--- /dev/null
+++ b/demos/2d/isometric/isotiles.png
Binary files differ
diff --git a/demos/2d/isometric/tileset.scn b/demos/2d/isometric/tileset.scn
new file mode 100644
index 0000000000..edb0bc0276
--- /dev/null
+++ b/demos/2d/isometric/tileset.scn
Binary files differ
diff --git a/demos/2d/isometric/troll.gd b/demos/2d/isometric/troll.gd
new file mode 100644
index 0000000000..d118d3a2ba
--- /dev/null
+++ b/demos/2d/isometric/troll.gd
@@ -0,0 +1,43 @@
+
+extends KinematicBody2D
+
+# This is a simple collision demo showing how
+# the kinematic cotroller works.
+# move() will allow to move the node, and will
+# always move it to a non-colliding spot,
+# as long as it starts from a non-colliding spot too.
+
+
+#pixels / second
+const MOTION_SPEED=160
+
+func _fixed_process(delta):
+
+ var motion = Vector2()
+
+ if (Input.is_action_pressed("move_up")):
+ motion+=Vector2(0,-1)
+ if (Input.is_action_pressed("move_bottom")):
+ motion+=Vector2(0,1)
+ if (Input.is_action_pressed("move_left")):
+ motion+=Vector2(-1,0)
+ if (Input.is_action_pressed("move_right")):
+ motion+=Vector2(1,0)
+
+ motion = motion.normalized() * MOTION_SPEED * delta
+ motion = move(motion)
+
+ #make character slide nicely through the world
+ var slide_attempts = 4
+ while(is_colliding() and slide_attempts>0):
+ motion = get_collision_normal().slide(motion)
+ motion=move(motion)
+ slide_attempts-=1
+
+
+func _ready():
+ # Initalization here
+ set_fixed_process(true)
+ pass
+
+
diff --git a/demos/2d/isometric/troll.png b/demos/2d/isometric/troll.png
new file mode 100644
index 0000000000..69f195d034
--- /dev/null
+++ b/demos/2d/isometric/troll.png
Binary files differ
diff --git a/demos/2d/isometric/troll.scn b/demos/2d/isometric/troll.scn
new file mode 100644
index 0000000000..f5d87c3631
--- /dev/null
+++ b/demos/2d/isometric/troll.scn
Binary files differ
diff --git a/demos/3d/platformer/texture.tex b/demos/3d/platformer/texture.tex
index 24c4607ab1..d9181b7ffa 100644
--- a/demos/3d/platformer/texture.tex
+++ b/demos/3d/platformer/texture.tex
Binary files differ
diff --git a/demos/3d/truck_town/car_select.gd b/demos/3d/truck_town/car_select.gd
new file mode 100644
index 0000000000..00b4d853b8
--- /dev/null
+++ b/demos/3d/truck_town/car_select.gd
@@ -0,0 +1,42 @@
+
+extends Control
+
+# member variables here, example:
+# var a=2
+# var b="textvar"
+
+func _ready():
+ # Initalization here
+ pass
+
+var town=null
+
+
+func _back():
+
+ town.queue_free()
+ show()
+
+
+func _load_scene(car):
+
+ var tt = load(car).instance()
+ tt.set_name("car")
+ town = load("res://truck_scene.scn").instance()
+ town.get_node("instance_pos").add_child(tt)
+ town.get_node("back").connect("pressed",self,"_back")
+ get_parent().add_child(town)
+ hide()
+
+func _on_van_1_pressed():
+
+ _load_scene("res://car_base.scn")
+
+
+func _on_van_2_pressed():
+
+ _load_scene("res://trailer_truck.scn")
+
+
+func _on_van_3_pressed():
+ _load_scene("res://crane.scn")
diff --git a/demos/3d/truck_town/car_select.scn b/demos/3d/truck_town/car_select.scn
new file mode 100644
index 0000000000..024adf1423
--- /dev/null
+++ b/demos/3d/truck_town/car_select.scn
Binary files differ
diff --git a/demos/3d/truck_town/choose_tow.png b/demos/3d/truck_town/choose_tow.png
new file mode 100644
index 0000000000..8f92833450
--- /dev/null
+++ b/demos/3d/truck_town/choose_tow.png
Binary files differ
diff --git a/demos/3d/truck_town/choose_trailer.png b/demos/3d/truck_town/choose_trailer.png
new file mode 100644
index 0000000000..ead3330296
--- /dev/null
+++ b/demos/3d/truck_town/choose_trailer.png
Binary files differ
diff --git a/demos/3d/truck_town/choose_van.png b/demos/3d/truck_town/choose_van.png
new file mode 100644
index 0000000000..1ecdd54372
--- /dev/null
+++ b/demos/3d/truck_town/choose_van.png
Binary files differ
diff --git a/demos/3d/truck_town/engine.cfg b/demos/3d/truck_town/engine.cfg
index 8703a251d1..f47c0de4fa 100644
--- a/demos/3d/truck_town/engine.cfg
+++ b/demos/3d/truck_town/engine.cfg
@@ -1,6 +1,11 @@
[application]
-main_scene="res://truck_scene.scn"
+main_scene="res://car_select.scn"
+
+[display]
+
+width=1280
+height=720
[rasterizer]
diff --git a/demos/3d/truck_town/truck_scene.scn b/demos/3d/truck_town/truck_scene.scn
index 8db74a2f7f..a02ce259c1 100644
--- a/demos/3d/truck_town/truck_scene.scn
+++ b/demos/3d/truck_town/truck_scene.scn
Binary files differ
diff --git a/demos/misc/autoload/global.gd b/demos/misc/autoload/global.gd
index dca661a31a..d9fa308a2f 100644
--- a/demos/misc/autoload/global.gd
+++ b/demos/misc/autoload/global.gd
@@ -9,11 +9,6 @@ func goto_scene(scene):
var s = ResourceLoader.load(scene)
#queue erasing old (don't use free because that scene is calling this method)
current_scene.queue_free()
- # Remove the scene before loading the previous one.
- # The node is removed when deleted anyway, but this will fix issues that
- # might arise if both have a root node with the same name,
- # as adding both together will cause the second to be renamed. (not usually a problem, but you might be wanting to look for the node later and not find it)
- get_scene().get_root().remove(current_scene)
#instance the new scene
current_scene = s.instance()
#add it to the active scene, as child of root