diff options
27 files changed, 110 insertions, 110 deletions
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 2440a0e648..d36a997330 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -607,7 +607,7 @@ <member name="show_behind_parent" type="bool" setter="set_draw_behind_parent" getter="is_draw_behind_parent_enabled" default="false"> If [code]true[/code], the object draws behind its parent. </member> - <member name="toplevel" type="bool" setter="set_as_toplevel" getter="is_set_as_toplevel"> + <member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level"> If [code]true[/code], the node will not inherit its transform from parent [CanvasItem]s. </member> <member name="show_on_top" type="bool" setter="_set_on_top" getter="_is_on_top"> diff --git a/doc/classes/Node3D.xml b/doc/classes/Node3D.xml index 86451b5573..af4f18c5f7 100644 --- a/doc/classes/Node3D.xml +++ b/doc/classes/Node3D.xml @@ -301,7 +301,7 @@ <member name="scale" type="Vector3" setter="set_scale" getter="get_scale" default="Vector3( 1, 1, 1 )"> Scale part of the local transformation. </member> - <member name="toplevel" type="bool" setter="set_as_toplevel" getter="is_set_as_toplevel"> + <member name="top_level" type="bool" setter="set_as_top_level" getter="is_set_as_top_level"> If [code]true[/code], the node will not inherit its transformations from its parent. Node transformations are only in global space. </member> <member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 39e863ae0f..52c984cbc0 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -5758,7 +5758,7 @@ AnimationTrackEditor::AnimationTrackEditor() { box_selection = memnew(Control); add_child(box_selection); - box_selection->set_as_toplevel(true); + box_selection->set_as_top_level(true); box_selection->set_mouse_filter(MOUSE_FILTER_IGNORE); box_selection->hide(); box_selection->connect("draw", callable_mp(this, &AnimationTrackEditor::_box_selection_draw)); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index adb09532eb..a3deb95130 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -846,7 +846,7 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) { audioprev_hbc->add_child(audio_value_preview_label); slider->add_child(audio_value_preview_box); - audio_value_preview_box->set_as_toplevel(true); + audio_value_preview_box->set_as_top_level(true); Ref<StyleBoxFlat> panel_style = memnew(StyleBoxFlat); panel_style->set_bg_color(Color(0.0f, 0.0f, 0.0f, 0.8f)); audio_value_preview_box->add_theme_style_override("panel", panel_style); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 2e716a636e..9900e8184d 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -48,7 +48,7 @@ Size2 EditorProperty::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (!c->is_visible()) { @@ -117,7 +117,7 @@ void EditorProperty::_notification(int p_what) { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (c == bottom_editor) { @@ -179,7 +179,7 @@ void EditorProperty::_notification(int p_what) { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (c == bottom_editor) { @@ -1133,7 +1133,7 @@ void EditorInspectorSection::_notification(int p_what) { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (!c->is_visible_in_tree()) { @@ -1225,7 +1225,7 @@ Size2 EditorInspectorSection::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (!c->is_visible()) { diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index ac61a75a6c..efc966c6c4 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -483,7 +483,7 @@ EditorSpinSlider::EditorSpinSlider() { grabber = memnew(TextureRect); add_child(grabber); grabber->hide(); - grabber->set_as_toplevel(true); + grabber->set_as_top_level(true); grabber->set_mouse_filter(MOUSE_FILTER_STOP); grabber->connect("mouse_entered", callable_mp(this, &EditorSpinSlider::_grabber_mouse_entered)); grabber->connect("mouse_exited", callable_mp(this, &EditorSpinSlider::_grabber_mouse_exited)); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 470d19e65a..c06580df26 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -548,7 +548,7 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); for (int i = p_node->get_child_count() - 1; i >= 0; i--) { - if (canvas_item && !canvas_item->is_set_as_toplevel()) { + if (canvas_item && !canvas_item->is_set_as_top_level()) { _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); } else { const CanvasLayer *canvas_layer = Object::cast_to<CanvasLayer>(p_node); @@ -591,7 +591,7 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (canvas_item) { - if (!canvas_item->is_set_as_toplevel()) { + if (!canvas_item->is_set_as_top_level()) { _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); } else { _find_canvas_items_at_pos(p_pos, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); @@ -767,7 +767,7 @@ void CanvasItemEditor::_find_canvas_items_in_rect(const Rect2 &p_rect, Node *p_n if (!lock_children || !editable) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (canvas_item) { - if (!canvas_item->is_set_as_toplevel()) { + if (!canvas_item->is_set_as_top_level()) { _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); } else { _find_canvas_items_in_rect(p_rect, p_node->get_child(i), r_items, canvas_item->get_transform(), p_canvas_xform); @@ -3626,7 +3626,7 @@ void CanvasItemEditor::_draw_invisible_nodes_positions(Node *p_node, const Trans Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; - if (canvas_item && !canvas_item->is_set_as_toplevel()) { + if (canvas_item && !canvas_item->is_set_as_top_level()) { parent_xform = parent_xform * canvas_item->get_transform(); } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); @@ -3695,7 +3695,7 @@ void CanvasItemEditor::_draw_locks_and_groups(Node *p_node, const Transform2D &p Transform2D parent_xform = p_parent_xform; Transform2D canvas_xform = p_canvas_xform; - if (canvas_item && !canvas_item->is_set_as_toplevel()) { + if (canvas_item && !canvas_item->is_set_as_top_level()) { parent_xform = parent_xform * canvas_item->get_transform(); } else { CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node); diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index bf1445edf2..35c4b9d08d 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -103,7 +103,7 @@ void Node3D::_propagate_transform_changed(Node3D *p_origin) { data.children_lock++; for (List<Node3D *>::Element *E = data.children.front(); E; E = E->next()) { - if (E->get()->data.toplevel_active) { + if (E->get()->data.top_level_active) { continue; //don't propagate to a toplevel } E->get()->_propagate_transform_changed(p_origin); @@ -136,12 +136,12 @@ void Node3D::_notification(int p_what) { data.C = nullptr; } - if (data.toplevel && !Engine::get_singleton()->is_editor_hint()) { + if (data.top_level && !Engine::get_singleton()->is_editor_hint()) { if (data.parent) { data.local_transform = data.parent->get_global_transform() * get_transform(); data.dirty = DIRTY_VECTORS; //global is always dirty upon entering a scene } - data.toplevel_active = true; + data.top_level_active = true; } data.dirty |= DIRTY_GLOBAL; //global is always dirty upon entering a scene @@ -160,7 +160,7 @@ void Node3D::_notification(int p_what) { } data.parent = nullptr; data.C = nullptr; - data.toplevel_active = false; + data.top_level_active = false; } break; case NOTIFICATION_ENTER_WORLD: { data.inside_world = true; @@ -238,7 +238,7 @@ void Node3D::set_transform(const Transform &p_transform) { void Node3D::set_global_transform(const Transform &p_transform) { Transform xform = - (data.parent && !data.toplevel_active) ? + (data.parent && !data.top_level_active) ? data.parent->get_global_transform().affine_inverse() * p_transform : p_transform; @@ -261,7 +261,7 @@ Transform Node3D::get_global_transform() const { _update_local_transform(); } - if (data.parent && !data.toplevel_active) { + if (data.parent && !data.top_level_active) { data.global_transform = data.parent->get_global_transform() * data.local_transform; } else { data.global_transform = data.local_transform; @@ -462,8 +462,8 @@ bool Node3D::is_scale_disabled() const { return data.disable_scale; } -void Node3D::set_as_toplevel(bool p_enabled) { - if (data.toplevel == p_enabled) { +void Node3D::set_as_top_level(bool p_enabled) { + if (data.top_level == p_enabled) { return; } if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) { @@ -473,16 +473,16 @@ void Node3D::set_as_toplevel(bool p_enabled) { set_transform(data.parent->get_global_transform().affine_inverse() * get_global_transform()); } - data.toplevel = p_enabled; - data.toplevel_active = p_enabled; + data.top_level = p_enabled; + data.top_level_active = p_enabled; } else { - data.toplevel = p_enabled; + data.top_level = p_enabled; } } -bool Node3D::is_set_as_toplevel() const { - return data.toplevel; +bool Node3D::is_set_as_top_level() const { + return data.top_level; } Ref<World3D> Node3D::get_world_3d() const { @@ -715,8 +715,8 @@ void Node3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_global_transform"), &Node3D::get_global_transform); ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Node3D::get_parent_spatial); ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Node3D::set_ignore_transform_notification); - ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Node3D::set_as_toplevel); - ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Node3D::is_set_as_toplevel); + ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Node3D::set_as_top_level); + ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Node3D::is_set_as_top_level); ClassDB::bind_method(D_METHOD("set_disable_scale", "disable"), &Node3D::set_disable_scale); ClassDB::bind_method(D_METHOD("is_scale_disabled"), &Node3D::is_scale_disabled); ClassDB::bind_method(D_METHOD("get_world_3d"), &Node3D::get_world_3d); @@ -789,8 +789,8 @@ Node3D::Node3D() : data.children_lock = 0; data.ignore_notification = false; - data.toplevel = false; - data.toplevel_active = false; + data.top_level = false; + data.top_level_active = false; data.scale = Vector3(1, 1, 1); data.viewport = nullptr; data.inside_world = false; diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 327d4671e9..229e0f2c8c 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -71,8 +71,8 @@ class Node3D : public Node { Viewport *viewport; - bool toplevel_active; - bool toplevel; + bool top_level_active; + bool top_level; bool inside_world; int children_lock; @@ -144,8 +144,8 @@ public: virtual Transform get_local_gizmo_transform() const; #endif - void set_as_toplevel(bool p_enabled); - bool is_set_as_toplevel() const; + void set_as_top_level(bool p_enabled); + bool is_set_as_top_level() const; void set_disable_scale(bool p_enabled); bool is_scale_disabled() const; diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 9a127c5425..193d016010 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -2606,7 +2606,7 @@ void PhysicalBone3D::_start_physics_simulation() { PhysicsServer3D::get_singleton()->body_set_collision_layer(get_rid(), get_collision_layer()); PhysicsServer3D::get_singleton()->body_set_collision_mask(get_rid(), get_collision_mask()); PhysicsServer3D::get_singleton()->body_set_force_integration_callback(get_rid(), this, "_direct_state_changed"); - set_as_toplevel(true); + set_as_top_level(true); _internal_simulate_physics = true; } @@ -2626,7 +2626,7 @@ void PhysicalBone3D::_stop_physics_simulation() { if (_internal_simulate_physics) { PhysicsServer3D::get_singleton()->body_set_force_integration_callback(get_rid(), nullptr, ""); parent_skeleton->set_bone_global_pose_override(bone_id, Transform(), 0.0, false); - set_as_toplevel(false); + set_as_top_level(false); _internal_simulate_physics = false; } } diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index d3d7cdc1ce..94e9555a1a 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -282,7 +282,7 @@ void SoftBody3D::_notification(int p_what) { set_notify_transform(false); // Required to be top level with Transform at center of world in order to modify RenderingServer only to support custom Transform - set_as_toplevel(true); + set_as_top_level(true); set_transform(Transform()); set_notify_transform(true); diff --git a/scene/gui/box_container.cpp b/scene/gui/box_container.cpp index f130726837..33e030a573 100644 --- a/scene/gui/box_container.cpp +++ b/scene/gui/box_container.cpp @@ -57,7 +57,7 @@ void BoxContainer::_resort() { if (!c || !c->is_visible_in_tree()) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -111,7 +111,7 @@ void BoxContainer::_resort() { if (!c || !c->is_visible_in_tree()) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -172,7 +172,7 @@ void BoxContainer::_resort() { if (!c || !c->is_visible_in_tree()) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -224,7 +224,7 @@ Size2 BoxContainer::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/center_container.cpp b/scene/gui/center_container.cpp index f8f9bec3d7..1a72f3ca4d 100644 --- a/scene/gui/center_container.cpp +++ b/scene/gui/center_container.cpp @@ -40,7 +40,7 @@ Size2 CenterContainer::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (!c->is_visible()) { @@ -77,7 +77,7 @@ void CenterContainer::_notification(int p_what) { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index cbe0367c7b..f8a67d154b 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -610,7 +610,7 @@ void ColorPicker::_screen_pick_pressed() { if (!screen) { screen = memnew(Control); r->add_child(screen); - screen->set_as_toplevel(true); + screen->set_as_top_level(true); screen->set_anchors_and_margins_preset(Control::PRESET_WIDE); screen->set_default_cursor_shape(CURSOR_POINTING_HAND); screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input)); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 8d1dd5afeb..17febc8d66 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -493,7 +493,7 @@ void Control::_notification(int p_notification) { } CanvasItem *ci = Object::cast_to<CanvasItem>(parent); - if (ci && ci->is_set_as_toplevel()) { + if (ci && ci->is_set_as_top_level()) { subwindow = true; break; } @@ -532,7 +532,7 @@ void Control::_notification(int p_notification) { if (data.parent_canvas_item) { data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed)); data.parent_canvas_item = nullptr; - } else if (!is_set_as_toplevel()) { + } else if (!is_set_as_top_level()) { //disconnect viewport get_viewport()->disconnect("size_changed", callable_mp(this, &Control::_size_changed)); } @@ -1816,7 +1816,7 @@ void Control::set_focus_mode(FocusMode p_focus_mode) { } static Control *_next_control(Control *p_from) { - if (p_from->is_set_as_toplevel()) { + if (p_from->is_set_as_top_level()) { return nullptr; // can't go above } @@ -1830,7 +1830,7 @@ static Control *_next_control(Control *p_from) { ERR_FAIL_INDEX_V(next, parent->get_child_count(), nullptr); for (int i = (next + 1); i < parent->get_child_count(); i++) { Control *c = Object::cast_to<Control>(parent->get_child(i)); - if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) { + if (!c || !c->is_visible_in_tree() || c->is_set_as_top_level()) { continue; } @@ -1867,7 +1867,7 @@ Control *Control::find_next_valid_focus() const { for (int i = 0; i < from->get_child_count(); i++) { Control *c = Object::cast_to<Control>(from->get_child(i)); - if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) { + if (!c || !c->is_visible_in_tree() || c->is_set_as_top_level()) { continue; } @@ -1879,7 +1879,7 @@ Control *Control::find_next_valid_focus() const { next_child = _next_control(from); if (!next_child) { //nothing else.. go up and find either window or subwindow next_child = const_cast<Control *>(this); - while (next_child && !next_child->is_set_as_toplevel()) { + while (next_child && !next_child->is_set_as_top_level()) { next_child = cast_to<Control>(next_child->get_parent()); } @@ -1915,7 +1915,7 @@ static Control *_prev_control(Control *p_from) { Control *child = nullptr; for (int i = p_from->get_child_count() - 1; i >= 0; i--) { Control *c = Object::cast_to<Control>(p_from->get_child(i)); - if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) { + if (!c || !c->is_visible_in_tree() || c->is_set_as_top_level()) { continue; } @@ -1955,7 +1955,7 @@ Control *Control::find_prev_valid_focus() const { Control *prev_child = nullptr; - if (from->is_set_as_toplevel() || !Object::cast_to<Control>(from->get_parent())) { + if (from->is_set_as_top_level() || !Object::cast_to<Control>(from->get_parent())) { //find last of the children prev_child = _prev_control(from); @@ -1964,7 +1964,7 @@ Control *Control::find_prev_valid_focus() const { for (int i = (from->get_index() - 1); i >= 0; i--) { Control *c = Object::cast_to<Control>(from->get_parent()->get_child(i)); - if (!c || !c->is_visible_in_tree() || c->is_set_as_toplevel()) { + if (!c || !c->is_visible_in_tree() || c->is_set_as_top_level()) { continue; } @@ -2024,7 +2024,7 @@ void Control::release_focus() { } bool Control::is_toplevel_control() const { - return is_inside_tree() && (!data.parent_canvas_item && !data.RI && is_set_as_toplevel()); + return is_inside_tree() && (!data.parent_canvas_item && !data.RI && is_set_as_top_level()); } void Control::_propagate_theme_changed(Node *p_at, Control *p_owner, Window *p_owner_window, bool p_assign) { @@ -2374,7 +2374,7 @@ void Control::minimum_size_changed() { //invalidate cache upwards while (invalidate && invalidate->data.minimum_size_valid) { invalidate->data.minimum_size_valid = false; - if (invalidate->is_set_as_toplevel()) { + if (invalidate->is_set_as_top_level()) { break; // do not go further up } if (!invalidate->data.parent && get_parent()) { diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 9077bfa4ba..430e98d50e 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -181,7 +181,7 @@ void AcceptDialog::_update_child_rects() { continue; } - if (c == hbc || c == label || c == bg || c->is_set_as_toplevel()) { + if (c == hbc || c == label || c == bg || c->is_set_as_top_level()) { continue; } @@ -209,7 +209,7 @@ Size2 AcceptDialog::_get_contents_minimum_size() const { continue; } - if (c == hbc || c == label || c->is_set_as_toplevel()) { + if (c == hbc || c == label || c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 467d252c81..a7c15e7027 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -547,7 +547,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos) { - if (p_control->is_set_as_toplevel() || !p_control->is_visible()) { + if (p_control->is_set_as_top_level() || !p_control->is_visible()) { return false; } diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 01b54ddaa8..38bf31830f 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -102,7 +102,7 @@ void GraphNode::_get_property_list(List<PropertyInfo> *p_list) const { int idx = 0; for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); - if (!c || c->is_set_as_toplevel()) { + if (!c || c->is_set_as_top_level()) { continue; } @@ -131,7 +131,7 @@ void GraphNode::_resort() { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -156,7 +156,7 @@ void GraphNode::_resort() { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -388,7 +388,7 @@ Size2 GraphNode::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -477,7 +477,7 @@ void GraphNode::_connpos_update() { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/margin_container.cpp b/scene/gui/margin_container.cpp index 0299065f77..b674b492d8 100644 --- a/scene/gui/margin_container.cpp +++ b/scene/gui/margin_container.cpp @@ -43,7 +43,7 @@ Size2 MarginContainer::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (!c->is_visible()) { @@ -80,7 +80,7 @@ void MarginContainer::_notification(int p_what) { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/panel_container.cpp b/scene/gui/panel_container.cpp index 9abdfac009..051b4de825 100644 --- a/scene/gui/panel_container.cpp +++ b/scene/gui/panel_container.cpp @@ -45,7 +45,7 @@ Size2 PanelContainer::get_minimum_size() const { if (!c || !c->is_visible()) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -95,7 +95,7 @@ void PanelContainer::_notification(int p_what) { if (!c || !c->is_visible_in_tree()) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp index 8a65aa5032..de866fa956 100644 --- a/scene/gui/popup.cpp +++ b/scene/gui/popup.cpp @@ -191,7 +191,7 @@ Size2 PopupPanel::_get_contents_minimum_size() const { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } @@ -215,7 +215,7 @@ void PopupPanel::_update_child_rects() { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 5a3b94b198..f4e31c45d2 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -45,7 +45,7 @@ Size2 ScrollContainer::get_minimum_size() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (c == h_scroll || c == v_scroll) { @@ -285,7 +285,7 @@ void ScrollContainer::_notification(int p_what) { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (c == h_scroll || c == v_scroll) { @@ -529,7 +529,7 @@ String ScrollContainer::get_configuration_warning() const { if (!c) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } if (c == h_scroll || c == v_scroll) { diff --git a/scene/gui/split_container.cpp b/scene/gui/split_container.cpp index 5c60153d91..6508be1e43 100644 --- a/scene/gui/split_container.cpp +++ b/scene/gui/split_container.cpp @@ -41,7 +41,7 @@ Control *SplitContainer::_getch(int p_idx) const { if (!c || !c->is_visible_in_tree()) { continue; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { continue; } diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 41b8fad49d..14a10ea627 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -478,7 +478,7 @@ void TabContainer::_on_mouse_exited() { int TabContainer::_get_tab_width(int p_index) const { ERR_FAIL_INDEX_V(p_index, get_tab_count(), 0); Control *control = Object::cast_to<Control>(_get_tabs()[p_index]); - if (!control || control->is_set_as_toplevel() || get_tab_hidden(p_index)) { + if (!control || control->is_set_as_top_level() || get_tab_hidden(p_index)) { return 0; } @@ -537,7 +537,7 @@ void TabContainer::add_child_notify(Node *p_child) { if (!c) { return; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { return; } diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 564de31dca..2b83e4f532 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -499,7 +499,7 @@ void CanvasItem::_toplevel_raise_self() { } void CanvasItem::_enter_canvas() { - if ((!Object::cast_to<CanvasItem>(get_parent())) || toplevel) { + if ((!Object::cast_to<CanvasItem>(get_parent())) || top_level) { Node *n = this; canvas_layer = nullptr; @@ -674,27 +674,27 @@ Color CanvasItem::get_modulate() const { return modulate; } -void CanvasItem::set_as_toplevel(bool p_toplevel) { - if (toplevel == p_toplevel) { +void CanvasItem::set_as_top_level(bool p_toplevel) { + if (top_level == p_toplevel) { return; } if (!is_inside_tree()) { - toplevel = p_toplevel; + top_level = p_toplevel; return; } _exit_canvas(); - toplevel = p_toplevel; + top_level = p_toplevel; _enter_canvas(); } -bool CanvasItem::is_set_as_toplevel() const { - return toplevel; +bool CanvasItem::is_set_as_top_level() const { + return top_level; } CanvasItem *CanvasItem::get_parent_item() const { - if (toplevel) { + if (top_level) { return nullptr; } @@ -967,7 +967,7 @@ void CanvasItem::_notify_transform(CanvasItem *p_node) { for (List<CanvasItem *>::Element *E = p_node->children_items.front(); E; E = E->next()) { CanvasItem *ci = E->get(); - if (ci->toplevel) { + if (ci->top_level) { continue; } _notify_transform(ci); @@ -997,9 +997,9 @@ ObjectID CanvasItem::get_canvas_layer_instance_id() const { } } -CanvasItem *CanvasItem::get_toplevel() const { +CanvasItem *CanvasItem::get_top_level() const { CanvasItem *ci = const_cast<CanvasItem *>(this); - while (!ci->toplevel && Object::cast_to<CanvasItem>(ci->get_parent())) { + while (!ci->top_level && Object::cast_to<CanvasItem>(ci->get_parent())) { ci = Object::cast_to<CanvasItem>(ci->get_parent()); } @@ -1009,7 +1009,7 @@ CanvasItem *CanvasItem::get_toplevel() const { Ref<World2D> CanvasItem::get_world_2d() const { ERR_FAIL_COND_V(!is_inside_tree(), Ref<World2D>()); - CanvasItem *tl = get_toplevel(); + CanvasItem *tl = get_top_level(); if (tl->get_viewport()) { return tl->get_viewport()->find_world_2d(); @@ -1136,8 +1136,8 @@ void CanvasItem::_bind_methods() { ClassDB::bind_method(D_METHOD("update"), &CanvasItem::update); - ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &CanvasItem::set_as_toplevel); - ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &CanvasItem::is_set_as_toplevel); + ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &CanvasItem::set_as_top_level); + ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &CanvasItem::is_set_as_top_level); ClassDB::bind_method(D_METHOD("set_light_mask", "light_mask"), &CanvasItem::set_light_mask); ClassDB::bind_method(D_METHOD("get_light_mask"), &CanvasItem::get_light_mask); @@ -1218,7 +1218,7 @@ void CanvasItem::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "self_modulate"), "set_self_modulate", "get_self_modulate"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_behind_parent"), "set_draw_behind_parent", "is_draw_behind_parent_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toplevel"), "set_as_toplevel", "is_set_as_toplevel"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "top_level"), "set_as_top_level", "is_set_as_top_level"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_on_top", PROPERTY_HINT_NONE, "", 0), "_set_on_top", "_is_on_top"); //compatibility ADD_PROPERTY(PropertyInfo(Variant::INT, "light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_light_mask", "get_light_mask"); @@ -1354,7 +1354,7 @@ void CanvasItem::_update_texture_filter_changed(bool p_propagate) { if (p_propagate) { for (List<CanvasItem *>::Element *E = children_items.front(); E; E = E->next()) { - if (!E->get()->toplevel && E->get()->texture_filter == TEXTURE_FILTER_PARENT_NODE) { + if (!E->get()->top_level && E->get()->texture_filter == TEXTURE_FILTER_PARENT_NODE) { E->get()->_update_texture_filter_changed(true); } } @@ -1407,7 +1407,7 @@ void CanvasItem::_update_texture_repeat_changed(bool p_propagate) { update(); if (p_propagate) { for (List<CanvasItem *>::Element *E = children_items.front(); E; E = E->next()) { - if (!E->get()->toplevel && E->get()->texture_repeat == TEXTURE_REPEAT_PARENT_NODE) { + if (!E->get()->top_level && E->get()->texture_repeat == TEXTURE_REPEAT_PARENT_NODE) { E->get()->_update_texture_repeat_changed(true); } } @@ -1436,7 +1436,7 @@ CanvasItem::CanvasItem() : pending_update = false; modulate = Color(1, 1, 1, 1); self_modulate = Color(1, 1, 1, 1); - toplevel = false; + top_level = false; first_draw = false; drawing = false; behind = false; diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 3f32df87a7..457ec2feef 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -201,7 +201,7 @@ private: bool first_draw; bool visible; bool pending_update; - bool toplevel; + bool top_level; bool drawing; bool block_transform_notify; bool behind; @@ -355,8 +355,8 @@ public: /* RECT / TRANSFORM */ - void set_as_toplevel(bool p_toplevel); - bool is_set_as_toplevel() const; + void set_as_top_level(bool p_toplevel); + bool is_set_as_top_level() const; void set_draw_behind_parent(bool p_enable); bool is_draw_behind_parent_enabled() const; @@ -369,7 +369,7 @@ public: virtual Transform2D get_global_transform_with_canvas() const; virtual Transform2D get_screen_transform() const; - CanvasItem *get_toplevel() const; + CanvasItem *get_top_level() const; _FORCE_INLINE_ RID get_canvas_item() const { return canvas_item; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 5e91e4fe42..3c7475a150 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1493,7 +1493,7 @@ String Viewport::_gui_get_tooltip(Control *p_control, const Vector2 &p_pos, Cont if (p_control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { break; } - if (p_control->is_set_as_toplevel()) { + if (p_control->is_set_as_top_level()) { break; } @@ -1620,7 +1620,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu } } - if (!control->is_inside_tree() || control->is_set_as_toplevel()) { + if (!control->is_inside_tree() || control->is_set_as_top_level()) { break; } if (gui.key_event_accepted) { @@ -1631,7 +1631,7 @@ void Viewport::_gui_call_input(Control *p_control, const Ref<InputEvent> &p_inpu } } - if (ci->is_set_as_toplevel()) { + if (ci->is_set_as_top_level()) { break; } @@ -1655,7 +1655,7 @@ void Viewport::_gui_call_notification(Control *p_control, int p_what) { break; } - if (!control->is_inside_tree() || control->is_set_as_toplevel()) { + if (!control->is_inside_tree() || control->is_set_as_top_level()) { break; } if (control->data.mouse_filter == Control::MOUSE_FILTER_STOP) { @@ -1663,7 +1663,7 @@ void Viewport::_gui_call_notification(Control *p_control, int p_what) { } } - if (ci->is_set_as_toplevel()) { + if (ci->is_set_as_top_level()) { break; } @@ -1721,7 +1721,7 @@ Control *Viewport::_gui_find_control_at_pos(CanvasItem *p_node, const Point2 &p_ if (!c || !c->clips_input() || c->has_point(matrix.affine_inverse().xform(p_global))) { for (int i = p_node->get_child_count() - 1; i >= 0; i--) { CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i)); - if (!ci || ci->is_set_as_toplevel()) { + if (!ci || ci->is_set_as_top_level()) { continue; } @@ -1768,7 +1768,7 @@ bool Viewport::_gui_drop(Control *p_at_control, Point2 p_at_pos, bool p_just_che p_at_pos = ci->get_transform().xform(p_at_pos); - if (ci->is_set_as_toplevel()) { + if (ci->is_set_as_top_level()) { break; } @@ -1865,7 +1865,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - if (ci->is_set_as_toplevel()) { + if (ci->is_set_as_top_level()) { break; } @@ -1993,7 +1993,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } } - if (ci->is_set_as_toplevel()) { + if (ci->is_set_as_top_level()) { break; } @@ -2105,7 +2105,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { if (c->data.mouse_filter == Control::MOUSE_FILTER_STOP) { break; } - if (c->is_set_as_toplevel()) { + if (c->is_set_as_top_level()) { break; } c = c->get_parent_control(); @@ -2404,7 +2404,7 @@ void Viewport::_gui_set_drag_preview(Control *p_base, Control *p_control) { if (gui.drag_preview) { memdelete(gui.drag_preview); } - p_control->set_as_toplevel(true); + p_control->set_as_top_level(true); p_control->set_position(gui.last_mouse_pos); p_base->get_root_parent_control()->add_child(p_control); //add as child of viewport p_control->raise(); |