diff options
-rw-r--r-- | modules/csg/csg.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index cbe41a1310..f7e92aaa90 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -40,13 +40,13 @@ inline static bool is_snapable(const Vector3 &p_point1, const Vector3 &p_point2, return (p_point1 - p_point2).length_squared() < p_distance * p_distance; } -inline static Vector2 interpolate_segment_uv(const Vector2 p_segement_points[2], const Vector2 p_uvs[2], const Vector2 &p_interpolation_point) { - float segment_length = (p_segement_points[1] - p_segement_points[0]).length(); - if (p_segement_points[0].is_equal_approx(p_segement_points[1])) { +inline static Vector2 interpolate_segment_uv(const Vector2 p_segment_points[2], const Vector2 p_uvs[2], const Vector2 &p_interpolation_point) { + float segment_length = (p_segment_points[1] - p_segment_points[0]).length(); + if (p_segment_points[0].is_equal_approx(p_segment_points[1])) { return p_uvs[0]; } - float distance = (p_interpolation_point - p_segement_points[0]).length(); + float distance = (p_interpolation_point - p_segment_points[0]).length(); float fraction = distance / segment_length; return p_uvs[0].lerp(p_uvs[1], fraction); @@ -162,7 +162,7 @@ inline static bool is_triangle_degenerate(const Vector2 p_vertices[3], real_t p_ return det < p_vertex_snap2; } -inline static bool are_segements_parallel(const Vector2 p_segment1_points[2], const Vector2 p_segment2_points[2], float p_vertex_snap2) { +inline static bool are_segments_parallel(const Vector2 p_segment1_points[2], const Vector2 p_segment2_points[2], float p_vertex_snap2) { Vector2 segment1 = p_segment1_points[1] - p_segment1_points[0]; Vector2 segment2 = p_segment2_points[1] - p_segment2_points[0]; real_t segment1_length2 = segment1.dot(segment1); @@ -911,7 +911,7 @@ void CSGBrushOperation::Build2DFaces::_merge_faces(const Vector<int> &p_segment_ vertices[outer_edge_idx[1]].point, vertices[p_segment_indices[closest_idx]].point }; - if (are_segements_parallel(edge1, edge2, vertex_snap2)) { + if (are_segments_parallel(edge1, edge2, vertex_snap2)) { if (!degenerate_points.find(outer_edge_idx[0])) { degenerate_points.push_back(outer_edge_idx[0]); } @@ -1056,7 +1056,7 @@ void CSGBrushOperation::Build2DFaces::_find_edge_intersections(const Vector2 p_s } // Check if edge exists, by checking if the intersecting segment is parallel to the edge. - if (are_segements_parallel(p_segment_points, edge_points, vertex_snap2)) { + if (are_segments_parallel(p_segment_points, edge_points, vertex_snap2)) { continue; } @@ -1172,8 +1172,8 @@ int CSGBrushOperation::Build2DFaces::_insert_point(const Vector2 &p_point) { Vector2 split_edge1[2] = { vertices[new_vertex_idx].point, edge_points[0] }; Vector2 split_edge2[2] = { vertices[new_vertex_idx].point, edge_points[1] }; Vector2 new_edge[2] = { vertices[new_vertex_idx].point, vertices[opposite_vertex_idx].point }; - if (are_segements_parallel(split_edge1, new_edge, vertex_snap2) && - are_segements_parallel(split_edge2, new_edge, vertex_snap2)) { + if (are_segments_parallel(split_edge1, new_edge, vertex_snap2) && + are_segments_parallel(split_edge2, new_edge, vertex_snap2)) { break; } |