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-rw-r--r--doc/classes/Animation.xml4
-rw-r--r--doc/classes/AnimationTree.xml4
-rw-r--r--editor/animation_track_editor.cpp40
-rw-r--r--editor/import/editor_import_collada.cpp4
-rw-r--r--editor/import/resource_importer_scene.cpp8
-rw-r--r--modules/fbx/editor_scene_importer_fbx.cpp2
-rw-r--r--modules/gltf/gltf_document.cpp4
-rw-r--r--scene/animation/animation_cache.cpp6
-rw-r--r--scene/animation/animation_player.cpp4
-rw-r--r--scene/animation/animation_tree.cpp6
-rw-r--r--scene/animation/animation_tree.h2
-rw-r--r--scene/resources/animation.cpp52
-rw-r--r--scene/resources/animation.h4
13 files changed, 70 insertions, 70 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 7ceb21d22e..7f99d06357 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -727,8 +727,8 @@
<constant name="TYPE_VALUE" value="0" enum="TrackType">
Value tracks set values in node properties, but only those which can be Interpolated.
</constant>
- <constant name="TYPE_TRANSFORM" value="1" enum="TrackType">
- Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are interpolated.
+ <constant name="TYPE_TRANSFORM3D" value="1" enum="TrackType">
+ Transform3D tracks are used to change node local transforms or skeleton pose bones of 3D nodes. Transitions are interpolated.
</constant>
<constant name="TYPE_METHOD" value="2" enum="TrackType">
Method tracks call functions with given arguments per key.
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index 07ce30db5d..af7d8d73e8 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -24,7 +24,7 @@
<return type="Transform3D">
</return>
<description>
- Retrieve the motion of the [member root_motion_track] as a [Transform3D] that can be used elsewhere. If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_TRANSFORM], returns an identity transformation.
+ Retrieve the motion of the [member root_motion_track] as a [Transform3D] that can be used elsewhere. If [member root_motion_track] is not a path to a track of type [constant Animation.TYPE_TRANSFORM3D], returns an identity transformation.
</description>
</method>
<method name="rename_parameter">
@@ -50,7 +50,7 @@
</member>
<member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track" default="NodePath(&quot;&quot;)">
The path to the Animation track used for root motion. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. To specify a track that controls properties or bones, append its name after the path, separated by [code]":"[/code]. For example, [code]"character/skeleton:ankle"[/code] or [code]"character/mesh:transform/local"[/code].
- If the track has type [constant Animation.TYPE_TRANSFORM], the transformation will be cancelled visually, and the animation will appear to stay in place.
+ If the track has type [constant Animation.TYPE_TRANSFORM3D], the transformation will be cancelled visually, and the animation will appear to stay in place.
</member>
<member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root">
The root animation node of this [AnimationTree]. See [AnimationNode].
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index f62dab6896..bd29eb973d 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -165,7 +165,7 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Dictionary d_old = animation->track_get_key_value(track, key);
Dictionary d_new = d_old.duplicate();
d_new[p_name] = p_value;
@@ -412,7 +412,7 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Dictionary d = animation->track_get_key_value(track, key);
ERR_FAIL_COND_V(!d.has(name), false);
r_ret = d[p_name];
@@ -523,7 +523,7 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "location"));
p_list->push_back(PropertyInfo(Variant::QUAT, "rotation"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
@@ -781,7 +781,7 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Dictionary d_old = animation->track_get_key_value(track, key);
Dictionary d_new = d_old.duplicate();
d_new[p_name] = p_value;
@@ -1012,7 +1012,7 @@ public:
}
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Dictionary d = animation->track_get_key_value(track, key);
ERR_FAIL_COND_V(!d.has(name), false);
r_ret = d[p_name];
@@ -1162,7 +1162,7 @@ public:
if (same_track_type) {
switch (animation->track_get_type(first_track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
p_list->push_back(PropertyInfo(Variant::VECTOR3, "location"));
p_list->push_back(PropertyInfo(Variant::QUAT, "rotation"));
p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
@@ -2007,7 +2007,7 @@ void AnimationTrackEdit::_notification(int p_what) {
interp_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
interp_mode_rect.size = icon->get_size();
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
draw_texture(icon, interp_mode_rect.position);
}
//make it easier to click
@@ -2017,7 +2017,7 @@ void AnimationTrackEdit::_notification(int p_what) {
ofs += icon->get_width() + hsep;
interp_mode_rect.size.x += hsep;
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
interp_mode_rect.size.x += down_icon->get_width();
} else {
@@ -2040,7 +2040,7 @@ void AnimationTrackEdit::_notification(int p_what) {
loop_mode_rect.position.y = int(get_size().height - icon->get_height()) / 2;
loop_mode_rect.size = icon->get_size();
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
draw_texture(icon, loop_mode_rect.position);
}
@@ -2050,7 +2050,7 @@ void AnimationTrackEdit::_notification(int p_what) {
ofs += icon->get_width() + hsep;
loop_mode_rect.size.x += hsep;
- if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_TRANSFORM3D) {
draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
loop_mode_rect.size.x += down_icon->get_width();
} else {
@@ -2441,7 +2441,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
if (key_idx != -1) {
String text = TTR("Time (s): ") + rtos(animation->track_get_key_time(track, key_idx)) + "\n";
switch (animation->track_get_type(track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Dictionary d = animation->track_get_key_value(track, key_idx);
if (d.has("location")) {
text += "Pos: " + String(d["location"]) + "\n";
@@ -3310,7 +3310,7 @@ static bool track_type_is_resettable(Animation::TrackType p_type) {
[[fallthrough]];
case Animation::TYPE_BEZIER:
[[fallthrough]];
- case Animation::TYPE_TRANSFORM:
+ case Animation::TYPE_TRANSFORM3D:
return true;
default:
return false;
@@ -3479,7 +3479,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_
int track_idx = -1;
for (int i = 0; i < animation->get_track_count(); i++) {
- if (animation->track_get_type(i) != Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(i) != Animation::TYPE_TRANSFORM3D) {
continue;
}
if (animation->track_get_path(i) != np) {
@@ -3496,7 +3496,7 @@ void AnimationTrackEditor::insert_transform_key(Node3D *p_node, const String &p_
id.path = np;
id.track_idx = track_idx;
id.value = p_xform;
- id.type = Animation::TYPE_TRANSFORM;
+ id.type = Animation::TYPE_TRANSFORM3D;
id.query = "node '" + p_node->get_name() + "'";
id.advance = false;
@@ -3945,7 +3945,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
value = p_id.value;
} break;
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Transform3D tr = p_id.value;
Dictionary d;
d["location"] = tr.origin;
@@ -4368,8 +4368,8 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
ERR_FAIL_COND(!node);
NodePath path_to = root->get_path_to(node);
- if (adding_track_type == Animation::TYPE_TRANSFORM && !node->is_class("Node3D")) {
- EditorNode::get_singleton()->show_warning(TTR("Transform tracks only apply to 3D-based nodes."));
+ if (adding_track_type == Animation::TYPE_TRANSFORM3D && !node->is_class("Node3D")) {
+ EditorNode::get_singleton()->show_warning(TTR("Transform3D tracks only apply to 3D-based nodes."));
return;
}
@@ -4379,7 +4379,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {
prop_selector->set_type_filter(Vector<Variant::Type>());
prop_selector->select_property_from_instance(node);
} break;
- case Animation::TYPE_TRANSFORM:
+ case Animation::TYPE_TRANSFORM3D:
case Animation::TYPE_METHOD: {
undo_redo->create_action(TTR("Add Track"));
undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);
@@ -4548,7 +4548,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
}
switch (animation->track_get_type(p_track)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
if (!root->has_node(animation->track_get_path(p_track))) {
EditorNode::get_singleton()->show_warning(TTR("Track path is invalid, so can't add a key."));
return;
@@ -5182,7 +5182,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
}
switch (animation->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM:
+ case Animation::TYPE_TRANSFORM3D:
text += " (Transform)";
break;
case Animation::TYPE_METHOD:
diff --git a/editor/import/editor_import_collada.cpp b/editor/import/editor_import_collada.cpp
index a7bfea9d8a..e080586faa 100644
--- a/editor/import/editor_import_collada.cpp
+++ b/editor/import/editor_import_collada.cpp
@@ -1461,7 +1461,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
continue;
}
- animation->add_track(Animation::TYPE_TRANSFORM);
+ animation->add_track(Animation::TYPE_TRANSFORM3D);
int track = animation->get_track_count() - 1;
animation->track_set_path(track, path);
animation->track_set_imported(track, true); //helps merging later
@@ -1584,7 +1584,7 @@ void ColladaImport::create_animation(int p_clip, bool p_make_tracks_in_all_bones
continue;
}
- animation->add_track(Animation::TYPE_TRANSFORM);
+ animation->add_track(Animation::TYPE_TRANSFORM3D);
int track = animation->get_track_count() - 1;
animation->track_set_path(track, path);
animation->track_set_imported(track, true); //helps merging later
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 40aaea3c29..f7a7fdebda 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -856,7 +856,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
new_anim->track_set_path(dtrack, default_anim->track_get_path(j));
if (kt > (from + 0.01) && k > 0) {
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
+ if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
Quat q;
Vector3 p;
Vector3 s;
@@ -870,7 +870,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
}
}
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
+ if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
Quat q;
Vector3 p;
Vector3 s;
@@ -884,7 +884,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
}
if (dtrack != -1 && kt >= to) {
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
+ if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
Quat q;
Vector3 p;
Vector3 s;
@@ -902,7 +902,7 @@ void ResourceImporterScene::_create_clips(AnimationPlayer *anim, const Array &p_
new_anim->add_track(default_anim->track_get_type(j));
dtrack = new_anim->get_track_count() - 1;
new_anim->track_set_path(dtrack, default_anim->track_get_path(j));
- if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM) {
+ if (default_anim->track_get_type(j) == Animation::TYPE_TRANSFORM3D) {
Quat q;
Vector3 p;
Vector3 s;
diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp
index b9eaedb8a6..4da0b55f42 100644
--- a/modules/fbx/editor_scene_importer_fbx.cpp
+++ b/modules/fbx/editor_scene_importer_fbx.cpp
@@ -1011,7 +1011,7 @@ Node3D *EditorSceneImporterFBX::_generate_scene(
// track count is 5.
// next track id is 5.
const uint64_t target_id = track->key();
- int track_idx = animation->add_track(Animation::TYPE_TRANSFORM);
+ int track_idx = animation->add_track(Animation::TYPE_TRANSFORM3D);
// animation->track_set_path(track_idx, node_path);
Ref<FBXBone> bone;
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 6ca1c357c2..c32f7619d8 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5673,7 +5673,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap,
if ((track.rotation_track.values.size() || track.translation_track.values.size() || track.scale_track.values.size()) && !transform_affects_skinned_mesh_instance) {
//make transform track
int track_idx = animation->get_track_count();
- animation->add_track(Animation::TYPE_TRANSFORM);
+ animation->add_track(Animation::TYPE_TRANSFORM3D);
animation->track_set_path(track_idx, transform_node_path);
//first determine animation length
@@ -6020,7 +6020,7 @@ GLTFAnimation::Track GLTFDocument::_convert_animation_track(Ref<GLTFState> state
times.write[key_i] = p_animation->track_get_key_time(p_track_i, key_i);
}
const float BAKE_FPS = 30.0f;
- if (track_type == Animation::TYPE_TRANSFORM) {
+ if (track_type == Animation::TYPE_TRANSFORM3D) {
p_track.translation_track.times = times;
p_track.translation_track.interpolation = gltf_interpolation;
p_track.rotation_track.times = times;
diff --git a/scene/animation/animation_cache.cpp b/scene/animation/animation_cache.cpp
index 0fe096b7cb..b317faeb00 100644
--- a/scene/animation/animation_cache.cpp
+++ b/scene/animation/animation_cache.cpp
@@ -80,10 +80,10 @@ void AnimationCache::_update_cache() {
Ref<Resource> res;
- if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM) {
+ if (animation->track_get_type(i) == Animation::TYPE_TRANSFORM3D) {
if (np.get_subname_count() > 1) {
path_cache.push_back(Path());
- ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM, "Transform tracks can't have a subpath '" + np + "'.");
+ ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM3D, "Transform tracks can't have a subpath '" + np + "'.");
}
Node3D *sp = Object::cast_to<Node3D>(node);
@@ -231,7 +231,7 @@ void AnimationCache::set_all(float p_time, float p_delta) {
int tc = animation->get_track_count();
for (int i = 0; i < tc; i++) {
switch (animation->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Vector3 loc, scale;
Quat rot;
animation->transform_track_interpolate(i, p_time, &loc, &rot, &scale);
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index e733cc930f..48da6cdb6e 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -279,7 +279,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov
p_anim->node_cache[i]->node = child;
p_anim->node_cache[i]->resource = resource;
p_anim->node_cache[i]->node_2d = Object::cast_to<Node2D>(child);
- if (a->track_get_type(i) == Animation::TYPE_TRANSFORM) {
+ if (a->track_get_type(i) == Animation::TYPE_TRANSFORM3D) {
// special cases and caches for transform tracks
// cache spatial
@@ -366,7 +366,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, float
}
switch (a->track_get_type(i)) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
if (!nc->spatial) {
continue;
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index e51448bac8..4db8afe0f5 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -581,7 +581,7 @@ bool AnimationTree::_update_caches(AnimationPlayer *player) {
track = track_value;
} break;
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
Node3D *spatial = Object::cast_to<Node3D>(child);
if (!spatial) {
@@ -844,7 +844,7 @@ void AnimationTree::_process_graph(float p_delta) {
}
switch (track->type) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
if (track->root_motion) {
@@ -1188,7 +1188,7 @@ void AnimationTree::_process_graph(float p_delta) {
}
switch (track->type) {
- case Animation::TYPE_TRANSFORM: {
+ case Animation::TYPE_TRANSFORM3D: {
TrackCacheTransform *t = static_cast<TrackCacheTransform *>(track);
Transform3D xform;
diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h
index 93b5b01ecd..d68028cbff 100644
--- a/scene/animation/animation_tree.h
+++ b/scene/animation/animation_tree.h
@@ -193,7 +193,7 @@ private:
Vector3 scale;
TrackCacheTransform() {
- type = Animation::TYPE_TRANSFORM;
+ type = Animation::TYPE_TRANSFORM3D;
}
};
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 6f64ac6d04..6e6fa7ec24 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -43,8 +43,8 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
if (tracks.size() == track && what == "type") {
String type = p_value;
- if (type == "transform") {
- add_track(TYPE_TRANSFORM);
+ if (type == "transform" || type == "transform3d") {
+ add_track(TYPE_TRANSFORM3D);
} else if (type == "value") {
add_track(TYPE_VALUE);
} else if (type == "method") {
@@ -75,7 +75,7 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
} else if (what == "enabled") {
track_set_enabled(track, p_value);
} else if (what == "keys" || what == "key_values") {
- if (track_get_type(track) == TYPE_TRANSFORM) {
+ if (track_get_type(track) == TYPE_TRANSFORM3D) {
TransformTrack *tt = static_cast<TransformTrack *>(tracks[track]);
Vector<float> values = p_value;
int vcount = values.size();
@@ -318,7 +318,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
ERR_FAIL_INDEX_V(track, tracks.size(), false);
if (what == "type") {
switch (track_get_type(track)) {
- case TYPE_TRANSFORM:
+ case TYPE_TRANSFORM3D:
r_ret = "transform";
break;
case TYPE_VALUE:
@@ -351,7 +351,7 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
} else if (what == "enabled") {
r_ret = track_is_enabled(track);
} else if (what == "keys") {
- if (track_get_type(track) == TYPE_TRANSFORM) {
+ if (track_get_type(track) == TYPE_TRANSFORM3D) {
Vector<float> keys;
int kk = track_get_key_count(track);
keys.resize(kk * 12);
@@ -590,7 +590,7 @@ int Animation::add_track(TrackType p_type, int p_at_pos) {
}
switch (p_type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = memnew(TransformTrack);
tracks.insert(p_at_pos, tt);
} break;
@@ -628,7 +628,7 @@ void Animation::remove_track(int p_track) {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
_clear(tt->transforms);
@@ -671,7 +671,7 @@ int Animation::get_track_count() const {
}
Animation::TrackType Animation::track_get_type(int p_track) const {
- ERR_FAIL_INDEX_V(p_track, tracks.size(), TYPE_TRANSFORM);
+ ERR_FAIL_INDEX_V(p_track, tracks.size(), TYPE_TRANSFORM3D);
return tracks[p_track]->type;
}
@@ -778,7 +778,7 @@ Error Animation::transform_track_get_key(int p_track, int p_key, Vector3 *r_loc,
Track *t = tracks[p_track];
TransformTrack *tt = static_cast<TransformTrack *>(t);
- ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM3D, ERR_INVALID_PARAMETER);
ERR_FAIL_INDEX_V(p_key, tt->transforms.size(), ERR_INVALID_PARAMETER);
if (r_loc) {
@@ -797,7 +797,7 @@ Error Animation::transform_track_get_key(int p_track, int p_key, Vector3 *r_loc,
int Animation::transform_track_insert_key(int p_track, float p_time, const Vector3 &p_loc, const Quat &p_rot, const Vector3 &p_scale) {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
- ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM, -1);
+ ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM3D, -1);
TransformTrack *tt = static_cast<TransformTrack *>(t);
@@ -823,7 +823,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX(p_idx, tt->transforms.size());
tt->transforms.remove(p_idx);
@@ -869,7 +869,7 @@ int Animation::track_find_key(int p_track, float p_time, bool p_exact) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
int k = _find(tt->transforms, p_time);
if (k < 0 || k >= tt->transforms.size()) {
@@ -951,7 +951,7 @@ void Animation::track_insert_key(int p_track, float p_time, const Variant &p_key
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
Dictionary d = p_key;
Vector3 loc;
if (d.has("location")) {
@@ -1053,7 +1053,7 @@ int Animation::track_get_key_count(int p_track) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
return tt->transforms.size();
} break;
@@ -1088,7 +1088,7 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), Variant());
@@ -1156,7 +1156,7 @@ float Animation::track_get_key_time(int p_track, int p_key_idx) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), -1);
return tt->transforms[p_key_idx].time;
@@ -1201,7 +1201,7 @@ void Animation::track_set_key_time(int p_track, int p_key_idx, float p_time) {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
TKey<TransformKey> key = tt->transforms[p_key_idx];
@@ -1265,7 +1265,7 @@ float Animation::track_get_key_transition(int p_track, int p_key_idx) const {
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX_V(p_key_idx, tt->transforms.size(), -1);
return tt->transforms[p_key_idx].transition;
@@ -1301,7 +1301,7 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
@@ -1384,7 +1384,7 @@ void Animation::track_set_key_transition(int p_track, int p_key_idx, float p_tra
Track *t = tracks[p_track];
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
TransformTrack *tt = static_cast<TransformTrack *>(t);
ERR_FAIL_INDEX(p_key_idx, tt->transforms.size());
tt->transforms.write[p_key_idx].transition = p_transition;
@@ -1731,7 +1731,7 @@ T Animation::_interpolate(const Vector<TKey<T>> &p_keys, float p_time, Interpola
Error Animation::transform_track_interpolate(int p_track, float p_time, Vector3 *r_loc, Quat *r_rot, Vector3 *r_scale) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), ERR_INVALID_PARAMETER);
Track *t = tracks[p_track];
- ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(t->type != TYPE_TRANSFORM3D, ERR_INVALID_PARAMETER);
TransformTrack *tt = static_cast<TransformTrack *>(t);
@@ -1932,7 +1932,7 @@ void Animation::track_get_key_indices_in_range(int p_track, float p_time, float
// handle loop by splitting
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
const TransformTrack *tt = static_cast<const TransformTrack *>(t);
_track_get_key_indices_in_range(tt->transforms, from_time, length, p_indices);
_track_get_key_indices_in_range(tt->transforms, 0, to_time, p_indices);
@@ -1988,7 +1988,7 @@ void Animation::track_get_key_indices_in_range(int p_track, float p_time, float
}
switch (t->type) {
- case TYPE_TRANSFORM: {
+ case TYPE_TRANSFORM3D: {
const TransformTrack *tt = static_cast<const TransformTrack *>(t);
_track_get_key_indices_in_range(tt->transforms, from_time, to_time, p_indices);
@@ -2681,7 +2681,7 @@ void Animation::_bind_methods() {
ADD_SIGNAL(MethodInfo("tracks_changed"));
BIND_ENUM_CONSTANT(TYPE_VALUE);
- BIND_ENUM_CONSTANT(TYPE_TRANSFORM);
+ BIND_ENUM_CONSTANT(TYPE_TRANSFORM3D);
BIND_ENUM_CONSTANT(TYPE_METHOD);
BIND_ENUM_CONSTANT(TYPE_BEZIER);
BIND_ENUM_CONSTANT(TYPE_AUDIO);
@@ -2877,7 +2877,7 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
ERR_FAIL_INDEX(p_idx, tracks.size());
- ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM);
+ ERR_FAIL_COND(tracks[p_idx]->type != TYPE_TRANSFORM3D);
TransformTrack *tt = static_cast<TransformTrack *>(tracks[p_idx]);
bool prev_erased = false;
TKey<TransformKey> first_erased;
@@ -2917,7 +2917,7 @@ void Animation::_transform_track_optimize(int p_idx, float p_allowed_linear_err,
void Animation::optimize(float p_allowed_linear_err, float p_allowed_angular_err, float p_max_optimizable_angle) {
for (int i = 0; i < tracks.size(); i++) {
- if (tracks[i]->type == TYPE_TRANSFORM) {
+ if (tracks[i]->type == TYPE_TRANSFORM3D) {
_transform_track_optimize(i, p_allowed_linear_err, p_allowed_angular_err, p_max_optimizable_angle);
}
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 66bc71c834..bfcb33af40 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -42,7 +42,7 @@ class Animation : public Resource {
public:
enum TrackType {
TYPE_VALUE, ///< Set a value in a property, can be interpolated.
- TYPE_TRANSFORM, ///< Transform a node or a bone.
+ TYPE_TRANSFORM3D, ///< Transform a node or a bone.
TYPE_METHOD, ///< Call any method on a specific node.
TYPE_BEZIER, ///< Bezier curve
TYPE_AUDIO,
@@ -97,7 +97,7 @@ private:
struct TransformTrack : public Track {
Vector<TKey<TransformKey>> transforms;
- TransformTrack() { type = TYPE_TRANSFORM; }
+ TransformTrack() { type = TYPE_TRANSFORM3D; }
};
/* PROPERTY VALUE TRACK */