diff options
68 files changed, 868 insertions, 495 deletions
diff --git a/core/make_binders.py b/core/make_binders.py index 4c61b90d99..5c1c66cab6 100644 --- a/core/make_binders.py +++ b/core/make_binders.py @@ -9,6 +9,12 @@ public: $ifret R$ $ifnoret void$ (T::*method)($arg, P@$) $ifconst const$; #ifdef DEBUG_METHODS_ENABLED virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); } + virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const { + $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$ + $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA; + $ + return GodotTypeInfo::METADATA_NONE; + } Variant::Type _get_argument_type(int p_argument) const { $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$ $arg if (p_argument==(@-1)) return (Variant::Type)GetTypeInfo<P@>::VARIANT_TYPE; @@ -94,6 +100,12 @@ public: #ifdef DEBUG_METHODS_ENABLED virtual Variant::Type _gen_argument_type(int p_arg) const { return _get_argument_type(p_arg); } + virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const { + $ifret if (p_arg==-1) return GetTypeInfo<R>::METADATA;$ + $arg if (p_arg==(@-1)) return GetTypeInfo<P@>::METADATA; + $ + return GodotTypeInfo::METADATA_NONE; + } Variant::Type _get_argument_type(int p_argument) const { $ifret if (p_argument==-1) return (Variant::Type)GetTypeInfo<R>::VARIANT_TYPE;$ diff --git a/core/math/delaunay.h b/core/math/delaunay.h index bd0cf97937..ed52c506db 100644 --- a/core/math/delaunay.h +++ b/core/math/delaunay.h @@ -80,11 +80,11 @@ public: } static bool edge_compare(const Vector<Vector2> &p_vertices, const Edge &p_a, const Edge &p_b) { - if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON) { + if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[0]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[1]]))) { return true; } - if (p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]]) < CMP_EPSILON && p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]) < CMP_EPSILON) { + if (Math::is_zero_approx(p_vertices[p_a.edge[0]].distance_to(p_vertices[p_b.edge[1]])) && Math::is_zero_approx(p_vertices[p_a.edge[1]].distance_to(p_vertices[p_b.edge[0]]))) { return true; } diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp index a84b5a16c7..0ab8707d3a 100644 --- a/core/math/geometry.cpp +++ b/core/math/geometry.cpp @@ -836,7 +836,7 @@ Geometry::MeshData Geometry::build_convex_mesh(const PoolVector<Plane> &p_planes Vector3 rel = edge1_A - edge0_A; real_t den = clip.normal.dot(rel); - if (Math::abs(den) < CMP_EPSILON) + if (Math::is_zero_approx(den)) continue; // point too short real_t dist = -(clip.normal.dot(edge0_A) - clip.d) / den; diff --git a/core/math/geometry.h b/core/math/geometry.h index 7347cb742a..f3a671aa9a 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -181,8 +181,8 @@ public: } } // finally do the division to get sc and tc - sc = (Math::abs(sN) < CMP_EPSILON ? 0.0 : sN / sD); - tc = (Math::abs(tN) < CMP_EPSILON ? 0.0 : tN / tD); + sc = (Math::is_zero_approx(sN) ? 0.0 : sN / sD); + tc = (Math::is_zero_approx(tN) ? 0.0 : tN / tD); // get the difference of the two closest points Vector3 dP = w + (sc * u) - (tc * v); // = S1(sc) - S2(tc) @@ -195,7 +195,7 @@ public: Vector3 e2 = p_v2 - p_v0; Vector3 h = p_dir.cross(e2); real_t a = e1.dot(h); - if (a > -CMP_EPSILON && a < CMP_EPSILON) // parallel test + if (Math::is_zero_approx(a)) // parallel test return false; real_t f = 1.0 / a; @@ -233,7 +233,7 @@ public: Vector3 e2 = p_v2 - p_v0; Vector3 h = rel.cross(e2); real_t a = e1.dot(h); - if (a > -CMP_EPSILON && a < CMP_EPSILON) // parallel test + if (Math::is_zero_approx(a)) // parallel test return false; real_t f = 1.0 / a; @@ -535,7 +535,7 @@ public: // see http://paulbourke.net/geometry/pointlineplane/ const real_t denom = p_dir_b.y * p_dir_a.x - p_dir_b.x * p_dir_a.y; - if (Math::abs(denom) < CMP_EPSILON) { // parallel? + if (Math::is_zero_approx(denom)) { // parallel? return false; } diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 0d209402dd..a75f2fb4ab 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -272,13 +272,20 @@ public: return diff < epsilon; } - static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t epsilon = CMP_EPSILON) { - // TODO: Comparing floats for approximate-equality is non-trivial. - // Using epsilon should cover the typical cases in Godot (where a == b is used to compare two reals), such as matrix and vector comparison operators. - // A proper implementation in terms of ULPs should eventually replace the contents of this function. - // See https://randomascii.wordpress.com/2012/02/25/comparing-floating-point-numbers-2012-edition/ for details. + static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) { + real_t tolerance = CMP_EPSILON * abs(a); + if (tolerance < CMP_EPSILON) { + tolerance = CMP_EPSILON; + } + return abs(a - b) < tolerance; + } + + static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) { + return abs(a - b) < tolerance; + } - return abs(a - b) < epsilon; + static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) { + return abs(s) < CMP_EPSILON; } static _ALWAYS_INLINE_ float absf(float g) { diff --git a/core/math/plane.cpp b/core/math/plane.cpp index cd3cbce300..b01853c4ac 100644 --- a/core/math/plane.cpp +++ b/core/math/plane.cpp @@ -110,7 +110,7 @@ bool Plane::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 real_t den = normal.dot(segment); //printf("den is %i\n",den); - if (Math::abs(den) <= CMP_EPSILON) { + if (Math::is_zero_approx(den)) { return false; } @@ -135,7 +135,7 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec real_t den = normal.dot(segment); //printf("den is %i\n",den); - if (Math::abs(den) <= CMP_EPSILON) { + if (Math::is_zero_approx(den)) { return false; } diff --git a/core/math/plane.h b/core/math/plane.h index 1c6e4b816b..ec817edd2c 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -125,12 +125,12 @@ Plane::Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_ bool Plane::operator==(const Plane &p_plane) const { - return normal == p_plane.normal && d == p_plane.d; + return normal == p_plane.normal && Math::is_equal_approx(d, p_plane.d); } bool Plane::operator!=(const Plane &p_plane) const { - return normal != p_plane.normal || d != p_plane.d; + return normal != p_plane.normal || !Math::is_equal_approx(d, p_plane.d); } #endif // PLANE_H diff --git a/core/math/vector2.h b/core/math/vector2.h index 9a214ef9b5..a0c6024c9f 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -106,8 +106,8 @@ struct Vector2 { bool operator==(const Vector2 &p_vec2) const; bool operator!=(const Vector2 &p_vec2) const; - bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } - bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); } + bool operator<(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y < p_vec2.y) : (x < p_vec2.x); } + bool operator<=(const Vector2 &p_vec2) const { return (Math::is_equal_approx(x, p_vec2.x)) ? (y <= p_vec2.y) : (x < p_vec2.x); } real_t angle() const; @@ -213,11 +213,11 @@ _FORCE_INLINE_ Vector2 Vector2::operator-() const { _FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const { - return x == p_vec2.x && y == p_vec2.y; + return Math::is_equal_approx(x, p_vec2.x) && Math::is_equal_approx(y, p_vec2.y); } _FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const { - return x != p_vec2.x || y != p_vec2.y; + return !Math::is_equal_approx(x, p_vec2.x) || !Math::is_equal_approx(y, p_vec2.y); } Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { diff --git a/core/math/vector3.h b/core/math/vector3.h index e9074c5bd4..21fc09653f 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -341,17 +341,17 @@ Vector3 Vector3::operator-() const { bool Vector3::operator==(const Vector3 &p_v) const { - return (x == p_v.x && y == p_v.y && z == p_v.z); + return (Math::is_equal_approx(x, p_v.x) && Math::is_equal_approx(y, p_v.y) && Math::is_equal_approx(z, p_v.z)); } bool Vector3::operator!=(const Vector3 &p_v) const { - return (x != p_v.x || y != p_v.y || z != p_v.z); + return (!Math::is_equal_approx(x, p_v.x) || !Math::is_equal_approx(y, p_v.y) || !Math::is_equal_approx(z, p_v.z)); } bool Vector3::operator<(const Vector3 &p_v) const { - if (x == p_v.x) { - if (y == p_v.y) + if (Math::is_equal_approx(x, p_v.x)) { + if (Math::is_equal_approx(y, p_v.y)) return z < p_v.z; else return y < p_v.y; @@ -362,8 +362,8 @@ bool Vector3::operator<(const Vector3 &p_v) const { bool Vector3::operator<=(const Vector3 &p_v) const { - if (x == p_v.x) { - if (y == p_v.y) + if (Math::is_equal_approx(x, p_v.x)) { + if (Math::is_equal_approx(y, p_v.y)) return z <= p_v.z; else return y < p_v.y; @@ -402,13 +402,14 @@ real_t Vector3::length_squared() const { void Vector3::normalize() { - real_t l = length(); - if (l == 0) { + real_t lengthsq = length_squared(); + if (lengthsq == 0) { x = y = z = 0; } else { - x /= l; - y /= l; - z /= l; + real_t length = Math::sqrt(lengthsq); + x /= length; + y /= length; + z /= length; } } diff --git a/core/method_bind.h b/core/method_bind.h index 5ea8adb7e0..1b0c3b27c0 100644 --- a/core/method_bind.h +++ b/core/method_bind.h @@ -273,6 +273,8 @@ public: void set_argument_names(const Vector<StringName> &p_names); //set by class, db, can't be inferred otherwise Vector<StringName> get_argument_names() const; + virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const = 0; + #endif void set_hint_flags(uint32_t p_hint) { hint_flags = p_hint; } uint32_t get_hint_flags() const { return hint_flags | (is_const() ? METHOD_FLAG_CONST : 0) | (is_vararg() ? METHOD_FLAG_VARARG : 0); } @@ -329,6 +331,10 @@ public: return _gen_argument_type_info(p_arg).type; } + virtual GodotTypeInfo::Metadata get_argument_meta(int) const { + return GodotTypeInfo::METADATA_NONE; + } + #else virtual Variant::Type _gen_argument_type(int p_arg) const { diff --git a/core/object.cpp b/core/object.cpp index 039f556c87..f860423a27 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -1059,6 +1059,10 @@ Variant Object::get_meta(const String &p_name) const { return metadata[p_name]; } +void Object::remove_meta(const String &p_name) { + metadata.erase(p_name); +} + Array Object::_get_property_list_bind() const { List<PropertyInfo> lpi; @@ -1691,6 +1695,7 @@ void Object::_bind_methods() { ClassDB::bind_method(D_METHOD("get_script"), &Object::get_script); ClassDB::bind_method(D_METHOD("set_meta", "name", "value"), &Object::set_meta); + ClassDB::bind_method(D_METHOD("remove_meta", "name"), &Object::remove_meta); ClassDB::bind_method(D_METHOD("get_meta", "name"), &Object::get_meta); ClassDB::bind_method(D_METHOD("has_meta", "name"), &Object::has_meta); ClassDB::bind_method(D_METHOD("get_meta_list"), &Object::_get_meta_list_bind); diff --git a/core/object.h b/core/object.h index 3730af1ad4..94abaacdcc 100644 --- a/core/object.h +++ b/core/object.h @@ -673,6 +673,7 @@ public: bool has_meta(const String &p_name) const; void set_meta(const String &p_name, const Variant &p_value); + void remove_meta(const String &p_name); Variant get_meta(const String &p_name) const; void get_meta_list(List<String> *p_list) const; diff --git a/core/reference.h b/core/reference.h index 9105dbbd58..8a19f846c7 100644 --- a/core/reference.h +++ b/core/reference.h @@ -375,7 +375,8 @@ struct PtrToArg<const RefPtr &> { template <class T> struct GetTypeInfo<Ref<T> > { - enum { VARIANT_TYPE = Variant::OBJECT }; + static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static()); @@ -384,7 +385,8 @@ struct GetTypeInfo<Ref<T> > { template <class T> struct GetTypeInfo<const Ref<T> &> { - enum { VARIANT_TYPE = Variant::OBJECT }; + static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, T::get_class_static()); diff --git a/core/type_info.h b/core/type_info.h index c38688fea1..d85a63ee42 100644 --- a/core/type_info.h +++ b/core/type_info.h @@ -67,43 +67,80 @@ struct TypeInherits { !TypesAreSame<B volatile const, void volatile const>::value; }; +namespace GodotTypeInfo { +enum Metadata { + METADATA_NONE, + METADATA_INT_IS_INT8, + METADATA_INT_IS_INT16, + METADATA_INT_IS_INT32, + METADATA_INT_IS_INT64, + METADATA_INT_IS_UINT8, + METADATA_INT_IS_UINT16, + METADATA_INT_IS_UINT32, + METADATA_INT_IS_UINT64, + METADATA_REAL_IS_FLOAT, + METADATA_REAL_IS_DOUBLE +}; +} + template <class T, typename = void> struct GetTypeInfo { static const Variant::Type VARIANT_TYPE = Variant::NIL; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { ERR_PRINT("GetTypeInfo fallback. Bug!"); return PropertyInfo(); // Not "Nil", this is an error } }; -#define MAKE_TYPE_INFO(m_type, m_var_type) \ - template <> \ - struct GetTypeInfo<m_type> { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ - }; \ - template <> \ - struct GetTypeInfo<const m_type &> { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ +#define MAKE_TYPE_INFO(m_type, m_var_type) \ + template <> \ + struct GetTypeInfo<m_type> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const m_type &> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; + +#define MAKE_TYPE_INFO_WITH_META(m_type, m_var_type, m_metadata) \ + template <> \ + struct GetTypeInfo<m_type> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = m_metadata; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const m_type &> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = m_metadata; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ }; MAKE_TYPE_INFO(bool, Variant::BOOL) -MAKE_TYPE_INFO(uint8_t, Variant::INT) -MAKE_TYPE_INFO(int8_t, Variant::INT) -MAKE_TYPE_INFO(uint16_t, Variant::INT) -MAKE_TYPE_INFO(int16_t, Variant::INT) -MAKE_TYPE_INFO(uint32_t, Variant::INT) -MAKE_TYPE_INFO(int32_t, Variant::INT) -MAKE_TYPE_INFO(int64_t, Variant::INT) -MAKE_TYPE_INFO(uint64_t, Variant::INT) +MAKE_TYPE_INFO_WITH_META(uint8_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT8) +MAKE_TYPE_INFO_WITH_META(int8_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT8) +MAKE_TYPE_INFO_WITH_META(uint16_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT16) +MAKE_TYPE_INFO_WITH_META(int16_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT16) +MAKE_TYPE_INFO_WITH_META(uint32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT32) +MAKE_TYPE_INFO_WITH_META(int32_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT32) +MAKE_TYPE_INFO_WITH_META(uint64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_UINT64) +MAKE_TYPE_INFO_WITH_META(int64_t, Variant::INT, GodotTypeInfo::METADATA_INT_IS_INT64) MAKE_TYPE_INFO(wchar_t, Variant::INT) -MAKE_TYPE_INFO(float, Variant::REAL) -MAKE_TYPE_INFO(double, Variant::REAL) +MAKE_TYPE_INFO_WITH_META(float, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_FLOAT) +MAKE_TYPE_INFO_WITH_META(double, Variant::REAL, GodotTypeInfo::METADATA_REAL_IS_DOUBLE) MAKE_TYPE_INFO(String, Variant::STRING) MAKE_TYPE_INFO(Vector2, Variant::VECTOR2) @@ -138,6 +175,7 @@ MAKE_TYPE_INFO(BSP_Tree, Variant::DICTIONARY) template <> struct GetTypeInfo<RefPtr> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference"); } @@ -145,6 +183,7 @@ struct GetTypeInfo<RefPtr> { template <> struct GetTypeInfo<const RefPtr &> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::OBJECT, String(), PROPERTY_HINT_RESOURCE_TYPE, "Reference"); } @@ -154,6 +193,7 @@ struct GetTypeInfo<const RefPtr &> { template <> struct GetTypeInfo<Variant> { static const Variant::Type VARIANT_TYPE = Variant::NIL; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT); } @@ -162,25 +202,28 @@ struct GetTypeInfo<Variant> { template <> struct GetTypeInfo<const Variant &> { static const Variant::Type VARIANT_TYPE = Variant::NIL; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(Variant::NIL, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_NIL_IS_VARIANT); } }; -#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \ - template <> \ - struct GetTypeInfo<m_template<m_type> > { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ - }; \ - template <> \ - struct GetTypeInfo<const m_template<m_type> &> { \ - static const Variant::Type VARIANT_TYPE = m_var_type; \ - static inline PropertyInfo get_class_info() { \ - return PropertyInfo(VARIANT_TYPE, String()); \ - } \ +#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \ + template <> \ + struct GetTypeInfo<m_template<m_type> > { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ + }; \ + template <> \ + struct GetTypeInfo<const m_template<m_type> &> { \ + static const Variant::Type VARIANT_TYPE = m_var_type; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ + static inline PropertyInfo get_class_info() { \ + return PropertyInfo(VARIANT_TYPE, String()); \ + } \ }; MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::POOL_BYTE_ARRAY) @@ -202,6 +245,7 @@ MAKE_TEMPLATE_TYPE_INFO(PoolVector, Face3, Variant::POOL_VECTOR3_ARRAY) template <typename T> struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(StringName(T::get_class_static())); } @@ -210,6 +254,7 @@ struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> template <typename T> struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> { static const Variant::Type VARIANT_TYPE = Variant::OBJECT; + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; static inline PropertyInfo get_class_info() { return PropertyInfo(StringName(T::get_class_static())); } @@ -219,6 +264,7 @@ struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>: template <> \ struct GetTypeInfo<m_impl> { \ static const Variant::Type VARIANT_TYPE = Variant::INT; \ + static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE; \ static inline PropertyInfo get_class_info() { \ return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_CLASS_IS_ENUM, String(#m_enum).replace("::", ".")); \ } \ diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 29bf9b62ce..22834a4c81 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -498,6 +498,17 @@ [/codeblock] </description> </method> + <method name="is_equal_approx"> + <return type="bool"> + </return> + <argument index="0" name="a" type="float"> + </argument> + <argument index="1" name="b" type="float"> + </argument> + <description> + Returns True/False whether [code]a[/code] and [code]b[/code] are approximately equal to each other. + </description> + </method> <method name="is_inf"> <return type="bool"> </return> @@ -525,6 +536,15 @@ Returns whether [code]s[/code] is a NaN (Not-A-Number) value. </description> </method> + <method name="is_zero_approx"> + <return type="bool"> + </return> + <argument index="0" name="s" type="float"> + </argument> + <description> + Returns True/False whether [code]s[/code] is zero or almost zero. + </description> + </method> <method name="len"> <return type="int"> </return> diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 00bd72d4a5..db0fc77b25 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -205,31 +205,31 @@ Amount of weights/bone indices per vertex (always 4). </constant> <constant name="ARRAY_VERTEX" value="0" enum="ArrayType"> - Vertex array (array of [Vector3] vertices). + [PoolVector3Array], [PoolVector2Array], or [Array] of vertex positions. </constant> <constant name="ARRAY_NORMAL" value="1" enum="ArrayType"> - Normal array (array of [Vector3] normals). + [PoolVector3Array] of vertex normals. </constant> <constant name="ARRAY_TANGENT" value="2" enum="ArrayType"> - Tangent array, array of groups of 4 floats. first 3 floats determine the tangent, and the last the binormal direction as -1 or 1. + [PoolRealArray] of vertex tangents. Each element in groups of 4 floats, first 3 floats determine the tangent, and the last the binormal direction as -1 or 1. </constant> <constant name="ARRAY_COLOR" value="3" enum="ArrayType"> - Vertex array (array of [Color] colors). + [PoolColorArray] of vertex colors. </constant> <constant name="ARRAY_TEX_UV" value="4" enum="ArrayType"> - UV array (array of [Vector3] UVs or float array of groups of 2 floats (u,v)). + [PoolVector2Array] for UV coordinates. </constant> <constant name="ARRAY_TEX_UV2" value="5" enum="ArrayType"> - Second UV array (array of [Vector3] UVs or float array of groups of 2 floats (u,v)). + [PoolVector2Array] for second UV coordinates. </constant> <constant name="ARRAY_BONES" value="6" enum="ArrayType"> - Array of bone indices, as a float array. Each element in groups of 4 floats. + [PoolRealArray] or [PoolIntArray] of bone indices. Each element in groups of 4 floats. </constant> <constant name="ARRAY_WEIGHTS" value="7" enum="ArrayType"> - Array of bone weights, as a float array. Each element in groups of 4 floats. + [PoolRealArray] of bone weights. Each element in groups of 4 floats. </constant> <constant name="ARRAY_INDEX" value="8" enum="ArrayType"> - [Array] of integers used as indices referencing vertices, colors, normals, tangents, and textures. All of those arrays must have the same number of elements as the vertex array. No index can be beyond the vertex array size. When this index array is present, it puts the function into "index mode," where the index selects the *i*'th vertex, normal, tangent, color, UV, etc. This means if you want to have different normals or colors along an edge, you have to duplicate the vertices. + [PoolIntArray] of integers used as indices referencing vertices, colors, normals, tangents, and textures. All of those arrays must have the same number of elements as the vertex array. No index can be beyond the vertex array size. When this index array is present, it puts the function into "index mode," where the index selects the *i*'th vertex, normal, tangent, color, UV, etc. This means if you want to have different normals or colors along an edge, you have to duplicate the vertices. For triangles, the index array is interpreted as triples, referring to the vertices of each triangle. For lines, the index array is in pairs indicating the start and end of each line. </constant> <constant name="ARRAY_MAX" value="9" enum="ArrayType"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 1817055bab..fa78fbe305 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -41,6 +41,7 @@ <argument index="0" name="line" type="int"> </argument> <description> + Returns if the given line is foldable, that is, it has indented lines right below it. </description> </method> <method name="clear_colors"> @@ -120,6 +121,7 @@ <return type="void"> </return> <description> + Folds all lines that are possible to be folded (see [method can_fold]). </description> </method> <method name="fold_line"> @@ -128,6 +130,7 @@ <argument index="0" name="line" type="int"> </argument> <description> + Folds the given line, if possible (see [method can_fold]). </description> </method> <method name="get_breakpoints" qualifiers="const"> @@ -165,6 +168,7 @@ <return type="PopupMenu"> </return> <description> + Returns the [PopupMenu] of this [TextEdit]. By default, this menu is displayed when right-clicking on the [TextEdit]. </description> </method> <method name="get_selection_from_column" qualifiers="const"> @@ -231,6 +235,7 @@ <argument index="0" name="line" type="int"> </argument> <description> + Returns if the given line is folded. </description> </method> <method name="is_line_hidden" qualifiers="const"> @@ -346,6 +351,7 @@ <argument index="0" name="line" type="int"> </argument> <description> + Unfolds the given line, if folded. </description> </method> <method name="unhide_all_lines"> @@ -376,6 +382,12 @@ <member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled"> If [code]true[/code], a right click displays the context menu. </member> + <member name="draw_tabs" type="bool" setter="set_draw_tabs" getter="is_drawing_tabs"> + If [code]true[/code], the "tab" character will have a visible representation. + </member> + <member name="fold_gutter" type="bool" setter="set_fold_gutter_enabled" getter="is_fold_gutter_enabled"> + If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines. + </member> <member name="hiding_enabled" type="int" setter="set_hiding_enabled" getter="is_hiding_enabled"> </member> <member name="highlight_all_occurrences" type="bool" setter="set_highlight_all_occurrences" getter="is_highlight_all_occurrences_enabled"> diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 5d21c679ba..1c35b455c4 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -1545,6 +1545,11 @@ FRAGMENT_SHADER_CODE #ifdef BASE_PASS //none + +#ifdef AMBIENT_LIGHT_DISABLED + ambient_light = vec3(0.0, 0.0, 0.0); +#else + #ifdef USE_RADIANCE_MAP vec3 ref_vec = reflect(-eye_position, N); @@ -1567,6 +1572,7 @@ FRAGMENT_SHADER_CODE #endif +#endif // AMBIENT_LIGHT_DISABLED ambient_light *= ambient_energy; #if defined(USE_REFLECTION_PROBE1) || defined(USE_REFLECTION_PROBE2) diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index 2376d08077..def55d6057 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -544,7 +544,7 @@ public: if (use_fps && animation->get_step() > 0) { float max_frame = animation->get_length() / animation->get_step(); - p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",0.01")); + p_list->push_back(PropertyInfo(Variant::REAL, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1")); } else { p_list->push_back(PropertyInfo(Variant::REAL, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01")); } @@ -4122,6 +4122,7 @@ void AnimationTrackEditor::_update_key_edit() { key_edit = memnew(AnimationTrackKeyEdit); key_edit->animation = animation; key_edit->track = selection.front()->key().track; + key_edit->use_fps = timeline->is_using_fps(); float ofs = animation->track_get_key_time(key_edit->track, selection.front()->key().key); key_edit->key_ofs = ofs; diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index b0a1331b2e..ecb9ea5f35 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -434,7 +434,7 @@ bool EditorPropertyRevert::is_node_property_different(Node *p_node, const Varian float a = p_current; float b = p_orig; - return Math::abs(a - b) > CMP_EPSILON; //this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error + return !Math::is_equal_approx(a, b); //this must be done because, as some scenes save as text, there might be a tiny difference in floats due to numerical error } return bool(Variant::evaluate(Variant::OP_NOT_EQUAL, p_current, p_orig)); diff --git a/editor/editor_path.cpp b/editor/editor_path.cpp index 7e9d3a889e..12510e27de 100644 --- a/editor/editor_path.cpp +++ b/editor/editor_path.cpp @@ -56,122 +56,67 @@ void EditorPath::_add_children_to_popup(Object *p_obj, int p_depth) { Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj); - int index = popup->get_item_count(); - popup->add_icon_item(icon, E->get().name.capitalize(), objects.size()); - popup->set_item_h_offset(index, p_depth * 10 * EDSCALE); + int index = get_popup()->get_item_count(); + get_popup()->add_icon_item(icon, E->get().name.capitalize(), objects.size()); + get_popup()->set_item_h_offset(index, p_depth * 10 * EDSCALE); objects.push_back(obj->get_instance_id()); _add_children_to_popup(obj, p_depth + 1); } } -void EditorPath::_gui_input(const Ref<InputEvent> &p_event) { +void EditorPath::_about_to_show() { - Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { - - Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1)); - if (!obj) - return; - - objects.clear(); - popup->clear(); - _add_children_to_popup(obj); - popup->set_position(get_global_position() + Vector2(0, get_size().height)); - popup->set_size(Size2(get_size().width, 1)); - popup->popup(); - } -} + Object *obj = ObjectDB::get_instance(history->get_path_object(history->get_path_size() - 1)); + if (!obj) + return; -void EditorPath::_notification(int p_what) { - - switch (p_what) { - - case NOTIFICATION_MOUSE_ENTER: { - mouse_over = true; - update(); - } break; - case NOTIFICATION_MOUSE_EXIT: { - mouse_over = false; - update(); - } break; - case NOTIFICATION_DRAW: { - - RID ci = get_canvas_item(); - Ref<Font> label_font = get_font("font", "Label"); - Size2i size = get_size(); - Ref<Texture> sn = get_icon("SmallNext", "EditorIcons"); - Ref<StyleBox> sb = get_stylebox("pressed", "Button"); - - int ofs = sb->get_margin(MARGIN_LEFT); - - if (mouse_over) { - draw_style_box(sb, Rect2(Point2(), get_size())); - } - - for (int i = 0; i < history->get_path_size(); i++) { - - Object *obj = ObjectDB::get_instance(history->get_path_object(i)); - if (!obj) - continue; - - String type = obj->get_class(); - - Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj); - - if (icon.is_valid()) { - icon->draw(ci, Point2i(ofs, (size.height - icon->get_height()) / 2)); - ofs += icon->get_width(); - } - - if (i == history->get_path_size() - 1) { - //add name - ofs += 4; - int left = size.width - ofs; - if (left < 0) - continue; - String name; - if (Object::cast_to<Resource>(obj)) { - - Resource *r = Object::cast_to<Resource>(obj); - if (r->get_path().is_resource_file()) - name = r->get_path().get_file(); - else - name = r->get_name(); - - if (name == "") - name = r->get_class(); - } else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) - name = obj->call("get_title"); - else if (Object::cast_to<Node>(obj)) - name = Object::cast_to<Node>(obj)->get_name(); - else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") - name = Object::cast_to<Resource>(obj)->get_name(); - else - name = obj->get_class(); - - set_tooltip(obj->get_class()); - - label_font->draw(ci, Point2i(ofs, (size.height - label_font->get_height()) / 2 + label_font->get_ascent()), name, get_color("font_color", "Label"), left); - } else { - //add arrow - - //sn->draw(ci,Point2i(ofs,(size.height-sn->get_height())/2)); - //ofs+=sn->get_width(); - ofs += 5; //just looks better! somehow - } - } - - } break; - } + objects.clear(); + get_popup()->clear(); + get_popup()->set_size(Size2(get_size().width, 1)); + _add_children_to_popup(obj); } void EditorPath::update_path() { - update(); + for (int i = 0; i < history->get_path_size(); i++) { + + Object *obj = ObjectDB::get_instance(history->get_path_object(i)); + if (!obj) + continue; + + Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj); + if (icon.is_valid()) + set_icon(icon); + + if (i == history->get_path_size() - 1) { + String name; + if (Object::cast_to<Resource>(obj)) { + + Resource *r = Object::cast_to<Resource>(obj); + if (r->get_path().is_resource_file()) + name = r->get_path().get_file(); + else + name = r->get_name(); + + if (name == "") + name = r->get_class(); + } else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) + name = obj->call("get_title"); + else if (Object::cast_to<Node>(obj)) + name = Object::cast_to<Node>(obj)->get_name(); + else if (Object::cast_to<Resource>(obj) && Object::cast_to<Resource>(obj)->get_name() != "") + name = Object::cast_to<Resource>(obj)->get_name(); + else + name = obj->get_class(); + + set_text(" " + name); // An extra space so the text is not too close of the icon. + set_tooltip(obj->get_class()); + } + } } -void EditorPath::_popup_select(int p_idx) { +void EditorPath::_id_pressed(int p_idx) { ERR_FAIL_INDEX(p_idx, objects.size()); @@ -184,15 +129,14 @@ void EditorPath::_popup_select(int p_idx) { void EditorPath::_bind_methods() { - ClassDB::bind_method("_gui_input", &EditorPath::_gui_input); - ClassDB::bind_method("_popup_select", &EditorPath::_popup_select); + ClassDB::bind_method("_about_to_show", &EditorPath::_about_to_show); + ClassDB::bind_method("_id_pressed", &EditorPath::_id_pressed); } EditorPath::EditorPath(EditorHistory *p_history) { history = p_history; - mouse_over = false; - popup = memnew(PopupMenu); - popup->connect("id_pressed", this, "_popup_select"); - add_child(popup); + set_text_align(ALIGN_LEFT); + get_popup()->connect("about_to_show", this, "_about_to_show"); + get_popup()->connect("id_pressed", this, "_id_pressed"); } diff --git a/editor/editor_path.h b/editor/editor_path.h index e12ca02534..2dc4d21f9b 100644 --- a/editor/editor_path.h +++ b/editor/editor_path.h @@ -32,27 +32,23 @@ #define EDITOR_PATH_H #include "editor_data.h" -#include "scene/gui/control.h" -#include "scene/gui/popup_menu.h" +#include "scene/gui/menu_button.h" -class EditorPath : public Control { +class EditorPath : public MenuButton { - GDCLASS(EditorPath, Control); + GDCLASS(EditorPath, MenuButton); EditorHistory *history; Vector<ObjectID> objects; - PopupMenu *popup; - bool mouse_over; EditorPath(); - void _popup_select(int p_idx); - void _gui_input(const Ref<InputEvent> &p_event); + void _id_pressed(int p_idx); + void _about_to_show(); void _add_children_to_popup(Object *p_obj, int p_depth = 0); protected: static void _bind_methods(); - void _notification(int p_what); public: void update_path(); diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 9641e10114..2e9c664108 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -831,6 +831,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_stylebox("read_only", "TextEdit", style_widget_disabled); theme->set_constant("side_margin", "TabContainer", 0); theme->set_icon("tab", "TextEdit", theme->get_icon("GuiTab", "EditorIcons")); + theme->set_icon("folded", "TextEdit", theme->get_icon("GuiTreeArrowRight", "EditorIcons")); + theme->set_icon("fold", "TextEdit", theme->get_icon("GuiTreeArrowDown", "EditorIcons")); theme->set_color("font_color", "TextEdit", font_color); theme->set_color("caret_color", "TextEdit", font_color); theme->set_color("selection_color", "TextEdit", font_color_selection); diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp index ab515785da..8f66cce39a 100644 --- a/editor/import/resource_importer_scene.cpp +++ b/editor/import/resource_importer_scene.cpp @@ -1127,7 +1127,7 @@ void ResourceImporterScene::get_import_options(List<ImportOption> *r_options, in r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/import", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/fps", PROPERTY_HINT_RANGE, "1,120,1"), 15)); r_options->push_back(ImportOption(PropertyInfo(Variant::STRING, "animation/filter_script", PROPERTY_HINT_MULTILINE_TEXT), "")); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files"), animations_out ? true : false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "animation/storage", PROPERTY_HINT_ENUM, "Built-In,Files", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), animations_out ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/keep_custom_tracks"), animations_out ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "animation/optimizer/enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "animation/optimizer/max_linear_error"), 0.05)); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index e5228ff1e7..ab5ff7dee4 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3916,6 +3916,8 @@ void CanvasItemEditor::_popup_callback(int p_op) { viewport->update(); } break; case LOCK_SELECTED: { + undo_redo->create_action(TTR("Lock Selected")); + List<Node *> selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); @@ -3924,12 +3926,18 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_lock_", true); - emit_signal("item_lock_status_changed"); + undo_redo->add_do_method(canvas_item, "set_meta", "_edit_lock_", true); + undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_lock_"); + undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } - viewport->update(); + undo_redo->add_do_method(viewport, "update", Variant()); + undo_redo->add_undo_method(viewport, "update", Variant()); + undo_redo->commit_action(); } break; case UNLOCK_SELECTED: { + undo_redo->create_action(TTR("Unlock Selected")); + List<Node *> selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); @@ -3938,12 +3946,18 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_lock_", Variant()); - emit_signal("item_lock_status_changed"); + undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_lock_"); + undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_lock_", true); + undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } - viewport->update(); + undo_redo->add_do_method(viewport, "update", Variant()); + undo_redo->add_undo_method(viewport, "update", Variant()); + undo_redo->commit_action(); } break; case GROUP_SELECTED: { + undo_redo->create_action(TTR("Group Selected")); + List<Node *> selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); @@ -3952,12 +3966,18 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_group_", true); - emit_signal("item_group_status_changed"); + undo_redo->add_do_method(canvas_item, "set_meta", "_edit_group_", true); + undo_redo->add_undo_method(canvas_item, "remove_meta", "_edit_group_"); + undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } - viewport->update(); + undo_redo->add_do_method(viewport, "update", Variant()); + undo_redo->add_undo_method(viewport, "update", Variant()); + undo_redo->commit_action(); } break; case UNGROUP_SELECTED: { + undo_redo->create_action(TTR("Ungroup Selected")); + List<Node *> selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E->get()); @@ -3966,10 +3986,14 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (canvas_item->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - canvas_item->set_meta("_edit_group_", Variant()); - emit_signal("item_group_status_changed"); + undo_redo->add_do_method(canvas_item, "remove_meta", "_edit_group_"); + undo_redo->add_undo_method(canvas_item, "set_meta", "_edit_group_", true); + undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } - viewport->update(); + undo_redo->add_do_method(viewport, "update", Variant()); + undo_redo->add_undo_method(viewport, "update", Variant()); + undo_redo->commit_action(); } break; case ANCHORS_AND_MARGINS_PRESET_TOP_LEFT: { _set_anchors_and_margins_preset(PRESET_TOP_LEFT); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 3d76b5da21..2c0dd5f1db 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -194,7 +194,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) { Vector2 dir = (control_pos - point_pos).normalized(); real_t tangent; - if (Math::abs(dir.x) > CMP_EPSILON) + if (!Math::is_zero_approx(dir.x)) tangent = dir.y / dir.x; else tangent = 9999 * (dir.y >= 0 ? 1 : -1); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 47f00dc480..5a733f6509 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -2473,7 +2473,7 @@ void SpatialEditorViewport::_draw() { real_t max_speed = camera->get_zfar(); real_t scale_length = (max_speed - min_speed); - if (Math::abs(scale_length) > CMP_EPSILON) { + if (!Math::is_zero_approx(scale_length)) { real_t logscale_t = 1.0 - Math::log(1 + freelook_speed - min_speed) / Math::log(1 + scale_length); // There is no real maximum speed so that factor can become negative, @@ -2491,7 +2491,7 @@ void SpatialEditorViewport::_draw() { real_t max_distance = camera->get_zfar(); real_t scale_length = (max_distance - min_distance); - if (Math::abs(scale_length) > CMP_EPSILON) { + if (!Math::is_zero_approx(scale_length)) { real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length); // There is no real maximum distance so that factor can become negative, @@ -4515,6 +4515,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) { snap_selected_nodes_to_floor(); } break; case MENU_LOCK_SELECTED: { + undo_redo->create_action(TTR("Lock Selected")); List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -4527,13 +4528,18 @@ void SpatialEditor::_menu_item_pressed(int p_option) { if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - spatial->set_meta("_edit_lock_", true); - emit_signal("item_lock_status_changed"); + undo_redo->add_do_method(spatial, "set_meta", "_edit_lock_", true); + undo_redo->add_undo_method(spatial, "remove_meta", "_edit_lock_"); + undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } - _refresh_menu_icons(); + undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); + undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); + undo_redo->commit_action(); } break; case MENU_UNLOCK_SELECTED: { + undo_redo->create_action(TTR("Unlock Selected")); List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -4546,13 +4552,18 @@ void SpatialEditor::_menu_item_pressed(int p_option) { if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - spatial->set_meta("_edit_lock_", Variant()); - emit_signal("item_lock_status_changed"); + undo_redo->add_do_method(spatial, "remove_meta", "_edit_lock_"); + undo_redo->add_undo_method(spatial, "set_meta", "_edit_lock_", true); + undo_redo->add_do_method(this, "emit_signal", "item_lock_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_lock_status_changed"); } - _refresh_menu_icons(); + undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); + undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); + undo_redo->commit_action(); } break; case MENU_GROUP_SELECTED: { + undo_redo->create_action(TTR("Group Selected")); List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -4565,14 +4576,18 @@ void SpatialEditor::_menu_item_pressed(int p_option) { if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - spatial->set_meta("_edit_group_", true); - emit_signal("item_group_status_changed"); + undo_redo->add_do_method(spatial, "set_meta", "_edit_group_", true); + undo_redo->add_undo_method(spatial, "remove_meta", "_edit_group_"); + undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } - _refresh_menu_icons(); + undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); + undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); + undo_redo->commit_action(); } break; case MENU_UNGROUP_SELECTED: { - + undo_redo->create_action(TTR("Ungroup Selected")); List<Node *> &selection = editor_selection->get_selected_node_list(); for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { @@ -4584,11 +4599,15 @@ void SpatialEditor::_menu_item_pressed(int p_option) { if (spatial->get_viewport() != EditorNode::get_singleton()->get_scene_root()) continue; - spatial->set_meta("_edit_group_", Variant()); - emit_signal("item_group_status_changed"); + undo_redo->add_do_method(spatial, "remove_meta", "_edit_group_"); + undo_redo->add_undo_method(spatial, "set_meta", "_edit_group_", true); + undo_redo->add_do_method(this, "emit_signal", "item_group_status_changed"); + undo_redo->add_undo_method(this, "emit_signal", "item_group_status_changed"); } - _refresh_menu_icons(); + undo_redo->add_do_method(this, "_refresh_menu_icons", Variant()); + undo_redo->add_undo_method(this, "_refresh_menu_icons", Variant()); + undo_redo->commit_action(); } break; } } diff --git a/editor/progress_dialog.cpp b/editor/progress_dialog.cpp index 09203a70a0..8dac5fa6b5 100644 --- a/editor/progress_dialog.cpp +++ b/editor/progress_dialog.cpp @@ -220,9 +220,8 @@ bool ProgressDialog::task_step(const String &p_task, const String &p_state, int last_progress_tick = OS::get_singleton()->get_ticks_usec(); if (cancel_hb->is_visible()) { OS::get_singleton()->force_process_input(); - } else { - OS::get_singleton()->process_and_drop_events(); } + Main::iteration(); // this will not work on a lot of platforms, so it's only meant for the editor return cancelled; } diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 879d072b10..62845bfb9b 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -88,12 +88,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i } undo_redo->commit_action(); } else if (p_id == BUTTON_LOCK) { + undo_redo->create_action(TTR("Unlock Node")); if (n->is_class("CanvasItem") || n->is_class("Spatial")) { - n->set_meta("_edit_lock_", Variant()); - _update_tree(); - emit_signal("node_changed"); + + undo_redo->add_do_method(n, "remove_meta", "_edit_lock_"); + undo_redo->add_undo_method(n, "set_meta", "_edit_lock_", true); + undo_redo->add_do_method(this, "_update_tree", Variant()); + undo_redo->add_undo_method(this, "_update_tree", Variant()); + undo_redo->add_do_method(this, "emit_signal", "node_changed"); + undo_redo->add_undo_method(this, "emit_signal", "node_changed"); } + undo_redo->commit_action(); } else if (p_id == BUTTON_PIN) { if (n->is_class("AnimationPlayer")) { @@ -102,11 +108,18 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i } } else if (p_id == BUTTON_GROUP) { + undo_redo->create_action(TTR("Button Group")); + if (n->is_class("CanvasItem") || n->is_class("Spatial")) { - n->set_meta("_edit_group_", Variant()); - _update_tree(); - emit_signal("node_changed"); + + undo_redo->add_do_method(n, "remove_meta", "_edit_group_"); + undo_redo->add_undo_method(n, "set_meta", "_edit_group_", true); + undo_redo->add_do_method(this, "_update_tree", Variant()); + undo_redo->add_undo_method(this, "_update_tree", Variant()); + undo_redo->add_do_method(this, "emit_signal", "node_changed"); + undo_redo->add_undo_method(this, "emit_signal", "node_changed"); } + undo_redo->commit_action(); } else if (p_id == BUTTON_WARNING) { String config_err = n->get_configuration_warning(); diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 717d6bc8f6..82117b9505 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -210,7 +210,6 @@ void ScriptEditorDebugger::debug_next() { msg.push_back("next"); ppeer->put_var(msg); stack_dump->clear(); - inspector->edit(NULL); } void ScriptEditorDebugger::debug_step() { @@ -222,7 +221,6 @@ void ScriptEditorDebugger::debug_step() { msg.push_back("step"); ppeer->put_var(msg); stack_dump->clear(); - inspector->edit(NULL); } void ScriptEditorDebugger::debug_break() { @@ -436,7 +434,6 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da emit_signal("breaked", false, false, Variant()); profiler->set_enabled(true); profiler->disable_seeking(); - inspector->edit(NULL); EditorNode::get_singleton()->get_pause_button()->set_pressed(false); } else if (p_msg == "message:click_ctrl") { @@ -1337,7 +1334,7 @@ void ScriptEditorDebugger::stop() { profiler->set_enabled(true); inspect_scene_tree->clear(); - + inspector->edit(NULL); EditorNode::get_singleton()->get_pause_button()->set_pressed(false); EditorNode::get_singleton()->get_pause_button()->set_disabled(true); EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree(); diff --git a/modules/csg/csg.cpp b/modules/csg/csg.cpp index 0eb539b182..7e1cc937cd 100644 --- a/modules/csg/csg.cpp +++ b/modules/csg/csg.cpp @@ -242,7 +242,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_ //check if edge and poly share a vertex, of so, assign it to segment_idx for (int i = 0; i < points.size(); i++) { for (int j = 0; j < 2; j++) { - if (segment[j].distance_to(points[i].point) < CMP_EPSILON) { + if (Math::is_zero_approx(segment[j].distance_to(points[i].point))) { segment_idx[j] = i; inserted_points.push_back(i); break; @@ -310,7 +310,7 @@ void CSGBrushOperation::BuildPoly::_clip_segment(const CSGBrush *p_brush, int p_ Vector2 edgeseg[2] = { points[edges[i].points[0]].point, points[edges[i].points[1]].point }; Vector2 closest = Geometry::get_closest_point_to_segment_2d(segment[j], edgeseg); - if (closest.distance_to(segment[j]) < CMP_EPSILON) { + if (Math::is_zero_approx(closest.distance_to(segment[j]))) { //point rest of this edge res = closest; found = true; @@ -439,7 +439,7 @@ void CSGBrushOperation::BuildPoly::clip(const CSGBrush *p_brush, int p_face, Mes //transform A points to 2D - if (segment[0].distance_to(segment[1]) < CMP_EPSILON) + if (Math::is_zero_approx(segment[0].distance_to(segment[1]))) return; //too small _clip_segment(p_brush, p_face, segment, mesh_merge, p_for_B); @@ -461,10 +461,10 @@ void CSGBrushOperation::_collision_callback(const CSGBrush *A, int p_face_a, Map { //check if either is a degenerate - if (va[0].distance_to(va[1]) < CMP_EPSILON || va[0].distance_to(va[2]) < CMP_EPSILON || va[1].distance_to(va[2]) < CMP_EPSILON) + if (Math::is_zero_approx(va[0].distance_to(va[1])) || Math::is_zero_approx(va[0].distance_to(va[2])) || Math::is_zero_approx(va[1].distance_to(va[2]))) return; - if (vb[0].distance_to(vb[1]) < CMP_EPSILON || vb[0].distance_to(vb[2]) < CMP_EPSILON || vb[1].distance_to(vb[2]) < CMP_EPSILON) + if (Math::is_zero_approx(vb[0].distance_to(vb[1])) || Math::is_zero_approx(vb[0].distance_to(vb[2])) || Math::is_zero_approx(vb[1].distance_to(vb[2]))) return; } diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp index 4fd136d5cc..7552bc6bff 100644 --- a/modules/gdscript/gdscript_functions.cpp +++ b/modules/gdscript/gdscript_functions.cpp @@ -68,6 +68,8 @@ const char *GDScriptFunctions::get_func_name(Function p_func) { "exp", "is_nan", "is_inf", + "is_equal_approx", + "is_zero_approx", "ease", "decimals", "stepify", @@ -316,6 +318,17 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_ VALIDATE_ARG_NUM(0); r_ret = Math::is_inf((double)*p_args[0]); } break; + case MATH_ISEQUALAPPROX: { + VALIDATE_ARG_COUNT(2); + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + r_ret = Math::is_equal_approx((real_t)*p_args[0], (real_t)*p_args[1]); + } break; + case MATH_ISZEROAPPROX: { + VALIDATE_ARG_COUNT(1); + VALIDATE_ARG_NUM(0); + r_ret = Math::is_zero_approx((real_t)*p_args[0]); + } break; case MATH_EASE: { VALIDATE_ARG_COUNT(2); VALIDATE_ARG_NUM(0); @@ -1596,6 +1609,16 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) { mi.return_val.type = Variant::BOOL; return mi; } break; + case MATH_ISEQUALAPPROX: { + MethodInfo mi("is_equal_approx", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b")); + mi.return_val.type = Variant::BOOL; + return mi; + } break; + case MATH_ISZEROAPPROX: { + MethodInfo mi("is_zero_approx", PropertyInfo(Variant::REAL, "s")); + mi.return_val.type = Variant::BOOL; + return mi; + } break; case MATH_EASE: { MethodInfo mi("ease", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "curve")); mi.return_val.type = Variant::REAL; diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h index 14bf3d7560..0dbd172acf 100644 --- a/modules/gdscript/gdscript_functions.h +++ b/modules/gdscript/gdscript_functions.h @@ -59,6 +59,8 @@ public: MATH_EXP, MATH_ISNAN, MATH_ISINF, + MATH_ISEQUALAPPROX, + MATH_ISZEROAPPROX, MATH_EASE, MATH_DECIMALS, MATH_STEPIFY, diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 31d6421a4c..27e579935f 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -131,14 +131,6 @@ void CSharpLanguage::finish() { finalizing = true; -#ifdef TOOLS_ENABLED - // Must be here, to avoid StringName leaks - if (BindingsGenerator::singleton) { - memdelete(BindingsGenerator::singleton); - BindingsGenerator::singleton = NULL; - } -#endif - // Make sure all script binding gchandles are released before finalizing GDMono for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) { CSharpScriptBinding &script_binding = E->value(); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 259c0ffece..a408716641 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -97,14 +97,10 @@ #define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type #define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array" -#define BINDINGS_GENERATOR_VERSION UINT32_C(8) +#define BINDINGS_GENERATOR_VERSION UINT32_C(9) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n"); -bool BindingsGenerator::verbose_output = false; - -BindingsGenerator *BindingsGenerator::singleton = NULL; - static String fix_doc_description(const String &p_bbcode) { // This seems to be the correct way to do this. It's the same EditorHelp does. @@ -816,9 +812,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) { CRASH_COND(enum_class_name != "Variant"); // Hard-coded... - if (verbose_output) { - WARN_PRINTS("Declaring global enum `" + enum_proxy_name + "` inside static class `" + enum_class_name + "`"); - } + _log("Declaring global enum `%s` inside static class `%s`\n", enum_proxy_name.utf8().get_data(), enum_class_name.utf8().get_data()); p_output.append("\n" INDENT1 "public static partial class "); p_output.append(enum_class_name); @@ -867,9 +861,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) { p_output.append("\n#pragma warning restore CS1591\n"); } -Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) { - - verbose_output = p_verbose_output; +Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution) { String proj_dir = p_solution_dir.plus_file(CORE_API_ASSEMBLY_NAME); @@ -1001,15 +993,12 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, r_solution.add_new_project(CORE_API_ASSEMBLY_NAME, proj_info); - if (verbose_output) - OS::get_singleton()->print("The solution and C# project for the Core API was generated successfully\n"); + _log("The solution and C# project for the Core API was generated successfully\n"); return OK; } -Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) { - - verbose_output = p_verbose_output; +Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution) { String proj_dir = p_solution_dir.plus_file(EDITOR_API_ASSEMBLY_NAME); @@ -1100,13 +1089,12 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_solution_dir r_solution.add_new_project(EDITOR_API_ASSEMBLY_NAME, proj_info); - if (verbose_output) - OS::get_singleton()->print("The solution and C# project for the Editor API was generated successfully\n"); + _log("The solution and C# project for the Editor API was generated successfully\n"); return OK; } -Error BindingsGenerator::generate_cs_api(const String &p_output_dir, bool p_verbose_output) { +Error BindingsGenerator::generate_cs_api(const String &p_output_dir) { DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); ERR_FAIL_COND_V(!da, ERR_CANT_CREATE); @@ -1123,13 +1111,13 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir, bool p_verb Error proj_err; - proj_err = generate_cs_core_project(p_output_dir, solution, p_verbose_output); + proj_err = generate_cs_core_project(p_output_dir, solution); if (proj_err != OK) { ERR_PRINT("Generation of the Core API C# project failed"); return proj_err; } - proj_err = generate_cs_editor_project(p_output_dir, solution, p_verbose_output); + proj_err = generate_cs_editor_project(p_output_dir, solution); if (proj_err != OK) { ERR_PRINT("Generation of the Editor API C# project failed"); return proj_err; @@ -1168,8 +1156,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls; - if (verbose_output) - OS::get_singleton()->print("Generating %s.cs...\n", itype.proxy_name.utf8().get_data()); + _log("Generating %s.cs...\n", itype.proxy_name.utf8().get_data()); String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types @@ -1477,7 +1464,13 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte p_output.append("\n" INDENT2 OPEN_BLOCK); if (getter) { - p_output.append(INDENT3 "get\n" OPEN_BLOCK_L3); + p_output.append(INDENT3 "get\n" + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning disable CS0618 // Disable warning about obsolete method\n" + + OPEN_BLOCK_L3); + p_output.append("return "); p_output.append(getter->proxy_name + "("); if (p_iprop.index != -1) { @@ -1491,11 +1484,22 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte p_output.append(itos(p_iprop.index)); } } - p_output.append(");\n" CLOSE_BLOCK_L3); + p_output.append(");\n" + + CLOSE_BLOCK_L3 + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning restore CS0618\n"); } if (setter) { - p_output.append(INDENT3 "set\n" OPEN_BLOCK_L3); + p_output.append(INDENT3 "set\n" + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning disable CS0618 // Disable warning about obsolete method\n" + + OPEN_BLOCK_L3); + p_output.append(setter->proxy_name + "("); if (p_iprop.index != -1) { const ArgumentInterface &idx_arg = setter->arguments.front()->get(); @@ -1508,7 +1512,12 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte p_output.append(itos(p_iprop.index) + ", "); } } - p_output.append("value);\n" CLOSE_BLOCK_L3); + p_output.append("value);\n" + + CLOSE_BLOCK_L3 + + // TODO Remove this once we make accessor methods private/internal (they will no longer be marked as obsolete after that) + "#pragma warning restore CS0618\n"); } p_output.append(CLOSE_BLOCK_L2); @@ -1636,6 +1645,15 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf p_output.append("\")]"); } + if (p_imethod.is_deprecated) { + if (p_imethod.deprecation_message.empty()) + WARN_PRINTS("An empty deprecation message is discouraged. Method: " + p_imethod.proxy_name); + + p_output.append(MEMBER_BEGIN "[Obsolete(\""); + p_output.append(p_imethod.deprecation_message); + p_output.append("\")]"); + } + p_output.append(MEMBER_BEGIN); p_output.append(p_imethod.is_internal ? "internal " : "public "); @@ -1710,8 +1728,6 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf Error BindingsGenerator::generate_glue(const String &p_output_dir) { - verbose_output = true; - bool dir_exists = DirAccess::exists(p_output_dir); ERR_EXPLAIN("The output directory does not exist."); ERR_FAIL_COND_V(!dir_exists, ERR_FILE_BAD_PATH); @@ -2109,6 +2125,58 @@ const BindingsGenerator::TypeInterface *BindingsGenerator::_get_type_or_placehol return &placeholder_types.insert(placeholder.cname, placeholder)->get(); } +StringName BindingsGenerator::_get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta) { + + switch (p_meta) { + case GodotTypeInfo::METADATA_INT_IS_INT8: + return "sbyte"; + break; + case GodotTypeInfo::METADATA_INT_IS_INT16: + return "short"; + break; + case GodotTypeInfo::METADATA_INT_IS_INT32: + return "int"; + break; + case GodotTypeInfo::METADATA_INT_IS_INT64: + return "long"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT8: + return "byte"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT16: + return "ushort"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT32: + return "uint"; + break; + case GodotTypeInfo::METADATA_INT_IS_UINT64: + return "ulong"; + break; + default: + // Assume INT32 + return "int"; + } +} + +StringName BindingsGenerator::_get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta) { + + switch (p_meta) { + case GodotTypeInfo::METADATA_REAL_IS_FLOAT: + return "float"; + break; + case GodotTypeInfo::METADATA_REAL_IS_DOUBLE: + return "double"; + break; + default: + // Assume real_t (float or double depending of REAL_T_IS_DOUBLE) +#ifdef REAL_T_IS_DOUBLE + return "double"; +#else + return "float"; +#endif + } +} + void BindingsGenerator::_populate_object_type_interfaces() { obj_types.clear(); @@ -2128,15 +2196,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { } if (!ClassDB::is_class_exposed(type_cname)) { - if (verbose_output) - WARN_PRINTS("Ignoring type " + type_cname.operator String() + " because it's not exposed"); + _log("Ignoring type `%s` because it's not exposed\n", String(type_cname).utf8().get_data()); class_list.pop_front(); continue; } if (!ClassDB::is_class_enabled(type_cname)) { - if (verbose_output) - WARN_PRINTS("Ignoring type " + type_cname.operator String() + " because it's not enabled"); + _log("Ignoring type `%s` because it's not enabled\n", String(type_cname).utf8().get_data()); class_list.pop_front(); continue; } @@ -2164,10 +2230,12 @@ void BindingsGenerator::_populate_object_type_interfaces() { itype.im_type_in = "IntPtr"; itype.im_type_out = itype.proxy_name; + // Populate properties + List<PropertyInfo> property_list; ClassDB::get_property_list(type_cname, &property_list, true); - // Populate properties + Map<StringName, StringName> accessor_methods; for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) { const PropertyInfo &property = E->get(); @@ -2180,18 +2248,21 @@ void BindingsGenerator::_populate_object_type_interfaces() { iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname); iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname); + if (iprop.setter != StringName()) + accessor_methods[iprop.setter] = iprop.cname; + if (iprop.getter != StringName()) + accessor_methods[iprop.getter] = iprop.cname; + bool valid = false; iprop.index = ClassDB::get_property_index(type_cname, iprop.cname, &valid); ERR_FAIL_COND(!valid); iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname)); - // Prevent property and enclosing type from sharing the same name + // Prevent the property and its enclosing type from sharing the same name if (iprop.proxy_name == itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of property `" + iprop.proxy_name + "` is ambiguous with the name of its class `" + - itype.proxy_name + "`. Renaming property to `" + iprop.proxy_name + "_`"); - } + _log("Name of property `%s` is ambiguous with the name of its enclosing class `%s`. Renaming property to `%s_`\n", + iprop.proxy_name.utf8().get_data(), itype.proxy_name.utf8().get_data(), iprop.proxy_name.utf8().get_data()); iprop.proxy_name += "_"; } @@ -2258,14 +2329,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { // which could actually will return something different. // Let's put this to notify us if that ever happens. if (itype.cname != name_cache.type_Object || imethod.name != "free") { - if (verbose_output) { - WARN_PRINTS("Notification: New unexpected virtual non-overridable method found.\n" - "We only expected Object.free, but found " + - itype.name + "." + imethod.name); - } + ERR_PRINTS("Notification: New unexpected virtual non-overridable method found.\n" + "We only expected Object.free, but found " + + itype.name + "." + imethod.name); } } else { - ERR_PRINTS("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name); + ERR_EXPLAIN("Missing MethodBind for non-virtual method: " + itype.name + "." + imethod.name); + ERR_FAIL(); } } else if (return_info.type == Variant::INT && return_info.usage & PROPERTY_USAGE_CLASS_IS_ENUM) { imethod.return_type.cname = return_info.class_name; @@ -2279,7 +2349,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { } else if (return_info.type == Variant::NIL) { imethod.return_type.cname = name_cache.type_void; } else { - imethod.return_type.cname = Variant::get_type_name(return_info.type); + if (return_info.type == Variant::INT) { + imethod.return_type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); + } else if (return_info.type == Variant::REAL) { + imethod.return_type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(-1) : GodotTypeInfo::METADATA_NONE); + } else { + imethod.return_type.cname = Variant::get_type_name(return_info.type); + } } for (int i = 0; i < argc; i++) { @@ -2298,7 +2374,13 @@ void BindingsGenerator::_populate_object_type_interfaces() { } else if (arginfo.type == Variant::NIL) { iarg.type.cname = name_cache.type_Variant; } else { - iarg.type.cname = Variant::get_type_name(arginfo.type); + if (arginfo.type == Variant::INT) { + iarg.type.cname = _get_int_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); + } else if (arginfo.type == Variant::REAL) { + iarg.type.cname = _get_float_type_name_from_meta(m ? m->get_argument_meta(i) : GodotTypeInfo::METADATA_NONE); + } else { + iarg.type.cname = Variant::get_type_name(arginfo.type); + } } iarg.name = escape_csharp_keyword(snake_to_camel_case(iarg.name)); @@ -2319,16 +2401,24 @@ void BindingsGenerator::_populate_object_type_interfaces() { imethod.proxy_name = escape_csharp_keyword(snake_to_pascal_case(imethod.name)); - // Prevent naming the property and its enclosing type from sharing the same name + // Prevent the method and its enclosing type from sharing the same name if (imethod.proxy_name == itype.proxy_name) { - if (verbose_output) { - WARN_PRINTS("Name of method `" + imethod.proxy_name + "` is ambiguous with the name of its class `" + - itype.proxy_name + "`. Renaming method to `" + imethod.proxy_name + "_`"); - } + _log("Name of method `%s` is ambiguous with the name of its enclosing class `%s`. Renaming method to `%s_`\n", + imethod.proxy_name.utf8().get_data(), itype.proxy_name.utf8().get_data(), imethod.proxy_name.utf8().get_data()); imethod.proxy_name += "_"; } + Map<StringName, StringName>::Element *accessor = accessor_methods.find(imethod.cname); + if (accessor) { + const PropertyInterface *accessor_property = itype.find_property_by_name(accessor->value()); + + // We only deprecate an accessor method if it's in the same class as the property. It's easier this way, but also + // we don't know if an accessor method in a different class could have other purposes, so better leave those untouched. + imethod.is_deprecated = true; + imethod.deprecation_message = imethod.proxy_name + " is deprecated. Use the " + accessor_property->proxy_name + " property instead."; + } + if (itype.class_doc) { for (int i = 0; i < itype.class_doc->methods.size(); i++) { if (itype.class_doc->methods[i].name == imethod.name) { @@ -2556,7 +2646,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { // bool itype = TypeInterface::create_value_type(String("bool")); - { // MonoBoolean <---> bool itype.c_in = "\t%0 %1_in = (%0)%1;\n"; @@ -2570,45 +2659,73 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.im_type_out = itype.name; builtin_types.insert(itype.cname, itype); - // int - // C interface is the same as that of enums. Remember to apply any - // changes done here to TypeInterface::postsetup_enum_type as well - itype = TypeInterface::create_value_type(String("int")); - itype.c_arg_in = "&%s_in"; + // Integer types { - // The expected types for parameters and return value in ptrcall are 'int64_t' or 'uint64_t'. - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_type = "int64_t"; + // C interface for 'uint32_t' is the same as that of enums. Remember to apply + // any of the changes done here to 'TypeInterface::postsetup_enum_type' as well. +#define INSERT_INT_TYPE(m_name, m_c_type_in_out, m_c_type) \ + { \ + itype = TypeInterface::create_value_type(String(m_name)); \ + { \ + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; \ + itype.c_out = "\treturn (%0)%1;\n"; \ + itype.c_type = #m_c_type; \ + itype.c_arg_in = "&%s_in"; \ + } \ + itype.c_type_in = #m_c_type_in_out; \ + itype.c_type_out = itype.c_type_in; \ + itype.im_type_in = itype.name; \ + itype.im_type_out = itype.name; \ + builtin_types.insert(itype.cname, itype); \ } - itype.c_type_in = "int32_t"; - itype.c_type_out = itype.c_type_in; - itype.im_type_in = itype.name; - itype.im_type_out = itype.name; - builtin_types.insert(itype.cname, itype); - // real_t - itype = TypeInterface(); - itype.name = "float"; // The name is always "float" in Variant, even with REAL_T_IS_DOUBLE. - itype.cname = itype.name; -#ifdef REAL_T_IS_DOUBLE - itype.proxy_name = "double"; -#else - itype.proxy_name = "float"; -#endif + // The expected type for all integers in ptrcall is 'int64_t', so that's what we use for 'c_type' + + INSERT_INT_TYPE("sbyte", int8_t, int64_t); + INSERT_INT_TYPE("short", int16_t, int64_t); + INSERT_INT_TYPE("int", int32_t, int64_t); + INSERT_INT_TYPE("long", int64_t, int64_t); + INSERT_INT_TYPE("byte", uint8_t, int64_t); + INSERT_INT_TYPE("ushort", uint16_t, int64_t); + INSERT_INT_TYPE("uint", uint32_t, int64_t); + INSERT_INT_TYPE("ulong", uint64_t, int64_t); + } + + // Floating point types { - // The expected type for parameters and return value in ptrcall is 'double'. - itype.c_in = "\t%0 %1_in = (%0)%1;\n"; - itype.c_out = "\treturn (%0)%1;\n"; + // float + itype = TypeInterface(); + itype.name = "float"; + itype.cname = itype.name; + itype.proxy_name = "float"; + { + // The expected type for 'float' in ptrcall is 'double' + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; + itype.c_type = "double"; + itype.c_type_in = "float"; + itype.c_type_out = "float"; + itype.c_arg_in = "&%s_in"; + } + itype.cs_type = itype.proxy_name; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; + builtin_types.insert(itype.cname, itype); + + // double + itype = TypeInterface(); + itype.name = "double"; + itype.cname = itype.name; + itype.proxy_name = "double"; itype.c_type = "double"; - itype.c_type_in = "real_t"; - itype.c_type_out = "real_t"; - itype.c_arg_in = "&%s_in"; + itype.c_type_in = "double"; + itype.c_type_out = "double"; + itype.c_arg_in = "&%s"; + itype.cs_type = itype.proxy_name; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; + builtin_types.insert(itype.cname, itype); } - itype.cs_type = itype.proxy_name; - itype.im_type_in = itype.proxy_name; - itype.im_type_out = itype.proxy_name; - builtin_types.insert(itype.cname, itype); // String itype = TypeInterface(); @@ -2858,7 +2975,18 @@ void BindingsGenerator::_populate_global_constants() { } } -void BindingsGenerator::initialize() { +void BindingsGenerator::_log(const char *p_format, ...) { + + if (log_print_enabled) { + va_list list; + + va_start(list, p_format); + OS::get_singleton()->print("%s", str_format(p_format, list).utf8().get_data()); + va_end(list); + } +} + +void BindingsGenerator::_initialize() { EditorHelp::generate_doc(); @@ -2881,12 +3009,13 @@ void BindingsGenerator::initialize() { void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) { const int NUM_OPTIONS = 2; - int options_left = NUM_OPTIONS; - String mono_glue_option = "--generate-mono-glue"; String cs_api_option = "--generate-cs-api"; - verbose_output = true; + String mono_glue_path; + String cs_api_path; + + int options_left = NUM_OPTIONS; const List<String>::Element *elem = p_cmdline_args.front(); @@ -2895,8 +3024,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) const List<String>::Element *path_elem = elem->next(); if (path_elem) { - if (get_singleton()->generate_glue(path_elem->get()) != OK) - ERR_PRINTS(mono_glue_option + ": Failed to generate mono glue"); + mono_glue_path = path_elem->get(); elem = elem->next(); } else { ERR_PRINTS(mono_glue_option + ": No output directory specified"); @@ -2907,8 +3035,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) const List<String>::Element *path_elem = elem->next(); if (path_elem) { - if (get_singleton()->generate_cs_api(path_elem->get()) != OK) - ERR_PRINTS(cs_api_option + ": Failed to generate the C# API"); + cs_api_path = path_elem->get(); elem = elem->next(); } else { ERR_PRINTS(cs_api_option + ": No output directory specified"); @@ -2920,10 +3047,23 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) elem = elem->next(); } - verbose_output = false; + if (mono_glue_path.length() || cs_api_path.length()) { + BindingsGenerator bindings_generator; + bindings_generator.set_log_print_enabled(true); + + if (mono_glue_path.length()) { + if (bindings_generator.generate_glue(mono_glue_path) != OK) + ERR_PRINTS(mono_glue_option + ": Failed to generate mono glue"); + } + + if (cs_api_path.length()) { + if (bindings_generator.generate_cs_api(cs_api_path) != OK) + ERR_PRINTS(cs_api_option + ": Failed to generate the C# API"); + } - if (options_left != NUM_OPTIONS) + // Exit once done ::exit(0); + } } #endif diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index a073c09910..bdba28c267 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -159,17 +159,20 @@ class BindingsGenerator { const DocData::MethodDoc *method_doc; + bool is_deprecated; + String deprecation_message; + void add_argument(const ArgumentInterface &argument) { arguments.push_back(argument); } MethodInterface() { - return_type.cname = BindingsGenerator::get_singleton()->name_cache.type_void; is_vararg = false; is_virtual = false; requires_object_call = false; is_internal = false; method_doc = NULL; + is_deprecated = false; } }; @@ -400,8 +403,8 @@ class BindingsGenerator { } static void postsetup_enum_type(TypeInterface &r_enum_itype) { - // C interface is the same as that of 'int'. Remember to apply any - // changes done here to the 'int' type interface as well + // C interface for enums is the same as that of 'uint32_t'. Remember to apply + // any of the changes done here to the 'uint32_t' type interface as well. r_enum_itype.c_arg_in = "&%s_in"; { @@ -469,7 +472,7 @@ class BindingsGenerator { } }; - static bool verbose_output; + bool log_print_enabled; OrderedHashMap<StringName, TypeInterface> obj_types; @@ -490,7 +493,6 @@ class BindingsGenerator { struct NameCache { StringName type_void; - StringName type_int; StringName type_Array; StringName type_Dictionary; StringName type_Variant; @@ -501,9 +503,19 @@ class BindingsGenerator { StringName type_at_GlobalScope; StringName enum_Error; + StringName type_sbyte; + StringName type_short; + StringName type_int; + StringName type_long; + StringName type_byte; + StringName type_ushort; + StringName type_uint; + StringName type_ulong; + StringName type_float; + StringName type_double; + NameCache() { type_void = StaticCString::create("void"); - type_int = StaticCString::create("int"); type_Array = StaticCString::create("Array"); type_Dictionary = StaticCString::create("Dictionary"); type_Variant = StaticCString::create("Variant"); @@ -513,8 +525,20 @@ class BindingsGenerator { type_String = StaticCString::create("String"); type_at_GlobalScope = StaticCString::create("@GlobalScope"); enum_Error = StaticCString::create("Error"); + + type_sbyte = StaticCString::create("sbyte"); + type_short = StaticCString::create("short"); + type_int = StaticCString::create("int"); + type_long = StaticCString::create("long"); + type_byte = StaticCString::create("byte"); + type_ushort = StaticCString::create("ushort"); + type_uint = StaticCString::create("uint"); + type_ulong = StaticCString::create("ulong"); + type_float = StaticCString::create("float"); + type_double = StaticCString::create("double"); } + private: NameCache(const NameCache &); NameCache &operator=(const NameCache &); }; @@ -560,6 +584,9 @@ class BindingsGenerator { const TypeInterface *_get_type_or_null(const TypeReference &p_typeref); const TypeInterface *_get_type_or_placeholder(const TypeReference &p_typeref); + StringName _get_int_type_name_from_meta(GodotTypeInfo::Metadata p_meta); + StringName _get_float_type_name_from_meta(GodotTypeInfo::Metadata p_meta); + void _default_argument_from_variant(const Variant &p_val, ArgumentInterface &r_iarg); void _populate_object_type_interfaces(); @@ -578,33 +605,26 @@ class BindingsGenerator { Error _save_file(const String &p_path, const StringBuilder &p_content); - BindingsGenerator() {} - - BindingsGenerator(const BindingsGenerator &); - BindingsGenerator &operator=(const BindingsGenerator &); + void _log(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3; - friend class CSharpLanguage; - static BindingsGenerator *singleton; + void _initialize(); public: - Error generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output = true); - Error generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output = true); - Error generate_cs_api(const String &p_output_dir, bool p_verbose_output = true); + Error generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution); + Error generate_cs_editor_project(const String &p_solution_dir, DotNetSolution &r_solution); + Error generate_cs_api(const String &p_output_dir); Error generate_glue(const String &p_output_dir); + void set_log_print_enabled(bool p_enabled) { log_print_enabled = p_enabled; } + static uint32_t get_version(); - void initialize(); + static void handle_cmdline_args(const List<String> &p_cmdline_args); - _FORCE_INLINE_ static BindingsGenerator *get_singleton() { - if (!singleton) { - singleton = memnew(BindingsGenerator); - singleton->initialize(); - } - return singleton; + BindingsGenerator() : + log_print_enabled(true) { + _initialize(); } - - static void handle_cmdline_args(const List<String> &p_cmdline_args); }; #endif diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 00c780d1b7..de3fd91223 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -323,10 +323,13 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) { String api_sln_file = api_sln_dir.plus_file(API_SOLUTION_NAME ".sln"); if (!DirAccess::exists(api_sln_dir) || !FileAccess::exists(api_sln_file)) { - BindingsGenerator *gen = BindingsGenerator::get_singleton(); - bool gen_verbose = OS::get_singleton()->is_stdout_verbose(); + BindingsGenerator bindings_generator; - Error err = gen->generate_cs_api(api_sln_dir, gen_verbose); + if (!OS::get_singleton()->is_stdout_verbose()) { + bindings_generator.set_log_print_enabled(false); + } + + Error err = bindings_generator.generate_cs_api(api_sln_dir); if (err != OK) { show_build_error_dialog("Failed to generate " API_SOLUTION_NAME " solution. Error: " + itos(err)); return false; diff --git a/modules/mono/glue/Managed/Files/Color.cs b/modules/mono/glue/Managed/Files/Color.cs index 88fa3323c2..84ff19fc54 100644 --- a/modules/mono/glue/Managed/Files/Color.cs +++ b/modules/mono/glue/Managed/Files/Color.cs @@ -168,7 +168,7 @@ namespace Godot int max = Mathf.Max(color.r8, Mathf.Max(color.g8, color.b8)); int min = Mathf.Min(color.r8, Mathf.Min(color.g8, color.b8)); - float delta = max - min; + int delta = max - min; if (delta == 0) { @@ -591,11 +591,11 @@ namespace Godot public static bool operator <(Color left, Color right) { - if (left.r == right.r) + if (Mathf.IsEqualApprox(left.r, right.r)) { - if (left.g == right.g) + if (Mathf.IsEqualApprox(left.g, right.g)) { - if (left.b == right.b) + if (Mathf.IsEqualApprox(left.b, right.b)) return left.a < right.a; return left.b < right.b; } @@ -608,11 +608,11 @@ namespace Godot public static bool operator >(Color left, Color right) { - if (left.r == right.r) + if (Mathf.IsEqualApprox(left.r, right.r)) { - if (left.g == right.g) + if (Mathf.IsEqualApprox(left.g, right.g)) { - if (left.b == right.b) + if (Mathf.IsEqualApprox(left.b, right.b)) return left.a > right.a; return left.b > right.b; } @@ -635,7 +635,7 @@ namespace Godot public bool Equals(Color other) { - return r == other.r && g == other.g && b == other.b && a == other.a; + return Mathf.IsEqualApprox(r, other.r) && Mathf.IsEqualApprox(g, other.g) && Mathf.IsEqualApprox(b, other.b) && Mathf.IsEqualApprox(a, other.a); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 5b591646ea..2068099ac6 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -111,7 +111,7 @@ namespace Godot godot_icall_GD_printt(Array.ConvertAll(what, x => x.ToString())); } - public static double Randf() + public static float Randf() { return godot_icall_GD_randf(); } @@ -224,7 +224,7 @@ namespace Godot internal extern static void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static double godot_icall_GD_randf(); + internal extern static float godot_icall_GD_randf(); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static uint godot_icall_GD_randi(); @@ -232,6 +232,7 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_GD_randomize(); + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static double godot_icall_GD_rand_range(double from, double to); diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs index a064278237..947fbb6665 100644 --- a/modules/mono/glue/Managed/Files/Mathf.cs +++ b/modules/mono/glue/Managed/Files/Mathf.cs @@ -143,6 +143,15 @@ namespace Godot return (weight - from) / (to - from); } + public static bool IsEqualApprox(real_t a, real_t b) + { + real_t tolerance = Epsilon * Abs(a); + if (tolerance < Epsilon) { + tolerance = Epsilon; + } + return Abs(a - b) < tolerance; + } + public static bool IsInf(real_t s) { return real_t.IsInfinity(s); @@ -153,6 +162,11 @@ namespace Godot return real_t.IsNaN(s); } + public static bool IsZeroApprox(real_t s) + { + return Abs(s) < Epsilon; + } + public static real_t Lerp(real_t from, real_t to, real_t weight) { return from + (to - from) * weight; diff --git a/modules/mono/glue/Managed/Files/MathfEx.cs b/modules/mono/glue/Managed/Files/MathfEx.cs index 414762f7b1..d6eb65b097 100644 --- a/modules/mono/glue/Managed/Files/MathfEx.cs +++ b/modules/mono/glue/Managed/Files/MathfEx.cs @@ -36,9 +36,9 @@ namespace Godot return (int)Math.Round(s); } - public static bool IsEqualApprox(real_t a, real_t b, real_t ratio = Mathf.Epsilon) + public static bool IsEqualApprox(real_t a, real_t b, real_t tolerance) { - return Abs(a - b) < ratio; + return Abs(a - b) < tolerance; } } }
\ No newline at end of file diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs index f11cd490a9..e16d4315be 100644 --- a/modules/mono/glue/Managed/Files/Plane.cs +++ b/modules/mono/glue/Managed/Files/Plane.cs @@ -200,7 +200,7 @@ namespace Godot public bool Equals(Plane other) { - return _normal == other._normal && D == other.D; + return _normal == other._normal && Mathf.IsEqualApprox(D, other.D); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs index d0c15146a5..0d4349084a 100644 --- a/modules/mono/glue/Managed/Files/Quat.cs +++ b/modules/mono/glue/Managed/Files/Quat.cs @@ -358,7 +358,7 @@ namespace Godot public bool Equals(Quat other) { - return x == other.x && y == other.y && z == other.z && w == other.w; + return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z) && Mathf.IsEqualApprox(w, other.w); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs index 908162ec45..bb1950e1a8 100644 --- a/modules/mono/glue/Managed/Files/Vector2.cs +++ b/modules/mono/glue/Managed/Files/Vector2.cs @@ -52,11 +52,15 @@ namespace Godot internal void Normalize() { - real_t length = x * x + y * y; + real_t lengthsq = LengthSquared(); - if (length != 0f) + if (lengthsq == 0) { - length = Mathf.Sqrt(length); + x = y = 0f; + } + else + { + real_t length = Mathf.Sqrt(lengthsq); x /= length; y /= length; } @@ -184,9 +188,9 @@ namespace Godot public Vector2 Normalized() { - var result = this; - result.Normalize(); - return result; + var v = this; + v.Normalize(); + return v; } public Vector2 Project(Vector2 onNormal) @@ -343,7 +347,7 @@ namespace Godot public static bool operator <(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y < right.y; } @@ -353,7 +357,7 @@ namespace Godot public static bool operator >(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y > right.y; } @@ -363,7 +367,7 @@ namespace Godot public static bool operator <=(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y <= right.y; } @@ -373,7 +377,7 @@ namespace Godot public static bool operator >=(Vector2 left, Vector2 right) { - if (left.x.Equals(right.x)) + if (Mathf.IsEqualApprox(left.x, right.x)) { return left.y >= right.y; } @@ -393,7 +397,7 @@ namespace Godot public bool Equals(Vector2 other) { - return x == other.x && y == other.y; + return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y); } public override int GetHashCode() diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs index 0c96d346a9..283cb6341a 100644 --- a/modules/mono/glue/Managed/Files/Vector3.cs +++ b/modules/mono/glue/Managed/Files/Vector3.cs @@ -65,14 +65,15 @@ namespace Godot internal void Normalize() { - real_t length = Length(); + real_t lengthsq = LengthSquared(); - if (length == 0f) + if (lengthsq == 0) { x = y = z = 0f; } else { + real_t length = Mathf.Sqrt(lengthsq); x /= length; y /= length; z /= length; @@ -397,9 +398,9 @@ namespace Godot public static bool operator <(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z < right.z; return left.y < right.y; } @@ -409,9 +410,9 @@ namespace Godot public static bool operator >(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z > right.z; return left.y > right.y; } @@ -421,9 +422,9 @@ namespace Godot public static bool operator <=(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z <= right.z; return left.y < right.y; } @@ -433,9 +434,9 @@ namespace Godot public static bool operator >=(Vector3 left, Vector3 right) { - if (left.x == right.x) + if (Mathf.IsEqualApprox(left.x, right.x)) { - if (left.y == right.y) + if (Mathf.IsEqualApprox(left.y, right.y)) return left.z >= right.z; return left.y > right.y; } @@ -455,7 +456,7 @@ namespace Godot public bool Equals(Vector3 other) { - return x == other.x && y == other.y && z == other.z; + return Mathf.IsEqualApprox(x, other.x) && Mathf.IsEqualApprox(y, other.y) && Mathf.IsEqualApprox(z, other.z); } public override int GetHashCode() diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index d756131ac9..7c30092855 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -115,7 +115,7 @@ void godot_icall_GD_printt(MonoArray *p_what) { print_line(str); } -double godot_icall_GD_randf() { +float godot_icall_GD_randf() { return Math::randf(); } diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h index 910979aae3..d4e20e2887 100644 --- a/modules/mono/glue/gd_glue.h +++ b/modules/mono/glue/gd_glue.h @@ -53,7 +53,7 @@ void godot_icall_GD_prints(MonoArray *p_what); void godot_icall_GD_printt(MonoArray *p_what); -double godot_icall_GD_randf(); +float godot_icall_GD_randf(); uint32_t godot_icall_GD_randi(); diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp index 087a7a2e5c..a6e04e561d 100644 --- a/modules/mono/mono_gd/gd_mono_log.cpp +++ b/modules/mono/mono_gd/gd_mono_log.cpp @@ -37,6 +37,7 @@ #include "core/os/os.h" #include "../godotsharp_dirs.h" +#include "../utils/string_utils.h" static int log_level_get_id(const char *p_log_level) { @@ -125,27 +126,6 @@ void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) { da->list_dir_end(); } -static String format(const char *p_fmt, ...) { - va_list args; - - va_start(args, p_fmt); - int len = vsnprintf(NULL, 0, p_fmt, args); - va_end(args); - - len += 1; // for the trailing '/0' - - char *buffer(memnew_arr(char, len)); - - va_start(args, p_fmt); - vsnprintf(buffer, len, p_fmt, args); - va_end(args); - - String res(buffer); - memdelete_arr(buffer); - - return res; -} - void GDMonoLog::initialize() { CharString log_level = OS::get_singleton()->get_environment("GODOT_MONO_LOG_LEVEL").utf8(); @@ -172,7 +152,7 @@ void GDMonoLog::initialize() { OS::Time time_now = OS::get_singleton()->get_time(); int pid = OS::get_singleton()->get_process_id(); - String log_file_name = format("%d_%02d_%02d %02d.%02d.%02d (%d).txt", + String log_file_name = str_format("%d_%02d_%02d %02d.%02d.%02d (%d).txt", date_now.year, date_now.month, date_now.day, time_now.hour, time_now.min, time_now.sec, pid); diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index c390f8b9c2..0ef66577fe 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -32,6 +32,8 @@ #include "core/os/file_access.h" +#include <stdio.h> + namespace { int sfind(const String &p_text, int p_from) { @@ -184,3 +186,50 @@ Error read_all_file_utf8(const String &p_path, String &r_content) { r_content = source; return OK; } + +// TODO: Move to variadic templates once we upgrade to C++11 + +String str_format(const char *p_format, ...) { + va_list list; + + va_start(list, p_format); + String res = str_format(p_format, list); + va_end(list); + + return res; +} +// va_copy was defined in the C99, but not in C++ standards before C++11. +// When you compile C++ without --std=c++<XX> option, compilers still define +// va_copy, otherwise you have to use the internal version (__va_copy). +#if !defined(va_copy) +#if defined(__GNUC__) +#define va_copy(d, s) __va_copy((d), (s)) +#else +#define va_copy(d, s) ((d) = (s)) +#endif +#endif + +#if defined(MINGW_ENABLED) || defined(_MSC_VER) +#define vsnprintf vsnprintf_s +#endif + +String str_format(const char *p_format, va_list p_list) { + va_list list; + + va_copy(list, p_list); + int len = vsnprintf(NULL, 0, p_format, list); + va_end(list); + + len += 1; // for the trailing '/0' + + char *buffer(memnew_arr(char, len)); + + va_copy(list, p_list); + vsnprintf(buffer, len, p_format, list); + va_end(list); + + String res(buffer); + memdelete_arr(buffer); + + return res; +} diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h index 61765ccfd8..565b9bb644 100644 --- a/modules/mono/utils/string_utils.h +++ b/modules/mono/utils/string_utils.h @@ -34,6 +34,8 @@ #include "core/ustring.h" #include "core/variant.h" +#include <stdarg.h> + String sformat(const String &p_text, const Variant &p1 = Variant(), const Variant &p2 = Variant(), const Variant &p3 = Variant(), const Variant &p4 = Variant(), const Variant &p5 = Variant()); #ifdef TOOLS_ENABLED @@ -44,4 +46,15 @@ String escape_csharp_keyword(const String &p_name); Error read_all_file_utf8(const String &p_path, String &r_content); +#if defined(__GNUC__) +#define _PRINTF_FORMAT_ATTRIBUTE_1_0 __attribute__((format(printf, 1, 0))) +#define _PRINTF_FORMAT_ATTRIBUTE_1_2 __attribute__((format(printf, 1, 2))) +#else +#define _PRINTF_FORMAT_ATTRIBUTE_1_0 +#define _PRINTF_FORMAT_ATTRIBUTE_1_2 +#endif + +String str_format(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_1_2; +String str_format(const char *p_format, va_list p_list) _PRINTF_FORMAT_ATTRIBUTE_1_0; + #endif // STRING_FORMAT_H diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 193a3fa2c6..dbfa1b171c 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1411,26 +1411,29 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int void OS_Windows::set_clipboard(const String &p_text) { + // Convert LF line endings to CRLF in clipboard content + // Otherwise, line endings won't be visible when pasted in other software + String text = p_text.replace("\n", "\r\n"); + if (!OpenClipboard(hWnd)) { ERR_EXPLAIN("Unable to open clipboard."); ERR_FAIL(); }; EmptyClipboard(); - HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (p_text.length() + 1) * sizeof(CharType)); + HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType)); if (mem == NULL) { ERR_EXPLAIN("Unable to allocate memory for clipboard contents."); ERR_FAIL(); }; LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); - memcpy(lptstrCopy, p_text.c_str(), (p_text.length() + 1) * sizeof(CharType)); - //memset((lptstrCopy + p_text.length()), 0, sizeof(CharType)); + memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType)); GlobalUnlock(mem); SetClipboardData(CF_UNICODETEXT, mem); // set the CF_TEXT version (not needed?) - CharString utf8 = p_text.utf8(); + CharString utf8 = text.utf8(); mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); if (mem == NULL) { ERR_EXPLAIN("Unable to allocate memory for clipboard contents."); diff --git a/platform/x11/detect.py b/platform/x11/detect.py index 91639a0db2..f8ae5e9acb 100644 --- a/platform/x11/detect.py +++ b/platform/x11/detect.py @@ -1,7 +1,7 @@ import os import platform import sys -from methods import get_compiler_version, using_gcc +from methods import get_compiler_version, using_gcc, using_clang def is_active(): @@ -184,6 +184,12 @@ def configure(env): if version != None and version[0] >= '6': env.Append(CCFLAGS=['-fpie']) env.Append(LINKFLAGS=['-no-pie']) + # Do the same for clang should be fine with Clang 4 and higher + if using_clang(env): + version = get_compiler_version(env) + if version != None and version[0] >= '4': + env.Append(CCFLAGS=['-fpie']) + env.Append(LINKFLAGS=['-no-pie']) ## Dependencies diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp index 57e0a5b118..72b5f2fb12 100644 --- a/scene/2d/navigation_2d.cpp +++ b/scene/2d/navigation_2d.cpp @@ -542,7 +542,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (CLOCK_TANGENT(apex_point, portal_left, left) >= 0) { //process - if (portal_left.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, left, portal_right) > 0) { + if (Math::is_zero_approx(portal_left.distance_squared_to(apex_point)) || CLOCK_TANGENT(apex_point, left, portal_right) > 0) { left_poly = p; portal_left = left; } else { @@ -552,7 +552,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect left_poly = p; portal_left = apex_point; portal_right = apex_point; - if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON) + if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point))) path.push_back(apex_point); skip = true; } @@ -560,7 +560,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect if (!skip && CLOCK_TANGENT(apex_point, portal_right, right) <= 0) { //process - if (portal_right.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, right, portal_left) < 0) { + if (Math::is_zero_approx(portal_right.distance_squared_to(apex_point)) || CLOCK_TANGENT(apex_point, right, portal_left) < 0) { right_poly = p; portal_right = right; } else { @@ -570,7 +570,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect right_poly = p; portal_right = apex_point; portal_left = apex_point; - if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON) + if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point))) path.push_back(apex_point); } } @@ -596,7 +596,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect } } - if (!path.size() || path[path.size() - 1].distance_squared_to(begin_point) > CMP_EPSILON) { + if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_squared_to(begin_point))) { path.push_back(begin_point); // Add the begin point } else { path.write[path.size() - 1] = begin_point; // Replace first midpoint by the exact begin point @@ -604,7 +604,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect path.invert(); - if (path.size() <= 1 || path[path.size() - 1].distance_squared_to(end_point) > CMP_EPSILON) { + if (path.size() <= 1 || !Math::is_zero_approx(path[path.size() - 1].distance_squared_to(end_point))) { path.push_back(end_point); // Add the end point } else { path.write[path.size() - 1] = end_point; // Replace last midpoint by the exact end point diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp index 190967d76c..84078911cb 100644 --- a/scene/3d/path.cpp +++ b/scene/3d/path.cpp @@ -173,7 +173,7 @@ void PathFollow::_update_transform() { float dot = t_prev.dot(t_cur); float angle = Math::acos(CLAMP(dot, -1, 1)); - if (likely(Math::abs(angle) > CMP_EPSILON)) { + if (likely(!Math::is_zero_approx(angle))) { if (rotation_mode == ROTATION_Y) { // assuming we're referring to global Y-axis. is this correct? axis.x = 0; @@ -184,7 +184,7 @@ void PathFollow::_update_transform() { // all components are allowed } - if (likely(axis.length() > CMP_EPSILON)) { + if (likely(!Math::is_zero_approx(axis.length()))) { t.rotate_basis(axis.normalized(), angle); } } @@ -193,7 +193,7 @@ void PathFollow::_update_transform() { float tilt_angle = c->interpolate_baked_tilt(o); Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct?? - if (likely(Math::abs(tilt_angle) > CMP_EPSILON)) { + if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) { if (rotation_mode == ROTATION_Y) { tilt_axis.x = 0; tilt_axis.z = 0; @@ -203,7 +203,7 @@ void PathFollow::_update_transform() { // all components are allowed } - if (likely(tilt_axis.length() > CMP_EPSILON)) { + if (likely(!Math::is_zero_approx(tilt_axis.length()))) { t.rotate_basis(tilt_axis.normalized(), tilt_angle); } } diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 750ed97ae6..75b419ca58 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -835,7 +835,7 @@ void VoxelLightBaker::plot_light_directional(const Vector3 &p_direction, const C for (int i = 0; i < 3; i++) { - if (ABS(light_axis[i]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[i])) continue; clip[clip_planes].normal[i] = 1.0; @@ -978,7 +978,7 @@ void VoxelLightBaker::plot_light_omni(const Vector3 &p_pos, const Color &p_color for (int c = 0; c < 3; c++) { - if (ABS(light_axis[c]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[c])) continue; clip[clip_planes].normal[c] = 1.0; @@ -1113,7 +1113,7 @@ void VoxelLightBaker::plot_light_spot(const Vector3 &p_pos, const Vector3 &p_axi for (int c = 0; c < 3; c++) { - if (ABS(light_axis[c]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[c])) continue; clip[clip_planes].normal[c] = 1.0; diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 30ad81bb2e..dabff08fea 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -1053,7 +1053,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) { - if (ABS(E->get().activity - p_activity) < CMP_EPSILON) { + if (Math::is_equal_approx(E->get().activity, p_activity)) { //update only if changed top_layer->update(); connections_layer->update(); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1f498ea16e..3389e34f07 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4428,8 +4428,8 @@ void TextEdit::_update_caches() { #endif cache.row_height = cache.font->get_height() + cache.line_spacing; cache.tab_icon = get_icon("tab"); - cache.folded_icon = get_icon("GuiTreeArrowRight", "EditorIcons"); - cache.can_fold_icon = get_icon("GuiTreeArrowDown", "EditorIcons"); + cache.folded_icon = get_icon("folded"); + cache.can_fold_icon = get_icon("fold"); cache.folded_eol_icon = get_icon("GuiEllipsis", "EditorIcons"); text.set_font(cache.font); @@ -5541,6 +5541,7 @@ int TextEdit::get_indent_size() { void TextEdit::set_draw_tabs(bool p_draw) { draw_tabs = p_draw; + update(); } bool TextEdit::is_drawing_tabs() const { @@ -6259,8 +6260,12 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_show_line_numbers", "enable"), &TextEdit::set_show_line_numbers); ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled); + ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs); + ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs); ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled); ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled); + ClassDB::bind_method(D_METHOD("set_draw_fold_gutter"), &TextEdit::set_draw_fold_gutter); + ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &TextEdit::is_drawing_fold_gutter); ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled); ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled); @@ -6307,7 +6312,9 @@ void TextEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 81c38cec89..125e0a2882 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1160,7 +1160,7 @@ void SceneTree::_update_root_rect() { WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'."); } - if (stretch_aspect == STRETCH_ASPECT_IGNORE || ABS(viewport_aspect - video_mode_aspect) < CMP_EPSILON) { + if (stretch_aspect == STRETCH_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) { //same aspect or ignore aspect viewport_size = desired_res; screen_size = video_mode; diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index e58ec9d71e..9c79b2ba3b 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -1477,7 +1477,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const { middle = (low + high) / 2; - if (Math::abs(p_time - keys[middle].time) < CMP_EPSILON) { //match + if (Math::is_equal_approx(p_time, keys[middle].time)) { //match return middle; } else if (p_time < keys[middle].time) high = middle - 1; //search low end of array @@ -1680,10 +1680,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol float delta = p_keys[next].time - p_keys[idx].time; float from = p_time - p_keys[idx].time; - if (Math::absf(delta) > CMP_EPSILON) - c = from / delta; - else + if (Math::is_zero_approx(delta)) c = 0; + else + c = from / delta; } else { @@ -1691,10 +1691,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol float delta = (length - p_keys[idx].time) + p_keys[next].time; float from = p_time - p_keys[idx].time; - if (Math::absf(delta) > CMP_EPSILON) - c = from / delta; - else + if (Math::is_zero_approx(delta)) c = 0; + else + c = from / delta; } } else { @@ -1707,10 +1707,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol float delta = endtime + p_keys[next].time; float from = endtime + p_time; - if (Math::absf(delta) > CMP_EPSILON) - c = from / delta; - else + if (Math::is_zero_approx(delta)) c = 0; + else + c = from / delta; } } else { // no loop @@ -1723,10 +1723,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol float delta = p_keys[next].time - p_keys[idx].time; float from = p_time - p_keys[idx].time; - if (Math::absf(delta) > CMP_EPSILON) - c = from / delta; - else + if (Math::is_zero_approx(delta)) c = 0; + else + c = from / delta; } else { @@ -2774,9 +2774,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons const Vector3 &v1 = t1.value.loc; const Vector3 &v2 = t2.value.loc; - if (v0.distance_to(v2) < CMP_EPSILON) { + if (Math::is_zero_approx(v0.distance_to(v2))) { //0 and 2 are close, let's see if 1 is close - if (v0.distance_to(v1) > CMP_EPSILON) { + if (!Math::is_zero_approx(v0.distance_to(v1))) { //not close, not optimizable return false; } @@ -2813,9 +2813,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons //localize both to rotation from q0 - if ((q0 - q2).length() < CMP_EPSILON) { + if (Math::is_zero_approx((q0 - q2).length())) { - if ((q0 - q1).length() > CMP_EPSILON) + if (!Math::is_zero_approx((q0 - q1).length())) return false; } else { @@ -2863,9 +2863,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons const Vector3 &v1 = t1.value.scale; const Vector3 &v2 = t2.value.scale; - if (v0.distance_to(v2) < CMP_EPSILON) { + if (Math::is_zero_approx(v0.distance_to(v2))) { //0 and 2 are close, let's see if 1 is close - if (v0.distance_to(v1) > CMP_EPSILON) { + if (!Math::is_zero_approx(v0.distance_to(v1))) { //not close, not optimizable return false; } diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index f425972183..5ae57fdb52 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -423,6 +423,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0)); theme->set_icon("tab", "TextEdit", make_icon(tab_png)); + theme->set_icon("folded", "TextEdit", make_icon(arrow_right_png)); + theme->set_icon("fold", "TextEdit", make_icon(arrow_down_png)); theme->set_font("font", "TextEdit", default_font); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 626ed9f5b4..2c6f30f429 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -535,7 +535,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map float a = value; float b = original; - if (Math::abs(a - b) < CMP_EPSILON) + if (Math::is_equal_approx(a, b)) continue; } else if (bool(Variant::evaluate(Variant::OP_EQUAL, value, original))) { diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index baf7431e28..3073cc8b11 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -98,7 +98,7 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_ Vector3 c = rel_A.cross(rel_B).cross(rel_B); - if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) { + if (Math::is_zero_approx(rel_A.dot(c))) { // should handle somehow.. //ERR_PRINT("TODO FIX"); @@ -678,7 +678,7 @@ static void _collision_box_box(const ShapeSW *p_a, const Transform &p_transform_ Vector3 axis = p_transform_a.basis.get_axis(i).cross(p_transform_b.basis.get_axis(j)); - if (axis.length_squared() < CMP_EPSILON) + if (Math::is_zero_approx(axis.length_squared())) continue; axis.normalize(); @@ -767,7 +767,7 @@ static void _collision_box_capsule(const ShapeSW *p_a, const Transform &p_transf // cylinder Vector3 box_axis = p_transform_a.basis.get_axis(i); Vector3 axis = box_axis.cross(cyl_axis); - if (axis.length_squared() < CMP_EPSILON) + if (Math::is_zero_approx(axis.length_squared())) continue; if (!separator.test_axis(axis.normalized())) diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index 268b9eefeb..1b3de3e913 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -127,10 +127,10 @@ bool ConeTwistJointSW::setup(real_t p_timestep) { Vector3 relPos = pivotBInW - pivotAInW; Vector3 normal[3]; - if (relPos.length_squared() > CMP_EPSILON) { - normal[0] = relPos.normalized(); - } else { + if (Math::is_zero_approx(relPos.length_squared())) { normal[0] = Vector3(real_t(1.0), 0, 0); + } else { + normal[0] = relPos.normalized(); } plane_space(normal[0], normal[1], normal[2]); diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 756348f448..813d9b7704 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -107,7 +107,7 @@ real_t G6DOFRotationalLimitMotorSW::solveAngularLimits( // correction velocity real_t motor_relvel = m_limitSoftness * (target_velocity - m_damping * rel_vel); - if (motor_relvel < CMP_EPSILON && motor_relvel > -CMP_EPSILON) { + if (Math::is_zero_approx(motor_relvel)) { return 0.0f; //no need for applying force } diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index e972496b2b..1d1b30286e 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -167,10 +167,10 @@ bool HingeJointSW::setup(real_t p_step) { Vector3 relPos = pivotBInW - pivotAInW; Vector3 normal[3]; - if (relPos.length_squared() > CMP_EPSILON) { - normal[0] = relPos.normalized(); - } else { + if (Math::is_zero_approx(relPos.length_squared())) { normal[0] = Vector3(real_t(1.0), 0, 0); + } else { + normal[0] = relPos.normalized(); } plane_space(normal[0], normal[1], normal[2]); diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index d6c3fff421..f4bff66389 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -237,8 +237,8 @@ public: Vector2 axis = p_axis; - if (Math::abs(axis.x) < CMP_EPSILON && - Math::abs(axis.y) < CMP_EPSILON) { + if (Math::is_zero_approx(axis.x) && + Math::is_zero_approx(axis.y)) { // strange case, try an upwards separator axis = Vector2(0.0, 1.0); } diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h index 4e99bb3676..26424f927e 100644 --- a/servers/visual/visual_server_canvas.h +++ b/servers/visual/visual_server_canvas.h @@ -82,7 +82,7 @@ public: _FORCE_INLINE_ bool operator()(const Item *p_left, const Item *p_right) const { - if (Math::abs(p_left->ysort_pos.y - p_right->ysort_pos.y) < CMP_EPSILON) + if (Math::is_equal_approx(p_left->ysort_pos.y, p_right->ysort_pos.y)) return p_left->ysort_pos.x < p_right->ysort_pos.x; else return p_left->ysort_pos.y < p_right->ysort_pos.y; diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index c1dc94daa2..af580d6794 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2654,7 +2654,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co for (int i = 0; i < 3; i++) { - if (ABS(light_axis[i]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[i])) continue; clip[clip_planes].normal[i] = 1.0; @@ -2789,7 +2789,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co for (int c = 0; c < 3; c++) { - if (ABS(light_axis[c]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[c])) continue; clip[clip_planes].normal[c] = 1.0; |