diff options
117 files changed, 13468 insertions, 3347 deletions
diff --git a/.travis.yml b/.travis.yml index 6be9f1f603..12d49f5d5d 100644 --- a/.travis.yml +++ b/.travis.yml @@ -1,5 +1,7 @@ language: cpp +dist: trusty + sudo: false compiler: @@ -73,7 +75,6 @@ addons: # For style checks. - clang-format-3.9 - before_script: - if [ "$TRAVIS_OS_NAME" = "osx" ]; then brew update; brew install scons; fi - if [ "$TRAVIS_OS_NAME" = "osx" ] && [ "$GODOT_TARGET" = "android" ]; then @@ -86,5 +87,9 @@ script: - if [ "$STATIC_CHECKS" = "yes" ]; then sh ./misc/travis/clang-format.sh; else - scons platform=$GODOT_TARGET CXX=$CXX openssl=builtin; + if [ "$TRAVIS_OS_NAME" = "windows" ]; then + scons platform=$GODOT_TARGET CXX=$CXX openssl=builtin; + else + scons platform=$GODOT_TARGET bits=64 CXX=$CXX openssl=builtin; + fi fi diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index 2752391901..d81ccf0265 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -2532,6 +2532,10 @@ Dictionary _Engine::get_version_info() const { return Engine::get_singleton()->get_version_info(); } +bool _Engine::is_in_fixed_frame() const { + return Engine::get_singleton()->is_in_fixed_frame(); +} + void _Engine::_bind_methods() { ClassDB::bind_method(D_METHOD("set_iterations_per_second", "iterations_per_second"), &_Engine::set_iterations_per_second); @@ -2550,6 +2554,8 @@ void _Engine::_bind_methods() { ClassDB::bind_method(D_METHOD("get_main_loop:MainLoop"), &_Engine::get_main_loop); ClassDB::bind_method(D_METHOD("get_version_info"), &_Engine::get_version_info); + + ClassDB::bind_method(D_METHOD("is_in_fixed_frame"), &_Engine::is_in_fixed_frame); } _Engine *_Engine::singleton = NULL; diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index e48b5c85ad..a2fb6c966c 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -634,6 +634,8 @@ public: Dictionary get_version_info() const; + bool is_in_fixed_frame() const; + _Engine(); }; diff --git a/core/image.cpp b/core/image.cpp index 686735c906..380b307020 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -1483,16 +1483,16 @@ Error Image::decompress() { _image_decompress_bc(this); else if (format >= FORMAT_PVRTC2 && format <= FORMAT_PVRTC4A && _image_decompress_pvrtc) _image_decompress_pvrtc(this); - else if (format == FORMAT_ETC && _image_decompress_etc) - _image_decompress_etc(this); - else if (format >= FORMAT_ETC2_R11 && format <= FORMAT_ETC2_RGB8A1 && _image_decompress_etc) + else if (format == FORMAT_ETC && _image_decompress_etc1) + _image_decompress_etc1(this); + else if (format >= FORMAT_ETC2_R11 && format <= FORMAT_ETC2_RGB8A1 && _image_decompress_etc1) _image_decompress_etc2(this); else return ERR_UNAVAILABLE; return OK; } -Error Image::compress(CompressMode p_mode, bool p_for_srgb) { +Error Image::compress(CompressMode p_mode, bool p_for_srgb, float p_lossy_quality) { switch (p_mode) { @@ -1513,13 +1513,13 @@ Error Image::compress(CompressMode p_mode, bool p_for_srgb) { } break; case COMPRESS_ETC: { - ERR_FAIL_COND_V(!_image_compress_etc_func, ERR_UNAVAILABLE); - _image_compress_etc_func(this); + ERR_FAIL_COND_V(!_image_compress_etc1_func, ERR_UNAVAILABLE); + _image_compress_etc1_func(this, p_lossy_quality); } break; case COMPRESS_ETC2: { - ERR_FAIL_COND_V(!_image_compress_etc_func, ERR_UNAVAILABLE); - _image_compress_etc_func(this); + ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE); + _image_compress_etc2_func(this, p_lossy_quality); } break; } @@ -1612,11 +1612,11 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po ERR_FAIL_COND(srcdsize == 0); ERR_FAIL_COND(format != p_src->format); - Rect2i local_src_rect = Rect2i(0, 0, width, height).clip(Rect2i(p_dest + p_src_rect.position, p_src_rect.size)); - - if (local_src_rect.size.x <= 0 || local_src_rect.size.y <= 0) + Rect2i clipped_src_rect = Rect2i(0, 0, p_src->width, p_src->height).clip(p_src_rect); + if (clipped_src_rect.size.x <= 0 || clipped_src_rect.size.y <= 0) return; - Rect2i src_rect(p_src_rect.position + (local_src_rect.position - p_dest), local_src_rect.size); + + Rect2i dest_rect = Rect2i(0, 0, width, height).clip(Rect2i(p_dest, clipped_src_rect.size)); PoolVector<uint8_t>::Write wp = data.write(); uint8_t *dst_data_ptr = wp.ptr(); @@ -1626,15 +1626,15 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po int pixel_size = get_format_pixel_size(format); - for (int i = 0; i < src_rect.size.y; i++) { + for (int i = 0; i < dest_rect.size.y; i++) { - for (int j = 0; j < src_rect.size.x; j++) { + for (int j = 0; j < dest_rect.size.x; j++) { - int src_x = src_rect.position.x + j; - int src_y = src_rect.position.y + i; + int src_x = clipped_src_rect.position.x + j; + int src_y = clipped_src_rect.position.y + i; - int dst_x = local_src_rect.position.x + j; - int dst_y = local_src_rect.position.y + i; + int dst_x = dest_rect.position.x + j; + int dst_y = dest_rect.position.y + i; const uint8_t *src = &src_data_ptr[(src_y * p_src->width + src_x) * pixel_size]; uint8_t *dst = &dst_data_ptr[(dst_y * width + dst_x) * pixel_size]; @@ -1652,11 +1652,11 @@ Ref<Image> (*Image::_jpg_mem_loader_func)(const uint8_t *, int) = NULL; void (*Image::_image_compress_bc_func)(Image *, bool) = NULL; void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL; void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL; -void (*Image::_image_compress_etc_func)(Image *) = NULL; -void (*Image::_image_compress_etc2_func)(Image *) = NULL; +void (*Image::_image_compress_etc1_func)(Image *, float) = NULL; +void (*Image::_image_compress_etc2_func)(Image *, float) = NULL; void (*Image::_image_decompress_pvrtc)(Image *) = NULL; void (*Image::_image_decompress_bc)(Image *) = NULL; -void (*Image::_image_decompress_etc)(Image *) = NULL; +void (*Image::_image_decompress_etc1)(Image *) = NULL; void (*Image::_image_decompress_etc2)(Image *) = NULL; PoolVector<uint8_t> (*Image::lossy_packer)(const Ref<Image> &, float) = NULL; diff --git a/core/image.h b/core/image.h index e3174a2899..790c5de9f6 100644 --- a/core/image.h +++ b/core/image.h @@ -117,12 +117,12 @@ public: static void (*_image_compress_bc_func)(Image *, bool p_srgb); static void (*_image_compress_pvrtc2_func)(Image *); static void (*_image_compress_pvrtc4_func)(Image *); - static void (*_image_compress_etc_func)(Image *); - static void (*_image_compress_etc2_func)(Image *); + static void (*_image_compress_etc1_func)(Image *, float); + static void (*_image_compress_etc2_func)(Image *, float); static void (*_image_decompress_pvrtc)(Image *); static void (*_image_decompress_bc)(Image *); - static void (*_image_decompress_etc)(Image *); + static void (*_image_decompress_etc1)(Image *); static void (*_image_decompress_etc2)(Image *); static PoolVector<uint8_t> (*lossy_packer)(const Ref<Image> &p_image, float p_quality); @@ -267,7 +267,7 @@ public: COMPRESS_ETC2, }; - Error compress(CompressMode p_mode = COMPRESS_S3TC, bool p_for_srgb = false); + Error compress(CompressMode p_mode = COMPRESS_S3TC, bool p_for_srgb = false, float p_lossy_quality = 0.7); Error decompress(); bool is_compressed() const; diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index ca960aabad..dd64b10f88 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -110,6 +110,15 @@ public: static _ALWAYS_INLINE_ bool is_inf(double p_val) { #ifdef _MSC_VER return !_finite(p_val); +// workaround for mingw builds on travis +#elif defined(__MINGW32__) || defined(__MINGW64__) + union { + uint64_t u; + double f; + } ieee754; + ieee754.f = p_val; + return ((unsigned)(ieee754.u >> 32) & 0x7fffffff) == 0x7ff00000 && + ((unsigned)ieee754.u == 0); #else return isinf(p_val); #endif @@ -118,6 +127,14 @@ public: static _ALWAYS_INLINE_ bool is_inf(float p_val) { #ifdef _MSC_VER return !_finite(p_val); +// workaround for mingw builds on travis +#elif defined(__MINGW32__) || defined(__MINGW64__) + union { + uint32_t u; + float f; + } ieee754; + ieee754.f = p_val; + return (ieee754.u & 0x7fffffff) == 0x7f800000; #else return isinf(p_val); #endif diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 20406bb483..612ab42c17 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -18490,8 +18490,10 @@ </return> <argument index="0" name="format" type="int" default="0"> </argument> + <argument index="0" name="quality" type="float" default="0"> + </argument> <description> - Return a new compressed [Image] from this [Image] using one of [Image].COMPRESS_*. + Return a new compressed [Image] from this [Image] using one of [Image].COMPRESS_*. Quality only affects ETC1 and ETC2 encoding. </description> </method> <method name="converted"> diff --git a/doc/tools/makemd.py b/doc/tools/makemd.py index bd0d4c6819..b2444eb47b 100644 --- a/doc/tools/makemd.py +++ b/doc/tools/makemd.py @@ -273,6 +273,12 @@ def make_doku_class(node): f.write('\n### Signals \n') for m in list(events): make_method(f, node.attrib['name'], m, True, True) + d = m.find('description') + if d == None or d.text.strip() == '': + continue + f.write('\n') + f.write(dokuize_text(d.text.strip())) + f.write('\n') members = node.find('members') diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py index 6b6780ce1e..8a117f6450 100644 --- a/doc/tools/makerst.py +++ b/doc/tools/makerst.py @@ -441,6 +441,12 @@ def make_rst_class(node): f.write(make_heading('Signals', '-')) for m in list(events): make_method(f, node.attrib['name'], m, True, name, True) + d = m.find('description') + if d == None or d.text.strip() == '': + continue + f.write(rstize_text(d.text.strip(), name)) + f.write("\n\n") + f.write('\n') members = node.find('members') diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 87a2ca8bb9..0ceacd0a75 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1004,7 +1004,7 @@ void RasterizerSceneGLES3::light_instance_set_transform(RID p_light_instance, co light_instance->transform = p_transform; } -void RasterizerSceneGLES3::light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass) { +void RasterizerSceneGLES3::light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale) { LightInstance *light_instance = light_instance_owner.getornull(p_light_instance); ERR_FAIL_COND(!light_instance); @@ -1019,6 +1019,7 @@ void RasterizerSceneGLES3::light_instance_set_shadow_transform(RID p_light_insta light_instance->shadow_transform[p_pass].transform = p_transform; light_instance->shadow_transform[p_pass].farplane = p_far; light_instance->shadow_transform[p_pass].split = p_split; + light_instance->shadow_transform[p_pass].bias_scale = p_bias_scale; } void RasterizerSceneGLES3::light_instance_mark_visible(RID p_light_instance) { @@ -4161,151 +4162,6 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const glBindTexture(GL_TEXTURE_2D, env_radiance_tex); storage->canvas->draw_generic_textured_rect(Rect2(0, 0, storage->frame.current_rt->width / 2, storage->frame.current_rt->height / 2), Rect2(0, 0, 1, 1)); } - -#if 0 - if (use_fb) { - - - - for(int i=0;i<VS::ARRAY_MAX;i++) { - glDisableVertexAttribArray(i); - } - glBindBuffer(GL_ARRAY_BUFFER,0); - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER,0); - glDisable(GL_BLEND); - glDisable(GL_DEPTH_TEST); - glDisable(GL_CULL_FACE); - glDisable(GL_SCISSOR_TEST); - glDepthMask(false); - - if (current_env && current_env->fx_enabled[VS::ENV_FX_HDR]) { - - int hdr_tm = current_env->fx_param[VS::ENV_FX_PARAM_HDR_TONEMAPPER]; - switch(hdr_tm) { - case VS::ENV_FX_HDR_TONE_MAPPER_LINEAR: { - - - } break; - case VS::ENV_FX_HDR_TONE_MAPPER_LOG: { - copy_shader.set_conditional(CopyShaderGLES2::USE_LOG_TONEMAPPER,true); - - } break; - case VS::ENV_FX_HDR_TONE_MAPPER_REINHARDT: { - copy_shader.set_conditional(CopyShaderGLES2::USE_REINHARDT_TONEMAPPER,true); - } break; - case VS::ENV_FX_HDR_TONE_MAPPER_REINHARDT_AUTOWHITE: { - - copy_shader.set_conditional(CopyShaderGLES2::USE_REINHARDT_TONEMAPPER,true); - copy_shader.set_conditional(CopyShaderGLES2::USE_AUTOWHITE,true); - } break; - } - - - _process_hdr(); - } - if (current_env && current_env->fx_enabled[VS::ENV_FX_GLOW]) { - _process_glow_bloom(); - int glow_transfer_mode=current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_BLEND_MODE]; - if (glow_transfer_mode==1) - copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_SCREEN,true); - if (glow_transfer_mode==2) - copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_SOFTLIGHT,true); - } - - glBindFramebuffer(GL_FRAMEBUFFER, current_rt?current_rt->fbo:base_framebuffer); - - Size2 size; - if (current_rt) { - glBindFramebuffer(GL_FRAMEBUFFER, current_rt->fbo); - glViewport( 0,0,viewport.width,viewport.height); - size=Size2(viewport.width,viewport.height); - } else { - glBindFramebuffer(GL_FRAMEBUFFER, base_framebuffer); - glViewport( viewport.x, window_size.height-(viewport.height+viewport.y), viewport.width,viewport.height ); - size=Size2(viewport.width,viewport.height); - } - - //time to copy!!! - copy_shader.set_conditional(CopyShaderGLES2::USE_BCS,current_env && current_env->fx_enabled[VS::ENV_FX_BCS]); - copy_shader.set_conditional(CopyShaderGLES2::USE_SRGB,current_env && current_env->fx_enabled[VS::ENV_FX_SRGB]); - copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW,current_env && current_env->fx_enabled[VS::ENV_FX_GLOW]); - copy_shader.set_conditional(CopyShaderGLES2::USE_HDR,current_env && current_env->fx_enabled[VS::ENV_FX_HDR]); - copy_shader.set_conditional(CopyShaderGLES2::USE_NO_ALPHA,true); - copy_shader.set_conditional(CopyShaderGLES2::USE_FXAA,current_env && current_env->fx_enabled[VS::ENV_FX_FXAA]); - - copy_shader.bind(); - //copy_shader.set_uniform(CopyShaderGLES2::SOURCE,0); - - if (current_env && current_env->fx_enabled[VS::ENV_FX_GLOW]) { - - glActiveTexture(GL_TEXTURE1); - glBindTexture(GL_TEXTURE_2D, framebuffer.blur[0].color ); - glUniform1i(copy_shader.get_uniform_location(CopyShaderGLES2::GLOW_SOURCE),1); - - } - - if (current_env && current_env->fx_enabled[VS::ENV_FX_HDR]) { - - glActiveTexture(GL_TEXTURE2); - glBindTexture(GL_TEXTURE_2D, current_vd->lum_color ); - glUniform1i(copy_shader.get_uniform_location(CopyShaderGLES2::HDR_SOURCE),2); - copy_shader.set_uniform(CopyShaderGLES2::TONEMAP_EXPOSURE,float(current_env->fx_param[VS::ENV_FX_PARAM_HDR_EXPOSURE])); - copy_shader.set_uniform(CopyShaderGLES2::TONEMAP_WHITE,float(current_env->fx_param[VS::ENV_FX_PARAM_HDR_WHITE])); - - } - - if (current_env && current_env->fx_enabled[VS::ENV_FX_FXAA]) - copy_shader.set_uniform(CopyShaderGLES2::PIXEL_SIZE,Size2(1.0/size.x,1.0/size.y)); - - - if (current_env && current_env->fx_enabled[VS::ENV_FX_BCS]) { - - Vector3 bcs; - bcs.x=current_env->fx_param[VS::ENV_FX_PARAM_BCS_BRIGHTNESS]; - bcs.y=current_env->fx_param[VS::ENV_FX_PARAM_BCS_CONTRAST]; - bcs.z=current_env->fx_param[VS::ENV_FX_PARAM_BCS_SATURATION]; - copy_shader.set_uniform(CopyShaderGLES2::BCS,bcs); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, framebuffer.color ); - glUniform1i(copy_shader.get_uniform_location(CopyShaderGLES2::SOURCE),0); - - _copy_screen_quad(); - - copy_shader.set_conditional(CopyShaderGLES2::USE_BCS,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_SRGB,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_HDR,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_NO_ALPHA,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_FXAA,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_SCREEN,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_GLOW_SOFTLIGHT,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_REINHARDT_TONEMAPPER,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_AUTOWHITE,false); - copy_shader.set_conditional(CopyShaderGLES2::USE_LOG_TONEMAPPER,false); - - state.scene_shader.set_conditional(SceneShaderGLES3::USE_8BIT_HDR,false); - - - if (current_env && current_env->fx_enabled[VS::ENV_FX_HDR] && GLOBAL_DEF("rasterizer/debug_hdr",false)) { - _debug_luminances(); - } - } - - current_env=NULL; - current_debug=VS::SCENARIO_DEBUG_DISABLED; - if (GLOBAL_DEF("rasterizer/debug_shadow_maps",false)) { - _debug_shadows(); - } - //_debug_luminances(); - //_debug_samplers(); - - if (using_canvas_bg) { - using_canvas_bg=false; - glColorMask(1,1,1,1); //don't touch alpha - } -#endif } void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_pass, InstanceBase **p_cull_result, int p_cull_count) { @@ -4395,8 +4251,8 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_ } zfar = light->param[VS::LIGHT_PARAM_RANGE]; - bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS]; - normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS]; + bias = light->param[VS::LIGHT_PARAM_SHADOW_BIAS] * light_instance->shadow_transform[p_pass].bias_scale; + normal_bias = light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] * light_instance->shadow_transform[p_pass].bias_scale; fbo = directional_shadow.fbo; vp_height = directional_shadow.size; @@ -4745,7 +4601,7 @@ void RasterizerSceneGLES3::initialize() { { //directional light shadow directional_shadow.light_count = 0; - directional_shadow.size = nearest_power_of_2(GLOBAL_DEF("rendering/shadows/directional_shadow_size", 2048)); + directional_shadow.size = nearest_power_of_2(GLOBAL_DEF("rendering/shadows/directional_shadow_size", 4096)); glGenFramebuffers(1, &directional_shadow.fbo); glBindFramebuffer(GL_FRAMEBUFFER, directional_shadow.fbo); glGenTextures(1, &directional_shadow.depth); diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index f9953f83db..c0324b2674 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -563,6 +563,7 @@ public: Transform transform; float farplane; float split; + float bias_scale; }; ShadowTransform shadow_transform[4]; @@ -598,7 +599,7 @@ public: virtual RID light_instance_create(RID p_light); virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform); - virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass); + virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale = 1.0); virtual void light_instance_mark_visible(RID p_light_instance); /* REFLECTION INSTANCE */ diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index cf540c1577..ab5cea01dc 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -4273,7 +4273,6 @@ RID RasterizerStorageGLES3::light_create(VS::LightType p_type) { light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET] = 0.3; light->param[VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET] = 0.6; light->param[VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS] = 0.1; - light->param[VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE] = 0.1; light->color = Color(1, 1, 1, 1); light->shadow = false; @@ -4310,8 +4309,7 @@ void RasterizerStorageGLES3::light_set_param(RID p_light, VS::LightParam p_param case VS::LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET: case VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET: case VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS: - case VS::LIGHT_PARAM_SHADOW_BIAS: - case VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE: { + case VS::LIGHT_PARAM_SHADOW_BIAS: { light->version++; light->instance_change_notify(); diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 0f1a7458d7..9a2cd577ef 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -1543,7 +1543,7 @@ FRAGMENT_SHADER_CODE #if defined(LIGHT_USE_PSSM_BLEND) if (use_blend) { - shadow=mix(shadow, sample_shadow(directional_shadow,directional_shadow_pixel_size,pssm_coord2.xy,pssm_coord2.z,light_clamp)); + shadow=mix(shadow, sample_shadow(directional_shadow,directional_shadow_pixel_size,pssm_coord2.xy,pssm_coord2.z,light_clamp),pssm_blend); } #endif diff --git a/drivers/gles3/shaders/ssao.glsl b/drivers/gles3/shaders/ssao.glsl index ba29ec52c7..d8302bd46e 100644 --- a/drivers/gles3/shaders/ssao.glsl +++ b/drivers/gles3/shaders/ssao.glsl @@ -12,7 +12,7 @@ void main() { [fragment] -#define NUM_SAMPLES (11) +#define NUM_SAMPLES (15) // If using depth mip levels, the log of the maximum pixel offset before we need to switch to a lower // miplevel to maintain reasonable spatial locality in the cache @@ -25,8 +25,20 @@ void main() { // This is the number of turns around the circle that the spiral pattern makes. This should be prime to prevent // taps from lining up. This particular choice was tuned for NUM_SAMPLES == 9 -#define NUM_SPIRAL_TURNS (7) +const int ROTATIONS[] = int[]( 1, 1, 2, 3, 2, 5, 2, 3, 2, +3, 3, 5, 5, 3, 4, 7, 5, 5, 7, +9, 8, 5, 5, 7, 7, 7, 8, 5, 8, +11, 12, 7, 10, 13, 8, 11, 8, 7, 14, +11, 11, 13, 12, 13, 19, 17, 13, 11, 18, +19, 11, 11, 14, 17, 21, 15, 16, 17, 18, +13, 17, 11, 17, 19, 18, 25, 18, 19, 19, +29, 21, 19, 27, 31, 29, 21, 18, 17, 29, +31, 31, 23, 18, 25, 26, 25, 23, 19, 34, +19, 27, 21, 25, 39, 29, 17, 21, 27 ); + +//#define NUM_SPIRAL_TURNS (7) +const int NUM_SPIRAL_TURNS = ROTATIONS[NUM_SAMPLES-1]; uniform sampler2D source_depth; //texunit:0 uniform highp usampler2D source_depth_mipmaps; //texunit:1 diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 25fade46d6..c2a408e8ab 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -1300,16 +1300,21 @@ EditorFileDialog::EditorFileDialog() { favorite->connect("toggled", this, "_favorite_toggled"); pathhb->add_child(favorite); + Ref<ButtonGroup> view_mode_group; + view_mode_group.instance(); + mode_thumbnails = memnew(ToolButton); mode_thumbnails->connect("pressed", this, "set_display_mode", varray(DISPLAY_THUMBNAILS)); mode_thumbnails->set_toggle_mode(true); mode_thumbnails->set_pressed(display_mode == DISPLAY_THUMBNAILS); + mode_thumbnails->set_button_group(view_mode_group); pathhb->add_child(mode_thumbnails); mode_list = memnew(ToolButton); mode_list->connect("pressed", this, "set_display_mode", varray(DISPLAY_LIST)); mode_list->set_toggle_mode(true); mode_list->set_pressed(display_mode == DISPLAY_LIST); + mode_list->set_button_group(view_mode_group); pathhb->add_child(mode_list); drives = memnew(OptionButton); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 6587e4fe09..94e061b700 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -73,10 +73,10 @@ #include "plugins/collision_polygon_2d_editor_plugin.h" #include "plugins/collision_polygon_editor_plugin.h" #include "plugins/collision_shape_2d_editor_plugin.h" -#include "plugins/color_ramp_editor_plugin.h" #include "plugins/cube_grid_theme_editor_plugin.h" #include "plugins/curve_editor_plugin.h" #include "plugins/gi_probe_editor_plugin.h" +#include "plugins/gradient_editor_plugin.h" #include "plugins/gradient_texture_editor_plugin.h" #include "plugins/item_list_editor_plugin.h" #include "plugins/light_occluder_2d_editor_plugin.h" @@ -6042,7 +6042,7 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(Polygon2DEditorPlugin(this))); add_editor_plugin(memnew(LightOccluder2DEditorPlugin(this))); add_editor_plugin(memnew(NavigationPolygonEditorPlugin(this))); - add_editor_plugin(memnew(ColorRampEditorPlugin(this))); + add_editor_plugin(memnew(GradientEditorPlugin(this))); add_editor_plugin(memnew(GradientTextureEditorPlugin(this))); add_editor_plugin(memnew(CollisionShape2DEditorPlugin(this))); add_editor_plugin(memnew(CurveTextureEditorPlugin(this))); diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 7e27f6c618..1a88c45eac 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -144,8 +144,12 @@ String ResourceImporterTexture::get_resource_type() const { bool ResourceImporterTexture::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { - if (p_option == "compress/lossy_quality" && int(p_options["compress/mode"]) != COMPRESS_LOSSY) - return false; + if (p_option == "compress/lossy_quality") { + int compress_mode = int(p_options["compress/mode"]); + if (compress_mode != COMPRESS_LOSSY && compress_mode != COMPRESS_VIDEO_RAM) { + return false; + } + } return true; } @@ -277,7 +281,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) { image->convert(Image::FORMAT_RGBE9995); } else { - image->compress(p_vram_compression, p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR); + image->compress(p_vram_compression, p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR, p_lossy_quality); } format |= image->get_format(); @@ -382,8 +386,8 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String //Android, GLES 2.x _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); r_platform_variants->push_back("etc"); - //_save_stex(image,p_save_path+".etc2.stex",compress_mode,lossy,Image::COMPRESS_ETC2,mipmaps,tex_flags,stream); - //r_platform_variants->push_back("etc2"); + _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); + r_platform_variants->push_back("etc2"); _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe); r_platform_variants->push_back("s3tc"); diff --git a/editor/plugins/color_ramp_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index e4172db415..9884db934b 100644 --- a/editor/plugins/color_ramp_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -27,15 +27,15 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "color_ramp_editor_plugin.h" +#include "gradient_editor_plugin.h" #include "canvas_item_editor_plugin.h" #include "spatial_editor_plugin.h" -ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) { +GradientEditorPlugin::GradientEditorPlugin(EditorNode *p_node) { editor = p_node; - ramp_editor = memnew(ColorRampEdit); + ramp_editor = memnew(GradientEdit); add_control_to_container(CONTAINER_PROPERTY_EDITOR_BOTTOM, ramp_editor); @@ -44,21 +44,21 @@ ColorRampEditorPlugin::ColorRampEditorPlugin(EditorNode *p_node) { ramp_editor->connect("ramp_changed", this, "ramp_changed"); } -void ColorRampEditorPlugin::edit(Object *p_object) { +void GradientEditorPlugin::edit(Object *p_object) { - Gradient *color_ramp = p_object->cast_to<Gradient>(); - if (!color_ramp) + Gradient *gradient = p_object->cast_to<Gradient>(); + if (!gradient) return; - color_ramp_ref = Ref<Gradient>(color_ramp); - ramp_editor->set_points(color_ramp_ref->get_points()); + gradient_ref = Ref<Gradient>(gradient); + ramp_editor->set_points(gradient_ref->get_points()); } -bool ColorRampEditorPlugin::handles(Object *p_object) const { +bool GradientEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("ColorRamp"); + return p_object->is_class("Gradient"); } -void ColorRampEditorPlugin::make_visible(bool p_visible) { +void GradientEditorPlugin::make_visible(bool p_visible) { if (p_visible) { ramp_editor->show(); @@ -67,43 +67,43 @@ void ColorRampEditorPlugin::make_visible(bool p_visible) { } } -void ColorRampEditorPlugin::_ramp_changed() { +void GradientEditorPlugin::_ramp_changed() { - if (color_ramp_ref.is_valid()) { + if (gradient_ref.is_valid()) { UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); //Not sure if I should convert this data to PoolVector Vector<float> new_offsets = ramp_editor->get_offsets(); Vector<Color> new_colors = ramp_editor->get_colors(); - Vector<float> old_offsets = color_ramp_ref->get_offsets(); - Vector<Color> old_colors = color_ramp_ref->get_colors(); + Vector<float> old_offsets = gradient_ref->get_offsets(); + Vector<Color> old_colors = gradient_ref->get_colors(); if (old_offsets.size() != new_offsets.size()) ur->create_action(TTR("Add/Remove Color Ramp Point")); else ur->create_action(TTR("Modify Color Ramp"), UndoRedo::MERGE_ENDS); - ur->add_do_method(this, "undo_redo_color_ramp", new_offsets, new_colors); - ur->add_undo_method(this, "undo_redo_color_ramp", old_offsets, old_colors); + ur->add_do_method(this, "undo_redo_gradient", new_offsets, new_colors); + ur->add_undo_method(this, "undo_redo_gradient", old_offsets, old_colors); ur->commit_action(); //color_ramp_ref->set_points(ramp_editor->get_points()); } } -void ColorRampEditorPlugin::_undo_redo_color_ramp(const Vector<float> &offsets, +void GradientEditorPlugin::_undo_redo_gradient(const Vector<float> &offsets, const Vector<Color> &colors) { - color_ramp_ref->set_offsets(offsets); - color_ramp_ref->set_colors(colors); - ramp_editor->set_points(color_ramp_ref->get_points()); + gradient_ref->set_offsets(offsets); + gradient_ref->set_colors(colors); + ramp_editor->set_points(gradient_ref->get_points()); ramp_editor->update(); } -ColorRampEditorPlugin::~ColorRampEditorPlugin() { +GradientEditorPlugin::~GradientEditorPlugin() { } -void ColorRampEditorPlugin::_bind_methods() { - ClassDB::bind_method(D_METHOD("ramp_changed"), &ColorRampEditorPlugin::_ramp_changed); - ClassDB::bind_method(D_METHOD("undo_redo_color_ramp", "offsets", "colors"), &ColorRampEditorPlugin::_undo_redo_color_ramp); +void GradientEditorPlugin::_bind_methods() { + ClassDB::bind_method(D_METHOD("ramp_changed"), &GradientEditorPlugin::_ramp_changed); + ClassDB::bind_method(D_METHOD("undo_redo_gradient", "offsets", "colors"), &GradientEditorPlugin::_undo_redo_gradient); } diff --git a/editor/plugins/color_ramp_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h index 35446062b5..843e98a917 100644 --- a/editor/plugins/color_ramp_editor_plugin.h +++ b/editor/plugins/gradient_editor_plugin.h @@ -32,21 +32,21 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" -#include "scene/gui/color_ramp_edit.h" +#include "scene/gui/gradient_edit.h" -class ColorRampEditorPlugin : public EditorPlugin { +class GradientEditorPlugin : public EditorPlugin { - GDCLASS(ColorRampEditorPlugin, EditorPlugin); + GDCLASS(GradientEditorPlugin, EditorPlugin); bool _2d; - Ref<Gradient> color_ramp_ref; - ColorRampEdit *ramp_editor; + Ref<Gradient> gradient_ref; + GradientEdit *ramp_editor; EditorNode *editor; protected: static void _bind_methods(); void _ramp_changed(); - void _undo_redo_color_ramp(const Vector<float> &offsets, const Vector<Color> &colors); + void _undo_redo_gradient(const Vector<float> &offsets, const Vector<Color> &colors); public: virtual String get_name() const { return "ColorRamp"; } @@ -55,8 +55,8 @@ public: virtual bool handles(Object *p_node) const; virtual void make_visible(bool p_visible); - ColorRampEditorPlugin(EditorNode *p_node); - ~ColorRampEditorPlugin(); + GradientEditorPlugin(EditorNode *p_node); + ~GradientEditorPlugin(); }; #endif /* TOOLS_EDITOR_PLUGINS_COLOR_RAMP_EDITOR_PLUGIN_H_ */ diff --git a/modules/etc/SCsub b/modules/etc/SCsub new file mode 100644 index 0000000000..8f5937017e --- /dev/null +++ b/modules/etc/SCsub @@ -0,0 +1,37 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_etc = env_modules.Clone() + +# Thirdparty source files +# Not unbundled so far since not widespread as shared library +thirdparty_dir = "#thirdparty/etc2comp/" +thirdparty_sources = [ + "EtcBlock4x4.cpp", + "EtcBlock4x4Encoding.cpp", + "EtcBlock4x4Encoding_ETC1.cpp", + "EtcBlock4x4Encoding_R11.cpp", + "EtcBlock4x4Encoding_RG11.cpp", + "EtcBlock4x4Encoding_RGB8A1.cpp", + "EtcBlock4x4Encoding_RGB8.cpp", + "EtcBlock4x4Encoding_RGBA8.cpp", + "Etc.cpp", + "EtcDifferentialTrys.cpp", + "EtcFilter.cpp", + "EtcImage.cpp", + "EtcIndividualTrys.cpp", + "EtcMath.cpp", + "EtcSortedBlockList.cpp", +] +thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + +env_etc.add_source_files(env.modules_sources, thirdparty_sources) +env_etc.Append(CPPPATH=[thirdparty_dir]) + +# Godot source files +env_etc.add_source_files(env.modules_sources, "*.cpp") + +# upstream uses c++11 +env_etc.Append(CXXFLAGS="-std=gnu++11") diff --git a/modules/etc1/config.py b/modules/etc/config.py index fb920482f5..fb920482f5 100644 --- a/modules/etc1/config.py +++ b/modules/etc/config.py diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp new file mode 100644 index 0000000000..4ccd5c8d89 --- /dev/null +++ b/modules/etc/image_etc.cpp @@ -0,0 +1,181 @@ +/*************************************************************************/ +/* image_etc.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "image_etc.h" +#include "Etc.h" +#include "EtcFilter.h" +#include "image.h" +#include "os/copymem.h" +#include "os/os.h" +#include "print_string.h" + +static Image::Format _get_etc2_mode(Image::DetectChannels format) { + switch (format) { + case Image::DETECTED_L: + case Image::DETECTED_R: + return Image::FORMAT_ETC2_R11; + + case Image::DETECTED_RG: + return Image::FORMAT_ETC2_RG11; + + case Image::DETECTED_RGB: + return Image::FORMAT_ETC2_RGB8; + + case Image::DETECTED_RGBA: + return Image::FORMAT_ETC2_RGBA8; + + // TODO: would be nice if we could use FORMAT_ETC2_RGB8A1 for FORMAT_RGBA5551 + } + + ERR_FAIL_COND_V(true, Image::FORMAT_MAX); +} + +static Etc::Image::Format _image_format_to_etc2comp_format(Image::Format format) { + switch (format) { + case Image::FORMAT_ETC: + return Etc::Image::Format::ETC1; + + case Image::FORMAT_ETC2_R11: + return Etc::Image::Format::R11; + + case Image::FORMAT_ETC2_R11S: + return Etc::Image::Format::SIGNED_R11; + + case Image::FORMAT_ETC2_RG11: + return Etc::Image::Format::RG11; + + case Image::FORMAT_ETC2_RG11S: + return Etc::Image::Format::SIGNED_RG11; + + case Image::FORMAT_ETC2_RGB8: + return Etc::Image::Format::RGB8; + + case Image::FORMAT_ETC2_RGBA8: + return Etc::Image::Format::RGBA8; + + case Image::FORMAT_ETC2_RGB8A1: + return Etc::Image::Format::RGB8A1; + } + + ERR_FAIL_COND_V(true, Etc::Image::Format::UNKNOWN); +} + +static void _decompress_etc1(Image *p_img) { + // not implemented, to be removed +} + +static void _decompress_etc2(Image *p_img) { + // not implemented, to be removed +} + +static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format) { + Image::Format img_format = p_img->get_format(); + Image::DetectChannels detected_channels = p_img->get_detected_channels(); + + if (img_format >= Image::FORMAT_DXT1) { + return; //do not compress, already compressed + } + + if (img_format > Image::FORMAT_RGBA8) { + // TODO: we should be able to handle FORMAT_RGBA4444 and FORMAT_RGBA5551 eventually + return; + } + + int imgw = p_img->get_width(), imgh = p_img->get_height(); + ERR_FAIL_COND(nearest_power_of_2(imgw) != imgw || nearest_power_of_2(imgh) != imgh); + + Image::Format etc_format = force_etc1_format ? Image::FORMAT_ETC : _get_etc2_mode(detected_channels); + + Ref<Image> img = p_img->duplicate(); + + if (img->get_format() != Image::FORMAT_RGBA8) + img->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert + + PoolVector<uint8_t>::Read r = img->get_data().read(); + + int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps() ? -1 : 0); + int mmc = p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0; + + PoolVector<uint8_t> dst_data; + dst_data.resize(target_size); + + PoolVector<uint8_t>::Write w = dst_data.write(); + + // prepare parameters to be passed to etc2comp + int num_cpus = OS::get_singleton()->get_processor_count(); + int encoding_time = 0; + float effort = CLAMP(p_lossy_quality * 100, 0, 100); + Etc::ErrorMetric error_metric = Etc::ErrorMetric::BT709; // NOTE: we can experiment with other error metrics + Etc::Image::Format etc2comp_etc_format = _image_format_to_etc2comp_format(etc_format); + + int wofs = 0; + for (int i = 0; i < mmc + 1; i++) { + // convert source image to internal etc2comp format (which is equivalent to Image::FORMAT_RGBAF) + // NOTE: We can alternatively add a case to Image::convert to handle Image::FORMAT_RGBAF conversion. + int mipmap_ofs = 0, mipmap_size = 0, mipmap_w = 0, mipmap_h = 0; + img->get_mipmap_offset_size_and_dimensions(i, mipmap_ofs, mipmap_size, mipmap_w, mipmap_h); + const uint8_t *src = &r[mipmap_ofs]; + + Etc::ColorFloatRGBA *src_rgba_f = new Etc::ColorFloatRGBA[mipmap_w * mipmap_h]; + for (int i = 0; i < mipmap_w * mipmap_h; i++) { + int si = i * 4; // RGBA8 + src_rgba_f[i] = Etc::ColorFloatRGBA::ConvertFromRGBA8(src[si], src[si + 1], src[si + 2], src[si + 3]); + } + + unsigned char *etc_data = NULL; + unsigned int etc_data_len = 0; + unsigned int extended_width = 0, extended_height = 0; + Etc::Encode((float *)src_rgba_f, mipmap_w, mipmap_h, etc2comp_etc_format, error_metric, effort, num_cpus, num_cpus, &etc_data, &etc_data_len, &extended_width, &extended_height, &encoding_time); + + memcpy(&w[wofs], etc_data, etc_data_len); + wofs += etc_data_len; + + delete[] etc_data; + delete[] src_rgba_f; + } + + p_img->create(imgw, imgh, mmc > 1 ? true : false, etc_format, dst_data); +} + +static void _compress_etc1(Image *p_img, float p_lossy_quality) { + _compress_etc(p_img, p_lossy_quality, true); +} + +static void _compress_etc2(Image *p_img, float p_lossy_quality) { + _compress_etc(p_img, p_lossy_quality, false); +} + +void _register_etc_compress_func() { + + Image::_image_compress_etc1_func = _compress_etc1; + //Image::_image_decompress_etc1 = _decompress_etc1; + + Image::_image_compress_etc2_func = _compress_etc2; + //Image::_image_decompress_etc2 = _decompress_etc2; +} diff --git a/modules/etc1/image_etc.h b/modules/etc/image_etc.h index 69e082bb87..3cbadef6fa 100644 --- a/modules/etc1/image_etc.h +++ b/modules/etc/image_etc.h @@ -30,6 +30,6 @@ #ifndef IMAGE_ETC1_H #define IMAGE_ETC1_H -void _register_etc1_compress_func(); +void _register_etc_compress_func(); #endif // IMAGE_ETC_H diff --git a/modules/etc1/register_types.cpp b/modules/etc/register_types.cpp index 859486222f..e777859a8f 100644 --- a/modules/etc1/register_types.cpp +++ b/modules/etc/register_types.cpp @@ -34,15 +34,15 @@ static ResourceFormatPKM *resource_loader_pkm = NULL; -void register_etc1_types() { +void register_etc_types() { resource_loader_pkm = memnew(ResourceFormatPKM); ResourceLoader::add_resource_format_loader(resource_loader_pkm); - _register_etc1_compress_func(); + _register_etc_compress_func(); } -void unregister_etc1_types() { +void unregister_etc_types() { memdelete(resource_loader_pkm); } diff --git a/modules/etc1/register_types.h b/modules/etc/register_types.h index 0552b87d65..44399376f3 100644 --- a/modules/etc1/register_types.h +++ b/modules/etc/register_types.h @@ -27,5 +27,5 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -void register_etc1_types(); -void unregister_etc1_types(); +void register_etc_types(); +void unregister_etc_types(); diff --git a/modules/etc1/texture_loader_pkm.cpp b/modules/etc/texture_loader_pkm.cpp index c04528d2a0..c04528d2a0 100644 --- a/modules/etc1/texture_loader_pkm.cpp +++ b/modules/etc/texture_loader_pkm.cpp diff --git a/modules/etc1/texture_loader_pkm.h b/modules/etc/texture_loader_pkm.h index 8a0f06a51a..8a0f06a51a 100644 --- a/modules/etc1/texture_loader_pkm.h +++ b/modules/etc/texture_loader_pkm.h diff --git a/modules/etc1/SCsub b/modules/etc1/SCsub deleted file mode 100644 index 0c5dc66d2e..0000000000 --- a/modules/etc1/SCsub +++ /dev/null @@ -1,20 +0,0 @@ -#!/usr/bin/env python - -Import('env') -Import('env_modules') - -env_etc1 = env_modules.Clone() - -# Thirdparty source files -# Not unbundled so far since not widespread as shared library -thirdparty_dir = "#thirdparty/rg-etc1/" -thirdparty_sources = [ - "rg_etc1.cpp", -] -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - -env_etc1.add_source_files(env.modules_sources, thirdparty_sources) -env_etc1.Append(CPPPATH=[thirdparty_dir]) - -# Godot source files -env_etc1.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/etc1/image_etc.cpp b/modules/etc1/image_etc.cpp deleted file mode 100644 index 121f50684d..0000000000 --- a/modules/etc1/image_etc.cpp +++ /dev/null @@ -1,183 +0,0 @@ -/*************************************************************************/ -/* image_etc.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#include "image_etc.h" -#include "image.h" -#include "os/copymem.h" -#include "print_string.h" -#include "rg_etc1.h" -static void _decompress_etc(Image *p_img) { - - ERR_FAIL_COND(p_img->get_format() != Image::FORMAT_ETC); - - int imgw = p_img->get_width(); - int imgh = p_img->get_height(); - PoolVector<uint8_t> src = p_img->get_data(); - PoolVector<uint8_t> dst; - - PoolVector<uint8_t>::Read r = src.read(); - - int mmc = p_img->get_mipmap_count(); - - for (int i = 0; i <= mmc; i++) { - - dst.resize(dst.size() + imgw * imgh * 3); - const uint8_t *srcbr = &r[p_img->get_mipmap_offset(i)]; - PoolVector<uint8_t>::Write w = dst.write(); - - uint8_t *wptr = &w[dst.size() - imgw * imgh * 3]; - - int bw = MAX(imgw / 4, 1); - int bh = MAX(imgh / 4, 1); - - for (int y = 0; y < bh; y++) { - - for (int x = 0; x < bw; x++) { - - uint8_t block[4 * 4 * 4]; - - rg_etc1::unpack_etc1_block(srcbr, (unsigned int *)block); - srcbr += 8; - - int maxx = MIN(imgw, 4); - int maxy = MIN(imgh, 4); - - for (int yy = 0; yy < maxy; yy++) { - - for (int xx = 0; xx < maxx; xx++) { - - uint32_t src_ofs = (yy * 4 + xx) * 4; - uint32_t dst_ofs = ((y * 4 + yy) * imgw + x * 4 + xx) * 3; - wptr[dst_ofs + 0] = block[src_ofs + 0]; - wptr[dst_ofs + 1] = block[src_ofs + 1]; - wptr[dst_ofs + 2] = block[src_ofs + 2]; - } - } - } - } - - imgw = MAX(1, imgw / 2); - imgh = MAX(1, imgh / 2); - } - - r = PoolVector<uint8_t>::Read(); - //print_line("Re Creating ETC into regular image: w "+itos(p_img->get_width())+" h "+itos(p_img->get_height())+" mm "+itos(p_img->get_mipmaps())); - bool needs_mipmaps = p_img->has_mipmaps(); - p_img->create(p_img->get_width(), p_img->get_height(), p_img->has_mipmaps(), Image::FORMAT_RGB8, dst); - if (needs_mipmaps) - p_img->generate_mipmaps(); -} - -static void _compress_etc(Image *p_img) { - - Ref<Image> img = p_img->duplicate(); - - int imgw = img->get_width(), imgh = img->get_height(); - - ERR_FAIL_COND(nearest_power_of_2(imgw) != imgw || nearest_power_of_2(imgh) != imgh); - - if (img->get_format() != Image::FORMAT_RGB8) - img->convert(Image::FORMAT_RGB8); - - PoolVector<uint8_t> res_data; - PoolVector<uint8_t> dst_data; - PoolVector<uint8_t>::Read r = img->get_data().read(); - - int target_size = Image::get_image_data_size(p_img->get_width(), p_img->get_height(), Image::FORMAT_ETC, p_img->has_mipmaps() ? -1 : 0); - int mmc = p_img->has_mipmaps() ? Image::get_image_required_mipmaps(p_img->get_width(), p_img->get_height(), Image::FORMAT_ETC) : 0; - - dst_data.resize(target_size); - int mc = 0; - int ofs = 0; - PoolVector<uint8_t>::Write w = dst_data.write(); - - rg_etc1::etc1_pack_params pp; - pp.m_quality = rg_etc1::cLowQuality; - for (int i = 0; i <= mmc; i++) { - - int bw = MAX(imgw / 4, 1); - int bh = MAX(imgh / 4, 1); - const uint8_t *src = &r[img->get_mipmap_offset(i)]; - int mmsize = MAX(bw, 1) * MAX(bh, 1) * 8; - - uint8_t *dst = &w[ofs]; - ofs += mmsize; - - //print_line("bh: "+itos(bh)+" bw: "+itos(bw)); - - for (int y = 0; y < bh; y++) { - - for (int x = 0; x < bw; x++) { - - //print_line("x: "+itos(x)+" y: "+itos(y)); - - uint8_t block[4 * 4 * 4]; - zeromem(block, 4 * 4 * 4); - uint8_t cblock[8]; - - int maxy = MIN(imgh, 4); - int maxx = MIN(imgw, 4); - - for (int yy = 0; yy < maxy; yy++) { - - for (int xx = 0; xx < maxx; xx++) { - - uint32_t dst_ofs = (yy * 4 + xx) * 4; - uint32_t src_ofs = ((y * 4 + yy) * imgw + x * 4 + xx) * 3; - block[dst_ofs + 0] = src[src_ofs + 0]; - block[dst_ofs + 1] = src[src_ofs + 1]; - block[dst_ofs + 2] = src[src_ofs + 2]; - block[dst_ofs + 3] = 255; - } - } - - rg_etc1::pack_etc1_block(cblock, (const unsigned int *)block, pp); - for (int j = 0; j < 8; j++) { - - dst[j] = cblock[j]; - } - - dst += 8; - } - } - - imgw = MAX(1, imgw / 2); - imgh = MAX(1, imgh / 2); - mc++; - } - - p_img->create(p_img->get_width(), p_img->get_height(), (mc - 1) ? true : false, Image::FORMAT_ETC, dst_data); -} - -void _register_etc1_compress_func() { - - rg_etc1::pack_etc1_block_init(); - Image::_image_compress_etc_func = _compress_etc; - Image::_image_decompress_etc = _decompress_etc; -} diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 8bce489624..aca7a8c736 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -501,15 +501,15 @@ uint32_t Area2D::get_collision_mask() const { return collision_mask; } -void Area2D::set_layer_mask(uint32_t p_mask) { +void Area2D::set_collision_layer(uint32_t p_layer) { - layer_mask = p_mask; - Physics2DServer::get_singleton()->area_set_layer_mask(get_rid(), p_mask); + collision_layer = p_layer; + Physics2DServer::get_singleton()->area_set_collision_layer(get_rid(), p_layer); } -uint32_t Area2D::get_layer_mask() const { +uint32_t Area2D::get_collision_layer() const { - return layer_mask; + return collision_layer; } void Area2D::set_collision_mask_bit(int p_bit, bool p_value) { @@ -527,19 +527,19 @@ bool Area2D::get_collision_mask_bit(int p_bit) const { return get_collision_mask() & (1 << p_bit); } -void Area2D::set_layer_mask_bit(int p_bit, bool p_value) { +void Area2D::set_collision_layer_bit(int p_bit, bool p_value) { - uint32_t mask = get_layer_mask(); + uint32_t layer = get_collision_layer(); if (p_value) - mask |= 1 << p_bit; + layer |= 1 << p_bit; else - mask &= ~(1 << p_bit); - set_layer_mask(mask); + layer &= ~(1 << p_bit); + set_collision_layer(layer); } -bool Area2D::get_layer_mask_bit(int p_bit) const { +bool Area2D::get_collision_layer_bit(int p_bit) const { - return get_layer_mask() & (1 << p_bit); + return get_collision_layer() & (1 << p_bit); } void Area2D::_bind_methods() { @@ -577,14 +577,14 @@ void Area2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &Area2D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &Area2D::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &Area2D::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &Area2D::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Area2D::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &Area2D::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &Area2D::set_collision_mask_bit); ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &Area2D::get_collision_mask_bit); - ClassDB::bind_method(D_METHOD("set_layer_mask_bit", "bit", "value"), &Area2D::set_layer_mask_bit); - ClassDB::bind_method(D_METHOD("get_layer_mask_bit", "bit"), &Area2D::get_layer_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &Area2D::set_collision_layer_bit); + ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &Area2D::get_collision_layer_bit); ClassDB::bind_method(D_METHOD("set_monitoring", "enable"), &Area2D::set_monitoring); ClassDB::bind_method(D_METHOD("is_monitoring"), &Area2D::is_monitoring); @@ -622,7 +622,7 @@ void Area2D::_bind_methods() { ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable"); ADD_GROUP("Collision", "collision_"); - ADD_PROPERTYNO(PropertyInfo(Variant::INT, "collision_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_layer_mask", "get_layer_mask"); + ADD_PROPERTYNO(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTYNO(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); } @@ -641,7 +641,7 @@ Area2D::Area2D() monitoring = false; monitorable = false; collision_mask = 1; - layer_mask = 1; + collision_layer = 1; set_monitoring(true); set_monitorable(true); } diff --git a/scene/2d/area_2d.h b/scene/2d/area_2d.h index 3efc1abbd4..f0eb1e9240 100644 --- a/scene/2d/area_2d.h +++ b/scene/2d/area_2d.h @@ -55,7 +55,7 @@ private: real_t linear_damp; real_t angular_damp; uint32_t collision_mask; - uint32_t layer_mask; + uint32_t collision_layer; int priority; bool monitoring; bool monitorable; @@ -164,14 +164,14 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_layer_mask(uint32_t p_mask); - uint32_t get_layer_mask() const; + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; void set_collision_mask_bit(int p_bit, bool p_value); bool get_collision_mask_bit(int p_bit) const; - void set_layer_mask_bit(int p_bit, bool p_value); - bool get_layer_mask_bit(int p_bit) const; + void set_collision_layer_bit(int p_bit, bool p_value); + bool get_collision_layer_bit(int p_bit) const; Array get_overlapping_bodies() const; //function for script Array get_overlapping_areas() const; //function for script diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 80969d11b3..1a57d24342 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -310,7 +310,7 @@ void Line2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "points"), "set_points", "get_points"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "width"), "set_width", "get_width"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "default_color"), "set_default_color", "get_default_color"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_gradient", "get_gradient"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "texture_mode", PROPERTY_HINT_ENUM, "None,Tile"), "set_texture_mode", "get_texture_mode"); ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "joint_mode", PROPERTY_HINT_ENUM, "Sharp,Bevel,Round"), "set_joint_mode", "get_joint_mode"); diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp index ea059d133d..3c1410edbb 100644 --- a/scene/2d/line_builder.cpp +++ b/scene/2d/line_builder.cpp @@ -337,7 +337,7 @@ void LineBuilder::build() { } else if (current_joint_mode == LINE_JOINT_ROUND) { Vector2 vbegin = cbegin - pos1; Vector2 vend = cend - pos1; - strip_add_arc(pos1, vend.angle_to(vbegin), orientation); + strip_add_arc(pos1, vbegin.angle_to(vend), orientation); } if (intersection_result != SEGMENT_INTERSECT) @@ -498,7 +498,7 @@ void LineBuilder::strip_add_arc(Vector2 center, float angle_delta, Orientation o if (angle_delta < 0.f) angle_step = -angle_step; - float t = vbegin.angle_to(Vector2(1, 0)); + float t = Vector2(1, 0).angle_to(vbegin); float end_angle = t + angle_delta; Vector2 rpos(0, 0); @@ -525,7 +525,7 @@ void LineBuilder::new_arc(Vector2 center, Vector2 vbegin, float angle_delta, Col if (angle_delta < 0.f) angle_step = -angle_step; - float t = vbegin.angle_to(Vector2(1, 0)); + float t = Vector2(1, 0).angle_to(vbegin); float end_angle = t + angle_delta; Vector2 rpos(0, 0); float tt_begin = -Math_PI / 2.f; diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 27d0d07c0f..21d64c5d64 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -505,8 +505,8 @@ void Particles2D::_notification(int p_what) { Color color; - if (color_ramp.is_valid()) { - color = color_ramp->get_color_at_offset(ptime); + if (gradient.is_valid()) { + color = gradient->get_color_at_offset(ptime); } else { color = default_color; } @@ -774,14 +774,14 @@ Color Particles2D::get_color() const { return default_color; } -void Particles2D::set_color_ramp(const Ref<Gradient> &p_color_ramp) { +void Particles2D::set_gradient(const Ref<Gradient> &p_gradient) { - color_ramp = p_color_ramp; + gradient = p_gradient; } -Ref<Gradient> Particles2D::get_color_ramp() const { +Ref<Gradient> Particles2D::get_gradient() const { - return color_ramp; + return gradient; } void Particles2D::set_emissor_offset(const Point2 &p_offset) { @@ -809,19 +809,19 @@ void Particles2D::set_color_phases(int p_phases) { //Create color ramp if we have 2 or more phases. //Otherwise first phase phase will be assigned to default color. - if (p_phases > 1 && color_ramp.is_null()) { - color_ramp = Ref<Gradient>(memnew(Gradient())); + if (p_phases > 1 && gradient.is_null()) { + gradient = Ref<Gradient>(memnew(Gradient())); } - if (color_ramp.is_valid()) { - color_ramp->get_points().resize(p_phases); + if (gradient.is_valid()) { + gradient->get_points().resize(p_phases); } } //Deprecated. int Particles2D::get_color_phases() const { - if (color_ramp.is_valid()) { - return color_ramp->get_points_count(); + if (gradient.is_valid()) { + return gradient->get_points_count(); } return 0; } @@ -830,9 +830,9 @@ int Particles2D::get_color_phases() const { void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) { ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES); - if (color_ramp.is_valid()) { - if (color_ramp->get_points_count() > p_phase) - color_ramp->set_color(p_phase, p_color); + if (gradient.is_valid()) { + if (gradient->get_points_count() > p_phase) + gradient->set_color(p_phase, p_color); } else { if (p_phase == 0) default_color = p_color; @@ -843,8 +843,8 @@ void Particles2D::set_color_phase_color(int p_phase, const Color &p_color) { Color Particles2D::get_color_phase_color(int p_phase) const { ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, Color()); - if (color_ramp.is_valid()) { - return color_ramp->get_color(p_phase); + if (gradient.is_valid()) { + return gradient->get_color(p_phase); } return Color(0, 0, 0, 1); } @@ -853,8 +853,8 @@ Color Particles2D::get_color_phase_color(int p_phase) const { void Particles2D::set_color_phase_pos(int p_phase, float p_pos) { ERR_FAIL_INDEX(p_phase, MAX_COLOR_PHASES); ERR_FAIL_COND(p_pos < 0.0 || p_pos > 1.0); - if (color_ramp.is_valid() && color_ramp->get_points_count() > p_phase) { - return color_ramp->set_offset(p_phase, p_pos); + if (gradient.is_valid() && gradient->get_points_count() > p_phase) { + return gradient->set_offset(p_phase, p_pos); } } @@ -862,8 +862,8 @@ void Particles2D::set_color_phase_pos(int p_phase, float p_pos) { float Particles2D::get_color_phase_pos(int p_phase) const { ERR_FAIL_INDEX_V(p_phase, MAX_COLOR_PHASES, 0); - if (color_ramp.is_valid()) { - return color_ramp->get_offset(p_phase); + if (gradient.is_valid()) { + return gradient->get_offset(p_phase); } return 0; } @@ -996,8 +996,8 @@ void Particles2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &Particles2D::set_color); ClassDB::bind_method(D_METHOD("get_color"), &Particles2D::get_color); - ClassDB::bind_method(D_METHOD("set_color_ramp:ColorRamp", "color_ramp"), &Particles2D::set_color_ramp); - ClassDB::bind_method(D_METHOD("get_color_ramp:ColorRamp"), &Particles2D::get_color_ramp); + ClassDB::bind_method(D_METHOD("set_gradient:Gradient", "gradient"), &Particles2D::set_gradient); + ClassDB::bind_method(D_METHOD("get_gradient:Gradient"), &Particles2D::get_gradient); ClassDB::bind_method(D_METHOD("set_emissor_offset", "offset"), &Particles2D::set_emissor_offset); ClassDB::bind_method(D_METHOD("get_emissor_offset"), &Particles2D::get_emissor_offset); @@ -1078,7 +1078,7 @@ void Particles2D::_bind_methods() { } ADD_PROPERTYNO(PropertyInfo(Variant::COLOR, "color/color"), "set_color", "get_color"); - ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "color/color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "ColorRamp"), "set_color_ramp", "get_color_ramp"); + ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "color/color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient"); ADD_PROPERTYNZ(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "emission_points", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_emission_points", "get_emission_points"); diff --git a/scene/2d/particles_2d.h b/scene/2d/particles_2d.h index 5769fdd251..856beaa836 100644 --- a/scene/2d/particles_2d.h +++ b/scene/2d/particles_2d.h @@ -169,7 +169,7 @@ private: //If no color ramp is set then default color is used. Created as simple alternative to color_ramp. Color default_color; - Ref<Gradient> color_ramp; + Ref<Gradient> gradient; void _process_particles(float p_delta); friend class ParticleAttractor2D; @@ -241,8 +241,8 @@ public: void set_color(const Color &p_color); Color get_color() const; - void set_color_ramp(const Ref<Gradient> &p_texture); - Ref<Gradient> get_color_ramp() const; + void set_gradient(const Ref<Gradient> &p_texture); + Ref<Gradient> get_gradient() const; void set_emissor_offset(const Point2 &p_offset); Point2 get_emissor_offset() const; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 626ea10515..68270ed771 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -79,7 +79,7 @@ uint32_t PhysicsBody2D::_get_layers() const { void PhysicsBody2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_collision_layer", "mask"), &PhysicsBody2D::set_collision_layer); + ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &PhysicsBody2D::set_collision_layer); ClassDB::bind_method(D_METHOD("get_collision_layer"), &PhysicsBody2D::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &PhysicsBody2D::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &PhysicsBody2D::get_collision_mask); @@ -108,15 +108,15 @@ void PhysicsBody2D::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "one_way_collision/max_depth"), "set_one_way_collision_max_depth", "get_one_way_collision_max_depth"); } -void PhysicsBody2D::set_collision_layer(uint32_t p_mask) { +void PhysicsBody2D::set_collision_layer(uint32_t p_layer) { - mask = p_mask; - Physics2DServer::get_singleton()->body_set_layer_mask(get_rid(), p_mask); + collision_layer = p_layer; + Physics2DServer::get_singleton()->body_set_collision_layer(get_rid(), p_layer); } uint32_t PhysicsBody2D::get_collision_layer() const { - return mask; + return collision_layer; } void PhysicsBody2D::set_collision_mask(uint32_t p_mask) { @@ -146,12 +146,12 @@ bool PhysicsBody2D::get_collision_mask_bit(int p_bit) const { void PhysicsBody2D::set_collision_layer_bit(int p_bit, bool p_value) { - uint32_t mask = get_collision_layer(); + uint32_t collision_layer = get_collision_layer(); if (p_value) - mask |= 1 << p_bit; + collision_layer |= 1 << p_bit; else - mask &= ~(1 << p_bit); - set_collision_layer(mask); + collision_layer &= ~(1 << p_bit); + set_collision_layer(collision_layer); } bool PhysicsBody2D::get_collision_layer_bit(int p_bit) const { @@ -162,7 +162,7 @@ bool PhysicsBody2D::get_collision_layer_bit(int p_bit) const { PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : CollisionObject2D(Physics2DServer::get_singleton()->body_create(p_mode), false) { - mask = 1; + collision_layer = 1; collision_mask = 1; set_one_way_collision_max_depth(0); set_pickable(false); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index f706111e7e..50c9865f18 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -38,7 +38,7 @@ class PhysicsBody2D : public CollisionObject2D { GDCLASS(PhysicsBody2D, CollisionObject2D); - uint32_t mask; + uint32_t collision_layer; uint32_t collision_mask; Vector2 one_way_collision_direction; float one_way_collision_max_depth; @@ -53,7 +53,7 @@ protected: static void _bind_methods(); public: - void set_collision_layer(uint32_t p_mask); + void set_collision_layer(uint32_t p_layer); uint32_t get_collision_layer() const; void set_collision_mask(uint32_t p_mask); diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 0a1a8b56ff..cfb4059714 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -44,14 +44,14 @@ Vector2 RayCast2D::get_cast_to() const { return cast_to; } -void RayCast2D::set_layer_mask(uint32_t p_mask) { +void RayCast2D::set_collision_layer(uint32_t p_layer) { - layer_mask = p_mask; + collision_layer = p_layer; } -uint32_t RayCast2D::get_layer_mask() const { +uint32_t RayCast2D::get_collision_layer() const { - return layer_mask; + return collision_layer; } void RayCast2D::set_type_mask(uint32_t p_mask) { @@ -201,7 +201,7 @@ void RayCast2D::_update_raycast_state() { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, layer_mask, type_mask)) { + if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_layer, type_mask)) { collided = true; against = rr.collider_id; @@ -274,8 +274,8 @@ void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_exceptions"), &RayCast2D::clear_exceptions); - ClassDB::bind_method(D_METHOD("set_layer_mask", "mask"), &RayCast2D::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &RayCast2D::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &RayCast2D::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &RayCast2D::get_collision_layer); ClassDB::bind_method(D_METHOD("set_type_mask", "mask"), &RayCast2D::set_type_mask); ClassDB::bind_method(D_METHOD("get_type_mask"), &RayCast2D::get_type_mask); @@ -286,7 +286,7 @@ void RayCast2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "layer_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_layer_mask", "get_layer_mask"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "type_mask", PROPERTY_HINT_FLAGS, "Static,Kinematic,Rigid,Character,Area"), "set_type_mask", "get_type_mask"); } @@ -296,7 +296,7 @@ RayCast2D::RayCast2D() { against = 0; collided = false; against_shape = 0; - layer_mask = 1; + collision_layer = 1; type_mask = Physics2DDirectSpaceState::TYPE_MASK_COLLISION; cast_to = Vector2(0, 50); exclude_parent_body = true; diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index cfecfa2585..244f4302ad 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -43,7 +43,7 @@ class RayCast2D : public Node2D { Vector2 collision_point; Vector2 collision_normal; Set<RID> exclude; - uint32_t layer_mask; + uint32_t collision_layer; uint32_t type_mask; bool exclude_parent_body; @@ -61,8 +61,8 @@ public: void set_cast_to(const Vector2 &p_point); Vector2 get_cast_to() const; - void set_layer_mask(uint32_t p_mask); - uint32_t get_layer_mask() const; + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; void set_type_mask(uint32_t p_mask); uint32_t get_type_mask() const; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index eebf0efd1e..4f892a31fc 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -587,7 +587,7 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons //q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); q.body = Physics2DServer::get_singleton()->body_create(use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC); Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body, get_instance_ID()); - Physics2DServer::get_singleton()->body_set_layer_mask(q.body, collision_layer); + Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask); Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, friction); Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_BOUNCE, bounce); @@ -863,7 +863,7 @@ void TileMap::set_collision_layer(uint32_t p_layer) { for (Map<PosKey, Quadrant>::Element *E = quadrant_map.front(); E; E = E->next()) { Quadrant &q = E->get(); - Physics2DServer::get_singleton()->body_set_layer_mask(q.body, collision_layer); + Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); } } @@ -1286,7 +1286,7 @@ void TileMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_kinematic", PROPERTY_HINT_NONE, ""), "set_collision_use_kinematic", "get_collision_use_kinematic"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_friction", "get_collision_friction"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision_bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_collision_bounce", "get_collision_bounce"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_GROUP("Occluder", "occluder_"); diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 8dae078e5b..39a4e926b2 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -489,15 +489,15 @@ uint32_t Area::get_collision_mask() const { return collision_mask; } -void Area::set_layer_mask(uint32_t p_mask) { +void Area::set_collision_layer(uint32_t p_layer) { - layer_mask = p_mask; - PhysicsServer::get_singleton()->area_set_layer_mask(get_rid(), p_mask); + collision_layer = p_layer; + PhysicsServer::get_singleton()->area_set_collision_layer(get_rid(), p_layer); } -uint32_t Area::get_layer_mask() const { +uint32_t Area::get_collision_layer() const { - return layer_mask; + return collision_layer; } void Area::set_collision_mask_bit(int p_bit, bool p_value) { @@ -515,19 +515,19 @@ bool Area::get_collision_mask_bit(int p_bit) const { return get_collision_mask() & (1 << p_bit); } -void Area::set_layer_mask_bit(int p_bit, bool p_value) { +void Area::set_collision_layer_bit(int p_bit, bool p_value) { - uint32_t mask = get_layer_mask(); + uint32_t layer = get_collision_layer(); if (p_value) - mask |= 1 << p_bit; + layer |= 1 << p_bit; else - mask &= ~(1 << p_bit); - set_layer_mask(mask); + layer &= ~(1 << p_bit); + set_collision_layer(layer); } -bool Area::get_layer_mask_bit(int p_bit) const { +bool Area::get_collision_layer_bit(int p_bit) const { - return get_layer_mask() & (1 << p_bit); + return get_collision_layer() & (1 << p_bit); } void Area::_bind_methods() { @@ -565,14 +565,14 @@ void Area::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask", "collision_mask"), &Area::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &Area::get_collision_mask); - ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &Area::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &Area::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Area::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &Area::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &Area::set_collision_mask_bit); ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &Area::get_collision_mask_bit); - ClassDB::bind_method(D_METHOD("set_layer_mask_bit", "bit", "value"), &Area::set_layer_mask_bit); - ClassDB::bind_method(D_METHOD("get_layer_mask_bit", "bit"), &Area::get_layer_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &Area::set_collision_layer_bit); + ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &Area::get_collision_layer_bit); ClassDB::bind_method(D_METHOD("set_monitorable", "enable"), &Area::set_monitorable); ClassDB::bind_method(D_METHOD("is_monitorable"), &Area::is_monitorable); @@ -610,7 +610,7 @@ void Area::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitoring"), "set_monitoring", "is_monitoring"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "monitorable"), "set_monitorable", "is_monitorable"); ADD_GROUP("Collision", "collision_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layers", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_layer_mask", "get_layer_mask"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); } @@ -628,7 +628,7 @@ Area::Area() priority = 0; monitoring = false; collision_mask = 1; - layer_mask = 1; + collision_layer = 1; set_ray_pickable(false); set_monitoring(true); set_monitorable(true); diff --git a/scene/3d/area.h b/scene/3d/area.h index 64bbae9236..279a52ee69 100644 --- a/scene/3d/area.h +++ b/scene/3d/area.h @@ -55,7 +55,7 @@ private: real_t angular_damp; real_t linear_damp; uint32_t collision_mask; - uint32_t layer_mask; + uint32_t collision_layer; int priority; bool monitoring; bool monitorable; @@ -164,14 +164,14 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; - void set_layer_mask(uint32_t p_mask); - uint32_t get_layer_mask() const; + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; void set_collision_mask_bit(int p_bit, bool p_value); bool get_collision_mask_bit(int p_bit) const; - void set_layer_mask_bit(int p_bit, bool p_value); - bool get_layer_mask_bit(int p_bit) const; + void set_collision_layer_bit(int p_bit, bool p_value); + bool get_collision_layer_bit(int p_bit) const; Array get_overlapping_bodies() const; Array get_overlapping_areas() const; //function for script diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index b4a4cf70bb..9c87acec6e 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -234,7 +234,7 @@ void Light::_bind_methods() { BIND_CONSTANT(PARAM_SHADOW_SPLIT_3_OFFSET); BIND_CONSTANT(PARAM_SHADOW_NORMAL_BIAS); BIND_CONSTANT(PARAM_SHADOW_BIAS); - BIND_CONSTANT(PARAM_SHADOW_BIAS_SPLIT_SCALE); + BIND_CONSTANT(PARAM_MAX); } @@ -262,8 +262,7 @@ Light::Light(VisualServer::LightType p_type) { set_param(PARAM_SHADOW_SPLIT_2_OFFSET, 0.2); set_param(PARAM_SHADOW_SPLIT_3_OFFSET, 0.5); set_param(PARAM_SHADOW_NORMAL_BIAS, 0.0); - set_param(PARAM_SHADOW_BIAS, 0.); - set_param(PARAM_SHADOW_BIAS_SPLIT_SCALE, 0.1); + set_param(PARAM_SHADOW_BIAS, 0.15); } Light::Light() { @@ -318,7 +317,6 @@ void DirectionalLight::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_split_3", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_param", "get_param", PARAM_SHADOW_SPLIT_3_OFFSET); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "directional_shadow_blend_splits"), "set_blend_splits", "is_blend_splits_enabled"); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_normal_bias", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_NORMAL_BIAS); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "directional_shadow_bias_split_scale", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_param", "get_param", PARAM_SHADOW_BIAS_SPLIT_SCALE); BIND_CONSTANT(SHADOW_ORTHOGONAL); BIND_CONSTANT(SHADOW_PARALLEL_2_SPLITS); @@ -328,8 +326,11 @@ void DirectionalLight::_bind_methods() { DirectionalLight::DirectionalLight() : Light(VisualServer::LIGHT_DIRECTIONAL) { - set_param(PARAM_SHADOW_NORMAL_BIAS, 0.1); + set_param(PARAM_SHADOW_NORMAL_BIAS, 0.2); + set_param(PARAM_SHADOW_BIAS, 1.0); + set_param(PARAM_SHADOW_MAX_DISTANCE, 200); set_shadow_mode(SHADOW_PARALLEL_4_SPLITS); + blend_splits = false; } diff --git a/scene/3d/light.h b/scene/3d/light.h index c02f9d12d3..22ff5c0763 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -60,7 +60,6 @@ public: PARAM_SHADOW_SPLIT_3_OFFSET = VS::LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET, PARAM_SHADOW_NORMAL_BIAS = VS::LIGHT_PARAM_SHADOW_NORMAL_BIAS, PARAM_SHADOW_BIAS = VS::LIGHT_PARAM_SHADOW_BIAS, - PARAM_SHADOW_BIAS_SPLIT_SCALE = VS::LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE, PARAM_MAX = VS::LIGHT_PARAM_MAX }; diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 98babedf0d..3a55a2bc32 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -59,15 +59,15 @@ float PhysicsBody::get_inverse_mass() const { return 0; } -void PhysicsBody::set_collision_layer(uint32_t p_mask) { +void PhysicsBody::set_collision_layer(uint32_t p_layer) { - layer_mask = p_mask; - PhysicsServer::get_singleton()->body_set_layer_mask(get_rid(), p_mask); + collision_layer = p_layer; + PhysicsServer::get_singleton()->body_set_collision_layer(get_rid(), p_layer); } uint32_t PhysicsBody::get_collision_layer() const { - return layer_mask; + return collision_layer; } void PhysicsBody::set_collision_mask(uint32_t p_mask) { @@ -167,7 +167,7 @@ void PhysicsBody::_bind_methods() { PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) : CollisionObject(PhysicsServer::get_singleton()->body_create(p_mode), false) { - layer_mask = 1; + collision_layer = 1; collision_mask = 1; } diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index d13f84dc15..db4147f8f6 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -38,7 +38,7 @@ class PhysicsBody : public CollisionObject { GDCLASS(PhysicsBody, CollisionObject); - uint32_t layer_mask; + uint32_t collision_layer; uint32_t collision_mask; void _set_layers(uint32_t p_mask); @@ -54,7 +54,7 @@ public: virtual Vector3 get_angular_velocity() const; virtual float get_inverse_mass() const; - void set_collision_layer(uint32_t p_mask); + void set_collision_layer(uint32_t p_layer); uint32_t get_collision_layer() const; void set_collision_mask(uint32_t p_mask); diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 345afd3edf..67e7fb0e12 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -46,14 +46,14 @@ Vector3 RayCast::get_cast_to() const { return cast_to; } -void RayCast::set_layer_mask(uint32_t p_mask) { +void RayCast::set_collision_layer(uint32_t p_layer) { - layer_mask = p_mask; + collision_layer = p_layer; } -uint32_t RayCast::get_layer_mask() const { +uint32_t RayCast::get_collision_layer() const { - return layer_mask; + return collision_layer; } void RayCast::set_type_mask(uint32_t p_mask) { @@ -170,7 +170,7 @@ void RayCast::_update_raycast_state() { PhysicsDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, layer_mask, type_mask)) { + if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_layer, type_mask)) { collided = true; against = rr.collider_id; @@ -243,15 +243,15 @@ void RayCast::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_exceptions"), &RayCast::clear_exceptions); - ClassDB::bind_method(D_METHOD("set_layer_mask", "mask"), &RayCast::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &RayCast::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &RayCast::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &RayCast::get_collision_layer); ClassDB::bind_method(D_METHOD("set_type_mask", "mask"), &RayCast::set_type_mask); ClassDB::bind_method(D_METHOD("get_type_mask"), &RayCast::get_type_mask); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "layer_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_layer_mask", "get_layer_mask"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::INT, "type_mask", PROPERTY_HINT_FLAGS, "Static,Kinematic,Rigid,Character,Area"), "set_type_mask", "get_type_mask"); } @@ -323,7 +323,7 @@ RayCast::RayCast() { against = 0; collided = false; against_shape = 0; - layer_mask = 1; + collision_layer = 1; type_mask = PhysicsDirectSpaceState::TYPE_MASK_COLLISION; cast_to = Vector3(0, -1, 0); debug_shape = NULL; diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index 63a53d724f..e9b34c4f75 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -47,7 +47,7 @@ class RayCast : public Spatial { Set<RID> exclude; - uint32_t layer_mask; + uint32_t collision_layer; uint32_t type_mask; Node *debug_shape; @@ -69,8 +69,8 @@ public: void set_cast_to(const Vector3 &p_point); Vector3 get_cast_to() const; - void set_layer_mask(uint32_t p_mask); - uint32_t get_layer_mask() const; + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; void set_type_mask(uint32_t p_mask); uint32_t get_type_mask() const; diff --git a/scene/gui/color_ramp_edit.cpp b/scene/gui/gradient_edit.cpp index 33e4ce0403..58bce57580 100644 --- a/scene/gui/color_ramp_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -27,10 +27,10 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "color_ramp_edit.h" +#include "gradient_edit.h" #include "os/keyboard.h" -ColorRampEdit::ColorRampEdit() { +GradientEdit::GradientEdit() { grabbed = -1; grabbing = false; set_focus_mode(FOCUS_ALL); @@ -46,7 +46,7 @@ ColorRampEdit::ColorRampEdit() { checker->create_from_image(img, ImageTexture::FLAG_REPEAT); } -int ColorRampEdit::_get_point_from_pos(int x) { +int GradientEdit::_get_point_from_pos(int x) { int result = -1; int total_w = get_size().width - get_size().height - 3; for (int i = 0; i < points.size(); i++) { @@ -58,7 +58,7 @@ int ColorRampEdit::_get_point_from_pos(int x) { return result; } -void ColorRampEdit::_show_color_picker() { +void GradientEdit::_show_color_picker() { if (grabbed == -1) return; Size2 ms = Size2(350, picker->get_combined_minimum_size().height + 10); @@ -68,10 +68,10 @@ void ColorRampEdit::_show_color_picker() { popup->popup(); } -ColorRampEdit::~ColorRampEdit() { +GradientEdit::~GradientEdit() { } -void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { +void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; @@ -272,7 +272,7 @@ void ColorRampEdit::_gui_input(const Ref<InputEvent> &p_event) { } } -void ColorRampEdit::_notification(int p_what) { +void GradientEdit::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { if (!picker->is_connected("color_changed", this, "_color_changed")) { @@ -370,7 +370,7 @@ void ColorRampEdit::_notification(int p_what) { } } -void ColorRampEdit::_draw_checker(int x, int y, int w, int h) { +void GradientEdit::_draw_checker(int x, int y, int w, int h) { //Draw it with polygon to insert UVs for scale Vector<Vector2> backPoints; backPoints.push_back(Vector2(x, y)); @@ -391,12 +391,12 @@ void ColorRampEdit::_draw_checker(int x, int y, int w, int h) { draw_polygon(backPoints, colorPoints, uvPoints, checker); } -Size2 ColorRampEdit::get_minimum_size() const { +Size2 GradientEdit::get_minimum_size() const { return Vector2(0, 16); } -void ColorRampEdit::_color_changed(const Color &p_color) { +void GradientEdit::_color_changed(const Color &p_color) { if (grabbed == -1) return; @@ -405,7 +405,7 @@ void ColorRampEdit::_color_changed(const Color &p_color) { emit_signal("ramp_changed"); } -void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { +void GradientEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors) { ERR_FAIL_COND(p_offsets.size() != p_colors.size()); points.clear(); @@ -420,33 +420,33 @@ void ColorRampEdit::set_ramp(const Vector<float> &p_offsets, const Vector<Color> update(); } -Vector<float> ColorRampEdit::get_offsets() const { +Vector<float> GradientEdit::get_offsets() const { Vector<float> ret; for (int i = 0; i < points.size(); i++) ret.push_back(points[i].offset); return ret; } -Vector<Color> ColorRampEdit::get_colors() const { +Vector<Color> GradientEdit::get_colors() const { Vector<Color> ret; for (int i = 0; i < points.size(); i++) ret.push_back(points[i].color); return ret; } -void ColorRampEdit::set_points(Vector<Gradient::Point> &p_points) { +void GradientEdit::set_points(Vector<Gradient::Point> &p_points) { if (points.size() != p_points.size()) grabbed = -1; points.clear(); points = p_points; } -Vector<Gradient::Point> &ColorRampEdit::get_points() { +Vector<Gradient::Point> &GradientEdit::get_points() { return points; } -void ColorRampEdit::_bind_methods() { - ClassDB::bind_method(D_METHOD("_gui_input"), &ColorRampEdit::_gui_input); - ClassDB::bind_method(D_METHOD("_color_changed"), &ColorRampEdit::_color_changed); +void GradientEdit::_bind_methods() { + ClassDB::bind_method(D_METHOD("_gui_input"), &GradientEdit::_gui_input); + ClassDB::bind_method(D_METHOD("_color_changed"), &GradientEdit::_color_changed); ADD_SIGNAL(MethodInfo("ramp_changed")); } diff --git a/scene/gui/color_ramp_edit.h b/scene/gui/gradient_edit.h index 0fe447c43a..6c4ae6fd15 100644 --- a/scene/gui/color_ramp_edit.h +++ b/scene/gui/gradient_edit.h @@ -37,9 +37,9 @@ #define POINT_WIDTH 8 -class ColorRampEdit : public Control { +class GradientEdit : public Control { - GDCLASS(ColorRampEdit, Control); + GDCLASS(GradientEdit, Control); PopupPanel *popup; ColorPicker *picker; @@ -68,8 +68,8 @@ public: Vector<Gradient::Point> &get_points(); virtual Size2 get_minimum_size() const; - ColorRampEdit(); - virtual ~ColorRampEdit(); + GradientEdit(); + virtual ~GradientEdit(); }; /*class ColorRampEditPanel : public Panel diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index dc0b2fc84f..d673088304 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -208,7 +208,7 @@ CollisionObjectSW::CollisionObjectSW(Type p_type) { type = p_type; space = NULL; instance_id = 0; - layer_mask = 1; + collision_layer = 1; collision_mask = 1; ray_pickable = true; } diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index 0767f88ba1..15082a0551 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -53,7 +53,7 @@ private: Type type; RID self; ObjectID instance_id; - uint32_t layer_mask; + uint32_t collision_layer; uint32_t collision_mask; struct Shape { @@ -134,14 +134,14 @@ public: _FORCE_INLINE_ void set_shape_as_trigger(int p_idx, bool p_enable) { shapes[p_idx].trigger = p_enable; } _FORCE_INLINE_ bool is_shape_set_as_trigger(int p_idx) const { return shapes[p_idx].trigger; } - _FORCE_INLINE_ void set_layer_mask(uint32_t p_mask) { layer_mask = p_mask; } - _FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; } + _FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; } + _FORCE_INLINE_ uint32_t get_collision_layer() const { return collision_layer; } _FORCE_INLINE_ void set_collision_mask(uint32_t p_mask) { collision_mask = p_mask; } _FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; } _FORCE_INLINE_ bool test_collision_mask(CollisionObjectSW *p_other) const { - return layer_mask & p_other->collision_mask || p_other->layer_mask & collision_mask; + return collision_layer & p_other->collision_mask || p_other->collision_layer & collision_mask; } void remove_shape(ShapeSW *p_shape); diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 727ff38718..455863da91 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -389,12 +389,12 @@ Transform PhysicsServerSW::area_get_transform(RID p_area) const { return area->get_transform(); }; -void PhysicsServerSW::area_set_layer_mask(RID p_area, uint32_t p_mask) { +void PhysicsServerSW::area_set_collision_layer(RID p_area, uint32_t p_layer) { AreaSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_layer_mask(p_mask); + area->set_collision_layer(p_layer); } void PhysicsServerSW::area_set_collision_mask(RID p_area, uint32_t p_mask) { @@ -609,21 +609,21 @@ bool PhysicsServerSW::body_is_continuous_collision_detection_enabled(RID p_body) return body->is_continuous_collision_detection_enabled(); } -void PhysicsServerSW::body_set_layer_mask(RID p_body, uint32_t p_mask) { +void PhysicsServerSW::body_set_collision_layer(RID p_body, uint32_t p_layer) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_layer_mask(p_mask); + body->set_collision_layer(p_layer); body->wakeup(); } -uint32_t PhysicsServerSW::body_get_layer_mask(RID p_body, uint32_t p_mask) const { +uint32_t PhysicsServerSW::body_get_collision_layer(RID p_body) const { const BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); - return body->get_layer_mask(); + return body->get_collision_layer(); } void PhysicsServerSW::body_set_collision_mask(RID p_body, uint32_t p_mask) { @@ -635,7 +635,7 @@ void PhysicsServerSW::body_set_collision_mask(RID p_body, uint32_t p_mask) { body->wakeup(); } -uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body, uint32_t p_mask) const { +uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body) const { const BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); @@ -665,7 +665,7 @@ void PhysicsServerSW::body_set_user_flags(RID p_body, uint32_t p_flags) { ERR_FAIL_COND(!body); }; -uint32_t PhysicsServerSW::body_get_user_flags(RID p_body, uint32_t p_flags) const { +uint32_t PhysicsServerSW::body_get_user_flags(RID p_body) const { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 44f9aff662..559e9aeb51 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -130,7 +130,7 @@ public: virtual bool area_is_ray_pickable(RID p_area) const; virtual void area_set_collision_mask(RID p_area, uint32_t p_mask); - virtual void area_set_layer_mask(RID p_area, uint32_t p_mask); + virtual void area_set_collision_layer(RID p_area, uint32_t p_layer); virtual void area_set_monitorable(RID p_area, bool p_monitorable); @@ -168,14 +168,14 @@ public: virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable); virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const; - virtual void body_set_layer_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const; + virtual void body_set_collision_layer(RID p_body, uint32_t p_layer); + virtual uint32_t body_get_collision_layer(RID p_body) const; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const; + virtual uint32_t body_get_collision_mask(RID p_body) const; virtual void body_set_user_flags(RID p_body, uint32_t p_flags); - virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const; + virtual uint32_t body_get_user_flags(RID p_body) const; virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 16562dce6b..67ac21e4f9 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -32,12 +32,12 @@ #include "global_config.h" #include "physics_server_sw.h" -_FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, uint32_t p_layer_mask, uint32_t p_type_mask) { +_FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, uint32_t p_collision_layer, uint32_t p_type_mask) { if (p_object->get_type() == CollisionObjectSW::TYPE_AREA) return p_type_mask & PhysicsDirectSpaceState::TYPE_MASK_AREA; - if ((p_object->get_layer_mask() & p_layer_mask) == 0) + if ((p_object->get_collision_layer() & p_collision_layer) == 0) return false; BodySW *body = static_cast<BodySW *>(p_object); @@ -45,7 +45,7 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, return (1 << body->get_mode()) & p_type_mask; } -bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask, bool p_pick_ray) { +bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask, bool p_pick_ray) { ERR_FAIL_COND_V(space->locked, false); @@ -67,7 +67,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; if (p_pick_ray && !(static_cast<CollisionObjectSW *>(space->intersection_query_results[i])->is_ray_pickable())) @@ -123,7 +123,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto return true; } -int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { if (p_result_max <= 0) return 0; @@ -144,7 +144,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transfo if (cc >= p_result_max) break; - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; //area can't be picked by ray (default) @@ -174,7 +174,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transfo return cc; } -bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask, ShapeRestInfo *r_info) { +bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask, ShapeRestInfo *r_info) { ShapeSW *shape = static_cast<PhysicsServerSW *>(PhysicsServer::get_singleton())->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, false); @@ -204,7 +204,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -295,7 +295,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform return true; } -bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { if (p_result_max <= 0) return 0; @@ -325,7 +325,7 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; const CollisionObjectSW *col_obj = space->intersection_query_results[i]; @@ -374,7 +374,7 @@ static void _rest_cbk_result(const Vector3 &p_point_A, const Vector3 &p_point_B, rd->best_object = rd->object; rd->best_shape = rd->shape; } -bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { ShapeSW *shape = static_cast<PhysicsServerSW *>(PhysicsServer::get_singleton())->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, 0); @@ -391,7 +391,7 @@ bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_ for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; const CollisionObjectSW *col_obj = space->intersection_query_results[i]; diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index 20a2a06862..782bacbd65 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -47,11 +47,11 @@ class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState { public: SpaceSW *space; - virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_ray = false); - virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); - virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, ShapeRestInfo *r_info = NULL); - virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); - virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_ray = false); + virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, ShapeRestInfo *r_info = NULL); + virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); PhysicsDirectSpaceStateSW(); }; diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp index b6c1d145df..0163a18850 100644 --- a/servers/physics_2d/collision_object_2d_sw.cpp +++ b/servers/physics_2d/collision_object_2d_sw.cpp @@ -214,6 +214,6 @@ CollisionObject2DSW::CollisionObject2DSW(Type p_type) { space = NULL; instance_id = 0; collision_mask = 1; - layer_mask = 1; + collision_layer = 1; pickable = true; } diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 8ca6c92dbc..f2059e8618 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -67,7 +67,7 @@ private: Transform2D transform; Transform2D inv_transform; uint32_t collision_mask; - uint32_t layer_mask; + uint32_t collision_layer; bool _static; void _update_shapes(); @@ -122,8 +122,8 @@ public: void set_collision_mask(uint32_t p_mask) { collision_mask = p_mask; } _FORCE_INLINE_ uint32_t get_collision_mask() const { return collision_mask; } - void set_layer_mask(uint32_t p_mask) { layer_mask = p_mask; } - _FORCE_INLINE_ uint32_t get_layer_mask() const { return layer_mask; } + void set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; } + _FORCE_INLINE_ uint32_t get_collision_layer() const { return collision_layer; } void remove_shape(Shape2DSW *p_shape); void remove_shape(int p_index); @@ -137,7 +137,7 @@ public: _FORCE_INLINE_ bool test_collision_mask(CollisionObject2DSW *p_other) const { - return layer_mask & p_other->collision_mask || p_other->layer_mask & collision_mask; + return collision_layer & p_other->collision_mask || p_other->collision_layer & collision_mask; } virtual ~CollisionObject2DSW() {} diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 03e0f8a7fd..9a31fa49b0 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -476,12 +476,12 @@ void Physics2DServerSW::area_set_collision_mask(RID p_area, uint32_t p_mask) { area->set_collision_mask(p_mask); } -void Physics2DServerSW::area_set_layer_mask(RID p_area, uint32_t p_mask) { +void Physics2DServerSW::area_set_collision_layer(RID p_area, uint32_t p_layer) { Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_layer_mask(p_mask); + area->set_collision_layer(p_layer); } void Physics2DServerSW::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { @@ -691,19 +691,19 @@ uint32_t Physics2DServerSW::body_get_object_instance_ID(RID p_body) const { return body->get_instance_id(); }; -void Physics2DServerSW::body_set_layer_mask(RID p_body, uint32_t p_flags) { +void Physics2DServerSW::body_set_collision_layer(RID p_body, uint32_t p_flags) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_layer_mask(p_flags); + body->set_collision_layer(p_flags); }; -uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body) const { +uint32_t Physics2DServerSW::body_get_collision_layer(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); - return body->get_layer_mask(); + return body->get_collision_layer(); }; void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) { diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index a8d85932ff..be67e3157d 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -136,7 +136,7 @@ public: virtual Transform2D area_get_transform(RID p_area) const; virtual void area_set_monitorable(RID p_area, bool p_monitorable); virtual void area_set_collision_mask(RID p_area, uint32_t p_mask); - virtual void area_set_layer_mask(RID p_area, uint32_t p_mask); + virtual void area_set_collision_layer(RID p_area, uint32_t p_layer); virtual void area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method); virtual void area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method); @@ -176,8 +176,8 @@ public: virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode); virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const; - virtual void body_set_layer_mask(RID p_body, uint32_t p_mask); - virtual uint32_t body_get_layer_mask(RID p_body) const; + virtual void body_set_collision_layer(RID p_body, uint32_t p_layer); + virtual uint32_t body_get_collision_layer(RID p_body) const; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask); virtual uint32_t body_get_collision_mask(RID p_) const; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index ddcf31182a..1026d84fd9 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -162,7 +162,7 @@ public: FUNC1RC(Transform2D, area_get_transform, RID); FUNC2(area_set_collision_mask, RID, uint32_t); - FUNC2(area_set_layer_mask, RID, uint32_t); + FUNC2(area_set_collision_layer, RID, uint32_t); FUNC2(area_set_monitorable, RID, bool); FUNC2(area_set_pickable, RID, bool); @@ -203,8 +203,8 @@ public: FUNC2(body_set_continuous_collision_detection_mode, RID, CCDMode); FUNC1RC(CCDMode, body_get_continuous_collision_detection_mode, RID); - FUNC2(body_set_layer_mask, RID, uint32_t); - FUNC1RC(uint32_t, body_get_layer_mask, RID); + FUNC2(body_set_collision_layer, RID, uint32_t); + FUNC1RC(uint32_t, body_get_collision_layer, RID); FUNC2(body_set_collision_mask, RID, uint32_t); FUNC1RC(uint32_t, body_get_collision_mask, RID); diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 78b1e84734..fd94fc01cd 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -31,9 +31,9 @@ #include "collision_solver_2d_sw.h" #include "physics_2d_server_sw.h" -_FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_object, uint32_t p_layer_mask, uint32_t p_type_mask) { +_FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_object, uint32_t p_collision_layer, uint32_t p_type_mask) { - if ((p_object->get_layer_mask() & p_layer_mask) == 0) + if ((p_object->get_collision_layer() & p_collision_layer) == 0) return false; if (p_object->get_type() == CollisionObject2DSW::TYPE_AREA) @@ -44,7 +44,7 @@ _FORCE_INLINE_ static bool _match_object_type_query(CollisionObject2DSW *p_objec return (1 << body->get_mode()) & p_type_mask; } -int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask, bool p_pick_point) { +int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask, bool p_pick_point) { if (p_result_max <= 0) return 0; @@ -59,7 +59,7 @@ int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeRe for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -95,7 +95,7 @@ int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeRe return cc; } -bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { ERR_FAIL_COND_V(space->locked, false); @@ -117,7 +117,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -175,7 +175,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec return true; } -int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { if (p_result_max <= 0) return 0; @@ -192,7 +192,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -217,7 +217,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans return cc; } -bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, false); @@ -238,7 +238,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -330,7 +330,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor return true; } -bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { if (p_result_max <= 0) return 0; @@ -361,7 +361,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D & for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; @@ -428,7 +428,7 @@ static void _rest_cbk_result(const Vector2 &p_point_A, const Vector2 &p_point_B, rd->best_shape = rd->shape; } -bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_layer_mask, uint32_t p_object_type_mask) { +bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_layer, uint32_t p_object_type_mask) { Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, 0); @@ -446,7 +446,7 @@ bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_sh for (int i = 0; i < amount; i++) { - if (!_match_object_type_query(space->intersection_query_results[i], p_layer_mask, p_object_type_mask)) + if (!_match_object_type_query(space->intersection_query_results[i], p_collision_layer, p_object_type_mask)) continue; const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 46435b1c66..64841c4328 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -47,12 +47,12 @@ class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState { public: Space2DSW *space; - virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_point = false); - virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); - virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); - virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); - virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); - virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_point = false); + virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); + virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION); Physics2DDirectSpaceStateSW(); }; diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 43295073aa..8ffa82214c 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -154,13 +154,13 @@ float Physics2DShapeQueryParameters::get_margin() const { return margin; } -void Physics2DShapeQueryParameters::set_layer_mask(int p_layer_mask) { +void Physics2DShapeQueryParameters::set_collision_layer(int p_collision_layer) { - layer_mask = p_layer_mask; + collision_layer = p_collision_layer; } -int Physics2DShapeQueryParameters::get_layer_mask() const { +int Physics2DShapeQueryParameters::get_collision_layer() const { - return layer_mask; + return collision_layer; } void Physics2DShapeQueryParameters::set_object_type_mask(int p_object_type_mask) { @@ -204,8 +204,8 @@ void Physics2DShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Physics2DShapeQueryParameters::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Physics2DShapeQueryParameters::get_margin); - ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &Physics2DShapeQueryParameters::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &Physics2DShapeQueryParameters::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Physics2DShapeQueryParameters::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &Physics2DShapeQueryParameters::get_collision_layer); ClassDB::bind_method(D_METHOD("set_object_type_mask", "object_type_mask"), &Physics2DShapeQueryParameters::set_object_type_mask); ClassDB::bind_method(D_METHOD("get_object_type_mask"), &Physics2DShapeQueryParameters::get_object_type_mask); @@ -217,7 +217,7 @@ void Physics2DShapeQueryParameters::_bind_methods() { Physics2DShapeQueryParameters::Physics2DShapeQueryParameters() { margin = 0; - layer_mask = 0x7FFFFFFF; + collision_layer = 0x7FFFFFFF; object_type_mask = Physics2DDirectSpaceState::TYPE_MASK_COLLISION; } @@ -249,7 +249,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(psq->shape, psq->transform, psq->motion, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->layer_mask, psq->object_type_mask); + int rc = intersect_shape(psq->shape, psq->transform, psq->motion, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->collision_layer, psq->object_type_mask); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -269,7 +269,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &psq) { float closest_safe, closest_unsafe; - bool res = cast_motion(psq->shape, psq->transform, psq->motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->layer_mask, psq->object_type_mask); + bool res = cast_motion(psq->shape, psq->transform, psq->motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->collision_layer, psq->object_type_mask); if (!res) return Array(); Array ret; @@ -312,7 +312,7 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar Vector<Vector2> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(psq->shape, psq->transform, psq->motion, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->layer_mask, psq->object_type_mask); + bool res = collide_shape(psq->shape, psq->transform, psq->motion, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->collision_layer, psq->object_type_mask); if (!res) return Array(); Array r; @@ -325,7 +325,7 @@ Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQue ShapeRestInfo sri; - bool res = rest_info(psq->shape, psq->transform, psq->motion, psq->margin, &sri, psq->exclude, psq->layer_mask, psq->object_type_mask); + bool res = rest_info(psq->shape, psq->transform, psq->motion, psq->margin, &sri, psq->exclude, psq->collision_layer, psq->object_type_mask); Dictionary r; if (!res) return r; @@ -346,8 +346,8 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() { void Physics2DDirectSpaceState::_bind_methods() { - ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "layer_mask", "type_mask"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); - ClassDB::bind_method(D_METHOD("intersect_ray:Dictionary", "from", "to", "exclude", "layer_mask", "type_mask"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); + ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer", "type_mask"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); + ClassDB::bind_method(D_METHOD("intersect_ray:Dictionary", "from", "to", "exclude", "collision_layer", "type_mask"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape:Physics2DShapeQueryParameters", "max_results"), &Physics2DDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("cast_motion", "shape:Physics2DShapeQueryParameters"), &Physics2DDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("collide_shape", "shape:Physics2DShapeQueryParameters", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32)); @@ -504,7 +504,7 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("area_remove_shape", "area", "shape_idx"), &Physics2DServer::area_remove_shape); ClassDB::bind_method(D_METHOD("area_clear_shapes", "area"), &Physics2DServer::area_clear_shapes); - ClassDB::bind_method(D_METHOD("area_set_layer_mask", "area", "mask"), &Physics2DServer::area_set_layer_mask); + ClassDB::bind_method(D_METHOD("area_set_collision_layer", "area", "layer"), &Physics2DServer::area_set_collision_layer); ClassDB::bind_method(D_METHOD("area_set_collision_mask", "area", "mask"), &Physics2DServer::area_set_collision_mask); ClassDB::bind_method(D_METHOD("area_set_param", "area", "param", "value"), &Physics2DServer::area_set_param); @@ -548,8 +548,8 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_continuous_collision_detection_mode", "body", "mode"), &Physics2DServer::body_set_continuous_collision_detection_mode); ClassDB::bind_method(D_METHOD("body_get_continuous_collision_detection_mode", "body"), &Physics2DServer::body_get_continuous_collision_detection_mode); - ClassDB::bind_method(D_METHOD("body_set_layer_mask", "body", "mask"), &Physics2DServer::body_set_layer_mask); - ClassDB::bind_method(D_METHOD("body_get_layer_mask", "body"), &Physics2DServer::body_get_layer_mask); + ClassDB::bind_method(D_METHOD("body_set_collision_layer", "body", "layer"), &Physics2DServer::body_set_collision_layer); + ClassDB::bind_method(D_METHOD("body_get_collision_layer", "body"), &Physics2DServer::body_get_collision_layer); ClassDB::bind_method(D_METHOD("body_set_collision_mask", "body", "mask"), &Physics2DServer::body_set_collision_mask); ClassDB::bind_method(D_METHOD("body_get_collision_mask", "body"), &Physics2DServer::body_get_collision_mask); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 4ea037e1b4..80113dd7d6 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -97,7 +97,7 @@ class Physics2DShapeQueryParameters : public Reference { Vector2 motion; float margin; Set<RID> exclude; - uint32_t layer_mask; + uint32_t collision_layer; uint32_t object_type_mask; protected: @@ -117,8 +117,8 @@ public: void set_margin(float p_margin); float get_margin() const; - void set_layer_mask(int p_layer_mask); - int get_layer_mask() const; + void set_collision_layer(int p_collision_layer); + int get_collision_layer() const; void set_object_type_mask(int p_object_type_mask); int get_object_type_mask() const; @@ -166,7 +166,7 @@ public: Variant metadata; }; - virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; struct ShapeResult { @@ -177,13 +177,13 @@ public: Variant metadata; }; - virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_point = false) = 0; + virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_point = false) = 0; - virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; - virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; - virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; struct ShapeRestInfo { @@ -196,7 +196,7 @@ public: Variant metadata; }; - virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; Physics2DDirectSpaceState(); }; @@ -342,7 +342,7 @@ public: virtual Transform2D area_get_transform(RID p_area) const = 0; virtual void area_set_collision_mask(RID p_area, uint32_t p_mask) = 0; - virtual void area_set_layer_mask(RID p_area, uint32_t p_mask) = 0; + virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) = 0; virtual void area_set_monitorable(RID p_area, bool p_monitorable) = 0; virtual void area_set_pickable(RID p_area, bool p_pickable) = 0; @@ -398,8 +398,8 @@ public: virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode) = 0; virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const = 0; - virtual void body_set_layer_mask(RID p_body, uint32_t p_mask) = 0; - virtual uint32_t body_get_layer_mask(RID p_body) const = 0; + virtual void body_set_collision_layer(RID p_body, uint32_t p_layer) = 0; + virtual uint32_t body_get_collision_layer(RID p_body) const = 0; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) = 0; virtual uint32_t body_get_collision_mask(RID p_body) const = 0; diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index b19dfc1c68..6b6db1ff8c 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -151,13 +151,13 @@ float PhysicsShapeQueryParameters::get_margin() const { return margin; } -void PhysicsShapeQueryParameters::set_layer_mask(int p_layer_mask) { +void PhysicsShapeQueryParameters::set_collision_layer(int p_collision_layer) { - layer_mask = p_layer_mask; + collision_layer = p_collision_layer; } -int PhysicsShapeQueryParameters::get_layer_mask() const { +int PhysicsShapeQueryParameters::get_collision_layer() const { - return layer_mask; + return collision_layer; } void PhysicsShapeQueryParameters::set_object_type_mask(int p_object_type_mask) { @@ -198,8 +198,8 @@ void PhysicsShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &PhysicsShapeQueryParameters::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &PhysicsShapeQueryParameters::get_margin); - ClassDB::bind_method(D_METHOD("set_layer_mask", "layer_mask"), &PhysicsShapeQueryParameters::set_layer_mask); - ClassDB::bind_method(D_METHOD("get_layer_mask"), &PhysicsShapeQueryParameters::get_layer_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &PhysicsShapeQueryParameters::set_collision_layer); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &PhysicsShapeQueryParameters::get_collision_layer); ClassDB::bind_method(D_METHOD("set_object_type_mask", "object_type_mask"), &PhysicsShapeQueryParameters::set_object_type_mask); ClassDB::bind_method(D_METHOD("get_object_type_mask"), &PhysicsShapeQueryParameters::get_object_type_mask); @@ -211,7 +211,7 @@ void PhysicsShapeQueryParameters::_bind_methods() { PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() { margin = 0; - layer_mask = 0x7FFFFFFF; + collision_layer = 0x7FFFFFFF; object_type_mask = PhysicsDirectSpaceState::TYPE_MASK_COLLISION; } @@ -274,7 +274,7 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(psq->shape, psq->transform, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->layer_mask, psq->object_type_mask); + int rc = intersect_shape(psq->shape, psq->transform, psq->margin, sr.ptr(), sr.size(), psq->exclude, psq->collision_layer, psq->object_type_mask); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -293,7 +293,7 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &psq, const Vector3 &p_motion) { float closest_safe, closest_unsafe; - bool res = cast_motion(psq->shape, psq->transform, p_motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->layer_mask, psq->object_type_mask); + bool res = cast_motion(psq->shape, psq->transform, p_motion, psq->margin, closest_safe, closest_unsafe, psq->exclude, psq->collision_layer, psq->object_type_mask); if (!res) return Array(); Array ret; @@ -307,7 +307,7 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet Vector<Vector3> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(psq->shape, psq->transform, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->layer_mask, psq->object_type_mask); + bool res = collide_shape(psq->shape, psq->transform, psq->margin, ret.ptr(), p_max_results, rc, psq->exclude, psq->collision_layer, psq->object_type_mask); if (!res) return Array(); Array r; @@ -320,7 +320,7 @@ Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryPa ShapeRestInfo sri; - bool res = rest_info(psq->shape, psq->transform, psq->margin, &sri, psq->exclude, psq->layer_mask, psq->object_type_mask); + bool res = rest_info(psq->shape, psq->transform, psq->margin, &sri, psq->exclude, psq->collision_layer, psq->object_type_mask); Dictionary r; if (!res) return r; @@ -343,7 +343,7 @@ void PhysicsDirectSpaceState::_bind_methods() { //ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0)); //ClassDB::bind_method(D_METHOD("intersect_shape:PhysicsShapeQueryResult","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - ClassDB::bind_method(D_METHOD("intersect_ray:Dictionary", "from", "to", "exclude", "layer_mask", "type_mask"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); + ClassDB::bind_method(D_METHOD("intersect_ray:Dictionary", "from", "to", "exclude", "collision_layer", "type_mask"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape:PhysicsShapeQueryParameters", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("cast_motion", "shape:PhysicsShapeQueryParameters", "motion"), &PhysicsDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("collide_shape", "shape:PhysicsShapeQueryParameters", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32)); @@ -425,7 +425,7 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("area_remove_shape", "area", "shape_idx"), &PhysicsServer::area_remove_shape); ClassDB::bind_method(D_METHOD("area_clear_shapes", "area"), &PhysicsServer::area_clear_shapes); - ClassDB::bind_method(D_METHOD("area_set_layer_mask", "area", "mask"), &PhysicsServer::area_set_layer_mask); + ClassDB::bind_method(D_METHOD("area_set_collision_layer", "area", "layer"), &PhysicsServer::area_set_collision_layer); ClassDB::bind_method(D_METHOD("area_set_collision_mask", "area", "mask"), &PhysicsServer::area_set_collision_mask); ClassDB::bind_method(D_METHOD("area_set_param", "area", "param", "value"), &PhysicsServer::area_set_param); @@ -450,8 +450,8 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_mode", "body", "mode"), &PhysicsServer::body_set_mode); ClassDB::bind_method(D_METHOD("body_get_mode", "body"), &PhysicsServer::body_get_mode); - ClassDB::bind_method(D_METHOD("body_set_layer_mask", "body", "mask"), &PhysicsServer::body_set_layer_mask); - ClassDB::bind_method(D_METHOD("body_get_layer_mask", "body"), &PhysicsServer::body_get_layer_mask); + ClassDB::bind_method(D_METHOD("body_set_collision_layer", "body", "layer"), &PhysicsServer::body_set_collision_layer); + ClassDB::bind_method(D_METHOD("body_get_collision_layer", "body"), &PhysicsServer::body_get_collision_layer); ClassDB::bind_method(D_METHOD("body_set_collision_mask", "body", "mask"), &PhysicsServer::body_set_collision_mask); ClassDB::bind_method(D_METHOD("body_get_collision_mask", "body"), &PhysicsServer::body_get_collision_mask); diff --git a/servers/physics_server.h b/servers/physics_server.h index 95f725b774..3d1a2aec7a 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -100,7 +100,7 @@ class PhysicsShapeQueryParameters : public Reference { Transform transform; float margin; Set<RID> exclude; - uint32_t layer_mask; + uint32_t collision_layer; uint32_t object_type_mask; protected: @@ -117,8 +117,8 @@ public: void set_margin(float p_margin); float get_margin() const; - void set_layer_mask(int p_layer_mask); - int get_layer_mask() const; + void set_collision_layer(int p_collision_layer); + int get_collision_layer() const; void set_object_type_mask(int p_object_type_mask); int get_object_type_mask() const; @@ -166,7 +166,7 @@ public: int shape; }; - virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_ray = false) = 0; + virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, bool p_pick_ray = false) = 0; struct ShapeResult { @@ -176,7 +176,7 @@ public: int shape; }; - virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; struct ShapeRestInfo { @@ -188,11 +188,11 @@ public: Vector3 linear_velocity; //velocity at contact point }; - virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, ShapeRestInfo *r_info = NULL) = 0; + virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION, ShapeRestInfo *r_info = NULL) = 0; - virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; - virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_layer_mask = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; + virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, uint32_t p_object_type_mask = TYPE_MASK_COLLISION) = 0; PhysicsDirectSpaceState(); }; @@ -332,7 +332,7 @@ public: virtual Transform area_get_transform(RID p_area) const = 0; virtual void area_set_collision_mask(RID p_area, uint32_t p_mask) = 0; - virtual void area_set_layer_mask(RID p_area, uint32_t p_mask) = 0; + virtual void area_set_collision_layer(RID p_area, uint32_t p_layer) = 0; virtual void area_set_monitorable(RID p_area, bool p_monitorable) = 0; @@ -382,14 +382,14 @@ public: virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) = 0; virtual bool body_is_continuous_collision_detection_enabled(RID p_body) const = 0; - virtual void body_set_layer_mask(RID p_body, uint32_t p_mask) = 0; - virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const = 0; + virtual void body_set_collision_layer(RID p_body, uint32_t p_layer) = 0; + virtual uint32_t body_get_collision_layer(RID p_body) const = 0; virtual void body_set_collision_mask(RID p_body, uint32_t p_mask) = 0; - virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const = 0; + virtual uint32_t body_get_collision_mask(RID p_body) const = 0; virtual void body_set_user_flags(RID p_body, uint32_t p_flags) = 0; - virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const = 0; + virtual uint32_t body_get_user_flags(RID p_body) const = 0; // common body variables enum BodyParameter { diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index c5fc2fe8af..7d922d6776 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -131,7 +131,7 @@ public: virtual RID light_instance_create(RID p_light) = 0; virtual void light_instance_set_transform(RID p_light_instance, const Transform &p_transform) = 0; - virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass) = 0; + virtual void light_instance_set_shadow_transform(RID p_light_instance, const CameraMatrix &p_projection, const Transform &p_transform, float p_far, float p_split, int p_pass, float p_bias_scale = 1.0) = 0; virtual void light_instance_mark_visible(RID p_light_instance) = 0; virtual RID reflection_atlas_create() = 0; diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index b905b230dc..352daa9655 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1347,6 +1347,8 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons bool overlap = VSG::storage->light_directional_get_blend_splits(p_instance->base); + float first_radius = 0.0; + for (int i = 0; i < splits; i++) { // setup a camera matrix for that range! @@ -1373,9 +1375,11 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons // obtain the light frustm ranges (given endpoints) - Vector3 x_vec = p_instance->transform.basis.get_axis(Vector3::AXIS_X).normalized(); - Vector3 y_vec = p_instance->transform.basis.get_axis(Vector3::AXIS_Y).normalized(); - Vector3 z_vec = p_instance->transform.basis.get_axis(Vector3::AXIS_Z).normalized(); + Transform transform = p_instance->transform.orthonormalized(); //discard scale and stabilize light + + Vector3 x_vec = transform.basis.get_axis(Vector3::AXIS_X).normalized(); + Vector3 y_vec = transform.basis.get_axis(Vector3::AXIS_Y).normalized(); + Vector3 z_vec = transform.basis.get_axis(Vector3::AXIS_Z).normalized(); //z_vec points agsint the camera, like in default opengl float x_min, x_max; @@ -1386,7 +1390,10 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons float y_min_cam, y_max_cam; float z_min_cam, z_max_cam; + float bias_scale = 1.0; + //used for culling + for (int j = 0; j < 8; j++) { float d_x = x_vec.dot(endpoints[j]); @@ -1435,6 +1442,12 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons radius *= texture_size / (texture_size - 2.0); //add a texel by each side, so stepified texture will always fit + if (i == 0) { + first_radius = radius; + } else { + bias_scale = radius / first_radius; + } + x_max_cam = x_vec.dot(center) + radius; x_min_cam = x_vec.dot(center) - radius; y_max_cam = y_vec.dot(center) + radius; @@ -1493,10 +1506,10 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons ortho_camera.set_orthogonal(-half_x, half_x, -half_y, half_y, 0, (z_max - z_min_cam)); Transform ortho_transform; - ortho_transform.basis = p_instance->transform.basis; + ortho_transform.basis = transform.basis; ortho_transform.origin = x_vec * (x_min_cam + half_x) + y_vec * (y_min_cam + half_y) + z_vec * z_max; - VSG::scene_render->light_instance_set_shadow_transform(light->instance, ortho_camera, ortho_transform, 0, distances[i + 1], i); + VSG::scene_render->light_instance_set_shadow_transform(light->instance, ortho_camera, ortho_transform, 0, distances[i + 1], i, bias_scale); } VSG::scene_render->render_shadow(light->instance, p_shadow_atlas, i, (RasterizerScene::InstanceBase **)instance_shadow_cull_result, cull_count); diff --git a/servers/visual_server.h b/servers/visual_server.h index 4f2f9d30fa..470f927f6b 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -358,7 +358,6 @@ public: LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET, LIGHT_PARAM_SHADOW_NORMAL_BIAS, LIGHT_PARAM_SHADOW_BIAS, - LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE, LIGHT_PARAM_MAX }; diff --git a/thirdparty/README.md b/thirdparty/README.md index 1f0543e6dc..c846094a6a 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -37,6 +37,18 @@ Check the diff of enet.h, protocol.c, and host.c with the 1.3.13 tarball before the next update. +## etc2comp + +- Upstream: https://github.com/google/etc2comp +- Version: 9cd0f9c (git) +- License: Apache + +Files extracted from upstream source: + +- all .cpp and .h files in EtcLib/ +- README.md, LICENSE, AUTHORS + + ## fonts - Upstream: ? @@ -60,7 +72,7 @@ Files extracted from upstream source: ## glad - Upstream: https://github.com/Dav1dde/glad -- Version: 0.1.13a0 +- Version: 0.1.14a0 - License: MIT The files we package are automatically generated. @@ -296,17 +308,6 @@ Files extracted from upstream source: - LICENSE.TXT -## rg-etc1 - -- Upstream: https://github.com/richgel999/rg-etc1 -- Version: 1.04 -- License: zlib - -Files extracted from upstream source: - -- `rg_etc1.{cpp,h}` - - ## rtaudio - Upstream: http://www.music.mcgill.ca/~gary/rtaudio/ diff --git a/thirdparty/etc2comp/AUTHORS b/thirdparty/etc2comp/AUTHORS new file mode 100644 index 0000000000..32daca27fe --- /dev/null +++ b/thirdparty/etc2comp/AUTHORS @@ -0,0 +1,7 @@ +# This is the list of Etc2Comp authors for copyright purposes.
+#
+# This does not necessarily list everyone who has contributed code, since in
+# some cases, their employer may be the copyright holder. To see the full list
+# of contributors, see the revision history in source control.
+Google Inc.
+Blue Shift Inc.
diff --git a/thirdparty/etc2comp/Etc.cpp b/thirdparty/etc2comp/Etc.cpp new file mode 100644 index 0000000000..a5ee706048 --- /dev/null +++ b/thirdparty/etc2comp/Etc.cpp @@ -0,0 +1,128 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "EtcConfig.h" +#include "Etc.h" +#include "EtcFilter.h" + +#include <string.h> + +namespace Etc +{ + // ---------------------------------------------------------------------------------------------------- + // C-style inteface to the encoder + // + void Encode(float *a_pafSourceRGBA, + unsigned int a_uiSourceWidth, + unsigned int a_uiSourceHeight, + Image::Format a_format, + ErrorMetric a_eErrMetric, + float a_fEffort, + unsigned int a_uiJobs, + unsigned int a_uiMaxJobs, + unsigned char **a_ppaucEncodingBits, + unsigned int *a_puiEncodingBitsBytes, + unsigned int *a_puiExtendedWidth, + unsigned int *a_puiExtendedHeight, + int *a_piEncodingTime_ms, bool a_bVerboseOutput) + { + + Image image(a_pafSourceRGBA, a_uiSourceWidth, + a_uiSourceHeight, + a_eErrMetric); + image.m_bVerboseOutput = a_bVerboseOutput; + image.Encode(a_format, a_eErrMetric, a_fEffort, a_uiJobs, a_uiMaxJobs); + + *a_ppaucEncodingBits = image.GetEncodingBits(); + *a_puiEncodingBitsBytes = image.GetEncodingBitsBytes(); + *a_puiExtendedWidth = image.GetExtendedWidth(); + *a_puiExtendedHeight = image.GetExtendedHeight(); + *a_piEncodingTime_ms = image.GetEncodingTimeMs(); + } + + void EncodeMipmaps(float *a_pafSourceRGBA, + unsigned int a_uiSourceWidth, + unsigned int a_uiSourceHeight, + Image::Format a_format, + ErrorMetric a_eErrMetric, + float a_fEffort, + unsigned int a_uiJobs, + unsigned int a_uiMaxJobs, + unsigned int a_uiMaxMipmaps, + unsigned int a_uiMipFilterFlags, + RawImage* a_pMipmapImages, + int *a_piEncodingTime_ms, + bool a_bVerboseOutput) + { + auto mipWidth = a_uiSourceWidth; + auto mipHeight = a_uiSourceHeight; + int totalEncodingTime = 0; + for(unsigned int mip = 0; mip < a_uiMaxMipmaps && mipWidth >= 1 && mipHeight >= 1; mip++) + { + float* pImageData = nullptr; + float* pMipImage = nullptr; + + if(mip == 0) + { + pImageData = a_pafSourceRGBA; + } + else + { + pMipImage = new float[mipWidth*mipHeight*4]; + if(FilterTwoPass(a_pafSourceRGBA, a_uiSourceWidth, a_uiSourceHeight, pMipImage, mipWidth, mipHeight, a_uiMipFilterFlags, Etc::FilterLanczos3) ) + { + pImageData = pMipImage; + } + } + + if ( pImageData ) + { + + Image image(pImageData, mipWidth, mipHeight, a_eErrMetric); + + image.m_bVerboseOutput = a_bVerboseOutput; + image.Encode(a_format, a_eErrMetric, a_fEffort, a_uiJobs, a_uiMaxJobs); + + a_pMipmapImages[mip].paucEncodingBits = std::shared_ptr<unsigned char>(image.GetEncodingBits(), [](unsigned char *p) { delete[] p; }); + a_pMipmapImages[mip].uiEncodingBitsBytes = image.GetEncodingBitsBytes(); + a_pMipmapImages[mip].uiExtendedWidth = image.GetExtendedWidth(); + a_pMipmapImages[mip].uiExtendedHeight = image.GetExtendedHeight(); + + totalEncodingTime += image.GetEncodingTimeMs(); + } + + if(pMipImage) + { + delete[] pMipImage; + } + + if (!pImageData) + { + break; + } + + mipWidth >>= 1; + mipHeight >>= 1; + } + + *a_piEncodingTime_ms = totalEncodingTime; + } + + + // ---------------------------------------------------------------------------------------------------- + // + +} diff --git a/thirdparty/etc2comp/Etc.h b/thirdparty/etc2comp/Etc.h new file mode 100644 index 0000000000..439388d649 --- /dev/null +++ b/thirdparty/etc2comp/Etc.h @@ -0,0 +1,71 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcConfig.h" +#include "EtcImage.h" +#include "EtcColor.h" +#include "EtcErrorMetric.h" +#include <memory> + +#define ETCCOMP_MIN_EFFORT_LEVEL (0.0f) +#define ETCCOMP_DEFAULT_EFFORT_LEVEL (40.0f) +#define ETCCOMP_MAX_EFFORT_LEVEL (100.0f) + +namespace Etc +{ + class Block4x4EncodingBits; + + struct RawImage + { + int uiExtendedWidth; + int uiExtendedHeight; + unsigned int uiEncodingBitsBytes; + std::shared_ptr<unsigned char> paucEncodingBits; + }; + + + + // C-style inteface to the encoder + void Encode(float *a_pafSourceRGBA, + unsigned int a_uiSourceWidth, + unsigned int a_uiSourceHeight, + Image::Format a_format, + ErrorMetric a_eErrMetric, + float a_fEffort, + unsigned int a_uiJobs, + unsigned int a_uimaxJobs, + unsigned char **a_ppaucEncodingBits, + unsigned int *a_puiEncodingBitsBytes, + unsigned int *a_puiExtendedWidth, + unsigned int *a_puiExtendedHeight, + int *a_piEncodingTime_ms, bool a_bVerboseOutput = false); + + void EncodeMipmaps(float *a_pafSourceRGBA, + unsigned int a_uiSourceWidth, + unsigned int a_uiSourceHeight, + Image::Format a_format, + ErrorMetric a_eErrMetric, + float a_fEffort, + unsigned int a_uiJobs, + unsigned int a_uiMaxJobs, + unsigned int a_uiMaxMipmaps, + unsigned int a_uiMipFilterFlags, + RawImage* a_pMipmaps, + int *a_piEncodingTime_ms, bool a_bVerboseOutput = false); + +} diff --git a/thirdparty/etc2comp/EtcBlock4x4.cpp b/thirdparty/etc2comp/EtcBlock4x4.cpp new file mode 100644 index 0000000000..3082fe60db --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4.cpp @@ -0,0 +1,425 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4.cpp + +Implements the state associated with each 4x4 block of pixels in an image + +Source images that are not a multiple of 4x4 are extended to fill the Block4x4 using pixels with an +alpha of NAN + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4.h" + +#include "EtcBlock4x4EncodingBits.h" +#include "EtcColor.h" +#include "EtcImage.h" +#include "EtcColorFloatRGBA.h" +#include "EtcBlock4x4Encoding_RGB8.h" +#include "EtcBlock4x4Encoding_RGBA8.h" +#include "EtcBlock4x4Encoding_RGB8A1.h" +#include "EtcBlock4x4Encoding_R11.h" +#include "EtcBlock4x4Encoding_RG11.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +namespace Etc +{ + // ETC pixels are scanned vertically. + // this mapping is for when someone wants to scan the ETC pixels horizontally + const unsigned int Block4x4::s_auiPixelOrderHScan[PIXELS] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 }; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4::Block4x4(void) + { + m_pimageSource = nullptr; + m_uiSourceH = 0; + m_uiSourceV = 0; + + m_sourcealphamix = SourceAlphaMix::UNKNOWN; + m_boolBorderPixels = false; + m_boolPunchThroughPixels = false; + + m_pencoding = nullptr; + + m_errormetric = ErrorMetric::NUMERIC; + + } + Block4x4::~Block4x4() + { + m_pimageSource = nullptr; + if (m_pencoding) + { + delete m_pencoding; + m_pencoding = nullptr; + } + } + // ---------------------------------------------------------------------------------------------------- + // initialization prior to encoding from a source image + // [a_uiSourceH,a_uiSourceV] is the location of the block in a_pimageSource + // a_paucEncodingBits is the place to store the final encoding + // a_errormetric is used for finding the best encoding + // + void Block4x4::InitFromSource(Image *a_pimageSource, + unsigned int a_uiSourceH, unsigned int a_uiSourceV, + unsigned char *a_paucEncodingBits, + ErrorMetric a_errormetric) + { + + Block4x4(); + + m_pimageSource = a_pimageSource; + m_uiSourceH = a_uiSourceH; + m_uiSourceV = a_uiSourceV; + m_errormetric = a_errormetric; + + SetSourcePixels(); + + // set block encoder function + switch (m_pimageSource->GetFormat()) + { + case Image::Format::ETC1: + m_pencoding = new Block4x4Encoding_ETC1; + break; + + case Image::Format::RGB8: + case Image::Format::SRGB8: + m_pencoding = new Block4x4Encoding_RGB8; + break; + + case Image::Format::RGBA8: + case Image::Format::SRGBA8: + if (a_errormetric == RGBX) + { + m_pencoding = new Block4x4Encoding_RGBA8; + } + else + { + switch (m_sourcealphamix) + { + case SourceAlphaMix::OPAQUE: + m_pencoding = new Block4x4Encoding_RGBA8_Opaque; + break; + + case SourceAlphaMix::TRANSPARENT: + m_pencoding = new Block4x4Encoding_RGBA8_Transparent; + break; + + case SourceAlphaMix::TRANSLUCENT: + m_pencoding = new Block4x4Encoding_RGBA8; + break; + + default: + assert(0); + break; + } + break; + } + break; + + case Image::Format::RGB8A1: + case Image::Format::SRGB8A1: + switch (m_sourcealphamix) + { + case SourceAlphaMix::OPAQUE: + m_pencoding = new Block4x4Encoding_RGB8A1_Opaque; + break; + + case SourceAlphaMix::TRANSPARENT: + m_pencoding = new Block4x4Encoding_RGB8A1_Transparent; + break; + + case SourceAlphaMix::TRANSLUCENT: + if (m_boolPunchThroughPixels) + { + m_pencoding = new Block4x4Encoding_RGB8A1; + } + else + { + m_pencoding = new Block4x4Encoding_RGB8A1_Opaque; + } + break; + + default: + assert(0); + break; + } + break; + + case Image::Format::R11: + case Image::Format::SIGNED_R11: + m_pencoding = new Block4x4Encoding_R11; + break; + case Image::Format::RG11: + case Image::Format::SIGNED_RG11: + m_pencoding = new Block4x4Encoding_RG11; + break; + default: + assert(0); + break; + } + + m_pencoding->InitFromSource(this, m_afrgbaSource, + a_paucEncodingBits, a_errormetric); + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization of encoding state from a prior encoding using encoding bits + // [a_uiSourceH,a_uiSourceV] is the location of the block in a_pimageSource + // a_paucEncodingBits is the place to read the prior encoding + // a_imageformat is used to determine how to interpret a_paucEncodingBits + // a_errormetric was used for the prior encoding + // + void Block4x4::InitFromEtcEncodingBits(Image::Format a_imageformat, + unsigned int a_uiSourceH, unsigned int a_uiSourceV, + unsigned char *a_paucEncodingBits, + Image *a_pimageSource, + ErrorMetric a_errormetric) + { + Block4x4(); + + m_pimageSource = a_pimageSource; + m_uiSourceH = a_uiSourceH; + m_uiSourceV = a_uiSourceV; + m_errormetric = a_errormetric; + + SetSourcePixels(); + + // set block encoder function + switch (a_imageformat) + { + case Image::Format::ETC1: + m_pencoding = new Block4x4Encoding_ETC1; + break; + + case Image::Format::RGB8: + case Image::Format::SRGB8: + m_pencoding = new Block4x4Encoding_RGB8; + break; + + case Image::Format::RGBA8: + case Image::Format::SRGBA8: + m_pencoding = new Block4x4Encoding_RGBA8; + break; + + case Image::Format::RGB8A1: + case Image::Format::SRGB8A1: + m_pencoding = new Block4x4Encoding_RGB8A1; + break; + + case Image::Format::R11: + case Image::Format::SIGNED_R11: + m_pencoding = new Block4x4Encoding_R11; + break; + case Image::Format::RG11: + case Image::Format::SIGNED_RG11: + m_pencoding = new Block4x4Encoding_RG11; + break; + default: + assert(0); + break; + } + + m_pencoding->InitFromEncodingBits(this, a_paucEncodingBits, m_afrgbaSource, + m_pimageSource->GetErrorMetric()); + + } + + // ---------------------------------------------------------------------------------------------------- + // set source pixels from m_pimageSource + // set m_alphamix + // + void Block4x4::SetSourcePixels(void) + { + + Image::Format imageformat = m_pimageSource->GetFormat(); + + // alpha census + unsigned int uiTransparentSourcePixels = 0; + unsigned int uiOpaqueSourcePixels = 0; + + // copy source to consecutive memory locations + // convert from image horizontal scan to block vertical scan + unsigned int uiPixel = 0; + for (unsigned int uiBlockPixelH = 0; uiBlockPixelH < Block4x4::COLUMNS; uiBlockPixelH++) + { + unsigned int uiSourcePixelH = m_uiSourceH + uiBlockPixelH; + + for (unsigned int uiBlockPixelV = 0; uiBlockPixelV < Block4x4::ROWS; uiBlockPixelV++) + { + unsigned int uiSourcePixelV = m_uiSourceV + uiBlockPixelV; + + ColorFloatRGBA *pfrgbaSource = m_pimageSource->GetSourcePixel(uiSourcePixelH, uiSourcePixelV); + + // if pixel extends beyond source image because of block padding + if (pfrgbaSource == nullptr) + { + m_afrgbaSource[uiPixel] = ColorFloatRGBA(0.0f, 0.0f, 0.0f, NAN); // denotes border pixel + m_boolBorderPixels = true; + uiTransparentSourcePixels++; + } + else + { + //get teh current pixel data, and store some of the attributes + //before capping values to fit the encoder type + + m_afrgbaSource[uiPixel] = (*pfrgbaSource).ClampRGBA(); + + if (m_afrgbaSource[uiPixel].fA == 1.0f || m_errormetric == RGBX) + { + m_pimageSource->m_iNumOpaquePixels++; + } + else if (m_afrgbaSource[uiPixel].fA == 0.0f) + { + m_pimageSource->m_iNumTransparentPixels++; + } + else if(m_afrgbaSource[uiPixel].fA > 0.0f && m_afrgbaSource[uiPixel].fA < 1.0f) + { + m_pimageSource->m_iNumTranslucentPixels++; + } + else + { + m_pimageSource->m_numOutOfRangeValues.fA++; + } + + if (m_afrgbaSource[uiPixel].fR != 0.0f) + { + m_pimageSource->m_numColorValues.fR++; + //make sure we are getting a float between 0-1 + if (m_afrgbaSource[uiPixel].fR - 1.0f > 0.0f) + { + m_pimageSource->m_numOutOfRangeValues.fR++; + } + } + + if (m_afrgbaSource[uiPixel].fG != 0.0f) + { + m_pimageSource->m_numColorValues.fG++; + if (m_afrgbaSource[uiPixel].fG - 1.0f > 0.0f) + { + m_pimageSource->m_numOutOfRangeValues.fG++; + } + } + if (m_afrgbaSource[uiPixel].fB != 0.0f) + { + m_pimageSource->m_numColorValues.fB++; + if (m_afrgbaSource[uiPixel].fB - 1.0f > 0.0f) + { + m_pimageSource->m_numOutOfRangeValues.fB++; + } + } + // for formats with no alpha, set source alpha to 1 + if (imageformat == Image::Format::ETC1 || + imageformat == Image::Format::RGB8 || + imageformat == Image::Format::SRGB8) + { + m_afrgbaSource[uiPixel].fA = 1.0f; + } + + if (imageformat == Image::Format::R11 || + imageformat == Image::Format::SIGNED_R11) + { + m_afrgbaSource[uiPixel].fA = 1.0f; + m_afrgbaSource[uiPixel].fG = 0.0f; + m_afrgbaSource[uiPixel].fB = 0.0f; + } + + if (imageformat == Image::Format::RG11 || + imageformat == Image::Format::SIGNED_RG11) + { + m_afrgbaSource[uiPixel].fA = 1.0f; + m_afrgbaSource[uiPixel].fB = 0.0f; + } + + + // for RGB8A1, set source alpha to 0.0 or 1.0 + // set punch through flag + if (imageformat == Image::Format::RGB8A1 || + imageformat == Image::Format::SRGB8A1) + { + if (m_afrgbaSource[uiPixel].fA >= 0.5f) + { + m_afrgbaSource[uiPixel].fA = 1.0f; + } + else + { + m_afrgbaSource[uiPixel].fA = 0.0f; + m_boolPunchThroughPixels = true; + } + } + + if (m_afrgbaSource[uiPixel].fA == 1.0f || m_errormetric == RGBX) + { + uiOpaqueSourcePixels++; + } + else if (m_afrgbaSource[uiPixel].fA == 0.0f) + { + uiTransparentSourcePixels++; + } + + } + + uiPixel += 1; + } + } + + if (uiOpaqueSourcePixels == PIXELS) + { + m_sourcealphamix = SourceAlphaMix::OPAQUE; + } + else if (uiTransparentSourcePixels == PIXELS) + { + m_sourcealphamix = SourceAlphaMix::TRANSPARENT; + } + else + { + m_sourcealphamix = SourceAlphaMix::TRANSLUCENT; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // return a name for the encoding mode + // + const char * Block4x4::GetEncodingModeName(void) + { + + switch (m_pencoding->GetMode()) + { + case Block4x4Encoding::MODE_ETC1: + return "ETC1"; + case Block4x4Encoding::MODE_T: + return "T"; + case Block4x4Encoding::MODE_H: + return "H"; + case Block4x4Encoding::MODE_PLANAR: + return "PLANAR"; + default: + return "???"; + } + } + + // ---------------------------------------------------------------------------------------------------- + // + +} diff --git a/thirdparty/etc2comp/EtcBlock4x4.h b/thirdparty/etc2comp/EtcBlock4x4.h new file mode 100644 index 0000000000..0fd30c598d --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4.h @@ -0,0 +1,172 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcColor.h" +#include "EtcColorFloatRGBA.h" +#include "EtcErrorMetric.h" +#include "EtcImage.h" +#include "EtcBlock4x4Encoding.h" + +namespace Etc +{ + class Block4x4EncodingBits; + + class Block4x4 + { + public: + + static const unsigned int ROWS = 4; + static const unsigned int COLUMNS = 4; + static const unsigned int PIXELS = ROWS * COLUMNS; + + // the alpha mix for a 4x4 block of pixels + enum class SourceAlphaMix + { + UNKNOWN, + // + OPAQUE, // all 1.0 + TRANSPARENT, // all 0.0 or NAN + TRANSLUCENT // not all opaque or transparent + }; + + typedef void (Block4x4::*EncoderFunctionPtr)(void); + + Block4x4(void); + ~Block4x4(); + void InitFromSource(Image *a_pimageSource, + unsigned int a_uiSourceH, + unsigned int a_uiSourceV, + unsigned char *a_paucEncodingBits, + ErrorMetric a_errormetric); + + void InitFromEtcEncodingBits(Image::Format a_imageformat, + unsigned int a_uiSourceH, + unsigned int a_uiSourceV, + unsigned char *a_paucEncodingBits, + Image *a_pimageSource, + ErrorMetric a_errormetric); + + // return true if final iteration was performed + inline void PerformEncodingIteration(float a_fEffort) + { + m_pencoding->PerformIteration(a_fEffort); + } + + inline void SetEncodingBitsFromEncoding(void) + { + m_pencoding->SetEncodingBits(); + } + + inline unsigned int GetSourceH(void) + { + return m_uiSourceH; + } + + inline unsigned int GetSourceV(void) + { + return m_uiSourceV; + } + + inline float GetError(void) + { + return m_pencoding->GetError(); + } + + static const unsigned int s_auiPixelOrderHScan[PIXELS]; + + inline ColorFloatRGBA * GetDecodedColors(void) + { + return m_pencoding->GetDecodedColors(); + } + + inline float * GetDecodedAlphas(void) + { + return m_pencoding->GetDecodedAlphas(); + } + + inline Block4x4Encoding::Mode GetEncodingMode(void) + { + return m_pencoding->GetMode(); + } + + inline bool GetFlip(void) + { + return m_pencoding->GetFlip(); + } + + inline bool IsDifferential(void) + { + return m_pencoding->IsDifferential(); + } + + inline ColorFloatRGBA * GetSource() + { + return m_afrgbaSource; + } + + inline ErrorMetric GetErrorMetric() + { + return m_errormetric; + } + + const char * GetEncodingModeName(void); + + inline Block4x4Encoding * GetEncoding(void) + { + return m_pencoding; + } + + inline SourceAlphaMix GetSourceAlphaMix(void) + { + return m_sourcealphamix; + } + + inline Image * GetImageSource(void) + { + return m_pimageSource; + } + + inline bool HasBorderPixels(void) + { + return m_boolBorderPixels; + } + + inline bool HasPunchThroughPixels(void) + { + return m_boolPunchThroughPixels; + } + + private: + + void SetSourcePixels(void); + + Image *m_pimageSource; + unsigned int m_uiSourceH; + unsigned int m_uiSourceV; + ErrorMetric m_errormetric; + ColorFloatRGBA m_afrgbaSource[PIXELS]; // vertical scan + + SourceAlphaMix m_sourcealphamix; + bool m_boolBorderPixels; // marked as rgba(NAN, NAN, NAN, NAN) + bool m_boolPunchThroughPixels; // RGB8A1 or SRGB8A1 with any pixels with alpha < 0.5 + + Block4x4Encoding *m_pencoding; + + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding.cpp new file mode 100644 index 0000000000..7a9e68c4cf --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding.cpp @@ -0,0 +1,261 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding.cpp + +Block4x4Encoding is the abstract base class for the different encoders. Each encoder targets a +particular file format (e.g. ETC1, RGB8, RGBA8, R11) + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding.h" + +#include "EtcBlock4x4EncodingBits.h" +#include "EtcBlock4x4.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +namespace Etc +{ + // ---------------------------------------------------------------------------------------------------- + // + const float Block4x4Encoding::LUMA_WEIGHT = 3.0f; + const float Block4x4Encoding::CHROMA_BLUE_WEIGHT = 0.5f; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding::Block4x4Encoding(void) + { + + m_pblockParent = nullptr; + + m_pafrgbaSource = nullptr; + + m_boolBorderPixels = false; + + m_fError = -1.0f; + + m_mode = MODE_UNKNOWN; + + m_uiEncodingIterations = 0; + m_boolDone = false; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(-1.0f, -1.0f, -1.0f, -1.0f); + m_afDecodedAlphas[uiPixel] = -1.0f; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // initialize the generic encoding for a 4x4 block + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // init the decoded pixels to -1 to mark them as undefined + // init the error to -1 to mark it as undefined + // + void Block4x4Encoding::Init(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + + m_pblockParent = a_pblockParent; + + m_pafrgbaSource = a_pafrgbaSource; + + m_boolBorderPixels = m_pblockParent->HasBorderPixels(); + + m_fError = -1.0f; + + m_uiEncodingIterations = 0; + + m_errormetric = a_errormetric; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(-1.0f, -1.0f, -1.0f, -1.0f); + m_afDecodedAlphas[uiPixel] = -1.0f; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // calculate the error for the block by summing the pixel errors + // + void Block4x4Encoding::CalcBlockError(void) + { + m_fError = 0.0f; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_fError += CalcPixelError(m_afrgbaDecodedColors[uiPixel], m_afDecodedAlphas[uiPixel], + m_pafrgbaSource[uiPixel]); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // calculate the error between the source pixel and the decoded pixel + // the error amount is base on the error metric + // + float Block4x4Encoding::CalcPixelError(ColorFloatRGBA a_frgbaDecodedColor, float a_fDecodedAlpha, + ColorFloatRGBA a_frgbaSourcePixel) + { + + // if a border pixel + if (isnan(a_frgbaSourcePixel.fA)) + { + return 0.0f; + } + + if (m_errormetric == ErrorMetric::RGBA) + { + assert(a_fDecodedAlpha >= 0.0f); + + float fDRed = (a_fDecodedAlpha * a_frgbaDecodedColor.fR) - + (a_frgbaSourcePixel.fA * a_frgbaSourcePixel.fR); + float fDGreen = (a_fDecodedAlpha * a_frgbaDecodedColor.fG) - + (a_frgbaSourcePixel.fA * a_frgbaSourcePixel.fG); + float fDBlue = (a_fDecodedAlpha * a_frgbaDecodedColor.fB) - + (a_frgbaSourcePixel.fA * a_frgbaSourcePixel.fB); + + float fDAlpha = a_fDecodedAlpha - a_frgbaSourcePixel.fA; + + return fDRed*fDRed + fDGreen*fDGreen + fDBlue*fDBlue + fDAlpha*fDAlpha; + } + else if (m_errormetric == ErrorMetric::RGBX) + { + assert(a_fDecodedAlpha >= 0.0f); + + float fDRed = a_frgbaDecodedColor.fR - a_frgbaSourcePixel.fR; + float fDGreen = a_frgbaDecodedColor.fG - a_frgbaSourcePixel.fG; + float fDBlue = a_frgbaDecodedColor.fB - a_frgbaSourcePixel.fB; + float fDAlpha = a_fDecodedAlpha - a_frgbaSourcePixel.fA; + + return fDRed*fDRed + fDGreen*fDGreen + fDBlue*fDBlue + fDAlpha*fDAlpha; + } + else if (m_errormetric == ErrorMetric::REC709) + { + assert(a_fDecodedAlpha >= 0.0f); + + float fLuma1 = a_frgbaSourcePixel.fR*0.2126f + a_frgbaSourcePixel.fG*0.7152f + a_frgbaSourcePixel.fB*0.0722f; + float fChromaR1 = 0.5f * ((a_frgbaSourcePixel.fR - fLuma1) * (1.0f / (1.0f - 0.2126f))); + float fChromaB1 = 0.5f * ((a_frgbaSourcePixel.fB - fLuma1) * (1.0f / (1.0f - 0.0722f))); + + float fLuma2 = a_frgbaDecodedColor.fR*0.2126f + + a_frgbaDecodedColor.fG*0.7152f + + a_frgbaDecodedColor.fB*0.0722f; + float fChromaR2 = 0.5f * ((a_frgbaDecodedColor.fR - fLuma2) * (1.0f / (1.0f - 0.2126f))); + float fChromaB2 = 0.5f * ((a_frgbaDecodedColor.fB - fLuma2) * (1.0f / (1.0f - 0.0722f))); + + float fDeltaL = a_frgbaSourcePixel.fA * fLuma1 - a_fDecodedAlpha * fLuma2; + float fDeltaCr = a_frgbaSourcePixel.fA * fChromaR1 - a_fDecodedAlpha * fChromaR2; + float fDeltaCb = a_frgbaSourcePixel.fA * fChromaB1 - a_fDecodedAlpha * fChromaB2; + + float fDAlpha = a_fDecodedAlpha - a_frgbaSourcePixel.fA; + + // Favor Luma accuracy over Chroma, and Red over Blue + return LUMA_WEIGHT*fDeltaL*fDeltaL + + fDeltaCr*fDeltaCr + + CHROMA_BLUE_WEIGHT*fDeltaCb*fDeltaCb + + fDAlpha*fDAlpha; + #if 0 + float fDRed = a_frgbaDecodedPixel.fR - a_frgbaSourcePixel.fR; + float fDGreen = a_frgbaDecodedPixel.fG - a_frgbaSourcePixel.fG; + float fDBlue = a_frgbaDecodedPixel.fB - a_frgbaSourcePixel.fB; + return 2.0f * 3.0f * fDeltaL * fDeltaL + fDRed*fDRed + fDGreen*fDGreen + fDBlue*fDBlue; +#endif + } + else if (m_errormetric == ErrorMetric::NORMALXYZ) + { + float fDecodedX = 2.0f * a_frgbaDecodedColor.fR - 1.0f; + float fDecodedY = 2.0f * a_frgbaDecodedColor.fG - 1.0f; + float fDecodedZ = 2.0f * a_frgbaDecodedColor.fB - 1.0f; + + float fDecodedLength = sqrtf(fDecodedX*fDecodedX + fDecodedY*fDecodedY + fDecodedZ*fDecodedZ); + + if (fDecodedLength < 0.5f) + { + return 1.0f; + } + else if (fDecodedLength == 0.0f) + { + fDecodedX = 1.0f; + fDecodedY = 0.0f; + fDecodedZ = 0.0f; + } + else + { + fDecodedX /= fDecodedLength; + fDecodedY /= fDecodedLength; + fDecodedZ /= fDecodedLength; + } + + float fSourceX = 2.0f * a_frgbaSourcePixel.fR - 1.0f; + float fSourceY = 2.0f * a_frgbaSourcePixel.fG - 1.0f; + float fSourceZ = 2.0f * a_frgbaSourcePixel.fB - 1.0f; + + float fSourceLength = sqrtf(fSourceX*fSourceX + fSourceY*fSourceY + fSourceZ*fSourceZ); + + if (fSourceLength == 0.0f) + { + fSourceX = 1.0f; + fSourceY = 0.0f; + fSourceZ = 0.0f; + } + else + { + fSourceX /= fSourceLength; + fSourceY /= fSourceLength; + fSourceZ /= fSourceLength; + } + + float fDotProduct = fSourceX*fDecodedX + fSourceY*fDecodedY + fSourceZ*fDecodedZ; + float fNormalizedDotProduct = 1.0f - 0.5f * (fDotProduct + 1.0f); + float fDotProductError = fNormalizedDotProduct * fNormalizedDotProduct; + + float fLength2 = fDecodedX*fDecodedX + fDecodedY*fDecodedY + fDecodedZ*fDecodedZ; + float fLength2Error = fabsf(1.0f - fLength2); + + float fDeltaW = a_frgbaDecodedColor.fA - a_frgbaSourcePixel.fA; + float fErrorW = fDeltaW * fDeltaW; + + return fDotProductError + fLength2Error + fErrorW; + } + else // ErrorMetric::NUMERIC + { + assert(a_fDecodedAlpha >= 0.0f); + + float fDX = a_frgbaDecodedColor.fR - a_frgbaSourcePixel.fR; + float fDY = a_frgbaDecodedColor.fG - a_frgbaSourcePixel.fG; + float fDZ = a_frgbaDecodedColor.fB - a_frgbaSourcePixel.fB; + float fDW = a_frgbaDecodedColor.fA - a_frgbaSourcePixel.fA; + + return fDX*fDX + fDY*fDY + fDZ*fDZ + fDW*fDW; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc + diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding.h b/thirdparty/etc2comp/EtcBlock4x4Encoding.h new file mode 100644 index 0000000000..c14c3b8616 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding.h @@ -0,0 +1,148 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcColorFloatRGBA.h" + +#include "EtcErrorMetric.h" + +#include <assert.h> +#include <float.h> + +namespace Etc +{ + class Block4x4; + + // abstract base class for specific encodings + class Block4x4Encoding + { + public: + + static const unsigned int ROWS = 4; + static const unsigned int COLUMNS = 4; + static const unsigned int PIXELS = ROWS * COLUMNS; + static const float LUMA_WEIGHT; + static const float CHROMA_BLUE_WEIGHT; + + typedef enum + { + MODE_UNKNOWN, + // + MODE_ETC1, + MODE_T, + MODE_H, + MODE_PLANAR, + MODE_R11, + MODE_RG11, + // + MODES + } Mode; + + Block4x4Encoding(void); + //virtual ~Block4x4Encoding(void) =0; + virtual ~Block4x4Encoding(void) {} + virtual void InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric) = 0; + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + + ErrorMetric a_errormetric) = 0; + + // perform an iteration of the encoding + // the first iteration must generate a complete, valid (if poor) encoding + virtual void PerformIteration(float a_fEffort) = 0; + + void CalcBlockError(void); + + inline float GetError(void) + { + assert(m_fError >= 0.0f); + + return m_fError; + } + + inline ColorFloatRGBA * GetDecodedColors(void) + { + return m_afrgbaDecodedColors; + } + + inline float * GetDecodedAlphas(void) + { + return m_afDecodedAlphas; + } + + virtual void SetEncodingBits(void) = 0; + + virtual bool GetFlip(void) = 0; + + virtual bool IsDifferential(void) = 0; + + virtual bool HasSeverelyBentDifferentialColors(void) const = 0; + + inline Mode GetMode(void) + { + return m_mode; + } + + inline bool IsDone(void) + { + return m_boolDone; + } + + inline void SetDoneIfPerfect() + { + if (GetError() == 0.0f) + { + m_boolDone = true; + } + } + + float CalcPixelError(ColorFloatRGBA a_frgbaDecodedColor, float a_fDecodedAlpha, + ColorFloatRGBA a_frgbaSourcePixel); + + protected: + + void Init(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + + ErrorMetric a_errormetric); + + Block4x4 *m_pblockParent; + ColorFloatRGBA *m_pafrgbaSource; + + bool m_boolBorderPixels; // if block has any border pixels + + ColorFloatRGBA m_afrgbaDecodedColors[PIXELS]; // decoded RGB components, ignore Alpha + float m_afDecodedAlphas[PIXELS]; // decoded alpha component + float m_fError; // error for RGBA relative to m_pafrgbaSource + + // intermediate encoding + Mode m_mode; + + unsigned int m_uiEncodingIterations; + bool m_boolDone; // all iterations have been done + ErrorMetric m_errormetric; + + private: + + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4EncodingBits.h b/thirdparty/etc2comp/EtcBlock4x4EncodingBits.h new file mode 100644 index 0000000000..4065700379 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4EncodingBits.h @@ -0,0 +1,315 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <assert.h> + +namespace Etc +{ + + // ################################################################################ + // Block4x4EncodingBits + // Base class for Block4x4EncodingBits_XXXX + // ################################################################################ + + class Block4x4EncodingBits + { + public: + + enum class Format + { + UNKNOWN, + // + RGB8, + RGBA8, + R11, + RG11, + RGB8A1, + // + FORMATS + }; + + static unsigned int GetBytesPerBlock(Format a_format) + { + switch (a_format) + { + case Format::RGB8: + case Format::R11: + case Format::RGB8A1: + return 8; + break; + + case Format::RGBA8: + case Format::RG11: + return 16; + break; + + default: + return 0; + break; + } + + } + + }; + + // ################################################################################ + // Block4x4EncodingBits_RGB8 + // Encoding bits for the RGB portion of ETC1, RGB8, RGB8A1 and RGBA8 + // ################################################################################ + + class Block4x4EncodingBits_RGB8 + { + public: + + static const unsigned int BYTES_PER_BLOCK = 8; + + inline Block4x4EncodingBits_RGB8(void) + { + assert(sizeof(Block4x4EncodingBits_RGB8) == BYTES_PER_BLOCK); + + for (unsigned int uiByte = 0; uiByte < BYTES_PER_BLOCK; uiByte++) + { + auc[uiByte] = 0; + } + + } + + typedef struct + { + unsigned red2 : 4; + unsigned red1 : 4; + // + unsigned green2 : 4; + unsigned green1 : 4; + // + unsigned blue2 : 4; + unsigned blue1 : 4; + // + unsigned flip : 1; + unsigned diff : 1; + unsigned cw2 : 3; + unsigned cw1 : 3; + // + unsigned int selectors; + } Individual; + + typedef struct + { + signed dred2 : 3; + unsigned red1 : 5; + // + signed dgreen2 : 3; + unsigned green1 : 5; + // + signed dblue2 : 3; + unsigned blue1 : 5; + // + unsigned flip : 1; + unsigned diff : 1; + unsigned cw2 : 3; + unsigned cw1 : 3; + // + unsigned int selectors; + } Differential; + + typedef struct + { + unsigned red1b : 2; + unsigned detect2 : 1; + unsigned red1a : 2; + unsigned detect1 : 3; + // + unsigned blue1 : 4; + unsigned green1 : 4; + // + unsigned green2 : 4; + unsigned red2 : 4; + // + unsigned db : 1; + unsigned diff : 1; + unsigned da : 2; + unsigned blue2 : 4; + // + unsigned int selectors; + } T; + + typedef struct + { + unsigned green1a : 3; + unsigned red1 : 4; + unsigned detect1 : 1; + // + unsigned blue1b : 2; + unsigned detect3 : 1; + unsigned blue1a : 1; + unsigned green1b : 1; + unsigned detect2 : 3; + // + unsigned green2a : 3; + unsigned red2 : 4; + unsigned blue1c : 1; + // + unsigned db : 1; + unsigned diff : 1; + unsigned da : 1; + unsigned blue2 : 4; + unsigned green2b : 1; + // + unsigned int selectors; + } H; + + typedef struct + { + unsigned originGreen1 : 1; + unsigned originRed : 6; + unsigned detect1 : 1; + // + unsigned originBlue1 : 1; + unsigned originGreen2 : 6; + unsigned detect2 : 1; + // + unsigned originBlue3 : 2; + unsigned detect4 : 1; + unsigned originBlue2 : 2; + unsigned detect3 : 3; + // + unsigned horizRed2 : 1; + unsigned diff : 1; + unsigned horizRed1 : 5; + unsigned originBlue4 : 1; + // + unsigned horizBlue1: 1; + unsigned horizGreen : 7; + // + unsigned vertRed1 : 3; + unsigned horizBlue2 : 5; + // + unsigned vertGreen1 : 5; + unsigned vertRed2 : 3; + // + unsigned vertBlue : 6; + unsigned vertGreen2 : 2; + } Planar; + + union + { + unsigned char auc[BYTES_PER_BLOCK]; + unsigned long int ul; + Individual individual; + Differential differential; + T t; + H h; + Planar planar; + }; + + }; + + // ################################################################################ + // Block4x4EncodingBits_A8 + // Encoding bits for the A portion of RGBA8 + // ################################################################################ + + class Block4x4EncodingBits_A8 + { + public: + + static const unsigned int BYTES_PER_BLOCK = 8; + static const unsigned int SELECTOR_BYTES = 6; + + typedef struct + { + unsigned base : 8; + unsigned table : 4; + unsigned multiplier : 4; + unsigned selectors0 : 8; + unsigned selectors1 : 8; + unsigned selectors2 : 8; + unsigned selectors3 : 8; + unsigned selectors4 : 8; + unsigned selectors5 : 8; + } Data; + + Data data; + + }; + + // ################################################################################ + // Block4x4EncodingBits_R11 + // Encoding bits for the R portion of R11 + // ################################################################################ + + class Block4x4EncodingBits_R11 + { + public: + + static const unsigned int BYTES_PER_BLOCK = 8; + static const unsigned int SELECTOR_BYTES = 6; + + typedef struct + { + unsigned base : 8; + unsigned table : 4; + unsigned multiplier : 4; + unsigned selectors0 : 8; + unsigned selectors1 : 8; + unsigned selectors2 : 8; + unsigned selectors3 : 8; + unsigned selectors4 : 8; + unsigned selectors5 : 8; + } Data; + + Data data; + + }; + + class Block4x4EncodingBits_RG11 + { + public: + + static const unsigned int BYTES_PER_BLOCK = 16; + static const unsigned int SELECTOR_BYTES = 12; + + typedef struct + { + //Red portion + unsigned baseR : 8; + unsigned tableIndexR : 4; + unsigned multiplierR : 4; + unsigned selectorsR0 : 8; + unsigned selectorsR1 : 8; + unsigned selectorsR2 : 8; + unsigned selectorsR3 : 8; + unsigned selectorsR4 : 8; + unsigned selectorsR5 : 8; + //Green portion + unsigned baseG : 8; + unsigned tableIndexG : 4; + unsigned multiplierG : 4; + unsigned selectorsG0 : 8; + unsigned selectorsG1 : 8; + unsigned selectorsG2 : 8; + unsigned selectorsG3 : 8; + unsigned selectorsG4 : 8; + unsigned selectorsG5 : 8; + } Data; + + Data data; + + }; + +} diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp new file mode 100644 index 0000000000..a27f74c0d5 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.cpp @@ -0,0 +1,1281 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding_ETC1.cpp + +Block4x4Encoding_ETC1 is the encoder to use when targetting file format ETC1. This encoder is also +used for the ETC1 subset of file format RGB8, RGBA8 and RGB8A1 + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding_ETC1.h" + +#include "EtcBlock4x4.h" +#include "EtcBlock4x4EncodingBits.h" +#include "EtcDifferentialTrys.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <float.h> +#include <limits> + +namespace Etc +{ + + // pixel processing order if the flip bit = 0 (horizontal split) + const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderFlip0[PIXELS] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }; + + // pixel processing order if the flip bit = 1 (vertical split) + const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderFlip1[PIXELS] = { 0, 1, 4, 5, 8, 9, 12, 13, 2, 3, 6, 7, 10, 11, 14, 15 }; + + // pixel processing order for horizontal scan (ETC normally does a vertical scan) + const unsigned int Block4x4Encoding_ETC1::s_auiPixelOrderHScan[PIXELS] = { 0, 4, 8, 12, 1, 5, 9, 13, 2, 6, 10, 14, 3, 7, 11, 15 }; + + // pixel indices for different block halves + const unsigned int Block4x4Encoding_ETC1::s_auiLeftPixelMapping[8] = { 0, 1, 2, 3, 4, 5, 6, 7 }; + const unsigned int Block4x4Encoding_ETC1::s_auiRightPixelMapping[8] = { 8, 9, 10, 11, 12, 13, 14, 15 }; + const unsigned int Block4x4Encoding_ETC1::s_auiTopPixelMapping[8] = { 0, 1, 4, 5, 8, 9, 12, 13 }; + const unsigned int Block4x4Encoding_ETC1::s_auiBottomPixelMapping[8] = { 2, 3, 6, 7, 10, 11, 14, 15 }; + + // CW ranges that the ETC1 decoders use + // CW is basically a contrast for the different selector bits, since these values are offsets to the base color + // the first axis in the array is indexed by the CW in the encoding bits + // the second axis in the array is indexed by the selector bits + float Block4x4Encoding_ETC1::s_aafCwTable[CW_RANGES][SELECTORS] = + { + { 2.0f / 255.0f, 8.0f / 255.0f, -2.0f / 255.0f, -8.0f / 255.0f }, + { 5.0f / 255.0f, 17.0f / 255.0f, -5.0f / 255.0f, -17.0f / 255.0f }, + { 9.0f / 255.0f, 29.0f / 255.0f, -9.0f / 255.0f, -29.0f / 255.0f }, + { 13.0f / 255.0f, 42.0f / 255.0f, -13.0f / 255.0f, -42.0f / 255.0f }, + { 18.0f / 255.0f, 60.0f / 255.0f, -18.0f / 255.0f, -60.0f / 255.0f }, + { 24.0f / 255.0f, 80.0f / 255.0f, -24.0f / 255.0f, -80.0f / 255.0f }, + { 33.0f / 255.0f, 106.0f / 255.0f, -33.0f / 255.0f, -106.0f / 255.0f }, + { 47.0f / 255.0f, 183.0f / 255.0f, -47.0f / 255.0f, -183.0f / 255.0f } + }; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding_ETC1::Block4x4Encoding_ETC1(void) + { + m_mode = MODE_ETC1; + m_boolDiff = false; + m_boolFlip = false; + m_frgbaColor1 = ColorFloatRGBA(); + m_frgbaColor2 = ColorFloatRGBA(); + m_uiCW1 = 0; + m_uiCW2 = 0; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = 0; + m_afDecodedAlphas[uiPixel] = 1.0f; + } + + m_boolMostLikelyFlip = false; + + m_fError = -1.0f; + + m_fError1 = -1.0f; + m_fError2 = -1.0f; + m_boolSeverelyBentDifferentialColors = false; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afDecodedAlphas[uiPixel] = 1.0f; + } + + } + + Block4x4Encoding_ETC1::~Block4x4Encoding_ETC1(void) {} + + // ---------------------------------------------------------------------------------------------------- + // initialization prior to encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits + // + void Block4x4Encoding_ETC1::InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric) + { + + Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afDecodedAlphas[uiPixel] = 1.0f; + } + + m_fError = -1.0f; + + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits); + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits of a previous encoding + // + void Block4x4Encoding_ETC1::InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + + Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric); + m_fError = -1.0f; + + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits; + + m_mode = MODE_ETC1; + m_boolDiff = m_pencodingbitsRGB8->individual.diff; + m_boolFlip = m_pencodingbitsRGB8->individual.flip; + if (m_boolDiff) + { + int iR2 = (int)(m_pencodingbitsRGB8->differential.red1 + m_pencodingbitsRGB8->differential.dred2); + if (iR2 < 0) + { + iR2 = 0; + } + else if (iR2 > 31) + { + iR2 = 31; + } + + int iG2 = (int)(m_pencodingbitsRGB8->differential.green1 + m_pencodingbitsRGB8->differential.dgreen2); + if (iG2 < 0) + { + iG2 = 0; + } + else if (iG2 > 31) + { + iG2 = 31; + } + + int iB2 = (int)(m_pencodingbitsRGB8->differential.blue1 + m_pencodingbitsRGB8->differential.dblue2); + if (iB2 < 0) + { + iB2 = 0; + } + else if (iB2 > 31) + { + iB2 = 31; + } + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5(m_pencodingbitsRGB8->differential.red1, m_pencodingbitsRGB8->differential.green1, m_pencodingbitsRGB8->differential.blue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iR2, (unsigned char)iG2, (unsigned char)iB2); + + } + else + { + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(m_pencodingbitsRGB8->individual.red1, m_pencodingbitsRGB8->individual.green1, m_pencodingbitsRGB8->individual.blue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(m_pencodingbitsRGB8->individual.red2, m_pencodingbitsRGB8->individual.green2, m_pencodingbitsRGB8->individual.blue2); + } + + m_uiCW1 = m_pencodingbitsRGB8->individual.cw1; + m_uiCW2 = m_pencodingbitsRGB8->individual.cw2; + + InitFromEncodingBits_Selectors(); + + Decode(); + + CalcBlockError(); + } + + // ---------------------------------------------------------------------------------------------------- + // init the selectors from a prior encoding + // + void Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(void) + { + + unsigned char *paucSelectors = (unsigned char *)&m_pencodingbitsRGB8->individual.selectors; + + for (unsigned int iPixel = 0; iPixel < PIXELS; iPixel++) + { + unsigned int uiByteMSB = (unsigned int)(1 - (iPixel / 8)); + unsigned int uiByteLSB = (unsigned int)(3 - (iPixel / 8)); + unsigned int uiShift = (unsigned int)(iPixel & 7); + + unsigned int uiSelectorMSB = (unsigned int)((paucSelectors[uiByteMSB] >> uiShift) & 1); + unsigned int uiSelectorLSB = (unsigned int)((paucSelectors[uiByteLSB] >> uiShift) & 1); + + m_auiSelectors[iPixel] = (uiSelectorMSB << 1) + uiSelectorLSB; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_ETC1::PerformIteration(float a_fEffort) + { + assert(!m_boolDone); + + switch (m_uiEncodingIterations) + { + case 0: + PerformFirstIteration(); + break; + + case 1: + TryDifferential(m_boolMostLikelyFlip, 1, 0, 0); + break; + + case 2: + TryIndividual(m_boolMostLikelyFlip, 1); + if (a_fEffort <= 49.5f) + { + m_boolDone = true; + } + break; + + case 3: + TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0); + if (a_fEffort <= 59.5f) + { + m_boolDone = true; + } + break; + + case 4: + TryIndividual(!m_boolMostLikelyFlip, 1); + if (a_fEffort <= 69.5f) + { + m_boolDone = true; + } + break; + + case 5: + TryDegenerates1(); + if (a_fEffort <= 79.5f) + { + m_boolDone = true; + } + break; + + case 6: + TryDegenerates2(); + if (a_fEffort <= 89.5f) + { + m_boolDone = true; + } + break; + + case 7: + TryDegenerates3(); + if (a_fEffort <= 99.5f) + { + m_boolDone = true; + } + break; + + case 8: + TryDegenerates4(); + m_boolDone = true; + break; + + default: + assert(0); + break; + } + + m_uiEncodingIterations++; + SetDoneIfPerfect(); + } + + // ---------------------------------------------------------------------------------------------------- + // find best initial encoding to ensure block has a valid encoding + // + void Block4x4Encoding_ETC1::PerformFirstIteration(void) + { + CalculateMostLikelyFlip(); + + m_fError = FLT_MAX; + + TryDifferential(m_boolMostLikelyFlip, 0, 0, 0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + + TryIndividual(m_boolMostLikelyFlip, 0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + TryIndividual(!m_boolMostLikelyFlip, 0); + + } + + // ---------------------------------------------------------------------------------------------------- + // algorithm: + // create a source average color for the Left, Right, Top and Bottom halves using the 8 pixels in each half + // note: the "gray line" is the line of equal delta RGB that goes thru the average color + // for each half: + // see how close each of the 8 pixels are to the "gray line" that goes thru the source average color + // create an error value that is the sum of the distances from the gray line + // h_error is the sum of Left and Right errors + // v_error is the sum of Top and Bottom errors + // + void Block4x4Encoding_ETC1::CalculateMostLikelyFlip(void) + { + static const bool DEBUG_PRINT = false; + + CalculateSourceAverages(); + + float fLeftGrayErrorSum = 0.0f; + float fRightGrayErrorSum = 0.0f; + float fTopGrayErrorSum = 0.0f; + float fBottomGrayErrorSum = 0.0f; + + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ColorFloatRGBA *pfrgbaLeft = &m_pafrgbaSource[uiPixel]; + ColorFloatRGBA *pfrgbaRight = &m_pafrgbaSource[uiPixel + 8]; + ColorFloatRGBA *pfrgbaTop = &m_pafrgbaSource[s_auiTopPixelMapping[uiPixel]]; + ColorFloatRGBA *pfrgbaBottom = &m_pafrgbaSource[s_auiBottomPixelMapping[uiPixel]]; + + float fLeftGrayError = CalcGrayDistance2(*pfrgbaLeft, m_frgbaSourceAverageLeft); + float fRightGrayError = CalcGrayDistance2(*pfrgbaRight, m_frgbaSourceAverageRight); + float fTopGrayError = CalcGrayDistance2(*pfrgbaTop, m_frgbaSourceAverageTop); + float fBottomGrayError = CalcGrayDistance2(*pfrgbaBottom, m_frgbaSourceAverageBottom); + + fLeftGrayErrorSum += fLeftGrayError; + fRightGrayErrorSum += fRightGrayError; + fTopGrayErrorSum += fTopGrayError; + fBottomGrayErrorSum += fBottomGrayError; + } + + if (DEBUG_PRINT) + { + printf("\n%.2f %.2f\n", fLeftGrayErrorSum + fRightGrayErrorSum, fTopGrayErrorSum + fBottomGrayErrorSum); + } + + m_boolMostLikelyFlip = (fTopGrayErrorSum + fBottomGrayErrorSum) < (fLeftGrayErrorSum + fRightGrayErrorSum); + + } + + // ---------------------------------------------------------------------------------------------------- + // calculate source pixel averages for each 2x2 quadrant in a 4x4 block + // these are used to determine the averages for each of the 4 different halves (left, right, top, bottom) + // ignore pixels that have alpha == NAN (these are border pixels outside of the source image) + // weight the averages based on a pixel's alpha + // + void Block4x4Encoding_ETC1::CalculateSourceAverages(void) + { + static const bool DEBUG_PRINT = false; + + bool boolRGBX = m_pblockParent->GetImageSource()->GetErrorMetric() == ErrorMetric::RGBX; + + if (m_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::OPAQUE || boolRGBX) + { + ColorFloatRGBA frgbaSumUL = m_pafrgbaSource[0] + m_pafrgbaSource[1] + m_pafrgbaSource[4] + m_pafrgbaSource[5]; + ColorFloatRGBA frgbaSumLL = m_pafrgbaSource[2] + m_pafrgbaSource[3] + m_pafrgbaSource[6] + m_pafrgbaSource[7]; + ColorFloatRGBA frgbaSumUR = m_pafrgbaSource[8] + m_pafrgbaSource[9] + m_pafrgbaSource[12] + m_pafrgbaSource[13]; + ColorFloatRGBA frgbaSumLR = m_pafrgbaSource[10] + m_pafrgbaSource[11] + m_pafrgbaSource[14] + m_pafrgbaSource[15]; + + m_frgbaSourceAverageLeft = (frgbaSumUL + frgbaSumLL) * 0.125f; + m_frgbaSourceAverageRight = (frgbaSumUR + frgbaSumLR) * 0.125f; + m_frgbaSourceAverageTop = (frgbaSumUL + frgbaSumUR) * 0.125f; + m_frgbaSourceAverageBottom = (frgbaSumLL + frgbaSumLR) * 0.125f; + } + else + { + float afSourceAlpha[PIXELS]; + + // treat alpha NAN as 0.0f + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + afSourceAlpha[uiPixel] = isnan(m_pafrgbaSource[uiPixel].fA) ? + 0.0f : + m_pafrgbaSource[uiPixel].fA; + } + + ColorFloatRGBA afrgbaAlphaWeightedSource[PIXELS]; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + afrgbaAlphaWeightedSource[uiPixel] = m_pafrgbaSource[uiPixel] * afSourceAlpha[uiPixel]; + } + + ColorFloatRGBA frgbaSumUL = afrgbaAlphaWeightedSource[0] + + afrgbaAlphaWeightedSource[1] + + afrgbaAlphaWeightedSource[4] + + afrgbaAlphaWeightedSource[5]; + + ColorFloatRGBA frgbaSumLL = afrgbaAlphaWeightedSource[2] + + afrgbaAlphaWeightedSource[3] + + afrgbaAlphaWeightedSource[6] + + afrgbaAlphaWeightedSource[7]; + + ColorFloatRGBA frgbaSumUR = afrgbaAlphaWeightedSource[8] + + afrgbaAlphaWeightedSource[9] + + afrgbaAlphaWeightedSource[12] + + afrgbaAlphaWeightedSource[13]; + + ColorFloatRGBA frgbaSumLR = afrgbaAlphaWeightedSource[10] + + afrgbaAlphaWeightedSource[11] + + afrgbaAlphaWeightedSource[14] + + afrgbaAlphaWeightedSource[15]; + + float fWeightSumUL = afSourceAlpha[0] + + afSourceAlpha[1] + + afSourceAlpha[4] + + afSourceAlpha[5]; + + float fWeightSumLL = afSourceAlpha[2] + + afSourceAlpha[3] + + afSourceAlpha[6] + + afSourceAlpha[7]; + + float fWeightSumUR = afSourceAlpha[8] + + afSourceAlpha[9] + + afSourceAlpha[12] + + afSourceAlpha[13]; + + float fWeightSumLR = afSourceAlpha[10] + + afSourceAlpha[11] + + afSourceAlpha[14] + + afSourceAlpha[15]; + + ColorFloatRGBA frgbaSumLeft = frgbaSumUL + frgbaSumLL; + ColorFloatRGBA frgbaSumRight = frgbaSumUR + frgbaSumLR; + ColorFloatRGBA frgbaSumTop = frgbaSumUL + frgbaSumUR; + ColorFloatRGBA frgbaSumBottom = frgbaSumLL + frgbaSumLR; + + float fWeightSumLeft = fWeightSumUL + fWeightSumLL; + float fWeightSumRight = fWeightSumUR + fWeightSumLR; + float fWeightSumTop = fWeightSumUL + fWeightSumUR; + float fWeightSumBottom = fWeightSumLL + fWeightSumLR; + + // check to see if there is at least 1 pixel with non-zero alpha + // completely transparent block should not make it to this code + assert((fWeightSumLeft + fWeightSumRight) > 0.0f); + assert((fWeightSumTop + fWeightSumBottom) > 0.0f); + + if (fWeightSumLeft > 0.0f) + { + m_frgbaSourceAverageLeft = frgbaSumLeft * (1.0f/fWeightSumLeft); + } + if (fWeightSumRight > 0.0f) + { + m_frgbaSourceAverageRight = frgbaSumRight * (1.0f/fWeightSumRight); + } + if (fWeightSumTop > 0.0f) + { + m_frgbaSourceAverageTop = frgbaSumTop * (1.0f/fWeightSumTop); + } + if (fWeightSumBottom > 0.0f) + { + m_frgbaSourceAverageBottom = frgbaSumBottom * (1.0f/fWeightSumBottom); + } + + if (fWeightSumLeft == 0.0f) + { + assert(fWeightSumRight > 0.0f); + m_frgbaSourceAverageLeft = m_frgbaSourceAverageRight; + } + if (fWeightSumRight == 0.0f) + { + assert(fWeightSumLeft > 0.0f); + m_frgbaSourceAverageRight = m_frgbaSourceAverageLeft; + } + if (fWeightSumTop == 0.0f) + { + assert(fWeightSumBottom > 0.0f); + m_frgbaSourceAverageTop = m_frgbaSourceAverageBottom; + } + if (fWeightSumBottom == 0.0f) + { + assert(fWeightSumTop > 0.0f); + m_frgbaSourceAverageBottom = m_frgbaSourceAverageTop; + } + } + + + + if (DEBUG_PRINT) + { + printf("\ntarget: [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f] [%.2f,%.2f,%.2f]\n", + m_frgbaSourceAverageLeft.fR, m_frgbaSourceAverageLeft.fG, m_frgbaSourceAverageLeft.fB, + m_frgbaSourceAverageRight.fR, m_frgbaSourceAverageRight.fG, m_frgbaSourceAverageRight.fB, + m_frgbaSourceAverageTop.fR, m_frgbaSourceAverageTop.fG, m_frgbaSourceAverageTop.fB, + m_frgbaSourceAverageBottom.fR, m_frgbaSourceAverageBottom.fG, m_frgbaSourceAverageBottom.fB); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try an ETC1 differential mode encoding + // use a_boolFlip to set the encoding F bit + // use a_uiRadius to alter basecolor components in the range[-a_uiRadius:a_uiRadius] + // use a_iGrayOffset1 and a_iGrayOffset2 to offset the basecolor to search for degenerate encodings + // replace the encoding if the encoding error is less than previous encoding + // + void Block4x4Encoding_ETC1::TryDifferential(bool a_boolFlip, unsigned int a_uiRadius, + int a_iGrayOffset1, int a_iGrayOffset2) + { + + ColorFloatRGBA frgbaColor1; + ColorFloatRGBA frgbaColor2; + + const unsigned int *pauiPixelMapping1; + const unsigned int *pauiPixelMapping2; + + if (a_boolFlip) + { + frgbaColor1 = m_frgbaSourceAverageTop; + frgbaColor2 = m_frgbaSourceAverageBottom; + + pauiPixelMapping1 = s_auiTopPixelMapping; + pauiPixelMapping2 = s_auiBottomPixelMapping; + } + else + { + frgbaColor1 = m_frgbaSourceAverageLeft; + frgbaColor2 = m_frgbaSourceAverageRight; + + pauiPixelMapping1 = s_auiLeftPixelMapping; + pauiPixelMapping2 = s_auiRightPixelMapping; + } + + DifferentialTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2, + a_uiRadius, a_iGrayOffset1, a_iGrayOffset2); + + Block4x4Encoding_ETC1 encodingTry = *this; + encodingTry.m_boolFlip = a_boolFlip; + + encodingTry.TryDifferentialHalf(&trys.m_half1); + encodingTry.TryDifferentialHalf(&trys.m_half2); + + // find best halves that are within differential range + DifferentialTrys::Try *ptryBest1 = nullptr; + DifferentialTrys::Try *ptryBest2 = nullptr; + encodingTry.m_fError = FLT_MAX; + + // see if the best of each half are in differential range + int iDRed = trys.m_half2.m_ptryBest->m_iRed - trys.m_half1.m_ptryBest->m_iRed; + int iDGreen = trys.m_half2.m_ptryBest->m_iGreen - trys.m_half1.m_ptryBest->m_iGreen; + int iDBlue = trys.m_half2.m_ptryBest->m_iBlue - trys.m_half1.m_ptryBest->m_iBlue; + if (iDRed >= -4 && iDRed <= 3 && iDGreen >= -4 && iDGreen <= 3 && iDBlue >= -4 && iDBlue <= 3) + { + ptryBest1 = trys.m_half1.m_ptryBest; + ptryBest2 = trys.m_half2.m_ptryBest; + encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError; + } + else + { + // else, find the next best halves that are in differential range + for (DifferentialTrys::Try *ptry1 = &trys.m_half1.m_atry[0]; + ptry1 < &trys.m_half1.m_atry[trys.m_half1.m_uiTrys]; + ptry1++) + { + for (DifferentialTrys::Try *ptry2 = &trys.m_half2.m_atry[0]; + ptry2 < &trys.m_half2.m_atry[trys.m_half2.m_uiTrys]; + ptry2++) + { + iDRed = ptry2->m_iRed - ptry1->m_iRed; + bool boolValidRedDelta = iDRed <= 3 && iDRed >= -4; + iDGreen = ptry2->m_iGreen - ptry1->m_iGreen; + bool boolValidGreenDelta = iDGreen <= 3 && iDGreen >= -4; + iDBlue = ptry2->m_iBlue - ptry1->m_iBlue; + bool boolValidBlueDelta = iDBlue <= 3 && iDBlue >= -4; + + if (boolValidRedDelta && boolValidGreenDelta && boolValidBlueDelta) + { + float fError = ptry1->m_fError + ptry2->m_fError; + + if (fError < encodingTry.m_fError) + { + encodingTry.m_fError = fError; + + ptryBest1 = ptry1; + ptryBest2 = ptry2; + } + } + + } + } + assert(encodingTry.m_fError < FLT_MAX); + assert(ptryBest1 != nullptr); + assert(ptryBest2 != nullptr); + } + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_ETC1; + m_boolDiff = true; + m_boolFlip = encodingTry.m_boolFlip; + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue); + m_uiCW1 = ptryBest1->m_uiCW; + m_uiCW2 = ptryBest2->m_uiCW; + + for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++) + { + unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder]; + unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder]; + + unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder]; + unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder]; + + m_auiSelectors[uiPixel1] = uiSelector1; + m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder]; + + float fDeltaRGB1 = s_aafCwTable[m_uiCW1][uiSelector1]; + float fDeltaRGB2 = s_aafCwTable[m_uiCW2][uiSelector2]; + + m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB(); + m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB(); + } + + m_fError1 = ptryBest1->m_fError; + m_fError2 = ptryBest2->m_fError; + m_boolSeverelyBentDifferentialColors = trys.m_boolSeverelyBentColors; + m_fError = m_fError1 + m_fError2; + + // sanity check + { + int iRed1 = m_frgbaColor1.IntRed(31.0f); + int iGreen1 = m_frgbaColor1.IntGreen(31.0f); + int iBlue1 = m_frgbaColor1.IntBlue(31.0f); + + int iRed2 = m_frgbaColor2.IntRed(31.0f); + int iGreen2 = m_frgbaColor2.IntGreen(31.0f); + int iBlue2 = m_frgbaColor2.IntBlue(31.0f); + + iDRed = iRed2 - iRed1; + iDGreen = iGreen2 - iGreen1; + iDBlue = iBlue2 - iBlue1; + + assert(iDRed >= -4 && iDRed < 4); + assert(iDGreen >= -4 && iDGreen < 4); + assert(iDBlue >= -4 && iDBlue < 4); + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try an ETC1 differential mode encoding for a half of a 4x4 block + // vary the basecolor components using a radius + // + void Block4x4Encoding_ETC1::TryDifferentialHalf(DifferentialTrys::Half *a_phalf) + { + + a_phalf->m_ptryBest = nullptr; + float fBestTryError = FLT_MAX; + + a_phalf->m_uiTrys = 0; + for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius; + iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius; + iRed++) + { + assert(iRed >= 0 && iRed <= 31); + + for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius; + iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius; + iGreen++) + { + assert(iGreen >= 0 && iGreen <= 31); + + for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius; + iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius; + iBlue++) + { + assert(iBlue >= 0 && iBlue <= 31); + + DifferentialTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys]; + assert(ptry < &a_phalf->m_atry[DifferentialTrys::Half::MAX_TRYS]); + + ptry->m_iRed = iRed; + ptry->m_iGreen = iGreen; + ptry->m_iBlue = iBlue; + ptry->m_fError = FLT_MAX; + ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue); + + // try each CW + for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++) + { + unsigned int auiPixelSelectors[PIXELS / 2]; + ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2]; + float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + + // pre-compute decoded pixels for each selector + ColorFloatRGBA afrgbaSelectors[SELECTORS]; + assert(SELECTORS == 4); + afrgbaSelectors[0] = (frgbaColor + s_aafCwTable[uiCW][0]).ClampRGB(); + afrgbaSelectors[1] = (frgbaColor + s_aafCwTable[uiCW][1]).ClampRGB(); + afrgbaSelectors[2] = (frgbaColor + s_aafCwTable[uiCW][2]).ClampRGB(); + afrgbaSelectors[3] = (frgbaColor + s_aafCwTable[uiCW][3]).ClampRGB(); + + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]]; + ColorFloatRGBA frgbaDecodedPixel; + + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + frgbaDecodedPixel = afrgbaSelectors[uiSelector]; + + float fPixelError; + + fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]], + *pfrgbaSourcePixel); + + if (fPixelError < afPixelErrors[uiPixel]) + { + auiPixelSelectors[uiPixel] = uiSelector; + afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel; + afPixelErrors[uiPixel] = fPixelError; + } + + } + } + + // add up all pixel errors + float fCWError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + fCWError += afPixelErrors[uiPixel]; + } + + // if best CW so far + if (fCWError < ptry->m_fError) + { + ptry->m_uiCW = uiCW; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel]; + } + ptry->m_fError = fCWError; + } + + } + + if (ptry->m_fError < fBestTryError) + { + a_phalf->m_ptryBest = ptry; + fBestTryError = ptry->m_fError; + } + + assert(ptry->m_fError < FLT_MAX); + + a_phalf->m_uiTrys++; + } + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try an ETC1 individual mode encoding + // use a_boolFlip to set the encoding F bit + // use a_uiRadius to alter basecolor components in the range[-a_uiRadius:a_uiRadius] + // replace the encoding if the encoding error is less than previous encoding + // + void Block4x4Encoding_ETC1::TryIndividual(bool a_boolFlip, unsigned int a_uiRadius) + { + + ColorFloatRGBA frgbaColor1; + ColorFloatRGBA frgbaColor2; + + const unsigned int *pauiPixelMapping1; + const unsigned int *pauiPixelMapping2; + + if (a_boolFlip) + { + frgbaColor1 = m_frgbaSourceAverageTop; + frgbaColor2 = m_frgbaSourceAverageBottom; + + pauiPixelMapping1 = s_auiTopPixelMapping; + pauiPixelMapping2 = s_auiBottomPixelMapping; + } + else + { + frgbaColor1 = m_frgbaSourceAverageLeft; + frgbaColor2 = m_frgbaSourceAverageRight; + + pauiPixelMapping1 = s_auiLeftPixelMapping; + pauiPixelMapping2 = s_auiRightPixelMapping; + } + + IndividualTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2, a_uiRadius); + + Block4x4Encoding_ETC1 encodingTry = *this; + encodingTry.m_boolFlip = a_boolFlip; + + encodingTry.TryIndividualHalf(&trys.m_half1); + encodingTry.TryIndividualHalf(&trys.m_half2); + + // use the best of each half + IndividualTrys::Try *ptryBest1 = trys.m_half1.m_ptryBest; + IndividualTrys::Try *ptryBest2 = trys.m_half2.m_ptryBest; + encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError; + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_ETC1; + m_boolDiff = false; + m_boolFlip = encodingTry.m_boolFlip; + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue); + m_uiCW1 = ptryBest1->m_uiCW; + m_uiCW2 = ptryBest2->m_uiCW; + + for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++) + { + unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder]; + unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder]; + + unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder]; + unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder]; + + m_auiSelectors[uiPixel1] = uiSelector1; + m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder]; + + float fDeltaRGB1 = s_aafCwTable[m_uiCW1][uiSelector1]; + float fDeltaRGB2 = s_aafCwTable[m_uiCW2][uiSelector2]; + + m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB(); + m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB(); + } + + m_fError1 = ptryBest1->m_fError; + m_fError2 = ptryBest2->m_fError; + m_fError = m_fError1 + m_fError2; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try an ETC1 differential mode encoding for a half of a 4x4 block + // vary the basecolor components using a radius + // + void Block4x4Encoding_ETC1::TryIndividualHalf(IndividualTrys::Half *a_phalf) + { + + a_phalf->m_ptryBest = nullptr; + float fBestTryError = FLT_MAX; + + a_phalf->m_uiTrys = 0; + for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius; + iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius; + iRed++) + { + assert(iRed >= 0 && iRed <= 15); + + for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius; + iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius; + iGreen++) + { + assert(iGreen >= 0 && iGreen <= 15); + + for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius; + iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius; + iBlue++) + { + assert(iBlue >= 0 && iBlue <= 15); + + IndividualTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys]; + assert(ptry < &a_phalf->m_atry[IndividualTrys::Half::MAX_TRYS]); + + ptry->m_iRed = iRed; + ptry->m_iGreen = iGreen; + ptry->m_iBlue = iBlue; + ptry->m_fError = FLT_MAX; + ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue); + + // try each CW + for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++) + { + unsigned int auiPixelSelectors[PIXELS / 2]; + ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2]; + float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + + // pre-compute decoded pixels for each selector + ColorFloatRGBA afrgbaSelectors[SELECTORS]; + assert(SELECTORS == 4); + afrgbaSelectors[0] = (frgbaColor + s_aafCwTable[uiCW][0]).ClampRGB(); + afrgbaSelectors[1] = (frgbaColor + s_aafCwTable[uiCW][1]).ClampRGB(); + afrgbaSelectors[2] = (frgbaColor + s_aafCwTable[uiCW][2]).ClampRGB(); + afrgbaSelectors[3] = (frgbaColor + s_aafCwTable[uiCW][3]).ClampRGB(); + + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]]; + ColorFloatRGBA frgbaDecodedPixel; + + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + frgbaDecodedPixel = afrgbaSelectors[uiSelector]; + + float fPixelError; + + fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]], + *pfrgbaSourcePixel); + + if (fPixelError < afPixelErrors[uiPixel]) + { + auiPixelSelectors[uiPixel] = uiSelector; + afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel; + afPixelErrors[uiPixel] = fPixelError; + } + + } + } + + // add up all pixel errors + float fCWError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + fCWError += afPixelErrors[uiPixel]; + } + + // if best CW so far + if (fCWError < ptry->m_fError) + { + ptry->m_uiCW = uiCW; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel]; + } + ptry->m_fError = fCWError; + } + + } + + if (ptry->m_fError < fBestTryError) + { + a_phalf->m_ptryBest = ptry; + fBestTryError = ptry->m_fError; + } + + assert(ptry->m_fError < FLT_MAX); + + a_phalf->m_uiTrys++; + } + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 1 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_ETC1::TryDegenerates1(void) + { + + TryDifferential(m_boolMostLikelyFlip, 1, -2, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 2, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 0, 2); + TryDifferential(m_boolMostLikelyFlip, 1, 0, -2); + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 2 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_ETC1::TryDegenerates2(void) + { + + TryDifferential(!m_boolMostLikelyFlip, 1, -2, 0); + TryDifferential(!m_boolMostLikelyFlip, 1, 2, 0); + TryDifferential(!m_boolMostLikelyFlip, 1, 0, 2); + TryDifferential(!m_boolMostLikelyFlip, 1, 0, -2); + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 3 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_ETC1::TryDegenerates3(void) + { + + TryDifferential(m_boolMostLikelyFlip, 1, -2, -2); + TryDifferential(m_boolMostLikelyFlip, 1, -2, 2); + TryDifferential(m_boolMostLikelyFlip, 1, 2, -2); + TryDifferential(m_boolMostLikelyFlip, 1, 2, 2); + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 4 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_ETC1::TryDegenerates4(void) + { + + TryDifferential(m_boolMostLikelyFlip, 1, -4, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 4, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 0, 4); + TryDifferential(m_boolMostLikelyFlip, 1, 0, -4); + + } + + // ---------------------------------------------------------------------------------------------------- + // find the best selector for each pixel based on a particular basecolor and CW that have been previously set + // calculate the selectors for each half of the block separately + // set the block error as the sum of each half's error + // + void Block4x4Encoding_ETC1::CalculateSelectors() + { + if (m_boolFlip) + { + CalculateHalfOfTheSelectors(0, s_auiTopPixelMapping); + CalculateHalfOfTheSelectors(1, s_auiBottomPixelMapping); + } + else + { + CalculateHalfOfTheSelectors(0, s_auiLeftPixelMapping); + CalculateHalfOfTheSelectors(1, s_auiRightPixelMapping); + } + + m_fError = m_fError1 + m_fError2; + } + + // ---------------------------------------------------------------------------------------------------- + // choose best selectors for half of the block + // calculate the error for half of the block + // + void Block4x4Encoding_ETC1::CalculateHalfOfTheSelectors(unsigned int a_uiHalf, + const unsigned int *pauiPixelMapping) + { + static const bool DEBUG_PRINT = false; + + ColorFloatRGBA *pfrgbaColor = a_uiHalf ? &m_frgbaColor2 : &m_frgbaColor1; + unsigned int *puiCW = a_uiHalf ? &m_uiCW2 : &m_uiCW1; + + float *pfHalfError = a_uiHalf ? &m_fError2 : &m_fError1; + *pfHalfError = FLT_MAX; + + // try each CW + for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++) + { + if (DEBUG_PRINT) + { + printf("\ncw=%u\n", uiCW); + } + + unsigned int auiPixelSelectors[PIXELS / 2]; + ColorFloatRGBA afrgbaDecodedPixels[PIXELS / 2]; + float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + if (DEBUG_PRINT) + { + printf("\tsource [%.2f,%.2f,%.2f]\n", m_pafrgbaSource[pauiPixelMapping[uiPixel]].fR, + m_pafrgbaSource[pauiPixelMapping[uiPixel]].fG, m_pafrgbaSource[pauiPixelMapping[uiPixel]].fB); + } + + ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[pauiPixelMapping[uiPixel]]; + ColorFloatRGBA frgbaDecodedPixel; + + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + float fDeltaRGB = s_aafCwTable[uiCW][uiSelector]; + + frgbaDecodedPixel = (*pfrgbaColor + fDeltaRGB).ClampRGB(); + + float fPixelError; + + fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[pauiPixelMapping[uiPixel]], + *pfrgbaSourcePixel); + + if (DEBUG_PRINT) + { + printf("\tpixel %u, index %u [%.2f,%.2f,%.2f], error %.2f", uiPixel, uiSelector, + frgbaDecodedPixel.fR, + frgbaDecodedPixel.fG, + frgbaDecodedPixel.fB, + fPixelError); + } + + if (fPixelError < afPixelErrors[uiPixel]) + { + if (DEBUG_PRINT) + { + printf(" *"); + } + + auiPixelSelectors[uiPixel] = uiSelector; + afrgbaDecodedPixels[uiPixel] = frgbaDecodedPixel; + afPixelErrors[uiPixel] = fPixelError; + } + + if (DEBUG_PRINT) + { + printf("\n"); + } + } + } + + // add up all pixel errors + float fCWError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + fCWError += afPixelErrors[uiPixel]; + } + if (DEBUG_PRINT) + { + printf("\terror %.2f\n", fCWError); + } + + // if best CW so far + if (fCWError < *pfHalfError) + { + *pfHalfError = fCWError; + *puiCW = uiCW; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + m_auiSelectors[pauiPixelMapping[uiPixel]] = auiPixelSelectors[uiPixel]; + m_afrgbaDecodedColors[pauiPixelMapping[uiPixel]] = afrgbaDecodedPixels[uiPixel]; + } + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_ETC1::SetEncodingBits(void) + { + assert(m_mode == MODE_ETC1); + + if (m_boolDiff) + { + int iRed1 = m_frgbaColor1.IntRed(31.0f); + int iGreen1 = m_frgbaColor1.IntGreen(31.0f); + int iBlue1 = m_frgbaColor1.IntBlue(31.0f); + + int iRed2 = m_frgbaColor2.IntRed(31.0f); + int iGreen2 = m_frgbaColor2.IntGreen(31.0f); + int iBlue2 = m_frgbaColor2.IntBlue(31.0f); + + int iDRed2 = iRed2 - iRed1; + int iDGreen2 = iGreen2 - iGreen1; + int iDBlue2 = iBlue2 - iBlue1; + + assert(iDRed2 >= -4 && iDRed2 < 4); + assert(iDGreen2 >= -4 && iDGreen2 < 4); + assert(iDBlue2 >= -4 && iDBlue2 < 4); + + m_pencodingbitsRGB8->differential.red1 = (unsigned int)iRed1; + m_pencodingbitsRGB8->differential.green1 = (unsigned int)iGreen1; + m_pencodingbitsRGB8->differential.blue1 = (unsigned int)iBlue1; + + m_pencodingbitsRGB8->differential.dred2 = iDRed2; + m_pencodingbitsRGB8->differential.dgreen2 = iDGreen2; + m_pencodingbitsRGB8->differential.dblue2 = iDBlue2; + } + else + { + m_pencodingbitsRGB8->individual.red1 = (unsigned int)m_frgbaColor1.IntRed(15.0f); + m_pencodingbitsRGB8->individual.green1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f); + m_pencodingbitsRGB8->individual.blue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f); + + m_pencodingbitsRGB8->individual.red2 = (unsigned int)m_frgbaColor2.IntRed(15.0f); + m_pencodingbitsRGB8->individual.green2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f); + m_pencodingbitsRGB8->individual.blue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f); + } + + m_pencodingbitsRGB8->individual.cw1 = m_uiCW1; + m_pencodingbitsRGB8->individual.cw2 = m_uiCW2; + + SetEncodingBits_Selectors(); + + m_pencodingbitsRGB8->individual.diff = (unsigned int)m_boolDiff; + m_pencodingbitsRGB8->individual.flip = (unsigned int)m_boolFlip; + + } + + // ---------------------------------------------------------------------------------------------------- + // set the selectors in the encoding bits + // + void Block4x4Encoding_ETC1::SetEncodingBits_Selectors(void) + { + + m_pencodingbitsRGB8->individual.selectors = 0; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiSelector = m_auiSelectors[uiPixel]; + + // set index msb + m_pencodingbitsRGB8->individual.selectors |= (uiSelector >> 1) << (uiPixel ^ 8); + + // set index lsb + m_pencodingbitsRGB8->individual.selectors |= (uiSelector & 1) << ((16 + uiPixel) ^ 8); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the decoded colors and decoded alpha based on the encoding state + // + void Block4x4Encoding_ETC1::Decode(void) + { + + const unsigned int *pauiPixelOrder = m_boolFlip ? s_auiPixelOrderFlip1 : s_auiPixelOrderFlip0; + + for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS; uiPixelOrder++) + { + ColorFloatRGBA *pfrgbaCenter = uiPixelOrder < 8 ? &m_frgbaColor1 : &m_frgbaColor2; + unsigned int uiCW = uiPixelOrder < 8 ? m_uiCW1 : m_uiCW2; + + unsigned int uiPixel = pauiPixelOrder[uiPixelOrder]; + + float fDelta = s_aafCwTable[uiCW][m_auiSelectors[uiPixel]]; + m_afrgbaDecodedColors[uiPixel] = (*pfrgbaCenter + fDelta).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h new file mode 100644 index 0000000000..c0dc84d5d5 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_ETC1.h @@ -0,0 +1,186 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcBlock4x4Encoding.h" +#include "EtcBlock4x4EncodingBits.h" +#include "EtcDifferentialTrys.h" +#include "EtcIndividualTrys.h" + +namespace Etc +{ + + // base class for Block4x4Encoding_RGB8 + class Block4x4Encoding_ETC1 : public Block4x4Encoding + { + public: + + Block4x4Encoding_ETC1(void); + virtual ~Block4x4Encoding_ETC1(void); + + virtual void InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + + unsigned char *a_paucEncodingBits, + ErrorMetric a_errormetric); + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + + ErrorMetric a_errormetric); + + virtual void PerformIteration(float a_fEffort); + + inline virtual bool GetFlip(void) + { + return m_boolFlip; + } + + inline virtual bool IsDifferential(void) + { + return m_boolDiff; + } + + virtual void SetEncodingBits(void); + + void Decode(void); + + inline ColorFloatRGBA GetColor1(void) const + { + return m_frgbaColor1; + } + + inline ColorFloatRGBA GetColor2(void) const + { + return m_frgbaColor2; + } + + inline const unsigned int * GetSelectors(void) const + { + return m_auiSelectors; + } + + inline unsigned int GetCW1(void) const + { + return m_uiCW1; + } + + inline unsigned int GetCW2(void) const + { + return m_uiCW2; + } + + inline bool HasSeverelyBentDifferentialColors(void) const + { + return m_boolSeverelyBentDifferentialColors; + } + + protected: + + static const unsigned int s_auiPixelOrderFlip0[PIXELS]; + static const unsigned int s_auiPixelOrderFlip1[PIXELS]; + static const unsigned int s_auiPixelOrderHScan[PIXELS]; + + static const unsigned int s_auiLeftPixelMapping[8]; + static const unsigned int s_auiRightPixelMapping[8]; + static const unsigned int s_auiTopPixelMapping[8]; + static const unsigned int s_auiBottomPixelMapping[8]; + + static const unsigned int SELECTOR_BITS = 2; + static const unsigned int SELECTORS = 1 << SELECTOR_BITS; + + static const unsigned int CW_BITS = 3; + static const unsigned int CW_RANGES = 1 << CW_BITS; + + static float s_aafCwTable[CW_RANGES][SELECTORS]; + static unsigned char s_aucDifferentialCwRange[256]; + + static const int MAX_DIFFERENTIAL = 3; + static const int MIN_DIFFERENTIAL = -4; + + void InitFromEncodingBits_Selectors(void); + + void PerformFirstIteration(void); + void CalculateMostLikelyFlip(void); + + void TryDifferential(bool a_boolFlip, unsigned int a_uiRadius, + int a_iGrayOffset1, int a_iGrayOffset2); + void TryDifferentialHalf(DifferentialTrys::Half *a_phalf); + + void TryIndividual(bool a_boolFlip, unsigned int a_uiRadius); + void TryIndividualHalf(IndividualTrys::Half *a_phalf); + + void TryDegenerates1(void); + void TryDegenerates2(void); + void TryDegenerates3(void); + void TryDegenerates4(void); + + void CalculateSelectors(); + void CalculateHalfOfTheSelectors(unsigned int a_uiHalf, + const unsigned int *pauiPixelMapping); + + // calculate the distance2 of r_frgbaPixel from r_frgbaTarget's gray line + inline float CalcGrayDistance2(ColorFloatRGBA &r_frgbaPixel, + ColorFloatRGBA &r_frgbaTarget) + { + float fDeltaGray = ((r_frgbaPixel.fR - r_frgbaTarget.fR) + + (r_frgbaPixel.fG - r_frgbaTarget.fG) + + (r_frgbaPixel.fB - r_frgbaTarget.fB)) / 3.0f; + + ColorFloatRGBA frgbaPointOnGrayLine = (r_frgbaTarget + fDeltaGray).ClampRGB(); + + float fDR = r_frgbaPixel.fR - frgbaPointOnGrayLine.fR; + float fDG = r_frgbaPixel.fG - frgbaPointOnGrayLine.fG; + float fDB = r_frgbaPixel.fB - frgbaPointOnGrayLine.fB; + + return (fDR*fDR) + (fDG*fDG) + (fDB*fDB); + } + + void SetEncodingBits_Selectors(void); + + // intermediate encoding + bool m_boolDiff; + bool m_boolFlip; + ColorFloatRGBA m_frgbaColor1; + ColorFloatRGBA m_frgbaColor2; + unsigned int m_uiCW1; + unsigned int m_uiCW2; + unsigned int m_auiSelectors[PIXELS]; + + // state shared between iterations + ColorFloatRGBA m_frgbaSourceAverageLeft; + ColorFloatRGBA m_frgbaSourceAverageRight; + ColorFloatRGBA m_frgbaSourceAverageTop; + ColorFloatRGBA m_frgbaSourceAverageBottom; + bool m_boolMostLikelyFlip; + + // stats + float m_fError1; // error for Etc1 half 1 + float m_fError2; // error for Etc1 half 2 + bool m_boolSeverelyBentDifferentialColors; // only valid if m_boolDiff; + + // final encoding + Block4x4EncodingBits_RGB8 *m_pencodingbitsRGB8; // or RGB8 portion of Block4x4EncodingBits_RGB8A8 + + private: + + void CalculateSourceAverages(void); + + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp new file mode 100644 index 0000000000..4c012fbbf1 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.cpp @@ -0,0 +1,429 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding_R11.cpp + +Block4x4Encoding_R11 is the encoder to use when targetting file format R11 and SR11 (signed R11). + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding_R11.h" + +#include "EtcBlock4x4EncodingBits.h" +#include "EtcBlock4x4.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <float.h> +#include <limits> + +namespace Etc +{ + + // modifier values to use for R11, SR11, RG11 and SRG11 + float Block4x4Encoding_R11::s_aafModifierTable[MODIFIER_TABLE_ENTRYS][SELECTORS] + { + { -3.0f / 255.0f, -6.0f / 255.0f, -9.0f / 255.0f, -15.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 8.0f / 255.0f, 14.0f / 255.0f }, + { -3.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, -13.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f, 12.0f / 255.0f }, + { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 12.0f / 255.0f }, + { -2.0f / 255.0f, -4.0f / 255.0f, -6.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 12.0f / 255.0f }, + + { -3.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -12.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 11.0f / 255.0f }, + { -3.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f, 10.0f / 255.0f }, + { -4.0f / 255.0f, -7.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f }, + { -3.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f }, + + { -2.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f }, + { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f }, + { -2.0f / 255.0f, -4.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f }, + { -2.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f }, + + { -3.0f / 255.0f, -4.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 2.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f }, + { -1.0f / 255.0f, -2.0f / 255.0f, -3.0f / 255.0f, -10.0f / 255.0f, 0.0f / 255.0f, 1.0f / 255.0f, 2.0f / 255.0f, 9.0f / 255.0f }, + { -4.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -9.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 8.0f / 255.0f }, + { -3.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f } + }; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding_R11::Block4x4Encoding_R11(void) + { + + m_pencodingbitsR11 = nullptr; + + } + + Block4x4Encoding_R11::~Block4x4Encoding_R11(void) {} + // ---------------------------------------------------------------------------------------------------- + // initialization prior to encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits + // + void Block4x4Encoding_R11::InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric) + { + Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric); + + m_pencodingbitsR11 = (Block4x4EncodingBits_R11 *)a_paucEncodingBits; + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits of a previous encoding + // + void Block4x4Encoding_R11::InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + m_pencodingbitsR11 = (Block4x4EncodingBits_R11 *)a_paucEncodingBits; + + // init RGB portion + Block4x4Encoding_RGB8::InitFromEncodingBits(a_pblockParent, + (unsigned char *)m_pencodingbitsR11, + a_pafrgbaSource, + a_errormetric); + + // init R11 portion + { + m_mode = MODE_R11; + if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_fRedBase = (float)(signed char)m_pencodingbitsR11->data.base; + } + else + { + m_fRedBase = (float)(unsigned char)m_pencodingbitsR11->data.base; + } + m_fRedMultiplier = (float)m_pencodingbitsR11->data.multiplier; + m_uiRedModifierTableIndex = m_pencodingbitsR11->data.table; + + unsigned long long int ulliSelectorBits = 0; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors0 << 40; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors1 << 32; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors2 << 24; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors3 << 16; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors4 << 8; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsR11->data.selectors5; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiShift = 45 - (3 * uiPixel); + m_auiRedSelectors[uiPixel] = (ulliSelectorBits >> uiShift) & (SELECTORS - 1); + } + + // decode the red channel + // calc red error + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + float fDecodedPixelData = 0.0f; + if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::R11 || a_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + fDecodedPixelData = DecodePixelRed(m_fRedBase, m_fRedMultiplier, + m_uiRedModifierTableIndex, + m_auiRedSelectors[uiPixel]); + } + else if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + fDecodedPixelData = DecodePixelRed(m_fRedBase + 128, m_fRedMultiplier, + m_uiRedModifierTableIndex, + m_auiRedSelectors[uiPixel]); + } + else + { + assert(0); + } + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(fDecodedPixelData, 0.0f, 0.0f, 1.0f); + } + CalcBlockError(); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_R11::PerformIteration(float a_fEffort) + { + assert(!m_boolDone); + m_mode = MODE_R11; + + switch (m_uiEncodingIterations) + { + case 0: + m_fError = FLT_MAX; + m_fRedBlockError = FLT_MAX; // artificially high value + CalculateR11(8, 0.0f, 0.0f); + m_fError = m_fRedBlockError; + break; + + case 1: + CalculateR11(8, 2.0f, 1.0f); + m_fError = m_fRedBlockError; + if (a_fEffort <= 24.5f) + { + m_boolDone = true; + } + break; + + case 2: + CalculateR11(8, 12.0f, 1.0f); + m_fError = m_fRedBlockError; + if (a_fEffort <= 49.5f) + { + m_boolDone = true; + } + break; + + case 3: + CalculateR11(7, 6.0f, 1.0f); + m_fError = m_fRedBlockError; + break; + + case 4: + CalculateR11(6, 3.0f, 1.0f); + m_fError = m_fRedBlockError; + break; + + case 5: + CalculateR11(5, 1.0f, 0.0f); + m_fError = m_fRedBlockError; + m_boolDone = true; + break; + + default: + assert(0); + break; + } + + m_uiEncodingIterations++; + SetDoneIfPerfect(); + } + + // ---------------------------------------------------------------------------------------------------- + // find the best combination of base color, multiplier and selectors + // + // a_uiSelectorsUsed limits the number of selector combinations to try + // a_fBaseRadius limits the range of base colors to try + // a_fMultiplierRadius limits the range of multipliers to try + // + void Block4x4Encoding_R11::CalculateR11(unsigned int a_uiSelectorsUsed, + float a_fBaseRadius, float a_fMultiplierRadius) + { + // maps from virtual (monotonic) selector to ETC selector + static const unsigned int auiVirtualSelectorMap[8] = {3, 2, 1, 0, 4, 5, 6, 7}; + + // find min/max red + float fMinRed = 1.0f; + float fMaxRed = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + // ignore border pixels + float fAlpha = m_pafrgbaSource[uiPixel].fA; + if (isnan(fAlpha)) + { + continue; + } + + float fRed = m_pafrgbaSource[uiPixel].fR; + + if (fRed < fMinRed) + { + fMinRed = fRed; + } + if (fRed > fMaxRed) + { + fMaxRed = fRed; + } + } + assert(fMinRed <= fMaxRed); + + float fRedRange = (fMaxRed - fMinRed); + + // try each modifier table entry + for (unsigned int uiTableEntry = 0; uiTableEntry < MODIFIER_TABLE_ENTRYS; uiTableEntry++) + { + for (unsigned int uiMinVirtualSelector = 0; + uiMinVirtualSelector <= (8- a_uiSelectorsUsed); + uiMinVirtualSelector++) + { + unsigned int uiMaxVirtualSelector = uiMinVirtualSelector + a_uiSelectorsUsed - 1; + + unsigned int uiMinSelector = auiVirtualSelectorMap[uiMinVirtualSelector]; + unsigned int uiMaxSelector = auiVirtualSelectorMap[uiMaxVirtualSelector]; + + float fTableEntryCenter = -s_aafModifierTable[uiTableEntry][uiMinSelector]; + + float fTableEntryRange = s_aafModifierTable[uiTableEntry][uiMaxSelector] - + s_aafModifierTable[uiTableEntry][uiMinSelector]; + + float fCenterRatio = fTableEntryCenter / fTableEntryRange; + + float fCenter = fMinRed + fCenterRatio*fRedRange; + fCenter = roundf(255.0f * fCenter) / 255.0f; + + float fMinBase = fCenter - (a_fBaseRadius / 255.0f); + if (fMinBase < 0.0f) + { + fMinBase = 0.0f; + } + + float fMaxBase = fCenter + (a_fBaseRadius / 255.0f); + if (fMaxBase > 1.0f) + { + fMaxBase = 1.0f; + } + + for (float fBase = fMinBase; fBase <= fMaxBase; fBase += (0.999999f / 255.0f)) + { + float fRangeMultiplier = roundf(fRedRange / fTableEntryRange); + + float fMinMultiplier = fRangeMultiplier - a_fMultiplierRadius; + if (fMinMultiplier < 1.0f) + { + fMinMultiplier = 0.0f; + } + else if (fMinMultiplier > 15.0f) + { + fMinMultiplier = 15.0f; + } + + float fMaxMultiplier = fRangeMultiplier + a_fMultiplierRadius; + if (fMaxMultiplier < 1.0f) + { + fMaxMultiplier = 1.0f; + } + else if (fMaxMultiplier > 15.0f) + { + fMaxMultiplier = 15.0f; + } + + for (float fMultiplier = fMinMultiplier; fMultiplier <= fMaxMultiplier; fMultiplier += 1.0f) + { + // find best selector for each pixel + unsigned int auiBestSelectors[PIXELS]; + float afBestRedError[PIXELS]; + float afBestPixelRed[PIXELS]; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + float fBestPixelRedError = FLT_MAX; + + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + float fPixelRed = DecodePixelRed(fBase * 255.0f, fMultiplier, uiTableEntry, uiSelector); + + ColorFloatRGBA frgba(fPixelRed, m_pafrgbaSource[uiPixel].fG,0.0f,1.0f); + + float fPixelRedError = CalcPixelError(frgba, 1.0f, m_pafrgbaSource[uiPixel]); + + if (fPixelRedError < fBestPixelRedError) + { + fBestPixelRedError = fPixelRedError; + auiBestSelectors[uiPixel] = uiSelector; + afBestRedError[uiPixel] = fBestPixelRedError; + afBestPixelRed[uiPixel] = fPixelRed; + } + } + } + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestRedError[uiPixel]; + } + if (fBlockError < m_fRedBlockError) + { + m_fRedBlockError = fBlockError; + + if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + m_fRedBase = 255.0f * fBase; + } + else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_fRedBase = (fBase * 255) - 128; + } + else + { + assert(0); + } + m_fRedMultiplier = fMultiplier; + m_uiRedModifierTableIndex = uiTableEntry; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiRedSelectors[uiPixel] = auiBestSelectors[uiPixel]; + float fBestPixelRed = afBestPixelRed[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(fBestPixelRed, 0.0f, 0.0f, 1.0f); + m_afDecodedAlphas[uiPixel] = 1.0f; + } + } + } + } + + } + } + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_R11::SetEncodingBits(void) + { + if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + m_pencodingbitsR11->data.base = (unsigned char)roundf(m_fRedBase); + } + else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_R11 || m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_pencodingbitsR11->data.base = (signed char)roundf(m_fRedBase); + } + else + { + assert(0); + } + m_pencodingbitsR11->data.table = m_uiRedModifierTableIndex; + m_pencodingbitsR11->data.multiplier = (unsigned char)roundf(m_fRedMultiplier); + + unsigned long long int ulliSelectorBits = 0; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiShift = 45 - (3 * uiPixel); + ulliSelectorBits |= ((unsigned long long int)m_auiRedSelectors[uiPixel]) << uiShift; + } + + m_pencodingbitsR11->data.selectors0 = ulliSelectorBits >> 40; + m_pencodingbitsR11->data.selectors1 = ulliSelectorBits >> 32; + m_pencodingbitsR11->data.selectors2 = ulliSelectorBits >> 24; + m_pencodingbitsR11->data.selectors3 = ulliSelectorBits >> 16; + m_pencodingbitsR11->data.selectors4 = ulliSelectorBits >> 8; + m_pencodingbitsR11->data.selectors5 = ulliSelectorBits; + } + + // ---------------------------------------------------------------------------------------------------- + // +} diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h new file mode 100644 index 0000000000..b40c1e0036 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_R11.h @@ -0,0 +1,122 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcBlock4x4Encoding_RGB8.h" + +namespace Etc +{ + class Block4x4EncodingBits_R11; + + // ################################################################################ + // Block4x4Encoding_R11 + // ################################################################################ + + class Block4x4Encoding_R11 : public Block4x4Encoding_RGB8 + { + public: + + Block4x4Encoding_R11(void); + virtual ~Block4x4Encoding_R11(void); + + virtual void InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric); + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric); + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + inline float GetRedBase(void) const + { + return m_fRedBase; + } + + inline float GetRedMultiplier(void) const + { + return m_fRedMultiplier; + } + + inline int GetRedTableIndex(void) const + { + return m_uiRedModifierTableIndex; + } + + inline const unsigned int * GetRedSelectors(void) const + { + return m_auiRedSelectors; + } + + protected: + + static const unsigned int MODIFIER_TABLE_ENTRYS = 16; + static const unsigned int SELECTOR_BITS = 3; + static const unsigned int SELECTORS = 1 << SELECTOR_BITS; + + static float s_aafModifierTable[MODIFIER_TABLE_ENTRYS][SELECTORS]; + + void CalculateR11(unsigned int a_uiSelectorsUsed, + float a_fBaseRadius, float a_fMultiplierRadius); + + + + + inline float DecodePixelRed(float a_fBase, float a_fMultiplier, + unsigned int a_uiTableIndex, unsigned int a_uiSelector) + { + float fMultiplier = a_fMultiplier; + if (fMultiplier <= 0.0f) + { + fMultiplier = 1.0f / 8.0f; + } + + float fPixelRed = a_fBase * 8 + 4 + + 8 * fMultiplier*s_aafModifierTable[a_uiTableIndex][a_uiSelector]*255; + fPixelRed /= 2047.0f; + + if (fPixelRed < 0.0f) + { + fPixelRed = 0.0f; + } + else if (fPixelRed > 1.0f) + { + fPixelRed = 1.0f; + } + + return fPixelRed; + } + + Block4x4EncodingBits_R11 *m_pencodingbitsR11; + + float m_fRedBase; + float m_fRedMultiplier; + float m_fRedBlockError; + unsigned int m_uiRedModifierTableIndex; + unsigned int m_auiRedSelectors[PIXELS]; + + + }; + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp new file mode 100644 index 0000000000..417835db51 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.cpp @@ -0,0 +1,447 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding_RG11.cpp + +Block4x4Encoding_RG11 is the encoder to use when targetting file format RG11 and SRG11 (signed RG11). + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding_RG11.h" + +#include "EtcBlock4x4EncodingBits.h" +#include "EtcBlock4x4.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <float.h> +#include <limits> + +namespace Etc +{ + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding_RG11::Block4x4Encoding_RG11(void) + { + m_pencodingbitsRG11 = nullptr; + } + + Block4x4Encoding_RG11::~Block4x4Encoding_RG11(void) {} + // ---------------------------------------------------------------------------------------------------- + // initialization prior to encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits + // + void Block4x4Encoding_RG11::InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric) + { + Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric); + + m_pencodingbitsRG11 = (Block4x4EncodingBits_RG11 *)a_paucEncodingBits; + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits of a previous encoding + // + void Block4x4Encoding_RG11::InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + + m_pencodingbitsRG11 = (Block4x4EncodingBits_RG11 *)a_paucEncodingBits; + + // init RGB portion + Block4x4Encoding_RGB8::InitFromEncodingBits(a_pblockParent, + (unsigned char *)m_pencodingbitsRG11, + a_pafrgbaSource, + a_errormetric); + m_fError = 0.0f; + + { + m_mode = MODE_RG11; + if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_fRedBase = (float)(signed char)m_pencodingbitsRG11->data.baseR; + m_fGrnBase = (float)(signed char)m_pencodingbitsRG11->data.baseG; + } + else + { + m_fRedBase = (float)(unsigned char)m_pencodingbitsRG11->data.baseR; + m_fGrnBase = (float)(unsigned char)m_pencodingbitsRG11->data.baseG; + } + m_fRedMultiplier = (float)m_pencodingbitsRG11->data.multiplierR; + m_fGrnMultiplier = (float)m_pencodingbitsRG11->data.multiplierG; + m_uiRedModifierTableIndex = m_pencodingbitsRG11->data.tableIndexR; + m_uiGrnModifierTableIndex = m_pencodingbitsRG11->data.tableIndexG; + + unsigned long long int ulliSelectorBitsR = 0; + ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR0 << 40; + ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR1 << 32; + ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR2 << 24; + ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR3 << 16; + ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR4 << 8; + ulliSelectorBitsR |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsR5; + + unsigned long long int ulliSelectorBitsG = 0; + ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG0 << 40; + ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG1 << 32; + ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG2 << 24; + ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG3 << 16; + ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG4 << 8; + ulliSelectorBitsG |= (unsigned long long int)m_pencodingbitsRG11->data.selectorsG5; + + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiShift = 45 - (3 * uiPixel); + m_auiRedSelectors[uiPixel] = (ulliSelectorBitsR >> uiShift) & (SELECTORS - 1); + m_auiGrnSelectors[uiPixel] = (ulliSelectorBitsG >> uiShift) & (SELECTORS - 1); + } + + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + float fRedDecodedData = 0.0f; + float fGrnDecodedData = 0.0f; + if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + fRedDecodedData = DecodePixelRed(m_fRedBase, m_fRedMultiplier, m_uiRedModifierTableIndex, m_auiRedSelectors[uiPixel]); + fGrnDecodedData = DecodePixelRed(m_fGrnBase, m_fGrnMultiplier, m_uiGrnModifierTableIndex, m_auiGrnSelectors[uiPixel]); + } + else if (a_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + fRedDecodedData = DecodePixelRed(m_fRedBase + 128, m_fRedMultiplier, m_uiRedModifierTableIndex, m_auiRedSelectors[uiPixel]); + fGrnDecodedData = DecodePixelRed(m_fGrnBase + 128, m_fGrnMultiplier, m_uiGrnModifierTableIndex, m_auiGrnSelectors[uiPixel]); + } + else + { + assert(0); + } + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(fRedDecodedData, fGrnDecodedData, 0.0f, 1.0f); + } + + } + + CalcBlockError(); + } + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_RG11::PerformIteration(float a_fEffort) + { + assert(!m_boolDone); + + switch (m_uiEncodingIterations) + { + case 0: + m_fError = FLT_MAX; + m_fGrnBlockError = FLT_MAX; // artificially high value + m_fRedBlockError = FLT_MAX; + CalculateR11(8, 0.0f, 0.0f); + CalculateG11(8, 0.0f, 0.0f); + m_fError = (m_fGrnBlockError + m_fRedBlockError); + break; + + case 1: + CalculateR11(8, 2.0f, 1.0f); + CalculateG11(8, 2.0f, 1.0f); + m_fError = (m_fGrnBlockError + m_fRedBlockError); + if (a_fEffort <= 24.5f) + { + m_boolDone = true; + } + break; + + case 2: + CalculateR11(8, 12.0f, 1.0f); + CalculateG11(8, 12.0f, 1.0f); + m_fError = (m_fGrnBlockError + m_fRedBlockError); + if (a_fEffort <= 49.5f) + { + m_boolDone = true; + } + break; + + case 3: + CalculateR11(7, 6.0f, 1.0f); + CalculateG11(7, 6.0f, 1.0f); + m_fError = (m_fGrnBlockError + m_fRedBlockError); + break; + + case 4: + CalculateR11(6, 3.0f, 1.0f); + CalculateG11(6, 3.0f, 1.0f); + m_fError = (m_fGrnBlockError + m_fRedBlockError); + break; + + case 5: + CalculateR11(5, 1.0f, 0.0f); + CalculateG11(5, 1.0f, 0.0f); + m_fError = (m_fGrnBlockError + m_fRedBlockError); + m_boolDone = true; + break; + + default: + assert(0); + break; + } + + m_uiEncodingIterations++; + SetDoneIfPerfect(); + } + + // ---------------------------------------------------------------------------------------------------- + // find the best combination of base color, multiplier and selectors + // + // a_uiSelectorsUsed limits the number of selector combinations to try + // a_fBaseRadius limits the range of base colors to try + // a_fMultiplierRadius limits the range of multipliers to try + // + void Block4x4Encoding_RG11::CalculateG11(unsigned int a_uiSelectorsUsed, + float a_fBaseRadius, float a_fMultiplierRadius) + { + // maps from virtual (monotonic) selector to etc selector + static const unsigned int auiVirtualSelectorMap[8] = { 3, 2, 1, 0, 4, 5, 6, 7 }; + + // find min/max Grn + float fMinGrn = 1.0f; + float fMaxGrn = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + // ignore border pixels + float fAlpha = m_pafrgbaSource[uiPixel].fA; + if (isnan(fAlpha)) + { + continue; + } + + float fGrn = m_pafrgbaSource[uiPixel].fG; + + if (fGrn < fMinGrn) + { + fMinGrn = fGrn; + } + if (fGrn > fMaxGrn) + { + fMaxGrn = fGrn; + } + } + assert(fMinGrn <= fMaxGrn); + + float fGrnRange = (fMaxGrn - fMinGrn); + + // try each modifier table entry + for (unsigned int uiTableEntry = 0; uiTableEntry < MODIFIER_TABLE_ENTRYS; uiTableEntry++) + { + for (unsigned int uiMinVirtualSelector = 0; + uiMinVirtualSelector <= (8 - a_uiSelectorsUsed); + uiMinVirtualSelector++) + { + unsigned int uiMaxVirtualSelector = uiMinVirtualSelector + a_uiSelectorsUsed - 1; + + unsigned int uiMinSelector = auiVirtualSelectorMap[uiMinVirtualSelector]; + unsigned int uiMaxSelector = auiVirtualSelectorMap[uiMaxVirtualSelector]; + + float fTableEntryCenter = -s_aafModifierTable[uiTableEntry][uiMinSelector]; + + float fTableEntryRange = s_aafModifierTable[uiTableEntry][uiMaxSelector] - + s_aafModifierTable[uiTableEntry][uiMinSelector]; + + float fCenterRatio = fTableEntryCenter / fTableEntryRange; + + float fCenter = fMinGrn + fCenterRatio*fGrnRange; + fCenter = roundf(255.0f * fCenter) / 255.0f; + + float fMinBase = fCenter - (a_fBaseRadius / 255.0f); + if (fMinBase < 0.0f) + { + fMinBase = 0.0f; + } + + float fMaxBase = fCenter + (a_fBaseRadius / 255.0f); + if (fMaxBase > 1.0f) + { + fMaxBase = 1.0f; + } + + for (float fBase = fMinBase; fBase <= fMaxBase; fBase += (0.999999f / 255.0f)) + { + float fRangeMultiplier = roundf(fGrnRange / fTableEntryRange); + + float fMinMultiplier = fRangeMultiplier - a_fMultiplierRadius; + if (fMinMultiplier < 1.0f) + { + fMinMultiplier = 0.0f; + } + else if (fMinMultiplier > 15.0f) + { + fMinMultiplier = 15.0f; + } + + float fMaxMultiplier = fRangeMultiplier + a_fMultiplierRadius; + if (fMaxMultiplier < 1.0f) + { + fMaxMultiplier = 1.0f; + } + else if (fMaxMultiplier > 15.0f) + { + fMaxMultiplier = 15.0f; + } + + for (float fMultiplier = fMinMultiplier; fMultiplier <= fMaxMultiplier; fMultiplier += 1.0f) + { + // find best selector for each pixel + unsigned int auiBestSelectors[PIXELS]; + float afBestGrnError[PIXELS]; + float afBestPixelGrn[PIXELS]; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + float fBestPixelGrnError = FLT_MAX; + + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + //DecodePixelRed is not red channel specific + float fPixelGrn = DecodePixelRed(fBase * 255.0f, fMultiplier, uiTableEntry, uiSelector); + + ColorFloatRGBA frgba(m_pafrgbaSource[uiPixel].fR, fPixelGrn, 0.0f, 1.0f); + + float fPixelGrnError = CalcPixelError(frgba, 1.0f, m_pafrgbaSource[uiPixel]); + + if (fPixelGrnError < fBestPixelGrnError) + { + fBestPixelGrnError = fPixelGrnError; + auiBestSelectors[uiPixel] = uiSelector; + afBestGrnError[uiPixel] = fBestPixelGrnError; + afBestPixelGrn[uiPixel] = fPixelGrn; + } + } + } + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestGrnError[uiPixel]; + } + + if (fBlockError < m_fGrnBlockError) + { + m_fGrnBlockError = fBlockError; + + if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + m_fGrnBase = 255.0f * fBase; + } + else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_fGrnBase = (fBase * 255) - 128; + } + else + { + assert(0); + } + m_fGrnMultiplier = fMultiplier; + m_uiGrnModifierTableIndex = uiTableEntry; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiGrnSelectors[uiPixel] = auiBestSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel].fG = afBestPixelGrn[uiPixel]; + m_afDecodedAlphas[uiPixel] = 1.0f; + } + } + } + } + + } + } + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_RG11::SetEncodingBits(void) + { + unsigned long long int ulliSelectorBitsR = 0; + unsigned long long int ulliSelectorBitsG = 0; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiShift = 45 - (3 * uiPixel); + ulliSelectorBitsR |= ((unsigned long long int)m_auiRedSelectors[uiPixel]) << uiShift; + ulliSelectorBitsG |= ((unsigned long long int)m_auiGrnSelectors[uiPixel]) << uiShift; + } + if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + m_pencodingbitsRG11->data.baseR = (unsigned char)roundf(m_fRedBase); + } + else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_pencodingbitsRG11->data.baseR = (signed char)roundf(m_fRedBase); + } + else + { + assert(0); + } + m_pencodingbitsRG11->data.tableIndexR = m_uiRedModifierTableIndex; + m_pencodingbitsRG11->data.multiplierR = (unsigned char)roundf(m_fRedMultiplier); + + m_pencodingbitsRG11->data.selectorsR0 = ulliSelectorBitsR >> 40; + m_pencodingbitsRG11->data.selectorsR1 = ulliSelectorBitsR >> 32; + m_pencodingbitsRG11->data.selectorsR2 = ulliSelectorBitsR >> 24; + m_pencodingbitsRG11->data.selectorsR3 = ulliSelectorBitsR >> 16; + m_pencodingbitsRG11->data.selectorsR4 = ulliSelectorBitsR >> 8; + m_pencodingbitsRG11->data.selectorsR5 = ulliSelectorBitsR; + + if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::RG11) + { + m_pencodingbitsRG11->data.baseG = (unsigned char)roundf(m_fGrnBase); + } + else if (m_pblockParent->GetImageSource()->GetFormat() == Image::Format::SIGNED_RG11) + { + m_pencodingbitsRG11->data.baseG = (signed char)roundf(m_fGrnBase); + } + else + { + assert(0); + } + m_pencodingbitsRG11->data.tableIndexG = m_uiGrnModifierTableIndex; + m_pencodingbitsRG11->data.multiplierG = (unsigned char)roundf(m_fGrnMultiplier); + + m_pencodingbitsRG11->data.selectorsG0 = ulliSelectorBitsG >> 40; + m_pencodingbitsRG11->data.selectorsG1 = ulliSelectorBitsG >> 32; + m_pencodingbitsRG11->data.selectorsG2 = ulliSelectorBitsG >> 24; + m_pencodingbitsRG11->data.selectorsG3 = ulliSelectorBitsG >> 16; + m_pencodingbitsRG11->data.selectorsG4 = ulliSelectorBitsG >> 8; + m_pencodingbitsRG11->data.selectorsG5 = ulliSelectorBitsG; + + } + + // ---------------------------------------------------------------------------------------------------- + // +} diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h new file mode 100644 index 0000000000..d4993b8c5f --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RG11.h @@ -0,0 +1,86 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcBlock4x4Encoding_RGB8.h" +#include "EtcBlock4x4Encoding_R11.h" + +namespace Etc +{ + class Block4x4EncodingBits_RG11; + + // ################################################################################ + // Block4x4Encoding_RG11 + // ################################################################################ + + class Block4x4Encoding_RG11 : public Block4x4Encoding_R11 + { + float m_fGrnBase; + float m_fGrnMultiplier; + float m_fGrnBlockError; + unsigned int m_auiGrnSelectors[PIXELS]; + unsigned int m_uiGrnModifierTableIndex; + public: + + Block4x4Encoding_RG11(void); + virtual ~Block4x4Encoding_RG11(void); + + virtual void InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric); + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + + ErrorMetric a_errormetric); + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + Block4x4EncodingBits_RG11 *m_pencodingbitsRG11; + + void CalculateG11(unsigned int a_uiSelectorsUsed, float a_fBaseRadius, float a_fMultiplierRadius); + + inline float GetGrnBase(void) const + { + return m_fGrnBase; + } + + inline float GetGrnMultiplier(void) const + { + return m_fGrnMultiplier; + } + + inline int GetGrnTableIndex(void) const + { + return m_uiGrnModifierTableIndex; + } + + inline const unsigned int * GetGrnSelectors(void) const + { + return m_auiGrnSelectors; + } + + }; + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp new file mode 100644 index 0000000000..5656556db9 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.cpp @@ -0,0 +1,1730 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding_RGB8.cpp + +Block4x4Encoding_RGB8 is the encoder to use for the ETC2 extensions when targetting file format RGB8. +This encoder is also used for the ETC2 subset of file format RGBA8. + +Block4x4Encoding_ETC1 encodes the ETC1 subset of RGB8. + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding_RGB8.h" + +#include "EtcBlock4x4EncodingBits.h" +#include "EtcBlock4x4.h" +#include "EtcMath.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <float.h> +#include <limits> + +namespace Etc +{ + float Block4x4Encoding_RGB8::s_afTHDistanceTable[TH_DISTANCES] = + { + 3.0f / 255.0f, + 6.0f / 255.0f, + 11.0f / 255.0f, + 16.0f / 255.0f, + 23.0f / 255.0f, + 32.0f / 255.0f, + 41.0f / 255.0f, + 64.0f / 255.0f + }; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding_RGB8::Block4x4Encoding_RGB8(void) + { + + m_pencodingbitsRGB8 = nullptr; + + } + + Block4x4Encoding_RGB8::~Block4x4Encoding_RGB8(void) {} + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits of a previous encoding + // + void Block4x4Encoding_RGB8::InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + + // handle ETC1 modes + Block4x4Encoding_ETC1::InitFromEncodingBits(a_pblockParent, + a_paucEncodingBits, a_pafrgbaSource,a_errormetric); + + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits; + + // detect if there is a T, H or Planar mode present + if (m_pencodingbitsRGB8->differential.diff) + { + int iRed1 = (int)m_pencodingbitsRGB8->differential.red1; + int iDRed2 = m_pencodingbitsRGB8->differential.dred2; + int iRed2 = iRed1 + iDRed2; + + int iGreen1 = (int)m_pencodingbitsRGB8->differential.green1; + int iDGreen2 = m_pencodingbitsRGB8->differential.dgreen2; + int iGreen2 = iGreen1 + iDGreen2; + + int iBlue1 = (int)m_pencodingbitsRGB8->differential.blue1; + int iDBlue2 = m_pencodingbitsRGB8->differential.dblue2; + int iBlue2 = iBlue1 + iDBlue2; + + if (iRed2 < 0 || iRed2 > 31) + { + InitFromEncodingBits_T(); + } + else if (iGreen2 < 0 || iGreen2 > 31) + { + InitFromEncodingBits_H(); + } + else if (iBlue2 < 0 || iBlue2 > 31) + { + InitFromEncodingBits_Planar(); + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding if T mode is detected + // + void Block4x4Encoding_RGB8::InitFromEncodingBits_T(void) + { + + m_mode = MODE_T; + + unsigned char ucRed1 = (unsigned char)((m_pencodingbitsRGB8->t.red1a << 2) + + m_pencodingbitsRGB8->t.red1b); + unsigned char ucGreen1 = m_pencodingbitsRGB8->t.green1; + unsigned char ucBlue1 = m_pencodingbitsRGB8->t.blue1; + + unsigned char ucRed2 = m_pencodingbitsRGB8->t.red2; + unsigned char ucGreen2 = m_pencodingbitsRGB8->t.green2; + unsigned char ucBlue2 = m_pencodingbitsRGB8->t.blue2; + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2); + + m_uiCW1 = (m_pencodingbitsRGB8->t.da << 1) + m_pencodingbitsRGB8->t.db; + + Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(); + + DecodePixels_T(); + + CalcBlockError(); + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding if H mode is detected + // + void Block4x4Encoding_RGB8::InitFromEncodingBits_H(void) + { + + m_mode = MODE_H; + + unsigned char ucRed1 = m_pencodingbitsRGB8->h.red1; + unsigned char ucGreen1 = (unsigned char)((m_pencodingbitsRGB8->h.green1a << 1) + + m_pencodingbitsRGB8->h.green1b); + unsigned char ucBlue1 = (unsigned char)((m_pencodingbitsRGB8->h.blue1a << 3) + + (m_pencodingbitsRGB8->h.blue1b << 1) + + m_pencodingbitsRGB8->h.blue1c); + + unsigned char ucRed2 = m_pencodingbitsRGB8->h.red2; + unsigned char ucGreen2 = (unsigned char)((m_pencodingbitsRGB8->h.green2a << 1) + + m_pencodingbitsRGB8->h.green2b); + unsigned char ucBlue2 = m_pencodingbitsRGB8->h.blue2; + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2); + + // used to determine the LSB of the CW + unsigned int uiRGB1 = (unsigned int)(((int)ucRed1 << 16) + ((int)ucGreen1 << 8) + (int)ucBlue1); + unsigned int uiRGB2 = (unsigned int)(((int)ucRed2 << 16) + ((int)ucGreen2 << 8) + (int)ucBlue2); + + m_uiCW1 = (m_pencodingbitsRGB8->h.da << 2) + (m_pencodingbitsRGB8->h.db << 1); + if (uiRGB1 >= uiRGB2) + { + m_uiCW1++; + } + + Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(); + + DecodePixels_H(); + + CalcBlockError(); + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding if Planar mode is detected + // + void Block4x4Encoding_RGB8::InitFromEncodingBits_Planar(void) + { + + m_mode = MODE_PLANAR; + + unsigned char ucOriginRed = m_pencodingbitsRGB8->planar.originRed; + unsigned char ucOriginGreen = (unsigned char)((m_pencodingbitsRGB8->planar.originGreen1 << 6) + + m_pencodingbitsRGB8->planar.originGreen2); + unsigned char ucOriginBlue = (unsigned char)((m_pencodingbitsRGB8->planar.originBlue1 << 5) + + (m_pencodingbitsRGB8->planar.originBlue2 << 3) + + (m_pencodingbitsRGB8->planar.originBlue3 << 1) + + m_pencodingbitsRGB8->planar.originBlue4); + + unsigned char ucHorizRed = (unsigned char)((m_pencodingbitsRGB8->planar.horizRed1 << 1) + + m_pencodingbitsRGB8->planar.horizRed2); + unsigned char ucHorizGreen = m_pencodingbitsRGB8->planar.horizGreen; + unsigned char ucHorizBlue = (unsigned char)((m_pencodingbitsRGB8->planar.horizBlue1 << 5) + + m_pencodingbitsRGB8->planar.horizBlue2); + + unsigned char ucVertRed = (unsigned char)((m_pencodingbitsRGB8->planar.vertRed1 << 3) + + m_pencodingbitsRGB8->planar.vertRed2); + unsigned char ucVertGreen = (unsigned char)((m_pencodingbitsRGB8->planar.vertGreen1 << 2) + + m_pencodingbitsRGB8->planar.vertGreen2); + unsigned char ucVertBlue = m_pencodingbitsRGB8->planar.vertBlue; + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromR6G7B6(ucOriginRed, ucOriginGreen, ucOriginBlue); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromR6G7B6(ucHorizRed, ucHorizGreen, ucHorizBlue); + m_frgbaColor3 = ColorFloatRGBA::ConvertFromR6G7B6(ucVertRed, ucVertGreen, ucVertBlue); + + DecodePixels_Planar(); + + CalcBlockError(); + + } + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_RGB8::PerformIteration(float a_fEffort) + { + assert(!m_boolDone); + + switch (m_uiEncodingIterations) + { + case 0: + Block4x4Encoding_ETC1::PerformFirstIteration(); + if (m_boolDone) + { + break; + } + TryPlanar(0); + SetDoneIfPerfect(); + if (m_boolDone) + { + break; + } + TryTAndH(0); + break; + + case 1: + Block4x4Encoding_ETC1::TryDifferential(m_boolMostLikelyFlip, 1, 0, 0); + break; + + case 2: + Block4x4Encoding_ETC1::TryIndividual(m_boolMostLikelyFlip, 1); + break; + + case 3: + Block4x4Encoding_ETC1::TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0); + break; + + case 4: + Block4x4Encoding_ETC1::TryIndividual(!m_boolMostLikelyFlip, 1); + break; + + case 5: + TryPlanar(1); + if (a_fEffort <= 49.5f) + { + m_boolDone = true; + } + break; + + case 6: + TryTAndH(1); + if (a_fEffort <= 59.5f) + { + m_boolDone = true; + } + break; + + case 7: + Block4x4Encoding_ETC1::TryDegenerates1(); + if (a_fEffort <= 69.5f) + { + m_boolDone = true; + } + break; + + case 8: + Block4x4Encoding_ETC1::TryDegenerates2(); + if (a_fEffort <= 79.5f) + { + m_boolDone = true; + } + break; + + case 9: + Block4x4Encoding_ETC1::TryDegenerates3(); + if (a_fEffort <= 89.5f) + { + m_boolDone = true; + } + break; + + case 10: + Block4x4Encoding_ETC1::TryDegenerates4(); + m_boolDone = true; + break; + + default: + assert(0); + break; + } + + m_uiEncodingIterations++; + + SetDoneIfPerfect(); + } + + // ---------------------------------------------------------------------------------------------------- + // try encoding in Planar mode + // save this encoding if it improves the error + // + void Block4x4Encoding_RGB8::TryPlanar(unsigned int a_uiRadius) + { + Block4x4Encoding_RGB8 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_PLANAR; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + } + + encodingTry.CalculatePlanarCornerColors(); + + encodingTry.DecodePixels_Planar(); + + encodingTry.CalcBlockError(); + + if (a_uiRadius > 0) + { + encodingTry.TwiddlePlanar(); + } + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_PLANAR; + m_boolDiff = true; + m_boolFlip = false; + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_frgbaColor3 = encodingTry.m_frgbaColor3; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try encoding in T mode or H mode + // save this encoding if it improves the error + // + void Block4x4Encoding_RGB8::TryTAndH(unsigned int a_uiRadius) + { + + CalculateBaseColorsForTAndH(); + + TryT(a_uiRadius); + + TryH(a_uiRadius); + + } + + // ---------------------------------------------------------------------------------------------------- + // calculate original values for base colors + // store them in m_frgbaOriginalColor1 and m_frgbaOriginalColor2 + // + void Block4x4Encoding_RGB8::CalculateBaseColorsForTAndH(void) + { + + bool boolRGBX = m_pblockParent->GetImageSource()->GetErrorMetric() == ErrorMetric::RGBX; + + ColorFloatRGBA frgbaBlockAverage = (m_frgbaSourceAverageLeft + m_frgbaSourceAverageRight) * 0.5f; + + // find pixel farthest from average gray line + unsigned int uiFarthestPixel = 0; + float fFarthestGrayDistance2 = 0.0f; + unsigned int uiTransparentPixels = 0; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + // don't count transparent + if (m_pafrgbaSource[uiPixel].fA == 0.0f && !boolRGBX) + { + uiTransparentPixels++; + } + else + { + float fGrayDistance2 = CalcGrayDistance2(m_pafrgbaSource[uiPixel], frgbaBlockAverage); + + if (fGrayDistance2 > fFarthestGrayDistance2) + { + uiFarthestPixel = uiPixel; + fFarthestGrayDistance2 = fGrayDistance2; + } + } + } + // a transparent block should not reach this method + assert(uiTransparentPixels < PIXELS); + + // set the original base colors to: + // half way to the farthest pixel and + // the mirror color on the other side of the average + ColorFloatRGBA frgbaOffset = (m_pafrgbaSource[uiFarthestPixel] - frgbaBlockAverage) * 0.5f; + m_frgbaOriginalColor1_TAndH = (frgbaBlockAverage + frgbaOffset).QuantizeR4G4B4(); + m_frgbaOriginalColor2_TAndH = (frgbaBlockAverage - frgbaOffset).ClampRGB().QuantizeR4G4B4(); // the "other side" might be out of range + + // move base colors to find best fit + for (unsigned int uiIteration = 0; uiIteration < 10; uiIteration++) + { + // find the center of pixels closest to each color + float fPixelsCloserToColor1 = 0.0f; + ColorFloatRGBA frgbSumPixelsCloserToColor1; + float fPixelsCloserToColor2 = 0.0f; + ColorFloatRGBA frgbSumPixelsCloserToColor2; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + // don't count transparent pixels + if (m_pafrgbaSource[uiPixel].fA == 0.0f) + { + continue; + } + + float fGrayDistance2ToColor1 = CalcGrayDistance2(m_pafrgbaSource[uiPixel], m_frgbaOriginalColor1_TAndH); + float fGrayDistance2ToColor2 = CalcGrayDistance2(m_pafrgbaSource[uiPixel], m_frgbaOriginalColor2_TAndH); + + ColorFloatRGBA frgbaAlphaWeightedSource = m_pafrgbaSource[uiPixel] * m_pafrgbaSource[uiPixel].fA; + + if (fGrayDistance2ToColor1 <= fGrayDistance2ToColor2) + { + fPixelsCloserToColor1 += m_pafrgbaSource[uiPixel].fA; + frgbSumPixelsCloserToColor1 = frgbSumPixelsCloserToColor1 + frgbaAlphaWeightedSource; + } + else + { + fPixelsCloserToColor2 += m_pafrgbaSource[uiPixel].fA; + frgbSumPixelsCloserToColor2 = frgbSumPixelsCloserToColor2 + frgbaAlphaWeightedSource; + } + } + if (fPixelsCloserToColor1 == 0.0f || fPixelsCloserToColor2 == 0.0f) + { + break; + } + + ColorFloatRGBA frgbAvgColor1Pixels = (frgbSumPixelsCloserToColor1 * (1.0f / fPixelsCloserToColor1)).QuantizeR4G4B4(); + ColorFloatRGBA frgbAvgColor2Pixels = (frgbSumPixelsCloserToColor2 * (1.0f / fPixelsCloserToColor2)).QuantizeR4G4B4(); + + if (frgbAvgColor1Pixels.fR == m_frgbaOriginalColor1_TAndH.fR && + frgbAvgColor1Pixels.fG == m_frgbaOriginalColor1_TAndH.fG && + frgbAvgColor1Pixels.fB == m_frgbaOriginalColor1_TAndH.fB && + frgbAvgColor2Pixels.fR == m_frgbaOriginalColor2_TAndH.fR && + frgbAvgColor2Pixels.fG == m_frgbaOriginalColor2_TAndH.fG && + frgbAvgColor2Pixels.fB == m_frgbaOriginalColor2_TAndH.fB) + { + break; + } + + m_frgbaOriginalColor1_TAndH = frgbAvgColor1Pixels; + m_frgbaOriginalColor2_TAndH = frgbAvgColor2Pixels; + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try encoding in T mode + // save this encoding if it improves the error + // + // since pixels that use base color1 don't use the distance table, color1 and color2 can be twiddled independently + // better encoding can be found if TWIDDLE_RADIUS is set to 2, but it will be much slower + // + void Block4x4Encoding_RGB8::TryT(unsigned int a_uiRadius) + { + Block4x4Encoding_RGB8 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_T; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + encodingTry.m_fError = FLT_MAX; + } + + int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f); + int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f); + int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f); + + int iMinRed1 = iColor1Red - (int)a_uiRadius; + if (iMinRed1 < 0) + { + iMinRed1 = 0; + } + int iMaxRed1 = iColor1Red + (int)a_uiRadius; + if (iMaxRed1 > 15) + { + iMinRed1 = 15; + } + + int iMinGreen1 = iColor1Green - (int)a_uiRadius; + if (iMinGreen1 < 0) + { + iMinGreen1 = 0; + } + int iMaxGreen1 = iColor1Green + (int)a_uiRadius; + if (iMaxGreen1 > 15) + { + iMinGreen1 = 15; + } + + int iMinBlue1 = iColor1Blue - (int)a_uiRadius; + if (iMinBlue1 < 0) + { + iMinBlue1 = 0; + } + int iMaxBlue1 = iColor1Blue + (int)a_uiRadius; + if (iMaxBlue1 > 15) + { + iMinBlue1 = 15; + } + + int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f); + int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f); + int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f); + + int iMinRed2 = iColor2Red - (int)a_uiRadius; + if (iMinRed2 < 0) + { + iMinRed2 = 0; + } + int iMaxRed2 = iColor2Red + (int)a_uiRadius; + if (iMaxRed2 > 15) + { + iMinRed2 = 15; + } + + int iMinGreen2 = iColor2Green - (int)a_uiRadius; + if (iMinGreen2 < 0) + { + iMinGreen2 = 0; + } + int iMaxGreen2 = iColor2Green + (int)a_uiRadius; + if (iMaxGreen2 > 15) + { + iMinGreen2 = 15; + } + + int iMinBlue2 = iColor2Blue - (int)a_uiRadius; + if (iMinBlue2 < 0) + { + iMinBlue2 = 0; + } + int iMaxBlue2 = iColor2Blue + (int)a_uiRadius; + if (iMaxBlue2 > 15) + { + iMinBlue2 = 15; + } + + for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++) + { + encodingTry.m_uiCW1 = uiDistance; + + // twiddle m_frgbaOriginalColor2_TAndH + // twiddle color2 first, since it affects 3 selectors, while color1 only affects one selector + // + for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++) + { + for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++) + { + for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++) + { + for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++) + { + if (uiBaseColorSwaps == 0) + { + encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH; + encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2); + } + else + { + encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2); + encodingTry.m_frgbaColor2 = m_frgbaOriginalColor1_TAndH; + } + + encodingTry.TryT_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + } + + // twiddle m_frgbaOriginalColor1_TAndH + for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++) + { + for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++) + { + for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++) + { + for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++) + { + if (uiBaseColorSwaps == 0) + { + encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1); + encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH; + } + else + { + encodingTry.m_frgbaColor1 = m_frgbaOriginalColor2_TAndH; + encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1); + } + + encodingTry.TryT_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // find best selector combination for TryT + // called on an encodingTry + // + void Block4x4Encoding_RGB8::TryT_BestSelectorCombination(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + + unsigned int auiBestPixelSelectors[PIXELS]; + float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS]; + ColorFloatRGBA afrgbaDecodedPixel[SELECTORS]; + + assert(SELECTORS == 4); + afrgbaDecodedPixel[0] = m_frgbaColor1; + afrgbaDecodedPixel[1] = (m_frgbaColor2 + fDistance).ClampRGB(); + afrgbaDecodedPixel[2] = m_frgbaColor2; + afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB(); + + // try each selector + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + + float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel], + m_pafrgbaSource[uiPixel]); + + if (fPixelError < afBestPixelErrors[uiPixel]) + { + afBestPixelErrors[uiPixel] = fPixelError; + auiBestPixelSelectors[uiPixel] = uiSelector; + afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector]; + } + } + } + + + // add up all of the pixel errors + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestPixelErrors[uiPixel]; + } + + if (fBlockError < m_fError) + { + m_fError = fBlockError; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel]; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try encoding in T mode + // save this encoding if it improves the error + // + // since all pixels use the distance table, color1 and color2 can NOT be twiddled independently + // TWIDDLE_RADIUS of 2 is WAY too slow + // + void Block4x4Encoding_RGB8::TryH(unsigned int a_uiRadius) + { + Block4x4Encoding_RGB8 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_H; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + encodingTry.m_fError = FLT_MAX; + } + + int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f); + int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f); + int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f); + + int iMinRed1 = iColor1Red - (int)a_uiRadius; + if (iMinRed1 < 0) + { + iMinRed1 = 0; + } + int iMaxRed1 = iColor1Red + (int)a_uiRadius; + if (iMaxRed1 > 15) + { + iMinRed1 = 15; + } + + int iMinGreen1 = iColor1Green - (int)a_uiRadius; + if (iMinGreen1 < 0) + { + iMinGreen1 = 0; + } + int iMaxGreen1 = iColor1Green + (int)a_uiRadius; + if (iMaxGreen1 > 15) + { + iMinGreen1 = 15; + } + + int iMinBlue1 = iColor1Blue - (int)a_uiRadius; + if (iMinBlue1 < 0) + { + iMinBlue1 = 0; + } + int iMaxBlue1 = iColor1Blue + (int)a_uiRadius; + if (iMaxBlue1 > 15) + { + iMinBlue1 = 15; + } + + int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f); + int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f); + int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f); + + int iMinRed2 = iColor2Red - (int)a_uiRadius; + if (iMinRed2 < 0) + { + iMinRed2 = 0; + } + int iMaxRed2 = iColor2Red + (int)a_uiRadius; + if (iMaxRed2 > 15) + { + iMinRed2 = 15; + } + + int iMinGreen2 = iColor2Green - (int)a_uiRadius; + if (iMinGreen2 < 0) + { + iMinGreen2 = 0; + } + int iMaxGreen2 = iColor2Green + (int)a_uiRadius; + if (iMaxGreen2 > 15) + { + iMinGreen2 = 15; + } + + int iMinBlue2 = iColor2Blue - (int)a_uiRadius; + if (iMinBlue2 < 0) + { + iMinBlue2 = 0; + } + int iMaxBlue2 = iColor2Blue + (int)a_uiRadius; + if (iMaxBlue2 > 15) + { + iMinBlue2 = 15; + } + + for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++) + { + encodingTry.m_uiCW1 = uiDistance; + + // twiddle m_frgbaOriginalColor1_TAndH + for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++) + { + for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++) + { + for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++) + { + encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1); + encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH; + + // if color1 == color2, H encoding issues can pop up, so abort + if (iRed1 == iColor2Red && iGreen1 == iColor2Green && iBlue1 == iColor2Blue) + { + continue; + } + + encodingTry.TryH_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + + // twiddle m_frgbaOriginalColor2_TAndH + for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++) + { + for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++) + { + for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++) + { + encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH; + encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2); + + // if color1 == color2, H encoding issues can pop up, so abort + if (iRed2 == iColor1Red && iGreen2 == iColor1Green && iBlue2 == iColor1Blue) + { + continue; + } + + encodingTry.TryH_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // find best selector combination for TryH + // called on an encodingTry + // + void Block4x4Encoding_RGB8::TryH_BestSelectorCombination(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + + unsigned int auiBestPixelSelectors[PIXELS]; + float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS]; + ColorFloatRGBA afrgbaDecodedPixel[SELECTORS]; + + assert(SELECTORS == 4); + afrgbaDecodedPixel[0] = (m_frgbaColor1 + fDistance).ClampRGB(); + afrgbaDecodedPixel[1] = (m_frgbaColor1 - fDistance).ClampRGB(); + afrgbaDecodedPixel[2] = (m_frgbaColor2 + fDistance).ClampRGB(); + afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB(); + + // try each selector + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + + float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel], + m_pafrgbaSource[uiPixel]); + + if (fPixelError < afBestPixelErrors[uiPixel]) + { + afBestPixelErrors[uiPixel] = fPixelError; + auiBestPixelSelectors[uiPixel] = uiSelector; + afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector]; + } + } + } + + + // add up all of the pixel errors + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestPixelErrors[uiPixel]; + } + + if (fBlockError < m_fError) + { + m_fError = fBlockError; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel]; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // use linear regression to find the best fit for colors along the edges of the 4x4 block + // + void Block4x4Encoding_RGB8::CalculatePlanarCornerColors(void) + { + ColorFloatRGBA afrgbaRegression[MAX_PLANAR_REGRESSION_SIZE]; + ColorFloatRGBA frgbaSlope; + ColorFloatRGBA frgbaOffset; + + // top edge + afrgbaRegression[0] = m_pafrgbaSource[0]; + afrgbaRegression[1] = m_pafrgbaSource[4]; + afrgbaRegression[2] = m_pafrgbaSource[8]; + afrgbaRegression[3] = m_pafrgbaSource[12]; + ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset); + m_frgbaColor1 = frgbaOffset; + m_frgbaColor2 = (frgbaSlope * 4.0f) + frgbaOffset; + + // left edge + afrgbaRegression[0] = m_pafrgbaSource[0]; + afrgbaRegression[1] = m_pafrgbaSource[1]; + afrgbaRegression[2] = m_pafrgbaSource[2]; + afrgbaRegression[3] = m_pafrgbaSource[3]; + ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset); + m_frgbaColor1 = (m_frgbaColor1 + frgbaOffset) * 0.5f; // average with top edge + m_frgbaColor3 = (frgbaSlope * 4.0f) + frgbaOffset; + + // right edge + afrgbaRegression[0] = m_pafrgbaSource[12]; + afrgbaRegression[1] = m_pafrgbaSource[13]; + afrgbaRegression[2] = m_pafrgbaSource[14]; + afrgbaRegression[3] = m_pafrgbaSource[15]; + ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset); + m_frgbaColor2 = (m_frgbaColor2 + frgbaOffset) * 0.5f; // average with top edge + + // bottom edge + afrgbaRegression[0] = m_pafrgbaSource[3]; + afrgbaRegression[1] = m_pafrgbaSource[7]; + afrgbaRegression[2] = m_pafrgbaSource[11]; + afrgbaRegression[3] = m_pafrgbaSource[15]; + ColorRegression(afrgbaRegression, 4, &frgbaSlope, &frgbaOffset); + m_frgbaColor3 = (m_frgbaColor3 + frgbaOffset) * 0.5f; // average with left edge + + // quantize corner colors to 6/7/6 + m_frgbaColor1 = m_frgbaColor1.QuantizeR6G7B6(); + m_frgbaColor2 = m_frgbaColor2.QuantizeR6G7B6(); + m_frgbaColor3 = m_frgbaColor3.QuantizeR6G7B6(); + + } + + // ---------------------------------------------------------------------------------------------------- + // try different corner colors by slightly changing R, G and B independently + // + // R, G and B decoding and errors are independent, so R, G and B twiddles can be independent + // + // return true if improvement + // + bool Block4x4Encoding_RGB8::TwiddlePlanar(void) + { + bool boolImprovement = false; + + while (TwiddlePlanarR()) + { + boolImprovement = true; + } + + while (TwiddlePlanarG()) + { + boolImprovement = true; + } + + while (TwiddlePlanarB()) + { + boolImprovement = true; + } + + return boolImprovement; + } + + // ---------------------------------------------------------------------------------------------------- + // try different corner colors by slightly changing R + // + bool Block4x4Encoding_RGB8::TwiddlePlanarR() + { + bool boolImprovement = false; + + Block4x4Encoding_RGB8 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_PLANAR; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + } + + int iOriginRed = encodingTry.m_frgbaColor1.IntRed(63.0f); + int iHorizRed = encodingTry.m_frgbaColor2.IntRed(63.0f); + int iVertRed = encodingTry.m_frgbaColor3.IntRed(63.0f); + + for (int iTryOriginRed = iOriginRed - 1; iTryOriginRed <= iOriginRed + 1; iTryOriginRed++) + { + // check for out of range + if (iTryOriginRed < 0 || iTryOriginRed > 63) + { + continue; + } + + encodingTry.m_frgbaColor1.fR = ((iTryOriginRed << 2) + (iTryOriginRed >> 4)) / 255.0f; + + for (int iTryHorizRed = iHorizRed - 1; iTryHorizRed <= iHorizRed + 1; iTryHorizRed++) + { + // check for out of range + if (iTryHorizRed < 0 || iTryHorizRed > 63) + { + continue; + } + + encodingTry.m_frgbaColor2.fR = ((iTryHorizRed << 2) + (iTryHorizRed >> 4)) / 255.0f; + + for (int iTryVertRed = iVertRed - 1; iTryVertRed <= iVertRed + 1; iTryVertRed++) + { + // check for out of range + if (iTryVertRed < 0 || iTryVertRed > 63) + { + continue; + } + + // don't bother with null twiddle + if (iTryOriginRed == iOriginRed && iTryHorizRed == iHorizRed && iTryVertRed == iVertRed) + { + continue; + } + + encodingTry.m_frgbaColor3.fR = ((iTryVertRed << 2) + (iTryVertRed >> 4)) / 255.0f; + + encodingTry.DecodePixels_Planar(); + + encodingTry.CalcBlockError(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_PLANAR; + m_boolDiff = true; + m_boolFlip = false; + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_frgbaColor3 = encodingTry.m_frgbaColor3; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + + boolImprovement = true; + } + } + } + } + + return boolImprovement; + } + + // ---------------------------------------------------------------------------------------------------- + // try different corner colors by slightly changing G + // + bool Block4x4Encoding_RGB8::TwiddlePlanarG() + { + bool boolImprovement = false; + + Block4x4Encoding_RGB8 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_PLANAR; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + } + + int iOriginGreen = encodingTry.m_frgbaColor1.IntGreen(127.0f); + int iHorizGreen = encodingTry.m_frgbaColor2.IntGreen(127.0f); + int iVertGreen = encodingTry.m_frgbaColor3.IntGreen(127.0f); + + for (int iTryOriginGreen = iOriginGreen - 1; iTryOriginGreen <= iOriginGreen + 1; iTryOriginGreen++) + { + // check for out of range + if (iTryOriginGreen < 0 || iTryOriginGreen > 127) + { + continue; + } + + encodingTry.m_frgbaColor1.fG = ((iTryOriginGreen << 1) + (iTryOriginGreen >> 6)) / 255.0f; + + for (int iTryHorizGreen = iHorizGreen - 1; iTryHorizGreen <= iHorizGreen + 1; iTryHorizGreen++) + { + // check for out of range + if (iTryHorizGreen < 0 || iTryHorizGreen > 127) + { + continue; + } + + encodingTry.m_frgbaColor2.fG = ((iTryHorizGreen << 1) + (iTryHorizGreen >> 6)) / 255.0f; + + for (int iTryVertGreen = iVertGreen - 1; iTryVertGreen <= iVertGreen + 1; iTryVertGreen++) + { + // check for out of range + if (iTryVertGreen < 0 || iTryVertGreen > 127) + { + continue; + } + + // don't bother with null twiddle + if (iTryOriginGreen == iOriginGreen && + iTryHorizGreen == iHorizGreen && + iTryVertGreen == iVertGreen) + { + continue; + } + + encodingTry.m_frgbaColor3.fG = ((iTryVertGreen << 1) + (iTryVertGreen >> 6)) / 255.0f; + + encodingTry.DecodePixels_Planar(); + + encodingTry.CalcBlockError(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_PLANAR; + m_boolDiff = true; + m_boolFlip = false; + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_frgbaColor3 = encodingTry.m_frgbaColor3; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + + boolImprovement = true; + } + } + } + } + + return boolImprovement; + } + + // ---------------------------------------------------------------------------------------------------- + // try different corner colors by slightly changing B + // + bool Block4x4Encoding_RGB8::TwiddlePlanarB() + { + bool boolImprovement = false; + + Block4x4Encoding_RGB8 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_PLANAR; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + } + + int iOriginBlue = encodingTry.m_frgbaColor1.IntBlue(63.0f); + int iHorizBlue = encodingTry.m_frgbaColor2.IntBlue(63.0f); + int iVertBlue = encodingTry.m_frgbaColor3.IntBlue(63.0f); + + for (int iTryOriginBlue = iOriginBlue - 1; iTryOriginBlue <= iOriginBlue + 1; iTryOriginBlue++) + { + // check for out of range + if (iTryOriginBlue < 0 || iTryOriginBlue > 63) + { + continue; + } + + encodingTry.m_frgbaColor1.fB = ((iTryOriginBlue << 2) + (iTryOriginBlue >> 4)) / 255.0f; + + for (int iTryHorizBlue = iHorizBlue - 1; iTryHorizBlue <= iHorizBlue + 1; iTryHorizBlue++) + { + // check for out of range + if (iTryHorizBlue < 0 || iTryHorizBlue > 63) + { + continue; + } + + encodingTry.m_frgbaColor2.fB = ((iTryHorizBlue << 2) + (iTryHorizBlue >> 4)) / 255.0f; + + for (int iTryVertBlue = iVertBlue - 1; iTryVertBlue <= iVertBlue + 1; iTryVertBlue++) + { + // check for out of range + if (iTryVertBlue < 0 || iTryVertBlue > 63) + { + continue; + } + + // don't bother with null twiddle + if (iTryOriginBlue == iOriginBlue && iTryHorizBlue == iHorizBlue && iTryVertBlue == iVertBlue) + { + continue; + } + + encodingTry.m_frgbaColor3.fB = ((iTryVertBlue << 2) + (iTryVertBlue >> 4)) / 255.0f; + + encodingTry.DecodePixels_Planar(); + + encodingTry.CalcBlockError(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_PLANAR; + m_boolDiff = true; + m_boolFlip = false; + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_frgbaColor3 = encodingTry.m_frgbaColor3; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + + boolImprovement = true; + } + } + } + } + + return boolImprovement; + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_RGB8::SetEncodingBits(void) + { + + switch (m_mode) + { + case MODE_ETC1: + Block4x4Encoding_ETC1::SetEncodingBits(); + break; + + case MODE_T: + SetEncodingBits_T(); + break; + + case MODE_H: + SetEncodingBits_H(); + break; + + case MODE_PLANAR: + SetEncodingBits_Planar(); + break; + + default: + assert(false); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state for T mode + // + void Block4x4Encoding_RGB8::SetEncodingBits_T(void) + { + static const bool SANITY_CHECK = true; + + assert(m_mode == MODE_T); + assert(m_boolDiff == true); + + unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f); + unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f); + unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f); + + unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f); + unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f); + unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f); + + m_pencodingbitsRGB8->t.red1a = uiRed1 >> 2; + m_pencodingbitsRGB8->t.red1b = uiRed1; + m_pencodingbitsRGB8->t.green1 = uiGreen1; + m_pencodingbitsRGB8->t.blue1 = uiBlue1; + + m_pencodingbitsRGB8->t.red2 = uiRed2; + m_pencodingbitsRGB8->t.green2 = uiGreen2; + m_pencodingbitsRGB8->t.blue2 = uiBlue2; + + m_pencodingbitsRGB8->t.da = m_uiCW1 >> 1; + m_pencodingbitsRGB8->t.db = m_uiCW1; + + m_pencodingbitsRGB8->t.diff = 1; + + Block4x4Encoding_ETC1::SetEncodingBits_Selectors(); + + // create an invalid R differential to trigger T mode + m_pencodingbitsRGB8->t.detect1 = 0; + m_pencodingbitsRGB8->t.detect2 = 0; + int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + if (iRed2 >= 4) + { + m_pencodingbitsRGB8->t.detect1 = 7; + m_pencodingbitsRGB8->t.detect2 = 0; + } + else + { + m_pencodingbitsRGB8->t.detect1 = 0; + m_pencodingbitsRGB8->t.detect2 = 1; + } + + if (SANITY_CHECK) + { + iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + + // make sure red overflows + assert(iRed2 < 0 || iRed2 > 31); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state for H mode + // + // colors and selectors may need to swap in order to generate lsb of distance index + // + void Block4x4Encoding_RGB8::SetEncodingBits_H(void) + { + static const bool SANITY_CHECK = true; + + assert(m_mode == MODE_H); + assert(m_boolDiff == true); + + unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f); + unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f); + unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f); + + unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f); + unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f); + unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f); + + unsigned int uiColor1 = (uiRed1 << 16) + (uiGreen1 << 8) + uiBlue1; + unsigned int uiColor2 = (uiRed2 << 16) + (uiGreen2 << 8) + uiBlue2; + + bool boolOddDistance = m_uiCW1 & 1; + bool boolSwapColors = (uiColor1 < uiColor2) ^ !boolOddDistance; + + if (boolSwapColors) + { + m_pencodingbitsRGB8->h.red1 = uiRed2; + m_pencodingbitsRGB8->h.green1a = uiGreen2 >> 1; + m_pencodingbitsRGB8->h.green1b = uiGreen2; + m_pencodingbitsRGB8->h.blue1a = uiBlue2 >> 3; + m_pencodingbitsRGB8->h.blue1b = uiBlue2 >> 1; + m_pencodingbitsRGB8->h.blue1c = uiBlue2; + + m_pencodingbitsRGB8->h.red2 = uiRed1; + m_pencodingbitsRGB8->h.green2a = uiGreen1 >> 1; + m_pencodingbitsRGB8->h.green2b = uiGreen1; + m_pencodingbitsRGB8->h.blue2 = uiBlue1; + + m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2; + m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1; + } + else + { + m_pencodingbitsRGB8->h.red1 = uiRed1; + m_pencodingbitsRGB8->h.green1a = uiGreen1 >> 1; + m_pencodingbitsRGB8->h.green1b = uiGreen1; + m_pencodingbitsRGB8->h.blue1a = uiBlue1 >> 3; + m_pencodingbitsRGB8->h.blue1b = uiBlue1 >> 1; + m_pencodingbitsRGB8->h.blue1c = uiBlue1; + + m_pencodingbitsRGB8->h.red2 = uiRed2; + m_pencodingbitsRGB8->h.green2a = uiGreen2 >> 1; + m_pencodingbitsRGB8->h.green2b = uiGreen2; + m_pencodingbitsRGB8->h.blue2 = uiBlue2; + + m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2; + m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1; + } + + m_pencodingbitsRGB8->h.diff = 1; + + Block4x4Encoding_ETC1::SetEncodingBits_Selectors(); + + if (boolSwapColors) + { + m_pencodingbitsRGB8->h.selectors ^= 0x0000FFFF; + } + + // create an invalid R differential to trigger T mode + m_pencodingbitsRGB8->h.detect1 = 0; + m_pencodingbitsRGB8->h.detect2 = 0; + m_pencodingbitsRGB8->h.detect3 = 0; + int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + int iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2; + if (iRed2 < 0 || iRed2 > 31) + { + m_pencodingbitsRGB8->h.detect1 = 1; + } + if (iGreen2 >= 4) + { + m_pencodingbitsRGB8->h.detect2 = 7; + m_pencodingbitsRGB8->h.detect3 = 0; + } + else + { + m_pencodingbitsRGB8->h.detect2 = 0; + m_pencodingbitsRGB8->h.detect3 = 1; + } + + if (SANITY_CHECK) + { + iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2; + + // make sure red doesn't overflow and green does + assert(iRed2 >= 0 && iRed2 <= 31); + assert(iGreen2 < 0 || iGreen2 > 31); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state for Planar mode + // + void Block4x4Encoding_RGB8::SetEncodingBits_Planar(void) + { + static const bool SANITY_CHECK = true; + + assert(m_mode == MODE_PLANAR); + assert(m_boolDiff == true); + + unsigned int uiOriginRed = (unsigned int)m_frgbaColor1.IntRed(63.0f); + unsigned int uiOriginGreen = (unsigned int)m_frgbaColor1.IntGreen(127.0f); + unsigned int uiOriginBlue = (unsigned int)m_frgbaColor1.IntBlue(63.0f); + + unsigned int uiHorizRed = (unsigned int)m_frgbaColor2.IntRed(63.0f); + unsigned int uiHorizGreen = (unsigned int)m_frgbaColor2.IntGreen(127.0f); + unsigned int uiHorizBlue = (unsigned int)m_frgbaColor2.IntBlue(63.0f); + + unsigned int uiVertRed = (unsigned int)m_frgbaColor3.IntRed(63.0f); + unsigned int uiVertGreen = (unsigned int)m_frgbaColor3.IntGreen(127.0f); + unsigned int uiVertBlue = (unsigned int)m_frgbaColor3.IntBlue(63.0f); + + m_pencodingbitsRGB8->planar.originRed = uiOriginRed; + m_pencodingbitsRGB8->planar.originGreen1 = uiOriginGreen >> 6; + m_pencodingbitsRGB8->planar.originGreen2 = uiOriginGreen; + m_pencodingbitsRGB8->planar.originBlue1 = uiOriginBlue >> 5; + m_pencodingbitsRGB8->planar.originBlue2 = uiOriginBlue >> 3; + m_pencodingbitsRGB8->planar.originBlue3 = uiOriginBlue >> 1; + m_pencodingbitsRGB8->planar.originBlue4 = uiOriginBlue; + + m_pencodingbitsRGB8->planar.horizRed1 = uiHorizRed >> 1; + m_pencodingbitsRGB8->planar.horizRed2 = uiHorizRed; + m_pencodingbitsRGB8->planar.horizGreen = uiHorizGreen; + m_pencodingbitsRGB8->planar.horizBlue1 = uiHorizBlue >> 5; + m_pencodingbitsRGB8->planar.horizBlue2 = uiHorizBlue; + + m_pencodingbitsRGB8->planar.vertRed1 = uiVertRed >> 3; + m_pencodingbitsRGB8->planar.vertRed2 = uiVertRed; + m_pencodingbitsRGB8->planar.vertGreen1 = uiVertGreen >> 2; + m_pencodingbitsRGB8->planar.vertGreen2 = uiVertGreen; + m_pencodingbitsRGB8->planar.vertBlue = uiVertBlue; + + m_pencodingbitsRGB8->planar.diff = 1; + + // create valid RG differentials and an invalid B differential to trigger planar mode + m_pencodingbitsRGB8->planar.detect1 = 0; + m_pencodingbitsRGB8->planar.detect2 = 0; + m_pencodingbitsRGB8->planar.detect3 = 0; + m_pencodingbitsRGB8->planar.detect4 = 0; + int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + int iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2; + int iBlue2 = (int)m_pencodingbitsRGB8->differential.blue1 + (int)m_pencodingbitsRGB8->differential.dblue2; + if (iRed2 < 0 || iRed2 > 31) + { + m_pencodingbitsRGB8->planar.detect1 = 1; + } + if (iGreen2 < 0 || iGreen2 > 31) + { + m_pencodingbitsRGB8->planar.detect2 = 1; + } + if (iBlue2 >= 4) + { + m_pencodingbitsRGB8->planar.detect3 = 7; + m_pencodingbitsRGB8->planar.detect4 = 0; + } + else + { + m_pencodingbitsRGB8->planar.detect3 = 0; + m_pencodingbitsRGB8->planar.detect4 = 1; + } + + if (SANITY_CHECK) + { + iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2; + iBlue2 = (int)m_pencodingbitsRGB8->differential.blue1 + (int)m_pencodingbitsRGB8->differential.dblue2; + + // make sure red and green don't overflow and blue does + assert(iRed2 >= 0 && iRed2 <= 31); + assert(iGreen2 >= 0 && iGreen2 <= 31); + assert(iBlue2 < 0 || iBlue2 > 31); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the decoded colors and decoded alpha based on the encoding state for T mode + // + void Block4x4Encoding_RGB8::DecodePixels_T(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + switch (m_auiSelectors[uiPixel]) + { + case 0: + m_afrgbaDecodedColors[uiPixel] = m_frgbaColor1; + break; + + case 1: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB(); + break; + + case 2: + m_afrgbaDecodedColors[uiPixel] = m_frgbaColor2; + break; + + case 3: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB(); + break; + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the decoded colors and decoded alpha based on the encoding state for H mode + // + void Block4x4Encoding_RGB8::DecodePixels_H(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + switch (m_auiSelectors[uiPixel]) + { + case 0: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 + frgbaDistance).ClampRGB(); + break; + + case 1: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 - frgbaDistance).ClampRGB(); + break; + + case 2: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB(); + break; + + case 3: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB(); + break; + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the decoded colors and decoded alpha based on the encoding state for Planar mode + // + void Block4x4Encoding_RGB8::DecodePixels_Planar(void) + { + + int iRO = (int)roundf(m_frgbaColor1.fR * 255.0f); + int iGO = (int)roundf(m_frgbaColor1.fG * 255.0f); + int iBO = (int)roundf(m_frgbaColor1.fB * 255.0f); + + int iRH = (int)roundf(m_frgbaColor2.fR * 255.0f); + int iGH = (int)roundf(m_frgbaColor2.fG * 255.0f); + int iBH = (int)roundf(m_frgbaColor2.fB * 255.0f); + + int iRV = (int)roundf(m_frgbaColor3.fR * 255.0f); + int iGV = (int)roundf(m_frgbaColor3.fG * 255.0f); + int iBV = (int)roundf(m_frgbaColor3.fB * 255.0f); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + int iX = (int)(uiPixel >> 2); + int iY = (int)(uiPixel & 3); + + int iR = (iX*(iRH - iRO) + iY*(iRV - iRO) + 4*iRO + 2) >> 2; + int iG = (iX*(iGH - iGO) + iY*(iGV - iGO) + 4*iGO + 2) >> 2; + int iB = (iX*(iBH - iBO) + iY*(iBV - iBO) + 4*iBO + 2) >> 2; + + ColorFloatRGBA frgba; + frgba.fR = (float)iR / 255.0f; + frgba.fG = (float)iG / 255.0f; + frgba.fB = (float)iB / 255.0f; + frgba.fA = 1.0f; + + m_afrgbaDecodedColors[uiPixel] = frgba.ClampRGB(); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // perform a linear regression for the a_uiPixels in a_pafrgbaPixels[] + // + // output the closest color line using a_pfrgbaSlope and a_pfrgbaOffset + // + void Block4x4Encoding_RGB8::ColorRegression(ColorFloatRGBA *a_pafrgbaPixels, unsigned int a_uiPixels, + ColorFloatRGBA *a_pfrgbaSlope, ColorFloatRGBA *a_pfrgbaOffset) + { + typedef struct + { + float f[4]; + } Float4; + + Float4 *paf4Pixels = (Float4 *)(a_pafrgbaPixels); + Float4 *pf4Slope = (Float4 *)(a_pfrgbaSlope); + Float4 *pf4Offset = (Float4 *)(a_pfrgbaOffset); + + float afX[MAX_PLANAR_REGRESSION_SIZE]; + float afY[MAX_PLANAR_REGRESSION_SIZE]; + + // handle r, g and b separately. don't bother with a + for (unsigned int uiComponent = 0; uiComponent < 3; uiComponent++) + { + for (unsigned int uiPixel = 0; uiPixel < a_uiPixels; uiPixel++) + { + afX[uiPixel] = (float)uiPixel; + afY[uiPixel] = paf4Pixels[uiPixel].f[uiComponent]; + + } + Etc::Regression(afX, afY, a_uiPixels, + &(pf4Slope->f[uiComponent]), &(pf4Offset->f[uiComponent])); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // +} diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h new file mode 100644 index 0000000000..03754d5e3b --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8.h @@ -0,0 +1,96 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcBlock4x4Encoding_ETC1.h" + +namespace Etc +{ + + class Block4x4Encoding_RGB8 : public Block4x4Encoding_ETC1 + { + public: + + Block4x4Encoding_RGB8(void); + virtual ~Block4x4Encoding_RGB8(void); + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + + ErrorMetric a_errormetric); + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + inline ColorFloatRGBA GetColor3(void) const + { + return m_frgbaColor3; + } + + protected: + + static const unsigned int PLANAR_CORNER_COLORS = 3; + static const unsigned int MAX_PLANAR_REGRESSION_SIZE = 4; + static const unsigned int TH_DISTANCES = 8; + + static float s_afTHDistanceTable[TH_DISTANCES]; + + void TryPlanar(unsigned int a_uiRadius); + void TryTAndH(unsigned int a_uiRadius); + + void InitFromEncodingBits_Planar(void); + + ColorFloatRGBA m_frgbaColor3; // used for planar + + void SetEncodingBits_T(void); + void SetEncodingBits_H(void); + void SetEncodingBits_Planar(void); + + // state shared between iterations + ColorFloatRGBA m_frgbaOriginalColor1_TAndH; + ColorFloatRGBA m_frgbaOriginalColor2_TAndH; + + void CalculateBaseColorsForTAndH(void); + void TryT(unsigned int a_uiRadius); + void TryT_BestSelectorCombination(void); + void TryH(unsigned int a_uiRadius); + void TryH_BestSelectorCombination(void); + + private: + + void InitFromEncodingBits_T(void); + void InitFromEncodingBits_H(void); + + void CalculatePlanarCornerColors(void); + + void ColorRegression(ColorFloatRGBA *a_pafrgbaPixels, unsigned int a_uiPixels, + ColorFloatRGBA *a_pfrgbaSlope, ColorFloatRGBA *a_pfrgbaOffset); + + bool TwiddlePlanar(void); + bool TwiddlePlanarR(); + bool TwiddlePlanarG(); + bool TwiddlePlanarB(); + + void DecodePixels_T(void); + void DecodePixels_H(void); + void DecodePixels_Planar(void); + + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp new file mode 100644 index 0000000000..ba2b42fb05 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.cpp @@ -0,0 +1,1819 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding_RGB8A1.cpp contains: + Block4x4Encoding_RGB8A1 + Block4x4Encoding_RGB8A1_Opaque + Block4x4Encoding_RGB8A1_Transparent + +These encoders are used when targetting file format RGB8A1. + +Block4x4Encoding_RGB8A1_Opaque is used when all pixels in the 4x4 block are opaque +Block4x4Encoding_RGB8A1_Transparent is used when all pixels in the 4x4 block are transparent +Block4x4Encoding_RGB8A1 is used when there is a mixture of alphas in the 4x4 block + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding_RGB8A1.h" + +#include "EtcBlock4x4.h" +#include "EtcBlock4x4EncodingBits.h" +#include "EtcBlock4x4Encoding_RGB8.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +namespace Etc +{ + + // #################################################################################################### + // Block4x4Encoding_RGB8A1 + // #################################################################################################### + + float Block4x4Encoding_RGB8A1::s_aafCwOpaqueUnsetTable[CW_RANGES][SELECTORS] = + { + { 0.0f / 255.0f, 8.0f / 255.0f, 0.0f / 255.0f, -8.0f / 255.0f }, + { 0.0f / 255.0f, 17.0f / 255.0f, 0.0f / 255.0f, -17.0f / 255.0f }, + { 0.0f / 255.0f, 29.0f / 255.0f, 0.0f / 255.0f, -29.0f / 255.0f }, + { 0.0f / 255.0f, 42.0f / 255.0f, 0.0f / 255.0f, -42.0f / 255.0f }, + { 0.0f / 255.0f, 60.0f / 255.0f, 0.0f / 255.0f, -60.0f / 255.0f }, + { 0.0f / 255.0f, 80.0f / 255.0f, 0.0f / 255.0f, -80.0f / 255.0f }, + { 0.0f / 255.0f, 106.0f / 255.0f, 0.0f / 255.0f, -106.0f / 255.0f }, + { 0.0f / 255.0f, 183.0f / 255.0f, 0.0f / 255.0f, -183.0f / 255.0f } + }; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding_RGB8A1::Block4x4Encoding_RGB8A1(void) + { + m_pencodingbitsRGB8 = nullptr; + m_boolOpaque = false; + m_boolTransparent = false; + m_boolPunchThroughPixels = true; + + } + Block4x4Encoding_RGB8A1::~Block4x4Encoding_RGB8A1(void) {} + // ---------------------------------------------------------------------------------------------------- + // initialization prior to encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits + // + void Block4x4Encoding_RGB8A1::InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, + ErrorMetric a_errormetric) + { + + Block4x4Encoding_RGB8::InitFromSource(a_pblockParent, + a_pafrgbaSource, + a_paucEncodingBits, + a_errormetric); + + m_boolOpaque = a_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::OPAQUE; + m_boolTransparent = a_pblockParent->GetSourceAlphaMix() == Block4x4::SourceAlphaMix::TRANSPARENT; + m_boolPunchThroughPixels = a_pblockParent->HasPunchThroughPixels(); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + if (m_pafrgbaSource[uiPixel].fA >= 0.5f) + { + m_afDecodedAlphas[uiPixel] = 1.0f; + } + else + { + m_afDecodedAlphas[uiPixel] = 0.0f; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits of a previous encoding + // + void Block4x4Encoding_RGB8A1::InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + + + InitFromEncodingBits_ETC1(a_pblockParent, + a_paucEncodingBits, + a_pafrgbaSource, + a_errormetric); + + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits; + + // detect if there is a T, H or Planar mode present + int iRed1 = m_pencodingbitsRGB8->differential.red1; + int iDRed2 = m_pencodingbitsRGB8->differential.dred2; + int iRed2 = iRed1 + iDRed2; + + int iGreen1 = m_pencodingbitsRGB8->differential.green1; + int iDGreen2 = m_pencodingbitsRGB8->differential.dgreen2; + int iGreen2 = iGreen1 + iDGreen2; + + int iBlue1 = m_pencodingbitsRGB8->differential.blue1; + int iDBlue2 = m_pencodingbitsRGB8->differential.dblue2; + int iBlue2 = iBlue1 + iDBlue2; + + if (iRed2 < 0 || iRed2 > 31) + { + InitFromEncodingBits_T(); + } + else if (iGreen2 < 0 || iGreen2 > 31) + { + InitFromEncodingBits_H(); + } + else if (iBlue2 < 0 || iBlue2 > 31) + { + Block4x4Encoding_RGB8::InitFromEncodingBits_Planar(); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding assuming the encoding is an ETC1 mode. + // if it isn't an ETC1 mode, this will be overwritten later + // + void Block4x4Encoding_RGB8A1::InitFromEncodingBits_ETC1(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource, + a_errormetric); + + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)a_paucEncodingBits; + + m_mode = MODE_ETC1; + m_boolDiff = true; + m_boolFlip = m_pencodingbitsRGB8->differential.flip; + m_boolOpaque = m_pencodingbitsRGB8->differential.diff; + + int iR2 = m_pencodingbitsRGB8->differential.red1 + m_pencodingbitsRGB8->differential.dred2; + if (iR2 < 0) + { + iR2 = 0; + } + else if (iR2 > 31) + { + iR2 = 31; + } + + int iG2 = m_pencodingbitsRGB8->differential.green1 + m_pencodingbitsRGB8->differential.dgreen2; + if (iG2 < 0) + { + iG2 = 0; + } + else if (iG2 > 31) + { + iG2 = 31; + } + + int iB2 = m_pencodingbitsRGB8->differential.blue1 + m_pencodingbitsRGB8->differential.dblue2; + if (iB2 < 0) + { + iB2 = 0; + } + else if (iB2 > 31) + { + iB2 = 31; + } + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5(m_pencodingbitsRGB8->differential.red1, m_pencodingbitsRGB8->differential.green1, m_pencodingbitsRGB8->differential.blue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iR2, (unsigned char)iG2, (unsigned char)iB2); + + m_uiCW1 = m_pencodingbitsRGB8->differential.cw1; + m_uiCW2 = m_pencodingbitsRGB8->differential.cw2; + + Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(); + + Decode_ETC1(); + + CalcBlockError(); + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding if T mode is detected + // + void Block4x4Encoding_RGB8A1::InitFromEncodingBits_T(void) + { + m_mode = MODE_T; + + unsigned char ucRed1 = (unsigned char)((m_pencodingbitsRGB8->t.red1a << 2) + + m_pencodingbitsRGB8->t.red1b); + unsigned char ucGreen1 = m_pencodingbitsRGB8->t.green1; + unsigned char ucBlue1 = m_pencodingbitsRGB8->t.blue1; + + unsigned char ucRed2 = m_pencodingbitsRGB8->t.red2; + unsigned char ucGreen2 = m_pencodingbitsRGB8->t.green2; + unsigned char ucBlue2 = m_pencodingbitsRGB8->t.blue2; + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2); + + m_uiCW1 = (m_pencodingbitsRGB8->t.da << 1) + m_pencodingbitsRGB8->t.db; + + Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(); + + DecodePixels_T(); + + CalcBlockError(); + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding if H mode is detected + // + void Block4x4Encoding_RGB8A1::InitFromEncodingBits_H(void) + { + m_mode = MODE_H; + + unsigned char ucRed1 = m_pencodingbitsRGB8->h.red1; + unsigned char ucGreen1 = (unsigned char)((m_pencodingbitsRGB8->h.green1a << 1) + + m_pencodingbitsRGB8->h.green1b); + unsigned char ucBlue1 = (unsigned char)((m_pencodingbitsRGB8->h.blue1a << 3) + + (m_pencodingbitsRGB8->h.blue1b << 1) + + m_pencodingbitsRGB8->h.blue1c); + + unsigned char ucRed2 = m_pencodingbitsRGB8->h.red2; + unsigned char ucGreen2 = (unsigned char)((m_pencodingbitsRGB8->h.green2a << 1) + + m_pencodingbitsRGB8->h.green2b); + unsigned char ucBlue2 = m_pencodingbitsRGB8->h.blue2; + + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4(ucRed1, ucGreen1, ucBlue1); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4(ucRed2, ucGreen2, ucBlue2); + + // used to determine the LSB of the CW + unsigned int uiRGB1 = (unsigned int)(((int)ucRed1 << 16) + ((int)ucGreen1 << 8) + (int)ucBlue1); + unsigned int uiRGB2 = (unsigned int)(((int)ucRed2 << 16) + ((int)ucGreen2 << 8) + (int)ucBlue2); + + m_uiCW1 = (m_pencodingbitsRGB8->h.da << 2) + (m_pencodingbitsRGB8->h.db << 1); + if (uiRGB1 >= uiRGB2) + { + m_uiCW1++; + } + + Block4x4Encoding_ETC1::InitFromEncodingBits_Selectors(); + + DecodePixels_H(); + + CalcBlockError(); + } + + // ---------------------------------------------------------------------------------------------------- + // for ETC1 modes, set the decoded colors and decoded alpha based on the encoding state + // + void Block4x4Encoding_RGB8A1::Decode_ETC1(void) + { + + const unsigned int *pauiPixelOrder = m_boolFlip ? s_auiPixelOrderFlip1 : s_auiPixelOrderFlip0; + + for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS; uiPixelOrder++) + { + ColorFloatRGBA *pfrgbaCenter = uiPixelOrder < 8 ? &m_frgbaColor1 : &m_frgbaColor2; + unsigned int uiCW = uiPixelOrder < 8 ? m_uiCW1 : m_uiCW2; + + unsigned int uiPixel = pauiPixelOrder[uiPixelOrder]; + + float fDelta; + if (m_boolOpaque) + fDelta = Block4x4Encoding_ETC1::s_aafCwTable[uiCW][m_auiSelectors[uiPixel]]; + else + fDelta = s_aafCwOpaqueUnsetTable[uiCW][m_auiSelectors[uiPixel]]; + + if (m_boolOpaque == false && m_auiSelectors[uiPixel] == TRANSPARENT_SELECTOR) + { + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel] = 0.0f; + } + else + { + m_afrgbaDecodedColors[uiPixel] = (*pfrgbaCenter + fDelta).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // for T mode, set the decoded colors and decoded alpha based on the encoding state + // + void Block4x4Encoding_RGB8A1::DecodePixels_T(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + switch (m_auiSelectors[uiPixel]) + { + case 0: + m_afrgbaDecodedColors[uiPixel] = m_frgbaColor1; + m_afDecodedAlphas[uiPixel] = 1.0f; + break; + + case 1: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + break; + + case 2: + if (m_boolOpaque == false) + { + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel] = 0.0f; + } + else + { + m_afrgbaDecodedColors[uiPixel] = m_frgbaColor2; + m_afDecodedAlphas[uiPixel] = 1.0f; + } + break; + + case 3: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + break; + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // for H mode, set the decoded colors and decoded alpha based on the encoding state + // + void Block4x4Encoding_RGB8A1::DecodePixels_H(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + ColorFloatRGBA frgbaDistance(fDistance, fDistance, fDistance, 0.0f); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + switch (m_auiSelectors[uiPixel]) + { + case 0: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 + frgbaDistance).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + break; + + case 1: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor1 - frgbaDistance).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + break; + + case 2: + if (m_boolOpaque == false) + { + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel] = 0.0f; + } + else + { + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 + frgbaDistance).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + } + break; + + case 3: + m_afrgbaDecodedColors[uiPixel] = (m_frgbaColor2 - frgbaDistance).ClampRGB(); + m_afDecodedAlphas[uiPixel] = 1.0f; + break; + } + + } + + } + + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + // RGB8A1 can't use individual mode + // RGB8A1 with transparent pixels can't use planar mode + // + void Block4x4Encoding_RGB8A1::PerformIteration(float a_fEffort) + { + assert(!m_boolOpaque); + assert(!m_boolTransparent); + assert(!m_boolDone); + + switch (m_uiEncodingIterations) + { + case 0: + PerformFirstIteration(); + break; + + case 1: + TryDifferential(m_boolMostLikelyFlip, 1, 0, 0); + break; + + case 2: + TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0); + if (a_fEffort <= 39.5f) + { + m_boolDone = true; + } + break; + + case 3: + Block4x4Encoding_RGB8::CalculateBaseColorsForTAndH(); + TryT(1); + TryH(1); + if (a_fEffort <= 49.5f) + { + m_boolDone = true; + } + break; + + case 4: + TryDegenerates1(); + if (a_fEffort <= 59.5f) + { + m_boolDone = true; + } + break; + + case 5: + TryDegenerates2(); + if (a_fEffort <= 69.5f) + { + m_boolDone = true; + } + break; + + case 6: + TryDegenerates3(); + if (a_fEffort <= 79.5f) + { + m_boolDone = true; + } + break; + + case 7: + TryDegenerates4(); + m_boolDone = true; + break; + + default: + assert(0); + break; + } + + m_uiEncodingIterations++; + + SetDoneIfPerfect(); + + } + + // ---------------------------------------------------------------------------------------------------- + // find best initial encoding to ensure block has a valid encoding + // + void Block4x4Encoding_RGB8A1::PerformFirstIteration(void) + { + Block4x4Encoding_ETC1::CalculateMostLikelyFlip(); + + m_fError = FLT_MAX; + + TryDifferential(m_boolMostLikelyFlip, 0, 0, 0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0); + SetDoneIfPerfect(); + + } + + // ---------------------------------------------------------------------------------------------------- + // mostly copied from ETC1 + // differences: + // Block4x4Encoding_RGB8A1 encodingTry = *this; + // + void Block4x4Encoding_RGB8A1::TryDifferential(bool a_boolFlip, unsigned int a_uiRadius, + int a_iGrayOffset1, int a_iGrayOffset2) + { + + ColorFloatRGBA frgbaColor1; + ColorFloatRGBA frgbaColor2; + + const unsigned int *pauiPixelMapping1; + const unsigned int *pauiPixelMapping2; + + if (a_boolFlip) + { + frgbaColor1 = m_frgbaSourceAverageTop; + frgbaColor2 = m_frgbaSourceAverageBottom; + + pauiPixelMapping1 = s_auiTopPixelMapping; + pauiPixelMapping2 = s_auiBottomPixelMapping; + } + else + { + frgbaColor1 = m_frgbaSourceAverageLeft; + frgbaColor2 = m_frgbaSourceAverageRight; + + pauiPixelMapping1 = s_auiLeftPixelMapping; + pauiPixelMapping2 = s_auiRightPixelMapping; + } + + DifferentialTrys trys(frgbaColor1, frgbaColor2, pauiPixelMapping1, pauiPixelMapping2, + a_uiRadius, a_iGrayOffset1, a_iGrayOffset2); + + Block4x4Encoding_RGB8A1 encodingTry = *this; + encodingTry.m_boolFlip = a_boolFlip; + + encodingTry.TryDifferentialHalf(&trys.m_half1); + encodingTry.TryDifferentialHalf(&trys.m_half2); + + // find best halves that are within differential range + DifferentialTrys::Try *ptryBest1 = nullptr; + DifferentialTrys::Try *ptryBest2 = nullptr; + encodingTry.m_fError = FLT_MAX; + + // see if the best of each half are in differential range + int iDRed = trys.m_half2.m_ptryBest->m_iRed - trys.m_half1.m_ptryBest->m_iRed; + int iDGreen = trys.m_half2.m_ptryBest->m_iGreen - trys.m_half1.m_ptryBest->m_iGreen; + int iDBlue = trys.m_half2.m_ptryBest->m_iBlue - trys.m_half1.m_ptryBest->m_iBlue; + if (iDRed >= -4 && iDRed <= 3 && iDGreen >= -4 && iDGreen <= 3 && iDBlue >= -4 && iDBlue <= 3) + { + ptryBest1 = trys.m_half1.m_ptryBest; + ptryBest2 = trys.m_half2.m_ptryBest; + encodingTry.m_fError = trys.m_half1.m_ptryBest->m_fError + trys.m_half2.m_ptryBest->m_fError; + } + else + { + // else, find the next best halves that are in differential range + for (DifferentialTrys::Try *ptry1 = &trys.m_half1.m_atry[0]; + ptry1 < &trys.m_half1.m_atry[trys.m_half1.m_uiTrys]; + ptry1++) + { + for (DifferentialTrys::Try *ptry2 = &trys.m_half2.m_atry[0]; + ptry2 < &trys.m_half2.m_atry[trys.m_half2.m_uiTrys]; + ptry2++) + { + iDRed = ptry2->m_iRed - ptry1->m_iRed; + bool boolValidRedDelta = iDRed <= 3 && iDRed >= -4; + iDGreen = ptry2->m_iGreen - ptry1->m_iGreen; + bool boolValidGreenDelta = iDGreen <= 3 && iDGreen >= -4; + iDBlue = ptry2->m_iBlue - ptry1->m_iBlue; + bool boolValidBlueDelta = iDBlue <= 3 && iDBlue >= -4; + + if (boolValidRedDelta && boolValidGreenDelta && boolValidBlueDelta) + { + float fError = ptry1->m_fError + ptry2->m_fError; + + if (fError < encodingTry.m_fError) + { + encodingTry.m_fError = fError; + + ptryBest1 = ptry1; + ptryBest2 = ptry2; + } + } + + } + } + assert(encodingTry.m_fError < FLT_MAX); + assert(ptryBest1 != nullptr); + assert(ptryBest2 != nullptr); + } + + if (encodingTry.m_fError < m_fError) + { + m_mode = MODE_ETC1; + m_boolDiff = true; + m_boolFlip = encodingTry.m_boolFlip; + m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest1->m_iRed, (unsigned char)ptryBest1->m_iGreen, (unsigned char)ptryBest1->m_iBlue); + m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB5((unsigned char)ptryBest2->m_iRed, (unsigned char)ptryBest2->m_iGreen, (unsigned char)ptryBest2->m_iBlue); + m_uiCW1 = ptryBest1->m_uiCW; + m_uiCW2 = ptryBest2->m_uiCW; + + m_fError = 0.0f; + for (unsigned int uiPixelOrder = 0; uiPixelOrder < PIXELS / 2; uiPixelOrder++) + { + unsigned int uiPixel1 = pauiPixelMapping1[uiPixelOrder]; + unsigned int uiPixel2 = pauiPixelMapping2[uiPixelOrder]; + + unsigned int uiSelector1 = ptryBest1->m_auiSelectors[uiPixelOrder]; + unsigned int uiSelector2 = ptryBest2->m_auiSelectors[uiPixelOrder]; + + m_auiSelectors[uiPixel1] = uiSelector1; + m_auiSelectors[uiPixel2] = ptryBest2->m_auiSelectors[uiPixelOrder]; + + if (uiSelector1 == TRANSPARENT_SELECTOR) + { + m_afrgbaDecodedColors[uiPixel1] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel1] = 0.0f; + } + else + { + float fDeltaRGB1 = s_aafCwOpaqueUnsetTable[m_uiCW1][uiSelector1]; + m_afrgbaDecodedColors[uiPixel1] = (m_frgbaColor1 + fDeltaRGB1).ClampRGB(); + m_afDecodedAlphas[uiPixel1] = 1.0f; + } + + if (uiSelector2 == TRANSPARENT_SELECTOR) + { + m_afrgbaDecodedColors[uiPixel2] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel2] = 0.0f; + } + else + { + float fDeltaRGB2 = s_aafCwOpaqueUnsetTable[m_uiCW2][uiSelector2]; + m_afrgbaDecodedColors[uiPixel2] = (m_frgbaColor2 + fDeltaRGB2).ClampRGB(); + m_afDecodedAlphas[uiPixel2] = 1.0f; + } + + float fDeltaA1 = m_afDecodedAlphas[uiPixel1] - m_pafrgbaSource[uiPixel1].fA; + m_fError += fDeltaA1 * fDeltaA1; + float fDeltaA2 = m_afDecodedAlphas[uiPixel2] - m_pafrgbaSource[uiPixel2].fA; + m_fError += fDeltaA2 * fDeltaA2; + } + + m_fError1 = ptryBest1->m_fError; + m_fError2 = ptryBest2->m_fError; + m_boolSeverelyBentDifferentialColors = trys.m_boolSeverelyBentColors; + m_fError = m_fError1 + m_fError2; + + // sanity check + { + int iRed1 = m_frgbaColor1.IntRed(31.0f); + int iGreen1 = m_frgbaColor1.IntGreen(31.0f); + int iBlue1 = m_frgbaColor1.IntBlue(31.0f); + + int iRed2 = m_frgbaColor2.IntRed(31.0f); + int iGreen2 = m_frgbaColor2.IntGreen(31.0f); + int iBlue2 = m_frgbaColor2.IntBlue(31.0f); + + iDRed = iRed2 - iRed1; + iDGreen = iGreen2 - iGreen1; + iDBlue = iBlue2 - iBlue1; + + assert(iDRed >= -4 && iDRed < 4); + assert(iDGreen >= -4 && iDGreen < 4); + assert(iDBlue >= -4 && iDBlue < 4); + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // mostly copied from ETC1 + // differences: + // uses s_aafCwOpaqueUnsetTable + // color for selector set to 0,0,0,0 + // + void Block4x4Encoding_RGB8A1::TryDifferentialHalf(DifferentialTrys::Half *a_phalf) + { + + a_phalf->m_ptryBest = nullptr; + float fBestTryError = FLT_MAX; + + a_phalf->m_uiTrys = 0; + for (int iRed = a_phalf->m_iRed - (int)a_phalf->m_uiRadius; + iRed <= a_phalf->m_iRed + (int)a_phalf->m_uiRadius; + iRed++) + { + assert(iRed >= 0 && iRed <= 31); + + for (int iGreen = a_phalf->m_iGreen - (int)a_phalf->m_uiRadius; + iGreen <= a_phalf->m_iGreen + (int)a_phalf->m_uiRadius; + iGreen++) + { + assert(iGreen >= 0 && iGreen <= 31); + + for (int iBlue = a_phalf->m_iBlue - (int)a_phalf->m_uiRadius; + iBlue <= a_phalf->m_iBlue + (int)a_phalf->m_uiRadius; + iBlue++) + { + assert(iBlue >= 0 && iBlue <= 31); + + DifferentialTrys::Try *ptry = &a_phalf->m_atry[a_phalf->m_uiTrys]; + assert(ptry < &a_phalf->m_atry[DifferentialTrys::Half::MAX_TRYS]); + + ptry->m_iRed = iRed; + ptry->m_iGreen = iGreen; + ptry->m_iBlue = iBlue; + ptry->m_fError = FLT_MAX; + ColorFloatRGBA frgbaColor = ColorFloatRGBA::ConvertFromRGB5((unsigned char)iRed, (unsigned char)iGreen, (unsigned char)iBlue); + + // try each CW + for (unsigned int uiCW = 0; uiCW < CW_RANGES; uiCW++) + { + unsigned int auiPixelSelectors[PIXELS / 2]; + ColorFloatRGBA afrgbaDecodedColors[PIXELS / 2]; + float afPixelErrors[PIXELS / 2] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + + // pre-compute decoded pixels for each selector + ColorFloatRGBA afrgbaSelectors[SELECTORS]; + assert(SELECTORS == 4); + afrgbaSelectors[0] = (frgbaColor + s_aafCwOpaqueUnsetTable[uiCW][0]).ClampRGB(); + afrgbaSelectors[1] = (frgbaColor + s_aafCwOpaqueUnsetTable[uiCW][1]).ClampRGB(); + afrgbaSelectors[2] = ColorFloatRGBA(); + afrgbaSelectors[3] = (frgbaColor + s_aafCwOpaqueUnsetTable[uiCW][3]).ClampRGB(); + + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ColorFloatRGBA *pfrgbaSourcePixel = &m_pafrgbaSource[a_phalf->m_pauiPixelMapping[uiPixel]]; + ColorFloatRGBA frgbaDecodedPixel; + + for (unsigned int uiSelector = 0; uiSelector < SELECTORS; uiSelector++) + { + if (pfrgbaSourcePixel->fA < 0.5f) + { + uiSelector = TRANSPARENT_SELECTOR; + } + else if (uiSelector == TRANSPARENT_SELECTOR) + { + continue; + } + + frgbaDecodedPixel = afrgbaSelectors[uiSelector]; + + float fPixelError; + + fPixelError = CalcPixelError(frgbaDecodedPixel, m_afDecodedAlphas[a_phalf->m_pauiPixelMapping[uiPixel]], + *pfrgbaSourcePixel); + + if (fPixelError < afPixelErrors[uiPixel]) + { + auiPixelSelectors[uiPixel] = uiSelector; + afrgbaDecodedColors[uiPixel] = frgbaDecodedPixel; + afPixelErrors[uiPixel] = fPixelError; + } + + if (uiSelector == TRANSPARENT_SELECTOR) + { + break; + } + } + } + + // add up all pixel errors + float fCWError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + fCWError += afPixelErrors[uiPixel]; + } + + // if best CW so far + if (fCWError < ptry->m_fError) + { + ptry->m_uiCW = uiCW; + for (unsigned int uiPixel = 0; uiPixel < 8; uiPixel++) + { + ptry->m_auiSelectors[uiPixel] = auiPixelSelectors[uiPixel]; + } + ptry->m_fError = fCWError; + } + + } + + if (ptry->m_fError < fBestTryError) + { + a_phalf->m_ptryBest = ptry; + fBestTryError = ptry->m_fError; + } + + assert(ptry->m_fError < FLT_MAX); + + a_phalf->m_uiTrys++; + } + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try encoding in T mode + // save this encoding if it improves the error + // + // since pixels that use base color1 don't use the distance table, color1 and color2 can be twiddled independently + // better encoding can be found if TWIDDLE_RADIUS is set to 2, but it will be much slower + // + void Block4x4Encoding_RGB8A1::TryT(unsigned int a_uiRadius) + { + Block4x4Encoding_RGB8A1 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_T; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + encodingTry.m_fError = FLT_MAX; + } + + int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f); + int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f); + int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f); + + int iMinRed1 = iColor1Red - (int)a_uiRadius; + if (iMinRed1 < 0) + { + iMinRed1 = 0; + } + int iMaxRed1 = iColor1Red + (int)a_uiRadius; + if (iMaxRed1 > 15) + { + iMinRed1 = 15; + } + + int iMinGreen1 = iColor1Green - (int)a_uiRadius; + if (iMinGreen1 < 0) + { + iMinGreen1 = 0; + } + int iMaxGreen1 = iColor1Green + (int)a_uiRadius; + if (iMaxGreen1 > 15) + { + iMinGreen1 = 15; + } + + int iMinBlue1 = iColor1Blue - (int)a_uiRadius; + if (iMinBlue1 < 0) + { + iMinBlue1 = 0; + } + int iMaxBlue1 = iColor1Blue + (int)a_uiRadius; + if (iMaxBlue1 > 15) + { + iMinBlue1 = 15; + } + + int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f); + int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f); + int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f); + + int iMinRed2 = iColor2Red - (int)a_uiRadius; + if (iMinRed2 < 0) + { + iMinRed2 = 0; + } + int iMaxRed2 = iColor2Red + (int)a_uiRadius; + if (iMaxRed2 > 15) + { + iMinRed2 = 15; + } + + int iMinGreen2 = iColor2Green - (int)a_uiRadius; + if (iMinGreen2 < 0) + { + iMinGreen2 = 0; + } + int iMaxGreen2 = iColor2Green + (int)a_uiRadius; + if (iMaxGreen2 > 15) + { + iMinGreen2 = 15; + } + + int iMinBlue2 = iColor2Blue - (int)a_uiRadius; + if (iMinBlue2 < 0) + { + iMinBlue2 = 0; + } + int iMaxBlue2 = iColor2Blue + (int)a_uiRadius; + if (iMaxBlue2 > 15) + { + iMinBlue2 = 15; + } + + for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++) + { + encodingTry.m_uiCW1 = uiDistance; + + // twiddle m_frgbaOriginalColor2_TAndH + // twiddle color2 first, since it affects 3 selectors, while color1 only affects one selector + // + for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++) + { + for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++) + { + for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++) + { + for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++) + { + if (uiBaseColorSwaps == 0) + { + encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH; + encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2); + } + else + { + encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2); + encodingTry.m_frgbaColor2 = m_frgbaOriginalColor1_TAndH; + } + + encodingTry.TryT_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + } + + // twiddle m_frgbaOriginalColor1_TAndH + for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++) + { + for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++) + { + for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++) + { + for (unsigned int uiBaseColorSwaps = 0; uiBaseColorSwaps < 2; uiBaseColorSwaps++) + { + if (uiBaseColorSwaps == 0) + { + encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1); + encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH; + } + else + { + encodingTry.m_frgbaColor1 = m_frgbaOriginalColor2_TAndH; + encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1); + } + + encodingTry.TryT_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // find best selector combination for TryT + // called on an encodingTry + // + void Block4x4Encoding_RGB8A1::TryT_BestSelectorCombination(void) + { + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + + unsigned int auiBestPixelSelectors[PIXELS]; + float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS]; + ColorFloatRGBA afrgbaDecodedPixel[SELECTORS]; + + assert(SELECTORS == 4); + afrgbaDecodedPixel[0] = m_frgbaColor1; + afrgbaDecodedPixel[1] = (m_frgbaColor2 + fDistance).ClampRGB(); + afrgbaDecodedPixel[2] = ColorFloatRGBA(); + afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB(); + + // try each selector + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiMinSelector = 0; + unsigned int uiMaxSelector = SELECTORS - 1; + + if (m_pafrgbaSource[uiPixel].fA < 0.5f) + { + uiMinSelector = 2; + uiMaxSelector = 2; + } + + for (unsigned int uiSelector = uiMinSelector; uiSelector <= uiMaxSelector; uiSelector++) + { + float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel], + m_pafrgbaSource[uiPixel]); + + if (fPixelError < afBestPixelErrors[uiPixel]) + { + afBestPixelErrors[uiPixel] = fPixelError; + auiBestPixelSelectors[uiPixel] = uiSelector; + afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector]; + } + } + } + + + // add up all of the pixel errors + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestPixelErrors[uiPixel]; + } + + if (fBlockError < m_fError) + { + m_fError = fBlockError; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel]; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try encoding in H mode + // save this encoding if it improves the error + // + // since all pixels use the distance table, color1 and color2 can NOT be twiddled independently + // TWIDDLE_RADIUS of 2 is WAY too slow + // + void Block4x4Encoding_RGB8A1::TryH(unsigned int a_uiRadius) + { + Block4x4Encoding_RGB8A1 encodingTry = *this; + + // init "try" + { + encodingTry.m_mode = MODE_H; + encodingTry.m_boolDiff = true; + encodingTry.m_boolFlip = false; + encodingTry.m_fError = FLT_MAX; + } + + int iColor1Red = m_frgbaOriginalColor1_TAndH.IntRed(15.0f); + int iColor1Green = m_frgbaOriginalColor1_TAndH.IntGreen(15.0f); + int iColor1Blue = m_frgbaOriginalColor1_TAndH.IntBlue(15.0f); + + int iMinRed1 = iColor1Red - (int)a_uiRadius; + if (iMinRed1 < 0) + { + iMinRed1 = 0; + } + int iMaxRed1 = iColor1Red + (int)a_uiRadius; + if (iMaxRed1 > 15) + { + iMinRed1 = 15; + } + + int iMinGreen1 = iColor1Green - (int)a_uiRadius; + if (iMinGreen1 < 0) + { + iMinGreen1 = 0; + } + int iMaxGreen1 = iColor1Green + (int)a_uiRadius; + if (iMaxGreen1 > 15) + { + iMinGreen1 = 15; + } + + int iMinBlue1 = iColor1Blue - (int)a_uiRadius; + if (iMinBlue1 < 0) + { + iMinBlue1 = 0; + } + int iMaxBlue1 = iColor1Blue + (int)a_uiRadius; + if (iMaxBlue1 > 15) + { + iMinBlue1 = 15; + } + + int iColor2Red = m_frgbaOriginalColor2_TAndH.IntRed(15.0f); + int iColor2Green = m_frgbaOriginalColor2_TAndH.IntGreen(15.0f); + int iColor2Blue = m_frgbaOriginalColor2_TAndH.IntBlue(15.0f); + + int iMinRed2 = iColor2Red - (int)a_uiRadius; + if (iMinRed2 < 0) + { + iMinRed2 = 0; + } + int iMaxRed2 = iColor2Red + (int)a_uiRadius; + if (iMaxRed2 > 15) + { + iMinRed2 = 15; + } + + int iMinGreen2 = iColor2Green - (int)a_uiRadius; + if (iMinGreen2 < 0) + { + iMinGreen2 = 0; + } + int iMaxGreen2 = iColor2Green + (int)a_uiRadius; + if (iMaxGreen2 > 15) + { + iMinGreen2 = 15; + } + + int iMinBlue2 = iColor2Blue - (int)a_uiRadius; + if (iMinBlue2 < 0) + { + iMinBlue2 = 0; + } + int iMaxBlue2 = iColor2Blue + (int)a_uiRadius; + if (iMaxBlue2 > 15) + { + iMinBlue2 = 15; + } + + for (unsigned int uiDistance = 0; uiDistance < TH_DISTANCES; uiDistance++) + { + encodingTry.m_uiCW1 = uiDistance; + + // twiddle m_frgbaOriginalColor1_TAndH + for (int iRed1 = iMinRed1; iRed1 <= iMaxRed1; iRed1++) + { + for (int iGreen1 = iMinGreen1; iGreen1 <= iMaxGreen1; iGreen1++) + { + for (int iBlue1 = iMinBlue1; iBlue1 <= iMaxBlue1; iBlue1++) + { + encodingTry.m_frgbaColor1 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed1, (unsigned char)iGreen1, (unsigned char)iBlue1); + encodingTry.m_frgbaColor2 = m_frgbaOriginalColor2_TAndH; + + // if color1 == color2, H encoding issues can pop up, so abort + if (iRed1 == iColor2Red && iGreen1 == iColor2Green && iBlue1 == iColor2Blue) + { + continue; + } + + encodingTry.TryH_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + + // twiddle m_frgbaOriginalColor2_TAndH + for (int iRed2 = iMinRed2; iRed2 <= iMaxRed2; iRed2++) + { + for (int iGreen2 = iMinGreen2; iGreen2 <= iMaxGreen2; iGreen2++) + { + for (int iBlue2 = iMinBlue2; iBlue2 <= iMaxBlue2; iBlue2++) + { + encodingTry.m_frgbaColor1 = m_frgbaOriginalColor1_TAndH; + encodingTry.m_frgbaColor2 = ColorFloatRGBA::ConvertFromRGB4((unsigned char)iRed2, (unsigned char)iGreen2, (unsigned char)iBlue2); + + // if color1 == color2, H encoding issues can pop up, so abort + if (iRed2 == iColor1Red && iGreen2 == iColor1Green && iBlue2 == iColor1Blue) + { + continue; + } + + encodingTry.TryH_BestSelectorCombination(); + + if (encodingTry.m_fError < m_fError) + { + m_mode = encodingTry.m_mode; + m_boolDiff = encodingTry.m_boolDiff; + m_boolFlip = encodingTry.m_boolFlip; + + m_frgbaColor1 = encodingTry.m_frgbaColor1; + m_frgbaColor2 = encodingTry.m_frgbaColor2; + m_uiCW1 = encodingTry.m_uiCW1; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = encodingTry.m_auiSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = encodingTry.m_afrgbaDecodedColors[uiPixel]; + } + + m_fError = encodingTry.m_fError; + } + } + } + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // find best selector combination for TryH + // called on an encodingTry + // + void Block4x4Encoding_RGB8A1::TryH_BestSelectorCombination(void) + { + + // abort if colors and CW will pose an encoding problem + { + unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(255.0f); + unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(255.0f); + unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(255.0f); + unsigned int uiColorValue1 = (uiRed1 << 16) + (uiGreen1 << 8) + uiBlue1; + + unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(255.0f); + unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(255.0f); + unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(255.0f); + unsigned int uiColorValue2 = (uiRed2 << 16) + (uiGreen2 << 8) + uiBlue2; + + unsigned int uiCWLsb = m_uiCW1 & 1; + + if ((uiColorValue1 >= (uiColorValue2 & uiCWLsb)) == 0 || + (uiColorValue1 < (uiColorValue2 & uiCWLsb)) == 1) + { + return; + } + } + + float fDistance = s_afTHDistanceTable[m_uiCW1]; + + unsigned int auiBestPixelSelectors[PIXELS]; + float afBestPixelErrors[PIXELS] = { FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, + FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX }; + ColorFloatRGBA afrgbaBestDecodedPixels[PIXELS]; + ColorFloatRGBA afrgbaDecodedPixel[SELECTORS]; + + assert(SELECTORS == 4); + afrgbaDecodedPixel[0] = (m_frgbaColor1 + fDistance).ClampRGB(); + afrgbaDecodedPixel[1] = (m_frgbaColor1 - fDistance).ClampRGB(); + afrgbaDecodedPixel[2] = ColorFloatRGBA();; + afrgbaDecodedPixel[3] = (m_frgbaColor2 - fDistance).ClampRGB(); + + + // try each selector + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiMinSelector = 0; + unsigned int uiMaxSelector = SELECTORS - 1; + + if (m_pafrgbaSource[uiPixel].fA < 0.5f) + { + uiMinSelector = 2; + uiMaxSelector = 2; + } + + for (unsigned int uiSelector = uiMinSelector; uiSelector <= uiMaxSelector; uiSelector++) + { + float fPixelError = CalcPixelError(afrgbaDecodedPixel[uiSelector], m_afDecodedAlphas[uiPixel], + m_pafrgbaSource[uiPixel]); + + if (fPixelError < afBestPixelErrors[uiPixel]) + { + afBestPixelErrors[uiPixel] = fPixelError; + auiBestPixelSelectors[uiPixel] = uiSelector; + afrgbaBestDecodedPixels[uiPixel] = afrgbaDecodedPixel[uiSelector]; + } + } + } + + + // add up all of the pixel errors + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestPixelErrors[uiPixel]; + } + + if (fBlockError < m_fError) + { + m_fError = fBlockError; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = auiBestPixelSelectors[uiPixel]; + m_afrgbaDecodedColors[uiPixel] = afrgbaBestDecodedPixels[uiPixel]; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 1 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_RGB8A1::TryDegenerates1(void) + { + + TryDifferential(m_boolMostLikelyFlip, 1, -2, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 2, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 0, 2); + TryDifferential(m_boolMostLikelyFlip, 1, 0, -2); + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 2 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_RGB8A1::TryDegenerates2(void) + { + + TryDifferential(!m_boolMostLikelyFlip, 1, -2, 0); + TryDifferential(!m_boolMostLikelyFlip, 1, 2, 0); + TryDifferential(!m_boolMostLikelyFlip, 1, 0, 2); + TryDifferential(!m_boolMostLikelyFlip, 1, 0, -2); + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 3 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_RGB8A1::TryDegenerates3(void) + { + + TryDifferential(m_boolMostLikelyFlip, 1, -2, -2); + TryDifferential(m_boolMostLikelyFlip, 1, -2, 2); + TryDifferential(m_boolMostLikelyFlip, 1, 2, -2); + TryDifferential(m_boolMostLikelyFlip, 1, 2, 2); + + } + + // ---------------------------------------------------------------------------------------------------- + // try version 4 of the degenerate search + // degenerate encodings use basecolor movement and a subset of the selectors to find useful encodings + // each subsequent version of the degenerate search uses more basecolor movement and is less likely to + // be successfull + // + void Block4x4Encoding_RGB8A1::TryDegenerates4(void) + { + + TryDifferential(m_boolMostLikelyFlip, 1, -4, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 4, 0); + TryDifferential(m_boolMostLikelyFlip, 1, 0, 4); + TryDifferential(m_boolMostLikelyFlip, 1, 0, -4); + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_RGB8A1::SetEncodingBits(void) + { + switch (m_mode) + { + case MODE_ETC1: + SetEncodingBits_ETC1(); + break; + + case MODE_T: + SetEncodingBits_T(); + break; + + case MODE_H: + SetEncodingBits_H(); + break; + + case MODE_PLANAR: + Block4x4Encoding_RGB8::SetEncodingBits_Planar(); + break; + + default: + assert(false); + } + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state if ETC1 mode + // + void Block4x4Encoding_RGB8A1::SetEncodingBits_ETC1(void) + { + + // there is no individual mode in RGB8A1 + assert(m_boolDiff); + + int iRed1 = m_frgbaColor1.IntRed(31.0f); + int iGreen1 = m_frgbaColor1.IntGreen(31.0f); + int iBlue1 = m_frgbaColor1.IntBlue(31.0f); + + int iRed2 = m_frgbaColor2.IntRed(31.0f); + int iGreen2 = m_frgbaColor2.IntGreen(31.0f); + int iBlue2 = m_frgbaColor2.IntBlue(31.0f); + + int iDRed2 = iRed2 - iRed1; + int iDGreen2 = iGreen2 - iGreen1; + int iDBlue2 = iBlue2 - iBlue1; + + assert(iDRed2 >= -4 && iDRed2 < 4); + assert(iDGreen2 >= -4 && iDGreen2 < 4); + assert(iDBlue2 >= -4 && iDBlue2 < 4); + + m_pencodingbitsRGB8->differential.red1 = iRed1; + m_pencodingbitsRGB8->differential.green1 = iGreen1; + m_pencodingbitsRGB8->differential.blue1 = iBlue1; + + m_pencodingbitsRGB8->differential.dred2 = iDRed2; + m_pencodingbitsRGB8->differential.dgreen2 = iDGreen2; + m_pencodingbitsRGB8->differential.dblue2 = iDBlue2; + + m_pencodingbitsRGB8->individual.cw1 = m_uiCW1; + m_pencodingbitsRGB8->individual.cw2 = m_uiCW2; + + SetEncodingBits_Selectors(); + + // in RGB8A1 encoding bits, opaque replaces differential + m_pencodingbitsRGB8->differential.diff = !m_boolPunchThroughPixels; + + m_pencodingbitsRGB8->individual.flip = m_boolFlip; + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state if T mode + // + void Block4x4Encoding_RGB8A1::SetEncodingBits_T(void) + { + static const bool SANITY_CHECK = true; + + assert(m_mode == MODE_T); + assert(m_boolDiff == true); + + unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f); + unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f); + unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f); + + unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f); + unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f); + unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f); + + m_pencodingbitsRGB8->t.red1a = uiRed1 >> 2; + m_pencodingbitsRGB8->t.red1b = uiRed1; + m_pencodingbitsRGB8->t.green1 = uiGreen1; + m_pencodingbitsRGB8->t.blue1 = uiBlue1; + + m_pencodingbitsRGB8->t.red2 = uiRed2; + m_pencodingbitsRGB8->t.green2 = uiGreen2; + m_pencodingbitsRGB8->t.blue2 = uiBlue2; + + m_pencodingbitsRGB8->t.da = m_uiCW1 >> 1; + m_pencodingbitsRGB8->t.db = m_uiCW1; + + // in RGB8A1 encoding bits, opaque replaces differential + m_pencodingbitsRGB8->differential.diff = !m_boolPunchThroughPixels; + + Block4x4Encoding_ETC1::SetEncodingBits_Selectors(); + + // create an invalid R differential to trigger T mode + m_pencodingbitsRGB8->t.detect1 = 0; + m_pencodingbitsRGB8->t.detect2 = 0; + int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + if (iRed2 >= 4) + { + m_pencodingbitsRGB8->t.detect1 = 7; + m_pencodingbitsRGB8->t.detect2 = 0; + } + else + { + m_pencodingbitsRGB8->t.detect1 = 0; + m_pencodingbitsRGB8->t.detect2 = 1; + } + + if (SANITY_CHECK) + { + iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + + // make sure red overflows + assert(iRed2 < 0 || iRed2 > 31); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state if H mode + // + // colors and selectors may need to swap in order to generate lsb of distance index + // + void Block4x4Encoding_RGB8A1::SetEncodingBits_H(void) + { + static const bool SANITY_CHECK = true; + + assert(m_mode == MODE_H); + assert(m_boolDiff == true); + + unsigned int uiRed1 = (unsigned int)m_frgbaColor1.IntRed(15.0f); + unsigned int uiGreen1 = (unsigned int)m_frgbaColor1.IntGreen(15.0f); + unsigned int uiBlue1 = (unsigned int)m_frgbaColor1.IntBlue(15.0f); + + unsigned int uiRed2 = (unsigned int)m_frgbaColor2.IntRed(15.0f); + unsigned int uiGreen2 = (unsigned int)m_frgbaColor2.IntGreen(15.0f); + unsigned int uiBlue2 = (unsigned int)m_frgbaColor2.IntBlue(15.0f); + + unsigned int uiColor1 = (uiRed1 << 16) + (uiGreen1 << 8) + uiBlue1; + unsigned int uiColor2 = (uiRed2 << 16) + (uiGreen2 << 8) + uiBlue2; + + bool boolOddDistance = m_uiCW1 & 1; + bool boolSwapColors = (uiColor1 < uiColor2) ^ !boolOddDistance; + + if (boolSwapColors) + { + m_pencodingbitsRGB8->h.red1 = uiRed2; + m_pencodingbitsRGB8->h.green1a = uiGreen2 >> 1; + m_pencodingbitsRGB8->h.green1b = uiGreen2; + m_pencodingbitsRGB8->h.blue1a = uiBlue2 >> 3; + m_pencodingbitsRGB8->h.blue1b = uiBlue2 >> 1; + m_pencodingbitsRGB8->h.blue1c = uiBlue2; + + m_pencodingbitsRGB8->h.red2 = uiRed1; + m_pencodingbitsRGB8->h.green2a = uiGreen1 >> 1; + m_pencodingbitsRGB8->h.green2b = uiGreen1; + m_pencodingbitsRGB8->h.blue2 = uiBlue1; + + m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2; + m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1; + } + else + { + m_pencodingbitsRGB8->h.red1 = uiRed1; + m_pencodingbitsRGB8->h.green1a = uiGreen1 >> 1; + m_pencodingbitsRGB8->h.green1b = uiGreen1; + m_pencodingbitsRGB8->h.blue1a = uiBlue1 >> 3; + m_pencodingbitsRGB8->h.blue1b = uiBlue1 >> 1; + m_pencodingbitsRGB8->h.blue1c = uiBlue1; + + m_pencodingbitsRGB8->h.red2 = uiRed2; + m_pencodingbitsRGB8->h.green2a = uiGreen2 >> 1; + m_pencodingbitsRGB8->h.green2b = uiGreen2; + m_pencodingbitsRGB8->h.blue2 = uiBlue2; + + m_pencodingbitsRGB8->h.da = m_uiCW1 >> 2; + m_pencodingbitsRGB8->h.db = m_uiCW1 >> 1; + } + + // in RGB8A1 encoding bits, opaque replaces differential + m_pencodingbitsRGB8->differential.diff = !m_boolPunchThroughPixels; + + Block4x4Encoding_ETC1::SetEncodingBits_Selectors(); + + if (boolSwapColors) + { + m_pencodingbitsRGB8->h.selectors ^= 0x0000FFFF; + } + + // create an invalid R differential to trigger T mode + m_pencodingbitsRGB8->h.detect1 = 0; + m_pencodingbitsRGB8->h.detect2 = 0; + m_pencodingbitsRGB8->h.detect3 = 0; + int iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + int iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2; + if (iRed2 < 0 || iRed2 > 31) + { + m_pencodingbitsRGB8->h.detect1 = 1; + } + if (iGreen2 >= 4) + { + m_pencodingbitsRGB8->h.detect2 = 7; + m_pencodingbitsRGB8->h.detect3 = 0; + } + else + { + m_pencodingbitsRGB8->h.detect2 = 0; + m_pencodingbitsRGB8->h.detect3 = 1; + } + + if (SANITY_CHECK) + { + iRed2 = (int)m_pencodingbitsRGB8->differential.red1 + (int)m_pencodingbitsRGB8->differential.dred2; + iGreen2 = (int)m_pencodingbitsRGB8->differential.green1 + (int)m_pencodingbitsRGB8->differential.dgreen2; + + // make sure red doesn't overflow and green does + assert(iRed2 >= 0 && iRed2 <= 31); + assert(iGreen2 < 0 || iGreen2 > 31); + } + + } + + // #################################################################################################### + // Block4x4Encoding_RGB8A1_Opaque + // #################################################################################################### + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_RGB8A1_Opaque::PerformIteration(float a_fEffort) + { + assert(!m_boolPunchThroughPixels); + assert(!m_boolTransparent); + assert(!m_boolDone); + + switch (m_uiEncodingIterations) + { + case 0: + PerformFirstIteration(); + break; + + case 1: + Block4x4Encoding_ETC1::TryDifferential(m_boolMostLikelyFlip, 1, 0, 0); + break; + + case 2: + Block4x4Encoding_ETC1::TryDifferential(!m_boolMostLikelyFlip, 1, 0, 0); + break; + + case 3: + Block4x4Encoding_RGB8::TryPlanar(1); + break; + + case 4: + Block4x4Encoding_RGB8::TryTAndH(1); + if (a_fEffort <= 49.5f) + { + m_boolDone = true; + } + break; + + case 5: + Block4x4Encoding_ETC1::TryDegenerates1(); + if (a_fEffort <= 59.5f) + { + m_boolDone = true; + } + break; + + case 6: + Block4x4Encoding_ETC1::TryDegenerates2(); + if (a_fEffort <= 69.5f) + { + m_boolDone = true; + } + break; + + case 7: + Block4x4Encoding_ETC1::TryDegenerates3(); + if (a_fEffort <= 79.5f) + { + m_boolDone = true; + } + break; + + case 8: + Block4x4Encoding_ETC1::TryDegenerates4(); + m_boolDone = true; + break; + + default: + assert(0); + break; + } + + m_uiEncodingIterations++; + SetDoneIfPerfect(); + } + + // ---------------------------------------------------------------------------------------------------- + // find best initial encoding to ensure block has a valid encoding + // + void Block4x4Encoding_RGB8A1_Opaque::PerformFirstIteration(void) + { + + // set decoded alphas + // calculate alpha error + m_fError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afDecodedAlphas[uiPixel] = 1.0f; + + float fDeltaA = 1.0f - m_pafrgbaSource[uiPixel].fA; + m_fError += fDeltaA * fDeltaA; + } + + CalculateMostLikelyFlip(); + + m_fError = FLT_MAX; + + Block4x4Encoding_ETC1::TryDifferential(m_boolMostLikelyFlip, 0, 0, 0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + Block4x4Encoding_ETC1::TryDifferential(!m_boolMostLikelyFlip, 0, 0, 0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + Block4x4Encoding_RGB8::TryPlanar(0); + SetDoneIfPerfect(); + if (m_boolDone) + { + return; + } + Block4x4Encoding_RGB8::TryTAndH(0); + SetDoneIfPerfect(); + } + + // #################################################################################################### + // Block4x4Encoding_RGB8A1_Transparent + // #################################################################################################### + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_RGB8A1_Transparent::PerformIteration(float ) + { + assert(!m_boolOpaque); + assert(m_boolTransparent); + assert(!m_boolDone); + assert(m_uiEncodingIterations == 0); + + m_mode = MODE_ETC1; + m_boolDiff = true; + m_boolFlip = false; + + m_uiCW1 = 0; + m_uiCW2 = 0; + + m_frgbaColor1 = ColorFloatRGBA(); + m_frgbaColor2 = ColorFloatRGBA(); + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiSelectors[uiPixel] = TRANSPARENT_SELECTOR; + + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel] = 0.0f; + } + + CalcBlockError(); + + m_boolDone = true; + m_uiEncodingIterations++; + + } + + // ---------------------------------------------------------------------------------------------------- + // +} diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h new file mode 100644 index 0000000000..ff26e462f8 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGB8A1.h @@ -0,0 +1,129 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcBlock4x4Encoding_RGB8.h" +#include "EtcErrorMetric.h" +#include "EtcBlock4x4EncodingBits.h" + +namespace Etc +{ + + // ################################################################################ + // Block4x4Encoding_RGB8A1 + // RGB8A1 if not completely opaque or transparent + // ################################################################################ + + class Block4x4Encoding_RGB8A1 : public Block4x4Encoding_RGB8 + { + public: + + static const unsigned int TRANSPARENT_SELECTOR = 2; + + Block4x4Encoding_RGB8A1(void); + virtual ~Block4x4Encoding_RGB8A1(void); + + virtual void InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, + ErrorMetric a_errormetric); + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric); + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + void InitFromEncodingBits_ETC1(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric); + + void InitFromEncodingBits_T(void); + void InitFromEncodingBits_H(void); + + void PerformFirstIteration(void); + + void Decode_ETC1(void); + void DecodePixels_T(void); + void DecodePixels_H(void); + void SetEncodingBits_ETC1(void); + void SetEncodingBits_T(void); + void SetEncodingBits_H(void); + + protected: + + bool m_boolOpaque; // all source pixels have alpha >= 0.5 + bool m_boolTransparent; // all source pixels have alpha < 0.5 + bool m_boolPunchThroughPixels; // some source pixels have alpha < 0.5 + + static float s_aafCwOpaqueUnsetTable[CW_RANGES][SELECTORS]; + + private: + + void TryDifferential(bool a_boolFlip, unsigned int a_uiRadius, + int a_iGrayOffset1, int a_iGrayOffset2); + void TryDifferentialHalf(DifferentialTrys::Half *a_phalf); + + void TryT(unsigned int a_uiRadius); + void TryT_BestSelectorCombination(void); + void TryH(unsigned int a_uiRadius); + void TryH_BestSelectorCombination(void); + + void TryDegenerates1(void); + void TryDegenerates2(void); + void TryDegenerates3(void); + void TryDegenerates4(void); + + }; + + // ################################################################################ + // Block4x4Encoding_RGB8A1_Opaque + // RGB8A1 if all pixels have alpha==1 + // ################################################################################ + + class Block4x4Encoding_RGB8A1_Opaque : public Block4x4Encoding_RGB8A1 + { + public: + + virtual void PerformIteration(float a_fEffort); + + void PerformFirstIteration(void); + + private: + + }; + + // ################################################################################ + // Block4x4Encoding_RGB8A1_Transparent + // RGB8A1 if all pixels have alpha==0 + // ################################################################################ + + class Block4x4Encoding_RGB8A1_Transparent : public Block4x4Encoding_RGB8A1 + { + public: + + virtual void PerformIteration(float a_fEffort); + + private: + + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp new file mode 100644 index 0000000000..600c7ab405 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.cpp @@ -0,0 +1,474 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcBlock4x4Encoding_RGBA8.cpp contains: + Block4x4Encoding_RGBA8 + Block4x4Encoding_RGBA8_Opaque + Block4x4Encoding_RGBA8_Transparent + +These encoders are used when targetting file format RGBA8. + +Block4x4Encoding_RGBA8_Opaque is used when all pixels in the 4x4 block are opaque +Block4x4Encoding_RGBA8_Transparent is used when all pixels in the 4x4 block are transparent +Block4x4Encoding_RGBA8 is used when there is a mixture of alphas in the 4x4 block + +*/ + +#include "EtcConfig.h" +#include "EtcBlock4x4Encoding_RGBA8.h" + +#include "EtcBlock4x4EncodingBits.h" +#include "EtcBlock4x4.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <float.h> +#include <limits> + +namespace Etc +{ + + // #################################################################################################### + // Block4x4Encoding_RGBA8 + // #################################################################################################### + + float Block4x4Encoding_RGBA8::s_aafModifierTable[MODIFIER_TABLE_ENTRYS][ALPHA_SELECTORS] + { + { -3.0f / 255.0f, -6.0f / 255.0f, -9.0f / 255.0f, -15.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 8.0f / 255.0f, 14.0f / 255.0f }, + { -3.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, -13.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f, 12.0f / 255.0f }, + { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 12.0f / 255.0f }, + { -2.0f / 255.0f, -4.0f / 255.0f, -6.0f / 255.0f, -13.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 12.0f / 255.0f }, + + { -3.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -12.0f / 255.0f, 2.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 11.0f / 255.0f }, + { -3.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f, 10.0f / 255.0f }, + { -4.0f / 255.0f, -7.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f }, + { -3.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -11.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 10.0f / 255.0f }, + + { -2.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f }, + { -2.0f / 255.0f, -5.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f }, + { -2.0f / 255.0f, -4.0f / 255.0f, -8.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 3.0f / 255.0f, 7.0f / 255.0f, 9.0f / 255.0f }, + { -2.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 1.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f }, + + { -3.0f / 255.0f, -4.0f / 255.0f, -7.0f / 255.0f, -10.0f / 255.0f, 2.0f / 255.0f, 3.0f / 255.0f, 6.0f / 255.0f, 9.0f / 255.0f }, + { -1.0f / 255.0f, -2.0f / 255.0f, -3.0f / 255.0f, -10.0f / 255.0f, 0.0f / 255.0f, 1.0f / 255.0f, 2.0f / 255.0f, 9.0f / 255.0f }, + { -4.0f / 255.0f, -6.0f / 255.0f, -8.0f / 255.0f, -9.0f / 255.0f, 3.0f / 255.0f, 5.0f / 255.0f, 7.0f / 255.0f, 8.0f / 255.0f }, + { -3.0f / 255.0f, -5.0f / 255.0f, -7.0f / 255.0f, -9.0f / 255.0f, 2.0f / 255.0f, 4.0f / 255.0f, 6.0f / 255.0f, 8.0f / 255.0f } + }; + + // ---------------------------------------------------------------------------------------------------- + // + Block4x4Encoding_RGBA8::Block4x4Encoding_RGBA8(void) + { + + m_pencodingbitsA8 = nullptr; + + } + Block4x4Encoding_RGBA8::~Block4x4Encoding_RGBA8(void) {} + // ---------------------------------------------------------------------------------------------------- + // initialization prior to encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits + // + void Block4x4Encoding_RGBA8::InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric) + { + Block4x4Encoding::Init(a_pblockParent, a_pafrgbaSource,a_errormetric); + + m_pencodingbitsA8 = (Block4x4EncodingBits_A8 *)a_paucEncodingBits; + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits + sizeof(Block4x4EncodingBits_A8)); + + } + + // ---------------------------------------------------------------------------------------------------- + // initialization from the encoding bits of a previous encoding + // a_pblockParent points to the block associated with this encoding + // a_errormetric is used to choose the best encoding + // a_pafrgbaSource points to a 4x4 block subset of the source image + // a_paucEncodingBits points to the final encoding bits of a previous encoding + // + void Block4x4Encoding_RGBA8::InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric) + { + + m_pencodingbitsA8 = (Block4x4EncodingBits_A8 *)a_paucEncodingBits; + m_pencodingbitsRGB8 = (Block4x4EncodingBits_RGB8 *)(a_paucEncodingBits + sizeof(Block4x4EncodingBits_A8)); + + // init RGB portion + Block4x4Encoding_RGB8::InitFromEncodingBits(a_pblockParent, + (unsigned char *) m_pencodingbitsRGB8, + a_pafrgbaSource, + a_errormetric); + + // init A8 portion + // has to be done after InitFromEncodingBits() + { + m_fBase = m_pencodingbitsA8->data.base / 255.0f; + m_fMultiplier = (float)m_pencodingbitsA8->data.multiplier; + m_uiModifierTableIndex = m_pencodingbitsA8->data.table; + + unsigned long long int ulliSelectorBits = 0; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors0 << 40; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors1 << 32; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors2 << 24; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors3 << 16; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors4 << 8; + ulliSelectorBits |= (unsigned long long int)m_pencodingbitsA8->data.selectors5; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiShift = 45 - (3 * uiPixel); + m_auiAlphaSelectors[uiPixel] = (ulliSelectorBits >> uiShift) & (ALPHA_SELECTORS - 1); + } + + // decode the alphas + // calc alpha error + m_fError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afDecodedAlphas[uiPixel] = DecodePixelAlpha(m_fBase, m_fMultiplier, + m_uiModifierTableIndex, + m_auiAlphaSelectors[uiPixel]); + + float fDeltaAlpha = m_afDecodedAlphas[uiPixel] - m_pafrgbaSource[uiPixel].fA; + m_fError += fDeltaAlpha * fDeltaAlpha; + } + } + + // redo error calc to include alpha + CalcBlockError(); + + } + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + // similar to Block4x4Encoding_RGB8_Base::Encode_RGB8(), but with alpha added + // + void Block4x4Encoding_RGBA8::PerformIteration(float a_fEffort) + { + assert(!m_boolDone); + + if (m_uiEncodingIterations == 0) + { + if (a_fEffort < 24.9f) + { + CalculateA8(0.0f); + } + else if (a_fEffort < 49.9f) + { + CalculateA8(1.0f); + } + else + { + CalculateA8(2.0f); + } + } + + Block4x4Encoding_RGB8::PerformIteration(a_fEffort); + + } + + // ---------------------------------------------------------------------------------------------------- + // find the best combination of base alpga, multiplier and selectors + // + // a_fRadius limits the range of base alpha to try + // + void Block4x4Encoding_RGBA8::CalculateA8(float a_fRadius) + { + + // find min/max alpha + float fMinAlpha = 1.0f; + float fMaxAlpha = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + float fAlpha = m_pafrgbaSource[uiPixel].fA; + + // ignore border pixels + if (isnan(fAlpha)) + { + continue; + } + + if (fAlpha < fMinAlpha) + { + fMinAlpha = fAlpha; + } + if (fAlpha > fMaxAlpha) + { + fMaxAlpha = fAlpha; + } + } + assert(fMinAlpha <= fMaxAlpha); + + float fAlphaRange = fMaxAlpha - fMinAlpha; + + // try each modifier table entry + m_fError = FLT_MAX; // artificially high value + for (unsigned int uiTableEntry = 0; uiTableEntry < MODIFIER_TABLE_ENTRYS; uiTableEntry++) + { + static const unsigned int MIN_VALUE_SELECTOR = 3; + static const unsigned int MAX_VALUE_SELECTOR = 7; + + float fTableEntryCenter = -s_aafModifierTable[uiTableEntry][MIN_VALUE_SELECTOR]; + + float fTableEntryRange = s_aafModifierTable[uiTableEntry][MAX_VALUE_SELECTOR] - + s_aafModifierTable[uiTableEntry][MIN_VALUE_SELECTOR]; + + float fCenterRatio = fTableEntryCenter / fTableEntryRange; + + float fCenter = fMinAlpha + fCenterRatio*fAlphaRange; + fCenter = roundf(255.0f * fCenter) / 255.0f; + + float fMinBase = fCenter - (a_fRadius / 255.0f); + if (fMinBase < 0.0f) + { + fMinBase = 0.0f; + } + + float fMaxBase = fCenter + (a_fRadius / 255.0f); + if (fMaxBase > 1.0f) + { + fMaxBase = 1.0f; + } + + for (float fBase = fMinBase; fBase <= fMaxBase; fBase += (0.999999f / 255.0f)) + { + + float fRangeMultiplier = roundf(fAlphaRange / fTableEntryRange); + + float fMinMultiplier = fRangeMultiplier - a_fRadius; + if (fMinMultiplier < 1.0f) + { + fMinMultiplier = 1.0f; + } + else if (fMinMultiplier > 15.0f) + { + fMinMultiplier = 15.0f; + } + + float fMaxMultiplier = fRangeMultiplier + a_fRadius; + if (fMaxMultiplier < 1.0f) + { + fMaxMultiplier = 1.0f; + } + else if (fMaxMultiplier > 15.0f) + { + fMaxMultiplier = 15.0f; + } + + for (float fMultiplier = fMinMultiplier; fMultiplier <= fMaxMultiplier; fMultiplier += 1.0f) + { + // find best selector for each pixel + unsigned int auiBestSelectors[PIXELS]; + float afBestAlphaError[PIXELS]; + float afBestDecodedAlphas[PIXELS]; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + float fBestPixelAlphaError = FLT_MAX; + for (unsigned int uiSelector = 0; uiSelector < ALPHA_SELECTORS; uiSelector++) + { + float fDecodedAlpha = DecodePixelAlpha(fBase, fMultiplier, uiTableEntry, uiSelector); + + // border pixels (NAN) should have zero error + float fPixelDeltaAlpha = isnan(m_pafrgbaSource[uiPixel].fA) ? + 0.0f : + fDecodedAlpha - m_pafrgbaSource[uiPixel].fA; + + float fPixelAlphaError = fPixelDeltaAlpha * fPixelDeltaAlpha; + + if (fPixelAlphaError < fBestPixelAlphaError) + { + fBestPixelAlphaError = fPixelAlphaError; + auiBestSelectors[uiPixel] = uiSelector; + afBestAlphaError[uiPixel] = fBestPixelAlphaError; + afBestDecodedAlphas[uiPixel] = fDecodedAlpha; + } + } + } + + float fBlockError = 0.0f; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + fBlockError += afBestAlphaError[uiPixel]; + } + + if (fBlockError < m_fError) + { + m_fError = fBlockError; + + m_fBase = fBase; + m_fMultiplier = fMultiplier; + m_uiModifierTableIndex = uiTableEntry; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_auiAlphaSelectors[uiPixel] = auiBestSelectors[uiPixel]; + m_afDecodedAlphas[uiPixel] = afBestDecodedAlphas[uiPixel]; + } + } + } + } + + } + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_RGBA8::SetEncodingBits(void) + { + + // set the RGB8 portion + Block4x4Encoding_RGB8::SetEncodingBits(); + + // set the A8 portion + { + m_pencodingbitsA8->data.base = (unsigned char)roundf(255.0f * m_fBase); + m_pencodingbitsA8->data.table = m_uiModifierTableIndex; + m_pencodingbitsA8->data.multiplier = (unsigned char)roundf(m_fMultiplier); + + unsigned long long int ulliSelectorBits = 0; + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + unsigned int uiShift = 45 - (3 * uiPixel); + ulliSelectorBits |= ((unsigned long long int)m_auiAlphaSelectors[uiPixel]) << uiShift; + } + + m_pencodingbitsA8->data.selectors0 = ulliSelectorBits >> 40; + m_pencodingbitsA8->data.selectors1 = ulliSelectorBits >> 32; + m_pencodingbitsA8->data.selectors2 = ulliSelectorBits >> 24; + m_pencodingbitsA8->data.selectors3 = ulliSelectorBits >> 16; + m_pencodingbitsA8->data.selectors4 = ulliSelectorBits >> 8; + m_pencodingbitsA8->data.selectors5 = ulliSelectorBits; + } + + } + + // #################################################################################################### + // Block4x4Encoding_RGBA8_Opaque + // #################################################################################################### + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_RGBA8_Opaque::PerformIteration(float a_fEffort) + { + assert(!m_boolDone); + + if (m_uiEncodingIterations == 0) + { + m_fError = 0.0f; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afDecodedAlphas[uiPixel] = 1.0f; + } + } + + Block4x4Encoding_RGB8::PerformIteration(a_fEffort); + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_RGBA8_Opaque::SetEncodingBits(void) + { + + // set the RGB8 portion + Block4x4Encoding_RGB8::SetEncodingBits(); + + // set the A8 portion + m_pencodingbitsA8->data.base = 255; + m_pencodingbitsA8->data.table = 15; + m_pencodingbitsA8->data.multiplier = 15; + m_pencodingbitsA8->data.selectors0 = 0xFF; + m_pencodingbitsA8->data.selectors1 = 0xFF; + m_pencodingbitsA8->data.selectors2 = 0xFF; + m_pencodingbitsA8->data.selectors3 = 0xFF; + m_pencodingbitsA8->data.selectors4 = 0xFF; + m_pencodingbitsA8->data.selectors5 = 0xFF; + + } + + // #################################################################################################### + // Block4x4Encoding_RGBA8_Transparent + // #################################################################################################### + + // ---------------------------------------------------------------------------------------------------- + // perform a single encoding iteration + // replace the encoding if a better encoding was found + // subsequent iterations generally take longer for each iteration + // set m_boolDone if encoding is perfect or encoding is finished based on a_fEffort + // + void Block4x4Encoding_RGBA8_Transparent::PerformIteration(float ) + { + assert(!m_boolDone); + assert(m_uiEncodingIterations == 0); + + m_mode = MODE_ETC1; + m_boolDiff = true; + m_boolFlip = false; + + for (unsigned int uiPixel = 0; uiPixel < PIXELS; uiPixel++) + { + m_afrgbaDecodedColors[uiPixel] = ColorFloatRGBA(); + m_afDecodedAlphas[uiPixel] = 0.0f; + } + + m_fError = 0.0f; + + m_boolDone = true; + m_uiEncodingIterations++; + + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits based on encoding state + // + void Block4x4Encoding_RGBA8_Transparent::SetEncodingBits(void) + { + + Block4x4Encoding_RGB8::SetEncodingBits(); + + // set the A8 portion + m_pencodingbitsA8->data.base = 0; + m_pencodingbitsA8->data.table = 0; + m_pencodingbitsA8->data.multiplier = 1; + m_pencodingbitsA8->data.selectors0 = 0; + m_pencodingbitsA8->data.selectors1 = 0; + m_pencodingbitsA8->data.selectors2 = 0; + m_pencodingbitsA8->data.selectors3 = 0; + m_pencodingbitsA8->data.selectors4 = 0; + m_pencodingbitsA8->data.selectors5 = 0; + + } + + // ---------------------------------------------------------------------------------------------------- + // +} diff --git a/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h new file mode 100644 index 0000000000..5765d36b90 --- /dev/null +++ b/thirdparty/etc2comp/EtcBlock4x4Encoding_RGBA8.h @@ -0,0 +1,121 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcBlock4x4Encoding_RGB8.h" + +namespace Etc +{ + class Block4x4EncodingBits_A8; + + // ################################################################################ + // Block4x4Encoding_RGBA8 + // RGBA8 if not completely opaque or transparent + // ################################################################################ + + class Block4x4Encoding_RGBA8 : public Block4x4Encoding_RGB8 + { + public: + + Block4x4Encoding_RGBA8(void); + virtual ~Block4x4Encoding_RGBA8(void); + + virtual void InitFromSource(Block4x4 *a_pblockParent, + ColorFloatRGBA *a_pafrgbaSource, + unsigned char *a_paucEncodingBits, ErrorMetric a_errormetric); + + virtual void InitFromEncodingBits(Block4x4 *a_pblockParent, + unsigned char *a_paucEncodingBits, + ColorFloatRGBA *a_pafrgbaSource, + ErrorMetric a_errormetric); + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + protected: + + static const unsigned int MODIFIER_TABLE_ENTRYS = 16; + static const unsigned int ALPHA_SELECTOR_BITS = 3; + static const unsigned int ALPHA_SELECTORS = 1 << ALPHA_SELECTOR_BITS; + + static float s_aafModifierTable[MODIFIER_TABLE_ENTRYS][ALPHA_SELECTORS]; + + void CalculateA8(float a_fRadius); + + Block4x4EncodingBits_A8 *m_pencodingbitsA8; // A8 portion of Block4x4EncodingBits_RGBA8 + + float m_fBase; + float m_fMultiplier; + unsigned int m_uiModifierTableIndex; + unsigned int m_auiAlphaSelectors[PIXELS]; + + private: + + inline float DecodePixelAlpha(float a_fBase, float a_fMultiplier, + unsigned int a_uiTableIndex, unsigned int a_uiSelector) + { + float fPixelAlpha = a_fBase + + a_fMultiplier*s_aafModifierTable[a_uiTableIndex][a_uiSelector]; + if (fPixelAlpha < 0.0f) + { + fPixelAlpha = 0.0f; + } + else if (fPixelAlpha > 1.0f) + { + fPixelAlpha = 1.0f; + } + + return fPixelAlpha; + } + + }; + + // ################################################################################ + // Block4x4Encoding_RGBA8_Opaque + // RGBA8 if all pixels have alpha==1 + // ################################################################################ + + class Block4x4Encoding_RGBA8_Opaque : public Block4x4Encoding_RGBA8 + { + public: + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + }; + + // ################################################################################ + // Block4x4Encoding_RGBA8_Transparent + // RGBA8 if all pixels have alpha==0 + // ################################################################################ + + class Block4x4Encoding_RGBA8_Transparent : public Block4x4Encoding_RGBA8 + { + public: + + virtual void PerformIteration(float a_fEffort); + + virtual void SetEncodingBits(void); + + }; + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcColor.h b/thirdparty/etc2comp/EtcColor.h new file mode 100644 index 0000000000..7ceae05b65 --- /dev/null +++ b/thirdparty/etc2comp/EtcColor.h @@ -0,0 +1,64 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <math.h> + +namespace Etc +{ + + inline float LogToLinear(float a_fLog) + { + static const float ALPHA = 0.055f; + static const float ONE_PLUS_ALPHA = 1.0f + ALPHA; + + if (a_fLog <= 0.04045f) + { + return a_fLog / 12.92f; + } + else + { + return powf((a_fLog + ALPHA) / ONE_PLUS_ALPHA, 2.4f); + } + } + + inline float LinearToLog(float &a_fLinear) + { + static const float ALPHA = 0.055f; + static const float ONE_PLUS_ALPHA = 1.0f + ALPHA; + + if (a_fLinear <= 0.0031308f) + { + return 12.92f * a_fLinear; + } + else + { + return ONE_PLUS_ALPHA * powf(a_fLinear, (1.0f/2.4f)) - ALPHA; + } + } + + class ColorR8G8B8A8 + { + public: + + unsigned char ucR; + unsigned char ucG; + unsigned char ucB; + unsigned char ucA; + + }; +} diff --git a/thirdparty/etc2comp/EtcColorFloatRGBA.h b/thirdparty/etc2comp/EtcColorFloatRGBA.h new file mode 100644 index 0000000000..f2ca2c1f71 --- /dev/null +++ b/thirdparty/etc2comp/EtcColorFloatRGBA.h @@ -0,0 +1,321 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcConfig.h" +#include "EtcColor.h" + +#include <math.h> + +namespace Etc +{ + + class ColorFloatRGBA + { + public: + + ColorFloatRGBA(void) + { + fR = fG = fB = fA = 0.0f; + } + + ColorFloatRGBA(float a_fR, float a_fG, float a_fB, float a_fA) + { + fR = a_fR; + fG = a_fG; + fB = a_fB; + fA = a_fA; + } + + inline ColorFloatRGBA operator+(ColorFloatRGBA& a_rfrgba) + { + ColorFloatRGBA frgba; + frgba.fR = fR + a_rfrgba.fR; + frgba.fG = fG + a_rfrgba.fG; + frgba.fB = fB + a_rfrgba.fB; + frgba.fA = fA + a_rfrgba.fA; + return frgba; + } + + inline ColorFloatRGBA operator+(float a_f) + { + ColorFloatRGBA frgba; + frgba.fR = fR + a_f; + frgba.fG = fG + a_f; + frgba.fB = fB + a_f; + frgba.fA = fA; + return frgba; + } + + inline ColorFloatRGBA operator-(float a_f) + { + ColorFloatRGBA frgba; + frgba.fR = fR - a_f; + frgba.fG = fG - a_f; + frgba.fB = fB - a_f; + frgba.fA = fA; + return frgba; + } + + inline ColorFloatRGBA operator-(ColorFloatRGBA& a_rfrgba) + { + ColorFloatRGBA frgba; + frgba.fR = fR - a_rfrgba.fR; + frgba.fG = fG - a_rfrgba.fG; + frgba.fB = fB - a_rfrgba.fB; + frgba.fA = fA - a_rfrgba.fA; + return frgba; + } + + inline ColorFloatRGBA operator*(float a_f) + { + ColorFloatRGBA frgba; + frgba.fR = fR * a_f; + frgba.fG = fG * a_f; + frgba.fB = fB * a_f; + frgba.fA = fA; + + return frgba; + } + + inline ColorFloatRGBA ScaleRGB(float a_f) + { + ColorFloatRGBA frgba; + frgba.fR = a_f * fR; + frgba.fG = a_f * fG; + frgba.fB = a_f * fB; + frgba.fA = fA; + + return frgba; + } + + inline ColorFloatRGBA RoundRGB(void) + { + ColorFloatRGBA frgba; + frgba.fR = roundf(fR); + frgba.fG = roundf(fG); + frgba.fB = roundf(fB); + + return frgba; + } + + inline ColorFloatRGBA ToLinear() + { + ColorFloatRGBA frgbaLinear; + frgbaLinear.fR = LogToLinear(fR); + frgbaLinear.fG = LogToLinear(fG); + frgbaLinear.fB = LogToLinear(fB); + frgbaLinear.fA = fA; + + return frgbaLinear; + } + + inline ColorFloatRGBA ToLog(void) + { + ColorFloatRGBA frgbaLog; + frgbaLog.fR = LinearToLog(fR); + frgbaLog.fG = LinearToLog(fG); + frgbaLog.fB = LinearToLog(fB); + frgbaLog.fA = fA; + + return frgbaLog; + } + + inline static ColorFloatRGBA ConvertFromRGBA8(unsigned char a_ucR, + unsigned char a_ucG, unsigned char a_ucB, unsigned char a_ucA) + { + ColorFloatRGBA frgba; + + frgba.fR = (float)a_ucR / 255.0f; + frgba.fG = (float)a_ucG / 255.0f; + frgba.fB = (float)a_ucB / 255.0f; + frgba.fA = (float)a_ucA / 255.0f; + + return frgba; + } + + inline static ColorFloatRGBA ConvertFromRGB4(unsigned char a_ucR4, + unsigned char a_ucG4, + unsigned char a_ucB4) + { + ColorFloatRGBA frgba; + + unsigned char ucR8 = (unsigned char)((a_ucR4 << 4) + a_ucR4); + unsigned char ucG8 = (unsigned char)((a_ucG4 << 4) + a_ucG4); + unsigned char ucB8 = (unsigned char)((a_ucB4 << 4) + a_ucB4); + + frgba.fR = (float)ucR8 / 255.0f; + frgba.fG = (float)ucG8 / 255.0f; + frgba.fB = (float)ucB8 / 255.0f; + frgba.fA = 1.0f; + + return frgba; + } + + inline static ColorFloatRGBA ConvertFromRGB5(unsigned char a_ucR5, + unsigned char a_ucG5, + unsigned char a_ucB5) + { + ColorFloatRGBA frgba; + + unsigned char ucR8 = (unsigned char)((a_ucR5 << 3) + (a_ucR5 >> 2)); + unsigned char ucG8 = (unsigned char)((a_ucG5 << 3) + (a_ucG5 >> 2)); + unsigned char ucB8 = (unsigned char)((a_ucB5 << 3) + (a_ucB5 >> 2)); + + frgba.fR = (float)ucR8 / 255.0f; + frgba.fG = (float)ucG8 / 255.0f; + frgba.fB = (float)ucB8 / 255.0f; + frgba.fA = 1.0f; + + return frgba; + } + + inline static ColorFloatRGBA ConvertFromR6G7B6(unsigned char a_ucR6, + unsigned char a_ucG7, + unsigned char a_ucB6) + { + ColorFloatRGBA frgba; + + unsigned char ucR8 = (unsigned char)((a_ucR6 << 2) + (a_ucR6 >> 4)); + unsigned char ucG8 = (unsigned char)((a_ucG7 << 1) + (a_ucG7 >> 6)); + unsigned char ucB8 = (unsigned char)((a_ucB6 << 2) + (a_ucB6 >> 4)); + + frgba.fR = (float)ucR8 / 255.0f; + frgba.fG = (float)ucG8 / 255.0f; + frgba.fB = (float)ucB8 / 255.0f; + frgba.fA = 1.0f; + + return frgba; + } + + // quantize to 4 bits, expand to 8 bits + inline ColorFloatRGBA QuantizeR4G4B4(void) const + { + ColorFloatRGBA frgba = *this; + + // quantize to 4 bits + frgba = frgba.ClampRGB().ScaleRGB(15.0f).RoundRGB(); + unsigned int uiR4 = (unsigned int)frgba.fR; + unsigned int uiG4 = (unsigned int)frgba.fG; + unsigned int uiB4 = (unsigned int)frgba.fB; + + // expand to 8 bits + frgba.fR = (float) ((uiR4 << 4) + uiR4); + frgba.fG = (float) ((uiG4 << 4) + uiG4); + frgba.fB = (float) ((uiB4 << 4) + uiB4); + + frgba = frgba.ScaleRGB(1.0f/255.0f); + + return frgba; + } + + // quantize to 5 bits, expand to 8 bits + inline ColorFloatRGBA QuantizeR5G5B5(void) const + { + ColorFloatRGBA frgba = *this; + + // quantize to 5 bits + frgba = frgba.ClampRGB().ScaleRGB(31.0f).RoundRGB(); + unsigned int uiR5 = (unsigned int)frgba.fR; + unsigned int uiG5 = (unsigned int)frgba.fG; + unsigned int uiB5 = (unsigned int)frgba.fB; + + // expand to 8 bits + frgba.fR = (float)((uiR5 << 3) + (uiR5 >> 2)); + frgba.fG = (float)((uiG5 << 3) + (uiG5 >> 2)); + frgba.fB = (float)((uiB5 << 3) + (uiB5 >> 2)); + + frgba = frgba.ScaleRGB(1.0f / 255.0f); + + return frgba; + } + + // quantize to 6/7/6 bits, expand to 8 bits + inline ColorFloatRGBA QuantizeR6G7B6(void) const + { + ColorFloatRGBA frgba = *this; + + // quantize to 6/7/6 bits + ColorFloatRGBA frgba6 = frgba.ClampRGB().ScaleRGB(63.0f).RoundRGB(); + ColorFloatRGBA frgba7 = frgba.ClampRGB().ScaleRGB(127.0f).RoundRGB(); + unsigned int uiR6 = (unsigned int)frgba6.fR; + unsigned int uiG7 = (unsigned int)frgba7.fG; + unsigned int uiB6 = (unsigned int)frgba6.fB; + + // expand to 8 bits + frgba.fR = (float)((uiR6 << 2) + (uiR6 >> 4)); + frgba.fG = (float)((uiG7 << 1) + (uiG7 >> 6)); + frgba.fB = (float)((uiB6 << 2) + (uiB6 >> 4)); + + frgba = frgba.ScaleRGB(1.0f / 255.0f); + + return frgba; + } + + inline ColorFloatRGBA ClampRGB(void) + { + ColorFloatRGBA frgba = *this; + if (frgba.fR < 0.0f) { frgba.fR = 0.0f; } + if (frgba.fR > 1.0f) { frgba.fR = 1.0f; } + if (frgba.fG < 0.0f) { frgba.fG = 0.0f; } + if (frgba.fG > 1.0f) { frgba.fG = 1.0f; } + if (frgba.fB < 0.0f) { frgba.fB = 0.0f; } + if (frgba.fB > 1.0f) { frgba.fB = 1.0f; } + + return frgba; + } + + inline ColorFloatRGBA ClampRGBA(void) + { + ColorFloatRGBA frgba = *this; + if (frgba.fR < 0.0f) { frgba.fR = 0.0f; } + if (frgba.fR > 1.0f) { frgba.fR = 1.0f; } + if (frgba.fG < 0.0f) { frgba.fG = 0.0f; } + if (frgba.fG > 1.0f) { frgba.fG = 1.0f; } + if (frgba.fB < 0.0f) { frgba.fB = 0.0f; } + if (frgba.fB > 1.0f) { frgba.fB = 1.0f; } + if (frgba.fA < 0.0f) { frgba.fA = 0.0f; } + if (frgba.fA > 1.0f) { frgba.fA = 1.0f; } + + return frgba; + } + + inline int IntRed(float a_fScale) + { + return (int)roundf(fR * a_fScale); + } + + inline int IntGreen(float a_fScale) + { + return (int)roundf(fG * a_fScale); + } + + inline int IntBlue(float a_fScale) + { + return (int)roundf(fB * a_fScale); + } + + inline int IntAlpha(float a_fScale) + { + return (int)roundf(fA * a_fScale); + } + + float fR, fG, fB, fA; + }; + +} + diff --git a/thirdparty/etc2comp/EtcConfig.h b/thirdparty/etc2comp/EtcConfig.h new file mode 100644 index 0000000000..3bfe1d99a8 --- /dev/null +++ b/thirdparty/etc2comp/EtcConfig.h @@ -0,0 +1,67 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#ifdef _WIN32 +#define ETC_WINDOWS (1) +#else +#define ETC_WINDOWS (0) +#endif + +#if __APPLE__ +#define ETC_OSX (1) +#else +#define ETC_OSX (0) +#endif + +#if __unix__ +#define ETC_UNIX (1) +#else +#define ETC_UNIX (0) +#endif + + +// short names for common types +#include <stdint.h> +typedef int8_t i8; +typedef int16_t i16; +typedef int32_t i32; +typedef int64_t i64; + +typedef uint8_t u8; +typedef uint16_t u16; +typedef uint32_t u32; +typedef uint64_t u64; + +typedef float f32; +typedef double f64; + +// Keep asserts enabled in release builds during development +#undef NDEBUG + +// 0=disable. stb_image can be used if you need to compress +//other image formats like jpg +#define USE_STB_IMAGE_LOAD 0 + +#if ETC_WINDOWS +#include <sdkddkver.h> +#define _CRT_SECURE_NO_WARNINGS (1) +#include <tchar.h> +#endif + +#include <stdio.h> + diff --git a/thirdparty/etc2comp/EtcDifferentialTrys.cpp b/thirdparty/etc2comp/EtcDifferentialTrys.cpp new file mode 100644 index 0000000000..ef4cd103d9 --- /dev/null +++ b/thirdparty/etc2comp/EtcDifferentialTrys.cpp @@ -0,0 +1,173 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcDifferentialTrys.cpp + +Gathers the results of the various encoding trys for both halves of a 4x4 block for Differential mode + +*/ + +#include "EtcConfig.h" +#include "EtcDifferentialTrys.h" + +#include <assert.h> + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // construct a list of trys (encoding attempts) + // + // a_frgbaColor1 is the basecolor for the first half + // a_frgbaColor2 is the basecolor for the second half + // a_pauiPixelMapping1 is the pixel order for the first half + // a_pauiPixelMapping2 is the pixel order for the second half + // a_uiRadius is the amount to vary the base colors + // + DifferentialTrys::DifferentialTrys(ColorFloatRGBA a_frgbaColor1, ColorFloatRGBA a_frgbaColor2, + const unsigned int *a_pauiPixelMapping1, + const unsigned int *a_pauiPixelMapping2, + unsigned int a_uiRadius, + int a_iGrayOffset1, int a_iGrayOffset2) + { + assert(a_uiRadius <= MAX_RADIUS); + + m_boolSeverelyBentColors = false; + + ColorFloatRGBA frgbaQuantizedColor1 = a_frgbaColor1.QuantizeR5G5B5(); + ColorFloatRGBA frgbaQuantizedColor2 = a_frgbaColor2.QuantizeR5G5B5(); + + // quantize base colors + // ensure that trys with a_uiRadius don't overflow + int iRed1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntRed(31.0f)+a_iGrayOffset1, a_uiRadius); + int iGreen1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntGreen(31.0f) + a_iGrayOffset1, a_uiRadius); + int iBlue1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntBlue(31.0f) + a_iGrayOffset1, a_uiRadius); + int iRed2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntRed(31.0f) + a_iGrayOffset2, a_uiRadius); + int iGreen2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntGreen(31.0f) + a_iGrayOffset2, a_uiRadius); + int iBlue2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntBlue(31.0f) + a_iGrayOffset2, a_uiRadius); + + int iDeltaRed = iRed2 - iRed1; + int iDeltaGreen = iGreen2 - iGreen1; + int iDeltaBlue = iBlue2 - iBlue1; + + // make sure components are within range + { + if (iDeltaRed > 3) + { + if (iDeltaRed > 7) + { + m_boolSeverelyBentColors = true; + } + + iRed1 += (iDeltaRed - 3) / 2; + iRed2 = iRed1 + 3; + iDeltaRed = 3; + } + else if (iDeltaRed < -4) + { + if (iDeltaRed < -8) + { + m_boolSeverelyBentColors = true; + } + + iRed1 += (iDeltaRed + 4) / 2; + iRed2 = iRed1 - 4; + iDeltaRed = -4; + } + assert(iRed1 >= (signed)(0 + a_uiRadius) && iRed1 <= (signed)(31 - a_uiRadius)); + assert(iRed2 >= (signed)(0 + a_uiRadius) && iRed2 <= (signed)(31 - a_uiRadius)); + assert(iDeltaRed >= -4 && iDeltaRed <= 3); + + if (iDeltaGreen > 3) + { + if (iDeltaGreen > 7) + { + m_boolSeverelyBentColors = true; + } + + iGreen1 += (iDeltaGreen - 3) / 2; + iGreen2 = iGreen1 + 3; + iDeltaGreen = 3; + } + else if (iDeltaGreen < -4) + { + if (iDeltaGreen < -8) + { + m_boolSeverelyBentColors = true; + } + + iGreen1 += (iDeltaGreen + 4) / 2; + iGreen2 = iGreen1 - 4; + iDeltaGreen = -4; + } + assert(iGreen1 >= (signed)(0 + a_uiRadius) && iGreen1 <= (signed)(31 - a_uiRadius)); + assert(iGreen2 >= (signed)(0 + a_uiRadius) && iGreen2 <= (signed)(31 - a_uiRadius)); + assert(iDeltaGreen >= -4 && iDeltaGreen <= 3); + + if (iDeltaBlue > 3) + { + if (iDeltaBlue > 7) + { + m_boolSeverelyBentColors = true; + } + + iBlue1 += (iDeltaBlue - 3) / 2; + iBlue2 = iBlue1 + 3; + iDeltaBlue = 3; + } + else if (iDeltaBlue < -4) + { + if (iDeltaBlue < -8) + { + m_boolSeverelyBentColors = true; + } + + iBlue1 += (iDeltaBlue + 4) / 2; + iBlue2 = iBlue1 - 4; + iDeltaBlue = -4; + } + assert(iBlue1 >= (signed)(0+a_uiRadius) && iBlue1 <= (signed)(31 - a_uiRadius)); + assert(iBlue2 >= (signed)(0 + a_uiRadius) && iBlue2 <= (signed)(31 - a_uiRadius)); + assert(iDeltaBlue >= -4 && iDeltaBlue <= 3); + } + + m_half1.Init(iRed1, iGreen1, iBlue1, a_pauiPixelMapping1, a_uiRadius); + m_half2.Init(iRed2, iGreen2, iBlue2, a_pauiPixelMapping2, a_uiRadius); + + } + + // ---------------------------------------------------------------------------------------------------- + // + void DifferentialTrys::Half::Init(int a_iRed, int a_iGreen, int a_iBlue, + const unsigned int *a_pauiPixelMapping, unsigned int a_uiRadius) + { + + m_iRed = a_iRed; + m_iGreen = a_iGreen; + m_iBlue = a_iBlue; + + m_pauiPixelMapping = a_pauiPixelMapping; + m_uiRadius = a_uiRadius; + + m_uiTrys = 0; + + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcDifferentialTrys.h b/thirdparty/etc2comp/EtcDifferentialTrys.h new file mode 100644 index 0000000000..71860908ff --- /dev/null +++ b/thirdparty/etc2comp/EtcDifferentialTrys.h @@ -0,0 +1,97 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcColorFloatRGBA.h" + +namespace Etc +{ + + class DifferentialTrys + { + public: + + static const unsigned int MAX_RADIUS = 2; + + DifferentialTrys(ColorFloatRGBA a_frgbaColor1, + ColorFloatRGBA a_frgbaColor2, + const unsigned int *a_pauiPixelMapping1, + const unsigned int *a_pauiPixelMapping2, + unsigned int a_uiRadius, + int a_iGrayOffset1, int a_iGrayOffset2); + + inline static int MoveAwayFromEdge(int a_i, int a_iDistance) + { + if (a_i < (0+ a_iDistance)) + { + return (0 + a_iDistance); + } + else if (a_i > (31- a_iDistance)) + { + return (31 - a_iDistance); + } + + return a_i; + } + + class Try + { + public : + static const unsigned int SELECTORS = 8; // per half + + int m_iRed; + int m_iGreen; + int m_iBlue; + unsigned int m_uiCW; + unsigned int m_auiSelectors[SELECTORS]; + float m_fError; + }; + + class Half + { + public: + + static const unsigned int MAX_TRYS = 125; + + void Init(int a_iRed, int a_iGreen, int a_iBlue, + const unsigned int *a_pauiPixelMapping, + unsigned int a_uiRadius); + + // center of trys + int m_iRed; + int m_iGreen; + int m_iBlue; + + const unsigned int *m_pauiPixelMapping; + unsigned int m_uiRadius; + + unsigned int m_uiTrys; + Try m_atry[MAX_TRYS]; + + Try *m_ptryBest; + }; + + Half m_half1; + Half m_half2; + + bool m_boolSeverelyBentColors; + }; + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcErrorMetric.h b/thirdparty/etc2comp/EtcErrorMetric.h new file mode 100644 index 0000000000..df4dcab4fb --- /dev/null +++ b/thirdparty/etc2comp/EtcErrorMetric.h @@ -0,0 +1,54 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +namespace Etc +{ + + enum ErrorMetric + { + RGBA, + RGBX, + REC709, + NUMERIC, + NORMALXYZ, + // + ERROR_METRICS, + // + BT709 = REC709 + }; + + inline const char *ErrorMetricToString(ErrorMetric errorMetric) + { + switch (errorMetric) + { + case RGBA: + return "RGBA"; + case RGBX: + return "RGBX"; + case REC709: + return "REC709"; + case NUMERIC: + return "NUMERIC"; + case NORMALXYZ: + return "NORMALXYZ"; + case ERROR_METRICS: + default: + return "UNKNOWN"; + } + } +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcFile.cpp b/thirdparty/etc2comp/EtcFile.cpp new file mode 100644 index 0000000000..831a3aac45 --- /dev/null +++ b/thirdparty/etc2comp/EtcFile.cpp @@ -0,0 +1,390 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifdef _WIN32 +#define _CRT_SECURE_NO_WARNINGS (1) +#endif + +#include "EtcConfig.h" + + +#include "EtcFile.h" + +#include "EtcFileHeader.h" +#include "EtcColor.h" +#include "Etc.h" +#include "EtcBlock4x4EncodingBits.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> +#include <stdlib.h> + +using namespace Etc; + +// ---------------------------------------------------------------------------------------------------- +// +File::File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat, + unsigned char *a_paucEncodingBits, unsigned int a_uiEncodingBitsBytes, + unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight, + unsigned int a_uiExtendedWidth, unsigned int a_uiExtendedHeight) +{ + if (a_pstrFilename == nullptr) + { + m_pstrFilename = const_cast<char *>(""); + } + else + { + m_pstrFilename = new char[strlen(a_pstrFilename) + 1]; + strcpy(m_pstrFilename, a_pstrFilename); + } + + m_fileformat = a_fileformat; + if (m_fileformat == Format::INFER_FROM_FILE_EXTENSION) + { + // ***** TODO: add this later ***** + m_fileformat = Format::KTX; + } + + m_imageformat = a_imageformat; + + m_uiNumMipmaps = 1; + m_pMipmapImages = new RawImage[m_uiNumMipmaps]; + m_pMipmapImages[0].paucEncodingBits = std::shared_ptr<unsigned char>(a_paucEncodingBits, [](unsigned char *p) { delete[] p; } ); + m_pMipmapImages[0].uiEncodingBitsBytes = a_uiEncodingBitsBytes; + m_pMipmapImages[0].uiExtendedWidth = a_uiExtendedWidth; + m_pMipmapImages[0].uiExtendedHeight = a_uiExtendedHeight; + + m_uiSourceWidth = a_uiSourceWidth; + m_uiSourceHeight = a_uiSourceHeight; + + switch (m_fileformat) + { + case Format::PKM: + m_pheader = new FileHeader_Pkm(this); + break; + + case Format::KTX: + m_pheader = new FileHeader_Ktx(this); + break; + + default: + assert(0); + break; + } + +} + +// ---------------------------------------------------------------------------------------------------- +// +File::File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat, + unsigned int a_uiNumMipmaps, RawImage *a_pMipmapImages, + unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight) +{ + if (a_pstrFilename == nullptr) + { + m_pstrFilename = const_cast<char *>(""); + } + else + { + m_pstrFilename = new char[strlen(a_pstrFilename) + 1]; + strcpy(m_pstrFilename, a_pstrFilename); + } + + m_fileformat = a_fileformat; + if (m_fileformat == Format::INFER_FROM_FILE_EXTENSION) + { + // ***** TODO: add this later ***** + m_fileformat = Format::KTX; + } + + m_imageformat = a_imageformat; + + m_uiNumMipmaps = a_uiNumMipmaps; + m_pMipmapImages = new RawImage[m_uiNumMipmaps]; + + for(unsigned int mip = 0; mip < m_uiNumMipmaps; mip++) + { + m_pMipmapImages[mip] = a_pMipmapImages[mip]; + } + + m_uiSourceWidth = a_uiSourceWidth; + m_uiSourceHeight = a_uiSourceHeight; + + switch (m_fileformat) + { + case Format::PKM: + m_pheader = new FileHeader_Pkm(this); + break; + + case Format::KTX: + m_pheader = new FileHeader_Ktx(this); + break; + + default: + assert(0); + break; + } + +} + +// ---------------------------------------------------------------------------------------------------- +// +File::File(const char *a_pstrFilename, Format a_fileformat) +{ + if (a_pstrFilename == nullptr) + { + return; + } + else + { + m_pstrFilename = new char[strlen(a_pstrFilename) + 1]; + strcpy(m_pstrFilename, a_pstrFilename); + } + + m_fileformat = a_fileformat; + if (m_fileformat == Format::INFER_FROM_FILE_EXTENSION) + { + // ***** TODO: add this later ***** + m_fileformat = Format::KTX; + } + + FILE *pfile = fopen(m_pstrFilename, "rb"); + if (pfile == nullptr) + { + printf("ERROR: Couldn't open %s", m_pstrFilename); + exit(1); + } + fseek(pfile, 0, SEEK_END); + unsigned int fileSize = ftell(pfile); + fseek(pfile, 0, SEEK_SET); + size_t szResult; + + m_pheader = new FileHeader_Ktx(this); + szResult = fread( ((FileHeader_Ktx*)m_pheader)->GetData(), 1, sizeof(FileHeader_Ktx::Data), pfile); + assert(szResult > 0); + + m_uiNumMipmaps = 1; + m_pMipmapImages = new RawImage[m_uiNumMipmaps]; + + if (((FileHeader_Ktx*)m_pheader)->GetData()->m_u32BytesOfKeyValueData > 0) + fseek(pfile, ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32BytesOfKeyValueData, SEEK_CUR); + szResult = fread(&m_pMipmapImages->uiEncodingBitsBytes, 1, sizeof(unsigned int), pfile); + assert(szResult > 0); + + m_pMipmapImages->paucEncodingBits = std::shared_ptr<unsigned char>(new unsigned char[m_pMipmapImages->uiEncodingBitsBytes], [](unsigned char *p) { delete[] p; } ); + assert(ftell(pfile) + m_pMipmapImages->uiEncodingBitsBytes <= fileSize); + szResult = fread(m_pMipmapImages->paucEncodingBits.get(), 1, m_pMipmapImages->uiEncodingBitsBytes, pfile); + assert(szResult == m_pMipmapImages->uiEncodingBitsBytes); + + uint32_t uiInternalFormat = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32GlInternalFormat; + uint32_t uiBaseInternalFormat = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32GlBaseInternalFormat; + + if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC1_RGB8 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC1_RGB8) + { + m_imageformat = Image::Format::ETC1; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RGB8 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RGB8) + { + m_imageformat = Image::Format::RGB8; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RGB8A1 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RGB8A1) + { + m_imageformat = Image::Format::RGB8A1; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RGBA8 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RGBA8) + { + m_imageformat = Image::Format::RGBA8; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_R11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_R11) + { + m_imageformat = Image::Format::R11; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_SIGNED_R11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_R11) + { + m_imageformat = Image::Format::SIGNED_R11; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_RG11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RG11) + { + m_imageformat = Image::Format::RG11; + } + else if (uiInternalFormat == (uint32_t)FileHeader_Ktx::InternalFormat::ETC2_SIGNED_RG11 && uiBaseInternalFormat == (uint32_t)FileHeader_Ktx::BaseInternalFormat::ETC2_RG11) + { + m_imageformat = Image::Format::SIGNED_RG11; + } + else + { + m_imageformat = Image::Format::UNKNOWN; + } + + m_uiSourceWidth = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32PixelWidth; + m_uiSourceHeight = ((FileHeader_Ktx*)m_pheader)->GetData()->m_u32PixelHeight; + m_pMipmapImages->uiExtendedWidth = Image::CalcExtendedDimension((unsigned short)m_uiSourceWidth); + m_pMipmapImages->uiExtendedHeight = Image::CalcExtendedDimension((unsigned short)m_uiSourceHeight); + + unsigned int uiBlocks = m_pMipmapImages->uiExtendedWidth * m_pMipmapImages->uiExtendedHeight / 16; + Block4x4EncodingBits::Format encodingbitsformat = Image::DetermineEncodingBitsFormat(m_imageformat); + unsigned int expectedbytes = uiBlocks * Block4x4EncodingBits::GetBytesPerBlock(encodingbitsformat); + assert(expectedbytes == m_pMipmapImages->uiEncodingBitsBytes); + + fclose(pfile); +} + +File::~File() +{ + if (m_pMipmapImages != nullptr) + { + delete [] m_pMipmapImages; + } + + if(m_pstrFilename != nullptr) + { + delete[] m_pstrFilename; + m_pstrFilename = nullptr; + } + if (m_pheader != nullptr) + { + delete m_pheader; + m_pheader = nullptr; + } +} + +void File::UseSingleBlock(int a_iPixelX, int a_iPixelY) +{ + if (a_iPixelX <= -1 || a_iPixelY <= -1) + return; + if (a_iPixelX >(int) m_uiSourceWidth) + { + //if we are using a ktx thats the size of a single block or less + //then make sure we use the 4x4 image as the single block + if (m_uiSourceWidth <= 4) + { + a_iPixelX = 0; + } + else + { + printf("blockAtHV: H coordinate out of range, capped to image width\n"); + a_iPixelX = m_uiSourceWidth - 1; + } + } + if (a_iPixelY >(int) m_uiSourceHeight) + { + //if we are using a ktx thats the size of a single block or less + //then make sure we use the 4x4 image as the single block + if (m_uiSourceHeight <= 4) + { + a_iPixelY= 0; + } + else + { + printf("blockAtHV: V coordinate out of range, capped to image height\n"); + a_iPixelY = m_uiSourceHeight - 1; + } + } + + unsigned int origWidth = m_uiSourceWidth; + unsigned int origHeight = m_uiSourceHeight; + + m_uiSourceWidth = 4; + m_uiSourceHeight = 4; + + Block4x4EncodingBits::Format encodingbitsformat = Image::DetermineEncodingBitsFormat(m_imageformat); + unsigned int uiEncodingBitsBytesPerBlock = Block4x4EncodingBits::GetBytesPerBlock(encodingbitsformat); + + int numMipmaps = 1; + RawImage* pMipmapImages = new RawImage[numMipmaps]; + pMipmapImages[0].uiExtendedWidth = Image::CalcExtendedDimension((unsigned short)m_uiSourceWidth); + pMipmapImages[0].uiExtendedHeight = Image::CalcExtendedDimension((unsigned short)m_uiSourceHeight); + pMipmapImages[0].uiEncodingBitsBytes = 0; + pMipmapImages[0].paucEncodingBits = std::shared_ptr<unsigned char>(new unsigned char[uiEncodingBitsBytesPerBlock], [](unsigned char *p) { delete[] p; }); + + //block position in pixels + // remove the bottom 2 bits to get the block coordinates + unsigned int iBlockPosX = (a_iPixelX & 0xFFFFFFFC); + unsigned int iBlockPosY = (a_iPixelY & 0xFFFFFFFC); + + int numXBlocks = (origWidth / 4); + int numYBlocks = (origHeight / 4); + + + // block location + //int iBlockX = (a_iPixelX % 4) == 0 ? a_iPixelX / 4.0f : (a_iPixelX / 4) + 1; + //int iBlockY = (a_iPixelY % 4) == 0 ? a_iPixelY / 4.0f : (a_iPixelY / 4) + 1; + //m_paucEncodingBits += ((iBlockY * numXBlocks) + iBlockX) * uiEncodingBitsBytesPerBlock; + + + unsigned int num = numXBlocks*numYBlocks; + unsigned int uiH = 0, uiV = 0; + unsigned char* pEncodingBits = m_pMipmapImages[0].paucEncodingBits.get(); + for (unsigned int uiBlock = 0; uiBlock < num; uiBlock++) + { + if (uiH == iBlockPosX && uiV == iBlockPosY) + { + memcpy(pMipmapImages[0].paucEncodingBits.get(),pEncodingBits, uiEncodingBitsBytesPerBlock); + break; + } + pEncodingBits += uiEncodingBitsBytesPerBlock; + uiH += 4; + + if (uiH >= origWidth) + { + uiH = 0; + uiV += 4; + } + } + + delete [] m_pMipmapImages; + m_pMipmapImages = pMipmapImages; +} +// ---------------------------------------------------------------------------------------------------- +// +void File::Write() +{ + + FILE *pfile = fopen(m_pstrFilename, "wb"); + if (pfile == nullptr) + { + printf("Error: couldn't open Etc file (%s)\n", m_pstrFilename); + exit(1); + } + + m_pheader->Write(pfile); + + for(unsigned int mip = 0; mip < m_uiNumMipmaps; mip++) + { + if(m_fileformat == Format::KTX) + { + // Write u32 image size + uint32_t u32ImageSize = m_pMipmapImages[mip].uiEncodingBitsBytes; + uint32_t szBytesWritten = fwrite(&u32ImageSize, 1, sizeof(u32ImageSize), pfile); + assert(szBytesWritten == sizeof(u32ImageSize)); + } + + unsigned int iResult = (int)fwrite(m_pMipmapImages[mip].paucEncodingBits.get(), 1, m_pMipmapImages[mip].uiEncodingBitsBytes, pfile); + if (iResult != m_pMipmapImages[mip].uiEncodingBitsBytes) + { + printf("Error: couldn't write Etc file (%s)\n", m_pstrFilename); + exit(1); + } + } + + fclose(pfile); + +} + +// ---------------------------------------------------------------------------------------------------- +// + diff --git a/thirdparty/etc2comp/EtcFile.h b/thirdparty/etc2comp/EtcFile.h new file mode 100644 index 0000000000..69bf3b2d3a --- /dev/null +++ b/thirdparty/etc2comp/EtcFile.h @@ -0,0 +1,136 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcColorFloatRGBA.h" +#include "EtcImage.h" +#include "Etc.h" + +namespace Etc +{ + class FileHeader; + class SourceImage; + + class File + { + public: + + enum class Format + { + INFER_FROM_FILE_EXTENSION, + PKM, + KTX, + }; + + File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat, + unsigned char *a_paucEncodingBits, unsigned int a_uiEncodingBitsBytes, + unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight, + unsigned int a_uiExtendedWidth, unsigned int a_uiExtendedHeight); + + File(const char *a_pstrFilename, Format a_fileformat, Image::Format a_imageformat, + unsigned int a_uiNumMipmaps, RawImage *pMipmapImages, + unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight ); + + File(const char *a_pstrFilename, Format a_fileformat); + ~File(); + const char *GetFilename(void) { return m_pstrFilename; } + + void Read(const char *a_pstrFilename); + void Write(void); + + inline unsigned int GetSourceWidth(void) + { + return m_uiSourceWidth; + } + + inline unsigned int GetSourceHeight(void) + { + return m_uiSourceHeight; + } + + inline unsigned int GetExtendedWidth(unsigned int mipmapIndex = 0) + { + if (mipmapIndex < m_uiNumMipmaps) + { + return m_pMipmapImages[mipmapIndex].uiExtendedWidth; + } + else + { + return 0; + } + } + + inline unsigned int GetExtendedHeight(unsigned int mipmapIndex = 0) + { + if (mipmapIndex < m_uiNumMipmaps) + { + return m_pMipmapImages[mipmapIndex].uiExtendedHeight; + } + else + { + return 0; + } + } + + inline Image::Format GetImageFormat() + { + return m_imageformat; + } + + inline unsigned int GetEncodingBitsBytes(unsigned int mipmapIndex = 0) + { + if (mipmapIndex < m_uiNumMipmaps) + { + return m_pMipmapImages[mipmapIndex].uiEncodingBitsBytes; + } + else + { + return 0; + } + } + + inline unsigned char* GetEncodingBits(unsigned int mipmapIndex = 0) + { + if( mipmapIndex < m_uiNumMipmaps) + { + return m_pMipmapImages[mipmapIndex].paucEncodingBits.get(); + } + else + { + return nullptr; + } + } + + inline unsigned int GetNumMipmaps() + { + return m_uiNumMipmaps; + } + + void UseSingleBlock(int a_iPixelX = -1, int a_iPixelY = -1); + private: + + char *m_pstrFilename; // includes directory path and file extension + Format m_fileformat; + Image::Format m_imageformat; + FileHeader *m_pheader; + unsigned int m_uiNumMipmaps; + RawImage* m_pMipmapImages; + unsigned int m_uiSourceWidth; + unsigned int m_uiSourceHeight; + }; + +} diff --git a/thirdparty/etc2comp/EtcFileHeader.cpp b/thirdparty/etc2comp/EtcFileHeader.cpp new file mode 100644 index 0000000000..f02fcab011 --- /dev/null +++ b/thirdparty/etc2comp/EtcFileHeader.cpp @@ -0,0 +1,185 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "EtcFileHeader.h" + +#include "EtcBlock4x4EncodingBits.h" + +#include <assert.h> + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // + FileHeader_Pkm::FileHeader_Pkm(File *a_pfile) + { + m_pfile = a_pfile; + + static const char s_acMagicNumberData[4] = { 'P', 'K', 'M', ' ' }; + static const char s_acVersionData[2] = { '1', '0' }; + + for (unsigned int ui = 0; ui < sizeof(s_acMagicNumberData); ui++) + { + m_data.m_acMagicNumber[ui] = s_acMagicNumberData[ui]; + } + + for (unsigned int ui = 0; ui < sizeof(s_acVersionData); ui++) + { + m_data.m_acVersion[ui] = s_acVersionData[ui]; + } + + m_data.m_ucDataType_msb = 0; // ETC1_RGB_NO_MIPMAPS + m_data.m_ucDataType_lsb = 0; + + m_data.m_ucOriginalWidth_msb = (unsigned char)(m_pfile->GetSourceWidth() >> 8); + m_data.m_ucOriginalWidth_lsb = m_pfile->GetSourceWidth() & 0xFF; + m_data.m_ucOriginalHeight_msb = (unsigned char)(m_pfile->GetSourceHeight() >> 8); + m_data.m_ucOriginalHeight_lsb = m_pfile->GetSourceHeight() & 0xFF; + + m_data.m_ucExtendedWidth_msb = (unsigned char)(m_pfile->GetExtendedWidth() >> 8); + m_data.m_ucExtendedWidth_lsb = m_pfile->GetExtendedWidth() & 0xFF; + m_data.m_ucExtendedHeight_msb = (unsigned char)(m_pfile->GetExtendedHeight() >> 8); + m_data.m_ucExtendedHeight_lsb = m_pfile->GetExtendedHeight() & 0xFF; + + } + + // ---------------------------------------------------------------------------------------------------- + // + void FileHeader_Pkm::Write(FILE *a_pfile) + { + + fwrite(&m_data, sizeof(Data), 1, a_pfile); + + } + + // ---------------------------------------------------------------------------------------------------- + // + FileHeader_Ktx::FileHeader_Ktx(File *a_pfile) + { + m_pfile = a_pfile; + + static const uint8_t s_au8Itentfier[12] = + { + 0xAB, 0x4B, 0x54, 0x58, // first four bytes of Byte[12] identifier + 0x20, 0x31, 0x31, 0xBB, // next four bytes of Byte[12] identifier + 0x0D, 0x0A, 0x1A, 0x0A // final four bytes of Byte[12] identifier + }; + + for (unsigned int ui = 0; ui < sizeof(s_au8Itentfier); ui++) + { + m_data.m_au8Identifier[ui] = s_au8Itentfier[ui]; + } + + m_data.m_u32Endianness = 0x04030201; + m_data.m_u32GlType = 0; + m_data.m_u32GlTypeSize = 1; + m_data.m_u32GlFormat = 0; + + switch (m_pfile->GetImageFormat()) + { + case Image::Format::RGB8: + case Image::Format::SRGB8: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RGB8; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RGB8; + break; + + case Image::Format::RGBA8: + case Image::Format::SRGBA8: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RGBA8; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RGBA8; + break; + + case Image::Format::RGB8A1: + case Image::Format::SRGB8A1: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RGB8A1; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RGB8A1; + break; + + case Image::Format::R11: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_R11; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_R11; + break; + + case Image::Format::SIGNED_R11: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_SIGNED_R11; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_R11; + break; + + case Image::Format::RG11: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_RG11; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RG11; + break; + + case Image::Format::SIGNED_RG11: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC2_SIGNED_RG11; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC2_RG11; + break; + + default: + m_data.m_u32GlInternalFormat = (unsigned int)InternalFormat::ETC1_RGB8; + m_data.m_u32GlBaseInternalFormat = (unsigned int)BaseInternalFormat::ETC1_RGB8; + break; + } + + m_data.m_u32PixelWidth = 0; + m_data.m_u32PixelHeight = 0; + m_data.m_u32PixelDepth = 0; + m_data.m_u32NumberOfArrayElements = 0; + m_data.m_u32NumberOfFaces = 0; + m_data.m_u32BytesOfKeyValueData = 0; + + m_pkeyvaluepair = nullptr; + + m_u32Images = 0; + m_u32KeyValuePairs = 0; + + m_data.m_u32PixelWidth = m_pfile->GetSourceWidth(); + m_data.m_u32PixelHeight = m_pfile->GetSourceHeight(); + m_data.m_u32PixelDepth = 0; + m_data.m_u32NumberOfArrayElements = 0; + m_data.m_u32NumberOfFaces = 1; + m_data.m_u32NumberOfMipmapLevels = m_pfile->GetNumMipmaps(); + + } + + // ---------------------------------------------------------------------------------------------------- + // + void FileHeader_Ktx::Write(FILE *a_pfile) + { + size_t szBytesWritten; + + // Write header + szBytesWritten = fwrite(&m_data, 1, sizeof(Data), a_pfile); + assert(szBytesWritten == sizeof(Data)); + + // Write KeyAndValuePairs + if (m_u32KeyValuePairs) + { + fwrite(m_pkeyvaluepair, m_pkeyvaluepair->u32KeyAndValueByteSize, 1, a_pfile); + } + } + + // ---------------------------------------------------------------------------------------------------- + // + FileHeader_Ktx::Data *FileHeader_Ktx::GetData() + { + return &m_data; + } + + // ---------------------------------------------------------------------------------------------------- + // +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcFileHeader.h b/thirdparty/etc2comp/EtcFileHeader.h new file mode 100644 index 0000000000..55a9cb5d9d --- /dev/null +++ b/thirdparty/etc2comp/EtcFileHeader.h @@ -0,0 +1,146 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcFile.h" +#include <stdio.h> +#include <inttypes.h> + +namespace Etc +{ + + class Image; + + class FileHeader + { + public: + + virtual void Write(FILE *a_pfile) = 0; + File GetFile(); + virtual ~FileHeader(void) {} + protected: + + File *m_pfile; + }; + + // ---------------------------------------------------------------------------------------------------- + // + class FileHeader_Pkm : public FileHeader + { + public: + + FileHeader_Pkm(File *a_pfile); + + virtual void Write(FILE *a_pfile); + virtual ~FileHeader_Pkm(void) {} + private: + + typedef struct + { + char m_acMagicNumber[4]; + char m_acVersion[2]; + unsigned char m_ucDataType_msb; // e.g. ETC1_RGB_NO_MIPMAPS + unsigned char m_ucDataType_lsb; + unsigned char m_ucExtendedWidth_msb; // padded to 4x4 blocks + unsigned char m_ucExtendedWidth_lsb; + unsigned char m_ucExtendedHeight_msb; // padded to 4x4 blocks + unsigned char m_ucExtendedHeight_lsb; + unsigned char m_ucOriginalWidth_msb; + unsigned char m_ucOriginalWidth_lsb; + unsigned char m_ucOriginalHeight_msb; + unsigned char m_ucOriginalHeight_lsb; + } Data; + + Data m_data; + }; + + // ---------------------------------------------------------------------------------------------------- + // + class FileHeader_Ktx : public FileHeader + { + public: + + typedef struct + { + uint32_t u32KeyAndValueByteSize; + } KeyValuePair; + + typedef struct + { + uint8_t m_au8Identifier[12]; + uint32_t m_u32Endianness; + uint32_t m_u32GlType; + uint32_t m_u32GlTypeSize; + uint32_t m_u32GlFormat; + uint32_t m_u32GlInternalFormat; + uint32_t m_u32GlBaseInternalFormat; + uint32_t m_u32PixelWidth; + uint32_t m_u32PixelHeight; + uint32_t m_u32PixelDepth; + uint32_t m_u32NumberOfArrayElements; + uint32_t m_u32NumberOfFaces; + uint32_t m_u32NumberOfMipmapLevels; + uint32_t m_u32BytesOfKeyValueData; + } Data; + + enum class InternalFormat + { + ETC1_RGB8 = 0x8D64, + ETC1_ALPHA8 = ETC1_RGB8, + // + ETC2_R11 = 0x9270, + ETC2_SIGNED_R11 = 0x9271, + ETC2_RG11 = 0x9272, + ETC2_SIGNED_RG11 = 0x9273, + ETC2_RGB8 = 0x9274, + ETC2_SRGB8 = 0x9275, + ETC2_RGB8A1 = 0x9276, + ETC2_SRGB8_PUNCHTHROUGH_ALPHA1 = 0x9277, + ETC2_RGBA8 = 0x9278 + }; + + enum class BaseInternalFormat + { + ETC2_R11 = 0x1903, + ETC2_RG11 = 0x8227, + ETC1_RGB8 = 0x1907, + ETC1_ALPHA8 = ETC1_RGB8, + // + ETC2_RGB8 = 0x1907, + ETC2_RGB8A1 = 0x1908, + ETC2_RGBA8 = 0x1908, + }; + + FileHeader_Ktx(File *a_pfile); + + virtual void Write(FILE *a_pfile); + virtual ~FileHeader_Ktx(void) {} + + void AddKeyAndValue(KeyValuePair *a_pkeyvaluepair); + + Data* GetData(); + + private: + + Data m_data; + KeyValuePair *m_pkeyvaluepair; + + uint32_t m_u32Images; + uint32_t m_u32KeyValuePairs; + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcFilter.cpp b/thirdparty/etc2comp/EtcFilter.cpp new file mode 100644 index 0000000000..bc899a533e --- /dev/null +++ b/thirdparty/etc2comp/EtcFilter.cpp @@ -0,0 +1,401 @@ +#include <stdlib.h> +#include <math.h> +#include "EtcFilter.h" + + +namespace Etc +{ + +static const double PiConst = 3.14159265358979323846; + +inline double sinc(double x) +{ + if ( x == 0.0 ) + { + return 1.0; + } + + return sin(PiConst * x) / (PiConst * x); +} + +//inline float sincf( float x ) +//{ +// x *= F_PI; +// if (x < 0.01f && x > -0.01f) +// { +// return 1.0f + x*x*(-1.0f/6.0f + x*x*1.0f/120.0f); +// } +// +// return sinf(x)/x; +//} +// +//double bessel0(double x) +//{ +// const double EPSILON_RATIO = 1E-16; +// double xh, sum, pow, ds; +// int k; +// +// xh = 0.5 * x; +// sum = 1.0; +// pow = 1.0; +// k = 0; +// ds = 1.0; +// while (ds > sum * EPSILON_RATIO) +// { +// ++k; +// pow = pow * (xh / k); +// ds = pow * pow; +// sum = sum + ds; +// } +// +// return sum; +//} + +//**-------------------------------------------------------------------------- +//** Name: kaiser(double alpha, double half_width, double x) +//** Returns: +//** Description: Alpha controls shape of filter. We are using 4. +//**-------------------------------------------------------------------------- +//inline double kaiser(double alpha, double half_width, double x) +//{ +// double ratio = (x / half_width); +// return bessel0(alpha * sqrt(1 - ratio * ratio)) / bessel0(alpha); +//} +// +//float Filter_Lanczos4Sinc(float x) +//{ +// if (x <= -4.0f || x >= 4.0f) // half-width of 4 +// { +// return 0.0; +// } +// +// return sinc(0.875f * x) * sinc(0.25f * x); +//} +// +//double Filter_Kaiser4( double t ) +//{ +// return kaiser( 4.0, 3.0, t); +//} +// +//double Filter_KaiserOptimal( double t ) +//{ +// return kaiser( 8.93, 3.0f, t); +//} + +double FilterLanczos3( double t ) +{ + if ( t <= -3.0 || t >= 3.0 ) + { + return 0.0; + } + + return sinc( t ) * sinc( t / 3.0 ); +} + +double FilterBox( double t ) +{ + return ( t > -0.5 && t < 0.5) ? 1.0 : 0.0; +} + +double FilterLinear( double t ) +{ + if (t < 0.0) t = -t; + + return (t < 1.0) ? (1.0 - t) : 0.0; +} + + +//**-------------------------------------------------------------------------- +//** Name: CalcContributions( int srcSize, +//** int destSize, +//** double filterSize, +//** bool wrap, +//** double (*FilterProc)(double), +//** FilterWeights contrib[] ) +//** Returns: void +//** Description: +//**-------------------------------------------------------------------------- +void CalcContributions( int srcSize, int destSize, double filterSize, bool wrap, double (*FilterProc)(double), FilterWeights contrib[] ) +{ + double scale; + double filterScale; + double center; + double totalWeight; + double weight; + int iRight; + int iLeft; + int iDest; + + scale = (double)destSize / srcSize; + if ( scale < 1.0 ) + { + filterSize = filterSize / scale; + filterScale = scale; + } + else + { + filterScale = 1.0; + } + + if ( filterSize > (double)MaxFilterSize ) + { + filterSize = (double)MaxFilterSize; + } + + for ( iDest = 0; iDest < destSize; ++iDest ) + { + center = (double)iDest / scale; + + iLeft = (int)ceil(center - filterSize); + iRight = (int)floor(center + filterSize); + + if ( !wrap ) + { + if ( iLeft < 0 ) + { + iLeft = 0; + } + + if ( iRight >= srcSize ) + { + iRight = srcSize - 1; + } + } + + int numWeights = iRight - iLeft + 1; + + contrib[iDest].first = iLeft; + contrib[iDest].numWeights = numWeights; + + totalWeight = 0; + double t = ((double)iLeft - center) * filterScale; + for (int i = 0; i < numWeights; i++) + { + weight = (*FilterProc)(t) * filterScale; + totalWeight += weight; + contrib[iDest].weight[i] = weight; + t += filterScale; + } + + //**-------------------------------------------------------- + //** Normalize weights by dividing by the sum of the weights + //**-------------------------------------------------------- + if ( totalWeight > 0.0 ) + { + for ( int i = 0; i < numWeights; i++) + { + contrib[iDest].weight[i] /= totalWeight; + } + } + } +} + +//**------------------------------------------------------------------------- +//** Name: Filter_TwoPass( RGBCOLOR *pSrcImage, +//** int srcWidth, int srcHeight, +//** RGBCOLOR *pDestImage, +//** int destWidth, int destHeight, +//** double (*FilterProc)(double) ) +//** Returns: 0 on failure and 1 on success +//** Description: Filters a 2d image with a two pass filter by averaging the +//** weighted contributions of the pixels within the filter region. The +//** contributions are determined by a weighting function parameter. +//**------------------------------------------------------------------------- +int FilterTwoPass( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight, + RGBCOLOR *pDestImage, int destWidth, int destHeight, unsigned int wrapFlags, double (*FilterProc)(double) ) +{ + FilterWeights *contrib; + RGBCOLOR *pPixel; + RGBCOLOR *pSrcPixel; + RGBCOLOR *pTempImage; + int iRow; + int iCol; + int iSrcCol; + int iSrcRow; + int iWeight; + double dRed; + double dGreen; + double dBlue; + double dAlpha; + double filterSize = 3.0; + + int maxDim = (srcWidth>srcHeight)?srcWidth:srcHeight; + contrib = (FilterWeights*)malloc(maxDim * sizeof(FilterWeights)); + + //**------------------------------------------------------------------------ + //** Need to create a temporary image to stuff the horizontally scaled image + //**------------------------------------------------------------------------ + pTempImage = (RGBCOLOR *)malloc( destWidth * srcHeight * sizeof(RGBCOLOR) ); + if ( pTempImage == NULL ) + { + return 0; + } + + //**------------------------------------------------------- + //** Horizontally filter the image into the temporary image + //**------------------------------------------------------- + bool bWrapHorizontal = !!(wrapFlags&FILTER_WRAP_X); + CalcContributions( srcWidth, destWidth, filterSize, bWrapHorizontal, FilterProc, contrib ); + for ( iRow = 0; iRow < srcHeight; iRow++ ) + { + for ( iCol = 0; iCol < destWidth; iCol++ ) + { + dRed = 0; + dGreen = 0; + dBlue = 0; + dAlpha = 0; + + for ( iWeight = 0; iWeight < contrib[iCol].numWeights; iWeight++ ) + { + iSrcCol = iWeight + contrib[iCol].first; + if (bWrapHorizontal) + { + iSrcCol = (iSrcCol < 0) ? (srcWidth + iSrcCol) : (iSrcCol >= srcWidth) ? (iSrcCol - srcWidth) : iSrcCol; + } + pSrcPixel = pSrcImage + (iRow * srcWidth) + iSrcCol; + dRed += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[0]; + dGreen += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[1]; + dBlue += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[2]; + dAlpha += contrib[iCol].weight[iWeight] * pSrcPixel->rgba[3]; + } + + pPixel = pTempImage + (iRow * destWidth) + iCol; + pPixel->rgba[0] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dRed))); + pPixel->rgba[1] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dGreen))); + pPixel->rgba[2] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dBlue))); + pPixel->rgba[3] = static_cast<unsigned char>(std::max(0.0, std::min(255.0, dAlpha))); + } + } + + //**------------------------------------------------------- + //** Vertically filter the image into the destination image + //**------------------------------------------------------- + bool bWrapVertical = !!(wrapFlags&FILTER_WRAP_Y); + CalcContributions(srcHeight, destHeight, filterSize, bWrapVertical, FilterProc, contrib); + for ( iCol = 0; iCol < destWidth; iCol++ ) + { + for ( iRow = 0; iRow < destHeight; iRow++ ) + { + dRed = 0; + dGreen = 0; + dBlue = 0; + dAlpha = 0; + + for ( iWeight = 0; iWeight < contrib[iRow].numWeights; iWeight++ ) + { + iSrcRow = iWeight + contrib[iRow].first; + if (bWrapVertical) + { + iSrcRow = (iSrcRow < 0) ? (srcHeight + iSrcRow) : (iSrcRow >= srcHeight) ? (iSrcRow - srcHeight) : iSrcRow; + } + pSrcPixel = pTempImage + (iSrcRow * destWidth) + iCol; + dRed += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[0]; + dGreen += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[1]; + dBlue += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[2]; + dAlpha += contrib[iRow].weight[iWeight] * pSrcPixel->rgba[3]; + } + + pPixel = pDestImage + (iRow * destWidth) + iCol; + pPixel->rgba[0] = (unsigned char)(std::max( 0.0, std::min( 255.0, dRed))); + pPixel->rgba[1] = (unsigned char)(std::max( 0.0, std::min( 255.0, dGreen))); + pPixel->rgba[2] = (unsigned char)(std::max( 0.0, std::min( 255.0, dBlue))); + pPixel->rgba[3] = (unsigned char)(std::max( 0.0, std::min( 255.0, dAlpha))); + } + } + + free( pTempImage ); + free( contrib ); + + return 1; +} + +//**------------------------------------------------------------------------- +//** Name: FilterResample(RGBCOLOR *pSrcImage, int srcWidth, int srcHeight, +//** RGBCOLOR *pDstImage, int dstWidth, int dstHeight) +//** Returns: 1 +//** Description: This function runs a 2d box filter over the srouce image +//** to produce the destination image. +//**------------------------------------------------------------------------- +void FilterResample( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight, + RGBCOLOR *pDstImage, int dstWidth, int dstHeight ) +{ + int iRow; + int iCol; + int iSampleRow; + int iSampleCol; + int iFirstSampleRow; + int iFirstSampleCol; + int iLastSampleRow; + int iLastSampleCol; + int red; + int green; + int blue; + int alpha; + int samples; + float xScale; + float yScale; + + RGBCOLOR *pSrcPixel; + RGBCOLOR *pDstPixel; + + xScale = (float)srcWidth / dstWidth; + yScale = (float)srcHeight / dstHeight; + + for ( iRow = 0; iRow < dstHeight; iRow++ ) + { + for ( iCol = 0; iCol < dstWidth; iCol++ ) + { + iFirstSampleRow = (int)(iRow * yScale); + iLastSampleRow = (int)ceil(iFirstSampleRow + yScale - 1); + if ( iLastSampleRow >= srcHeight ) + { + iLastSampleRow = srcHeight - 1; + } + + iFirstSampleCol = (int)(iCol * xScale); + iLastSampleCol = (int)ceil(iFirstSampleCol + xScale - 1); + if ( iLastSampleCol >= srcWidth ) + { + iLastSampleCol = srcWidth - 1; + } + + samples = 0; + red = 0; + green = 0; + blue = 0; + alpha = 0; + for ( iSampleRow = iFirstSampleRow; iSampleRow <= iLastSampleRow; iSampleRow++ ) + { + for ( iSampleCol = iFirstSampleCol; iSampleCol <= iLastSampleCol; iSampleCol++ ) + { + pSrcPixel = pSrcImage + iSampleRow * srcWidth + iSampleCol; + red += pSrcPixel->rgba[0]; + green += pSrcPixel->rgba[1]; + blue += pSrcPixel->rgba[2]; + alpha += pSrcPixel->rgba[3]; + + samples++; + } + } + + pDstPixel = pDstImage + iRow * dstWidth + iCol; + if ( samples > 0 ) + { + pDstPixel->rgba[0] = static_cast<uint8_t>(red / samples); + pDstPixel->rgba[1] = static_cast<uint8_t>(green / samples); + pDstPixel->rgba[2] = static_cast<uint8_t>(blue / samples); + pDstPixel->rgba[3] = static_cast<uint8_t>(alpha / samples); + } + else + { + pDstPixel->rgba[0] = static_cast<uint8_t>(red); + pDstPixel->rgba[1] = static_cast<uint8_t>(green); + pDstPixel->rgba[2] = static_cast<uint8_t>(blue); + pDstPixel->rgba[3] = static_cast<uint8_t>(alpha); + } + } + } +} + + +}
\ No newline at end of file diff --git a/thirdparty/etc2comp/EtcFilter.h b/thirdparty/etc2comp/EtcFilter.h new file mode 100644 index 0000000000..fcf125c6df --- /dev/null +++ b/thirdparty/etc2comp/EtcFilter.h @@ -0,0 +1,244 @@ +#pragma once +#include <stdint.h> +#include <algorithm> + +namespace Etc +{ + +enum FilterEnums +{ + MaxFilterSize = 32 +}; + +enum WrapFlags +{ + FILTER_WRAP_NONE = 0, + FILTER_WRAP_X = 0x1, + FILTER_WRAP_Y = 0x2 +}; + +typedef struct tagFilterWeights +{ + int first; + int numWeights; + double weight[MaxFilterSize * 2 + 1]; +} FilterWeights; + +typedef struct tagRGBCOLOR +{ + union + { + uint32_t ulColor; + uint8_t rgba[4]; + }; +} RGBCOLOR; + + +double FilterBox( double t ); +double FilterLinear( double t ); +double FilterLanczos3( double t ); + +int FilterTwoPass( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight, + RGBCOLOR *pDestImage, int destWidth, int destHeight, unsigned int wrapFlags, double (*FilterProc)(double) ); +void FilterResample( RGBCOLOR *pSrcImage, int srcWidth, int srcHeight, + RGBCOLOR *pDstImage, int dstWidth, int dstHeight ); + + +void CalcContributions(int srcSize, int destSize, double filterSize, bool wrap, double(*FilterProc)(double), FilterWeights contrib[]); + +template <typename T> +void FilterResample(T *pSrcImage, int srcWidth, int srcHeight, T *pDstImage, int dstWidth, int dstHeight) +{ + float xScale; + float yScale; + + T *pSrcPixel; + T *pDstPixel; + + xScale = (float)srcWidth / dstWidth; + yScale = (float)srcHeight / dstHeight; + + for (int iRow = 0; iRow < dstHeight; iRow++) + { + for (int iCol = 0; iCol < dstWidth; iCol++) + { + int samples; + int iFirstSampleRow; + int iFirstSampleCol; + int iLastSampleRow; + int iLastSampleCol; + float red; + float green; + float blue; + float alpha; + + iFirstSampleRow = (int)(iRow * yScale); + iLastSampleRow = (int)ceil(iFirstSampleRow + yScale - 1); + if (iLastSampleRow >= srcHeight) + { + iLastSampleRow = srcHeight - 1; + } + + iFirstSampleCol = (int)(iCol * xScale); + iLastSampleCol = (int)ceil(iFirstSampleCol + xScale - 1); + if (iLastSampleCol >= srcWidth) + { + iLastSampleCol = srcWidth - 1; + } + + samples = 0; + red = 0.f; + green = 0.f; + blue = 0.f; + alpha = 0.f; + for (int iSampleRow = iFirstSampleRow; iSampleRow <= iLastSampleRow; iSampleRow++) + { + for (int iSampleCol = iFirstSampleCol; iSampleCol <= iLastSampleCol; iSampleCol++) + { + pSrcPixel = pSrcImage + (iSampleRow * srcWidth + iSampleCol) * 4; + red += static_cast<float>(pSrcPixel[0]); + green += static_cast<float>(pSrcPixel[1]); + blue += static_cast<float>(pSrcPixel[2]); + alpha += static_cast<float>(pSrcPixel[3]); + + samples++; + } + } + + pDstPixel = pDstImage + (iRow * dstWidth + iCol) * 4; + if (samples > 0) + { + pDstPixel[0] = static_cast<T>(red / samples); + pDstPixel[1] = static_cast<T>(green / samples); + pDstPixel[2] = static_cast<T>(blue / samples); + pDstPixel[3] = static_cast<T>(alpha / samples); + } + else + { + pDstPixel[0] = static_cast<T>(red); + pDstPixel[1] = static_cast<T>(green); + pDstPixel[2] = static_cast<T>(blue); + pDstPixel[3] = static_cast<T>(alpha); + } + } + } + +} + +//**------------------------------------------------------------------------- +//** Name: Filter_TwoPass( RGBCOLOR *pSrcImage, +//** int srcWidth, int srcHeight, +//** RGBCOLOR *pDestImage, +//** int destWidth, int destHeight, +//** double (*FilterProc)(double) ) +//** Returns: 0 on failure and 1 on success +//** Description: Filters a 2d image with a two pass filter by averaging the +//** weighted contributions of the pixels within the filter region. The +//** contributions are determined by a weighting function parameter. +//**------------------------------------------------------------------------- +template <typename T> +int FilterTwoPass(T *pSrcImage, int srcWidth, int srcHeight, + T *pDestImage, int destWidth, int destHeight, unsigned int wrapFlags, double(*FilterProc)(double)) +{ + const int numComponents = 4; + FilterWeights *contrib; + T *pPixel; + T *pTempImage; + double dRed; + double dGreen; + double dBlue; + double dAlpha; + double filterSize = 3.0; + + int maxDim = (srcWidth>srcHeight) ? srcWidth : srcHeight; + contrib = new FilterWeights[maxDim]; + + //**------------------------------------------------------------------------ + //** Need to create a temporary image to stuff the horizontally scaled image + //**------------------------------------------------------------------------ + pTempImage = new T[destWidth * srcHeight * numComponents]; + if (pTempImage == NULL) + { + return 0; + } + + //**------------------------------------------------------- + //** Horizontally filter the image into the temporary image + //**------------------------------------------------------- + bool bWrapHorizontal = !!(wrapFlags&FILTER_WRAP_X); + CalcContributions(srcWidth, destWidth, filterSize, bWrapHorizontal, FilterProc, contrib); + for (int iRow = 0; iRow < srcHeight; iRow++) + { + for (int iCol = 0; iCol < destWidth; iCol++) + { + dRed = 0; + dGreen = 0; + dBlue = 0; + dAlpha = 0; + + for (int iWeight = 0; iWeight < contrib[iCol].numWeights; iWeight++) + { + int iSrcCol = iWeight + contrib[iCol].first; + if(bWrapHorizontal) + { + iSrcCol = (iSrcCol < 0)?(srcWidth+iSrcCol):(iSrcCol >= srcWidth)?(iSrcCol-srcWidth):iSrcCol; + } + T* pSrcPixel = pSrcImage + ((iRow * srcWidth) + iSrcCol)*numComponents; + dRed += contrib[iCol].weight[iWeight] * pSrcPixel[0]; + dGreen += contrib[iCol].weight[iWeight] * pSrcPixel[1]; + dBlue += contrib[iCol].weight[iWeight] * pSrcPixel[2]; + dAlpha += contrib[iCol].weight[iWeight] * pSrcPixel[3]; + } + + pPixel = pTempImage + ((iRow * destWidth) + iCol)*numComponents; + pPixel[0] = static_cast<T>(std::max(0.0, std::min(255.0, dRed))); + pPixel[1] = static_cast<T>(std::max(0.0, std::min(255.0, dGreen))); + pPixel[2] = static_cast<T>(std::max(0.0, std::min(255.0, dBlue))); + pPixel[3] = static_cast<T>(std::max(0.0, std::min(255.0, dAlpha))); + } + } + + //**------------------------------------------------------- + //** Vertically filter the image into the destination image + //**------------------------------------------------------- + bool bWrapVertical = !!(wrapFlags&FILTER_WRAP_Y); + CalcContributions(srcHeight, destHeight, filterSize, bWrapVertical, FilterProc, contrib); + for (int iCol = 0; iCol < destWidth; iCol++) + { + for (int iRow = 0; iRow < destHeight; iRow++) + { + dRed = 0; + dGreen = 0; + dBlue = 0; + dAlpha = 0; + + for (int iWeight = 0; iWeight < contrib[iRow].numWeights; iWeight++) + { + int iSrcRow = iWeight + contrib[iRow].first; + if (bWrapVertical) + { + iSrcRow = (iSrcRow < 0) ? (srcHeight + iSrcRow) : (iSrcRow >= srcHeight) ? (iSrcRow - srcHeight) : iSrcRow; + } + T* pSrcPixel = pTempImage + ((iSrcRow * destWidth) + iCol)*numComponents; + dRed += contrib[iRow].weight[iWeight] * pSrcPixel[0]; + dGreen += contrib[iRow].weight[iWeight] * pSrcPixel[1]; + dBlue += contrib[iRow].weight[iWeight] * pSrcPixel[2]; + dAlpha += contrib[iRow].weight[iWeight] * pSrcPixel[3]; + } + + pPixel = pDestImage + ((iRow * destWidth) + iCol)*numComponents; + pPixel[0] = static_cast<T>(std::max(0.0, std::min(255.0, dRed))); + pPixel[1] = static_cast<T>(std::max(0.0, std::min(255.0, dGreen))); + pPixel[2] = static_cast<T>(std::max(0.0, std::min(255.0, dBlue))); + pPixel[3] = static_cast<T>(std::max(0.0, std::min(255.0, dAlpha))); + } + } + + delete[] pTempImage; + delete[] contrib; + + return 1; +} + + +}
\ No newline at end of file diff --git a/thirdparty/etc2comp/EtcImage.cpp b/thirdparty/etc2comp/EtcImage.cpp new file mode 100644 index 0000000000..7a1058844d --- /dev/null +++ b/thirdparty/etc2comp/EtcImage.cpp @@ -0,0 +1,685 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcImage.cpp + +Image is an array of 4x4 blocks that represent the encoding of the source image + +*/ + +#include "EtcConfig.h" + +#include <stdlib.h> + +#include "EtcImage.h" + +#include "Etc.h" +#include "EtcBlock4x4.h" +#include "EtcBlock4x4EncodingBits.h" +#include "EtcSortedBlockList.h" + +#if ETC_WINDOWS +#include <windows.h> +#endif +#include <ctime> +#include <chrono> +#include <future> +#include <stdio.h> +#include <string.h> +#include <assert.h> + +// fix conflict with Block4x4::AlphaMix +#ifdef OPAQUE +#undef OPAQUE +#endif +#ifdef TRANSPARENT +#undef TRANSPARENT +#endif + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // + Image::Image(void) + { + m_encodingStatus = EncodingStatus::SUCCESS; + m_warningsToCapture = EncodingStatus::SUCCESS; + m_pafrgbaSource = nullptr; + + m_pablock = nullptr; + + m_encodingbitsformat = Block4x4EncodingBits::Format::UNKNOWN; + m_uiEncodingBitsBytes = 0; + m_paucEncodingBits = nullptr; + + m_format = Format::UNKNOWN; + m_iNumOpaquePixels = 0; + m_iNumTranslucentPixels = 0; + m_iNumTransparentPixels = 0; + } + + // ---------------------------------------------------------------------------------------------------- + // constructor using source image + // used to set state before Encode() is called + // + Image::Image(float *a_pafSourceRGBA, unsigned int a_uiSourceWidth, + unsigned int a_uiSourceHeight, + ErrorMetric a_errormetric) + { + m_encodingStatus = EncodingStatus::SUCCESS; + m_warningsToCapture = EncodingStatus::SUCCESS; + m_pafrgbaSource = (ColorFloatRGBA *) a_pafSourceRGBA; + m_uiSourceWidth = a_uiSourceWidth; + m_uiSourceHeight = a_uiSourceHeight; + + m_uiExtendedWidth = CalcExtendedDimension((unsigned short)m_uiSourceWidth); + m_uiExtendedHeight = CalcExtendedDimension((unsigned short)m_uiSourceHeight); + + m_uiBlockColumns = m_uiExtendedWidth >> 2; + m_uiBlockRows = m_uiExtendedHeight >> 2; + + m_pablock = new Block4x4[GetNumberOfBlocks()]; + assert(m_pablock); + + m_format = Format::UNKNOWN; + + m_encodingbitsformat = Block4x4EncodingBits::Format::UNKNOWN; + m_uiEncodingBitsBytes = 0; + m_paucEncodingBits = nullptr; + + m_errormetric = a_errormetric; + m_fEffort = 0.0f; + + m_iEncodeTime_ms = -1; + + m_iNumOpaquePixels = 0; + m_iNumTranslucentPixels = 0; + m_iNumTransparentPixels = 0; + m_bVerboseOutput = false; + + } + + // ---------------------------------------------------------------------------------------------------- + // constructor using encoding bits + // recreates encoding state using a previously encoded image + // + Image::Image(Format a_format, + unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight, + unsigned char *a_paucEncidingBits, unsigned int a_uiEncodingBitsBytes, + Image *a_pimageSource, ErrorMetric a_errormetric) + { + m_encodingStatus = EncodingStatus::SUCCESS; + m_pafrgbaSource = nullptr; + m_uiSourceWidth = a_uiSourceWidth; + m_uiSourceHeight = a_uiSourceHeight; + + m_uiExtendedWidth = CalcExtendedDimension((unsigned short)m_uiSourceWidth); + m_uiExtendedHeight = CalcExtendedDimension((unsigned short)m_uiSourceHeight); + + m_uiBlockColumns = m_uiExtendedWidth >> 2; + m_uiBlockRows = m_uiExtendedHeight >> 2; + + unsigned int uiBlocks = GetNumberOfBlocks(); + + m_pablock = new Block4x4[uiBlocks]; + assert(m_pablock); + + m_format = a_format; + + m_iNumOpaquePixels = 0; + m_iNumTranslucentPixels = 0; + m_iNumTransparentPixels = 0; + + m_encodingbitsformat = DetermineEncodingBitsFormat(m_format); + if (m_encodingbitsformat == Block4x4EncodingBits::Format::UNKNOWN) + { + AddToEncodingStatus(ERROR_UNKNOWN_FORMAT); + return; + } + m_uiEncodingBitsBytes = a_uiEncodingBitsBytes; + m_paucEncodingBits = a_paucEncidingBits; + + m_errormetric = a_errormetric; + m_fEffort = 0.0f; + m_bVerboseOutput = false; + m_iEncodeTime_ms = -1; + + unsigned char *paucEncodingBits = m_paucEncodingBits; + unsigned int uiEncodingBitsBytesPerBlock = Block4x4EncodingBits::GetBytesPerBlock(m_encodingbitsformat); + + unsigned int uiH = 0; + unsigned int uiV = 0; + for (unsigned int uiBlock = 0; uiBlock < uiBlocks; uiBlock++) + { + m_pablock[uiBlock].InitFromEtcEncodingBits(a_format, uiH, uiV, paucEncodingBits, + a_pimageSource, a_errormetric); + paucEncodingBits += uiEncodingBitsBytesPerBlock; + uiH += 4; + if (uiH >= m_uiSourceWidth) + { + uiH = 0; + uiV += 4; + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // + Image::~Image(void) + { + if (m_pablock != nullptr) + { + delete[] m_pablock; + m_pablock = nullptr; + } + + /*if (m_paucEncodingBits != nullptr) + { + delete[] m_paucEncodingBits; + m_paucEncodingBits = nullptr; + }*/ + } + + // ---------------------------------------------------------------------------------------------------- + // encode an image + // create a set of encoding bits that conforms to a_format + // find best fit using a_errormetric + // explore a range of possible encodings based on a_fEffort (range = [0:100]) + // speed up process using a_uiJobs as the number of process threads (a_uiJobs must not excede a_uiMaxJobs) + // + Image::EncodingStatus Image::Encode(Format a_format, ErrorMetric a_errormetric, float a_fEffort, unsigned int a_uiJobs, unsigned int a_uiMaxJobs) + { + + auto start = std::chrono::steady_clock::now(); + + m_encodingStatus = EncodingStatus::SUCCESS; + + m_format = a_format; + m_errormetric = a_errormetric; + m_fEffort = a_fEffort; + + if (m_errormetric < 0 || m_errormetric > ERROR_METRICS) + { + AddToEncodingStatus(ERROR_UNKNOWN_ERROR_METRIC); + return m_encodingStatus; + } + + if (m_fEffort < ETCCOMP_MIN_EFFORT_LEVEL) + { + AddToEncodingStatus(WARNING_EFFORT_OUT_OF_RANGE); + m_fEffort = ETCCOMP_MIN_EFFORT_LEVEL; + } + else if (m_fEffort > ETCCOMP_MAX_EFFORT_LEVEL) + { + AddToEncodingStatus(WARNING_EFFORT_OUT_OF_RANGE); + m_fEffort = ETCCOMP_MAX_EFFORT_LEVEL; + } + if (a_uiJobs < 1) + { + a_uiJobs = 1; + AddToEncodingStatus(WARNING_JOBS_OUT_OF_RANGE); + } + else if (a_uiJobs > a_uiMaxJobs) + { + a_uiJobs = a_uiMaxJobs; + AddToEncodingStatus(WARNING_JOBS_OUT_OF_RANGE); + } + + m_encodingbitsformat = DetermineEncodingBitsFormat(m_format); + + if (m_encodingbitsformat == Block4x4EncodingBits::Format::UNKNOWN) + { + AddToEncodingStatus(ERROR_UNKNOWN_FORMAT); + return m_encodingStatus; + } + + assert(m_paucEncodingBits == nullptr); + m_uiEncodingBitsBytes = GetNumberOfBlocks() * Block4x4EncodingBits::GetBytesPerBlock(m_encodingbitsformat); + m_paucEncodingBits = new unsigned char[m_uiEncodingBitsBytes]; + + InitBlocksAndBlockSorter(); + + + std::future<void> *handle = new std::future<void>[a_uiMaxJobs]; + + unsigned int uiNumThreadsNeeded = 0; + unsigned int uiUnfinishedBlocks = GetNumberOfBlocks(); + + uiNumThreadsNeeded = (uiUnfinishedBlocks < a_uiJobs) ? uiUnfinishedBlocks : a_uiJobs; + + for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++) + { + handle[i] = async(std::launch::async, &Image::RunFirstPass, this, i, uiNumThreadsNeeded); + } + + RunFirstPass(uiNumThreadsNeeded - 1, uiNumThreadsNeeded); + + for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++) + { + handle[i].get(); + } + + // perform effort-based encoding + if (m_fEffort > ETCCOMP_MIN_EFFORT_LEVEL) + { + unsigned int uiFinishedBlocks = 0; + unsigned int uiTotalEffortBlocks = static_cast<unsigned int>(roundf(0.01f * m_fEffort * GetNumberOfBlocks())); + + if (m_bVerboseOutput) + { + printf("effortblocks = %d\n", uiTotalEffortBlocks); + } + unsigned int uiPass = 0; + while (1) + { + if (m_bVerboseOutput) + { + uiPass++; + printf("pass %u\n", uiPass); + } + m_psortedblocklist->Sort(); + uiUnfinishedBlocks = m_psortedblocklist->GetNumberOfSortedBlocks(); + uiFinishedBlocks = GetNumberOfBlocks() - uiUnfinishedBlocks; + if (m_bVerboseOutput) + { + printf(" %u unfinished blocks\n", uiUnfinishedBlocks); + // m_psortedblocklist->Print(); + } + + + + //stop enocding when we did enough to satify the effort percentage + if (uiFinishedBlocks >= uiTotalEffortBlocks) + { + if (m_bVerboseOutput) + { + printf("Finished %d Blocks out of %d\n", uiFinishedBlocks, uiTotalEffortBlocks); + } + break; + } + + unsigned int uiIteratedBlocks = 0; + unsigned int blocksToIterateThisPass = (uiTotalEffortBlocks - uiFinishedBlocks); + uiNumThreadsNeeded = (uiUnfinishedBlocks < a_uiJobs) ? uiUnfinishedBlocks : a_uiJobs; + + if (uiNumThreadsNeeded <= 1) + { + //since we already how many blocks each thread will process + //cap the thread limit to do the proper amount of work, and not more + uiIteratedBlocks = IterateThroughWorstBlocks(blocksToIterateThisPass, 0, 1); + } + else + { + //we have a lot of work to do, so lets multi thread it + std::future<unsigned int> *handleToBlockEncoders = new std::future<unsigned int>[uiNumThreadsNeeded-1]; + + for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++) + { + handleToBlockEncoders[i] = async(std::launch::async, &Image::IterateThroughWorstBlocks, this, blocksToIterateThisPass, i, uiNumThreadsNeeded); + } + uiIteratedBlocks = IterateThroughWorstBlocks(blocksToIterateThisPass, uiNumThreadsNeeded - 1, uiNumThreadsNeeded); + + for (int i = 0; i < (int)uiNumThreadsNeeded - 1; i++) + { + uiIteratedBlocks += handleToBlockEncoders[i].get(); + } + + delete[] handleToBlockEncoders; + } + + if (m_bVerboseOutput) + { + printf(" %u iterated blocks\n", uiIteratedBlocks); + } + } + } + + // generate Etc2-compatible bit-format 4x4 blocks + for (int i = 0; i < (int)a_uiJobs - 1; i++) + { + handle[i] = async(std::launch::async, &Image::SetEncodingBits, this, i, a_uiJobs); + } + SetEncodingBits(a_uiJobs - 1, a_uiJobs); + + for (int i = 0; i < (int)a_uiJobs - 1; i++) + { + handle[i].get(); + } + + auto end = std::chrono::steady_clock::now(); + std::chrono::milliseconds elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(end - start); + m_iEncodeTime_ms = (int)elapsed.count(); + + delete[] handle; + delete m_psortedblocklist; + return m_encodingStatus; + } + + // ---------------------------------------------------------------------------------------------------- + // iterate the encoding thru the blocks with the worst error + // stop when a_uiMaxBlocks blocks have been iterated + // split the blocks between the process threads using a_uiMultithreadingOffset and a_uiMultithreadingStride + // + unsigned int Image::IterateThroughWorstBlocks(unsigned int a_uiMaxBlocks, + unsigned int a_uiMultithreadingOffset, + unsigned int a_uiMultithreadingStride) + { + assert(a_uiMultithreadingStride > 0); + unsigned int uiIteratedBlocks = a_uiMultithreadingOffset; + + SortedBlockList::Link *plink = m_psortedblocklist->GetLinkToFirstBlock(); + for (plink = plink->Advance(a_uiMultithreadingOffset); + plink != nullptr; + plink = plink->Advance(a_uiMultithreadingStride) ) + { + if (uiIteratedBlocks >= a_uiMaxBlocks) + { + break; + } + + plink->GetBlock()->PerformEncodingIteration(m_fEffort); + + uiIteratedBlocks += a_uiMultithreadingStride; + } + + return uiIteratedBlocks; + } + + // ---------------------------------------------------------------------------------------------------- + // determine which warnings to check for during Encode() based on encoding format + // + void Image::FindEncodingWarningTypesForCurFormat() + { + TrackEncodingWarning(WARNING_ALL_TRANSPARENT_PIXELS); + TrackEncodingWarning(WARNING_SOME_RGBA_NOT_0_TO_1); + switch (m_format) + { + case Image::Format::ETC1: + case Image::Format::RGB8: + case Image::Format::SRGB8: + TrackEncodingWarning(WARNING_SOME_NON_OPAQUE_PIXELS); + TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS); + break; + + case Image::Format::RGB8A1: + case Image::Format::SRGB8A1: + TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS); + TrackEncodingWarning(WARNING_ALL_OPAQUE_PIXELS); + break; + case Image::Format::RGBA8: + case Image::Format::SRGBA8: + TrackEncodingWarning(WARNING_ALL_OPAQUE_PIXELS); + break; + + case Image::Format::R11: + case Image::Format::SIGNED_R11: + TrackEncodingWarning(WARNING_SOME_NON_OPAQUE_PIXELS); + TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS); + TrackEncodingWarning(WARNING_SOME_GREEN_VALUES_ARE_NOT_ZERO); + TrackEncodingWarning(WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO); + break; + + case Image::Format::RG11: + case Image::Format::SIGNED_RG11: + TrackEncodingWarning(WARNING_SOME_NON_OPAQUE_PIXELS); + TrackEncodingWarning(WARNING_SOME_TRANSLUCENT_PIXELS); + TrackEncodingWarning(WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO); + break; + case Image::Format::FORMATS: + case Image::Format::UNKNOWN: + default: + assert(0); + break; + } + } + + // ---------------------------------------------------------------------------------------------------- + // examine source pixels to check for warnings + // + void Image::FindAndSetEncodingWarnings() + { + int numPixels = (m_uiBlockRows * 4) * (m_uiBlockColumns * 4); + if (m_iNumOpaquePixels == numPixels) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_ALL_OPAQUE_PIXELS); + } + if (m_iNumOpaquePixels < numPixels) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_NON_OPAQUE_PIXELS); + } + if (m_iNumTranslucentPixels > 0) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_TRANSLUCENT_PIXELS); + } + if (m_iNumTransparentPixels == numPixels) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_ALL_TRANSPARENT_PIXELS); + } + if (m_numColorValues.fB > 0.0f) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO); + } + if (m_numColorValues.fG > 0.0f) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_GREEN_VALUES_ARE_NOT_ZERO); + } + + if (m_numOutOfRangeValues.fR > 0.0f || m_numOutOfRangeValues.fG > 0.0f) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_RGBA_NOT_0_TO_1); + } + if (m_numOutOfRangeValues.fB > 0.0f || m_numOutOfRangeValues.fA > 0.0f) + { + AddToEncodingStatusIfSignfigant(Image::EncodingStatus::WARNING_SOME_RGBA_NOT_0_TO_1); + } + } + + // ---------------------------------------------------------------------------------------------------- + // return a string name for a given image format + // + const char * Image::EncodingFormatToString(Image::Format a_format) + { + switch (a_format) + { + case Image::Format::ETC1: + return "ETC1"; + case Image::Format::RGB8: + return "RGB8"; + case Image::Format::SRGB8: + return "SRGB8"; + + case Image::Format::RGB8A1: + return "RGB8A1"; + case Image::Format::SRGB8A1: + return "SRGB8A1"; + case Image::Format::RGBA8: + return "RGBA8"; + case Image::Format::SRGBA8: + return "SRGBA8"; + + case Image::Format::R11: + return "R11"; + case Image::Format::SIGNED_R11: + return "SIGNED_R11"; + + case Image::Format::RG11: + return "RG11"; + case Image::Format::SIGNED_RG11: + return "SIGNED_RG11"; + case Image::Format::FORMATS: + case Image::Format::UNKNOWN: + default: + return "UNKNOWN"; + } + } + + // ---------------------------------------------------------------------------------------------------- + // return a string name for the image's format + // + const char * Image::EncodingFormatToString(void) + { + return EncodingFormatToString(m_format); + } + + // ---------------------------------------------------------------------------------------------------- + // init image blocks prior to encoding + // init block sorter for subsequent sortings + // check for encoding warnings + // + void Image::InitBlocksAndBlockSorter(void) + { + + FindEncodingWarningTypesForCurFormat(); + + // init each block + Block4x4 *pblock = m_pablock; + unsigned char *paucEncodingBits = m_paucEncodingBits; + for (unsigned int uiBlockRow = 0; uiBlockRow < m_uiBlockRows; uiBlockRow++) + { + unsigned int uiBlockV = uiBlockRow * 4; + + for (unsigned int uiBlockColumn = 0; uiBlockColumn < m_uiBlockColumns; uiBlockColumn++) + { + unsigned int uiBlockH = uiBlockColumn * 4; + + pblock->InitFromSource(this, uiBlockH, uiBlockV, paucEncodingBits, m_errormetric); + + paucEncodingBits += Block4x4EncodingBits::GetBytesPerBlock(m_encodingbitsformat); + + pblock++; + } + } + + FindAndSetEncodingWarnings(); + + // init block sorter + { + m_psortedblocklist = new SortedBlockList(GetNumberOfBlocks(), 100); + + for (unsigned int uiBlock = 0; uiBlock < GetNumberOfBlocks(); uiBlock++) + { + pblock = &m_pablock[uiBlock]; + m_psortedblocklist->AddBlock(pblock); + } + } + + } + + // ---------------------------------------------------------------------------------------------------- + // run the first pass of the encoder + // the encoder generally finds a reasonable, fast encoding + // this is run on all blocks regardless of effort to ensure that all blocks have a valid encoding + // + void Image::RunFirstPass(unsigned int a_uiMultithreadingOffset, unsigned int a_uiMultithreadingStride) + { + assert(a_uiMultithreadingStride > 0); + + for (unsigned int uiBlock = a_uiMultithreadingOffset; + uiBlock < GetNumberOfBlocks(); + uiBlock += a_uiMultithreadingStride) + { + Block4x4 *pblock = &m_pablock[uiBlock]; + pblock->PerformEncodingIteration(m_fEffort); + } + } + + // ---------------------------------------------------------------------------------------------------- + // set the encoding bits (for the output file) based on the best encoding for each block + // + void Image::SetEncodingBits(unsigned int a_uiMultithreadingOffset, + unsigned int a_uiMultithreadingStride) + { + assert(a_uiMultithreadingStride > 0); + + for (unsigned int uiBlock = a_uiMultithreadingOffset; + uiBlock < GetNumberOfBlocks(); + uiBlock += a_uiMultithreadingStride) + { + Block4x4 *pblock = &m_pablock[uiBlock]; + pblock->SetEncodingBitsFromEncoding(); + } + + } + + // ---------------------------------------------------------------------------------------------------- + // return the image error + // image error is the sum of all block errors + // + float Image::GetError(void) + { + float fError = 0.0f; + + for (unsigned int uiBlock = 0; uiBlock < GetNumberOfBlocks(); uiBlock++) + { + Block4x4 *pblock = &m_pablock[uiBlock]; + fError += pblock->GetError(); + } + + return fError; + } + + // ---------------------------------------------------------------------------------------------------- + // determine the encoding bits format based on the encoding format + // the encoding bits format is a family of bit encodings that are shared across various encoding formats + // + Block4x4EncodingBits::Format Image::DetermineEncodingBitsFormat(Format a_format) + { + Block4x4EncodingBits::Format encodingbitsformat; + + // determine encoding bits format from image format + switch (a_format) + { + case Format::ETC1: + case Format::RGB8: + case Format::SRGB8: + encodingbitsformat = Block4x4EncodingBits::Format::RGB8; + break; + + case Format::RGBA8: + case Format::SRGBA8: + encodingbitsformat = Block4x4EncodingBits::Format::RGBA8; + break; + + case Format::R11: + case Format::SIGNED_R11: + encodingbitsformat = Block4x4EncodingBits::Format::R11; + break; + + case Format::RG11: + case Format::SIGNED_RG11: + encodingbitsformat = Block4x4EncodingBits::Format::RG11; + break; + + case Format::RGB8A1: + case Format::SRGB8A1: + encodingbitsformat = Block4x4EncodingBits::Format::RGB8A1; + break; + + default: + encodingbitsformat = Block4x4EncodingBits::Format::UNKNOWN; + break; + } + + return encodingbitsformat; + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcImage.h b/thirdparty/etc2comp/EtcImage.h new file mode 100644 index 0000000000..bd807ac32e --- /dev/null +++ b/thirdparty/etc2comp/EtcImage.h @@ -0,0 +1,249 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +//#include "Etc.h" +#include "EtcColorFloatRGBA.h" +#include "EtcBlock4x4EncodingBits.h" +#include "EtcErrorMetric.h" + + +namespace Etc +{ + class Block4x4; + class EncoderSpec; + class SortedBlockList; + + class Image + { + public: + + //the differnt warning and errors that can come up during encoding + enum EncodingStatus + { + SUCCESS = 0, + // + WARNING_THRESHOLD = 1 << 0, + // + WARNING_EFFORT_OUT_OF_RANGE = 1 << 1, + WARNING_JOBS_OUT_OF_RANGE = 1 << 2, + WARNING_SOME_NON_OPAQUE_PIXELS = 1 << 3,//just for opaque formats, etc1, rgb8, r11, rg11 + WARNING_ALL_OPAQUE_PIXELS = 1 << 4, + WARNING_ALL_TRANSPARENT_PIXELS = 1 << 5, + WARNING_SOME_TRANSLUCENT_PIXELS = 1 << 6,//just for rgb8A1 + WARNING_SOME_RGBA_NOT_0_TO_1 = 1 << 7, + WARNING_SOME_BLUE_VALUES_ARE_NOT_ZERO = 1 << 8, + WARNING_SOME_GREEN_VALUES_ARE_NOT_ZERO = 1 << 9, + // + ERROR_THRESHOLD = 1 << 16, + // + ERROR_UNKNOWN_FORMAT = 1 << 17, + ERROR_UNKNOWN_ERROR_METRIC = 1 << 18, + ERROR_ZERO_WIDTH_OR_HEIGHT = 1 << 19, + // + }; + + enum class Format + { + UNKNOWN, + // + ETC1, + // + // ETC2 formats + RGB8, + SRGB8, + RGBA8, + SRGBA8, + R11, + SIGNED_R11, + RG11, + SIGNED_RG11, + RGB8A1, + SRGB8A1, + // + FORMATS, + // + DEFAULT = SRGB8 + }; + + // constructor using source image + Image(float *a_pafSourceRGBA, unsigned int a_uiSourceWidth, + unsigned int a_uiSourceHeight, + ErrorMetric a_errormetric); + + // constructor using encoding bits + Image(Format a_format, + unsigned int a_uiSourceWidth, unsigned int a_uiSourceHeight, + unsigned char *a_paucEncidingBits, unsigned int a_uiEncodingBitsBytes, + Image *a_pimageSource, + ErrorMetric a_errormetric); + + ~Image(void); + + EncodingStatus Encode(Format a_format, ErrorMetric a_errormetric, float a_fEffort, + unsigned int a_uiJobs, unsigned int a_uiMaxJobs); + + inline void AddToEncodingStatus(EncodingStatus a_encStatus) + { + m_encodingStatus = (EncodingStatus)((unsigned int)m_encodingStatus | (unsigned int)a_encStatus); + } + + inline unsigned int GetSourceWidth(void) + { + return m_uiSourceWidth; + } + + inline unsigned int GetSourceHeight(void) + { + return m_uiSourceHeight; + } + + inline unsigned int GetExtendedWidth(void) + { + return m_uiExtendedWidth; + } + + inline unsigned int GetExtendedHeight(void) + { + return m_uiExtendedHeight; + } + + inline unsigned int GetNumberOfBlocks() + { + return m_uiBlockColumns * m_uiBlockRows; + } + + inline Block4x4 * GetBlocks() + { + return m_pablock; + } + + inline unsigned char * GetEncodingBits(void) + { + return m_paucEncodingBits; + } + + inline unsigned int GetEncodingBitsBytes(void) + { + return m_uiEncodingBitsBytes; + } + + inline int GetEncodingTimeMs(void) + { + return m_iEncodeTime_ms; + } + + float GetError(void); + + inline ColorFloatRGBA * GetSourcePixel(unsigned int a_uiH, unsigned int a_uiV) + { + if (a_uiH >= m_uiSourceWidth || a_uiV >= m_uiSourceHeight) + { + return nullptr; + } + + return &m_pafrgbaSource[a_uiV*m_uiSourceWidth + a_uiH]; + } + + inline Format GetFormat(void) + { + return m_format; + } + + static Block4x4EncodingBits::Format DetermineEncodingBitsFormat(Format a_format); + + inline static unsigned short CalcExtendedDimension(unsigned short a_ushOriginalDimension) + { + return (unsigned short)((a_ushOriginalDimension + 3) & ~3); + } + + inline ErrorMetric GetErrorMetric(void) + { + return m_errormetric; + } + + static const char * EncodingFormatToString(Image::Format a_format); + const char * EncodingFormatToString(void); + //used to get basic information about the image data + int m_iNumOpaquePixels; + int m_iNumTranslucentPixels; + int m_iNumTransparentPixels; + + ColorFloatRGBA m_numColorValues; + ColorFloatRGBA m_numOutOfRangeValues; + + bool m_bVerboseOutput; + private: + //add a warning or error to check for while encoding + inline void TrackEncodingWarning(EncodingStatus a_encStatus) + { + m_warningsToCapture = (EncodingStatus)((unsigned int)m_warningsToCapture | (unsigned int)a_encStatus); + } + + //report the warning if it is something we care about for this encoding + inline void AddToEncodingStatusIfSignfigant(EncodingStatus a_encStatus) + { + if ((EncodingStatus)((unsigned int)m_warningsToCapture & (unsigned int)a_encStatus) == a_encStatus) + { + AddToEncodingStatus(a_encStatus); + } + } + + Image(void); + void FindEncodingWarningTypesForCurFormat(); + void FindAndSetEncodingWarnings(); + + void InitBlocksAndBlockSorter(void); + + void RunFirstPass(unsigned int a_uiMultithreadingOffset, + unsigned int a_uiMultithreadingStride); + + void SetEncodingBits(unsigned int a_uiMultithreadingOffset, + unsigned int a_uiMultithreadingStride); + + unsigned int IterateThroughWorstBlocks(unsigned int a_uiMaxBlocks, + unsigned int a_uiMultithreadingOffset, + unsigned int a_uiMultithreadingStride); + + // inputs + ColorFloatRGBA *m_pafrgbaSource; + unsigned int m_uiSourceWidth; + unsigned int m_uiSourceHeight; + unsigned int m_uiExtendedWidth; + unsigned int m_uiExtendedHeight; + unsigned int m_uiBlockColumns; + unsigned int m_uiBlockRows; + // intermediate data + Block4x4 *m_pablock; + // encoding + Format m_format; + Block4x4EncodingBits::Format m_encodingbitsformat; + unsigned int m_uiEncodingBitsBytes; // for entire image + unsigned char *m_paucEncodingBits; + ErrorMetric m_errormetric; + float m_fEffort; + // stats + int m_iEncodeTime_ms; + + SortedBlockList *m_psortedblocklist; + //this will hold any warning or errors that happen during encoding + EncodingStatus m_encodingStatus; + //these will be the warnings we are tracking + EncodingStatus m_warningsToCapture; + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcIndividualTrys.cpp b/thirdparty/etc2comp/EtcIndividualTrys.cpp new file mode 100644 index 0000000000..56ff4c65ec --- /dev/null +++ b/thirdparty/etc2comp/EtcIndividualTrys.cpp @@ -0,0 +1,85 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcIndividualTrys.cpp + +Gathers the results of the various encoding trys for both halves of a 4x4 block for Individual mode + +*/ + +#include "EtcConfig.h" +#include "EtcIndividualTrys.h" + +#include <assert.h> + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // construct a list of trys (encoding attempts) + // + // a_frgbaColor1 is the basecolor for the first half + // a_frgbaColor2 is the basecolor for the second half + // a_pauiPixelMapping1 is the pixel order for the first half + // a_pauiPixelMapping2 is the pixel order for the second half + // a_uiRadius is the amount to vary the base colors + // + IndividualTrys::IndividualTrys(ColorFloatRGBA a_frgbaColor1, ColorFloatRGBA a_frgbaColor2, + const unsigned int *a_pauiPixelMapping1, + const unsigned int *a_pauiPixelMapping2, + unsigned int a_uiRadius) + { + assert(a_uiRadius <= MAX_RADIUS); + + ColorFloatRGBA frgbaQuantizedColor1 = a_frgbaColor1.QuantizeR4G4B4(); + ColorFloatRGBA frgbaQuantizedColor2 = a_frgbaColor2.QuantizeR4G4B4(); + + // quantize base colors + // ensure that trys with a_uiRadius don't overflow + int iRed1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntRed(15.0f), a_uiRadius); + int iGreen1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntGreen(15.0f), a_uiRadius); + int iBlue1 = MoveAwayFromEdge(frgbaQuantizedColor1.IntBlue(15.0f), a_uiRadius); + int iRed2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntRed(15.0f), a_uiRadius); + int iGreen2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntGreen(15.0f), a_uiRadius); + int iBlue2 = MoveAwayFromEdge(frgbaQuantizedColor2.IntBlue(15.0f), a_uiRadius); + + m_half1.Init(iRed1, iGreen1, iBlue1, a_pauiPixelMapping1, a_uiRadius); + m_half2.Init(iRed2, iGreen2, iBlue2, a_pauiPixelMapping2, a_uiRadius); + + } + + // ---------------------------------------------------------------------------------------------------- + // + void IndividualTrys::Half::Init(int a_iRed, int a_iGreen, int a_iBlue, + const unsigned int *a_pauiPixelMapping, unsigned int a_uiRadius) + { + + m_iRed = a_iRed; + m_iGreen = a_iGreen; + m_iBlue = a_iBlue; + + m_pauiPixelMapping = a_pauiPixelMapping; + m_uiRadius = a_uiRadius; + + m_uiTrys = 0; + + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcIndividualTrys.h b/thirdparty/etc2comp/EtcIndividualTrys.h new file mode 100644 index 0000000000..5fb12fbcf4 --- /dev/null +++ b/thirdparty/etc2comp/EtcIndividualTrys.h @@ -0,0 +1,95 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include "EtcColorFloatRGBA.h" + +namespace Etc +{ + + class IndividualTrys + { + public: + + static const unsigned int MAX_RADIUS = 1; + + IndividualTrys(ColorFloatRGBA a_frgbaColor1, + ColorFloatRGBA a_frgbaColor2, + const unsigned int *a_pauiPixelMapping1, + const unsigned int *a_pauiPixelMapping2, + unsigned int a_uiRadius); + + inline static int MoveAwayFromEdge(int a_i, int a_iDistance) + { + if (a_i < (0+ a_iDistance)) + { + return (0 + a_iDistance); + } + else if (a_i > (15- a_iDistance)) + { + return (15 - a_iDistance); + } + + return a_i; + } + + class Try + { + public : + static const unsigned int SELECTORS = 8; // per half + + int m_iRed; + int m_iGreen; + int m_iBlue; + unsigned int m_uiCW; + unsigned int m_auiSelectors[SELECTORS]; + float m_fError; + }; + + class Half + { + public: + + static const unsigned int MAX_TRYS = 27; + + void Init(int a_iRed, int a_iGreen, int a_iBlue, + const unsigned int *a_pauiPixelMapping, + unsigned int a_uiRadius); + + // center of trys + int m_iRed; + int m_iGreen; + int m_iBlue; + + const unsigned int *m_pauiPixelMapping; + unsigned int m_uiRadius; + + unsigned int m_uiTrys; + Try m_atry[MAX_TRYS]; + + Try *m_ptryBest; + }; + + Half m_half1; + Half m_half2; + + }; + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcMath.cpp b/thirdparty/etc2comp/EtcMath.cpp new file mode 100644 index 0000000000..096d5f7ab9 --- /dev/null +++ b/thirdparty/etc2comp/EtcMath.cpp @@ -0,0 +1,64 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "EtcConfig.h" +#include "EtcMath.h" + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // calculate the line that best fits the set of XY points contained in a_afX[] and a_afY[] + // use a_fSlope and a_fOffset to define that line + // + bool Regression(float a_afX[], float a_afY[], unsigned int a_Points, + float *a_fSlope, float *a_fOffset) + { + float fPoints = (float)a_Points; + + float fSumX = 0.0f; + float fSumY = 0.0f; + float fSumXY = 0.0f; + float fSumX2 = 0.0f; + + for (unsigned int uiPoint = 0; uiPoint < a_Points; uiPoint++) + { + fSumX += a_afX[uiPoint]; + fSumY += a_afY[uiPoint]; + fSumXY += a_afX[uiPoint] * a_afY[uiPoint]; + fSumX2 += a_afX[uiPoint] * a_afX[uiPoint]; + } + + float fDivisor = fPoints*fSumX2 - fSumX*fSumX; + + // if vertical line + if (fDivisor == 0.0f) + { + *a_fSlope = 0.0f; + *a_fOffset = 0.0f; + return true; + } + + *a_fSlope = (fPoints*fSumXY - fSumX*fSumY) / fDivisor; + *a_fOffset = (fSumY - (*a_fSlope)*fSumX) / fPoints; + + return false; + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcMath.h b/thirdparty/etc2comp/EtcMath.h new file mode 100644 index 0000000000..c58c9a91bc --- /dev/null +++ b/thirdparty/etc2comp/EtcMath.h @@ -0,0 +1,40 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +#include <math.h> + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // return true if vertical line + bool Regression(float a_afX[], float a_afY[], unsigned int a_Points, + float *a_fSlope, float *a_fOffset); + + inline float ConvertMSEToPSNR(float a_fMSE) + { + if (a_fMSE == 0.0f) + { + return INFINITY; + } + + return 10.0f * log10f(1.0f / a_fMSE); + } + + +} diff --git a/thirdparty/etc2comp/EtcSortedBlockList.cpp b/thirdparty/etc2comp/EtcSortedBlockList.cpp new file mode 100644 index 0000000000..bfa6b7b3fa --- /dev/null +++ b/thirdparty/etc2comp/EtcSortedBlockList.cpp @@ -0,0 +1,228 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* +EtcSortedBlockList.cpp + +SortedBlockList is a list of 4x4 blocks that can be used by the "effort" system to prioritize +the encoding of the 4x4 blocks. + +The sorting is done with buckets, where each bucket is an indication of how much error each 4x4 block has + +*/ + +#include "EtcConfig.h" +#include "EtcSortedBlockList.h" + +#include "EtcBlock4x4.h" + +#include <stdio.h> +#include <string.h> +#include <assert.h> + +namespace Etc +{ + + // ---------------------------------------------------------------------------------------------------- + // construct an empty list + // + // allocate enough memory to add all of the image's 4x4 blocks later + // allocate enough buckets to sort the blocks + // + SortedBlockList::SortedBlockList(unsigned int a_uiImageBlocks, unsigned int a_uiBuckets) + { + m_uiImageBlocks = a_uiImageBlocks; + m_iBuckets = (int)a_uiBuckets; + + m_uiAddedBlocks = 0; + m_uiSortedBlocks = 0; + m_palinkPool = new Link[m_uiImageBlocks]; + m_pabucket = new Bucket[m_iBuckets]; + m_fMaxError = 0.0f; + + InitBuckets(); + + } + + // ---------------------------------------------------------------------------------------------------- + // + SortedBlockList::~SortedBlockList(void) + { + delete[] m_palinkPool; + delete[] m_pabucket; + } + + // ---------------------------------------------------------------------------------------------------- + // add a 4x4 block to the list + // the 4x4 block will be sorted later + // + void SortedBlockList::AddBlock(Block4x4 *a_pblock) + { + assert(m_uiAddedBlocks < m_uiImageBlocks); + Link *plink = &m_palinkPool[m_uiAddedBlocks++]; + plink->Init(a_pblock); + } + + // ---------------------------------------------------------------------------------------------------- + // sort all of the 4x4 blocks that have been added to the list + // + // first, determine the maximum error, then assign an error range to each bucket + // next, determine which bucket each 4x4 block belongs to based on the 4x4 block's error + // add the 4x4 block to the appropriate bucket + // lastly, walk thru the buckets and add each bucket to a sorted linked list + // + // the resultant sorting is an approximate sorting from most to least error + // + void SortedBlockList::Sort(void) + { + assert(m_uiAddedBlocks == m_uiImageBlocks); + InitBuckets(); + + // find max block error + m_fMaxError = -1.0f; + + for (unsigned int uiLink = 0; uiLink < m_uiAddedBlocks; uiLink++) + { + Link *plinkBlock = &m_palinkPool[uiLink]; + + float fBlockError = plinkBlock->GetBlock()->GetError(); + if (fBlockError > m_fMaxError) + { + m_fMaxError = fBlockError; + } + } + // prevent divide by zero or divide by negative + if (m_fMaxError <= 0.0f) + { + m_fMaxError = 1.0f; + } + //used for debugging + //int numDone = 0; + // put all of the blocks with unfinished encodings into the appropriate bucket + m_uiSortedBlocks = 0; + for (unsigned int uiLink = 0; uiLink < m_uiAddedBlocks; uiLink++) + { + Link *plinkBlock = &m_palinkPool[uiLink]; + + // if the encoding is done, don't add it to the list + if (plinkBlock->GetBlock()->GetEncoding()->IsDone()) + { + //numDone++; + continue; + } + + // calculate the appropriate sort bucket + float fBlockError = plinkBlock->GetBlock()->GetError(); + int iBucket = (int) floorf(m_iBuckets * fBlockError / m_fMaxError); + // clamp to bucket index + iBucket = iBucket < 0 ? 0 : iBucket >= m_iBuckets ? m_iBuckets - 1 : iBucket; + + // add block to bucket + { + Bucket *pbucket = &m_pabucket[iBucket]; + if (pbucket->plinkLast) + { + pbucket->plinkLast->SetNext(plinkBlock); + pbucket->plinkLast = plinkBlock; + } + else + { + pbucket->plinkFirst = pbucket->plinkLast = plinkBlock; + } + plinkBlock->SetNext(nullptr); + } + + m_uiSortedBlocks++; + + if (0) + { + printf("%u: e=%.3f\n", uiLink, fBlockError); + Print(); + printf("\n\n\n"); + } + } + //printf("num blocks already done: %d\n",numDone); + //link the blocks together across buckets + m_plinkFirst = nullptr; + m_plinkLast = nullptr; + for (int iBucket = m_iBuckets - 1; iBucket >= 0; iBucket--) + { + Bucket *pbucket = &m_pabucket[iBucket]; + + if (pbucket->plinkFirst) + { + if (m_plinkFirst == nullptr) + { + m_plinkFirst = pbucket->plinkFirst; + } + else + { + assert(pbucket->plinkLast->GetNext() == nullptr); + m_plinkLast->SetNext(pbucket->plinkFirst); + } + + m_plinkLast = pbucket->plinkLast; + } + } + + + } + + // ---------------------------------------------------------------------------------------------------- + // clear all of the buckets. normally done in preparation for a sort + // + void SortedBlockList::InitBuckets(void) + { + for (int iBucket = 0; iBucket < m_iBuckets; iBucket++) + { + Bucket *pbucket = &m_pabucket[iBucket]; + + pbucket->plinkFirst = 0; + pbucket->plinkLast = 0; + } + } + + // ---------------------------------------------------------------------------------------------------- + // print out the list of sorted 4x4 blocks + // normally used for debugging + // + void SortedBlockList::Print(void) + { + for (int iBucket = m_iBuckets-1; iBucket >= 0; iBucket--) + { + Bucket *pbucket = &m_pabucket[iBucket]; + + unsigned int uiBlocks = 0; + for (Link *plink = pbucket->plinkFirst; plink != nullptr; plink = plink->GetNext() ) + { + uiBlocks++; + + if (plink == pbucket->plinkLast) + { + break; + } + } + + float fBucketError = m_fMaxError * iBucket / m_iBuckets; + float fBucketRMS = sqrtf(fBucketError / (4.0f*16.0f) ); + printf("%3d: e=%.3f rms=%.6f %u\n", iBucket, fBucketError, fBucketRMS, uiBlocks); + } + } + + // ---------------------------------------------------------------------------------------------------- + // + +} // namespace Etc diff --git a/thirdparty/etc2comp/EtcSortedBlockList.h b/thirdparty/etc2comp/EtcSortedBlockList.h new file mode 100644 index 0000000000..960e8adc34 --- /dev/null +++ b/thirdparty/etc2comp/EtcSortedBlockList.h @@ -0,0 +1,124 @@ +/* + * Copyright 2015 The Etc2Comp Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#pragma once + +namespace Etc +{ + class Block4x4; + + class SortedBlockList + { + public: + + class Link + { + public: + + inline void Init(Block4x4 *a_pblock) + { + m_pblock = a_pblock; + m_plinkNext = nullptr; + } + + inline Block4x4 * GetBlock(void) + { + return m_pblock; + } + + inline void SetNext(Link *a_plinkNext) + { + m_plinkNext = a_plinkNext; + } + + inline Link * GetNext(void) + { + return m_plinkNext; + } + + inline Link * Advance(unsigned int a_uiSteps = 1) + { + Link *plink = this; + + for (unsigned int uiStep = 0; uiStep < a_uiSteps; uiStep++) + { + if (plink == nullptr) + { + break; + } + + plink = plink->m_plinkNext; + } + + return plink; + } + + private: + + Block4x4 *m_pblock; + Link *m_plinkNext; + }; + + SortedBlockList(unsigned int a_uiImageBlocks, unsigned int a_uiBuckets); + ~SortedBlockList(void); + + void AddBlock(Block4x4 *a_pblock); + + void Sort(void); + + inline Link * GetLinkToFirstBlock(void) + { + return m_plinkFirst; + } + + inline unsigned int GetNumberOfAddedBlocks(void) + { + return m_uiAddedBlocks; + } + + inline unsigned int GetNumberOfSortedBlocks(void) + { + return m_uiSortedBlocks; + } + + void Print(void); + + private: + + void InitBuckets(void); + + class Bucket + { + public: + Link *plinkFirst; + Link *plinkLast; + }; + + unsigned int m_uiImageBlocks; + int m_iBuckets; + + unsigned int m_uiAddedBlocks; + unsigned int m_uiSortedBlocks; + Link *m_palinkPool; + Bucket *m_pabucket; + float m_fMaxError; + + Link *m_plinkFirst; + Link *m_plinkLast; + + }; + +} // namespace Etc diff --git a/thirdparty/etc2comp/LICENSE b/thirdparty/etc2comp/LICENSE new file mode 100644 index 0000000000..75b52484ea --- /dev/null +++ b/thirdparty/etc2comp/LICENSE @@ -0,0 +1,202 @@ +
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diff --git a/thirdparty/etc2comp/README.md b/thirdparty/etc2comp/README.md new file mode 100644 index 0000000000..1c70ae9f4e --- /dev/null +++ b/thirdparty/etc2comp/README.md @@ -0,0 +1,197 @@ +# Etc2Comp - Texture to ETC2 compressor
+
+Etc2Comp is a command line tool that converts textures (e.g. bitmaps)
+into the [ETC2](https://en.wikipedia.org/wiki/Ericsson_Texture_Compression)
+format. The tool is built with a focus on encoding performance
+to reduce the amount of time required to compile asset heavy applications as
+well as reduce overall application size.
+
+This repo provides source code that can be compiled into a binary. The
+binary can then be used to convert textures to the ETC2 format.
+
+Important: This is not an official Google product. It is an experimental
+library published as-is. Please see the CONTRIBUTORS.md file for information
+about questions or issues.
+
+## Setup
+This project uses [CMake](https://cmake.org/) to generate platform-specific
+build files:
+ - Linux: make files
+ - OS X: Xcode workspace files
+ - Microsoft Windows: Visual Studio solution files
+ - Note: CMake supports other formats, but this doc only provides steps for
+ one of each platform for brevity.
+
+Refer to each platform's setup section to setup your environment and build
+an Etc2Comp binary. Then skip to the usage section of this page for examples
+of how to use the library.
+
+### Setup for OS X
+ build tested on this config:
+ OS X 10.9.5 i7 16GB RAM
+ Xcode 5.1.1
+ cmake 3.2.3
+
+Start by downloading and installing the following components if they are not
+already installed on your development machine.
+ - *Xcode* version 5.1.1, or greater
+ - [CMake](https://cmake.org/download/) version 3.2.3, or greater
+
+To build the Etc2Comp binary:
+ 1. Open a *Terminal* window and navigate to the project directory.
+ 1. Run `mkdir build_xcode`
+ 1. Run `cd build_xcode`
+ 1. Run `cmake -G Xcode ../`
+ 1. Open *Xcode* and import the `build_xcode/EtcTest.xcodeproj` file.
+ 1. Open the Product menu and choose Build For -> Running.
+ 1. Once the build succeeds the binary located at `build_xcode/EtcTool/Debug/EtcTool`
+can be executed.
+
+Optional
+Xcode EtcTool ‘Run’ preferences
+note: if the build_xcode/EtcTest.xcodeproj is manually deleted then some Xcode preferences
+will need to be set by hand after cmake is run (these prefs are retained across
+cmake updates if the .xcodeproj is not deleted/removed)
+
+1. Set the active scheme to ‘EtcTool’
+1. Edit the scheme
+1. Select option ‘Run EtcTool’, then tab ‘Arguments’.
+Add this launch argument: ‘-argfile ../../EtcTool/args.txt’
+1. Select tab ‘Options’ and set a custom working directory to: ‘$(SRCROOT)/Build_Xcode/EtcTool’
+
+### SetUp for Windows
+
+1. Open a *Terminal* window and navigate to the project directory.
+1. Run `mkdir build_vs`
+1. Run `cd build_vs`
+1. Run CMAKE, noting what build version you need, and pointing to the parent directory as the source root;
+ For VS 2013 : `cmake -G "Visual Studio 12 2013 Win64" ../`
+ For VS 2015 : `cmake -G "Visual Studio 14 2015 Win64" ../`
+ NOTE: To see what supported Visual Studio outputs there are, run `cmake -G`
+1. open the 'EtcTest' solution
+1. make the 'EtcTool' project the start up project
+1. (optional) in the project properties, under 'Debugging ->command arguments'
+add the argfile textfile thats included in the EtcTool directory.
+example: -argfile C:\etc2\EtcTool\Args.txt
+
+### Setup For Linux
+The Linux build was tested on this config:
+ Ubuntu desktop 14.04
+ gcc/g++ 4.8
+ cmake 2.8.12.2
+
+1. Verify linux has cmake and C++-11 capable g++ installed
+1. Open shell
+1. Run `mkdir build_linux`
+1. Run `cd build_linux`
+1. Run `cmake ../`
+1. Run `make`
+1. navigate to the newly created EtcTool directory `cd EtcTool`
+1. run the executable: `./EtcTool -argfile ../../EtcTool/args.txt`
+
+Skip to the <a href="#usage">Usage</a> section for more information about using the
+tool.
+
+## Usage
+
+### Command Line Usage
+EtcTool can be run from the command line with the following usage:
+ etctool.exe source_image [options ...] -output encoded_image
+
+The encoder will use an array of RGBA floats read from the source_image to create
+an ETC1 or ETC2 encoded image in encoded_image. The RGBA floats should be in the
+range [0:1].
+
+Options:
+
+ -analyze <analysis_folder>
+ -argfile <arg_file> additional command line arguments read from a file
+ -blockAtHV <H V> encodes a single block that contains the
+ pixel specified by the H V coordinates
+ -compare <comparison_image> compares source_image to comparison_image
+ -effort <amount> number between 0 and 100 to specify the encoding quality
+ (100 is the highest quality)
+ -errormetric <error_metric> specify the error metric, the options are
+ rgba, rgbx, rec709, numeric and normalxyz
+ -format <etc_format> ETC1, RGB8, SRGB8, RGBA8, SRGB8, RGB8A1,
+ SRGB8A1 or R11
+ -help prints this message
+ -jobs or -j <thread_count> specifies the number of threads (default=1)
+ -normalizexyz normalize RGB to have a length of 1
+ -verbose or -v shows status information during the encoding
+ process
+ -mipmaps or -m <mip_count> sets the maximum number of mipaps to generate (default=1)
+ -mipwrap or -w <x|y|xy> sets the mipmap filter wrap mode (default=clamp)
+
+* -analyze will run an analysis of the encoding and place it in folder
+"analysis_folder" (e.g. ../analysis/kodim05). within the analysis_folder, a folder
+will be created with a name of the current date/time (e.g. 20151204_153306). this
+date/time folder is used to compare encodings of the same texture over time.
+within the date/time folder is a text file with several encoding stats and a 2x png
+image showing the encoding mode for each 4x4 block.
+
+* -argfile allows additional command line arguments to be placed in a text file
+
+* -blockAtHV selects the 4x4 pixel subset of the source image at position (H,V).
+This is mainly used for debugging
+
+* -compare compares the source image to the created encoded image. The encoding
+will dictate what error analysis is used in the comparison.
+
+* -effort uses an "amount" between 0 and 100 to determine how much additional effort
+to apply during the encoding.
+
+* -errormetric selects the fitting algorithm used by the encoder. "rgba" calculates
+RMS error using RGB components that are weighted by A. "rgbx" calculates RMS error
+using RGBA components, where A is treated as an additional data channel, instead of
+as alpha. "rec709" is similar to "rgba", except the RGB components are also weighted
+according to Rec709. "numeric" calculates RMS error using unweighted RGBA components.
+"normalize" calculates error based on dot product and vector length for RGB and RMS
+error for A.
+
+* -help prints out the usage message
+
+* -jobs enables multi-threading to speed up image encoding
+
+* -normalizexyz normalizes the source RGB to have a length of 1.
+
+* -verbose shows information on the current encoding process. It will then display the
+PSNR and time time it took to encode the image.
+
+* -mipmaps takes an argument that specifies how many mipmaps to generate from the
+source image. The mipmaps are generated with a lanczos3 filter using edge clamping.
+If the mipmaps option is not specified no mipmaps are created.
+
+* -mipwrap takes an argument that specifies the mipmap filter wrap mode. The options
+are "x", "y" and "xy" which specify wrapping in x only, y only or x and y respectively.
+The default options are clamping in both x and y.
+
+Note: Path names can use slashes or backslashes. The tool will convert the
+slashes to the appropriate polarity for the current platform.
+
+
+## API
+
+The library supports two different APIs - a C-like API that is not heavily
+class-based and a class-based API.
+
+main() in EtcTool.cpp contains an example of both APIs.
+
+The Encode() method now returns an EncodingStatus that contains bit flags for
+reporting various warnings and flags encountered when encoding.
+
+
+## Copyright
+Copyright 2015 Etc2Comp Authors.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
diff --git a/thirdparty/glad/glad.c b/thirdparty/glad/glad.c index 70a93f8d25..2d756ec3f6 100644 --- a/thirdparty/glad/glad.c +++ b/thirdparty/glad/glad.c @@ -1,6 +1,6 @@ /* - OpenGL loader generated by glad 0.1.13a0 on Fri Jan 6 19:27:07 2017. + OpenGL loader generated by glad 0.1.14a0 on Wed Jun 14 20:12:45 2017. Language/Generator: C/C++ Specification: gl @@ -30,7 +30,7 @@ static void* get_proc(const char *namez); static HMODULE libGL; typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); -PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; static int open_gl(void) { @@ -57,7 +57,7 @@ static void* libGL; #ifndef __APPLE__ typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); -PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; +static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; #endif static @@ -152,19 +152,19 @@ static int get_exts(void) { exts = (const char *)glGetString(GL_EXTENSIONS); #ifdef _GLAD_IS_SOME_NEW_VERSION } else { - int index; + unsigned int index; num_exts_i = 0; glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); if (num_exts_i > 0) { - exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); + exts_i = (const char **)realloc((void *)exts_i, (size_t)num_exts_i * (sizeof *exts_i)); } if (exts_i == NULL) { return 0; } - for(index = 0; index < num_exts_i; index++) { + for(index = 0; index < (unsigned)num_exts_i; index++) { exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); } } @@ -174,7 +174,7 @@ static int get_exts(void) { static void free_exts(void) { if (exts_i != NULL) { - free((char **)exts_i); + free((void *)exts_i); exts_i = NULL; } } diff --git a/thirdparty/glad/glad/glad.h b/thirdparty/glad/glad/glad.h index e5eb22e297..cb78df071e 100644 --- a/thirdparty/glad/glad/glad.h +++ b/thirdparty/glad/glad/glad.h @@ -1,6 +1,6 @@ /* - OpenGL loader generated by glad 0.1.13a0 on Fri Jan 6 19:27:07 2017. + OpenGL loader generated by glad 0.1.14a0 on Wed Jun 14 20:12:45 2017. Language/Generator: C/C++ Specification: gl @@ -54,7 +54,7 @@ typedef void* (* GLADloadproc)(const char *name); #ifndef GLAPI # if defined(GLAD_GLAPI_EXPORT) -# if defined(WIN32) || defined(__CYGWIN__) +# if defined(_WIN32) || defined(__CYGWIN__) # if defined(GLAD_GLAPI_EXPORT_BUILD) # if defined(__GNUC__) # define GLAPI __attribute__ ((dllexport)) extern @@ -183,6 +183,7 @@ typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLen typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); typedef unsigned short GLhalfNV; typedef GLintptr GLvdpauSurfaceNV; +typedef void (APIENTRY *GLVULKANPROCNV)(void); #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_STENCIL_BUFFER_BIT 0x00000400 #define GL_COLOR_BUFFER_BIT 0x00004000 @@ -264,7 +265,6 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_BLEND_SRC 0x0BE1 #define GL_BLEND 0x0BE2 #define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 #define GL_DRAW_BUFFER 0x0C01 #define GL_READ_BUFFER 0x0C02 #define GL_SCISSOR_BOX 0x0C10 @@ -292,21 +292,9 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_SUBPIXEL_BITS 0x0D50 #define GL_TEXTURE_1D 0x0DE0 #define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 #define GL_TEXTURE_WIDTH 0x1000 #define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 #define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F #define GL_DONT_CARE 0x1100 #define GL_FASTEST 0x1101 #define GL_NICEST 0x1102 @@ -317,7 +305,6 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A #define GL_STACK_OVERFLOW 0x0503 #define GL_STACK_UNDERFLOW 0x0504 #define GL_CLEAR 0x1500 @@ -369,23 +356,7 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_WRAP_S 0x2802 #define GL_TEXTURE_WRAP_T 0x2803 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 #define GL_REPEAT 0x2901 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B #define GL_CURRENT_BIT 0x00000001 #define GL_POINT_BIT 0x00000002 #define GL_LINE_BIT 0x00000004 @@ -404,9 +375,6 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_TEXTURE_BIT 0x00040000 #define GL_SCISSOR_BIT 0x00080000 #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF #define GL_QUAD_STRIP 0x0008 #define GL_POLYGON 0x0009 #define GL_ACCUM 0x0100 @@ -446,14 +414,6 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_PIXEL_MAP_G_TO_G 0x0C77 #define GL_PIXEL_MAP_B_TO_B 0x0C78 #define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 #define GL_CURRENT_COLOR 0x0B00 #define GL_CURRENT_INDEX 0x0B01 #define GL_CURRENT_NORMAL 0x0B02 @@ -499,11 +459,9 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_PROJECTION_MATRIX 0x0BA7 #define GL_TEXTURE_MATRIX 0x0BA8 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 #define GL_ALPHA_TEST 0x0BC0 #define GL_ALPHA_TEST_FUNC 0x0BC1 #define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_INDEX_LOGIC_OP 0x0BF1 #define GL_LOGIC_OP 0x0BF1 #define GL_AUX_BUFFERS 0x0C00 #define GL_INDEX_CLEAR_VALUE 0x0C20 @@ -553,7 +511,6 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_MAX_NAME_STACK_DEPTH 0x0D37 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B #define GL_INDEX_BITS 0x0D51 #define GL_RED_BITS 0x0D52 #define GL_GREEN_BITS 0x0D53 @@ -589,35 +546,8 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_MAP1_GRID_SEGMENTS 0x0DD1 #define GL_MAP2_GRID_DOMAIN 0x0DD2 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C #define GL_TEXTURE_COMPONENTS 0x1003 #define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 #define GL_AMBIENT 0x1200 #define GL_DIFFUSE 0x1201 #define GL_SPECULAR 0x1202 @@ -664,6 +594,91 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_OBJECT_PLANE 0x2501 #define GL_EYE_PLANE 0x2502 #define GL_CLAMP 0x2900 +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_DOUBLE 0x140A +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 #define GL_ALPHA4 0x803B #define GL_ALPHA8 0x803C #define GL_ALPHA12 0x803D @@ -697,20 +712,6 @@ typedef GLintptr GLvdpauSurfaceNV; #define GL_T2F_N3F_V3F 0x2A2B #define GL_T2F_C4F_N3F_V3F 0x2A2C #define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 diff --git a/thirdparty/rg-etc1/rg_etc1.cpp b/thirdparty/rg-etc1/rg_etc1.cpp deleted file mode 100644 index 8e28b53f9d..0000000000 --- a/thirdparty/rg-etc1/rg_etc1.cpp +++ /dev/null @@ -1,2446 +0,0 @@ -// File: rg_etc1.cpp - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich <richgel99@gmail.com> -// Please see ZLIB license at the end of rg_etc1.h. -// -// For more information Ericsson Texture Compression (ETC/ETC1), see: -// http://www.khronos.org/registry/gles/extensions/OES/OES_compressed_ETC1_RGB8_texture.txt -// -// v1.04 - 5/15/14 - Fix signed vs. unsigned subtraction problem (noticed when compiled with gcc) in pack_etc1_block_init(). -// This issue would cause an assert when this func. was called in debug. (Note this module was developed/testing with MSVC, -// I still need to test it throughly when compiled with gcc.) -// -// v1.03 - 5/12/13 - Initial public release -#include "rg_etc1.h" - -#include <stdlib.h> -#include <memory.h> -#include <assert.h> -//#include <stdio.h> -#include <math.h> - -#pragma warning (disable: 4201) // nonstandard extension used : nameless struct/union - -#if defined(_DEBUG) || defined(DEBUG) -#define RG_ETC1_BUILD_DEBUG -#endif - -#define RG_ETC1_ASSERT assert - -namespace rg_etc1 -{ - typedef unsigned char uint8; - typedef unsigned short uint16; - typedef unsigned int uint; - typedef unsigned int uint32; - typedef long long int64; - typedef unsigned long long uint64; - - const uint32 cUINT32_MAX = 0xFFFFFFFFU; - const uint64 cUINT64_MAX = 0xFFFFFFFFFFFFFFFFULL; //0xFFFFFFFFFFFFFFFFui64; - - template<typename T> inline T minimum(T a, T b) { return (a < b) ? a : b; } - template<typename T> inline T minimum(T a, T b, T c) { return minimum(minimum(a, b), c); } - template<typename T> inline T maximum(T a, T b) { return (a > b) ? a : b; } - template<typename T> inline T maximum(T a, T b, T c) { return maximum(maximum(a, b), c); } - template<typename T> inline T clamp(T value, T low, T high) { return (value < low) ? low : ((value > high) ? high : value); } - template<typename T> inline T square(T value) { return value * value; } - template<typename T> inline void zero_object(T& obj) { memset((void*)&obj, 0, sizeof(obj)); } - template<typename T> inline void zero_this(T* pObj) { memset((void*)pObj, 0, sizeof(*pObj)); } - - template<class T, size_t N> T decay_array_to_subtype(T (&a)[N]); - -#define RG_ETC1_ARRAY_SIZE(X) (sizeof(X) / sizeof(decay_array_to_subtype(X))) - - enum eNoClamp { cNoClamp }; - - struct color_quad_u8 - { - static inline int clamp(int v) { if (v & 0xFFFFFF00U) v = (~(static_cast<int>(v) >> 31)) & 0xFF; return v; } - - struct component_traits { enum { cSigned = false, cFloat = false, cMin = 0U, cMax = 255U }; }; - - public: - typedef unsigned char component_t; - typedef int parameter_t; - - enum { cNumComps = 4 }; - - union - { - struct - { - component_t r; - component_t g; - component_t b; - component_t a; - }; - - component_t c[cNumComps]; - - uint32 m_u32; - }; - - inline color_quad_u8() - { - } - - inline color_quad_u8(const color_quad_u8& other) : m_u32(other.m_u32) - { - } - - explicit inline color_quad_u8(parameter_t y, parameter_t alpha = component_traits::cMax) - { - set(y, alpha); - } - - inline color_quad_u8(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - set(red, green, blue, alpha); - } - - explicit inline color_quad_u8(eNoClamp, parameter_t y, parameter_t alpha = component_traits::cMax) - { - set_noclamp_y_alpha(y, alpha); - } - - inline color_quad_u8(eNoClamp, parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - set_noclamp_rgba(red, green, blue, alpha); - } - - inline void clear() - { - m_u32 = 0; - } - - inline color_quad_u8& operator= (const color_quad_u8& other) - { - m_u32 = other.m_u32; - return *this; - } - - inline color_quad_u8& set_rgb(const color_quad_u8& other) - { - r = other.r; - g = other.g; - b = other.b; - return *this; - } - - inline color_quad_u8& operator= (parameter_t y) - { - set(y, component_traits::cMax); - return *this; - } - - inline color_quad_u8& set(parameter_t y, parameter_t alpha = component_traits::cMax) - { - y = clamp(y); - alpha = clamp(alpha); - r = static_cast<component_t>(y); - g = static_cast<component_t>(y); - b = static_cast<component_t>(y); - a = static_cast<component_t>(alpha); - return *this; - } - - inline color_quad_u8& set_noclamp_y_alpha(parameter_t y, parameter_t alpha = component_traits::cMax) - { - RG_ETC1_ASSERT( (y >= component_traits::cMin) && (y <= component_traits::cMax) ); - RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast<component_t>(y); - g = static_cast<component_t>(y); - b = static_cast<component_t>(y); - a = static_cast<component_t>(alpha); - return *this; - } - - inline color_quad_u8& set(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha = component_traits::cMax) - { - r = static_cast<component_t>(clamp(red)); - g = static_cast<component_t>(clamp(green)); - b = static_cast<component_t>(clamp(blue)); - a = static_cast<component_t>(clamp(alpha)); - return *this; - } - - inline color_quad_u8& set_noclamp_rgba(parameter_t red, parameter_t green, parameter_t blue, parameter_t alpha) - { - RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - RG_ETC1_ASSERT( (alpha >= component_traits::cMin) && (alpha <= component_traits::cMax) ); - - r = static_cast<component_t>(red); - g = static_cast<component_t>(green); - b = static_cast<component_t>(blue); - a = static_cast<component_t>(alpha); - return *this; - } - - inline color_quad_u8& set_noclamp_rgb(parameter_t red, parameter_t green, parameter_t blue) - { - RG_ETC1_ASSERT( (red >= component_traits::cMin) && (red <= component_traits::cMax) ); - RG_ETC1_ASSERT( (green >= component_traits::cMin) && (green <= component_traits::cMax) ); - RG_ETC1_ASSERT( (blue >= component_traits::cMin) && (blue <= component_traits::cMax) ); - - r = static_cast<component_t>(red); - g = static_cast<component_t>(green); - b = static_cast<component_t>(blue); - return *this; - } - - static inline parameter_t get_min_comp() { return component_traits::cMin; } - static inline parameter_t get_max_comp() { return component_traits::cMax; } - static inline bool get_comps_are_signed() { return component_traits::cSigned; } - - inline component_t operator[] (uint i) const { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } - inline component_t& operator[] (uint i) { RG_ETC1_ASSERT(i < cNumComps); return c[i]; } - - inline color_quad_u8& set_component(uint i, parameter_t f) - { - RG_ETC1_ASSERT(i < cNumComps); - - c[i] = static_cast<component_t>(clamp(f)); - - return *this; - } - - inline color_quad_u8& set_grayscale(parameter_t l) - { - component_t x = static_cast<component_t>(clamp(l)); - c[0] = x; - c[1] = x; - c[2] = x; - return *this; - } - - inline color_quad_u8& clamp(const color_quad_u8& l, const color_quad_u8& h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast<component_t>(rg_etc1::clamp<parameter_t>(c[i], l[i], h[i])); - return *this; - } - - inline color_quad_u8& clamp(parameter_t l, parameter_t h) - { - for (uint i = 0; i < cNumComps; i++) - c[i] = static_cast<component_t>(rg_etc1::clamp<parameter_t>(c[i], l, h)); - return *this; - } - - // Returns CCIR 601 luma (consistent with color_utils::RGB_To_Y). - inline parameter_t get_luma() const - { - return static_cast<parameter_t>((19595U * r + 38470U * g + 7471U * b + 32768U) >> 16U); - } - - // Returns REC 709 luma. - inline parameter_t get_luma_rec709() const - { - return static_cast<parameter_t>((13938U * r + 46869U * g + 4729U * b + 32768U) >> 16U); - } - - inline uint squared_distance_rgb(const color_quad_u8& c) const - { - return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b); - } - - inline uint squared_distance_rgba(const color_quad_u8& c) const - { - return rg_etc1::square(r - c.r) + rg_etc1::square(g - c.g) + rg_etc1::square(b - c.b) + rg_etc1::square(a - c.a); - } - - inline bool rgb_equals(const color_quad_u8& rhs) const - { - return (r == rhs.r) && (g == rhs.g) && (b == rhs.b); - } - - inline bool operator== (const color_quad_u8& rhs) const - { - return m_u32 == rhs.m_u32; - } - - color_quad_u8& operator+= (const color_quad_u8& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast<component_t>(clamp(c[i] + other.c[i])); - return *this; - } - - color_quad_u8& operator-= (const color_quad_u8& other) - { - for (uint i = 0; i < 4; i++) - c[i] = static_cast<component_t>(clamp(c[i] - other.c[i])); - return *this; - } - - friend color_quad_u8 operator+ (const color_quad_u8& lhs, const color_quad_u8& rhs) - { - color_quad_u8 result(lhs); - result += rhs; - return result; - } - - friend color_quad_u8 operator- (const color_quad_u8& lhs, const color_quad_u8& rhs) - { - color_quad_u8 result(lhs); - result -= rhs; - return result; - } - }; // class color_quad_u8 - - struct vec3F - { - float m_s[3]; - - inline vec3F() { } - inline vec3F(float s) { m_s[0] = s; m_s[1] = s; m_s[2] = s; } - inline vec3F(float x, float y, float z) { m_s[0] = x; m_s[1] = y; m_s[2] = z; } - - inline float operator[] (uint i) const { RG_ETC1_ASSERT(i < 3); return m_s[i]; } - - inline vec3F& operator += (const vec3F& other) { for (uint i = 0; i < 3; i++) m_s[i] += other.m_s[i]; return *this; } - - inline vec3F& operator *= (float s) { for (uint i = 0; i < 3; i++) m_s[i] *= s; return *this; } - }; - - enum etc_constants - { - cETC1BytesPerBlock = 8U, - - cETC1SelectorBits = 2U, - cETC1SelectorValues = 1U << cETC1SelectorBits, - cETC1SelectorMask = cETC1SelectorValues - 1U, - - cETC1BlockShift = 2U, - cETC1BlockSize = 1U << cETC1BlockShift, - - cETC1LSBSelectorIndicesBitOffset = 0, - cETC1MSBSelectorIndicesBitOffset = 16, - - cETC1FlipBitOffset = 32, - cETC1DiffBitOffset = 33, - - cETC1IntenModifierNumBits = 3, - cETC1IntenModifierValues = 1 << cETC1IntenModifierNumBits, - cETC1RightIntenModifierTableBitOffset = 34, - cETC1LeftIntenModifierTableBitOffset = 37, - - // Base+Delta encoding (5 bit bases, 3 bit delta) - cETC1BaseColorCompNumBits = 5, - cETC1BaseColorCompMax = 1 << cETC1BaseColorCompNumBits, - - cETC1DeltaColorCompNumBits = 3, - cETC1DeltaColorComp = 1 << cETC1DeltaColorCompNumBits, - cETC1DeltaColorCompMax = 1 << cETC1DeltaColorCompNumBits, - - cETC1BaseColor5RBitOffset = 59, - cETC1BaseColor5GBitOffset = 51, - cETC1BaseColor5BBitOffset = 43, - - cETC1DeltaColor3RBitOffset = 56, - cETC1DeltaColor3GBitOffset = 48, - cETC1DeltaColor3BBitOffset = 40, - - // Absolute (non-delta) encoding (two 4-bit per component bases) - cETC1AbsColorCompNumBits = 4, - cETC1AbsColorCompMax = 1 << cETC1AbsColorCompNumBits, - - cETC1AbsColor4R1BitOffset = 60, - cETC1AbsColor4G1BitOffset = 52, - cETC1AbsColor4B1BitOffset = 44, - - cETC1AbsColor4R2BitOffset = 56, - cETC1AbsColor4G2BitOffset = 48, - cETC1AbsColor4B2BitOffset = 40, - - cETC1ColorDeltaMin = -4, - cETC1ColorDeltaMax = 3, - - // Delta3: - // 0 1 2 3 4 5 6 7 - // 000 001 010 011 100 101 110 111 - // 0 1 2 3 -4 -3 -2 -1 - }; - - static uint8 g_quant5_tab[256+16]; - - static const int g_etc1_inten_tables[cETC1IntenModifierValues][cETC1SelectorValues] = - { - { -8, -2, 2, 8 }, { -17, -5, 5, 17 }, { -29, -9, 9, 29 }, { -42, -13, 13, 42 }, - { -60, -18, 18, 60 }, { -80, -24, 24, 80 }, { -106, -33, 33, 106 }, { -183, -47, 47, 183 } - }; - - static const uint8 g_etc1_to_selector_index[cETC1SelectorValues] = { 2, 3, 1, 0 }; - static const uint8 g_selector_index_to_etc1[cETC1SelectorValues] = { 3, 2, 0, 1 }; - - // Given an ETC1 diff/inten_table/selector, and an 8-bit desired color, this table encodes the best packed_color in the low byte, and the abs error in the high byte. - static uint16 g_etc1_inverse_lookup[2*8*4][256]; // [diff/inten_table/selector][desired_color] - - // g_color8_to_etc_block_config[color][table_index] = Supplies for each 8-bit color value a list of packed ETC1 diff/intensity table/selectors/packed_colors that map to that color. - // To pack: diff | (inten << 1) | (selector << 4) | (packed_c << 8) - static const uint16 g_color8_to_etc_block_config_0_255[2][33] = - { - { 0x0000, 0x0010, 0x0002, 0x0012, 0x0004, 0x0014, 0x0006, 0x0016, 0x0008, 0x0018, 0x000A, 0x001A, 0x000C, 0x001C, 0x000E, 0x001E, - 0x0001, 0x0011, 0x0003, 0x0013, 0x0005, 0x0015, 0x0007, 0x0017, 0x0009, 0x0019, 0x000B, 0x001B, 0x000D, 0x001D, 0x000F, 0x001F, 0xFFFF }, - { 0x0F20, 0x0F30, 0x0E32, 0x0F22, 0x0E34, 0x0F24, 0x0D36, 0x0F26, 0x0C38, 0x0E28, 0x0B3A, 0x0E2A, 0x093C, 0x0E2C, 0x053E, 0x0D2E, - 0x1E31, 0x1F21, 0x1D33, 0x1F23, 0x1C35, 0x1E25, 0x1A37, 0x1E27, 0x1839, 0x1D29, 0x163B, 0x1C2B, 0x133D, 0x1B2D, 0x093F, 0x1A2F, 0xFFFF }, - }; - - // Really only [254][11]. - static const uint16 g_color8_to_etc_block_config_1_to_254[254][12] = - { - { 0x021C, 0x0D0D, 0xFFFF }, { 0x0020, 0x0021, 0x0A0B, 0x061F, 0xFFFF }, { 0x0113, 0x0217, 0xFFFF }, { 0x0116, 0x031E, - 0x0B0E, 0x0405, 0xFFFF }, { 0x0022, 0x0204, 0x050A, 0x0023, 0xFFFF }, { 0x0111, 0x0319, 0x0809, 0x170F, 0xFFFF }, { - 0x0303, 0x0215, 0x0607, 0xFFFF }, { 0x0030, 0x0114, 0x0408, 0x0031, 0x0201, 0x051D, 0xFFFF }, { 0x0100, 0x0024, 0x0306, - 0x0025, 0x041B, 0x0E0D, 0xFFFF }, { 0x021A, 0x0121, 0x0B0B, 0x071F, 0xFFFF }, { 0x0213, 0x0317, 0xFFFF }, { 0x0112, - 0x0505, 0xFFFF }, { 0x0026, 0x070C, 0x0123, 0x0027, 0xFFFF }, { 0x0211, 0x0909, 0xFFFF }, { 0x0110, 0x0315, 0x0707, - 0x0419, 0x180F, 0xFFFF }, { 0x0218, 0x0131, 0x0301, 0x0403, 0x061D, 0xFFFF }, { 0x0032, 0x0202, 0x0033, 0x0125, 0x051B, - 0x0F0D, 0xFFFF }, { 0x0028, 0x031C, 0x0221, 0x0029, 0xFFFF }, { 0x0120, 0x0313, 0x0C0B, 0x081F, 0xFFFF }, { 0x0605, - 0x0417, 0xFFFF }, { 0x0216, 0x041E, 0x0C0E, 0x0223, 0x0127, 0xFFFF }, { 0x0122, 0x0304, 0x060A, 0x0311, 0x0A09, 0xFFFF - }, { 0x0519, 0x190F, 0xFFFF }, { 0x002A, 0x0231, 0x0503, 0x0415, 0x0807, 0x002B, 0x071D, 0xFFFF }, { 0x0130, 0x0214, - 0x0508, 0x0401, 0x0133, 0x0225, 0x061B, 0xFFFF }, { 0x0200, 0x0124, 0x0406, 0x0321, 0x0129, 0x100D, 0xFFFF }, { 0x031A, - 0x0D0B, 0x091F, 0xFFFF }, { 0x0413, 0x0705, 0x0517, 0xFFFF }, { 0x0212, 0x0034, 0x0323, 0x0035, 0x0227, 0xFFFF }, { - 0x0126, 0x080C, 0x0B09, 0xFFFF }, { 0x0411, 0x0619, 0x1A0F, 0xFFFF }, { 0x0210, 0x0331, 0x0603, 0x0515, 0x0907, 0x012B, - 0xFFFF }, { 0x0318, 0x002C, 0x0501, 0x0233, 0x0325, 0x071B, 0x002D, 0x081D, 0xFFFF }, { 0x0132, 0x0302, 0x0229, 0x110D, - 0xFFFF }, { 0x0128, 0x041C, 0x0421, 0x0E0B, 0x0A1F, 0xFFFF }, { 0x0220, 0x0513, 0x0617, 0xFFFF }, { 0x0135, 0x0805, - 0x0327, 0xFFFF }, { 0x0316, 0x051E, 0x0D0E, 0x0423, 0xFFFF }, { 0x0222, 0x0404, 0x070A, 0x0511, 0x0719, 0x0C09, 0x1B0F, - 0xFFFF }, { 0x0703, 0x0615, 0x0A07, 0x022B, 0xFFFF }, { 0x012A, 0x0431, 0x0601, 0x0333, 0x012D, 0x091D, 0xFFFF }, { - 0x0230, 0x0314, 0x0036, 0x0608, 0x0425, 0x0037, 0x0329, 0x081B, 0x120D, 0xFFFF }, { 0x0300, 0x0224, 0x0506, 0x0521, - 0x0F0B, 0x0B1F, 0xFFFF }, { 0x041A, 0x0613, 0x0717, 0xFFFF }, { 0x0235, 0x0905, 0xFFFF }, { 0x0312, 0x0134, 0x0523, - 0x0427, 0xFFFF }, { 0x0226, 0x090C, 0x002E, 0x0611, 0x0D09, 0x002F, 0xFFFF }, { 0x0715, 0x0B07, 0x0819, 0x032B, 0x1C0F, - 0xFFFF }, { 0x0310, 0x0531, 0x0701, 0x0803, 0x022D, 0x0A1D, 0xFFFF }, { 0x0418, 0x012C, 0x0433, 0x0525, 0x0137, 0x091B, - 0x130D, 0xFFFF }, { 0x0232, 0x0402, 0x0621, 0x0429, 0xFFFF }, { 0x0228, 0x051C, 0x0713, 0x100B, 0x0C1F, 0xFFFF }, { - 0x0320, 0x0335, 0x0A05, 0x0817, 0xFFFF }, { 0x0623, 0x0527, 0xFFFF }, { 0x0416, 0x061E, 0x0E0E, 0x0711, 0x0E09, 0x012F, - 0xFFFF }, { 0x0322, 0x0504, 0x080A, 0x0919, 0x1D0F, 0xFFFF }, { 0x0631, 0x0903, 0x0815, 0x0C07, 0x042B, 0x032D, 0x0B1D, - 0xFFFF }, { 0x022A, 0x0801, 0x0533, 0x0625, 0x0237, 0x0A1B, 0xFFFF }, { 0x0330, 0x0414, 0x0136, 0x0708, 0x0721, 0x0529, - 0x140D, 0xFFFF }, { 0x0400, 0x0324, 0x0606, 0x0038, 0x0039, 0x110B, 0x0D1F, 0xFFFF }, { 0x051A, 0x0813, 0x0B05, 0x0917, - 0xFFFF }, { 0x0723, 0x0435, 0x0627, 0xFFFF }, { 0x0412, 0x0234, 0x0F09, 0x022F, 0xFFFF }, { 0x0326, 0x0A0C, 0x012E, - 0x0811, 0x0A19, 0x1E0F, 0xFFFF }, { 0x0731, 0x0A03, 0x0915, 0x0D07, 0x052B, 0xFFFF }, { 0x0410, 0x0901, 0x0633, 0x0725, - 0x0337, 0x0B1B, 0x042D, 0x0C1D, 0xFFFF }, { 0x0518, 0x022C, 0x0629, 0x150D, 0xFFFF }, { 0x0332, 0x0502, 0x0821, 0x0139, - 0x120B, 0x0E1F, 0xFFFF }, { 0x0328, 0x061C, 0x0913, 0x0A17, 0xFFFF }, { 0x0420, 0x0535, 0x0C05, 0x0727, 0xFFFF }, { - 0x0823, 0x032F, 0xFFFF }, { 0x0516, 0x071E, 0x0F0E, 0x0911, 0x0B19, 0x1009, 0x1F0F, 0xFFFF }, { 0x0422, 0x0604, 0x090A, - 0x0B03, 0x0A15, 0x0E07, 0x062B, 0xFFFF }, { 0x0831, 0x0A01, 0x0733, 0x052D, 0x0D1D, 0xFFFF }, { 0x032A, 0x0825, 0x0437, - 0x0729, 0x0C1B, 0x160D, 0xFFFF }, { 0x0430, 0x0514, 0x0236, 0x0808, 0x0921, 0x0239, 0x130B, 0x0F1F, 0xFFFF }, { 0x0500, - 0x0424, 0x0706, 0x0138, 0x0A13, 0x0B17, 0xFFFF }, { 0x061A, 0x0635, 0x0D05, 0xFFFF }, { 0x0923, 0x0827, 0xFFFF }, { - 0x0512, 0x0334, 0x003A, 0x0A11, 0x1109, 0x003B, 0x042F, 0xFFFF }, { 0x0426, 0x0B0C, 0x022E, 0x0B15, 0x0F07, 0x0C19, - 0x072B, 0xFFFF }, { 0x0931, 0x0B01, 0x0C03, 0x062D, 0x0E1D, 0xFFFF }, { 0x0510, 0x0833, 0x0925, 0x0537, 0x0D1B, 0x170D, - 0xFFFF }, { 0x0618, 0x032C, 0x0A21, 0x0339, 0x0829, 0xFFFF }, { 0x0432, 0x0602, 0x0B13, 0x140B, 0x101F, 0xFFFF }, { - 0x0428, 0x071C, 0x0735, 0x0E05, 0x0C17, 0xFFFF }, { 0x0520, 0x0A23, 0x0927, 0xFFFF }, { 0x0B11, 0x1209, 0x013B, 0x052F, - 0xFFFF }, { 0x0616, 0x081E, 0x0D19, 0xFFFF }, { 0x0522, 0x0704, 0x0A0A, 0x0A31, 0x0D03, 0x0C15, 0x1007, 0x082B, 0x072D, - 0x0F1D, 0xFFFF }, { 0x0C01, 0x0933, 0x0A25, 0x0637, 0x0E1B, 0xFFFF }, { 0x042A, 0x0B21, 0x0929, 0x180D, 0xFFFF }, { - 0x0530, 0x0614, 0x0336, 0x0908, 0x0439, 0x150B, 0x111F, 0xFFFF }, { 0x0600, 0x0524, 0x0806, 0x0238, 0x0C13, 0x0F05, - 0x0D17, 0xFFFF }, { 0x071A, 0x0B23, 0x0835, 0x0A27, 0xFFFF }, { 0x1309, 0x023B, 0x062F, 0xFFFF }, { 0x0612, 0x0434, - 0x013A, 0x0C11, 0x0E19, 0xFFFF }, { 0x0526, 0x0C0C, 0x032E, 0x0B31, 0x0E03, 0x0D15, 0x1107, 0x092B, 0xFFFF }, { 0x0D01, - 0x0A33, 0x0B25, 0x0737, 0x0F1B, 0x082D, 0x101D, 0xFFFF }, { 0x0610, 0x0A29, 0x190D, 0xFFFF }, { 0x0718, 0x042C, 0x0C21, - 0x0539, 0x160B, 0x121F, 0xFFFF }, { 0x0532, 0x0702, 0x0D13, 0x0E17, 0xFFFF }, { 0x0528, 0x081C, 0x0935, 0x1005, 0x0B27, - 0xFFFF }, { 0x0620, 0x0C23, 0x033B, 0x072F, 0xFFFF }, { 0x0D11, 0x0F19, 0x1409, 0xFFFF }, { 0x0716, 0x003C, 0x091E, - 0x0F03, 0x0E15, 0x1207, 0x0A2B, 0x003D, 0xFFFF }, { 0x0622, 0x0804, 0x0B0A, 0x0C31, 0x0E01, 0x0B33, 0x092D, 0x111D, - 0xFFFF }, { 0x0C25, 0x0837, 0x0B29, 0x101B, 0x1A0D, 0xFFFF }, { 0x052A, 0x0D21, 0x0639, 0x170B, 0x131F, 0xFFFF }, { - 0x0630, 0x0714, 0x0436, 0x0A08, 0x0E13, 0x0F17, 0xFFFF }, { 0x0700, 0x0624, 0x0906, 0x0338, 0x0A35, 0x1105, 0xFFFF }, { - 0x081A, 0x0D23, 0x0C27, 0xFFFF }, { 0x0E11, 0x1509, 0x043B, 0x082F, 0xFFFF }, { 0x0712, 0x0534, 0x023A, 0x0F15, 0x1307, - 0x1019, 0x0B2B, 0x013D, 0xFFFF }, { 0x0626, 0x0D0C, 0x042E, 0x0D31, 0x0F01, 0x1003, 0x0A2D, 0x121D, 0xFFFF }, { 0x0C33, - 0x0D25, 0x0937, 0x111B, 0x1B0D, 0xFFFF }, { 0x0710, 0x0E21, 0x0739, 0x0C29, 0xFFFF }, { 0x0818, 0x052C, 0x0F13, 0x180B, - 0x141F, 0xFFFF }, { 0x0632, 0x0802, 0x0B35, 0x1205, 0x1017, 0xFFFF }, { 0x0628, 0x091C, 0x0E23, 0x0D27, 0xFFFF }, { - 0x0720, 0x0F11, 0x1609, 0x053B, 0x092F, 0xFFFF }, { 0x1119, 0x023D, 0xFFFF }, { 0x0816, 0x013C, 0x0A1E, 0x0E31, 0x1103, - 0x1015, 0x1407, 0x0C2B, 0x0B2D, 0x131D, 0xFFFF }, { 0x0722, 0x0904, 0x0C0A, 0x1001, 0x0D33, 0x0E25, 0x0A37, 0x121B, - 0xFFFF }, { 0x0F21, 0x0D29, 0x1C0D, 0xFFFF }, { 0x062A, 0x0839, 0x190B, 0x151F, 0xFFFF }, { 0x0730, 0x0814, 0x0536, - 0x0B08, 0x1013, 0x1305, 0x1117, 0xFFFF }, { 0x0800, 0x0724, 0x0A06, 0x0438, 0x0F23, 0x0C35, 0x0E27, 0xFFFF }, { 0x091A, - 0x1709, 0x063B, 0x0A2F, 0xFFFF }, { 0x1011, 0x1219, 0x033D, 0xFFFF }, { 0x0812, 0x0634, 0x033A, 0x0F31, 0x1203, 0x1115, - 0x1507, 0x0D2B, 0xFFFF }, { 0x0726, 0x0E0C, 0x052E, 0x1101, 0x0E33, 0x0F25, 0x0B37, 0x131B, 0x0C2D, 0x141D, 0xFFFF }, { - 0x0E29, 0x1D0D, 0xFFFF }, { 0x0810, 0x1021, 0x0939, 0x1A0B, 0x161F, 0xFFFF }, { 0x0918, 0x062C, 0x1113, 0x1217, 0xFFFF - }, { 0x0732, 0x0902, 0x0D35, 0x1405, 0x0F27, 0xFFFF }, { 0x0728, 0x0A1C, 0x1023, 0x073B, 0x0B2F, 0xFFFF }, { 0x0820, - 0x1111, 0x1319, 0x1809, 0xFFFF }, { 0x1303, 0x1215, 0x1607, 0x0E2B, 0x043D, 0xFFFF }, { 0x0916, 0x023C, 0x0B1E, 0x1031, - 0x1201, 0x0F33, 0x0D2D, 0x151D, 0xFFFF }, { 0x0822, 0x0A04, 0x0D0A, 0x1025, 0x0C37, 0x0F29, 0x141B, 0x1E0D, 0xFFFF }, { - 0x1121, 0x0A39, 0x1B0B, 0x171F, 0xFFFF }, { 0x072A, 0x1213, 0x1317, 0xFFFF }, { 0x0830, 0x0914, 0x0636, 0x0C08, 0x0E35, - 0x1505, 0xFFFF }, { 0x0900, 0x0824, 0x0B06, 0x0538, 0x1123, 0x1027, 0xFFFF }, { 0x0A1A, 0x1211, 0x1909, 0x083B, 0x0C2F, - 0xFFFF }, { 0x1315, 0x1707, 0x1419, 0x0F2B, 0x053D, 0xFFFF }, { 0x0912, 0x0734, 0x043A, 0x1131, 0x1301, 0x1403, 0x0E2D, - 0x161D, 0xFFFF }, { 0x0826, 0x0F0C, 0x062E, 0x1033, 0x1125, 0x0D37, 0x151B, 0x1F0D, 0xFFFF }, { 0x1221, 0x0B39, 0x1029, - 0xFFFF }, { 0x0910, 0x1313, 0x1C0B, 0x181F, 0xFFFF }, { 0x0A18, 0x072C, 0x0F35, 0x1605, 0x1417, 0xFFFF }, { 0x0832, - 0x0A02, 0x1223, 0x1127, 0xFFFF }, { 0x0828, 0x0B1C, 0x1311, 0x1A09, 0x093B, 0x0D2F, 0xFFFF }, { 0x0920, 0x1519, 0x063D, - 0xFFFF }, { 0x1231, 0x1503, 0x1415, 0x1807, 0x102B, 0x0F2D, 0x171D, 0xFFFF }, { 0x0A16, 0x033C, 0x0C1E, 0x1401, 0x1133, - 0x1225, 0x0E37, 0x161B, 0xFFFF }, { 0x0922, 0x0B04, 0x0E0A, 0x1321, 0x1129, 0xFFFF }, { 0x0C39, 0x1D0B, 0x191F, 0xFFFF - }, { 0x082A, 0x1413, 0x1705, 0x1517, 0xFFFF }, { 0x0930, 0x0A14, 0x0736, 0x0D08, 0x1323, 0x1035, 0x1227, 0xFFFF }, { - 0x0A00, 0x0924, 0x0C06, 0x0638, 0x1B09, 0x0A3B, 0x0E2F, 0xFFFF }, { 0x0B1A, 0x1411, 0x1619, 0x073D, 0xFFFF }, { 0x1331, - 0x1603, 0x1515, 0x1907, 0x112B, 0xFFFF }, { 0x0A12, 0x0834, 0x053A, 0x1501, 0x1233, 0x1325, 0x0F37, 0x171B, 0x102D, - 0x181D, 0xFFFF }, { 0x0926, 0x072E, 0x1229, 0xFFFF }, { 0x1421, 0x0D39, 0x1E0B, 0x1A1F, 0xFFFF }, { 0x0A10, 0x1513, - 0x1617, 0xFFFF }, { 0x0B18, 0x082C, 0x1135, 0x1805, 0x1327, 0xFFFF }, { 0x0932, 0x0B02, 0x1423, 0x0B3B, 0x0F2F, 0xFFFF - }, { 0x0928, 0x0C1C, 0x1511, 0x1719, 0x1C09, 0xFFFF }, { 0x0A20, 0x1703, 0x1615, 0x1A07, 0x122B, 0x083D, 0xFFFF }, { - 0x1431, 0x1601, 0x1333, 0x112D, 0x191D, 0xFFFF }, { 0x0B16, 0x043C, 0x0D1E, 0x1425, 0x1037, 0x1329, 0x181B, 0xFFFF }, { - 0x0A22, 0x0C04, 0x0F0A, 0x1521, 0x0E39, 0x1F0B, 0x1B1F, 0xFFFF }, { 0x1613, 0x1717, 0xFFFF }, { 0x092A, 0x1235, 0x1905, - 0xFFFF }, { 0x0A30, 0x0B14, 0x0836, 0x0E08, 0x1523, 0x1427, 0xFFFF }, { 0x0B00, 0x0A24, 0x0D06, 0x0738, 0x1611, 0x1D09, - 0x0C3B, 0x102F, 0xFFFF }, { 0x0C1A, 0x1715, 0x1B07, 0x1819, 0x132B, 0x093D, 0xFFFF }, { 0x1531, 0x1701, 0x1803, 0x122D, - 0x1A1D, 0xFFFF }, { 0x0B12, 0x0934, 0x063A, 0x1433, 0x1525, 0x1137, 0x191B, 0xFFFF }, { 0x0A26, 0x003E, 0x082E, 0x1621, - 0x0F39, 0x1429, 0x003F, 0xFFFF }, { 0x1713, 0x1C1F, 0xFFFF }, { 0x0B10, 0x1335, 0x1A05, 0x1817, 0xFFFF }, { 0x0C18, - 0x092C, 0x1623, 0x1527, 0xFFFF }, { 0x0A32, 0x0C02, 0x1711, 0x1E09, 0x0D3B, 0x112F, 0xFFFF }, { 0x0A28, 0x0D1C, 0x1919, - 0x0A3D, 0xFFFF }, { 0x0B20, 0x1631, 0x1903, 0x1815, 0x1C07, 0x142B, 0x132D, 0x1B1D, 0xFFFF }, { 0x1801, 0x1533, 0x1625, - 0x1237, 0x1A1B, 0xFFFF }, { 0x0C16, 0x053C, 0x0E1E, 0x1721, 0x1529, 0x013F, 0xFFFF }, { 0x0B22, 0x0D04, 0x1039, 0x1D1F, - 0xFFFF }, { 0x1813, 0x1B05, 0x1917, 0xFFFF }, { 0x0A2A, 0x1723, 0x1435, 0x1627, 0xFFFF }, { 0x0B30, 0x0C14, 0x0936, - 0x0F08, 0x1F09, 0x0E3B, 0x122F, 0xFFFF }, { 0x0C00, 0x0B24, 0x0E06, 0x0838, 0x1811, 0x1A19, 0x0B3D, 0xFFFF }, { 0x0D1A, - 0x1731, 0x1A03, 0x1915, 0x1D07, 0x152B, 0xFFFF }, { 0x1901, 0x1633, 0x1725, 0x1337, 0x1B1B, 0x142D, 0x1C1D, 0xFFFF }, { - 0x0C12, 0x0A34, 0x073A, 0x1629, 0x023F, 0xFFFF }, { 0x0B26, 0x013E, 0x092E, 0x1821, 0x1139, 0x1E1F, 0xFFFF }, { 0x1913, - 0x1A17, 0xFFFF }, { 0x0C10, 0x1535, 0x1C05, 0x1727, 0xFFFF }, { 0x0D18, 0x0A2C, 0x1823, 0x0F3B, 0x132F, 0xFFFF }, { - 0x0B32, 0x0D02, 0x1911, 0x1B19, 0xFFFF }, { 0x0B28, 0x0E1C, 0x1B03, 0x1A15, 0x1E07, 0x162B, 0x0C3D, 0xFFFF }, { 0x0C20, - 0x1831, 0x1A01, 0x1733, 0x152D, 0x1D1D, 0xFFFF }, { 0x1825, 0x1437, 0x1729, 0x1C1B, 0x033F, 0xFFFF }, { 0x0D16, 0x063C, - 0x0F1E, 0x1921, 0x1239, 0x1F1F, 0xFFFF }, { 0x0C22, 0x0E04, 0x1A13, 0x1B17, 0xFFFF }, { 0x1635, 0x1D05, 0xFFFF }, { - 0x0B2A, 0x1923, 0x1827, 0xFFFF }, { 0x0C30, 0x0D14, 0x0A36, 0x1A11, 0x103B, 0x142F, 0xFFFF }, { 0x0D00, 0x0C24, 0x0F06, - 0x0938, 0x1B15, 0x1F07, 0x1C19, 0x172B, 0x0D3D, 0xFFFF }, { 0x0E1A, 0x1931, 0x1B01, 0x1C03, 0x162D, 0x1E1D, 0xFFFF }, { - 0x1833, 0x1925, 0x1537, 0x1D1B, 0xFFFF }, { 0x0D12, 0x0B34, 0x083A, 0x1A21, 0x1339, 0x1829, 0x043F, 0xFFFF }, { 0x0C26, - 0x023E, 0x0A2E, 0x1B13, 0xFFFF }, { 0x1735, 0x1E05, 0x1C17, 0xFFFF }, { 0x0D10, 0x1A23, 0x1927, 0xFFFF }, { 0x0E18, - 0x0B2C, 0x1B11, 0x113B, 0x152F, 0xFFFF }, { 0x0C32, 0x0E02, 0x1D19, 0x0E3D, 0xFFFF }, { 0x0C28, 0x0F1C, 0x1A31, 0x1D03, - 0x1C15, 0x182B, 0x172D, 0x1F1D, 0xFFFF }, { 0x0D20, 0x1C01, 0x1933, 0x1A25, 0x1637, 0x1E1B, 0xFFFF }, { 0x1B21, 0x1929, - 0x053F, 0xFFFF }, { 0x0E16, 0x073C, 0x1439, 0xFFFF }, { 0x0D22, 0x0F04, 0x1C13, 0x1F05, 0x1D17, 0xFFFF }, { 0x1B23, - 0x1835, 0x1A27, 0xFFFF }, { 0x0C2A, 0x123B, 0x162F, 0xFFFF }, { 0x0D30, 0x0E14, 0x0B36, 0x1C11, 0x1E19, 0x0F3D, 0xFFFF - }, { 0x0E00, 0x0D24, 0x0A38, 0x1B31, 0x1E03, 0x1D15, 0x192B, 0xFFFF }, { 0x0F1A, 0x1D01, 0x1A33, 0x1B25, 0x1737, 0x1F1B, - 0x182D, 0xFFFF }, { 0x1A29, 0x063F, 0xFFFF }, { 0x0E12, 0x0C34, 0x093A, 0x1C21, 0x1539, 0xFFFF }, { 0x0D26, 0x033E, - 0x0B2E, 0x1D13, 0x1E17, 0xFFFF }, { 0x1935, 0x1B27, 0xFFFF }, { 0x0E10, 0x1C23, 0x133B, 0x172F, 0xFFFF }, { 0x0F18, - 0x0C2C, 0x1D11, 0x1F19, 0xFFFF }, { 0x0D32, 0x0F02, 0x1F03, 0x1E15, 0x1A2B, 0x103D, 0xFFFF }, { 0x0D28, 0x1C31, 0x1E01, - 0x1B33, 0x192D, 0xFFFF }, { 0x0E20, 0x1C25, 0x1837, 0x1B29, 0x073F, 0xFFFF }, { 0x1D21, 0x1639, 0xFFFF }, { 0x0F16, - 0x083C, 0x1E13, 0x1F17, 0xFFFF }, { 0x0E22, 0x1A35, 0xFFFF }, { 0x1D23, 0x1C27, 0xFFFF }, { 0x0D2A, 0x1E11, 0x143B, - 0x182F, 0xFFFF }, { 0x0E30, 0x0F14, 0x0C36, 0x1F15, 0x1B2B, 0x113D, 0xFFFF }, { 0x0F00, 0x0E24, 0x0B38, 0x1D31, 0x1F01, - 0x1A2D, 0xFFFF }, { 0x1C33, 0x1D25, 0x1937, 0xFFFF }, { 0x1E21, 0x1739, 0x1C29, 0x083F, 0xFFFF }, { 0x0F12, 0x0D34, - 0x0A3A, 0x1F13, 0xFFFF }, { 0x0E26, 0x043E, 0x0C2E, 0x1B35, 0xFFFF }, { 0x1E23, 0x1D27, 0xFFFF }, { 0x0F10, 0x1F11, - 0x153B, 0x192F, 0xFFFF }, { 0x0D2C, 0x123D, 0xFFFF }, - }; - - struct etc1_block - { - // big endian uint64: - // bit ofs: 56 48 40 32 24 16 8 0 - // byte ofs: b0, b1, b2, b3, b4, b5, b6, b7 - union - { - uint64 m_uint64; - uint8 m_bytes[8]; - }; - - uint8 m_low_color[2]; - uint8 m_high_color[2]; - - enum { cNumSelectorBytes = 4 }; - uint8 m_selectors[cNumSelectorBytes]; - - inline void clear() - { - zero_this(this); - } - - inline uint get_byte_bits(uint ofs, uint num) const - { - RG_ETC1_ASSERT((ofs + num) <= 64U); - RG_ETC1_ASSERT(num && (num <= 8U)); - RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - return (m_bytes[byte_ofs] >> byte_bit_ofs) & ((1 << num) - 1); - } - - inline void set_byte_bits(uint ofs, uint num, uint bits) - { - RG_ETC1_ASSERT((ofs + num) <= 64U); - RG_ETC1_ASSERT(num && (num < 32U)); - RG_ETC1_ASSERT((ofs >> 3) == ((ofs + num - 1) >> 3)); - RG_ETC1_ASSERT(bits < (1U << num)); - const uint byte_ofs = 7 - (ofs >> 3); - const uint byte_bit_ofs = ofs & 7; - const uint mask = (1 << num) - 1; - m_bytes[byte_ofs] &= ~(mask << byte_bit_ofs); - m_bytes[byte_ofs] |= (bits << byte_bit_ofs); - } - - // false = left/right subblocks - // true = upper/lower subblocks - inline bool get_flip_bit() const - { - return (m_bytes[3] & 1) != 0; - } - - inline void set_flip_bit(bool flip) - { - m_bytes[3] &= ~1; - m_bytes[3] |= static_cast<uint8>(flip); - } - - inline bool get_diff_bit() const - { - return (m_bytes[3] & 2) != 0; - } - - inline void set_diff_bit(bool diff) - { - m_bytes[3] &= ~2; - m_bytes[3] |= (static_cast<uint>(diff) << 1); - } - - // Returns intensity modifier table (0-7) used by subblock subblock_id. - // subblock_id=0 left/top (CW 1), 1=right/bottom (CW 2) - inline uint get_inten_table(uint subblock_id) const - { - RG_ETC1_ASSERT(subblock_id < 2); - const uint ofs = subblock_id ? 2 : 5; - return (m_bytes[3] >> ofs) & 7; - } - - // Sets intensity modifier table (0-7) used by subblock subblock_id (0 or 1) - inline void set_inten_table(uint subblock_id, uint t) - { - RG_ETC1_ASSERT(subblock_id < 2); - RG_ETC1_ASSERT(t < 8); - const uint ofs = subblock_id ? 2 : 5; - m_bytes[3] &= ~(7 << ofs); - m_bytes[3] |= (t << ofs); - } - - // Returned selector value ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline uint get_selector(uint x, uint y) const - { - RG_ETC1_ASSERT((x | y) < 4); - - const uint bit_index = x * 4 + y; - const uint byte_bit_ofs = bit_index & 7; - const uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - const uint lsb = (p[0] >> byte_bit_ofs) & 1; - const uint msb = (p[-2] >> byte_bit_ofs) & 1; - const uint val = lsb | (msb << 1); - - return g_etc1_to_selector_index[val]; - } - - // Selector "val" ranges from 0-3 and is a direct index into g_etc1_inten_tables. - inline void set_selector(uint x, uint y, uint val) - { - RG_ETC1_ASSERT((x | y | val) < 4); - const uint bit_index = x * 4 + y; - - uint8 *p = &m_bytes[7 - (bit_index >> 3)]; - - const uint byte_bit_ofs = bit_index & 7; - const uint mask = 1 << byte_bit_ofs; - - const uint etc1_val = g_selector_index_to_etc1[val]; - - const uint lsb = etc1_val & 1; - const uint msb = etc1_val >> 1; - - p[0] &= ~mask; - p[0] |= (lsb << byte_bit_ofs); - - p[-2] &= ~mask; - p[-2] |= (msb << byte_bit_ofs); - } - - inline void set_base4_color(uint idx, uint16 c) - { - if (idx) - { - set_byte_bits(cETC1AbsColor4R2BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G2BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B2BitOffset, 4, c & 15); - } - else - { - set_byte_bits(cETC1AbsColor4R1BitOffset, 4, (c >> 8) & 15); - set_byte_bits(cETC1AbsColor4G1BitOffset, 4, (c >> 4) & 15); - set_byte_bits(cETC1AbsColor4B1BitOffset, 4, c & 15); - } - } - - inline uint16 get_base4_color(uint idx) const - { - uint r, g, b; - if (idx) - { - r = get_byte_bits(cETC1AbsColor4R2BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G2BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B2BitOffset, 4); - } - else - { - r = get_byte_bits(cETC1AbsColor4R1BitOffset, 4); - g = get_byte_bits(cETC1AbsColor4G1BitOffset, 4); - b = get_byte_bits(cETC1AbsColor4B1BitOffset, 4); - } - return static_cast<uint16>(b | (g << 4U) | (r << 8U)); - } - - inline void set_base5_color(uint16 c) - { - set_byte_bits(cETC1BaseColor5RBitOffset, 5, (c >> 10) & 31); - set_byte_bits(cETC1BaseColor5GBitOffset, 5, (c >> 5) & 31); - set_byte_bits(cETC1BaseColor5BBitOffset, 5, c & 31); - } - - inline uint16 get_base5_color() const - { - const uint r = get_byte_bits(cETC1BaseColor5RBitOffset, 5); - const uint g = get_byte_bits(cETC1BaseColor5GBitOffset, 5); - const uint b = get_byte_bits(cETC1BaseColor5BBitOffset, 5); - return static_cast<uint16>(b | (g << 5U) | (r << 10U)); - } - - void set_delta3_color(uint16 c) - { - set_byte_bits(cETC1DeltaColor3RBitOffset, 3, (c >> 6) & 7); - set_byte_bits(cETC1DeltaColor3GBitOffset, 3, (c >> 3) & 7); - set_byte_bits(cETC1DeltaColor3BBitOffset, 3, c & 7); - } - - inline uint16 get_delta3_color() const - { - const uint r = get_byte_bits(cETC1DeltaColor3RBitOffset, 3); - const uint g = get_byte_bits(cETC1DeltaColor3GBitOffset, 3); - const uint b = get_byte_bits(cETC1DeltaColor3BBitOffset, 3); - return static_cast<uint16>(b | (g << 3U) | (r << 6U)); - } - - // Base color 5 - static uint16 pack_color5(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color5(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color5(uint16 packed_color5, bool scaled, uint alpha = 255U); - static void unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color, bool scaled); - - static bool unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - static bool unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha = 255U); - - // Delta color 3 - // Inputs range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static uint16 pack_delta3(int r, int g, int b); - - // Results range from -4 to 3 (cETC1ColorDeltaMin to cETC1ColorDeltaMax) - static void unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3); - - // Abs color 4 - static uint16 pack_color4(const color_quad_u8& color, bool scaled, uint bias = 127U); - static uint16 pack_color4(uint r, uint g, uint b, bool scaled, uint bias = 127U); - - static color_quad_u8 unpack_color4(uint16 packed_color4, bool scaled, uint alpha = 255U); - static void unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled); - - // subblock colors - static void get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx); - static bool get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx); - static void get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx); - - static inline void unscaled_to_scaled_color(color_quad_u8& dst, const color_quad_u8& src, bool color4) - { - if (color4) - { - dst.r = src.r | (src.r << 4); - dst.g = src.g | (src.g << 4); - dst.b = src.b | (src.b << 4); - } - else - { - dst.r = (src.r >> 2) | (src.r << 3); - dst.g = (src.g >> 2) | (src.g << 3); - dst.b = (src.b >> 2) | (src.b << 3); - } - dst.a = src.a; - } - }; - - // Returns pointer to sorted array. - template<typename T, typename Q> - T* indirect_radix_sort(uint num_indices, T* pIndices0, T* pIndices1, const Q* pKeys, uint key_ofs, uint key_size, bool init_indices) - { - RG_ETC1_ASSERT((key_ofs >= 0) && (key_ofs < sizeof(T))); - RG_ETC1_ASSERT((key_size >= 1) && (key_size <= 4)); - - if (init_indices) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - uint i; - for (i = 0; p != q; p += 2, i += 2) - { - p[0] = static_cast<T>(i); - p[1] = static_cast<T>(i + 1); - } - - if (num_indices & 1) - *p = static_cast<T>(i); - } - - uint hist[256 * 4]; - - memset(hist, 0, sizeof(hist[0]) * 256 * key_size); - -#define RG_ETC1_GET_KEY(p) (*(const uint*)((const uint8*)(pKeys + *(p)) + key_ofs)) -#define RG_ETC1_GET_KEY_FROM_INDEX(i) (*(const uint*)((const uint8*)(pKeys + (i)) + key_ofs)) - - if (key_size == 4) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - hist[768 + ((key >> 24) & 0xFF)]++; - } - } - else if (key_size == 3) - { - T* p = pIndices0; - T* q = pIndices0 + num_indices; - for ( ; p != q; p++) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - hist[512 + ((key >> 16) & 0xFF)]++; - } - } - else if (key_size == 2) - { - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = RG_ETC1_GET_KEY(p); - const uint key1 = RG_ETC1_GET_KEY(p+1); - - hist[ key0 & 0xFF]++; - hist[256 + ((key0 >> 8) & 0xFF)]++; - - hist[ key1 & 0xFF]++; - hist[256 + ((key1 >> 8) & 0xFF)]++; - } - - if (num_indices & 1) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[ key & 0xFF]++; - hist[256 + ((key >> 8) & 0xFF)]++; - } - } - else - { - RG_ETC1_ASSERT(key_size == 1); - if (key_size != 1) - return NULL; - - T* p = pIndices0; - T* q = pIndices0 + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - const uint key0 = RG_ETC1_GET_KEY(p); - const uint key1 = RG_ETC1_GET_KEY(p+1); - - hist[key0 & 0xFF]++; - hist[key1 & 0xFF]++; - } - - if (num_indices & 1) - { - const uint key = RG_ETC1_GET_KEY(p); - - hist[key & 0xFF]++; - } - } - - T* pCur = pIndices0; - T* pNew = pIndices1; - - for (uint pass = 0; pass < key_size; pass++) - { - const uint* pHist = &hist[pass << 8]; - - uint offsets[256]; - - uint cur_ofs = 0; - for (uint i = 0; i < 256; i += 2) - { - offsets[i] = cur_ofs; - cur_ofs += pHist[i]; - - offsets[i+1] = cur_ofs; - cur_ofs += pHist[i+1]; - } - - const uint pass_shift = pass << 3; - - T* p = pCur; - T* q = pCur + (num_indices >> 1) * 2; - - for ( ; p != q; p += 2) - { - uint index0 = p[0]; - uint index1 = p[1]; - - uint c0 = (RG_ETC1_GET_KEY_FROM_INDEX(index0) >> pass_shift) & 0xFF; - uint c1 = (RG_ETC1_GET_KEY_FROM_INDEX(index1) >> pass_shift) & 0xFF; - - if (c0 == c1) - { - uint dst_offset0 = offsets[c0]; - - offsets[c0] = dst_offset0 + 2; - - pNew[dst_offset0] = static_cast<T>(index0); - pNew[dst_offset0 + 1] = static_cast<T>(index1); - } - else - { - uint dst_offset0 = offsets[c0]++; - uint dst_offset1 = offsets[c1]++; - - pNew[dst_offset0] = static_cast<T>(index0); - pNew[dst_offset1] = static_cast<T>(index1); - } - } - - if (num_indices & 1) - { - uint index = *p; - uint c = (RG_ETC1_GET_KEY_FROM_INDEX(index) >> pass_shift) & 0xFF; - - uint dst_offset = offsets[c]; - offsets[c] = dst_offset + 1; - - pNew[dst_offset] = static_cast<T>(index); - } - - T* t = pCur; - pCur = pNew; - pNew = t; - } - - return pCur; - } - -#undef RG_ETC1_GET_KEY -#undef RG_ETC1_GET_KEY_FROM_INDEX - - uint16 etc1_block::pack_color5(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color5(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color5(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 31U + bias) / 255U; - g = (g * 31U + bias) / 255U; - b = (b * 31U + bias) / 255U; - } - - r = rg_etc1::minimum(r, 31U); - g = rg_etc1::minimum(g, 31U); - b = rg_etc1::minimum(b, 31U); - - return static_cast<uint16>(b | (g << 5U) | (r << 10U)); - } - - color_quad_u8 etc1_block::unpack_color5(uint16 packed_color5, bool scaled, uint alpha) - { - uint b = packed_color5 & 31U; - uint g = (packed_color5 >> 5U) & 31U; - uint r = (packed_color5 >> 10U) & 31U; - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, bool scaled) - { - color_quad_u8 c(unpack_color5(packed_color5, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - bool etc1_block::unpack_color5(color_quad_u8& result, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - int dc_r, dc_g, dc_b; - unpack_delta3(dc_r, dc_g, dc_b, packed_delta3); - - int b = (packed_color5 & 31U) + dc_b; - int g = ((packed_color5 >> 5U) & 31U) + dc_g; - int r = ((packed_color5 >> 10U) & 31U) + dc_r; - - bool success = true; - if (static_cast<uint>(r | g | b) > 31U) - { - success = false; - r = rg_etc1::clamp<int>(r, 0, 31); - g = rg_etc1::clamp<int>(g, 0, 31); - b = rg_etc1::clamp<int>(b, 0, 31); - } - - if (scaled) - { - b = (b << 3U) | (b >> 2U); - g = (g << 3U) | (g >> 2U); - r = (r << 3U) | (r >> 2U); - } - - result.set_noclamp_rgba(r, g, b, rg_etc1::minimum(alpha, 255U)); - return success; - } - - bool etc1_block::unpack_color5(uint& r, uint& g, uint& b, uint16 packed_color5, uint16 packed_delta3, bool scaled, uint alpha) - { - color_quad_u8 result; - const bool success = unpack_color5(result, packed_color5, packed_delta3, scaled, alpha); - r = result.r; - g = result.g; - b = result.b; - return success; - } - - uint16 etc1_block::pack_delta3(int r, int g, int b) - { - RG_ETC1_ASSERT((r >= cETC1ColorDeltaMin) && (r <= cETC1ColorDeltaMax)); - RG_ETC1_ASSERT((g >= cETC1ColorDeltaMin) && (g <= cETC1ColorDeltaMax)); - RG_ETC1_ASSERT((b >= cETC1ColorDeltaMin) && (b <= cETC1ColorDeltaMax)); - if (r < 0) r += 8; - if (g < 0) g += 8; - if (b < 0) b += 8; - return static_cast<uint16>(b | (g << 3) | (r << 6)); - } - - void etc1_block::unpack_delta3(int& r, int& g, int& b, uint16 packed_delta3) - { - r = (packed_delta3 >> 6) & 7; - g = (packed_delta3 >> 3) & 7; - b = packed_delta3 & 7; - if (r >= 4) r -= 8; - if (g >= 4) g -= 8; - if (b >= 4) b -= 8; - } - - uint16 etc1_block::pack_color4(const color_quad_u8& color, bool scaled, uint bias) - { - return pack_color4(color.r, color.g, color.b, scaled, bias); - } - - uint16 etc1_block::pack_color4(uint r, uint g, uint b, bool scaled, uint bias) - { - if (scaled) - { - r = (r * 15U + bias) / 255U; - g = (g * 15U + bias) / 255U; - b = (b * 15U + bias) / 255U; - } - - r = rg_etc1::minimum(r, 15U); - g = rg_etc1::minimum(g, 15U); - b = rg_etc1::minimum(b, 15U); - - return static_cast<uint16>(b | (g << 4U) | (r << 8U)); - } - - color_quad_u8 etc1_block::unpack_color4(uint16 packed_color4, bool scaled, uint alpha) - { - uint b = packed_color4 & 15U; - uint g = (packed_color4 >> 4U) & 15U; - uint r = (packed_color4 >> 8U) & 15U; - - if (scaled) - { - b = (b << 4U) | b; - g = (g << 4U) | g; - r = (r << 4U) | r; - } - - return color_quad_u8(cNoClamp, r, g, b, rg_etc1::minimum(alpha, 255U)); - } - - void etc1_block::unpack_color4(uint& r, uint& g, uint& b, uint16 packed_color4, bool scaled) - { - color_quad_u8 c(unpack_color4(packed_color4, scaled, 0)); - r = c.r; - g = c.g; - b = c.b; - } - - void etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color5(r, g, b, packed_color5, true); - - const int ir = static_cast<int>(r), ig = static_cast<int>(g), ib = static_cast<int>(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool etc1_block::get_diff_subblock_colors(color_quad_u8* pDst, uint16 packed_color5, uint16 packed_delta3, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - bool success = unpack_color5(r, g, b, packed_color5, packed_delta3, true); - - const int ir = static_cast<int>(r), ig = static_cast<int>(g), ib = static_cast<int>(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - - return success; - } - - void etc1_block::get_abs_subblock_colors(color_quad_u8* pDst, uint16 packed_color4, uint table_idx) - { - RG_ETC1_ASSERT(table_idx < cETC1IntenModifierValues); - const int *pInten_modifer_table = &g_etc1_inten_tables[table_idx][0]; - - uint r, g, b; - unpack_color4(r, g, b, packed_color4, true); - - const int ir = static_cast<int>(r), ig = static_cast<int>(g), ib = static_cast<int>(b); - - const int y0 = pInten_modifer_table[0]; - pDst[0].set(ir + y0, ig + y0, ib + y0); - - const int y1 = pInten_modifer_table[1]; - pDst[1].set(ir + y1, ig + y1, ib + y1); - - const int y2 = pInten_modifer_table[2]; - pDst[2].set(ir + y2, ig + y2, ib + y2); - - const int y3 = pInten_modifer_table[3]; - pDst[3].set(ir + y3, ig + y3, ib + y3); - } - - bool unpack_etc1_block(const void* pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha) - { - color_quad_u8* pDst = reinterpret_cast<color_quad_u8*>(pDst_pixels_rgba); - const etc1_block& block = *static_cast<const etc1_block*>(pETC1_block); - - const bool diff_flag = block.get_diff_bit(); - const bool flip_flag = block.get_flip_bit(); - const uint table_index0 = block.get_inten_table(0); - const uint table_index1 = block.get_inten_table(1); - - color_quad_u8 subblock_colors0[4]; - color_quad_u8 subblock_colors1[4]; - bool success = true; - - if (diff_flag) - { - const uint16 base_color5 = block.get_base5_color(); - const uint16 delta_color3 = block.get_delta3_color(); - etc1_block::get_diff_subblock_colors(subblock_colors0, base_color5, table_index0); - - if (!etc1_block::get_diff_subblock_colors(subblock_colors1, base_color5, delta_color3, table_index1)) - success = false; - } - else - { - const uint16 base_color4_0 = block.get_base4_color(0); - etc1_block::get_abs_subblock_colors(subblock_colors0, base_color4_0, table_index0); - - const uint16 base_color4_1 = block.get_base4_color(1); - etc1_block::get_abs_subblock_colors(subblock_colors1, base_color4_1, table_index1); - } - - if (preserve_alpha) - { - if (flip_flag) - { - for (uint y = 0; y < 2; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors0[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors0[block.get_selector(3, y)]); - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors1[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors1[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - else - { - for (uint y = 0; y < 4; y++) - { - pDst[0].set_rgb(subblock_colors0[block.get_selector(0, y)]); - pDst[1].set_rgb(subblock_colors0[block.get_selector(1, y)]); - pDst[2].set_rgb(subblock_colors1[block.get_selector(2, y)]); - pDst[3].set_rgb(subblock_colors1[block.get_selector(3, y)]); - pDst += 4; - } - } - } - else - { - if (flip_flag) - { - // 0000 - // 0000 - // 1111 - // 1111 - for (uint y = 0; y < 2; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors0[block.get_selector(2, y)]; - pDst[3] = subblock_colors0[block.get_selector(3, y)]; - pDst += 4; - } - - for (uint y = 2; y < 4; y++) - { - pDst[0] = subblock_colors1[block.get_selector(0, y)]; - pDst[1] = subblock_colors1[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - else - { - // 0011 - // 0011 - // 0011 - // 0011 - for (uint y = 0; y < 4; y++) - { - pDst[0] = subblock_colors0[block.get_selector(0, y)]; - pDst[1] = subblock_colors0[block.get_selector(1, y)]; - pDst[2] = subblock_colors1[block.get_selector(2, y)]; - pDst[3] = subblock_colors1[block.get_selector(3, y)]; - pDst += 4; - } - } - } - - return success; - } - - struct etc1_solution_coordinates - { - inline etc1_solution_coordinates() : - m_unscaled_color(0, 0, 0, 0), - m_inten_table(0), - m_color4(false) - { - } - - inline etc1_solution_coordinates(uint r, uint g, uint b, uint inten_table, bool color4) : - m_unscaled_color(r, g, b, 255), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const color_quad_u8& c, uint inten_table, bool color4) : - m_unscaled_color(c), - m_inten_table(inten_table), - m_color4(color4) - { - } - - inline etc1_solution_coordinates(const etc1_solution_coordinates& other) - { - *this = other; - } - - inline etc1_solution_coordinates& operator= (const etc1_solution_coordinates& rhs) - { - m_unscaled_color = rhs.m_unscaled_color; - m_inten_table = rhs.m_inten_table; - m_color4 = rhs.m_color4; - return *this; - } - - inline void clear() - { - m_unscaled_color.clear(); - m_inten_table = 0; - m_color4 = false; - } - - inline color_quad_u8 get_scaled_color() const - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - return color_quad_u8(br, bg, bb); - } - - inline void get_block_colors(color_quad_u8* pBlock_colors) - { - int br, bg, bb; - if (m_color4) - { - br = m_unscaled_color.r | (m_unscaled_color.r << 4); - bg = m_unscaled_color.g | (m_unscaled_color.g << 4); - bb = m_unscaled_color.b | (m_unscaled_color.b << 4); - } - else - { - br = (m_unscaled_color.r >> 2) | (m_unscaled_color.r << 3); - bg = (m_unscaled_color.g >> 2) | (m_unscaled_color.g << 3); - bb = (m_unscaled_color.b >> 2) | (m_unscaled_color.b << 3); - } - const int* pInten_table = g_etc1_inten_tables[m_inten_table]; - pBlock_colors[0].set(br + pInten_table[0], bg + pInten_table[0], bb + pInten_table[0]); - pBlock_colors[1].set(br + pInten_table[1], bg + pInten_table[1], bb + pInten_table[1]); - pBlock_colors[2].set(br + pInten_table[2], bg + pInten_table[2], bb + pInten_table[2]); - pBlock_colors[3].set(br + pInten_table[3], bg + pInten_table[3], bb + pInten_table[3]); - } - - color_quad_u8 m_unscaled_color; - uint m_inten_table; - bool m_color4; - }; - - class etc1_optimizer - { - etc1_optimizer(const etc1_optimizer&); - etc1_optimizer& operator= (const etc1_optimizer&); - - public: - etc1_optimizer() - { - clear(); - } - - void clear() - { - m_pParams = NULL; - m_pResult = NULL; - m_pSorted_luma = NULL; - m_pSorted_luma_indices = NULL; - } - - struct params : etc1_pack_params - { - params() - { - clear(); - } - - params(const etc1_pack_params& base_params) : - etc1_pack_params(base_params) - { - clear_optimizer_params(); - } - - void clear() - { - etc1_pack_params::clear(); - clear_optimizer_params(); - } - - void clear_optimizer_params() - { - m_num_src_pixels = 0; - m_pSrc_pixels = 0; - - m_use_color4 = false; - static const int s_default_scan_delta[] = { 0 }; - m_pScan_deltas = s_default_scan_delta; - m_scan_delta_size = 1; - - m_base_color5.clear(); - m_constrain_against_base_color5 = false; - } - - uint m_num_src_pixels; - const color_quad_u8* m_pSrc_pixels; - - bool m_use_color4; - const int* m_pScan_deltas; - uint m_scan_delta_size; - - color_quad_u8 m_base_color5; - bool m_constrain_against_base_color5; - }; - - struct results - { - uint64 m_error; - color_quad_u8 m_block_color_unscaled; - uint m_block_inten_table; - uint m_n; - uint8* m_pSelectors; - bool m_block_color4; - - inline results& operator= (const results& rhs) - { - m_block_color_unscaled = rhs.m_block_color_unscaled; - m_block_color4 = rhs.m_block_color4; - m_block_inten_table = rhs.m_block_inten_table; - m_error = rhs.m_error; - RG_ETC1_ASSERT(m_n == rhs.m_n); - memcpy(m_pSelectors, rhs.m_pSelectors, rhs.m_n); - return *this; - } - }; - - void init(const params& params, results& result); - bool compute(); - - private: - struct potential_solution - { - potential_solution() : m_coords(), m_error(cUINT64_MAX), m_valid(false) - { - } - - etc1_solution_coordinates m_coords; - uint8 m_selectors[8]; - uint64 m_error; - bool m_valid; - - void clear() - { - m_coords.clear(); - m_error = cUINT64_MAX; - m_valid = false; - } - }; - - const params* m_pParams; - results* m_pResult; - - int m_limit; - - vec3F m_avg_color; - int m_br, m_bg, m_bb; - uint16 m_luma[8]; - uint32 m_sorted_luma[2][8]; - const uint32* m_pSorted_luma_indices; - uint32* m_pSorted_luma; - - uint8 m_selectors[8]; - uint8 m_best_selectors[8]; - - potential_solution m_best_solution; - potential_solution m_trial_solution; - uint8 m_temp_selectors[8]; - - bool evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - bool evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution); - }; - - bool etc1_optimizer::compute() - { - const uint n = m_pParams->m_num_src_pixels; - const int scan_delta_size = m_pParams->m_scan_delta_size; - - // Scan through a subset of the 3D lattice centered around the avg block color trying each 3D (555 or 444) lattice point as a potential block color. - // Each time a better solution is found try to refine the current solution's block color based of the current selectors and intensity table index. - for (int zdi = 0; zdi < scan_delta_size; zdi++) - { - const int zd = m_pParams->m_pScan_deltas[zdi]; - const int mbb = m_bb + zd; - if (mbb < 0) continue; else if (mbb > m_limit) break; - - for (int ydi = 0; ydi < scan_delta_size; ydi++) - { - const int yd = m_pParams->m_pScan_deltas[ydi]; - const int mbg = m_bg + yd; - if (mbg < 0) continue; else if (mbg > m_limit) break; - - for (int xdi = 0; xdi < scan_delta_size; xdi++) - { - const int xd = m_pParams->m_pScan_deltas[xdi]; - const int mbr = m_br + xd; - if (mbr < 0) continue; else if (mbr > m_limit) break; - - etc1_solution_coordinates coords(mbr, mbg, mbb, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cHighQuality) - { - if (!evaluate_solution(coords, m_trial_solution, &m_best_solution)) - continue; - } - else - { - if (!evaluate_solution_fast(coords, m_trial_solution, &m_best_solution)) - continue; - } - - // Now we have the input block, the avg. color of the input pixels, a set of trial selector indices, and the block color+intensity index. - // Now, for each component, attempt to refine the current solution by solving a simple linear equation. For example, for 4 colors: - // The goal is: - // pixel0 - (block_color+inten_table[selector0]) + pixel1 - (block_color+inten_table[selector1]) + pixel2 - (block_color+inten_table[selector2]) + pixel3 - (block_color+inten_table[selector3]) = 0 - // Rearranging this: - // (pixel0 + pixel1 + pixel2 + pixel3) - (block_color+inten_table[selector0]) - (block_color+inten_table[selector1]) - (block_color+inten_table[selector2]) - (block_color+inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - block_color - inten_table[selector0] - block_color-inten_table[selector1] - block_color-inten_table[selector2] - block_color-inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - inten_table[selector0] - inten_table[selector1] - inten_table[selector2] - inten_table[selector3] = 0 - // (pixel0 + pixel1 + pixel2 + pixel3) - 4*block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3]) = 0 - // (pixel0 + pixel1 + pixel2 + pixel3)/4 - block_color - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 = 0 - // block_color = (pixel0 + pixel1 + pixel2 + pixel3)/4 - (inten_table[selector0] + inten_table[selector1] + inten_table[selector2] + inten_table[selector3])/4 - // So what this means: - // optimal_block_color = avg_input - avg_inten_delta - // So the optimal block color can be computed by taking the average block color and subtracting the current average of the intensity delta. - // Unfortunately, optimal_block_color must then be quantized to 555 or 444 so it's not always possible to improve matters using this formula. - // Also, the above formula is for unclamped intensity deltas. The actual implementation takes into account clamping. - - const uint max_refinement_trials = (m_pParams->m_quality == cLowQuality) ? 2 : (((xd | yd | zd) == 0) ? 4 : 2); - for (uint refinement_trial = 0; refinement_trial < max_refinement_trials; refinement_trial++) - { - const uint8* pSelectors = m_best_solution.m_selectors; - const int* pInten_table = g_etc1_inten_tables[m_best_solution.m_coords.m_inten_table]; - - int delta_sum_r = 0, delta_sum_g = 0, delta_sum_b = 0; - const color_quad_u8 base_color(m_best_solution.m_coords.get_scaled_color()); - for (uint r = 0; r < n; r++) - { - const uint s = *pSelectors++; - const int yd = pInten_table[s]; - // Compute actual delta being applied to each pixel, taking into account clamping. - delta_sum_r += rg_etc1::clamp<int>(base_color.r + yd, 0, 255) - base_color.r; - delta_sum_g += rg_etc1::clamp<int>(base_color.g + yd, 0, 255) - base_color.g; - delta_sum_b += rg_etc1::clamp<int>(base_color.b + yd, 0, 255) - base_color.b; - } - if ((!delta_sum_r) && (!delta_sum_g) && (!delta_sum_b)) - break; - const float avg_delta_r_f = static_cast<float>(delta_sum_r) / n; - const float avg_delta_g_f = static_cast<float>(delta_sum_g) / n; - const float avg_delta_b_f = static_cast<float>(delta_sum_b) / n; - const int br1 = rg_etc1::clamp<int>(static_cast<uint>((m_avg_color[0] - avg_delta_r_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bg1 = rg_etc1::clamp<int>(static_cast<uint>((m_avg_color[1] - avg_delta_g_f) * m_limit / 255.0f + .5f), 0, m_limit); - const int bb1 = rg_etc1::clamp<int>(static_cast<uint>((m_avg_color[2] - avg_delta_b_f) * m_limit / 255.0f + .5f), 0, m_limit); - - bool skip = false; - - if ((mbr == br1) && (mbg == bg1) && (mbb == bb1)) - skip = true; - else if ((br1 == m_best_solution.m_coords.m_unscaled_color.r) && (bg1 == m_best_solution.m_coords.m_unscaled_color.g) && (bb1 == m_best_solution.m_coords.m_unscaled_color.b)) - skip = true; - else if ((m_br == br1) && (m_bg == bg1) && (m_bb == bb1)) - skip = true; - - if (skip) - break; - - etc1_solution_coordinates coords1(br1, bg1, bb1, 0, m_pParams->m_use_color4); - if (m_pParams->m_quality == cHighQuality) - { - if (!evaluate_solution(coords1, m_trial_solution, &m_best_solution)) - break; - } - else - { - if (!evaluate_solution_fast(coords1, m_trial_solution, &m_best_solution)) - break; - } - - } // refinement_trial - - } // xdi - } // ydi - } // zdi - - if (!m_best_solution.m_valid) - { - m_pResult->m_error = cUINT32_MAX; - return false; - } - - const uint8* pSelectors = m_best_solution.m_selectors; - -#ifdef RG_ETC1_BUILD_DEBUG - { - color_quad_u8 block_colors[4]; - m_best_solution.m_coords.get_block_colors(block_colors); - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - uint64 actual_error = 0; - for (uint i = 0; i < n; i++) - actual_error += pSrc_pixels[i].squared_distance_rgb(block_colors[pSelectors[i]]); - - RG_ETC1_ASSERT(actual_error == m_best_solution.m_error); - } -#endif - - m_pResult->m_error = m_best_solution.m_error; - - m_pResult->m_block_color_unscaled = m_best_solution.m_coords.m_unscaled_color; - m_pResult->m_block_color4 = m_best_solution.m_coords.m_color4; - - m_pResult->m_block_inten_table = m_best_solution.m_coords.m_inten_table; - memcpy(m_pResult->m_pSelectors, pSelectors, n); - m_pResult->m_n = n; - - return true; - } - - void etc1_optimizer::init(const params& p, results& r) - { - // This version is hardcoded for 8 pixel subblocks. - RG_ETC1_ASSERT(p.m_num_src_pixels == 8); - - m_pParams = &p; - m_pResult = &r; - - const uint n = 8; - - m_limit = m_pParams->m_use_color4 ? 15 : 31; - - vec3F avg_color(0.0f); - - for (uint i = 0; i < n; i++) - { - const color_quad_u8& c = m_pParams->m_pSrc_pixels[i]; - const vec3F fc(c.r, c.g, c.b); - - avg_color += fc; - - m_luma[i] = static_cast<uint16>(c.r + c.g + c.b); - m_sorted_luma[0][i] = i; - } - avg_color *= (1.0f / static_cast<float>(n)); - m_avg_color = avg_color; - - m_br = rg_etc1::clamp<int>(static_cast<uint>(m_avg_color[0] * m_limit / 255.0f + .5f), 0, m_limit); - m_bg = rg_etc1::clamp<int>(static_cast<uint>(m_avg_color[1] * m_limit / 255.0f + .5f), 0, m_limit); - m_bb = rg_etc1::clamp<int>(static_cast<uint>(m_avg_color[2] * m_limit / 255.0f + .5f), 0, m_limit); - - if (m_pParams->m_quality <= cMediumQuality) - { - m_pSorted_luma_indices = indirect_radix_sort(n, m_sorted_luma[0], m_sorted_luma[1], m_luma, 0, sizeof(m_luma[0]), false); - m_pSorted_luma = m_sorted_luma[0]; - if (m_pSorted_luma_indices == m_sorted_luma[0]) - m_pSorted_luma = m_sorted_luma[1]; - - for (uint i = 0; i < n; i++) - m_pSorted_luma[i] = m_luma[m_pSorted_luma_indices[i]]; - } - - m_best_solution.m_coords.clear(); - m_best_solution.m_valid = false; - m_best_solution.m_error = cUINT64_MAX; - } - - bool etc1_optimizer::evaluate_solution(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - trial_solution.m_valid = false; - - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - return false; - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = 8; - - trial_solution.m_error = cUINT64_MAX; - - for (uint inten_table = 0; inten_table < cETC1IntenModifierValues; inten_table++) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - block_colors[s].set(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - } - - uint64 total_error = 0; - - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - for (uint c = 0; c < n; c++) - { - const color_quad_u8& src_pixel = *pSrc_pixels++; - - uint best_selector_index = 0; - uint best_error = rg_etc1::square(src_pixel.r - block_colors[0].r) + rg_etc1::square(src_pixel.g - block_colors[0].g) + rg_etc1::square(src_pixel.b - block_colors[0].b); - - uint trial_error = rg_etc1::square(src_pixel.r - block_colors[1].r) + rg_etc1::square(src_pixel.g - block_colors[1].g) + rg_etc1::square(src_pixel.b - block_colors[1].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 1; - } - - trial_error = rg_etc1::square(src_pixel.r - block_colors[2].r) + rg_etc1::square(src_pixel.g - block_colors[2].g) + rg_etc1::square(src_pixel.b - block_colors[2].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 2; - } - - trial_error = rg_etc1::square(src_pixel.r - block_colors[3].r) + rg_etc1::square(src_pixel.g - block_colors[3].g) + rg_etc1::square(src_pixel.b - block_colors[3].b); - if (trial_error < best_error) - { - best_error = trial_error; - best_selector_index = 3; - } - - m_temp_selectors[c] = static_cast<uint8>(best_selector_index); - - total_error += best_error; - if (total_error >= trial_solution.m_error) - break; - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - memcpy(trial_solution.m_selectors, m_temp_selectors, 8); - trial_solution.m_valid = true; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - bool etc1_optimizer::evaluate_solution_fast(const etc1_solution_coordinates& coords, potential_solution& trial_solution, potential_solution* pBest_solution) - { - if (m_pParams->m_constrain_against_base_color5) - { - const int dr = coords.m_unscaled_color.r - m_pParams->m_base_color5.r; - const int dg = coords.m_unscaled_color.g - m_pParams->m_base_color5.g; - const int db = coords.m_unscaled_color.b - m_pParams->m_base_color5.b; - - if ((rg_etc1::minimum(dr, dg, db) < cETC1ColorDeltaMin) || (rg_etc1::maximum(dr, dg, db) > cETC1ColorDeltaMax)) - { - trial_solution.m_valid = false; - return false; - } - } - - const color_quad_u8 base_color(coords.get_scaled_color()); - - const uint n = 8; - - trial_solution.m_error = cUINT64_MAX; - - for (int inten_table = cETC1IntenModifierValues - 1; inten_table >= 0; --inten_table) - { - const int* pInten_table = g_etc1_inten_tables[inten_table]; - - uint block_inten[4]; - color_quad_u8 block_colors[4]; - for (uint s = 0; s < 4; s++) - { - const int yd = pInten_table[s]; - color_quad_u8 block_color(base_color.r + yd, base_color.g + yd, base_color.b + yd, 0); - block_colors[s] = block_color; - block_inten[s] = block_color.r + block_color.g + block_color.b; - } - - // evaluate_solution_fast() enforces/assumesd a total ordering of the input colors along the intensity (1,1,1) axis to more quickly classify the inputs to selectors. - // The inputs colors have been presorted along the projection onto this axis, and ETC1 block colors are always ordered along the intensity axis, so this classification is fast. - // 0 1 2 3 - // 01 12 23 - const uint block_inten_midpoints[3] = { block_inten[0] + block_inten[1], block_inten[1] + block_inten[2], block_inten[2] + block_inten[3] }; - - uint64 total_error = 0; - const color_quad_u8* pSrc_pixels = m_pParams->m_pSrc_pixels; - if ((m_pSorted_luma[n - 1] * 2) < block_inten_midpoints[0]) - { - if (block_inten[0] > m_pSorted_luma[n - 1]) - { - const uint min_error = labs(block_inten[0] - m_pSorted_luma[n - 1]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 0, n); - - for (uint c = 0; c < n; c++) - total_error += block_colors[0].squared_distance_rgb(pSrc_pixels[c]); - } - else if ((m_pSorted_luma[0] * 2) >= block_inten_midpoints[2]) - { - if (m_pSorted_luma[0] > block_inten[3]) - { - const uint min_error = labs(m_pSorted_luma[0] - block_inten[3]); - if (min_error >= trial_solution.m_error) - continue; - } - - memset(&m_temp_selectors[0], 3, n); - - for (uint c = 0; c < n; c++) - total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[c]); - } - else - { - uint cur_selector = 0, c; - for (c = 0; c < n; c++) - { - const uint y = m_pSorted_luma[c]; - while ((y * 2) >= block_inten_midpoints[cur_selector]) - if (++cur_selector > 2) - goto done; - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = static_cast<uint8>(cur_selector); - total_error += block_colors[cur_selector].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); - } -done: - while (c < n) - { - const uint sorted_pixel_index = m_pSorted_luma_indices[c]; - m_temp_selectors[sorted_pixel_index] = 3; - total_error += block_colors[3].squared_distance_rgb(pSrc_pixels[sorted_pixel_index]); - ++c; - } - } - - if (total_error < trial_solution.m_error) - { - trial_solution.m_error = total_error; - trial_solution.m_coords.m_inten_table = inten_table; - memcpy(trial_solution.m_selectors, m_temp_selectors, n); - trial_solution.m_valid = true; - if (!total_error) - break; - } - } - trial_solution.m_coords.m_unscaled_color = coords.m_unscaled_color; - trial_solution.m_coords.m_color4 = m_pParams->m_use_color4; - - bool success = false; - if (pBest_solution) - { - if (trial_solution.m_error < pBest_solution->m_error) - { - *pBest_solution = trial_solution; - success = true; - } - } - - return success; - } - - static uint etc1_decode_value(uint diff, uint inten, uint selector, uint packed_c) - { - const uint limit = diff ? 32 : 16; limit; - RG_ETC1_ASSERT((diff < 2) && (inten < 8) && (selector < 4) && (packed_c < limit)); - int c; - if (diff) - c = (packed_c >> 2) | (packed_c << 3); - else - c = packed_c | (packed_c << 4); - c += g_etc1_inten_tables[inten][selector]; - c = rg_etc1::clamp<int>(c, 0, 255); - return c; - } - - static inline int mul_8bit(int a, int b) { int t = a*b + 128; return (t + (t >> 8)) >> 8; } - - void pack_etc1_block_init() - { - for (uint diff = 0; diff < 2; diff++) - { - const uint limit = diff ? 32 : 16; - - for (uint inten = 0; inten < 8; inten++) - { - for (uint selector = 0; selector < 4; selector++) - { - const uint inverse_table_index = diff + (inten << 1) + (selector << 4); - for (uint color = 0; color < 256; color++) - { - uint best_error = cUINT32_MAX, best_packed_c = 0; - for (uint packed_c = 0; packed_c < limit; packed_c++) - { - int v = etc1_decode_value(diff, inten, selector, packed_c); - uint err = labs(v - static_cast<int>(color)); - if (err < best_error) - { - best_error = err; - best_packed_c = packed_c; - if (!best_error) - break; - } - } - RG_ETC1_ASSERT(best_error <= 255); - g_etc1_inverse_lookup[inverse_table_index][color] = static_cast<uint16>(best_packed_c | (best_error << 8)); - } - } - } - } - - uint expand5[32]; - for(int i = 0; i < 32; i++) - expand5[i] = (i << 3) | (i >> 2); - - for(int i = 0; i < 256 + 16; i++) - { - int v = clamp<int>(i - 8, 0, 255); - g_quant5_tab[i] = static_cast<uint8>(expand5[mul_8bit(v,31)]); - } - } - - // Packs solid color blocks efficiently using a set of small precomputed tables. - // For random 888 inputs, MSE results are better than Erricson's ETC1 packer in "slow" mode ~9.5% of the time, is slightly worse only ~.01% of the time, and is equal the rest of the time. - static uint64 pack_etc1_block_solid_color(etc1_block& block, const uint8* pColor, etc1_pack_params& pack_params) - { - pack_params; - RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); - - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = rg_etc1::clamp<int>(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - -#ifdef RG_ETC1_BUILD_DEBUG - const uint diff = x & 1; - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - const uint diff = best_x & 1; - const uint inten = (best_x >> 1) & 7; - - block.m_bytes[3] = static_cast<uint8>(((inten | (inten << 3)) << 2) | (diff << 1)); - - const uint etc1_selector = g_selector_index_to_etc1[(best_x >> 4) & 3]; - *reinterpret_cast<uint16*>(&block.m_bytes[4]) = (etc1_selector & 2) ? 0xFFFF : 0; - *reinterpret_cast<uint16*>(&block.m_bytes[6]) = (etc1_selector & 1) ? 0xFFFF : 0; - - const uint best_packed_c0 = (best_x >> 8) & 255; - if (diff) - { - block.m_bytes[best_i] = static_cast<uint8>(best_packed_c0 << 3); - block.m_bytes[s_next_comp[best_i]] = static_cast<uint8>(best_packed_c1 << 3); - block.m_bytes[s_next_comp[best_i+1]] = static_cast<uint8>(best_packed_c2 << 3); - } - else - { - block.m_bytes[best_i] = static_cast<uint8>(best_packed_c0 | (best_packed_c0 << 4)); - block.m_bytes[s_next_comp[best_i]] = static_cast<uint8>(best_packed_c1 | (best_packed_c1 << 4)); - block.m_bytes[s_next_comp[best_i+1]] = static_cast<uint8>(best_packed_c2 | (best_packed_c2 << 4)); - } - - return best_error; - } - - static uint pack_etc1_block_solid_color_constrained( - etc1_optimizer::results& results, - uint num_colors, const uint8* pColor, - etc1_pack_params& pack_params, - bool use_diff, - const color_quad_u8* pBase_color5_unscaled) - { - RG_ETC1_ASSERT(g_etc1_inverse_lookup[0][255]); - - pack_params; - static uint s_next_comp[4] = { 1, 2, 0, 1 }; - - uint best_error = cUINT32_MAX, best_i = 0; - int best_x = 0, best_packed_c1 = 0, best_packed_c2 = 0; - - // For each possible 8-bit value, there is a precomputed list of diff/inten/selector configurations that allow that 8-bit value to be encoded with no error. - for (uint i = 0; i < 3; i++) - { - const uint c1 = pColor[s_next_comp[i]], c2 = pColor[s_next_comp[i + 1]]; - - const int delta_range = 1; - for (int delta = -delta_range; delta <= delta_range; delta++) - { - const int c_plus_delta = rg_etc1::clamp<int>(pColor[i] + delta, 0, 255); - - const uint16* pTable; - if (!c_plus_delta) - pTable = g_color8_to_etc_block_config_0_255[0]; - else if (c_plus_delta == 255) - pTable = g_color8_to_etc_block_config_0_255[1]; - else - pTable = g_color8_to_etc_block_config_1_to_254[c_plus_delta - 1]; - - do - { - const uint x = *pTable++; - const uint diff = x & 1; - if (static_cast<uint>(use_diff) != diff) - { - if (*pTable == 0xFFFF) - break; - continue; - } - - if ((diff) && (pBase_color5_unscaled)) - { - const int p0 = (x >> 8) & 255; - int delta = p0 - static_cast<int>(pBase_color5_unscaled->c[i]); - if ((delta < cETC1ColorDeltaMin) || (delta > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - -#ifdef RG_ETC1_BUILD_DEBUG - { - const uint inten = (x >> 1) & 7; - const uint selector = (x >> 4) & 3; - const uint p0 = (x >> 8) & 255; - RG_ETC1_ASSERT(etc1_decode_value(diff, inten, selector, p0) == (uint)c_plus_delta); - } -#endif - - const uint16* pInverse_table = g_etc1_inverse_lookup[x & 0xFF]; - uint16 p1 = pInverse_table[c1]; - uint16 p2 = pInverse_table[c2]; - - if ((diff) && (pBase_color5_unscaled)) - { - int delta1 = (p1 & 0xFF) - static_cast<int>(pBase_color5_unscaled->c[s_next_comp[i]]); - int delta2 = (p2 & 0xFF) - static_cast<int>(pBase_color5_unscaled->c[s_next_comp[i + 1]]); - if ((delta1 < cETC1ColorDeltaMin) || (delta1 > cETC1ColorDeltaMax) || (delta2 < cETC1ColorDeltaMin) || (delta2 > cETC1ColorDeltaMax)) - { - if (*pTable == 0xFFFF) - break; - continue; - } - } - - const uint trial_error = rg_etc1::square(c_plus_delta - pColor[i]) + rg_etc1::square(p1 >> 8) + rg_etc1::square(p2 >> 8); - if (trial_error < best_error) - { - best_error = trial_error; - best_x = x; - best_packed_c1 = p1 & 0xFF; - best_packed_c2 = p2 & 0xFF; - best_i = i; - if (!best_error) - goto found_perfect_match; - } - } while (*pTable != 0xFFFF); - } - } -found_perfect_match: - - if (best_error == cUINT32_MAX) - return best_error; - - best_error *= num_colors; - - results.m_n = num_colors; - results.m_block_color4 = !(best_x & 1); - results.m_block_inten_table = (best_x >> 1) & 7; - memset(results.m_pSelectors, (best_x >> 4) & 3, num_colors); - - const uint best_packed_c0 = (best_x >> 8) & 255; - results.m_block_color_unscaled[best_i] = static_cast<uint8>(best_packed_c0); - results.m_block_color_unscaled[s_next_comp[best_i]] = static_cast<uint8>(best_packed_c1); - results.m_block_color_unscaled[s_next_comp[best_i + 1]] = static_cast<uint8>(best_packed_c2); - results.m_error = best_error; - - return best_error; - } - - // Function originally from RYG's public domain real-time DXT1 compressor, modified for 555. - static void dither_block_555(color_quad_u8* dest, const color_quad_u8* block) - { - int err[8],*ep1 = err,*ep2 = err+4; - uint8 *quant = g_quant5_tab+8; - - memset(dest, 0xFF, sizeof(color_quad_u8)*16); - - // process channels seperately - for(int ch=0;ch<3;ch++) - { - uint8* bp = (uint8*)block; - uint8* dp = (uint8*)dest; - - bp += ch; dp += ch; - - memset(err,0, sizeof(err)); - for(int y = 0; y < 4; y++) - { - // pixel 0 - dp[ 0] = quant[bp[ 0] + ((3*ep2[1] + 5*ep2[0]) >> 4)]; - ep1[0] = bp[ 0] - dp[ 0]; - - // pixel 1 - dp[ 4] = quant[bp[ 4] + ((7*ep1[0] + 3*ep2[2] + 5*ep2[1] + ep2[0]) >> 4)]; - ep1[1] = bp[ 4] - dp[ 4]; - - // pixel 2 - dp[ 8] = quant[bp[ 8] + ((7*ep1[1] + 3*ep2[3] + 5*ep2[2] + ep2[1]) >> 4)]; - ep1[2] = bp[ 8] - dp[ 8]; - - // pixel 3 - dp[12] = quant[bp[12] + ((7*ep1[2] + 5*ep2[3] + ep2[2]) >> 4)]; - ep1[3] = bp[12] - dp[12]; - - // advance to next line - int* tmp = ep1; ep1 = ep2; ep2 = tmp; - bp += 16; - dp += 16; - } - } - } - - unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params) - { - const color_quad_u8* pSrc_pixels = reinterpret_cast<const color_quad_u8*>(pSrc_pixels_rgba); - etc1_block& dst_block = *static_cast<etc1_block*>(pETC1_block); - -#ifdef RG_ETC1_BUILD_DEBUG - // Ensure all alpha values are 0xFF. - for (uint i = 0; i < 16; i++) - { - RG_ETC1_ASSERT(pSrc_pixels[i].a == 255); - } -#endif - - color_quad_u8 src_pixel0(pSrc_pixels[0]); - - // Check for solid block. - const uint32 first_pixel_u32 = pSrc_pixels->m_u32; - int r; - for (r = 15; r >= 1; --r) - if (pSrc_pixels[r].m_u32 != first_pixel_u32) - break; - if (!r) - return static_cast<unsigned int>(16 * pack_etc1_block_solid_color(dst_block, &pSrc_pixels[0].r, pack_params)); - - color_quad_u8 dithered_pixels[16]; - if (pack_params.m_dithering) - { - dither_block_555(dithered_pixels, pSrc_pixels); - pSrc_pixels = dithered_pixels; - } - - etc1_optimizer optimizer; - - uint64 best_error = cUINT64_MAX; - uint best_flip = false, best_use_color4 = false; - - uint8 best_selectors[2][8]; - etc1_optimizer::results best_results[2]; - for (uint i = 0; i < 2; i++) - { - best_results[i].m_n = 8; - best_results[i].m_pSelectors = best_selectors[i]; - } - - uint8 selectors[3][8]; - etc1_optimizer::results results[3]; - - for (uint i = 0; i < 3; i++) - { - results[i].m_n = 8; - results[i].m_pSelectors = selectors[i]; - } - - color_quad_u8 subblock_pixels[8]; - - etc1_optimizer::params params(pack_params); - params.m_num_src_pixels = 8; - params.m_pSrc_pixels = subblock_pixels; - - for (uint flip = 0; flip < 2; flip++) - { - for (uint use_color4 = 0; use_color4 < 2; use_color4++) - { - uint64 trial_error = 0; - - uint subblock; - for (subblock = 0; subblock < 2; subblock++) - { - if (flip) - memcpy(subblock_pixels, pSrc_pixels + subblock * 8, sizeof(color_quad_u8) * 8); - else - { - const color_quad_u8* pSrc_col = pSrc_pixels + subblock * 2; - subblock_pixels[0] = pSrc_col[0]; subblock_pixels[1] = pSrc_col[4]; subblock_pixels[2] = pSrc_col[8]; subblock_pixels[3] = pSrc_col[12]; - subblock_pixels[4] = pSrc_col[1]; subblock_pixels[5] = pSrc_col[5]; subblock_pixels[6] = pSrc_col[9]; subblock_pixels[7] = pSrc_col[13]; - } - - results[2].m_error = cUINT64_MAX; - if ((params.m_quality >= cMediumQuality) && ((subblock) || (use_color4))) - { - const uint32 subblock_pixel0_u32 = subblock_pixels[0].m_u32; - for (r = 7; r >= 1; --r) - if (subblock_pixels[r].m_u32 != subblock_pixel0_u32) - break; - if (!r) - { - pack_etc1_block_solid_color_constrained(results[2], 8, &subblock_pixels[0].r, pack_params, !use_color4, (subblock && !use_color4) ? &results[0].m_block_color_unscaled : NULL); - } - } - - params.m_use_color4 = (use_color4 != 0); - params.m_constrain_against_base_color5 = false; - - if ((!use_color4) && (subblock)) - { - params.m_constrain_against_base_color5 = true; - params.m_base_color5 = results[0].m_block_color_unscaled; - } - - if (params.m_quality == cHighQuality) - { - static const int s_scan_delta_0_to_4[] = { -4, -3, -2, -1, 0, 1, 2, 3, 4 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_4); - params.m_pScan_deltas = s_scan_delta_0_to_4; - } - else if (params.m_quality == cMediumQuality) - { - static const int s_scan_delta_0_to_1[] = { -1, 0, 1 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0_to_1); - params.m_pScan_deltas = s_scan_delta_0_to_1; - } - else - { - static const int s_scan_delta_0[] = { 0 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_0); - params.m_pScan_deltas = s_scan_delta_0; - } - - optimizer.init(params, results[subblock]); - if (!optimizer.compute()) - break; - - if (params.m_quality >= cMediumQuality) - { - // TODO: Fix fairly arbitrary/unrefined thresholds that control how far away to scan for potentially better solutions. - const uint refinement_error_thresh0 = 3000; - const uint refinement_error_thresh1 = 6000; - if (results[subblock].m_error > refinement_error_thresh0) - { - if (params.m_quality == cMediumQuality) - { - static const int s_scan_delta_2_to_3[] = { -3, -2, 2, 3 }; - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_2_to_3); - params.m_pScan_deltas = s_scan_delta_2_to_3; - } - else - { - static const int s_scan_delta_5_to_5[] = { -5, 5 }; - static const int s_scan_delta_5_to_8[] = { -8, -7, -6, -5, 5, 6, 7, 8 }; - if (results[subblock].m_error > refinement_error_thresh1) - { - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_8); - params.m_pScan_deltas = s_scan_delta_5_to_8; - } - else - { - params.m_scan_delta_size = RG_ETC1_ARRAY_SIZE(s_scan_delta_5_to_5); - params.m_pScan_deltas = s_scan_delta_5_to_5; - } - } - - if (!optimizer.compute()) - break; - } - - if (results[2].m_error < results[subblock].m_error) - results[subblock] = results[2]; - } - - trial_error += results[subblock].m_error; - if (trial_error >= best_error) - break; - } - - if (subblock < 2) - continue; - - best_error = trial_error; - best_results[0] = results[0]; - best_results[1] = results[1]; - best_flip = flip; - best_use_color4 = use_color4; - - } // use_color4 - - } // flip - - int dr = best_results[1].m_block_color_unscaled.r - best_results[0].m_block_color_unscaled.r; - int dg = best_results[1].m_block_color_unscaled.g - best_results[0].m_block_color_unscaled.g; - int db = best_results[1].m_block_color_unscaled.b - best_results[0].m_block_color_unscaled.b; - RG_ETC1_ASSERT(best_use_color4 || (rg_etc1::minimum(dr, dg, db) >= cETC1ColorDeltaMin) && (rg_etc1::maximum(dr, dg, db) <= cETC1ColorDeltaMax)); - - if (best_use_color4) - { - dst_block.m_bytes[0] = static_cast<uint8>(best_results[1].m_block_color_unscaled.r | (best_results[0].m_block_color_unscaled.r << 4)); - dst_block.m_bytes[1] = static_cast<uint8>(best_results[1].m_block_color_unscaled.g | (best_results[0].m_block_color_unscaled.g << 4)); - dst_block.m_bytes[2] = static_cast<uint8>(best_results[1].m_block_color_unscaled.b | (best_results[0].m_block_color_unscaled.b << 4)); - } - else - { - if (dr < 0) dr += 8; dst_block.m_bytes[0] = static_cast<uint8>((best_results[0].m_block_color_unscaled.r << 3) | dr); - if (dg < 0) dg += 8; dst_block.m_bytes[1] = static_cast<uint8>((best_results[0].m_block_color_unscaled.g << 3) | dg); - if (db < 0) db += 8; dst_block.m_bytes[2] = static_cast<uint8>((best_results[0].m_block_color_unscaled.b << 3) | db); - } - - dst_block.m_bytes[3] = static_cast<uint8>( (best_results[1].m_block_inten_table << 2) | (best_results[0].m_block_inten_table << 5) | ((~best_use_color4 & 1) << 1) | best_flip ); - - uint selector0 = 0, selector1 = 0; - if (best_flip) - { - // flipped: - // { 0, 0 }, { 1, 0 }, { 2, 0 }, { 3, 0 }, - // { 0, 1 }, { 1, 1 }, { 2, 1 }, { 3, 1 } - // - // { 0, 2 }, { 1, 2 }, { 2, 2 }, { 3, 2 }, - // { 0, 3 }, { 1, 3 }, { 2, 3 }, { 3, 3 } - const uint8* pSelectors0 = best_results[0].m_pSelectors; - const uint8* pSelectors1 = best_results[1].m_pSelectors; - for (int x = 3; x >= 0; --x) - { - uint b; - b = g_selector_index_to_etc1[pSelectors1[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors1[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[4 + x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors0[x]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - } - } - else - { - // non-flipped: - // { 0, 0 }, { 0, 1 }, { 0, 2 }, { 0, 3 }, - // { 1, 0 }, { 1, 1 }, { 1, 2 }, { 1, 3 } - // - // { 2, 0 }, { 2, 1 }, { 2, 2 }, { 2, 3 }, - // { 3, 0 }, { 3, 1 }, { 3, 2 }, { 3, 3 } - for (int subblock = 1; subblock >= 0; --subblock) - { - const uint8* pSelectors = best_results[subblock].m_pSelectors + 4; - for (uint i = 0; i < 2; i++) - { - uint b; - b = g_selector_index_to_etc1[pSelectors[3]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[2]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[1]]; - selector0 = (selector0 << 1) | (b & 1); selector1 = (selector1 << 1) | (b >> 1); - - b = g_selector_index_to_etc1[pSelectors[0]]; - selector0 = (selector0 << 1) | (b & 1);selector1 = (selector1 << 1) | (b >> 1); - - pSelectors -= 4; - } - } - } - - dst_block.m_bytes[4] = static_cast<uint8>(selector1 >> 8); dst_block.m_bytes[5] = static_cast<uint8>(selector1 & 0xFF); - dst_block.m_bytes[6] = static_cast<uint8>(selector0 >> 8); dst_block.m_bytes[7] = static_cast<uint8>(selector0 & 0xFF); - - return static_cast<unsigned int>(best_error); - } - -} // namespace rg_etc1 diff --git a/thirdparty/rg-etc1/rg_etc1.h b/thirdparty/rg-etc1/rg_etc1.h deleted file mode 100644 index 9ce89a6cc6..0000000000 --- a/thirdparty/rg-etc1/rg_etc1.h +++ /dev/null @@ -1,76 +0,0 @@ -// File: rg_etc1.h - Fast, high quality ETC1 block packer/unpacker - Rich Geldreich <richgel99@gmail.com> -// Please see ZLIB license at the end of this file. -#pragma once - -namespace rg_etc1 -{ - // Unpacks an 8-byte ETC1 compressed block to a block of 4x4 32bpp RGBA pixels. - // Returns false if the block is invalid. Invalid blocks will still be unpacked with clamping. - // This function is thread safe, and does not dynamically allocate any memory. - // If preserve_alpha is true, the alpha channel of the destination pixels will not be overwritten. Otherwise, alpha will be set to 255. - bool unpack_etc1_block(const void *pETC1_block, unsigned int* pDst_pixels_rgba, bool preserve_alpha = false); - - // Quality setting = the higher the quality, the slower. - // To pack large textures, it is highly recommended to call pack_etc1_block() in parallel, on different blocks, from multiple threads (particularly when using cHighQuality). - enum etc1_quality - { - cLowQuality, - cMediumQuality, - cHighQuality, - }; - - struct etc1_pack_params - { - etc1_quality m_quality; - bool m_dithering; - - inline etc1_pack_params() - { - clear(); - } - - void clear() - { - m_quality = cHighQuality; - m_dithering = false; - } - }; - - // Important: pack_etc1_block_init() must be called before calling pack_etc1_block(). - void pack_etc1_block_init(); - - // Packs a 4x4 block of 32bpp RGBA pixels to an 8-byte ETC1 block. - // 32-bit RGBA pixels must always be arranged as (R,G,B,A) (R first, A last) in memory, independent of platform endianness. A should always be 255. - // Returns squared error of result. - // This function is thread safe, and does not dynamically allocate any memory. - // pack_etc1_block() does not currently support "perceptual" colorspace metrics - it primarily optimizes for RGB RMSE. - unsigned int pack_etc1_block(void* pETC1_block, const unsigned int* pSrc_pixels_rgba, etc1_pack_params& pack_params); - -} // namespace rg_etc1 - -//------------------------------------------------------------------------------ -// -// rg_etc1 uses the ZLIB license: -// http://opensource.org/licenses/Zlib -// -// Copyright (c) 2012 Rich Geldreich -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would be -// appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not be -// misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//------------------------------------------------------------------------------ |