diff options
-rw-r--r-- | thirdparty/README.md | 2 | ||||
-rw-r--r-- | thirdparty/misc/r128.h | 10 |
2 files changed, 6 insertions, 6 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md index 9d7b4232a7..3dc744341b 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -426,7 +426,7 @@ Collection of single-file libraries used in Godot components. * License: Apache 2.0 - `r128.h` * Upstream: https://github.com/fahickman/r128 - * Version: git (423f693617faafd01de21e92818add4208eb8bd1, 2020) + * Version: 1.4.4 (cf2e88fc3e7d7dfe99189686f914874cd0bda15e, 2020) * License: Public Domain or Unlicense - `smaz.{c,h}` * Upstream: https://github.com/antirez/smaz diff --git a/thirdparty/misc/r128.h b/thirdparty/misc/r128.h index 1f7aab78fb..a345cc47ba 100644 --- a/thirdparty/misc/r128.h +++ b/thirdparty/misc/r128.h @@ -1,5 +1,5 @@ /* -r128.h: 128-bit (64.64) signed fixed-point arithmetic. Version 1.4.3 +r128.h: 128-bit (64.64) signed fixed-point arithmetic. Version 1.4.4 COMPILATION ----------- @@ -76,8 +76,8 @@ OTHER DEALINGS IN THE SOFTWARE. # include <stdint.h> # define R128_S32 int32_t # define R128_U32 uint32_t -# define R128_S64 int64_t -# define R128_U64 uint64_t +# define R128_S64 long long +# define R128_U64 unsigned long long # define R128_LIT_S64(x) x##ll # define R128_LIT_U64(x) x##ull #endif @@ -701,7 +701,7 @@ static R128_U32 r128__udiv64(R128_U32 nlo, R128_U32 nhi, R128_U32 d, R128_U32 *r return (R128_U32)(n64 / d); # endif } -#elif !defined(_M_X64) || defined(R128_STDC_ONLY) +#elif defined(R128_STDC_ONLY) || !R128_INTEL #define r128__umul64(a, b) ((a) * (R128_U64)(b)) static R128_U32 r128__udiv64(R128_U32 nlo, R128_U32 nhi, R128_U32 d, R128_U32 *rem) { @@ -799,7 +799,7 @@ static void r128__umul128(R128 *dst, R128_U64 a, R128_U64 b) // MSVC x64 provides neither inline assembly nor (pre-2019) a div intrinsic, so we do fake // "inline assembly" to avoid long division or outline assembly. #pragma code_seg(".text") -__declspec(allocate(".text")) static const unsigned char r128__udiv128Code[] = { +__declspec(allocate(".text") align(16)) static const unsigned char r128__udiv128Code[] = { 0x48, 0x8B, 0xC1, //mov rax, rcx 0x49, 0xF7, 0xF0, //div rax, r8 0x49, 0x89, 0x11, //mov qword ptr [r9], rdx |