diff options
39 files changed, 321 insertions, 119 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp index 4cd1f0b24a..1a24258a10 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -86,7 +86,7 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mouse_mode", "mode"), &Input::set_mouse_mode); ClassDB::bind_method(D_METHOD("get_mouse_mode"), &Input::get_mouse_mode); ClassDB::bind_method(D_METHOD("warp_mouse_position", "to"), &Input::warp_mouse_position); - ClassDB::bind_method(D_METHOD("action_press", "action"), &Input::action_press); + ClassDB::bind_method(D_METHOD("action_press", "action", "strength"), &Input::action_press); ClassDB::bind_method(D_METHOD("action_release", "action"), &Input::action_release); ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); diff --git a/core/os/input.h b/core/os/input.h index db523d6789..dc2c213db2 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -113,7 +113,7 @@ public: virtual Vector3 get_magnetometer() const = 0; virtual Vector3 get_gyroscope() const = 0; - virtual void action_press(const StringName &p_action) = 0; + virtual void action_press(const StringName &p_action, float p_strength = 1.f) = 0; virtual void action_release(const StringName &p_action) = 0; void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const; diff --git a/core/script_language.cpp b/core/script_language.cpp index 5b65da9ef1..496521486e 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -563,7 +563,8 @@ Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_nam PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) : owner(p_owner), language(p_language), - script(p_script) { + script(p_script), + build_failed(false) { } PlaceHolderScriptInstance::~PlaceHolderScriptInstance() { diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 493f55e89b..20ec9141c6 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -745,6 +745,22 @@ [/codeblock] </description> </method> + <method name="push_error"> + <return type="void"> + </return> + <argument index="0" name="message" type="String"> + </argument> + <description> + </description> + </method> + <method name="push_warning"> + <return type="void"> + </return> + <argument index="0" name="message" type="String"> + </argument> + <description> + </description> + </method> <method name="rad2deg"> <return type="float"> </return> diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 65d339c0d5..e05af0f1ac 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1298,10 +1298,6 @@ </constant> <constant name="PROPERTY_USAGE_CATEGORY" value="256" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_STORE_IF_NONZERO" value="512" enum="PropertyUsageFlags"> - </constant> - <constant name="PROPERTY_USAGE_STORE_IF_NONONE" value="1024" enum="PropertyUsageFlags"> - </constant> <constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="2048" enum="PropertyUsageFlags"> </constant> <constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="4096" enum="PropertyUsageFlags"> diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml index 22f5e0838e..de8e918f68 100644 --- a/doc/classes/AnimationNodeAnimation.xml +++ b/doc/classes/AnimationNodeAnimation.xml @@ -9,12 +9,6 @@ <demos> </demos> <methods> - <method name="get_playback_time" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> </methods> <members> <member name="animation" type="String" setter="set_animation" getter="get_animation"> diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml index 9d3dc5d70a..c778cd56b3 100644 --- a/doc/classes/CPUParticles.xml +++ b/doc/classes/CPUParticles.xml @@ -39,8 +39,6 @@ </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag"> - </member> <member name="anim_offset" type="float" setter="set_param" getter="get_param"> </member> <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> @@ -181,7 +179,7 @@ </constant> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> </constant> - <constant name="FLAG_MAX" value="4" enum="Flags"> + <constant name="FLAG_MAX" value="3" enum="Flags"> </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> </constant> diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml index 6d115e2650..bae725d47c 100644 --- a/doc/classes/CPUParticles2D.xml +++ b/doc/classes/CPUParticles2D.xml @@ -39,8 +39,6 @@ </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag"> - </member> <member name="anim_offset" type="float" setter="set_param" getter="get_param"> </member> <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> @@ -177,7 +175,7 @@ </constant> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> </constant> - <constant name="FLAG_MAX" value="2" enum="Flags"> + <constant name="FLAG_MAX" value="1" enum="Flags"> </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> </constant> diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml index fe7194dcfe..69d873f446 100644 --- a/doc/classes/CanvasItemMaterial.xml +++ b/doc/classes/CanvasItemMaterial.xml @@ -19,6 +19,14 @@ <member name="light_mode" type="int" setter="set_light_mode" getter="get_light_mode" enum="CanvasItemMaterial.LightMode"> The manner in which material reacts to lighting. </member> + <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames"> + </member> + <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> + </member> + <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames"> + </member> + <member name="particles_animation" type="bool" setter="set_particles_animation" getter="get_particles_animation"> + </member> </members> <constants> <constant name="BLEND_MODE_MIX" value="0" enum="BlendMode"> diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index a2a39fc8b6..5601f9b5ae 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -41,6 +41,14 @@ <description> </description> </signal> + <signal name="property_toggled"> + <argument index="0" name="property" type="String"> + </argument> + <argument index="1" name="checked" type="bool"> + </argument> + <description> + </description> + </signal> <signal name="resource_selected"> <argument index="0" name="res" type="Object"> </argument> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 38804e40b4..25a2f45773 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -17,8 +17,10 @@ </return> <argument index="0" name="action" type="String"> </argument> + <argument index="1" name="strength" type="float" default="1.0f"> + </argument> <description> - This will simulate pressing the specified action. + This will simulate pressing the specified action. The strength can be used for non-boolean actions. </description> </method> <method name="action_release"> diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index 4e4947de6c..0b8ede92d5 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -166,6 +166,14 @@ Returns whether or not the item at the specified index is disabled </description> </method> + <method name="is_item_icon_transposed" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> <method name="is_item_selectable" qualifiers="const"> <return type="bool"> </return> @@ -289,6 +297,16 @@ <description> </description> </method> + <method name="set_item_icon_transposed"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="rect" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_item_metadata"> <return type="void"> </return> diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index f872552a49..6416e409a3 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -42,9 +42,6 @@ </member> <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> </member> - <member name="h_frames" type="int" setter="set_h_frames" getter="get_h_frames"> - Number of horizontal frames in [code]texture[/code]. - </member> <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> Amount of time each particle will exist. Default value: [code]1[/code]. </member> @@ -71,9 +68,6 @@ <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code] particles will be squares. </member> - <member name="v_frames" type="int" setter="set_v_frames" getter="get_v_frames"> - Number of vertical frames in [code]texture[/code]. - </member> <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect"> Editor visibility helper. </member> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 354b98485e..2904d4c578 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -32,9 +32,6 @@ <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> Angular velocity randomness ratio. Default value: [code]0[/code]. </member> - <member name="anim_loop" type="bool" setter="set_flag" getter="get_flag"> - If [code]true[/code] animation will loop. Default value: [code]false[/code]. - </member> <member name="anim_offset" type="float" setter="set_param" getter="get_param"> Particle animation offset. </member> @@ -216,7 +213,7 @@ <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> Use with [method set_flag] to set [member flag_rotate_y] </constant> - <constant name="FLAG_MAX" value="4" enum="Flags"> + <constant name="FLAG_MAX" value="3" enum="Flags"> </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> All particles will be emitted from a single point. diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml index ebd17fd921..81db70f435 100644 --- a/doc/classes/Physics2DDirectSpaceState.xml +++ b/doc/classes/Physics2DDirectSpaceState.xml @@ -75,6 +75,26 @@ Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to check in, or booleans to determine if the ray should collide with [PhysicsBody]s or [Area]s, respectively. </description> </method> + <method name="intersect_point_on_canvas"> + <return type="Array"> + </return> + <argument index="0" name="point" type="Vector2"> + </argument> + <argument index="1" name="canvas_instance_id" type="int"> + </argument> + <argument index="2" name="max_results" type="int" default="32"> + </argument> + <argument index="3" name="exclude" type="Array" default="[ ]"> + </argument> + <argument index="4" name="collision_layer" type="int" default="2147483647"> + </argument> + <argument index="5" name="collide_with_bodies" type="bool" default="true"> + </argument> + <argument index="6" name="collide_with_areas" type="bool" default="false"> + </argument> + <description> + </description> + </method> <method name="intersect_ray"> <return type="Dictionary"> </return> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index a473de4ce8..84e15d3b26 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -24,6 +24,16 @@ Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="area_attach_canvas_instance_id"> + <return type="void"> + </return> + <argument index="0" name="area" type="RID"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="area_attach_object_instance_id"> <return type="void"> </return> @@ -51,6 +61,14 @@ Creates an [Area2D]. </description> </method> + <method name="area_get_canvas_instance_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="area" type="RID"> + </argument> + <description> + </description> + </method> <method name="area_get_object_instance_id" qualifiers="const"> <return type="int"> </return> @@ -377,6 +395,16 @@ <description> </description> </method> + <method name="body_attach_canvas_instance_id"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="body_attach_object_instance_id"> <return type="void"> </return> @@ -404,6 +432,14 @@ Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time. </description> </method> + <method name="body_get_canvas_instance_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <description> + </description> + </method> <method name="body_get_collision_layer" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index 8fd9b59bdc..392a550ee4 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -180,7 +180,7 @@ <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames"> The number of horizontal frames in the particle spritesheet. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> - <member name="particles_anim_loop" type="int" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> + <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> If [code]true[/code] particle animations are looped. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames"> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index ed6fdacec7..46a06d63d4 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -239,10 +239,6 @@ </argument> <argument index="3" name="normal_map" type="RID"> </argument> - <argument index="4" name="h_frames" type="int"> - </argument> - <argument index="5" name="v_frames" type="int"> - </argument> <description> Adds a particles system to the [CanvasItem]'s draw commands. </description> diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 082c520480..723c44f2f6 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -80,11 +80,8 @@ static String _opstr(SL::Operator p_op) { static String _mkid(const String &p_id) { - StringBuffer<> id; - id += "m_"; - id += p_id; - - return id.as_string(); + String id = "m_" + p_id; + return id.replace("__", "_dus_"); //doubleunderscore is reserverd in glsl } static String f2sp0(float p_float) { diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 628a57c06d..c5a67d4e75 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -196,6 +196,12 @@ static void _display_error_with_code(const String &p_error, const Vector<const c ERR_PRINTS(p_error); } +static String _mkid(const String &p_id) { + + String id = "m_" + p_id; + return id.replace("__", "_dus_"); //doubleunderscore is reserverd in glsl +} + ShaderGLES2::Version *ShaderGLES2::get_current_version() { Version *_v = version_map.getptr(conditional_version); @@ -492,15 +498,15 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() { if (cc) { // uniforms for (int i = 0; i < cc->custom_uniforms.size(); i++) { - StringName native_uniform_name = "m_" + cc->custom_uniforms[i]; - GLint location = glGetUniformLocation(v.id, ((String)native_uniform_name).ascii().get_data()); + String native_uniform_name = _mkid(cc->custom_uniforms[i]); + GLint location = glGetUniformLocation(v.id, (native_uniform_name).ascii().get_data()); v.custom_uniform_locations[cc->custom_uniforms[i]] = location; } // textures for (int i = 0; i < cc->texture_uniforms.size(); i++) { - StringName native_uniform_name = "m_" + cc->texture_uniforms[i]; - GLint location = glGetUniformLocation(v.id, ((String)native_uniform_name).ascii().get_data()); + String native_uniform_name = _mkid(cc->texture_uniforms[i]); + GLint location = glGetUniformLocation(v.id, (native_uniform_name).ascii().get_data()); v.custom_uniform_locations[cc->texture_uniforms[i]] = location; } } diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index be36b41417..03619b941c 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -167,7 +167,8 @@ static String _opstr(SL::Operator p_op) { static String _mkid(const String &p_id) { - return "m_" + p_id; + String id = "m_" + p_id; + return id.replace("__", "_dus_"); //doubleunderscore is reserverd in glsl } static String f2sp0(float p_float) { diff --git a/editor/fileserver/editor_file_server.cpp b/editor/fileserver/editor_file_server.cpp index 27fe716855..306f047860 100644 --- a/editor/fileserver/editor_file_server.cpp +++ b/editor/fileserver/editor_file_server.cpp @@ -150,13 +150,13 @@ void EditorFileServer::_subthread_start(void *s) { s.parse_utf8(fileutf8.ptr()); if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { - DEBUG_PRINT("FILE EXISTS: " + s); + print_verbose("FILE EXISTS: " + s); } if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { - DEBUG_PRINT("MOD TIME: " + s); + print_verbose("MOD TIME: " + s); } if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { - DEBUG_PRINT("OPEN: " + s); + print_verbose("OPEN: " + s); } if (!s.begins_with("res://")) { @@ -243,7 +243,7 @@ void EditorFileServer::_subthread_start(void *s) { int read = cd->files[id]->get_buffer(buf.ptrw(), blocklen); ERR_CONTINUE(read < 0); - DEBUG_PRINT("GET BLOCK - offset: " + itos(offset) + ", blocklen: " + itos(blocklen)); + print_verbose("GET BLOCK - offset: " + itos(offset) + ", blocklen: " + itos(blocklen)); //not found, continue encode_uint32(id, buf4); @@ -259,7 +259,7 @@ void EditorFileServer::_subthread_start(void *s) { } break; case FileAccessNetwork::COMMAND_CLOSE: { - DEBUG_PRINT("CLOSED"); + print_verbose("CLOSED"); ERR_CONTINUE(!cd->files.has(id)); memdelete(cd->files[id]); cd->files.erase(id); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 33e1f7c6a3..7c3e524d89 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -846,7 +846,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { p->set_item_checked(0, true); p->connect("id_pressed", this, "_set_snap_mode"); hb_grid = memnew(HBoxContainer); - hb_tools->add_child(hb_grid); + //hb_tools->add_child(hb_grid); + main_vb->add_child(hb_grid); hb_grid->add_child(memnew(VSeparator)); hb_grid->add_child(memnew(Label(TTR("Offset:")))); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 635813f4b2..213cd2ce1a 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -300,7 +300,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p } node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); - if (manual_autotile || node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE) { + if (manual_autotile || (p_value != -1 && node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE)) { if (current != -1) { node->set_cell_autotile_coord(p_pos.x, p_pos.y, position); } diff --git a/editor/project_export.cpp b/editor/project_export.cpp index f4f1f8068d..27d8bd97fb 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -165,6 +165,27 @@ void ProjectExportDialog::_update_presets() { updating = false; } +void ProjectExportDialog::_update_export_all() { + + bool can_export = EditorExport::get_singleton()->get_export_preset_count() > 0 ? true : false; + + for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { + Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(i); + bool needs_templates; + String error; + if (preset->get_export_path() == "" || !preset->get_platform()->can_export(preset, error, needs_templates)) { + can_export = false; + break; + } + } + + if (can_export) { + export_all_button->set_disabled(false); + } else { + export_all_button->set_disabled(true); + } +} + void ProjectExportDialog::_edit_preset(int p_index) { if (p_index < 0 || p_index >= presets->get_item_count()) { @@ -267,6 +288,7 @@ void ProjectExportDialog::_edit_preset(int p_index) { custom_features->set_text(current->get_custom_features()); _update_feature_list(); + _update_export_all(); updating = false; } @@ -864,6 +886,42 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) { } } +void ProjectExportDialog::_export_all_dialog() { + + export_all_dialog->show(); + export_all_dialog->popup_centered_minsize(Size2(300, 80)); +} + +void ProjectExportDialog::_export_all_dialog_action(const String &p_str) { + + export_all_dialog->hide(); + + _export_all(p_str == "release" ? false : true); +} + +void ProjectExportDialog::_export_all(bool p_debug) { + + String mode = p_debug ? TTR("Debug") : TTR("Release"); + EditorProgress ep("exportall", TTR("Exporting All") + " " + mode, EditorExport::get_singleton()->get_export_preset_count()); + + for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { + Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(i); + ERR_FAIL_COND(preset.is_null()); + Ref<EditorExportPlatform> platform = preset->get_platform(); + ERR_FAIL_COND(platform.is_null()); + + ep.step(preset->get_name(), i); + + Error err = platform->export_project(preset, p_debug, preset->get_export_path(), 0); + if (err != OK) { + error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted:") + " " + platform->get_name()); + error_dialog->show(); + error_dialog->popup_centered_minsize(Size2(300, 80)); + ERR_PRINT("Failed to export project"); + } + } +} + void ProjectExportDialog::_bind_methods() { ClassDB::bind_method("_add_preset", &ProjectExportDialog::_add_preset); @@ -890,6 +948,9 @@ void ProjectExportDialog::_bind_methods() { ClassDB::bind_method("_validate_export_path", &ProjectExportDialog::_validate_export_path); ClassDB::bind_method("_export_project", &ProjectExportDialog::_export_project); ClassDB::bind_method("_export_project_to_path", &ProjectExportDialog::_export_project_to_path); + ClassDB::bind_method("_export_all", &ProjectExportDialog::_export_all); + ClassDB::bind_method("_export_all_dialog", &ProjectExportDialog::_export_all_dialog); + ClassDB::bind_method("_export_all_dialog_action", &ProjectExportDialog::_export_all_dialog_action); ClassDB::bind_method("_custom_features_changed", &ProjectExportDialog::_custom_features_changed); ClassDB::bind_method("_tab_changed", &ProjectExportDialog::_tab_changed); } @@ -1059,6 +1120,19 @@ ProjectExportDialog::ProjectExportDialog() { // Disable initially before we select a valid preset export_button->set_disabled(true); + export_all_dialog = memnew(ConfirmationDialog); + add_child(export_all_dialog); + export_all_dialog->set_title("Export All"); + export_all_dialog->set_text(TTR("Export mode?")); + export_all_dialog->get_ok()->hide(); + export_all_dialog->add_button(TTR("Debug"), true, "debug"); + export_all_dialog->add_button(TTR("Release"), true, "release"); + export_all_dialog->connect("custom_action", this, "_export_all_dialog_action"); + + export_all_button = add_button(TTR("Export All"), !OS::get_singleton()->get_swap_ok_cancel(), "export"); + export_all_button->connect("pressed", this, "_export_all_dialog"); + export_all_button->set_disabled(true); + export_pck_zip = memnew(FileDialog); export_pck_zip->add_filter("*.zip ; ZIP File"); export_pck_zip->add_filter("*.pck ; Godot Game Pack"); @@ -1122,6 +1196,8 @@ ProjectExportDialog::ProjectExportDialog() { default_filename = "UnnamedProject"; } } + + _update_export_all(); } ProjectExportDialog::~ProjectExportDialog() { diff --git a/editor/project_export.h b/editor/project_export.h index 23a6db8942..7009968138 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -93,6 +93,8 @@ private: ConfirmationDialog *patch_erase; Button *export_button; + Button *export_all_button; + AcceptDialog *export_all_dialog; LineEdit *custom_features; RichTextLabel *custom_feature_display; @@ -114,6 +116,7 @@ private: void _duplicate_preset(); void _delete_preset(); void _delete_preset_confirm(); + void _update_export_all(); void _update_presets(); @@ -143,6 +146,9 @@ private: void _validate_export_path(const String &p_path); void _export_project(); void _export_project_to_path(const String &p_path); + void _export_all_dialog(); + void _export_all_dialog_action(const String &p_str); + void _export_all(bool p_debug); void _update_feature_list(); void _custom_features_changed(const String &p_text); diff --git a/main/input_default.cpp b/main/input_default.cpp index e8015400af..b1084900d6 100644 --- a/main/input_default.cpp +++ b/main/input_default.cpp @@ -556,14 +556,14 @@ Point2i InputDefault::warp_mouse_motion(const Ref<InputEventMouseMotion> &p_moti void InputDefault::iteration(float p_step) { } -void InputDefault::action_press(const StringName &p_action) { +void InputDefault::action_press(const StringName &p_action, float p_strength) { Action action; action.physics_frame = Engine::get_singleton()->get_physics_frames(); action.idle_frame = Engine::get_singleton()->get_idle_frames(); action.pressed = true; - action.strength = 0.f; + action.strength = p_strength; action_state[p_action] = action; } diff --git a/main/input_default.h b/main/input_default.h index 4964b9a83c..b6767669f0 100644 --- a/main/input_default.h +++ b/main/input_default.h @@ -227,7 +227,7 @@ public: void set_main_loop(MainLoop *p_main_loop); void set_mouse_position(const Point2 &p_posf); - void action_press(const StringName &p_action); + void action_press(const StringName &p_action, float p_strength = 1.f); void action_release(const StringName &p_action); void iteration(float p_step); diff --git a/main/main.cpp b/main/main.cpp index 6310281ff8..ca1b03392a 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -722,6 +722,29 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = N; } + // Network file system needs to be configured before globals, since globals are based on the + // 'project.godot' file which will only be available through the network if this is enabled + FileAccessNetwork::configure(); + if (remotefs != "") { + + file_access_network_client = memnew(FileAccessNetworkClient); + int port; + if (remotefs.find(":") != -1) { + port = remotefs.get_slicec(':', 1).to_int(); + remotefs = remotefs.get_slicec(':', 0); + } else { + port = 6010; + } + + Error err = file_access_network_client->connect(remotefs, port, remotefs_pass); + if (err) { + OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i.\n", remotefs.utf8().get_data(), port); + goto error; + } + + FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); + } + if (globals->setup(project_path, main_pack, upwards) == OK) { found_project = true; } else { @@ -768,28 +791,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph script_debugger = memnew(ScriptDebuggerLocal); OS::get_singleton()->initialize_debugging(); } - - FileAccessNetwork::configure(); - - if (remotefs != "") { - - file_access_network_client = memnew(FileAccessNetworkClient); - int port; - if (remotefs.find(":") != -1) { - port = remotefs.get_slicec(':', 1).to_int(); - remotefs = remotefs.get_slicec(':', 0); - } else { - port = 6010; - } - - Error err = file_access_network_client->connect(remotefs, port, remotefs_pass); - if (err) { - OS::get_singleton()->printerr("Could not connect to remotefs: %s:%i.\n", remotefs.utf8().get_data(), port); - goto error; - } - - FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); - } if (script_debugger) { //there is a debugger, parse breakpoints diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index ef86ccae14..159085df34 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -469,8 +469,15 @@ bool GDScript::_update_exports() { for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { E->get()->set_build_failed(true); } + return false; } } else { + if (!valid) { + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->set_build_failed(true); + } + return false; + } } if (base_cache.is_valid()) { diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 985811e166..81dc861f3f 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -326,7 +326,6 @@ static Vector2 get_mouse_pos(NSPoint locationInWindow, CGFloat backingScaleFacto - (void)windowDidBecomeKey:(NSNotification *)notification { //_GodotInputWindowFocus(window, GL_TRUE); //_GodotPlatformSetCursorMode(window, window->cursorMode); - [OS_OSX::singleton->context update]; if (OS_OSX::singleton->get_main_loop()) { get_mouse_pos( @@ -1238,6 +1237,7 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE); window_view = [[GodotContentView alloc] init]; + [window_view setWantsLayer:TRUE]; float displayScale = 1.0; if (is_hidpi_allowed()) { diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 5e9f9bc59b..bdf459fd83 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -300,19 +300,17 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { case WM_SETFOCUS: { window_has_focus = true; - // Re-capture cursor if we're in one of the capture modes - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { - SetCapture(hWnd); - } + + // Restore mouse mode + _set_mouse_mode_impl(mouse_mode); + break; } case WM_KILLFOCUS: { window_has_focus = false; - // Release capture if we're in one of the capture modes - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { - ReleaseCapture(); - } + // Release capture unconditionally because it can be set due to dragging, in addition to captured mode + ReleaseCapture(); // Release every touch to avoid sticky points for (Map<int, Vector2>::Element *E = touch_state.front(); E; E = E->next()) { @@ -334,15 +332,7 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) alt_mem = false; control_mem = false; shift_mem = false; - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { - RECT clipRect; - GetClientRect(hWnd, &clipRect); - ClientToScreen(hWnd, (POINT *)&clipRect.left); - ClientToScreen(hWnd, (POINT *)&clipRect.right); - ClipCursor(&clipRect); - SetCapture(hWnd); - } - } else { + } else { // WM_INACTIVE main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); alt_mem = false; }; @@ -702,12 +692,14 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) if (uMsg != WM_MOUSEWHEEL && uMsg != WM_MOUSEHWHEEL) { if (mb->is_pressed()) { - if (++pressrc > 0) + if (++pressrc > 0 && mouse_mode != MOUSE_MODE_CAPTURED) SetCapture(hWnd); } else { if (--pressrc <= 0) { - ReleaseCapture(); + if (mouse_mode != MOUSE_MODE_CAPTURED) { + ReleaseCapture(); + } pressrc = 0; } } @@ -1516,18 +1508,27 @@ void OS_Windows::set_mouse_mode(MouseMode p_mode) { if (mouse_mode == p_mode) return; + + _set_mouse_mode_impl(p_mode); + mouse_mode = p_mode; - if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) { +} + +void OS_Windows::_set_mouse_mode_impl(MouseMode p_mode) { + + if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) { RECT clipRect; GetClientRect(hWnd, &clipRect); ClientToScreen(hWnd, (POINT *)&clipRect.left); ClientToScreen(hWnd, (POINT *)&clipRect.right); ClipCursor(&clipRect); - center = Point2i(video_mode.width / 2, video_mode.height / 2); - POINT pos = { (int)center.x, (int)center.y }; - ClientToScreen(hWnd, &pos); - if (mouse_mode == MOUSE_MODE_CAPTURED) + if (p_mode == MOUSE_MODE_CAPTURED) { + center = Point2i(video_mode.width / 2, video_mode.height / 2); + POINT pos = { (int)center.x, (int)center.y }; + ClientToScreen(hWnd, &pos); SetCursorPos(pos.x, pos.y); + SetCapture(hWnd); + } } else { ReleaseCapture(); ClipCursor(NULL); @@ -1541,7 +1542,6 @@ void OS_Windows::set_mouse_mode(MouseMode p_mode) { set_cursor_shape(c); } } - OS_Windows::MouseMode OS_Windows::get_mouse_mode() const { return mouse_mode; diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 01e1c51ca5..6aadd6994c 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -157,6 +157,8 @@ class OS_Windows : public OS { void _update_window_style(bool repaint = true); + void _set_mouse_mode_impl(MouseMode p_mode); + // functions used by main to initialize/deinitialize the OS protected: virtual int get_current_video_driver() const; diff --git a/platform/x11/detect.py b/platform/x11/detect.py index ee59e9b5a1..dc5c22b4b3 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -149,6 +149,18 @@ def configure(env): env.Append(CCFLAGS=['-pipe']) env.Append(LINKFLAGS=['-pipe']) + # Check for gcc version > 4 before adding -no-pie + import re + import subprocess + proc = subprocess.Popen([env['CXX'], '--version'], stdout=subprocess.PIPE) + (stdout, _) = proc.communicate() + match = re.search('[0-9][0-9.]*', stdout) + if match is not None: + version = match.group().split('.') + if (version[0] > '4'): + env.Append(CCFLAGS=['-fpie']) + env.Append(LINKFLAGS=['-no-pie']) + ## Dependencies env.ParseConfig('pkg-config x11 --cflags --libs') diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp index b6e2f4f5cd..bc2bd9a1c5 100644 --- a/scene/2d/cpu_particles_2d.cpp +++ b/scene/2d/cpu_particles_2d.cpp @@ -1265,7 +1265,7 @@ void CPUParticles2D::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); ADD_GROUP("Angular Velocity", "angular_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); /* diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index a7ac2bb982..8fe65f53a9 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1114,6 +1114,8 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { */ set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y)); } + + format = FORMAT_2; } PoolVector<int> TileMap::_get_tile_data() const { @@ -1403,7 +1405,7 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) { bool TileMap::_get(const StringName &p_name, Variant &r_ret) const { if (p_name == "format") { - r_ret = FORMAT_2; + r_ret = format; return true; } else if (p_name == "tile_data") { r_ret = _get_tile_data(); diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp index e17e65c97e..5b3229e931 100644 --- a/scene/3d/cpu_particles.cpp +++ b/scene/3d/cpu_particles.cpp @@ -1302,7 +1302,7 @@ void CPUParticles::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity", PROPERTY_HINT_RANGE, "0,1000,0.01,or_greater"), "set_param", "get_param", PARAM_INITIAL_LINEAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "initial_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_INITIAL_LINEAR_VELOCITY); ADD_GROUP("Angular Velocity", "angular_"); - ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-360,360,0.01"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); + ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity", PROPERTY_HINT_RANGE, "-720,720,0.01,or_lesser,or_greater"), "set_param", "get_param", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "angular_velocity_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_ANGULAR_VELOCITY); ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "angular_velocity_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_ANGULAR_VELOCITY); /* diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 80588c05e6..2df09057c4 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -169,7 +169,9 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 & cbk->invalid_by_dir++; return; } - if (cbk->valid_dir.dot((p_point_A - p_point_B).normalized()) < 0.7071) { //sqrt(2)/2.0 + Vector2 rel_dir = (p_point_A - p_point_B).normalized(); + + if (cbk->valid_dir.dot(rel_dir) < 0.7071) { //sqrt(2)/2.0 - 45 degrees cbk->invalid_by_dir++; /* diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 0e83993472..23c3c739c2 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -579,9 +579,11 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t } } + Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) { - cbk.valid_dir = body_shape_xform.get_axis(1).normalized(); + cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized(); cbk.valid_depth = p_margin; //only valid depth is the collision margin cbk.invalid_by_dir = 0; @@ -592,7 +594,7 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t } Shape2DSW *against_shape = col_obj->get_shape(shape_idx); - if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) { + if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), cbkres, cbkptr, NULL, p_margin)) { if (cbk.amount > 0) { collided = true; } @@ -745,9 +747,12 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co } } + Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) { - cbk.valid_dir = body_shape_xform.get_axis(1).normalized(); + cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized(); + cbk.valid_depth = p_margin; //only valid depth is the collision margin cbk.invalid_by_dir = 0; @@ -773,7 +778,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co bool did_collide = false; Shape2DSW *against_shape = col_obj->get_shape(shape_idx); - if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) { + if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), cbkres, cbkptr, NULL, p_margin)) { did_collide = cbk.amount > current_collisions; } @@ -878,14 +883,14 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co continue; } - Transform2D col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(col_shape_idx); + Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(col_shape_idx); //test initial overlap, does it collide if going all the way? - if (!CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion, against_shape, col_obj_xform, Vector2(), NULL, NULL, NULL, 0)) { + if (!CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion, against_shape, col_obj_shape_xform, Vector2(), NULL, NULL, NULL, 0)) { continue; } //test initial overlap - if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_xform, Vector2(), NULL, NULL, NULL, 0)) { + if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), NULL, NULL, NULL, 0)) { if (col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { continue; @@ -905,7 +910,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co real_t ofs = (low + hi) * 0.5; Vector2 sep = mnormal; //important optimization for this to work fast enough - bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * ofs, against_shape, col_obj_xform, Vector2(), NULL, NULL, &sep, 0); + bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * ofs, against_shape, col_obj_shape_xform, Vector2(), NULL, NULL, &sep, 0); if (collided) { @@ -923,12 +928,12 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co cbk.max = 1; cbk.amount = 0; cbk.ptr = cd; - cbk.valid_dir = body_shape_xform.get_axis(1).normalized(); + cbk.valid_dir = col_obj_shape_xform.get_axis(1).normalized(); cbk.valid_depth = 10e20; Vector2 sep = mnormal; //important optimization for this to work fast enough - bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * (hi + contact_max_allowed_penetration), col_obj->get_shape(col_shape_idx), col_obj_xform, Vector2(), Physics2DServerSW::_shape_col_cbk, &cbk, &sep, 0); + bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * (hi + contact_max_allowed_penetration), col_obj->get_shape(col_shape_idx), col_obj_shape_xform, Vector2(), Physics2DServerSW::_shape_col_cbk, &cbk, &sep, 0); if (!collided || cbk.amount == 0) { continue; } @@ -1013,9 +1018,11 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co if (excluded) continue; + Transform2D col_obj_shape_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) { - rcd.valid_dir = body_shape_xform.get_axis(1).normalized(); + rcd.valid_dir = col_obj_shape_xform.get_axis(1).normalized(); rcd.valid_depth = 10e20; } else { rcd.valid_dir = Vector2(); @@ -1024,7 +1031,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co rcd.object = col_obj; rcd.shape = shape_idx; - bool sc = CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), _rest_cbk_result, &rcd, NULL, p_margin); + bool sc = CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_shape_xform, Vector2(), _rest_cbk_result, &rcd, NULL, p_margin); if (!sc) continue; } |