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-rw-r--r--.github/CODEOWNERS2
-rw-r--r--.github/workflows/android_builds.yml20
-rw-r--r--.github/workflows/ios_builds.yml12
-rw-r--r--.github/workflows/javascript_builds.disabled12
-rw-r--r--.github/workflows/linux_builds.yml34
-rw-r--r--.github/workflows/macos_builds.yml21
-rw-r--r--.github/workflows/windows_builds.yml37
-rw-r--r--core/SCsub22
-rw-r--r--core/array.cpp13
-rw-r--r--core/array.h6
-rw-r--r--core/binder_common.h657
-rw-r--r--core/callable_method_pointer.h173
-rw-r--r--core/class_db.cpp2
-rw-r--r--core/class_db.h2
-rw-r--r--core/command_queue_mt.cpp7
-rw-r--r--core/command_queue_mt.h36
-rw-r--r--core/debugger/remote_debugger.h2
-rw-r--r--core/global_constants.cpp2
-rw-r--r--core/input/input_map.h2
-rw-r--r--core/io/packet_peer.h2
-rw-r--r--core/make_binders.py390
-rw-r--r--core/math/aabb.cpp16
-rw-r--r--core/math/aabb.h4
-rw-r--r--core/math/plane.cpp26
-rw-r--r--core/math/plane.h7
-rw-r--r--core/math/rect2.h8
-rw-r--r--core/message_queue.h2
-rw-r--r--core/method_bind.h532
-rw-r--r--core/object.h3
-rw-r--r--core/project_settings.h2
-rw-r--r--core/reference.h1
-rw-r--r--core/resource.h1
-rw-r--r--core/simple_type.h5
-rw-r--r--core/type_info.h9
-rw-r--r--core/typedefs.h4
-rw-r--r--core/undo_redo.h2
-rw-r--r--core/ustring.cpp63
-rw-r--r--core/ustring.h5
-rw-r--r--core/variant.h28
-rw-r--r--core/variant_call.cpp2777
-rw-r--r--core/variant_internal.h534
-rw-r--r--core/variant_op.cpp2
-rw-r--r--doc/classes/Environment.xml51
-rw-r--r--doc/classes/GraphEdit.xml12
-rw-r--r--doc/classes/MultiMesh.xml2
-rw-r--r--doc/classes/Node.xml1
-rw-r--r--doc/classes/PhysicsBody2D.xml3
-rw-r--r--doc/classes/PhysicsDirectSpaceState2D.xml3
-rw-r--r--doc/classes/RandomNumberGenerator.xml1
-rw-r--r--doc/classes/RenderingServer.xml2
-rw-r--r--doc/classes/StyleBox.xml1
-rw-r--r--doc/classes/SurfaceTool.xml1
-rw-r--r--doc/classes/VisualShaderNodeCurveTexture.xml17
-rw-r--r--doc/classes/VisualShaderNodeGroupBase.xml7
-rw-r--r--doc/classes/VisualShaderNodeResizableBase.xml18
-rw-r--r--drivers/dummy/rasterizer_dummy.h26
-rw-r--r--drivers/vulkan/rendering_device_vulkan.cpp237
-rw-r--r--drivers/vulkan/rendering_device_vulkan.h1
-rw-r--r--editor/editor_export.cpp36
-rw-r--r--editor/editor_export.h8
-rw-r--r--editor/editor_node.cpp10
-rw-r--r--editor/editor_plugin.cpp2
-rw-r--r--editor/editor_plugin.h2
-rw-r--r--editor/editor_resource_preview.cpp2
-rw-r--r--editor/editor_settings.h3
-rw-r--r--editor/editor_vcs_interface.h2
-rw-r--r--editor/fileserver/editor_file_server.h2
-rw-r--r--editor/filesystem_dock.cpp106
-rw-r--r--editor/filesystem_dock.h26
-rw-r--r--editor/inspector_dock.cpp8
-rw-r--r--editor/inspector_dock.h8
-rw-r--r--editor/localization_editor.cpp2
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp4
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp8
-rw-r--r--editor/plugins/node_3d_editor_plugin.h6
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp417
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h15
-rw-r--r--editor/project_export.cpp203
-rw-r--r--editor/project_export.h12
-rw-r--r--editor/scene_tree_dock.cpp8
-rw-r--r--main/performance.h2
-rw-r--r--misc/dist/html/editor.html475
-rw-r--r--modules/bullet/collision_object_bullet.h2
-rw-r--r--modules/bullet/shape_bullet.cpp2
-rw-r--r--modules/denoise/lightmap_denoiser.h2
-rw-r--r--modules/gdnavigation/rvo_agent.h3
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml1
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp8
-rw-r--r--modules/jsonrpc/jsonrpc.h2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs29
-rw-r--r--modules/mono/glue/base_object_glue.cpp1
-rw-r--r--modules/mono/glue/glue_header.h1
-rw-r--r--modules/mono/glue/rid_glue.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h2
-rw-r--r--modules/visual_script/visual_script_editor.cpp6
-rw-r--r--platform/iphone/game_center.h2
-rw-r--r--platform/iphone/icloud.h2
-rw-r--r--platform/iphone/in_app_store.h16
-rw-r--r--platform/iphone/in_app_store.mm284
-rw-r--r--platform/iphone/ios.h2
-rw-r--r--platform/javascript/SCsub3
-rw-r--r--platform/javascript/api/api.cpp2
-rw-r--r--platform/javascript/api/javascript_eval.h2
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp153
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.h62
-rw-r--r--platform/javascript/detect.py2
-rw-r--r--platform/javascript/engine/engine.js8
-rw-r--r--platform/javascript/native/utils.js21
-rw-r--r--platform/osx/detect.py3
-rw-r--r--platform/uwp/export/export.cpp3
-rw-r--r--scene/2d/physics_body_2d.cpp16
-rw-r--r--scene/2d/physics_body_2d.h3
-rw-r--r--scene/2d/tile_map.cpp1
-rw-r--r--scene/3d/gi_probe.cpp1
-rw-r--r--scene/3d/physics_body_3d.cpp15
-rw-r--r--scene/3d/physics_body_3d.h3
-rw-r--r--scene/3d/soft_body_3d.cpp2
-rw-r--r--scene/animation/animation_tree.cpp1
-rw-r--r--scene/animation/tween.cpp2
-rw-r--r--scene/debugger/scene_debugger.h2
-rw-r--r--scene/gui/code_edit.cpp3
-rw-r--r--scene/gui/color_rect.cpp14
-rw-r--r--scene/gui/color_rect.h8
-rw-r--r--scene/gui/graph_edit.cpp16
-rw-r--r--scene/gui/graph_edit.h1
-rw-r--r--scene/gui/graph_node.cpp2
-rw-r--r--scene/gui/nine_patch_rect.h1
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/gui/texture_rect.h7
-rw-r--r--scene/main/canvas_item.cpp1
-rw-r--r--scene/main/node.h1
-rw-r--r--scene/main/scene_tree.cpp7
-rw-r--r--scene/main/viewport.cpp15
-rw-r--r--scene/main/viewport.h4
-rw-r--r--scene/register_scene_types.cpp4
-rw-r--r--scene/resources/environment.cpp93
-rw-r--r--scene/resources/environment.h12
-rw-r--r--scene/resources/font.cpp1
-rw-r--r--scene/resources/surface_tool.cpp2
-rw-r--r--scene/resources/texture.cpp1
-rw-r--r--scene/resources/visual_shader.cpp40
-rw-r--r--scene/resources/visual_shader.h30
-rw-r--r--scene/resources/visual_shader_nodes.cpp84
-rw-r--r--scene/resources/visual_shader_nodes.h33
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.cpp19
-rw-r--r--servers/audio_server.h2
-rw-r--r--servers/camera_server.h2
-rw-r--r--servers/display_server.cpp1
-rw-r--r--servers/navigation_server_2d.h2
-rw-r--r--servers/navigation_server_3d.h2
-rw-r--r--servers/physics_server_2d.cpp1
-rw-r--r--servers/physics_server_2d.h2
-rw-r--r--servers/physics_server_3d.cpp1
-rw-r--r--servers/physics_server_3d.h2
-rw-r--r--servers/rendering/rasterizer.h6
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp33
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_effects_rd.h13
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp8
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.h14
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp217
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_scene_rd.h14
-rw-r--r--servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp8
-rw-r--r--servers/rendering/rasterizer_rd/shaders/copy.glsl123
-rw-r--r--servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl60
-rw-r--r--servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl13
-rw-r--r--servers/rendering/rasterizer_rd/shaders/screen_space_reflection.glsl10
-rw-r--r--servers/rendering/rasterizer_rd/shaders/sky.glsl19
-rw-r--r--servers/rendering/rasterizer_rd/shaders/tonemap.glsl57
-rw-r--r--servers/rendering/rendering_device.cpp2
-rw-r--r--servers/rendering/rendering_device.h2
-rw-r--r--servers/rendering/rendering_server_raster.h5
-rw-r--r--servers/rendering/rendering_server_viewport.cpp21
-rw-r--r--servers/rendering/rendering_server_viewport.h3
-rw-r--r--servers/rendering/rendering_server_wrap_mt.h5
-rw-r--r--servers/rendering/shader_types.cpp4
-rw-r--r--servers/rendering_server.cpp11
-rw-r--r--servers/rendering_server.h8
-rw-r--r--tests/test_command_queue.h482
-rw-r--r--tests/test_main.cpp2
-rw-r--r--tests/test_method_bind.h165
181 files changed, 6113 insertions, 3517 deletions
diff --git a/.github/CODEOWNERS b/.github/CODEOWNERS
index 33ec541bc7..e08c8bf9de 100644
--- a/.github/CODEOWNERS
+++ b/.github/CODEOWNERS
@@ -31,7 +31,7 @@ doc_classes/* @godotengine/documentation
/modules/csg/ @BastiaanOlij
/modules/enet/ @godotengine/network
/modules/gdnative/*arvr/ @BastiaanOlij
-/modules/gdscript/ @vnen @bojidar-bg
+/modules/gdscript/ @vnen
/modules/mbedtls/ @godotengine/network
/modules/mobile_vr/ @BastiaanOlij
/modules/mono/ @neikeq
diff --git a/.github/workflows/android_builds.yml b/.github/workflows/android_builds.yml
index 1c9a8f7f03..3c1e6a6b72 100644
--- a/.github/workflows/android_builds.yml
+++ b/.github/workflows/android_builds.yml
@@ -1,9 +1,10 @@
name: 🤖 Android Builds
on: [push, pull_request]
-# Global Cache Settings
+# Global Settings
env:
GODOT_BASE_BRANCH: master
+ SCONSFLAGS: platform=android verbose=yes warnings=all werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:
@@ -26,14 +27,14 @@ jobs:
- name: Configure dependencies
run: |
sudo apt-get install openjdk-8-jdk
- echo "::set-env name=JAVA_HOME::usr/lib/jvm/java-8-openjdk-amd64"
+ echo 'JAVA_HOME=usr/lib/jvm/java-8-openjdk-amd64' >> $GITHUB_ENV
- name: Install Android SDK and NDK
run: |
- echo "::set-env name=PATH::/usr/lib/jvm/java-8-openjdk-amd64/jre/bin:${PATH}"
+ echo '/usr/lib/jvm/java-8-openjdk-amd64/jre/bin' >> $GITHUB_PATH
java -version
- echo "::set-env name=ANDROID_HOME::$(pwd)/godot-dev/build-tools/android-sdk"
- echo "::set-env name=ANDROID_NDK_ROOT::$(pwd)/godot-dev/build-tools/android-ndk"
+ echo "ANDROID_HOME=$(pwd)/godot-dev/build-tools/android-sdk" >> $GITHUB_ENV
+ echo "ANDROID_NDK_ROOT=$(pwd)/godot-dev/build-tools/android-ndk" >> $GITHUB_ENV
misc/ci/android-tools-linux.sh
source ~/.bashrc
@@ -70,4 +71,11 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=android target=release tools=no
+ scons target=release tools=no
+ ls -l bin/
+
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
diff --git a/.github/workflows/ios_builds.yml b/.github/workflows/ios_builds.yml
index e6770d384a..80db5d68ce 100644
--- a/.github/workflows/ios_builds.yml
+++ b/.github/workflows/ios_builds.yml
@@ -1,9 +1,10 @@
name: 🍏 iOS Builds
on: [push, pull_request]
-# Global Cache Settings
+# Global Settings
env:
GODOT_BASE_BRANCH: master
+ SCONSFLAGS: platform=iphone verbose=yes warnings=all werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:
@@ -47,4 +48,11 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=iphone target=release tools=no
+ scons target=release tools=no
+ ls -l bin/
+
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
diff --git a/.github/workflows/javascript_builds.disabled b/.github/workflows/javascript_builds.disabled
index c3c51209bd..8ed77726cc 100644
--- a/.github/workflows/javascript_builds.disabled
+++ b/.github/workflows/javascript_builds.disabled
@@ -1,9 +1,10 @@
name: 🌐 JavaScript Builds
on: [push, pull_request]
-# Global Cache Settings
+# Global Settings
env:
GODOT_BASE_BRANCH: master
+ SCONSFLAGS: platform=javascript verbose=yes warnings=all werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
EM_VERSION: 1.39.20
EM_CACHE_FOLDER: 'emsdk-cache'
@@ -74,4 +75,11 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=javascript target=release tools=no use_closure_compiler=yes
+ scons target=release tools=no use_closure_compiler=yes
+ ls -l bin/
+
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
diff --git a/.github/workflows/linux_builds.yml b/.github/workflows/linux_builds.yml
index 436671dd95..b170889cb3 100644
--- a/.github/workflows/linux_builds.yml
+++ b/.github/workflows/linux_builds.yml
@@ -1,13 +1,14 @@
name: 🐧 Linux Builds
on: [push, pull_request]
-# Global Cache Settings
+# Global Settings
env:
GODOT_BASE_BRANCH: master
+ SCONSFLAGS: platform=linuxbsd verbose=yes warnings=all werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:
- linux-editor:
+ linux-editor-mono:
runs-on: "ubuntu-20.04"
name: Editor w/ Mono (target=release_debug, tools=yes, tests=yes)
@@ -61,13 +62,20 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd tools=yes tests=yes target=release_debug module_mono_enabled=yes mono_glue=no
+ scons tools=yes tests=yes target=release_debug module_mono_enabled=yes mono_glue=no
+ ls -l bin/
# Execute unit tests for the editor
- name: Unit Tests
run: |
./bin/godot.linuxbsd.opt.tools.64.mono --test
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
+
linux-editor-sanitizers:
runs-on: "ubuntu-20.04"
name: Editor with sanitizers (target=debug, tools=yes, tests=yes, use_asan=yes, use_ubsan=yes)
@@ -122,14 +130,21 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd tools=yes tests=yes target=debug use_asan=yes use_ubsan=yes
+ scons tools=yes tests=yes target=debug use_asan=yes use_ubsan=yes
+ ls -l bin/
# Execute unit tests for the editor
- name: Unit Tests
run: |
./bin/godot.linuxbsd.tools.64s --test
- linux-template:
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
+
+ linux-template-mono:
runs-on: "ubuntu-20.04"
name: Template w/ Mono (target=release, tools=no)
@@ -182,4 +197,11 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=linuxbsd target=release tools=no module_mono_enabled=yes mono_glue=no
+ scons target=release tools=no module_mono_enabled=yes mono_glue=no
+ ls -l bin/
+
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
diff --git a/.github/workflows/macos_builds.yml b/.github/workflows/macos_builds.yml
index 74b57adaeb..6a684872f2 100644
--- a/.github/workflows/macos_builds.yml
+++ b/.github/workflows/macos_builds.yml
@@ -1,9 +1,10 @@
name: 🍎 macOS Builds
on: [push, pull_request]
-# Global Cache Settings
+# Global Settings
env:
GODOT_BASE_BRANCH: master
+ SCONSFLAGS: platform=osx verbose=yes warnings=all werror=yes --jobs=2
SCONS_CACHE_LIMIT: 4096
jobs:
@@ -49,13 +50,20 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=osx tools=yes tests=yes target=release_debug
+ scons tools=yes tests=yes target=release_debug
+ ls -l bin/
# Execute unit tests for the editor
- name: Unit Tests
run: |
./bin/godot.osx.opt.tools.64 --test
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
+
macos-template:
runs-on: "macos-latest"
name: Template (target=release, tools=no)
@@ -96,4 +104,11 @@ jobs:
env:
SCONS_CACHE: ${{github.workspace}}/.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=osx target=release tools=no
+ scons target=release tools=no
+ ls -l bin/
+
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
diff --git a/.github/workflows/windows_builds.yml b/.github/workflows/windows_builds.yml
index a2fa4cc7c8..0af4d22b72 100644
--- a/.github/workflows/windows_builds.yml
+++ b/.github/workflows/windows_builds.yml
@@ -1,10 +1,11 @@
name: 🏁 Windows Builds
on: [push, pull_request]
-# Global Cache Settings
+# Global Settings
# SCONS_CACHE for windows must be set in the build environment
env:
GODOT_BASE_BRANCH: master
+ SCONSFLAGS: platform=windows verbose=yes warnings=all werror=yes --jobs=2
SCONS_CACHE_MSVC_CONFIG: true
SCONS_CACHE_LIMIT: 4096
@@ -54,21 +55,19 @@ jobs:
env:
SCONS_CACHE: /.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=windows tools=yes tests=yes target=release_debug
+ scons tools=yes tests=yes target=release_debug
+ ls -l bin/
# Execute unit tests for the editor
- name: Unit Tests
run: |
./bin/godot.windows.opt.tools.64.exe --test
-# Build Product Upload (tested and working)
-# sorry this is disabled until github can give us some more space as we would hit our limit very quickly
-# tested this code and it works fine so just enable it to get them back
-# - name: publishing godot windows-editor
-# uses: actions/upload-artifact@v1
-# with:
-# name: windows-editor (x64)
-# path: bin/godot.windows.opt.tools.64.exe
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
windows-template:
runs-on: "windows-latest"
@@ -111,13 +110,11 @@ jobs:
env:
SCONS_CACHE: /.scons_cache/
run: |
- scons -j2 verbose=yes warnings=all werror=yes platform=windows target=release tools=no
-
-# Build Product Upload (tested and working)
-# sorry this is disabled until github can give us some more space as we would hit our limit very quickly
-# tested this code and it works fine so just enable it to get them back
-# - name: publishing godot windows-template
-# uses: actions/upload-artifact@v1
-# with:
-# name: windows-template (x64)
-# path: bin/godot.windows.opt.64.exe
+ scons target=release tools=no
+ ls -l bin/
+
+ - uses: actions/upload-artifact@v2
+ with:
+ name: ${{ github.job }}
+ path: bin/*
+ retention-days: 14
diff --git a/core/SCsub b/core/SCsub
index 59fe63b4b3..b9f06d12ae 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -3,7 +3,6 @@
Import("env")
import core_builders
-import make_binders
env.core_sources = []
@@ -87,11 +86,7 @@ if env["builtin_zlib"]:
# Minizip library, could be unbundled in theory
# However, our version has some custom modifications, so it won't compile with the system one
thirdparty_minizip_dir = "#thirdparty/minizip/"
-thirdparty_minizip_sources = [
- "ioapi.c",
- "unzip.c",
- "zip.c",
-]
+thirdparty_minizip_sources = ["ioapi.c", "unzip.c", "zip.c"]
thirdparty_minizip_sources = [thirdparty_minizip_dir + file for file in thirdparty_minizip_sources]
env_thirdparty.add_source_files(env.core_sources, thirdparty_minizip_sources)
@@ -152,27 +147,16 @@ env.CommandNoCache(
env.Run(core_builders.make_certs_header, "Building ca-certificates header."),
)
-# Make binders
-env.CommandNoCache(
- ["method_bind.gen.inc", "method_bind_ext.gen.inc", "method_bind_free_func.gen.inc"],
- "make_binders.py",
- env.Run(make_binders.run, "Generating method binders."),
-)
-
# Authors
env.Depends("#core/authors.gen.h", "../AUTHORS.md")
env.CommandNoCache(
- "#core/authors.gen.h",
- "../AUTHORS.md",
- env.Run(core_builders.make_authors_header, "Generating authors header."),
+ "#core/authors.gen.h", "../AUTHORS.md", env.Run(core_builders.make_authors_header, "Generating authors header.")
)
# Donors
env.Depends("#core/donors.gen.h", "../DONORS.md")
env.CommandNoCache(
- "#core/donors.gen.h",
- "../DONORS.md",
- env.Run(core_builders.make_donors_header, "Generating donors header."),
+ "#core/donors.gen.h", "../DONORS.md", env.Run(core_builders.make_donors_header, "Generating donors header.")
)
# License
diff --git a/core/array.cpp b/core/array.cpp
index d1c0688e63..c6e90d71ec 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -31,8 +31,8 @@
#include "array.h"
#include "container_type_validate.h"
+#include "core/class_db.h"
#include "core/hashfuncs.h"
-#include "core/object.h"
#include "core/script_language.h"
#include "core/variant.h"
#include "core/vector.h"
@@ -330,9 +330,8 @@ struct _ArrayVariantSort {
}
};
-Array &Array::sort() {
+void Array::sort() {
_p->array.sort_custom<_ArrayVariantSort>();
- return *this;
}
struct _ArrayVariantSortCustom {
@@ -349,14 +348,13 @@ struct _ArrayVariantSortCustom {
return res;
}
};
-Array &Array::sort_custom(Object *p_obj, const StringName &p_function) {
- ERR_FAIL_NULL_V(p_obj, *this);
+void Array::sort_custom(Object *p_obj, const StringName &p_function) {
+ ERR_FAIL_NULL(p_obj);
SortArray<Variant, _ArrayVariantSortCustom, true> avs;
avs.compare.obj = p_obj;
avs.compare.func = p_function;
avs.sort(_p->array.ptrw(), _p->array.size());
- return *this;
}
void Array::shuffle() {
@@ -415,9 +413,8 @@ int Array::bsearch_custom(const Variant &p_value, Object *p_obj, const StringNam
return bisect(_p->array, p_value, p_before, less);
}
-Array &Array::invert() {
+void Array::invert() {
_p->array.invert();
- return *this;
}
void Array::push_front(const Variant &p_value) {
diff --git a/core/array.h b/core/array.h
index d2e0537ad5..34367088e4 100644
--- a/core/array.h
+++ b/core/array.h
@@ -75,12 +75,12 @@ public:
Variant front() const;
Variant back() const;
- Array &sort();
- Array &sort_custom(Object *p_obj, const StringName &p_function);
+ void sort();
+ void sort_custom(Object *p_obj, const StringName &p_function);
void shuffle();
int bsearch(const Variant &p_value, bool p_before = true);
int bsearch_custom(const Variant &p_value, Object *p_obj, const StringName &p_function, bool p_before = true);
- Array &invert();
+ void invert();
int find(const Variant &p_value, int p_from = 0) const;
int rfind(const Variant &p_value, int p_from = -1) const;
diff --git a/core/binder_common.h b/core/binder_common.h
new file mode 100644
index 0000000000..0fbfa56230
--- /dev/null
+++ b/core/binder_common.h
@@ -0,0 +1,657 @@
+/*************************************************************************/
+/* binder_common.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BINDER_COMMON_H
+#define BINDER_COMMON_H
+
+#include "core/list.h"
+#include "core/method_ptrcall.h"
+#include "core/object.h"
+#include "core/simple_type.h"
+#include "core/type_info.h"
+#include "core/typedefs.h"
+#include "core/variant.h"
+#include "core/variant_internal.h"
+
+#include <stdio.h>
+
+template <class T>
+struct VariantCaster {
+ static _FORCE_INLINE_ T cast(const Variant &p_variant) {
+ return p_variant;
+ }
+};
+
+template <class T>
+struct VariantCaster<T &> {
+ static _FORCE_INLINE_ T cast(const Variant &p_variant) {
+ return p_variant;
+ }
+};
+
+template <class T>
+struct VariantCaster<const T &> {
+ static _FORCE_INLINE_ T cast(const Variant &p_variant) {
+ return p_variant;
+ }
+};
+
+#ifdef PTRCALL_ENABLED
+
+#define VARIANT_ENUM_CAST(m_enum) \
+ MAKE_ENUM_TYPE_INFO(m_enum) \
+ template <> \
+ struct VariantCaster<m_enum> { \
+ static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
+ return (m_enum)p_variant.operator int(); \
+ } \
+ }; \
+ template <> \
+ struct PtrToArg<m_enum> { \
+ _FORCE_INLINE_ static m_enum convert(const void *p_ptr) { \
+ return m_enum(*reinterpret_cast<const int *>(p_ptr)); \
+ } \
+ _FORCE_INLINE_ static void encode(m_enum p_val, const void *p_ptr) { \
+ *(int *)p_ptr = p_val; \
+ } \
+ };
+
+#else
+
+#define VARIANT_ENUM_CAST(m_enum) \
+ MAKE_ENUM_TYPE_INFO(m_enum) \
+ template <> \
+ struct VariantCaster<m_enum> { \
+ static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
+ return (m_enum)p_variant.operator int(); \
+ } \
+ };
+
+#endif
+
+// Object enum casts must go here
+VARIANT_ENUM_CAST(Object::ConnectFlags);
+
+VARIANT_ENUM_CAST(Vector3::Axis);
+
+VARIANT_ENUM_CAST(Error);
+VARIANT_ENUM_CAST(Margin);
+VARIANT_ENUM_CAST(Corner);
+VARIANT_ENUM_CAST(Orientation);
+VARIANT_ENUM_CAST(HAlign);
+VARIANT_ENUM_CAST(VAlign);
+VARIANT_ENUM_CAST(PropertyHint);
+VARIANT_ENUM_CAST(PropertyUsageFlags);
+VARIANT_ENUM_CAST(Variant::Type);
+VARIANT_ENUM_CAST(Variant::Operator);
+
+template <>
+struct VariantCaster<char32_t> {
+ static _FORCE_INLINE_ char32_t cast(const Variant &p_variant) {
+ return (char32_t)p_variant.operator int();
+ }
+};
+#ifdef PTRCALL_ENABLED
+template <>
+struct PtrToArg<char32_t> {
+ _FORCE_INLINE_ static char32_t convert(const void *p_ptr) {
+ return char32_t(*reinterpret_cast<const int *>(p_ptr));
+ }
+ _FORCE_INLINE_ static void encode(char32_t p_val, const void *p_ptr) {
+ *(int *)p_ptr = p_val;
+ }
+};
+#endif
+
+template <typename T>
+struct VariantObjectClassChecker {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ return true;
+ }
+};
+
+template <>
+struct VariantObjectClassChecker<Node *> {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ Object *obj = p_variant;
+ Node *node = p_variant;
+ return node || !obj;
+ }
+};
+
+template <>
+struct VariantObjectClassChecker<Control *> {
+ static _FORCE_INLINE_ bool check(const Variant &p_variant) {
+ Object *obj = p_variant;
+ Control *control = p_variant;
+ return control || !obj;
+ }
+};
+
+#ifdef DEBUG_METHODS_ENABLED
+
+template <class T>
+struct VariantCasterAndValidate {
+ static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) {
+ Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE;
+ if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype) ||
+ !VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = p_arg_idx;
+ r_error.expected = argtype;
+ }
+
+ return VariantCaster<T>::cast(*p_args[p_arg_idx]);
+ }
+};
+
+template <class T>
+struct VariantCasterAndValidate<T &> {
+ static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) {
+ Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE;
+ if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype) ||
+ !VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = p_arg_idx;
+ r_error.expected = argtype;
+ }
+
+ return VariantCaster<T>::cast(*p_args[p_arg_idx]);
+ }
+};
+
+template <class T>
+struct VariantCasterAndValidate<const T &> {
+ static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) {
+ Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE;
+ if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype) ||
+ !VariantObjectClassChecker<T>::check(p_args[p_arg_idx])) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.argument = p_arg_idx;
+ r_error.expected = argtype;
+ }
+
+ return VariantCaster<T>::cast(*p_args[p_arg_idx]);
+ }
+};
+
+#endif // DEBUG_METHODS_ENABLED
+
+template <class T, class... P, size_t... Is>
+void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+ (void)(p_args); //avoid warning
+}
+
+template <class T, class... P, size_t... Is>
+void call_with_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+ (void)(p_args); //avoid warning
+}
+
+#ifdef PTRCALL_ENABLED
+
+template <class T, class... P, size_t... Is>
+void call_with_ptr_args_helper(T *p_instance, void (T::*p_method)(P...), const void **p_args, IndexSequence<Is...>) {
+ (p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
+}
+
+template <class T, class... P, size_t... Is>
+void call_with_ptr_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const void **p_args, IndexSequence<Is...>) {
+ (p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...);
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_ptr_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const void **p_args, void *r_ret, IndexSequence<Is...>) {
+ PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_ptr_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const void **p_args, void *r_ret, IndexSequence<Is...>) {
+ PtrToArg<R>::encode((p_instance->*p_method)(PtrToArg<P>::convert(p_args[Is])...), r_ret);
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_ptr_args_static_retc_helper(T *p_instance, R (*p_method)(T *, P...), const void **p_args, void *r_ret, IndexSequence<Is...>) {
+ PtrToArg<R>::encode(p_method(p_instance, PtrToArg<P>::convert(p_args[Is])...), r_ret);
+}
+
+#endif // PTRCALL_ENABLED
+
+template <class T, class... P, size_t... Is>
+void call_with_validated_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, IndexSequence<Is...>) {
+ (p_instance->*p_method)((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...);
+}
+
+template <class T, class... P, size_t... Is>
+void call_with_validated_variant_argsc_helper(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, IndexSequence<Is...>) {
+ (p_instance->*p_method)((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...);
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_validated_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant *r_ret, IndexSequence<Is...>) {
+ VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, (p_instance->*p_method)((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_validated_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, Variant *r_ret, IndexSequence<Is...>) {
+ VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, (p_instance->*p_method)((VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_validated_variant_args_static_retc_helper(T *p_instance, R (*p_method)(T *, P...), const Variant **p_args, Variant *r_ret, IndexSequence<Is...>) {
+ VariantInternalAccessor<typename GetSimpleTypeT<R>::type_t>::set(r_ret, p_method(p_instance, (VariantInternalAccessor<typename GetSimpleTypeT<P>::type_t>::get(p_args[Is]))...));
+}
+
+template <class T, class... P>
+void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+#ifdef DEBUG_METHODS_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+
+ if ((size_t)p_argcount < sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+ call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class... P>
+void call_with_variant_args_dv(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, Callable::CallError &r_error, const Vector<Variant> &default_values) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_args_helper(p_instance, p_method, args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class... P>
+void call_with_variant_argsc(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+#ifdef DEBUG_METHODS_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+
+ if ((size_t)p_argcount < sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+ call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class... P>
+void call_with_variant_argsc_dv(T *p_instance, void (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Callable::CallError &r_error, const Vector<Variant> &default_values) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_argsc_helper(p_instance, p_method, args, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_variant_args_ret_dv(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error, const Vector<Variant> &default_values) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_args_ret_helper(p_instance, p_method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_variant_args_retc_dv(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error, const Vector<Variant> &default_values) {
+#ifdef DEBUG_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ int32_t missing = (int32_t)sizeof...(P) - (int32_t)p_argcount;
+
+ int32_t dvs = default_values.size();
+#ifdef DEBUG_ENABLED
+ if (missing > dvs) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+
+ const Variant *args[sizeof...(P) == 0 ? 1 : sizeof...(P)]; //avoid zero sized array
+ for (int32_t i = 0; i < (int32_t)sizeof...(P); i++) {
+ if (i < p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (dvs - missing)];
+ }
+ }
+
+ call_with_variant_args_retc_helper(p_instance, p_method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+#ifdef PTRCALL_ENABLED
+
+template <class T, class... P>
+void call_with_ptr_args(T *p_instance, void (T::*p_method)(P...), const void **p_args) {
+ call_with_ptr_args_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class... P>
+void call_with_ptr_argsc(T *p_instance, void (T::*p_method)(P...) const, const void **p_args) {
+ call_with_ptr_argsc_helper<T, P...>(p_instance, p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_ptr_args_ret(T *p_instance, R (T::*p_method)(P...), const void **p_args, void *r_ret) {
+ call_with_ptr_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_ptr_args_retc(T *p_instance, R (T::*p_method)(P...) const, const void **p_args, void *r_ret) {
+ call_with_ptr_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_ptr_args_static_retc(T *p_instance, R (*p_method)(T *, P...), const void **p_args, void *r_ret) {
+ call_with_ptr_args_static_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+#endif // PTRCALL_ENABLED
+
+template <class T, class... P>
+void call_with_validated_variant_args(Variant *base, void (T::*p_method)(P...), const Variant **p_args) {
+ call_with_validated_variant_args_helper<T, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_validated_variant_args_ret(Variant *base, R (T::*p_method)(P...), const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_ret_helper<T, R, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_validated_variant_args_retc(Variant *base, R (T::*p_method)(P...) const, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_retc_helper<T, R, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P>
+void call_with_validated_variant_args_static_retc(Variant *base, R (*p_method)(T *, P...), const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static_retc_helper<T, R, P...>(VariantGetInternalPtr<T>::get_ptr(base), p_method, p_args, r_ret, BuildIndexSequence<sizeof...(P)>{});
+}
+
+// GCC raises "parameter 'p_args' set but not used" when P = {},
+// it's not clever enough to treat other P values as making this branch valid.
+#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
+#endif
+
+#ifdef DEBUG_METHODS_ENABLED
+
+template <class Q>
+void call_get_argument_type_helper(int p_arg, int &index, Variant::Type &type) {
+ if (p_arg == index) {
+ type = GetTypeInfo<Q>::VARIANT_TYPE;
+ }
+ index++;
+}
+
+template <class... P>
+Variant::Type call_get_argument_type(int p_arg) {
+ Variant::Type type = Variant::NIL;
+ int index = 0;
+ // I think rocket science is simpler than modern C++.
+ using expand_type = int[];
+ expand_type a{ 0, (call_get_argument_type_helper<P>(p_arg, index, type), 0)... };
+ (void)a; // Suppress (valid, but unavoidable) -Wunused-variable warning.
+ (void)index; // Suppress GCC warning.
+ return type;
+}
+
+template <class Q>
+void call_get_argument_type_info_helper(int p_arg, int &index, PropertyInfo &info) {
+ if (p_arg == index) {
+ info = GetTypeInfo<Q>::get_class_info();
+ }
+ index++;
+}
+
+template <class... P>
+void call_get_argument_type_info(int p_arg, PropertyInfo &info) {
+ int index = 0;
+ // I think rocket science is simpler than modern C++.
+ using expand_type = int[];
+ expand_type a{ 0, (call_get_argument_type_info_helper<P>(p_arg, index, info), 0)... };
+ (void)a; // Suppress (valid, but unavoidable) -Wunused-variable warning.
+ (void)index; // Suppress GCC warning.
+}
+
+template <class Q>
+void call_get_argument_metadata_helper(int p_arg, int &index, GodotTypeInfo::Metadata &md) {
+ if (p_arg == index) {
+ md = GetTypeInfo<Q>::METADATA;
+ }
+ index++;
+}
+
+template <class... P>
+GodotTypeInfo::Metadata call_get_argument_metadata(int p_arg) {
+ GodotTypeInfo::Metadata md = GodotTypeInfo::METADATA_NONE;
+
+ int index = 0;
+ // I think rocket science is simpler than modern C++.
+ using expand_type = int[];
+ expand_type a{ 0, (call_get_argument_metadata_helper<P>(p_arg, index, md), 0)... };
+ (void)a; // Suppress (valid, but unavoidable) -Wunused-variable warning.
+ (void)index;
+ return md;
+}
+
+#else
+
+template <class... P>
+Variant::Type call_get_argument_type(int p_arg) {
+ return Variant::NIL;
+}
+
+#endif // DEBUG_METHODS_ENABLED
+
+//////////////////////
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant &r_ret, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ r_ret = (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ r_ret = (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+}
+
+template <class T, class R, class... P>
+void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+#ifdef DEBUG_METHODS_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+
+ if ((size_t)p_argcount < sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+ call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_variant_args_retc_helper(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, Variant &r_ret, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ r_ret = (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ r_ret = (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+ (void)p_args;
+}
+
+template <class T, class R, class... P>
+void call_with_variant_args_retc(T *p_instance, R (T::*p_method)(P...) const, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+#ifdef DEBUG_METHODS_ENABLED
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+
+ if ((size_t)p_argcount < sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
+#endif
+ call_with_variant_args_retc_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+}
+
+template <class T, class R, class... P, size_t... Is>
+void call_with_variant_args_retc_static_helper(T *p_instance, R (*p_method)(T *, P...), const Variant **p_args, Variant &r_ret, Callable::CallError &r_error, IndexSequence<Is...>) {
+ r_error.error = Callable::CallError::CALL_OK;
+
+#ifdef DEBUG_METHODS_ENABLED
+ r_ret = (p_method)(p_instance, VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
+#else
+ r_ret = (p_method)(p_instance, VariantCaster<P>::cast(*p_args[Is])...);
+#endif
+
+ (void)p_args;
+}
+
+#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+#endif // BINDER_COMMON_H
diff --git a/core/callable_method_pointer.h b/core/callable_method_pointer.h
index 1bb89e53e1..2007b9f338 100644
--- a/core/callable_method_pointer.h
+++ b/core/callable_method_pointer.h
@@ -31,6 +31,7 @@
#ifndef CALLABLE_METHOD_POINTER_H
#define CALLABLE_METHOD_POINTER_H
+#include "core/binder_common.h"
#include "core/callable.h"
#include "core/hashfuncs.h"
#include "core/object.h"
@@ -69,94 +70,6 @@ public:
virtual uint32_t hash() const;
};
-#ifdef DEBUG_METHODS_ENABLED
-
-template <class T>
-struct VariantCasterAndValidate {
- static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) {
- Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE;
- if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype)) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = p_arg_idx;
- r_error.expected = argtype;
- }
-
- return VariantCaster<T>::cast(*p_args[p_arg_idx]);
- }
-};
-
-template <class T>
-struct VariantCasterAndValidate<T &> {
- static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) {
- Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE;
- if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype)) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = p_arg_idx;
- r_error.expected = argtype;
- }
-
- return VariantCaster<T>::cast(*p_args[p_arg_idx]);
- }
-};
-
-template <class T>
-struct VariantCasterAndValidate<const T &> {
- static _FORCE_INLINE_ T cast(const Variant **p_args, uint32_t p_arg_idx, Callable::CallError &r_error) {
- Variant::Type argtype = GetTypeInfo<T>::VARIANT_TYPE;
- if (!Variant::can_convert_strict(p_args[p_arg_idx]->get_type(), argtype)) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = p_arg_idx;
- r_error.expected = argtype;
- }
-
- return VariantCaster<T>::cast(*p_args[p_arg_idx]);
- }
-};
-
-#endif // DEBUG_METHODS_ENABLED
-
-// GCC 8 raises "parameter 'p_args' set but not used" here, probably using a
-// template version that does not have arguments and thus sees it unused, but
-// obviously the template can be used for functions with and without them, and
-// the optimizer will get rid of it anyway.
-#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
-#endif
-
-template <class T, class... P, size_t... Is>
-void call_with_variant_args_helper(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, Callable::CallError &r_error, IndexSequence<Is...>) {
- r_error.error = Callable::CallError::CALL_OK;
-
-#ifdef DEBUG_METHODS_ENABLED
- (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
-#else
- (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...);
-#endif
-}
-
-#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
-#pragma GCC diagnostic pop
-#endif
-
-template <class T, class... P>
-void call_with_variant_args(T *p_instance, void (T::*p_method)(P...), const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
-#ifdef DEBUG_METHODS_ENABLED
- if ((size_t)p_argcount > sizeof...(P)) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = sizeof...(P);
- return;
- }
-
- if ((size_t)p_argcount < sizeof...(P)) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = sizeof...(P);
- return;
- }
-#endif
- call_with_variant_args_helper<T, P...>(p_instance, p_method, p_args, r_error, BuildIndexSequence<sizeof...(P)>{});
-}
-
template <class T, class... P>
class CallableCustomMethodPointer : public CallableCustomMethodPointerBase {
struct Data {
@@ -212,57 +125,71 @@ Callable create_custom_callable_function_pointer(T *p_instance,
// VERSION WITH RETURN
-// GCC 8 raises "parameter 'p_args' set but not used" here, probably using a
-// template version that does not have arguments and thus sees it unused, but
-// obviously the template can be used for functions with and without them, and
-// the optimizer will get rid of it anyway.
-#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wunused-but-set-parameter"
+template <class T, class R, class... P>
+class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
+ struct Data {
+ T *instance;
+#ifdef DEBUG_ENABLED
+ uint64_t object_id;
#endif
+ R(T::*method)
+ (P...);
+ } data;
-template <class T, class R, class... P, size_t... Is>
-void call_with_variant_args_ret_helper(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, Variant &r_ret, Callable::CallError &r_error, IndexSequence<Is...>) {
- r_error.error = Callable::CallError::CALL_OK;
+public:
+ virtual ObjectID get_object() const {
+#ifdef DEBUG_ENABLED
+ if (ObjectDB::get_instance(ObjectID(data.object_id)) == nullptr) {
+ return ObjectID();
+ }
+#endif
+ return data.instance->get_instance_id();
+ }
-#ifdef DEBUG_METHODS_ENABLED
- r_ret = (p_instance->*p_method)(VariantCasterAndValidate<P>::cast(p_args, Is, r_error)...);
-#else
- (p_instance->*p_method)(VariantCaster<P>::cast(*p_args[Is])...);
+ virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(ObjectDB::get_instance(ObjectID(data.object_id)) == nullptr, "Invalid Object id '" + uitos(data.object_id) + "', can't call method.");
#endif
-}
+ call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
+ }
-#if defined(DEBUG_METHODS_ENABLED) && defined(__GNUC__) && !defined(__clang__)
-#pragma GCC diagnostic pop
+ CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
+ zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes.
+ data.instance = p_instance;
+#ifdef DEBUG_ENABLED
+ data.object_id = p_instance->get_instance_id();
#endif
+ data.method = p_method;
+ _setup((uint32_t *)&data, sizeof(Data));
+ }
+};
template <class T, class R, class... P>
-void call_with_variant_args_ret(T *p_instance, R (T::*p_method)(P...), const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+Callable create_custom_callable_function_pointer(T *p_instance,
#ifdef DEBUG_METHODS_ENABLED
- if ((size_t)p_argcount > sizeof...(P)) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = sizeof...(P);
- return;
- }
+ const char *p_func_text,
+#endif
+ R (T::*p_method)(P...)) {
- if ((size_t)p_argcount < sizeof...(P)) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = sizeof...(P);
- return;
- }
+ typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
+ CCMP *ccmp = memnew(CCMP(p_instance, p_method));
+#ifdef DEBUG_METHODS_ENABLED
+ ccmp->set_text(p_func_text + 1); // Try to get rid of the ampersand.
#endif
- call_with_variant_args_ret_helper<T, R, P...>(p_instance, p_method, p_args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
+ return Callable(ccmp);
}
+// CONST VERSION WITH RETURN
+
template <class T, class R, class... P>
-class CallableCustomMethodPointerRet : public CallableCustomMethodPointerBase {
+class CallableCustomMethodPointerRetC : public CallableCustomMethodPointerBase {
struct Data {
T *instance;
#ifdef DEBUG_ENABLED
uint64_t object_id;
#endif
R(T::*method)
- (P...);
+ (P...) const;
} data;
public:
@@ -279,10 +206,10 @@ public:
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(ObjectDB::get_instance(ObjectID(data.object_id)) == nullptr, "Invalid Object id '" + uitos(data.object_id) + "', can't call method.");
#endif
- call_with_variant_args_ret(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
+ call_with_variant_args_retc(data.instance, data.method, p_arguments, p_argcount, r_return_value, r_call_error);
}
- CallableCustomMethodPointerRet(T *p_instance, R (T::*p_method)(P...)) {
+ CallableCustomMethodPointerRetC(T *p_instance, R (T::*p_method)(P...) const) {
zeromem(&data, sizeof(Data)); // Clear beforehand, may have padding bytes.
data.instance = p_instance;
#ifdef DEBUG_ENABLED
@@ -298,9 +225,9 @@ Callable create_custom_callable_function_pointer(T *p_instance,
#ifdef DEBUG_METHODS_ENABLED
const char *p_func_text,
#endif
- R (T::*p_method)(P...)) {
+ R (T::*p_method)(P...) const) {
- typedef CallableCustomMethodPointerRet<T, R, P...> CCMP; // Messes with memnew otherwise.
+ typedef CallableCustomMethodPointerRetC<T, R, P...> CCMP; // Messes with memnew otherwise.
CCMP *ccmp = memnew(CCMP(p_instance, p_method));
#ifdef DEBUG_METHODS_ENABLED
ccmp->set_text(p_func_text + 1); // Try to get rid of the ampersand.
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 88f1df3457..ad85cd0d62 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -1343,7 +1343,7 @@ MethodBind *ClassDB::bind_methodfi(uint32_t p_flags, MethodBind *p_bind, const c
defvals.resize(p_defcount);
for (int i = 0; i < p_defcount; i++) {
- defvals.write[i] = *p_defs[p_defcount - i - 1];
+ defvals.write[i] = *p_defs[i];
}
p_bind->set_default_arguments(defvals);
diff --git a/core/class_db.h b/core/class_db.h
index 86ac2aa001..4734b06c7a 100644
--- a/core/class_db.h
+++ b/core/class_db.h
@@ -36,7 +36,7 @@
#include "core/print_string.h"
/** To bind more then 6 parameters include this:
- * #include "core/method_bind_ext.gen.inc"
+ *
*/
// Makes callable_mp readily available in all classes connecting signals.
diff --git a/core/command_queue_mt.cpp b/core/command_queue_mt.cpp
index ace210ca2c..a55eed5d3c 100644
--- a/core/command_queue_mt.cpp
+++ b/core/command_queue_mt.cpp
@@ -31,6 +31,7 @@
#include "command_queue_mt.h"
#include "core/os/os.h"
+#include "core/project_settings.h"
void CommandQueueMT::lock() {
mutex.lock();
@@ -71,7 +72,7 @@ CommandQueueMT::SyncSemaphore *CommandQueueMT::_alloc_sync_sem() {
bool CommandQueueMT::dealloc_one() {
tryagain:
- if (dealloc_ptr == write_ptr) {
+ if (dealloc_ptr == (write_ptr_and_epoch >> 1)) {
// The queue is empty
return false;
}
@@ -94,6 +95,10 @@ tryagain:
}
CommandQueueMT::CommandQueueMT(bool p_sync) {
+ command_mem_size = GLOBAL_DEF_RST("memory/limits/command_queue/multithreading_queue_size_kb", DEFAULT_COMMAND_MEM_SIZE_KB);
+ ProjectSettings::get_singleton()->set_custom_property_info("memory/limits/command_queue/multithreading_queue_size_kb", PropertyInfo(Variant::INT, "memory/limits/command_queue/multithreading_queue_size_kb", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"));
+ command_mem_size *= 1024;
+ command_mem = (uint8_t *)memalloc(command_mem_size);
if (p_sync) {
sync = memnew(Semaphore);
}
diff --git a/core/command_queue_mt.h b/core/command_queue_mt.h
index d7a6a5bc43..0e5bc7f369 100644
--- a/core/command_queue_mt.h
+++ b/core/command_queue_mt.h
@@ -330,15 +330,15 @@ class CommandQueueMT {
/***** BASE *******/
enum {
- COMMAND_MEM_SIZE_KB = 256,
- COMMAND_MEM_SIZE = COMMAND_MEM_SIZE_KB * 1024,
+ DEFAULT_COMMAND_MEM_SIZE_KB = 256,
SYNC_SEMAPHORES = 8
};
- uint8_t *command_mem = (uint8_t *)memalloc(COMMAND_MEM_SIZE);
- uint32_t read_ptr = 0;
- uint32_t write_ptr = 0;
+ uint8_t *command_mem = nullptr;
+ uint32_t read_ptr_and_epoch = 0;
+ uint32_t write_ptr_and_epoch = 0;
uint32_t dealloc_ptr = 0;
+ uint32_t command_mem_size = 0;
SyncSemaphore sync_sems[SYNC_SEMAPHORES];
Mutex mutex;
Semaphore *sync = nullptr;
@@ -348,7 +348,11 @@ class CommandQueueMT {
// alloc size is size+T+safeguard
uint32_t alloc_size = ((sizeof(T) + 8 - 1) & ~(8 - 1)) + 8;
+ // Assert that the buffer is big enough to hold at least two messages.
+ ERR_FAIL_COND_V(alloc_size * 2 + sizeof(uint32_t) > command_mem_size, nullptr);
+
tryagain:
+ uint32_t write_ptr = write_ptr_and_epoch >> 1;
if (write_ptr < dealloc_ptr) {
// behind dealloc_ptr, check that there is room
@@ -362,7 +366,7 @@ class CommandQueueMT {
} else {
// ahead of dealloc_ptr, check that there is room
- if ((COMMAND_MEM_SIZE - write_ptr) < alloc_size + sizeof(uint32_t)) {
+ if ((command_mem_size - write_ptr) < alloc_size + sizeof(uint32_t)) {
// no room at the end, wrap down;
if (dealloc_ptr == 0) { // don't want write_ptr to become dealloc_ptr
@@ -375,12 +379,17 @@ class CommandQueueMT {
}
// if this happens, it's a bug
- ERR_FAIL_COND_V((COMMAND_MEM_SIZE - write_ptr) < 8, nullptr);
+ ERR_FAIL_COND_V((command_mem_size - write_ptr) < 8, nullptr);
// zero means, wrap to beginning
uint32_t *p = (uint32_t *)&command_mem[write_ptr];
- *p = 0;
- write_ptr = 0;
+ *p = 1;
+ write_ptr_and_epoch = 0 | (1 & ~write_ptr_and_epoch); // Invert epoch.
+ // See if we can get the thread to run and clear up some more space while we wait.
+ // This is required if alloc_size * 2 + 4 > COMMAND_MEM_SIZE
+ if (sync) {
+ sync->post();
+ }
goto tryagain;
}
}
@@ -394,6 +403,7 @@ class CommandQueueMT {
// allocate the command
T *cmd = memnew_placement(&command_mem[write_ptr], T);
write_ptr += size;
+ write_ptr_and_epoch = (write_ptr << 1) | (write_ptr_and_epoch & 1);
return cmd;
}
@@ -419,19 +429,21 @@ class CommandQueueMT {
tryagain:
// tried to read an empty queue
- if (read_ptr == write_ptr) {
+ if (read_ptr_and_epoch == write_ptr_and_epoch) {
if (p_lock) {
unlock();
}
return false;
}
+ uint32_t read_ptr = read_ptr_and_epoch >> 1;
uint32_t size_ptr = read_ptr;
uint32_t size = *(uint32_t *)&command_mem[read_ptr] >> 1;
if (size == 0) {
+ *(uint32_t *)&command_mem[read_ptr] = 0; // clear in-use bit.
//end of ringbuffer, wrap
- read_ptr = 0;
+ read_ptr_and_epoch = 0 | (1 & ~read_ptr_and_epoch); // Invert epoch.
goto tryagain;
}
@@ -441,6 +453,8 @@ class CommandQueueMT {
read_ptr += size;
+ read_ptr_and_epoch = (read_ptr << 1) | (read_ptr_and_epoch & 1);
+
if (p_lock) {
unlock();
}
diff --git a/core/debugger/remote_debugger.h b/core/debugger/remote_debugger.h
index dc7e4436e1..320ee15996 100644
--- a/core/debugger/remote_debugger.h
+++ b/core/debugger/remote_debugger.h
@@ -32,10 +32,10 @@
#define REMOTE_DEBUGGER_H
#include "core/array.h"
+#include "core/class_db.h"
#include "core/debugger/debugger_marshalls.h"
#include "core/debugger/engine_debugger.h"
#include "core/debugger/remote_debugger_peer.h"
-#include "core/object.h"
#include "core/string_name.h"
#include "core/ustring.h"
diff --git a/core/global_constants.cpp b/core/global_constants.cpp
index b30685539a..064c302341 100644
--- a/core/global_constants.cpp
+++ b/core/global_constants.cpp
@@ -30,8 +30,8 @@
#include "global_constants.h"
+#include "core/class_db.h"
#include "core/input/input_event.h"
-#include "core/object.h"
#include "core/os/keyboard.h"
#include "core/variant.h"
diff --git a/core/input/input_map.h b/core/input/input_map.h
index 548553ed31..755df26984 100644
--- a/core/input/input_map.h
+++ b/core/input/input_map.h
@@ -31,8 +31,8 @@
#ifndef INPUT_MAP_H
#define INPUT_MAP_H
+#include "core/class_db.h"
#include "core/input/input_event.h"
-#include "core/object.h"
class InputMap : public Object {
GDCLASS(InputMap, Object);
diff --git a/core/io/packet_peer.h b/core/io/packet_peer.h
index 92cdbc4151..fb4dc181db 100644
--- a/core/io/packet_peer.h
+++ b/core/io/packet_peer.h
@@ -31,8 +31,8 @@
#ifndef PACKET_PEER_H
#define PACKET_PEER_H
+#include "core/class_db.h"
#include "core/io/stream_peer.h"
-#include "core/object.h"
#include "core/ring_buffer.h"
class PacketPeer : public Reference {
diff --git a/core/make_binders.py b/core/make_binders.py
deleted file mode 100644
index 7d0d08cde6..0000000000
--- a/core/make_binders.py
+++ /dev/null
@@ -1,390 +0,0 @@
-# -*- coding: ibm850 -*-
-
-template_typed = """
-#ifdef TYPED_METHOD_BIND
-template<class T $ifret ,class R$ $ifargs ,$ $arg, class P@$>
-class MethodBind$argc$$ifret R$$ifconst C$ : public MethodBind {
-public:
-
- $ifret R$ $ifnoret void$ (T::*method)($arg, P@$) $ifconst const$;
-#ifdef DEBUG_METHODS_ENABLED
- virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
- virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
- $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
- $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
- $
- return GodotTypeInfo::METADATA_NONE;
- }
- Variant::Type _get_argument_type(int p_argument) const {
- $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$
- $arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE;
- $
- return Variant::NIL;
- }
- virtual PropertyInfo _gen_argument_type_info(int p_argument) const {
- $ifret if (p_argument==-1) return GetTypeInfo<R>::get_class_info();$
- $arg if (p_argument==(@-1)) return GetTypeInfo<P@>::get_class_info();
- $
- return PropertyInfo();
- }
-#endif
- virtual String get_instance_class() const {
- return T::get_class_static();
- }
-
- virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Callable::CallError& r_error) {
-
- T *instance=Object::cast_to<T>(p_object);
- r_error.error=Callable::CallError::CALL_OK;
-#ifdef DEBUG_METHODS_ENABLED
-
- ERR_FAIL_COND_V(!instance,Variant());
- if (p_arg_count>get_argument_count()) {
- r_error.error=Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument=get_argument_count();
- return Variant();
-
- }
- if (p_arg_count<(get_argument_count()-get_default_argument_count())) {
-
- r_error.error=Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument=get_argument_count()-get_default_argument_count();
- return Variant();
- }
- $arg CHECK_ARG(@);
- $
-#endif
- $ifret Variant ret = $(instance->*method)($arg, _VC(@)$);
- $ifret return Variant(ret);$
- $ifnoret return Variant();$
- }
-
-#ifdef PTRCALL_ENABLED
- virtual void ptrcall(Object*p_object,const void** p_args,void *r_ret) {
-
- T *instance=Object::cast_to<T>(p_object);
- $ifret PtrToArg<R>::encode( $ (instance->*method)($arg, PtrToArg<P@>::convert(p_args[@-1])$) $ifret ,r_ret)$ ;
- }
-#endif
- MethodBind$argc$$ifret R$$ifconst C$ () {
-#ifdef DEBUG_METHODS_ENABLED
- _set_const($ifconst true$$ifnoconst false$);
- _generate_argument_types($argc$);
-#else
- set_argument_count($argc$);
-#endif
-
- $ifret _set_returns(true); $
- }
-};
-
-template<class T $ifret ,class R$ $ifargs ,$ $arg, class P@$>
-MethodBind* create_method_bind($ifret R$ $ifnoret void$ (T::*p_method)($arg, P@$) $ifconst const$ ) {
-
- MethodBind$argc$$ifret R$$ifconst C$<T $ifret ,R$ $ifargs ,$ $arg, P@$> * a = memnew( (MethodBind$argc$$ifret R$$ifconst C$<T $ifret ,R$ $ifargs ,$ $arg, P@$>) );
- a->method=p_method;
- return a;
-}
-#endif
-"""
-
-template = """
-#ifndef TYPED_METHOD_BIND
-$iftempl template<$ $ifret class R$ $ifretargs ,$ $arg, class P@$ $iftempl >$
-class MethodBind$argc$$ifret R$$ifconst C$ : public MethodBind {
-
-public:
-
- StringName type_name;
- $ifret R$ $ifnoret void$ (__UnexistingClass::*method)($arg, P@$) $ifconst const$;
-
-#ifdef DEBUG_METHODS_ENABLED
- virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
- virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
- $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
- $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
- $
- return GodotTypeInfo::METADATA_NONE;
- }
-
- Variant::Type _get_argument_type(int p_argument) const {
- $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$
- $arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE;
- $
- return Variant::NIL;
- }
-
- virtual PropertyInfo _gen_argument_type_info(int p_argument) const {
- $ifret if (p_argument==-1) return GetTypeInfo<R>::get_class_info();$
- $arg if (p_argument==(@-1)) return GetTypeInfo<P@>::get_class_info();
- $
- return PropertyInfo();
- }
-
-#endif
- virtual String get_instance_class() const {
- return type_name;
- }
-
- virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Callable::CallError& r_error) {
-
- __UnexistingClass *instance = (__UnexistingClass*)p_object;
-
- r_error.error=Callable::CallError::CALL_OK;
-#ifdef DEBUG_METHODS_ENABLED
-
- ERR_FAIL_COND_V(!instance,Variant());
- if (p_arg_count>get_argument_count()) {
- r_error.error=Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument=get_argument_count();
- return Variant();
- }
-
- if (p_arg_count<(get_argument_count()-get_default_argument_count())) {
-
- r_error.error=Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument=get_argument_count()-get_default_argument_count();
- return Variant();
- }
-
- $arg CHECK_ARG(@);
- $
-#endif
- $ifret Variant ret = $(instance->*method)($arg, _VC(@)$);
- $ifret return Variant(ret);$
- $ifnoret return Variant();$
- }
-#ifdef PTRCALL_ENABLED
- virtual void ptrcall(Object*p_object,const void** p_args,void *r_ret) {
- __UnexistingClass *instance = (__UnexistingClass*)p_object;
- $ifret PtrToArg<R>::encode( $ (instance->*method)($arg, PtrToArg<P@>::convert(p_args[@-1])$) $ifret ,r_ret) $ ;
- }
-#endif
- MethodBind$argc$$ifret R$$ifconst C$ () {
-#ifdef DEBUG_METHODS_ENABLED
- _set_const($ifconst true$$ifnoconst false$);
- _generate_argument_types($argc$);
-#else
- set_argument_count($argc$);
-#endif
- $ifret _set_returns(true); $
-
-
- }
-};
-
-template<class T $ifret ,class R$ $ifargs ,$ $arg, class P@$>
-MethodBind* create_method_bind($ifret R$ $ifnoret void$ (T::*p_method)($arg, P@$) $ifconst const$ ) {
-
- MethodBind$argc$$ifret R$$ifconst C$ $iftempl <$ $ifret R$ $ifretargs ,$ $arg, P@$ $iftempl >$ * a = memnew( (MethodBind$argc$$ifret R$$ifconst C$ $iftempl <$ $ifret R$ $ifretargs ,$ $arg, P@$ $iftempl >$) );
- union {
-
- $ifret R$ $ifnoret void$ (T::*sm)($arg, P@$) $ifconst const$;
- $ifret R$ $ifnoret void$ (__UnexistingClass::*dm)($arg, P@$) $ifconst const$;
- } u;
- u.sm=p_method;
- a->method=u.dm;
- a->type_name=T::get_class_static();
- return a;
-}
-#endif
-"""
-
-
-template_typed_free_func = """
-#ifdef TYPED_METHOD_BIND
-template<class T $ifret ,class R$ $ifargs ,$ $arg, class P@$>
-class FunctionBind$argc$$ifret R$$ifconst C$ : public MethodBind {
-public:
-
- $ifret R$ $ifnoret void$ (*method) ($ifconst const$ T *$ifargs , $$arg, P@$);
-#ifdef DEBUG_METHODS_ENABLED
- virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); }
- virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
- $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$
- $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA;
- $
- return GodotTypeInfo::METADATA_NONE;
- }
- Variant::Type _get_argument_type(int p_argument) const {
- $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$
- $arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE;
- $
- return Variant::NIL;
- }
- virtual PropertyInfo _gen_argument_type_info(int p_argument) const {
- $ifret if (p_argument==-1) return GetTypeInfo<R>::get_class_info();$
- $arg if (p_argument==(@-1)) return GetTypeInfo<P@>::get_class_info();
- $
- return PropertyInfo();
- }
-#endif
- virtual String get_instance_class() const {
- return T::get_class_static();
- }
-
- virtual Variant call(Object* p_object,const Variant** p_args,int p_arg_count, Callable::CallError& r_error) {
-
- T *instance=Object::cast_to<T>(p_object);
- r_error.error=Callable::CallError::CALL_OK;
-#ifdef DEBUG_METHODS_ENABLED
-
- ERR_FAIL_COND_V(!instance,Variant());
- if (p_arg_count>get_argument_count()) {
- r_error.error=Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument=get_argument_count();
- return Variant();
-
- }
- if (p_arg_count<(get_argument_count()-get_default_argument_count())) {
-
- r_error.error=Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument=get_argument_count()-get_default_argument_count();
- return Variant();
- }
- $arg CHECK_ARG(@);
- $
-#endif
- $ifret Variant ret = $(method)(instance$ifargs , $$arg, _VC(@)$);
- $ifret return Variant(ret);$
- $ifnoret return Variant();$
- }
-
-#ifdef PTRCALL_ENABLED
- virtual void ptrcall(Object*p_object,const void** p_args,void *r_ret) {
-
- T *instance=Object::cast_to<T>(p_object);
- $ifret PtrToArg<R>::encode( $ (method)(instance$ifargs , $$arg, PtrToArg<P@>::convert(p_args[@-1])$) $ifret ,r_ret)$ ;
- }
-#endif
- FunctionBind$argc$$ifret R$$ifconst C$ () {
-#ifdef DEBUG_METHODS_ENABLED
- _set_const($ifconst true$$ifnoconst false$);
- _generate_argument_types($argc$);
-#else
- set_argument_count($argc$);
-#endif
-
- $ifret _set_returns(true); $
- }
-};
-
-template<class T $ifret ,class R$ $ifargs ,$ $arg, class P@$>
-MethodBind* create_method_bind($ifret R$ $ifnoret void$ (*p_method)($ifconst const$ T *$ifargs , $$arg, P@$) ) {
-
- FunctionBind$argc$$ifret R$$ifconst C$<T $ifret ,R$ $ifargs ,$ $arg, P@$> * a = memnew( (FunctionBind$argc$$ifret R$$ifconst C$<T $ifret ,R$ $ifargs ,$ $arg, P@$>) );
- a->method=p_method;
- return a;
-}
-#endif
-"""
-
-
-def make_version(template, nargs, argmax, const, ret):
-
- intext = template
- from_pos = 0
- outtext = ""
-
- while True:
- to_pos = intext.find("$", from_pos)
- if to_pos == -1:
- outtext += intext[from_pos:]
- break
- else:
- outtext += intext[from_pos:to_pos]
- end = intext.find("$", to_pos + 1)
- if end == -1:
- break # ignore
- macro = intext[to_pos + 1 : end]
- cmd = ""
- data = ""
-
- if macro.find(" ") != -1:
- cmd = macro[0 : macro.find(" ")]
- data = macro[macro.find(" ") + 1 :]
- else:
- cmd = macro
-
- if cmd == "argc":
- outtext += str(nargs)
- if cmd == "ifret" and ret:
- outtext += data
- if cmd == "ifargs" and nargs:
- outtext += data
- if cmd == "ifretargs" and nargs and ret:
- outtext += data
- if cmd == "ifconst" and const:
- outtext += data
- elif cmd == "ifnoconst" and not const:
- outtext += data
- elif cmd == "ifnoret" and not ret:
- outtext += data
- elif cmd == "iftempl" and (nargs > 0 or ret):
- outtext += data
- elif cmd == "arg,":
- for i in range(1, nargs + 1):
- if i > 1:
- outtext += ", "
- outtext += data.replace("@", str(i))
- elif cmd == "arg":
- for i in range(1, nargs + 1):
- outtext += data.replace("@", str(i))
- elif cmd == "noarg":
- for i in range(nargs + 1, argmax + 1):
- outtext += data.replace("@", str(i))
-
- from_pos = end + 1
-
- return outtext
-
-
-def run(target, source, env):
-
- versions = 15
- versions_ext = 6
- text = ""
- text_ext = ""
- text_free_func = "#ifndef METHOD_BIND_FREE_FUNC_H\n#define METHOD_BIND_FREE_FUNC_H\n"
- text_free_func += "\n//including this header file allows method binding to use free functions\n"
- text_free_func += (
- "//note that the free function must have a pointer to an instance of the class as its first parameter\n"
- )
-
- for i in range(0, versions + 1):
-
- t = ""
- t += make_version(template, i, versions, False, False)
- t += make_version(template_typed, i, versions, False, False)
- t += make_version(template, i, versions, False, True)
- t += make_version(template_typed, i, versions, False, True)
- t += make_version(template, i, versions, True, False)
- t += make_version(template_typed, i, versions, True, False)
- t += make_version(template, i, versions, True, True)
- t += make_version(template_typed, i, versions, True, True)
- if i >= versions_ext:
- text_ext += t
- else:
- text += t
-
- text_free_func += make_version(template_typed_free_func, i, versions, False, False)
- text_free_func += make_version(template_typed_free_func, i, versions, False, True)
- text_free_func += make_version(template_typed_free_func, i, versions, True, False)
- text_free_func += make_version(template_typed_free_func, i, versions, True, True)
-
- text_free_func += "#endif"
-
- with open(target[0], "w") as f:
- f.write(text)
-
- with open(target[1], "w") as f:
- f.write(text_ext)
-
- with open(target[2], "w") as f:
- f.write(text_free_func)
-
-
-if __name__ == "__main__":
- from platform_methods import subprocess_main
-
- subprocess_main(globals())
diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index f5c667dab0..e868ebc7c8 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -31,6 +31,7 @@
#include "aabb.h"
#include "core/print_string.h"
+#include "core/variant.h"
real_t AABB::get_area() const {
return size.x * size.y * size.z;
@@ -375,6 +376,21 @@ void AABB::get_edge(int p_edge, Vector3 &r_from, Vector3 &r_to) const {
}
}
+Variant AABB::intersects_segment_bind(const Vector3 &p_from, const Vector3 &p_to) const {
+ Vector3 inters;
+ if (intersects_segment(p_from, p_to, &inters)) {
+ return inters;
+ }
+ return Variant();
+}
+Variant AABB::intersects_ray_bind(const Vector3 &p_from, const Vector3 &p_dir) const {
+ Vector3 inters;
+ if (intersects_ray(p_from, p_dir, &inters)) {
+ return inters;
+ }
+ return Variant();
+}
+
AABB::operator String() const {
return String() + position + " - " + size;
}
diff --git a/core/math/aabb.h b/core/math/aabb.h
index bd1f3a1a36..8c08754e1c 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -39,6 +39,7 @@
* AABB / AABB (Axis Aligned Bounding Box)
* This is implemented by a point (position) and the box size
*/
+class Variant;
class AABB {
public:
@@ -103,6 +104,9 @@ public:
return AABB(Vector3(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0), position.z + MIN(size.z, 0)), size.abs());
}
+ Variant intersects_segment_bind(const Vector3 &p_from, const Vector3 &p_to) const;
+ Variant intersects_ray_bind(const Vector3 &p_from, const Vector3 &p_dir) const;
+
operator String() const;
_FORCE_INLINE_ AABB() {}
diff --git a/core/math/plane.cpp b/core/math/plane.cpp
index 4200484c59..ae2021d2f6 100644
--- a/core/math/plane.cpp
+++ b/core/math/plane.cpp
@@ -31,6 +31,7 @@
#include "plane.h"
#include "core/math/math_funcs.h"
+#include "core/variant.h"
void Plane::set_normal(const Vector3 &p_normal) {
normal = p_normal;
@@ -138,6 +139,31 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec
return true;
}
+Variant Plane::intersect_3_bind(const Plane &p_plane1, const Plane &p_plane2) const {
+ Vector3 inters;
+ if (intersect_3(p_plane1, p_plane2, &inters)) {
+ return inters;
+ } else {
+ return Variant();
+ }
+}
+Variant Plane::intersects_ray_bind(const Vector3 &p_from, const Vector3 &p_dir) const {
+ Vector3 inters;
+ if (intersects_ray(p_from, p_dir, &inters)) {
+ return inters;
+ } else {
+ return Variant();
+ }
+}
+Variant Plane::intersects_segment_bind(const Vector3 &p_begin, const Vector3 &p_end) const {
+ Vector3 inters;
+ if (intersects_segment(p_begin, p_end, &inters)) {
+ return inters;
+ } else {
+ return Variant();
+ }
+}
+
/* misc */
bool Plane::is_equal_approx_any_side(const Plane &p_plane) const {
diff --git a/core/math/plane.h b/core/math/plane.h
index 70a6111edd..1386b0a2cb 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -33,6 +33,8 @@
#include "core/math/vector3.h"
+class Variant;
+
class Plane {
public:
Vector3 normal;
@@ -59,6 +61,11 @@ public:
bool intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *p_intersection) const;
bool intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 *p_intersection) const;
+ // For Variant bindings.
+ Variant intersect_3_bind(const Plane &p_plane1, const Plane &p_plane2) const;
+ Variant intersects_ray_bind(const Vector3 &p_from, const Vector3 &p_dir) const;
+ Variant intersects_segment_bind(const Vector3 &p_begin, const Vector3 &p_end) const;
+
_FORCE_INLINE_ Vector3 project(const Vector3 &p_point) const {
return p_point - normal * distance_to(p_point);
}
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 14393325ec..7660db71eb 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -197,6 +197,10 @@ struct Rect2 {
return g;
}
+ inline Rect2 grow_margin_bind(uint32_t p_margin, real_t p_amount) const {
+ return grow_margin(Margin(p_margin), p_amount);
+ }
+
inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
Rect2 g = *this;
g.position.x -= p_left;
@@ -363,6 +367,10 @@ struct Rect2i {
return g;
}
+ inline Rect2i grow_margin_bind(uint32_t p_margin, int p_amount) const {
+ return grow_margin(Margin(p_margin), p_amount);
+ }
+
inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const {
Rect2i g = *this;
g.position.x -= p_left;
diff --git a/core/message_queue.h b/core/message_queue.h
index 710a605371..5d39ceee03 100644
--- a/core/message_queue.h
+++ b/core/message_queue.h
@@ -31,7 +31,7 @@
#ifndef MESSAGE_QUEUE_H
#define MESSAGE_QUEUE_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/os/thread_safe.h"
class MessageQueue {
diff --git a/core/method_bind.h b/core/method_bind.h
index 942e2e0036..d43186257b 100644
--- a/core/method_bind.h
+++ b/core/method_bind.h
@@ -31,18 +31,7 @@
#ifndef METHOD_BIND_H
#define METHOD_BIND_H
-#ifdef DEBUG_ENABLED
-#define DEBUG_METHODS_ENABLED
-#endif
-
-#include "core/list.h"
-#include "core/method_ptrcall.h"
-#include "core/object.h"
-#include "core/type_info.h"
-#include "core/typedefs.h"
-#include "core/variant.h"
-
-#include <stdio.h>
+#include "core/binder_common.h"
enum MethodFlags {
@@ -57,151 +46,15 @@ enum MethodFlags {
METHOD_FLAGS_DEFAULT = METHOD_FLAG_NORMAL,
};
-template <class T>
-struct VariantCaster {
- static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
- }
-};
-
-template <class T>
-struct VariantCaster<T &> {
- static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
- }
-};
-
-template <class T>
-struct VariantCaster<const T &> {
- static _FORCE_INLINE_ T cast(const Variant &p_variant) {
- return p_variant;
- }
-};
-
-#define _VC(m_idx) \
- (VariantCaster<P##m_idx>::cast((m_idx - 1) >= p_arg_count ? get_default_argument(m_idx - 1) : *p_args[m_idx - 1]))
-
-#ifdef PTRCALL_ENABLED
-
-#define VARIANT_ENUM_CAST(m_enum) \
- MAKE_ENUM_TYPE_INFO(m_enum) \
- template <> \
- struct VariantCaster<m_enum> { \
- static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
- return (m_enum)p_variant.operator int(); \
- } \
- }; \
- template <> \
- struct PtrToArg<m_enum> { \
- _FORCE_INLINE_ static m_enum convert(const void *p_ptr) { \
- return m_enum(*reinterpret_cast<const int *>(p_ptr)); \
- } \
- _FORCE_INLINE_ static void encode(m_enum p_val, const void *p_ptr) { \
- *(int *)p_ptr = p_val; \
- } \
- };
-
-#else
-
-#define VARIANT_ENUM_CAST(m_enum) \
- MAKE_ENUM_TYPE_INFO(m_enum) \
- template <> \
- struct VariantCaster<m_enum> { \
- static _FORCE_INLINE_ m_enum cast(const Variant &p_variant) { \
- return (m_enum)p_variant.operator int(); \
- } \
- };
-
-#endif
-
-// Object enum casts must go here
-VARIANT_ENUM_CAST(Object::ConnectFlags);
-
-template <typename T>
-struct VariantObjectClassChecker {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- return true;
- }
-};
-
-template <>
-struct VariantObjectClassChecker<Node *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Node *node = p_variant;
- return node || !obj;
- }
-};
-
-template <>
-struct VariantObjectClassChecker<Control *> {
- static _FORCE_INLINE_ bool check(const Variant &p_variant) {
- Object *obj = p_variant;
- Control *control = p_variant;
- return control || !obj;
- }
-};
-
-#define CHECK_ARG(m_arg) \
- if ((m_arg - 1) < p_arg_count) { \
- Variant::Type argtype = get_argument_type(m_arg - 1); \
- if (!Variant::can_convert_strict(p_args[m_arg - 1]->get_type(), argtype) || \
- !VariantObjectClassChecker<P##m_arg>::check(*p_args[m_arg - 1])) { \
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
- r_error.argument = m_arg - 1; \
- r_error.expected = argtype; \
- return Variant(); \
- } \
- }
-
-#define CHECK_NOARG(m_arg) \
- { \
- if (p_arg##m_arg.get_type() != Variant::NIL) { \
- if (r_argerror) { \
- *r_argerror = (m_arg - 1); \
- } \
- return CALL_ERROR_EXTRA_ARGUMENT; \
- } \
- }
+VARIANT_ENUM_CAST(MethodFlags)
// some helpers
-VARIANT_ENUM_CAST(Vector3::Axis);
-
-VARIANT_ENUM_CAST(Error);
-VARIANT_ENUM_CAST(Margin);
-VARIANT_ENUM_CAST(Corner);
-VARIANT_ENUM_CAST(Orientation);
-VARIANT_ENUM_CAST(HAlign);
-VARIANT_ENUM_CAST(VAlign);
-VARIANT_ENUM_CAST(PropertyHint);
-VARIANT_ENUM_CAST(PropertyUsageFlags);
-VARIANT_ENUM_CAST(MethodFlags);
-VARIANT_ENUM_CAST(Variant::Type);
-VARIANT_ENUM_CAST(Variant::Operator);
-
-template <>
-struct VariantCaster<char32_t> {
- static _FORCE_INLINE_ char32_t cast(const Variant &p_variant) {
- return (char32_t)p_variant.operator int();
- }
-};
-#ifdef PTRCALL_ENABLED
-template <>
-struct PtrToArg<char32_t> {
- _FORCE_INLINE_ static char32_t convert(const void *p_ptr) {
- return char32_t(*reinterpret_cast<const int *>(p_ptr));
- }
- _FORCE_INLINE_ static void encode(char32_t p_val, const void *p_ptr) {
- *(int *)p_ptr = p_val;
- }
-};
-#endif
-
class MethodBind {
int method_id;
uint32_t hint_flags = METHOD_FLAGS_DEFAULT;
StringName name;
+ StringName instance_class;
Vector<Variant> default_arguments;
int default_argument_count = 0;
int argument_count = 0;
@@ -225,11 +78,11 @@ protected:
void set_argument_count(int p_count) { argument_count = p_count; }
public:
- Vector<Variant> get_default_arguments() const { return default_arguments; }
+ _FORCE_INLINE_ const Vector<Variant> &get_default_arguments() const { return default_arguments; }
_FORCE_INLINE_ int get_default_argument_count() const { return default_argument_count; }
_FORCE_INLINE_ Variant has_default_argument(int p_arg) const {
- int idx = argument_count - p_arg - 1;
+ int idx = p_arg - (argument_count - default_arguments.size());
if (idx < 0 || idx >= default_arguments.size()) {
return false;
@@ -239,7 +92,7 @@ public:
}
_FORCE_INLINE_ Variant get_default_argument(int p_arg) const {
- int idx = argument_count - p_arg - 1;
+ int idx = p_arg - (argument_count - default_arguments.size());
if (idx < 0 || idx >= default_arguments.size()) {
return Variant();
@@ -249,7 +102,6 @@ public:
}
#ifdef DEBUG_METHODS_ENABLED
-
_FORCE_INLINE_ Variant::Type get_argument_type(int p_argument) const {
ERR_FAIL_COND_V(p_argument < -1 || p_argument > argument_count, Variant::NIL);
return argument_types[p_argument + 1];
@@ -258,15 +110,16 @@ public:
PropertyInfo get_argument_info(int p_argument) const;
PropertyInfo get_return_info() const;
- void set_argument_names(const Vector<StringName> &p_names); //set by class, db, can't be inferred otherwise
+ void set_argument_names(const Vector<StringName> &p_names); // Set by ClassDB, can't be inferred otherwise.
Vector<StringName> get_argument_names() const;
virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const = 0;
-
#endif
+
void set_hint_flags(uint32_t p_hint) { hint_flags = p_hint; }
uint32_t get_hint_flags() const { return hint_flags | (is_const() ? METHOD_FLAG_CONST : 0) | (is_vararg() ? METHOD_FLAG_VARARG : 0); }
- virtual String get_instance_class() const = 0;
+ _FORCE_INLINE_ StringName get_instance_class() const { return instance_class; }
+ _FORCE_INLINE_ void set_instance_class(const StringName &p_class) { instance_class = p_class; }
_FORCE_INLINE_ int get_argument_count() const { return argument_count; };
@@ -302,7 +155,6 @@ protected:
public:
#ifdef DEBUG_METHODS_ENABLED
-
virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
if (p_arg < 0) {
return arguments.return_val;
@@ -320,14 +172,12 @@ public:
virtual GodotTypeInfo::Metadata get_argument_meta(int) const {
return GodotTypeInfo::METADATA_NONE;
}
-
#else
-
virtual Variant::Type _gen_argument_type(int p_arg) const {
return Variant::NIL;
}
-
#endif
+
virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
T *instance = static_cast<T *>(p_object);
return (instance->*call_method)(p_args, p_arg_count, r_error);
@@ -364,7 +214,6 @@ public:
void set_method(NativeCall p_method) { call_method = p_method; }
virtual bool is_const() const { return false; }
- virtual String get_instance_class() const { return T::get_class_static(); }
virtual bool is_vararg() const { return true; }
@@ -378,16 +227,365 @@ MethodBind *create_vararg_method_bind(Variant (T::*p_method)(const Variant **, i
MethodBindVarArg<T> *a = memnew((MethodBindVarArg<T>));
a->set_method(p_method);
a->set_method_info(p_info, p_return_nil_is_variant);
+ a->set_instance_class(T::get_class_static());
return a;
}
-/** This amazing hack is based on the FastDelegates theory */
-
-// tale of an amazing hack.. //
+/**** VARIADIC TEMPLATES ****/
-// if you declare a nonexistent class..
+#ifndef TYPED_METHOD_BIND
class __UnexistingClass;
+#define MB_T __UnexistingClass
+#else
+#define MB_T T
+#endif
-#include "method_bind.gen.inc"
+// no return, not const
+#ifdef TYPED_METHOD_BIND
+template <class T, class... P>
+#else
+template <class... P>
+#endif
+class MethodBindT : public MethodBind {
+ void (MB_T::*method)(P...);
+
+protected:
+#ifdef DEBUG_METHODS_ENABLED
+// GCC raises warnings in the case P = {} as the comparison is always false...
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wlogical-op"
+#endif
+ virtual Variant::Type _gen_argument_type(int p_arg) const {
+ if (p_arg >= 0 && p_arg < (int)sizeof...(P)) {
+ return call_get_argument_type<P...>(p_arg);
+ } else {
+ return Variant::NIL;
+ }
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+ virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
+ PropertyInfo pi;
+ call_get_argument_type_info<P...>(p_arg, pi);
+ return pi;
+ }
+#endif
+
+public:
+#ifdef DEBUG_METHODS_ENABLED
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ return call_get_argument_metadata<P...>(p_arg);
+ }
+
+#endif
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+#ifdef TYPED_METHOD_BIND
+ call_with_variant_args_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, r_error, get_default_arguments());
+#else
+ call_with_variant_args_dv((MB_T *)(p_object), method, p_args, p_arg_count, r_error, get_default_arguments());
+#endif
+ return Variant();
+ }
+
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
+#ifdef TYPED_METHOD_BIND
+ call_with_ptr_args<T, P...>(static_cast<T *>(p_object), method, p_args);
+#else
+ call_with_ptr_args<MB_T, P...>((MB_T *)(p_object), method, p_args);
+#endif
+ }
+#endif
+
+ MethodBindT(void (MB_T::*p_method)(P...)) {
+ method = p_method;
+#ifdef DEBUG_METHODS_ENABLED
+ _generate_argument_types(sizeof...(P));
+#endif
+ set_argument_count(sizeof...(P));
+ }
+};
+
+template <class T, class... P>
+MethodBind *create_method_bind(void (T::*p_method)(P...)) {
+#ifdef TYPED_METHOD_BIND
+ MethodBind *a = memnew((MethodBindT<T, P...>)(p_method));
+#else
+ MethodBind *a = memnew((MethodBindT<P...>)(reinterpret_cast<void (MB_T::*)(P...)>(p_method)));
+#endif
+ a->set_instance_class(T::get_class_static());
+ return a;
+}
+
+// no return, not const
+
+#ifdef TYPED_METHOD_BIND
+template <class T, class... P>
+#else
+template <class... P>
+#endif
+class MethodBindTC : public MethodBind {
+ void (MB_T::*method)(P...) const;
+
+protected:
+#ifdef DEBUG_METHODS_ENABLED
+// GCC raises warnings in the case P = {} as the comparison is always false...
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wlogical-op"
+#endif
+ virtual Variant::Type _gen_argument_type(int p_arg) const {
+ if (p_arg >= 0 && p_arg < (int)sizeof...(P)) {
+ return call_get_argument_type<P...>(p_arg);
+ } else {
+ return Variant::NIL;
+ }
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+
+ virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
+ PropertyInfo pi;
+ call_get_argument_type_info<P...>(p_arg, pi);
+ return pi;
+ }
+#endif
+
+public:
+#ifdef DEBUG_METHODS_ENABLED
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ return call_get_argument_metadata<P...>(p_arg);
+ }
+
+#endif
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+#ifdef TYPED_METHOD_BIND
+ call_with_variant_argsc_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, r_error, get_default_arguments());
+#else
+ call_with_variant_argsc_dv((MB_T *)(p_object), method, p_args, p_arg_count, r_error, get_default_arguments());
+#endif
+ return Variant();
+ }
+
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
+#ifdef TYPED_METHOD_BIND
+ call_with_ptr_argsc<T, P...>(static_cast<T *>(p_object), method, p_args);
+#else
+ call_with_ptr_argsc<MB_T, P...>((MB_T *)(p_object), method, p_args);
+#endif
+ }
+#endif
+
+ MethodBindTC(void (MB_T::*p_method)(P...) const) {
+ method = p_method;
+ _set_const(true);
+#ifdef DEBUG_METHODS_ENABLED
+ _generate_argument_types(sizeof...(P));
+#endif
+ set_argument_count(sizeof...(P));
+ }
+};
+
+template <class T, class... P>
+MethodBind *create_method_bind(void (T::*p_method)(P...) const) {
+#ifdef TYPED_METHOD_BIND
+ MethodBind *a = memnew((MethodBindTC<T, P...>)(p_method));
+#else
+ MethodBind *a = memnew((MethodBindTC<P...>)(reinterpret_cast<void (MB_T::*)(P...) const>(p_method)));
+#endif
+ a->set_instance_class(T::get_class_static());
+ return a;
+}
+
+// return, not const
+
+#ifdef TYPED_METHOD_BIND
+template <class T, class R, class... P>
+#else
+template <class R, class... P>
+#endif
+class MethodBindTR : public MethodBind {
+ R(MB_T::*method)
+ (P...);
+
+protected:
+#ifdef DEBUG_METHODS_ENABLED
+// GCC raises warnings in the case P = {} as the comparison is always false...
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wlogical-op"
+#endif
+ virtual Variant::Type _gen_argument_type(int p_arg) const {
+ if (p_arg >= 0 && p_arg < (int)sizeof...(P)) {
+ return call_get_argument_type<P...>(p_arg);
+ } else {
+ return GetTypeInfo<R>::VARIANT_TYPE;
+ }
+ }
+
+ virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
+ if (p_arg >= 0 && p_arg < (int)sizeof...(P)) {
+ PropertyInfo pi;
+ call_get_argument_type_info<P...>(p_arg, pi);
+ return pi;
+ } else {
+ return GetTypeInfo<R>::get_class_info();
+ }
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+#endif
+
+public:
+#ifdef DEBUG_METHODS_ENABLED
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ if (p_arg >= 0) {
+ return call_get_argument_metadata<P...>(p_arg);
+ } else {
+ return GetTypeInfo<R>::METADATA;
+ }
+ }
+#endif
+
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ Variant ret;
+#ifdef TYPED_METHOD_BIND
+ call_with_variant_args_ret_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments());
+#else
+ call_with_variant_args_ret_dv((MB_T *)p_object, method, p_args, p_arg_count, ret, r_error, get_default_arguments());
+#endif
+ return ret;
+ }
+
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
+#ifdef TYPED_METHOD_BIND
+ call_with_ptr_args_ret<T, R, P...>(static_cast<T *>(p_object), method, p_args, r_ret);
+#else
+ call_with_ptr_args_ret<MB_T, R, P...>((MB_T *)(p_object), method, p_args, r_ret);
+#endif
+ }
+#endif
+
+ MethodBindTR(R (MB_T::*p_method)(P...)) {
+ method = p_method;
+ _set_returns(true);
+#ifdef DEBUG_METHODS_ENABLED
+ _generate_argument_types(sizeof...(P));
+#endif
+ set_argument_count(sizeof...(P));
+ }
+};
+
+template <class T, class R, class... P>
+MethodBind *create_method_bind(R (T::*p_method)(P...)) {
+#ifdef TYPED_METHOD_BIND
+ MethodBind *a = memnew((MethodBindTR<T, R, P...>)(p_method));
+#else
+ MethodBind *a = memnew((MethodBindTR<R, P...>)(reinterpret_cast<R (MB_T::*)(P...)>(p_method)));
+#endif
+
+ a->set_instance_class(T::get_class_static());
+ return a;
+}
+
+// return, const
+
+#ifdef TYPED_METHOD_BIND
+template <class T, class R, class... P>
+#else
+template <class R, class... P>
+#endif
+class MethodBindTRC : public MethodBind {
+ R(MB_T::*method)
+ (P...) const;
+
+protected:
+#ifdef DEBUG_METHODS_ENABLED
+// GCC raises warnings in the case P = {} as the comparison is always false...
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wlogical-op"
+#endif
+ virtual Variant::Type _gen_argument_type(int p_arg) const {
+ if (p_arg >= 0 && p_arg < (int)sizeof...(P)) {
+ return call_get_argument_type<P...>(p_arg);
+ } else {
+ return GetTypeInfo<R>::VARIANT_TYPE;
+ }
+ }
+
+ virtual PropertyInfo _gen_argument_type_info(int p_arg) const {
+ if (p_arg >= 0 && p_arg < (int)sizeof...(P)) {
+ PropertyInfo pi;
+ call_get_argument_type_info<P...>(p_arg, pi);
+ return pi;
+ } else {
+ return GetTypeInfo<R>::get_class_info();
+ }
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+#endif
+
+public:
+#ifdef DEBUG_METHODS_ENABLED
+ virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const {
+ if (p_arg >= 0) {
+ return call_get_argument_metadata<P...>(p_arg);
+ } else {
+ return GetTypeInfo<R>::METADATA;
+ }
+ }
+#endif
+
+ virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) {
+ Variant ret;
+#ifdef TYPED_METHOD_BIND
+ call_with_variant_args_retc_dv(static_cast<T *>(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments());
+#else
+ call_with_variant_args_retc_dv((MB_T *)(p_object), method, p_args, p_arg_count, ret, r_error, get_default_arguments());
+#endif
+ return ret;
+ }
+
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) {
+#ifdef TYPED_METHOD_BIND
+ call_with_ptr_args_retc<T, R, P...>(static_cast<T *>(p_object), method, p_args, r_ret);
+#else
+ call_with_ptr_args_retc<MB_T, R, P...>((MB_T *)(p_object), method, p_args, r_ret);
+#endif
+ }
+#endif
+
+ MethodBindTRC(R (MB_T::*p_method)(P...) const) {
+ method = p_method;
+ _set_returns(true);
+ _set_const(true);
+#ifdef DEBUG_METHODS_ENABLED
+ _generate_argument_types(sizeof...(P));
+#endif
+ set_argument_count(sizeof...(P));
+ }
+};
+
+template <class T, class R, class... P>
+MethodBind *create_method_bind(R (T::*p_method)(P...) const) {
+#ifdef TYPED_METHOD_BIND
+ MethodBind *a = memnew((MethodBindTRC<T, R, P...>)(p_method));
+#else
+ MethodBind *a = memnew((MethodBindTRC<R, P...>)(reinterpret_cast<R (MB_T::*)(P...) const>(p_method)));
+#endif
+ a->set_instance_class(T::get_class_static());
+ return a;
+}
#endif // METHOD_BIND_H
diff --git a/core/object.h b/core/object.h
index f600e597ec..765fb63c6e 100644
--- a/core/object.h
+++ b/core/object.h
@@ -812,7 +812,4 @@ public:
static int get_object_count();
};
-//needed by macros
-#include "core/class_db.h"
-
#endif // OBJECT_H
diff --git a/core/project_settings.h b/core/project_settings.h
index 6cbb02d30e..9a1d9cee97 100644
--- a/core/project_settings.h
+++ b/core/project_settings.h
@@ -31,7 +31,7 @@
#ifndef PROJECT_SETTINGS_H
#define PROJECT_SETTINGS_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/os/thread_safe.h"
#include "core/set.h"
diff --git a/core/reference.h b/core/reference.h
index f5794b0b67..868894aad4 100644
--- a/core/reference.h
+++ b/core/reference.h
@@ -32,7 +32,6 @@
#define REFERENCE_H
#include "core/class_db.h"
-#include "core/object.h"
#include "core/safe_refcount.h"
class Reference : public Object {
diff --git a/core/resource.h b/core/resource.h
index 7699d48735..41707f216d 100644
--- a/core/resource.h
+++ b/core/resource.h
@@ -32,7 +32,6 @@
#define RESOURCE_H
#include "core/class_db.h"
-#include "core/object.h"
#include "core/reference.h"
#include "core/safe_refcount.h"
#include "core/self_list.h"
diff --git a/core/simple_type.h b/core/simple_type.h
index 10dc36cbd4..841ab9f384 100644
--- a/core/simple_type.h
+++ b/core/simple_type.h
@@ -48,4 +48,9 @@ struct GetSimpleTypeT<T const> {
typedef T type_t;
};
+template <class T>
+struct GetSimpleTypeT<T const &> {
+ typedef T type_t;
+};
+
#endif // SIMPLE_TYPE_H
diff --git a/core/type_info.h b/core/type_info.h
index 3c7f59bb84..b9ae88d97c 100644
--- a/core/type_info.h
+++ b/core/type_info.h
@@ -31,7 +31,7 @@
#ifndef TYPE_INFO_H
#define TYPE_INFO_H
-#ifdef DEBUG_METHODS_ENABLED
+#include "core/typedefs.h"
template <bool C, typename T = void>
struct EnableIf {
@@ -267,11 +267,4 @@ inline StringName __constant_get_enum_name(T param, const String &p_constant) {
#define CLASS_INFO(m_type) (GetTypeInfo<m_type *>::get_class_info())
-#else
-
-#define MAKE_ENUM_TYPE_INFO(m_enum)
-#define CLASS_INFO(m_type)
-
-#endif // DEBUG_METHODS_ENABLED
-
#endif // TYPE_INFO_H
diff --git a/core/typedefs.h b/core/typedefs.h
index 4bfa5debac..2472e5fcd9 100644
--- a/core/typedefs.h
+++ b/core/typedefs.h
@@ -263,4 +263,8 @@ struct BuildIndexSequence : BuildIndexSequence<N - 1, N - 1, Is...> {};
template <size_t... Is>
struct BuildIndexSequence<0, Is...> : IndexSequence<Is...> {};
+#ifdef DEBUG_ENABLED
+#define DEBUG_METHODS_ENABLED
+#endif
+
#endif // TYPEDEFS_H
diff --git a/core/undo_redo.h b/core/undo_redo.h
index b46f7ff867..68a553efd4 100644
--- a/core/undo_redo.h
+++ b/core/undo_redo.h
@@ -31,7 +31,7 @@
#ifndef UNDO_REDO_H
#define UNDO_REDO_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/resource.h"
class UndoRedo : public Object {
diff --git a/core/ustring.cpp b/core/ustring.cpp
index e382ef3746..27dab8db6e 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -4732,6 +4732,69 @@ String String::unquote() const {
return substr(1, length() - 2);
}
+Vector<uint8_t> String::to_ascii_buffer() const {
+ const String *s = this;
+ if (s->empty()) {
+ return Vector<uint8_t>();
+ }
+ CharString charstr = s->ascii();
+
+ Vector<uint8_t> retval;
+ size_t len = charstr.length();
+ retval.resize(len);
+ uint8_t *w = retval.ptrw();
+ copymem(w, charstr.ptr(), len);
+
+ return retval;
+}
+
+Vector<uint8_t> String::to_utf8_buffer() const {
+ const String *s = this;
+ if (s->empty()) {
+ return Vector<uint8_t>();
+ }
+ CharString charstr = s->utf8();
+
+ Vector<uint8_t> retval;
+ size_t len = charstr.length();
+ retval.resize(len);
+ uint8_t *w = retval.ptrw();
+ copymem(w, charstr.ptr(), len);
+
+ return retval;
+}
+
+Vector<uint8_t> String::to_utf16_buffer() const {
+ const String *s = this;
+ if (s->empty()) {
+ return Vector<uint8_t>();
+ }
+ Char16String charstr = s->utf16();
+
+ Vector<uint8_t> retval;
+ size_t len = charstr.length() * 2;
+ retval.resize(len);
+ uint8_t *w = retval.ptrw();
+ copymem(w, (const void *)charstr.ptr(), len);
+
+ return retval;
+}
+
+Vector<uint8_t> String::to_utf32_buffer() const {
+ const String *s = this;
+ if (s->empty()) {
+ return Vector<uint8_t>();
+ }
+
+ Vector<uint8_t> retval;
+ size_t len = s->length() * 4;
+ retval.resize(len);
+ uint8_t *w = retval.ptrw();
+ copymem(w, (const void *)s->ptr(), len);
+
+ return retval;
+}
+
#ifdef TOOLS_ENABLED
String TTR(const String &p_text, const String &p_context) {
if (TranslationServer::get_singleton()) {
diff --git a/core/ustring.h b/core/ustring.h
index 1f8a5d7e7d..bf9c06b9ca 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -440,6 +440,11 @@ public:
return *this;
}
+ Vector<uint8_t> to_ascii_buffer() const;
+ Vector<uint8_t> to_utf8_buffer() const;
+ Vector<uint8_t> to_utf16_buffer() const;
+ Vector<uint8_t> to_utf32_buffer() const;
+
String(const char *p_str);
String(const wchar_t *p_str);
String(const char32_t *p_str);
diff --git a/core/variant.h b/core/variant.h
index 112003a7ae..1f3ee8ec74 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -414,6 +414,34 @@ public:
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
+ class InternalMethod {
+ public:
+ enum Flags {
+ FLAG_IS_CONST = 1,
+ FLAG_RETURNS_VARIANT = 2,
+ FLAG_NO_PTRCALL = 4,
+ FLAG_VARARGS = 8
+ };
+
+ virtual int get_argument_count() const = 0;
+ virtual Type get_argument_type(int p_arg) const = 0;
+ virtual Type get_return_type() const = 0;
+ virtual uint32_t get_flags() const = 0;
+
+#ifdef DEBUG_ENABLED
+ virtual String get_argument_name(int p_arg) const = 0;
+#endif
+ virtual Vector<Variant> get_default_arguments() const = 0;
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) = 0;
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) = 0;
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) = 0;
+#endif
+ virtual ~InternalMethod() {}
+ };
+
+ static InternalMethod *get_internal_method(Type p_type, const StringName &p_method_name);
+
void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, Callable::CallError &r_error);
Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant());
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 6ee63e1610..66c1987a58 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -30,1063 +30,635 @@
#include "variant.h"
+#include "core/class_db.h"
#include "core/color_names.inc"
#include "core/core_string_names.h"
#include "core/crypto/crypto_core.h"
#include "core/debugger/engine_debugger.h"
#include "core/io/compression.h"
-#include "core/object.h"
+#include "core/oa_hash_map.h"
#include "core/os/os.h"
+_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr) {
+}
+
+_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str) {
+ arr.push_back(p_str);
+}
+
+template <class... P>
+_FORCE_INLINE_ void sarray_add_str(Vector<String> &arr, const String &p_str, P... p_args) {
+ arr.push_back(p_str);
+ sarray_add_str(arr, p_args...);
+}
+
+template <class... P>
+_FORCE_INLINE_ Vector<String> sarray(P... p_args) {
+ Vector<String> arr;
+ sarray_add_str(arr, p_args...);
+ return arr;
+}
+
typedef void (*VariantFunc)(Variant &r_ret, Variant &p_self, const Variant **p_args);
typedef void (*VariantConstructFunc)(Variant &r_ret, const Variant **p_args);
struct _VariantCall {
- static void Vector3_dot(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- r_ret = reinterpret_cast<Vector3 *>(p_self._data._mem)->dot(*reinterpret_cast<const Vector3 *>(p_args[0]->_data._mem));
- }
-
- struct FuncData {
- int arg_count;
- Vector<Variant> default_args;
- Vector<Variant::Type> arg_types;
- Vector<StringName> arg_names;
- Variant::Type return_type;
+ template <class T, class... P>
+ class InternalMethod : public Variant::InternalMethod {
+ public:
+ void (T::*method)(P...);
+ Vector<Variant> default_values;
+#ifdef DEBUG_ENABLED
+ Vector<String> argument_names;
+#endif
- bool _const;
- bool returns;
+ virtual int get_argument_count() const {
+ return sizeof...(P);
+ }
+ virtual Variant::Type get_argument_type(int p_arg) const {
+ return call_get_argument_type<P...>(p_arg);
+ }
+#ifdef DEBUG_ENABLED
+ virtual String get_argument_name(int p_arg) const {
+ ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String());
+ return argument_names[p_arg];
+ }
+#endif
+ virtual Vector<Variant> get_default_arguments() const {
+ return default_values;
+ }
- VariantFunc func;
+ virtual Variant::Type get_return_type() const {
+ return Variant::NIL;
+ }
+ virtual uint32_t get_flags() const {
+ return 0;
+ }
- _FORCE_INLINE_ bool verify_arguments(const Variant **p_args, Callable::CallError &r_error) {
- if (arg_count == 0) {
- return true;
- }
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ call_with_variant_args_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_error, default_values);
+ }
- const Variant::Type *tptr = &arg_types[0];
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args(base, method, p_args);
+ }
- for (int i = 0; i < arg_count; i++) {
- if (tptr[i] == Variant::NIL || tptr[i] == p_args[i]->type) {
- continue; // all good
- }
- if (!Variant::can_convert(p_args[i]->type, tptr[i])) {
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = i;
- r_error.expected = tptr[i];
- return false;
- }
- }
- return true;
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) {
+ call_with_ptr_args<T, P...>(reinterpret_cast<T *>(p_base), method, p_args);
}
+#endif
+ InternalMethod(void (T::*p_method)(P...), const Vector<Variant> &p_default_args
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_arg_names
+#endif
+ ) {
+ method = p_method;
+ default_values = p_default_args;
+#ifdef DEBUG_ENABLED
+ argument_names = p_arg_names;
+#endif
+ }
+ };
- _FORCE_INLINE_ void call(Variant &r_ret, Variant &p_self, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ template <class T, class R, class... P>
+ class InternalMethodR : public Variant::InternalMethod {
+ public:
+ R(T::*method)
+ (P...);
+ Vector<Variant> default_values;
#ifdef DEBUG_ENABLED
- if (p_argcount > arg_count) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
- r_error.argument = arg_count;
- return;
- } else
+ Vector<String> argument_names;
#endif
- if (p_argcount < arg_count) {
- int def_argcount = default_args.size();
+
+ virtual int get_argument_count() const {
+ return sizeof...(P);
+ }
+ virtual Variant::Type get_argument_type(int p_arg) const {
+ return call_get_argument_type<P...>(p_arg);
+ return Variant::NIL;
+ }
#ifdef DEBUG_ENABLED
- if (p_argcount < (arg_count - def_argcount)) {
- r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
- r_error.argument = arg_count - def_argcount;
- return;
- }
+ virtual String get_argument_name(int p_arg) const {
+ ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String());
+ return argument_names[p_arg];
+ }
+#endif
+ virtual Vector<Variant> get_default_arguments() const {
+ return default_values;
+ }
+ virtual Variant::Type get_return_type() const {
+ return GetTypeInfo<R>::VARIANT_TYPE;
+ }
+ virtual uint32_t get_flags() const {
+ uint32_t f = 0;
+ if (get_return_type() == Variant::NIL) {
+ f |= FLAG_RETURNS_VARIANT;
+ }
+ return f;
+ }
+
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ call_with_variant_args_ret_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, default_values);
+ }
+
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_ret(base, method, p_args, r_ret);
+ }
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) {
+ call_with_ptr_args_ret<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret);
+ }
#endif
- ERR_FAIL_COND(p_argcount > VARIANT_ARG_MAX);
- const Variant *newargs[VARIANT_ARG_MAX];
- for (int i = 0; i < p_argcount; i++) {
- newargs[i] = p_args[i];
- }
- // fill in any remaining parameters with defaults
- int first_default_arg = arg_count - def_argcount;
- for (int i = p_argcount; i < arg_count; i++) {
- newargs[i] = &default_args[i - first_default_arg];
- }
+ InternalMethodR(R (T::*p_method)(P...), const Vector<Variant> &p_default_args
#ifdef DEBUG_ENABLED
- if (!verify_arguments(newargs, r_error)) {
- return;
- }
+ ,
+ const Vector<String> &p_arg_names
#endif
- func(r_ret, p_self, newargs);
- } else {
+ ) {
+ method = p_method;
+ default_values = p_default_args;
#ifdef DEBUG_ENABLED
- if (!verify_arguments(p_args, r_error)) {
- return;
- }
+ argument_names = p_arg_names;
#endif
- func(r_ret, p_self, p_args);
- }
}
};
- struct TypeFunc {
- Map<StringName, FuncData> functions;
- };
+ template <class T, class R, class... P>
+ class InternalMethodRC : public Variant::InternalMethod {
+ public:
+ R(T::*method)
+ (P...) const;
+ Vector<Variant> default_values;
+#ifdef DEBUG_ENABLED
+ Vector<String> argument_names;
+#endif
- static TypeFunc *type_funcs;
+ virtual int get_argument_count() const {
+ return sizeof...(P);
+ }
+ virtual Variant::Type get_argument_type(int p_arg) const {
+ return call_get_argument_type<P...>(p_arg);
+ }
+#ifdef DEBUG_ENABLED
+ virtual String get_argument_name(int p_arg) const {
+ ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String());
+ return argument_names[p_arg];
+ }
+#endif
+ virtual Vector<Variant> get_default_arguments() const {
+ return default_values;
+ }
- struct Arg {
- StringName name;
- Variant::Type type;
- Arg() { type = Variant::NIL; }
- Arg(Variant::Type p_type, const StringName &p_name) :
- name(p_name),
- type(p_type) {
+ virtual Variant::Type get_return_type() const {
+ return GetTypeInfo<R>::VARIANT_TYPE;
+ }
+ virtual uint32_t get_flags() const {
+ uint32_t f = FLAG_IS_CONST;
+ if (get_return_type() == Variant::NIL) {
+ f |= FLAG_RETURNS_VARIANT;
+ }
+ return f;
}
- };
- //void addfunc(Variant::Type p_type, const StringName& p_name,VariantFunc p_func);
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ call_with_variant_args_retc_dv(VariantGetInternalPtr<T>::get_ptr(base), method, p_args, p_argcount, r_ret, r_error, default_values);
+ }
- static void make_func_return_variant(Variant::Type p_type, const StringName &p_name) {
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_retc(base, method, p_args, r_ret);
+ }
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) {
+ call_with_ptr_args_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret);
+ }
+#endif
+ InternalMethodRC(R (T::*p_method)(P...) const, const Vector<Variant> &p_default_args
#ifdef DEBUG_ENABLED
- type_funcs[p_type].functions[p_name].returns = true;
+ ,
+ const Vector<String> &p_arg_names
#endif
- }
-
- static void addfunc(bool p_const, Variant::Type p_type, Variant::Type p_return, bool p_has_return, const StringName &p_name, VariantFunc p_func, const Vector<Variant> &p_defaultarg, const Arg &p_argtype1 = Arg(), const Arg &p_argtype2 = Arg(), const Arg &p_argtype3 = Arg(), const Arg &p_argtype4 = Arg(), const Arg &p_argtype5 = Arg()) {
- FuncData funcdata;
- funcdata.func = p_func;
- funcdata.default_args = p_defaultarg;
- funcdata._const = p_const;
- funcdata.returns = p_has_return;
- funcdata.return_type = p_return;
+ ) {
+ method = p_method;
+ default_values = p_default_args;
+#ifdef DEBUG_ENABLED
+ argument_names = p_arg_names;
+#endif
+ }
+ };
- if (p_argtype1.name) {
- funcdata.arg_types.push_back(p_argtype1.type);
+ template <class T, class R, class... P>
+ class InternalMethodRS : public Variant::InternalMethod {
+ public:
+ R(*method)
+ (T *, P...);
+ Vector<Variant> default_values;
#ifdef DEBUG_ENABLED
- funcdata.arg_names.push_back(p_argtype1.name);
+ Vector<String> argument_names;
#endif
- } else {
- goto end;
+ virtual int get_argument_count() const {
+ return sizeof...(P);
+ }
+ virtual Variant::Type get_argument_type(int p_arg) const {
+ return call_get_argument_type<P...>(p_arg);
}
-
- if (p_argtype2.name) {
- funcdata.arg_types.push_back(p_argtype2.type);
#ifdef DEBUG_ENABLED
- funcdata.arg_names.push_back(p_argtype2.name);
+ virtual String get_argument_name(int p_arg) const {
+ ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String());
+ return argument_names[p_arg];
+ }
#endif
+ virtual Vector<Variant> get_default_arguments() const {
+ return default_values;
+ }
- } else {
- goto end;
+ virtual Variant::Type get_return_type() const {
+ return GetTypeInfo<R>::VARIANT_TYPE;
+ }
+ virtual uint32_t get_flags() const {
+ uint32_t f = 0;
+ if (get_return_type() == Variant::NIL) {
+ f |= FLAG_RETURNS_VARIANT;
+ }
+ return f;
}
- if (p_argtype3.name) {
- funcdata.arg_types.push_back(p_argtype3.type);
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ const Variant **args = p_args;
#ifdef DEBUG_ENABLED
- funcdata.arg_names.push_back(p_argtype3.name);
+ if ((size_t)p_argcount > sizeof...(P)) {
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+ return;
+ }
#endif
-
- } else {
- goto end;
+ if ((size_t)p_argcount < sizeof...(P)) {
+ size_t missing = sizeof...(P) - (size_t)p_argcount;
+ if (missing <= (size_t)default_values.size()) {
+ args = (const Variant **)alloca(sizeof...(P) * sizeof(const Variant *));
+ // GCC fails to see that `sizeof...(P)` cannot be 0 here given the previous
+ // conditions, so it raises a warning on the potential use of `i < 0` as the
+ // execution condition.
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wtype-limits"
+#endif
+ for (size_t i = 0; i < sizeof...(P); i++) {
+ if (i < (size_t)p_argcount) {
+ args[i] = p_args[i];
+ } else {
+ args[i] = &default_values[i - p_argcount + (default_values.size() - missing)];
+ }
+ }
+#if defined(__GNUC__) && !defined(__clang__)
+#pragma GCC diagnostic pop
+#endif
+ } else {
+#ifdef DEBUG_ENABLED
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.argument = sizeof...(P);
+#endif
+ return;
+ }
+ }
+ call_with_variant_args_retc_static_helper(VariantGetInternalPtr<T>::get_ptr(base), method, args, r_ret, r_error, BuildIndexSequence<sizeof...(P)>{});
}
- if (p_argtype4.name) {
- funcdata.arg_types.push_back(p_argtype4.type);
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) {
+ call_with_validated_variant_args_static_retc(base, method, p_args, r_ret);
+ }
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) {
+ call_with_ptr_args_static_retc<T, R, P...>(reinterpret_cast<T *>(p_base), method, p_args, r_ret);
+ }
+#endif
+ InternalMethodRS(R (*p_method)(T *, P...), const Vector<Variant> &p_default_args
#ifdef DEBUG_ENABLED
- funcdata.arg_names.push_back(p_argtype4.name);
+ ,
+ const Vector<String> &p_arg_names
+#endif
+ ) {
+ method = p_method;
+ default_values = p_default_args;
+#ifdef DEBUG_ENABLED
+ argument_names = p_arg_names;
#endif
- } else {
- goto end;
}
+ };
- if (p_argtype5.name) {
- funcdata.arg_types.push_back(p_argtype5.type);
+ class InternalMethodVC : public Variant::InternalMethod {
+ public:
+ typedef void (*MethodVC)(Variant *, const Variant **, int, Variant &r_ret, Callable::CallError &);
+ MethodVC methodvc = nullptr;
+ uint32_t base_flags = 0;
+ Vector<String> argument_names;
+ Vector<Variant::Type> argument_types;
+ Variant::Type return_type = Variant::NIL;
+
+ virtual int get_argument_count() const {
+ return argument_names.size();
+ }
+ virtual Variant::Type get_argument_type(int p_arg) const {
+ ERR_FAIL_INDEX_V(p_arg, argument_types.size(), Variant::NIL);
+ return argument_types[p_arg];
+ }
#ifdef DEBUG_ENABLED
- funcdata.arg_names.push_back(p_argtype5.name);
+ virtual String get_argument_name(int p_arg) const {
+ ERR_FAIL_INDEX_V(p_arg, argument_names.size(), String());
+ return argument_names[p_arg];
+ }
#endif
- } else {
- goto end;
+ virtual Vector<Variant> get_default_arguments() const {
+ return Vector<Variant>();
}
- end:
+ virtual Variant::Type get_return_type() const {
+ return return_type;
+ }
+ virtual uint32_t get_flags() const {
+ return base_flags | FLAG_NO_PTRCALL;
+ }
- funcdata.arg_count = funcdata.arg_types.size();
- type_funcs[p_type].functions[p_name] = funcdata;
- }
-
-#define VCALL_LOCALMEM0(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._mem)->m_method(); }
-#define VCALL_LOCALMEM0R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._mem)->m_method(); }
-#define VCALL_LOCALMEM1(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0]); }
-#define VCALL_LOCALMEM1R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0]); }
-#define VCALL_LOCALMEM2(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1]); }
-#define VCALL_LOCALMEM2R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1]); }
-#define VCALL_LOCALMEM3(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1], *p_args[2]); }
-#define VCALL_LOCALMEM3R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1], *p_args[2]); }
-#define VCALL_LOCALMEM4(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); }
-#define VCALL_LOCALMEM4R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); }
-#define VCALL_LOCALMEM5(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
-#define VCALL_LOCALMEM5R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._mem)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
-
- // built-in functions of localmem based types
-
- VCALL_LOCALMEM1R(String, casecmp_to);
- VCALL_LOCALMEM1R(String, nocasecmp_to);
- VCALL_LOCALMEM1R(String, naturalnocasecmp_to);
- VCALL_LOCALMEM0R(String, length);
- VCALL_LOCALMEM3R(String, count);
- VCALL_LOCALMEM3R(String, countn);
- VCALL_LOCALMEM2R(String, substr);
- VCALL_LOCALMEM2R(String, find);
- VCALL_LOCALMEM2R(String, findn);
- VCALL_LOCALMEM2R(String, rfind);
- VCALL_LOCALMEM2R(String, rfindn);
- VCALL_LOCALMEM1R(String, match);
- VCALL_LOCALMEM1R(String, matchn);
- VCALL_LOCALMEM1R(String, begins_with);
- VCALL_LOCALMEM1R(String, ends_with);
- VCALL_LOCALMEM1R(String, is_subsequence_of);
- VCALL_LOCALMEM1R(String, is_subsequence_ofi);
- VCALL_LOCALMEM0R(String, bigrams);
- VCALL_LOCALMEM1R(String, similarity);
- VCALL_LOCALMEM2R(String, format);
- VCALL_LOCALMEM2R(String, replace);
- VCALL_LOCALMEM2R(String, replacen);
- VCALL_LOCALMEM1R(String, repeat);
- VCALL_LOCALMEM2R(String, insert);
- VCALL_LOCALMEM0R(String, capitalize);
- VCALL_LOCALMEM3R(String, split);
- VCALL_LOCALMEM3R(String, rsplit);
- VCALL_LOCALMEM2R(String, split_floats);
- VCALL_LOCALMEM1R(String, join);
- VCALL_LOCALMEM0R(String, to_upper);
- VCALL_LOCALMEM0R(String, to_lower);
- VCALL_LOCALMEM1R(String, left);
- VCALL_LOCALMEM1R(String, right);
- VCALL_LOCALMEM0R(String, dedent);
- VCALL_LOCALMEM2R(String, strip_edges);
- VCALL_LOCALMEM0R(String, strip_escapes);
- VCALL_LOCALMEM1R(String, lstrip);
- VCALL_LOCALMEM1R(String, rstrip);
- VCALL_LOCALMEM0R(String, get_extension);
- VCALL_LOCALMEM0R(String, get_basename);
- VCALL_LOCALMEM1R(String, plus_file);
- VCALL_LOCALMEM1R(String, ord_at);
- VCALL_LOCALMEM2(String, erase);
- VCALL_LOCALMEM0R(String, hash);
- VCALL_LOCALMEM0R(String, md5_text);
- VCALL_LOCALMEM0R(String, sha1_text);
- VCALL_LOCALMEM0R(String, sha256_text);
- VCALL_LOCALMEM0R(String, md5_buffer);
- VCALL_LOCALMEM0R(String, sha1_buffer);
- VCALL_LOCALMEM0R(String, sha256_buffer);
- VCALL_LOCALMEM0R(String, empty);
- VCALL_LOCALMEM1R(String, humanize_size);
- VCALL_LOCALMEM0R(String, is_abs_path);
- VCALL_LOCALMEM0R(String, is_rel_path);
- VCALL_LOCALMEM0R(String, get_base_dir);
- VCALL_LOCALMEM0R(String, get_file);
- VCALL_LOCALMEM0R(String, xml_escape);
- VCALL_LOCALMEM0R(String, xml_unescape);
- VCALL_LOCALMEM0R(String, http_escape);
- VCALL_LOCALMEM0R(String, http_unescape);
- VCALL_LOCALMEM0R(String, c_escape);
- VCALL_LOCALMEM0R(String, c_unescape);
- VCALL_LOCALMEM0R(String, json_escape);
- VCALL_LOCALMEM0R(String, percent_encode);
- VCALL_LOCALMEM0R(String, percent_decode);
- VCALL_LOCALMEM0R(String, is_valid_identifier);
- VCALL_LOCALMEM0R(String, is_valid_integer);
- VCALL_LOCALMEM0R(String, is_valid_float);
- VCALL_LOCALMEM1R(String, is_valid_hex_number);
- VCALL_LOCALMEM0R(String, is_valid_html_color);
- VCALL_LOCALMEM0R(String, is_valid_ip_address);
- VCALL_LOCALMEM0R(String, is_valid_filename);
- VCALL_LOCALMEM0R(String, to_int);
- VCALL_LOCALMEM0R(String, to_float);
- VCALL_LOCALMEM0R(String, hex_to_int);
- VCALL_LOCALMEM2R(String, lpad);
- VCALL_LOCALMEM2R(String, rpad);
- VCALL_LOCALMEM1R(String, pad_decimals);
- VCALL_LOCALMEM1R(String, pad_zeros);
- VCALL_LOCALMEM1R(String, trim_prefix);
- VCALL_LOCALMEM1R(String, trim_suffix);
-
- static void _call_String_to_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- String *s = reinterpret_cast<String *>(p_self._data._mem);
- if (s->empty()) {
- r_ret = PackedByteArray();
- return;
+ virtual void call(Variant *base, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ methodvc(base, p_args, p_argcount, r_ret, r_error);
}
- CharString charstr = s->ascii();
- PackedByteArray retval;
- size_t len = charstr.length();
- retval.resize(len);
- uint8_t *w = retval.ptrw();
- copymem(w, charstr.ptr(), len);
+ virtual void validated_call(Variant *base, const Variant **p_args, Variant *r_ret) {
+ ERR_FAIL_MSG("No support for validated call");
+ }
+#ifdef PTRCALL_ENABLED
+ virtual void ptrcall(void *p_base, const void **p_args, void *r_ret) {
+ ERR_FAIL_MSG("No support for ptrcall call");
+ }
+#endif
+ InternalMethodVC(MethodVC p_method, uint32_t p_flags, const Vector<Variant::Type> &p_argument_types, const Variant::Type &p_return_type
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_arg_names
+#endif
+ ) {
+ methodvc = p_method;
+ argument_types = p_argument_types;
+ return_type = p_return_type;
+ base_flags = p_flags;
+#ifdef DEBUG_ENABLED
+ argument_names = p_arg_names;
+#endif
+ }
+ };
- r_ret = retval;
- }
+ typedef OAHashMap<StringName, Variant::InternalMethod *> MethodMap;
+ static MethodMap *type_internal_methods;
+ static List<StringName> *type_internal_method_names;
- static void _call_String_to_utf8(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- String *s = reinterpret_cast<String *>(p_self._data._mem);
- if (s->empty()) {
- r_ret = PackedByteArray();
- return;
- }
- CharString charstr = s->utf8();
+ template <class T, class... P>
+ static void _bind_method(const StringName &p_name, void (T::*p_method)(P...), const Vector<Variant> &p_default_args = Vector<Variant>()
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_argument_names = Vector<String>()
+#endif
+ ) {
- PackedByteArray retval;
- size_t len = charstr.length();
- retval.resize(len);
- uint8_t *w = retval.ptrw();
- copymem(w, charstr.ptr(), len);
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
+ ERR_FAIL_COND(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name));
+#endif
+#ifdef DEBUG_ENABLED
+ Variant::InternalMethod *m = memnew((InternalMethod<T, P...>)(p_method, p_default_args, p_argument_names));
+#else
+ Variant::InternalMethod *m = memnew((InternalMethod<T, P...>)(p_method, p_default_args));
+#endif
- r_ret = retval;
+ type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m);
+ type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name);
}
- static void _call_String_to_utf16(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- String *s = reinterpret_cast<String *>(p_self._data._mem);
- if (s->empty()) {
- r_ret = PackedByteArray();
- return;
- }
- Char16String charstr = s->utf16();
+ template <class T, class R, class... P>
+ static void _bind_method(const StringName &p_name, R (T::*p_method)(P...) const, const Vector<Variant> &p_default_args = Vector<Variant>()
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_argument_names = Vector<String>()
+#endif
+ ) {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
+ ERR_FAIL_COND_MSG(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name), " Method already registered: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
- PackedByteArray retval;
- size_t len = charstr.length() * 2;
- retval.resize(len);
- uint8_t *w = retval.ptrw();
- copymem(w, (const void *)charstr.ptr(), len);
+#endif
+#ifdef DEBUG_ENABLED
+ Variant::InternalMethod *m = memnew((InternalMethodRC<T, R, P...>)(p_method, p_default_args, p_argument_names));
+#else
+ Variant::InternalMethod *m = memnew((InternalMethodRC<T, R, P...>)(p_method, p_default_args));
+#endif
- r_ret = retval;
+ type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m);
+ type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name);
}
- static void _call_String_to_utf32(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- String *s = reinterpret_cast<String *>(p_self._data._mem);
- if (s->empty()) {
- r_ret = PackedByteArray();
- return;
- }
+ template <class T, class R, class... P>
+ static void _bind_method(const StringName &p_name, R (T::*p_method)(P...), const Vector<Variant> &p_default_args = Vector<Variant>()
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_argument_names = Vector<String>()
+#endif
+ ) {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
+ ERR_FAIL_COND_MSG(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name), " Method already registered: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
+#endif
- PackedByteArray retval;
- size_t len = s->length() * 4;
- retval.resize(len);
- uint8_t *w = retval.ptrw();
- copymem(w, (const void *)s->ptr(), len);
-
- r_ret = retval;
- }
-
- VCALL_LOCALMEM1R(Vector2, distance_to);
- VCALL_LOCALMEM1R(Vector2, distance_squared_to);
- VCALL_LOCALMEM0R(Vector2, length);
- VCALL_LOCALMEM0R(Vector2, length_squared);
- VCALL_LOCALMEM0R(Vector2, normalized);
- VCALL_LOCALMEM0R(Vector2, is_normalized);
- VCALL_LOCALMEM1R(Vector2, is_equal_approx);
- VCALL_LOCALMEM1R(Vector2, posmod);
- VCALL_LOCALMEM1R(Vector2, posmodv);
- VCALL_LOCALMEM1R(Vector2, project);
- VCALL_LOCALMEM1R(Vector2, angle_to);
- VCALL_LOCALMEM1R(Vector2, angle_to_point);
- VCALL_LOCALMEM1R(Vector2, direction_to);
- VCALL_LOCALMEM2R(Vector2, lerp);
- VCALL_LOCALMEM2R(Vector2, slerp);
- VCALL_LOCALMEM4R(Vector2, cubic_interpolate);
- VCALL_LOCALMEM2R(Vector2, move_toward);
- VCALL_LOCALMEM1R(Vector2, rotated);
- VCALL_LOCALMEM0R(Vector2, tangent);
- VCALL_LOCALMEM0R(Vector2, floor);
- VCALL_LOCALMEM0R(Vector2, ceil);
- VCALL_LOCALMEM0R(Vector2, round);
- VCALL_LOCALMEM1R(Vector2, snapped);
- VCALL_LOCALMEM0R(Vector2, aspect);
- VCALL_LOCALMEM1R(Vector2, dot);
- VCALL_LOCALMEM1R(Vector2, slide);
- VCALL_LOCALMEM1R(Vector2, bounce);
- VCALL_LOCALMEM1R(Vector2, reflect);
- VCALL_LOCALMEM0R(Vector2, angle);
- VCALL_LOCALMEM1R(Vector2, cross);
- VCALL_LOCALMEM0R(Vector2, abs);
- VCALL_LOCALMEM1R(Vector2, clamped);
- VCALL_LOCALMEM0R(Vector2, sign);
-
- VCALL_LOCALMEM0R(Vector2i, aspect);
- VCALL_LOCALMEM0R(Vector2i, sign);
- VCALL_LOCALMEM0R(Vector2i, abs);
-
- VCALL_LOCALMEM0R(Rect2, get_area);
- VCALL_LOCALMEM0R(Rect2, has_no_area);
- VCALL_LOCALMEM1R(Rect2, has_point);
- VCALL_LOCALMEM1R(Rect2, is_equal_approx);
- VCALL_LOCALMEM2R(Rect2, intersects);
- VCALL_LOCALMEM1R(Rect2, encloses);
- VCALL_LOCALMEM1R(Rect2, clip);
- VCALL_LOCALMEM1R(Rect2, merge);
- VCALL_LOCALMEM1R(Rect2, expand);
- VCALL_LOCALMEM1R(Rect2, grow);
- VCALL_LOCALMEM2R(Rect2, grow_margin);
- VCALL_LOCALMEM4R(Rect2, grow_individual);
- VCALL_LOCALMEM0R(Rect2, abs);
-
- VCALL_LOCALMEM0R(Rect2i, get_area);
- VCALL_LOCALMEM0R(Rect2i, has_no_area);
- VCALL_LOCALMEM1R(Rect2i, has_point);
- VCALL_LOCALMEM1R(Rect2i, intersects);
- VCALL_LOCALMEM1R(Rect2i, encloses);
- VCALL_LOCALMEM1R(Rect2i, clip);
- VCALL_LOCALMEM1R(Rect2i, merge);
- VCALL_LOCALMEM1R(Rect2i, expand);
- VCALL_LOCALMEM1R(Rect2i, grow);
- VCALL_LOCALMEM2R(Rect2i, grow_margin);
- VCALL_LOCALMEM4R(Rect2i, grow_individual);
- VCALL_LOCALMEM0R(Rect2i, abs);
-
- VCALL_LOCALMEM0R(Vector3, min_axis);
- VCALL_LOCALMEM0R(Vector3, max_axis);
- VCALL_LOCALMEM1R(Vector3, distance_to);
- VCALL_LOCALMEM1R(Vector3, distance_squared_to);
- VCALL_LOCALMEM0R(Vector3, length);
- VCALL_LOCALMEM0R(Vector3, length_squared);
- VCALL_LOCALMEM0R(Vector3, normalized);
- VCALL_LOCALMEM0R(Vector3, is_normalized);
- VCALL_LOCALMEM1R(Vector3, is_equal_approx);
- VCALL_LOCALMEM0R(Vector3, inverse);
- VCALL_LOCALMEM1R(Vector3, snapped);
- VCALL_LOCALMEM2R(Vector3, rotated);
- VCALL_LOCALMEM2R(Vector3, lerp);
- VCALL_LOCALMEM2R(Vector3, slerp);
- VCALL_LOCALMEM4R(Vector3, cubic_interpolate);
- VCALL_LOCALMEM2R(Vector3, move_toward);
- VCALL_LOCALMEM1R(Vector3, dot);
- VCALL_LOCALMEM1R(Vector3, cross);
- VCALL_LOCALMEM1R(Vector3, outer);
- VCALL_LOCALMEM0R(Vector3, to_diagonal_matrix);
- VCALL_LOCALMEM0R(Vector3, abs);
- VCALL_LOCALMEM0R(Vector3, floor);
- VCALL_LOCALMEM0R(Vector3, ceil);
- VCALL_LOCALMEM0R(Vector3, round);
- VCALL_LOCALMEM1R(Vector3, posmod);
- VCALL_LOCALMEM1R(Vector3, posmodv);
- VCALL_LOCALMEM1R(Vector3, project);
- VCALL_LOCALMEM1R(Vector3, angle_to);
- VCALL_LOCALMEM1R(Vector3, direction_to);
- VCALL_LOCALMEM1R(Vector3, slide);
- VCALL_LOCALMEM1R(Vector3, bounce);
- VCALL_LOCALMEM1R(Vector3, reflect);
- VCALL_LOCALMEM0R(Vector3, sign);
-
- VCALL_LOCALMEM0R(Vector3i, min_axis);
- VCALL_LOCALMEM0R(Vector3i, max_axis);
- VCALL_LOCALMEM0R(Vector3i, sign);
-
- VCALL_LOCALMEM0R(Plane, normalized);
- VCALL_LOCALMEM0R(Plane, center);
- VCALL_LOCALMEM1R(Plane, is_equal_approx);
- VCALL_LOCALMEM1R(Plane, is_point_over);
- VCALL_LOCALMEM1R(Plane, distance_to);
- VCALL_LOCALMEM2R(Plane, has_point);
- VCALL_LOCALMEM1R(Plane, project);
-
- //return vector3 if intersected, nil if not
- static void _call_Plane_intersect_3(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Vector3 result;
- if (reinterpret_cast<Plane *>(p_self._data._mem)->intersect_3(*p_args[0], *p_args[1], &result)) {
- r_ret = result;
- } else {
- r_ret = Variant();
- }
+#ifdef DEBUG_ENABLED
+ Variant::InternalMethod *m = memnew((InternalMethodR<T, R, P...>)(p_method, p_default_args, p_argument_names));
+#else
+ Variant::InternalMethod *m = memnew((InternalMethodR<T, R, P...>)(p_method, p_default_args));
+#endif
+ type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m);
+ type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name);
}
- static void _call_Plane_intersects_ray(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Vector3 result;
- if (reinterpret_cast<Plane *>(p_self._data._mem)->intersects_ray(*p_args[0], *p_args[1], &result)) {
- r_ret = result;
- } else {
- r_ret = Variant();
- }
+#ifdef DEBUG_ENABLED
+#define bind_method(m_type, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_method, &m_type ::m_method, m_default_args, m_arg_names)
+#else
+#define bind_method(m_type, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_method, &m_type ::m_method, m_default_args)
+#endif
+
+#ifdef DEBUG_ENABLED
+#define bind_methodv(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_name, m_method, m_default_args, m_arg_names)
+#else
+#define bind_methodv(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_method(#m_name, m_method, m_default_args)
+#endif
+
+ template <class T, class R, class... P>
+ static void _bind_function(const StringName &p_name, R (*p_method)(T *, P...), const Vector<Variant> &p_default_args = Vector<Variant>()
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_argument_names = Vector<String>()
+#endif
+ ) {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_COND_MSG(p_argument_names.size() != sizeof...(P), "Wrong argument name count supplied for method: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
+ ERR_FAIL_COND_MSG(type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].has(p_name), " Method already registered: " + Variant::get_type_name(GetTypeInfo<T>::VARIANT_TYPE) + "::" + String(p_name));
+#endif
+
+#ifdef DEBUG_ENABLED
+ Variant::InternalMethod *m = memnew((InternalMethodRS<T, R, P...>)(p_method, p_default_args, p_argument_names));
+#else
+ Variant::InternalMethod *m = memnew((InternalMethodRS<T, R, P...>)(p_method, p_default_args));
+#endif
+
+ type_internal_methods[GetTypeInfo<T>::VARIANT_TYPE].insert(p_name, m);
+ type_internal_method_names[GetTypeInfo<T>::VARIANT_TYPE].push_back(p_name);
}
- static void _call_Plane_intersects_segment(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Vector3 result;
- if (reinterpret_cast<Plane *>(p_self._data._mem)->intersects_segment(*p_args[0], *p_args[1], &result)) {
- r_ret = result;
- } else {
- r_ret = Variant();
- }
- }
-
- VCALL_LOCALMEM0R(Quat, length);
- VCALL_LOCALMEM0R(Quat, length_squared);
- VCALL_LOCALMEM0R(Quat, normalized);
- VCALL_LOCALMEM0R(Quat, is_normalized);
- VCALL_LOCALMEM1R(Quat, is_equal_approx);
- VCALL_LOCALMEM0R(Quat, inverse);
- VCALL_LOCALMEM1R(Quat, dot);
- VCALL_LOCALMEM1R(Quat, xform);
- VCALL_LOCALMEM2R(Quat, slerp);
- VCALL_LOCALMEM2R(Quat, slerpni);
- VCALL_LOCALMEM4R(Quat, cubic_slerp);
- VCALL_LOCALMEM0R(Quat, get_euler);
- VCALL_LOCALMEM1(Quat, set_euler);
- VCALL_LOCALMEM2(Quat, set_axis_angle);
-
- VCALL_LOCALMEM0R(Color, to_argb32);
- VCALL_LOCALMEM0R(Color, to_abgr32);
- VCALL_LOCALMEM0R(Color, to_rgba32);
- VCALL_LOCALMEM0R(Color, to_argb64);
- VCALL_LOCALMEM0R(Color, to_abgr64);
- VCALL_LOCALMEM0R(Color, to_rgba64);
- VCALL_LOCALMEM0R(Color, inverted);
- VCALL_LOCALMEM0R(Color, contrasted);
- VCALL_LOCALMEM2R(Color, lerp);
- VCALL_LOCALMEM1R(Color, blend);
- VCALL_LOCALMEM1R(Color, lightened);
- VCALL_LOCALMEM1R(Color, darkened);
- VCALL_LOCALMEM1R(Color, to_html);
- VCALL_LOCALMEM4R(Color, from_hsv);
- VCALL_LOCALMEM1R(Color, is_equal_approx);
-
- VCALL_LOCALMEM0R(RID, get_id);
-
- VCALL_LOCALMEM0R(NodePath, is_absolute);
- VCALL_LOCALMEM0R(NodePath, get_name_count);
- VCALL_LOCALMEM1R(NodePath, get_name);
- VCALL_LOCALMEM0R(NodePath, get_subname_count);
- VCALL_LOCALMEM1R(NodePath, get_subname);
- VCALL_LOCALMEM0R(NodePath, get_concatenated_subnames);
- VCALL_LOCALMEM0R(NodePath, get_as_property_path);
- VCALL_LOCALMEM0R(NodePath, is_empty);
-
- VCALL_LOCALMEM0R(Dictionary, size);
- VCALL_LOCALMEM0R(Dictionary, empty);
- VCALL_LOCALMEM0(Dictionary, clear);
- VCALL_LOCALMEM1R(Dictionary, has);
- VCALL_LOCALMEM1R(Dictionary, has_all);
- VCALL_LOCALMEM1R(Dictionary, erase);
- VCALL_LOCALMEM0R(Dictionary, hash);
- VCALL_LOCALMEM0R(Dictionary, keys);
- VCALL_LOCALMEM0R(Dictionary, values);
- VCALL_LOCALMEM1R(Dictionary, duplicate);
- VCALL_LOCALMEM2R(Dictionary, get);
-
- VCALL_LOCALMEM0R(Callable, is_null);
- VCALL_LOCALMEM0R(Callable, is_custom);
- VCALL_LOCALMEM0(Callable, is_standard);
- VCALL_LOCALMEM0(Callable, get_object);
- VCALL_LOCALMEM0(Callable, get_object_id);
- VCALL_LOCALMEM0(Callable, get_method);
- VCALL_LOCALMEM0(Callable, hash);
- VCALL_LOCALMEM1R(Callable, unbind);
-
- VCALL_LOCALMEM0R(Signal, is_null);
- VCALL_LOCALMEM0R(Signal, get_object);
- VCALL_LOCALMEM0R(Signal, get_object_id);
- VCALL_LOCALMEM0R(Signal, get_name);
- VCALL_LOCALMEM3R(Signal, connect);
- VCALL_LOCALMEM1(Signal, disconnect);
- VCALL_LOCALMEM1R(Signal, is_connected);
- VCALL_LOCALMEM0R(Signal, get_connections);
-
- VCALL_LOCALMEM2(Array, set);
- VCALL_LOCALMEM1R(Array, get);
- VCALL_LOCALMEM0R(Array, size);
- VCALL_LOCALMEM0R(Array, empty);
- VCALL_LOCALMEM0(Array, clear);
- VCALL_LOCALMEM0R(Array, hash);
- VCALL_LOCALMEM1(Array, push_back);
- VCALL_LOCALMEM1(Array, push_front);
- VCALL_LOCALMEM0R(Array, pop_back);
- VCALL_LOCALMEM0R(Array, pop_front);
- VCALL_LOCALMEM1(Array, append);
- VCALL_LOCALMEM1(Array, resize);
- VCALL_LOCALMEM2(Array, insert);
- VCALL_LOCALMEM1(Array, remove);
- VCALL_LOCALMEM0R(Array, front);
- VCALL_LOCALMEM0R(Array, back);
- VCALL_LOCALMEM2R(Array, find);
- VCALL_LOCALMEM2R(Array, rfind);
- VCALL_LOCALMEM1R(Array, find_last);
- VCALL_LOCALMEM1R(Array, count);
- VCALL_LOCALMEM1R(Array, has);
- VCALL_LOCALMEM1(Array, erase);
- VCALL_LOCALMEM0(Array, sort);
- VCALL_LOCALMEM2(Array, sort_custom);
- VCALL_LOCALMEM0(Array, shuffle);
- VCALL_LOCALMEM2R(Array, bsearch);
- VCALL_LOCALMEM4R(Array, bsearch_custom);
- VCALL_LOCALMEM1R(Array, duplicate);
- VCALL_LOCALMEM4R(Array, slice);
- VCALL_LOCALMEM0(Array, invert);
- VCALL_LOCALMEM0R(Array, max);
- VCALL_LOCALMEM0R(Array, min);
-
- static void _call_PackedByteArray_get_string_from_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+#ifdef DEBUG_ENABLED
+#define bind_function(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_function(m_name, m_method, m_default_args, m_arg_names)
+#else
+#define bind_function(m_name, m_method, m_arg_names, m_default_args) _VariantCall::_bind_function(m_name, m_method, m_default_args)
+#endif
+
+ static void _bind_custom(Variant::Type p_type, const StringName &p_name, InternalMethodVC::MethodVC p_method, uint32_t p_flags, const Vector<Variant::Type> &p_argument_types, const Variant::Type &p_return_type
+#ifdef DEBUG_ENABLED
+ ,
+ const Vector<String> &p_argument_names = Vector<String>()
+#endif
+ ) {
+
+#ifdef DEBUG_ENABLED
+ Variant::InternalMethod *m = memnew(InternalMethodVC(p_method, p_flags, p_argument_types, p_return_type, p_argument_names));
+#else
+ Variant::InternalMethod *m = memnew(InternalMethodVC(p_method, p_flags, p_argument_types, p_return_type));
+#endif
+
+ type_internal_methods[p_type].insert(p_name, m);
+ type_internal_method_names[p_type].push_back(p_name);
+ }
+
+#ifdef DEBUG_ENABLED
+#define bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names) _VariantCall::_bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names)
+#else
+#define bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names) _VariantCall::_bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type)
+#endif
+
+ static String func_PackedByteArray_get_string_from_ascii(PackedByteArray *p_instance) {
String s;
- if (ba->array.size() > 0) {
- const uint8_t *r = ba->array.ptr();
+ if (p_instance->size() > 0) {
+ const uint8_t *r = p_instance->ptr();
CharString cs;
- cs.resize(ba->array.size() + 1);
- copymem(cs.ptrw(), r, ba->array.size());
- cs[ba->array.size()] = 0;
+ cs.resize(p_instance->size() + 1);
+ copymem(cs.ptrw(), r, p_instance->size());
+ cs[p_instance->size()] = 0;
s = cs.get_data();
}
- r_ret = s;
+ return s;
}
- static void _call_PackedByteArray_get_string_from_utf8(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
-
+ static String func_PackedByteArray_get_string_from_utf8(PackedByteArray *p_instance) {
String s;
- if (ba->array.size() > 0) {
- const uint8_t *r = ba->array.ptr();
- s.parse_utf8((const char *)r, ba->array.size());
+ if (p_instance->size() > 0) {
+ const uint8_t *r = p_instance->ptr();
+ s.parse_utf8((const char *)r, p_instance->size());
}
- r_ret = s;
+ return s;
}
- static void _call_PackedByteArray_get_string_from_utf16(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
+ static String func_PackedByteArray_get_string_from_utf16(PackedByteArray *p_instance) {
String s;
- if (ba->size() > 0) {
- const uint8_t *r = ba->ptr();
- s.parse_utf16((const char16_t *)r, ba->size() / 2);
+ if (p_instance->size() > 0) {
+ const uint8_t *r = p_instance->ptr();
+ s.parse_utf16((const char16_t *)r, p_instance->size() / 2);
}
- r_ret = s;
+ return s;
}
- static void _call_PackedByteArray_get_string_from_utf32(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- PackedByteArray *ba = reinterpret_cast<PackedByteArray *>(p_self._data._mem);
+ static String func_PackedByteArray_get_string_from_utf32(PackedByteArray *p_instance) {
String s;
- if (ba->size() > 0) {
- const uint8_t *r = ba->ptr();
- s = String((const char32_t *)r, ba->size() / 4);
+ if (p_instance->size() > 0) {
+ const uint8_t *r = p_instance->ptr();
+ s = String((const char32_t *)r, p_instance->size() / 4);
}
- r_ret = s;
+ return s;
}
- static void _call_PackedByteArray_compress(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+ static PackedByteArray func_PackedByteArray_compress(PackedByteArray *p_instance, int p_mode) {
PackedByteArray compressed;
- if (ba->array.size() > 0) {
- Compression::Mode mode = (Compression::Mode)(int)(*p_args[0]);
- compressed.resize(Compression::get_max_compressed_buffer_size(ba->array.size(), mode));
- int result = Compression::compress(compressed.ptrw(), ba->array.ptr(), ba->array.size(), mode);
+ if (p_instance->size() > 0) {
+ Compression::Mode mode = (Compression::Mode)(p_mode);
+ compressed.resize(Compression::get_max_compressed_buffer_size(p_instance->size(), mode));
+ int result = Compression::compress(compressed.ptrw(), p_instance->ptr(), p_instance->size(), mode);
result = result >= 0 ? result : 0;
compressed.resize(result);
}
- r_ret = compressed;
+ return compressed;
}
- static void _call_PackedByteArray_decompress(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+ static PackedByteArray func_PackedByteArray_decompress(PackedByteArray *p_instance, int64_t p_buffer_size, int p_mode) {
PackedByteArray decompressed;
- Compression::Mode mode = (Compression::Mode)(int)(*p_args[1]);
+ Compression::Mode mode = (Compression::Mode)(p_mode);
- int buffer_size = (int)(*p_args[0]);
+ int64_t buffer_size = p_buffer_size;
if (buffer_size <= 0) {
- r_ret = decompressed;
- ERR_FAIL_MSG("Decompression buffer size must be greater than zero.");
+ ERR_FAIL_V_MSG(decompressed, "Decompression buffer size must be greater than zero.");
}
decompressed.resize(buffer_size);
- int result = Compression::decompress(decompressed.ptrw(), buffer_size, ba->array.ptr(), ba->array.size(), mode);
+ int result = Compression::decompress(decompressed.ptrw(), buffer_size, p_instance->ptr(), p_instance->size(), mode);
result = result >= 0 ? result : 0;
decompressed.resize(result);
- r_ret = decompressed;
+ return decompressed;
}
- static void _call_PackedByteArray_decompress_dynamic(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
+ static PackedByteArray func_PackedByteArray_decompress_dynamic(PackedByteArray *p_instance, int64_t p_buffer_size, int p_mode) {
PackedByteArray decompressed;
- int max_output_size = (int)(*p_args[0]);
- Compression::Mode mode = (Compression::Mode)(int)(*p_args[1]);
+ int64_t max_output_size = p_buffer_size;
+ Compression::Mode mode = (Compression::Mode)(p_mode);
- int result = Compression::decompress_dynamic(&decompressed, max_output_size, ba->array.ptr(), ba->array.size(), mode);
+ int result = Compression::decompress_dynamic(&decompressed, max_output_size, p_instance->ptr(), p_instance->size(), mode);
if (result == OK) {
- r_ret = decompressed;
+ return decompressed;
} else {
decompressed.clear();
- r_ret = decompressed;
- ERR_FAIL_MSG("Decompression failed.");
+ ERR_FAIL_V_MSG(decompressed, "Decompression failed.");
}
}
- static void _call_PackedByteArray_hex_encode(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- Variant::PackedArrayRef<uint8_t> *ba = reinterpret_cast<Variant::PackedArrayRef<uint8_t> *>(p_self._data.packed_array);
- if (ba->array.size() == 0) {
- r_ret = String();
- return;
- }
- const uint8_t *r = ba->array.ptr();
- String s = String::hex_encode_buffer(&r[0], ba->array.size());
- r_ret = s;
- }
-
-#define VCALL_PARRMEM0(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(); }
-#define VCALL_PARRMEM0R(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(); }
-#define VCALL_PARRMEM1(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0]); }
-#define VCALL_PARRMEM1R(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0]); }
-#define VCALL_PARRMEM2(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1]); }
-#define VCALL_PARRMEM2R(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1]); }
-#define VCALL_PARRMEM3(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2]); }
-#define VCALL_PARRMEM3R(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2]); }
-#define VCALL_PARRMEM4(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); }
-#define VCALL_PARRMEM4R(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); }
-#define VCALL_PARRMEM5(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
-#define VCALL_PARRMEM5R(m_type, m_elemtype, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = Variant::PackedArrayRef<m_elemtype>::get_array_ptr(p_self._data.packed_array)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
-
- VCALL_PARRMEM0R(PackedByteArray, uint8_t, size);
- VCALL_PARRMEM0R(PackedByteArray, uint8_t, empty);
- VCALL_PARRMEM2(PackedByteArray, uint8_t, set);
- VCALL_PARRMEM1R(PackedByteArray, uint8_t, get);
- VCALL_PARRMEM1(PackedByteArray, uint8_t, push_back);
- VCALL_PARRMEM1(PackedByteArray, uint8_t, resize);
- VCALL_PARRMEM2R(PackedByteArray, uint8_t, insert);
- VCALL_PARRMEM1(PackedByteArray, uint8_t, remove);
- VCALL_PARRMEM1(PackedByteArray, uint8_t, append);
- VCALL_PARRMEM1(PackedByteArray, uint8_t, append_array);
- VCALL_PARRMEM1R(PackedByteArray, uint8_t, has);
- VCALL_PARRMEM0(PackedByteArray, uint8_t, sort);
- VCALL_PARRMEM0(PackedByteArray, uint8_t, invert);
- VCALL_PARRMEM2R(PackedByteArray, uint8_t, subarray);
-
- VCALL_PARRMEM0R(PackedInt32Array, int32_t, size);
- VCALL_PARRMEM0R(PackedInt32Array, int32_t, empty);
- VCALL_PARRMEM2(PackedInt32Array, int32_t, set);
- VCALL_PARRMEM1R(PackedInt32Array, int32_t, get);
- VCALL_PARRMEM1(PackedInt32Array, int32_t, push_back);
- VCALL_PARRMEM1(PackedInt32Array, int32_t, resize);
- VCALL_PARRMEM2R(PackedInt32Array, int32_t, insert);
- VCALL_PARRMEM1(PackedInt32Array, int32_t, remove);
- VCALL_PARRMEM1(PackedInt32Array, int32_t, append);
- VCALL_PARRMEM1(PackedInt32Array, int32_t, append_array);
- VCALL_PARRMEM1R(PackedInt32Array, int32_t, has);
- VCALL_PARRMEM0(PackedInt32Array, int32_t, sort);
- VCALL_PARRMEM0(PackedInt32Array, int32_t, invert);
-
- VCALL_PARRMEM0R(PackedInt64Array, int64_t, size);
- VCALL_PARRMEM0R(PackedInt64Array, int64_t, empty);
- VCALL_PARRMEM2(PackedInt64Array, int64_t, set);
- VCALL_PARRMEM1R(PackedInt64Array, int64_t, get);
- VCALL_PARRMEM1(PackedInt64Array, int64_t, push_back);
- VCALL_PARRMEM1(PackedInt64Array, int64_t, resize);
- VCALL_PARRMEM2R(PackedInt64Array, int64_t, insert);
- VCALL_PARRMEM1(PackedInt64Array, int64_t, remove);
- VCALL_PARRMEM1(PackedInt64Array, int64_t, append);
- VCALL_PARRMEM1(PackedInt64Array, int64_t, append_array);
- VCALL_PARRMEM1R(PackedInt64Array, int64_t, has);
- VCALL_PARRMEM0(PackedInt64Array, int64_t, sort);
- VCALL_PARRMEM0(PackedInt64Array, int64_t, invert);
-
- VCALL_PARRMEM0R(PackedFloat32Array, float, size);
- VCALL_PARRMEM0R(PackedFloat32Array, float, empty);
- VCALL_PARRMEM2(PackedFloat32Array, float, set);
- VCALL_PARRMEM1R(PackedFloat32Array, float, get);
- VCALL_PARRMEM1(PackedFloat32Array, float, push_back);
- VCALL_PARRMEM1(PackedFloat32Array, float, resize);
- VCALL_PARRMEM2R(PackedFloat32Array, float, insert);
- VCALL_PARRMEM1(PackedFloat32Array, float, remove);
- VCALL_PARRMEM1(PackedFloat32Array, float, append);
- VCALL_PARRMEM1(PackedFloat32Array, float, append_array);
- VCALL_PARRMEM1R(PackedFloat32Array, float, has);
- VCALL_PARRMEM0(PackedFloat32Array, float, sort);
- VCALL_PARRMEM0(PackedFloat32Array, float, invert);
-
- VCALL_PARRMEM0R(PackedFloat64Array, double, size);
- VCALL_PARRMEM0R(PackedFloat64Array, double, empty);
- VCALL_PARRMEM2(PackedFloat64Array, double, set);
- VCALL_PARRMEM1R(PackedFloat64Array, double, get);
- VCALL_PARRMEM1(PackedFloat64Array, double, push_back);
- VCALL_PARRMEM1(PackedFloat64Array, double, resize);
- VCALL_PARRMEM2R(PackedFloat64Array, double, insert);
- VCALL_PARRMEM1(PackedFloat64Array, double, remove);
- VCALL_PARRMEM1(PackedFloat64Array, double, append);
- VCALL_PARRMEM1(PackedFloat64Array, double, append_array);
- VCALL_PARRMEM1R(PackedFloat64Array, double, has);
- VCALL_PARRMEM0(PackedFloat64Array, double, sort);
- VCALL_PARRMEM0(PackedFloat64Array, double, invert);
-
- VCALL_PARRMEM0R(PackedStringArray, String, size);
- VCALL_PARRMEM0R(PackedStringArray, String, empty);
- VCALL_PARRMEM2(PackedStringArray, String, set);
- VCALL_PARRMEM1R(PackedStringArray, String, get);
- VCALL_PARRMEM1(PackedStringArray, String, push_back);
- VCALL_PARRMEM1(PackedStringArray, String, resize);
- VCALL_PARRMEM2R(PackedStringArray, String, insert);
- VCALL_PARRMEM1(PackedStringArray, String, remove);
- VCALL_PARRMEM1(PackedStringArray, String, append);
- VCALL_PARRMEM1(PackedStringArray, String, append_array);
- VCALL_PARRMEM1R(PackedStringArray, String, has);
- VCALL_PARRMEM0(PackedStringArray, String, sort);
- VCALL_PARRMEM0(PackedStringArray, String, invert);
-
- VCALL_PARRMEM0R(PackedVector2Array, Vector2, size);
- VCALL_PARRMEM0R(PackedVector2Array, Vector2, empty);
- VCALL_PARRMEM2(PackedVector2Array, Vector2, set);
- VCALL_PARRMEM1R(PackedVector2Array, Vector2, get);
- VCALL_PARRMEM1(PackedVector2Array, Vector2, push_back);
- VCALL_PARRMEM1(PackedVector2Array, Vector2, resize);
- VCALL_PARRMEM2R(PackedVector2Array, Vector2, insert);
- VCALL_PARRMEM1(PackedVector2Array, Vector2, remove);
- VCALL_PARRMEM1(PackedVector2Array, Vector2, append);
- VCALL_PARRMEM1(PackedVector2Array, Vector2, append_array);
- VCALL_PARRMEM1R(PackedVector2Array, Vector2, has);
- VCALL_PARRMEM0(PackedVector2Array, Vector2, sort);
- VCALL_PARRMEM0(PackedVector2Array, Vector2, invert);
-
- VCALL_PARRMEM0R(PackedVector3Array, Vector3, size);
- VCALL_PARRMEM0R(PackedVector3Array, Vector3, empty);
- VCALL_PARRMEM2(PackedVector3Array, Vector3, set);
- VCALL_PARRMEM1R(PackedVector3Array, Vector3, get);
- VCALL_PARRMEM1(PackedVector3Array, Vector3, push_back);
- VCALL_PARRMEM1(PackedVector3Array, Vector3, resize);
- VCALL_PARRMEM2R(PackedVector3Array, Vector3, insert);
- VCALL_PARRMEM1(PackedVector3Array, Vector3, remove);
- VCALL_PARRMEM1(PackedVector3Array, Vector3, append);
- VCALL_PARRMEM1(PackedVector3Array, Vector3, append_array);
- VCALL_PARRMEM1R(PackedVector3Array, Vector3, has);
- VCALL_PARRMEM0(PackedVector3Array, Vector3, sort);
- VCALL_PARRMEM0(PackedVector3Array, Vector3, invert);
-
- VCALL_PARRMEM0R(PackedColorArray, Color, size);
- VCALL_PARRMEM0R(PackedColorArray, Color, empty);
- VCALL_PARRMEM2(PackedColorArray, Color, set);
- VCALL_PARRMEM1R(PackedColorArray, Color, get);
- VCALL_PARRMEM1(PackedColorArray, Color, push_back);
- VCALL_PARRMEM1(PackedColorArray, Color, resize);
- VCALL_PARRMEM2R(PackedColorArray, Color, insert);
- VCALL_PARRMEM1(PackedColorArray, Color, remove);
- VCALL_PARRMEM1(PackedColorArray, Color, append);
- VCALL_PARRMEM1(PackedColorArray, Color, append_array);
- VCALL_PARRMEM1R(PackedColorArray, Color, has);
- VCALL_PARRMEM0(PackedColorArray, Color, sort);
- VCALL_PARRMEM0(PackedColorArray, Color, invert);
-
-#define VCALL_PTR0(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(); }
-#define VCALL_PTR0R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(); }
-#define VCALL_PTR1(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0]); }
-#define VCALL_PTR1R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0]); }
-#define VCALL_PTR2(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1]); }
-#define VCALL_PTR2R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1]); }
-#define VCALL_PTR3(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2]); }
-#define VCALL_PTR3R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2]); }
-#define VCALL_PTR4(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); }
-#define VCALL_PTR4R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3]); }
-#define VCALL_PTR5(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
-#define VCALL_PTR5R(m_type, m_method) \
- static void _call_##m_type##_##m_method(Variant &r_ret, Variant &p_self, const Variant **p_args) { r_ret = reinterpret_cast<m_type *>(p_self._data._ptr)->m_method(*p_args[0], *p_args[1], *p_args[2], *p_args[3], *p_args[4]); }
-
- VCALL_PTR0R(AABB, abs);
- VCALL_PTR0R(AABB, get_area);
- VCALL_PTR0R(AABB, has_no_area);
- VCALL_PTR0R(AABB, has_no_surface);
- VCALL_PTR1R(AABB, has_point);
- VCALL_PTR1R(AABB, is_equal_approx);
- VCALL_PTR1R(AABB, intersects);
- VCALL_PTR1R(AABB, encloses);
- VCALL_PTR1R(AABB, intersects_plane);
- VCALL_PTR2R(AABB, intersects_segment);
- VCALL_PTR1R(AABB, intersection);
- VCALL_PTR1R(AABB, merge);
- VCALL_PTR1R(AABB, expand);
- VCALL_PTR1R(AABB, grow);
- VCALL_PTR1R(AABB, get_support);
- VCALL_PTR0R(AABB, get_longest_axis);
- VCALL_PTR0R(AABB, get_longest_axis_index);
- VCALL_PTR0R(AABB, get_longest_axis_size);
- VCALL_PTR0R(AABB, get_shortest_axis);
- VCALL_PTR0R(AABB, get_shortest_axis_index);
- VCALL_PTR0R(AABB, get_shortest_axis_size);
- VCALL_PTR1R(AABB, get_endpoint);
-
- VCALL_PTR0R(Transform2D, inverse);
- VCALL_PTR0R(Transform2D, affine_inverse);
- VCALL_PTR0R(Transform2D, get_rotation);
- VCALL_PTR0R(Transform2D, get_origin);
- VCALL_PTR0R(Transform2D, get_scale);
- VCALL_PTR0R(Transform2D, orthonormalized);
- VCALL_PTR1R(Transform2D, rotated);
- VCALL_PTR1R(Transform2D, scaled);
- VCALL_PTR1R(Transform2D, translated);
- VCALL_PTR2R(Transform2D, interpolate_with);
- VCALL_PTR1R(Transform2D, is_equal_approx);
-
- static void _call_Transform2D_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- switch (p_args[0]->type) {
- case Variant::VECTOR2:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Vector2());
- return;
- case Variant::RECT2:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator Rect2());
- return;
- case Variant::PACKED_VECTOR2_ARRAY:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform(p_args[0]->operator PackedVector2Array());
- return;
- default:
- r_ret = Variant();
- ERR_PRINT("Invalid type in function 'xform' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array.");
+ static String func_PackedByteArray_hex_encode(PackedByteArray *p_instance) {
+ if (p_instance->size() == 0) {
+ return String();
}
+ const uint8_t *r = p_instance->ptr();
+ String s = String::hex_encode_buffer(&r[0], p_instance->size());
+ return s;
}
- static void _call_Transform2D_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- switch (p_args[0]->type) {
- case Variant::VECTOR2:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector2());
- return;
- case Variant::RECT2:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Rect2());
- return;
- case Variant::PACKED_VECTOR2_ARRAY:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->xform_inv(p_args[0]->operator PackedVector2Array());
- return;
- default:
- r_ret = Variant();
- ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform2D'. Valid types are Vector2, Rect2, and PackedVector2Array.");
- }
+ static void func_Callable_call(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
+ callable->call(p_args, p_argcount, r_ret, r_error);
}
- static void _call_Transform2D_basis_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- switch (p_args[0]->type) {
- case Variant::VECTOR2:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform(p_args[0]->operator Vector2());
- return;
- default:
- r_ret = Variant();
- ERR_PRINT("Invalid type in function 'basis_xform' in base 'Transform2D'. Only Vector2 is valid.");
- }
+ static void func_Callable_call_deferred(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
+ callable->call_deferred(p_args, p_argcount);
}
- static void _call_Transform2D_basis_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- switch (p_args[0]->type) {
- case Variant::VECTOR2:
- r_ret = reinterpret_cast<Transform2D *>(p_self._data._ptr)->basis_xform_inv(p_args[0]->operator Vector2());
- return;
- default:
- r_ret = Variant();
- ERR_PRINT("Invalid type in function 'basis_xform_inv' in base 'Transform2D'. Only Vector2 is valid.");
- }
- }
-
- VCALL_PTR0R(Basis, inverse);
- VCALL_PTR0R(Basis, transposed);
- VCALL_PTR0R(Basis, determinant);
- VCALL_PTR2R(Basis, rotated);
- VCALL_PTR1R(Basis, scaled);
- VCALL_PTR0R(Basis, get_scale);
- VCALL_PTR0R(Basis, get_euler);
- VCALL_PTR0R(Basis, get_euler_xyz);
- VCALL_PTR1(Basis, set_euler_xyz);
- VCALL_PTR0R(Basis, get_euler_xzy);
- VCALL_PTR1(Basis, set_euler_xzy);
- VCALL_PTR0R(Basis, get_euler_yzx);
- VCALL_PTR1(Basis, set_euler_yzx);
- VCALL_PTR0R(Basis, get_euler_yxz);
- VCALL_PTR1(Basis, set_euler_yxz);
- VCALL_PTR0R(Basis, get_euler_zxy);
- VCALL_PTR1(Basis, set_euler_zxy);
- VCALL_PTR0R(Basis, get_euler_zyx);
- VCALL_PTR1(Basis, set_euler_zyx);
- VCALL_PTR1R(Basis, tdotx);
- VCALL_PTR1R(Basis, tdoty);
- VCALL_PTR1R(Basis, tdotz);
- VCALL_PTR1R(Basis, xform);
- VCALL_PTR1R(Basis, xform_inv);
- VCALL_PTR0R(Basis, get_orthogonal_index);
- VCALL_PTR0R(Basis, orthonormalized);
- VCALL_PTR2R(Basis, slerp);
- VCALL_PTR1R(Basis, is_equal_approx);
- VCALL_PTR0R(Basis, get_rotation_quat);
-
- VCALL_PTR0R(Transform, inverse);
- VCALL_PTR0R(Transform, affine_inverse);
- VCALL_PTR2R(Transform, rotated);
- VCALL_PTR1R(Transform, scaled);
- VCALL_PTR1R(Transform, translated);
- VCALL_PTR0R(Transform, orthonormalized);
- VCALL_PTR2R(Transform, looking_at);
- VCALL_PTR2R(Transform, interpolate_with);
- VCALL_PTR1R(Transform, is_equal_approx);
-
- static void _call_Transform_xform(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- switch (p_args[0]->type) {
- case Variant::VECTOR3:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Vector3());
- return;
- case Variant::PLANE:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator Plane());
- return;
- case Variant::AABB:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::AABB());
- return;
- case Variant::PACKED_VECTOR3_ARRAY:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform(p_args[0]->operator ::PackedVector3Array());
- return;
- default:
- r_ret = Variant();
- ERR_PRINT("Invalid type in function 'xform' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array.");
- }
+ static void func_Callable_bind(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ Callable *callable = VariantGetInternalPtr<Callable>::get_ptr(v);
+ r_ret = callable->bind(p_args, p_argcount);
}
- static void _call_Transform_xform_inv(Variant &r_ret, Variant &p_self, const Variant **p_args) {
- switch (p_args[0]->type) {
- case Variant::VECTOR3:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Vector3());
- return;
- case Variant::PLANE:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator Plane());
- return;
- case Variant::AABB:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::AABB());
- return;
- case Variant::PACKED_VECTOR3_ARRAY:
- r_ret = reinterpret_cast<Transform *>(p_self._data._ptr)->xform_inv(p_args[0]->operator ::PackedVector3Array());
- return;
- default:
- r_ret = Variant();
- ERR_PRINT("Invalid type in function 'xform_inv' in base 'Transform'. Valid types are Vector3, Plane, AABB, and PackedVector3Array.");
- }
+ static void func_Signal_emit(Variant *v, const Variant **p_args, int p_argcount, Variant &r_ret, Callable::CallError &r_error) {
+ Signal *signal = VariantGetInternalPtr<Signal>::get_ptr(v);
+ signal->emit(p_args, p_argcount);
}
struct ConstructData {
@@ -1301,9 +873,10 @@ struct _VariantCall {
}
};
-_VariantCall::TypeFunc *_VariantCall::type_funcs = nullptr;
_VariantCall::ConstructFunc *_VariantCall::construct_funcs = nullptr;
_VariantCall::ConstantData *_VariantCall::constant_data = nullptr;
+_VariantCall::MethodMap *_VariantCall::type_internal_methods = nullptr;
+List<StringName> *_VariantCall::type_internal_method_names = nullptr;
Variant Variant::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
Variant ret;
@@ -1335,41 +908,14 @@ void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p
} else {
r_error.error = Callable::CallError::CALL_OK;
- Map<StringName, _VariantCall::FuncData>::Element *E = _VariantCall::type_funcs[type].functions.find(p_method);
-
- if (E) {
- _VariantCall::FuncData &funcdata = E->get();
- funcdata.call(ret, *this, p_args, p_argcount, r_error);
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[type].lookup_ptr(p_method);
+ if (m) {
+ (*m)->call((Variant *)this, p_args, p_argcount, ret, r_error);
} else {
- //handle vararg functions manually
- bool valid = false;
- if (type == CALLABLE) {
- if (p_method == CoreStringNames::get_singleton()->call) {
- reinterpret_cast<const Callable *>(_data._mem)->call(p_args, p_argcount, ret, r_error);
- valid = true;
- } else if (p_method == CoreStringNames::get_singleton()->call_deferred) {
- reinterpret_cast<const Callable *>(_data._mem)->call_deferred(p_args, p_argcount);
- valid = true;
- } else if (p_method == CoreStringNames::get_singleton()->bind) {
- ret = reinterpret_cast<const Callable *>(_data._mem)->bind(p_args, p_argcount);
- valid = true;
- }
-
- } else if (type == SIGNAL) {
- if (p_method == CoreStringNames::get_singleton()->emit) {
- if (r_ret) {
- *r_ret = Variant();
- }
- reinterpret_cast<const Signal *>(_data._mem)->emit(p_args, p_argcount);
- valid = true;
- }
- }
- if (!valid) {
- //ok fail because not found
- r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
- return;
- }
+ //ok fail because not found
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
+ return;
}
}
@@ -1597,130 +1143,96 @@ bool Variant::has_method(const StringName &p_method) const {
return obj->has_method(p_method);
}
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[type];
- return tf.functions.has(p_method);
+ return _VariantCall::type_internal_methods[type].has(p_method);
}
Vector<Variant::Type> Variant::get_method_argument_types(Variant::Type p_type, const StringName &p_method) {
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[p_type];
+ Vector<Variant::Type> types;
- const Map<StringName, _VariantCall::FuncData>::Element *E = tf.functions.find(p_method);
- if (!E) {
- return Vector<Variant::Type>();
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method);
+ if (*m) {
+ types.resize((*m)->get_argument_count());
+ for (int i = 0; i < (*m)->get_argument_count(); i++) {
+ types.write[i] = (*m)->get_argument_type(i);
+ }
}
- return E->get().arg_types;
+ return types;
}
bool Variant::is_method_const(Variant::Type p_type, const StringName &p_method) {
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[p_type];
-
- const Map<StringName, _VariantCall::FuncData>::Element *E = tf.functions.find(p_method);
- if (!E) {
- return false;
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method);
+ if (*m) {
+ return (*m)->get_flags() & Variant::InternalMethod::FLAG_IS_CONST;
}
-
- return E->get()._const;
+ return false;
}
Vector<StringName> Variant::get_method_argument_names(Variant::Type p_type, const StringName &p_method) {
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[p_type];
+ Vector<StringName> argnames;
- const Map<StringName, _VariantCall::FuncData>::Element *E = tf.functions.find(p_method);
- if (!E) {
- return Vector<StringName>();
+#ifdef DEBUG_ENABLED
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method);
+ if (*m) {
+ argnames.resize((*m)->get_argument_count());
+ for (int i = 0; i < (*m)->get_argument_count(); i++) {
+ argnames.write[i] = (*m)->get_argument_name(i);
+ }
}
-
- return E->get().arg_names;
+#endif
+ return argnames;
}
Variant::Type Variant::get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return) {
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[p_type];
-
- const Map<StringName, _VariantCall::FuncData>::Element *E = tf.functions.find(p_method);
- if (!E) {
- return Variant::NIL;
- }
-
- if (r_has_return) {
- *r_has_return = E->get().returns;
+ Variant::Type rt = Variant::NIL;
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method);
+ if (*m) {
+ rt = (*m)->get_return_type();
+ if (r_has_return) {
+ *r_has_return = ((*m)->get_flags() & Variant::InternalMethod::FLAG_RETURNS_VARIANT) || rt != Variant::NIL;
+ }
}
-
- return E->get().return_type;
+ return rt;
}
Vector<Variant> Variant::get_method_default_arguments(Variant::Type p_type, const StringName &p_method) {
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[p_type];
-
- const Map<StringName, _VariantCall::FuncData>::Element *E = tf.functions.find(p_method);
- if (!E) {
- return Vector<Variant>();
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method);
+ if (*m) {
+ return (*m)->get_default_arguments();
}
-
- return E->get().default_args;
+ return Vector<Variant>();
}
void Variant::get_method_list(List<MethodInfo> *p_list) const {
- const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[type];
-
- for (const Map<StringName, _VariantCall::FuncData>::Element *E = tf.functions.front(); E; E = E->next()) {
- const _VariantCall::FuncData &fd = E->get();
+ for (List<StringName>::Element *E = _VariantCall::type_internal_method_names[type].front(); E; E = E->next()) {
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[type].lookup_ptr(E->get());
+ ERR_CONTINUE(!*m);
MethodInfo mi;
- mi.name = E->key();
-
- if (fd._const) {
+ mi.name = E->get();
+ mi.return_val.type = (*m)->get_return_type();
+ if ((*m)->get_flags() & Variant::InternalMethod::FLAG_RETURNS_VARIANT) {
+ mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
+ }
+ if ((*m)->get_flags() & Variant::InternalMethod::FLAG_IS_CONST) {
mi.flags |= METHOD_FLAG_CONST;
}
-
- for (int i = 0; i < fd.arg_types.size(); i++) {
- PropertyInfo pi;
- pi.type = fd.arg_types[i];
-#ifdef DEBUG_ENABLED
- pi.name = fd.arg_names[i];
-#endif
- mi.arguments.push_back(pi);
+ if ((*m)->get_flags() & Variant::InternalMethod::FLAG_VARARGS) {
+ mi.flags |= METHOD_FLAG_VARARG;
}
- mi.default_arguments = fd.default_args;
- PropertyInfo ret;
+ for (int i = 0; i < (*m)->get_argument_count(); i++) {
+ PropertyInfo arg;
#ifdef DEBUG_ENABLED
- ret.type = fd.return_type;
- if (fd.returns) {
- ret.name = "ret";
- if (fd.return_type == Variant::NIL) {
- ret.usage = PROPERTY_USAGE_NIL_IS_VARIANT;
- }
- }
- mi.return_val = ret;
+ arg.name = (*m)->get_argument_name(i);
+#else
+ arg.name = "arg" + itos(i + 1);
#endif
+ arg.type = (*m)->get_argument_type(i);
+ mi.arguments.push_back(arg);
+ }
- p_list->push_back(mi);
- }
-
- if (type == CALLABLE) {
- MethodInfo mi;
-
- mi.name = "bind";
- mi.flags |= METHOD_FLAG_VARARG;
- p_list->push_back(mi);
-
- mi.name = "call";
- mi.return_val.usage = PROPERTY_USAGE_NIL_IS_VARIANT;
-
- p_list->push_back(mi);
-
- mi.name = "call_deferred";
- mi.return_val.usage = 0;
-
- p_list->push_back(mi);
- }
-
- if (type == SIGNAL) {
- MethodInfo mi;
- mi.name = "emit";
- mi.flags |= METHOD_FLAG_VARARG;
-
+ mi.default_arguments = (*m)->get_default_arguments();
p_list->push_back(mi);
}
}
@@ -1819,566 +1331,620 @@ Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_va
return E->get();
}
-void register_variant_methods() {
- _VariantCall::type_funcs = memnew_arr(_VariantCall::TypeFunc, Variant::VARIANT_MAX);
+Variant::InternalMethod *Variant::get_internal_method(Type p_type, const StringName &p_method_name) {
+ ERR_FAIL_INDEX_V(p_type, VARIANT_MAX, nullptr);
+
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[p_type].lookup_ptr(p_method_name);
+ if (*m) {
+ return *m;
+ }
+ return nullptr;
+}
+void register_variant_methods() {
+ _VariantCall::type_internal_methods = memnew_arr(_VariantCall::MethodMap, Variant::VARIANT_MAX);
+ _VariantCall::type_internal_method_names = memnew_arr(List<StringName>, Variant::VARIANT_MAX);
_VariantCall::construct_funcs = memnew_arr(_VariantCall::ConstructFunc, Variant::VARIANT_MAX);
_VariantCall::constant_data = memnew_arr(_VariantCall::ConstantData, Variant::VARIANT_MAX);
-#define ADDFUNC0R(m_vtype, m_ret, m_class, m_method, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
-#define ADDFUNC1R(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
-#define ADDFUNC2R(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
-#define ADDFUNC3R(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
-#define ADDFUNC4R(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
-
-#define ADDFUNC0RNC(m_vtype, m_ret, m_class, m_method, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
-#define ADDFUNC1RNC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
-#define ADDFUNC2RNC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
-#define ADDFUNC3RNC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
-#define ADDFUNC4RNC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, true, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
-
-#define ADDFUNC0(m_vtype, m_ret, m_class, m_method, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
-#define ADDFUNC1(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
-#define ADDFUNC2(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
-#define ADDFUNC3(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
-#define ADDFUNC4(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
- _VariantCall::addfunc(true, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
-
-#define ADDFUNC0NC(m_vtype, m_ret, m_class, m_method, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg);
-#define ADDFUNC1NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)));
-#define ADDFUNC2NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)));
-#define ADDFUNC3NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)));
-#define ADDFUNC4NC(m_vtype, m_ret, m_class, m_method, m_arg1, m_argname1, m_arg2, m_argname2, m_arg3, m_argname3, m_arg4, m_argname4, m_defarg) \
- _VariantCall::addfunc(false, Variant::m_vtype, Variant::m_ret, false, _scs_create(#m_method), VCALL(m_class, m_method), m_defarg, _VariantCall::Arg(Variant::m_arg1, _scs_create(m_argname1)), _VariantCall::Arg(Variant::m_arg2, _scs_create(m_argname2)), _VariantCall::Arg(Variant::m_arg3, _scs_create(m_argname3)), _VariantCall::Arg(Variant::m_arg4, _scs_create(m_argname4)));
-
/* STRING */
- ADDFUNC1R(STRING, INT, String, casecmp_to, STRING, "to", varray());
- ADDFUNC1R(STRING, INT, String, nocasecmp_to, STRING, "to", varray());
- ADDFUNC1R(STRING, INT, String, naturalnocasecmp_to, STRING, "to", varray());
- ADDFUNC0R(STRING, INT, String, length, varray());
- ADDFUNC2R(STRING, STRING, String, substr, INT, "from", INT, "len", varray(-1));
-
- ADDFUNC2R(STRING, INT, String, find, STRING, "what", INT, "from", varray(0));
-
- ADDFUNC3R(STRING, INT, String, count, STRING, "what", INT, "from", INT, "to", varray(0, 0));
- ADDFUNC3R(STRING, INT, String, countn, STRING, "what", INT, "from", INT, "to", varray(0, 0));
-
- ADDFUNC2R(STRING, INT, String, findn, STRING, "what", INT, "from", varray(0));
- ADDFUNC2R(STRING, INT, String, rfind, STRING, "what", INT, "from", varray(-1));
- ADDFUNC2R(STRING, INT, String, rfindn, STRING, "what", INT, "from", varray(-1));
- ADDFUNC1R(STRING, BOOL, String, match, STRING, "expr", varray());
- ADDFUNC1R(STRING, BOOL, String, matchn, STRING, "expr", varray());
- ADDFUNC1R(STRING, BOOL, String, begins_with, STRING, "text", varray());
- ADDFUNC1R(STRING, BOOL, String, ends_with, STRING, "text", varray());
- ADDFUNC1R(STRING, BOOL, String, is_subsequence_of, STRING, "text", varray());
- ADDFUNC1R(STRING, BOOL, String, is_subsequence_ofi, STRING, "text", varray());
- ADDFUNC0R(STRING, PACKED_STRING_ARRAY, String, bigrams, varray());
- ADDFUNC1R(STRING, FLOAT, String, similarity, STRING, "text", varray());
-
- ADDFUNC2R(STRING, STRING, String, format, NIL, "values", STRING, "placeholder", varray("{_}"));
- ADDFUNC2R(STRING, STRING, String, replace, STRING, "what", STRING, "forwhat", varray());
- ADDFUNC2R(STRING, STRING, String, replacen, STRING, "what", STRING, "forwhat", varray());
- ADDFUNC1R(STRING, STRING, String, repeat, INT, "count", varray());
- ADDFUNC2R(STRING, STRING, String, insert, INT, "position", STRING, "what", varray());
- ADDFUNC0R(STRING, STRING, String, capitalize, varray());
- ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, split, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0));
- ADDFUNC3R(STRING, PACKED_STRING_ARRAY, String, rsplit, STRING, "delimiter", BOOL, "allow_empty", INT, "maxsplit", varray(true, 0));
- ADDFUNC2R(STRING, PACKED_FLOAT32_ARRAY, String, split_floats, STRING, "delimiter", BOOL, "allow_empty", varray(true));
- ADDFUNC1R(STRING, STRING, String, join, PACKED_STRING_ARRAY, "parts", varray());
-
- ADDFUNC0R(STRING, STRING, String, to_upper, varray());
- ADDFUNC0R(STRING, STRING, String, to_lower, varray());
-
- ADDFUNC1R(STRING, STRING, String, left, INT, "position", varray());
- ADDFUNC1R(STRING, STRING, String, right, INT, "position", varray());
- ADDFUNC2R(STRING, STRING, String, strip_edges, BOOL, "left", BOOL, "right", varray(true, true));
- ADDFUNC0R(STRING, STRING, String, strip_escapes, varray());
- ADDFUNC1R(STRING, STRING, String, lstrip, STRING, "chars", varray());
- ADDFUNC1R(STRING, STRING, String, rstrip, STRING, "chars", varray());
- ADDFUNC0R(STRING, STRING, String, get_extension, varray());
- ADDFUNC0R(STRING, STRING, String, get_basename, varray());
- ADDFUNC1R(STRING, STRING, String, plus_file, STRING, "file", varray());
- ADDFUNC1R(STRING, INT, String, ord_at, INT, "at", varray());
- ADDFUNC0R(STRING, STRING, String, dedent, varray());
- ADDFUNC2(STRING, NIL, String, erase, INT, "position", INT, "chars", varray());
- ADDFUNC0R(STRING, INT, String, hash, varray());
- ADDFUNC0R(STRING, STRING, String, md5_text, varray());
- ADDFUNC0R(STRING, STRING, String, sha1_text, varray());
- ADDFUNC0R(STRING, STRING, String, sha256_text, varray());
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, md5_buffer, varray());
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, sha1_buffer, varray());
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, sha256_buffer, varray());
- ADDFUNC0R(STRING, BOOL, String, empty, varray());
- ADDFUNC1R(STRING, STRING, String, humanize_size, INT, "size", varray());
- ADDFUNC0R(STRING, BOOL, String, is_abs_path, varray());
- ADDFUNC0R(STRING, BOOL, String, is_rel_path, varray());
- ADDFUNC0R(STRING, STRING, String, get_base_dir, varray());
- ADDFUNC0R(STRING, STRING, String, get_file, varray());
- ADDFUNC0R(STRING, STRING, String, xml_escape, varray());
- ADDFUNC0R(STRING, STRING, String, xml_unescape, varray());
- ADDFUNC0R(STRING, STRING, String, http_escape, varray());
- ADDFUNC0R(STRING, STRING, String, http_unescape, varray());
- ADDFUNC0R(STRING, STRING, String, c_escape, varray());
- ADDFUNC0R(STRING, STRING, String, c_unescape, varray());
- ADDFUNC0R(STRING, STRING, String, json_escape, varray());
- ADDFUNC0R(STRING, STRING, String, percent_encode, varray());
- ADDFUNC0R(STRING, STRING, String, percent_decode, varray());
- ADDFUNC0R(STRING, BOOL, String, is_valid_identifier, varray());
- ADDFUNC0R(STRING, BOOL, String, is_valid_integer, varray());
- ADDFUNC0R(STRING, BOOL, String, is_valid_float, varray());
- ADDFUNC1R(STRING, BOOL, String, is_valid_hex_number, BOOL, "with_prefix", varray(false));
- ADDFUNC0R(STRING, BOOL, String, is_valid_html_color, varray());
- ADDFUNC0R(STRING, BOOL, String, is_valid_ip_address, varray());
- ADDFUNC0R(STRING, BOOL, String, is_valid_filename, varray());
- ADDFUNC0R(STRING, INT, String, to_int, varray());
- ADDFUNC0R(STRING, FLOAT, String, to_float, varray());
- ADDFUNC0R(STRING, INT, String, hex_to_int, varray());
- ADDFUNC2R(STRING, STRING, String, lpad, INT, "min_length", STRING, "character", varray(" "));
- ADDFUNC2R(STRING, STRING, String, rpad, INT, "min_length", STRING, "character", varray(" "));
- ADDFUNC1R(STRING, STRING, String, pad_decimals, INT, "digits", varray());
- ADDFUNC1R(STRING, STRING, String, pad_zeros, INT, "digits", varray());
- ADDFUNC1R(STRING, STRING, String, trim_prefix, STRING, "prefix", varray());
- ADDFUNC1R(STRING, STRING, String, trim_suffix, STRING, "suffix", varray());
-
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_ascii, varray());
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf8, varray());
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf16, varray());
- ADDFUNC0R(STRING, PACKED_BYTE_ARRAY, String, to_utf32, varray());
-
- ADDFUNC0R(VECTOR2, FLOAT, Vector2, angle, varray());
- ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to, VECTOR2, "to", varray());
- ADDFUNC1R(VECTOR2, FLOAT, Vector2, angle_to_point, VECTOR2, "to", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, direction_to, VECTOR2, "b", varray());
- ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_to, VECTOR2, "to", varray());
- ADDFUNC1R(VECTOR2, FLOAT, Vector2, distance_squared_to, VECTOR2, "to", varray());
- ADDFUNC0R(VECTOR2, FLOAT, Vector2, length, varray());
- ADDFUNC0R(VECTOR2, FLOAT, Vector2, length_squared, varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, normalized, varray());
- ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray());
- ADDFUNC1R(VECTOR2, BOOL, Vector2, is_equal_approx, VECTOR2, "v", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmod, FLOAT, "mod", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, posmodv, VECTOR2, "modv", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray());
- ADDFUNC2R(VECTOR2, VECTOR2, Vector2, lerp, VECTOR2, "b", FLOAT, "t", varray());
- ADDFUNC2R(VECTOR2, VECTOR2, Vector2, slerp, VECTOR2, "b", FLOAT, "t", varray());
- ADDFUNC4R(VECTOR2, VECTOR2, Vector2, cubic_interpolate, VECTOR2, "b", VECTOR2, "pre_a", VECTOR2, "post_b", FLOAT, "t", varray());
- ADDFUNC2R(VECTOR2, VECTOR2, Vector2, move_toward, VECTOR2, "to", FLOAT, "delta", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, rotated, FLOAT, "phi", varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, tangent, varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, floor, varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, ceil, varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, round, varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, snapped, VECTOR2, "by", varray());
- ADDFUNC0R(VECTOR2, FLOAT, Vector2, aspect, varray());
- ADDFUNC1R(VECTOR2, FLOAT, Vector2, dot, VECTOR2, "with", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, slide, VECTOR2, "n", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, bounce, VECTOR2, "n", varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, reflect, VECTOR2, "n", varray());
- ADDFUNC1R(VECTOR2, FLOAT, Vector2, cross, VECTOR2, "with", varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, abs, varray());
- ADDFUNC1R(VECTOR2, VECTOR2, Vector2, clamped, FLOAT, "length", varray());
- ADDFUNC0R(VECTOR2, VECTOR2, Vector2, sign, varray());
-
- ADDFUNC0R(VECTOR2I, FLOAT, Vector2i, aspect, varray());
- ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, sign, varray());
- ADDFUNC0R(VECTOR2I, VECTOR2I, Vector2i, abs, varray());
-
- ADDFUNC0R(RECT2, FLOAT, Rect2, get_area, varray());
- ADDFUNC0R(RECT2, BOOL, Rect2, has_no_area, varray());
- ADDFUNC1R(RECT2, BOOL, Rect2, has_point, VECTOR2, "point", varray());
- ADDFUNC1R(RECT2, BOOL, Rect2, is_equal_approx, RECT2, "rect", varray());
- ADDFUNC2R(RECT2, BOOL, Rect2, intersects, RECT2, "b", BOOL, "include_borders", varray(false));
- ADDFUNC1R(RECT2, BOOL, Rect2, encloses, RECT2, "b", varray());
- ADDFUNC1R(RECT2, RECT2, Rect2, clip, RECT2, "b", varray());
- ADDFUNC1R(RECT2, RECT2, Rect2, merge, RECT2, "b", varray());
- ADDFUNC1R(RECT2, RECT2, Rect2, expand, VECTOR2, "to", varray());
- ADDFUNC1R(RECT2, RECT2, Rect2, grow, FLOAT, "by", varray());
- ADDFUNC2R(RECT2, RECT2, Rect2, grow_margin, INT, "margin", FLOAT, "by", varray());
- ADDFUNC4R(RECT2, RECT2, Rect2, grow_individual, FLOAT, "left", FLOAT, "top", FLOAT, "right", FLOAT, " bottom", varray());
- ADDFUNC0R(RECT2, RECT2, Rect2, abs, varray());
-
- ADDFUNC0R(RECT2I, INT, Rect2i, get_area, varray());
- ADDFUNC0R(RECT2I, BOOL, Rect2i, has_no_area, varray());
- ADDFUNC1R(RECT2I, BOOL, Rect2i, has_point, VECTOR2I, "point", varray());
- ADDFUNC1R(RECT2I, BOOL, Rect2i, intersects, RECT2I, "b", varray());
- ADDFUNC1R(RECT2I, BOOL, Rect2i, encloses, RECT2I, "b", varray());
- ADDFUNC1R(RECT2I, RECT2I, Rect2i, clip, RECT2I, "b", varray());
- ADDFUNC1R(RECT2I, RECT2I, Rect2i, merge, RECT2I, "b", varray());
- ADDFUNC1R(RECT2I, RECT2I, Rect2i, expand, VECTOR2I, "to", varray());
- ADDFUNC1R(RECT2I, RECT2I, Rect2i, grow, INT, "by", varray());
- ADDFUNC2R(RECT2I, RECT2I, Rect2i, grow_margin, INT, "margin", INT, "by", varray());
- ADDFUNC4R(RECT2I, RECT2I, Rect2i, grow_individual, INT, "left", INT, "top", INT, "right", INT, " bottom", varray());
- ADDFUNC0R(RECT2I, RECT2I, Rect2i, abs, varray());
-
- ADDFUNC0R(VECTOR3, INT, Vector3, min_axis, varray());
- ADDFUNC0R(VECTOR3, INT, Vector3, max_axis, varray());
- ADDFUNC1R(VECTOR3, FLOAT, Vector3, angle_to, VECTOR3, "to", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, direction_to, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_to, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, FLOAT, Vector3, distance_squared_to, VECTOR3, "b", varray());
- ADDFUNC0R(VECTOR3, FLOAT, Vector3, length, varray());
- ADDFUNC0R(VECTOR3, FLOAT, Vector3, length_squared, varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, normalized, varray());
- ADDFUNC0R(VECTOR3, BOOL, Vector3, is_normalized, varray());
- ADDFUNC1R(VECTOR3, BOOL, Vector3, is_equal_approx, VECTOR3, "v", varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, inverse, varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, snapped, VECTOR3, "by", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, rotated, VECTOR3, "axis", FLOAT, "phi", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, lerp, VECTOR3, "b", FLOAT, "t", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, slerp, VECTOR3, "b", FLOAT, "t", varray());
- ADDFUNC4R(VECTOR3, VECTOR3, Vector3, cubic_interpolate, VECTOR3, "b", VECTOR3, "pre_a", VECTOR3, "post_b", FLOAT, "t", varray());
- ADDFUNC2R(VECTOR3, VECTOR3, Vector3, move_toward, VECTOR3, "to", FLOAT, "delta", varray());
- ADDFUNC1R(VECTOR3, FLOAT, Vector3, dot, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, cross, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, BASIS, Vector3, outer, VECTOR3, "b", varray());
- ADDFUNC0R(VECTOR3, BASIS, Vector3, to_diagonal_matrix, varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, abs, varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, floor, varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, ceil, varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmod, FLOAT, "mod", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, posmodv, VECTOR3, "modv", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray());
- ADDFUNC1R(VECTOR3, VECTOR3, Vector3, reflect, VECTOR3, "n", varray());
- ADDFUNC0R(VECTOR3, VECTOR3, Vector3, sign, varray());
-
- ADDFUNC0R(VECTOR3I, INT, Vector3i, min_axis, varray());
- ADDFUNC0R(VECTOR3I, INT, Vector3i, max_axis, varray());
- ADDFUNC0R(VECTOR3I, VECTOR3I, Vector3i, sign, varray());
-
- ADDFUNC0R(PLANE, PLANE, Plane, normalized, varray());
- ADDFUNC0R(PLANE, VECTOR3, Plane, center, varray());
- ADDFUNC1R(PLANE, BOOL, Plane, is_equal_approx, PLANE, "plane", varray());
- ADDFUNC1R(PLANE, BOOL, Plane, is_point_over, VECTOR3, "point", varray());
- ADDFUNC1R(PLANE, FLOAT, Plane, distance_to, VECTOR3, "point", varray());
- ADDFUNC2R(PLANE, BOOL, Plane, has_point, VECTOR3, "point", FLOAT, "epsilon", varray(CMP_EPSILON));
- ADDFUNC1R(PLANE, VECTOR3, Plane, project, VECTOR3, "point", varray());
- ADDFUNC2R(PLANE, VECTOR3, Plane, intersect_3, PLANE, "b", PLANE, "c", varray());
- ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_ray, VECTOR3, "from", VECTOR3, "dir", varray());
- ADDFUNC2R(PLANE, VECTOR3, Plane, intersects_segment, VECTOR3, "begin", VECTOR3, "end", varray());
-
- ADDFUNC0R(QUAT, FLOAT, Quat, length, varray());
- ADDFUNC0R(QUAT, FLOAT, Quat, length_squared, varray());
- ADDFUNC0R(QUAT, QUAT, Quat, normalized, varray());
- ADDFUNC0R(QUAT, BOOL, Quat, is_normalized, varray());
- ADDFUNC1R(QUAT, BOOL, Quat, is_equal_approx, QUAT, "quat", varray());
- ADDFUNC0R(QUAT, QUAT, Quat, inverse, varray());
- ADDFUNC1R(QUAT, FLOAT, Quat, dot, QUAT, "b", varray());
- ADDFUNC1R(QUAT, VECTOR3, Quat, xform, VECTOR3, "v", varray());
- ADDFUNC2R(QUAT, QUAT, Quat, slerp, QUAT, "b", FLOAT, "t", varray());
- ADDFUNC2R(QUAT, QUAT, Quat, slerpni, QUAT, "b", FLOAT, "t", varray());
- ADDFUNC4R(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", FLOAT, "t", varray());
- ADDFUNC0R(QUAT, VECTOR3, Quat, get_euler, varray());
- ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray());
- ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", FLOAT, "angle", varray());
-
- ADDFUNC0R(COLOR, INT, Color, to_argb32, varray());
- ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray());
- ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray());
- ADDFUNC0R(COLOR, INT, Color, to_argb64, varray());
- ADDFUNC0R(COLOR, INT, Color, to_abgr64, varray());
- ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray());
- ADDFUNC0R(COLOR, COLOR, Color, inverted, varray());
- ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray());
- ADDFUNC2R(COLOR, COLOR, Color, lerp, COLOR, "b", FLOAT, "t", varray());
- ADDFUNC1R(COLOR, COLOR, Color, blend, COLOR, "over", varray());
- ADDFUNC1R(COLOR, COLOR, Color, lightened, FLOAT, "amount", varray());
- ADDFUNC1R(COLOR, COLOR, Color, darkened, FLOAT, "amount", varray());
- ADDFUNC1R(COLOR, STRING, Color, to_html, BOOL, "with_alpha", varray(true));
- ADDFUNC4R(COLOR, COLOR, Color, from_hsv, FLOAT, "h", FLOAT, "s", FLOAT, "v", FLOAT, "a", varray(1.0));
- ADDFUNC1R(COLOR, BOOL, Color, is_equal_approx, COLOR, "color", varray());
-
- ADDFUNC0R(_RID, INT, RID, get_id, varray());
-
- ADDFUNC0R(NODE_PATH, BOOL, NodePath, is_absolute, varray());
- ADDFUNC0R(NODE_PATH, INT, NodePath, get_name_count, varray());
- ADDFUNC1R(NODE_PATH, STRING, NodePath, get_name, INT, "idx", varray());
- ADDFUNC0R(NODE_PATH, INT, NodePath, get_subname_count, varray());
- ADDFUNC1R(NODE_PATH, STRING, NodePath, get_subname, INT, "idx", varray());
- ADDFUNC0R(NODE_PATH, STRING, NodePath, get_concatenated_subnames, varray());
- ADDFUNC0R(NODE_PATH, NODE_PATH, NodePath, get_as_property_path, varray());
- ADDFUNC0R(NODE_PATH, BOOL, NodePath, is_empty, varray());
-
- ADDFUNC0R(DICTIONARY, INT, Dictionary, size, varray());
- ADDFUNC0R(DICTIONARY, BOOL, Dictionary, empty, varray());
- ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray());
- ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray());
- ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray());
- ADDFUNC1RNC(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray());
- ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray());
- ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
- ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());
- ADDFUNC1R(DICTIONARY, DICTIONARY, Dictionary, duplicate, BOOL, "deep", varray(false));
- ADDFUNC2R(DICTIONARY, NIL, Dictionary, get, NIL, "key", NIL, "default", varray(Variant()));
-
- ADDFUNC0R(CALLABLE, BOOL, Callable, is_null, varray());
- ADDFUNC0R(CALLABLE, BOOL, Callable, is_custom, varray());
- ADDFUNC0R(CALLABLE, BOOL, Callable, is_standard, varray());
- ADDFUNC0R(CALLABLE, OBJECT, Callable, get_object, varray());
- ADDFUNC0R(CALLABLE, INT, Callable, get_object_id, varray());
- ADDFUNC0R(CALLABLE, STRING_NAME, Callable, get_method, varray());
- ADDFUNC0R(CALLABLE, INT, Callable, hash, varray());
- ADDFUNC1R(CALLABLE, CALLABLE, Callable, unbind, INT, "argcount", varray());
-
- ADDFUNC0R(SIGNAL, BOOL, Signal, is_null, varray());
- ADDFUNC0R(SIGNAL, OBJECT, Signal, get_object, varray());
- ADDFUNC0R(SIGNAL, INT, Signal, get_object_id, varray());
- ADDFUNC0R(SIGNAL, STRING_NAME, Signal, get_name, varray());
-
- ADDFUNC3R(SIGNAL, INT, Signal, connect, CALLABLE, "callable", ARRAY, "binds", INT, "flags", varray(Array(), 0));
-
- ADDFUNC1R(SIGNAL, NIL, Signal, disconnect, CALLABLE, "callable", varray());
- ADDFUNC1R(SIGNAL, BOOL, Signal, is_connected, CALLABLE, "callable", varray());
- ADDFUNC0R(SIGNAL, ARRAY, Signal, get_connections, varray());
-
- ADDFUNC0R(ARRAY, INT, Array, size, varray());
- ADDFUNC0R(ARRAY, BOOL, Array, empty, varray());
- ADDFUNC0NC(ARRAY, NIL, Array, clear, varray());
- ADDFUNC0R(ARRAY, INT, Array, hash, varray());
- ADDFUNC1NC(ARRAY, NIL, Array, push_back, NIL, "value", varray());
- ADDFUNC1NC(ARRAY, NIL, Array, push_front, NIL, "value", varray());
- ADDFUNC1NC(ARRAY, NIL, Array, append, NIL, "value", varray());
- ADDFUNC1NC(ARRAY, NIL, Array, resize, INT, "size", varray());
- ADDFUNC2NC(ARRAY, NIL, Array, insert, INT, "position", NIL, "value", varray());
- ADDFUNC1NC(ARRAY, NIL, Array, remove, INT, "position", varray());
- ADDFUNC1NC(ARRAY, NIL, Array, erase, NIL, "value", varray());
- ADDFUNC0R(ARRAY, NIL, Array, front, varray());
- ADDFUNC0R(ARRAY, NIL, Array, back, varray());
- ADDFUNC2R(ARRAY, INT, Array, find, NIL, "what", INT, "from", varray(0));
- ADDFUNC2R(ARRAY, INT, Array, rfind, NIL, "what", INT, "from", varray(-1));
- ADDFUNC1R(ARRAY, INT, Array, find_last, NIL, "value", varray());
- ADDFUNC1R(ARRAY, INT, Array, count, NIL, "value", varray());
- ADDFUNC1R(ARRAY, BOOL, Array, has, NIL, "value", varray());
- ADDFUNC0RNC(ARRAY, NIL, Array, pop_back, varray());
- ADDFUNC0RNC(ARRAY, NIL, Array, pop_front, varray());
- ADDFUNC0NC(ARRAY, NIL, Array, sort, varray());
- ADDFUNC2NC(ARRAY, NIL, Array, sort_custom, OBJECT, "obj", STRING, "func", varray());
- ADDFUNC0NC(ARRAY, NIL, Array, shuffle, varray());
- ADDFUNC2R(ARRAY, INT, Array, bsearch, NIL, "value", BOOL, "before", varray(true));
- ADDFUNC4R(ARRAY, INT, Array, bsearch_custom, NIL, "value", OBJECT, "obj", STRING, "func", BOOL, "before", varray(true));
- ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
- ADDFUNC1R(ARRAY, ARRAY, Array, duplicate, BOOL, "deep", varray(false));
- ADDFUNC4R(ARRAY, ARRAY, Array, slice, INT, "begin", INT, "end", INT, "step", BOOL, "deep", varray(1, false));
- ADDFUNC0R(ARRAY, NIL, Array, max, varray());
- ADDFUNC0R(ARRAY, NIL, Array, min, varray());
-
- ADDFUNC0R(PACKED_BYTE_ARRAY, INT, PackedByteArray, size, varray());
- ADDFUNC0R(PACKED_BYTE_ARRAY, BOOL, PackedByteArray, empty, varray());
- ADDFUNC2(PACKED_BYTE_ARRAY, NIL, PackedByteArray, set, INT, "idx", INT, "byte", varray());
- ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, push_back, INT, "byte", varray());
- ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, append, INT, "byte", varray());
- ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, append_array, PACKED_BYTE_ARRAY, "array", varray());
- ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_BYTE_ARRAY, INT, PackedByteArray, insert, INT, "idx", INT, "byte", varray());
- ADDFUNC1(PACKED_BYTE_ARRAY, NIL, PackedByteArray, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_BYTE_ARRAY, BOOL, PackedByteArray, has, INT, "value", varray());
- ADDFUNC0(PACKED_BYTE_ARRAY, NIL, PackedByteArray, sort, varray());
- ADDFUNC0(PACKED_BYTE_ARRAY, NIL, PackedByteArray, invert, varray());
- ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, subarray, INT, "from", INT, "to", varray());
-
- ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_ascii, varray());
- ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_utf8, varray());
- ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_utf16, varray());
- ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, get_string_from_utf32, varray());
- ADDFUNC0R(PACKED_BYTE_ARRAY, STRING, PackedByteArray, hex_encode, varray());
- ADDFUNC1R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, compress, INT, "compression_mode", varray(0));
- ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress, INT, "buffer_size", INT, "compression_mode", varray(0));
- ADDFUNC2R(PACKED_BYTE_ARRAY, PACKED_BYTE_ARRAY, PackedByteArray, decompress_dynamic, INT, "max_output_size", INT, "compression_mode", varray(0));
-
- ADDFUNC0R(PACKED_INT32_ARRAY, INT, PackedInt32Array, size, varray());
- ADDFUNC0R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, empty, varray());
- ADDFUNC2(PACKED_INT32_ARRAY, NIL, PackedInt32Array, set, INT, "idx", INT, "integer", varray());
- ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, push_back, INT, "integer", varray());
- ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append, INT, "integer", varray());
- ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, append_array, PACKED_INT32_ARRAY, "array", varray());
- ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_INT32_ARRAY, INT, PackedInt32Array, insert, INT, "idx", INT, "integer", varray());
- ADDFUNC1(PACKED_INT32_ARRAY, NIL, PackedInt32Array, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_INT32_ARRAY, BOOL, PackedInt32Array, has, INT, "value", varray());
- ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, sort, varray());
- ADDFUNC0(PACKED_INT32_ARRAY, NIL, PackedInt32Array, invert, varray());
-
- ADDFUNC0R(PACKED_INT64_ARRAY, INT, PackedInt64Array, size, varray());
- ADDFUNC0R(PACKED_INT64_ARRAY, BOOL, PackedInt64Array, empty, varray());
- ADDFUNC2(PACKED_INT64_ARRAY, NIL, PackedInt64Array, set, INT, "idx", INT, "integer", varray());
- ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, push_back, INT, "integer", varray());
- ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append, INT, "integer", varray());
- ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, append_array, PACKED_INT64_ARRAY, "array", varray());
- ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_INT64_ARRAY, INT, PackedInt64Array, insert, INT, "idx", INT, "integer", varray());
- ADDFUNC1(PACKED_INT64_ARRAY, NIL, PackedInt64Array, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_INT64_ARRAY, BOOL, PackedInt64Array, has, INT, "value", varray());
- ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, sort, varray());
- ADDFUNC0(PACKED_INT64_ARRAY, NIL, PackedInt64Array, invert, varray());
-
- ADDFUNC0R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, size, varray());
- ADDFUNC0R(PACKED_FLOAT32_ARRAY, BOOL, PackedFloat32Array, empty, varray());
- ADDFUNC2(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, set, INT, "idx", FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, push_back, FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append, FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, append_array, PACKED_FLOAT32_ARRAY, "array", varray());
- ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_FLOAT32_ARRAY, INT, PackedFloat32Array, insert, INT, "idx", FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_FLOAT32_ARRAY, BOOL, PackedFloat32Array, has, FLOAT, "value", varray());
- ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, sort, varray());
- ADDFUNC0(PACKED_FLOAT32_ARRAY, NIL, PackedFloat32Array, invert, varray());
-
- ADDFUNC0R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, size, varray());
- ADDFUNC0R(PACKED_FLOAT64_ARRAY, BOOL, PackedFloat64Array, empty, varray());
- ADDFUNC2(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, set, INT, "idx", FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, push_back, FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append, FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, append_array, PACKED_FLOAT64_ARRAY, "array", varray());
- ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_FLOAT64_ARRAY, INT, PackedFloat64Array, insert, INT, "idx", FLOAT, "value", varray());
- ADDFUNC1(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_FLOAT64_ARRAY, BOOL, PackedFloat64Array, has, FLOAT, "value", varray());
- ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, sort, varray());
- ADDFUNC0(PACKED_FLOAT64_ARRAY, NIL, PackedFloat64Array, invert, varray());
-
- ADDFUNC0R(PACKED_STRING_ARRAY, INT, PackedStringArray, size, varray());
- ADDFUNC0R(PACKED_STRING_ARRAY, BOOL, PackedStringArray, empty, varray());
- ADDFUNC2(PACKED_STRING_ARRAY, NIL, PackedStringArray, set, INT, "idx", STRING, "string", varray());
- ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, push_back, STRING, "string", varray());
- ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, append, STRING, "string", varray());
- ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, append_array, PACKED_STRING_ARRAY, "array", varray());
- ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_STRING_ARRAY, INT, PackedStringArray, insert, INT, "idx", STRING, "string", varray());
- ADDFUNC1(PACKED_STRING_ARRAY, NIL, PackedStringArray, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_STRING_ARRAY, BOOL, PackedStringArray, has, STRING, "value", varray());
- ADDFUNC0(PACKED_STRING_ARRAY, NIL, PackedStringArray, sort, varray());
- ADDFUNC0(PACKED_STRING_ARRAY, NIL, PackedStringArray, invert, varray());
-
- ADDFUNC0R(PACKED_VECTOR2_ARRAY, INT, PackedVector2Array, size, varray());
- ADDFUNC0R(PACKED_VECTOR2_ARRAY, BOOL, PackedVector2Array, empty, varray());
- ADDFUNC2(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, set, INT, "idx", VECTOR2, "vector2", varray());
- ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, push_back, VECTOR2, "vector2", varray());
- ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, append, VECTOR2, "vector2", varray());
- ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, append_array, PACKED_VECTOR2_ARRAY, "array", varray());
- ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_VECTOR2_ARRAY, INT, PackedVector2Array, insert, INT, "idx", VECTOR2, "vector2", varray());
- ADDFUNC1(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_VECTOR2_ARRAY, BOOL, PackedVector2Array, has, VECTOR2, "value", varray());
- ADDFUNC0(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, sort, varray());
- ADDFUNC0(PACKED_VECTOR2_ARRAY, NIL, PackedVector2Array, invert, varray());
-
- ADDFUNC0R(PACKED_VECTOR3_ARRAY, INT, PackedVector3Array, size, varray());
- ADDFUNC0R(PACKED_VECTOR3_ARRAY, BOOL, PackedVector3Array, empty, varray());
- ADDFUNC2(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, set, INT, "idx", VECTOR3, "vector3", varray());
- ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, push_back, VECTOR3, "vector3", varray());
- ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, append, VECTOR3, "vector3", varray());
- ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, append_array, PACKED_VECTOR3_ARRAY, "array", varray());
- ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_VECTOR3_ARRAY, INT, PackedVector3Array, insert, INT, "idx", VECTOR3, "vector3", varray());
- ADDFUNC1(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_VECTOR3_ARRAY, BOOL, PackedVector3Array, has, VECTOR3, "value", varray());
- ADDFUNC0(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, sort, varray());
- ADDFUNC0(PACKED_VECTOR3_ARRAY, NIL, PackedVector3Array, invert, varray());
-
- ADDFUNC0R(PACKED_COLOR_ARRAY, INT, PackedColorArray, size, varray());
- ADDFUNC0R(PACKED_COLOR_ARRAY, BOOL, PackedColorArray, empty, varray());
- ADDFUNC2(PACKED_COLOR_ARRAY, NIL, PackedColorArray, set, INT, "idx", COLOR, "color", varray());
- ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, push_back, COLOR, "color", varray());
- ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, append, COLOR, "color", varray());
- ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, append_array, PACKED_COLOR_ARRAY, "array", varray());
- ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, remove, INT, "idx", varray());
- ADDFUNC2R(PACKED_COLOR_ARRAY, INT, PackedColorArray, insert, INT, "idx", COLOR, "color", varray());
- ADDFUNC1(PACKED_COLOR_ARRAY, NIL, PackedColorArray, resize, INT, "idx", varray());
- ADDFUNC1R(PACKED_COLOR_ARRAY, BOOL, PackedColorArray, has, COLOR, "value", varray());
- ADDFUNC0(PACKED_COLOR_ARRAY, NIL, PackedColorArray, sort, varray());
- ADDFUNC0(PACKED_COLOR_ARRAY, NIL, PackedColorArray, invert, varray());
-
- //pointerbased
-
- ADDFUNC0R(AABB, AABB, AABB, abs, varray());
- ADDFUNC0R(AABB, FLOAT, AABB, get_area, varray());
- ADDFUNC0R(AABB, BOOL, AABB, has_no_area, varray());
- ADDFUNC0R(AABB, BOOL, AABB, has_no_surface, varray());
- ADDFUNC1R(AABB, BOOL, AABB, has_point, VECTOR3, "point", varray());
- ADDFUNC1R(AABB, BOOL, AABB, is_equal_approx, AABB, "aabb", varray());
- ADDFUNC1R(AABB, BOOL, AABB, intersects, AABB, "with", varray());
- ADDFUNC1R(AABB, BOOL, AABB, encloses, AABB, "with", varray());
- ADDFUNC1R(AABB, BOOL, AABB, intersects_plane, PLANE, "plane", varray());
- ADDFUNC2R(AABB, BOOL, AABB, intersects_segment, VECTOR3, "from", VECTOR3, "to", varray());
- ADDFUNC1R(AABB, AABB, AABB, intersection, AABB, "with", varray());
- ADDFUNC1R(AABB, AABB, AABB, merge, AABB, "with", varray());
- ADDFUNC1R(AABB, AABB, AABB, expand, VECTOR3, "to_point", varray());
- ADDFUNC1R(AABB, AABB, AABB, grow, FLOAT, "by", varray());
- ADDFUNC1R(AABB, VECTOR3, AABB, get_support, VECTOR3, "dir", varray());
- ADDFUNC0R(AABB, VECTOR3, AABB, get_longest_axis, varray());
- ADDFUNC0R(AABB, INT, AABB, get_longest_axis_index, varray());
- ADDFUNC0R(AABB, FLOAT, AABB, get_longest_axis_size, varray());
- ADDFUNC0R(AABB, VECTOR3, AABB, get_shortest_axis, varray());
- ADDFUNC0R(AABB, INT, AABB, get_shortest_axis_index, varray());
- ADDFUNC0R(AABB, FLOAT, AABB, get_shortest_axis_size, varray());
- ADDFUNC1R(AABB, VECTOR3, AABB, get_endpoint, INT, "idx", varray());
-
- ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, inverse, varray());
- ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, affine_inverse, varray());
- ADDFUNC0R(TRANSFORM2D, FLOAT, Transform2D, get_rotation, varray());
- ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_origin, varray());
- ADDFUNC0R(TRANSFORM2D, VECTOR2, Transform2D, get_scale, varray());
- ADDFUNC0R(TRANSFORM2D, TRANSFORM2D, Transform2D, orthonormalized, varray());
- ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, rotated, FLOAT, "phi", varray());
- ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, scaled, VECTOR2, "scale", varray());
- ADDFUNC1R(TRANSFORM2D, TRANSFORM2D, Transform2D, translated, VECTOR2, "offset", varray());
- ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform, NIL, "v", varray());
- ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform_inv, NIL, "v", varray());
- ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform, VECTOR2, "v", varray());
- ADDFUNC1R(TRANSFORM2D, VECTOR2, Transform2D, basis_xform_inv, VECTOR2, "v", varray());
- ADDFUNC2R(TRANSFORM2D, TRANSFORM2D, Transform2D, interpolate_with, TRANSFORM2D, "transform", FLOAT, "weight", varray());
- ADDFUNC1R(TRANSFORM2D, BOOL, Transform2D, is_equal_approx, TRANSFORM2D, "transform", varray());
-
- ADDFUNC0R(BASIS, BASIS, Basis, inverse, varray());
- ADDFUNC0R(BASIS, BASIS, Basis, transposed, varray());
- ADDFUNC0R(BASIS, BASIS, Basis, orthonormalized, varray());
- ADDFUNC0R(BASIS, FLOAT, Basis, determinant, varray());
- ADDFUNC2R(BASIS, BASIS, Basis, rotated, VECTOR3, "axis", FLOAT, "phi", varray());
- ADDFUNC1R(BASIS, BASIS, Basis, scaled, VECTOR3, "scale", varray());
- ADDFUNC0R(BASIS, VECTOR3, Basis, get_scale, varray());
- ADDFUNC0R(BASIS, VECTOR3, Basis, get_euler, varray());
- ADDFUNC1R(BASIS, FLOAT, Basis, tdotx, VECTOR3, "with", varray());
- ADDFUNC1R(BASIS, FLOAT, Basis, tdoty, VECTOR3, "with", varray());
- ADDFUNC1R(BASIS, FLOAT, Basis, tdotz, VECTOR3, "with", varray());
- ADDFUNC1R(BASIS, VECTOR3, Basis, xform, VECTOR3, "v", varray());
- ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray());
- ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray());
- ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", FLOAT, "t", varray());
- ADDFUNC1R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", varray());
- ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray());
-
- ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray());
- ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray());
- ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, orthonormalized, varray());
- ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, rotated, VECTOR3, "axis", FLOAT, "phi", varray());
- ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, scaled, VECTOR3, "scale", varray());
- ADDFUNC1R(TRANSFORM, TRANSFORM, Transform, translated, VECTOR3, "offset", varray());
- ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, looking_at, VECTOR3, "target", VECTOR3, "up", varray());
- ADDFUNC2R(TRANSFORM, TRANSFORM, Transform, interpolate_with, TRANSFORM, "transform", FLOAT, "weight", varray());
- ADDFUNC1R(TRANSFORM, BOOL, Transform, is_equal_approx, TRANSFORM, "transform", varray());
- ADDFUNC1R(TRANSFORM, NIL, Transform, xform, NIL, "v", varray());
- ADDFUNC1R(TRANSFORM, NIL, Transform, xform_inv, NIL, "v", varray());
+
+ bind_method(String, casecmp_to, sarray("to"), varray());
+ bind_method(String, nocasecmp_to, sarray("to"), varray());
+ bind_method(String, naturalnocasecmp_to, sarray("to"), varray());
+ bind_method(String, length, sarray(), varray());
+ bind_method(String, substr, sarray("from", "len"), varray(-1));
+ bind_methodv("find", static_cast<int (String::*)(const String &, int) const>(&String::find), sarray("what", "from"), varray(0));
+ bind_method(String, count, sarray("what", "from", "to"), varray(0, 0));
+ bind_method(String, countn, sarray("what", "from", "to"), varray(0, 0));
+ bind_method(String, findn, sarray("what", "from"), varray(0));
+ bind_method(String, rfind, sarray("what", "from"), varray(-1));
+ bind_method(String, rfindn, sarray("what", "from"), varray(-1));
+ bind_method(String, match, sarray("expr"), varray());
+ bind_method(String, matchn, sarray("expr"), varray());
+ bind_methodv("begins_with", static_cast<bool (String::*)(const String &) const>(&String::begins_with), sarray("text"), varray());
+ bind_method(String, ends_with, sarray("text"), varray());
+ bind_method(String, is_subsequence_of, sarray("text"), varray());
+ bind_method(String, is_subsequence_ofi, sarray("text"), varray());
+ bind_method(String, bigrams, sarray(), varray());
+ bind_method(String, similarity, sarray("text"), varray());
+
+ bind_method(String, format, sarray("values", "placeholder"), varray("{_}"));
+ bind_methodv("replace", static_cast<String (String::*)(const String &, const String &) const>(&String::replace), sarray("what", "forwhat"), varray());
+ bind_method(String, replacen, sarray("what", "forwhat"), varray());
+ bind_method(String, repeat, sarray("count"), varray());
+ bind_method(String, insert, sarray("position", "what"), varray());
+ bind_method(String, capitalize, sarray(), varray());
+ bind_method(String, split, sarray("delimiter", "allow_empty", "maxsplit"), varray(true, 0));
+ bind_method(String, rsplit, sarray("delimiter", "allow_empty", "maxsplit"), varray(true, 0));
+ bind_method(String, split_floats, sarray("delimiter", "allow_empty"), varray(true));
+ bind_method(String, join, sarray("parts"), varray());
+
+ bind_method(String, to_upper, sarray(), varray());
+ bind_method(String, to_lower, sarray(), varray());
+
+ bind_method(String, left, sarray("position"), varray());
+ bind_method(String, right, sarray("position"), varray());
+
+ bind_method(String, strip_edges, sarray("left", "right"), varray(true, true));
+ bind_method(String, strip_escapes, sarray(), varray());
+ bind_method(String, lstrip, sarray("chars"), varray());
+ bind_method(String, rstrip, sarray("chars"), varray());
+ bind_method(String, get_extension, sarray(), varray());
+ bind_method(String, get_basename, sarray(), varray());
+ bind_method(String, plus_file, sarray("file"), varray());
+ bind_method(String, ord_at, sarray("at"), varray());
+ bind_method(String, dedent, sarray(), varray());
+ //string needs to be immutable when binding
+ //bind_method(String, erase, sarray("position", "chars"), varray());
+ bind_method(String, hash, sarray(), varray());
+ bind_method(String, md5_text, sarray(), varray());
+ bind_method(String, sha1_text, sarray(), varray());
+ bind_method(String, sha256_text, sarray(), varray());
+ bind_method(String, md5_buffer, sarray(), varray());
+ bind_method(String, sha1_buffer, sarray(), varray());
+ bind_method(String, sha256_buffer, sarray(), varray());
+ bind_method(String, empty, sarray(), varray());
+ //static function, not sure how to bind
+ //bind_method(String, humanize_size, sarray("size"), varray());
+
+ bind_method(String, is_abs_path, sarray(), varray());
+ bind_method(String, is_rel_path, sarray(), varray());
+ bind_method(String, get_base_dir, sarray(), varray());
+ bind_method(String, get_file, sarray(), varray());
+ bind_method(String, xml_escape, sarray("escape_quotes"), varray(false));
+ bind_method(String, xml_unescape, sarray(), varray());
+ bind_method(String, http_escape, sarray(), varray());
+ bind_method(String, http_unescape, sarray(), varray());
+ bind_method(String, c_escape, sarray(), varray());
+ bind_method(String, c_unescape, sarray(), varray());
+ bind_method(String, json_escape, sarray(), varray());
+ bind_method(String, percent_encode, sarray(), varray());
+ bind_method(String, percent_decode, sarray(), varray());
+
+ bind_method(String, is_valid_identifier, sarray(), varray());
+ bind_method(String, is_valid_integer, sarray(), varray());
+ bind_method(String, is_valid_float, sarray(), varray());
+ bind_method(String, is_valid_hex_number, sarray("with_prefix"), varray(false));
+ bind_method(String, is_valid_html_color, sarray(), varray());
+ bind_method(String, is_valid_ip_address, sarray(), varray());
+ bind_method(String, is_valid_filename, sarray(), varray());
+
+ bind_method(String, to_int, sarray(), varray());
+ bind_method(String, to_float, sarray(), varray());
+ bind_method(String, hex_to_int, sarray("with_prefix"), varray(true));
+ bind_method(String, bin_to_int, sarray("with_prefix"), varray(true));
+
+ bind_method(String, lpad, sarray("min_length", "character"), varray(" "));
+ bind_method(String, rpad, sarray("min_length", "character"), varray(" "));
+ bind_method(String, pad_decimals, sarray("digits"), varray());
+ bind_method(String, pad_zeros, sarray("digits"), varray());
+ bind_method(String, trim_prefix, sarray("prefix"), varray());
+ bind_method(String, trim_suffix, sarray("suffix"), varray());
+
+ bind_method(String, to_ascii_buffer, sarray(), varray());
+ bind_method(String, to_utf8_buffer, sarray(), varray());
+ bind_method(String, to_utf16_buffer, sarray(), varray());
+ bind_method(String, to_utf32_buffer, sarray(), varray());
+
+ /* VECTOR2 */
+
+ bind_method(Vector2, angle, sarray(), varray());
+ bind_method(Vector2, angle_to, sarray("to"), varray());
+ bind_method(Vector2, angle_to_point, sarray("to"), varray());
+ bind_method(Vector2, direction_to, sarray("b"), varray());
+ bind_method(Vector2, distance_to, sarray("to"), varray());
+ bind_method(Vector2, distance_squared_to, sarray("to"), varray());
+ bind_method(Vector2, length, sarray(), varray());
+ bind_method(Vector2, length_squared, sarray(), varray());
+ bind_method(Vector2, normalized, sarray(), varray());
+ bind_method(Vector2, is_normalized, sarray(), varray());
+ bind_method(Vector2, is_equal_approx, sarray("to"), varray());
+ bind_method(Vector2, posmod, sarray("mod"), varray());
+ bind_method(Vector2, posmodv, sarray("modv"), varray());
+ bind_method(Vector2, project, sarray("b"), varray());
+ bind_method(Vector2, lerp, sarray("with", "t"), varray());
+ bind_method(Vector2, slerp, sarray("with", "t"), varray());
+ bind_method(Vector2, cubic_interpolate, sarray("b", "pre_a", "post_b", "t"), varray());
+ bind_method(Vector2, move_toward, sarray("to", "delta"), varray());
+ bind_method(Vector2, rotated, sarray("phi"), varray());
+ bind_method(Vector2, tangent, sarray(), varray());
+ bind_method(Vector2, floor, sarray(), varray());
+ bind_method(Vector2, ceil, sarray(), varray());
+ bind_method(Vector2, round, sarray(), varray());
+ bind_method(Vector2, aspect, sarray(), varray());
+ bind_method(Vector2, dot, sarray("with"), varray());
+ bind_method(Vector2, slide, sarray("n"), varray());
+ bind_method(Vector2, bounce, sarray("n"), varray());
+ bind_method(Vector2, reflect, sarray("n"), varray());
+ bind_method(Vector2, cross, sarray("with"), varray());
+ bind_method(Vector2, abs, sarray(), varray());
+ bind_method(Vector2, sign, sarray(), varray());
+ bind_method(Vector2, clamped, sarray("length"), varray());
+
+ /* VECTOR2I */
+
+ bind_method(Vector2i, aspect, sarray(), varray());
+ bind_method(Vector2i, sign, sarray(), varray());
+ bind_method(Vector2i, abs, sarray(), varray());
+
+ /* RECT2 */
+
+ bind_method(Rect2, get_area, sarray(), varray());
+ bind_method(Rect2, has_no_area, sarray(), varray());
+ bind_method(Rect2, has_point, sarray("point"), varray());
+ bind_method(Rect2, is_equal_approx, sarray("rect"), varray());
+ bind_method(Rect2, intersects, sarray("b", "include_borders"), varray(false));
+ bind_method(Rect2, encloses, sarray("b"), varray());
+ bind_method(Rect2, clip, sarray("b"), varray());
+ bind_method(Rect2, merge, sarray("b"), varray());
+ bind_method(Rect2, expand, sarray("to"), varray());
+ bind_method(Rect2, grow, sarray("by"), varray());
+ bind_methodv("grow_margin", &Rect2::grow_margin_bind, sarray("margin", "by"), varray());
+ bind_method(Rect2, grow_individual, sarray("left", "top", "right", "bottom"), varray());
+ bind_method(Rect2, abs, sarray(), varray());
+
+ /* Rect2i */
+
+ bind_method(Rect2i, get_area, sarray(), varray());
+ bind_method(Rect2i, has_no_area, sarray(), varray());
+ bind_method(Rect2i, has_point, sarray("point"), varray());
+ bind_method(Rect2i, intersects, sarray("b"), varray());
+ bind_method(Rect2i, encloses, sarray("b"), varray());
+ bind_method(Rect2i, clip, sarray("b"), varray());
+ bind_method(Rect2i, merge, sarray("b"), varray());
+ bind_method(Rect2i, expand, sarray("to"), varray());
+ bind_method(Rect2i, grow, sarray("by"), varray());
+ bind_methodv("grow_margin", &Rect2i::grow_margin_bind, sarray("margin", "by"), varray());
+ bind_method(Rect2i, grow_individual, sarray("left", "top", "right", "bottom"), varray());
+ bind_method(Rect2i, abs, sarray(), varray());
+
+ /* Vector3 */
+
+ bind_method(Vector3, min_axis, sarray(), varray());
+ bind_method(Vector3, max_axis, sarray(), varray());
+ bind_method(Vector3, angle_to, sarray("to"), varray());
+ bind_method(Vector3, direction_to, sarray("b"), varray());
+ bind_method(Vector3, distance_to, sarray("b"), varray());
+ bind_method(Vector3, distance_squared_to, sarray("b"), varray());
+ bind_method(Vector3, length, sarray(), varray());
+ bind_method(Vector3, length_squared, sarray(), varray());
+ bind_method(Vector3, normalized, sarray(), varray());
+ bind_method(Vector3, is_normalized, sarray(), varray());
+ bind_method(Vector3, is_equal_approx, sarray("to"), varray());
+ bind_method(Vector3, inverse, sarray(), varray());
+ bind_method(Vector3, snapped, sarray("by"), varray());
+ bind_method(Vector3, rotated, sarray("by_axis", "phi"), varray());
+ bind_method(Vector3, lerp, sarray("b", "t"), varray());
+ bind_method(Vector3, slerp, sarray("b", "t"), varray());
+ bind_method(Vector3, cubic_interpolate, sarray("b", "pre_a", "post_b", "t"), varray());
+ bind_method(Vector3, move_toward, sarray("to", "delta"), varray());
+ bind_method(Vector3, dot, sarray("with"), varray());
+ bind_method(Vector3, cross, sarray("with"), varray());
+ bind_method(Vector3, outer, sarray("with"), varray());
+ bind_method(Vector3, to_diagonal_matrix, sarray(), varray());
+ bind_method(Vector3, abs, sarray(), varray());
+ bind_method(Vector3, floor, sarray(), varray());
+ bind_method(Vector3, ceil, sarray(), varray());
+ bind_method(Vector3, round, sarray(), varray());
+ bind_method(Vector3, posmod, sarray("mod"), varray());
+ bind_method(Vector3, posmodv, sarray("modv"), varray());
+ bind_method(Vector3, project, sarray("b"), varray());
+ bind_method(Vector3, slide, sarray("n"), varray());
+ bind_method(Vector3, bounce, sarray("n"), varray());
+ bind_method(Vector3, reflect, sarray("n"), varray());
+ bind_method(Vector3, sign, sarray(), varray());
+
+ /* Vector3i */
+
+ bind_method(Vector3i, min_axis, sarray(), varray());
+ bind_method(Vector3i, max_axis, sarray(), varray());
+ bind_method(Vector3i, sign, sarray(), varray());
+ bind_method(Vector3i, abs, sarray(), varray());
+
+ /* Plane */
+
+ bind_method(Plane, normalized, sarray(), varray());
+ bind_method(Plane, center, sarray(), varray());
+ bind_method(Plane, is_equal_approx, sarray("to_plane"), varray());
+ bind_method(Plane, is_point_over, sarray("plane"), varray());
+ bind_method(Plane, distance_to, sarray("point"), varray());
+ bind_method(Plane, has_point, sarray("point", "epsilon"), varray(CMP_EPSILON));
+ bind_method(Plane, project, sarray("point"), varray());
+ bind_methodv("intersect_3", &Plane::intersect_3_bind, sarray("b", "c"), varray());
+ bind_methodv("intersects_ray", &Plane::intersects_ray_bind, sarray("from", "dir"), varray());
+ bind_methodv("intersects_segment", &Plane::intersects_segment_bind, sarray("from", "to"), varray());
+
+ /* Quaternion */
+
+ bind_method(Quat, length, sarray(), varray());
+ bind_method(Quat, length_squared, sarray(), varray());
+ bind_method(Quat, normalized, sarray(), varray());
+ bind_method(Quat, is_normalized, sarray(), varray());
+ bind_method(Quat, is_equal_approx, sarray("to"), varray());
+ bind_method(Quat, inverse, sarray(), varray());
+ bind_method(Quat, dot, sarray("with"), varray());
+ bind_method(Quat, xform, sarray("v3"), varray());
+ bind_method(Quat, slerp, sarray("b", "t"), varray());
+ bind_method(Quat, slerpni, sarray("b", "t"), varray());
+ bind_method(Quat, cubic_slerp, sarray("b", "pre_a", "post_b", "t"), varray());
+ bind_method(Quat, get_euler, sarray(), varray());
+
+ //Quat is atomic, this should be done via construcror
+ //ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray());
+ //ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", FLOAT, "angle", varray());
+
+ /* Color */
+
+ bind_method(Color, to_argb32, sarray(), varray());
+ bind_method(Color, to_abgr32, sarray(), varray());
+ bind_method(Color, to_rgba32, sarray(), varray());
+ bind_method(Color, to_argb64, sarray(), varray());
+ bind_method(Color, to_abgr64, sarray(), varray());
+ bind_method(Color, to_rgba64, sarray(), varray());
+
+ bind_method(Color, inverted, sarray(), varray());
+ bind_method(Color, contrasted, sarray(), varray());
+ bind_method(Color, lerp, sarray("b", "t"), varray());
+ bind_method(Color, lightened, sarray("amount"), varray());
+ bind_method(Color, darkened, sarray("amount"), varray());
+ bind_method(Color, to_html, sarray("with_alpha"), varray(true));
+ bind_method(Color, blend, sarray("over"), varray());
+
+ //Color is immutable, need to probably find a way to do this via constructor
+ //ADDFUNC4R(COLOR, COLOR, Color, from_hsv, FLOAT, "h", FLOAT, "s", FLOAT, "v", FLOAT, "a", varray(1.0));
+ bind_method(Color, is_equal_approx, sarray("to"), varray());
+
+ /* RID */
+
+ bind_method(RID, get_id, sarray(), varray());
+
+ /* NodePath */
+
+ bind_method(NodePath, is_absolute, sarray(), varray());
+ bind_method(NodePath, get_name_count, sarray(), varray());
+ bind_method(NodePath, get_name, sarray("idx"), varray());
+ bind_method(NodePath, get_subname_count, sarray(), varray());
+ bind_method(NodePath, get_subname, sarray("idx"), varray());
+ bind_method(NodePath, get_concatenated_subnames, sarray(), varray());
+ bind_method(NodePath, get_as_property_path, sarray(), varray());
+ bind_method(NodePath, is_empty, sarray(), varray());
+
+ /* Callable */
+
+ bind_method(Callable, is_null, sarray(), varray());
+ bind_method(Callable, is_custom, sarray(), varray());
+ bind_method(Callable, is_standard, sarray(), varray());
+ bind_method(Callable, get_object, sarray(), varray());
+ bind_method(Callable, get_object_id, sarray(), varray());
+ bind_method(Callable, get_method, sarray(), varray());
+ bind_method(Callable, hash, sarray(), varray());
+ bind_method(Callable, unbind, sarray("argcount"), varray());
+
+ //#define bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type, m_arg_names) _VariantCall::_bind_custom(m_type, m_name, m_method, m_flags, m_arg_types, m_ret_type)
+
+ bind_custom(Variant::CALLABLE, "call", _VariantCall::func_Callable_call, Variant::InternalMethod::FLAG_VARARGS | Variant::InternalMethod::FLAG_RETURNS_VARIANT, Vector<Variant::Type>(), Variant::NIL, sarray());
+ bind_custom(Variant::CALLABLE, "call_deferred", _VariantCall::func_Callable_call_deferred, Variant::InternalMethod::FLAG_VARARGS, Vector<Variant::Type>(), Variant::NIL, sarray());
+ bind_custom(Variant::CALLABLE, "bind", _VariantCall::func_Callable_bind, Variant::InternalMethod::FLAG_VARARGS, Vector<Variant::Type>(), Variant::CALLABLE, sarray());
+
+ /* Signal */
+
+ bind_method(Signal, is_null, sarray(), varray());
+ bind_method(Signal, get_object, sarray(), varray());
+ bind_method(Signal, get_object_id, sarray(), varray());
+ bind_method(Signal, get_name, sarray(), varray());
+
+ bind_method(Signal, connect, sarray("callable", "binds", "flags"), varray(Array(), 0));
+ bind_method(Signal, disconnect, sarray("callable"), varray());
+ bind_method(Signal, is_connected, sarray("callable"), varray());
+ bind_method(Signal, get_connections, sarray(), varray());
+
+ bind_custom(Variant::SIGNAL, "emit", _VariantCall::func_Signal_emit, Variant::InternalMethod::FLAG_VARARGS, Vector<Variant::Type>(), Variant::NIL, sarray());
+
+ /* Transform2D */
+
+ bind_method(Transform2D, inverse, sarray(), varray());
+ bind_method(Transform2D, affine_inverse, sarray(), varray());
+ bind_method(Transform2D, get_rotation, sarray(), varray());
+ bind_method(Transform2D, get_origin, sarray(), varray());
+ bind_method(Transform2D, get_scale, sarray(), varray());
+ bind_method(Transform2D, orthonormalized, sarray(), varray());
+ bind_method(Transform2D, rotated, sarray("phi"), varray());
+ bind_method(Transform2D, scaled, sarray("scale"), varray());
+ bind_method(Transform2D, translated, sarray("offset"), varray());
+ //too complex to bind this, operator * should be used instead
+ //ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform, NIL, "v", varray());
+ //ADDFUNC1R(TRANSFORM2D, NIL, Transform2D, xform_inv, NIL, "v", varray());
+ bind_method(Transform2D, basis_xform, sarray("v"), varray());
+ bind_method(Transform2D, basis_xform_inv, sarray("v"), varray());
+ bind_method(Transform2D, interpolate_with, sarray("xform", "t"), varray());
+ bind_method(Transform2D, is_equal_approx, sarray("xform"), varray());
+
+ /* Basis */
+
+ bind_method(Basis, inverse, sarray(), varray());
+ bind_method(Basis, transposed, sarray(), varray());
+ bind_method(Basis, orthonormalized, sarray(), varray());
+ bind_method(Basis, determinant, sarray(), varray());
+ bind_methodv("rotated", static_cast<Basis (Basis::*)(const Vector3 &, float) const>(&Basis::rotated), sarray("axis", "phi"), varray());
+ bind_method(Basis, scaled, sarray("scale"), varray());
+ bind_method(Basis, get_scale, sarray(), varray());
+ bind_method(Basis, get_euler, sarray(), varray());
+ bind_method(Basis, tdotx, sarray("with"), varray());
+ bind_method(Basis, tdoty, sarray("with"), varray());
+ bind_method(Basis, tdotz, sarray("with"), varray());
+ //use the operators instead
+ //ADDFUNC1R(BASIS, VECTOR3, Basis, xform, VECTOR3, "v", varray());
+ //ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray());
+ bind_method(Basis, get_orthogonal_index, sarray(), varray());
+ bind_method(Basis, slerp, sarray("b", "t"), varray());
+ bind_method(Basis, is_equal_approx, sarray("b"), varray());
+ bind_method(Basis, get_rotation_quat, sarray(), varray());
+
+ /* AABB */
+
+ bind_method(::AABB, abs, sarray(), varray());
+ bind_method(::AABB, get_area, sarray(), varray());
+ bind_method(::AABB, has_no_area, sarray(), varray());
+ bind_method(::AABB, has_no_surface, sarray(), varray());
+ bind_method(::AABB, has_point, sarray("point"), varray());
+ bind_method(::AABB, is_equal_approx, sarray("aabb"), varray());
+ bind_method(::AABB, intersects, sarray("with"), varray());
+ bind_method(::AABB, encloses, sarray("with"), varray());
+ bind_method(::AABB, intersects_plane, sarray("plane"), varray());
+ bind_method(::AABB, intersection, sarray("with"), varray());
+ bind_method(::AABB, merge, sarray("with"), varray());
+ bind_method(::AABB, expand, sarray("to_point"), varray());
+ bind_method(::AABB, grow, sarray("by"), varray());
+ bind_method(::AABB, get_support, sarray("dir"), varray());
+ bind_method(::AABB, get_longest_axis, sarray(), varray());
+ bind_method(::AABB, get_longest_axis_index, sarray(), varray());
+ bind_method(::AABB, get_longest_axis_size, sarray(), varray());
+ bind_method(::AABB, get_shortest_axis, sarray(), varray());
+ bind_method(::AABB, get_shortest_axis_index, sarray(), varray());
+ bind_method(::AABB, get_shortest_axis_size, sarray(), varray());
+ bind_method(::AABB, get_endpoint, sarray("idx"), varray());
+ bind_methodv("intersects_segment", &AABB::intersects_segment_bind, sarray("from", "to"), varray());
+ bind_methodv("intersects_ray", &AABB::intersects_ray_bind, sarray("from", "dir"), varray());
+
+ /* Transform */
+
+ bind_method(Transform, inverse, sarray(), varray());
+ bind_method(Transform, affine_inverse, sarray(), varray());
+ bind_method(Transform, orthonormalized, sarray(), varray());
+ bind_method(Transform, rotated, sarray("axis", "phi"), varray());
+ bind_method(Transform, scaled, sarray("scale"), varray());
+ bind_method(Transform, translated, sarray("offset"), varray());
+ bind_method(Transform, looking_at, sarray("target", "up"), varray());
+ bind_method(Transform, interpolate_with, sarray("xform", "weight"), varray());
+ bind_method(Transform, is_equal_approx, sarray("xform"), varray());
+ //use the operators instead
+ //ADDFUNC1R(TRANSFORM, NIL, Transform, xform, NIL, "v", varray());
+ //ADDFUNC1R(TRANSFORM, NIL, Transform, xform_inv, NIL, "v", varray());
+
+ /* Dictionary */
+
+ bind_method(Dictionary, size, sarray(), varray());
+ bind_method(Dictionary, empty, sarray(), varray());
+ bind_method(Dictionary, clear, sarray(), varray());
+ bind_method(Dictionary, has, sarray("key"), varray());
+ bind_method(Dictionary, has_all, sarray("keys"), varray());
+ bind_method(Dictionary, erase, sarray("key"), varray());
+ bind_method(Dictionary, hash, sarray(), varray());
+ bind_method(Dictionary, keys, sarray(), varray());
+ bind_method(Dictionary, values, sarray(), varray());
+ bind_method(Dictionary, duplicate, sarray("deep"), varray(false));
+ bind_method(Dictionary, get, sarray("key", "default"), varray(Variant()));
+
+ /* Array */
+
+ bind_method(Array, size, sarray(), varray());
+ bind_method(Array, empty, sarray(), varray());
+ bind_method(Array, clear, sarray(), varray());
+ bind_method(Array, hash, sarray(), varray());
+ bind_method(Array, push_back, sarray("value"), varray());
+ bind_method(Array, push_front, sarray("value"), varray());
+ bind_method(Array, append, sarray("value"), varray());
+ bind_method(Array, resize, sarray("size"), varray());
+ bind_method(Array, insert, sarray("position", "value"), varray());
+ bind_method(Array, remove, sarray("position"), varray());
+ bind_method(Array, erase, sarray("value"), varray());
+ bind_method(Array, front, sarray(), varray());
+ bind_method(Array, back, sarray(), varray());
+ bind_method(Array, find, sarray("what", "from"), varray(0));
+ bind_method(Array, rfind, sarray("what", "from"), varray(-1));
+ bind_method(Array, find_last, sarray("value"), varray());
+ bind_method(Array, count, sarray("value"), varray());
+ bind_method(Array, has, sarray("value"), varray());
+ bind_method(Array, pop_back, sarray(), varray());
+ bind_method(Array, pop_front, sarray(), varray());
+ bind_method(Array, sort, sarray(), varray());
+ bind_method(Array, sort_custom, sarray("obj", "func"), varray());
+ bind_method(Array, shuffle, sarray(), varray());
+ bind_method(Array, bsearch, sarray("value", "before"), varray(true));
+ bind_method(Array, bsearch_custom, sarray("value", "obj", "func", "before"), varray(true));
+ bind_method(Array, invert, sarray(), varray());
+ bind_method(Array, duplicate, sarray("deep"), varray(false));
+ bind_method(Array, slice, sarray("begin", "end", "step", "deep"), varray(1, false));
+ bind_method(Array, max, sarray(), varray());
+ bind_method(Array, min, sarray(), varray());
+
+ /* Byte Array */
+ bind_method(PackedByteArray, size, sarray(), varray());
+ bind_method(PackedByteArray, empty, sarray(), varray());
+ bind_method(PackedByteArray, set, sarray("index", "value"), varray());
+ bind_method(PackedByteArray, push_back, sarray("value"), varray());
+ bind_method(PackedByteArray, append, sarray("value"), varray());
+ bind_method(PackedByteArray, append_array, sarray("array"), varray());
+ bind_method(PackedByteArray, remove, sarray("index"), varray());
+ bind_method(PackedByteArray, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedByteArray, resize, sarray("new_size"), varray());
+ bind_method(PackedByteArray, has, sarray("value"), varray());
+ bind_method(PackedByteArray, invert, sarray(), varray());
+ bind_method(PackedByteArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedByteArray, sort, sarray(), varray());
+
+ bind_function("get_string_from_ascii", _VariantCall::func_PackedByteArray_get_string_from_ascii, sarray(), varray());
+ bind_function("get_string_from_utf8", _VariantCall::func_PackedByteArray_get_string_from_utf8, sarray(), varray());
+ bind_function("get_string_from_utf16", _VariantCall::func_PackedByteArray_get_string_from_utf16, sarray(), varray());
+ bind_function("get_string_from_utf32", _VariantCall::func_PackedByteArray_get_string_from_utf32, sarray(), varray());
+ bind_function("hex_encode", _VariantCall::func_PackedByteArray_hex_encode, sarray(), varray());
+ bind_function("compress", _VariantCall::func_PackedByteArray_compress, sarray("compression_mode"), varray(0));
+ bind_function("decompress", _VariantCall::func_PackedByteArray_decompress, sarray("buffer_size", "compression_mode"), varray(0));
+ bind_function("decompress_dynamic", _VariantCall::func_PackedByteArray_decompress_dynamic, sarray("max_output_size", "compression_mode"), varray(0));
+
+ /* Int32 Array */
+
+ bind_method(PackedInt32Array, size, sarray(), varray());
+ bind_method(PackedInt32Array, empty, sarray(), varray());
+ bind_method(PackedInt32Array, set, sarray("index", "value"), varray());
+ bind_method(PackedInt32Array, push_back, sarray("value"), varray());
+ bind_method(PackedInt32Array, append, sarray("value"), varray());
+ bind_method(PackedInt32Array, append_array, sarray("array"), varray());
+ bind_method(PackedInt32Array, remove, sarray("index"), varray());
+ bind_method(PackedInt32Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedInt32Array, resize, sarray("new_size"), varray());
+ bind_method(PackedInt32Array, has, sarray("value"), varray());
+ bind_method(PackedInt32Array, invert, sarray(), varray());
+ bind_method(PackedInt32Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedInt32Array, to_byte_array, sarray(), varray());
+ bind_method(PackedInt32Array, sort, sarray(), varray());
+
+ /* Int64 Array */
+
+ bind_method(PackedInt64Array, size, sarray(), varray());
+ bind_method(PackedInt64Array, empty, sarray(), varray());
+ bind_method(PackedInt64Array, set, sarray("index", "value"), varray());
+ bind_method(PackedInt64Array, push_back, sarray("value"), varray());
+ bind_method(PackedInt64Array, append, sarray("value"), varray());
+ bind_method(PackedInt64Array, append_array, sarray("array"), varray());
+ bind_method(PackedInt64Array, remove, sarray("index"), varray());
+ bind_method(PackedInt64Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedInt64Array, resize, sarray("new_size"), varray());
+ bind_method(PackedInt64Array, has, sarray("value"), varray());
+ bind_method(PackedInt64Array, invert, sarray(), varray());
+ bind_method(PackedInt64Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedInt64Array, to_byte_array, sarray(), varray());
+ bind_method(PackedInt64Array, sort, sarray(), varray());
+
+ /* Float32 Array */
+
+ bind_method(PackedFloat32Array, size, sarray(), varray());
+ bind_method(PackedFloat32Array, empty, sarray(), varray());
+ bind_method(PackedFloat32Array, set, sarray("index", "value"), varray());
+ bind_method(PackedFloat32Array, push_back, sarray("value"), varray());
+ bind_method(PackedFloat32Array, append, sarray("value"), varray());
+ bind_method(PackedFloat32Array, append_array, sarray("array"), varray());
+ bind_method(PackedFloat32Array, remove, sarray("index"), varray());
+ bind_method(PackedFloat32Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedFloat32Array, resize, sarray("new_size"), varray());
+ bind_method(PackedFloat32Array, has, sarray("value"), varray());
+ bind_method(PackedFloat32Array, invert, sarray(), varray());
+ bind_method(PackedFloat32Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedFloat32Array, to_byte_array, sarray(), varray());
+ bind_method(PackedFloat32Array, sort, sarray(), varray());
+
+ /* Float64 Array */
+
+ bind_method(PackedFloat64Array, size, sarray(), varray());
+ bind_method(PackedFloat64Array, empty, sarray(), varray());
+ bind_method(PackedFloat64Array, set, sarray("index", "value"), varray());
+ bind_method(PackedFloat64Array, push_back, sarray("value"), varray());
+ bind_method(PackedFloat64Array, append, sarray("value"), varray());
+ bind_method(PackedFloat64Array, append_array, sarray("array"), varray());
+ bind_method(PackedFloat64Array, remove, sarray("index"), varray());
+ bind_method(PackedFloat64Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedFloat64Array, resize, sarray("new_size"), varray());
+ bind_method(PackedFloat64Array, has, sarray("value"), varray());
+ bind_method(PackedFloat64Array, invert, sarray(), varray());
+ bind_method(PackedFloat64Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedFloat64Array, to_byte_array, sarray(), varray());
+ bind_method(PackedFloat64Array, sort, sarray(), varray());
+
+ /* String Array */
+
+ bind_method(PackedStringArray, size, sarray(), varray());
+ bind_method(PackedStringArray, empty, sarray(), varray());
+ bind_method(PackedStringArray, set, sarray("index", "value"), varray());
+ bind_method(PackedStringArray, push_back, sarray("value"), varray());
+ bind_method(PackedStringArray, append, sarray("value"), varray());
+ bind_method(PackedStringArray, append_array, sarray("array"), varray());
+ bind_method(PackedStringArray, remove, sarray("index"), varray());
+ bind_method(PackedStringArray, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedStringArray, resize, sarray("new_size"), varray());
+ bind_method(PackedStringArray, has, sarray("value"), varray());
+ bind_method(PackedStringArray, invert, sarray(), varray());
+ bind_method(PackedStringArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedStringArray, to_byte_array, sarray(), varray());
+ bind_method(PackedStringArray, sort, sarray(), varray());
+
+ /* Vector2 Array */
+
+ bind_method(PackedVector2Array, size, sarray(), varray());
+ bind_method(PackedVector2Array, empty, sarray(), varray());
+ bind_method(PackedVector2Array, set, sarray("index", "value"), varray());
+ bind_method(PackedVector2Array, push_back, sarray("value"), varray());
+ bind_method(PackedVector2Array, append, sarray("value"), varray());
+ bind_method(PackedVector2Array, append_array, sarray("array"), varray());
+ bind_method(PackedVector2Array, remove, sarray("index"), varray());
+ bind_method(PackedVector2Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedVector2Array, resize, sarray("new_size"), varray());
+ bind_method(PackedVector2Array, has, sarray("value"), varray());
+ bind_method(PackedVector2Array, invert, sarray(), varray());
+ bind_method(PackedVector2Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedVector2Array, to_byte_array, sarray(), varray());
+
+ /* Vector3 Array */
+
+ bind_method(PackedVector3Array, size, sarray(), varray());
+ bind_method(PackedVector3Array, empty, sarray(), varray());
+ bind_method(PackedVector3Array, set, sarray("index", "value"), varray());
+ bind_method(PackedVector3Array, push_back, sarray("value"), varray());
+ bind_method(PackedVector3Array, append, sarray("value"), varray());
+ bind_method(PackedVector3Array, append_array, sarray("array"), varray());
+ bind_method(PackedVector3Array, remove, sarray("index"), varray());
+ bind_method(PackedVector3Array, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedVector3Array, resize, sarray("new_size"), varray());
+ bind_method(PackedVector3Array, has, sarray("value"), varray());
+ bind_method(PackedVector3Array, invert, sarray(), varray());
+ bind_method(PackedVector3Array, subarray, sarray("from", "to"), varray());
+ bind_method(PackedVector3Array, to_byte_array, sarray(), varray());
+
+ /* Color Array */
+
+ bind_method(PackedColorArray, size, sarray(), varray());
+ bind_method(PackedColorArray, empty, sarray(), varray());
+ bind_method(PackedColorArray, set, sarray("index", "value"), varray());
+ bind_method(PackedColorArray, push_back, sarray("value"), varray());
+ bind_method(PackedColorArray, append, sarray("value"), varray());
+ bind_method(PackedColorArray, append_array, sarray("array"), varray());
+ bind_method(PackedColorArray, remove, sarray("index"), varray());
+ bind_method(PackedColorArray, insert, sarray("at_index", "value"), varray());
+ bind_method(PackedColorArray, resize, sarray("new_size"), varray());
+ bind_method(PackedColorArray, has, sarray("value"), varray());
+ bind_method(PackedColorArray, invert, sarray(), varray());
+ bind_method(PackedColorArray, subarray, sarray("from", "to"), varray());
+ bind_method(PackedColorArray, to_byte_array, sarray(), varray());
/* REGISTER CONSTRUCTORS */
@@ -2506,7 +2072,18 @@ void register_variant_methods() {
}
void unregister_variant_methods() {
- memdelete_arr(_VariantCall::type_funcs);
+ //clear methods
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ for (List<StringName>::Element *E = _VariantCall::type_internal_method_names[i].front(); E; E = E->next()) {
+ Variant::InternalMethod **m = _VariantCall::type_internal_methods[i].lookup_ptr(E->get());
+ if (*m) {
+ memdelete(*m);
+ }
+ }
+ }
+
+ memdelete_arr(_VariantCall::type_internal_methods);
+ memdelete_arr(_VariantCall::type_internal_method_names);
memdelete_arr(_VariantCall::construct_funcs);
memdelete_arr(_VariantCall::constant_data);
}
diff --git a/core/variant_internal.h b/core/variant_internal.h
index 0e0a1e398f..7893c6d382 100644
--- a/core/variant_internal.h
+++ b/core/variant_internal.h
@@ -113,6 +113,540 @@ public:
_FORCE_INLINE_ static const PackedVector3Array *get_vector3_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<Vector3> *>(v->_data.packed_array)->array; }
_FORCE_INLINE_ static PackedColorArray *get_color_array(Variant *v) { return &static_cast<Variant::PackedArrayRef<Color> *>(v->_data.packed_array)->array; }
_FORCE_INLINE_ static const PackedColorArray *get_color_array(const Variant *v) { return &static_cast<const Variant::PackedArrayRef<Color> *>(v->_data.packed_array)->array; }
+
+ _FORCE_INLINE_ static Object **get_object(Variant *v) { return (Object **)&v->_get_obj().obj; }
+ _FORCE_INLINE_ static const Object **get_object(const Variant *v) { return (const Object **)&v->_get_obj().obj; }
+};
+
+template <class T>
+struct VariantGetInternalPtr {
+};
+
+template <>
+struct VariantGetInternalPtr<bool> {
+ static bool *get_ptr(Variant *v) { return VariantInternal::get_bool(v); }
+ static const bool *get_ptr(const Variant *v) { return VariantInternal::get_bool(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<int8_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<uint8_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<int16_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<uint16_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<int32_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<uint32_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<int64_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<uint64_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<char32_t> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<ObjectID> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Error> {
+ static int64_t *get_ptr(Variant *v) { return VariantInternal::get_int(v); }
+ static const int64_t *get_ptr(const Variant *v) { return VariantInternal::get_int(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<float> {
+ static double *get_ptr(Variant *v) { return VariantInternal::get_float(v); }
+ static const double *get_ptr(const Variant *v) { return VariantInternal::get_float(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<double> {
+ static double *get_ptr(Variant *v) { return VariantInternal::get_float(v); }
+ static const double *get_ptr(const Variant *v) { return VariantInternal::get_float(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<String> {
+ static String *get_ptr(Variant *v) { return VariantInternal::get_string(v); }
+ static const String *get_ptr(const Variant *v) { return VariantInternal::get_string(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Vector2> {
+ static Vector2 *get_ptr(Variant *v) { return VariantInternal::get_vector2(v); }
+ static const Vector2 *get_ptr(const Variant *v) { return VariantInternal::get_vector2(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Vector2i> {
+ static Vector2i *get_ptr(Variant *v) { return VariantInternal::get_vector2i(v); }
+ static const Vector2i *get_ptr(const Variant *v) { return VariantInternal::get_vector2i(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Rect2> {
+ static Rect2 *get_ptr(Variant *v) { return VariantInternal::get_rect2(v); }
+ static const Rect2 *get_ptr(const Variant *v) { return VariantInternal::get_rect2(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Rect2i> {
+ static Rect2i *get_ptr(Variant *v) { return VariantInternal::get_rect2i(v); }
+ static const Rect2i *get_ptr(const Variant *v) { return VariantInternal::get_rect2i(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Vector3> {
+ static Vector3 *get_ptr(Variant *v) { return VariantInternal::get_vector3(v); }
+ static const Vector3 *get_ptr(const Variant *v) { return VariantInternal::get_vector3(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Vector3i> {
+ static Vector3i *get_ptr(Variant *v) { return VariantInternal::get_vector3i(v); }
+ static const Vector3i *get_ptr(const Variant *v) { return VariantInternal::get_vector3i(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Transform2D> {
+ static Transform2D *get_ptr(Variant *v) { return VariantInternal::get_transform2d(v); }
+ static const Transform2D *get_ptr(const Variant *v) { return VariantInternal::get_transform2d(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Transform> {
+ static Transform *get_ptr(Variant *v) { return VariantInternal::get_transform(v); }
+ static const Transform *get_ptr(const Variant *v) { return VariantInternal::get_transform(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Plane> {
+ static Plane *get_ptr(Variant *v) { return VariantInternal::get_plane(v); }
+ static const Plane *get_ptr(const Variant *v) { return VariantInternal::get_plane(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Quat> {
+ static Quat *get_ptr(Variant *v) { return VariantInternal::get_quat(v); }
+ static const Quat *get_ptr(const Variant *v) { return VariantInternal::get_quat(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<::AABB> {
+ static ::AABB *get_ptr(Variant *v) { return VariantInternal::get_aabb(v); }
+ static const ::AABB *get_ptr(const Variant *v) { return VariantInternal::get_aabb(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Basis> {
+ static Basis *get_ptr(Variant *v) { return VariantInternal::get_basis(v); }
+ static const Basis *get_ptr(const Variant *v) { return VariantInternal::get_basis(v); }
+};
+
+//
+
+template <>
+struct VariantGetInternalPtr<Color> {
+ static Color *get_ptr(Variant *v) { return VariantInternal::get_color(v); }
+ static const Color *get_ptr(const Variant *v) { return VariantInternal::get_color(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<StringName> {
+ static StringName *get_ptr(Variant *v) { return VariantInternal::get_string_name(v); }
+ static const StringName *get_ptr(const Variant *v) { return VariantInternal::get_string_name(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<NodePath> {
+ static NodePath *get_ptr(Variant *v) { return VariantInternal::get_node_path(v); }
+ static const NodePath *get_ptr(const Variant *v) { return VariantInternal::get_node_path(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<RID> {
+ static RID *get_ptr(Variant *v) { return VariantInternal::get_rid(v); }
+ static const RID *get_ptr(const Variant *v) { return VariantInternal::get_rid(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Callable> {
+ static Callable *get_ptr(Variant *v) { return VariantInternal::get_callable(v); }
+ static const Callable *get_ptr(const Variant *v) { return VariantInternal::get_callable(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Signal> {
+ static Signal *get_ptr(Variant *v) { return VariantInternal::get_signal(v); }
+ static const Signal *get_ptr(const Variant *v) { return VariantInternal::get_signal(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Dictionary> {
+ static Dictionary *get_ptr(Variant *v) { return VariantInternal::get_dictionary(v); }
+ static const Dictionary *get_ptr(const Variant *v) { return VariantInternal::get_dictionary(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<Array> {
+ static Array *get_ptr(Variant *v) { return VariantInternal::get_array(v); }
+ static const Array *get_ptr(const Variant *v) { return VariantInternal::get_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedByteArray> {
+ static PackedByteArray *get_ptr(Variant *v) { return VariantInternal::get_byte_array(v); }
+ static const PackedByteArray *get_ptr(const Variant *v) { return VariantInternal::get_byte_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedInt32Array> {
+ static PackedInt32Array *get_ptr(Variant *v) { return VariantInternal::get_int32_array(v); }
+ static const PackedInt32Array *get_ptr(const Variant *v) { return VariantInternal::get_int32_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedInt64Array> {
+ static PackedInt64Array *get_ptr(Variant *v) { return VariantInternal::get_int64_array(v); }
+ static const PackedInt64Array *get_ptr(const Variant *v) { return VariantInternal::get_int64_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedFloat32Array> {
+ static PackedFloat32Array *get_ptr(Variant *v) { return VariantInternal::get_float32_array(v); }
+ static const PackedFloat32Array *get_ptr(const Variant *v) { return VariantInternal::get_float32_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedFloat64Array> {
+ static PackedFloat64Array *get_ptr(Variant *v) { return VariantInternal::get_float64_array(v); }
+ static const PackedFloat64Array *get_ptr(const Variant *v) { return VariantInternal::get_float64_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedStringArray> {
+ static PackedStringArray *get_ptr(Variant *v) { return VariantInternal::get_string_array(v); }
+ static const PackedStringArray *get_ptr(const Variant *v) { return VariantInternal::get_string_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedVector2Array> {
+ static PackedVector2Array *get_ptr(Variant *v) { return VariantInternal::get_vector2_array(v); }
+ static const PackedVector2Array *get_ptr(const Variant *v) { return VariantInternal::get_vector2_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedVector3Array> {
+ static PackedVector3Array *get_ptr(Variant *v) { return VariantInternal::get_vector3_array(v); }
+ static const PackedVector3Array *get_ptr(const Variant *v) { return VariantInternal::get_vector3_array(v); }
+};
+
+template <>
+struct VariantGetInternalPtr<PackedColorArray> {
+ static PackedColorArray *get_ptr(Variant *v) { return VariantInternal::get_color_array(v); }
+ static const PackedColorArray *get_ptr(const Variant *v) { return VariantInternal::get_color_array(v); }
+};
+
+template <class T>
+struct VariantInternalAccessor {
+};
+
+template <>
+struct VariantInternalAccessor<bool> {
+ static _FORCE_INLINE_ bool get(const Variant *v) { return *VariantInternal::get_bool(v); }
+ static _FORCE_INLINE_ void set(Variant *v, bool p_value) { *VariantInternal::get_bool(v) = p_value; }
+};
+
+#define VARIANT_ACCESSOR_NUMBER(m_type) \
+ template <> \
+ struct VariantInternalAccessor<m_type> { \
+ static _FORCE_INLINE_ m_type get(const Variant *v) { return (m_type)*VariantInternal::get_int(v); } \
+ static _FORCE_INLINE_ void set(Variant *v, m_type p_value) { *VariantInternal::get_int(v) = p_value; } \
+ };
+
+VARIANT_ACCESSOR_NUMBER(int8_t)
+VARIANT_ACCESSOR_NUMBER(uint8_t)
+VARIANT_ACCESSOR_NUMBER(int16_t)
+VARIANT_ACCESSOR_NUMBER(uint16_t)
+VARIANT_ACCESSOR_NUMBER(int32_t)
+VARIANT_ACCESSOR_NUMBER(uint32_t)
+VARIANT_ACCESSOR_NUMBER(int64_t)
+VARIANT_ACCESSOR_NUMBER(uint64_t)
+VARIANT_ACCESSOR_NUMBER(char32_t)
+VARIANT_ACCESSOR_NUMBER(Error)
+VARIANT_ACCESSOR_NUMBER(Margin)
+
+template <>
+struct VariantInternalAccessor<ObjectID> {
+ static _FORCE_INLINE_ ObjectID get(const Variant *v) { return ObjectID(*VariantInternal::get_int(v)); }
+ static _FORCE_INLINE_ void set(Variant *v, ObjectID p_value) { *VariantInternal::get_int(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<float> {
+ static _FORCE_INLINE_ float get(const Variant *v) { return *VariantInternal::get_float(v); }
+ static _FORCE_INLINE_ void set(Variant *v, float p_value) { *VariantInternal::get_float(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<double> {
+ static _FORCE_INLINE_ double get(const Variant *v) { return *VariantInternal::get_float(v); }
+ static _FORCE_INLINE_ void set(Variant *v, double p_value) { *VariantInternal::get_float(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<String> {
+ static _FORCE_INLINE_ const String &get(const Variant *v) { return *VariantInternal::get_string(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const String &p_value) { *VariantInternal::get_string(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector2> {
+ static _FORCE_INLINE_ const Vector2 &get(const Variant *v) { return *VariantInternal::get_vector2(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector2 &p_value) { *VariantInternal::get_vector2(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector2i> {
+ static _FORCE_INLINE_ const Vector2i &get(const Variant *v) { return *VariantInternal::get_vector2i(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector2i &p_value) { *VariantInternal::get_vector2i(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Rect2> {
+ static _FORCE_INLINE_ const Rect2 &get(const Variant *v) { return *VariantInternal::get_rect2(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Rect2 &p_value) { *VariantInternal::get_rect2(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Rect2i> {
+ static _FORCE_INLINE_ const Rect2i &get(const Variant *v) { return *VariantInternal::get_rect2i(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Rect2i &p_value) { *VariantInternal::get_rect2i(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector3> {
+ static _FORCE_INLINE_ const Vector3 &get(const Variant *v) { return *VariantInternal::get_vector3(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector3 &p_value) { *VariantInternal::get_vector3(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector3i> {
+ static _FORCE_INLINE_ const Vector3i &get(const Variant *v) { return *VariantInternal::get_vector3i(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector3i &p_value) { *VariantInternal::get_vector3i(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Transform2D> {
+ static _FORCE_INLINE_ const Transform2D &get(const Variant *v) { return *VariantInternal::get_transform2d(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Transform2D &p_value) { *VariantInternal::get_transform2d(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Transform> {
+ static _FORCE_INLINE_ const Transform &get(const Variant *v) { return *VariantInternal::get_transform(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Transform &p_value) { *VariantInternal::get_transform(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Plane> {
+ static _FORCE_INLINE_ const Plane &get(const Variant *v) { return *VariantInternal::get_plane(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Plane &p_value) { *VariantInternal::get_plane(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Quat> {
+ static _FORCE_INLINE_ const Quat &get(const Variant *v) { return *VariantInternal::get_quat(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Quat &p_value) { *VariantInternal::get_quat(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<AABB> {
+ static _FORCE_INLINE_ const AABB &get(const Variant *v) { return *VariantInternal::get_aabb(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const AABB &p_value) { *VariantInternal::get_aabb(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Basis> {
+ static _FORCE_INLINE_ const Basis &get(const Variant *v) { return *VariantInternal::get_basis(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Basis &p_value) { *VariantInternal::get_basis(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Color> {
+ static _FORCE_INLINE_ const Color &get(const Variant *v) { return *VariantInternal::get_color(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Color &p_value) { *VariantInternal::get_color(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<StringName> {
+ static _FORCE_INLINE_ const StringName &get(const Variant *v) { return *VariantInternal::get_string_name(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const StringName &p_value) { *VariantInternal::get_string_name(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<NodePath> {
+ static _FORCE_INLINE_ const NodePath &get(const Variant *v) { return *VariantInternal::get_node_path(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const NodePath &p_value) { *VariantInternal::get_node_path(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<RID> {
+ static _FORCE_INLINE_ const RID &get(const Variant *v) { return *VariantInternal::get_rid(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const RID &p_value) { *VariantInternal::get_rid(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Callable> {
+ static _FORCE_INLINE_ const Callable &get(const Variant *v) { return *VariantInternal::get_callable(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Callable &p_value) { *VariantInternal::get_callable(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Signal> {
+ static _FORCE_INLINE_ const Signal &get(const Variant *v) { return *VariantInternal::get_signal(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Signal &p_value) { *VariantInternal::get_signal(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Dictionary> {
+ static _FORCE_INLINE_ const Dictionary &get(const Variant *v) { return *VariantInternal::get_dictionary(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Dictionary &p_value) { *VariantInternal::get_dictionary(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Array> {
+ static _FORCE_INLINE_ const Array &get(const Variant *v) { return *VariantInternal::get_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const Array &p_value) { *VariantInternal::get_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedByteArray> {
+ static _FORCE_INLINE_ const PackedByteArray &get(const Variant *v) { return *VariantInternal::get_byte_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedByteArray &p_value) { *VariantInternal::get_byte_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedInt32Array> {
+ static _FORCE_INLINE_ const PackedInt32Array &get(const Variant *v) { return *VariantInternal::get_int32_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedInt32Array &p_value) { *VariantInternal::get_int32_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedInt64Array> {
+ static _FORCE_INLINE_ const PackedInt64Array &get(const Variant *v) { return *VariantInternal::get_int64_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedInt64Array &p_value) { *VariantInternal::get_int64_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedFloat32Array> {
+ static _FORCE_INLINE_ const PackedFloat32Array &get(const Variant *v) { return *VariantInternal::get_float32_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedFloat32Array &p_value) { *VariantInternal::get_float32_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedFloat64Array> {
+ static _FORCE_INLINE_ const PackedFloat64Array &get(const Variant *v) { return *VariantInternal::get_float64_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedFloat64Array &p_value) { *VariantInternal::get_float64_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedStringArray> {
+ static _FORCE_INLINE_ const PackedStringArray &get(const Variant *v) { return *VariantInternal::get_string_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedStringArray &p_value) { *VariantInternal::get_string_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedVector2Array> {
+ static _FORCE_INLINE_ const PackedVector2Array &get(const Variant *v) { return *VariantInternal::get_vector2_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedVector2Array &p_value) { *VariantInternal::get_vector2_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedVector3Array> {
+ static _FORCE_INLINE_ const PackedVector3Array &get(const Variant *v) { return *VariantInternal::get_vector3_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedVector3Array &p_value) { *VariantInternal::get_vector3_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<PackedColorArray> {
+ static _FORCE_INLINE_ const PackedColorArray &get(const Variant *v) { return *VariantInternal::get_color_array(v); }
+ static _FORCE_INLINE_ void set(Variant *v, const PackedColorArray &p_value) { *VariantInternal::get_color_array(v) = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Object *> {
+ static _FORCE_INLINE_ Object *get(const Variant *v) { return const_cast<Object *>(*VariantInternal::get_object(v)); }
+ static _FORCE_INLINE_ void set(Variant *v, const Object *p_value) { *VariantInternal::get_object(v) = const_cast<Object *>(p_value); }
+};
+
+template <>
+struct VariantInternalAccessor<Variant> {
+ static _FORCE_INLINE_ Variant &get(Variant *v) { return *v; }
+ static _FORCE_INLINE_ const Variant &get(const Variant *v) { return *v; }
+ static _FORCE_INLINE_ void set(Variant *v, const Variant &p_value) { *v = p_value; }
+};
+
+template <>
+struct VariantInternalAccessor<Vector<Variant>> {
+ static _FORCE_INLINE_ Vector<Variant> get(const Variant *v) {
+ Vector<Variant> ret;
+ int s = VariantInternal::get_array(v)->size();
+ ret.resize(s);
+ for (int i = 0; i < s; i++) {
+ ret.write[i] = VariantInternal::get_array(v)->get(i);
+ }
+
+ return ret;
+ }
+ static _FORCE_INLINE_ void set(Variant *v, const Vector<Variant> &p_value) {
+ int s = p_value.size();
+ VariantInternal::get_array(v)->resize(s);
+ for (int i = 0; i < s; i++) {
+ VariantInternal::get_array(v)->set(i, p_value[i]);
+ }
+ }
};
#endif // VARIANT_INTERNAL_H
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 533b056f91..47539df856 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -30,9 +30,9 @@
#include "variant.h"
+#include "core/class_db.h"
#include "core/core_string_names.h"
#include "core/debugger/engine_debugger.h"
-#include "core/object.h"
#define CASE_TYPE_ALL(PREFIX, OP) \
CASE_TYPE(PREFIX, OP, INT) \
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 8afc18f91b..104c149784 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -18,24 +18,24 @@
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
- <method name="is_glow_level_enabled" qualifiers="const">
- <return type="bool">
+ <method name="get_glow_level" qualifiers="const">
+ <return type="float">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns [code]true[/code] if the glow level [code]idx[/code] is specified, [code]false[/code] otherwise.
+ Returns the intensity of the glow level [code]idx[/code].
</description>
</method>
- <method name="set_glow_level_enabled">
+ <method name="set_glow_level">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
- <argument index="1" name="enabled" type="bool">
+ <argument index="1" name="intensity" type="float">
</argument>
<description>
- Enables or disables the glow level at index [code]idx[/code]. Each level relies on the previous level. This means that enabling higher glow levels will slow down the glow effect rendering, even if previous levels aren't enabled.
+ Sets the intensity of the glow level [code]idx[/code]. A value above [code]0.0[/code] enables the level. Each level relies on the previous level. This means that enabling higher glow levels will slow down the glow effect rendering, even if previous levels aren't enabled.
</description>
</method>
</methods>
@@ -98,6 +98,10 @@
<member name="background_mode" type="int" setter="set_background" getter="get_background" enum="Environment.BGMode" default="0">
The background mode. See [enum BGMode] for possible values.
</member>
+ <member name="fog_aerial_perspective" type="float" setter="set_fog_aerial_perspective" getter="get_fog_aerial_perspective" default="0.0">
+ Blend factor between the fog's color and the color of the background [Sky]. Must have [member background_mode] set to [constant BG_SKY].
+ This is useful to simulate [url=https://en.wikipedia.org/wiki/Aerial_perspective]aerial perspective[/url] in large scenes with low density fog. However, it is not very useful for high-density fog, as the sky will shine through. When set to [code]1.0[/code], the fog color comes completely from the [Sky]. If set to [code]0.0[/code], aerial perspective is disabled.
+ </member>
<member name="fog_density" type="float" setter="set_fog_density" getter="get_fog_density" default="0.001">
</member>
<member name="fog_enabled" type="bool" setter="set_fog_enabled" getter="is_fog_enabled" default="false">
@@ -132,33 +136,36 @@
The lower threshold of the HDR glow. When using the GLES2 renderer (which doesn't support HDR), this needs to be below [code]1.0[/code] for glow to be visible. A value of [code]0.9[/code] works well in this case.
</member>
<member name="glow_intensity" type="float" setter="set_glow_intensity" getter="get_glow_intensity" default="0.8">
- The glow intensity. When using the GLES2 renderer, this should be increased to 1.5 to compensate for the lack of HDR rendering.
+ The overall brightness multiplier of the glow effect. When using the GLES2 renderer, this should be increased to 1.5 to compensate for the lack of HDR rendering.
</member>
- <member name="glow_levels/1" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="false">
- If [code]true[/code], the 1st level of glow is enabled. This is the most "local" level (least blurry).
+ <member name="glow_levels/1" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
+ The intensity of the 1st level of glow. This is the most "local" level (least blurry).
</member>
- <member name="glow_levels/2" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="false">
- If [code]true[/code], the 2th level of glow is enabled.
+ <member name="glow_levels/2" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
+ The intensity of the 2nd level of glow.
</member>
- <member name="glow_levels/3" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="true">
- If [code]true[/code], the 3th level of glow is enabled.
+ <member name="glow_levels/3" type="float" setter="set_glow_level" getter="get_glow_level" default="1.0">
+ The intensity of the 3rd level of glow.
</member>
- <member name="glow_levels/4" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="false">
- If [code]true[/code], the 4th level of glow is enabled.
+ <member name="glow_levels/4" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
+ The intensity of the 4th level of glow.
</member>
- <member name="glow_levels/5" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="true">
- If [code]true[/code], the 5th level of glow is enabled.
+ <member name="glow_levels/5" type="float" setter="set_glow_level" getter="get_glow_level" default="1.0">
+ The intensity of the 5th level of glow.
</member>
- <member name="glow_levels/6" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="false">
- If [code]true[/code], the 6th level of glow is enabled.
+ <member name="glow_levels/6" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
+ The intensity of the 6th level of glow.
</member>
- <member name="glow_levels/7" type="bool" setter="set_glow_level_enabled" getter="is_glow_level_enabled" default="false">
- If [code]true[/code], the 7th level of glow is enabled. This is the most "global" level (blurriest).
+ <member name="glow_levels/7" type="float" setter="set_glow_level" getter="get_glow_level" default="0.0">
+ The intensity of the 7th level of glow. This is the most "global" level (blurriest).
</member>
<member name="glow_mix" type="float" setter="set_glow_mix" getter="get_glow_mix" default="0.05">
</member>
+ <member name="glow_normalized" type="bool" setter="set_glow_normalized" getter="is_glow_normalized" default="false">
+ If [code]true[/code], glow levels will be normalized so that summed together their intensities equal [code]1.0[/code].
+ </member>
<member name="glow_strength" type="float" setter="set_glow_strength" getter="get_glow_strength" default="1.0">
- The glow strength. When using the GLES2 renderer, this should be increased to 1.3 to compensate for the lack of HDR rendering.
+ The strength of the glow effect. This applies as the glow is blurred across the screen and increases the distance and intensity of the blur. When using the GLES2 renderer, this should be increased to 1.3 to compensate for the lack of HDR rendering.
</member>
<member name="reflected_light_source" type="int" setter="set_reflection_source" getter="get_reflection_source" enum="Environment.ReflectionSource" default="0">
</member>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index 9d00ffe233..77bd2c60cc 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -193,16 +193,11 @@
</member>
</members>
<signals>
- <signal name="_begin_node_move">
+ <signal name="begin_node_move">
<description>
Emitted at the beginning of a GraphNode movement.
</description>
</signal>
- <signal name="_end_node_move">
- <description>
- Emitted at the end of a GraphNode movement.
- </description>
- </signal>
<signal name="connection_from_empty">
<argument index="0" name="to" type="StringName">
</argument>
@@ -266,6 +261,11 @@
Emitted when a GraphNode is attempted to be duplicated in the GraphEdit.
</description>
</signal>
+ <signal name="end_node_move">
+ <description>
+ Emitted at the end of a GraphNode movement.
+ </description>
+ </signal>
<signal name="node_selected">
<argument index="0" name="node" type="Node">
</argument>
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index e1b3ffa2e4..6ebfc946dc 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -65,7 +65,7 @@
<argument index="1" name="color" type="Color">
</argument>
<description>
- Sets the color of a specific instance.
+ Sets the color of a specific instance by [i]multiplying[/i] the mesh's existing vertex colors.
For the color to take effect, ensure that [member use_colors] is [code]true[/code] on the [MultiMesh] and [member BaseMaterial3D.vertex_color_use_as_albedo] is [code]true[/code] on the material.
</description>
</method>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 623e4b099b..2e8b76865d 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -834,6 +834,7 @@
</member>
<member name="name" type="StringName" setter="set_name" getter="get_name">
The name of the node. This name is unique among the siblings (other child nodes from the same parent). When set to an existing name, the node will be automatically renamed.
+ [b]Note:[/b] Auto-generated names might include the [code]@[/code] character, which is reserved for unique names when using [method add_child]. When setting the name manually, any [code]@[/code] will be removed.
</member>
<member name="owner" type="Node" setter="set_owner" getter="get_owner">
The node owner. A node can have any other node as owner (as long as it is a valid parent, grandparent, etc. ascending in the tree). When saving a node (using [PackedScene]), all the nodes it owns will be saved with it. This allows for the creation of complex [SceneTree]s, with instancing and subinstancing.
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index ca42f5801a..9c3c47afba 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -86,9 +86,6 @@
The physics layers this area scans for collisions. See [url=https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="input_pickable" type="bool" setter="set_pickable" getter="is_pickable" override="true" default="false" />
- <member name="layers" type="int" setter="_set_layers" getter="_get_layers">
- Both [member collision_layer] and [member collision_mask]. Returns [member collision_layer] when accessed. Updates [member collision_layer] and [member collision_mask] when modified.
- </member>
</members>
<constants>
</constants>
diff --git a/doc/classes/PhysicsDirectSpaceState2D.xml b/doc/classes/PhysicsDirectSpaceState2D.xml
index 676e33601a..c26cf0514c 100644
--- a/doc/classes/PhysicsDirectSpaceState2D.xml
+++ b/doc/classes/PhysicsDirectSpaceState2D.xml
@@ -64,13 +64,14 @@
<argument index="5" name="collide_with_areas" type="bool" default="false">
</argument>
<description>
- Checks whether a point is inside any shape. The shapes the point is inside of are returned in an array containing dictionaries with the following fields:
+ Checks whether a point is inside any solid shape. The shapes the point is inside of are returned in an array containing dictionaries with the following fields:
[code]collider[/code]: The colliding object.
[code]collider_id[/code]: The colliding object's ID.
[code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
[code]rid[/code]: The intersecting object's [RID].
[code]shape[/code]: The shape index of the colliding shape.
Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to check in, or booleans to determine if the ray should collide with [PhysicsBody2D]s or [Area2D]s, respectively.
+ [b]Note:[/b] [ConcavePolygonShape2D]s and [CollisionPolygon2D]s in [code]Segments[/code] build mode are not solid shapes. Therefore, they will not be detected.
</description>
</method>
<method name="intersect_point_on_canvas">
diff --git a/doc/classes/RandomNumberGenerator.xml b/doc/classes/RandomNumberGenerator.xml
index ec0f1a96b2..d4f9517dd1 100644
--- a/doc/classes/RandomNumberGenerator.xml
+++ b/doc/classes/RandomNumberGenerator.xml
@@ -15,6 +15,7 @@
[/codeblock]
</description>
<tutorials>
+ <link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link>
</tutorials>
<methods>
<method name="randf">
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 456022a626..857c13deb5 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -718,7 +718,7 @@
</argument>
<argument index="1" name="enable" type="bool">
</argument>
- <argument index="2" name="level_flags" type="int">
+ <argument index="2" name="levels" type="PackedFloat32Array">
</argument>
<argument index="3" name="intensity" type="float">
</argument>
diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml
index 0e848a1bf6..04f8eb9d13 100644
--- a/doc/classes/StyleBox.xml
+++ b/doc/classes/StyleBox.xml
@@ -5,6 +5,7 @@
</brief_description>
<description>
StyleBox is [Resource] that provides an abstract base class for drawing stylized boxes for the UI. StyleBoxes are used for drawing the styles of buttons, line edit backgrounds, tree backgrounds, etc. and also for testing a transparency mask for pointer signals. If mask test fails on a StyleBox assigned as mask to a control, clicks and motion signals will go through it to the one below.
+ [b]Note:[/b] For children of [Control] that have [i]Theme Properties[/i], the [code]focus[/code] [StyleBox] is displayed over the [code]normal[/code], [code]hover[/code] or [code]pressed[/code] [StyleBox]. This makes the [code]focus[/code] [StyleBox] more reusable across different nodes.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 385e31ccc7..4f02cd00dd 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -38,6 +38,7 @@
</argument>
<description>
Specifies a [Color] for the next vertex to use.
+ [b]Note:[/b] The material must have [member BaseMaterial3D.vertex_color_use_as_albedo] enabled for the vertex color to be visible.
</description>
</method>
<method name="add_index">
diff --git a/doc/classes/VisualShaderNodeCurveTexture.xml b/doc/classes/VisualShaderNodeCurveTexture.xml
new file mode 100644
index 0000000000..26b7b07df2
--- /dev/null
+++ b/doc/classes/VisualShaderNodeCurveTexture.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeCurveTexture" inherits="VisualShaderNodeResizableBase" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="texture" type="CurveTexture" setter="set_texture" getter="get_texture">
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml
index 13018d52f3..afa14c776e 100644
--- a/doc/classes/VisualShaderNodeGroupBase.xml
+++ b/doc/classes/VisualShaderNodeGroupBase.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeGroupBase" inherits="VisualShaderNode" version="4.0">
+<class name="VisualShaderNodeGroupBase" inherits="VisualShaderNodeResizableBase" version="4.0">
<brief_description>
Base class for a family of nodes with variable amount of input and output ports within the visual shader graph.
</brief_description>
@@ -199,11 +199,6 @@
</description>
</method>
</methods>
- <members>
- <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 0, 0 )">
- The size of the node in the visual shader graph.
- </member>
- </members>
<constants>
</constants>
</class>
diff --git a/doc/classes/VisualShaderNodeResizableBase.xml b/doc/classes/VisualShaderNodeResizableBase.xml
new file mode 100644
index 0000000000..9f827a96cc
--- /dev/null
+++ b/doc/classes/VisualShaderNodeResizableBase.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualShaderNodeResizableBase" inherits="VisualShaderNode" version="4.0">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ </methods>
+ <members>
+ <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 0, 0 )">
+ The size of the node in the visual shader graph.
+ </member>
+ </members>
+ <constants>
+ </constants>
+</class>
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index bdb51b1573..bef4d999af 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -80,7 +80,7 @@ public:
void environment_set_canvas_max_layer(RID p_env, int p_max_layer) override {}
void environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient = RS::ENV_AMBIENT_SOURCE_BG, float p_energy = 1.0, float p_sky_contribution = 0.0, RS::EnvironmentReflectionSource p_reflection_source = RS::ENV_REFLECTION_SOURCE_BG, const Color &p_ao_color = Color()) override {}
- void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override {}
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) override {}
void environment_glow_set_use_bicubic_upscale(bool p_enable) override {}
void environment_glow_set_use_high_quality(bool p_enable) override {}
@@ -154,6 +154,7 @@ public:
void render_material(const Transform &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_ortogonal, InstanceBase **p_cull_result, int p_cull_count, RID p_framebuffer, const Rect2i &p_region) override {}
void render_sdfgi(RID p_render_buffers, int p_region, InstanceBase **p_cull_result, int p_cull_count) override {}
void render_sdfgi_static_lights(RID p_render_buffers, uint32_t p_cascade_count, const uint32_t *p_cascade_indices, const RID **p_positional_light_cull_result, const uint32_t *p_positional_light_cull_count) override {}
+ void render_particle_collider_heightfield(RID p_collider, const Transform &p_transform, InstanceBase **p_cull_result, int p_cull_count) override {}
void set_scene_pass(uint64_t p_pass) override {}
void set_time(double p_time, double p_step) override {}
@@ -802,6 +803,7 @@ public:
void particles_set_fractional_delta(RID p_particles, bool p_enable) override {}
void particles_set_subemitter(RID p_particles, RID p_subemitter_particles) override {}
void particles_set_view_axis(RID p_particles, const Vector3 &p_axis) override {}
+ void particles_set_collision_base_size(RID p_particles, float p_size) override {}
void particles_restart(RID p_particles) override {}
void particles_set_draw_order(RID p_particles, RS::ParticlesDrawOrder p_order) override {}
@@ -819,6 +821,28 @@ public:
int particles_get_draw_passes(RID p_particles) const override { return 0; }
RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); }
+ void particles_add_collision(RID p_particles, RasterizerScene::InstanceBase *p_instance) override {}
+ void particles_remove_collision(RID p_particles, RasterizerScene::InstanceBase *p_instance) override {}
+
+ void update_particles() override {}
+
+ /* PARTICLES COLLISION */
+
+ RID particles_collision_create() override { return RID(); }
+ void particles_collision_set_collision_type(RID p_particles_collision, RS::ParticlesCollisionType p_type) override {}
+ void particles_collision_set_cull_mask(RID p_particles_collision, uint32_t p_cull_mask) override {}
+ void particles_collision_set_sphere_radius(RID p_particles_collision, float p_radius) override {}
+ void particles_collision_set_box_extents(RID p_particles_collision, const Vector3 &p_extents) override {}
+ void particles_collision_set_attractor_strength(RID p_particles_collision, float p_strength) override {}
+ void particles_collision_set_attractor_directionality(RID p_particles_collision, float p_directionality) override {}
+ void particles_collision_set_attractor_attenuation(RID p_particles_collision, float p_curve) override {}
+ void particles_collision_set_field_texture(RID p_particles_collision, RID p_texture) override {}
+ void particles_collision_height_field_update(RID p_particles_collision) override {}
+ void particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) override {}
+ AABB particles_collision_get_aabb(RID p_particles_collision) const override { return AABB(); }
+ bool particles_collision_is_heightfield(RID p_particles_collision) const override { return false; }
+ RID particles_collision_get_heightfield_framebuffer(RID p_particles_collision) const override { return RID(); }
+
/* GLOBAL VARIABLES */
void global_variable_add(const StringName &p_name, RS::GlobalVariableType p_type, const Variant &p_value) override {}
diff --git a/drivers/vulkan/rendering_device_vulkan.cpp b/drivers/vulkan/rendering_device_vulkan.cpp
index 9fe3f7e6c0..2cbb305153 100644
--- a/drivers/vulkan/rendering_device_vulkan.cpp
+++ b/drivers/vulkan/rendering_device_vulkan.cpp
@@ -38,7 +38,58 @@
#include "thirdparty/spirv-reflect/spirv_reflect.h"
-#define FORCE_FULL_BARRIER
+//#define FORCE_FULL_BARRIER
+
+// Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values)
+RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &stage_mask, VkAccessFlags &access_mask) {
+ Buffer *buffer = nullptr;
+ if (vertex_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
+ access_mask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
+ buffer = vertex_buffer_owner.getornull(p_buffer);
+ } else if (index_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
+ access_mask |= VK_ACCESS_INDEX_READ_BIT;
+ buffer = index_buffer_owner.getornull(p_buffer);
+ } else if (uniform_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ access_mask |= VK_ACCESS_UNIFORM_READ_BIT;
+ buffer = uniform_buffer_owner.getornull(p_buffer);
+ } else if (texture_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ access_mask |= VK_ACCESS_SHADER_READ_BIT;
+ buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
+ } else if (storage_buffer_owner.owns(p_buffer)) {
+ stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ buffer = storage_buffer_owner.getornull(p_buffer);
+ }
+ return buffer;
+}
+
+static void update_external_dependency_for_store(VkSubpassDependency &dependency, bool is_sampled, bool is_storage, bool is_depth) {
+ // Transitioning from write to read, protect the shaders that may use this next
+ // Allow for copies/image layout transitions
+ dependency.dstStageMask |= VK_PIPELINE_STAGE_TRANSFER_BIT;
+ dependency.dstAccessMask |= VK_ACCESS_TRANSFER_READ_BIT;
+
+ if (is_sampled) {
+ dependency.dstStageMask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ dependency.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
+ } else if (is_storage) {
+ dependency.dstStageMask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ dependency.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ } else {
+ dependency.dstStageMask |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
+ dependency.dstAccessMask |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
+ }
+
+ if (is_depth) {
+ // Depth resources have addtional stages that may be interested in them
+ dependency.dstStageMask |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
+ dependency.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
+ }
+}
void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
if (!dependency_map.has(p_depends_on)) {
@@ -1932,7 +1983,7 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers;
- vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
RID id = texture_owner.make_rid(texture);
@@ -2189,7 +2240,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
uint32_t mipmap_offset = 0;
@@ -2322,7 +2373,7 @@ Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, con
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
return OK;
@@ -2485,6 +2536,9 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ if (tex->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
+ image_memory_barrier.dstAccessMask |= VK_ACCESS_SHADER_WRITE_BIT;
+ }
image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
image_memory_barrier.newLayout = tex->layout;
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
@@ -2496,7 +2550,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
_flush(true);
@@ -2672,7 +2726,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
{ //make dst readable
@@ -2694,7 +2748,7 @@ Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture,
image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
}
@@ -2755,7 +2809,7 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID
image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
{ //Dest
VkImageMemoryBarrier image_memory_barrier;
@@ -2824,7 +2878,7 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID
image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
{ //make dst readable
@@ -2846,7 +2900,7 @@ Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID
image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer;
image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
}
@@ -2878,16 +2932,22 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
VkCommandBuffer command_buffer = p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer;
- VkImageLayout layout = src_tex->layout;
+ VkImageLayout clear_layout = (src_tex->layout == VK_IMAGE_LAYOUT_GENERAL) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
+ // NOTE: Perhaps the valid stages/accesses for a given onwner should be a property of the owner. (Here and places like _get_buffer_from_owner)
+ const VkPipelineStageFlags valid_texture_stages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
+ constexpr VkAccessFlags read_access = VK_ACCESS_SHADER_READ_BIT;
+ constexpr VkAccessFlags read_write_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
+ const VkAccessFlags valid_texture_access = (src_tex->usage_flags & TEXTURE_USAGE_STORAGE_BIT) ? read_write_access : read_access;
+
+ { // Barrier from previous access with optional layout change (see clear_layout logic above)
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
+ image_memory_barrier.srcAccessMask = valid_texture_access;
image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
image_memory_barrier.oldLayout = src_tex->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ image_memory_barrier.oldLayout = clear_layout;
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
@@ -2898,8 +2958,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
image_memory_barrier.subresourceRange.layerCount = p_layers;
- layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, valid_texture_stages, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
VkClearColorValue clear_color;
@@ -2915,16 +2974,15 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
range.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
range.levelCount = p_mipmaps;
- vkCmdClearColorImage(command_buffer, src_tex->image, layout, &clear_color, 1, &range);
-
- if (src_tex->layout != VK_IMAGE_LAYOUT_GENERAL) { //storage may be in general state
+ vkCmdClearColorImage(command_buffer, src_tex->image, clear_layout, &clear_color, 1, &range);
+ { // Barrier to post clear accesses (changing back the layout if needed)
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
+ image_memory_barrier.dstAccessMask = valid_texture_access;
+ image_memory_barrier.oldLayout = clear_layout;
image_memory_barrier.newLayout = src_tex->layout;
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
@@ -2936,7 +2994,7 @@ Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color,
image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
image_memory_barrier.subresourceRange.layerCount = p_layers;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, valid_texture_stages, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
}
return OK;
@@ -2991,6 +3049,19 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
Vector<VkAttachmentReference> depth_stencil_references;
Vector<VkAttachmentReference> resolve_references;
+ // Set up a dependencies from/to external equivalent to the default (implicit) one, and then amend them
+ const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
+ VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
+ VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; // From Section 7.1 of Vulkan API Spec v1.1.148
+
+ VkPipelineStageFlags reading_stages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
+ VkSubpassDependency dependencies[2] = { { VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0 },
+ { 0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, default_access_mask, 0, 0 } };
+ VkSubpassDependency &dependency_from_external = dependencies[0];
+ VkSubpassDependency &dependency_to_external = dependencies[1];
+
for (int i = 0; i < p_format.size(); i++) {
ERR_FAIL_INDEX_V(p_format[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
ERR_FAIL_INDEX_V(p_format[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
@@ -3006,11 +3077,16 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
bool is_sampled = p_format[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
bool is_storage = p_format[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
+ // For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write
+ // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution syncronization vs.
+ // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
+ // stage
switch (is_depth_stencil ? p_initial_depth_action : p_initial_color_action) {
case INITIAL_ACTION_CLEAR: {
description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
} break;
case INITIAL_ACTION_KEEP: {
if (p_format[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
@@ -3021,10 +3097,12 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
+ dependency_from_external.srcStageMask |= reading_stages;
} else {
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
}
} break;
case INITIAL_ACTION_DROP: {
@@ -3036,10 +3114,12 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+ dependency_from_external.srcStageMask |= reading_stages;
} else {
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
}
} break;
case INITIAL_ACTION_CONTINUE: {
@@ -3055,6 +3135,7 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ dependency_from_external.srcStageMask |= reading_stages;
}
} break;
default: {
@@ -3068,14 +3149,17 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
+ update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
} else if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
+ update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, true);
} else {
description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; //don't care what is there
+ // TODO: What does this mean about the next usage (and thus appropriate dependency masks
}
} break;
case FINAL_ACTION_DISCARD: {
@@ -3128,9 +3212,24 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
} else if (p_format[i].usage_flags & TEXTURE_USAGE_RESOLVE_ATTACHMENT_BIT) {
reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
resolve_references.push_back(reference);
+ // if resolves are done, we need to ensure the copy is safe
+ dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_TRANSFER_BIT;
+ dependency_to_external.dstAccessMask |= VK_ACCESS_TRANSFER_READ_BIT;
} else {
ERR_FAIL_V_MSG(VK_NULL_HANDLE, "Texture index " + itos(i) + " is neither color, depth stencil or resolve so it can't be used as attachment.");
}
+
+ // NOTE: Big Mallet Approach -- any layout transition causes a full barrier
+ if (reference.layout != description.initialLayout) {
+ // NOTE: this should be smarter based on the textures knowledge of it's previous role
+ dependency_from_external.srcStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
+ dependency_from_external.srcAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
+ }
+ if (reference.layout != description.finalLayout) {
+ // NOTE: this should be smarter based on the textures knowledge of it's subsequent role
+ dependency_from_external.dstStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
+ dependency_from_external.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
+ }
}
ERR_FAIL_COND_V_MSG(depth_stencil_references.size() > 1, VK_NULL_HANDLE,
@@ -3159,8 +3258,8 @@ VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentF
render_pass_create_info.pAttachments = attachments.ptr();
render_pass_create_info.subpassCount = 1;
render_pass_create_info.pSubpasses = &subpass;
- render_pass_create_info.dependencyCount = 0;
- render_pass_create_info.pDependencies = nullptr;
+ render_pass_create_info.dependencyCount = 2;
+ render_pass_create_info.pDependencies = dependencies;
VkRenderPass render_pass;
VkResult res = vkCreateRenderPass(device, &render_pass_create_info, nullptr, &render_pass);
@@ -3185,7 +3284,7 @@ RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_c
}
int color_references;
- VkRenderPass render_pass = _render_pass_create(p_format, INITIAL_ACTION_CLEAR, FINAL_ACTION_DISCARD, INITIAL_ACTION_CLEAR, FINAL_ACTION_DISCARD, &color_references); //actions don't matter for this use case
+ VkRenderPass render_pass = _render_pass_create(p_format, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, &color_references); //actions don't matter for this use case
if (render_pass == VK_NULL_HANDLE) { //was likely invalid
return INVALID_ID;
@@ -3389,6 +3488,10 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
Buffer buffer;
_buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
@@ -3512,6 +3615,10 @@ RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFo
RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const Vector<uint8_t> &p_data, bool p_use_restart_indices) {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
ERR_FAIL_COND_V(p_index_count == 0, RID());
@@ -4258,6 +4365,10 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
Buffer buffer;
Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
@@ -4273,6 +4384,10 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, uint32_t p_usage) {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
@@ -4296,6 +4411,10 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve
RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data) {
_THREAD_SAFE_METHOD_
+ ERR_FAIL_COND_V_MSG(draw_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
+ ERR_FAIL_COND_V_MSG(compute_list != nullptr && p_data.size(), RID(),
+ "Creating buffers with data is forbidden during creation of a draw list");
uint32_t element_size = get_format_vertex_size(p_format);
ERR_FAIL_COND_V_MSG(element_size == 0, RID(), "Format requested is not supported for texture buffers");
@@ -4885,44 +5004,27 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint
ERR_FAIL_COND_V_MSG(draw_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
"Updating buffers in 'sync to draw' mode is forbidden during creation of a draw list");
+ ERR_FAIL_COND_V_MSG(compute_list && p_sync_with_draw, ERR_INVALID_PARAMETER,
+ "Updating buffers in 'sync to draw' mode is forbidden during creation of a compute list");
- VkPipelineStageFlags dst_stage_mask;
- VkAccessFlags dst_access;
+ // Protect subsequent updates...
+ VkPipelineStageFlags dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
+ VkAccessFlags dst_access = VK_ACCESS_TRANSFER_WRITE_BIT;
- Buffer *buffer = nullptr;
- if (vertex_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
- dst_access = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
- buffer = vertex_buffer_owner.getornull(p_buffer);
- } else if (index_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
- dst_access = VK_ACCESS_INDEX_READ_BIT;
- buffer = index_buffer_owner.getornull(p_buffer);
- } else if (uniform_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access = VK_ACCESS_UNIFORM_READ_BIT;
- buffer = uniform_buffer_owner.getornull(p_buffer);
- } else if (texture_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access = VK_ACCESS_SHADER_READ_BIT;
- buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
- } else if (storage_buffer_owner.owns(p_buffer)) {
- dst_stage_mask = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- buffer = storage_buffer_owner.getornull(p_buffer);
- } else {
+ Buffer *buffer = _get_buffer_from_owner(p_buffer, dst_stage_mask, dst_access);
+ if (!buffer) {
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type.");
}
ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER,
"Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end.");
+ _buffer_memory_barrier(buffer->buffer, p_offset, p_size, dst_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_access, VK_ACCESS_TRANSFER_WRITE_BIT, p_sync_with_draw);
Error err = _buffer_update(buffer, p_offset, (uint8_t *)p_data, p_size, p_sync_with_draw);
if (err) {
return err;
}
- _buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, p_sync_with_draw);
#ifdef FORCE_FULL_BARRIER
_full_barrier(p_sync_with_draw);
#else
@@ -4934,20 +5036,20 @@ Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint
Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
_THREAD_SAFE_METHOD_
- Buffer *buffer = nullptr;
- if (vertex_buffer_owner.owns(p_buffer)) {
- buffer = vertex_buffer_owner.getornull(p_buffer);
- } else if (index_buffer_owner.owns(p_buffer)) {
- buffer = index_buffer_owner.getornull(p_buffer);
- } else if (texture_buffer_owner.owns(p_buffer)) {
- buffer = &texture_buffer_owner.getornull(p_buffer)->buffer;
- } else if (storage_buffer_owner.owns(p_buffer)) {
- buffer = storage_buffer_owner.getornull(p_buffer);
- } else {
+ // It could be this buffer was just created
+ VkPipelineShaderStageCreateFlags src_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
+ VkAccessFlags src_access_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
+ // Get the vulkan buffer and the potential stage/access possible
+ Buffer *buffer = _get_buffer_from_owner(p_buffer, src_stage_mask, src_access_mask);
+ if (!buffer) {
ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving.");
}
+ // Make sure no one is using the buffer -- the "false" gets us to the same command buffer as below.
+ _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, src_access_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_READ_BIT, false);
+
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
+
Buffer tmp_buffer;
_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
VkBufferCopy region;
@@ -5614,7 +5716,7 @@ Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuff
image_memory_barrier.subresourceRange.baseArrayLayer = texture->base_layer;
image_memory_barrier.subresourceRange.layerCount = texture->layers;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
texture->layout = VK_IMAGE_LAYOUT_GENERAL;
@@ -6352,7 +6454,7 @@ void RenderingDeviceVulkan::draw_list_end() {
image_memory_barrier.subresourceRange.baseArrayLayer = texture->base_layer;
image_memory_barrier.subresourceRange.layerCount = texture->layers;
- vkCmdPipelineBarrier(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
texture->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
}
@@ -6494,7 +6596,7 @@ void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list,
image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_sampled[i]->base_layer;
image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers;
- vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ vkCmdPipelineBarrier(cl->command_buffer, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
@@ -6691,13 +6793,13 @@ void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) {
void RenderingDeviceVulkan::compute_list_end() {
ERR_FAIL_COND(!compute_list);
-
+ const VkPipelineStageFlags dest_stage_mask = VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
for (Set<Texture *>::Element *E = compute_list->state.textures_to_sampled_layout.front(); E; E = E->next()) {
VkImageMemoryBarrier image_memory_barrier;
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
image_memory_barrier.pNext = nullptr;
image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
+ image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
image_memory_barrier.oldLayout = E->get()->layout;
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
@@ -6710,7 +6812,8 @@ void RenderingDeviceVulkan::compute_list_end() {
image_memory_barrier.subresourceRange.baseArrayLayer = E->get()->base_layer;
image_memory_barrier.subresourceRange.layerCount = E->get()->layers;
- vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
+ // TODO: Look at the usages in the compute list and determine tighter dst stage and access masks based on some "final" usage equivalent
+ vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, dest_stage_mask, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
E->get()->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
}
@@ -6720,7 +6823,7 @@ void RenderingDeviceVulkan::compute_list_end() {
#ifdef FORCE_FULL_BARRIER
_full_barrier(true);
#else
- _memory_barrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT, true);
+ _memory_barrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, dest_stage_mask, VK_ACCESS_SHADER_WRITE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT, true);
#endif
}
diff --git a/drivers/vulkan/rendering_device_vulkan.h b/drivers/vulkan/rendering_device_vulkan.h
index 6f8bbc9c64..e6cbf2e01d 100644
--- a/drivers/vulkan/rendering_device_vulkan.h
+++ b/drivers/vulkan/rendering_device_vulkan.h
@@ -793,6 +793,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
Error _draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass);
Error _draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents, const Vector<RID> &p_storage_textures);
_FORCE_INLINE_ DrawList *_get_draw_list_ptr(DrawListID p_id);
+ Buffer *_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &dst_stage_mask, VkAccessFlags &dst_access);
/**********************/
/**** COMPUTE LIST ****/
diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp
index d3a4dbb6e7..0f86385031 100644
--- a/editor/editor_export.cpp
+++ b/editor/editor_export.cpp
@@ -185,35 +185,6 @@ bool EditorExportPreset::has_export_file(const String &p_path) {
return selected_files.has(p_path);
}
-void EditorExportPreset::add_patch(const String &p_path, int p_at_pos) {
- if (p_at_pos < 0) {
- patches.push_back(p_path);
- } else {
- patches.insert(p_at_pos, p_path);
- }
- EditorExport::singleton->save_presets();
-}
-
-void EditorExportPreset::remove_patch(int p_idx) {
- patches.remove(p_idx);
- EditorExport::singleton->save_presets();
-}
-
-void EditorExportPreset::set_patch(int p_index, const String &p_path) {
- ERR_FAIL_INDEX(p_index, patches.size());
- patches.write[p_index] = p_path;
- EditorExport::singleton->save_presets();
-}
-
-String EditorExportPreset::get_patch(int p_index) {
- ERR_FAIL_INDEX_V(p_index, patches.size(), String());
- return patches[p_index];
-}
-
-Vector<String> EditorExportPreset::get_patches() const {
- return patches;
-}
-
void EditorExportPreset::set_custom_features(const String &p_custom_features) {
custom_features = p_custom_features;
EditorExport::singleton->save_presets();
@@ -1341,7 +1312,6 @@ void EditorExport::_save() {
config->set_value(section, "include_filter", preset->get_include_filter());
config->set_value(section, "exclude_filter", preset->get_exclude_filter());
config->set_value(section, "export_path", preset->get_export_path());
- config->set_value(section, "patch_list", preset->get_patches());
config->set_value(section, "encryption_include_filters", preset->get_enc_in_filter());
config->set_value(section, "encryption_exclude_filters", preset->get_enc_ex_filter());
config->set_value(section, "encrypt_pck", preset->get_enc_pck());
@@ -1529,12 +1499,6 @@ void EditorExport::load_config() {
preset->set_exclude_filter(config->get_value(section, "exclude_filter"));
preset->set_export_path(config->get_value(section, "export_path", ""));
- Vector<String> patch_list = config->get_value(section, "patch_list");
-
- for (int i = 0; i < patch_list.size(); i++) {
- preset->add_patch(patch_list[i]);
- }
-
if (config->has_section_key(section, "encrypt_pck")) {
preset->set_enc_pck(config->get_value(section, "encrypt_pck"));
}
diff --git a/editor/editor_export.h b/editor/editor_export.h
index fa6be88302..55728f0c94 100644
--- a/editor/editor_export.h
+++ b/editor/editor_export.h
@@ -68,8 +68,6 @@ private:
Set<String> selected_files;
bool runnable = false;
- Vector<String> patches;
-
friend class EditorExport;
friend class EditorExportPlatform;
@@ -121,12 +119,6 @@ public:
void set_exclude_filter(const String &p_exclude);
String get_exclude_filter() const;
- void add_patch(const String &p_path, int p_at_pos = -1);
- void set_patch(int p_index, const String &p_path);
- String get_patch(int p_index);
- void remove_patch(int p_idx);
- Vector<String> get_patches() const;
-
void set_custom_features(const String &p_custom_features);
String get_custom_features() const;
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 73562e0695..e18e980fe2 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4225,6 +4225,7 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
p_layout->set_value(p_section, "dock_filesystem_split", filesystem_dock->get_split_offset());
p_layout->set_value(p_section, "dock_filesystem_display_mode", filesystem_dock->get_display_mode());
+ p_layout->set_value(p_section, "dock_filesystem_file_sort", filesystem_dock->get_file_sort());
p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", filesystem_dock->get_file_list_display_mode());
for (int i = 0; i < vsplits.size(); i++) {
@@ -4419,6 +4420,11 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
filesystem_dock->set_display_mode(dock_filesystem_display_mode);
}
+ if (p_layout->has_section_key(p_section, "dock_filesystem_file_sort")) {
+ FileSystemDock::FileSortOption dock_filesystem_file_sort = FileSystemDock::FileSortOption(int(p_layout->get_value(p_section, "dock_filesystem_file_sort")));
+ filesystem_dock->set_file_sort(dock_filesystem_file_sort);
+ }
+
if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) {
FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode")));
filesystem_dock->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
@@ -5122,7 +5128,6 @@ void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, String to_path) {
DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- Vector<String> just_copy = String("ttf,otf").split(",");
for (int i = 0; i < p_files.size(); i++) {
String from = p_files[i];
@@ -5153,9 +5158,6 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
continue;
}
- if (!ResourceFormatImporter::get_singleton()->can_be_imported(from) && (just_copy.find(from.get_extension().to_lower()) == -1)) {
- continue;
- }
dir->copy(from, to);
}
}
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 082c317655..e330713cfb 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -791,7 +791,7 @@ bool EditorPlugin::build() {
return true;
}
-void EditorPlugin::queue_save_layout() const {
+void EditorPlugin::queue_save_layout() {
EditorNode::get_singleton()->save_layout();
}
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 40a91cbfb9..dd3bf08678 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -221,7 +221,7 @@ public:
int update_overlays() const;
- void queue_save_layout() const;
+ void queue_save_layout();
void make_bottom_panel_item_visible(Control *p_item);
void hide_bottom_panel();
diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp
index 3170ea5ff8..9723ae188b 100644
--- a/editor/editor_resource_preview.cpp
+++ b/editor/editor_resource_preview.cpp
@@ -30,8 +30,6 @@
#include "editor_resource_preview.h"
-#include "core/method_bind_ext.gen.inc"
-
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/message_queue.h"
diff --git a/editor/editor_settings.h b/editor/editor_settings.h
index 04bb49bb51..c1bb7951fa 100644
--- a/editor/editor_settings.h
+++ b/editor/editor_settings.h
@@ -31,8 +31,7 @@
#ifndef EDITOR_SETTINGS_H
#define EDITOR_SETTINGS_H
-#include "core/object.h"
-
+#include "core/class_db.h"
#include "core/io/config_file.h"
#include "core/os/thread_safe.h"
#include "core/resource.h"
diff --git a/editor/editor_vcs_interface.h b/editor/editor_vcs_interface.h
index ee9e51441d..6ef55f0a46 100644
--- a/editor/editor_vcs_interface.h
+++ b/editor/editor_vcs_interface.h
@@ -31,7 +31,7 @@
#ifndef EDITOR_VCS_INTERFACE_H
#define EDITOR_VCS_INTERFACE_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/ustring.h"
#include "scene/gui/panel_container.h"
diff --git a/editor/fileserver/editor_file_server.h b/editor/fileserver/editor_file_server.h
index 9645fbf39e..eefaa503c1 100644
--- a/editor/fileserver/editor_file_server.h
+++ b/editor/fileserver/editor_file_server.h
@@ -31,10 +31,10 @@
#ifndef EDITOR_FILE_SERVER_H
#define EDITOR_FILE_SERVER_H
+#include "core/class_db.h"
#include "core/io/file_access_network.h"
#include "core/io/packet_peer.h"
#include "core/io/tcp_server.h"
-#include "core/object.h"
#include "core/os/thread.h"
class EditorFileServer : public Object {
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index 0071f169ac..f675f60b7a 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -31,6 +31,7 @@
#include "filesystem_dock.h"
#include "core/io/resource_loader.h"
+#include "core/list.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
@@ -46,13 +47,12 @@
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
-Ref<Texture2D> FileSystemDock::_get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx) {
+Ref<Texture2D> FileSystemDock::_get_tree_item_icon(bool p_is_valid, String p_file_type) {
Ref<Texture2D> file_icon;
- if (!p_dir->get_file_import_is_valid(p_idx)) {
+ if (!p_is_valid) {
file_icon = get_theme_icon("ImportFail", "EditorIcons");
} else {
- String file_type = p_dir->get_file_type(p_idx);
- file_icon = (has_theme_icon(file_type, "EditorIcons")) ? get_theme_icon(file_type, "EditorIcons") : get_theme_icon("File", "EditorIcons");
+ file_icon = (has_theme_icon(p_file_type, "EditorIcons")) ? get_theme_icon(p_file_type, "EditorIcons") : get_theme_icon("File", "EditorIcons");
}
return file_icon;
}
@@ -94,15 +94,17 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
// Create all items for the files in the subdirectory.
if (display_mode == DISPLAY_MODE_TREE_ONLY) {
String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene");
+
+ // Build the list of the files to display.
+ List<FileInfo> file_list;
for (int i = 0; i < p_dir->get_file_count(); i++) {
String file_type = p_dir->get_file_type(i);
-
if (_is_file_type_disabled_by_feature_profile(file_type)) {
// If type is disabled, file won't be displayed.
continue;
}
- String file_name = p_dir->get_file(i);
+ String file_name = p_dir->get_file(i);
if (searched_string.length() > 0) {
if (file_name.to_lower().find(searched_string) < 0) {
// The searched string is not in the file name, we skip it.
@@ -113,10 +115,27 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
}
}
+ FileInfo fi;
+ fi.name = p_dir->get_file(i);
+ fi.type = p_dir->get_file_type(i);
+ fi.import_broken = !p_dir->get_file_import_is_valid(i);
+
+ file_list.push_back(fi);
+ }
+
+ // Sort the file list if needed.
+ if (file_sort == FILE_SORT_TYPE) {
+ file_list.sort_custom<FileInfoExtensionComparator>();
+ }
+
+ // Build the tree.
+ for (List<FileInfo>::Element *E = file_list.front(); E; E = E->next()) {
+ FileInfo fi = E->get();
+
TreeItem *file_item = tree->create_item(subdirectory_item);
- file_item->set_text(0, file_name);
- file_item->set_icon(0, _get_tree_item_icon(p_dir, i));
- String file_metadata = lpath.plus_file(file_name);
+ file_item->set_text(0, fi.name);
+ file_item->set_icon(0, _get_tree_item_icon(!fi.import_broken, fi.type));
+ String file_metadata = lpath.plus_file(fi.name);
file_item->set_metadata(0, file_metadata);
if (!p_select_in_favorites && path == file_metadata) {
file_item->select(0);
@@ -220,7 +239,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
int index;
EditorFileSystemDirectory *dir = EditorFileSystem::get_singleton()->find_file(fave, &index);
if (dir) {
- icon = _get_tree_item_icon(dir, index);
+ icon = _get_tree_item_icon(dir->get_file_import_is_valid(index), dir->get_file_type(index));
} else {
icon = get_theme_icon("File", "EditorIcons");
}
@@ -273,9 +292,9 @@ void FileSystemDock::_update_display_mode(bool p_force) {
tree->show();
tree->set_v_size_flags(SIZE_EXPAND_FILL);
if (display_mode == DISPLAY_MODE_TREE_ONLY) {
- tree_search_box->show();
+ toolbar2_hbc->show();
} else {
- tree_search_box->hide();
+ toolbar2_hbc->hide();
}
_update_tree(_compute_uncollapsed_paths());
@@ -286,7 +305,7 @@ void FileSystemDock::_update_display_mode(bool p_force) {
tree->show();
tree->set_v_size_flags(SIZE_EXPAND_FILL);
tree->ensure_cursor_is_visible();
- tree_search_box->hide();
+ toolbar2_hbc->hide();
_update_tree(_compute_uncollapsed_paths());
file_list_vb->show();
@@ -318,10 +337,14 @@ void FileSystemDock::_notification(int p_what) {
files->connect("item_activated", callable_mp(this, &FileSystemDock::_file_list_activate_file));
button_hist_next->connect("pressed", callable_mp(this, &FileSystemDock::_fw_history));
button_hist_prev->connect("pressed", callable_mp(this, &FileSystemDock::_bw_history));
+
tree_search_box->set_right_icon(get_theme_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);
+ tree_button_sort->set_icon(get_theme_icon("Sort", ei));
+
file_list_search_box->set_right_icon(get_theme_icon("Search", ei));
file_list_search_box->set_clear_button_enabled(true);
+ file_list_button_sort->set_icon(get_theme_icon("Sort", ei));
button_hist_next->set_icon(get_theme_icon("Forward", ei));
button_hist_prev->set_icon(get_theme_icon("Back", ei));
@@ -387,8 +410,11 @@ void FileSystemDock::_notification(int p_what) {
tree_search_box->set_right_icon(get_theme_icon("Search", ei));
tree_search_box->set_clear_button_enabled(true);
+ tree_button_sort->set_icon(get_theme_icon("Sort", ei));
+
file_list_search_box->set_right_icon(get_theme_icon("Search", ei));
file_list_search_box->set_clear_button_enabled(true);
+ file_list_button_sort->set_icon(get_theme_icon("Sort", ei));
// Update always show folders.
bool new_always_show_folders = bool(EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders"));
@@ -660,7 +686,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
const Color folder_color = get_theme_color("folder_icon_modulate", "FileDialog");
// Build the FileInfo list.
- List<FileInfo> filelist;
+ List<FileInfo> file_list;
if (path == "Favorites") {
// Display the favorites.
Vector<String> favorites = EditorSettings::get_singleton()->get_favorites();
@@ -698,7 +724,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
}
if (searched_string.length() == 0 || fi.name.to_lower().find(searched_string) >= 0) {
- filelist.push_back(fi);
+ file_list.push_back(fi);
}
}
}
@@ -719,7 +745,7 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
if (searched_string.length() > 0) {
// Display the search results.
- _search(EditorFileSystem::get_singleton()->get_filesystem(), &filelist, 128);
+ _search(EditorFileSystem::get_singleton()->get_filesystem(), &file_list, 128);
} else {
if (display_mode == DISPLAY_MODE_TREE_ONLY || always_show_folders) {
// Display folders in the list.
@@ -757,16 +783,21 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
fi.type = efd->get_file_type(i);
fi.import_broken = !efd->get_file_import_is_valid(i);
- filelist.push_back(fi);
+ file_list.push_back(fi);
}
}
- filelist.sort();
+ file_list.sort();
+ }
+
+ // Sort the file list if needed.
+ if (file_sort == FILE_SORT_TYPE) {
+ file_list.sort_custom<FileInfoExtensionComparator>();
}
// Fills the ItemList control node from the FileInfos.
String main_scene = ProjectSettings::get_singleton()->get("application/run/main_scene");
String oi = "Object";
- for (List<FileInfo>::Element *E = filelist.front(); E; E = E->next()) {
+ for (List<FileInfo>::Element *E = file_list.front(); E; E = E->next()) {
FileInfo *finfo = &(E->get());
String fname = finfo->name;
String fpath = finfo->path;
@@ -2516,6 +2547,35 @@ void FileSystemDock::_feature_profile_changed() {
_update_display_mode(true);
}
+void FileSystemDock::set_file_sort(FileSortOption p_file_sort) {
+ for (int i = 0; i != FILE_SORT_MAX; i++) {
+ tree_button_sort->get_popup()->set_item_checked(i, (i == (int)p_file_sort));
+ file_list_button_sort->get_popup()->set_item_checked(i, (i == (int)p_file_sort));
+ }
+ file_sort = p_file_sort;
+
+ // Update everything needed.
+ _update_tree(_compute_uncollapsed_paths());
+ _update_file_list(true);
+}
+
+void FileSystemDock::_file_sort_popup(int p_id) {
+ set_file_sort((FileSortOption)p_id);
+}
+
+MenuButton *FileSystemDock::_create_file_menu_button() {
+ MenuButton *button = memnew(MenuButton);
+ button->set_flat(true);
+ button->set_tooltip(TTR("Sort files"));
+
+ PopupMenu *p = button->get_popup();
+ p->connect("id_pressed", callable_mp(this, &FileSystemDock::_file_sort_popup));
+ p->add_radio_check_item("Sort by Name", FILE_SORT_NAME);
+ p->add_radio_check_item("Sort by Type", FILE_SORT_TYPE);
+ p->set_item_checked(file_sort, true);
+ return button;
+}
+
void FileSystemDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_tree"), &FileSystemDock::_update_tree);
@@ -2593,7 +2653,7 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
button_toggle_display_mode->set_tooltip(TTR("Toggle Split Mode"));
toolbar_hbc->add_child(button_toggle_display_mode);
- HBoxContainer *toolbar2_hbc = memnew(HBoxContainer);
+ toolbar2_hbc = memnew(HBoxContainer);
toolbar2_hbc->add_theme_constant_override("separation", 0);
top_vbc->add_child(toolbar2_hbc);
@@ -2603,6 +2663,9 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
tree_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(tree_search_box));
toolbar2_hbc->add_child(tree_search_box);
+ tree_button_sort = _create_file_menu_button();
+ toolbar2_hbc->add_child(tree_button_sort);
+
file_list_popup = memnew(PopupMenu);
add_child(file_list_popup);
@@ -2644,6 +2707,9 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed), varray(file_list_search_box));
path_hb->add_child(file_list_search_box);
+ file_list_button_sort = _create_file_menu_button();
+ path_hb->add_child(file_list_button_sort);
+
button_file_list_display_mode = memnew(Button);
button_file_list_display_mode->set_flat(true);
path_hb->add_child(button_file_list_display_mode);
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index ec2a075834..f74e04ac2e 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -69,6 +69,12 @@ public:
DISPLAY_MODE_SPLIT,
};
+ enum FileSortOption {
+ FILE_SORT_NAME = 0,
+ FILE_SORT_TYPE,
+ FILE_SORT_MAX,
+ };
+
private:
enum FileMenu {
FILE_OPEN,
@@ -95,6 +101,8 @@ private:
FOLDER_COLLAPSE_ALL,
};
+ FileSortOption file_sort = FILE_SORT_NAME;
+
VBoxContainer *scanning_vb;
ProgressBar *scanning_progress;
VSplitContainer *split_box;
@@ -109,8 +117,13 @@ private:
Button *button_hist_next;
Button *button_hist_prev;
LineEdit *current_path;
+
+ HBoxContainer *toolbar2_hbc;
LineEdit *tree_search_box;
+ MenuButton *tree_button_sort;
+
LineEdit *file_list_search_box;
+ MenuButton *file_list_button_sort;
String searched_string;
Vector<String> uncollapsed_paths_before_search;
@@ -173,7 +186,7 @@ private:
ItemList *files;
bool import_dock_needs_update;
- Ref<Texture2D> _get_tree_item_icon(EditorFileSystemDirectory *p_dir, int p_idx);
+ Ref<Texture2D> _get_tree_item_icon(bool p_is_valid, String p_file_type);
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
Vector<String> _compute_uncollapsed_paths();
void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
@@ -238,6 +251,9 @@ private:
void _search_changed(const String &p_text, const Control *p_from);
+ MenuButton *_create_file_menu_button();
+ void _file_sort_popup(int p_id);
+
void _file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options = true);
void _tree_rmb_select(const Vector2 &p_pos);
void _tree_rmb_empty(const Vector2 &p_pos);
@@ -256,6 +272,11 @@ private:
return NaturalNoCaseComparator()(name, fi.name);
}
};
+ struct FileInfoExtensionComparator {
+ bool operator()(const FileInfo &p_a, const FileInfo &p_b) const {
+ return NaturalNoCaseComparator()(p_a.name.get_extension() + p_a.name.get_basename(), p_b.name.get_extension() + p_b.name.get_basename());
+ }
+ };
void _search(EditorFileSystemDirectory *p_path, List<FileInfo> *matches, int p_max_items);
@@ -299,6 +320,9 @@ public:
void set_display_mode(DisplayMode p_display_mode);
DisplayMode get_display_mode() { return display_mode; }
+ void set_file_sort(FileSortOption p_file_sort);
+ FileSortOption get_file_sort() { return file_sort; }
+
void set_file_list_display_mode(FileListDisplayMode p_mode);
FileListDisplayMode get_file_list_display_mode() { return file_list_display_mode; };
diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp
index 8f1b8838d8..c88cd8ea5f 100644
--- a/editor/inspector_dock.cpp
+++ b/editor/inspector_dock.cpp
@@ -164,7 +164,7 @@ void InspectorDock::_resource_file_selected(String p_file) {
editor->push_item(res.operator->());
}
-void InspectorDock::_save_resource(bool save_as) const {
+void InspectorDock::_save_resource(bool save_as) {
ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
@@ -179,7 +179,7 @@ void InspectorDock::_save_resource(bool save_as) const {
}
}
-void InspectorDock::_unref_resource() const {
+void InspectorDock::_unref_resource() {
ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
@@ -190,7 +190,7 @@ void InspectorDock::_unref_resource() const {
editor->edit_current();
}
-void InspectorDock::_copy_resource() const {
+void InspectorDock::_copy_resource() {
ObjectID current = EditorNode::get_singleton()->get_editor_history()->get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
@@ -201,7 +201,7 @@ void InspectorDock::_copy_resource() const {
EditorSettings::get_singleton()->set_resource_clipboard(current_res);
}
-void InspectorDock::_paste_resource() const {
+void InspectorDock::_paste_resource() {
RES r = EditorSettings::get_singleton()->get_resource_clipboard();
if (r.is_valid()) {
editor->push_item(EditorSettings::get_singleton()->get_resource_clipboard().ptr(), String());
diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h
index 551d3d1643..b2dabf19c5 100644
--- a/editor/inspector_dock.h
+++ b/editor/inspector_dock.h
@@ -96,10 +96,10 @@ class InspectorDock : public VBoxContainer {
void _load_resource(const String &p_type = "");
void _open_resource_selector() { _load_resource(); }; // just used to call from arg-less signal
void _resource_file_selected(String p_file);
- void _save_resource(bool save_as) const;
- void _unref_resource() const;
- void _copy_resource() const;
- void _paste_resource() const;
+ void _save_resource(bool save_as);
+ void _unref_resource();
+ void _copy_resource();
+ void _paste_resource();
void _warning_pressed();
void _resource_created();
diff --git a/editor/localization_editor.cpp b/editor/localization_editor.cpp
index 6764f70d9b..e4562c57af 100644
--- a/editor/localization_editor.cpp
+++ b/editor/localization_editor.cpp
@@ -319,7 +319,7 @@ void LocalizationEditor::_translation_filter_option_changed() {
}
}
- f_locales = f_locales.sort();
+ f_locales.sort();
undo_redo->create_action(TTR("Changed Locale Filter"));
undo_redo->add_do_property(ProjectSettings::get_singleton(), "locale/locale_filter", f_locales_all);
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index b0f65af245..231f5588a4 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -44,8 +44,8 @@ void AudioStreamEditor::_notification(int p_what) {
if (p_what == NOTIFICATION_THEME_CHANGED || p_what == NOTIFICATION_ENTER_TREE) {
_play_button->set_icon(get_theme_icon("MainPlay", "EditorIcons"));
_stop_button->set_icon(get_theme_icon("Stop", "EditorIcons"));
- _preview->set_frame_color(get_theme_color("dark_color_2", "Editor"));
- set_frame_color(get_theme_color("dark_color_1", "Editor"));
+ _preview->set_color(get_theme_color("dark_color_2", "Editor"));
+ set_color(get_theme_color("dark_color_1", "Editor"));
_indicator->update();
_preview->update();
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index aecbf817c4..a4eab6ab4a 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2464,12 +2464,14 @@ void Node3DEditorViewport::_notification(int p_what) {
subviewport_container->set_stretch_shrink(shrink ? 2 : 1);
}
- //update msaa if changed
+ // Update MSAA, screen-space AA and debanding if changed
- int msaa_mode = ProjectSettings::get_singleton()->get("rendering/quality/screen_filters/msaa");
+ const int msaa_mode = ProjectSettings::get_singleton()->get("rendering/quality/screen_filters/msaa");
viewport->set_msaa(Viewport::MSAA(msaa_mode));
- int ssaa_mode = GLOBAL_GET("rendering/quality/screen_filters/screen_space_aa");
+ const int ssaa_mode = GLOBAL_GET("rendering/quality/screen_filters/screen_space_aa");
viewport->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode));
+ const bool use_debanding = GLOBAL_GET("rendering/quality/screen_filters/use_debanding");
+ viewport->set_use_debanding(use_debanding);
bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
if (show_info != info_label->is_visible()) {
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 4f627b1d0c..e4a384449b 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SPATIAL_EDITOR_PLUGIN_H
-#define SPATIAL_EDITOR_PLUGIN_H
+#ifndef NODE_3D_EDITOR_PLUGIN_H
+#define NODE_3D_EDITOR_PLUGIN_H
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
@@ -890,4 +890,4 @@ public:
virtual ~EditorNode3DGizmoPlugin();
};
-#endif
+#endif // NODE_3D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 2d0f4a19e7..ddcba18a78 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -107,6 +107,8 @@ void VisualShaderGraphPlugin::_bind_methods() {
ClassDB::bind_method("update_node_deferred", &VisualShaderGraphPlugin::update_node_deferred);
ClassDB::bind_method("set_input_port_default_value", &VisualShaderGraphPlugin::set_input_port_default_value);
ClassDB::bind_method("set_uniform_name", &VisualShaderGraphPlugin::set_uniform_name);
+ ClassDB::bind_method("set_expression", &VisualShaderGraphPlugin::set_expression);
+ ClassDB::bind_method("update_curve", &VisualShaderGraphPlugin::update_curve);
ClassDB::bind_method("update_constant", &VisualShaderGraphPlugin::update_constant);
}
@@ -205,6 +207,14 @@ void VisualShaderGraphPlugin::set_uniform_name(VisualShader::Type p_type, int p_
}
}
+void VisualShaderGraphPlugin::update_curve(int p_node_id) {
+ if (links.has(p_node_id) && links[p_node_id].curve_editor) {
+ if (((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture().is_valid()) {
+ links[p_node_id].curve_editor->set_curve(((VisualShaderNodeCurveTexture *)links[p_node_id].visual_node)->get_texture()->get_curve());
+ }
+ }
+}
+
int VisualShaderGraphPlugin::get_constant_index(float p_constant) const {
for (int i = 0; i < MAX_FLOAT_CONST_DEFS; i++) {
if (Math::is_equal_approx(p_constant, float_constant_defs[i].value)) {
@@ -226,6 +236,13 @@ void VisualShaderGraphPlugin::update_constant(VisualShader::Type p_type, int p_n
links[p_node_id].graph_node->set_size(Size2(-1, -1));
}
+void VisualShaderGraphPlugin::set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression) {
+ if (p_type != visual_shader->get_shader_type() || !links.has(p_node_id) || !links[p_node_id].expression_edit) {
+ return;
+ }
+ links[p_node_id].expression_edit->set_text(p_expression);
+}
+
void VisualShaderGraphPlugin::update_node_size(int p_node_id) {
if (!links.has(p_node_id)) {
return;
@@ -241,6 +258,14 @@ void VisualShaderGraphPlugin::register_constant_option_btn(int p_node_id, Option
links[p_node_id].const_op = p_button;
}
+void VisualShaderGraphPlugin::register_expression_edit(int p_node_id, CodeEdit *p_expression_edit) {
+ links[p_node_id].expression_edit = p_expression_edit;
+}
+
+void VisualShaderGraphPlugin::register_curve_editor(int p_node_id, CurveEditor *p_curve_editor) {
+ links[p_node_id].curve_editor = p_curve_editor;
+}
+
void VisualShaderGraphPlugin::update_uniform_refs() {
for (Map<int, Link>::Element *E = links.front(); E; E = E->next()) {
VisualShaderNodeUniformRef *ref = Object::cast_to<VisualShaderNodeUniformRef>(E->get().visual_node);
@@ -284,7 +309,7 @@ void VisualShaderGraphPlugin::make_dirty(bool p_enabled) {
}
void VisualShaderGraphPlugin::register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node) {
- links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr });
+ links.insert(p_id, { p_type, p_visual_node, p_graph_node, p_visual_node->get_output_port_for_preview() != -1, -1, Map<int, InputPort>(), Map<int, Port>(), nullptr, nullptr, nullptr, nullptr, nullptr });
}
void VisualShaderGraphPlugin::register_output_port(int p_node_id, int p_port, TextureButton *p_button) {
@@ -315,9 +340,12 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
Ref<VisualShaderNode> vsnode = visual_shader->get_node(p_type, p_id);
+ Ref<VisualShaderNodeResizableBase> resizable_node = Object::cast_to<VisualShaderNodeResizableBase>(vsnode.ptr());
+ bool is_resizable = !resizable_node.is_null();
+ Size2 size = Size2(0, 0);
+
Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(vsnode.ptr());
bool is_group = !group_node.is_null();
- Size2 size = Size2(0, 0);
Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(group_node.ptr());
bool is_expression = !expression_node.is_null();
@@ -326,8 +354,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
GraphNode *node = memnew(GraphNode);
register_link(p_type, p_id, vsnode.ptr(), node);
- if (is_group) {
- size = group_node->get_size();
+ if (is_resizable) {
+ size = resizable_node->get_size();
node->set_resizable(true);
node->connect("resize_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_resized), varray((int)p_type, p_id));
@@ -342,7 +370,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (p_id >= 2) {
node->set_show_close_button(true);
- node->connect("close_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_delete_request), varray(p_id), CONNECT_DEFERRED);
+ node->connect("close_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_delete_node_request), varray(p_type, p_id), CONNECT_DEFERRED);
}
node->connect("dragged", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_dragged), varray(p_id));
@@ -391,6 +419,18 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
}
}
+ Ref<VisualShaderNodeCurveTexture> curve = vsnode;
+ if (curve.is_valid()) {
+ if (curve->get_texture().is_valid() && !curve->get_texture()->is_connected("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve))) {
+ curve->get_texture()->connect("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve), varray(p_id));
+ }
+
+ HBoxContainer *hbox = memnew(HBoxContainer);
+ custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbox->add_child(custom_editor);
+ custom_editor = hbox;
+ }
+
Ref<VisualShaderNodeFloatConstant> float_const = vsnode;
if (float_const.is_valid()) {
HBoxContainer *hbox = memnew(HBoxContainer);
@@ -413,6 +453,37 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
} else if (custom_editor) {
port_offset++;
node->add_child(custom_editor);
+
+ if (curve.is_valid()) {
+ VisualShaderEditor::get_singleton()->graph->add_child(node);
+ VisualShaderEditor::get_singleton()->_update_created_node(node);
+
+ CurveEditor *curve_editor = memnew(CurveEditor);
+ node->add_child(curve_editor);
+ register_curve_editor(p_id, curve_editor);
+ curve_editor->set_custom_minimum_size(Size2(300, 0));
+ curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve->get_texture().is_valid()) {
+ curve_editor->set_curve(curve->get_texture()->get_curve());
+ }
+
+ TextureButton *preview = memnew(TextureButton);
+ preview->set_toggle_mode(true);
+ preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityHidden", "EditorIcons"));
+ preview->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon("GuiVisibilityVisible", "EditorIcons"));
+ preview->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
+
+ register_output_port(p_id, 0, preview);
+
+ preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, 0), CONNECT_DEFERRED);
+ custom_editor->add_child(preview);
+
+ VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
+ VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
+ node->set_slot(0, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
+
+ VisualShaderEditor::get_singleton()->call_deferred("_set_node_size", (int)p_type, p_id, size);
+ }
if (vsnode->is_use_prop_slots()) {
return;
}
@@ -623,6 +694,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
expression_syntax_highlighter.instance();
expression_node->set_control(expression_box, 0);
node->add_child(expression_box);
+ register_expression_edit(p_id, expression_box);
Color background_color = EDITOR_GET("text_editor/highlighting/background_color");
Color text_color = EDITOR_GET("text_editor/highlighting/text_color");
@@ -659,7 +731,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (!uniform.is_valid()) {
VisualShaderEditor::get_singleton()->graph->add_child(node);
VisualShaderEditor::get_singleton()->_update_created_node(node);
- if (is_group) {
+ if (is_resizable) {
VisualShaderEditor::get_singleton()->call_deferred("_set_node_size", (int)p_type, p_id, size);
}
}
@@ -1210,7 +1282,7 @@ void VisualShaderEditor::_add_input_port(int p_node, int p_port, int p_port_type
return;
}
- undo_redo->create_action(TTR("Add input port"));
+ undo_redo->create_action(TTR("Add Input Port"));
undo_redo->add_do_method(node.ptr(), "add_input_port", p_port, p_port_type, p_name);
undo_redo->add_undo_method(node.ptr(), "remove_input_port", p_port);
undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node);
@@ -1225,7 +1297,7 @@ void VisualShaderEditor::_add_output_port(int p_node, int p_port, int p_port_typ
return;
}
- undo_redo->create_action(TTR("Add output port"));
+ undo_redo->create_action(TTR("Add Output Port"));
undo_redo->add_do_method(node.ptr(), "add_output_port", p_port, p_port_type, p_name);
undo_redo->add_undo_method(node.ptr(), "remove_output_port", p_port);
undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node);
@@ -1240,7 +1312,7 @@ void VisualShaderEditor::_change_input_port_type(int p_type, int p_node, int p_p
return;
}
- undo_redo->create_action(TTR("Change input port type"));
+ undo_redo->create_action(TTR("Change Input Port Type"));
undo_redo->add_do_method(node.ptr(), "set_input_port_type", p_port, p_type);
undo_redo->add_undo_method(node.ptr(), "set_input_port_type", p_port, node->get_input_port_type(p_port));
undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node);
@@ -1255,7 +1327,7 @@ void VisualShaderEditor::_change_output_port_type(int p_type, int p_node, int p_
return;
}
- undo_redo->create_action(TTR("Change output port type"));
+ undo_redo->create_action(TTR("Change Output Port Type"));
undo_redo->add_do_method(node.ptr(), "set_output_port_type", p_port, p_type);
undo_redo->add_undo_method(node.ptr(), "set_output_port_type", p_port, node->get_output_port_type(p_port));
undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node);
@@ -1269,7 +1341,7 @@ void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *l
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
ERR_FAIL_COND(!node.is_valid());
- undo_redo->create_action(TTR("Change input port name"));
+ undo_redo->create_action(TTR("Change Input Port Name"));
undo_redo->add_do_method(node.ptr(), "set_input_port_name", p_port_id, p_text);
undo_redo->add_undo_method(node.ptr(), "set_input_port_name", p_port_id, node->get_input_port_name(p_port_id));
undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node_id);
@@ -1283,7 +1355,7 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object *
Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node_id);
ERR_FAIL_COND(!node.is_valid());
- undo_redo->create_action(TTR("Change output port name"));
+ undo_redo->create_action(TTR("Change Output Port Name"));
undo_redo->add_do_method(node.ptr(), "set_output_port_name", p_port_id, p_text);
undo_redo->add_undo_method(node.ptr(), "set_output_port_name", p_port_id, node->get_output_port_name(p_port_id));
undo_redo->add_do_method(graph_plugin.ptr(), "update_node", type, p_node_id);
@@ -1298,7 +1370,7 @@ void VisualShaderEditor::_remove_input_port(int p_node, int p_port) {
return;
}
- undo_redo->create_action(TTR("Remove input port"));
+ undo_redo->create_action(TTR("Remove Input Port"));
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
@@ -1347,7 +1419,7 @@ void VisualShaderEditor::_remove_output_port(int p_node, int p_port) {
return;
}
- undo_redo->create_action(TTR("Remove output port"));
+ undo_redo->create_action(TTR("Remove Output Port"));
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
@@ -1402,31 +1474,39 @@ void VisualShaderEditor::_expression_focus_out(Object *code_edit, int p_node) {
return;
}
- undo_redo->create_action(TTR("Set expression"));
+ undo_redo->create_action(TTR("Set VisualShader Expression"));
undo_redo->add_do_method(node.ptr(), "set_expression", expression_box->get_text());
undo_redo->add_undo_method(node.ptr(), "set_expression", node->get_expression());
+ undo_redo->add_do_method(graph_plugin.ptr(), "set_expression", type, p_node, expression_box->get_text());
+ undo_redo->add_undo_method(graph_plugin.ptr(), "set_expression", type, p_node, node->get_expression());
undo_redo->commit_action();
}
void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p_size) {
- VisualShader::Type type = get_current_shader_type();
- Ref<VisualShaderNode> node = visual_shader->get_node(type, p_node);
+ VisualShader::Type type = VisualShader::Type(p_type);
+ Ref<VisualShaderNodeResizableBase> node = visual_shader->get_node(type, p_node);
if (node.is_null()) {
return;
}
- Ref<VisualShaderNodeGroupBase> group_node = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
-
- if (group_node.is_null()) {
- return;
+ Size2 size = p_size;
+ if (!node->is_allow_v_resize()) {
+ size.y = 0;
}
- Vector2 size = p_size;
+ node->set_size(size);
- group_node->set_size(size);
+ if (get_current_shader_type() == type) {
+ Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
+ Control *text_box = nullptr;
+ if (!expression_node.is_null()) {
+ text_box = expression_node->get_control(0);
+ if (text_box) {
+ text_box->set_custom_minimum_size(Size2(0, 0));
+ }
+ }
- GraphNode *gn = nullptr;
- if (edit_type->get_selected() == p_type) { // check - otherwise the error will be emitted
+ GraphNode *gn = nullptr;
Node *node2 = graph->get_node(itos(p_node));
gn = Object::cast_to<GraphNode>(node2);
if (!gn) {
@@ -1435,34 +1515,31 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
gn->set_custom_minimum_size(size);
gn->set_size(Size2(1, 1));
- }
- Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
- if (!expression_node.is_null()) {
- Control *text_box = expression_node->get_control(0);
- Size2 box_size = size;
- if (gn != nullptr) {
- if (box_size.x < 150 * EDSCALE || box_size.y < 0) {
- box_size.x = gn->get_size().x;
+ if (!expression_node.is_null() && text_box) {
+ Size2 box_size = size;
+ if (gn != nullptr) {
+ if (box_size.x < 150 * EDSCALE || box_size.y < 0) {
+ box_size.x = gn->get_size().x;
+ }
}
+ box_size.x -= text_box->get_margin(MARGIN_LEFT);
+ box_size.x -= 28 * EDSCALE;
+ box_size.y -= text_box->get_margin(MARGIN_TOP);
+ box_size.y -= 28 * EDSCALE;
+ text_box->set_custom_minimum_size(Size2(box_size.x, box_size.y));
+ text_box->set_size(Size2(1, 1));
}
- box_size.x -= text_box->get_margin(MARGIN_LEFT);
- box_size.x -= 28 * EDSCALE;
- box_size.y -= text_box->get_margin(MARGIN_TOP);
- box_size.y -= 28 * EDSCALE;
- text_box->set_custom_minimum_size(Size2(box_size.x, box_size.y));
- text_box->set_size(Size2(1, 1));
}
}
void VisualShaderEditor::_node_resized(const Vector2 &p_new_size, int p_type, int p_node) {
- VisualShader::Type type = get_current_shader_type();
- Ref<VisualShaderNodeGroupBase> node = visual_shader->get_node(type, p_node);
+ Ref<VisualShaderNodeResizableBase> node = visual_shader->get_node(VisualShader::Type(p_type), p_node);
if (node.is_null()) {
return;
}
- undo_redo->create_action(TTR("Resize VisualShader node"), UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(TTR("Resize VisualShader Node"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(this, "_set_node_size", p_type, p_node, p_new_size);
undo_redo->add_undo_method(this, "_set_node_size", p_type, p_node, node->get_size());
undo_redo->commit_action();
@@ -1637,6 +1714,11 @@ void VisualShaderEditor::_add_texture3d_node(const String &p_path) {
texture3d->set_texture(ResourceLoader::load(p_path));
}
+void VisualShaderEditor::_add_curve_node(const String &p_path) {
+ VisualShaderNodeCurveTexture *curve = (VisualShaderNodeCurveTexture *)_add_node(curve_node_option_idx, -1);
+ curve->set_texture(ResourceLoader::load(p_path));
+}
+
VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
ERR_FAIL_INDEX_V(p_idx, add_options.size(), nullptr);
@@ -1815,6 +1897,11 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
undo_redo->add_undo_method(this, "_update_uniforms", true);
}
+ VisualShaderNodeCurveTexture *curve = Object::cast_to<VisualShaderNodeCurveTexture>(vsnode.ptr());
+ if (curve) {
+ graph_plugin->call_deferred("update_curve", id_to_use);
+ }
+
undo_redo->commit_action();
return vsnode.ptr();
}
@@ -1903,61 +1990,112 @@ void VisualShaderEditor::_connection_from_empty(const String &p_to, int p_to_slo
_show_members_dialog(true);
}
-void VisualShaderEditor::_delete_request(int which) {
- VisualShader::Type type = get_current_shader_type();
- Ref<VisualShaderNode> node = Ref<VisualShaderNode>(visual_shader->get_node(type, which));
-
- undo_redo->create_action(TTR("Delete Node"));
-
+void VisualShaderEditor::_delete_nodes(int p_type, const List<int> &p_nodes) {
+ VisualShader::Type type = VisualShader::Type(p_type);
List<VisualShader::Connection> conns;
visual_shader->get_node_connections(type, &conns);
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == which || E->get().to_node == which) {
- undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+
+ for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ }
}
}
- undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);
- undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, which), which);
- undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, which);
+ Set<String> uniform_names;
- undo_redo->add_do_method(this, "_clear_buffer");
- undo_redo->add_undo_method(this, "_clear_buffer");
+ for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
+ Ref<VisualShaderNode> node = visual_shader->get_node(type, F->get());
- // restore size, inputs and outputs if node is group
- VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
- if (group) {
- undo_redo->add_undo_method(group, "set_size", group->get_size());
- undo_redo->add_undo_method(group, "set_inputs", group->get_inputs());
- undo_redo->add_undo_method(group, "set_outputs", group->get_outputs());
- }
+ undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
+ undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
+ undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F->get());
+
+ undo_redo->add_do_method(this, "_clear_buffer");
+ undo_redo->add_undo_method(this, "_clear_buffer");
+
+ // restore size, inputs and outputs if node is group
+ VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
+ if (group) {
+ undo_redo->add_undo_method(group, "set_size", group->get_size());
+ undo_redo->add_undo_method(group, "set_inputs", group->get_inputs());
+ undo_redo->add_undo_method(group, "set_outputs", group->get_outputs());
+ }
- // restore expression text if node is expression
- VisualShaderNodeExpression *expression = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
- if (expression) {
- undo_redo->add_undo_method(expression, "set_expression", expression->get_expression());
+ // restore expression text if node is expression
+ VisualShaderNodeExpression *expression = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
+ if (expression) {
+ undo_redo->add_undo_method(expression, "set_expression", expression->get_expression());
+ }
+
+ VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(node.ptr());
+ if (uniform) {
+ uniform_names.insert(uniform->get_uniform_name());
+ }
}
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == which || E->get().to_node == which) {
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ List<VisualShader::Connection> used_conns;
+ for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
+ for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
+ bool cancel = false;
+ for (List<VisualShader::Connection>::Element *R = used_conns.front(); R; R = R->next()) {
+ if (R->get().from_node == E->get().from_node && R->get().from_port == E->get().from_port && R->get().to_node == E->get().to_node && R->get().to_port == E->get().to_port) {
+ cancel = true; // to avoid ERR_ALREADY_EXISTS warning
+ break;
+ }
+ }
+ if (!cancel) {
+ undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ used_conns.push_back(E->get());
+ }
+ }
}
}
- // delete a node from the graph
- undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, which);
- VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(node.ptr());
- if (uniform) {
+ // delete nodes from the graph
+ for (const List<int>::Element *F = p_nodes.front(); F; F = F->next()) {
+ undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F->get());
+ }
+
+ // update uniform refs if any uniform has been deleted
+ if (uniform_names.size() > 0) {
undo_redo->add_do_method(this, "_update_uniforms", true);
undo_redo->add_undo_method(this, "_update_uniforms", true);
- Set<String> uniform_names;
- uniform_names.insert(uniform->get_uniform_name());
-
_update_uniform_refs(uniform_names);
}
+}
+
+void VisualShaderEditor::_delete_node_request(int p_type, int p_node) {
+ List<int> to_erase;
+ to_erase.push_back(p_node);
+
+ undo_redo->create_action(TTR("Delete VisualShader Node"));
+ _delete_nodes(p_type, to_erase);
+ undo_redo->commit_action();
+}
+
+void VisualShaderEditor::_delete_nodes_request() {
+ List<int> to_erase;
+
+ for (int i = 0; i < graph->get_child_count(); i++) {
+ GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
+ if (gn) {
+ if (gn->is_selected() && gn->is_close_button_visible()) {
+ to_erase.push_back(gn->get_name().operator String().to_int());
+ }
+ }
+ }
+
+ if (to_erase.empty()) {
+ return;
+ }
+ undo_redo->create_action(TTR("Delete VisualShader Node(s)"));
+ _delete_nodes(get_current_shader_type(), to_erase);
undo_redo->commit_action();
}
@@ -2280,7 +2418,7 @@ void VisualShaderEditor::_clear_buffer() {
}
void VisualShaderEditor::_duplicate_nodes() {
- int type = edit_type->get_selected();
+ int type = get_current_shader_type();
List<int> nodes;
Set<int> excluded;
@@ -2291,13 +2429,13 @@ void VisualShaderEditor::_duplicate_nodes() {
return;
}
- undo_redo->create_action(TTR("Duplicate Nodes"));
+ undo_redo->create_action(TTR("Duplicate VisualShader Node(s)"));
_dup_paste_nodes(type, type, nodes, excluded, Vector2(10, 10) * EDSCALE, true);
}
void VisualShaderEditor::_copy_nodes() {
- copy_type = edit_type->get_selected();
+ copy_type = get_current_shader_type();
_clear_buffer();
@@ -2309,9 +2447,7 @@ void VisualShaderEditor::_paste_nodes(bool p_use_custom_position, const Vector2
return;
}
- int type = edit_type->get_selected();
-
- undo_redo->create_action(TTR("Paste Nodes"));
+ int type = get_current_shader_type();
float scale = graph->get_zoom();
@@ -2322,109 +2458,13 @@ void VisualShaderEditor::_paste_nodes(bool p_use_custom_position, const Vector2
mpos = graph->get_local_mouse_position();
}
+ undo_redo->create_action(TTR("Paste VisualShader Node(s)"));
+
_dup_paste_nodes(type, copy_type, copy_nodes_buffer, copy_nodes_excluded_buffer, (graph->get_scroll_ofs() / scale + mpos / scale - selection_center), false);
_dup_update_excluded(type, copy_nodes_excluded_buffer); // to prevent selection of previous copies at new paste
}
-void VisualShaderEditor::_delete_nodes() {
- VisualShader::Type type = get_current_shader_type();
- List<int> to_erase;
-
- for (int i = 0; i < graph->get_child_count(); i++) {
- GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
- if (gn) {
- if (gn->is_selected() && gn->is_close_button_visible()) {
- to_erase.push_back(gn->get_name().operator String().to_int());
- }
- }
- }
-
- if (to_erase.empty()) {
- return;
- }
-
- undo_redo->create_action(TTR("Delete Nodes"));
-
- List<VisualShader::Connection> conns;
- visual_shader->get_node_connections(type, &conns);
-
- for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
- undo_redo->add_do_method(graph_plugin.ptr(), "disconnect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- }
- }
- }
-
- Set<String> uniform_names;
-
- for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
- Ref<VisualShaderNode> node = visual_shader->get_node(type, F->get());
-
- undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, F->get());
- undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, node, visual_shader->get_node_position(type, F->get()), F->get());
- undo_redo->add_undo_method(graph_plugin.ptr(), "add_node", type, F->get());
-
- undo_redo->add_do_method(this, "_clear_buffer");
- undo_redo->add_undo_method(this, "_clear_buffer");
-
- // restore size, inputs and outputs if node is group
- VisualShaderNodeGroupBase *group = Object::cast_to<VisualShaderNodeGroupBase>(node.ptr());
- if (group) {
- undo_redo->add_undo_method(group, "set_size", group->get_size());
- undo_redo->add_undo_method(group, "set_inputs", group->get_inputs());
- undo_redo->add_undo_method(group, "set_outputs", group->get_outputs());
- }
-
- // restore expression text if node is expression
- VisualShaderNodeExpression *expression = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
- if (expression) {
- undo_redo->add_undo_method(expression, "set_expression", expression->get_expression());
- }
-
- VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(node.ptr());
- if (uniform) {
- uniform_names.insert(uniform->get_uniform_name());
- }
- }
-
- List<VisualShader::Connection> used_conns;
- for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
- for (List<VisualShader::Connection>::Element *E = conns.front(); E; E = E->next()) {
- if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
- bool cancel = false;
- for (List<VisualShader::Connection>::Element *R = used_conns.front(); R; R = R->next()) {
- if (R->get().from_node == E->get().from_node && R->get().from_port == E->get().from_port && R->get().to_node == E->get().to_node && R->get().to_port == E->get().to_port) {
- cancel = true; // to avoid ERR_ALREADY_EXISTS warning
- break;
- }
- }
- if (!cancel) {
- undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(graph_plugin.ptr(), "connect_nodes", type, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- used_conns.push_back(E->get());
- }
- }
- }
- }
-
- // delete nodes from the graph
- for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
- undo_redo->add_do_method(graph_plugin.ptr(), "remove_node", type, F->get());
- }
-
- // update uniform refs if any uniform has been deleted
- if (uniform_names.size() > 0) {
- undo_redo->add_do_method(this, "_update_uniforms", true);
- undo_redo->add_undo_method(this, "_update_uniforms", true);
-
- _update_uniform_refs(uniform_names);
- }
-
- undo_redo->commit_action();
-}
-
void VisualShaderEditor::_mode_selected(int p_id) {
visual_shader->set_shader_type(particles_mode ? VisualShader::Type(p_id + 3) : VisualShader::Type(p_id));
_update_options_menu();
@@ -2630,7 +2670,7 @@ void VisualShaderEditor::_node_menu_id_pressed(int p_idx) {
_paste_nodes(true, menu_point);
break;
case NodeMenuOptions::DELETE:
- _delete_nodes();
+ _delete_nodes_request();
break;
case NodeMenuOptions::DUPLICATE:
_duplicate_nodes();
@@ -2705,6 +2745,11 @@ void VisualShaderEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
_add_custom_node(arr[i]);
j++;
}
+ } else if (type == "CurveTexture") {
+ saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE);
+ saved_node_pos_dirty = true;
+ _add_curve_node(arr[i]);
+ j++;
} else if (ClassDB::get_parent_class(type) == "Texture2D") {
saved_node_pos = p_point + Vector2(0, j * 210 * EDSCALE);
saved_node_pos_dirty = true;
@@ -2842,8 +2887,8 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed));
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes));
graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes));
- graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes));
- graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes));
+ graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes), varray(false, Point2()));
+ graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request));
graph->connect("gui_input", callable_mp(this, &VisualShaderEditor::_graph_gui_input));
graph->connect("connection_to_empty", callable_mp(this, &VisualShaderEditor::_connection_to_empty));
graph->connect("connection_from_empty", callable_mp(this, &VisualShaderEditor::_connection_from_empty));
@@ -3330,6 +3375,8 @@ VisualShaderEditor::VisualShaderEditor() {
// TEXTURES
cubemap_node_option_idx = add_options.size();
add_options.push_back(AddOption("CubeMap", "Textures", "Functions", "VisualShaderNodeCubemap", TTR("Perform the cubic texture lookup."), -1, -1));
+ curve_node_option_idx = add_options.size();
+ add_options.push_back(AddOption("CurveTexture", "Textures", "Functions", "VisualShaderNodeCurveTexture", TTR("Perform the curve texture lookup."), -1, -1));
texture2d_node_option_idx = add_options.size();
add_options.push_back(AddOption("Texture2D", "Textures", "Functions", "VisualShaderNodeTexture", TTR("Perform the 2D texture lookup."), -1, -1));
texture2d_array_node_option_idx = add_options.size();
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index d43af82238..73bebcd192 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -33,6 +33,7 @@
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
+#include "editor/plugins/curve_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/graph_edit.h"
@@ -73,6 +74,8 @@ private:
VBoxContainer *preview_box;
LineEdit *uniform_name;
OptionButton *const_op;
+ CodeEdit *expression_edit;
+ CurveEditor *curve_editor;
};
Ref<VisualShader> visual_shader;
@@ -91,6 +94,8 @@ public:
void register_uniform_name(int p_id, LineEdit *p_uniform_name);
void register_default_input_button(int p_node_id, int p_port_id, Button *p_button);
void register_constant_option_btn(int p_node_id, OptionButton *p_button);
+ void register_expression_edit(int p_node_id, CodeEdit *p_expression_edit);
+ void register_curve_editor(int p_node_id, CurveEditor *p_curve_editor);
void clear_links();
void set_shader_type(VisualShader::Type p_type);
bool is_preview_visible(int p_id) const;
@@ -109,7 +114,9 @@ public:
void set_input_port_default_value(VisualShader::Type p_type, int p_node_id, int p_port_id, Variant p_value);
void update_uniform_refs();
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
+ void update_curve(int p_node_id);
void update_constant(VisualShader::Type p_type, int p_node_id);
+ void set_expression(VisualShader::Type p_type, int p_node_id, const String &p_expression);
int get_constant_index(float p_constant) const;
void update_node_size(int p_node_id);
VisualShader::Type get_shader_type() const;
@@ -251,6 +258,7 @@ class VisualShaderEditor : public VBoxContainer {
int texture2d_array_node_option_idx;
int texture3d_node_option_idx;
int custom_node_option_idx;
+ int curve_node_option_idx;
List<String> keyword_list;
List<VisualShaderNodeUniformRef> uniform_refs;
@@ -262,6 +270,8 @@ class VisualShaderEditor : public VBoxContainer {
void _add_texture2d_node(const String &p_path);
void _add_texture2d_array_node(const String &p_path);
void _add_texture3d_node(const String &p_path);
+ void _add_curve_node(const String &p_path);
+
VisualShaderNode *_add_node(int p_idx, int p_op_idx = -1);
void _update_options_menu();
void _set_mode(int p_which);
@@ -290,8 +300,9 @@ class VisualShaderEditor : public VBoxContainer {
void _scroll_changed(const Vector2 &p_scroll);
void _node_selected(Object *p_node);
- void _delete_request(int);
- void _delete_nodes();
+ void _delete_nodes(int p_type, const List<int> &p_nodes);
+ void _delete_node_request(int p_type, int p_node);
+ void _delete_nodes_request();
void _removed_from_graph();
diff --git a/editor/project_export.cpp b/editor/project_export.cpp
index 1f553ba0de..71522bb253 100644
--- a/editor/project_export.cpp
+++ b/editor/project_export.cpp
@@ -51,10 +51,6 @@
void ProjectExportDialog::_theme_changed() {
duplicate_preset->set_icon(presets->get_theme_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(presets->get_theme_icon("Remove", "EditorIcons"));
- Control *panel = custom_feature_display->get_parent_control();
- if (panel) {
- panel->add_theme_style_override("panel", patches->get_theme_stylebox("bg", "Tree"));
- }
}
void ProjectExportDialog::_notification(int p_what) {
@@ -68,7 +64,6 @@ void ProjectExportDialog::_notification(int p_what) {
duplicate_preset->set_icon(presets->get_theme_icon("Duplicate", "EditorIcons"));
delete_preset->set_icon(presets->get_theme_icon("Remove", "EditorIcons"));
connect("confirmed", callable_mp(this, &ProjectExportDialog::_export_pck_zip));
- custom_feature_display->get_parent_control()->add_theme_style_override("panel", patches->get_theme_stylebox("bg", "Tree"));
} break;
}
}
@@ -205,7 +200,6 @@ void ProjectExportDialog::_edit_preset(int p_index) {
duplicate_preset->set_disabled(true);
delete_preset->set_disabled(true);
sections->hide();
- patches->clear();
export_error->hide();
export_templates_error->hide();
return;
@@ -241,34 +235,6 @@ void ProjectExportDialog::_edit_preset(int p_index) {
include_filters->set_text(current->get_include_filter());
exclude_filters->set_text(current->get_exclude_filter());
- patches->clear();
- TreeItem *patch_root = patches->create_item();
- Vector<String> patchlist = current->get_patches();
- for (int i = 0; i < patchlist.size(); i++) {
- TreeItem *patch = patches->create_item(patch_root);
- patch->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
- String file = patchlist[i].get_file();
- patch->set_editable(0, true);
- patch->set_text(0, file.get_file().replace("*", ""));
- if (file.ends_with("*")) {
- patch->set_checked(0, true);
- }
- patch->set_tooltip(0, patchlist[i]);
- patch->set_metadata(0, i);
- patch->add_button(0, presets->get_theme_icon("Remove", "EditorIcons"), 0);
- patch->add_button(0, presets->get_theme_icon("folder", "FileDialog"), 1);
- }
-
- TreeItem *patch_add = patches->create_item(patch_root);
- patch_add->set_metadata(0, patchlist.size());
- if (patchlist.size() == 0) {
- patch_add->set_text(0, TTR("Add initial export..."));
- } else {
- patch_add->set_text(0, TTR("Add previous patches..."));
- }
-
- patch_add->add_button(0, presets->get_theme_icon("folder", "FileDialog"), 1);
-
_fill_resource_tree();
bool needs_templates;
@@ -401,74 +367,6 @@ void ProjectExportDialog::_tab_changed(int) {
_update_feature_list();
}
-void ProjectExportDialog::_patch_button_pressed(Object *p_item, int p_column, int p_id) {
- TreeItem *ti = (TreeItem *)p_item;
-
- patch_index = ti->get_metadata(0);
-
- Ref<EditorExportPreset> current = get_current_preset();
- ERR_FAIL_COND(current.is_null());
-
- if (p_id == 0) {
- Vector<String> patches = current->get_patches();
- ERR_FAIL_INDEX(patch_index, patches.size());
- patch_erase->set_text(vformat(TTR("Delete patch '%s' from list?"), patches[patch_index].get_file()));
- patch_erase->popup_centered();
- } else {
- patch_dialog->popup_file_dialog();
- }
-}
-
-void ProjectExportDialog::_patch_edited() {
- TreeItem *item = patches->get_edited();
- if (!item) {
- return;
- }
- int index = item->get_metadata(0);
-
- Ref<EditorExportPreset> current = get_current_preset();
- ERR_FAIL_COND(current.is_null());
-
- Vector<String> patches = current->get_patches();
-
- ERR_FAIL_INDEX(index, patches.size());
-
- String patch = patches[index].replace("*", "");
-
- if (item->is_checked(0)) {
- patch += "*";
- }
-
- current->set_patch(index, patch);
-}
-
-void ProjectExportDialog::_patch_selected(const String &p_path) {
- Ref<EditorExportPreset> current = get_current_preset();
- ERR_FAIL_COND(current.is_null());
-
- Vector<String> patches = current->get_patches();
-
- if (patch_index >= patches.size()) {
- current->add_patch(ProjectSettings::get_singleton()->get_resource_path().path_to(p_path) + "*");
- } else {
- String enabled = patches[patch_index].ends_with("*") ? String("*") : String();
- current->set_patch(patch_index, ProjectSettings::get_singleton()->get_resource_path().path_to(p_path) + enabled);
- }
-
- _update_current_preset();
-}
-
-void ProjectExportDialog::_patch_deleted() {
- Ref<EditorExportPreset> current = get_current_preset();
- ERR_FAIL_COND(current.is_null());
-
- Vector<String> patches = current->get_patches();
- if (patch_index < patches.size()) {
- current->remove_patch(patch_index);
- _update_current_preset();
- }
-}
-
void ProjectExportDialog::_update_parameters(const String &p_edited_property) {
_update_current_preset();
}
@@ -663,10 +561,6 @@ void ProjectExportDialog::_duplicate_preset() {
preset->set_export_filter(current->get_export_filter());
preset->set_include_filter(current->get_include_filter());
preset->set_exclude_filter(current->get_exclude_filter());
- Vector<String> list = current->get_patches();
- for (int i = 0; i < list.size(); i++) {
- preset->add_patch(list[i]);
- }
preset->set_custom_features(current->get_custom_features());
for (const List<PropertyInfo>::Element *E = current->get_properties().front(); E; E = E->next()) {
@@ -718,21 +612,6 @@ Variant ProjectExportDialog::get_drag_data_fw(const Point2 &p_point, Control *p_
return d;
}
- } else if (p_from == patches) {
- TreeItem *item = patches->get_item_at_position(p_point);
-
- if (item && item->get_cell_mode(0) == TreeItem::CELL_MODE_CHECK) {
- int metadata = item->get_metadata(0);
- Dictionary d;
- d["type"] = "export_patch";
- d["patch"] = metadata;
-
- Label *label = memnew(Label);
- label->set_text(item->get_text(0));
- patches->set_drag_preview(label);
-
- return d;
- }
}
return Variant();
@@ -748,19 +627,6 @@ bool ProjectExportDialog::can_drop_data_fw(const Point2 &p_point, const Variant
if (presets->get_item_at_position(p_point, true) < 0 && !presets->is_pos_at_end_of_items(p_point)) {
return false;
}
- } else if (p_from == patches) {
- Dictionary d = p_data;
- if (!d.has("type") || String(d["type"]) != "export_patch") {
- return false;
- }
-
- patches->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
-
- TreeItem *item = patches->get_item_at_position(p_point);
-
- if (!item) {
- return false;
- }
}
return true;
@@ -797,33 +663,6 @@ void ProjectExportDialog::drop_data_fw(const Point2 &p_point, const Variant &p_d
} else {
_edit_preset(presets->get_item_count() - 1);
}
- } else if (p_from == patches) {
- Dictionary d = p_data;
- if (!d.has("type") || String(d["type"]) != "export_patch") {
- return;
- }
-
- int from_pos = d["patch"];
-
- TreeItem *item = patches->get_item_at_position(p_point);
- if (!item) {
- return;
- }
-
- int to_pos = item->get_cell_mode(0) == TreeItem::CELL_MODE_CHECK ? int(item->get_metadata(0)) : -1;
-
- if (to_pos == from_pos) {
- return;
- } else if (to_pos > from_pos) {
- to_pos--;
- }
-
- Ref<EditorExportPreset> preset = get_current_preset();
- String patch = preset->get_patch(from_pos);
- preset->remove_patch(from_pos);
- preset->add_patch(patch, to_pos);
-
- _update_current_preset();
}
}
@@ -1222,48 +1061,6 @@ ProjectExportDialog::ProjectExportDialog() {
script_mode->add_item(TTR("Compiled"), (int)EditorExportPreset::MODE_SCRIPT_COMPILED);
script_mode->connect("item_selected", callable_mp(this, &ProjectExportDialog::_script_export_mode_changed));
- // Patch packages.
-
- VBoxContainer *patch_vb = memnew(VBoxContainer);
- sections->add_child(patch_vb);
- patch_vb->set_name(TTR("Patches"));
-
- // FIXME: Patching support doesn't seem properly implemented yet, so we hide it.
- // The rest of the code is still kept for now, in the hope that it will be made
- // functional and reactivated.
- patch_vb->hide();
-
- patches = memnew(Tree);
- patch_vb->add_child(patches);
- patches->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- patches->set_hide_root(true);
- patches->connect("button_pressed", callable_mp(this, &ProjectExportDialog::_patch_button_pressed));
- patches->connect("item_edited", callable_mp(this, &ProjectExportDialog::_patch_edited));
-#ifndef _MSC_VER
-#warning must reimplement drag forward
-#endif
- //patches->set_drag_forwarding(this);
- patches->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
-
- HBoxContainer *patches_hb = memnew(HBoxContainer);
- patch_vb->add_child(patches_hb);
- patches_hb->add_spacer();
- patch_export = memnew(Button);
- patch_export->set_text(TTR("Make Patch"));
- patches_hb->add_child(patch_export);
- patches_hb->add_spacer();
-
- patch_dialog = memnew(EditorFileDialog);
- patch_dialog->add_filter("*.pck ; " + TTR("Pack File"));
- patch_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
- patch_dialog->connect("file_selected", callable_mp(this, &ProjectExportDialog::_patch_selected));
- add_child(patch_dialog);
-
- patch_erase = memnew(ConfirmationDialog);
- patch_erase->get_ok()->set_text(TTR("Delete"));
- patch_erase->connect("confirmed", callable_mp(this, &ProjectExportDialog::_patch_deleted));
- add_child(patch_erase);
-
// Feature tags.
VBoxContainer *feature_vb = memnew(VBoxContainer);
diff --git a/editor/project_export.h b/editor/project_export.h
index 75402dc334..026daac2ad 100644
--- a/editor/project_export.h
+++ b/editor/project_export.h
@@ -87,12 +87,6 @@ private:
StringName editor_icons;
- Tree *patches;
- Button *patch_export;
- int patch_index;
- EditorFileDialog *patch_dialog;
- ConfirmationDialog *patch_erase;
-
Button *export_button;
Button *export_all_button;
AcceptDialog *export_all_dialog;
@@ -109,9 +103,6 @@ private:
String default_filename;
- void _patch_selected(const String &p_path);
- void _patch_deleted();
-
void _runnable_pressed();
void _update_parameters(const String &p_edited_property);
void _name_changed(const String &p_string);
@@ -133,9 +124,6 @@ private:
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> &current, bool p_only_scenes);
void _tree_changed();
- void _patch_button_pressed(Object *p_item, int p_column, int p_id);
- void _patch_edited();
-
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index fa2270dcd6..c4e90ca3ff 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2107,8 +2107,12 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
}
if (E->get().name == "__meta__") {
- if (Object::cast_to<CanvasItem>(newnode)) {
- Dictionary metadata = n->get(E->get().name);
+ Dictionary metadata = n->get(E->get().name);
+ if (metadata.has("_editor_description_")) {
+ newnode->set_meta("_editor_description_", metadata["_editor_description_"]);
+ }
+
+ if (Object::cast_to<CanvasItem>(newnode) || Object::cast_to<Node3D>(newnode)) {
if (metadata.has("_edit_group_") && metadata["_edit_group_"]) {
newnode->set_meta("_edit_group_", true);
}
diff --git a/main/performance.h b/main/performance.h
index 5f88a24c0f..f406433cf2 100644
--- a/main/performance.h
+++ b/main/performance.h
@@ -31,7 +31,7 @@
#ifndef PERFORMANCE_H
#define PERFORMANCE_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/ordered_hash_map.h"
#define PERF_WARN_OFFLINE_FUNCTION
diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html
new file mode 100644
index 0000000000..5b6ad2df65
--- /dev/null
+++ b/misc/dist/html/editor.html
@@ -0,0 +1,475 @@
+<!DOCTYPE html>
+<html xmlns='http://www.w3.org/1999/xhtml' lang='' xml:lang=''>
+<head>
+ <meta charset='utf-8' />
+ <meta name='viewport' content='width=device-width, user-scalable=no' />
+ <link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' />
+ <title></title>
+ <style type='text/css'>
+
+ body {
+ touch-action: none;
+ margin: 0;
+ border: 0 none;
+ padding: 0;
+ text-align: center;
+ background-color: black;
+ overflow: hidden;
+ }
+
+ #canvas, #gameCanvas {
+ display: block;
+ margin: 0;
+ color: white;
+ }
+
+ #canvas:focus, #gameCanvas:focus {
+ outline: none;
+ }
+
+ .godot {
+ font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
+ color: #e0e0e0;
+ background-color: #3b3943;
+ background-image: linear-gradient(to bottom, #403e48, #35333c);
+ border: 1px solid #45434e;
+ box-shadow: 0 0 1px 1px #2f2d35;
+ }
+
+
+ /* Status display
+ * ============== */
+
+ #status {
+ position: absolute;
+ left: 0;
+ top: 0;
+ right: 0;
+ bottom: 0;
+ display: flex;
+ justify-content: center;
+ align-items: center;
+ /* don't consume click events - make children visible explicitly */
+ visibility: hidden;
+ }
+
+ #status-progress {
+ width: 366px;
+ height: 7px;
+ background-color: #38363A;
+ border: 1px solid #444246;
+ padding: 1px;
+ box-shadow: 0 0 2px 1px #1B1C22;
+ border-radius: 2px;
+ visibility: visible;
+ }
+
+ @media only screen and (orientation:portrait) {
+ #status-progress {
+ width: 61.8%;
+ }
+ }
+
+ #status-progress-inner {
+ height: 100%;
+ width: 0;
+ box-sizing: border-box;
+ transition: width 0.5s linear;
+ background-color: #202020;
+ border: 1px solid #222223;
+ box-shadow: 0 0 1px 1px #27282E;
+ border-radius: 3px;
+ }
+
+ #status-indeterminate {
+ visibility: visible;
+ position: relative;
+ }
+
+ #status-indeterminate > div {
+ width: 4.5px;
+ height: 0;
+ border-style: solid;
+ border-width: 9px 3px 0 3px;
+ border-color: #2b2b2b transparent transparent transparent;
+ transform-origin: center 21px;
+ position: absolute;
+ }
+
+ #status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); }
+ #status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); }
+ #status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); }
+ #status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); }
+ #status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); }
+ #status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); }
+ #status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); }
+ #status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); }
+
+ #status-notice {
+ margin: 0 100px;
+ line-height: 1.3;
+ visibility: visible;
+ padding: 4px 6px;
+ visibility: visible;
+ }
+ </style>
+</head>
+<body>
+ <div id="tabs-buttons">
+ <button id="btn-tab-loader" class="tab-btn" onclick="showTab('loader')">Loader</button>
+ <button id="btn-tab-editor" class="tab-btn" disabled="disabled" onclick="showTab('editor')">Editor</button>
+ <button id="btn-close-editor" class="close-btn" disabled="disabled" onclick="closeEditor()">X</button>
+ <button id="btn-tab-game" class="tab-btn" disabled="disabled" onclick="showTab('game')">Game</button>
+ <button id="btn-close-game" class="close-btn" disabled="disabled" onclick="closeGame()">X</button>
+ </div>
+ <div id='tabs'>
+ <div id='tab-loader'>
+ <div style="color: white;" id="persistence">
+ <label for="videoMode" style="display: none;">Select video driver:</label><br />
+ <select id="videoMode" style="display: none;">
+ <option value="GLES2" selected="selected">WebGL</option>
+ <option value="GLES3">WebGL 2</option>
+ </select>
+ <br />
+ <label for="zip-file">Preload project zip: </label><input id="zip-file" type="file" id="files" name="files"/>
+ <br />
+ <button id="startButton">Start Godot Editor</button>
+ <br />
+ <br />
+ <button onclick="clearPersistence()">Clear persistent data</button>
+ </div>
+ </div>
+ <div id='tab-editor' style="display: none;">
+ <canvas id='editor-canvas' tabindex="1">
+ HTML5 canvas appears to be unsupported in the current browser.<br />
+ Please try updating or use a different browser.
+ </canvas>
+ </div>
+ <div id='tab-game' style="display: none;">
+ <canvas id='game-canvas' tabindex="2">
+ HTML5 canvas appears to be unsupported in the current browser.<br />
+ Please try updating or use a different browser.
+ </canvas>
+ </div>
+ <div id='tab-status' style="display: none;">
+ <div id='status-progress' style='display: none;' oncontextmenu='event.preventDefault();'><div id ='status-progress-inner'></div></div>
+ <div id='status-indeterminate' style='display: none;' oncontextmenu='event.preventDefault();'>
+ <div></div>
+ <div></div>
+ <div></div>
+ <div></div>
+ <div></div>
+ <div></div>
+ <div></div>
+ <div></div>
+ </div>
+ <div id='status-notice' class='godot' style='display: none;'></div>
+ </div>
+ </div>
+
+ <script type='text/javascript' src='godot.tools.js'></script>
+ <script type='text/javascript'>//<![CDATA[
+
+ var engine = new Engine;
+ var game = null;
+ var setStatusMode;
+ var setStatusNotice;
+ var video_driver = "GLES2";
+
+ function clearPersistence() {
+ function deleteDB(path) {
+ return new Promise(function(resolve, reject) {
+ var req = indexedDB.deleteDatabase(path);
+ req.onsuccess = function() {
+ resolve();
+ };
+ req.onerror = function(err) {
+ reject(err);
+ };
+ req.onblocked = function(err) {
+ reject(err);
+ }
+
+ });
+ }
+ if (!window.confirm("Are you sure you want to delete all the locally stored files?")) {
+ return;
+ }
+ Promise.all([
+ deleteDB("/home/web_user/projects"),
+ deleteDB("/home/web_user/.config")
+ ]).then(function(results) {
+ alert("Done.");
+ }).catch(function (err) {
+ alert("Error deleting local files. Please retry after reloading the page.");
+ });
+ }
+
+ function selectVideoMode() {
+ var select = document.getElementById('videoMode');
+ video_driver = select.selectedOptions[0].value;
+ }
+
+ var tabs = [
+ document.getElementById('tab-loader'),
+ document.getElementById('tab-editor'),
+ document.getElementById('tab-game')
+ ]
+ function showTab(name) {
+ tabs.forEach(function (elem) {
+ if (elem.id == 'tab-' + name) {
+ elem.style.display = 'block';
+ } else {
+ elem.style.display = 'none';
+ }
+ });
+ }
+
+ function setButtonEnabled(id, enabled) {
+ if (enabled) {
+ document.getElementById(id).disabled = "";
+ } else {
+ document.getElementById(id).disabled = "disabled";
+ }
+ }
+
+ function setLoaderEnabled(enabled) {
+ setButtonEnabled('btn-tab-loader', enabled);
+ setButtonEnabled('btn-tab-editor', !enabled);
+ setButtonEnabled('btn-close-editor', !enabled);
+ }
+
+ function setGameTabEnabled(enabled) {
+ setButtonEnabled('btn-tab-game', enabled);
+ setButtonEnabled('btn-close-game', enabled);
+ }
+
+ function closeGame() {
+ if (game) {
+ game.requestQuit();
+ }
+ }
+
+ function closeEditor() {
+ closeGame();
+ if (engine) {
+ engine.requestQuit();
+ }
+ }
+
+ function startEditor(zip) {
+
+ const INDETERMINATE_STATUS_STEP_MS = 100;
+ const persistentPaths = ['/home/web_user/.config', '/home/web_user/projects'];
+
+ var editorCanvas = document.getElementById('editor-canvas');
+ var gameCanvas = document.getElementById('game-canvas');
+ var statusProgress = document.getElementById('status-progress');
+ var statusProgressInner = document.getElementById('status-progress-inner');
+ var statusIndeterminate = document.getElementById('status-indeterminate');
+ var statusNotice = document.getElementById('status-notice');
+
+ var initializing = true;
+ var statusMode = 'hidden';
+
+ showTab('status');
+
+ var animationCallbacks = [];
+ function animate(time) {
+ animationCallbacks.forEach(callback => callback(time));
+ requestAnimationFrame(animate);
+ }
+ requestAnimationFrame(animate);
+
+ function adjustCanvasDimensions() {
+ var scale = window.devicePixelRatio || 1;
+ var header = document.getElementById('tabs-buttons');
+ var headerHeight = header.offsetHeight + 1;
+ var width = window.innerWidth;
+ var height = window.innerHeight - headerHeight;
+ editorCanvas.width = width * scale;
+ editorCanvas.height = height * scale;
+ editorCanvas.style.width = width + "px";
+ editorCanvas.style.height = height + "px";
+ }
+ animationCallbacks.push(adjustCanvasDimensions);
+ adjustCanvasDimensions();
+
+ setStatusMode = function setStatusMode(mode) {
+
+ if (statusMode === mode || !initializing)
+ return;
+ [statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
+ elem.style.display = 'none';
+ });
+ animationCallbacks = animationCallbacks.filter(function(value) {
+ return (value != animateStatusIndeterminate);
+ });
+ switch (mode) {
+ case 'progress':
+ statusProgress.style.display = 'block';
+ break;
+ case 'indeterminate':
+ statusIndeterminate.style.display = 'block';
+ animationCallbacks.push(animateStatusIndeterminate);
+ break;
+ case 'notice':
+ statusNotice.style.display = 'block';
+ break;
+ case 'hidden':
+ break;
+ default:
+ throw new Error('Invalid status mode');
+ }
+ statusMode = mode;
+ }
+
+ function animateStatusIndeterminate(ms) {
+
+ var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8);
+ if (statusIndeterminate.children[i].style.borderTopColor == '') {
+ Array.prototype.slice.call(statusIndeterminate.children).forEach(child => {
+ child.style.borderTopColor = '';
+ });
+ statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf';
+ }
+ }
+
+ setStatusNotice = function setStatusNotice(text) {
+
+ while (statusNotice.lastChild) {
+ statusNotice.removeChild(statusNotice.lastChild);
+ }
+ var lines = text.split('\n');
+ lines.forEach((line) => {
+ statusNotice.appendChild(document.createTextNode(line));
+ statusNotice.appendChild(document.createElement('br'));
+ });
+ };
+
+ engine.setProgressFunc((current, total) => {
+
+ if (total > 0) {
+ statusProgressInner.style.width = current/total * 100 + '%';
+ setStatusMode('progress');
+ if (current === total) {
+ // wait for progress bar animation
+ setTimeout(() => {
+ setStatusMode('indeterminate');
+ }, 100);
+ }
+ } else {
+ setStatusMode('indeterminate');
+ }
+ });
+
+ engine.setPersistentPaths(persistentPaths);
+
+ engine.setOnExecute(function(args) {
+ const is_editor = args.filter(function(v) { return v == '--editor' || v == '-e' }).length != 0;
+ const is_project_manager = args.filter(function(v) { return v == '--project-manager' }).length != 0;
+ const is_game = !is_editor && !is_project_manager;
+ if (is_project_manager) {
+ args.push('--video-driver', video_driver);
+ }
+ if (is_game) {
+ if (game) {
+ console.error("A game is already running. Close it first");
+ return;
+ }
+ setGameTabEnabled(true);
+ game = new Engine();
+ game.setPersistentPaths(persistentPaths);
+ game.setUnloadAfterInit(false);
+ game.setOnExecute(engine.onExecute);
+ game.setCanvas(gameCanvas);
+ game.setCanvasResizedOnStart(true);
+ game.setOnExit(function() {
+ setGameTabEnabled(false);
+ showTab('editor');
+ game = null;
+ });
+ showTab('game');
+ game.init().then(function() {
+ requestAnimationFrame(function() {
+ game.start.apply(game, args).then(function() {
+ gameCanvas.focus();
+ });
+ });
+ });
+ } else { // New editor instances will be run in the same canvas. We want to wait for it to exit.
+ engine.setOnExit(function(code) {
+ setLoaderEnabled(true);
+ setTimeout(function() {
+ engine.init().then(function() {
+ setLoaderEnabled(false);
+ engine.setOnExit(function() {
+ showTab('loader');
+ setLoaderEnabled(true);
+ });
+ engine.start.apply(engine, args);
+ });
+ }, 0);
+ engine.setOnExit(null);
+ });
+ }
+ });
+
+ function displayFailureNotice(err) {
+ var msg = err.message || err;
+ console.error(msg);
+ setStatusNotice(msg);
+ setStatusMode('notice');
+ initializing = false;
+ };
+
+ if (!Engine.isWebGLAvailable()) {
+ displayFailureNotice('WebGL not available');
+ } else {
+ setStatusMode('indeterminate');
+ engine.setCanvas(editorCanvas);
+ engine.setUnloadAfterInit(false); // Don't want to reload when starting game.
+ engine.init('godot.tools').then(function() {
+ if (zip) {
+ engine.copyToFS("/home/web_user/preload.zip", zip);
+ }
+ try {
+ // Avoid user creating project in the persistent root folder.
+ engine.copyToFS("/home/web_user/projects/keep", new Uint8Array());
+ } catch(e) {
+ // File exists
+ }
+ //selectVideoMode();
+ showTab('editor');
+ setLoaderEnabled(false);
+ engine.setOnExit(function() {
+ showTab('loader');
+ setLoaderEnabled(true);
+ });
+ engine.start('--video-driver', video_driver).then(function() {
+ setStatusMode('hidden');
+ initializing = false;
+ });
+ }).catch(displayFailureNotice);
+ }
+ };
+ document.getElementById("startButton").onclick = function() {
+ preloadZip(document.getElementById('zip-file')).then(function(zip) {
+ startEditor(zip);
+ });
+ }
+
+ function preloadZip(target) {
+ return new Promise(function(resolve, reject) {
+ if (target.files.length > 0) {
+ target.files[0].arrayBuffer().then(function(data) {
+ resolve(data);
+ });
+ } else {
+ resolve();
+ }
+ });
+ }
+ //]]></script>
+</body>
+</html>
diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h
index f1423a69e4..36b3a9550c 100644
--- a/modules/bullet/collision_object_bullet.h
+++ b/modules/bullet/collision_object_bullet.h
@@ -31,9 +31,9 @@
#ifndef COLLISION_OBJECT_BULLET_H
#define COLLISION_OBJECT_BULLET_H
+#include "core/class_db.h"
#include "core/math/transform.h"
#include "core/math/vector3.h"
-#include "core/object.h"
#include "core/vset.h"
#include "shape_owner_bullet.h"
diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp
index 340680c8d9..fdc2944dad 100644
--- a/modules/bullet/shape_bullet.cpp
+++ b/modules/bullet/shape_bullet.cpp
@@ -275,7 +275,7 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) {
}
btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) {
- return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge));
+ return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1]));
}
/* Cylinder */
diff --git a/modules/denoise/lightmap_denoiser.h b/modules/denoise/lightmap_denoiser.h
index d01bbd10a5..74a9d8af86 100644
--- a/modules/denoise/lightmap_denoiser.h
+++ b/modules/denoise/lightmap_denoiser.h
@@ -31,7 +31,7 @@
#ifndef LIGHTMAP_DENOISER_H
#define LIGHTMAP_DENOISER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "scene/3d/lightmapper.h"
struct OIDNDeviceImpl;
diff --git a/modules/gdnavigation/rvo_agent.h b/modules/gdnavigation/rvo_agent.h
index f5c579ba84..1ad9d3ed76 100644
--- a/modules/gdnavigation/rvo_agent.h
+++ b/modules/gdnavigation/rvo_agent.h
@@ -31,8 +31,9 @@
#ifndef RVO_AGENT_H
#define RVO_AGENT_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "nav_rid.h"
+
#include <Agent.h>
/**
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index fc27892099..e170667a30 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -7,6 +7,7 @@
List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.)
</description>
<tutorials>
+ <link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link>
</tutorials>
<methods>
<method name="Color8">
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index eabf53581d..cc9e87b882 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -580,8 +580,8 @@ void GDScriptByteCodeGenerator::write_endif() {
}
void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
- int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int counter_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int container_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
current_breaks_to_patch.push_back(List<int>());
@@ -629,7 +629,9 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
current_breaks_to_patch.pop_back();
- current_stack_size -= 2; // Remove loop temporaries.
+ // Remove loop temporaries.
+ pop_temporary();
+ pop_temporary();
}
void GDScriptByteCodeGenerator::start_while_condition() {
diff --git a/modules/jsonrpc/jsonrpc.h b/modules/jsonrpc/jsonrpc.h
index e2b7ab0975..6f3f8003e0 100644
--- a/modules/jsonrpc/jsonrpc.h
+++ b/modules/jsonrpc/jsonrpc.h
@@ -31,7 +31,7 @@
#ifndef GODOT_JSON_RPC_H
#define GODOT_JSON_RPC_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/variant.h"
class JSONRPC : public Object {
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index bd1dbc1229..d63db0f905 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -393,6 +393,35 @@ namespace Godot
return instance.Substring(sep + 1);
}
+ /// <summary>
+ /// Converts the given byte array of ASCII encoded text to a string.
+ /// Faster alternative to <see cref="GetStringFromUTF8"/> if the
+ /// content is ASCII-only. Unlike the UTF-8 function this function
+ /// maps every byte to a character in the array. Multibyte sequences
+ /// will not be interpreted correctly. For parsing user input always
+ /// use <see cref="GetStringFromUTF8"/>.
+ /// </summary>
+ /// <param name="bytes">A byte array of ASCII characters (on the range of 0-127).</param>
+ /// <returns>A string created from the bytes.</returns>
+ public static string GetStringFromASCII(this byte[] bytes)
+ {
+ return Encoding.ASCII.GetString(bytes);
+ }
+
+ /// <summary>
+ /// Converts the given byte array of UTF-8 encoded text to a string.
+ /// Slower than <see cref="GetStringFromASCII"/> but supports UTF-8
+ /// encoded data. Use this function if you are unsure about the
+ /// source of the data. For user input this function
+ /// should always be preferred.
+ /// </summary>
+ /// <param name="bytes">A byte array of UTF-8 characters (a character may take up multiple bytes).</param>
+ /// <returns>A string created from the bytes.</returns>
+ public static string GetStringFromUTF8(this byte[] bytes)
+ {
+ return Encoding.UTF8.GetString(bytes);
+ }
+
// <summary>
// Hash the string and return a 32 bits integer.
// </summary>
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index ebcd6d5e9c..439fb1ab0a 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -31,7 +31,6 @@
#ifdef MONO_GLUE_ENABLED
#include "core/class_db.h"
-#include "core/object.h"
#include "core/reference.h"
#include "core/string_name.h"
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index c1f1936711..dc3bf47838 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -64,7 +64,6 @@ void godot_register_glue_header_icalls() {
#include "core/engine.h"
#include "core/method_bind.h"
#include "core/node_path.h"
-#include "core/object.h"
#include "core/reference.h"
#include "core/typedefs.h"
#include "core/ustring.h"
diff --git a/modules/mono/glue/rid_glue.cpp b/modules/mono/glue/rid_glue.cpp
index 6d2e6b559f..a7b18c36dd 100644
--- a/modules/mono/glue/rid_glue.cpp
+++ b/modules/mono/glue/rid_glue.cpp
@@ -30,7 +30,7 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/resource.h"
#include "core/rid.h"
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index 038d17f782..cf7efdecd6 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -35,7 +35,7 @@
#include "../utils/macros.h"
-#include "core/object.h"
+#include "core/class_db.h"
namespace GDMonoInternals {
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 5958bf3cc1..80569cb1c7 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -37,7 +37,7 @@
#include "../utils/macros.h"
#include "gd_mono_header.h"
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/reference.h"
#define UNHANDLED_EXCEPTION(m_exc) \
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index b1d8c05d87..01c674d086 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -30,8 +30,8 @@
#include "visual_script_editor.h"
+#include "core/class_db.h"
#include "core/input/input.h"
-#include "core/object.h"
#include "core/os/keyboard.h"
#include "core/script_language.h"
#include "core/variant.h"
@@ -4783,8 +4783,8 @@ VisualScriptEditor::VisualScriptEditor() {
graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
- graph->connect("_begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
- graph->connect("_end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
+ graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
+ graph->connect("end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete));
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
diff --git a/platform/iphone/game_center.h b/platform/iphone/game_center.h
index 6705674ac6..10c8ef52fb 100644
--- a/platform/iphone/game_center.h
+++ b/platform/iphone/game_center.h
@@ -33,7 +33,7 @@
#ifndef GAME_CENTER_H
#define GAME_CENTER_H
-#include "core/object.h"
+#include "core/class_db.h"
class GameCenter : public Object {
GDCLASS(GameCenter, Object);
diff --git a/platform/iphone/icloud.h b/platform/iphone/icloud.h
index 381edfa718..6ca1e6594a 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/icloud.h
@@ -33,7 +33,7 @@
#ifndef ICLOUD_H
#define ICLOUD_H
-#include "core/object.h"
+#include "core/class_db.h"
class ICloud : public Object {
GDCLASS(ICloud, Object);
diff --git a/platform/iphone/in_app_store.h b/platform/iphone/in_app_store.h
index beb58af2c7..1b8f84ec7b 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/iphone/in_app_store.h
@@ -33,7 +33,18 @@
#ifndef IN_APP_STORE_H
#define IN_APP_STORE_H
-#include "core/object.h"
+#include "core/class_db.h"
+
+#ifdef __OBJC__
+@class GodotProductsDelegate;
+@class GodotTransactionsObserver;
+
+typedef GodotProductsDelegate InAppStoreProductDelegate;
+typedef GodotTransactionsObserver InAppStoreTransactionObserver;
+#else
+typedef void InAppStoreProductDelegate;
+typedef void InAppStoreTransactionObserver;
+#endif
class InAppStore : public Object {
GDCLASS(InAppStore, Object);
@@ -43,6 +54,9 @@ class InAppStore : public Object {
List<Variant> pending_events;
+ InAppStoreProductDelegate *products_request_delegate;
+ InAppStoreTransactionObserver *transactions_observer;
+
public:
Error request_product_info(Dictionary p_params);
Error restore_purchases();
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
index 2b973dfbcf..3eec9dae69 100644
--- a/platform/iphone/in_app_store.mm
+++ b/platform/iphone/in_app_store.mm
@@ -32,24 +32,22 @@
#include "in_app_store.h"
-extern "C" {
#import <Foundation/Foundation.h>
#import <StoreKit/StoreKit.h>
-};
-bool auto_finish_transactions = true;
-NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary];
-static NSArray *latestProducts;
+InAppStore *InAppStore::instance = NULL;
@interface SKProduct (LocalizedPrice)
@property(nonatomic, readonly) NSString *localizedPrice;
+
@end
//----------------------------------//
// SKProduct extension
//----------------------------------//
@implementation SKProduct (LocalizedPrice)
+
- (NSString *)localizedPrice {
NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
[numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
@@ -61,29 +59,91 @@ static NSArray *latestProducts;
@end
-InAppStore *InAppStore::instance = NULL;
-
-void InAppStore::_bind_methods() {
- ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info);
- ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases);
- ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase);
+@interface GodotProductsDelegate : NSObject <SKProductsRequestDelegate>
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event);
- ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction);
- ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction);
-};
+@property(nonatomic, strong) NSMutableArray *loadedProducts;
+@property(nonatomic, strong) NSMutableArray *pendingRequests;
-@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> {
-};
+- (void)performRequestWithProductIDs:(NSSet *)productIDs;
+- (Error)purchaseProductWithProductID:(NSString *)productID;
+- (void)reset;
@end
-@implementation ProductsDelegate
+@implementation GodotProductsDelegate
+
+- (instancetype)init {
+ self = [super init];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.loadedProducts = [NSMutableArray new];
+ self.pendingRequests = [NSMutableArray new];
+}
+
+- (void)performRequestWithProductIDs:(NSSet *)productIDs {
+ SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:productIDs];
+
+ request.delegate = self;
+ [self.pendingRequests addObject:request];
+ [request start];
+}
+
+- (Error)purchaseProductWithProductID:(NSString *)productID {
+ SKProduct *product = nil;
+
+ NSLog(@"searching for product!");
+
+ if (self.loadedProducts) {
+ for (SKProduct *storedProduct in self.loadedProducts) {
+ if ([storedProduct.productIdentifier isEqualToString:productID]) {
+ product = storedProduct;
+ break;
+ }
+ }
+ }
+
+ if (!product) {
+ return ERR_INVALID_PARAMETER;
+ }
+
+ NSLog(@"product found!");
+
+ SKPayment *payment = [SKPayment paymentWithProduct:product];
+ [[SKPaymentQueue defaultQueue] addPayment:payment];
+
+ NSLog(@"purchase sent!");
+
+ return OK;
+}
+
+- (void)reset {
+ [self.loadedProducts removeAllObjects];
+ [self.pendingRequests removeAllObjects];
+}
+
+- (void)request:(SKRequest *)request didFailWithError:(NSError *)error {
+ [self.pendingRequests removeObject:request];
+
+ Dictionary ret;
+ ret["type"] = "product_info";
+ ret["result"] = "error";
+ ret["error"] = String::utf8([error.localizedDescription UTF8String]);
+
+ InAppStore::get_singleton()->_post_event(ret);
+}
- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
+ [self.pendingRequests removeObject:request];
+
NSArray *products = response.products;
- latestProducts = products;
+ [self.loadedProducts addObjectsFromArray:products];
Dictionary ret;
ret["type"] = "product_info";
@@ -107,7 +167,8 @@ void InAppStore::_bind_methods() {
ids.push_back(String::utf8([product.productIdentifier UTF8String]));
localized_prices.push_back(String::utf8([product.localizedPrice UTF8String]));
currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String]));
- };
+ }
+
ret["titles"] = titles;
ret["descriptions"] = descriptions;
ret["prices"] = prices;
@@ -119,50 +180,54 @@ void InAppStore::_bind_methods() {
for (NSString *ipid in response.invalidProductIdentifiers) {
invalid_ids.push_back(String::utf8([ipid UTF8String]));
- };
+ }
+
ret["invalid_ids"] = invalid_ids;
InAppStore::get_singleton()->_post_event(ret);
-};
+}
@end
-Error InAppStore::request_product_info(Dictionary p_params) {
- ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
+@interface GodotTransactionsObserver : NSObject <SKPaymentTransactionObserver>
- PackedStringArray pids = p_params["product_ids"];
- printf("************ request product info! %i\n", pids.size());
+@property(nonatomic, assign) BOOL shouldAutoFinishTransactions;
+@property(nonatomic, strong) NSMutableDictionary *pendingTransactions;
- NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()];
- for (int i = 0; i < pids.size(); i++) {
- printf("******** adding %s to product list\n", pids[i].utf8().get_data());
- NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()];
- [array addObject:pid];
- };
+- (void)finishTransactionWithProductID:(NSString *)productID;
+- (void)reset;
- NSSet *products = [[NSSet alloc] initWithArray:array];
- SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products];
+@end
- ProductsDelegate *delegate = [[ProductsDelegate alloc] init];
+@implementation GodotTransactionsObserver
- request.delegate = delegate;
- [request start];
+- (instancetype)init {
+ self = [super init];
- return OK;
-};
+ if (self) {
+ [self godot_commonInit];
+ }
-Error InAppStore::restore_purchases() {
- printf("restoring purchases!\n");
- [[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
+ return self;
+}
- return OK;
-};
+- (void)godot_commonInit {
+ self.pendingTransactions = [NSMutableDictionary new];
+}
-@interface TransObserver : NSObject <SKPaymentTransactionObserver> {
-};
-@end
+- (void)finishTransactionWithProductID:(NSString *)productID {
+ SKPaymentTransaction *transaction = self.pendingTransactions[productID];
+
+ if (transaction) {
+ [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
+ }
-@implementation TransObserver
+ self.pendingTransactions[productID] = nil;
+}
+
+- (void)reset {
+ [self.pendingTransactions removeAllObjects];
+}
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
printf("transactions updated!\n");
@@ -190,6 +255,7 @@ Error InAppStore::restore_purchases() {
receipt = [NSData dataWithContentsOfURL:receiptFileURL];
NSString *receipt_to_send = nil;
+
if (receipt != nil) {
receipt_to_send = [receipt base64EncodedStringWithOptions:0];
}
@@ -200,13 +266,13 @@ Error InAppStore::restore_purchases() {
InAppStore::get_singleton()->_post_event(ret);
- if (auto_finish_transactions) {
+ if (self.shouldAutoFinishTransactions) {
[[SKPaymentQueue defaultQueue] finishTransaction:transaction];
} else {
- [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier];
+ self.pendingTransactions[transaction.payment.productIdentifier] = transaction;
}
- }; break;
+ } break;
case SKPaymentTransactionStateFailed: {
printf("status transaction failed!\n");
String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
@@ -231,95 +297,119 @@ Error InAppStore::restore_purchases() {
} break;
default: {
printf("status default %i!\n", (int)transaction.transactionState);
- }; break;
- };
- };
-};
+ } break;
+ }
+ }
+}
@end
-Error InAppStore::purchase(Dictionary p_params) {
- ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
- if (![SKPaymentQueue canMakePayments])
- return ERR_UNAVAILABLE;
+void InAppStore::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info);
+ ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases);
+ ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase);
- printf("purchasing!\n");
- ERR_FAIL_COND_V(!p_params.has("product_id"), ERR_INVALID_PARAMETER);
+ ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count);
+ ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event);
+ ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction);
+ ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction);
+}
- NSString *pid = [[NSString alloc] initWithUTF8String:String(p_params["product_id"]).utf8().get_data()];
+Error InAppStore::request_product_info(Dictionary p_params) {
+ ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
- SKProduct *product = nil;
+ PackedStringArray pids = p_params["product_ids"];
+ printf("************ request product info! %i\n", pids.size());
- if (latestProducts) {
- for (SKProduct *storedProduct in latestProducts) {
- if ([storedProduct.productIdentifier isEqualToString:pid]) {
- product = storedProduct;
- break;
- }
- }
- }
+ NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:pids.size()];
+ for (int i = 0; i < pids.size(); i++) {
+ printf("******** adding %s to product list\n", pids[i].utf8().get_data());
+ NSString *pid = [[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()];
+ [array addObject:pid];
+ };
- if (!product) {
- return ERR_INVALID_PARAMETER;
- }
+ NSSet *products = [[NSSet alloc] initWithArray:array];
- SKPayment *payment = [SKPayment paymentWithProduct:product];
- SKPaymentQueue *defq = [SKPaymentQueue defaultQueue];
- [defq addPayment:payment];
- printf("purchase sent!\n");
+ [products_request_delegate performRequestWithProductIDs:products];
return OK;
-};
+}
+
+Error InAppStore::restore_purchases() {
+ printf("restoring purchases!\n");
+ [[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
+
+ return OK;
+}
+
+Error InAppStore::purchase(Dictionary p_params) {
+ ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
+ if (![SKPaymentQueue canMakePayments]) {
+ return ERR_UNAVAILABLE;
+ }
+
+ printf("purchasing!\n");
+ Dictionary params = p_params;
+ ERR_FAIL_COND_V(!params.has("product_id"), ERR_INVALID_PARAMETER);
+
+ NSString *pid = [[NSString alloc] initWithUTF8String:String(params["product_id"]).utf8().get_data()];
+
+ return [products_request_delegate purchaseProductWithProductID:pid];
+}
int InAppStore::get_pending_event_count() {
return pending_events.size();
-};
+}
Variant InAppStore::pop_pending_event() {
Variant front = pending_events.front()->get();
pending_events.pop_front();
return front;
-};
+}
void InAppStore::_post_event(Variant p_event) {
pending_events.push_back(p_event);
-};
+}
void InAppStore::_record_purchase(String product_id) {
String skey = "purchased/" + product_id;
NSString *key = [[NSString alloc] initWithUTF8String:skey.utf8().get_data()];
[[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
[[NSUserDefaults standardUserDefaults] synchronize];
-};
+}
InAppStore *InAppStore::get_singleton() {
return instance;
-};
+}
InAppStore::InAppStore() {
ERR_FAIL_COND(instance != NULL);
instance = this;
- auto_finish_transactions = false;
- TransObserver *observer = [[TransObserver alloc] init];
- [[SKPaymentQueue defaultQueue] addTransactionObserver:observer];
- //pending_transactions = [NSMutableDictionary dictionary];
-};
+ products_request_delegate = [[GodotProductsDelegate alloc] init];
+ transactions_observer = [[GodotTransactionsObserver alloc] init];
+
+ [[SKPaymentQueue defaultQueue] addTransactionObserver:transactions_observer];
+}
void InAppStore::finish_transaction(String product_id) {
NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding];
- if ([pending_transactions objectForKey:prod_id]) {
- [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]];
- [pending_transactions removeObjectForKey:prod_id];
- }
-};
+ [transactions_observer finishTransactionWithProductID:prod_id];
+}
void InAppStore::set_auto_finish_transaction(bool b) {
- auto_finish_transactions = b;
+ transactions_observer.shouldAutoFinishTransactions = b;
}
-InAppStore::~InAppStore() {}
+InAppStore::~InAppStore() {
+ [products_request_delegate reset];
+ [transactions_observer reset];
+
+ products_request_delegate = nil;
+ [[SKPaymentQueue defaultQueue] removeTransactionObserver:transactions_observer];
+ transactions_observer = nil;
+}
#endif
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 2b29e6f268..6a89cd38cb 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -31,7 +31,7 @@
#ifndef IOS_H
#define IOS_H
-#include "core/object.h"
+#include "core/class_db.h"
class iOS : public Object {
GDCLASS(iOS, Object);
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index a8861124b9..7381ea13b7 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -9,6 +9,7 @@ javascript_files = [
"javascript_eval.cpp",
"javascript_main.cpp",
"os_javascript.cpp",
+ "api/javascript_tools_editor_plugin.cpp",
]
build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
@@ -55,7 +56,7 @@ out_files = [
zip_dir.File(binary_name + ".wasm"),
zip_dir.File(binary_name + ".html"),
]
-html_file = "#misc/dist/html/full-size.html"
+html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
in_files = [js_wrapped, build[1], html_file]
if env["threads_enabled"]:
in_files.append(build[2])
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index 9c73e5c4c4..aa0206d144 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -31,10 +31,12 @@
#include "api.h"
#include "core/engine.h"
#include "javascript_eval.h"
+#include "javascript_tools_editor_plugin.h"
static JavaScript *javascript_eval;
void register_javascript_api() {
+ JavaScriptToolsEditorPlugin::initialize();
ClassDB::register_virtual_class<JavaScript>();
javascript_eval = memnew(JavaScript);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h
index 29229de8e3..26b5b9e484 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/javascript/api/javascript_eval.h
@@ -31,7 +31,7 @@
#ifndef JAVASCRIPT_EVAL_H
#define JAVASCRIPT_EVAL_H
-#include "core/object.h"
+#include "core/class_db.h"
class JavaScript : public Object {
private:
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
new file mode 100644
index 0000000000..e487bf23b7
--- /dev/null
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -0,0 +1,153 @@
+/*************************************************************************/
+/* javascript_tools_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
+#include "javascript_tools_editor_plugin.h"
+
+#include "core/engine.h"
+#include "core/os/dir_access.h"
+#include "core/os/file_access.h"
+#include "core/project_settings.h"
+#include "editor/editor_node.h"
+
+#include <emscripten/emscripten.h>
+
+static void _javascript_editor_init_callback() {
+ EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton())));
+}
+
+void JavaScriptToolsEditorPlugin::initialize() {
+ EditorNode::add_init_callback(_javascript_editor_init_callback);
+}
+
+JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) {
+ Variant v;
+ add_tool_menu_item("Download Project Source", this, "_download_zip", v);
+}
+
+void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
+ if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) {
+ WARN_PRINT("Project download is only available in Editor mode");
+ return;
+ }
+ String resource_path = ProjectSettings::get_singleton()->get_resource_path();
+
+ FileAccess *src_f;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io);
+ String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
+ _zip_recursive(resource_path, base_path, zip);
+ zipClose(zip, NULL);
+ EM_ASM({
+ const path = "/tmp/project.zip";
+ const size = FS.stat(path)["size"];
+ const buf = new Uint8Array(size);
+ const fd = FS.open(path, "r");
+ FS.read(fd, buf, 0, size);
+ FS.close(fd);
+ FS.unlink(path);
+ const blob = new Blob([buf], { type: "application/zip" });
+ const url = window.URL.createObjectURL(blob);
+ const a = document.createElement("a");
+ a.href = url;
+ a.download = "project.zip";
+ a.style.display = "none";
+ document.body.appendChild(a);
+ a.click();
+ a.remove();
+ window.URL.revokeObjectURL(url);
+ });
+}
+
+void JavaScriptToolsEditorPlugin::_bind_methods() {
+ ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip);
+}
+
+void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ if (!f) {
+ WARN_PRINT("Unable to open file for zipping: " + p_path);
+ return;
+ }
+ Vector<uint8_t> data;
+ int len = f->get_len();
+ data.resize(len);
+ f->get_buffer(data.ptrw(), len);
+ f->close();
+ memdelete(f);
+
+ String path = p_path.replace_first(p_base_path, "");
+ zipOpenNewFileInZip(p_zip,
+ path.utf8().get_data(),
+ NULL,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+ zipWriteInFileInZip(p_zip, data.ptr(), data.size());
+ zipCloseFileInZip(p_zip);
+}
+
+void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
+ DirAccess *dir = DirAccess::open(p_path);
+ if (!dir) {
+ WARN_PRINT("Unable to open dir for zipping: " + p_path);
+ return;
+ }
+ dir->list_dir_begin();
+ String cur = dir->get_next();
+ while (!cur.empty()) {
+ String cs = p_path.plus_file(cur);
+ if (cur == "." || cur == ".." || cur == ".import") {
+ // Skip
+ } else if (dir->current_is_dir()) {
+ String path = cs.replace_first(p_base_path, "") + "/";
+ zipOpenNewFileInZip(p_zip,
+ path.utf8().get_data(),
+ NULL,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+ zipCloseFileInZip(p_zip);
+ _zip_recursive(cs, p_base_path, p_zip);
+ } else {
+ _zip_file(cs, p_base_path, p_zip);
+ }
+ cur = dir->get_next();
+ }
+}
+#endif
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.h b/platform/javascript/api/javascript_tools_editor_plugin.h
new file mode 100644
index 0000000000..cc09fa4cd3
--- /dev/null
+++ b/platform/javascript/api/javascript_tools_editor_plugin.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* javascript_tools_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
+#define JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
+
+#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
+#include "core/io/zip_io.h"
+#include "editor/editor_plugin.h"
+
+class JavaScriptToolsEditorPlugin : public EditorPlugin {
+ GDCLASS(JavaScriptToolsEditorPlugin, EditorPlugin);
+
+private:
+ void _zip_file(String p_path, String p_base_path, zipFile p_zip);
+ void _zip_recursive(String p_path, String p_base_path, zipFile p_zip);
+
+protected:
+ static void _bind_methods();
+
+ void _download_zip(Variant p_v);
+
+public:
+ static void initialize();
+
+ JavaScriptToolsEditorPlugin(EditorNode *p_editor);
+};
+#else
+class JavaScriptToolsEditorPlugin {
+public:
+ static void initialize() {}
+};
+#endif
+
+#endif // JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 4b5890545f..8f2961b33d 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -135,7 +135,7 @@ def configure(env):
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
- env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"])
+ env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
env.extra_suffix = ".threads" + env.extra_suffix
else:
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js
index adcd919a6b..05a11701c0 100644
--- a/platform/javascript/engine/engine.js
+++ b/platform/javascript/engine/engine.js
@@ -121,6 +121,7 @@ Function('return this')()['Engine'] = (function() {
me.rtenv['noExitRuntime'] = true;
me.rtenv['onExecute'] = me.onExecute;
me.rtenv['onExit'] = function(code) {
+ me.rtenv['deinitFS']();
if (me.onExit)
me.onExit(code);
me.rtenv = null;
@@ -227,6 +228,12 @@ Function('return this')()['Engine'] = (function() {
this.persistentPaths = persistentPaths;
};
+ Engine.prototype.requestQuit = function() {
+ if (this.rtenv) {
+ this.rtenv['request_quit']();
+ }
+ };
+
// Closure compiler exported engine methods.
/** @export */
Engine['isWebGLAvailable'] = Utils.isWebGLAvailable;
@@ -249,5 +256,6 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
+ Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
})();
diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js
index 0b3698fd86..8d0beba454 100644
--- a/platform/javascript/native/utils.js
+++ b/platform/javascript/native/utils.js
@@ -29,8 +29,7 @@
/*************************************************************************/
Module['initFS'] = function(persistentPaths) {
- FS.mkdir('/userfs');
- FS.mount(IDBFS, {}, '/userfs');
+ Module.mount_points = ['/userfs'].concat(persistentPaths);
function createRecursive(dir) {
try {
@@ -43,13 +42,14 @@ Module['initFS'] = function(persistentPaths) {
}
}
- persistentPaths.forEach(function(path) {
+ Module.mount_points.forEach(function(path) {
createRecursive(path);
FS.mount(IDBFS, {}, path);
});
return new Promise(function(resolve, reject) {
FS.syncfs(true, function(err) {
if (err) {
+ Module.mount_points = [];
Module.idbfs = false;
console.log("IndexedDB not available: " + err.message);
} else {
@@ -60,6 +60,21 @@ Module['initFS'] = function(persistentPaths) {
});
};
+Module['deinitFS'] = function() {
+ Module.mount_points.forEach(function(path) {
+ try {
+ FS.unmount(path);
+ } catch (e) {
+ console.log("Already unmounted", e);
+ }
+ if (Module.idbfs && IDBFS.dbs[path]) {
+ IDBFS.dbs[path].close();
+ delete IDBFS.dbs[path];
+ }
+ });
+ Module.mount_points = [];
+};
+
Module['copyToFS'] = function(path, buffer) {
var p = path.lastIndexOf("/");
var dir = "/";
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 6fc1dc65af..50e9bd2653 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -139,7 +139,8 @@ def configure(env):
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if env["CXX"] == "clang++":
- env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
+ # This should now work with clang++, re-enable if there are issues
+ # env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
env["CC"] = "clang"
env["LINK"] = "clang++"
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 219174b509..e9e536837f 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -29,11 +29,12 @@
/*************************************************************************/
#include "export.h"
+
#include "core/bind/core_bind.h"
+#include "core/class_db.h"
#include "core/crypto/crypto_core.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
-#include "core/object.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 22d426bdb4..402eac644f 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -30,27 +30,17 @@
#include "physics_body_2d.h"
+#include "core/class_db.h"
#include "core/core_string_names.h"
#include "core/engine.h"
#include "core/list.h"
#include "core/math/math_funcs.h"
-#include "core/method_bind_ext.gen.inc"
-#include "core/object.h"
#include "core/rid.h"
#include "scene/scene_string_names.h"
void PhysicsBody2D::_notification(int p_what) {
}
-void PhysicsBody2D::_set_layers(uint32_t p_mask) {
- set_collision_layer(p_mask);
- set_collision_mask(p_mask);
-}
-
-uint32_t PhysicsBody2D::_get_layers() const {
- return get_collision_layer();
-}
-
void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &PhysicsBody2D::set_collision_layer);
ClassDB::bind_method(D_METHOD("get_collision_layer"), &PhysicsBody2D::get_collision_layer);
@@ -63,13 +53,9 @@ void PhysicsBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &PhysicsBody2D::set_collision_layer_bit);
ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &PhysicsBody2D::get_collision_layer_bit);
- ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody2D::_set_layers);
- ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody2D::_get_layers);
-
ClassDB::bind_method(D_METHOD("get_collision_exceptions"), &PhysicsBody2D::get_collision_exceptions);
ClassDB::bind_method(D_METHOD("add_collision_exception_with", "body"), &PhysicsBody2D::add_collision_exception_with);
ClassDB::bind_method(D_METHOD("remove_collision_exception_with", "body"), &PhysicsBody2D::remove_collision_exception_with);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_2D_PHYSICS, "", 0), "_set_layers", "_get_layers"); //for backwards compat
ADD_GROUP("Collision", "collision_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer");
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index e83ab6557d..aefea56fa3 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -44,9 +44,6 @@ class PhysicsBody2D : public CollisionObject2D {
uint32_t collision_layer;
uint32_t collision_mask;
- void _set_layers(uint32_t p_mask);
- uint32_t _get_layers() const;
-
protected:
void _notification(int p_what);
PhysicsBody2D(PhysicsServer2D::BodyMode p_mode);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index c2951559a4..94ec0998fa 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -32,7 +32,6 @@
#include "collision_object_2d.h"
#include "core/io/marshalls.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
#include "scene/2d/area_2d.h"
#include "servers/navigation_server_2d.h"
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index ab30d2fec5..fd592012f8 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -32,7 +32,6 @@
#include "core/os/os.h"
-#include "core/method_bind_ext.gen.inc"
#include "mesh_instance_3d.h"
#include "voxelizer.h"
diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp
index 193d016010..579088b835 100644
--- a/scene/3d/physics_body_3d.cpp
+++ b/scene/3d/physics_body_3d.cpp
@@ -30,11 +30,10 @@
#include "physics_body_3d.h"
+#include "core/class_db.h"
#include "core/core_string_names.h"
#include "core/engine.h"
#include "core/list.h"
-#include "core/method_bind_ext.gen.inc"
-#include "core/object.h"
#include "core/rid.h"
#include "scene/3d/collision_shape_3d.h"
#include "scene/scene_string_names.h"
@@ -130,15 +129,6 @@ void PhysicsBody3D::remove_collision_exception_with(Node *p_node) {
PhysicsServer3D::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
}
-void PhysicsBody3D::_set_layers(uint32_t p_mask) {
- set_collision_layer(p_mask);
- set_collision_mask(p_mask);
-}
-
-uint32_t PhysicsBody3D::_get_layers() const {
- return get_collision_layer();
-}
-
void PhysicsBody3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &PhysicsBody3D::set_collision_layer);
ClassDB::bind_method(D_METHOD("get_collision_layer"), &PhysicsBody3D::get_collision_layer);
@@ -152,9 +142,6 @@ void PhysicsBody3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &PhysicsBody3D::set_collision_layer_bit);
ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &PhysicsBody3D::get_collision_layer_bit);
- ClassDB::bind_method(D_METHOD("_set_layers", "mask"), &PhysicsBody3D::_set_layers);
- ClassDB::bind_method(D_METHOD("_get_layers"), &PhysicsBody3D::_get_layers);
-
ADD_GROUP("Collision", "collision_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 9830a55183..d3dddeae55 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -43,9 +43,6 @@ class PhysicsBody3D : public CollisionObject3D {
uint32_t collision_layer;
uint32_t collision_mask;
- void _set_layers(uint32_t p_mask);
- uint32_t _get_layers() const;
-
protected:
static void _bind_methods();
PhysicsBody3D(PhysicsServer3D::BodyMode p_mode);
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 018a2a7a39..3b5c328e43 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -30,8 +30,8 @@
#include "soft_body_3d.h"
+#include "core/class_db.h"
#include "core/list.h"
-#include "core/object.h"
#include "core/os/os.h"
#include "core/rid.h"
#include "scene/3d/collision_object_3d.h"
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index d7d55b468e..bb5d536600 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -32,7 +32,6 @@
#include "animation_blend_tree.h"
#include "core/engine.h"
-#include "core/method_bind_ext.gen.inc"
#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index bd4396d680..1a2a97ada8 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -30,8 +30,6 @@
#include "tween.h"
-#include "core/method_bind_ext.gen.inc"
-
void Tween::_add_pending_command(StringName p_key, const Variant &p_arg1, const Variant &p_arg2, const Variant &p_arg3, const Variant &p_arg4, const Variant &p_arg5, const Variant &p_arg6, const Variant &p_arg7, const Variant &p_arg8, const Variant &p_arg9, const Variant &p_arg10) {
// Add a new pending command and reference it
pending_commands.push_back(PendingCommand());
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h
index a2bafde039..80e329f1f2 100644
--- a/scene/debugger/scene_debugger.h
+++ b/scene/debugger/scene_debugger.h
@@ -32,7 +32,7 @@
#define SCENE_DEBUGGER_H
#include "core/array.h"
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/pair.h"
#include "core/ustring.h"
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 56cf432b38..1eb45d7fc6 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -132,6 +132,7 @@ void CodeEdit::set_line_as_breakpoint(int p_line, bool p_breakpointed) {
breakpointed_lines.erase(p_line);
}
emit_signal("breakpoint_toggled", p_line);
+ update();
}
bool CodeEdit::is_line_breakpointed(int p_line) const {
@@ -160,6 +161,7 @@ Array CodeEdit::get_breakpointed_lines() const {
void CodeEdit::set_line_as_bookmarked(int p_line, bool p_bookmarked) {
int mask = get_line_gutter_metadata(p_line, main_gutter);
set_line_gutter_metadata(p_line, main_gutter, p_bookmarked ? mask | MAIN_GUTTER_BOOKMARK : mask & ~MAIN_GUTTER_BOOKMARK);
+ update();
}
bool CodeEdit::is_line_bookmarked(int p_line) const {
@@ -188,6 +190,7 @@ Array CodeEdit::get_bookmarked_lines() const {
void CodeEdit::set_line_as_executing(int p_line, bool p_executing) {
int mask = get_line_gutter_metadata(p_line, main_gutter);
set_line_gutter_metadata(p_line, main_gutter, p_executing ? mask | MAIN_GUTTER_EXECUTING : mask & ~MAIN_GUTTER_EXECUTING);
+ update();
}
bool CodeEdit::is_line_executing(int p_line) const {
diff --git a/scene/gui/color_rect.cpp b/scene/gui/color_rect.cpp
index 627e589c02..0c38b93c60 100644
--- a/scene/gui/color_rect.cpp
+++ b/scene/gui/color_rect.cpp
@@ -30,12 +30,12 @@
#include "color_rect.h"
-void ColorRect::set_frame_color(const Color &p_color) {
+void ColorRect::set_color(const Color &p_color) {
color = p_color;
update();
}
-Color ColorRect::get_frame_color() const {
+Color ColorRect::get_color() const {
return color;
}
@@ -46,12 +46,8 @@ void ColorRect::_notification(int p_what) {
}
void ColorRect::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_frame_color", "color"), &ColorRect::set_frame_color);
- ClassDB::bind_method(D_METHOD("get_frame_color"), &ColorRect::get_frame_color);
+ ClassDB::bind_method(D_METHOD("set_color", "color"), &ColorRect::set_color);
+ ClassDB::bind_method(D_METHOD("get_color"), &ColorRect::get_color);
- ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_frame_color", "get_frame_color");
-}
-
-ColorRect::ColorRect() {
- color = Color(1, 1, 1);
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color");
}
diff --git a/scene/gui/color_rect.h b/scene/gui/color_rect.h
index 3df44b9334..61d57f7cca 100644
--- a/scene/gui/color_rect.h
+++ b/scene/gui/color_rect.h
@@ -36,17 +36,15 @@
class ColorRect : public Control {
GDCLASS(ColorRect, Control);
- Color color;
+ Color color = Color(1, 1, 1);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
- void set_frame_color(const Color &p_color);
- Color get_frame_color() const;
-
- ColorRect();
+ void set_color(const Color &p_color);
+ Color get_color() const;
};
#endif // COLOR_RECT_H
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index a7c15e7027..ad02aaade5 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -775,6 +775,11 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
if (mm.is_valid() && dragging) {
+ if (!moving_selection) {
+ emit_signal("begin_node_move");
+ moving_selection = true;
+ }
+
just_selected = true;
drag_accum += mm->get_relative();
for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -881,16 +886,17 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
}
if (drag_accum != Vector2()) {
- emit_signal("_begin_node_move");
-
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (gn && gn->is_selected()) {
gn->set_drag(false);
}
}
+ }
- emit_signal("_end_node_move");
+ if (moving_selection) {
+ emit_signal("end_node_move");
+ moving_selection = false;
}
dragging = false;
@@ -1281,8 +1287,8 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("delete_nodes_request"));
- ADD_SIGNAL(MethodInfo("_begin_node_move"));
- ADD_SIGNAL(MethodInfo("_end_node_move"));
+ ADD_SIGNAL(MethodInfo("begin_node_move"));
+ ADD_SIGNAL(MethodInfo("end_node_move"));
ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "ofs")));
}
diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h
index 37cb5989e9..d87bd41f27 100644
--- a/scene/gui/graph_edit.h
+++ b/scene/gui/graph_edit.h
@@ -98,6 +98,7 @@ private:
bool dragging;
bool just_selected;
+ bool moving_selection;
Vector2 drag_accum;
float zoom;
diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp
index 38bf31830f..4454e87017 100644
--- a/scene/gui/graph_node.cpp
+++ b/scene/gui/graph_node.cpp
@@ -30,8 +30,6 @@
#include "graph_node.h"
-#include "core/method_bind_ext.gen.inc"
-
bool GraphNode::_set(const StringName &p_name, const Variant &p_value) {
if (!p_name.operator String().begins_with("slot/")) {
return false;
diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h
index 487fe4c860..a539ad43c0 100644
--- a/scene/gui/nine_patch_rect.h
+++ b/scene/gui/nine_patch_rect.h
@@ -79,4 +79,5 @@ public:
};
VARIANT_ENUM_CAST(NinePatchRect::AxisStretchMode)
+
#endif // NINE_PATCH_RECT_H
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 957e1c11c7..dc21980473 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -6406,7 +6406,7 @@ void TextEdit::set_tooltip_request_func(Object *p_obj, const StringName &p_funct
}
void TextEdit::set_line(int line, String new_text) {
- if (line < 0 || line > text.size()) {
+ if (line < 0 || line >= text.size()) {
return;
}
_remove_text(line, 0, line, text[line].length());
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index efd3f0698a..e39545f679 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEXTURE_FRAME_H
-#define TEXTURE_FRAME_H
+#ifndef TEXTURE_RECT_H
+#define TEXTURE_RECT_H
#include "scene/gui/control.h"
@@ -83,4 +83,5 @@ public:
};
VARIANT_ENUM_CAST(TextureRect::StretchMode);
-#endif // TEXTURE_FRAME_H
+
+#endif // TEXTURE_RECT_H
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 0d9d9d6356..718d805bdd 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -32,7 +32,6 @@
#include "core/input/input.h"
#include "core/message_queue.h"
-#include "core/method_bind_ext.gen.inc"
#include "scene/main/canvas_layer.h"
#include "scene/main/viewport.h"
#include "scene/main/window.h"
diff --git a/scene/main/node.h b/scene/main/node.h
index 2928466cd0..09943d0626 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -34,7 +34,6 @@
#include "core/class_db.h"
#include "core/map.h"
#include "core/node_path.h"
-#include "core/object.h"
#include "core/project_settings.h"
#include "core/script_language.h"
#include "core/typed_array.h"
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index adefb53862..ea0fe6fcc2 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1383,14 +1383,17 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true);
current_scene = nullptr;
- int msaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/msaa", 0);
+ const int msaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/screen_filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/screen_filters/msaa", PROPERTY_HINT_ENUM, "Disabled (Fastest),2x (Fast),4x (Average),8x (Slow),16x (Slower)"));
root->set_msaa(Viewport::MSAA(msaa_mode));
- int ssaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/screen_space_aa", 0);
+ const int ssaa_mode = GLOBAL_DEF("rendering/quality/screen_filters/screen_space_aa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/screen_filters/screen_space_aa", PropertyInfo(Variant::INT, "rendering/quality/screen_filters/screen_space_aa", PROPERTY_HINT_ENUM, "Disabled (Fastest),FXAA (Fast)"));
root->set_screen_space_aa(Viewport::ScreenSpaceAA(ssaa_mode));
+ const bool use_debanding = GLOBAL_DEF("rendering/quality/screen_filters/use_debanding", false);
+ root->set_use_debanding(use_debanding);
+
{ //load default fallback environment
//get possible extensions
List<String> exts;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 3c7475a150..414e488244 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -3138,6 +3138,17 @@ Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const {
return screen_space_aa;
}
+void Viewport::set_use_debanding(bool p_use_debanding) {
+ if (use_debanding == p_use_debanding)
+ return;
+ use_debanding = p_use_debanding;
+ RS::get_singleton()->viewport_set_use_debanding(viewport, p_use_debanding);
+}
+
+bool Viewport::is_using_debanding() const {
+ return use_debanding;
+}
+
void Viewport::set_debug_draw(DebugDraw p_debug_draw) {
debug_draw = p_debug_draw;
RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw));
@@ -3324,6 +3335,9 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_screen_space_aa", "screen_space_aa"), &Viewport::set_screen_space_aa);
ClassDB::bind_method(D_METHOD("get_screen_space_aa"), &Viewport::get_screen_space_aa);
+ ClassDB::bind_method(D_METHOD("set_use_debanding", "enable"), &Viewport::set_use_debanding);
+ ClassDB::bind_method(D_METHOD("is_using_debanding"), &Viewport::is_using_debanding);
+
ClassDB::bind_method(D_METHOD("set_debug_draw", "debug_draw"), &Viewport::set_debug_draw);
ClassDB::bind_method(D_METHOD("get_debug_draw"), &Viewport::get_debug_draw);
@@ -3397,6 +3411,7 @@ void Viewport::_bind_methods() {
ADD_GROUP("Rendering", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"), "set_msaa", "get_msaa");
ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled,FXAA"), "set_screen_space_aa", "get_screen_space_aa");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding");
ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw");
ADD_GROUP("Canvas Items", "canvas_item_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,MipmapLinear,MipmapNearest"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter");
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 878ac47bca..f7457f8ab2 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -279,6 +279,7 @@ private:
MSAA msaa;
ScreenSpaceAA screen_space_aa;
+ bool use_debanding;
Ref<ViewportTexture> default_texture;
Set<ViewportTexture *> viewport_textures;
@@ -521,6 +522,9 @@ public:
void set_screen_space_aa(ScreenSpaceAA p_screen_space_aa);
ScreenSpaceAA get_screen_space_aa() const;
+ void set_use_debanding(bool p_use_debanding);
+ bool is_using_debanding() const;
+
Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const;
Vector2 get_camera_rect_size() const;
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 6b602ae6e5..14fa6c54ea 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -522,7 +522,8 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeCustom>();
ClassDB::register_class<VisualShaderNodeInput>();
ClassDB::register_virtual_class<VisualShaderNodeOutput>();
- ClassDB::register_class<VisualShaderNodeGroupBase>();
+ ClassDB::register_virtual_class<VisualShaderNodeResizableBase>();
+ ClassDB::register_virtual_class<VisualShaderNodeGroupBase>();
ClassDB::register_class<VisualShaderNodeFloatConstant>();
ClassDB::register_class<VisualShaderNodeIntConstant>();
ClassDB::register_class<VisualShaderNodeBooleanConstant>();
@@ -563,6 +564,7 @@ void register_scene_types() {
ClassDB::register_class<VisualShaderNodeVectorDecompose>();
ClassDB::register_class<VisualShaderNodeTransformDecompose>();
ClassDB::register_class<VisualShaderNodeTexture>();
+ ClassDB::register_class<VisualShaderNodeCurveTexture>();
ClassDB::register_virtual_class<VisualShaderNodeSample3D>();
ClassDB::register_class<VisualShaderNodeTexture2DArray>();
ClassDB::register_class<VisualShaderNodeTexture3D>();
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index ee8e63266d..f4edab07b5 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -44,6 +44,9 @@ void Environment::set_background(BGMode p_bg) {
bg_mode = p_bg;
RS::get_singleton()->environment_set_background(environment, RS::EnvironmentBG(p_bg));
_change_notify();
+ if (bg_mode != BG_SKY) {
+ set_fog_aerial_perspective(0.0);
+ }
}
Environment::BGMode Environment::get_background() const {
@@ -578,22 +581,28 @@ bool Environment::is_glow_enabled() const {
return glow_enabled;
}
-void Environment::set_glow_level_enabled(int p_level, bool p_enabled) {
+void Environment::set_glow_level(int p_level, float p_intensity) {
ERR_FAIL_INDEX(p_level, RS::MAX_GLOW_LEVELS);
- if (p_enabled) {
- glow_levels |= (1 << p_level);
- } else {
- glow_levels &= ~(1 << p_level);
- }
+ glow_levels.write[p_level] = p_intensity;
_update_glow();
}
-bool Environment::is_glow_level_enabled(int p_level) const {
+float Environment::get_glow_level(int p_level) const {
ERR_FAIL_INDEX_V(p_level, RS::MAX_GLOW_LEVELS, false);
- return glow_levels & (1 << p_level);
+ return glow_levels[p_level];
+}
+
+void Environment::set_glow_normalized(bool p_normalized) {
+ glow_normalize_levels = p_normalized;
+
+ _update_glow();
+}
+
+bool Environment::is_glow_normalized() const {
+ return glow_normalize_levels;
}
void Environment::set_glow_intensity(float p_intensity) {
@@ -670,10 +679,24 @@ float Environment::get_glow_hdr_luminance_cap() const {
}
void Environment::_update_glow() {
+ Vector<float> normalized_levels;
+ if (glow_normalize_levels) {
+ normalized_levels.resize(7);
+ float size = 0.0;
+ for (int i = 0; i < glow_levels.size(); i++) {
+ size += glow_levels[i];
+ }
+ for (int i = 0; i < glow_levels.size(); i++) {
+ normalized_levels.write[i] = glow_levels[i] / size;
+ }
+ } else {
+ normalized_levels = glow_levels;
+ }
+
RS::get_singleton()->environment_set_glow(
environment,
glow_enabled,
- glow_levels,
+ normalized_levels,
glow_intensity,
glow_strength,
glow_mix,
@@ -739,6 +762,14 @@ float Environment::get_fog_height_density() const {
return fog_height_density;
}
+void Environment::set_fog_aerial_perspective(float p_aerial_perspective) {
+ fog_aerial_perspective = p_aerial_perspective;
+ _update_fog();
+}
+float Environment::get_fog_aerial_perspective() const {
+ return fog_aerial_perspective;
+}
+
void Environment::_update_fog() {
RS::get_singleton()->environment_set_fog(
environment,
@@ -748,7 +779,8 @@ void Environment::_update_fog() {
fog_sun_scatter,
fog_density,
fog_height,
- fog_height_density);
+ fog_height_density,
+ fog_aerial_perspective);
}
// Volumetric Fog
@@ -887,6 +919,12 @@ void Environment::_validate_property(PropertyInfo &property) const {
}
}
+ if (property.name == "fog_aerial_perspective") {
+ if (bg_mode != BG_SKY) {
+ property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
+ }
+ }
+
if (property.name == "glow_intensity" && glow_blend_mode == GLOW_BLEND_MODE_MIX) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
}
@@ -1162,8 +1200,10 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_glow_enabled", "enabled"), &Environment::set_glow_enabled);
ClassDB::bind_method(D_METHOD("is_glow_enabled"), &Environment::is_glow_enabled);
- ClassDB::bind_method(D_METHOD("set_glow_level_enabled", "idx", "enabled"), &Environment::set_glow_level_enabled);
- ClassDB::bind_method(D_METHOD("is_glow_level_enabled", "idx"), &Environment::is_glow_level_enabled);
+ ClassDB::bind_method(D_METHOD("set_glow_level", "idx", "intensity"), &Environment::set_glow_level);
+ ClassDB::bind_method(D_METHOD("get_glow_level", "idx"), &Environment::get_glow_level);
+ ClassDB::bind_method(D_METHOD("set_glow_normalized", "normalize"), &Environment::set_glow_normalized);
+ ClassDB::bind_method(D_METHOD("is_glow_normalized"), &Environment::is_glow_normalized);
ClassDB::bind_method(D_METHOD("set_glow_intensity", "intensity"), &Environment::set_glow_intensity);
ClassDB::bind_method(D_METHOD("get_glow_intensity"), &Environment::get_glow_intensity);
ClassDB::bind_method(D_METHOD("set_glow_strength", "strength"), &Environment::set_glow_strength);
@@ -1183,13 +1223,14 @@ void Environment::_bind_methods() {
ADD_GROUP("Glow", "glow_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_enabled"), "set_glow_enabled", "is_glow_enabled");
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/1"), "set_glow_level_enabled", "is_glow_level_enabled", 0);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/2"), "set_glow_level_enabled", "is_glow_level_enabled", 1);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/3"), "set_glow_level_enabled", "is_glow_level_enabled", 2);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/4"), "set_glow_level_enabled", "is_glow_level_enabled", 3);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/5"), "set_glow_level_enabled", "is_glow_level_enabled", 4);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/6"), "set_glow_level_enabled", "is_glow_level_enabled", 5);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "glow_levels/7"), "set_glow_level_enabled", "is_glow_level_enabled", 6);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/1", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 0);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/2", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 1);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/3", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 2);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/4", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 3);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/5", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 4);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/6", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 5);
+ ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "glow_levels/7", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_glow_level", "get_glow_level", 6);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "glow_normalized"), "set_glow_normalized", "is_glow_normalized");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_intensity", PROPERTY_HINT_RANGE, "0.0,8.0,0.01"), "set_glow_intensity", "get_glow_intensity");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_strength", PROPERTY_HINT_RANGE, "0.0,2.0,0.01"), "set_glow_strength", "get_glow_strength");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "glow_mix", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_glow_mix", "get_glow_mix");
@@ -1219,6 +1260,9 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_fog_height_density", "height_density"), &Environment::set_fog_height_density);
ClassDB::bind_method(D_METHOD("get_fog_height_density"), &Environment::get_fog_height_density);
+ ClassDB::bind_method(D_METHOD("set_fog_aerial_perspective", "aerial_perspective"), &Environment::set_fog_aerial_perspective);
+ ClassDB::bind_method(D_METHOD("get_fog_aerial_perspective"), &Environment::get_fog_aerial_perspective);
+
ADD_GROUP("Fog", "fog_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fog_enabled"), "set_fog_enabled", "is_fog_enabled");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "fog_light_color", PROPERTY_HINT_COLOR_NO_ALPHA), "set_fog_light_color", "get_fog_light_color");
@@ -1226,6 +1270,7 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_sun_scatter", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_fog_sun_scatter", "get_fog_sun_scatter");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_density", PROPERTY_HINT_RANGE, "0,16,0.0001"), "set_fog_density", "get_fog_density");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_aerial_perspective", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_fog_aerial_perspective", "get_fog_aerial_perspective");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height", PROPERTY_HINT_RANGE, "-1024,1024,0.01,or_lesser,or_greater"), "set_fog_height", "get_fog_height");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fog_height_density", PROPERTY_HINT_RANGE, "0,128,0.001,or_greater"), "set_fog_height_density", "get_fog_height_density");
@@ -1329,6 +1374,16 @@ Environment::Environment() {
environment = RS::get_singleton()->environment_create();
set_camera_feed_id(bg_camera_feed_id);
+
+ glow_levels.resize(7);
+ glow_levels.write[0] = 0.0;
+ glow_levels.write[1] = 0.0;
+ glow_levels.write[2] = 1.0;
+ glow_levels.write[3] = 0.0;
+ glow_levels.write[4] = 1.0;
+ glow_levels.write[5] = 0.0;
+ glow_levels.write[6] = 0.0;
+
_update_ambient_light();
_update_tonemap();
_update_ssr();
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index d4d84f31aa..9b7247b58d 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -171,7 +171,8 @@ private:
// Glow
bool glow_enabled = false;
- int glow_levels = (1 << 2) | (1 << 4);
+ Vector<float> glow_levels;
+ bool glow_normalize_levels = false;
float glow_intensity = 0.8;
float glow_strength = 1.0;
float glow_mix = 0.05;
@@ -190,6 +191,7 @@ private:
float fog_density = 0.001;
float fog_height = 0.0;
float fog_height_density = 0.0; //can be negative to invert effect
+ float fog_aerial_perspective = 0.0;
void _update_fog();
@@ -332,8 +334,10 @@ public:
// Glow
void set_glow_enabled(bool p_enabled);
bool is_glow_enabled() const;
- void set_glow_level_enabled(int p_level, bool p_enabled);
- bool is_glow_level_enabled(int p_level) const;
+ void set_glow_level(int p_level, float p_intensity);
+ float get_glow_level(int p_level) const;
+ void set_glow_normalized(bool p_normalized);
+ bool is_glow_normalized() const;
void set_glow_intensity(float p_intensity);
float get_glow_intensity() const;
void set_glow_strength(float p_strength);
@@ -368,6 +372,8 @@ public:
float get_fog_height() const;
void set_fog_height_density(float p_amount);
float get_fog_height_density() const;
+ void set_fog_aerial_perspective(float p_aerial_perspective);
+ float get_fog_aerial_perspective() const;
// Volumetric Fog
void set_volumetric_fog_enabled(bool p_enable);
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index 7cc39f661d..b75657c2c2 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -31,7 +31,6 @@
#include "font.h"
#include "core/io/resource_loader.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/os/file_access.h"
void Font::draw_halign(RID p_canvas_item, const Point2 &p_pos, HAlign p_align, float p_width, const String &p_text, const Color &p_modulate, const Color &p_outline_modulate) const {
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 1a2dcc84bb..ff14a5a292 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -30,8 +30,6 @@
#include "surface_tool.h"
-#include "core/method_bind_ext.gen.inc"
-
#define _VERTEX_SNAP 0.0001
#define EQ_VERTEX_DIST 0.00001
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 39237e1a33..6291d2dddb 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -32,7 +32,6 @@
#include "core/core_string_names.h"
#include "core/io/image_loader.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/os/os.h"
#include "mesh.h"
#include "scene/resources/bit_map.h"
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index 1afc4e114e..81851a9127 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -992,7 +992,7 @@ bool VisualShader::_set(const StringName &p_name, const Variant &p_value) {
set_node_position(type, id, p_value);
return true;
} else if (what == "size") {
- ((VisualShaderNodeGroupBase *)get_node(type, id).ptr())->set_size(p_value);
+ ((VisualShaderNodeResizableBase *)get_node(type, id).ptr())->set_size(p_value);
return true;
} else if (what == "input_ports") {
((VisualShaderNodeGroupBase *)get_node(type, id).ptr())->set_inputs(p_value);
@@ -1059,7 +1059,7 @@ bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = get_node_position(type, id);
return true;
} else if (what == "size") {
- r_ret = ((VisualShaderNodeGroupBase *)get_node(type, id).ptr())->get_size();
+ r_ret = ((VisualShaderNodeResizableBase *)get_node(type, id).ptr())->get_size();
return true;
} else if (what == "input_ports") {
r_ret = ((VisualShaderNodeGroupBase *)get_node(type, id).ptr())->get_inputs();
@@ -2597,20 +2597,37 @@ Vector<StringName> VisualShaderNodeUniform::get_editable_properties() const {
VisualShaderNodeUniform::VisualShaderNodeUniform() {
}
-////////////// GroupBase
-
-String VisualShaderNodeGroupBase::get_caption() const {
- return "Group";
-}
+////////////// ResizeableBase
-void VisualShaderNodeGroupBase::set_size(const Vector2 &p_size) {
+void VisualShaderNodeResizableBase::set_size(const Vector2 &p_size) {
size = p_size;
}
-Vector2 VisualShaderNodeGroupBase::get_size() const {
+Vector2 VisualShaderNodeResizableBase::get_size() const {
return size;
}
+void VisualShaderNodeResizableBase::set_allow_v_resize(bool p_enabled) {
+ allow_v_resize = p_enabled;
+}
+
+bool VisualShaderNodeResizableBase::is_allow_v_resize() const {
+ return allow_v_resize;
+}
+
+void VisualShaderNodeResizableBase::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualShaderNodeResizableBase::set_size);
+ ClassDB::bind_method(D_METHOD("get_size"), &VisualShaderNodeResizableBase::get_size);
+
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
+}
+
+VisualShaderNodeResizableBase::VisualShaderNodeResizableBase() {
+ set_allow_v_resize(true);
+}
+
+////////////// GroupBase
+
void VisualShaderNodeGroupBase::set_inputs(const String &p_inputs) {
if (inputs == p_inputs) {
return;
@@ -3037,9 +3054,6 @@ bool VisualShaderNodeGroupBase::is_editable() const {
}
void VisualShaderNodeGroupBase::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_size", "size"), &VisualShaderNodeGroupBase::set_size);
- ClassDB::bind_method(D_METHOD("get_size"), &VisualShaderNodeGroupBase::get_size);
-
ClassDB::bind_method(D_METHOD("set_inputs", "inputs"), &VisualShaderNodeGroupBase::set_inputs);
ClassDB::bind_method(D_METHOD("get_inputs"), &VisualShaderNodeGroupBase::get_inputs);
@@ -3067,8 +3081,6 @@ void VisualShaderNodeGroupBase::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_free_input_port_id"), &VisualShaderNodeGroupBase::get_free_input_port_id);
ClassDB::bind_method(D_METHOD("get_free_output_port_id"), &VisualShaderNodeGroupBase::get_free_output_port_id);
-
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
}
String VisualShaderNodeGroupBase::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h
index e3d5200e6b..e3d8dae032 100644
--- a/scene/resources/visual_shader.h
+++ b/scene/resources/visual_shader.h
@@ -486,14 +486,33 @@ public:
VisualShaderNodeUniformRef();
};
-class VisualShaderNodeGroupBase : public VisualShaderNode {
- GDCLASS(VisualShaderNodeGroupBase, VisualShaderNode);
+class VisualShaderNodeResizableBase : public VisualShaderNode {
+ GDCLASS(VisualShaderNodeResizableBase, VisualShaderNode);
+
+protected:
+ Vector2 size = Size2(0, 0);
+ bool allow_v_resize = true;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_size(const Vector2 &p_size);
+ Vector2 get_size() const;
+
+ bool is_allow_v_resize() const;
+ void set_allow_v_resize(bool p_enabled);
+
+ VisualShaderNodeResizableBase();
+};
+
+class VisualShaderNodeGroupBase : public VisualShaderNodeResizableBase {
+ GDCLASS(VisualShaderNodeGroupBase, VisualShaderNodeResizableBase);
private:
void _apply_port_changes();
protected:
- Vector2 size = Size2(0, 0);
String inputs = "";
String outputs = "";
bool editable = false;
@@ -511,11 +530,6 @@ protected:
static void _bind_methods();
public:
- virtual String get_caption() const override;
-
- void set_size(const Vector2 &p_size);
- Vector2 get_size() const;
-
void set_inputs(const String &p_inputs);
String get_inputs() const;
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index 085c0d0112..704d1b2ea8 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -782,6 +782,90 @@ void VisualShaderNodeTexture::_bind_methods() {
VisualShaderNodeTexture::VisualShaderNodeTexture() {
}
+////////////// Curve
+
+String VisualShaderNodeCurveTexture::get_caption() const {
+ return "CurveTexture";
+}
+
+int VisualShaderNodeCurveTexture::get_input_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeCurveTexture::PortType VisualShaderNodeCurveTexture::get_input_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR;
+}
+
+String VisualShaderNodeCurveTexture::get_input_port_name(int p_port) const {
+ return String();
+}
+
+int VisualShaderNodeCurveTexture::get_output_port_count() const {
+ return 1;
+}
+
+VisualShaderNodeCurveTexture::PortType VisualShaderNodeCurveTexture::get_output_port_type(int p_port) const {
+ return PORT_TYPE_SCALAR;
+}
+
+String VisualShaderNodeCurveTexture::get_output_port_name(int p_port) const {
+ return String();
+}
+
+void VisualShaderNodeCurveTexture::set_texture(Ref<CurveTexture> p_texture) {
+ texture = p_texture;
+ emit_changed();
+}
+
+Ref<CurveTexture> VisualShaderNodeCurveTexture::get_texture() const {
+ return texture;
+}
+
+Vector<StringName> VisualShaderNodeCurveTexture::get_editable_properties() const {
+ Vector<StringName> props;
+ props.push_back("texture");
+ return props;
+}
+
+String VisualShaderNodeCurveTexture::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const {
+ return "uniform sampler2D " + make_unique_id(p_type, p_id, "curve") + ";\n";
+}
+
+String VisualShaderNodeCurveTexture::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
+ if (p_input_vars[0] == String()) {
+ return "\t" + p_output_vars[0] + " = 0.0;\n";
+ }
+ String id = make_unique_id(p_type, p_id, "curve");
+ String code;
+ code += "\t" + p_output_vars[0] + " = texture(" + id + ", vec2(" + p_input_vars[0] + ", 0.0)).r;\n";
+ return code;
+}
+
+Vector<VisualShader::DefaultTextureParam> VisualShaderNodeCurveTexture::get_default_texture_parameters(VisualShader::Type p_type, int p_id) const {
+ VisualShader::DefaultTextureParam dtp;
+ dtp.name = make_unique_id(p_type, p_id, "curve");
+ dtp.param = texture;
+ Vector<VisualShader::DefaultTextureParam> ret;
+ ret.push_back(dtp);
+ return ret;
+}
+
+void VisualShaderNodeCurveTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_texture", "texture"), &VisualShaderNodeCurveTexture::set_texture);
+ ClassDB::bind_method(D_METHOD("get_texture"), &VisualShaderNodeCurveTexture::get_texture);
+
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_texture", "get_texture");
+}
+
+bool VisualShaderNodeCurveTexture::is_use_prop_slots() const {
+ return true;
+}
+
+VisualShaderNodeCurveTexture::VisualShaderNodeCurveTexture() {
+ simple_decl = true;
+ allow_v_resize = false;
+}
+
////////////// Sample3D
int VisualShaderNodeSample3D::get_input_port_count() const {
diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h
index 95042f8e56..d4d6540baf 100644
--- a/scene/resources/visual_shader_nodes.h
+++ b/scene/resources/visual_shader_nodes.h
@@ -284,6 +284,39 @@ VARIANT_ENUM_CAST(VisualShaderNodeTexture::Source)
///////////////////////////////////////
+class VisualShaderNodeCurveTexture : public VisualShaderNodeResizableBase {
+ GDCLASS(VisualShaderNodeCurveTexture, VisualShaderNodeResizableBase);
+ Ref<CurveTexture> texture;
+
+protected:
+ static void _bind_methods();
+
+public:
+ virtual String get_caption() const override;
+
+ virtual int get_input_port_count() const override;
+ virtual PortType get_input_port_type(int p_port) const override;
+ virtual String get_input_port_name(int p_port) const override;
+
+ virtual int get_output_port_count() const override;
+ virtual PortType get_output_port_type(int p_port) const override;
+ virtual String get_output_port_name(int p_port) const override;
+
+ virtual Vector<VisualShader::DefaultTextureParam> get_default_texture_parameters(VisualShader::Type p_type, int p_id) const override;
+ virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const override;
+ virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const override; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty
+
+ void set_texture(Ref<CurveTexture> p_value);
+ Ref<CurveTexture> get_texture() const;
+
+ virtual Vector<StringName> get_editable_properties() const override;
+ virtual bool is_use_prop_slots() const override;
+
+ VisualShaderNodeCurveTexture();
+};
+
+///////////////////////////////////////
+
class VisualShaderNodeSample3D : public VisualShaderNode {
GDCLASS(VisualShaderNodeSample3D, VisualShaderNode);
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
index e744dbf9b0..3f4f11ee8d 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -113,15 +113,15 @@ void AudioEffectSpectrumAnalyzerInstance::process(const AudioFrame *p_src_frames
float *fftw = temporal_fft.ptrw();
for (int i = 0; i < to_fill; i++) { //left and right buffers
- float window = -0.5 * Math::cos(2.0 * Math_PI * (double)i / (double)to_fill) + 0.5;
- fftw[(i + temporal_fft_pos) * 2] = window * p_src_frames[i].l;
- fftw[(i + temporal_fft_pos) * 2 + 1] = 0;
- fftw[(i + temporal_fft_pos + fft_size * 2) * 2] = window * p_src_frames[i].r;
- fftw[(i + temporal_fft_pos + fft_size * 2) * 2 + 1] = 0;
+ float window = -0.5 * Math::cos(2.0 * Math_PI * (double)temporal_fft_pos / (double)fft_size) + 0.5;
+ fftw[temporal_fft_pos * 2] = window * p_src_frames->l;
+ fftw[temporal_fft_pos * 2 + 1] = 0;
+ fftw[(temporal_fft_pos + fft_size * 2) * 2] = window * p_src_frames->r;
+ fftw[(temporal_fft_pos + fft_size * 2) * 2 + 1] = 0;
+ ++p_src_frames;
+ ++temporal_fft_pos;
}
- p_src_frames += to_fill;
- temporal_fft_pos += to_fill;
p_frame_count -= to_fill;
if (temporal_fft_pos == fft_size * 2) {
@@ -134,9 +134,8 @@ void AudioEffectSpectrumAnalyzerInstance::process(const AudioFrame *p_src_frames
for (int i = 0; i < fft_size; i++) {
//abs(vec)/fft_size normalizes each frequency
- float window = 1.0; //-.5 * Math::cos(2. * Math_PI * (double)i / (double)fft_size) + .5;
- hw[i].l = window * Vector2(fftw[i * 2], fftw[i * 2 + 1]).length() / float(fft_size);
- hw[i].r = window * Vector2(fftw[fft_size * 4 + i * 2], fftw[fft_size * 4 + i * 2 + 1]).length() / float(fft_size);
+ hw[i].l = Vector2(fftw[i * 2], fftw[i * 2 + 1]).length() / float(fft_size);
+ hw[i].r = Vector2(fftw[fft_size * 4 + i * 2], fftw[fft_size * 4 + i * 2 + 1]).length() / float(fft_size);
}
fft_pos = next; //swap
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 80e244aacd..31537e8326 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -31,8 +31,8 @@
#ifndef AUDIO_SERVER_H
#define AUDIO_SERVER_H
+#include "core/class_db.h"
#include "core/math/audio_frame.h"
-#include "core/object.h"
#include "core/os/os.h"
#include "core/variant.h"
#include "servers/audio/audio_effect.h"
diff --git a/servers/camera_server.h b/servers/camera_server.h
index b268553fe5..7723e30974 100644
--- a/servers/camera_server.h
+++ b/servers/camera_server.h
@@ -31,7 +31,7 @@
#ifndef CAMERA_SERVER_H
#define CAMERA_SERVER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/os/thread_safe.h"
#include "core/reference.h"
#include "core/rid.h"
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 356f4b884a..e678c6919b 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -31,7 +31,6 @@
#include "display_server.h"
#include "core/input/input.h"
-#include "core/method_bind_ext.gen.inc"
#include "scene/resources/texture.h"
DisplayServer *DisplayServer::singleton = nullptr;
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index d7384bae74..6575426e73 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -35,7 +35,7 @@
#ifndef NAVIGATION_2D_SERVER_H
#define NAVIGATION_2D_SERVER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/rid.h"
#include "scene/2d/navigation_region_2d.h"
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index c34bd2391b..7a3e4f5f8f 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -35,7 +35,7 @@
#ifndef NAVIGATION_SERVER_H
#define NAVIGATION_SERVER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/rid.h"
#include "scene/3d/navigation_region_3d.h"
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index 0dac08015f..4338a6938a 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -30,7 +30,6 @@
#include "physics_server_2d.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/print_string.h"
#include "core/project_settings.h"
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index f609adccf9..40773e4ced 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -31,7 +31,7 @@
#ifndef PHYSICS_2D_SERVER_H
#define PHYSICS_2D_SERVER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/reference.h"
#include "core/resource.h"
diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp
index 33a2b91902..d0266f95b5 100644
--- a/servers/physics_server_3d.cpp
+++ b/servers/physics_server_3d.cpp
@@ -30,7 +30,6 @@
#include "physics_server_3d.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/print_string.h"
#include "core/project_settings.h"
diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h
index b779942460..d79dc6fec0 100644
--- a/servers/physics_server_3d.h
+++ b/servers/physics_server_3d.h
@@ -31,7 +31,7 @@
#ifndef PHYSICS_SERVER_H
#define PHYSICS_SERVER_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/resource.h"
class PhysicsDirectSpaceState3D;
diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h
index 84c04f34b6..cecd313fbd 100644
--- a/servers/rendering/rasterizer.h
+++ b/servers/rendering/rasterizer.h
@@ -84,7 +84,7 @@ public:
virtual void environment_set_camera_feed_id(RID p_env, int p_camera_feed_id) = 0;
#endif
- virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
@@ -111,7 +111,7 @@ public:
virtual void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) = 0;
- virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) = 0;
+ virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) = 0;
virtual Ref<Image> environment_bake_panorama(RID p_env, bool p_bake_irradiance, const Size2i &p_size) = 0;
@@ -306,7 +306,7 @@ public:
virtual void set_debug_draw_mode(RS::ViewportDebugDraw p_debug_draw) = 0;
virtual RID render_buffers_create() = 0;
- virtual void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa) = 0;
+ virtual void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding) = 0;
virtual void screen_space_roughness_limiter_set_active(bool p_enable, float p_amount, float p_limit) = 0;
virtual bool screen_space_roughness_limiter_is_active() const = 0;
diff --git a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
index 71acd4ceb6..409cfdfecf 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp
@@ -389,14 +389,14 @@ void RasterizerEffectsRD::gaussian_blur(RID p_source_rd_texture, RID p_texture,
RD::get_singleton()->compute_list_end();
}
-void RasterizerEffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Size2i &p_size, float p_strength, bool p_high_quality, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) {
+void RasterizerEffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const Size2i &p_size, float p_strength, bool p_high_quality, bool p_first_pass, float p_luminance_cap, float p_exposure, float p_bloom, float p_hdr_bleed_treshold, float p_hdr_bleed_scale, RID p_auto_exposure, float p_auto_exposure_grey) {
zeromem(&copy.push_constant, sizeof(CopyPushConstant));
CopyMode copy_mode = p_first_pass && p_auto_exposure.is_valid() ? COPY_MODE_GAUSSIAN_GLOW_AUTO_EXPOSURE : COPY_MODE_GAUSSIAN_GLOW;
uint32_t base_flags = 0;
- int32_t x_groups = (p_size.width - 1) / 8 + 1;
- int32_t y_groups = (p_size.height - 1) / 8 + 1;
+ int32_t x_groups = (p_size.width + 7) / 8;
+ int32_t y_groups = (p_size.height + 7) / 8;
copy.push_constant.section[2] = p_size.x;
copy.push_constant.section[3] = p_size.y;
@@ -411,29 +411,15 @@ void RasterizerEffectsRD::gaussian_glow(RID p_source_rd_texture, RID p_texture,
copy.push_constant.glow_auto_exposure_grey = p_auto_exposure_grey; //unused also
- //HORIZONTAL
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, copy.pipelines[copy_mode]);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_source_rd_texture), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_texture), 3);
+ RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_back_texture), 3);
if (p_auto_exposure.is_valid() && p_first_pass) {
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_auto_exposure), 1);
}
- copy.push_constant.flags = base_flags | COPY_FLAG_HORIZONTAL | (p_first_pass ? COPY_FLAG_GLOW_FIRST_PASS : 0) | (p_high_quality ? COPY_FLAG_HIGH_QUALITY_GLOW : 0);
- RD::get_singleton()->compute_list_set_push_constant(compute_list, &copy.push_constant, sizeof(CopyPushConstant));
-
- RD::get_singleton()->compute_list_dispatch(compute_list, x_groups, y_groups, 1);
- RD::get_singleton()->compute_list_add_barrier(compute_list);
-
- copy_mode = COPY_MODE_GAUSSIAN_GLOW;
-
- //VERTICAL
- RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, copy.pipelines[copy_mode]);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_texture(p_texture), 0);
- RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_back_texture), 3);
-
- copy.push_constant.flags = base_flags;
+ copy.push_constant.flags = base_flags | (p_first_pass ? COPY_FLAG_GLOW_FIRST_PASS : 0) | (p_high_quality ? COPY_FLAG_HIGH_QUALITY_GLOW : 0);
RD::get_singleton()->compute_list_set_push_constant(compute_list, &copy.push_constant, sizeof(CopyPushConstant));
RD::get_singleton()->compute_list_dispatch(compute_list, x_groups, y_groups, 1);
@@ -692,7 +678,13 @@ void RasterizerEffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer,
tonemap.push_constant.use_glow = p_settings.use_glow;
tonemap.push_constant.glow_intensity = p_settings.glow_intensity;
- tonemap.push_constant.glow_level_flags = p_settings.glow_level_flags;
+ tonemap.push_constant.glow_levels[0] = p_settings.glow_levels[0]; // clean this up to just pass by pointer or something
+ tonemap.push_constant.glow_levels[1] = p_settings.glow_levels[1];
+ tonemap.push_constant.glow_levels[2] = p_settings.glow_levels[2];
+ tonemap.push_constant.glow_levels[3] = p_settings.glow_levels[3];
+ tonemap.push_constant.glow_levels[4] = p_settings.glow_levels[4];
+ tonemap.push_constant.glow_levels[5] = p_settings.glow_levels[5];
+ tonemap.push_constant.glow_levels[6] = p_settings.glow_levels[6];
tonemap.push_constant.glow_texture_size[0] = p_settings.glow_texture_size.x;
tonemap.push_constant.glow_texture_size[1] = p_settings.glow_texture_size.y;
tonemap.push_constant.glow_mode = p_settings.glow_mode;
@@ -708,6 +700,7 @@ void RasterizerEffectsRD::tonemapper(RID p_source_color, RID p_dst_framebuffer,
tonemap.push_constant.use_color_correction = p_settings.use_color_correction;
tonemap.push_constant.use_fxaa = p_settings.use_fxaa;
+ tonemap.push_constant.use_debanding = p_settings.use_debanding;
tonemap.push_constant.pixel_size[0] = 1.0 / p_settings.texture_size.x;
tonemap.push_constant.pixel_size[1] = 1.0 / p_settings.texture_size.y;
diff --git a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
index e434bbc372..679263fbf6 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.h
@@ -175,18 +175,20 @@ class RasterizerEffectsRD {
uint32_t tonemapper;
uint32_t glow_texture_size[2];
-
float glow_intensity;
- uint32_t glow_level_flags;
+ uint32_t pad3;
+
uint32_t glow_mode;
+ float glow_levels[7];
float exposure;
float white;
float auto_exposure_grey;
+ uint32_t pad2;
float pixel_size[2];
uint32_t use_fxaa;
- uint32_t pad;
+ uint32_t use_debanding;
};
/* tonemap actually writes to a framebuffer, which is
@@ -607,7 +609,7 @@ public:
void copy_depth_to_rect_and_linearize(RID p_source_rd_texture, RID p_dest_texture, const Rect2i &p_rect, bool p_flip_y, float p_z_near, float p_z_far);
void copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y = false, bool p_panorama = false);
void gaussian_blur(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Rect2i &p_region, bool p_8bit_dst = false);
- void gaussian_glow(RID p_source_rd_texture, RID p_texture, RID p_back_texture, const Size2i &p_size, float p_strength = 1.0, bool p_high_quality = false, bool p_first_pass = false, float p_luminance_cap = 16.0, float p_exposure = 1.0, float p_bloom = 0.0, float p_hdr_bleed_treshold = 1.0, float p_hdr_bleed_scale = 1.0, RID p_auto_exposure = RID(), float p_auto_exposure_grey = 1.0);
+ void gaussian_glow(RID p_source_rd_texture, RID p_back_texture, const Size2i &p_size, float p_strength = 1.0, bool p_high_quality = false, bool p_first_pass = false, float p_luminance_cap = 16.0, float p_exposure = 1.0, float p_bloom = 0.0, float p_hdr_bleed_treshold = 1.0, float p_hdr_bleed_scale = 1.0, RID p_auto_exposure = RID(), float p_auto_exposure_grey = 1.0);
void cubemap_roughness(RID p_source_rd_texture, RID p_dest_framebuffer, uint32_t p_face_id, uint32_t p_sample_count, float p_roughness, float p_size);
void make_mipmap(RID p_source_rd_texture, RID p_dest_texture, const Size2i &p_size);
@@ -627,7 +629,7 @@ public:
GlowMode glow_mode = GLOW_MODE_ADD;
float glow_intensity = 1.0;
- uint32_t glow_level_flags = 0;
+ float glow_levels[7] = { 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 0.0 };
Vector2i glow_texture_size;
bool glow_use_bicubic_upscale = false;
RID glow_texture;
@@ -649,6 +651,7 @@ public:
RID color_correction_texture;
bool use_fxaa = false;
+ bool use_debanding = false;
Vector2i texture_size;
};
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index ac028e93f1..35b0591289 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -1335,6 +1335,7 @@ void RasterizerSceneHighEndRD::_setup_environment(RID p_environment, RID p_rende
if (scene_state.ubo.fog_height_density >= 0.0001) {
scene_state.ubo.fog_height_density = 1.0 / scene_state.ubo.fog_height_density;
}
+ scene_state.ubo.fog_aerial_perspective = environment_get_fog_aerial_perspective(p_environment);
Color fog_color = environment_get_fog_light_color(p_environment).to_linear();
float fog_energy = environment_get_fog_light_energy(p_environment);
@@ -2761,6 +2762,9 @@ RasterizerSceneHighEndRD::RasterizerSceneHighEndRD(RasterizerStorageRD *p_storag
actions.renames["NORMAL_ROUGHNESS_TEXTURE"] = "normal_roughness_buffer";
actions.renames["DEPTH"] = "gl_FragDepth";
actions.renames["OUTPUT_IS_SRGB"] = "true";
+ actions.renames["FOG"] = "custom_fog";
+ actions.renames["RADIANCE"] = "custom_radiance";
+ actions.renames["IRRADIANCE"] = "custom_irradiance";
//for light
actions.renames["VIEW"] = "view";
@@ -2798,6 +2802,10 @@ RasterizerSceneHighEndRD::RasterizerSceneHighEndRD(RasterizerStorageRD *p_storag
actions.usage_defines["DIFFUSE_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
actions.usage_defines["SPECULAR_LIGHT"] = "#define USE_LIGHT_SHADER_CODE\n";
+ actions.usage_defines["FOG"] = "#define CUSTOM_FOG_USED\n";
+ actions.usage_defines["RADIANCE"] = "#define CUSTOM_RADIANCE_USED\n";
+ actions.usage_defines["IRRADIANCE"] = "#define CUSTOM_IRRADIANCE_USED\n";
+
actions.render_mode_defines["skip_vertex_transform"] = "#define SKIP_TRANSFORM_USED\n";
actions.render_mode_defines["world_vertex_coords"] = "#define VERTEX_WORLD_COORDS_USED\n";
actions.render_mode_defines["ensure_correct_normals"] = "#define ENSURE_CORRECT_NORMALS\n";
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.h
index 4c89928c95..566022ae5b 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.h
@@ -308,12 +308,6 @@ class RasterizerSceneHighEndRD : public RasterizerSceneRD {
float viewport_size[2];
float screen_pixel_size[2];
- float time;
- float reflection_multiplier;
-
- uint32_t pancake_shadows;
- uint32_t pad;
-
float directional_penumbra_shadow_kernel[128]; //32 vec4s
float directional_soft_shadow_kernel[128];
float penumbra_shadow_kernel[128];
@@ -366,7 +360,6 @@ class RasterizerSceneHighEndRD : public RasterizerSceneRD {
uint32_t volumetric_fog_pad;
// Fog
-
uint32_t fog_enabled;
float fog_density;
float fog_height;
@@ -374,6 +367,13 @@ class RasterizerSceneHighEndRD : public RasterizerSceneRD {
float fog_light_color[3];
float fog_sun_scatter;
+
+ float fog_aerial_perspective;
+
+ float time;
+ float reflection_multiplier;
+
+ uint32_t pancake_shadows;
};
UBO ubo;
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
index 934330cc9b..f708b6ce00 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp
@@ -1173,6 +1173,94 @@ void RasterizerSceneRD::sdfgi_update_probes(RID p_render_buffers, RID p_environm
/* Update dynamic lights */
{
+ int32_t cascade_light_count[SDFGI::MAX_CASCADES];
+
+ for (uint32_t i = 0; i < rb->sdfgi->cascades.size(); i++) {
+ SDFGI::Cascade &cascade = rb->sdfgi->cascades[i];
+
+ SDGIShader::Light lights[SDFGI::MAX_DYNAMIC_LIGHTS];
+ uint32_t idx = 0;
+ for (uint32_t j = 0; j < p_directional_light_count; j++) {
+ if (idx == SDFGI::MAX_DYNAMIC_LIGHTS) {
+ break;
+ }
+
+ LightInstance *li = light_instance_owner.getornull(p_directional_light_instances[j]);
+ ERR_CONTINUE(!li);
+ Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
+ dir.y *= rb->sdfgi->y_mult;
+ dir.normalize();
+ lights[idx].direction[0] = dir.x;
+ lights[idx].direction[1] = dir.y;
+ lights[idx].direction[2] = dir.z;
+ Color color = storage->light_get_color(li->light);
+ color = color.to_linear();
+ lights[idx].color[0] = color.r;
+ lights[idx].color[1] = color.g;
+ lights[idx].color[2] = color.b;
+ lights[idx].type = RS::LIGHT_DIRECTIONAL;
+ lights[idx].energy = storage->light_get_param(li->light, RS::LIGHT_PARAM_ENERGY);
+ lights[idx].has_shadow = storage->light_has_shadow(li->light);
+
+ idx++;
+ }
+
+ AABB cascade_aabb;
+ cascade_aabb.position = Vector3((Vector3i(1, 1, 1) * -int32_t(rb->sdfgi->cascade_size >> 1) + cascade.position)) * cascade.cell_size;
+ cascade_aabb.size = Vector3(1, 1, 1) * rb->sdfgi->cascade_size * cascade.cell_size;
+
+ for (uint32_t j = 0; j < p_positional_light_count; j++) {
+ if (idx == SDFGI::MAX_DYNAMIC_LIGHTS) {
+ break;
+ }
+
+ LightInstance *li = light_instance_owner.getornull(p_positional_light_instances[j]);
+ ERR_CONTINUE(!li);
+
+ uint32_t max_sdfgi_cascade = storage->light_get_max_sdfgi_cascade(li->light);
+ if (i > max_sdfgi_cascade) {
+ continue;
+ }
+
+ if (!cascade_aabb.intersects(li->aabb)) {
+ continue;
+ }
+
+ Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
+ //faster to not do this here
+ //dir.y *= rb->sdfgi->y_mult;
+ //dir.normalize();
+ lights[idx].direction[0] = dir.x;
+ lights[idx].direction[1] = dir.y;
+ lights[idx].direction[2] = dir.z;
+ Vector3 pos = li->transform.origin;
+ pos.y *= rb->sdfgi->y_mult;
+ lights[idx].position[0] = pos.x;
+ lights[idx].position[1] = pos.y;
+ lights[idx].position[2] = pos.z;
+ Color color = storage->light_get_color(li->light);
+ color = color.to_linear();
+ lights[idx].color[0] = color.r;
+ lights[idx].color[1] = color.g;
+ lights[idx].color[2] = color.b;
+ lights[idx].type = storage->light_get_type(li->light);
+ lights[idx].energy = storage->light_get_param(li->light, RS::LIGHT_PARAM_ENERGY);
+ lights[idx].has_shadow = storage->light_has_shadow(li->light);
+ lights[idx].attenuation = storage->light_get_param(li->light, RS::LIGHT_PARAM_ATTENUATION);
+ lights[idx].radius = storage->light_get_param(li->light, RS::LIGHT_PARAM_RANGE);
+ lights[idx].spot_angle = Math::deg2rad(storage->light_get_param(li->light, RS::LIGHT_PARAM_SPOT_ANGLE));
+ lights[idx].spot_attenuation = storage->light_get_param(li->light, RS::LIGHT_PARAM_SPOT_ATTENUATION);
+
+ idx++;
+ }
+
+ if (idx > 0) {
+ RD::get_singleton()->buffer_update(cascade.lights_buffer, 0, idx * sizeof(SDGIShader::Light), lights, true);
+ }
+
+ cascade_light_count[i] = idx;
+ }
+
RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, sdfgi_shader.direct_light_pipeline[SDGIShader::DIRECT_LIGHT_MODE_DYNAMIC]);
@@ -1191,91 +1279,7 @@ void RasterizerSceneRD::sdfgi_update_probes(RID p_render_buffers, RID p_environm
for (uint32_t i = 0; i < rb->sdfgi->cascades.size(); i++) {
SDFGI::Cascade &cascade = rb->sdfgi->cascades[i];
-
- { //fill light buffer
-
- SDGIShader::Light lights[SDFGI::MAX_DYNAMIC_LIGHTS];
- uint32_t idx = 0;
- for (uint32_t j = 0; j < p_directional_light_count; j++) {
- if (idx == SDFGI::MAX_DYNAMIC_LIGHTS) {
- break;
- }
-
- LightInstance *li = light_instance_owner.getornull(p_directional_light_instances[j]);
- ERR_CONTINUE(!li);
- Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
- dir.y *= rb->sdfgi->y_mult;
- dir.normalize();
- lights[idx].direction[0] = dir.x;
- lights[idx].direction[1] = dir.y;
- lights[idx].direction[2] = dir.z;
- Color color = storage->light_get_color(li->light);
- color = color.to_linear();
- lights[idx].color[0] = color.r;
- lights[idx].color[1] = color.g;
- lights[idx].color[2] = color.b;
- lights[idx].type = RS::LIGHT_DIRECTIONAL;
- lights[idx].energy = storage->light_get_param(li->light, RS::LIGHT_PARAM_ENERGY);
- lights[idx].has_shadow = storage->light_has_shadow(li->light);
-
- idx++;
- }
-
- AABB cascade_aabb;
- cascade_aabb.position = Vector3((Vector3i(1, 1, 1) * -int32_t(rb->sdfgi->cascade_size >> 1) + cascade.position)) * cascade.cell_size;
- cascade_aabb.size = Vector3(1, 1, 1) * rb->sdfgi->cascade_size * cascade.cell_size;
-
- for (uint32_t j = 0; j < p_positional_light_count; j++) {
- if (idx == SDFGI::MAX_DYNAMIC_LIGHTS) {
- break;
- }
-
- LightInstance *li = light_instance_owner.getornull(p_positional_light_instances[j]);
- ERR_CONTINUE(!li);
-
- uint32_t max_sdfgi_cascade = storage->light_get_max_sdfgi_cascade(li->light);
- if (i > max_sdfgi_cascade) {
- continue;
- }
-
- if (!cascade_aabb.intersects(li->aabb)) {
- continue;
- }
-
- Vector3 dir = -li->transform.basis.get_axis(Vector3::AXIS_Z);
- //faster to not do this here
- //dir.y *= rb->sdfgi->y_mult;
- //dir.normalize();
- lights[idx].direction[0] = dir.x;
- lights[idx].direction[1] = dir.y;
- lights[idx].direction[2] = dir.z;
- Vector3 pos = li->transform.origin;
- pos.y *= rb->sdfgi->y_mult;
- lights[idx].position[0] = pos.x;
- lights[idx].position[1] = pos.y;
- lights[idx].position[2] = pos.z;
- Color color = storage->light_get_color(li->light);
- color = color.to_linear();
- lights[idx].color[0] = color.r;
- lights[idx].color[1] = color.g;
- lights[idx].color[2] = color.b;
- lights[idx].type = storage->light_get_type(li->light);
- lights[idx].energy = storage->light_get_param(li->light, RS::LIGHT_PARAM_ENERGY);
- lights[idx].has_shadow = storage->light_has_shadow(li->light);
- lights[idx].attenuation = storage->light_get_param(li->light, RS::LIGHT_PARAM_ATTENUATION);
- lights[idx].radius = storage->light_get_param(li->light, RS::LIGHT_PARAM_RANGE);
- lights[idx].spot_angle = Math::deg2rad(storage->light_get_param(li->light, RS::LIGHT_PARAM_SPOT_ANGLE));
- lights[idx].spot_attenuation = storage->light_get_param(li->light, RS::LIGHT_PARAM_SPOT_ATTENUATION);
-
- idx++;
- }
-
- if (idx > 0) {
- RD::get_singleton()->buffer_update(cascade.lights_buffer, 0, idx * sizeof(SDGIShader::Light), lights, true);
- }
- push_constant.light_count = idx;
- }
-
+ push_constant.light_count = cascade_light_count[i];
push_constant.cascade = i;
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, cascade.sdf_direct_light_uniform_set, 0);
@@ -2322,6 +2326,7 @@ void RasterizerSceneRD::_setup_sky(RID p_environment, RID p_render_buffers, cons
sky_scene_state.ubo.z_far = p_projection.get_z_far();
sky_scene_state.ubo.fog_enabled = environment_is_fog_enabled(p_environment);
sky_scene_state.ubo.fog_density = environment_get_fog_density(p_environment);
+ sky_scene_state.ubo.fog_aerial_perspective = environment_get_fog_aerial_perspective(p_environment);
Color fog_color = environment_get_fog_light_color(p_environment).to_linear();
float fog_energy = environment_get_fog_light_energy(p_environment);
sky_scene_state.ubo.fog_light_color[0] = fog_color.r * fog_energy;
@@ -2932,11 +2937,12 @@ void RasterizerSceneRD::environment_set_tonemap(RID p_env, RS::EnvironmentToneMa
env->auto_exp_scale = p_auto_exp_scale;
}
-void RasterizerSceneRD::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
+void RasterizerSceneRD::environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
+ ERR_FAIL_COND_MSG(p_levels.size() != 7, "Size of array of glow levels must be 7");
env->glow_enabled = p_enable;
- env->glow_levels = p_level_flags;
+ env->glow_levels = p_levels;
env->glow_intensity = p_intensity;
env->glow_strength = p_strength;
env->glow_mix = p_mix;
@@ -2971,7 +2977,7 @@ void RasterizerSceneRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::Envi
env->sdfgi_y_scale = p_y_scale;
}
-void RasterizerSceneRD::environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) {
+void RasterizerSceneRD::environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_fog_aerial_perspective) {
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
@@ -2982,6 +2988,7 @@ void RasterizerSceneRD::environment_set_fog(RID p_env, bool p_enable, const Colo
env->fog_density = p_density;
env->fog_height = p_height;
env->fog_height_density = p_height_density;
+ env->fog_aerial_perspective = p_fog_aerial_perspective;
}
bool RasterizerSceneRD::environment_is_fog_enabled(RID p_env) const {
@@ -3022,6 +3029,12 @@ float RasterizerSceneRD::environment_get_fog_height_density(RID p_env) const {
return env->fog_height_density;
}
+float RasterizerSceneRD::environment_get_fog_aerial_perspective(RID p_env) const {
+ const Environment *env = environment_owner.getornull(p_env);
+ ERR_FAIL_COND_V(!env, 0);
+ return env->fog_aerial_perspective;
+}
+
void RasterizerSceneRD::environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RenderingServer::EnvVolumetricFogShadowFilter p_shadow_filter) {
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
@@ -5237,25 +5250,21 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu
}
int max_glow_level = -1;
- int glow_mask = 0;
if (can_use_effects && env && env->glow_enabled) {
/* see that blur textures are allocated */
- if (rb->blur[0].texture.is_null()) {
+ if (rb->blur[1].texture.is_null()) {
_allocate_blur_textures(rb);
_render_buffers_uniform_set_changed(p_render_buffers);
}
for (int i = 0; i < RS::MAX_GLOW_LEVELS; i++) {
- if (env->glow_levels & (1 << i)) {
+ if (env->glow_levels[i] > 0.0) {
if (i >= rb->blur[1].mipmaps.size()) {
max_glow_level = rb->blur[1].mipmaps.size() - 1;
- glow_mask |= 1 << max_glow_level;
-
} else {
max_glow_level = i;
- glow_mask |= (1 << i);
}
}
}
@@ -5269,9 +5278,9 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu
if (env->auto_exposure && rb->luminance.current.is_valid()) {
luminance_texture = rb->luminance.current;
}
- storage->get_effects()->gaussian_glow(rb->texture, rb->blur[0].mipmaps[i + 1].texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality, true, env->glow_hdr_luminance_cap, env->exposure, env->glow_bloom, env->glow_hdr_bleed_threshold, env->glow_hdr_bleed_scale, luminance_texture, env->auto_exp_scale);
+ storage->get_effects()->gaussian_glow(rb->texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality, true, env->glow_hdr_luminance_cap, env->exposure, env->glow_bloom, env->glow_hdr_bleed_threshold, env->glow_hdr_bleed_scale, luminance_texture, env->auto_exp_scale);
} else {
- storage->get_effects()->gaussian_glow(rb->blur[1].mipmaps[i - 1].texture, rb->blur[0].mipmaps[i + 1].texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality);
+ storage->get_effects()->gaussian_glow(rb->blur[1].mipmaps[i - 1].texture, rb->blur[1].mipmaps[i].texture, Size2i(vp_w, vp_h), env->glow_strength, glow_high_quality);
}
}
}
@@ -5294,7 +5303,9 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu
tonemap.use_glow = true;
tonemap.glow_mode = RasterizerEffectsRD::TonemapSettings::GlowMode(env->glow_blend_mode);
tonemap.glow_intensity = env->glow_blend_mode == RS::ENV_GLOW_BLEND_MODE_MIX ? env->glow_mix : env->glow_intensity;
- tonemap.glow_level_flags = glow_mask;
+ for (int i = 0; i < RS::MAX_GLOW_LEVELS; i++) {
+ tonemap.glow_levels[i] = env->glow_levels[i];
+ }
tonemap.glow_texture_size.x = rb->blur[1].mipmaps[0].width;
tonemap.glow_texture_size.y = rb->blur[1].mipmaps[0].height;
tonemap.glow_use_bicubic_upscale = glow_bicubic_upscale;
@@ -5307,6 +5318,7 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu
tonemap.use_fxaa = true;
}
+ tonemap.use_debanding = rb->use_debanding;
tonemap.texture_size = Vector2i(rb->width, rb->height);
if (env) {
@@ -5686,13 +5698,14 @@ float RasterizerSceneRD::render_buffers_get_volumetric_fog_detail_spread(RID p_r
return rb->volumetric_fog->spread;
}
-void RasterizerSceneRD::render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa) {
+void RasterizerSceneRD::render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RenderingServer::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding) {
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
rb->width = p_width;
rb->height = p_height;
rb->render_target = p_render_target;
rb->msaa = p_msaa;
rb->screen_space_aa = p_screen_space_aa;
+ rb->use_debanding = p_use_debanding;
_free_render_buffer_data(rb);
{
@@ -7227,8 +7240,9 @@ void RasterizerSceneRD::render_sdfgi(RID p_render_buffers, int p_region, Instanc
push_constant.grid_size = rb->sdfgi->cascade_size;
push_constant.cascade = cascade;
- RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
if (rb->sdfgi->cascades[cascade].dirty_regions != SDFGI::Cascade::DIRTY_ALL) {
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
//must pre scroll existing data because not all is dirty
RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, sdfgi_shader.preprocess_pipeline[SDGIShader::PRE_PROCESS_SCROLL]);
RD::get_singleton()->compute_list_bind_uniform_set(compute_list, rb->sdfgi->cascades[cascade].scroll_uniform_set, 0);
@@ -7302,13 +7316,15 @@ void RasterizerSceneRD::render_sdfgi(RID p_render_buffers, int p_region, Instanc
}
//ok finally barrier
- RD::get_singleton()->compute_list_add_barrier(compute_list);
+ RD::get_singleton()->compute_list_end();
}
//clear dispatch indirect data
uint32_t dispatch_indirct_data[4] = { 0, 0, 0, 0 };
RD::get_singleton()->buffer_update(rb->sdfgi->cascades[cascade].solid_cell_dispatch_buffer, 0, sizeof(uint32_t) * 4, dispatch_indirct_data, true);
+ RD::ComputeListID compute_list = RD::get_singleton()->compute_list_begin();
+
bool half_size = true; //much faster, very little difference
static const int optimized_jf_group_size = 8;
@@ -7992,6 +8008,7 @@ RasterizerSceneRD::RasterizerSceneRD(RasterizerStorageRD *p_storage) {
actions.renames["HALF_RES_COLOR"] = "half_res_color";
actions.renames["QUARTER_RES_COLOR"] = "quarter_res_color";
actions.renames["RADIANCE"] = "radiance";
+ actions.renames["FOG"] = "custom_fog";
actions.renames["LIGHT0_ENABLED"] = "directional_lights.data[0].enabled";
actions.renames["LIGHT0_DIRECTION"] = "directional_lights.data[0].direction_energy.xyz";
actions.renames["LIGHT0_ENERGY"] = "directional_lights.data[0].direction_energy.w";
diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
index 0e7e56716b..2ad712a9d3 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
+++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h
@@ -67,7 +67,8 @@ protected:
uint32_t volumetric_fog_enabled;
float volumetric_fog_inv_length;
float volumetric_fog_detail_spread;
- uint32_t volumetric_fog_pad;
+
+ float fog_aerial_perspective;
float fog_light_color[3];
float fog_sun_scatter;
@@ -706,6 +707,7 @@ private:
float fog_density = 0.001;
float fog_height = 0.0;
float fog_height_density = 0.0; //can be negative to invert effect
+ float fog_aerial_perspective = 0.0;
/// Volumetric Fog
///
@@ -721,7 +723,7 @@ private:
/// Glow
bool glow_enabled = false;
- int glow_levels = (1 << 2) | (1 << 4);
+ Vector<float> glow_levels;
float glow_intensity = 0.8;
float glow_strength = 1.0;
float glow_bloom = 0.0;
@@ -813,6 +815,7 @@ private:
int width = 0, height = 0;
RS::ViewportMSAA msaa = RS::VIEWPORT_MSAA_DISABLED;
RS::ViewportScreenSpaceAA screen_space_aa = RS::VIEWPORT_SCREEN_SPACE_AA_DISABLED;
+ bool use_debanding = false;
RID render_target;
@@ -1530,11 +1533,11 @@ public:
bool is_environment(RID p_env) const;
- void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap);
+ void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap);
void environment_glow_set_use_bicubic_upscale(bool p_enable);
void environment_glow_set_use_high_quality(bool p_enable);
- void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density);
+ void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective);
bool environment_is_fog_enabled(RID p_env) const;
Color environment_get_fog_light_color(RID p_env) const;
float environment_get_fog_light_energy(RID p_env) const;
@@ -1542,6 +1545,7 @@ public:
float environment_get_fog_density(RID p_env) const;
float environment_get_fog_height(RID p_env) const;
float environment_get_fog_height_density(RID p_env) const;
+ float environment_get_fog_aerial_perspective(RID p_env) const;
void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter);
@@ -1842,7 +1846,7 @@ public:
}
*/
RID render_buffers_create();
- void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa);
+ void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding);
RID render_buffers_get_ao_texture(RID p_render_buffers);
RID render_buffers_get_back_buffer_texture(RID p_render_buffers);
diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
index 90dd6af319..e723028e56 100644
--- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
+++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp
@@ -1256,6 +1256,10 @@ void RasterizerStorageRD::shader_set_code(RID p_shader, const String &p_code) {
}
material->shader_type = new_type;
}
+
+ for (Map<StringName, RID>::Element *E = shader->default_texture_parameter.front(); E; E = E->next()) {
+ shader->data->set_default_texture_param(E->key(), E->get());
+ }
}
if (shader->data) {
@@ -1292,7 +1296,9 @@ void RasterizerStorageRD::shader_set_default_texture_param(RID p_shader, const S
} else {
shader->default_texture_parameter.erase(p_name);
}
-
+ if (shader->data) {
+ shader->data->set_default_texture_param(p_name, p_texture);
+ }
for (Set<Material *>::Element *E = shader->owners.front(); E; E = E->next()) {
Material *material = E->get();
_material_queue_update(material, false, true);
diff --git a/servers/rendering/rasterizer_rd/shaders/copy.glsl b/servers/rendering/rasterizer_rd/shaders/copy.glsl
index e565bd8e3d..355a2b9d75 100644
--- a/servers/rendering/rasterizer_rd/shaders/copy.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/copy.glsl
@@ -58,12 +58,20 @@ layout(rgba8, set = 3, binding = 0) uniform restrict writeonly image2D dest_buff
layout(rgba32f, set = 3, binding = 0) uniform restrict writeonly image2D dest_buffer;
#endif
+#ifdef MODE_GAUSSIAN_GLOW
+shared vec4 local_cache[256];
+shared vec4 temp_cache[128];
+#endif
+
void main() {
// Pixel being shaded
ivec2 pos = ivec2(gl_GlobalInvocationID.xy);
+
+#ifndef MODE_GAUSSIAN_GLOW // Glow needs the extra threads
if (any(greaterThanEqual(pos, params.section.zw))) { //too large, do nothing
return;
}
+#endif
#ifdef MODE_MIPMAP
@@ -104,70 +112,69 @@ void main() {
#ifdef MODE_GAUSSIAN_GLOW
- //Glow uses larger sigma 1 for a more rounded blur effect
+ // First pass copy texture into 16x16 local memory for every 8x8 thread block
+ vec2 quad_center_uv = clamp(vec2(gl_GlobalInvocationID.xy + gl_LocalInvocationID.xy - 3.5) / params.section.zw, vec2(0.5 / params.section.zw), vec2(1.0 - 1.5 / params.section.zw));
+ uint dest_index = gl_LocalInvocationID.x * 2 + gl_LocalInvocationID.y * 2 * 16;
+
+ if (bool(params.flags & FLAG_HIGH_QUALITY_GLOW)) {
+ vec2 quad_offset_uv = clamp((vec2(gl_GlobalInvocationID.xy + gl_LocalInvocationID.xy - 3.0)) / params.section.zw, vec2(0.5 / params.section.zw), vec2(1.0 - 1.5 / params.section.zw));
-#define GLOW_ADD(m_ofs, m_mult) \
- { \
- ivec2 ofs = base_pos + m_ofs; \
- if (all(greaterThanEqual(ofs, section_begin)) && all(lessThan(ofs, section_end))) { \
- color += texelFetch(source_color, ofs, 0) * m_mult; \
- } \
+ local_cache[dest_index] = (textureLod(source_color, quad_center_uv, 0) + textureLod(source_color, quad_offset_uv, 0)) * 0.5;
+ local_cache[dest_index + 1] = (textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.z, 0.0), 0) + textureLod(source_color, quad_offset_uv + vec2(1.0 / params.section.z, 0.0), 0)) * 0.5;
+ local_cache[dest_index + 16] = (textureLod(source_color, quad_center_uv + vec2(0.0, 1.0 / params.section.w), 0) + textureLod(source_color, quad_offset_uv + vec2(0.0, 1.0 / params.section.w), 0)) * 0.5;
+ local_cache[dest_index + 16 + 1] = (textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.zw), 0) + textureLod(source_color, quad_offset_uv + vec2(1.0 / params.section.zw), 0)) * 0.5;
+ } else {
+ local_cache[dest_index] = textureLod(source_color, quad_center_uv, 0);
+ local_cache[dest_index + 1] = textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.z, 0.0), 0);
+ local_cache[dest_index + 16] = textureLod(source_color, quad_center_uv + vec2(0.0, 1.0 / params.section.w), 0);
+ local_cache[dest_index + 16 + 1] = textureLod(source_color, quad_center_uv + vec2(1.0 / params.section.zw), 0);
}
+ memoryBarrierShared();
+ barrier();
+
+ // Horizontal pass. Needs to copy into 8x16 chunk of local memory so vertical pass has full resolution
+ uint read_index = gl_LocalInvocationID.x + gl_LocalInvocationID.y * 32 + 4;
+ vec4 color_top = vec4(0.0);
+ color_top += local_cache[read_index] * 0.174938;
+ color_top += local_cache[read_index + 1] * 0.165569;
+ color_top += local_cache[read_index + 2] * 0.140367;
+ color_top += local_cache[read_index + 3] * 0.106595;
+ color_top += local_cache[read_index - 1] * 0.165569;
+ color_top += local_cache[read_index - 2] * 0.140367;
+ color_top += local_cache[read_index - 3] * 0.106595;
+
+ vec4 color_bottom = vec4(0.0);
+ color_bottom += local_cache[read_index + 16] * 0.174938;
+ color_bottom += local_cache[read_index + 1 + 16] * 0.165569;
+ color_bottom += local_cache[read_index + 2 + 16] * 0.140367;
+ color_bottom += local_cache[read_index + 3 + 16] * 0.106595;
+ color_bottom += local_cache[read_index - 1 + 16] * 0.165569;
+ color_bottom += local_cache[read_index - 2 + 16] * 0.140367;
+ color_bottom += local_cache[read_index - 3 + 16] * 0.106595;
+
+ // rotate samples to take advantage of cache coherency
+ uint write_index = gl_LocalInvocationID.y * 2 + gl_LocalInvocationID.x * 16;
+
+ temp_cache[write_index] = color_top;
+ temp_cache[write_index + 1] = color_bottom;
+
+ memoryBarrierShared();
+ barrier();
+
+ // Vertical pass
+ uint index = gl_LocalInvocationID.y + gl_LocalInvocationID.x * 16 + 4;
vec4 color = vec4(0.0);
- if (bool(params.flags & FLAG_HORIZONTAL)) {
- ivec2 base_pos = ((pos + params.section.xy) << 1) + ivec2(1);
- ivec2 section_begin = params.section.xy << 1;
- ivec2 section_end = section_begin + (params.section.zw << 1);
-
- if (bool(params.flags & FLAG_HIGH_QUALITY_GLOW)) {
- //Sample from two lines to capture single pixel features
- GLOW_ADD(ivec2(0, 0), 0.152781);
- GLOW_ADD(ivec2(1, 0), 0.144599);
- GLOW_ADD(ivec2(2, 0), 0.122589);
- GLOW_ADD(ivec2(3, 0), 0.093095);
- GLOW_ADD(ivec2(4, 0), 0.063327);
- GLOW_ADD(ivec2(-1, 0), 0.144599);
- GLOW_ADD(ivec2(-2, 0), 0.122589);
- GLOW_ADD(ivec2(-3, 0), 0.093095);
- GLOW_ADD(ivec2(-4, 0), 0.063327);
-
- GLOW_ADD(ivec2(0, 1), 0.152781);
- GLOW_ADD(ivec2(1, 1), 0.144599);
- GLOW_ADD(ivec2(2, 1), 0.122589);
- GLOW_ADD(ivec2(3, 1), 0.093095);
- GLOW_ADD(ivec2(4, 1), 0.063327);
- GLOW_ADD(ivec2(-1, 1), 0.144599);
- GLOW_ADD(ivec2(-2, 1), 0.122589);
- GLOW_ADD(ivec2(-3, 1), 0.093095);
- GLOW_ADD(ivec2(-4, 1), 0.063327);
- color *= 0.5;
- } else {
- GLOW_ADD(ivec2(0, 0), 0.174938);
- GLOW_ADD(ivec2(1, 0), 0.165569);
- GLOW_ADD(ivec2(2, 0), 0.140367);
- GLOW_ADD(ivec2(3, 0), 0.106595);
- GLOW_ADD(ivec2(-1, 0), 0.165569);
- GLOW_ADD(ivec2(-2, 0), 0.140367);
- GLOW_ADD(ivec2(-3, 0), 0.106595);
- }
-
- color *= params.glow_strength;
- } else {
- ivec2 base_pos = pos + params.section.xy;
- ivec2 section_begin = params.section.xy;
- ivec2 section_end = section_begin + params.section.zw;
-
- GLOW_ADD(ivec2(0, 0), 0.288713);
- GLOW_ADD(ivec2(0, 1), 0.233062);
- GLOW_ADD(ivec2(0, 2), 0.122581);
- GLOW_ADD(ivec2(0, -1), 0.233062);
- GLOW_ADD(ivec2(0, -2), 0.122581);
- color *= params.glow_strength;
- }
+ color += temp_cache[index] * 0.174938;
+ color += temp_cache[index + 1] * 0.165569;
+ color += temp_cache[index + 2] * 0.140367;
+ color += temp_cache[index + 3] * 0.106595;
+ color += temp_cache[index - 1] * 0.165569;
+ color += temp_cache[index - 2] * 0.140367;
+ color += temp_cache[index - 3] * 0.106595;
-#undef GLOW_ADD
+ color *= params.glow_strength;
if (bool(params.flags & FLAG_GLOW_FIRST_PASS)) {
#ifdef GLOW_USE_AUTO_EXPOSURE
diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
index e11f3983c5..455a3d4a3a 100644
--- a/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end.glsl
@@ -1621,6 +1621,22 @@ vec4 volumetric_fog_process(vec2 screen_uv, float z) {
vec4 fog_process(vec3 vertex) {
vec3 fog_color = scene_data.fog_light_color;
+ if (scene_data.fog_aerial_perspective > 0.0) {
+ vec3 sky_fog_color = vec3(0.0);
+ vec3 cube_view = scene_data.radiance_inverse_xform * vertex;
+ // mip_level always reads from the second mipmap and higher so the fog is always slightly blurred
+ float mip_level = mix(1.0 / MAX_ROUGHNESS_LOD, 1.0, 1.0 - (abs(vertex.z) - scene_data.z_near) / (scene_data.z_far - scene_data.z_near));
+#ifdef USE_RADIANCE_CUBEMAP_ARRAY
+ float lod, blend;
+ blend = modf(mip_level * MAX_ROUGHNESS_LOD, lod);
+ sky_fog_color = texture(samplerCubeArray(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(cube_view, lod)).rgb;
+ sky_fog_color = mix(sky_fog_color, texture(samplerCubeArray(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), vec4(cube_view, lod + 1)).rgb, blend);
+#else
+ sky_fog_color = textureLod(samplerCube(radiance_cubemap, material_samplers[SAMPLER_LINEAR_WITH_MIPMAPS_CLAMP]), cube_view, mip_level * MAX_ROUGHNESS_LOD).rgb;
+#endif //USE_RADIANCE_CUBEMAP_ARRAY
+ fog_color = mix(fog_color, sky_fog_color, scene_data.fog_aerial_perspective);
+ }
+
if (scene_data.fog_sun_scatter > 0.001) {
vec4 sun_scatter = vec4(0.0);
float sun_total = 0.0;
@@ -1676,6 +1692,15 @@ void main() {
float clearcoat_gloss = 0.0;
float anisotropy = 0.0;
vec2 anisotropy_flow = vec2(1.0, 0.0);
+#if defined(CUSTOM_FOG_USED)
+ vec4 custom_fog = vec4(0.0);
+#endif
+#if defined(CUSTOM_RADIANCE_USED)
+ vec4 custom_radiance = vec4(0.0);
+#endif
+#if defined(CUSTOM_IRRADIANCE_USED)
+ vec4 custom_irradiance = vec4(0.0);
+#endif
#if defined(AO_USED)
float ao = 1.0;
@@ -1893,6 +1918,10 @@ FRAGMENT_SHADER_CODE
specular_light *= scene_data.ambient_light_color_energy.a;
}
+#if defined(CUSTOM_RADIANCE_USED)
+ specular_light = mix(specular_light, custom_radiance.rgb, custom_radiance.a);
+#endif
+
#ifndef USE_LIGHTMAP
//lightmap overrides everything
if (scene_data.use_ambient_light) {
@@ -1910,7 +1939,9 @@ FRAGMENT_SHADER_CODE
}
}
#endif // USE_LIGHTMAP
-
+#if defined(CUSTOM_IRRADIANCE_USED)
+ ambient_light = mix(specular_light, custom_irradiance.rgb, custom_irradiance.a);
+#endif
#endif //!defined(MODE_RENDER_DEPTH) && !defined(MODE_UNSHADED)
//radiance
@@ -2726,18 +2757,24 @@ FRAGMENT_SHADER_CODE
specular_buffer = vec4(specular_light, metallic);
#endif
- if (scene_data.volumetric_fog_enabled) {
- vec4 fog = volumetric_fog_process(screen_uv, -vertex.z);
+ // Draw "fixed" fog before volumetric fog to ensure volumetric fog can appear in front of the sky.
+ if (scene_data.fog_enabled) {
+ vec4 fog = fog_process(vertex);
diffuse_buffer.rgb = mix(diffuse_buffer.rgb, fog.rgb, fog.a);
specular_buffer.rgb = mix(specular_buffer.rgb, vec3(0.0), fog.a);
}
- if (scene_data.fog_enabled) {
- vec4 fog = fog_process(vertex);
+ if (scene_data.volumetric_fog_enabled) {
+ vec4 fog = volumetric_fog_process(screen_uv, -vertex.z);
diffuse_buffer.rgb = mix(diffuse_buffer.rgb, fog.rgb, fog.a);
specular_buffer.rgb = mix(specular_buffer.rgb, vec3(0.0), fog.a);
}
+#if defined(CUSTOM_FOG_USED)
+ diffuse_buffer.rgb = mix(diffuse_buffer.rgb, custom_fog.rgb, custom_fog.a);
+ specular_buffer.rgb = mix(specular_buffer.rgb, vec3(0.0), custom_fog.a);
+#endif //CUSTOM_FOG_USED
+
#else //MODE_MULTIPLE_RENDER_TARGETS
#ifdef MODE_UNSHADED
@@ -2747,16 +2784,21 @@ FRAGMENT_SHADER_CODE
//frag_color = vec4(1.0);
#endif //USE_NO_SHADING
- if (scene_data.volumetric_fog_enabled) {
- vec4 fog = volumetric_fog_process(screen_uv, -vertex.z);
+ // Draw "fixed" fog before volumetric fog to ensure volumetric fog can appear in front of the sky.
+ if (scene_data.fog_enabled) {
+ vec4 fog = fog_process(vertex);
frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
}
- if (scene_data.fog_enabled) {
- vec4 fog = fog_process(vertex);
+ if (scene_data.volumetric_fog_enabled) {
+ vec4 fog = volumetric_fog_process(screen_uv, -vertex.z);
frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
}
+#if defined(CUSTOM_FOG_USED)
+ frag_color.rgb = mix(frag_color.rgb, custom_fog.rgb, custom_fog.a);
+#endif //CUSTOM_FOG_USED
+
#endif //MODE_MULTIPLE_RENDER_TARGETS
#endif //MODE_RENDER_DEPTH
diff --git a/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl b/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl
index 0cc2b90c53..e29a490ca1 100644
--- a/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/scene_high_end_inc.glsl
@@ -43,12 +43,6 @@ layout(set = 0, binding = 3, std140) uniform SceneData {
vec2 viewport_size;
vec2 screen_pixel_size;
- float time;
- float reflection_multiplier; // one normally, zero when rendering reflections
-
- bool pancake_shadows;
- uint pad;
-
//use vec4s because std140 doesnt play nice with vec2s, z and w are wasted
vec4 directional_penumbra_shadow_kernel[32];
vec4 directional_soft_shadow_kernel[32];
@@ -108,6 +102,13 @@ layout(set = 0, binding = 3, std140) uniform SceneData {
vec3 fog_light_color;
float fog_sun_scatter;
+
+ float fog_aerial_perspective;
+
+ float time;
+ float reflection_multiplier; // one normally, zero when rendering reflections
+
+ bool pancake_shadows;
}
scene_data;
diff --git a/servers/rendering/rasterizer_rd/shaders/screen_space_reflection.glsl b/servers/rendering/rasterizer_rd/shaders/screen_space_reflection.glsl
index a8ee33a664..06dc4b13de 100644
--- a/servers/rendering/rasterizer_rd/shaders/screen_space_reflection.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/screen_space_reflection.glsl
@@ -155,18 +155,14 @@ void main() {
depth = imageLoad(source_depth, ivec2(pos - 0.5)).r;
- if (-depth >= params.camera_z_far) { //went beyond camera
- break;
- }
-
z_from = z_to;
z_to = z / w;
if (depth > z_to) {
// if depth was surpassed
- if (depth <= max(z_to, z_from) + params.depth_tolerance) {
- // check the depth tolerance
- //check that normal is valid
+ if (depth <= max(z_to, z_from) + params.depth_tolerance && -depth < params.camera_z_far) {
+ // check the depth tolerance and far clip
+ // check that normal is valid
found = true;
}
break;
diff --git a/servers/rendering/rasterizer_rd/shaders/sky.glsl b/servers/rendering/rasterizer_rd/shaders/sky.glsl
index 7b6de6a555..6c985e1f5c 100644
--- a/servers/rendering/rasterizer_rd/shaders/sky.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/sky.glsl
@@ -62,7 +62,8 @@ layout(set = 0, binding = 2, std140) uniform SceneData {
bool volumetric_fog_enabled;
float volumetric_fog_inv_length;
float volumetric_fog_detail_spread;
- uint volumetric_fog_pad;
+
+ float fog_aerial_perspective;
vec3 fog_light_color;
float fog_sun_scatter;
@@ -140,8 +141,8 @@ vec4 volumetric_fog_process(vec2 screen_uv) {
return texture(sampler3D(volumetric_fog_texture, material_samplers[SAMPLER_LINEAR_CLAMP]), fog_pos);
}
-vec4 fog_process(vec3 view) {
- vec3 fog_color = scene_data.fog_light_color;
+vec4 fog_process(vec3 view, vec3 sky_color) {
+ vec3 fog_color = mix(scene_data.fog_light_color, sky_color, scene_data.fog_aerial_perspective);
if (scene_data.fog_sun_scatter > 0.001) {
vec4 sun_scatter = vec4(0.0);
@@ -181,6 +182,7 @@ void main() {
float alpha = 1.0; // Only available to subpasses
vec4 half_res_color = vec4(1.0);
vec4 quarter_res_color = vec4(1.0);
+ vec4 custom_fog = vec4(0.0);
#ifdef USE_CUBEMAP_PASS
vec3 inverted_cube_normal = cube_normal;
@@ -223,14 +225,19 @@ FRAGMENT_SHADER_CODE
#if !defined(DISABLE_FOG) && !defined(USE_CUBEMAP_PASS)
+ // Draw "fixed" fog before volumetric fog to ensure volumetric fog can appear in front of the sky.
+ if (scene_data.fog_enabled) {
+ vec4 fog = fog_process(cube_normal, frag_color.rgb);
+ frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
+ }
+
if (scene_data.volumetric_fog_enabled) {
vec4 fog = volumetric_fog_process(uv);
frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
}
- if (scene_data.fog_enabled) {
- vec4 fog = fog_process(cube_normal);
- frag_color.rgb = mix(frag_color.rgb, fog.rgb, fog.a);
+ if (custom_fog.a > 0.0) {
+ frag_color.rgb = mix(frag_color.rgb, custom_fog.rgb, custom_fog.a);
}
#endif // DISABLE_FOG
diff --git a/servers/rendering/rasterizer_rd/shaders/tonemap.glsl b/servers/rendering/rasterizer_rd/shaders/tonemap.glsl
index b7c46a7d0e..ee66de4192 100644
--- a/servers/rendering/rasterizer_rd/shaders/tonemap.glsl
+++ b/servers/rendering/rasterizer_rd/shaders/tonemap.glsl
@@ -37,16 +37,18 @@ layout(push_constant, binding = 1, std430) uniform Params {
uvec2 glow_texture_size;
float glow_intensity;
- uint glow_level_flags;
+ uint pad3;
uint glow_mode;
+ float glow_levels[7];
float exposure;
float white;
float auto_exposure_grey;
+ uint pad2;
vec2 pixel_size;
bool use_fxaa;
- uint pad;
+ bool use_debanding;
}
params;
@@ -155,6 +157,10 @@ vec3 tonemap_aces(vec3 color, float white) {
}
vec3 tonemap_reinhard(vec3 color, float white) {
+ // Ensure color values are positive.
+ // They can be negative in the case of negative lights, which leads to undesired behavior.
+ color = max(vec3(0.0), color);
+
return (white * color + color) / (color * white + white);
}
@@ -186,32 +192,32 @@ vec3 apply_tonemapping(vec3 color, float white) { // inputs are LINEAR, always o
vec3 gather_glow(sampler2D tex, vec2 uv) { // sample all selected glow levels
vec3 glow = vec3(0.0f);
- if (bool(params.glow_level_flags & (1 << 0))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 0).rgb;
+ if (params.glow_levels[0] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 0).rgb * params.glow_levels[0];
}
- if (bool(params.glow_level_flags & (1 << 1))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 1).rgb;
+ if (params.glow_levels[1] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 1).rgb * params.glow_levels[1];
}
- if (bool(params.glow_level_flags & (1 << 2))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 2).rgb;
+ if (params.glow_levels[2] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 2).rgb * params.glow_levels[2];
}
- if (bool(params.glow_level_flags & (1 << 3))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 3).rgb;
+ if (params.glow_levels[3] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 3).rgb * params.glow_levels[3];
}
- if (bool(params.glow_level_flags & (1 << 4))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 4).rgb;
+ if (params.glow_levels[4] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 4).rgb * params.glow_levels[4];
}
- if (bool(params.glow_level_flags & (1 << 5))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 5).rgb;
+ if (params.glow_levels[5] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 5).rgb * params.glow_levels[5];
}
- if (bool(params.glow_level_flags & (1 << 6))) {
- glow += GLOW_TEXTURE_SAMPLE(tex, uv, 6).rgb;
+ if (params.glow_levels[6] > 0.0001) {
+ glow += GLOW_TEXTURE_SAMPLE(tex, uv, 6).rgb * params.glow_levels[6];
}
return glow;
@@ -299,6 +305,20 @@ vec3 do_fxaa(vec3 color, float exposure, vec2 uv_interp) {
}
}
+#define QUARTER_COLOR 1.0 / 1024.0
+
+// From http://alex.vlachos.com/graphics/Alex_Vlachos_Advanced_VR_Rendering_GDC2015.pdf
+// and https://www.shadertoy.com/view/MslGR8 (5th one starting from the bottom)
+// NOTE: `frag_coord` is in pixels (i.e. not normalized UV).
+vec3 screen_space_dither(vec2 frag_coord) {
+ // Iestyn's RGB dither (7 asm instructions) from Portal 2 X360, slightly modified for VR.
+ vec3 dither = vec3(dot(vec2(171.0, 231.0), frag_coord));
+ dither.rgb = fract(dither.rgb / vec3(103.0, 71.0, 97.0));
+
+ // Subtract 0.5 to avoid slightly brightening the whole viewport.
+ return (dither.rgb - 0.5) / 255.0;
+}
+
void main() {
vec3 color = textureLod(source_color, uv_interp, 0.0f).rgb;
@@ -322,6 +342,11 @@ void main() {
if (params.use_fxaa) {
color = do_fxaa(color, exposure, uv_interp);
}
+ if (params.use_debanding) {
+ // For best results, debanding should be done before tonemapping.
+ // Otherwise, we're adding noise to an already-quantized image.
+ color += screen_space_dither(gl_FragCoord.xy);
+ }
color = apply_tonemapping(color, params.white);
color = linear_to_srgb(color); // regular linear -> SRGB conversion
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 83cbfb85bd..1259b161bd 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "rendering_device.h"
-#include "core/method_bind_ext.gen.inc"
+
#include "rendering_device_binds.h"
RenderingDevice *RenderingDevice::singleton = nullptr;
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 72afc7c621..6df66e7b20 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -31,7 +31,7 @@
#ifndef RENDERING_DEVICE_H
#define RENDERING_DEVICE_H
-#include "core/object.h"
+#include "core/class_db.h"
#include "core/typed_array.h"
#include "servers/display_server.h"
diff --git a/servers/rendering/rendering_server_raster.h b/servers/rendering/rendering_server_raster.h
index afb3d6f46f..97477f1d3e 100644
--- a/servers/rendering/rendering_server_raster.h
+++ b/servers/rendering/rendering_server_raster.h
@@ -535,6 +535,7 @@ public:
BIND3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
BIND2(viewport_set_msaa, RID, ViewportMSAA)
BIND2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
+ BIND2(viewport_set_use_debanding, RID, bool)
BIND2R(int, viewport_get_render_info, RID, ViewportRenderInfo)
BIND2(viewport_set_debug_draw, RID, ViewportDebugDraw)
@@ -581,7 +582,7 @@ public:
BIND9(environment_set_ssao, RID, bool, float, float, float, float, float, EnvironmentSSAOBlur, float)
BIND2(environment_set_ssao_quality, EnvironmentSSAOQuality, bool)
- BIND11(environment_set_glow, RID, bool, int, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
+ BIND11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
BIND1(environment_glow_set_use_bicubic_upscale, bool)
BIND1(environment_glow_set_use_high_quality, bool)
@@ -589,7 +590,7 @@ public:
BIND6(environment_set_adjustment, RID, bool, float, float, float, RID)
- BIND8(environment_set_fog, RID, bool, const Color &, float, float, float, float, float)
+ BIND9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float)
BIND9(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, EnvVolumetricFogShadowFilter)
BIND2(environment_set_volumetric_fog_volume_size, int, int)
diff --git a/servers/rendering/rendering_server_viewport.cpp b/servers/rendering/rendering_server_viewport.cpp
index 48be6ca13b..bd9aa32147 100644
--- a/servers/rendering/rendering_server_viewport.cpp
+++ b/servers/rendering/rendering_server_viewport.cpp
@@ -115,7 +115,7 @@ void RenderingServerViewport::_draw_viewport(Viewport *p_viewport, XRInterface::
if ((scenario_draw_canvas_bg || can_draw_3d) && !p_viewport->render_buffers.is_valid()) {
//wants to draw 3D but there is no render buffer, create
p_viewport->render_buffers = RSG::scene_render->render_buffers_create();
- RSG::scene_render->render_buffers_configure(p_viewport->render_buffers, p_viewport->render_target, p_viewport->size.width, p_viewport->size.height, p_viewport->msaa, p_viewport->screen_space_aa);
+ RSG::scene_render->render_buffers_configure(p_viewport->render_buffers, p_viewport->render_target, p_viewport->size.width, p_viewport->size.height, p_viewport->msaa, p_viewport->screen_space_aa, p_viewport->use_debanding);
}
RSG::storage->render_target_request_clear(p_viewport->render_target, bgcolor);
@@ -491,7 +491,7 @@ void RenderingServerViewport::viewport_set_size(RID p_viewport, int p_width, int
RSG::scene_render->free(viewport->render_buffers);
viewport->render_buffers = RID();
} else {
- RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, viewport->screen_space_aa);
+ RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, viewport->screen_space_aa, viewport->use_debanding);
}
}
}
@@ -704,7 +704,7 @@ void RenderingServerViewport::viewport_set_msaa(RID p_viewport, RS::ViewportMSAA
}
viewport->msaa = p_msaa;
if (viewport->render_buffers.is_valid()) {
- RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, p_msaa, viewport->screen_space_aa);
+ RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, p_msaa, viewport->screen_space_aa, viewport->use_debanding);
}
}
@@ -717,7 +717,20 @@ void RenderingServerViewport::viewport_set_screen_space_aa(RID p_viewport, RS::V
}
viewport->screen_space_aa = p_mode;
if (viewport->render_buffers.is_valid()) {
- RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, p_mode);
+ RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, p_mode, viewport->use_debanding);
+ }
+}
+
+void RenderingServerViewport::viewport_set_use_debanding(RID p_viewport, bool p_use_debanding) {
+ Viewport *viewport = viewport_owner.getornull(p_viewport);
+ ERR_FAIL_COND(!viewport);
+
+ if (viewport->use_debanding == p_use_debanding) {
+ return;
+ }
+ viewport->use_debanding = p_use_debanding;
+ if (viewport->render_buffers.is_valid()) {
+ RSG::scene_render->render_buffers_configure(viewport->render_buffers, viewport->render_target, viewport->size.width, viewport->size.height, viewport->msaa, viewport->screen_space_aa, p_use_debanding);
}
}
diff --git a/servers/rendering/rendering_server_viewport.h b/servers/rendering/rendering_server_viewport.h
index 0b90646e4f..ed251f5da0 100644
--- a/servers/rendering/rendering_server_viewport.h
+++ b/servers/rendering/rendering_server_viewport.h
@@ -59,6 +59,7 @@ public:
RS::ViewportMSAA msaa;
RS::ViewportScreenSpaceAA screen_space_aa;
+ bool use_debanding;
DisplayServer::WindowID viewport_to_screen;
Rect2 viewport_to_screen_rect;
@@ -130,6 +131,7 @@ public:
debug_draw = RS::VIEWPORT_DEBUG_DRAW_DISABLED;
msaa = RS::VIEWPORT_MSAA_DISABLED;
screen_space_aa = RS::VIEWPORT_SCREEN_SPACE_AA_DISABLED;
+ use_debanding = false;
for (int i = 0; i < RS::VIEWPORT_RENDER_INFO_MAX; i++) {
render_info[i] = 0;
@@ -206,6 +208,7 @@ public:
void viewport_set_msaa(RID p_viewport, RS::ViewportMSAA p_msaa);
void viewport_set_screen_space_aa(RID p_viewport, RS::ViewportScreenSpaceAA p_mode);
+ void viewport_set_use_debanding(RID p_viewport, bool p_use_debanding);
virtual int viewport_get_render_info(RID p_viewport, RS::ViewportRenderInfo p_info);
virtual void viewport_set_debug_draw(RID p_viewport, RS::ViewportDebugDraw p_draw);
diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h
index 910acd74cb..c2337f8c9e 100644
--- a/servers/rendering/rendering_server_wrap_mt.h
+++ b/servers/rendering/rendering_server_wrap_mt.h
@@ -438,6 +438,7 @@ public:
FUNC3(viewport_set_shadow_atlas_quadrant_subdivision, RID, int, int)
FUNC2(viewport_set_msaa, RID, ViewportMSAA)
FUNC2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
+ FUNC2(viewport_set_use_debanding, RID, bool)
//this passes directly to avoid stalling, but it's pretty dangerous, so don't call after freeing a viewport
virtual int viewport_get_render_info(RID p_viewport, ViewportRenderInfo p_info) {
@@ -492,7 +493,7 @@ public:
FUNC1(environment_set_sdfgi_ray_count, EnvironmentSDFGIRayCount)
FUNC1(environment_set_sdfgi_frames_to_converge, EnvironmentSDFGIFramesToConverge)
- FUNC11(environment_set_glow, RID, bool, int, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
+ FUNC11(environment_set_glow, RID, bool, Vector<float>, float, float, float, float, EnvironmentGlowBlendMode, float, float, float)
FUNC1(environment_glow_set_use_bicubic_upscale, bool)
FUNC1(environment_glow_set_use_high_quality, bool)
@@ -500,7 +501,7 @@ public:
FUNC6(environment_set_adjustment, RID, bool, float, float, float, RID)
- FUNC8(environment_set_fog, RID, bool, const Color &, float, float, float, float, float)
+ FUNC9(environment_set_fog, RID, bool, const Color &, float, float, float, float, float, float)
FUNC9(environment_set_volumetric_fog, RID, bool, float, const Color &, float, float, float, float, EnvVolumetricFogShadowFilter)
diff --git a/servers/rendering/shader_types.cpp b/servers/rendering/shader_types.cpp
index f1209d9d6d..48eaf1dd13 100644
--- a/servers/rendering/shader_types.cpp
+++ b/servers/rendering/shader_types.cpp
@@ -129,6 +129,9 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["FOG"] = ShaderLanguage::TYPE_VEC4; // TODO consider adding to light shader
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["RADIANCE"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[RS::SHADER_SPATIAL].functions["fragment"].built_ins["IRRADIANCE"] = ShaderLanguage::TYPE_VEC4;
shader_modes[RS::SHADER_SPATIAL].functions["fragment"].can_discard = true;
shader_modes[RS::SHADER_SPATIAL].functions["light"].built_ins["WORLD_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
@@ -353,6 +356,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[RS::SHADER_SKY].functions["fragment"].built_ins["SKY_COORDS"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[RS::SHADER_SKY].functions["fragment"].built_ins["HALF_RES_COLOR"] = constt(ShaderLanguage::TYPE_VEC4);
shader_modes[RS::SHADER_SKY].functions["fragment"].built_ins["QUARTER_RES_COLOR"] = constt(ShaderLanguage::TYPE_VEC4);
+ shader_modes[RS::SHADER_SKY].functions["fragment"].built_ins["FOG"] = ShaderLanguage::TYPE_VEC4;
shader_modes[RS::SHADER_SKY].modes.push_back("use_half_res_pass");
shader_modes[RS::SHADER_SKY].modes.push_back("use_quarter_res_pass");
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index f4b3634d99..e2f1ddb224 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -30,7 +30,6 @@
#include "rendering_server.h"
-#include "core/method_bind_ext.gen.inc"
#include "core/project_settings.h"
RenderingServer *RenderingServer::singleton = nullptr;
@@ -1735,6 +1734,8 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_size", "viewport", "size"), &RenderingServer::viewport_set_shadow_atlas_size);
ClassDB::bind_method(D_METHOD("viewport_set_shadow_atlas_quadrant_subdivision", "viewport", "quadrant", "subdivision"), &RenderingServer::viewport_set_shadow_atlas_quadrant_subdivision);
ClassDB::bind_method(D_METHOD("viewport_set_msaa", "viewport", "msaa"), &RenderingServer::viewport_set_msaa);
+ ClassDB::bind_method(D_METHOD("viewport_set_use_debanding", "viewport", "enable"), &RenderingServer::viewport_set_use_debanding);
+
ClassDB::bind_method(D_METHOD("viewport_get_render_info", "viewport", "info"), &RenderingServer::viewport_get_render_info);
ClassDB::bind_method(D_METHOD("viewport_set_debug_draw", "viewport", "draw"), &RenderingServer::viewport_set_debug_draw);
@@ -1747,12 +1748,12 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("environment_set_bg_energy", "env", "energy"), &RenderingServer::environment_set_bg_energy);
ClassDB::bind_method(D_METHOD("environment_set_canvas_max_layer", "env", "max_layer"), &RenderingServer::environment_set_canvas_max_layer);
ClassDB::bind_method(D_METHOD("environment_set_ambient_light", "env", "color", "ambient", "energy", "sky_contibution", "reflection_source", "ao_color"), &RenderingServer::environment_set_ambient_light, DEFVAL(RS::ENV_AMBIENT_SOURCE_BG), DEFVAL(1.0), DEFVAL(0.0), DEFVAL(RS::ENV_REFLECTION_SOURCE_BG), DEFVAL(Color()));
- ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "level_flags", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow);
+ ClassDB::bind_method(D_METHOD("environment_set_glow", "env", "enable", "levels", "intensity", "strength", "mix", "bloom_threshold", "blend_mode", "hdr_bleed_threshold", "hdr_bleed_scale", "hdr_luminance_cap"), &RenderingServer::environment_set_glow);
ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &RenderingServer::environment_set_tonemap);
ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "ramp"), &RenderingServer::environment_set_adjustment);
ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance"), &RenderingServer::environment_set_ssr);
ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "bias", "light_affect", "ao_channel_affect", "blur", "bilateral_sharpness"), &RenderingServer::environment_set_ssao);
- ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "light_color", "light_energy", "sun_scatter", "density", "height", "height_density"), &RenderingServer::environment_set_fog);
+ ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "light_color", "light_energy", "sun_scatter", "density", "height", "height_density", "aerial_perspective"), &RenderingServer::environment_set_fog);
ClassDB::bind_method(D_METHOD("scenario_create"), &RenderingServer::scenario_create);
ClassDB::bind_method(D_METHOD("scenario_set_debug", "scenario", "debug_mode"), &RenderingServer::scenario_set_debug);
@@ -2328,11 +2329,11 @@ RenderingServer::RenderingServer() {
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/size", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/size", PROPERTY_HINT_RANGE, "256,16384"));
GLOBAL_DEF("rendering/quality/directional_shadow/soft_shadow_quality", 2);
GLOBAL_DEF("rendering/quality/directional_shadow/soft_shadow_quality.mobile", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard(Fastest), Soft Low (Fast), Soft Medium (Average), Soft High (Slow), Soft Ultra (Slowest)"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/directional_shadow/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/directional_shadow/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)"));
GLOBAL_DEF("rendering/quality/shadows/soft_shadow_quality", 2);
GLOBAL_DEF("rendering/quality/shadows/soft_shadow_quality.mobile", 0);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadows/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/shadows/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard(Fastest), Soft Low (Fast), Soft Medium (Average), Soft High (Slow), Soft Ultra (Slowest)"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadows/soft_shadow_quality", PropertyInfo(Variant::INT, "rendering/quality/shadows/soft_shadow_quality", PROPERTY_HINT_ENUM, "Hard (Fastest),Soft Low (Fast),Soft Medium (Average),Soft High (Slow),Soft Ultra (Slowest)"));
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 7680dc1390..e50170bdf7 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -31,10 +31,10 @@
#ifndef RENDERING_SERVER_H
#define RENDERING_SERVER_H
+#include "core/class_db.h"
#include "core/image.h"
#include "core/math/geometry_3d.h"
#include "core/math/transform_2d.h"
-#include "core/object.h"
#include "core/rid.h"
#include "core/typed_array.h"
#include "core/variant.h"
@@ -727,6 +727,8 @@ public:
virtual void viewport_set_screen_space_aa(RID p_viewport, ViewportScreenSpaceAA p_mode) = 0;
+ virtual void viewport_set_use_debanding(RID p_viewport, bool p_use_debanding) = 0;
+
enum ViewportRenderInfo {
VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME,
VIEWPORT_RENDER_INFO_VERTICES_IN_FRAME,
@@ -832,7 +834,7 @@ public:
ENV_GLOW_BLEND_MODE_MIX,
};
- virtual void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
+ virtual void environment_set_glow(RID p_env, bool p_enable, Vector<float> p_levels, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) = 0;
virtual void environment_glow_set_use_bicubic_upscale(bool p_enable) = 0;
virtual void environment_glow_set_use_high_quality(bool p_enable) = 0;
@@ -914,7 +916,7 @@ public:
virtual void environment_set_sdfgi_frames_to_converge(EnvironmentSDFGIFramesToConverge p_frames) = 0;
- virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) = 0;
+ virtual void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) = 0;
enum EnvVolumetricFogShadowFilter {
ENV_VOLUMETRIC_FOG_SHADOW_FILTER_DISABLED,
diff --git a/tests/test_command_queue.h b/tests/test_command_queue.h
new file mode 100644
index 0000000000..a66fd3c86e
--- /dev/null
+++ b/tests/test_command_queue.h
@@ -0,0 +1,482 @@
+/*************************************************************************/
+/* test_command_queue.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_COMMAND_QUEUE_H
+#define TEST_COMMAND_QUEUE_H
+
+#include "test_command_queue.h"
+
+#include "core/command_queue_mt.h"
+#include "core/os/mutex.h"
+#include "core/os/os.h"
+#include "core/os/semaphore.h"
+#include "core/os/thread.h"
+#include "core/project_settings.h"
+
+#if !defined(NO_THREADS)
+
+namespace TestCommandQueue {
+
+class ThreadWork {
+ Semaphore thread_sem;
+ Semaphore main_sem;
+ Mutex mut;
+ int threading_errors = 0;
+ enum State {
+ MAIN_START,
+ MAIN_DONE,
+ THREAD_START,
+ THREAD_DONE,
+ } state;
+
+public:
+ ThreadWork() {
+ mut.lock();
+ state = MAIN_START;
+ }
+ ~ThreadWork() {
+ CHECK_MESSAGE(threading_errors == 0, "threads did not lock/unlock correctly");
+ }
+ void thread_wait_for_work() {
+ thread_sem.wait();
+ mut.lock();
+ if (state != MAIN_DONE) {
+ threading_errors++;
+ }
+ state = THREAD_START;
+ }
+ void thread_done_work() {
+ if (state != THREAD_START) {
+ threading_errors++;
+ }
+ state = THREAD_DONE;
+ mut.unlock();
+ main_sem.post();
+ }
+
+ void main_wait_for_done() {
+ main_sem.wait();
+ mut.lock();
+ if (state != THREAD_DONE) {
+ threading_errors++;
+ }
+ state = MAIN_START;
+ }
+ void main_start_work() {
+ if (state != MAIN_START) {
+ threading_errors++;
+ }
+ state = MAIN_DONE;
+ mut.unlock();
+ thread_sem.post();
+ }
+};
+
+class SharedThreadState {
+public:
+ ThreadWork reader_threadwork;
+ ThreadWork writer_threadwork;
+
+ CommandQueueMT command_queue = CommandQueueMT(true);
+
+ enum TestMsgType {
+ TEST_MSG_FUNC1_TRANSFORM,
+ TEST_MSG_FUNC2_TRANSFORM_FLOAT,
+ TEST_MSG_FUNC3_TRANSFORMx6,
+ TEST_MSGSYNC_FUNC1_TRANSFORM,
+ TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT,
+ TEST_MSGRET_FUNC1_TRANSFORM,
+ TEST_MSGRET_FUNC2_TRANSFORM_FLOAT,
+ TEST_MSG_MAX
+ };
+
+ Vector<TestMsgType> message_types_to_write;
+ bool during_writing = false;
+ int message_count_to_read = 0;
+ bool exit_threads = false;
+
+ Thread *reader_thread = nullptr;
+ Thread *writer_thread = nullptr;
+
+ int func1_count = 0;
+
+ void func1(Transform t) {
+ func1_count++;
+ }
+ void func2(Transform t, float f) {
+ func1_count++;
+ }
+ void func3(Transform t1, Transform t2, Transform t3, Transform t4, Transform t5, Transform t6) {
+ func1_count++;
+ }
+ Transform func1r(Transform t) {
+ func1_count++;
+ return t;
+ }
+ Transform func2r(Transform t, float f) {
+ func1_count++;
+ return t;
+ }
+
+ void add_msg_to_write(TestMsgType type) {
+ message_types_to_write.push_back(type);
+ }
+
+ void reader_thread_loop() {
+ reader_threadwork.thread_wait_for_work();
+ while (!exit_threads) {
+ if (message_count_to_read < 0) {
+ command_queue.flush_all();
+ }
+ for (int i = 0; i < message_count_to_read; i++) {
+ command_queue.wait_and_flush_one();
+ }
+ message_count_to_read = 0;
+
+ reader_threadwork.thread_done_work();
+ reader_threadwork.thread_wait_for_work();
+ }
+ command_queue.flush_all();
+ reader_threadwork.thread_done_work();
+ }
+ static void static_reader_thread_loop(void *stsvoid) {
+ SharedThreadState *sts = static_cast<SharedThreadState *>(stsvoid);
+ sts->reader_thread_loop();
+ }
+
+ void writer_thread_loop() {
+ during_writing = false;
+ writer_threadwork.thread_wait_for_work();
+ while (!exit_threads) {
+ Transform tr;
+ Transform otr;
+ float f = 1;
+ during_writing = true;
+ for (int i = 0; i < message_types_to_write.size(); i++) {
+ TestMsgType msg_type = message_types_to_write[i];
+ switch (msg_type) {
+ case TEST_MSG_FUNC1_TRANSFORM:
+ command_queue.push(this, &SharedThreadState::func1, tr);
+ break;
+ case TEST_MSG_FUNC2_TRANSFORM_FLOAT:
+ command_queue.push(this, &SharedThreadState::func2, tr, f);
+ break;
+ case TEST_MSG_FUNC3_TRANSFORMx6:
+ command_queue.push(this, &SharedThreadState::func3, tr, tr, tr, tr, tr, tr);
+ break;
+ case TEST_MSGSYNC_FUNC1_TRANSFORM:
+ command_queue.push_and_sync(this, &SharedThreadState::func1, tr);
+ break;
+ case TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT:
+ command_queue.push_and_sync(this, &SharedThreadState::func2, tr, f);
+ break;
+ case TEST_MSGRET_FUNC1_TRANSFORM:
+ command_queue.push_and_ret(this, &SharedThreadState::func1r, tr, &otr);
+ break;
+ case TEST_MSGRET_FUNC2_TRANSFORM_FLOAT:
+ command_queue.push_and_ret(this, &SharedThreadState::func2r, tr, f, &otr);
+ break;
+ default:
+ break;
+ }
+ }
+ message_types_to_write.clear();
+ during_writing = false;
+
+ writer_threadwork.thread_done_work();
+ writer_threadwork.thread_wait_for_work();
+ }
+ writer_threadwork.thread_done_work();
+ }
+ static void static_writer_thread_loop(void *stsvoid) {
+ SharedThreadState *sts = static_cast<SharedThreadState *>(stsvoid);
+ sts->writer_thread_loop();
+ }
+
+ void init_threads() {
+ reader_thread = Thread::create(&SharedThreadState::static_reader_thread_loop, this);
+ writer_thread = Thread::create(&SharedThreadState::static_writer_thread_loop, this);
+ }
+ void destroy_threads() {
+ exit_threads = true;
+ reader_threadwork.main_start_work();
+ writer_threadwork.main_start_work();
+
+ Thread::wait_to_finish(reader_thread);
+ memdelete(reader_thread);
+ reader_thread = nullptr;
+ Thread::wait_to_finish(writer_thread);
+ memdelete(writer_thread);
+ writer_thread = nullptr;
+ }
+};
+
+TEST_CASE("[CommandQueue] Test Queue Basics") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 0,
+ "Control: no messages read before reader has run.");
+
+ sts.message_count_to_read = 1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 1,
+ "Reader should have read one message");
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 1,
+ "Reader should have read no additional messages from flush_all");
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 2,
+ "Reader should have read one additional message from flush_all");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == 2,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[CommandQueue] Test Waiting at Queue Full") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ int msgs_to_add = 24; // a queue of size 1kB fundamentally cannot fit 24 matrices.
+ for (int i = 0; i < msgs_to_add; i++) {
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ }
+ sts.writer_threadwork.main_start_work();
+ // If we call main_wait_for_done, we will deadlock. So instead...
+ sts.message_count_to_read = 1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 1,
+ "Reader should have read one message");
+ CHECK_MESSAGE(sts.during_writing,
+ "Writer thread should still be blocked on writing.");
+ sts.message_count_to_read = msgs_to_add - 3;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count >= msgs_to_add - 3,
+ "Reader should have read most messages");
+ sts.writer_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.during_writing == false,
+ "Writer thread should no longer be blocked on writing.");
+ sts.message_count_to_read = 2;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == msgs_to_add,
+ "Reader should have read all messages");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == msgs_to_add,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[CommandQueue] Test Queue Wrapping to same spot.") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 3,
+ "Reader should have read at least three messages");
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ OS::get_singleton()->delay_usec(1000);
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ OS::get_singleton()->delay_usec(1000);
+
+ sts.writer_threadwork.main_wait_for_done();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count >= 3,
+ "Reader should have read at least three messages");
+
+ sts.message_count_to_read = 6 - sts.func1_count;
+ sts.reader_threadwork.main_start_work();
+
+ // The following will fail immediately.
+ // The reason it hangs indefinitely in engine, is all subsequent calls to
+ // CommandQueue.wait_and_flush_one will also fail.
+ sts.reader_threadwork.main_wait_for_done();
+
+ // Because looping around uses an extra message, easiest to consume all.
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read both message sets");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[CommandQueue] Test Queue Lapping") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ sts.writer_threadwork.main_wait_for_done();
+
+ // We need to read an extra message so that it triggers the dealloc logic once.
+ // Otherwise, the queue will be considered full.
+ sts.message_count_to_read = 3;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ CHECK_MESSAGE(sts.func1_count == 3,
+ "Reader should have read first set of messages");
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6);
+ sts.writer_threadwork.main_start_work();
+ // Don't wait for these, because the queue isn't big enough.
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC2_TRANSFORM_FLOAT);
+ sts.writer_threadwork.main_start_work();
+ OS::get_singleton()->delay_usec(1000);
+
+ sts.message_count_to_read = 3;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.message_count_to_read = -1;
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read rest of the messages after lapping writers.");
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == 6,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+TEST_CASE("[Stress][CommandQueue] Stress test command queue") {
+ const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
+ SharedThreadState sts;
+ sts.init_threads();
+
+ RandomNumberGenerator rng;
+
+ rng.set_seed(1837267);
+
+ int msgs_to_add = 2048;
+
+ for (int i = 0; i < msgs_to_add; i++) {
+ // randi_range is inclusive, so allow any enum value except MAX.
+ sts.add_msg_to_write((SharedThreadState::TestMsgType)rng.randi_range(0, SharedThreadState::TEST_MSG_MAX - 1));
+ }
+ sts.writer_threadwork.main_start_work();
+
+ int max_loop_iters = msgs_to_add * 2;
+ int loop_iters = 0;
+ while (sts.func1_count < msgs_to_add && loop_iters < max_loop_iters) {
+ int remaining = (msgs_to_add - sts.func1_count);
+ sts.message_count_to_read = rng.randi_range(1, remaining < 128 ? remaining : 128);
+ if (loop_iters % 3 == 0) {
+ sts.message_count_to_read = -1;
+ }
+ sts.reader_threadwork.main_start_work();
+ sts.reader_threadwork.main_wait_for_done();
+ loop_iters++;
+ }
+ CHECK_MESSAGE(loop_iters < max_loop_iters,
+ "Reader needed too many iterations to read messages!");
+ sts.writer_threadwork.main_wait_for_done();
+
+ sts.destroy_threads();
+
+ CHECK_MESSAGE(sts.func1_count == msgs_to_add,
+ "Reader should have read no additional messages after join");
+ ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
+ ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
+}
+
+} // namespace TestCommandQueue
+
+#endif // !defined(NO_THREADS)
+
+#endif // TEST_COMMAND_QUEUE_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index f0dec22738..871c796513 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -36,11 +36,13 @@
#include "test_basis.h"
#include "test_class_db.h"
#include "test_color.h"
+#include "test_command_queue.h"
#include "test_expression.h"
#include "test_gradient.h"
#include "test_gui.h"
#include "test_list.h"
#include "test_math.h"
+#include "test_method_bind.h"
#include "test_oa_hash_map.h"
#include "test_ordered_hash_map.h"
#include "test_physics_2d.h"
diff --git a/tests/test_method_bind.h b/tests/test_method_bind.h
new file mode 100644
index 0000000000..f4004c2090
--- /dev/null
+++ b/tests/test_method_bind.h
@@ -0,0 +1,165 @@
+/*************************************************************************/
+/* test_method_bind.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_METHOD_BIND_H
+#define TEST_METHOD_BIND_H
+
+#include "core/class_db.h"
+
+#include "tests/test_macros.h"
+
+#include <inttypes.h>
+#include <stdio.h>
+#include <wchar.h>
+
+namespace TestMethodBind {
+
+class MethodBindTester : public Object {
+ GDCLASS(MethodBindTester, Object);
+
+public:
+ enum Test {
+ TEST_METHOD,
+ TEST_METHOD_ARGS,
+ TEST_METHODC,
+ TEST_METHODC_ARGS,
+ TEST_METHODR,
+ TEST_METHODR_ARGS,
+ TEST_METHODRC,
+ TEST_METHODRC_ARGS,
+ TEST_METHOD_DEFARGS,
+ TEST_MAX
+ };
+
+ int test_num = 0;
+
+ bool test_valid[TEST_MAX];
+
+ void test_method() {
+ test_valid[TEST_METHOD] = true;
+ }
+
+ void test_method_args(int p_arg) {
+ test_valid[TEST_METHOD_ARGS] = p_arg == test_num;
+ }
+
+ void test_methodc() {
+ test_valid[TEST_METHODC] = true;
+ }
+
+ void test_methodc_args(int p_arg) {
+ test_valid[TEST_METHODC_ARGS] = p_arg == test_num;
+ }
+
+ int test_methodr() {
+ test_valid[TEST_METHODR] = true; //temporary
+ return test_num;
+ }
+
+ int test_methodr_args(int p_arg) {
+ test_valid[TEST_METHODR_ARGS] = true; //temporary
+ return p_arg;
+ }
+
+ int test_methodrc() {
+ test_valid[TEST_METHODRC] = true; //temporary
+ return test_num;
+ }
+
+ int test_methodrc_args(int p_arg) {
+ test_valid[TEST_METHODRC_ARGS] = true; //temporary
+ return p_arg;
+ }
+
+ void test_method_default_args(int p_arg1, int p_arg2, int p_arg3, int p_arg4, int p_arg5) {
+ test_valid[TEST_METHOD_DEFARGS] = p_arg1 == 1 && p_arg2 == 2 && p_arg3 == 3 && p_arg4 == 4 && p_arg5 == 5; //temporary
+ }
+
+ static void _bind_methods() {
+ ClassDB::bind_method(D_METHOD("test_method"), &MethodBindTester::test_method);
+ ClassDB::bind_method(D_METHOD("test_method_args"), &MethodBindTester::test_method_args);
+ ClassDB::bind_method(D_METHOD("test_methodc"), &MethodBindTester::test_methodc);
+ ClassDB::bind_method(D_METHOD("test_methodc_args"), &MethodBindTester::test_methodc_args);
+ ClassDB::bind_method(D_METHOD("test_methodr"), &MethodBindTester::test_methodr);
+ ClassDB::bind_method(D_METHOD("test_methodr_args"), &MethodBindTester::test_methodr_args);
+ ClassDB::bind_method(D_METHOD("test_methodrc"), &MethodBindTester::test_methodrc);
+ ClassDB::bind_method(D_METHOD("test_methodrc_args"), &MethodBindTester::test_methodrc_args);
+ ClassDB::bind_method(D_METHOD("test_method_default_args"), &MethodBindTester::test_method_default_args, DEFVAL(9) /* wrong on purpose */, DEFVAL(4), DEFVAL(5));
+ }
+
+ virtual void run_tests() {
+ for (int i = 0; i < TEST_MAX; i++) {
+ test_valid[i] = false;
+ }
+ //regular
+ test_num = Math::rand();
+ call("test_method");
+ test_num = Math::rand();
+ call("test_method_args", test_num);
+ test_num = Math::rand();
+ call("test_methodc");
+ test_num = Math::rand();
+ call("test_methodc_args", test_num);
+ //return
+ test_num = Math::rand();
+ test_valid[TEST_METHODR] = int(call("test_methodr")) == test_num && test_valid[TEST_METHODR];
+ test_num = Math::rand();
+ test_valid[TEST_METHODR_ARGS] = int(call("test_methodr_args", test_num)) == test_num && test_valid[TEST_METHODR_ARGS];
+ test_num = Math::rand();
+ test_valid[TEST_METHODRC] = int(call("test_methodrc")) == test_num && test_valid[TEST_METHODRC];
+ test_num = Math::rand();
+ test_valid[TEST_METHODRC_ARGS] = int(call("test_methodrc_args", test_num)) == test_num && test_valid[TEST_METHODRC_ARGS];
+
+ call("test_method_default_args", 1, 2, 3, 4);
+ }
+};
+
+TEST_CASE("[MethodBind] check all method binds") {
+ MethodBindTester *mbt = memnew(MethodBindTester);
+
+ print_line("testing method bind");
+ mbt->run_tests();
+
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_ARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHODC]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHODC_ARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHODR]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHODR_ARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC_ARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_DEFARGS]);
+
+ memdelete(mbt);
+}
+
+} // namespace TestMethodBind
+
+#endif // TEST_METHOD_BIND_H