diff options
-rw-r--r-- | modules/bullet/area_bullet.cpp | 6 | ||||
-rw-r--r-- | modules/bullet/area_bullet.h | 2 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.cpp | 58 | ||||
-rw-r--r-- | modules/bullet/collision_object_bullet.h | 26 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.cpp | 12 | ||||
-rw-r--r-- | modules/bullet/rigid_body_bullet.h | 4 | ||||
-rw-r--r-- | modules/bullet/shape_bullet.cpp | 57 | ||||
-rw-r--r-- | modules/bullet/shape_bullet.h | 28 | ||||
-rw-r--r-- | modules/bullet/soft_body_bullet.cpp | 6 | ||||
-rw-r--r-- | modules/bullet/soft_body_bullet.h | 2 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 72 | ||||
-rw-r--r-- | modules/bullet/space_bullet.h | 4 |
12 files changed, 72 insertions, 205 deletions
diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index edbd9565b8..f8f7d79a11 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -164,7 +164,7 @@ void AreaBullet::main_shape_changed() { btGhost->setCollisionShape(get_main_shape()); } -void AreaBullet::do_reload_body() { +void AreaBullet::reload_body() { if (space) { space->remove_area(this); space->add_area(this); @@ -178,15 +178,13 @@ void AreaBullet::set_space(SpaceBullet *p_space) { isScratched = false; // Remove this object form the physics world - space->unregister_collision_object(this); space->remove_area(this); } space = p_space; if (space) { - space->register_collision_object(this); - reload_body(); + space->add_area(this); } } diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index 12272092f7..c0bcc858fe 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -140,7 +140,7 @@ public: _FORCE_INLINE_ int get_spOv_priority() { return spOv_priority; } virtual void main_shape_changed(); - virtual void do_reload_body(); + virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); virtual void dispatch_callbacks(); diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index dd208965bd..a3158a15e5 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -79,7 +79,7 @@ btTransform CollisionObjectBullet::ShapeWrapper::get_adjusted_transform() const } void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) { - if (bt_shape == nullptr) { + if (!bt_shape) { if (active) { bt_shape = shape->create_bt_shape(scale * body_scale); } else { @@ -88,13 +88,6 @@ void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_s } } -void CollisionObjectBullet::ShapeWrapper::release_bt_shape() { - if (bt_shape != nullptr) { - shape->destroy_bt_shape(bt_shape); - bt_shape = nullptr; - } -} - CollisionObjectBullet::CollisionObjectBullet(Type p_type) : RIDBullet(), type(p_type) {} @@ -165,13 +158,6 @@ bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet return !bt_collision_object->checkCollideWith(p_otherCollisionObject->bt_collision_object); } -void CollisionObjectBullet::prepare_object_for_dispatch() { - if (need_body_reload) { - do_reload_body(); - need_body_reload = false; - } -} - void CollisionObjectBullet::set_collision_enabled(bool p_enabled) { collisionsEnabled = p_enabled; if (collisionsEnabled) { @@ -333,28 +319,16 @@ bool RigidCollisionObjectBullet::is_shape_disabled(int p_index) { return !shapes[p_index].active; } -void RigidCollisionObjectBullet::prepare_object_for_dispatch() { - if (need_shape_reload) { - do_reload_shapes(); - need_shape_reload = false; - } - CollisionObjectBullet::prepare_object_for_dispatch(); -} - void RigidCollisionObjectBullet::shape_changed(int p_shape_index) { ShapeWrapper &shp = shapes.write[p_shape_index]; if (shp.bt_shape == mainShape) { mainShape = nullptr; } - shp.release_bt_shape(); + bulletdelete(shp.bt_shape); reload_shapes(); } void RigidCollisionObjectBullet::reload_shapes() { - need_shape_reload = true; -} - -void RigidCollisionObjectBullet::do_reload_shapes() { if (mainShape && mainShape->isCompound()) { // Destroy compound bulletdelete(mainShape); @@ -362,39 +336,41 @@ void RigidCollisionObjectBullet::do_reload_shapes() { mainShape = nullptr; + ShapeWrapper *shpWrapper; const int shape_count = shapes.size(); - ShapeWrapper *shapes_ptr = shapes.ptrw(); - // Reset all shapes if required + // Reset shape if required if (force_shape_reset) { for (int i(0); i < shape_count; ++i) { - shapes_ptr[i].release_bt_shape(); + shpWrapper = &shapes.write[i]; + bulletdelete(shpWrapper->bt_shape); } force_shape_reset = false; } const btVector3 body_scale(get_bt_body_scale()); + // Try to optimize by not using compound if (1 == shape_count) { - // Is it possible to optimize by not using compound? - btTransform transform = shapes_ptr[0].get_adjusted_transform(); + shpWrapper = &shapes.write[0]; + btTransform transform = shpWrapper->get_adjusted_transform(); if (transform.getOrigin().isZero() && transform.getBasis() == transform.getBasis().getIdentity()) { - shapes_ptr[0].claim_bt_shape(body_scale); - mainShape = shapes_ptr[0].bt_shape; + shpWrapper->claim_bt_shape(body_scale); + mainShape = shpWrapper->bt_shape; main_shape_changed(); - // Nothing more to do return; } } - // Optimization not possible use a compound shape. + // Optimization not possible use a compound shape btCompoundShape *compoundShape = bulletnew(btCompoundShape(enableDynamicAabbTree, shape_count)); for (int i(0); i < shape_count; ++i) { - shapes_ptr[i].claim_bt_shape(body_scale); - btTransform scaled_shape_transform(shapes_ptr[i].get_adjusted_transform()); + shpWrapper = &shapes.write[i]; + shpWrapper->claim_bt_shape(body_scale); + btTransform scaled_shape_transform(shpWrapper->get_adjusted_transform()); scaled_shape_transform.getOrigin() *= body_scale; - compoundShape->addChildShape(scaled_shape_transform, shapes_ptr[i].bt_shape); + compoundShape->addChildShape(scaled_shape_transform, shpWrapper->bt_shape); } compoundShape->recalculateLocalAabb(); @@ -413,5 +389,5 @@ void RigidCollisionObjectBullet::internal_shape_destroy(int p_index, bool p_perm if (shp.bt_shape == mainShape) { mainShape = nullptr; } - shp.release_bt_shape(); + bulletdelete(shp.bt_shape); } diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index ac74661f24..f1423a69e4 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -70,12 +70,11 @@ public: struct ShapeWrapper { ShapeBullet *shape = nullptr; + btCollisionShape *bt_shape = nullptr; btTransform transform; btVector3 scale; bool active = true; - btCollisionShape *bt_shape = nullptr; - public: ShapeWrapper() {} ShapeWrapper(ShapeBullet *p_shape, const btTransform &p_transform, bool p_active) : @@ -108,7 +107,6 @@ public: btTransform get_adjusted_transform() const; void claim_bt_shape(const btVector3 &body_scale); - void release_bt_shape(); }; protected: @@ -126,8 +124,6 @@ protected: VSet<RID> exceptions; - bool need_body_reload = true; - /// This array is used to know all areas where this Object is overlapped in /// New area is added when overlap with new area (AreaBullet::addOverlap), then is removed when it exit (CollisionObjectBullet::onExitArea) /// This array is used mainly to know which area hold the pointer of this object @@ -135,9 +131,6 @@ protected: bool isTransformChanged = false; public: - bool is_in_world = false; - -public: CollisionObjectBullet(Type p_type); virtual ~CollisionObjectBullet(); @@ -190,21 +183,13 @@ public: return collisionLayer & p_other->collisionMask || p_other->collisionLayer & collisionMask; } - bool need_reload_body() const { - return need_body_reload; - } - - void reload_body() { - need_body_reload = true; - } - virtual void do_reload_body() = 0; + virtual void reload_body() = 0; virtual void set_space(SpaceBullet *p_space) = 0; _FORCE_INLINE_ SpaceBullet *get_space() const { return space; } virtual void on_collision_checker_start() = 0; virtual void on_collision_checker_end() = 0; - virtual void prepare_object_for_dispatch(); virtual void dispatch_callbacks() = 0; void set_collision_enabled(bool p_enabled); @@ -230,7 +215,6 @@ class RigidCollisionObjectBullet : public CollisionObjectBullet, public ShapeOwn protected: btCollisionShape *mainShape = nullptr; Vector<ShapeWrapper> shapes; - bool need_shape_reload = true; public: RigidCollisionObjectBullet(Type p_type) : @@ -262,12 +246,8 @@ public: void set_shape_disabled(int p_index, bool p_disabled); bool is_shape_disabled(int p_index); - virtual void prepare_object_for_dispatch(); - virtual void shape_changed(int p_shape_index); - void reload_shapes(); - bool need_reload_shapes() const { return need_shape_reload; } - virtual void do_reload_shapes(); + virtual void reload_shapes(); virtual void main_shape_changed() = 0; virtual void body_scale_changed(); diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 640b867089..76c0e0e607 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -237,7 +237,7 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { case PhysicsServer3D::SHAPE_CYLINDER: case PhysicsServer3D::SHAPE_CONVEX_POLYGON: case PhysicsServer3D::SHAPE_RAY: { - shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->internal_create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin)); + shapes.write[i].shape = static_cast<btConvexShape *>(shape_wrapper->shape->create_bt_shape(owner_scale * shape_wrapper->scale, safe_margin)); } break; default: WARN_PRINT("This shape is not supported for kinematic collision."); @@ -307,7 +307,7 @@ void RigidBodyBullet::main_shape_changed() { set_continuous_collision_detection(is_continuous_collision_detection_enabled()); // Reset } -void RigidBodyBullet::do_reload_body() { +void RigidBodyBullet::reload_body() { if (space) { space->remove_rigid_body(this); if (get_main_shape()) { @@ -326,15 +326,13 @@ void RigidBodyBullet::set_space(SpaceBullet *p_space) { assert_no_constraints(); // Remove this object form the physics world - space->unregister_collision_object(this); space->remove_rigid_body(this); } space = p_space; if (space) { - space->register_collision_object(this); - reload_body(); + space->add_rigid_body(this); } } @@ -806,8 +804,8 @@ const btTransform &RigidBodyBullet::get_transform__bullet() const { } } -void RigidBodyBullet::do_reload_shapes() { - RigidCollisionObjectBullet::do_reload_shapes(); +void RigidBodyBullet::reload_shapes() { + RigidCollisionObjectBullet::reload_shapes(); const btScalar invMass = btBody->getInvMass(); const btScalar mass = invMass == 0 ? 0 : 1 / invMass; diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index eb62d0d39e..c643611397 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -236,7 +236,7 @@ public: _FORCE_INLINE_ btRigidBody *get_bt_rigid_body() { return btBody; } virtual void main_shape_changed(); - virtual void do_reload_body(); + virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); virtual void dispatch_callbacks(); @@ -315,7 +315,7 @@ public: virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; - virtual void do_reload_shapes(); + virtual void reload_shapes(); virtual void on_enter_area(AreaBullet *p_area); virtual void on_exit_area(AreaBullet *p_area); diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index 74d6e073b3..340680c8d9 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -46,15 +46,9 @@ @author AndreaCatania */ -ShapeBullet::ShapeBullet() { -} +ShapeBullet::ShapeBullet() {} -ShapeBullet::~ShapeBullet() { - if (default_shape != nullptr) { - bulletdelete(default_shape); - default_shape = nullptr; - } -} +ShapeBullet::~ShapeBullet() {} btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) { btVector3 s; @@ -62,22 +56,6 @@ btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, return create_bt_shape(s, p_extra_edge); } -btCollisionShape *ShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { - if (p_extra_edge == 0.0 && (p_implicit_scale - btVector3(1, 1, 1)).length2() <= CMP_EPSILON) { - return default_shape; - } - - return internal_create_bt_shape(p_implicit_scale, p_extra_edge); -} - -void ShapeBullet::destroy_bt_shape(btCollisionShape *p_shape) const { - if (p_shape != default_shape && p_shape != old_default_shape) { - if (likely(p_shape != nullptr)) { - bulletdelete(p_shape); - } - } -} - btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const { p_btShape->setUserPointer(const_cast<ShapeBullet *>(this)); p_btShape->setMargin(margin); @@ -85,21 +63,10 @@ btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const { } void ShapeBullet::notifyShapeChanged() { - // Store the old shape ptr so to not lose the reference pointer. - old_default_shape = default_shape; - // Create the new default shape with the new data. - default_shape = internal_create_bt_shape(btVector3(1, 1, 1)); - for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) { ShapeOwnerBullet *owner = static_cast<ShapeOwnerBullet *>(E->key()); owner->shape_changed(owner->find_shape(this)); } - - if (old_default_shape) { - // At this point now one has the old default shape; just delete it. - bulletdelete(old_default_shape); - old_default_shape = nullptr; - } } void ShapeBullet::add_owner(ShapeOwnerBullet *p_owner) { @@ -219,7 +186,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) { notifyShapeChanged(); } -btCollisionShape *PlaneShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btVector3 btPlaneNormal; G_TO_B(plane.normal, btPlaneNormal); return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d)); @@ -247,7 +214,7 @@ void SphereShapeBullet::setup(real_t p_radius) { notifyShapeChanged(); } -btCollisionShape *SphereShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge)); } @@ -274,7 +241,7 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) { notifyShapeChanged(); } -btCollisionShape *BoxShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge))); } @@ -307,8 +274,8 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) { notifyShapeChanged(); } -btCollisionShape *CapsuleShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { - return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1])); +btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { + return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge)); } /* Cylinder */ @@ -340,7 +307,7 @@ void CylinderShapeBullet::setup(real_t p_height, real_t p_radius) { notifyShapeChanged(); } -btCollisionShape *CylinderShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { +btCollisionShape *CylinderShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { return prepare(ShapeBullet::create_shape_cylinder(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin)); } @@ -382,7 +349,7 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) { notifyShapeChanged(); } -btCollisionShape *ConvexPolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { if (!vertices.size()) { // This is necessary since 0 vertices return prepare(ShapeBullet::create_shape_empty()); @@ -464,7 +431,7 @@ void ConcavePolygonShapeBullet::setup(Vector<Vector3> p_faces) { notifyShapeChanged(); } -btCollisionShape *ConcavePolygonShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape); if (!cs) { // This is necessary since if 0 faces the creation of concave return null @@ -591,7 +558,7 @@ void HeightMapShapeBullet::setup(Vector<real_t> &p_heights, int p_width, int p_d notifyShapeChanged(); } -btCollisionShape *HeightMapShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height)); cs->setLocalScaling(p_implicit_scale); prepare(cs); @@ -624,6 +591,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) { notifyShapeChanged(); } -btCollisionShape *RayShapeBullet::internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { +btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope)); } diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h index 6ca4d36a23..a35a1d8a18 100644 --- a/modules/bullet/shape_bullet.h +++ b/modules/bullet/shape_bullet.h @@ -53,10 +53,6 @@ class ShapeBullet : public RIDBullet { Map<ShapeOwnerBullet *, int> owners; real_t margin = 0.04; - // Contains the default shape. - btCollisionShape *default_shape = nullptr; - btCollisionShape *old_default_shape = nullptr; - protected: /// return self btCollisionShape *prepare(btCollisionShape *p_btShape) const; @@ -67,11 +63,7 @@ public: virtual ~ShapeBullet(); btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0); - btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); - - void destroy_bt_shape(btCollisionShape *p_shape) const; - - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0; + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0; void add_owner(ShapeOwnerBullet *p_owner); void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false); @@ -110,7 +102,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(const Plane &p_plane); @@ -126,7 +118,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(real_t p_radius); @@ -142,7 +134,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(const Vector3 &p_half_extents); @@ -160,7 +152,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(real_t p_height, real_t p_radius); @@ -178,7 +170,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); private: void setup(real_t p_height, real_t p_radius); @@ -194,7 +186,7 @@ public: void get_vertices(Vector<Vector3> &out_vertices); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(const Vector<Vector3> &p_vertices); @@ -212,7 +204,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(Vector<Vector3> p_faces); @@ -231,7 +223,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(Vector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); @@ -247,7 +239,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer3D::ShapeType get_type() const; - virtual btCollisionShape *internal_create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(real_t p_length, bool p_slips_on_slope); diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index 3fccd3d8a2..6794d6c313 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -41,7 +41,7 @@ SoftBodyBullet::SoftBodyBullet() : SoftBodyBullet::~SoftBodyBullet() { } -void SoftBodyBullet::do_reload_body() { +void SoftBodyBullet::reload_body() { if (space) { space->remove_soft_body(this); space->add_soft_body(this); @@ -51,15 +51,13 @@ void SoftBodyBullet::do_reload_body() { void SoftBodyBullet::set_space(SpaceBullet *p_space) { if (space) { isScratched = false; - space->unregister_collision_object(this); space->remove_soft_body(this); } space = p_space; if (space) { - space->register_collision_object(this); - reload_body(); + space->add_soft_body(this); } } diff --git a/modules/bullet/soft_body_bullet.h b/modules/bullet/soft_body_bullet.h index ba968f4271..da8a2412ed 100644 --- a/modules/bullet/soft_body_bullet.h +++ b/modules/bullet/soft_body_bullet.h @@ -87,7 +87,7 @@ public: SoftBodyBullet(); ~SoftBodyBullet(); - virtual void do_reload_body(); + virtual void reload_body(); virtual void set_space(SpaceBullet *p_space); virtual void dispatch_callbacks() {} diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 01d2401620..7c94cba3d3 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -127,7 +127,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale_abs(), p_margin); if (!btShape->isConvex()) { - shape->destroy_bt_shape(btShape); + bulletdelete(btShape); ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return 0; } @@ -147,7 +147,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra btQuery.m_closestDistanceThreshold = 0; space->dynamicsWorld->contactTest(&collision_object, btQuery); - shape->destroy_bt_shape(btShape); + bulletdelete(btConvex); return btQuery.m_count; } @@ -163,7 +163,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin); if (!btShape->isConvex()) { - shape->destroy_bt_shape(btShape); + bulletdelete(btShape); ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return false; } @@ -207,7 +207,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf r_closest_unsafe = 1.0f; } - shape->destroy_bt_shape(btShape); + bulletdelete(bt_convex_shape); return true; // Mean success } @@ -222,7 +222,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin); if (!btShape->isConvex()) { - shape->destroy_bt_shape(btShape); + bulletdelete(btShape); ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return false; } @@ -243,7 +243,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & space->dynamicsWorld->contactTest(&collision_object, btQuery); r_result_count = btQuery.m_count; - shape->destroy_bt_shape(btShape); + bulletdelete(btConvex); return btQuery.m_count; } @@ -254,7 +254,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh btCollisionShape *btShape = shape->create_bt_shape(p_shape_xform.basis.get_scale_abs(), p_margin); if (!btShape->isConvex()) { - shape->destroy_bt_shape(btShape); + bulletdelete(btShape); ERR_PRINT("The shape is not a convex shape, then is not supported: shape type: " + itos(shape->get_type())); return false; } @@ -274,7 +274,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh btQuery.m_closestDistanceThreshold = 0; space->dynamicsWorld->contactTest(&collision_object, btQuery); - shape->destroy_bt_shape(btShape); + bulletdelete(btConvex); if (btQuery.m_collided) { if (btCollisionObject::CO_RIGID_BODY == btQuery.m_rest_info_collision_object->getInternalType()) { @@ -350,11 +350,9 @@ SpaceBullet::~SpaceBullet() { } void SpaceBullet::flush_queries() { - const int size = collision_objects.size(); - CollisionObjectBullet **objects = collision_objects.ptrw(); - for (int i = 0; i < size; i += 1) { - objects[i]->prepare_object_for_dispatch(); - objects[i]->dispatch_callbacks(); + const btCollisionObjectArray &colObjArray = dynamicsWorld->getCollisionObjectArray(); + for (int i = colObjArray.size() - 1; 0 <= i; --i) { + static_cast<CollisionObjectBullet *>(colObjArray[i]->getUserPointer())->dispatch_callbacks(); } } @@ -451,30 +449,16 @@ real_t SpaceBullet::get_param(PhysicsServer3D::SpaceParameter p_param) { } void SpaceBullet::add_area(AreaBullet *p_area) { -#ifdef TOOLS_ENABLED - // This never happen, and there is no way for the user to trigger it. - // If in future a bug is introduced into this bullet integration and this - // function is called twice, the crash will notify the developer that will - // fix it even before do the eventual PR. - CRASH_COND(p_area->is_in_world); -#endif areas.push_back(p_area); dynamicsWorld->addCollisionObject(p_area->get_bt_ghost(), p_area->get_collision_layer(), p_area->get_collision_mask()); - p_area->is_in_world = true; } void SpaceBullet::remove_area(AreaBullet *p_area) { - if (p_area->is_in_world) { - areas.erase(p_area); - dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost()); - p_area->is_in_world = false; - } + areas.erase(p_area); + dynamicsWorld->removeCollisionObject(p_area->get_bt_ghost()); } void SpaceBullet::reload_collision_filters(AreaBullet *p_area) { - if (p_area->is_in_world == false) { - return; - } btGhostObject *ghost_object = p_area->get_bt_ghost(); btBroadphaseProxy *ghost_proxy = ghost_object->getBroadphaseHandle(); @@ -484,46 +468,24 @@ void SpaceBullet::reload_collision_filters(AreaBullet *p_area) { dynamicsWorld->refreshBroadphaseProxy(ghost_object); } -void SpaceBullet::register_collision_object(CollisionObjectBullet *p_object) { - collision_objects.push_back(p_object); -} - -void SpaceBullet::unregister_collision_object(CollisionObjectBullet *p_object) { - collision_objects.erase(p_object); -} - void SpaceBullet::add_rigid_body(RigidBodyBullet *p_body) { -#ifdef TOOLS_ENABLED - // This never happen, and there is no way for the user to trigger it. - // If in future a bug is introduced into this bullet integration and this - // function is called twice, the crash will notify the developer that will - // fix it even before do the eventual PR. - CRASH_COND(p_body->is_in_world); -#endif if (p_body->is_static()) { dynamicsWorld->addCollisionObject(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask()); } else { dynamicsWorld->addRigidBody(p_body->get_bt_rigid_body(), p_body->get_collision_layer(), p_body->get_collision_mask()); p_body->scratch_space_override_modificator(); } - p_body->is_in_world = true; } void SpaceBullet::remove_rigid_body(RigidBodyBullet *p_body) { - if (p_body->is_in_world) { - if (p_body->is_static()) { - dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body()); - } else { - dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body()); - } - p_body->is_in_world = false; + if (p_body->is_static()) { + dynamicsWorld->removeCollisionObject(p_body->get_bt_rigid_body()); + } else { + dynamicsWorld->removeRigidBody(p_body->get_bt_rigid_body()); } } void SpaceBullet::reload_collision_filters(RigidBodyBullet *p_body) { - if (p_body->is_in_world == false) { - return; - } btRigidBody *rigid_body = p_body->get_bt_rigid_body(); btBroadphaseProxy *body_proxy = rigid_body->getBroadphaseProxy(); diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index aa9a70594e..de281064af 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -110,7 +110,6 @@ class SpaceBullet : public RIDBullet { real_t linear_damp = 0.0; real_t angular_damp = 0.0; - Vector<CollisionObjectBullet *> collision_objects; Vector<AreaBullet *> areas; Vector<Vector3> contactDebug; @@ -151,9 +150,6 @@ public: void remove_area(AreaBullet *p_area); void reload_collision_filters(AreaBullet *p_area); - void register_collision_object(CollisionObjectBullet *p_object); - void unregister_collision_object(CollisionObjectBullet *p_object); - void add_rigid_body(RigidBodyBullet *p_body); void remove_rigid_body(RigidBodyBullet *p_body); void reload_collision_filters(RigidBodyBullet *p_body); |