diff options
87 files changed, 726 insertions, 300 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp index c5f1d57441..42d2d0373a 100644 --- a/core/math/camera_matrix.cpp +++ b/core/math/camera_matrix.cpp @@ -140,6 +140,7 @@ void CameraMatrix::set_for_hmd(int p_eye, real_t p_aspect, real_t p_intraocular_ real_t add = ((f1 + f2) * (p_oversample - 1.0)) / 2.0; f1 += add; f2 += add; + f3 *= p_oversample; // always apply KEEP_WIDTH aspect ratio f3 *= p_aspect; diff --git a/core/os/os.h b/core/os/os.h index c72696fe37..91fbf082bf 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -195,7 +195,7 @@ public: virtual void set_ime_position(const Point2 &p_pos) {} virtual void set_ime_intermediate_text_callback(ImeCallback p_callback, void *p_inp) {} - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle) { return ERR_UNAVAILABLE; } + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle,bool p_also_set_library_path=false) { return ERR_UNAVAILABLE; } virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; } virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; } diff --git a/core/resource.cpp b/core/resource.cpp index 78e20bada4..d339eb78ad 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -184,6 +184,35 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res return Ref<Resource>(r); } +void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { + + print_line("configure for local: " + get_class()); + List<PropertyInfo> plist; + get_property_list(&plist); + + local_scene = p_for_scene; + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) + continue; + Variant p = get(E->get().name); + if (p.get_type() == Variant::OBJECT) { + + RES sr = p; + if (sr.is_valid()) { + + if (sr->is_local_to_scene()) { + if (!remap_cache.has(sr)) { + sr->configure_for_local_scene(p_for_scene, remap_cache); + remap_cache[sr] = sr; + } + } + } + } + } +} + Ref<Resource> Resource::duplicate(bool p_subresources) const { List<PropertyInfo> plist; diff --git a/core/resource.h b/core/resource.h index 7dc3b67291..19714a68d1 100644 --- a/core/resource.h +++ b/core/resource.h @@ -108,6 +108,7 @@ public: virtual Ref<Resource> duplicate(bool p_subresources = false) const; Ref<Resource> duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); + void configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache); void set_local_to_scene(bool p_enable); bool is_local_to_scene() const; diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml index 0db18aed53..6235a3fec4 100644 --- a/doc/classes/CenterContainer.xml +++ b/doc/classes/CenterContainer.xml @@ -14,6 +14,7 @@ </methods> <members> <member name="use_top_left" type="bool" setter="set_use_top_left" getter="is_using_top_left"> + If [code]true[/code] centers children relative to the [code]CenterContainer[/code]'s top left corner. Default value: [code]false[/code]. </member> </members> <constants> diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index c538f66779..c8a4b850d0 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -15,13 +15,16 @@ <return type="ColorPicker"> </return> <description> + Returns the [code]ColorPicker[/code] that this [code]ColorPickerButton[/code] toggles. </description> </method> </methods> <members> <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color"> + The currently selected color. </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> + If [code]true[/code] the alpha channel in the displayed [ColorPicker] will be visible. Default value: [code]true[/code]. </member> </members> <signals> @@ -29,7 +32,7 @@ <argument index="0" name="color" type="Color"> </argument> <description> - Emitted when the color is changed. + Emitted when the color changes. </description> </signal> </signals> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 3940995936..80ef3afdb1 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="PackedScene" inherits="Resource" category="Core" version="3.0-beta"> <brief_description> + An abstraction of a serialized scene. </brief_description> <description> + A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself. TODO: explain ownership, and that node does not need to own itself </description> <tutorials> @@ -14,12 +16,14 @@ <return type="bool"> </return> <description> + Returns [code]true[/code] if the scene file has nodes. </description> </method> <method name="get_state"> <return type="SceneState"> </return> <description> + Returns the [code]SceneState[/code] representing the scene file contents. </description> </method> <method name="instance" qualifiers="const"> @@ -28,6 +32,7 @@ <argument index="0" name="edit_state" type="int" enum="PackedScene.GenEditState" default="0"> </argument> <description> + Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers the [enum Object.NOTIFICATION_INSTANCED] notification on the root node. </description> </method> <method name="pack"> @@ -42,14 +47,19 @@ </methods> <members> <member name="_bundled" type="Dictionary" setter="_set_bundled_scene" getter="_get_bundled_scene"> + A dictionary representation of the scene contents. + Available keys include "rnames" and "variants" for resources, "node_count", "nodes", "node_paths" for nodes, "editable_instances" for base scene children overrides, "conn_count" and "conns" for signal connections, and "version" for the format style of the PackedScene. </member> </members> <constants> <constant name="GEN_EDIT_STATE_DISABLED" value="0" enum="GenEditState"> + If passed to [method instance], blocks edits to the scene state. </constant> <constant name="GEN_EDIT_STATE_INSTANCE" value="1" enum="GenEditState"> + If passed to [method instance], provides local scene resources to the local scene. Requires tools compiled. </constant> <constant name="GEN_EDIT_STATE_MAIN" value="2" enum="GenEditState"> + If passed to [method instance], provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled. </constant> </constants> </class> diff --git a/doc/classes/SceneState.xml b/doc/classes/SceneState.xml index 20ca43b71a..4fcaaa23dc 100644 --- a/doc/classes/SceneState.xml +++ b/doc/classes/SceneState.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="SceneState" inherits="Reference" category="Core" version="3.0-beta"> <brief_description> + A script interface to a scene file's data. </brief_description> <description> + Maintains a list of resources, nodes, exported and overridden properties, and built-in scripts associated with a scene. </description> <tutorials> </tutorials> @@ -15,12 +17,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the list of bound parameters for the signal at [code]idx[/code]. </description> </method> <method name="get_connection_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of signal connections in the scene. </description> </method> <method name="get_connection_flags" qualifiers="const"> @@ -29,6 +33,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the flags for the signal at [code]idx[/code]. See [Object]'s [code]CONNECT_*[/code] flags. </description> </method> <method name="get_connection_method" qualifiers="const"> @@ -37,6 +42,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the method connected to the signal at [code]idx[/code]. </description> </method> <method name="get_connection_signal" qualifiers="const"> @@ -45,6 +51,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the name of the signal at [code]idx[/code]. </description> </method> <method name="get_connection_source" qualifiers="const"> @@ -53,6 +60,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the path to the node that owns the signal at [code]idx[/code], relative to the root node. </description> </method> <method name="get_connection_target" qualifiers="const"> @@ -61,12 +69,14 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the path to the node that owns the method connected to the signal at [code]idx[/code], relative to the root node. </description> </method> <method name="get_node_count" qualifiers="const"> <return type="int"> </return> <description> + Returns the number of nodes in the scene. </description> </method> <method name="get_node_groups" qualifiers="const"> @@ -75,6 +85,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the list of group names associated with the node at [code]idx[/code]. </description> </method> <method name="get_node_instance" qualifiers="const"> @@ -83,6 +94,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the scene for the node at [code]idx[/code] or [code]null[/code] if the node is not an instance. </description> </method> <method name="get_node_instance_placeholder" qualifiers="const"> @@ -91,6 +103,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the path to the represented scene file if the node at [code]idx[/code] is an [InstancePlaceholder]. </description> </method> <method name="get_node_name" qualifiers="const"> @@ -99,6 +112,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the name of the node at [code]idx[/code]. </description> </method> <method name="get_node_owner_path" qualifiers="const"> @@ -107,6 +121,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the path to the owner of the node at [code]idx[/code], relative to the root node. </description> </method> <method name="get_node_path" qualifiers="const"> @@ -117,6 +132,7 @@ <argument index="1" name="for_parent" type="bool" default="false"> </argument> <description> + Returns the path to the node at [code]idx[/code]. </description> </method> <method name="get_node_property_count" qualifiers="const"> @@ -125,6 +141,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the number of exported or overridden properties for the node at [code]idx[/code]. </description> </method> <method name="get_node_property_name" qualifiers="const"> @@ -135,6 +152,7 @@ <argument index="1" name="prop_idx" type="int"> </argument> <description> + Returns the name of the property at [code]prop_idx[/code] for the node at [code]idx[/code]. </description> </method> <method name="get_node_property_value" qualifiers="const"> @@ -145,6 +163,7 @@ <argument index="1" name="prop_idx" type="int"> </argument> <description> + Returns the value of the property at [code]prop_idx[/code] for the node at [code]idx[/code]. </description> </method> <method name="get_node_type" qualifiers="const"> @@ -153,6 +172,7 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns the type of the node at [code]idx[/code]. </description> </method> <method name="is_node_instance_placeholder" qualifiers="const"> @@ -161,15 +181,19 @@ <argument index="0" name="idx" type="int"> </argument> <description> + Returns [code]true[/code] if the node at [code]idx[/code] is an [InstancePlaceholder]. </description> </method> </methods> <constants> <constant name="GEN_EDIT_STATE_DISABLED" value="0" enum="GenEditState"> + If passed to [method PackedScene.instance], blocks edits to the scene state. </constant> <constant name="GEN_EDIT_STATE_INSTANCE" value="1" enum="GenEditState"> + If passed to [method PackedScene.instance], provides inherited scene resources to the local scene. Requires tools compiled. </constant> <constant name="GEN_EDIT_STATE_MAIN" value="2" enum="GenEditState"> + If passed to [method PackedScene.instance], provides local scene resources to the local scene. Only the main scene should receive the main edit state. Requires tools compiled. </constant> </constants> </class> diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml index 41aa71b782..5bdcfe238d 100644 --- a/doc/classes/WindowDialog.xml +++ b/doc/classes/WindowDialog.xml @@ -21,8 +21,10 @@ </methods> <members> <member name="resizable" type="bool" setter="set_resizable" getter="get_resizable"> + If [code]true[/code] the user can resize the window. Default value: [code]false[/code]. </member> <member name="window_title" type="String" setter="set_title" getter="get_title"> + The text displayed in the window's title bar. Default value: "Save a File". </member> </members> <constants> diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index 5b3e43fc43..0839f930c9 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -208,6 +208,8 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con } else { + texture = texture->get_ptr(); + if (texture->render_target) texture->render_target->used_in_frame = true; @@ -243,6 +245,7 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con } else { + normal_map = normal_map->get_ptr(); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, normal_map->tex_id); state.current_normal = p_normal_map; @@ -1115,6 +1118,8 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons continue; } + t = t->get_ptr(); + if (storage->config.srgb_decode_supported && t->using_srgb) { //no srgb in 2D glTexParameteri(t->target, _TEXTURE_SRGB_DECODE_EXT, _SKIP_DECODE_EXT); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 02df170da1..3031b70f70 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1235,6 +1235,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m } else { + t = t->get_ptr(); //resolve for proxies #ifdef TOOLS_ENABLED if (t->detect_3d) { t->detect_3d(t->detect_3d_ud); @@ -2164,7 +2165,7 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_ state.scene_shader.set_conditional(SceneShaderGLES3::USE_OPAQUE_PREPASS, false); } -void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass) { +void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass, bool p_shadow_pass) { RasterizerStorageGLES3::Material *m = NULL; RID m_src = p_instance->material_override.is_valid() ? p_instance->material_override : (p_material >= 0 ? p_instance->materials[p_material] : p_geometry->material); @@ -2196,17 +2197,17 @@ void RasterizerSceneGLES3::_add_geometry(RasterizerStorageGLES3::Geometry *p_geo ERR_FAIL_COND(!m); - _add_geometry_with_material(p_geometry, p_instance, p_owner, m, p_depth_pass); + _add_geometry_with_material(p_geometry, p_instance, p_owner, m, p_depth_pass, p_shadow_pass); while (m->next_pass.is_valid()) { m = storage->material_owner.getornull(m->next_pass); if (!m || !m->shader || !m->shader->valid) break; - _add_geometry_with_material(p_geometry, p_instance, p_owner, m, p_depth_pass); + _add_geometry_with_material(p_geometry, p_instance, p_owner, m, p_depth_pass, p_shadow_pass); } } -void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass) { +void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass, bool p_shadow_pass) { bool has_base_alpha = (p_material->shader->spatial.uses_alpha && !p_material->shader->spatial.uses_alpha_scissor) || p_material->shader->spatial.uses_screen_texture; bool has_blend_alpha = p_material->shader->spatial.blend_mode != RasterizerStorageGLES3::Shader::Spatial::BLEND_MODE_MIX; @@ -2238,11 +2239,11 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G if (!p_material->shader->spatial.uses_alpha_scissor && !p_material->shader->spatial.writes_modelview_or_projection && !p_material->shader->spatial.uses_vertex && !p_material->shader->spatial.uses_discard && p_material->shader->spatial.depth_draw_mode != RasterizerStorageGLES3::Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS) { //shader does not use discard and does not write a vertex position, use generic material if (p_instance->cast_shadows == VS::SHADOW_CASTING_SETTING_DOUBLE_SIDED) { - p_material = storage->material_owner.getptr(default_material_twosided); + p_material = storage->material_owner.getptr(!p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material_twosided : default_material_twosided); no_cull = true; mirror = false; } else { - p_material = storage->material_owner.getptr(default_material); + p_material = storage->material_owner.getptr(!p_shadow_pass && p_material->shader->spatial.uses_world_coordinates ? default_worldcoord_material : default_material); } } @@ -2280,13 +2281,15 @@ void RasterizerSceneGLES3::_add_geometry_with_material(RasterizerStorageGLES3::G } e->sort_key |= uint64_t(e->material->index) << RenderList::SORT_KEY_MATERIAL_INDEX_SHIFT; - e->sort_key |= uint64_t(e->instance->depth_layer) << RenderList::SORT_KEY_OPAQUE_DEPTH_LAYER_SHIFT; if (e->instance->gi_probe_instances.size()) { e->sort_key |= SORT_KEY_GI_PROBES_FLAG; } e->sort_key |= uint64_t(p_material->render_priority + 128) << RenderList::SORT_KEY_PRIORITY_SHIFT; + } else { + e->sort_key |= uint64_t(e->instance->depth_layer) << RenderList::SORT_KEY_OPAQUE_DEPTH_LAYER_SHIFT; + e->sort_key |= uint64_t(e->material->index) << RenderList::SORT_KEY_MATERIAL_INDEX_SHIFT; } /* @@ -3060,7 +3063,7 @@ void RasterizerSceneGLES3::_copy_texture_to_front_buffer(GLuint p_texture) { storage->shaders.copy.set_conditional(CopyShaderGLES3::DISABLE_ALPHA, false); } -void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass) { +void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass, bool p_shadow_pass) { current_geometry_index = 0; current_material_index = 0; @@ -3085,7 +3088,7 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p int mat_idx = inst->materials[i].is_valid() ? i : -1; RasterizerStorageGLES3::Surface *s = mesh->surfaces[i]; - _add_geometry(s, inst, NULL, mat_idx, p_depth_pass); + _add_geometry(s, inst, NULL, mat_idx, p_depth_pass, p_shadow_pass); } //mesh->last_pass=frame; @@ -3108,7 +3111,7 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p for (int i = 0; i < ssize; i++) { RasterizerStorageGLES3::Surface *s = mesh->surfaces[i]; - _add_geometry(s, inst, multi_mesh, -1, p_depth_pass); + _add_geometry(s, inst, multi_mesh, -1, p_depth_pass, p_shadow_pass); } } break; @@ -3117,7 +3120,7 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p RasterizerStorageGLES3::Immediate *immediate = storage->immediate_owner.getptr(inst->base); ERR_CONTINUE(!immediate); - _add_geometry(immediate, inst, NULL, -1, p_depth_pass); + _add_geometry(immediate, inst, NULL, -1, p_depth_pass, p_shadow_pass); } break; case VS::INSTANCE_PARTICLES: { @@ -3139,7 +3142,7 @@ void RasterizerSceneGLES3::_fill_render_list(InstanceBase **p_cull_result, int p for (int j = 0; j < ssize; j++) { RasterizerStorageGLES3::Surface *s = mesh->surfaces[j]; - _add_geometry(s, inst, particles, -1, p_depth_pass); + _add_geometry(s, inst, particles, -1, p_depth_pass, p_shadow_pass); } } @@ -4055,8 +4058,8 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const glClear(GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); render_list.clear(); - _fill_render_list(p_cull_result, p_cull_count, true); - render_list.sort_by_depth(false); + _fill_render_list(p_cull_result, p_cull_count, true, false); + render_list.sort_by_key(false); state.scene_shader.set_conditional(SceneShaderGLES3::RENDER_DEPTH, true); _render_list(render_list.elements, render_list.element_count, p_cam_transform, p_cam_projection, 0, false, false, true, false, false); state.scene_shader.set_conditional(SceneShaderGLES3::RENDER_DEPTH, false); @@ -4086,11 +4089,10 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const _setup_lights(p_light_cull_result, p_light_cull_count, p_cam_transform.affine_inverse(), p_cam_projection, p_shadow_atlas); _setup_reflections(p_reflection_probe_cull_result, p_reflection_probe_cull_count, p_cam_transform.affine_inverse(), p_cam_projection, p_reflection_atlas, env); - render_list.clear(); - bool use_mrt = false; - _fill_render_list(p_cull_result, p_cull_count, false); + render_list.clear(); + _fill_render_list(p_cull_result, p_cull_count, false, false); // glEnable(GL_BLEND); @@ -4593,10 +4595,8 @@ void RasterizerSceneGLES3::render_shadow(RID p_light, RID p_shadow_atlas, int p_ } } - //todo hacer que se redibuje cuando corresponde - render_list.clear(); - _fill_render_list(p_cull_result, p_cull_count, true); + _fill_render_list(p_cull_result, p_cull_count, true, true); render_list.sort_by_depth(false); //shadow is front to back for performance @@ -4760,6 +4760,18 @@ void RasterizerSceneGLES3::initialize() { default_material_twosided = storage->material_create(); storage->shader_set_code(default_shader_twosided, "shader_type spatial; render_mode cull_disabled;\n"); storage->material_set_shader(default_material_twosided, default_shader_twosided); + + //default for shaders using world coordinates (typical for triplanar) + + default_worldcoord_shader = storage->shader_create(); + storage->shader_set_code(default_worldcoord_shader, "shader_type spatial; render_mode world_vertex_coords;\n"); + default_worldcoord_material = storage->material_create(); + storage->material_set_shader(default_worldcoord_material, default_worldcoord_shader); + + default_worldcoord_shader_twosided = storage->shader_create(); + default_worldcoord_material_twosided = storage->material_create(); + storage->shader_set_code(default_worldcoord_shader_twosided, "shader_type spatial; render_mode cull_disabled,world_vertex_coords;\n"); + storage->material_set_shader(default_worldcoord_material_twosided, default_worldcoord_shader_twosided); } { diff --git a/drivers/gles3/rasterizer_scene_gles3.h b/drivers/gles3/rasterizer_scene_gles3.h index 69b43c7813..99c8044e2f 100644 --- a/drivers/gles3/rasterizer_scene_gles3.h +++ b/drivers/gles3/rasterizer_scene_gles3.h @@ -78,6 +78,11 @@ public: RID default_shader; RID default_shader_twosided; + RID default_worldcoord_material; + RID default_worldcoord_material_twosided; + RID default_worldcoord_shader; + RID default_worldcoord_shader_twosided; + RID default_overdraw_material; RID default_overdraw_shader; @@ -812,9 +817,9 @@ public: void _render_list(RenderList::Element **p_elements, int p_element_count, const Transform &p_view_transform, const CameraMatrix &p_projection, GLuint p_base_env, bool p_reverse_cull, bool p_alpha_pass, bool p_shadow, bool p_directional_add, bool p_directional_shadows); - _FORCE_INLINE_ void _add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass); + _FORCE_INLINE_ void _add_geometry(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, int p_material, bool p_depth_pass,bool p_shadow_pass); - _FORCE_INLINE_ void _add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass); + _FORCE_INLINE_ void _add_geometry_with_material(RasterizerStorageGLES3::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES3::GeometryOwner *p_owner, RasterizerStorageGLES3::Material *p_material, bool p_depth_pass, bool p_shadow_pass); void _draw_sky(RasterizerStorageGLES3::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy); @@ -827,7 +832,7 @@ public: void _copy_to_front_buffer(Environment *env); void _copy_texture_to_front_buffer(GLuint p_texture); //used for debug - void _fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass); + void _fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass, bool p_shadow_pass); void _blur_effect_buffer(); void _render_mrts(Environment *env, const CameraMatrix &p_cam_projection); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index fc9150ecdc..cba9f08537 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -1232,6 +1232,25 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_ return texture_owner.make_rid(ctex); } +void RasterizerStorageGLES3::texture_set_proxy(RID p_texture, RID p_proxy) { + + Texture *texture = texture_owner.get(p_texture); + ERR_FAIL_COND(!texture); + + if (texture->proxy) { + texture->proxy->proxy_owners.erase(texture); + texture->proxy = NULL; + } + + if (p_proxy.is_valid()) { + Texture *proxy = texture_owner.get(p_proxy); + ERR_FAIL_COND(!proxy); + ERR_FAIL_COND(proxy == texture); + proxy->proxy_owners.insert(texture); + texture->proxy = proxy; + } +} + RID RasterizerStorageGLES3::sky_create() { Sky *sky = memnew(Sky); @@ -1601,6 +1620,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { p_shader->spatial.uses_screen_texture = false; p_shader->spatial.uses_vertex = false; p_shader->spatial.writes_modelview_or_projection = false; + p_shader->spatial.uses_world_coordinates = false; shaders.actions_scene.render_mode_values["blend_add"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_ADD); shaders.actions_scene.render_mode_values["blend_mix"] = Pair<int *, int>(&p_shader->spatial.blend_mode, Shader::Spatial::BLEND_MODE_MIX); @@ -1621,9 +1641,10 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { shaders.actions_scene.render_mode_flags["vertex_lighting"] = &p_shader->spatial.uses_vertex_lighting; + shaders.actions_scene.render_mode_flags["world_vertex_coords"] = &p_shader->spatial.uses_world_coordinates; + shaders.actions_scene.usage_flag_pointers["ALPHA"] = &p_shader->spatial.uses_alpha; shaders.actions_scene.usage_flag_pointers["ALPHA_SCISSOR"] = &p_shader->spatial.uses_alpha_scissor; - shaders.actions_scene.usage_flag_pointers["VERTEX"] = &p_shader->spatial.uses_vertex; shaders.actions_scene.usage_flag_pointers["SSS_STRENGTH"] = &p_shader->spatial.uses_sss; shaders.actions_scene.usage_flag_pointers["DISCARD"] = &p_shader->spatial.uses_discard; @@ -1632,6 +1653,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { shaders.actions_scene.write_flag_pointers["MODELVIEW_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection; shaders.actions_scene.write_flag_pointers["PROJECTION_MATRIX"] = &p_shader->spatial.writes_modelview_or_projection; + shaders.actions_scene.write_flag_pointers["VERTEX"] = &p_shader->spatial.uses_vertex; actions = &shaders.actions_scene; actions->uniforms = &p_shader->uniforms; diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 0ec110ab87..d5efd5307c 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -242,6 +242,9 @@ public: struct Texture : public RID_Data { + Texture *proxy; + Set<Texture *> proxy_owners; + String path; uint32_t flags; int width, height; @@ -301,6 +304,15 @@ public: detect_srgb_ud = NULL; detect_normal = NULL; detect_normal_ud = NULL; + proxy = NULL; + } + + _ALWAYS_INLINE_ Texture *get_ptr() { + if (proxy) { + return proxy; //->get_ptr(); only one level of indirection, else not inlining possible. + } else { + return this; + } } ~Texture() { @@ -309,6 +321,14 @@ public: glDeleteTextures(1, &tex_id); } + + for (Set<Texture *>::Element *E = proxy_owners.front(); E; E = E->next()) { + E->get()->proxy = NULL; + } + + if (proxy) { + proxy->proxy_owners.erase(this); + } } }; @@ -343,6 +363,8 @@ public: virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata); + virtual void texture_set_proxy(RID p_texture, RID p_proxy); + /* SKY API */ struct Sky : public RID_Data { @@ -453,6 +475,7 @@ public: bool uses_time; bool writes_modelview_or_projection; bool uses_vertex_lighting; + bool uses_world_coordinates; } spatial; diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index b2b10fdb11..79b989be4a 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -263,6 +263,10 @@ uniform highp sampler2D skeleton_texture; //texunit:-1 out highp vec4 position_interp; +// FIXME: This triggers a Mesa bug that breaks rendering, so disabled for now. +// See GH-13450 and https://bugs.freedesktop.org/show_bug.cgi?id=100316 +//invariant gl_Position; + void main() { highp vec4 vertex = vertex_attrib; // vec4(vertex_attrib.xyz * data_attrib.x,1.0); diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 0b1aebaaab..fa208f40ec 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -391,7 +391,7 @@ String OS_Unix::get_locale() const { return locale; } -Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle) { +Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle,bool p_also_set_library_path) { p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW); if (!p_library_handle) { ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror()); diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 5b3fb824f0..325aaf7550 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -77,7 +77,7 @@ public: //virtual VideoMode get_video_mode() const; //virtual void get_fullscreen_mode_list(List<VideoMode> *p_list) const; - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle,bool p_also_set_library_path=false); virtual Error close_dynamic_library(void *p_library_handle); virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 2c87fb58db..10b6a61b2d 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -74,21 +74,22 @@ Error AudioDriverWASAPI::init_device(bool reinit) { ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); // Since we're using WASAPI Shared Mode we can't control any of these, we just tag along - channels = pwfex->nChannels; + wasapi_channels = pwfex->nChannels; mix_rate = pwfex->nSamplesPerSec; format_tag = pwfex->wFormatTag; bits_per_sample = pwfex->wBitsPerSample; - switch (channels) { + switch (wasapi_channels) { case 2: // Stereo case 4: // Surround 3.1 case 6: // Surround 5.1 case 8: // Surround 7.1 + channels = wasapi_channels; break; default: - ERR_PRINTS("WASAPI: Unsupported number of channels: " + itos(channels)); - ERR_FAIL_V(ERR_CANT_OPEN); + WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(wasapi_channels)); + channels = 2; break; } @@ -206,6 +207,35 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); } +void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample) { + if (ad->format_tag == WAVE_FORMAT_PCM) { + switch (ad->bits_per_sample) { + case 8: + ((int8_t *)buffer)[i] = sample >> 24; + break; + + case 16: + ((int16_t *)buffer)[i] = sample >> 16; + break; + + case 24: + ((int8_t *)buffer)[i * 3 + 2] = sample >> 24; + ((int8_t *)buffer)[i * 3 + 1] = sample >> 16; + ((int8_t *)buffer)[i * 3 + 0] = sample >> 8; + break; + + case 32: + ((int32_t *)buffer)[i] = sample; + break; + } + } else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) { + ((float *)buffer)[i] = (sample >> 16) / 32768.f; + } else { + ERR_PRINT("WASAPI: Unknown format tag"); + ad->exit_thread = true; + } +} + void AudioDriverWASAPI::thread_func(void *p_udata) { AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata; @@ -240,42 +270,21 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { if (hr == S_OK) { // We're using WASAPI Shared Mode so we must convert the buffer - if (ad->format_tag == WAVE_FORMAT_PCM) { - switch (ad->bits_per_sample) { - case 8: - for (unsigned int i = 0; i < write_frames * ad->channels; i++) { - ((int8_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 24; - } - break; - - case 16: - for (unsigned int i = 0; i < write_frames * ad->channels; i++) { - ((int16_t *)buffer)[i] = ad->samples_in[buffer_idx++] >> 16; - } - break; - - case 24: - for (unsigned int i = 0; i < write_frames * ad->channels; i++) { - int32_t sample = ad->samples_in[buffer_idx++]; - ((int8_t *)buffer)[i * 3 + 2] = sample >> 24; - ((int8_t *)buffer)[i * 3 + 1] = sample >> 16; - ((int8_t *)buffer)[i * 3 + 0] = sample >> 8; - } - break; - - case 32: - for (unsigned int i = 0; i < write_frames * ad->channels; i++) { - ((int32_t *)buffer)[i] = ad->samples_in[buffer_idx++]; - } - break; - } - } else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) { + if (ad->channels == ad->wasapi_channels) { for (unsigned int i = 0; i < write_frames * ad->channels; i++) { - ((float *)buffer)[i] = (ad->samples_in[buffer_idx++] >> 16) / 32768.f; + ad->write_sample(ad, buffer, i, ad->samples_in[buffer_idx++]); } } else { - ERR_PRINT("WASAPI: Unknown format tag"); - ad->exit_thread = true; + for (unsigned int i = 0; i < write_frames; i++) { + for (unsigned int j = 0; j < MIN(ad->channels, ad->wasapi_channels); j++) { + ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, ad->samples_in[buffer_idx++]); + } + if (ad->wasapi_channels > ad->channels) { + for (unsigned int j = ad->channels; j < ad->wasapi_channels; j++) { + ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, 0); + } + } + } } hr = ad->render_client->ReleaseBuffer(write_frames, 0); @@ -380,6 +389,7 @@ AudioDriverWASAPI::AudioDriverWASAPI() { buffer_size = 0; channels = 0; + wasapi_channels = 0; mix_rate = 0; buffer_frames = 0; diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h index 87a2db724c..5921645f6e 100644 --- a/drivers/wasapi/audio_driver_wasapi.h +++ b/drivers/wasapi/audio_driver_wasapi.h @@ -55,6 +55,7 @@ class AudioDriverWASAPI : public AudioDriver { unsigned int buffer_size; unsigned int channels; + unsigned int wasapi_channels; int mix_rate; int buffer_frames; @@ -62,6 +63,7 @@ class AudioDriverWASAPI : public AudioDriver { mutable bool exit_thread; bool active; + _FORCE_INLINE_ void write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample); static void thread_func(void *p_udata); Error init_device(bool reinit = false); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index de64c11308..6e507fac9b 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -251,7 +251,7 @@ void EditorAudioBus::_volume_db_changed(float p_db) { updating_bus = true; UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); - ur->create_action("Change Audio Bus Volume", UndoRedo::MERGE_ENDS); + ur->create_action(TTR("Change Audio Bus Volume"), UndoRedo::MERGE_ENDS); ur->add_do_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), p_db); ur->add_undo_method(AudioServer::get_singleton(), "set_bus_volume_db", get_index(), AudioServer::get_singleton()->get_bus_volume_db(get_index())); ur->add_do_method(buses, "_update_bus", get_index()); @@ -812,7 +812,7 @@ void EditorAudioBuses::_update_buses() { EditorAudioBuses *EditorAudioBuses::register_editor() { EditorAudioBuses *audio_buses = memnew(EditorAudioBuses); - EditorNode::get_singleton()->add_bottom_panel_item("Audio", audio_buses); + EditorNode::get_singleton()->add_bottom_panel_item(TTR("Audio"), audio_buses); return audio_buses; } diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 443004f820..49d55e6305 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -690,9 +690,9 @@ Ref<Script> EditorData::get_scene_root_script(int p_idx) const { String EditorData::get_scene_title(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String()); if (!edited_scene[p_idx].root) - return "[empty]"; + return TTR("[empty]"); if (edited_scene[p_idx].root->get_filename() == "") - return "[unsaved]"; + return TTR("[unsaved]"); bool show_ext = EDITOR_DEF("interface/scene_tabs/show_extension", false); String name = edited_scene[p_idx].root->get_filename().get_file(); if (!show_ext) { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index fbf6c86c35..9e242b4ecd 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1674,7 +1674,6 @@ void EditorNode::_resource_selected(const RES &p_res, const String &p_property) void EditorNode::_run(bool p_current, const String &p_custom) { if (editor_run.get_status() == EditorRun::STATUS_PLAY) { - play_button->set_pressed(!_playing_edited); play_scene_button->set_pressed(_playing_edited); return; @@ -1806,6 +1805,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { play_button->set_pressed(true); play_button->set_icon(gui_base->get_icon("Reload", "EditorIcons")); } + stop_button->set_disabled(false); _playing_edited = p_current; } @@ -2277,6 +2277,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); play_custom_scene_button->set_pressed(false); play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons")); + stop_button->set_disabled(true); + if (bool(EDITOR_DEF("run/output/always_close_output_on_stop", true))) { for (int i = 0; i < bottom_panel_items.size(); i++) { if (bottom_panel_items[i].control == log) { @@ -5264,6 +5266,7 @@ EditorNode::EditorNode() { stop_button->set_icon(gui_base->get_icon("Stop", "EditorIcons")); stop_button->connect("pressed", this, "_menu_option", make_binds(RUN_STOP)); stop_button->set_tooltip(TTR("Stop the scene.")); + stop_button->set_disabled(true); stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8)); run_native = memnew(EditorRunNative); diff --git a/editor/editor_profiler.cpp b/editor/editor_profiler.cpp index 5d81fc6ea4..71c26244ee 100644 --- a/editor/editor_profiler.cpp +++ b/editor/editor_profiler.cpp @@ -670,13 +670,13 @@ EditorProfiler::EditorProfiler() { variables->set_hide_root(true); variables->set_columns(3); variables->set_column_titles_visible(true); - variables->set_column_title(0, "Name"); + variables->set_column_title(0, TTR("Name")); variables->set_column_expand(0, true); variables->set_column_min_width(0, 60); - variables->set_column_title(1, "Time"); + variables->set_column_title(1, TTR("Time")); variables->set_column_expand(1, false); variables->set_column_min_width(1, 60 * EDSCALE); - variables->set_column_title(2, "Calls"); + variables->set_column_title(2, TTR("Calls")); variables->set_column_expand(2, false); variables->set_column_min_width(2, 60 * EDSCALE); variables->connect("item_edited", this, "_item_edited"); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 52672fff72..638b23382d 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -75,10 +75,9 @@ bool EditorSettings::_set(const StringName &p_name, const Variant &p_value, bool return true; } - if (p_value.get_type() == Variant::NIL) + if (p_value.get_type() == Variant::NIL) { props.erase(p_name); - else { - + } else { if (props.has(p_name)) props[p_name].variant = p_value; else @@ -967,6 +966,8 @@ void EditorSettings::raise_order(const String &p_setting) { void EditorSettings::set_initial_value(const StringName &p_setting, const Variant &p_value) { + _THREAD_SAFE_METHOD_ + if (!props.has(p_setting)) return; props[p_setting].initial = p_value; @@ -979,7 +980,8 @@ Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default) { if (EditorSettings::get_singleton()->has_setting(p_setting)) ret = EditorSettings::get_singleton()->get(p_setting); else - EditorSettings::get_singleton()->set(p_setting, p_default); + EditorSettings::get_singleton()->set_manually(p_setting, p_default); + if (!EditorSettings::get_singleton()->has_default_value(p_setting)) EditorSettings::get_singleton()->set_initial_value(p_setting, p_default); @@ -997,12 +999,15 @@ bool EditorSettings::property_can_revert(const String &p_setting) { if (!props.has(p_setting)) return false; + if (!props[p_setting].has_default_value) + return false; + return props[p_setting].initial != props[p_setting].variant; } Variant EditorSettings::property_get_revert(const String &p_setting) { - if (!props.has(p_setting)) + if (!props.has(p_setting) || !props[p_setting].has_default_value) return Variant(); return props[p_setting].initial; diff --git a/editor/editor_settings.h b/editor/editor_settings.h index a8c991a6d9..5b15b1d6be 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -70,6 +70,8 @@ private: bool hide_from_editor; bool save; VariantContainer() { + variant = Variant(); + initial = Variant(); order = 0; hide_from_editor = false; has_default_value = false; @@ -77,8 +79,11 @@ private: } VariantContainer(const Variant &p_variant, int p_order) { variant = p_variant; + initial = Variant(); order = p_order; hide_from_editor = false; + has_default_value = false; + save = false; } }; diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index df70c85bdf..a3e2e6eb52 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -4314,7 +4314,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { show_grid = false; show_helpers = false; - show_rulers = false; + show_rulers = true; show_guides = true; zoom = 1; grid_offset = Point2(); diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 214f24b386..3a443e1bf7 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -1039,6 +1039,18 @@ void ScriptTextEditor::_edit_option(int p_op) { if (scr.is_null()) return; + String delimiter = "#"; + List<String> comment_delimiters; + scr->get_language()->get_comment_delimiters(&comment_delimiters); + + for (List<String>::Element *E = comment_delimiters.front(); E; E = E->next()) { + String script_delimiter = E->get(); + if (script_delimiter.find(" ") == -1) { + delimiter = script_delimiter; + break; + } + } + tx->begin_complex_operation(); if (tx->is_selection_active()) { int begin = tx->get_selection_from_line(); @@ -1051,7 +1063,7 @@ void ScriptTextEditor::_edit_option(int p_op) { // Check if all lines in the selected block are commented bool is_commented = true; for (int i = begin; i <= end; i++) { - if (!tx->get_line(i).begins_with("#")) { + if (!tx->get_line(i).begins_with(delimiter)) { is_commented = false; break; } @@ -1060,12 +1072,12 @@ void ScriptTextEditor::_edit_option(int p_op) { String line_text = tx->get_line(i); if (line_text.strip_edges().empty()) { - line_text = "#"; + line_text = delimiter; } else { if (is_commented) { - line_text = line_text.substr(1, line_text.length()); + line_text = line_text.substr(delimiter.length(), line_text.length()); } else { - line_text = "#" + line_text; + line_text = delimiter + line_text; } } tx->set_line(i, line_text); @@ -1074,10 +1086,10 @@ void ScriptTextEditor::_edit_option(int p_op) { int begin = tx->cursor_get_line(); String line_text = tx->get_line(begin); - if (line_text.begins_with("#")) - line_text = line_text.substr(1, line_text.length()); + if (line_text.begins_with(delimiter)) + line_text = line_text.substr(delimiter.length(), line_text.length()); else - line_text = "#" + line_text; + line_text = delimiter + line_text; tx->set_line(begin, line_text); } tx->end_complex_operation(); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 9fd41c1064..b855d2d4c4 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -3389,6 +3389,8 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed preview_camera->set_toggle_mode(true); preview_camera->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -90 * EDSCALE); preview_camera->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 10 * EDSCALE); + preview_camera->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -10 * EDSCALE); + preview_camera->set_h_grow_direction(GROW_DIRECTION_BEGIN); preview_camera->set_text(TTR("preview")); surface->add_child(preview_camera); preview_camera->hide(); @@ -4751,9 +4753,9 @@ VSplitContainer *SpatialEditor::get_shader_split() { return shader_split; } -HBoxContainer *SpatialEditor::get_palette_split() { +HSplitContainer *SpatialEditor::get_palette_split() { - return palette_split_container; + return palette_split; } void SpatialEditor::_request_gizmo(Object *p_obj) { @@ -5044,10 +5046,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { palette_split->set_v_size_flags(SIZE_EXPAND_FILL); vbc->add_child(palette_split); - palette_split_container = memnew(HBoxContainer); - palette_split_container->set_v_size_flags(SIZE_EXPAND_FILL); - palette_split->add_child(palette_split_container); - shader_split = memnew(VSplitContainer); shader_split->set_h_size_flags(SIZE_EXPAND_FILL); palette_split->add_child(shader_split); diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index ab26a70f7f..0c2571017b 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -413,7 +413,6 @@ private: SpatialEditorViewport *viewports[VIEWPORTS_COUNT]; VSplitContainer *shader_split; HSplitContainer *palette_split; - HBoxContainer *palette_split_container; ///// @@ -608,7 +607,7 @@ public: void add_control_to_menu_panel(Control *p_control); VSplitContainer *get_shader_split(); - HBoxContainer *get_palette_split(); + HSplitContainer *get_palette_split(); Spatial *get_selected() { return selected; } diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index e552e24c17..4d06342fe0 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -123,12 +123,14 @@ void TileMapEditor::_menu_option(int p_option) { return; undo_redo->create_action(TTR("Erase Selection")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { - _set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false, true); + _set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false); } } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); selection_active = false; @@ -171,7 +173,7 @@ void TileMapEditor::set_selected_tile(int p_tile) { } } -void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose, bool p_with_undo) { +void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose) { ERR_FAIL_COND(!node); @@ -184,17 +186,8 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose) return; //check that it's actually different - if (p_with_undo) { - - undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose); - undo_redo->add_do_method(node, "make_bitmask_area_dirty", Point2(p_pos)); - undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose); - undo_redo->add_undo_method(node, "make_bitmask_area_dirty", Point2(p_pos)); - } else { - - node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); - node->update_bitmask_area(Point2(p_pos)); - } + node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); + node->update_bitmask_area(Point2(p_pos)); } void TileMapEditor::_text_entered(const String &p_text) { @@ -404,6 +397,7 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era } PoolVector<Vector2> points; + Vector<Vector2> non_preview_cache; int count = 0; int limit = 0; @@ -432,8 +426,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era bucket_cache_visited[loc] = true; bucket_cache.push_back(n); } else { - node->set_cellv(n, id, flip_h, flip_v, transpose); + if (non_preview_cache.find(n) >= 0) + continue; points.push_back(n); + non_preview_cache.push_back(n); } bucket_queue.push_back(Point2i(n.x, n.y + 1)); @@ -462,9 +458,10 @@ void TileMapEditor::_fill_points(const PoolVector<Vector2> p_points, const Dicti bool tr = p_op["transpose"]; for (int i = 0; i < len; i++) { - _set_cell(pr[i], id, xf, yf, tr); + node->make_bitmask_area_dirty(pr[i]); } + node->update_dirty_bitmask(); } void TileMapEditor::_erase_points(const PoolVector<Vector2> p_points) { @@ -565,20 +562,19 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h } } else if (node->get_tile_origin() == TileMap::TILE_ORIGIN_CENTER) { - rect.position += node->get_cell_size() / 2; - Vector2 s = r.size; + Size2 cell_size = node->get_cell_size(); - Vector2 center = (s / 2) - tile_ofs; + rect.position += tile_ofs; if (p_flip_h) - rect.position.x -= s.x - center.x; + rect.position.x -= cell_size.x / 2; else - rect.position.x -= center.x; + rect.position.x += cell_size.x / 2; if (p_flip_v) - rect.position.y -= s.y - center.y; + rect.position.y -= cell_size.y / 2; else - rect.position.y -= center.y; + rect.position.y += cell_size.y / 2; } rect.position = p_xform.xform(rect.position); @@ -731,10 +727,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_PAINTING; - paint_undo.clear(); - paint_undo[over_tile] = _get_op_from_cell(over_tile); - - _set_cell(over_tile, id, flip_h, flip_v, transpose); + undo_redo->create_action(TTR("Paint TileMap")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); } } else if (tool == TOOL_PICKING) { @@ -755,15 +749,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { int id = get_selected_tile(); - if (id != TileMap::INVALID_CELL && paint_undo.size()) { - - undo_redo->create_action(TTR("Paint TileMap")); - for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { + if (id != TileMap::INVALID_CELL) { - Point2 p = E->key(); - undo_redo->add_do_method(node, "set_cellv", p, id, flip_h, flip_v, transpose); - undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr); - } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); paint_undo.clear(); @@ -775,10 +763,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (id != TileMap::INVALID_CELL) { undo_redo->create_action(TTR("Line Draw")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { - _set_cell(E->key(), id, flip_h, flip_v, transpose, true); + _set_cell(E->key(), id, flip_h, flip_v, transpose); } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); paint_undo.clear(); @@ -792,12 +782,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { if (id != TileMap::INVALID_CELL) { undo_redo->create_action(TTR("Rectangle Paint")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) { for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) { - _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose, true); + _set_cell(Point2i(j, i), id, flip_h, flip_v, transpose); } } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); canvas_item_editor->update(); @@ -807,10 +799,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2 ofs = over_tile - rectangle.position; undo_redo->create_action(TTR("Duplicate")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) { - _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose, true); + _set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose); } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); copydata.clear(); @@ -823,28 +817,23 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } else if (tool == TOOL_BUCKET) { - Dictionary pop; - pop["id"] = node->get_cell(over_tile.x, over_tile.y); - pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y); - pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y); - pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y); - PoolVector<Vector2> points = _bucket_fill(over_tile); if (points.size() == 0) return false; + undo_redo->create_action(TTR("Bucket Fill")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); + Dictionary op; op["id"] = get_selected_tile(); op["flip_h"] = flip_h; op["flip_v"] = flip_v; op["transpose"] = transpose; - undo_redo->create_action(TTR("Bucket Fill")); - - undo_redo->add_do_method(this, "_fill_points", points, op); - undo_redo->add_undo_method(this, "_fill_points", points, pop); + _fill_points(points, op); + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); undo_redo->commit_action(); // We want to keep the bucket-tool active @@ -886,6 +875,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2 local = node->world_to_map(xform_inv.xform(mb->get_position())); + undo_redo->create_action(TTR("Erase TileMap")); + undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data")); + if (mb->get_shift()) { if (mb->get_control()) @@ -899,7 +891,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { tool = TOOL_ERASING; - paint_undo[local] = _get_op_from_cell(local); _set_cell(local, TileMap::INVALID_CELL); } @@ -909,18 +900,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } else { if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { - if (paint_undo.size()) { - undo_redo->create_action(TTR("Erase TileMap")); - for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) { - - Point2 p = E->key(); - undo_redo->add_do_method(node, "set_cellv", p, TileMap::INVALID_CELL, false, false, false); - undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr); - } - - undo_redo->commit_action(); - paint_undo.clear(); - } + undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data")); + undo_redo->commit_action(); if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) { canvas_item_editor->update(); @@ -1007,10 +988,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2i pos = points[i]; - if (!paint_undo.has(pos)) { - paint_undo[pos] = _get_op_from_cell(pos); - } - _set_cell(pos, TileMap::INVALID_CELL); } diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index ce58cc9708..b5f2618576 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -167,7 +167,7 @@ class TileMapEditor : public VBoxContainer { void _update_palette(); void _menu_option(int p_option); - void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false, bool p_with_undo = false); + void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false); void _canvas_mouse_enter(); void _canvas_mouse_exit(); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index bbed7ff98d..eb2faa1ab1 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -1015,21 +1015,47 @@ void AutotileEditor::_on_tool_clicked(int p_tool) { tile_set->autotile_clear_bitmask_map(get_current_tile()); workspace->update(); } else if (p_tool == SHAPE_DELETE) { - if (!edited_collision_shape.is_null()) { - Vector<TileSet::ShapeData> sd = tile_set->tile_get_shapes(get_current_tile()); - int index; - for (int i = 0; i < sd.size(); i++) { - if (sd[i].shape == edited_collision_shape) { - index = i; - break; - } - } - if (index >= 0) { - sd.remove(index); - tile_set->tile_set_shapes(get_current_tile(), sd); - edited_collision_shape.unref(); - current_shape.resize(0); - workspace->update(); + if (creating_shape) { + creating_shape = false; + current_shape.resize(0); + workspace->update(); + } else { + switch (edit_mode) { + case EDITMODE_COLLISION: { + if (!edited_collision_shape.is_null()) { + Vector<TileSet::ShapeData> sd = tile_set->tile_get_shapes(get_current_tile()); + int index; + for (int i = 0; i < sd.size(); i++) { + if (sd[i].shape == edited_collision_shape) { + index = i; + break; + } + } + if (index >= 0) { + sd.remove(index); + tile_set->tile_set_shapes(get_current_tile(), sd); + edited_collision_shape = Ref<ConcavePolygonShape2D>(); + current_shape.resize(0); + workspace->update(); + } + } + } break; + case EDITMODE_NAVIGATION: { + if (!edited_navigation_shape.is_null()) { + tile_set->autotile_set_navigation_polygon(get_current_tile(), Ref<NavigationPolygon>(), edited_shape_coord); + edited_navigation_shape = Ref<NavigationPolygon>(); + current_shape.resize(0); + workspace->update(); + } + } break; + case EDITMODE_OCCLUSION: { + if (!edited_occlusion_shape.is_null()) { + tile_set->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord); + edited_occlusion_shape = Ref<OccluderPolygon2D>(); + current_shape.resize(0); + workspace->update(); + } + } break; } } } else if (p_tool == ZOOM_OUT) { diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 43c7f33cbe..60d7e59991 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -213,7 +213,7 @@ private: } String sp = p.simplify_path(); project_path->set_text(sp); - set_message(TTR(" ")); // just so it does not disappear + set_message(" "); // just so it does not disappear get_ok()->call_deferred("grab_focus"); } diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index d573a44cdd..6f9454be2c 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -3081,7 +3081,7 @@ void PropertyEditor::update_tree() { item->set_text(1, type + " ID: " + itos(id)); item->add_button(1, get_icon("EditResource", "EditorIcons")); } else { - item->set_text(1, "[Empty]"); + item->set_text(1, TTR("[Empty]")); } if (has_icon(p.hint_string, "EditorIcons")) { diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 7705e4e1b9..a1c1ec3351 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -1853,7 +1853,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) { inspect_scene_tree->connect("cell_selected", this, "_scene_tree_selected"); inspect_scene_tree->connect("item_collapsed", this, "_scene_tree_folded"); - auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", true); + auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false); inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0); inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2); inspected_object_id = 0; diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index 853761f689..fccd0c51aa 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -406,13 +406,13 @@ EditorSettingsDialog::EditorSettingsDialog() { shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box"); shortcuts = memnew(Tree); - vbc->add_margin_child("Shortcut List:", shortcuts, true); + vbc->add_margin_child(TTR("Shortcut List:"), shortcuts, true); shortcuts->set_columns(2); shortcuts->set_hide_root(true); //shortcuts->set_hide_folding(true); shortcuts->set_column_titles_visible(true); - shortcuts->set_column_title(0, "Name"); - shortcuts->set_column_title(1, "Binding"); + shortcuts->set_column_title(0, TTR("Name")); + shortcuts->set_column_title(1, TTR("Binding")); shortcuts->connect("button_pressed", this, "_shortcut_button_pressed"); press_a_key = memnew(ConfirmationDialog); diff --git a/editor/translations/README.md b/editor/translations/README.md index 351bc9e2d1..f30f4e61fb 100644 --- a/editor/translations/README.md +++ b/editor/translations/README.md @@ -16,5 +16,8 @@ Link if you missed it: https://hosted.weblate.org/projects/godot-engine/godot ## Adding new languages If you want to translate for a language which is not featured yet on Weblate, -open an issue on this repo to ask that the language is added, or contact -Akien/@akien-mga directly on IRC (#godotengine channel on Freenode). +you can add it (when logged in) by clicking the "Start new translation" +button at the bottom of the page. + +Alternatively, you can use this +[direct link](https://hosted.weblate.org/new-lang/godot-engine/godot/). diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 7f95d16ba6..6e9ed0e318 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -798,7 +798,7 @@ bool BulletPhysicsServer::body_is_omitting_force_integration(RID p_body) const { void BulletPhysicsServer::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_force_integration_callback(p_receiver->get_instance_id(), p_method, p_udata); + body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(0), p_method, p_udata); } void BulletPhysicsServer::body_set_ray_pickable(RID p_body, bool p_enable) { diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 0132ef3c5d..21c24fabd8 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -144,7 +144,7 @@ bool GDNative::initialize() { } } - Error err = OS::get_singleton()->open_dynamic_library(path, native_handle); + Error err = OS::get_singleton()->open_dynamic_library(path, native_handle,true); if (err != OK) { return false; } diff --git a/modules/gdnative/gdnative/basis.cpp b/modules/gdnative/gdnative/basis.cpp index 39ca754dc7..7a65996036 100644 --- a/modules/gdnative/gdnative/basis.cpp +++ b/modules/gdnative/gdnative/basis.cpp @@ -221,7 +221,7 @@ godot_basis GDAPI godot_basis_operator_add(const godot_basis *p_self, const godo return raw_dest; } -godot_basis GDAPI godot_basis_operator_substract(const godot_basis *p_self, const godot_basis *p_b) { +godot_basis GDAPI godot_basis_operator_subtract(const godot_basis *p_self, const godot_basis *p_b) { godot_basis raw_dest; Basis *dest = (Basis *)&raw_dest; const Basis *self = (const Basis *)p_self; diff --git a/modules/gdnative/gdnative/quat.cpp b/modules/gdnative/gdnative/quat.cpp index 2d012c069f..c308e5973d 100644 --- a/modules/gdnative/gdnative/quat.cpp +++ b/modules/gdnative/gdnative/quat.cpp @@ -181,7 +181,7 @@ godot_quat GDAPI godot_quat_operator_add(const godot_quat *p_self, const godot_q return raw_dest; } -godot_quat GDAPI godot_quat_operator_substract(const godot_quat *p_self, const godot_quat *p_b) { +godot_quat GDAPI godot_quat_operator_subtract(const godot_quat *p_self, const godot_quat *p_b) { godot_quat raw_dest; Quat *dest = (Quat *)&raw_dest; const Quat *self = (const Quat *)p_self; diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp index 7a5b29e0c4..7be08929b1 100644 --- a/modules/gdnative/gdnative/vector2.cpp +++ b/modules/gdnative/gdnative/vector2.cpp @@ -207,7 +207,7 @@ godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_self, cons return raw_dest; } -godot_vector2 GDAPI godot_vector2_operator_substract(const godot_vector2 *p_self, const godot_vector2 *p_b) { +godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_self, const godot_vector2 *p_b) { godot_vector2 raw_dest; Vector2 *dest = (Vector2 *)&raw_dest; const Vector2 *self = (const Vector2 *)p_self; diff --git a/modules/gdnative/gdnative/vector3.cpp b/modules/gdnative/gdnative/vector3.cpp index 11ffb3320b..0027d236f2 100644 --- a/modules/gdnative/gdnative/vector3.cpp +++ b/modules/gdnative/gdnative/vector3.cpp @@ -224,7 +224,7 @@ godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, cons return raw_dest; } -godot_vector3 GDAPI godot_vector3_operator_substract(const godot_vector3 *p_self, const godot_vector3 *p_b) { +godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b) { godot_vector3 raw_dest; Vector3 *dest = (Vector3 *)&raw_dest; Vector3 *self = (Vector3 *)p_self; diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 488ed93206..31f3b0b77b 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -387,7 +387,7 @@ ] }, { - "name": "godot_vector2_operator_substract", + "name": "godot_vector2_operator_subtract", "return_type": "godot_vector2", "arguments": [ ["const godot_vector2 *", "p_self"], @@ -663,7 +663,7 @@ ] }, { - "name": "godot_quat_operator_substract", + "name": "godot_quat_operator_subtract", "return_type": "godot_quat", "arguments": [ ["const godot_quat *", "p_self"], @@ -907,7 +907,7 @@ ] }, { - "name": "godot_basis_operator_substract", + "name": "godot_basis_operator_subtract", "return_type": "godot_basis", "arguments": [ ["const godot_basis *", "p_self"], @@ -1142,7 +1142,7 @@ ] }, { - "name": "godot_vector3_operator_substract", + "name": "godot_vector3_operator_subtract", "return_type": "godot_vector3", "arguments": [ ["const godot_vector3 *", "p_self"], diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h index 49ca765a01..4898eab24c 100644 --- a/modules/gdnative/include/gdnative/basis.h +++ b/modules/gdnative/include/gdnative/basis.h @@ -111,7 +111,7 @@ godot_bool GDAPI godot_basis_operator_equal(const godot_basis *p_self, const god godot_basis GDAPI godot_basis_operator_add(const godot_basis *p_self, const godot_basis *p_b); -godot_basis GDAPI godot_basis_operator_substract(const godot_basis *p_self, const godot_basis *p_b); +godot_basis GDAPI godot_basis_operator_subtract(const godot_basis *p_self, const godot_basis *p_b); godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self, const godot_basis *p_b); diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h index acae6e3e90..2be9d8849d 100644 --- a/modules/gdnative/include/gdnative/quat.h +++ b/modules/gdnative/include/gdnative/quat.h @@ -98,7 +98,7 @@ godot_quat GDAPI godot_quat_operator_multiply(const godot_quat *p_self, const go godot_quat GDAPI godot_quat_operator_add(const godot_quat *p_self, const godot_quat *p_b); -godot_quat GDAPI godot_quat_operator_substract(const godot_quat *p_self, const godot_quat *p_b); +godot_quat GDAPI godot_quat_operator_subtract(const godot_quat *p_self, const godot_quat *p_b); godot_quat GDAPI godot_quat_operator_divide(const godot_quat *p_self, const godot_real p_b); diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h index 07105abaf2..4d1117e3aa 100644 --- a/modules/gdnative/include/gdnative/vector2.h +++ b/modules/gdnative/include/gdnative/vector2.h @@ -106,7 +106,7 @@ godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_self, const god godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_self, const godot_vector2 *p_b); -godot_vector2 GDAPI godot_vector2_operator_substract(const godot_vector2 *p_self, const godot_vector2 *p_b); +godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_self, const godot_vector2 *p_b); godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_self, const godot_vector2 *p_b); diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h index 3ed23778ec..135a13acc8 100644 --- a/modules/gdnative/include/gdnative/vector3.h +++ b/modules/gdnative/include/gdnative/vector3.h @@ -117,7 +117,7 @@ godot_vector3 GDAPI godot_vector3_reflect(const godot_vector3 *p_self, const god godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b); -godot_vector3 GDAPI godot_vector3_operator_substract(const godot_vector3 *p_self, const godot_vector3 *p_b); +godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b); godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_self, const godot_vector3 *p_b); diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 34099bf528..365def75bc 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -103,16 +103,34 @@ static void actual_discoverer_handler() { Set<String> file_paths = get_gdnative_singletons(dir); + bool changed = false; + Array current_files = ProjectSettings::get_singleton()->get("gdnative/singletons"); Array files; files.resize(file_paths.size()); int i = 0; for (Set<String>::Element *E = file_paths.front(); E; i++, E = E->next()) { + if (!current_files.has(E->get())) { + changed = true; + } files.set(i, E->get()); } - ProjectSettings::get_singleton()->set("gdnative/singletons", files); + // Check for removed files + if (!changed) { + for (int i = 0; i < current_files.size(); i++) { + if (!file_paths.has(current_files[i])) { + changed = true; + break; + } + } + } - ProjectSettings::get_singleton()->save(); + if (changed) { + + ProjectSettings::get_singleton()->set("gdnative/singletons", files); + + ProjectSettings::get_singleton()->save(); + } } static GDNativeSingletonDiscover *discoverer = NULL; diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index dfa5e720ae..6fbc309fa3 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1332,7 +1332,7 @@ bool CSharpScript::_update_exports() { while (top && top != native) { const Vector<GDMonoField *> &fields = top->get_all_fields(); - for (int i = 0; i < fields.size(); i++) { + for (int i = fields.size() - 1; i >= 0; i--) { GDMonoField *field = fields[i]; if (field->is_static()) { @@ -1382,7 +1382,7 @@ bool CSharpScript::_update_exports() { PropertyInfo prop_info = PropertyInfo(type, name, hint, hint_string, PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SCRIPT_VARIABLE); member_info[cname] = prop_info; - exported_members_cache.push_back(prop_info); + exported_members_cache.push_front(prop_info); if (tmp_object) { exported_members_defval_cache[cname] = GDMonoMarshal::mono_object_to_variant(field->get_value(tmp_object)); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 95ad7256b3..5f98951bec 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -390,7 +390,7 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const { { Variant::NIL, Variant::NIL }, //OP_GREATER_EQUAL, //mathematic { Variant::NIL, Variant::NIL }, //OP_ADD, - { Variant::NIL, Variant::NIL }, //OP_SUBSTRACT, + { Variant::NIL, Variant::NIL }, //OP_SUBTRACT, { Variant::NIL, Variant::NIL }, //OP_MULTIPLY, { Variant::NIL, Variant::NIL }, //OP_DIVIDE, { Variant::NIL, Variant::NIL }, //OP_NEGATE, @@ -433,7 +433,7 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const { Variant::BOOL, //OP_GREATER_EQUAL, //mathematic Variant::NIL, //OP_ADD, - Variant::NIL, //OP_SUBSTRACT, + Variant::NIL, //OP_SUBTRACT, Variant::NIL, //OP_MULTIPLY, Variant::NIL, //OP_DIVIDE, Variant::NIL, //OP_NEGATE, @@ -474,7 +474,7 @@ static const char *op_names[] = { "GreaterEq", //OP_GREATER_EQUAL, //mathematic "Add", //OP_ADD, - "Subtract", //OP_SUBSTRACT, + "Subtract", //OP_SUBTRACT, "Multiply", //OP_MULTIPLY, "Divide", //OP_DIVIDE, "Negate", //OP_NEGATE, @@ -514,7 +514,7 @@ String VisualScriptOperator::get_text() const { L"A \u2265 B", //OP_GREATER_EQUAL, //mathematic L"A + B", //OP_ADD, - L"A - B", //OP_SUBSTRACT, + L"A - B", //OP_SUBTRACT, L"A x B", //OP_MULTIPLY, L"A \u00F7 B", //OP_DIVIDE, L"\u00AC A", //OP_NEGATE, diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index 8ab1cbc435..b05bb9ab09 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -37,7 +37,7 @@ #include "io/zip_io.h" #include "os/file_access.h" #include "os/os.h" -#include "platform/osx/logo.gen.h" +#include "platform/iphone/logo.gen.h" #include "project_settings.h" #include "string.h" #include "version.h" @@ -977,9 +977,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset EditorExportPlatformIOS::EditorExportPlatformIOS() { - ///@TODO need to create the correct logo - // Ref<Image> img = memnew(Image(_iphone_logo)); - Ref<Image> img = memnew(Image(_osx_logo)); + Ref<Image> img = memnew(Image(_iphone_logo)); logo.instance(); logo->create_from_image(img); } diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index fbe3bd310d..f06657cd7b 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -394,12 +394,12 @@ void OSIPhone::alert(const String &p_alert, const String &p_title) { iOS::alert(utf8_alert.get_data(), utf8_title.get_data()); } -Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle) { +Error OSIPhone::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { if (p_path.length() == 0) { p_library_handle = RTLD_SELF; return OK; } - return OS_Unix::open_dynamic_library(p_path, p_library_handle); + return OS_Unix::open_dynamic_library(p_path, p_library_handle, p_also_set_library_path); } Error OSIPhone::close_dynamic_library(void *p_library_handle) { diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index 1ef673765a..3f989b49be 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -155,7 +155,7 @@ public: virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); virtual Error close_dynamic_library(void *p_library_handle); virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 781e8de1ab..732ec910c0 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1483,7 +1483,7 @@ void OS_OSX::make_rendering_thread() { Error OS_OSX::shell_open(String p_uri) { - [[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[NSString stringWithUTF8String:p_uri.utf8().get_data()]]]; + [[NSWorkspace sharedWorkspace] openURL:[[NSURL alloc] initWithString:[[NSString stringWithUTF8String:p_uri.utf8().get_data()] stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]]; return OK; } diff --git a/platform/uwp/logo.png b/platform/uwp/logo.png Binary files differindex 4376abd563..9017a30636 100644 --- a/platform/uwp/logo.png +++ b/platform/uwp/logo.png diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 7c1f733974..9bcbb6ddb6 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -69,8 +69,26 @@ __attribute__((visibility("default"))) DWORD NvOptimusEnablement = 0x00000001; #define WM_TOUCH 576 #endif +static String format_error_message(DWORD id) { + + LPWSTR messageBuffer = NULL; + size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, + NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL); + + String msg = "Error "+itos(id)+": "+String(messageBuffer,size); + + LocalFree(messageBuffer); + + return msg; + +} + + + extern HINSTANCE godot_hinstance; + + void RedirectIOToConsole() { int hConHandle; @@ -1588,10 +1606,23 @@ void OS_Windows::_update_window_style(bool repaint) { } } -Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle) { - p_library_handle = (void *)LoadLibrary(p_path.utf8().get_data()); +Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { + + + DLL_DIRECTORY_COOKIE cookie; + + if (p_also_set_library_path) { + cookie = AddDllDirectory(p_path.get_base_dir().c_str()); + } + + p_library_handle = (void *)LoadLibraryExW(p_path.c_str(), NULL, p_also_set_library_path ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); + + if (p_also_set_library_path) { + RemoveDllDirectory(cookie); + } + if (!p_library_handle) { - ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + String::num(GetLastError())); + ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + format_error_message(GetLastError())); ERR_FAIL_V(ERR_CANT_OPEN); } return OK; @@ -1954,7 +1985,7 @@ void OS_Windows::set_icon(const Ref<Image> &p_icon) { bool OS_Windows::has_environment(const String &p_var) const { - return getenv(p_var.utf8().get_data()) != NULL; + return _wgetenv(p_var.c_str()) != NULL; }; String OS_Windows::get_environment(const String &p_var) const { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 4367297262..e98f8277df 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -212,7 +212,7 @@ public: virtual void set_borderless_window(int p_borderless); virtual bool get_borderless_window(); - virtual Error open_dynamic_library(const String p_path, void *&p_library_handle); + virtual Error open_dynamic_library(const String p_path, void *&p_library_handle,bool p_also_set_library_path=false); virtual Error close_dynamic_library(void *p_library_handle); virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 55c055e34f..e1c7331393 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -117,29 +117,27 @@ void PathFollow2D::_update_transform() { Vector2 pos = c->interpolate_baked(o, cubic); - Vector2 offset = Vector2(h_offset, v_offset); - - Transform2D t = get_transform(); - t.set_origin(pos); + Vector2 displacement_offset = Vector2(h_offset, v_offset); if (rotate) { Vector2 t_prev = (pos - c->interpolate_baked(o - delta_offset, cubic)).normalized(); - Vector2 t_cur = (c->interpolate_baked(o + delta_offset, cubic) - pos).normalized(); + Vector2 t_next = (c->interpolate_baked(o + delta_offset, cubic) - pos).normalized(); - float dot = t_prev.dot(t_cur); - float angle = Math::acos(CLAMP(dot, -1, 1)); + float angle = t_prev.angle_to(t_next); - t.rotate(angle); + set_rotation(get_rotation() + angle); - t.translate(offset); + Vector2 n = t_next; + Vector2 t = -n.tangent(); + pos += n * h_offset + t * v_offset; } else { - t.set_origin(t.get_origin() + offset); + pos += displacement_offset; } - set_transform(t); + set_position(pos); } void PathFollow2D::_notification(int p_what) { diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 6ab20efdcc..a809023083 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -120,11 +120,11 @@ void RayCast2D::set_exclude_parent_body(bool p_exclude_parent_body) { if (!is_inside_tree()) return; - if (Object::cast_to<PhysicsBody2D>(get_parent())) { + if (Object::cast_to<CollisionObject2D>(get_parent())) { if (exclude_parent_body) - exclude.insert(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); + exclude.insert(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); else - exclude.erase(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); + exclude.erase(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); } } @@ -144,11 +144,11 @@ void RayCast2D::_notification(int p_what) { else set_physics_process(false); - if (Object::cast_to<PhysicsBody2D>(get_parent())) { + if (Object::cast_to<CollisionObject2D>(get_parent())) { if (exclude_parent_body) - exclude.insert(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); + exclude.insert(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); else - exclude.erase(Object::cast_to<PhysicsBody2D>(get_parent())->get_rid()); + exclude.erase(Object::cast_to<CollisionObject2D>(get_parent())->get_rid()); } } break; case NOTIFICATION_EXIT_TREE: { diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2329ce8644..c0d0a6e011 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -215,6 +215,9 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) offset.y += cell_size.y; + else if (tile_origin == TILE_ORIGIN_CENTER) { + offset += cell_size / 2; + } if (s.y > s.x) { if ((p_cell.flip_h && (p_cell.flip_v || p_cell.transpose)) || (p_cell.flip_v && !p_cell.transpose)) @@ -235,6 +238,8 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const xform.elements[1].x = -xform.elements[1].x; if (tile_origin == TILE_ORIGIN_TOP_LEFT || tile_origin == TILE_ORIGIN_BOTTOM_LEFT) offset.x = s.x - offset.x; + else if (tile_origin == TILE_ORIGIN_CENTER) + offset.x = s.x - offset.x / 2; } if (p_cell.flip_v) { xform.elements[0].y = -xform.elements[0].y; @@ -242,10 +247,9 @@ void TileMap::_fix_cell_transform(Transform2D &xform, const Cell &p_cell, const if (tile_origin == TILE_ORIGIN_TOP_LEFT) offset.y = s.y - offset.y; else if (tile_origin == TILE_ORIGIN_BOTTOM_LEFT) { - if (p_cell.transpose) - offset.y += s.y; - else - offset.y -= s.y; + offset.y += s.y; + } else if (tile_origin == TILE_ORIGIN_CENTER) { + offset.y += s.y; } } xform.elements[2].x += offset.x; @@ -429,20 +433,18 @@ void TileMap::_update_dirty_quadrants() { } } else if (tile_origin == TILE_ORIGIN_CENTER) { - rect.position += tcenter; - Vector2 center = (s / 2) - tile_ofs; - center_ofs = tcenter - (s / 2); + rect.position += tile_ofs; if (c.flip_h) - rect.position.x -= s.x - center.x; + rect.position.x -= cell_size.x / 2; else - rect.position.x -= center.x; + rect.position.x += cell_size.x / 2; if (c.flip_v) - rect.position.y -= s.y - center.y; + rect.position.y -= cell_size.y / 2; else - rect.position.y -= center.y; + rect.position.y += cell_size.y / 2; } Ref<Texture> normal_map = tile_set->tile_get_normal_map(c.id); @@ -714,7 +716,7 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_ } else { ERR_FAIL_COND(!Q); // quadrant should exist... - if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose) + if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose && E->get().autotile_coord_x == (uint16_t)p_autotile_coord.x && E->get().autotile_coord_y == (uint16_t)p_autotile_coord.y) return; //nothing changed } @@ -739,7 +741,7 @@ int TileMap::get_cellv(const Vector2 &p_pos) const { void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) { for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) { - for (int y = p_pos.y - 1; x <= p_pos.y + 1; y++) { + for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) { PosKey p(x, y); if (dirty_bitmask.find(p) == NULL) { dirty_bitmask.push_back(p); @@ -808,6 +810,10 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y)); E->get().autotile_coord_x = (int)coord.x; E->get().autotile_coord_y = (int)coord.y; + + PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size()); + Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk); + _make_quadrant_dirty(Q); } else { E->get().autotile_coord_x = 0; E->get().autotile_coord_y = 0; @@ -868,28 +874,31 @@ bool TileMap::is_cell_transposed(int p_x, int p_y) const { return E->get().transpose; } -int TileMap::get_cell_autotile_coord_x(int p_x, int p_y) const { +void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) { PosKey pk(p_x, p_y); const Map<PosKey, Cell>::Element *E = tile_map.find(pk); if (!E) - return 0; + return; - return E->get().autotile_coord_x; + Cell c = E->get(); + c.autotile_coord_x = p_coord.x; + c.autotile_coord_y = p_coord.y; + tile_map[pk] = c; } -int TileMap::get_cell_autotile_coord_y(int p_x, int p_y) const { +Vector2 TileMap::get_cell_autotile_coord(int p_x, int p_y) const { PosKey pk(p_x, p_y); const Map<PosKey, Cell>::Element *E = tile_map.find(pk); if (!E) - return 0; + return Vector2(); - return E->get().autotile_coord_y; + return Vector2(E->get().autotile_coord_x, E->get().autotile_coord_y); } void TileMap::_recreate_quadrants() { @@ -961,6 +970,7 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) { int offset = (format == FORMAT_2_1_5) ? 3 : 2; + clear(); for (int i = 0; i < c; i += offset) { const uint8_t *ptr = (const uint8_t *)&r[i]; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index a0ca2e6a35..8eecf48df2 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -241,8 +241,8 @@ public: bool is_cell_x_flipped(int p_x, int p_y) const; bool is_cell_y_flipped(int p_x, int p_y) const; bool is_cell_transposed(int p_x, int p_y) const; - int get_cell_autotile_coord_x(int p_x, int p_y) const; - int get_cell_autotile_coord_y(int p_x, int p_y) const; + void set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord); + Vector2 get_cell_autotile_coord(int p_x, int p_y) const; void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false); int get_cellv(const Vector2 &p_pos) const; diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index aebdcaf183..faeb18691a 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -119,6 +119,29 @@ bool RayCast::is_enabled() const { return enabled; } +void RayCast::set_exclude_parent_body(bool p_exclude_parent_body) { + + if (exclude_parent_body == p_exclude_parent_body) + return; + + exclude_parent_body = p_exclude_parent_body; + + if (!is_inside_tree()) + return; + + if (Object::cast_to<CollisionObject>(get_parent())) { + if (exclude_parent_body) + exclude.insert(Object::cast_to<CollisionObject>(get_parent())->get_rid()); + else + exclude.erase(Object::cast_to<CollisionObject>(get_parent())->get_rid()); + } +} + +bool RayCast::get_exclude_parent_body() const { + + return exclude_parent_body; +} + void RayCast::_notification(int p_what) { switch (p_what) { @@ -133,6 +156,13 @@ void RayCast::_notification(int p_what) { } else set_physics_process(false); + if (Object::cast_to<CollisionObject>(get_parent())) { + if (exclude_parent_body) + exclude.insert(Object::cast_to<CollisionObject>(get_parent())->get_rid()); + else + exclude.erase(Object::cast_to<CollisionObject>(get_parent())->get_rid()); + } + } break; case NOTIFICATION_EXIT_TREE: { @@ -256,7 +286,11 @@ void RayCast::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast::set_collision_mask_bit); ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast::set_exclude_parent_body); + ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast::get_exclude_parent_body); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); } @@ -332,4 +366,5 @@ RayCast::RayCast() { collision_mask = 1; cast_to = Vector3(0, -1, 0); debug_shape = NULL; + exclude_parent_body = true; } diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index ca94580271..9fb1a1be67 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -48,6 +48,7 @@ class RayCast : public Spatial { Set<RID> exclude; uint32_t collision_mask; + bool exclude_parent_body; Node *debug_shape; Ref<Material> debug_material; @@ -74,6 +75,9 @@ public: void set_collision_mask_bit(int p_bit, bool p_value); bool get_collision_mask_bit(int p_bit) const; + void set_exclude_parent_body(bool p_exclude_parent_body); + bool get_exclude_parent_body() const; + void force_raycast_update(); bool is_colliding() const; Object *get_collider() const; diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 9bfb70bf42..8af499fd96 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -47,13 +47,7 @@ void FileDialog::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { refresh->set_icon(get_icon("reload")); - dir_up->set_icon(get_icon("ArrowUp", "EditorIcons")); - } - - if (p_what == NOTIFICATION_DRAW) { - - //RID ci = get_canvas_item(); - //get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); + dir_up->set_icon(get_icon("parent_folder")); } if (p_what == NOTIFICATION_POPUP_HIDE) { diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 124c268c8a..9cf4c105b4 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -793,6 +793,17 @@ void RichTextLabel::_gui_input(Ref<InputEvent> p_event) { selection.click = item; selection.click_char = line; + + // Erase previous selection. + if (selection.active) { + selection.from = NULL; + selection.from_char = NULL; + selection.to = NULL; + selection.to_char = NULL; + selection.active = false; + + update(); + } } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index d8baa7834d..cae368aeca 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2121,7 +2121,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const for (int i = 0; i < N->get()->get_child_count(); ++i) { // Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later - if (get_child(i)->data.owner != this) + if (N->get()->get_child(i)->data.owner != this) continue; node_tree.push_back(N->get()->get_child(i)); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index f74bf161f0..5ee286c2d5 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -418,12 +418,12 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) { if (!input_handled) { call_group_flags(GROUP_CALL_REALTIME, "_viewports", "_vp_unhandled_input", ev); //special one for GUI, as controls use their own process check - input_handled = true; _flush_ugc(); + // input_handled = true; - no reason to set this as handled root_lock--; //MessageQueue::get_singleton()->flush(); //flushing here causes UI and other places slowness } else { - input_handled = true; + // input_handled = true; - no reason to set this as handled root_lock--; } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 1fc2d4b16e..d864b0f763 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -69,6 +69,8 @@ void ViewportTexture::setup_local_to_scene() { ERR_FAIL_COND(!vp); vp->viewport_textures.insert(this); + + VS::get_singleton()->texture_set_proxy(proxy, vp->texture_rid); } void ViewportTexture::set_viewport_path_in_scene(const NodePath &p_path) { @@ -105,8 +107,8 @@ Size2 ViewportTexture::get_size() const { } RID ViewportTexture::get_rid() const { - ERR_FAIL_COND_V(!vp, RID()); - return vp->texture_rid; + //ERR_FAIL_COND_V(!vp, RID()); + return proxy; } bool ViewportTexture::has_alpha() const { @@ -147,6 +149,7 @@ ViewportTexture::ViewportTexture() { vp = NULL; set_local_to_scene(true); + proxy = VS::get_singleton()->texture_create(); } ViewportTexture::~ViewportTexture() { @@ -154,6 +157,8 @@ ViewportTexture::~ViewportTexture() { if (vp) { vp->viewport_textures.erase(this); } + + VS::get_singleton()->free(proxy); } ///////////////////////////////////// @@ -2813,6 +2818,7 @@ Viewport::Viewport() { default_texture.instance(); default_texture->vp = const_cast<Viewport *>(this); viewport_textures.insert(default_texture.ptr()); + VS::get_singleton()->texture_set_proxy(default_texture->proxy, texture_rid); //internal_listener = SpatialSoundServer::get_singleton()->listener_create(); audio_listener = false; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index 6bbd4b26b5..0835e3f69a 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -59,6 +59,8 @@ class ViewportTexture : public Texture { friend class Viewport; Viewport *vp; + RID proxy; + protected: static void _bind_methods(); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index c99bc3c9ef..d6557f508e 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -529,6 +529,7 @@ void register_scene_types() { ClassDB::register_class<LargeTexture>(); ClassDB::register_class<CurveTexture>(); ClassDB::register_class<GradientTexture>(); + ClassDB::register_class<ProxyTexture>(); ClassDB::register_class<CubeMap>(); ClassDB::register_class<Animation>(); ClassDB::register_virtual_class<Font>(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 36988e0c4c..c5feecd7c4 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -556,6 +556,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // File Dialog theme->set_icon("reload", "FileDialog", make_icon(icon_reload_png)); + theme->set_icon("parent_folder", "FileDialog", make_icon(icon_parent_folder_png)); // Popup diff --git a/scene/resources/default_theme/icon_parent_folder.png b/scene/resources/default_theme/icon_parent_folder.png Binary files differnew file mode 100644 index 0000000000..47fee1ad81 --- /dev/null +++ b/scene/resources/default_theme/icon_parent_folder.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 38e5f58b0d..255bb4c6dd 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -174,6 +174,10 @@ static const unsigned char icon_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x8f, 0xc1, 0xd, 0x80, 0x30, 0x8, 0x45, 0x9f, 0x9d, 0x84, 0x39, 0x4c, 0x3b, 0xbd, 0x75, 0x8f, 0x32, 0x9, 0x5e, 0xec, 0xa5, 0x9, 0xa4, 0xc6, 0x26, 0x5e, 0x7c, 0x17, 0xe, 0xc0, 0xe3, 0x3, 0x5f, 0xb3, 0x1, 0xb4, 0xd6, 0x4e, 0x60, 0x77, 0x66, 0xaa, 0x88, 0x14, 0x4f, 0x90, 0xee, 0xea, 0x2d, 0x3, 0xe4, 0x28, 0x41, 0x8a, 0x9a, 0x1d, 0x55, 0x75, 0x25, 0xfd, 0x5, 0x9b, 0x11, 0xd, 0x54, 0x11, 0x29, 0x53, 0x9, 0x1c, 0x32, 0x4c, 0xbe, 0x10, 0xf1, 0xb, 0x16, 0xa, 0xea, 0xd3, 0x45, 0x33, 0x3b, 0xde, 0x1e, 0x5f, 0xc3, 0x5, 0x1f, 0xc5, 0x12, 0x2c, 0xc5, 0x88, 0xe1, 0xb4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char icon_parent_folder_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xc6, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xdd, 0x90, 0xbd, 0x6a, 0x2, 0x51, 0x10, 0x46, 0xcf, 0x8c, 0xbb, 0xaf, 0x10, 0xdb, 0xcb, 0x2e, 0x4b, 0x40, 0xf2, 0x14, 0x51, 0x8b, 0x3c, 0x70, 0x44, 0x48, 0x48, 0x15, 0x4c, 0x61, 0x67, 0xd2, 0x4, 0x96, 0xb, 0x5b, 0x89, 0x58, 0x59, 0xee, 0x8f, 0x3b, 0x36, 0xbb, 0x8d, 0x78, 0xa3, 0x92, 0x4a, 0x4f, 0xf9, 0xcd, 0xcc, 0x99, 0x61, 0xe0, 0xe6, 0x91, 0x50, 0xc1, 0x7b, 0x3f, 0x54, 0xd5, 0x39, 0x60, 0x6d, 0xdb, 0xbe, 0x24, 0x49, 0xb2, 0xb9, 0x58, 0x90, 0xe7, 0xf9, 0x43, 0x1c, 0xc7, 0xef, 0x66, 0xf6, 0xd4, 0x45, 0xbf, 0xc0, 0xb3, 0x73, 0x6e, 0x7d, 0x56, 0x70, 0x62, 0xb8, 0xe7, 0xa4, 0x44, 0x8f, 0xcf, 0x8e, 0xa2, 0xe8, 0xa3, 0x1b, 0xfe, 0xee, 0x62, 0x13, 0x91, 0x1f, 0xe0, 0x11, 0x78, 0xf3, 0xde, 0xf, 0x83, 0x2, 0x55, 0x9d, 0x1, 0x23, 0x60, 0xd5, 0x34, 0xcd, 0xb4, 0xcf, 0xab, 0xaa, 0x1a, 0x77, 0xc2, 0x91, 0xaa, 0xbe, 0x6, 0x5, 0xc0, 0xe, 0xf8, 0x2a, 0xcb, 0x72, 0x92, 0xa6, 0xe9, 0xb6, 0xf, 0xb3, 0x2c, 0xdb, 0xd6, 0x75, 0x3d, 0x11, 0x91, 0x25, 0x50, 0xfe, 0xf9, 0x83, 0x1e, 0x33, 0x93, 0xa2, 0x28, 0xf6, 0x80, 0x39, 0xe7, 0x6, 0xa1, 0xbe, 0xe3, 0xb, 0xae, 0x26, 0x28, 0x10, 0x11, 0x3, 0x16, 0x22, 0xf2, 0xf9, 0xdf, 0x25, 0xf7, 0xce, 0x1, 0x9e, 0x13, 0x48, 0xe9, 0x87, 0xc5, 0x3a, 0xd2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char icon_play_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0xf2, 0x80, 0x11, 0x99, 0xf3, 0xe0, 0xc1, 0x83, 0xc3, 0xc, 0xc, 0xc, 0xc2, 0xc, 0xc, 0xc, 0xa5, 0xa, 0xa, 0xa, 0x5b, 0xc9, 0x31, 0xe0, 0x3f, 0x5c, 0x82, 0x91, 0x71, 0x27, 0x3, 0x3, 0x43, 0x91, 0xbc, 0xbc, 0xfc, 0x35, 0x7c, 0x6, 0x30, 0xe1, 0x92, 0xf8, 0xff, 0xff, 0xbf, 0xfb, 0xff, 0xff, 0xff, 0x2f, 0x3e, 0x78, 0xf0, 0x60, 0xca, 0x93, 0x27, 0x4f, 0x84, 0x49, 0x76, 0x1, 0x1a, 0xf8, 0xc0, 0xc8, 0xc8, 0xd8, 0xf1, 0xeb, 0xd7, 0xaf, 0x9, 0xaa, 0xaa, 0xaa, 0x3f, 0x89, 0x72, 0x1, 0x1a, 0x10, 0xf8, 0xff, 0xff, 0x7f, 0x7, 0x2b, 0x2b, 0xeb, 0x1e, 0x74, 0x9, 0x62, 0xd, 0xc0, 0x9, 0x88, 0x35, 0xe0, 0x3d, 0x23, 0x23, 0x63, 0xc5, 0xef, 0xdf, 0xbf, 0x5d, 0xd0, 0x25, 0x58, 0x8, 0x68, 0xfc, 0xc3, 0xc0, 0xc0, 0x30, 0x93, 0x85, 0x85, 0xa5, 0x5e, 0x46, 0x46, 0xe6, 0x2d, 0x36, 0x5, 0x38, 0xd, 0x20, 0x36, 0x1a, 0xd1, 0xd, 0x38, 0xc2, 0x0, 0x4d, 0x48, 0xf2, 0xf2, 0xf2, 0x44, 0x25, 0xa4, 0x61, 0x0, 0x0, 0x1e, 0x57, 0x33, 0x3c, 0xcc, 0xe7, 0x34, 0x69, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index 79f642a09b..15710f4c14 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -689,6 +689,10 @@ void SpatialMaterial::_update_shader() { } } + if (flags[FLAG_ALBEDO_TEXTURE_FORCE_SRGB]) { + code += "\talbedo_tex.rgb = mix(pow((albedo_tex.rgb + vec3(0.055)) * (1.0 / (1.0 + 0.055)),vec3(2.4)),albedo_tex.rgb.rgb * (1.0 / 12.92),lessThan(albedo_tex.rgb,vec3(0.04045)));\n"; + } + if (flags[FLAG_ALBEDO_FROM_VERTEX_COLOR]) { code += "\talbedo_tex *= COLOR;\n"; } @@ -1833,6 +1837,7 @@ void SpatialMaterial::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_use_point_size"), "set_flag", "get_flag", FLAG_USE_POINT_SIZE); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_world_triplanar"), "set_flag", "get_flag", FLAG_TRIPLANAR_USE_WORLD); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_fixed_size"), "set_flag", "get_flag", FLAG_FIXED_SIZE); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "flags_albedo_tex_force_srgb"), "set_flag", "get_flag", FLAG_ALBEDO_TEXTURE_FORCE_SRGB); ADD_GROUP("Vertex Color", "vertex_color"); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_use_as_albedo"), "set_flag", "get_flag", FLAG_ALBEDO_FROM_VERTEX_COLOR); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "vertex_color_is_srgb"), "set_flag", "get_flag", FLAG_SRGB_VERTEX_COLOR); @@ -2019,6 +2024,7 @@ void SpatialMaterial::_bind_methods() { BIND_ENUM_CONSTANT(FLAG_AO_ON_UV2); BIND_ENUM_CONSTANT(FLAG_USE_ALPHA_SCISSOR); BIND_ENUM_CONSTANT(FLAG_TRIPLANAR_USE_WORLD); + BIND_ENUM_CONSTANT(FLAG_ALBEDO_TEXTURE_FORCE_SRGB); BIND_ENUM_CONSTANT(FLAG_MAX); BIND_ENUM_CONSTANT(DIFFUSE_BURLEY); diff --git a/scene/resources/material.h b/scene/resources/material.h index 877d4dfd41..374ec853dc 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -181,6 +181,7 @@ public: FLAG_TRIPLANAR_USE_WORLD, FLAG_AO_ON_UV2, FLAG_USE_ALPHA_SCISSOR, + FLAG_ALBEDO_TEXTURE_FORCE_SRGB, FLAG_MAX }; @@ -229,7 +230,7 @@ private: uint64_t blend_mode : 2; uint64_t depth_draw_mode : 2; uint64_t cull_mode : 2; - uint64_t flags : 12; + uint64_t flags : 13; uint64_t detail_blend_mode : 2; uint64_t diffuse_mode : 3; uint64_t specular_mode : 2; diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 5d6f44dfef..06829089be 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -232,11 +232,11 @@ Node *SceneState::instance(GenEditState p_edit_state) const { Node *base = i == 0 ? node : ret_nodes[0]; if (p_edit_state == GEN_EDIT_STATE_MAIN) { - - res->local_scene = base; - resources_local_to_scene[res] = res; + //for the main scene, use the resource as is + res->configure_for_local_scene(base, resources_local_to_scene); } else { + //for instances, a copy must be made Node *base = i == 0 ? node : ret_nodes[0]; Ref<Resource> local_dupe = res->duplicate_for_local_scene(base, resources_local_to_scene); resources_local_to_scene[res] = local_dupe; diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 162edd0d1c..987d6c5f6a 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1601,3 +1601,72 @@ int GradientTexture::get_width() const { Ref<Image> GradientTexture::get_data() const { return VisualServer::get_singleton()->texture_get_data(texture); } + +////////////////////////////////////// + +void ProxyTexture::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_base", "base"), &ProxyTexture::set_base); + ClassDB::bind_method(D_METHOD("get_base"), &ProxyTexture::get_base); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "base", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_base", "get_base"); +} + +void ProxyTexture::set_base(const Ref<Texture> &p_texture) { + + base = p_texture; + if (base.is_valid()) { + VS::get_singleton()->texture_set_proxy(proxy, base->get_rid()); + } else { + VS::get_singleton()->texture_set_proxy(proxy, RID()); + } +} + +Ref<Texture> ProxyTexture::get_base() const { + + return base; +} + +int ProxyTexture::get_width() const { + + if (base.is_valid()) + return base->get_width(); + return 1; +} +int ProxyTexture::get_height() const { + + if (base.is_valid()) + return base->get_height(); + return 1; +} +RID ProxyTexture::get_rid() const { + + return proxy; +} + +bool ProxyTexture::has_alpha() const { + + if (base.is_valid()) + return base->has_alpha(); + return false; +} + +void ProxyTexture::set_flags(uint32_t p_flags) { +} + +uint32_t ProxyTexture::get_flags() const { + + if (base.is_valid()) + return base->get_flags(); + return 0; +} + +ProxyTexture::ProxyTexture() { + + proxy = VS::get_singleton()->texture_create(); +} + +ProxyTexture::~ProxyTexture() { + + VS::get_singleton()->free(proxy); +} diff --git a/scene/resources/texture.h b/scene/resources/texture.h index ee54156647..76c0195ef9 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -493,4 +493,31 @@ public: virtual ~GradientTexture(); }; +class ProxyTexture : public Texture { + GDCLASS(ProxyTexture, Texture) + +private: + RID proxy; + Ref<Texture> base; + +protected: + static void _bind_methods(); + +public: + void set_base(const Ref<Texture> &p_texture); + Ref<Texture> get_base() const; + + virtual int get_width() const; + virtual int get_height() const; + virtual RID get_rid() const; + + virtual bool has_alpha() const; + + virtual void set_flags(uint32_t p_flags); + virtual uint32_t get_flags() const; + + ProxyTexture(); + ~ProxyTexture(); +}; + #endif diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 2499551607..4bb34af241 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -193,6 +193,8 @@ public: virtual void textures_keep_original(bool p_enable) = 0; + virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0; + /* SKY API */ virtual RID sky_create() = 0; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f34951f452..91542625e0 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -168,6 +168,8 @@ public: BIND1(textures_keep_original, bool) + BIND2(texture_set_proxy, RID, RID) + /* SKY API */ BIND0R(RID, sky_create) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index d1069a410c..1c3b34d16f 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -100,6 +100,8 @@ public: FUNC1(textures_keep_original, bool) + FUNC2(texture_set_proxy, RID, RID) + /* SKY API */ FUNCRID(sky) diff --git a/servers/visual_server.h b/servers/visual_server.h index 9df389999a..350097c1b5 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -141,6 +141,8 @@ public: virtual void textures_keep_original(bool p_enable) = 0; + virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0; + /* SKY API */ virtual RID sky_create() = 0; diff --git a/thirdparty/README.md b/thirdparty/README.md index 49f974790f..1573fab7b6 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -86,7 +86,7 @@ Files extracted from upstream source: ## glad - Upstream: https://github.com/Dav1dde/glad -- Version: 0.1.14a0 +- Version: 0.1.16a0 - License: MIT The files we package are automatically generated. diff --git a/thirdparty/glad/KHR/khrplatform.h b/thirdparty/glad/KHR/khrplatform.h index 07b61b9bd6..1ad3554a76 100644 --- a/thirdparty/glad/KHR/khrplatform.h +++ b/thirdparty/glad/KHR/khrplatform.h @@ -102,8 +102,7 @@ #elif defined (__SYMBIAN32__) # define KHRONOS_APICALL IMPORT_C #elif defined(__ANDROID__) -# include <sys/cdefs.h> -# define KHRONOS_APICALL __attribute__((visibility("default"))) __NDK_FPABI__ +# define KHRONOS_APICALL __attribute__((visibility("default"))) #else # define KHRONOS_APICALL #endif diff --git a/thirdparty/glad/glad.c b/thirdparty/glad/glad.c index 2d756ec3f6..f87ec8cf93 100644 --- a/thirdparty/glad/glad.c +++ b/thirdparty/glad/glad.c @@ -1,6 +1,6 @@ /* - OpenGL loader generated by glad 0.1.14a0 on Wed Jun 14 20:12:45 2017. + OpenGL loader generated by glad 0.1.16a0 on Thu Nov 30 06:21:28 2017. Language/Generator: C/C++ Specification: gl @@ -92,7 +92,7 @@ int open_gl(void) { } static -void close_gl() { +void close_gl(void) { if(libGL != NULL) { dlclose(libGL); libGL = NULL; @@ -165,7 +165,18 @@ static int get_exts(void) { } for(index = 0; index < (unsigned)num_exts_i; index++) { - exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); + const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); + size_t len = strlen(gl_str_tmp); + + char *local_str = (char*)malloc((len+1) * sizeof(*exts_i)); + if(local_str != NULL) { +#if _MSC_VER >= 1400 + strncpy_s(local_str, len+1, gl_str_tmp, len); +#else + strncpy(local_str, gl_str_tmp, len+1); +#endif + } + exts_i[index] = local_str; } } #endif @@ -174,6 +185,10 @@ static int get_exts(void) { static void free_exts(void) { if (exts_i != NULL) { + int index; + for(index = 0; index < num_exts_i; index++) { + free((char *)exts_i[index]); + } free((void *)exts_i); exts_i = NULL; } @@ -207,11 +222,11 @@ static int has_ext(const char *ext) { #ifdef _GLAD_IS_SOME_NEW_VERSION } else { int index; - + if(exts_i == NULL) return 0; for(index = 0; index < num_exts_i; index++) { const char *e = exts_i[index]; - if(strcmp(e, ext) == 0) { + if(exts_i[index] != NULL && strcmp(e, ext) == 0) { return 1; } } diff --git a/thirdparty/glad/glad/glad.h b/thirdparty/glad/glad/glad.h index cb78df071e..69413ef65f 100644 --- a/thirdparty/glad/glad/glad.h +++ b/thirdparty/glad/glad/glad.h @@ -1,6 +1,6 @@ /* - OpenGL loader generated by glad 0.1.14a0 on Wed Jun 14 20:12:45 2017. + OpenGL loader generated by glad 0.1.16a0 on Thu Nov 30 06:21:28 2017. Language/Generator: C/C++ Specification: gl @@ -31,6 +31,9 @@ #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 #endif +#ifndef NOMINMAX +#define NOMINMAX 1 +#endif #include <windows.h> #endif @@ -139,6 +142,7 @@ typedef float GLfloat; typedef float GLclampf; typedef double GLdouble; typedef double GLclampd; +typedef void *GLeglClientBufferEXT; typedef void *GLeglImageOES; typedef char GLchar; typedef char GLcharARB; @@ -888,15 +892,17 @@ typedef void (APIENTRY *GLVULKANPROCNV)(void); #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_QUERY_COUNTER_BITS 0x8864 @@ -1504,10 +1510,10 @@ GLAPI PFNGLDISABLEPROC glad_glDisable; typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); GLAPI PFNGLENABLEPROC glad_glEnable; #define glEnable glad_glEnable -typedef void (APIENTRYP PFNGLFINISHPROC)(); +typedef void (APIENTRYP PFNGLFINISHPROC)(void); GLAPI PFNGLFINISHPROC glad_glFinish; #define glFinish glad_glFinish -typedef void (APIENTRYP PFNGLFLUSHPROC)(); +typedef void (APIENTRYP PFNGLFLUSHPROC)(void); GLAPI PFNGLFLUSHPROC glad_glFlush; #define glFlush glad_glFlush typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); @@ -1543,7 +1549,7 @@ GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; #define glGetDoublev glad_glGetDoublev -typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void); GLAPI PFNGLGETERRORPROC glad_glGetError; #define glGetError glad_glGetError typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); @@ -1582,7 +1588,7 @@ GLAPI PFNGLVIEWPORTPROC glad_glViewport; typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode); GLAPI PFNGLNEWLISTPROC glad_glNewList; #define glNewList glad_glNewList -typedef void (APIENTRYP PFNGLENDLISTPROC)(); +typedef void (APIENTRYP PFNGLENDLISTPROC)(void); GLAPI PFNGLENDLISTPROC glad_glEndList; #define glEndList glad_glEndList typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list); @@ -1708,7 +1714,7 @@ GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag; typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag); GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; #define glEdgeFlagv glad_glEdgeFlagv -typedef void (APIENTRYP PFNGLENDPROC)(); +typedef void (APIENTRYP PFNGLENDPROC)(void); GLAPI PFNGLENDPROC glad_glEnd; #define glEnd glad_glEnd typedef void (APIENTRYP PFNGLINDEXDPROC)(GLdouble c); @@ -2131,7 +2137,7 @@ GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer; typedef GLint (APIENTRYP PFNGLRENDERMODEPROC)(GLenum mode); GLAPI PFNGLRENDERMODEPROC glad_glRenderMode; #define glRenderMode glad_glRenderMode -typedef void (APIENTRYP PFNGLINITNAMESPROC)(); +typedef void (APIENTRYP PFNGLINITNAMESPROC)(void); GLAPI PFNGLINITNAMESPROC glad_glInitNames; #define glInitNames glad_glInitNames typedef void (APIENTRYP PFNGLLOADNAMEPROC)(GLuint name); @@ -2140,7 +2146,7 @@ GLAPI PFNGLLOADNAMEPROC glad_glLoadName; typedef void (APIENTRYP PFNGLPASSTHROUGHPROC)(GLfloat token); GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough; #define glPassThrough glad_glPassThrough -typedef void (APIENTRYP PFNGLPOPNAMEPROC)(); +typedef void (APIENTRYP PFNGLPOPNAMEPROC)(void); GLAPI PFNGLPOPNAMEPROC glad_glPopName; #define glPopName glad_glPopName typedef void (APIENTRYP PFNGLPUSHNAMEPROC)(GLuint name); @@ -2158,7 +2164,7 @@ GLAPI PFNGLINDEXMASKPROC glad_glIndexMask; typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value); GLAPI PFNGLACCUMPROC glad_glAccum; #define glAccum glad_glAccum -typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(); +typedef void (APIENTRYP PFNGLPOPATTRIBPROC)(void); GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib; #define glPopAttrib glad_glPopAttrib typedef void (APIENTRYP PFNGLPUSHATTRIBPROC)(GLbitfield mask); @@ -2308,7 +2314,7 @@ GLAPI PFNGLISLISTPROC glad_glIsList; typedef void (APIENTRYP PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI PFNGLFRUSTUMPROC glad_glFrustum; #define glFrustum glad_glFrustum -typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(); +typedef void (APIENTRYP PFNGLLOADIDENTITYPROC)(void); GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity; #define glLoadIdentity glad_glLoadIdentity typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m); @@ -2329,10 +2335,10 @@ GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd; typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI PFNGLORTHOPROC glad_glOrtho; #define glOrtho glad_glOrtho -typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(); +typedef void (APIENTRYP PFNGLPOPMATRIXPROC)(void); GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix; #define glPopMatrix glad_glPopMatrix -typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(); +typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)(void); GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix; #define glPushMatrix glad_glPushMatrix typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); @@ -2441,7 +2447,7 @@ GLAPI PFNGLINDEXUBPROC glad_glIndexub; typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; #define glIndexubv glad_glIndexubv -typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(); +typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(void); GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; #define glPopClientAttrib glad_glPopClientAttrib typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); @@ -2839,7 +2845,7 @@ GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; #define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void); GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; #define glCreateProgram glad_glCreateProgram typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); @@ -3141,7 +3147,7 @@ GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; #define glBeginTransformFeedback glad_glBeginTransformFeedback -typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void); GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; #define glEndTransformFeedback glad_glEndTransformFeedback typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); @@ -3162,7 +3168,7 @@ GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; #define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void); GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; #define glEndConditionalRender glad_glEndConditionalRender typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); |