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-rw-r--r--core/ustring.cpp4
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp5
-rw-r--r--drivers/gles3/shader_compiler_gles3.cpp5
-rw-r--r--editor/editor_network_profiler.cpp20
-rw-r--r--editor/editor_network_profiler.h1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs2
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp1
-rw-r--r--modules/mono/glue/Managed/Files/Rect2.cs8
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp2
-rw-r--r--modules/mono/utils/string_utils.cpp10
-rw-r--r--servers/visual/shader_language.cpp40
-rw-r--r--servers/visual/shader_language.h4
12 files changed, 67 insertions, 35 deletions
diff --git a/core/ustring.cpp b/core/ustring.cpp
index 3f5e198281..fb4bd6d802 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -3285,7 +3285,7 @@ static int _humanize_digits(int p_num) {
String String::humanize_size(size_t p_size) {
uint64_t _div = 1;
- static const char *prefix[] = { " Bytes", " KB", " MB", " GB", " TB", " PB", " EB", "" };
+ static const char *prefix[] = { " B", " KiB", " MiB", " GiB", " TiB", " PiB", " EiB", "" };
int prefix_idx = 0;
while (p_size > (_div * 1024) && prefix[prefix_idx][0]) {
@@ -3296,7 +3296,7 @@ String String::humanize_size(size_t p_size) {
int digits = prefix_idx > 0 ? _humanize_digits(p_size / _div) : 0;
double divisor = prefix_idx > 0 ? _div : 1;
- return String::num(p_size / divisor).pad_decimals(digits) + prefix[prefix_idx];
+ return String::num(p_size / divisor).pad_decimals(digits) + RTR(prefix[prefix_idx]);
}
bool String::is_abs_path() const {
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index 640d45ae65..92bf0e29e2 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -353,6 +353,11 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener
varying_code += _typestr(E->get().type);
varying_code += " ";
varying_code += _mkid(E->key());
+ if (E->get().array_size > 0) {
+ varying_code += "[";
+ varying_code += itos(E->get().array_size);
+ varying_code += "]";
+ }
varying_code += ";\n";
String final_code = varying_code.as_string();
diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp
index 0121d88f4d..3f21be8dd3 100644
--- a/drivers/gles3/shader_compiler_gles3.cpp
+++ b/drivers/gles3/shader_compiler_gles3.cpp
@@ -467,6 +467,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener
vcode += _prestr(E->get().precision);
vcode += _typestr(E->get().type);
vcode += " " + _mkid(E->key());
+ if (E->get().array_size > 0) {
+ vcode += "[";
+ vcode += itos(E->get().array_size);
+ vcode += "]";
+ }
vcode += ";\n";
r_gen_code.vertex_global += interp_mode + "out " + vcode;
r_gen_code.fragment_global += interp_mode + "in " + vcode;
diff --git a/editor/editor_network_profiler.cpp b/editor/editor_network_profiler.cpp
index 5666448887..b90fe96cee 100644
--- a/editor/editor_network_profiler.cpp
+++ b/editor/editor_network_profiler.cpp
@@ -92,22 +92,6 @@ void EditorNetworkProfiler::_clear_pressed() {
}
}
-String EditorNetworkProfiler::_format_bandwidth(int p_value) {
- String unit = "B";
- float v = p_value;
- if (v > 1073741824.0) {
- unit = "GiB";
- v /= 1073741824.0;
- } else if (v > 1048576.0) {
- unit = "MiB";
- v /= 1048576.0;
- } else if (v > 1024.0) {
- unit = "KiB";
- v /= 1024.0;
- }
- return vformat("%.1f %s/s", v, unit);
-}
-
void EditorNetworkProfiler::add_node_frame_data(const MultiplayerAPI::ProfilingInfo p_frame) {
if (!nodes_data.has(p_frame.node)) {
@@ -127,8 +111,8 @@ void EditorNetworkProfiler::add_node_frame_data(const MultiplayerAPI::ProfilingI
void EditorNetworkProfiler::set_bandwidth(int p_incoming, int p_outgoing) {
- incoming_bandwidth_text->set_text(_format_bandwidth(p_incoming));
- outgoing_bandwidth_text->set_text(_format_bandwidth(p_outgoing));
+ incoming_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_incoming)));
+ outgoing_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_outgoing)));
}
bool EditorNetworkProfiler::is_profiling() {
diff --git a/editor/editor_network_profiler.h b/editor/editor_network_profiler.h
index 5046741cbc..85fec340fd 100644
--- a/editor/editor_network_profiler.h
+++ b/editor/editor_network_profiler.h
@@ -56,7 +56,6 @@ private:
void _activate_pressed();
void _clear_pressed();
- String _format_bandwidth(int p_value);
protected:
void _notification(int p_what);
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs
index aefc51545e..4f93ef8530 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpExport.cs
@@ -16,7 +16,7 @@ namespace GodotTools
{
private void AddFile(string srcPath, string dstPath, bool remap = false)
{
- AddFile(dstPath, File.ReadAllBytes(srcPath), remap);
+ AddFile(dstPath.Replace("\\", "/"), File.ReadAllBytes(srcPath), remap);
}
public override void _ExportFile(string path, string type, string[] features)
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index cd1ca2a2c7..5a84d9e3b8 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -429,6 +429,7 @@ void register_editor_internal_calls() {
mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit);
mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen);
mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing);
+ mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot);
mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay);
mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop);
mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
diff --git a/modules/mono/glue/Managed/Files/Rect2.cs b/modules/mono/glue/Managed/Files/Rect2.cs
index f3dc9d8490..99542d0c0a 100644
--- a/modules/mono/glue/Managed/Files/Rect2.cs
+++ b/modules/mono/glue/Managed/Files/Rect2.cs
@@ -157,13 +157,13 @@ namespace Godot
public bool Intersects(Rect2 b)
{
- if (_position.x > b._position.x + b._size.x)
+ if (_position.x >= b._position.x + b._size.x)
return false;
- if (_position.x + _size.x < b._position.x)
+ if (_position.x + _size.x <= b._position.x)
return false;
- if (_position.y > b._position.y + b._size.y)
+ if (_position.y >= b._position.y + b._size.y)
return false;
- if (_position.y + _size.y < b._position.y)
+ if (_position.y + _size.y <= b._position.y)
return false;
return true;
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index 5a0d728953..6d91075ce3 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -159,7 +159,7 @@ void GDMonoLog::initialize() {
log_file = FileAccess::open(log_file_path, FileAccess::WRITE);
if (!log_file) {
- ERR_PRINT("Mono: Cannot create log file.");
+ ERR_PRINTS("Mono: Cannot create log file at: " + log_file_path);
}
}
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index ae5a2cde81..716c712ccc 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -208,14 +208,18 @@ String str_format(const char *p_format, ...) {
#endif
#if defined(MINGW_ENABLED) || defined(_MSC_VER) && _MSC_VER < 1900
-#define vsnprintf(m_buffer, m_count, m_format, m_argptr) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_argptr)
+#define gd_vsnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf_s(m_buffer, m_count, _TRUNCATE, m_format, m_args_copy)
+#define gd_vscprintf(m_format, m_args_copy) _vscprintf(m_format, m_args_copy)
+#else
+#define gd_vsnprintf(m_buffer, m_count, m_format, m_args_copy) vsnprintf(m_buffer, m_count, m_format, m_args_copy)
+#define gd_vscprintf(m_format, m_args_copy) vsnprintf(NULL, 0, p_format, m_args_copy)
#endif
String str_format(const char *p_format, va_list p_list) {
va_list list;
va_copy(list, p_list);
- int len = vsnprintf(NULL, 0, p_format, list);
+ int len = gd_vscprintf(p_format, list);
va_end(list);
len += 1; // for the trailing '/0'
@@ -223,7 +227,7 @@ String str_format(const char *p_format, va_list p_list) {
char *buffer(memnew_arr(char, len));
va_copy(list, p_list);
- vsnprintf(buffer, len, p_format, list);
+ gd_vsnprintf(buffer, len, p_format, list);
va_end(list);
String res(buffer);
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 4bc65a8f4f..1b9c3e2eff 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -924,6 +924,9 @@ bool ShaderLanguage::_find_identifier(const BlockNode *p_block, const Map<String
if (r_data_type) {
*r_data_type = shader->varyings[p_identifier].type;
}
+ if (r_array_size) {
+ *r_array_size = shader->varyings[p_identifier].array_size;
+ }
if (r_type) {
*r_type = IDENTIFIER_VARYING;
}
@@ -2759,6 +2762,12 @@ bool ShaderLanguage::_validate_assign(Node *p_node, const Map<StringName, BuiltI
return false;
}
+ if (shader->varyings.has(arr->name) && current_function != String("vertex")) {
+ if (r_message)
+ *r_message = RTR("Varyings can only be assigned in vertex function.");
+ return false;
+ }
+
return true;
}
@@ -4695,7 +4704,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
}
if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) {
- _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed.");
+ _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 or array of these types allowed.");
return ERR_PARSE_ERROR;
}
@@ -4877,13 +4886,36 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
varying.type = type;
varying.precision = precision;
varying.interpolation = interpolation;
- shader->varyings[name] = varying;
tk = _get_token();
- if (tk.type != TK_SEMICOLON) {
- _set_error("Expected ';'");
+ if (tk.type != TK_SEMICOLON && tk.type != TK_BRACKET_OPEN) {
+ _set_error("Expected ';' or '['");
return ERR_PARSE_ERROR;
}
+
+ if (tk.type == TK_BRACKET_OPEN) {
+ tk = _get_token();
+ if (tk.type == TK_INT_CONSTANT && tk.constant > 0) {
+ varying.array_size = (int)tk.constant;
+
+ tk = _get_token();
+ if (tk.type == TK_BRACKET_CLOSE) {
+ tk = _get_token();
+ if (tk.type != TK_SEMICOLON) {
+ _set_error("Expected ';'");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ _set_error("Expected ']'");
+ return ERR_PARSE_ERROR;
+ }
+ } else {
+ _set_error("Expected single integer constant > 0");
+ return ERR_PARSE_ERROR;
+ }
+ }
+
+ shader->varyings[name] = varying;
}
} break;
diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h
index 6753456323..3a5630ef42 100644
--- a/servers/visual/shader_language.h
+++ b/servers/visual/shader_language.h
@@ -519,11 +519,13 @@ public:
DataType type;
DataInterpolation interpolation;
DataPrecision precision;
+ int array_size;
Varying() :
type(TYPE_VOID),
interpolation(INTERPOLATION_FLAT),
- precision(PRECISION_DEFAULT) {}
+ precision(PRECISION_DEFAULT),
+ array_size(0) {}
};
struct Uniform {