diff options
199 files changed, 957 insertions, 878 deletions
diff --git a/core/class_db.h b/core/class_db.h index 24db4c61bb..b8b681301d 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -49,10 +49,10 @@ struct MethodDefinition { StringName name; Vector<StringName> args; MethodDefinition() {} - MethodDefinition(const char *p_name) - : name(p_name) {} - MethodDefinition(const StringName &p_name) - : name(p_name) {} + MethodDefinition(const char *p_name) : + name(p_name) {} + MethodDefinition(const StringName &p_name) : + name(p_name) {} }; MethodDefinition D_METHOD(const char *p_name); diff --git a/core/core_string_names.cpp b/core/core_string_names.cpp index feee39225f..3091c80607 100644 --- a/core/core_string_names.cpp +++ b/core/core_string_names.cpp @@ -31,22 +31,22 @@ CoreStringNames *CoreStringNames::singleton = NULL; -CoreStringNames::CoreStringNames() - : _free(StaticCString::create("free")), - changed(StaticCString::create("changed")), - _meta(StaticCString::create("__meta__")), - _script(StaticCString::create("script")), - script_changed(StaticCString::create("script_changed")), - ___pdcdata(StaticCString::create("___pdcdata")), - __getvar(StaticCString::create("__getvar")), - _iter_init(StaticCString::create("_iter_init")), - _iter_next(StaticCString::create("_iter_next")), - _iter_get(StaticCString::create("_iter_get")), - get_rid(StaticCString::create("get_rid")), +CoreStringNames::CoreStringNames() : + _free(StaticCString::create("free")), + changed(StaticCString::create("changed")), + _meta(StaticCString::create("__meta__")), + _script(StaticCString::create("script")), + script_changed(StaticCString::create("script_changed")), + ___pdcdata(StaticCString::create("___pdcdata")), + __getvar(StaticCString::create("__getvar")), + _iter_init(StaticCString::create("_iter_init")), + _iter_next(StaticCString::create("_iter_next")), + _iter_get(StaticCString::create("_iter_get")), + get_rid(StaticCString::create("get_rid")), #ifdef TOOLS_ENABLED - _sections_unfolded(StaticCString::create("_sections_unfolded")), + _sections_unfolded(StaticCString::create("_sections_unfolded")), #endif - _custom_features(StaticCString::create("_custom_features")) { + _custom_features(StaticCString::create("_custom_features")) { x = StaticCString::create("x"); y = StaticCString::create("y"); diff --git a/core/dvector.h b/core/dvector.h index 1b81ceec5e..66bf0e7862 100644 --- a/core/dvector.h +++ b/core/dvector.h @@ -149,7 +149,7 @@ class PoolVector { } if (old_alloc->refcount.unref() == true) { -//this should never happen but.. + //this should never happen but.. #ifdef DEBUG_ENABLED MemoryPool::alloc_mutex->lock(); diff --git a/core/engine.h b/core/engine.h index 4a573c1539..1becebe34a 100644 --- a/core/engine.h +++ b/core/engine.h @@ -41,9 +41,9 @@ public: struct Singleton { StringName name; Object *ptr; - Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL) - : name(p_name), - ptr(p_ptr) { + Singleton(const StringName &p_name = StringName(), Object *p_ptr = NULL) : + name(p_name), + ptr(p_ptr) { } }; diff --git a/core/global_constants.cpp b/core/global_constants.cpp index fb432b85db..a8f6e4da6c 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -45,15 +45,15 @@ struct _GlobalConstant { _GlobalConstant() {} #ifdef DEBUG_METHODS_ENABLED - _GlobalConstant(const StringName &p_enum_name, const char *p_name, int p_value) - : enum_name(p_enum_name), - name(p_name), - value(p_value) { + _GlobalConstant(const StringName &p_enum_name, const char *p_name, int p_value) : + enum_name(p_enum_name), + name(p_name), + value(p_value) { } #else - _GlobalConstant(const char *p_name, int p_value) - : name(p_name), - value(p_value) { + _GlobalConstant(const char *p_name, int p_value) : + name(p_name), + value(p_value) { } #endif }; diff --git a/core/hash_map.h b/core/hash_map.h index e100d7a904..a53cb53c84 100644 --- a/core/hash_map.h +++ b/core/hash_map.h @@ -63,9 +63,9 @@ public: TData data; Pair() {} - Pair(const TKey &p_key, const TData &p_data) - : key(p_key), - data(p_data) { + Pair(const TKey &p_key, const TData &p_data) : + key(p_key), + data(p_data) { } }; diff --git a/core/helper/math_fieldwise.cpp b/core/helper/math_fieldwise.cpp index 27acd40cd8..9e5eab2ee8 100644 --- a/core/helper/math_fieldwise.cpp +++ b/core/helper/math_fieldwise.cpp @@ -44,10 +44,10 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const ERR_FAIL_COND_V(p_target.get_type() != p_source.get_type(), p_target); - switch (p_source.get_type()) { + /* clang-format makes a mess of this macro usage */ + /* clang-format off */ - /* clang-format makes a mess of this macro usage */ - /* clang-format off */ + switch (p_source.get_type()) { case Variant::VECTOR2: { @@ -174,9 +174,8 @@ Variant fieldwise_assign(const Variant &p_target, const Variant &p_source, const default: { ERR_FAIL_V(p_target); } - - /* clang-format on */ } + /* clang-format on */ } #endif // TOOLS_ENABLED diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp index a7eb8ce6a9..c46e645ed8 100644 --- a/core/io/file_access_pack.cpp +++ b/core/io/file_access_pack.cpp @@ -313,9 +313,9 @@ bool FileAccessPack::file_exists(const String &p_name) { return false; } -FileAccessPack::FileAccessPack(const String &p_path, const PackedData::PackedFile &p_file) - : pf(p_file), - f(FileAccess::open(pf.pack, FileAccess::READ)) { +FileAccessPack::FileAccessPack(const String &p_path, const PackedData::PackedFile &p_file) : + pf(p_file), + f(FileAccess::open(pf.pack, FileAccess::READ)) { if (!f) { ERR_EXPLAIN("Can't open pack-referenced file: " + String(pf.pack)); ERR_FAIL_COND(!f); diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index be49e05be0..7dd3468c48 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -159,8 +159,8 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int r_variant = str; } break; - // math types + // math types case Variant::VECTOR2: { ERR_FAIL_COND_V(len < (int)4 * 2, ERR_INVALID_DATA); @@ -959,8 +959,8 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo _encode_string(p_variant, buf, r_len); } break; - // math types + // math types case Variant::VECTOR2: { if (buf) { diff --git a/core/io/resource_import.h b/core/io/resource_import.h index 28489b5d34..166fff85cf 100644 --- a/core/io/resource_import.h +++ b/core/io/resource_import.h @@ -90,9 +90,9 @@ public: PropertyInfo option; Variant default_value; - ImportOption(const PropertyInfo &p_info, const Variant &p_default) - : option(p_info), - default_value(p_default) { + ImportOption(const PropertyInfo &p_info, const Variant &p_default) : + option(p_info), + default_value(p_default) { } ImportOption() {} }; diff --git a/core/math/a_star.h b/core/math/a_star.h index b7b7e54125..1f13f4fae8 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -59,8 +59,8 @@ class AStar : public Reference { Point *prev_point; real_t distance; - Point() - : list(this) {} + Point() : + list(this) {} }; Map<int, Point *> points; diff --git a/core/math/aabb.h b/core/math/aabb.h index c60213496a..c5ba79e172 100644 --- a/core/math/aabb.h +++ b/core/math/aabb.h @@ -101,9 +101,9 @@ public: operator String() const; _FORCE_INLINE_ AABB() {} - inline AABB(const Vector3 &p_pos, const Vector3 &p_size) - : position(p_pos), - size(p_size) { + inline AABB(const Vector3 &p_pos, const Vector3 &p_size) : + position(p_pos), + size(p_size) { } }; diff --git a/core/math/bsp_tree.cpp b/core/math/bsp_tree.cpp index bdc040160f..ecda777583 100644 --- a/core/math/bsp_tree.cpp +++ b/core/math/bsp_tree.cpp @@ -577,11 +577,11 @@ BSP_Tree::BSP_Tree(const PoolVector<Face3> &p_faces, real_t p_error_radius) { error_radius = p_error_radius; } -BSP_Tree::BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const AABB &p_aabb, real_t p_error_radius) - : nodes(p_nodes), - planes(p_planes), - aabb(p_aabb), - error_radius(p_error_radius) { +BSP_Tree::BSP_Tree(const Vector<Node> &p_nodes, const Vector<Plane> &p_planes, const AABB &p_aabb, real_t p_error_radius) : + nodes(p_nodes), + planes(p_planes), + aabb(p_aabb), + error_radius(p_error_radius) { } BSP_Tree::~BSP_Tree() { diff --git a/core/math/face3.cpp b/core/math/face3.cpp index 2335b458bf..7e586a1fd2 100644 --- a/core/math/face3.cpp +++ b/core/math/face3.cpp @@ -195,9 +195,8 @@ bool Face3::intersects_aabb(const AABB &p_aabb) const { if (!p_aabb.intersects_plane(get_plane())) return false; -/** TEST FACE AXIS */ - #define TEST_AXIS(m_ax) \ + /** TEST FACE AXIS */ \ { \ real_t aabb_min = p_aabb.position.m_ax; \ real_t aabb_max = p_aabb.position.m_ax + p_aabb.size.m_ax; \ diff --git a/core/math/math_2d.h b/core/math/math_2d.h index d215df8a43..d788318f5e 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -385,13 +385,13 @@ struct Rect2 { operator String() const { return String(position) + ", " + String(size); } Rect2() {} - Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) - : position(Point2(p_x, p_y)), - size(Size2(p_width, p_height)) { + Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) : + position(Point2(p_x, p_y)), + size(Size2(p_width, p_height)) { } - Rect2(const Point2 &p_pos, const Size2 &p_size) - : position(p_pos), - size(p_size) { + Rect2(const Point2 &p_pos, const Size2 &p_size) : + position(p_pos), + size(p_size) { } }; @@ -578,18 +578,18 @@ struct Rect2i { operator String() const { return String(position) + ", " + String(size); } operator Rect2() const { return Rect2(position, size); } - Rect2i(const Rect2 &p_r2) - : position(p_r2.position), - size(p_r2.size) { + Rect2i(const Rect2 &p_r2) : + position(p_r2.position), + size(p_r2.size) { } Rect2i() {} - Rect2i(int p_x, int p_y, int p_width, int p_height) - : position(Point2(p_x, p_y)), - size(Size2(p_width, p_height)) { + Rect2i(int p_x, int p_y, int p_width, int p_height) : + position(Point2(p_x, p_y)), + size(Size2(p_width, p_height)) { } - Rect2i(const Point2 &p_pos, const Size2 &p_size) - : position(p_pos), - size(p_size) { + Rect2i(const Point2 &p_pos, const Size2 &p_size) : + position(p_pos), + size(p_size) { } }; diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index bc0b3717ed..80e5805451 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -272,7 +272,7 @@ public: #elif defined(_MSC_VER) && _MSC_VER < 1800 __asm fld a __asm fistp b -/*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) ) + /*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) ) // use AT&T inline assembly style, document that // we use memory as output (=m) and input (m) __asm__ __volatile__ ( diff --git a/core/math/plane.h b/core/math/plane.h index 559a735817..1d02b5d523 100644 --- a/core/math/plane.h +++ b/core/math/plane.h @@ -74,9 +74,9 @@ public: operator String() const; _FORCE_INLINE_ Plane() { d = 0; } - _FORCE_INLINE_ Plane(real_t p_a, real_t p_b, real_t p_c, real_t p_d) - : normal(p_a, p_b, p_c), - d(p_d){}; + _FORCE_INLINE_ Plane(real_t p_a, real_t p_b, real_t p_c, real_t p_d) : + normal(p_a, p_b, p_c), + d(p_d){}; _FORCE_INLINE_ Plane(const Vector3 &p_normal, real_t p_d); _FORCE_INLINE_ Plane(const Vector3 &p_point, const Vector3 &p_normal); @@ -100,14 +100,14 @@ bool Plane::has_point(const Vector3 &p_point, real_t _epsilon) const { return (dist <= _epsilon); } -Plane::Plane(const Vector3 &p_normal, real_t p_d) - : normal(p_normal), - d(p_d) { +Plane::Plane(const Vector3 &p_normal, real_t p_d) : + normal(p_normal), + d(p_d) { } -Plane::Plane(const Vector3 &p_point, const Vector3 &p_normal) - : normal(p_normal), - d(p_normal.dot(p_point)) { +Plane::Plane(const Vector3 &p_point, const Vector3 &p_normal) : + normal(p_normal), + d(p_normal.dot(p_point)) { } Plane::Plane(const Vector3 &p_point1, const Vector3 &p_point2, const Vector3 &p_point3, ClockDirection p_dir) { diff --git a/core/math/transform.cpp b/core/math/transform.cpp index 638a39ab73..fb4ca16565 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -208,7 +208,7 @@ Transform::operator String() const { return basis.operator String() + " - " + origin.operator String(); } -Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) - : basis(p_basis), - origin(p_origin) { +Transform::Transform(const Basis &p_basis, const Vector3 &p_origin) : + basis(p_basis), + origin(p_origin) { } diff --git a/core/object.cpp b/core/object.cpp index 1be7337d96..cf1472243b 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -126,9 +126,9 @@ MethodInfo::operator Dictionary() const { return d; } -MethodInfo::MethodInfo() - : flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo() : + flags(METHOD_FLAG_NORMAL), + id(0) { } MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) { @@ -164,48 +164,48 @@ MethodInfo MethodInfo::from_dict(const Dictionary &p_dict) { return mi; } -MethodInfo::MethodInfo(const String &p_name) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const String &p_name) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { } -MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); } -MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); } -MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); } -MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); arguments.push_back(p_param4); } -MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); @@ -213,48 +213,48 @@ MethodInfo::MethodInfo(const String &p_name, const PropertyInfo &p_param1, const arguments.push_back(p_param5); } -MethodInfo::MethodInfo(Variant::Type ret) - : flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret) : + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; } -MethodInfo::MethodInfo(Variant::Type ret, const String &p_name) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret, const String &p_name) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; } -MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; arguments.push_back(p_param1); } -MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; arguments.push_back(p_param1); arguments.push_back(p_param2); } -MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); } -MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; arguments.push_back(p_param1); arguments.push_back(p_param2); @@ -262,10 +262,10 @@ MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyIn arguments.push_back(p_param4); } -MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + id(0) { return_val.type = ret; arguments.push_back(p_param1); arguments.push_back(p_param2); @@ -274,56 +274,56 @@ MethodInfo::MethodInfo(Variant::Type ret, const String &p_name, const PropertyIn arguments.push_back(p_param5); } -MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name) - : name(p_name), - flags(METHOD_FLAG_NORMAL), - return_val(p_ret), - id(0) { +MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name) : + name(p_name), + flags(METHOD_FLAG_NORMAL), + return_val(p_ret), + id(0) { } -MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1) - : name(p_name), - return_val(p_ret), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1) : + name(p_name), + return_val(p_ret), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); } -MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) - : name(p_name), - return_val(p_ret), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2) : + name(p_name), + return_val(p_ret), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); } -MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) - : name(p_name), - return_val(p_ret), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3) : + name(p_name), + return_val(p_ret), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); } -MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) - : name(p_name), - return_val(p_ret), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4) : + name(p_name), + return_val(p_ret), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); arguments.push_back(p_param4); } -MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) - : name(p_name), - return_val(p_ret), - flags(METHOD_FLAG_NORMAL), - id(0) { +MethodInfo::MethodInfo(const PropertyInfo &p_ret, const String &p_name, const PropertyInfo &p_param1, const PropertyInfo &p_param2, const PropertyInfo &p_param3, const PropertyInfo &p_param4, const PropertyInfo &p_param5) : + name(p_name), + return_val(p_ret), + flags(METHOD_FLAG_NORMAL), + id(0) { arguments.push_back(p_param1); arguments.push_back(p_param2); arguments.push_back(p_param3); diff --git a/core/object.h b/core/object.h index 0a0c781649..3d93953227 100644 --- a/core/object.h +++ b/core/object.h @@ -1,4 +1,4 @@ -/*************************************************************************/ +/*************************************************************************/ /* object.h */ /*************************************************************************/ /* This file is part of: */ @@ -144,18 +144,18 @@ struct PropertyInfo { static PropertyInfo from_dict(const Dictionary &p_dict); - PropertyInfo() - : type(Variant::NIL), - hint(PROPERTY_HINT_NONE), - usage(PROPERTY_USAGE_DEFAULT) { + PropertyInfo() : + type(Variant::NIL), + hint(PROPERTY_HINT_NONE), + usage(PROPERTY_USAGE_DEFAULT) { } - PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) - : type(p_type), - name(p_name), - hint(p_hint), - hint_string(p_hint_string), - usage(p_usage) { + PropertyInfo(Variant::Type p_type, const String p_name, PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = "", uint32_t p_usage = PROPERTY_USAGE_DEFAULT, const StringName &p_class_name = StringName()) : + type(p_type), + name(p_name), + hint(p_hint), + hint_string(p_hint_string), + usage(p_usage) { if (hint == PROPERTY_HINT_RESOURCE_TYPE) { class_name = hint_string; @@ -164,11 +164,11 @@ struct PropertyInfo { } } - PropertyInfo(const StringName &p_class_name) - : type(Variant::OBJECT), - class_name(p_class_name), - hint(PROPERTY_HINT_NONE), - usage(PROPERTY_USAGE_DEFAULT) { + PropertyInfo(const StringName &p_class_name) : + type(Variant::OBJECT), + class_name(p_class_name), + hint(PROPERTY_HINT_NONE), + usage(PROPERTY_USAGE_DEFAULT) { } bool operator<(const PropertyInfo &p_info) const { @@ -428,9 +428,9 @@ private: _FORCE_INLINE_ bool operator<(const Target &p_target) const { return (_id == p_target._id) ? (method < p_target.method) : (_id < p_target._id); } - Target(const ObjectID &p_id, const StringName &p_method) - : _id(p_id), - method(p_method) { + Target(const ObjectID &p_id, const StringName &p_method) : + _id(p_id), + method(p_method) { } Target() { _id = 0; } }; diff --git a/core/ordered_hash_map.h b/core/ordered_hash_map.h index 1ed5a5d369..fed16809e6 100644 --- a/core/ordered_hash_map.h +++ b/core/ordered_hash_map.h @@ -68,8 +68,10 @@ public: } public: - _FORCE_INLINE_ Element() - : list_element(NULL), prev_element(NULL), next_element(NULL) { + _FORCE_INLINE_ Element() : + list_element(NULL), + prev_element(NULL), + next_element(NULL) { } Element next() const { @@ -80,10 +82,10 @@ public: return Element(prev_element); } - Element(const Element &other) - : list_element(other.list_element), - prev_element(other.prev_element), - next_element(other.next_element) { + Element(const Element &other) : + list_element(other.list_element), + prev_element(other.prev_element), + next_element(other.next_element) { } Element &operator=(const Element &other) { @@ -135,17 +137,17 @@ public: const typename InternalList::Element *list_element; - ConstElement(const typename InternalList::Element *p_element) - : list_element(p_element) { + ConstElement(const typename InternalList::Element *p_element) : + list_element(p_element) { } public: - _FORCE_INLINE_ ConstElement() - : list_element(NULL) { + _FORCE_INLINE_ ConstElement() : + list_element(NULL) { } - ConstElement(const ConstElement &other) - : list_element(other.list_element) { + ConstElement(const ConstElement &other) : + list_element(other.list_element) { } ConstElement &operator=(const ConstElement &other) { diff --git a/core/pair.h b/core/pair.h index 535c3355b6..aa51b77a4f 100644 --- a/core/pair.h +++ b/core/pair.h @@ -37,9 +37,9 @@ struct Pair { S second; Pair() {} - Pair(F p_first, const S &p_second) - : first(p_first), - second(p_second) { + Pair(F p_first, const S &p_second) : + first(p_first), + second(p_second) { } }; diff --git a/core/project_settings.h b/core/project_settings.h index 1c4078cebb..d8a1ea1f7a 100644 --- a/core/project_settings.h +++ b/core/project_settings.h @@ -58,18 +58,18 @@ protected: Variant initial; bool hide_from_editor; bool overrided; - VariantContainer() - : order(0), - persist(false), - hide_from_editor(false), - overrided(false) { + VariantContainer() : + order(0), + persist(false), + hide_from_editor(false), + overrided(false) { } - VariantContainer(const Variant &p_variant, int p_order, bool p_persist = false) - : order(p_order), - persist(p_persist), - variant(p_variant), - hide_from_editor(false), - overrided(false) { + VariantContainer(const Variant &p_variant, int p_order, bool p_persist = false) : + order(p_order), + persist(p_persist), + variant(p_variant), + hide_from_editor(false), + overrided(false) { } }; diff --git a/core/resource.cpp b/core/resource.cpp index d339eb78ad..be6da792ad 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -378,8 +378,8 @@ void Resource::_bind_methods() { BIND_VMETHOD(MethodInfo("_setup_local_to_scene")); } -Resource::Resource() - : remapped_list(this) { +Resource::Resource() : + remapped_list(this) { #ifdef TOOLS_ENABLED last_modified_time = 0; diff --git a/core/safe_refcount.cpp b/core/safe_refcount.cpp index c9acdb7970..908c8a34b5 100644 --- a/core/safe_refcount.cpp +++ b/core/safe_refcount.cpp @@ -57,7 +57,7 @@ return m_val; \ } -_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(register uint32_t *pw) { +_ALWAYS_INLINE_ uint32_t _atomic_conditional_increment_impl(register uint32_t *pw){ ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONG, InterlockedCompareExchange, uint32_t) } @@ -82,12 +82,12 @@ _ALWAYS_INLINE_ uint32_t _atomic_add_impl(register uint32_t *pw, register uint32 return InterlockedAdd((LONG volatile *)pw, val); } -_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(register uint32_t *pw, register uint32_t val) { +_ALWAYS_INLINE_ uint32_t _atomic_exchange_if_greater_impl(register uint32_t *pw, register uint32_t val){ ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONG, InterlockedCompareExchange, uint32_t) } -_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(register uint64_t *pw) { +_ALWAYS_INLINE_ uint64_t _atomic_conditional_increment_impl(register uint64_t *pw){ ATOMIC_CONDITIONAL_INCREMENT_BODY(pw, LONGLONG, InterlockedCompareExchange64, uint64_t) } @@ -112,7 +112,7 @@ _ALWAYS_INLINE_ uint64_t _atomic_add_impl(register uint64_t *pw, register uint64 return InterlockedAdd64((LONGLONG volatile *)pw, val); } -_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(register uint64_t *pw, register uint64_t val) { +_ALWAYS_INLINE_ uint64_t _atomic_exchange_if_greater_impl(register uint64_t *pw, register uint64_t val){ ATOMIC_EXCHANGE_IF_GREATER_BODY(pw, val, LONGLONG, InterlockedCompareExchange64, uint64_t) } diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index 495c99c122..658b72b47a 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -989,25 +989,25 @@ void ScriptDebuggerRemote::profiling_set_frame_times(float p_frame_time, float p ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL; -ScriptDebuggerRemote::ScriptDebuggerRemote() - : profiling(false), - max_frame_functions(16), - skip_profile_frame(false), - reload_all_scripts(false), - tcp_client(StreamPeerTCP::create_ref()), - packet_peer_stream(Ref<PacketPeerStream>(memnew(PacketPeerStream))), - last_perf_time(0), - performance(Engine::get_singleton()->get_singleton_object("Performance")), - requested_quit(false), - mutex(Mutex::create()), - max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")), - char_count(0), - last_msec(0), - msec_count(0), - locking(false), - poll_every(0), - request_scene_tree(NULL), - live_edit_funcs(NULL) { +ScriptDebuggerRemote::ScriptDebuggerRemote() : + profiling(false), + max_frame_functions(16), + skip_profile_frame(false), + reload_all_scripts(false), + tcp_client(StreamPeerTCP::create_ref()), + packet_peer_stream(Ref<PacketPeerStream>(memnew(PacketPeerStream))), + last_perf_time(0), + performance(Engine::get_singleton()->get_singleton_object("Performance")), + requested_quit(false), + mutex(Mutex::create()), + max_cps(GLOBAL_GET("network/limits/debugger_stdout/max_chars_per_second")), + char_count(0), + last_msec(0), + msec_count(0), + locking(false), + poll_every(0), + request_scene_tree(NULL), + live_edit_funcs(NULL) { packet_peer_stream->set_stream_peer(tcp_client); packet_peer_stream->set_output_buffer_max_size(1024 * 1024 * 8); //8mb should be way more than enough diff --git a/core/script_language.cpp b/core/script_language.cpp index 384e41e4bd..c1e9d55872 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -387,10 +387,10 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, c //change notify } -PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) - : owner(p_owner), - language(p_language), - script(p_script) { +PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) : + owner(p_owner), + language(p_language), + script(p_script) { } PlaceHolderScriptInstance::~PlaceHolderScriptInstance() { diff --git a/core/translation.cpp b/core/translation.cpp index dcca58692a..515b5f1134 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -876,8 +876,8 @@ void Translation::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "locale"), "set_locale", "get_locale"); } -Translation::Translation() - : locale("en") { +Translation::Translation() : + locale("en") { } /////////////////////////////////////////////// @@ -1163,9 +1163,9 @@ void TranslationServer::load_translations() { } } -TranslationServer::TranslationServer() - : locale("en"), - enabled(true) { +TranslationServer::TranslationServer() : + locale("en"), + enabled(true) { singleton = this; for (int i = 0; locale_list[i]; ++i) { diff --git a/core/typedefs.h b/core/typedefs.h index c509edf9fe..889513ddc9 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -73,7 +73,7 @@ T *_nullptr() { #define OFFSET_OF(st, m) \ ((size_t)((char *)&(_nullptr<st>()->m) - (char *)0)) -/** + /** * Some platforms (devices) not define NULL */ @@ -81,7 +81,7 @@ T *_nullptr() { #define NULL 0 #endif -/** + /** * Windows defines a lot of badly stuff we'll never ever use. undefine it. */ @@ -103,7 +103,7 @@ T *_nullptr() { #include "error_list.h" #include "error_macros.h" -/** Generic ABS function, for math uses please use Math::abs */ + /** Generic ABS function, for math uses please use Math::abs */ #ifndef ABS #define ABS(m_v) ((m_v < 0) ? (-(m_v)) : (m_v)) diff --git a/core/variant.cpp b/core/variant.cpp index 0f97b98a6f..7f0cabbce4 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -67,7 +67,6 @@ String Variant::get_type_name(Variant::Type p_type) { } break; // math types - case VECTOR2: { return "Vector2"; @@ -725,7 +724,6 @@ bool Variant::is_zero() const { } break; // math types - case VECTOR2: { return *reinterpret_cast<const Vector2 *>(_data._mem) == Vector2(); @@ -934,7 +932,6 @@ void Variant::reference(const Variant &p_variant) { } break; // math types - case VECTOR2: { memnew_placement(_data._mem, Vector2(*reinterpret_cast<const Vector2 *>(p_variant._data._mem))); @@ -2506,7 +2503,6 @@ void Variant::operator=(const Variant &p_variant) { } break; // math types - case VECTOR2: { *reinterpret_cast<Vector2 *>(_data._mem) = *reinterpret_cast<const Vector2 *>(p_variant._data._mem); @@ -2645,8 +2641,8 @@ uint32_t Variant::hash() const { return reinterpret_cast<const String *>(_data._mem)->hash(); } break; - // math types + // math types case VECTOR2: { uint32_t hash = hash_djb2_one_float(reinterpret_cast<const Vector2 *>(_data._mem)->x); diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 10f5ca0ce1..991573e8d7 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -130,9 +130,9 @@ struct _VariantCall { StringName name; Variant::Type type; Arg() { type = Variant::NIL; } - Arg(Variant::Type p_type, const StringName &p_name) - : name(p_name), - type(p_type) { + Arg(Variant::Type p_type, const StringName &p_name) : + name(p_name), + type(p_type) { } }; diff --git a/drivers/convex_decomp/b2d_decompose.cpp b/drivers/convex_decomp/b2d_decompose.cpp index 97d312983f..c7681ed2ad 100644 --- a/drivers/convex_decomp/b2d_decompose.cpp +++ b/drivers/convex_decomp/b2d_decompose.cpp @@ -153,7 +153,7 @@ static Vector<Vector<Vector2> > _b2d_decompose(const Vector<Vector2> &p_polygon) delete p; return res; // pdarray; //needs to be deleted after body is created } -} +} // namespace b2ConvexDecomp Vector<Vector<Vector2> > b2d_decompose(const Vector<Vector2> &p_polygon) { diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 3031b70f70..d38ec2a1f9 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1134,18 +1134,6 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m state.current_depth_draw = p_material->shader->spatial.depth_draw_mode; } -//glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); - -/* - if (p_material->flags[VS::MATERIAL_FLAG_WIREFRAME]) - glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); - else - glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); - - if (p_material->line_width) - glLineWidth(p_material->line_width); - */ - #if 0 //blend mode if (state.current_blend_mode!=p_material->shader->spatial.blend_mode) { diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index d5efd5307c..25327af0a5 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -486,8 +486,8 @@ public: bool uses_vertex_time; bool uses_fragment_time; - Shader() - : dirty_list(this) { + Shader() : + dirty_list(this) { shader = NULL; ubo_size = 0; @@ -540,8 +540,9 @@ public: bool can_cast_shadow_cache; bool is_animated_cache; - Material() - : list(this), dirty_list(this) { + Material() : + list(this), + dirty_list(this) { can_cast_shadow_cache = false; is_animated_cache = false; shader = NULL; @@ -764,8 +765,9 @@ public: bool dirty_aabb; bool dirty_data; - MultiMesh() - : update_list(this), mesh_list(this) { + MultiMesh() : + update_list(this), + mesh_list(this) { dirty_aabb = true; dirty_data = true; xform_floats = 0; @@ -865,8 +867,8 @@ public: SelfList<Skeleton> update_list; Set<RasterizerScene::InstanceBase *> instances; //instances using skeleton - Skeleton() - : update_list(this) { + Skeleton() : + update_list(this) { size = 0; use_2d = false; @@ -1116,8 +1118,8 @@ public: Transform emission_transform; - Particles() - : particle_element(this) { + Particles() : + particle_element(this) { cycle_number = 0; emitting = false; one_shot = false; diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index 77c942c673..6254466efc 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -149,10 +149,7 @@ void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const { while (true) { addrs = (IP_ADAPTER_ADDRESSES *)memalloc(buf_size); - int err = GetAdaptersAddresses(AF_UNSPEC, GAA_FLAG_SKIP_ANYCAST | - GAA_FLAG_SKIP_MULTICAST | - GAA_FLAG_SKIP_DNS_SERVER | - GAA_FLAG_SKIP_FRIENDLY_NAME, + int err = GetAdaptersAddresses(AF_UNSPEC, GAA_FLAG_SKIP_ANYCAST | GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_SKIP_FRIENDLY_NAME, NULL, addrs, &buf_size); if (err == NO_ERROR) { break; diff --git a/drivers/xaudio2/audio_driver_xaudio2.h b/drivers/xaudio2/audio_driver_xaudio2.h index 27ef2ebcb8..dd4fc76047 100644 --- a/drivers/xaudio2/audio_driver_xaudio2.h +++ b/drivers/xaudio2/audio_driver_xaudio2.h @@ -48,8 +48,8 @@ class AudioDriverXAudio2 : public AudioDriver { struct XAudio2DriverVoiceCallback : public IXAudio2VoiceCallback { HANDLE buffer_end_event; - XAudio2DriverVoiceCallback() - : buffer_end_event(CreateEvent(NULL, FALSE, FALSE, NULL)) {} + XAudio2DriverVoiceCallback() : + buffer_end_event(CreateEvent(NULL, FALSE, FALSE, NULL)) {} void STDMETHODCALLTYPE OnBufferEnd(void *pBufferContext) { /*print_line("buffer ended");*/ SetEvent(buffer_end_event); } diff --git a/editor/editor_export.h b/editor/editor_export.h index 346c3b58e1..215a770a12 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -122,8 +122,9 @@ struct SharedObject { String path; Vector<String> tags; - SharedObject(const String &p_path, const Vector<String> &p_tags) - : path(p_path), tags(p_tags) { + SharedObject(const String &p_path, const Vector<String> &p_tags) : + path(p_path), + tags(p_tags) { } SharedObject() {} diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index f1fd342052..b004b1974d 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -128,10 +128,12 @@ private: String path; bool is_file; - FileOrFolder() - : path(""), is_file(false) {} - FileOrFolder(const String &p_path, bool p_is_file) - : path(p_path), is_file(p_is_file) {} + FileOrFolder() : + path(""), + is_file(false) {} + FileOrFolder(const String &p_path, bool p_is_file) : + path(p_path), + is_file(p_is_file) {} }; FileOrFolder to_rename; Vector<FileOrFolder> to_move; diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp index 3c73411dee..f51bc2d6be 100644 --- a/editor/import/editor_import_collada.cpp +++ b/editor/import/editor_import_collada.cpp @@ -1913,8 +1913,6 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones /*************************************** SCENE ***********************************/ /*********************************************************************************/ -#define DEBUG_ANIMATION - uint32_t EditorSceneImporterCollada::get_import_flags() const { return IMPORT_SCENE | IMPORT_ANIMATION; diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 95ae3d5aed..ff72a5a25e 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -32,18 +32,21 @@ #include "canvas_item_editor_plugin.h" #include "core/os/keyboard.h" -AbstractPolygon2DEditor::Vertex::Vertex() - : polygon(-1), vertex(-1) { +AbstractPolygon2DEditor::Vertex::Vertex() : + polygon(-1), + vertex(-1) { // invalid vertex } -AbstractPolygon2DEditor::Vertex::Vertex(int p_vertex) - : polygon(-1), vertex(p_vertex) { +AbstractPolygon2DEditor::Vertex::Vertex(int p_vertex) : + polygon(-1), + vertex(p_vertex) { // vertex p_vertex of current wip polygon } -AbstractPolygon2DEditor::Vertex::Vertex(int p_polygon, int p_vertex) - : polygon(p_polygon), vertex(p_vertex) { +AbstractPolygon2DEditor::Vertex::Vertex(int p_polygon, int p_vertex) : + polygon(p_polygon), + vertex(p_vertex) { // vertex p_vertex of polygon p_polygon } @@ -66,12 +69,14 @@ AbstractPolygon2DEditor::PosVertex::PosVertex() { // invalid vertex } -AbstractPolygon2DEditor::PosVertex::PosVertex(const Vertex &p_vertex, const Vector2 &p_pos) - : Vertex(p_vertex.polygon, p_vertex.vertex), pos(p_pos) { +AbstractPolygon2DEditor::PosVertex::PosVertex(const Vertex &p_vertex, const Vector2 &p_pos) : + Vertex(p_vertex.polygon, p_vertex.vertex), + pos(p_pos) { } -AbstractPolygon2DEditor::PosVertex::PosVertex(int p_polygon, int p_vertex, const Vector2 &p_pos) - : Vertex(p_polygon, p_vertex), pos(p_pos) { +AbstractPolygon2DEditor::PosVertex::PosVertex(int p_polygon, int p_vertex, const Vector2 &p_pos) : + Vertex(p_polygon, p_vertex), + pos(p_pos) { } bool AbstractPolygon2DEditor::_is_empty() const { diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index ddcdb5a321..8eee9c7e7c 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -69,8 +69,8 @@ class SnapDialog : public ConfirmationDialog { SpinBox *rotation_step; public: - SnapDialog() - : ConfirmationDialog() { + SnapDialog() : + ConfirmationDialog() { const int SPIN_BOX_GRID_RANGE = 256; const int SPIN_BOX_ROTATION_RANGE = 360; Label *label; diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp index 00e6d617a1..6ac80caf94 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp +++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp @@ -39,10 +39,10 @@ void CollisionPolygon2DEditor::_set_node(Node *p_polygon) { node = Object::cast_to<CollisionPolygon2D>(p_polygon); } -CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) - : AbstractPolygon2DEditor(p_editor) { +CollisionPolygon2DEditor::CollisionPolygon2DEditor(EditorNode *p_editor) : + AbstractPolygon2DEditor(p_editor) { } -CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) - : AbstractPolygon2DEditorPlugin(p_node, memnew(CollisionPolygon2DEditor(p_node)), "CollisionPolygon2D") { +CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin(EditorNode *p_node) : + AbstractPolygon2DEditorPlugin(p_node, memnew(CollisionPolygon2DEditor(p_node)), "CollisionPolygon2D") { } diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 2754aeed06..f77016c1d6 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -586,8 +586,10 @@ struct CanvasItemPlotCurve { Color color1; Color color2; - CanvasItemPlotCurve(CanvasItem &p_ci, Color p_color1, Color p_color2) - : ci(p_ci), color1(p_color1), color2(p_color2) {} + CanvasItemPlotCurve(CanvasItem &p_ci, Color p_color1, Color p_color2) : + ci(p_ci), + color1(p_color1), + color2(p_color2) {} void operator()(Vector2 pos0, Vector2 pos1, bool in_definition) { ci.draw_line(pos0, pos1, in_definition ? color1 : color2); diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp index 51fa488b43..04d8519b2f 100644 --- a/editor/plugins/line_2d_editor_plugin.cpp +++ b/editor/plugins/line_2d_editor_plugin.cpp @@ -61,10 +61,10 @@ void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, con undo_redo->add_undo_method(node, "set_points", p_previous); } -Line2DEditor::Line2DEditor(EditorNode *p_editor) - : AbstractPolygon2DEditor(p_editor) { +Line2DEditor::Line2DEditor(EditorNode *p_editor) : + AbstractPolygon2DEditor(p_editor) { } -Line2DEditorPlugin::Line2DEditorPlugin(EditorNode *p_node) - : AbstractPolygon2DEditorPlugin(p_node, memnew(Line2DEditor(p_node)), "Line2D") { +Line2DEditorPlugin::Line2DEditorPlugin(EditorNode *p_node) : + AbstractPolygon2DEditorPlugin(p_node, memnew(Line2DEditor(p_node)), "Line2D") { } diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp index 6560a8dac7..36c608310b 100644 --- a/editor/plugins/navigation_polygon_editor_plugin.cpp +++ b/editor/plugins/navigation_polygon_editor_plugin.cpp @@ -120,10 +120,10 @@ void NavigationPolygonEditor::_create_resource() { _menu_option(MODE_CREATE); } -NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) - : AbstractPolygon2DEditor(p_editor) { +NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) : + AbstractPolygon2DEditor(p_editor) { } -NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) - : AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") { +NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) : + AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") { } diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp index ebb5f57e99..25e734187d 100644 --- a/editor/plugins/polygon_2d_editor_plugin.cpp +++ b/editor/plugins/polygon_2d_editor_plugin.cpp @@ -459,8 +459,8 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const { return p_target; } -Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) - : AbstractPolygon2DEditor(p_editor) { +Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) : + AbstractPolygon2DEditor(p_editor) { snap_step = Vector2(10, 10); use_snap = false; @@ -609,6 +609,6 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) uv_edit_draw->set_clip_contents(true); } -Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) - : AbstractPolygon2DEditorPlugin(p_node, memnew(Polygon2DEditor(p_node)), "Polygon2D") { +Polygon2DEditorPlugin::Polygon2DEditorPlugin(EditorNode *p_node) : + AbstractPolygon2DEditorPlugin(p_node, memnew(Polygon2DEditor(p_node)), "Polygon2D") { } diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index 0c1d7b9d9c..eed1efaf9c 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -3740,8 +3740,8 @@ void PropertyEditor::_item_edited() { _edit_set(name, item->get_text(1), refresh_all); } } break; - // math types + // math types case Variant::VECTOR3: { } break; diff --git a/main/main.cpp b/main/main.cpp index c9b84d2cd1..b2f091e76a 100755..100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -168,7 +168,6 @@ static String get_full_version_string() { } //#define DEBUG_INIT - #ifdef DEBUG_INIT #define MAIN_PRINT(m_txt) print_line(m_txt) #else diff --git a/main/tests/test_gdscript.cpp b/main/tests/test_gdscript.cpp index b41b5f6452..f99fd5fd88 100644 --- a/main/tests/test_gdscript.cpp +++ b/main/tests/test_gdscript.cpp @@ -1057,7 +1057,7 @@ MainLoop *test(TestType p_type) { return NULL; } -} +} // namespace TestGDScript #else @@ -1067,6 +1067,6 @@ MainLoop *test(TestType p_type) { return NULL; } -} +} // namespace TestGDScript #endif diff --git a/main/tests/test_gdscript.h b/main/tests/test_gdscript.h index f37b175913..cbbf7f3ef4 100644 --- a/main/tests/test_gdscript.h +++ b/main/tests/test_gdscript.h @@ -42,6 +42,6 @@ enum TestType { }; MainLoop *test(TestType p_type); -} +} // namespace TestGDScript #endif // TEST_GDSCRIPT_H diff --git a/main/tests/test_image.cpp b/main/tests/test_image.cpp index b94d93b2b1..0b7ba0edcc 100644 --- a/main/tests/test_image.cpp +++ b/main/tests/test_image.cpp @@ -65,4 +65,4 @@ MainLoop *test() { return memnew(TestMainLoop); } -} +} // namespace TestImage diff --git a/main/tests/test_io.cpp b/main/tests/test_io.cpp index f96c5cfe3c..1477df4415 100644 --- a/main/tests/test_io.cpp +++ b/main/tests/test_io.cpp @@ -118,7 +118,7 @@ MainLoop *test() { return memnew(TestMainLoop); } -} +} // namespace TestIO #else @@ -128,5 +128,5 @@ MainLoop *test() { return NULL; } -} +} // namespace TestIO #endif diff --git a/main/tests/test_math.cpp b/main/tests/test_math.cpp index 3ba8ef51b4..7d88372ee6 100644 --- a/main/tests/test_math.cpp +++ b/main/tests/test_math.cpp @@ -684,4 +684,4 @@ MainLoop *test() { return NULL; } -} +} // namespace TestMath diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp index 1c50470544..e374113b67 100644 --- a/main/tests/test_physics.cpp +++ b/main/tests/test_physics.cpp @@ -435,4 +435,4 @@ MainLoop *test() { return memnew(TestPhysicsMainLoop); } -} +} // namespace TestPhysics diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp index 7d596fbda3..41b7893032 100644 --- a/main/tests/test_physics_2d.cpp +++ b/main/tests/test_physics_2d.cpp @@ -431,4 +431,4 @@ MainLoop *test() { return memnew(TestPhysics2DMainLoop); } -} +} // namespace TestPhysics2D diff --git a/main/tests/test_render.cpp b/main/tests/test_render.cpp index cbf1a57855..9860a4a447 100644 --- a/main/tests/test_render.cpp +++ b/main/tests/test_render.cpp @@ -241,4 +241,4 @@ MainLoop *test() { return memnew(TestMainLoop); } -} +} // namespace TestRender diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index ddb2ed5e75..679e54451e 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -339,4 +339,4 @@ MainLoop *test() { return NULL; } -} +} // namespace TestShaderLang diff --git a/main/tests/test_string.cpp b/main/tests/test_string.cpp index 88d7702acc..db57788ade 100644 --- a/main/tests/test_string.cpp +++ b/main/tests/test_string.cpp @@ -919,4 +919,4 @@ MainLoop *test() { return NULL; } -} +} // namespace TestString diff --git a/modules/bullet/area_bullet.cpp b/modules/bullet/area_bullet.cpp index 54024b4f90..fad6f52cea 100644 --- a/modules/bullet/area_bullet.cpp +++ b/modules/bullet/area_bullet.cpp @@ -37,19 +37,19 @@ #include "collision_object_bullet.h" #include "space_bullet.h" -AreaBullet::AreaBullet() - : RigidCollisionObjectBullet(CollisionObjectBullet::TYPE_AREA), - monitorable(true), - isScratched(false), - spOv_mode(PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED), - spOv_gravityPoint(false), - spOv_gravityPointDistanceScale(0), - spOv_gravityPointAttenuation(1), - spOv_gravityVec(0, -1, 0), - spOv_gravityMag(10), - spOv_linearDump(0.1), - spOv_angularDump(1), - spOv_priority(0) { +AreaBullet::AreaBullet() : + RigidCollisionObjectBullet(CollisionObjectBullet::TYPE_AREA), + monitorable(true), + isScratched(false), + spOv_mode(PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED), + spOv_gravityPoint(false), + spOv_gravityPointDistanceScale(0), + spOv_gravityPointAttenuation(1), + spOv_gravityVec(0, -1, 0), + spOv_gravityMag(10), + spOv_linearDump(0.1), + spOv_angularDump(1), + spOv_priority(0) { btGhost = bulletnew(btGhostObject); btGhost->setCollisionShape(compoundShape); diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index f6e3b7e902..95ce62bfed 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -47,8 +47,8 @@ public: ObjectID event_callback_id; StringName event_callback_method; - InOutEventCallback() - : event_callback_id(0) {} + InOutEventCallback() : + event_callback_id(0) {} }; enum OverlapState { @@ -62,10 +62,12 @@ public: CollisionObjectBullet *object; OverlapState state; - OverlappingObjectData() - : object(NULL), state(OVERLAP_STATE_ENTER) {} - OverlappingObjectData(CollisionObjectBullet *p_object, OverlapState p_state) - : object(p_object), state(p_state) {} + OverlappingObjectData() : + object(NULL), + state(OVERLAP_STATE_ENTER) {} + OverlappingObjectData(CollisionObjectBullet *p_object, OverlapState p_state) : + object(p_object), + state(p_state) {} OverlappingObjectData(const OverlappingObjectData &other) { operator=(other); } diff --git a/modules/bullet/btRayShape.cpp b/modules/bullet/btRayShape.cpp index ac95faaac6..bbd2b19677 100644 --- a/modules/bullet/btRayShape.cpp +++ b/modules/bullet/btRayShape.cpp @@ -33,9 +33,9 @@ #include "LinearMath/btAabbUtil2.h" #include "math/math_funcs.h" -btRayShape::btRayShape(btScalar length) - : btConvexInternalShape(), - m_shapeAxis(0, 0, 1) { +btRayShape::btRayShape(btScalar length) : + btConvexInternalShape(), + m_shapeAxis(0, 0, 1) { m_shapeType = CUSTOM_CONVEX_SHAPE_TYPE; setLength(length); } diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 6e9ed0e318..26c879fddb 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -78,10 +78,10 @@ void BulletPhysicsServer::_bind_methods() { //ClassDB::bind_method(D_METHOD("DoTest"), &BulletPhysicsServer::DoTest); } -BulletPhysicsServer::BulletPhysicsServer() - : PhysicsServer(), - active(true), - active_spaces_count(0) {} +BulletPhysicsServer::BulletPhysicsServer() : + PhysicsServer(), + active(true), + active_spaces_count(0) {} BulletPhysicsServer::~BulletPhysicsServer() {} diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 5e878b0ee4..da3a4b73cf 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -50,8 +50,14 @@ void CollisionObjectBullet::ShapeWrapper::set_transform(const btTransform &p_tra transform = p_transform; } -CollisionObjectBullet::CollisionObjectBullet(Type p_type) - : RIDBullet(), space(NULL), type(p_type), collisionsEnabled(true), m_isStatic(false), bt_collision_object(NULL), body_scale(1., 1., 1.) {} +CollisionObjectBullet::CollisionObjectBullet(Type p_type) : + RIDBullet(), + space(NULL), + type(p_type), + collisionsEnabled(true), + m_isStatic(false), + bt_collision_object(NULL), + body_scale(1., 1., 1.) {} CollisionObjectBullet::~CollisionObjectBullet() { // Remove all overlapping @@ -165,8 +171,9 @@ const btTransform &CollisionObjectBullet::get_transform__bullet() const { return bt_collision_object->getWorldTransform(); } -RigidCollisionObjectBullet::RigidCollisionObjectBullet(Type p_type) - : CollisionObjectBullet(p_type), compoundShape(bulletnew(btCompoundShape(enableDynamicAabbTree, initialChildCapacity))) { +RigidCollisionObjectBullet::RigidCollisionObjectBullet(Type p_type) : + CollisionObjectBullet(p_type), + compoundShape(bulletnew(btCompoundShape(enableDynamicAabbTree, initialChildCapacity))) { } RigidCollisionObjectBullet::~RigidCollisionObjectBullet() { diff --git a/modules/bullet/collision_object_bullet.h b/modules/bullet/collision_object_bullet.h index 153b8ea5bc..51e48909e4 100644 --- a/modules/bullet/collision_object_bullet.h +++ b/modules/bullet/collision_object_bullet.h @@ -70,16 +70,22 @@ public: btTransform transform; bool active; - ShapeWrapper() - : shape(NULL), bt_shape(NULL), active(true) {} - - ShapeWrapper(ShapeBullet *p_shape, const btTransform &p_transform, bool p_active) - : shape(p_shape), bt_shape(NULL), active(p_active) { + ShapeWrapper() : + shape(NULL), + bt_shape(NULL), + active(true) {} + + ShapeWrapper(ShapeBullet *p_shape, const btTransform &p_transform, bool p_active) : + shape(p_shape), + bt_shape(NULL), + active(p_active) { set_transform(p_transform); } - ShapeWrapper(ShapeBullet *p_shape, const Transform &p_transform, bool p_active) - : shape(p_shape), bt_shape(NULL), active(p_active) { + ShapeWrapper(ShapeBullet *p_shape, const Transform &p_transform, bool p_active) : + shape(p_shape), + bt_shape(NULL), + active(p_active) { set_transform(p_transform); } ~ShapeWrapper(); diff --git a/modules/bullet/cone_twist_joint_bullet.cpp b/modules/bullet/cone_twist_joint_bullet.cpp index f6ac40e001..7ae5e79645 100644 --- a/modules/bullet/cone_twist_joint_bullet.cpp +++ b/modules/bullet/cone_twist_joint_bullet.cpp @@ -35,8 +35,8 @@ #include "bullet_utilities.h" #include "rigid_body_bullet.h" -ConeTwistJointBullet::ConeTwistJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &rbAFrame, const Transform &rbBFrame) - : JointBullet() { +ConeTwistJointBullet::ConeTwistJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &rbAFrame, const Transform &rbBFrame) : + JointBullet() { btTransform btFrameA; G_TO_B(rbAFrame, btFrameA); if (rbB) { diff --git a/modules/bullet/constraint_bullet.cpp b/modules/bullet/constraint_bullet.cpp index 08fc36f274..505579ce9b 100644 --- a/modules/bullet/constraint_bullet.cpp +++ b/modules/bullet/constraint_bullet.cpp @@ -33,8 +33,9 @@ #include "collision_object_bullet.h" #include "space_bullet.h" -ConstraintBullet::ConstraintBullet() - : space(NULL), constraint(NULL) {} +ConstraintBullet::ConstraintBullet() : + space(NULL), + constraint(NULL) {} void ConstraintBullet::setup(btTypedConstraint *p_constraint) { constraint = p_constraint; diff --git a/modules/bullet/generic_6dof_joint_bullet.cpp b/modules/bullet/generic_6dof_joint_bullet.cpp index 647396c24c..28928bd861 100644 --- a/modules/bullet/generic_6dof_joint_bullet.cpp +++ b/modules/bullet/generic_6dof_joint_bullet.cpp @@ -35,8 +35,8 @@ #include "bullet_utilities.h" #include "rigid_body_bullet.h" -Generic6DOFJointBullet::Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA) - : JointBullet() { +Generic6DOFJointBullet::Generic6DOFJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA) : + JointBullet() { btTransform btFrameA; G_TO_B(frameInA, btFrameA); diff --git a/modules/bullet/godot_collision_configuration.cpp b/modules/bullet/godot_collision_configuration.cpp index 4e4228cc48..136fb2ee74 100644 --- a/modules/bullet/godot_collision_configuration.cpp +++ b/modules/bullet/godot_collision_configuration.cpp @@ -34,8 +34,8 @@ #include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h" #include "godot_ray_world_algorithm.h" -GodotCollisionConfiguration::GodotCollisionConfiguration(const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) - : btDefaultCollisionConfiguration(constructionInfo) { +GodotCollisionConfiguration::GodotCollisionConfiguration(const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : + btDefaultCollisionConfiguration(constructionInfo) { void *mem = NULL; diff --git a/modules/bullet/godot_collision_dispatcher.cpp b/modules/bullet/godot_collision_dispatcher.cpp index ea75e4eef4..e0ca29a8f3 100644 --- a/modules/bullet/godot_collision_dispatcher.cpp +++ b/modules/bullet/godot_collision_dispatcher.cpp @@ -34,8 +34,8 @@ const int GodotCollisionDispatcher::CASTED_TYPE_AREA = static_cast<int>(CollisionObjectBullet::TYPE_AREA); -GodotCollisionDispatcher::GodotCollisionDispatcher(btCollisionConfiguration *collisionConfiguration) - : btCollisionDispatcher(collisionConfiguration) {} +GodotCollisionDispatcher::GodotCollisionDispatcher(btCollisionConfiguration *collisionConfiguration) : + btCollisionDispatcher(collisionConfiguration) {} bool GodotCollisionDispatcher::needsCollision(const btCollisionObject *body0, const btCollisionObject *body1) { if (body0->getUserIndex() == CASTED_TYPE_AREA || body1->getUserIndex() == CASTED_TYPE_AREA) { diff --git a/modules/bullet/godot_motion_state.h b/modules/bullet/godot_motion_state.h index 5111807394..62ea472446 100644 --- a/modules/bullet/godot_motion_state.h +++ b/modules/bullet/godot_motion_state.h @@ -51,10 +51,10 @@ class GodotMotionState : public btMotionState { RigidBodyBullet *owner; public: - GodotMotionState(RigidBodyBullet *p_owner) - : bodyKinematicWorldTransf(btMatrix3x3(1., 0., 0., 0., 1., 0., 0., 0., 1.), btVector3(0., 0., 0.)), - bodyCurrentWorldTransform(btMatrix3x3(1., 0., 0., 0., 1., 0., 0., 0., 1.), btVector3(0., 0., 0.)), - owner(p_owner) {} + GodotMotionState(RigidBodyBullet *p_owner) : + bodyKinematicWorldTransf(btMatrix3x3(1., 0., 0., 0., 1., 0., 0., 0., 1.), btVector3(0., 0., 0.)), + bodyCurrentWorldTransform(btMatrix3x3(1., 0., 0., 0., 1., 0., 0., 0., 1.), btVector3(0., 0., 0.)), + owner(p_owner) {} /// IMPORTANT DON'T USE THIS FUNCTION TO KNOW THE CURRENT BODY TRANSFORM /// This class is used internally by Bullet diff --git a/modules/bullet/godot_ray_world_algorithm.cpp b/modules/bullet/godot_ray_world_algorithm.cpp index 98daf8398e..ba13903548 100644 --- a/modules/bullet/godot_ray_world_algorithm.cpp +++ b/modules/bullet/godot_ray_world_algorithm.cpp @@ -34,18 +34,18 @@ #include "btRayShape.h" #include "collision_object_bullet.h" -GodotRayWorldAlgorithm::CreateFunc::CreateFunc(const btDiscreteDynamicsWorld *world) - : m_world(world) {} - -GodotRayWorldAlgorithm::SwappedCreateFunc::SwappedCreateFunc(const btDiscreteDynamicsWorld *world) - : m_world(world) {} - -GodotRayWorldAlgorithm::GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped) - : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), - m_manifoldPtr(mf), - m_ownManifold(false), - m_world(world), - m_isSwapped(isSwapped) {} +GodotRayWorldAlgorithm::CreateFunc::CreateFunc(const btDiscreteDynamicsWorld *world) : + m_world(world) {} + +GodotRayWorldAlgorithm::SwappedCreateFunc::SwappedCreateFunc(const btDiscreteDynamicsWorld *world) : + m_world(world) {} + +GodotRayWorldAlgorithm::GodotRayWorldAlgorithm(const btDiscreteDynamicsWorld *world, btPersistentManifold *mf, const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, bool isSwapped) : + btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), + m_manifoldPtr(mf), + m_ownManifold(false), + m_world(world), + m_isSwapped(isSwapped) {} GodotRayWorldAlgorithm::~GodotRayWorldAlgorithm() { if (m_ownManifold && m_manifoldPtr) { diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h index ba5142676b..5750dc2acd 100644 --- a/modules/bullet/godot_result_callbacks.h +++ b/modules/bullet/godot_result_callbacks.h @@ -52,8 +52,10 @@ struct GodotClosestRayResultCallback : public btCollisionWorld::ClosestRayResult bool m_pickRay; public: - GodotClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const Set<RID> *p_exclude) - : btCollisionWorld::ClosestRayResultCallback(rayFromWorld, rayToWorld), m_exclude(p_exclude), m_pickRay(false) {} + GodotClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const Set<RID> *p_exclude) : + btCollisionWorld::ClosestRayResultCallback(rayFromWorld, rayToWorld), + m_exclude(p_exclude), + m_pickRay(false) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; }; @@ -66,8 +68,11 @@ public: int count; const Set<RID> *m_exclude; - GodotAllConvexResultCallback(PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude) - : m_results(p_results), m_exclude(p_exclude), m_resultMax(p_resultMax), count(0) {} + GodotAllConvexResultCallback(PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude) : + m_results(p_results), + m_exclude(p_exclude), + m_resultMax(p_resultMax), + count(0) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -79,8 +84,10 @@ public: const RigidBodyBullet *m_self_object; const bool m_ignore_areas; - GodotKinClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const RigidBodyBullet *p_self_object, bool p_ignore_areas) - : btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld), m_self_object(p_self_object), m_ignore_areas(p_ignore_areas) {} + GodotKinClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const RigidBodyBullet *p_self_object, bool p_ignore_areas) : + btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld), + m_self_object(p_self_object), + m_ignore_areas(p_ignore_areas) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; }; @@ -90,8 +97,9 @@ public: const Set<RID> *m_exclude; int m_shapeId; - GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude) - : btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld), m_exclude(p_exclude) {} + GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude) : + btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld), + m_exclude(p_exclude) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -106,8 +114,12 @@ public: int m_count; const Set<RID> *m_exclude; - GodotAllContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude) - : m_self_object(p_self_object), m_results(p_results), m_exclude(p_exclude), m_resultMax(p_resultMax), m_count(0) {} + GodotAllContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude) : + m_self_object(p_self_object), + m_results(p_results), + m_exclude(p_exclude), + m_resultMax(p_resultMax), + m_count(0) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -123,8 +135,12 @@ public: int m_count; const Set<RID> *m_exclude; - GodotContactPairContactResultCallback(btCollisionObject *p_self_object, Vector3 *p_results, int p_resultMax, const Set<RID> *p_exclude) - : m_self_object(p_self_object), m_results(p_results), m_exclude(p_exclude), m_resultMax(p_resultMax), m_count(0) {} + GodotContactPairContactResultCallback(btCollisionObject *p_self_object, Vector3 *p_results, int p_resultMax, const Set<RID> *p_exclude) : + m_self_object(p_self_object), + m_results(p_results), + m_exclude(p_exclude), + m_resultMax(p_resultMax), + m_count(0) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -141,8 +157,12 @@ public: btVector3 m_rest_info_bt_point; const Set<RID> *m_exclude; - GodotRestInfoContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeRestInfo *p_result, const Set<RID> *p_exclude) - : m_self_object(p_self_object), m_result(p_result), m_exclude(p_exclude), m_collided(false), m_min_distance(0) {} + GodotRestInfoContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeRestInfo *p_result, const Set<RID> *p_exclude) : + m_self_object(p_self_object), + m_result(p_result), + m_exclude(p_exclude), + m_collided(false), + m_min_distance(0) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -158,12 +178,12 @@ struct GodotDeepPenetrationContactResultCallback : public btManifoldResult { btScalar m_most_penetrated_distance; - GodotDeepPenetrationContactResultCallback(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) - : btManifoldResult(body0Wrap, body1Wrap), - m_pointCollisionObject(NULL), - m_penetration_distance(0), - m_other_compound_shape_index(0), - m_most_penetrated_distance(1e20) {} + GodotDeepPenetrationContactResultCallback(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) : + btManifoldResult(body0Wrap, body1Wrap), + m_pointCollisionObject(NULL), + m_penetration_distance(0), + m_other_compound_shape_index(0), + m_most_penetrated_distance(1e20) {} void reset() { m_pointCollisionObject = NULL; diff --git a/modules/bullet/hinge_joint_bullet.cpp b/modules/bullet/hinge_joint_bullet.cpp index bb70babd99..d3288807b3 100644 --- a/modules/bullet/hinge_joint_bullet.cpp +++ b/modules/bullet/hinge_joint_bullet.cpp @@ -35,8 +35,8 @@ #include "bullet_utilities.h" #include "rigid_body_bullet.h" -HingeJointBullet::HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameA, const Transform &frameB) - : JointBullet() { +HingeJointBullet::HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameA, const Transform &frameB) : + JointBullet() { btTransform btFrameA; G_TO_B(frameA, btFrameA); @@ -53,8 +53,8 @@ HingeJointBullet::HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, c setup(hingeConstraint); } -HingeJointBullet::HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Vector3 &pivotInA, const Vector3 &pivotInB, const Vector3 &axisInA, const Vector3 &axisInB) - : JointBullet() { +HingeJointBullet::HingeJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Vector3 &pivotInA, const Vector3 &pivotInB, const Vector3 &axisInA, const Vector3 &axisInB) : + JointBullet() { btVector3 btPivotA; btVector3 btAxisA; diff --git a/modules/bullet/joint_bullet.cpp b/modules/bullet/joint_bullet.cpp index be544f89bf..c8d91aa257 100644 --- a/modules/bullet/joint_bullet.cpp +++ b/modules/bullet/joint_bullet.cpp @@ -32,7 +32,7 @@ #include "joint_bullet.h" #include "space_bullet.h" -JointBullet::JointBullet() - : ConstraintBullet() {} +JointBullet::JointBullet() : + ConstraintBullet() {} JointBullet::~JointBullet() {} diff --git a/modules/bullet/pin_joint_bullet.cpp b/modules/bullet/pin_joint_bullet.cpp index cd9e9a4557..8c74fcbc94 100644 --- a/modules/bullet/pin_joint_bullet.cpp +++ b/modules/bullet/pin_joint_bullet.cpp @@ -34,8 +34,8 @@ #include "bullet_types_converter.h" #include "rigid_body_bullet.h" -PinJointBullet::PinJointBullet(RigidBodyBullet *p_body_a, const Vector3 &p_pos_a, RigidBodyBullet *p_body_b, const Vector3 &p_pos_b) - : JointBullet() { +PinJointBullet::PinJointBullet(RigidBodyBullet *p_body_a, const Vector3 &p_pos_a, RigidBodyBullet *p_body_b, const Vector3 &p_pos_b) : + JointBullet() { if (p_body_b) { btVector3 btPivotA; diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index f5ab8221e3..b134bd3a36 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -176,9 +176,9 @@ PhysicsDirectSpaceState *BulletPhysicsDirectBodyState::get_space_state() { return body->get_space()->get_direct_state(); } -RigidBodyBullet::KinematicUtilities::KinematicUtilities(RigidBodyBullet *p_owner) - : owner(p_owner), - safe_margin(0.001) { +RigidBodyBullet::KinematicUtilities::KinematicUtilities(RigidBodyBullet *p_owner) : + owner(p_owner), + safe_margin(0.001) { } RigidBodyBullet::KinematicUtilities::~KinematicUtilities() { @@ -250,22 +250,22 @@ void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) { shapes.resize(new_size); } -RigidBodyBullet::RigidBodyBullet() - : RigidCollisionObjectBullet(CollisionObjectBullet::TYPE_RIGID_BODY), - kinematic_utilities(NULL), - gravity_scale(1), - mass(1), - linearDamp(0), - angularDamp(0), - can_sleep(true), - force_integration_callback(NULL), - isTransformChanged(false), - maxCollisionsDetection(0), - collisionsCount(0), - maxAreasWhereIam(10), - areaWhereIamCount(0), - countGravityPointSpaces(0), - isScratchedSpaceOverrideModificator(false) { +RigidBodyBullet::RigidBodyBullet() : + RigidCollisionObjectBullet(CollisionObjectBullet::TYPE_RIGID_BODY), + kinematic_utilities(NULL), + gravity_scale(1), + mass(1), + linearDamp(0), + angularDamp(0), + can_sleep(true), + force_integration_callback(NULL), + isTransformChanged(false), + maxCollisionsDetection(0), + collisionsCount(0), + maxAreasWhereIam(10), + areaWhereIamCount(0), + countGravityPointSpaces(0), + isScratchedSpaceOverrideModificator(false) { godotMotionState = bulletnew(GodotMotionState(this)); diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index ab3c3e58b2..c54b5784b5 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -156,8 +156,8 @@ public: class btConvexShape *shape; btTransform transform; - KinematicShape() - : shape(NULL) {} + KinematicShape() : + shape(NULL) {} const bool is_active() const { return shape; } }; diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index f51af93a31..572a3b4476 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -130,8 +130,8 @@ btRayShape *ShapeBullet::create_shape_ray(real_t p_length) { /* PLANE */ -PlaneShapeBullet::PlaneShapeBullet() - : ShapeBullet() {} +PlaneShapeBullet::PlaneShapeBullet() : + ShapeBullet() {} void PlaneShapeBullet::set_data(const Variant &p_data) { setup(p_data); @@ -158,8 +158,8 @@ btCollisionShape *PlaneShapeBullet::create_bt_shape() { /* Sphere */ -SphereShapeBullet::SphereShapeBullet() - : ShapeBullet() {} +SphereShapeBullet::SphereShapeBullet() : + ShapeBullet() {} void SphereShapeBullet::set_data(const Variant &p_data) { setup(p_data); @@ -183,8 +183,8 @@ btCollisionShape *SphereShapeBullet::create_bt_shape() { } /* Box */ -BoxShapeBullet::BoxShapeBullet() - : ShapeBullet() {} +BoxShapeBullet::BoxShapeBullet() : + ShapeBullet() {} void BoxShapeBullet::set_data(const Variant &p_data) { setup(p_data); @@ -211,8 +211,8 @@ btCollisionShape *BoxShapeBullet::create_bt_shape() { /* Capsule */ -CapsuleShapeBullet::CapsuleShapeBullet() - : ShapeBullet() {} +CapsuleShapeBullet::CapsuleShapeBullet() : + ShapeBullet() {} void CapsuleShapeBullet::set_data(const Variant &p_data) { Dictionary d = p_data; @@ -244,8 +244,8 @@ btCollisionShape *CapsuleShapeBullet::create_bt_shape() { /* Convex polygon */ -ConvexPolygonShapeBullet::ConvexPolygonShapeBullet() - : ShapeBullet() {} +ConvexPolygonShapeBullet::ConvexPolygonShapeBullet() : + ShapeBullet() {} void ConvexPolygonShapeBullet::set_data(const Variant &p_data) { setup(p_data); @@ -286,8 +286,9 @@ btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape() { /* Concave polygon */ -ConcavePolygonShapeBullet::ConcavePolygonShapeBullet() - : ShapeBullet(), meshShape(NULL) {} +ConcavePolygonShapeBullet::ConcavePolygonShapeBullet() : + ShapeBullet(), + meshShape(NULL) {} ConcavePolygonShapeBullet::~ConcavePolygonShapeBullet() { if (meshShape) { @@ -359,8 +360,8 @@ btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape() { /* Height map shape */ -HeightMapShapeBullet::HeightMapShapeBullet() - : ShapeBullet() {} +HeightMapShapeBullet::HeightMapShapeBullet() : + ShapeBullet() {} void HeightMapShapeBullet::set_data(const Variant &p_data) { ERR_FAIL_COND(p_data.get_type() != Variant::DICTIONARY); @@ -411,8 +412,9 @@ btCollisionShape *HeightMapShapeBullet::create_bt_shape() { } /* Ray shape */ -RayShapeBullet::RayShapeBullet() - : ShapeBullet(), length(1) {} +RayShapeBullet::RayShapeBullet() : + ShapeBullet(), + length(1) {} void RayShapeBullet::set_data(const Variant &p_data) { setup(p_data); diff --git a/modules/bullet/slider_joint_bullet.cpp b/modules/bullet/slider_joint_bullet.cpp index 2da65677f5..f1d60679ec 100644 --- a/modules/bullet/slider_joint_bullet.cpp +++ b/modules/bullet/slider_joint_bullet.cpp @@ -35,8 +35,8 @@ #include "bullet_utilities.h" #include "rigid_body_bullet.h" -SliderJointBullet::SliderJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB) - : JointBullet() { +SliderJointBullet::SliderJointBullet(RigidBodyBullet *rbA, RigidBodyBullet *rbB, const Transform &frameInA, const Transform &frameInB) : + JointBullet() { btTransform btFrameA; G_TO_B(frameInA, btFrameA); if (rbB) { diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index 64ef7bfad2..ef5c8cac6f 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -36,8 +36,18 @@ #include "scene/3d/immediate_geometry.h" -SoftBodyBullet::SoftBodyBullet() - : CollisionObjectBullet(CollisionObjectBullet::TYPE_SOFT_BODY), mass(1), simulation_precision(5), stiffness(0.5f), pressure_coefficient(50), damping_coefficient(0.005), drag_coefficient(0.005), bt_soft_body(NULL), soft_shape_type(SOFT_SHAPETYPE_NONE), isScratched(false), soft_body_shape_data(NULL) { +SoftBodyBullet::SoftBodyBullet() : + CollisionObjectBullet(CollisionObjectBullet::TYPE_SOFT_BODY), + mass(1), + simulation_precision(5), + stiffness(0.5f), + pressure_coefficient(50), + damping_coefficient(0.005), + drag_coefficient(0.005), + bt_soft_body(NULL), + soft_shape_type(SOFT_SHAPETYPE_NONE), + isScratched(false), + soft_body_shape_data(NULL) { test_geometry = memnew(ImmediateGeometry); diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index d8c8cab17a..c1f6e81734 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -50,8 +50,9 @@ #include "ustring.h" #include <assert.h> -BulletPhysicsDirectSpaceState::BulletPhysicsDirectSpaceState(SpaceBullet *p_space) - : PhysicsDirectSpaceState(), space(p_space) {} +BulletPhysicsDirectSpaceState::BulletPhysicsDirectSpaceState(SpaceBullet *p_space) : + PhysicsDirectSpaceState(), + space(p_space) {} int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) { @@ -330,18 +331,18 @@ Vector3 BulletPhysicsDirectSpaceState::get_closest_point_to_object_volume(RID p_ } } -SpaceBullet::SpaceBullet(bool p_create_soft_world) - : broadphase(NULL), - dispatcher(NULL), - solver(NULL), - collisionConfiguration(NULL), - dynamicsWorld(NULL), - soft_body_world_info(NULL), - ghostPairCallback(NULL), - godotFilterCallback(NULL), - gravityDirection(0, -1, 0), - gravityMagnitude(10), - contactDebugCount(0) { +SpaceBullet::SpaceBullet(bool p_create_soft_world) : + broadphase(NULL), + dispatcher(NULL), + solver(NULL), + collisionConfiguration(NULL), + dynamicsWorld(NULL), + soft_body_world_info(NULL), + ghostPairCallback(NULL), + godotFilterCallback(NULL), + gravityDirection(0, -1, 0), + gravityMagnitude(10), + contactDebugCount(0) { create_empty_world(p_create_soft_world); direct_access = memnew(BulletPhysicsDirectSpaceState(this)); @@ -939,14 +940,14 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f r_result->collider_shape = r_recover_result.other_compound_shape_index; r_result->collision_local_shape = r_recover_result.local_shape_most_recovered; -//{ /// Add manifold point to manage collisions -// btPersistentManifold* manifold = dynamicsWorld->getDispatcher()->getNewManifold(p_body->getBtBody(), btRigid); -// btManifoldPoint manifoldPoint(result_callabck.m_pointWorld, result_callabck.m_pointWorld, result_callabck.m_pointNormalWorld, result_callabck.m_penetration_distance); -// manifoldPoint.m_index0 = r_result->collision_local_shape; -// manifoldPoint.m_index1 = r_result->collider_shape; -// manifold->addManifoldPoint(manifoldPoint); -// p_body->get_kinematic_utilities()->m_generatedManifold.push_back(manifold); -//} + //{ /// Add manifold point to manage collisions + // btPersistentManifold* manifold = dynamicsWorld->getDispatcher()->getNewManifold(p_body->getBtBody(), btRigid); + // btManifoldPoint manifoldPoint(result_callabck.m_pointWorld, result_callabck.m_pointWorld, result_callabck.m_pointNormalWorld, result_callabck.m_penetration_distance); + // manifoldPoint.m_index0 = r_result->collision_local_shape; + // manifoldPoint.m_index1 = r_result->collider_shape; + // manifold->addManifoldPoint(manifoldPoint); + // p_body->get_kinematic_utilities()->m_generatedManifold.push_back(manifold); + //} #if debug_test_motion Vector3 sup_line2; @@ -979,10 +980,10 @@ public: Vector<btCollisionObject *> result_collision_objects; public: - RecoverPenetrationBroadPhaseCallback(const btCollisionObject *p_self_collision_object, uint32_t p_collision_layer, uint32_t p_collision_mask) - : self_collision_object(p_self_collision_object), - collision_layer(p_collision_layer), - collision_mask(p_collision_mask) {} + RecoverPenetrationBroadPhaseCallback(const btCollisionObject *p_self_collision_object, uint32_t p_collision_layer, uint32_t p_collision_mask) : + self_collision_object(p_self_collision_object), + collision_layer(p_collision_layer), + collision_mask(p_collision_mask) {} virtual ~RecoverPenetrationBroadPhaseCallback() {} diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 99bcfb8563..e5267c01a9 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -185,8 +185,8 @@ private: const btCollisionObject *other_collision_object; int local_shape_most_recovered; - RecoverResult() - : hasPenetration(false) {} + RecoverResult() : + hasPenetration(false) {} }; bool recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_from, btVector3 &r_recover_position, RecoverResult *r_recover_result = NULL); diff --git a/modules/gdnative/arvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index 9b0d1ebb31..29e4775e62 100644 --- a/modules/gdnative/arvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp @@ -219,7 +219,7 @@ extern "C" { void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface) { Ref<ARVRInterfaceGDNative> new_interface; new_interface.instance(); - new_interface->set_interface((godot_arvr_interface_gdnative * const)p_interface); + new_interface->set_interface((godot_arvr_interface_gdnative *const)p_interface); ARVRServer::get_singleton()->add_interface(new_interface); } diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h index bb260bdd1b..993cd0ece7 100644 --- a/modules/gdnative/gdnative.h +++ b/modules/gdnative/gdnative.h @@ -106,8 +106,8 @@ struct GDNativeCallRegistry { return singleton; } - inline GDNativeCallRegistry() - : native_calls() {} + inline GDNativeCallRegistry() : + native_calls() {} Map<StringName, native_call_cb> native_calls; diff --git a/modules/gdnative/nativescript/api_generator.cpp b/modules/gdnative/nativescript/api_generator.cpp index f9d699fb59..653445c2db 100644 --- a/modules/gdnative/nativescript/api_generator.cpp +++ b/modules/gdnative/nativescript/api_generator.cpp @@ -468,8 +468,6 @@ static List<String> generate_c_api_json(const List<ClassAPI> &p_api) { return source; } -// - #endif /* diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index c2c7c27f25..965de062e3 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -437,11 +437,11 @@ NativeScript::~NativeScript() { #endif } -// -// -// ScriptInstance stuff -// -// + // + // + // ScriptInstance stuff + // + // #define GET_SCRIPT_DESC() script->get_script_desc() diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index f0f14e2f30..30fa400cb0 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -76,12 +76,12 @@ struct NativeScriptDesc { bool is_tool; - inline NativeScriptDesc() - : methods(), - properties(), - signals_(), - base(), - base_native_type() { + inline NativeScriptDesc() : + methods(), + properties(), + signals_(), + base(), + base_native_type() { zeromem(&create_func, sizeof(godot_instance_create_func)); zeromem(&destroy_func, sizeof(godot_instance_destroy_func)); } diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 40feb5ae43..e358c2fb69 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -410,8 +410,8 @@ void PluginScriptLanguage::unlock() { #endif } -PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) - : _desc(*desc) { +PluginScriptLanguage::PluginScriptLanguage(const godot_pluginscript_language_desc *desc) : + _desc(*desc) { _resource_loader = memnew(ResourceFormatLoaderPluginScript(this)); _resource_saver = memnew(ResourceFormatSaverPluginScript(this)); diff --git a/modules/gdnative/pluginscript/pluginscript_script.cpp b/modules/gdnative/pluginscript/pluginscript_script.cpp index 4169b07f63..0b71b3b10d 100644 --- a/modules/gdnative/pluginscript/pluginscript_script.cpp +++ b/modules/gdnative/pluginscript/pluginscript_script.cpp @@ -423,8 +423,11 @@ ScriptInstance::RPCMode PluginScript::get_rset_mode(const StringName &p_variable } } -PluginScript::PluginScript() - : _data(NULL), _tool(false), _valid(false), _script_list(this) { +PluginScript::PluginScript() : + _data(NULL), + _tool(false), + _valid(false), + _script_list(this) { } void PluginScript::init(PluginScriptLanguage *language) { diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index 9496d0b310..b75f670906 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -100,7 +100,7 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco #endif instance->owner->set_script_instance(instance); -/* STEP 2, INITIALIZE AND CONSRTUCT */ + /* STEP 2, INITIALIZE AND CONSRTUCT */ #ifndef NO_THREADS GDScriptLanguage::singleton->lock->lock(); @@ -876,8 +876,8 @@ void GDScript::get_script_signal_list(List<MethodInfo> *r_signals) const { #endif } -GDScript::GDScript() - : script_list(this) { +GDScript::GDScript() : + script_list(this) { _static_ref = this; valid = false; diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index 4cd6472b7f..f9385d7a11 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -806,8 +806,8 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser:: ERR_FAIL_COND_V(on->arguments.size() != 2, -1); if (on->arguments[0]->type == GDScriptParser::Node::TYPE_OPERATOR && (static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX || static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED)) { -//SET (chained) MODE!! + // SET (chained) MODE! #ifdef DEBUG_ENABLED if (static_cast<GDScriptParser::OperatorNode *>(on->arguments[0])->op == GDScriptParser::OperatorNode::OP_INDEX_NAMED) { const GDScriptParser::OperatorNode *inon = static_cast<GDScriptParser::OperatorNode *>(on->arguments[0]); diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index e7100d835c..adf6780278 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1795,8 +1795,8 @@ static void _find_type_arguments(GDScriptCompletionContext &context, const GDScr } } else { -//regular method + //regular method #if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED) if (p_argidx < m->get_argument_count()) { PropertyInfo pi = m->get_argument_info(p_argidx); diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp index 765a76fec4..f00ac1f7e6 100644 --- a/modules/gdscript/gdscript_function.cpp +++ b/modules/gdscript/gdscript_function.cpp @@ -250,7 +250,7 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a #ifdef DEBUG_ENABLED -//GDScriptLanguage::get_singleton()->calls++; + //GDScriptLanguage::get_singleton()->calls++; #endif @@ -1432,8 +1432,8 @@ void GDScriptFunction::debug_get_stack_member_state(int p_line, List<Pair<String } } -GDScriptFunction::GDScriptFunction() - : function_list(this) { +GDScriptFunction::GDScriptFunction() : + function_list(this) { _stack_size = 0; _call_size = 0; diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index c2fe7fe2d4..e3a0af8ee6 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -253,9 +253,9 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const case TK_BUILT_IN_FUNC: case TK_OP_IN: - //case TK_OP_NOT: - //case TK_OP_OR: - //case TK_OP_AND: + //case TK_OP_NOT: + //case TK_OP_OR: + //case TK_OP_AND: case TK_PR_CLASS: case TK_PR_CONST: @@ -1125,7 +1125,7 @@ void GDScriptTokenizerText::advance(int p_amount) { _advance(); } -////////////////////////////////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////////////////////////////////// #define BYTECODE_VERSION 12 diff --git a/modules/mobile_vr/mobile_interface.cpp b/modules/mobile_vr/mobile_interface.cpp index 3a0b83d534..35253d5a77 100644 --- a/modules/mobile_vr/mobile_interface.cpp +++ b/modules/mobile_vr/mobile_interface.cpp @@ -461,6 +461,7 @@ MobileVRInterface::MobileVRInterface() { glGenBuffers(1, &half_screen_quad); glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad); { + /* clang-format off */ const float qv[16] = { 0, -1, -1, -1, @@ -471,6 +472,7 @@ MobileVRInterface::MobileVRInterface() { 1, -1, 1, -1, }; + /* clang-format on */ glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW); } diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 6fbc309fa3..af5a0334c3 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -1885,8 +1885,8 @@ StringName CSharpScript::get_script_name() const { return name; } -CSharpScript::CSharpScript() - : script_list(this) { +CSharpScript::CSharpScript() : + script_list(this) { _clear(); diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp index bde5f0fd0b..9a1efb4423 100644 --- a/modules/mono/editor/csharp_project.cpp +++ b/modules/mono/editor/csharp_project.cpp @@ -117,4 +117,4 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str ERR_FAIL(); } } -} // CSharpProject +} // namespace CSharpProject diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h index 4832d2251e..44e8325a59 100644 --- a/modules/mono/editor/csharp_project.h +++ b/modules/mono/editor/csharp_project.h @@ -39,6 +39,6 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>()); void add_item(const String &p_project_path, const String &p_item_type, const String &p_include); -} +} // namespace CSharpProject #endif // CSHARP_PROJECT_H diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index a0c2508b0d..0f6245a37c 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -192,4 +192,4 @@ String get_project_csproj_path() { return _GodotSharpDirs::get_singleton().csproj_filepath; } #endif -} +} // namespace GodotSharpDirs diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h index ba2c065210..914df40629 100644 --- a/modules/mono/godotsharp_dirs.h +++ b/modules/mono/godotsharp_dirs.h @@ -53,6 +53,6 @@ String get_custom_project_settings_dir(); String get_project_sln_path(); String get_project_csproj_path(); -} +} // namespace GodotSharpDirs #endif // GODOTSHARP_DIRS_H diff --git a/modules/mono/mono_gc_handle.cpp b/modules/mono/mono_gc_handle.cpp index e10e06df0e..121392b3f8 100644 --- a/modules/mono/mono_gc_handle.cpp +++ b/modules/mono/mono_gc_handle.cpp @@ -36,7 +36,7 @@ uint32_t MonoGCHandle::make_strong_handle(MonoObject *p_object) { return mono_gchandle_new( p_object, false /* do not pin the object */ - ); + ); } uint32_t MonoGCHandle::make_weak_handle(MonoObject *p_object) { @@ -44,7 +44,7 @@ uint32_t MonoGCHandle::make_weak_handle(MonoObject *p_object) { return mono_gchandle_new_weakref( p_object, true /* track_resurrection: allows us to invoke _notification(NOTIFICATION_PREDELETE) while disposing */ - ); + ); } Ref<MonoGCHandle> MonoGCHandle::create_strong(MonoObject *p_object) { diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp index cfe2148b80..56e8a01567 100644 --- a/modules/mono/mono_gd/gd_mono_internals.cpp +++ b/modules/mono/mono_gd/gd_mono_internals.cpp @@ -63,4 +63,4 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) { return; } -} +} // namespace GDMonoInternals diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp index 7e99df29a1..47cc11cc0a 100644 --- a/modules/mono/signal_awaiter_utils.cpp +++ b/modules/mono/signal_awaiter_utils.cpp @@ -62,7 +62,7 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p return err; } -} +} // namespace SignalAwaiterUtils Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { @@ -116,8 +116,8 @@ void SignalAwaiterHandle::_bind_methods() { ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "_signal_callback", &SignalAwaiterHandle::_signal_callback, MethodInfo("_signal_callback")); } -SignalAwaiterHandle::SignalAwaiterHandle(uint32_t p_managed_handle) - : MonoGCHandle(p_managed_handle) { +SignalAwaiterHandle::SignalAwaiterHandle(uint32_t p_managed_handle) : + MonoGCHandle(p_managed_handle) { #ifdef DEBUG_ENABLED conn_target_id = 0; diff --git a/modules/mono/utils/mono_reg_utils.h b/modules/mono/utils/mono_reg_utils.h index 4cc4965acb..599828aa80 100644 --- a/modules/mono/utils/mono_reg_utils.h +++ b/modules/mono/utils/mono_reg_utils.h @@ -47,7 +47,7 @@ namespace MonoRegUtils { MonoRegInfo find_mono(); String find_msbuild_tools_path(); -} // MonoRegUtils +} // namespace MonoRegUtils #endif // WINDOWS_ENABLED diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp index f26663ea11..8f817771ac 100644 --- a/modules/mono/utils/string_utils.cpp +++ b/modules/mono/utils/string_utils.cpp @@ -78,7 +78,7 @@ int sfind(const String &p_text, int p_from) { return -1; } -} +} // namespace String sformat(const String &p_text, const Variant &p1, const Variant &p2, const Variant &p3, const Variant &p4, const Variant &p5) { if (p_text.length() < 2) diff --git a/modules/pvr/texture_loader_pvr.cpp b/modules/pvr/texture_loader_pvr.cpp index 03592047ad..4415c888a4 100644 --- a/modules/pvr/texture_loader_pvr.cpp +++ b/modules/pvr/texture_loader_pvr.cpp @@ -239,11 +239,11 @@ ResourceFormatPVR::ResourceFormatPVR() { Image::_image_compress_pvrtc2_func = _compress_pvrtc4; } -///////////////////////////////////////////////////////// + ///////////////////////////////////////////////////////// -//PVRTC decompressor, Based on PVRTC decompressor by IMGTEC. + //PVRTC decompressor, Based on PVRTC decompressor by IMGTEC. -///////////////////////////////////////////////////////// + ///////////////////////////////////////////////////////// #define PT_INDEX 2 #define BLK_Y_SIZE 4 diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp index 59d9540239..a38266acc0 100644 --- a/modules/visual_script/visual_script_flow_control.cpp +++ b/modules/visual_script/visual_script_flow_control.cpp @@ -731,9 +731,9 @@ void VisualScriptSwitch::_bind_methods() { VisualScriptSwitch::VisualScriptSwitch() { } -////////////////////////////////////////// -////////////////EVENT ACTION FILTER/////////// -////////////////////////////////////////// + ////////////////////////////////////////// + ////////////////EVENT ACTION FILTER/////////// + ////////////////////////////////////////// #if 0 int VisualScriptInputFilter::get_output_sequence_port_count() const { diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp index 0fc9df5b58..b055ccf5aa 100644 --- a/modules/webm/video_stream_webm.cpp +++ b/modules/webm/video_stream_webm.cpp @@ -92,21 +92,27 @@ private: /**/ -VideoStreamPlaybackWebm::VideoStreamPlaybackWebm() - : audio_track(0), - webm(NULL), - video(NULL), - audio(NULL), - video_frames(NULL), audio_frame(NULL), - video_frames_pos(0), video_frames_capacity(0), - num_decoded_samples(0), samples_offset(-1), - mix_callback(NULL), - mix_udata(NULL), - playing(false), paused(false), - delay_compensation(0.0), - time(0.0), video_frame_delay(0.0), video_pos(0.0), - texture(memnew(ImageTexture)), - pcm(NULL) {} +VideoStreamPlaybackWebm::VideoStreamPlaybackWebm() : + audio_track(0), + webm(NULL), + video(NULL), + audio(NULL), + video_frames(NULL), + audio_frame(NULL), + video_frames_pos(0), + video_frames_capacity(0), + num_decoded_samples(0), + samples_offset(-1), + mix_callback(NULL), + mix_udata(NULL), + playing(false), + paused(false), + delay_compensation(0.0), + time(0.0), + video_frame_delay(0.0), + video_pos(0.0), + texture(memnew(ImageTexture)), + pcm(NULL) {} VideoStreamPlaybackWebm::~VideoStreamPlaybackWebm() { delete_pointers(); @@ -403,8 +409,8 @@ void VideoStreamPlaybackWebm::delete_pointers() { /**/ -VideoStreamWebm::VideoStreamWebm() - : audio_track(0) {} +VideoStreamWebm::VideoStreamWebm() : + audio_track(0) {} Ref<VideoStreamPlayback> VideoStreamWebm::instance_playback() { diff --git a/platform/android/power_android.cpp b/platform/android/power_android.cpp index 48c9377a5a..54fb435b62 100644 --- a/platform/android/power_android.cpp +++ b/platform/android/power_android.cpp @@ -245,8 +245,10 @@ int power_android::get_power_percent_left() { } } -power_android::power_android() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +power_android::power_android() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } power_android::~power_android() { diff --git a/platform/haiku/haiku_application.cpp b/platform/haiku/haiku_application.cpp index d23b9e27d8..e2649b15a4 100644 --- a/platform/haiku/haiku_application.cpp +++ b/platform/haiku/haiku_application.cpp @@ -29,6 +29,6 @@ /*************************************************************************/ #include "haiku_application.h" -HaikuApplication::HaikuApplication() - : BApplication("application/x-vnd.godot") { +HaikuApplication::HaikuApplication() : + BApplication("application/x-vnd.godot") { } diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index 24a8a4b17b..aa25064ccb 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -34,8 +34,8 @@ #include "main/main.h" #include "os/keyboard.h" -HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) - : BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { +HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : + BDirectWindow(p_frame, "Godot", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE) { last_mouse_pos_valid = false; last_buttons_state = 0; last_button_mask = 0; diff --git a/platform/haiku/haiku_gl_view.cpp b/platform/haiku/haiku_gl_view.cpp index d898bd1a5d..bb9c439e94 100644 --- a/platform/haiku/haiku_gl_view.cpp +++ b/platform/haiku/haiku_gl_view.cpp @@ -30,8 +30,8 @@ #include "haiku_gl_view.h" #include "main/main.h" -HaikuGLView::HaikuGLView(BRect frame, uint32 type) - : BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) { +HaikuGLView::HaikuGLView(BRect frame, uint32 type) : + BGLView(frame, "GodotGLView", B_FOLLOW_ALL_SIDES, 0, type) { } void HaikuGLView::AttachedToWindow(void) { diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index feddb96953..ef5a065107 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -106,8 +106,8 @@ void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_ context_gl->initialize(); context_gl->make_current(); -/* Port to GLES 3 rasterizer */ -//rasterizer = memnew(RasterizerGLES2); + /* Port to GLES 3 rasterizer */ + //rasterizer = memnew(RasterizerGLES2); #endif diff --git a/platform/haiku/power_haiku.cpp b/platform/haiku/power_haiku.cpp index 8718b317a3..73d60e9fec 100644 --- a/platform/haiku/power_haiku.cpp +++ b/platform/haiku/power_haiku.cpp @@ -64,8 +64,10 @@ int PowerX11::get_power_percent_left() { } } -PowerHaiku::PowerHaiku() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerHaiku::PowerHaiku() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerHaiku::~PowerHaiku() { diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index b05bb9ab09..444c9287ad 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -69,8 +69,9 @@ class EditorExportPlatformIOS : public EditorExportPlatform { String name; bool is_default; - ExportArchitecture() - : name(""), is_default(false) { + ExportArchitecture() : + name(""), + is_default(false) { } ExportArchitecture(String p_name, bool p_is_default) { @@ -453,8 +454,9 @@ struct CodesignData { const Ref<EditorExportPreset> &preset; bool debug; - CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) - : preset(p_preset), debug(p_debug) { + CodesignData(const Ref<EditorExportPreset> &p_preset, bool p_debug) : + preset(p_preset), + debug(p_debug) { } }; diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index f06657cd7b..1c7f41b464 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -117,7 +117,7 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ */ visual_server->init(); - // visual_server->cursor_set_visible(false, 0); + //visual_server->cursor_set_visible(false, 0); // reset this to what it should be, it will have been set to 0 after visual_server->init() is called RasterizerStorageGLES3::system_fbo = gl_view_base_fb; @@ -127,14 +127,6 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ input = memnew(InputDefault); -/* -#ifdef IOS_SCORELOOP_ENABLED - scoreloop = memnew(ScoreloopIOS); - Engine::get_singleton()->add_singleton(Engine::Singleton("Scoreloop", scoreloop)); - scoreloop->connect(); -#endif - */ - #ifdef GAME_CENTER_ENABLED game_center = memnew(GameCenter); Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center)); @@ -149,7 +141,7 @@ void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_ #ifdef ICLOUD_ENABLED icloud = memnew(ICloud); Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud)); -//icloud->connect(); + //icloud->connect(); #endif Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", memnew(iOS))); }; diff --git a/platform/iphone/power_iphone.cpp b/platform/iphone/power_iphone.cpp index 055d31ef0a..03afdb15f9 100644 --- a/platform/iphone/power_iphone.cpp +++ b/platform/iphone/power_iphone.cpp @@ -58,8 +58,10 @@ int PowerIphone::get_power_percent_left() { } } -PowerIphone::PowerIphone() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerIphone::PowerIphone() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { // TODO Auto-generated constructor stub } diff --git a/platform/javascript/dom_keys.h b/platform/javascript/dom_keys.h index d63f165382..bd15cec603 100644 --- a/platform/javascript/dom_keys.h +++ b/platform/javascript/dom_keys.h @@ -262,7 +262,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_CAPS_LOCK: return KEY_CAPSLOCK; - /* + /* case DOM_VK_KANA: return KEY_UNKNOWN; case DOM_VK_HANGUL: return KEY_UNKNOWN; case DOM_VK_EISU: return KEY_UNKNOWN; @@ -274,7 +274,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_ESCAPE: return KEY_ESCAPE; - /* + /* case DOM_VK_CONVERT: return KEY_UNKNOWN; case DOM_VK_NONCONVERT: return KEY_UNKNOWN; case DOM_VK_ACCEPT: return KEY_UNKNOWN; @@ -292,7 +292,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_DOWN: return KEY_DOWN; - //case DOM_VK_SELECT: return KEY_UNKNOWN; + //case DOM_VK_SELECT: return KEY_UNKNOWN; case DOM_VK_PRINTSCREEN: // this is the usual printScreen key case DOM_VK_PRINT: // maybe for alt+printScreen or physical printers? @@ -320,7 +320,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_DIVIDE: return KEY_KP_DIVIDE; - /* + /* case DOM_VK_F17: return KEY_UNKNOWN; case DOM_VK_F18: return KEY_UNKNOWN; case DOM_VK_F19: return KEY_UNKNOWN; @@ -335,7 +335,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_SCROLL_LOCK: return KEY_SCROLLLOCK; - /* + /* case DOM_VK_WIN_OEM_FJ_JISHO: return KEY_UNKNOWN; case DOM_VK_WIN_OEM_FJ_MASSHOU: return KEY_UNKNOWN; case DOM_VK_WIN_OEM_FJ_TOUROKU: return KEY_UNKNOWN; @@ -375,7 +375,7 @@ int dom2godot_scancode(int dom_keycode) { case DOM_VK_QUOTE: return KEY_APOSTROPHE; - // rest is OEM/unusual + // rest is OEM/unusual default: return KEY_UNKNOWN; }; diff --git a/platform/javascript/power_javascript.cpp b/platform/javascript/power_javascript.cpp index 10964502d4..54fceb75f4 100644 --- a/platform/javascript/power_javascript.cpp +++ b/platform/javascript/power_javascript.cpp @@ -63,8 +63,10 @@ int PowerJavascript::get_power_percent_left() { } } -PowerJavascript::PowerJavascript() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerJavascript::PowerJavascript() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerJavascript::~PowerJavascript() { diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 732ec910c0..6cc8be250d 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1028,7 +1028,7 @@ void OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_au // OS X needs non-zero color size, so set resonable values int colorBits = 32; -// Fail if a robustness strategy was requested + // Fail if a robustness strategy was requested #define ADD_ATTR(x) \ { attributes[attributeCount++] = x; } diff --git a/platform/osx/power_osx.cpp b/platform/osx/power_osx.cpp index eed03e63c1..bd5f9fe65f 100644 --- a/platform/osx/power_osx.cpp +++ b/platform/osx/power_osx.cpp @@ -242,8 +242,10 @@ int power_osx::get_power_percent_left() { } } -power_osx::power_osx() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +power_osx::power_osx() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } power_osx::~power_osx() { diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index c565999d82..b47b99744e 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -77,15 +77,15 @@ public: return 0; } -App::App() - : mWindowClosed(false), - mWindowVisible(true), - mWindowWidth(0), - mWindowHeight(0), - mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE), - number_of_contacts(0) { +App::App() : + mWindowClosed(false), + mWindowVisible(true), + mWindowWidth(0), + mWindowHeight(0), + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE), + number_of_contacts(0) { } // The first method called when the IFrameworkView is being created. diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index dafe5d5e25..2130af6d60 100644 --- a/platform/uwp/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -108,7 +108,8 @@ Error ContextEGL::initialize() { EGL_NONE,*/ // These are the default display attributes, used to request ANGLE's D3D11 renderer. // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. - EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + EGL_PLATFORM_ANGLE_TYPE_ANGLE, + EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. @@ -117,7 +118,8 @@ Error ContextEGL::initialize() { // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. - EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, + EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, + EGL_TRUE, EGL_NONE, }; @@ -190,10 +192,10 @@ void ContextEGL::cleanup() { } }; -ContextEGL::ContextEGL(CoreWindow ^ p_window) - : mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE) { +ContextEGL::ContextEGL(CoreWindow ^ p_window) : + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE) { window = p_window; }; diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 0f84bd55a3..088d232e04 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -54,7 +54,7 @@ void JoypadUWP::process_controllers() { case ControllerType::GAMEPAD_CONTROLLER: { - GamepadReading reading = ((Gamepad ^)joy.controller_reference)->GetCurrentReading(); + GamepadReading reading = ((Gamepad ^) joy.controller_reference)->GetCurrentReading(); int button_mask = (int)GamepadButtons::Menu; for (int j = 0; j < 14; j++) { @@ -161,7 +161,7 @@ void JoypadUWP::joypad_vibration_start(int p_device, float p_weak_magnitude, flo GamepadVibration vibration; vibration.LeftMotor = p_strong_magnitude; vibration.RightMotor = p_weak_magnitude; - ((Gamepad ^)joy.controller_reference)->Vibration = vibration; + ((Gamepad ^) joy.controller_reference)->Vibration = vibration; joy.ff_timestamp = p_timestamp; joy.ff_end_timestamp = p_duration == 0 ? 0 : p_timestamp + (uint64_t)(p_duration * 1000000.0); @@ -175,7 +175,7 @@ void JoypadUWP::joypad_vibration_stop(int p_device, uint64_t p_timestamp) { GamepadVibration vibration; vibration.LeftMotor = 0.0; vibration.RightMotor = 0.0; - ((Gamepad ^)joy.controller_reference)->Vibration = vibration; + ((Gamepad ^) joy.controller_reference)->Vibration = vibration; joy.ff_timestamp = p_timestamp; joy.vibrating = false; diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp index 81e97b1391..14fce8b133 100644 --- a/platform/uwp/power_uwp.cpp +++ b/platform/uwp/power_uwp.cpp @@ -30,8 +30,10 @@ #include "power_uwp.h" -PowerUWP::PowerUWP() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerUWP::PowerUWP() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerUWP::~PowerUWP() { diff --git a/platform/windows/crash_handler_win.cpp b/platform/windows/crash_handler_win.cpp index feea3911b2..5657036693 100644 --- a/platform/windows/crash_handler_win.cpp +++ b/platform/windows/crash_handler_win.cpp @@ -61,8 +61,8 @@ class symbol { static const int max_name_len = 1024; public: - symbol(HANDLE process, DWORD64 address) - : sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) { + symbol(HANDLE process, DWORD64 address) : + sym((sym_type *)::operator new(sizeof(*sym) + max_name_len)) { memset(sym, '\0', sizeof(*sym) + max_name_len); sym->SizeOfStruct = sizeof(*sym); sym->MaxNameLength = max_name_len; @@ -85,8 +85,8 @@ class get_mod_info { HANDLE process; public: - get_mod_info(HANDLE h) - : process(h) {} + get_mod_info(HANDLE h) : + process(h) {} module_data operator()(HMODULE module) { module_data ret; diff --git a/platform/windows/power_windows.cpp b/platform/windows/power_windows.cpp index 8d86f160f1..cc452d774d 100644 --- a/platform/windows/power_windows.cpp +++ b/platform/windows/power_windows.cpp @@ -121,8 +121,10 @@ int PowerWindows::get_power_percent_left() { } } -PowerWindows::PowerWindows() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerWindows::PowerWindows() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerWindows::~PowerWindows() { diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index 4f9d4a84b9..61c6b3c9dd 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -228,8 +228,8 @@ bool ContextGL_X11::is_using_vsync() const { return use_vsync; } -ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context) - : x11_window(p_x11_window) { +ContextGL_X11::ContextGL_X11(::Display *p_x11_display, ::Window &p_x11_window, const OS::VideoMode &p_default_video_mode, bool p_opengl_3_context) : + x11_window(p_x11_window) { default_video_mode = p_default_video_mode; x11_display = p_x11_display; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index bf63921b06..c210a03688 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -132,10 +132,9 @@ void OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_au // Try to support IME if detectable auto-repeat is supported if (xkb_dar == True) { -// Xutf8LookupString will be used later instead of XmbLookupString before -// the multibyte sequences can be converted to unicode string. - #ifdef X_HAVE_UTF8_STRING + // Xutf8LookupString will be used later instead of XmbLookupString before + // the multibyte sequences can be converted to unicode string. modifiers = XSetLocaleModifiers(""); #endif } @@ -548,7 +547,7 @@ void OS_X11::finalize() { memdelete(main_loop); main_loop = NULL; -/* + /* if (debugger_connection_console) { memdelete(debugger_connection_console); } diff --git a/platform/x11/power_x11.cpp b/platform/x11/power_x11.cpp index 76ff7f91fb..0ef2629cb0 100644 --- a/platform/x11/power_x11.cpp +++ b/platform/x11/power_x11.cpp @@ -542,8 +542,10 @@ bool PowerX11::UpdatePowerInfo() { return false; } -PowerX11::PowerX11() - : nsecs_left(-1), percent_left(-1), power_state(OS::POWERSTATE_UNKNOWN) { +PowerX11::PowerX11() : + nsecs_left(-1), + percent_left(-1), + power_state(OS::POWERSTATE_UNKNOWN) { } PowerX11::~PowerX11() { diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp index 9ee77a710c..80f9bf0f9f 100644 --- a/scene/2d/area_2d.cpp +++ b/scene/2d/area_2d.cpp @@ -688,8 +688,8 @@ void Area2D::_bind_methods() { BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE_COMBINE); } -Area2D::Area2D() - : CollisionObject2D(Physics2DServer::get_singleton()->area_create(), true) { +Area2D::Area2D() : + CollisionObject2D(Physics2DServer::get_singleton()->area_create(), true) { space_override = SPACE_OVERRIDE_DISABLED; set_gravity(98); diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 9a3debbe90..768d5185d7 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -211,8 +211,8 @@ void CanvasItemMaterial::_bind_methods() { BIND_ENUM_CONSTANT(LIGHT_MODE_LIGHT_ONLY); } -CanvasItemMaterial::CanvasItemMaterial() - : element(this) { +CanvasItemMaterial::CanvasItemMaterial() : + element(this) { blend_mode = BLEND_MODE_MIX; light_mode = LIGHT_MODE_NORMAL; @@ -1131,8 +1131,8 @@ Rect2 CanvasItem::_edit_get_item_and_children_rect() const { return rect; } -CanvasItem::CanvasItem() - : xform_change(this) { +CanvasItem::CanvasItem() : + xform_change(this) { canvas_item = VisualServer::get_singleton()->canvas_item_create(); visible = true; diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp index 9131223ff3..57a0e15447 100644 --- a/scene/2d/line_2d.cpp +++ b/scene/2d/line_2d.cpp @@ -37,8 +37,8 @@ VARIANT_ENUM_CAST(Line2D::LineJointMode) VARIANT_ENUM_CAST(Line2D::LineCapMode) VARIANT_ENUM_CAST(Line2D::LineTextureMode) -Line2D::Line2D() - : Node2D() { +Line2D::Line2D() : + Node2D() { _joint_mode = LINE_JOINT_SHARP; _begin_cap_mode = LINE_CAP_NONE; _end_cap_mode = LINE_CAP_NONE; diff --git a/scene/2d/navigation2d.h b/scene/2d/navigation2d.h index e87b01f7c5..bb97e1a9a9 100644 --- a/scene/2d/navigation2d.h +++ b/scene/2d/navigation2d.h @@ -57,9 +57,9 @@ class Navigation2D : public Node2D { return (a.key == p_key.a.key) ? (b.key < p_key.b.key) : (a.key < p_key.a.key); }; - EdgeKey(const Point &p_a = Point(), const Point &p_b = Point()) - : a(p_a), - b(p_b) { + EdgeKey(const Point &p_a = Point(), const Point &p_b = Point()) : + a(p_a), + b(p_b) { if (a.key > b.key) { SWAP(a, b); } diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 1f6127e6eb..a1a1101b11 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -132,8 +132,8 @@ bool PhysicsBody2D::get_collision_layer_bit(int p_bit) const { return get_collision_layer() & (1 << p_bit); } -PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) - : CollisionObject2D(Physics2DServer::get_singleton()->body_create(), false) { +PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) : + CollisionObject2D(Physics2DServer::get_singleton()->body_create(), false) { Physics2DServer::get_singleton()->body_set_mode(get_rid(), p_mode); collision_layer = 1; @@ -226,8 +226,8 @@ void StaticBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); } -StaticBody2D::StaticBody2D() - : PhysicsBody2D(Physics2DServer::BODY_MODE_STATIC) { +StaticBody2D::StaticBody2D() : + PhysicsBody2D(Physics2DServer::BODY_MODE_STATIC) { constant_angular_velocity = 0; bounce = 0; @@ -921,8 +921,8 @@ void RigidBody2D::_bind_methods() { BIND_ENUM_CONSTANT(CCD_MODE_CAST_SHAPE); } -RigidBody2D::RigidBody2D() - : PhysicsBody2D(Physics2DServer::BODY_MODE_RIGID) { +RigidBody2D::RigidBody2D() : + PhysicsBody2D(Physics2DServer::BODY_MODE_RIGID) { mode = MODE_RIGID; @@ -1144,8 +1144,8 @@ void KinematicBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); } -KinematicBody2D::KinematicBody2D() - : PhysicsBody2D(Physics2DServer::BODY_MODE_KINEMATIC) { +KinematicBody2D::KinematicBody2D() : + PhysicsBody2D(Physics2DServer::BODY_MODE_KINEMATIC) { margin = 0.08; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 8eecf48df2..edc9de0543 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -147,8 +147,8 @@ private: navpoly_ids = q.navpoly_ids; occluder_instances = q.occluder_instances; } - Quadrant(const Quadrant &q) - : dirty_list(this) { + Quadrant(const Quadrant &q) : + dirty_list(this) { pos = q.pos; canvas_items = q.canvas_items; body = q.body; @@ -156,8 +156,8 @@ private: occluder_instances = q.occluder_instances; navpoly_ids = q.navpoly_ids; } - Quadrant() - : dirty_list(this) {} + Quadrant() : + dirty_list(this) {} }; Map<PosKey, Quadrant> quadrant_map; diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp index 266bc5e381..422aa556f9 100644 --- a/scene/3d/area.cpp +++ b/scene/3d/area.cpp @@ -737,8 +737,8 @@ void Area::_bind_methods() { BIND_ENUM_CONSTANT(SPACE_OVERRIDE_REPLACE_COMBINE); } -Area::Area() - : CollisionObject(PhysicsServer::get_singleton()->area_create(), true) { +Area::Area() : + CollisionObject(PhysicsServer::get_singleton()->area_create(), true) { space_override = SPACE_OVERRIDE_DISABLED; set_gravity(9.8); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 2754d56a05..8e2f87738a 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -410,7 +410,7 @@ static bool planeBoxOverlap(Vector3 normal, float d, Vector3 maxbox) { rad = fa * boxhalfsize.x + fb * boxhalfsize.z; \ if (min > rad || max < -rad) return false; -/*======================== Z-tests ========================*/ + /*======================== Z-tests ========================*/ #define AXISTEST_Z12(a, b, fa, fb) \ p1 = a * v1.x - b * v1.y; \ diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 126c07f0be..1fc4e932e8 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -367,8 +367,8 @@ void DirectionalLight::_bind_methods() { BIND_ENUM_CONSTANT(SHADOW_DEPTH_RANGE_OPTIMIZED); } -DirectionalLight::DirectionalLight() - : Light(VisualServer::LIGHT_DIRECTIONAL) { +DirectionalLight::DirectionalLight() : + Light(VisualServer::LIGHT_DIRECTIONAL) { set_param(PARAM_SHADOW_NORMAL_BIAS, 0.8); set_param(PARAM_SHADOW_BIAS, 0.1); @@ -422,8 +422,8 @@ void OmniLight::_bind_methods() { BIND_ENUM_CONSTANT(SHADOW_DETAIL_HORIZONTAL); } -OmniLight::OmniLight() - : Light(VisualServer::LIGHT_OMNI) { +OmniLight::OmniLight() : + Light(VisualServer::LIGHT_OMNI) { set_shadow_mode(SHADOW_CUBE); set_shadow_detail(SHADOW_DETAIL_HORIZONTAL); diff --git a/scene/3d/light.h b/scene/3d/light.h index 8514b429ec..33e62214b1 100644 --- a/scene/3d/light.h +++ b/scene/3d/light.h @@ -208,8 +208,8 @@ protected: static void _bind_methods(); public: - SpotLight() - : Light(VisualServer::LIGHT_SPOT) {} + SpotLight() : + Light(VisualServer::LIGHT_SPOT) {} }; #endif diff --git a/scene/3d/navigation.h b/scene/3d/navigation.h index 010d16dedd..d9a38f7b00 100644 --- a/scene/3d/navigation.h +++ b/scene/3d/navigation.h @@ -58,9 +58,9 @@ class Navigation : public Spatial { return (a.key == p_key.a.key) ? (b.key < p_key.b.key) : (a.key < p_key.a.key); }; - EdgeKey(const Point &p_a = Point(), const Point &p_b = Point()) - : a(p_a), - b(p_b) { + EdgeKey(const Point &p_a = Point(), const Point &p_b = Point()) : + a(p_a), + b(p_b) { if (a.key > b.key) { SWAP(a, b); } diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index f8685a7b7c..ea8e617adc 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -1523,8 +1523,8 @@ void ParticlesMaterial::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); } -ParticlesMaterial::ParticlesMaterial() - : element(this) { +ParticlesMaterial::ParticlesMaterial() : + element(this) { set_spread(45); set_flatness(0); diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 4e06b272e2..f2f00bb617 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -166,8 +166,8 @@ void PhysicsBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); } -PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) - : CollisionObject(PhysicsServer::get_singleton()->body_create(p_mode), false) { +PhysicsBody::PhysicsBody(PhysicsServer::BodyMode p_mode) : + CollisionObject(PhysicsServer::get_singleton()->body_create(p_mode), false) { collision_layer = 1; collision_mask = 1; @@ -241,8 +241,8 @@ void StaticBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "constant_angular_velocity"), "set_constant_angular_velocity", "get_constant_angular_velocity"); } -StaticBody::StaticBody() - : PhysicsBody(PhysicsServer::BODY_MODE_STATIC) { +StaticBody::StaticBody() : + PhysicsBody(PhysicsServer::BODY_MODE_STATIC) { bounce = 0; friction = 1; @@ -881,8 +881,8 @@ void RigidBody::_bind_methods() { BIND_ENUM_CONSTANT(AXIS_LOCK_Z); } -RigidBody::RigidBody() - : PhysicsBody(PhysicsServer::BODY_MODE_RIGID) { +RigidBody::RigidBody() : + PhysicsBody(PhysicsServer::BODY_MODE_RIGID) { mode = MODE_RIGID; @@ -1104,8 +1104,8 @@ void KinematicBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); } -KinematicBody::KinematicBody() - : PhysicsBody(PhysicsServer::BODY_MODE_KINEMATIC) { +KinematicBody::KinematicBody() : + PhysicsBody(PhysicsServer::BODY_MODE_KINEMATIC) { margin = 0.001; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 588aa2881a..d9f88ac693 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -756,8 +756,8 @@ void Spatial::_bind_methods() { ADD_SIGNAL(MethodInfo("visibility_changed")); } -Spatial::Spatial() - : xform_change(this) { +Spatial::Spatial() : + xform_change(this) { data.dirty = DIRTY_NONE; data.children_lock = 0; diff --git a/scene/3d/vehicle_body.cpp b/scene/3d/vehicle_body.cpp index a072572142..2e3e179a7b 100644 --- a/scene/3d/vehicle_body.cpp +++ b/scene/3d/vehicle_body.cpp @@ -54,8 +54,8 @@ public: const Vector3 &inertiaInvA, const real_t massInvA, const Vector3 &inertiaInvB, - const real_t massInvB) - : m_linearJointAxis(jointAxis) { + const real_t massInvB) : + m_linearJointAxis(jointAxis) { m_aJ = world2A.xform(rel_pos1.cross(m_linearJointAxis)); m_bJ = world2B.xform(rel_pos2.cross(-m_linearJointAxis)); m_0MinvJt = inertiaInvA * m_aJ; @@ -593,12 +593,12 @@ void VehicleBody::_resolve_single_bilateral(PhysicsDirectBodyState *s, const Vec #endif } -VehicleBody::btVehicleWheelContactPoint::btVehicleWheelContactPoint(PhysicsDirectBodyState *s, PhysicsBody *body1, const Vector3 &frictionPosWorld, const Vector3 &frictionDirectionWorld, real_t maxImpulse) - : m_s(s), - m_body1(body1), - m_frictionPositionWorld(frictionPosWorld), - m_frictionDirectionWorld(frictionDirectionWorld), - m_maxImpulse(maxImpulse) { +VehicleBody::btVehicleWheelContactPoint::btVehicleWheelContactPoint(PhysicsDirectBodyState *s, PhysicsBody *body1, const Vector3 &frictionPosWorld, const Vector3 &frictionDirectionWorld, real_t maxImpulse) : + m_s(s), + m_body1(body1), + m_frictionPositionWorld(frictionPosWorld), + m_frictionDirectionWorld(frictionDirectionWorld), + m_maxImpulse(maxImpulse) { float denom0 = 0; float denom1 = 0; @@ -969,8 +969,8 @@ void VehicleBody::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0.01,1,0.01"), "set_friction", "get_friction"); } -VehicleBody::VehicleBody() - : PhysicsBody(PhysicsServer::BODY_MODE_RIGID) { +VehicleBody::VehicleBody() : + PhysicsBody(PhysicsServer::BODY_MODE_RIGID) { m_pitchControl = 0; m_currentVehicleSpeedKmHour = real_t(0.); diff --git a/scene/animation/tween_interpolaters.cpp b/scene/animation/tween_interpolaters.cpp index 8f543a575a..cbf941f3ed 100644 --- a/scene/animation/tween_interpolaters.cpp +++ b/scene/animation/tween_interpolaters.cpp @@ -50,7 +50,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return c * t / d + b; } -}; +}; // namespace linear /////////////////////////////////////////////////////////////////////////// // sine /////////////////////////////////////////////////////////////////////////// @@ -70,7 +70,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace sine /////////////////////////////////////////////////////////////////////////// // quint /////////////////////////////////////////////////////////////////////////// @@ -92,7 +92,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace quint /////////////////////////////////////////////////////////////////////////// // quart /////////////////////////////////////////////////////////////////////////// @@ -114,7 +114,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace quart /////////////////////////////////////////////////////////////////////////// // quad /////////////////////////////////////////////////////////////////////////// @@ -137,7 +137,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace quad /////////////////////////////////////////////////////////////////////////// // expo /////////////////////////////////////////////////////////////////////////// @@ -163,7 +163,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace expo /////////////////////////////////////////////////////////////////////////// // elastic /////////////////////////////////////////////////////////////////////////// @@ -205,7 +205,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace elastic /////////////////////////////////////////////////////////////////////////// // cubic /////////////////////////////////////////////////////////////////////////// @@ -227,7 +227,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace cubic /////////////////////////////////////////////////////////////////////////// // circ /////////////////////////////////////////////////////////////////////////// @@ -248,7 +248,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace circ /////////////////////////////////////////////////////////////////////////// // bounce /////////////////////////////////////////////////////////////////////////// @@ -281,7 +281,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace bounce /////////////////////////////////////////////////////////////////////////// // back /////////////////////////////////////////////////////////////////////////// @@ -307,7 +307,7 @@ static real_t in_out(real_t t, real_t b, real_t c, real_t d) { static real_t out_in(real_t t, real_t b, real_t c, real_t d) { return (t < d / 2) ? out(t * 2, b, c / 2, d) : in((t * 2) - d, b + c / 2, c / 2, d); } -}; +}; // namespace back Tween::interpolater Tween::interpolaters[Tween::TRANS_COUNT][Tween::EASE_COUNT] = { { &linear::in, &linear::out, &linear::in_out, &linear::out_in }, diff --git a/scene/gui/box_container.h b/scene/gui/box_container.h index 4d00a2011f..ebbbbed1f9 100644 --- a/scene/gui/box_container.h +++ b/scene/gui/box_container.h @@ -70,8 +70,8 @@ class HBoxContainer : public BoxContainer { GDCLASS(HBoxContainer, BoxContainer); public: - HBoxContainer() - : BoxContainer(false) {} + HBoxContainer() : + BoxContainer(false) {} }; class MarginContainer; @@ -82,8 +82,8 @@ class VBoxContainer : public BoxContainer { public: MarginContainer *add_margin_child(const String &p_label, Control *p_control, bool p_expand = false); - VBoxContainer() - : BoxContainer(true) {} + VBoxContainer() : + BoxContainer(true) {} }; VARIANT_ENUM_CAST(BoxContainer::AlignMode); diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index e2b10a948f..00f6153062 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -56,8 +56,8 @@ bool CheckBox::is_radio() { return get_button_group().is_valid(); } -CheckBox::CheckBox(const String &p_text) - : Button(p_text) { +CheckBox::CheckBox(const String &p_text) : + Button(p_text) { set_toggle_mode(true); set_text_align(ALIGN_LEFT); } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 7a0593bc87..cb6283507e 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -486,8 +486,8 @@ void ColorPicker::_bind_methods() { ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color"))); } -ColorPicker::ColorPicker() - : BoxContainer(true) { +ColorPicker::ColorPicker() : + BoxContainer(true) { updating = true; edit_alpha = true; diff --git a/scene/gui/scroll_bar.h b/scene/gui/scroll_bar.h index 373483a8a0..753bd35de7 100644 --- a/scene/gui/scroll_bar.h +++ b/scene/gui/scroll_bar.h @@ -117,8 +117,8 @@ class HScrollBar : public ScrollBar { GDCLASS(HScrollBar, ScrollBar); public: - HScrollBar() - : ScrollBar(HORIZONTAL) { set_v_size_flags(0); } + HScrollBar() : + ScrollBar(HORIZONTAL) { set_v_size_flags(0); } }; class VScrollBar : public ScrollBar { @@ -126,8 +126,8 @@ class VScrollBar : public ScrollBar { GDCLASS(VScrollBar, ScrollBar); public: - VScrollBar() - : ScrollBar(VERTICAL) { set_h_size_flags(0); } + VScrollBar() : + ScrollBar(VERTICAL) { set_h_size_flags(0); } }; #endif diff --git a/scene/gui/slider.h b/scene/gui/slider.h index a2334a69fc..95ae429d63 100644 --- a/scene/gui/slider.h +++ b/scene/gui/slider.h @@ -77,8 +77,8 @@ class HSlider : public Slider { GDCLASS(HSlider, Slider); public: - HSlider() - : Slider(HORIZONTAL) { set_v_size_flags(0); } + HSlider() : + Slider(HORIZONTAL) { set_v_size_flags(0); } }; class VSlider : public Slider { @@ -86,8 +86,8 @@ class VSlider : public Slider { GDCLASS(VSlider, Slider); public: - VSlider() - : Slider(VERTICAL) { set_h_size_flags(0); } + VSlider() : + Slider(VERTICAL) { set_h_size_flags(0); } }; #endif // SLIDER_H diff --git a/scene/gui/split_container.h b/scene/gui/split_container.h index 8ec21b5eaa..c7a484c4c5 100644 --- a/scene/gui/split_container.h +++ b/scene/gui/split_container.h @@ -87,8 +87,8 @@ class HSplitContainer : public SplitContainer { GDCLASS(HSplitContainer, SplitContainer); public: - HSplitContainer() - : SplitContainer(false) { set_default_cursor_shape(CURSOR_HSPLIT); } + HSplitContainer() : + SplitContainer(false) { set_default_cursor_shape(CURSOR_HSPLIT); } }; class VSplitContainer : public SplitContainer { @@ -96,8 +96,8 @@ class VSplitContainer : public SplitContainer { GDCLASS(VSplitContainer, SplitContainer); public: - VSplitContainer() - : SplitContainer(true) { set_default_cursor_shape(CURSOR_VSPLIT); } + VSplitContainer() : + SplitContainer(true) { set_default_cursor_shape(CURSOR_VSPLIT); } }; #endif // SPLIT_CONTAINER_H diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 5ee286c2d5..deb40800bc 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -794,6 +794,7 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() { Vector3(0, 0, 1) }; + /* clang-format off */ int diamond_faces[8 * 3] = { 0, 2, 4, 0, 3, 4, @@ -804,6 +805,7 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() { 1, 2, 5, 1, 3, 5, }; + /* clang-format on */ PoolVector<int> indices; for (int i = 0; i < 8 * 3; i++) diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 7898dc065a..244fc8da62 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -420,8 +420,8 @@ public: void set_screen_stretch(StretchMode p_mode, StretchAspect p_aspect, const Size2 p_minsize, real_t p_shrink = 1); -//void change_scene(const String& p_path); -//Node *get_loaded_scene(); + //void change_scene(const String& p_path); + //Node *get_loaded_scene(); #ifdef TOOLS_ENABLED void set_edited_scene_root(Node *p_node); diff --git a/scene/resources/box_shape.cpp b/scene/resources/box_shape.cpp index 4b9843f3f5..858e19c9a6 100644 --- a/scene/resources/box_shape.cpp +++ b/scene/resources/box_shape.cpp @@ -73,8 +73,8 @@ void BoxShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents"); } -BoxShape::BoxShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_BOX)) { +BoxShape::BoxShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_BOX)) { set_extents(Vector3(1, 1, 1)); } diff --git a/scene/resources/capsule_shape.cpp b/scene/resources/capsule_shape.cpp index e11b98f82e..f0eb8232e5 100644 --- a/scene/resources/capsule_shape.cpp +++ b/scene/resources/capsule_shape.cpp @@ -113,8 +113,8 @@ void CapsuleShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); } -CapsuleShape::CapsuleShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CAPSULE)) { +CapsuleShape::CapsuleShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CAPSULE)) { radius = 1.0; height = 1.0; diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 912150b939..3caf12feb8 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -97,8 +97,8 @@ void CapsuleShape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "height"), "set_height", "get_height"); } -CapsuleShape2D::CapsuleShape2D() - : Shape2D(Physics2DServer::get_singleton()->capsule_shape_create()) { +CapsuleShape2D::CapsuleShape2D() : + Shape2D(Physics2DServer::get_singleton()->capsule_shape_create()) { radius = 10; height = 20; diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index 287bde4bfb..bff3ed4d67 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -76,8 +76,8 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) { VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col); } -CircleShape2D::CircleShape2D() - : Shape2D(Physics2DServer::get_singleton()->circle_shape_create()) { +CircleShape2D::CircleShape2D() : + Shape2D(Physics2DServer::get_singleton()->circle_shape_create()) { radius = 10; _update_shape(); diff --git a/scene/resources/concave_polygon_shape.cpp b/scene/resources/concave_polygon_shape.cpp index 6ae4fde85e..1c48f0c30b 100644 --- a/scene/resources/concave_polygon_shape.cpp +++ b/scene/resources/concave_polygon_shape.cpp @@ -106,8 +106,8 @@ void ConcavePolygonShape::_bind_methods() { ClassDB::bind_method(D_METHOD("get_faces"), &ConcavePolygonShape::get_faces); } -ConcavePolygonShape::ConcavePolygonShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONCAVE_POLYGON)) { +ConcavePolygonShape::ConcavePolygonShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONCAVE_POLYGON)) { //set_planes(Vector3(1,1,1)); } diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index bb91e33ec2..e90046fd28 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -84,6 +84,6 @@ void ConcavePolygonShape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "segments"), "set_segments", "get_segments"); } -ConcavePolygonShape2D::ConcavePolygonShape2D() - : Shape2D(Physics2DServer::get_singleton()->concave_polygon_shape_create()) { +ConcavePolygonShape2D::ConcavePolygonShape2D() : + Shape2D(Physics2DServer::get_singleton()->concave_polygon_shape_create()) { } diff --git a/scene/resources/convex_polygon_shape.cpp b/scene/resources/convex_polygon_shape.cpp index bba52bd5ff..31c4ea55e9 100644 --- a/scene/resources/convex_polygon_shape.cpp +++ b/scene/resources/convex_polygon_shape.cpp @@ -81,8 +81,8 @@ void ConvexPolygonShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "points"), "set_points", "get_points"); } -ConvexPolygonShape::ConvexPolygonShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) { +ConvexPolygonShape::ConvexPolygonShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) { //set_points(Vector3(1,1,1)); } diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index a76b6a7cf4..9c25b6b467 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -86,8 +86,8 @@ Rect2 ConvexPolygonShape2D::get_rect() const { return rect; } -ConvexPolygonShape2D::ConvexPolygonShape2D() - : Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) { +ConvexPolygonShape2D::ConvexPolygonShape2D() : + Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) { int pcount = 3; for (int i = 0; i < pcount; i++) diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index a6f301af1e..c8ab7c2a04 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -2066,8 +2066,8 @@ void SpatialMaterial::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_OP_MULTIPLY); } -SpatialMaterial::SpatialMaterial() - : element(this) { +SpatialMaterial::SpatialMaterial() : + element(this) { //initialize to right values set_albedo(Color(1.0, 1.0, 1.0, 1.0)); diff --git a/scene/resources/plane_shape.cpp b/scene/resources/plane_shape.cpp index 2b1e890a5d..2eb2ceff24 100644 --- a/scene/resources/plane_shape.cpp +++ b/scene/resources/plane_shape.cpp @@ -86,8 +86,8 @@ void PlaneShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::PLANE, "plane"), "set_plane", "get_plane"); } -PlaneShape::PlaneShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_PLANE)) { +PlaneShape::PlaneShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_PLANE)) { set_plane(Plane(0, 1, 0, 0)); } diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp index ccce7660c6..b03a81b6bd 100644 --- a/scene/resources/ray_shape.cpp +++ b/scene/resources/ray_shape.cpp @@ -66,8 +66,8 @@ void RayShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length"); } -RayShape::RayShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) { +RayShape::RayShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) { set_length(1.0); } diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index 69dbb76744..202024aa96 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -66,8 +66,8 @@ void RectangleShape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "extents"), "set_extents", "get_extents"); } -RectangleShape2D::RectangleShape2D() - : Shape2D(Physics2DServer::get_singleton()->rectangle_shape_create()) { +RectangleShape2D::RectangleShape2D() : + Shape2D(Physics2DServer::get_singleton()->rectangle_shape_create()) { extents = Vector2(10, 10); _update_shape(); diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index 7c7ec0d112..e8ef448e23 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -86,8 +86,8 @@ void SegmentShape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "b"), "set_b", "get_b"); } -SegmentShape2D::SegmentShape2D() - : Shape2D(Physics2DServer::get_singleton()->segment_shape_create()) { +SegmentShape2D::SegmentShape2D() : + Shape2D(Physics2DServer::get_singleton()->segment_shape_create()) { a = Vector2(); b = Vector2(0, 10); @@ -145,8 +145,8 @@ real_t RayShape2D::get_length() const { return length; } -RayShape2D::RayShape2D() - : Shape2D(Physics2DServer::get_singleton()->ray_shape_create()) { +RayShape2D::RayShape2D() : + Shape2D(Physics2DServer::get_singleton()->ray_shape_create()) { length = 20; _update_shape(); diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp index d046ce876c..512ff3bc56 100644 --- a/scene/resources/shape_line_2d.cpp +++ b/scene/resources/shape_line_2d.cpp @@ -95,8 +95,8 @@ void LineShape2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "d"), "set_d", "get_d"); } -LineShape2D::LineShape2D() - : Shape2D(Physics2DServer::get_singleton()->line_shape_create()) { +LineShape2D::LineShape2D() : + Shape2D(Physics2DServer::get_singleton()->line_shape_create()) { normal = Vector2(0, -1); d = 0; diff --git a/scene/resources/sphere_shape.cpp b/scene/resources/sphere_shape.cpp index 00203c2b4b..042988dcd3 100644 --- a/scene/resources/sphere_shape.cpp +++ b/scene/resources/sphere_shape.cpp @@ -80,8 +80,8 @@ void SphereShape::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_radius", "get_radius"); } -SphereShape::SphereShape() - : Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_SPHERE)) { +SphereShape::SphereShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_SPHERE)) { set_radius(1.0); } diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 18b62c778d..4d2b02f54b 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -81,8 +81,9 @@ public: Map<Vector2, int> priority_map; // Default size to prevent invalid value - explicit AutotileData() - : size(64, 64), icon_coord(0, 0) { + explicit AutotileData() : + size(64, 64), + icon_coord(0, 0) { bitmask_mode = BITMASK_2X2; } }; @@ -106,8 +107,9 @@ private: AutotileData autotile_data; // Default modulate for back-compat - explicit TileData() - : modulate(1, 1, 1), is_autotile(false) {} + explicit TileData() : + modulate(1, 1, 1), + is_autotile(false) {} }; Map<int, TileData> tile_map; diff --git a/servers/audio/effects/audio_effect_eq.h b/servers/audio/effects/audio_effect_eq.h index 440f46c0c2..5d0c3d9729 100644 --- a/servers/audio/effects/audio_effect_eq.h +++ b/servers/audio/effects/audio_effect_eq.h @@ -76,22 +76,22 @@ public: class AudioEffectEQ6 : public AudioEffectEQ { GDCLASS(AudioEffectEQ6, AudioEffectEQ) public: - AudioEffectEQ6() - : AudioEffectEQ(EQ::PRESET_6_BANDS) {} + AudioEffectEQ6() : + AudioEffectEQ(EQ::PRESET_6_BANDS) {} }; class AudioEffectEQ10 : public AudioEffectEQ { GDCLASS(AudioEffectEQ10, AudioEffectEQ) public: - AudioEffectEQ10() - : AudioEffectEQ(EQ::PRESET_10_BANDS) {} + AudioEffectEQ10() : + AudioEffectEQ(EQ::PRESET_10_BANDS) {} }; class AudioEffectEQ21 : public AudioEffectEQ { GDCLASS(AudioEffectEQ21, AudioEffectEQ) public: - AudioEffectEQ21() - : AudioEffectEQ(EQ::PRESET_21_BANDS) {} + AudioEffectEQ21() : + AudioEffectEQ(EQ::PRESET_21_BANDS) {} }; #endif // AUDIOEFFECTEQ_H diff --git a/servers/audio/effects/audio_effect_filter.h b/servers/audio/effects/audio_effect_filter.h index 903977cb97..7fb5ba4c83 100644 --- a/servers/audio/effects/audio_effect_filter.h +++ b/servers/audio/effects/audio_effect_filter.h @@ -96,50 +96,50 @@ VARIANT_ENUM_CAST(AudioEffectFilter::FilterDB) class AudioEffectLowPassFilter : public AudioEffectFilter { GDCLASS(AudioEffectLowPassFilter, AudioEffectFilter) public: - AudioEffectLowPassFilter() - : AudioEffectFilter(AudioFilterSW::LOWPASS) {} + AudioEffectLowPassFilter() : + AudioEffectFilter(AudioFilterSW::LOWPASS) {} }; class AudioEffectHighPassFilter : public AudioEffectFilter { GDCLASS(AudioEffectHighPassFilter, AudioEffectFilter) public: - AudioEffectHighPassFilter() - : AudioEffectFilter(AudioFilterSW::HIGHPASS) {} + AudioEffectHighPassFilter() : + AudioEffectFilter(AudioFilterSW::HIGHPASS) {} }; class AudioEffectBandPassFilter : public AudioEffectFilter { GDCLASS(AudioEffectBandPassFilter, AudioEffectFilter) public: - AudioEffectBandPassFilter() - : AudioEffectFilter(AudioFilterSW::BANDPASS) {} + AudioEffectBandPassFilter() : + AudioEffectFilter(AudioFilterSW::BANDPASS) {} }; class AudioEffectNotchFilter : public AudioEffectFilter { GDCLASS(AudioEffectNotchFilter, AudioEffectFilter) public: - AudioEffectNotchFilter() - : AudioEffectFilter(AudioFilterSW::NOTCH) {} + AudioEffectNotchFilter() : + AudioEffectFilter(AudioFilterSW::NOTCH) {} }; class AudioEffectBandLimitFilter : public AudioEffectFilter { GDCLASS(AudioEffectBandLimitFilter, AudioEffectFilter) public: - AudioEffectBandLimitFilter() - : AudioEffectFilter(AudioFilterSW::BANDLIMIT) {} + AudioEffectBandLimitFilter() : + AudioEffectFilter(AudioFilterSW::BANDLIMIT) {} }; class AudioEffectLowShelfFilter : public AudioEffectFilter { GDCLASS(AudioEffectLowShelfFilter, AudioEffectFilter) public: - AudioEffectLowShelfFilter() - : AudioEffectFilter(AudioFilterSW::LOWSHELF) {} + AudioEffectLowShelfFilter() : + AudioEffectFilter(AudioFilterSW::LOWSHELF) {} }; class AudioEffectHighShelfFilter : public AudioEffectFilter { GDCLASS(AudioEffectHighShelfFilter, AudioEffectFilter) public: - AudioEffectHighShelfFilter() - : AudioEffectFilter(AudioFilterSW::HIGHSHELF) {} + AudioEffectHighShelfFilter() : + AudioEffectFilter(AudioFilterSW::HIGHSHELF) {} }; #endif // AUDIOEFFECTFILTER_H diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp index 96d2ad848b..e2bb04c213 100644 --- a/servers/audio/reverb_sw.cpp +++ b/servers/audio/reverb_sw.cpp @@ -252,15 +252,13 @@ static ReverbParamsSW *reverb_param_modes[] = { bool ReverbSW::process(int *p_input, int *p_output, int p_frames, int p_stereo_stride) { + // p_input must point to a non-looping buffer. + // BOTH p_input and p_output must be touched (use ClearModuleBuffer). + if (!reverb_buffer) return false; -// -// p_input must point to a non-looping buffer. -// BOTH p_input and p_output must be touched (use ClearModuleBuffer). - // LOCAL MACROS - #undef LM_SETSRCOFFSET #define LM_SETSRCOFFSET(x) \ (x) = current_params->x + Offset; \ diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index 387230a478..9615708f1d 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -237,8 +237,10 @@ void AreaSW::call_queries() { //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } -AreaSW::AreaSW() - : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), moved_list(this) { +AreaSW::AreaSW() : + CollisionObjectSW(TYPE_AREA), + monitor_query_list(this), + moved_list(this) { _set_static(true); //areas are never active space_override_mode = PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED; diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index ef54eb58cf..80e0ad1b07 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -464,8 +464,8 @@ void BodyPairSW::solve(real_t p_step) { } } -BodyPairSW::BodyPairSW(BodySW *p_A, int p_shape_A, BodySW *p_B, int p_shape_B) - : ConstraintSW(_arr, 2) { +BodyPairSW::BodyPairSW(BodySW *p_A, int p_shape_A, BodySW *p_B, int p_shape_B) : + ConstraintSW(_arr, 2) { A = p_A; B = p_B; diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index f8cd6ca858..5057c6ab9d 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -740,8 +740,11 @@ void BodySW::set_kinematic_margin(real_t p_margin) { kinematic_safe_margin = p_margin; } -BodySW::BodySW() - : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_update_list(this), direct_state_query_list(this) { +BodySW::BodySW() : + CollisionObjectSW(TYPE_BODY), + active_list(this), + inertia_update_list(this), + direct_state_query_list(this) { mode = PhysicsServer::BODY_MODE_RIGID; active = true; diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index 126f8141ff..ef7cd0780f 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -217,8 +217,8 @@ void CollisionObjectSW::_shape_changed() { _shapes_changed(); } -CollisionObjectSW::CollisionObjectSW(Type p_type) - : pending_shape_update_list(this) { +CollisionObjectSW::CollisionObjectSW(Type p_type) : + pending_shape_update_list(this) { _static = true; type = p_type; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index a044df7f31..f56d311a59 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -255,7 +255,8 @@ static void _generate_contacts_from_supports(const Vector3 *p_points_A, int p_po _generate_contacts_face_face, }, { - 0, 0, + 0, + 0, _generate_contacts_face_face, } }; diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index 3c900d4fbe..617ce125b3 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -85,8 +85,8 @@ static _FORCE_INLINE_ real_t atan2fast(real_t y, real_t x) { return (y < 0.0f) ? -angle : angle; } -ConeTwistJointSW::ConeTwistJointSW(BodySW *rbA, BodySW *rbB, const Transform &rbAFrame, const Transform &rbBFrame) - : JointSW(_arr, 2) { +ConeTwistJointSW::ConeTwistJointSW(BodySW *rbA, BodySW *rbB, const Transform &rbAFrame, const Transform &rbBFrame) : + JointSW(_arr, 2) { A = rbA; B = rbB; diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 1e323be36c..b8234be4d9 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -209,9 +209,11 @@ real_t G6DOFTranslationalLimitMotorSW::solveLinearAxis( //////////////////////////// G6DOFTranslationalLimitMotorSW //////////////////////////////////// -Generic6DOFJointSW::Generic6DOFJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA) - : JointSW(_arr, 2), m_frameInA(frameInA), m_frameInB(frameInB), - m_useLinearReferenceFrameA(useLinearReferenceFrameA) { +Generic6DOFJointSW::Generic6DOFJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA) : + JointSW(_arr, 2), + m_frameInA(frameInA), + m_frameInB(frameInB), + m_useLinearReferenceFrameA(useLinearReferenceFrameA) { A = rbA; B = rbB; A->add_constraint(this, 0); diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index fe20a55b60..2edccc26c2 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -68,8 +68,8 @@ static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) { } } -HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, const Transform &frameB) - : JointSW(_arr, 2) { +HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, const Transform &frameB) : + JointSW(_arr, 2) { A = rbA; B = rbB; @@ -101,8 +101,8 @@ HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, co } HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Vector3 &pivotInA, const Vector3 &pivotInB, - const Vector3 &axisInA, const Vector3 &axisInB) - : JointSW(_arr, 2) { + const Vector3 &axisInA, const Vector3 &axisInB) : + JointSW(_arr, 2) { A = rbA; B = rbB; diff --git a/servers/physics/joints/jacobian_entry_sw.h b/servers/physics/joints/jacobian_entry_sw.h index 79ce0e6157..7aeb06ddd8 100644 --- a/servers/physics/joints/jacobian_entry_sw.h +++ b/servers/physics/joints/jacobian_entry_sw.h @@ -64,8 +64,8 @@ public: const Vector3 &inertiaInvA, const real_t massInvA, const Vector3 &inertiaInvB, - const real_t massInvB) - : m_linearJointAxis(jointAxis) { + const real_t massInvB) : + m_linearJointAxis(jointAxis) { m_aJ = world2A.xform(rel_pos1.cross(m_linearJointAxis)); m_bJ = world2B.xform(rel_pos2.cross(-m_linearJointAxis)); m_0MinvJt = inertiaInvA * m_aJ; @@ -80,8 +80,8 @@ public: const Basis &world2A, const Basis &world2B, const Vector3 &inertiaInvA, - const Vector3 &inertiaInvB) - : m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))) { + const Vector3 &inertiaInvB) : + m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))) { m_aJ = world2A.xform(jointAxis); m_bJ = world2B.xform(-jointAxis); m_0MinvJt = inertiaInvA * m_aJ; @@ -95,8 +95,10 @@ public: JacobianEntrySW(const Vector3 &axisInA, const Vector3 &axisInB, const Vector3 &inertiaInvA, - const Vector3 &inertiaInvB) - : m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))), m_aJ(axisInA), m_bJ(-axisInB) { + const Vector3 &inertiaInvB) : + m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))), + m_aJ(axisInA), + m_bJ(-axisInB) { m_0MinvJt = inertiaInvA * m_aJ; m_1MinvJt = inertiaInvB * m_bJ; m_Adiag = m_0MinvJt.dot(m_aJ) + m_1MinvJt.dot(m_bJ); @@ -110,8 +112,8 @@ public: const Vector3 &rel_pos1, const Vector3 &rel_pos2, const Vector3 &jointAxis, const Vector3 &inertiaInvA, - const real_t massInvA) - : m_linearJointAxis(jointAxis) { + const real_t massInvA) : + m_linearJointAxis(jointAxis) { m_aJ = world2A.xform(rel_pos1.cross(jointAxis)); m_bJ = world2A.xform(rel_pos2.cross(-jointAxis)); m_0MinvJt = inertiaInvA * m_aJ; diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp index 779e086858..ab2ab2299a 100644 --- a/servers/physics/joints/pin_joint_sw.cpp +++ b/servers/physics/joints/pin_joint_sw.cpp @@ -146,8 +146,8 @@ real_t PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const { return 0; } -PinJointSW::PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b) - : JointSW(_arr, 2) { +PinJointSW::PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b) : + JointSW(_arr, 2) { A = p_body_a; B = p_body_b; diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp index 66585f2605..7777de0324 100644 --- a/servers/physics/joints/slider_joint_sw.cpp +++ b/servers/physics/joints/slider_joint_sw.cpp @@ -112,8 +112,10 @@ void SliderJointSW::initParams() { //----------------------------------------------------------------------------- -SliderJointSW::SliderJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB) - : JointSW(_arr, 2), m_frameInA(frameInA), m_frameInB(frameInB) { +SliderJointSW::SliderJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB) : + JointSW(_arr, 2), + m_frameInA(frameInA), + m_frameInB(frameInB) { A = rbA; B = rbB; diff --git a/servers/physics/joints_sw.h b/servers/physics/joints_sw.h index b15ae08049..29581c7337 100644 --- a/servers/physics/joints_sw.h +++ b/servers/physics/joints_sw.h @@ -37,8 +37,8 @@ class JointSW : public ConstraintSW { public: virtual PhysicsServer::JointType get_type() const = 0; - _FORCE_INLINE_ JointSW(BodySW **p_body_ptr = NULL, int p_body_count = 0) - : ConstraintSW(p_body_ptr, p_body_count) { + _FORCE_INLINE_ JointSW(BodySW **p_body_ptr = NULL, int p_body_count = 0) : + ConstraintSW(p_body_ptr, p_body_count) { } }; diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 6c0bc2c186..d73619ba13 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -238,8 +238,10 @@ void Area2DSW::call_queries() { //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } -Area2DSW::Area2DSW() - : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this), moved_list(this) { +Area2DSW::Area2DSW() : + CollisionObject2DSW(TYPE_AREA), + monitor_query_list(this), + moved_list(this) { _set_static(true); //areas are not active by default space_override_mode = Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED; diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index eb5fb5a729..2bdde244df 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -650,8 +650,11 @@ void Body2DSW::set_force_integration_callback(ObjectID p_id, const StringName &p } } -Body2DSW::Body2DSW() - : CollisionObject2DSW(TYPE_BODY), active_list(this), inertia_update_list(this), direct_state_query_list(this) { +Body2DSW::Body2DSW() : + CollisionObject2DSW(TYPE_BODY), + active_list(this), + inertia_update_list(this), + direct_state_query_list(this) { mode = Physics2DServer::BODY_MODE_RIGID; active = true; diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index 828b90e5d0..b106b37db0 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -417,7 +417,7 @@ bool BodyPair2DSW::setup(real_t p_step) { c.bias = -bias * inv_dt * MIN(0.0f, -depth + max_penetration); c.depth = depth; -//c.acc_bias_impulse=0; + //c.acc_bias_impulse=0; #ifdef ACCUMULATE_IMPULSES { @@ -500,8 +500,8 @@ void BodyPair2DSW::solve(real_t p_step) { } } -BodyPair2DSW::BodyPair2DSW(Body2DSW *p_A, int p_shape_A, Body2DSW *p_B, int p_shape_B) - : Constraint2DSW(_arr, 2) { +BodyPair2DSW::BodyPair2DSW(Body2DSW *p_A, int p_shape_A, Body2DSW *p_B, int p_shape_B) : + Constraint2DSW(_arr, 2) { A = p_A; B = p_B; diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index 897e145a3e..caeb62d74f 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -178,8 +178,8 @@ real_t PinJoint2DSW::get_param(Physics2DServer::PinJointParam p_param) const { ERR_FAIL_V(0); } -PinJoint2DSW::PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p_body_b) - : Joint2DSW(_arr, p_body_b ? 2 : 1) { +PinJoint2DSW::PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p_body_b) : + Joint2DSW(_arr, p_body_b ? 2 : 1) { A = p_body_a; B = p_body_b; @@ -323,8 +323,8 @@ void GrooveJoint2DSW::solve(real_t p_step) { B->apply_impulse(rB, j); } -GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b) - : Joint2DSW(_arr, 2) { +GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b) : + Joint2DSW(_arr, 2) { A = p_body_a; B = p_body_b; @@ -432,8 +432,8 @@ real_t DampedSpringJoint2DSW::get_param(Physics2DServer::DampedStringParam p_par ERR_FAIL_V(0); } -DampedSpringJoint2DSW::DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, Body2DSW *p_body_a, Body2DSW *p_body_b) - : Joint2DSW(_arr, 2) { +DampedSpringJoint2DSW::DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, Body2DSW *p_body_a, Body2DSW *p_body_b) : + Joint2DSW(_arr, 2) { A = p_body_a; B = p_body_b; diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 11cb41d9d1..0e5e8012b6 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -50,8 +50,8 @@ public: _FORCE_INLINE_ real_t get_max_bias() const { return max_bias; } virtual Physics2DServer::JointType get_type() const = 0; - Joint2DSW(Body2DSW **p_body_ptr = NULL, int p_body_count = 0) - : Constraint2DSW(p_body_ptr, p_body_count) { + Joint2DSW(Body2DSW **p_body_ptr = NULL, int p_body_count = 0) : + Constraint2DSW(p_body_ptr, p_body_count) { bias = 0; max_force = max_bias = 3.40282e+38; }; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index f92ed18de2..0e5bd82599 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -151,8 +151,8 @@ void Physics2DServerWrapMT::finish() { memdelete(step_sem); } -Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool p_create_thread) - : command_queue(p_create_thread) { +Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool p_create_thread) : + command_queue(p_create_thread) { physics_2d_server = p_contained; create_thread = p_create_thread; diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index d6a988f512..c57503f06e 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -589,14 +589,17 @@ class Physics2DServerManager { String name; CreatePhysics2DServerCallback create_callback; - ClassInfo() - : name(""), create_callback(NULL) {} + ClassInfo() : + name(""), + create_callback(NULL) {} - ClassInfo(String p_name, CreatePhysics2DServerCallback p_create_callback) - : name(p_name), create_callback(p_create_callback) {} + ClassInfo(String p_name, CreatePhysics2DServerCallback p_create_callback) : + name(p_name), + create_callback(p_create_callback) {} - ClassInfo(const ClassInfo &p_ci) - : name(p_ci.name), create_callback(p_ci.create_callback) {} + ClassInfo(const ClassInfo &p_ci) : + name(p_ci.name), + create_callback(p_ci.create_callback) {} }; static Vector<ClassInfo> physics_2d_servers; diff --git a/servers/physics_server.h b/servers/physics_server.h index 9a4155dd8b..4886317224 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -652,14 +652,17 @@ class PhysicsServerManager { String name; CreatePhysicsServerCallback create_callback; - ClassInfo() - : name(""), create_callback(NULL) {} + ClassInfo() : + name(""), + create_callback(NULL) {} - ClassInfo(String p_name, CreatePhysicsServerCallback p_create_callback) - : name(p_name), create_callback(p_create_callback) {} + ClassInfo(String p_name, CreatePhysicsServerCallback p_create_callback) : + name(p_name), + create_callback(p_create_callback) {} - ClassInfo(const ClassInfo &p_ci) - : name(p_ci.name), create_callback(p_ci.create_callback) {} + ClassInfo(const ClassInfo &p_ci) : + name(p_ci.name), + create_callback(p_ci.create_callback) {} }; static Vector<ClassInfo> physics_servers; diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 4bb34af241..0ee70878dc 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -116,8 +116,8 @@ public: virtual void base_changed() = 0; virtual void base_material_changed() = 0; - InstanceBase() - : dependency_item(this) { + InstanceBase() : + dependency_item(this) { base_type = VS::INSTANCE_NONE; cast_shadows = VS::SHADOW_CASTING_SETTING_ON; diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 91542625e0..9223d81e32 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -77,8 +77,8 @@ class VisualServerRaster : public VisualServer { static void _changes_changed() {} public: -//if editor is redrawing when it shouldn't, enable this and put a breakpoint in _changes_changed() -//#define DEBUG_CHANGES + //if editor is redrawing when it shouldn't, enable this and put a breakpoint in _changes_changed() + //#define DEBUG_CHANGES #ifdef DEBUG_CHANGES _FORCE_INLINE_ static void redraw_request() { @@ -96,7 +96,6 @@ public: #define DISPLAY_CHANGED \ changes++; #endif -// print_line(String("CHANGED: ") + __FUNCTION__); #define BIND0R(m_r, m_name) \ m_r m_name() { return BINDBASE->m_name(); } @@ -451,7 +450,7 @@ public: BIND2R(int, viewport_get_render_info, RID, ViewportRenderInfo) BIND2(viewport_set_debug_draw, RID, ViewportDebugDraw) -/* ENVIRONMENT API */ + /* ENVIRONMENT API */ #undef BINDBASE //from now on, calls forwarded to this singleton @@ -481,7 +480,7 @@ public: BIND6(environment_set_fog_depth, RID, bool, float, float, bool, float) BIND5(environment_set_fog_height, RID, bool, float, float, float) -/* SCENARIO API */ + /* SCENARIO API */ #undef BINDBASE #define BINDBASE VSG::scene diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index 72fb1df94b..eef4720d22 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1333,9 +1333,7 @@ void VisualServerScene::render_camera(RID p_camera, RID p_scenario, Size2 p_view p_viewport_size.width / (float)p_viewport_size.height, camera->znear, camera->zfar, - camera->vaspect - - ); + camera->vaspect); ortho = true; } break; case Camera::PERSPECTIVE: { @@ -1345,9 +1343,7 @@ void VisualServerScene::render_camera(RID p_camera, RID p_scenario, Size2 p_view p_viewport_size.width / (float)p_viewport_size.height, camera->znear, camera->zfar, - camera->vaspect - - ); + camera->vaspect); ortho = false; } break; @@ -2742,8 +2738,7 @@ void VisualServerScene::render_probes() { switch (probe->dynamic.updating_stage) { case GI_UPDATE_STAGE_CHECK: { - if (_check_gi_probe(instance_probe) || force_lighting) { -//send to lighting thread + if (_check_gi_probe(instance_probe) || force_lighting) { //send to lighting thread #ifndef NO_THREADS probe_bake_mutex->lock(); diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index bc5d266113..9e4701de65 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -229,8 +229,9 @@ public: singleton->_instance_queue_update(this, false, true); } - Instance() - : scenario_item(this), update_item(this) { + Instance() : + scenario_item(this), + update_item(this) { octree_id = 0; scenario = NULL; @@ -305,8 +306,8 @@ public: int render_step; - InstanceReflectionProbeData() - : update_list(this) { + InstanceReflectionProbeData() : + update_list(this) { reflection_dirty = true; render_step = -1; @@ -434,8 +435,8 @@ public: SelfList<InstanceGIProbeData> update_element; - InstanceGIProbeData() - : update_element(this) { + InstanceGIProbeData() : + update_element(this) { invalid = true; base_version = 0; dynamic.updating_stage = GI_UPDATE_STAGE_CHECK; diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index 03c68ab454..b86a0ae3f6 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -158,8 +158,8 @@ void VisualServerWrapMT::finish() { canvas_occluder_polygon_free_cached_ids(); } -VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread) - : command_queue(p_create_thread) { +VisualServerWrapMT::VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread) : + command_queue(p_create_thread) { visual_server = p_contained; create_thread = p_create_thread; diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 1c3b34d16f..b58b1d917e 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -62,7 +62,7 @@ class VisualServerWrapMT : public VisualServer { int pool_max_size; -//#define DEBUG_SYNC + //#define DEBUG_SYNC #ifdef DEBUG_SYNC #define SYNC_DEBUG print_line("sync on: " + String(__FUNCTION__)); |