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-rw-r--r--SConstruct9
-rw-r--r--core/class_db.cpp3
-rw-r--r--core/dictionary.cpp9
-rw-r--r--core/dictionary.h1
-rw-r--r--core/io/image_loader.h2
-rw-r--r--core/variant_call.cpp2
-rw-r--r--doc/classes/Dictionary.xml11
-rw-r--r--doc/classes/PHashTranslation.xml1
-rw-r--r--doc/classes/Translation.xml12
-rw-r--r--doc/classes/TranslationServer.xml12
-rw-r--r--drivers/dummy/rasterizer_dummy.h2
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp4
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h2
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp9
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp6
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp23
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h2
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp11
-rw-r--r--editor/create_dialog.cpp2
-rw-r--r--editor/editor_help.cpp2
-rw-r--r--editor/editor_inspector.cpp5
-rw-r--r--editor/editor_properties.cpp25
-rw-r--r--editor/editor_properties.h3
-rw-r--r--editor/multi_node_edit.cpp2
-rw-r--r--editor/scene_tree_editor.cpp5
-rw-r--r--editor/script_editor_debugger.cpp5
-rw-r--r--modules/mono/glue/Managed/Files/Basis.cs26
-rw-r--r--platform/x11/os_x11.cpp2
-rw-r--r--scene/2d/cpu_particles_2d.cpp2
-rw-r--r--scene/2d/visibility_notifier_2d.cpp2
-rw-r--r--scene/3d/cpu_particles.cpp2
-rw-r--r--scene/3d/physics_joint.cpp1
-rw-r--r--scene/3d/visibility_notifier.cpp2
-rw-r--r--scene/animation/animation_player.cpp3
-rw-r--r--scene/gui/tree.cpp5
-rw-r--r--scene/gui/tree.h1
-rw-r--r--scene/main/viewport.cpp6
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/mesh.cpp1
-rw-r--r--scene/resources/particles_material.cpp2
-rw-r--r--servers/visual/rasterizer.h2
-rw-r--r--servers/visual/visual_server_scene.cpp11
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--servers/visual_server.h2
44 files changed, 184 insertions, 59 deletions
diff --git a/SConstruct b/SConstruct
index 628aac42af..8b7b95a600 100644
--- a/SConstruct
+++ b/SConstruct
@@ -425,8 +425,13 @@ if selected_platform in platform_list:
# (SH)LIBSUFFIX will be used for our own built libraries
# LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
# so we need to append the default suffixes to keep the ability
- # to link against thirdparty libraries (.a, .so, .dll, etc.).
- env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
+ # to link against thirdparty libraries (.a, .so, .lib, etc.).
+ if os.name == "nt":
+ # On Windows, only static libraries and import libraries can be
+ # statically linked - both using .lib extension
+ env["LIBSUFFIXES"] += [env["LIBSUFFIX"]]
+ else:
+ env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 6565d242a2..052a4586fe 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -936,9 +936,8 @@ void ClassDB::add_property(StringName p_class, const PropertyInfo &p_pinfo, cons
}
#ifdef DEBUG_METHODS_ENABLED
-
if (type->property_setget.has(p_pinfo.name)) {
- ERR_EXPLAIN("Object already has property: " + p_class);
+ ERR_EXPLAIN("Object " + p_class + " already has property: " + p_pinfo.name);
ERR_FAIL();
}
#endif
diff --git a/core/dictionary.cpp b/core/dictionary.cpp
index ccbdff3816..6a3ab82879 100644
--- a/core/dictionary.cpp
+++ b/core/dictionary.cpp
@@ -112,6 +112,15 @@ Variant Dictionary::get_valid(const Variant &p_key) const {
return E.get();
}
+Variant Dictionary::get(const Variant &p_key, const Variant &p_default) const {
+ const Variant *result = getptr(p_key);
+ if (!result) {
+ return p_default;
+ }
+
+ return *result;
+}
+
int Dictionary::size() const {
return _p->variant_map.size();
diff --git a/core/dictionary.h b/core/dictionary.h
index d3b98c2f63..b77cc55254 100644
--- a/core/dictionary.h
+++ b/core/dictionary.h
@@ -58,6 +58,7 @@ public:
Variant *getptr(const Variant &p_key);
Variant get_valid(const Variant &p_key) const;
+ Variant get(const Variant &p_key, const Variant &p_default) const;
int size() const;
bool empty() const;
diff --git a/core/io/image_loader.h b/core/io/image_loader.h
index 561f275e0c..d95a483c0d 100644
--- a/core/io/image_loader.h
+++ b/core/io/image_loader.h
@@ -71,7 +71,7 @@ public:
class ImageLoader {
enum {
- MAX_LOADERS = 8
+ MAX_LOADERS = 32
};
friend class ResourceFormatLoaderImage;
static ImageFormatLoader *loader[MAX_LOADERS];
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 8e363cd535..0c6e43fe36 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -484,6 +484,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Dictionary, keys);
VCALL_LOCALMEM0R(Dictionary, values);
VCALL_LOCALMEM1R(Dictionary, duplicate);
+ VCALL_LOCALMEM2R(Dictionary, get);
VCALL_LOCALMEM2(Array, set);
VCALL_LOCALMEM1R(Array, get);
@@ -1677,6 +1678,7 @@ void register_variant_methods() {
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());
ADDFUNC1R(DICTIONARY, DICTIONARY, Dictionary, duplicate, BOOL, "deep", varray(false));
+ ADDFUNC2R(DICTIONARY, NIL, Dictionary, get, NIL, "key", NIL, "default", varray(Variant()));
ADDFUNC0R(ARRAY, INT, Array, size, varray());
ADDFUNC0R(ARRAY, BOOL, Array, empty, varray());
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 06c996e13e..cc58c56404 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -87,6 +87,17 @@
Return the list of values in the [code]Dictionary[/code].
</description>
</method>
+ <method name="get">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="key" type="Variant">
+ </argument>
+ <argument index="1" name="default" type="Variant" default="null">
+ </argument>
+ <description>
+ Returns the current value for the specified key in the [code]Dictionary[/code]. If the key does not exist, the method returns the value of the optional default argument, or Null if it is omitted.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/PHashTranslation.xml b/doc/classes/PHashTranslation.xml
index 18c72a0576..e5745375b0 100644
--- a/doc/classes/PHashTranslation.xml
+++ b/doc/classes/PHashTranslation.xml
@@ -17,6 +17,7 @@
<argument index="0" name="from" type="Translation">
</argument>
<description>
+ Generates and sets an optimized translation from the given [Translation] resource.
</description>
</method>
</methods>
diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml
index c4e9dbfb70..b57f8f3556 100644
--- a/doc/classes/Translation.xml
+++ b/doc/classes/Translation.xml
@@ -7,6 +7,8 @@
Translations are resources that can be loaded/unloaded on demand. They map a string to another string.
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/stable/tutorials/i18n/internationalizing_games.html</link>
+ <link>https://docs.godotengine.org/en/stable/tutorials/i18n/locales.html</link>
</tutorials>
<demos>
</demos>
@@ -19,7 +21,7 @@
<argument index="1" name="xlated_message" type="String">
</argument>
<description>
- Add a message for translation.
+ Adds a message if nonexistent, followed by its translation.
</description>
</method>
<method name="erase_message">
@@ -28,7 +30,7 @@
<argument index="0" name="src_message" type="String">
</argument>
<description>
- Erase a message.
+ Erases a message.
</description>
</method>
<method name="get_message" qualifiers="const">
@@ -37,25 +39,27 @@
<argument index="0" name="src_message" type="String">
</argument>
<description>
- Return a message for translation.
+ Returns a message's translation.
</description>
</method>
<method name="get_message_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of existing messages.
</description>
</method>
<method name="get_message_list" qualifiers="const">
<return type="PoolStringArray">
</return>
<description>
- Return all the messages (keys).
+ Returns all the messages (keys).
</description>
</method>
</methods>
<members>
<member name="locale" type="String" setter="set_locale" getter="get_locale">
+ The locale of the translation.
</member>
</members>
<constants>
diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml
index 52d2b2cc47..c2c400ccd5 100644
--- a/doc/classes/TranslationServer.xml
+++ b/doc/classes/TranslationServer.xml
@@ -1,11 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="TranslationServer" inherits="Object" category="Core" version="3.1">
<brief_description>
- Server that manages all translations. Translations can be set to it and removed from it.
+ Server that manages all translations.
</brief_description>
<description>
+ Server that manages all translations. Translations can be set to it and removed from it.
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/stable/tutorials/i18n/internationalizing_games.html</link>
+ <link>https://docs.godotengine.org/en/stable/tutorials/i18n/locales.html</link>
</tutorials>
<demos>
</demos>
@@ -16,18 +19,21 @@
<argument index="0" name="translation" type="Translation">
</argument>
<description>
+ Adds a [Translation] resource.
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
+ Clears the server from all translations.
</description>
</method>
<method name="get_locale" qualifiers="const">
<return type="String">
</return>
<description>
+ Returns the current locale of the game.
</description>
</method>
<method name="get_locale_name" qualifiers="const">
@@ -36,6 +42,7 @@
<argument index="0" name="locale" type="String">
</argument>
<description>
+ Returns a locale's language and its variant (e.g. "en_US" would return "English (United States)").
</description>
</method>
<method name="remove_translation">
@@ -44,6 +51,7 @@
<argument index="0" name="translation" type="Translation">
</argument>
<description>
+ Removes the given translation from the server.
</description>
</method>
<method name="set_locale">
@@ -52,6 +60,7 @@
<argument index="0" name="locale" type="String">
</argument>
<description>
+ Sets the locale of the game.
</description>
</method>
<method name="translate" qualifiers="const">
@@ -60,6 +69,7 @@
<argument index="0" name="message" type="String">
</argument>
<description>
+ Returns the current locale's translation for the given message (key).
</description>
</method>
</methods>
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index bd3a36feef..7c095e3798 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -681,6 +681,8 @@ public:
int particles_get_draw_passes(RID p_particles) const { return 0; }
RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const { return RID(); }
+ virtual bool particles_is_inactive(RID p_particles) const { return false; }
+
/* RENDER TARGET */
RID render_target_create() { return RID(); }
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index d646500a23..3beb8eac33 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -3842,6 +3842,10 @@ RID RasterizerStorageGLES2::particles_get_draw_pass_mesh(RID p_particles, int p_
void RasterizerStorageGLES2::update_particles() {
}
+bool RasterizerStorageGLES2::particles_is_inactive(RID p_particles) const {
+ return true;
+}
+
////////
void RasterizerStorageGLES2::instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index 59f911e880..5bdc65a0b5 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -1090,6 +1090,8 @@ public:
virtual int particles_get_draw_passes(RID p_particles) const;
virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const;
+ virtual bool particles_is_inactive(RID p_particles) const;
+
/* INSTANCE */
virtual void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance);
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 28c0274afa..d52be09cac 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -86,10 +86,11 @@ static String _mkid(const String &p_id) {
static String f2sp0(float p_float) {
- if (int(p_float) == p_float)
- return itos(p_float) + ".0";
- else
- return rtoss(p_float);
+ String num = rtoss(p_float);
+ if (num.find(".") == -1 && num.find("e") == -1) {
+ num += ".0";
+ }
+ return num;
}
static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 0951b8f798..b707189d74 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -3599,7 +3599,7 @@ void RasterizerSceneGLES3::_post_process(Environment *env, const CameraMatrix &p
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
- if (!env || storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT]) {
+ if (!env || storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_TRANSPARENT] || storage->frame.current_rt->width < 4 || storage->frame.current_rt->height < 4) { //no post process on small render targets
//no environment or transparent render, simply return and convert to SRGB
glBindFramebuffer(GL_FRAMEBUFFER, storage->frame.current_rt->fbo);
glActiveTexture(GL_TEXTURE0);
@@ -4297,8 +4297,10 @@ void RasterizerSceneGLES3::render_scene(const Transform &p_cam_transform, const
glClearBufferfv(GL_COLOR, 0, clear_color.components); // specular
}
+ VS::EnvironmentBG bg_mode = (!env || (probe && env->bg_mode == VS::ENV_BG_CANVAS)) ? VS::ENV_BG_CLEAR_COLOR : env->bg_mode; //if no environment, or canvas while rendering a probe (invalid use case), use color.
+
if (env) {
- switch (env->bg_mode) {
+ switch (bg_mode) {
case VS::ENV_BG_COLOR_SKY:
case VS::ENV_BG_SKY:
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 64e04eec71..235c799a55 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -874,8 +874,6 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p
int size, ofs;
img->get_mipmap_offset_and_size(i, ofs, size);
- //print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h));
-
if (texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) {
if (texture->compressed) {
@@ -1062,8 +1060,6 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
- //print_line("GET FORMAT: " + Image::get_format_name(texture->format) + " mipmaps: " + itos(texture->mipmaps));
-
for (int i = 0; i < texture->mipmaps; i++) {
int ofs = 0;
@@ -1142,8 +1138,6 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer)
glBindTexture(GL_TEXTURE_2D, temp_color_texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->alloc_width, texture->alloc_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- print_line(itos(texture->alloc_width) + " xx " + itos(texture->alloc_height) + " -> " + itos(real_format));
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, temp_color_texture, 0);
@@ -2892,9 +2886,6 @@ void RasterizerStorageGLES3::_update_material(Material *material) {
if (E->get().order < 0)
continue; // texture, does not go here
- //if (material->shader->mode == VS::SHADER_PARTICLES) {
- // print_line("uniform " + String(E->key()) + " order " + itos(E->get().order) + " offset " + itos(material->shader->ubo_offsets[E->get().order]));
- //}
//regular uniform
uint8_t *data = &local_ubo[material->shader->ubo_offsets[E->get().order]];
@@ -3787,12 +3778,14 @@ AABB RasterizerStorageGLES3::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
Mesh *mesh = mesh_owner.get(p_mesh);
ERR_FAIL_COND_V(!mesh, AABB());
- if (mesh->custom_aabb != AABB())
+ if (mesh->custom_aabb != AABB()) {
return mesh->custom_aabb;
+ }
Skeleton *sk = NULL;
- if (p_skeleton.is_valid())
+ if (p_skeleton.is_valid()) {
sk = skeleton_owner.get(p_skeleton);
+ }
AABB aabb;
@@ -3831,6 +3824,7 @@ AABB RasterizerStorageGLES3::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
mtx.origin.y = texture[base_ofs + 3];
AABB baabb = mtx.xform(skbones[j]);
+
if (first) {
laabb = baabb;
first = false;
@@ -6450,6 +6444,13 @@ void RasterizerStorageGLES3::update_particles() {
glDisable(GL_RASTERIZER_DISCARD);
}
+bool RasterizerStorageGLES3::particles_is_inactive(RID p_particles) const {
+
+ const Particles *particles = particles_owner.getornull(p_particles);
+ ERR_FAIL_COND_V(!particles, false);
+ return !particles->emitting && particles->inactive;
+}
+
////////
void RasterizerStorageGLES3::instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 8c843e4d96..398ffdeb82 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -1261,6 +1261,8 @@ public:
virtual int particles_get_draw_passes(RID p_particles) const;
virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const;
+ virtual bool particles_is_inactive(RID p_particles) const;
+
/* INSTANCE */
virtual void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance);
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index fb6e168327..6cc27bd77a 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -173,10 +173,11 @@ static String _mkid(const String &p_id) {
static String f2sp0(float p_float) {
- if (int(p_float) == p_float)
- return itos(p_float) + ".0";
- else
- return rtoss(p_float);
+ String num = rtoss(p_float);
+ if (num.find(".") == -1 && num.find("e") == -1) {
+ num += ".0";
+ }
+ return num;
}
static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) {
@@ -229,7 +230,7 @@ static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNo
text += ")";
return text;
} break;
- case SL::TYPE_FLOAT: return f2sp0(p_values[0].real) + "f";
+ case SL::TYPE_FLOAT: return f2sp0(p_values[0].real);
case SL::TYPE_VEC2:
case SL::TYPE_VEC3:
case SL::TYPE_VEC4: {
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index c4516c1f17..926fa37040 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -118,8 +118,10 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) {
if (enable_rl) {
search_options->add_constant_override("draw_relationship_lines", 1);
search_options->add_color_override("relationship_line_color", rl_color);
+ search_options->add_constant_override("draw_guides", 0);
} else {
search_options->add_constant_override("draw_relationship_lines", 0);
+ search_options->add_constant_override("draw_guides", 1);
}
is_replace_mode = p_replace_mode;
diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp
index 3ee8d9c6c5..de1f856608 100644
--- a/editor/editor_help.cpp
+++ b/editor/editor_help.cpp
@@ -399,8 +399,10 @@ void EditorHelpIndex::_notification(int p_what) {
if (enable_rl) {
class_list->add_constant_override("draw_relationship_lines", 1);
class_list->add_color_override("relationship_line_color", rl_color);
+ class_list->add_constant_override("draw_guides", 0);
} else {
class_list->add_constant_override("draw_relationship_lines", 0);
+ class_list->add_constant_override("draw_guides", 1);
}
}
}
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp
index d6f337cc20..a564a2a113 100644
--- a/editor/editor_inspector.cpp
+++ b/editor/editor_inspector.cpp
@@ -1153,6 +1153,11 @@ void EditorInspectorSection::_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ Ref<Font> font = get_font("font", "Tree");
+ if (mb->get_position().y > font->get_height()) { //clicked outside
+ return;
+ }
+
_test_unfold();
bool unfold = !object->editor_is_section_unfolded(section);
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index 9c1d22f6ec..3730807243 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -2145,7 +2145,8 @@ void EditorPropertyResource::_resource_preview(const String &p_path, const Ref<T
}
}
-void EditorPropertyResource::_update_menu() {
+void EditorPropertyResource::_update_menu_items() {
+
//////////////////// UPDATE MENU //////////////////////////
RES res = get_edited_object()->get(get_edited_property());
@@ -2287,6 +2288,11 @@ void EditorPropertyResource::_update_menu() {
menu->add_icon_item(icon, vformat(TTR("Convert To %s"), what), CONVERT_BASE_ID + i);
}
}
+}
+
+void EditorPropertyResource::_update_menu() {
+
+ _update_menu_items();
Rect2 gt = edit->get_global_rect();
menu->set_as_minsize();
@@ -2311,6 +2317,20 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) {
emit_signal("object_id_selected", get_edited_property(), p_id);
}
+void EditorPropertyResource::_button_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid()) {
+ if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
+ _update_menu_items();
+ Vector2 pos = mb->get_global_position();
+ //pos = assign->get_global_transform().xform(pos);
+ menu->set_as_minsize();
+ menu->set_global_position(pos);
+ menu->popup();
+ }
+ }
+}
+
void EditorPropertyResource::_open_editor_pressed() {
RES res = get_edited_object()->get(get_edited_property());
if (res.is_valid()) {
@@ -2598,6 +2618,7 @@ void EditorPropertyResource::_bind_methods() {
ClassDB::bind_method(D_METHOD("drop_data_fw"), &EditorPropertyResource::drop_data_fw);
ClassDB::bind_method(D_METHOD("_button_draw"), &EditorPropertyResource::_button_draw);
ClassDB::bind_method(D_METHOD("_open_editor_pressed"), &EditorPropertyResource::_open_editor_pressed);
+ ClassDB::bind_method(D_METHOD("_button_input"), &EditorPropertyResource::_button_input);
}
EditorPropertyResource::EditorPropertyResource() {
@@ -2624,6 +2645,7 @@ EditorPropertyResource::EditorPropertyResource() {
preview->set_margin(MARGIN_BOTTOM, -1);
preview->set_margin(MARGIN_RIGHT, -1);
assign->add_child(preview);
+ assign->connect("gui_input", this, "_button_input");
menu = memnew(PopupMenu);
add_child(menu);
@@ -2632,6 +2654,7 @@ EditorPropertyResource::EditorPropertyResource() {
menu->connect("id_pressed", this, "_menu_option");
edit->connect("pressed", this, "_update_menu");
hbc->add_child(edit);
+ edit->connect("gui_input", this, "_button_input");
file = NULL;
scene_tree = NULL;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index 35d8f4d306..541abb1f22 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -552,6 +552,8 @@ class EditorPropertyResource : public EditorProperty {
void _resource_selected();
void _viewport_selected(const NodePath &p_path);
+ void _update_menu_items();
+
void _update_menu();
void _sub_inspector_property_keyed(const String &p_property, const Variant &p_value, bool);
@@ -564,6 +566,7 @@ class EditorPropertyResource : public EditorProperty {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
+ void _button_input(const Ref<InputEvent> &p_event);
void _open_editor_pressed();
protected:
diff --git a/editor/multi_node_edit.cpp b/editor/multi_node_edit.cpp
index be4e752d55..420d8ad3cf 100644
--- a/editor/multi_node_edit.cpp
+++ b/editor/multi_node_edit.cpp
@@ -52,7 +52,7 @@ bool MultiNodeEdit::_set_impl(const StringName &p_name, const Variant &p_value,
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
- ur->create_action(TTR("MultiNode Set") + " " + String(name));
+ ur->create_action(TTR("MultiNode Set") + " " + String(name), UndoRedo::MERGE_ENDS);
for (const List<NodePath>::Element *E = nodes.front(); E; E = E->next()) {
if (!es->has_node(E->get()))
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 6614e24df7..95f0c4870e 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -980,8 +980,11 @@ void SceneTreeEditor::_editor_settings_changed() {
if (enable_rl) {
tree->add_constant_override("draw_relationship_lines", 1);
tree->add_color_override("relationship_line_color", rl_color);
- } else
+ tree->add_constant_override("draw_guides", 0);
+ } else {
tree->add_constant_override("draw_relationship_lines", 0);
+ tree->add_constant_override("draw_guides", 1);
+ }
}
void SceneTreeEditor::_bind_methods() {
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index 089ffa285d..faa561ad54 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1041,8 +1041,11 @@ void ScriptEditorDebugger::_notification(int p_what) {
if (enable_rl) {
inspect_scene_tree->add_constant_override("draw_relationship_lines", 1);
inspect_scene_tree->add_color_override("relationship_line_color", rl_color);
- } else
+ inspect_scene_tree->add_constant_override("draw_guides", 0);
+ } else {
inspect_scene_tree->add_constant_override("draw_relationship_lines", 0);
+ inspect_scene_tree->add_constant_override("draw_guides", 1);
+ }
} break;
case NOTIFICATION_PROCESS: {
diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs
index a5618cb28d..54d2813abf 100644
--- a/modules/mono/glue/Managed/Files/Basis.cs
+++ b/modules/mono/glue/Managed/Files/Basis.cs
@@ -410,10 +410,12 @@ namespace Godot
);
}
- public Quat Quat() {
+ public Quat Quat()
+ {
real_t trace = _x[0] + _y[1] + _z[2];
- if (trace > 0.0f) {
+ if (trace > 0.0f)
+ {
real_t s = Mathf.Sqrt(trace + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
@@ -424,7 +426,8 @@ namespace Godot
);
}
- if (_x[0] > _y[1] && _x[0] > _z[2]) {
+ if (_x[0] > _y[1] && _x[0] > _z[2])
+ {
real_t s = Mathf.Sqrt(_x[0] - _y[1] - _z[2] + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
@@ -435,7 +438,8 @@ namespace Godot
);
}
- if (_y[1] > _z[2]) {
+ if (_y[1] > _z[2])
+ {
real_t s = Mathf.Sqrt(-_x[0] + _y[1] - _z[2] + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
@@ -444,7 +448,9 @@ namespace Godot
(_y[2] + _z[1]) * inv_s,
(_x[2] - _z[0]) * inv_s
);
- } else {
+ }
+ else
+ {
real_t s = Mathf.Sqrt(-_x[0] - _y[1] + _z[2] + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
@@ -502,8 +508,8 @@ namespace Godot
{
var axis_sq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z);
- real_t cosine = Mathf.Cos( phi);
- real_t sine = Mathf.Sin( phi);
+ real_t cosine = Mathf.Cos(phi);
+ real_t sine = Mathf.Sin(phi);
_x = new Vector3
(
@@ -529,9 +535,9 @@ namespace Godot
public Basis(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis)
{
- _x = xAxis;
- _y = yAxis;
- _z = zAxis;
+ x = xAxis;
+ y = yAxis;
+ z = zAxis;
}
public Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz)
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index 2ab7b835b6..04854e93b6 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -369,7 +369,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
}
// disable resizable window
- if (!current_videomode.resizable) {
+ if (!current_videomode.resizable && !current_videomode.fullscreen) {
XSizeHints *xsh;
xsh = XAllocSizeHints();
xsh->flags = PMinSize | PMaxSize;
diff --git a/scene/2d/cpu_particles_2d.cpp b/scene/2d/cpu_particles_2d.cpp
index a1b624a246..4fc2282ae7 100644
--- a/scene/2d/cpu_particles_2d.cpp
+++ b/scene/2d/cpu_particles_2d.cpp
@@ -1313,7 +1313,7 @@ void CPUParticles2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp");
ADD_GROUP("Hue Variation", "hue_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.1"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index 7d7c47619a..d656ba0f64 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -190,7 +190,7 @@ void VisibilityEnabler2D::_find_nodes(Node *p_node) {
if (enabler[ENABLER_FREEZE_BODIES]) {
RigidBody2D *rb2d = Object::cast_to<RigidBody2D>(p_node);
- if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || (rb2d->get_mode() == RigidBody2D::MODE_RIGID && !rb2d->is_able_to_sleep())))) {
+ if (rb2d && ((rb2d->get_mode() == RigidBody2D::MODE_CHARACTER || rb2d->get_mode() == RigidBody2D::MODE_RIGID))) {
add = true;
meta = rb2d->get_mode();
diff --git a/scene/3d/cpu_particles.cpp b/scene/3d/cpu_particles.cpp
index a22708ac99..69839a0087 100644
--- a/scene/3d/cpu_particles.cpp
+++ b/scene/3d/cpu_particles.cpp
@@ -1369,7 +1369,7 @@ void CPUParticles::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp");
ADD_GROUP("Hue Variation", "hue_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.1"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve"), "set_param_curve", "get_param_curve", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index 1adf1c5d79..02c6b1d969 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -776,7 +776,6 @@ void Generic6DOFJoint::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/target_velocity"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_TARGET_VELOCITY);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_motor_z/force_limit"), "set_param_z", "get_param_z", PARAM_LINEAR_MOTOR_FORCE_LIMIT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_SPRING);
- ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "linear_spring_z/enabled"), "set_flag_z", "get_flag_z", FLAG_ENABLE_LINEAR_SPRING);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/stiffness"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_STIFFNESS);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/damping"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_DAMPING);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "linear_spring_z/equilibrium_point"), "set_param_z", "get_param_z", PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT);
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index c69387d082..9a0832b27a 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -153,7 +153,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
if (enabler[ENABLER_FREEZE_BODIES]) {
RigidBody *rb = Object::cast_to<RigidBody>(p_node);
- if (rb && ((rb->get_mode() == RigidBody::MODE_CHARACTER || (rb->get_mode() == RigidBody::MODE_RIGID && !rb->is_able_to_sleep())))) {
+ if (rb && ((rb->get_mode() == RigidBody::MODE_CHARACTER || rb->get_mode() == RigidBody::MODE_RIGID))) {
add = true;
meta = rb->get_mode();
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 102f05a146..64202ba0e3 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1348,6 +1348,9 @@ void AnimationPlayer::_animation_changed() {
clear_caches();
emit_signal("caches_cleared");
+ if (is_playing()) {
+ playback.seeked = true; //need to restart stuff, like audio
+ }
}
void AnimationPlayer::_stop_playing_caches() {
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 31f7a21114..c083e727d1 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -901,6 +901,7 @@ void Tree::update_cache() {
cache.item_margin = get_constant("item_margin");
cache.button_margin = get_constant("button_margin");
cache.guide_width = get_constant("guide_width");
+ cache.draw_guides = get_constant("draw_guides");
cache.draw_relationship_lines = get_constant("draw_relationship_lines");
cache.relationship_line_color = get_color("relationship_line_color");
cache.scroll_border = get_constant("scroll_border");
@@ -1132,7 +1133,9 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
cell_rect.size.x += cache.hseparation;
}
- VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(cell_rect.position.x, cell_rect.position.y + cell_rect.size.height), cell_rect.position + cell_rect.size, cache.guide_color, 1);
+ if (cache.draw_guides) {
+ VisualServer::get_singleton()->canvas_item_add_line(ci, Point2i(cell_rect.position.x, cell_rect.position.y + cell_rect.size.height), cell_rect.position + cell_rect.size, cache.guide_color, 1);
+ }
if (i == 0) {
diff --git a/scene/gui/tree.h b/scene/gui/tree.h
index 34138acb85..886ce66e2c 100644
--- a/scene/gui/tree.h
+++ b/scene/gui/tree.h
@@ -434,6 +434,7 @@ private:
int button_margin;
Point2 offset;
int draw_relationship_lines;
+ int draw_guides;
int scroll_border;
int scroll_speed;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 86992c38f0..8545efb966 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1900,7 +1900,13 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
if (gui.drag_data.get_type() != Variant::NIL) {
gui.mouse_focus = NULL;
+ break;
} else {
+ if (gui.drag_preview != NULL) {
+ ERR_PRINT("Don't set a drag preview and return null data. Preview was deleted and drag request ignored.");
+ memdelete(gui.drag_preview);
+ gui.drag_preview = NULL;
+ }
gui.dragging = false;
}
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index 4de47b2cb0..fff136cdc3 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -653,6 +653,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("item_margin", "Tree", 12 * scale);
theme->set_constant("button_margin", "Tree", 4 * scale);
theme->set_constant("draw_relationship_lines", "Tree", 0);
+ theme->set_constant("draw_guides", "Tree", 1);
theme->set_constant("scroll_border", "Tree", 4);
theme->set_constant("scroll_speed", "Tree", 12);
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 838d73edb3..80191367ce 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -706,6 +706,7 @@ bool ArrayMesh::_get(const StringName &p_name, Variant &r_ret) const {
Vector<AABB> skel_aabb = VS::get_singleton()->mesh_surface_get_skeleton_aabb(mesh, idx);
Array arr;
+ arr.resize(skel_aabb.size());
for (int i = 0; i < skel_aabb.size(); i++) {
arr[i] = skel_aabb[i];
}
diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp
index b3fc13b79e..dae01e8d96 100644
--- a/scene/resources/particles_material.cpp
+++ b/scene/resources/particles_material.cpp
@@ -1154,7 +1154,7 @@ void ParticlesMaterial::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "GradientTexture"), "set_color_ramp", "get_color_ramp");
ADD_GROUP("Hue Variation", "hue_");
- ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.1"), "set_param", "get_param", PARAM_HUE_VARIATION);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_param", "get_param", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "hue_variation_random", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_param_randomness", "get_param_randomness", PARAM_HUE_VARIATION);
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "hue_variation_curve", PROPERTY_HINT_RESOURCE_TYPE, "CurveTexture"), "set_param_texture", "get_param_texture", PARAM_HUE_VARIATION);
ADD_GROUP("Animation", "anim_");
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index f9beeb226c..4329203ccb 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -518,6 +518,8 @@ public:
virtual void particles_set_fractional_delta(RID p_particles, bool p_enable) = 0;
virtual void particles_restart(RID p_particles) = 0;
+ virtual bool particles_is_inactive(RID p_particles) const = 0;
+
virtual void particles_set_draw_order(RID p_particles, VS::ParticlesDrawOrder p_order) = 0;
virtual void particles_set_draw_passes(RID p_particles, int p_count) = 0;
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index 13de92f226..1deca7bc66 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -1912,9 +1912,14 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
if (ins->base_type == VS::INSTANCE_PARTICLES) {
//particles visible? process them
- VSG::storage->particles_request_process(ins->base);
- //particles visible? request redraw
- VisualServerRaster::redraw_request();
+ if (VSG::storage->particles_is_inactive(ins->base)) {
+ //but if nothing is going on, don't do it.
+ keep = false;
+ } else {
+ VSG::storage->particles_request_process(ins->base);
+ //particles visible? request redraw
+ VisualServerRaster::redraw_request();
+ }
}
if (geom->lighting_dirty) {
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index ca5271190c..e1db123f58 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -343,7 +343,7 @@ RID VisualServer::get_white_texture() {
#define SMALL_VEC2 Vector2(0.00001, 0.00001)
#define SMALL_VEC3 Vector3(0.00001, 0.00001, 0.00001)
-Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> r_bone_aabb) {
+Error VisualServer::_surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> &r_bone_aabb) {
PoolVector<uint8_t>::Write vw = r_vertex_array.write();
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 59eb43da97..743e010034 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -61,7 +61,7 @@ protected:
RID white_texture;
RID test_material;
- Error _surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> r_bone_aabb);
+ Error _surface_set_data(Array p_arrays, uint32_t p_format, uint32_t *p_offsets, uint32_t p_stride, PoolVector<uint8_t> &r_vertex_array, int p_vertex_array_len, PoolVector<uint8_t> &r_index_array, int p_index_array_len, AABB &r_aabb, Vector<AABB> &r_bone_aabb);
static VisualServer *(*create_func)();
static void _bind_methods();