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-rw-r--r--.github/actions/godot-build/action.yml2
-rw-r--r--.github/workflows/linux_builds.yml2
-rw-r--r--SConstruct18
-rw-r--r--core/core_constants.cpp8
-rw-r--r--core/extension/extension_api_dump.cpp5
-rw-r--r--core/extension/gdnative_interface.h13
-rw-r--r--core/extension/native_extension.cpp4
-rw-r--r--core/extension/native_extension.h2
-rw-r--r--core/object/object.h83
-rw-r--r--core/variant/type_info.h1
-rw-r--r--doc/classes/@GlobalScope.xml175
-rw-r--r--doc/classes/AcceptDialog.xml4
-rw-r--r--doc/classes/AnimationNode.xml4
-rw-r--r--doc/classes/AnimationNodeAdd2.xml7
-rw-r--r--doc/classes/AnimationNodeAdd3.xml7
-rw-r--r--doc/classes/AnimationNodeBlend2.xml7
-rw-r--r--doc/classes/AnimationNodeBlend3.xml7
-rw-r--r--doc/classes/AnimationNodeBlendSpace1D.xml4
-rw-r--r--doc/classes/AnimationNodeBlendSpace2D.xml4
-rw-r--r--doc/classes/AnimationNodeOneShot.xml4
-rw-r--r--doc/classes/AnimationNodeSync.xml15
-rw-r--r--doc/classes/AnimationNodeTransition.xml5
-rw-r--r--doc/classes/Camera3D.xml1
-rw-r--r--doc/classes/CanvasItem.xml18
-rw-r--r--doc/classes/ConfirmationDialog.xml3
-rw-r--r--doc/classes/EditorFileDialog.xml6
-rw-r--r--doc/classes/EditorScenePostImportPlugin.xml2
-rw-r--r--doc/classes/FileDialog.xml7
-rw-r--r--doc/classes/Font.xml29
-rw-r--r--doc/classes/FontFile.xml2
-rw-r--r--doc/classes/Plane.xml2
-rw-r--r--doc/classes/ProjectSettings.xml37
-rw-r--r--doc/classes/RenderingDevice.xml2
-rw-r--r--doc/classes/RenderingServer.xml79
-rw-r--r--doc/classes/ScriptCreateDialog.xml1
-rw-r--r--doc/classes/SkeletonProfile.xml79
-rw-r--r--doc/classes/SpriteFrames.xml5
-rw-r--r--doc/classes/TextLine.xml4
-rw-r--r--doc/classes/TextParagraph.xml7
-rw-r--r--doc/classes/TextServer.xml79
-rw-r--r--doc/classes/TextServerExtension.xml14
-rw-r--r--doc/classes/VehicleBody3D.xml2
-rw-r--r--doc/classes/Viewport.xml94
-rw-r--r--doc/classes/XRInterfaceExtension.xml5
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp4
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.h4
-rw-r--r--drivers/gles3/storage/texture_storage.h10
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp503
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h5
-rw-r--r--drivers/vulkan/vulkan_context.cpp117
-rw-r--r--drivers/vulkan/vulkan_context.h15
-rw-r--r--editor/animation_track_editor.cpp90
-rw-r--r--editor/animation_track_editor.h4
-rw-r--r--editor/code_editor.cpp2
-rw-r--r--editor/connections_dialog.cpp4
-rw-r--r--editor/create_dialog.cpp4
-rw-r--r--editor/debugger/editor_debugger_tree.cpp2
-rw-r--r--editor/dependency_editor.cpp8
-rw-r--r--editor/editor_asset_installer.cpp2
-rw-r--r--editor/editor_audio_buses.cpp2
-rw-r--r--editor/editor_dir_dialog.cpp2
-rw-r--r--editor/editor_feature_profile.cpp6
-rw-r--r--editor/editor_file_dialog.cpp30
-rw-r--r--editor/editor_file_dialog.h2
-rw-r--r--editor/editor_help.cpp44
-rw-r--r--editor/editor_help_search.cpp2
-rw-r--r--editor/editor_inspector.cpp57
-rw-r--r--editor/editor_inspector.h13
-rw-r--r--editor/editor_locale_dialog.cpp2
-rw-r--r--editor/editor_node.cpp161
-rw-r--r--editor/editor_properties.cpp2
-rw-r--r--editor/editor_properties_array_dict.cpp9
-rw-r--r--editor/editor_resource_picker.cpp2
-rw-r--r--editor/editor_settings_dialog.cpp2
-rw-r--r--editor/export_template_manager.cpp4
-rw-r--r--editor/filesystem_dock.cpp8
-rw-r--r--editor/groups_editor.cpp2
-rw-r--r--editor/icons/CopyNodePath.svg2
-rw-r--r--editor/import/dynamic_font_import_settings.cpp4
-rw-r--r--editor/import/post_import_plugin_skeleton_renamer.cpp34
-rw-r--r--editor/import/post_import_plugin_skeleton_rest_fixer.cpp418
-rw-r--r--editor/import/post_import_plugin_skeleton_rest_fixer.h46
-rw-r--r--editor/import/scene_import_settings.cpp14
-rw-r--r--editor/import_dock.cpp2
-rw-r--r--editor/inspector_dock.cpp4
-rw-r--r--editor/plugin_config_dialog.cpp2
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp2
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp12
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h2
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp12
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h1
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp12
-rw-r--r--editor/plugins/bone_map_editor_plugin.cpp29
-rw-r--r--editor/plugins/bone_map_editor_plugin.h5
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp45
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h2
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp2
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/gradient_texture_2d_editor_plugin.cpp10
-rw-r--r--editor/plugins/lightmap_gi_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp4
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp26
-rw-r--r--editor/plugins/occluder_instance_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/replication_editor_plugin.cpp2
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp4
-rw-r--r--editor/plugins/script_editor_plugin.cpp12
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp78
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h3
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp8
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp8
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/theme_editor_plugin.cpp10
-rw-r--r--editor/plugins/tiles/atlas_merging_dialog.cpp2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
-rw-r--r--editor/project_export.cpp12
-rw-r--r--editor/project_manager.cpp28
-rw-r--r--editor/project_settings_editor.cpp2
-rw-r--r--editor/property_editor.cpp6
-rw-r--r--editor/property_selector.cpp2
-rw-r--r--editor/quick_open.cpp2
-rw-r--r--editor/rename_dialog.cpp2
-rw-r--r--editor/reparent_dialog.cpp2
-rw-r--r--editor/scene_create_dialog.cpp2
-rw-r--r--editor/scene_tree_dock.cpp4
-rw-r--r--editor/scene_tree_editor.cpp8
-rw-r--r--editor/scene_tree_editor.h1
-rw-r--r--editor/script_create_dialog.cpp8
-rw-r--r--editor/shader_create_dialog.cpp12
-rw-r--r--main/main.cpp16
-rwxr-xr-xmisc/scripts/install_vulkan_sdk_macos.sh14
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml31
-rw-r--r--modules/gdscript/gdscript.cpp1
-rw-r--r--modules/gdscript/gdscript_parser.cpp241
-rw-r--r--modules/gdscript/gdscript_parser.h17
-rw-r--r--modules/gdscript/gdscript_vm.cpp6
-rw-r--r--modules/glslang/register_types.cpp34
-rw-r--r--modules/gltf/editor/editor_scene_importer_blend.cpp4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs2
-rw-r--r--modules/text_server_adv/text_server_adv.cpp46
-rw-r--r--modules/text_server_adv/text_server_adv.h10
-rw-r--r--modules/text_server_fb/text_server_fb.cpp34
-rw-r--r--modules/text_server_fb/text_server_fb.h10
-rw-r--r--modules/visual_script/editor/visual_script_editor.cpp6
-rw-r--r--modules/visual_script/editor/visual_script_property_selector.cpp2
-rw-r--r--platform/iphone/display_server_iphone.mm1
-rw-r--r--platform/javascript/js/engine/config.js1
-rw-r--r--platform/windows/display_server_windows.cpp12
-rw-r--r--platform/windows/display_server_windows.h2
-rw-r--r--scene/3d/label_3d.cpp4
-rw-r--r--scene/3d/lightmap_gi.cpp2
-rw-r--r--scene/3d/skeleton_3d.cpp4
-rw-r--r--scene/animation/animation_blend_space_1d.cpp23
-rw-r--r--scene/animation/animation_blend_space_1d.h5
-rw-r--r--scene/animation/animation_blend_space_2d.cpp29
-rw-r--r--scene/animation/animation_blend_space_2d.h5
-rw-r--r--scene/animation/animation_blend_tree.cpp157
-rw-r--r--scene/animation/animation_blend_tree.h64
-rw-r--r--scene/animation/animation_node_state_machine.cpp12
-rw-r--r--scene/animation/animation_tree.cpp20
-rw-r--r--scene/animation/animation_tree.h6
-rw-r--r--scene/gui/button.cpp2
-rw-r--r--scene/gui/dialogs.cpp28
-rw-r--r--scene/gui/dialogs.h7
-rw-r--r--scene/gui/file_dialog.cpp26
-rw-r--r--scene/gui/file_dialog.h2
-rw-r--r--scene/gui/grid_container.cpp5
-rw-r--r--scene/gui/item_list.cpp12
-rw-r--r--scene/gui/label.cpp26
-rw-r--r--scene/gui/rich_text_label.cpp72
-rw-r--r--scene/gui/rich_text_label.h1
-rw-r--r--scene/gui/slider.cpp14
-rw-r--r--scene/gui/slider.h8
-rw-r--r--scene/gui/spin_box.cpp2
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/gui/tree.cpp3
-rw-r--r--scene/main/canvas_item.cpp24
-rw-r--r--scene/main/canvas_item.h8
-rw-r--r--scene/main/scene_tree.cpp62
-rw-r--r--scene/main/viewport.cpp127
-rw-r--r--scene/main/viewport.h43
-rw-r--r--scene/register_scene_types.cpp1
-rw-r--r--scene/resources/bone_map.cpp9
-rw-r--r--scene/resources/bone_map.h1
-rw-r--r--scene/resources/font.cpp85
-rw-r--r--scene/resources/font.h16
-rw-r--r--scene/resources/gradient.h8
-rw-r--r--scene/resources/mesh_library.cpp2
-rw-r--r--scene/resources/skeleton_profile.cpp311
-rw-r--r--scene/resources/skeleton_profile.h31
-rw-r--r--scene/resources/sprite_frames.cpp51
-rw-r--r--scene/resources/sprite_frames.h5
-rw-r--r--scene/resources/text_line.cpp26
-rw-r--r--scene/resources/text_line.h6
-rw-r--r--scene/resources/text_paragraph.cpp68
-rw-r--r--scene/resources/text_paragraph.h10
-rw-r--r--scene/resources/texture.cpp2
-rw-r--r--scene/resources/tile_set.cpp2
-rw-r--r--servers/audio/audio_stream.cpp2
-rw-r--r--servers/rendering/dummy/rasterizer_scene_dummy.h4
-rw-r--r--servers/rendering/dummy/storage/texture_storage.h3
-rw-r--r--servers/rendering/renderer_canvas_render.cpp2
-rw-r--r--servers/rendering/renderer_rd/effects/copy_effects.cpp10
-rw-r--r--servers/rendering/renderer_rd/effects/vrs.cpp171
-rw-r--r--servers/rendering/renderer_rd/effects/vrs.h75
-rw-r--r--servers/rendering/renderer_rd/effects_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/environment/gi.cpp208
-rw-r--r--servers/rendering/renderer_rd/environment/gi.h33
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp102
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h8
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp38
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp50
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.h13
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/copy_to_fb.glsl8
-rw-r--r--servers/rendering/renderer_rd/shaders/effects/vrs.glsl72
-rw-r--r--servers/rendering/renderer_rd/shaders/environment/gi.glsl158
-rw-r--r--servers/rendering/renderer_rd/shaders/taa_resolve.glsl3
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp53
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.h11
-rw-r--r--servers/rendering/renderer_scene.h4
-rw-r--r--servers/rendering/renderer_scene_cull.cpp2
-rw-r--r--servers/rendering/renderer_scene_cull.h4
-rw-r--r--servers/rendering/renderer_scene_render.h4
-rw-r--r--servers/rendering/renderer_viewport.cpp20
-rw-r--r--servers/rendering/renderer_viewport.h7
-rw-r--r--servers/rendering/rendering_device.cpp5
-rw-r--r--servers/rendering/rendering_device.h28
-rw-r--r--servers/rendering/rendering_server_default.h11
-rw-r--r--servers/rendering/storage/texture_storage.h3
-rw-r--r--servers/rendering_server.cpp28
-rw-r--r--servers/rendering_server.h19
-rw-r--r--servers/text/text_server_extension.cpp16
-rw-r--r--servers/text/text_server_extension.h28
-rw-r--r--servers/text_server.cpp87
-rw-r--r--servers/text_server.h34
-rw-r--r--servers/xr/xr_interface.cpp88
-rw-r--r--servers/xr/xr_interface.h7
-rw-r--r--servers/xr/xr_interface_extension.cpp10
-rw-r--r--servers/xr/xr_interface_extension.h2
247 files changed, 4406 insertions, 1887 deletions
diff --git a/.github/actions/godot-build/action.yml b/.github/actions/godot-build/action.yml
index 7af3516f71..75f3d9ab37 100644
--- a/.github/actions/godot-build/action.yml
+++ b/.github/actions/godot-build/action.yml
@@ -35,5 +35,5 @@ runs:
run: |
echo "Building with flags:" ${{ env.SCONSFLAGS }}
if ! ${{ inputs.tools }}; then rm -rf editor; fi # Ensure we don't include editor code.
- scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} --jobs=2 ${{ env.SCONSFLAGS }}
+ scons p=${{ inputs.platform }} target=${{ inputs.target }} tools=${{ inputs.tools }} tests=${{ inputs.tests }} ${{ env.SCONSFLAGS }}
ls -l bin/
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 0c6a140e28..b88c84e34e 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -212,7 +212,7 @@ jobs:
if: ${{ matrix.godot-cpp-test }}
run: |
cd godot-cpp/test
- scons target=${{ matrix.target }} -j2
+ scons target=${{ matrix.target }}
cd ../..
- name: Prepare artifact
diff --git a/SConstruct b/SConstruct
index 50cb43b218..0eba93e4ff 100644
--- a/SConstruct
+++ b/SConstruct
@@ -399,6 +399,24 @@ if selected_platform in platform_list:
env = env_base.Clone()
+ # Default num_jobs to local cpu count if not user specified.
+ # SCons has a peculiarity where user-specified options won't be overridden
+ # by SetOption, so we can rely on this to know if we should use our default.
+ initial_num_jobs = env.GetOption("num_jobs")
+ altered_num_jobs = initial_num_jobs + 1
+ env.SetOption("num_jobs", altered_num_jobs)
+ if env.GetOption("num_jobs") == altered_num_jobs:
+ cpu_count = os.cpu_count()
+ if cpu_count is None:
+ print("Couldn't auto-detect CPU count to configure build parallelism. Specify it with the -j argument.")
+ else:
+ safer_cpu_count = cpu_count if cpu_count <= 4 else cpu_count - 1
+ print(
+ "Auto-detected %d CPU cores available for build parallelism. Using %d cores by default. You can override it with the -j argument."
+ % (cpu_count, safer_cpu_count)
+ )
+ env.SetOption("num_jobs", safer_cpu_count)
+
if env["compiledb"]:
# Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later.
from SCons import __version__ as scons_raw_version
diff --git a/core/core_constants.cpp b/core/core_constants.cpp
index 24d8b0af6e..1753efad60 100644
--- a/core/core_constants.cpp
+++ b/core/core_constants.cpp
@@ -570,9 +570,7 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_ENUM_SUGGESTION);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_EXP_EASING);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LENGTH);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LINK);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_KEY_ACCEL);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_FLAGS);
BIND_CORE_ENUM_CONSTANT(PROPERTY_HINT_LAYERS_2D_RENDER);
@@ -620,15 +618,14 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NONE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_STORAGE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NETWORK);
- BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_EDITOR_HELPER);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CHECKABLE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CHECKED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_INTERNATIONALIZED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_GROUP);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CATEGORY);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SUBGROUP);
+ BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_CLASS_IS_BITFIELD);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_NO_INSTANCE_STATE);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_RESTART_IF_CHANGED);
BIND_CORE_ENUM_CONSTANT(PROPERTY_USAGE_SCRIPT_VARIABLE);
@@ -656,11 +653,8 @@ void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_NORMAL);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_EDITOR);
- BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_NOSCRIPT);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_CONST);
- BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_REVERSE);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_VIRTUAL);
- BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_FROM_SCRIPT);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_VARARG);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_STATIC);
BIND_CORE_ENUM_CONSTANT(METHOD_FLAG_OBJECT_CORE);
diff --git a/core/extension/extension_api_dump.cpp b/core/extension/extension_api_dump.cpp
index d5c49b01e9..ecdb1e26dc 100644
--- a/core/extension/extension_api_dump.cpp
+++ b/core/extension/extension_api_dump.cpp
@@ -46,9 +46,12 @@ static String get_type_name(const PropertyInfo &p_info) {
return p_info.hint_string + "*";
}
}
- if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD))) {
+ if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM))) {
return String("enum::") + String(p_info.class_name);
}
+ if (p_info.type == Variant::INT && (p_info.usage & (PROPERTY_USAGE_CLASS_IS_BITFIELD))) {
+ return String("bitfield::") + String(p_info.class_name);
+ }
if (p_info.class_name != StringName()) {
return p_info.class_name;
}
diff --git a/core/extension/gdnative_interface.h b/core/extension/gdnative_interface.h
index ccd6fb0f7e..f106b805e7 100644
--- a/core/extension/gdnative_interface.h
+++ b/core/extension/gdnative_interface.h
@@ -252,13 +252,10 @@ typedef void *GDNativeExtensionClassLibraryPtr;
typedef enum {
GDNATIVE_EXTENSION_METHOD_FLAG_NORMAL = 1,
GDNATIVE_EXTENSION_METHOD_FLAG_EDITOR = 2,
- GDNATIVE_EXTENSION_METHOD_FLAG_NOSCRIPT = 4,
- GDNATIVE_EXTENSION_METHOD_FLAG_CONST = 8,
- GDNATIVE_EXTENSION_METHOD_FLAG_REVERSE = 16, /* used for events */
- GDNATIVE_EXTENSION_METHOD_FLAG_VIRTUAL = 32,
- GDNATIVE_EXTENSION_METHOD_FLAG_FROM_SCRIPT = 64,
- GDNATIVE_EXTENSION_METHOD_FLAG_VARARG = 128,
- GDNATIVE_EXTENSION_METHOD_FLAG_STATIC = 256,
+ GDNATIVE_EXTENSION_METHOD_FLAG_CONST = 4,
+ GDNATIVE_EXTENSION_METHOD_FLAG_VIRTUAL = 8,
+ GDNATIVE_EXTENSION_METHOD_FLAG_VARARG = 16,
+ GDNATIVE_EXTENSION_METHOD_FLAG_STATIC = 32,
GDNATIVE_EXTENSION_METHOD_FLAGS_DEFAULT = GDNATIVE_EXTENSION_METHOD_FLAG_NORMAL,
} GDNativeExtensionClassMethodFlags;
@@ -540,7 +537,7 @@ typedef struct {
void (*classdb_register_extension_class)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
void (*classdb_register_extension_class_method)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
- void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
+ void (*classdb_register_extension_class_integer_constant)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield);
void (*classdb_register_extension_class_property)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
void (*classdb_register_extension_class_property_group)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix);
void (*classdb_register_extension_class_property_subgroup)(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
diff --git a/core/extension/native_extension.cpp b/core/extension/native_extension.cpp
index 262e28b442..b69859b441 100644
--- a/core/extension/native_extension.cpp
+++ b/core/extension/native_extension.cpp
@@ -182,7 +182,7 @@ void NativeExtension::_register_extension_class_method(const GDNativeExtensionCl
ClassDB::bind_method_custom(class_name, method);
}
-void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value) {
+void NativeExtension::_register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield) {
NativeExtension *self = static_cast<NativeExtension *>(p_library);
StringName class_name = p_class_name;
@@ -190,7 +190,7 @@ void NativeExtension::_register_extension_class_integer_constant(const GDNativeE
//Extension *extension = &self->extension_classes[class_name];
- ClassDB::bind_integer_constant(class_name, p_enum_name, p_constant_name, p_constant_value);
+ ClassDB::bind_integer_constant(class_name, p_enum_name, p_constant_name, p_constant_value, p_is_bitfield);
}
void NativeExtension::_register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter) {
diff --git a/core/extension/native_extension.h b/core/extension/native_extension.h
index 8f106f753d..ca50f78621 100644
--- a/core/extension/native_extension.h
+++ b/core/extension/native_extension.h
@@ -49,7 +49,7 @@ class NativeExtension : public Resource {
static void _register_extension_class(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_parent_class_name, const GDNativeExtensionClassCreationInfo *p_extension_funcs);
static void _register_extension_class_method(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativeExtensionClassMethodInfo *p_method_info);
- static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value);
+ static void _register_extension_class_integer_constant(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_enum_name, const char *p_constant_name, GDNativeInt p_constant_value, GDNativeBool p_is_bitfield);
static void _register_extension_class_property(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const GDNativePropertyInfo *p_info, const char *p_setter, const char *p_getter);
static void _register_extension_class_property_group(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_group_name, const char *p_prefix);
static void _register_extension_class_property_subgroup(const GDNativeExtensionClassLibraryPtr p_library, const char *p_class_name, const char *p_subgroup_name, const char *p_prefix);
diff --git a/core/object/object.h b/core/object/object.h
index 87d042dd7e..705d6451dc 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -51,9 +51,7 @@ enum PropertyHint {
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_ENUM_SUGGESTION, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease) use "attenuation" hint string to revert (flip h), "full" to also include in/out. (ie: "attenuation,inout")
- PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_LINK,
- PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_LAYERS_2D_RENDER,
PROPERTY_HINT_LAYERS_2D_PHYSICS,
@@ -99,41 +97,39 @@ enum PropertyHint {
enum PropertyUsageFlags {
PROPERTY_USAGE_NONE = 0,
- PROPERTY_USAGE_STORAGE = 1,
- PROPERTY_USAGE_EDITOR = 2,
- PROPERTY_USAGE_NETWORK = 4,
- PROPERTY_USAGE_EDITOR_HELPER = 8,
- PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables
- PROPERTY_USAGE_CHECKED = 32, //used for editing global variables
- PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings
- PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor
- PROPERTY_USAGE_CATEGORY = 256,
- PROPERTY_USAGE_SUBGROUP = 512,
- PROPERTY_USAGE_CLASS_IS_BITFIELD = 1024,
- PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,
- PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,
- PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,
- PROPERTY_USAGE_STORE_IF_NULL = 16384,
- PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,
- PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,
- PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 17,
- PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 18,
- PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 19,
- PROPERTY_USAGE_INTERNAL = 1 << 20,
- PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
- PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
- PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
- PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
- PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player
- PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading
- PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 27, // For Object properties, instantiate them when creating in editor.
- PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 28, //for project or editor settings, show when basic settings are selected
- PROPERTY_USAGE_READ_ONLY = 1 << 29, // Mark a property as read-only in the inspector.
- PROPERTY_USAGE_ARRAY = 1 << 30, // Used in the inspector to group properties as elements of an array.
-
- PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
- PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,
- PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK,
+ PROPERTY_USAGE_STORAGE = 1 << 1,
+ PROPERTY_USAGE_EDITOR = 1 << 2,
+ PROPERTY_USAGE_CHECKABLE = 1 << 3, // Used for editing global variables.
+ PROPERTY_USAGE_CHECKED = 1 << 4, // Used for editing global variables.
+ PROPERTY_USAGE_INTERNATIONALIZED = 1 << 5, // Hint for internationalized strings.
+ PROPERTY_USAGE_GROUP = 1 << 6, // Used for grouping props in the editor.
+ PROPERTY_USAGE_CATEGORY = 1 << 7,
+ PROPERTY_USAGE_SUBGROUP = 1 << 8,
+ PROPERTY_USAGE_CLASS_IS_BITFIELD = 1 << 9,
+ PROPERTY_USAGE_NO_INSTANCE_STATE = 1 << 10,
+ PROPERTY_USAGE_RESTART_IF_CHANGED = 1 << 11,
+ PROPERTY_USAGE_SCRIPT_VARIABLE = 1 << 12,
+ PROPERTY_USAGE_STORE_IF_NULL = 1 << 13,
+ PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 1 << 14,
+ PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 1 << 15,
+ PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE = 1 << 16,
+ PROPERTY_USAGE_CLASS_IS_ENUM = 1 << 17,
+ PROPERTY_USAGE_NIL_IS_VARIANT = 1 << 18,
+ PROPERTY_USAGE_INTERNAL = 1 << 19,
+ PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 20, // If the object is duplicated also this property will be duplicated.
+ PROPERTY_USAGE_HIGH_END_GFX = 1 << 21,
+ PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 22,
+ PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 23,
+ PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 24, // Used in inspector to increment property when keyed in animation player.
+ PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 25, // when loading, the resource for this property can be set at the end of loading.
+ PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT = 1 << 26, // For Object properties, instantiate them when creating in editor.
+ PROPERTY_USAGE_EDITOR_BASIC_SETTING = 1 << 27, //for project or editor settings, show when basic settings are selected.
+ PROPERTY_USAGE_READ_ONLY = 1 << 28, // Mark a property as read-only in the inspector.
+ PROPERTY_USAGE_ARRAY = 1 << 29, // Used in the inspector to group properties as elements of an array.
+
+ PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR,
+ PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_INTERNATIONALIZED,
+ PROPERTY_USAGE_NO_EDITOR = PROPERTY_USAGE_STORAGE,
};
#define ADD_SIGNAL(m_signal) ::ClassDB::add_signal(get_class_static(), m_signal)
@@ -218,14 +214,11 @@ Array convert_property_list(const List<PropertyInfo> *p_list);
enum MethodFlags {
METHOD_FLAG_NORMAL = 1,
METHOD_FLAG_EDITOR = 2,
- METHOD_FLAG_NOSCRIPT = 4,
- METHOD_FLAG_CONST = 8,
- METHOD_FLAG_REVERSE = 16, // used for events
- METHOD_FLAG_VIRTUAL = 32,
- METHOD_FLAG_FROM_SCRIPT = 64,
- METHOD_FLAG_VARARG = 128,
- METHOD_FLAG_STATIC = 256,
- METHOD_FLAG_OBJECT_CORE = 512,
+ METHOD_FLAG_CONST = 4,
+ METHOD_FLAG_VIRTUAL = 8,
+ METHOD_FLAG_VARARG = 16,
+ METHOD_FLAG_STATIC = 32,
+ METHOD_FLAG_OBJECT_CORE = 64,
METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
};
diff --git a/core/variant/type_info.h b/core/variant/type_info.h
index 794274dd77..1bd3a74289 100644
--- a/core/variant/type_info.h
+++ b/core/variant/type_info.h
@@ -289,6 +289,7 @@ public:
_FORCE_INLINE_ void clear_flag(T p_flag) { return value &= ~p_flag; }
_FORCE_INLINE_ BitField(uint32_t p_value) { value = p_value; }
_FORCE_INLINE_ operator uint32_t() const { return value; }
+ _FORCE_INLINE_ operator Variant() const { return value; }
};
#define TEMPL_MAKE_BITFIELD_TYPE_INFO(m_enum, m_impl) \
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 1943221309..7acec9e63b 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -2515,72 +2515,66 @@
<constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint">
Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing.
</constant>
- <constant name="PROPERTY_HINT_LENGTH" value="5" enum="PropertyHint">
- Deprecated hint, unused.
- </constant>
- <constant name="PROPERTY_HINT_LINK" value="6" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LINK" value="5" enum="PropertyHint">
Hints that a vector property should allow linking values (e.g. to edit both [code]x[/code] and [code]y[/code] together).
</constant>
- <constant name="PROPERTY_HINT_KEY_ACCEL" value="7" enum="PropertyHint">
- Deprecated hint, unused.
- </constant>
- <constant name="PROPERTY_HINT_FLAGS" value="8" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_FLAGS" value="6" enum="PropertyHint">
Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code].
</constant>
- <constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="9" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="7" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 2D render layers.
</constant>
- <constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="10" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="8" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 2D physics layers.
</constant>
- <constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="11" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="9" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 2D navigation layers.
</constant>
- <constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="12" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="10" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 3D render layers.
</constant>
- <constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="13" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="11" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 3D physics layers.
</constant>
- <constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="14" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="12" enum="PropertyHint">
Hints that an integer property is a bitmask using the optionally named 3D navigation layers.
</constant>
- <constant name="PROPERTY_HINT_FILE" value="15" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_FILE" value="13" enum="PropertyHint">
Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
</constant>
- <constant name="PROPERTY_HINT_DIR" value="16" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_DIR" value="14" enum="PropertyHint">
Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path.
</constant>
- <constant name="PROPERTY_HINT_GLOBAL_FILE" value="17" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_GLOBAL_FILE" value="15" enum="PropertyHint">
Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code].
</constant>
- <constant name="PROPERTY_HINT_GLOBAL_DIR" value="18" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_GLOBAL_DIR" value="16" enum="PropertyHint">
Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path.
</constant>
- <constant name="PROPERTY_HINT_RESOURCE_TYPE" value="19" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_RESOURCE_TYPE" value="17" enum="PropertyHint">
Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture2D"[/code]). Editing it will show a popup menu of valid resource types to instantiate.
</constant>
- <constant name="PROPERTY_HINT_MULTILINE_TEXT" value="20" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint">
Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed.
</constant>
- <constant name="PROPERTY_HINT_EXPRESSION" value="21" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_EXPRESSION" value="19" enum="PropertyHint">
Hints that a string property is an [Expression].
</constant>
- <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="22" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="20" enum="PropertyHint">
Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use.
</constant>
- <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="23" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="21" enum="PropertyHint">
Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited.
</constant>
- <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="24" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="22" enum="PropertyHint">
Hints that an image is compressed using lossy compression.
</constant>
- <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="25" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="23" enum="PropertyHint">
Hints that an image is compressed using lossless compression.
</constant>
- <constant name="PROPERTY_HINT_OBJECT_ID" value="26" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_OBJECT_ID" value="24" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_TYPE_STRING" value="27" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_TYPE_STRING" value="25" enum="PropertyHint">
Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance:
[codeblock]
hint_string = "%s:" % [TYPE_INT] # Array of inteters.
@@ -2590,128 +2584,124 @@
[/codeblock]
[b]Note:[/b] The final colon is required to specify for properly detecting built-in types.
</constant>
- <constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="28" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE" value="26" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="29" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_METHOD_OF_VARIANT_TYPE" value="27" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="30" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_METHOD_OF_BASE_TYPE" value="28" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="31" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_METHOD_OF_INSTANCE" value="29" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="32" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_METHOD_OF_SCRIPT" value="30" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="33" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE" value="31" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="34" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_PROPERTY_OF_BASE_TYPE" value="32" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="35" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_PROPERTY_OF_INSTANCE" value="33" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="36" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_PROPERTY_OF_SCRIPT" value="34" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="37" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_OBJECT_TOO_BIG" value="35" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="38" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_NODE_PATH_VALID_TYPES" value="36" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_SAVE_FILE" value="39" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_SAVE_FILE" value="37" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_GLOBAL_SAVE_FILE" value="40" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_GLOBAL_SAVE_FILE" value="38" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_INT_IS_OBJECTID" value="41" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_INT_IS_OBJECTID" value="39" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_INT_IS_POINTER" value="43" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_INT_IS_POINTER" value="41" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_ARRAY_TYPE" value="42" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_ARRAY_TYPE" value="40" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_LOCALE_ID" value="44" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LOCALE_ID" value="42" enum="PropertyHint">
Hints that a string property is a locale code. Editing it will show a locale dialog for picking language and country.
</constant>
- <constant name="PROPERTY_HINT_LOCALIZABLE_STRING" value="45" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_LOCALIZABLE_STRING" value="43" enum="PropertyHint">
Hints that a dictionary property is string translation map. Dictionary keys are locale codes and, values are translated strings.
</constant>
- <constant name="PROPERTY_HINT_NODE_TYPE" value="46" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_NODE_TYPE" value="44" enum="PropertyHint">
</constant>
- <constant name="PROPERTY_HINT_MAX" value="47" enum="PropertyHint">
+ <constant name="PROPERTY_HINT_MAX" value="45" enum="PropertyHint">
</constant>
<constant name="PROPERTY_USAGE_NONE" value="0" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_STORAGE" value="2" enum="PropertyUsageFlags">
The property is serialized and saved in the scene file (default).
</constant>
- <constant name="PROPERTY_USAGE_EDITOR" value="2" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_EDITOR" value="4" enum="PropertyUsageFlags">
The property is shown in the editor inspector (default).
</constant>
- <constant name="PROPERTY_USAGE_NETWORK" value="4" enum="PropertyUsageFlags">
- Deprecated usage flag, unused.
- </constant>
- <constant name="PROPERTY_USAGE_EDITOR_HELPER" value="8" enum="PropertyUsageFlags">
- Deprecated usage flag, unused.
- </constant>
- <constant name="PROPERTY_USAGE_CHECKABLE" value="16" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_CHECKABLE" value="8" enum="PropertyUsageFlags">
The property can be checked in the editor inspector.
</constant>
- <constant name="PROPERTY_USAGE_CHECKED" value="32" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_CHECKED" value="16" enum="PropertyUsageFlags">
The property is checked in the editor inspector.
</constant>
- <constant name="PROPERTY_USAGE_INTERNATIONALIZED" value="64" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_INTERNATIONALIZED" value="32" enum="PropertyUsageFlags">
The property is a translatable string.
</constant>
- <constant name="PROPERTY_USAGE_GROUP" value="128" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_GROUP" value="64" enum="PropertyUsageFlags">
Used to group properties together in the editor. See [EditorInspector].
</constant>
- <constant name="PROPERTY_USAGE_CATEGORY" value="256" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_CATEGORY" value="128" enum="PropertyUsageFlags">
Used to categorize properties together in the editor.
</constant>
- <constant name="PROPERTY_USAGE_SUBGROUP" value="512" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_SUBGROUP" value="256" enum="PropertyUsageFlags">
Used to group properties together in the editor in a subgroup (under a group). See [EditorInspector].
</constant>
- <constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="2048" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_CLASS_IS_BITFIELD" value="512" enum="PropertyUsageFlags">
+ </constant>
+ <constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="1024" enum="PropertyUsageFlags">
The property does not save its state in [PackedScene].
</constant>
- <constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="4096" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="2048" enum="PropertyUsageFlags">
Editing the property prompts the user for restarting the editor.
</constant>
- <constant name="PROPERTY_USAGE_SCRIPT_VARIABLE" value="8192" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_SCRIPT_VARIABLE" value="4096" enum="PropertyUsageFlags">
The property is a script variable which should be serialized and saved in the scene file.
</constant>
- <constant name="PROPERTY_USAGE_STORE_IF_NULL" value="16384" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_STORE_IF_NULL" value="8192" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_ANIMATE_AS_TRIGGER" value="32768" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_ANIMATE_AS_TRIGGER" value="16384" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED" value="65536" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED" value="32768" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE" value="131072" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE" value="65536" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_CLASS_IS_ENUM" value="262144" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_CLASS_IS_ENUM" value="131072" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_NIL_IS_VARIANT" value="524288" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_NIL_IS_VARIANT" value="262144" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_INTERNAL" value="1048576" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_INTERNAL" value="524288" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE" value="2097152" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE" value="1048576" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_HIGH_END_GFX" value="4194304" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_HIGH_END_GFX" value="2097152" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT" value="8388608" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT" value="4194304" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT" value="16777216" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT" value="8388608" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_KEYING_INCREMENTS" value="33554432" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_KEYING_INCREMENTS" value="16777216" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_DEFERRED_SET_RESOURCE" value="67108864" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_DEFERRED_SET_RESOURCE" value="33554432" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT" value="134217728" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT" value="67108864" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_EDITOR_BASIC_SETTING" value="268435456" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_EDITOR_BASIC_SETTING" value="134217728" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_ARRAY" value="1073741824" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_ARRAY" value="536870912" enum="PropertyUsageFlags">
</constant>
- <constant name="PROPERTY_USAGE_DEFAULT" value="7" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_DEFAULT" value="6" enum="PropertyUsageFlags">
Default usage (storage, editor and network).
</constant>
- <constant name="PROPERTY_USAGE_DEFAULT_INTL" value="71" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_DEFAULT_INTL" value="38" enum="PropertyUsageFlags">
Default usage for translatable strings (storage, editor, network and internationalized).
</constant>
- <constant name="PROPERTY_USAGE_NO_EDITOR" value="5" enum="PropertyUsageFlags">
+ <constant name="PROPERTY_USAGE_NO_EDITOR" value="2" enum="PropertyUsageFlags">
Default usage but without showing the property in the editor (storage, network).
</constant>
<constant name="METHOD_FLAG_NORMAL" value="1" enum="MethodFlags">
@@ -2720,26 +2710,17 @@
<constant name="METHOD_FLAG_EDITOR" value="2" enum="MethodFlags">
Flag for an editor method.
</constant>
- <constant name="METHOD_FLAG_NOSCRIPT" value="4" enum="MethodFlags">
- Deprecated method flag, unused.
- </constant>
- <constant name="METHOD_FLAG_CONST" value="8" enum="MethodFlags">
+ <constant name="METHOD_FLAG_CONST" value="4" enum="MethodFlags">
Flag for a constant method.
</constant>
- <constant name="METHOD_FLAG_REVERSE" value="16" enum="MethodFlags">
- Deprecated method flag, unused.
- </constant>
- <constant name="METHOD_FLAG_VIRTUAL" value="32" enum="MethodFlags">
+ <constant name="METHOD_FLAG_VIRTUAL" value="8" enum="MethodFlags">
Flag for a virtual method.
</constant>
- <constant name="METHOD_FLAG_FROM_SCRIPT" value="64" enum="MethodFlags">
- Deprecated method flag, unused.
- </constant>
- <constant name="METHOD_FLAG_VARARG" value="128" enum="MethodFlags">
+ <constant name="METHOD_FLAG_VARARG" value="16" enum="MethodFlags">
</constant>
- <constant name="METHOD_FLAG_STATIC" value="256" enum="MethodFlags">
+ <constant name="METHOD_FLAG_STATIC" value="32" enum="MethodFlags">
</constant>
- <constant name="METHOD_FLAG_OBJECT_CORE" value="512" enum="MethodFlags">
+ <constant name="METHOD_FLAG_OBJECT_CORE" value="64" enum="MethodFlags">
Used internally. Allows to not dump core virtuals such as [code]_notification[/code] to the JSON API.
</constant>
<constant name="METHOD_FLAGS_DEFAULT" value="1" enum="MethodFlags">
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index c1e28ffba3..0009c82548 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -62,6 +62,7 @@
Sets autowrapping for the text in the dialog.
</member>
<member name="dialog_close_on_escape" type="bool" setter="set_close_on_escape" getter="get_close_on_escape" default="true">
+ If [code]true[/code], the dialog will be hidden when the escape key ([constant @GlobalScope.KEY_ESCAPE]) is pressed.
</member>
<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" default="true">
If [code]true[/code], the dialog is hidden when the OK button is pressed. You can set it to [code]false[/code] if you want to do e.g. input validation when receiving the [signal confirmed] signal, and handle hiding the dialog in your own logic.
@@ -71,6 +72,9 @@
The text displayed by the dialog.
</member>
<member name="exclusive" type="bool" setter="set_exclusive" getter="is_exclusive" overrides="Window" default="true" />
+ <member name="ok_button_text" type="String" setter="set_ok_button_text" getter="get_ok_button_text" default="&quot;OK&quot;">
+ The text displayed by the OK button (see [method get_ok_button]).
+ </member>
<member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Alert!&quot;" />
<member name="transient" type="bool" setter="set_transient" getter="is_transient" overrides="Window" default="true" />
<member name="visible" type="bool" setter="set_visible" getter="is_visible" overrides="Window" default="false" />
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index 9026aa6a34..189e30b5f2 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -88,7 +88,7 @@
<argument index="3" name="seek_root" type="bool" />
<argument index="4" name="blend" type="float" />
<argument index="5" name="filter" type="int" enum="AnimationNode.FilterAction" default="0" />
- <argument index="6" name="optimize" type="bool" default="true" />
+ <argument index="6" name="sync" type="bool" default="true" />
<description>
Blend an input. This is only useful for nodes created for an [AnimationNodeBlendTree]. The [code]time[/code] parameter is a relative delta, unless [code]seek[/code] is [code]true[/code], in which case it is absolute. A filter mode may be optionally passed (see [enum FilterAction] for options).
</description>
@@ -102,7 +102,7 @@
<argument index="4" name="seek_root" type="bool" />
<argument index="5" name="blend" type="float" />
<argument index="6" name="filter" type="int" enum="AnimationNode.FilterAction" default="0" />
- <argument index="7" name="optimize" type="bool" default="true" />
+ <argument index="7" name="sync" type="bool" default="true" />
<description>
Blend another animation node (in case this node contains children animation nodes). This function is only useful if you inherit from [AnimationRootNode] instead, else editors will not display your node for addition.
</description>
diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml
index ca117e3ecd..e6ac1dd963 100644
--- a/doc/classes/AnimationNodeAdd2.xml
+++ b/doc/classes/AnimationNodeAdd2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeAdd2" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeAdd2" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Blends two animations additively inside of an [AnimationNodeBlendTree].
</brief_description>
@@ -9,9 +9,4 @@
<tutorials>
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
</tutorials>
- <members>
- <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
- If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
- </member>
- </members>
</class>
diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml
index 91e030a6ae..f290032e11 100644
--- a/doc/classes/AnimationNodeAdd3.xml
+++ b/doc/classes/AnimationNodeAdd3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeAdd3" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeAdd3" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Blends two of three animations additively inside of an [AnimationNodeBlendTree].
</brief_description>
@@ -14,9 +14,4 @@
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <members>
- <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
- If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
- </member>
- </members>
</class>
diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml
index f17163e155..5001e3ba24 100644
--- a/doc/classes/AnimationNodeBlend2.xml
+++ b/doc/classes/AnimationNodeBlend2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlend2" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeBlend2" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Blends two animations linearly inside of an [AnimationNodeBlendTree].
</brief_description>
@@ -11,9 +11,4 @@
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
- <members>
- <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
- If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
- </member>
- </members>
</class>
diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml
index 6bc7a20823..93947c2462 100644
--- a/doc/classes/AnimationNodeBlend3.xml
+++ b/doc/classes/AnimationNodeBlend3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlend3" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeBlend3" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Blends two of three animations linearly inside of an [AnimationNodeBlendTree].
</brief_description>
@@ -13,9 +13,4 @@
<tutorials>
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
</tutorials>
- <members>
- <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
- If [code]true[/code], sets the [code]optimization[/code] to [code]false[/code] when calling [method AnimationNode.blend_input], forcing the blended animations to update every frame.
- </member>
- </members>
</class>
diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml
index 6ded3a7ff9..7bb136308d 100644
--- a/doc/classes/AnimationNodeBlendSpace1D.xml
+++ b/doc/classes/AnimationNodeBlendSpace1D.xml
@@ -76,6 +76,10 @@
<member name="snap" type="float" setter="set_snap" getter="get_snap" default="0.1">
Position increment to snap to when moving a point on the axis.
</member>
+ <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
+ If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code].
+ If [code]true[/code], forcing the blended animations to advance frame.
+ </member>
<member name="value_label" type="String" setter="set_value_label" getter="get_value_label" default="&quot;value&quot;">
Label of the virtual axis of the blend space.
</member>
diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml
index 9e0e408ac5..eb2249d2d2 100644
--- a/doc/classes/AnimationNodeBlendSpace2D.xml
+++ b/doc/classes/AnimationNodeBlendSpace2D.xml
@@ -113,6 +113,10 @@
<member name="snap" type="Vector2" setter="set_snap" getter="get_snap" default="Vector2(0.1, 0.1)">
Position increment to snap to when moving a point.
</member>
+ <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
+ If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code].
+ If [code]true[/code], forcing the blended animations to advance frame.
+ </member>
<member name="x_label" type="String" setter="set_x_label" getter="get_x_label" default="&quot;x&quot;">
Name of the blend space's X axis.
</member>
diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index de2414cd43..14abc34992 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeOneShot" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeOneShot" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Plays an animation once in [AnimationNodeBlendTree].
</brief_description>
@@ -26,8 +26,6 @@
</member>
<member name="mix_mode" type="int" setter="set_mix_mode" getter="get_mix_mode" enum="AnimationNodeOneShot.MixMode" default="0">
</member>
- <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
- </member>
</members>
<constants>
<constant name="MIX_MODE_BLEND" value="0" enum="MixMode">
diff --git a/doc/classes/AnimationNodeSync.xml b/doc/classes/AnimationNodeSync.xml
new file mode 100644
index 0000000000..21cac11d50
--- /dev/null
+++ b/doc/classes/AnimationNodeSync.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AnimationNodeSync" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <members>
+ <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
+ If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code].
+ If [code]true[/code], forcing the blended animations to advance frame.
+ </member>
+ </members>
+</class>
diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml
index 70c874d251..7e757d4640 100644
--- a/doc/classes/AnimationNodeTransition.xml
+++ b/doc/classes/AnimationNodeTransition.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeTransition" inherits="AnimationNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+<class name="AnimationNodeTransition" inherits="AnimationNodeSync" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A generic animation transition node for [AnimationTree].
</brief_description>
@@ -40,6 +40,9 @@
</method>
</methods>
<members>
+ <member name="from_start" type="bool" setter="set_from_start" getter="is_from_start" default="true">
+ If [code]true[/code], the destination animation is played back from the beginning when switched.
+ </member>
<member name="input_count" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
The number of available input ports for this node.
</member>
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index 56e5ce1522..468fddcfc1 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -155,6 +155,7 @@
</member>
<member name="current" type="bool" setter="set_current" getter="is_current" default="false">
If [code]true[/code], the ancestor [Viewport] is currently using this camera.
+ If multiple cameras are in the scene, one will always be made current. For example, if two [Camera3D] nodes are present in the scene and only one is current, setting one camera's [member current] to [code]false[/code] will cause the other camera to be made current.
</member>
<member name="doppler_tracking" type="int" setter="set_doppler_tracking" getter="get_doppler_tracking" enum="Camera3D.DopplerTracking" default="0">
If not [constant DOPPLER_TRACKING_DISABLED], this camera will simulate the [url=https://en.wikipedia.org/wiki/Doppler_effect]Doppler effect[/url] for objects changed in particular [code]_process[/code] methods. See [enum DopplerTracking] for possible values.
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index acf08414d0..2d68ae6902 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -169,9 +169,10 @@
<argument index="5" name="font_size" type="int" default="16" />
<argument index="6" name="max_lines" type="int" default="-1" />
<argument index="7" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="8" name="flags" type="int" default="99" />
- <argument index="9" name="direction" type="int" enum="TextServer.Direction" default="0" />
- <argument index="10" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
+ <argument index="8" name="brk_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
+ <argument index="9" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
+ <argument index="10" name="direction" type="int" enum="TextServer.Direction" default="0" />
+ <argument index="11" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
Breaks [code]text[/code] to the lines and draws it using the specified [code]font[/code] at the [code]position[/code] (top-left corner). The text will have its color multiplied by [code]modulate[/code]. If [code]clip_w[/code] is greater than or equal to 0, the text will be clipped if it exceeds the specified width.
</description>
@@ -187,9 +188,10 @@
<argument index="6" name="max_lines" type="int" default="-1" />
<argument index="7" name="size" type="int" default="1" />
<argument index="8" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="9" name="flags" type="int" default="99" />
- <argument index="10" name="direction" type="int" enum="TextServer.Direction" default="0" />
- <argument index="11" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
+ <argument index="9" name="brk_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
+ <argument index="10" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
+ <argument index="11" name="direction" type="int" enum="TextServer.Direction" default="0" />
+ <argument index="12" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
Breaks [code]text[/code] to the lines and draws text outline using the specified [code]font[/code] at the [code]position[/code] (top-left corner). The text will have its color multiplied by [code]modulate[/code]. If [code]clip_w[/code] is greater than or equal to 0, the text will be clipped if it exceeds the specified width.
</description>
@@ -279,7 +281,7 @@
<argument index="4" name="width" type="float" default="-1" />
<argument index="5" name="font_size" type="int" default="16" />
<argument index="6" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="7" name="flags" type="int" default="3" />
+ <argument index="7" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
<argument index="8" name="direction" type="int" enum="TextServer.Direction" default="0" />
<argument index="9" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
@@ -316,7 +318,7 @@
<argument index="5" name="font_size" type="int" default="16" />
<argument index="6" name="size" type="int" default="1" />
<argument index="7" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="8" name="flags" type="int" default="3" />
+ <argument index="8" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
<argument index="9" name="direction" type="int" enum="TextServer.Direction" default="0" />
<argument index="10" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
diff --git a/doc/classes/ConfirmationDialog.xml b/doc/classes/ConfirmationDialog.xml
index 2316e32b5d..d4c503857d 100644
--- a/doc/classes/ConfirmationDialog.xml
+++ b/doc/classes/ConfirmationDialog.xml
@@ -27,6 +27,9 @@
</method>
</methods>
<members>
+ <member name="cancel_button_text" type="String" setter="set_cancel_button_text" getter="get_cancel_button_text" default="&quot;Cancel&quot;">
+ The text displayed by the cancel button (see [method get_cancel_button]).
+ </member>
<member name="min_size" type="Vector2i" setter="set_min_size" getter="get_min_size" overrides="Window" default="Vector2i(200, 70)" />
<member name="size" type="Vector2i" setter="set_size" getter="get_size" overrides="Window" default="Vector2i(200, 100)" />
<member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Please Confirm...&quot;" />
diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml
index b1fd7b4e76..6fd5abe369 100644
--- a/doc/classes/EditorFileDialog.xml
+++ b/doc/classes/EditorFileDialog.xml
@@ -11,9 +11,11 @@
<method name="add_filter">
<return type="void" />
<argument index="0" name="filter" type="String" />
+ <argument index="1" name="description" type="String" default="&quot;&quot;" />
<description>
- Adds a comma-delimited file extension filter option to the [EditorFileDialog] with an optional semi-colon-delimited label.
- For example, [code]"*.tscn, *.scn; Scenes"[/code] results in filter text "Scenes (*.tscn, *.scn)".
+ Adds a comma-delimited file name [code]filter[/code] option to the [EditorFileDialog] with an optional [code]description[/code], which restricts what files can be picked.
+ A [code]filter[/code] should be of the form [code]"filename.extension"[/code], where filename and extension can be [code]*[/code] to match any string. Filters starting with [code].[/code] (i.e. empty filenames) are not allowed.
+ For example, a [code]filter[/code] of [code]"*.tscn, *.scn"[/code] and a [code]description[/code] of [code]"Scenes"[/code] results in filter text "Scenes (*.tscn, *.scn)".
</description>
</method>
<method name="clear_filters">
diff --git a/doc/classes/EditorScenePostImportPlugin.xml b/doc/classes/EditorScenePostImportPlugin.xml
index 93fd5e46ba..44d644411d 100644
--- a/doc/classes/EditorScenePostImportPlugin.xml
+++ b/doc/classes/EditorScenePostImportPlugin.xml
@@ -88,7 +88,7 @@
<argument index="2" name="default_value" type="Variant" />
<argument index="3" name="hint" type="int" enum="PropertyHint" default="0" />
<argument index="4" name="hint_string" type="String" default="&quot;&quot;" />
- <argument index="5" name="usage_flags" type="int" default="7" />
+ <argument index="5" name="usage_flags" type="int" default="6" />
<description>
Add a specific import option. This function can only be called from [method _get_import_options] and [method _get_internal_import_options].
</description>
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index 903f36d0ce..f45031cea8 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -12,10 +12,11 @@
<method name="add_filter">
<return type="void" />
<argument index="0" name="filter" type="String" />
+ <argument index="1" name="description" type="String" default="&quot;&quot;" />
<description>
- Adds [code]filter[/code] to the list of filters, which restricts what files can be picked.
- A [code]filter[/code] should be of the form [code]"filename.extension ; Description"[/code], where filename and extension can be [code]*[/code] to match any string. Filters starting with [code].[/code] (i.e. empty filenames) are not allowed.
- Example filters: [code]"*.png ; PNG Images"[/code], [code]"project.godot ; Godot Project"[/code].
+ Adds a comma-delimited file name [code]filter[/code] option to the [FileDialog] with an optional [code]description[/code], which restricts what files can be picked.
+ A [code]filter[/code] should be of the form [code]"filename.extension"[/code], where filename and extension can be [code]*[/code] to match any string. Filters starting with [code].[/code] (i.e. empty filenames) are not allowed.
+ For example, a [code]filter[/code] of [code]"*.png, *.jpg"[/code] and a [code]description[/code] of [code]"Images"[/code] results in filter text "Images (*.png, *.jpg)".
</description>
</method>
<method name="clear_filters">
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index b19386b398..e95f444d55 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -44,9 +44,10 @@
<argument index="5" name="font_size" type="int" default="16" />
<argument index="6" name="max_lines" type="int" default="-1" />
<argument index="7" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="8" name="flags" type="int" default="99" />
- <argument index="9" name="direction" type="int" enum="TextServer.Direction" default="0" />
- <argument index="10" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
+ <argument index="8" name="brk_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
+ <argument index="9" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
+ <argument index="10" name="direction" type="int" enum="TextServer.Direction" default="0" />
+ <argument index="11" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
Breaks [code]text[/code] to the lines using rules specified by [code]flags[/code] and draws it into a canvas item using the font, at a given position, with [code]modulate[/code] color, optionally clipping the width and aligning horizontally. [code]position[/code] specifies the baseline of the first line, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis.
See also [method CanvasItem.draw_multiline_string].
@@ -63,9 +64,10 @@
<argument index="6" name="max_lines" type="int" default="-1" />
<argument index="7" name="size" type="int" default="1" />
<argument index="8" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="9" name="flags" type="int" default="99" />
- <argument index="10" name="direction" type="int" enum="TextServer.Direction" default="0" />
- <argument index="11" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
+ <argument index="9" name="brk_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
+ <argument index="10" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
+ <argument index="11" name="direction" type="int" enum="TextServer.Direction" default="0" />
+ <argument index="12" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
Breaks [code]text[/code] to the lines using rules specified by [code]flags[/code] and draws text outline into a canvas item using the font, at a given position, with [code]modulate[/code] color and [code]size[/code] outline size, optionally clipping the width and aligning horizontally. [code]position[/code] specifies the baseline of the first line, not the top. To draw from the top, [i]ascent[/i] must be added to the Y axis.
See also [method CanvasItem.draw_multiline_string_outline].
@@ -80,7 +82,7 @@
<argument index="4" name="width" type="float" default="-1" />
<argument index="5" name="font_size" type="int" default="16" />
<argument index="6" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="7" name="flags" type="int" default="3" />
+ <argument index="7" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
<argument index="8" name="direction" type="int" enum="TextServer.Direction" default="0" />
<argument index="9" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
@@ -98,7 +100,7 @@
<argument index="5" name="font_size" type="int" default="16" />
<argument index="6" name="size" type="int" default="1" />
<argument index="7" name="modulate" type="Color" default="Color(1, 1, 1, 1)" />
- <argument index="8" name="flags" type="int" default="3" />
+ <argument index="8" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
<argument index="9" name="direction" type="int" enum="TextServer.Direction" default="0" />
<argument index="10" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
@@ -160,7 +162,7 @@
</description>
</method>
<method name="get_font_style" qualifiers="const">
- <return type="int" />
+ <return type="int" enum="TextServer.FontStyle" />
<description>
Returns font style flags, see [enum TextServer.FontStyle].
</description>
@@ -186,9 +188,10 @@
<argument index="2" name="width" type="float" default="-1" />
<argument index="3" name="font_size" type="int" default="16" />
<argument index="4" name="max_lines" type="int" default="-1" />
- <argument index="5" name="flags" type="int" default="96" />
- <argument index="6" name="direction" type="int" enum="TextServer.Direction" default="0" />
- <argument index="7" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
+ <argument index="5" name="brk_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
+ <argument index="6" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
+ <argument index="7" name="direction" type="int" enum="TextServer.Direction" default="0" />
+ <argument index="8" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
Returns the size of a bounding box of a string broken into the lines, taking kerning and advance into account.
See also [method draw_multiline_string].
@@ -219,7 +222,7 @@
<argument index="1" name="alignment" type="int" enum="HorizontalAlignment" default="0" />
<argument index="2" name="width" type="float" default="-1" />
<argument index="3" name="font_size" type="int" default="16" />
- <argument index="4" name="flags" type="int" default="3" />
+ <argument index="4" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
<argument index="5" name="direction" type="int" enum="TextServer.Direction" default="0" />
<argument index="6" name="orientation" type="int" enum="TextServer.Orientation" default="0" />
<description>
diff --git a/doc/classes/FontFile.xml b/doc/classes/FontFile.xml
index 98abc87b84..aaf871d55a 100644
--- a/doc/classes/FontFile.xml
+++ b/doc/classes/FontFile.xml
@@ -558,7 +558,7 @@
<member name="font_name" type="String" setter="set_font_name" getter="get_font_name" default="&quot;&quot;">
Font family name.
</member>
- <member name="font_style" type="int" setter="set_font_style" getter="get_font_style" default="0">
+ <member name="font_style" type="int" setter="set_font_style" getter="get_font_style" enum="TextServer.FontStyle" default="0">
Font style flags, see [enum TextServer.FontStyle].
</member>
<member name="force_autohinter" type="bool" setter="set_force_autohinter" getter="is_force_autohinter" default="false">
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index a42ceba777..6fefcef0a1 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -77,7 +77,7 @@
<return type="float" />
<argument index="0" name="point" type="Vector3" />
<description>
- Returns the shortest distance from the plane to the position [code]point[/code].
+ Returns the shortest distance from the plane to the position [code]point[/code]. If the point is above the plane, the distance will be positive. If below, the distance will be negative.
</description>
</method>
<method name="has_point" qualifiers="const">
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 7c378f33fe..898d34b385 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -203,6 +203,9 @@
Path to an image used as the boot splash. If left empty, the default Godot Engine splash will be displayed instead.
[b]Note:[/b] Only effective if [member application/boot_splash/show_image] is [code]true[/code].
</member>
+ <member name="application/boot_splash/minimum_display_time" type="int" setter="" getter="" default="0">
+ Minimum boot splash display time (in milliseconds). It is not recommended to set too high values for this setting.
+ </member>
<member name="application/boot_splash/show_image" type="bool" setter="" getter="" default="true">
If [code]true[/code], displays the image specified in [member application/boot_splash/image] when the engine starts. If [code]false[/code], only displays the plain color specified in [member application/boot_splash/bg_color].
</member>
@@ -1895,41 +1898,41 @@
<member name="rendering/shadows/directional_shadow/size.mobile" type="int" setter="" getter="" default="2048">
Lower-end override for [member rendering/shadows/directional_shadow/size] on mobile devices, due to performance concerns or driver support.
</member>
- <member name="rendering/shadows/directional_shadow/soft_shadow_quality" type="int" setter="" getter="" default="2">
+ <member name="rendering/shadows/directional_shadow/soft_shadow_filter_quality" type="int" setter="" getter="" default="2">
Quality setting for shadows cast by [DirectionalLight3D]s. Higher quality settings use more samples when reading from shadow maps and are thus slower. Low quality settings may result in shadows looking grainy.
[b]Note:[/b] The Soft Very Low setting will automatically multiply [i]constant[/i] shadow blur by 0.75x to reduce the amount of noise visible. This automatic blur change only affects the constant blur factor defined in [member Light3D.shadow_blur], not the variable blur performed by [DirectionalLight3D]s' [member Light3D.light_angular_distance].
[b]Note:[/b] The Soft High and Soft Ultra settings will automatically multiply [i]constant[/i] shadow blur by 1.5× and 2× respectively to make better use of the increased sample count. This increased blur also improves stability of dynamic object shadows.
</member>
- <member name="rendering/shadows/directional_shadow/soft_shadow_quality.mobile" type="int" setter="" getter="" default="0">
- Lower-end override for [member rendering/shadows/directional_shadow/soft_shadow_quality] on mobile devices, due to performance concerns or driver support.
+ <member name="rendering/shadows/directional_shadow/soft_shadow_filter_quality.mobile" type="int" setter="" getter="" default="0">
+ Lower-end override for [member rendering/shadows/directional_shadow/soft_shadow_filter_quality] on mobile devices, due to performance concerns or driver support.
</member>
- <member name="rendering/shadows/shadow_atlas/16_bits" type="bool" setter="" getter="" default="true">
+ <member name="rendering/shadows/positional_shadow/atlas_16_bits" type="bool" setter="" getter="" default="true">
</member>
- <member name="rendering/shadows/shadow_atlas/quadrant_0_subdiv" type="int" setter="" getter="" default="2">
+ <member name="rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv" type="int" setter="" getter="" default="2">
Subdivision quadrant size for shadow mapping. See shadow mapping documentation.
</member>
- <member name="rendering/shadows/shadow_atlas/quadrant_1_subdiv" type="int" setter="" getter="" default="2">
+ <member name="rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv" type="int" setter="" getter="" default="2">
Subdivision quadrant size for shadow mapping. See shadow mapping documentation.
</member>
- <member name="rendering/shadows/shadow_atlas/quadrant_2_subdiv" type="int" setter="" getter="" default="3">
+ <member name="rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv" type="int" setter="" getter="" default="3">
Subdivision quadrant size for shadow mapping. See shadow mapping documentation.
</member>
- <member name="rendering/shadows/shadow_atlas/quadrant_3_subdiv" type="int" setter="" getter="" default="4">
+ <member name="rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv" type="int" setter="" getter="" default="4">
Subdivision quadrant size for shadow mapping. See shadow mapping documentation.
</member>
- <member name="rendering/shadows/shadow_atlas/size" type="int" setter="" getter="" default="4096">
+ <member name="rendering/shadows/positional_shadow/atlas_size" type="int" setter="" getter="" default="4096">
Size for shadow atlas (used for OmniLights and SpotLights). See documentation.
</member>
- <member name="rendering/shadows/shadow_atlas/size.mobile" type="int" setter="" getter="" default="2048">
- Lower-end override for [member rendering/shadows/shadow_atlas/size] on mobile devices, due to performance concerns or driver support.
+ <member name="rendering/shadows/positional_shadow/atlas_size.mobile" type="int" setter="" getter="" default="2048">
+ Lower-end override for [member rendering/shadows/positional_shadow/atlas_size] on mobile devices, due to performance concerns or driver support.
</member>
- <member name="rendering/shadows/shadows/soft_shadow_quality" type="int" setter="" getter="" default="2">
+ <member name="rendering/shadows/positional_shadow/soft_shadow_filter_quality" type="int" setter="" getter="" default="2">
Quality setting for shadows cast by [OmniLight3D]s and [SpotLight3D]s. Higher quality settings use more samples when reading from shadow maps and are thus slower. Low quality settings may result in shadows looking grainy.
[b]Note:[/b] The Soft Very Low setting will automatically multiply [i]constant[/i] shadow blur by 0.75x to reduce the amount of noise visible. This automatic blur change only affects the constant blur factor defined in [member Light3D.shadow_blur], not the variable blur performed by [DirectionalLight3D]s' [member Light3D.light_angular_distance].
[b]Note:[/b] The Soft High and Soft Ultra settings will automatically multiply shadow blur by 1.5× and 2× respectively to make better use of the increased sample count. This increased blur also improves stability of dynamic object shadows.
</member>
- <member name="rendering/shadows/shadows/soft_shadow_quality.mobile" type="int" setter="" getter="" default="0">
- Lower-end override for [member rendering/shadows/shadows/soft_shadow_quality] on mobile devices, due to performance concerns or driver support.
+ <member name="rendering/shadows/positional_shadow/soft_shadow_filter_quality.mobile" type="int" setter="" getter="" default="0">
+ Lower-end override for [member rendering/shadows/positional_shadow/soft_shadow_filter_quality] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/textures/decals/filter" type="int" setter="" getter="" default="3">
</member>
@@ -1965,6 +1968,12 @@
If [code]true[/code], the texture importer will import VRAM-compressed textures using the S3 Texture Compression algorithm. This algorithm is only supported on desktop platforms and consoles.
[b]Note:[/b] Changing this setting does [i]not[/i] impact textures that were already imported before. To make this setting apply to textures that were already imported, exit the editor, remove the [code].godot/imported/[/code] folder located inside the project folder then restart the editor (see [member application/config/use_hidden_project_data_directory]).
</member>
+ <member name="rendering/vrs/mode" type="int" setter="" getter="" default="0">
+ Set the default Variable Rate Shading (VRS) mode for the main viewport. See [member Viewport.vrs_mode] to change this at runtime, and [enum Viewport.VRSMode] for possible values.
+ </member>
+ <member name="rendering/vrs/texture" type="String" setter="" getter="" default="&quot;&quot;">
+ If [member rendering/vrs/mode] is set to texture, this is the path to default texture loaded as the VRS image.
+ </member>
<member name="rendering/vulkan/descriptor_pools/max_descriptors_per_pool" type="int" setter="" getter="" default="64">
</member>
<member name="rendering/vulkan/rendering/back_end" type="int" setter="" getter="" default="0">
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml
index 0d121a29d2..6248394b1a 100644
--- a/doc/classes/RenderingDevice.xml
+++ b/doc/classes/RenderingDevice.xml
@@ -395,7 +395,7 @@
<description>
</description>
</method>
- <method name="limit_get">
+ <method name="limit_get" qualifiers="const">
<return type="int" />
<argument index="0" name="limit" type="int" enum="RenderingDevice.Limit" />
<description>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index d92121a950..6199c7b4e6 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -890,7 +890,7 @@
<description>
</description>
</method>
- <method name="directional_shadow_quality_set">
+ <method name="directional_soft_shadow_filter_set_quality">
<return type="void" />
<argument index="0" name="quality" type="int" enum="RenderingServer.ShadowQuality" />
<description>
@@ -2519,6 +2519,12 @@
If [code]true[/code], particles use local coordinates. If [code]false[/code] they use global coordinates. Equivalent to [member GPUParticles3D.local_coords].
</description>
</method>
+ <method name="positional_soft_shadow_filter_set_quality">
+ <return type="void" />
+ <argument index="0" name="quality" type="int" enum="RenderingServer.ShadowQuality" />
+ <description>
+ </description>
+ </method>
<method name="reflection_probe_create">
<return type="RID" />
<description>
@@ -2753,12 +2759,6 @@
[b]Note:[/b] If the sampler array is used use [code]index[/code] to access the specified texture.
</description>
</method>
- <method name="shadows_quality_set">
- <return type="void" />
- <argument index="0" name="quality" type="int" enum="RenderingServer.ShadowQuality" />
- <description>
- </description>
- </method>
<method name="skeleton_allocate_data">
<return type="void" />
<argument index="0" name="skeleton" type="RID" />
@@ -3220,6 +3220,25 @@
Sets the viewport's parent to another viewport.
</description>
</method>
+ <method name="viewport_set_positional_shadow_atlas_quadrant_subdivision">
+ <return type="void" />
+ <argument index="0" name="viewport" type="RID" />
+ <argument index="1" name="quadrant" type="int" />
+ <argument index="2" name="subdivision" type="int" />
+ <description>
+ Sets the shadow atlas quadrant's subdivision.
+ </description>
+ </method>
+ <method name="viewport_set_positional_shadow_atlas_size">
+ <return type="void" />
+ <argument index="0" name="viewport" type="RID" />
+ <argument index="1" name="size" type="int" />
+ <argument index="2" name="use_16_bits" type="bool" default="false" />
+ <description>
+ Sets the size of the shadow atlas's images (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
+ [b]Note:[/b] If this is set to [code]0[/code], no shadows will be visible at all (including directional shadows).
+ </description>
+ </method>
<method name="viewport_set_render_direct_to_screen">
<return type="void" />
<argument index="0" name="viewport" type="RID" />
@@ -3269,24 +3288,6 @@
<description>
</description>
</method>
- <method name="viewport_set_shadow_atlas_quadrant_subdivision">
- <return type="void" />
- <argument index="0" name="viewport" type="RID" />
- <argument index="1" name="quadrant" type="int" />
- <argument index="2" name="subdivision" type="int" />
- <description>
- Sets the shadow atlas quadrant's subdivision.
- </description>
- </method>
- <method name="viewport_set_shadow_atlas_size">
- <return type="void" />
- <argument index="0" name="viewport" type="RID" />
- <argument index="1" name="size" type="int" />
- <argument index="2" name="use_16_bits" type="bool" default="false" />
- <description>
- Sets the size of the shadow atlas's images (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
- </description>
- </method>
<method name="viewport_set_size">
<return type="void" />
<argument index="0" name="viewport" type="RID" />
@@ -3356,6 +3357,22 @@
If [code]true[/code], the viewport uses augmented or virtual reality technologies. See [XRInterface].
</description>
</method>
+ <method name="viewport_set_vrs_mode">
+ <return type="void" />
+ <argument index="0" name="viewport" type="RID" />
+ <argument index="1" name="mode" type="int" enum="RenderingServer.ViewportVRSMode" />
+ <description>
+ Sets the Variable Rate Shading (VRS) mode for the viewport. Note, if hardware does not support VRS this property is ignored.
+ </description>
+ </method>
+ <method name="viewport_set_vrs_texture">
+ <return type="void" />
+ <argument index="0" name="viewport" type="RID" />
+ <argument index="1" name="texture" type="RID" />
+ <description>
+ Texture to use when the VRS mode is set to [constant RenderingServer.VIEWPORT_VRS_TEXTURE].
+ </description>
+ </method>
<method name="visibility_notifier_create">
<return type="RID" />
<description>
@@ -4115,6 +4132,18 @@
</constant>
<constant name="VIEWPORT_DEBUG_DRAW_MOTION_VECTORS" value="25" enum="ViewportDebugDraw">
</constant>
+ <constant name="VIEWPORT_VRS_DISABLED" value="0" enum="ViewportVRSMode">
+ VRS is disabled.
+ </constant>
+ <constant name="VIEWPORT_VRS_TEXTURE" value="1" enum="ViewportVRSMode">
+ VRS uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.
+ </constant>
+ <constant name="VIEWPORT_VRS_XR" value="2" enum="ViewportVRSMode">
+ VRS texture is supplied by the primary [XRInterface].
+ </constant>
+ <constant name="VIEWPORT_VRS_MAX" value="3" enum="ViewportVRSMode">
+ Represents the size of the [enum ViewportVRSMode] enum.
+ </constant>
<constant name="SKY_MODE_AUTOMATIC" value="0" enum="SkyMode">
</constant>
<constant name="SKY_MODE_QUALITY" value="1" enum="SkyMode">
diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml
index e21fac2d32..79ee95719d 100644
--- a/doc/classes/ScriptCreateDialog.xml
+++ b/doc/classes/ScriptCreateDialog.xml
@@ -40,6 +40,7 @@
</methods>
<members>
<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" overrides="AcceptDialog" default="false" />
+ <member name="ok_button_text" type="String" setter="set_ok_button_text" getter="get_ok_button_text" overrides="AcceptDialog" default="&quot;Create&quot;" />
<member name="title" type="String" setter="set_title" getter="get_title" overrides="Window" default="&quot;Attach Node Script&quot;" />
</members>
<signals>
diff --git a/doc/classes/SkeletonProfile.xml b/doc/classes/SkeletonProfile.xml
index 55a2ea6759..a7f5f7a0a6 100644
--- a/doc/classes/SkeletonProfile.xml
+++ b/doc/classes/SkeletonProfile.xml
@@ -9,6 +9,13 @@
<tutorials>
</tutorials>
<methods>
+ <method name="find_bone" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="bone_name" type="StringName" />
+ <description>
+ Returns the bone index that matches [code]bone_name[/code] as its name.
+ </description>
+ </method>
<method name="get_bone_name" qualifiers="const">
<return type="StringName" />
<argument index="0" name="bone_idx" type="int" />
@@ -17,6 +24,20 @@
In the retargeting process, the returned bone name is the bone name of the target skeleton.
</description>
</method>
+ <method name="get_bone_parent" qualifiers="const">
+ <return type="StringName" />
+ <argument index="0" name="bone_idx" type="int" />
+ <description>
+ Returns the name of the bone which is the parent to the bone at [code]bone_idx[/code]. The result is empty if the bone has no parent.
+ </description>
+ </method>
+ <method name="get_bone_tail" qualifiers="const">
+ <return type="StringName" />
+ <argument index="0" name="bone_idx" type="int" />
+ <description>
+ Returns the name of the bone which is the tail of the bone at [code]bone_idx[/code].
+ </description>
+ </method>
<method name="get_group" qualifiers="const">
<return type="StringName" />
<argument index="0" name="bone_idx" type="int" />
@@ -39,6 +60,20 @@
This is the offset with origin at the top left corner of the square.
</description>
</method>
+ <method name="get_reference_pose" qualifiers="const">
+ <return type="Transform3D" />
+ <argument index="0" name="bone_idx" type="int" />
+ <description>
+ Returns the reference pose transform for bone [code]bone_idx[/code].
+ </description>
+ </method>
+ <method name="get_tail_direction" qualifiers="const">
+ <return type="int" enum="SkeletonProfile.TailDirection" />
+ <argument index="0" name="bone_idx" type="int" />
+ <description>
+ Returns the tail direction of the bone at [code]bone_idx[/code].
+ </description>
+ </method>
<method name="get_texture" qualifiers="const">
<return type="Texture2D" />
<argument index="0" name="group_idx" type="int" />
@@ -55,6 +90,22 @@
In the retargeting process, the setting bone name is the bone name of the target skeleton.
</description>
</method>
+ <method name="set_bone_parent">
+ <return type="void" />
+ <argument index="0" name="bone_idx" type="int" />
+ <argument index="1" name="bone_parent" type="StringName" />
+ <description>
+ Sets the bone with name [code]bone_parent[/code] as the parent of the bone at [code]bone_idx[/code]. If an empty string is passed, then the bone has no parent.
+ </description>
+ </method>
+ <method name="set_bone_tail">
+ <return type="void" />
+ <argument index="0" name="bone_idx" type="int" />
+ <argument index="1" name="bone_tail" type="StringName" />
+ <description>
+ Sets the bone with name [code]bone_tail[/code] as the tail of the bone at [code]bone_idx[/code].
+ </description>
+ </method>
<method name="set_group">
<return type="void" />
<argument index="0" name="bone_idx" type="int" />
@@ -80,6 +131,23 @@
This is the offset with origin at the top left corner of the square.
</description>
</method>
+ <method name="set_reference_pose">
+ <return type="void" />
+ <argument index="0" name="bone_idx" type="int" />
+ <argument index="1" name="bone_name" type="Transform3D" />
+ <description>
+ Sets the reference pose transform for bone [code]bone_idx[/code].
+ </description>
+ </method>
+ <method name="set_tail_direction">
+ <return type="void" />
+ <argument index="0" name="bone_idx" type="int" />
+ <argument index="1" name="tail_direction" type="int" enum="SkeletonProfile.TailDirection" />
+ <description>
+ Sets the tail direction of the bone at [code]bone_idx[/code].
+ [b]Note:[/b] This only specifies the method of calculation. The actual coordinates required should be stored in an external skeleton, so the calculation itself needs to be done externally.
+ </description>
+ </method>
<method name="set_texture">
<return type="void" />
<argument index="0" name="group_idx" type="int" />
@@ -103,4 +171,15 @@
</description>
</signal>
</signals>
+ <constants>
+ <constant name="TAIL_DIRECTION_AVERAGE_CHILDREN" value="0" enum="TailDirection">
+ Direction to the average coordinates of bone children.
+ </constant>
+ <constant name="TAIL_DIRECTION_SPECIFIC_CHILD" value="1" enum="TailDirection">
+ Direction to the coordinates of specified bone child.
+ </constant>
+ <constant name="TAIL_DIRECTION_END" value="2" enum="TailDirection">
+ Direction is not calculated.
+ </constant>
+ </constants>
</class>
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index b0d1e1efcf..0d423630d4 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -130,9 +130,4 @@
</description>
</method>
</methods>
- <members>
- <member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
- Compatibility property, always equals to an empty array.
- </member>
- </members>
</class>
diff --git a/doc/classes/TextLine.xml b/doc/classes/TextLine.xml
index c3574980b1..601650db2e 100644
--- a/doc/classes/TextLine.xml
+++ b/doc/classes/TextLine.xml
@@ -148,8 +148,8 @@
<member name="direction" type="int" setter="set_direction" getter="get_direction" enum="TextServer.Direction" default="0">
Text writing direction.
</member>
- <member name="flags" type="int" setter="set_flags" getter="get_flags" default="3">
- Line Alignment rules. For more info see [TextServer].
+ <member name="flags" type="int" setter="set_flags" getter="get_flags" enum="TextServer.JustificationFlag" default="3">
+ Line alignment rules. For more info see [TextServer].
</member>
<member name="orientation" type="int" setter="set_orientation" getter="get_orientation" enum="TextServer.Orientation" default="0">
Text orientation.
diff --git a/doc/classes/TextParagraph.xml b/doc/classes/TextParagraph.xml
index 6d615bd404..c733d8fcee 100644
--- a/doc/classes/TextParagraph.xml
+++ b/doc/classes/TextParagraph.xml
@@ -263,14 +263,17 @@
<member name="alignment" type="int" setter="set_alignment" getter="get_alignment" enum="HorizontalAlignment" default="0">
Paragraph horizontal alignment.
</member>
+ <member name="break_flags" type="int" setter="set_break_flags" getter="get_break_flags" enum="TextServer.LineBreakFlag" default="3">
+ Line breaking rules. For more info see [TextServer].
+ </member>
<member name="custom_punctuation" type="String" setter="set_custom_punctuation" getter="get_custom_punctuation" default="&quot;&quot;">
Custom punctuation character list, used for word breaking. If set to empty string, server defaults are used.
</member>
<member name="direction" type="int" setter="set_direction" getter="get_direction" enum="TextServer.Direction" default="0">
Text writing direction.
</member>
- <member name="flags" type="int" setter="set_flags" getter="get_flags" default="99">
- Line breaking and alignment rules. For more info see [TextServer].
+ <member name="justification_flags" type="int" setter="set_justification_flags" getter="get_justification_flags" enum="TextServer.JustificationFlag" default="3">
+ Line alignment rules. For more info see [TextServer].
</member>
<member name="max_lines_visible" type="int" setter="set_max_lines_visible" getter="get_max_lines_visible" default="-1">
Limits the lines of text shown.
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 4c8cf3982e..e1b676427b 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -356,7 +356,7 @@
</description>
</method>
<method name="font_get_style" qualifiers="const">
- <return type="int" />
+ <return type="int" enum="TextServer.FontStyle" />
<argument index="0" name="font_rid" type="RID" />
<description>
Returns font style flags, see [enum FontStyle].
@@ -786,7 +786,7 @@
<method name="font_set_style">
<return type="void" />
<argument index="0" name="font_rid" type="RID" />
- <argument index="1" name="style" type="int" />
+ <argument index="1" name="style" type="int" enum="TextServer.FontStyle" />
<description>
Sets the font style flags, see [enum FontStyle].
</description>
@@ -1077,7 +1077,7 @@
<return type="float" />
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="width" type="float" />
- <argument index="2" name="jst_flags" type="int" default="3" />
+ <argument index="2" name="jst_flags" type="int" enum="TextServer.JustificationFlag" default="3" />
<description>
Adjusts text with to fit to specified width, returns new text width.
</description>
@@ -1184,7 +1184,7 @@
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="width" type="float" />
<argument index="2" name="start" type="int" default="0" />
- <argument index="3" name="break_flags" type="int" default="96" />
+ <argument index="3" name="break_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
<description>
Breaks text to the lines and returns character ranges for each line.
</description>
@@ -1195,7 +1195,7 @@
<argument index="1" name="width" type="PackedFloat32Array" />
<argument index="2" name="start" type="int" default="0" />
<argument index="3" name="once" type="bool" default="true" />
- <argument index="4" name="break_flags" type="int" default="96" />
+ <argument index="4" name="break_flags" type="int" enum="TextServer.LineBreakFlag" default="3" />
<description>
Breaks text to the lines and columns. Returns character ranges for each segment.
</description>
@@ -1306,7 +1306,7 @@
<method name="shaped_text_get_word_breaks" qualifiers="const">
<return type="PackedInt32Array" />
<argument index="0" name="shaped" type="RID" />
- <argument index="1" name="grapheme_flags" type="int" default="264" />
+ <argument index="1" name="grapheme_flags" type="int" enum="TextServer.GraphemeFlag" default="264" />
<description>
Breaks text into words and returns array of character ranges. Use [code]grapheme_flags[/code] to set what characters are used for breaking (see [enum GraphemeFlag]).
</description>
@@ -1346,7 +1346,7 @@
<return type="void" />
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="width" type="float" default="0" />
- <argument index="2" name="overrun_trim_flags" type="int" default="0" />
+ <argument index="2" name="overrun_trim_flags" type="int" enum="TextServer.TextOverrunFlag" default="0" />
<description>
Trims text if it exceeds the given width.
</description>
@@ -1522,22 +1522,22 @@
Left to right text is written vertically from top to bottom.
Right to left text is written vertically from bottom to top.
</constant>
- <constant name="JUSTIFICATION_NONE" value="0" enum="JustificationFlag">
+ <constant name="JUSTIFICATION_NONE" value="0" enum="JustificationFlag" is_bitfield="true">
Do not justify text.
</constant>
- <constant name="JUSTIFICATION_KASHIDA" value="1" enum="JustificationFlag">
+ <constant name="JUSTIFICATION_KASHIDA" value="1" enum="JustificationFlag" is_bitfield="true">
Justify text by adding and removing kashidas.
</constant>
- <constant name="JUSTIFICATION_WORD_BOUND" value="2" enum="JustificationFlag">
+ <constant name="JUSTIFICATION_WORD_BOUND" value="2" enum="JustificationFlag" is_bitfield="true">
Justify text by changing width of the spaces between the words.
</constant>
- <constant name="JUSTIFICATION_TRIM_EDGE_SPACES" value="4" enum="JustificationFlag">
+ <constant name="JUSTIFICATION_TRIM_EDGE_SPACES" value="4" enum="JustificationFlag" is_bitfield="true">
Remove trailing and leading spaces from the justified text.
</constant>
- <constant name="JUSTIFICATION_AFTER_LAST_TAB" value="8" enum="JustificationFlag">
+ <constant name="JUSTIFICATION_AFTER_LAST_TAB" value="8" enum="JustificationFlag" is_bitfield="true">
Only apply justification to the part of the text after the last tab.
</constant>
- <constant name="JUSTIFICATION_CONSTRAIN_ELLIPSIS" value="16" enum="JustificationFlag">
+ <constant name="JUSTIFICATION_CONSTRAIN_ELLIPSIS" value="16" enum="JustificationFlag" is_bitfield="true">
Apply justification to the trimmed line with ellipsis.
</constant>
<constant name="AUTOWRAP_OFF" value="0" enum="AutowrapMode">
@@ -1552,20 +1552,19 @@
<constant name="AUTOWRAP_WORD_SMART" value="3" enum="AutowrapMode">
Behaves similarly to [constant AUTOWRAP_WORD], but force-breaks a word if that single word does not fit in one line.
</constant>
- <constant name="BREAK_NONE" value="0" enum="LineBreakFlag">
+ <constant name="BREAK_NONE" value="0" enum="LineBreakFlag" is_bitfield="true">
Do not break the line.
</constant>
- <constant name="BREAK_MANDATORY" value="32" enum="LineBreakFlag">
+ <constant name="BREAK_MANDATORY" value="1" enum="LineBreakFlag" is_bitfield="true">
Break the line at the line mandatory break characters (e.g. [code]"\n"[/code]).
</constant>
- <constant name="BREAK_WORD_BOUND" value="64" enum="LineBreakFlag">
+ <constant name="BREAK_WORD_BOUND" value="2" enum="LineBreakFlag" is_bitfield="true">
Break the line between the words.
</constant>
- <constant name="BREAK_GRAPHEME_BOUND" value="128" enum="LineBreakFlag">
+ <constant name="BREAK_GRAPHEME_BOUND" value="4" enum="LineBreakFlag" is_bitfield="true">
Break the line between any unconnected graphemes.
</constant>
- <constant name="BREAK_WORD_BOUND_ADAPTIVE" value="320" enum="LineBreakFlag">
- Break the line between the words, or any unconnected graphemes if line is too short to fit the whole word.
+ <constant name="BREAK_ADAPTIVE" value="8" enum="LineBreakFlag" is_bitfield="true">
</constant>
<constant name="VC_CHARS_BEFORE_SHAPING" value="0" enum="VisibleCharactersBehavior">
Trims text before the shaping. e.g, increasing [member Label.visible_characters] or [member RichTextLabel.visible_characters] value is visually identical to typing the text.
@@ -1597,54 +1596,54 @@
<constant name="OVERRUN_TRIM_WORD_ELLIPSIS" value="4" enum="OverrunBehavior">
Trims the text per word and adds an ellipsis to indicate that parts are hidden.
</constant>
- <constant name="OVERRUN_NO_TRIM" value="0" enum="TextOverrunFlag">
+ <constant name="OVERRUN_NO_TRIM" value="0" enum="TextOverrunFlag" is_bitfield="true">
No trimming is performed.
</constant>
- <constant name="OVERRUN_TRIM" value="1" enum="TextOverrunFlag">
+ <constant name="OVERRUN_TRIM" value="1" enum="TextOverrunFlag" is_bitfield="true">
Trims the text when it exceeds the given width.
</constant>
- <constant name="OVERRUN_TRIM_WORD_ONLY" value="2" enum="TextOverrunFlag">
+ <constant name="OVERRUN_TRIM_WORD_ONLY" value="2" enum="TextOverrunFlag" is_bitfield="true">
Trims the text per word instead of per grapheme.
</constant>
- <constant name="OVERRUN_ADD_ELLIPSIS" value="4" enum="TextOverrunFlag">
+ <constant name="OVERRUN_ADD_ELLIPSIS" value="4" enum="TextOverrunFlag" is_bitfield="true">
Determines whether an ellipsis should be added at the end of the text.
</constant>
- <constant name="OVERRUN_ENFORCE_ELLIPSIS" value="8" enum="TextOverrunFlag">
+ <constant name="OVERRUN_ENFORCE_ELLIPSIS" value="8" enum="TextOverrunFlag" is_bitfield="true">
Determines whether the ellipsis at the end of the text is enforced and may not be hidden.
</constant>
- <constant name="OVERRUN_JUSTIFICATION_AWARE" value="16" enum="TextOverrunFlag">
+ <constant name="OVERRUN_JUSTIFICATION_AWARE" value="16" enum="TextOverrunFlag" is_bitfield="true">
</constant>
- <constant name="GRAPHEME_IS_VALID" value="1" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_VALID" value="1" enum="GraphemeFlag" is_bitfield="true">
Grapheme is supported by the font, and can be drawn.
</constant>
- <constant name="GRAPHEME_IS_RTL" value="2" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_RTL" value="2" enum="GraphemeFlag" is_bitfield="true">
Grapheme is part of right-to-left or bottom-to-top run.
</constant>
- <constant name="GRAPHEME_IS_VIRTUAL" value="4" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_VIRTUAL" value="4" enum="GraphemeFlag" is_bitfield="true">
Grapheme is not part of source text, it was added by justification process.
</constant>
- <constant name="GRAPHEME_IS_SPACE" value="8" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_SPACE" value="8" enum="GraphemeFlag" is_bitfield="true">
Grapheme is whitespace.
</constant>
- <constant name="GRAPHEME_IS_BREAK_HARD" value="16" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_BREAK_HARD" value="16" enum="GraphemeFlag" is_bitfield="true">
Grapheme is mandatory break point (e.g. [code]"\n"[/code]).
</constant>
- <constant name="GRAPHEME_IS_BREAK_SOFT" value="32" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_BREAK_SOFT" value="32" enum="GraphemeFlag" is_bitfield="true">
Grapheme is optional break point (e.g. space).
</constant>
- <constant name="GRAPHEME_IS_TAB" value="64" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_TAB" value="64" enum="GraphemeFlag" is_bitfield="true">
Grapheme is the tabulation character.
</constant>
- <constant name="GRAPHEME_IS_ELONGATION" value="128" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_ELONGATION" value="128" enum="GraphemeFlag" is_bitfield="true">
Grapheme is kashida.
</constant>
- <constant name="GRAPHEME_IS_PUNCTUATION" value="256" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_PUNCTUATION" value="256" enum="GraphemeFlag" is_bitfield="true">
Grapheme is punctuation character.
</constant>
- <constant name="GRAPHEME_IS_UNDERSCORE" value="512" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_UNDERSCORE" value="512" enum="GraphemeFlag" is_bitfield="true">
Grapheme is underscore character.
</constant>
- <constant name="GRAPHEME_IS_CONNECTED" value="1024" enum="GraphemeFlag">
+ <constant name="GRAPHEME_IS_CONNECTED" value="1024" enum="GraphemeFlag" is_bitfield="true">
Grapheme is connected to the previous grapheme. Breaking line before this grapheme is not safe.
</constant>
<constant name="HINTING_NONE" value="0" enum="Hinting">
@@ -1737,13 +1736,15 @@
<constant name="SPACING_BOTTOM" value="3" enum="SpacingType">
Spacing at the bottom of the line.
</constant>
- <constant name="FONT_BOLD" value="1" enum="FontStyle">
+ <constant name="SPACING_MAX" value="4" enum="SpacingType">
+ </constant>
+ <constant name="FONT_BOLD" value="1" enum="FontStyle" is_bitfield="true">
Font is bold.
</constant>
- <constant name="FONT_ITALIC" value="2" enum="FontStyle">
+ <constant name="FONT_ITALIC" value="2" enum="FontStyle" is_bitfield="true">
Font is italic or oblique.
</constant>
- <constant name="FONT_FIXED_WIDTH" value="4" enum="FontStyle">
+ <constant name="FONT_FIXED_WIDTH" value="4" enum="FontStyle" is_bitfield="true">
Font have fixed-width characters.
</constant>
<constant name="STRUCTURED_TEXT_DEFAULT" value="0" enum="StructuredTextParser">
diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml
index 2f7b31b663..4501ec744a 100644
--- a/doc/classes/TextServerExtension.xml
+++ b/doc/classes/TextServerExtension.xml
@@ -346,7 +346,7 @@
</description>
</method>
<method name="font_get_style" qualifiers="virtual const">
- <return type="int" />
+ <return type="int" enum="TextServer.FontStyle" />
<argument index="0" name="font_rid" type="RID" />
<description>
Returns font style flags, see [enum TextServer.FontStyle].
@@ -782,7 +782,7 @@
<method name="font_set_style" qualifiers="virtual">
<return type="void" />
<argument index="0" name="font_rid" type="RID" />
- <argument index="1" name="style" type="int" />
+ <argument index="1" name="style" type="int" enum="TextServer.FontStyle" />
<description>
Sets the font style flags, see [enum TextServer.FontStyle].
</description>
@@ -1074,7 +1074,7 @@
<return type="float" />
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="width" type="float" />
- <argument index="2" name="jst_flags" type="int" />
+ <argument index="2" name="jst_flags" type="int" enum="TextServer.JustificationFlag" />
<description>
Adjusts text with to fit to specified width, returns new text width.
</description>
@@ -1183,7 +1183,7 @@
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="width" type="float" />
<argument index="2" name="start" type="int" />
- <argument index="3" name="break_flags" type="int" />
+ <argument index="3" name="break_flags" type="int" enum="TextServer.LineBreakFlag" />
<description>
Breaks text to the lines and returns character ranges for each line.
[b]Note:[/b] If this method is not implemented in the plugin, the default implementation will be used.
@@ -1195,7 +1195,7 @@
<argument index="1" name="width" type="PackedFloat32Array" />
<argument index="2" name="start" type="int" />
<argument index="3" name="once" type="bool" />
- <argument index="4" name="break_flags" type="int" />
+ <argument index="4" name="break_flags" type="int" enum="TextServer.LineBreakFlag" />
<description>
Breaks text to the lines and columns. Returns character ranges for each segment.
[b]Note:[/b] If this method is not implemented in the plugin, the default implementation will be used.
@@ -1308,7 +1308,7 @@
<method name="shaped_text_get_word_breaks" qualifiers="virtual const">
<return type="PackedInt32Array" />
<argument index="0" name="shaped" type="RID" />
- <argument index="1" name="grapheme_flags" type="int" />
+ <argument index="1" name="grapheme_flags" type="int" enum="TextServer.GraphemeFlag" />
<description>
Breaks text into words and returns array of character ranges.
[b]Note:[/b] If this method is not implemented in the plugin, the default implementation will be used.
@@ -1352,7 +1352,7 @@
<return type="void" />
<argument index="0" name="shaped" type="RID" />
<argument index="1" name="width" type="float" />
- <argument index="2" name="trim_flags" type="int" />
+ <argument index="2" name="trim_flags" type="int" enum="TextServer.TextOverrunFlag" />
<description>
Trims text if it exceeds the given width.
</description>
diff --git a/doc/classes/VehicleBody3D.xml b/doc/classes/VehicleBody3D.xml
index 330a405d5f..08309a8ecc 100644
--- a/doc/classes/VehicleBody3D.xml
+++ b/doc/classes/VehicleBody3D.xml
@@ -16,7 +16,7 @@
Slows down the vehicle by applying a braking force. The vehicle is only slowed down if the wheels are in contact with a surface. The force you need to apply to adequately slow down your vehicle depends on the [member RigidDynamicBody3D.mass] of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 30 range for hard braking.
</member>
<member name="engine_force" type="float" setter="set_engine_force" getter="get_engine_force" default="0.0">
- Accelerates the vehicle by applying an engine force. The vehicle is only speed up if the wheels that have [member VehicleWheel3D.use_as_traction] set to [code]true[/code] and are in contact with a surface. The [member RigidDynamicBody3D.mass] of the vehicle has an effect on the acceleration of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 50 range for acceleration.
+ Accelerates the vehicle by applying an engine force. The vehicle is only sped up if the wheels that have [member VehicleWheel3D.use_as_traction] set to [code]true[/code] and are in contact with a surface. The [member RigidDynamicBody3D.mass] of the vehicle has an effect on the acceleration of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 50 range for acceleration.
[b]Note:[/b] The simulation does not take the effect of gears into account, you will need to add logic for this if you wish to simulate gears.
A negative value will result in the vehicle reversing.
</member>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 4727bc389e..53603b5356 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -57,6 +57,13 @@
Returns the mouse's position in this [Viewport] using the coordinate system of this [Viewport].
</description>
</method>
+ <method name="get_positional_shadow_atlas_quadrant_subdiv" qualifiers="const">
+ <return type="int" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" />
+ <argument index="0" name="quadrant" type="int" />
+ <description>
+ Returns the [enum PositionalShadowAtlasQuadrantSubdiv] of the specified quadrant.
+ </description>
+ </method>
<method name="get_render_info">
<return type="int" />
<argument index="0" name="type" type="int" enum="Viewport.RenderInfoType" />
@@ -64,13 +71,6 @@
<description>
</description>
</method>
- <method name="get_shadow_atlas_quadrant_subdiv" qualifiers="const">
- <return type="int" enum="Viewport.ShadowAtlasQuadrantSubdiv" />
- <argument index="0" name="quadrant" type="int" />
- <description>
- Returns the [enum ShadowAtlasQuadrantSubdiv] of the specified quadrant.
- </description>
- </method>
<method name="get_texture" qualifiers="const">
<return type="ViewportTexture" />
<description>
@@ -158,10 +158,10 @@
Stops the input from propagating further down the [SceneTree].
</description>
</method>
- <method name="set_shadow_atlas_quadrant_subdiv">
+ <method name="set_positional_shadow_atlas_quadrant_subdiv">
<return type="void" />
<argument index="0" name="quadrant" type="int" />
- <argument index="1" name="subdiv" type="int" enum="Viewport.ShadowAtlasQuadrantSubdiv" />
+ <argument index="1" name="subdiv" type="int" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" />
<description>
Sets the number of subdivisions to use in the specified quadrant. A higher number of subdivisions allows you to have more shadows in the scene at once, but reduces the quality of the shadows. A good practice is to have quadrants with a varying number of subdivisions and to have as few subdivisions as possible.
</description>
@@ -232,6 +232,24 @@
<member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking" default="false">
If [code]true[/code], the objects rendered by viewport become subjects of mouse picking process.
</member>
+ <member name="positional_shadow_atlas_16_bits" type="bool" setter="set_positional_shadow_atlas_16_bits" getter="get_positional_shadow_atlas_16_bits" default="true">
+ </member>
+ <member name="positional_shadow_atlas_quad_0" type="int" setter="set_positional_shadow_atlas_quadrant_subdiv" getter="get_positional_shadow_atlas_quadrant_subdiv" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" default="2">
+ The subdivision amount of the first quadrant on the shadow atlas.
+ </member>
+ <member name="positional_shadow_atlas_quad_1" type="int" setter="set_positional_shadow_atlas_quadrant_subdiv" getter="get_positional_shadow_atlas_quadrant_subdiv" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" default="2">
+ The subdivision amount of the second quadrant on the shadow atlas.
+ </member>
+ <member name="positional_shadow_atlas_quad_2" type="int" setter="set_positional_shadow_atlas_quadrant_subdiv" getter="get_positional_shadow_atlas_quadrant_subdiv" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" default="3">
+ The subdivision amount of the third quadrant on the shadow atlas.
+ </member>
+ <member name="positional_shadow_atlas_quad_3" type="int" setter="set_positional_shadow_atlas_quadrant_subdiv" getter="get_positional_shadow_atlas_quadrant_subdiv" enum="Viewport.PositionalShadowAtlasQuadrantSubdiv" default="4">
+ The subdivision amount of the fourth quadrant on the shadow atlas.
+ </member>
+ <member name="positional_shadow_atlas_size" type="int" setter="set_positional_shadow_atlas_size" getter="get_positional_shadow_atlas_size" default="2048">
+ The shadow atlas' resolution (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
+ [b]Note:[/b] If this is set to [code]0[/code], no shadows will be visible at all (including directional shadows).
+ </member>
<member name="scaling_3d_mode" type="int" setter="set_scaling_3d_mode" getter="get_scaling_3d_mode" enum="Viewport.Scaling3DMode" default="0">
Sets scaling 3d mode. Bilinear scaling renders at different resolution to either undersample or supersample the viewport. FidelityFX Super Resolution 1.0, abbreviated to FSR, is an upscaling technology that produces high quality images at fast framerates by using a spatially aware upscaling algorithm. FSR is slightly more expensive than bilinear, but it produces significantly higher image quality. FSR should be used where possible.
To control this property on the root viewport, set the [member ProjectSettings.rendering/scaling_3d/mode] project setting.
@@ -248,24 +266,6 @@
</member>
<member name="sdf_scale" type="int" setter="set_sdf_scale" getter="get_sdf_scale" enum="Viewport.SDFScale" default="1">
</member>
- <member name="shadow_atlas_16_bits" type="bool" setter="set_shadow_atlas_16_bits" getter="get_shadow_atlas_16_bits" default="true">
- </member>
- <member name="shadow_atlas_quad_0" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="2">
- The subdivision amount of the first quadrant on the shadow atlas.
- </member>
- <member name="shadow_atlas_quad_1" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="2">
- The subdivision amount of the second quadrant on the shadow atlas.
- </member>
- <member name="shadow_atlas_quad_2" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="3">
- The subdivision amount of the third quadrant on the shadow atlas.
- </member>
- <member name="shadow_atlas_quad_3" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="4">
- The subdivision amount of the fourth quadrant on the shadow atlas.
- </member>
- <member name="shadow_atlas_size" type="int" setter="set_shadow_atlas_size" getter="get_shadow_atlas_size" default="2048">
- The shadow atlas' resolution (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
- [b]Note:[/b] If this is set to 0, shadows won't be visible.
- </member>
<member name="snap_2d_transforms_to_pixel" type="bool" setter="set_snap_2d_transforms_to_pixel" getter="is_snap_2d_transforms_to_pixel_enabled" default="false">
</member>
<member name="snap_2d_vertices_to_pixel" type="bool" setter="set_snap_2d_vertices_to_pixel" getter="is_snap_2d_vertices_to_pixel_enabled" default="false">
@@ -286,6 +286,12 @@
<member name="use_xr" type="bool" setter="set_use_xr" getter="is_using_xr" default="false">
If [code]true[/code], the viewport will use the primary XR interface to render XR output. When applicable this can result in a stereoscopic image and the resulting render being output to a headset.
</member>
+ <member name="vrs_mode" type="int" setter="set_vrs_mode" getter="get_vrs_mode" enum="Viewport.VRSMode" default="0">
+ The Variable Rate Shading (VRS) mode that is used for this viewport. Note, if hardware does not support VRS this property is ignored.
+ </member>
+ <member name="vrs_texture" type="Texture2D" setter="set_vrs_texture" getter="get_vrs_texture">
+ Texture to use when [member vrs_mode] is set to [constant Viewport.VRS_TEXTURE].
+ </member>
<member name="world_2d" type="World2D" setter="set_world_2d" getter="get_world_2d">
The custom [World2D] which can be used as 2D environment source.
</member>
@@ -307,29 +313,29 @@
</signal>
</signals>
<constants>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED" value="0" enum="ShadowAtlasQuadrantSubdiv">
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED" value="0" enum="PositionalShadowAtlasQuadrantSubdiv">
This quadrant will not be used.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1" value="1" enum="ShadowAtlasQuadrantSubdiv">
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1" value="1" enum="PositionalShadowAtlasQuadrantSubdiv">
This quadrant will only be used by one shadow map.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_4" value="2" enum="ShadowAtlasQuadrantSubdiv">
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_4" value="2" enum="PositionalShadowAtlasQuadrantSubdiv">
This quadrant will be split in 4 and used by up to 4 shadow maps.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_16" value="3" enum="ShadowAtlasQuadrantSubdiv">
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_16" value="3" enum="PositionalShadowAtlasQuadrantSubdiv">
This quadrant will be split 16 ways and used by up to 16 shadow maps.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_64" value="4" enum="ShadowAtlasQuadrantSubdiv">
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_64" value="4" enum="PositionalShadowAtlasQuadrantSubdiv">
This quadrant will be split 64 ways and used by up to 64 shadow maps.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_256" value="5" enum="ShadowAtlasQuadrantSubdiv">
- This quadrant will be split 256 ways and used by up to 256 shadow maps. Unless the [member shadow_atlas_size] is very high, the shadows in this quadrant will be very low resolution.
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_256" value="5" enum="PositionalShadowAtlasQuadrantSubdiv">
+ This quadrant will be split 256 ways and used by up to 256 shadow maps. Unless the [member positional_shadow_atlas_size] is very high, the shadows in this quadrant will be very low resolution.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1024" value="6" enum="ShadowAtlasQuadrantSubdiv">
- This quadrant will be split 1024 ways and used by up to 1024 shadow maps. Unless the [member shadow_atlas_size] is very high, the shadows in this quadrant will be very low resolution.
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1024" value="6" enum="PositionalShadowAtlasQuadrantSubdiv">
+ This quadrant will be split 1024 ways and used by up to 1024 shadow maps. Unless the [member positional_shadow_atlas_size] is very high, the shadows in this quadrant will be very low resolution.
</constant>
- <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_MAX" value="7" enum="ShadowAtlasQuadrantSubdiv">
- Represents the size of the [enum ShadowAtlasQuadrantSubdiv] enum.
+ <constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_MAX" value="7" enum="PositionalShadowAtlasQuadrantSubdiv">
+ Represents the size of the [enum PositionalShadowAtlasQuadrantSubdiv] enum.
</constant>
<constant name="SCALING_3D_MODE_BILINEAR" value="0" enum="Scaling3DMode">
Use bilinear scaling for the viewport's 3D buffer. The amount of scaling can be set using [member scaling_3d_scale]. Values less then [code]1.0[/code] will result in undersampling while values greater than [code]1.0[/code] will result in supersampling. A value of [code]1.0[/code] disables scaling.
@@ -492,5 +498,17 @@
</constant>
<constant name="SDF_SCALE_MAX" value="3" enum="SDFScale">
</constant>
+ <constant name="VRS_DISABLED" value="0" enum="VRSMode">
+ VRS is disabled.
+ </constant>
+ <constant name="VRS_TEXTURE" value="1" enum="VRSMode">
+ VRS uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.
+ </constant>
+ <constant name="VRS_XR" value="2" enum="VRSMode">
+ VRS texture is supplied by the primary [XRInterface].
+ </constant>
+ <constant name="VRS_MAX" value="3" enum="VRSMode">
+ Represents the size of the [enum VRSMode] enum.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml
index 71f6a44724..1642ae61f7 100644
--- a/doc/classes/XRInterfaceExtension.xml
+++ b/doc/classes/XRInterfaceExtension.xml
@@ -106,6 +106,11 @@
Returns the number of views this interface requires, 1 for mono, 2 for stereoscopic.
</description>
</method>
+ <method name="_get_vrs_texture" qualifiers="virtual">
+ <return type="RID" />
+ <description>
+ </description>
+ </method>
<method name="_initialize" qualifiers="virtual">
<return type="bool" />
<description>
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 989d0de496..eee303a2ca 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1313,10 +1313,10 @@ void RasterizerSceneGLES3::camera_effects_set_dof_blur(RID p_camera_effects, boo
void RasterizerSceneGLES3::camera_effects_set_custom_exposure(RID p_camera_effects, bool p_enable, float p_exposure) {
}
-void RasterizerSceneGLES3::shadows_quality_set(RS::ShadowQuality p_quality) {
+void RasterizerSceneGLES3::positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) {
}
-void RasterizerSceneGLES3::directional_shadow_quality_set(RS::ShadowQuality p_quality) {
+void RasterizerSceneGLES3::directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) {
}
RID RasterizerSceneGLES3::light_instance_create(RID p_light) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h
index 53b76011fe..4222743cec 100644
--- a/drivers/gles3/rasterizer_scene_gles3.h
+++ b/drivers/gles3/rasterizer_scene_gles3.h
@@ -855,8 +855,8 @@ public:
void camera_effects_set_dof_blur(RID p_camera_effects, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) override;
void camera_effects_set_custom_exposure(RID p_camera_effects, bool p_enable, float p_exposure) override;
- void shadows_quality_set(RS::ShadowQuality p_quality) override;
- void directional_shadow_quality_set(RS::ShadowQuality p_quality) override;
+ void positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) override;
+ void directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) override;
RID light_instance_create(RID p_light) override;
void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override;
diff --git a/drivers/gles3/storage/texture_storage.h b/drivers/gles3/storage/texture_storage.h
index de887f9184..b5d5641086 100644
--- a/drivers/gles3/storage/texture_storage.h
+++ b/drivers/gles3/storage/texture_storage.h
@@ -546,6 +546,16 @@ public:
void render_target_copy_to_back_buffer(RID p_render_target, const Rect2i &p_region, bool p_gen_mipmaps);
void render_target_clear_back_buffer(RID p_render_target, const Rect2i &p_region, const Color &p_color);
void render_target_gen_back_buffer_mipmaps(RID p_render_target, const Rect2i &p_region);
+ virtual void render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) override{};
+ virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override{};
+
+ void bind_framebuffer(GLuint framebuffer) {
+ glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+ }
+
+ void bind_framebuffer_system() {
+ glBindFramebuffer(GL_FRAMEBUFFER, GLES3::TextureStorage::system_fbo);
+ }
String get_framebuffer_error(GLenum p_status);
};
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 9b491be128..423901f6f8 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -106,7 +106,7 @@ RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID
return buffer;
}
-static void update_external_dependency_for_store(VkSubpassDependency &dependency, bool is_sampled, bool is_storage, bool is_depth) {
+static void update_external_dependency_for_store(VkSubpassDependency2KHR &dependency, bool is_sampled, bool is_storage, bool is_depth) {
// Transitioning from write to read, protect the shaders that may use this next
// Allow for copies/image layout transitions
dependency.dstStageMask |= VK_PIPELINE_STAGE_TRANSFER_BIT;
@@ -1758,6 +1758,10 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
image_create_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
}
+ if (p_format.usage_bits & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) {
+ image_create_info.usage |= VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
+ }
+
if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) {
image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
}
@@ -3362,17 +3366,24 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; // From Section 7.1 of Vulkan API Spec v1.1.148
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | // From Section 7.1 of Vulkan API Spec v1.1.148
+ VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
VkPipelineStageFlags reading_stages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
- VkSubpassDependency dependencies[2] = { { VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0 },
- { 0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, default_access_mask, 0, 0 } };
- VkSubpassDependency &dependency_from_external = dependencies[0];
- VkSubpassDependency &dependency_to_external = dependencies[1];
+ VkSubpassDependency2KHR dependencies[2] = {
+ { VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR, nullptr, VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0, 0 },
+ { VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR, nullptr, 0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, default_access_mask, 0, 0, 0 }
+ };
+ VkSubpassDependency2KHR &dependency_from_external = dependencies[0];
+ VkSubpassDependency2KHR &dependency_to_external = dependencies[1];
LocalVector<int32_t> attachment_last_pass;
attachment_last_pass.resize(p_attachments.size());
- Vector<VkAttachmentDescription> attachments;
+ // These are only used if we use multiview but we need to define them in scope.
+ const uint32_t view_mask = (1 << p_view_count) - 1;
+ const uint32_t correlation_mask = (1 << p_view_count) - 1;
+
+ Vector<VkAttachmentDescription2KHR> attachments;
Vector<int> attachment_remap;
for (int i = 0; i < p_attachments.size(); i++) {
@@ -3383,10 +3394,12 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
ERR_FAIL_INDEX_V(p_attachments[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
ERR_FAIL_INDEX_V(p_attachments[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
- ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)),
+ ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT | TEXTURE_USAGE_VRS_ATTACHMENT_BIT)),
VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (color, depth, input or stencil) bit set.");
- VkAttachmentDescription description = {};
+ VkAttachmentDescription2KHR description = {};
+ description.sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR;
+ description.pNext = nullptr;
description.flags = 0;
description.format = vulkan_formats[p_attachments[i].format];
description.samples = rasterization_sample_count[p_attachments[i].samples];
@@ -3395,83 +3408,95 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
bool is_storage = p_attachments[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
bool is_depth = p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- // For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write
- // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs.
- // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
- // stage
-
- switch (is_depth ? p_initial_depth_action : p_initial_action) {
- case INITIAL_ACTION_CLEAR_REGION:
- case INITIAL_ACTION_CLEAR: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- dependency_from_external.srcStageMask |= reading_stages;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- case INITIAL_ACTION_KEEP: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- dependency_from_external.srcStageMask |= reading_stages;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- case INITIAL_ACTION_DROP: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- dependency_from_external.srcStageMask |= reading_stages;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- case INITIAL_ACTION_CLEAR_REGION_CONTINUE:
- case INITIAL_ACTION_CONTINUE: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- dependency_from_external.srcStageMask |= reading_stages;
+ // We can setup a framebuffer where we write to our VRS texture to set it up.
+ // We make the assumption here that if our texture is actually used as our VRS attachment,
+ // it is used as such for each subpass. This is fairly certain seeing the restrictions on subpasses.
+ bool is_vrs = p_attachments[i].usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && i == p_passes[0].vrs_attachment;
+
+ if (is_vrs) {
+ // For VRS we only read, there is no writing to this texture
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ description.initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ } else {
+ // For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write
+ // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs.
+ // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
+ // stage
+
+ switch (is_depth ? p_initial_depth_action : p_initial_action) {
+ case INITIAL_ACTION_CLEAR_REGION:
+ case INITIAL_ACTION_CLEAR: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ dependency_from_external.srcStageMask |= reading_stages;
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
+ }
+ } break;
+ case INITIAL_ACTION_KEEP: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ dependency_from_external.srcStageMask |= reading_stages;
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
+ }
+ } break;
+ case INITIAL_ACTION_DROP: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ dependency_from_external.srcStageMask |= reading_stages;
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
+ }
+ } break;
+ case INITIAL_ACTION_CLEAR_REGION_CONTINUE:
+ case INITIAL_ACTION_CONTINUE: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
+ }
+ } break;
+ default: {
+ ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
}
- } break;
- default: {
- ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
}
}
@@ -3485,6 +3510,10 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
if (p_passes[last_pass].depth_attachment == i) {
used_last = true;
}
+ } else if (is_vrs) {
+ if (p_passes[last_pass].vrs_attachment == i) {
+ used_last = true;
+ }
} else {
if (p_passes[last_pass].resolve_attachments.size()) {
//if using resolve attachments, check resolve attachments
@@ -3526,58 +3555,69 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
}
- switch (is_depth ? final_depth_action : final_action) {
- case FINAL_ACTION_READ: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, true);
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- // TODO: What does this mean about the next usage (and thus appropriate dependency masks
- }
- } break;
- case FINAL_ACTION_DISCARD: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- }
- } break;
- case FINAL_ACTION_CONTINUE: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
- }
+ if (is_vrs) {
+ // We don't change our VRS texture during this process
- } break;
- default: {
- ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
+ description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+
+ // TODO do we need to update our external dependency ?
+ // update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
+ } else {
+ switch (is_depth ? final_depth_action : final_action) {
+ case FINAL_ACTION_READ: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
+ description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
+ update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, true);
+ } else {
+ description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ // TODO: What does this mean about the next usage (and thus appropriate dependency masks
+ }
+ } break;
+ case FINAL_ACTION_DISCARD: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
+ } else {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ }
+ } break;
+ case FINAL_ACTION_CONTINUE: {
+ if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
+ } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
+ description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ } else {
+ description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+ description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ }
+
+ } break;
+ default: {
+ ERR_FAIL_V(VK_NULL_HANDLE); //should never reach here
+ }
}
}
@@ -3586,12 +3626,14 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
attachments.push_back(description);
}
- LocalVector<VkSubpassDescription> subpasses;
- LocalVector<LocalVector<VkAttachmentReference>> color_reference_array;
- LocalVector<LocalVector<VkAttachmentReference>> input_reference_array;
- LocalVector<LocalVector<VkAttachmentReference>> resolve_reference_array;
+ LocalVector<VkSubpassDescription2KHR> subpasses;
+ LocalVector<LocalVector<VkAttachmentReference2KHR>> color_reference_array;
+ LocalVector<LocalVector<VkAttachmentReference2KHR>> input_reference_array;
+ LocalVector<LocalVector<VkAttachmentReference2KHR>> resolve_reference_array;
LocalVector<LocalVector<uint32_t>> preserve_reference_array;
- LocalVector<VkAttachmentReference> depth_reference_array;
+ LocalVector<VkAttachmentReference2KHR> depth_reference_array;
+ LocalVector<VkAttachmentReference2KHR> vrs_reference_array;
+ LocalVector<VkFragmentShadingRateAttachmentInfoKHR> vrs_attachment_info_array;
subpasses.resize(p_passes.size());
color_reference_array.resize(p_passes.size());
@@ -3599,20 +3641,25 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
resolve_reference_array.resize(p_passes.size());
preserve_reference_array.resize(p_passes.size());
depth_reference_array.resize(p_passes.size());
+ vrs_reference_array.resize(p_passes.size());
+ vrs_attachment_info_array.resize(p_passes.size());
- LocalVector<VkSubpassDependency> subpass_dependencies;
+ LocalVector<VkSubpassDependency2KHR> subpass_dependencies;
for (int i = 0; i < p_passes.size(); i++) {
const FramebufferPass *pass = &p_passes[i];
- LocalVector<VkAttachmentReference> &color_references = color_reference_array[i];
+ LocalVector<VkAttachmentReference2KHR> &color_references = color_reference_array[i];
TextureSamples texture_samples = TEXTURE_SAMPLES_1;
bool is_multisample_first = true;
+ void *subpass_nextptr = nullptr;
for (int j = 0; j < pass->color_attachments.size(); j++) {
int32_t attachment = pass->color_attachments[j];
- VkAttachmentReference reference;
+ VkAttachmentReference2KHR reference;
+ reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ reference.pNext = nullptr;
if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
reference.attachment = VK_ATTACHMENT_UNUSED;
reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
@@ -3631,14 +3678,17 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
attachment_last_pass[attachment] = i;
}
+ reference.aspectMask = 0;
color_references.push_back(reference);
}
- LocalVector<VkAttachmentReference> &input_references = input_reference_array[i];
+ LocalVector<VkAttachmentReference2KHR> &input_references = input_reference_array[i];
for (int j = 0; j < pass->input_attachments.size(); j++) {
int32_t attachment = pass->input_attachments[j];
- VkAttachmentReference reference;
+ VkAttachmentReference2KHR reference;
+ reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ reference.pNext = nullptr;
if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
reference.attachment = VK_ATTACHMENT_UNUSED;
reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
@@ -3650,10 +3700,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
attachment_last_pass[attachment] = i;
}
+ reference.aspectMask = 0; // TODO we need to set this here, possibly VK_IMAGE_ASPECT_COLOR_BIT ??
input_references.push_back(reference);
}
- LocalVector<VkAttachmentReference> &resolve_references = resolve_reference_array[i];
+ LocalVector<VkAttachmentReference2KHR> &resolve_references = resolve_reference_array[i];
if (pass->resolve_attachments.size() > 0) {
ERR_FAIL_COND_V_MSG(pass->resolve_attachments.size() != pass->color_attachments.size(), VK_NULL_HANDLE, "The amount of resolve attachments (" + itos(pass->resolve_attachments.size()) + ") must match the number of color attachments (" + itos(pass->color_attachments.size()) + ").");
@@ -3661,7 +3712,9 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
for (int j = 0; j < pass->resolve_attachments.size(); j++) {
int32_t attachment = pass->resolve_attachments[j];
- VkAttachmentReference reference;
+ VkAttachmentReference2KHR reference;
+ reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ reference.pNext = nullptr;
if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
reference.attachment = VK_ATTACHMENT_UNUSED;
reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
@@ -3676,10 +3729,13 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
attachment_last_pass[attachment] = i;
}
+ reference.aspectMask = 0;
resolve_references.push_back(reference);
}
- VkAttachmentReference &depth_stencil_reference = depth_reference_array[i];
+ VkAttachmentReference2KHR &depth_stencil_reference = depth_reference_array[i];
+ depth_stencil_reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ depth_stencil_reference.pNext = nullptr;
if (pass->depth_attachment != FramebufferPass::ATTACHMENT_UNUSED) {
int32_t attachment = pass->depth_attachment;
@@ -3688,6 +3744,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
depth_stencil_reference.attachment = attachment_remap[attachment];
depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
+ depth_stencil_reference.aspectMask = 0;
attachment_last_pass[attachment] = i;
if (is_multisample_first) {
@@ -3702,6 +3759,32 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
depth_stencil_reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
}
+ if (context->get_vrs_capabilities().attachment_vrs_supported && pass->vrs_attachment != FramebufferPass::ATTACHMENT_UNUSED) {
+ int32_t attachment = pass->vrs_attachment;
+ ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), depth attachment.");
+ ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as vrs, but it's not a vrs attachment.");
+ ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer vrs attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
+
+ VkAttachmentReference2KHR &vrs_reference = vrs_reference_array[i];
+ vrs_reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
+ vrs_reference.pNext = nullptr;
+ vrs_reference.attachment = attachment_remap[attachment];
+ vrs_reference.layout = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR;
+ vrs_reference.aspectMask = 0;
+
+ Size2i texel_size = context->get_vrs_capabilities().max_texel_size;
+
+ VkFragmentShadingRateAttachmentInfoKHR &vrs_attachment_info = vrs_attachment_info_array[i];
+ vrs_attachment_info.sType = VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR;
+ vrs_attachment_info.pNext = nullptr;
+ vrs_attachment_info.pFragmentShadingRateAttachment = &vrs_reference;
+ vrs_attachment_info.shadingRateAttachmentTexelSize = { uint32_t(texel_size.x), uint32_t(texel_size.y) };
+
+ attachment_last_pass[attachment] = i;
+
+ subpass_nextptr = &vrs_attachment_info;
+ }
+
LocalVector<uint32_t> &preserve_references = preserve_reference_array[i];
for (int j = 0; j < pass->preserve_attachments.size(); j++) {
@@ -3718,9 +3801,12 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
}
- VkSubpassDescription &subpass = subpasses[i];
+ VkSubpassDescription2KHR &subpass = subpasses[i];
+ subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
+ subpass.pNext = subpass_nextptr;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
+ subpass.viewMask = view_mask;
subpass.inputAttachmentCount = input_references.size();
if (input_references.size()) {
subpass.pInputAttachments = input_references.ptr();
@@ -3757,7 +3843,9 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
if (i > 0) {
- VkSubpassDependency dependency;
+ VkSubpassDependency2KHR dependency;
+ dependency.sType = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR;
+ dependency.pNext = nullptr;
dependency.srcSubpass = i - 1;
dependency.dstSubpass = i;
dependency.srcStageMask = 0;
@@ -3767,6 +3855,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
dependency.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
dependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
+ dependency.viewOffset = 0;
subpass_dependencies.push_back(dependency);
}
/*
@@ -3784,10 +3873,11 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
*/
}
- VkRenderPassCreateInfo render_pass_create_info;
- render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ VkRenderPassCreateInfo2KHR render_pass_create_info;
+ render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
render_pass_create_info.pNext = nullptr;
render_pass_create_info.flags = 0;
+
render_pass_create_info.attachmentCount = attachments.size();
render_pass_create_info.pAttachments = attachments.ptr();
render_pass_create_info.subpassCount = subpasses.size();
@@ -3804,13 +3894,15 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
render_pass_create_info.pDependencies = nullptr;
}
- // These are only used if we use multiview but we need to define them in scope.
- const uint32_t view_mask = (1 << p_view_count) - 1;
- const uint32_t correlation_mask = (1 << p_view_count) - 1;
+ render_pass_create_info.correlatedViewMaskCount = 1;
+ render_pass_create_info.pCorrelatedViewMasks = &correlation_mask;
+
Vector<uint32_t> view_masks;
VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info;
if (p_view_count > 1) {
+ // this may no longer be needed with the new settings already including this
+
const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities();
// For now this only works with multiview!
@@ -3837,8 +3929,8 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
}
VkRenderPass render_pass;
- VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass);
- ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass failed with error " + itos(res) + ".");
+ VkResult res = context->vkCreateRenderPass2KHR(device, &render_pass_create_info, nullptr, &render_pass);
+ ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass2KHR failed with error " + itos(res) + ".");
return render_pass;
}
@@ -3899,7 +3991,9 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
return E->get();
}
- VkSubpassDescription subpass;
+ VkSubpassDescription2KHR subpass;
+ subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
+ subpass.pNext = nullptr;
subpass.flags = 0;
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.inputAttachmentCount = 0; //unsupported for now
@@ -3911,8 +4005,8 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
subpass.preserveAttachmentCount = 0;
subpass.pPreserveAttachments = nullptr;
- VkRenderPassCreateInfo render_pass_create_info;
- render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
+ VkRenderPassCreateInfo2KHR render_pass_create_info;
+ render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
render_pass_create_info.pNext = nullptr;
render_pass_create_info.flags = 0;
render_pass_create_info.attachmentCount = 0;
@@ -3923,9 +4017,9 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
render_pass_create_info.pDependencies = nullptr;
VkRenderPass render_pass;
- VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass);
+ VkResult res = context->vkCreateRenderPass2KHR(device, &render_pass_create_info, nullptr, &render_pass);
- ERR_FAIL_COND_V_MSG(res, 0, "vkCreateRenderPass for empty fb failed with error " + itos(res) + ".");
+ ERR_FAIL_COND_V_MSG(res, 0, "vkCreateRenderPass2KHR for empty fb failed with error " + itos(res) + ".");
if (render_pass == VK_NULL_HANDLE) { //was likely invalid
return INVALID_ID;
@@ -3978,6 +4072,8 @@ RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attac
if (texture && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
pass.depth_attachment = i;
+ } else if (texture && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) {
+ pass.vrs_attachment = i;
} else {
pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED);
}
@@ -4008,6 +4104,10 @@ RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_tex
size.width = texture->width;
size.height = texture->height;
size_set = true;
+ } else if (texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) {
+ // If this is not the first attachement we assume this is used as the VRS attachment
+ // in this case this texture will be 1/16th the size of the color attachement.
+ // So we skip the size check
} else {
ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(),
"All textures in a framebuffer should be the same size.");
@@ -6552,11 +6652,28 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
dynamic_state_create_info.dynamicStateCount = dynamic_states.size();
dynamic_state_create_info.pDynamicStates = dynamic_states.ptr();
+ void *graphics_pipeline_nextptr = nullptr;
+
+ VkPipelineFragmentShadingRateStateCreateInfoKHR vrs_create_info;
+ if (context->get_vrs_capabilities().attachment_vrs_supported) {
+ // If VRS is used, this defines how the different VRS types are combined.
+ // combinerOps[0] decides how we use the output of pipeline and primitive (drawcall) VRS
+ // combinerOps[1] decides how we use the output of combinerOps[0] and our attachment VRS
+
+ vrs_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR;
+ vrs_create_info.pNext = nullptr;
+ vrs_create_info.fragmentSize = { 4, 4 };
+ vrs_create_info.combinerOps[0] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR; // We don't use pipeline/primitive VRS so this really doesn't matter
+ vrs_create_info.combinerOps[1] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR; // always use the outcome of attachment VRS if enabled
+
+ graphics_pipeline_nextptr = &vrs_create_info;
+ }
+
//finally, pipeline create info
VkGraphicsPipelineCreateInfo graphics_pipeline_create_info;
graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- graphics_pipeline_create_info.pNext = nullptr;
+ graphics_pipeline_create_info.pNext = graphics_pipeline_nextptr;
graphics_pipeline_create_info.flags = 0;
Vector<VkPipelineShaderStageCreateInfo> pipeline_stages = shader->pipeline_stages;
@@ -6721,7 +6838,7 @@ RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<Pi
const PipelineSpecializationConstant &psc = p_specialization_constants[j];
if (psc.constant_id == sc.constant.constant_id) {
ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type.");
- data_ptr[i] = sc.constant.int_value;
+ data_ptr[i] = psc.int_value;
break;
}
}
@@ -6905,8 +7022,10 @@ Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebu
Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]);
if (texture) {
attachments.push_back(texture->view);
- ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
- ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
+ if (!(texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT)) { // VRS attachment will be a different size.
+ ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
+ ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
+ }
}
}
framebuffer_create_info.attachmentCount = attachments.size();
@@ -7134,7 +7253,10 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
int color_count = 0;
for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
- if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
+ // We only check for our VRS usage bit if this is not the first texture id.
+ // If it is the first we're likely populating our VRS texture.
+ // Bit dirty but..
+ if (!texture || (!(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(i != 0 && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT))) {
color_count++;
}
}
@@ -8995,17 +9117,6 @@ void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_de
{
device_capabilities.version_major = p_context->get_vulkan_major();
device_capabilities.version_minor = p_context->get_vulkan_minor();
-
- // get info about subgroups
- VulkanContext::SubgroupCapabilities subgroup_capabilities = p_context->get_subgroup_capabilities();
- device_capabilities.subgroup_size = subgroup_capabilities.size;
- device_capabilities.subgroup_in_shaders = subgroup_capabilities.supported_stages_flags_rd();
- device_capabilities.subgroup_operations = subgroup_capabilities.supported_operations_flags_rd();
-
- // get info about further features
- VulkanContext::MultiviewCapabilities multiview_capabilies = p_context->get_multiview_capabilities();
- device_capabilities.supports_multiview = multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1;
- device_capabilities.supports_fsr_half_float = p_context->get_shader_capabilities().shader_float16_is_supported && p_context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported;
}
context = p_context;
@@ -9354,7 +9465,7 @@ String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) cons
return frames[frame].timestamp_result_names[p_index];
}
-uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) {
+uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) const {
switch (p_limit) {
case LIMIT_MAX_BOUND_UNIFORM_SETS:
return limits.maxBoundDescriptorSets;
@@ -9424,7 +9535,18 @@ uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) {
return limits.maxComputeWorkGroupSize[1];
case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z:
return limits.maxComputeWorkGroupSize[2];
-
+ case LIMIT_SUBGROUP_SIZE: {
+ VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
+ return subgroup_capabilities.size;
+ }
+ case LIMIT_SUBGROUP_IN_SHADERS: {
+ VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
+ return subgroup_capabilities.supported_stages_flags_rd();
+ }
+ case LIMIT_SUBGROUP_OPERATIONS: {
+ VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
+ return subgroup_capabilities.supported_operations_flags_rd();
+ }
default:
ERR_FAIL_V(0);
}
@@ -9524,6 +9646,25 @@ RenderingDevice *RenderingDeviceVulkan::create_local_device() {
return rd;
}
+bool RenderingDeviceVulkan::has_feature(const Features p_feature) const {
+ switch (p_feature) {
+ case SUPPORTS_MULTIVIEW: {
+ VulkanContext::MultiviewCapabilities multiview_capabilies = context->get_multiview_capabilities();
+ return multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1;
+ } break;
+ case SUPPORTS_FSR_HALF_FLOAT: {
+ return context->get_shader_capabilities().shader_float16_is_supported && context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported;
+ } break;
+ case SUPPORTS_ATTACHMENT_VRS: {
+ VulkanContext::VRSCapabilities vrs_capabilities = context->get_vrs_capabilities();
+ return vrs_capabilities.attachment_vrs_supported;
+ } break;
+ default: {
+ return false;
+ }
+ }
+}
+
RenderingDeviceVulkan::RenderingDeviceVulkan() {
device_capabilities.device_family = DEVICE_VULKAN;
}
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index ec9e864370..7c8021251f 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -241,6 +241,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
Vector<AttachmentFormat> attachments;
Vector<FramebufferPass> passes;
uint32_t view_count = 1;
+
bool operator<(const FramebufferFormatKey &p_key) const {
if (view_count != p_key.view_count) {
return view_count < p_key.view_count;
@@ -1203,7 +1204,7 @@ public:
/**** Limits ****/
/****************/
- virtual uint64_t limit_get(Limit p_limit);
+ virtual uint64_t limit_get(Limit p_limit) const;
virtual void prepare_screen_for_drawing();
void initialize(VulkanContext *p_context, bool p_local_device = false);
@@ -1234,6 +1235,8 @@ public:
virtual uint64_t get_driver_resource(DriverResource p_resource, RID p_rid = RID(), uint64_t p_index = 0);
+ virtual bool has_feature(const Features p_feature) const;
+
RenderingDeviceVulkan();
~RenderingDeviceVulkan();
};
diff --git a/drivers/vulkan/vulkan_context.cpp b/drivers/vulkan/vulkan_context.cpp
index 2bf173a398..c39163e469 100644
--- a/drivers/vulkan/vulkan_context.cpp
+++ b/drivers/vulkan/vulkan_context.cpp
@@ -48,6 +48,18 @@
VulkanHooks *VulkanContext::vulkan_hooks = nullptr;
+VkResult VulkanContext::vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass) {
+ if (fpCreateRenderPass2KHR == nullptr) {
+ fpCreateRenderPass2KHR = (PFN_vkCreateRenderPass2KHR)vkGetInstanceProcAddr(inst, "vkCreateRenderPass2KHR");
+ }
+
+ if (fpCreateRenderPass2KHR == nullptr) {
+ return VK_ERROR_EXTENSION_NOT_PRESENT;
+ } else {
+ return (fpCreateRenderPass2KHR)(device, pCreateInfo, pAllocator, pRenderPass);
+ }
+}
+
VKAPI_ATTR VkBool32 VKAPI_CALL VulkanContext::_debug_messenger_callback(
VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
VkDebugUtilsMessageTypeFlagsEXT messageType,
@@ -507,6 +519,9 @@ Error VulkanContext::_check_capabilities() {
// (note that the desktop loader does a better job here but the android loader doesn't)
// assume not supported until proven otherwise
+ vrs_capabilities.pipeline_vrs_supported = false;
+ vrs_capabilities.primitive_vrs_supported = false;
+ vrs_capabilities.attachment_vrs_supported = false;
multiview_capabilities.is_supported = false;
multiview_capabilities.geometry_shader_is_supported = false;
multiview_capabilities.tessellation_shader_is_supported = false;
@@ -531,9 +546,17 @@ Error VulkanContext::_check_capabilities() {
}
if (vkGetPhysicalDeviceFeatures2_func != nullptr) {
// check our extended features
+ VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features = {
+ /*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR,
+ /*pNext*/ nullptr,
+ /*pipelineFragmentShadingRate*/ false,
+ /*primitiveFragmentShadingRate*/ false,
+ /*attachmentFragmentShadingRate*/ false,
+ };
+
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR shader_features = {
/*sType*/ VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR,
- /*pNext*/ nullptr,
+ /*pNext*/ &vrs_features,
/*shaderFloat16*/ false,
/*shaderInt8*/ false,
};
@@ -561,6 +584,10 @@ Error VulkanContext::_check_capabilities() {
vkGetPhysicalDeviceFeatures2_func(gpu, &device_features);
+ vrs_capabilities.pipeline_vrs_supported = vrs_features.pipelineFragmentShadingRate;
+ vrs_capabilities.primitive_vrs_supported = vrs_features.primitiveFragmentShadingRate;
+ vrs_capabilities.attachment_vrs_supported = vrs_features.attachmentFragmentShadingRate;
+
multiview_capabilities.is_supported = multiview_features.multiview;
multiview_capabilities.geometry_shader_is_supported = multiview_features.multiviewGeometryShader;
multiview_capabilities.tessellation_shader_is_supported = multiview_features.multiviewTessellationShader;
@@ -581,24 +608,33 @@ Error VulkanContext::_check_capabilities() {
device_properties_func = (PFN_vkGetPhysicalDeviceProperties2)vkGetInstanceProcAddr(inst, "vkGetPhysicalDeviceProperties2KHR");
}
if (device_properties_func != nullptr) {
+ VkPhysicalDeviceFragmentShadingRatePropertiesKHR vrsProperties;
VkPhysicalDeviceMultiviewProperties multiviewProperties;
VkPhysicalDeviceSubgroupProperties subgroupProperties;
VkPhysicalDeviceProperties2 physicalDeviceProperties;
+ void *nextptr = nullptr;
subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
- subgroupProperties.pNext = nullptr;
-
- physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+ subgroupProperties.pNext = nextptr;
+ nextptr = &subgroupProperties;
if (multiview_capabilities.is_supported) {
multiviewProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES;
- multiviewProperties.pNext = &subgroupProperties;
+ multiviewProperties.pNext = nextptr;
- physicalDeviceProperties.pNext = &multiviewProperties;
- } else {
- physicalDeviceProperties.pNext = &subgroupProperties;
+ nextptr = &multiviewProperties;
}
+ if (vrs_capabilities.attachment_vrs_supported) {
+ vrsProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR;
+ vrsProperties.pNext = nextptr;
+
+ nextptr = &vrsProperties;
+ }
+
+ physicalDeviceProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
+ physicalDeviceProperties.pNext = nextptr;
+
device_properties_func(gpu, &physicalDeviceProperties);
subgroup_capabilities.size = subgroupProperties.subgroupSize;
@@ -609,6 +645,28 @@ Error VulkanContext::_check_capabilities() {
// - supportedOperations has VK_SUBGROUP_FEATURE_QUAD_BIT
subgroup_capabilities.quadOperationsInAllStages = subgroupProperties.quadOperationsInAllStages;
+ if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) {
+ print_verbose("- Vulkan Varying Shading Rates supported:");
+ if (vrs_capabilities.pipeline_vrs_supported) {
+ print_verbose(" Pipeline fragment shading rate");
+ }
+ if (vrs_capabilities.primitive_vrs_supported) {
+ print_verbose(" Primitive fragment shading rate");
+ }
+ if (vrs_capabilities.attachment_vrs_supported) {
+ // TODO expose these somehow to the end user
+ vrs_capabilities.min_texel_size.x = vrsProperties.minFragmentShadingRateAttachmentTexelSize.width;
+ vrs_capabilities.min_texel_size.y = vrsProperties.minFragmentShadingRateAttachmentTexelSize.height;
+ vrs_capabilities.max_texel_size.x = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.width;
+ vrs_capabilities.max_texel_size.y = vrsProperties.maxFragmentShadingRateAttachmentTexelSize.height;
+
+ print_verbose(String(" Attachment fragment shading rate") + String(", min texel size: (") + itos(vrs_capabilities.min_texel_size.x) + String(", ") + itos(vrs_capabilities.min_texel_size.y) + String(")") + String(", max texel size: (") + itos(vrs_capabilities.max_texel_size.x) + String(", ") + itos(vrs_capabilities.max_texel_size.y) + String(")"));
+ }
+
+ } else {
+ print_verbose("- Vulkan Varying Shading Rates not supported");
+ }
+
if (multiview_capabilities.is_supported) {
multiview_capabilities.max_view_count = multiviewProperties.maxMultiviewViewCount;
multiview_capabilities.max_instance_count = multiviewProperties.maxMultiviewInstanceIndex;
@@ -999,6 +1057,13 @@ Error VulkanContext::_create_physical_device(VkSurfaceKHR p_surface) {
// if multiview is supported, enable it
extension_names[enabled_extension_count++] = VK_KHR_MULTIVIEW_EXTENSION_NAME;
}
+ if (!strcmp(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME, device_extensions[i].extensionName)) {
+ // if shading rate image is supported, enable it
+ extension_names[enabled_extension_count++] = VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME;
+ }
+ if (!strcmp(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME, device_extensions[i].extensionName)) {
+ extension_names[enabled_extension_count++] = VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME;
+ }
if (enabled_extension_count >= MAX_EXTENSIONS) {
free(device_extensions);
ERR_FAIL_V_MSG(ERR_BUG, "Enabled extension count reaches MAX_EXTENSIONS, BUG");
@@ -1110,6 +1175,18 @@ Error VulkanContext::_create_device() {
};
nextptr = &shader_features;
+ VkPhysicalDeviceFragmentShadingRateFeaturesKHR vrs_features;
+ if (vrs_capabilities.pipeline_vrs_supported || vrs_capabilities.primitive_vrs_supported || vrs_capabilities.attachment_vrs_supported) {
+ // insert into our chain to enable these features if they are available
+ vrs_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR;
+ vrs_features.pNext = nextptr;
+ vrs_features.pipelineFragmentShadingRate = vrs_capabilities.pipeline_vrs_supported;
+ vrs_features.primitiveFragmentShadingRate = vrs_capabilities.primitive_vrs_supported;
+ vrs_features.attachmentFragmentShadingRate = vrs_capabilities.attachment_vrs_supported;
+
+ nextptr = &vrs_features;
+ }
+
VkPhysicalDeviceVulkan11Features vulkan11features;
VkPhysicalDevice16BitStorageFeaturesKHR storage_feature;
VkPhysicalDeviceMultiviewFeatures multiview_features;
@@ -1725,7 +1802,9 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/******** FRAMEBUFFER ************/
{
- const VkAttachmentDescription attachment = {
+ const VkAttachmentDescription2KHR attachment = {
+ /*sType*/ VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*format*/ format,
/*samples*/ VK_SAMPLE_COUNT_1_BIT,
@@ -1737,14 +1816,20 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*finalLayout*/ VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
};
- const VkAttachmentReference color_reference = {
+ const VkAttachmentReference2KHR color_reference = {
+ /*sType*/ VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR,
+ /*pNext*/ nullptr,
/*attachment*/ 0,
/*layout*/ VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
+ /*aspectMask*/ 0,
};
- const VkSubpassDescription subpass = {
+ const VkSubpassDescription2KHR subpass = {
+ /*sType*/ VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR,
+ /*pNext*/ nullptr,
/*flags*/ 0,
/*pipelineBindPoint*/ VK_PIPELINE_BIND_POINT_GRAPHICS,
+ /*viewMask*/ 1,
/*inputAttachmentCount*/ 0,
/*pInputAttachments*/ nullptr,
/*colorAttachmentCount*/ 1,
@@ -1754,8 +1839,10 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*preserveAttachmentCount*/ 0,
/*pPreserveAttachments*/ nullptr,
};
- const VkRenderPassCreateInfo rp_info = {
- /*sTyp*/ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
+
+ uint32_t view_masks = 1;
+ const VkRenderPassCreateInfo2KHR rp_info = {
+ /*sType*/ VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR,
/*pNext*/ nullptr,
/*flags*/ 0,
/*attachmentCount*/ 1,
@@ -1764,9 +1851,11 @@ Error VulkanContext::_update_swap_chain(Window *window) {
/*pSubpasses*/ &subpass,
/*dependencyCount*/ 0,
/*pDependencies*/ nullptr,
+ /*correlatedViewMaskCount*/ 1,
+ /*pCorrelatedViewMasks*/ &view_masks,
};
- err = vkCreateRenderPass(device, &rp_info, nullptr, &window->render_pass);
+ err = vkCreateRenderPass2KHR(device, &rp_info, nullptr, &window->render_pass);
ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
for (uint32_t i = 0; i < swapchainImageCount; i++) {
diff --git a/drivers/vulkan/vulkan_context.h b/drivers/vulkan/vulkan_context.h
index e96facfacb..b2eb43975f 100644
--- a/drivers/vulkan/vulkan_context.h
+++ b/drivers/vulkan/vulkan_context.h
@@ -69,6 +69,15 @@ public:
uint32_t max_instance_count;
};
+ struct VRSCapabilities {
+ bool pipeline_vrs_supported; // We can specify our fragment rate on a pipeline level
+ bool primitive_vrs_supported; // We can specify our fragment rate on each drawcall
+ bool attachment_vrs_supported; // We can provide a density map attachment on our framebuffer
+
+ Size2i min_texel_size;
+ Size2i max_texel_size;
+ };
+
struct ShaderCapabilities {
bool shader_float16_is_supported;
bool shader_int8_is_supported;
@@ -104,6 +113,7 @@ private:
uint32_t vulkan_patch = 0;
SubgroupCapabilities subgroup_capabilities;
MultiviewCapabilities multiview_capabilities;
+ VRSCapabilities vrs_capabilities;
ShaderCapabilities shader_capabilities;
StorageBufferCapabilities storage_buffer_capabilities;
@@ -206,6 +216,7 @@ private:
PFN_vkQueuePresentKHR fpQueuePresentKHR = nullptr;
PFN_vkGetRefreshCycleDurationGOOGLE fpGetRefreshCycleDurationGOOGLE = nullptr;
PFN_vkGetPastPresentationTimingGOOGLE fpGetPastPresentationTimingGOOGLE = nullptr;
+ PFN_vkCreateRenderPass2KHR fpCreateRenderPass2KHR = nullptr;
VkDebugUtilsMessengerEXT dbg_messenger = VK_NULL_HANDLE;
VkDebugReportCallbackEXT dbg_debug_report = VK_NULL_HANDLE;
@@ -256,10 +267,14 @@ protected:
Error _get_preferred_validation_layers(uint32_t *count, const char *const **names);
public:
+ // Extension calls
+ VkResult vkCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass);
+
uint32_t get_vulkan_major() const { return vulkan_major; };
uint32_t get_vulkan_minor() const { return vulkan_minor; };
SubgroupCapabilities get_subgroup_capabilities() const { return subgroup_capabilities; };
MultiviewCapabilities get_multiview_capabilities() const { return multiview_capabilities; };
+ VRSCapabilities get_vrs_capabilities() const { return vrs_capabilities; };
ShaderCapabilities get_shader_capabilities() const { return shader_capabilities; };
StorageBufferCapabilities get_storage_buffer_capabilities() const { return storage_buffer_capabilities; };
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 500a3df127..c5fd393746 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -3696,7 +3696,7 @@ void AnimationTrackEditor::commit_insert_queue() {
insert_confirm_bezier->set_visible(all_bezier);
insert_confirm_reset->set_visible(reset_allowed);
- insert_confirm->get_ok_button()->set_text(TTR("Create"));
+ insert_confirm->set_ok_button_text(TTR("Create"));
insert_confirm->popup_centered();
} else {
_insert_track(reset_allowed && EDITOR_GET("editors/animation/default_create_reset_tracks"), all_bezier && EDITOR_GET("editors/animation/default_create_bezier_tracks"));
@@ -3725,11 +3725,11 @@ void AnimationTrackEditor::_query_insert(const InsertData &p_id) {
}
}
-void AnimationTrackEditor::_insert_track(bool p_create_reset, bool p_create_beziers) {
+void AnimationTrackEditor::_insert_track(bool p_reset_wanted, bool p_create_beziers) {
undo_redo->create_action(TTR("Anim Insert"));
Ref<Animation> reset_anim;
- if (p_create_reset) {
+ if (p_reset_wanted) {
reset_anim = _create_and_get_reset_animation();
}
@@ -3739,7 +3739,7 @@ void AnimationTrackEditor::_insert_track(bool p_create_reset, bool p_create_bezi
if (insert_data.front()->get().advance) {
advance = true;
}
- next_tracks = _confirm_insert(insert_data.front()->get(), next_tracks, p_create_reset, reset_anim, p_create_beziers);
+ next_tracks = _confirm_insert(insert_data.front()->get(), next_tracks, p_reset_wanted, reset_anim, p_create_beziers);
insert_data.pop_front();
}
@@ -4207,9 +4207,42 @@ static Vector<String> _get_bezier_subindices_for_type(Variant::Type p_type, bool
return subindices;
}
-AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_create_reset, Ref<Animation> p_reset_anim, bool p_create_beziers) {
+AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_reset_wanted, Ref<Animation> p_reset_anim, bool p_create_beziers) {
bool created = false;
- if (p_id.track_idx < 0) {
+
+ bool create_normal_track = p_id.track_idx < 0;
+ bool create_reset_track = p_reset_wanted && track_type_is_resettable(p_id.type);
+
+ Animation::UpdateMode update_mode = Animation::UPDATE_DISCRETE;
+ if (create_normal_track || create_reset_track) {
+ if (p_id.type == Animation::TYPE_VALUE || p_id.type == Animation::TYPE_BEZIER) {
+ // Hack.
+ NodePath np;
+ animation->add_track(p_id.type);
+ animation->track_set_path(animation->get_track_count() - 1, p_id.path);
+ PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np);
+ animation->remove_track(animation->get_track_count() - 1); // Hack.
+
+ if (h.type == Variant::FLOAT ||
+ h.type == Variant::VECTOR2 ||
+ h.type == Variant::RECT2 ||
+ h.type == Variant::VECTOR3 ||
+ h.type == Variant::AABB ||
+ h.type == Variant::QUATERNION ||
+ h.type == Variant::COLOR ||
+ h.type == Variant::PLANE ||
+ h.type == Variant::TRANSFORM2D ||
+ h.type == Variant::TRANSFORM3D) {
+ update_mode = Animation::UPDATE_CONTINUOUS;
+ }
+
+ if (h.usage & PROPERTY_USAGE_ANIMATE_AS_TRIGGER) {
+ update_mode = Animation::UPDATE_TRIGGER;
+ }
+ }
+ }
+
+ if (create_normal_track) {
if (p_create_beziers) {
bool valid;
Vector<String> subindices = _get_bezier_subindices_for_type(p_id.value.get_type(), &valid);
@@ -4219,7 +4252,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
id.type = Animation::TYPE_BEZIER;
id.value = p_id.value.get(subindices[i].substr(1, subindices[i].length()));
id.path = String(p_id.path) + subindices[i];
- p_next_tracks = _confirm_insert(id, p_next_tracks, p_create_reset, p_reset_anim, false);
+ p_next_tracks = _confirm_insert(id, p_next_tracks, p_reset_wanted, p_reset_anim, false);
}
return p_next_tracks;
@@ -4227,37 +4260,6 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
}
created = true;
undo_redo->create_action(TTR("Anim Insert Track & Key"));
- Animation::UpdateMode update_mode = Animation::UPDATE_DISCRETE;
-
- if (p_id.type == Animation::TYPE_VALUE || p_id.type == Animation::TYPE_BEZIER) {
- // Wants a new track.
-
- {
- // Hack.
- NodePath np;
- animation->add_track(p_id.type);
- animation->track_set_path(animation->get_track_count() - 1, p_id.path);
- PropertyInfo h = _find_hint_for_track(animation->get_track_count() - 1, np);
- animation->remove_track(animation->get_track_count() - 1); // Hack.
-
- if (h.type == Variant::FLOAT ||
- h.type == Variant::VECTOR2 ||
- h.type == Variant::RECT2 ||
- h.type == Variant::VECTOR3 ||
- h.type == Variant::AABB ||
- h.type == Variant::QUATERNION ||
- h.type == Variant::COLOR ||
- h.type == Variant::PLANE ||
- h.type == Variant::TRANSFORM2D ||
- h.type == Variant::TRANSFORM3D) {
- update_mode = Animation::UPDATE_CONTINUOUS;
- }
-
- if (h.usage & PROPERTY_USAGE_ANIMATE_AS_TRIGGER) {
- update_mode = Animation::UPDATE_TRIGGER;
- }
- }
- }
p_id.track_idx = p_next_tracks.normal;
@@ -4320,8 +4322,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
}
}
- if (p_create_reset && track_type_is_resettable(p_id.type)) {
- bool create_reset_track = true;
+ if (create_reset_track) {
Animation *reset_anim = p_reset_anim.ptr();
for (int i = 0; i < reset_anim->get_track_count(); i++) {
if (reset_anim->track_get_path(i) == p_id.path) {
@@ -4332,6 +4333,9 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
if (create_reset_track) {
undo_redo->add_do_method(reset_anim, "add_track", p_id.type);
undo_redo->add_do_method(reset_anim, "track_set_path", p_next_tracks.reset, p_id.path);
+ if (p_id.type == Animation::TYPE_VALUE) {
+ undo_redo->add_do_method(reset_anim, "value_track_set_update_mode", p_next_tracks.reset, update_mode);
+ }
undo_redo->add_do_method(reset_anim, "track_insert_key", p_next_tracks.reset, 0.0f, value);
undo_redo->add_undo_method(reset_anim, "remove_track", reset_anim->get_track_count());
p_next_tracks.reset++;
@@ -6473,7 +6477,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
optimize_max_angle->set_step(0.1);
optimize_max_angle->set_value(22);
- optimize_dialog->get_ok_button()->set_text(TTR("Optimize"));
+ optimize_dialog->set_ok_button_text(TTR("Optimize"));
optimize_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_OPTIMIZE_ANIMATION_CONFIRM));
//
@@ -6498,7 +6502,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
cleanup_vb->add_child(cleanup_all);
cleanup_dialog->set_title(TTR("Clean-Up Animation(s) (NO UNDO!)"));
- cleanup_dialog->get_ok_button()->set_text(TTR("Clean-Up"));
+ cleanup_dialog->set_ok_button_text(TTR("Clean-Up"));
cleanup_dialog->connect("confirmed", callable_mp(this, &AnimationTrackEditor::_edit_menu_pressed), varray(EDIT_CLEAN_UP_ANIMATION_CONFIRM));
@@ -6518,7 +6522,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
track_copy_dialog = memnew(ConfirmationDialog);
add_child(track_copy_dialog);
track_copy_dialog->set_title(TTR("Select Tracks to Copy"));
- track_copy_dialog->get_ok_button()->set_text(TTR("Copy"));
+ track_copy_dialog->set_ok_button_text(TTR("Copy"));
VBoxContainer *track_vbox = memnew(VBoxContainer);
track_copy_dialog->add_child(track_vbox);
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 55c3bd922a..dede2e9bbe 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -375,8 +375,8 @@ class AnimationTrackEditor : public VBoxContainer {
reset = p_reset_anim ? p_reset_anim->get_track_count() : 0;
}
};
- TrackIndices _confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_create_reset, Ref<Animation> p_reset_anim, bool p_create_beziers);
- void _insert_track(bool p_create_reset, bool p_create_beziers);
+ TrackIndices _confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_reset_wanted, Ref<Animation> p_reset_anim, bool p_create_beziers);
+ void _insert_track(bool p_reset_wanted, bool p_create_beziers);
void _root_removed();
diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp
index 50abe8bc36..3a0edf301d 100644
--- a/editor/code_editor.cpp
+++ b/editor/code_editor.cpp
@@ -332,7 +332,7 @@ void FindReplaceBar::_update_results_count() {
if (results_count_to_current > results_count) {
results_count_to_current = results_count_to_current - results_count;
- } else if (results_count_to_current == 0) {
+ } else if (results_count_to_current <= 0) {
results_count_to_current = results_count;
}
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp
index 74fea03fee..ce94edd583 100644
--- a/editor/connections_dialog.cpp
+++ b/editor/connections_dialog.cpp
@@ -494,8 +494,8 @@ ConnectDialog::ConnectDialog() {
error = memnew(AcceptDialog);
add_child(error);
error->set_title(TTR("Cannot connect signal"));
- error->get_ok_button()->set_text(TTR("Close"));
- get_ok_button()->set_text(TTR("Connect"));
+ error->set_ok_button_text(TTR("Close"));
+ set_ok_button_text(TTR("Connect"));
}
ConnectDialog::~ConnectDialog() {
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 31c169a0fb..c41eeb520a 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -57,10 +57,10 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode, const St
if (p_replace_mode) {
set_title(vformat(TTR("Change %s Type"), base_type));
- get_ok_button()->set_text(TTR("Change"));
+ set_ok_button_text(TTR("Change"));
} else {
set_title(vformat(TTR("Create New %s"), base_type));
- get_ok_button()->set_text(TTR("Create"));
+ set_ok_button_text(TTR("Create"));
}
_load_favorites_and_history();
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 023204b74a..bdab1cfecb 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -258,7 +258,7 @@ void EditorDebuggerTree::_item_menu_id_pressed(int p_option) {
ResourceSaver::get_recognized_extensions(sd, &extensions);
file_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file_dialog->add_filter("*." + extensions[i], extensions[i].to_upper());
}
file_dialog->popup_file_dialog();
diff --git a/editor/dependency_editor.cpp b/editor/dependency_editor.cpp
index 9a1b2b5ff5..aa03b7e252 100644
--- a/editor/dependency_editor.cpp
+++ b/editor/dependency_editor.cpp
@@ -575,7 +575,7 @@ void DependencyRemoveDialog::_bind_methods() {
}
DependencyRemoveDialog::DependencyRemoveDialog() {
- get_ok_button()->set_text(TTR("Remove"));
+ set_ok_button_text(TTR("Remove"));
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
@@ -641,8 +641,8 @@ DependencyErrorDialog::DependencyErrorDialog() {
files->set_v_size_flags(Control::SIZE_EXPAND_FILL);
set_min_size(Size2(500, 220) * EDSCALE);
- get_ok_button()->set_text(TTR("Open Anyway"));
- get_cancel_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Open Anyway"));
+ set_cancel_button_text(TTR("Close"));
text = memnew(Label);
vb->add_child(text);
@@ -780,7 +780,7 @@ void OrphanResourcesDialog::_bind_methods() {
OrphanResourcesDialog::OrphanResourcesDialog() {
set_title(TTR("Orphan Resource Explorer"));
delete_confirm = memnew(ConfirmationDialog);
- get_ok_button()->set_text(TTR("Delete"));
+ set_ok_button_text(TTR("Delete"));
add_child(delete_confirm);
dep_edit = memnew(DependencyEditor);
add_child(dep_edit);
diff --git a/editor/editor_asset_installer.cpp b/editor/editor_asset_installer.cpp
index ef29448854..3d4bee4b4e 100644
--- a/editor/editor_asset_installer.cpp
+++ b/editor/editor_asset_installer.cpp
@@ -355,7 +355,7 @@ EditorAssetInstaller::EditorAssetInstaller() {
error = memnew(AcceptDialog);
add_child(error);
- get_ok_button()->set_text(TTR("Install"));
+ set_ok_button_text(TTR("Install"));
set_title(TTR("Asset Installer"));
set_hide_on_ok(true);
diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp
index fd121e73ab..fa365c4368 100644
--- a/editor/editor_audio_buses.cpp
+++ b/editor/editor_audio_buses.cpp
@@ -1332,7 +1332,7 @@ EditorAudioBuses::EditorAudioBuses() {
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type("AudioBusLayout", &ext);
for (const String &E : ext) {
- file_dialog->add_filter(vformat("*.%s; %s", E, TTR("Audio Bus Layout")));
+ file_dialog->add_filter("*." + E, TTR("Audio Bus Layout"));
}
add_child(file_dialog);
file_dialog->connect("file_selected", callable_mp(this, &EditorAudioBuses::_file_dialog_callback));
diff --git a/editor/editor_dir_dialog.cpp b/editor/editor_dir_dialog.cpp
index 8494991892..4cbc0cf25d 100644
--- a/editor/editor_dir_dialog.cpp
+++ b/editor/editor_dir_dialog.cpp
@@ -211,5 +211,5 @@ EditorDirDialog::EditorDirDialog() {
mkdirerr->set_text(TTR("Could not create folder."));
add_child(mkdirerr);
- get_ok_button()->set_text(TTR("Choose"));
+ set_ok_button_text(TTR("Choose"));
}
diff --git a/editor/editor_feature_profile.cpp b/editor/editor_feature_profile.cpp
index f8fc28c31c..9e2d56b2b9 100644
--- a/editor/editor_feature_profile.cpp
+++ b/editor/editor_feature_profile.cpp
@@ -983,7 +983,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
add_child(new_profile_dialog);
new_profile_dialog->connect("confirmed", callable_mp(this, &EditorFeatureProfileManager::_create_new_profile));
new_profile_dialog->register_text_enter(new_profile_name);
- new_profile_dialog->get_ok_button()->set_text(TTR("Create"));
+ new_profile_dialog->set_ok_button_text(TTR("Create"));
erase_profile_dialog = memnew(ConfirmationDialog);
add_child(erase_profile_dialog);
@@ -993,7 +993,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
import_profiles = memnew(EditorFileDialog);
add_child(import_profiles);
import_profiles->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILES);
- import_profiles->add_filter("*.profile; " + TTR("Godot Feature Profile"));
+ import_profiles->add_filter("*.profile", TTR("Godot Feature Profile"));
import_profiles->connect("files_selected", callable_mp(this, &EditorFeatureProfileManager::_import_profiles));
import_profiles->set_title(TTR("Import Profile(s)"));
import_profiles->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
@@ -1001,7 +1001,7 @@ EditorFeatureProfileManager::EditorFeatureProfileManager() {
export_profile = memnew(EditorFileDialog);
add_child(export_profile);
export_profile->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
- export_profile->add_filter("*.profile; " + TTR("Godot Feature Profile"));
+ export_profile->add_filter("*.profile", TTR("Godot Feature Profile"));
export_profile->connect("file_selected", callable_mp(this, &EditorFeatureProfileManager::_export_profile));
export_profile->set_title(TTR("Export Profile"));
export_profile->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp
index af1345b205..9f446ab38f 100644
--- a/editor/editor_file_dialog.cpp
+++ b/editor/editor_file_dialog.cpp
@@ -227,10 +227,10 @@ void EditorFileDialog::update_dir() {
switch (mode) {
case FILE_MODE_OPEN_FILE:
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(TTR("Select Current Folder"));
+ set_ok_button_text(TTR("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_SAVE_FILE:
@@ -507,7 +507,7 @@ void EditorFileDialog::_item_selected(int p_item) {
file->set_text(d["name"]);
_request_single_thumbnail(get_current_dir().plus_file(get_current_file()));
} else if (mode == FILE_MODE_OPEN_DIR) {
- get_ok_button()->set_text(TTR("Select This Folder"));
+ set_ok_button_text(TTR("Select This Folder"));
}
get_ok_button()->set_disabled(_is_open_should_be_disabled());
@@ -540,13 +540,13 @@ void EditorFileDialog::_items_clear_selection(const Vector2 &p_pos, MouseButton
switch (mode) {
case FILE_MODE_OPEN_FILE:
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
get_ok_button()->set_disabled(!item_list->is_anything_selected());
break;
case FILE_MODE_OPEN_DIR:
get_ok_button()->set_disabled(false);
- get_ok_button()->set_text(TTR("Select Current Folder"));
+ set_ok_button_text(TTR("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
@@ -976,8 +976,12 @@ void EditorFileDialog::clear_filters() {
invalidate();
}
-void EditorFileDialog::add_filter(const String &p_filter) {
- filters.push_back(p_filter);
+void EditorFileDialog::add_filter(const String &p_filter, const String &p_description) {
+ if (p_description.is_empty()) {
+ filters.push_back(p_filter);
+ } else {
+ filters.push_back(vformat("%s ; %s", p_filter, p_description));
+ }
update_filters();
invalidate();
}
@@ -1033,27 +1037,27 @@ void EditorFileDialog::set_file_mode(FileMode p_mode) {
mode = p_mode;
switch (mode) {
case FILE_MODE_OPEN_FILE:
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
set_title(TTR("Open a File"));
can_create_dir = false;
break;
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
set_title(TTR("Open File(s)"));
can_create_dir = false;
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
set_title(TTR("Open a Directory"));
can_create_dir = true;
break;
case FILE_MODE_OPEN_ANY:
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
set_title(TTR("Open a File or Directory"));
can_create_dir = true;
break;
case FILE_MODE_SAVE_FILE:
- get_ok_button()->set_text(TTR("Save"));
+ set_ok_button_text(TTR("Save"));
set_title(TTR("Save a File"));
can_create_dir = true;
break;
@@ -1481,7 +1485,7 @@ void EditorFileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &EditorFileDialog::_cancel_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &EditorFileDialog::clear_filters);
- ClassDB::bind_method(D_METHOD("add_filter", "filter"), &EditorFileDialog::add_filter);
+ ClassDB::bind_method(D_METHOD("add_filter", "filter", "description"), &EditorFileDialog::add_filter, DEFVAL(""));
ClassDB::bind_method(D_METHOD("get_current_dir"), &EditorFileDialog::get_current_dir);
ClassDB::bind_method(D_METHOD("get_current_file"), &EditorFileDialog::get_current_file);
ClassDB::bind_method(D_METHOD("get_current_path"), &EditorFileDialog::get_current_path);
diff --git a/editor/editor_file_dialog.h b/editor/editor_file_dialog.h
index 5f2e29b690..51629f2682 100644
--- a/editor/editor_file_dialog.h
+++ b/editor/editor_file_dialog.h
@@ -212,7 +212,7 @@ protected:
public:
void popup_file_dialog();
void clear_filters();
- void add_filter(const String &p_filter);
+ void add_filter(const String &p_filter, const String &p_description = "");
void set_enable_multiple_selection(bool p_enable);
Vector<String> get_selected_files() const;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index a674451d1e..68141dd4a3 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -1718,6 +1718,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
List<String> tag_stack;
bool code_tag = false;
+ bool codeblock_tag = false;
int pos = 0;
while (pos < bbcode.length()) {
@@ -1729,7 +1730,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
if (brk_pos > pos) {
String text = bbcode.substr(pos, brk_pos - pos);
- if (!code_tag) {
+ if (!code_tag && !codeblock_tag) {
text = text.replace("\n", "\n\n");
}
p_rt->add_text(text);
@@ -1743,7 +1744,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
if (brk_end == -1) {
String text = bbcode.substr(brk_pos, bbcode.length() - brk_pos);
- if (!code_tag) {
+ if (!code_tag && !codeblock_tag) {
text = text.replace("\n", "\n\n");
}
p_rt->add_text(text);
@@ -1767,12 +1768,20 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
if (tag != "/img") {
p_rt->pop();
if (code_tag) {
+ // Pop both color and background color.
+ p_rt->pop();
+ p_rt->pop();
+ } else if (codeblock_tag) {
+ // Pop color, cell and table.
+ p_rt->pop();
+ p_rt->pop();
p_rt->pop();
}
}
code_tag = false;
+ codeblock_tag = false;
- } else if (code_tag) {
+ } else if (code_tag || codeblock_tag) {
p_rt->add_text("[");
pos = brk_pos + 1;
@@ -1781,24 +1790,32 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
const String link_tag = tag.substr(0, tag_end);
const String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
+ // Use monospace font with translucent colored background color to make clickable references
+ // easier to distinguish from inline code and other text.
p_rt->push_font(doc_code_font);
p_rt->push_color(link_color);
+ p_rt->push_bgcolor(code_color * Color(1, 1, 1, 0.15));
p_rt->push_meta("@" + link_tag + " " + link_target);
p_rt->add_text(link_target + (tag.begins_with("method ") ? "()" : ""));
p_rt->pop();
p_rt->pop();
p_rt->pop();
+ p_rt->pop();
pos = brk_end + 1;
} else if (doc->class_list.has(tag)) {
// Class reference tag such as [Node2D] or [SceneTree].
+ // Use monospace font with translucent colored background color to make clickable references
+ // easier to distinguish from inline code and other text.
p_rt->push_font(doc_code_font);
p_rt->push_color(link_color);
+ p_rt->push_bgcolor(code_color * Color(1, 1, 1, 0.15));
p_rt->push_meta("#" + tag);
p_rt->add_text(tag);
p_rt->pop();
p_rt->pop();
p_rt->pop();
+ p_rt->pop();
pos = brk_end + 1;
} else if (tag == "b") {
@@ -1811,16 +1828,31 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
p_rt->push_font(doc_italic_font);
pos = brk_end + 1;
tag_stack.push_front(tag);
- } else if (tag == "code" || tag == "codeblock") {
- // Use monospace font.
+ } else if (tag == "code") {
+ // Use monospace font with translucent background color to make code easier to distinguish from other text.
p_rt->push_font(doc_code_font);
+ p_rt->push_bgcolor(Color(0.5, 0.5, 0.5, 0.15));
p_rt->push_color(code_color);
code_tag = true;
pos = brk_end + 1;
tag_stack.push_front(tag);
+ } else if (tag == "codeblock") {
+ // Use monospace font with translucent background color to make code easier to distinguish from other text.
+ // Use a single-column table with cell row background color instead of `[bgcolor]`.
+ // This makes the background color highlight cover the entire block, rather than individual lines.
+ p_rt->push_font(doc_code_font);
+ p_rt->push_table(1);
+ p_rt->push_cell();
+ p_rt->set_cell_row_background_color(Color(0.5, 0.5, 0.5, 0.15), Color(0.5, 0.5, 0.5, 0.15));
+ p_rt->set_cell_padding(Rect2(10 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE));
+ p_rt->push_color(code_color);
+ codeblock_tag = true;
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
} else if (tag == "kbd") {
- // Use keyboard font with custom color.
+ // Use keyboard font with custom color and background color.
p_rt->push_font(doc_kbd_font);
+ p_rt->push_bgcolor(Color(0.5, 0.5, 0.5, 0.15));
p_rt->push_color(kbd_color);
code_tag = true; // Though not strictly a code tag, logic is similar.
pos = brk_end + 1;
diff --git a/editor/editor_help_search.cpp b/editor/editor_help_search.cpp
index f454ba2c41..c48b443a0b 100644
--- a/editor/editor_help_search.cpp
+++ b/editor/editor_help_search.cpp
@@ -185,7 +185,7 @@ EditorHelpSearch::EditorHelpSearch() {
set_title(TTR("Search Help"));
get_ok_button()->set_disabled(true);
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
// Split search and results area.
VBoxContainer *vbox = memnew(VBoxContainer);
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index dc47719f0a..1711b23547 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -39,6 +39,7 @@
#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/plugins/script_editor_plugin.h"
#include "multi_node_edit.h"
#include "scene/gui/center_container.h"
#include "scene/property_utils.h"
@@ -410,6 +411,10 @@ StringName EditorProperty::get_edited_property() const {
return property;
}
+void EditorProperty::set_doc_path(const String &p_doc_path) {
+ doc_path = p_doc_path;
+}
+
void EditorProperty::update_property() {
GDVIRTUAL_CALL(_update_property);
}
@@ -906,6 +911,10 @@ void EditorProperty::menu_option(int p_option) {
emit_signal(SNAME("property_pinned"), property, !pinned);
update();
} break;
+ case MENU_OPEN_DOCUMENTATION: {
+ ScriptEditor::get_singleton()->goto_help(doc_path);
+ EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
+ } break;
}
}
@@ -985,20 +994,25 @@ void EditorProperty::_update_popup() {
add_child(menu);
menu->connect("id_pressed", callable_mp(this, &EditorProperty::menu_option));
}
- menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property"), MENU_COPY_PROPERTY);
- menu->add_shortcut(ED_GET_SHORTCUT("property_editor/paste_property"), MENU_PASTE_PROPERTY);
- menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property_path"), MENU_COPY_PROPERTY_PATH);
+ menu->add_icon_shortcut(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")), ED_GET_SHORTCUT("property_editor/copy_property"), MENU_COPY_PROPERTY);
+ menu->add_icon_shortcut(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")), ED_GET_SHORTCUT("property_editor/paste_property"), MENU_PASTE_PROPERTY);
+ menu->add_icon_shortcut(get_theme_icon(SNAME("CopyNodePath"), SNAME("EditorIcons")), ED_GET_SHORTCUT("property_editor/copy_property_path"), MENU_COPY_PROPERTY_PATH);
menu->set_item_disabled(MENU_PASTE_PROPERTY, is_read_only());
if (!pin_hidden) {
menu->add_separator();
if (can_pin) {
- menu->add_check_item(TTR("Pin value"), MENU_PIN_VALUE);
+ menu->add_icon_check_item(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")), TTR("Pin Value"), MENU_PIN_VALUE);
menu->set_item_checked(menu->get_item_index(MENU_PIN_VALUE), pinned);
- menu->set_item_tooltip(menu->get_item_index(MENU_PIN_VALUE), TTR("Pinning a value forces it to be saved even if it's equal to the default."));
} else {
- menu->add_check_item(vformat(TTR("Pin value [Disabled because '%s' is editor-only]"), property), MENU_PIN_VALUE);
+ menu->add_icon_check_item(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")), vformat(TTR("Pin Value [Disabled because '%s' is editor-only]"), property), MENU_PIN_VALUE);
menu->set_item_disabled(menu->get_item_index(MENU_PIN_VALUE), true);
}
+ menu->set_item_tooltip(menu->get_item_index(MENU_PIN_VALUE), TTR("Pinning a value forces it to be saved even if it's equal to the default."));
+ }
+
+ if (!doc_path.is_empty()) {
+ menu->add_separator();
+ menu->add_icon_item(get_theme_icon(SNAME("Help"), SNAME("EditorIcons")), TTR("Open Documentation"), MENU_OPEN_DOCUMENTATION);
}
}
@@ -2844,7 +2858,7 @@ void EditorInspector::update_tree() {
restart_request_props.insert(p.name);
}
- String doc_hint;
+ PropertyDocInfo doc_info;
if (use_doc_hints) {
// Build the doc hint, to use as tooltip.
@@ -2856,16 +2870,15 @@ void EditorInspector::update_tree() {
}
StringName propname = property_prefix + p.name;
- String descr;
bool found = false;
// Search for the property description in the cache.
- HashMap<StringName, HashMap<StringName, String>>::Iterator E = descr_cache.find(classname);
+ HashMap<StringName, HashMap<StringName, PropertyDocInfo>>::Iterator E = doc_info_cache.find(classname);
if (E) {
- HashMap<StringName, String>::Iterator F = E->value.find(propname);
+ HashMap<StringName, PropertyDocInfo>::Iterator F = E->value.find(propname);
if (F) {
found = true;
- descr = F->value;
+ doc_info = F->value;
}
}
@@ -2873,10 +2886,11 @@ void EditorInspector::update_tree() {
// Build the property description String and add it to the cache.
DocTools *dd = EditorHelp::get_doc_data();
HashMap<String, DocData::ClassDoc>::Iterator F = dd->class_list.find(classname);
- while (F && descr.is_empty()) {
+ while (F && doc_info.description.is_empty()) {
for (int i = 0; i < F->value.properties.size(); i++) {
if (F->value.properties[i].name == propname.operator String()) {
- descr = DTR(F->value.properties[i].description);
+ doc_info.description = DTR(F->value.properties[i].description);
+ doc_info.path = "class_property:" + F->value.name + ":" + F->value.properties[i].name;
break;
}
}
@@ -2885,7 +2899,8 @@ void EditorInspector::update_tree() {
if (slices.size() == 2 && slices[0].begins_with("theme_override_")) {
for (int i = 0; i < F->value.theme_properties.size(); i++) {
if (F->value.theme_properties[i].name == slices[1]) {
- descr = DTR(F->value.theme_properties[i].description);
+ doc_info.description = DTR(F->value.theme_properties[i].description);
+ doc_info.path = "class_theme_item:" + F->value.name + ":" + F->value.theme_properties[i].name;
break;
}
}
@@ -2897,10 +2912,9 @@ void EditorInspector::update_tree() {
break;
}
}
- descr_cache[classname][propname] = descr;
- }
- doc_hint = descr;
+ doc_info_cache[classname][propname] = doc_info;
+ }
}
Vector<EditorInspectorPlugin::AddedEditor> editors;
@@ -2983,11 +2997,12 @@ void EditorInspector::update_tree() {
ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
ep->connect("object_id_selected", callable_mp(this, &EditorInspector::_object_id_selected), varray(), CONNECT_DEFERRED);
- if (!doc_hint.is_empty()) {
- ep->set_tooltip(property_prefix + p.name + "::" + doc_hint);
+ if (!doc_info.description.is_empty()) {
+ ep->set_tooltip(property_prefix + p.name + "::" + doc_info.description);
} else {
ep->set_tooltip(property_prefix + p.name);
}
+ ep->set_doc_path(doc_info.path);
ep->update_property();
ep->_update_pin_flags();
ep->update_revert_and_pin_status();
@@ -3473,7 +3488,7 @@ void EditorInspector::_property_pinned(const String &p_path, bool p_pinned) {
void EditorInspector::_property_selected(const String &p_path, int p_focusable) {
property_selected = p_path;
property_focusable = p_focusable;
- //deselect the others
+ // Deselect the others.
for (const KeyValue<StringName, List<EditorProperty *>> &F : editor_property_map) {
if (F.key == property_selected) {
continue;
@@ -3781,7 +3796,7 @@ void EditorInspector::_show_add_meta_dialog() {
add_meta_type->add_icon_item(get_theme_icon(type, "EditorIcons"), type, i);
}
hbc->add_child(add_meta_type);
- add_meta_dialog->get_ok_button()->set_text(TTR("Add"));
+ add_meta_dialog->set_ok_button_text(TTR("Add"));
add_child(add_meta_dialog);
add_meta_dialog->register_text_enter(add_meta_name);
add_meta_dialog->connect("confirmed", callable_mp(this, &EditorInspector::_add_meta_confirm));
diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h
index d70d06c48b..9542f102cb 100644
--- a/editor/editor_inspector.h
+++ b/editor/editor_inspector.h
@@ -62,6 +62,7 @@ public:
MENU_PASTE_PROPERTY,
MENU_COPY_PROPERTY_PATH,
MENU_PIN_VALUE,
+ MENU_OPEN_DOCUMENTATION,
};
private:
@@ -71,6 +72,7 @@ private:
Object *object = nullptr;
StringName property;
String property_path;
+ String doc_path;
int property_usage;
@@ -148,6 +150,8 @@ public:
Object *get_edited_object();
StringName get_edited_property() const;
+ void set_doc_path(const String &p_doc_path);
+
virtual void update_property();
void update_revert_and_pin_status();
@@ -439,7 +443,7 @@ class EditorInspector : public ScrollContainer {
VBoxContainer *main_vbox = nullptr;
- //map use to cache the instantiated editors
+ // Map used to cache the instantiated editors.
HashMap<StringName, List<EditorProperty *>> editor_property_map;
List<EditorInspectorSection *> sections;
HashSet<StringName> pending;
@@ -473,7 +477,12 @@ class EditorInspector : public ScrollContainer {
int property_focusable;
int update_scroll_request;
- HashMap<StringName, HashMap<StringName, String>> descr_cache;
+ struct PropertyDocInfo {
+ String description;
+ String path;
+ };
+
+ HashMap<StringName, HashMap<StringName, PropertyDocInfo>> doc_info_cache;
HashMap<StringName, String> class_descr_cache;
HashSet<StringName> restart_request_props;
diff --git a/editor/editor_locale_dialog.cpp b/editor/editor_locale_dialog.cpp
index abef0dc353..cd8150d235 100644
--- a/editor/editor_locale_dialog.cpp
+++ b/editor/editor_locale_dialog.cpp
@@ -552,5 +552,5 @@ EditorLocaleDialog::EditorLocaleDialog() {
add_child(vb);
_update_tree();
- get_ok_button()->set_text(TTR("Select"));
+ set_ok_button_text(TTR("Select"));
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 64665833df..d9cdefbca7 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -512,10 +512,10 @@ void EditorNode::_update_from_settings() {
uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/shadows/directional_shadow/16_bits");
RS::get_singleton()->directional_shadow_atlas_set_size(directional_shadow_size, directional_shadow_16_bits);
- RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/shadows/soft_shadow_quality")));
- RS::get_singleton()->shadows_quality_set(shadows_quality);
- RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_quality")));
- RS::get_singleton()->directional_shadow_quality_set(directional_shadow_quality);
+ RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/positional_shadow/soft_shadow_filter_quality")));
+ RS::get_singleton()->positional_soft_shadow_filter_set_quality(shadows_quality);
+ RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_filter_quality")));
+ RS::get_singleton()->directional_soft_shadow_filter_set_quality(directional_shadow_quality);
float probe_update_speed = GLOBAL_GET("rendering/lightmapping/probe_capture/update_speed");
RS::get_singleton()->lightmap_set_probe_capture_update_speed(probe_update_speed);
RS::EnvironmentSDFGIFramesToConverge frames_to_converge = RS::EnvironmentSDFGIFramesToConverge(int(GLOBAL_GET("rendering/global_illumination/sdfgi/frames_to_converge")));
@@ -1259,7 +1259,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
// This serves no purpose and confused people.
continue;
}
- file->add_filter("*." + E + " ; " + E.to_upper());
+ file->add_filter("*." + E, E.to_upper());
preferred.push_back(E);
}
// Lowest priority extension.
@@ -2471,7 +2471,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
Node *scene = editor_data.get_edited_scene_root();
@@ -2541,10 +2541,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (scene_root) {
String scene_filename = scene_root->get_scene_file_path();
if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Reload"));
+ save_confirmation->set_ok_button_text(TTR("Save & Reload"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
} else {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Quit"));
+ save_confirmation->set_ok_button_text(TTR("Save & Quit"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
}
save_confirmation->popup_centered();
@@ -2617,7 +2617,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ResourceSaver::get_recognized_extensions(sd, &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
if (!scene->get_scene_file_path().is_empty()) {
@@ -2660,7 +2660,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_EXTERNAL_OPEN_SCENE: {
if (unsaved_cache && !p_confirmed) {
- confirmation->get_ok_button()->set_text(TTR("Open"));
+ confirmation->set_ok_button_text(TTR("Open"));
confirmation->set_text(TTR("Current scene not saved. Open anyway?"));
confirmation->popup_centered();
break;
@@ -2716,7 +2716,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
if (unsaved_cache && !p_confirmed) {
- confirmation->get_ok_button()->set_text(TTR("Reload Saved Scene"));
+ confirmation->set_ok_button_text(TTR("Reload Saved Scene"));
confirmation->set_text(
TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone."));
confirmation->popup_centered();
@@ -2838,10 +2838,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
i = _next_unsaved_scene(true, ++i);
}
if (p_option == RELOAD_CURRENT_PROJECT) {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Reload"));
+ save_confirmation->set_ok_button_text(TTR("Save & Reload"));
save_confirmation->set_text(TTR("Save changes to the following scene(s) before reloading?") + unsaved_scenes);
} else {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Quit"));
+ save_confirmation->set_ok_button_text(TTR("Save & Quit"));
save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes to the following scene(s) before opening Project Manager?")) + unsaved_scenes);
}
save_confirmation->popup_centered();
@@ -2903,7 +2903,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
Node *scene = editor_data.get_edited_scene_root();
@@ -4272,14 +4272,14 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo
void EditorNode::show_accept(const String &p_text, const String &p_title) {
current_menu_option = -1;
- accept->get_ok_button()->set_text(p_title);
+ accept->set_ok_button_text(p_title);
accept->set_text(p_text);
accept->popup_centered();
}
void EditorNode::show_save_accept(const String &p_text, const String &p_title) {
current_menu_option = -1;
- save_accept->get_ok_button()->set_text(p_title);
+ save_accept->set_ok_button_text(p_title);
save_accept->set_text(p_text);
save_accept->popup_centered();
}
@@ -4589,8 +4589,14 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
names += name;
}
+ String config_key = "dock_" + itos(i + 1);
+
+ if (p_layout->has_section_key(p_section, config_key)) {
+ p_layout->erase_section_key(p_section, config_key);
+ }
+
if (!names.is_empty()) {
- p_layout->set_value(p_section, "dock_" + itos(i + 1), names);
+ p_layout->set_value(p_section, config_key, names);
}
}
@@ -4957,8 +4963,8 @@ void EditorNode::_immediate_dialog_confirmed() {
bool EditorNode::immediate_confirmation_dialog(const String &p_text, const String &p_ok_text, const String &p_cancel_text) {
ConfirmationDialog *cd = memnew(ConfirmationDialog);
cd->set_text(p_text);
- cd->get_ok_button()->set_text(p_ok_text);
- cd->get_cancel_button()->set_text(p_cancel_text);
+ cd->set_ok_button_text(p_ok_text);
+ cd->set_cancel_button_text(p_cancel_text);
cd->connect("confirmed", callable_mp(singleton, &EditorNode::_immediate_dialog_confirmed));
singleton->gui_base->add_child(cd);
@@ -5020,14 +5026,14 @@ void EditorNode::_layout_menu_option(int p_id) {
case SETTINGS_LAYOUT_SAVE: {
current_menu_option = p_id;
layout_dialog->set_title(TTR("Save Layout"));
- layout_dialog->get_ok_button()->set_text(TTR("Save"));
+ layout_dialog->set_ok_button_text(TTR("Save"));
layout_dialog->popup_centered();
layout_dialog->set_name_line_enabled(true);
} break;
case SETTINGS_LAYOUT_DELETE: {
current_menu_option = p_id;
layout_dialog->set_title(TTR("Delete Layout"));
- layout_dialog->get_ok_button()->set_text(TTR("Delete"));
+ layout_dialog->set_ok_button_text(TTR("Delete"));
layout_dialog->popup_centered();
layout_dialog->set_name_line_enabled(false);
} break;
@@ -5069,7 +5075,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) {
? saved_version != editor_data.get_undo_redo().get_version()
: editor_data.get_scene_version(p_tab) != 0;
if (unsaved) {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Close"));
+ save_confirmation->set_ok_button_text(TTR("Save & Close"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene->get_scene_file_path().is_empty() ? scene->get_scene_file_path() : "unsaved scene"));
save_confirmation->popup_centered();
} else {
@@ -6113,7 +6119,9 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/inspector/default_property_name_style", EditorPropertyNameProcessor::STYLE_CAPITALIZED);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_property_name_style", PROPERTY_HINT_ENUM, "Raw,Capitalized,Localized"));
EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0"));
+ // The lowest value is equal to the minimum float step for 32-bit floats.
+ // The step must be set manually, as changing this setting should not change the step here.
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0.0000001,1,0.0000001"));
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
@@ -6769,7 +6777,7 @@ EditorNode::EditorNode() {
video_restart_dialog = memnew(ConfirmationDialog);
video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor."));
- video_restart_dialog->get_ok_button()->set_text(TTR("Save & Restart"));
+ video_restart_dialog->set_ok_button_text(TTR("Save & Restart"));
video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SET_RENDERING_DRIVER_SAVE_AND_RESTART));
gui_base->add_child(video_restart_dialog);
@@ -6938,7 +6946,7 @@ EditorNode::EditorNode() {
custom_build_manage_templates = memnew(ConfirmationDialog);
custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates."));
- custom_build_manage_templates->get_ok_button()->set_text(TTR("Manage Templates"));
+ custom_build_manage_templates->set_ok_button_text(TTR("Manage Templates"));
custom_build_manage_templates->add_button(TTR("Install from file"))->connect("pressed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE));
custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_MANAGE_EXPORT_TEMPLATES));
gui_base->add_child(custom_build_manage_templates);
@@ -6953,13 +6961,13 @@ EditorNode::EditorNode() {
install_android_build_template = memnew(ConfirmationDialog);
install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset."));
- install_android_build_template->get_ok_button()->set_text(TTR("Install"));
+ install_android_build_template->set_ok_button_text(TTR("Install"));
install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
gui_base->add_child(install_android_build_template);
remove_android_build_template = memnew(ConfirmationDialog);
remove_android_build_template->set_text(TTR("The Android build template is already installed in this project and it won't be overwritten.\nRemove the \"res://android/build\" directory manually before attempting this operation again."));
- remove_android_build_template->get_ok_button()->set_text(TTR("Show in File Manager"));
+ remove_android_build_template->set_ok_button_text(TTR("Show in File Manager"));
remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES));
gui_base->add_child(remove_android_build_template);
@@ -6970,7 +6978,7 @@ EditorNode::EditorNode() {
file_templates->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
file_templates->clear_filters();
- file_templates->add_filter("*.tpz ; " + TTR("Template Package"));
+ file_templates->add_filter("*.tpz", TTR("Template Package"));
file = memnew(EditorFileDialog);
gui_base->add_child(file);
@@ -7034,7 +7042,7 @@ EditorNode::EditorNode() {
disk_changed->connect("confirmed", callable_mp(this, &EditorNode::_reload_modified_scenes));
disk_changed->connect("confirmed", callable_mp(this, &EditorNode::_reload_project_settings));
- disk_changed->get_ok_button()->set_text(TTR("Reload"));
+ disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes));
@@ -7065,63 +7073,66 @@ EditorNode::EditorNode() {
// More visually meaningful to have this later.
raise_bottom_panel_item(AnimationPlayerEditor::get_singleton());
- add_editor_plugin(memnew(ReplicationEditorPlugin));
add_editor_plugin(VersionControlEditorPlugin::get_singleton());
- add_editor_plugin(memnew(ShaderEditorPlugin));
- add_editor_plugin(memnew(ShaderFileEditorPlugin));
+ // This list is alphabetized, and plugins that depend on Node2D are in their own section below.
+ add_editor_plugin(memnew(AnimationTreeEditorPlugin));
+ add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
+ add_editor_plugin(memnew(AudioStreamEditorPlugin));
+ add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin));
+ add_editor_plugin(memnew(BitMapEditorPlugin));
+ add_editor_plugin(memnew(BoneMapEditorPlugin));
add_editor_plugin(memnew(Camera3DEditorPlugin));
- add_editor_plugin(memnew(ThemeEditorPlugin));
- add_editor_plugin(memnew(MultiMeshEditorPlugin));
+ add_editor_plugin(memnew(ControlEditorPlugin));
+ add_editor_plugin(memnew(CPUParticles3DEditorPlugin));
+ add_editor_plugin(memnew(CurveEditorPlugin));
+ add_editor_plugin(memnew(FontEditorPlugin));
+ add_editor_plugin(memnew(GPUParticles3DEditorPlugin));
+ add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin));
+ add_editor_plugin(memnew(GradientEditorPlugin));
+ add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
+ add_editor_plugin(memnew(InputEventEditorPlugin));
+ add_editor_plugin(memnew(LightmapGIEditorPlugin));
+ add_editor_plugin(memnew(MaterialEditorPlugin));
+ add_editor_plugin(memnew(MeshEditorPlugin));
add_editor_plugin(memnew(MeshInstance3DEditorPlugin));
- add_editor_plugin(memnew(AnimationTreeEditorPlugin));
add_editor_plugin(memnew(MeshLibraryEditorPlugin));
- add_editor_plugin(memnew(StyleBoxEditorPlugin));
- add_editor_plugin(memnew(Sprite2DEditorPlugin));
- add_editor_plugin(memnew(Skeleton2DEditorPlugin));
- add_editor_plugin(memnew(GPUParticles2DEditorPlugin));
- add_editor_plugin(memnew(GPUParticles3DEditorPlugin));
- add_editor_plugin(memnew(CPUParticles2DEditorPlugin));
- add_editor_plugin(memnew(CPUParticles3DEditorPlugin));
- add_editor_plugin(memnew(ResourcePreloaderEditorPlugin));
+ add_editor_plugin(memnew(MultiMeshEditorPlugin));
+ add_editor_plugin(memnew(OccluderInstance3DEditorPlugin));
+ add_editor_plugin(memnew(Path3DEditorPlugin));
+ add_editor_plugin(memnew(PhysicalBone3DEditorPlugin));
add_editor_plugin(memnew(Polygon3DEditorPlugin));
- add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin));
- add_editor_plugin(memnew(TilesEditorPlugin));
+ add_editor_plugin(memnew(ReplicationEditorPlugin));
+ add_editor_plugin(memnew(ResourcePreloaderEditorPlugin));
+ add_editor_plugin(memnew(ShaderEditorPlugin));
+ add_editor_plugin(memnew(ShaderFileEditorPlugin));
+ add_editor_plugin(memnew(Skeleton3DEditorPlugin));
+ add_editor_plugin(memnew(SkeletonIK3DEditorPlugin));
add_editor_plugin(memnew(SpriteFramesEditorPlugin));
+ add_editor_plugin(memnew(StyleBoxEditorPlugin));
+ add_editor_plugin(memnew(SubViewportPreviewEditorPlugin));
+ add_editor_plugin(memnew(Texture3DEditorPlugin));
+ add_editor_plugin(memnew(TextureEditorPlugin));
+ add_editor_plugin(memnew(TextureLayeredEditorPlugin));
add_editor_plugin(memnew(TextureRegionEditorPlugin));
+ add_editor_plugin(memnew(ThemeEditorPlugin));
add_editor_plugin(memnew(VoxelGIEditorPlugin));
- add_editor_plugin(memnew(LightmapGIEditorPlugin));
- add_editor_plugin(memnew(OccluderInstance3DEditorPlugin));
- add_editor_plugin(memnew(Path2DEditorPlugin));
- add_editor_plugin(memnew(Path3DEditorPlugin));
- add_editor_plugin(memnew(Line2DEditorPlugin));
- add_editor_plugin(memnew(Polygon2DEditorPlugin));
+
+ // 2D
+ add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin));
+ add_editor_plugin(memnew(CollisionShape2DEditorPlugin));
+ add_editor_plugin(memnew(CPUParticles2DEditorPlugin));
+ add_editor_plugin(memnew(GPUParticles2DEditorPlugin));
add_editor_plugin(memnew(LightOccluder2DEditorPlugin));
+ add_editor_plugin(memnew(Line2DEditorPlugin));
add_editor_plugin(memnew(NavigationPolygonEditorPlugin));
- add_editor_plugin(memnew(GradientEditorPlugin));
- add_editor_plugin(memnew(CollisionShape2DEditorPlugin));
- add_editor_plugin(memnew(CurveEditorPlugin));
- add_editor_plugin(memnew(FontEditorPlugin));
- add_editor_plugin(memnew(TextureEditorPlugin));
- add_editor_plugin(memnew(TextureLayeredEditorPlugin));
- add_editor_plugin(memnew(Texture3DEditorPlugin));
- add_editor_plugin(memnew(AudioStreamEditorPlugin));
- add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin));
- add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
- add_editor_plugin(memnew(Skeleton3DEditorPlugin));
- add_editor_plugin(memnew(SkeletonIK3DEditorPlugin));
- add_editor_plugin(memnew(PhysicalBone3DEditorPlugin));
- add_editor_plugin(memnew(MeshEditorPlugin));
- add_editor_plugin(memnew(MaterialEditorPlugin));
- add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin));
- add_editor_plugin(memnew(InputEventEditorPlugin));
- add_editor_plugin(memnew(SubViewportPreviewEditorPlugin));
- add_editor_plugin(memnew(ControlEditorPlugin));
- add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
- add_editor_plugin(memnew(BitMapEditorPlugin));
+ add_editor_plugin(memnew(Path2DEditorPlugin));
+ add_editor_plugin(memnew(Polygon2DEditorPlugin));
add_editor_plugin(memnew(RayCast2DEditorPlugin));
- add_editor_plugin(memnew(BoneMapEditorPlugin));
+ add_editor_plugin(memnew(Skeleton2DEditorPlugin));
+ add_editor_plugin(memnew(Sprite2DEditorPlugin));
+ add_editor_plugin(memnew(TilesEditorPlugin));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i));
@@ -7208,7 +7219,7 @@ EditorNode::EditorNode() {
set_process(true);
open_imported = memnew(ConfirmationDialog);
- open_imported->get_ok_button()->set_text(TTR("Open Anyway"));
+ open_imported->set_ok_button_text(TTR("Open Anyway"));
new_inherited_button = open_imported->add_button(TTR("New Inherited"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "inherit");
open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported));
open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported));
@@ -7249,7 +7260,7 @@ EditorNode::EditorNode() {
pick_main_scene = memnew(ConfirmationDialog);
gui_base->add_child(pick_main_scene);
- pick_main_scene->get_ok_button()->set_text(TTR("Select"));
+ pick_main_scene->set_ok_button_text(TTR("Select"));
pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE));
select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current");
pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action));
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index d06d22ae5b..aaa518362c 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -836,7 +836,7 @@ EditorPropertyLayersGrid::EditorPropertyLayersGrid() {
rename_dialog->add_child(rename_dialog_vb);
rename_dialog_text = memnew(LineEdit);
rename_dialog_vb->add_margin_child(TTR("Name:"), rename_dialog_text);
- rename_dialog->get_ok_button()->set_text(TTR("Rename"));
+ rename_dialog->set_ok_button_text(TTR("Rename"));
add_child(rename_dialog);
rename_dialog->register_text_enter(rename_dialog_text);
rename_dialog->connect("confirmed", callable_mp(this, &EditorPropertyLayersGrid::_rename_operation_confirm));
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index f1a3fe0c57..0b9004bbc4 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -211,7 +211,14 @@ void EditorPropertyArray::update_property() {
String array_type_name = Variant::get_type_name(array_type);
if (array_type == Variant::ARRAY && subtype != Variant::NIL) {
- array_type_name = vformat("%s[%s]", array_type_name, Variant::get_type_name(subtype));
+ String type_name;
+ if (subtype == Variant::OBJECT && subtype_hint == PROPERTY_HINT_RESOURCE_TYPE) {
+ type_name = subtype_hint_string;
+ } else {
+ type_name = Variant::get_type_name(subtype);
+ }
+
+ array_type_name = vformat("%s[%s]", array_type_name, type_name);
}
if (array.get_type() == Variant::NIL) {
diff --git a/editor/editor_resource_picker.cpp b/editor/editor_resource_picker.cpp
index 16ebecb8be..2e78b58e11 100644
--- a/editor/editor_resource_picker.cpp
+++ b/editor/editor_resource_picker.cpp
@@ -254,7 +254,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
file_dialog->clear_filters();
for (const String &E : valid_extensions) {
- file_dialog->add_filter("*." + E + " ; " + E.to_upper());
+ file_dialog->add_filter("*." + E, E.to_upper());
}
file_dialog->popup_file_dialog();
diff --git a/editor/editor_settings_dialog.cpp b/editor/editor_settings_dialog.cpp
index 3eb7d7ffbd..08ff63551f 100644
--- a/editor/editor_settings_dialog.cpp
+++ b/editor/editor_settings_dialog.cpp
@@ -772,7 +772,7 @@ EditorSettingsDialog::EditorSettingsDialog() {
timer->set_one_shot(true);
add_child(timer);
EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &EditorSettingsDialog::_settings_changed));
- get_ok_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Close"));
}
EditorSettingsDialog::~EditorSettingsDialog() {
diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp
index 4ca2e1fdbf..af9c918360 100644
--- a/editor/export_template_manager.cpp
+++ b/editor/export_template_manager.cpp
@@ -810,7 +810,7 @@ void ExportTemplateManager::_bind_methods() {
ExportTemplateManager::ExportTemplateManager() {
set_title(TTR("Export Template Manager"));
set_hide_on_ok(false);
- get_ok_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Close"));
// Downloadable export templates are only available for stable and official alpha/beta/RC builds
// (which always have a number following their status, e.g. "alpha1").
@@ -990,7 +990,7 @@ ExportTemplateManager::ExportTemplateManager() {
install_file_dialog->set_title(TTR("Select Template File"));
install_file_dialog->set_access(FileDialog::ACCESS_FILESYSTEM);
install_file_dialog->set_file_mode(FileDialog::FILE_MODE_OPEN_FILE);
- install_file_dialog->add_filter("*.tpz ; " + TTR("Godot Export Templates"));
+ install_file_dialog->add_filter("*.tpz", TTR("Godot Export Templates"));
install_file_dialog->connect("file_selected", callable_mp(this, &ExportTemplateManager::_install_file_selected), varray(false));
add_child(install_file_dialog);
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 2d6ec0c63a..fe6e6044a4 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -3145,7 +3145,7 @@ FileSystemDock::FileSystemDock() {
add_child(remove_dialog);
move_dialog = memnew(EditorDirDialog);
- move_dialog->get_ok_button()->set_text(TTR("Move"));
+ move_dialog->set_ok_button_text(TTR("Move"));
add_child(move_dialog);
move_dialog->connect("dir_selected", callable_mp(this, &FileSystemDock::_move_operation_confirm), make_binds(false));
@@ -3155,13 +3155,13 @@ FileSystemDock::FileSystemDock() {
rename_dialog_text = memnew(LineEdit);
rename_dialog_vb->add_margin_child(TTR("Name:"), rename_dialog_text);
- rename_dialog->get_ok_button()->set_text(TTR("Rename"));
+ rename_dialog->set_ok_button_text(TTR("Rename"));
add_child(rename_dialog);
rename_dialog->register_text_enter(rename_dialog_text);
rename_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_rename_operation_confirm));
overwrite_dialog = memnew(ConfirmationDialog);
- overwrite_dialog->get_ok_button()->set_text(TTR("Overwrite"));
+ overwrite_dialog->set_ok_button_text(TTR("Overwrite"));
add_child(overwrite_dialog);
overwrite_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_move_with_overwrite));
@@ -3171,7 +3171,7 @@ FileSystemDock::FileSystemDock() {
duplicate_dialog_text = memnew(LineEdit);
duplicate_dialog_vb->add_margin_child(TTR("Name:"), duplicate_dialog_text);
- duplicate_dialog->get_ok_button()->set_text(TTR("Duplicate"));
+ duplicate_dialog->set_ok_button_text(TTR("Duplicate"));
add_child(duplicate_dialog);
duplicate_dialog->register_text_enter(duplicate_dialog_text);
duplicate_dialog->connect("confirmed", callable_mp(this, &FileSystemDock::_duplicate_operation_confirm));
diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp
index 5dc81f623d..bca8c95574 100644
--- a/editor/groups_editor.cpp
+++ b/editor/groups_editor.cpp
@@ -568,7 +568,7 @@ GroupDialog::GroupDialog() {
error = memnew(ConfirmationDialog);
add_child(error);
- error->get_ok_button()->set_text(TTR("Close"));
+ error->set_ok_button_text(TTR("Close"));
_add_group_text_changed("");
}
diff --git a/editor/icons/CopyNodePath.svg b/editor/icons/CopyNodePath.svg
index 1adec4ade3..12d03843e0 100644
--- a/editor/icons/CopyNodePath.svg
+++ b/editor/icons/CopyNodePath.svg
@@ -1 +1 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" transform="translate(0 -1036.4)"><circle cx="3" cy="1048.4"/><path d="m2 1c-.55226.0001-.99994.4477-1 1v12c.0000552.5523.44774.9999 1 1h12c.55226-.0001.99994-.4477 1-1v-8l-5-5zm1 2h6v3c0 .554.44599 1 1 1h3v6h-10zm3 5-2 4h2l2-4zm4 0-2 4h2l2-4z" fill-opacity=".78431" transform="translate(0 1036.4)"/></g></svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" transform="translate(0 -1036.4)"><circle cx="3" cy="1048.4"/><path d="m2 1c-.55226.0001-.99994.4477-1 1v12c.0000552.5523.44774.9999 1 1h12c.55226-.0001.99994-.4477 1-1v-8l-5-5zm1 2h6v3c0 .554.44599 1 1 1h3v6h-10zm3 5-2 4h2l2-4zm4 0-2 4h2l2-4z" transform="translate(0 1036.4)"/></g></svg>
diff --git a/editor/import/dynamic_font_import_settings.cpp b/editor/import/dynamic_font_import_settings.cpp
index fa261496f0..ee13a1a9c1 100644
--- a/editor/import/dynamic_font_import_settings.cpp
+++ b/editor/import/dynamic_font_import_settings.cpp
@@ -1363,6 +1363,6 @@ DynamicFontImportSettings::DynamicFontImportSettings() {
import_settings_data.instantiate();
import_settings_data->owner = this;
- get_ok_button()->set_text(TTR("Reimport"));
- get_cancel_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Reimport"));
+ set_cancel_button_text(TTR("Close"));
}
diff --git a/editor/import/post_import_plugin_skeleton_renamer.cpp b/editor/import/post_import_plugin_skeleton_renamer.cpp
index b0c4bc8c30..bf84348ac3 100644
--- a/editor/import/post_import_plugin_skeleton_renamer.cpp
+++ b/editor/import/post_import_plugin_skeleton_renamer.cpp
@@ -39,6 +39,8 @@
void PostImportPluginSkeletonRenamer::get_internal_import_options(InternalImportCategory p_category, List<ResourceImporter::ImportOption> *r_options) {
if (p_category == INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE) {
r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/bone_renamer/rename_bones"), true));
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/bone_renamer/unique_node/make_unique"), true));
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::STRING, "retarget/bone_renamer/unique_node/skeleton_name"), "GeneralSkeleton"));
}
}
@@ -137,6 +139,38 @@ void PostImportPluginSkeletonRenamer::internal_process(InternalImportCategory p_
nd->callp("_notify_skeleton_bones_renamed", argptrs, argcount, ce);
}
}
+
+ // Make unique skeleton.
+ if (bool(p_options["retarget/bone_renamer/unique_node/make_unique"])) {
+ String unique_name = String(p_options["retarget/bone_renamer/unique_node/skeleton_name"]);
+ ERR_FAIL_COND_MSG(unique_name == String(), "Skeleton unique name cannot be empty.");
+
+ TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer");
+ while (nodes.size()) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back());
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ for (const StringName &name : anims) {
+ Ref<Animation> anim = ap->get_animation(name);
+ int track_len = anim->get_track_count();
+ for (int i = 0; i < track_len; i++) {
+ if (anim->track_get_path(i).get_subname_count() != 1 || !(anim->track_get_type(i) == Animation::TYPE_POSITION_3D || anim->track_get_type(i) == Animation::TYPE_ROTATION_3D || anim->track_get_type(i) == Animation::TYPE_SCALE_3D)) {
+ continue;
+ }
+ String track_path = String(anim->track_get_path(i).get_concatenated_names());
+ Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path));
+ if (node) {
+ Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node);
+ if (track_skeleton && track_skeleton == skeleton) {
+ anim->track_set_path(i, String("%") + unique_name + String(":") + anim->track_get_path(i).get_concatenated_subnames());
+ }
+ }
+ }
+ }
+ }
+ skeleton->set_name(unique_name);
+ skeleton->set_unique_name_in_owner(true);
+ }
}
}
diff --git a/editor/import/post_import_plugin_skeleton_rest_fixer.cpp b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp
new file mode 100644
index 0000000000..8b0d8c8729
--- /dev/null
+++ b/editor/import/post_import_plugin_skeleton_rest_fixer.cpp
@@ -0,0 +1,418 @@
+/*************************************************************************/
+/* post_import_plugin_skeleton_rest_fixer.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "post_import_plugin_skeleton_rest_fixer.h"
+
+#include "editor/import/scene_import_settings.h"
+#include "scene/3d/importer_mesh_instance_3d.h"
+#include "scene/3d/skeleton_3d.h"
+#include "scene/animation/animation_player.h"
+#include "scene/resources/animation.h"
+#include "scene/resources/bone_map.h"
+
+void PostImportPluginSkeletonRestFixer::get_internal_import_options(InternalImportCategory p_category, List<ResourceImporter::ImportOption> *r_options) {
+ if (p_category == INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE) {
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/rest_fixer/overwrite_axis"), true));
+
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::BOOL, "retarget/rest_fixer/fix_silhouette/enable"), false));
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::FLOAT, "retarget/rest_fixer/fix_silhouette/threshold"), 15));
+
+ // TODO: PostImportPlugin need to be implemented such as validate_option(PropertyInfo &property, const Dictionary &p_options).
+ // get_internal_option_visibility() is not sufficient because it can only retrieve options implemented in the core and can only read option values.
+ // r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::ARRAY, "retarget/rest_fixer/filter", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::STRING_NAME, PROPERTY_HINT_ENUM, "Hips,Spine,Chest")), Array()));
+ r_options->push_back(ResourceImporter::ImportOption(PropertyInfo(Variant::ARRAY, "retarget/rest_fixer/fix_silhouette/filter", PROPERTY_HINT_ARRAY_TYPE, "StringName"), Array()));
+ }
+}
+
+void PostImportPluginSkeletonRestFixer::internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) {
+ if (p_category == INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE) {
+ // Prepare objects.
+ Object *map = p_options["retarget/bone_map"].get_validated_object();
+ if (!map) {
+ return;
+ }
+ BoneMap *bone_map = Object::cast_to<BoneMap>(map);
+ Ref<SkeletonProfile> profile = bone_map->get_profile();
+ if (!profile.is_valid()) {
+ return;
+ }
+ Skeleton3D *src_skeleton = Object::cast_to<Skeleton3D>(p_node);
+ if (!src_skeleton) {
+ return;
+ }
+ bool is_renamed = bool(p_options["retarget/bone_renamer/rename_bones"]);
+ Array filter = p_options["retarget/rest_fixer/fix_silhouette/filter"];
+ bool is_rest_changed = false;
+
+ // Build profile skeleton.
+ Skeleton3D *prof_skeleton = memnew(Skeleton3D);
+ {
+ int prof_bone_len = profile->get_bone_size();
+ // Add single bones.
+ for (int i = 0; i < prof_bone_len; i++) {
+ prof_skeleton->add_bone(profile->get_bone_name(i));
+ prof_skeleton->set_bone_rest(i, profile->get_reference_pose(i));
+ }
+ // Set parents.
+ for (int i = 0; i < prof_bone_len; i++) {
+ int parent = profile->find_bone(profile->get_bone_parent(i));
+ if (parent >= 0) {
+ prof_skeleton->set_bone_parent(i, parent);
+ }
+ }
+ }
+
+ // Complement Rotation track for compatibility between defference rests.
+ {
+ TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer");
+ while (nodes.size()) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back());
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ for (const StringName &name : anims) {
+ Ref<Animation> anim = ap->get_animation(name);
+ int track_len = anim->get_track_count();
+
+ // Detect does the animetion have skeleton's TRS track.
+ String track_path;
+ bool found_skeleton = false;
+ for (int i = 0; i < track_len; i++) {
+ if (anim->track_get_path(i).get_subname_count() != 1 || !(anim->track_get_type(i) == Animation::TYPE_POSITION_3D || anim->track_get_type(i) == Animation::TYPE_ROTATION_3D || anim->track_get_type(i) == Animation::TYPE_SCALE_3D)) {
+ continue;
+ }
+ track_path = String(anim->track_get_path(i).get_concatenated_names());
+ Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path));
+ if (node) {
+ Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node);
+ if (track_skeleton && track_skeleton == src_skeleton) {
+ found_skeleton = true;
+ break;
+ }
+ }
+ }
+
+ if (found_skeleton) {
+ // Search and insert rot track if it doesn't exist.
+ for (int prof_idx = 0; prof_idx < prof_skeleton->get_bone_count(); prof_idx++) {
+ String bone_name = is_renamed ? prof_skeleton->get_bone_name(prof_idx) : String(bone_map->get_skeleton_bone_name(prof_skeleton->get_bone_name(prof_idx)));
+ if (bone_name == String()) {
+ continue;
+ }
+ int src_idx = src_skeleton->find_bone(bone_name);
+ if (src_idx == -1) {
+ continue;
+ }
+ String insert_path = track_path + ":" + bone_name;
+ int rot_track = anim->find_track(insert_path, Animation::TYPE_ROTATION_3D);
+ if (rot_track == -1) {
+ int track = anim->add_track(Animation::TYPE_ROTATION_3D);
+ anim->track_set_path(track, insert_path);
+ anim->rotation_track_insert_key(track, 0, src_skeleton->get_bone_rest(src_idx).basis.get_rotation_quaternion());
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // Fix silhouette.
+ Vector<Transform3D> silhouette_diff; // Transform values to be ignored when overwrite axis.
+ silhouette_diff.resize(src_skeleton->get_bone_count());
+ Transform3D *silhouette_diff_w = silhouette_diff.ptrw();
+ if (bool(p_options["retarget/rest_fixer/fix_silhouette/enable"])) {
+ LocalVector<Transform3D> old_skeleton_global_rest;
+ for (int i = 0; i < src_skeleton->get_bone_count(); i++) {
+ old_skeleton_global_rest.push_back(src_skeleton->get_bone_global_rest(i));
+ }
+
+ Vector<int> bones_to_process = prof_skeleton->get_parentless_bones();
+ while (bones_to_process.size() > 0) {
+ int prof_idx = bones_to_process[0];
+ bones_to_process.erase(prof_idx);
+ Vector<int> prof_children = prof_skeleton->get_bone_children(prof_idx);
+ for (int i = 0; i < prof_children.size(); i++) {
+ bones_to_process.push_back(prof_children[i]);
+ }
+
+ // Calc virtual/looking direction with origins.
+ bool is_filtered = false;
+ for (int i = 0; i < filter.size(); i++) {
+ if (String(filter[i]) == prof_skeleton->get_bone_name(prof_idx)) {
+ is_filtered = true;
+ break;
+ }
+ }
+ if (is_filtered) {
+ continue;
+ }
+
+ int src_idx = src_skeleton->find_bone(is_renamed ? prof_skeleton->get_bone_name(prof_idx) : String(bone_map->get_skeleton_bone_name(prof_skeleton->get_bone_name(prof_idx))));
+ if (src_idx < 0 || profile->get_tail_direction(prof_idx) == SkeletonProfile::TAIL_DIRECTION_END) {
+ continue;
+ }
+ Vector3 prof_tail;
+ Vector3 src_tail;
+ if (profile->get_tail_direction(prof_idx) == SkeletonProfile::TAIL_DIRECTION_AVERAGE_CHILDREN) {
+ PackedInt32Array prof_bone_children = prof_skeleton->get_bone_children(prof_idx);
+ int children_size = prof_bone_children.size();
+ if (children_size == 0) {
+ continue;
+ }
+ bool exist_all_children = true;
+ for (int i = 0; i < children_size; i++) {
+ int prof_child_idx = prof_bone_children[i];
+ int src_child_idx = src_skeleton->find_bone(is_renamed ? prof_skeleton->get_bone_name(prof_child_idx) : String(bone_map->get_skeleton_bone_name(prof_skeleton->get_bone_name(prof_child_idx))));
+ if (src_child_idx < 0) {
+ exist_all_children = false;
+ break;
+ }
+ prof_tail = prof_tail + prof_skeleton->get_bone_global_rest(prof_child_idx).origin;
+ src_tail = src_tail + src_skeleton->get_bone_global_rest(src_child_idx).origin;
+ }
+ if (!exist_all_children) {
+ continue;
+ }
+ prof_tail = prof_tail / children_size;
+ src_tail = src_tail / children_size;
+ }
+ if (profile->get_tail_direction(prof_idx) == SkeletonProfile::TAIL_DIRECTION_SPECIFIC_CHILD) {
+ int prof_tail_idx = prof_skeleton->find_bone(profile->get_bone_tail(prof_idx));
+ if (prof_tail_idx < 0) {
+ continue;
+ }
+ int src_tail_idx = src_skeleton->find_bone(is_renamed ? prof_skeleton->get_bone_name(prof_tail_idx) : String(bone_map->get_skeleton_bone_name(prof_skeleton->get_bone_name(prof_tail_idx))));
+ if (src_tail_idx < 0) {
+ continue;
+ }
+ prof_tail = prof_skeleton->get_bone_global_rest(prof_tail_idx).origin;
+ src_tail = src_skeleton->get_bone_global_rest(src_tail_idx).origin;
+ }
+
+ Vector3 prof_head = prof_skeleton->get_bone_global_rest(prof_idx).origin;
+ Vector3 src_head = src_skeleton->get_bone_global_rest(src_idx).origin;
+
+ Vector3 prof_dir = prof_tail - prof_head;
+ Vector3 src_dir = src_tail - src_head;
+
+ // Rotate rest.
+ if (Math::abs(Math::rad2deg(src_dir.angle_to(prof_dir))) > float(p_options["retarget/rest_fixer/fix_silhouette/threshold"])) {
+ // Get rotation difference.
+ Vector3 up_vec; // Need to rotate other than roll axis.
+ switch (Vector3(abs(src_dir.x), abs(src_dir.y), abs(src_dir.z)).min_axis_index()) {
+ case Vector3::AXIS_X: {
+ up_vec = Vector3(1, 0, 0);
+ } break;
+ case Vector3::AXIS_Y: {
+ up_vec = Vector3(0, 1, 0);
+ } break;
+ case Vector3::AXIS_Z: {
+ up_vec = Vector3(0, 0, 1);
+ } break;
+ }
+ Basis src_b;
+ src_b = src_b.looking_at(src_dir, up_vec);
+ Basis prof_b;
+ prof_b = src_b.looking_at(prof_dir, up_vec);
+ if (prof_b.is_equal_approx(Basis())) {
+ continue; // May not need to rotate.
+ }
+ Basis diff_b = prof_b * src_b.inverse();
+
+ // Apply rotation difference as global transform to skeleton.
+ Basis src_pg;
+ int src_parent = src_skeleton->get_bone_parent(src_idx);
+ if (src_parent >= 0) {
+ src_pg = src_skeleton->get_bone_global_rest(src_parent).basis;
+ }
+ Transform3D fixed_rest = Transform3D(src_pg.inverse() * diff_b * src_pg * src_skeleton->get_bone_rest(src_idx).basis, src_skeleton->get_bone_rest(src_idx).origin);
+ src_skeleton->set_bone_rest(src_idx, fixed_rest);
+ }
+ }
+
+ // For skin modification in overwrite rest.
+ for (int i = 0; i < src_skeleton->get_bone_count(); i++) {
+ silhouette_diff_w[i] = old_skeleton_global_rest[i] * src_skeleton->get_bone_global_rest(i).inverse();
+ }
+
+ is_rest_changed = true;
+ }
+
+ // Overwrite axis.
+ if (bool(p_options["retarget/rest_fixer/overwrite_axis"])) {
+ LocalVector<Transform3D> old_skeleton_rest;
+ LocalVector<Transform3D> old_skeleton_global_rest;
+ for (int i = 0; i < src_skeleton->get_bone_count(); i++) {
+ old_skeleton_rest.push_back(src_skeleton->get_bone_rest(i));
+ old_skeleton_global_rest.push_back(src_skeleton->get_bone_global_rest(i));
+ }
+
+ Vector<Basis> diffs;
+ diffs.resize(src_skeleton->get_bone_count());
+ Basis *diffs_w = diffs.ptrw();
+
+ Vector<int> bones_to_process = src_skeleton->get_parentless_bones();
+ while (bones_to_process.size() > 0) {
+ int src_idx = bones_to_process[0];
+ bones_to_process.erase(src_idx);
+ Vector<int> src_children = src_skeleton->get_bone_children(src_idx);
+ for (int i = 0; i < src_children.size(); i++) {
+ bones_to_process.push_back(src_children[i]);
+ }
+
+ Basis tgt_rot;
+ StringName src_bone_name = is_renamed ? StringName(src_skeleton->get_bone_name(src_idx)) : bone_map->find_profile_bone_name(src_skeleton->get_bone_name(src_idx));
+ if (src_bone_name != StringName()) {
+ Basis src_pg;
+ int src_parent_idx = src_skeleton->get_bone_parent(src_idx);
+ if (src_parent_idx >= 0) {
+ src_pg = src_skeleton->get_bone_global_rest(src_parent_idx).basis;
+ }
+
+ int prof_idx = profile->find_bone(src_bone_name);
+ if (prof_idx >= 0) {
+ tgt_rot = src_pg.inverse() * prof_skeleton->get_bone_global_rest(prof_idx).basis; // Mapped bone uses reference pose.
+ }
+ /*
+ // If there is rest-relative animation, this logic may be work fine, but currently not so...
+ } else {
+ // tgt_rot = src_pg.inverse() * old_skeleton_global_rest[src_idx].basis; // Non-Mapped bone keeps global rest.
+ }
+ */
+ }
+
+ if (src_skeleton->get_bone_parent(src_idx) >= 0) {
+ diffs_w[src_idx] = tgt_rot.inverse() * diffs[src_skeleton->get_bone_parent(src_idx)] * src_skeleton->get_bone_rest(src_idx).basis;
+ } else {
+ diffs_w[src_idx] = tgt_rot.inverse() * src_skeleton->get_bone_rest(src_idx).basis;
+ }
+
+ Basis diff;
+ if (src_skeleton->get_bone_parent(src_idx) >= 0) {
+ diff = diffs[src_skeleton->get_bone_parent(src_idx)];
+ }
+ src_skeleton->set_bone_rest(src_idx, Transform3D(tgt_rot, diff.xform(src_skeleton->get_bone_rest(src_idx).origin)));
+ }
+
+ // Fix skin.
+ {
+ TypedArray<Node> nodes = p_base_scene->find_children("*", "ImporterMeshInstance3D");
+ while (nodes.size()) {
+ ImporterMeshInstance3D *mi = Object::cast_to<ImporterMeshInstance3D>(nodes.pop_back());
+ Ref<Skin> skin = mi->get_skin();
+ if (skin.is_valid()) {
+ Node *node = mi->get_node(mi->get_skeleton_path());
+ if (node) {
+ Skeleton3D *mesh_skeleton = Object::cast_to<Skeleton3D>(node);
+ if (mesh_skeleton && node == src_skeleton) {
+ int skin_len = skin->get_bind_count();
+ for (int i = 0; i < skin_len; i++) {
+ StringName bn = skin->get_bind_name(i);
+ int bone_idx = src_skeleton->find_bone(bn);
+ if (bone_idx >= 0) {
+ Transform3D new_rest = silhouette_diff[i] * src_skeleton->get_bone_global_rest(bone_idx);
+ skin->set_bind_pose(i, new_rest.inverse());
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // Fix animation.
+ {
+ TypedArray<Node> nodes = p_base_scene->find_children("*", "AnimationPlayer");
+ while (nodes.size()) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(nodes.pop_back());
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ for (const StringName &name : anims) {
+ Ref<Animation> anim = ap->get_animation(name);
+ int track_len = anim->get_track_count();
+ for (int i = 0; i < track_len; i++) {
+ if (anim->track_get_path(i).get_subname_count() != 1 || anim->track_get_type(i) != Animation::TYPE_ROTATION_3D) {
+ continue;
+ }
+
+ if (anim->track_is_compressed(i)) {
+ continue; // TODO: Adopt to compressed track.
+ }
+
+ String track_path = String(anim->track_get_path(i).get_concatenated_names());
+ Node *node = (ap->get_node(ap->get_root()))->get_node(NodePath(track_path));
+ if (node) {
+ Skeleton3D *track_skeleton = Object::cast_to<Skeleton3D>(node);
+ if (track_skeleton && track_skeleton == src_skeleton) {
+ StringName bn = anim->track_get_path(i).get_subname(0);
+ if (bn) {
+ int bone_idx = src_skeleton->find_bone(bn);
+
+ Quaternion old_rest = old_skeleton_rest[bone_idx].basis.get_rotation_quaternion();
+ Quaternion new_rest = src_skeleton->get_bone_rest(bone_idx).basis.get_rotation_quaternion();
+ Quaternion old_pg;
+ Quaternion new_pg;
+ int parent_idx = src_skeleton->get_bone_parent(bone_idx);
+ if (parent_idx >= 0) {
+ old_pg = old_skeleton_global_rest[parent_idx].basis.get_rotation_quaternion();
+ new_pg = src_skeleton->get_bone_global_rest(parent_idx).basis.get_rotation_quaternion();
+ }
+
+ int key_len = anim->track_get_key_count(i);
+ for (int j = 0; j < key_len; j++) {
+ Quaternion qt = static_cast<Quaternion>(anim->track_get_key_value(i, j));
+ anim->track_set_key_value(i, j, new_pg.inverse() * old_pg * qt * old_rest.inverse() * old_pg.inverse() * new_pg * new_rest);
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ is_rest_changed = true;
+ }
+
+ // Init skeleton pose to new rest.
+ if (is_rest_changed) {
+ for (int i = 0; i < src_skeleton->get_bone_count(); i++) {
+ Transform3D fixed_rest = src_skeleton->get_bone_rest(i);
+ src_skeleton->set_bone_pose_position(i, fixed_rest.origin);
+ src_skeleton->set_bone_pose_rotation(i, fixed_rest.basis.get_rotation_quaternion());
+ src_skeleton->set_bone_pose_scale(i, fixed_rest.basis.get_scale());
+ }
+ }
+
+ memdelete(prof_skeleton);
+ }
+}
+
+PostImportPluginSkeletonRestFixer::PostImportPluginSkeletonRestFixer() {
+}
diff --git a/editor/import/post_import_plugin_skeleton_rest_fixer.h b/editor/import/post_import_plugin_skeleton_rest_fixer.h
new file mode 100644
index 0000000000..11e9d08e88
--- /dev/null
+++ b/editor/import/post_import_plugin_skeleton_rest_fixer.h
@@ -0,0 +1,46 @@
+/*************************************************************************/
+/* post_import_plugin_skeleton_rest_fixer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef POST_IMPORT_PLUGIN_SKELETON_REST_FIXER_H
+#define POST_IMPORT_PLUGIN_SKELETON_REST_FIXER_H
+
+#include "resource_importer_scene.h"
+
+class PostImportPluginSkeletonRestFixer : public EditorScenePostImportPlugin {
+ GDCLASS(PostImportPluginSkeletonRestFixer, EditorScenePostImportPlugin);
+
+public:
+ virtual void get_internal_import_options(InternalImportCategory p_category, List<ResourceImporter::ImportOption> *r_options) override;
+ virtual void internal_process(InternalImportCategory p_category, Node *p_base_scene, Node *p_node, Ref<Resource> p_resource, const Dictionary &p_options) override;
+
+ PostImportPluginSkeletonRestFixer();
+};
+
+#endif // POST_IMPORT_PLUGIN_SKELETON_REST_FIXER_H
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index b682407307..0e2967dc42 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -1059,7 +1059,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
}
external_paths->set_title(TTR("Extract Materials to Resource Files"));
- external_paths->get_ok_button()->set_text(TTR("Extract"));
+ external_paths->set_ok_button_text(TTR("Extract"));
} break;
case ACTION_CHOOSE_MESH_SAVE_PATHS: {
for (const KeyValue<String, MeshData> &E : mesh_map) {
@@ -1112,7 +1112,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
}
external_paths->set_title(TTR("Set paths to save meshes as resource files on Reimport"));
- external_paths->get_ok_button()->set_text(TTR("Set Paths"));
+ external_paths->set_ok_button_text(TTR("Set Paths"));
} break;
case ACTION_CHOOSE_ANIMATION_SAVE_PATHS: {
for (const KeyValue<String, AnimationData> &E : animation_map) {
@@ -1158,7 +1158,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
}
external_paths->set_title(TTR("Set paths to save animations as resource files on Reimport"));
- external_paths->get_ok_button()->set_text(TTR("Set Paths"));
+ external_paths->set_ok_button_text(TTR("Set Paths"));
} break;
}
@@ -1347,8 +1347,8 @@ SceneImportSettings::SceneImportSettings() {
scene_import_settings_data = memnew(SceneImportSettingsData);
- get_ok_button()->set_text(TTR("Reimport"));
- get_cancel_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Reimport"));
+ set_cancel_button_text(TTR("Close"));
external_paths = memnew(ConfirmationDialog);
add_child(external_paths);
@@ -1382,8 +1382,8 @@ SceneImportSettings::SceneImportSettings() {
item_save_path = memnew(EditorFileDialog);
item_save_path->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
- item_save_path->add_filter("*.tres; " + TTR("Text Resource"));
- item_save_path->add_filter("*.res; " + TTR("Binary Resource"));
+ item_save_path->add_filter("*.tres", TTR("Text Resource"));
+ item_save_path->add_filter("*.res", TTR("Binary Resource"));
add_child(item_save_path);
item_save_path->connect("file_selected", callable_mp(this, &SceneImportSettings::_save_path_changed));
diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp
index 6bb71ff491..f9e5885f9d 100644
--- a/editor/import_dock.cpp
+++ b/editor/import_dock.cpp
@@ -671,7 +671,7 @@ ImportDock::ImportDock() {
advanced->connect("pressed", callable_mp(this, &ImportDock::_advanced_options));
reimport_confirm = memnew(ConfirmationDialog);
- reimport_confirm->get_ok_button()->set_text(TTR("Save Scenes, Re-Import, and Restart"));
+ reimport_confirm->set_ok_button_text(TTR("Save Scenes, Re-Import, and Restart"));
content->add_child(reimport_confirm);
reimport_confirm->connect("confirmed", callable_mp(this, &ImportDock::_reimport_and_restart));
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index ad92911810..a509cf3d8f 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -219,12 +219,12 @@ void InspectorDock::_load_resource(const String &p_type) {
load_resource_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- load_resource_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ load_resource_dialog->add_filter("*." + extensions[i], extensions[i].to_upper());
}
const Vector<String> textfile_ext = ((String)(EditorSettings::get_singleton()->get("docks/filesystem/textfile_extensions"))).split(",", false);
for (int i = 0; i < textfile_ext.size(); i++) {
- load_resource_dialog->add_filter("*." + textfile_ext[i] + " ; " + textfile_ext[i].to_upper());
+ load_resource_dialog->add_filter("*." + textfile_ext[i], textfile_ext[i].to_upper());
}
load_resource_dialog->popup_file_dialog();
diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp
index 77e4905341..7061204832 100644
--- a/editor/plugin_config_dialog.cpp
+++ b/editor/plugin_config_dialog.cpp
@@ -200,7 +200,7 @@ void PluginConfigDialog::config(const String &p_config_path) {
_on_required_text_changed("");
get_ok_button()->set_disabled(!_edit_mode);
- get_ok_button()->set_text(_edit_mode ? TTR("Update") : TTR("Create"));
+ set_ok_button_text(_edit_mode ? TTR("Update") : TTR("Create"));
}
void PluginConfigDialog::_bind_methods() {
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index affe46aaae..a5ca55f6df 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -733,7 +733,7 @@ AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
create_resource = memnew(ConfirmationDialog);
add_child(create_resource);
- create_resource->get_ok_button()->set_text(TTR("Create"));
+ create_resource->set_ok_button_text(TTR("Create"));
}
void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index 248ba021ce..d397c6da67 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -314,6 +314,8 @@ void AnimationNodeBlendSpace1DEditor::_update_space() {
max_value->set_value(blend_space->get_max_space());
min_value->set_value(blend_space->get_min_space());
+ sync->set_pressed(blend_space->is_using_sync());
+
label_value->set_text(blend_space->get_value_label());
snap_value->set_value(blend_space->get_snap());
@@ -329,13 +331,15 @@ void AnimationNodeBlendSpace1DEditor::_config_changed(double) {
}
updating = true;
- undo_redo->create_action(TTR("Change BlendSpace1D Limits"));
+ undo_redo->create_action(TTR("Change BlendSpace1D Config"));
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value());
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", min_value->get_value());
undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
undo_redo->add_do_method(blend_space.ptr(), "set_snap", snap_value->get_value());
undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
+ undo_redo->add_do_method(blend_space.ptr(), "set_use_sync", sync->is_pressed());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_use_sync", blend_space->is_using_sync());
undo_redo->add_do_method(this, "_update_space");
undo_redo->add_undo_method(this, "_update_space");
undo_redo->commit_action();
@@ -650,6 +654,12 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
snap_value->set_step(0.01);
snap_value->set_max(1000);
+ top_hb->add_child(memnew(VSeparator));
+ top_hb->add_child(memnew(Label(TTR("Sync:"))));
+ sync = memnew(CheckBox);
+ top_hb->add_child(sync);
+ sync->connect("toggled", callable_mp(this, &AnimationNodeBlendSpace1DEditor::_config_changed));
+
edit_hb = memnew(HBoxContainer);
top_hb->add_child(edit_hb);
edit_hb->add_child(memnew(VSeparator));
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 2f7dee65fc..3488b4bf30 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -61,6 +61,8 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
SpinBox *max_value = nullptr;
SpinBox *min_value = nullptr;
+ CheckBox *sync = nullptr;
+
HBoxContainer *edit_hb = nullptr;
SpinBox *edit_value = nullptr;
Button *open_editor = nullptr;
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index dfde63ecb6..51aaa4f010 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -595,6 +595,7 @@ void AnimationNodeBlendSpace2DEditor::_update_space() {
auto_triangles->set_pressed(blend_space->get_auto_triangles());
+ sync->set_pressed(blend_space->is_using_sync());
interpolation->select(blend_space->get_blend_mode());
max_x_value->set_value(blend_space->get_max_space().x);
@@ -620,13 +621,15 @@ void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
}
updating = true;
- undo_redo->create_action(TTR("Change BlendSpace2D Limits"));
+ undo_redo->create_action(TTR("Change BlendSpace2D Config"));
undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
undo_redo->add_do_method(blend_space.ptr(), "set_snap", Vector2(snap_x->get_value(), snap_y->get_value()));
undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
+ undo_redo->add_do_method(blend_space.ptr(), "set_use_sync", sync->is_pressed());
+ undo_redo->add_undo_method(blend_space.ptr(), "set_use_sync", blend_space->is_using_sync());
undo_redo->add_do_method(blend_space.ptr(), "set_blend_mode", interpolation->get_selected());
undo_redo->add_undo_method(blend_space.ptr(), "set_blend_mode", blend_space->get_blend_mode());
undo_redo->add_do_method(this, "_update_space");
@@ -899,6 +902,13 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
top_hb->add_child(memnew(VSeparator));
+ top_hb->add_child(memnew(Label(TTR("Sync:"))));
+ sync = memnew(CheckBox);
+ top_hb->add_child(sync);
+ sync->connect("toggled", callable_mp(this, &AnimationNodeBlendSpace2DEditor::_config_changed));
+
+ top_hb->add_child(memnew(VSeparator));
+
top_hb->add_child(memnew(Label(TTR("Blend:"))));
interpolation = memnew(OptionButton);
top_hb->add_child(interpolation);
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index db54e84254..88b9072599 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -55,6 +55,7 @@ class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin {
Button *snap = nullptr;
SpinBox *snap_x = nullptr;
SpinBox *snap_y = nullptr;
+ CheckBox *sync = nullptr;
OptionButton *interpolation = nullptr;
Button *auto_triangles = nullptr;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 8d1755d260..3d4701a54a 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -1688,7 +1688,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
name_dialog->register_text_enter(name);
error_dialog = memnew(ConfirmationDialog);
- error_dialog->get_ok_button()->set_text(TTR("Close"));
+ error_dialog->set_ok_button_text(TTR("Close"));
error_dialog->set_title(TTR("Error!"));
add_child(error_dialog);
@@ -1696,7 +1696,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
blend_editor.dialog = memnew(AcceptDialog);
add_child(blend_editor.dialog);
- blend_editor.dialog->get_ok_button()->set_text(TTR("Close"));
+ blend_editor.dialog->set_ok_button_text(TTR("Close"));
blend_editor.dialog->set_hide_on_ok(true);
VBoxContainer *blend_vb = memnew(VBoxContainer);
blend_editor.dialog->add_child(blend_vb);
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 12ab9e3b61..bc95624dd5 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -307,8 +307,8 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
preview_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
previews->add_child(preview_hb);
- get_ok_button()->set_text(TTR("Download"));
- get_cancel_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Download"));
+ set_cancel_button_text(TTR("Close"));
}
///////////////////////////////////////////////////////////////////////////////////
@@ -1293,14 +1293,14 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
EditorAssetLibraryItemDownload *download_item = _get_asset_in_progress(description->get_asset_id());
if (download_item) {
if (download_item->can_install()) {
- description->get_ok_button()->set_text(TTR("Install"));
+ description->set_ok_button_text(TTR("Install"));
description->get_ok_button()->set_disabled(false);
} else {
- description->get_ok_button()->set_text(TTR("Downloading..."));
+ description->set_ok_button_text(TTR("Downloading..."));
description->get_ok_button()->set_disabled(true);
}
} else {
- description->get_ok_button()->set_text(TTR("Download"));
+ description->set_ok_button_text(TTR("Download"));
description->get_ok_button()->set_disabled(false);
}
@@ -1584,7 +1584,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
asset_open = memnew(EditorFileDialog);
asset_open->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
- asset_open->add_filter("*.zip ; " + TTR("Assets ZIP File"));
+ asset_open->add_filter("*.zip", TTR("Assets ZIP File"));
asset_open->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
add_child(asset_open);
asset_open->connect("file_selected", callable_mp(this, &EditorAssetLibrary::_asset_file_selected));
diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp
index fffadae3eb..967a95be9d 100644
--- a/editor/plugins/bone_map_editor_plugin.cpp
+++ b/editor/plugins/bone_map_editor_plugin.cpp
@@ -32,6 +32,7 @@
#include "editor/editor_scale.h"
#include "editor/import/post_import_plugin_skeleton_renamer.h"
+#include "editor/import/post_import_plugin_skeleton_rest_fixer.h"
#include "editor/import/scene_import_settings.h"
void BoneMapperButton::fetch_textures() {
@@ -71,6 +72,10 @@ void BoneMapperButton::set_state(BoneMapState p_state) {
}
}
+bool BoneMapperButton::is_require() const {
+ return require;
+}
+
void BoneMapperButton::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
@@ -79,8 +84,9 @@ void BoneMapperButton::_notification(int p_what) {
}
}
-BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_selected) {
+BoneMapperButton::BoneMapperButton(const StringName p_profile_bone_name, bool p_require, bool p_selected) {
profile_bone_name = p_profile_bone_name;
+ require = p_require;
selected = p_selected;
}
@@ -89,7 +95,7 @@ BoneMapperButton::~BoneMapperButton() {
void BoneMapperItem::create_editor() {
skeleton_bone_selector = memnew(EditorPropertyTextEnum);
- skeleton_bone_selector->setup(skeleton_bone_names);
+ skeleton_bone_selector->setup(skeleton_bone_names, false, true);
skeleton_bone_selector->set_label(profile_bone_name);
skeleton_bone_selector->set_selectable(false);
skeleton_bone_selector->set_object_and_property(bone_map.ptr(), "bone_map/" + String(profile_bone_name));
@@ -251,7 +257,7 @@ void BoneMapper::recreate_editor() {
for (int i = 0; i < len; i++) {
if (profile->get_group(i) == profile->get_group_name(current_group_idx)) {
- BoneMapperButton *mb = memnew(BoneMapperButton(profile->get_bone_name(i), current_bone_idx == i));
+ BoneMapperButton *mb = memnew(BoneMapperButton(profile->get_bone_name(i), profile->is_require(i), current_bone_idx == i));
mb->connect("pressed", callable_mp(this, &BoneMapper::set_current_bone_idx), varray(i), CONNECT_DEFERRED);
mb->set_h_grow_direction(GROW_DIRECTION_BOTH);
mb->set_v_grow_direction(GROW_DIRECTION_BOTH);
@@ -284,8 +290,6 @@ void BoneMapper::recreate_items() {
Ref<SkeletonProfile> profile = bone_map->get_profile();
if (profile.is_valid()) {
PackedStringArray skeleton_bone_names;
- skeleton_bone_names.push_back(String());
-
int len = skeleton->get_bone_count();
for (int i = 0; i < len; i++) {
skeleton_bone_names.push_back(skeleton->get_bone_name(i));
@@ -314,7 +318,11 @@ void BoneMapper::_update_state() {
bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_ERROR);
}
} else {
- bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_UNSET);
+ if (bone_mapper_buttons[i]->is_require()) {
+ bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_ERROR);
+ } else {
+ bone_mapper_buttons[i]->set_state(BoneMapperButton::BONE_MAP_STATE_UNSET);
+ }
}
}
}
@@ -396,9 +404,12 @@ void BoneMapEditor::_notification(int p_what) {
create_editors();
} break;
case NOTIFICATION_EXIT_TREE: {
+ if (!bone_mapper) {
+ return;
+ }
remove_child(bone_mapper);
bone_mapper->queue_delete();
- }
+ } break;
}
}
@@ -436,4 +447,8 @@ BoneMapEditorPlugin::BoneMapEditorPlugin() {
Ref<PostImportPluginSkeletonRenamer> post_import_plugin_renamer;
post_import_plugin_renamer.instantiate();
add_scene_post_import_plugin(post_import_plugin_renamer);
+
+ Ref<PostImportPluginSkeletonRestFixer> post_import_plugin_rest_fixer;
+ post_import_plugin_rest_fixer.instantiate();
+ add_scene_post_import_plugin(post_import_plugin_rest_fixer);
}
diff --git a/editor/plugins/bone_map_editor_plugin.h b/editor/plugins/bone_map_editor_plugin.h
index 0ec9f74373..e1ea6b4060 100644
--- a/editor/plugins/bone_map_editor_plugin.h
+++ b/editor/plugins/bone_map_editor_plugin.h
@@ -53,6 +53,7 @@ public:
private:
StringName profile_bone_name;
bool selected = false;
+ bool require = false;
TextureRect *circle;
@@ -65,7 +66,9 @@ public:
StringName get_profile_bone_name() const;
void set_state(BoneMapState p_state);
- BoneMapperButton(const StringName p_profile_bone_name, bool p_selected);
+ bool is_require() const;
+
+ BoneMapperButton(const StringName p_profile_bone_name, bool p_require, bool p_selected);
~BoneMapperButton();
};
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 7e525a4698..9723fece5e 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1201,7 +1201,7 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
}
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1369,14 +1369,14 @@ bool CanvasItemEditor::_gui_input_pivot(const Ref<InputEvent> &p_event) {
drag_selection[0]->get_name(),
drag_selection[0]->_edit_get_pivot().x,
drag_selection[0]->_edit_get_pivot().y));
- drag_type = DRAG_NONE;
+ _reset_drag();
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1452,14 +1452,14 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
_insert_animation_keys(false, true, false, true);
}
- drag_type = DRAG_NONE;
+ _reset_drag();
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1614,14 +1614,14 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
_commit_canvas_item_state(
drag_selection,
vformat(TTR("Move CanvasItem \"%s\" Anchor"), drag_selection[0]->get_name()));
- drag_type = DRAG_NONE;
+ _reset_drag();
return true;
}
// Cancel a drag
if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1820,7 +1820,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1830,7 +1830,7 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
_restore_canvas_item_state(drag_selection);
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1959,7 +1959,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
_insert_animation_keys(false, false, true, true);
}
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -1967,7 +1967,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
// Cancel a drag
if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) {
_restore_canvas_item_state(drag_selection);
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -2092,7 +2092,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -2102,7 +2102,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
_restore_canvas_item_state(drag_selection, true);
snap_target[0] = SNAP_TARGET_NONE;
snap_target[1] = SNAP_TARGET_NONE;
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -2209,7 +2209,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
drag_selection[0]->_edit_get_position().y),
true);
}
- drag_type = DRAG_NONE;
+ _reset_drag();
}
viewport->update();
return true;
@@ -2360,7 +2360,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
if (drag_type == DRAG_QUEUED) {
if (b.is_valid() && !b->is_pressed()) {
- drag_type = DRAG_NONE;
+ _reset_drag();
return true;
}
if (m.is_valid()) {
@@ -2411,14 +2411,14 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
}
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
// Cancel box selection
- drag_type = DRAG_NONE;
+ _reset_drag();
viewport->update();
return true;
}
@@ -3645,7 +3645,7 @@ void CanvasItemEditor::_draw_hover() {
}
void CanvasItemEditor::_draw_transform_message() {
- if (drag_selection.is_empty() || !drag_selection.front()->get()) {
+ if (drag_type == DRAG_NONE || drag_selection.is_empty() || !drag_selection.front()->get()) {
return;
}
String transform_message;
@@ -3981,7 +3981,7 @@ void CanvasItemEditor::_notification(int p_what) {
void CanvasItemEditor::_selection_changed() {
if (!selected_from_canvas) {
- drag_type = DRAG_NONE;
+ _reset_drag();
}
selected_from_canvas = false;
}
@@ -3989,7 +3989,7 @@ void CanvasItemEditor::_selection_changed() {
void CanvasItemEditor::edit(CanvasItem *p_canvas_item) {
Array selection = editor_selection->get_selected_nodes();
if (selection.size() != 1 || Object::cast_to<Node>(selection[0]) != p_canvas_item) {
- drag_type = DRAG_NONE;
+ _reset_drag();
// Clear the selection
editor_selection->clear(); //_clear_canvas_items();
@@ -4701,6 +4701,11 @@ void CanvasItemEditor::_focus_selection(int p_op) {
}
}
+void CanvasItemEditor::_reset_drag() {
+ drag_type = DRAG_NONE;
+ drag_selection.clear();
+}
+
void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_override_camera_button", "game_running"), &CanvasItemEditor::_update_override_camera_button);
ClassDB::bind_method("_get_editor_data", &CanvasItemEditor::_get_editor_data);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 5f50882dba..83685baf7a 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -455,8 +455,8 @@ private:
void _update_cursor();
void _selection_changed();
-
void _focus_selection(int p_op);
+ void _reset_drag();
SnapTarget snap_target[2];
Transform2D snap_transform;
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index 79025041d3..a7c3c32120 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -257,7 +257,7 @@ CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
for (const String &E : ext) {
- file->add_filter("*." + E + "; " + E.to_upper());
+ file->add_filter("*." + E, E.to_upper());
}
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
toolbar->add_child(file);
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index a255c12ed4..8e6687c836 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -380,7 +380,7 @@ GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
List<String> ext;
ImageLoader::get_recognized_extensions(&ext);
for (const String &E : ext) {
- file->add_filter("*." + E + "; " + E.to_upper());
+ file->add_filter("*." + E, E.to_upper());
}
file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
toolbar->add_child(file);
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index 5461fda58b..6750f1aa9c 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -215,7 +215,7 @@ GPUParticles3DEditorBase::GPUParticles3DEditorBase() {
emission_fill->add_item(TTR("Volume"));
emd_vb->add_margin_child(TTR("Emission Source:"), emission_fill);
- emission_dialog->get_ok_button()->set_text(TTR("Create"));
+ emission_dialog->set_ok_button_text(TTR("Create"));
emission_dialog->connect("confirmed", callable_mp(this, &GPUParticles3DEditorBase::_generate_emission_points));
emission_tree_dialog = memnew(SceneTreeDialog);
diff --git a/editor/plugins/gradient_texture_2d_editor_plugin.cpp b/editor/plugins/gradient_texture_2d_editor_plugin.cpp
index e97c611e96..df45d6c290 100644
--- a/editor/plugins/gradient_texture_2d_editor_plugin.cpp
+++ b/editor/plugins/gradient_texture_2d_editor_plugin.cpp
@@ -117,17 +117,15 @@ void GradientTexture2DEditorRect::_notification(int p_what) {
const Ref<Texture2D> fill_to_icon = get_theme_icon(SNAME("EditorPathSharpHandle"), SNAME("EditorIcons"));
handle_size = fill_from_icon->get_size();
- const int MAX_HEIGHT = 250 * EDSCALE;
Size2 rect_size = get_size();
// Get the size and position to draw the texture and handles at.
- size = Size2(texture->get_width() * MAX_HEIGHT / texture->get_height(), MAX_HEIGHT);
+ size = Size2(texture->get_width() * rect_size.height / texture->get_height(), rect_size.height);
if (size.width > rect_size.width) {
size.width = rect_size.width;
- size.height = texture->get_height() * rect_size.width / texture->get_width();
+ size.height = texture->get_height() * size.width / texture->get_width();
}
- offset = Point2(Math::round((rect_size.width - size.width) / 2), 0) + handle_size / 2;
- set_custom_minimum_size(Size2(0, size.height));
+ offset = ((rect_size - size + handle_size) / 2).round();
size -= handle_size;
checkerboard->set_rect(Rect2(offset, size));
@@ -183,6 +181,8 @@ GradientTexture2DEditorRect::GradientTexture2DEditorRect() {
checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE);
checkerboard->set_draw_behind_parent(true);
add_child(checkerboard);
+
+ set_custom_minimum_size(Size2(0, 250 * EDSCALE));
}
///////////////////////
diff --git a/editor/plugins/lightmap_gi_editor_plugin.cpp b/editor/plugins/lightmap_gi_editor_plugin.cpp
index aef97f059a..8413c5e875 100644
--- a/editor/plugins/lightmap_gi_editor_plugin.cpp
+++ b/editor/plugins/lightmap_gi_editor_plugin.cpp
@@ -138,7 +138,7 @@ LightmapGIEditorPlugin::LightmapGIEditorPlugin() {
file_dialog = memnew(EditorFileDialog);
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
- file_dialog->add_filter("*.lmbake ; " + TTR("LightMap Bake"));
+ file_dialog->add_filter("*.lmbake", TTR("LightMap Bake"));
file_dialog->set_title(TTR("Select lightmap bake file:"));
file_dialog->connect("file_selected", callable_mp(this, &LightmapGIEditorPlugin::_bake_select_file));
bake->add_child(file_dialog);
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index d1f858315c..5fb885ad1f 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -519,7 +519,7 @@ MeshInstance3DEditor::MeshInstance3DEditor() {
outline_dialog = memnew(ConfirmationDialog);
outline_dialog->set_title(TTR("Create Outline Mesh"));
- outline_dialog->get_ok_button()->set_text(TTR("Create"));
+ outline_dialog->set_ok_button_text(TTR("Create"));
VBoxContainer *outline_dialog_vbc = memnew(VBoxContainer);
outline_dialog->add_child(outline_dialog_vbc);
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 914ccb54c1..72bfc05270 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -263,7 +263,7 @@ MeshLibraryEditor::MeshLibraryEditor() {
file->clear_filters();
file->set_title(TTR("Import Scene"));
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
add_child(file);
file->connect("file_selected", callable_mp(this, &MeshLibraryEditor::_import_scene_cbk));
@@ -288,7 +288,7 @@ MeshLibraryEditor::MeshLibraryEditor() {
cd_remove->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_remove_confirm));
cd_update = memnew(ConfirmationDialog);
add_child(cd_update);
- cd_update->get_ok_button()->set_text(TTR("Apply without Transforms"));
+ cd_update->set_ok_button_text(TTR("Apply without Transforms"));
cd_update->get_ok_button()->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(false));
cd_update->add_button(TTR("Apply with Transforms"))->connect("pressed", callable_mp(this, &MeshLibraryEditor::_menu_update_confirm), varray(true));
}
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index 0fab3aed0d..7207390922 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -347,7 +347,7 @@ MultiMeshEditor::MultiMeshEditor() {
populate_amount->set_value(128);
vbc->add_margin_child(TTR("Amount:"), populate_amount);
- populate_dialog->get_ok_button()->set_text(TTR("Populate"));
+ populate_dialog->set_ok_button_text(TTR("Populate"));
populate_dialog->get_ok_button()->connect("pressed", callable_mp(this, &MultiMeshEditor::_populate));
std = memnew(SceneTreeDialog);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 99c492379d..7530f88fef 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2379,19 +2379,19 @@ void Node3DEditorPlugin::edited_scene_changed() {
void Node3DEditorViewport::_project_settings_changed() {
//update shadow atlas if changed
- int shadowmap_size = ProjectSettings::get_singleton()->get("rendering/shadows/shadow_atlas/size");
- bool shadowmap_16_bits = ProjectSettings::get_singleton()->get("rendering/shadows/shadow_atlas/16_bits");
- int atlas_q0 = ProjectSettings::get_singleton()->get("rendering/shadows/shadow_atlas/quadrant_0_subdiv");
- int atlas_q1 = ProjectSettings::get_singleton()->get("rendering/shadows/shadow_atlas/quadrant_1_subdiv");
- int atlas_q2 = ProjectSettings::get_singleton()->get("rendering/shadows/shadow_atlas/quadrant_2_subdiv");
- int atlas_q3 = ProjectSettings::get_singleton()->get("rendering/shadows/shadow_atlas/quadrant_3_subdiv");
-
- viewport->set_shadow_atlas_size(shadowmap_size);
- viewport->set_shadow_atlas_16_bits(shadowmap_16_bits);
- viewport->set_shadow_atlas_quadrant_subdiv(0, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q0));
- viewport->set_shadow_atlas_quadrant_subdiv(1, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q1));
- viewport->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2));
- viewport->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3));
+ int shadowmap_size = ProjectSettings::get_singleton()->get("rendering/shadows/positional_shadow/atlas_size");
+ bool shadowmap_16_bits = ProjectSettings::get_singleton()->get("rendering/shadows/positional_shadow/atlas_16_bits");
+ int atlas_q0 = ProjectSettings::get_singleton()->get("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv");
+ int atlas_q1 = ProjectSettings::get_singleton()->get("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv");
+ int atlas_q2 = ProjectSettings::get_singleton()->get("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv");
+ int atlas_q3 = ProjectSettings::get_singleton()->get("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv");
+
+ viewport->set_positional_shadow_atlas_size(shadowmap_size);
+ viewport->set_positional_shadow_atlas_16_bits(shadowmap_16_bits);
+ viewport->set_positional_shadow_atlas_quadrant_subdiv(0, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q0));
+ viewport->set_positional_shadow_atlas_quadrant_subdiv(1, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q1));
+ viewport->set_positional_shadow_atlas_quadrant_subdiv(2, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q2));
+ viewport->set_positional_shadow_atlas_quadrant_subdiv(3, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q3));
_update_shrink();
diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.cpp b/editor/plugins/occluder_instance_3d_editor_plugin.cpp
index d5fc51aea4..365f74d7a3 100644
--- a/editor/plugins/occluder_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/occluder_instance_3d_editor_plugin.cpp
@@ -113,7 +113,7 @@ OccluderInstance3DEditorPlugin::OccluderInstance3DEditorPlugin() {
file_dialog = memnew(EditorFileDialog);
file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
- file_dialog->add_filter("*.occ ; Occluder3D");
+ file_dialog->add_filter("*.occ", "Occluder3D");
file_dialog->set_title(TTR("Select occluder bake file:"));
file_dialog->connect("file_selected", callable_mp(this, &OccluderInstance3DEditorPlugin::_bake_select_file));
bake->add_child(file_dialog);
diff --git a/editor/plugins/replication_editor_plugin.cpp b/editor/plugins/replication_editor_plugin.cpp
index 72fe3c5f20..9e495c3aa3 100644
--- a/editor/plugins/replication_editor_plugin.cpp
+++ b/editor/plugins/replication_editor_plugin.cpp
@@ -171,7 +171,7 @@ ReplicationEditor::ReplicationEditor() {
add_child(delete_dialog);
error_dialog = memnew(AcceptDialog);
- error_dialog->get_ok_button()->set_text(TTR("Close"));
+ error_dialog->set_ok_button_text(TTR("Close"));
error_dialog->set_title(TTR("Error!"));
add_child(error_dialog);
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index 79fc304242..4e528ef066 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -57,7 +57,7 @@ void ResourcePreloaderEditor::_files_load_request(const Vector<String> &p_paths)
dialog->set_text(TTR("ERROR: Couldn't load resource!"));
dialog->set_title(TTR("Error!"));
//dialog->get_cancel()->set_text("Close");
- dialog->get_ok_button()->set_text(TTR("Close"));
+ dialog->set_ok_button_text(TTR("Close"));
dialog->popup_centered();
return; ///beh should show an error i guess
}
@@ -139,7 +139,7 @@ void ResourcePreloaderEditor::_paste_pressed() {
if (!r.is_valid()) {
dialog->set_text(TTR("Resource clipboard is empty!"));
dialog->set_title(TTR("Error!"));
- dialog->get_ok_button()->set_text(TTR("Close"));
+ dialog->set_ok_button_text(TTR("Close"));
dialog->popup_centered();
return; ///beh should show an error i guess
}
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 6ab2366a44..f4d42ff456 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -377,7 +377,7 @@ ScriptEditorQuickOpen::ScriptEditorQuickOpen() {
search_box->connect("gui_input", callable_mp(this, &ScriptEditorQuickOpen::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
get_ok_button()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
@@ -1188,7 +1188,7 @@ void ScriptEditor::_menu_option(int p_option) {
file_dialog->clear_filters();
for (const String &E : textfile_extensions) {
- file_dialog->add_filter("*." + E + " ; " + E.to_upper());
+ file_dialog->add_filter("*." + E, E.to_upper());
}
file_dialog->popup_file_dialog();
file_dialog->set_title(TTR("New Text File..."));
@@ -1203,11 +1203,11 @@ void ScriptEditor::_menu_option(int p_option) {
ResourceLoader::get_recognized_extensions_for_type("Script", &extensions);
file_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file_dialog->add_filter("*." + extensions[i], extensions[i].to_upper());
}
for (const String &E : textfile_extensions) {
- file_dialog->add_filter("*." + E + " ; " + E.to_upper());
+ file_dialog->add_filter("*." + E, E.to_upper());
}
file_dialog->popup_file_dialog();
@@ -3883,7 +3883,7 @@ ScriptEditor::ScriptEditor() {
tab_container->connect("tab_changed", callable_mp(this, &ScriptEditor::_tab_changed));
erase_tab_confirm = memnew(ConfirmationDialog);
- erase_tab_confirm->get_ok_button()->set_text(TTR("Save"));
+ erase_tab_confirm->set_ok_button_text(TTR("Save"));
erase_tab_confirm->add_button(TTR("Discard"), DisplayServer::get_singleton()->get_swap_cancel_ok(), "discard");
erase_tab_confirm->connect("confirmed", callable_mp(this, &ScriptEditor::_close_current_tab), varray(true));
erase_tab_confirm->connect("custom_action", callable_mp(this, &ScriptEditor::_close_discard_current_tab));
@@ -3916,7 +3916,7 @@ ScriptEditor::ScriptEditor() {
disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
disk_changed->connect("confirmed", callable_mp(this, &ScriptEditor::_reload_scripts));
- disk_changed->get_ok_button()->set_text(TTR("Reload"));
+ disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts));
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 04b407ce65..85a39b1c9c 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -830,7 +830,7 @@ ShaderEditor::ShaderEditor() {
vbc->add_child(dl);
disk_changed->connect("confirmed", callable_mp(this, &ShaderEditor::_reload_shader_from_disk));
- disk_changed->get_ok_button()->set_text(TTR("Reload"));
+ disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &ShaderEditor::save_external_data));
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 8845fe9eca..93e44c8ca0 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -42,6 +42,7 @@
#include "scene/3d/mesh_instance_3d.h"
#include "scene/3d/physics_body_3d.h"
#include "scene/resources/capsule_shape_3d.h"
+#include "scene/resources/skeleton_profile.h"
#include "scene/resources/sphere_shape_3d.h"
#include "scene/resources/surface_tool.h"
@@ -250,6 +251,10 @@ void Skeleton3DEditor::_on_click_skeleton_option(int p_skeleton_option) {
create_physical_skeleton();
break;
}
+ case SKELETON_OPTION_EXPORT_SKELETON_PROFILE: {
+ export_skeleton_profile();
+ break;
+ }
}
}
@@ -451,6 +456,73 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi
return physical_bone;
}
+void Skeleton3DEditor::export_skeleton_profile() {
+ file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
+ file_dialog->set_title(TTR("Export Skeleton Profile As..."));
+
+ List<String> exts;
+ ResourceLoader::get_recognized_extensions_for_type("SkeletonProfile", &exts);
+ file_dialog->clear_filters();
+ for (const String &K : exts) {
+ file_dialog->add_filter("*." + K);
+ }
+
+ file_dialog->popup_file_dialog();
+}
+
+void Skeleton3DEditor::_file_selected(const String &p_file) {
+ // Export SkeletonProfile.
+ Ref<SkeletonProfile> sp(memnew(SkeletonProfile));
+
+ // Build SkeletonProfile.
+ sp->set_group_size(1);
+
+ Vector<Vector2> handle_positions;
+ Vector2 position_max;
+ Vector2 position_min;
+
+ int len = skeleton->get_bone_count();
+ sp->set_bone_size(len);
+ for (int i = 0; i < len; i++) {
+ sp->set_bone_name(i, skeleton->get_bone_name(i));
+ int parent = skeleton->get_bone_parent(i);
+ if (parent >= 0) {
+ sp->set_bone_parent(i, skeleton->get_bone_name(parent));
+ }
+ sp->set_reference_pose(i, skeleton->get_bone_rest(i));
+
+ Transform3D grest = skeleton->get_bone_global_rest(i);
+ handle_positions.append(Vector2(grest.origin.x, grest.origin.y));
+ if (i == 0) {
+ position_max = Vector2(grest.origin.x, grest.origin.y);
+ position_min = Vector2(grest.origin.x, grest.origin.y);
+ } else {
+ position_max.x = MAX(grest.origin.x, position_max.x);
+ position_max.y = MAX(grest.origin.y, position_max.y);
+ position_min.x = MIN(grest.origin.x, position_min.x);
+ position_min.y = MIN(grest.origin.y, position_min.y);
+ }
+ }
+
+ // Layout handles provisionaly.
+ Vector2 bound = Vector2(position_max.x - position_min.x, position_max.y - position_min.y);
+ Vector2 center = Vector2((position_max.x + position_min.x) * 0.5, (position_max.y + position_min.y) * 0.5);
+ float nrm = MAX(bound.x, bound.y);
+ if (nrm > 0) {
+ for (int i = 0; i < len; i++) {
+ handle_positions.write[i] = (handle_positions[i] - center) / nrm * 0.9;
+ sp->set_handle_offset(i, Vector2(0.5 + handle_positions[i].x, 0.5 - handle_positions[i].y));
+ }
+ }
+
+ Error err = ResourceSaver::save(p_file, sp);
+
+ if (err != OK) {
+ EditorNode::get_singleton()->show_warning(vformat(TTR("Error saving file: %s"), p_file));
+ return;
+ }
+}
+
Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
TreeItem *selected = joint_tree->get_selected();
@@ -631,6 +703,11 @@ void Skeleton3DEditor::create_editors() {
Node3DEditor *ne = Node3DEditor::get_singleton();
AnimationTrackEditor *te = AnimationPlayerEditor::get_singleton()->get_track_editor();
+ // Create File dialog.
+ file_dialog = memnew(EditorFileDialog);
+ file_dialog->connect("file_selected", callable_mp(this, &Skeleton3DEditor::_file_selected));
+ add_child(file_dialog);
+
// Create Top Menu Bar.
separator = memnew(VSeparator);
ne->add_control_to_menu_panel(separator);
@@ -649,6 +726,7 @@ void Skeleton3DEditor::create_editors() {
p->add_shortcut(ED_SHORTCUT("skeleton_3d_editor/all_poses_to_rests", TTR("Apply all poses to rests")), SKELETON_OPTION_ALL_POSES_TO_RESTS);
p->add_shortcut(ED_SHORTCUT("skeleton_3d_editor/selected_poses_to_rests", TTR("Apply selected poses to rests")), SKELETON_OPTION_SELECTED_POSES_TO_RESTS);
p->add_item(TTR("Create physical skeleton"), SKELETON_OPTION_CREATE_PHYSICAL_SKELETON);
+ p->add_item(TTR("Export skeleton profile"), SKELETON_OPTION_EXPORT_SKELETON_PROFILE);
p->connect("id_pressed", callable_mp(this, &Skeleton3DEditor::_on_click_skeleton_option));
set_bone_options_enabled(false);
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 8f03e7c8db..975b54fa77 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -101,6 +101,7 @@ class Skeleton3DEditor : public VBoxContainer {
SKELETON_OPTION_ALL_POSES_TO_RESTS,
SKELETON_OPTION_SELECTED_POSES_TO_RESTS,
SKELETON_OPTION_CREATE_PHYSICAL_SKELETON,
+ SKELETON_OPTION_EXPORT_SKELETON_PROFILE,
};
struct BoneInfo {
@@ -155,6 +156,8 @@ class Skeleton3DEditor : public VBoxContainer {
void create_physical_skeleton();
PhysicalBone3D *create_physical_bone(int bone_id, int bone_child_id, const Vector<BoneInfo> &bones_infos);
+ void export_skeleton_profile();
+
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index ad817f9a41..3323d865c2 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -122,7 +122,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
switch (p_option) {
case MENU_OPTION_CONVERT_TO_MESH_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create MeshInstance2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create MeshInstance2D"));
debug_uv_dialog->set_title(TTR("MeshInstance2D Preview"));
_update_mesh_data();
@@ -131,7 +131,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_CONVERT_TO_POLYGON_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create Polygon2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create Polygon2D"));
debug_uv_dialog->set_title(TTR("Polygon2D Preview"));
_update_mesh_data();
@@ -139,7 +139,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
debug_uv->update();
} break;
case MENU_OPTION_CREATE_COLLISION_POLY_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create CollisionPolygon2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create CollisionPolygon2D"));
debug_uv_dialog->set_title(TTR("CollisionPolygon2D Preview"));
_update_mesh_data();
@@ -148,7 +148,7 @@ void Sprite2DEditor::_menu_option(int p_option) {
} break;
case MENU_OPTION_CREATE_LIGHT_OCCLUDER_2D: {
- debug_uv_dialog->get_ok_button()->set_text(TTR("Create LightOccluder2D"));
+ debug_uv_dialog->set_ok_button_text(TTR("Create LightOccluder2D"));
debug_uv_dialog->set_title(TTR("LightOccluder2D Preview"));
_update_mesh_data();
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 8a40ffbe38..edd900f7d8 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -119,7 +119,7 @@ void SpriteFramesEditor::_sheet_preview_draw() {
if (frames_selected.size() == 0) {
split_sheet_dialog->get_ok_button()->set_disabled(true);
- split_sheet_dialog->get_ok_button()->set_text(TTR("No Frames Selected"));
+ split_sheet_dialog->set_ok_button_text(TTR("No Frames Selected"));
return;
}
@@ -140,7 +140,7 @@ void SpriteFramesEditor::_sheet_preview_draw() {
}
split_sheet_dialog->get_ok_button()->set_disabled(false);
- split_sheet_dialog->get_ok_button()->set_text(vformat(TTR("Add %d Frame(s)"), frames_selected.size()));
+ split_sheet_dialog->set_ok_button_text(vformat(TTR("Add %d Frame(s)"), frames_selected.size()));
}
void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
@@ -449,7 +449,7 @@ void SpriteFramesEditor::_file_load_request(const Vector<String> &p_path, int p_
dialog->set_title(TTR("Error!"));
//dialog->get_cancel()->set_text("Close");
- dialog->get_ok_button()->set_text(TTR("Close"));
+ dialog->set_ok_button_text(TTR("Close"));
dialog->popup_centered();
return; ///beh should show an error i guess
}
@@ -516,7 +516,7 @@ void SpriteFramesEditor::_paste_pressed() {
dialog->set_text(TTR("Resource clipboard is empty or not a texture!"));
dialog->set_title(TTR("Error!"));
//dialog->get_cancel()->set_text("Close");
- dialog->get_ok_button()->set_text(TTR("Close"));
+ dialog->set_ok_button_text(TTR("Close"));
dialog->popup_centered();
return; ///beh should show an error i guess
}
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 3f4f9a4f4d..dd98247428 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -989,7 +989,7 @@ Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
}
TextureRegionEditor::TextureRegionEditor() {
- get_ok_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Close"));
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
node_sprite_2d = nullptr;
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index b01b90cd08..129af1bb1d 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -1883,7 +1883,7 @@ void ThemeItemEditorDialog::set_edited_theme(const Ref<Theme> &p_theme) {
ThemeItemEditorDialog::ThemeItemEditorDialog(ThemeTypeEditor *p_theme_type_editor) {
set_title(TTR("Manage Theme Items"));
- get_ok_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Close"));
set_hide_on_ok(false); // Closing may require a confirmation in some cases.
theme_type_editor = p_theme_type_editor;
@@ -2080,7 +2080,7 @@ ThemeItemEditorDialog::ThemeItemEditorDialog(ThemeTypeEditor *p_theme_type_edito
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type("Theme", &ext);
for (const String &E : ext) {
- import_another_theme_dialog->add_filter(vformat("*.%s; %s", E, TTR("Theme Resource")));
+ import_another_theme_dialog->add_filter("*." + E, TTR("Theme Resource"));
}
import_another_file_hb->add_child(import_another_theme_dialog);
import_another_theme_dialog->connect("file_selected", callable_mp(this, &ThemeItemEditorDialog::_select_another_theme_cbk));
@@ -2733,7 +2733,7 @@ void ThemeTypeEditor::_list_type_selected(int p_index) {
void ThemeTypeEditor::_add_type_button_cbk() {
add_type_mode = ADD_THEME_TYPE;
add_type_dialog->set_title(TTR("Add Item Type"));
- add_type_dialog->get_ok_button()->set_text(TTR("Add Type"));
+ add_type_dialog->set_ok_button_text(TTR("Add Type"));
add_type_dialog->set_include_own_types(false);
add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE);
}
@@ -3269,7 +3269,7 @@ void ThemeTypeEditor::_type_variation_changed(const String p_value) {
void ThemeTypeEditor::_add_type_variation_cbk() {
add_type_mode = ADD_VARIATION_BASE;
add_type_dialog->set_title(TTR("Set Variation Base Type"));
- add_type_dialog->get_ok_button()->set_text(TTR("Set Base Type"));
+ add_type_dialog->set_ok_button_text(TTR("Set Base Type"));
add_type_dialog->set_include_own_types(true);
add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE);
}
@@ -3663,7 +3663,7 @@ ThemeEditor::ThemeEditor() {
List<String> ext;
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &ext);
for (const String &E : ext) {
- preview_scene_dialog->add_filter(vformat("*.%s; %s", E, TTR("Scene")));
+ preview_scene_dialog->add_filter("*." + E, TTR("Scene"));
}
main_hs->add_child(preview_scene_dialog);
preview_scene_dialog->connect("file_selected", callable_mp(this, &ThemeEditor::_preview_scene_dialog_cbk));
diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp
index 02fe65378d..3fe6778f48 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.cpp
+++ b/editor/plugins/tiles/atlas_merging_dialog.cpp
@@ -256,7 +256,7 @@ AtlasMergingDialog::AtlasMergingDialog() {
set_hide_on_ok(false);
// Ok buttons
- get_ok_button()->set_text(TTR("Merge (Keep original Atlases)"));
+ set_ok_button_text(TTR("Merge (Keep original Atlases)"));
get_ok_button()->set_disabled(true);
merge_button = add_button(TTR("Merge"), true, "merge");
merge_button->set_disabled(true);
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 37ccc6ad45..deffa48615 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -2405,7 +2405,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
confirm_auto_create_tiles = memnew(AcceptDialog);
confirm_auto_create_tiles->set_title(TTR("Auto Create Tiles in Non-Transparent Texture Regions?"));
confirm_auto_create_tiles->set_text(TTR("The atlas's texture was modified.\nWould you like to automatically create tiles in the atlas?"));
- confirm_auto_create_tiles->get_ok_button()->set_text(TTR("Yes"));
+ confirm_auto_create_tiles->set_ok_button_text(TTR("Yes"));
confirm_auto_create_tiles->add_cancel_button()->set_text(TTR("No"));
confirm_auto_create_tiles->connect("confirmed", callable_mp(this, &TileSetAtlasSourceEditor::_auto_create_tiles));
add_child(confirm_auto_create_tiles);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 8c72a886ea..94073daeda 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -4911,7 +4911,7 @@ VisualShaderEditor::VisualShaderEditor() {
members_dialog->set_title(TTR("Create Shader Node"));
members_dialog->set_exclusive(false);
members_dialog->add_child(members_vb);
- members_dialog->get_ok_button()->set_text(TTR("Create"));
+ members_dialog->set_ok_button_text(TTR("Create"));
members_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualShaderEditor::_member_create));
members_dialog->get_ok_button()->set_disabled(true);
members_dialog->connect("cancelled", callable_mp(this, &VisualShaderEditor::_member_cancel));
@@ -4922,7 +4922,7 @@ VisualShaderEditor::VisualShaderEditor() {
add_varying_dialog = memnew(ConfirmationDialog);
add_varying_dialog->set_title(TTR("Create Shader Varying"));
add_varying_dialog->set_exclusive(false);
- add_varying_dialog->get_ok_button()->set_text(TTR("Create"));
+ add_varying_dialog->set_ok_button_text(TTR("Create"));
add_varying_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualShaderEditor::_varying_create));
add_varying_dialog->get_ok_button()->set_disabled(true);
add_child(add_varying_dialog);
@@ -4966,7 +4966,7 @@ VisualShaderEditor::VisualShaderEditor() {
remove_varying_dialog = memnew(ConfirmationDialog);
remove_varying_dialog->set_title(TTR("Delete Shader Varying"));
remove_varying_dialog->set_exclusive(false);
- remove_varying_dialog->get_ok_button()->set_text(TTR("Delete"));
+ remove_varying_dialog->set_ok_button_text(TTR("Delete"));
remove_varying_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualShaderEditor::_varying_deleted));
add_child(remove_varying_dialog);
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index ac32027219..209c997d58 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -892,7 +892,7 @@ void ProjectExportDialog::_export_project() {
List<String> extension_list = platform->get_binary_extensions(current);
for (int i = 0; i < extension_list.size(); i++) {
// TRANSLATORS: This is the name of a project export file format. %s will be replaced by the platform name.
- export_project->add_filter(vformat("*.%s; %s", extension_list[i], vformat(TTR("%s Export"), platform->get_name())));
+ export_project->add_filter("*." + extension_list[i], vformat(TTR("%s Export"), platform->get_name()));
}
if (!current->get_export_path().is_empty()) {
@@ -1195,13 +1195,13 @@ ProjectExportDialog::ProjectExportDialog() {
delete_confirm = memnew(ConfirmationDialog);
add_child(delete_confirm);
- delete_confirm->get_ok_button()->set_text(TTR("Delete"));
+ delete_confirm->set_ok_button_text(TTR("Delete"));
delete_confirm->connect("confirmed", callable_mp(this, &ProjectExportDialog::_delete_preset_confirm));
// Export buttons, dialogs and errors.
- get_cancel_button()->set_text(TTR("Close"));
- get_ok_button()->set_text(TTR("Export PCK/ZIP..."));
+ set_cancel_button_text(TTR("Close"));
+ set_ok_button_text(TTR("Export PCK/ZIP..."));
export_button = add_button(TTR("Export Project..."), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "export");
export_button->connect("pressed", callable_mp(this, &ProjectExportDialog::_export_project));
// Disable initially before we select a valid preset
@@ -1222,8 +1222,8 @@ ProjectExportDialog::ProjectExportDialog() {
export_all_button->set_disabled(true);
export_pck_zip = memnew(EditorFileDialog);
- export_pck_zip->add_filter("*.zip ; " + TTR("ZIP File"));
- export_pck_zip->add_filter("*.pck ; " + TTR("Godot Project Pack"));
+ export_pck_zip->add_filter("*.zip", TTR("ZIP File"));
+ export_pck_zip->add_filter("*.pck", TTR("Godot Project Pack"));
export_pck_zip->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
export_pck_zip->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
add_child(export_pck_zip);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index d1aa1ceae6..f7ef574205 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -362,8 +362,8 @@ private:
if (mode == MODE_IMPORT) {
fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
fdialog->clear_filters();
- fdialog->add_filter(vformat("project.godot ; %s %s", VERSION_NAME, TTR("Project")));
- fdialog->add_filter("*.zip ; " + TTR("ZIP File"));
+ fdialog->add_filter("project.godot", vformat("%s %s", VERSION_NAME, TTR("Project")));
+ fdialog->add_filter("*.zip", TTR("ZIP File"));
} else {
fdialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_DIR);
}
@@ -681,7 +681,7 @@ public:
install_browse->hide();
set_title(TTR("Rename Project"));
- get_ok_button()->set_text(TTR("Rename"));
+ set_ok_button_text(TTR("Rename"));
name_container->show();
status_rect->hide();
msg->hide();
@@ -735,7 +735,7 @@ public:
if (mode == MODE_IMPORT) {
set_title(TTR("Import Existing Project"));
- get_ok_button()->set_text(TTR("Import & Edit"));
+ set_ok_button_text(TTR("Import & Edit"));
name_container->hide();
install_path_container->hide();
rasterizer_container->hide();
@@ -744,7 +744,7 @@ public:
} else if (mode == MODE_NEW) {
set_title(TTR("Create New Project"));
- get_ok_button()->set_text(TTR("Create & Edit"));
+ set_ok_button_text(TTR("Create & Edit"));
name_container->show();
install_path_container->hide();
rasterizer_container->show();
@@ -754,7 +754,7 @@ public:
} else if (mode == MODE_INSTALL) {
set_title(TTR("Install Project:") + " " + zip_title);
- get_ok_button()->set_text(TTR("Install & Edit"));
+ set_ok_button_text(TTR("Install & Edit"));
project_name->set_text(zip_title);
name_container->show();
install_path_container->hide();
@@ -2801,9 +2801,9 @@ ProjectManager::ProjectManager() {
{
// Dialogs
language_restart_ask = memnew(ConfirmationDialog);
- language_restart_ask->get_ok_button()->set_text(TTR("Restart Now"));
+ language_restart_ask->set_ok_button_text(TTR("Restart Now"));
language_restart_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm));
- language_restart_ask->get_cancel_button()->set_text(TTR("Continue"));
+ language_restart_ask->set_cancel_button_text(TTR("Continue"));
add_child(language_restart_ask);
scan_dir = memnew(EditorFileDialog);
@@ -2816,12 +2816,12 @@ ProjectManager::ProjectManager() {
scan_dir->connect("dir_selected", callable_mp(this, &ProjectManager::_scan_begin));
erase_missing_ask = memnew(ConfirmationDialog);
- erase_missing_ask->get_ok_button()->set_text(TTR("Remove All"));
+ erase_missing_ask->set_ok_button_text(TTR("Remove All"));
erase_missing_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
add_child(erase_missing_ask);
erase_ask = memnew(ConfirmationDialog);
- erase_ask->get_ok_button()->set_text(TTR("Remove"));
+ erase_ask->set_ok_button_text(TTR("Remove"));
erase_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_erase_project_confirm));
add_child(erase_ask);
@@ -2836,17 +2836,17 @@ ProjectManager::ProjectManager() {
erase_ask_vb->add_child(delete_project_contents);
multi_open_ask = memnew(ConfirmationDialog);
- multi_open_ask->get_ok_button()->set_text(TTR("Edit"));
+ multi_open_ask->set_ok_button_text(TTR("Edit"));
multi_open_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_open_selected_projects));
add_child(multi_open_ask);
multi_run_ask = memnew(ConfirmationDialog);
- multi_run_ask->get_ok_button()->set_text(TTR("Run"));
+ multi_run_ask->set_ok_button_text(TTR("Run"));
multi_run_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_run_project_confirm));
add_child(multi_run_ask);
multi_scan_ask = memnew(ConfirmationDialog);
- multi_scan_ask->get_ok_button()->set_text(TTR("Scan"));
+ multi_scan_ask->set_ok_button_text(TTR("Scan"));
add_child(multi_scan_ask);
ask_update_settings = memnew(ConfirmationDialog);
@@ -2868,7 +2868,7 @@ ProjectManager::ProjectManager() {
if (asset_library) {
open_templates = memnew(ConfirmationDialog);
open_templates->set_text(TTR("You currently don't have any projects.\nWould you like to explore official example projects in the Asset Library?"));
- open_templates->get_ok_button()->set_text(TTR("Open Asset Library"));
+ open_templates->set_ok_button_text(TTR("Open Asset Library"));
open_templates->connect("confirmed", callable_mp(this, &ProjectManager::_open_asset_library));
add_child(open_templates);
}
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 1524993bd0..49707355a0 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -685,7 +685,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
timer->set_one_shot(true);
add_child(timer);
- get_ok_button()->set_text(TTR("Close"));
+ set_ok_button_text(TTR("Close"));
set_hide_on_ok(true);
bool use_advanced = EditorSettings::get_singleton()->get_project_metadata("project_settings", "advanced_mode", false);
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 9f13a9d520..277ae14e0e 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -145,7 +145,7 @@ void CustomPropertyEditor::_menu_option(int p_which) {
file->clear_filters();
for (const String &E : valid_extensions) {
- file->add_filter("*." + E + " ; " + E.to_upper());
+ file->add_filter("*." + E, E.to_upper());
}
file->popup_file_dialog();
@@ -1223,7 +1223,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
filter = "*." + extensions[i];
}
- file->add_filter(filter + " ; " + extensions[i].to_upper());
+ file->add_filter(filter, extensions[i].to_upper());
}
}
file->popup_file_dialog();
@@ -1307,7 +1307,7 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
ResourceLoader::get_recognized_extensions_for_type(type, &extensions);
file->clear_filters();
for (const String &E : extensions) {
- file->add_filter("*." + E + " ; " + E.to_upper());
+ file->add_filter("*." + E, E.to_upper());
}
file->popup_file_dialog();
diff --git a/editor/property_selector.cpp b/editor/property_selector.cpp
index c136eae1bc..841c3ff3b1 100644
--- a/editor/property_selector.cpp
+++ b/editor/property_selector.cpp
@@ -581,7 +581,7 @@ PropertySelector::PropertySelector() {
search_box->connect("gui_input", callable_mp(this, &PropertySelector::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
get_ok_button()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp
index 4938699fc4..4f7f9fc78c 100644
--- a/editor/quick_open.cpp
+++ b/editor/quick_open.cpp
@@ -263,6 +263,6 @@ EditorQuickOpen::EditorQuickOpen() {
search_options->add_theme_constant_override("draw_guides", 1);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
set_hide_on_ok(false);
}
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index a8278b9aab..255187e4ed 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -289,7 +289,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
// ---- Dialog related
set_min_size(Size2(383, 0));
- get_ok_button()->set_text(TTR("Rename"));
+ set_ok_button_text(TTR("Rename"));
Button *but_reset = add_button(TTR("Reset"));
eh.errfunc = _error_handler;
diff --git a/editor/reparent_dialog.cpp b/editor/reparent_dialog.cpp
index 5a8fe24518..75098b25b1 100644
--- a/editor/reparent_dialog.cpp
+++ b/editor/reparent_dialog.cpp
@@ -89,7 +89,7 @@ ReparentDialog::ReparentDialog() {
//cancel->connect("pressed", this,"_cancel");
- get_ok_button()->set_text(TTR("Reparent"));
+ set_ok_button_text(TTR("Reparent"));
}
ReparentDialog::~ReparentDialog() {
diff --git a/editor/scene_create_dialog.cpp b/editor/scene_create_dialog.cpp
index 64aea54c5f..6a35b22210 100644
--- a/editor/scene_create_dialog.cpp
+++ b/editor/scene_create_dialog.cpp
@@ -76,7 +76,7 @@ void SceneCreateDialog::accept_create() {
void SceneCreateDialog::browse_types() {
select_node_dialog->popup_create(true);
select_node_dialog->set_title(TTR("Pick Root Node Type"));
- select_node_dialog->get_ok_button()->set_text(TTR("Pick"));
+ select_node_dialog->set_ok_button_text(TTR("Pick"));
}
void SceneCreateDialog::on_type_picked() {
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 2e1090e6c0..fb8be5db81 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -910,7 +910,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
ResourceSaver::get_recognized_extensions(sd, &extensions);
new_scene_from_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- new_scene_from_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ new_scene_from_dialog->add_filter("*." + extensions[i], extensions[i].to_upper());
}
String existing;
@@ -3535,7 +3535,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
clear_inherit_confirm = memnew(ConfirmationDialog);
clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
- clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear"));
+ clear_inherit_confirm->set_ok_button_text(TTR("Clear"));
add_child(clear_inherit_confirm);
set_process_input(true);
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 86fa9222c0..5e1f5ab750 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -1359,6 +1359,10 @@ void SceneTreeDialog::_select() {
}
}
+void SceneTreeDialog::_selected_changed() {
+ get_ok_button()->set_disabled(!tree->get_selected());
+}
+
void SceneTreeDialog::_filter_changed(const String &p_filter) {
tree->set_filter(p_filter);
}
@@ -1386,6 +1390,10 @@ SceneTreeDialog::SceneTreeDialog() {
tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tree->get_scene_tree()->connect("item_activated", callable_mp(this, &SceneTreeDialog::_select));
vbc->add_child(tree);
+
+ // Disable the OK button when no node is selected.
+ get_ok_button()->set_disabled(!tree->get_selected());
+ tree->connect("node_selected", callable_mp(this, &SceneTreeDialog::_selected_changed));
}
SceneTreeDialog::~SceneTreeDialog() {
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 5d4230059c..31a14e4667 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -176,6 +176,7 @@ class SceneTreeDialog : public ConfirmationDialog {
void _select();
void _cancel();
+ void _selected_changed();
void _filter_changed(const String &p_filter);
void _update_theme();
diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp
index e8561de19c..f2eabdd208 100644
--- a/editor/script_create_dialog.cpp
+++ b/editor/script_create_dialog.cpp
@@ -481,7 +481,7 @@ void ScriptCreateDialog::_browse_path(bool browse_parent, bool p_save) {
if (p_save) {
file_browse->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file_browse->set_title(TTR("Open Script / Choose Location"));
- file_browse->get_ok_button()->set_text(TTR("Open"));
+ file_browse->set_ok_button_text(TTR("Open"));
} else {
file_browse->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
file_browse->set_title(TTR("Open Script"));
@@ -528,7 +528,7 @@ void ScriptCreateDialog::_browse_class_in_tree() {
select_class->set_base_type(base_type);
select_class->popup_create(true);
select_class->set_title(vformat(TTR("Inherit %s"), base_type));
- select_class->get_ok_button()->set_text(TTR("Inherit"));
+ select_class->set_ok_button_text(TTR("Inherit"));
}
void ScriptCreateDialog::_path_changed(const String &p_path) {
@@ -750,7 +750,7 @@ void ScriptCreateDialog::_update_dialog() {
parent_browse_button->set_disabled(!is_new_file || !can_inherit_from_file);
template_inactive_message = "";
String button_text = is_new_file ? TTR("Create") : TTR("Load");
- get_ok_button()->set_text(button_text);
+ set_ok_button_text(button_text);
if (is_new_file) {
if (is_built_in) {
@@ -1088,7 +1088,7 @@ ScriptCreateDialog::ScriptCreateDialog() {
file_browse->connect("file_selected", callable_mp(this, &ScriptCreateDialog::_file_selected));
file_browse->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
add_child(file_browse);
- get_ok_button()->set_text(TTR("Create"));
+ set_ok_button_text(TTR("Create"));
alert = memnew(AcceptDialog);
alert->get_label()->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp
index f70c46c8d8..28e1e9bf22 100644
--- a/editor/shader_create_dialog.cpp
+++ b/editor/shader_create_dialog.cpp
@@ -270,7 +270,7 @@ void ShaderCreateDialog::_built_in_toggled(bool p_enabled) {
void ShaderCreateDialog::_browse_path() {
file_browse->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
file_browse->set_title(TTR("Open Shader / Choose Location"));
- file_browse->get_ok_button()->set_text(TTR("Open"));
+ file_browse->set_ok_button_text(TTR("Open"));
file_browse->set_disable_overwrite_warning(true);
file_browse->clear_filters();
@@ -469,20 +469,20 @@ void ShaderCreateDialog::_update_dialog() {
builtin_warning_label->set_visible(is_built_in);
if (is_built_in) {
- get_ok_button()->set_text(TTR("Create"));
+ set_ok_button_text(TTR("Create"));
_msg_path_valid(true, TTR("Built-in shader (into scene file)."));
} else if (is_new_shader_created) {
- get_ok_button()->set_text(TTR("Create"));
+ set_ok_button_text(TTR("Create"));
if (is_path_valid) {
_msg_path_valid(true, TTR("Will create a new shader file."));
}
} else if (load_enabled) {
- get_ok_button()->set_text(TTR("Load"));
+ set_ok_button_text(TTR("Load"));
if (is_path_valid) {
_msg_path_valid(true, TTR("Will load an existing shader file."));
}
} else {
- get_ok_button()->set_text(TTR("Create"));
+ set_ok_button_text(TTR("Create"));
_msg_path_valid(false, TTR("Shader file already exists."));
shader_ok = false;
@@ -638,7 +638,7 @@ ShaderCreateDialog::ShaderCreateDialog() {
alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE);
add_child(alert);
- get_ok_button()->set_text(TTR("Create"));
+ set_ok_button_text(TTR("Create"));
set_hide_on_ok(false);
set_title(TTR("Create Shader"));
diff --git a/main/main.cpp b/main/main.cpp
index eb401cd9ef..2bb67f17f1 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -2198,6 +2198,13 @@ bool Main::start() {
#endif
}
+ uint64_t minimum_time_msec = GLOBAL_DEF("application/boot_splash/minimum_display_time", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("application/boot_splash/minimum_display_time",
+ PropertyInfo(Variant::INT,
+ "application/boot_splash/minimum_display_time",
+ PROPERTY_HINT_RANGE,
+ "0,100,1,or_greater,suffix:ms")); // No negative numbers.
+
#ifdef TOOLS_ENABLED
if (!doc_tool_path.is_empty()) {
// Needed to instance editor-only classes for their default values
@@ -2718,6 +2725,15 @@ bool Main::start() {
if (movie_writer) {
movie_writer->begin(DisplayServer::get_singleton()->window_get_size(), fixed_fps, write_movie_path);
}
+
+ if (minimum_time_msec) {
+ uint64_t minimum_time = 1000 * minimum_time_msec;
+ uint64_t elapsed_time = OS::get_singleton()->get_ticks_usec();
+ if (elapsed_time < minimum_time) {
+ OS::get_singleton()->delay_usec(minimum_time - elapsed_time);
+ }
+ }
+
return true;
}
diff --git a/misc/scripts/install_vulkan_sdk_macos.sh b/misc/scripts/install_vulkan_sdk_macos.sh
new file mode 100755
index 0000000000..817302d77f
--- /dev/null
+++ b/misc/scripts/install_vulkan_sdk_macos.sh
@@ -0,0 +1,14 @@
+#!/usr/bin/env bash
+
+set -euo pipefail
+IFS=$'\n\t'
+
+# Download and install the Vulkan SDK.
+curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg
+hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk
+/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \
+ --accept-licenses --default-answer --confirm-command install
+hdiutil detach /Volumes/vulkan-sdk
+rm -f /tmp/vulkan-sdk.dmg
+
+echo 'Vulkan SDK installed successfully! You can now build Godot by running "scons".'
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 049be47ca8..e995cce651 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -285,16 +285,15 @@
<description>
</description>
</annotation>
- <annotation name="@export_exp_easing">
+ <annotation name="@export_exp_easing" qualifiers="vararg">
<return type="void" />
- <argument index="0" name="hint1" type="String" default="null" />
- <argument index="1" name="hint2" type="String" default="null" />
+ <argument index="0" name="hints" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
<annotation name="@export_file" qualifiers="vararg">
<return type="void" />
- <argument index="0" name="filter" type="String" default="null" />
+ <argument index="0" name="filter" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
@@ -341,14 +340,14 @@
</annotation>
<annotation name="@export_global_file" qualifiers="vararg">
<return type="void" />
- <argument index="0" name="filter" type="String" default="null" />
+ <argument index="0" name="filter" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
<annotation name="@export_group">
<return type="void" />
<argument index="0" name="name" type="String" />
- <argument index="1" name="prefix" type="String" default="null" />
+ <argument index="1" name="prefix" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
@@ -359,7 +358,7 @@
</annotation>
<annotation name="@export_node_path" qualifiers="vararg">
<return type="void" />
- <argument index="0" name="type" type="String" default="null" />
+ <argument index="0" name="type" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
@@ -368,21 +367,19 @@
<description>
</description>
</annotation>
- <annotation name="@export_range">
+ <annotation name="@export_range" qualifiers="vararg">
<return type="void" />
<argument index="0" name="min" type="float" />
<argument index="1" name="max" type="float" />
- <argument index="2" name="step" type="float" default="null" />
- <argument index="3" name="slider1" type="String" default="null" />
- <argument index="4" name="slider2" type="String" default="null" />
- <argument index="5" name="slider3" type="String" default="null" />
+ <argument index="2" name="step" type="float" default="1.0" />
+ <argument index="3" name="extra_hints" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
<annotation name="@export_subgroup">
<return type="void" />
<argument index="0" name="name" type="String" />
- <argument index="1" name="prefix" type="String" default="null" />
+ <argument index="1" name="prefix" type="String" default="&quot;&quot;" />
<description>
</description>
</annotation>
@@ -399,10 +396,10 @@
</annotation>
<annotation name="@rpc" qualifiers="vararg">
<return type="void" />
- <argument index="0" name="mode" type="String" default="null" />
- <argument index="1" name="sync" type="String" default="null" />
- <argument index="2" name="transfer_mode" type="String" default="null" />
- <argument index="3" name="transfer_channel" type="int" default="null" />
+ <argument index="0" name="mode" type="String" default="&quot;&quot;" />
+ <argument index="1" name="sync" type="String" default="&quot;&quot;" />
+ <argument index="2" name="transfer_mode" type="String" default="&quot;&quot;" />
+ <argument index="3" name="transfer_channel" type="int" default="0" />
<description>
</description>
</annotation>
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index bf83353ead..e7aa3214b4 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1524,7 +1524,6 @@ void GDScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
for (const KeyValue<StringName, GDScriptFunction *> &E : sptr->member_functions) {
MethodInfo mi;
mi.name = E.key;
- mi.flags |= METHOD_FLAG_FROM_SCRIPT;
for (int i = 0; i < E.value->get_argument_count(); i++) {
mi.arguments.push_back(PropertyInfo(Variant::NIL, "arg" + itos(i)));
}
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 233da87aee..6c5d416cf1 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -117,18 +117,18 @@ GDScriptParser::GDScriptParser() {
register_annotation(MethodInfo("@onready"), AnnotationInfo::VARIABLE, &GDScriptParser::onready_annotation);
// Export annotations.
register_annotation(MethodInfo("@export"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NONE, Variant::NIL>);
- register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::INT>, 0, true);
- register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, 1, true);
+ register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::INT>, varray(), true);
+ register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, varray(""), true);
register_annotation(MethodInfo("@export_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_DIR, Variant::STRING>);
- register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, 1, true);
+ register_annotation(MethodInfo("@export_global_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_FILE, Variant::STRING>, varray(""), true);
register_annotation(MethodInfo("@export_global_dir"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_GLOBAL_DIR, Variant::STRING>);
register_annotation(MethodInfo("@export_multiline"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_MULTILINE_TEXT, Variant::STRING>);
register_annotation(MethodInfo("@export_placeholder"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_PLACEHOLDER_TEXT, Variant::STRING>);
- register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "slider1"), PropertyInfo(Variant::STRING, "slider2"), PropertyInfo(Variant::STRING, "slider3")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, 4);
- register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hint1"), PropertyInfo(Variant::STRING, "hint2")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, 2);
+ register_annotation(MethodInfo("@export_range", PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"), PropertyInfo(Variant::FLOAT, "step"), PropertyInfo(Variant::STRING, "extra_hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_RANGE, Variant::FLOAT>, varray(1.0, ""), true);
+ register_annotation(MethodInfo("@export_exp_easing", PropertyInfo(Variant::STRING, "hints")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_EXP_EASING, Variant::FLOAT>, varray(""), true);
register_annotation(MethodInfo("@export_color_no_alpha"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_COLOR_NO_ALPHA, Variant::COLOR>);
- register_annotation(MethodInfo("@export_node_path", PropertyInfo(Variant::STRING, "type")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, 1, true);
- register_annotation(MethodInfo("@export_flags", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, 0, true);
+ register_annotation(MethodInfo("@export_node_path", PropertyInfo(Variant::STRING, "type")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NODE_PATH_VALID_TYPES, Variant::NODE_PATH>, varray(""), true);
+ register_annotation(MethodInfo("@export_flags", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FLAGS, Variant::INT>, varray(), true);
register_annotation(MethodInfo("@export_flags_2d_render"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_RENDER, Variant::INT>);
register_annotation(MethodInfo("@export_flags_2d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_PHYSICS, Variant::INT>);
register_annotation(MethodInfo("@export_flags_2d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_2D_NAVIGATION, Variant::INT>);
@@ -137,12 +137,12 @@ GDScriptParser::GDScriptParser() {
register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>);
// Export grouping annotations.
register_annotation(MethodInfo("@export_category", PropertyInfo(Variant::STRING, "name")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_CATEGORY>);
- register_annotation(MethodInfo("@export_group", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_GROUP>, 1);
- register_annotation(MethodInfo("@export_subgroup", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_SUBGROUP>, 1);
+ register_annotation(MethodInfo("@export_group", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_GROUP>, varray(""));
+ register_annotation(MethodInfo("@export_subgroup", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "prefix")), AnnotationInfo::STANDALONE, &GDScriptParser::export_group_annotations<PROPERTY_USAGE_SUBGROUP>, varray(""));
// Warning annotations.
- register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, 0, true);
+ register_annotation(MethodInfo("@warning_ignore", PropertyInfo(Variant::STRING, "warning")), AnnotationInfo::CLASS | AnnotationInfo::VARIABLE | AnnotationInfo::SIGNAL | AnnotationInfo::CONSTANT | AnnotationInfo::FUNCTION | AnnotationInfo::STATEMENT, &GDScriptParser::warning_annotations, varray(), true);
// Networking.
- register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<Multiplayer::RPC_MODE_AUTHORITY>, 4, true);
+ register_annotation(MethodInfo("@rpc", PropertyInfo(Variant::STRING, "mode"), PropertyInfo(Variant::STRING, "sync"), PropertyInfo(Variant::STRING, "transfer_mode"), PropertyInfo(Variant::INT, "transfer_channel")), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<Multiplayer::RPC_MODE_AUTHORITY>, varray("", "", "", 0), true);
}
GDScriptParser::~GDScriptParser() {
@@ -162,6 +162,7 @@ void GDScriptParser::clear() {
for_completion = false;
errors.clear();
multiline_stack.clear();
+ nodes_in_progress.clear();
}
void GDScriptParser::push_error(const String &p_message, const Node *p_origin) {
@@ -413,6 +414,9 @@ GDScriptTokenizer::Token GDScriptParser::advance() {
push_error(current.literal);
current = tokenizer.scan();
}
+ for (Node *n : nodes_in_progress) {
+ update_extents(n);
+ }
return previous;
}
@@ -609,6 +613,7 @@ void GDScriptParser::parse_program() {
}
parse_class_body(true);
+ complete_extents(head);
#ifdef TOOLS_ENABLED
for (const KeyValue<int, GDScriptTokenizer::CommentData> &E : tokenizer.get_comments()) {
@@ -649,6 +654,7 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
if (multiline && !consume(GDScriptTokenizer::Token::INDENT, R"(Expected indented block after class declaration.)")) {
current_class = previous_class;
+ complete_extents(n_class);
return n_class;
}
@@ -661,6 +667,7 @@ GDScriptParser::ClassNode *GDScriptParser::parse_class() {
}
parse_class_body(multiline);
+ complete_extents(n_class);
if (multiline) {
consume(GDScriptTokenizer::Token::DEDENT, R"(Missing unindent at the end of the class body.)");
@@ -870,11 +877,13 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable() {
}
GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_property) {
+ VariableNode *variable = alloc_node<VariableNode>();
+
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected variable name after "var".)")) {
+ complete_extents(variable);
return nullptr;
}
- VariableNode *variable = alloc_node<VariableNode>();
variable->identifier = parse_identifier();
variable->export_info.name = variable->identifier->name;
@@ -882,10 +891,10 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
if (check(GDScriptTokenizer::Token::NEWLINE)) {
if (p_allow_property) {
advance();
-
return parse_property(variable, true);
} else {
push_error(R"(Expected type after ":")");
+ complete_extents(variable);
return nullptr;
}
} else if (check((GDScriptTokenizer::Token::EQUAL))) {
@@ -924,6 +933,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
}
}
+ complete_extents(variable);
end_statement("variable declaration");
return variable;
@@ -932,6 +942,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_variable(bool p_allow_proper
GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_variable, bool p_need_indent) {
if (p_need_indent) {
if (!consume(GDScriptTokenizer::Token::INDENT, R"(Expected indented block for property after ":".)")) {
+ complete_extents(p_variable);
return nullptr;
}
}
@@ -941,6 +952,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
make_completion_context(COMPLETION_PROPERTY_DECLARATION, property);
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected "get" or "set" for property declaration.)")) {
+ complete_extents(p_variable);
return nullptr;
}
@@ -997,6 +1009,7 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
}
function = parse_identifier();
}
+ complete_extents(p_variable);
if (p_variable->property == VariableNode::PROP_SETGET) {
end_statement("property declaration");
@@ -1011,37 +1024,37 @@ GDScriptParser::VariableNode *GDScriptParser::parse_property(VariableNode *p_var
void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
switch (p_variable->property) {
case VariableNode::PROP_INLINE: {
- consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected "(" after "set".)");
- if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected parameter name after "(".)")) {
- p_variable->setter_parameter = parse_identifier();
- }
- consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after parameter name.)*");
- consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after ")".)*");
-
+ FunctionNode *function = alloc_node<FunctionNode>();
IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ complete_extents(identifier);
identifier->name = "@" + p_variable->identifier->name + "_setter";
-
- FunctionNode *function = alloc_node<FunctionNode>();
function->identifier = identifier;
- FunctionNode *previous_function = current_function;
- current_function = function;
+ consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected "(" after "set".)");
ParameterNode *parameter = alloc_node<ParameterNode>();
- parameter->identifier = p_variable->setter_parameter;
-
- if (parameter->identifier != nullptr) {
+ if (consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected parameter name after "(".)")) {
+ reset_extents(parameter, previous);
+ p_variable->setter_parameter = parse_identifier();
+ parameter->identifier = p_variable->setter_parameter;
function->parameters_indices[parameter->identifier->name] = 0;
function->parameters.push_back(parameter);
+ }
+ complete_extents(parameter);
+ consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after parameter name.)*");
+ consume(GDScriptTokenizer::Token::COLON, R"*(Expected ":" after ")".)*");
+
+ FunctionNode *previous_function = current_function;
+ current_function = function;
+ if (p_variable->setter_parameter != nullptr) {
SuiteNode *body = alloc_node<SuiteNode>();
body->add_local(parameter, function);
-
function->body = parse_suite("setter declaration", body);
p_variable->setter = function;
}
-
current_function = previous_function;
+ complete_extents(function);
break;
}
case VariableNode::PROP_SETGET:
@@ -1059,12 +1072,13 @@ void GDScriptParser::parse_property_setter(VariableNode *p_variable) {
void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
switch (p_variable->property) {
case VariableNode::PROP_INLINE: {
+ FunctionNode *function = alloc_node<FunctionNode>();
+
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "get".)");
IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ complete_extents(identifier);
identifier->name = "@" + p_variable->identifier->name + "_getter";
-
- FunctionNode *function = alloc_node<FunctionNode>();
function->identifier = identifier;
FunctionNode *previous_function = current_function;
@@ -1072,9 +1086,10 @@ void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
SuiteNode *body = alloc_node<SuiteNode>();
function->body = parse_suite("getter declaration", body);
-
p_variable->getter = function;
+
current_function = previous_function;
+ complete_extents(function);
break;
}
case VariableNode::PROP_SETGET:
@@ -1090,11 +1105,12 @@ void GDScriptParser::parse_property_getter(VariableNode *p_variable) {
}
GDScriptParser::ConstantNode *GDScriptParser::parse_constant() {
+ ConstantNode *constant = alloc_node<ConstantNode>();
+
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected constant name after "const".)")) {
return nullptr;
}
- ConstantNode *constant = alloc_node<ConstantNode>();
constant->identifier = parse_identifier();
if (match(GDScriptTokenizer::Token::COLON)) {
@@ -1113,12 +1129,15 @@ GDScriptParser::ConstantNode *GDScriptParser::parse_constant() {
if (constant->initializer == nullptr) {
push_error(R"(Expected initializer expression for constant.)");
+ complete_extents(constant);
return nullptr;
}
} else {
+ complete_extents(constant);
return nullptr;
}
+ complete_extents(constant);
end_statement("constant declaration");
return constant;
@@ -1148,15 +1167,18 @@ GDScriptParser::ParameterNode *GDScriptParser::parse_parameter() {
parameter->default_value = parse_expression(false);
}
+ complete_extents(parameter);
return parameter;
}
GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
+ SignalNode *signal = alloc_node<SignalNode>();
+
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected signal name after "signal".)")) {
+ complete_extents(signal);
return nullptr;
}
- SignalNode *signal = alloc_node<SignalNode>();
signal->identifier = parse_identifier();
if (check(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
@@ -1188,6 +1210,7 @@ GDScriptParser::SignalNode *GDScriptParser::parse_signal() {
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after signal parameters.)*");
}
+ complete_extents(signal);
end_statement("signal declaration");
return signal;
@@ -1299,6 +1322,7 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() {
}
#endif // TOOLS_ENABLED
+ complete_extents(enum_node);
end_statement("enum");
return enum_node;
@@ -1350,19 +1374,22 @@ void GDScriptParser::parse_function_signature(FunctionNode *p_function, SuiteNod
}
GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
+ FunctionNode *function = alloc_node<FunctionNode>();
+
bool _static = false;
if (previous.type == GDScriptTokenizer::Token::STATIC) {
// TODO: Improve message if user uses "static" with "var" or "const"
if (!consume(GDScriptTokenizer::Token::FUNC, R"(Expected "func" after "static".)")) {
+ complete_extents(function);
return nullptr;
}
_static = true;
}
- FunctionNode *function = alloc_node<FunctionNode>();
make_completion_context(COMPLETION_OVERRIDE_METHOD, function);
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected function name after "func".)")) {
+ complete_extents(function);
return nullptr;
}
@@ -1384,6 +1411,7 @@ GDScriptParser::FunctionNode *GDScriptParser::parse_function() {
function->body = parse_suite("function declaration", body);
current_function = previous_function;
+ complete_extents(function);
return function;
}
@@ -1431,6 +1459,7 @@ GDScriptParser::AnnotationNode *GDScriptParser::parse_annotation(uint32_t p_vali
}
pop_completion_call();
}
+ complete_extents(annotation);
match(GDScriptTokenizer::Token::NEWLINE); // Newline after annotation is optional.
@@ -1449,12 +1478,12 @@ void GDScriptParser::clear_unused_annotations() {
annotation_stack.clear();
}
-bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, int p_optional_arguments, bool p_is_vararg) {
+bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments, bool p_is_vararg) {
ERR_FAIL_COND_V_MSG(valid_annotations.has(p_info.name), false, vformat(R"(Annotation "%s" already registered.)", p_info.name));
AnnotationInfo new_annotation;
new_annotation.info = p_info;
- new_annotation.info.default_arguments.resize(p_optional_arguments);
+ new_annotation.info.default_arguments = p_default_arguments;
if (p_is_vararg) {
new_annotation.info.flags |= METHOD_FLAG_VARARG;
}
@@ -1480,9 +1509,11 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
if (multiline) {
if (!consume(GDScriptTokenizer::Token::INDENT, vformat(R"(Expected indented block after %s.)", p_context))) {
current_suite = suite->parent_block;
+ complete_extents(suite);
return suite;
}
}
+ reset_extents(suite, current);
int error_count = 0;
@@ -1532,6 +1563,8 @@ GDScriptParser::SuiteNode *GDScriptParser::parse_suite(const String &p_context,
} while ((multiline || previous.type == GDScriptTokenizer::Token::SEMICOLON) && !check(GDScriptTokenizer::Token::DEDENT) && !lambda_ended && !is_at_end());
+ complete_extents(suite);
+
if (multiline) {
if (!lambda_ended) {
consume(GDScriptTokenizer::Token::DEDENT, vformat(R"(Missing unindent at the end of %s.)", p_context));
@@ -1562,6 +1595,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
case GDScriptTokenizer::Token::PASS:
advance();
result = alloc_node<PassNode>();
+ complete_extents(result);
end_statement(R"("pass")");
break;
case GDScriptTokenizer::Token::VAR:
@@ -1609,6 +1643,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
// If this fails the expression will be nullptr, but that's the same as no return, so it's fine.
n_return->return_value = parse_expression(false);
}
+ complete_extents(n_return);
result = n_return;
current_suite->has_return = true;
@@ -1619,6 +1654,7 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
case GDScriptTokenizer::Token::BREAKPOINT:
advance();
result = alloc_node<BreakpointNode>();
+ complete_extents(result);
end_statement(R"("breakpoint")");
break;
case GDScriptTokenizer::Token::ASSERT:
@@ -1644,10 +1680,12 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
lambda_ended = true;
has_ended_lambda = true;
} else {
+ advance();
push_error(vformat(R"(Expected statement, found "%s" instead.)", previous.get_name()));
}
+ } else {
+ end_statement("expression");
}
- end_statement("expression");
lambda_ended = lambda_ended || has_ended_lambda;
result = expression;
@@ -1710,6 +1748,7 @@ GDScriptParser::AssertNode *GDScriptParser::parse_assert() {
assert->condition = parse_expression(false);
if (assert->condition == nullptr) {
push_error("Expected expression to assert.");
+ complete_extents(assert);
return nullptr;
}
@@ -1718,12 +1757,14 @@ GDScriptParser::AssertNode *GDScriptParser::parse_assert() {
assert->message = parse_expression(false);
if (assert->message == nullptr) {
push_error(R"(Expected error message for assert after ",".)");
+ complete_extents(assert);
return nullptr;
}
}
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after assert expression.)*");
+ complete_extents(assert);
end_statement(R"("assert")");
return assert;
@@ -1733,8 +1774,10 @@ GDScriptParser::BreakNode *GDScriptParser::parse_break() {
if (!can_break) {
push_error(R"(Cannot use "break" outside of a loop.)");
}
+ BreakNode *break_node = alloc_node<BreakNode>();
+ complete_extents(break_node);
end_statement(R"("break")");
- return alloc_node<BreakNode>();
+ return break_node;
}
GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
@@ -1742,9 +1785,10 @@ GDScriptParser::ContinueNode *GDScriptParser::parse_continue() {
push_error(R"(Cannot use "continue" outside of a loop or pattern matching block.)");
}
current_suite->has_continue = true;
- end_statement(R"("continue")");
ContinueNode *cont = alloc_node<ContinueNode>();
cont->is_for_match = is_continue_match;
+ complete_extents(cont);
+ end_statement(R"("continue")");
return cont;
}
@@ -1786,6 +1830,7 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
suite->parent_for = n_for;
n_for->loop = parse_suite(R"("for" block)", suite);
+ complete_extents(n_for);
// Reset break/continue state.
can_break = could_break;
@@ -1813,15 +1858,16 @@ GDScriptParser::IfNode *GDScriptParser::parse_if(const String &p_token) {
}
if (match(GDScriptTokenizer::Token::ELIF)) {
- IfNode *elif = parse_if("elif");
-
SuiteNode *else_block = alloc_node<SuiteNode>();
+ IfNode *elif = parse_if("elif");
else_block->statements.push_back(elif);
+ complete_extents(else_block);
n_if->false_block = else_block;
} else if (match(GDScriptTokenizer::Token::ELSE)) {
consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "else".)");
n_if->false_block = parse_suite(R"("else" block)");
}
+ complete_extents(n_if);
if (n_if->false_block != nullptr && n_if->false_block->has_return && n_if->true_block->has_return) {
current_suite->has_return = true;
@@ -1845,6 +1891,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
consume(GDScriptTokenizer::Token::NEWLINE, R"(Expected a newline after "match" statement.)");
if (!consume(GDScriptTokenizer::Token::INDENT, R"(Expected an indented block after "match" statement.)")) {
+ complete_extents(match);
return match;
}
@@ -1862,7 +1909,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
}
#ifdef DEBUG_ENABLED
- if (have_wildcard_without_continue) {
+ if (have_wildcard_without_continue && !branch->patterns.is_empty()) {
push_warning(branch->patterns[0], GDScriptWarning::UNREACHABLE_PATTERN);
}
@@ -1878,6 +1925,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
#endif
match->branches.push_back(branch);
}
+ complete_extents(match);
consume(GDScriptTokenizer::Token::DEDENT, R"(Expected an indented block after "match" statement.)");
@@ -1892,6 +1940,7 @@ GDScriptParser::MatchNode *GDScriptParser::parse_match() {
GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
MatchBranchNode *branch = alloc_node<MatchBranchNode>();
+ reset_extents(branch, current);
bool has_bind = false;
@@ -1919,6 +1968,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
}
if (!consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "match" patterns.)")) {
+ complete_extents(branch);
return nullptr;
}
@@ -1939,6 +1989,7 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
}
branch->block = parse_suite("match pattern block", suite);
+ complete_extents(branch);
// Restore continue state.
can_continue = could_continue;
@@ -1949,12 +2000,14 @@ GDScriptParser::MatchBranchNode *GDScriptParser::parse_match_branch() {
GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_root_pattern) {
PatternNode *pattern = alloc_node<PatternNode>();
+ reset_extents(pattern, current);
switch (current.type) {
case GDScriptTokenizer::Token::VAR: {
// Bind.
advance();
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected bind name after "var".)")) {
+ complete_extents(pattern);
return nullptr;
}
pattern->pattern_type = PatternNode::PT_BIND;
@@ -1965,12 +2018,14 @@ GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_
if (p_root_pattern != nullptr) {
if (p_root_pattern->has_bind(pattern->bind->name)) {
push_error(vformat(R"(Bind variable name "%s" was already used in this pattern.)", pattern->bind->name));
+ complete_extents(pattern);
return nullptr;
}
}
if (current_suite->has_local(pattern->bind->name)) {
push_error(vformat(R"(There's already a %s named "%s" in this scope.)", current_suite->get_local(pattern->bind->name).get_name(), pattern->bind->name));
+ complete_extents(pattern);
return nullptr;
}
@@ -2023,6 +2078,7 @@ GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_
push_error(R"(The ".." pattern must be the last element in the pattern dictionary.)");
} else {
PatternNode *sub_pattern = alloc_node<PatternNode>();
+ complete_extents(sub_pattern);
sub_pattern->pattern_type = PatternNode::PT_REST;
pattern->dictionary.push_back({ nullptr, sub_pattern });
pattern->rest_used = true;
@@ -2071,6 +2127,7 @@ GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_
break;
}
}
+ complete_extents(pattern);
return pattern;
}
@@ -2104,6 +2161,7 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
is_continue_match = false;
n_while->loop = parse_suite(R"("while" block)");
+ complete_extents(n_while);
// Reset break/continue state.
can_break = could_break;
@@ -2176,6 +2234,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_identifier(ExpressionNode
ERR_FAIL_V_MSG(nullptr, "Parser bug: parsing literal node without literal token.");
}
IdentifierNode *identifier = alloc_node<IdentifierNode>();
+ complete_extents(identifier);
identifier->name = previous.get_identifier();
if (current_suite != nullptr && current_suite->has_local(identifier->name)) {
@@ -2227,6 +2286,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_literal(ExpressionNode *p_
}
LiteralNode *literal = alloc_node<LiteralNode>();
+ complete_extents(literal);
literal->value = previous.literal;
return literal;
}
@@ -2236,6 +2296,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_pre
push_error(R"(Cannot use "self" inside a static function.)");
}
SelfNode *self = alloc_node<SelfNode>();
+ complete_extents(self);
self->current_class = current_class;
return self;
}
@@ -2243,6 +2304,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_self(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_builtin_constant(ExpressionNode *p_previous_operand, bool p_can_assign) {
GDScriptTokenizer::Token::Type op_type = previous.type;
LiteralNode *constant = alloc_node<LiteralNode>();
+ complete_extents(constant);
switch (op_type) {
case GDScriptTokenizer::Token::CONST_PI:
@@ -2303,30 +2365,38 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_unary_operator(ExpressionN
}
break;
default:
+ complete_extents(operation);
return nullptr; // Unreachable.
}
+ complete_extents(operation);
return operation;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_not_in_operator(ExpressionNode *p_previous_operand, bool p_can_assign) {
// check that NOT is followed by IN by consuming it before calling parse_binary_operator which will only receive a plain IN
+ UnaryOpNode *operation = alloc_node<UnaryOpNode>();
+ reset_extents(operation, p_previous_operand);
+ update_extents(operation);
consume(GDScriptTokenizer::Token::IN, R"(Expected "in" after "not" in content-test operator.)");
ExpressionNode *in_operation = parse_binary_operator(p_previous_operand, p_can_assign);
- UnaryOpNode *operation = alloc_node<UnaryOpNode>();
operation->operation = UnaryOpNode::OP_LOGIC_NOT;
operation->variant_op = Variant::OP_NOT;
operation->operand = in_operation;
+ complete_extents(operation);
return operation;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) {
GDScriptTokenizer::Token op = previous;
BinaryOpNode *operation = alloc_node<BinaryOpNode>();
+ reset_extents(operation, p_previous_operand);
+ update_extents(operation);
Precedence precedence = (Precedence)(get_rule(op.type)->precedence + 1);
operation->left_operand = p_previous_operand;
operation->right_operand = parse_precedence(precedence, false);
+ complete_extents(operation);
if (operation->right_operand == nullptr) {
push_error(vformat(R"(Expected expression after "%s" operator.")", op.get_name()));
@@ -2429,8 +2499,10 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_binary_operator(Expression
GDScriptParser::ExpressionNode *GDScriptParser::parse_ternary_operator(ExpressionNode *p_previous_operand, bool p_can_assign) {
// Only one ternary operation exists, so no abstraction here.
TernaryOpNode *operation = alloc_node<TernaryOpNode>();
- operation->true_expr = p_previous_operand;
+ reset_extents(operation, p_previous_operand);
+ update_extents(operation);
+ operation->true_expr = p_previous_operand;
operation->condition = parse_precedence(PREC_TERNARY, false);
if (operation->condition == nullptr) {
@@ -2445,6 +2517,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_ternary_operator(Expressio
push_error(R"(Expected expression after "else".)");
}
+ complete_extents(operation);
return operation;
}
@@ -2497,6 +2570,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
}
AssignmentNode *assignment = alloc_node<AssignmentNode>();
+ reset_extents(assignment, p_previous_operand);
+ update_extents(assignment);
+
make_completion_context(COMPLETION_ASSIGN, assignment);
#ifdef DEBUG_ENABLED
bool has_operator = true;
@@ -2561,6 +2637,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode
if (assignment->assigned_value == nullptr) {
push_error(R"(Expected an expression after "=".)");
}
+ complete_extents(assignment);
#ifdef DEBUG_ENABLED
if (source_variable != nullptr) {
@@ -2582,6 +2659,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_await(ExpressionNode *p_pr
push_error(R"(Expected signal or coroutine after "await".)");
}
await->to_await = element;
+ complete_extents(await);
if (current_function) { // Might be null in a getter or setter.
current_function->is_coroutine = true;
@@ -2610,6 +2688,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_array(ExpressionNode *p_pr
}
pop_multiline();
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after array elements.)");
+ complete_extents(array);
return array;
}
@@ -2701,6 +2780,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_dictionary(ExpressionNode
}
pop_multiline();
consume(GDScriptTokenizer::Token::BRACE_CLOSE, R"(Expected closing "}" after dictionary elements.)");
+ complete_extents(dictionary);
return dictionary;
}
@@ -2718,6 +2798,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_grouping(ExpressionNode *p
GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *p_previous_operand, bool p_can_assign) {
SubscriptNode *attribute = alloc_node<SubscriptNode>();
+ reset_extents(attribute, p_previous_operand);
+ update_extents(attribute);
if (for_completion) {
bool is_builtin = false;
@@ -2737,17 +2819,21 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_attribute(ExpressionNode *
attribute->base = p_previous_operand;
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected identifier after "." for attribute access.)")) {
+ complete_extents(attribute);
return attribute;
}
attribute->is_attribute = true;
attribute->attribute = parse_identifier();
+ complete_extents(attribute);
return attribute;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign) {
SubscriptNode *subscript = alloc_node<SubscriptNode>();
+ reset_extents(subscript, p_previous_operand);
+ update_extents(subscript);
make_completion_context(COMPLETION_SUBSCRIPT, subscript);
@@ -2760,15 +2846,19 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_subscript(ExpressionNode *
pop_multiline();
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected "]" after subscription index.)");
+ complete_extents(subscript);
return subscript;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_cast(ExpressionNode *p_previous_operand, bool p_can_assign) {
CastNode *cast = alloc_node<CastNode>();
+ reset_extents(cast, p_previous_operand);
+ update_extents(cast);
cast->operand = p_previous_operand;
cast->cast_type = parse_type();
+ complete_extents(cast);
if (cast->cast_type == nullptr) {
push_error(R"(Expected type specifier after "as".)");
@@ -2780,6 +2870,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_cast(ExpressionNode *p_pre
GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_previous_operand, bool p_can_assign) {
CallNode *call = alloc_node<CallNode>();
+ reset_extents(call, p_previous_operand);
if (previous.type == GDScriptTokenizer::Token::SUPER) {
// Super call.
@@ -2790,6 +2881,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
if (current_function == nullptr) {
push_error(R"(Cannot use implicit "super" call outside of a function.)");
pop_multiline();
+ complete_extents(call);
return nullptr;
}
if (current_function->identifier) {
@@ -2802,6 +2894,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
make_completion_context(COMPLETION_SUPER_METHOD, call, true);
if (!consume(GDScriptTokenizer::Token::IDENTIFIER, R"(Expected function name after ".".)")) {
pop_multiline();
+ complete_extents(call);
return nullptr;
}
IdentifierNode *identifier = parse_identifier();
@@ -2858,6 +2951,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_call(ExpressionNode *p_pre
pop_multiline();
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after call arguments.)*");
+ complete_extents(call);
return call;
}
@@ -2901,6 +2995,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
if (previous.type == GDScriptTokenizer::Token::PERCENT) {
if (path_state != PATH_STATE_START && path_state != PATH_STATE_SLASH) {
push_error(R"("%" is only valid in the beginning of a node name (either after "$" or after "/"))");
+ complete_extents(get_node);
return nullptr;
}
get_node->full_path += "%";
@@ -2909,6 +3004,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
} else if (previous.type == GDScriptTokenizer::Token::SLASH) {
if (path_state != PATH_STATE_START && path_state != PATH_STATE_NODE_NAME) {
push_error(R"("/" is only valid at the beginning of the path or after a node name.)");
+ complete_extents(get_node);
return nullptr;
}
@@ -2936,6 +3032,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
break;
}
push_error(vformat(R"(Expected node path as string or identifier after "%s".)", previous_token));
+ complete_extents(get_node);
return nullptr;
}
@@ -2949,10 +3046,12 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_get_node(ExpressionNode *p
path_state = PATH_STATE_NODE_NAME;
} else if (!check(GDScriptTokenizer::Token::SLASH) && !check(GDScriptTokenizer::Token::PERCENT)) {
push_error(vformat(R"(Unexpected "%s" in node path.)", current.get_name()));
+ complete_extents(get_node);
return nullptr;
}
} while (match(GDScriptTokenizer::Token::SLASH) || match(GDScriptTokenizer::Token::PERCENT));
+ complete_extents(get_node);
return get_node;
}
@@ -2976,6 +3075,7 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_preload(ExpressionNode *p_
pop_multiline();
consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after preload path.)*");
+ complete_extents(preload);
return preload;
}
@@ -3025,6 +3125,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_p
in_lambda = true;
function->body = parse_suite("lambda declaration", body, true);
+ complete_extents(function);
+ complete_extents(lambda);
pop_multiline();
@@ -3069,13 +3171,15 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
if (!match(GDScriptTokenizer::Token::IDENTIFIER)) {
if (match(GDScriptTokenizer::Token::VOID)) {
if (p_allow_void) {
- TypeNode *void_type = alloc_node<TypeNode>();
+ complete_extents(type);
+ TypeNode *void_type = type;
return void_type;
} else {
push_error(R"("void" is only allowed for a function return type.)");
}
}
// Leave error message to the caller who knows the context.
+ complete_extents(type);
return nullptr;
}
@@ -3088,11 +3192,15 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
type->container_type = parse_type(false); // Don't allow void for array element type.
if (type->container_type == nullptr) {
push_error(R"(Expected type for collection after "[".)");
+ complete_extents(type);
type = nullptr;
} else if (type->container_type->container_type != nullptr) {
push_error("Nested typed collections are not supported.");
}
consume(GDScriptTokenizer::Token::BRACKET_CLOSE, R"(Expected closing "]" after collection type.)");
+ if (type != nullptr) {
+ complete_extents(type);
+ }
return type;
}
@@ -3105,6 +3213,7 @@ GDScriptParser::TypeNode *GDScriptParser::parse_type(bool p_allow_void) {
}
}
+ complete_extents(type);
return type;
}
@@ -3922,6 +4031,46 @@ GDScriptParser::DataType GDScriptParser::DataType::get_typed_container_type() co
return type;
}
+void GDScriptParser::complete_extents(Node *p_node) {
+ while (!nodes_in_progress.is_empty() && nodes_in_progress.back()->get() != p_node) {
+ ERR_PRINT("Parser bug: Mismatch in extents tracking stack.");
+ nodes_in_progress.pop_back();
+ }
+ if (nodes_in_progress.is_empty()) {
+ ERR_PRINT("Parser bug: Extents tracking stack is empty.");
+ } else {
+ nodes_in_progress.pop_back();
+ }
+}
+
+void GDScriptParser::update_extents(Node *p_node) {
+ p_node->end_line = previous.end_line;
+ p_node->end_column = previous.end_column;
+ p_node->leftmost_column = MIN(p_node->leftmost_column, previous.leftmost_column);
+ p_node->rightmost_column = MAX(p_node->rightmost_column, previous.rightmost_column);
+}
+
+void GDScriptParser::reset_extents(Node *p_node, GDScriptTokenizer::Token p_token) {
+ p_node->start_line = p_token.start_line;
+ p_node->end_line = p_token.end_line;
+ p_node->start_column = p_token.start_column;
+ p_node->end_column = p_token.end_column;
+ p_node->leftmost_column = p_token.leftmost_column;
+ p_node->rightmost_column = p_token.rightmost_column;
+}
+
+void GDScriptParser::reset_extents(Node *p_node, Node *p_from) {
+ if (p_from == nullptr) {
+ return;
+ }
+ p_node->start_line = p_from->start_line;
+ p_node->end_line = p_from->end_line;
+ p_node->start_column = p_from->start_column;
+ p_node->end_column = p_from->end_column;
+ p_node->leftmost_column = p_from->leftmost_column;
+ p_node->rightmost_column = p_from->rightmost_column;
+}
+
/*---------- PRETTY PRINT FOR DEBUG ----------*/
#ifdef DEBUG_ENABLED
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 8d3295f25b..9c97f98fbc 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -1301,6 +1301,12 @@ private:
};
static ParseRule *get_rule(GDScriptTokenizer::Token::Type p_token_type);
+ List<Node *> nodes_in_progress;
+ void complete_extents(Node *p_node);
+ void update_extents(Node *p_node);
+ void reset_extents(Node *p_node, GDScriptTokenizer::Token p_token);
+ void reset_extents(Node *p_node, Node *p_from);
+
template <class T>
T *alloc_node() {
T *node = memnew(T);
@@ -1308,13 +1314,8 @@ private:
node->next = list;
list = node;
- // TODO: Properly set positions for all nodes.
- node->start_line = previous.start_line;
- node->end_line = previous.end_line;
- node->start_column = previous.start_column;
- node->end_column = previous.end_column;
- node->leftmost_column = previous.leftmost_column;
- node->rightmost_column = previous.rightmost_column;
+ reset_extents(node, previous);
+ nodes_in_progress.push_back(node);
return node;
}
@@ -1359,7 +1360,7 @@ private:
SuiteNode *parse_suite(const String &p_context, SuiteNode *p_suite = nullptr, bool p_for_lambda = false);
// Annotations
AnnotationNode *parse_annotation(uint32_t p_valid_targets);
- bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, int p_optional_arguments = 0, bool p_is_vararg = false);
+ bool register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments = Vector<Variant>(), bool p_is_vararg = false);
bool validate_annotation_arguments(AnnotationNode *p_annotation);
void clear_unused_annotations();
bool tool_annotation(const AnnotationNode *p_annotation, Node *p_target);
diff --git a/modules/gdscript/gdscript_vm.cpp b/modules/gdscript/gdscript_vm.cpp
index 1d56dae982..e0beed367a 100644
--- a/modules/gdscript/gdscript_vm.cpp
+++ b/modules/gdscript/gdscript_vm.cpp
@@ -1032,11 +1032,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
#endif
#ifdef DEBUG_ENABLED
if (!valid) {
- if (src->has_method(*index)) {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "'). Did you mean '." + index->operator String() + "()' or funcref(obj, \"" + index->operator String() + "\") ?";
- } else {
- err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
- }
+ err_text = "Invalid get index '" + index->operator String() + "' (on base: '" + _get_var_type(src) + "').";
OPCODE_BREAK;
}
*dst = ret;
diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp
index 64891d9ee8..b1c2140039 100644
--- a/modules/glslang/register_types.cpp
+++ b/modules/glslang/register_types.cpp
@@ -38,7 +38,8 @@
#include <glslang/Public/ShaderLang.h>
#include <glslang/SPIRV/GlslangToSpv.h>
-static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice::Capabilities *p_capabilities) {
+static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage, const String &p_source_code, RenderingDevice::ShaderLanguage p_language, String *r_error, const RenderingDevice *p_render_device) {
+ const RD::Capabilities *capabilities = p_render_device->get_device_capabilities();
Vector<uint8_t> ret;
ERR_FAIL_COND_V(p_language == RenderingDevice::SHADER_LANGUAGE_HLSL, ret);
@@ -58,12 +59,12 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_5;
glslang::TShader::ForbidIncluder includer;
- if (p_capabilities->device_family == RenderingDevice::DeviceFamily::DEVICE_VULKAN) {
- if (p_capabilities->version_major == 1 && p_capabilities->version_minor == 0) {
+ if (capabilities->device_family == RenderingDevice::DeviceFamily::DEVICE_VULKAN) {
+ if (capabilities->version_major == 1 && capabilities->version_minor == 0) {
ClientVersion = glslang::EShTargetVulkan_1_0;
TargetVersion = glslang::EShTargetSpv_1_0;
check_subgroup_support = false; // subgroups are not supported in Vulkan 1.0
- } else if (p_capabilities->version_major == 1 && p_capabilities->version_minor == 1) {
+ } else if (capabilities->version_major == 1 && capabilities->version_minor == 1) {
ClientVersion = glslang::EShTargetVulkan_1_1;
TargetVersion = glslang::EShTargetSpv_1_3;
} else {
@@ -90,34 +91,36 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
if (check_subgroup_support) {
uint32_t stage_bit = 1 << p_stage;
- if ((p_capabilities->subgroup_in_shaders & stage_bit) == stage_bit) {
+ uint32_t subgroup_in_shaders = uint32_t(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS));
+ uint32_t subgroup_operations = uint32_t(p_render_device->limit_get(RD::LIMIT_SUBGROUP_OPERATIONS));
+ if ((subgroup_in_shaders & stage_bit) == stage_bit) {
// stage supports subgroups
preamble += "#define has_GL_KHR_shader_subgroup_basic 1\n";
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_VOTE_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_VOTE_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_vote 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_ARITHMETIC_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_ARITHMETIC_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_arithmetic 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_BALLOT_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_BALLOT_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_ballot 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_shuffle 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_RELATIVE_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_SHUFFLE_RELATIVE_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_shuffle_relative 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_CLUSTERED_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_CLUSTERED_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_clustered 1\n";
}
- if (p_capabilities->subgroup_operations & RenderingDevice::SUBGROUP_QUAD_BIT) {
+ if (subgroup_operations & RenderingDevice::SUBGROUP_QUAD_BIT) {
preamble += "#define has_GL_KHR_shader_subgroup_quad 1\n";
}
}
}
- if (p_capabilities->supports_multiview) {
+ if (p_render_device->has_feature(RD::SUPPORTS_MULTIVIEW)) {
preamble += "#define has_VK_KHR_multiview 1\n";
}
@@ -184,9 +187,10 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
return ret;
}
-static String _get_cache_key_function_glsl(const RenderingDevice::Capabilities *p_capabilities) {
+static String _get_cache_key_function_glsl(const RenderingDevice *p_render_device) {
+ const RD::Capabilities *capabilities = p_render_device->get_device_capabilities();
String version;
- version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(p_capabilities->version_major) + ", minor=" + itos(p_capabilities->version_minor) + " , subgroup_size=" + itos(p_capabilities->subgroup_operations) + " , subgroup_ops=" + itos(p_capabilities->subgroup_operations) + " , subgroup_in_shaders=" + itos(p_capabilities->subgroup_in_shaders);
+ version = "SpirVGen=" + itos(glslang::GetSpirvGeneratorVersion()) + ", major=" + itos(capabilities->version_major) + ", minor=" + itos(capabilities->version_minor) + " , subgroup_size=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_SIZE)) + " , subgroup_ops=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_OPERATIONS)) + " , subgroup_in_shaders=" + itos(p_render_device->limit_get(RD::LIMIT_SUBGROUP_IN_SHADERS));
return version;
}
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp
index 676862ea5a..033591a0b9 100644
--- a/modules/gltf/editor/editor_scene_importer_blend.cpp
+++ b/modules/gltf/editor/editor_scene_importer_blend.cpp
@@ -449,8 +449,8 @@ bool EditorFileSystemImportFormatSupportQueryBlend::query() {
EditorNode::get_singleton()->get_gui_base()->add_child(configure_blender_dialog);
- configure_blender_dialog->get_ok_button()->set_text(TTR("Confirm Path"));
- configure_blender_dialog->get_cancel_button()->set_text(TTR("Disable '.blend' Import"));
+ configure_blender_dialog->set_ok_button_text(TTR("Confirm Path"));
+ configure_blender_dialog->set_cancel_button_text(TTR("Disable '.blend' Import"));
configure_blender_dialog->get_cancel_button()->set_tooltip(TTR("Disables Blender '.blend' files import for this project. Can be re-enabled in Project Settings."));
configure_blender_dialog->connect("confirmed", callable_mp(this, &EditorFileSystemImportFormatSupportQueryBlend::_path_confirmed));
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 412a885daa..b61954a84c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -461,7 +461,7 @@ namespace Godot
}
/// <summary>
- /// Multiplies each component of the <see cref="Vector2i"/>
+ /// Divides each component of the <see cref="Vector2i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index abfd2ae720..0d4894f206 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -449,7 +449,7 @@ namespace Godot
}
/// <summary>
- /// Multiplies each component of the <see cref="Vector3i"/>
+ /// Divides each component of the <see cref="Vector3i"/>
/// by the given <see langword="int"/>.
/// </summary>
/// <param name="vec">The dividend vector.</param>
diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp
index 6076b87203..fe2279df69 100644
--- a/modules/text_server_adv/text_server_adv.cpp
+++ b/modules/text_server_adv/text_server_adv.cpp
@@ -1372,13 +1372,13 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
}
p_font_data->style_flags = 0;
if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) {
- p_font_data->style_flags |= FONT_BOLD;
+ p_font_data->style_flags.set_flag(FONT_BOLD);
}
if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) {
- p_font_data->style_flags |= FONT_ITALIC;
+ p_font_data->style_flags.set_flag(FONT_ITALIC);
}
if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) {
- p_font_data->style_flags |= FONT_FIXED_WIDTH;
+ p_font_data->style_flags.set_flag(FONT_FIXED_WIDTH);
}
hb_face_t *hb_face = hb_font_get_face(fd->hb_handle);
@@ -1629,11 +1629,12 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
hb_ot_name_id_t lbl_id;
if (hb_ot_layout_feature_get_name_ids(hb_face, HB_OT_TAG_GSUB, i, &lbl_id, nullptr, nullptr, nullptr, nullptr)) {
- String lbl;
+ PackedInt32Array lbl;
unsigned int text_size = hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), nullptr, nullptr) + 1;
lbl.resize(text_size);
+ memset((uint32_t *)lbl.ptrw(), 0, sizeof(uint32_t) * text_size);
hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), &text_size, (uint32_t *)lbl.ptrw());
- ftr["label"] = lbl;
+ ftr["label"] = String((const char32_t *)lbl.ptr());
}
ftr["type"] = _get_tag_type(feature_tags[i]);
ftr["hidden"] = _get_tag_hidden(feature_tags[i]);
@@ -1651,11 +1652,12 @@ _FORCE_INLINE_ bool TextServerAdvanced::_ensure_cache_for_size(FontAdvanced *p_f
hb_ot_name_id_t lbl_id;
if (hb_ot_layout_feature_get_name_ids(hb_face, HB_OT_TAG_GPOS, i, &lbl_id, nullptr, nullptr, nullptr, nullptr)) {
- String lbl;
+ PackedInt32Array lbl;
unsigned int text_size = hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), nullptr, nullptr) + 1;
lbl.resize(text_size);
+ memset((uint32_t *)lbl.ptrw(), 0, sizeof(uint32_t) * text_size);
hb_ot_name_get_utf32(hb_face, lbl_id, hb_language_from_string(TranslationServer::get_singleton()->get_tool_locale().ascii().get_data(), -1), &text_size, (uint32_t *)lbl.ptrw());
- ftr["label"] = lbl;
+ ftr["label"] = String((const char32_t *)lbl.ptr());
}
ftr["type"] = _get_tag_type(feature_tags[i]);
ftr["hidden"] = _get_tag_hidden(feature_tags[i]);
@@ -1842,7 +1844,7 @@ int64_t TextServerAdvanced::font_get_face_count(const RID &p_font_rid) const {
return face_count;
}
-void TextServerAdvanced::font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) {
+void TextServerAdvanced::font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) {
FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
@@ -1852,7 +1854,7 @@ void TextServerAdvanced::font_set_style(const RID &p_font_rid, int64_t /*FontSty
fd->style_flags = p_style;
}
-int64_t /*FontStyle*/ TextServerAdvanced::font_get_style(const RID &p_font_rid) const {
+BitField<TextServer::FontStyle> TextServerAdvanced::font_get_style(const RID &p_font_rid) const {
FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
@@ -3992,7 +3994,7 @@ RID TextServerAdvanced::shaped_text_get_parent(const RID &p_shaped) const {
return sd->parent;
}
-double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags) {
+double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.0);
@@ -4008,7 +4010,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
int start_pos = 0;
int end_pos = sd->glyphs.size() - 1;
- if ((p_jst_flags & JUSTIFICATION_AFTER_LAST_TAB) == JUSTIFICATION_AFTER_LAST_TAB) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_AFTER_LAST_TAB)) {
int start, end, delta;
if (sd->para_direction == DIRECTION_LTR) {
start = sd->glyphs.size() - 1;
@@ -4034,7 +4036,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
}
double justification_width;
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) == JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
if (sd->overrun_trim_data.trim_pos >= 0) {
if (sd->para_direction == DIRECTION_RTL) {
start_pos = sd->overrun_trim_data.trim_pos;
@@ -4049,7 +4051,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
justification_width = sd->width;
}
- if ((p_jst_flags & JUSTIFICATION_TRIM_EDGE_SPACES) == JUSTIFICATION_TRIM_EDGE_SPACES) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_TRIM_EDGE_SPACES)) {
// Trim spaces.
while ((start_pos < end_pos) && ((sd->glyphs[start_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
justification_width -= sd->glyphs[start_pos].advance * sd->glyphs[start_pos].repeat;
@@ -4088,7 +4090,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
}
}
- if ((elongation_count > 0) && ((p_jst_flags & JUSTIFICATION_KASHIDA) == JUSTIFICATION_KASHIDA)) {
+ if ((elongation_count > 0) && p_jst_flags.has_flag(JUSTIFICATION_KASHIDA)) {
double delta_width_per_kashida = (p_width - justification_width) / elongation_count;
for (int i = start_pos; i <= end_pos; i++) {
Glyph &gl = sd->glyphs.write[i];
@@ -4109,7 +4111,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
}
}
}
- if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) {
+ if ((space_count > 0) && p_jst_flags.has_flag(JUSTIFICATION_WORD_BOUND)) {
double delta_width_per_space = (p_width - justification_width) / space_count;
double adv_remain = 0;
for (int i = start_pos; i <= end_pos; i++) {
@@ -4142,7 +4144,7 @@ double TextServerAdvanced::shaped_text_fit_to_width(const RID &p_shaped, double
sd->fit_width_minimum_reached = true;
}
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) != JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (!p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
sd->width = justification_width;
}
@@ -4205,7 +4207,7 @@ double TextServerAdvanced::shaped_text_tab_align(const RID &p_shaped, const Pack
return 0.0;
}
-void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, int64_t p_trim_flags) {
+void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {
ShapedTextDataAdvanced *sd = shaped_owner.get_or_null(p_shaped_line);
ERR_FAIL_COND_MSG(!sd, "ShapedTextDataAdvanced invalid.");
@@ -4217,14 +4219,14 @@ void TextServerAdvanced::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
sd->text_trimmed = false;
sd->overrun_trim_data.ellipsis_glyph_buf.clear();
- bool add_ellipsis = (p_trim_flags & OVERRUN_ADD_ELLIPSIS) == OVERRUN_ADD_ELLIPSIS;
- bool cut_per_word = (p_trim_flags & OVERRUN_TRIM_WORD_ONLY) == OVERRUN_TRIM_WORD_ONLY;
- bool enforce_ellipsis = (p_trim_flags & OVERRUN_ENFORCE_ELLIPSIS) == OVERRUN_ENFORCE_ELLIPSIS;
- bool justification_aware = (p_trim_flags & OVERRUN_JUSTIFICATION_AWARE) == OVERRUN_JUSTIFICATION_AWARE;
+ bool add_ellipsis = p_trim_flags.has_flag(OVERRUN_ADD_ELLIPSIS);
+ bool cut_per_word = p_trim_flags.has_flag(OVERRUN_TRIM_WORD_ONLY);
+ bool enforce_ellipsis = p_trim_flags.has_flag(OVERRUN_ENFORCE_ELLIPSIS);
+ bool justification_aware = p_trim_flags.has_flag(OVERRUN_JUSTIFICATION_AWARE);
Glyph *sd_glyphs = sd->glyphs.ptrw();
- if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIM || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
+ if (p_trim_flags.has_flag(OVERRUN_TRIM) || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
sd->overrun_trim_data.trim_pos = -1;
sd->overrun_trim_data.ellipsis_pos = -1;
return;
diff --git a/modules/text_server_adv/text_server_adv.h b/modules/text_server_adv/text_server_adv.h
index 87582e8bac..a772955d90 100644
--- a/modules/text_server_adv/text_server_adv.h
+++ b/modules/text_server_adv/text_server_adv.h
@@ -232,7 +232,7 @@ class TextServerAdvanced : public TextServerExtension {
double embolden = 0.0;
Transform2D transform;
- uint32_t style_flags = 0;
+ BitField<TextServer::FontStyle> style_flags = 0;
String font_name;
String style_name;
@@ -486,8 +486,8 @@ public:
virtual int64_t font_get_face_count(const RID &p_font_rid) const override;
- virtual void font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) override;
- virtual int64_t /*FontStyle*/ font_get_style(const RID &p_font_rid) const override;
+ virtual void font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) override;
+ virtual BitField<FontStyle> font_get_style(const RID &p_font_rid) const override;
virtual void font_set_style_name(const RID &p_font_rid, const String &p_name) override;
virtual String font_get_style_name(const RID &p_font_rid) const override;
@@ -664,7 +664,7 @@ public:
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const override;
virtual RID shaped_text_get_parent(const RID &p_shaped) const override;
- virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
virtual double shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) override;
virtual bool shaped_text_shape(const RID &p_shaped) override;
@@ -676,7 +676,7 @@ public:
virtual const Glyph *shaped_text_get_ellipsis_glyphs(const RID &p_shaped) const override;
virtual int64_t shaped_text_get_ellipsis_glyph_count(const RID &p_shaped) const override;
- virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, int64_t p_trim_flags) override;
+ virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) override;
virtual bool shaped_text_is_ready(const RID &p_shaped) const override;
diff --git a/modules/text_server_fb/text_server_fb.cpp b/modules/text_server_fb/text_server_fb.cpp
index 7ccc9e3533..b845beb158 100644
--- a/modules/text_server_fb/text_server_fb.cpp
+++ b/modules/text_server_fb/text_server_fb.cpp
@@ -791,13 +791,13 @@ _FORCE_INLINE_ bool TextServerFallback::_ensure_cache_for_size(FontFallback *p_f
}
p_font_data->style_flags = 0;
if (fd->face->style_flags & FT_STYLE_FLAG_BOLD) {
- p_font_data->style_flags |= FONT_BOLD;
+ p_font_data->style_flags.set_flag(FONT_BOLD);
}
if (fd->face->style_flags & FT_STYLE_FLAG_ITALIC) {
- p_font_data->style_flags |= FONT_ITALIC;
+ p_font_data->style_flags.set_flag(FONT_ITALIC);
}
if (fd->face->face_flags & FT_FACE_FLAG_FIXED_WIDTH) {
- p_font_data->style_flags |= FONT_FIXED_WIDTH;
+ p_font_data->style_flags.set_flag(FONT_FIXED_WIDTH);
}
// Read OpenType variations.
p_font_data->supported_varaitions.clear();
@@ -891,7 +891,7 @@ void TextServerFallback::font_set_data_ptr(const RID &p_font_rid, const uint8_t
fd->data_size = p_data_size;
}
-void TextServerFallback::font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) {
+void TextServerFallback::font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) {
FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND(!fd);
@@ -964,7 +964,7 @@ int64_t TextServerFallback::font_get_face_count(const RID &p_font_rid) const {
return face_count;
}
-int64_t /*FontStyle*/ TextServerFallback::font_get_style(const RID &p_font_rid) const {
+BitField<TextServer::FontStyle> TextServerFallback::font_get_style(const RID &p_font_rid) const {
FontFallback *fd = font_owner.get_or_null(p_font_rid);
ERR_FAIL_COND_V(!fd, 0);
@@ -2950,7 +2950,7 @@ RID TextServerFallback::shaped_text_get_parent(const RID &p_shaped) const {
return sd->parent;
}
-double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags) {
+double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<JustificationFlag> p_jst_flags) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
ERR_FAIL_COND_V(!sd, 0.0);
@@ -2965,7 +2965,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
int start_pos = 0;
int end_pos = sd->glyphs.size() - 1;
- if ((p_jst_flags & JUSTIFICATION_AFTER_LAST_TAB) == JUSTIFICATION_AFTER_LAST_TAB) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_AFTER_LAST_TAB)) {
int start, end, delta;
if (sd->para_direction == DIRECTION_LTR) {
start = sd->glyphs.size() - 1;
@@ -2991,7 +2991,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
}
double justification_width;
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) == JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
if (sd->overrun_trim_data.trim_pos >= 0) {
end_pos = sd->overrun_trim_data.trim_pos;
justification_width = sd->width_trimmed;
@@ -3002,7 +3002,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
justification_width = sd->width;
}
- if ((p_jst_flags & JUSTIFICATION_TRIM_EDGE_SPACES) == JUSTIFICATION_TRIM_EDGE_SPACES) {
+ if (p_jst_flags.has_flag(JUSTIFICATION_TRIM_EDGE_SPACES)) {
// Trim spaces.
while ((start_pos < end_pos) && ((sd->glyphs[start_pos].flags & GRAPHEME_IS_SPACE) == GRAPHEME_IS_SPACE || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD || (sd->glyphs[start_pos].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT)) {
justification_width -= sd->glyphs[start_pos].advance * sd->glyphs[start_pos].repeat;
@@ -3034,7 +3034,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
}
}
- if ((space_count > 0) && ((p_jst_flags & JUSTIFICATION_WORD_BOUND) == JUSTIFICATION_WORD_BOUND)) {
+ if ((space_count > 0) && p_jst_flags.has_flag(JUSTIFICATION_WORD_BOUND)) {
double delta_width_per_space = (p_width - justification_width) / space_count;
for (int i = start_pos; i <= end_pos; i++) {
Glyph &gl = sd->glyphs.write[i];
@@ -3052,7 +3052,7 @@ double TextServerFallback::shaped_text_fit_to_width(const RID &p_shaped, double
sd->fit_width_minimum_reached = true;
}
- if ((p_jst_flags & JUSTIFICATION_CONSTRAIN_ELLIPSIS) != JUSTIFICATION_CONSTRAIN_ELLIPSIS) {
+ if (!p_jst_flags.has_flag(JUSTIFICATION_CONSTRAIN_ELLIPSIS)) {
sd->width = justification_width;
}
@@ -3187,7 +3187,7 @@ bool TextServerFallback::shaped_text_update_justification_ops(const RID &p_shape
return true;
}
-void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, int64_t p_trim_flags) {
+void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped_line);
ERR_FAIL_COND_MSG(!sd, "ShapedTextDataFallback invalid.");
@@ -3199,14 +3199,14 @@ void TextServerFallback::shaped_text_overrun_trim_to_width(const RID &p_shaped_l
sd->text_trimmed = false;
sd->overrun_trim_data.ellipsis_glyph_buf.clear();
- bool add_ellipsis = (p_trim_flags & OVERRUN_ADD_ELLIPSIS) == OVERRUN_ADD_ELLIPSIS;
- bool cut_per_word = (p_trim_flags & OVERRUN_TRIM_WORD_ONLY) == OVERRUN_TRIM_WORD_ONLY;
- bool enforce_ellipsis = (p_trim_flags & OVERRUN_ENFORCE_ELLIPSIS) == OVERRUN_ENFORCE_ELLIPSIS;
- bool justification_aware = (p_trim_flags & OVERRUN_JUSTIFICATION_AWARE) == OVERRUN_JUSTIFICATION_AWARE;
+ bool add_ellipsis = p_trim_flags.has_flag(OVERRUN_ADD_ELLIPSIS);
+ bool cut_per_word = p_trim_flags.has_flag(OVERRUN_TRIM_WORD_ONLY);
+ bool enforce_ellipsis = p_trim_flags.has_flag(OVERRUN_ENFORCE_ELLIPSIS);
+ bool justification_aware = p_trim_flags.has_flag(OVERRUN_JUSTIFICATION_AWARE);
Glyph *sd_glyphs = sd->glyphs.ptrw();
- if ((p_trim_flags & OVERRUN_TRIM) == OVERRUN_NO_TRIM || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
+ if (p_trim_flags.has_flag(OVERRUN_TRIM) || sd_glyphs == nullptr || p_width <= 0 || !(sd->width > p_width || enforce_ellipsis)) {
sd->overrun_trim_data.trim_pos = -1;
sd->overrun_trim_data.ellipsis_pos = -1;
return;
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index 8b10c9e99e..497403afd7 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -189,7 +189,7 @@ class TextServerFallback : public TextServerExtension {
double embolden = 0.0;
Transform2D transform;
- uint32_t style_flags = 0;
+ BitField<TextServer::FontStyle> style_flags = 0;
String font_name;
String style_name;
@@ -368,8 +368,8 @@ public:
virtual int64_t font_get_face_count(const RID &p_font_rid) const override;
- virtual void font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) override;
- virtual int64_t /*FontStyle*/ font_get_style(const RID &p_font_rid) const override;
+ virtual void font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) override;
+ virtual BitField<FontStyle> font_get_style(const RID &p_font_rid) const override;
virtual void font_set_style_name(const RID &p_font_rid, const String &p_name) override;
virtual String font_get_style_name(const RID &p_font_rid) const override;
@@ -545,7 +545,7 @@ public:
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const override;
virtual RID shaped_text_get_parent(const RID &p_shaped) const override;
- virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
virtual double shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) override;
virtual bool shaped_text_shape(const RID &p_shaped) override;
@@ -557,7 +557,7 @@ public:
virtual const Glyph *shaped_text_get_ellipsis_glyphs(const RID &p_shaped) const override;
virtual int64_t shaped_text_get_ellipsis_glyph_count(const RID &p_shaped) const override;
- virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, int64_t p_trim_flags) override;
+ virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) override;
virtual bool shaped_text_is_ready(const RID &p_shaped) const override;
diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp
index ceea0eaf1d..d9419292ba 100644
--- a/modules/visual_script/editor/visual_script_editor.cpp
+++ b/modules/visual_script/editor/visual_script_editor.cpp
@@ -4717,7 +4717,7 @@ VisualScriptEditor::VisualScriptEditor() {
function_create_dialog = memnew(ConfirmationDialog);
function_create_dialog->set_title(TTR("Create Function"));
function_create_dialog->add_child(function_vb);
- function_create_dialog->get_ok_button()->set_text(TTR("Create"));
+ function_create_dialog->set_ok_button_text(TTR("Create"));
function_create_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
add_child(function_create_dialog);
@@ -4761,7 +4761,7 @@ VisualScriptEditor::VisualScriptEditor() {
graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
edit_signal_dialog = memnew(AcceptDialog);
- edit_signal_dialog->get_ok_button()->set_text(TTR("Close"));
+ edit_signal_dialog->set_ok_button_text(TTR("Close"));
add_child(edit_signal_dialog);
signal_editor = memnew(VisualScriptEditorSignalEdit);
@@ -4771,7 +4771,7 @@ VisualScriptEditor::VisualScriptEditor() {
edit_signal_edit->edit(signal_editor);
edit_variable_dialog = memnew(AcceptDialog);
- edit_variable_dialog->get_ok_button()->set_text(TTR("Close"));
+ edit_variable_dialog->set_ok_button_text(TTR("Close"));
add_child(edit_variable_dialog);
variable_editor = memnew(VisualScriptEditorVariableEdit);
diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp
index ae30655301..f98ce5bb26 100644
--- a/modules/visual_script/editor/visual_script_property_selector.cpp
+++ b/modules/visual_script/editor/visual_script_property_selector.cpp
@@ -533,7 +533,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() {
scroller->add_child(help_bit);
help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
- get_ok_button()->set_text(TTR("Open"));
+ set_ok_button_text(TTR("Open"));
get_ok_button()->set_disabled(true);
set_hide_on_ok(false);
}
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index 573ee9b7a8..28ffc9595e 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -195,6 +195,7 @@ void DisplayServerIPhone::window_set_drop_files_callback(const Callable &p_calla
}
void DisplayServerIPhone::process_events() {
+ Input::get_singleton()->flush_buffered_events();
}
void DisplayServerIPhone::_dispatch_input_events(const Ref<InputEvent> &p_event) {
diff --git a/platform/javascript/js/engine/config.js b/platform/javascript/js/engine/config.js
index 2e5e1ed0d1..9c4b6c2012 100644
--- a/platform/javascript/js/engine/config.js
+++ b/platform/javascript/js/engine/config.js
@@ -334,6 +334,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
}
+ locale = locale.replace('-', '_');
const onExit = this.onExit;
// Godot configuration.
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index e66fa142a7..91e0fbe0dc 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -2382,7 +2382,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
case WM_MOUSELEAVE: {
old_invalid = true;
- outside = true;
+ windows[window_id].mouse_outside = true;
_send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT);
@@ -2612,7 +2612,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
- if (outside) {
+ if (windows[window_id].mouse_outside) {
// Mouse enter.
if (mouse_mode != MOUSE_MODE_CAPTURED) {
@@ -2622,7 +2622,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
- outside = false;
+ windows[window_id].mouse_outside = false;
// Once-off notification, must call again.
track_mouse_leave_event(hWnd);
@@ -2713,7 +2713,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
}
- if (outside) {
+ if (windows[window_id].mouse_outside) {
// Mouse enter.
if (mouse_mode != MOUSE_MODE_CAPTURED) {
@@ -2723,7 +2723,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
CursorShape c = cursor_shape;
cursor_shape = CURSOR_MAX;
cursor_set_shape(c);
- outside = false;
+ windows[window_id].mouse_outside = false;
// Once-off notification, must call again.
track_mouse_leave_event(hWnd);
@@ -3608,8 +3608,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
old_invalid = true;
mouse_mode = MOUSE_MODE_VISIBLE;
- outside = true;
-
rendering_driver = p_rendering_driver;
// Init TTS
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 0429bed3a0..ddbf674c64 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -313,7 +313,6 @@ class DisplayServerWindows : public DisplayServer {
int key_event_pos;
bool old_invalid;
- bool outside;
int old_x, old_y;
Point2i center;
@@ -387,6 +386,7 @@ class DisplayServerWindows : public DisplayServer {
Size2 window_rect;
Point2 last_pos;
+ bool mouse_outside = true;
ObjectID instance_id;
diff --git a/scene/3d/label_3d.cpp b/scene/3d/label_3d.cpp
index 0e5771bdb1..bc435c5451 100644
--- a/scene/3d/label_3d.cpp
+++ b/scene/3d/label_3d.cpp
@@ -452,10 +452,10 @@ void Label3D::_shape() {
}
lines_rid.clear();
- uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp
index abe942b97a..0a15609da1 100644
--- a/scene/3d/lightmap_gi.cpp
+++ b/scene/3d/lightmap_gi.cpp
@@ -291,7 +291,7 @@ void LightmapGIData::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_probe_data", "data"), &LightmapGIData::_set_probe_data);
ClassDB::bind_method(D_METHOD("_get_probe_data"), &LightmapGIData::_get_probe_data);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK), "set_light_texture", "get_light_texture"); // property usage default but no save
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "light_texture", PROPERTY_HINT_RESOURCE_TYPE, "TextureLayered", PROPERTY_USAGE_EDITOR), "set_light_texture", "get_light_texture"); // property usage default but no save
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "light_textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_light_textures_data", "_get_light_textures_data");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "uses_spherical_harmonics", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_uses_spherical_harmonics", "is_using_spherical_harmonics");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "user_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_user_data", "_get_user_data");
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index fbd5f31dd5..b342660b85 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -639,6 +639,7 @@ void Skeleton3D::remove_bone_child(int p_bone, int p_child) {
}
Vector<int> Skeleton3D::get_parentless_bones() {
+ _update_process_order();
return parentless_bones;
}
@@ -765,8 +766,6 @@ void Skeleton3D::_make_dirty() {
}
void Skeleton3D::localize_rests() {
- _update_process_order();
-
Vector<int> bones_to_process = get_parentless_bones();
while (bones_to_process.size() > 0) {
int current_bone_idx = bones_to_process[0];
@@ -958,7 +957,6 @@ Ref<Skin> Skeleton3D::create_skin_from_rest_transforms() {
skin.instantiate();
skin->set_bind_count(bones.size());
- _update_process_order(); // Just in case.
// Pose changed, rebuild cache of inverses.
const Bone *bonesptr = bones.ptr();
diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp
index 594f98410e..d9a5adc883 100644
--- a/scene/animation/animation_blend_space_1d.cpp
+++ b/scene/animation/animation_blend_space_1d.cpp
@@ -78,6 +78,9 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_value_label", "text"), &AnimationNodeBlendSpace1D::set_value_label);
ClassDB::bind_method(D_METHOD("get_value_label"), &AnimationNodeBlendSpace1D::get_value_label);
+ ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlendSpace1D::set_use_sync);
+ ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlendSpace1D::is_using_sync);
+
ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
for (int i = 0; i < MAX_BLEND_POINTS; i++) {
@@ -89,6 +92,7 @@ void AnimationNodeBlendSpace1D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_max_space", "get_max_space");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_value_label", "get_value_label");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_sync", "is_using_sync");
}
void AnimationNodeBlendSpace1D::get_child_nodes(List<ChildNode> *r_child_nodes) {
@@ -211,6 +215,14 @@ String AnimationNodeBlendSpace1D::get_value_label() const {
return value_label;
}
+void AnimationNodeBlendSpace1D::set_use_sync(bool p_sync) {
+ sync = p_sync;
+}
+
+bool AnimationNodeBlendSpace1D::is_using_sync() const {
+ return sync;
+}
+
void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node) {
if (p_index == blend_points_used) {
add_blend_point(p_node, 0);
@@ -226,7 +238,7 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
if (blend_points_used == 1) {
// only one point available, just play that animation
- return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
}
double blend_pos = get_parameter(blend_position);
@@ -295,9 +307,12 @@ double AnimationNodeBlendSpace1D::process(double p_time, bool p_seek, bool p_see
double max_time_remaining = 0.0;
for (int i = 0; i < blend_points_used; i++) {
- double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, false);
-
- max_time_remaining = MAX(max_time_remaining, remaining);
+ if (i == point_lower || i == point_higher) {
+ double remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, weights[i], FILTER_IGNORE, true);
+ max_time_remaining = MAX(max_time_remaining, remaining);
+ } else {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ }
}
return max_time_remaining;
diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h
index b2075c8c93..346e8a3a2f 100644
--- a/scene/animation/animation_blend_space_1d.h
+++ b/scene/animation/animation_blend_space_1d.h
@@ -63,6 +63,8 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode {
StringName blend_position = "blend_position";
protected:
+ bool sync = false;
+
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
@@ -93,6 +95,9 @@ public:
void set_value_label(const String &p_label);
String get_value_label() const;
+ void set_use_sync(bool p_sync);
+ bool is_using_sync() const;
+
double process(double p_time, bool p_seek, bool p_seek_root) override;
String get_caption() const override;
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index acdce2d7de..0f77befd9d 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -502,7 +502,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight
- double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, false);
+ double t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, blend_weights[j], FILTER_IGNORE, true);
if (first || t < mind) {
mind = t;
first = false;
@@ -513,8 +513,7 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
}
if (!found) {
- //ignore
- blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, false);
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
}
}
} else {
@@ -539,16 +538,22 @@ double AnimationNodeBlendSpace2D::process(double p_time, bool p_seek, bool p_see
na_n->set_backward(na_c->is_backward());
}
//see how much animation remains
- from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, false);
+ from = length_internal - blend_node(blend_points[closest].name, blend_points[closest].node, p_time, false, p_seek_root, 0.0, FILTER_IGNORE, true);
}
- mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, false);
+ mind = blend_node(blend_points[new_closest].name, blend_points[new_closest].node, from, true, p_seek_root, 1.0, FILTER_IGNORE, true);
length_internal = from + mind;
closest = new_closest;
} else {
- mind = blend_node(blend_points[closest].name, blend_points[closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, false);
+ mind = blend_node(blend_points[closest].name, blend_points[closest].node, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
+ }
+
+ for (int i = 0; i < blend_points_used; i++) {
+ if (i != closest) {
+ blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ }
}
}
@@ -604,6 +609,14 @@ AnimationNodeBlendSpace2D::BlendMode AnimationNodeBlendSpace2D::get_blend_mode()
return blend_mode;
}
+void AnimationNodeBlendSpace2D::set_use_sync(bool p_sync) {
+ sync = p_sync;
+}
+
+bool AnimationNodeBlendSpace2D::is_using_sync() const {
+ return sync;
+}
+
void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace2D::add_blend_point, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace2D::set_blend_point_position);
@@ -644,6 +657,9 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_blend_mode", "mode"), &AnimationNodeBlendSpace2D::set_blend_mode);
ClassDB::bind_method(D_METHOD("get_blend_mode"), &AnimationNodeBlendSpace2D::get_blend_mode);
+ ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlendSpace2D::set_use_sync);
+ ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlendSpace2D::is_using_sync);
+
ClassDB::bind_method(D_METHOD("_update_triangles"), &AnimationNodeBlendSpace2D::_update_triangles);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_auto_triangles", "get_auto_triangles");
@@ -661,6 +677,7 @@ void AnimationNodeBlendSpace2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::STRING, "x_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_x_label", "get_x_label");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_y_label", "get_y_label");
ADD_PROPERTY(PropertyInfo(Variant::INT, "blend_mode", PROPERTY_HINT_ENUM, "Interpolated,Discrete,Carry", PROPERTY_USAGE_NO_EDITOR), "set_blend_mode", "get_blend_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_use_sync", "is_using_sync");
ADD_SIGNAL(MethodInfo("triangles_updated"));
BIND_ENUM_CONSTANT(BLEND_MODE_INTERPOLATED);
diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h
index 01f53ed25a..689b96e356 100644
--- a/scene/animation/animation_blend_space_2d.h
+++ b/scene/animation/animation_blend_space_2d.h
@@ -88,6 +88,8 @@ protected:
void _tree_changed();
protected:
+ bool sync = false;
+
virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
@@ -137,6 +139,9 @@ public:
void set_blend_mode(BlendMode p_blend_mode);
BlendMode get_blend_mode() const;
+ void set_use_sync(bool p_sync);
+ bool is_using_sync() const;
+
virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name) override;
AnimationNodeBlendSpace2D();
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index 4f6975deb1..d0aac931c0 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -179,6 +179,26 @@ AnimationNodeAnimation::AnimationNodeAnimation() {
////////////////////////////////////////////////////////
+void AnimationNodeSync::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeSync::set_use_sync);
+ ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeSync::is_using_sync);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
+}
+
+void AnimationNodeSync::set_use_sync(bool p_sync) {
+ sync = p_sync;
+}
+
+bool AnimationNodeSync::is_using_sync() const {
+ return sync;
+}
+
+AnimationNodeSync::AnimationNodeSync() {
+}
+
+////////////////////////////////////////////////////////
+
void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const {
r_list->push_back(PropertyInfo(Variant::BOOL, active));
r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
@@ -276,7 +296,7 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
}
if (!active) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
+ return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
}
}
@@ -313,12 +333,12 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
double main_rem;
if (mix == MIX_MODE_ADD) {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
+ main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
} else {
- main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, !sync);
+ main_rem = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_BLEND, sync);
}
- double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, false);
+ double os_rem = blend_input(1, os_seek ? time : p_time, os_seek, p_seek_root, blend, FILTER_PASS, true);
if (do_start) {
remaining = os_rem;
@@ -343,14 +363,6 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_seek_roo
return MAX(main_rem, remaining);
}
-void AnimationNodeOneShot::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeOneShot::is_using_sync() const {
- return sync;
-}
-
void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fadein_time", "time"), &AnimationNodeOneShot::set_fadein_time);
ClassDB::bind_method(D_METHOD("get_fadein_time"), &AnimationNodeOneShot::get_fadein_time);
@@ -370,9 +382,6 @@ void AnimationNodeOneShot::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode);
ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode);
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync);
-
ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_fadein_time", "get_fadein_time");
@@ -384,9 +393,6 @@ void AnimationNodeOneShot::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_autorestart_delay", "get_autorestart_delay");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater,suffix:s"), "set_autorestart_random_delay", "get_autorestart_random_delay");
- ADD_GROUP("", "");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
-
BIND_ENUM_CONSTANT(MIX_MODE_BLEND);
BIND_ENUM_CONSTANT(MIX_MODE_ADD);
}
@@ -410,31 +416,19 @@ String AnimationNodeAdd2::get_caption() const {
return "Add2";
}
-void AnimationNodeAdd2::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeAdd2::is_using_sync() const {
- return sync;
-}
-
bool AnimationNodeAdd2::has_filter() const {
return true;
}
double AnimationNodeAdd2::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(add_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
- blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, !sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
+ blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
return rem0;
}
void AnimationNodeAdd2::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeAdd2::AnimationNodeAdd2() {
@@ -456,32 +450,20 @@ String AnimationNodeAdd3::get_caption() const {
return "Add3";
}
-void AnimationNodeAdd3::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeAdd3::is_using_sync() const {
- return sync;
-}
-
bool AnimationNodeAdd3::has_filter() const {
return true;
}
double AnimationNodeAdd3::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(add_amount);
- blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, !sync);
- double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, !sync);
- blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, !sync);
+ blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_PASS, sync);
+ double rem0 = blend_input(1, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, sync);
+ blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_PASS, sync);
return rem0;
}
void AnimationNodeAdd3::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeAdd3::AnimationNodeAdd3() {
@@ -507,29 +489,17 @@ String AnimationNodeBlend2::get_caption() const {
double AnimationNodeBlend2::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, !sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, !sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_seek_root, 1.0 - amount, FILTER_BLEND, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_seek_root, amount, FILTER_PASS, sync);
return amount > 0.5 ? rem1 : rem0; //hacky but good enough
}
-void AnimationNodeBlend2::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeBlend2::is_using_sync() const {
- return sync;
-}
-
bool AnimationNodeBlend2::has_filter() const {
return true;
}
void AnimationNodeBlend2::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend2::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend2::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeBlend2::AnimationNodeBlend2() {
@@ -551,35 +521,22 @@ String AnimationNodeBlend3::get_caption() const {
return "Blend3";
}
-void AnimationNodeBlend3::set_use_sync(bool p_sync) {
- sync = p_sync;
-}
-
-bool AnimationNodeBlend3::is_using_sync() const {
- return sync;
-}
-
double AnimationNodeBlend3::process(double p_time, bool p_seek, bool p_seek_root) {
double amount = get_parameter(blend_amount);
- double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, !sync);
- double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, !sync);
- double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, !sync);
+ double rem0 = blend_input(0, p_time, p_seek, p_seek_root, MAX(0, -amount), FILTER_IGNORE, sync);
+ double rem1 = blend_input(1, p_time, p_seek, p_seek_root, 1.0 - ABS(amount), FILTER_IGNORE, sync);
+ double rem2 = blend_input(2, p_time, p_seek, p_seek_root, MAX(0, amount), FILTER_IGNORE, sync);
return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
}
void AnimationNodeBlend3::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend3::set_use_sync);
- ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend3::is_using_sync);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync");
}
AnimationNodeBlend3::AnimationNodeBlend3() {
add_input("-blend");
add_input("in");
add_input("+blend");
- sync = false;
}
/////////////////////////////////
@@ -599,9 +556,9 @@ String AnimationNodeTimeScale::get_caption() const {
double AnimationNodeTimeScale::process(double p_time, bool p_seek, bool p_seek_root) {
double scale = get_parameter(this->scale);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
} else {
- return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time * scale, false, p_seek_root, 1.0, FILTER_IGNORE, true);
}
}
@@ -629,13 +586,13 @@ String AnimationNodeTimeSeek::get_caption() const {
double AnimationNodeTimeSeek::process(double p_time, bool p_seek, bool p_seek_root) {
double seek_pos = get_parameter(this->seek_pos);
if (p_seek) {
- return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time, true, p_seek_root, 1.0, FILTER_IGNORE, true);
} else if (seek_pos >= 0) {
- double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, false);
+ double ret = blend_input(0, seek_pos, true, true, 1.0, FILTER_IGNORE, true);
set_parameter(this->seek_pos, -1.0); //reset
return ret;
} else {
- return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, false);
+ return blend_input(0, p_time, false, p_seek_root, 1.0, FILTER_IGNORE, true);
}
}
@@ -727,6 +684,14 @@ float AnimationNodeTransition::get_cross_fade_time() const {
return xfade;
}
+void AnimationNodeTransition::set_from_start(bool p_from_start) {
+ from_start = p_from_start;
+}
+
+bool AnimationNodeTransition::is_from_start() const {
+ return from_start;
+}
+
double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_root) {
int current = get_parameter(this->current);
int prev = get_parameter(this->prev);
@@ -753,9 +718,15 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
double rem = 0.0;
+ for (int i = 0; i < enabled_inputs; i++) {
+ if (i != current && i != prev) {
+ blend_input(i, p_time, p_seek, p_seek_root, 0, FILTER_IGNORE, sync);
+ }
+ }
+
if (prev < 0) { // process current animation, check for transition
- rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, false);
+ rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
if (p_seek) {
time = p_time;
@@ -771,18 +742,18 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_seek_
float blend = xfade == 0 ? 0 : (prev_xfading / xfade);
- if (!p_seek && switched) { //just switched, seek to start of current
+ if (from_start && !p_seek && switched) { //just switched, seek to start of current
- rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, false);
+ rem = blend_input(current, 0, true, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
} else {
- rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, false);
+ rem = blend_input(current, p_time, p_seek, p_seek_root, 1.0 - blend, FILTER_IGNORE, true);
}
- if (p_seek) { // don't seek prev animation
- blend_input(prev, 0, false, p_seek_root, blend, FILTER_IGNORE, false);
+ if (p_seek) {
+ blend_input(prev, p_time, true, p_seek_root, blend, FILTER_IGNORE, true);
time = p_time;
} else {
- blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, false);
+ blend_input(prev, p_time, false, p_seek_root, blend, FILTER_IGNORE, true);
time += p_time;
prev_xfading -= p_time;
if (prev_xfading < 0) {
@@ -824,8 +795,12 @@ void AnimationNodeTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time);
ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time);
+ ClassDB::bind_method(D_METHOD("set_from_start", "from_start"), &AnimationNodeTransition::set_from_start);
+ ClassDB::bind_method(D_METHOD("is_from_start"), &AnimationNodeTransition::is_from_start);
+
ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01,suffix:s"), "set_cross_fade_time", "get_cross_fade_time");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "from_start"), "set_from_start", "is_from_start");
for (int i = 0; i < MAX_INPUTS; i++) {
ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i);
@@ -846,7 +821,7 @@ String AnimationNodeOutput::get_caption() const {
}
double AnimationNodeOutput::process(double p_time, bool p_seek, bool p_seek_root) {
- return blend_input(0, p_time, p_seek, p_seek_root, 1.0);
+ return blend_input(0, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
}
AnimationNodeOutput::AnimationNodeOutput() {
@@ -1060,7 +1035,7 @@ String AnimationNodeBlendTree::get_caption() const {
double AnimationNodeBlendTree::process(double p_time, bool p_seek, bool p_seek_root) {
Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node;
- return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0);
+ return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, p_seek_root, 1.0, FILTER_IGNORE, true);
}
void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) {
diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h
index 0a2305b8d6..d35ff04f30 100644
--- a/scene/animation/animation_blend_tree.h
+++ b/scene/animation/animation_blend_tree.h
@@ -77,8 +77,23 @@ private:
VARIANT_ENUM_CAST(AnimationNodeAnimation::PlayMode)
-class AnimationNodeOneShot : public AnimationNode {
- GDCLASS(AnimationNodeOneShot, AnimationNode);
+class AnimationNodeSync : public AnimationNode {
+ GDCLASS(AnimationNodeSync, AnimationNode);
+
+protected:
+ bool sync = false;
+
+ static void _bind_methods();
+
+public:
+ void set_use_sync(bool p_sync);
+ bool is_using_sync() const;
+
+ AnimationNodeSync();
+};
+
+class AnimationNodeOneShot : public AnimationNodeSync {
+ GDCLASS(AnimationNodeOneShot, AnimationNodeSync);
public:
enum MixMode {
@@ -95,8 +110,6 @@ private:
float autorestart_random_delay = 0.0;
MixMode mix = MIX_MODE_BLEND;
- bool sync = false;
-
/* bool active;
bool do_start;
float time;
@@ -134,9 +147,6 @@ public:
void set_mix_mode(MixMode p_mix);
MixMode get_mix_mode() const;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
@@ -145,11 +155,10 @@ public:
VARIANT_ENUM_CAST(AnimationNodeOneShot::MixMode)
-class AnimationNodeAdd2 : public AnimationNode {
- GDCLASS(AnimationNodeAdd2, AnimationNode);
+class AnimationNodeAdd2 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeAdd2, AnimationNodeSync);
StringName add_amount = PNAME("add_amount");
- bool sync = false;
protected:
static void _bind_methods();
@@ -160,20 +169,16 @@ public:
virtual String get_caption() const override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeAdd2();
};
-class AnimationNodeAdd3 : public AnimationNode {
- GDCLASS(AnimationNodeAdd3, AnimationNode);
+class AnimationNodeAdd3 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeAdd3, AnimationNodeSync);
StringName add_amount = PNAME("add_amount");
- bool sync = false;
protected:
static void _bind_methods();
@@ -184,20 +189,16 @@ public:
virtual String get_caption() const override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeAdd3();
};
-class AnimationNodeBlend2 : public AnimationNode {
- GDCLASS(AnimationNodeBlend2, AnimationNode);
+class AnimationNodeBlend2 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeBlend2, AnimationNodeSync);
StringName blend_amount = PNAME("blend_amount");
- bool sync = false;
protected:
static void _bind_methods();
@@ -209,18 +210,14 @@ public:
virtual String get_caption() const override;
virtual double process(double p_time, bool p_seek, bool p_seek_root) override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
virtual bool has_filter() const override;
AnimationNodeBlend2();
};
-class AnimationNodeBlend3 : public AnimationNode {
- GDCLASS(AnimationNodeBlend3, AnimationNode);
+class AnimationNodeBlend3 : public AnimationNodeSync {
+ GDCLASS(AnimationNodeBlend3, AnimationNodeSync);
StringName blend_amount = PNAME("blend_amount");
- bool sync;
protected:
static void _bind_methods();
@@ -231,9 +228,6 @@ public:
virtual String get_caption() const override;
- void set_use_sync(bool p_sync);
- bool is_using_sync() const;
-
double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeBlend3();
};
@@ -276,8 +270,8 @@ public:
AnimationNodeTimeSeek();
};
-class AnimationNodeTransition : public AnimationNode {
- GDCLASS(AnimationNodeTransition, AnimationNode);
+class AnimationNodeTransition : public AnimationNodeSync {
+ GDCLASS(AnimationNodeTransition, AnimationNodeSync);
enum {
MAX_INPUTS = 32
@@ -304,6 +298,7 @@ class AnimationNodeTransition : public AnimationNode {
StringName prev_current = "prev_current";
float xfade = 0.0;
+ bool from_start = true;
void _update_inputs();
@@ -329,6 +324,9 @@ public:
void set_cross_fade_time(float p_fade);
float get_cross_fade_time() const;
+ void set_from_start(bool p_from_start);
+ bool is_from_start() const;
+
double process(double p_time, bool p_seek, bool p_seek_root) override;
AnimationNodeTransition();
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index 2ee7f4fa43..fe08e849a1 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -395,7 +395,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
current = p_state_machine->start_node;
}
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, false);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 1.0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
@@ -420,10 +420,10 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, false);
+ float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_seek_root, fade_blend, AnimationNode::FILTER_IGNORE, true);
if (fading_from != StringName()) {
- p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, false);
+ p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_seek_root, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, true);
}
//guess playback position
@@ -577,12 +577,12 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
current = next;
if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, false);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = MIN(pos_current, len_current);
- p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, false);
+ p_state_machine->blend_node(current, p_state_machine->states[current].node, pos_current, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
} else {
- len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, false);
+ len_current = p_state_machine->blend_node(current, p_state_machine->states[current].node, 0, true, p_seek_root, 0, AnimationNode::FILTER_IGNORE, true);
pos_current = 0;
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index 8c8822ac3f..4b80f571ae 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -150,7 +150,7 @@ void AnimationNode::make_invalid(const String &p_reason) {
state->invalid_reasons += String::utf8("• ") + p_reason;
}
-double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_optimize) {
+double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
ERR_FAIL_INDEX_V(p_input, inputs.size(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -169,7 +169,7 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
//inputs.write[p_input].last_pass = state->last_pass;
real_t activity = 0.0;
- double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_optimize, &activity);
+ double ret = _blend_node(node_name, blend_tree->get_node_connection_array(node_name), nullptr, node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync, &activity);
Vector<AnimationTree::Activity> *activity_ptr = state->tree->input_activity_map.getptr(base_path);
@@ -180,11 +180,11 @@ double AnimationNode::blend_input(int p_input, double p_time, bool p_seek, bool
return ret;
}
-double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_optimize) {
- return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_optimize);
+double AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync) {
+ return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_seek_root, p_blend, p_filter, p_sync);
}
-double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_optimize, real_t *r_max) {
+double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter, bool p_sync, real_t *r_max) {
ERR_FAIL_COND_V(!p_node.is_valid(), 0);
ERR_FAIL_COND_V(!state, 0);
@@ -292,9 +292,11 @@ double AnimationNode::_blend_node(const StringName &p_subpath, const Vector<Stri
}
// If tracks for blending don't exist for one of the animations, Rest or RESET animation is blended as init animation instead.
- // Then, blend weight is 0 means that the init animation blend weight is 1.
+ // Then blend weight is 0 means that the init animation blend weight is 1.
+ // In that case, processing only the animation with the lacking track will not process the lacking track, and will not properly apply the Reset value.
+ // This means that all tracks which the animations in the branch that may be blended have must be processed.
// Therefore, the blending process must be executed even if the blend weight is 0.
- if (!p_seek && p_optimize && !any_valid) {
+ if (!p_seek && !p_sync && !any_valid) {
return p_node->_pre_process(new_path, new_parent, state, 0, p_seek, p_seek_root, p_connections);
}
return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_seek_root, p_connections);
@@ -428,8 +430,8 @@ void AnimationNode::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters);
ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "seek_root", "blend", "pingponged"), &AnimationNode::blend_animation, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "seek_root", "blend", "filter", "sync"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter);
ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter);
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 0bfe615c9b..4f9a330a89 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -99,12 +99,12 @@ public:
Array _get_filters() const;
void _set_filters(const Array &p_filters);
friend class AnimationNodeBlendTree;
- double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, real_t *r_max = nullptr);
+ double _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true, real_t *r_max = nullptr);
protected:
void blend_animation(const StringName &p_animation, double p_time, double p_delta, bool p_seeked, bool p_seek_root, real_t p_blend, int p_pingponged = 0);
- double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
- double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true);
+ double blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
+ double blend_input(int p_input, double p_time, bool p_seek, bool p_seek_root, real_t p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_sync = true);
void make_invalid(const String &p_reason);
AnimationTree *get_animation_tree() const;
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index d8de22d27c..a67f850a86 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -526,7 +526,7 @@ void Button::_bind_methods() {
Button::Button(const String &p_text) {
text_buf.instantiate();
- text_buf->set_flags(TextServer::BREAK_MANDATORY);
+ text_buf->set_break_flags(TextServer::BREAK_MANDATORY);
set_mouse_filter(MOUSE_FILTER_STOP);
set_text(p_text);
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index a2b05ee50d..44e2bb89eb 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -161,6 +161,14 @@ bool AcceptDialog::has_autowrap() {
return label->get_autowrap_mode() != TextServer::AUTOWRAP_OFF;
}
+void AcceptDialog::set_ok_button_text(String p_ok_button_text) {
+ ok->set_text(p_ok_button_text);
+}
+
+String AcceptDialog::get_ok_button_text() const {
+ return ok->get_text();
+}
+
void AcceptDialog::register_text_enter(Control *p_line_edit) {
ERR_FAIL_NULL(p_line_edit);
LineEdit *line_edit = Object::cast_to<LineEdit>(p_line_edit);
@@ -262,7 +270,7 @@ Button *AcceptDialog::add_button(const String &p_text, bool p_right, const Strin
Button *AcceptDialog::add_cancel_button(const String &p_cancel) {
String c = p_cancel;
if (p_cancel.is_empty()) {
- c = RTR("Cancel");
+ c = "Cancel";
}
Button *b = swap_cancel_ok ? add_button(c, true) : add_button(c);
b->connect("pressed", callable_mp(this, &AcceptDialog::_cancel_pressed));
@@ -306,11 +314,15 @@ void AcceptDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text"), &AcceptDialog::get_text);
ClassDB::bind_method(D_METHOD("set_autowrap", "autowrap"), &AcceptDialog::set_autowrap);
ClassDB::bind_method(D_METHOD("has_autowrap"), &AcceptDialog::has_autowrap);
+ ClassDB::bind_method(D_METHOD("set_ok_button_text", "text"), &AcceptDialog::set_ok_button_text);
+ ClassDB::bind_method(D_METHOD("get_ok_button_text"), &AcceptDialog::get_ok_button_text);
ADD_SIGNAL(MethodInfo("confirmed"));
ADD_SIGNAL(MethodInfo("cancelled"));
ADD_SIGNAL(MethodInfo("custom_action", PropertyInfo(Variant::STRING_NAME, "action")));
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "ok_button_text"), "set_ok_button_text", "get_ok_button_text");
+
ADD_GROUP("Dialog", "dialog");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "dialog_text", PROPERTY_HINT_MULTILINE_TEXT, "", PROPERTY_USAGE_DEFAULT_INTL), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "dialog_hide_on_ok"), "set_hide_on_ok", "get_hide_on_ok");
@@ -349,7 +361,7 @@ AcceptDialog::AcceptDialog() {
hbc->add_spacer();
ok = memnew(Button);
- ok->set_text(RTR("OK"));
+ ok->set_text("OK");
hbc->add_child(ok);
hbc->add_spacer();
@@ -365,8 +377,20 @@ AcceptDialog::~AcceptDialog() {
// ConfirmationDialog
+void ConfirmationDialog::set_cancel_button_text(String p_cancel_button_text) {
+ cancel->set_text(p_cancel_button_text);
+}
+
+String ConfirmationDialog::get_cancel_button_text() const {
+ return cancel->get_text();
+}
+
void ConfirmationDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_cancel_button"), &ConfirmationDialog::get_cancel_button);
+ ClassDB::bind_method(D_METHOD("set_cancel_button_text"), &ConfirmationDialog::set_cancel_button_text);
+ ClassDB::bind_method(D_METHOD("get_cancel_button_text"), &ConfirmationDialog::get_cancel_button_text);
+
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "cancel_button_text"), "set_cancel_button_text", "get_cancel_button_text");
}
Button *ConfirmationDialog::get_cancel_button() {
diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h
index 41fd9c0a10..711361de88 100644
--- a/scene/gui/dialogs.h
+++ b/scene/gui/dialogs.h
@@ -97,6 +97,9 @@ public:
void set_autowrap(bool p_autowrap);
bool has_autowrap();
+ void set_ok_button_text(String p_ok_button_text);
+ String get_ok_button_text() const;
+
AcceptDialog();
~AcceptDialog();
};
@@ -110,6 +113,10 @@ protected:
public:
Button *get_cancel_button();
+
+ void set_cancel_button_text(String p_cancel_button_text);
+ String get_cancel_button_text() const;
+
ConfirmationDialog();
};
diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp
index 6bb4ac9c6f..8ec930b753 100644
--- a/scene/gui/file_dialog.cpp
+++ b/scene/gui/file_dialog.cpp
@@ -419,10 +419,10 @@ void FileDialog::deselect_all() {
switch (mode) {
case FILE_MODE_OPEN_FILE:
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(RTR("Select Current Folder"));
+ set_ok_button_text(RTR("Select Current Folder"));
break;
case FILE_MODE_OPEN_ANY:
case FILE_MODE_SAVE_FILE:
@@ -446,7 +446,7 @@ void FileDialog::_tree_selected() {
if (!d["dir"]) {
file->set_text(d["name"]);
} else if (mode == FILE_MODE_OPEN_DIR) {
- get_ok_button()->set_text(RTR("Select This Folder"));
+ set_ok_button_text(RTR("Select This Folder"));
}
get_ok_button()->set_disabled(_is_open_should_be_disabled());
@@ -673,9 +673,13 @@ void FileDialog::clear_filters() {
invalidate();
}
-void FileDialog::add_filter(const String &p_filter) {
+void FileDialog::add_filter(const String &p_filter, const String &p_description) {
ERR_FAIL_COND_MSG(p_filter.begins_with("."), "Filter must be \"filename.extension\", can't start with dot.");
- filters.push_back(p_filter);
+ if (p_description.is_empty()) {
+ filters.push_back(p_filter);
+ } else {
+ filters.push_back(vformat("%s ; %s", p_filter, p_description));
+ }
update_filters();
invalidate();
}
@@ -764,35 +768,35 @@ void FileDialog::set_file_mode(FileMode p_mode) {
mode = p_mode;
switch (mode) {
case FILE_MODE_OPEN_FILE:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
if (mode_overrides_title) {
set_title(TTRC("Open a File"));
}
makedir->hide();
break;
case FILE_MODE_OPEN_FILES:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
if (mode_overrides_title) {
set_title(TTRC("Open File(s)"));
}
makedir->hide();
break;
case FILE_MODE_OPEN_DIR:
- get_ok_button()->set_text(RTR("Select Current Folder"));
+ set_ok_button_text(RTR("Select Current Folder"));
if (mode_overrides_title) {
set_title(TTRC("Open a Directory"));
}
makedir->show();
break;
case FILE_MODE_OPEN_ANY:
- get_ok_button()->set_text(RTR("Open"));
+ set_ok_button_text(RTR("Open"));
if (mode_overrides_title) {
set_title(TTRC("Open a File or Directory"));
}
makedir->show();
break;
case FILE_MODE_SAVE_FILE:
- get_ok_button()->set_text(RTR("Save"));
+ set_ok_button_text(RTR("Save"));
if (mode_overrides_title) {
set_title(TTRC("Save a File"));
}
@@ -919,7 +923,7 @@ void FileDialog::_bind_methods() {
ClassDB::bind_method(D_METHOD("_cancel_pressed"), &FileDialog::_cancel_pressed);
ClassDB::bind_method(D_METHOD("clear_filters"), &FileDialog::clear_filters);
- ClassDB::bind_method(D_METHOD("add_filter", "filter"), &FileDialog::add_filter);
+ ClassDB::bind_method(D_METHOD("add_filter", "filter", "description"), &FileDialog::add_filter, DEFVAL(""));
ClassDB::bind_method(D_METHOD("set_filters", "filters"), &FileDialog::set_filters);
ClassDB::bind_method(D_METHOD("get_filters"), &FileDialog::get_filters);
ClassDB::bind_method(D_METHOD("get_current_dir"), &FileDialog::get_current_dir);
diff --git a/scene/gui/file_dialog.h b/scene/gui/file_dialog.h
index 8b8d93920c..017c9d8d4f 100644
--- a/scene/gui/file_dialog.h
+++ b/scene/gui/file_dialog.h
@@ -151,7 +151,7 @@ protected:
public:
void popup_file_dialog();
void clear_filters();
- void add_filter(const String &p_filter);
+ void add_filter(const String &p_filter, const String &p_description = "");
void set_filters(const Vector<String> &p_filters);
Vector<String> get_filters() const;
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 6f8518a7b0..eaa6943ad2 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -41,8 +41,6 @@ void GridContainer::_notification(int p_what) {
int hsep = get_theme_constant(SNAME("h_separation"));
int vsep = get_theme_constant(SNAME("v_separation"));
- int max_col = MIN(get_child_count(), columns);
- int max_row = ceil((float)get_child_count() / (float)columns);
// Compute the per-column/per-row data.
int valid_controls_index = 0;
@@ -79,6 +77,9 @@ void GridContainer::_notification(int p_what) {
}
}
+ int max_col = MIN(valid_controls_index, columns);
+ int max_row = ceil((float)valid_controls_index / (float)columns);
+
// Consider all empty columns expanded.
for (int i = valid_controls_index; i < columns; i++) {
col_expanded.insert(i);
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 1d4ca4d196..d0a25972f8 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -45,9 +45,9 @@ void ItemList::_shape(int p_idx) {
}
item.text_buf->add_string(item.text, get_theme_font(SNAME("font")), get_theme_font_size(SNAME("font_size")), item.language);
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
- item.text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
+ item.text_buf->set_break_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
} else {
- item.text_buf->set_flags(TextServer::BREAK_NONE);
+ item.text_buf->set_break_flags(TextServer::BREAK_NONE);
}
item.text_buf->set_text_overrun_behavior(text_overrun_behavior);
item.text_buf->set_max_lines_visible(max_text_lines);
@@ -470,10 +470,10 @@ void ItemList::set_max_text_lines(int p_lines) {
max_text_lines = p_lines;
for (int i = 0; i < items.size(); i++) {
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
- items.write[i].text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
items.write[i].text_buf->set_max_lines_visible(p_lines);
} else {
- items.write[i].text_buf->set_flags(TextServer::BREAK_NONE);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_NONE);
}
}
shape_changed = true;
@@ -511,9 +511,9 @@ void ItemList::set_icon_mode(IconMode p_mode) {
icon_mode = p_mode;
for (int i = 0; i < items.size(); i++) {
if (icon_mode == ICON_MODE_TOP && max_text_lines > 0) {
- items.write[i].text_buf->set_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::BREAK_GRAPHEME_BOUND);
} else {
- items.write[i].text_buf->set_flags(TextServer::BREAK_NONE);
+ items.write[i].text_buf->set_break_flags(TextServer::BREAK_NONE);
}
}
shape_changed = true;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 5dec1df4a5..84f2ddf700 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -121,10 +121,10 @@ void Label::_shape() {
}
lines_rid.clear();
- uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
@@ -158,23 +158,23 @@ void Label::_shape() {
}
if (lines_dirty) {
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
switch (overrun_behavior) {
case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
break;
case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags |= TextServer::OVERRUN_TRIM;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
break;
case TextServer::OVERRUN_NO_TRIMMING:
break;
@@ -186,7 +186,7 @@ void Label::_shape() {
int visible_lines = get_visible_line_count();
bool lines_hidden = visible_lines > 0 && visible_lines < lines_rid.size();
if (lines_hidden) {
- overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_ENFORCE_ELLIPSIS);
}
if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < lines_rid.size(); i++) {
@@ -204,7 +204,7 @@ void Label::_shape() {
for (int i = 0; i < lines_rid.size(); i++) {
if (horizontal_alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(lines_rid[i], width);
- overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
TS->shaped_text_fit_to_width(lines_rid[i], width, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
} else {
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index 05824d54f1..94e0944628 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -149,7 +149,12 @@ RichTextLabel::Item *RichTextLabel::_get_item_at_pos(RichTextLabel::Item *p_item
return it;
}
} break;
- case ITEM_NEWLINE:
+ case ITEM_NEWLINE: {
+ offset += 1;
+ if (offset == p_position) {
+ return it;
+ }
+ } break;
case ITEM_IMAGE:
case ITEM_TABLE: {
offset += 1;
@@ -426,10 +431,10 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
Line &l = p_frame->lines[p_line];
MutexLock lock(l.text_buf->get_mutex());
- uint16_t autowrap_flags = TextServer::BREAK_MANDATORY;
+ BitField<TextServer::LineBreakFlag> autowrap_flags = TextServer::BREAK_MANDATORY;
switch (autowrap_mode) {
case TextServer::AUTOWRAP_WORD_SMART:
- autowrap_flags = TextServer::BREAK_WORD_BOUND_ADAPTIVE | TextServer::BREAK_MANDATORY;
+ autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_ADAPTIVE | TextServer::BREAK_MANDATORY;
break;
case TextServer::AUTOWRAP_WORD:
autowrap_flags = TextServer::BREAK_WORD_BOUND | TextServer::BREAK_MANDATORY;
@@ -443,7 +448,8 @@ float RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font>
// Clear cache.
l.text_buf->clear();
- l.text_buf->set_flags(autowrap_flags | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES);
+ l.text_buf->set_break_flags(autowrap_flags);
+ l.text_buf->set_justification_flags(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_TRIM_EDGE_SPACES);
l.char_offset = *r_char_offset;
l.char_count = 0;
@@ -1344,6 +1350,8 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item
float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool p_table) {
Vector2 off;
+ bool line_clicked = false;
+ float text_rect_begin = 0.0;
int char_pos = -1;
Line &l = p_frame->lines[p_line];
MutexLock lock(l.text_buf->get_mutex());
@@ -1469,7 +1477,11 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
}
if (p_click.y >= rect.position.y && p_click.y <= rect.position.y + rect.size.y) {
- char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x);
+ if ((!rtl && p_click.x >= rect.position.x) || (rtl && p_click.x <= rect.position.x + rect.size.x)) {
+ char_pos = TS->shaped_text_hit_test_position(rid, p_click.x - rect.position.x);
+ }
+ line_clicked = true;
+ text_rect_begin = rtl ? rect.position.x + rect.size.x : rect.position.x;
}
// If table hit was detected, and line hit is in the table bounds use table hit.
@@ -1496,23 +1508,38 @@ float RichTextLabel::_find_click_in_line(ItemFrame *p_frame, int p_line, const V
}
// Text line hit.
- if (char_pos >= 0) {
+ if (line_clicked) {
// Find item.
if (r_click_item != nullptr) {
Item *it = p_frame->lines[p_line].from;
Item *it_to = (p_line + 1 < (int)p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr;
- if (char_pos == p_frame->lines[p_line].char_count) {
- // Selection after the end of line, select last item.
- if (it_to != nullptr) {
- *r_click_item = _get_prev_item(it_to);
- } else {
- for (Item *i = it; i; i = _get_next_item(i)) {
- *r_click_item = i;
+ if (char_pos >= 0) {
+ *r_click_item = _get_item_at_pos(it, it_to, char_pos);
+ } else {
+ int stop = text_rect_begin;
+ *r_click_item = _find_indentable(it);
+ while (*r_click_item) {
+ Ref<Font> font = _find_font(*r_click_item);
+ if (!font.is_valid()) {
+ font = get_theme_font(SNAME("normal_font"));
+ }
+ int font_size = _find_font_size(*r_click_item);
+ if (font_size == -1) {
+ font_size = get_theme_font_size(SNAME("normal_font_size"));
+ }
+ if (rtl) {
+ stop += tab_size * font->get_char_size(' ', font_size).width;
+ if (stop > p_click.x) {
+ break;
+ }
+ } else {
+ stop -= tab_size * font->get_char_size(' ', font_size).width;
+ if (stop < p_click.x) {
+ break;
+ }
}
+ *r_click_item = _find_indentable((*r_click_item)->parent);
}
- } else {
- // Selection in the line.
- *r_click_item = _get_item_at_pos(it, it_to, char_pos);
}
}
@@ -2069,6 +2096,19 @@ void RichTextLabel::_find_frame(Item *p_item, ItemFrame **r_frame, int *r_line)
}
}
+RichTextLabel::Item *RichTextLabel::_find_indentable(Item *p_item) {
+ Item *indentable = p_item;
+
+ while (indentable) {
+ if (indentable->type == ITEM_INDENT || indentable->type == ITEM_LIST) {
+ return indentable;
+ }
+ indentable = indentable->parent;
+ }
+
+ return indentable;
+}
+
Ref<Font> RichTextLabel::_find_font(Item *p_item) {
Item *fontitem = p_item;
diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h
index 3b6175e9cf..c123f38c01 100644
--- a/scene/gui/rich_text_label.h
+++ b/scene/gui/rich_text_label.h
@@ -459,6 +459,7 @@ private:
String _roman(int p_num, bool p_capitalize) const;
String _letters(int p_num, bool p_capitalize) const;
+ Item *_find_indentable(Item *p_item);
Item *_get_item_at_pos(Item *p_item_from, Item *p_item_to, int p_position);
void _find_frame(Item *p_item, ItemFrame **r_frame, int *r_line);
int _find_font_size(Item *p_item);
diff --git a/scene/gui/slider.cpp b/scene/gui/slider.cpp
index 4b680f72cf..64c07007dc 100644
--- a/scene/gui/slider.cpp
+++ b/scene/gui/slider.cpp
@@ -96,15 +96,15 @@ void Slider::gui_input(const Ref<InputEvent> &p_event) {
if (grab.active) {
Size2i size = get_size();
Ref<Texture2D> grabber = get_theme_icon(SNAME("grabber"));
- float motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
+ double motion = (orientation == VERTICAL ? mm->get_position().y : mm->get_position().x) - grab.pos;
if (orientation == VERTICAL) {
motion = -motion;
}
- float areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width;
+ double areasize = orientation == VERTICAL ? size.height - grabber->get_size().height : size.width - grabber->get_size().width;
if (areasize <= 0) {
return;
}
- float umotion = motion / float(areasize);
+ double umotion = motion / double(areasize);
set_as_ratio(grab.uvalue + umotion);
}
}
@@ -180,7 +180,7 @@ void Slider::_notification(int p_what) {
if (orientation == VERTICAL) {
int widget_width = style->get_minimum_size().width + style->get_center_size().width;
- float areasize = size.height - grabber->get_size().height;
+ double areasize = size.height - grabber->get_size().height;
style->draw(ci, Rect2i(Point2i(size.width / 2 - widget_width / 2, 0), Size2i(widget_width, size.height)));
grabber_area->draw(ci, Rect2i(Point2i((size.width - widget_width) / 2, size.height - areasize * ratio - grabber->get_size().height / 2), Size2i(widget_width, areasize * ratio + grabber->get_size().height / 2)));
@@ -197,7 +197,7 @@ void Slider::_notification(int p_what) {
grabber->draw(ci, Point2i(size.width / 2 - grabber->get_size().width / 2, size.height - ratio * areasize - grabber->get_size().height));
} else {
int widget_height = style->get_minimum_size().height + style->get_center_size().height;
- float areasize = size.width - grabber->get_size().width;
+ double areasize = size.width - grabber->get_size().width;
style->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(size.width, widget_height)));
grabber_area->draw(ci, Rect2i(Point2i(0, (size.height - widget_height) / 2), Size2i(areasize * ratio + grabber->get_size().width / 2, widget_height)));
@@ -218,11 +218,11 @@ void Slider::_notification(int p_what) {
}
}
-void Slider::set_custom_step(float p_custom_step) {
+void Slider::set_custom_step(double p_custom_step) {
custom_step = p_custom_step;
}
-float Slider::get_custom_step() const {
+double Slider::get_custom_step() const {
return custom_step;
}
diff --git a/scene/gui/slider.h b/scene/gui/slider.h
index 5fbfee2aec..5abaee27aa 100644
--- a/scene/gui/slider.h
+++ b/scene/gui/slider.h
@@ -38,14 +38,14 @@ class Slider : public Range {
struct Grab {
int pos = 0;
- float uvalue = 0.0;
+ double uvalue = 0.0;
bool active = false;
} grab;
int ticks = 0;
bool mouse_inside = false;
Orientation orientation;
- float custom_step = -1.0;
+ double custom_step = -1.0;
bool editable = true;
bool scrollable = true;
@@ -58,8 +58,8 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
- void set_custom_step(float p_custom_step);
- float get_custom_step() const;
+ void set_custom_step(double p_custom_step);
+ double get_custom_step() const;
void set_ticks(int p_count);
int get_ticks() const;
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 890e349afb..7924bb13e9 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -167,7 +167,7 @@ void SpinBox::gui_input(const Ref<InputEvent> &p_event) {
if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
if (drag.enabled) {
drag.diff_y += mm->get_relative().y;
- float diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8f) * SIGN(drag.diff_y);
+ double diff_y = -0.01 * Math::pow(ABS(drag.diff_y), 1.8) * SIGN(drag.diff_y);
set_value(CLAMP(drag.base_val + get_step() * diff_y, get_min(), get_max()));
} else if (drag.allowed && drag.capture_pos.distance_to(mm->get_position()) > 2) {
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_CAPTURED);
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index d118b28334..1b1abbcf8e 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -56,11 +56,11 @@ class SpinBox : public Range {
void _line_edit_input(const Ref<InputEvent> &p_event);
struct Drag {
- float base_val = 0.0;
+ double base_val = 0.0;
bool allowed = false;
bool enabled = false;
Vector2 capture_pos;
- float diff_y = 0.0;
+ double diff_y = 0.0;
} drag;
void _line_edit_focus_exit();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 9c6cd6bdb2..06553cd0f6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1217,7 +1217,7 @@ void TextEdit::_notification(int p_what) {
if (brace_open_mismatch) {
current_color = brace_mismatch_color;
}
- Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, font->get_underline_thickness(font_size));
+ Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, MAX(font->get_underline_thickness(font_size) * get_theme_default_base_scale(), 1));
draw_rect(rect, current_color);
}
@@ -1226,7 +1226,7 @@ void TextEdit::_notification(int p_what) {
if (brace_close_mismatch) {
current_color = brace_mismatch_color;
}
- Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, font->get_underline_thickness(font_size));
+ Rect2 rect = Rect2(char_pos, ofs_y + font->get_underline_position(font_size), glyphs[j].advance * glyphs[j].repeat, MAX(font->get_underline_thickness(font_size) * get_theme_default_base_scale(), 1));
draw_rect(rect, current_color);
}
}
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 4bb8208679..f43a91b85f 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -2815,6 +2815,9 @@ void Tree::value_editor_changed(double p_value) {
TreeItem::Cell &c = popup_edited_item->cells.write[popup_edited_item_col];
c.val = p_value;
+
+ text_editor->set_text(String::num(c.val, Math::range_step_decimals(c.step)));
+
item_edited(popup_edited_item_col, popup_edited_item);
update();
}
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 5e90615ac1..2cd7cf5648 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -658,32 +658,32 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
RenderingServer::get_singleton()->canvas_item_add_multimesh(canvas_item, p_multimesh->get_rid(), texture_rid);
}
-void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_modulate, p_jst_flags, p_direction, p_orientation);
}
-void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_multiline_string(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_modulate, p_brk_flags, p_jst_flags, p_direction, p_orientation);
}
-void CanvasItem::draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_size, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_size, p_modulate, p_jst_flags, p_direction, p_orientation);
}
-void CanvasItem::draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void CanvasItem::draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
ERR_FAIL_COND(p_font.is_null());
- p_font->draw_multiline_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_size, p_modulate, p_flags, p_direction, p_orientation);
+ p_font->draw_multiline_string_outline(canvas_item, p_pos, p_text, p_alignment, p_width, p_font_size, p_max_lines, p_size, p_modulate, p_brk_flags, p_jst_flags, p_direction, p_orientation);
}
void CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size, const Color &p_modulate) const {
@@ -924,10 +924,10 @@ void CanvasItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_primitive", "points", "colors", "uvs", "texture", "width"), &CanvasItem::draw_primitive, DEFVAL(Ref<Texture2D>()), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("draw_polygon", "points", "colors", "uvs", "texture"), &CanvasItem::draw_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
ClassDB::bind_method(D_METHOD("draw_colored_polygon", "points", "color", "uvs", "texture"), &CanvasItem::draw_colored_polygon, DEFVAL(PackedVector2Array()), DEFVAL(Ref<Texture2D>()));
- ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "alignment", "width", "font_size", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "flags", "direction", "orientation"), &CanvasItem::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string", "font", "pos", "text", "alignment", "width", "font_size", "modulate", "jst_flags", "direction", "orientation"), &CanvasItem::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &CanvasItem::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "jst_flags", "direction", "orientation"), &CanvasItem::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "font", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &CanvasItem::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
ClassDB::bind_method(D_METHOD("draw_char", "font", "pos", "char", "font_size", "modulate"), &CanvasItem::draw_char, DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)));
ClassDB::bind_method(D_METHOD("draw_char_outline", "font", "pos", "char", "font_size", "size", "modulate"), &CanvasItem::draw_char_outline, DEFVAL(Font::DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)));
ClassDB::bind_method(D_METHOD("draw_mesh", "mesh", "texture", "transform", "modulate"), &CanvasItem::draw_mesh, DEFVAL(Transform2D()), DEFVAL(Color(1, 1, 1, 1)));
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index c88878725f..a4574dce61 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -235,11 +235,11 @@ public:
void draw_mesh(const Ref<Mesh> &p_mesh, const Ref<Texture2D> &p_texture, const Transform2D &p_transform = Transform2D(), const Color &p_modulate = Color(1, 1, 1));
void draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Texture2D> &p_texture);
- void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_multiline_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- void draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_size = 1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- void draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_size = 1, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ void draw_multiline_string_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
void draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size = Font::DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0)) const;
void draw_char_outline(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, int p_font_size = Font::DEFAULT_FONT_SIZE, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0)) const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index a76c00efcb..66482f65dc 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -34,6 +34,7 @@
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/io/dir_access.h"
+#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/resource_loader.h"
#include "core/multiplayer/multiplayer_api.h"
@@ -1446,25 +1447,48 @@ SceneTree::SceneTree() {
bool snap_2d_vertices = GLOBAL_DEF("rendering/2d/snap/snap_2d_vertices_to_pixel", false);
root->set_snap_2d_vertices_to_pixel(snap_2d_vertices);
- int shadowmap_size = GLOBAL_DEF("rendering/shadows/shadow_atlas/size", 4096);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
- GLOBAL_DEF("rendering/shadows/shadow_atlas/size.mobile", 2048);
- bool shadowmap_16_bits = GLOBAL_DEF("rendering/shadows/shadow_atlas/16_bits", true);
- int atlas_q0 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_0_subdiv", 2);
- int atlas_q1 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_1_subdiv", 2);
- int atlas_q2 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_2_subdiv", 3);
- int atlas_q3 = GLOBAL_DEF("rendering/shadows/shadow_atlas/quadrant_3_subdiv", 4);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadow_atlas/quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/shadow_atlas/quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
-
- root->set_shadow_atlas_size(shadowmap_size);
- root->set_shadow_atlas_16_bits(shadowmap_16_bits);
- root->set_shadow_atlas_quadrant_subdiv(0, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q0));
- root->set_shadow_atlas_quadrant_subdiv(1, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q1));
- root->set_shadow_atlas_quadrant_subdiv(2, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q2));
- root->set_shadow_atlas_quadrant_subdiv(3, Viewport::ShadowAtlasQuadrantSubdiv(atlas_q3));
+ // We setup VRS for the main viewport here, in the editor this will have little effect.
+ const int vrs_mode = GLOBAL_DEF("rendering/vrs/mode", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/mode", PropertyInfo(Variant::INT, "rendering/vrs/mode", PROPERTY_HINT_ENUM, String::utf8("Disabled,Texture,XR")));
+ root->set_vrs_mode(Viewport::VRSMode(vrs_mode));
+ const String vrs_texture_path = String(GLOBAL_DEF("rendering/vrs/texture", String())).strip_edges();
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/vrs/texture",
+ PropertyInfo(Variant::STRING,
+ "rendering/vrs/texture",
+ PROPERTY_HINT_FILE, "*.png"));
+ if (vrs_mode == 1 && !vrs_texture_path.is_empty()) {
+ Ref<Image> vrs_image;
+ vrs_image.instantiate();
+ Error load_err = ImageLoader::load_image(vrs_texture_path, vrs_image);
+ if (load_err) {
+ ERR_PRINT("Non-existing or invalid VRS texture at '" + vrs_texture_path + "'.");
+ } else {
+ Ref<ImageTexture> vrs_texture;
+ vrs_texture.instantiate();
+ vrs_texture->create_from_image(vrs_image);
+ root->set_vrs_texture(vrs_texture);
+ }
+ }
+
+ int shadowmap_size = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_size", 4096);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_size", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_size", PROPERTY_HINT_RANGE, "256,16384"));
+ GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_size.mobile", 2048);
+ bool shadowmap_16_bits = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_16_bits", true);
+ int atlas_q0 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", 2);
+ int atlas_q1 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", 2);
+ int atlas_q2 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", 3);
+ int atlas_q3 = GLOBAL_DEF("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", 4);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_0_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_1_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_2_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/atlas_quadrant_3_subdiv", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"));
+
+ root->set_positional_shadow_atlas_size(shadowmap_size);
+ root->set_positional_shadow_atlas_16_bits(shadowmap_16_bits);
+ root->set_positional_shadow_atlas_quadrant_subdiv(0, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q0));
+ root->set_positional_shadow_atlas_quadrant_subdiv(1, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q1));
+ root->set_positional_shadow_atlas_quadrant_subdiv(2, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q2));
+ root->set_positional_shadow_atlas_quadrant_subdiv(3, Viewport::PositionalShadowAtlasQuadrantSubdiv(atlas_q3));
Viewport::SDFOversize sdf_oversize = Viewport::SDFOversize(int(GLOBAL_DEF("rendering/2d/sdf/oversize", 1)));
root->set_sdf_oversize(sdf_oversize);
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 0080e899c3..0031abd953 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1037,44 +1037,44 @@ Ref<ViewportTexture> Viewport::get_texture() const {
return default_texture;
}
-void Viewport::set_shadow_atlas_size(int p_size) {
- shadow_atlas_size = p_size;
- RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, p_size, shadow_atlas_16_bits);
+void Viewport::set_positional_shadow_atlas_size(int p_size) {
+ positional_shadow_atlas_size = p_size;
+ RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, p_size, positional_shadow_atlas_16_bits);
}
-int Viewport::get_shadow_atlas_size() const {
- return shadow_atlas_size;
+int Viewport::get_positional_shadow_atlas_size() const {
+ return positional_shadow_atlas_size;
}
-void Viewport::set_shadow_atlas_16_bits(bool p_16_bits) {
- if (shadow_atlas_16_bits == p_16_bits) {
+void Viewport::set_positional_shadow_atlas_16_bits(bool p_16_bits) {
+ if (positional_shadow_atlas_16_bits == p_16_bits) {
return;
}
- shadow_atlas_16_bits = p_16_bits;
- RS::get_singleton()->viewport_set_shadow_atlas_size(viewport, shadow_atlas_size, shadow_atlas_16_bits);
+ positional_shadow_atlas_16_bits = p_16_bits;
+ RS::get_singleton()->viewport_set_positional_shadow_atlas_size(viewport, positional_shadow_atlas_size, positional_shadow_atlas_16_bits);
}
-bool Viewport::get_shadow_atlas_16_bits() const {
- return shadow_atlas_16_bits;
+bool Viewport::get_positional_shadow_atlas_16_bits() const {
+ return positional_shadow_atlas_16_bits;
}
-void Viewport::set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv) {
+void Viewport::set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv) {
ERR_FAIL_INDEX(p_quadrant, 4);
ERR_FAIL_INDEX(p_subdiv, SHADOW_ATLAS_QUADRANT_SUBDIV_MAX);
- if (shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) {
+ if (positional_shadow_atlas_quadrant_subdiv[p_quadrant] == p_subdiv) {
return;
}
- shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv;
+ positional_shadow_atlas_quadrant_subdiv[p_quadrant] = p_subdiv;
static const int subdiv[SHADOW_ATLAS_QUADRANT_SUBDIV_MAX] = { 0, 1, 4, 16, 64, 256, 1024 };
- RS::get_singleton()->viewport_set_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]);
+ RS::get_singleton()->viewport_set_positional_shadow_atlas_quadrant_subdivision(viewport, p_quadrant, subdiv[p_subdiv]);
}
-Viewport::ShadowAtlasQuadrantSubdiv Viewport::get_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
+Viewport::PositionalShadowAtlasQuadrantSubdiv Viewport::get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const {
ERR_FAIL_INDEX_V(p_quadrant, 4, SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED);
- return shadow_atlas_quadrant_subdiv[p_quadrant];
+ return positional_shadow_atlas_quadrant_subdiv[p_quadrant];
}
Transform2D Viewport::_get_input_pre_xform() const {
@@ -3080,6 +3080,41 @@ Viewport::DefaultCanvasItemTextureRepeat Viewport::get_default_canvas_item_textu
return default_canvas_item_texture_repeat;
}
+void Viewport::set_vrs_mode(Viewport::VRSMode p_vrs_mode) {
+ // Note, set this even if not supported on this hardware, it will only be used if it is but we want to save the value as set by the user.
+ vrs_mode = p_vrs_mode;
+
+ switch (p_vrs_mode) {
+ case VRS_TEXTURE: {
+ RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_TEXTURE);
+ } break;
+ case VRS_XR: {
+ RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_XR);
+ } break;
+ default: {
+ RS::get_singleton()->viewport_set_vrs_mode(viewport, RS::VIEWPORT_VRS_DISABLED);
+ } break;
+ }
+
+ notify_property_list_changed();
+}
+
+Viewport::VRSMode Viewport::get_vrs_mode() const {
+ return vrs_mode;
+}
+
+void Viewport::set_vrs_texture(Ref<Texture2D> p_texture) {
+ vrs_texture = p_texture;
+
+ // TODO need to add something here in case the RID changes
+ RID tex = p_texture.is_valid() ? p_texture->get_rid() : RID();
+ RS::get_singleton()->viewport_set_vrs_texture(viewport, tex);
+}
+
+Ref<Texture2D> Viewport::get_vrs_texture() const {
+ return vrs_texture;
+}
+
DisplayServer::WindowID Viewport::get_window_id() const {
return DisplayServer::MAIN_WINDOW_ID;
}
@@ -3667,11 +3702,11 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_remove_focus_for_window"), &Viewport::_gui_remove_focus_for_window);
ClassDB::bind_method(D_METHOD("_post_gui_grab_click_focus"), &Viewport::_post_gui_grab_click_focus);
- ClassDB::bind_method(D_METHOD("set_shadow_atlas_size", "size"), &Viewport::set_shadow_atlas_size);
- ClassDB::bind_method(D_METHOD("get_shadow_atlas_size"), &Viewport::get_shadow_atlas_size);
+ ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_size", "size"), &Viewport::set_positional_shadow_atlas_size);
+ ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_size"), &Viewport::get_positional_shadow_atlas_size);
- ClassDB::bind_method(D_METHOD("set_shadow_atlas_16_bits", "enable"), &Viewport::set_shadow_atlas_16_bits);
- ClassDB::bind_method(D_METHOD("get_shadow_atlas_16_bits"), &Viewport::get_shadow_atlas_16_bits);
+ ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_16_bits", "enable"), &Viewport::set_positional_shadow_atlas_16_bits);
+ ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_16_bits"), &Viewport::get_positional_shadow_atlas_16_bits);
ClassDB::bind_method(D_METHOD("set_snap_controls_to_pixels", "enabled"), &Viewport::set_snap_controls_to_pixels);
ClassDB::bind_method(D_METHOD("is_snap_controls_to_pixels_enabled"), &Viewport::is_snap_controls_to_pixels_enabled);
@@ -3682,8 +3717,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_snap_2d_vertices_to_pixel", "enabled"), &Viewport::set_snap_2d_vertices_to_pixel);
ClassDB::bind_method(D_METHOD("is_snap_2d_vertices_to_pixel_enabled"), &Viewport::is_snap_2d_vertices_to_pixel_enabled);
- ClassDB::bind_method(D_METHOD("set_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_shadow_atlas_quadrant_subdiv);
- ClassDB::bind_method(D_METHOD("get_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_shadow_atlas_quadrant_subdiv);
+ ClassDB::bind_method(D_METHOD("set_positional_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_positional_shadow_atlas_quadrant_subdiv);
+ ClassDB::bind_method(D_METHOD("get_positional_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_positional_shadow_atlas_quadrant_subdiv);
ClassDB::bind_method(D_METHOD("set_input_as_handled"), &Viewport::set_input_as_handled);
ClassDB::bind_method(D_METHOD("is_input_handled"), &Viewport::is_input_handled);
@@ -3741,6 +3776,12 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fsr_mipmap_bias", "fsr_mipmap_bias"), &Viewport::set_fsr_mipmap_bias);
ClassDB::bind_method(D_METHOD("get_fsr_mipmap_bias"), &Viewport::get_fsr_mipmap_bias);
+ ClassDB::bind_method(D_METHOD("set_vrs_mode", "mode"), &Viewport::set_vrs_mode);
+ ClassDB::bind_method(D_METHOD("get_vrs_mode"), &Viewport::get_vrs_mode);
+
+ ClassDB::bind_method(D_METHOD("set_vrs_texture", "texture"), &Viewport::set_vrs_texture);
+ ClassDB::bind_method(D_METHOD("get_vrs_texture"), &Viewport::get_vrs_texture);
+
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_3d"), "set_disable_3d", "is_3d_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_xr"), "set_use_xr", "is_using_xr");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d");
@@ -3766,6 +3807,9 @@ void Viewport::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_mipmap_bias", PROPERTY_HINT_RANGE, "-2,2,0.1"), "set_fsr_mipmap_bias", "get_fsr_mipmap_bias");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fsr_sharpness", PROPERTY_HINT_RANGE, "0,2,0.1"), "set_fsr_sharpness", "get_fsr_sharpness");
#endif
+ ADD_GROUP("Variable Rate Shading", "vrs_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "vrs_mode", PROPERTY_HINT_ENUM, "Disabled,Texture,Depth buffer,XR"), "set_vrs_mode", "get_vrs_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "vrs_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_vrs_texture", "get_vrs_texture");
ADD_GROUP("Canvas Items", "canvas_item_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,Linear Mipmap,Nearest Mipmap"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirror"), "set_default_canvas_item_texture_repeat", "get_default_canvas_item_texture_repeat");
@@ -3783,13 +3827,13 @@ void Viewport::_bind_methods() {
ADD_GROUP("SDF", "sdf_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%"), "set_sdf_oversize", "get_sdf_oversize");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sdf_scale", PROPERTY_HINT_ENUM, "100%,50%,25%"), "set_sdf_scale", "get_sdf_scale");
- ADD_GROUP("Shadow Atlas", "shadow_atlas_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_atlas_size"), "set_shadow_atlas_size", "get_shadow_atlas_size");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shadow_atlas_16_bits"), "set_shadow_atlas_16_bits", "get_shadow_atlas_16_bits");
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::INT, "shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_shadow_atlas_quadrant_subdiv", "get_shadow_atlas_quadrant_subdiv", 3);
+ ADD_GROUP("Positional Shadow Atlas", "positional_shadow_atlas_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "positional_shadow_atlas_size"), "set_positional_shadow_atlas_size", "get_positional_shadow_atlas_size");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "positional_shadow_atlas_16_bits"), "set_positional_shadow_atlas_16_bits", "get_positional_shadow_atlas_16_bits");
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_0", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_1", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_2", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::INT, "positional_shadow_atlas_quad_3", PROPERTY_HINT_ENUM, "Disabled,1 Shadow,4 Shadows,16 Shadows,64 Shadows,256 Shadows,1024 Shadows"), "set_positional_shadow_atlas_quadrant_subdiv", "get_positional_shadow_atlas_quadrant_subdiv", 3);
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_canvas_transform", "get_canvas_transform");
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_canvas_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_global_canvas_transform", "get_global_canvas_transform");
@@ -3876,6 +3920,17 @@ void Viewport::_bind_methods() {
BIND_ENUM_CONSTANT(SDF_SCALE_50_PERCENT);
BIND_ENUM_CONSTANT(SDF_SCALE_25_PERCENT);
BIND_ENUM_CONSTANT(SDF_SCALE_MAX);
+
+ BIND_ENUM_CONSTANT(VRS_DISABLED);
+ BIND_ENUM_CONSTANT(VRS_TEXTURE);
+ BIND_ENUM_CONSTANT(VRS_XR);
+ BIND_ENUM_CONSTANT(VRS_MAX);
+}
+
+void Viewport::_validate_property(PropertyInfo &property) const {
+ if (vrs_mode != VRS_TEXTURE && (property.name == "vrs_texture")) {
+ property.usage = PROPERTY_USAGE_NO_EDITOR;
+ }
}
Viewport::Viewport() {
@@ -3891,15 +3946,15 @@ Viewport::Viewport() {
canvas_layers.insert(nullptr); // This eases picking code (interpreted as the canvas of the Viewport).
- set_shadow_atlas_size(shadow_atlas_size);
+ set_positional_shadow_atlas_size(positional_shadow_atlas_size);
for (int i = 0; i < 4; i++) {
- shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX;
+ positional_shadow_atlas_quadrant_subdiv[i] = SHADOW_ATLAS_QUADRANT_SUBDIV_MAX;
}
- set_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
- set_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
- set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16);
- set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64);
+ set_positional_shadow_atlas_quadrant_subdiv(0, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
+ set_positional_shadow_atlas_quadrant_subdiv(1, SHADOW_ATLAS_QUADRANT_SUBDIV_4);
+ set_positional_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16);
+ set_positional_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64);
set_mesh_lod_threshold(mesh_lod_threshold);
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a22a2acf49..a43e3f3ee2 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -95,7 +95,7 @@ public:
SCALING_3D_MODE_MAX
};
- enum ShadowAtlasQuadrantSubdiv {
+ enum PositionalShadowAtlasQuadrantSubdiv {
SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED,
SHADOW_ATLAS_QUADRANT_SUBDIV_1,
SHADOW_ATLAS_QUADRANT_SUBDIV_4,
@@ -197,6 +197,13 @@ public:
SUBWINDOW_CANVAS_LAYER = 1024
};
+ enum VRSMode {
+ VRS_DISABLED,
+ VRS_TEXTURE,
+ VRS_XR,
+ VRS_MAX
+ };
+
private:
friend class ViewportTexture;
@@ -286,9 +293,9 @@ private:
DebugDraw debug_draw = DEBUG_DRAW_DISABLED;
- int shadow_atlas_size = 2048;
- bool shadow_atlas_16_bits = true;
- ShadowAtlasQuadrantSubdiv shadow_atlas_quadrant_subdiv[4];
+ int positional_shadow_atlas_size = 2048;
+ bool positional_shadow_atlas_16_bits = true;
+ PositionalShadowAtlasQuadrantSubdiv positional_shadow_atlas_quadrant_subdiv[4];
MSAA msaa = MSAA_DISABLED;
ScreenSpaceAA screen_space_aa = SCREEN_SPACE_AA_DISABLED;
@@ -333,6 +340,10 @@ private:
RID canvas_item;
};
+ // VRS
+ VRSMode vrs_mode = VRS_DISABLED;
+ Ref<Texture2D> vrs_texture;
+
struct GUI {
// info used when this is a window
@@ -502,14 +513,14 @@ public:
Ref<ViewportTexture> get_texture() const;
- void set_shadow_atlas_size(int p_size);
- int get_shadow_atlas_size() const;
+ void set_positional_shadow_atlas_size(int p_size);
+ int get_positional_shadow_atlas_size() const;
- void set_shadow_atlas_16_bits(bool p_16_bits);
- bool get_shadow_atlas_16_bits() const;
+ void set_positional_shadow_atlas_16_bits(bool p_16_bits);
+ bool get_positional_shadow_atlas_16_bits() const;
- void set_shadow_atlas_quadrant_subdiv(int p_quadrant, ShadowAtlasQuadrantSubdiv p_subdiv);
- ShadowAtlasQuadrantSubdiv get_shadow_atlas_quadrant_subdiv(int p_quadrant) const;
+ void set_positional_shadow_atlas_quadrant_subdiv(int p_quadrant, PositionalShadowAtlasQuadrantSubdiv p_subdiv);
+ PositionalShadowAtlasQuadrantSubdiv get_positional_shadow_atlas_quadrant_subdiv(int p_quadrant) const;
void set_msaa(MSAA p_msaa);
MSAA get_msaa() const;
@@ -604,6 +615,14 @@ public:
void set_default_canvas_item_texture_repeat(DefaultCanvasItemTextureRepeat p_repeat);
DefaultCanvasItemTextureRepeat get_default_canvas_item_texture_repeat() const;
+ // VRS
+
+ void set_vrs_mode(VRSMode p_vrs_mode);
+ VRSMode get_vrs_mode() const;
+
+ void set_vrs_texture(Ref<Texture2D> p_texture);
+ Ref<Texture2D> get_vrs_texture() const;
+
virtual DisplayServer::WindowID get_window_id() const = 0;
void set_embedding_subwindows(bool p_embed);
@@ -690,6 +709,7 @@ public:
bool is_using_xr();
#endif // _3D_DISABLED
+ virtual void _validate_property(PropertyInfo &property) const override;
Viewport();
~Viewport();
};
@@ -746,12 +766,13 @@ public:
};
VARIANT_ENUM_CAST(Viewport::Scaling3DMode);
VARIANT_ENUM_CAST(SubViewport::UpdateMode);
-VARIANT_ENUM_CAST(Viewport::ShadowAtlasQuadrantSubdiv);
+VARIANT_ENUM_CAST(Viewport::PositionalShadowAtlasQuadrantSubdiv);
VARIANT_ENUM_CAST(Viewport::MSAA);
VARIANT_ENUM_CAST(Viewport::ScreenSpaceAA);
VARIANT_ENUM_CAST(Viewport::DebugDraw);
VARIANT_ENUM_CAST(Viewport::SDFScale);
VARIANT_ENUM_CAST(Viewport::SDFOversize);
+VARIANT_ENUM_CAST(Viewport::VRSMode);
VARIANT_ENUM_CAST(SubViewport::ClearMode);
VARIANT_ENUM_CAST(Viewport::RenderInfo);
VARIANT_ENUM_CAST(Viewport::RenderInfoType);
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 5c5b60df63..f462e36758 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -439,6 +439,7 @@ void register_scene_types() {
GDREGISTER_CLASS(AnimationNodeStateMachine);
GDREGISTER_CLASS(AnimationNodeStateMachinePlayback);
+ GDREGISTER_CLASS(AnimationNodeSync);
GDREGISTER_CLASS(AnimationNodeStateMachineTransition);
GDREGISTER_CLASS(AnimationNodeOutput);
GDREGISTER_CLASS(AnimationNodeOneShot);
diff --git a/scene/resources/bone_map.cpp b/scene/resources/bone_map.cpp
index ce030934fa..aff917b2d4 100644
--- a/scene/resources/bone_map.cpp
+++ b/scene/resources/bone_map.cpp
@@ -50,6 +50,14 @@ bool BoneMap::_get(const StringName &p_path, Variant &r_ret) const {
return true;
}
+void BoneMap::_get_property_list(List<PropertyInfo> *p_list) const {
+ HashMap<StringName, StringName>::ConstIterator E = bone_map.begin();
+ while (E) {
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, "bone_map/" + E->key, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR));
+ ++E;
+ }
+}
+
Ref<SkeletonProfile> BoneMap::get_profile() const {
return profile;
}
@@ -153,6 +161,7 @@ void BoneMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("find_profile_bone_name", "skeleton_bone_name"), &BoneMap::find_profile_bone_name);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "profile", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonProfile"), "set_profile", "get_profile");
+ ADD_ARRAY("bonemap", "bonemap");
ADD_SIGNAL(MethodInfo("bone_map_updated"));
ADD_SIGNAL(MethodInfo("profile_updated"));
diff --git a/scene/resources/bone_map.h b/scene/resources/bone_map.h
index 4b7928015d..17452dfc73 100644
--- a/scene/resources/bone_map.h
+++ b/scene/resources/bone_map.h
@@ -46,6 +46,7 @@ protected:
bool _get(const StringName &p_path, Variant &r_ret) const;
bool _set(const StringName &p_path, const Variant &p_value);
virtual void _validate_property(PropertyInfo &property) const override;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
public:
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 6053d27ef7..f61ac7fcaa 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -69,14 +69,14 @@ void Font::_bind_methods() {
// Drawing string.
ClassDB::bind_method(D_METHOD("set_cache_capacity", "single_line", "multi_line"), &Font::set_cache_capacity);
- ClassDB::bind_method(D_METHOD("get_string_size", "text", "alignment", "width", "font_size", "flags", "direction", "orientation"), &Font::get_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "alignment", "width", "font_size", "max_lines", "flags", "direction", "orientation"), &Font::get_multiline_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("get_string_size", "text", "alignment", "width", "font_size", "jst_flags", "direction", "orientation"), &Font::get_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("get_multiline_string_size", "text", "alignment", "width", "font_size", "max_lines", "brk_flags", "jst_flags", "direction", "orientation"), &Font::get_multiline_string_size, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "modulate", "flags", "direction", "orientation"), &Font::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "flags", "direction", "orientation"), &Font::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "modulate", "jst_flags", "direction", "orientation"), &Font::draw_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &Font::draw_multiline_string, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "flags", "direction", "orientation"), &Font::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
- ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "flags", "direction", "orientation"), &Font::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "size", "modulate", "jst_flags", "direction", "orientation"), &Font::draw_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
+ ClassDB::bind_method(D_METHOD("draw_multiline_string_outline", "canvas_item", "pos", "text", "alignment", "width", "font_size", "max_lines", "size", "modulate", "brk_flags", "jst_flags", "direction", "orientation"), &Font::draw_multiline_string_outline, DEFVAL(HORIZONTAL_ALIGNMENT_LEFT), DEFVAL(-1), DEFVAL(DEFAULT_FONT_SIZE), DEFVAL(-1), DEFVAL(1), DEFVAL(Color(1.0, 1.0, 1.0)), DEFVAL(TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND), DEFVAL(TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND), DEFVAL(TextServer::DIRECTION_AUTO), DEFVAL(TextServer::ORIENTATION_HORIZONTAL));
// Drawing char.
ClassDB::bind_method(D_METHOD("get_char_size", "char"), &Font::get_char_size);
@@ -239,7 +239,7 @@ String Font::get_font_style_name() const {
return TS->font_get_style_name(_get_rid());
}
-uint32_t Font::get_font_style() const {
+BitField<TextServer::FontStyle> Font::get_font_style() const {
return TS->font_get_style(_get_rid());
}
@@ -253,15 +253,15 @@ void Font::set_cache_capacity(int p_single_line, int p_multi_line) {
cache_wrap.set_capacity(p_multi_line);
}
-Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
- hash = hash_djb2_one_64(p_direction, hash);
- hash = hash_djb2_one_64(p_orientation, hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
}
+ hash = hash_djb2_one_64(p_direction, hash);
+ hash = hash_djb2_one_64(p_orientation, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
@@ -271,16 +271,22 @@ Size2 Font::get_string_size(const String &p_text, HorizontalAlignment p_alignmen
buffer->set_direction(p_direction);
buffer->set_orientation(p_orientation);
buffer->add_string(p_text, Ref<Font>(this), p_font_size);
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ buffer->set_horizontal_alignment(p_alignment);
+ buffer->set_width(p_width);
+ buffer->set_flags(p_jst_flags);
+ }
cache.insert(hash, buffer);
}
return buffer->get_size();
}
-Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_brk_flags.operator uint32_t(), hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
hash = hash_djb2_one_64(p_direction, hash);
hash = hash_djb2_one_64(p_orientation, hash);
@@ -293,7 +299,8 @@ Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment
lines_buffer->set_orientation(p_orientation);
lines_buffer->add_string(p_text, Ref<Font>(this), p_font_size);
lines_buffer->set_width(p_width);
- lines_buffer->set_flags(p_flags);
+ lines_buffer->set_break_flags(p_brk_flags);
+ lines_buffer->set_justification_flags(p_jst_flags);
cache_wrap.insert(hash, lines_buffer);
}
@@ -303,13 +310,15 @@ Size2 Font::get_multiline_string_size(const String &p_text, HorizontalAlignment
return lines_buffer->get_size();
}
-void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
}
+ hash = hash_djb2_one_64(p_direction, hash);
+ hash = hash_djb2_one_64(p_orientation, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
@@ -331,16 +340,19 @@ void Font::draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_t
buffer->set_width(p_width);
buffer->set_horizontal_alignment(p_alignment);
- buffer->set_flags(p_flags);
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ buffer->set_flags(p_jst_flags);
+ }
buffer->draw(p_canvas_item, ofs, p_modulate);
}
-void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_brk_flags.operator uint32_t(), hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
hash = hash_djb2_one_64(p_direction, hash);
hash = hash_djb2_one_64(p_orientation, hash);
@@ -353,7 +365,8 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
lines_buffer->set_orientation(p_orientation);
lines_buffer->add_string(p_text, Ref<Font>(this), p_font_size);
lines_buffer->set_width(p_width);
- lines_buffer->set_flags(p_flags);
+ lines_buffer->set_break_flags(p_brk_flags);
+ lines_buffer->set_justification_flags(p_jst_flags);
cache_wrap.insert(hash, lines_buffer);
}
@@ -370,13 +383,15 @@ void Font::draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const S
lines_buffer->draw(p_canvas_item, ofs, p_modulate);
}
-void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_size, const Color &p_modulate, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
}
+ hash = hash_djb2_one_64(p_direction, hash);
+ hash = hash_djb2_one_64(p_orientation, hash);
Ref<TextLine> buffer;
if (cache.has(hash)) {
@@ -398,16 +413,19 @@ void Font::draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const Str
buffer->set_width(p_width);
buffer->set_horizontal_alignment(p_alignment);
- buffer->set_flags(p_flags);
+ if (p_alignment == HORIZONTAL_ALIGNMENT_FILL) {
+ buffer->set_flags(p_jst_flags);
+ }
buffer->draw_outline(p_canvas_item, ofs, p_size, p_modulate);
}
-void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, uint16_t p_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
+void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment, float p_width, int p_font_size, int p_max_lines, int p_size, const Color &p_modulate, BitField<TextServer::LineBreakFlag> p_brk_flags, BitField<TextServer::JustificationFlag> p_jst_flags, TextServer::Direction p_direction, TextServer::Orientation p_orientation) const {
uint64_t hash = p_text.hash64();
hash = hash_djb2_one_64(p_font_size, hash);
hash = hash_djb2_one_64(hash_murmur3_one_float(p_width), hash);
- hash = hash_djb2_one_64(p_flags, hash);
+ hash = hash_djb2_one_64(p_brk_flags.operator uint32_t(), hash);
+ hash = hash_djb2_one_64(p_jst_flags.operator uint32_t(), hash);
hash = hash_djb2_one_64(p_direction, hash);
hash = hash_djb2_one_64(p_orientation, hash);
@@ -420,7 +438,8 @@ void Font::draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos,
lines_buffer->set_orientation(p_orientation);
lines_buffer->add_string(p_text, Ref<Font>(this), p_font_size);
lines_buffer->set_width(p_width);
- lines_buffer->set_flags(p_flags);
+ lines_buffer->set_break_flags(p_brk_flags);
+ lines_buffer->set_justification_flags(p_jst_flags);
cache_wrap.insert(hash, lines_buffer);
}
@@ -980,7 +999,7 @@ void FontFile::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "antialiased", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_antialiased", "is_antialiased");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "font_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_name", "get_font_name");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "style_name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style_name", "get_font_style_name");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "font_style", PROPERTY_HINT_FLAGS, "Bold,Italic,Fixed Size", PROPERTY_USAGE_STORAGE), "set_font_style", "get_font_style");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel", PROPERTY_USAGE_STORAGE), "set_subpixel_positioning", "get_subpixel_positioning");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_multichannel_signed_distance_field", "is_multichannel_signed_distance_field");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), "set_msdf_pixel_range", "get_msdf_pixel_range");
@@ -1332,7 +1351,7 @@ Error FontFile::load_bitmap_font(const String &p_path) {
int height = 0;
int ascent = 0;
int outline = 0;
- uint32_t st_flags = 0;
+ BitField<TextServer::FontStyle> st_flags = 0;
String font_name;
bool packed = false;
@@ -1358,10 +1377,10 @@ Error FontFile::load_bitmap_font(const String &p_path) {
uint8_t flags = f->get_8();
ERR_FAIL_COND_V_MSG(flags & 0x02, ERR_CANT_CREATE, RTR("Non-unicode version of BMFont is not supported."));
if (flags & (1 << 3)) {
- st_flags |= TextServer::FONT_BOLD;
+ st_flags.set_flag(TextServer::FONT_BOLD);
}
if (flags & (1 << 2)) {
- st_flags |= TextServer::FONT_ITALIC;
+ st_flags.set_flag(TextServer::FONT_ITALIC);
}
f->get_8(); // non-unicode charset, skip
f->get_16(); // stretch_h, skip
@@ -1588,12 +1607,12 @@ Error FontFile::load_bitmap_font(const String &p_path) {
}
if (keys.has("bold")) {
if (keys["bold"].to_int()) {
- st_flags |= TextServer::FONT_BOLD;
+ st_flags.set_flag(TextServer::FONT_BOLD);
}
}
if (keys.has("italic")) {
if (keys["italic"].to_int()) {
- st_flags |= TextServer::FONT_ITALIC;
+ st_flags.set_flag(TextServer::FONT_ITALIC);
}
}
if (keys.has("face")) {
@@ -1840,7 +1859,7 @@ void FontFile::set_font_style_name(const String &p_name) {
TS->font_set_style_name(cache[0], p_name);
}
-void FontFile::set_font_style(uint32_t p_style) {
+void FontFile::set_font_style(BitField<TextServer::FontStyle> p_style) {
_ensure_rid(0);
TS->font_set_style(cache[0], p_style);
}
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 40b223b0f5..7a42a4dfea 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -91,7 +91,7 @@ public:
virtual String get_font_name() const;
virtual String get_font_style_name() const;
- virtual uint32_t get_font_style() const;
+ virtual BitField<TextServer::FontStyle> get_font_style() const;
virtual int get_spacing(TextServer::SpacingType p_spacing) const { return 0; };
virtual Dictionary get_opentype_features() const;
@@ -99,14 +99,14 @@ public:
// Drawing string.
virtual void set_cache_capacity(int p_single_line, int p_multi_line);
- virtual Size2 get_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual Size2 get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual Size2 get_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual Size2 get_multiline_string_size(const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_multiline_string(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
- virtual void draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), uint16_t p_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
+ virtual void draw_multiline_string_outline(RID p_canvas_item, const Point2 &p_pos, const String &p_text, HorizontalAlignment p_alignment = HORIZONTAL_ALIGNMENT_LEFT, float p_width = -1, int p_font_size = DEFAULT_FONT_SIZE, int p_max_lines = -1, int p_size = 1, const Color &p_modulate = Color(1.0, 1.0, 1.0), BitField<TextServer::LineBreakFlag> p_brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND, BitField<TextServer::JustificationFlag> p_jst_flags = TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_WORD_BOUND, TextServer::Direction p_direction = TextServer::DIRECTION_AUTO, TextServer::Orientation p_orientation = TextServer::ORIENTATION_HORIZONTAL) const;
// Drawing char.
virtual Size2 get_char_size(char32_t p_char, int p_font_size = DEFAULT_FONT_SIZE) const;
@@ -190,7 +190,7 @@ public:
// Common properties.
virtual void set_font_name(const String &p_name);
virtual void set_font_style_name(const String &p_name);
- virtual void set_font_style(uint32_t p_style);
+ virtual void set_font_style(BitField<TextServer::FontStyle> p_style);
virtual void set_antialiased(bool p_antialiased);
virtual bool is_antialiased() const;
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index 2b04ead0af..e4bac15e4b 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -157,10 +157,10 @@ public:
const Point &pointP3 = points[p3];
float x = (p_offset - pointFirst.offset) / (pointSecond.offset - pointFirst.offset);
- float r = Math::cubic_interpolate(pointP0.color.r, pointFirst.color.r, pointSecond.color.r, pointP3.color.r, x);
- float g = Math::cubic_interpolate(pointP0.color.g, pointFirst.color.g, pointSecond.color.g, pointP3.color.g, x);
- float b = Math::cubic_interpolate(pointP0.color.b, pointFirst.color.b, pointSecond.color.b, pointP3.color.b, x);
- float a = Math::cubic_interpolate(pointP0.color.a, pointFirst.color.a, pointSecond.color.a, pointP3.color.a, x);
+ float r = Math::cubic_interpolate(pointFirst.color.r, pointSecond.color.r, pointP0.color.r, pointP3.color.r, x);
+ float g = Math::cubic_interpolate(pointFirst.color.g, pointSecond.color.g, pointP0.color.g, pointP3.color.g, x);
+ float b = Math::cubic_interpolate(pointFirst.color.b, pointSecond.color.b, pointP0.color.b, pointP3.color.b, x);
+ float a = Math::cubic_interpolate(pointFirst.color.a, pointSecond.color.a, pointP0.color.a, pointP3.color.a, x);
return Color(r, g, b, a);
} break;
diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp
index c8bfb73b2d..2d3f9d9afc 100644
--- a/scene/resources/mesh_library.cpp
+++ b/scene/resources/mesh_library.cpp
@@ -107,7 +107,7 @@ void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::ARRAY, name + PNAME("shapes")));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("navmesh"), PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, name + PNAME("navmesh_transform"), PROPERTY_HINT_NONE, "suffix:m"));
- p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, name + PNAME("preview"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_DEFAULT));
}
}
diff --git a/scene/resources/skeleton_profile.cpp b/scene/resources/skeleton_profile.cpp
index 05d48f9545..0714de470c 100644
--- a/scene/resources/skeleton_profile.cpp
+++ b/scene/resources/skeleton_profile.cpp
@@ -34,7 +34,7 @@ bool SkeletonProfile::_set(const StringName &p_path, const Variant &p_value) {
ERR_FAIL_COND_V(is_read_only, false);
String path = p_path;
- if (path.begins_with("group/")) {
+ if (path.begins_with("groups/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, groups.size(), false);
@@ -43,23 +43,35 @@ bool SkeletonProfile::_set(const StringName &p_path, const Variant &p_value) {
set_group_name(which, p_value);
} else if (what == "texture") {
set_texture(which, p_value);
+ } else {
+ return false;
}
- return true;
}
- if (path.begins_with("bone/")) {
+ if (path.begins_with("bones/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, bones.size(), false);
if (what == "bone_name") {
set_bone_name(which, p_value);
+ } else if (what == "bone_parent") {
+ set_bone_parent(which, p_value);
+ } else if (what == "tail_direction") {
+ set_tail_direction(which, static_cast<TailDirection>((int)p_value));
+ } else if (what == "bone_tail") {
+ set_bone_tail(which, p_value);
+ } else if (what == "reference_pose") {
+ set_reference_pose(which, p_value);
} else if (what == "handle_offset") {
set_handle_offset(which, p_value);
} else if (what == "group") {
set_group(which, p_value);
+ } else if (what == "require") {
+ set_require(which, p_value);
+ } else {
+ return false;
}
- return true;
}
return true;
}
@@ -67,7 +79,7 @@ bool SkeletonProfile::_set(const StringName &p_path, const Variant &p_value) {
bool SkeletonProfile::_get(const StringName &p_path, Variant &r_ret) const {
String path = p_path;
- if (path.begins_with("group/")) {
+ if (path.begins_with("groups/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, groups.size(), false);
@@ -76,23 +88,35 @@ bool SkeletonProfile::_get(const StringName &p_path, Variant &r_ret) const {
r_ret = get_group_name(which);
} else if (what == "texture") {
r_ret = get_texture(which);
+ } else {
+ return false;
}
- return true;
}
- if (path.begins_with("bone/")) {
+ if (path.begins_with("bones/")) {
int which = path.get_slicec('/', 1).to_int();
String what = path.get_slicec('/', 2);
ERR_FAIL_INDEX_V(which, bones.size(), false);
if (what == "bone_name") {
r_ret = get_bone_name(which);
+ } else if (what == "bone_parent") {
+ r_ret = get_bone_parent(which);
+ } else if (what == "tail_direction") {
+ r_ret = get_tail_direction(which);
+ } else if (what == "bone_tail") {
+ r_ret = get_bone_tail(which);
+ } else if (what == "reference_pose") {
+ r_ret = get_reference_pose(which);
} else if (what == "handle_offset") {
r_ret = get_handle_offset(which);
} else if (what == "group") {
r_ret = get_group(which);
+ } else if (what == "require") {
+ r_ret = is_require(which);
+ } else {
+ return false;
}
- return true;
}
return true;
}
@@ -104,6 +128,13 @@ void SkeletonProfile::_validate_property(PropertyInfo &property) const {
return;
}
}
+
+ PackedStringArray split = property.name.split("/");
+ if (split.size() == 3 && split[0] == "bones") {
+ if (split[2] == "bone_tail" && get_tail_direction(split[1].to_int()) != TAIL_DIRECTION_SPECIFIC_CHILD) {
+ property.usage = PROPERTY_USAGE_NONE;
+ }
+ }
}
void SkeletonProfile::_get_property_list(List<PropertyInfo> *p_list) const {
@@ -112,7 +143,7 @@ void SkeletonProfile::_get_property_list(List<PropertyInfo> *p_list) const {
}
String group_names = "";
for (int i = 0; i < groups.size(); i++) {
- String path = "group/" + itos(i) + "/";
+ String path = "groups/" + itos(i) + "/";
p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "group_name"));
p_list->push_back(PropertyInfo(Variant::OBJECT, path + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
if (i > 0) {
@@ -121,10 +152,19 @@ void SkeletonProfile::_get_property_list(List<PropertyInfo> *p_list) const {
group_names = group_names + groups[i].group_name;
}
for (int i = 0; i < bones.size(); i++) {
- String path = "bone/" + itos(i) + "/";
+ String path = "bones/" + itos(i) + "/";
p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "bone_name"));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "bone_parent"));
+ p_list->push_back(PropertyInfo(Variant::INT, path + "tail_direction", PROPERTY_HINT_ENUM, "AverageChildren,SpecificChild,End"));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "bone_tail"));
+ p_list->push_back(PropertyInfo(Variant::TRANSFORM3D, path + "reference_pose"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, path + "handle_offset"));
p_list->push_back(PropertyInfo(Variant::STRING_NAME, path + "group", PROPERTY_HINT_ENUM, group_names));
+ p_list->push_back(PropertyInfo(Variant::BOOL, path + "require"));
+ }
+
+ for (PropertyInfo &E : *p_list) {
+ _validate_property(E);
}
}
@@ -184,6 +224,18 @@ void SkeletonProfile::set_bone_size(int p_size) {
notify_property_list_changed();
}
+int SkeletonProfile::find_bone(StringName p_bone_name) const {
+ if (p_bone_name == StringName()) {
+ return -1;
+ }
+ for (int i = 0; i < bones.size(); i++) {
+ if (bones[i].bone_name == p_bone_name) {
+ return i;
+ }
+ }
+ return -1;
+}
+
StringName SkeletonProfile::get_bone_name(int p_bone_idx) const {
ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), StringName());
return bones[p_bone_idx].bone_name;
@@ -198,6 +250,63 @@ void SkeletonProfile::set_bone_name(int p_bone_idx, const StringName p_bone_name
emit_signal("profile_updated");
}
+StringName SkeletonProfile::get_bone_parent(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), StringName());
+ return bones[p_bone_idx].bone_parent;
+}
+
+void SkeletonProfile::set_bone_parent(int p_bone_idx, const StringName p_bone_parent) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].bone_parent = p_bone_parent;
+ emit_signal("profile_updated");
+}
+
+SkeletonProfile::TailDirection SkeletonProfile::get_tail_direction(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), TAIL_DIRECTION_AVERAGE_CHILDREN);
+ return bones[p_bone_idx].tail_direction;
+}
+
+void SkeletonProfile::set_tail_direction(int p_bone_idx, const TailDirection p_tail_direction) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].tail_direction = p_tail_direction;
+ emit_signal("profile_updated");
+ notify_property_list_changed();
+}
+
+StringName SkeletonProfile::get_bone_tail(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), StringName());
+ return bones[p_bone_idx].bone_tail;
+}
+
+void SkeletonProfile::set_bone_tail(int p_bone_idx, const StringName p_bone_tail) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].bone_tail = p_bone_tail;
+ emit_signal("profile_updated");
+}
+
+Transform3D SkeletonProfile::get_reference_pose(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), Transform3D());
+ return bones[p_bone_idx].reference_pose;
+}
+
+void SkeletonProfile::set_reference_pose(int p_bone_idx, const Transform3D p_reference_pose) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].reference_pose = p_reference_pose;
+ emit_signal("profile_updated");
+}
+
Vector2 SkeletonProfile::get_handle_offset(int p_bone_idx) const {
ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), Vector2());
return bones[p_bone_idx].handle_offset;
@@ -226,6 +335,20 @@ void SkeletonProfile::set_group(int p_bone_idx, const StringName p_group) {
emit_signal("profile_updated");
}
+bool SkeletonProfile::is_require(int p_bone_idx) const {
+ ERR_FAIL_INDEX_V(p_bone_idx, bones.size(), false);
+ return bones[p_bone_idx].require;
+}
+
+void SkeletonProfile::set_require(int p_bone_idx, const bool p_require) {
+ if (is_read_only) {
+ return;
+ }
+ ERR_FAIL_INDEX(p_bone_idx, bones.size());
+ bones.write[p_bone_idx].require = p_require;
+ emit_signal("profile_updated");
+}
+
bool SkeletonProfile::has_bone(StringName p_bone_name) {
bool is_found = false;
for (int i = 0; i < bones.size(); i++) {
@@ -250,19 +373,37 @@ void SkeletonProfile::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bone_size", "size"), &SkeletonProfile::set_bone_size);
ClassDB::bind_method(D_METHOD("get_bone_size"), &SkeletonProfile::get_bone_size);
+ ClassDB::bind_method(D_METHOD("find_bone", "bone_name"), &SkeletonProfile::find_bone);
+
ClassDB::bind_method(D_METHOD("get_bone_name", "bone_idx"), &SkeletonProfile::get_bone_name);
ClassDB::bind_method(D_METHOD("set_bone_name", "bone_idx", "bone_name"), &SkeletonProfile::set_bone_name);
+ ClassDB::bind_method(D_METHOD("get_bone_parent", "bone_idx"), &SkeletonProfile::get_bone_parent);
+ ClassDB::bind_method(D_METHOD("set_bone_parent", "bone_idx", "bone_parent"), &SkeletonProfile::set_bone_parent);
+
+ ClassDB::bind_method(D_METHOD("get_tail_direction", "bone_idx"), &SkeletonProfile::get_tail_direction);
+ ClassDB::bind_method(D_METHOD("set_tail_direction", "bone_idx", "tail_direction"), &SkeletonProfile::set_tail_direction);
+
+ ClassDB::bind_method(D_METHOD("get_bone_tail", "bone_idx"), &SkeletonProfile::get_bone_tail);
+ ClassDB::bind_method(D_METHOD("set_bone_tail", "bone_idx", "bone_tail"), &SkeletonProfile::set_bone_tail);
+
+ ClassDB::bind_method(D_METHOD("get_reference_pose", "bone_idx"), &SkeletonProfile::get_reference_pose);
+ ClassDB::bind_method(D_METHOD("set_reference_pose", "bone_idx", "bone_name"), &SkeletonProfile::set_reference_pose);
+
ClassDB::bind_method(D_METHOD("get_handle_offset", "bone_idx"), &SkeletonProfile::get_handle_offset);
ClassDB::bind_method(D_METHOD("set_handle_offset", "bone_idx", "handle_offset"), &SkeletonProfile::set_handle_offset);
ClassDB::bind_method(D_METHOD("get_group", "bone_idx"), &SkeletonProfile::get_group);
ClassDB::bind_method(D_METHOD("set_group", "bone_idx", "group"), &SkeletonProfile::set_group);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "group_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Groups,group/"), "set_group_size", "get_group_size");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Bones,bone/"), "set_bone_size", "get_bone_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "group_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Groups,groups/"), "set_group_size", "get_group_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_size", PROPERTY_HINT_RANGE, "0,100,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ARRAY, "Bones,bones/"), "set_bone_size", "get_bone_size");
ADD_SIGNAL(MethodInfo("profile_updated"));
+
+ BIND_ENUM_CONSTANT(TAIL_DIRECTION_AVERAGE_CHILDREN);
+ BIND_ENUM_CONSTANT(TAIL_DIRECTION_SPECIFIC_CHILD);
+ BIND_ENUM_CONSTANT(TAIL_DIRECTION_END);
}
SkeletonProfile::SkeletonProfile() {
@@ -284,226 +425,364 @@ SkeletonProfileHumanoid::SkeletonProfileHumanoid() {
bones.resize(56);
bones.write[0].bone_name = "Root";
+ bones.write[0].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
bones.write[0].handle_offset = Vector2(0.5, 0.91);
bones.write[0].group = "Body";
bones.write[1].bone_name = "Hips";
+ bones.write[1].bone_parent = "Root";
+ bones.write[1].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[1].bone_tail = "Spine";
+ bones.write[1].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.75, 0);
bones.write[1].handle_offset = Vector2(0.5, 0.5);
bones.write[1].group = "Body";
+ bones.write[1].require = true;
bones.write[2].bone_name = "Spine";
+ bones.write[2].bone_parent = "Hips";
+ bones.write[2].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[2].handle_offset = Vector2(0.5, 0.43);
bones.write[2].group = "Body";
+ bones.write[2].require = true;
bones.write[3].bone_name = "Chest";
+ bones.write[3].bone_parent = "Spine";
+ bones.write[3].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[3].handle_offset = Vector2(0.5, 0.36);
bones.write[3].group = "Body";
bones.write[4].bone_name = "UpperChest";
+ bones.write[4].bone_parent = "Chest";
+ bones.write[4].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[4].handle_offset = Vector2(0.5, 0.29);
bones.write[4].group = "Body";
bones.write[5].bone_name = "Neck";
+ bones.write[5].bone_parent = "UpperChest";
+ bones.write[5].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[5].bone_tail = "Head";
+ bones.write[5].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[5].handle_offset = Vector2(0.5, 0.23);
bones.write[5].group = "Body";
+ bones.write[5].require = true;
bones.write[6].bone_name = "Head";
+ bones.write[6].bone_parent = "Neck";
+ bones.write[6].tail_direction = TAIL_DIRECTION_END;
+ bones.write[6].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0);
bones.write[6].handle_offset = Vector2(0.5, 0.18);
bones.write[6].group = "Body";
+ bones.write[6].require = true;
bones.write[7].bone_name = "LeftEye";
+ bones.write[7].bone_parent = "Head";
+ bones.write[7].reference_pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.05, 0.15, 0);
bones.write[7].handle_offset = Vector2(0.6, 0.46);
bones.write[7].group = "Face";
bones.write[8].bone_name = "RightEye";
+ bones.write[8].bone_parent = "Head";
+ bones.write[8].reference_pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.05, 0.15, 0);
bones.write[8].handle_offset = Vector2(0.37, 0.46);
bones.write[8].group = "Face";
bones.write[9].bone_name = "Jaw";
+ bones.write[9].bone_parent = "Head";
+ bones.write[9].reference_pose = Transform3D(-1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0.05, 0.05);
bones.write[9].handle_offset = Vector2(0.46, 0.75);
bones.write[9].group = "Face";
bones.write[10].bone_name = "LeftShoulder";
+ bones.write[10].bone_parent = "UpperChest";
+ bones.write[10].reference_pose = Transform3D(0, 1, 0, 0, 0, 1, 1, 0, 0, 0.05, 0.1, 0);
bones.write[10].handle_offset = Vector2(0.55, 0.235);
bones.write[10].group = "Body";
+ bones.write[10].require = true;
bones.write[11].bone_name = "LeftUpperArm";
+ bones.write[11].bone_parent = "LeftShoulder";
+ bones.write[11].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.05, 0);
bones.write[11].handle_offset = Vector2(0.6, 0.24);
bones.write[11].group = "Body";
+ bones.write[11].require = true;
bones.write[12].bone_name = "LeftLowerArm";
+ bones.write[12].bone_parent = "LeftUpperArm";
+ bones.write[12].reference_pose = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0, 0.25, 0);
bones.write[12].handle_offset = Vector2(0.7, 0.24);
bones.write[12].group = "Body";
+ bones.write[12].require = true;
bones.write[13].bone_name = "LeftHand";
+ bones.write[13].bone_parent = "LeftLowerArm";
+ bones.write[13].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[13].bone_tail = "LeftMiddleProximal";
+ bones.write[13].reference_pose = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0, 0.25, 0);
bones.write[13].handle_offset = Vector2(0.82, 0.235);
bones.write[13].group = "Body";
+ bones.write[13].require = true;
- bones.write[14].bone_name = "LeftThumbProximal";
+ bones.write[14].bone_name = "LeftThumbMetacarpal";
+ bones.write[14].bone_parent = "LeftHand";
+ bones.write[14].reference_pose = Transform3D(0, -0.577, 0.816, 0.707, 0.577, 0.408, -0.707, 0.577, 0.408, -0.025, 0, 0);
bones.write[14].handle_offset = Vector2(0.4, 0.8);
bones.write[14].group = "LeftHand";
- bones.write[15].bone_name = "LeftThumbIntermediate";
+ bones.write[15].bone_name = "LeftThumbProximal";
+ bones.write[15].bone_parent = "LeftThumbMetacarpal";
+ bones.write[15].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[15].handle_offset = Vector2(0.3, 0.69);
bones.write[15].group = "LeftHand";
bones.write[16].bone_name = "LeftThumbDistal";
+ bones.write[16].bone_parent = "LeftThumbProximal";
+ bones.write[16].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[16].handle_offset = Vector2(0.23, 0.555);
bones.write[16].group = "LeftHand";
bones.write[17].bone_name = "LeftIndexProximal";
+ bones.write[17].bone_parent = "LeftHand";
+ bones.write[17].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.075, 0);
bones.write[17].handle_offset = Vector2(0.413, 0.52);
bones.write[17].group = "LeftHand";
bones.write[18].bone_name = "LeftIndexIntermediate";
+ bones.write[18].bone_parent = "LeftIndexProximal";
+ bones.write[18].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[18].handle_offset = Vector2(0.403, 0.36);
bones.write[18].group = "LeftHand";
bones.write[19].bone_name = "LeftIndexDistal";
+ bones.write[19].bone_parent = "LeftIndexIntermediate";
+ bones.write[19].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[19].handle_offset = Vector2(0.403, 0.255);
bones.write[19].group = "LeftHand";
bones.write[20].bone_name = "LeftMiddleProximal";
+ bones.write[20].bone_parent = "LeftHand";
+ bones.write[20].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[20].handle_offset = Vector2(0.5, 0.51);
bones.write[20].group = "LeftHand";
bones.write[21].bone_name = "LeftMiddleIntermediate";
+ bones.write[21].bone_parent = "LeftMiddleProximal";
+ bones.write[21].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[21].handle_offset = Vector2(0.5, 0.345);
bones.write[21].group = "LeftHand";
bones.write[22].bone_name = "LeftMiddleDistal";
+ bones.write[22].bone_parent = "LeftMiddleIntermediate";
+ bones.write[22].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[22].handle_offset = Vector2(0.5, 0.22);
bones.write[22].group = "LeftHand";
bones.write[23].bone_name = "LeftRingProximal";
+ bones.write[23].bone_parent = "LeftHand";
+ bones.write[23].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.025, 0.075, 0);
bones.write[23].handle_offset = Vector2(0.586, 0.52);
bones.write[23].group = "LeftHand";
bones.write[24].bone_name = "LeftRingIntermediate";
+ bones.write[24].bone_parent = "LeftRingProximal";
+ bones.write[24].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[24].handle_offset = Vector2(0.59, 0.36);
bones.write[24].group = "LeftHand";
bones.write[25].bone_name = "LeftRingDistal";
+ bones.write[25].bone_parent = "LeftRingIntermediate";
+ bones.write[25].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[25].handle_offset = Vector2(0.591, 0.25);
bones.write[25].group = "LeftHand";
bones.write[26].bone_name = "LeftLittleProximal";
+ bones.write[26].bone_parent = "LeftHand";
+ bones.write[26].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.05, 0.05, 0);
bones.write[26].handle_offset = Vector2(0.663, 0.543);
bones.write[26].group = "LeftHand";
bones.write[27].bone_name = "LeftLittleIntermediate";
+ bones.write[27].bone_parent = "LeftLittleProximal";
+ bones.write[27].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[27].handle_offset = Vector2(0.672, 0.415);
bones.write[27].group = "LeftHand";
bones.write[28].bone_name = "LeftLittleDistal";
+ bones.write[28].bone_parent = "LeftLittleIntermediate";
+ bones.write[28].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[28].handle_offset = Vector2(0.672, 0.32);
bones.write[28].group = "LeftHand";
bones.write[29].bone_name = "RightShoulder";
+ bones.write[29].bone_parent = "UpperChest";
+ bones.write[29].reference_pose = Transform3D(0, -1, 0, 0, 0, 1, -1, 0, 0, -0.05, 0.1, 0);
bones.write[29].handle_offset = Vector2(0.45, 0.235);
bones.write[29].group = "Body";
+ bones.write[29].require = true;
bones.write[30].bone_name = "RightUpperArm";
+ bones.write[30].bone_parent = "RightShoulder";
+ bones.write[30].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.05, 0);
bones.write[30].handle_offset = Vector2(0.4, 0.24);
bones.write[30].group = "Body";
+ bones.write[30].require = true;
bones.write[31].bone_name = "RightLowerArm";
+ bones.write[31].bone_parent = "RightUpperArm";
+ bones.write[31].reference_pose = Transform3D(0, 0, 1, 0, 1, 0, -1, 0, 0, 0, 0.25, 0);
bones.write[31].handle_offset = Vector2(0.3, 0.24);
bones.write[31].group = "Body";
+ bones.write[31].require = true;
bones.write[32].bone_name = "RightHand";
+ bones.write[32].bone_parent = "RightLowerArm";
+ bones.write[32].tail_direction = TAIL_DIRECTION_SPECIFIC_CHILD;
+ bones.write[32].bone_tail = "RightMiddleProximal";
+ bones.write[32].reference_pose = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0, 0.25, 0);
bones.write[32].handle_offset = Vector2(0.18, 0.235);
bones.write[32].group = "Body";
+ bones.write[32].require = true;
- bones.write[33].bone_name = "RightThumbProximal";
+ bones.write[33].bone_name = "RightThumbMetacarpal";
+ bones.write[33].bone_parent = "RightHand";
+ bones.write[33].reference_pose = Transform3D(0, 0.577, -0.816, -0.707, 0.577, 0.408, 0.707, 0.577, 0.408, 0.025, 0, 0);
bones.write[33].handle_offset = Vector2(0.6, 0.8);
bones.write[33].group = "RightHand";
- bones.write[34].bone_name = "RightThumbIntermediate";
+ bones.write[34].bone_name = "RightThumbProximal";
+ bones.write[34].bone_parent = "RightThumbMetacarpal";
+ bones.write[34].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[34].handle_offset = Vector2(0.7, 0.69);
bones.write[34].group = "RightHand";
bones.write[35].bone_name = "RightThumbDistal";
+ bones.write[35].bone_parent = "RightThumbProximal";
+ bones.write[35].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.043, 0);
bones.write[35].handle_offset = Vector2(0.77, 0.555);
bones.write[35].group = "RightHand";
bones.write[36].bone_name = "RightIndexProximal";
+ bones.write[36].bone_parent = "RightHand";
+ bones.write[36].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.025, 0.075, 0);
bones.write[36].handle_offset = Vector2(0.587, 0.52);
bones.write[36].group = "RightHand";
bones.write[37].bone_name = "RightIndexIntermediate";
+ bones.write[37].bone_parent = "RightIndexProximal";
+ bones.write[37].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[37].handle_offset = Vector2(0.597, 0.36);
bones.write[37].group = "RightHand";
bones.write[38].bone_name = "RightIndexDistal";
+ bones.write[38].bone_parent = "RightIndexIntermediate";
+ bones.write[38].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[38].handle_offset = Vector2(0.597, 0.255);
bones.write[38].group = "RightHand";
bones.write[39].bone_name = "RightMiddleProximal";
+ bones.write[39].bone_parent = "RightHand";
+ bones.write[39].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[39].handle_offset = Vector2(0.5, 0.51);
bones.write[39].group = "RightHand";
bones.write[40].bone_name = "RightMiddleIntermediate";
+ bones.write[40].bone_parent = "RightMiddleProximal";
+ bones.write[40].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.075, 0);
bones.write[40].handle_offset = Vector2(0.5, 0.345);
bones.write[40].group = "RightHand";
bones.write[41].bone_name = "RightMiddleDistal";
+ bones.write[41].bone_parent = "RightMiddleIntermediate";
+ bones.write[41].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[41].handle_offset = Vector2(0.5, 0.22);
bones.write[41].group = "RightHand";
bones.write[42].bone_name = "RightRingProximal";
+ bones.write[42].bone_parent = "RightHand";
+ bones.write[42].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.025, 0.075, 0);
bones.write[42].handle_offset = Vector2(0.414, 0.52);
bones.write[42].group = "RightHand";
bones.write[43].bone_name = "RightRingIntermediate";
+ bones.write[43].bone_parent = "RightRingProximal";
+ bones.write[43].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[43].handle_offset = Vector2(0.41, 0.36);
bones.write[43].group = "RightHand";
bones.write[44].bone_name = "RightRingDistal";
+ bones.write[44].bone_parent = "RightRingIntermediate";
+ bones.write[44].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[44].handle_offset = Vector2(0.409, 0.25);
bones.write[44].group = "RightHand";
bones.write[45].bone_name = "RightLittleProximal";
+ bones.write[45].bone_parent = "RightHand";
+ bones.write[45].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.05, 0.05, 0);
bones.write[45].handle_offset = Vector2(0.337, 0.543);
bones.write[45].group = "RightHand";
bones.write[46].bone_name = "RightLittleIntermediate";
+ bones.write[46].bone_parent = "RightLittleProximal";
+ bones.write[46].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.05, 0);
bones.write[46].handle_offset = Vector2(0.328, 0.415);
bones.write[46].group = "RightHand";
bones.write[47].bone_name = "RightLittleDistal";
+ bones.write[47].bone_parent = "RightLittleIntermediate";
+ bones.write[47].reference_pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.025, 0);
bones.write[47].handle_offset = Vector2(0.328, 0.32);
bones.write[47].group = "RightHand";
bones.write[48].bone_name = "LeftUpperLeg";
+ bones.write[48].bone_parent = "Hips";
+ bones.write[48].reference_pose = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, 0.1, 0, 0);
bones.write[48].handle_offset = Vector2(0.549, 0.49);
bones.write[48].group = "Body";
+ bones.write[48].require = true;
bones.write[49].bone_name = "LeftLowerLeg";
+ bones.write[49].bone_parent = "LeftUpperLeg";
+ bones.write[49].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.375, 0);
bones.write[49].handle_offset = Vector2(0.548, 0.683);
bones.write[49].group = "Body";
+ bones.write[49].require = true;
bones.write[50].bone_name = "LeftFoot";
+ bones.write[50].bone_parent = "LeftLowerLeg";
+ bones.write[50].reference_pose = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0.375, 0);
bones.write[50].handle_offset = Vector2(0.545, 0.9);
bones.write[50].group = "Body";
+ bones.write[50].require = true;
bones.write[51].bone_name = "LeftToes";
+ bones.write[51].bone_parent = "LeftFoot";
+ bones.write[51].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.15, 0);
bones.write[51].handle_offset = Vector2(0.545, 0.95);
bones.write[51].group = "Body";
bones.write[52].bone_name = "RightUpperLeg";
+ bones.write[52].bone_parent = "Hips";
+ bones.write[52].reference_pose = Transform3D(-1, 0, 0, 0, -1, 0, 0, 0, 1, -0.1, 0, 0);
bones.write[52].handle_offset = Vector2(0.451, 0.49);
bones.write[52].group = "Body";
+ bones.write[52].require = true;
bones.write[53].bone_name = "RightLowerLeg";
+ bones.write[53].bone_parent = "RightUpperLeg";
+ bones.write[53].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.375, 0);
bones.write[53].handle_offset = Vector2(0.452, 0.683);
bones.write[53].group = "Body";
+ bones.write[53].require = true;
bones.write[54].bone_name = "RightFoot";
+ bones.write[54].bone_parent = "RightLowerLeg";
+ bones.write[54].reference_pose = Transform3D(-1, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0.375, 0);
bones.write[54].handle_offset = Vector2(0.455, 0.9);
bones.write[54].group = "Body";
+ bones.write[54].require = true;
bones.write[55].bone_name = "RightToes";
+ bones.write[55].bone_parent = "RightFoot";
+ bones.write[55].reference_pose = Transform3D(-1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0.15, 0);
bones.write[55].handle_offset = Vector2(0.455, 0.95);
bones.write[55].group = "Body";
}
diff --git a/scene/resources/skeleton_profile.h b/scene/resources/skeleton_profile.h
index 920aaa2b8d..d305311538 100644
--- a/scene/resources/skeleton_profile.h
+++ b/scene/resources/skeleton_profile.h
@@ -36,6 +36,13 @@
class SkeletonProfile : public Resource {
GDCLASS(SkeletonProfile, Resource);
+public:
+ enum TailDirection {
+ TAIL_DIRECTION_AVERAGE_CHILDREN,
+ TAIL_DIRECTION_SPECIFIC_CHILD,
+ TAIL_DIRECTION_END
+ };
+
protected:
// Note: SkeletonProfileHumanoid which extends SkeletonProfile exists to unify standard bone names.
// That is what is_read_only is for, so don't make it public.
@@ -48,8 +55,13 @@ protected:
struct SkeletonProfileBone {
StringName bone_name;
+ StringName bone_parent;
+ TailDirection tail_direction = TAIL_DIRECTION_AVERAGE_CHILDREN;
+ StringName bone_tail;
+ Transform3D reference_pose;
Vector2 handle_offset;
StringName group;
+ bool require = false;
};
Vector<SkeletonProfileGroup> groups;
@@ -74,15 +86,32 @@ public:
int get_bone_size();
void set_bone_size(int p_size);
+ int find_bone(const StringName p_bone_name) const;
+
StringName get_bone_name(int p_bone_idx) const;
void set_bone_name(int p_bone_idx, const StringName p_bone_name);
+ StringName get_bone_parent(int p_bone_idx) const;
+ void set_bone_parent(int p_bone_idx, const StringName p_bone_parent);
+
+ TailDirection get_tail_direction(int p_bone_idx) const;
+ void set_tail_direction(int p_bone_idx, const TailDirection p_tail_direction);
+
+ StringName get_bone_tail(int p_bone_idx) const;
+ void set_bone_tail(int p_bone_idx, const StringName p_bone_tail);
+
+ Transform3D get_reference_pose(int p_bone_idx) const;
+ void set_reference_pose(int p_bone_idx, const Transform3D p_reference_pose);
+
Vector2 get_handle_offset(int p_bone_idx) const;
void set_handle_offset(int p_bone_idx, const Vector2 p_handle_offset);
StringName get_group(int p_bone_idx) const;
void set_group(int p_bone_idx, const StringName p_group);
+ bool is_require(int p_bone_idx) const;
+ void set_require(int p_bone_idx, const bool p_require);
+
bool has_bone(StringName p_bone_name);
SkeletonProfile();
@@ -97,4 +126,6 @@ public:
~SkeletonProfileHumanoid();
};
+VARIANT_ENUM_CAST(SkeletonProfile::TailDirection);
+
#endif // SKELETON_PROFILE_H
diff --git a/scene/resources/sprite_frames.cpp b/scene/resources/sprite_frames.cpp
index ba21b9fd17..55c9d7397d 100644
--- a/scene/resources/sprite_frames.cpp
+++ b/scene/resources/sprite_frames.cpp
@@ -96,17 +96,6 @@ void SpriteFrames::rename_animation(const StringName &p_prev, const StringName &
animations[p_next] = anim;
}
-Vector<String> SpriteFrames::_get_animation_list() const {
- Vector<String> ret;
- List<StringName> al;
- get_animation_list(&al);
- for (const StringName &E : al) {
- ret.push_back(E);
- }
-
- return ret;
-}
-
void SpriteFrames::get_animation_list(List<StringName> *r_animations) const {
for (const KeyValue<StringName, Anim> &E : animations) {
r_animations->push_back(E.key);
@@ -147,31 +136,22 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
return E->value.loop;
}
-void SpriteFrames::_set_frames(const Array &p_frames) {
- clear_all();
- HashMap<StringName, Anim>::Iterator E = animations.find(SceneStringNames::get_singleton()->_default);
- ERR_FAIL_COND(!E);
-
- E->value.frames.resize(p_frames.size());
- for (int i = 0; i < E->value.frames.size(); i++) {
- E->value.frames.write[i] = p_frames[i];
- }
-}
-
-Array SpriteFrames::_get_frames() const {
- return Array();
-}
-
Array SpriteFrames::_get_animations() const {
Array anims;
- for (const KeyValue<StringName, Anim> &E : animations) {
+
+ List<StringName> sorted_names;
+ get_animation_list(&sorted_names);
+ sorted_names.sort_custom<StringName::AlphCompare>();
+
+ for (const StringName &name : sorted_names) {
+ const Anim &anim = animations[name];
Dictionary d;
- d["name"] = E.key;
- d["speed"] = E.value.speed;
- d["loop"] = E.value.loop;
+ d["name"] = name;
+ d["speed"] = anim.speed;
+ d["loop"] = anim.loop;
Array frames;
- for (int i = 0; i < E.value.frames.size(); i++) {
- frames.push_back(E.value.frames[i]);
+ for (int i = 0; i < anim.frames.size(); i++) {
+ frames.push_back(anim.frames[i]);
}
d["frames"] = frames;
anims.push_back(d);
@@ -225,15 +205,12 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);
- ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
- ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);
-
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_frames", "_get_frames"); //compatibility
+ // `animations` property is for serialization.
ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);
- ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations");
}
SpriteFrames::SpriteFrames() {
diff --git a/scene/resources/sprite_frames.h b/scene/resources/sprite_frames.h
index e32ccc1336..87d84b70c0 100644
--- a/scene/resources/sprite_frames.h
+++ b/scene/resources/sprite_frames.h
@@ -44,14 +44,9 @@ class SpriteFrames : public Resource {
HashMap<StringName, Anim> animations;
- Array _get_frames() const;
- void _set_frames(const Array &p_frames);
-
Array _get_animations() const;
void _set_animations(const Array &p_animations);
- Vector<String> _get_animation_list() const;
-
protected:
static void _bind_methods();
diff --git a/scene/resources/text_line.cpp b/scene/resources/text_line.cpp
index f32b7feb4b..4e7ec9315a 100644
--- a/scene/resources/text_line.cpp
+++ b/scene/resources/text_line.cpp
@@ -74,7 +74,7 @@ void TextLine::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextLine::set_flags);
ClassDB::bind_method(D_METHOD("get_flags"), &TextLine::get_flags);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justify,Word Justify,Trim Edge Spaces After Justify,Justify Only After Last Tab"), "set_flags", "get_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justification,Word Justication,Trim Edge Spaces After Justication,Justify Only After Last Tab,Constrain Ellipsis"), "set_flags", "get_flags");
ClassDB::bind_method(D_METHOD("set_text_overrun_behavior", "overrun_behavior"), &TextLine::set_text_overrun_behavior);
ClassDB::bind_method(D_METHOD("get_text_overrun_behavior"), &TextLine::get_text_overrun_behavior);
@@ -106,24 +106,24 @@ void TextLine::_shape() {
TS->shaped_text_tab_align(rid, tab_stops);
}
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
if (overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
switch (overrun_behavior) {
case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
break;
case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags |= TextServer::OVERRUN_TRIM;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
break;
case TextServer::OVERRUN_NO_TRIMMING:
break;
@@ -131,7 +131,7 @@ void TextLine::_shape() {
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
TS->shaped_text_fit_to_width(rid, width, flags);
- overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
} else {
TS->shaped_text_overrun_trim_to_width(rid, width, overrun_flags);
@@ -241,14 +241,14 @@ void TextLine::tab_align(const Vector<float> &p_tab_stops) {
dirty = true;
}
-void TextLine::set_flags(uint16_t p_flags) {
+void TextLine::set_flags(BitField<TextServer::JustificationFlag> p_flags) {
if (flags != p_flags) {
flags = p_flags;
dirty = true;
}
}
-uint16_t TextLine::get_flags() const {
+BitField<TextServer::JustificationFlag> TextLine::get_flags() const {
return flags;
}
diff --git a/scene/resources/text_line.h b/scene/resources/text_line.h
index 2d1548d079..e70e82cf2b 100644
--- a/scene/resources/text_line.h
+++ b/scene/resources/text_line.h
@@ -45,7 +45,7 @@ private:
bool dirty = true;
float width = -1.0;
- uint16_t flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
+ BitField<TextServer::JustificationFlag> flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_TRIM_ELLIPSIS;
@@ -84,8 +84,8 @@ public:
void tab_align(const Vector<float> &p_tab_stops);
- void set_flags(uint16_t p_flags);
- uint16_t get_flags() const;
+ void set_flags(BitField<TextServer::JustificationFlag> p_flags);
+ BitField<TextServer::JustificationFlag> get_flags() const;
void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
TextServer::OverrunBehavior get_text_overrun_behavior() const;
diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp
index c8b9e895fc..2d9e0066e1 100644
--- a/scene/resources/text_paragraph.cpp
+++ b/scene/resources/text_paragraph.cpp
@@ -74,10 +74,15 @@ void TextParagraph::_bind_methods() {
ClassDB::bind_method(D_METHOD("tab_align", "tab_stops"), &TextParagraph::tab_align);
- ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextParagraph::set_flags);
- ClassDB::bind_method(D_METHOD("get_flags"), &TextParagraph::get_flags);
+ ClassDB::bind_method(D_METHOD("set_break_flags", "flags"), &TextParagraph::set_break_flags);
+ ClassDB::bind_method(D_METHOD("get_break_flags"), &TextParagraph::get_break_flags);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Kashida Justify,Word Justify,Trim Edge Spaces After Justify,Justify Only After Last Tab,Break Mandatory,Break Words,Break Graphemes"), "set_flags", "get_flags");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "break_flags", PROPERTY_HINT_FLAGS, "Mandatory,Word Bouns,Grapheme Bound,Adaptive"), "set_break_flags", "get_break_flags");
+
+ ClassDB::bind_method(D_METHOD("set_justification_flags", "flags"), &TextParagraph::set_justification_flags);
+ ClassDB::bind_method(D_METHOD("get_justification_flags"), &TextParagraph::get_justification_flags);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "justification_flags", PROPERTY_HINT_FLAGS, "Kashida Justification,Word Justication,Trim Edge Spaces After Justication,Justify Only After Last Tab,Constrain Ellipsis"), "set_justification_flags", "get_justification_flags");
ClassDB::bind_method(D_METHOD("set_text_overrun_behavior", "overrun_behavior"), &TextParagraph::set_text_overrun_behavior);
ClassDB::bind_method(D_METHOD("get_text_overrun_behavior"), &TextParagraph::get_text_overrun_behavior);
@@ -154,7 +159,7 @@ void TextParagraph::_shape_lines() {
if (h_offset > 0) {
// Dropcap, flow around.
- PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width - h_offset, 0, flags);
+ PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width - h_offset, 0, brk_flags);
for (int i = 0; i < line_breaks.size(); i = i + 2) {
RID line = TS->shaped_text_substr(rid, line_breaks[i], line_breaks[i + 1] - line_breaks[i]);
float h = (TS->shaped_text_get_orientation(line) == TextServer::ORIENTATION_HORIZONTAL) ? TS->shaped_text_get_size(line).y : TS->shaped_text_get_size(line).x;
@@ -172,7 +177,7 @@ void TextParagraph::_shape_lines() {
}
}
// Use fixed for the rest of lines.
- PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width, start, flags);
+ PackedInt32Array line_breaks = TS->shaped_text_get_line_breaks(rid, width, start, brk_flags);
for (int i = 0; i < line_breaks.size(); i = i + 2) {
RID line = TS->shaped_text_substr(rid, line_breaks[i], line_breaks[i + 1] - line_breaks[i]);
if (!tab_stops.is_empty()) {
@@ -181,43 +186,43 @@ void TextParagraph::_shape_lines() {
lines_rid.push_back(line);
}
- uint16_t overrun_flags = TextServer::OVERRUN_NO_TRIM;
+ BitField<TextServer::TextOverrunFlag> overrun_flags = TextServer::OVERRUN_NO_TRIM;
if (overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) {
switch (overrun_behavior) {
case TextServer::OVERRUN_TRIM_WORD_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_ELLIPSIS:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_ADD_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_ADD_ELLIPSIS);
break;
case TextServer::OVERRUN_TRIM_WORD:
- overrun_flags |= TextServer::OVERRUN_TRIM;
- overrun_flags |= TextServer::OVERRUN_TRIM_WORD_ONLY;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM_WORD_ONLY);
break;
case TextServer::OVERRUN_TRIM_CHAR:
- overrun_flags |= TextServer::OVERRUN_TRIM;
+ overrun_flags.set_flag(TextServer::OVERRUN_TRIM);
break;
case TextServer::OVERRUN_NO_TRIMMING:
break;
}
}
- bool autowrap_enabled = ((flags & TextServer::BREAK_WORD_BOUND) == TextServer::BREAK_WORD_BOUND) || ((flags & TextServer::BREAK_GRAPHEME_BOUND) == TextServer::BREAK_GRAPHEME_BOUND);
+ bool autowrap_enabled = brk_flags.has_flag(TextServer::BREAK_WORD_BOUND) || brk_flags.has_flag(TextServer::BREAK_GRAPHEME_BOUND);
// Fill after min_size calculation.
if (autowrap_enabled) {
int visible_lines = (max_lines_visible >= 0) ? MIN(max_lines_visible, (int)lines_rid.size()) : (int)lines_rid.size();
bool lines_hidden = visible_lines > 0 && visible_lines < (int)lines_rid.size();
if (lines_hidden) {
- overrun_flags |= TextServer::OVERRUN_ENFORCE_ELLIPSIS;
+ overrun_flags.set_flag(TextServer::OVERRUN_ENFORCE_ELLIPSIS);
}
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
for (int i = 0; i < (int)lines_rid.size(); i++) {
if (i < visible_lines - 1 || (int)lines_rid.size() == 1) {
- TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
+ TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags);
} else if (i == (visible_lines - 1)) {
TS->shaped_text_overrun_trim_to_width(lines_rid[visible_lines - 1], width, overrun_flags);
}
@@ -231,10 +236,10 @@ void TextParagraph::_shape_lines() {
// Autowrap disabled.
for (int i = 0; i < (int)lines_rid.size(); i++) {
if (alignment == HORIZONTAL_ALIGNMENT_FILL) {
- TS->shaped_text_fit_to_width(lines_rid[i], width, flags);
- overrun_flags |= TextServer::OVERRUN_JUSTIFICATION_AWARE;
+ TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags);
+ overrun_flags.set_flag(TextServer::OVERRUN_JUSTIFICATION_AWARE);
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
- TS->shaped_text_fit_to_width(lines_rid[i], width, flags | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+ TS->shaped_text_fit_to_width(lines_rid[i], width, jst_flags | TextServer::JUSTIFICATION_CONSTRAIN_ELLIPSIS);
} else {
TS->shaped_text_overrun_trim_to_width(lines_rid[i], width, overrun_flags);
}
@@ -420,17 +425,30 @@ void TextParagraph::tab_align(const Vector<float> &p_tab_stops) {
lines_dirty = true;
}
-void TextParagraph::set_flags(uint16_t p_flags) {
+void TextParagraph::set_justification_flags(BitField<TextServer::JustificationFlag> p_flags) {
+ _THREAD_SAFE_METHOD_
+
+ if (jst_flags != p_flags) {
+ jst_flags = p_flags;
+ lines_dirty = true;
+ }
+}
+
+BitField<TextServer::JustificationFlag> TextParagraph::get_justification_flags() const {
+ return jst_flags;
+}
+
+void TextParagraph::set_break_flags(BitField<TextServer::LineBreakFlag> p_flags) {
_THREAD_SAFE_METHOD_
- if (flags != p_flags) {
- flags = p_flags;
+ if (brk_flags != p_flags) {
+ brk_flags = p_flags;
lines_dirty = true;
}
}
-uint16_t TextParagraph::get_flags() const {
- return flags;
+BitField<TextServer::LineBreakFlag> TextParagraph::get_break_flags() const {
+ return brk_flags;
}
void TextParagraph::set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior) {
diff --git a/scene/resources/text_paragraph.h b/scene/resources/text_paragraph.h
index f161cb5b8c..0fe82b4364 100644
--- a/scene/resources/text_paragraph.h
+++ b/scene/resources/text_paragraph.h
@@ -54,7 +54,8 @@ private:
float width = -1.0;
int max_lines_visible = -1;
- uint16_t flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND | TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
+ BitField<TextServer::LineBreakFlag> brk_flags = TextServer::BREAK_MANDATORY | TextServer::BREAK_WORD_BOUND;
+ BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA;
TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
@@ -102,8 +103,11 @@ public:
void tab_align(const Vector<float> &p_tab_stops);
- void set_flags(uint16_t p_flags);
- uint16_t get_flags() const;
+ void set_justification_flags(BitField<TextServer::JustificationFlag> p_flags);
+ BitField<TextServer::JustificationFlag> get_justification_flags() const;
+
+ void set_break_flags(BitField<TextServer::LineBreakFlag> p_flags);
+ BitField<TextServer::LineBreakFlag> get_break_flags() const;
void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
TextServer::OverrunBehavior get_text_overrun_behavior() const;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 8c175e9ced..3a8f50c3c3 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2157,7 +2157,7 @@ void GradientTexture1D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &GradientTexture1D::_update);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_gradient", "get_gradient");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gradient", PROPERTY_HINT_RESOURCE_TYPE, "Gradient", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_gradient", "get_gradient");
ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,16384,suffix:px"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hdr"), "set_use_hdr", "is_using_hdr");
}
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 05483db1e4..139ffaf510 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -3927,7 +3927,7 @@ void TileSetAtlasSource::_get_property_list(List<PropertyInfo> *p_list) const {
tile_property_list.push_back(property_info);
// animation_frames_count.
- tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NETWORK));
+ tile_property_list.push_back(PropertyInfo(Variant::INT, "animation_frames_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE));
// animation_frame_*.
bool store_durations = tiles[E_tile.key].animation_frames_durations.size() >= 2;
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 5d9a9e61dc..0408db2539 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -696,7 +696,7 @@ void AudioStreamRandomizer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0.01,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db");
BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS);
BIND_ENUM_CONSTANT(PLAYBACK_RANDOM);
diff --git a/servers/rendering/dummy/rasterizer_scene_dummy.h b/servers/rendering/dummy/rasterizer_scene_dummy.h
index e6d2b93f99..b49d6cff69 100644
--- a/servers/rendering/dummy/rasterizer_scene_dummy.h
+++ b/servers/rendering/dummy/rasterizer_scene_dummy.h
@@ -143,8 +143,8 @@ public:
void camera_effects_set_dof_blur(RID p_camera_effects, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) override {}
void camera_effects_set_custom_exposure(RID p_camera_effects, bool p_enable, float p_exposure) override {}
- void shadows_quality_set(RS::ShadowQuality p_quality) override {}
- void directional_shadow_quality_set(RS::ShadowQuality p_quality) override {}
+ void positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) override {}
+ void directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) override {}
RID light_instance_create(RID p_light) override { return RID(); }
void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) override {}
diff --git a/servers/rendering/dummy/storage/texture_storage.h b/servers/rendering/dummy/storage/texture_storage.h
index fe10f6489c..195d378a41 100644
--- a/servers/rendering/dummy/storage/texture_storage.h
+++ b/servers/rendering/dummy/storage/texture_storage.h
@@ -169,6 +169,9 @@ public:
virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) override {}
virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const override { return Rect2i(); }
virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override {}
+
+ virtual void render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) override{};
+ virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override{};
};
} // namespace RendererDummy
diff --git a/servers/rendering/renderer_canvas_render.cpp b/servers/rendering/renderer_canvas_render.cpp
index f93fdd500a..623f0c647b 100644
--- a/servers/rendering/renderer_canvas_render.cpp
+++ b/servers/rendering/renderer_canvas_render.cpp
@@ -131,6 +131,6 @@ const Rect2 &RendererCanvasRender::Item::get_rect() const {
RendererCanvasRender::Item::CommandMesh::~CommandMesh() {
if (mesh_instance.is_valid()) {
- RSG::mesh_storage->mesh_free(mesh_instance);
+ RSG::mesh_storage->mesh_instance_free(mesh_instance);
}
}
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp
index c30e8ed58f..cbf7046887 100644
--- a/servers/rendering/renderer_rd/effects/copy_effects.cpp
+++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp
@@ -100,11 +100,11 @@ CopyEffects::CopyEffects(bool p_prefer_raster_effects) {
{
Vector<String> copy_modes;
- copy_modes.push_back("\n");
- copy_modes.push_back("\n#define MODE_PANORAMA_TO_DP\n");
- copy_modes.push_back("\n#define MODE_TWO_SOURCES\n");
- copy_modes.push_back("\n#define MULTIVIEW\n");
- copy_modes.push_back("\n#define MULTIVIEW\n#define MODE_TWO_SOURCES\n");
+ copy_modes.push_back("\n"); // COPY_TO_FB_COPY
+ copy_modes.push_back("\n#define MODE_PANORAMA_TO_DP\n"); // COPY_TO_FB_COPY_PANORAMA_TO_DP
+ copy_modes.push_back("\n#define MODE_TWO_SOURCES\n"); // COPY_TO_FB_COPY2
+ copy_modes.push_back("\n#define MULTIVIEW\n"); // COPY_TO_FB_MULTIVIEW
+ copy_modes.push_back("\n#define MULTIVIEW\n#define MODE_TWO_SOURCES\n"); // COPY_TO_FB_MULTIVIEW_WITH_DEPTH
copy_to_fb.shader.initialize(copy_modes);
diff --git a/servers/rendering/renderer_rd/effects/vrs.cpp b/servers/rendering/renderer_rd/effects/vrs.cpp
new file mode 100644
index 0000000000..505a35a269
--- /dev/null
+++ b/servers/rendering/renderer_rd/effects/vrs.cpp
@@ -0,0 +1,171 @@
+/*************************************************************************/
+/* vrs.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "vrs.h"
+#include "../renderer_compositor_rd.h"
+#include "../storage_rd/texture_storage.h"
+#include "../uniform_set_cache_rd.h"
+#include "servers/xr_server.h"
+
+using namespace RendererRD;
+
+VRS::VRS() {
+ {
+ Vector<String> vrs_modes;
+ vrs_modes.push_back("\n"); // VRS_DEFAULT
+ vrs_modes.push_back("\n#define MULTIVIEW\n"); // VRS_MULTIVIEW
+
+ vrs_shader.shader.initialize(vrs_modes);
+
+ if (!RendererCompositorRD::singleton->is_xr_enabled()) {
+ vrs_shader.shader.set_variant_enabled(VRS_MULTIVIEW, false);
+ }
+
+ vrs_shader.shader_version = vrs_shader.shader.version_create();
+
+ //use additive
+
+ for (int i = 0; i < VRS_MAX; i++) {
+ if (vrs_shader.shader.is_variant_enabled(i)) {
+ vrs_shader.pipelines[i].setup(vrs_shader.shader.version_get_shader(vrs_shader.shader_version, i), RD::RENDER_PRIMITIVE_TRIANGLES, RD::PipelineRasterizationState(), RD::PipelineMultisampleState(), RD::PipelineDepthStencilState(), RD::PipelineColorBlendState::create_disabled(), 0);
+ } else {
+ vrs_shader.pipelines[i].clear();
+ }
+ }
+ }
+}
+
+VRS::~VRS() {
+ vrs_shader.shader.version_free(vrs_shader.shader_version);
+}
+
+void VRS::copy_vrs(RID p_source_rd_texture, RID p_dest_framebuffer, bool p_multiview) {
+ UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton();
+ ERR_FAIL_NULL(uniform_set_cache);
+ MaterialStorage *material_storage = MaterialStorage::get_singleton();
+ ERR_FAIL_NULL(material_storage);
+
+ // setup our uniforms
+ RID default_sampler = material_storage->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
+
+ RD::Uniform u_source_rd_texture(RD::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE, 0, Vector<RID>({ default_sampler, p_source_rd_texture }));
+
+ VRSMode mode = p_multiview ? VRS_MULTIVIEW : VRS_DEFAULT;
+
+ RID shader = vrs_shader.shader.version_get_shader(vrs_shader.shader_version, mode);
+ ERR_FAIL_COND(shader.is_null());
+
+ RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(p_dest_framebuffer, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_KEEP, RD::FINAL_ACTION_DISCARD, Vector<Color>());
+ RD::get_singleton()->draw_list_bind_render_pipeline(draw_list, vrs_shader.pipelines[mode].get_render_pipeline(RD::INVALID_ID, RD::get_singleton()->framebuffer_get_format(p_dest_framebuffer)));
+ RD::get_singleton()->draw_list_bind_uniform_set(draw_list, uniform_set_cache->get_cache(shader, 0, u_source_rd_texture), 0);
+ RD::get_singleton()->draw_list_bind_index_array(draw_list, material_storage->get_quad_index_array());
+ // RD::get_singleton()->draw_list_set_push_constant(draw_list, &vrs_shader.push_constant, sizeof(VRSPushConstant));
+ RD::get_singleton()->draw_list_draw(draw_list, true);
+ RD::get_singleton()->draw_list_end();
+}
+
+void VRS::create_vrs_texture(const int p_base_width, const int p_base_height, const uint32_t p_view_count, RID &p_vrs_texture, RID &p_vrs_fb) {
+ // TODO find a way to skip this if VRS is not supported, but we don't have access to VulkanContext here, even though we're in vulkan.. hmmm
+
+ // TODO we should find some way to store this properly, we're assuming 16x16 as this seems to be the standard but in our vrs_capacities we
+ // obtain a minimum and maximum size, and we should choose something within this range and then make sure that is consistantly set when creating
+ // our frame buffer. Also it is important that we make the resulting size we calculate down below available to the end user so they know the size
+ // of the VRS buffer to supply.
+ Size2i texel_size = Size2i(16, 16);
+
+ RD::TextureFormat tf;
+ if (p_view_count > 1) {
+ tf.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+ } else {
+ tf.texture_type = RD::TEXTURE_TYPE_2D;
+ }
+ tf.format = RD::DATA_FORMAT_R8_UINT;
+ tf.width = p_base_width / texel_size.x;
+ if (p_base_width % texel_size.x != 0) {
+ tf.width++;
+ }
+ tf.height = p_base_height / texel_size.y;
+ if (p_base_height % texel_size.y != 0) {
+ tf.height++;
+ }
+ tf.array_layers = p_view_count; // create a layer for every view
+ tf.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
+ tf.samples = RD::TEXTURE_SAMPLES_1;
+
+ p_vrs_texture = RD::get_singleton()->texture_create(tf, RD::TextureView());
+
+ // by default VRS is assumed to be our VRS attachment, but if we need to write into it, we need a bit more control
+ Vector<RID> fb;
+ fb.push_back(p_vrs_texture);
+
+ RD::FramebufferPass pass;
+ pass.color_attachments.push_back(0);
+
+ Vector<RD::FramebufferPass> passes;
+ passes.push_back(pass);
+
+ p_vrs_fb = RD::get_singleton()->framebuffer_create_multipass(fb, passes, RenderingDevice::INVALID_ID, p_view_count);
+}
+
+void VRS::update_vrs_texture(RID p_vrs_fb, RID p_render_target) {
+ TextureStorage *texture_storage = TextureStorage::get_singleton();
+ RS::ViewportVRSMode vrs_mode = texture_storage->render_target_get_vrs_mode(p_render_target);
+
+ if (vrs_mode != RS::VIEWPORT_VRS_DISABLED) {
+ RD::get_singleton()->draw_command_begin_label("VRS Setup");
+
+ // TODO figure out if image has changed since it was last copied so we can save some resources..
+
+ if (vrs_mode == RS::VIEWPORT_VRS_TEXTURE) {
+ RID vrs_texture = texture_storage->render_target_get_vrs_texture(p_render_target);
+ if (vrs_texture.is_valid()) {
+ Texture *texture = texture_storage->get_texture(vrs_texture);
+ if (texture) {
+ // Copy into our density buffer
+ copy_vrs(texture->rd_texture, p_vrs_fb, texture->layers > 1);
+ }
+ }
+ } else if (vrs_mode == RS::VIEWPORT_VRS_XR) {
+ Ref<XRInterface> interface = XRServer::get_singleton()->get_primary_interface();
+ if (interface.is_valid()) {
+ RID vrs_texture = interface->get_vrs_texture();
+ if (vrs_texture.is_valid()) {
+ Texture *texture = texture_storage->get_texture(vrs_texture);
+ if (texture) {
+ // Copy into our density buffer
+ copy_vrs(texture->rd_texture, p_vrs_fb, texture->layers > 1);
+ }
+ }
+ }
+ }
+
+ RD::get_singleton()->draw_command_end_label();
+ }
+}
diff --git a/servers/rendering/renderer_rd/effects/vrs.h b/servers/rendering/renderer_rd/effects/vrs.h
new file mode 100644
index 0000000000..0f2bdd31b6
--- /dev/null
+++ b/servers/rendering/renderer_rd/effects/vrs.h
@@ -0,0 +1,75 @@
+/*************************************************************************/
+/* vrs.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef VRS_RD_H
+#define VRS_RD_H
+
+#include "servers/rendering/renderer_rd/pipeline_cache_rd.h"
+#include "servers/rendering/renderer_rd/shaders/effects/vrs.glsl.gen.h"
+#include "servers/rendering/renderer_scene_render.h"
+
+#include "servers/rendering_server.h"
+
+namespace RendererRD {
+
+class VRS {
+private:
+ enum VRSMode {
+ VRS_DEFAULT,
+ VRS_MULTIVIEW,
+ VRS_MAX,
+ };
+
+ /* we have no push constant here (yet)
+ struct VRSPushConstant {
+
+ };
+ */
+
+ struct VRSShader {
+ // VRSPushConstant push_constant;
+ VrsShaderRD shader;
+ RID shader_version;
+ PipelineCacheRD pipelines[VRS_MAX];
+ } vrs_shader;
+
+public:
+ VRS();
+ ~VRS();
+
+ void copy_vrs(RID p_source_rd_texture, RID p_dest_framebuffer, bool p_multiview = false);
+
+ void create_vrs_texture(const int p_base_width, const int p_base_height, const uint32_t p_view_count, RID &p_vrs_texture, RID &p_vrs_fb);
+ void update_vrs_texture(RID p_vrs_fb, RID p_render_target);
+};
+
+} // namespace RendererRD
+
+#endif // !VRS_RD_H
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index d45ddbc392..f731a0007a 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -1309,7 +1309,7 @@ EffectsRD::EffectsRD(bool p_prefer_raster_effects) {
FSR_upscale_modes.push_back("\n#define MODE_FSR_UPSCALE_FALLBACK\n");
#else
// Everyone else can use normal mode when available.
- if (RD::get_singleton()->get_device_capabilities()->supports_fsr_half_float) {
+ if (RD::get_singleton()->has_feature(RD::SUPPORTS_FSR_HALF_FLOAT)) {
FSR_upscale_modes.push_back("\n#define MODE_FSR_UPSCALE_NORMAL\n");
} else {
FSR_upscale_modes.push_back("\n#define MODE_FSR_UPSCALE_FALLBACK\n");
diff --git a/servers/rendering/renderer_rd/environment/gi.cpp b/servers/rendering/renderer_rd/environment/gi.cpp
index a749e7d5bc..f17d5172b7 100644
--- a/servers/rendering/renderer_rd/environment/gi.cpp
+++ b/servers/rendering/renderer_rd/environment/gi.cpp
@@ -109,6 +109,7 @@ void GI::voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xfo
Vector<Vector<uint8_t>> s;
s.push_back(p_distance_field);
voxel_gi->sdf_texture = RD::get_singleton()->texture_create(tf, RD::TextureView(), s);
+ RD::get_singleton()->set_resource_name(voxel_gi->sdf_texture, "VoxelGI SDF Texture");
}
#if 0
{
@@ -122,6 +123,7 @@ void GI::voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xfo
tf.shareable_formats.push_back(RD::DATA_FORMAT_R8_UNORM);
tf.shareable_formats.push_back(RD::DATA_FORMAT_R8_UINT);
voxel_gi->sdf_texture = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(voxel_gi->sdf_texture, "VoxelGI SDF Texture");
}
RID shared_tex;
{
@@ -402,29 +404,38 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
RD::TextureFormat tf_render = tf_sdf;
tf_render.format = RD::DATA_FORMAT_R16_UINT;
render_albedo = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_albedo, "VoxelGI Render Albedo");
tf_render.format = RD::DATA_FORMAT_R32_UINT;
render_emission = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_emission, "VoxelGI Render Emission");
render_emission_aniso = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_emission_aniso, "VoxelGI Render Emission Aniso");
tf_render.format = RD::DATA_FORMAT_R8_UNORM; //at least its easy to visualize
for (int i = 0; i < 8; i++) {
render_occlusion[i] = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_occlusion[i], String("VoxelGI Render Occlusion ") + itos(i));
}
tf_render.format = RD::DATA_FORMAT_R32_UINT;
render_geom_facing = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_geom_facing, "VoxelGI Render Geometry Facing");
tf_render.format = RD::DATA_FORMAT_R8G8B8A8_UINT;
render_sdf[0] = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_sdf[0], "VoxelGI Render SDF 0");
render_sdf[1] = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_sdf[1], "VoxelGI Render SDF 1");
tf_render.width /= 2;
tf_render.height /= 2;
tf_render.depth /= 2;
render_sdf_half[0] = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_sdf_half[0], "VoxelGI Render SDF Half 0");
render_sdf_half[1] = RD::get_singleton()->texture_create(tf_render, RD::TextureView());
+ RD::get_singleton()->set_resource_name(render_sdf_half[1], "VoxelGI Render SDF Half 1");
}
RD::TextureFormat tf_occlusion = tf_sdf;
@@ -465,7 +476,9 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
tf_probe_average.texture_type = RD::TEXTURE_TYPE_2D;
lightprobe_history_scroll = RD::get_singleton()->texture_create(tf_probe_history, RD::TextureView());
+ RD::get_singleton()->set_resource_name(lightprobe_history_scroll, "VoxelGI LightProbe History Scroll");
lightprobe_average_scroll = RD::get_singleton()->texture_create(tf_probe_average, RD::TextureView());
+ RD::get_singleton()->set_resource_name(lightprobe_average_scroll, "VoxelGI LightProbe Average Scroll");
{
//octahedral lightprobes
@@ -479,6 +492,7 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
//lightprobe texture is an octahedral texture
lightprobe_data = RD::get_singleton()->texture_create(tf_octprobes, RD::TextureView());
+ RD::get_singleton()->set_resource_name(lightprobe_data, "VoxelGI LightProbe Data");
RD::TextureView tv;
tv.format_override = RD::DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32;
lightprobe_texture = RD::get_singleton()->texture_create_shared(tv, lightprobe_data);
@@ -492,11 +506,13 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
tf_ambient.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
//lightprobe texture is an octahedral texture
ambient_texture = RD::get_singleton()->texture_create(tf_ambient, RD::TextureView());
+ RD::get_singleton()->set_resource_name(ambient_texture, "VoxelGI Ambient Texture");
}
cascades_ubo = RD::get_singleton()->uniform_buffer_create(sizeof(SDFGI::Cascade::UBO) * SDFGI::MAX_CASCADES);
occlusion_data = RD::get_singleton()->texture_create(tf_occlusion, RD::TextureView());
+ RD::get_singleton()->set_resource_name(occlusion_data, "VoxelGI Occlusion Data");
{
RD::TextureView tv;
tv.format_override = RD::DATA_FORMAT_R4G4B4A4_UNORM_PACK16;
@@ -509,11 +525,15 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
/* 3D Textures */
cascade.sdf_tex = RD::get_singleton()->texture_create(tf_sdf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(cascade.sdf_tex, "VoxelGI Cascade SDF Texture");
cascade.light_data = RD::get_singleton()->texture_create(tf_light, RD::TextureView());
+ RD::get_singleton()->set_resource_name(cascade.light_data, "VoxelGI Cascade Light Data");
cascade.light_aniso_0_tex = RD::get_singleton()->texture_create(tf_aniso0, RD::TextureView());
+ RD::get_singleton()->set_resource_name(cascade.light_aniso_0_tex, "VoxelGI Cascade Light Aniso 0 Texture");
cascade.light_aniso_1_tex = RD::get_singleton()->texture_create(tf_aniso1, RD::TextureView());
+ RD::get_singleton()->set_resource_name(cascade.light_aniso_1_tex, "VoxelGI Cascade Light Aniso 1 Texture");
{
RD::TextureView tv;
@@ -540,9 +560,11 @@ void GI::SDFGI::create(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world
/* Probe History */
cascade.lightprobe_history_tex = RD::get_singleton()->texture_create(tf_probe_history, RD::TextureView());
+ RD::get_singleton()->set_resource_name(cascade.lightprobe_history_tex, "VoxelGI Cascade LightProbe History Texture");
RD::get_singleton()->texture_clear(cascade.lightprobe_history_tex, Color(0, 0, 0, 0), 0, 1, 0, tf_probe_history.array_layers); //needs to be cleared for average to work
cascade.lightprobe_average_tex = RD::get_singleton()->texture_create(tf_probe_average, RD::TextureView());
+ RD::get_singleton()->set_resource_name(cascade.lightprobe_average_tex, "VoxelGI Cascade LightProbe Average Texture");
RD::get_singleton()->texture_clear(cascade.lightprobe_average_tex, Color(0, 0, 0, 0), 0, 1, 0, 1); //needs to be cleared for average to work
/* Buffers */
@@ -2444,6 +2466,7 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
texture = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(texture, "VoxelGI Instance Texture");
RD::get_singleton()->texture_clear(texture, Color(0, 0, 0, 0), 0, levels.size(), 0, 1);
@@ -2573,6 +2596,7 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
dtf.usage_bits |= RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
}
dmap.texture = RD::get_singleton()->texture_create(dtf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(dmap.texture, "VoxelGI Instance DMap Texture");
if (dynamic_maps.size() == 0) {
// Render depth for first one.
@@ -2580,6 +2604,7 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
dtf.format = RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_D16_UNORM, RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) ? RD::DATA_FORMAT_D16_UNORM : RD::DATA_FORMAT_X8_D24_UNORM_PACK32;
dtf.usage_bits = RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
dmap.fb_depth = RD::get_singleton()->texture_create(dtf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(dmap.fb_depth, "VoxelGI Instance DMap FB Depth");
}
//just use depth as-is
@@ -2587,13 +2612,17 @@ void GI::VoxelGIInstance::update(bool p_update_light_instances, const Vector<RID
dtf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
dmap.depth = RD::get_singleton()->texture_create(dtf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(dmap.depth, "VoxelGI Instance DMap Depth");
if (dynamic_maps.size() == 0) {
dtf.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
dtf.usage_bits = RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
dmap.albedo = RD::get_singleton()->texture_create(dtf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(dmap.albedo, "VoxelGI Instance DMap Albedo");
dmap.normal = RD::get_singleton()->texture_create(dtf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(dmap.normal, "VoxelGI Instance DMap Normal");
dmap.orm = RD::get_singleton()->texture_create(dtf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(dmap.orm, "VoxelGI Instance DMap ORM");
Vector<RID> fb;
fb.push_back(dmap.albedo);
@@ -3342,37 +3371,40 @@ void GI::init(RendererSceneSkyRD *p_sky) {
//calculate tables
String defines = "\n#define SDFGI_OCT_SIZE " + itos(SDFGI::LIGHTPROBE_OCT_SIZE) + "\n";
Vector<String> gi_modes;
+
gi_modes.push_back("\n#define USE_VOXEL_GI_INSTANCES\n"); // MODE_VOXEL_GI
gi_modes.push_back("\n#define USE_SDFGI\n"); // MODE_SDFGI
gi_modes.push_back("\n#define USE_SDFGI\n\n#define USE_VOXEL_GI_INSTANCES\n"); // MODE_COMBINED
- gi_modes.push_back("\n#define MODE_HALF_RES\n#define USE_VOXEL_GI_INSTANCES\n"); // MODE_HALF_RES_VOXEL_GI
- gi_modes.push_back("\n#define MODE_HALF_RES\n#define USE_SDFGI\n"); // MODE_HALF_RES_SDFGI
- gi_modes.push_back("\n#define MODE_HALF_RES\n#define USE_SDFGI\n\n#define USE_VOXEL_GI_INSTANCES\n"); // MODE_HALF_RES_COMBINED
-
- gi_modes.push_back("\n#define USE_VOXEL_GI_INSTANCES\n#define USE_MULTIVIEW\n"); // MODE_VOXEL_GI_MULTIVIEW
- gi_modes.push_back("\n#define USE_SDFGI\n#define USE_MULTIVIEW\n"); // MODE_SDFGI_MULTIVIEW
- gi_modes.push_back("\n#define USE_SDFGI\n\n#define USE_VOXEL_GI_INSTANCES\n#define USE_MULTIVIEW\n"); // MODE_COMBINED_MULTIVIEW
- gi_modes.push_back("\n#define MODE_HALF_RES\n#define USE_VOXEL_GI_INSTANCES\n#define USE_MULTIVIEW\n"); // MODE_HALF_RES_VOXEL_GI_MULTIVIEW
- gi_modes.push_back("\n#define MODE_HALF_RES\n#define USE_SDFGI\n#define USE_MULTIVIEW\n"); // MODE_HALF_RES_SDFGI_MULTIVIEW
- gi_modes.push_back("\n#define MODE_HALF_RES\n#define USE_SDFGI\n\n#define USE_VOXEL_GI_INSTANCES\n#define USE_MULTIVIEW\n"); // MODE_HALF_RES_COMBINED_MULTIVIEW
shader.initialize(gi_modes, defines);
+ shader_version = shader.version_create();
+
+ Vector<RD::PipelineSpecializationConstant> specialization_constants;
+
+ {
+ RD::PipelineSpecializationConstant sc;
+ sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
+ sc.constant_id = 0; // SHADER_SPECIALIZATION_HALF_RES
+ sc.bool_value = false;
+ specialization_constants.push_back(sc);
- if (!RendererCompositorRD::singleton->is_xr_enabled()) {
- shader.set_variant_enabled(MODE_VOXEL_GI_MULTIVIEW, false);
- shader.set_variant_enabled(MODE_SDFGI_MULTIVIEW, false);
- shader.set_variant_enabled(MODE_COMBINED_MULTIVIEW, false);
- shader.set_variant_enabled(MODE_HALF_RES_VOXEL_GI_MULTIVIEW, false);
- shader.set_variant_enabled(MODE_HALF_RES_SDFGI_MULTIVIEW, false);
- shader.set_variant_enabled(MODE_HALF_RES_COMBINED_MULTIVIEW, false);
+ sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
+ sc.constant_id = 1; // SHADER_SPECIALIZATION_USE_FULL_PROJECTION_MATRIX
+ sc.bool_value = false;
+ specialization_constants.push_back(sc);
+
+ sc.type = RD::PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
+ sc.constant_id = 2; // SHADER_SPECIALIZATION_USE_VRS
+ sc.bool_value = false;
+ specialization_constants.push_back(sc);
}
- shader_version = shader.version_create();
- for (int i = 0; i < MODE_MAX; i++) {
- if (shader.is_variant_enabled(i)) {
- pipelines[i] = RD::get_singleton()->compute_pipeline_create(shader.version_get_shader(shader_version, i));
- } else {
- pipelines[i] = RID();
+ for (int v = 0; v < SHADER_SPECIALIZATION_VARIATIONS; v++) {
+ specialization_constants.ptrw()[0].bool_value = (v & SHADER_SPECIALIZATION_HALF_RES) ? true : false;
+ specialization_constants.ptrw()[1].bool_value = (v & SHADER_SPECIALIZATION_USE_FULL_PROJECTION_MATRIX) ? true : false;
+ specialization_constants.ptrw()[2].bool_value = (v & SHADER_SPECIALIZATION_USE_VRS) ? true : false;
+ for (int i = 0; i < MODE_MAX; i++) {
+ pipelines[v][i] = RD::get_singleton()->compute_pipeline_create(shader.version_get_shader(shader_version, i), specialization_constants);
}
}
@@ -3564,25 +3596,17 @@ void GI::RenderBuffersGI::free() {
}
if (ambient_buffer.is_valid()) {
- if (view_count == 1) {
- // Only one view? then these are copies of our main buffers.
- ambient_view[0] = RID();
- reflection_view[0] = RID();
- } else {
- // Multiple views? free our slices.
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(ambient_view[v]);
- RD::get_singleton()->free(reflection_view[v]);
- ambient_view[v] = RID();
- reflection_view[v] = RID();
- }
- }
-
- // Now we can free our buffers.
RD::get_singleton()->free(ambient_buffer);
RD::get_singleton()->free(reflection_buffer);
ambient_buffer = RID();
reflection_buffer = RID();
+
+ // these are automatically freed when we free the textures, so just reset..
+ for (uint32_t v = 0; v < RendererSceneRender::MAX_RENDER_VIEWS; v++) {
+ ambient_slice[v] = RID();
+ reflection_slice[v] = RID();
+ }
+
view_count = 0;
}
@@ -3592,7 +3616,7 @@ void GI::RenderBuffersGI::free() {
}
}
-void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_voxel_gi_buffer, RID p_environment, uint32_t p_view_count, const CameraMatrix *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render) {
+void GI::process_gi(RID p_render_buffers, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices, RID p_environment, uint32_t p_view_count, const CameraMatrix *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render) {
RendererRD::TextureStorage *texture_storage = RendererRD::TextureStorage::get_singleton();
RendererRD::MaterialStorage *material_storage = RendererRD::MaterialStorage::get_singleton();
@@ -3606,14 +3630,13 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
if (rb->rbgi.ambient_buffer.is_null() || rb->rbgi.using_half_size_gi != half_resolution || rb->rbgi.view_count != p_view_count) {
// Free our old buffer if applicable
if (rb->rbgi.ambient_buffer.is_valid()) {
- if (rb->rbgi.view_count > 1) {
- for (uint32_t v = 0; v < rb->rbgi.view_count; v++) {
- RD::get_singleton()->free(rb->rbgi.ambient_view[v]);
- RD::get_singleton()->free(rb->rbgi.reflection_view[v]);
- }
- }
RD::get_singleton()->free(rb->rbgi.ambient_buffer);
RD::get_singleton()->free(rb->rbgi.reflection_buffer);
+
+ for (uint32_t v = 0; v < RendererSceneRender::MAX_RENDER_VIEWS; v++) {
+ rb->rbgi.ambient_slice[v] = RID();
+ rb->rbgi.reflection_slice[v] = RID();
+ }
}
// Remember the view count we're using
@@ -3637,18 +3660,19 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
}
tf.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT;
rb->rbgi.ambient_buffer = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(rb->rbgi.ambient_buffer, "GI Ambient Buffer");
rb->rbgi.reflection_buffer = RD::get_singleton()->texture_create(tf, RD::TextureView());
+ RD::get_singleton()->set_resource_name(rb->rbgi.reflection_buffer, "GI Reflection Buffer");
rb->rbgi.using_half_size_gi = half_resolution;
if (p_view_count == 1) {
- // Just one view? Copy our buffers
- rb->rbgi.ambient_view[0] = rb->rbgi.ambient_buffer;
- rb->rbgi.reflection_view[0] = rb->rbgi.reflection_buffer;
+ // Just copy, we don't need to create slices
+ rb->rbgi.ambient_slice[0] = rb->rbgi.ambient_buffer;
+ rb->rbgi.reflection_slice[0] = rb->rbgi.reflection_buffer;
} else {
- // More then one view? Create slices for each view
for (uint32_t v = 0; v < p_view_count; v++) {
- rb->rbgi.ambient_view[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->rbgi.ambient_buffer, v, 0);
- rb->rbgi.reflection_view[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->rbgi.reflection_buffer, v, 0);
+ rb->rbgi.ambient_slice[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->rbgi.ambient_buffer, v, 0);
+ rb->rbgi.reflection_slice[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), rb->rbgi.reflection_buffer, v, 0);
}
}
}
@@ -3681,29 +3705,45 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
// Now compute the contents of our buffers.
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin(true);
- for (uint32_t v = 0; v < p_view_count; v++) {
- // Render each eye seperately.
- // We need to look into whether we can make our compute shader use Multiview but not sure that works or makes a difference..
+ // Render each eye seperately.
+ // We need to look into whether we can make our compute shader use Multiview but not sure that works or makes a difference..
- // setup our push constant
+ // setup our push constant
- PushConstant push_constant;
+ PushConstant push_constant;
- push_constant.view_index = v;
- push_constant.orthogonal = p_projections[v].is_orthogonal();
- push_constant.max_voxel_gi_instances = MIN((uint64_t)MAX_VOXEL_GI_INSTANCES, p_voxel_gi_instances.size());
- push_constant.high_quality_vct = voxel_gi_quality == RS::VOXEL_GI_QUALITY_HIGH;
+ push_constant.max_voxel_gi_instances = MIN((uint64_t)MAX_VOXEL_GI_INSTANCES, p_voxel_gi_instances.size());
+ push_constant.high_quality_vct = voxel_gi_quality == RS::VOXEL_GI_QUALITY_HIGH;
- push_constant.z_near = p_projections[v].get_z_near();
- push_constant.z_far = p_projections[v].get_z_far();
+ // these should be the same for all views
+ push_constant.orthogonal = p_projections[0].is_orthogonal();
+ push_constant.z_near = p_projections[0].get_z_near();
+ push_constant.z_far = p_projections[0].get_z_far();
- push_constant.proj_info[0] = -2.0f / (rb->internal_width * p_projections[v].matrix[0][0]);
- push_constant.proj_info[1] = -2.0f / (rb->internal_height * p_projections[v].matrix[1][1]);
- push_constant.proj_info[2] = (1.0f - p_projections[v].matrix[0][2]) / p_projections[v].matrix[0][0];
- push_constant.proj_info[3] = (1.0f + p_projections[v].matrix[1][2]) / p_projections[v].matrix[1][1];
+ // these are only used if we have 1 view, else we use the projections in our scene data
+ push_constant.proj_info[0] = -2.0f / (rb->internal_width * p_projections[0].matrix[0][0]);
+ push_constant.proj_info[1] = -2.0f / (rb->internal_height * p_projections[0].matrix[1][1]);
+ push_constant.proj_info[2] = (1.0f - p_projections[0].matrix[0][2]) / p_projections[0].matrix[0][0];
+ push_constant.proj_info[3] = (1.0f + p_projections[0].matrix[1][2]) / p_projections[0].matrix[1][1];
- bool use_sdfgi = rb->sdfgi != nullptr;
- bool use_voxel_gi_instances = push_constant.max_voxel_gi_instances > 0;
+ bool use_sdfgi = rb->sdfgi != nullptr;
+ bool use_voxel_gi_instances = push_constant.max_voxel_gi_instances > 0;
+
+ uint32_t pipeline_specialization = 0;
+ if (rb->rbgi.using_half_size_gi) {
+ pipeline_specialization |= SHADER_SPECIALIZATION_HALF_RES;
+ }
+ if (p_view_count > 1) {
+ pipeline_specialization |= SHADER_SPECIALIZATION_USE_FULL_PROJECTION_MATRIX;
+ }
+ if (p_vrs_slices[0].is_valid()) {
+ pipeline_specialization |= SHADER_SPECIALIZATION_USE_VRS;
+ }
+
+ Mode mode = (use_sdfgi && use_voxel_gi_instances) ? MODE_COMBINED : (use_sdfgi ? MODE_SDFGI : MODE_VOXEL_GI);
+
+ for (uint32_t v = 0; v < p_view_count; v++) {
+ push_constant.view_index = v;
// setup our uniform set
if (rb->rbgi.uniform_set[v].is_null() || !RD::get_singleton()->uniform_set_is_valid(rb->rbgi.uniform_set[v])) {
@@ -3790,7 +3830,7 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 9;
- u.append_id(rb->rbgi.ambient_view[v]);
+ u.append_id(rb->rbgi.ambient_slice[v]);
uniforms.push_back(u);
}
@@ -3798,7 +3838,7 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
u.binding = 10;
- u.append_id(rb->rbgi.reflection_view[v]);
+ u.append_id(rb->rbgi.reflection_slice[v]);
uniforms.push_back(u);
}
@@ -3824,7 +3864,7 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 13;
- u.append_id(p_normal_roughness_views[v]);
+ u.append_id(p_normal_roughness_slices[v]);
uniforms.push_back(u);
}
{
@@ -3865,27 +3905,19 @@ void GI::process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_v
u.append_id(rb->rbgi.scene_data_ubo);
uniforms.push_back(u);
}
+ {
+ RD::Uniform u;
+ u.uniform_type = RD::UNIFORM_TYPE_IMAGE;
+ u.binding = 19;
+ RID buffer = p_vrs_slices[v].is_valid() ? p_vrs_slices[v] : texture_storage->texture_rd_get_default(RendererRD::DEFAULT_RD_TEXTURE_VRS);
+ u.append_id(buffer);
+ uniforms.push_back(u);
+ }
rb->rbgi.uniform_set[v] = RD::get_singleton()->uniform_set_create(uniforms, shader.version_get_shader(shader_version, 0), 0);
}
- Mode mode;
-
- if (p_view_count > 1) {
- if (rb->rbgi.using_half_size_gi) {
- mode = (use_sdfgi && use_voxel_gi_instances) ? MODE_HALF_RES_COMBINED_MULTIVIEW : (use_sdfgi ? MODE_HALF_RES_SDFGI_MULTIVIEW : MODE_HALF_RES_VOXEL_GI_MULTIVIEW);
- } else {
- mode = (use_sdfgi && use_voxel_gi_instances) ? MODE_COMBINED_MULTIVIEW : (use_sdfgi ? MODE_SDFGI_MULTIVIEW : MODE_VOXEL_GI_MULTIVIEW);
- }
- } else {
- if (rb->rbgi.using_half_size_gi) {
- mode = (use_sdfgi && use_voxel_gi_instances) ? MODE_HALF_RES_COMBINED : (use_sdfgi ? MODE_HALF_RES_SDFGI : MODE_HALF_RES_VOXEL_GI);
- } else {
- mode = (use_sdfgi && use_voxel_gi_instances) ? MODE_COMBINED : (use_sdfgi ? MODE_SDFGI : MODE_VOXEL_GI);
- }
- }
-
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, pipelines[mode]);
+ RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, pipelines[pipeline_specialization][mode]);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->rbgi.uniform_set[v], 0);
RD::get_singleton()->compute_list_set_push_constant(compute_list, &push_constant, sizeof(PushConstant));
diff --git a/servers/rendering/renderer_rd/environment/gi.h b/servers/rendering/renderer_rd/environment/gi.h
index 294b8d3cfd..d950ff9e86 100644
--- a/servers/rendering/renderer_rd/environment/gi.h
+++ b/servers/rendering/renderer_rd/environment/gi.h
@@ -660,13 +660,13 @@ public:
/* GI buffers */
RID ambient_buffer;
+ RID ambient_slice[RendererSceneRender::MAX_RENDER_VIEWS];
RID reflection_buffer;
- RID ambient_view[RendererSceneRender::MAX_RENDER_VIEWS];
- RID reflection_view[RendererSceneRender::MAX_RENDER_VIEWS];
- RID uniform_set[RendererSceneRender::MAX_RENDER_VIEWS];
+ RID reflection_slice[RendererSceneRender::MAX_RENDER_VIEWS];
bool using_half_size_gi = false;
uint32_t view_count = 1;
+ RID uniform_set[RendererSceneRender::MAX_RENDER_VIEWS];
RID scene_data_ubo;
void free();
@@ -729,44 +729,41 @@ public:
};
struct PushConstant {
- uint32_t view_index;
uint32_t max_voxel_gi_instances;
uint32_t high_quality_vct;
uint32_t orthogonal;
+ uint32_t view_index;
float proj_info[4];
float z_near;
float z_far;
- float pad1;
float pad2;
+ float pad3;
};
RID sdfgi_ubo;
+
enum Mode {
MODE_VOXEL_GI,
MODE_SDFGI,
MODE_COMBINED,
- MODE_HALF_RES_VOXEL_GI,
- MODE_HALF_RES_SDFGI,
- MODE_HALF_RES_COMBINED,
-
- MODE_VOXEL_GI_MULTIVIEW,
- MODE_SDFGI_MULTIVIEW,
- MODE_COMBINED_MULTIVIEW,
- MODE_HALF_RES_VOXEL_GI_MULTIVIEW,
- MODE_HALF_RES_SDFGI_MULTIVIEW,
- MODE_HALF_RES_COMBINED_MULTIVIEW,
-
MODE_MAX
};
+ enum ShaderSpecializations {
+ SHADER_SPECIALIZATION_HALF_RES = 1 << 0,
+ SHADER_SPECIALIZATION_USE_FULL_PROJECTION_MATRIX = 1 << 1,
+ SHADER_SPECIALIZATION_USE_VRS = 1 << 2,
+ SHADER_SPECIALIZATION_VARIATIONS = 0x07,
+ };
+
RID default_voxel_gi_buffer;
bool half_resolution = false;
GiShaderRD shader;
RID shader_version;
- RID pipelines[MODE_MAX];
+ RID pipelines[SHADER_SPECIALIZATION_VARIATIONS][MODE_MAX];
GI();
~GI();
@@ -777,7 +774,7 @@ public:
SDFGI *create_sdfgi(RendererSceneEnvironmentRD *p_env, const Vector3 &p_world_position, uint32_t p_requested_history_size);
void setup_voxel_gi_instances(RID p_render_buffers, const Transform3D &p_transform, const PagedArray<RID> &p_voxel_gi_instances, uint32_t &r_voxel_gi_instances_used, RendererSceneRenderRD *p_scene_render);
- void process_gi(RID p_render_buffers, RID *p_normal_roughness_views, RID p_voxel_gi_buffer, RID p_environment, uint32_t p_view_count, const CameraMatrix *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render);
+ void process_gi(RID p_render_buffers, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices, RID p_environment, uint32_t p_view_count, const CameraMatrix *p_projections, const Vector3 *p_eye_offsets, const Transform3D &p_cam_transform, const PagedArray<RID> &p_voxel_gi_instances, RendererSceneRenderRD *p_scene_render);
RID voxel_gi_instance_create(RID p_base);
void voxel_gi_instance_set_transform_to_data(RID p_probe, const Transform3D &p_xform);
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index f759fa3aa5..85652a041d 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -171,29 +171,24 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::ensure_voxelgi()
}
void RenderForwardClustered::RenderBufferDataForwardClustered::clear() {
+ // note, slices are freed automatically when the parent texture is freed so we just clear them.
+ for (uint32_t v = 0; v < RendererSceneRender::MAX_RENDER_VIEWS; v++) {
+ color_views[v] = RID();
+ depth_views[v] = RID();
+ color_msaa_views[v] = RID();
+ depth_msaa_views[v] = RID();
+ normal_roughness_views[v] = RID();
+ normal_roughness_msaa_views[v] = RID();
+ voxelgi_views[v] = RID();
+ voxelgi_msaa_views[v] = RID();
+ vrs_views[v] = RID();
+ }
+
if (voxelgi_buffer != RID()) {
RD::get_singleton()->free(voxelgi_buffer);
voxelgi_buffer = RID();
- if (view_count == 1) {
- voxelgi_views[0] = RID();
- } else {
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(voxelgi_views[v]);
- voxelgi_views[v] = RID();
- }
- }
-
if (voxelgi_buffer_msaa.is_valid()) {
- if (view_count == 1) {
- voxelgi_msaa_views[0] = RID();
- } else {
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(voxelgi_msaa_views[v]);
- voxelgi_msaa_views[v] = RID();
- }
- }
-
RD::get_singleton()->free(voxelgi_buffer_msaa);
voxelgi_buffer_msaa = RID();
}
@@ -202,35 +197,11 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::clear() {
}
if (color_msaa.is_valid()) {
- if (view_count == 1) {
- color_views[0] = RID();
- color_msaa_views[0] = RID();
- } else {
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(color_views[v]);
- RD::get_singleton()->free(color_msaa_views[v]);
- color_views[v] = RID();
- color_msaa_views[v] = RID();
- }
- }
-
RD::get_singleton()->free(color_msaa);
color_msaa = RID();
}
if (depth_msaa.is_valid()) {
- if (view_count == 1) {
- depth_views[0] = RID();
- depth_msaa_views[0] = RID();
- } else {
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(depth_views[v]);
- RD::get_singleton()->free(depth_msaa_views[v]);
- depth_views[v] = RID();
- depth_msaa_views[v] = RID();
- }
- }
-
RD::get_singleton()->free(depth_msaa);
depth_msaa = RID();
}
@@ -245,33 +216,17 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::clear() {
}
color = RID();
+ color_only_fb = RID();
depth = RID();
depth_fb = RID();
color_framebuffers.clear(); // Color pass framebuffers are freed automatically by their dependency relations
if (normal_roughness_buffer.is_valid()) {
- if (view_count == 1) {
- normal_roughness_views[0] = RID();
- } else {
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(normal_roughness_views[v]);
- normal_roughness_views[v] = RID();
- }
- }
-
RD::get_singleton()->free(normal_roughness_buffer);
normal_roughness_buffer = RID();
if (normal_roughness_buffer_msaa.is_valid()) {
- if (view_count == 1) {
- normal_roughness_msaa_views[0] = RID();
- } else {
- for (uint32_t v = 0; v < view_count; v++) {
- RD::get_singleton()->free(normal_roughness_msaa_views[v]);
- normal_roughness_msaa_views[v] = RID();
- }
- }
RD::get_singleton()->free(normal_roughness_buffer_msaa);
normal_roughness_buffer_msaa = RID();
}
@@ -294,11 +249,12 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::clear() {
}
}
-void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count) {
+void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count, RID p_vrs_texture) {
clear();
msaa = p_msaa;
use_taa = p_use_taa;
+ vrs = p_vrs_texture;
width = p_width;
height = p_height;
@@ -307,11 +263,26 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c
color = p_color_buffer;
depth = p_depth_buffer;
+ if (vrs.is_valid()) {
+ if (view_count == 1) {
+ // just reuse
+ vrs_views[0] = vrs;
+ } else {
+ // create slices
+ for (uint32_t v = 0; v < view_count; v++) {
+ vrs_views[v] = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), vrs, v, 0);
+ }
+ }
+ }
+
if (p_msaa == RS::VIEWPORT_MSAA_DISABLED) {
{
Vector<RID> fb;
fb.push_back(p_color_buffer);
fb.push_back(depth);
+ if (vrs.is_valid()) {
+ fb.push_back(vrs);
+ }
color_only_fb = RD::get_singleton()->framebuffer_create(fb, RenderingDevice::INVALID_ID, view_count);
}
@@ -371,6 +342,9 @@ void RenderForwardClustered::RenderBufferDataForwardClustered::configure(RID p_c
Vector<RID> fb;
fb.push_back(color_msaa);
fb.push_back(depth_msaa);
+ if (vrs.is_valid()) {
+ fb.push_back(vrs);
+ }
color_only_fb = RD::get_singleton()->framebuffer_create(fb, RenderingDevice::INVALID_ID, view_count);
}
@@ -409,6 +383,10 @@ RID RenderForwardClustered::RenderBufferDataForwardClustered::get_color_pass_fb(
fb.push_back(use_msaa ? depth_msaa : depth);
+ if (vrs.is_valid()) {
+ fb.push_back(vrs);
+ }
+
int v_count = (p_color_pass_flags & COLOR_PASS_FLAG_MULTIVIEW) ? view_count : 1;
RID framebuffer = RD::get_singleton()->framebuffer_create(fb, RD::INVALID_ID, v_count);
color_framebuffers[p_color_pass_flags] = framebuffer;
@@ -1673,8 +1651,8 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
continue_depth = !finish_depth;
}
- RID null_rids[2];
- _pre_opaque_render(p_render_data, using_ssao, using_ssil, using_sdfgi || using_voxelgi, render_buffer ? render_buffer->normal_roughness_views : null_rids, render_buffer ? render_buffer->voxelgi_buffer : RID());
+ RID nullrids[RendererSceneRender::MAX_RENDER_VIEWS];
+ _pre_opaque_render(p_render_data, using_ssao, using_ssil, using_sdfgi || using_voxelgi, render_buffer ? render_buffer->normal_roughness_views : nullrids, render_buffer ? render_buffer->voxelgi_buffer : RID(), render_buffer ? render_buffer->vrs_views : nullrids);
RD::get_singleton()->draw_command_begin_label("Render Opaque Pass");
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
index 9e1f1b9954..ff712a20a1 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h
@@ -107,11 +107,14 @@ class RenderForwardClustered : public RendererSceneRenderRD {
RID depth_normal_roughness_voxelgi_fb;
RID color_only_fb;
RID specular_only_fb;
+
+ RID vrs;
+
int width, height;
HashMap<uint32_t, RID> color_framebuffers;
// for multiview
- uint32_t view_count;
+ uint32_t view_count = 1;
RID color_views[RendererSceneRender::MAX_RENDER_VIEWS]; // we should rewrite this so we get access to the existing views in our renderer, something we can address when we reorg this
RID depth_views[RendererSceneRender::MAX_RENDER_VIEWS]; // we should rewrite this so we get access to the existing views in our renderer, something we can address when we reorg this
RID color_msaa_views[RendererSceneRender::MAX_RENDER_VIEWS];
@@ -120,13 +123,14 @@ class RenderForwardClustered : public RendererSceneRenderRD {
RID normal_roughness_msaa_views[RendererSceneRender::MAX_RENDER_VIEWS];
RID voxelgi_views[RendererSceneRender::MAX_RENDER_VIEWS];
RID voxelgi_msaa_views[RendererSceneRender::MAX_RENDER_VIEWS];
+ RID vrs_views[RendererSceneRender::MAX_RENDER_VIEWS];
RID render_sdfgi_uniform_set;
void ensure_specular();
void ensure_voxelgi();
void ensure_velocity();
void clear();
- virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count);
+ virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count, RID p_vrs_texture);
RID get_color_pass_fb(uint32_t p_color_pass_flags);
~RenderBufferDataForwardClustered();
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index e1855ddb36..966621c93e 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -87,10 +87,11 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::clear() {
}
}
-void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count) {
+void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count, RID p_vrs_texture) {
clear();
msaa = p_msaa;
+ vrs = p_vrs_texture;
Size2i target_size = RD::get_singleton()->texture_size(p_target_buffer);
@@ -108,6 +109,9 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
Vector<RID> fb;
fb.push_back(p_color_buffer); // 0 - color buffer
fb.push_back(depth); // 1 - depth buffer
+ if (vrs.is_valid()) {
+ fb.push_back(vrs); // 2 - vrs texture
+ }
// Now define our subpasses
Vector<RD::FramebufferPass> passes;
@@ -116,6 +120,9 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
// re-using the same attachments
pass.color_attachments.push_back(0);
pass.depth_attachment = 1;
+ if (vrs.is_valid()) {
+ pass.vrs_attachment = 2;
+ }
// - opaque pass
passes.push_back(pass);
@@ -131,12 +138,13 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
if (!is_scaled) {
// - add blit to 2D pass
- fb.push_back(p_target_buffer); // 2 - target buffer
+ int target_buffer_id = fb.size();
+ fb.push_back(p_target_buffer); // 2/3 - target buffer
RD::FramebufferPass blit_pass;
- blit_pass.color_attachments.push_back(2);
+ blit_pass.color_attachments.push_back(target_buffer_id);
blit_pass.input_attachments.push_back(0);
- passes.push_back(blit_pass);
+ passes.push_back(blit_pass); // this doesn't need VRS
color_fbs[FB_CONFIG_FOUR_SUBPASSES] = RD::get_singleton()->framebuffer_create_multipass(fb, passes, RenderingDevice::INVALID_ID, view_count);
} else {
@@ -179,6 +187,9 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
Vector<RID> fb;
fb.push_back(color_msaa); // 0 - msaa color buffer
fb.push_back(depth_msaa); // 1 - msaa depth buffer
+ if (vrs.is_valid()) {
+ fb.push_back(vrs); // 2 - vrs texture
+ }
// Now define our subpasses
Vector<RD::FramebufferPass> passes;
@@ -187,18 +198,22 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
// re-using the same attachments
pass.color_attachments.push_back(0);
pass.depth_attachment = 1;
+ if (vrs.is_valid()) {
+ pass.vrs_attachment = 2;
+ }
// - opaque pass
passes.push_back(pass);
// - add sky pass
- fb.push_back(color); // 2 - color buffer
+ int color_buffer_id = fb.size();
+ fb.push_back(color); // color buffer
passes.push_back(pass); // without resolve for our 3 + 4 subpass config
{
// but with resolve for our 2 subpass config
Vector<RD::FramebufferPass> two_passes;
two_passes.push_back(pass); // opaque subpass without resolve
- pass.resolve_attachments.push_back(2);
+ pass.resolve_attachments.push_back(color_buffer_id);
two_passes.push_back(pass); // sky subpass with resolve
color_fbs[FB_CONFIG_TWO_SUBPASSES] = RD::get_singleton()->framebuffer_create_multipass(fb, two_passes, RenderingDevice::INVALID_ID, view_count);
@@ -217,10 +232,11 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RID p_color_b
if (!is_scaled) {
// - add blit to 2D pass
- fb.push_back(p_target_buffer); // 3 - target buffer
+ int target_buffer_id = fb.size();
+ fb.push_back(p_target_buffer); // target buffer
RD::FramebufferPass blit_pass;
- blit_pass.color_attachments.push_back(3);
- blit_pass.input_attachments.push_back(2);
+ blit_pass.color_attachments.push_back(target_buffer_id);
+ blit_pass.input_attachments.push_back(color_buffer_id);
passes.push_back(blit_pass);
color_fbs[FB_CONFIG_FOUR_SUBPASSES] = RD::get_singleton()->framebuffer_create_multipass(fb, passes, RenderingDevice::INVALID_ID, view_count);
@@ -675,8 +691,8 @@ void RenderForwardMobile::_render_scene(RenderDataRD *p_render_data, const Color
RD::get_singleton()->draw_command_end_label(); // Setup Sky resolution buffers
}
- RID null_rids[2];
- _pre_opaque_render(p_render_data, false, false, false, null_rids, RID());
+ RID nullrids[RendererSceneRender::MAX_RENDER_VIEWS];
+ _pre_opaque_render(p_render_data, false, false, false, nullrids, RID(), nullrids);
uint32_t spec_constant_base_flags = 0;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
index 473a58045c..bf4a52d466 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
@@ -131,12 +131,14 @@ protected:
RID depth_msaa;
// RID normal_roughness_buffer_msaa;
+ RID vrs;
+
RID color_fbs[FB_CONFIG_MAX];
int width, height;
uint32_t view_count;
void clear();
- virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count);
+ virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count, RID p_vrs_texture);
~RenderBufferDataForwardMobile();
};
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index 5185d537ec..a2a0538e04 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -1827,6 +1827,16 @@ void RendererSceneRenderRD::_free_render_buffer_data(RenderBuffers *rb) {
rb->sss_texture = RID();
}
+ if (rb->vrs_fb.is_valid()) {
+ RD::get_singleton()->free(rb->vrs_fb);
+ rb->vrs_fb = RID();
+ }
+
+ if (rb->vrs_texture.is_valid()) {
+ RD::get_singleton()->free(rb->vrs_texture);
+ rb->vrs_texture = RID();
+ }
+
for (int i = 0; i < 2; i++) {
for (int l = 0; l < rb->blur[i].layers.size(); l++) {
for (int m = 0; m < rb->blur[i].layers[l].mipmaps.size(); m++) {
@@ -3151,8 +3161,13 @@ void RendererSceneRenderRD::render_buffers_configure(RID p_render_buffers, RID p
}
}
+ RS::ViewportVRSMode vrs_mode = texture_storage->render_target_get_vrs_mode(rb->render_target);
+ if (is_vrs_supported() && vrs_mode != RS::VIEWPORT_VRS_DISABLED) {
+ vrs->create_vrs_texture(p_internal_width, p_internal_height, p_view_count, rb->vrs_texture, rb->vrs_fb);
+ }
+
RID target_texture = texture_storage->render_target_get_rd_texture(rb->render_target);
- rb->data->configure(rb->internal_texture, rb->depth_texture, target_texture, p_internal_width, p_internal_height, p_msaa, p_use_taa, p_view_count);
+ rb->data->configure(rb->internal_texture, rb->depth_texture, target_texture, p_internal_width, p_internal_height, p_msaa, p_use_taa, p_view_count, rb->vrs_texture);
if (is_clustered_enabled()) {
rb->cluster_builder->setup(Size2i(p_internal_width, p_internal_height), max_cluster_elements, rb->depth_texture, RendererRD::MaterialStorage::get_singleton()->sampler_rd_get_default(RS::CANVAS_ITEM_TEXTURE_FILTER_NEAREST, RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED), rb->internal_texture);
@@ -3176,7 +3191,7 @@ void RendererSceneRenderRD::sub_surface_scattering_set_scale(float p_scale, floa
sss_depth_scale = p_depth_scale;
}
-void RendererSceneRenderRD::shadows_quality_set(RS::ShadowQuality p_quality) {
+void RendererSceneRenderRD::positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) {
ERR_FAIL_INDEX_MSG(p_quality, RS::SHADOW_QUALITY_MAX, "Shadow quality too high, please see RenderingServer's ShadowQuality enum");
if (shadows_quality != p_quality) {
@@ -3223,7 +3238,7 @@ void RendererSceneRenderRD::shadows_quality_set(RS::ShadowQuality p_quality) {
_update_shader_quality_settings();
}
-void RendererSceneRenderRD::directional_shadow_quality_set(RS::ShadowQuality p_quality) {
+void RendererSceneRenderRD::directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) {
ERR_FAIL_INDEX_MSG(p_quality, RS::SHADOW_QUALITY_MAX, "Shadow quality too high, please see RenderingServer's ShadowQuality enum");
if (directional_shadow_quality != p_quality) {
@@ -4929,7 +4944,7 @@ void RendererSceneRenderRD::_pre_resolve_render(RenderDataRD *p_render_data, boo
}
}
-void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool p_use_ssao, bool p_use_ssil, bool p_use_gi, RID *p_normal_roughness_views, RID p_voxel_gi_buffer) {
+void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool p_use_ssao, bool p_use_ssil, bool p_use_gi, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices) {
// Render shadows while GI is rendering, due to how barriers are handled, this should happen at the same time
RendererRD::LightStorage *light_storage = RendererRD::LightStorage::get_singleton();
@@ -5004,7 +5019,7 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
//start GI
if (render_gi) {
- gi.process_gi(p_render_data->render_buffers, p_normal_roughness_views, p_voxel_gi_buffer, p_render_data->environment, p_render_data->view_count, p_render_data->view_projection, p_render_data->view_eye_offset, p_render_data->cam_transform, *p_render_data->voxel_gi_instances, this);
+ gi.process_gi(p_render_data->render_buffers, p_normal_roughness_slices, p_voxel_gi_buffer, p_vrs_slices, p_render_data->environment, p_render_data->view_count, p_render_data->view_projection, p_render_data->view_eye_offset, p_render_data->cam_transform, *p_render_data->voxel_gi_instances, this);
}
//Do shadow rendering (in parallel with GI)
@@ -5045,13 +5060,13 @@ void RendererSceneRenderRD::_pre_opaque_render(RenderDataRD *p_render_data, bool
}
if (p_use_ssao) {
- // TODO make these proper stereo and thus use p_normal_roughness_views correctly
- _process_ssao(p_render_data->render_buffers, p_render_data->environment, p_normal_roughness_views[0], p_render_data->cam_projection);
+ // TODO make these proper stereo
+ _process_ssao(p_render_data->render_buffers, p_render_data->environment, p_normal_roughness_slices[0], p_render_data->cam_projection);
}
if (p_use_ssil) {
- // TODO make these proper stereo and thus use p_normal_roughness_views correctly
- _process_ssil(p_render_data->render_buffers, p_render_data->environment, p_normal_roughness_views[0], p_render_data->cam_projection, p_render_data->cam_transform);
+ // TODO make these proper stereo
+ _process_ssil(p_render_data->render_buffers, p_render_data->environment, p_normal_roughness_slices[0], p_render_data->cam_projection, p_render_data->cam_transform);
}
}
@@ -5240,6 +5255,11 @@ void RendererSceneRenderRD::render_scene(RID p_render_buffers, const CameraData
render_data.cluster_max_elements = current_cluster_builder->get_max_cluster_elements();
}
+ if (rb != nullptr && rb->vrs_fb.is_valid()) {
+ // vrs_fb will only be valid if vrs is enabled
+ vrs->update_vrs_texture(rb->vrs_fb, rb->render_target);
+ }
+
_render_scene(&render_data, clear_color);
if (p_render_buffers.is_valid()) {
@@ -5736,6 +5756,10 @@ int RendererSceneRenderRD::get_max_directional_lights() const {
return cluster.max_directional_lights;
}
+bool RendererSceneRenderRD::is_vrs_supported() const {
+ return RD::get_singleton()->has_feature(RD::SUPPORTS_ATTACHMENT_VRS);
+}
+
bool RendererSceneRenderRD::is_dynamic_gi_supported() const {
// usable by default (unless low end = true)
return true;
@@ -5960,8 +5984,8 @@ void fog() {
directional_soft_shadow_kernel = memnew_arr(float, 128);
penumbra_shadow_kernel = memnew_arr(float, 128);
soft_shadow_kernel = memnew_arr(float, 128);
- shadows_quality_set(RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/shadows/soft_shadow_quality"))));
- directional_shadow_quality_set(RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_quality"))));
+ positional_soft_shadow_filter_set_quality(RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/positional_shadow/soft_shadow_filter_quality"))));
+ directional_soft_shadow_filter_set_quality(RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_filter_quality"))));
environment_set_volumetric_fog_volume_size(GLOBAL_GET("rendering/environment/volumetric_fog/volume_size"), GLOBAL_GET("rendering/environment/volumetric_fog/volume_depth"));
environment_set_volumetric_fog_filter_active(GLOBAL_GET("rendering/environment/volumetric_fog/use_filter"));
@@ -5975,6 +5999,7 @@ void fog() {
bokeh_dof = memnew(RendererRD::BokehDOF(!can_use_storage));
copy_effects = memnew(RendererRD::CopyEffects(!can_use_storage));
tone_mapper = memnew(RendererRD::ToneMapper);
+ vrs = memnew(RendererRD::VRS);
}
RendererSceneRenderRD::~RendererSceneRenderRD() {
@@ -5989,6 +6014,9 @@ RendererSceneRenderRD::~RendererSceneRenderRD() {
if (tone_mapper) {
memdelete(tone_mapper);
}
+ if (vrs) {
+ memdelete(vrs);
+ }
for (const KeyValue<int, ShadowCubemap> &E : shadow_cubemaps) {
RD::get_singleton()->free(E.value.cubemap);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
index e8296882c9..d11bbd183e 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h
@@ -38,6 +38,7 @@
#include "servers/rendering/renderer_rd/effects/bokeh_dof.h"
#include "servers/rendering/renderer_rd/effects/copy_effects.h"
#include "servers/rendering/renderer_rd/effects/tone_mapper.h"
+#include "servers/rendering/renderer_rd/effects/vrs.h"
#include "servers/rendering/renderer_rd/environment/gi.h"
#include "servers/rendering/renderer_rd/renderer_scene_environment_rd.h"
#include "servers/rendering/renderer_rd/renderer_scene_sky_rd.h"
@@ -104,11 +105,12 @@ protected:
RendererRD::BokehDOF *bokeh_dof = nullptr;
RendererRD::CopyEffects *copy_effects = nullptr;
RendererRD::ToneMapper *tone_mapper = nullptr;
+ RendererRD::VRS *vrs = nullptr;
double time = 0.0;
double time_step = 0.0;
struct RenderBufferData {
- virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count) = 0;
+ virtual void configure(RID p_color_buffer, RID p_depth_buffer, RID p_target_buffer, int p_width, int p_height, RS::ViewportMSAA p_msaa, bool p_use_taa, uint32_t p_view_count, RID p_vrs_texture) = 0;
virtual ~RenderBufferData() {}
};
virtual RenderBufferData *_create_render_buffer_data() = 0;
@@ -149,7 +151,7 @@ protected:
void _post_prepass_render(RenderDataRD *p_render_data, bool p_use_gi);
void _pre_resolve_render(RenderDataRD *p_render_data, bool p_use_gi);
- void _pre_opaque_render(RenderDataRD *p_render_data, bool p_use_ssao, bool p_use_ssil, bool p_use_gi, RID *p_normal_roughness_views, RID p_voxel_gi_buffer);
+ void _pre_opaque_render(RenderDataRD *p_render_data, bool p_use_ssao, bool p_use_ssil, bool p_use_gi, const RID *p_normal_roughness_slices, RID p_voxel_gi_buffer, const RID *p_vrs_slices);
void _render_buffers_copy_screen_texture(const RenderDataRD *p_render_data);
void _render_buffers_copy_depth_texture(const RenderDataRD *p_render_data);
@@ -492,6 +494,8 @@ private:
RID depth_texture; //main depth texture
RID texture_fb; // framebuffer for the main texture, ONLY USED FOR MOBILE RENDERER POST EFFECTS, DO NOT USE FOR RENDERING 3D!!!
RID upscale_texture; //used when upscaling internal_texture (This uses the same resource as internal_texture if there is no upscaling)
+ RID vrs_texture; // texture for vrs.
+ RID vrs_fb; // framebuffer to write to our vrs texture
// Access to the layers for each of our views (specifically needed for applying post effects on stereoscopic images)
struct View {
@@ -1454,8 +1458,8 @@ public:
RS::SubSurfaceScatteringQuality sub_surface_scattering_get_quality() const;
virtual void sub_surface_scattering_set_scale(float p_scale, float p_depth_scale) override;
- virtual void shadows_quality_set(RS::ShadowQuality p_quality) override;
- virtual void directional_shadow_quality_set(RS::ShadowQuality p_quality) override;
+ virtual void positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) override;
+ virtual void directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) override;
virtual void decals_set_filter(RS::DecalFilter p_filter) override;
virtual void light_projectors_set_filter(RS::LightProjectorFilter p_filter) override;
@@ -1503,6 +1507,7 @@ public:
virtual void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override;
+ virtual bool is_vrs_supported() const;
virtual bool is_dynamic_gi_supported() const;
virtual bool is_clustered_enabled() const;
virtual bool is_volumetric_supported() const;
diff --git a/servers/rendering/renderer_rd/shaders/effects/copy_to_fb.glsl b/servers/rendering/renderer_rd/shaders/effects/copy_to_fb.glsl
index 9787c9879d..1c17eabb56 100644
--- a/servers/rendering/renderer_rd/shaders/effects/copy_to_fb.glsl
+++ b/servers/rendering/renderer_rd/shaders/effects/copy_to_fb.glsl
@@ -88,7 +88,7 @@ layout(set = 0, binding = 0) uniform sampler2DArray source_color;
layout(set = 1, binding = 0) uniform sampler2DArray source_depth;
layout(location = 1) out float depth;
#endif /* MODE_TWO_SOURCES */
-#else
+#else /* MULTIVIEW */
layout(set = 0, binding = 0) uniform sampler2D source_color;
#ifdef MODE_TWO_SOURCES
layout(set = 1, binding = 0) uniform sampler2D source_color2;
@@ -139,7 +139,7 @@ void main() {
//uv.y = 1.0 - uv.y;
uv = 1.0 - uv;
}
-#endif
+#endif /* MODE_PANORAMA_TO_DP */
#ifdef MULTIVIEW
vec4 color = textureLod(source_color, uv, 0.0);
@@ -148,12 +148,13 @@ void main() {
depth = textureLod(source_depth, uv, 0.0).r;
#endif /* MODE_TWO_SOURCES */
-#else
+#else /* MULTIVIEW */
vec4 color = textureLod(source_color, uv, 0.0);
#ifdef MODE_TWO_SOURCES
color += textureLod(source_color2, uv, 0.0);
#endif /* MODE_TWO_SOURCES */
#endif /* MULTIVIEW */
+
if (params.force_luminance) {
color.rgb = vec3(max(max(color.r, color.g), color.b));
}
@@ -163,5 +164,6 @@ void main() {
if (params.srgb) {
color.rgb = linear_to_srgb(color.rgb);
}
+
frag_color = color;
}
diff --git a/servers/rendering/renderer_rd/shaders/effects/vrs.glsl b/servers/rendering/renderer_rd/shaders/effects/vrs.glsl
new file mode 100644
index 0000000000..5ef83c0b44
--- /dev/null
+++ b/servers/rendering/renderer_rd/shaders/effects/vrs.glsl
@@ -0,0 +1,72 @@
+#[vertex]
+
+#version 450
+
+#VERSION_DEFINES
+
+#ifdef MULTIVIEW
+#ifdef has_VK_KHR_multiview
+#extension GL_EXT_multiview : enable
+#define ViewIndex gl_ViewIndex
+#else // has_VK_KHR_multiview
+#define ViewIndex 0
+#endif // has_VK_KHR_multiview
+#endif //MULTIVIEW
+
+#ifdef MULTIVIEW
+layout(location = 0) out vec3 uv_interp;
+#else
+layout(location = 0) out vec2 uv_interp;
+#endif
+
+void main() {
+ vec2 base_arr[4] = vec2[](vec2(0.0, 0.0), vec2(0.0, 1.0), vec2(1.0, 1.0), vec2(1.0, 0.0));
+ uv_interp.xy = base_arr[gl_VertexIndex];
+#ifdef MULTIVIEW
+ uv_interp.z = ViewIndex;
+#endif
+
+ gl_Position = vec4(uv_interp.xy * 2.0 - 1.0, 0.0, 1.0);
+}
+
+#[fragment]
+
+#version 450
+
+#VERSION_DEFINES
+
+#ifdef MULTIVIEW
+#ifdef has_VK_KHR_multiview
+#extension GL_EXT_multiview : enable
+#define ViewIndex gl_ViewIndex
+#else // has_VK_KHR_multiview
+#define ViewIndex 0
+#endif // has_VK_KHR_multiview
+#endif //MULTIVIEW
+
+#ifdef MULTIVIEW
+layout(location = 0) in vec3 uv_interp;
+layout(set = 0, binding = 0) uniform sampler2DArray source_color;
+#else /* MULTIVIEW */
+layout(location = 0) in vec2 uv_interp;
+layout(set = 0, binding = 0) uniform sampler2D source_color;
+#endif /* MULTIVIEW */
+
+layout(location = 0) out uint frag_color;
+
+void main() {
+#ifdef MULTIVIEW
+ vec3 uv = uv_interp;
+#else
+ vec2 uv = uv_interp;
+#endif
+
+#ifdef MULTIVIEW
+ vec4 color = textureLod(source_color, uv, 0.0);
+#else /* MULTIVIEW */
+ vec4 color = textureLod(source_color, uv, 0.0);
+#endif /* MULTIVIEW */
+
+ // See if we can change the sampler to one that returns int...
+ frag_color = uint(color.r * 256.0);
+}
diff --git a/servers/rendering/renderer_rd/shaders/environment/gi.glsl b/servers/rendering/renderer_rd/shaders/environment/gi.glsl
index f687d50a2d..5f34e7112d 100644
--- a/servers/rendering/renderer_rd/shaders/environment/gi.glsl
+++ b/servers/rendering/renderer_rd/shaders/environment/gi.glsl
@@ -8,6 +8,12 @@ layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
#define M_PI 3.141592
+/* Specialization Constants (Toggles) */
+
+layout(constant_id = 0) const bool sc_half_res = false;
+layout(constant_id = 1) const bool sc_use_full_projection_matrix = false;
+layout(constant_id = 2) const bool sc_use_vrs = false;
+
#define SDFGI_MAX_CASCADES 8
//set 0 for SDFGI and render buffers
@@ -97,18 +103,20 @@ layout(set = 0, binding = 18, std140) uniform SceneData {
}
scene_data;
+layout(r8ui, set = 0, binding = 19) uniform restrict readonly uimage2D vrs_buffer;
+
layout(push_constant, std430) uniform Params {
- uint view_index;
uint max_voxel_gi_instances;
bool high_quality_vct;
bool orthogonal;
+ uint view_index;
vec4 proj_info;
float z_near;
float z_far;
- float pad1;
float pad2;
+ float pad3;
}
params;
@@ -140,34 +148,34 @@ vec4 blend_color(vec4 src, vec4 dst) {
}
vec3 reconstruct_position(ivec2 screen_pos) {
-#ifdef USE_MULTIVIEW
- vec4 pos;
- pos.xy = (2.0 * vec2(screen_pos) / vec2(scene_data.screen_size)) - 1.0;
- pos.z = texelFetch(sampler2D(depth_buffer, linear_sampler), screen_pos, 0).r * 2.0 - 1.0;
- pos.w = 1.0;
+ if (sc_use_full_projection_matrix) {
+ vec4 pos;
+ pos.xy = (2.0 * vec2(screen_pos) / vec2(scene_data.screen_size)) - 1.0;
+ pos.z = texelFetch(sampler2D(depth_buffer, linear_sampler), screen_pos, 0).r * 2.0 - 1.0;
+ pos.w = 1.0;
- pos = scene_data.inv_projection[params.view_index] * pos;
+ pos = scene_data.inv_projection[params.view_index] * pos;
- return pos.xyz / pos.w;
-#else
- vec3 pos;
- pos.z = texelFetch(sampler2D(depth_buffer, linear_sampler), screen_pos, 0).r;
-
- pos.z = pos.z * 2.0 - 1.0;
- if (params.orthogonal) {
- pos.z = ((pos.z + (params.z_far + params.z_near) / (params.z_far - params.z_near)) * (params.z_far - params.z_near)) / 2.0;
+ return pos.xyz / pos.w;
} else {
- pos.z = 2.0 * params.z_near * params.z_far / (params.z_far + params.z_near - pos.z * (params.z_far - params.z_near));
- }
- pos.z = -pos.z;
+ vec3 pos;
+ pos.z = texelFetch(sampler2D(depth_buffer, linear_sampler), screen_pos, 0).r;
+
+ pos.z = pos.z * 2.0 - 1.0;
+ if (params.orthogonal) {
+ pos.z = ((pos.z + (params.z_far + params.z_near) / (params.z_far - params.z_near)) * (params.z_far - params.z_near)) / 2.0;
+ } else {
+ pos.z = 2.0 * params.z_near * params.z_far / (params.z_far + params.z_near - pos.z * (params.z_far - params.z_near));
+ }
+ pos.z = -pos.z;
- pos.xy = vec2(screen_pos) * params.proj_info.xy + params.proj_info.zw;
- if (!params.orthogonal) {
- pos.xy *= pos.z;
- }
+ pos.xy = vec2(screen_pos) * params.proj_info.xy + params.proj_info.zw;
+ if (!params.orthogonal) {
+ pos.xy *= pos.z;
+ }
- return pos;
-#endif
+ return pos;
+ }
}
void sdfvoxel_gi_process(uint cascade, vec3 cascade_pos, vec3 cam_pos, vec3 cam_normal, vec3 cam_specular_normal, float roughness, out vec3 diffuse_light, out vec3 specular_light) {
@@ -587,7 +595,6 @@ void voxel_gi_compute(uint index, vec3 position, vec3 normal, vec3 ref_vec, mat3
vec4 fetch_normal_and_roughness(ivec2 pos) {
vec4 normal_roughness = texelFetch(sampler2D(normal_roughness_buffer, linear_sampler), pos, 0);
-
normal_roughness.xyz = normalize(normal_roughness.xyz * 2.0 - 1.0);
return normal_roughness;
}
@@ -600,7 +607,7 @@ void process_gi(ivec2 pos, vec3 vertex, inout vec4 ambient_light, inout vec4 ref
if (normal.length() > 0.5) {
//valid normal, can do GI
float roughness = normal_roughness.w;
- vec3 view = -normalize(mat3(scene_data.cam_transform) * (vertex - scene_data.eye_offset[params.view_index].xyz));
+ vec3 view = -normalize(mat3(scene_data.cam_transform) * (vertex - scene_data.eye_offset[gl_GlobalInvocationID.z].xyz));
vertex = mat3(scene_data.cam_transform) * vertex;
normal = normalize(mat3(scene_data.cam_transform) * normal);
vec3 reflection = normalize(reflect(-view, normal));
@@ -648,9 +655,35 @@ void process_gi(ivec2 pos, vec3 vertex, inout vec4 ambient_light, inout vec4 ref
void main() {
ivec2 pos = ivec2(gl_GlobalInvocationID.xy);
-#ifdef MODE_HALF_RES
- pos <<= 1;
-#endif
+ uint vrs_x, vrs_y;
+ if (sc_use_vrs) {
+ ivec2 vrs_pos;
+
+ // Currenty we use a 16x16 texel, possibly some day make this configurable.
+ if (sc_half_res) {
+ vrs_pos = pos >> 3;
+ } else {
+ vrs_pos = pos >> 4;
+ }
+
+ uint vrs_texel = imageLoad(vrs_buffer, vrs_pos).r;
+ // note, valid values for vrs_x and vrs_y are 1, 2 and 4.
+ vrs_x = 1 << ((vrs_texel >> 2) & 3);
+ vrs_y = 1 << (vrs_texel & 3);
+
+ if (mod(pos.x, vrs_x) != 0) {
+ return;
+ }
+
+ if (mod(pos.y, vrs_y) != 0) {
+ return;
+ }
+ }
+
+ if (sc_half_res) {
+ pos <<= 1;
+ }
+
if (any(greaterThanEqual(pos, scene_data.screen_size))) { //too large, do nothing
return;
}
@@ -663,10 +696,69 @@ void main() {
process_gi(pos, vertex, ambient_light, reflection_light);
-#ifdef MODE_HALF_RES
- pos >>= 1;
-#endif
+ if (sc_half_res) {
+ pos >>= 1;
+ }
imageStore(ambient_buffer, pos, ambient_light);
imageStore(reflection_buffer, pos, reflection_light);
+
+ if (sc_use_vrs) {
+ if (vrs_x > 1) {
+ imageStore(ambient_buffer, pos + ivec2(1, 0), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(1, 0), reflection_light);
+ }
+
+ if (vrs_x > 2) {
+ imageStore(ambient_buffer, pos + ivec2(2, 0), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(2, 0), reflection_light);
+
+ imageStore(ambient_buffer, pos + ivec2(3, 0), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(3, 0), reflection_light);
+ }
+
+ if (vrs_y > 1) {
+ imageStore(ambient_buffer, pos + ivec2(0, 1), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(0, 1), reflection_light);
+ }
+
+ if (vrs_y > 1 && vrs_x > 1) {
+ imageStore(ambient_buffer, pos + ivec2(1, 1), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(1, 1), reflection_light);
+ }
+
+ if (vrs_y > 1 && vrs_x > 2) {
+ imageStore(ambient_buffer, pos + ivec2(2, 1), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(2, 1), reflection_light);
+
+ imageStore(ambient_buffer, pos + ivec2(3, 1), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(3, 1), reflection_light);
+ }
+
+ if (vrs_y > 2) {
+ imageStore(ambient_buffer, pos + ivec2(0, 2), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(0, 2), reflection_light);
+ imageStore(ambient_buffer, pos + ivec2(0, 3), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(0, 3), reflection_light);
+ }
+
+ if (vrs_y > 2 && vrs_x > 1) {
+ imageStore(ambient_buffer, pos + ivec2(1, 2), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(1, 2), reflection_light);
+ imageStore(ambient_buffer, pos + ivec2(1, 3), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(1, 3), reflection_light);
+ }
+
+ if (vrs_y > 2 && vrs_x > 2) {
+ imageStore(ambient_buffer, pos + ivec2(2, 2), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(2, 2), reflection_light);
+ imageStore(ambient_buffer, pos + ivec2(2, 3), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(2, 3), reflection_light);
+
+ imageStore(ambient_buffer, pos + ivec2(3, 2), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(3, 2), reflection_light);
+ imageStore(ambient_buffer, pos + ivec2(3, 3), ambient_light);
+ imageStore(reflection_buffer, pos + ivec2(3, 3), reflection_light);
+ }
+ }
}
diff --git a/servers/rendering/renderer_rd/shaders/taa_resolve.glsl b/servers/rendering/renderer_rd/shaders/taa_resolve.glsl
index a1a77b95aa..ddd984ad83 100644
--- a/servers/rendering/renderer_rd/shaders/taa_resolve.glsl
+++ b/servers/rendering/renderer_rd/shaders/taa_resolve.glsl
@@ -29,7 +29,8 @@
#VERSION_DEFINES
-// Based on Spartan Engine's TAA implementation https://github.com/PanosK92/SpartanEngine/blob/master/Data/shaders/temporal_antialiasing.hlsl
+// Based on Spartan Engine's TAA implementation (without TAA upscale).
+// <https://github.com/PanosK92/SpartanEngine/blob/a8338d0609b85dc32f3732a5c27fb4463816a3b9/Data/shaders/temporal_antialiasing.hlsl>
#define USE_SUBGROUPS
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 1109357a74..762ad685e8 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -349,7 +349,6 @@ TextureStorage::TextureStorage() {
Vector<uint8_t> pv;
pv.resize(16 * 4);
-
for (int i = 0; i < 16; i++) {
pv.set(i * 4 + 0, 0);
pv.set(i * 4 + 1, 0);
@@ -358,7 +357,6 @@ TextureStorage::TextureStorage() {
}
{
- //take the chance and initialize decal atlas to something
Vector<Vector<uint8_t>> vpv;
vpv.push_back(pv);
decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
@@ -366,6 +364,29 @@ TextureStorage::TextureStorage() {
}
}
+ { //create default VRS
+
+ RD::TextureFormat tformat;
+ tformat.format = RD::DATA_FORMAT_R8_UINT;
+ tformat.width = 4;
+ tformat.height = 4;
+ tformat.array_layers = 1;
+ tformat.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_VRS_ATTACHMENT_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_STORAGE_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
+ tformat.texture_type = RD::TEXTURE_TYPE_2D_ARRAY;
+
+ Vector<uint8_t> pv;
+ pv.resize(4 * 4);
+ for (int i = 0; i < 4 * 4; i++) {
+ pv.set(i, 0);
+ }
+
+ {
+ Vector<Vector<uint8_t>> vpv;
+ vpv.push_back(pv);
+ default_rd_textures[DEFAULT_RD_TEXTURE_VRS] = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
+ }
+ }
+
{
Vector<String> sdf_modes;
sdf_modes.push_back("\n#define MODE_LOAD\n");
@@ -2751,3 +2772,31 @@ void TextureStorage::render_target_set_backbuffer_uniform_set(RID p_render_targe
ERR_FAIL_COND(!rt);
rt->backbuffer_uniform_set = p_uniform_set;
}
+
+void TextureStorage::render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_COND(!rt);
+
+ rt->vrs_mode = p_mode;
+}
+
+void TextureStorage::render_target_set_vrs_texture(RID p_render_target, RID p_texture) {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_COND(!rt);
+
+ rt->vrs_texture = p_texture;
+}
+
+RS::ViewportVRSMode TextureStorage::render_target_get_vrs_mode(RID p_render_target) const {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_COND_V(!rt, RS::VIEWPORT_VRS_DISABLED);
+
+ return rt->vrs_mode;
+}
+
+RID TextureStorage::render_target_get_vrs_texture(RID p_render_target) const {
+ RenderTarget *rt = render_target_owner.get_or_null(p_render_target);
+ ERR_FAIL_COND_V(!rt, RID());
+
+ return rt->vrs_texture;
+}
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.h b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
index 7a96e6c6ed..ac95e13604 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.h
@@ -52,6 +52,7 @@ enum DefaultRDTexture {
DEFAULT_RD_TEXTURE_3D_BLACK,
DEFAULT_RD_TEXTURE_2D_ARRAY_WHITE,
DEFAULT_RD_TEXTURE_2D_UINT,
+ DEFAULT_RD_TEXTURE_VRS,
DEFAULT_RD_TEXTURE_MAX
};
@@ -229,6 +230,10 @@ struct RenderTarget {
RS::ViewportSDFScale sdf_scale = RS::VIEWPORT_SDF_SCALE_50_PERCENT;
Size2i process_size;
+ // VRS
+ RS::ViewportVRSMode vrs_mode = RS::VIEWPORT_VRS_DISABLED;
+ RID vrs_texture;
+
//texture generated for this owner (nor RD).
RID texture;
bool was_used;
@@ -549,6 +554,12 @@ public:
virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) override;
bool render_target_is_sdf_enabled(RID p_render_target) const;
+ virtual void render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) override;
+ virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) override;
+
+ RS::ViewportVRSMode render_target_get_vrs_mode(RID p_render_target) const;
+ RID render_target_get_vrs_texture(RID p_render_target) const;
+
Size2 render_target_get_size(RID p_render_target);
RID render_target_get_rd_framebuffer(RID p_render_target);
RID render_target_get_rd_texture(RID p_render_target);
diff --git a/servers/rendering/renderer_scene.h b/servers/rendering/renderer_scene.h
index b773ed61f4..d635c7065d 100644
--- a/servers/rendering/renderer_scene.h
+++ b/servers/rendering/renderer_scene.h
@@ -183,8 +183,8 @@ public:
virtual void camera_effects_set_dof_blur(RID p_camera_effects, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) = 0;
virtual void camera_effects_set_custom_exposure(RID p_camera_effects, bool p_enable, float p_exposure) = 0;
- virtual void shadows_quality_set(RS::ShadowQuality p_quality) = 0;
- virtual void directional_shadow_quality_set(RS::ShadowQuality p_quality) = 0;
+ virtual void positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) = 0;
+ virtual void directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) = 0;
virtual RID shadow_atlas_create() = 0;
virtual void shadow_atlas_set_size(RID p_atlas, int p_size, bool p_use_16_bits = true) = 0;
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index aaf7ab8efd..ebb5849f85 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -470,7 +470,7 @@ void RendererSceneCull::_instance_update_mesh_instance(Instance *p_instance) {
p_instance->mesh_instance = RSG::mesh_storage->mesh_instance_create(p_instance->base);
} else {
- RSG::mesh_storage->mesh_free(p_instance->mesh_instance);
+ RSG::mesh_storage->mesh_instance_free(p_instance->mesh_instance);
p_instance->mesh_instance = RID();
}
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 198898141e..8c722360ae 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -1150,8 +1150,8 @@ public:
PASS8(camera_effects_set_dof_blur, RID, bool, float, float, bool, float, float, float)
PASS3(camera_effects_set_custom_exposure, RID, bool, float)
- PASS1(shadows_quality_set, RS::ShadowQuality)
- PASS1(directional_shadow_quality_set, RS::ShadowQuality)
+ PASS1(positional_soft_shadow_filter_set_quality, RS::ShadowQuality)
+ PASS1(directional_soft_shadow_filter_set_quality, RS::ShadowQuality)
PASS2(sdfgi_set_debug_probe_select, const Vector3 &, const Vector3 &)
diff --git a/servers/rendering/renderer_scene_render.h b/servers/rendering/renderer_scene_render.h
index 280277c6d8..74c7d55a57 100644
--- a/servers/rendering/renderer_scene_render.h
+++ b/servers/rendering/renderer_scene_render.h
@@ -166,8 +166,8 @@ public:
virtual void camera_effects_set_dof_blur(RID p_camera_effects, bool p_far_enable, float p_far_distance, float p_far_transition, bool p_near_enable, float p_near_distance, float p_near_transition, float p_amount) = 0;
virtual void camera_effects_set_custom_exposure(RID p_camera_effects, bool p_enable, float p_exposure) = 0;
- virtual void shadows_quality_set(RS::ShadowQuality p_quality) = 0;
- virtual void directional_shadow_quality_set(RS::ShadowQuality p_quality) = 0;
+ virtual void positional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) = 0;
+ virtual void directional_soft_shadow_filter_set_quality(RS::ShadowQuality p_quality) = 0;
virtual RID light_instance_create(RID p_light) = 0;
virtual void light_instance_set_transform(RID p_light_instance, const Transform3D &p_transform) = 0;
diff --git a/servers/rendering/renderer_viewport.cpp b/servers/rendering/renderer_viewport.cpp
index 2fccb1fd38..7c9b2567d6 100644
--- a/servers/rendering/renderer_viewport.cpp
+++ b/servers/rendering/renderer_viewport.cpp
@@ -1016,7 +1016,7 @@ void RendererViewport::viewport_set_canvas_stacking(RID p_viewport, RID p_canvas
viewport->canvas_map[p_canvas].sublayer = p_sublayer;
}
-void RendererViewport::viewport_set_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits) {
+void RendererViewport::viewport_set_positional_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits) {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND(!viewport);
@@ -1026,7 +1026,7 @@ void RendererViewport::viewport_set_shadow_atlas_size(RID p_viewport, int p_size
RSG::scene->shadow_atlas_set_size(viewport->shadow_atlas, viewport->shadow_atlas_size, viewport->shadow_atlas_16_bits);
}
-void RendererViewport::viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) {
+void RendererViewport::viewport_set_positional_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) {
Viewport *viewport = viewport_owner.get_or_null(p_viewport);
ERR_FAIL_COND(!viewport);
@@ -1207,6 +1207,22 @@ RID RendererViewport::viewport_find_from_screen_attachment(DisplayServer::Window
return RID();
}
+void RendererViewport::viewport_set_vrs_mode(RID p_viewport, RS::ViewportVRSMode p_mode) {
+ Viewport *viewport = viewport_owner.get_or_null(p_viewport);
+ ERR_FAIL_COND(!viewport);
+
+ RSG::texture_storage->render_target_set_vrs_mode(viewport->render_target, p_mode);
+ _configure_3d_render_buffers(viewport);
+}
+
+void RendererViewport::viewport_set_vrs_texture(RID p_viewport, RID p_texture) {
+ Viewport *viewport = viewport_owner.get_or_null(p_viewport);
+ ERR_FAIL_COND(!viewport);
+
+ RSG::texture_storage->render_target_set_vrs_texture(viewport->render_target, p_texture);
+ _configure_3d_render_buffers(viewport);
+}
+
bool RendererViewport::free(RID p_rid) {
if (viewport_owner.owns(p_rid)) {
Viewport *viewport = viewport_owner.get_or_null(p_rid);
diff --git a/servers/rendering/renderer_viewport.h b/servers/rendering/renderer_viewport.h
index acab8063d1..027f2dfad6 100644
--- a/servers/rendering/renderer_viewport.h
+++ b/servers/rendering/renderer_viewport.h
@@ -255,8 +255,8 @@ public:
void viewport_set_global_canvas_transform(RID p_viewport, const Transform2D &p_transform);
void viewport_set_canvas_stacking(RID p_viewport, RID p_canvas, int p_layer, int p_sublayer);
- void viewport_set_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits = true);
- void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv);
+ void viewport_set_positional_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits = true);
+ void viewport_set_positional_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv);
void viewport_set_msaa(RID p_viewport, RS::ViewportMSAA p_msaa);
void viewport_set_screen_space_aa(RID p_viewport, RS::ViewportScreenSpaceAA p_mode);
@@ -284,6 +284,9 @@ public:
virtual RID viewport_find_from_screen_attachment(DisplayServer::WindowID p_id = DisplayServer::MAIN_WINDOW_ID) const;
+ void viewport_set_vrs_mode(RID p_viewport, RS::ViewportVRSMode p_mode);
+ void viewport_set_vrs_texture(RID p_viewport, RID p_texture);
+
void handle_timestamp(String p_timestamp, uint64_t p_cpu_time, uint64_t p_gpu_time);
void set_default_clear_color(const Color &p_color);
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 6fc5d0b3e8..0b76bb3051 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -64,12 +64,12 @@ Vector<uint8_t> RenderingDevice::shader_compile_spirv_from_source(ShaderStage p_
ERR_FAIL_COND_V(!compile_to_spirv_function, Vector<uint8_t>());
- return compile_to_spirv_function(p_stage, p_source_code, p_language, r_error, &device_capabilities);
+ return compile_to_spirv_function(p_stage, p_source_code, p_language, r_error, this);
}
String RenderingDevice::shader_get_spirv_cache_key() const {
if (get_spirv_cache_key_function) {
- return get_spirv_cache_key_function(&device_capabilities);
+ return get_spirv_cache_key_function(this);
}
return String();
}
@@ -279,6 +279,7 @@ static Vector<RenderingDevice::PipelineSpecializationConstant> _get_spec_constan
}
return ret;
}
+
RID RenderingDevice::_render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const Ref<RDPipelineRasterizationState> &p_rasterization_state, const Ref<RDPipelineMultisampleState> &p_multisample_state, const Ref<RDPipelineDepthStencilState> &p_depth_stencil_state, const Ref<RDPipelineColorBlendState> &p_blend_state, int p_dynamic_state_flags, uint32_t p_for_render_pass, const TypedArray<RDPipelineSpecializationConstant> &p_specialization_constants) {
PipelineRasterizationState rasterization_state;
if (p_rasterization_state.is_valid()) {
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 0973e29974..03aa6f7644 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -123,19 +123,10 @@ public:
DeviceFamily device_family = DEVICE_UNKNOWN;
uint32_t version_major = 1.0;
uint32_t version_minor = 0.0;
-
- // subgroup capabilities
- uint32_t subgroup_size = 0;
- uint32_t subgroup_in_shaders = 0; // Set flags using SHADER_STAGE_VERTEX_BIT, SHADER_STAGE_FRAGMENT_BIT, etc.
- uint32_t subgroup_operations = 0; // Set flags, using SubgroupOperations
-
- // features
- bool supports_multiview = false; // If true this device supports multiview options
- bool supports_fsr_half_float = false; // If true this device supports FSR scaling 3D in half float mode, otherwise use the fallback mode
};
- typedef String (*ShaderSPIRVGetCacheKeyFunction)(const Capabilities *p_capabilities);
- typedef Vector<uint8_t> (*ShaderCompileToSPIRVFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, const Capabilities *p_capabilities);
+ typedef String (*ShaderSPIRVGetCacheKeyFunction)(const RenderingDevice *p_render_device);
+ typedef Vector<uint8_t> (*ShaderCompileToSPIRVFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, const RenderingDevice *p_render_device);
typedef Vector<uint8_t> (*ShaderCacheFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language);
private:
@@ -444,6 +435,7 @@ public:
TEXTURE_USAGE_CAN_COPY_FROM_BIT = (1 << 7),
TEXTURE_USAGE_CAN_COPY_TO_BIT = (1 << 8),
TEXTURE_USAGE_INPUT_ATTACHMENT_BIT = (1 << 9),
+ TEXTURE_USAGE_VRS_ATTACHMENT_BIT = (1 << 10),
};
enum TextureSwizzle {
@@ -552,6 +544,7 @@ public:
Vector<int32_t> resolve_attachments;
Vector<int32_t> preserve_attachments;
int32_t depth_attachment = ATTACHMENT_UNUSED;
+ int32_t vrs_attachment = ATTACHMENT_UNUSED; // density map for VRS, only used if supported
};
virtual FramebufferFormatID framebuffer_format_create_multipass(const Vector<AttachmentFormat> &p_attachments, Vector<FramebufferPass> &p_passes, uint32_t p_view_count = 1) = 0;
@@ -675,6 +668,13 @@ public:
const Capabilities *get_device_capabilities() const { return &device_capabilities; };
+ enum Features {
+ SUPPORTS_MULTIVIEW,
+ SUPPORTS_FSR_HALF_FLOAT,
+ SUPPORTS_ATTACHMENT_VRS,
+ };
+ virtual bool has_feature(const Features p_feature) const = 0;
+
virtual Vector<uint8_t> shader_compile_spirv_from_source(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language = SHADER_LANGUAGE_GLSL, String *r_error = nullptr, bool p_allow_cache = true);
virtual String shader_get_spirv_cache_key() const;
@@ -1221,9 +1221,12 @@ public:
LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X,
LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y,
LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z,
+ LIMIT_SUBGROUP_SIZE,
+ LIMIT_SUBGROUP_IN_SHADERS, // Set flags using SHADER_STAGE_VERTEX_BIT, SHADER_STAGE_FRAGMENT_BIT, etc.
+ LIMIT_SUBGROUP_OPERATIONS,
};
- virtual uint64_t limit_get(Limit p_limit) = 0;
+ virtual uint64_t limit_get(Limit p_limit) const = 0;
//methods below not exposed, used by RenderingDeviceRD
virtual void prepare_screen_for_drawing() = 0;
@@ -1324,6 +1327,7 @@ VARIANT_ENUM_CAST(RenderingDevice::InitialAction)
VARIANT_ENUM_CAST(RenderingDevice::FinalAction)
VARIANT_ENUM_CAST(RenderingDevice::Limit)
VARIANT_ENUM_CAST(RenderingDevice::MemoryType)
+VARIANT_ENUM_CAST(RenderingDevice::Features)
typedef RenderingDevice RD;
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 584d9a7a51..429b8a06e2 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -615,9 +615,9 @@ public:
FUNC2(viewport_set_global_canvas_transform, RID, const Transform2D &)
FUNC4(viewport_set_canvas_stacking, RID, RID, int, int)
- FUNC3(viewport_set_shadow_atlas_size, RID, int, bool)
+ FUNC3(viewport_set_positional_shadow_atlas_size, RID, int, bool)
FUNC3(viewport_set_sdf_oversize_and_scale, RID, ViewportSDFOversize, ViewportSDFScale)
- FUNC3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
+ FUNC3(viewport_set_positional_shadow_atlas_quadrant_subdivision, RID, int, int)
FUNC2(viewport_set_msaa, RID, ViewportMSAA)
FUNC2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
FUNC2(viewport_set_use_taa, RID, bool)
@@ -637,6 +637,9 @@ public:
FUNC2(call_set_vsync_mode, DisplayServer::VSyncMode, DisplayServer::WindowID)
+ FUNC2(viewport_set_vrs_mode, RID, ViewportVRSMode)
+ FUNC2(viewport_set_vrs_texture, RID, RID)
+
/* ENVIRONMENT API */
#undef server_name
@@ -715,8 +718,8 @@ public:
FUNC8(camera_effects_set_dof_blur, RID, bool, float, float, bool, float, float, float)
FUNC3(camera_effects_set_custom_exposure, RID, bool, float)
- FUNC1(shadows_quality_set, ShadowQuality);
- FUNC1(directional_shadow_quality_set, ShadowQuality);
+ FUNC1(positional_soft_shadow_filter_set_quality, ShadowQuality);
+ FUNC1(directional_soft_shadow_filter_set_quality, ShadowQuality);
FUNC1(decals_set_filter, RS::DecalFilter);
FUNC1(light_projectors_set_filter, RS::LightProjectorFilter);
diff --git a/servers/rendering/storage/texture_storage.h b/servers/rendering/storage/texture_storage.h
index e90a028713..92238c19ee 100644
--- a/servers/rendering/storage/texture_storage.h
+++ b/servers/rendering/storage/texture_storage.h
@@ -143,6 +143,9 @@ public:
virtual void render_target_set_sdf_size_and_scale(RID p_render_target, RS::ViewportSDFOversize p_size, RS::ViewportSDFScale p_scale) = 0;
virtual Rect2i render_target_get_sdf_rect(RID p_render_target) const = 0;
virtual void render_target_mark_sdf_enabled(RID p_render_target, bool p_enabled) = 0;
+
+ virtual void render_target_set_vrs_mode(RID p_render_target, RS::ViewportVRSMode p_mode) = 0;
+ virtual void render_target_set_vrs_texture(RID p_render_target, RID p_texture) = 0;
};
#endif // !TEXTURE_STORAGE_H
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 9b407043fc..5ee12d04d9 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -1939,8 +1939,8 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY);
BIND_ENUM_CONSTANT(LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY);
- ClassDB::bind_method(D_METHOD("shadows_quality_set", "quality"), &RenderingServer::shadows_quality_set);
- ClassDB::bind_method(D_METHOD("directional_shadow_quality_set", "quality"), &RenderingServer::directional_shadow_quality_set);
+ ClassDB::bind_method(D_METHOD("positional_soft_shadow_filter_set_quality", "quality"), &RenderingServer::positional_soft_shadow_filter_set_quality);
+ ClassDB::bind_method(D_METHOD("directional_soft_shadow_filter_set_quality", "quality"), &RenderingServer::directional_soft_shadow_filter_set_quality);
ClassDB::bind_method(D_METHOD("directional_shadow_atlas_set_size", "size", "is_16bits"), &RenderingServer::directional_shadow_atlas_set_size);
BIND_ENUM_CONSTANT(SHADOW_QUALITY_HARD);
@@ -2207,8 +2207,8 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_sdf_oversize_and_scale", "viewport", "oversize", "scale"), &RenderingServer::viewport_set_sdf_oversize_and_scale);
- ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size", "use_16_bits"), &RenderingServer::viewport_set_shadow_atlas_size, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &RenderingServer::viewport_set_shadow_atlas_quadrant_subdivision);
+ ClassDB::bind_method(D_METHOD("viewport_set_positional_shadow_atlas_size", "viewport", "size", "use_16_bits"), &RenderingServer::viewport_set_positional_shadow_atlas_size, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("viewport_set_positional_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &RenderingServer::viewport_set_positional_shadow_atlas_quadrant_subdivision);
ClassDB::bind_method(D_METHOD("viewport_set_msaa", "viewport", "msaa"), &RenderingServer::viewport_set_msaa);
ClassDB::bind_method(D_METHOD("viewport_set_screen_space_aa", "viewport", "mode"), &RenderingServer::viewport_set_screen_space_aa);
ClassDB::bind_method(D_METHOD("viewport_set_use_taa", "viewport", "enable"), &RenderingServer::viewport_set_use_taa);
@@ -2225,6 +2225,9 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_get_measured_render_time_gpu", "viewport"), &RenderingServer::viewport_get_measured_render_time_gpu);
+ ClassDB::bind_method(D_METHOD("viewport_set_vrs_mode", "viewport", "mode"), &RenderingServer::viewport_set_vrs_mode);
+ ClassDB::bind_method(D_METHOD("viewport_set_vrs_texture", "viewport", "texture"), &RenderingServer::viewport_set_vrs_texture);
+
BIND_ENUM_CONSTANT(VIEWPORT_SCALING_3D_MODE_BILINEAR);
BIND_ENUM_CONSTANT(VIEWPORT_SCALING_3D_MODE_FSR);
BIND_ENUM_CONSTANT(VIEWPORT_SCALING_3D_MODE_MAX);
@@ -2300,6 +2303,11 @@ void RenderingServer::_bind_methods() {
BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_OCCLUDERS);
BIND_ENUM_CONSTANT(VIEWPORT_DEBUG_DRAW_MOTION_VECTORS);
+ BIND_ENUM_CONSTANT(VIEWPORT_VRS_DISABLED);
+ BIND_ENUM_CONSTANT(VIEWPORT_VRS_TEXTURE);
+ BIND_ENUM_CONSTANT(VIEWPORT_VRS_XR);
+ BIND_ENUM_CONSTANT(VIEWPORT_VRS_MAX);
+
/* SKY API */
ClassDB::bind_method(D_METHOD("sky_create"), &RenderingServer::sky_create);
@@ -2841,14 +2849,14 @@ void RenderingServer::init() {
GLOBAL_DEF("rendering/shadows/directional_shadow/size", 4096);
GLOBAL_DEF("rendering/shadows/directional_shadow/size.mobile", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/shadows/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384"));
- GLOBAL_DEF("rendering/shadows/directional_shadow/soft_shadow_quality", 2);
- GLOBAL_DEF("rendering/shadows/directional_shadow/soft_shadow_quality.mobile", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/directional_shadow/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/shadows/directional_shadow/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Very Low (Faster),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)"));
+ GLOBAL_DEF("rendering/shadows/directional_shadow/soft_shadow_filter_quality", 2);
+ GLOBAL_DEF("rendering/shadows/directional_shadow/soft_shadow_filter_quality.mobile", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/directional_shadow/soft_shadow_filter_quality", PropertyInfo(Variant::INT, "rendering/shadows/directional_shadow/soft_shadow_filter_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Very Low (Faster),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)"));
GLOBAL_DEF("rendering/shadows/directional_shadow/16_bits", true);
- GLOBAL_DEF("rendering/shadows/shadows/soft_shadow_quality", 2);
- GLOBAL_DEF("rendering/shadows/shadows/soft_shadow_quality.mobile", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/shadows/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/shadows/shadows/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Very Low (Faster),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)"));
+ GLOBAL_DEF("rendering/shadows/positional_shadow/soft_shadow_filter_quality", 2);
+ GLOBAL_DEF("rendering/shadows/positional_shadow/soft_shadow_filter_quality.mobile", 0);
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadows/positional_shadow/soft_shadow_filter_quality", PropertyInfo(Variant::INT, "rendering/shadows/positional_shadow/soft_shadow_filter_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Very Low (Faster),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)"));
GLOBAL_DEF("rendering/2d/shadow_atlas/size", 2048);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index ccef95f5f2..8d224f2832 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -491,8 +491,8 @@ public:
SHADOW_QUALITY_MAX
};
- virtual void shadows_quality_set(ShadowQuality p_quality) = 0;
- virtual void directional_shadow_quality_set(ShadowQuality p_quality) = 0;
+ virtual void positional_soft_shadow_filter_set_quality(ShadowQuality p_quality) = 0;
+ virtual void directional_soft_shadow_filter_set_quality(ShadowQuality p_quality) = 0;
enum LightProjectorFilter {
LIGHT_PROJECTOR_FILTER_NEAREST,
@@ -856,8 +856,8 @@ public:
virtual void viewport_set_sdf_oversize_and_scale(RID p_viewport, ViewportSDFOversize p_oversize, ViewportSDFScale p_scale) = 0;
- virtual void viewport_set_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits = true) = 0;
- virtual void viewport_set_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) = 0;
+ virtual void viewport_set_positional_shadow_atlas_size(RID p_viewport, int p_size, bool p_16_bits = true) = 0;
+ virtual void viewport_set_positional_shadow_atlas_quadrant_subdivision(RID p_viewport, int p_quadrant, int p_subdiv) = 0;
enum ViewportMSAA {
VIEWPORT_MSAA_DISABLED,
@@ -946,6 +946,16 @@ public:
virtual RID viewport_find_from_screen_attachment(DisplayServer::WindowID p_id = DisplayServer::MAIN_WINDOW_ID) const = 0;
+ enum ViewportVRSMode {
+ VIEWPORT_VRS_DISABLED,
+ VIEWPORT_VRS_TEXTURE,
+ VIEWPORT_VRS_XR,
+ VIEWPORT_VRS_MAX,
+ };
+
+ virtual void viewport_set_vrs_mode(RID p_viewport, ViewportVRSMode p_mode) = 0;
+ virtual void viewport_set_vrs_texture(RID p_viewport, RID p_texture) = 0;
+
/* SKY API */
enum SkyMode {
@@ -1609,6 +1619,7 @@ VARIANT_ENUM_CAST(RenderingServer::ViewportDebugDraw);
VARIANT_ENUM_CAST(RenderingServer::ViewportOcclusionCullingBuildQuality);
VARIANT_ENUM_CAST(RenderingServer::ViewportSDFOversize);
VARIANT_ENUM_CAST(RenderingServer::ViewportSDFScale);
+VARIANT_ENUM_CAST(RenderingServer::ViewportVRSMode);
VARIANT_ENUM_CAST(RenderingServer::SkyMode);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentBG);
VARIANT_ENUM_CAST(RenderingServer::EnvironmentAmbientSource);
diff --git a/servers/text/text_server_extension.cpp b/servers/text/text_server_extension.cpp
index 68959819c9..47598abce7 100644
--- a/servers/text/text_server_extension.cpp
+++ b/servers/text/text_server_extension.cpp
@@ -438,12 +438,12 @@ int64_t TextServerExtension::font_get_face_count(const RID &p_font_rid) const {
return 0;
}
-void TextServerExtension::font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) {
+void TextServerExtension::font_set_style(const RID &p_font_rid, BitField<TextServer::FontStyle> p_style) {
GDVIRTUAL_CALL(font_set_style, p_font_rid, p_style);
}
-int64_t /*FontStyle*/ TextServerExtension::font_get_style(const RID &p_font_rid) const {
- int64_t ret;
+BitField<TextServer::FontStyle> TextServerExtension::font_get_style(const RID &p_font_rid) const {
+ BitField<TextServer::FontStyle> ret = 0;
if (GDVIRTUAL_CALL(font_get_style, p_font_rid, ret)) {
return ret;
}
@@ -1192,7 +1192,7 @@ RID TextServerExtension::shaped_text_get_parent(const RID &p_shaped) const {
return RID();
}
-double TextServerExtension::shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t p_jst_flags) {
+double TextServerExtension::shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags) {
double ret;
if (GDVIRTUAL_CALL(shaped_text_fit_to_width, p_shaped, p_width, p_jst_flags, ret)) {
return ret;
@@ -1272,7 +1272,7 @@ Vector2i TextServerExtension::shaped_text_get_range(const RID &p_shaped) const {
return Vector2i();
}
-PackedInt32Array TextServerExtension::shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start, bool p_once, int64_t p_break_flags) const {
+PackedInt32Array TextServerExtension::shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start, bool p_once, BitField<TextServer::LineBreakFlag> p_break_flags) const {
PackedInt32Array ret;
if (GDVIRTUAL_CALL(shaped_text_get_line_breaks_adv, p_shaped, p_width, p_start, p_once, p_break_flags, ret)) {
return ret;
@@ -1280,7 +1280,7 @@ PackedInt32Array TextServerExtension::shaped_text_get_line_breaks_adv(const RID
return TextServer::shaped_text_get_line_breaks_adv(p_shaped, p_width, p_start, p_once, p_break_flags);
}
-PackedInt32Array TextServerExtension::shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start, int64_t p_break_flags) const {
+PackedInt32Array TextServerExtension::shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start, BitField<TextServer::LineBreakFlag> p_break_flags) const {
PackedInt32Array ret;
if (GDVIRTUAL_CALL(shaped_text_get_line_breaks, p_shaped, p_width, p_start, p_break_flags, ret)) {
return ret;
@@ -1288,7 +1288,7 @@ PackedInt32Array TextServerExtension::shaped_text_get_line_breaks(const RID &p_s
return TextServer::shaped_text_get_line_breaks(p_shaped, p_width, p_start, p_break_flags);
}
-PackedInt32Array TextServerExtension::shaped_text_get_word_breaks(const RID &p_shaped, int64_t p_grapheme_flags) const {
+PackedInt32Array TextServerExtension::shaped_text_get_word_breaks(const RID &p_shaped, BitField<TextServer::GraphemeFlag> p_grapheme_flags) const {
PackedInt32Array ret;
if (GDVIRTUAL_CALL(shaped_text_get_word_breaks, p_shaped, p_grapheme_flags, ret)) {
return ret;
@@ -1328,7 +1328,7 @@ int64_t TextServerExtension::shaped_text_get_ellipsis_glyph_count(const RID &p_s
return -1;
}
-void TextServerExtension::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, int64_t p_trim_flags) {
+void TextServerExtension::shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {
GDVIRTUAL_CALL(shaped_text_overrun_trim_to_width, p_shaped_line, p_width, p_trim_flags);
}
diff --git a/servers/text/text_server_extension.h b/servers/text/text_server_extension.h
index d948a97c66..571753ea67 100644
--- a/servers/text/text_server_extension.h
+++ b/servers/text/text_server_extension.h
@@ -92,10 +92,10 @@ public:
virtual int64_t font_get_face_count(const RID &p_font_rid) const override;
GDVIRTUAL1RC(int64_t, font_get_face_count, RID);
- virtual void font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) override;
- virtual int64_t /*FontStyle*/ font_get_style(const RID &p_font_rid) const override;
- GDVIRTUAL2(font_set_style, RID, int64_t);
- GDVIRTUAL1RC(int64_t, font_get_style, RID);
+ virtual void font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) override;
+ virtual BitField<FontStyle> font_get_style(const RID &p_font_rid) const override;
+ GDVIRTUAL2(font_set_style, RID, BitField<FontStyle>);
+ GDVIRTUAL1RC(BitField<FontStyle>, font_get_style, RID);
virtual void font_set_name(const RID &p_font_rid, const String &p_name) override;
virtual String font_get_name(const RID &p_font_rid) const override;
@@ -396,9 +396,9 @@ public:
GDVIRTUAL3RC(RID, shaped_text_substr, RID, int64_t, int64_t);
GDVIRTUAL1RC(RID, shaped_text_get_parent, RID);
- virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
+ virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) override;
virtual double shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) override;
- GDVIRTUAL3R(double, shaped_text_fit_to_width, RID, double, int64_t);
+ GDVIRTUAL3R(double, shaped_text_fit_to_width, RID, double, BitField<TextServer::JustificationFlag>);
GDVIRTUAL2R(double, shaped_text_tab_align, RID, const PackedFloat32Array &);
virtual bool shaped_text_shape(const RID &p_shaped) override;
@@ -421,12 +421,12 @@ public:
virtual Vector2i shaped_text_get_range(const RID &p_shaped) const override;
GDVIRTUAL1RC(Vector2i, shaped_text_get_range, RID);
- virtual PackedInt32Array shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start = 0, bool p_once = true, int64_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
- virtual PackedInt32Array shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start = 0, int64_t p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
- virtual PackedInt32Array shaped_text_get_word_breaks(const RID &p_shaped, int64_t p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const override;
- GDVIRTUAL5RC(PackedInt32Array, shaped_text_get_line_breaks_adv, RID, const PackedFloat32Array &, int64_t, bool, int64_t);
- GDVIRTUAL4RC(PackedInt32Array, shaped_text_get_line_breaks, RID, double, int64_t, int64_t);
- GDVIRTUAL2RC(PackedInt32Array, shaped_text_get_word_breaks, RID, int64_t);
+ virtual PackedInt32Array shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start = 0, bool p_once = true, BitField<TextServer::LineBreakFlag> p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
+ virtual PackedInt32Array shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start = 0, BitField<TextServer::LineBreakFlag> p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const override;
+ virtual PackedInt32Array shaped_text_get_word_breaks(const RID &p_shaped, BitField<TextServer::GraphemeFlag> p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const override;
+ GDVIRTUAL5RC(PackedInt32Array, shaped_text_get_line_breaks_adv, RID, const PackedFloat32Array &, int64_t, bool, BitField<TextServer::LineBreakFlag>);
+ GDVIRTUAL4RC(PackedInt32Array, shaped_text_get_line_breaks, RID, double, int64_t, BitField<TextServer::LineBreakFlag>);
+ GDVIRTUAL2RC(PackedInt32Array, shaped_text_get_word_breaks, RID, BitField<TextServer::GraphemeFlag>);
virtual int64_t shaped_text_get_trim_pos(const RID &p_shaped) const override;
virtual int64_t shaped_text_get_ellipsis_pos(const RID &p_shaped) const override;
@@ -437,8 +437,8 @@ public:
GDVIRTUAL1RC(GDNativeConstPtr<const Glyph>, shaped_text_get_ellipsis_glyphs, RID);
GDVIRTUAL1RC(int64_t, shaped_text_get_ellipsis_glyph_count, RID);
- virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, int64_t p_trim_flags) override;
- GDVIRTUAL3(shaped_text_overrun_trim_to_width, RID, double, int64_t);
+ virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) override;
+ GDVIRTUAL3(shaped_text_overrun_trim_to_width, RID, double, BitField<TextServer::TextOverrunFlag>);
virtual Array shaped_text_get_objects(const RID &p_shaped) const override;
virtual Rect2 shaped_text_get_object_rect(const RID &p_shaped, const Variant &p_key) const override;
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index c1293230d8..4a6b03d943 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -463,12 +463,12 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(ORIENTATION_VERTICAL);
/* JustificationFlag */
- BIND_ENUM_CONSTANT(JUSTIFICATION_NONE);
- BIND_ENUM_CONSTANT(JUSTIFICATION_KASHIDA);
- BIND_ENUM_CONSTANT(JUSTIFICATION_WORD_BOUND);
- BIND_ENUM_CONSTANT(JUSTIFICATION_TRIM_EDGE_SPACES);
- BIND_ENUM_CONSTANT(JUSTIFICATION_AFTER_LAST_TAB);
- BIND_ENUM_CONSTANT(JUSTIFICATION_CONSTRAIN_ELLIPSIS);
+ BIND_BITFIELD_FLAG(JUSTIFICATION_NONE);
+ BIND_BITFIELD_FLAG(JUSTIFICATION_KASHIDA);
+ BIND_BITFIELD_FLAG(JUSTIFICATION_WORD_BOUND);
+ BIND_BITFIELD_FLAG(JUSTIFICATION_TRIM_EDGE_SPACES);
+ BIND_BITFIELD_FLAG(JUSTIFICATION_AFTER_LAST_TAB);
+ BIND_BITFIELD_FLAG(JUSTIFICATION_CONSTRAIN_ELLIPSIS);
/* AutowrapMode */
BIND_ENUM_CONSTANT(AUTOWRAP_OFF);
@@ -477,11 +477,11 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(AUTOWRAP_WORD_SMART);
/* LineBreakFlag */
- BIND_ENUM_CONSTANT(BREAK_NONE);
- BIND_ENUM_CONSTANT(BREAK_MANDATORY);
- BIND_ENUM_CONSTANT(BREAK_WORD_BOUND);
- BIND_ENUM_CONSTANT(BREAK_GRAPHEME_BOUND);
- BIND_ENUM_CONSTANT(BREAK_WORD_BOUND_ADAPTIVE);
+ BIND_BITFIELD_FLAG(BREAK_NONE);
+ BIND_BITFIELD_FLAG(BREAK_MANDATORY);
+ BIND_BITFIELD_FLAG(BREAK_WORD_BOUND);
+ BIND_BITFIELD_FLAG(BREAK_GRAPHEME_BOUND);
+ BIND_BITFIELD_FLAG(BREAK_ADAPTIVE);
/* VisibleCharactersBehavior */
BIND_ENUM_CONSTANT(VC_CHARS_BEFORE_SHAPING);
@@ -498,25 +498,25 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ELLIPSIS);
/* TextOverrunFlag */
- BIND_ENUM_CONSTANT(OVERRUN_NO_TRIM);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM);
- BIND_ENUM_CONSTANT(OVERRUN_TRIM_WORD_ONLY);
- BIND_ENUM_CONSTANT(OVERRUN_ADD_ELLIPSIS);
- BIND_ENUM_CONSTANT(OVERRUN_ENFORCE_ELLIPSIS);
- BIND_ENUM_CONSTANT(OVERRUN_JUSTIFICATION_AWARE);
+ BIND_BITFIELD_FLAG(OVERRUN_NO_TRIM);
+ BIND_BITFIELD_FLAG(OVERRUN_TRIM);
+ BIND_BITFIELD_FLAG(OVERRUN_TRIM_WORD_ONLY);
+ BIND_BITFIELD_FLAG(OVERRUN_ADD_ELLIPSIS);
+ BIND_BITFIELD_FLAG(OVERRUN_ENFORCE_ELLIPSIS);
+ BIND_BITFIELD_FLAG(OVERRUN_JUSTIFICATION_AWARE);
/* GraphemeFlag */
- BIND_ENUM_CONSTANT(GRAPHEME_IS_VALID);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_RTL);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_VIRTUAL);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_SPACE);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_BREAK_HARD);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_BREAK_SOFT);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_TAB);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_ELONGATION);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_PUNCTUATION);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_UNDERSCORE);
- BIND_ENUM_CONSTANT(GRAPHEME_IS_CONNECTED);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_VALID);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_RTL);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_VIRTUAL);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_SPACE);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_BREAK_HARD);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_BREAK_SOFT);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_TAB);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_ELONGATION);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_PUNCTUATION);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_UNDERSCORE);
+ BIND_BITFIELD_FLAG(GRAPHEME_IS_CONNECTED);
/* Hinting */
BIND_ENUM_CONSTANT(HINTING_NONE);
@@ -556,11 +556,12 @@ void TextServer::_bind_methods() {
BIND_ENUM_CONSTANT(SPACING_SPACE);
BIND_ENUM_CONSTANT(SPACING_TOP);
BIND_ENUM_CONSTANT(SPACING_BOTTOM);
+ BIND_ENUM_CONSTANT(SPACING_MAX);
/* Font Style */
- BIND_ENUM_CONSTANT(FONT_BOLD);
- BIND_ENUM_CONSTANT(FONT_ITALIC);
- BIND_ENUM_CONSTANT(FONT_FIXED_WIDTH);
+ BIND_BITFIELD_FLAG(FONT_BOLD);
+ BIND_BITFIELD_FLAG(FONT_ITALIC);
+ BIND_BITFIELD_FLAG(FONT_FIXED_WIDTH);
/* Structured text parser */
BIND_ENUM_CONSTANT(STRUCTURED_TEXT_DEFAULT);
@@ -650,7 +651,7 @@ void TextServer::draw_hex_code_box(const RID &p_canvas, int64_t p_size, const Ve
}
}
-PackedInt32Array TextServer::shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start, bool p_once, int64_t /*TextBreakFlag*/ p_break_flags) const {
+PackedInt32Array TextServer::shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start, bool p_once, BitField<TextServer::LineBreakFlag> p_break_flags) const {
PackedInt32Array lines;
ERR_FAIL_COND_V(p_width.is_empty(), lines);
@@ -687,7 +688,7 @@ PackedInt32Array TextServer::shaped_text_get_line_breaks_adv(const RID &p_shaped
}
continue;
}
- if ((p_break_flags & BREAK_MANDATORY) == BREAK_MANDATORY) {
+ if (p_break_flags.has_flag(BREAK_MANDATORY)) {
if ((l_gl[i].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD) {
lines.push_back(line_start);
lines.push_back(l_gl[i].end);
@@ -701,12 +702,12 @@ PackedInt32Array TextServer::shaped_text_get_line_breaks_adv(const RID &p_shaped
continue;
}
}
- if ((p_break_flags & BREAK_WORD_BOUND) == BREAK_WORD_BOUND) {
+ if (p_break_flags.has_flag(BREAK_WORD_BOUND)) {
if ((l_gl[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) {
last_safe_break = i;
}
}
- if ((p_break_flags & BREAK_GRAPHEME_BOUND) == BREAK_GRAPHEME_BOUND) {
+ if (p_break_flags.has_flag(BREAK_GRAPHEME_BOUND)) {
last_safe_break = i;
}
}
@@ -726,7 +727,7 @@ PackedInt32Array TextServer::shaped_text_get_line_breaks_adv(const RID &p_shaped
return lines;
}
-PackedInt32Array TextServer::shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start, int64_t /*TextBreakFlag*/ p_break_flags) const {
+PackedInt32Array TextServer::shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start, BitField<TextServer::LineBreakFlag> p_break_flags) const {
PackedInt32Array lines;
const_cast<TextServer *>(this)->shaped_text_update_breaks(p_shaped);
@@ -755,7 +756,7 @@ PackedInt32Array TextServer::shaped_text_get_line_breaks(const RID &p_shaped, do
word_count = 0;
continue;
}
- if ((p_break_flags & BREAK_MANDATORY) == BREAK_MANDATORY) {
+ if (p_break_flags.has_flag(BREAK_MANDATORY)) {
if ((l_gl[i].flags & GRAPHEME_IS_BREAK_HARD) == GRAPHEME_IS_BREAK_HARD) {
lines.push_back(line_start);
lines.push_back(l_gl[i].end);
@@ -765,16 +766,16 @@ PackedInt32Array TextServer::shaped_text_get_line_breaks(const RID &p_shaped, do
continue;
}
}
- if ((p_break_flags & BREAK_WORD_BOUND) == BREAK_WORD_BOUND) {
+ if (p_break_flags.has_flag(BREAK_WORD_BOUND)) {
if ((l_gl[i].flags & GRAPHEME_IS_BREAK_SOFT) == GRAPHEME_IS_BREAK_SOFT) {
last_safe_break = i;
word_count++;
}
+ if (p_break_flags.has_flag(BREAK_ADAPTIVE) && word_count == 0) {
+ last_safe_break = i;
+ }
}
- if (((p_break_flags & BREAK_WORD_BOUND_ADAPTIVE) == BREAK_WORD_BOUND_ADAPTIVE) && word_count == 0) {
- last_safe_break = i;
- }
- if ((p_break_flags & BREAK_GRAPHEME_BOUND) == BREAK_GRAPHEME_BOUND) {
+ if (p_break_flags.has_flag(BREAK_GRAPHEME_BOUND)) {
last_safe_break = i;
}
}
@@ -794,7 +795,7 @@ PackedInt32Array TextServer::shaped_text_get_line_breaks(const RID &p_shaped, do
return lines;
}
-PackedInt32Array TextServer::shaped_text_get_word_breaks(const RID &p_shaped, int64_t p_grapheme_flags) const {
+PackedInt32Array TextServer::shaped_text_get_word_breaks(const RID &p_shaped, BitField<TextServer::GraphemeFlag> p_grapheme_flags) const {
PackedInt32Array words;
const_cast<TextServer *>(this)->shaped_text_update_justification_ops(p_shaped);
diff --git a/servers/text_server.h b/servers/text_server.h
index 0fd35f2ec0..f6ab165bfc 100644
--- a/servers/text_server.h
+++ b/servers/text_server.h
@@ -79,12 +79,12 @@ public:
AUTOWRAP_WORD_SMART
};
- enum LineBreakFlag { // LineBreakFlag can be passed in the same value as the JustificationFlag, do not use the same values.
+ enum LineBreakFlag {
BREAK_NONE = 0,
- BREAK_MANDATORY = 1 << 5,
- BREAK_WORD_BOUND = 1 << 6,
- BREAK_GRAPHEME_BOUND = 1 << 7,
- BREAK_WORD_BOUND_ADAPTIVE = 1 << 6 | 1 << 8,
+ BREAK_MANDATORY = 1 << 0,
+ BREAK_WORD_BOUND = 1 << 1,
+ BREAK_GRAPHEME_BOUND = 1 << 2,
+ BREAK_ADAPTIVE = 1 << 3,
};
enum OverrunBehavior {
@@ -218,8 +218,8 @@ public:
virtual int64_t font_get_face_count(const RID &p_font_rid) const = 0;
- virtual void font_set_style(const RID &p_font_rid, int64_t /*FontStyle*/ p_style) = 0;
- virtual int64_t /*FontStyle*/ font_get_style(const RID &p_font_rid) const = 0;
+ virtual void font_set_style(const RID &p_font_rid, BitField<FontStyle> p_style) = 0;
+ virtual BitField<FontStyle> font_get_style(const RID &p_font_rid) const = 0;
virtual void font_set_name(const RID &p_font_rid, const String &p_name) = 0;
virtual String font_get_name(const RID &p_font_rid) const = 0;
@@ -398,7 +398,7 @@ public:
virtual RID shaped_text_substr(const RID &p_shaped, int64_t p_start, int64_t p_length) const = 0; // Copy shaped substring (e.g. line break) without reshaping, but correctly reordered, preservers range.
virtual RID shaped_text_get_parent(const RID &p_shaped) const = 0;
- virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, int64_t /*JustificationFlag*/ p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) = 0;
+ virtual double shaped_text_fit_to_width(const RID &p_shaped, double p_width, BitField<TextServer::JustificationFlag> p_jst_flags = JUSTIFICATION_WORD_BOUND | JUSTIFICATION_KASHIDA) = 0;
virtual double shaped_text_tab_align(const RID &p_shaped, const PackedFloat32Array &p_tab_stops) = 0;
virtual bool shaped_text_shape(const RID &p_shaped) = 0;
@@ -415,9 +415,9 @@ public:
virtual Vector2i shaped_text_get_range(const RID &p_shaped) const = 0;
- virtual PackedInt32Array shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start = 0, bool p_once = true, int64_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const;
- virtual PackedInt32Array shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start = 0, int64_t /*TextBreakFlag*/ p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const;
- virtual PackedInt32Array shaped_text_get_word_breaks(const RID &p_shaped, int64_t p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const;
+ virtual PackedInt32Array shaped_text_get_line_breaks_adv(const RID &p_shaped, const PackedFloat32Array &p_width, int64_t p_start = 0, bool p_once = true, BitField<TextServer::LineBreakFlag> p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const;
+ virtual PackedInt32Array shaped_text_get_line_breaks(const RID &p_shaped, double p_width, int64_t p_start = 0, BitField<TextServer::LineBreakFlag> p_break_flags = BREAK_MANDATORY | BREAK_WORD_BOUND) const;
+ virtual PackedInt32Array shaped_text_get_word_breaks(const RID &p_shaped, BitField<TextServer::GraphemeFlag> p_grapheme_flags = GRAPHEME_IS_SPACE | GRAPHEME_IS_PUNCTUATION) const;
virtual int64_t shaped_text_get_trim_pos(const RID &p_shaped) const = 0;
virtual int64_t shaped_text_get_ellipsis_pos(const RID &p_shaped) const = 0;
@@ -425,7 +425,7 @@ public:
Array _shaped_text_get_ellipsis_glyphs_wrapper(const RID &p_shaped) const;
virtual int64_t shaped_text_get_ellipsis_glyph_count(const RID &p_shaped) const = 0;
- virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, int64_t p_trim_flags) = 0;
+ virtual void shaped_text_overrun_trim_to_width(const RID &p_shaped, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) = 0;
virtual Array shaped_text_get_objects(const RID &p_shaped) const = 0;
virtual Rect2 shaped_text_get_object_rect(const RID &p_shaped, const Variant &p_key) const = 0;
@@ -551,16 +551,16 @@ VARIANT_ENUM_CAST(TextServer::AutowrapMode);
VARIANT_ENUM_CAST(TextServer::OverrunBehavior);
VARIANT_ENUM_CAST(TextServer::Direction);
VARIANT_ENUM_CAST(TextServer::Orientation);
-VARIANT_ENUM_CAST(TextServer::JustificationFlag);
-VARIANT_ENUM_CAST(TextServer::LineBreakFlag);
-VARIANT_ENUM_CAST(TextServer::TextOverrunFlag);
-VARIANT_ENUM_CAST(TextServer::GraphemeFlag);
+VARIANT_BITFIELD_CAST(TextServer::JustificationFlag);
+VARIANT_BITFIELD_CAST(TextServer::LineBreakFlag);
+VARIANT_BITFIELD_CAST(TextServer::TextOverrunFlag);
+VARIANT_BITFIELD_CAST(TextServer::GraphemeFlag);
VARIANT_ENUM_CAST(TextServer::Hinting);
VARIANT_ENUM_CAST(TextServer::SubpixelPositioning);
VARIANT_ENUM_CAST(TextServer::Feature);
VARIANT_ENUM_CAST(TextServer::ContourPointTag);
VARIANT_ENUM_CAST(TextServer::SpacingType);
-VARIANT_ENUM_CAST(TextServer::FontStyle);
+VARIANT_BITFIELD_CAST(TextServer::FontStyle);
VARIANT_ENUM_CAST(TextServer::StructuredTextParser);
GDVIRTUAL_NATIVE_PTR(Glyph);
diff --git a/servers/xr/xr_interface.cpp b/servers/xr/xr_interface.cpp
index 7ae111b5e7..0808b1fd7b 100644
--- a/servers/xr/xr_interface.cpp
+++ b/servers/xr/xr_interface.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "xr_interface.h"
-// #include "servers/rendering/renderer_compositor.h"
+#include "servers/rendering/renderer_compositor.h"
void XRInterface::_bind_methods() {
ADD_SIGNAL(MethodInfo("play_area_changed", PropertyInfo(Variant::INT, "mode")));
@@ -114,7 +114,12 @@ void XRInterface::set_primary(bool p_primary) {
XRInterface::XRInterface() {}
-XRInterface::~XRInterface() {}
+XRInterface::~XRInterface() {
+ if (vrs.vrs_texture.is_valid()) {
+ RS::get_singleton()->free(vrs.vrs_texture);
+ vrs.vrs_texture = RID();
+ }
+}
// query if this interface supports this play area mode
bool XRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) {
@@ -151,6 +156,85 @@ int XRInterface::get_camera_feed_id() {
return 0;
}
+RID XRInterface::get_vrs_texture() {
+ // Default logic will return a standard VRS image based on our target size and default projections.
+ // Note that this only gets called if VRS is supported on the hardware.
+
+ Size2 texel_size = Size2(16.0, 16.0); // For now we assume we always use 16x16 texels, seems to be the standard.
+ int view_count = get_view_count();
+ Size2 target_size = get_render_target_size();
+ real_t aspect = target_size.x / target_size.y; // is this y/x ?
+ Size2 vrs_size = Size2(round(0.5 + target_size.x / texel_size.x), round(0.5 + target_size.y / texel_size.y));
+ real_t radius = vrs_size.length() * 0.5;
+ Size2 vrs_sizei = vrs_size;
+
+ if (vrs.size != vrs_sizei) {
+ const uint8_t densities[] = {
+ 0, // 1x1
+ 1, // 1x2
+ // 4, // 2x1
+ 5, // 2x2
+ 6, // 2x4
+ // 9, // 4x2
+ 10, // 4x4
+ };
+
+ // out with the old
+ if (vrs.vrs_texture.is_valid()) {
+ RS::get_singleton()->free(vrs.vrs_texture);
+ vrs.vrs_texture = RID();
+ }
+
+ // in with the new
+ Vector<Ref<Image>> images;
+ vrs.size = vrs_sizei;
+
+ for (int i = 0; i < view_count && i < 2; i++) {
+ PackedByteArray data;
+ data.resize(vrs_sizei.x * vrs_sizei.y);
+ uint8_t *data_ptr = data.ptrw();
+
+ // Our near and far don't matter much for what we're doing here, but there are some interfaces that will remember this as the near and far and may fail as a result...
+ CameraMatrix cm = get_projection_for_view(i, aspect, 0.1, 1000.0);
+ Vector3 center = cm.xform(Vector3(0.0, 0.0, 999.0));
+
+ Vector2i view_center;
+ view_center.x = int(vrs_size.x * (center.x + 1.0) * 0.5);
+ view_center.y = int(vrs_size.y * (center.y + 1.0) * 0.5);
+
+ int d = 0;
+ for (int y = 0; y < vrs_sizei.y; y++) {
+ for (int x = 0; x < vrs_sizei.x; x++) {
+ Vector2 offset = Vector2(x - view_center.x, y - view_center.y);
+ offset.y *= aspect;
+ real_t distance = offset.length();
+ int idx = round(5.0 * distance / radius);
+ if (idx > 4) {
+ idx = 4;
+ }
+ uint8_t density = densities[idx];
+
+ data_ptr[d++] = density;
+ }
+ }
+
+ Ref<Image> image;
+ image.instantiate();
+ image->create_from_data(vrs_sizei.x, vrs_sizei.y, false, Image::FORMAT_R8, data);
+
+ images.push_back(image);
+ }
+
+ if (images.size() == 1) {
+ vrs.vrs_texture = RS::get_singleton()->texture_2d_create(images[0]);
+ } else {
+ vrs.vrs_texture = RS::get_singleton()->texture_2d_layered_create(images, RS::TEXTURE_LAYERED_2D_ARRAY);
+ }
+ }
+
+ return vrs.vrs_texture;
+}
+
/** these are optional, so we want dummies **/
PackedStringArray XRInterface::get_suggested_tracker_names() const {
PackedStringArray arr;
diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h
index 62eba2f00b..b4eb4694f6 100644
--- a/servers/xr/xr_interface.h
+++ b/servers/xr/xr_interface.h
@@ -120,6 +120,7 @@ public:
virtual Transform3D get_camera_transform() = 0; /* returns the position of our camera for updating our camera node. For monoscopic this is equal to the views transform, for stereoscopic this should be an average */
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */
virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */
+ virtual RID get_vrs_texture(); /* obtain VRS texture */
// note, external color/depth/vrs texture support will be added here soon.
@@ -133,6 +134,12 @@ public:
XRInterface();
~XRInterface();
+
+private:
+ struct VRSData {
+ RID vrs_texture;
+ Size2i size;
+ } vrs;
};
VARIANT_ENUM_CAST(XRInterface::Capabilities);
diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp
index 1f3d07c357..94953c69a9 100644
--- a/servers/xr/xr_interface_extension.cpp
+++ b/servers/xr/xr_interface_extension.cpp
@@ -50,6 +50,7 @@ void XRInterfaceExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_camera_transform);
GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform");
GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far");
+ GDVIRTUAL_BIND(_get_vrs_texture);
GDVIRTUAL_BIND(_process);
GDVIRTUAL_BIND(_pre_render);
@@ -273,6 +274,15 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, doub
return CameraMatrix();
}
+RID XRInterfaceExtension::get_vrs_texture() {
+ RID vrs_texture;
+ if (GDVIRTUAL_CALL(_get_vrs_texture, vrs_texture)) {
+ return vrs_texture;
+ } else {
+ return XRInterface::get_vrs_texture();
+ }
+}
+
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
BlitToScreen blit;
diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h
index 5a436b9fd0..7174b412c5 100644
--- a/servers/xr/xr_interface_extension.h
+++ b/servers/xr/xr_interface_extension.h
@@ -101,12 +101,14 @@ public:
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual RID get_vrs_texture() override;
GDVIRTUAL0R(Size2, _get_render_target_size);
GDVIRTUAL0R(uint32_t, _get_view_count);
GDVIRTUAL0R(Transform3D, _get_camera_transform);
GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &);
GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double);
+ GDVIRTUAL0R(RID, _get_vrs_texture);
void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0);