summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--core/templates/set.h7
-rw-r--r--doc/classes/EditorNode3DGizmoPlugin.xml4
-rw-r--r--editor/icons/ImmediateGeometry3D.svg1
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp224
-rw-r--r--editor/plugins/node_3d_editor_plugin.h2
-rw-r--r--modules/mono/csharp_script.cpp109
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs22
-rw-r--r--modules/mono/editor/bindings_generator.cpp4
-rw-r--r--modules/mono/editor/code_completion.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp8
-rw-r--r--platform/osx/joypad_osx.cpp3
-rw-r--r--scene/2d/tile_map.cpp1
-rw-r--r--scene/3d/proximity_group_3d.cpp1
-rw-r--r--scene/register_scene_types.cpp1
-rw-r--r--servers/rendering/renderer_rd/effects_rd.cpp3
16 files changed, 213 insertions, 185 deletions
diff --git a/core/templates/set.h b/core/templates/set.h
index 245c174862..9261d2d3d2 100644
--- a/core/templates/set.h
+++ b/core/templates/set.h
@@ -71,6 +71,9 @@ public:
Element *prev() {
return _prev;
}
+ T &get() {
+ return value;
+ }
const T &get() const {
return value;
};
@@ -118,8 +121,8 @@ public:
return *this;
}
- _FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
- _FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
+ _FORCE_INLINE_ bool operator==(const ConstIterator &b) const { return E == b.E; }
+ _FORCE_INLINE_ bool operator!=(const ConstIterator &b) const { return E != b.E; }
_FORCE_INLINE_ ConstIterator(const Element *p_E) { E = p_E; }
_FORCE_INLINE_ ConstIterator() {}
diff --git a/doc/classes/EditorNode3DGizmoPlugin.xml b/doc/classes/EditorNode3DGizmoPlugin.xml
index 10d6bd8bc8..6152487eaf 100644
--- a/doc/classes/EditorNode3DGizmoPlugin.xml
+++ b/doc/classes/EditorNode3DGizmoPlugin.xml
@@ -46,7 +46,7 @@
</argument>
<description>
Override this method to commit a group of subgizmos being edited (see [method _subgizmos_intersect_ray] and [method _subgizmos_intersect_frustum]). This usually means creating an [UndoRedo] action for the change, using the current transforms as "do" and the [code]restore[/code] transforms as "undo".
- If the [code]cancel[/code] argument is [code]true[/code], the [code]restore[/code] transforms should be directly set, without any [UndoRedo] action. Called for this plugin's active gizmos.
+ If the [code]cancel[/code] argument is [code]true[/code], the [code]restore[/code] transforms should be directly set, without any [UndoRedo] action. As with all subgizmo methods, transforms are given in local space respect to the gizmo's Node3D. Called for this plugin's active gizmos.
</description>
</method>
<method name="_create_gizmo" qualifiers="virtual">
@@ -103,7 +103,7 @@
<argument index="1" name="id" type="int">
</argument>
<description>
- Override this method to return the current transform of a subgizmo. This transform will be requested at the start of an edit and used in the [code]restore[/code] argument in [method _commit_subgizmos]. Called for this plugin's active gizmos.
+ Override this method to return the current transform of a subgizmo. As with all subgizmo methods, the transform should be in local space respect to the gizmo's Node3D. This transform will be requested at the start of an edit and used in the [code]restore[/code] argument in [method _commit_subgizmos]. Called for this plugin's active gizmos.
</description>
</method>
<method name="_has_gizmo" qualifiers="virtual">
diff --git a/editor/icons/ImmediateGeometry3D.svg b/editor/icons/ImmediateGeometry3D.svg
deleted file mode 100644
index ec5a392a68..0000000000
--- a/editor/icons/ImmediateGeometry3D.svg
+++ /dev/null
@@ -1 +0,0 @@
-<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m2.9208 1046.4c-.26373.3-.4204.7296-.4204 1.2383 0 1.6277-3.1381-.1781-.33757 2.6703.88382.899 2.6544.6701 3.5382-.2288.88384-.899.88382-2.3565 0-3.2554-1.1002-1.1191-2.2001-1.0845-2.7803-.4244zm2.3802-1.6103 2.4005 2.4416 6.8014-6.9177c.66286-.6742.66286-1.7673 0-2.4415-.66288-.6741-1.7376-.6741-2.4005 0z" fill="#fc7f7f" transform="translate(0 -1036.4)"/></svg>
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index b7651c350c..f9d1de86c0 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -1423,17 +1423,15 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_edit.snap = spatial_editor->is_snap_enabled();
_edit.mode = TRANSFORM_NONE;
- //gizmo has priority over everything
-
- bool can_select_gizmos = true;
+ bool can_select_gizmos = spatial_editor->get_single_selected_node();
{
int idx = view_menu->get_popup()->get_item_index(VIEW_GIZMOS);
- can_select_gizmos = view_menu->get_popup()->is_item_checked(idx);
+ can_select_gizmos = can_select_gizmos && view_menu->get_popup()->is_item_checked(idx);
}
- if (can_select_gizmos && spatial_editor->get_single_selected_node()) {
- Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(spatial_editor->get_single_selected_node());
+ // Gizmo handles
+ if (can_select_gizmos) {
Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos();
bool intersected_handle = false;
@@ -1444,6 +1442,40 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
+ int gizmo_handle = -1;
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle);
+ if (gizmo_handle != -1) {
+ _edit.gizmo = seg;
+ _edit.gizmo_handle = gizmo_handle;
+ _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
+ intersected_handle = true;
+ break;
+ }
+ }
+
+ if (intersected_handle) {
+ break;
+ }
+ }
+
+ // Transform gizmo
+ if (_transform_gizmo_select(_edit.mouse_pos)) {
+ break;
+ }
+
+ // Subgizmos
+ if (can_select_gizmos) {
+ Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(spatial_editor->get_single_selected_node());
+ Vector<Ref<Node3DGizmo>> gizmos = spatial_editor->get_single_selected_node()->get_gizmos();
+
+ bool intersected_subgizmo = false;
+ for (int i = 0; i < gizmos.size(); i++) {
+ Ref<EditorNode3DGizmo> seg = gizmos[i];
+
+ if ((!seg.is_valid())) {
+ continue;
+ }
+
int subgizmo_id = seg->subgizmos_intersect_ray(camera, _edit.mouse_pos);
if (subgizmo_id != -1) {
ERR_CONTINUE(!se);
@@ -1466,30 +1498,16 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
seg->redraw();
spatial_editor->update_transform_gizmo();
- intersected_handle = true;
- break;
- }
-
- int gizmo_handle = -1;
- seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle);
- if (gizmo_handle != -1) {
- _edit.gizmo = seg;
- _edit.gizmo_handle = gizmo_handle;
- _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
- intersected_handle = true;
+ intersected_subgizmo = true;
break;
}
}
- if (intersected_handle) {
+ if (intersected_subgizmo) {
break;
}
}
- if (_transform_gizmo_select(_edit.mouse_pos)) {
- break;
- }
-
clicked = ObjectID();
if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
@@ -1791,7 +1809,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Transform3D xform = GE->get();
Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
if (!local_coords) {
- new_xform = se->original.inverse() * new_xform;
+ new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
@@ -1889,7 +1907,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
for (Map<int, Transform3D>::Element *GE = se->subgizmos.front(); GE; GE = GE->next()) {
Transform3D xform = GE->get();
Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
- new_xform = se->original.inverse() * new_xform;
+ new_xform = se->original.affine_inverse() * new_xform;
se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
} else {
@@ -1977,7 +1995,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
if (!local_coords) {
- new_xform = se->original.inverse() * new_xform;
+ new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE->key(), new_xform);
}
@@ -6449,92 +6467,84 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
undo_redo->commit_action();
}
+void Node3DEditor::_update_theme() {
+ tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
+ tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
+
+ tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
+ tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
+ tool_option_button[Node3DEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
+
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon(SNAME("Panels1"), SNAME("EditorIcons")));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon(SNAME("Panels2"), SNAME("EditorIcons")));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels2Alt"), SNAME("EditorIcons")));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_theme_icon(SNAME("Panels3"), SNAME("EditorIcons")));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels3Alt"), SNAME("EditorIcons")));
+ view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_theme_icon(SNAME("Panels4"), SNAME("EditorIcons")));
+
+ sun_button->set_icon(get_theme_icon(SNAME("DirectionalLight3D"), SNAME("EditorIcons")));
+ environ_button->set_icon(get_theme_icon(SNAME("WorldEnvironment"), SNAME("EditorIcons")));
+ sun_environ_settings->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
+
+ sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
+ environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
+}
+
void Node3DEditor::_notification(int p_what) {
- if (p_what == NOTIFICATION_READY) {
- tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
-
- tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
- tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
- tool_option_button[Node3DEditor::TOOL_OPT_OVERRIDE_CAMERA]->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
-
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon(SNAME("Panels1"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon(SNAME("Panels2"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels2Alt"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_theme_icon(SNAME("Panels3"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels3Alt"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_theme_icon(SNAME("Panels4"), SNAME("EditorIcons")));
-
- _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
-
- _refresh_menu_icons();
-
- get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed));
- get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added));
- EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
- editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed));
-
- editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false));
- editor->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(true));
-
- sun_button->set_icon(get_theme_icon(SNAME("DirectionalLight3D"), SNAME("EditorIcons")));
- environ_button->set_icon(get_theme_icon(SNAME("WorldEnvironment"), SNAME("EditorIcons")));
- sun_environ_settings->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
+ switch (p_what) {
+ case NOTIFICATION_READY: {
+ _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT);
- _update_preview_environment();
- sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
- environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
+ _refresh_menu_icons();
- sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size());
- environ_state->set_custom_minimum_size(environ_vb->get_combined_minimum_size());
- } else if (p_what == NOTIFICATION_ENTER_TREE) {
- _register_all_gizmos();
- _update_gizmos_menu();
- _init_indicators();
- } else if (p_what == NOTIFICATION_THEME_CHANGED) {
- _update_gizmos_menu_theme();
- sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
- environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
- } else if (p_what == NOTIFICATION_EXIT_TREE) {
- _finish_indicators();
- } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- tool_button[Node3DEditor::TOOL_MODE_SELECT]->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_MOVE]->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_ROTATE]->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_SCALE]->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_MODE_LIST_SELECT]->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_LOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Lock"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_UNLOCK_SELECTED]->set_icon(get_theme_icon(SNAME("Unlock"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_GROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
- tool_button[Node3DEditor::TOOL_UNGROUP_SELECTED]->set_icon(get_theme_icon(SNAME("Ungroup"), SNAME("EditorIcons")));
-
- tool_option_button[Node3DEditor::TOOL_OPT_LOCAL_COORDS]->set_icon(get_theme_icon(SNAME("Object"), SNAME("EditorIcons")));
- tool_option_button[Node3DEditor::TOOL_OPT_USE_SNAP]->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
-
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_1_VIEWPORT), get_theme_icon(SNAME("Panels1"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS), get_theme_icon(SNAME("Panels2"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_2_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels2Alt"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_theme_icon(SNAME("Panels3"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_theme_icon(SNAME("Panels3Alt"), SNAME("EditorIcons")));
- view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_theme_icon(SNAME("Panels4"), SNAME("EditorIcons")));
-
- // Update grid color by rebuilding grid.
- _finish_grid();
- _init_grid();
- } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
- if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) {
- EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
+ get_tree()->connect("node_removed", callable_mp(this, &Node3DEditor::_node_removed));
+ get_tree()->connect("node_added", callable_mp(this, &Node3DEditor::_node_added));
+ EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor()->connect("node_changed", callable_mp(this, &Node3DEditor::_refresh_menu_icons));
+ editor_selection->connect("selection_changed", callable_mp(this, &Node3DEditor::_selection_changed));
- debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
- tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false);
- }
+ editor->connect("stop_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(false));
+ editor->connect("play_pressed", callable_mp(this, &Node3DEditor::_update_camera_override_button), make_binds(true));
+
+ _update_preview_environment();
+
+ sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size());
+ environ_state->set_custom_minimum_size(environ_vb->get_combined_minimum_size());
+ } break;
+ case NOTIFICATION_ENTER_TREE: {
+ _update_theme();
+ _register_all_gizmos();
+ _update_gizmos_menu();
+ _init_indicators();
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ _finish_indicators();
+ } break;
+ case NOTIFICATION_THEME_CHANGED: {
+ _update_theme();
+ _update_gizmos_menu_theme();
+ sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
+ environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
+ } break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ // Update grid color by rebuilding grid.
+ _finish_grid();
+ _init_grid();
+ } break;
+ case NOTIFICATION_VISIBILITY_CHANGED: {
+ if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) {
+ EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();
+
+ debugger->set_camera_override(EditorDebuggerNode::OVERRIDE_NONE);
+ tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->set_pressed(false);
+ }
+ } break;
}
}
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 576e4c93d3..0c7a0d14a2 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -723,6 +723,8 @@ private:
void _add_sun_to_scene(bool p_already_added_environment = false);
void _add_environment_to_scene(bool p_already_added_sun = false);
+ void _update_theme();
+
protected:
void _notification(int p_what);
//void _gui_input(InputEvent p_event);
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 9e8b4d38bf..15a5807370 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -145,8 +145,8 @@ void CSharpLanguage::finalize() {
finalizing = true;
// Make sure all script binding gchandles are released before finalizing GDMono
- for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
- CSharpScriptBinding &script_binding = E->value();
+ for (KeyValue<Object *, CSharpScriptBinding> &E : script_bindings) {
+ CSharpScriptBinding &script_binding = E.value;
if (!script_binding.gchandle.is_released()) {
script_binding.gchandle.release();
@@ -163,8 +163,8 @@ void CSharpLanguage::finalize() {
script_bindings.clear();
#ifdef DEBUG_ENABLED
- for (Map<ObjectID, int>::Element *E = unsafe_object_references.front(); E; E = E->next()) {
- const ObjectID &id = E->key();
+ for (const KeyValue<ObjectID, int> &E : unsafe_object_references) {
+ const ObjectID &id = E.key;
Object *obj = ObjectDB::get_instance(id);
if (obj) {
@@ -864,8 +864,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// We need to keep reference instances alive during reloading
List<Ref<RefCounted>> rc_instances;
- for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
- CSharpScriptBinding &script_binding = E->value();
+ for (const KeyValue<Object *, CSharpScriptBinding> &E : script_bindings) {
+ const CSharpScriptBinding &script_binding = E.value;
RefCounted *rc = Object::cast_to<RefCounted>(script_binding.owner);
if (rc) {
rc_instances.push_back(Ref<RefCounted>(rc));
@@ -885,8 +885,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Script::instances are deleted during managed object disposal, which happens on domain finalize.
// Only placeholders are kept. Therefore we need to keep a copy before that happens.
- for (Set<Object *>::Element *F = script->instances.front(); F; F = F->next()) {
- Object *obj = F->get();
+ for (Object *&obj : script->instances) {
script->pending_reload_instances.insert(obj->get_instance_id());
RefCounted *rc = Object::cast_to<RefCounted>(obj);
@@ -896,8 +895,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
}
#ifdef TOOLS_ENABLED
- for (Set<PlaceHolderScriptInstance *>::Element *F = script->placeholders.front(); F; F = F->next()) {
- Object *obj = F->get()->get_owner();
+ for (PlaceHolderScriptInstance *&script_instance : script->placeholders) {
+ Object *obj = script_instance->get_owner();
script->pending_reload_instances.insert(obj->get_instance_id());
RefCounted *rc = Object::cast_to<RefCounted>(obj);
@@ -910,9 +909,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Save state and remove script from instances
Map<ObjectID, CSharpScript::StateBackup> &owners_map = script->pending_reload_state;
- for (Set<Object *>::Element *F = script->instances.front(); F; F = F->next()) {
- Object *obj = F->get();
-
+ for (Object *&obj : script->instances) {
ERR_CONTINUE(!obj->get_script_instance());
CSharpInstance *csi = static_cast<CSharpInstance *>(obj->get_script_instance());
@@ -948,8 +945,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Failed to reload the scripts domain
// Make sure to add the scripts back to their owners before returning
for (Ref<CSharpScript> &scr : to_reload) {
- for (const Map<ObjectID, CSharpScript::StateBackup>::Element *F = scr->pending_reload_state.front(); F; F = F->next()) {
- Object *obj = ObjectDB::get_instance(F->key());
+ for (const KeyValue<ObjectID, CSharpScript::StateBackup> &F : scr->pending_reload_state) {
+ Object *obj = ObjectDB::get_instance(F.key);
if (!obj) {
continue;
@@ -969,8 +966,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#endif
// Restore Variant properties state, it will be kept by the placeholder until the next script reloading
- for (List<Pair<StringName, Variant>>::Element *G = scr->pending_reload_state[obj_id].properties.front(); G; G = G->next()) {
- placeholder->property_set_fallback(G->get().first, G->get().second, nullptr);
+ for (const Pair<StringName, Variant> &G : scr->pending_reload_state[obj_id].properties) {
+ placeholder->property_set_fallback(G.first, G.second, nullptr);
}
scr->pending_reload_state.erase(obj_id);
@@ -1035,8 +1032,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
StringName native_name = NATIVE_GDMONOCLASS_NAME(script->native);
{
- for (Set<ObjectID>::Element *F = script->pending_reload_instances.front(); F; F = F->next()) {
- ObjectID obj_id = F->get();
+ for (const ObjectID &obj_id : script->pending_reload_instances) {
Object *obj = ObjectDB::get_instance(obj_id);
if (!obj) {
@@ -1088,8 +1084,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
}
for (Ref<CSharpScript> &script : to_reload_state) {
- for (Set<ObjectID>::Element *F = script->pending_reload_instances.front(); F; F = F->next()) {
- ObjectID obj_id = F->get();
+ for (const ObjectID &obj_id : script->pending_reload_instances) {
Object *obj = ObjectDB::get_instance(obj_id);
if (!obj) {
@@ -1103,16 +1098,16 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
CSharpScript::StateBackup &state_backup = script->pending_reload_state[obj_id];
- for (List<Pair<StringName, Variant>>::Element *G = state_backup.properties.front(); G; G = G->next()) {
- obj->get_script_instance()->set(G->get().first, G->get().second);
+ for (const Pair<StringName, Variant> &G : state_backup.properties) {
+ obj->get_script_instance()->set(G.first, G.second);
}
CSharpInstance *csi = CAST_CSHARP_INSTANCE(obj->get_script_instance());
if (csi) {
- for (List<Pair<StringName, Array>>::Element *G = state_backup.event_signals.front(); G; G = G->next()) {
- const StringName &name = G->get().first;
- const Array &serialized_data = G->get().second;
+ for (const Pair<StringName, Array> &G : state_backup.event_signals) {
+ const StringName &name = G.first;
+ const Array &serialized_data = G.second;
Map<StringName, CSharpScript::EventSignal>::Element *match = script->event_signals.find(name);
@@ -1156,9 +1151,9 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
{
MutexLock lock(ManagedCallable::instances_mutex);
- for (Map<ManagedCallable *, Array>::Element *elem = ManagedCallable::instances_pending_reload.front(); elem; elem = elem->next()) {
- ManagedCallable *managed_callable = elem->key();
- const Array &serialized_data = elem->value();
+ for (const KeyValue<ManagedCallable *, Array> &elem : ManagedCallable::instances_pending_reload) {
+ ManagedCallable *managed_callable = elem.key;
+ const Array &serialized_data = elem.value;
MonoObject *managed_serialized_data = GDMonoMarshal::variant_to_mono_object(serialized_data);
MonoDelegate *delegate = nullptr;
@@ -1302,8 +1297,8 @@ bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) {
}
void CSharpLanguage::_on_scripts_domain_unloaded() {
- for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
- CSharpScriptBinding &script_binding = E->value();
+ for (KeyValue<Object *, CSharpScriptBinding> &E : script_bindings) {
+ CSharpScriptBinding &script_binding = E.value;
script_binding.gchandle.release();
script_binding.inited = false;
}
@@ -1728,12 +1723,12 @@ bool CSharpInstance::get(const StringName &p_name, Variant &r_ret) const {
}
void CSharpInstance::get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state) {
- List<PropertyInfo> pinfo;
- get_property_list(&pinfo);
+ List<PropertyInfo> property_list;
+ get_property_list(&property_list);
- for (const PropertyInfo &E : pinfo) {
+ for (const PropertyInfo &prop_info : property_list) {
Pair<StringName, Variant> state_pair;
- state_pair.first = E.name;
+ state_pair.first = prop_info.name;
ManagedType managedType;
@@ -1756,8 +1751,8 @@ void CSharpInstance::get_event_signals_state_for_reloading(List<Pair<StringName,
MonoObject *owner_managed = get_mono_object();
ERR_FAIL_NULL(owner_managed);
- for (const Map<StringName, CSharpScript::EventSignal>::Element *E = script->event_signals.front(); E; E = E->next()) {
- const CSharpScript::EventSignal &event_signal = E->value();
+ for (const KeyValue<StringName, CSharpScript::EventSignal> &E : script->event_signals) {
+ const CSharpScript::EventSignal &event_signal = E.value;
MonoDelegate *delegate_field_value = (MonoDelegate *)event_signal.field->get_value(owner_managed);
if (!delegate_field_value) {
@@ -1784,8 +1779,8 @@ void CSharpInstance::get_event_signals_state_for_reloading(List<Pair<StringName,
}
void CSharpInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- for (Map<StringName, PropertyInfo>::Element *E = script->member_info.front(); E; E = E->next()) {
- p_properties->push_back(E->value());
+ for (const KeyValue<StringName, PropertyInfo> &E : script->member_info) {
+ p_properties->push_back(E.value);
}
// Call _get_property_list
@@ -2024,8 +2019,8 @@ void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_f
}
void CSharpInstance::connect_event_signals() {
- for (const Map<StringName, CSharpScript::EventSignal>::Element *E = script->event_signals.front(); E; E = E->next()) {
- const CSharpScript::EventSignal &event_signal = E->value();
+ for (const KeyValue<StringName, CSharpScript::EventSignal> &E : script->event_signals) {
+ const CSharpScript::EventSignal &event_signal = E.value;
StringName signal_name = event_signal.field->get_name();
@@ -2309,12 +2304,12 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
base_cache->_update_exports_values(values, propnames);
}
- for (Map<StringName, Variant>::Element *E = exported_members_defval_cache.front(); E; E = E->next()) {
- values[E->key()] = E->get();
+ for (const KeyValue<StringName, Variant> &E : exported_members_defval_cache) {
+ values[E.key] = E.value;
}
- for (const PropertyInfo &E : exported_members_cache) {
- propnames.push_back(E);
+ for (const PropertyInfo &prop_info : exported_members_cache) {
+ propnames.push_back(prop_info);
}
}
@@ -2545,8 +2540,8 @@ bool CSharpScript::_update_exports(PlaceHolderScriptInstance *p_instance_to_upda
_update_exports_values(values, propnames);
if (changed) {
- for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
- E->get()->update(propnames, values);
+ for (PlaceHolderScriptInstance *&script_instance : placeholders) {
+ script_instance->update(propnames, values);
}
} else {
p_instance_to_update->update(propnames, values);
@@ -3378,11 +3373,11 @@ bool CSharpScript::has_script_signal(const StringName &p_signal) const {
}
void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
- for (const Map<StringName, Vector<SignalParameter>>::Element *E = _signals.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, Vector<SignalParameter>> &E : _signals) {
MethodInfo mi;
- mi.name = E->key();
+ mi.name = E.key;
- const Vector<SignalParameter> &params = E->value();
+ const Vector<SignalParameter> &params = E.value;
for (int i = 0; i < params.size(); i++) {
const SignalParameter &param = params[i];
@@ -3397,11 +3392,11 @@ void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
r_signals->push_back(mi);
}
- for (const Map<StringName, EventSignal>::Element *E = event_signals.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, EventSignal> &E : event_signals) {
MethodInfo mi;
- mi.name = E->key();
+ mi.name = E.key;
- const EventSignal &event_signal = E->value();
+ const EventSignal &event_signal = E.value;
const Vector<SignalParameter> &params = event_signal.parameters;
for (int i = 0; i < params.size(); i++) {
const SignalParameter &param = params[i];
@@ -3441,8 +3436,8 @@ Ref<Script> CSharpScript::get_base_script() const {
}
void CSharpScript::get_script_property_list(List<PropertyInfo> *p_list) const {
- for (Map<StringName, PropertyInfo>::Element *E = member_info.front(); E; E = E->next()) {
- p_list->push_back(E->value());
+ for (const KeyValue<StringName, PropertyInfo> &E : member_info) {
+ p_list->push_back(E.value);
}
}
@@ -3525,8 +3520,8 @@ CSharpScript::~CSharpScript() {
void CSharpScript::get_members(Set<StringName> *p_members) {
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
if (p_members) {
- for (Set<StringName>::Element *E = exported_members_names.front(); E; E = E->next()) {
- p_members->insert(E->get());
+ for (const StringName &member_name : exported_members_names) {
+ p_members->insert(member_name);
}
}
#endif
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index ee4e7ba9d4..4624439665 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -113,11 +113,20 @@ namespace GodotTools.Utils
{
string[] windowsExts = Environment.GetEnvironmentVariable("PATHEXT")?.Split(PathSep) ?? Array.Empty<string>();
string[] pathDirs = Environment.GetEnvironmentVariable("PATH")?.Split(PathSep);
+ char[] invalidPathChars = Path.GetInvalidPathChars();
var searchDirs = new List<string>();
if (pathDirs != null)
- searchDirs.AddRange(pathDirs);
+ {
+ foreach (var pathDir in pathDirs)
+ {
+ if (pathDir.IndexOfAny(invalidPathChars) != -1)
+ continue;
+
+ searchDirs.Add(pathDir);
+ }
+ }
string nameExt = Path.GetExtension(name);
bool hasPathExt = !string.IsNullOrEmpty(nameExt) && windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase);
@@ -137,11 +146,20 @@ namespace GodotTools.Utils
private static string PathWhichUnix([NotNull] string name)
{
string[] pathDirs = Environment.GetEnvironmentVariable("PATH")?.Split(PathSep);
+ char[] invalidPathChars = Path.GetInvalidPathChars();
var searchDirs = new List<string>();
if (pathDirs != null)
- searchDirs.AddRange(pathDirs);
+ {
+ foreach (var pathDir in pathDirs)
+ {
+ if (pathDir.IndexOfAny(invalidPathChars) != -1)
+ continue;
+
+ searchDirs.Add(pathDir);
+ }
+ }
searchDirs.Add(System.IO.Directory.GetCurrentDirectory()); // last in the list
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index c134136e1c..632f7d61cc 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -655,9 +655,7 @@ int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
return 0;
}
- for (const List<ConstantInterface>::Element *E = p_ienum.constants.front()->next(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
-
+ for (const ConstantInterface &iconstant : p_ienum.constants) {
Vector<String> parts = iconstant.name.split("_", /* p_allow_empty: */ true);
int i;
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index fa7d418844..b7b36a92d8 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -123,8 +123,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
// AutoLoads
Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
- for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
- const ProjectSettings::AutoloadInfo &info = E->value();
+ for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : autoloads) {
+ const ProjectSettings::AutoloadInfo &info = E.value;
suggestions.push_back(quoted("/root/" + String(info.name)));
}
}
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 67d6f3ef29..67f38bf127 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -330,8 +330,8 @@ no_pdb:
void GDMonoAssembly::unload() {
ERR_FAIL_NULL(image); // Should not be called if already unloaded
- for (Map<MonoClass *, GDMonoClass *>::Element *E = cached_raw.front(); E; E = E->next()) {
- memdelete(E->value());
+ for (const KeyValue<MonoClass *, GDMonoClass *> &E : cached_raw) {
+ memdelete(E.value);
}
cached_classes.clear();
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index f9fddd931b..27b4ac7fa7 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -522,12 +522,12 @@ GDMonoClass::~GDMonoClass() {
mono_custom_attrs_free(attributes);
}
- for (Map<StringName, GDMonoField *>::Element *E = fields.front(); E; E = E->next()) {
- memdelete(E->value());
+ for (const KeyValue<StringName, GDMonoField *> &E : fields) {
+ memdelete(E.value);
}
- for (Map<StringName, GDMonoProperty *>::Element *E = properties.front(); E; E = E->next()) {
- memdelete(E->value());
+ for (const KeyValue<StringName, GDMonoProperty *> &E : properties) {
+ memdelete(E.value);
}
{
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index 126ebc1908..d778271350 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -286,8 +286,9 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
}
if ((!refCF) || (!CFStringGetCString((CFStringRef)refCF, c_name, sizeof(c_name), kCFStringEncodingUTF8))) {
name = "Unidentified Joypad";
+ } else {
+ name = c_name;
}
- name = c_name;
int id = input->get_unused_joy_id();
ERR_FAIL_COND_V(id == -1, false);
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 3932f3dc78..e9efa1cf84 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -795,6 +795,7 @@ void TileMap::_set_tile_data(const Vector<int> &p_data) {
const int *r = p_data.ptr();
int offset = (format >= FORMAT_2) ? 3 : 2;
+ ERR_FAIL_COND_MSG(c % offset != 0, "Corrupted tile data.");
clear();
diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp
index 037110eaa1..c8c61a9f00 100644
--- a/scene/3d/proximity_group_3d.cpp
+++ b/scene/3d/proximity_group_3d.cpp
@@ -128,6 +128,7 @@ void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) {
void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) {
if (dispatch_mode == MODE_PROXY) {
+ ERR_FAIL_COND(!is_inside_tree());
get_parent()->call(p_method, p_parameters);
} else {
emit_signal(SNAME("broadcast"), p_method, p_parameters);
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 439fe649a1..8ede8e9a0b 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -909,7 +909,6 @@ void register_scene_types() {
ClassDB::add_compatibility_class("Generic6DOFJoint", "Generic6DOFJoint3D");
ClassDB::add_compatibility_class("HeightMapShape", "HeightMapShape3D");
ClassDB::add_compatibility_class("HingeJoint", "HingeJoint3D");
- ClassDB::add_compatibility_class("ImmediateGeometry", "ImmediateGeometry3D");
ClassDB::add_compatibility_class("Joint", "Joint3D");
ClassDB::add_compatibility_class("KinematicBody", "CharacterBody3D");
ClassDB::add_compatibility_class("KinematicBody2D", "CharacterBody2D");
diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp
index 5dab066262..47bb756d55 100644
--- a/servers/rendering/renderer_rd/effects_rd.cpp
+++ b/servers/rendering/renderer_rd/effects_rd.cpp
@@ -1351,8 +1351,9 @@ void EffectsRD::generate_ssao(RID p_depth_buffer, RID p_normal_buffer, RID p_dep
if (p_settings.quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
if (pass < blur_passes - 2) {
blur_pipeline = SSAO_BLUR_PASS_WIDE;
+ } else {
+ blur_pipeline = SSAO_BLUR_PASS_SMART;
}
- blur_pipeline = SSAO_BLUR_PASS_SMART;
}
for (int i = 0; i < 4; i++) {