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-rw-r--r--scene/2d/node_2d.cpp13
-rw-r--r--scene/2d/node_2d.h3
-rw-r--r--scene/3d/spatial.cpp13
-rw-r--r--scene/3d/spatial.h3
4 files changed, 32 insertions, 0 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 9de46fd937..89b5981dc3 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -398,6 +398,16 @@ float Node2D::get_angle_to(const Vector2 &p_pos) const {
return (get_global_transform().affine_inverse().xform(p_pos)).angle();
}
+Point2 Node2D::to_local(Point2 p_global) const {
+
+ return get_global_transform().affine_inverse().xform(p_global);
+}
+
+Point2 Node2D::to_global(Point2 p_local) const {
+
+ return get_global_transform().xform(p_local);
+}
+
void Node2D::_bind_methods() {
// TODO: Obsolete those two methods (old name) properly (GH-4397)
@@ -436,6 +446,9 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("look_at", "point"), &Node2D::look_at);
ClassDB::bind_method(D_METHOD("get_angle_to", "point"), &Node2D::get_angle_to);
+ ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Node2D::to_local);
+ ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Node2D::to_global);
+
ClassDB::bind_method(D_METHOD("set_z", "z"), &Node2D::set_z);
ClassDB::bind_method(D_METHOD("get_z"), &Node2D::get_z);
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 65331a4d58..5b3a28d5c3 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -104,6 +104,9 @@ public:
void look_at(const Vector2 &p_pos);
float get_angle_to(const Vector2 &p_pos) const;
+ Point2 to_local(Point2 p_global) const;
+ Point2 to_global(Point2 p_local) const;
+
void set_z_as_relative(bool p_enabled);
bool is_z_relative() const;
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 20c2cc1eb5..e3c2899cd9 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -674,6 +674,16 @@ void Spatial::look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, co
set_global_transform(lookat);
}
+Vector3 Spatial::to_local(Vector3 p_global) const {
+
+ return get_global_transform().affine_inverse().xform(p_global);
+}
+
+Vector3 Spatial::to_global(Vector3 p_local) const {
+
+ return get_global_transform().xform(p_local);
+}
+
void Spatial::set_notify_transform(bool p_enable) {
data.notify_transform = p_enable;
}
@@ -756,6 +766,9 @@ void Spatial::_bind_methods() {
ClassDB::bind_method(D_METHOD("look_at", "target", "up"), &Spatial::look_at);
ClassDB::bind_method(D_METHOD("look_at_from_pos", "pos", "target", "up"), &Spatial::look_at_from_pos);
+ ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Spatial::to_local);
+ ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Spatial::to_global);
+
BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
BIND_CONSTANT(NOTIFICATION_ENTER_WORLD);
BIND_CONSTANT(NOTIFICATION_EXIT_WORLD);
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index d114a6231b..f22b19d3cc 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -173,6 +173,9 @@ public:
void look_at(const Vector3 &p_target, const Vector3 &p_up_normal);
void look_at_from_pos(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up_normal);
+ Vector3 to_local(Vector3 p_global) const;
+ Vector3 to_global(Vector3 p_local) const;
+
void set_notify_transform(bool p_enable);
bool is_transform_notification_enabled() const;