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-rw-r--r--servers/visual/shader_language.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index f8661638c3..2069e64c43 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1625,14 +1625,14 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "smoothstep", TYPE_VEC4, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VEC4, TYPE_VOID } },
{ "isnan", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } },
- { "isnan", TYPE_BOOL, { TYPE_VEC2, TYPE_VOID } },
- { "isnan", TYPE_BOOL, { TYPE_VEC3, TYPE_VOID } },
- { "isnan", TYPE_BOOL, { TYPE_VEC4, TYPE_VOID } },
+ { "isnan", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "isnan", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "isnan", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } },
{ "isinf", TYPE_BOOL, { TYPE_FLOAT, TYPE_VOID } },
- { "isinf", TYPE_BOOL, { TYPE_VEC2, TYPE_VOID } },
- { "isinf", TYPE_BOOL, { TYPE_VEC3, TYPE_VOID } },
- { "isinf", TYPE_BOOL, { TYPE_VEC4, TYPE_VOID } },
+ { "isinf", TYPE_BVEC2, { TYPE_VEC2, TYPE_VOID } },
+ { "isinf", TYPE_BVEC3, { TYPE_VEC3, TYPE_VOID } },
+ { "isinf", TYPE_BVEC4, { TYPE_VEC4, TYPE_VOID } },
{ "floatBitsToInt", TYPE_INT, { TYPE_FLOAT, TYPE_VOID } },
{ "floatBitsToInt", TYPE_IVEC2, { TYPE_VEC2, TYPE_VOID } },