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-rw-r--r--modules/gdnative/SCsub2
-rw-r--r--modules/gdnative/android/android_gdn.cpp73
-rw-r--r--modules/gdnative/gdnative_api.json23
-rw-r--r--modules/gdnative/include/android/godot_android.h54
4 files changed, 152 insertions, 0 deletions
diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub
index 6d2f8ce8ad..92fb41adf8 100644
--- a/modules/gdnative/SCsub
+++ b/modules/gdnative/SCsub
@@ -5,6 +5,7 @@ Import('env')
gdn_env = env.Clone()
gdn_env.add_source_files(env.modules_sources, "gdnative.cpp")
gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
+gdn_env.add_source_files(env.modules_sources, "android/*.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative_library_singleton_editor.cpp")
@@ -49,6 +50,7 @@ def _build_gdnative_api_struct_header(api):
'#define GODOT_GDNATIVE_API_STRUCT_H',
'',
'#include <gdnative/gdnative.h>',
+ '#include <android/godot_android.h>',
'#include <arvr/godot_arvr.h>',
'#include <nativescript/godot_nativescript.h>',
'#include <pluginscript/godot_pluginscript.h>',
diff --git a/modules/gdnative/android/android_gdn.cpp b/modules/gdnative/android/android_gdn.cpp
new file mode 100644
index 0000000000..edc948e086
--- /dev/null
+++ b/modules/gdnative/android/android_gdn.cpp
@@ -0,0 +1,73 @@
+/*************************************************************************/
+/* android_gdn.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "modules/gdnative/gdnative.h"
+
+// Code by Paritosh97 with minor tweaks by Mux213
+// These entry points are only for the android platform and are simple stubs in all others.
+
+#ifdef __ANDROID__
+#include "platform/android/thread_jandroid.h"
+#else
+#define JNIEnv void
+#define jobject void *
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+JNIEnv *GDAPI godot_android_get_env() {
+#ifdef __ANDROID__
+ return ThreadAndroid::get_env();
+#else
+ return NULL;
+#endif
+}
+
+jobject GDAPI godot_android_get_activity() {
+#ifdef __ANDROID__
+ JNIEnv *env = ThreadAndroid::get_env();
+
+ jclass activityThread = env->FindClass("android/app/ActivityThread");
+ jmethodID currentActivityThread = env->GetStaticMethodID(activityThread, "currentActivityThread", "()Landroid/app/ActivityThread;");
+ jobject at = env->CallStaticObjectMethod(activityThread, currentActivityThread);
+ jmethodID getApplication = env->GetMethodID(activityThread, "getApplication", "()Landroid/app/Application;");
+ jobject context = env->CallObjectMethod(at, getApplication);
+
+ return env->NewGlobalRef(context);
+#else
+ return NULL;
+#endif
+}
+
+#ifdef __cplusplus
+}
+#endif \ No newline at end of file
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index c16f2d3b40..217fd87c3e 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -5962,6 +5962,29 @@
]
},
{
+ "name": "android",
+ "type": "ANDROID",
+ "version": {
+ "major": 1,
+ "minor": 0
+ },
+ "next": null,
+ "api": [
+ {
+ "name": "godot_android_get_env",
+ "return_type": "JNIEnv*",
+ "arguments": [
+ ]
+ },
+ {
+ "name": "godot_android_get_activity",
+ "return_type": "jobject",
+ "arguments": [
+ ]
+ }
+ ]
+ },
+ {
"name": "arvr",
"type": "ARVR",
"version": {
diff --git a/modules/gdnative/include/android/godot_android.h b/modules/gdnative/include/android/godot_android.h
new file mode 100644
index 0000000000..832dac9ac3
--- /dev/null
+++ b/modules/gdnative/include/android/godot_android.h
@@ -0,0 +1,54 @@
+/*************************************************************************/
+/* godot_android.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_ANDROID_GDN_H
+#define GODOT_ANDROID_GDN_H
+
+#include <gdnative/gdnative.h>
+
+#ifdef __ANDROID__
+#include <jni.h>
+#else
+#define JNIEnv void
+#define jobject void *
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+JNIEnv *GDAPI godot_android_get_env();
+jobject GDAPI godot_android_get_activity();
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !GODOT_ANDROID_GDN_H */