diff options
180 files changed, 5286 insertions, 784 deletions
diff --git a/core/color.cpp b/core/color.cpp index 88e57ec6e2..fcfcf20355 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -49,6 +49,7 @@ uint32_t Color::to_argb32() const { } uint32_t Color::to_abgr32() const { + uint32_t c = (uint8_t)Math::round(a * 255); c <<= 8; c |= (uint8_t)Math::round(b * 255); @@ -73,6 +74,45 @@ uint32_t Color::to_rgba32() const { return c; } +uint64_t Color::to_abgr64() const { + + uint64_t c = (uint16_t)Math::round(a * 65535); + c <<= 16; + c |= (uint16_t)Math::round(b * 65535); + c <<= 16; + c |= (uint16_t)Math::round(g * 65535); + c <<= 16; + c |= (uint16_t)Math::round(r * 65535); + + return c; +} + +uint64_t Color::to_argb64() const { + + uint64_t c = (uint16_t)Math::round(a * 65535); + c <<= 16; + c |= (uint16_t)Math::round(r * 65535); + c <<= 16; + c |= (uint16_t)Math::round(g * 65535); + c <<= 16; + c |= (uint16_t)Math::round(b * 65535); + + return c; +} + +uint64_t Color::to_rgba64() const { + + uint64_t c = (uint16_t)Math::round(r * 65535); + c <<= 16; + c |= (uint16_t)Math::round(g * 65535); + c <<= 16; + c |= (uint16_t)Math::round(b * 65535); + c <<= 16; + c |= (uint16_t)Math::round(a * 65535); + + return c; +} + float Color::get_h() const { float min = MIN(r, g); @@ -200,6 +240,19 @@ Color Color::hex(uint32_t p_hex) { return Color(r, g, b, a); } +Color Color::hex64(uint64_t p_hex) { + + float a = (p_hex & 0xFFFF) / 65535.0; + p_hex >>= 16; + float b = (p_hex & 0xFFFF) / 65535.0; + p_hex >>= 16; + float g = (p_hex & 0xFFFF) / 65535.0; + p_hex >>= 16; + float r = (p_hex & 0xFFFF) / 65535.0; + + return Color(r, g, b, a); +} + static float _parse_col(const String &p_str, int p_ofs) { int ig = 0; diff --git a/core/color.h b/core/color.h index a2015a34d6..c0516e55fe 100644 --- a/core/color.h +++ b/core/color.h @@ -55,6 +55,9 @@ struct Color { uint32_t to_rgba32() const; uint32_t to_argb32() const; uint32_t to_abgr32() const; + uint64_t to_rgba64() const; + uint64_t to_argb64() const; + uint64_t to_abgr64() const; float gray() const; float get_h() const; float get_s() const; @@ -186,6 +189,7 @@ struct Color { } static Color hex(uint32_t p_hex); + static Color hex64(uint64_t p_hex); static Color html(const String &p_color); static bool html_is_valid(const String &p_color); static Color named(const String &p_name); diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 4ea471f1c4..8e67f1c97a 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -773,7 +773,7 @@ Vector<int> MultiplayerAPI::get_network_connected_peers() const { void MultiplayerAPI::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node); - ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE)); + ClassDB::bind_method(D_METHOD("send_bytes", "bytes", "id", "mode"), &MultiplayerAPI::send_bytes, DEFVAL(NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST), DEFVAL(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE)); ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer); ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer); ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id); diff --git a/core/io/stream_peer_ssl.cpp b/core/io/stream_peer_ssl.cpp index c71af6b641..e7e9662d24 100644 --- a/core/io/stream_peer_ssl.cpp +++ b/core/io/stream_peer_ssl.cpp @@ -92,7 +92,7 @@ PoolByteArray StreamPeerSSL::get_project_cert_array() { void StreamPeerSSL::_bind_methods() { ClassDB::bind_method(D_METHOD("poll"), &StreamPeerSSL::poll); - ClassDB::bind_method(D_METHOD("accept_stream"), &StreamPeerSSL::accept_stream); + ClassDB::bind_method(D_METHOD("accept_stream", "base"), &StreamPeerSSL::accept_stream); ClassDB::bind_method(D_METHOD("connect_to_stream", "stream", "validate_certs", "for_hostname"), &StreamPeerSSL::connect_to_stream, DEFVAL(false), DEFVAL(String())); ClassDB::bind_method(D_METHOD("get_status"), &StreamPeerSSL::get_status); ClassDB::bind_method(D_METHOD("disconnect_from_stream"), &StreamPeerSSL::disconnect_from_stream); diff --git a/core/math/matrix3.cpp b/core/math/matrix3.cpp index 2371f49561..7db41756ed 100644 --- a/core/math/matrix3.cpp +++ b/core/math/matrix3.cpp @@ -242,18 +242,11 @@ void Basis::scale_local(const Vector3 &p_scale) { Basis Basis::scaled_local(const Vector3 &p_scale) const { Basis b; - b.set_scale(p_scale); + b.set_diagonal(p_scale); return (*this) * b; } -void Basis::set_scale(const Vector3 &p_scale) { - - set_axis(0, get_axis(0).normalized() * p_scale.x); - set_axis(1, get_axis(1).normalized() * p_scale.y); - set_axis(2, get_axis(2).normalized() * p_scale.z); -} - Vector3 Basis::get_scale_abs() const { return Vector3( diff --git a/core/math/matrix3.h b/core/math/matrix3.h index cd1b51baa6..9ff1a97dc9 100644 --- a/core/math/matrix3.h +++ b/core/math/matrix3.h @@ -112,7 +112,6 @@ public: void scale_local(const Vector3 &p_scale); Basis scaled_local(const Vector3 &p_scale) const; - void set_scale(const Vector3 &p_scale); Vector3 get_scale() const; Vector3 get_scale_abs() const; Vector3 get_scale_local() const; @@ -232,10 +231,13 @@ public: operator Quat() const { return get_quat(); } Basis(const Quat &p_quat) { set_quat(p_quat); }; + Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); } + Basis(const Vector3 &p_euler) { set_euler(p_euler); } + Basis(const Vector3 &p_euler, const Vector3 &p_scale) { set_euler_scale(p_euler, p_scale); } + Basis(const Vector3 &p_axis, real_t p_phi) { set_axis_angle(p_axis, p_phi); } Basis(const Vector3 &p_axis, real_t p_phi, const Vector3 &p_scale) { set_axis_angle_scale(p_axis, p_phi, p_scale); } - Basis(const Quat &p_quat, const Vector3 &p_scale) { set_quat_scale(p_quat, p_scale); } _FORCE_INLINE_ Basis(const Vector3 &row0, const Vector3 &row1, const Vector3 &row2) { elements[0] = row0; diff --git a/core/math/transform.cpp b/core/math/transform.cpp index d1e190f4b9..976e0f174e 100644 --- a/core/math/transform.cpp +++ b/core/math/transform.cpp @@ -127,12 +127,11 @@ Transform Transform::interpolate_with(const Transform &p_transform, real_t p_c) Quat dst_rot = p_transform.basis.get_rotation_quat(); Vector3 dst_loc = p_transform.origin; - Transform dst; //this could be made faster by using a single function in Basis.. - dst.basis = src_rot.slerp(dst_rot, p_c).normalized(); - dst.basis.set_scale(src_scale.linear_interpolate(dst_scale, p_c)); - dst.origin = src_loc.linear_interpolate(dst_loc, p_c); + Transform interp; + interp.basis.set_quat_scale(src_rot.slerp(dst_rot, p_c).normalized(), src_scale.linear_interpolate(dst_scale, p_c)); + interp.origin = src_loc.linear_interpolate(dst_loc, p_c); - return dst; + return interp; } void Transform::scale(const Vector3 &p_scale) { diff --git a/core/variant_call.cpp b/core/variant_call.cpp index c150ea9c00..20a2929dc0 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -446,8 +446,12 @@ struct _VariantCall { VCALL_LOCALMEM1(Quat, set_euler); VCALL_LOCALMEM2(Quat, set_axis_angle); - VCALL_LOCALMEM0R(Color, to_rgba32); VCALL_LOCALMEM0R(Color, to_argb32); + VCALL_LOCALMEM0R(Color, to_abgr32); + VCALL_LOCALMEM0R(Color, to_rgba32); + VCALL_LOCALMEM0R(Color, to_argb64); + VCALL_LOCALMEM0R(Color, to_abgr64); + VCALL_LOCALMEM0R(Color, to_rgba64); VCALL_LOCALMEM0R(Color, gray); VCALL_LOCALMEM0R(Color, inverted); VCALL_LOCALMEM0R(Color, contrasted); @@ -1613,8 +1617,12 @@ void register_variant_methods() { ADDFUNC1(QUAT, NIL, Quat, set_euler, VECTOR3, "euler", varray()); ADDFUNC2(QUAT, NIL, Quat, set_axis_angle, VECTOR3, "axis", REAL, "angle", varray()); - ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray()); ADDFUNC0R(COLOR, INT, Color, to_argb32, varray()); + ADDFUNC0R(COLOR, INT, Color, to_abgr32, varray()); + ADDFUNC0R(COLOR, INT, Color, to_rgba32, varray()); + ADDFUNC0R(COLOR, INT, Color, to_argb64, varray()); + ADDFUNC0R(COLOR, INT, Color, to_abgr64, varray()); + ADDFUNC0R(COLOR, INT, Color, to_rgba64, varray()); ADDFUNC0R(COLOR, REAL, Color, gray, varray()); ADDFUNC0R(COLOR, COLOR, Color, inverted, varray()); ADDFUNC0R(COLOR, COLOR, Color, contrasted, varray()); diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index b5f5fed3f9..3ebe350700 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -202,7 +202,7 @@ </description> </method> <method name="convert"> - <return type="Object"> + <return type="Variant"> </return> <argument index="0" name="what" type="Variant"> </argument> @@ -394,7 +394,7 @@ </description> </method> <method name="funcref"> - <return type="Object"> + <return type="FuncRef"> </return> <argument index="0" name="instance" type="Object"> </argument> @@ -411,6 +411,12 @@ [/codeblock] </description> </method> + <method name="get_stack"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="hash"> <return type="int"> </return> @@ -541,7 +547,7 @@ </description> </method> <method name="load"> - <return type="Object"> + <return type="Resource"> </return> <argument index="0" name="path" type="String"> </argument> @@ -676,6 +682,12 @@ [/codeblock] </description> </method> + <method name="print_debug" qualifiers="vararg"> + <return type="void"> + </return> + <description> + </description> + </method> <method name="print_stack"> <return type="void"> </return> @@ -1076,7 +1088,7 @@ </description> </method> <method name="weakref"> - <return type="Object"> + <return type="WeakRef"> </return> <argument index="0" name="obj" type="Object"> </argument> diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 7f94676e93..47553659c9 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -883,6 +883,10 @@ <constant name="BUTTON_MIDDLE" value="3" enum="ButtonList"> Middle Mouse Button </constant> + <constant name="BUTTON_XBUTTON1" value="8" enum="ButtonList"> + </constant> + <constant name="BUTTON_XBUTTON2" value="9" enum="ButtonList"> + </constant> <constant name="BUTTON_WHEEL_UP" value="4" enum="ButtonList"> Mouse wheel up </constant> @@ -904,6 +908,10 @@ <constant name="BUTTON_MASK_MIDDLE" value="4" enum="ButtonList"> Middle Mouse Button Mask </constant> + <constant name="BUTTON_MASK_XBUTTON1" value="128" enum="ButtonList"> + </constant> + <constant name="BUTTON_MASK_XBUTTON2" value="256" enum="ButtonList"> + </constant> <constant name="JOY_BUTTON_0" value="0" enum="JoystickList"> Joypad Button 0 </constant> @@ -1073,6 +1081,20 @@ <constant name="JOY_ANALOG_R2" value="7" enum="JoystickList"> Joypad Right Analog Trigger </constant> + <constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_NOTE_ON" value="9" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_AFTERTOUCH" value="10" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_CONTROL_CHANGE" value="11" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_PROGRAM_CHANGE" value="12" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_CHANNEL_PRESSURE" value="13" enum="MidiMessageList"> + </constant> + <constant name="MIDI_MESSAGE_PITCH_BEND" value="14" enum="MidiMessageList"> + </constant> <constant name="OK" value="0" enum="Error"> Functions that return Error return OK when no error occurred. Most functions don't return errors and/or just print errors to STDOUT. </constant> diff --git a/doc/classes/AnimatedTexture.xml b/doc/classes/AnimatedTexture.xml new file mode 100644 index 0000000000..f874c43ef1 --- /dev/null +++ b/doc/classes/AnimatedTexture.xml @@ -0,0 +1,1045 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimatedTexture" inherits="Texture" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="fps" type="float" setter="set_fps" getter="get_fps"> + </member> + <member name="frame_0/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_0/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_1/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_1/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_10/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_10/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_100/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_100/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_101/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_101/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_102/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_102/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_103/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_103/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_104/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_104/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_105/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_105/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_106/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_106/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_107/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_107/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_108/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_108/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_109/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_109/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_11/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_11/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_110/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_110/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_111/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_111/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_112/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_112/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_113/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_113/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_114/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_114/texture" type="Texture" setter="set_frame_texture" 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type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_119/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_12/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_12/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_120/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_120/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_121/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_121/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_122/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_122/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_123/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_123/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_124/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_124/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_125/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_125/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_126/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_126/texture" type="Texture" setter="set_frame_texture" 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name="frame_80/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_81/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_81/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_82/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_82/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_83/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_83/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_84/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_84/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_85/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_85/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_86/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_86/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_87/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_87/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_88/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_88/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_89/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_89/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_9/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_9/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_90/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_90/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_91/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_91/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_92/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_92/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_93/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_93/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_94/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_94/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_95/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_95/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_96/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_96/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_97/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_97/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_98/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_98/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frame_99/delay_sec" type="float" setter="set_frame_delay" getter="get_frame_delay"> + </member> + <member name="frame_99/texture" type="Texture" setter="set_frame_texture" getter="get_frame_texture"> + </member> + <member name="frames" type="int" setter="set_frames" getter="get_frames"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml new file mode 100644 index 0000000000..2f991699d6 --- /dev/null +++ b/doc/classes/AnimationNode.xml @@ -0,0 +1,213 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNode" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="_parent_set" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="parent" type="Object"> + </argument> + <description> + </description> + </method> + <method name="add_input"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="blend_animation"> + <return type="void"> + </return> + <argument index="0" name="animation" type="String"> + </argument> + <argument index="1" name="time" type="float"> + </argument> + <argument index="2" name="delta" type="float"> + </argument> + <argument index="3" name="seeked" type="bool"> + </argument> + <argument index="4" name="blend" type="float"> + </argument> + <description> + </description> + </method> + <method name="blend_input"> + <return type="float"> + </return> + <argument index="0" name="input_index" type="int"> + </argument> + <argument index="1" name="time" type="float"> + </argument> + <argument index="2" name="seek" type="bool"> + </argument> + <argument index="3" name="blend" type="float"> + </argument> + <argument index="4" name="filter" type="int" enum="AnimationNode.FilterAction" default="0"> + </argument> + <argument index="5" name="optimize" type="bool" default="true"> + </argument> + <description> + </description> + </method> + <method name="blend_node"> + <return type="float"> + </return> + <argument index="0" name="node" type="AnimationNode"> + </argument> + <argument index="1" name="time" type="float"> + </argument> + <argument index="2" name="seek" type="bool"> + </argument> + <argument index="3" name="blend" type="float"> + </argument> + <argument index="4" name="filter" type="int" enum="AnimationNode.FilterAction" default="0"> + </argument> + <argument index="5" name="optimize" type="bool" default="true"> + </argument> + <description> + </description> + </method> + <method name="get_caption" qualifiers="virtual"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_input_activity" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="input" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_input_connection"> + <return type="String"> + </return> + <argument index="0" name="input" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_input_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_input_name"> + <return type="String"> + </return> + <argument index="0" name="input" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_parent" qualifiers="const"> + <return type="AnimationNode"> + </return> + <description> + </description> + </method> + <method name="get_position" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_tree" qualifiers="const"> + <return type="AnimationTree"> + </return> + <description> + </description> + </method> + <method name="has_filter" qualifiers="virtual"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="is_path_filtered" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="path" type="NodePath"> + </argument> + <description> + </description> + </method> + <method name="process" qualifiers="virtual"> + <return type="void"> + </return> + <argument index="0" name="time" type="float"> + </argument> + <argument index="1" name="seek" type="bool"> + </argument> + <description> + </description> + </method> + <method name="remove_input"> + <return type="void"> + </return> + <argument index="0" name="index" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_filter_path"> + <return type="void"> + </return> + <argument index="0" name="path" type="NodePath"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_parent"> + <return type="void"> + </return> + <argument index="0" name="parent" type="Object"> + </argument> + <description> + </description> + </method> + <method name="set_position"> + <return type="void"> + </return> + <argument index="0" name="position" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="filter_enabled" type="bool" setter="set_filter_enabled" getter="is_filter_enabled"> + </member> + </members> + <signals> + <signal name="removed_from_graph"> + <description> + </description> + </signal> + </signals> + <constants> + <constant name="FILTER_IGNORE" value="0" enum="FilterAction"> + </constant> + <constant name="FILTER_PASS" value="1" enum="FilterAction"> + </constant> + <constant name="FILTER_STOP" value="2" enum="FilterAction"> + </constant> + <constant name="FILTER_BLEND" value="3" enum="FilterAction"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml new file mode 100644 index 0000000000..267eec6406 --- /dev/null +++ b/doc/classes/AnimationNodeAdd2.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeAdd2" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml new file mode 100644 index 0000000000..6596b76f85 --- /dev/null +++ b/doc/classes/AnimationNodeAdd3.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeAdd3" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml new file mode 100644 index 0000000000..22f5e0838e --- /dev/null +++ b/doc/classes/AnimationNodeAnimation.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeAnimation" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_playback_time" qualifiers="const"> + <return type="float"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="animation" type="String" setter="set_animation" getter="get_animation"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml new file mode 100644 index 0000000000..8ef114f69b --- /dev/null +++ b/doc/classes/AnimationNodeBlend2.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlend2" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml new file mode 100644 index 0000000000..094810d008 --- /dev/null +++ b/doc/classes/AnimationNodeBlend3.xml @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlend3" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="amount" type="float" setter="set_amount" getter="get_amount"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml new file mode 100644 index 0000000000..96c94a8972 --- /dev/null +++ b/doc/classes/AnimationNodeBlendSpace1D.xml @@ -0,0 +1,89 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_blend_point"> + <return type="void"> + </return> + <argument index="0" name="node" type="AnimationRootNode"> + </argument> + <argument index="1" name="pos" type="float"> + </argument> + <argument index="2" name="at_index" type="int" default="-1"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_blend_point_node" qualifiers="const"> + <return type="AnimationRootNode"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_position" qualifiers="const"> + <return type="float"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_blend_point"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_node"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="node" type="AnimationRootNode"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_position"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="pos" type="float"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="blend_pos" type="float" setter="set_blend_pos" getter="get_blend_pos"> + </member> + <member name="max_space" type="float" setter="set_max_space" getter="get_max_space"> + </member> + <member name="min_space" type="float" setter="set_min_space" getter="get_min_space"> + </member> + <member name="snap" type="float" setter="set_snap" getter="get_snap"> + </member> + <member name="value_label" type="String" setter="set_value_label" getter="get_value_label"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml new file mode 100644 index 0000000000..31dc7eebac --- /dev/null +++ b/doc/classes/AnimationNodeBlendSpace2D.xml @@ -0,0 +1,131 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_blend_point"> + <return type="void"> + </return> + <argument index="0" name="node" type="AnimationRootNode"> + </argument> + <argument index="1" name="pos" type="Vector2"> + </argument> + <argument index="2" name="at_index" type="int" default="-1"> + </argument> + <description> + </description> + </method> + <method name="add_triangle"> + <return type="void"> + </return> + <argument index="0" name="x" type="int"> + </argument> + <argument index="1" name="y" type="int"> + </argument> + <argument index="2" name="z" type="int"> + </argument> + <argument index="3" name="at_index" type="int" default="-1"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_blend_point_node" qualifiers="const"> + <return type="AnimationRootNode"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_blend_point_position" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_triangle_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_triangle_point"> + <return type="int"> + </return> + <argument index="0" name="triangle" type="int"> + </argument> + <argument index="1" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_blend_point"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_triangle"> + <return type="void"> + </return> + <argument index="0" name="triangle" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_node"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="node" type="AnimationRootNode"> + </argument> + <description> + </description> + </method> + <method name="set_blend_point_position"> + <return type="void"> + </return> + <argument index="0" name="point" type="int"> + </argument> + <argument index="1" name="pos" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles"> + </member> + <member name="blend_position" type="Vector2" setter="set_blend_position" getter="get_blend_position"> + </member> + <member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space"> + </member> + <member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space"> + </member> + <member name="snap" type="Vector2" setter="set_snap" getter="get_snap"> + </member> + <member name="x_label" type="String" setter="set_x_label" getter="get_x_label"> + </member> + <member name="y_label" type="String" setter="set_y_label" getter="get_y_label"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml new file mode 100644 index 0000000000..88257883a3 --- /dev/null +++ b/doc/classes/AnimationNodeBlendTree.xml @@ -0,0 +1,97 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="node" type="AnimationNode"> + </argument> + <description> + </description> + </method> + <method name="connect_node"> + <return type="void"> + </return> + <argument index="0" name="input_node" type="String"> + </argument> + <argument index="1" name="input_index" type="int"> + </argument> + <argument index="2" name="output_node" type="String"> + </argument> + <description> + </description> + </method> + <method name="disconnect_node"> + <return type="void"> + </return> + <argument index="0" name="input_node" type="String"> + </argument> + <argument index="1" name="input_index" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_node" qualifiers="const"> + <return type="AnimationNode"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="has_node" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="remove_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="rename_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="new_name" type="String"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset"> + </member> + </members> + <constants> + <constant name="CONNECTION_OK" value="0"> + </constant> + <constant name="CONNECTION_ERROR_NO_INPUT" value="1"> + </constant> + <constant name="CONNECTION_ERROR_NO_INPUT_INDEX" value="2"> + </constant> + <constant name="CONNECTION_ERROR_NO_OUTPUT" value="3"> + </constant> + <constant name="CONNECTION_ERROR_SAME_NODE" value="4"> + </constant> + <constant name="CONNECTION_ERROR_CONNECTION_EXISTS" value="5"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml new file mode 100644 index 0000000000..b59b6e2b83 --- /dev/null +++ b/doc/classes/AnimationNodeOneShot.xml @@ -0,0 +1,65 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeOneShot" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_mix_mode" qualifiers="const"> + <return type="int" enum="AnimationNodeOneShot.MixMode"> + </return> + <description> + </description> + </method> + <method name="is_active" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="set_mix_mode"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="AnimationNodeOneShot.MixMode"> + </argument> + <description> + </description> + </method> + <method name="start"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart"> + </member> + <member name="autorestart_delay" type="float" setter="set_autorestart_delay" getter="get_autorestart_delay"> + </member> + <member name="autorestart_random_delay" type="float" setter="set_autorestart_random_delay" getter="get_autorestart_random_delay"> + </member> + <member name="fadein_time" type="float" setter="set_fadein_time" getter="get_fadein_time"> + </member> + <member name="fadeout_time" type="float" setter="set_fadeout_time" getter="get_fadeout_time"> + </member> + <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> + </member> + </members> + <constants> + <constant name="MIX_MODE_BLEND" value="0" enum="MixMode"> + </constant> + <constant name="MIX_MODE_ADD" value="1" enum="MixMode"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeOutput.xml b/doc/classes/AnimationNodeOutput.xml new file mode 100644 index 0000000000..98a41bc9cb --- /dev/null +++ b/doc/classes/AnimationNodeOutput.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeOutput" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml new file mode 100644 index 0000000000..ad40f20db1 --- /dev/null +++ b/doc/classes/AnimationNodeStateMachine.xml @@ -0,0 +1,221 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="node" type="AnimationNode"> + </argument> + <description> + </description> + </method> + <method name="add_transition"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="to" type="String"> + </argument> + <argument index="2" name="transition" type="AnimationNodeStateMachineTransition"> + </argument> + <description> + </description> + </method> + <method name="get_current_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_end_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_graph_offset" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_node" qualifiers="const"> + <return type="AnimationNode"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="get_node_name" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="node" type="AnimationNode"> + </argument> + <description> + </description> + </method> + <method name="get_start_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_transition" qualifiers="const"> + <return type="AnimationNodeStateMachineTransition"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_transition_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_transition_from" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_transition_to" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_travel_path" qualifiers="const"> + <return type="PoolStringArray"> + </return> + <description> + </description> + </method> + <method name="has_node" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="has_transition"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="to" type="String"> + </argument> + <argument index="2" name="arg2" type="AnimationNodeStateMachineTransition"> + </argument> + <description> + </description> + </method> + <method name="is_playing" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="remove_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="remove_transition"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="to" type="String"> + </argument> + <description> + </description> + </method> + <method name="remove_transition_by_index"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="rename_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="new_name" type="String"> + </argument> + <description> + </description> + </method> + <method name="set_end_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="set_graph_offset"> + <return type="void"> + </return> + <argument index="0" name="name" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="set_start_node"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> + <method name="start"> + <return type="void"> + </return> + <argument index="0" name="node" type="String"> + </argument> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="travel"> + <return type="bool"> + </return> + <argument index="0" name="to_node" type="String"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml new file mode 100644 index 0000000000..280a1413b8 --- /dev/null +++ b/doc/classes/AnimationNodeStateMachineTransition.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeStateMachineTransition" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance"> + </member> + <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> + </member> + <member name="priority" type="int" setter="set_priority" getter="get_priority"> + </member> + <member name="switch_mode" type="int" setter="set_switch_mode" getter="get_switch_mode" enum="AnimationNodeStateMachineTransition.SwitchMode"> + </member> + <member name="xfade_time" type="float" setter="set_xfade_time" getter="get_xfade_time"> + </member> + </members> + <constants> + <constant name="SWITCH_MODE_IMMEDIATE" value="0" enum="SwitchMode"> + </constant> + <constant name="SWITCH_MODE_SYNC" value="1" enum="SwitchMode"> + </constant> + <constant name="SWITCH_MODE_AT_END" value="2" enum="SwitchMode"> + </constant> + </constants> +</class> diff --git a/doc/classes/AnimationNodeTimeScale.xml b/doc/classes/AnimationNodeTimeScale.xml new file mode 100644 index 0000000000..b3e90d190b --- /dev/null +++ b/doc/classes/AnimationNodeTimeScale.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeTimeScale" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="scale" type="float" setter="set_scale" getter="get_scale"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml new file mode 100644 index 0000000000..a479208128 --- /dev/null +++ b/doc/classes/AnimationNodeTimeSeek.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeTimeSeek" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="seek_pos" type="float" setter="set_seek_pos" getter="get_seek_pos"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml new file mode 100644 index 0000000000..3731fc05ed --- /dev/null +++ b/doc/classes/AnimationNodeTransition.xml @@ -0,0 +1,151 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeTransition" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="current" type="int" setter="set_current" getter="get_current"> + </member> + <member name="input_0/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_0/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_1/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_1/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_10/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_10/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_11/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_11/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_12/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_12/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_13/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_13/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_14/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_14/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_15/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_15/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_16/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_16/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_17/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_17/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_18/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_18/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_19/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_19/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_2/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_2/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_20/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_20/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_21/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_21/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_22/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_22/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_23/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_23/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_24/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_24/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_25/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_25/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_26/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_26/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_27/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_27/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_28/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_28/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_29/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_29/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_3/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_3/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_30/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_30/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_31/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_31/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_4/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_4/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_5/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_5/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_6/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_6/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_7/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_7/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_8/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_8/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_9/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> + </member> + <member name="input_9/name" type="String" setter="set_input_caption" getter="get_input_caption"> + </member> + <member name="input_count" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs"> + </member> + <member name="xfade_time" type="float" setter="set_cross_fade_time" getter="get_cross_fade_time"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index e1b3c7a9c9..f93590bb9d 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -271,6 +271,10 @@ Notifies when an animation starts playing. </description> </signal> + <signal name="caches_cleared"> + <description> + </description> + </signal> </signals> <constants> <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode"> diff --git a/doc/classes/AnimationRootNode.xml b/doc/classes/AnimationRootNode.xml new file mode 100644 index 0000000000..dab2c12373 --- /dev/null +++ b/doc/classes/AnimationRootNode.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationRootNode" inherits="AnimationNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml new file mode 100644 index 0000000000..a8e3a821b1 --- /dev/null +++ b/doc/classes/AnimationTree.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationTree" inherits="Node" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_root_motion_transform" qualifiers="const"> + <return type="Transform"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="active" type="bool" setter="set_active" getter="is_active"> + </member> + <member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player"> + </member> + <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="AnimationTree.AnimationProcessMode"> + </member> + <member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track"> + </member> + <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root"> + </member> + </members> + <constants> + <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode"> + </constant> + <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode"> + </constant> + </constants> +</class> diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 80d7b7783f..d805629b3d 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -26,7 +26,7 @@ </argument> <argument index="2" name="blend_shapes" type="Array" default="[ ]"> </argument> - <argument index="3" name="compress_flags" type="int" default="97792"> + <argument index="3" name="compress_flags" type="int" default="97280"> </argument> <description> Creates a new surface. diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 00d03d2b20..d6e75f8377 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -65,6 +65,8 @@ <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> + <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused"> + </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> Volume of sound, in dB. </member> diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml index 03b0a3aa81..5cc87e0e7a 100644 --- a/doc/classes/AudioStreamPlayer2D.xml +++ b/doc/classes/AudioStreamPlayer2D.xml @@ -71,6 +71,8 @@ <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> + <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused"> + </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> Base volume without dampening. </member> diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml index 2746938c1d..e61515ffc0 100644 --- a/doc/classes/AudioStreamPlayer3D.xml +++ b/doc/classes/AudioStreamPlayer3D.xml @@ -95,6 +95,8 @@ <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> The [AudioStream] object to be played. </member> + <member name="stream_paused" type="bool" setter="set_stream_paused" getter="get_stream_paused"> + </member> <member name="unit_db" type="float" setter="set_unit_db" getter="get_unit_db"> Base sound level unaffected by dampening, in dB. </member> diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml new file mode 100644 index 0000000000..9d3dc5d70a --- /dev/null +++ b/doc/classes/CPUParticles.xml @@ -0,0 +1,197 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="CPUParticles" inherits="GeometryInstance" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="convert_from_particles"> + <return type="void"> + </return> + <argument index="0" name="particles" type="Node"> + </argument> + <description> + </description> + </method> + <method name="restart"> + <return type="void"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="amount" type="int" setter="set_amount" getter="get_amount"> + </member> + <member name="angle" type="float" setter="set_param" getter="get_param"> + </member> + <member name="angle_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="angle_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="angular_velocity" type="float" setter="set_param" getter="get_param"> + </member> + <member name="angular_velocity_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="anim_offset" type="float" setter="set_param" getter="get_param"> + </member> + <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="anim_offset_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="anim_speed" type="float" setter="set_param" getter="get_param"> + </member> + <member name="anim_speed_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="anim_speed_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="color" type="Color" setter="set_color" getter="get_color"> + </member> + <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp"> + </member> + <member name="damping" type="float" setter="set_param" getter="get_param"> + </member> + <member name="damping_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="damping_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="draw_order" type="int" setter="set_draw_order" getter="get_draw_order" enum="CPUParticles.DrawOrder"> + </member> + <member name="emission_box_extents" type="Vector3" setter="set_emission_box_extents" getter="get_emission_box_extents"> + </member> + <member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors"> + </member> + <member name="emission_normals" type="PoolVector3Array" setter="set_emission_normals" getter="get_emission_normals"> + </member> + <member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points"> + </member> + <member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape"> + </member> + <member name="emission_sphere_radius" type="float" setter="set_emission_sphere_radius" getter="get_emission_sphere_radius"> + </member> + <member name="emitting" type="bool" setter="set_emitting" getter="is_emitting"> + </member> + <member name="explosiveness" type="float" setter="set_explosiveness_ratio" getter="get_explosiveness_ratio"> + </member> + <member name="fixed_fps" type="int" setter="set_fixed_fps" getter="get_fixed_fps"> + </member> + <member name="flag_align_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="flag_disable_z" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="flag_rotate_y" type="bool" setter="set_particle_flag" getter="get_particle_flag"> + </member> + <member name="flatness" type="float" setter="set_flatness" getter="get_flatness"> + </member> + <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> + </member> + <member name="gravity" type="Vector3" setter="set_gravity" getter="get_gravity"> + </member> + <member name="hue_variation" type="float" setter="set_param" getter="get_param"> + </member> + <member name="hue_variation_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="hue_variation_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="initial_velocity" type="float" setter="set_param" getter="get_param"> + </member> + <member name="initial_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> + </member> + <member name="linear_accel" type="float" setter="set_param" getter="get_param"> + </member> + <member name="linear_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="linear_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="local_coords" type="bool" setter="set_use_local_coordinates" getter="get_use_local_coordinates"> + </member> + <member name="mesh" type="Mesh" setter="set_mesh" getter="get_mesh"> + </member> + <member name="one_shot" type="bool" setter="set_one_shot" getter="get_one_shot"> + </member> + <member name="preprocess" type="float" setter="set_pre_process_time" getter="get_pre_process_time"> + </member> + <member name="radial_accel" type="float" setter="set_param" getter="get_param"> + </member> + <member name="radial_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="radial_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="randomness" type="float" setter="set_randomness_ratio" getter="get_randomness_ratio"> + </member> + <member name="scale" type="float" setter="set_param" getter="get_param"> + </member> + <member name="scale_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="scale_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + <member name="speed_scale" type="float" setter="set_speed_scale" getter="get_speed_scale"> + </member> + <member name="spread" type="float" setter="set_spread" getter="get_spread"> + </member> + <member name="tangential_accel" type="float" setter="set_param" getter="get_param"> + </member> + <member name="tangential_accel_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> + </member> + <member name="tangential_accel_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> + </member> + </members> + <constants> + <constant name="DRAW_ORDER_INDEX" value="0" enum="DrawOrder"> + </constant> + <constant name="DRAW_ORDER_LIFETIME" value="1" enum="DrawOrder"> + </constant> + <constant name="DRAW_ORDER_VIEW_DEPTH" value="2" enum="DrawOrder"> + </constant> + <constant name="PARAM_INITIAL_LINEAR_VELOCITY" value="0" enum="Parameter"> + </constant> + <constant name="PARAM_ANGULAR_VELOCITY" value="1" enum="Parameter"> + </constant> + <constant name="PARAM_LINEAR_ACCEL" value="2" enum="Parameter"> + </constant> + <constant name="PARAM_RADIAL_ACCEL" value="3" enum="Parameter"> + </constant> + <constant name="PARAM_TANGENTIAL_ACCEL" value="4" enum="Parameter"> + </constant> + <constant name="PARAM_DAMPING" value="5" enum="Parameter"> + </constant> + <constant name="PARAM_ANGLE" value="6" enum="Parameter"> + </constant> + <constant name="PARAM_SCALE" value="7" enum="Parameter"> + </constant> + <constant name="PARAM_HUE_VARIATION" value="8" enum="Parameter"> + </constant> + <constant name="PARAM_ANIM_SPEED" value="9" enum="Parameter"> + </constant> + <constant name="PARAM_ANIM_OFFSET" value="10" enum="Parameter"> + </constant> + <constant name="PARAM_MAX" value="11" enum="Parameter"> + </constant> + <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> + </constant> + <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> + </constant> + <constant name="FLAG_MAX" value="4" enum="Flags"> + </constant> + <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_SPHERE" value="1" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_BOX" value="2" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_POINTS" value="3" enum="EmissionShape"> + </constant> + <constant name="EMISSION_SHAPE_DIRECTED_POINTS" value="4" enum="EmissionShape"> + </constant> + </constants> +</class> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 104c9e0a98..3d74bd7ab0 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -15,67 +15,67 @@ <method name="Color"> <return type="Color"> </return> - <argument index="0" name="r" type="float"> - </argument> - <argument index="1" name="g" type="float"> - </argument> - <argument index="2" name="b" type="float"> - </argument> - <argument index="3" name="a" type="float"> + <argument index="0" name="from" type="String"> </argument> <description> - Constructs a color from an RGBA profile using values between 0 and 1 (float). + Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN]. + The following string formats are supported: + [code]"#ff00ff00"[/code] - ARGB format with '#' + [code]"ff00ff00"[/code] - ARGB format + [code]"#ff00ff"[/code] - RGB format with '#' + [code]"ff00ff"[/code] - RGB format [codeblock] - var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204) + # The following code creates the same color of an RGBA(178, 217, 10, 255) + var c1 = Color("#ffb2d90a") # ARGB format with '#' + var c2 = Color("ffb2d90a") # ARGB format + var c3 = Color("#b2d90a") # RGB format with '#' + var c4 = Color("b2d90a") # RGB format [/codeblock] </description> </method> <method name="Color"> <return type="Color"> </return> - <argument index="0" name="r" type="float"> - </argument> - <argument index="1" name="g" type="float"> - </argument> - <argument index="2" name="b" type="float"> + <argument index="0" name="from" type="int"> </argument> <description> - Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1. + Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile). [codeblock] - var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255) + var c = Color(274) # a color of an RGBA(0, 0, 1, 18) [/codeblock] </description> </method> <method name="Color"> <return type="Color"> </return> - <argument index="0" name="from" type="int"> + <argument index="0" name="r" type="float"> + </argument> + <argument index="1" name="g" type="float"> + </argument> + <argument index="2" name="b" type="float"> </argument> <description> - Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile). + Constructs a color from an RGB profile using values between 0 and 1 (float). Alpha will always be 1. [codeblock] - var c = Color(274) # a color of an RGBA(0, 0, 1, 18) + var c = Color(0.2, 1.0, .7) # a color of an RGBA(51, 255, 178, 255) [/codeblock] </description> </method> <method name="Color"> <return type="Color"> </return> - <argument index="0" name="from" type="String"> + <argument index="0" name="r" type="float"> + </argument> + <argument index="1" name="g" type="float"> + </argument> + <argument index="2" name="b" type="float"> + </argument> + <argument index="3" name="a" type="float"> </argument> <description> - Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also [method @GDScript.ColorN]. - The following string formats are supported: - [code]"#ff00ff00"[/code] - ARGB format with '#' - [code]"ff00ff00"[/code] - ARGB format - [code]"#ff00ff"[/code] - RGB format with '#' - [code]"ff00ff"[/code] - RGB format + Constructs a color from an RGBA profile using values between 0 and 1 (float). [codeblock] - # The following code creates the same color of an RGBA(178, 217, 10, 255) - var c1 = Color("#ffb2d90a") # ARGB format with '#' - var c2 = Color("ffb2d90a") # ARGB format - var c3 = Color("#b2d90a") # RGB format with '#' - var c4 = Color("b2d90a") # RGB format + var c = Color(0.2, 1.0, .7, .8) # a color of an RGBA(51, 255, 178, 204) [/codeblock] </description> </method> @@ -187,14 +187,47 @@ [/codeblock] </description> </method> + <method name="to_abgr32"> + <return type="int"> + </return> + <description> + Returns the color's 32-bit integer in ABGR format (each byte represents a component of the ABGR profile). ABGR is the reversed version of the default format. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_abgr32()) # Prints 4281565439 + [/codeblock] + </description> + </method> + <method name="to_abgr64"> + <return type="int"> + </return> + <description> + Returns the color's 64-bit integer in ABGR format (each word represents a component of the ABGR profile). ABGR is the reversed version of the default format. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_abgr64()) # Prints -225178692812801 + [/codeblock] + </description> + </method> <method name="to_argb32"> <return type="int"> </return> <description> - Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). More compatible with DirectX. + Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). ARGB is more compatible with DirectX. [codeblock] var c = Color(1, .5, .2) - print(str(c.to_32())) # prints 4294934323 + print(c.to_argb32()) # Prints 4294934323 + [/codeblock] + </description> + </method> + <method name="to_argb64"> + <return type="int"> + </return> + <description> + Returns the color's 64-bit integer in ARGB format (each word represents a component of the ARGB profile). ARGB is more compatible with DirectX. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_argb64()) # Prints -2147470541 [/codeblock] </description> </method> @@ -217,12 +250,22 @@ <return type="int"> </return> <description> - Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). + Returns the color's 32-bit integer in RGBA format (each byte represents a component of the RGBA profile). RGBA is the format that Godot uses by default. + [codeblock] + var c = Color(1, .5, .2) + print(c.to_rgba32()) # Prints 4286526463 + [/codeblock] + </description> + </method> + <method name="to_rgba64"> + <return type="int"> + </return> + <description> + Returns the color's 64-bit integer in RGBA format (each word represents a component of the RGBA profile). RGBA is the format that Godot uses by default. [codeblock] var c = Color(1, .5, .2) - print(str(c.to_32())) # prints 4294934323 + print(c.to_rgba64()) # Prints -140736629309441 [/codeblock] - [i]This is same as [method to_argb32] but may be changed later to support RGBA format instead[/i]. </description> </method> </methods> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index 1bd902c20e..232357f822 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -25,15 +25,15 @@ <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color"> The currently selected color. </member> + <member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode"> + If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). + </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> If [code]true[/code], shows an alpha channel slider (transparency). </member> <member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode"> If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). </member> - <member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode"> - If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). - </member> </members> <signals> <signal name="color_changed"> diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index 9d7df14014..d049e936a8 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -18,7 +18,7 @@ Returns the [code]ColorPicker[/code] that this [code]ColorPickerButton[/code] toggles. </description> </method> - <method name="get_popup" qualifiers="const"> + <method name="get_popup"> <return type="PopupPanel"> </return> <description> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 52382337cf..8c65f44259 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -36,6 +36,14 @@ Replaces Godot 2's [code]_input_event[/code]. </description> </method> + <method name="_make_custom_tooltip" qualifiers="virtual"> + <return type="Object"> + </return> + <argument index="0" name="for_text" type="String"> + </argument> + <description> + </description> + </method> <method name="accept_event"> <return type="void"> </return> diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index 347acce2dd..5a8b506f9e 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -73,6 +73,12 @@ Update a file information. Call this if an external program (not Godot) modified the file. </description> </method> + <method name="update_script_classes"> + <return type="void"> + </return> + <description> + </description> + </method> </methods> <signals> <signal name="filesystem_changed"> diff --git a/doc/classes/EditorFileSystemDirectory.xml b/doc/classes/EditorFileSystemDirectory.xml index f5d0471037..bb3ff91639 100644 --- a/doc/classes/EditorFileSystemDirectory.xml +++ b/doc/classes/EditorFileSystemDirectory.xml @@ -63,6 +63,22 @@ Returns the path to the file at index [code]idx[/code]. </description> </method> + <method name="get_file_script_class_extends" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_file_script_class_name" qualifiers="const"> + <return type="String"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> <method name="get_file_type" qualifiers="const"> <return type="String"> </return> diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index 381eef5a40..a2a39fc8b6 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -9,6 +9,12 @@ <demos> </demos> <methods> + <method name="refresh"> + <return type="void"> + </return> + <description> + </description> + </method> </methods> <signals> <signal name="object_id_selected"> @@ -17,12 +23,24 @@ <description> </description> </signal> + <signal name="property_edited"> + <argument index="0" name="property" type="String"> + </argument> + <description> + </description> + </signal> <signal name="property_keyed"> <argument index="0" name="property" type="String"> </argument> <description> </description> </signal> + <signal name="property_selected"> + <argument index="0" name="property" type="String"> + </argument> + <description> + </description> + </signal> <signal name="resource_selected"> <argument index="0" name="res" type="Object"> </argument> @@ -31,6 +49,10 @@ <description> </description> </signal> + <signal name="restart_requested"> + <description> + </description> + </signal> </signals> <constants> </constants> diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml index 9b5452ec14..32d3a2703d 100644 --- a/doc/classes/EditorProperty.xml +++ b/doc/classes/EditorProperty.xml @@ -21,6 +21,12 @@ <description> </description> </method> + <method name="get_tooltip_text" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> <method name="update_property" qualifiers="virtual"> <return type="void"> </return> diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml index f95c26c2b0..09cae25403 100644 --- a/doc/classes/EditorScenePostImport.xml +++ b/doc/classes/EditorScenePostImport.xml @@ -7,7 +7,7 @@ The imported scene can be automatically modified right after import by specifying a 'custom script' that inherits from this class. The [method post_import]-method receives the imported scene's root-node and returns the modified version of the scene </description> <tutorials> - http://docs.godotengine.org/en/latest/learning/workflow/assets/importing_scenes.html?highlight=post%20import + <link>http://docs.godotengine.org/en/latest/learning/workflow/assets/importing_scenes.html?highlight=post%20import</link> </tutorials> <demos> [codeblock] diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index cd2584ed43..566322e6c5 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -203,6 +203,8 @@ </member> <member name="ss_reflections_roughness" type="bool" setter="set_ssr_rough" getter="is_ssr_rough"> </member> + <member name="ssao_ao_channel_affect" type="float" setter="set_ssao_ao_channel_affect" getter="get_ssao_ao_channel_affect"> + </member> <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias"> </member> <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur"> diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml index aea1882dae..8831805dde 100644 --- a/doc/classes/GeometryInstance.xml +++ b/doc/classes/GeometryInstance.xml @@ -59,7 +59,7 @@ Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting. Added documentation for GeometryInstance and VisualInstance </constant> - <constant name="FLAG_MAX" value="1" enum="Flags"> + <constant name="FLAG_MAX" value="2" enum="Flags"> </constant> </constants> </class> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 605efd9114..48e3c295f1 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -85,6 +85,12 @@ Return an Array containing the list of connections. A connection consists in a structure of the form {from_slot: 0, from: "GraphNode name 0", to_slot: 1, to: "GraphNode name 1" } </description> </method> + <method name="get_zoom_hbox"> + <return type="HBoxContainer"> + </return> + <description> + </description> + </method> <method name="is_node_connected"> <return type="bool"> </return> @@ -140,6 +146,22 @@ Removes the possibility to disconnect nodes when dragging from the slot at the right if it has the specified type. </description> </method> + <method name="set_connection_activity"> + <return type="void"> + </return> + <argument index="0" name="from" type="String"> + </argument> + <argument index="1" name="from_port" type="int"> + </argument> + <argument index="2" name="to" type="String"> + </argument> + <argument index="3" name="to_port" type="int"> + </argument> + <argument index="4" name="amount" type="float"> + </argument> + <description> + </description> + </method> <method name="set_selected"> <return type="void"> </return> @@ -248,6 +270,8 @@ <constants> </constants> <theme_items> + <theme_item name="activity" type="Color"> + </theme_item> <theme_item name="bezier_len_neg" type="int"> </theme_item> <theme_item name="bezier_len_pos" type="int"> @@ -262,6 +286,10 @@ </theme_item> <theme_item name="more" type="Texture"> </theme_item> + <theme_item name="port_grab_distance_horizontal" type="int"> + </theme_item> + <theme_item name="port_grab_distance_vertical" type="int"> + </theme_item> <theme_item name="reset" type="Texture"> </theme_item> <theme_item name="snap" type="Texture"> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index ae33ed5205..e6d537b895 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -76,13 +76,13 @@ </argument> <argument index="1" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )"> </argument> - <argument index="2" name="infinite_inertia" type="bool" default="true"> + <argument index="2" name="slope_stop_min_velocity" type="float" default="0.05"> </argument> - <argument index="3" name="slope_stop_min_velocity" type="float" default="0.05"> + <argument index="3" name="max_slides" type="int" default="4"> </argument> - <argument index="4" name="max_slides" type="int" default="4"> + <argument index="4" name="floor_max_angle" type="float" default="0.785398"> </argument> - <argument index="5" name="floor_max_angle" type="float" default="0.785398"> + <argument index="5" name="infinite_inertia" type="bool" default="true"> </argument> <description> Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [code]KinematicBody[/code] or [RigidBody], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes. diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index 0448707c2e..fdc974630f 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -64,6 +64,10 @@ </argument> <argument index="1" name="infinite_inertia" type="bool" default="true"> </argument> + <argument index="2" name="exclude_raycast_shapes" type="bool" default="true"> + </argument> + <argument index="3" name="test_only" type="bool" default="false"> + </argument> <description> Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision2D], which contains information about the collision. </description> @@ -93,6 +97,26 @@ Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision]. </description> </method> + <method name="move_and_slide_with_snap"> + <return type="Vector2"> + </return> + <argument index="0" name="linear_velocity" type="Vector2"> + </argument> + <argument index="1" name="snap" type="Vector2"> + </argument> + <argument index="2" name="floor_normal" type="Vector2" default="Vector2( 0, 0 )"> + </argument> + <argument index="3" name="infinite_inertia" type="bool" default="true"> + </argument> + <argument index="4" name="slope_stop_min_velocity" type="float" default="5"> + </argument> + <argument index="5" name="max_bounces" type="int" default="4"> + </argument> + <argument index="6" name="floor_max_angle" type="float" default="0.785398"> + </argument> + <description> + </description> + </method> <method name="test_move"> <return type="bool"> </return> @@ -111,6 +135,8 @@ <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> If the body is at least this close to another body, this body will consider them to be colliding. </member> + <member name="motion/sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled"> + </member> </members> <constants> </constants> diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index 8c2aa01f81..9454a16988 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -134,5 +134,7 @@ </constant> <constant name="NOTIFICATION_WM_ABOUT" value="91"> </constant> + <constant name="NOTIFICATION_CRASH" value="92"> + </constant> </constants> </class> diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml index 83cadf959c..afb5d7db93 100644 --- a/doc/classes/Mesh.xml +++ b/doc/classes/Mesh.xml @@ -121,7 +121,7 @@ </constant> <constant name="ARRAY_FLAG_USE_16_BIT_BONES" value="524288" enum="ArrayFormat"> </constant> - <constant name="ARRAY_COMPRESS_DEFAULT" value="97792" enum="ArrayFormat"> + <constant name="ARRAY_COMPRESS_DEFAULT" value="97280" enum="ArrayFormat"> </constant> <constant name="ARRAY_VERTEX" value="0" enum="ArrayType"> </constant> diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml index 8c114a55c9..10e7f1b172 100644 --- a/doc/classes/MultiplayerAPI.xml +++ b/doc/classes/MultiplayerAPI.xml @@ -71,6 +71,8 @@ </argument> <argument index="1" name="id" type="int" default="0"> </argument> + <argument index="2" name="mode" type="int" enum="NetworkedMultiplayerPeer.TransferMode" default="2"> + </argument> <description> Sends the given raw [code]bytes[/code] to a specific peer identified by [code]id[/code] (see [method NetworkedMultiplayerPeer.set_target_peer]). Default ID is [code]0[/code], i.e. broadcast to all peers. </description> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 8bae412053..7f8a43fda2 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -733,6 +733,14 @@ Enables or disabled internal processing for this node. Internal processing happens in isolation from the normal [method _process] calls and is used by some nodes internally to guarantee proper functioning even if the node is paused or processing is disabled for scripting ([method set_process]). Only useful for advanced uses to manipulate built-in nodes behaviour. </description> </method> + <method name="set_process_priority"> + <return type="void"> + </return> + <argument index="0" name="priority" type="int"> + </argument> + <description> + </description> + </method> <method name="set_process_unhandled_input"> <return type="void"> </return> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 1526b1be8c..cf86176086 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -147,6 +147,12 @@ Returns the command line arguments passed to the engine. </description> </method> + <method name="get_connected_midi_inputs"> + <return type="PoolStringArray"> + </return> + <description> + </description> + </method> <method name="get_date" qualifiers="const"> <return type="Dictionary"> </return> diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml index de3a251a79..3b11d9e47f 100644 --- a/doc/classes/Performance.xml +++ b/doc/classes/Performance.xml @@ -106,7 +106,9 @@ <constant name="PHYSICS_3D_ISLAND_COUNT" value="26" enum="Monitor"> Number of islands in the 3D physics engine. </constant> - <constant name="MONITOR_MAX" value="27" enum="Monitor"> + <constant name="AUDIO_OUTPUT_LATENCY" value="27" enum="Monitor"> + </constant> + <constant name="MONITOR_MAX" value="28" enum="Monitor"> </constant> </constants> </class> diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml index 73a2d792ab..52c89248ff 100644 --- a/doc/classes/Physics2DDirectBodyState.xml +++ b/doc/classes/Physics2DDirectBodyState.xml @@ -11,6 +11,58 @@ <demos> </demos> <methods> + <method name="add_central_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="add_force"> + <return type="void"> + </return> + <argument index="0" name="offset" type="Vector2"> + </argument> + <argument index="1" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="add_torque"> + <return type="void"> + </return> + <argument index="0" name="torque" type="float"> + </argument> + <description> + </description> + </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="apply_impulse"> + <return type="void"> + </return> + <argument index="0" name="offset" type="Vector2"> + </argument> + <argument index="1" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="apply_torque_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="float"> + </argument> + <description> + </description> + </method> <method name="get_contact_collider" qualifiers="const"> <return type="RID"> </return> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index c302797704..a473de4ce8 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -287,6 +287,16 @@ Sets the transform matrix for an area. </description> </method> + <method name="body_add_central_force"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="body_add_collision_exception"> <return type="void"> </return> @@ -324,6 +334,26 @@ Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="body_add_torque"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="torque" type="float"> + </argument> + <description> + </description> + </method> + <method name="body_apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="body_apply_impulse"> <return type="void"> </return> @@ -337,6 +367,16 @@ Adds a positioned impulse to the applied force and torque. Both the force and the offset from the body origin are in global coordinates. </description> </method> + <method name="body_apply_torque_impulse"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="impulse" type="float"> + </argument> + <description> + </description> + </method> <method name="body_attach_object_instance_id"> <return type="void"> </return> diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index 74190d0780..64b2900f73 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -35,6 +35,14 @@ <description> </description> </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="j" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="apply_impulse"> <return type="void"> </return> diff --git a/doc/classes/PhysicsMaterial.xml b/doc/classes/PhysicsMaterial.xml new file mode 100644 index 0000000000..5512c4605a --- /dev/null +++ b/doc/classes/PhysicsMaterial.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PhysicsMaterial" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index d45a3adc9c..88a104cb11 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -294,6 +294,16 @@ Sets the transform matrix for an area. </description> </method> + <method name="body_add_central_force"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="force" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="body_add_collision_exception"> <return type="void"> </return> @@ -305,6 +315,18 @@ Adds a body to the list of bodies exempt from collisions. </description> </method> + <method name="body_add_force"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="force" type="Vector3"> + </argument> + <argument index="2" name="position" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="body_add_shape"> <return type="void"> </return> @@ -318,6 +340,26 @@ Adds a shape to the body, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="body_add_torque"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="torque" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="body_apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="impulse" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="body_apply_impulse"> <return type="void"> </return> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 83d1246e2a..0c8769714b 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -136,6 +136,8 @@ <method name="add_separator"> <return type="void"> </return> + <argument index="0" name="label" type="String" default=""""> + </argument> <description> Add a separator between items. Separators also occupy an index. </description> @@ -507,7 +509,7 @@ </member> <member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection"> </member> - <member name="submenu_popup_delay" type="real" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay"> + <member name="submenu_popup_delay" type="float" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay"> Sets the delay time for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item. Default value: [code]0.3[/code] seconds. </member> </members> @@ -553,6 +555,10 @@ </theme_item> <theme_item name="hseparation" type="int"> </theme_item> + <theme_item name="labeled_separator_left" type="StyleBox"> + </theme_item> + <theme_item name="labeled_separator_right" type="StyleBox"> + </theme_item> <theme_item name="panel" type="StyleBox"> </theme_item> <theme_item name="panel_disabled" type="StyleBox"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 666f6b4710..a4af5509a6 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -559,6 +559,8 @@ <member name="physics/2d/thread_model" type="int" setter="" getter=""> Set whether physics is run on the main thread or a separate one. Running the server on a thread increases performance, but restricts API Access to only physics process. </member> + <member name="physics/3d/active_soft_world" type="bool" setter="" getter=""> + </member> <member name="physics/3d/physics_engine" type="String" setter="" getter=""> </member> <member name="physics/common/physics_fps" type="int" setter="" getter=""> @@ -615,8 +617,6 @@ </member> <member name="rendering/quality/intended_usage/framebuffer_allocation.mobile" type="int" setter="" getter=""> </member> - <member name="rendering/quality/intended_usage/framebuffer_mode" type="int" setter="" getter=""> - </member> <member name="rendering/quality/reflections/high_quality_ggx" type="bool" setter="" getter=""> For reflection probes and panorama backgrounds (sky), use a high amount of samples to create ggx blurred versions (used for roughness). </member> diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml index 4253560f67..038464e127 100644 --- a/doc/classes/RigidBody.xml +++ b/doc/classes/RigidBody.xml @@ -24,6 +24,40 @@ Called during physics processing, allowing you to read and safely modify the simulation state for the object. By default it works in addition to the usual physics behavior, but [method set_use_custom_integrator] allows you to disable the default behavior and do fully custom force integration for a body. </description> </method> + <method name="add_central_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="add_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector3"> + </argument> + <argument index="1" name="position" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="add_torque"> + <return type="void"> + </return> + <argument index="0" name="torque" type="Vector3"> + </argument> + <description> + </description> + </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector3"> + </argument> + <description> + </description> + </method> <method name="apply_impulse"> <return type="void"> </return> @@ -117,6 +151,8 @@ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody.Mode"> The body mode from the MODE_* enum. Modes include: MODE_STATIC, MODE_KINEMATIC, MODE_RIGID, and MODE_CHARACTER. </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping"> If [code]true[/code] RigidBody is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method. </member> diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml index 75fbb48454..2265c777c8 100644 --- a/doc/classes/RigidBody2D.xml +++ b/doc/classes/RigidBody2D.xml @@ -23,6 +23,14 @@ Allows you to read and safely modify the simulation state for the object. Use this instead of [Node._physics_process] if you need to directly change the body's [code]position[/code] or other physics properties. By default it works in addition to the usual physics behavior, but [member custom_integrator] allows you to disable the default behavior and write custom force integration for a body. </description> </method> + <method name="add_central_force"> + <return type="void"> + </return> + <argument index="0" name="force" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="add_force"> <return type="void"> </return> @@ -34,6 +42,22 @@ Adds a positioned force to the body. Both the force and the offset from the body origin are in global coordinates. </description> </method> + <method name="add_torque"> + <return type="void"> + </return> + <argument index="0" name="torque" type="float"> + </argument> + <description> + </description> + </method> + <method name="apply_central_impulse"> + <return type="void"> + </return> + <argument index="0" name="impulse" type="Vector2"> + </argument> + <description> + </description> + </method> <method name="apply_impulse"> <return type="void"> </return> @@ -45,6 +69,14 @@ Applies a positioned impulse to the body (which will be affected by the body mass and shape). This is the equivalent of hitting a billiard ball with a cue: a force that is applied instantaneously. Both the impulse and the offset from the body origin are in global coordinates. </description> </method> + <method name="apply_torque_impulse"> + <return type="void"> + </return> + <argument index="0" name="torque" type="float"> + </argument> + <description> + </description> + </method> <method name="get_colliding_bodies" qualifiers="const"> <return type="Array"> </return> @@ -130,6 +162,8 @@ <member name="mode" type="int" setter="set_mode" getter="get_mode" enum="RigidBody2D.Mode"> The body's mode. See [code]MODE_*[/code] constants. Default value: [code]MODE_RIGID[/code]. </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> <member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping"> If [code]true[/code] the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force]. </member> diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml new file mode 100644 index 0000000000..97008f05ff --- /dev/null +++ b/doc/classes/RootMotionView.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="RootMotionView" inherits="VisualInstance" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="animation_path" type="NodePath" setter="set_animation_path" getter="get_animation_path"> + </member> + <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size"> + </member> + <member name="color" type="Color" setter="set_color" getter="get_color"> + </member> + <member name="radius" type="float" setter="set_radius" getter="get_radius"> + </member> + <member name="zero_y" type="bool" setter="set_zero_y" getter="get_zero_y"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index f09d282026..a3ad3a778e 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -21,10 +21,8 @@ <return type="void"> </return> <argument index="0" name="inherits" type="String"> - The dialog's "Inherits" field content. </argument> <argument index="1" name="path" type="String"> - The dialog's "Path" field content. </argument> <description> Prefills required fields to configure the ScriptCreateDialog for use. diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index a0ab4fe878..1e6ed65b48 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -15,10 +15,10 @@ <members> <member name="editable" type="bool" setter="set_editable" getter="is_editable"> </member> - <member name="scrollable" type="bool" setter="set_scrollable" getter="is_scrollable"> - </member> <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" enum="Control.FocusMode"> </member> + <member name="scrollable" type="bool" setter="set_scrollable" getter="is_scrollable"> + </member> <member name="tick_count" type="int" setter="set_ticks" getter="get_ticks"> </member> <member name="ticks_on_borders" type="bool" setter="set_ticks_on_borders" getter="get_ticks_on_borders"> diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml new file mode 100644 index 0000000000..c3c789a6de --- /dev/null +++ b/doc/classes/SoftBody.xml @@ -0,0 +1,107 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SoftBody" inherits="MeshInstance" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_collision_exception_with"> + <return type="void"> + </return> + <argument index="0" name="body" type="Node"> + </argument> + <description> + </description> + </method> + <method name="get_collision_layer_bit" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_collision_mask_bit" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <description> + </description> + </method> + <method name="is_ray_pickable" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="remove_collision_exception_with"> + <return type="void"> + </return> + <argument index="0" name="body" type="Node"> + </argument> + <description> + </description> + </method> + <method name="set_collision_layer_bit"> + <return type="void"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <argument index="1" name="value" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_collision_mask_bit"> + <return type="void"> + </return> + <argument index="0" name="bit" type="int"> + </argument> + <argument index="1" name="value" type="bool"> + </argument> + <description> + </description> + </method> + <method name="set_ray_pickable"> + <return type="void"> + </return> + <argument index="0" name="ray_pickable" type="bool"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="areaAngular_stiffness" type="float" setter="set_areaAngular_stiffness" getter="get_areaAngular_stiffness"> + </member> + <member name="collision_layer" type="int" setter="set_collision_layer" getter="get_collision_layer"> + </member> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> + </member> + <member name="damping_coefficient" type="float" setter="set_damping_coefficient" getter="get_damping_coefficient"> + </member> + <member name="drag_coefficient" type="float" setter="set_drag_coefficient" getter="get_drag_coefficient"> + </member> + <member name="linear_stiffness" type="float" setter="set_linear_stiffness" getter="get_linear_stiffness"> + </member> + <member name="parent_collision_ignore" type="NodePath" setter="set_parent_collision_ignore" getter="get_parent_collision_ignore"> + </member> + <member name="pose_matching_coefficient" type="float" setter="set_pose_matching_coefficient" getter="get_pose_matching_coefficient"> + </member> + <member name="pressure_coefficient" type="float" setter="set_pressure_coefficient" getter="get_pressure_coefficient"> + </member> + <member name="simulation_precision" type="int" setter="set_simulation_precision" getter="get_simulation_precision"> + </member> + <member name="total_mass" type="float" setter="set_total_mass" getter="get_total_mass"> + </member> + <member name="volume_stiffness" type="float" setter="set_volume_stiffness" getter="get_volume_stiffness"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index d9242d8c42..ef1bcc30b3 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -69,6 +69,12 @@ Returns whether node notifies about its local transformation changes. Spatial will not propagate this by default. </description> </method> + <method name="is_scale_disabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="is_set_as_toplevel" qualifiers="const"> <return type="bool"> </return> @@ -190,6 +196,14 @@ Makes the node ignore its parents transformations. Node transformations are only in global space. </description> </method> + <method name="set_disable_scale"> + <return type="void"> + </return> + <argument index="0" name="disable" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_identity"> <return type="void"> </return> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index b45f2a13d4..4f48889531 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -84,8 +84,12 @@ </member> <member name="flags_albedo_tex_force_srgb" type="bool" setter="set_flag" getter="get_flag"> </member> + <member name="flags_disable_ambient_light" type="bool" setter="set_flag" getter="get_flag"> + </member> <member name="flags_do_not_receive_shadows" type="bool" setter="set_flag" getter="get_flag"> </member> + <member name="flags_ensure_correct_normals" type="bool" setter="set_flag" getter="get_flag"> + </member> <member name="flags_fixed_size" type="bool" setter="set_flag" getter="get_flag"> </member> <member name="flags_no_depth_test" type="bool" setter="set_flag" getter="get_flag"> @@ -116,6 +120,8 @@ </member> <member name="params_alpha_scissor_threshold" type="float" setter="set_alpha_scissor_threshold" getter="get_alpha_scissor_threshold"> </member> + <member name="params_billboard_keep_scale" type="bool" setter="set_flag" getter="get_flag"> + </member> <member name="params_billboard_mode" type="int" setter="set_billboard_mode" getter="get_billboard_mode" enum="SpatialMaterial.BillboardMode"> </member> <member name="params_blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="SpatialMaterial.BlendMode"> @@ -304,23 +310,29 @@ </constant> <constant name="FLAG_FIXED_SIZE" value="6" enum="Flags"> </constant> - <constant name="FLAG_UV1_USE_TRIPLANAR" value="7" enum="Flags"> + <constant name="FLAG_BILLBOARD_KEEP_SCALE" value="7" enum="Flags"> + </constant> + <constant name="FLAG_UV1_USE_TRIPLANAR" value="8" enum="Flags"> + </constant> + <constant name="FLAG_UV2_USE_TRIPLANAR" value="9" enum="Flags"> + </constant> + <constant name="FLAG_AO_ON_UV2" value="11" enum="Flags"> </constant> - <constant name="FLAG_UV2_USE_TRIPLANAR" value="8" enum="Flags"> + <constant name="FLAG_EMISSION_ON_UV2" value="12" enum="Flags"> </constant> - <constant name="FLAG_AO_ON_UV2" value="10" enum="Flags"> + <constant name="FLAG_USE_ALPHA_SCISSOR" value="13" enum="Flags"> </constant> - <constant name="FLAG_EMISSION_ON_UV2" value="11" enum="Flags"> + <constant name="FLAG_TRIPLANAR_USE_WORLD" value="10" enum="Flags"> </constant> - <constant name="FLAG_USE_ALPHA_SCISSOR" value="12" enum="Flags"> + <constant name="FLAG_ALBEDO_TEXTURE_FORCE_SRGB" value="14" enum="Flags"> </constant> - <constant name="FLAG_TRIPLANAR_USE_WORLD" value="9" enum="Flags"> + <constant name="FLAG_DONT_RECEIVE_SHADOWS" value="15" enum="Flags"> </constant> - <constant name="FLAG_ALBEDO_TEXTURE_FORCE_SRGB" value="13" enum="Flags"> + <constant name="FLAG_DISABLE_AMBIENT_LIGHT" value="17" enum="Flags"> </constant> - <constant name="FLAG_DONT_RECEIVE_SHADOWS" value="14" enum="Flags"> + <constant name="FLAG_ENSURE_CORRECT_NORMALS" value="16" enum="Flags"> </constant> - <constant name="FLAG_MAX" value="15" enum="Flags"> + <constant name="FLAG_MAX" value="18" enum="Flags"> </constant> <constant name="DIFFUSE_BURLEY" value="0" enum="DiffuseMode"> </constant> diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml index 68373ebc4f..0e11d797e4 100644 --- a/doc/classes/SpriteFrames.xml +++ b/doc/classes/SpriteFrames.xml @@ -58,6 +58,13 @@ If [code]true[/code] the given animation will loop. </description> </method> + <method name="get_animation_names" qualifiers="const"> + <return type="PoolStringArray"> + </return> + <description> + Returns an array containing the names associated to each animation. Values are placed in alphabetical order. + </description> + </method> <method name="get_animation_speed" qualifiers="const"> <return type="float"> </return> @@ -127,13 +134,6 @@ Changes the animation's name to [code]newname[/code]. </description> </method> - <method name="get_animation_names"> - <return type="PoolStringArray"> - </return> - <description> - Returns an array containing the names associated to each animation. Values are placed in alphabetical order. - </description> - </method> <method name="set_animation_loop"> <return type="void"> </return> diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml index 26b4857670..442a520e30 100644 --- a/doc/classes/StaticBody.xml +++ b/doc/classes/StaticBody.xml @@ -27,6 +27,8 @@ <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body friction, from 0 (frictionless) to 1 (full friction). </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> </members> <constants> </constants> diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml index 95acda79df..917773d502 100644 --- a/doc/classes/StaticBody2D.xml +++ b/doc/classes/StaticBody2D.xml @@ -26,6 +26,8 @@ <member name="friction" type="float" setter="set_friction" getter="get_friction"> The body's friction. Values range from [code]0[/code] (no friction) to [code]1[/code] (full friction). </member> + <member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override"> + </member> </members> <constants> </constants> diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml index 3081abd5c4..cf8769d22b 100644 --- a/doc/classes/StreamPeerSSL.xml +++ b/doc/classes/StreamPeerSSL.xml @@ -15,7 +15,7 @@ <method name="accept_stream"> <return type="int" enum="Error"> </return> - <argument index="0" name="stream" type="StreamPeer"> + <argument index="0" name="base" type="StreamPeer"> </argument> <description> </description> @@ -55,17 +55,20 @@ </description> </method> </methods> + <members> + <member name="blocking_handshake" type="bool" setter="set_blocking_handshake_enabled" getter="is_blocking_handshake_enabled"> + </member> + </members> <constants> <constant name="STATUS_DISCONNECTED" value="0" enum="Status"> A status representing a [code]StreamPeerSSL[/code] that is disconnected. </constant> - <constant name="STATUS_CONNECTED" value="1" enum="Status"> + <constant name="STATUS_CONNECTED" value="2" enum="Status"> A status representing a [code]StreamPeerSSL[/code] that is connected to a host. </constant> - <constant name="STATUS_ERROR_NO_CERTIFICATE" value="2" enum="Status"> - An errot status that shows the peer did not present a SSL certificate and validation was requested. + <constant name="STATUS_ERROR" value="3" enum="Status"> </constant> - <constant name="STATUS_ERROR_HOSTNAME_MISMATCH" value="3" enum="Status"> + <constant name="STATUS_ERROR_HOSTNAME_MISMATCH" value="4" enum="Status"> An error status that shows a mismatch in the SSL certificate domain presented by the host and the domain requested for validation. </constant> </constants> diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml index c891c8cf83..146b4b0a3d 100644 --- a/doc/classes/StyleBoxLine.xml +++ b/doc/classes/StyleBoxLine.xml @@ -13,7 +13,9 @@ <members> <member name="color" type="Color" setter="set_color" getter="get_color"> </member> - <member name="grow" type="float" setter="set_grow" getter="get_grow"> + <member name="grow_begin" type="float" setter="set_grow_begin" getter="get_grow_begin"> + </member> + <member name="grow_end" type="float" setter="set_grow_end" getter="get_grow_end"> </member> <member name="thickness" type="int" setter="set_thickness" getter="get_thickness"> </member> diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml index 7d78d71330..deda7bc292 100644 --- a/doc/classes/SurfaceTool.xml +++ b/doc/classes/SurfaceTool.xml @@ -170,7 +170,7 @@ </return> <argument index="0" name="existing" type="ArrayMesh" default="null"> </argument> - <argument index="1" name="flags" type="int" default="97792"> + <argument index="1" name="flags" type="int" default="97280"> </argument> <description> Returns a constructed [ArrayMesh] from current information passed in. If an existing [ArrayMesh] is passed in as an argument, will add an extra surface to the existing [ArrayMesh]. diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 11e94abc03..5acfd6194e 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="TabContainer" inherits="Control" category="Core" version="3.1"> +<class name="TabContainer" inherits="Container" category="Core" version="3.1"> <brief_description> Tabbed Container. </brief_description> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 36408663f6..a958c3fcfa 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -227,12 +227,6 @@ Insert a given text at the cursor position. </description> </method> - <method name="is_breakpoint_gutter_enabled" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> <method name="is_folded" qualifiers="const"> <return type="bool"> </return> @@ -322,14 +316,6 @@ Select all the text. </description> </method> - <method name="set_breakpoint_gutter_enabled"> - <return type="void"> - </return> - <argument index="0" name="enable" type="bool"> - </argument> - <description> - </description> - </method> <method name="set_line_as_hidden"> <return type="void"> </return> @@ -541,6 +527,8 @@ </theme_item> <theme_item name="read_only" type="StyleBox"> </theme_item> + <theme_item name="safe_line_number_color" type="Color"> + </theme_item> <theme_item name="selection_color" type="Color"> </theme_item> <theme_item name="symbol_color" type="Color"> diff --git a/doc/classes/TextFile.xml b/doc/classes/TextFile.xml new file mode 100644 index 0000000000..f8c1fd690e --- /dev/null +++ b/doc/classes/TextFile.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextFile" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml index 2ae4ef2cf8..f74420e8b1 100644 --- a/doc/classes/TextureProgress.xml +++ b/doc/classes/TextureProgress.xml @@ -77,5 +77,11 @@ <constant name="FILL_COUNTER_CLOCKWISE" value="5" enum="FillMode"> Turns the node into a radial bar. The [member texture_progress] fills counter-clockwise. See [member radial_center_offset], [member radial_initial_angle] and [member radial_fill_degrees] to refine its behavior. </constant> + <constant name="FILL_BILINEAR_LEFT_AND_RIGHT" value="6" enum="FillMode"> + </constant> + <constant name="FILL_BILINEAR_TOP_AND_BOTTOM" value="7" enum="FillMode"> + </constant> + <constant name="FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE" value="8" enum="FillMode"> + </constant> </constants> </class> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 3486b721ca..2990906f7c 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -157,6 +157,16 @@ If you need these to be immediately updated, you can call [method update_dirty_quadrants]. </description> </method> + <method name="set_celld"> + <return type="void"> + </return> + <argument index="0" name="position" type="Vector2"> + </argument> + <argument index="1" name="data" type="Dictionary"> + </argument> + <description> + </description> + </method> <method name="set_cellv"> <return type="void"> </return> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index bdf8634a6c..7121bc8b9c 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -136,6 +136,14 @@ Return the material of the tile. </description> </method> + <method name="tile_get_modulate" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="tile_get_name" qualifiers="const"> <return type="String"> </return> @@ -292,6 +300,16 @@ Set the material of the tile. </description> </method> + <method name="tile_set_modulate"> + <return type="void"> + </return> + <argument index="0" name="id" type="int"> + </argument> + <argument index="1" name="color" type="Color"> + </argument> + <description> + </description> + </method> <method name="tile_set_name"> <return type="void"> </return> diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index d82694d328..2332c1a7aa 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -181,12 +181,6 @@ Returns [code]true[/code] if any tweens are currently running. Note that this method doesn't consider tweens that have ended. </description> </method> - <method name="is_stopped" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> <method name="remove"> <return type="bool"> </return> diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml index a1a6d7f465..b9550c17fb 100644 --- a/doc/classes/UndoRedo.xml +++ b/doc/classes/UndoRedo.xml @@ -117,13 +117,13 @@ </description> </method> <method name="redo"> - <return type="void"> + <return type="bool"> </return> <description> </description> </method> <method name="undo"> - <return type="void"> + <return type="bool"> </return> <description> </description> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 893db84640..c4ebf7c96f 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -973,8 +973,9 @@ </return> <argument index="0" name="swap_buffers" type="bool" default="true"> </argument> + <argument index="1" name="frame_step" type="float" default="0.0"> + </argument> <description> - Draws a frame. </description> </method> <method name="environment_create"> @@ -1206,13 +1207,15 @@ </argument> <argument index="7" name="light_affect" type="float"> </argument> - <argument index="8" name="color" type="Color"> + <argument index="8" name="ao_channel_affect" type="float"> + </argument> + <argument index="9" name="color" type="Color"> </argument> - <argument index="9" name="quality" type="int" enum="VisualServer.EnvironmentSSAOQuality"> + <argument index="10" name="quality" type="int" enum="VisualServer.EnvironmentSSAOQuality"> </argument> - <argument index="10" name="blur" type="int" enum="VisualServer.EnvironmentSSAOBlur"> + <argument index="11" name="blur" type="int" enum="VisualServer.EnvironmentSSAOBlur"> </argument> - <argument index="11" name="bilateral_sharpness" type="float"> + <argument index="12" name="bilateral_sharpness" type="float"> </argument> <description> </description> @@ -1273,8 +1276,9 @@ </return> <argument index="0" name="swap_buffers" type="bool" default="true"> </argument> + <argument index="1" name="frame_step" type="float" default="0.0"> + </argument> <description> - Draws a frame. Same as [method draw]. </description> </method> <method name="force_sync"> @@ -2258,7 +2262,7 @@ </argument> <argument index="3" name="blend_shapes" type="Array" default="[ ]"> </argument> - <argument index="4" name="compress_format" type="int" default="97792"> + <argument index="4" name="compress_format" type="int" default="97280"> </argument> <description> Adds a surface generated from the Arrays to a mesh. See PRIMITIVE_TYPE_* constants for types. @@ -2437,6 +2441,32 @@ Returns the format of a mesh's surface. </description> </method> + <method name="mesh_surface_get_format_offset" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="format" type="int"> + </argument> + <argument index="1" name="vertex_len" type="int"> + </argument> + <argument index="2" name="index_len" type="int"> + </argument> + <argument index="3" name="array_index" type="int"> + </argument> + <description> + </description> + </method> + <method name="mesh_surface_get_format_stride" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="format" type="int"> + </argument> + <argument index="1" name="vertex_len" type="int"> + </argument> + <argument index="2" name="index_len" type="int"> + </argument> + <description> + </description> + </method> <method name="mesh_surface_get_index_array" qualifiers="const"> <return type="PoolByteArray"> </return> @@ -2494,6 +2524,20 @@ Sets a mesh's surface's material. </description> </method> + <method name="mesh_surface_update_region"> + <return type="void"> + </return> + <argument index="0" name="mesh" type="RID"> + </argument> + <argument index="1" name="surface" type="int"> + </argument> + <argument index="2" name="offset" type="int"> + </argument> + <argument index="3" name="data" type="PoolByteArray"> + </argument> + <description> + </description> + </method> <method name="multimesh_allocate"> <return type="void"> </return> @@ -2505,6 +2549,8 @@ </argument> <argument index="3" name="color_format" type="int" enum="VisualServer.MultimeshColorFormat"> </argument> + <argument index="4" name="custom_data_format" type="int" enum="VisualServer.MultimeshCustomDataFormat" default="0"> + </argument> <description> </description> </method> @@ -2550,6 +2596,16 @@ <description> </description> </method> + <method name="multimesh_instance_get_custom_data" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="multimesh" type="RID"> + </argument> + <argument index="1" name="index" type="int"> + </argument> + <description> + </description> + </method> <method name="multimesh_instance_get_transform" qualifiers="const"> <return type="Transform"> </return> @@ -2582,6 +2638,18 @@ <description> </description> </method> + <method name="multimesh_instance_set_custom_data"> + <return type="void"> + </return> + <argument index="0" name="multimesh" type="RID"> + </argument> + <argument index="1" name="index" type="int"> + </argument> + <argument index="2" name="custom_data" type="Color"> + </argument> + <description> + </description> + </method> <method name="multimesh_instance_set_transform"> <return type="void"> </return> @@ -2606,6 +2674,16 @@ <description> </description> </method> + <method name="multimesh_set_as_bulk_array"> + <return type="void"> + </return> + <argument index="0" name="multimesh" type="RID"> + </argument> + <argument index="1" name="array" type="PoolRealArray"> + </argument> + <description> + </description> + </method> <method name="multimesh_set_mesh"> <return type="void"> </return> @@ -3746,7 +3824,11 @@ </method> </methods> <signals> - <signal name="frame_drawn_in_thread"> + <signal name="frame_post_draw"> + <description> + </description> + </signal> + <signal name="frame_pre_draw"> <description> </description> </signal> @@ -3919,7 +4001,7 @@ <constant name="ARRAY_FLAG_USE_16_BIT_BONES" value="524288" enum="ArrayFormat"> Flag used to mark that the array uses 16 bit bones instead of 8 bit. </constant> - <constant name="ARRAY_COMPRESS_DEFAULT" value="97792" enum="ArrayFormat"> + <constant name="ARRAY_COMPRESS_DEFAULT" value="97280" enum="ArrayFormat"> Used to set flags ARRAY_COMPRESS_VERTEX, ARRAY_COMPRESS_NORMAL, ARRAY_COMPRESS_TANGENT, ARRAY_COMPRESS_COLOR, ARRAY_COMPRESS_TEX_UV, ARRAY_COMPRESS_TEX_UV2 and ARRAY_COMPRESS_WEIGHTS quickly. </constant> <constant name="PRIMITIVE_POINTS" value="0" enum="PrimitiveType"> @@ -4126,7 +4208,9 @@ </constant> <constant name="INSTANCE_FLAG_USE_BAKED_LIGHT" value="0" enum="InstanceFlags"> </constant> - <constant name="INSTANCE_FLAG_MAX" value="1" enum="InstanceFlags"> + <constant name="INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE" value="1" enum="InstanceFlags"> + </constant> + <constant name="INSTANCE_FLAG_MAX" value="2" enum="InstanceFlags"> </constant> <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting"> </constant> diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml new file mode 100644 index 0000000000..ab00080fef --- /dev/null +++ b/doc/classes/VisualShader.xml @@ -0,0 +1,183 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShader" inherits="Shader" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_node"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="node" type="VisualShaderNode"> + </argument> + <argument index="2" name="position" type="Vector2"> + </argument> + <argument index="3" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="can_connect_nodes" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="connect_nodes"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="disconnect_nodes"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_node" qualifiers="const"> + <return type="VisualShaderNode"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_node_connections" qualifiers="const"> + <return type="Array"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <description> + </description> + </method> + <method name="get_node_list" qualifiers="const"> + <return type="PoolIntArray"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <description> + </description> + </method> + <method name="get_node_position" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_valid_node_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <description> + </description> + </method> + <method name="is_node_connection" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="from_node" type="int"> + </argument> + <argument index="2" name="from_port" type="int"> + </argument> + <argument index="3" name="to_node" type="int"> + </argument> + <argument index="4" name="to_port" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_node"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_mode"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int" enum="Shader.Mode"> + </argument> + <description> + </description> + </method> + <method name="set_node_position"> + <return type="void"> + </return> + <argument index="0" name="type" type="int" enum="VisualShader.Type"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <argument index="2" name="position" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset"> + </member> + </members> + <constants> + <constant name="TYPE_VERTEX" value="0" enum="Type"> + </constant> + <constant name="TYPE_FRAGMENT" value="1" enum="Type"> + </constant> + <constant name="TYPE_LIGHT" value="2" enum="Type"> + </constant> + <constant name="TYPE_MAX" value="3" enum="Type"> + </constant> + <constant name="NODE_ID_INVALID" value="-1"> + </constant> + <constant name="NODE_ID_OUTPUT" value="0"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml new file mode 100644 index 0000000000..ffcaf85eea --- /dev/null +++ b/doc/classes/VisualShaderNode.xml @@ -0,0 +1,45 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNode" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_input_port_default_value" qualifiers="const"> + <return type="Variant"> + </return> + <argument index="0" name="port" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_input_port_default_value"> + <return type="void"> + </return> + <argument index="0" name="port" type="int"> + </argument> + <argument index="1" name="value" type="Variant"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values"> + </member> + <member name="output_port_for_preview" type="int" setter="set_output_port_for_preview" getter="get_output_port_for_preview"> + </member> + </members> + <signals> + <signal name="editor_refresh_request"> + <description> + </description> + </signal> + </signals> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeColorConstant.xml b/doc/classes/VisualShaderNodeColorConstant.xml new file mode 100644 index 0000000000..f1079e0056 --- /dev/null +++ b/doc/classes/VisualShaderNodeColorConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="Color" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeColorOp.xml b/doc/classes/VisualShaderNodeColorOp.xml new file mode 100644 index 0000000000..d23c674503 --- /dev/null +++ b/doc/classes/VisualShaderNodeColorOp.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeColorOp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeColorOp.Operator"> + </member> + </members> + <constants> + <constant name="OP_SCREEN" value="0" enum="Operator"> + </constant> + <constant name="OP_DIFFERENCE" value="1" enum="Operator"> + </constant> + <constant name="OP_DARKEN" value="2" enum="Operator"> + </constant> + <constant name="OP_LIGHTEN" value="3" enum="Operator"> + </constant> + <constant name="OP_OVERLAY" value="4" enum="Operator"> + </constant> + <constant name="OP_DODGE" value="5" enum="Operator"> + </constant> + <constant name="OP_BURN" value="6" enum="Operator"> + </constant> + <constant name="OP_SOFT_LIGHT" value="7" enum="Operator"> + </constant> + <constant name="OP_HARD_LIGHT" value="8" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeColorUniform.xml b/doc/classes/VisualShaderNodeColorUniform.xml new file mode 100644 index 0000000000..0b97c104a2 --- /dev/null +++ b/doc/classes/VisualShaderNodeColorUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeCubeMap.xml b/doc/classes/VisualShaderNodeCubeMap.xml new file mode 100644 index 0000000000..9c56a23b7f --- /dev/null +++ b/doc/classes/VisualShaderNodeCubeMap.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map"> + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType"> + </member> + </members> + <constants> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + </constant> + <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeCubeMapUniform.xml b/doc/classes/VisualShaderNodeCubeMapUniform.xml new file mode 100644 index 0000000000..fc95e4ddd9 --- /dev/null +++ b/doc/classes/VisualShaderNodeCubeMapUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeDotProduct.xml b/doc/classes/VisualShaderNodeDotProduct.xml new file mode 100644 index 0000000000..c82f4cec3b --- /dev/null +++ b/doc/classes/VisualShaderNodeDotProduct.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeDotProduct" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeInput.xml b/doc/classes/VisualShaderNodeInput.xml new file mode 100644 index 0000000000..29de7f81d1 --- /dev/null +++ b/doc/classes/VisualShaderNodeInput.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeInput" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="input_name" type="String" setter="set_input_name" getter="get_input_name"> + </member> + </members> + <signals> + <signal name="input_type_changed"> + <description> + </description> + </signal> + </signals> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeOutput.xml b/doc/classes/VisualShaderNodeOutput.xml new file mode 100644 index 0000000000..7b65c6fd5e --- /dev/null +++ b/doc/classes/VisualShaderNodeOutput.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeOutput" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarConstant.xml b/doc/classes/VisualShaderNodeScalarConstant.xml new file mode 100644 index 0000000000..424fb2b3bd --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarConstant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="float" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarFunc.xml b/doc/classes/VisualShaderNodeScalarFunc.xml new file mode 100644 index 0000000000..7362ededce --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarFunc.xml @@ -0,0 +1,59 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeScalarFunc.Function"> + </member> + </members> + <constants> + <constant name="FUNC_SIN" value="0" enum="Function"> + </constant> + <constant name="FUNC_COS" value="1" enum="Function"> + </constant> + <constant name="FUNC_TAN" value="2" enum="Function"> + </constant> + <constant name="FUNC_ASIN" value="3" enum="Function"> + </constant> + <constant name="FUNC_ACOS" value="4" enum="Function"> + </constant> + <constant name="FUNC_ATAN" value="5" enum="Function"> + </constant> + <constant name="FUNC_SINH" value="6" enum="Function"> + </constant> + <constant name="FUNC_COSH" value="7" enum="Function"> + </constant> + <constant name="FUNC_TANH" value="8" enum="Function"> + </constant> + <constant name="FUNC_LOG" value="9" enum="Function"> + </constant> + <constant name="FUNC_EXP" value="10" enum="Function"> + </constant> + <constant name="FUNC_SQRT" value="11" enum="Function"> + </constant> + <constant name="FUNC_ABS" value="12" enum="Function"> + </constant> + <constant name="FUNC_SIGN" value="13" enum="Function"> + </constant> + <constant name="FUNC_FLOOR" value="14" enum="Function"> + </constant> + <constant name="FUNC_ROUND" value="15" enum="Function"> + </constant> + <constant name="FUNC_CEIL" value="16" enum="Function"> + </constant> + <constant name="FUNC_FRAC" value="17" enum="Function"> + </constant> + <constant name="FUNC_SATURATE" value="18" enum="Function"> + </constant> + <constant name="FUNC_NEGATE" value="19" enum="Function"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarInterp.xml b/doc/classes/VisualShaderNodeScalarInterp.xml new file mode 100644 index 0000000000..8420b34dd3 --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarInterp.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarInterp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarOp.xml b/doc/classes/VisualShaderNodeScalarOp.xml new file mode 100644 index 0000000000..0ab0a46d0a --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarOp.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarOp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeScalarOp.Operator"> + </member> + </members> + <constants> + <constant name="OP_ADD" value="0" enum="Operator"> + </constant> + <constant name="OP_SUB" value="1" enum="Operator"> + </constant> + <constant name="OP_MUL" value="2" enum="Operator"> + </constant> + <constant name="OP_DIV" value="3" enum="Operator"> + </constant> + <constant name="OP_MOD" value="4" enum="Operator"> + </constant> + <constant name="OP_POW" value="5" enum="Operator"> + </constant> + <constant name="OP_MAX" value="6" enum="Operator"> + </constant> + <constant name="OP_MIN" value="7" enum="Operator"> + </constant> + <constant name="OP_ATAN2" value="8" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeScalarUniform.xml b/doc/classes/VisualShaderNodeScalarUniform.xml new file mode 100644 index 0000000000..352355b475 --- /dev/null +++ b/doc/classes/VisualShaderNodeScalarUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml new file mode 100644 index 0000000000..18b2fc3b3f --- /dev/null +++ b/doc/classes/VisualShaderNodeTexture.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTexture" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeTexture.Source"> + </member> + <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTexture.TextureType"> + </member> + </members> + <constants> + <constant name="SOURCE_TEXTURE" value="0" enum="Source"> + </constant> + <constant name="SOURCE_SCREEN" value="1" enum="Source"> + </constant> + <constant name="SOURCE_2D_TEXTURE" value="2" enum="Source"> + </constant> + <constant name="SOURCE_2D_NORMAL" value="3" enum="Source"> + </constant> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + </constant> + <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml new file mode 100644 index 0000000000..1b5df52060 --- /dev/null +++ b/doc/classes/VisualShaderNodeTextureUniform.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTextureUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="color_default" type="int" setter="set_color_default" getter="get_color_default" enum="VisualShaderNodeTextureUniform.ColorDefault"> + </member> + <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTextureUniform.TextureType"> + </member> + </members> + <constants> + <constant name="TYPE_DATA" value="0" enum="TextureType"> + </constant> + <constant name="TYPE_COLOR" value="1" enum="TextureType"> + </constant> + <constant name="TYPE_NORMALMAP" value="2" enum="TextureType"> + </constant> + <constant name="TYPE_ANISO" value="3" enum="TextureType"> + </constant> + <constant name="COLOR_DEFAULT_WHITE" value="0" enum="ColorDefault"> + </constant> + <constant name="COLOR_DEFAULT_BLACK" value="1" enum="ColorDefault"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformCompose.xml b/doc/classes/VisualShaderNodeTransformCompose.xml new file mode 100644 index 0000000000..e1bda001e3 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformCompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformConstant.xml b/doc/classes/VisualShaderNodeTransformConstant.xml new file mode 100644 index 0000000000..e86444563c --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="Transform" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformDecompose.xml b/doc/classes/VisualShaderNodeTransformDecompose.xml new file mode 100644 index 0000000000..ee6d5c5d74 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformDecompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformMult.xml b/doc/classes/VisualShaderNodeTransformMult.xml new file mode 100644 index 0000000000..31aa40db96 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformMult.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformMult.Operator"> + </member> + </members> + <constants> + <constant name="OP_AxB" value="0" enum="Operator"> + </constant> + <constant name="OP_BxA" value="1" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml new file mode 100644 index 0000000000..65b1088247 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformUniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeTransformVecMult.xml b/doc/classes/VisualShaderNodeTransformVecMult.xml new file mode 100644 index 0000000000..d3fb445717 --- /dev/null +++ b/doc/classes/VisualShaderNodeTransformVecMult.xml @@ -0,0 +1,27 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeTransformVecMult" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeTransformVecMult.Operator"> + </member> + </members> + <constants> + <constant name="OP_AxB" value="0" enum="Operator"> + </constant> + <constant name="OP_BxA" value="1" enum="Operator"> + </constant> + <constant name="OP_3x3_AxB" value="2" enum="Operator"> + </constant> + <constant name="OP_3x3_BxA" value="3" enum="Operator"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeUniform.xml b/doc/classes/VisualShaderNodeUniform.xml new file mode 100644 index 0000000000..2c02afd0a7 --- /dev/null +++ b/doc/classes/VisualShaderNodeUniform.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeUniform" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVec3Constant.xml b/doc/classes/VisualShaderNodeVec3Constant.xml new file mode 100644 index 0000000000..7492f56223 --- /dev/null +++ b/doc/classes/VisualShaderNodeVec3Constant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="constant" type="Vector3" setter="set_constant" getter="get_constant"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVec3Uniform.xml b/doc/classes/VisualShaderNodeVec3Uniform.xml new file mode 100644 index 0000000000..79a21680fb --- /dev/null +++ b/doc/classes/VisualShaderNodeVec3Uniform.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorCompose.xml b/doc/classes/VisualShaderNodeVectorCompose.xml new file mode 100644 index 0000000000..39798a82d1 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorCompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorDecompose.xml b/doc/classes/VisualShaderNodeVectorDecompose.xml new file mode 100644 index 0000000000..8df12d8ba9 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorDecompose.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorFunc.xml b/doc/classes/VisualShaderNodeVectorFunc.xml new file mode 100644 index 0000000000..850b089645 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorFunc.xml @@ -0,0 +1,31 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeVectorFunc.Function"> + </member> + </members> + <constants> + <constant name="FUNC_NORMALIZE" value="0" enum="Function"> + </constant> + <constant name="FUNC_SATURATE" value="1" enum="Function"> + </constant> + <constant name="FUNC_NEGATE" value="2" enum="Function"> + </constant> + <constant name="FUNC_RECIPROCAL" value="3" enum="Function"> + </constant> + <constant name="FUNC_RGB2HSV" value="4" enum="Function"> + </constant> + <constant name="FUNC_HSV2RGB" value="5" enum="Function"> + </constant> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorInterp.xml b/doc/classes/VisualShaderNodeVectorInterp.xml new file mode 100644 index 0000000000..909cd7eacc --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorInterp.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorInterp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorLen.xml b/doc/classes/VisualShaderNodeVectorLen.xml new file mode 100644 index 0000000000..ad87d0bd0a --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorLen.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/VisualShaderNodeVectorOp.xml b/doc/classes/VisualShaderNodeVectorOp.xml new file mode 100644 index 0000000000..3e20168f15 --- /dev/null +++ b/doc/classes/VisualShaderNodeVectorOp.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="VisualShaderNodeVectorOp" inherits="VisualShaderNode" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <members> + <member name="operator" type="int" setter="set_operator" getter="get_operator" enum="VisualShaderNodeVectorOp.Operator"> + </member> + </members> + <constants> + <constant name="OP_ADD" value="0" enum="Operator"> + </constant> + <constant name="OP_SUB" value="1" enum="Operator"> + </constant> + <constant name="OP_MUL" value="2" enum="Operator"> + </constant> + <constant name="OP_DIV" value="3" enum="Operator"> + </constant> + <constant name="OP_MOD" value="4" enum="Operator"> + </constant> + <constant name="OP_POW" value="5" enum="Operator"> + </constant> + <constant name="OP_MAX" value="6" enum="Operator"> + </constant> + <constant name="OP_MIN" value="7" enum="Operator"> + </constant> + <constant name="OP_CROSS" value="8" enum="Operator"> + </constant> + </constants> +</class> diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index ffa179b093..4c4830ad7a 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -3014,12 +3014,12 @@ PropertyInfo AnimationTrackEditor::_find_hint_for_track(int p_idx, NodePath &r_b if (res.is_valid()) { property_info_base = res; if (r_current_val) { - *r_current_val = res->get(leftover_path[leftover_path.size() - 1]); + *r_current_val = res->get_indexed(leftover_path); } } else if (node) { property_info_base = node; if (r_current_val) { - *r_current_val = node->get(leftover_path[leftover_path.size() - 1]); + *r_current_val = node->get_indexed(leftover_path); } } @@ -3053,31 +3053,31 @@ static Vector<String> _get_bezier_subindices_for_type(Variant::Type p_type, bool subindices.push_back(""); } break; case Variant::VECTOR2: { - subindices.push_back(".x"); - subindices.push_back(".y"); + subindices.push_back(":x"); + subindices.push_back(":y"); } break; case Variant::VECTOR3: { - subindices.push_back(".x"); - subindices.push_back(".y"); - subindices.push_back(".z"); + subindices.push_back(":x"); + subindices.push_back(":y"); + subindices.push_back(":z"); } break; case Variant::QUAT: { - subindices.push_back(".x"); - subindices.push_back(".y"); - subindices.push_back(".z"); - subindices.push_back(".w"); + subindices.push_back(":x"); + subindices.push_back(":y"); + subindices.push_back(":z"); + subindices.push_back(":w"); } break; case Variant::COLOR: { - subindices.push_back(".r"); - subindices.push_back(".g"); - subindices.push_back(".b"); - subindices.push_back(".a"); + subindices.push_back(":r"); + subindices.push_back(":g"); + subindices.push_back(":b"); + subindices.push_back(":a"); } break; case Variant::PLANE: { - subindices.push_back(".x"); - subindices.push_back(".y"); - subindices.push_back(".z"); - subindices.push_back(".d"); + subindices.push_back(":x"); + subindices.push_back(":y"); + subindices.push_back(":z"); + subindices.push_back(":d"); } break; default: { if (r_valid) { @@ -3288,31 +3288,19 @@ void AnimationTrackEditor::_update_tracks() { if (root && root->has_node_and_resource(path)) { RES res; + NodePath base_path; Vector<StringName> leftover_path; Node *node = root->get_node_and_resource(path, res, leftover_path, true); + PropertyInfo pinfo = _find_hint_for_track(i, base_path); Object *object = node; if (res.is_valid()) { object = res.ptr(); - } else { - object = node; } if (object && !leftover_path.empty()) { - //not a property (value track?) - PropertyInfo pinfo; - pinfo.name = leftover_path[leftover_path.size() - 1]; - //now let's see if we can get more info about it - - List<PropertyInfo> plist; - object->get_property_list(&plist); - - for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - - if (E->get().name == leftover_path[leftover_path.size() - 1]) { - pinfo = E->get(); - break; - } + if (pinfo.name.empty()) { + pinfo.name = leftover_path[leftover_path.size() - 1]; } for (int j = 0; j < track_edit_plugins.size(); j++) { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 527ad0b72d..05fbf7aa76 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -1502,7 +1502,7 @@ void EditorNode::_edit_current() { if (main_plugin) { // special case if use of external editor is true - if (main_plugin->get_name() == "Script" && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { + if (main_plugin->get_name() == "Script" && current_obj->get_class_name() != StringName("VisualScript") && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) { if (!changing_scene) main_plugin->edit(current_obj); } diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 3f28cfd858..3b82e6578b 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -1876,6 +1876,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra if ((debugger->get_dump_stack_script() != p_resource || debugger->get_debug_with_external_editor()) && p_resource->get_path().is_resource_file() && + p_resource->get_class_name() != StringName("VisualScript") && bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor"))) { String path = EditorSettings::get_singleton()->get("text_editor/external/exec_path"); diff --git a/editor/translations/af.po b/editor/translations/af.po index c5853bbb2f..d4c8bc26f4 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -7328,6 +7328,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index ccf2b97d9a..1535ccafb6 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Adel <dragonhunter250@gmail.com>, 2018. # athomield <athomield@hotmail.com>, 2017. # Basil Al-Khateeb <basil.y.alkhateeb@gmail.com>, 2017. @@ -15,13 +14,12 @@ # omar anwar aglan <omar.aglan91@yahoo.com>, 2017-2018. # OWs Tetra <owstetra@gmail.com>, 2017. # Rached Noureddine <rached.noureddine@gmail.com>, 2018. -# Rex_sa <asd1234567890m@gmail.com>, 2017. +# Rex_sa <asd1234567890m@gmail.com>, 2017, 2018. # Wajdi Feki <wajdi.feki@gmail.com>, 2017. -# msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-28 18:34+0000\n" +"PO-Revision-Date: 2018-07-15 19:34+0000\n" "Last-Translator: Rached Noureddine <rached.noureddine@gmail.com>\n" "Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/" "godot/ar/>\n" @@ -30,7 +28,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -4331,11 +4329,11 @@ msgstr "ولد رؤية AABB" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" -msgstr "" +msgstr "إزالة نقطة من المنحنى" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Out-Control from Curve" -msgstr "" +msgstr "أزل Out-Control من المنحنى" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove In-Control from Curve" @@ -7392,6 +7390,11 @@ msgstr "بناء المشروع" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "إظهار الملفات" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -8076,7 +8079,7 @@ msgstr "" #: scene/resources/dynamic_font.cpp msgid "Invalid font size." -msgstr "" +msgstr "حجم الخط غير صالح" #~ msgid "Next" #~ msgstr "التالي" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 9f366b3d2f..71b9216b46 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -7383,6 +7383,11 @@ msgstr "Проект" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Преглед на файловете" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 3d00e3450c..aa36beefb6 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -7773,6 +7773,11 @@ msgstr "নতুন প্রকল্প" msgid "Warnings" msgstr "সতর্কতা" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "ফাইল" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index d2bffb0f84..085241296e 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -7438,6 +7438,11 @@ msgstr "Munta el Projecte" msgid "Warnings" msgstr "Avisos" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Visualitza Fitxers" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Final de la traça de la pila d'excepció interna" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 1066bbad94..b4cf176796 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -7372,6 +7372,11 @@ msgstr "Sestavit projekt" msgid "Warnings" msgstr "Varování" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Zobrazit soubory" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/da.po b/editor/translations/da.po index 3b5854334a..fcfdb6d249 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -7445,6 +7445,11 @@ msgstr "Projekt" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vis filer" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index d5d63f654b..c61d78e37e 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -27,12 +27,15 @@ # Tim Schellenberg <smwleod@gmail.com>, 2017. # Timo Schwarzer <account@timoschwarzer.com>, 2016-2018. # viernullvier <hannes.breul+github@gmail.com>, 2016. +# Arndt Heuvel <codeforpb@schatzkarten.net>, 2018. +# Gordon <gkone@gmx.net>, 2018. +# chillhelm <wilhelm@neubert.online>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-19 19:38+0000\n" -"Last-Translator: nimradium <nimra242001@gmail.com>\n" +"PO-Revision-Date: 2018-07-05 12:38+0000\n" +"Last-Translator: So Wieso <sowieso@dukun.de>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -40,7 +43,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -331,8 +334,7 @@ msgstr "Optimieren" #: editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "" -"Wählen Sie einen AnimationPlayer aus dem Szenenbaum aus, um Animationen zu " -"bearbeiten." +"AnimationPlayer aus dem Szenenbaum auswählen um Animationen zu bearbeiten." #: editor/animation_editor.cpp msgid "Key" @@ -1948,7 +1950,7 @@ msgstr "Umwandeln zu..." #: editor/editor_node.cpp msgid "MeshLibrary..." -msgstr "MeshLibrary..." +msgstr "Mesh-Bibliothek..." #: editor/editor_node.cpp msgid "TileSet..." @@ -2483,7 +2485,7 @@ msgstr "Mirrors werden geladen, bitte warten..." #: editor/export_template_manager.cpp msgid "Remove template version '%s'?" -msgstr "Template-Version '%s' entfernen?" +msgstr "Template-Version ‚%s‘ entfernen?" #: editor/export_template_manager.cpp msgid "Can't open export templates zip." @@ -6048,8 +6050,8 @@ msgid "" "Couldn't load project.godot in project path (error %d). It may be missing or " "corrupted." msgstr "" -"Konnte project.godot im Projektpfad nicht laden (Fehler %d). Sie könnte " -"fehlen oder beschädigt worden sein." +"Die Datei project.godot im Projektpfad konnte nicht geladen werden (Fehler " +"%d). Sie könnte fehlen oder beschädigt sein." #: editor/project_manager.cpp msgid "Couldn't edit project.godot in project path." @@ -7490,6 +7492,11 @@ msgstr "Projekt bauen" msgid "Warnings" msgstr "Warnungen" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Dateien anzeigen" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Ende des inneren Exception-Stack-Traces" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 26f824bc4b..7d11a9d09f 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -7424,6 +7424,11 @@ msgstr "Projektname:" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Datei(en) öffnen" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 1cb31e0ee9..d0f1d04a10 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -7265,6 +7265,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index b3275b4647..4a9560e602 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -2,13 +2,11 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # George Tsiamasiotis <gtsiam@windowslive.com>, 2017-2018. -# msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-20 09:37+0000\n" +"PO-Revision-Date: 2018-07-21 22:38+0000\n" "Last-Translator: George Tsiamasiotis <gtsiam@windowslive.com>\n" "Language-Team: Greek <https://hosted.weblate.org/projects/godot-engine/godot/" "el/>\n" @@ -16,7 +14,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -1135,7 +1133,7 @@ msgstr "Εμφάνιση στη διαχείριση αρχείων" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "New Folder..." -msgstr "Νέος φάκελος" +msgstr "Νέος φάκελος..." #: editor/editor_file_dialog.cpp msgid "Refresh" @@ -2698,7 +2696,7 @@ msgstr "Μετονομασία..." #: editor/filesystem_dock.cpp msgid "Move To..." -msgstr "Μετακίνηση σε" +msgstr "Μετακίνηση σε..." #: editor/filesystem_dock.cpp msgid "Open Scene(s)" @@ -2710,15 +2708,15 @@ msgstr "Στιγμιότυπο" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." -msgstr "Επεξεργασία εξαρτήσεων" +msgstr "Επεξεργασία εξαρτήσεων..." #: editor/filesystem_dock.cpp msgid "View Owners..." -msgstr "Προβολή ιδιοκτητών" +msgstr "Προβολή ιδιοκτητών..." #: editor/filesystem_dock.cpp msgid "Duplicate..." -msgstr "Αναπαραγωγή" +msgstr "Αναπαραγωγή..." #: editor/filesystem_dock.cpp msgid "Previous Directory" @@ -4031,7 +4029,7 @@ msgstr "Δημιουργία περιγράμματος" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Πλέγμα" +msgstr "Πλέγμα..." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -5712,9 +5710,8 @@ msgid "Options" msgstr "Επιλογές" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Has,Many,Options" -msgstr "Έχει,Πάρα,Πολλές,Επιλογές!" +msgstr "Έχει,Πολλές,Επιλογές" #: editor/plugins/theme_editor_plugin.cpp msgid "Tab 1" @@ -6001,9 +5998,8 @@ msgid "Imported Project" msgstr "Εισαγμένο έργο" #: editor/project_manager.cpp -#, fuzzy msgid "Invalid Project Name." -msgstr "Όνομα έργου:" +msgstr "Άκυρο όνομα έργου." #: editor/project_manager.cpp msgid "Couldn't create folder." @@ -6207,13 +6203,12 @@ msgid "Mouse Button" msgstr "Κουμπί ποντικιού" #: editor/project_settings_editor.cpp -#, fuzzy msgid "" "Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or " "'\"'." msgstr "" "Άκυρο όνομα ενέργειας. Δεν μπορεί να είναι άδειο ή να περιέχει '/', ':', " -"'=', '\\' ή '\"'" +"'=', '\\' ή '\"'." #: editor/project_settings_editor.cpp msgid "Action '%s' already exists!" @@ -7474,6 +7469,11 @@ msgstr "Δόμηση έργου" msgid "Warnings" msgstr "Προειδοποιήσεις" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Προβολή αρχείων" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Τέλος ιχνηλάτησης στοίβας εσωτερικής εξαίρεσης" diff --git a/editor/translations/es.po b/editor/translations/es.po index 89118d2501..8e1f0b13c9 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -29,12 +29,13 @@ # Swyter <swyterzone@gmail.com>, 2016-2017. # Vazquinhos <vazquinhos@gmail.com>, 2018. # Yovani Damián <blackblex@gmail.com>, 2018. +# Andrus Diaz German <andrusdiazaleman@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-22 08:31+0000\n" -"Last-Translator: R. Joshua Seville <rjoshua@protonmail.com>\n" +"PO-Revision-Date: 2018-07-20 16:43+0000\n" +"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" "Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/" "godot/es/>\n" "Language: es\n" @@ -54,19 +55,19 @@ msgstr "Toda la Selección" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "Cambiar el tiempo del Fotograma Clave de Animación" +msgstr "Cambiar el Tiempo del Fotograma Clave de Animación" #: editor/animation_editor.cpp msgid "Anim Change Transition" -msgstr "Cambiar Transición de Animación" +msgstr "Cambiar la Transición de Animación" #: editor/animation_editor.cpp msgid "Anim Change Transform" -msgstr "Cambiar transformación de animación" +msgstr "Cambiar la Transformación de la Animación" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Value" -msgstr "Cambiar valor del Fotograma Clave de Animación" +msgstr "Cambiar valor de la Clave de Animación" #: editor/animation_editor.cpp msgid "Anim Change Call" @@ -114,7 +115,7 @@ msgstr "Cambiar Modo de Ciclo de Pista de Animación" #: editor/animation_editor.cpp msgid "Edit Node Curve" -msgstr "Editar Nodo de Curva" +msgstr "Editar Curva del Nodo" #: editor/animation_editor.cpp msgid "Edit Selection Curve" @@ -163,7 +164,7 @@ msgstr "Escalar Selección" #: editor/animation_editor.cpp msgid "Scale From Cursor" -msgstr "Escalar desde cursor" +msgstr "Escalar Desde Cursor" #: editor/animation_editor.cpp msgid "Goto Next Step" @@ -212,11 +213,11 @@ msgstr "Limpiar Animación" #: editor/animation_editor.cpp msgid "Create NEW track for %s and insert key?" -msgstr "¿Quieres crear una NUEVA pista para %s e insertar clave?" +msgstr "¿Crear NUEVA pista para %s e insertar clave?" #: editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" -msgstr "¿Quieres crear %d NUEVAS pistas e insertar claves?" +msgstr "¿Crear %d NUEVAS pistas e insertar claves?" #: editor/animation_editor.cpp editor/create_dialog.cpp #: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp @@ -288,7 +289,7 @@ msgstr "Activar/Desactivar Bucle de Animación." #: editor/animation_editor.cpp msgid "Add new tracks." -msgstr "Añadir Nuevas Pistas." +msgstr "Añadir nuevas pistas." #: editor/animation_editor.cpp msgid "Move current track up." @@ -308,7 +309,7 @@ msgstr "Herramientas de pistas" #: editor/animation_editor.cpp msgid "Enable editing of individual keys by clicking them." -msgstr "Habilitar la edición de claves individuales al hacer clic." +msgstr "Habilitar la edición de claves individuales haciendo clic en ellas." #: editor/animation_editor.cpp msgid "Anim. Optimizer" @@ -366,7 +367,7 @@ msgstr "Limpiar todas las animaciones" #: editor/animation_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" -msgstr "Limpiar todas las animaciones (IRREVERSIBLE)" +msgstr "Limpiar las Animación(es) (¡IRREVERSIBLE!)" #: editor/animation_editor.cpp msgid "Clean-Up" @@ -374,39 +375,39 @@ msgstr "Limpiar" #: editor/array_property_edit.cpp msgid "Resize Array" -msgstr "Redimensionar «array»" +msgstr "Redimensionar Array" #: editor/array_property_edit.cpp msgid "Change Array Value Type" -msgstr "Cambiar tipo de valor del «array»" +msgstr "Cambiar Tipo de Valor del Array" #: editor/array_property_edit.cpp msgid "Change Array Value" -msgstr "Cambiar valor del «array»" +msgstr "Cambiar Valor del Array" #: editor/code_editor.cpp msgid "Go to Line" -msgstr "Ir a línea" +msgstr "Ir a Línea" #: editor/code_editor.cpp msgid "Line Number:" -msgstr "Número de línea:" +msgstr "Número de Línea:" #: editor/code_editor.cpp msgid "No Matches" -msgstr "Sin coincidencias" +msgstr "Sin Coincidencias" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." -msgstr "%d ocurrencia/s reemplazadas." +msgstr "%d Ocurrencia(s) Reemplazada(s)." #: editor/code_editor.cpp msgid "Match Case" -msgstr "Coincidir mayús/minúsculas" +msgstr "Coincidir Mayús/Minúsculas" #: editor/code_editor.cpp msgid "Whole Words" -msgstr "Palabras completas" +msgstr "Palabras Completas" #: editor/code_editor.cpp msgid "Replace" @@ -414,11 +415,11 @@ msgstr "Reemplazar" #: editor/code_editor.cpp msgid "Replace All" -msgstr "Reemplazar todo" +msgstr "Reemplazar Todo" #: editor/code_editor.cpp msgid "Selection Only" -msgstr "Sólo selección" +msgstr "Sólo Selección" #: editor/code_editor.cpp msgid "Zoom In" @@ -430,7 +431,7 @@ msgstr "Alejar" #: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "Restablecer zoom" +msgstr "Restablecer Zoom" #: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" @@ -449,8 +450,8 @@ msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" -"No se encontró el método del objetivo! Especifica un método válido o adjunta " -"un script al Nodo objetivo." +"¡Método objetivo no encontrado! Especifica un método válido o añade un " +"script al Nodo objetivo." #: editor/connections_dialog.cpp msgid "Connect To Node:" @@ -471,11 +472,11 @@ msgstr "Quitar" #: editor/connections_dialog.cpp msgid "Add Extra Call Argument:" -msgstr "Añadir argumento extra de llamada:" +msgstr "Añadir Argumento Extra de Llamada:" #: editor/connections_dialog.cpp msgid "Extra Call Arguments:" -msgstr "Argumentos extras de llamada:" +msgstr "Argumentos Extras de Llamada:" #: editor/connections_dialog.cpp msgid "Path to Node:" @@ -483,7 +484,7 @@ msgstr "Ruta al Nodo:" #: editor/connections_dialog.cpp msgid "Make Function" -msgstr "Crear función" +msgstr "Crear Función" #: editor/connections_dialog.cpp msgid "Deferred" @@ -538,7 +539,7 @@ msgstr "Señales" #: editor/create_dialog.cpp msgid "Change %s Type" -msgstr "Cambiar el tipo de %s" +msgstr "Cambiar el Tipo de %s" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -579,11 +580,11 @@ msgstr "Descripción:" #: editor/dependency_editor.cpp msgid "Search Replacement For:" -msgstr "Buscar reemplazo para:" +msgstr "Buscar Reemplazo Para:" #: editor/dependency_editor.cpp msgid "Dependencies For:" -msgstr "Dependencias para:" +msgstr "Dependencias Para:" #: editor/dependency_editor.cpp msgid "" @@ -622,7 +623,7 @@ msgstr "Dependencias:" #: editor/dependency_editor.cpp msgid "Fix Broken" -msgstr "Arreglar rota(s)" +msgstr "Arreglar Rota(s)" #: editor/dependency_editor.cpp msgid "Dependency Editor" @@ -630,7 +631,7 @@ msgstr "Editor de Dependencias" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" -msgstr "Buscar recurso de reemplazo:" +msgstr "Buscar Recurso de Reemplazo:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp @@ -641,13 +642,11 @@ msgstr "Abrir" #: editor/dependency_editor.cpp msgid "Owners Of:" -msgstr "Dueños de:" +msgstr "Dueños De:" #: editor/dependency_editor.cpp msgid "Remove selected files from the project? (no undo)" -msgstr "" -"¿Quieres quitar los archivos seleccionados del proyecto? (No puedes " -"deshacerlo)" +msgstr "¿Quitar los archivos seleccionados del proyecto? (irreversible)" #: editor/dependency_editor.cpp msgid "" @@ -657,7 +656,7 @@ msgid "" msgstr "" "Otros recursos necesitan los archivos que estás intentando quitar para " "funcionar.\n" -"¿Seguro que quieres quitarlos? (No puedes deshacerlo)" +"¿Quitarlos de todos modos? (irreversible)" #: editor/dependency_editor.cpp msgid "Cannot remove:" @@ -673,7 +672,7 @@ msgstr "La escena no se pudo cargar porque faltan las siguientes dependencias:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Open Anyway" -msgstr "Abrir de todos modos" +msgstr "Abrir de Todos Modos" #: editor/dependency_editor.cpp msgid "Which action should be taken?" @@ -689,23 +688,23 @@ msgstr "¡Hubo errores al cargar!" #: editor/dependency_editor.cpp msgid "Permanently delete %d item(s)? (No undo!)" -msgstr "¿Quieres eliminar permanentemente %d elementos? (Irreversible)" +msgstr "¿Eliminar permanentemente %d elemento(s)? (¡Irreversible!)" #: editor/dependency_editor.cpp msgid "Owns" -msgstr "Es dueño de" +msgstr "Dueño de" #: editor/dependency_editor.cpp msgid "Resources Without Explicit Ownership:" -msgstr "Recursos sin propietario explícito:" +msgstr "Recursos Sin Propietario Explícito:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Orphan Resource Explorer" -msgstr "Explorador de recursos huérfanos" +msgstr "Explorador de Recursos Huérfanos" #: editor/dependency_editor.cpp msgid "Delete selected files?" -msgstr "¿Quieres eliminar los archivos seleccionados?" +msgstr "¿Eliminar los archivos seleccionados?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp @@ -745,7 +744,7 @@ msgstr "Desarrollador Principal" #: editor/editor_about.cpp msgid "Project Manager " -msgstr "Administrador de proyectos " +msgstr "Administrador de Proyectos " #: editor/editor_about.cpp msgid "Developers" @@ -757,11 +756,11 @@ msgstr "Autores" #: editor/editor_about.cpp msgid "Platinum Sponsors" -msgstr "Patrocinadores Platinum" +msgstr "Patrocinadores de Platino" #: editor/editor_about.cpp msgid "Gold Sponsors" -msgstr "Patrocinadores Gold" +msgstr "Patrocinadores de Oro" #: editor/editor_about.cpp msgid "Mini Sponsors" @@ -769,11 +768,11 @@ msgstr "Mini Patrocinadores" #: editor/editor_about.cpp msgid "Gold Donors" -msgstr "Donantes Gold" +msgstr "Donantes de Oro" #: editor/editor_about.cpp msgid "Silver Donors" -msgstr "Donantes Silver" +msgstr "Donantes de Plata" #: editor/editor_about.cpp msgid "Bronze Donors" @@ -825,7 +824,7 @@ msgstr "Descomprimiendo Assets" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package Installed Successfully!" -msgstr "¡El paquete se ha instalado correctamente!" +msgstr "¡Paquete Instalado Exitosamente!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -859,19 +858,19 @@ msgstr "Cambiar Volumen de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Solo" -msgstr "Act./Desact. Solo de Bus de Audio" +msgstr "Alternar Solo de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Mute" -msgstr "Alternar Mute del Bus de Audio" +msgstr "Alternar Silencio de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Toggle Audio Bus Bypass Effects" -msgstr "Alternar puenteado de efectos en Bus de Audio" +msgstr "Alternar Puenteado de Efectos de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Select Audio Bus Send" -msgstr "Seleccionar Envío de Audio Bus" +msgstr "Seleccionar Envío de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus Effect" @@ -928,7 +927,7 @@ msgstr "Añadir Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "¡No se puede borrar el Bus Maestro!" +msgstr "¡No se puede borrar el bus maestro!" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" @@ -940,7 +939,7 @@ msgstr "Duplicar Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Reset Bus Volume" -msgstr "Restablecer Volumen del Bus" +msgstr "Restablecer Volumen de Bus" #: editor/editor_audio_buses.cpp msgid "Move Audio Bus" @@ -948,7 +947,7 @@ msgstr "Mover Bus de Audio" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As..." -msgstr "Guardar configuración de los Buses de Audio como..." +msgstr "Guardar Configuración de Bus de Audio Como..." #: editor/editor_audio_buses.cpp msgid "Location for New Layout..." @@ -956,7 +955,7 @@ msgstr "Ubicación para Nueva Configuración..." #: editor/editor_audio_buses.cpp msgid "Open Audio Bus Layout" -msgstr "Abrir configuración de Bus de Audio" +msgstr "Abrir Configuración de Bus de Audio" #: editor/editor_audio_buses.cpp msgid "There is no 'res://default_bus_layout.tres' file." @@ -1002,7 +1001,7 @@ msgstr "Cargar configuración de Bus por defecto." #: editor/editor_autoload_settings.cpp msgid "Invalid name." -msgstr "El nombre no es correcto." +msgstr "Nombre inválido." #: editor/editor_autoload_settings.cpp msgid "Valid characters:" @@ -1011,24 +1010,24 @@ msgstr "Letras válidas:" #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." msgstr "" -"El nombre no es correcto. No puede coincidir con el nombre de una clase que " -"ya exista en el motor gráfico." +"Nombre inválido. No debe coincidir con el nombre de una clase que ya exista " +"en el motor gráfico." #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." msgstr "" -"El nombre no es correcto. No puede coincidir con un nombre de tipo que ya " -"esté integrado en el motor gráfico." +"Nombre inválido. No debe coincidir con un nombre de tipo que ya esté " +"integrado en el motor gráfico." #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing global constant name." msgstr "" -"El nombre no es correcto. No puede coincidir con un nombre de constante " -"global ya existente en el motor gráfico." +"Nombre inválido. No debe coincidir con un nombre de constante global ya " +"existente en el motor gráfico." #: editor/editor_autoload_settings.cpp msgid "Invalid Path." -msgstr "Ruta incorrecta." +msgstr "Ruta Inválida." #: editor/editor_autoload_settings.cpp msgid "File does not exist." @@ -1052,7 +1051,7 @@ msgstr "Renombrar Autoload" #: editor/editor_autoload_settings.cpp msgid "Toggle AutoLoad Globals" -msgstr "Des/Activar Globales de Autoload" +msgstr "Alternar Globales de Autoload" #: editor/editor_autoload_settings.cpp msgid "Move Autoload" @@ -1106,7 +1105,7 @@ msgstr "[vacío]" #: editor/editor_data.cpp msgid "[unsaved]" -msgstr "[no guardado]" +msgstr "[sin guardar]" #: editor/editor_dir_dialog.cpp msgid "Please select a base directory first" @@ -1114,12 +1113,12 @@ msgstr "Por favor, selecciona primero un directorio base" #: editor/editor_dir_dialog.cpp msgid "Choose a Directory" -msgstr "Elige una carpeta" +msgstr "Elige un Directorio" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp scene/gui/file_dialog.cpp msgid "Create Folder" -msgstr "Crear carpeta" +msgstr "Crear Carpeta" #: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp #: editor/editor_plugin_settings.cpp editor/filesystem_dock.cpp @@ -1139,7 +1138,7 @@ msgstr "Elegir" #: editor/editor_export.cpp msgid "Storing File:" -msgstr "Archivo de almacenamiento:" +msgstr "Archivo de Almacenamiento:" #: editor/editor_export.cpp msgid "Packing" @@ -1147,11 +1146,11 @@ msgstr "Empaquetando" #: editor/editor_export.cpp platform/javascript/export/export.cpp msgid "Template file not found:" -msgstr "No se encontró archivo de plantilla:" +msgstr "Archivo de plantilla no encontrado:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "File Exists, Overwrite?" -msgstr "El archivo ya existe, ¿quieres sobreescribirlo?" +msgstr "El Archivo ya Existe, ¿Quieres Sobreescribirlo?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Select Current Folder" @@ -1159,15 +1158,15 @@ msgstr "Seleccionar Carpeta Actual" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "Copiar ruta" +msgstr "Copiar Ruta" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "Mostrar en el navegador de archivos" +msgstr "Mostrar en el Navegador de Archivos" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "New Folder..." -msgstr "Nueva carpeta..." +msgstr "Nueva Carpeta..." #: editor/editor_file_dialog.cpp msgid "Refresh" @@ -1183,19 +1182,19 @@ msgstr "Todos los archivos (*)" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File" -msgstr "Abrir un archivo" +msgstr "Abrir un Archivo" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open File(s)" -msgstr "Abrir archivo/s" +msgstr "Abrir Archivo(s)" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a Directory" -msgstr "Abrir una carpeta" +msgstr "Abrir un Directorio" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File or Directory" -msgstr "Abrir un archivo o carpeta" +msgstr "Abrir un Archivo o Directorio" #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -1205,7 +1204,7 @@ msgstr "Guardar" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Save a File" -msgstr "Guardar un archivo" +msgstr "Guardar un Archivo" #: editor/editor_file_dialog.cpp msgid "Go Back" @@ -1221,27 +1220,27 @@ msgstr "Subir" #: editor/editor_file_dialog.cpp msgid "Toggle Hidden Files" -msgstr "Ver/ocultar archivos ocultos" +msgstr "Ver/ocultar Archivos Ocultos" #: editor/editor_file_dialog.cpp msgid "Toggle Favorite" -msgstr "Añadir/quitar favorito" +msgstr "Añadir/quitar Favorito" #: editor/editor_file_dialog.cpp msgid "Toggle Mode" -msgstr "Cambiar modo" +msgstr "Cambiar Modo" #: editor/editor_file_dialog.cpp msgid "Focus Path" -msgstr "Seleccionar ruta" +msgstr "Seleccionar Ruta" #: editor/editor_file_dialog.cpp msgid "Move Favorite Up" -msgstr "Subir favorito" +msgstr "Subir Favorito" #: editor/editor_file_dialog.cpp msgid "Move Favorite Down" -msgstr "Bajar favorito" +msgstr "Bajar Favorito" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Go to parent folder" @@ -1249,7 +1248,7 @@ msgstr "Ir a la carpeta principal" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Directories & Files:" -msgstr "Carpetas y archivos:" +msgstr "Directorios y Archivos:" #: editor/editor_file_dialog.cpp msgid "Preview:" @@ -1266,7 +1265,7 @@ msgstr "Debe tener una extensión válida." #: editor/editor_file_system.cpp msgid "ScanSources" -msgstr "Analizando fuentes" +msgstr "Analizando Fuentes" #: editor/editor_file_system.cpp msgid "(Re)Importing Assets" @@ -1275,15 +1274,15 @@ msgstr "(Re)Importando Assets" #: editor/editor_help.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" -msgstr "Ayuda de búsqueda" +msgstr "Ayuda de Búsqueda" #: editor/editor_help.cpp msgid "Class List:" -msgstr "Lista de clases:" +msgstr "Lista de Clases:" #: editor/editor_help.cpp msgid "Search Classes" -msgstr "Buscar clases" +msgstr "Buscar Clases" #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp msgid "Top" @@ -1303,7 +1302,7 @@ msgstr "Heredada por:" #: editor/editor_help.cpp msgid "Brief Description:" -msgstr "Descripción breve:" +msgstr "Descripción Breve:" #: editor/editor_help.cpp msgid "Members" @@ -1323,11 +1322,11 @@ msgstr "Métodos públicos:" #: editor/editor_help.cpp msgid "GUI Theme Items" -msgstr "Elementos del Tema de GUI" +msgstr "Elementos del Tema de Interfaz" #: editor/editor_help.cpp msgid "GUI Theme Items:" -msgstr "Elementos de tema de interfaz:" +msgstr "Elementos del Tema de Interfaz:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" @@ -1359,7 +1358,7 @@ msgstr "Descripción" #: editor/editor_help.cpp msgid "Online Tutorials:" -msgstr "Tutoriales en línea:" +msgstr "Tutoriales en Línea:" #: editor/editor_help.cpp msgid "" @@ -1367,8 +1366,8 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" -"De momento no hay tutoriales para esta clase, puedes [color=$color][url=" -"$url]añadir uno[/url][/color] o [color=$color][url=$url2]pedir uno[color=" +"Actualmente no hay tutoriales para esta clase, puedes [color=$color][url=" +"$url]aportar uno[/url][/color] o [color=$color][url=$url2]pedir uno[color=" "$color][url=$url2]." #: editor/editor_help.cpp @@ -1393,7 +1392,7 @@ msgstr "Métodos" #: editor/editor_help.cpp msgid "Method Description:" -msgstr "Descripción de métodos:" +msgstr "Descripción del Método:" #: editor/editor_help.cpp msgid "" @@ -1405,11 +1404,11 @@ msgstr "" #: editor/editor_help.cpp msgid "Search Text" -msgstr "Texto de búsqueda" +msgstr "Texto de Búsqueda" #: editor/editor_help.cpp msgid "Find" -msgstr "Búsqueda" +msgstr "Buscar" #: editor/editor_log.cpp msgid "Output:" @@ -1420,11 +1419,11 @@ msgstr "Salida:" #: modules/gdnative/gdnative_library_editor_plugin.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Clear" -msgstr "Borrar todo" +msgstr "Borrar Todo" #: editor/editor_log.cpp msgid "Clear Output" -msgstr "Borrar salida" +msgstr "Borrar Salida" #: editor/editor_node.cpp msgid "Project export failed with error code %d." @@ -1432,7 +1431,7 @@ msgstr "La exportación del proyecto falló con el código de error %d." #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" -msgstr "¡Hubo un error al guardar el recurso!" +msgstr "¡Error al guardar el recurso!" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." @@ -1485,7 +1484,7 @@ msgstr "Analizando" #: editor/editor_node.cpp msgid "Creating Thumbnail" -msgstr "Creando miniatura" +msgstr "Creando Miniatura" #: editor/editor_node.cpp msgid "This operation can't be done without a tree root." @@ -1501,7 +1500,7 @@ msgstr "" #: editor/editor_node.cpp msgid "Failed to load resource." -msgstr "Hubo un problema al cargar el recurso." +msgstr "Error al cargar el recurso." #: editor/editor_node.cpp msgid "Can't load MeshLibrary for merging!" @@ -1529,7 +1528,7 @@ msgstr "Se han sobrescrito los ajustes predeterminados del editor." #: editor/editor_node.cpp msgid "Layout name not found!" -msgstr "¡No se encuentra el nombre del ajuste!" +msgstr "¡Nombre del ajuste no encontrado!" #: editor/editor_node.cpp msgid "Restored default layout to base settings." @@ -1594,23 +1593,23 @@ msgstr "Ocultar todas las propiedades" #: editor/editor_node.cpp msgid "Copy Params" -msgstr "Copiar parámetros" +msgstr "Copiar Parámetros" #: editor/editor_node.cpp msgid "Paste Params" -msgstr "Pegar parámetros" +msgstr "Pegar Parámetros" #: editor/editor_node.cpp editor/plugins/resource_preloader_editor_plugin.cpp msgid "Paste Resource" -msgstr "Pegar recurso" +msgstr "Pegar Recurso" #: editor/editor_node.cpp msgid "Copy Resource" -msgstr "Copiar recurso" +msgstr "Copiar Recurso" #: editor/editor_node.cpp msgid "Make Built-In" -msgstr "Convertirlo en integrado" +msgstr "Convertirlo en Integrado" #: editor/editor_node.cpp msgid "Make Sub-Resources Unique" @@ -1618,7 +1617,7 @@ msgstr "Creación de Subrecursos Únicos" #: editor/editor_node.cpp msgid "Open in Help" -msgstr "Abrir en la ayuda" +msgstr "Abrir en la Ayuda" #: editor/editor_node.cpp msgid "There is no defined scene to run." @@ -1711,11 +1710,11 @@ msgstr "Esta operación no puede realizarse sin una escena." #: editor/editor_node.cpp msgid "Export Mesh Library" -msgstr "Exportar biblioteca de mallas" +msgstr "Exportar Librería de Mallas" #: editor/editor_node.cpp msgid "This operation can't be done without a root node." -msgstr "Esta operación no puede realizarse sin un Nodo Raíz." +msgstr "Esta operación no puede realizarse sin un nodo raíz." #: editor/editor_node.cpp msgid "Export Tile Set" @@ -1727,7 +1726,7 @@ msgstr "Esta operación no puede realizarse sin un nodo seleccionado." #: editor/editor_node.cpp msgid "Current scene not saved. Open anyway?" -msgstr "La escena actual no se ha guardado. ¿Quieres abrirla de todos modos?" +msgstr "Escena actual no guardada ¿Abrir de todos modos?" #: editor/editor_node.cpp msgid "Can't reload a scene that was never saved." @@ -2320,7 +2319,7 @@ msgstr "Abrir Editor anterior" #: editor/editor_plugin.cpp msgid "Creating Mesh Previews" -msgstr "Creando vistas previas de las mallas" +msgstr "Creación de Vistas Previas de Malla" #: editor/editor_plugin.cpp msgid "Thumbnail..." @@ -2851,7 +2850,7 @@ msgstr "Generando \"Lightmaps\"" #: editor/import/resource_importer_scene.cpp msgid "Generating for Mesh: " -msgstr "Generando para modelo: " +msgstr "Generando para Malla: " #: editor/import/resource_importer_scene.cpp msgid "Running Custom Script..." @@ -3122,7 +3121,7 @@ msgstr "Posterior" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" -msgstr "Profundidad" +msgstr "Depth" #: editor/plugins/animation_player_editor_plugin.cpp msgid "1 step" @@ -3996,7 +3995,7 @@ msgstr "Clic derecho: Borrar punto." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh is empty!" -msgstr "¡La malla está vacía!" +msgstr "¡La Malla está vacía!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Trimesh Body" @@ -4020,11 +4019,11 @@ msgstr "Crear forma convexa" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Navigation Mesh" -msgstr "Crear malla de navegación" +msgstr "Crear Malla de Navegación" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Contained Mesh is not of type ArrayMesh." -msgstr "La malla que contiene no es del tipo ArrayMesh." +msgstr "La Malla contenedora no es del tipo ArrayMesh." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "UV Unwrap failed, mesh may not be manifold?" @@ -4042,7 +4041,7 @@ msgstr "El modelo no tiene UV en esta capa" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "MeshInstance lacks a Mesh!" -msgstr "¡MeshInstance no tiene malla!" +msgstr "¡MeshInstance no tiene Malla!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh has not surface to create outlines from!" @@ -4050,7 +4049,7 @@ msgstr "¡La malla no tiene superficie de la que crear contornos!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh primitive type is not PRIMITIVE_TRIANGLES!" -msgstr "El tipo de la malla primitiva no es PRIMITIVE_TRIANGLES!" +msgstr "¡El tipo primitivo de malla no es PRIMITIVE_TRIANGLES!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Could not create outline!" @@ -4098,7 +4097,7 @@ msgstr "Desenvuelva UV2 para Lightmap/AO" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh" -msgstr "Crear contorno de malla" +msgstr "Crear Contorno de Malla" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Outline Size:" @@ -4107,12 +4106,14 @@ msgstr "Tamaño del contorno:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and no MultiMesh set in node)." msgstr "" -"No se especificó malla de origen (y no hay MultiMesh establecido en el nodo)." +"No se ha especificado ninguna malla de origen (y no hay MultiMesh " +"establecido en el nodo)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "No mesh source specified (and MultiMesh contains no Mesh)." msgstr "" -"No se especificó malla de origen (y MultiMesh no contiene ningún Mesh)." +"No se ha especificado ninguna malla de origen (y MultiMesh no contiene " +"ninguna Mesh)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (invalid path)." @@ -4120,11 +4121,11 @@ msgstr "El origen de la malla es inválido (ruta inválida)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (not a MeshInstance)." -msgstr "La malla elegida no es correcta (no es un MeshInstance)." +msgstr "El origen de la malla es inválido (no es un MeshInstance)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Mesh source is invalid (contains no Mesh resource)." -msgstr "La malla elegida no es correcta (no contiene ningún recurso Mesh)." +msgstr "El origen de la malla es inválido (no contiene ningún recurso Mesh)." #: editor/plugins/multimesh_editor_plugin.cpp msgid "No surface source specified." @@ -4152,7 +4153,7 @@ msgstr "No se pudo mapear el área." #: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Source Mesh:" -msgstr "Elige un origen de malla:" +msgstr "Elige un origen de Malla:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "Select a Target Surface:" @@ -4172,7 +4173,7 @@ msgstr "Superficie objetivo:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "Source Mesh:" -msgstr "Modelo 3D elegido:" +msgstr "Malla de origen:" #: editor/plugins/multimesh_editor_plugin.cpp msgid "X-Axis" @@ -4212,11 +4213,11 @@ msgstr "¡Calcular!" #: editor/plugins/navigation_mesh_editor_plugin.cpp msgid "Bake the navigation mesh." -msgstr "Pre-calcular la malla de navegación 3D." +msgstr "Pre-calcular la malla de navegación." #: editor/plugins/navigation_mesh_editor_plugin.cpp msgid "Clear the navigation mesh." -msgstr "Vaciar malla de navegación 3D." +msgstr "Vaciar malla de navegación." #: editor/plugins/navigation_mesh_generator.cpp msgid "Setting up Configuration..." @@ -4501,7 +4502,7 @@ msgstr "Crear mapa UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Transform UV Map" -msgstr "Transformar mapa UV" +msgstr "Transformar Mapa UV" #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Polygon 2D UV Editor" @@ -5416,11 +5417,11 @@ msgstr "Activar Vista Libre" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform" -msgstr "Transform" +msgstr "Transformar" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Dialog..." -msgstr "Ventana de transformación..." +msgstr "Dialogo de Transformación..." #: editor/plugins/spatial_editor_plugin.cpp msgid "1 Viewport" @@ -5497,7 +5498,7 @@ msgstr "Profundidad máxima de vista:" #: editor/plugins/spatial_editor_plugin.cpp msgid "Transform Change" -msgstr "Transformar" +msgstr "Cambio de Transformación" #: editor/plugins/spatial_editor_plugin.cpp msgid "Translate:" @@ -6644,7 +6645,7 @@ msgstr "Reemparentar ubicación (selecciona un nuevo padre):" #: editor/reparent_dialog.cpp msgid "Keep Global Transform" -msgstr "Mantener transformación global" +msgstr "Mantener Transformación Global" #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp msgid "Reparent" @@ -7498,6 +7499,11 @@ msgstr "Compilar Proyecto" msgid "Warnings" msgstr "Advertencias" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Archivos" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del reporte de la pila de excepciones" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 64ee2404f1..bea184b813 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -7464,6 +7464,11 @@ msgstr "Construir Proyecto" msgid "Warnings" msgstr "Advertencias" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Archivos" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin del stack trace de excepción interna" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index f674ef99cc..eb192ececb 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -2,26 +2,25 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # alabd14313 <alabd14313@yahoo.com>, 2016. # Dante Marshal <Marshal.Devilhunter@gmail.com>, 2018. # hamed nasib <cghamed752@chmail.ir>, 2016. # Hasan Hejdari Nasab <hsn6@openmailbox.org>, 2017. # rezapouya <r.pouya@chmail.ir>, 2016. # sayyed hamed nasib <cghamed752@chmail.ir>, 2017. -# +# Behrooz Kashani <bkashani@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-04-29 05:39+0000\n" -"Last-Translator: Dante Marshal <Marshal.Devilhunter@gmail.com>\n" +"PO-Revision-Date: 2018-07-24 19:42+0000\n" +"Last-Translator: Behrooz Kashani <bkashani@gmail.com>\n" "Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/" "godot/fa/>\n" "Language: fa\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -636,9 +635,8 @@ msgstr "" "آیا در هر صورت حذف شوند؟(بدون برگشت)" #: editor/dependency_editor.cpp -#, fuzzy msgid "Cannot remove:" -msgstr "ناتوانی در حذف :" +msgstr "امکان حذف وجود ندارد :" #: editor/dependency_editor.cpp msgid "Error loading:" @@ -743,9 +741,8 @@ msgid "Gold Sponsors" msgstr "اسپانسرهای درجه ۲" #: editor/editor_about.cpp -#, fuzzy msgid "Mini Sponsors" -msgstr "اسپانسرهای دیگر" +msgstr "اسپانسرهای کوچک" #: editor/editor_about.cpp msgid "Gold Donors" @@ -789,7 +786,7 @@ msgstr "اجزا" #: editor/editor_about.cpp msgid "Licenses" -msgstr "" +msgstr "گواهینامه" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Error opening package file, not in zip format." @@ -7420,6 +7417,11 @@ msgstr "پروژه" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "نمایش پرونده ها" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index f80efffd42..11f9bb51c7 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-14 20:37+0000\n" +"PO-Revision-Date: 2018-07-19 10:36+0000\n" "Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n" "Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/" "godot/fi/>\n" @@ -20,7 +20,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -2128,7 +2128,7 @@ msgstr "Käynnistä muokattavana oleva skene." #: editor/editor_node.cpp msgid "Play Scene" -msgstr "Toista skene" +msgstr "Pelaa skeneä" #: editor/editor_node.cpp msgid "Play custom scene" @@ -2414,7 +2414,7 @@ msgstr "Lataa uudelleen" #: editor/export_template_manager.cpp msgid "Uninstall" -msgstr "Poista" +msgstr "Poista asennus" #: editor/export_template_manager.cpp msgid "(Installed)" @@ -2475,7 +2475,7 @@ msgstr "" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Can't resolve." -msgstr "Yhdistäminen epäonnistui." +msgstr "Yhdeydenselvitys epäonnistui." #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2520,11 +2520,11 @@ msgstr "Yhteys katkaistu" #: editor/export_template_manager.cpp msgid "Resolving" -msgstr "Selvitetään" +msgstr "Selvitetään yhteyttä" #: editor/export_template_manager.cpp msgid "Can't Resolve" -msgstr "Yhdistäminen epäonnistui" +msgstr "Yhteyden selvittäminen epäonnistui" #: editor/export_template_manager.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -2809,7 +2809,7 @@ msgstr "Luodaan meshille: " #: editor/import/resource_importer_scene.cpp msgid "Running Custom Script..." -msgstr "Suorita valitsemasi skripti..." +msgstr "Suoritetaan mukautettua skriptiä..." #: editor/import/resource_importer_scene.cpp msgid "Couldn't load post-import script:" @@ -2940,7 +2940,7 @@ msgstr "VIRHE: Virheellinen animaation nimi!" #: editor/plugins/animation_player_editor_plugin.cpp msgid "ERROR: Animation name already exists!" -msgstr "VIrhe: Samanniminen animaatio on jo olemassa!" +msgstr "VIRHE: Samanniminen animaatio on jo olemassa!" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -3316,7 +3316,8 @@ msgstr "Pyyntö epäonnistui, liikaa uudelleenohjauksia" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Bad download hash, assuming file has been tampered with." -msgstr "Latauksessa väärä hash, oletetaan että tiedostoa on näpelöity." +msgstr "" +"Latauksessa väärä hajautuskoodi, oletetaan että tiedostoa on näpelöity." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Expected:" @@ -3328,7 +3329,7 @@ msgstr "Saatiin:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Failed sha256 hash check" -msgstr "sha256 hash-tarkistus epäonnistui" +msgstr "sha256-hajautusarvon tarkistus epäonnistui" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Asset Download Error:" @@ -3442,7 +3443,7 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." msgstr "" -"Lightmap-kuvien luonti epäonnistui, varmista, että polku on " +"Lightmap-kuvien luonti epäonnistui. Varmista, että polku on " "kirjoituskelpoinen." #: editor/plugins/baked_lightmap_editor_plugin.cpp @@ -5301,11 +5302,11 @@ msgstr "Tarttumisen tila (%s)" #: editor/plugins/spatial_editor_plugin.cpp msgid "Bottom View" -msgstr "Pohjanäkymä" +msgstr "Alanäkymä" #: editor/plugins/spatial_editor_plugin.cpp msgid "Top View" -msgstr "Huippunäkymä" +msgstr "Ylänäkymä" #: editor/plugins/spatial_editor_plugin.cpp msgid "Rear View" @@ -7110,7 +7111,7 @@ msgstr "Aseta puusta" #: editor/settings_config_dialog.cpp msgid "Shortcuts" -msgstr "Pikakuvakkeet" +msgstr "Pikanäppäimet" #: editor/settings_config_dialog.cpp msgid "Binding" @@ -7435,6 +7436,11 @@ msgstr "Käännä projekti" msgid "Warnings" msgstr "Varoitukset" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Näytä tiedostot" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Sisemmän poikkeuksen kutsupinon loppu" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index ee1d7b2cad..5c28d84a90 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -40,12 +40,14 @@ # Tommy Melançon-Roy <tommel1234@hotmail.com>, 2017-2018. # Willow <theotimefd@aol.com>, 2018. # Xananax <xananax@yelostudio.com>, 2017-2018. +# Perrier Mathis <mathis.perrier73@gmail.com>, 2018. +# Ewan Lehnebach <ewan.lehnebach@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-12 16:38+0000\n" -"Last-Translator: Philippe Gervaise <blah@malvese.org>\n" +"PO-Revision-Date: 2018-07-21 12:37+0000\n" +"Last-Translator: Perrier Mathis <mathis.perrier73@gmail.com>\n" "Language-Team: French <https://hosted.weblate.org/projects/godot-engine/" "godot/fr/>\n" "Language: fr\n" @@ -53,7 +55,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -65,11 +67,11 @@ msgstr "Toute la sélection" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Time" -msgstr "Changer l'heure de l'animation des images clés" +msgstr "Animation Changer l'heure de l'image clé" #: editor/animation_editor.cpp msgid "Anim Change Transition" -msgstr "Transition du changement d'animation" +msgstr "Animation Changer la transition" #: editor/animation_editor.cpp msgid "Anim Change Transform" @@ -77,7 +79,7 @@ msgstr "Animation Changer la transformation" #: editor/animation_editor.cpp msgid "Anim Change Keyframe Value" -msgstr "Changer la valeur de l'animation des images clés" +msgstr "Animation Changer la valeur de l'image clé" #: editor/animation_editor.cpp msgid "Anim Change Call" @@ -4076,7 +4078,7 @@ msgstr "Créer le contour" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Maillage" +msgstr "Maillages" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -6512,7 +6514,7 @@ msgstr "Remaps par langue :" #: editor/project_settings_editor.cpp msgid "Locale" -msgstr "Langue" +msgstr "Localisation" #: editor/project_settings_editor.cpp msgid "Locales Filter" @@ -7513,6 +7515,11 @@ msgstr "Compiler le projet" msgid "Warnings" msgstr "Avertissements" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Voir Fichiers" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fin de la trace d'appel (stack trace) intrinsèque" diff --git a/editor/translations/he.po b/editor/translations/he.po index 0f1881211f..6dfd0ab3a5 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -7294,6 +7294,10 @@ msgstr "" msgid "Warnings" msgstr "אזהרות" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 3340f13471..606da1d118 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -7327,6 +7327,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index b04dd073df..84c64138dc 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -7405,6 +7405,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Fájlok Megtekintése" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 3956378ce7..a0356b8178 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -10,7 +10,7 @@ # Fajar Ru <kzofajar@gmail.com>, 2018. # Khairul Hidayat <khairulcyber4rt@gmail.com>, 2016. # Reza Hidayat Bayu Prabowo <rh.bayu.prabowo@gmail.com>, 2018. -# Romi Kusuma Bakti <romikusumab@gmail.com>, 2017. +# Romi Kusuma Bakti <romikusumab@gmail.com>, 2017, 2018. # Sofyan Sugianto <sofyanartem@gmail.com>, 2017-2018. # Tito <ijavadroid@gmail.com>, 2018. # Tom My <tom.asadinawan@gmail.com>, 2017. @@ -18,8 +18,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-22 08:30+0000\n" -"Last-Translator: Fajar Ru <kzofajar@gmail.com>\n" +"PO-Revision-Date: 2018-07-15 12:38+0000\n" +"Last-Translator: Romi Kusuma Bakti <romikusumab@gmail.com>\n" "Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/" "godot/id/>\n" "Language: id\n" @@ -917,9 +917,8 @@ msgid "Delete Audio Bus" msgstr "Hapus Bus Audio" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Duplicate Audio Bus" -msgstr "Duplikat Audio Bus" +msgstr "Duplikatkan Bus Audio" #: editor/editor_audio_buses.cpp msgid "Reset Bus Volume" @@ -976,9 +975,8 @@ msgid "Save this Bus Layout to a file." msgstr "Simpan Layout Bus ke berkas." #: editor/editor_audio_buses.cpp editor/import_dock.cpp -#, fuzzy msgid "Load Default" -msgstr "Muat Konfigurasi Bawaan" +msgstr "Muat Default" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." @@ -1294,18 +1292,16 @@ msgid "Members:" msgstr "Member-member:" #: editor/editor_help.cpp -#, fuzzy msgid "Public Methods" -msgstr "Fungsi Publik" +msgstr "Metode Publik" #: editor/editor_help.cpp msgid "Public Methods:" msgstr "Metode Publik:" #: editor/editor_help.cpp -#, fuzzy msgid "GUI Theme Items" -msgstr "Item-item Tema GUI:" +msgstr "Item Tema GUI" #: editor/editor_help.cpp msgid "GUI Theme Items:" @@ -1422,9 +1418,8 @@ msgstr "Simpan Resource Sebagai..." #: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/scene_tree_dock.cpp -#, fuzzy msgid "I see..." -msgstr "Aku tahu..." +msgstr "Mengerti..." #: editor/editor_node.cpp msgid "Can't open file for writing:" @@ -1471,9 +1466,8 @@ msgid "Creating Thumbnail" msgstr "Membuat Thumbnail" #: editor/editor_node.cpp -#, fuzzy msgid "This operation can't be done without a tree root." -msgstr "Tindakan ini tidak bisa dilakukan tanpa \"tree root\"" +msgstr "Operasi ini tidak dapat diselesaikan tanpa root pohon." #: editor/editor_node.cpp msgid "" @@ -2712,7 +2706,7 @@ msgstr "Buka Scene" #: editor/filesystem_dock.cpp msgid "Instance" -msgstr "" +msgstr "Instance" #: editor/filesystem_dock.cpp msgid "Edit Dependencies..." @@ -2821,18 +2815,16 @@ msgid "Importing Scene..." msgstr "Mengimpor scene..." #: editor/import/resource_importer_scene.cpp -#, fuzzy msgid "Generating Lightmaps" -msgstr "Sedang Membuat Pemetaan Cahaya" +msgstr "Membuat Pemetaan Cahaya" #: editor/import/resource_importer_scene.cpp msgid "Generating for Mesh: " msgstr "" #: editor/import/resource_importer_scene.cpp -#, fuzzy msgid "Running Custom Script..." -msgstr "Menjalankan Skrip Buatan..." +msgstr "Menjalankan Script Khusus..." #: editor/import/resource_importer_scene.cpp msgid "Couldn't load post-import script:" @@ -2868,7 +2860,7 @@ msgstr "Impor sebagai:" #: editor/import_dock.cpp editor/property_editor.cpp msgid "Preset..." -msgstr "" +msgstr "Prasetel..." #: editor/import_dock.cpp msgid "Reimport" @@ -7563,6 +7555,11 @@ msgstr "Proyek" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "File:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index 98a376edca..0d6200fba1 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -7301,6 +7301,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 2d566fe163..afb8c5cfb8 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Alessio Corridori <alessiocorridori@hotmail.com>, 2018. # Dario Bonfanti <bonfi.96@hotmail.it>, 2016-2017. # Dario D'Ambra <legione0@gmail.com>, 2017. @@ -15,13 +14,13 @@ # RealAquilus <JamesHeller@live.it>, 2017. # Samuele Zolfanelli <samdazel@gmail.com>, 2018. # Sean Bone <seanbone@zumguy.com>, 2017. -# +# Red Pill <redpill902@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-05-18 16:39+0000\n" -"Last-Translator: Alessio Corridori <alessiocorridori@hotmail.com>\n" +"PO-Revision-Date: 2018-06-25 18:40+0000\n" +"Last-Translator: Red Pill <redpill902@gmail.com>\n" "Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/" "godot/it/>\n" "Language: it\n" @@ -29,7 +28,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -40,9 +39,8 @@ msgid "All Selection" msgstr "Seleziona Tutto" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "Anim Cambia Valore" +msgstr "Anim Cambia Tempo di Keyframe" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -7640,6 +7638,11 @@ msgstr "Progetto" msgid "Warnings" msgstr "Avvertimento" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vedi Files" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 5ce73d0442..d7e2c07ac2 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -8251,6 +8251,11 @@ msgstr "プロジェクト" msgid "Warnings" msgstr "警告" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "ビューファイル:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index be6b540a9a..197a11efa2 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -14,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-07 16:40+0000\n" -"Last-Translator: pgyage3263 <pgyage3263@naver.com>\n" +"PO-Revision-Date: 2018-07-21 04:38+0000\n" +"Last-Translator: 송태섭 <xotjq237@gmail.com>\n" "Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/" "godot/ko/>\n" "Language: ko\n" @@ -23,7 +23,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -4003,7 +4003,7 @@ msgstr "외곽선 만들기" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "메시" +msgstr "Mesh" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -7412,6 +7412,11 @@ msgstr "프로젝트 빌드" msgid "Warnings" msgstr "경고" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "파일 보기" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "내부 예외 스택 추적의 끝" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index bf4443627a..639e086d4c 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -7295,6 +7295,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 19d8b6b7d8..09c7b39e08 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -2,22 +2,21 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Sam Vanguard <syafz119@gmail.com>, 2018. # Shaqir Rafiq <moshamoradev@gmail.com>, 2018. -# +# Syaz Amirin <amirin123z@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-05 19:27+0000\n" -"Last-Translator: Shaqir Rafiq <moshamoradev@gmail.com>\n" +"PO-Revision-Date: 2018-06-30 09:40+0000\n" +"Last-Translator: Syaz Amirin <amirin123z@gmail.com>\n" "Language-Team: Malay <https://hosted.weblate.org/projects/godot-engine/godot/" "ms/>\n" "Language: ms\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -2014,11 +2013,11 @@ msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "" +msgstr "Komuniti" #: editor/editor_node.cpp msgid "About" -msgstr "" +msgstr "Tentang" #: editor/editor_node.cpp msgid "Play the project." @@ -6244,7 +6243,7 @@ msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "" +msgstr "Am" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -7273,6 +7272,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index e76053150c..abc026771d 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -14,8 +14,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-22 08:31+0000\n" -"Last-Translator: Frank T. Rambol <frank@d-fect.com>\n" +"PO-Revision-Date: 2018-06-28 14:40+0000\n" +"Last-Translator: Allan Nordhøy <epost@anotheragency.no>\n" "Language-Team: Norwegian Bokmål <https://hosted.weblate.org/projects/godot-" "engine/godot/nb/>\n" "Language: nb\n" @@ -1756,7 +1756,9 @@ msgstr "Velg en HovedScene" #: editor/editor_node.cpp #, fuzzy msgid "Unable to enable addon plugin at: '%s' parsing of config failed." -msgstr "Kan ikke aktivere addon-plugin på: '%s' parsing av konfig feilet." +msgstr "" +"Kan ikke aktivere tilleggs-programtillegg på: \"%s\" tolking av oppsett " +"mislyktes." #: editor/editor_node.cpp msgid "Unable to find script field for addon plugin at: 'res://addons/%s'." @@ -1912,9 +1914,8 @@ msgid "MeshLibrary..." msgstr "MeshBibliotek..." #: editor/editor_node.cpp -#, fuzzy msgid "TileSet..." -msgstr "TileSet…" +msgstr "Flissett…" #: editor/editor_node.cpp editor/plugins/script_text_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp @@ -7495,6 +7496,11 @@ msgstr "Prosjekt" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vis Filer" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index bfedf322b3..240d99182f 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # aelspire <aelspire@gmail.com>, 2017. # Aram Nap <xyphex.aram@gmail.com>, 2017. # Arjan219 <arjannugteren1@gmail.com>, 2017-2018. @@ -24,19 +23,19 @@ # Willem <studiebolmail@gmail.com>, 2018. # Wout Standaert <wout@blobkat.com>, 2017. # Zatherz <zatherz@linux.pl>, 2017. -# +# Tahar Meijs <tntmeijs@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-21 18:36+0000\n" -"Last-Translator: Johannes Smit <smitjohannes96@gmail.com>\n" +"PO-Revision-Date: 2018-06-30 15:36+0000\n" +"Last-Translator: Tahar Meijs <tntmeijs@gmail.com>\n" "Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/" "nl/>\n" "Language: nl\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -6427,7 +6426,7 @@ msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "General" -msgstr "" +msgstr "Algemeen" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -7492,6 +7491,11 @@ msgstr "Project" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Bekijk Bestanden" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 5ca2760249..a133a4d8d5 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -27,7 +27,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-22 08:31+0000\n" +"PO-Revision-Date: 2018-07-14 08:42+0000\n" "Last-Translator: RM <synaptykq@gmail.com>\n" "Language-Team: Polish <https://hosted.weblate.org/projects/godot-engine/" "godot/pl/>\n" @@ -1975,7 +1975,7 @@ msgstr "Wyjdź do Listy Projektów" #: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp msgid "Debug" -msgstr "Debuguj" +msgstr "Debugowanie" #: editor/editor_node.cpp msgid "Deploy with Remote Debug" @@ -3093,7 +3093,7 @@ msgstr "Poprzednie" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Future" -msgstr "Następne" +msgstr "Przyszłość" #: editor/plugins/animation_player_editor_plugin.cpp msgid "Depth" @@ -3154,7 +3154,7 @@ msgstr "Czas Przejścia Między Animacjami" #: editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Animation" -msgstr "Animacja" +msgstr "Animacje" #: editor/plugins/animation_tree_editor_plugin.cpp msgid "New name:" @@ -6514,7 +6514,7 @@ msgstr "Mapowanie w zależności od lokalizacji:" #: editor/project_settings_editor.cpp msgid "Locale" -msgstr "Lokalizacja" +msgstr "Języki" #: editor/project_settings_editor.cpp msgid "Locales Filter" @@ -7137,7 +7137,7 @@ msgstr "Monitor" #: editor/script_editor_debugger.cpp msgid "Value" -msgstr "Wartość" +msgstr "Value" #: editor/script_editor_debugger.cpp msgid "Monitors" @@ -7525,6 +7525,11 @@ msgstr "Zbuduj projekt" msgid "Warnings" msgstr "Ostrzeżenia" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Pokaż pliki" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" @@ -7672,11 +7677,11 @@ msgstr "Dodaj węzeł(y) z drzewa" #: modules/visual_script/visual_script_editor.cpp msgid "Add Getter Property" -msgstr "" +msgstr "Dodaj właściwość Gettera" #: modules/visual_script/visual_script_editor.cpp msgid "Add Setter Property" -msgstr "" +msgstr "Dodaj właściwość Settera" #: modules/visual_script/visual_script_editor.cpp msgid "Change Base Type" @@ -7712,7 +7717,7 @@ msgstr "Iterator" #: modules/visual_script/visual_script_editor.cpp msgid "While" -msgstr "" +msgstr "While" #: modules/visual_script/visual_script_editor.cpp msgid "Return" @@ -8045,7 +8050,7 @@ msgstr "" #: scene/3d/arvr_nodes.cpp msgid "ARVRCamera must have an ARVROrigin node as its parent" -msgstr "ARVRCamera musi dziedziczyć po ARVROrigin node" +msgstr "ARVRCamera musi dziedziczyć po węźle ARVROrigin" #: scene/3d/arvr_nodes.cpp #, fuzzy @@ -8073,11 +8078,11 @@ msgstr "" #: scene/3d/arvr_nodes.cpp msgid "ARVROrigin requires an ARVRCamera child node" -msgstr "ARVROrigin wymaga by ARVRCamera dziedziczyła po node" +msgstr "ARVROrigin wymaga dziedziczącego po nim ARVRCamera" #: scene/3d/baked_lightmap.cpp msgid "%d%%" -msgstr "" +msgstr "%d%%" #: scene/3d/baked_lightmap.cpp msgid "(Time Left: %d:%02d s)" @@ -8106,6 +8111,10 @@ msgid "" "Consider adding CollisionShape or CollisionPolygon children nodes to define " "its shape." msgstr "" +"Ten węzeł nie posiada podwezła, który definiowałby jego kształt, więc nie " +"może wchodzić w interakcje z przestrzenią.\n" +"Powinieneś dodać węzeł \"CollisionShape2D\" lub \"CollisionPolygon2D\" jako " +"jego podwęzeł aby zdefiniować jego kształt." #: scene/3d/collision_polygon.cpp msgid "" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 0c085024e0..ee30748cee 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -7350,6 +7350,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 6d26cbc500..472fb1e7bc 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -23,12 +23,13 @@ # Renato Rotenberg <renato.rotenberg@gmail.com>, 2017. # Rodolfo R Gomes <rodolforg@gmail.com>, 2017-2018. # Tiago Almeida <thyagoeap@gmail.com>, 2017. +# Mauricio Luan Carneiro deSouza <newmailmlcs@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: 2016-05-30\n" -"PO-Revision-Date: 2018-06-16 18:43+0000\n" -"Last-Translator: Rodolfo R Gomes <rodolforg@gmail.com>\n" +"PO-Revision-Date: 2018-07-26 09:14+0000\n" +"Last-Translator: Mauricio Luan Carneiro deSouza <newmailmlcs@gmail.com>\n" "Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/" "godot-engine/godot/pt_BR/>\n" "Language: pt_BR\n" @@ -36,7 +37,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n > 1;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -4036,7 +4037,7 @@ msgstr "Criar Contorno" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Mesh" +msgstr "Malha" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -5100,7 +5101,7 @@ msgstr "Transformação do Eixo-Z." #: editor/plugins/spatial_editor_plugin.cpp msgid "View Plane Transform." -msgstr "Visualizar Transformação do Plano." +msgstr "Transformação do Plano de Visão." #: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " @@ -5236,7 +5237,7 @@ msgstr "Visualizar Gizmos" #: editor/plugins/spatial_editor_plugin.cpp msgid "View Information" -msgstr "VIsualizar Informação" +msgstr "Visualizar Informações" #: editor/plugins/spatial_editor_plugin.cpp msgid "View FPS" @@ -7049,7 +7050,7 @@ msgstr "Processo Filho Conectado" #: editor/script_editor_debugger.cpp msgid "Copy Error" -msgstr "Erro ao Copiar" +msgstr "Copiar Erro" #: editor/script_editor_debugger.cpp msgid "Inspect Previous Instance" @@ -7463,6 +7464,11 @@ msgstr "Compilar Projeto" msgid "Warnings" msgstr "Avisos" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Arquivos" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fim da pilha de rastreamento de exceção interna" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 71275cd19a..d111d1dd4b 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -7442,6 +7442,11 @@ msgstr "Construir Projeto" msgid "Warnings" msgstr "Avisos" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ver Ficheiros" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Fim do stack trace de exceção interna" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index eaf931092a..c5a4e35903 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -7400,6 +7400,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Vizualizează Fișierele" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 97c7284404..1c888d3330 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -17,12 +17,15 @@ # Sergey <maligin.serega2010@yandex.ru>, 2018. # Sergey Agarkov <zorgsoft@gmail.com>, 2017. # teriva <spirin.cos@yandex.ru>, 2018. +# Aleksey Terentyev <terentjew.alexey@ya.ru>, 2018. +# Игорь Д <protorian.di@gmail.com>, 2018. +# Егор Бураков <fend.q@mail.ru>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2018-06-18 19:42+0000\n" -"Last-Translator: ijet <my-ijet@mail.ru>\n" +"PO-Revision-Date: 2018-07-22 04:43+0000\n" +"Last-Translator: Егор Бураков <fend.q@mail.ru>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" "Language: ru\n" @@ -31,7 +34,7 @@ msgstr "" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n" "%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n" -"X-Generator: Weblate 3.0.1\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -2347,7 +2350,7 @@ msgstr "Кадр %" #: editor/editor_profiler.cpp msgid "Physics Frame %" -msgstr "Физический шаг %" +msgstr "Кадр физики %" #: editor/editor_profiler.cpp editor/script_editor_debugger.cpp msgid "Time:" @@ -2359,7 +2362,7 @@ msgstr "Включительно" #: editor/editor_profiler.cpp msgid "Self" -msgstr "" +msgstr "Субъект" #: editor/editor_profiler.cpp msgid "Frame #:" @@ -4029,7 +4032,7 @@ msgstr "Создать контур" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Mesh" -msgstr "Полисетка" +msgstr "Массив" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" @@ -5561,7 +5564,7 @@ msgstr "Предпросмотр StyleBox:" #: editor/plugins/style_box_editor_plugin.cpp msgid "StyleBox" -msgstr "" +msgstr "StyleBox" #: editor/plugins/texture_region_editor_plugin.cpp msgid "Set Region Rect" @@ -5684,14 +5687,12 @@ msgid "Checked Item" msgstr "Отмеченный элемент" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Radio Item" -msgstr "Добавить элемент" +msgstr "Переключатель" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Checked Radio Item" -msgstr "Отмеченный элемент" +msgstr "Отмеченный переключатель" #: editor/plugins/theme_editor_plugin.cpp msgid "Has" @@ -7233,7 +7234,7 @@ msgstr "Библиотеки: " #: modules/gdnative/register_types.cpp msgid "GDNative" -msgstr "" +msgstr "GDNative" #: modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -7450,6 +7451,11 @@ msgstr "Собрать проект" msgid "Warnings" msgstr "Предупреждения" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Просмотр Файлов" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Конец трассировки внутреннего стека исключений" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 9716dee696..94b6c137d0 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -7354,6 +7354,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Súbor:" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 0fe619654f..66e3c43bee 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-10 08:44+0000\n" +"PO-Revision-Date: 2018-06-27 13:43+0000\n" "Last-Translator: matevž lapajne <sivar.lapajne@gmail.com>\n" "Language-Team: Slovenian <https://hosted.weblate.org/projects/godot-engine/" "godot/sl/>\n" @@ -19,7 +19,7 @@ msgstr "" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=4; plural=n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n" "%100==4 ? 2 : 3;\n" -"X-Generator: Weblate 3.0.1-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -3340,23 +3340,23 @@ msgstr "Razreševanje..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Error making request" -msgstr "" +msgstr "Napaka pri izdelavi zahteve" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Idle" -msgstr "" +msgstr "Nedejaven" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Retry" -msgstr "" +msgstr "Ponovi" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download Error" -msgstr "" +msgstr "Napaka Pri Prenosu" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Download for this asset is already in progress!" -msgstr "" +msgstr "Prenos za ta dodatek je že v teku!" #: editor/plugins/asset_library_editor_plugin.cpp msgid "first" @@ -3382,7 +3382,7 @@ msgstr "Vse" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp msgid "Plugins" -msgstr "" +msgstr "Vtičniki" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Sort:" @@ -3390,7 +3390,7 @@ msgstr "Razvrsti:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Reverse" -msgstr "" +msgstr "Obrni" #: editor/plugins/asset_library_editor_plugin.cpp #: editor/project_settings_editor.cpp @@ -3407,15 +3407,15 @@ msgstr "Podpora..." #: editor/plugins/asset_library_editor_plugin.cpp msgid "Official" -msgstr "" +msgstr "Uradno" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Testing" -msgstr "" +msgstr "Preskušanje" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Assets ZIP File" -msgstr "" +msgstr "Dodatki v ZIP Datoteki" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" @@ -3423,6 +3423,9 @@ msgid "" "Save your scene (for images to be saved in the same dir), or pick a save " "path from the BakedLightmap properties." msgstr "" +"Ni mogoče določiti poti shranjevanja slik svetlobnih kart.\n" +"Shrani prizor (za slike, da bodo shranjene v isti mapi), ali izberi pot za " +"shranitev iz lastnosti Zapečene Svetlobne karte." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "" @@ -3435,53 +3438,54 @@ msgstr "" #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." msgstr "" +"Napaka pri izdelavi slik, svetlobnih kart. Poskrbite, da je pot zapisljiva." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Bake Lightmaps" -msgstr "" +msgstr "Zapeči Svetlobne karte" #: editor/plugins/camera_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Preview" -msgstr "" +msgstr "Predogled" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Configure Snap" -msgstr "" +msgstr "Nastavi Zaskok" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Offset:" -msgstr "" +msgstr "Mrežni Zamik:" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp msgid "Grid Step:" -msgstr "" +msgstr "Mrežni Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" -msgstr "" +msgstr "Rotacijski Odmik:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Step:" -msgstr "" +msgstr "Rotacijski Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Pivot" -msgstr "" +msgstr "Premakni Točko" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Action" -msgstr "" +msgstr "Premakni Dejanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move vertical guide" -msgstr "" +msgstr "Premakni navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new vertical guide" -msgstr "" +msgstr "Ustvari nov navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Remove vertical guide" @@ -3489,59 +3493,61 @@ msgstr "Odstranite navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move horizontal guide" -msgstr "" +msgstr "Premakni vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new horizontal guide" -msgstr "" +msgstr "Ustvari nov vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Remove horizontal guide" -msgstr "Odstrani vodoravno vodilo" +msgstr "Odstrani vodoravni vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Create new horizontal and vertical guides" -msgstr "" +msgstr "Ustvari nov vodoravni in navpični vodnik" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit IK Chain" -msgstr "" +msgstr "Uredi Verigo IK" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Edit CanvasItem" -msgstr "" +msgstr "Uredi Platno Stvari" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" -msgstr "" +msgstr "Samo Sidrišča" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors and Margins" -msgstr "" +msgstr "Spremeni Sidrišča in Robove" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Change Anchors" -msgstr "" +msgstr "Spremeni Sidrišča" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Paste Pose" -msgstr "" +msgstr "Prilepi Pozicijo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Select Mode" -msgstr "Izberite Način" +msgstr "Izberi Način" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Drag: Rotate" -msgstr "Povlecite: Zavrti" +msgstr "Povleci: Vrtenje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+Drag: Move" -msgstr "" +msgstr "Alt+Drag: Premakni" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Press 'v' to Change Pivot, 'Shift+v' to Drag Pivot (while moving)." msgstr "" +"Pritisni 'v' za Spremembo Točke in 'Shift+v' za Vleko Točke (med " +"premikanjem)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Alt+RMB: Depth list selection" @@ -3561,16 +3567,16 @@ msgid "" "Show a list of all objects at the position clicked\n" "(same as Alt+RMB in select mode)." msgstr "" -"Ob kliku prikaži seznam vseh objektov na tem mestu.\n" +"Ob kliku prikaži seznam vseh objektov na tem mestu\n" "(isto kot Alt+RMB v načinu izbire)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Click to change object's rotation pivot." -msgstr "" +msgstr "Klikni, če želiš spremeniti rotacijsko točko objekta." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Pan Mode" -msgstr "" +msgstr "Način Plošče" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Toggles snapping" @@ -3578,66 +3584,66 @@ msgstr "Preklopi pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Snap" -msgstr "" +msgstr "Uporabi Pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snapping options" -msgstr "" +msgstr "Možnosti pripenjanja" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to grid" -msgstr "" +msgstr "Pripni na mrežo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Rotation Snap" -msgstr "" +msgstr "Uporabi Rotacijsko Pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Configure Snap..." -msgstr "Preoblikuj Zaskok..." +msgstr "Nastavi Pripenjanje..." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" -msgstr "" +msgstr "Pripni Relativno" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Use Pixel Snap" -msgstr "" +msgstr "Uporabi Pripenjanje Pikslov" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Smart snapping" -msgstr "" +msgstr "Pametno pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to parent" -msgstr "" +msgstr "Pripni na Predhodnika" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to node anchor" -msgstr "" +msgstr "Pripni na gradnik vodilo" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to node sides" -msgstr "" +msgstr "Pripni na gradnik strani" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to other nodes" -msgstr "" +msgstr "Pripni na druge gradnike" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap to guides" -msgstr "" +msgstr "Pripni na vodnike" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Lock the selected object in place (can't be moved)." -msgstr "Izbrani predmet zaklenite na svoje mesto (ga ni mogoče premakniti)." +msgstr "Izbrani predmet zakleni na svoje mesto (ni ga mogoče premakniti)." #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp msgid "Unlock the selected object (can be moved)." -msgstr "Odklenite izbrani predmet (ga lahko premaknete)." +msgstr "Odkleni izbrani predmet (lahko ga premaknete)." #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Makes sure the object's children are not selectable." @@ -5945,9 +5951,8 @@ msgid "Imported Project" msgstr "" #: editor/project_manager.cpp -#, fuzzy msgid "Invalid Project Name." -msgstr "Ime Projekta:" +msgstr "Neveljavno Ime Projekta." #: editor/project_manager.cpp msgid "Couldn't create folder." @@ -7374,6 +7379,11 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Ogled datotek" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index c838174131..9998a16e3a 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -7461,6 +7461,11 @@ msgstr "Пројекат" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Погледај датотеке" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 975418d4fb..4d293a592d 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -7272,6 +7272,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 9ec654128a..f9e65bb600 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -2,24 +2,24 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # bergmarklund <davemcgroin@gmail.com>, 2017, 2018. # Christoffer Sundbom <christoffer_karlsson@live.se>, 2017. # Jakob Sinclair <sinclair.jakob@mailbox.org>, 2018. # . <grenoscar@gmail.com>, 2018. -# +# Kristoffer Grundström <kristoffer.grundstrom1983@gmail.com>, 2018. +# Magnus Helander <helander@fastmail.net>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-05-07 11:42+0000\n" -"Last-Translator: anonymous <>\n" +"PO-Revision-Date: 2018-07-24 12:44+0000\n" +"Last-Translator: Magnus Helander <helander@fastmail.net>\n" "Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/" "godot/sv/>\n" "Language: sv\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -30,9 +30,8 @@ msgid "All Selection" msgstr "Alla urval" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "Anim Ändra Värde" +msgstr "Anim Ändra Nyckelram Tid" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -88,16 +87,15 @@ msgstr "Ändra Anim Spårets Värde Läge" #: editor/animation_editor.cpp msgid "Anim Track Change Wrap Mode" -msgstr "" +msgstr "Anim Spåra Ändra Linda om Läge" #: editor/animation_editor.cpp msgid "Edit Node Curve" msgstr "Redigera Nodkurva" #: editor/animation_editor.cpp -#, fuzzy msgid "Edit Selection Curve" -msgstr "Redigera Urval Kurva" +msgstr "Redigera Urvalsurva" #: editor/animation_editor.cpp msgid "Anim Delete Keys" @@ -7903,6 +7901,11 @@ msgstr "Projekt" msgid "Warnings" msgstr "Varning" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Visa Filer" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index d7910c2c87..d3d80facc3 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -7274,6 +7274,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 4db8459f1b..2393ca98a9 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -7359,6 +7359,11 @@ msgstr "Build โปรเจกต์" msgid "Warnings" msgstr "คำเตือน" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "ดูไฟล์" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "สิ้นสุดสแตคข้อผิดพลาดภายใน" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 292cec4063..abe7d485fa 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -17,18 +17,19 @@ # razah <icnikerazah@gmail.com>, 2017-2018. # stnmycri <satenmeycri@gmail.com>, 2017-2018. # Yavuz Günay <yavuzgunay@gmail.com>, 2017. +# Onur Sanır <onursanir@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-06-10 09:46+0000\n" -"Last-Translator: Aykut YILDIRIM <aykutyildirim@windowslive.com>\n" +"PO-Revision-Date: 2018-07-07 20:42+0000\n" +"Last-Translator: Onur Sanır <onursanir@gmail.com>\n" "Language-Team: Turkish <https://hosted.weblate.org/projects/godot-engine/" "godot/tr/>\n" "Language: tr\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.0.1-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -5696,9 +5697,8 @@ msgid "Options" msgstr "Seçenekler" #: editor/plugins/theme_editor_plugin.cpp -#, fuzzy msgid "Has,Many,Options" -msgstr "Bir Çok,Seçenek,Var!" +msgstr "Birçok,Seçenek,Var" #: editor/plugins/theme_editor_plugin.cpp msgid "Tab 1" @@ -7438,6 +7438,11 @@ msgstr "Projeyi İnşa et" msgid "Warnings" msgstr "Uyarılar" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Dosyaları Görüntüle" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "İç özel durum yığını izlemesinin sonu" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 067c7be724..d940561131 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -7447,6 +7447,11 @@ msgstr "Зібрати проект" msgid "Warnings" msgstr "Попередження" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "Перегляд файлів" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "Кінець трасування стека для внутрішнього виключення" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index 0162eb0788..3857bff9b0 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -7331,6 +7331,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 6651bd170c..faf77300b8 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -2,25 +2,24 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # 01lifeleft <01lifeleft@gmail.com>, 2018. # Dlean Jeans <dleanjeans@gmail.com>, 2018. # Hai Le <dark.hades.1102@gmail.com>, 2017. # Nguyễn Tuấn Anh <anhnt.fami@gmail.com>, 2017. # Tung Le <tungkradle@gmail.com>, 2017. -# +# 38569459 <xxx38569459@gmail.com>, 2018. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-04-18 15:44+0000\n" -"Last-Translator: 01lifeleft <01lifeleft@gmail.com>\n" +"PO-Revision-Date: 2018-07-22 06:42+0000\n" +"Last-Translator: 38569459 <xxx38569459@gmail.com>\n" "Language-Team: Vietnamese <https://hosted.weblate.org/projects/godot-engine/" "godot/vi/>\n" "Language: vi\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -141,24 +140,24 @@ msgstr "Chọn Scale" #: editor/animation_editor.cpp msgid "Scale From Cursor" -msgstr "" +msgstr "Scale từ trỏ chuột" #: editor/animation_editor.cpp msgid "Goto Next Step" -msgstr "" +msgstr "Đến Step tiếp theo" #: editor/animation_editor.cpp msgid "Goto Prev Step" -msgstr "" +msgstr "Đến Step trước đó" #: editor/animation_editor.cpp editor/plugins/curve_editor_plugin.cpp #: editor/property_editor.cpp msgid "Linear" -msgstr "" +msgstr "Tuyến" #: editor/animation_editor.cpp editor/plugins/theme_editor_plugin.cpp msgid "Constant" -msgstr "" +msgstr "Cố định" #: editor/animation_editor.cpp msgid "In" @@ -178,11 +177,11 @@ msgstr "Ngoài-Trong" #: editor/animation_editor.cpp msgid "Transitions" -msgstr "" +msgstr "Chuyển tiếp" #: editor/animation_editor.cpp msgid "Optimize Animation" -msgstr "" +msgstr "Tối ưu Animation" #: editor/animation_editor.cpp msgid "Clean-Up Animation" @@ -190,11 +189,11 @@ msgstr "Dọn dẹp Animation" #: editor/animation_editor.cpp msgid "Create NEW track for %s and insert key?" -msgstr "" +msgstr "Tạo track mới cho %s và chèn key?" #: editor/animation_editor.cpp msgid "Create %d NEW tracks and insert keys?" -msgstr "" +msgstr "Tạo %d track mới và chèn key?" #: editor/animation_editor.cpp editor/create_dialog.cpp #: editor/editor_audio_buses.cpp editor/plugins/abstract_polygon_2d_editor.cpp @@ -210,15 +209,15 @@ msgstr "Tạo & Chèn Anim" #: editor/animation_editor.cpp msgid "Anim Insert Track & Key" -msgstr "" +msgstr "Chèn Track & Key Anim" #: editor/animation_editor.cpp msgid "Anim Insert Key" -msgstr "" +msgstr "Chèn Key Anim" #: editor/animation_editor.cpp msgid "Change Anim Len" -msgstr "" +msgstr "Đổi độ dài Anim" #: editor/animation_editor.cpp msgid "Change Anim Loop" @@ -226,23 +225,25 @@ msgstr "Đổi vòng lặp Anim" #: editor/animation_editor.cpp msgid "Anim Create Typed Value Key" -msgstr "" +msgstr "Tạo Key để nhập giá trị Anim" #: editor/animation_editor.cpp msgid "Anim Insert" msgstr "Chèn Anim" #: editor/animation_editor.cpp +#, fuzzy msgid "Anim Scale Keys" -msgstr "" +msgstr "Anim Scale Keys" #: editor/animation_editor.cpp msgid "Anim Add Call Track" msgstr "Thêm Track Gọi Function" #: editor/animation_editor.cpp +#, fuzzy msgid "Animation zoom." -msgstr "" +msgstr "Phóng Animation." #: editor/animation_editor.cpp msgid "Length (s):" @@ -266,27 +267,27 @@ msgstr "Mở/Tắt lặp animation." #: editor/animation_editor.cpp msgid "Add new tracks." -msgstr "" +msgstr "Thêm track mới." #: editor/animation_editor.cpp msgid "Move current track up." -msgstr "" +msgstr "Di chuyển track lên." #: editor/animation_editor.cpp msgid "Move current track down." -msgstr "" +msgstr "Di chuyển track xuống." #: editor/animation_editor.cpp msgid "Remove selected track." -msgstr "" +msgstr "Bỏ track đang chọn." #: editor/animation_editor.cpp msgid "Track tools" -msgstr "" +msgstr "Công cụ Track" #: editor/animation_editor.cpp msgid "Enable editing of individual keys by clicking them." -msgstr "" +msgstr "Cho phép chỉnh sửa từng key riêng bằng cách chọn chúng." #: editor/animation_editor.cpp msgid "Anim. Optimizer" @@ -306,162 +307,171 @@ msgstr "" #: editor/animation_editor.cpp msgid "Optimize" -msgstr "" +msgstr "Tối ưu" #: editor/animation_editor.cpp msgid "Select an AnimationPlayer from the Scene Tree to edit animations." msgstr "Chọn một AnimationPlayer từ Scene Tree để chỉnh sửa animation." #: editor/animation_editor.cpp +#, fuzzy msgid "Key" -msgstr "" +msgstr "Mã" #: editor/animation_editor.cpp msgid "Transition" -msgstr "" +msgstr "Chuyển tiếp" #: editor/animation_editor.cpp msgid "Scale Ratio:" -msgstr "" +msgstr "Tỉ lệ Scale:" #: editor/animation_editor.cpp msgid "Call Functions in Which Node?" -msgstr "" +msgstr "Gọi Function từ Node nào?" #: editor/animation_editor.cpp msgid "Remove invalid keys" -msgstr "" +msgstr "Hủy key không đúng chuẩn" #: editor/animation_editor.cpp +#, fuzzy msgid "Remove unresolved and empty tracks" -msgstr "" +msgstr "Gỡ bỏ track trống và không tìm thấy" #: editor/animation_editor.cpp msgid "Clean-up all animations" -msgstr "" +msgstr "Dọn dẹp tất cả animations" #: editor/animation_editor.cpp msgid "Clean-Up Animation(s) (NO UNDO!)" -msgstr "" +msgstr "Dọn dẹp tất cả Animation (KHÔNG THỂ HỒI LẠI)" #: editor/animation_editor.cpp msgid "Clean-Up" -msgstr "" +msgstr "Dọn dẹp" #: editor/array_property_edit.cpp msgid "Resize Array" -msgstr "" +msgstr "Đổi lại size Array" #: editor/array_property_edit.cpp msgid "Change Array Value Type" -msgstr "" +msgstr "Đổi loại giá trị Array" #: editor/array_property_edit.cpp msgid "Change Array Value" -msgstr "" +msgstr "Đổi giá trị Array" #: editor/code_editor.cpp msgid "Go to Line" -msgstr "" +msgstr "Đến Dòng" #: editor/code_editor.cpp msgid "Line Number:" -msgstr "" +msgstr "Dòng số:" #: editor/code_editor.cpp msgid "No Matches" -msgstr "" +msgstr "Không tìm thấy" #: editor/code_editor.cpp msgid "Replaced %d occurrence(s)." msgstr "" #: editor/code_editor.cpp +#, fuzzy msgid "Match Case" -msgstr "" +msgstr "Trùng khớp" #: editor/code_editor.cpp msgid "Whole Words" -msgstr "" +msgstr "Cả từ" #: editor/code_editor.cpp msgid "Replace" -msgstr "" +msgstr "Thay thế" #: editor/code_editor.cpp msgid "Replace All" -msgstr "" +msgstr "Thay thế tất cả" #: editor/code_editor.cpp msgid "Selection Only" -msgstr "" +msgstr "Chỉ lựa chọn" #: editor/code_editor.cpp msgid "Zoom In" -msgstr "" +msgstr "Phóng to" #: editor/code_editor.cpp msgid "Zoom Out" -msgstr "" +msgstr "Thu nhỏ" #: editor/code_editor.cpp msgid "Reset Zoom" -msgstr "" +msgstr "Đặt lại phóng" #: editor/code_editor.cpp editor/script_editor_debugger.cpp msgid "Line:" -msgstr "" +msgstr "Dòng:" #: editor/code_editor.cpp +#, fuzzy msgid "Col:" -msgstr "" +msgstr "Col:" #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" -msgstr "" +msgstr "Cách thức trong Node được chọn phải được ghi rõ!" #: editor/connections_dialog.cpp msgid "" "Target method not found! Specify a valid method or attach a script to target " "Node." msgstr "" +"Cách thức của đối tượng không tìm thấy! ghi rõ một cách thức hợp lệ hoặc " +"đính kèm một script cho đối tượng Node." #: editor/connections_dialog.cpp msgid "Connect To Node:" -msgstr "" +msgstr "Kết nối đến Node:" #: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp #: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_settings_editor.cpp msgid "Add" -msgstr "" +msgstr "Thêm" #: editor/connections_dialog.cpp editor/dependency_editor.cpp #: editor/plugins/animation_tree_editor_plugin.cpp #: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp #: editor/project_settings_editor.cpp msgid "Remove" -msgstr "" +msgstr "Xóa" #: editor/connections_dialog.cpp +#, fuzzy msgid "Add Extra Call Argument:" -msgstr "" +msgstr "Thêm đối số:" #: editor/connections_dialog.cpp msgid "Extra Call Arguments:" msgstr "" #: editor/connections_dialog.cpp +#, fuzzy msgid "Path to Node:" -msgstr "" +msgstr "Đường đến Node:" #: editor/connections_dialog.cpp msgid "Make Function" -msgstr "" +msgstr "Tạo Function" #: editor/connections_dialog.cpp +#, fuzzy msgid "Deferred" -msgstr "" +msgstr "Hoãn lại" #: editor/connections_dialog.cpp msgid "Oneshot" @@ -479,45 +489,45 @@ msgstr "" #: editor/run_settings_dialog.cpp editor/settings_config_dialog.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Close" -msgstr "" +msgstr "Tắt" #: editor/connections_dialog.cpp msgid "Connect" -msgstr "" +msgstr "Kết nối" #: editor/connections_dialog.cpp msgid "Connect '%s' to '%s'" -msgstr "" +msgstr "Kết nối '%s' đến '%s'" #: editor/connections_dialog.cpp msgid "Connecting Signal:" -msgstr "" +msgstr "Đang kết nối Signal:" #: editor/connections_dialog.cpp msgid "Disconnect '%s' from '%s'" -msgstr "" +msgstr "Hủy kết nối '%s' từ '%s'" #: editor/connections_dialog.cpp msgid "Connect..." -msgstr "" +msgstr "Kết nối..." #: editor/connections_dialog.cpp #: editor/plugins/animation_tree_editor_plugin.cpp msgid "Disconnect" -msgstr "" +msgstr "Hủy kết nối" #: editor/connections_dialog.cpp editor/editor_help.cpp editor/node_dock.cpp msgid "Signals" -msgstr "" +msgstr "Tín hiệu" #: editor/create_dialog.cpp msgid "Change %s Type" -msgstr "" +msgstr "Đổi %s Type" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp msgid "Change" -msgstr "" +msgstr "Đổi" #: editor/create_dialog.cpp msgid "Create New %s" @@ -526,38 +536,39 @@ msgstr "Tạo %s Mới" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp msgid "Favorites:" -msgstr "" +msgstr "Ưa thích:" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp msgid "Recent:" -msgstr "" +msgstr "Gần đây:" #: editor/create_dialog.cpp editor/editor_node.cpp #: editor/plugins/asset_library_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp msgid "Search:" -msgstr "" +msgstr "Tìm kiếm:" #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp #: editor/quick_open.cpp msgid "Matches:" -msgstr "" +msgstr "Phù hợp:" #: editor/create_dialog.cpp editor/editor_help.cpp #: editor/plugins/asset_library_editor_plugin.cpp editor/property_selector.cpp #: editor/script_editor_debugger.cpp msgid "Description:" -msgstr "" +msgstr "Mô tả:" #: editor/dependency_editor.cpp msgid "Search Replacement For:" -msgstr "" +msgstr "Tìm kiếm thay thế cho:" #: editor/dependency_editor.cpp +#, fuzzy msgid "Dependencies For:" -msgstr "" +msgstr "Phần phụ thuộc cho:" #: editor/dependency_editor.cpp msgid "" @@ -2017,12 +2028,14 @@ msgid "Issue Tracker" msgstr "" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp +#, fuzzy msgid "Community" -msgstr "" +msgstr "Cộng đồng" #: editor/editor_node.cpp +#, fuzzy msgid "About" -msgstr "" +msgstr "Thông tin" #: editor/editor_node.cpp msgid "Play the project." @@ -4223,7 +4236,7 @@ msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Volume" -msgstr "" +msgstr "Âm lượng" #: editor/plugins/particles_editor_plugin.cpp msgid "Emission Source: " @@ -4265,7 +4278,7 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Select Points" -msgstr "" +msgstr "Chọn Points" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp @@ -4275,12 +4288,12 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Click: Add Point" -msgstr "" +msgstr "Nhấp: Tạo Point" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Right Click: Delete Point" -msgstr "" +msgstr "Nhấp chuột phải: Xóa Point" #: editor/plugins/path_2d_editor_plugin.cpp msgid "Select Control Points (Shift+Drag)" @@ -4299,7 +4312,7 @@ msgstr "" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp msgid "Delete Point" -msgstr "" +msgstr "Xóa Point" #: editor/plugins/path_2d_editor_plugin.cpp #: editor/plugins/path_editor_plugin.cpp @@ -4562,27 +4575,27 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme" -msgstr "" +msgstr "Lưu Theme" #: editor/plugins/script_editor_plugin.cpp msgid "Save Theme As" -msgstr "" +msgstr "Lưu Theme thành" #: editor/plugins/script_editor_plugin.cpp msgid "Close Docs" -msgstr "" +msgstr "Đóng Docs" #: editor/plugins/script_editor_plugin.cpp msgid "Close All" -msgstr "" +msgstr "Đóng tất cả" #: editor/plugins/script_editor_plugin.cpp msgid "Close Other Tabs" -msgstr "" +msgstr "Đóng tất cả Tab" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp msgid "Run" -msgstr "" +msgstr "Chạy" #: editor/plugins/script_editor_plugin.cpp msgid "Toggle Scripts Panel" @@ -4591,12 +4604,12 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find..." -msgstr "" +msgstr "Tìm..." #: editor/plugins/script_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp msgid "Find Next" -msgstr "" +msgstr "Tìm tiếp theo" #: editor/plugins/script_editor_plugin.cpp editor/script_editor_debugger.cpp msgid "Step Over" @@ -4613,7 +4626,7 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp editor/project_manager.cpp #: editor/script_editor_debugger.cpp msgid "Continue" -msgstr "" +msgstr "Tiếp tục" #: editor/plugins/script_editor_plugin.cpp msgid "Keep Debugger Open" @@ -4645,11 +4658,11 @@ msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid "Discard" -msgstr "" +msgstr "Hủy" #: editor/plugins/script_editor_plugin.cpp msgid "Create Script" -msgstr "" +msgstr "Tạo Script" #: editor/plugins/script_editor_plugin.cpp msgid "" @@ -4680,7 +4693,7 @@ msgstr "" #: editor/plugins/script_text_editor.cpp msgid "Pick Color" -msgstr "" +msgstr "Chọn màu" #: editor/plugins/script_text_editor.cpp msgid "Convert Case" @@ -4701,13 +4714,13 @@ msgstr "" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp msgid "Cut" -msgstr "" +msgstr "Cắt" #: editor/plugins/script_text_editor.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp #: scene/gui/line_edit.cpp scene/gui/text_edit.cpp msgid "Copy" -msgstr "" +msgstr "Copy" #: editor/plugins/script_text_editor.cpp scene/gui/line_edit.cpp #: scene/gui/text_edit.cpp @@ -6252,8 +6265,9 @@ msgid "Project Settings (project.godot)" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp +#, fuzzy msgid "General" -msgstr "" +msgstr "Tổng quan" #: editor/project_settings_editor.cpp editor/property_editor.cpp msgid "Property:" @@ -7283,6 +7297,10 @@ msgstr "" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +msgid "View log" +msgstr "" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 48e30ceab3..51e0181fc8 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -7372,6 +7372,11 @@ msgstr "构建项目" msgid "Warnings" msgstr "警告" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "查看文件" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "内部异常堆栈追朔结束" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 568390a7a8..de03512af1 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -7589,6 +7589,11 @@ msgstr "專案" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "檔案" + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 38b565a37f..df0c474322 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -2,7 +2,6 @@ # Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. # Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) # This file is distributed under the same license as the Godot source code. -# # Allen H <w84miracle@gmail.com>, 2017. # Billy SU <g4691821@gmail.com>, 2018. # Chao Yu <casd82@gmail.com>, 2017. @@ -12,19 +11,18 @@ # popcade <popcade@gmail.com>, 2016. # Qing <icinriiq@gmail.com>, 2018. # Sam Pan <sampan66@gmail.com>, 2016. -# msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" -"PO-Revision-Date: 2018-04-24 09:35+0000\n" -"Last-Translator: Qing <icinriiq@gmail.com>\n" +"PO-Revision-Date: 2018-07-15 16:35+0000\n" +"Last-Translator: Kisaragi Hiu <mail@kisaragi-hiu.com>\n" "Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hant/>\n" "Language: zh_TW\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8-bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 3.0-dev\n" +"X-Generator: Weblate 3.1-dev\n" #: editor/animation_editor.cpp msgid "Disabled" @@ -35,9 +33,8 @@ msgid "All Selection" msgstr "所有的選擇" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Keyframe Time" -msgstr "動畫更改座標" +msgstr "動畫更改關鍵幀時間" #: editor/animation_editor.cpp msgid "Anim Change Transition" @@ -52,9 +49,8 @@ msgid "Anim Change Keyframe Value" msgstr "動畫更改關鍵幀數值" #: editor/animation_editor.cpp -#, fuzzy msgid "Anim Change Call" -msgstr "動畫改變呼叫" +msgstr "動畫更改呼叫" #: editor/animation_editor.cpp msgid "Anim Add Track" @@ -345,7 +341,7 @@ msgstr "移除無效按鍵" #: editor/animation_editor.cpp msgid "Remove unresolved and empty tracks" -msgstr "" +msgstr "刪除未解決或是空的軌道" #: editor/animation_editor.cpp msgid "Clean-up all animations" @@ -523,9 +519,8 @@ msgid "Signals" msgstr "信號" #: editor/create_dialog.cpp -#, fuzzy msgid "Change %s Type" -msgstr "變更鏡頭尺寸" +msgstr "變更 %s 尺寸" #: editor/create_dialog.cpp editor/project_settings_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -533,9 +528,8 @@ msgid "Change" msgstr "更換" #: editor/create_dialog.cpp -#, fuzzy msgid "Create New %s" -msgstr "新增" +msgstr "新增 %s" #: editor/create_dialog.cpp editor/editor_file_dialog.cpp #: editor/filesystem_dock.cpp @@ -618,7 +612,7 @@ msgstr "相依性編輯器" #: editor/dependency_editor.cpp msgid "Search Replacement Resource:" -msgstr "" +msgstr "搜尋替代資源:" #: editor/dependency_editor.cpp editor/editor_file_dialog.cpp #: editor/editor_help.cpp editor/editor_node.cpp editor/filesystem_dock.cpp @@ -670,7 +664,7 @@ msgstr "修復相依性" #: editor/dependency_editor.cpp msgid "Errors loading!" -msgstr "" +msgstr "載入錯誤!" #: editor/dependency_editor.cpp msgid "Permanently delete %d item(s)? (No undo!)" @@ -682,7 +676,7 @@ msgstr "擁有" #: editor/dependency_editor.cpp msgid "Resources Without Explicit Ownership:" -msgstr "" +msgstr "沒有明定擁有者的資源:" #: editor/dependency_editor.cpp editor/editor_node.cpp msgid "Orphan Resource Explorer" @@ -701,16 +695,19 @@ msgid "Delete" msgstr "刪除" #: editor/dictionary_property_edit.cpp +#, fuzzy msgid "Change Dictionary Key" -msgstr "" +msgstr "改變字典 key" #: editor/dictionary_property_edit.cpp +#, fuzzy msgid "Change Dictionary Value" -msgstr "" +msgstr "改變字典 value" #: editor/editor_about.cpp +#, fuzzy msgid "Thanks from the Godot community!" -msgstr "" +msgstr "Godot 社群感謝你!" #: editor/editor_about.cpp msgid "Thanks!" @@ -718,7 +715,7 @@ msgstr "謝謝!" #: editor/editor_about.cpp msgid "Godot Engine contributors" -msgstr "" +msgstr "Godot Engine 貢獻者" #: editor/editor_about.cpp msgid "Project Founders" @@ -726,12 +723,11 @@ msgstr "專案創始人" #: editor/editor_about.cpp msgid "Lead Developer" -msgstr "" +msgstr "主開發者" #: editor/editor_about.cpp -#, fuzzy msgid "Project Manager " -msgstr "專案創始人" +msgstr "專案管理人 " #: editor/editor_about.cpp msgid "Developers" @@ -739,35 +735,38 @@ msgstr "開發者" #: editor/editor_about.cpp msgid "Authors" -msgstr "" +msgstr "作者" #: editor/editor_about.cpp msgid "Platinum Sponsors" -msgstr "" +msgstr "白金贊助" #: editor/editor_about.cpp msgid "Gold Sponsors" -msgstr "" +msgstr "黃金贊助" #: editor/editor_about.cpp +#, fuzzy msgid "Mini Sponsors" -msgstr "" +msgstr "迷你贊助" #: editor/editor_about.cpp msgid "Gold Donors" -msgstr "" +msgstr "黃金捐贈者" #: editor/editor_about.cpp +#, fuzzy msgid "Silver Donors" -msgstr "" +msgstr "白銀捐贈者" #: editor/editor_about.cpp +#, fuzzy msgid "Bronze Donors" -msgstr "" +msgstr "紅銅捐贈者" #: editor/editor_about.cpp msgid "Donors" -msgstr "" +msgstr "捐贈者" #: editor/editor_about.cpp msgid "License" @@ -775,7 +774,7 @@ msgstr "授權" #: editor/editor_about.cpp msgid "Thirdparty License" -msgstr "" +msgstr "第三方授權條款" #: editor/editor_about.cpp msgid "" @@ -784,14 +783,16 @@ msgid "" "is an exhaustive list of all such thirdparty components with their " "respective copyright statements and license terms." msgstr "" +"Godot Engine 依賴著許多與 MIT 授權條款相容、自由開源的第三方函式庫。以下是這" +"些第三方元件的完整列表,附有它們各自的著作權宣示與授權條款。" #: editor/editor_about.cpp msgid "All Components" -msgstr "" +msgstr "所有元件" #: editor/editor_about.cpp msgid "Components" -msgstr "" +msgstr "元件" #: editor/editor_about.cpp msgid "Licenses" @@ -799,21 +800,20 @@ msgstr "授權" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Error opening package file, not in zip format." -msgstr "" +msgstr "開啟套件檔案出錯,非 zip 格式。" #: editor/editor_asset_installer.cpp -#, fuzzy msgid "Uncompressing Assets" -msgstr "(重新)載入素材" +msgstr "正在解壓縮素材" #: editor/editor_asset_installer.cpp editor/project_manager.cpp msgid "Package Installed Successfully!" -msgstr "" +msgstr "套件安裝成功!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp msgid "Success!" -msgstr "" +msgstr "成功!" #: editor/editor_asset_installer.cpp #: editor/plugins/asset_library_editor_plugin.cpp @@ -821,147 +821,148 @@ msgid "Install" msgstr "安裝" #: editor/editor_asset_installer.cpp +#, fuzzy msgid "Package Installer" -msgstr "" +msgstr "套件安裝" #: editor/editor_audio_buses.cpp msgid "Speakers" -msgstr "" +msgstr "喇叭" #: editor/editor_audio_buses.cpp msgid "Add Effect" -msgstr "" +msgstr "新增效果" #: editor/editor_audio_buses.cpp msgid "Rename Audio Bus" -msgstr "" +msgstr "重新命名 Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Change Audio Bus Volume" -msgstr "重設縮放大小" +msgstr "變更 Audio Bus 音量" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Solo" -msgstr "" +msgstr "切換 Audio Bus 的 Solo" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Mute" -msgstr "" +msgstr "切換 Audio Bus 的 Mute" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Toggle Audio Bus Bypass Effects" -msgstr "" +msgstr "切換 Audio Bus 忽略效果" #: editor/editor_audio_buses.cpp msgid "Select Audio Bus Send" -msgstr "" +msgstr "選擇 Audio Bus 輸出地點" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus Effect" -msgstr "" +msgstr "新增 Audio Bus 效果" #: editor/editor_audio_buses.cpp msgid "Move Bus Effect" -msgstr "" +msgstr "移動 Bus 效果" #: editor/editor_audio_buses.cpp msgid "Delete Bus Effect" -msgstr "" +msgstr "刪除 Bus 效果" #: editor/editor_audio_buses.cpp msgid "Audio Bus, Drag and Drop to rearrange." -msgstr "" +msgstr "Audio Bus。拖放以重新排列。" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Solo" -msgstr "" +msgstr "Solo" #: editor/editor_audio_buses.cpp msgid "Mute" msgstr "靜音" #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Bypass" -msgstr "" +msgstr "忽略效果 (Bypass)" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Bus options" -msgstr "除錯選項" +msgstr "Bus 選項" #: editor/editor_audio_buses.cpp editor/filesystem_dock.cpp #: editor/plugins/tile_map_editor_plugin.cpp editor/scene_tree_dock.cpp msgid "Duplicate" -msgstr "" +msgstr "製作複本" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Reset Volume" -msgstr "重設縮放大小" +msgstr "重設音量" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Delete Effect" -msgstr "刪除" +msgstr "刪除效果" #: editor/editor_audio_buses.cpp msgid "Audio" -msgstr "" +msgstr "聲音" #: editor/editor_audio_buses.cpp msgid "Add Audio Bus" -msgstr "" +msgstr "新增 Audio Bus" #: editor/editor_audio_buses.cpp msgid "Master bus can't be deleted!" -msgstr "" +msgstr "Master Bus 不能被刪除!" #: editor/editor_audio_buses.cpp msgid "Delete Audio Bus" -msgstr "" +msgstr "刪除 Audio Bus" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Duplicate Audio Bus" -msgstr "複製所選" +msgstr "製作 Audio Bus 的複本" #: editor/editor_audio_buses.cpp -#, fuzzy msgid "Reset Bus Volume" -msgstr "重設縮放大小" +msgstr "重設 Bus 音量" #: editor/editor_audio_buses.cpp msgid "Move Audio Bus" -msgstr "" +msgstr "移動 Audio Bus" #: editor/editor_audio_buses.cpp msgid "Save Audio Bus Layout As..." -msgstr "" +msgstr "另存 Audio Bus 配置為..." #: editor/editor_audio_buses.cpp +#, fuzzy msgid "Location for New Layout..." -msgstr "" +msgstr "新配置的位置..." #: editor/editor_audio_buses.cpp msgid "Open Audio Bus Layout" -msgstr "" +msgstr "開啟 Audio Bus 配置" #: editor/editor_audio_buses.cpp msgid "There is no 'res://default_bus_layout.tres' file." -msgstr "" +msgstr "「res://default_bus_layout.tres」檔案不存在。" #: editor/editor_audio_buses.cpp msgid "Invalid file, not an audio bus layout." -msgstr "" +msgstr "檔案格式不正確,不是 Audio Bus 配置檔。" #: editor/editor_audio_buses.cpp msgid "Add Bus" -msgstr "" +msgstr "新增 Bus" #: editor/editor_audio_buses.cpp msgid "Create a new Bus Layout." -msgstr "" +msgstr "建立新的 Bus 配置。" #: editor/editor_audio_buses.cpp editor/property_editor.cpp #: editor/script_create_dialog.cpp @@ -970,7 +971,7 @@ msgstr "載入" #: editor/editor_audio_buses.cpp msgid "Load an existing Bus Layout." -msgstr "" +msgstr "讀取現存的 Bus 配置。" #: editor/editor_audio_buses.cpp #: editor/plugins/animation_player_editor_plugin.cpp @@ -979,7 +980,7 @@ msgstr "另存新檔" #: editor/editor_audio_buses.cpp msgid "Save this Bus Layout to a file." -msgstr "" +msgstr "儲存目前的 Bus 配置到檔案裡。" #: editor/editor_audio_buses.cpp editor/import_dock.cpp msgid "Load Default" @@ -987,7 +988,7 @@ msgstr "載入預設值" #: editor/editor_audio_buses.cpp msgid "Load the default Bus Layout." -msgstr "" +msgstr "載入預設的 Bus 配置。" #: editor/editor_autoload_settings.cpp msgid "Invalid name." @@ -999,7 +1000,7 @@ msgstr "合法字元:" #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing engine class name." -msgstr "" +msgstr "不正確的名字。名字不能與現有的 engine class 名衝突。" #: editor/editor_autoload_settings.cpp msgid "Invalid name. Must not collide with an existing buit-in type name." @@ -1022,16 +1023,19 @@ msgid "Not in resource path." msgstr "在資源路徑中找不到" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Add AutoLoad" -msgstr "" +msgstr "新增 AutoLoad" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Autoload '%s' already exists!" -msgstr "" +msgstr "Autoload「%s」已經存在!" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Rename Autoload" -msgstr "" +msgstr "重新命名 Autoload" #: editor/editor_autoload_settings.cpp msgid "Toggle AutoLoad Globals" @@ -1039,19 +1043,21 @@ msgstr "" #: editor/editor_autoload_settings.cpp msgid "Move Autoload" -msgstr "" +msgstr "移動 Autoload" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Remove Autoload" -msgstr "" +msgstr "刪除 Autoload" #: editor/editor_autoload_settings.cpp msgid "Enable" msgstr "啟用" #: editor/editor_autoload_settings.cpp +#, fuzzy msgid "Rearrange Autoloads" -msgstr "" +msgstr "重新排列 Autoload" #: editor/editor_autoload_settings.cpp editor/editor_file_dialog.cpp #: scene/gui/file_dialog.cpp @@ -1084,16 +1090,18 @@ msgid "Updating scene..." msgstr "更新場景中..." #: editor/editor_data.cpp +#, fuzzy msgid "[empty]" -msgstr "" +msgstr "(空)" #: editor/editor_data.cpp msgid "[unsaved]" -msgstr "" +msgstr "(未儲存)" #: editor/editor_dir_dialog.cpp +#, fuzzy msgid "Please select a base directory first" -msgstr "" +msgstr "請先選擇一個基底的資料夾" #: editor/editor_dir_dialog.cpp msgid "Choose a Directory" @@ -1122,7 +1130,7 @@ msgstr "選擇" #: editor/editor_export.cpp msgid "Storing File:" -msgstr "" +msgstr "儲存檔案:" #: editor/editor_export.cpp msgid "Packing" @@ -1137,22 +1145,20 @@ msgid "File Exists, Overwrite?" msgstr "檔案已經存在, 要覆寫嗎?" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp -#, fuzzy msgid "Select Current Folder" -msgstr "新增資料夾" +msgstr "選擇目前的資料夾" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Copy Path" -msgstr "" +msgstr "複製路徑" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp msgid "Show In File Manager" -msgstr "" +msgstr "在檔案管理員內顯示" #: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp -#, fuzzy msgid "New Folder..." -msgstr "新增資料夾" +msgstr "新增資料夾..." #: editor/editor_file_dialog.cpp msgid "Refresh" @@ -1160,7 +1166,7 @@ msgstr "重新整理" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Recognized" -msgstr "" +msgstr "可認得全部" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "All Files (*)" @@ -1168,7 +1174,7 @@ msgstr "所有類型檔案" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open a File" -msgstr "" +msgstr "開啟檔案" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Open File(s)" @@ -1190,7 +1196,7 @@ msgstr "儲存" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp msgid "Save a File" -msgstr "" +msgstr "儲存檔案" #: editor/editor_file_dialog.cpp msgid "Go Back" @@ -1209,12 +1215,13 @@ msgid "Toggle Hidden Files" msgstr "切換顯示隱藏檔案" #: editor/editor_file_dialog.cpp +#, fuzzy msgid "Toggle Favorite" -msgstr "" +msgstr "切換最愛" #: editor/editor_file_dialog.cpp msgid "Toggle Mode" -msgstr "" +msgstr "切換模式" #: editor/editor_file_dialog.cpp msgid "Focus Path" @@ -1247,8 +1254,9 @@ msgid "File:" msgstr "檔案:" #: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp +#, fuzzy msgid "Must use a valid extension." -msgstr "" +msgstr "必須使用有效的副檔名。" #: editor/editor_file_system.cpp msgid "ScanSources" @@ -1261,27 +1269,28 @@ msgstr "(重新)載入素材" #: editor/editor_help.cpp editor/editor_node.cpp #: editor/plugins/script_editor_plugin.cpp msgid "Search Help" -msgstr "" +msgstr "搜尋幫助" #: editor/editor_help.cpp msgid "Class List:" -msgstr "" +msgstr "Class 列表:" #: editor/editor_help.cpp msgid "Search Classes" -msgstr "" +msgstr "搜尋 Class" #: editor/editor_help.cpp editor/plugins/spatial_editor_plugin.cpp +#, fuzzy msgid "Top" -msgstr "" +msgstr "上面" #: editor/editor_help.cpp editor/property_editor.cpp msgid "Class:" -msgstr "" +msgstr "Class:" #: editor/editor_help.cpp editor/scene_tree_editor.cpp msgid "Inherits:" -msgstr "" +msgstr "繼承:" #: editor/editor_help.cpp msgid "Inherited by:" @@ -1305,19 +1314,19 @@ msgstr "" #: editor/editor_help.cpp msgid "Public Methods:" -msgstr "" +msgstr "公開 method:" #: editor/editor_help.cpp msgid "GUI Theme Items" -msgstr "" +msgstr "介面主題項目" #: editor/editor_help.cpp msgid "GUI Theme Items:" -msgstr "" +msgstr "介面主題項目:" #: editor/editor_help.cpp modules/visual_script/visual_script_editor.cpp msgid "Signals:" -msgstr "" +msgstr "訊號:" #: editor/editor_help.cpp msgid "Enumerations" @@ -1333,11 +1342,11 @@ msgstr "" #: editor/editor_help.cpp msgid "Constants" -msgstr "" +msgstr "定數" #: editor/editor_help.cpp msgid "Constants:" -msgstr "" +msgstr "定數:" #: editor/editor_help.cpp msgid "Description" @@ -1345,7 +1354,7 @@ msgstr "描述:" #: editor/editor_help.cpp msgid "Online Tutorials:" -msgstr "" +msgstr "線上教學:" #: editor/editor_help.cpp msgid "" @@ -1353,20 +1362,25 @@ msgid "" "$url]contribute one[/url][/color] or [color=$color][url=$url2]request one[/" "url][/color]." msgstr "" +"目前沒有這個 class 的教學,你可以[color=$color][url=$url]貢獻一個[/url][/" +"color]或[color=$color][url=$url2]要求一個[/url][/color]。" #: editor/editor_help.cpp msgid "Properties" msgstr "" #: editor/editor_help.cpp +#, fuzzy msgid "Property Description:" -msgstr "" +msgstr "Property 說明:" #: editor/editor_help.cpp msgid "" "There is currently no description for this property. Please help us by " "[color=$color][url=$url]contributing one[/url][/color]!" msgstr "" +"目前沒有這個 property 的說明。請幫我們[color=$color][url=$url]貢獻[/url][/" +"color]一個!" #: editor/editor_help.cpp msgid "Methods" @@ -1374,13 +1388,15 @@ msgstr "方法" #: editor/editor_help.cpp msgid "Method Description:" -msgstr "" +msgstr "Method 說明:" #: editor/editor_help.cpp msgid "" "There is currently no description for this method. Please help us by [color=" "$color][url=$url]contributing one[/url][/color]!" msgstr "" +"目前沒有這個 method 的說明。請幫我們[color=$color][url=$url]貢獻[/url][/" +"color]一個!" #: editor/editor_help.cpp msgid "Search Text" @@ -1408,15 +1424,15 @@ msgstr "輸出:" #: editor/editor_node.cpp msgid "Project export failed with error code %d." -msgstr "" +msgstr "專案輸出失敗,錯誤代碼是 %d。" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Error saving resource!" -msgstr "" +msgstr "儲存資源錯誤!" #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp msgid "Save Resource As..." -msgstr "" +msgstr "另存資源為..." #: editor/editor_node.cpp editor/plugins/spatial_editor_plugin.cpp #: editor/scene_tree_dock.cpp @@ -1424,16 +1440,17 @@ msgid "I see..." msgstr "我知道了" #: editor/editor_node.cpp +#, fuzzy msgid "Can't open file for writing:" -msgstr "" +msgstr "無法以寫入模式開啟檔案:" #: editor/editor_node.cpp msgid "Requested file format unknown:" -msgstr "" +msgstr "要求了不明的檔案格式:" #: editor/editor_node.cpp msgid "Error while saving." -msgstr "" +msgstr "儲存中發生了錯誤。" #: editor/editor_node.cpp msgid "Can't open '%s'." @@ -1445,11 +1462,12 @@ msgstr "分析 \"%s\" 時發生錯誤。" #: editor/editor_node.cpp msgid "Unexpected end of file '%s'." -msgstr "" +msgstr "意料外的檔案結尾 (EOF) '%s'。" #: editor/editor_node.cpp +#, fuzzy msgid "Missing '%s' or its dependencies." -msgstr "" +msgstr "缺失 '%s' 或它的依存。" #: editor/editor_node.cpp msgid "Error while loading '%s'." @@ -1457,7 +1475,7 @@ msgstr "載入 \"%s\" 時發生錯誤。" #: editor/editor_node.cpp msgid "Saving Scene" -msgstr "" +msgstr "正在儲存場景" #: editor/editor_node.cpp msgid "Analyzing" @@ -7424,6 +7442,11 @@ msgstr "專案設定" msgid "Warnings" msgstr "" +#: modules/mono/editor/mono_bottom_panel.cpp +#, fuzzy +msgid "View log" +msgstr "過濾檔案..." + #: modules/mono/mono_gd/gd_mono_utils.cpp msgid "End of inner exception stack trace" msgstr "" diff --git a/modules/gdnative/config.py b/modules/gdnative/config.py index c5b37d35b4..701a13d32f 100644 --- a/modules/gdnative/config.py +++ b/modules/gdnative/config.py @@ -9,9 +9,11 @@ def get_doc_classes(): "ARVRInterfaceGDNative", "GDNative", "GDNativeLibrary", + "MultiplayerPeerGDNative", "NativeScript", "PacketPeerGDNative", "PluginScript", + "StreamPeerGDNative", ] def get_doc_path(): diff --git a/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml new file mode 100644 index 0000000000..4433179726 --- /dev/null +++ b/modules/gdnative/doc_classes/MultiplayerPeerGDNative.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="MultiplayerPeerGDNative" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/gdnative/doc_classes/PacketPeerGDNative.xml b/modules/gdnative/doc_classes/PacketPeerGDNative.xml new file mode 100644 index 0000000000..0ae54bc9c7 --- /dev/null +++ b/modules/gdnative/doc_classes/PacketPeerGDNative.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="PacketPeerGDNative" inherits="PacketPeer" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/gdnative/doc_classes/StreamPeerGDNative.xml b/modules/gdnative/doc_classes/StreamPeerGDNative.xml new file mode 100644 index 0000000000..d86cd2c25a --- /dev/null +++ b/modules/gdnative/doc_classes/StreamPeerGDNative.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="StreamPeerGDNative" inherits="StreamPeer" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs index e0d6d27840..1195071bd3 100644 --- a/modules/mono/glue/cs_files/Color.cs +++ b/modules/mono/glue/cs_files/Color.cs @@ -293,28 +293,80 @@ namespace Godot return res; } - public int ToRgba32() + public int ToAbgr32() { - int c = (byte)(r * 255); + int c = (byte)Math.Round(a * 255); c <<= 8; - c |= (byte)(g * 255); + c |= (byte)Math.Round(b * 255); c <<= 8; - c |= (byte)(b * 255); + c |= (byte)Math.Round(g * 255); c <<= 8; - c |= (byte)(a * 255); + c |= (byte)Math.Round(r * 255); + + return c; + } + + public long ToAbgr64() + { + long c = (ushort)Math.Round(a * 65535); + c <<= 16; + c |= (ushort)Math.Round(b * 65535); + c <<= 16; + c |= (ushort)Math.Round(g * 65535); + c <<= 16; + c |= (ushort)Math.Round(r * 65535); return c; } public int ToArgb32() { - int c = (byte)(a * 255); + int c = (byte)Math.Round(a * 255); + c <<= 8; + c |= (byte)Math.Round(r * 255); + c <<= 8; + c |= (byte)Math.Round(g * 255); + c <<= 8; + c |= (byte)Math.Round(b * 255); + + return c; + } + + public long ToArgb64() + { + long c = (ushort)Math.Round(a * 65535); + c <<= 16; + c |= (ushort)Math.Round(r * 65535); + c <<= 16; + c |= (ushort)Math.Round(g * 65535); + c <<= 16; + c |= (ushort)Math.Round(b * 65535); + + return c; + } + + public int ToRgba32() + { + int c = (byte)Math.Round(r * 255); c <<= 8; - c |= (byte)(r * 255); + c |= (byte)Math.Round(g * 255); c <<= 8; - c |= (byte)(g * 255); + c |= (byte)Math.Round(b * 255); c <<= 8; - c |= (byte)(b * 255); + c |= (byte)Math.Round(a * 255); + + return c; + } + + public long ToRgba64() + { + long c = (ushort)Math.Round(r * 65535); + c <<= 16; + c |= (ushort)Math.Round(g * 65535); + c <<= 16; + c |= (ushort)Math.Round(b * 65535); + c <<= 16; + c |= (ushort)Math.Round(a * 65535); return c; } @@ -353,6 +405,17 @@ namespace Godot r = (rgba & 0xFF) / 255.0f; } + public Color(long rgba) + { + a = (rgba & 0xFFFF) / 65535.0f; + rgba >>= 16; + b = (rgba & 0xFFFF) / 65535.0f; + rgba >>= 16; + g = (rgba & 0xFFFF) / 65535.0f; + rgba >>= 16; + r = (rgba & 0xFFFF) / 65535.0f; + } + private static int _parse_col(string str, int ofs) { int ig = 0; @@ -392,7 +455,7 @@ namespace Godot private String _to_hex(float val) { - var v = (int) Mathf.Clamp(val * 255.0f, 0, 255); + int v = Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255)); var ret = string.Empty; diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt index 7ed6ff82de..1e8b314962 100755 --- a/modules/mono/glue/cs_files/VERSION.txt +++ b/modules/mono/glue/cs_files/VERSION.txt @@ -1 +1 @@ -5 +6 diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 95fd4fff2c..78637cc097 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1611,7 +1611,7 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_cell", "x", "y", "tile", "flip_x", "flip_y", "transpose", "autotile_coord"), &TileMap::set_cell, DEFVAL(false), DEFVAL(false), DEFVAL(false), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("set_cellv", "position", "tile", "flip_x", "flip_y", "transpose"), &TileMap::set_cellv, DEFVAL(false), DEFVAL(false), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_celld", "data"), &TileMap::set_celld); + ClassDB::bind_method(D_METHOD("set_celld", "position", "data"), &TileMap::set_celld); ClassDB::bind_method(D_METHOD("get_cell", "x", "y"), &TileMap::get_cell); ClassDB::bind_method(D_METHOD("get_cellv", "position"), &TileMap::get_cellv); ClassDB::bind_method(D_METHOD("is_cell_x_flipped", "x", "y"), &TileMap::is_cell_x_flipped); diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 9b27faed6a..64cb9ec4ca 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -645,19 +645,15 @@ void Spatial::scale_object_local(const Vector3 &p_scale) { void Spatial::global_rotate(const Vector3 &p_axis, float p_angle) { - Basis rotation(p_axis, p_angle); Transform t = get_global_transform(); - t.basis = rotation * t.basis; + t.basis.rotate(p_axis, p_angle); set_global_transform(t); } void Spatial::global_scale(const Vector3 &p_scale) { - Basis s; - s.set_scale(p_scale); - Transform t = get_global_transform(); - t.basis = s * t.basis; + t.basis.scale(p_scale); set_global_transform(t); } diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index b6988c08db..2782354432 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -331,11 +331,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) { if (!p_anim->node_cache[i]->bezier_anim.has(a->track_get_path(i).get_concatenated_subnames())) { TrackNodeCache::BezierAnim ba; - String path = leftover_path[leftover_path.size() - 1]; - Vector<String> index = path.split("."); - for (int j = 0; j < index.size(); j++) { - ba.bezier_property.push_back(index[j]); - } + ba.bezier_property = leftover_path; ba.object = resource.is_valid() ? (Object *)resource.ptr() : (Object *)child; ba.owner = p_anim->node_cache[i]; diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index b7b7802d1b..d8fc3677fb 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -949,8 +949,8 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("add_node", "type", "node", "position", "id"), &VisualShader::add_node); ClassDB::bind_method(D_METHOD("set_node_position", "type", "id", "position"), &VisualShader::set_node_position); + ClassDB::bind_method(D_METHOD("get_node", "type", "id"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_position", "type", "id"), &VisualShader::get_node_position); - ClassDB::bind_method(D_METHOD("get_node", "type"), &VisualShader::get_node); ClassDB::bind_method(D_METHOD("get_node_list", "type"), &VisualShader::get_node_list); ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index baceb6b7a2..37c4bc83ad 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -595,7 +595,7 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_apply_central_impulse", "body", "impulse"), &Physics2DServer::body_apply_central_impulse); ClassDB::bind_method(D_METHOD("body_apply_torque_impulse", "body", "impulse"), &Physics2DServer::body_apply_torque_impulse); ClassDB::bind_method(D_METHOD("body_apply_impulse", "body", "position", "impulse"), &Physics2DServer::body_apply_impulse); - ClassDB::bind_method(D_METHOD("body_add_central_force", "force"), &Physics2DServer::body_add_central_force); + ClassDB::bind_method(D_METHOD("body_add_central_force", "body", "force"), &Physics2DServer::body_add_central_force); ClassDB::bind_method(D_METHOD("body_add_force", "body", "offset", "force"), &Physics2DServer::body_add_force); ClassDB::bind_method(D_METHOD("body_add_torque", "body", "torque"), &Physics2DServer::body_add_torque); ClassDB::bind_method(D_METHOD("body_set_axis_velocity", "body", "axis_velocity"), &Physics2DServer::body_set_axis_velocity); diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 26abad049e..cca74302e6 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1908,7 +1908,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("environment_set_tonemap", "env", "tone_mapper", "exposure", "white", "auto_exposure", "min_luminance", "max_luminance", "auto_exp_speed", "auto_exp_grey"), &VisualServer::environment_set_tonemap); ClassDB::bind_method(D_METHOD("environment_set_adjustment", "env", "enable", "brightness", "contrast", "saturation", "ramp"), &VisualServer::environment_set_adjustment); ClassDB::bind_method(D_METHOD("environment_set_ssr", "env", "enable", "max_steps", "fade_in", "fade_out", "depth_tolerance", "roughness"), &VisualServer::environment_set_ssr); - ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "radius2", "intensity2", "bias", "light_affect", "color", "quality", "blur", "bilateral_sharpness"), &VisualServer::environment_set_ssao); + ClassDB::bind_method(D_METHOD("environment_set_ssao", "env", "enable", "radius", "intensity", "radius2", "intensity2", "bias", "light_affect", "ao_channel_affect", "color", "quality", "blur", "bilateral_sharpness"), &VisualServer::environment_set_ssao); ClassDB::bind_method(D_METHOD("environment_set_fog", "env", "enable", "color", "sun_color", "sun_amount"), &VisualServer::environment_set_fog); ClassDB::bind_method(D_METHOD("environment_set_fog_depth", "env", "enable", "depth_begin", "depth_curve", "transmit", "transmit_curve"), &VisualServer::environment_set_fog_depth); ClassDB::bind_method(D_METHOD("environment_set_fog_height", "env", "enable", "min_height", "max_height", "height_curve"), &VisualServer::environment_set_fog_height); |