diff options
541 files changed, 34956 insertions, 11252 deletions
diff --git a/.appveyor.yml b/.appveyor.yml index 7691f65d6a..567da9cd5d 100644 --- a/.appveyor.yml +++ b/.appveyor.yml @@ -4,7 +4,7 @@ environment: HOME: "%HOMEDRIVE%%HOMEPATH%" PYTHON: C:\Python27 SCONS_CACHE_ROOT: "%HOME%\\scons_cache" - SCONS_CACHE_LIMIT: 512 + SCONS_CACHE_LIMIT: 1024 matrix: - VS: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall.bat GD_PLATFORM: windows @@ -29,4 +29,4 @@ before_build: - SET "SCONS_CACHE=%SCONS_CACHE_ROOT%\master" build_script: -- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% verbose=yes progress=no gdnative_wrapper=yes +- scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% debug_symbols=no verbose=yes progress=no gdnative_wrapper=yes diff --git a/.travis.yml b/.travis.yml index 133a134758..404bdc9d90 100644 --- a/.travis.yml +++ b/.travis.yml @@ -8,7 +8,7 @@ env: global: - SCONS_CACHE=$HOME/.scons_cache - SCONS_CACHE_LIMIT=1024 - - OPTIONS="verbose=yes progress=no gdnative_wrapper=yes" + - OPTIONS="debug_symbols=no verbose=yes progress=no gdnative_wrapper=yes" - secure: "QLFRizqry/Y5pnEZvDlQz5S3YydQ+600u4rHEzFgUTd0heYeQaETXAQeMzp0ymuG1BkdRAl5YJoLVJgAzjwI9hrvugvoUlh2//SfpqZCHN/Q1fYbtGgNTn01R3VFEpcfYQL93I2EjrxVm0WTM4PwCvMO+hU0aWTRDvCt1Lty0kMR+RMDQOO/woqunoXh5wvFNxTJJkAmuLe0v962DJYOIwJAnqMLR0aFYjmeQJ20bc/2X5oLt+WuJDuf/lGj6WSlD6z/o/kL3YxHoUyw4A/HAZ2IX0IfNHKuay60ESWzl/NlobnePiPwHAE2pdDVu//q16fanb9VeYnBYRFse49TpFRb86Lo+Qz8nKDJqpQEIY0YKNCFqekrubqTM++Lj6QvGpykQZNxUhybmELcEsRG4PS0UMvCpebdnJD46nNB+DtO2Lgb4xXDLQwpq19z1wizq/XDQ5hz61TIIx8+i8TsgdSQKCTeWovd4HcD4CVjAD5XTLGgyRmI/zC2d+lTnKo6W9diLq/bX/Goq2QPeaTPABqv817IaJka2JyugQ7Qal/+gNTjYRRsimRCL9B2tVh+Uh8rWhTFhQL4QbP5P65HF+p8qojUzqtAhPMbZ8mxUtNukUI3liVgPgiMss96sG0nTVglFgkkAkEjIMFnqMSKnTfG812K4jIhp2jCO2Q3NeI=" cache: @@ -63,12 +63,10 @@ matrix: - env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-clang os: osx - osx_image: xcode9.3 compiler: clang - env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang os: osx - osx_image: xcode9.3 compiler: clang - env: GODOT_TARGET=server TOOLS=yes CACHE_NAME=${GODOT_TARGET}-tools-gcc diff --git a/AUTHORS.md b/AUTHORS.md index d3f0592c89..e1171392d5 100644 --- a/AUTHORS.md +++ b/AUTHORS.md @@ -77,10 +77,12 @@ name is available. Justo Delgado (mrcdk) Kelly Thomas (KellyThomas) Kostadin Damyanov (Max-Might) + K. S. Ernest (iFire) Lee (fire) Leon Krause (eska014) m4nu3lf Marcelo Fernandez (marcelofg55) Marc Gilleron (Zylann) + Marcin Zawiejski (dragmz) Mariano Javier Suligoy (MarianoGnu) Mario Schlack (hurikhan) Martin Sjursen (binbitten) diff --git a/COPYRIGHT.txt b/COPYRIGHT.txt index becaa9ade9..4ba80941e0 100644 --- a/COPYRIGHT.txt +++ b/COPYRIGHT.txt @@ -135,6 +135,12 @@ Comment: CA certificates Copyright: Mozilla Contributors License: MPL-2.0 +Files: ./thirdparty/cvtt/ +Comment: Convection Texture Tools Stand-Alone Kernels +Copyright: 2018, Eric Lasota + 2018, Microsoft Corp. +License: MIT + Files: ./thirdparty/enet/ Comment: ENet Copyright: 2002-2016, Lee Salzman @@ -18,7 +18,6 @@ generous deed immortalized in the next stable release of Godot Engine. Gamblify <https://www.gamblify.com> GameDev.TV <https://www.gamedev.tv> - Skirmish <https://skirmish.io> ## Mini sponsors @@ -26,17 +25,19 @@ generous deed immortalized in the next stable release of Godot Engine. Christian Uldall Pedersen Christopher Igoe Christoph Woinke - Claudiu Dumitru E Hewert + GameDev.net Hein-Pieter van Braam - Igors Vaitkus Jamal Alyafei Jay Sistar + Loreshaper Games Matthieu Huvé Mike King Nathan Warden Neal Gompa (Conan Kudo) Pascal Julien + Patrick Aarstad + rottis Ruslan Mustakov Sébastien Manin Slobodan Milnovic @@ -61,8 +62,7 @@ generous deed immortalized in the next stable release of Godot Engine. Allen Schade Andreas Schüle Austen McRae - Bernhard Liebl - Catalin Moldovan + David Gehrig DeepSquid Fidget Sinner Florian Breisch @@ -73,21 +73,21 @@ generous deed immortalized in the next stable release of Godot Engine. Kyle Szklenski Libre-Dépanne Matthew Bennett - Olafur Gislason Paul LaMotte Ranoller + Sergey Svenne Krap Timothy Hagberg BanjoNode2D Beliar Chris Serino + Christian Padilla Conrad Curry Craig Smith Daniel Egger David Churchill Dean Harmon - Dexter Miguel John Justo Delgado Baudà KTL @@ -98,22 +98,23 @@ generous deed immortalized in the next stable release of Godot Engine. Robin Arys Rodrigo Loli Ronnie Ashlock - Rufus Xavier Sarsaparilla ScottMakesGames Thomas Bjarnelöf - William Connell Wojciech Chojnacki + Xavier PATRICELLI Zaq Poi Alessandra Pereyra Alexey Dyadchenko Amanda Haldy + Anthony Ryan Chris Brown Chris Petrich Chris Wilson Cody Parker Corey Auger D + Deadly Lampshade E.G. Eric Eric Monson @@ -125,12 +126,13 @@ generous deed immortalized in the next stable release of Godot Engine. Guilherme Felipe de C. G. da Silva Hasen Judy Heath Hayes + Jan ÄŒejka Jay Horton Jeppe Zapp joe513 - Jordan M Lucas Juraj Móza Justin Arnold + Lars Wuethrich Leandro Voltolino Lisandro Lorea Markus Wiesner @@ -141,13 +143,14 @@ generous deed immortalized in the next stable release of Godot Engine. Pablo Cholaky Patrick Schnorbus Pete Goodwin - Phyronnaz Ruben Soares Luis + Rufus Xavier Sarsaparilla Sindre Sømme Sofox Stoned Xander Tim Dalporto Trent McPheron + Wyatt Walker ## Silver donors @@ -157,6 +160,7 @@ generous deed immortalized in the next stable release of Godot Engine. Adisibio Alder Stefano Alessandro Senese + Alexander Koppe Anders Jensen-Urstad Anthony Bongiovanni Arda Erol @@ -164,7 +168,6 @@ generous deed immortalized in the next stable release of Godot Engine. Artur Barichello Aubrey Falconer Avencherus - Bailey Bastian Böhm Benedikt Benjamin Beshara @@ -187,10 +190,11 @@ generous deed immortalized in the next stable release of Godot Engine. David David Cravens David May + Disktra Dominik Wetzel Duy Kevin Nguyen Edward Herbert - Edwin Acosta + Elias Nykrem Eric Martini Fabian Becker fengjiongmax @@ -199,6 +203,7 @@ generous deed immortalized in the next stable release of Godot Engine. Gerrit Großkopf Gerrit Procee Gilberto K. Otubo + Greg Olson Guillaume Laforte Guldoman Gumichan01 @@ -208,6 +213,7 @@ generous deed immortalized in the next stable release of Godot Engine. Ivan Vodopiviz Jahn Johansen Jaime Ruiz-Borau Vizárraga + Jake Huxell Jed Jeff Hungerford Joel Fivat @@ -217,7 +223,9 @@ generous deed immortalized in the next stable release of Godot Engine. Jonathan Martin Jonathan Nieto Jonathon + Jon Sully Josh 'Cheeseness' Bush + Juanfran Juan Negrier Judd Julian Murgia @@ -228,9 +236,11 @@ generous deed immortalized in the next stable release of Godot Engine. Klavdij Voncina Krzysztof Jankowski Linus Lind Lundgren + Luc Magitem Luis Moraes Macil magodev + Manolis Makris Martin Eigel Martins Odabi Max R.R. Collada @@ -251,12 +261,12 @@ generous deed immortalized in the next stable release of Godot Engine. Nicolas SAN AGUSTIN Niko Leopold Noi Sek - Oleg Tyshchenko Pablo Seibelt Pan Ip + Pascal Grüter Pat LaBine Patrick Nafarrete - Patric Vormstein + Paul E Hansen Paul Mason PaweÅ‚ Kowal Pierre-Igor Berthet @@ -267,21 +277,23 @@ generous deed immortalized in the next stable release of Godot Engine. Roger Burgess Roger Smith Roman Tinkov - Ryan Whited Sasori Olkof Sootstone Stefan Butucea + The K-B Theo Cranmore + Thibaud Galloy Thibault Barbaroux Thomas Bell - Thomas Hermansen Thomas Holmes Thomas Kurz + tiansheng li Tom Larrow + Tristan Crawford + Trym Nilsen Tyler Stafos UltyX Victor - Victor Gonzalez Fernandez Viktor Ferenczi waka nya werner mendizabal diff --git a/core/array.cpp b/core/array.cpp index 96e64294ed..44c553e4eb 100644 --- a/core/array.cpp +++ b/core/array.cpp @@ -259,7 +259,7 @@ Array &Array::sort_custom(Object *p_obj, const StringName &p_function) { ERR_FAIL_NULL_V(p_obj, *this); - SortArray<Variant, _ArrayVariantSortCustom> avs; + SortArray<Variant, _ArrayVariantSortCustom, true> avs; avs.compare.obj = p_obj; avs.compare.func = p_function; avs.sort(_p->array.ptrw(), _p->array.size()); diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp index af1d49ae8c..26ba28370f 100644 --- a/core/bind/core_bind.cpp +++ b/core/bind/core_bind.cpp @@ -112,11 +112,22 @@ PoolStringArray _ResourceLoader::get_dependencies(const String &p_path) { return ret; }; +#ifndef DISABLE_DEPRECATED bool _ResourceLoader::has(const String &p_path) { + WARN_PRINTS("ResourceLoader.has() is deprecated, please replace it with the equivalent has_cached() or the new exists()."); + return has_cached(p_path); +} +#endif // DISABLE_DEPRECATED + +bool _ResourceLoader::has_cached(const String &p_path) { String local_path = ProjectSettings::get_singleton()->localize_path(p_path); return ResourceCache::has(local_path); -}; +} + +bool _ResourceLoader::exists(const String &p_path, const String &p_type_hint) { + return ResourceLoader::exists(p_path, p_type_hint); +} void _ResourceLoader::_bind_methods() { @@ -125,7 +136,11 @@ void _ResourceLoader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_recognized_extensions_for_type", "type"), &_ResourceLoader::get_recognized_extensions_for_type); ClassDB::bind_method(D_METHOD("set_abort_on_missing_resources", "abort"), &_ResourceLoader::set_abort_on_missing_resources); ClassDB::bind_method(D_METHOD("get_dependencies", "path"), &_ResourceLoader::get_dependencies); + ClassDB::bind_method(D_METHOD("has_cached", "path"), &_ResourceLoader::has_cached); + ClassDB::bind_method(D_METHOD("exists", "path", "type_hint"), &_ResourceLoader::exists, DEFVAL("")); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("has", "path"), &_ResourceLoader::has); +#endif // DISABLE_DEPRECATED } _ResourceLoader::_ResourceLoader() { @@ -643,7 +658,7 @@ Dictionary _OS::get_time(bool utc) const { * * @return epoch calculated */ -uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const { +int64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const { // Bunch of conversion constants static const unsigned int SECONDS_PER_MINUTE = 60; @@ -688,13 +703,18 @@ uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const { // Calculate all the seconds from months past in this year uint64_t SECONDS_FROM_MONTHS_PAST_THIS_YEAR = DAYS_PAST_THIS_YEAR_TABLE[LEAPYEAR(year)][month - 1] * SECONDS_PER_DAY; - uint64_t SECONDS_FROM_YEARS_PAST = 0; - for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) { - - SECONDS_FROM_YEARS_PAST += YEARSIZE(iyear) * SECONDS_PER_DAY; + int64_t SECONDS_FROM_YEARS_PAST = 0; + if (year >= EPOCH_YR) { + for (unsigned int iyear = EPOCH_YR; iyear < year; iyear++) { + SECONDS_FROM_YEARS_PAST += YEARSIZE(iyear) * SECONDS_PER_DAY; + } + } else { + for (unsigned int iyear = EPOCH_YR - 1; iyear >= year; iyear--) { + SECONDS_FROM_YEARS_PAST -= YEARSIZE(iyear) * SECONDS_PER_DAY; + } } - uint64_t epoch = + int64_t epoch = second + minute * SECONDS_PER_MINUTE + hour * SECONDS_PER_HOUR + @@ -717,34 +737,36 @@ uint64_t _OS::get_unix_time_from_datetime(Dictionary datetime) const { * * @return dictionary of date and time values */ -Dictionary _OS::get_datetime_from_unix_time(uint64_t unix_time_val) const { - - // Just fail if unix time is negative (when interpreted as an int). - // This means the user passed in a negative value by accident - ERR_EXPLAIN("unix_time_val was really huge!" + itos(unix_time_val) + " You probably passed in a negative value!"); - ERR_FAIL_COND_V((int64_t)unix_time_val < 0, Dictionary()); +Dictionary _OS::get_datetime_from_unix_time(int64_t unix_time_val) const { OS::Date date; OS::Time time; - unsigned long dayclock, dayno; + long dayclock, dayno; int year = EPOCH_YR; - dayclock = (unsigned long)unix_time_val % SECS_DAY; - dayno = (unsigned long)unix_time_val / SECS_DAY; + if (unix_time_val >= 0) { + dayno = unix_time_val / SECS_DAY; + dayclock = unix_time_val % SECS_DAY; + /* day 0 was a thursday */ + date.weekday = static_cast<OS::Weekday>((dayno + 4) % 7); + while (dayno >= YEARSIZE(year)) { + dayno -= YEARSIZE(year); + year++; + } + } else { + dayno = (unix_time_val - SECS_DAY + 1) / SECS_DAY; + dayclock = unix_time_val - dayno * SECS_DAY; + date.weekday = static_cast<OS::Weekday>((dayno - 3) % 7 + 7); + do { + year--; + dayno += YEARSIZE(year); + } while (dayno < 0); + } time.sec = dayclock % 60; time.min = (dayclock % 3600) / 60; time.hour = dayclock / 3600; - - /* day 0 was a thursday */ - date.weekday = static_cast<OS::Weekday>((dayno + 4) % 7); - - while (dayno >= YEARSIZE(year)) { - dayno -= YEARSIZE(year); - year++; - } - date.year = year; size_t imonth = 0; diff --git a/core/bind/core_bind.h b/core/bind/core_bind.h index 1729c23779..b587b9257f 100644 --- a/core/bind/core_bind.h +++ b/core/bind/core_bind.h @@ -55,7 +55,11 @@ public: PoolVector<String> get_recognized_extensions_for_type(const String &p_type); void set_abort_on_missing_resources(bool p_abort); PoolStringArray get_dependencies(const String &p_path); +#ifndef DISABLE_DEPRECATED bool has(const String &p_path); +#endif // DISABLE_DEPRECATED + bool has_cached(const String &p_path); + bool exists(const String &p_path, const String &p_type_hint = ""); _ResourceLoader(); }; @@ -266,8 +270,8 @@ public: Dictionary get_date(bool utc) const; Dictionary get_time(bool utc) const; Dictionary get_datetime(bool utc) const; - Dictionary get_datetime_from_unix_time(uint64_t unix_time_val) const; - uint64_t get_unix_time_from_datetime(Dictionary datetime) const; + Dictionary get_datetime_from_unix_time(int64_t unix_time_val) const; + int64_t get_unix_time_from_datetime(Dictionary datetime) const; Dictionary get_time_zone_info() const; uint64_t get_unix_time() const; uint64_t get_system_time_secs() const; diff --git a/core/class_db.h b/core/class_db.h index f1d1879236..66a67f6c9f 100644 --- a/core/class_db.h +++ b/core/class_db.h @@ -39,6 +39,10 @@ @author Juan Linietsky <reduzio@gmail.com> */ +/** To bind more then 6 parameters include this: + * #include "method_bind_ext.gen.inc" + */ + #define DEFVAL(m_defval) (m_defval) //#define SIMPLE_METHODDEF diff --git a/core/color.cpp b/core/color.cpp index fcfcf20355..17c9e2daeb 100644 --- a/core/color.cpp +++ b/core/color.cpp @@ -253,6 +253,21 @@ Color Color::hex64(uint64_t p_hex) { return Color(r, g, b, a); } +Color Color::from_rgbe9995(uint32_t p_rgbe) { + + float r = p_rgbe & 0x1ff; + float g = (p_rgbe >> 9) & 0x1ff; + float b = (p_rgbe >> 18) & 0x1ff; + float e = (p_rgbe >> 27); + float m = Math::pow(2, e - 15.0 - 9.0); + + float rd = r * m; + float gd = g * m; + float bd = b * m; + + return Color(rd, gd, bd, 1.0f); +} + static float _parse_col(const String &p_str, int p_ofs) { int ig = 0; @@ -506,8 +521,11 @@ Color Color::from_hsv(float p_h, float p_s, float p_v, float p_a) { return Color(m + r, m + g, m + b, p_a); } +// FIXME: Remove once Godot 3.1 has been released float Color::gray() const { + ERR_EXPLAIN("Color.gray() is deprecated and will be removed in a future version. Use Color.get_v() for a better grayscale approximation."); + WARN_DEPRECATED return (r + g + b) / 3.0; } diff --git a/core/color.h b/core/color.h index c0516e55fe..00f4c9e9e8 100644 --- a/core/color.h +++ b/core/color.h @@ -195,6 +195,7 @@ struct Color { static Color named(const String &p_name); String to_html(bool p_alpha = true) const; Color from_hsv(float p_h, float p_s, float p_v, float p_a); + static Color from_rgbe9995(uint32_t p_color); _FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys operator String() const; diff --git a/core/cowdata.h b/core/cowdata.h index 66e7d1c343..6a8f644d53 100644 --- a/core/cowdata.h +++ b/core/cowdata.h @@ -100,6 +100,7 @@ private: } void _unref(void *p_data); + void _ref(const CowData *p_from); void _ref(const CowData &p_from); void _copy_on_write(); @@ -301,6 +302,11 @@ Error CowData<T>::resize(int p_size) { } template <class T> +void CowData<T>::_ref(const CowData *p_from) { + _ref(*p_from); +} + +template <class T> void CowData<T>::_ref(const CowData &p_from) { if (_ptr == p_from._ptr) diff --git a/core/dictionary.cpp b/core/dictionary.cpp index 42d9eab310..9cc913fa0d 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -135,12 +135,7 @@ bool Dictionary::has_all(const Array &p_keys) const { return true; } -void Dictionary::erase(const Variant &p_key) { - - _p->variant_map.erase(p_key); -} - -bool Dictionary::erase_checked(const Variant &p_key) { +bool Dictionary::erase(const Variant &p_key) { return _p->variant_map.erase(p_key); } diff --git a/core/dictionary.h b/core/dictionary.h index 00ec67fb99..dbf2233819 100644 --- a/core/dictionary.h +++ b/core/dictionary.h @@ -65,8 +65,7 @@ public: bool has(const Variant &p_key) const; bool has_all(const Array &p_keys) const; - void erase(const Variant &p_key); - bool erase_checked(const Variant &p_key); + bool erase(const Variant &p_key); bool operator==(const Dictionary &p_dictionary) const; diff --git a/core/error_macros.h b/core/error_macros.h index 3587e01d54..bee738ceea 100644 --- a/core/error_macros.h +++ b/core/error_macros.h @@ -313,7 +313,7 @@ extern bool _err_error_exists; #define WARN_DEPRECATED \ { \ - static bool warning_shown = false; \ + static volatile bool warning_shown = false; \ if (!warning_shown) { \ _err_print_error(FUNCTION_STR, __FILE__, __LINE__, "This method has been deprecated and will be removed in the future", ERR_HANDLER_WARNING); \ _err_error_exists = false; \ diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 187813f9d0..962881e720 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -532,6 +532,7 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_GLOBAL_DIR); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_RESOURCE_TYPE); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_MULTILINE_TEXT); + BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_PLACEHOLDER_TEXT); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_COLOR_NO_ALPHA); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSY); BIND_GLOBAL_ENUM_CONSTANT(PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS); diff --git a/core/image.cpp b/core/image.cpp index 19440d1718..0995940ae2 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -36,8 +36,9 @@ #include "math_funcs.h" #include "print_string.h" +#include "io/resource_loader.h" +#include "math_funcs.h" #include "thirdparty/misc/hq2x.h" - #include <stdio.h> const char *Image::format_names[Image::FORMAT_MAX] = { @@ -525,7 +526,7 @@ static double _bicubic_interp_kernel(double x) { return bc; } -template <int CC> +template <int CC, class T> static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) { // get source image size @@ -556,7 +557,7 @@ static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_ // initial pixel value - uint8_t *__restrict dst = p_dst + (y * p_dst_width + x) * CC; + T *__restrict dst = ((T *)p_dst) + (y * p_dst_width + x) * CC; double color[CC]; for (int i = 0; i < CC; i++) { @@ -584,23 +585,32 @@ static void _scale_cubic(const uint8_t *__restrict p_src, uint8_t *__restrict p_ ox2 = xmax; // get pixel of original image - const uint8_t *__restrict p = p_src + (oy2 * p_src_width + ox2) * CC; + const T *__restrict p = ((T *)p_src) + (oy2 * p_src_width + ox2) * CC; for (int i = 0; i < CC; i++) { - - color[i] += p[i] * k2; + if (sizeof(T) == 2) { //half float + color[i] = Math::half_to_float(p[i]); + } else { + color[i] += p[i] * k2; + } } } } for (int i = 0; i < CC; i++) { - dst[i] = CLAMP(Math::fast_ftoi(color[i]), 0, 255); + if (sizeof(T) == 1) { //byte + dst[i] = CLAMP(Math::fast_ftoi(color[i]), 0, 255); + } else if (sizeof(T) == 2) { //half float + dst[i] = Math::make_half_float(color[i]); + } else { + dst[i] = color[i]; + } } } } } -template <int CC> +template <int CC, class T> static void _scale_bilinear(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) { enum { @@ -640,22 +650,58 @@ static void _scale_bilinear(const uint8_t *__restrict p_src, uint8_t *__restrict for (uint32_t l = 0; l < CC; l++) { - uint32_t p00 = p_src[y_ofs_up + src_xofs_left + l] << FRAC_BITS; - uint32_t p10 = p_src[y_ofs_up + src_xofs_right + l] << FRAC_BITS; - uint32_t p01 = p_src[y_ofs_down + src_xofs_left + l] << FRAC_BITS; - uint32_t p11 = p_src[y_ofs_down + src_xofs_right + l] << FRAC_BITS; - - uint32_t interp_up = p00 + (((p10 - p00) * src_xofs_frac) >> FRAC_BITS); - uint32_t interp_down = p01 + (((p11 - p01) * src_xofs_frac) >> FRAC_BITS); - uint32_t interp = interp_up + (((interp_down - interp_up) * src_yofs_frac) >> FRAC_BITS); - interp >>= FRAC_BITS; - p_dst[i * p_dst_width * CC + j * CC + l] = interp; + if (sizeof(T) == 1) { //uint8 + uint32_t p00 = p_src[y_ofs_up + src_xofs_left + l] << FRAC_BITS; + uint32_t p10 = p_src[y_ofs_up + src_xofs_right + l] << FRAC_BITS; + uint32_t p01 = p_src[y_ofs_down + src_xofs_left + l] << FRAC_BITS; + uint32_t p11 = p_src[y_ofs_down + src_xofs_right + l] << FRAC_BITS; + + uint32_t interp_up = p00 + (((p10 - p00) * src_xofs_frac) >> FRAC_BITS); + uint32_t interp_down = p01 + (((p11 - p01) * src_xofs_frac) >> FRAC_BITS); + uint32_t interp = interp_up + (((interp_down - interp_up) * src_yofs_frac) >> FRAC_BITS); + interp >>= FRAC_BITS; + p_dst[i * p_dst_width * CC + j * CC + l] = interp; + } else if (sizeof(T) == 2) { //half float + + float xofs_frac = float(src_xofs_frac) / (1 << FRAC_BITS); + float yofs_frac = float(src_yofs_frac) / (1 << FRAC_BITS); + const T *src = ((const T *)p_src); + T *dst = ((T *)p_dst); + + float p00 = Math::half_to_float(src[y_ofs_up + src_xofs_left + l]); + float p10 = Math::half_to_float(src[y_ofs_up + src_xofs_right + l]); + float p01 = Math::half_to_float(src[y_ofs_down + src_xofs_left + l]); + float p11 = Math::half_to_float(src[y_ofs_down + src_xofs_right + l]); + + float interp_up = p00 + (p10 - p00) * xofs_frac; + float interp_down = p01 + (p11 - p01) * xofs_frac; + float interp = interp_up + ((interp_down - interp_up) * yofs_frac); + + dst[i * p_dst_width * CC + j * CC + l] = Math::make_half_float(interp); + } else if (sizeof(T) == 4) { //float + + float xofs_frac = float(src_xofs_frac) / (1 << FRAC_BITS); + float yofs_frac = float(src_yofs_frac) / (1 << FRAC_BITS); + const T *src = ((const T *)p_src); + T *dst = ((T *)p_dst); + + float p00 = src[y_ofs_up + src_xofs_left + l]; + float p10 = src[y_ofs_up + src_xofs_right + l]; + float p01 = src[y_ofs_down + src_xofs_left + l]; + float p11 = src[y_ofs_down + src_xofs_right + l]; + + float interp_up = p00 + (p10 - p00) * xofs_frac; + float interp_down = p01 + (p11 - p01) * xofs_frac; + float interp = interp_up + ((interp_down - interp_up) * yofs_frac); + + dst[i * p_dst_width * CC + j * CC + l] = interp; + } } } } } -template <int CC> +template <int CC, class T> static void _scale_nearest(const uint8_t *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_width, uint32_t p_src_height, uint32_t p_dst_width, uint32_t p_dst_height) { for (uint32_t i = 0; i < p_dst_height; i++) { @@ -670,8 +716,11 @@ static void _scale_nearest(const uint8_t *__restrict p_src, uint8_t *__restrict for (uint32_t l = 0; l < CC; l++) { - uint32_t p = p_src[y_ofs + src_xofs + l]; - p_dst[i * p_dst_width * CC + j * CC + l] = p; + const T *src = ((const T *)p_src); + T *dst = ((T *)p_dst); + + T p = src[y_ofs + src_xofs + l]; + dst[i * p_dst_width * CC + j * CC + l] = p; } } } @@ -766,12 +815,30 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { case INTERPOLATE_NEAREST: { - switch (get_format_pixel_size(format)) { - case 1: _scale_nearest<1>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 2: _scale_nearest<2>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 3: _scale_nearest<3>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_nearest<4>(r_ptr, w_ptr, width, height, p_width, p_height); break; + if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { + switch (get_format_pixel_size(format)) { + case 1: _scale_nearest<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 2: _scale_nearest<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 3: _scale_nearest<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: _scale_nearest<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + } + } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { + switch (get_format_pixel_size(format)) { + case 4: _scale_nearest<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 8: _scale_nearest<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 12: _scale_nearest<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 16: _scale_nearest<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + } + + } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { + switch (get_format_pixel_size(format)) { + case 2: _scale_nearest<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: _scale_nearest<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 6: _scale_nearest<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 8: _scale_nearest<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + } } + } break; case INTERPOLATE_BILINEAR: case INTERPOLATE_TRILINEAR: { @@ -812,11 +879,27 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { } } - switch (get_format_pixel_size(format)) { - case 1: _scale_bilinear<1>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 2: _scale_bilinear<2>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 3: _scale_bilinear<3>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; - case 4: _scale_bilinear<4>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { + switch (get_format_pixel_size(format)) { + case 1: _scale_bilinear<1, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 2: _scale_bilinear<2, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 3: _scale_bilinear<3, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 4: _scale_bilinear<4, uint8_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + } + } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { + switch (get_format_pixel_size(format)) { + case 4: _scale_bilinear<1, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 8: _scale_bilinear<2, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 12: _scale_bilinear<3, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 16: _scale_bilinear<4, float>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + } + } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { + switch (get_format_pixel_size(format)) { + case 2: _scale_bilinear<1, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 4: _scale_bilinear<2, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 6: _scale_bilinear<3, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + case 8: _scale_bilinear<4, uint16_t>(src_ptr, w_ptr, src_width, src_height, p_width, p_height); break; + } } } @@ -829,13 +912,28 @@ void Image::resize(int p_width, int p_height, Interpolation p_interpolation) { } break; case INTERPOLATE_CUBIC: { - switch (get_format_pixel_size(format)) { - case 1: _scale_cubic<1>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 2: _scale_cubic<2>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 3: _scale_cubic<3>(r_ptr, w_ptr, width, height, p_width, p_height); break; - case 4: _scale_cubic<4>(r_ptr, w_ptr, width, height, p_width, p_height); break; + if (format >= FORMAT_L8 && format <= FORMAT_RGBA8) { + switch (get_format_pixel_size(format)) { + case 1: _scale_cubic<1, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 2: _scale_cubic<2, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 3: _scale_cubic<3, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: _scale_cubic<4, uint8_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + } + } else if (format >= FORMAT_RF && format <= FORMAT_RGBAF) { + switch (get_format_pixel_size(format)) { + case 4: _scale_cubic<1, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 8: _scale_cubic<2, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 12: _scale_cubic<3, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 16: _scale_cubic<4, float>(r_ptr, w_ptr, width, height, p_width, p_height); break; + } + } else if (format >= FORMAT_RH && format <= FORMAT_RGBAH) { + switch (get_format_pixel_size(format)) { + case 2: _scale_cubic<1, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 4: _scale_cubic<2, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 6: _scale_cubic<3, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + case 8: _scale_cubic<4, uint16_t>(r_ptr, w_ptr, width, height, p_width, p_height); break; + } } - } break; } @@ -987,8 +1085,10 @@ int Image::_get_dst_image_size(int p_width, int p_height, Format p_format, int & int pixsize = get_format_pixel_size(p_format); int pixshift = get_format_pixel_rshift(p_format); int block = get_format_block_size(p_format); - int minw, minh; - get_format_min_pixel_size(p_format, minw, minh); + //technically, you can still compress up to 1 px no matter the format, so commenting this + //int minw, minh; + //get_format_min_pixel_size(p_format, minw, minh); + int minw = 1, minh = 1; while (true) { @@ -1027,8 +1127,10 @@ bool Image::_can_modify(Format p_format) const { return p_format <= FORMAT_RGBE9995; } -template <int CC, bool renormalize> -static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t p_width, uint32_t p_height) { +template <class Component, int CC, bool renormalize, + void (*average_func)(Component &, const Component &, const Component &, const Component &, const Component &), + void (*renormalize_func)(Component *)> +static void _generate_po2_mipmap(const Component *p_src, Component *p_dst, uint32_t p_width, uint32_t p_height) { //fast power of 2 mipmap generation uint32_t dst_w = p_width >> 1; @@ -1036,34 +1138,19 @@ static void _generate_po2_mipmap(const uint8_t *p_src, uint8_t *p_dst, uint32_t for (uint32_t i = 0; i < dst_h; i++) { - const uint8_t *rup_ptr = &p_src[i * 2 * p_width * CC]; - const uint8_t *rdown_ptr = rup_ptr + p_width * CC; - uint8_t *dst_ptr = &p_dst[i * dst_w * CC]; + const Component *rup_ptr = &p_src[i * 2 * p_width * CC]; + const Component *rdown_ptr = rup_ptr + p_width * CC; + Component *dst_ptr = &p_dst[i * dst_w * CC]; uint32_t count = dst_w; while (count--) { for (int j = 0; j < CC; j++) { - - uint16_t val = 0; - val += rup_ptr[j]; - val += rup_ptr[j + CC]; - val += rdown_ptr[j]; - val += rdown_ptr[j + CC]; - dst_ptr[j] = val >> 2; + average_func(dst_ptr[j], rup_ptr[j], rup_ptr[j + CC], rdown_ptr[j], rdown_ptr[j + CC]); } if (renormalize) { - Vector3 n(dst_ptr[0] / 255.0, dst_ptr[1] / 255.0, dst_ptr[2] / 255.0); - n *= 2.0; - n -= Vector3(1, 1, 1); - n.normalize(); - n += Vector3(1, 1, 1); - n *= 0.5; - n *= 255; - dst_ptr[0] = CLAMP(int(n.x), 0, 255); - dst_ptr[1] = CLAMP(int(n.y), 0, 255); - dst_ptr[2] = CLAMP(int(n.z), 0, 255); + renormalize_func(dst_ptr); } dst_ptr += CC; @@ -1148,11 +1235,23 @@ void Image::shrink_x2() { switch (format) { case FORMAT_L8: - case FORMAT_R8: _generate_po2_mipmap<1, false>(r.ptr(), w.ptr(), width, height); break; - case FORMAT_LA8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break; - case FORMAT_RG8: _generate_po2_mipmap<2, false>(r.ptr(), w.ptr(), width, height); break; - case FORMAT_RGB8: _generate_po2_mipmap<3, false>(r.ptr(), w.ptr(), width, height); break; - case FORMAT_RGBA8: _generate_po2_mipmap<4, false>(r.ptr(), w.ptr(), width, height); break; + case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break; + case FORMAT_LA8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break; + case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break; + case FORMAT_RGB8: _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break; + case FORMAT_RGBA8: _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(r.ptr(), w.ptr(), width, height); break; + + case FORMAT_RF: _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break; + case FORMAT_RGF: _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break; + case FORMAT_RGBF: _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break; + case FORMAT_RGBAF: _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(r.ptr()), reinterpret_cast<float *>(w.ptr()), width, height); break; + + case FORMAT_RH: _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break; + case FORMAT_RGH: _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break; + case FORMAT_RGBH: _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break; + case FORMAT_RGBAH: _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(r.ptr()), reinterpret_cast<uint16_t *>(w.ptr()), width, height); break; + + case FORMAT_RGBE9995: _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(r.ptr()), reinterpret_cast<uint32_t *>(w.ptr()), width, height); break; default: {} } } @@ -1222,21 +1321,68 @@ Error Image::generate_mipmaps(bool p_renormalize) { switch (format) { case FORMAT_L8: - case FORMAT_R8: _generate_po2_mipmap<1, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; + case FORMAT_R8: _generate_po2_mipmap<uint8_t, 1, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; case FORMAT_LA8: - case FORMAT_RG8: _generate_po2_mipmap<2, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; + case FORMAT_RG8: _generate_po2_mipmap<uint8_t, 2, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; case FORMAT_RGB8: if (p_renormalize) - _generate_po2_mipmap<3, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + _generate_po2_mipmap<uint8_t, 3, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); else - _generate_po2_mipmap<3, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + _generate_po2_mipmap<uint8_t, 3, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break; case FORMAT_RGBA8: if (p_renormalize) - _generate_po2_mipmap<4, true>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + _generate_po2_mipmap<uint8_t, 4, true, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); else - _generate_po2_mipmap<4, false>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + _generate_po2_mipmap<uint8_t, 4, false, Image::average_4_uint8, Image::renormalize_uint8>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); + break; + case FORMAT_RF: + _generate_po2_mipmap<float, 1, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h); + break; + case FORMAT_RGF: + _generate_po2_mipmap<float, 2, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h); + break; + case FORMAT_RGBF: + if (p_renormalize) + _generate_po2_mipmap<float, 3, true, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h); + else + _generate_po2_mipmap<float, 3, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h); + + break; + case FORMAT_RGBAF: + if (p_renormalize) + _generate_po2_mipmap<float, 4, true, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h); + else + _generate_po2_mipmap<float, 4, false, Image::average_4_float, Image::renormalize_float>(reinterpret_cast<const float *>(&wp[prev_ofs]), reinterpret_cast<float *>(&wp[ofs]), prev_w, prev_h); + + break; + case FORMAT_RH: + _generate_po2_mipmap<uint16_t, 1, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h); + break; + case FORMAT_RGH: + _generate_po2_mipmap<uint16_t, 2, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h); + break; + case FORMAT_RGBH: + if (p_renormalize) + _generate_po2_mipmap<uint16_t, 3, true, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h); + else + _generate_po2_mipmap<uint16_t, 3, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h); + + break; + case FORMAT_RGBAH: + if (p_renormalize) + _generate_po2_mipmap<uint16_t, 4, true, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h); + else + _generate_po2_mipmap<uint16_t, 4, false, Image::average_4_half, Image::renormalize_half>(reinterpret_cast<const uint16_t *>(&wp[prev_ofs]), reinterpret_cast<uint16_t *>(&wp[ofs]), prev_w, prev_h); + + break; + case FORMAT_RGBE9995: + if (p_renormalize) + _generate_po2_mipmap<uint32_t, 1, true, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(&wp[prev_ofs]), reinterpret_cast<uint32_t *>(&wp[ofs]), prev_w, prev_h); + else + _generate_po2_mipmap<uint32_t, 1, false, Image::average_4_rgbe9995, Image::renormalize_rgbe9995>(reinterpret_cast<const uint32_t *>(&wp[prev_ofs]), reinterpret_cast<uint32_t *>(&wp[ofs]), prev_w, prev_h); + break; default: {} } @@ -1304,7 +1450,7 @@ void Image::create(int p_width, int p_height, bool p_use_mipmaps, Format p_forma int size = _get_dst_image_size(p_width, p_height, p_format, mm, p_use_mipmaps ? -1 : 0); if (size != p_data.size()) { - ERR_EXPLAIN("Expected data size of " + itos(size) + " in Image::create()"); + ERR_EXPLAIN("Expected data size of " + itos(size) + " bytes in Image::create(), got instead " + itos(p_data.size()) + " bytes."); ERR_FAIL_COND(p_data.size() != size); } @@ -1580,7 +1726,11 @@ Image::AlphaMode Image::detect_alpha() const { } Error Image::load(const String &p_path) { - +#ifdef DEBUG_ENABLED + if (p_path.begins_with("res://") && ResourceLoader::exists(p_path)) { + WARN_PRINTS("Loaded resource as image file, this will not work on export: '" + p_path + "'. Instead, import the image file as an Image resource and load it normally as a resource."); + } +#endif return ImageLoader::load_image(p_path, this); } @@ -1592,10 +1742,10 @@ Error Image::save_png(const String &p_path) const { return save_png_func(p_path, Ref<Image>((Image *)this)); } -int Image::get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps) { +int Image::get_image_data_size(int p_width, int p_height, Format p_format, bool p_mipmaps) { int mm; - return _get_dst_image_size(p_width, p_height, p_format, mm, p_mipmaps); + return _get_dst_image_size(p_width, p_height, p_format, mm, p_mipmaps ? -1 : 0); } int Image::get_image_required_mipmaps(int p_width, int p_height, Format p_format) { @@ -1611,8 +1761,10 @@ bool Image::is_compressed() const { Error Image::decompress() { - if (format >= FORMAT_DXT1 && format <= FORMAT_BPTC_RGBFU && _image_decompress_bc) + if (format >= FORMAT_DXT1 && format <= FORMAT_RGTC_RG && _image_decompress_bc) _image_decompress_bc(this); + else if (format >= FORMAT_BPTC_RGBA && format <= FORMAT_BPTC_RGBFU && _image_decompress_bptc) + _image_decompress_bptc(this); else if (format >= FORMAT_PVRTC2 && format <= FORMAT_PVRTC4A && _image_decompress_pvrtc) _image_decompress_pvrtc(this); else if (format == FORMAT_ETC && _image_decompress_etc1) @@ -1653,6 +1805,11 @@ Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_loss ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE); _image_compress_etc2_func(this, p_lossy_quality, p_source); } break; + case COMPRESS_BPTC: { + + ERR_FAIL_COND_V(!_image_compress_bptc_func, ERR_UNAVAILABLE); + _image_compress_bptc_func(this, p_lossy_quality, p_source); + } break; } return OK; @@ -1990,12 +2147,14 @@ ImageMemLoadFunc Image::_jpg_mem_loader_func = NULL; ImageMemLoadFunc Image::_webp_mem_loader_func = NULL; void (*Image::_image_compress_bc_func)(Image *, Image::CompressSource) = NULL; +void (*Image::_image_compress_bptc_func)(Image *, float, Image::CompressSource) = NULL; void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL; void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL; void (*Image::_image_compress_etc1_func)(Image *, float) = NULL; void (*Image::_image_compress_etc2_func)(Image *, float, Image::CompressSource) = NULL; void (*Image::_image_decompress_pvrtc)(Image *) = NULL; void (*Image::_image_decompress_bc)(Image *) = NULL; +void (*Image::_image_decompress_bptc)(Image *) = NULL; void (*Image::_image_decompress_etc1)(Image *) = NULL; void (*Image::_image_decompress_etc2)(Image *) = NULL; @@ -2179,18 +2338,7 @@ Color Image::get_pixel(int p_x, int p_y) const { return Color(Math::half_to_float(r), Math::half_to_float(g), Math::half_to_float(b), Math::half_to_float(a)); } break; case FORMAT_RGBE9995: { - uint32_t rgbe = ((uint32_t *)ptr)[ofs]; - float r = rgbe & 0x1ff; - float g = (rgbe >> 9) & 0x1ff; - float b = (rgbe >> 18) & 0x1ff; - float e = (rgbe >> 27); - float m = Math::pow(2, e - 15.0 - 9.0); - ; - float rd = r * m; - float gd = g * m; - float bd = b * m; - - return Color(rd, gd, bd, 1.0); + return Color::from_rgbe9995(((uint32_t *)ptr)[ofs]); } break; default: { @@ -2224,10 +2372,10 @@ void Image::set_pixel(int p_x, int p_y, const Color &p_color) { switch (format) { case FORMAT_L8: { - ptr[ofs] = uint8_t(CLAMP(p_color.gray() * 255.0, 0, 255)); + ptr[ofs] = uint8_t(CLAMP(p_color.get_v() * 255.0, 0, 255)); } break; case FORMAT_LA8: { - ptr[ofs * 2 + 0] = uint8_t(CLAMP(p_color.gray() * 255.0, 0, 255)); + ptr[ofs * 2 + 0] = uint8_t(CLAMP(p_color.get_v() * 255.0, 0, 255)); ptr[ofs * 2 + 1] = uint8_t(CLAMP(p_color.a * 255.0, 0, 255)); } break; case FORMAT_R8: { @@ -2376,6 +2524,17 @@ Image::DetectChannels Image::get_detected_channels() { return DETECTED_RGBA; } +void Image::optimize_channels() { + switch (get_detected_channels()) { + case DETECTED_L: convert(FORMAT_L8); break; + case DETECTED_LA: convert(FORMAT_LA8); break; + case DETECTED_R: convert(FORMAT_R8); break; + case DETECTED_RG: convert(FORMAT_RG8); break; + case DETECTED_RGB: convert(FORMAT_RGB8); break; + case DETECTED_RGBA: convert(FORMAT_RGBA8); break; + } +} + void Image::_bind_methods() { ClassDB::bind_method(D_METHOD("get_width"), &Image::get_width); @@ -2513,6 +2672,11 @@ void Image::set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource _image_compress_bc_func = p_compress_func; } +void Image::set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource)) { + + _image_compress_bptc_func = p_compress_func; +} + void Image::normalmap_to_xy() { convert(Image::FORMAT_RGBA8); @@ -2766,6 +2930,55 @@ Error Image::_load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadF return OK; } +void Image::average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d) { + p_out = static_cast<uint8_t>((p_a + p_b + p_c + p_d + 2) >> 2); +} + +void Image::average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d) { + p_out = (p_a + p_b + p_c + p_d) * 0.25f; +} + +void Image::average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d) { + p_out = Math::make_half_float((Math::half_to_float(p_a) + Math::half_to_float(p_b) + Math::half_to_float(p_c) + Math::half_to_float(p_d)) * 0.25f); +} + +void Image::average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d) { + p_out = ((Color::from_rgbe9995(p_a) + Color::from_rgbe9995(p_b) + Color::from_rgbe9995(p_c) + Color::from_rgbe9995(p_d)) * 0.25f).to_rgbe9995(); +} + +void Image::renormalize_uint8(uint8_t *p_rgb) { + Vector3 n(p_rgb[0] / 255.0, p_rgb[1] / 255.0, p_rgb[2] / 255.0); + n *= 2.0; + n -= Vector3(1, 1, 1); + n.normalize(); + n += Vector3(1, 1, 1); + n *= 0.5; + n *= 255; + p_rgb[0] = CLAMP(int(n.x), 0, 255); + p_rgb[1] = CLAMP(int(n.y), 0, 255); + p_rgb[2] = CLAMP(int(n.z), 0, 255); +} + +void Image::renormalize_float(float *p_rgb) { + Vector3 n(p_rgb[0], p_rgb[1], p_rgb[2]); + n.normalize(); + p_rgb[0] = n.x; + p_rgb[1] = n.y; + p_rgb[2] = n.z; +} + +void Image::renormalize_half(uint16_t *p_rgb) { + Vector3 n(Math::half_to_float(p_rgb[0]), Math::half_to_float(p_rgb[1]), Math::half_to_float(p_rgb[2])); + n.normalize(); + p_rgb[0] = Math::make_half_float(n.x); + p_rgb[1] = Math::make_half_float(n.y); + p_rgb[2] = Math::make_half_float(n.z); +} + +void Image::renormalize_rgbe9995(uint32_t *p_rgb) { + // Never used +} + Image::Image(const uint8_t *p_mem_png_jpg, int p_len) { width = 0; diff --git a/core/image.h b/core/image.h index 8c4854e053..854096b773 100644 --- a/core/image.h +++ b/core/image.h @@ -33,7 +33,7 @@ #include "color.h" #include "dvector.h" -#include "math_2d.h" +#include "rect2.h" #include "resource.h" /** @@ -116,7 +116,8 @@ public: enum CompressSource { COMPRESS_SOURCE_GENERIC, COMPRESS_SOURCE_SRGB, - COMPRESS_SOURCE_NORMAL + COMPRESS_SOURCE_NORMAL, + COMPRESS_SOURCE_LAYERED, }; //some functions provided by something else @@ -126,6 +127,7 @@ public: static ImageMemLoadFunc _webp_mem_loader_func; static void (*_image_compress_bc_func)(Image *, CompressSource p_source); + static void (*_image_compress_bptc_func)(Image *, float p_lossy_quality, CompressSource p_source); static void (*_image_compress_pvrtc2_func)(Image *); static void (*_image_compress_pvrtc4_func)(Image *); static void (*_image_compress_etc1_func)(Image *, float); @@ -133,6 +135,7 @@ public: static void (*_image_decompress_pvrtc)(Image *); static void (*_image_decompress_bc)(Image *); + static void (*_image_decompress_bptc)(Image *); static void (*_image_decompress_etc1)(Image *); static void (*_image_decompress_etc2)(Image *); @@ -181,6 +184,15 @@ private: Error _load_from_buffer(const PoolVector<uint8_t> &p_array, ImageMemLoadFunc p_loader); + static void average_4_uint8(uint8_t &p_out, const uint8_t &p_a, const uint8_t &p_b, const uint8_t &p_c, const uint8_t &p_d); + static void average_4_float(float &p_out, const float &p_a, const float &p_b, const float &p_c, const float &p_d); + static void average_4_half(uint16_t &p_out, const uint16_t &p_a, const uint16_t &p_b, const uint16_t &p_c, const uint16_t &p_d); + static void average_4_rgbe9995(uint32_t &p_out, const uint32_t &p_a, const uint32_t &p_b, const uint32_t &p_c, const uint32_t &p_d); + static void renormalize_uint8(uint8_t *p_rgb); + static void renormalize_float(float *p_rgb); + static void renormalize_half(uint16_t *p_rgb); + static void renormalize_rgbe9995(uint32_t *p_rgb); + public: int get_width() const; ///< Get image width int get_height() const; ///< Get image height @@ -272,7 +284,7 @@ public: static int get_format_block_size(Format p_format); static void get_format_min_pixel_size(Format p_format, int &r_w, int &r_h); - static int get_image_data_size(int p_width, int p_height, Format p_format, int p_mipmaps = 0); + static int get_image_data_size(int p_width, int p_height, Format p_format, bool p_mipmaps = false); static int get_image_required_mipmaps(int p_width, int p_height, Format p_format); enum CompressMode { @@ -281,6 +293,7 @@ public: COMPRESS_PVRTC4, COMPRESS_ETC, COMPRESS_ETC2, + COMPRESS_BPTC }; Error compress(CompressMode p_mode = COMPRESS_S3TC, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7); @@ -304,6 +317,7 @@ public: Ref<Image> get_rect(const Rect2 &p_area) const; static void set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource)); + static void set_compress_bptc_func(void (*p_compress_func)(Image *, float, CompressSource)); static String get_format_name(Format p_format); Error load_png_from_buffer(const PoolVector<uint8_t> &p_array); @@ -329,6 +343,7 @@ public: }; DetectChannels get_detected_channels(); + void optimize_channels(); Color get_pixelv(const Point2 &p_src) const; Color get_pixel(int p_x, int p_y) const; diff --git a/core/input_map.cpp b/core/input_map.cpp index d33f40cbcf..ffc8a39da5 100644 --- a/core/input_map.cpp +++ b/core/input_map.cpp @@ -44,7 +44,7 @@ void InputMap::_bind_methods() { ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f)); ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action); - ClassDB::bind_method(D_METHOD("action_set_deadzone", "deadzone"), &InputMap::action_set_deadzone); + ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone); ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event); ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event); ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event); diff --git a/core/io/image_loader.cpp b/core/io/image_loader.cpp index 614fbb771f..b8fd13d67c 100644 --- a/core/io/image_loader.cpp +++ b/core/io/image_loader.cpp @@ -185,5 +185,5 @@ bool ResourceFormatLoaderImage::handles_type(const String &p_type) const { String ResourceFormatLoaderImage::get_resource_type(const String &p_path) const { - return "Image"; + return p_path.get_extension().to_lower() == "image" ? "Image" : String(); } diff --git a/core/io/resource_import.cpp b/core/io/resource_import.cpp index cfe6655504..83e8a40da9 100644 --- a/core/io/resource_import.cpp +++ b/core/io/resource_import.cpp @@ -78,7 +78,7 @@ Error ResourceFormatImporter::_get_path_and_type(const String &p_path, PathAndTy if (assign != String()) { if (!path_found && assign.begins_with("path.") && r_path_and_type.path == String()) { String feature = assign.get_slicec('.', 1); - if (OS::get_singleton()->has_feature(feature)) { + if (feature == "fallback" || OS::get_singleton()->has_feature(feature)) { r_path_and_type.path = value; path_found = true; //first match must have priority } diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp index c44d2597a7..8b0655deb0 100644 --- a/core/io/resource_loader.cpp +++ b/core/io/resource_loader.cpp @@ -123,6 +123,10 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoader::load_interactive(const Stri return ril; } +bool ResourceFormatLoader::exists(const String &p_path) const { + return FileAccess::exists(p_path); //by default just check file +} + RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) { String path = p_path; @@ -239,6 +243,36 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p return res; } +bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) { + + String local_path; + if (p_path.is_rel_path()) + local_path = "res://" + p_path; + else + local_path = ProjectSettings::get_singleton()->localize_path(p_path); + + if (ResourceCache::has(local_path)) { + + return true; // If cached, it probably exists + } + + bool xl_remapped = false; + String path = _path_remap(local_path, &xl_remapped); + + // Try all loaders and pick the first match for the type hint + for (int i = 0; i < loader_count; i++) { + + if (!loader[i]->recognize_path(path, p_type_hint)) { + continue; + } + + if (loader[i]->exists(path)) + return true; + } + + return false; +} + Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { if (r_error) diff --git a/core/io/resource_loader.h b/core/io/resource_loader.h index 9be82abb42..f78464ef0c 100644 --- a/core/io/resource_loader.h +++ b/core/io/resource_loader.h @@ -60,6 +60,7 @@ class ResourceFormatLoader { public: virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual bool exists(const String &p_path) const; virtual void get_recognized_extensions(List<String> *p_extensions) const = 0; virtual void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const; virtual bool recognize_path(const String &p_path, const String &p_for_type = String()) const; @@ -106,6 +107,7 @@ class ResourceLoader { public: static Ref<ResourceInteractiveLoader> load_interactive(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); static RES load(const String &p_path, const String &p_type_hint = "", bool p_no_cache = false, Error *r_error = NULL); + static bool exists(const String &p_path, const String &p_type_hint = ""); static void get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions); static void add_resource_format_loader(ResourceFormatLoader *p_format_loader, bool p_at_front = false); diff --git a/core/math/camera_matrix.h b/core/math/camera_matrix.h index 226b4d572b..a689c7238a 100644 --- a/core/math/camera_matrix.h +++ b/core/math/camera_matrix.h @@ -31,7 +31,7 @@ #ifndef CAMERA_MATRIX_H #define CAMERA_MATRIX_H -#include "math_2d.h" +#include "rect2.h" #include "transform.h" /** @author Juan Linietsky <reduzio@gmail.com> diff --git a/core/math/delaunay.h b/core/math/delaunay.h index 13fbc0c6ae..46535d5ce9 100644 --- a/core/math/delaunay.h +++ b/core/math/delaunay.h @@ -1,7 +1,7 @@ #ifndef DELAUNAY_H #define DELAUNAY_H -#include "math_2d.h" +#include "rect2.h" class Delaunay2D { public: diff --git a/core/math/expression.cpp b/core/math/expression.cpp new file mode 100644 index 0000000000..a161dbddba --- /dev/null +++ b/core/math/expression.cpp @@ -0,0 +1,2136 @@ +#include "expression.h" + +#include "class_db.h" +#include "func_ref.h" +#include "io/marshalls.h" +#include "math_funcs.h" +#include "os/os.h" +#include "reference.h" +#include "variant_parser.h" + +const char *Expression::func_name[Expression::FUNC_MAX] = { + "sin", + "cos", + "tan", + "sinh", + "cosh", + "tanh", + "asin", + "acos", + "atan", + "atan2", + "sqrt", + "fmod", + "fposmod", + "floor", + "ceil", + "round", + "abs", + "sign", + "pow", + "log", + "exp", + "is_nan", + "is_inf", + "ease", + "decimals", + "stepify", + "lerp", + "inverse_lerp", + "range_lerp", + "dectime", + "randomize", + "randi", + "randf", + "rand_range", + "seed", + "rand_seed", + "deg2rad", + "rad2deg", + "linear2db", + "db2linear", + "polar2cartesian", + "cartesian2polar", + "wrapi", + "wrapf", + "max", + "min", + "clamp", + "nearest_po2", + "weakref", + "funcref", + "convert", + "typeof", + "type_exists", + "char", + "str", + "print", + "printerr", + "printraw", + "var2str", + "str2var", + "var2bytes", + "bytes2var", + "color_named", +}; + +Expression::BuiltinFunc Expression::find_function(const String &p_string) { + + for (int i = 0; i < FUNC_MAX; i++) { + if (p_string == func_name[i]) + return BuiltinFunc(i); + } + + return FUNC_MAX; +} + +String Expression::get_func_name(BuiltinFunc p_func) { + + ERR_FAIL_INDEX_V(p_func, FUNC_MAX, String()); + return func_name[p_func]; +} + +int Expression::get_func_argument_count(BuiltinFunc p_func) { + + switch (p_func) { + + case MATH_RANDOMIZE: + case MATH_RAND: + case MATH_RANDF: + return 0; + case MATH_SIN: + case MATH_COS: + case MATH_TAN: + case MATH_SINH: + case MATH_COSH: + case MATH_TANH: + case MATH_ASIN: + case MATH_ACOS: + case MATH_ATAN: + case MATH_SQRT: + case MATH_FLOOR: + case MATH_CEIL: + case MATH_ROUND: + case MATH_ABS: + case MATH_SIGN: + case MATH_LOG: + case MATH_EXP: + case MATH_ISNAN: + case MATH_ISINF: + case MATH_DECIMALS: + case MATH_SEED: + case MATH_RANDSEED: + case MATH_DEG2RAD: + case MATH_RAD2DEG: + case MATH_LINEAR2DB: + case MATH_DB2LINEAR: + case LOGIC_NEAREST_PO2: + case OBJ_WEAKREF: + case TYPE_OF: + case TEXT_CHAR: + case TEXT_STR: + case TEXT_PRINT: + case TEXT_PRINTERR: + case TEXT_PRINTRAW: + case VAR_TO_STR: + case STR_TO_VAR: + case VAR_TO_BYTES: + case BYTES_TO_VAR: + case TYPE_EXISTS: + return 1; + case MATH_ATAN2: + case MATH_FMOD: + case MATH_FPOSMOD: + case MATH_POW: + case MATH_EASE: + case MATH_STEPIFY: + case MATH_RANDOM: + case MATH_POLAR2CARTESIAN: + case MATH_CARTESIAN2POLAR: + case LOGIC_MAX: + case LOGIC_MIN: + case FUNC_FUNCREF: + case TYPE_CONVERT: + case COLORN: + return 2; + case MATH_LERP: + case MATH_INVERSE_LERP: + case MATH_DECTIME: + case MATH_WRAP: + case MATH_WRAPF: + case LOGIC_CLAMP: + return 3; + case MATH_RANGE_LERP: + return 5; + case FUNC_MAX: { + } + } + return 0; +} + +#define VALIDATE_ARG_NUM(m_arg) \ + if (!p_inputs[m_arg]->is_num()) { \ + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; \ + r_error.argument = m_arg; \ + r_error.expected = Variant::REAL; \ + return; \ + } + +void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str) { + + switch (p_func) { + case MATH_SIN: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::sin((double)*p_inputs[0]); + } break; + case MATH_COS: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::cos((double)*p_inputs[0]); + } break; + case MATH_TAN: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::tan((double)*p_inputs[0]); + } break; + case MATH_SINH: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::sinh((double)*p_inputs[0]); + } break; + case MATH_COSH: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::cosh((double)*p_inputs[0]); + } break; + case MATH_TANH: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::tanh((double)*p_inputs[0]); + } break; + case MATH_ASIN: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::asin((double)*p_inputs[0]); + } break; + case MATH_ACOS: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::acos((double)*p_inputs[0]); + } break; + case MATH_ATAN: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::atan((double)*p_inputs[0]); + } break; + case MATH_ATAN2: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::atan2((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_SQRT: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::sqrt((double)*p_inputs[0]); + } break; + case MATH_FMOD: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::fmod((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_FPOSMOD: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::fposmod((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_FLOOR: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::floor((double)*p_inputs[0]); + } break; + case MATH_CEIL: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::ceil((double)*p_inputs[0]); + } break; + case MATH_ROUND: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::round((double)*p_inputs[0]); + } break; + case MATH_ABS: { + + if (p_inputs[0]->get_type() == Variant::INT) { + + int64_t i = *p_inputs[0]; + *r_return = ABS(i); + } else if (p_inputs[0]->get_type() == Variant::REAL) { + + real_t r = *p_inputs[0]; + *r_return = Math::abs(r); + } else { + + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::REAL; + } + } break; + case MATH_SIGN: { + + if (p_inputs[0]->get_type() == Variant::INT) { + + int64_t i = *p_inputs[0]; + *r_return = i < 0 ? -1 : (i > 0 ? +1 : 0); + } else if (p_inputs[0]->get_type() == Variant::REAL) { + + real_t r = *p_inputs[0]; + *r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0); + } else { + + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::REAL; + } + } break; + case MATH_POW: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::pow((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_LOG: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::log((double)*p_inputs[0]); + } break; + case MATH_EXP: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::exp((double)*p_inputs[0]); + } break; + case MATH_ISNAN: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::is_nan((double)*p_inputs[0]); + } break; + case MATH_ISINF: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::is_inf((double)*p_inputs[0]); + } break; + case MATH_EASE: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_DECIMALS: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::step_decimals((double)*p_inputs[0]); + } break; + case MATH_STEPIFY: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::stepify((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_LERP: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; + case MATH_INVERSE_LERP: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; + case MATH_RANGE_LERP: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + VALIDATE_ARG_NUM(3); + VALIDATE_ARG_NUM(4); + *r_return = Math::range_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); + } break; + case MATH_DECTIME: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::dectime((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; + case MATH_RANDOMIZE: { + Math::randomize(); + + } break; + case MATH_RAND: { + *r_return = Math::rand(); + } break; + case MATH_RANDF: { + *r_return = Math::randf(); + } break; + case MATH_RANDOM: { + + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + *r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]); + } break; + case MATH_SEED: { + + VALIDATE_ARG_NUM(0); + uint64_t seed = *p_inputs[0]; + Math::seed(seed); + + } break; + case MATH_RANDSEED: { + + VALIDATE_ARG_NUM(0); + uint64_t seed = *p_inputs[0]; + int ret = Math::rand_from_seed(&seed); + Array reta; + reta.push_back(ret); + reta.push_back(seed); + *r_return = reta; + + } break; + case MATH_DEG2RAD: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::deg2rad((double)*p_inputs[0]); + } break; + case MATH_RAD2DEG: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::rad2deg((double)*p_inputs[0]); + } break; + case MATH_LINEAR2DB: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::linear2db((double)*p_inputs[0]); + } break; + case MATH_DB2LINEAR: { + + VALIDATE_ARG_NUM(0); + *r_return = Math::db2linear((double)*p_inputs[0]); + } break; + case MATH_POLAR2CARTESIAN: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + double r = *p_inputs[0]; + double th = *p_inputs[1]; + *r_return = Vector2(r * Math::cos(th), r * Math::sin(th)); + } break; + case MATH_CARTESIAN2POLAR: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + double x = *p_inputs[0]; + double y = *p_inputs[1]; + *r_return = Vector2(Math::sqrt(x * x + y * y), Math::atan2(y, x)); + } break; + case MATH_WRAP: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::wrapi((int64_t)*p_inputs[0], (int64_t)*p_inputs[1], (int64_t)*p_inputs[2]); + } break; + case MATH_WRAPF: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + *r_return = Math::wrapf((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); + } break; + case LOGIC_MAX: { + + if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) { + + int64_t a = *p_inputs[0]; + int64_t b = *p_inputs[1]; + *r_return = MAX(a, b); + } else { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + + real_t a = *p_inputs[0]; + real_t b = *p_inputs[1]; + + *r_return = MAX(a, b); + } + + } break; + case LOGIC_MIN: { + + if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) { + + int64_t a = *p_inputs[0]; + int64_t b = *p_inputs[1]; + *r_return = MIN(a, b); + } else { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + + real_t a = *p_inputs[0]; + real_t b = *p_inputs[1]; + + *r_return = MIN(a, b); + } + } break; + case LOGIC_CLAMP: { + + if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT && p_inputs[2]->get_type() == Variant::INT) { + + int64_t a = *p_inputs[0]; + int64_t b = *p_inputs[1]; + int64_t c = *p_inputs[2]; + *r_return = CLAMP(a, b, c); + } else { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + + real_t a = *p_inputs[0]; + real_t b = *p_inputs[1]; + real_t c = *p_inputs[2]; + + *r_return = CLAMP(a, b, c); + } + } break; + case LOGIC_NEAREST_PO2: { + + VALIDATE_ARG_NUM(0); + int64_t num = *p_inputs[0]; + *r_return = next_power_of_2(num); + } break; + case OBJ_WEAKREF: { + + if (p_inputs[0]->get_type() != Variant::OBJECT) { + + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + + return; + } + + if (p_inputs[0]->is_ref()) { + + REF r = *p_inputs[0]; + if (!r.is_valid()) { + + return; + } + + Ref<WeakRef> wref = memnew(WeakRef); + wref->set_ref(r); + *r_return = wref; + } else { + Object *obj = *p_inputs[0]; + if (!obj) { + + return; + } + Ref<WeakRef> wref = memnew(WeakRef); + wref->set_obj(obj); + *r_return = wref; + } + + } break; + case FUNC_FUNCREF: { + + if (p_inputs[0]->get_type() != Variant::OBJECT) { + + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::OBJECT; + + return; + } + if (p_inputs[1]->get_type() != Variant::STRING && p_inputs[1]->get_type() != Variant::NODE_PATH) { + + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 1; + r_error.expected = Variant::STRING; + + return; + } + + Ref<FuncRef> fr = memnew(FuncRef); + + fr->set_instance(*p_inputs[0]); + fr->set_function(*p_inputs[1]); + + *r_return = fr; + + } break; + case TYPE_CONVERT: { + + VALIDATE_ARG_NUM(1); + int type = *p_inputs[1]; + if (type < 0 || type >= Variant::VARIANT_MAX) { + + r_error_str = RTR("Invalid type argument to convert(), use TYPE_* constants."); + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::INT; + return; + + } else { + + *r_return = Variant::construct(Variant::Type(type), p_inputs, 1, r_error); + } + } break; + case TYPE_OF: { + + *r_return = p_inputs[0]->get_type(); + + } break; + case TYPE_EXISTS: { + + *r_return = ClassDB::class_exists(*p_inputs[0]); + + } break; + case TEXT_CHAR: { + + CharType result[2] = { *p_inputs[0], 0 }; + + *r_return = String(result); + + } break; + case TEXT_STR: { + + String str = *p_inputs[0]; + + *r_return = str; + + } break; + case TEXT_PRINT: { + + String str = *p_inputs[0]; + print_line(str); + + } break; + + case TEXT_PRINTERR: { + + String str = *p_inputs[0]; + + //str+="\n"; + print_error(str); + + } break; + case TEXT_PRINTRAW: { + String str = *p_inputs[0]; + + //str+="\n"; + OS::get_singleton()->print("%s", str.utf8().get_data()); + + } break; + case VAR_TO_STR: { + + String vars; + VariantWriter::write_to_string(*p_inputs[0], vars); + *r_return = vars; + } break; + case STR_TO_VAR: { + + if (p_inputs[0]->get_type() != Variant::STRING) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::STRING; + + return; + } + + VariantParser::StreamString ss; + ss.s = *p_inputs[0]; + + String errs; + int line; + Error err = VariantParser::parse(&ss, *r_return, errs, line); + + if (err != OK) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::STRING; + *r_return = "Parse error at line " + itos(line) + ": " + errs; + return; + } + + } break; + case VAR_TO_BYTES: { + + PoolByteArray barr; + int len; + Error err = encode_variant(*p_inputs[0], NULL, len); + if (err) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::NIL; + r_error_str = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."; + return; + } + + barr.resize(len); + { + PoolByteArray::Write w = barr.write(); + encode_variant(*p_inputs[0], w.ptr(), len); + } + *r_return = barr; + } break; + case BYTES_TO_VAR: { + + if (p_inputs[0]->get_type() != Variant::POOL_BYTE_ARRAY) { + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::POOL_BYTE_ARRAY; + + return; + } + + PoolByteArray varr = *p_inputs[0]; + Variant ret; + { + PoolByteArray::Read r = varr.read(); + Error err = decode_variant(ret, r.ptr(), varr.size(), NULL); + if (err != OK) { + r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format."); + r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; + r_error.argument = 0; + r_error.expected = Variant::POOL_BYTE_ARRAY; + return; + } + } + + *r_return = ret; + + } break; + case COLORN: { + + VALIDATE_ARG_NUM(1); + + Color color = Color::named(*p_inputs[0]); + color.a = *p_inputs[1]; + + *r_return = String(color); + + } break; + default: {} + } +} + +//////// + +Error Expression::_get_token(Token &r_token) { + + while (true) { +#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++]) + + CharType cchar = GET_CHAR(); + if (cchar == 0) { + r_token.type = TK_EOF; + return OK; + } + + switch (cchar) { + + case 0: { + r_token.type = TK_EOF; + return OK; + } break; + case '{': { + + r_token.type = TK_CURLY_BRACKET_OPEN; + return OK; + }; + case '}': { + + r_token.type = TK_CURLY_BRACKET_CLOSE; + return OK; + }; + case '[': { + + r_token.type = TK_BRACKET_OPEN; + return OK; + }; + case ']': { + + r_token.type = TK_BRACKET_CLOSE; + return OK; + }; + case '(': { + + r_token.type = TK_PARENTHESIS_OPEN; + return OK; + }; + case ')': { + + r_token.type = TK_PARENTHESIS_CLOSE; + return OK; + }; + case ',': { + + r_token.type = TK_COMMA; + return OK; + }; + case ':': { + + r_token.type = TK_COLON; + return OK; + }; + case '.': { + + r_token.type = TK_PERIOD; + return OK; + }; + case '$': { + + r_token.type = TK_INPUT; + int index = 0; + do { + if (expression[str_ofs] < '0' || expression[str_ofs] > '9') { + _set_error("Expected number after '$'"); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + index *= 10; + index += expression[str_ofs] - '0'; + str_ofs++; + + } while (expression[str_ofs] >= '0' && expression[str_ofs] <= '9'); + + r_token.value = index; + return OK; + }; + case '=': { + + cchar = GET_CHAR(); + if (cchar == '=') { + r_token.type = TK_OP_EQUAL; + } else { + _set_error("Expected '='"); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + return OK; + }; + case '!': { + + if (expression[str_ofs] == '=') { + r_token.type = TK_OP_NOT_EQUAL; + str_ofs++; + } else { + r_token.type = TK_OP_NOT; + } + return OK; + }; + case '>': { + + if (expression[str_ofs] == '=') { + r_token.type = TK_OP_GREATER_EQUAL; + str_ofs++; + } else if (expression[str_ofs] == '>') { + r_token.type = TK_OP_SHIFT_RIGHT; + str_ofs++; + } else { + r_token.type = TK_OP_GREATER; + } + return OK; + }; + case '<': { + + if (expression[str_ofs] == '=') { + r_token.type = TK_OP_LESS_EQUAL; + str_ofs++; + } else if (expression[str_ofs] == '<') { + r_token.type = TK_OP_SHIFT_LEFT; + str_ofs++; + } else { + r_token.type = TK_OP_LESS; + } + return OK; + }; + case '+': { + r_token.type = TK_OP_ADD; + return OK; + }; + case '-': { + r_token.type = TK_OP_SUB; + return OK; + }; + case '/': { + r_token.type = TK_OP_DIV; + return OK; + }; + case '*': { + r_token.type = TK_OP_MUL; + return OK; + }; + case '%': { + r_token.type = TK_OP_MOD; + return OK; + }; + case '&': { + + if (expression[str_ofs] == '&') { + r_token.type = TK_OP_AND; + str_ofs++; + } else { + r_token.type = TK_OP_BIT_AND; + } + return OK; + }; + case '|': { + + if (expression[str_ofs] == '|') { + r_token.type = TK_OP_OR; + str_ofs++; + } else { + r_token.type = TK_OP_BIT_OR; + } + return OK; + }; + case '^': { + + r_token.type = TK_OP_BIT_XOR; + + return OK; + }; + case '~': { + + r_token.type = TK_OP_BIT_INVERT; + + return OK; + }; + case '"': { + + String str; + while (true) { + + CharType ch = GET_CHAR(); + + if (ch == 0) { + _set_error("Unterminated String"); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } else if (ch == '"') { + break; + } else if (ch == '\\') { + //escaped characters... + + CharType next = GET_CHAR(); + if (next == 0) { + _set_error("Unterminated String"); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + CharType res = 0; + + switch (next) { + + case 'b': res = 8; break; + case 't': res = 9; break; + case 'n': res = 10; break; + case 'f': res = 12; break; + case 'r': res = 13; break; + case 'u': { + //hexnumbarh - oct is deprecated + + for (int j = 0; j < 4; j++) { + CharType c = GET_CHAR(); + + if (c == 0) { + _set_error("Unterminated String"); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) { + + _set_error("Malformed hex constant in string"); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + CharType v; + if (c >= '0' && c <= '9') { + v = c - '0'; + } else if (c >= 'a' && c <= 'f') { + v = c - 'a'; + v += 10; + } else if (c >= 'A' && c <= 'F') { + v = c - 'A'; + v += 10; + } else { + ERR_PRINT("BUG"); + v = 0; + } + + res <<= 4; + res |= v; + } + + } break; + //case '\"': res='\"'; break; + //case '\\': res='\\'; break; + //case '/': res='/'; break; + default: { + res = next; + //r_err_str="Invalid escape sequence"; + //return ERR_PARSE_ERROR; + } break; + } + + str += res; + + } else { + str += ch; + } + } + + r_token.type = TK_CONSTANT; + r_token.value = str; + return OK; + + } break; + default: { + + if (cchar <= 32) { + break; + } + + if (cchar >= '0' && cchar <= '9') { + //a number + + String num; +#define READING_SIGN 0 +#define READING_INT 1 +#define READING_DEC 2 +#define READING_EXP 3 +#define READING_DONE 4 + int reading = READING_INT; + + CharType c = cchar; + bool exp_sign = false; + bool exp_beg = false; + bool is_float = false; + + while (true) { + + switch (reading) { + case READING_INT: { + + if (c >= '0' && c <= '9') { + //pass + } else if (c == '.') { + reading = READING_DEC; + is_float = true; + } else if (c == 'e') { + reading = READING_EXP; + } else { + reading = READING_DONE; + } + + } break; + case READING_DEC: { + + if (c >= '0' && c <= '9') { + + } else if (c == 'e') { + reading = READING_EXP; + + } else { + reading = READING_DONE; + } + + } break; + case READING_EXP: { + + if (c >= '0' && c <= '9') { + exp_beg = true; + + } else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) { + if (c == '-') + is_float = true; + exp_sign = true; + + } else { + reading = READING_DONE; + } + } break; + } + + if (reading == READING_DONE) + break; + num += String::chr(c); + c = GET_CHAR(); + } + + str_ofs--; + + r_token.type = TK_CONSTANT; + + if (is_float) + r_token.value = num.to_double(); + else + r_token.value = num.to_int(); + return OK; + + } else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') { + + String id; + bool first = true; + + while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) { + + id += String::chr(cchar); + cchar = GET_CHAR(); + first = false; + } + + str_ofs--; //go back one + + if (id == "in") { + r_token.type = TK_OP_IN; + } else if (id == "null") { + r_token.type = TK_CONSTANT; + r_token.value = Variant(); + } else if (id == "true") { + r_token.type = TK_CONSTANT; + r_token.value = true; + } else if (id == "false") { + r_token.type = TK_CONSTANT; + r_token.value = false; + } else if (id == "PI") { + r_token.type = TK_CONSTANT; + r_token.value = Math_PI; + } else if (id == "TAU") { + r_token.type = TK_CONSTANT; + r_token.value = Math_TAU; + } else if (id == "INF") { + r_token.type = TK_CONSTANT; + r_token.value = Math_INF; + } else if (id == "NAN") { + r_token.type = TK_CONSTANT; + r_token.value = Math_NAN; + } else if (id == "not") { + r_token.type = TK_OP_NOT; + } else if (id == "or") { + r_token.type = TK_OP_OR; + } else if (id == "and") { + r_token.type = TK_OP_AND; + } else if (id == "self") { + r_token.type = TK_SELF; + } else { + + for (int i = 0; i < Variant::VARIANT_MAX; i++) { + if (id == Variant::get_type_name(Variant::Type(i))) { + r_token.type = TK_BASIC_TYPE; + r_token.value = i; + return OK; + } + } + + BuiltinFunc bifunc = find_function(id); + if (bifunc != FUNC_MAX) { + r_token.type = TK_BUILTIN_FUNC; + r_token.value = bifunc; + return OK; + } + + r_token.type = TK_IDENTIFIER; + r_token.value = id; + } + + return OK; + } else { + _set_error("Unexpected character."); + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; + } + } + } + } + + r_token.type = TK_ERROR; + return ERR_PARSE_ERROR; +} + +const char *Expression::token_name[TK_MAX] = { + "CURLY BRACKET OPEN", + "CURLY BRACKET CLOSE", + "BRACKET OPEN", + "BRACKET CLOSE", + "PARENTHESIS OPEN", + "PARENTHESIS CLOSE", + "IDENTIFIER", + "BUILTIN FUNC", + "SELF", + "CONSTANT", + "BASIC TYPE", + "COLON", + "COMMA", + "PERIOD", + "OP IN", + "OP EQUAL", + "OP NOT EQUAL", + "OP LESS", + "OP LESS EQUAL", + "OP GREATER", + "OP GREATER EQUAL", + "OP AND", + "OP OR", + "OP NOT", + "OP ADD", + "OP SUB", + "OP MUL", + "OP DIV", + "OP MOD", + "OP SHIFT LEFT", + "OP SHIFT RIGHT", + "OP BIT AND", + "OP BIT OR", + "OP BIT XOR", + "OP BIT INVERT", + "OP INPUT", + "EOF", + "ERROR" +}; + +Expression::ENode *Expression::_parse_expression() { + + Vector<ExpressionNode> expression; + + while (true) { + //keep appending stuff to expression + ENode *expr = NULL; + + Token tk; + _get_token(tk); + if (error_set) + return NULL; + + switch (tk.type) { + case TK_CURLY_BRACKET_OPEN: { + //a dictionary + DictionaryNode *dn = alloc_node<DictionaryNode>(); + + while (true) { + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_CURLY_BRACKET_CLOSE) { + break; + } + str_ofs = cofs; //revert + //parse an expression + ENode *expr = _parse_expression(); + if (!expr) + return NULL; + dn->dict.push_back(expr); + + _get_token(tk); + if (tk.type != TK_COLON) { + _set_error("Expected ':'"); + return NULL; + } + + expr = _parse_expression(); + if (!expr) + return NULL; + + dn->dict.push_back(expr); + + cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_COMMA) { + //all good + } else if (tk.type == TK_CURLY_BRACKET_CLOSE) { + str_ofs = cofs; + } else { + _set_error("Expected ',' or '}'"); + } + } + + expr = dn; + } break; + case TK_BRACKET_OPEN: { + //an array + + ArrayNode *an = alloc_node<ArrayNode>(); + + while (true) { + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_BRACKET_CLOSE) { + break; + } + str_ofs = cofs; //revert + //parse an expression + ENode *expr = _parse_expression(); + if (!expr) + return NULL; + an->array.push_back(expr); + + cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_COMMA) { + //all good + } else if (tk.type == TK_BRACKET_CLOSE) { + str_ofs = cofs; + } else { + _set_error("Expected ',' or ']'"); + } + } + + expr = an; + } break; + case TK_PARENTHESIS_OPEN: { + //a suexpression + ENode *e = _parse_expression(); + if (error_set) + return NULL; + _get_token(tk); + if (tk.type != TK_PARENTHESIS_CLOSE) { + _set_error("Expected ')'"); + return NULL; + } + + expr = e; + + } break; + case TK_IDENTIFIER: { + + String identifier = tk.value; + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_PARENTHESIS_OPEN) { + //function call + CallNode *func_call = alloc_node<CallNode>(); + func_call->method = identifier; + SelfNode *self_node = alloc_node<SelfNode>(); + func_call->base = self_node; + + while (true) { + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_PARENTHESIS_CLOSE) { + break; + } + str_ofs = cofs; //revert + //parse an expression + ENode *expr = _parse_expression(); + if (!expr) + return NULL; + + func_call->arguments.push_back(expr); + + cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_COMMA) { + //all good + } else if (tk.type == TK_PARENTHESIS_CLOSE) { + str_ofs = cofs; + } else { + _set_error("Expected ',' or ')'"); + } + } + + expr = func_call; + } else { + //named indexing + str_ofs = cofs; + + int input_index = -1; + for (int i = 0; i < input_names.size(); i++) { + if (input_names[i] == identifier) { + input_index = i; + break; + } + } + + if (input_index != -1) { + InputNode *input = alloc_node<InputNode>(); + input->index = input_index; + expr = input; + } else { + + NamedIndexNode *index = alloc_node<NamedIndexNode>(); + SelfNode *self_node = alloc_node<SelfNode>(); + index->base = self_node; + index->name = identifier; + expr = index; + } + } + } break; + case TK_INPUT: { + + InputNode *input = alloc_node<InputNode>(); + input->index = tk.value; + expr = input; + } break; + case TK_SELF: { + + SelfNode *self = alloc_node<SelfNode>(); + expr = self; + } break; + case TK_CONSTANT: { + ConstantNode *constant = alloc_node<ConstantNode>(); + constant->value = tk.value; + expr = constant; + } break; + case TK_BASIC_TYPE: { + //constructor.. + + Variant::Type bt = Variant::Type(int(tk.value)); + _get_token(tk); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '('"); + return NULL; + } + + ConstructorNode *constructor = alloc_node<ConstructorNode>(); + constructor->data_type = bt; + + while (true) { + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_PARENTHESIS_CLOSE) { + break; + } + str_ofs = cofs; //revert + //parse an expression + ENode *expr = _parse_expression(); + if (!expr) + return NULL; + + constructor->arguments.push_back(expr); + + cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_COMMA) { + //all good + } else if (tk.type == TK_PARENTHESIS_CLOSE) { + str_ofs = cofs; + } else { + _set_error("Expected ',' or ')'"); + } + } + + expr = constructor; + + } break; + case TK_BUILTIN_FUNC: { + //builtin function + + _get_token(tk); + if (tk.type != TK_PARENTHESIS_OPEN) { + _set_error("Expected '('"); + return NULL; + } + + BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>(); + bifunc->func = BuiltinFunc(int(tk.value)); + + while (true) { + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_PARENTHESIS_CLOSE) { + break; + } + str_ofs = cofs; //revert + //parse an expression + ENode *expr = _parse_expression(); + if (!expr) + return NULL; + + bifunc->arguments.push_back(expr); + + cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_COMMA) { + //all good + } else if (tk.type == TK_PARENTHESIS_CLOSE) { + str_ofs = cofs; + } else { + _set_error("Expected ',' or ')'"); + } + } + + int expected_args = get_func_argument_count(bifunc->func); + if (bifunc->arguments.size() != expected_args) { + _set_error("Builtin func '" + get_func_name(bifunc->func) + "' expects " + itos(expected_args) + " arguments."); + } + + expr = bifunc; + + } break; + case TK_OP_SUB: { + + ExpressionNode e; + e.is_op = true; + e.op = Variant::OP_NEGATE; + expression.push_back(e); + continue; + } break; + case TK_OP_NOT: { + + ExpressionNode e; + e.is_op = true; + e.op = Variant::OP_NOT; + expression.push_back(e); + continue; + } break; + + default: { + _set_error("Expected expression."); + return NULL; + } break; + } + + //before going to operators, must check indexing! + + while (true) { + int cofs2 = str_ofs; + _get_token(tk); + if (error_set) + return NULL; + + bool done = false; + + switch (tk.type) { + case TK_BRACKET_OPEN: { + //value indexing + + IndexNode *index = alloc_node<IndexNode>(); + index->base = expr; + + ENode *what = _parse_expression(); + if (!what) + return NULL; + + index->index = what; + + _get_token(tk); + if (tk.type != TK_BRACKET_CLOSE) { + _set_error("Expected ']' at end of index."); + return NULL; + } + expr = index; + + } break; + case TK_PERIOD: { + //named indexing or function call + _get_token(tk); + if (tk.type != TK_IDENTIFIER) { + _set_error("Expected identifier after '.'"); + return NULL; + } + + StringName identifier = tk.value; + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_PARENTHESIS_OPEN) { + //function call + CallNode *func_call = alloc_node<CallNode>(); + func_call->method = identifier; + func_call->base = expr; + + while (true) { + + int cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_PARENTHESIS_CLOSE) { + break; + } + str_ofs = cofs; //revert + //parse an expression + ENode *expr = _parse_expression(); + if (!expr) + return NULL; + + func_call->arguments.push_back(expr); + + cofs = str_ofs; + _get_token(tk); + if (tk.type == TK_COMMA) { + //all good + } else if (tk.type == TK_PARENTHESIS_CLOSE) { + str_ofs = cofs; + } else { + _set_error("Expected ',' or ')'"); + } + } + + expr = func_call; + } else { + //named indexing + str_ofs = cofs; + + NamedIndexNode *index = alloc_node<NamedIndexNode>(); + index->base = expr; + index->name = identifier; + expr = index; + } + + } break; + default: { + str_ofs = cofs2; + done = true; + } break; + } + + if (done) + break; + } + + //push expression + { + ExpressionNode e; + e.is_op = false; + e.node = expr; + expression.push_back(e); + } + + //ok finally look for an operator + + int cofs = str_ofs; + _get_token(tk); + if (error_set) + return NULL; + + Variant::Operator op = Variant::OP_MAX; + + switch (tk.type) { + case TK_OP_IN: op = Variant::OP_IN; break; + case TK_OP_EQUAL: op = Variant::OP_EQUAL; break; + case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break; + case TK_OP_LESS: op = Variant::OP_LESS; break; + case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break; + case TK_OP_GREATER: op = Variant::OP_GREATER; break; + case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break; + case TK_OP_AND: op = Variant::OP_AND; break; + case TK_OP_OR: op = Variant::OP_OR; break; + case TK_OP_NOT: op = Variant::OP_NOT; break; + case TK_OP_ADD: op = Variant::OP_ADD; break; + case TK_OP_SUB: op = Variant::OP_SUBTRACT; break; + case TK_OP_MUL: op = Variant::OP_MULTIPLY; break; + case TK_OP_DIV: op = Variant::OP_DIVIDE; break; + case TK_OP_MOD: op = Variant::OP_MODULE; break; + case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break; + case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break; + case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break; + case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break; + case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break; + case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break; + default: {}; + } + + if (op == Variant::OP_MAX) { //stop appending stuff + str_ofs = cofs; + break; + } + + //push operator and go on + { + ExpressionNode e; + e.is_op = true; + e.op = op; + expression.push_back(e); + } + } + + /* Reduce the set set of expressions and place them in an operator tree, respecting precedence */ + + while (expression.size() > 1) { + + int next_op = -1; + int min_priority = 0xFFFFF; + bool is_unary = false; + + for (int i = 0; i < expression.size(); i++) { + + if (!expression[i].is_op) { + + continue; + } + + int priority; + + bool unary = false; + + switch (expression[i].op) { + + case Variant::OP_BIT_NEGATE: + priority = 0; + unary = true; + break; + case Variant::OP_NEGATE: + priority = 1; + unary = true; + break; + + case Variant::OP_MULTIPLY: priority = 2; break; + case Variant::OP_DIVIDE: priority = 2; break; + case Variant::OP_MODULE: priority = 2; break; + + case Variant::OP_ADD: priority = 3; break; + case Variant::OP_SUBTRACT: priority = 3; break; + + case Variant::OP_SHIFT_LEFT: priority = 4; break; + case Variant::OP_SHIFT_RIGHT: priority = 4; break; + + case Variant::OP_BIT_AND: priority = 5; break; + case Variant::OP_BIT_XOR: priority = 6; break; + case Variant::OP_BIT_OR: priority = 7; break; + + case Variant::OP_LESS: priority = 8; break; + case Variant::OP_LESS_EQUAL: priority = 8; break; + case Variant::OP_GREATER: priority = 8; break; + case Variant::OP_GREATER_EQUAL: priority = 8; break; + + case Variant::OP_EQUAL: priority = 8; break; + case Variant::OP_NOT_EQUAL: priority = 8; break; + + case Variant::OP_IN: priority = 10; break; + + case Variant::OP_NOT: + priority = 11; + unary = true; + break; + case Variant::OP_AND: priority = 12; break; + case Variant::OP_OR: priority = 13; break; + + default: { + _set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op)); + return NULL; + } + } + + if (priority < min_priority) { + // < is used for left to right (default) + // <= is used for right to left + + next_op = i; + min_priority = priority; + is_unary = unary; + } + } + + if (next_op == -1) { + + _set_error("Yet another parser bug...."); + ERR_FAIL_COND_V(next_op == -1, NULL); + } + + // OK! create operator.. + if (is_unary) { + + int expr_pos = next_op; + while (expression[expr_pos].is_op) { + + expr_pos++; + if (expr_pos == expression.size()) { + //can happen.. + _set_error("Unexpected end of expression..."); + return NULL; + } + } + + //consecutively do unary opeators + for (int i = expr_pos - 1; i >= next_op; i--) { + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = expression[i].op; + op->nodes[0] = expression[i + 1].node; + op->nodes[1] = NULL; + expression.write[i].is_op = false; + expression.write[i].node = op; + expression.remove(i + 1); + } + + } else { + + if (next_op < 1 || next_op >= (expression.size() - 1)) { + _set_error("Parser bug..."); + ERR_FAIL_V(NULL); + } + + OperatorNode *op = alloc_node<OperatorNode>(); + op->op = expression[next_op].op; + + if (expression[next_op - 1].is_op) { + + _set_error("Parser bug..."); + ERR_FAIL_V(NULL); + } + + if (expression[next_op + 1].is_op) { + // this is not invalid and can really appear + // but it becomes invalid anyway because no binary op + // can be followed by a unary op in a valid combination, + // due to how precedence works, unaries will always disappear first + + _set_error("Unexpected two consecutive operators."); + return NULL; + } + + op->nodes[0] = expression[next_op - 1].node; //expression goes as left + op->nodes[1] = expression[next_op + 1].node; //next expression goes as right + + //replace all 3 nodes by this operator and make it an expression + expression.write[next_op - 1].node = op; + expression.remove(next_op); + expression.remove(next_op); + } + } + + return expression[0].node; +} + +bool Expression::_compile_expression() { + + if (!expression_dirty) + return error_set; + + if (nodes) { + memdelete(nodes); + nodes = NULL; + root = NULL; + } + + error_str = String(); + error_set = false; + str_ofs = 0; + + root = _parse_expression(); + + if (error_set) { + root = NULL; + if (nodes) { + memdelete(nodes); + } + nodes = NULL; + return true; + } + + expression_dirty = false; + return false; +} + +bool Expression::_execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, String &r_error_str) { + + switch (p_node->type) { + case Expression::ENode::TYPE_INPUT: { + + const Expression::InputNode *in = static_cast<const Expression::InputNode *>(p_node); + if (in->index < 0 || in->index >= p_inputs.size()) { + r_error_str = vformat(RTR("Invalid input %i (not passed) in expression"), in->index); + return true; + } + r_ret = p_inputs[in->index]; + } break; + case Expression::ENode::TYPE_CONSTANT: { + + const Expression::ConstantNode *c = static_cast<const Expression::ConstantNode *>(p_node); + r_ret = c->value; + + } break; + case Expression::ENode::TYPE_SELF: { + + if (!p_instance) { + r_error_str = RTR("self can't be used because instance is null (not passed)"); + return true; + } + r_ret = p_instance; + } break; + case Expression::ENode::TYPE_OPERATOR: { + + const Expression::OperatorNode *op = static_cast<const Expression::OperatorNode *>(p_node); + + Variant a; + bool ret = _execute(p_inputs, p_instance, op->nodes[0], a, r_error_str); + if (ret) + return true; + + Variant b; + + if (op->nodes[1]) { + bool ret = _execute(p_inputs, p_instance, op->nodes[1], b, r_error_str); + if (ret) + return true; + } + + bool valid = true; + Variant::evaluate(op->op, a, b, r_ret, valid); + if (!valid) { + r_error_str = vformat(RTR("Invalid operands to operator %s, %s and %s."), Variant::get_operator_name(op->op), Variant::get_type_name(a.get_type()), Variant::get_type_name(b.get_type())); + return true; + } + + } break; + case Expression::ENode::TYPE_INDEX: { + + const Expression::IndexNode *index = static_cast<const Expression::IndexNode *>(p_node); + + Variant base; + bool ret = _execute(p_inputs, p_instance, index->base, base, r_error_str); + if (ret) + return true; + + Variant idx; + + ret = _execute(p_inputs, p_instance, index->index, idx, r_error_str); + if (ret) + return true; + + bool valid; + r_ret = base.get(idx, &valid); + if (!valid) { + r_error_str = vformat(RTR("Invalid index of type %s for base type %s"), Variant::get_type_name(idx.get_type()), Variant::get_type_name(base.get_type())); + return true; + } + + } break; + case Expression::ENode::TYPE_NAMED_INDEX: { + + const Expression::NamedIndexNode *index = static_cast<const Expression::NamedIndexNode *>(p_node); + + Variant base; + bool ret = _execute(p_inputs, p_instance, index->base, base, r_error_str); + if (ret) + return true; + + bool valid; + r_ret = base.get_named(index->name, &valid); + if (!valid) { + r_error_str = vformat(RTR("Invalid named index '%s' for base type "), String(index->name), Variant::get_type_name(base.get_type())); + return true; + } + + } break; + case Expression::ENode::TYPE_ARRAY: { + const Expression::ArrayNode *array = static_cast<const Expression::ArrayNode *>(p_node); + + Array arr; + arr.resize(array->array.size()); + for (int i = 0; i < array->array.size(); i++) { + + Variant value; + bool ret = _execute(p_inputs, p_instance, array->array[i], value, r_error_str); + + if (ret) + return true; + arr[i] = value; + } + + r_ret = arr; + + } break; + case Expression::ENode::TYPE_DICTIONARY: { + const Expression::DictionaryNode *dictionary = static_cast<const Expression::DictionaryNode *>(p_node); + + Dictionary d; + for (int i = 0; i < dictionary->dict.size(); i += 2) { + + Variant key; + bool ret = _execute(p_inputs, p_instance, dictionary->dict[i + 0], key, r_error_str); + + if (ret) + return true; + + Variant value; + ret = _execute(p_inputs, p_instance, dictionary->dict[i + 1], value, r_error_str); + if (ret) + return true; + + d[key] = value; + } + + r_ret = d; + } break; + case Expression::ENode::TYPE_CONSTRUCTOR: { + + const Expression::ConstructorNode *constructor = static_cast<const Expression::ConstructorNode *>(p_node); + + Vector<Variant> arr; + Vector<const Variant *> argp; + arr.resize(constructor->arguments.size()); + argp.resize(constructor->arguments.size()); + + for (int i = 0; i < constructor->arguments.size(); i++) { + + Variant value; + bool ret = _execute(p_inputs, p_instance, constructor->arguments[i], value, r_error_str); + + if (ret) + return true; + arr.write[i] = value; + argp.write[i] = &arr[i]; + } + + Variant::CallError ce; + r_ret = Variant::construct(constructor->data_type, (const Variant **)argp.ptr(), argp.size(), ce); + + if (ce.error != Variant::CallError::CALL_OK) { + r_error_str = vformat(RTR("Invalid arguments to construct '%s'"), Variant::get_type_name(constructor->data_type)); + return true; + } + + } break; + case Expression::ENode::TYPE_BUILTIN_FUNC: { + + const Expression::BuiltinFuncNode *bifunc = static_cast<const Expression::BuiltinFuncNode *>(p_node); + + Vector<Variant> arr; + Vector<const Variant *> argp; + arr.resize(bifunc->arguments.size()); + argp.resize(bifunc->arguments.size()); + + for (int i = 0; i < bifunc->arguments.size(); i++) { + + Variant value; + bool ret = _execute(p_inputs, p_instance, bifunc->arguments[i], value, r_error_str); + if (ret) + return true; + arr.write[i] = value; + argp.write[i] = &arr[i]; + } + + Variant::CallError ce; + exec_func(bifunc->func, (const Variant **)argp.ptr(), &r_ret, ce, r_error_str); + + if (ce.error != Variant::CallError::CALL_OK) { + r_error_str = "Builtin Call Failed. " + r_error_str; + return true; + } + + } break; + case Expression::ENode::TYPE_CALL: { + + const Expression::CallNode *call = static_cast<const Expression::CallNode *>(p_node); + + Variant base; + bool ret = _execute(p_inputs, p_instance, call->base, base, r_error_str); + + if (ret) + return true; + + Vector<Variant> arr; + Vector<const Variant *> argp; + arr.resize(call->arguments.size()); + argp.resize(call->arguments.size()); + + for (int i = 0; i < call->arguments.size(); i++) { + + Variant value; + bool ret = _execute(p_inputs, p_instance, call->arguments[i], value, r_error_str); + + if (ret) + return true; + arr.write[i] = value; + argp.write[i] = &arr[i]; + } + + Variant::CallError ce; + r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce); + + if (ce.error != Variant::CallError::CALL_OK) { + r_error_str = vformat(RTR("On call to '%s':"), String(call->method)); + return true; + } + + } break; + } + return false; +} + +Error Expression::parse(const String &p_expression, const Vector<String> &p_input_names) { + + if (nodes) { + memdelete(nodes); + nodes = NULL; + root = NULL; + } + + error_str = String(); + error_set = false; + str_ofs = 0; + input_names = p_input_names; + + expression = p_expression; + root = _parse_expression(); + + if (error_set) { + root = NULL; + if (nodes) { + memdelete(nodes); + } + nodes = NULL; + return ERR_INVALID_PARAMETER; + } + + return OK; +} + +Variant Expression::execute(Array p_inputs, Object *p_base, bool p_show_error) { + + execution_error = false; + Variant output; + String error_txt; + bool err = _execute(p_inputs, p_base, root, output, error_txt); + if (err) { + execution_error = true; + error_str = error_txt; + if (p_show_error) { + ERR_EXPLAIN(error_str); + ERR_FAIL_V(Variant()); + } + } + + return output; +} + +bool Expression::has_execute_failed() const { + return execution_error; +} + +String Expression::get_error_text() const { + return error_str; +} + +void Expression::_bind_methods() { + + ClassDB::bind_method(D_METHOD("parse", "expression", "input_names"), &Expression::parse, DEFVAL(Vector<String>())); + ClassDB::bind_method(D_METHOD("execute", "inputs", "base_instance", "show_error"), &Expression::execute, DEFVAL(Array()), DEFVAL(Variant()), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("has_execute_failed"), &Expression::has_execute_failed); + ClassDB::bind_method(D_METHOD("get_error_text"), &Expression::get_error_text); +} + +Expression::Expression() { + output_type = Variant::NIL; + error_set = true; + root = NULL; + nodes = NULL; + sequenced = false; + execution_error = false; +} + +Expression::~Expression() { + + if (nodes) { + memdelete(nodes); + } +} diff --git a/core/math/expression.h b/core/math/expression.h new file mode 100644 index 0000000000..7a7639cf0b --- /dev/null +++ b/core/math/expression.h @@ -0,0 +1,325 @@ +#ifndef EXPRESSION_H +#define EXPRESSION_H + +#include "core/reference.h" + +class Expression : public Reference { + GDCLASS(Expression, Reference) +public: + enum BuiltinFunc { + MATH_SIN, + MATH_COS, + MATH_TAN, + MATH_SINH, + MATH_COSH, + MATH_TANH, + MATH_ASIN, + MATH_ACOS, + MATH_ATAN, + MATH_ATAN2, + MATH_SQRT, + MATH_FMOD, + MATH_FPOSMOD, + MATH_FLOOR, + MATH_CEIL, + MATH_ROUND, + MATH_ABS, + MATH_SIGN, + MATH_POW, + MATH_LOG, + MATH_EXP, + MATH_ISNAN, + MATH_ISINF, + MATH_EASE, + MATH_DECIMALS, + MATH_STEPIFY, + MATH_LERP, + MATH_INVERSE_LERP, + MATH_RANGE_LERP, + MATH_DECTIME, + MATH_RANDOMIZE, + MATH_RAND, + MATH_RANDF, + MATH_RANDOM, + MATH_SEED, + MATH_RANDSEED, + MATH_DEG2RAD, + MATH_RAD2DEG, + MATH_LINEAR2DB, + MATH_DB2LINEAR, + MATH_POLAR2CARTESIAN, + MATH_CARTESIAN2POLAR, + MATH_WRAP, + MATH_WRAPF, + LOGIC_MAX, + LOGIC_MIN, + LOGIC_CLAMP, + LOGIC_NEAREST_PO2, + OBJ_WEAKREF, + FUNC_FUNCREF, + TYPE_CONVERT, + TYPE_OF, + TYPE_EXISTS, + TEXT_CHAR, + TEXT_STR, + TEXT_PRINT, + TEXT_PRINTERR, + TEXT_PRINTRAW, + VAR_TO_STR, + STR_TO_VAR, + VAR_TO_BYTES, + BYTES_TO_VAR, + COLORN, + FUNC_MAX + }; + + static int get_func_argument_count(BuiltinFunc p_func); + static String get_func_name(BuiltinFunc p_func); + static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str); + static BuiltinFunc find_function(const String &p_string); + +private: + static const char *func_name[FUNC_MAX]; + + struct Input { + + Variant::Type type; + String name; + + Input() { type = Variant::NIL; } + }; + + Vector<Input> inputs; + Variant::Type output_type; + + String expression; + + bool sequenced; + int str_ofs; + bool expression_dirty; + + bool _compile_expression(); + + enum TokenType { + TK_CURLY_BRACKET_OPEN, + TK_CURLY_BRACKET_CLOSE, + TK_BRACKET_OPEN, + TK_BRACKET_CLOSE, + TK_PARENTHESIS_OPEN, + TK_PARENTHESIS_CLOSE, + TK_IDENTIFIER, + TK_BUILTIN_FUNC, + TK_SELF, + TK_CONSTANT, + TK_BASIC_TYPE, + TK_COLON, + TK_COMMA, + TK_PERIOD, + TK_OP_IN, + TK_OP_EQUAL, + TK_OP_NOT_EQUAL, + TK_OP_LESS, + TK_OP_LESS_EQUAL, + TK_OP_GREATER, + TK_OP_GREATER_EQUAL, + TK_OP_AND, + TK_OP_OR, + TK_OP_NOT, + TK_OP_ADD, + TK_OP_SUB, + TK_OP_MUL, + TK_OP_DIV, + TK_OP_MOD, + TK_OP_SHIFT_LEFT, + TK_OP_SHIFT_RIGHT, + TK_OP_BIT_AND, + TK_OP_BIT_OR, + TK_OP_BIT_XOR, + TK_OP_BIT_INVERT, + TK_INPUT, + TK_EOF, + TK_ERROR, + TK_MAX + }; + + static const char *token_name[TK_MAX]; + struct Token { + + TokenType type; + Variant value; + }; + + void _set_error(const String &p_err) { + if (error_set) + return; + error_str = p_err; + error_set = true; + } + + Error _get_token(Token &r_token); + + String error_str; + bool error_set; + + struct ENode { + + enum Type { + TYPE_INPUT, + TYPE_CONSTANT, + TYPE_SELF, + TYPE_OPERATOR, + TYPE_INDEX, + TYPE_NAMED_INDEX, + TYPE_ARRAY, + TYPE_DICTIONARY, + TYPE_CONSTRUCTOR, + TYPE_BUILTIN_FUNC, + TYPE_CALL + }; + + ENode *next; + + Type type; + + ENode() { next = NULL; } + virtual ~ENode() { + if (next) { + memdelete(next); + } + } + }; + + struct ExpressionNode { + + bool is_op; + union { + Variant::Operator op; + ENode *node; + }; + }; + + ENode *_parse_expression(); + + struct InputNode : public ENode { + + int index; + InputNode() { + type = TYPE_INPUT; + } + }; + + struct ConstantNode : public ENode { + + Variant value; + ConstantNode() { + type = TYPE_CONSTANT; + } + }; + + struct OperatorNode : public ENode { + + Variant::Operator op; + + ENode *nodes[2]; + + OperatorNode() { + type = TYPE_OPERATOR; + } + }; + + struct SelfNode : public ENode { + + SelfNode() { + type = TYPE_SELF; + } + }; + + struct IndexNode : public ENode { + ENode *base; + ENode *index; + + IndexNode() { + type = TYPE_INDEX; + } + }; + + struct NamedIndexNode : public ENode { + ENode *base; + StringName name; + + NamedIndexNode() { + type = TYPE_NAMED_INDEX; + } + }; + + struct ConstructorNode : public ENode { + Variant::Type data_type; + Vector<ENode *> arguments; + + ConstructorNode() { + type = TYPE_CONSTRUCTOR; + } + }; + + struct CallNode : public ENode { + ENode *base; + StringName method; + Vector<ENode *> arguments; + + CallNode() { + type = TYPE_CALL; + } + }; + + struct ArrayNode : public ENode { + Vector<ENode *> array; + ArrayNode() { + type = TYPE_ARRAY; + } + }; + + struct DictionaryNode : public ENode { + Vector<ENode *> dict; + DictionaryNode() { + type = TYPE_DICTIONARY; + } + }; + + struct BuiltinFuncNode : public ENode { + BuiltinFunc func; + Vector<ENode *> arguments; + BuiltinFuncNode() { + type = TYPE_BUILTIN_FUNC; + } + }; + + template <class T> + T *alloc_node() { + T *node = memnew(T); + node->next = nodes; + nodes = node; + return node; + } + + ENode *root; + ENode *nodes; + + Vector<String> input_names; + + bool execution_error; + bool _execute(const Array &p_inputs, Object *p_instance, Expression::ENode *p_node, Variant &r_ret, String &r_error_str); + +protected: + static void _bind_methods(); + +public: + Error parse(const String &p_expression, const Vector<String> &p_input_names = Vector<String>()); + Variant execute(Array p_inputs, Object *p_base = NULL, bool p_show_error = true); + bool has_execute_failed() const; + String get_error_text() const; + + Expression(); + ~Expression(); +}; + +#endif // EXPRESSION_H diff --git a/core/math/geometry.h b/core/math/geometry.h index 186a05fb37..83b9467a30 100644 --- a/core/math/geometry.h +++ b/core/math/geometry.h @@ -33,9 +33,9 @@ #include "dvector.h" #include "face3.h" -#include "math_2d.h" #include "object.h" #include "print_string.h" +#include "rect2.h" #include "triangulate.h" #include "vector.h" #include "vector3.h" diff --git a/core/math/math_2d.h b/core/math/math_2d.h deleted file mode 100644 index 25c39e5d7a..0000000000 --- a/core/math/math_2d.h +++ /dev/null @@ -1,1002 +0,0 @@ -/*************************************************************************/ -/* math_2d.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef MATH_2D_H -#define MATH_2D_H - -#include "math_funcs.h" -#include "ustring.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ -enum Margin { - - MARGIN_LEFT, - MARGIN_TOP, - MARGIN_RIGHT, - MARGIN_BOTTOM -}; - -enum Corner { - - CORNER_TOP_LEFT, - CORNER_TOP_RIGHT, - CORNER_BOTTOM_RIGHT, - CORNER_BOTTOM_LEFT -}; - -enum Orientation { - - HORIZONTAL, - VERTICAL -}; - -enum HAlign { - - HALIGN_LEFT, - HALIGN_CENTER, - HALIGN_RIGHT -}; - -enum VAlign { - - VALIGN_TOP, - VALIGN_CENTER, - VALIGN_BOTTOM -}; - -struct Vector2 { - - union { - real_t x; - real_t width; - }; - union { - real_t y; - real_t height; - }; - - _FORCE_INLINE_ real_t &operator[](int p_idx) { - return p_idx ? y : x; - } - _FORCE_INLINE_ const real_t &operator[](int p_idx) const { - return p_idx ? y : x; - } - - void normalize(); - Vector2 normalized() const; - bool is_normalized() const; - - real_t length() const; - real_t length_squared() const; - - real_t distance_to(const Vector2 &p_vector2) const; - real_t distance_squared_to(const Vector2 &p_vector2) const; - real_t angle_to(const Vector2 &p_vector2) const; - real_t angle_to_point(const Vector2 &p_vector2) const; - - real_t dot(const Vector2 &p_other) const; - real_t cross(const Vector2 &p_other) const; - Vector2 project(const Vector2 &p_vec) const; - - Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const; - - Vector2 clamped(real_t p_len) const; - - _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t); - _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const; - _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const; - Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; - - Vector2 slide(const Vector2 &p_normal) const; - Vector2 bounce(const Vector2 &p_normal) const; - Vector2 reflect(const Vector2 &p_normal) const; - - Vector2 operator+(const Vector2 &p_v) const; - void operator+=(const Vector2 &p_v); - Vector2 operator-(const Vector2 &p_v) const; - void operator-=(const Vector2 &p_v); - Vector2 operator*(const Vector2 &p_v1) const; - - Vector2 operator*(const real_t &rvalue) const; - void operator*=(const real_t &rvalue); - void operator*=(const Vector2 &rvalue) { *this = *this * rvalue; } - - Vector2 operator/(const Vector2 &p_v1) const; - - Vector2 operator/(const real_t &rvalue) const; - - void operator/=(const real_t &rvalue); - - Vector2 operator-() const; - - bool operator==(const Vector2 &p_vec2) const; - bool operator!=(const Vector2 &p_vec2) const; - - bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } - bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); } - - real_t angle() const; - - void set_rotation(real_t p_radians) { - - x = Math::cos(p_radians); - y = Math::sin(p_radians); - } - - _FORCE_INLINE_ Vector2 abs() const { - - return Vector2(Math::abs(x), Math::abs(y)); - } - - Vector2 rotated(real_t p_by) const; - Vector2 tangent() const { - - return Vector2(y, -x); - } - - Vector2 floor() const; - Vector2 ceil() const; - Vector2 round() const; - Vector2 snapped(const Vector2 &p_by) const; - real_t aspect() const { return width / height; } - - operator String() const { return String::num(x) + ", " + String::num(y); } - - _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) { - x = p_x; - y = p_y; - } - _FORCE_INLINE_ Vector2() { - x = 0; - y = 0; - } -}; - -_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const { - - return p_vec - *this * (dot(p_vec) - p_d); -} - -_FORCE_INLINE_ Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) { - - return p_vec * p_scalar; -} - -_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const { - - return Vector2(x + p_v.x, y + p_v.y); -} -_FORCE_INLINE_ void Vector2::operator+=(const Vector2 &p_v) { - - x += p_v.x; - y += p_v.y; -} -_FORCE_INLINE_ Vector2 Vector2::operator-(const Vector2 &p_v) const { - - return Vector2(x - p_v.x, y - p_v.y); -} -_FORCE_INLINE_ void Vector2::operator-=(const Vector2 &p_v) { - - x -= p_v.x; - y -= p_v.y; -} - -_FORCE_INLINE_ Vector2 Vector2::operator*(const Vector2 &p_v1) const { - - return Vector2(x * p_v1.x, y * p_v1.y); -}; - -_FORCE_INLINE_ Vector2 Vector2::operator*(const real_t &rvalue) const { - - return Vector2(x * rvalue, y * rvalue); -}; -_FORCE_INLINE_ void Vector2::operator*=(const real_t &rvalue) { - - x *= rvalue; - y *= rvalue; -}; - -_FORCE_INLINE_ Vector2 Vector2::operator/(const Vector2 &p_v1) const { - - return Vector2(x / p_v1.x, y / p_v1.y); -}; - -_FORCE_INLINE_ Vector2 Vector2::operator/(const real_t &rvalue) const { - - return Vector2(x / rvalue, y / rvalue); -}; - -_FORCE_INLINE_ void Vector2::operator/=(const real_t &rvalue) { - - x /= rvalue; - y /= rvalue; -}; - -_FORCE_INLINE_ Vector2 Vector2::operator-() const { - - return Vector2(-x, -y); -} - -_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const { - - return x == p_vec2.x && y == p_vec2.y; -} -_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const { - - return x != p_vec2.x || y != p_vec2.y; -} - -Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { - - Vector2 res = *this; - - res.x += (p_t * (p_b.x - x)); - res.y += (p_t * (p_b.y - y)); - - return res; -} - -Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const { -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(is_normalized() == false, Vector2()); -#endif - real_t theta = angle_to(p_b); - return rotated(theta * p_t); -} - -Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) { - - Vector2 res = p_a; - - res.x += (p_t * (p_b.x - p_a.x)); - res.y += (p_t * (p_b.y - p_a.y)); - - return res; -} - -typedef Vector2 Size2; -typedef Vector2 Point2; - -struct Transform2D; - -struct Rect2 { - - Point2 position; - Size2 size; - - const Vector2 &get_position() const { return position; } - void set_position(const Vector2 &p_pos) { position = p_pos; } - const Vector2 &get_size() const { return size; } - void set_size(const Vector2 &p_size) { size = p_size; } - - real_t get_area() const { return size.width * size.height; } - - inline bool intersects(const Rect2 &p_rect) const { - if (position.x >= (p_rect.position.x + p_rect.size.width)) - return false; - if ((position.x + size.width) <= p_rect.position.x) - return false; - if (position.y >= (p_rect.position.y + p_rect.size.height)) - return false; - if ((position.y + size.height) <= p_rect.position.y) - return false; - - return true; - } - - inline real_t distance_to(const Vector2 &p_point) const { - - real_t dist = 0.0; - bool inside = true; - - if (p_point.x < position.x) { - real_t d = position.x - p_point.x; - dist = inside ? d : MIN(dist, d); - inside = false; - } - if (p_point.y < position.y) { - real_t d = position.y - p_point.y; - dist = inside ? d : MIN(dist, d); - inside = false; - } - if (p_point.x >= (position.x + size.x)) { - real_t d = p_point.x - (position.x + size.x); - dist = inside ? d : MIN(dist, d); - inside = false; - } - if (p_point.y >= (position.y + size.y)) { - real_t d = p_point.y - (position.y + size.y); - dist = inside ? d : MIN(dist, d); - inside = false; - } - - if (inside) - return 0; - else - return dist; - } - - _FORCE_INLINE_ bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const; - - bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const; - - inline bool encloses(const Rect2 &p_rect) const { - - return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && - ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) && - ((p_rect.position.y + p_rect.size.y) < (position.y + size.y)); - } - - inline bool has_no_area() const { - - return (size.x <= 0 || size.y <= 0); - } - inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect - - Rect2 new_rect = p_rect; - - if (!intersects(new_rect)) - return Rect2(); - - new_rect.position.x = MAX(p_rect.position.x, position.x); - new_rect.position.y = MAX(p_rect.position.y, position.y); - - Point2 p_rect_end = p_rect.position + p_rect.size; - Point2 end = position + size; - - new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x; - new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y; - - return new_rect; - } - - inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect - - Rect2 new_rect; - - new_rect.position.x = MIN(p_rect.position.x, position.x); - new_rect.position.y = MIN(p_rect.position.y, position.y); - - new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); - new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); - - new_rect.size = new_rect.size - new_rect.position; //make relative again - - return new_rect; - }; - inline bool has_point(const Point2 &p_point) const { - if (p_point.x < position.x) - return false; - if (p_point.y < position.y) - return false; - - if (p_point.x >= (position.x + size.x)) - return false; - if (p_point.y >= (position.y + size.y)) - return false; - - return true; - } - - inline bool no_area() const { return (size.width <= 0 || size.height <= 0); } - - bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; } - bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; } - - inline Rect2 grow(real_t p_by) const { - - Rect2 g = *this; - g.position.x -= p_by; - g.position.y -= p_by; - g.size.width += p_by * 2; - g.size.height += p_by * 2; - return g; - } - - inline Rect2 grow_margin(Margin p_margin, real_t p_amount) const { - Rect2 g = *this; - g = g.grow_individual((MARGIN_LEFT == p_margin) ? p_amount : 0, - (MARGIN_TOP == p_margin) ? p_amount : 0, - (MARGIN_RIGHT == p_margin) ? p_amount : 0, - (MARGIN_BOTTOM == p_margin) ? p_amount : 0); - return g; - } - - inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const { - - Rect2 g = *this; - g.position.x -= p_left; - g.position.y -= p_top; - g.size.width += p_left + p_right; - g.size.height += p_top + p_bottom; - - return g; - } - - inline Rect2 expand(const Vector2 &p_vector) const { - - Rect2 r = *this; - r.expand_to(p_vector); - return r; - } - - inline void expand_to(const Vector2 &p_vector) { //in place function for speed - - Vector2 begin = position; - Vector2 end = position + size; - - if (p_vector.x < begin.x) - begin.x = p_vector.x; - if (p_vector.y < begin.y) - begin.y = p_vector.y; - - if (p_vector.x > end.x) - end.x = p_vector.x; - if (p_vector.y > end.y) - end.y = p_vector.y; - - position = begin; - size = end - begin; - } - - inline Rect2 abs() const { - - return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs()); - } - - operator String() const { return String(position) + ", " + String(size); } - - Rect2() {} - Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) : - position(Point2(p_x, p_y)), - size(Size2(p_width, p_height)) { - } - Rect2(const Point2 &p_pos, const Size2 &p_size) : - position(p_pos), - size(p_size) { - } -}; - -/* INTEGER STUFF */ - -struct Point2i { - - union { - int x; - int width; - }; - union { - int y; - int height; - }; - - _FORCE_INLINE_ int &operator[](int p_idx) { - return p_idx ? y : x; - } - _FORCE_INLINE_ const int &operator[](int p_idx) const { - return p_idx ? y : x; - } - - Point2i operator+(const Point2i &p_v) const; - void operator+=(const Point2i &p_v); - Point2i operator-(const Point2i &p_v) const; - void operator-=(const Point2i &p_v); - Point2i operator*(const Point2i &p_v1) const; - - Point2i operator*(const int &rvalue) const; - void operator*=(const int &rvalue); - - Point2i operator/(const Point2i &p_v1) const; - - Point2i operator/(const int &rvalue) const; - - void operator/=(const int &rvalue); - - Point2i operator-() const; - bool operator<(const Point2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } - bool operator>(const Point2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); } - - bool operator==(const Point2i &p_vec2) const; - bool operator!=(const Point2i &p_vec2) const; - - real_t get_aspect() const { return width / (real_t)height; } - - operator String() const { return String::num(x) + ", " + String::num(y); } - - operator Vector2() const { return Vector2(x, y); } - inline Point2i(const Vector2 &p_vec2) { - x = (int)p_vec2.x; - y = (int)p_vec2.y; - } - inline Point2i(int p_x, int p_y) { - x = p_x; - y = p_y; - } - inline Point2i() { - x = 0; - y = 0; - } -}; - -typedef Point2i Size2i; - -struct Rect2i { - - Point2i position; - Size2i size; - - const Point2i &get_position() const { return position; } - void set_position(const Point2i &p_pos) { position = p_pos; } - const Point2i &get_size() const { return size; } - void set_size(const Point2i &p_size) { size = p_size; } - - int get_area() const { return size.width * size.height; } - - inline bool intersects(const Rect2i &p_rect) const { - if (position.x > (p_rect.position.x + p_rect.size.width)) - return false; - if ((position.x + size.width) < p_rect.position.x) - return false; - if (position.y > (p_rect.position.y + p_rect.size.height)) - return false; - if ((position.y + size.height) < p_rect.position.y) - return false; - - return true; - } - - inline bool encloses(const Rect2i &p_rect) const { - - return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && - ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) && - ((p_rect.position.y + p_rect.size.y) < (position.y + size.y)); - } - - inline bool has_no_area() const { - - return (size.x <= 0 || size.y <= 0); - } - inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect - - Rect2i new_rect = p_rect; - - if (!intersects(new_rect)) - return Rect2i(); - - new_rect.position.x = MAX(p_rect.position.x, position.x); - new_rect.position.y = MAX(p_rect.position.y, position.y); - - Point2 p_rect_end = p_rect.position + p_rect.size; - Point2 end = position + size; - - new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x); - new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y); - - return new_rect; - } - - inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect - - Rect2i new_rect; - - new_rect.position.x = MIN(p_rect.position.x, position.x); - new_rect.position.y = MIN(p_rect.position.y, position.y); - - new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); - new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); - - new_rect.size = new_rect.size - new_rect.position; //make relative again - - return new_rect; - }; - bool has_point(const Point2 &p_point) const { - if (p_point.x < position.x) - return false; - if (p_point.y < position.y) - return false; - - if (p_point.x >= (position.x + size.x)) - return false; - if (p_point.y >= (position.y + size.y)) - return false; - - return true; - } - - bool no_area() { return (size.width <= 0 || size.height <= 0); } - - bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; } - bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; } - - Rect2i grow(int p_by) const { - - Rect2i g = *this; - g.position.x -= p_by; - g.position.y -= p_by; - g.size.width += p_by * 2; - g.size.height += p_by * 2; - return g; - } - - inline void expand_to(const Point2i &p_vector) { - - Point2i begin = position; - Point2i end = position + size; - - if (p_vector.x < begin.x) - begin.x = p_vector.x; - if (p_vector.y < begin.y) - begin.y = p_vector.y; - - if (p_vector.x > end.x) - end.x = p_vector.x; - if (p_vector.y > end.y) - end.y = p_vector.y; - - position = begin; - size = end - begin; - } - - operator String() const { return String(position) + ", " + String(size); } - - operator Rect2() const { return Rect2(position, size); } - Rect2i(const Rect2 &p_r2) : - position(p_r2.position), - size(p_r2.size) { - } - Rect2i() {} - Rect2i(int p_x, int p_y, int p_width, int p_height) : - position(Point2(p_x, p_y)), - size(Size2(p_width, p_height)) { - } - Rect2i(const Point2 &p_pos, const Size2 &p_size) : - position(p_pos), - size(p_size) { - } -}; - -struct Transform2D { - // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper": - // M = (elements[0][0] elements[1][0]) - // (elements[0][1] elements[1][1]) - // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i]. - // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here. - // This requires additional care when working with explicit indices. - // See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading. - - // Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down, - // and angle is measure from +X to +Y in a clockwise-fashion. - - Vector2 elements[3]; - - _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; } - _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; } - - const Vector2 &operator[](int p_idx) const { return elements[p_idx]; } - Vector2 &operator[](int p_idx) { return elements[p_idx]; } - - _FORCE_INLINE_ Vector2 get_axis(int p_axis) const { - ERR_FAIL_INDEX_V(p_axis, 3, Vector2()); - return elements[p_axis]; - } - _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) { - ERR_FAIL_INDEX(p_axis, 3); - elements[p_axis] = p_vec; - } - - void invert(); - Transform2D inverse() const; - - void affine_invert(); - Transform2D affine_inverse() const; - - void set_rotation(real_t p_rot); - real_t get_rotation() const; - _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale); - void rotate(real_t p_phi); - - void scale(const Size2 &p_scale); - void scale_basis(const Size2 &p_scale); - void translate(real_t p_tx, real_t p_ty); - void translate(const Vector2 &p_translation); - - real_t basis_determinant() const; - - Size2 get_scale() const; - - _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; } - _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; } - - Transform2D scaled(const Size2 &p_scale) const; - Transform2D basis_scaled(const Size2 &p_scale) const; - Transform2D translated(const Vector2 &p_offset) const; - Transform2D rotated(real_t p_phi) const; - - Transform2D untranslated() const; - - void orthonormalize(); - Transform2D orthonormalized() const; - - bool operator==(const Transform2D &p_transform) const; - bool operator!=(const Transform2D &p_transform) const; - - void operator*=(const Transform2D &p_transform); - Transform2D operator*(const Transform2D &p_transform) const; - - Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const; - - _FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const; - _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const; - _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const; - _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const; - _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const; - _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const; - - operator String() const; - - Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { - - elements[0][0] = xx; - elements[0][1] = xy; - elements[1][0] = yx; - elements[1][1] = yy; - elements[2][0] = ox; - elements[2][1] = oy; - } - - Transform2D(real_t p_rot, const Vector2 &p_pos); - Transform2D() { - elements[0][0] = 1.0; - elements[1][1] = 1.0; - } -}; - -bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const { - - //SAT intersection between local and transformed rect2 - - Vector2 xf_points[4] = { - p_xform.xform(p_rect.position), - p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)), - p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)), - p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)), - }; - - real_t low_limit; - - //base rect2 first (faster) - - if (xf_points[0].y > position.y) - goto next1; - if (xf_points[1].y > position.y) - goto next1; - if (xf_points[2].y > position.y) - goto next1; - if (xf_points[3].y > position.y) - goto next1; - - return false; - -next1: - - low_limit = position.y + size.y; - - if (xf_points[0].y < low_limit) - goto next2; - if (xf_points[1].y < low_limit) - goto next2; - if (xf_points[2].y < low_limit) - goto next2; - if (xf_points[3].y < low_limit) - goto next2; - - return false; - -next2: - - if (xf_points[0].x > position.x) - goto next3; - if (xf_points[1].x > position.x) - goto next3; - if (xf_points[2].x > position.x) - goto next3; - if (xf_points[3].x > position.x) - goto next3; - - return false; - -next3: - - low_limit = position.x + size.x; - - if (xf_points[0].x < low_limit) - goto next4; - if (xf_points[1].x < low_limit) - goto next4; - if (xf_points[2].x < low_limit) - goto next4; - if (xf_points[3].x < low_limit) - goto next4; - - return false; - -next4: - - Vector2 xf_points2[4] = { - position, - Vector2(position.x + size.x, position.y), - Vector2(position.x, position.y + size.y), - Vector2(position.x + size.x, position.y + size.y), - }; - - real_t maxa = p_xform.elements[0].dot(xf_points2[0]); - real_t mina = maxa; - - real_t dp = p_xform.elements[0].dot(xf_points2[1]); - maxa = MAX(dp, maxa); - mina = MIN(dp, mina); - - dp = p_xform.elements[0].dot(xf_points2[2]); - maxa = MAX(dp, maxa); - mina = MIN(dp, mina); - - dp = p_xform.elements[0].dot(xf_points2[3]); - maxa = MAX(dp, maxa); - mina = MIN(dp, mina); - - real_t maxb = p_xform.elements[0].dot(xf_points[0]); - real_t minb = maxb; - - dp = p_xform.elements[0].dot(xf_points[1]); - maxb = MAX(dp, maxb); - minb = MIN(dp, minb); - - dp = p_xform.elements[0].dot(xf_points[2]); - maxb = MAX(dp, maxb); - minb = MIN(dp, minb); - - dp = p_xform.elements[0].dot(xf_points[3]); - maxb = MAX(dp, maxb); - minb = MIN(dp, minb); - - if (mina > maxb) - return false; - if (minb > maxa) - return false; - - maxa = p_xform.elements[1].dot(xf_points2[0]); - mina = maxa; - - dp = p_xform.elements[1].dot(xf_points2[1]); - maxa = MAX(dp, maxa); - mina = MIN(dp, mina); - - dp = p_xform.elements[1].dot(xf_points2[2]); - maxa = MAX(dp, maxa); - mina = MIN(dp, mina); - - dp = p_xform.elements[1].dot(xf_points2[3]); - maxa = MAX(dp, maxa); - mina = MIN(dp, mina); - - maxb = p_xform.elements[1].dot(xf_points[0]); - minb = maxb; - - dp = p_xform.elements[1].dot(xf_points[1]); - maxb = MAX(dp, maxb); - minb = MIN(dp, minb); - - dp = p_xform.elements[1].dot(xf_points[2]); - maxb = MAX(dp, maxb); - minb = MIN(dp, minb); - - dp = p_xform.elements[1].dot(xf_points[3]); - maxb = MAX(dp, maxb); - minb = MIN(dp, minb); - - if (mina > maxb) - return false; - if (minb > maxa) - return false; - - return true; -} - -Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const { - - return Vector2( - tdotx(p_vec), - tdoty(p_vec)); -} - -Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const { - - return Vector2( - elements[0].dot(p_vec), - elements[1].dot(p_vec)); -} - -Vector2 Transform2D::xform(const Vector2 &p_vec) const { - - return Vector2( - tdotx(p_vec), - tdoty(p_vec)) + - elements[2]; -} -Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const { - - Vector2 v = p_vec - elements[2]; - - return Vector2( - elements[0].dot(v), - elements[1].dot(v)); -} -Rect2 Transform2D::xform(const Rect2 &p_rect) const { - - Vector2 x = elements[0] * p_rect.size.x; - Vector2 y = elements[1] * p_rect.size.y; - Vector2 pos = xform(p_rect.position); - - Rect2 new_rect; - new_rect.position = pos; - new_rect.expand_to(pos + x); - new_rect.expand_to(pos + y); - new_rect.expand_to(pos + x + y); - return new_rect; -} - -void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) { - - elements[0][0] = Math::cos(p_rot) * p_scale.x; - elements[1][1] = Math::cos(p_rot) * p_scale.y; - elements[1][0] = -Math::sin(p_rot) * p_scale.y; - elements[0][1] = Math::sin(p_rot) * p_scale.x; -} - -Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const { - - Vector2 ends[4] = { - xform_inv(p_rect.position), - xform_inv(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)), - xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)), - xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)) - }; - - Rect2 new_rect; - new_rect.position = ends[0]; - new_rect.expand_to(ends[1]); - new_rect.expand_to(ends[2]); - new_rect.expand_to(ends[3]); - - return new_rect; -} - -#endif diff --git a/core/math/math_defs.h b/core/math/math_defs.h index d3484d8d02..a5feee6eb5 100644 --- a/core/math/math_defs.h +++ b/core/math/math_defs.h @@ -36,30 +36,71 @@ #define CMP_NORMALIZE_TOLERANCE 0.000001 #define CMP_POINT_IN_PLANE_EPSILON 0.00001 +#define Math_SQRT12 0.7071067811865475244008443621048490 +#define Math_SQRT2 1.4142135623730950488016887242 +#define Math_LN2 0.6931471805599453094172321215 +#define Math_TAU 6.2831853071795864769252867666 +#define Math_PI 3.1415926535897932384626433833 +#define Math_E 2.7182818284590452353602874714 +#define Math_INF INFINITY +#define Math_NAN NAN + #ifdef DEBUG_ENABLED #define MATH_CHECKS #endif #define USEC_TO_SEC(m_usec) ((m_usec) / 1000000.0) -/** - * "Real" is a type that will be translated to either floats or fixed depending - * on the compilation setting - */ enum ClockDirection { - CLOCKWISE, COUNTERCLOCKWISE }; -#ifdef REAL_T_IS_DOUBLE +enum Orientation { -typedef double real_t; + HORIZONTAL, + VERTICAL +}; -#else +enum HAlign { -typedef float real_t; + HALIGN_LEFT, + HALIGN_CENTER, + HALIGN_RIGHT +}; + +enum VAlign { + + VALIGN_TOP, + VALIGN_CENTER, + VALIGN_BOTTOM +}; +enum Margin { + + MARGIN_LEFT, + MARGIN_TOP, + MARGIN_RIGHT, + MARGIN_BOTTOM +}; + +enum Corner { + + CORNER_TOP_LEFT, + CORNER_TOP_RIGHT, + CORNER_BOTTOM_RIGHT, + CORNER_BOTTOM_LEFT +}; + +/** + * The "Real" type is an abstract type used for real numbers, such as 1.5, + * in contrast to integer numbers. Precision can be controlled with the + * presence or absence of the REAL_T_IS_DOUBLE define. + */ +#ifdef REAL_T_IS_DOUBLE +typedef double real_t; +#else +typedef float real_t; #endif #endif // MATH_DEFS_H diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index f0c0268f31..992084a653 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -39,13 +39,6 @@ #include <float.h> #include <math.h> -#define Math_PI 3.14159265358979323846 -#define Math_TAU 6.28318530717958647692 -#define Math_SQRT12 0.7071067811865475244008443621048490 -#define Math_LN2 0.693147180559945309417 -#define Math_INF INFINITY -#define Math_NAN NAN - class Math { static pcg32_random_t default_pcg; diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index cb923d264e..45c106102e 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -397,7 +397,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me Map<Edge, RetFaceConnect>::Element *F = ret_edges.find(e); ERR_CONTINUE(!F); - List<Geometry::MeshData::Face>::Element *O = F->get().left == E ? F->get().right : F->get().left; ERR_CONTINUE(O == E); ERR_CONTINUE(O == NULL); @@ -426,7 +425,6 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me Edge e2(idx, idxn); Map<Edge, RetFaceConnect>::Element *F2 = ret_edges.find(e2); - ERR_CONTINUE(!F2); //change faceconnect, point to this face instead if (F2->get().left == O) @@ -439,6 +437,15 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me } } + // remove all edge connections to this face + for (Map<Edge, RetFaceConnect>::Element *E = ret_edges.front(); E; E = E->next()) { + if (E->get().left == O) + E->get().left = NULL; + + if (E->get().right == O) + E->get().right = NULL; + } + ret_edges.erase(F); //remove the edge ret_faces.erase(O); //remove the face } diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp new file mode 100644 index 0000000000..480bccdff1 --- /dev/null +++ b/core/math/rect2.cpp @@ -0,0 +1,240 @@ +/*************************************************************************/ +/* rect2.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "transform_2d.h" // Includes rect2.h but Rect2 needs Transform2D + +bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const { + + real_t min = 0, max = 1; + int axis = 0; + real_t sign = 0; + + for (int i = 0; i < 2; i++) { + real_t seg_from = p_from[i]; + real_t seg_to = p_to[i]; + real_t box_begin = position[i]; + real_t box_end = box_begin + size[i]; + real_t cmin, cmax; + real_t csign; + + if (seg_from < seg_to) { + + if (seg_from > box_end || seg_to < box_begin) + return false; + real_t length = seg_to - seg_from; + cmin = (seg_from < box_begin) ? ((box_begin - seg_from) / length) : 0; + cmax = (seg_to > box_end) ? ((box_end - seg_from) / length) : 1; + csign = -1.0; + + } else { + + if (seg_to > box_end || seg_from < box_begin) + return false; + real_t length = seg_to - seg_from; + cmin = (seg_from > box_end) ? (box_end - seg_from) / length : 0; + cmax = (seg_to < box_begin) ? (box_begin - seg_from) / length : 1; + csign = 1.0; + } + + if (cmin > min) { + min = cmin; + axis = i; + sign = csign; + } + if (cmax < max) + max = cmax; + if (max < min) + return false; + } + + Vector2 rel = p_to - p_from; + + if (r_normal) { + Vector2 normal; + normal[axis] = sign; + *r_normal = normal; + } + + if (r_pos) + *r_pos = p_from + rel * min; + + return true; +} + +bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const { + + //SAT intersection between local and transformed rect2 + + Vector2 xf_points[4] = { + p_xform.xform(p_rect.position), + p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)), + p_xform.xform(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)), + p_xform.xform(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)), + }; + + real_t low_limit; + + //base rect2 first (faster) + + if (xf_points[0].y > position.y) + goto next1; + if (xf_points[1].y > position.y) + goto next1; + if (xf_points[2].y > position.y) + goto next1; + if (xf_points[3].y > position.y) + goto next1; + + return false; + +next1: + + low_limit = position.y + size.y; + + if (xf_points[0].y < low_limit) + goto next2; + if (xf_points[1].y < low_limit) + goto next2; + if (xf_points[2].y < low_limit) + goto next2; + if (xf_points[3].y < low_limit) + goto next2; + + return false; + +next2: + + if (xf_points[0].x > position.x) + goto next3; + if (xf_points[1].x > position.x) + goto next3; + if (xf_points[2].x > position.x) + goto next3; + if (xf_points[3].x > position.x) + goto next3; + + return false; + +next3: + + low_limit = position.x + size.x; + + if (xf_points[0].x < low_limit) + goto next4; + if (xf_points[1].x < low_limit) + goto next4; + if (xf_points[2].x < low_limit) + goto next4; + if (xf_points[3].x < low_limit) + goto next4; + + return false; + +next4: + + Vector2 xf_points2[4] = { + position, + Vector2(position.x + size.x, position.y), + Vector2(position.x, position.y + size.y), + Vector2(position.x + size.x, position.y + size.y), + }; + + real_t maxa = p_xform.elements[0].dot(xf_points2[0]); + real_t mina = maxa; + + real_t dp = p_xform.elements[0].dot(xf_points2[1]); + maxa = MAX(dp, maxa); + mina = MIN(dp, mina); + + dp = p_xform.elements[0].dot(xf_points2[2]); + maxa = MAX(dp, maxa); + mina = MIN(dp, mina); + + dp = p_xform.elements[0].dot(xf_points2[3]); + maxa = MAX(dp, maxa); + mina = MIN(dp, mina); + + real_t maxb = p_xform.elements[0].dot(xf_points[0]); + real_t minb = maxb; + + dp = p_xform.elements[0].dot(xf_points[1]); + maxb = MAX(dp, maxb); + minb = MIN(dp, minb); + + dp = p_xform.elements[0].dot(xf_points[2]); + maxb = MAX(dp, maxb); + minb = MIN(dp, minb); + + dp = p_xform.elements[0].dot(xf_points[3]); + maxb = MAX(dp, maxb); + minb = MIN(dp, minb); + + if (mina > maxb) + return false; + if (minb > maxa) + return false; + + maxa = p_xform.elements[1].dot(xf_points2[0]); + mina = maxa; + + dp = p_xform.elements[1].dot(xf_points2[1]); + maxa = MAX(dp, maxa); + mina = MIN(dp, mina); + + dp = p_xform.elements[1].dot(xf_points2[2]); + maxa = MAX(dp, maxa); + mina = MIN(dp, mina); + + dp = p_xform.elements[1].dot(xf_points2[3]); + maxa = MAX(dp, maxa); + mina = MIN(dp, mina); + + maxb = p_xform.elements[1].dot(xf_points[0]); + minb = maxb; + + dp = p_xform.elements[1].dot(xf_points[1]); + maxb = MAX(dp, maxb); + minb = MIN(dp, minb); + + dp = p_xform.elements[1].dot(xf_points[2]); + maxb = MAX(dp, maxb); + minb = MIN(dp, minb); + + dp = p_xform.elements[1].dot(xf_points[3]); + maxb = MAX(dp, maxb); + minb = MIN(dp, minb); + + if (mina > maxb) + return false; + if (minb > maxa) + return false; + + return true; +} diff --git a/core/math/rect2.h b/core/math/rect2.h new file mode 100644 index 0000000000..20329bee0d --- /dev/null +++ b/core/math/rect2.h @@ -0,0 +1,371 @@ +/*************************************************************************/ +/* rect2.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef RECT2_H +#define RECT2_H + +#include "vector2.h" // also includes math_funcs and ustring + +struct Transform2D; + +struct Rect2 { + + Point2 position; + Size2 size; + + const Vector2 &get_position() const { return position; } + void set_position(const Vector2 &p_pos) { position = p_pos; } + const Vector2 &get_size() const { return size; } + void set_size(const Vector2 &p_size) { size = p_size; } + + real_t get_area() const { return size.width * size.height; } + + inline bool intersects(const Rect2 &p_rect) const { + if (position.x >= (p_rect.position.x + p_rect.size.width)) + return false; + if ((position.x + size.width) <= p_rect.position.x) + return false; + if (position.y >= (p_rect.position.y + p_rect.size.height)) + return false; + if ((position.y + size.height) <= p_rect.position.y) + return false; + + return true; + } + + inline real_t distance_to(const Vector2 &p_point) const { + + real_t dist = 0.0; + bool inside = true; + + if (p_point.x < position.x) { + real_t d = position.x - p_point.x; + dist = inside ? d : MIN(dist, d); + inside = false; + } + if (p_point.y < position.y) { + real_t d = position.y - p_point.y; + dist = inside ? d : MIN(dist, d); + inside = false; + } + if (p_point.x >= (position.x + size.x)) { + real_t d = p_point.x - (position.x + size.x); + dist = inside ? d : MIN(dist, d); + inside = false; + } + if (p_point.y >= (position.y + size.y)) { + real_t d = p_point.y - (position.y + size.y); + dist = inside ? d : MIN(dist, d); + inside = false; + } + + if (inside) + return 0; + else + return dist; + } + + bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const; + + bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = NULL, Point2 *r_normal = NULL) const; + + inline bool encloses(const Rect2 &p_rect) const { + + return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && + ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) && + ((p_rect.position.y + p_rect.size.y) < (position.y + size.y)); + } + + inline bool has_no_area() const { + + return (size.x <= 0 || size.y <= 0); + } + inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect + + Rect2 new_rect = p_rect; + + if (!intersects(new_rect)) + return Rect2(); + + new_rect.position.x = MAX(p_rect.position.x, position.x); + new_rect.position.y = MAX(p_rect.position.y, position.y); + + Point2 p_rect_end = p_rect.position + p_rect.size; + Point2 end = position + size; + + new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x; + new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y; + + return new_rect; + } + + inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect + + Rect2 new_rect; + + new_rect.position.x = MIN(p_rect.position.x, position.x); + new_rect.position.y = MIN(p_rect.position.y, position.y); + + new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); + new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); + + new_rect.size = new_rect.size - new_rect.position; //make relative again + + return new_rect; + }; + inline bool has_point(const Point2 &p_point) const { + if (p_point.x < position.x) + return false; + if (p_point.y < position.y) + return false; + + if (p_point.x >= (position.x + size.x)) + return false; + if (p_point.y >= (position.y + size.y)) + return false; + + return true; + } + + inline bool no_area() const { return (size.width <= 0 || size.height <= 0); } + + bool operator==(const Rect2 &p_rect) const { return position == p_rect.position && size == p_rect.size; } + bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; } + + inline Rect2 grow(real_t p_by) const { + + Rect2 g = *this; + g.position.x -= p_by; + g.position.y -= p_by; + g.size.width += p_by * 2; + g.size.height += p_by * 2; + return g; + } + + inline Rect2 grow_margin(Margin p_margin, real_t p_amount) const { + Rect2 g = *this; + g = g.grow_individual((MARGIN_LEFT == p_margin) ? p_amount : 0, + (MARGIN_TOP == p_margin) ? p_amount : 0, + (MARGIN_RIGHT == p_margin) ? p_amount : 0, + (MARGIN_BOTTOM == p_margin) ? p_amount : 0); + return g; + } + + inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const { + + Rect2 g = *this; + g.position.x -= p_left; + g.position.y -= p_top; + g.size.width += p_left + p_right; + g.size.height += p_top + p_bottom; + + return g; + } + + inline Rect2 expand(const Vector2 &p_vector) const { + + Rect2 r = *this; + r.expand_to(p_vector); + return r; + } + + inline void expand_to(const Vector2 &p_vector) { //in place function for speed + + Vector2 begin = position; + Vector2 end = position + size; + + if (p_vector.x < begin.x) + begin.x = p_vector.x; + if (p_vector.y < begin.y) + begin.y = p_vector.y; + + if (p_vector.x > end.x) + end.x = p_vector.x; + if (p_vector.y > end.y) + end.y = p_vector.y; + + position = begin; + size = end - begin; + } + + inline Rect2 abs() const { + + return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs()); + } + + operator String() const { return String(position) + ", " + String(size); } + + Rect2() {} + Rect2(real_t p_x, real_t p_y, real_t p_width, real_t p_height) : + position(Point2(p_x, p_y)), + size(Size2(p_width, p_height)) { + } + Rect2(const Point2 &p_pos, const Size2 &p_size) : + position(p_pos), + size(p_size) { + } +}; + +struct Rect2i { + + Point2i position; + Size2i size; + + const Point2i &get_position() const { return position; } + void set_position(const Point2i &p_position) { position = p_position; } + const Size2i &get_size() const { return size; } + void set_size(const Size2i &p_size) { size = p_size; } + + int get_area() const { return size.width * size.height; } + + inline bool intersects(const Rect2i &p_rect) const { + if (position.x > (p_rect.position.x + p_rect.size.width)) + return false; + if ((position.x + size.width) < p_rect.position.x) + return false; + if (position.y > (p_rect.position.y + p_rect.size.height)) + return false; + if ((position.y + size.height) < p_rect.position.y) + return false; + + return true; + } + + inline bool encloses(const Rect2i &p_rect) const { + + return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && + ((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) && + ((p_rect.position.y + p_rect.size.y) < (position.y + size.y)); + } + + inline bool has_no_area() const { + + return (size.x <= 0 || size.y <= 0); + } + inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect + + Rect2i new_rect = p_rect; + + if (!intersects(new_rect)) + return Rect2i(); + + new_rect.position.x = MAX(p_rect.position.x, position.x); + new_rect.position.y = MAX(p_rect.position.y, position.y); + + Point2 p_rect_end = p_rect.position + p_rect.size; + Point2 end = position + size; + + new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x); + new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y); + + return new_rect; + } + + inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect + + Rect2i new_rect; + + new_rect.position.x = MIN(p_rect.position.x, position.x); + new_rect.position.y = MIN(p_rect.position.y, position.y); + + new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); + new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); + + new_rect.size = new_rect.size - new_rect.position; //make relative again + + return new_rect; + }; + bool has_point(const Point2 &p_point) const { + if (p_point.x < position.x) + return false; + if (p_point.y < position.y) + return false; + + if (p_point.x >= (position.x + size.x)) + return false; + if (p_point.y >= (position.y + size.y)) + return false; + + return true; + } + + bool no_area() { return (size.width <= 0 || size.height <= 0); } + + bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; } + bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; } + + Rect2i grow(int p_by) const { + + Rect2i g = *this; + g.position.x -= p_by; + g.position.y -= p_by; + g.size.width += p_by * 2; + g.size.height += p_by * 2; + return g; + } + + inline void expand_to(const Point2i &p_vector) { + + Point2i begin = position; + Point2i end = position + size; + + if (p_vector.x < begin.x) + begin.x = p_vector.x; + if (p_vector.y < begin.y) + begin.y = p_vector.y; + + if (p_vector.x > end.x) + end.x = p_vector.x; + if (p_vector.y > end.y) + end.y = p_vector.y; + + position = begin; + size = end - begin; + } + + operator String() const { return String(position) + ", " + String(size); } + + operator Rect2() const { return Rect2(position, size); } + Rect2i(const Rect2 &p_r2) : + position(p_r2.position), + size(p_r2.size) { + } + Rect2i() {} + Rect2i(int p_x, int p_y, int p_width, int p_height) : + position(Point2(p_x, p_y)), + size(Size2(p_width, p_height)) { + } + Rect2i(const Point2 &p_pos, const Size2 &p_size) : + position(p_pos), + size(p_size) { + } +}; + +#endif // RECT2_H diff --git a/core/math/math_2d.cpp b/core/math/transform_2d.cpp index a053ffbd93..4bb763c879 100644 --- a/core/math/math_2d.cpp +++ b/core/math/transform_2d.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* math_2d.cpp */ +/* transform_2d.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,287 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "math_2d.h" - -real_t Vector2::angle() const { - - return Math::atan2(y, x); -} - -real_t Vector2::length() const { - - return Math::sqrt(x * x + y * y); -} - -real_t Vector2::length_squared() const { - - return x * x + y * y; -} - -void Vector2::normalize() { - - real_t l = x * x + y * y; - if (l != 0) { - - l = Math::sqrt(l); - x /= l; - y /= l; - } -} - -Vector2 Vector2::normalized() const { - - Vector2 v = *this; - v.normalize(); - return v; -} - -bool Vector2::is_normalized() const { - // use length_squared() instead of length() to avoid sqrt(), makes it more stringent. - return Math::is_equal_approx(length_squared(), 1.0); -} - -real_t Vector2::distance_to(const Vector2 &p_vector2) const { - - return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y)); -} - -real_t Vector2::distance_squared_to(const Vector2 &p_vector2) const { - - return (x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y); -} - -real_t Vector2::angle_to(const Vector2 &p_vector2) const { - - return Math::atan2(cross(p_vector2), dot(p_vector2)); -} - -real_t Vector2::angle_to_point(const Vector2 &p_vector2) const { - - return Math::atan2(y - p_vector2.y, x - p_vector2.x); -} - -real_t Vector2::dot(const Vector2 &p_other) const { - - return x * p_other.x + y * p_other.y; -} - -real_t Vector2::cross(const Vector2 &p_other) const { - - return x * p_other.y - y * p_other.x; -} - -Vector2 Vector2::floor() const { - - return Vector2(Math::floor(x), Math::floor(y)); -} - -Vector2 Vector2::ceil() const { - - return Vector2(Math::ceil(x), Math::ceil(y)); -} - -Vector2 Vector2::round() const { - - return Vector2(Math::round(x), Math::round(y)); -} - -Vector2 Vector2::rotated(real_t p_by) const { - - Vector2 v; - v.set_rotation(angle() + p_by); - v *= length(); - return v; -} - -Vector2 Vector2::project(const Vector2 &p_vec) const { - - Vector2 v1 = p_vec; - Vector2 v2 = *this; - return v2 * (v1.dot(v2) / v2.dot(v2)); -} - -Vector2 Vector2::snapped(const Vector2 &p_by) const { - - return Vector2( - Math::stepify(x, p_by.x), - Math::stepify(y, p_by.y)); -} - -Vector2 Vector2::clamped(real_t p_len) const { - - real_t l = length(); - Vector2 v = *this; - if (l > 0 && p_len < l) { - - v /= l; - v *= p_len; - } - - return v; -} - -Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const { - - Vector2 p0 = p_pre_a; - Vector2 p1 = *this; - Vector2 p2 = p_b; - Vector2 p3 = p_post_b; - - real_t t = p_t; - real_t t2 = t * t; - real_t t3 = t2 * t; - - Vector2 out; - out = 0.5 * ((p1 * 2.0) + - (-p0 + p2) * t + - (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 + - (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3); - return out; -} - -// slide returns the component of the vector along the given plane, specified by its normal vector. -Vector2 Vector2::slide(const Vector2 &p_normal) const { -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); -#endif - return *this - p_normal * this->dot(p_normal); -} - -Vector2 Vector2::bounce(const Vector2 &p_normal) const { - return -reflect(p_normal); -} - -Vector2 Vector2::reflect(const Vector2 &p_normal) const { -#ifdef MATH_CHECKS - ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); -#endif - return 2.0 * p_normal * this->dot(p_normal) - *this; -} - -bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const { - - real_t min = 0, max = 1; - int axis = 0; - real_t sign = 0; - - for (int i = 0; i < 2; i++) { - real_t seg_from = p_from[i]; - real_t seg_to = p_to[i]; - real_t box_begin = position[i]; - real_t box_end = box_begin + size[i]; - real_t cmin, cmax; - real_t csign; - - if (seg_from < seg_to) { - - if (seg_from > box_end || seg_to < box_begin) - return false; - real_t length = seg_to - seg_from; - cmin = (seg_from < box_begin) ? ((box_begin - seg_from) / length) : 0; - cmax = (seg_to > box_end) ? ((box_end - seg_from) / length) : 1; - csign = -1.0; - - } else { - - if (seg_to > box_end || seg_from < box_begin) - return false; - real_t length = seg_to - seg_from; - cmin = (seg_from > box_end) ? (box_end - seg_from) / length : 0; - cmax = (seg_to < box_begin) ? (box_begin - seg_from) / length : 1; - csign = 1.0; - } - - if (cmin > min) { - min = cmin; - axis = i; - sign = csign; - } - if (cmax < max) - max = cmax; - if (max < min) - return false; - } - - Vector2 rel = p_to - p_from; - - if (r_normal) { - Vector2 normal; - normal[axis] = sign; - *r_normal = normal; - } - - if (r_pos) - *r_pos = p_from + rel * min; - - return true; -} - -/* Point2i */ - -Point2i Point2i::operator+(const Point2i &p_v) const { - - return Point2i(x + p_v.x, y + p_v.y); -} -void Point2i::operator+=(const Point2i &p_v) { - - x += p_v.x; - y += p_v.y; -} -Point2i Point2i::operator-(const Point2i &p_v) const { - - return Point2i(x - p_v.x, y - p_v.y); -} -void Point2i::operator-=(const Point2i &p_v) { - - x -= p_v.x; - y -= p_v.y; -} - -Point2i Point2i::operator*(const Point2i &p_v1) const { - - return Point2i(x * p_v1.x, y * p_v1.y); -}; - -Point2i Point2i::operator*(const int &rvalue) const { - - return Point2i(x * rvalue, y * rvalue); -}; -void Point2i::operator*=(const int &rvalue) { - - x *= rvalue; - y *= rvalue; -}; - -Point2i Point2i::operator/(const Point2i &p_v1) const { - - return Point2i(x / p_v1.x, y / p_v1.y); -}; - -Point2i Point2i::operator/(const int &rvalue) const { - - return Point2i(x / rvalue, y / rvalue); -}; - -void Point2i::operator/=(const int &rvalue) { - - x /= rvalue; - y /= rvalue; -}; - -Point2i Point2i::operator-() const { - - return Point2i(-x, -y); -} - -bool Point2i::operator==(const Point2i &p_vec2) const { - - return x == p_vec2.x && y == p_vec2.y; -} -bool Point2i::operator!=(const Point2i &p_vec2) const { - - return x != p_vec2.x || y != p_vec2.y; -} +#include "transform_2d.h" void Transform2D::invert() { // FIXME: this function assumes the basis is a rotation matrix, with no scaling. diff --git a/core/math/transform_2d.h b/core/math/transform_2d.h new file mode 100644 index 0000000000..bf73755f0d --- /dev/null +++ b/core/math/transform_2d.h @@ -0,0 +1,201 @@ +/*************************************************************************/ +/* transform_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TRANSFORM_2D_H +#define TRANSFORM_2D_H + +#include "rect2.h" // also includes vector2, math_funcs, and ustring + +struct Transform2D { + // Warning #1: basis of Transform2D is stored differently from Basis. In terms of elements array, the basis matrix looks like "on paper": + // M = (elements[0][0] elements[1][0]) + // (elements[0][1] elements[1][1]) + // This is such that the columns, which can be interpreted as basis vectors of the coordinate system "painted" on the object, can be accessed as elements[i]. + // Note that this is the opposite of the indices in mathematical texts, meaning: $M_{12}$ in a math book corresponds to elements[1][0] here. + // This requires additional care when working with explicit indices. + // See https://en.wikipedia.org/wiki/Row-_and_column-major_order for further reading. + + // Warning #2: 2D be aware that unlike 3D code, 2D code uses a left-handed coordinate system: Y-axis points down, + // and angle is measure from +X to +Y in a clockwise-fashion. + + Vector2 elements[3]; + + _FORCE_INLINE_ real_t tdotx(const Vector2 &v) const { return elements[0][0] * v.x + elements[1][0] * v.y; } + _FORCE_INLINE_ real_t tdoty(const Vector2 &v) const { return elements[0][1] * v.x + elements[1][1] * v.y; } + + const Vector2 &operator[](int p_idx) const { return elements[p_idx]; } + Vector2 &operator[](int p_idx) { return elements[p_idx]; } + + _FORCE_INLINE_ Vector2 get_axis(int p_axis) const { + ERR_FAIL_INDEX_V(p_axis, 3, Vector2()); + return elements[p_axis]; + } + _FORCE_INLINE_ void set_axis(int p_axis, const Vector2 &p_vec) { + ERR_FAIL_INDEX(p_axis, 3); + elements[p_axis] = p_vec; + } + + void invert(); + Transform2D inverse() const; + + void affine_invert(); + Transform2D affine_inverse() const; + + void set_rotation(real_t p_rot); + real_t get_rotation() const; + _FORCE_INLINE_ void set_rotation_and_scale(real_t p_rot, const Size2 &p_scale); + void rotate(real_t p_phi); + + void scale(const Size2 &p_scale); + void scale_basis(const Size2 &p_scale); + void translate(real_t p_tx, real_t p_ty); + void translate(const Vector2 &p_translation); + + real_t basis_determinant() const; + + Size2 get_scale() const; + + _FORCE_INLINE_ const Vector2 &get_origin() const { return elements[2]; } + _FORCE_INLINE_ void set_origin(const Vector2 &p_origin) { elements[2] = p_origin; } + + Transform2D scaled(const Size2 &p_scale) const; + Transform2D basis_scaled(const Size2 &p_scale) const; + Transform2D translated(const Vector2 &p_offset) const; + Transform2D rotated(real_t p_phi) const; + + Transform2D untranslated() const; + + void orthonormalize(); + Transform2D orthonormalized() const; + + bool operator==(const Transform2D &p_transform) const; + bool operator!=(const Transform2D &p_transform) const; + + void operator*=(const Transform2D &p_transform); + Transform2D operator*(const Transform2D &p_transform) const; + + Transform2D interpolate_with(const Transform2D &p_transform, real_t p_c) const; + + _FORCE_INLINE_ Vector2 basis_xform(const Vector2 &p_vec) const; + _FORCE_INLINE_ Vector2 basis_xform_inv(const Vector2 &p_vec) const; + _FORCE_INLINE_ Vector2 xform(const Vector2 &p_vec) const; + _FORCE_INLINE_ Vector2 xform_inv(const Vector2 &p_vec) const; + _FORCE_INLINE_ Rect2 xform(const Rect2 &p_rect) const; + _FORCE_INLINE_ Rect2 xform_inv(const Rect2 &p_rect) const; + + operator String() const; + + Transform2D(real_t xx, real_t xy, real_t yx, real_t yy, real_t ox, real_t oy) { + + elements[0][0] = xx; + elements[0][1] = xy; + elements[1][0] = yx; + elements[1][1] = yy; + elements[2][0] = ox; + elements[2][1] = oy; + } + + Transform2D(real_t p_rot, const Vector2 &p_pos); + Transform2D() { + elements[0][0] = 1.0; + elements[1][1] = 1.0; + } +}; + +Vector2 Transform2D::basis_xform(const Vector2 &p_vec) const { + + return Vector2( + tdotx(p_vec), + tdoty(p_vec)); +} + +Vector2 Transform2D::basis_xform_inv(const Vector2 &p_vec) const { + + return Vector2( + elements[0].dot(p_vec), + elements[1].dot(p_vec)); +} + +Vector2 Transform2D::xform(const Vector2 &p_vec) const { + + return Vector2( + tdotx(p_vec), + tdoty(p_vec)) + + elements[2]; +} +Vector2 Transform2D::xform_inv(const Vector2 &p_vec) const { + + Vector2 v = p_vec - elements[2]; + + return Vector2( + elements[0].dot(v), + elements[1].dot(v)); +} +Rect2 Transform2D::xform(const Rect2 &p_rect) const { + + Vector2 x = elements[0] * p_rect.size.x; + Vector2 y = elements[1] * p_rect.size.y; + Vector2 pos = xform(p_rect.position); + + Rect2 new_rect; + new_rect.position = pos; + new_rect.expand_to(pos + x); + new_rect.expand_to(pos + y); + new_rect.expand_to(pos + x + y); + return new_rect; +} + +void Transform2D::set_rotation_and_scale(real_t p_rot, const Size2 &p_scale) { + + elements[0][0] = Math::cos(p_rot) * p_scale.x; + elements[1][1] = Math::cos(p_rot) * p_scale.y; + elements[1][0] = -Math::sin(p_rot) * p_scale.y; + elements[0][1] = Math::sin(p_rot) * p_scale.x; +} + +Rect2 Transform2D::xform_inv(const Rect2 &p_rect) const { + + Vector2 ends[4] = { + xform_inv(p_rect.position), + xform_inv(Vector2(p_rect.position.x, p_rect.position.y + p_rect.size.y)), + xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y + p_rect.size.y)), + xform_inv(Vector2(p_rect.position.x + p_rect.size.x, p_rect.position.y)) + }; + + Rect2 new_rect; + new_rect.position = ends[0]; + new_rect.expand_to(ends[1]); + new_rect.expand_to(ends[2]); + new_rect.expand_to(ends[3]); + + return new_rect; +} + +#endif // TRANSFORM_2D_H diff --git a/core/math/triangulate.h b/core/math/triangulate.h index b1a583d0c5..a0f56f5f27 100644 --- a/core/math/triangulate.h +++ b/core/math/triangulate.h @@ -31,7 +31,7 @@ #ifndef TRIANGULATE_H #define TRIANGULATE_H -#include "math_2d.h" +#include "vector2.h" /* http://www.flipcode.com/archives/Efficient_Polygon_Triangulation.shtml diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp new file mode 100644 index 0000000000..75d9b8b311 --- /dev/null +++ b/core/math/vector2.cpp @@ -0,0 +1,250 @@ +/*************************************************************************/ +/* vector2.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "vector2.h" + +real_t Vector2::angle() const { + + return Math::atan2(y, x); +} + +real_t Vector2::length() const { + + return Math::sqrt(x * x + y * y); +} + +real_t Vector2::length_squared() const { + + return x * x + y * y; +} + +void Vector2::normalize() { + + real_t l = x * x + y * y; + if (l != 0) { + + l = Math::sqrt(l); + x /= l; + y /= l; + } +} + +Vector2 Vector2::normalized() const { + + Vector2 v = *this; + v.normalize(); + return v; +} + +bool Vector2::is_normalized() const { + // use length_squared() instead of length() to avoid sqrt(), makes it more stringent. + return Math::is_equal_approx(length_squared(), 1.0); +} + +real_t Vector2::distance_to(const Vector2 &p_vector2) const { + + return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y)); +} + +real_t Vector2::distance_squared_to(const Vector2 &p_vector2) const { + + return (x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y); +} + +real_t Vector2::angle_to(const Vector2 &p_vector2) const { + + return Math::atan2(cross(p_vector2), dot(p_vector2)); +} + +real_t Vector2::angle_to_point(const Vector2 &p_vector2) const { + + return Math::atan2(y - p_vector2.y, x - p_vector2.x); +} + +real_t Vector2::dot(const Vector2 &p_other) const { + + return x * p_other.x + y * p_other.y; +} + +real_t Vector2::cross(const Vector2 &p_other) const { + + return x * p_other.y - y * p_other.x; +} + +Vector2 Vector2::floor() const { + + return Vector2(Math::floor(x), Math::floor(y)); +} + +Vector2 Vector2::ceil() const { + + return Vector2(Math::ceil(x), Math::ceil(y)); +} + +Vector2 Vector2::round() const { + + return Vector2(Math::round(x), Math::round(y)); +} + +Vector2 Vector2::rotated(real_t p_by) const { + + Vector2 v; + v.set_rotation(angle() + p_by); + v *= length(); + return v; +} + +Vector2 Vector2::project(const Vector2 &p_b) const { + return p_b * (dot(p_b) / p_b.dot(p_b)); +} + +Vector2 Vector2::snapped(const Vector2 &p_by) const { + + return Vector2( + Math::stepify(x, p_by.x), + Math::stepify(y, p_by.y)); +} + +Vector2 Vector2::clamped(real_t p_len) const { + + real_t l = length(); + Vector2 v = *this; + if (l > 0 && p_len < l) { + + v /= l; + v *= p_len; + } + + return v; +} + +Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const { + + Vector2 p0 = p_pre_a; + Vector2 p1 = *this; + Vector2 p2 = p_b; + Vector2 p3 = p_post_b; + + real_t t = p_t; + real_t t2 = t * t; + real_t t3 = t2 * t; + + Vector2 out; + out = 0.5 * ((p1 * 2.0) + + (-p0 + p2) * t + + (2.0 * p0 - 5.0 * p1 + 4 * p2 - p3) * t2 + + (-p0 + 3.0 * p1 - 3.0 * p2 + p3) * t3); + return out; +} + +// slide returns the component of the vector along the given plane, specified by its normal vector. +Vector2 Vector2::slide(const Vector2 &p_normal) const { +#ifdef MATH_CHECKS + ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); +#endif + return *this - p_normal * this->dot(p_normal); +} + +Vector2 Vector2::bounce(const Vector2 &p_normal) const { + return -reflect(p_normal); +} + +Vector2 Vector2::reflect(const Vector2 &p_normal) const { +#ifdef MATH_CHECKS + ERR_FAIL_COND_V(p_normal.is_normalized() == false, Vector2()); +#endif + return 2.0 * p_normal * this->dot(p_normal) - *this; +} + +/* Vector2i */ + +Vector2i Vector2i::operator+(const Vector2i &p_v) const { + + return Vector2i(x + p_v.x, y + p_v.y); +} +void Vector2i::operator+=(const Vector2i &p_v) { + + x += p_v.x; + y += p_v.y; +} +Vector2i Vector2i::operator-(const Vector2i &p_v) const { + + return Vector2i(x - p_v.x, y - p_v.y); +} +void Vector2i::operator-=(const Vector2i &p_v) { + + x -= p_v.x; + y -= p_v.y; +} + +Vector2i Vector2i::operator*(const Vector2i &p_v1) const { + + return Vector2i(x * p_v1.x, y * p_v1.y); +}; + +Vector2i Vector2i::operator*(const int &rvalue) const { + + return Vector2i(x * rvalue, y * rvalue); +}; +void Vector2i::operator*=(const int &rvalue) { + + x *= rvalue; + y *= rvalue; +}; + +Vector2i Vector2i::operator/(const Vector2i &p_v1) const { + + return Vector2i(x / p_v1.x, y / p_v1.y); +}; + +Vector2i Vector2i::operator/(const int &rvalue) const { + + return Vector2i(x / rvalue, y / rvalue); +}; + +void Vector2i::operator/=(const int &rvalue) { + + x /= rvalue; + y /= rvalue; +}; + +Vector2i Vector2i::operator-() const { + + return Vector2i(-x, -y); +} + +bool Vector2i::operator==(const Vector2i &p_vec2) const { + + return x == p_vec2.x && y == p_vec2.y; +} +bool Vector2i::operator!=(const Vector2i &p_vec2) const { + + return x != p_vec2.x || y != p_vec2.y; +} diff --git a/core/math/vector2.h b/core/math/vector2.h new file mode 100644 index 0000000000..fbcdc80b60 --- /dev/null +++ b/core/math/vector2.h @@ -0,0 +1,316 @@ +/*************************************************************************/ +/* vector2.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef VECTOR2_H +#define VECTOR2_H + +#include "math_funcs.h" +#include "ustring.h" + +struct Vector2i; + +struct Vector2 { + + union { + real_t x; + real_t width; + }; + union { + real_t y; + real_t height; + }; + + _FORCE_INLINE_ real_t &operator[](int p_idx) { + return p_idx ? y : x; + } + _FORCE_INLINE_ const real_t &operator[](int p_idx) const { + return p_idx ? y : x; + } + + void normalize(); + Vector2 normalized() const; + bool is_normalized() const; + + real_t length() const; + real_t length_squared() const; + + real_t distance_to(const Vector2 &p_vector2) const; + real_t distance_squared_to(const Vector2 &p_vector2) const; + real_t angle_to(const Vector2 &p_vector2) const; + real_t angle_to_point(const Vector2 &p_vector2) const; + + real_t dot(const Vector2 &p_other) const; + real_t cross(const Vector2 &p_other) const; + Vector2 project(const Vector2 &p_b) const; + + Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const; + + Vector2 clamped(real_t p_len) const; + + _FORCE_INLINE_ static Vector2 linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t); + _FORCE_INLINE_ Vector2 linear_interpolate(const Vector2 &p_b, real_t p_t) const; + _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_b, real_t p_t) const; + Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; + + Vector2 slide(const Vector2 &p_normal) const; + Vector2 bounce(const Vector2 &p_normal) const; + Vector2 reflect(const Vector2 &p_normal) const; + + Vector2 operator+(const Vector2 &p_v) const; + void operator+=(const Vector2 &p_v); + Vector2 operator-(const Vector2 &p_v) const; + void operator-=(const Vector2 &p_v); + Vector2 operator*(const Vector2 &p_v1) const; + + Vector2 operator*(const real_t &rvalue) const; + void operator*=(const real_t &rvalue); + void operator*=(const Vector2 &rvalue) { *this = *this * rvalue; } + + Vector2 operator/(const Vector2 &p_v1) const; + + Vector2 operator/(const real_t &rvalue) const; + + void operator/=(const real_t &rvalue); + + Vector2 operator-() const; + + bool operator==(const Vector2 &p_vec2) const; + bool operator!=(const Vector2 &p_vec2) const; + + bool operator<(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } + bool operator<=(const Vector2 &p_vec2) const { return (x == p_vec2.x) ? (y <= p_vec2.y) : (x <= p_vec2.x); } + + real_t angle() const; + + void set_rotation(real_t p_radians) { + + x = Math::cos(p_radians); + y = Math::sin(p_radians); + } + + _FORCE_INLINE_ Vector2 abs() const { + + return Vector2(Math::abs(x), Math::abs(y)); + } + + Vector2 rotated(real_t p_by) const; + Vector2 tangent() const { + + return Vector2(y, -x); + } + + Vector2 floor() const; + Vector2 ceil() const; + Vector2 round() const; + Vector2 snapped(const Vector2 &p_by) const; + real_t aspect() const { return width / height; } + + operator String() const { return String::num(x) + ", " + String::num(y); } + + _FORCE_INLINE_ Vector2(real_t p_x, real_t p_y) { + x = p_x; + y = p_y; + } + _FORCE_INLINE_ Vector2() { + x = 0; + y = 0; + } +}; + +_FORCE_INLINE_ Vector2 Vector2::plane_project(real_t p_d, const Vector2 &p_vec) const { + + return p_vec - *this * (dot(p_vec) - p_d); +} + +_FORCE_INLINE_ Vector2 operator*(real_t p_scalar, const Vector2 &p_vec) { + + return p_vec * p_scalar; +} + +_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const { + + return Vector2(x + p_v.x, y + p_v.y); +} +_FORCE_INLINE_ void Vector2::operator+=(const Vector2 &p_v) { + + x += p_v.x; + y += p_v.y; +} +_FORCE_INLINE_ Vector2 Vector2::operator-(const Vector2 &p_v) const { + + return Vector2(x - p_v.x, y - p_v.y); +} +_FORCE_INLINE_ void Vector2::operator-=(const Vector2 &p_v) { + + x -= p_v.x; + y -= p_v.y; +} + +_FORCE_INLINE_ Vector2 Vector2::operator*(const Vector2 &p_v1) const { + + return Vector2(x * p_v1.x, y * p_v1.y); +}; + +_FORCE_INLINE_ Vector2 Vector2::operator*(const real_t &rvalue) const { + + return Vector2(x * rvalue, y * rvalue); +}; +_FORCE_INLINE_ void Vector2::operator*=(const real_t &rvalue) { + + x *= rvalue; + y *= rvalue; +}; + +_FORCE_INLINE_ Vector2 Vector2::operator/(const Vector2 &p_v1) const { + + return Vector2(x / p_v1.x, y / p_v1.y); +}; + +_FORCE_INLINE_ Vector2 Vector2::operator/(const real_t &rvalue) const { + + return Vector2(x / rvalue, y / rvalue); +}; + +_FORCE_INLINE_ void Vector2::operator/=(const real_t &rvalue) { + + x /= rvalue; + y /= rvalue; +}; + +_FORCE_INLINE_ Vector2 Vector2::operator-() const { + + return Vector2(-x, -y); +} + +_FORCE_INLINE_ bool Vector2::operator==(const Vector2 &p_vec2) const { + + return x == p_vec2.x && y == p_vec2.y; +} +_FORCE_INLINE_ bool Vector2::operator!=(const Vector2 &p_vec2) const { + + return x != p_vec2.x || y != p_vec2.y; +} + +Vector2 Vector2::linear_interpolate(const Vector2 &p_b, real_t p_t) const { + + Vector2 res = *this; + + res.x += (p_t * (p_b.x - x)); + res.y += (p_t * (p_b.y - y)); + + return res; +} + +Vector2 Vector2::slerp(const Vector2 &p_b, real_t p_t) const { +#ifdef MATH_CHECKS + ERR_FAIL_COND_V(is_normalized() == false, Vector2()); +#endif + real_t theta = angle_to(p_b); + return rotated(theta * p_t); +} + +Vector2 Vector2::linear_interpolate(const Vector2 &p_a, const Vector2 &p_b, real_t p_t) { + + Vector2 res = p_a; + + res.x += (p_t * (p_b.x - p_a.x)); + res.y += (p_t * (p_b.y - p_a.y)); + + return res; +} + +typedef Vector2 Size2; +typedef Vector2 Point2; + +/* INTEGER STUFF */ + +struct Vector2i { + + union { + int x; + int width; + }; + union { + int y; + int height; + }; + + _FORCE_INLINE_ int &operator[](int p_idx) { + return p_idx ? y : x; + } + _FORCE_INLINE_ const int &operator[](int p_idx) const { + return p_idx ? y : x; + } + + Vector2i operator+(const Vector2i &p_v) const; + void operator+=(const Vector2i &p_v); + Vector2i operator-(const Vector2i &p_v) const; + void operator-=(const Vector2i &p_v); + Vector2i operator*(const Vector2i &p_v1) const; + + Vector2i operator*(const int &rvalue) const; + void operator*=(const int &rvalue); + + Vector2i operator/(const Vector2i &p_v1) const; + + Vector2i operator/(const int &rvalue) const; + + void operator/=(const int &rvalue); + + Vector2i operator-() const; + bool operator<(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y < p_vec2.y) : (x < p_vec2.x); } + bool operator>(const Vector2i &p_vec2) const { return (x == p_vec2.x) ? (y > p_vec2.y) : (x > p_vec2.x); } + + bool operator==(const Vector2i &p_vec2) const; + bool operator!=(const Vector2i &p_vec2) const; + + real_t get_aspect() const { return width / (real_t)height; } + + operator String() const { return String::num(x) + ", " + String::num(y); } + + operator Vector2() const { return Vector2(x, y); } + inline Vector2i(const Vector2 &p_vec2) { + x = (int)p_vec2.x; + y = (int)p_vec2.y; + } + inline Vector2i(int p_x, int p_y) { + x = p_x; + y = p_y; + } + inline Vector2i() { + x = 0; + y = 0; + } +}; + +typedef Vector2i Size2i; +typedef Vector2i Point2i; + +#endif // VECTOR2_H diff --git a/core/math/vector3.h b/core/math/vector3.h index 433adf09ee..a719e3965d 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -109,6 +109,8 @@ struct Vector3 { _FORCE_INLINE_ real_t distance_to(const Vector3 &p_b) const; _FORCE_INLINE_ real_t distance_squared_to(const Vector3 &p_b) const; + _FORCE_INLINE_ Vector3 project(const Vector3 &p_b) const; + _FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const; _FORCE_INLINE_ Vector3 slide(const Vector3 &p_normal) const; @@ -238,6 +240,10 @@ real_t Vector3::distance_squared_to(const Vector3 &p_b) const { return (p_b - *this).length_squared(); } +Vector3 Vector3::project(const Vector3 &p_b) const { + return p_b * (dot(p_b) / p_b.dot(p_b)); +} + real_t Vector3::angle_to(const Vector3 &p_b) const { return Math::atan2(cross(p_b).length(), dot(p_b)); diff --git a/core/method_ptrcall.h b/core/method_ptrcall.h index 2f6dcb3178..6a33cf4d70 100644 --- a/core/method_ptrcall.h +++ b/core/method_ptrcall.h @@ -31,7 +31,7 @@ #ifndef METHOD_PTRCALL_H #define METHOD_PTRCALL_H -#include "math_2d.h" +#include "transform_2d.h" #include "typedefs.h" #include "variant.h" diff --git a/core/object.cpp b/core/object.cpp index a0c64feb09..76226d113a 100644 --- a/core/object.cpp +++ b/core/object.cpp @@ -450,16 +450,41 @@ void Object::set(const StringName &p_name, const Variant &p_value, bool *r_valid *r_valid = true; return; #endif - } else { - //something inside the object... :| - bool success = _setv(p_name, p_value); - if (success) { + } + + //something inside the object... :| + bool success = _setv(p_name, p_value); + if (success) { + if (r_valid) + *r_valid = true; + return; + } + + { + bool valid; + setvar(p_name, p_value, &valid); + if (valid) { if (r_valid) *r_valid = true; return; } - setvar(p_name, p_value, r_valid); } + +#ifdef TOOLS_ENABLED + if (script_instance) { + bool valid; + script_instance->property_set_fallback(p_name, p_value, &valid); + if (valid) { + if (r_valid) + *r_valid = true; + return; + } + } +#endif + + if (r_valid) + *r_valid = false; + return; } Variant Object::get(const StringName &p_name, bool *r_valid) const { @@ -513,8 +538,33 @@ Variant Object::get(const StringName &p_name, bool *r_valid) const { *r_valid = true; return ret; } + //if nothing else, use getvar - return getvar(p_name, r_valid); + { + bool valid; + ret = getvar(p_name, &valid); + if (valid) { + if (r_valid) + *r_valid = true; + return ret; + } + } + +#ifdef TOOLS_ENABLED + if (script_instance) { + bool valid; + ret = script_instance->property_get_fallback(p_name, &valid); + if (valid) { + if (r_valid) + *r_valid = true; + return ret; + } + } +#endif + + if (r_valid) + *r_valid = false; + return Variant(); } } @@ -979,9 +1029,14 @@ void Object::set_script(const RefPtr &p_script) { script = p_script; Ref<Script> s(script); - if (!s.is_null() && s->can_instance()) { - OBJ_DEBUG_LOCK - script_instance = s->instance_create(this); + if (!s.is_null()) { + if (s->can_instance()) { + OBJ_DEBUG_LOCK + script_instance = s->instance_create(this); + } else if (Engine::get_singleton()->is_editor_hint()) { + OBJ_DEBUG_LOCK + script_instance = s->placeholder_instance_create(this); + } } _change_notify("script"); @@ -1421,8 +1476,13 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str Signal::Target target(p_to_object->get_instance_id(), p_to_method); if (s->slot_map.has(target)) { - ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object."); - ERR_FAIL_COND_V(s->slot_map.has(target), ERR_INVALID_PARAMETER); + if (p_flags & CONNECT_REFERENCE_COUNTED) { + s->slot_map[target].reference_count++; + return OK; + } else { + ERR_EXPLAIN("Signal '" + p_signal + "' is already connected to given method '" + p_to_method + "' in that object."); + ERR_FAIL_COND_V(s->slot_map.has(target), ERR_INVALID_PARAMETER); + } } Signal::Slot slot; @@ -1436,6 +1496,10 @@ Error Object::connect(const StringName &p_signal, Object *p_to_object, const Str conn.binds = p_binds; slot.conn = conn; slot.cE = p_to_object->connections.push_back(conn); + if (p_flags & CONNECT_REFERENCE_COUNTED) { + slot.reference_count = 1; + } + s->slot_map[target] = slot; return OK; @@ -1466,6 +1530,10 @@ bool Object::is_connected(const StringName &p_signal, Object *p_to_object, const void Object::disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method) { + _disconnect(p_signal, p_to_object, p_to_method); +} +void Object::_disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force) { + ERR_FAIL_NULL(p_to_object); Signal *s = signal_map.getptr(p_signal); if (!s) { @@ -1484,7 +1552,16 @@ void Object::disconnect(const StringName &p_signal, Object *p_to_object, const S ERR_FAIL(); } - p_to_object->connections.erase(s->slot_map[target].cE); + Signal::Slot *slot = &s->slot_map[target]; + + if (!p_force) { + slot->reference_count--; // by default is zero, if it was not referenced it will go below it + if (slot->reference_count >= 0) { + return; + } + } + + p_to_object->connections.erase(slot->cE); s->slot_map.erase(target); if (s->slot_map.empty() && ClassDB::has_signal(get_class_name(), p_signal)) { @@ -1706,6 +1783,7 @@ void Object::_bind_methods() { BIND_ENUM_CONSTANT(CONNECT_DEFERRED); BIND_ENUM_CONSTANT(CONNECT_PERSIST); BIND_ENUM_CONSTANT(CONNECT_ONESHOT); + BIND_ENUM_CONSTANT(CONNECT_REFERENCE_COUNTED); } void Object::call_deferred(const StringName &p_method, VARIANT_ARG_DECLARE) { @@ -1893,13 +1971,13 @@ Object::~Object() { Connection &c = E->get(); ERR_CONTINUE(c.source != this); //bug? - this->disconnect(c.signal, c.target, c.method); + this->_disconnect(c.signal, c.target, c.method, true); } while (connections.size()) { Connection c = connections.front()->get(); - c.source->disconnect(c.signal, c.target, c.method); + c.source->_disconnect(c.signal, c.target, c.method, true); } ObjectDB::remove_instance(this); diff --git a/core/object.h b/core/object.h index 8dc3426d1d..d741371306 100644 --- a/core/object.h +++ b/core/object.h @@ -71,6 +71,7 @@ enum PropertyHint { PROPERTY_HINT_GLOBAL_DIR, ///< a directory path must be passed PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines + PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS, @@ -391,7 +392,8 @@ public: CONNECT_DEFERRED = 1, CONNECT_PERSIST = 2, // hint for scene to save this connection - CONNECT_ONESHOT = 4 + CONNECT_ONESHOT = 4, + CONNECT_REFERENCE_COUNTED = 8, }; struct Connection { @@ -442,8 +444,10 @@ private: struct Slot { + int reference_count; Connection conn; List<Connection>::Element *cE; + Slot() { reference_count = 0; } }; MethodInfo user; @@ -547,6 +551,8 @@ protected: friend class ClassDB; virtual void _validate_property(PropertyInfo &property) const; + void _disconnect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, bool p_force = false); + public: //should be protected, but bug in clang++ static void initialize_class(); _FORCE_INLINE_ static void register_custom_data_to_otdb(){}; diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp index 3eac4428da..59f07c03e7 100644 --- a/core/os/file_access.cpp +++ b/core/os/file_access.cpp @@ -270,7 +270,6 @@ String FileAccess::get_token() const { c = get_8(); } - token += '0'; return String::utf8(token.get_data()); } diff --git a/core/os/input_event.h b/core/os/input_event.h index 07df81488b..8732c7e377 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -31,9 +31,9 @@ #ifndef INPUT_EVENT_H #define INPUT_EVENT_H -#include "math_2d.h" #include "os/copymem.h" #include "resource.h" +#include "transform_2d.h" #include "typedefs.h" #include "ustring.h" /** diff --git a/core/os/os.h b/core/os/os.h index dd783408e8..12c0222ad4 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -254,7 +254,7 @@ public: virtual String get_executable_path() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false) = 0; - virtual Error kill(const ProcessID &p_pid) = 0; + virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1) = 0; virtual int get_process_id() const; virtual Error shell_open(String p_uri); diff --git a/core/project_settings.cpp b/core/project_settings.cpp index 146b4870e8..87a5c3e493 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -953,7 +953,8 @@ ProjectSettings::ProjectSettings() { disable_feature_overrides = false; registering_order = true; - Array va; + Array events; + Dictionary action; Ref<InputEventKey> key; Ref<InputEventJoypadButton> joyb; @@ -965,122 +966,162 @@ ProjectSettings::ProjectSettings() { GLOBAL_DEF("application/config/use_custom_user_dir", false); GLOBAL_DEF("application/config/custom_user_dir_name", ""); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_ENTER); - va.push_back(key); + events.push_back(key); key.instance(); key->set_scancode(KEY_KP_ENTER); - va.push_back(key); + events.push_back(key); key.instance(); key->set_scancode(KEY_SPACE); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_BUTTON_0); - va.push_back(joyb); - GLOBAL_DEF("input/ui_accept", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_accept", action); input_presets.push_back("input/ui_accept"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_SPACE); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_BUTTON_3); - va.push_back(joyb); - GLOBAL_DEF("input/ui_select", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_select", action); input_presets.push_back("input/ui_select"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_ESCAPE); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_BUTTON_1); - va.push_back(joyb); - GLOBAL_DEF("input/ui_cancel", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_cancel", action); input_presets.push_back("input/ui_cancel"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_TAB); - va.push_back(key); - GLOBAL_DEF("input/ui_focus_next", va); + events.push_back(key); + action["events"] = events; + GLOBAL_DEF("input/ui_focus_next", action); input_presets.push_back("input/ui_focus_next"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_TAB); key->set_shift(true); - va.push_back(key); - GLOBAL_DEF("input/ui_focus_prev", va); + events.push_back(key); + action["events"] = events; + GLOBAL_DEF("input/ui_focus_prev", action); input_presets.push_back("input/ui_focus_prev"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_LEFT); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_LEFT); - va.push_back(joyb); - GLOBAL_DEF("input/ui_left", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_left", action); input_presets.push_back("input/ui_left"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_RIGHT); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_RIGHT); - va.push_back(joyb); - GLOBAL_DEF("input/ui_right", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_right", action); input_presets.push_back("input/ui_right"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_UP); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_UP); - va.push_back(joyb); - GLOBAL_DEF("input/ui_up", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_up", action); input_presets.push_back("input/ui_up"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_DOWN); - va.push_back(key); + events.push_back(key); joyb.instance(); joyb->set_button_index(JOY_DPAD_DOWN); - va.push_back(joyb); - GLOBAL_DEF("input/ui_down", va); + events.push_back(joyb); + action["events"] = events; + GLOBAL_DEF("input/ui_down", action); input_presets.push_back("input/ui_down"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_PAGEUP); - va.push_back(key); - GLOBAL_DEF("input/ui_page_up", va); + events.push_back(key); + action["events"] = events; + GLOBAL_DEF("input/ui_page_up", action); input_presets.push_back("input/ui_page_up"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_PAGEDOWN); - va.push_back(key); - GLOBAL_DEF("input/ui_page_down", va); + events.push_back(key); + action["events"] = events; + GLOBAL_DEF("input/ui_page_down", action); input_presets.push_back("input/ui_page_down"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_HOME); - va.push_back(key); - GLOBAL_DEF("input/ui_home", va); + events.push_back(key); + action["events"] = events; + GLOBAL_DEF("input/ui_home", action); input_presets.push_back("input/ui_home"); - va = Array(); + action = Dictionary(); + action["deadzone"] = Variant(0.5f); + events = Array(); key.instance(); key->set_scancode(KEY_END); - va.push_back(key); - GLOBAL_DEF("input/ui_end", va); + events.push_back(key); + action["events"] = events; + GLOBAL_DEF("input/ui_end", action); input_presets.push_back("input/ui_end"); //GLOBAL_DEF("display/window/handheld/orientation", "landscape"); diff --git a/core/reference.h b/core/reference.h index 0d6b1ced6e..25e02180fa 100644 --- a/core/reference.h +++ b/core/reference.h @@ -87,6 +87,13 @@ class Ref { //virtual Reference * get_reference() const { return reference; } public: + _FORCE_INLINE_ bool operator==(const T *p_ptr) const { + return reference == p_ptr; + } + _FORCE_INLINE_ bool operator!=(const T *p_ptr) const { + return reference != p_ptr; + } + _FORCE_INLINE_ bool operator<(const Ref<T> &p_r) const { return reference < p_r.reference; diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp index 0e7e63dbd8..859015f44b 100644 --- a/core/register_core_types.cpp +++ b/core/register_core_types.cpp @@ -54,6 +54,7 @@ #include "io/tcp_server.h" #include "io/translation_loader_po.h" #include "math/a_star.h" +#include "math/expression.h" #include "math/triangle_mesh.h" #include "os/input.h" #include "os/main_loop.h" @@ -216,6 +217,7 @@ void register_core_singletons() { ClassDB::register_virtual_class<Input>(); ClassDB::register_class<InputMap>(); ClassDB::register_class<_JSON>(); + ClassDB::register_class<Expression>(); Engine::get_singleton()->add_singleton(Engine::Singleton("ProjectSettings", ProjectSettings::get_singleton())); Engine::get_singleton()->add_singleton(Engine::Singleton("IP", IP::get_singleton())); diff --git a/core/resource.cpp b/core/resource.cpp index 87ff4d3c2a..3078eb135a 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -151,7 +151,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res List<PropertyInfo> plist; get_property_list(&plist); - Resource *r = (Resource *)ClassDB::instance(get_class()); + Resource *r = Object::cast_to<Resource>(ClassDB::instance(get_class())); ERR_FAIL_COND_V(!r, Ref<Resource>()); r->local_scene = p_for_scene; @@ -182,7 +182,9 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res r->set(E->get().name, p); } - return Ref<Resource>(r); + RES res = Ref<Resource>(r); + + return res; } void Resource::configure_for_local_scene(Node *p_for_scene, Map<Ref<Resource>, Ref<Resource> > &remap_cache) { diff --git a/core/script_language.cpp b/core/script_language.cpp index 37ba3cfc62..e146fb773c 100644 --- a/core/script_language.cpp +++ b/core/script_language.cpp @@ -255,6 +255,17 @@ void ScriptInstance::call_multilevel_reversed(const StringName &p_method, const call(p_method, p_args, p_argcount, ce); // script may not support multilevel calls } +void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) { + if (r_valid) + *r_valid = false; +} + +Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) { + if (r_valid) + *r_valid = false; + return Variant(); +} + void ScriptInstance::call_multilevel(const StringName &p_method, VARIANT_ARG_DECLARE) { VARIANT_ARGPTRS; @@ -364,6 +375,9 @@ ScriptDebugger::ScriptDebugger() { bool PlaceHolderScriptInstance::set(const StringName &p_name, const Variant &p_value) { + if (build_failed) + return false; + if (values.has(p_name)) { Variant defval; if (script->get_property_default_value(p_name, defval)) { @@ -392,22 +406,31 @@ bool PlaceHolderScriptInstance::get(const StringName &p_name, Variant &r_ret) co return true; } - Variant defval; - if (script->get_property_default_value(p_name, defval)) { - r_ret = defval; - return true; + if (!build_failed) { + Variant defval; + if (script->get_property_default_value(p_name, defval)) { + r_ret = defval; + return true; + } } + return false; } void PlaceHolderScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const { - for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { - PropertyInfo pinfo = E->get(); - if (!values.has(pinfo.name)) { - pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE; + if (build_failed) { + for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + p_properties->push_back(E->get()); + } + } else { + for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + PropertyInfo pinfo = E->get(); + if (!values.has(pinfo.name)) { + pinfo.usage |= PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE; + } + p_properties->push_back(E->get()); } - p_properties->push_back(E->get()); } } @@ -426,12 +449,18 @@ Variant::Type PlaceHolderScriptInstance::get_property_type(const StringName &p_n void PlaceHolderScriptInstance::get_method_list(List<MethodInfo> *p_list) const { + if (build_failed) + return; + if (script.is_valid()) { script->get_script_method_list(p_list); } } bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const { + if (build_failed) + return false; + if (script.is_valid()) { return script->has_method(p_method); } @@ -440,6 +469,8 @@ bool PlaceHolderScriptInstance::has_method(const StringName &p_method) const { void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values) { + build_failed = false; + Set<StringName> new_values; for (const List<PropertyInfo>::Element *E = p_properties.front(); E; E = E->next()) { @@ -483,6 +514,51 @@ void PlaceHolderScriptInstance::update(const List<PropertyInfo> &p_properties, c //change notify } +void PlaceHolderScriptInstance::property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid) { + + if (build_failed) { + Map<StringName, Variant>::Element *E = values.find(p_name); + + if (E) { + E->value() = p_value; + } else { + values.insert(p_name, p_value); + } + + bool found = false; + for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + if (E->get().name == p_name) { + found = true; + break; + } + } + if (!found) { + properties.push_back(PropertyInfo(p_value.get_type(), p_name, PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_SCRIPT_VARIABLE)); + } + } + + if (r_valid) + *r_valid = false; // Cannot change the value in either case +} + +Variant PlaceHolderScriptInstance::property_get_fallback(const StringName &p_name, bool *r_valid) { + + if (build_failed) { + const Map<StringName, Variant>::Element *E = values.find(p_name); + + if (E) { + if (r_valid) + *r_valid = true; + return E->value(); + } + } + + if (r_valid) + *r_valid = false; + + return Variant(); +} + PlaceHolderScriptInstance::PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner) : owner(p_owner), language(p_language), diff --git a/core/script_language.h b/core/script_language.h index 4e81b9b626..71b705e960 100644 --- a/core/script_language.h +++ b/core/script_language.h @@ -115,6 +115,7 @@ public: virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this) = 0; + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return NULL; } virtual bool instance_has(const Object *p_this) const = 0; virtual bool has_source_code() const = 0; @@ -176,6 +177,9 @@ public: virtual bool is_placeholder() const { return false; } + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const = 0; virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const = 0; @@ -207,13 +211,20 @@ public: virtual void finish() = 0; /* EDITOR FUNCTIONS */ + struct Warning { + int line; + int code; + String string_code; + String message; + }; + virtual void get_reserved_words(List<String> *p_words) const = 0; virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0; virtual void get_string_delimiters(List<String> *p_delimiters) const = 0; virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const = 0; virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) {} virtual bool is_using_templates() { return false; } - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const = 0; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const = 0; virtual String validate_path(const String &p_path) const { return ""; } virtual Script *create_script() const = 0; virtual bool has_named_classes() const = 0; @@ -304,7 +315,7 @@ public: virtual void frame(); virtual bool handles_global_class_type(const String &p_type) const { return false; } - virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL) const { return String(); } + virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const { return String(); } virtual ~ScriptLanguage() {} }; @@ -319,6 +330,8 @@ class PlaceHolderScriptInstance : public ScriptInstance { ScriptLanguage *language; Ref<Script> script; + bool build_failed; + public: virtual bool set(const StringName &p_name, const Variant &p_value); virtual bool get(const StringName &p_name, Variant &r_ret) const; @@ -344,8 +357,14 @@ public: void update(const List<PropertyInfo> &p_properties, const Map<StringName, Variant> &p_values); //likely changed in editor + void set_build_failed(bool p_build_failed) { build_failed = p_build_failed; } + bool get_build_failed() const { return build_failed; } + virtual bool is_placeholder() const { return true; } + virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid); + virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid); + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const { return MultiplayerAPI::RPC_MODE_DISABLED; } virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const { return MultiplayerAPI::RPC_MODE_DISABLED; } diff --git a/core/sort.h b/core/sort.h index a6780309d8..97983829e1 100644 --- a/core/sort.h +++ b/core/sort.h @@ -36,13 +36,25 @@ @author ,,, <red@lunatea> */ +#define ERR_BAD_COMPARE(cond) \ + if (unlikely(cond)) { \ + ERR_PRINT("bad comparison function; sorting will be broken"); \ + break; \ + } + template <class T> struct _DefaultComparator { - inline bool operator()(const T &a, const T &b) const { return (a < b); } + _FORCE_INLINE_ bool operator()(const T &a, const T &b) const { return (a < b); } }; -template <class T, class Comparator = _DefaultComparator<T> > +#ifdef DEBUG_ENABLED +#define SORT_ARRAY_VALIDATE_ENABLED true +#else +#define SORT_ARRAY_VALIDATE_ENABLED false +#endif + +template <class T, class Comparator = _DefaultComparator<T>, bool Validate = SORT_ARRAY_VALIDATE_ENABLED> class SortArray { enum { @@ -164,12 +176,23 @@ public: inline int partitioner(int p_first, int p_last, T p_pivot, T *p_array) const { + const int unmodified_first = p_first; + const int unmodified_last = p_last; + while (true) { - while (compare(p_array[p_first], p_pivot)) + while (compare(p_array[p_first], p_pivot)) { + if (Validate) { + ERR_BAD_COMPARE(p_first == unmodified_last - 1) + } p_first++; + } p_last--; - while (compare(p_pivot, p_array[p_last])) + while (compare(p_pivot, p_array[p_last])) { + if (Validate) { + ERR_BAD_COMPARE(p_last == unmodified_first) + } p_last--; + } if (!(p_first < p_last)) return p_first; @@ -238,6 +261,9 @@ public: int next = p_last - 1; while (compare(p_value, p_array[next])) { + if (Validate) { + ERR_BAD_COMPARE(next == 0) + } p_array[p_last] = p_array[next]; p_last = next; next--; diff --git a/core/typedefs.h b/core/typedefs.h index 57afa3bdb4..094f1bbfd5 100644 --- a/core/typedefs.h +++ b/core/typedefs.h @@ -33,7 +33,7 @@ #include <stddef.h> /** - * Basic definitions and simple functions to be used everywhere.. + * Basic definitions and simple functions to be used everywhere. */ #include "platform_config.h" @@ -71,7 +71,7 @@ T *_nullptr() { #define OFFSET_OF(st, m) \ ((size_t)((char *)&(_nullptr<st>()->m) - (char *)0)) /** - * Some platforms (devices) not define NULL + * Some platforms (devices) don't define NULL */ #ifndef NULL @@ -79,7 +79,7 @@ T *_nullptr() { #endif /** - * Windows defines a lot of badly stuff we'll never ever use. undefine it. + * Windows badly defines a lot of stuff we'll never use. Undefine it. */ #ifdef _WIN32 @@ -296,4 +296,4 @@ struct _GlobalLock { #define unlikely(x) x #endif -#endif /* typedefs.h */ +#endif // TYPEDEFS_H diff --git a/core/ustring.cpp b/core/ustring.cpp index 84613610a9..35cd27f7f3 100644 --- a/core/ustring.cpp +++ b/core/ustring.cpp @@ -148,7 +148,7 @@ void String::copy_from(const char *p_cstr) { } } -void String::copy_from(const CharType *p_cstr, int p_clip_to) { +void String::copy_from(const CharType *p_cstr, const int p_clip_to) { if (!p_cstr) { @@ -158,12 +158,9 @@ void String::copy_from(const CharType *p_cstr, int p_clip_to) { int len = 0; const CharType *ptr = p_cstr; - while (*(ptr++) != 0) + while ((p_clip_to < 0 || len < p_clip_to) && *(ptr++) != 0) len++; - if (p_clip_to >= 0 && len > p_clip_to) - len = p_clip_to; - if (len == 0) { resize(0); @@ -177,7 +174,7 @@ void String::copy_from(const CharType *p_cstr, int p_clip_to) { // p_char != NULL // p_length > 0 // p_length <= p_char strlen -void String::copy_from_unchecked(const CharType *p_char, int p_length) { +void String::copy_from_unchecked(const CharType *p_char, const int p_length) { resize(p_length + 1); set(p_length, 0); @@ -2791,7 +2788,11 @@ String String::format(const Variant &values, String placeholder) const { val = val.substr(1, val.length() - 2); } - new_string = new_string.replace(placeholder.replace("_", i_as_str), val); + if (placeholder.find("_") > -1) { + new_string = new_string.replace(placeholder.replace("_", i_as_str), val); + } else { + new_string = new_string.replace_first(placeholder, val); + } } } } else if (values.get_type() == Variant::DICTIONARY) { @@ -3881,8 +3882,6 @@ String String::percent_decode() const { pe += c; } - pe += '0'; - return String::utf8(pe.ptr()); } diff --git a/core/ustring.h b/core/ustring.h index 3b4405833c..01397f6912 100644 --- a/core/ustring.h +++ b/core/ustring.h @@ -84,9 +84,9 @@ class String { CowData<CharType> _cowdata; void copy_from(const char *p_cstr); - void copy_from(const CharType *p_cstr, int p_clip_to = -1); + void copy_from(const CharType *p_cstr, const int p_clip_to = -1); void copy_from(const CharType &p_char); - void copy_from_unchecked(const CharType *p_char, int p_length); + void copy_from_unchecked(const CharType *p_char, const int p_length); bool _base_is_subsequence_of(const String &p_string, bool case_insensitive) const; public: diff --git a/core/variant.cpp b/core/variant.cpp index e4be5520bc..b0e97900a2 100644 --- a/core/variant.cpp +++ b/core/variant.cpp @@ -1192,7 +1192,7 @@ Variant::operator int64_t() const { case BOOL: return _data._bool ? 1 : 0; case INT: return _data._int; case REAL: return _data._real; - case STRING: return operator String().to_int(); + case STRING: return operator String().to_int64(); default: { return 0; @@ -1460,7 +1460,7 @@ Variant::operator String() const { const Dictionary &d = *reinterpret_cast<const Dictionary *>(_data._mem); //const String *K=NULL; - String str; + String str("{"); List<Variant> keys; d.get_key_list(&keys); @@ -1479,8 +1479,9 @@ Variant::operator String() const { for (int i = 0; i < pairs.size(); i++) { if (i > 0) str += ", "; - str += "(" + pairs[i].key + ":" + pairs[i].value + ")"; + str += pairs[i].key + ":" + pairs[i].value; } + str += "}"; return str; } break; diff --git a/core/variant.h b/core/variant.h index 4b245d25e6..577a33aa4d 100644 --- a/core/variant.h +++ b/core/variant.h @@ -42,7 +42,6 @@ #include "dvector.h" #include "face3.h" #include "io/ip_address.h" -#include "math_2d.h" #include "matrix3.h" #include "node_path.h" #include "plane.h" @@ -50,6 +49,7 @@ #include "ref_ptr.h" #include "rid.h" #include "transform.h" +#include "transform_2d.h" #include "ustring.h" #include "vector3.h" @@ -398,9 +398,9 @@ public: void static_assign(const Variant &p_variant); static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list); - static void get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants); - static bool has_numeric_constant(Variant::Type p_type, const StringName &p_value); - static int get_numeric_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL); + static void get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants); + static bool has_constant(Variant::Type p_type, const StringName &p_value); + static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = NULL); typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud); typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value); diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 20a2929dc0..1c50df75f5 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -30,6 +30,7 @@ #include "variant.h" +#include "core/color_names.inc" #include "core_string_names.h" #include "io/compression.h" #include "object.h" @@ -338,6 +339,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector2, is_normalized); VCALL_LOCALMEM1R(Vector2, distance_to); VCALL_LOCALMEM1R(Vector2, distance_squared_to); + VCALL_LOCALMEM1R(Vector2, project); VCALL_LOCALMEM1R(Vector2, angle_to); VCALL_LOCALMEM1R(Vector2, angle_to_point); VCALL_LOCALMEM2R(Vector2, linear_interpolate); @@ -394,6 +396,7 @@ struct _VariantCall { VCALL_LOCALMEM0R(Vector3, round); VCALL_LOCALMEM1R(Vector3, distance_to); VCALL_LOCALMEM1R(Vector3, distance_squared_to); + VCALL_LOCALMEM1R(Vector3, project); VCALL_LOCALMEM1R(Vector3, angle_to); VCALL_LOCALMEM1R(Vector3, slide); VCALL_LOCALMEM1R(Vector3, bounce); @@ -991,6 +994,7 @@ struct _VariantCall { #ifdef DEBUG_ENABLED List<StringName> value_ordered; #endif + Map<StringName, Variant> variant_value; }; static ConstantData *constant_data; @@ -1002,6 +1006,11 @@ struct _VariantCall { constant_data[p_type].value_ordered.push_back(p_constant_name); #endif } + + static void add_variant_constant(int p_type, StringName p_constant_name, const Variant &p_constant_value) { + + constant_data[p_type].variant_value[p_constant_name] = p_constant_value; + } }; _VariantCall::TypeFunc *_VariantCall::type_funcs = NULL; @@ -1152,7 +1161,7 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i return Variant(bool(*p_args[0])); } case INT: { - return (int(*p_args[0])); + return (int64_t(*p_args[0])); } case REAL: { return real_t(*p_args[0]); @@ -1354,7 +1363,7 @@ void Variant::get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_lis } } -void Variant::get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants) { +void Variant::get_constants_for_type(Variant::Type p_type, List<StringName> *p_constants) { ERR_FAIL_INDEX(p_type, Variant::VARIANT_MAX); @@ -1370,16 +1379,21 @@ void Variant::get_numeric_constants_for_type(Variant::Type p_type, List<StringNa p_constants->push_back(E->key()); #endif } + + for (Map<StringName, Variant>::Element *E = cd.variant_value.front(); E; E = E->next()) { + + p_constants->push_back(E->key()); + } } -bool Variant::has_numeric_constant(Variant::Type p_type, const StringName &p_value) { +bool Variant::has_constant(Variant::Type p_type, const StringName &p_value) { ERR_FAIL_INDEX_V(p_type, Variant::VARIANT_MAX, false); _VariantCall::ConstantData &cd = _VariantCall::constant_data[p_type]; - return cd.value.has(p_value); + return cd.value.has(p_value) || cd.variant_value.has(p_value); } -int Variant::get_numeric_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid) { +Variant Variant::get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid) { if (r_valid) *r_valid = false; @@ -1389,7 +1403,14 @@ int Variant::get_numeric_constant_value(Variant::Type p_type, const StringName & Map<StringName, int>::Element *E = cd.value.find(p_value); if (!E) { - return -1; + Map<StringName, Variant>::Element *E = cd.variant_value.find(p_value); + if (E) { + if (r_valid) + *r_valid = true; + return E->get(); + } else { + return -1; + } } if (r_valid) *r_valid = true; @@ -1532,6 +1553,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR2, BOOL, Vector2, is_normalized, varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, distance_squared_to, VECTOR2, "to", varray()); + ADDFUNC1R(VECTOR2, VECTOR2, Vector2, project, VECTOR2, "b", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to, VECTOR2, "to", varray()); ADDFUNC1R(VECTOR2, REAL, Vector2, angle_to_point, VECTOR2, "to", varray()); ADDFUNC2R(VECTOR2, VECTOR2, Vector2, linear_interpolate, VECTOR2, "b", REAL, "t", varray()); @@ -1587,6 +1609,7 @@ void register_variant_methods() { ADDFUNC0R(VECTOR3, VECTOR3, Vector3, round, varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, distance_to, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, distance_squared_to, VECTOR3, "b", varray()); + ADDFUNC1R(VECTOR3, VECTOR3, Vector3, project, VECTOR3, "b", varray()); ADDFUNC1R(VECTOR3, REAL, Vector3, angle_to, VECTOR3, "to", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, slide, VECTOR3, "n", varray()); ADDFUNC1R(VECTOR3, VECTOR3, Vector3, bounce, VECTOR3, "n", varray()); @@ -1649,7 +1672,7 @@ void register_variant_methods() { ADDFUNC0NC(DICTIONARY, NIL, Dictionary, clear, varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has, NIL, "key", varray()); ADDFUNC1R(DICTIONARY, BOOL, Dictionary, has_all, ARRAY, "keys", varray()); - ADDFUNC1(DICTIONARY, NIL, Dictionary, erase, NIL, "key", varray()); + ADDFUNC1R(DICTIONARY, BOOL, Dictionary, erase, NIL, "key", varray()); ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray()); ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray()); @@ -1858,9 +1881,50 @@ void register_variant_methods() { /* REGISTER CONSTANTS */ + _populate_named_colors(); + for (Map<String, Color>::Element *color = _named_colors.front(); color; color = color->next()) { + _VariantCall::add_variant_constant(Variant::COLOR, color->key(), color->value()); + } + _VariantCall::add_constant(Variant::VECTOR3, "AXIS_X", Vector3::AXIS_X); _VariantCall::add_constant(Variant::VECTOR3, "AXIS_Y", Vector3::AXIS_Y); _VariantCall::add_constant(Variant::VECTOR3, "AXIS_Z", Vector3::AXIS_Z); + + _VariantCall::add_variant_constant(Variant::VECTOR3, "ZERO", Vector3(0, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "INF", Vector3(Math_INF, Math_INF, Math_INF)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "LEFT", Vector3(-1, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "RIGHT", Vector3(1, 0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "UP", Vector3(0, 1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "DOWN", Vector3(0, -1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "FORWARD", Vector3(0, 0, -1)); + _VariantCall::add_variant_constant(Variant::VECTOR3, "BACK", Vector3(0, 0, 1)); + + _VariantCall::add_variant_constant(Variant::VECTOR2, "ZERO", Vector2(0, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2, "INF", Vector2(Math_INF, Math_INF)); + _VariantCall::add_variant_constant(Variant::VECTOR2, "LEFT", Vector2(-1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2, "RIGHT", Vector2(1, 0)); + _VariantCall::add_variant_constant(Variant::VECTOR2, "UP", Vector2(0, -1)); + _VariantCall::add_variant_constant(Variant::VECTOR2, "DOWN", Vector2(0, 1)); + + _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "IDENTITY", Transform2D(1, 0, 0, 1, 0, 0)); + _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_X", Transform2D(-1, 0, 0, 1, 0, 0)); + _VariantCall::add_variant_constant(Variant::TRANSFORM2D, "FLIP_Y", Transform2D(1, 0, 0, -1, 0, 0)); + + Transform identity_transform, transform_x, transform_y, transform_z; + identity_transform.set(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0); + _VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform); + transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0); + _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x); + transform_x.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0); + _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y); + transform_x.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0); + _VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z); + + _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0)); + _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XZ", Plane(Vector3(0, 1, 0), 0)); + _VariantCall::add_variant_constant(Variant::PLANE, "PLANE_XY", Plane(Vector3(0, 0, 1), 0)); + + _VariantCall::add_variant_constant(Variant::QUAT, "IDENTITY", Quat(0, 0, 0, 1)); } void unregister_variant_methods() { diff --git a/core/vector.h b/core/vector.h index 7e3da34be0..52e8758f9b 100644 --- a/core/vector.h +++ b/core/vector.h @@ -44,17 +44,16 @@ template <class T> class VectorWriteProxy { friend class Vector<T>; - Vector<T> &_parent; + CowData<T> *_parent; - _FORCE_INLINE_ VectorWriteProxy(Vector<T> &parent) : + _FORCE_INLINE_ VectorWriteProxy(CowData<T> *parent) : _parent(parent){}; - VectorWriteProxy(const VectorWriteProxy<T> &p_other); public: _FORCE_INLINE_ T &operator[](int p_index) { - CRASH_BAD_INDEX(p_index, _parent.size()); + CRASH_BAD_INDEX(p_index, _parent->size()); - return _parent.ptrw()[p_index]; + return _parent->ptrw()[p_index]; } }; @@ -62,39 +61,39 @@ template <class T> class Vector { friend class VectorWriteProxy<T>; - CowData<T> _cowdata; + CowData<T> *_cowdata; public: VectorWriteProxy<T> write; bool push_back(const T &p_elem); - void remove(int p_index) { _cowdata.remove(p_index); } + void remove(int p_index) { _cowdata->remove(p_index); } void erase(const T &p_val) { int idx = find(p_val); if (idx >= 0) remove(idx); }; void invert(); - _FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); } - _FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); } + _FORCE_INLINE_ T *ptrw() { return _cowdata->ptrw(); } + _FORCE_INLINE_ const T *ptr() const { return _cowdata->ptr(); } _FORCE_INLINE_ void clear() { resize(0); } - _FORCE_INLINE_ bool empty() const { return _cowdata.empty(); } + _FORCE_INLINE_ bool empty() const { return _cowdata->empty(); } - _FORCE_INLINE_ T get(int p_index) { return _cowdata.get(p_index); } - _FORCE_INLINE_ const T get(int p_index) const { return _cowdata.get(p_index); } - _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); } - _FORCE_INLINE_ int size() const { return _cowdata.size(); } - Error resize(int p_size) { return _cowdata.resize(p_size); } - _FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata.get(p_index); } - Error insert(int p_pos, const T &p_val) { return _cowdata.insert(p_pos, p_val); } + _FORCE_INLINE_ T get(int p_index) { return _cowdata->get(p_index); } + _FORCE_INLINE_ const T get(int p_index) const { return _cowdata->get(p_index); } + _FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata->set(p_index, p_elem); } + _FORCE_INLINE_ int size() const { return _cowdata->size(); } + Error resize(int p_size) { return _cowdata->resize(p_size); } + _FORCE_INLINE_ const T &operator[](int p_index) const { return _cowdata->get(p_index); } + Error insert(int p_pos, const T &p_val) { return _cowdata->insert(p_pos, p_val); } void append_array(const Vector<T> &p_other); template <class C> void sort_custom() { - int len = _cowdata.size(); + int len = _cowdata->size(); if (len == 0) return; @@ -110,7 +109,7 @@ public: void ordered_insert(const T &p_val) { int i; - for (i = 0; i < _cowdata.size(); i++) { + for (i = 0; i < _cowdata->size(); i++) { if (p_val < operator[](i)) { break; @@ -136,13 +135,19 @@ public: } _FORCE_INLINE_ Vector() : - write(VectorWriteProxy<T>(*this)) {} + _cowdata(new CowData<T>()), + write(VectorWriteProxy<T>(_cowdata)) {} _FORCE_INLINE_ Vector(const Vector &p_from) : - write(VectorWriteProxy<T>(*this)) { _cowdata._ref(p_from._cowdata); } + _cowdata(new CowData<T>()), + write(VectorWriteProxy<T>(_cowdata)) { _cowdata->_ref(p_from._cowdata); } inline Vector &operator=(const Vector &p_from) { - _cowdata._ref(p_from._cowdata); + _cowdata->_ref(p_from._cowdata); return *this; } + + _FORCE_INLINE_ ~Vector() { + delete _cowdata; + } }; template <class T> diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 3ebe350700..2cfdfafea1 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -514,7 +514,8 @@ <argument index="0" name="var" type="Variant"> </argument> <description> - Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length. + Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. + [b]Note:[/b] Generates a fatal error if Variant can not provide a length. [codeblock] a = [1, 2, 3, 4] len(a) # returns 4 @@ -552,7 +553,8 @@ <argument index="0" name="path" type="String"> </argument> <description> - Loads a resource from the filesystem located at [code]path[/code]. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path". + Loads a resource from the filesystem located at [code]path[/code]. + [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path". [codeblock] # load a scene called main located in the root of the project directory var main = load("res://main.tscn") @@ -565,7 +567,8 @@ <argument index="0" name="s" type="float"> </argument> <description> - Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log function on your calculator which is a base 10 logarithm. + Natural logarithm. The amount of time needed to reach a certain level of continuous growth. + [b]Note:[/b] This is not the same as the log function on your calculator which is a base 10 logarithm. [codeblock] log(10) # returns 2.302585 [/codeblock] @@ -664,7 +667,8 @@ <argument index="0" name="path" type="String"> </argument> <description> - Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path". + Returns a resource from the filesystem that is loaded during script parsing. + [b]Note:[/b] Resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path". [codeblock] # load a scene called main located in the root of the project directory var main = preload("res://main.tscn") diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 47553659c9..d2c6a853ad 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1262,12 +1262,14 @@ </constant> <constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint"> </constant> - <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="19" enum="PropertyHint"> + <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="19" enum="PropertyHint"> </constant> - <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="20" enum="PropertyHint"> + <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="20" enum="PropertyHint"> + </constant> + <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="21" enum="PropertyHint"> Hints that the image is compressed using lossy compression. </constant> - <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="21" enum="PropertyHint"> + <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="22" enum="PropertyHint"> Hints that the image is compressed using lossless compression. </constant> <constant name="PROPERTY_USAGE_STORAGE" value="1" enum="PropertyUsageFlags"> diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml index 20d8bebd6b..7e871d68cb 100644 --- a/doc/classes/AcceptDialog.xml +++ b/doc/classes/AcceptDialog.xml @@ -60,7 +60,8 @@ </methods> <members> <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok"> - If [code]true[/code] the dialog is hidden when accepted. Default value: [code]true[/code]. + If [code]true[/code] the dialog is hidden when the OK button is pressed. You can set it to [code]false[/code] if you want to do e.g. input validation when receiving the [signal confirmed] signal, and handle hiding the dialog in your own logic. Default value: [code]true[/code]. + Note: Some nodes derived from this class can have a different default value, and potentially their own built-in logic overriding this setting. For example [FileDialog] defaults to [code]false[/code], and has its own input validation code that is called when you press OK, which eventually hides the dialog if the input is valid. As such this property can't be used in [FileDialog] to disable hiding the dialog when pressing OK. </member> <member name="dialog_text" type="String" setter="set_text" getter="get_text"> The text displayed by this dialog. @@ -69,7 +70,7 @@ <signals> <signal name="confirmed"> <description> - Emitted when the dialog is accepted. + Emitted when the dialog is accepted, i.e. the OK button is pressed. </description> </signal> <signal name="custom_action"> diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml index c6b868c058..74c6796b06 100644 --- a/doc/classes/Animation.xml +++ b/doc/classes/Animation.xml @@ -552,7 +552,8 @@ <argument index="1" name="path" type="NodePath"> </argument> <description> - Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":". Example: "character/skeleton:ankle" or "character/mesh:transform/local" + Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":". + [b]Example:[/b] "character/skeleton:ankle" or "character/mesh:transform/local". </description> </method> <method name="track_swap"> diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml index 2f991699d6..d9bad150df 100644 --- a/doc/classes/AnimationNode.xml +++ b/doc/classes/AnimationNode.xml @@ -9,14 +9,6 @@ <demos> </demos> <methods> - <method name="_parent_set" qualifiers="virtual"> - <return type="void"> - </return> - <argument index="0" name="parent" type="Object"> - </argument> - <description> - </description> - </method> <method name="add_input"> <return type="void"> </return> @@ -62,40 +54,26 @@ <method name="blend_node"> <return type="float"> </return> - <argument index="0" name="node" type="AnimationNode"> + <argument index="0" name="name" type="String"> </argument> - <argument index="1" name="time" type="float"> + <argument index="1" name="node" type="AnimationNode"> </argument> - <argument index="2" name="seek" type="bool"> + <argument index="2" name="time" type="float"> </argument> - <argument index="3" name="blend" type="float"> + <argument index="3" name="seek" type="bool"> </argument> - <argument index="4" name="filter" type="int" enum="AnimationNode.FilterAction" default="0"> + <argument index="4" name="blend" type="float"> </argument> - <argument index="5" name="optimize" type="bool" default="true"> + <argument index="5" name="filter" type="int" enum="AnimationNode.FilterAction" default="0"> </argument> - <description> - </description> - </method> - <method name="get_caption" qualifiers="virtual"> - <return type="String"> - </return> - <description> - </description> - </method> - <method name="get_input_activity" qualifiers="const"> - <return type="float"> - </return> - <argument index="0" name="input" type="int"> + <argument index="6" name="optimize" type="bool" default="true"> </argument> <description> </description> </method> - <method name="get_input_connection"> + <method name="get_caption" qualifiers="virtual"> <return type="String"> </return> - <argument index="0" name="input" type="int"> - </argument> <description> </description> </method> @@ -113,21 +91,11 @@ <description> </description> </method> - <method name="get_parent" qualifiers="const"> - <return type="AnimationNode"> - </return> - <description> - </description> - </method> - <method name="get_position" qualifiers="const"> - <return type="Vector2"> - </return> - <description> - </description> - </method> - <method name="get_tree" qualifiers="const"> - <return type="AnimationTree"> + <method name="get_parameter" qualifiers="const"> + <return type="Variant"> </return> + <argument index="0" name="name" type="String"> + </argument> <description> </description> </method> @@ -173,18 +141,12 @@ <description> </description> </method> - <method name="set_parent"> + <method name="set_parameter"> <return type="void"> </return> - <argument index="0" name="parent" type="Object"> + <argument index="0" name="name" type="String"> </argument> - <description> - </description> - </method> - <method name="set_position"> - <return type="void"> - </return> - <argument index="0" name="position" type="Vector2"> + <argument index="1" name="value" type="Variant"> </argument> <description> </description> @@ -199,6 +161,10 @@ <description> </description> </signal> + <signal name="tree_changed"> + <description> + </description> + </signal> </signals> <constants> <constant name="FILTER_IGNORE" value="0" enum="FilterAction"> diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml index 267eec6406..9297faa1b7 100644 --- a/doc/classes/AnimationNodeAdd2.xml +++ b/doc/classes/AnimationNodeAdd2.xml @@ -11,8 +11,6 @@ <methods> </methods> <members> - <member name="amount" type="float" setter="set_amount" getter="get_amount"> - </member> <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> </member> </members> diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml index 6596b76f85..deb8d74a38 100644 --- a/doc/classes/AnimationNodeAdd3.xml +++ b/doc/classes/AnimationNodeAdd3.xml @@ -11,8 +11,6 @@ <methods> </methods> <members> - <member name="amount" type="float" setter="set_amount" getter="get_amount"> - </member> <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> </member> </members> diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml index 8ef114f69b..42bb12d9d0 100644 --- a/doc/classes/AnimationNodeBlend2.xml +++ b/doc/classes/AnimationNodeBlend2.xml @@ -11,8 +11,6 @@ <methods> </methods> <members> - <member name="amount" type="float" setter="set_amount" getter="get_amount"> - </member> <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> </member> </members> diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml index 094810d008..cd3d9f9bc8 100644 --- a/doc/classes/AnimationNodeBlend3.xml +++ b/doc/classes/AnimationNodeBlend3.xml @@ -11,8 +11,6 @@ <methods> </methods> <members> - <member name="amount" type="float" setter="set_amount" getter="get_amount"> - </member> <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync"> </member> </members> diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml index 96c94a8972..2113948b2e 100644 --- a/doc/classes/AnimationNodeBlendSpace1D.xml +++ b/doc/classes/AnimationNodeBlendSpace1D.xml @@ -73,8 +73,6 @@ </method> </methods> <members> - <member name="blend_pos" type="float" setter="set_blend_pos" getter="get_blend_pos"> - </member> <member name="max_space" type="float" setter="set_max_space" getter="get_max_space"> </member> <member name="min_space" type="float" setter="set_min_space" getter="get_min_space"> diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml index 31dc7eebac..39d780b6ef 100644 --- a/doc/classes/AnimationNodeBlendSpace2D.xml +++ b/doc/classes/AnimationNodeBlendSpace2D.xml @@ -113,8 +113,6 @@ <members> <member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles"> </member> - <member name="blend_position" type="Vector2" setter="set_blend_position" getter="get_blend_position"> - </member> <member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space"> </member> <member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space"> diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml index 88257883a3..cd28232908 100644 --- a/doc/classes/AnimationNodeBlendTree.xml +++ b/doc/classes/AnimationNodeBlendTree.xml @@ -16,6 +16,8 @@ </argument> <argument index="1" name="node" type="AnimationNode"> </argument> + <argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )"> + </argument> <description> </description> </method> @@ -49,6 +51,14 @@ <description> </description> </method> + <method name="get_node_position" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> <method name="has_node" qualifiers="const"> <return type="bool"> </return> @@ -75,6 +85,16 @@ <description> </description> </method> + <method name="set_node_position"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <argument index="1" name="position" type="Vector2"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset"> diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml index b59b6e2b83..12cb9775a2 100644 --- a/doc/classes/AnimationNodeOneShot.xml +++ b/doc/classes/AnimationNodeOneShot.xml @@ -15,12 +15,6 @@ <description> </description> </method> - <method name="is_active" qualifiers="const"> - <return type="bool"> - </return> - <description> - </description> - </method> <method name="set_mix_mode"> <return type="void"> </return> @@ -29,18 +23,6 @@ <description> </description> </method> - <method name="start"> - <return type="void"> - </return> - <description> - </description> - </method> - <method name="stop"> - <return type="void"> - </return> - <description> - </description> - </method> </methods> <members> <member name="autorestart" type="bool" setter="set_autorestart" getter="has_autorestart"> diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml index ad40f20db1..ed4098d938 100644 --- a/doc/classes/AnimationNodeStateMachine.xml +++ b/doc/classes/AnimationNodeStateMachine.xml @@ -16,6 +16,8 @@ </argument> <argument index="1" name="node" type="AnimationNode"> </argument> + <argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )"> + </argument> <description> </description> </method> @@ -31,12 +33,6 @@ <description> </description> </method> - <method name="get_current_node" qualifiers="const"> - <return type="String"> - </return> - <description> - </description> - </method> <method name="get_end_node" qualifiers="const"> <return type="String"> </return> @@ -65,6 +61,14 @@ <description> </description> </method> + <method name="get_node_position" qualifiers="const"> + <return type="Vector2"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> <method name="get_start_node" qualifiers="const"> <return type="String"> </return> @@ -101,12 +105,6 @@ <description> </description> </method> - <method name="get_travel_path" qualifiers="const"> - <return type="PoolStringArray"> - </return> - <description> - </description> - </method> <method name="has_node" qualifiers="const"> <return type="bool"> </return> @@ -115,21 +113,13 @@ <description> </description> </method> - <method name="has_transition"> - <return type="void"> + <method name="has_transition" qualifiers="const"> + <return type="bool"> </return> <argument index="0" name="from" type="String"> </argument> <argument index="1" name="to" type="String"> </argument> - <argument index="2" name="arg2" type="AnimationNodeStateMachineTransition"> - </argument> - <description> - </description> - </method> - <method name="is_playing" qualifiers="const"> - <return type="bool"> - </return> <description> </description> </method> @@ -185,32 +175,20 @@ <description> </description> </method> - <method name="set_start_node"> + <method name="set_node_position"> <return type="void"> </return> <argument index="0" name="name" type="String"> </argument> - <description> - </description> - </method> - <method name="start"> - <return type="void"> - </return> - <argument index="0" name="node" type="String"> + <argument index="1" name="position" type="Vector2"> </argument> <description> </description> </method> - <method name="stop"> + <method name="set_start_node"> <return type="void"> </return> - <description> - </description> - </method> - <method name="travel"> - <return type="bool"> - </return> - <argument index="0" name="to_node" type="String"> + <argument index="0" name="name" type="String"> </argument> <description> </description> diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml new file mode 100644 index 0000000000..6bf9504efb --- /dev/null +++ b/doc/classes/AnimationNodeStateMachinePlayback.xml @@ -0,0 +1,55 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AnimationNodeStateMachinePlayback" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_current_node" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="get_travel_path" qualifiers="const"> + <return type="PoolStringArray"> + </return> + <description> + </description> + </method> + <method name="is_playing" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="start"> + <return type="void"> + </return> + <argument index="0" name="node" type="String"> + </argument> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="travel"> + <return type="void"> + </return> + <argument index="0" name="to_node" type="String"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml index 280a1413b8..e07a9fc980 100644 --- a/doc/classes/AnimationNodeStateMachineTransition.xml +++ b/doc/classes/AnimationNodeStateMachineTransition.xml @@ -11,6 +11,8 @@ <methods> </methods> <members> + <member name="advance_condition" type="String" setter="set_advance_condition" getter="get_advance_condition"> + </member> <member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance"> </member> <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled"> @@ -22,6 +24,12 @@ <member name="xfade_time" type="float" setter="set_xfade_time" getter="get_xfade_time"> </member> </members> + <signals> + <signal name="advance_condition_changed"> + <description> + </description> + </signal> + </signals> <constants> <constant name="SWITCH_MODE_IMMEDIATE" value="0" enum="SwitchMode"> </constant> diff --git a/doc/classes/AnimationNodeTimeScale.xml b/doc/classes/AnimationNodeTimeScale.xml index b3e90d190b..226c855b83 100644 --- a/doc/classes/AnimationNodeTimeScale.xml +++ b/doc/classes/AnimationNodeTimeScale.xml @@ -10,10 +10,6 @@ </demos> <methods> </methods> - <members> - <member name="scale" type="float" setter="set_scale" getter="get_scale"> - </member> - </members> <constants> </constants> </class> diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml index a479208128..707b09a4a5 100644 --- a/doc/classes/AnimationNodeTimeSeek.xml +++ b/doc/classes/AnimationNodeTimeSeek.xml @@ -10,10 +10,6 @@ </demos> <methods> </methods> - <members> - <member name="seek_pos" type="float" setter="set_seek_pos" getter="get_seek_pos"> - </member> - </members> <constants> </constants> </class> diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml index 3731fc05ed..317bc5ed69 100644 --- a/doc/classes/AnimationNodeTransition.xml +++ b/doc/classes/AnimationNodeTransition.xml @@ -11,8 +11,6 @@ <methods> </methods> <members> - <member name="current" type="int" setter="set_current" getter="get_current"> - </member> <member name="input_0/auto_advance" type="bool" setter="set_input_as_auto_advance" getter="is_input_set_as_auto_advance"> </member> <member name="input_0/name" type="String" setter="set_input_caption" getter="get_input_caption"> diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index f93590bb9d..6dc91a234a 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -283,5 +283,8 @@ <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode"> Process animation during the idle process. </constant> + <constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessMode"> + Do not process animation. Use the 'advance' method to process the animation manually. + </constant> </constants> </class> diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml index a8e3a821b1..9a6a75079c 100644 --- a/doc/classes/AnimationTree.xml +++ b/doc/classes/AnimationTree.xml @@ -9,12 +9,30 @@ <demos> </demos> <methods> + <method name="advance"> + <return type="void"> + </return> + <argument index="0" name="delta" type="float"> + </argument> + <description> + </description> + </method> <method name="get_root_motion_transform" qualifiers="const"> <return type="Transform"> </return> <description> </description> </method> + <method name="rename_parameter"> + <return type="void"> + </return> + <argument index="0" name="old_name" type="String"> + </argument> + <argument index="1" name="new_name" type="String"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="active" type="bool" setter="set_active" getter="is_active"> @@ -33,5 +51,7 @@ </constant> <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode"> </constant> + <constant name="ANIMATION_PROCESS_MANUAL" value="2" enum="AnimationProcessMode"> + </constant> </constants> </class> diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml index 7fcb827252..9c5ae8ebd0 100644 --- a/doc/classes/Array.xml +++ b/doc/classes/Array.xml @@ -300,7 +300,8 @@ <argument index="1" name="func" type="String"> </argument> <description> - Sort the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. Note: you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior. + Sort the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. + [b]Note:[/b] you cannot randomize the return value as the heapsort algorithm expects a deterministic result. Doing so will result in unexpected behavior. [codeblock] class MyCustomSorter: static func sort(a, b): diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml index 5ccf0b55aa..1e2478dd14 100644 --- a/doc/classes/ArrayMesh.xml +++ b/doc/classes/ArrayMesh.xml @@ -76,9 +76,9 @@ <method name="lightmap_unwrap"> <return type="int" enum="Error"> </return> - <argument index="0" name="arg0" type="Transform"> + <argument index="0" name="transform" type="Transform"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="texel_size" type="float"> </argument> <description> Will perform a UV unwrap on the [code]ArrayMesh[/code] to prepare the mesh for lightmapping. diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml new file mode 100644 index 0000000000..b7771fc9c5 --- /dev/null +++ b/doc/classes/AudioEffectRecord.xml @@ -0,0 +1,39 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AudioEffectRecord" inherits="AudioEffect" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_recording" qualifiers="const"> + <return type="AudioStreamSample"> + </return> + <description> + </description> + </method> + <method name="is_recording_active" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="set_recording_active"> + <return type="void"> + </return> + <argument index="0" name="record" type="bool"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 51df1e99dd..37756bcfd8 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -34,6 +34,26 @@ Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code]. </description> </method> + <method name="capture_get_device"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="capture_get_device_list"> + <return type="Array"> + </return> + <description> + </description> + </method> + <method name="capture_set_device"> + <return type="void"> + </return> + <argument index="0" name="name" type="String"> + </argument> + <description> + </description> + </method> <method name="generate_bus_layout" qualifiers="const"> <return type="AudioBusLayout"> </return> @@ -328,7 +348,7 @@ <method name="set_device"> <return type="void"> </return> - <argument index="0" name="arg0" type="String"> + <argument index="0" name="device" type="String"> </argument> <description> </description> diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml index 15bbb1625c..753a506058 100644 --- a/doc/classes/AudioStream.xml +++ b/doc/classes/AudioStream.xml @@ -16,6 +16,7 @@ <return type="float"> </return> <description> + Returns the length of the audio stream in seconds. </description> </method> </methods> diff --git a/doc/classes/AudioStreamMicrophone.xml b/doc/classes/AudioStreamMicrophone.xml new file mode 100644 index 0000000000..079555d17e --- /dev/null +++ b/doc/classes/AudioStreamMicrophone.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="AudioStreamMicrophone" inherits="AudioStream" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index d6e75f8377..26d0b1a83d 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -17,7 +17,7 @@ <return type="float"> </return> <description> - Returns the position in the [AudioStream]. + Returns the position in the [AudioStream] in seconds. </description> </method> <method name="play"> diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index b6abda1a6f..9e56cc6016 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -11,6 +11,14 @@ <demos> </demos> <methods> + <method name="save_to_wav"> + <return type="void"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml index 7070fdec4c..62c97feaf9 100644 --- a/doc/classes/BackBufferCopy.xml +++ b/doc/classes/BackBufferCopy.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.1"> <brief_description> - Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction. + Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with [code]SCREEN_TEXTURE[/code] in the [code]texture()[/code] function. </brief_description> <description> - Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Accessing this buffer is done with the texscreen() shader instruction. + Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Use [code]SCREEN_TEXTURE[/code] in the [code]texture()[/code] function to access the buffer. </description> <tutorials> </tutorials> diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml index 77895249e5..966b6dd7c4 100644 --- a/doc/classes/BakedLightmap.xml +++ b/doc/classes/BakedLightmap.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.1"> <brief_description> + Prerendered indirect light map for a scene. </brief_description> <description> + Baked lightmaps are an alternative workflow for adding indirect (or baked) lighting to a scene. Unlike the [GIProbe] approach, baked lightmaps work fine on low-end PCs and mobile devices as they consume almost no resources in run-time. </description> <tutorials> <link>http://docs.godotengine.org/en/3.0/tutorials/3d/baked_lightmaps.html</link> @@ -29,36 +31,49 @@ </methods> <members> <member name="bake_cell_size" type="float" setter="set_bake_cell_size" getter="get_bake_cell_size"> + Grid subdivision size for lightmapper calculation. Default value of [code]0.25[/code] will work for most cases. Increase for better lighting on small details or if your scene is very large. </member> <member name="bake_energy" type="float" setter="set_energy" getter="get_energy"> </member> <member name="bake_extents" type="Vector3" setter="set_extents" getter="get_extents"> + Size of affected area. </member> <member name="bake_hdr" type="bool" setter="set_hdr" getter="is_hdr"> + If [code]true[/code] lightmap can capture light values greater than [code]1.0[/code]. Turning this off will result in a smaller lightmap. Default value:[code]false[/code]. </member> <member name="bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="BakedLightmap.BakeMode"> + Lightmapping mode. See [enum BakeMode]. </member> <member name="bake_propagation" type="float" setter="set_propagation" getter="get_propagation"> </member> <member name="bake_quality" type="int" setter="set_bake_quality" getter="get_bake_quality" enum="BakedLightmap.BakeQuality"> + Three quality modes are available. Higher quality requires more rendering time. See [enum BakeQuality]. </member> <member name="capture_cell_size" type="float" setter="set_capture_cell_size" getter="get_capture_cell_size"> + Grid size used for real-time capture information on dynamic objects. Cannot be larger than [member bake_cell_size]. </member> <member name="image_path" type="String" setter="set_image_path" getter="get_image_path"> + Location where lightmaps will be saved. </member> <member name="light_data" type="BakedLightmapData" setter="set_light_data" getter="get_light_data"> + The calculated light data. </member> </members> <constants> <constant name="BAKE_QUALITY_LOW" value="0" enum="BakeQuality"> + Lowest bake quality mode. Fastest to calculate. </constant> <constant name="BAKE_QUALITY_MEDIUM" value="1" enum="BakeQuality"> + Default bake quality mode. </constant> <constant name="BAKE_QUALITY_HIGH" value="2" enum="BakeQuality"> + Highest bake quality mode. Takes longer to calculate. </constant> <constant name="BAKE_MODE_CONE_TRACE" value="0" enum="BakeMode"> + Less precise but faster bake mode. </constant> <constant name="BAKE_MODE_RAY_TRACE" value="1" enum="BakeMode"> + More precise bake mode but can take considerably longer to bake. </constant> <constant name="BAKE_ERROR_OK" value="0" enum="BakeError"> </constant> diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml index 98f554ebaa..7fe6a2acef 100644 --- a/doc/classes/BitMap.xml +++ b/doc/classes/BitMap.xml @@ -54,6 +54,26 @@ Returns the amount of bitmap elements that are set to true. </description> </method> + <method name="grow_mask"> + <return type="void"> + </return> + <argument index="0" name="pixels" type="int"> + </argument> + <argument index="1" name="rect" type="Rect2"> + </argument> + <description> + </description> + </method> + <method name="opaque_to_polygons" qualifiers="const"> + <return type="Array"> + </return> + <argument index="0" name="rect" type="Rect2"> + </argument> + <argument index="1" name="epsilon" type="float" default="2.0"> + </argument> + <description> + </description> + </method> <method name="set_bit"> <return type="void"> </return> diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 7f7f152ae9..c7eb365891 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -27,6 +27,14 @@ Gets the camera transform. Subclassed cameras (such as CharacterCamera) may provide different transforms than the [Node] transform. </description> </method> + <method name="get_cull_mask_bit" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="layer" type="int"> + </argument> + <description> + </description> + </method> <method name="is_position_behind" qualifiers="const"> <return type="bool"> </return> @@ -79,6 +87,16 @@ Returns a 3D position in worldspace, that is the result of projecting a point on the [Viewport] rectangle by the camera projection. This is useful for casting rays in the form of (origin, normal) for object intersection or picking. </description> </method> + <method name="set_cull_mask_bit"> + <return type="void"> + </return> + <argument index="0" name="layer" type="int"> + </argument> + <argument index="1" name="enable" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_orthogonal"> <return type="void"> </return> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index 3d74bd7ab0..b66239181a 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -5,7 +5,7 @@ </brief_description> <description> A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate(color)) may accept values > 1. - You can also create a color from standardised color names with [method @GDScript.ColorN]. + You can also create a color from standardised color names with Color.ColorN (e.g. Color.green) or [method @GDScript.ColorN]. </description> <tutorials> </tutorials> @@ -305,5 +305,295 @@ </member> </members> <constants> + <constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )"> + </constant> + <constant name="aliceblue" value="Color( 0.94, 0.97, 1, 1 )"> + </constant> + <constant name="antiquewhite" value="Color( 0.98, 0.92, 0.84, 1 )"> + </constant> + <constant name="aqua" value="Color( 0, 1, 1, 1 )"> + </constant> + <constant name="aquamarine" value="Color( 0.5, 1, 0.83, 1 )"> + </constant> + <constant name="azure" value="Color( 0.94, 1, 1, 1 )"> + </constant> + <constant name="beige" value="Color( 0.96, 0.96, 0.86, 1 )"> + </constant> + <constant name="bisque" value="Color( 1, 0.89, 0.77, 1 )"> + </constant> + <constant name="black" value="Color( 0, 0, 0, 1 )"> + </constant> + <constant name="blanchedalmond" value="Color( 1, 0.92, 0.8, 1 )"> + </constant> + <constant name="blue" value="Color( 0, 0, 1, 1 )"> + </constant> + <constant name="blueviolet" value="Color( 0.54, 0.17, 0.89, 1 )"> + </constant> + <constant name="brown" value="Color( 0.65, 0.16, 0.16, 1 )"> + </constant> + <constant name="burlywood" value="Color( 0.87, 0.72, 0.53, 1 )"> + </constant> + <constant name="cadetblue" value="Color( 0.37, 0.62, 0.63, 1 )"> + </constant> + <constant name="chartreuse" value="Color( 0.5, 1, 0, 1 )"> + </constant> + <constant name="chocolate" value="Color( 0.82, 0.41, 0.12, 1 )"> + </constant> + <constant name="coral" value="Color( 1, 0.5, 0.31, 1 )"> + </constant> + <constant name="cornflower" value="Color( 0.39, 0.58, 0.93, 1 )"> + </constant> + <constant name="cornsilk" value="Color( 1, 0.97, 0.86, 1 )"> + </constant> + <constant name="crimson" value="Color( 0.86, 0.08, 0.24, 1 )"> + </constant> + <constant name="cyan" value="Color( 0, 1, 1, 1 )"> + </constant> + <constant name="darkblue" value="Color( 0, 0, 0.55, 1 )"> + </constant> + <constant name="darkcyan" value="Color( 0, 0.55, 0.55, 1 )"> + </constant> + <constant name="darkgoldenrod" value="Color( 0.72, 0.53, 0.04, 1 )"> + </constant> + <constant name="darkgray" value="Color( 0.66, 0.66, 0.66, 1 )"> + </constant> + <constant name="darkgreen" value="Color( 0, 0.39, 0, 1 )"> + </constant> + <constant name="darkkhaki" value="Color( 0.74, 0.72, 0.42, 1 )"> + </constant> + <constant name="darkmagenta" value="Color( 0.55, 0, 0.55, 1 )"> + </constant> + <constant name="darkolivegreen" value="Color( 0.33, 0.42, 0.18, 1 )"> + </constant> + <constant name="darkorange" value="Color( 1, 0.55, 0, 1 )"> + </constant> + <constant name="darkorchid" value="Color( 0.6, 0.2, 0.8, 1 )"> + </constant> + <constant name="darkred" value="Color( 0.55, 0, 0, 1 )"> + </constant> + <constant name="darksalmon" value="Color( 0.91, 0.59, 0.48, 1 )"> + </constant> + <constant name="darkseagreen" value="Color( 0.56, 0.74, 0.56, 1 )"> + </constant> + <constant name="darkslateblue" value="Color( 0.28, 0.24, 0.55, 1 )"> + </constant> + <constant name="darkslategray" value="Color( 0.18, 0.31, 0.31, 1 )"> + </constant> + <constant name="darkturquoise" value="Color( 0, 0.81, 0.82, 1 )"> + </constant> + <constant name="darkviolet" value="Color( 0.58, 0, 0.83, 1 )"> + </constant> + <constant name="deeppink" value="Color( 1, 0.08, 0.58, 1 )"> + </constant> + <constant name="deepskyblue" value="Color( 0, 0.75, 1, 1 )"> + </constant> + <constant name="dimgray" value="Color( 0.41, 0.41, 0.41, 1 )"> + </constant> + <constant name="dodgerblue" value="Color( 0.12, 0.56, 1, 1 )"> + </constant> + <constant name="firebrick" value="Color( 0.7, 0.13, 0.13, 1 )"> + </constant> + <constant name="floralwhite" value="Color( 1, 0.98, 0.94, 1 )"> + </constant> + <constant name="forestgreen" value="Color( 0.13, 0.55, 0.13, 1 )"> + </constant> + <constant name="fuchsia" value="Color( 1, 0, 1, 1 )"> + </constant> + <constant name="gainsboro" value="Color( 0.86, 0.86, 0.86, 1 )"> + </constant> + <constant name="ghostwhite" value="Color( 0.97, 0.97, 1, 1 )"> + </constant> + <constant name="gold" value="Color( 1, 0.84, 0, 1 )"> + </constant> + <constant name="goldenrod" value="Color( 0.85, 0.65, 0.13, 1 )"> + </constant> + <constant name="green" value="Color( 0, 1, 0, 1 )"> + </constant> + <constant name="greenyellow" value="Color( 0.68, 1, 0.18, 1 )"> + </constant> + <constant name="honeydew" value="Color( 0.94, 1, 0.94, 1 )"> + </constant> + <constant name="hotpink" value="Color( 1, 0.41, 0.71, 1 )"> + </constant> + <constant name="indianred" value="Color( 0.8, 0.36, 0.36, 1 )"> + </constant> + <constant name="indigo" value="Color( 0.29, 0, 0.51, 1 )"> + </constant> + <constant name="ivory" value="Color( 1, 1, 0.94, 1 )"> + </constant> + <constant name="khaki" value="Color( 0.94, 0.9, 0.55, 1 )"> + </constant> + <constant name="lavender" value="Color( 0.9, 0.9, 0.98, 1 )"> + </constant> + <constant name="lavenderblush" value="Color( 1, 0.94, 0.96, 1 )"> + </constant> + <constant name="lawngreen" value="Color( 0.49, 0.99, 0, 1 )"> + </constant> + <constant name="lemonchiffon" value="Color( 1, 0.98, 0.8, 1 )"> + </constant> + <constant name="lightblue" value="Color( 0.68, 0.85, 0.9, 1 )"> + </constant> + <constant name="lightcoral" value="Color( 0.94, 0.5, 0.5, 1 )"> + </constant> + <constant name="lightcyan" value="Color( 0.88, 1, 1, 1 )"> + </constant> + <constant name="lightgoldenrod" value="Color( 0.98, 0.98, 0.82, 1 )"> + </constant> + <constant name="lightgray" value="Color( 0.83, 0.83, 0.83, 1 )"> + </constant> + <constant name="lightgreen" value="Color( 0.56, 0.93, 0.56, 1 )"> + </constant> + <constant name="lightpink" value="Color( 1, 0.71, 0.76, 1 )"> + </constant> + <constant name="lightsalmon" value="Color( 1, 0.63, 0.48, 1 )"> + </constant> + <constant name="lightseagreen" value="Color( 0.13, 0.7, 0.67, 1 )"> + </constant> + <constant name="lightskyblue" value="Color( 0.53, 0.81, 0.98, 1 )"> + </constant> + <constant name="lightslategray" value="Color( 0.47, 0.53, 0.6, 1 )"> + </constant> + <constant name="lightsteelblue" value="Color( 0.69, 0.77, 0.87, 1 )"> + </constant> + <constant name="lightyellow" value="Color( 1, 1, 0.88, 1 )"> + </constant> + <constant name="lime" value="Color( 0, 1, 0, 1 )"> + </constant> + <constant name="limegreen" value="Color( 0.2, 0.8, 0.2, 1 )"> + </constant> + <constant name="linen" value="Color( 0.98, 0.94, 0.9, 1 )"> + </constant> + <constant name="magenta" value="Color( 1, 0, 1, 1 )"> + </constant> + <constant name="maroon" value="Color( 0.69, 0.19, 0.38, 1 )"> + </constant> + <constant name="mediumaquamarine" value="Color( 0.4, 0.8, 0.67, 1 )"> + </constant> + <constant name="mediumblue" value="Color( 0, 0, 0.8, 1 )"> + </constant> + <constant name="mediumorchid" value="Color( 0.73, 0.33, 0.83, 1 )"> + </constant> + <constant name="mediumpurple" value="Color( 0.58, 0.44, 0.86, 1 )"> + </constant> + <constant name="mediumseagreen" value="Color( 0.24, 0.7, 0.44, 1 )"> + </constant> + <constant name="mediumslateblue" value="Color( 0.48, 0.41, 0.93, 1 )"> + </constant> + <constant name="mediumspringgreen" value="Color( 0, 0.98, 0.6, 1 )"> + </constant> + <constant name="mediumturquoise" value="Color( 0.28, 0.82, 0.8, 1 )"> + </constant> + <constant name="mediumvioletred" value="Color( 0.78, 0.08, 0.52, 1 )"> + </constant> + <constant name="midnightblue" value="Color( 0.1, 0.1, 0.44, 1 )"> + </constant> + <constant name="mintcream" value="Color( 0.96, 1, 0.98, 1 )"> + </constant> + <constant name="mistyrose" value="Color( 1, 0.89, 0.88, 1 )"> + </constant> + <constant name="moccasin" value="Color( 1, 0.89, 0.71, 1 )"> + </constant> + <constant name="navajowhite" value="Color( 1, 0.87, 0.68, 1 )"> + </constant> + <constant name="navyblue" value="Color( 0, 0, 0.5, 1 )"> + </constant> + <constant name="oldlace" value="Color( 0.99, 0.96, 0.9, 1 )"> + </constant> + <constant name="olive" value="Color( 0.5, 0.5, 0, 1 )"> + </constant> + <constant name="olivedrab" value="Color( 0.42, 0.56, 0.14, 1 )"> + </constant> + <constant name="orange" value="Color( 1, 0.65, 0, 1 )"> + </constant> + <constant name="orangered" value="Color( 1, 0.27, 0, 1 )"> + </constant> + <constant name="orchid" value="Color( 0.85, 0.44, 0.84, 1 )"> + </constant> + <constant name="palegoldenrod" value="Color( 0.93, 0.91, 0.67, 1 )"> + </constant> + <constant name="palegreen" value="Color( 0.6, 0.98, 0.6, 1 )"> + </constant> + <constant name="paleturquoise" value="Color( 0.69, 0.93, 0.93, 1 )"> + </constant> + <constant name="palevioletred" value="Color( 0.86, 0.44, 0.58, 1 )"> + </constant> + <constant name="papayawhip" value="Color( 1, 0.94, 0.84, 1 )"> + </constant> + <constant name="peachpuff" value="Color( 1, 0.85, 0.73, 1 )"> + </constant> + <constant name="peru" value="Color( 0.8, 0.52, 0.25, 1 )"> + </constant> + <constant name="pink" value="Color( 1, 0.75, 0.8, 1 )"> + </constant> + <constant name="plum" value="Color( 0.87, 0.63, 0.87, 1 )"> + </constant> + <constant name="powderblue" value="Color( 0.69, 0.88, 0.9, 1 )"> + </constant> + <constant name="purple" value="Color( 0.63, 0.13, 0.94, 1 )"> + </constant> + <constant name="rebeccapurple" value="Color( 0.4, 0.2, 0.6, 1 )"> + </constant> + <constant name="red" value="Color( 1, 0, 0, 1 )"> + </constant> + <constant name="rosybrown" value="Color( 0.74, 0.56, 0.56, 1 )"> + </constant> + <constant name="royalblue" value="Color( 0.25, 0.41, 0.88, 1 )"> + </constant> + <constant name="saddlebrown" value="Color( 0.55, 0.27, 0.07, 1 )"> + </constant> + <constant name="salmon" value="Color( 0.98, 0.5, 0.45, 1 )"> + </constant> + <constant name="sandybrown" value="Color( 0.96, 0.64, 0.38, 1 )"> + </constant> + <constant name="seagreen" value="Color( 0.18, 0.55, 0.34, 1 )"> + </constant> + <constant name="seashell" value="Color( 1, 0.96, 0.93, 1 )"> + </constant> + <constant name="sienna" value="Color( 0.63, 0.32, 0.18, 1 )"> + </constant> + <constant name="silver" value="Color( 0.75, 0.75, 0.75, 1 )"> + </constant> + <constant name="skyblue" value="Color( 0.53, 0.81, 0.92, 1 )"> + </constant> + <constant name="slateblue" value="Color( 0.42, 0.35, 0.8, 1 )"> + </constant> + <constant name="slategray" value="Color( 0.44, 0.5, 0.56, 1 )"> + </constant> + <constant name="snow" value="Color( 1, 0.98, 0.98, 1 )"> + </constant> + <constant name="springgreen" value="Color( 0, 1, 0.5, 1 )"> + </constant> + <constant name="steelblue" value="Color( 0.27, 0.51, 0.71, 1 )"> + </constant> + <constant name="tan" value="Color( 0.82, 0.71, 0.55, 1 )"> + </constant> + <constant name="teal" value="Color( 0, 0.5, 0.5, 1 )"> + </constant> + <constant name="thistle" value="Color( 0.85, 0.75, 0.85, 1 )"> + </constant> + <constant name="tomato" value="Color( 1, 0.39, 0.28, 1 )"> + </constant> + <constant name="turquoise" value="Color( 0.25, 0.88, 0.82, 1 )"> + </constant> + <constant name="violet" value="Color( 0.93, 0.51, 0.93, 1 )"> + </constant> + <constant name="webgray" value="Color( 0.5, 0.5, 0.5, 1 )"> + </constant> + <constant name="webgreen" value="Color( 0, 0.5, 0, 1 )"> + </constant> + <constant name="webmaroon" value="Color( 0.5, 0, 0, 1 )"> + </constant> + <constant name="webpurple" value="Color( 0.5, 0, 0.5, 1 )"> + </constant> + <constant name="wheat" value="Color( 0.96, 0.87, 0.7, 1 )"> + </constant> + <constant name="white" value="Color( 1, 1, 1, 1 )"> + </constant> + <constant name="whitesmoke" value="Color( 0.96, 0.96, 0.96, 1 )"> + </constant> + <constant name="yellow" value="Color( 1, 1, 0, 1 )"> + </constant> + <constant name="yellowgreen" value="Color( 0.6, 0.8, 0.2, 1 )"> + </constant> </constants> </class> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index 232357f822..4d52eacba8 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -4,7 +4,7 @@ Color picker control. </brief_description> <description> - This is a simple color picker [Control]. It's useful for selecting a color from an RGB/RGBA colorspace. + [Control] node displaying a color picker widget. It's useful for selecting a color from an RGB/RGBA colorspace. </description> <tutorials> </tutorials> @@ -17,7 +17,7 @@ <argument index="0" name="color" type="Color"> </argument> <description> - Adds the current selected to color to a list of colors (presets), the presets will be displayed in the color picker and the user will be able to select them, notice that the presets list is only for this color picker. + Adds the given color to a list of color presets. The presets are displayed in the color picker and the user will be able to select them. Note: the presets list is only for [i]this[/i] color picker. </description> </method> </methods> @@ -26,13 +26,13 @@ The currently selected color. </member> <member name="deferred_mode" type="bool" setter="set_deferred_mode" getter="is_deferred_mode"> - If [code]true[/code], the color will apply only after user releases mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). + If [code]true[/code] the color will apply only after the user releases the mouse button, otherwise it will apply immediatly even in mouse motion event (which can cause performance issues). </member> <member name="edit_alpha" type="bool" setter="set_edit_alpha" getter="is_editing_alpha"> - If [code]true[/code], shows an alpha channel slider (transparency). + If [code]true[/code] shows an alpha channel slider (transparency). </member> <member name="raw_mode" type="bool" setter="set_raw_mode" getter="is_raw_mode"> - If [code]true[/code], allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). + If [code]true[/code] allows the color R, G, B component values to go beyond 1.0, which can be used for certain special operations that require it (like tinting without darkening or rendering sprites in HDR). </member> </members> <signals> diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml index d049e936a8..6ac2911c11 100644 --- a/doc/classes/ColorPickerButton.xml +++ b/doc/classes/ColorPickerButton.xml @@ -4,7 +4,7 @@ Button that pops out a [ColorPicker]. </brief_description> <description> - Encapsulates a [ColorPicker] making it accesible by pressing a button, pressing the button will toggle the [ColorPicker] visibility + Encapsulates a [ColorPicker] making it accesible by pressing a button. Pressing the button will toggle the [ColorPicker] visibility. </description> <tutorials> </tutorials> @@ -15,14 +15,14 @@ <return type="ColorPicker"> </return> <description> - Returns the [code]ColorPicker[/code] that this [code]ColorPickerButton[/code] toggles. + Returns the [ColorPicker] that this node toggles. </description> </method> <method name="get_popup"> <return type="PopupPanel"> </return> <description> - Returns the control's [PopupPanel] which allows you to connect to Popup Signals. This allows you to handle events when the ColorPicker is shown or hidden. + Returns the control's [PopupPanel] which allows you to connect to popup signals. This allows you to handle events when the ColorPicker is shown or hidden. </description> </method> </methods> diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml index 69a70cfa39..e1bffb719e 100644 --- a/doc/classes/ColorRect.xml +++ b/doc/classes/ColorRect.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ColorRect" inherits="Control" category="Core" version="3.1"> <brief_description> - Colored rect for canvas. + Colored rectangle. </brief_description> <description> - An object that is represented on the canvas as a rect with color. [Color] is used to set or get color info for the rect. + Displays a colored rectangle. </description> <tutorials> </tutorials> @@ -14,9 +14,9 @@ </methods> <members> <member name="color" type="Color" setter="set_frame_color" getter="get_frame_color"> - The color to fill the [code]ColorRect[/code]. + The fill color. [codeblock] - $ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect node's color to red + $ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect's color to red. [/codeblock] </member> </members> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index 8c65f44259..4301102e4a 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Control" inherits="CanvasItem" category="Core" version="3.1"> <brief_description> - All User Interface nodes inherit from Control. Features anchors and margins to adapt its position and size to its parent. + All User Interface nodes inherit from Control. A control's anchors and margins adapt its position and size relative to its parent. </brief_description> <description> Base class for all User Interface or [i]UI[/i] related nodes. [code]Control[/code] features a bounding rectangle that defines its extents, an anchor position relative to its parent and margins that represent an offset to the anchor. The margins update automatically when the node, any of its parents, or the screen size change. @@ -19,11 +19,17 @@ <demos> </demos> <methods> + <method name="_clips_input" qualifiers="virtual"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="_get_minimum_size" qualifiers="virtual"> <return type="Vector2"> </return> <description> - Returns the minimum size this Control can shrink to. The node can never be smaller than this minimum size. + Returns the minimum size for this control. See [member rect_min_size]. </description> </method> <method name="_gui_input" qualifiers="virtual"> @@ -129,7 +135,7 @@ This method should only be used to test the data. Process the data in [method drop_data]. [codeblock] extends Control - + func can_drop_data(position, data): # check position if it is relevant to you # otherwise just check data @@ -148,10 +154,10 @@ Godot calls this method to pass you the [code]data[/code] from a control's [method get_drag_data] result. Godot first calls [method can_drop_data] to test if [code]data[/code] is allowed to drop at [code]position[/code] where [code]position[/code] is local to this control. [codeblock] extends ColorRect - + func can_drop_data(position, data): return typeof(data) == TYPE_DICTIONARY and data.has('color') - + func drop_data(position, data): color = data['color'] [/codeblock] @@ -173,6 +179,7 @@ <return type="Vector2"> </return> <description> + Returns [member margin_left] and [member margin_top]. See also [member rect_position]. </description> </method> <method name="get_color" qualifiers="const"> @@ -207,7 +214,7 @@ <argument index="0" name="position" type="Vector2" default="Vector2( 0, 0 )"> </argument> <description> - Returns the mouse cursor shape the control displays on mouse hover, one of the [code]CURSOR_*[/code] constants. + Returns the mouse cursor shape the control displays on mouse hover. See [enum CursorShape]. </description> </method> <method name="get_drag_data" qualifiers="virtual"> @@ -220,7 +227,7 @@ A preview that will follow the mouse that should represent the data can be set with [method set_drag_preview]. A good time to set the preview is in this method. [codeblock] extends Control - + func get_drag_data(position): var mydata = make_data() set_drag_preview(make_preview(mydata)) @@ -232,14 +239,14 @@ <return type="Vector2"> </return> <description> - Returns MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]). + Returns [member margin_right] and [member margin_bottom]. </description> </method> <method name="get_focus_owner" qualifiers="const"> <return type="Control"> </return> <description> - Return which control is owning the keyboard focus, or null if no one. + Returns the control that has the keyboard focus or [code]null[/code] if none. </description> </method> <method name="get_font" qualifiers="const"> @@ -256,7 +263,7 @@ <return type="Rect2"> </return> <description> - Return position and size of the Control, relative to the top-left corner of the [i]window[/i] Control. This is a helper (see [method get_global_position], [method get_size]). + Returns the position and size of the control relative to the top-left corner of the screen. See [member rect_position] and [member rect_size]. </description> </method> <method name="get_icon" qualifiers="const"> @@ -273,33 +280,35 @@ <return type="Vector2"> </return> <description> - Return the minimum size this Control can shrink to. A control will never be displayed or resized smaller than its minimum size. + Returns the minimum size for this control. See [member rect_min_size]. </description> </method> <method name="get_parent_area_size" qualifiers="const"> <return type="Vector2"> </return> <description> + Returns the width/height occupied in the parent control. </description> </method> <method name="get_parent_control" qualifiers="const"> <return type="Control"> </return> <description> + Returns the parent control node. </description> </method> <method name="get_rect" qualifiers="const"> <return type="Rect2"> </return> <description> - Return position and size of the Control, relative to the top-left corner of the parent Control. This is a helper (see [method get_position], [method get_size]). + Returns the position and size of the control relative to the top-left corner of the parent Control. See [member rect_position] and [member rect_size]. </description> </method> <method name="get_rotation" qualifiers="const"> <return type="float"> </return> <description> - Return the rotation (in radians) + Returns the rotation (in radians). </description> </method> <method name="get_stylebox" qualifiers="const"> @@ -318,7 +327,7 @@ <argument index="0" name="at_position" type="Vector2" default="Vector2( 0, 0 )"> </argument> <description> - Return the tooltip, which will appear when the cursor is resting over this control. + Returns the tooltip, which will appear when the cursor is resting over this control. </description> </method> <method name="grab_click_focus"> @@ -374,7 +383,7 @@ <return type="bool"> </return> <description> - Return whether the Control is the current focused control (see [method set_focus_mode]). + Returns [code]true[/code] if this is the current focused control. See [member focus_mode]. </description> </method> <method name="has_font" qualifiers="const"> @@ -457,7 +466,7 @@ <return type="void"> </return> <description> - Give up the focus, no other control will be able to receive keyboard input. + Give up the focus. No other control will be able to receive keyboard input. </description> </method> <method name="set_anchor"> @@ -516,7 +525,7 @@ <argument index="0" name="position" type="Vector2"> </argument> <description> - Sets MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]). + Sets [member margin_left] and [member margin_top] at the same time. </description> </method> <method name="set_drag_forwarding"> @@ -534,15 +543,15 @@ extends Control func _ready(): set_drag_forwarding(target_control) - + # TargetControl.gd extends Control func can_drop_data_fw(position, data, from_control): return true - + func drop_data_fw(position, data, from_control): my_handle_data(data) - + func get_drag_data_fw(position, from_control): set_drag_preview(my_preview) return my_data() @@ -564,7 +573,7 @@ <argument index="0" name="position" type="Vector2"> </argument> <description> - Sets MARGIN_RIGHT and MARGIN_BOTTOM at the same time. This is a helper (see [method set_margin]). + Sets [member margin_right] and [member margin_bottom] at the same time. </description> </method> <method name="set_margins_preset"> @@ -585,7 +594,7 @@ <argument index="0" name="radians" type="float"> </argument> <description> - Set the rotation (in radians). + Sets the rotation (in radians). </description> </method> <method name="show_modal"> @@ -594,7 +603,7 @@ <argument index="0" name="exclusive" type="bool" default="false"> </argument> <description> - Display a Control as modal. Control must be a subwindow. Modal controls capture the input signals until closed or the area outside them is accessed. When a modal control loses focus, or the ESC key is pressed, they automatically hide. Modal controls are used extensively for popup dialogs and menus. + Displays a control as modal. Control must be a subwindow. Modal controls capture the input signals until closed or the area outside them is accessed. When a modal control loses focus, or the ESC key is pressed, they automatically hide. Modal controls are used extensively for popup dialogs and menus. </description> </method> <method name="warp_mouse"> @@ -661,6 +670,7 @@ </member> <member name="mouse_default_cursor_shape" type="int" setter="set_default_cursor_shape" getter="get_default_cursor_shape" enum="Control.CursorShape"> The default cursor shape for this control. Useful for Godot plugins and applications or games that use the system's mouse cursors. + [b]Note:[/b] On Linux, shapes may vary depending on the cursor theme of the system. </member> <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" enum="Control.MouseFilter"> Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Use one of the [code]MOUSE_FILTER_*[/code] constants. See the constants to learn what each does. @@ -752,22 +762,22 @@ </signals> <constants> <constant name="FOCUS_NONE" value="0" enum="FocusMode"> - The node cannot grab focus. Use with [member set_focus_mode]. + The node cannot grab focus. Use with [member focus_mode]. </constant> <constant name="FOCUS_CLICK" value="1" enum="FocusMode"> - The node can only grab focus on mouse clicks. Use with [member set_focus_mode]. + The node can only grab focus on mouse clicks. Use with [member focus_mode]. </constant> <constant name="FOCUS_ALL" value="2" enum="FocusMode"> - The node can grab focus on mouse click or using the arrows and the Tab keys on the keyboard. Use with [member set_focus_mode]. + The node can grab focus on mouse click or using the arrows and the Tab keys on the keyboard. Use with [member focus_mode]. </constant> <constant name="NOTIFICATION_RESIZED" value="40"> Sent when the node changes size. Use [member rect_size] to get the new size. </constant> <constant name="NOTIFICATION_MOUSE_ENTER" value="41"> - Sent when the mouse pointer enters the node's [code]Rect[/code] area. + Sent when the mouse pointer enters the node. </constant> <constant name="NOTIFICATION_MOUSE_EXIT" value="42"> - Sent when the mouse pointer exits the node's [code]Rect[/code] area. + Sent when the mouse pointer exits the node. </constant> <constant name="NOTIFICATION_FOCUS_ENTER" value="43"> Sent when the node grabs focus. @@ -776,7 +786,7 @@ Sent when the node loses focus. </constant> <constant name="NOTIFICATION_THEME_CHANGED" value="45"> - Sent when the node's [member theme] changes, right before Godot redraws the [code]Control[/code]. Happens when you call one of the [code]add_*_override[/code] + Sent when the node's [member theme] changes, right before Godot redraws the control. Happens when you call one of the [code]add_*_override[/code] </constant> <constant name="NOTIFICATION_MODAL_CLOSE" value="46"> Sent when an open modal dialog closes. See [member show_modal]. @@ -902,7 +912,7 @@ Sets the node's size flags to both fill and expand. See the 2 constants above for more information. </constant> <constant name="SIZE_SHRINK_CENTER" value="4" enum="SizeFlags"> - Tells the parent [Container] to center the node in itself. It centers the [code]Control[/code] based on its bounding box, so it doesn't work with the fill or expand size flags. Use with [member size_flags_horizontal] and [member size_flags_vertical]. + Tells the parent [Container] to center the node in itself. It centers the control based on its bounding box, so it doesn't work with the fill or expand size flags. Use with [member size_flags_horizontal] and [member size_flags_vertical]. </constant> <constant name="SIZE_SHRINK_END" value="8" enum="SizeFlags"> Tells the parent [Container] to align the node with its end, either the bottom or the right edge. It doesn't work with the fill or expand size flags. Use with [member size_flags_horizontal] and [member size_flags_vertical]. diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml index 9fa1e3ea6c..800a76ccf1 100644 --- a/doc/classes/Dictionary.xml +++ b/doc/classes/Dictionary.xml @@ -33,6 +33,8 @@ </description> </method> <method name="erase"> + <return type="bool"> + </return> <argument index="0" name="key" type="var"> </argument> <description> diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml index ef75182811..2dc522083d 100644 --- a/doc/classes/DirectionalLight.xml +++ b/doc/classes/DirectionalLight.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="DirectionalLight" inherits="Light" category="Core" version="3.1"> <brief_description> - Directional Light, such as the Sun or the Moon. + Directional light from a distance, as from the Sun. </brief_description> <description> - A DirectionalLight is a type of [Light] node that emits light constantly in one direction (the negative z axis of the node). It is used lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored, only the basis is used do determine light direction. + A directional light is a type of [Light] node that models an infinite number of parallel rays covering the entire scene. It is used for lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored. Only the basis is used do determine light direction. </description> <tutorials> <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link> @@ -15,34 +15,48 @@ </methods> <members> <member name="directional_shadow_bias_split_scale" type="float" setter="set_param" getter="get_param"> + Amount of extra bias for shadow splits that are far away. If self shadowing occurs only on the splits far away, this value can fix them. </member> <member name="directional_shadow_blend_splits" type="bool" setter="set_blend_splits" getter="is_blend_splits_enabled"> + If [code]true[/code] shadow detail is sacrificed in exchange for smoother transitions between splits. Default value:[code]false[/code]. </member> <member name="directional_shadow_depth_range" type="int" setter="set_shadow_depth_range" getter="get_shadow_depth_range" enum="DirectionalLight.ShadowDepthRange"> + Optimizes shadow rendering for detail versus movement. See [enum ShadowDepthRange]. </member> <member name="directional_shadow_max_distance" type="float" setter="set_param" getter="get_param"> + The maximum distance for shadow splits. </member> <member name="directional_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="DirectionalLight.ShadowMode"> + The light's shadow rendering algorithm. See [enum ShadowMode]. </member> <member name="directional_shadow_normal_bias" type="float" setter="set_param" getter="get_param"> + Can be used to fix special cases of self shadowing when objects are perpendicular to the light. </member> <member name="directional_shadow_split_1" type="float" setter="set_param" getter="get_param"> + The distance from camera to shadow split 1. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_*_SPLITS. </member> <member name="directional_shadow_split_2" type="float" setter="set_param" getter="get_param"> + The distance from shadow split 1 to split 2. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_*_SPLITS. </member> <member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param"> + The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used in [enum directional_shadow_mode] SHADOW_PARALLEL_4_SPLITS. </member> </members> <constants> <constant name="SHADOW_ORTHOGONAL" value="0" enum="ShadowMode"> + Renders the entire scene's shadow map from an orthogonal point of view. May result in blockier shadows on close objects. </constant> <constant name="SHADOW_PARALLEL_2_SPLITS" value="1" enum="ShadowMode"> + Splits the view frustum in 2 areas, each with its own shadow map. </constant> <constant name="SHADOW_PARALLEL_4_SPLITS" value="2" enum="ShadowMode"> + Splits the view frustum in 4 areas, each with its own shadow map. </constant> <constant name="SHADOW_DEPTH_RANGE_STABLE" value="0" enum="ShadowDepthRange"> + Keeps the shadow stable when the camera moves, at the cost of lower effective shadow resolution. Default value. </constant> <constant name="SHADOW_DEPTH_RANGE_OPTIMIZED" value="1" enum="ShadowDepthRange"> + Tries to achieve maximum shadow resolution. May result in saw effect on shadow edges. </constant> </constants> </class> diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml index 5a8b506f9e..ade6d2034d 100644 --- a/doc/classes/EditorFileSystem.xml +++ b/doc/classes/EditorFileSystem.xml @@ -93,6 +93,10 @@ Remitted if a resource is reimported. </description> </signal> + <signal name="script_classes_updated"> + <description> + </description> + </signal> <signal name="sources_changed"> <argument index="0" name="exist" type="bool"> </argument> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index f5fbf8e313..62fc56e990 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -156,15 +156,6 @@ Clear all the state and reset the object being edited to zero. This ensures your plugin does not keep editing a currently existing node, or a node from the wrong scene. </description> </method> - <method name="create_spatial_gizmo" qualifiers="virtual"> - <return type="EditorSpatialGizmo"> - </return> - <argument index="0" name="for_spatial" type="Spatial"> - </argument> - <description> - This is used for plugins that create gizmos used by the spatial editor. Just check that the node passed in the "for_spatial" argument matches your plugin. - </description> - </method> <method name="edit" qualifiers="virtual"> <return type="void"> </return> diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml index 3636442b85..2081ae7a4d 100644 --- a/doc/classes/EditorSpatialGizmo.xml +++ b/doc/classes/EditorSpatialGizmo.xml @@ -33,9 +33,11 @@ </return> <argument index="0" name="handles" type="PoolVector3Array"> </argument> - <argument index="1" name="billboard" type="bool" default="false"> + <argument index="1" name="material" type="Material"> </argument> - <argument index="2" name="secondary" type="bool" default="false"> + <argument index="2" name="billboard" type="bool" default="false"> + </argument> + <argument index="3" name="secondary" type="bool" default="false"> </argument> <description> Add a list of handles (points) which can be used to deform the object being edited. @@ -138,6 +140,14 @@ The [Camera] is also provided so screen coordinates can be converted to raycasts. </description> </method> + <method name="set_hidden"> + <return type="void"> + </return> + <argument index="0" name="hidden" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_spatial_node"> <return type="void"> </return> diff --git a/doc/classes/Expression.xml b/doc/classes/Expression.xml new file mode 100644 index 0000000000..d5b831a61a --- /dev/null +++ b/doc/classes/Expression.xml @@ -0,0 +1,49 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Expression" inherits="Reference" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="execute"> + <return type="Variant"> + </return> + <argument index="0" name="inputs" type="Array" default="[ ]"> + </argument> + <argument index="1" name="base_instance" type="Object" default="null"> + </argument> + <argument index="2" name="show_error" type="bool" default="true"> + </argument> + <description> + </description> + </method> + <method name="get_error_text" qualifiers="const"> + <return type="String"> + </return> + <description> + </description> + </method> + <method name="has_execute_failed" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="parse"> + <return type="int" enum="Error"> + </return> + <argument index="0" name="expression" type="String"> + </argument> + <argument index="1" name="input_names" type="PoolStringArray" default="PoolStringArray( )"> + </argument> + <description> + </description> + </method> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index 7503e53188..a013ee6266 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -16,6 +16,7 @@ <return type="int"> </return> <description> + Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers]. </description> </method> </methods> diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml index 2f5fb49dba..7fd1d7e8ac 100644 --- a/doc/classes/InputMap.xml +++ b/doc/classes/InputMap.xml @@ -40,6 +40,7 @@ <argument index="0" name="action" type="String"> </argument> <description> + Removes all events from an action. </description> </method> <method name="action_has_event"> @@ -50,15 +51,15 @@ <argument index="1" name="event" type="InputEvent"> </argument> <description> - Returns [true] if an action has an [InputEvent] associated with it. + Returns [code]true[/code] if the action has the given [InputEvent] associated with it. </description> </method> <method name="action_set_deadzone"> <return type="void"> </return> - <argument index="0" name="deadzone" type="String"> + <argument index="0" name="action" type="String"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="deadzone" type="float"> </argument> <description> </description> @@ -71,7 +72,7 @@ <argument index="1" name="deadzone" type="float" default="0.5"> </argument> <description> - Adds an (empty) action to the [code]InputMap[/code], with a configurable [code]deadzone[/code]. + Adds an empty action to the [code]InputMap[/code] with a configurable [code]deadzone[/code]. An [InputEvent] can then be added to this action with [method action_add_event]. </description> </method> diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index bd1d6be4f5..4723cf8ee4 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -4,10 +4,8 @@ Control that provides a list of selectable items (and/or icons) in a single column, or optionally in multiple columns. </brief_description> <description> - This control provides a selectable list of items that may be in a single (or multiple columns) with option of text, icons, - or both text and icon. Tooltips are supported and may be different for every item in the list. Selectable items in the list - may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled - to allow use of popup context menus. Items may also be 'activated' with a double click (or Enter key). + This control provides a selectable list of items that may be in a single (or multiple columns) with option of text, icons, or both text and icon. Tooltips are supported and may be different for every item in the list. + Selectable items in the list may be selected or deselected and multiple selection may be enabled. Selection with right mouse button may also be enabled to allow use of popup context menus. Items may also be 'activated' with a double click (or Enter key). </description> <tutorials> </tutorials> @@ -79,6 +77,14 @@ <description> </description> </method> + <method name="get_item_custom_fg_color" qualifiers="const"> + <return type="Color"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> <method name="get_item_icon" qualifiers="const"> <return type="Texture"> </return> @@ -229,6 +235,16 @@ <description> </description> </method> + <method name="set_item_custom_fg_color"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="custom_fg_color" type="Color"> + </argument> + <description> + </description> + </method> <method name="set_item_disabled"> <return type="void"> </return> diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml index e6d537b895..0c66319ae7 100644 --- a/doc/classes/KinematicBody.xml +++ b/doc/classes/KinematicBody.xml @@ -65,8 +65,11 @@ </argument> <argument index="1" name="infinite_inertia" type="bool" default="true"> </argument> + <argument index="2" name="test_only" type="bool" default="false"> + </argument> <description> Moves the body along the vector [code]rel_vec[/code]. The body will stop if it collides. Returns a [KinematicCollision], which contains information about the collision. + If [code]test_only[/code] is [code]true[/true], the body does not move but the would-be collision information is given. </description> </method> <method name="move_and_slide"> @@ -76,7 +79,7 @@ </argument> <argument index="1" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )"> </argument> - <argument index="2" name="slope_stop_min_velocity" type="float" default="0.05"> + <argument index="2" name="stop_on_slope" type="bool" default="false"> </argument> <argument index="3" name="max_slides" type="int" default="4"> </argument> @@ -88,12 +91,32 @@ Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [code]KinematicBody[/code] or [RigidBody], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes. [code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method. [code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector3(0, 0, 0)[/code], everything is considered a wall. This is useful for topdown games. - If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes. + [i]TODO: Update for new stop_on_slode argument.[/i] If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes. If the body collides, it will change direction a maximum of [code]max_slides[/code] times before it stops. [code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees. Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision]. </description> </method> + <method name="move_and_slide_with_snap"> + <return type="Vector3"> + </return> + <argument index="0" name="linear_velocity" type="Vector3"> + </argument> + <argument index="1" name="snap" type="Vector3"> + </argument> + <argument index="2" name="floor_normal" type="Vector3" default="Vector3( 0, 0, 0 )"> + </argument> + <argument index="3" name="infinite_inertia" type="bool" default="true"> + </argument> + <argument index="4" name="stop_on_slope" type="bool" default="false"> + </argument> + <argument index="5" name="max_bounces" type="int" default="4"> + </argument> + <argument index="6" name="floor_max_angle" type="float" default="0.785398"> + </argument> + <description> + </description> + </method> <method name="test_move"> <return type="bool"> </return> @@ -109,20 +132,14 @@ </method> </methods> <members> - <member name="axis_lock_angular_x" type="bool" setter="set_axis_lock" getter="get_axis_lock"> - </member> - <member name="axis_lock_angular_y" type="bool" setter="set_axis_lock" getter="get_axis_lock"> - </member> - <member name="axis_lock_angular_z" type="bool" setter="set_axis_lock" getter="get_axis_lock"> - </member> - <member name="axis_lock_linear_x" type="bool" setter="set_axis_lock" getter="get_axis_lock"> + <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> + If the body is at least this close to another body, this body will consider them to be colliding. </member> - <member name="axis_lock_linear_y" type="bool" setter="set_axis_lock" getter="get_axis_lock"> + <member name="move_lock_x" type="bool" setter="set_axis_lock" getter="get_axis_lock"> </member> - <member name="axis_lock_linear_z" type="bool" setter="set_axis_lock" getter="get_axis_lock"> + <member name="move_lock_y" type="bool" setter="set_axis_lock" getter="get_axis_lock"> </member> - <member name="collision/safe_margin" type="float" setter="set_safe_margin" getter="get_safe_margin"> - If the body is at least this close to another body, this body will consider them to be colliding. + <member name="move_lock_z" type="bool" setter="set_axis_lock" getter="get_axis_lock"> </member> </members> <constants> diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml index fdc974630f..e48660a889 100644 --- a/doc/classes/KinematicBody2D.xml +++ b/doc/classes/KinematicBody2D.xml @@ -81,7 +81,7 @@ </argument> <argument index="2" name="infinite_inertia" type="bool" default="true"> </argument> - <argument index="3" name="slope_stop_min_velocity" type="float" default="5"> + <argument index="3" name="stop_on_slope" type="bool" default="false"> </argument> <argument index="4" name="max_bounces" type="int" default="4"> </argument> @@ -91,7 +91,7 @@ Moves the body along a vector. If the body collides with another, it will slide along the other body rather than stop immediately. If the other body is a [code]KinematicBody2D[/code] or [RigidBody2D], it will also be affected by the motion of the other body. You can use this to make moving or rotating platforms, or to make nodes push other nodes. [code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method. [code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector2(0, 0)[/code], everything is considered a wall. This is useful for topdown games. - If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes. + [i]TODO: Update for stop_on_slope argument.[/i] If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes. If the body collides, it will change direction a maximum of [code]max_bounces[/code] times before it stops. [code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees. Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision]. @@ -108,13 +108,15 @@ </argument> <argument index="3" name="infinite_inertia" type="bool" default="true"> </argument> - <argument index="4" name="slope_stop_min_velocity" type="float" default="5"> + <argument index="4" name="stop_on_slope" type="bool" default="false"> </argument> <argument index="5" name="max_bounces" type="int" default="4"> </argument> <argument index="6" name="floor_max_angle" type="float" default="0.785398"> </argument> <description> + Moves the body while keeping it attached to slopes. Similar to [method move_and_slide]. + As long as the [code]snap[/code] vector is in contact with the ground, the body will remain attached to the surface. This means you must disable snap in order to jump, for example. You can do this by setting[code]snap[/code] to[code](0, 0)[/code] or by using [method move_and_slide] instead. </description> </method> <method name="test_move"> @@ -136,6 +138,7 @@ If the body is at least this close to another body, this body will consider them to be colliding. </member> <member name="motion/sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled"> + If [code]true[/code] the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms. </member> </members> <constants> diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml index e9b36c2f9d..04191136a8 100644 --- a/doc/classes/Light.xml +++ b/doc/classes/Light.xml @@ -15,28 +15,40 @@ </methods> <members> <member name="editor_only" type="bool" setter="set_editor_only" getter="is_editor_only"> + If [code]true[/code] the light only appears in the editor and will not be visible at runtime. Default value:[code]false[/code]. </member> <member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light.BakeMode"> + The light's bake mode. See [enum BakeMode]. </member> <member name="light_color" type="Color" setter="set_color" getter="get_color"> + The light's color. </member> <member name="light_cull_mask" type="int" setter="set_cull_mask" getter="get_cull_mask"> + The light will affect objects in the selected layers. </member> <member name="light_energy" type="float" setter="set_param" getter="get_param"> + The light's strength multiplier. </member> <member name="light_indirect_energy" type="float" setter="set_param" getter="get_param"> + Secondary multiplier used with indirect light (light bounces). This works in baked light or GIProbe. </member> <member name="light_negative" type="bool" setter="set_negative" getter="is_negative"> + If [code]true[/code] the light's effect is reversed, darkening areas and casting bright shadows. Default value: [code]false[/code]. </member> <member name="light_specular" type="float" setter="set_param" getter="get_param"> + The intensity of the specular blob in objects affected by the light. At [code]0[/code] the light becomes a pure diffuse light. </member> <member name="shadow_bias" type="float" setter="set_param" getter="get_param"> + Used to adjust shadow appearance. Too small a value results in self shadowing, while too large a value causes shadows to separate from casters. Adjust as needed. </member> <member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color"> + The color of shadows cast by this light. </member> <member name="shadow_contact" type="float" setter="set_param" getter="get_param"> + Attempts to reduce [member shadow_bias] gap. </member> <member name="shadow_enabled" type="bool" setter="set_shadow" getter="has_shadow"> + If [code]true[/code] the light will cast shadows. Default value: [code]false[/code]. </member> <member name="shadow_reverse_cull_face" type="bool" setter="set_shadow_reverse_cull_face" getter="get_shadow_reverse_cull_face"> </member> @@ -75,10 +87,13 @@ <constant name="PARAM_MAX" value="15" enum="Param"> </constant> <constant name="BAKE_DISABLED" value="0" enum="BakeMode"> + Light is ignored when baking. Note: hiding a light does [i]not[/i] affect baking. </constant> <constant name="BAKE_INDIRECT" value="1" enum="BakeMode"> + Only indirect lighting will be baked. Default value. </constant> <constant name="BAKE_ALL" value="2" enum="BakeMode"> + Both direct and indirect light will be baked. Note: you should hide the light if you don't want it to appear twice (dynamic and baked). </constant> </constants> </class> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index d7a0385bb3..c244b8b7a7 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -88,6 +88,8 @@ <member name="caret_position" type="int" setter="set_cursor_position" getter="get_cursor_position"> The cursor's position inside the [code]LineEdit[/code]. When set, the text may scroll to accommodate it. </member> + <member name="clear_button_enabled" type="bool" setter="set_clear_button_enabled" getter="is_clear_button_enabled"> + </member> <member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled"> If [code]true[/code] the context menu will appear when right clicked. </member> @@ -172,6 +174,12 @@ </constant> </constants> <theme_items> + <theme_item name="clear" type="Texture"> + </theme_item> + <theme_item name="clear_button_color" type="Color"> + </theme_item> + <theme_item name="clear_button_color_pressed" type="Color"> + </theme_item> <theme_item name="cursor_color" type="Color"> </theme_item> <theme_item name="focus" type="StyleBox"> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 7f8a43fda2..d02e3dfdfa 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -38,6 +38,12 @@ Corresponds to the NOTIFICATION_EXIT_TREE notification in [method Object._notification] and signal [signal tree_exiting]. To get notified when the node has already left the active tree, connect to the [signal tree_exited] </description> </method> + <method name="_get_configuration_warning" qualifiers="virtual"> + <return type="String"> + </return> + <description> + </description> + </method> <method name="_input" qualifiers="virtual"> <return type="void"> </return> @@ -223,8 +229,8 @@ </argument> <description> Fetches a node. The [NodePath] can be either a relative path (from the current node) or an absolute path (in the scene tree) to a node. If the path does not exist, a [code]null instance[/code] is returned and attempts to access it will result in an "Attempt to call <method> on a null instance." error. - Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_tree]). - [i]Example:[/i] Assume your current node is Character and the following tree: + [b]Note:[/b] Fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_tree]). + [b]Example:[/b] Assume your current node is Character and the following tree: [codeblock] /root /root/Character diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index ab49bc468c..f4ad196ad2 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -184,6 +184,8 @@ <argument index="0" name="property" type="NodePath"> </argument> <description> + Get indexed object property by String. + Property indices get accessed with colon seperation, for example: [code]position:x[/code] </description> </method> <method name="get_instance_id" qualifiers="const"> @@ -418,5 +420,7 @@ <constant name="CONNECT_ONESHOT" value="4" enum="ConnectFlags"> One shot connections disconnect themselves after emission. </constant> + <constant name="CONNECT_REFERENCE_COUNTED" value="8" enum="ConnectFlags"> + </constant> </constants> </class> diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml index ff2e77ffbe..5ed058bb06 100644 --- a/doc/classes/OmniLight.xml +++ b/doc/classes/OmniLight.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="OmniLight" inherits="Light" category="Core" version="3.1"> <brief_description> - OmniDirectional Light, such as a light bulb or a candle. + Omnidirectional light, such as a light bulb or a candle. </brief_description> <description> - An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. + An Omnidirectional light is a type of [Light] that emits light in all directions. The light is attenuated by distance and this attenuation can be configured by changing its energy, radius, and attenuation parameters. </description> <tutorials> <link>http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html</link> @@ -15,12 +15,16 @@ </methods> <members> <member name="omni_attenuation" type="float" setter="set_param" getter="get_param"> + The light's attenuation (drop-off) curve. A number of presets are available in the Inspector. </member> <member name="omni_range" type="float" setter="set_param" getter="get_param"> + Maximum distance the light affects. </member> <member name="omni_shadow_detail" type="int" setter="set_shadow_detail" getter="get_shadow_detail" enum="OmniLight.ShadowDetail"> + See [enum ShadowDetail]. </member> <member name="omni_shadow_mode" type="int" setter="set_shadow_mode" getter="get_shadow_mode" enum="OmniLight.ShadowMode"> + See [enum ShadowMode]. </member> </members> <constants> diff --git a/doc/classes/PhysicalBone.xml b/doc/classes/PhysicalBone.xml index 99f551b865..5eb4550e93 100644 --- a/doc/classes/PhysicalBone.xml +++ b/doc/classes/PhysicalBone.xml @@ -9,6 +9,12 @@ <demos> </demos> <methods> + <method name="get_bone_id" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> <method name="get_simulate_physics"> <return type="bool"> </return> diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index 5117c9ef6c..91fc4df4ff 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -121,7 +121,7 @@ <argument index="0" name="contact_idx" type="int"> </argument> <description> - Impulse created by the contact. Only implemented for Bullet physics. + Impulse created by the contact. Only implemented for Bullet physics. </description> </method> <method name="get_contact_local_normal" qualifiers="const"> diff --git a/doc/classes/PhysicsMaterial.xml b/doc/classes/PhysicsMaterial.xml index 5512c4605a..bfebb472a5 100644 --- a/doc/classes/PhysicsMaterial.xml +++ b/doc/classes/PhysicsMaterial.xml @@ -10,6 +10,16 @@ </demos> <methods> </methods> + <members> + <member name="absorbent" type="bool" setter="set_absorbent" getter="is_absorbent"> + </member> + <member name="bounce" type="float" setter="set_bounce" getter="get_bounce"> + </member> + <member name="friction" type="float" setter="set_friction" getter="get_friction"> + </member> + <member name="rough" type="bool" setter="set_rough" getter="is_rough"> + </member> + </members> <constants> </constants> </class> diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index 6f616401cb..62e4fc5d9d 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -157,5 +157,11 @@ </member> </members> <constants> + <constant name="X" value="Plane( 1, 0, 0, 0 )"> + </constant> + <constant name="Y" value="Plane( 0, 1, 0, 0 )"> + </constant> + <constant name="Z" value="Plane( 0, 0, 1, 0 )"> + </constant> </constants> </class> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 0c8769714b..fe7dbe52b0 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -260,6 +260,12 @@ <description> </description> </method> + <method name="is_hide_on_window_lose_focus" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="is_item_checkable" qualifiers="const"> <return type="bool"> </return> @@ -322,6 +328,14 @@ Removes the item at index "idx" from the menu. Note that the indexes of items after the removed item are going to be shifted by one. </description> </method> + <method name="set_hide_on_window_lose_focus"> + <return type="void"> + </return> + <argument index="0" name="enable" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_item_accelerator"> <return type="void"> </return> diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml index 919ecd7c86..0f03b7b80a 100644 --- a/doc/classes/ProgressBar.xml +++ b/doc/classes/ProgressBar.xml @@ -14,6 +14,7 @@ </methods> <members> <member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible"> + If [code]true[/code] the fill percentage is displayed on the bar. Default value: [code]true[/code]. </member> </members> <constants> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index a4af5509a6..358b7292a5 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -224,6 +224,58 @@ </member> <member name="compression/formats/zstd/window_log_size" type="int" setter="" getter=""> </member> + <member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/function_conflicts_constant" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/function_conflicts_variable" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/function_may_yield" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/function_used_as_property" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/incompatible_ternary" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/integer_division" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/narrowing_conversion" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/property_used_as_function" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/return_value_discarded" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/standalone_expression" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/treat_warnings_as_errors" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unassigned_variable" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unassigned_variable_op_assign" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unreachable_code" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unsafe_call_argument" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unsafe_cast" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unsafe_method_access" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unsafe_property_access" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unused_argument" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unused_class_variable" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unused_signal" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/unused_variable" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/variable_conflicts_function" type="bool" setter="" getter=""> + </member> + <member name="debug/gdscript/warnings/void_assignment" type="bool" setter="" getter=""> + </member> <member name="debug/settings/crash_handler/message" type="String" setter="" getter=""> </member> <member name="debug/settings/fps/force_fps" type="int" setter="" getter=""> @@ -315,31 +367,31 @@ <member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter=""> Timer for detecting idle in the editor. </member> - <member name="input/ui_accept" type="Array" setter="" getter=""> + <member name="input/ui_accept" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_cancel" type="Array" setter="" getter=""> + <member name="input/ui_cancel" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_down" type="Array" setter="" getter=""> + <member name="input/ui_down" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_end" type="Array" setter="" getter=""> + <member name="input/ui_end" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_focus_next" type="Array" setter="" getter=""> + <member name="input/ui_focus_next" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_focus_prev" type="Array" setter="" getter=""> + <member name="input/ui_focus_prev" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_home" type="Array" setter="" getter=""> + <member name="input/ui_home" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_left" type="Array" setter="" getter=""> + <member name="input/ui_left" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_page_down" type="Array" setter="" getter=""> + <member name="input/ui_page_down" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_page_up" type="Array" setter="" getter=""> + <member name="input/ui_page_up" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_right" type="Array" setter="" getter=""> + <member name="input/ui_right" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_select" type="Array" setter="" getter=""> + <member name="input/ui_select" type="Dictionary" setter="" getter=""> </member> - <member name="input/ui_up" type="Array" setter="" getter=""> + <member name="input/ui_up" type="Dictionary" setter="" getter=""> </member> <member name="input_devices/pointing/emulate_mouse_from_touch" type="bool" setter="" getter=""> </member> diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml index c755e6b02a..67631bbc92 100644 --- a/doc/classes/Quat.xml +++ b/doc/classes/Quat.xml @@ -188,5 +188,7 @@ </member> </members> <constants> + <constant name="IDENTITY" value="Quat( 0, 0, 0, 1 )"> + </constant> </constants> </class> diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml index fa7e20eff6..46a6132b94 100644 --- a/doc/classes/Range.xml +++ b/doc/classes/Range.xml @@ -17,30 +17,32 @@ <argument index="0" name="with" type="Node"> </argument> <description> - Binds two Ranges together along with any Ranges previously grouped with either of them. When any of Range's member variables change, it will share the new value with all other Ranges in its group. + Binds two ranges together along with any ranges previously grouped with either of them. When any of range's member variables change, it will share the new value with all other ranges in its group. </description> </method> <method name="unshare"> <return type="void"> </return> <description> - Stop Range from sharing its member variables with any other Range. + Stop range from sharing its member variables with any other. </description> </method> </methods> <members> <member name="allow_greater" type="bool" setter="set_allow_greater" getter="is_greater_allowed"> + If [code]true[/code] [member value] may be greater than [member max_value]. Default value: [code]false[/code]. </member> <member name="allow_lesser" type="bool" setter="set_allow_lesser" getter="is_lesser_allowed"> + If [code]true[/code] [member value] may be less than [member min_value]. Default value: [code]false[/code]. </member> <member name="exp_edit" type="bool" setter="set_exp_ratio" getter="is_ratio_exp"> If [code]true[/code] and [code]min_value[/code] is greater than 0, [code]value[/code] will be represented exponentially rather than linearly. </member> <member name="max_value" type="float" setter="set_max" getter="get_max"> - Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: 100. + Maximum value. Range is clamped if [code]value[/code] is greater than [code]max_value[/code]. Default value: [code]100[/code]. </member> <member name="min_value" type="float" setter="set_min" getter="get_min"> - Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: 0. + Minimum value. Range is clamped if [code]value[/code] is less than [code]min_value[/code]. Default value: [code]0[/code]. </member> <member name="page" type="float" setter="set_page" getter="get_page"> Page size. Used mainly for [ScrollBar]. ScrollBar's length is its size multiplied by [code]page[/code] over the difference between [code]min_value[/code] and [code]max_value[/code]. @@ -49,7 +51,7 @@ The value mapped between 0 and 1. </member> <member name="rounded" type="bool" setter="set_use_rounded_values" getter="is_using_rounded_values"> - If [code]true[/code], [code]value[/code] will always be rounded to the nearest integer. + If [code]true[/code] [code]value[/code] will always be rounded to the nearest integer. Default value: [code]false[/code]. </member> <member name="step" type="float" setter="set_step" getter="get_step"> If greater than 0, [code]value[/code] will always be rounded to a multiple of [code]step[/code]. If [code]rounded[/code] is also [code]true[/code], [code]value[/code] will first be rounded to a multiple of [code]step[/code] then rounded to the nearest integer. @@ -61,14 +63,14 @@ <signals> <signal name="changed"> <description> - This signal is emitted when min, max, range or step change. + Emitted when [member min_value], [member max_value], [member page], or [member step] change. </description> </signal> <signal name="value_changed"> <argument index="0" name="value" type="float"> </argument> <description> - This signal is emitted when value changes. + Emitted when [member value] changes. </description> </signal> </signals> diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml index 4453e8726f..e1cb104e40 100644 --- a/doc/classes/ReferenceRect.xml +++ b/doc/classes/ReferenceRect.xml @@ -12,10 +12,10 @@ </demos> <methods> </methods> + <members> + <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color"> + </member> + </members> <constants> </constants> - <theme_items> - <theme_item name="border" type="StyleBox"> - </theme_item> - </theme_items> </class> diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml index ac00c13b2f..ae900e34ef 100644 --- a/doc/classes/ResourceLoader.xml +++ b/doc/classes/ResourceLoader.xml @@ -11,6 +11,16 @@ <demos> </demos> <methods> + <method name="exists"> + <return type="bool"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <argument index="1" name="type_hint" type="String" default=""""> + </argument> + <description> + </description> + </method> <method name="get_dependencies"> <return type="PoolStringArray"> </return> @@ -36,6 +46,14 @@ <description> </description> </method> + <method name="has_cached"> + <return type="bool"> + </return> + <argument index="0" name="path" type="String"> + </argument> + <description> + </description> + </method> <method name="load"> <return type="Resource"> </return> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index f5a19ede0c..c85bee9b84 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -384,20 +384,28 @@ Call a group only once even if the call is executed many times. </constant> <constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode"> + No stretching. </constant> <constant name="STRETCH_MODE_2D" value="1" enum="StretchMode"> + Render stretching in higher resolution (interpolated). </constant> <constant name="STRETCH_MODE_VIEWPORT" value="2" enum="StretchMode"> + Keep the specified display resolution. No interpolation. Content may appear pixelated. </constant> <constant name="STRETCH_ASPECT_IGNORE" value="0" enum="StretchAspect"> + Fill the window with the content stretched to cover excessive space. Content may appear elongated. </constant> <constant name="STRETCH_ASPECT_KEEP" value="1" enum="StretchAspect"> + Retain the same aspect ratio by padding with black bars in either axes. No expansion of content. </constant> <constant name="STRETCH_ASPECT_KEEP_WIDTH" value="2" enum="StretchAspect"> + Expand vertically. Left/right black bars may appear if the window is too wide. </constant> <constant name="STRETCH_ASPECT_KEEP_HEIGHT" value="3" enum="StretchAspect"> + Expand horizontally. Top/bottom black bars may appear if the window is too tall. </constant> <constant name="STRETCH_ASPECT_EXPAND" value="4" enum="StretchAspect"> + Expand in both directions, retaining the same aspect ratio. No black bars. </constant> </constants> </class> diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml index 4d826002fe..233df28255 100644 --- a/doc/classes/Skeleton.xml +++ b/doc/classes/Skeleton.xml @@ -196,6 +196,16 @@ <description> </description> </method> + <method name="set_bone_ignore_animation"> + <return type="void"> + </return> + <argument index="0" name="bone" type="int"> + </argument> + <argument index="1" name="ignore" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_bone_parent"> <return type="void"> </return> diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 654c816ba8..712b9ca2a5 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -12,7 +12,7 @@ <method name="get_bone"> <return type="Bone2D"> </return> - <argument index="0" name="arg0" type="int"> + <argument index="0" name="idx" type="int"> </argument> <description> </description> diff --git a/doc/classes/SkeletonIK.xml b/doc/classes/SkeletonIK.xml new file mode 100644 index 0000000000..50246f1b18 --- /dev/null +++ b/doc/classes/SkeletonIK.xml @@ -0,0 +1,61 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SkeletonIK" inherits="Node" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_parent_skeleton" qualifiers="const"> + <return type="Skeleton"> + </return> + <description> + </description> + </method> + <method name="is_running"> + <return type="bool"> + </return> + <description> + </description> + </method> + <method name="start"> + <return type="void"> + </return> + <argument index="0" name="one_time" type="bool" default="false"> + </argument> + <description> + </description> + </method> + <method name="stop"> + <return type="void"> + </return> + <description> + </description> + </method> + </methods> + <members> + <member name="interpolation" type="float" setter="set_interpolation" getter="get_interpolation"> + </member> + <member name="magnet" type="Vector3" setter="set_magnet_position" getter="get_magnet_position"> + </member> + <member name="max_iterations" type="int" setter="set_max_iterations" getter="get_max_iterations"> + </member> + <member name="min_distance" type="float" setter="set_min_distance" getter="get_min_distance"> + </member> + <member name="root_bone" type="String" setter="set_root_bone" getter="get_root_bone"> + </member> + <member name="target" type="Transform" setter="set_target_transform" getter="get_target_transform"> + </member> + <member name="target_node" type="NodePath" setter="set_target_node" getter="get_target_node"> + </member> + <member name="tip_bone" type="String" setter="set_tip_bone" getter="get_tip_bone"> + </member> + <member name="use_magnet" type="bool" setter="set_use_magnet" getter="is_using_magnet"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/SpringArm.xml b/doc/classes/SpringArm.xml new file mode 100644 index 0000000000..198ff4a81d --- /dev/null +++ b/doc/classes/SpringArm.xml @@ -0,0 +1,53 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SpringArm" inherits="Spatial" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="add_excluded_object"> + <return type="void"> + </return> + <argument index="0" name="RID" type="RID"> + </argument> + <description> + </description> + </method> + <method name="clear_excluded_objects"> + <return type="void"> + </return> + <description> + </description> + </method> + <method name="get_hit_length"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="remove_excluded_object"> + <return type="bool"> + </return> + <argument index="0" name="RID" type="RID"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> + </member> + <member name="margin" type="float" setter="set_margin" getter="get_margin"> + </member> + <member name="shape" type="Shape" setter="set_shape" getter="get_shape"> + </member> + <member name="spring_length" type="float" setter="set_length" getter="get_length"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 0ba1066dfd..a42f508b59 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -653,7 +653,8 @@ <argument index="2" name="maxsplit" type="int" default="0"> </argument> <description> - Splits the string by a [code]divisor[/code] string and returns an array of the substrings, starting from right. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",". + Splits the string by a [code]divisor[/code] string and returns an array of the substrings, starting from right. + [b]Example:[/b] "One,Two,Three" will return ["One","Two","Three"] if split by ",". If [code]maxsplit[/code] is specified, then it is number of splits to do, default is 0 which splits all the items. </description> </method> @@ -698,7 +699,8 @@ <argument index="2" name="maxsplit" type="int" default="0"> </argument> <description> - Splits the string by a divisor string and returns an array of the substrings. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",". + Splits the string by a divisor string and returns an array of the substrings. + [b]Example:[/b] "One,Two,Three" will return ["One","Two","Three"] if split by ",". If [code]maxsplit[/code] is given, at most maxsplit number of splits occur, and the remainder of the string is returned as the final element of the list (thus, the list will have at most maxsplit+1 elements) </description> </method> @@ -710,7 +712,8 @@ <argument index="1" name="allow_empty" type="bool" default="True"> </argument> <description> - Splits the string in floats by using a divisor string and returns an array of the substrings. Example "1,2.5,3" will return [1,2.5,3] if split by ",". + Splits the string in floats by using a divisor string and returns an array of the substrings. + [b]Example:[/b] "1,2.5,3" will return [1,2.5,3] if split by ",". </description> </method> <method name="strip_edges"> diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml index 0d5f1f0ba9..fc1d0476ed 100644 --- a/doc/classes/Tabs.xml +++ b/doc/classes/Tabs.xml @@ -35,6 +35,12 @@ <description> </description> </method> + <method name="get_select_with_rmb" qualifiers="const"> + <return type="bool"> + </return> + <description> + </description> + </method> <method name="get_tab_count" qualifiers="const"> <return type="int"> </return> @@ -105,6 +111,14 @@ <description> </description> </method> + <method name="set_select_with_rmb"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_tab_disabled"> <return type="void"> </return> diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml index eb7cfac87b..a9be42d1a1 100644 --- a/doc/classes/Texture.xml +++ b/doc/classes/Texture.xml @@ -128,7 +128,7 @@ <constant name="FLAG_MIRRORED_REPEAT" value="32" enum="Flags"> Repeats texture with alternate sections mirrored. </constant> - <constant name="FLAG_VIDEO_SURFACE" value="4096" enum="Flags"> + <constant name="FLAG_VIDEO_SURFACE" value="2048" enum="Flags"> Texture is a video surface. </constant> </constants> diff --git a/doc/classes/Texture3D.xml b/doc/classes/Texture3D.xml new file mode 100644 index 0000000000..691d1f229e --- /dev/null +++ b/doc/classes/Texture3D.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="Texture3D" inherits="TextureLayered" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/TextureArray.xml b/doc/classes/TextureArray.xml new file mode 100644 index 0000000000..a08d8421f1 --- /dev/null +++ b/doc/classes/TextureArray.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextureArray" inherits="TextureLayered" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + </methods> + <constants> + </constants> +</class> diff --git a/doc/classes/TextureLayered.xml b/doc/classes/TextureLayered.xml new file mode 100644 index 0000000000..026144cf5a --- /dev/null +++ b/doc/classes/TextureLayered.xml @@ -0,0 +1,103 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextureLayered" inherits="Resource" category="Core" version="3.1"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="create"> + <return type="void"> + </return> + <argument index="0" name="width" type="int"> + </argument> + <argument index="1" name="height" type="int"> + </argument> + <argument index="2" name="depth" type="int"> + </argument> + <argument index="3" name="format" type="int" enum="Image.Format"> + </argument> + <argument index="4" name="flags" type="int" default="4"> + </argument> + <description> + </description> + </method> + <method name="get_depth" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_format" qualifiers="const"> + <return type="int" enum="Image.Format"> + </return> + <description> + </description> + </method> + <method name="get_height" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_layer_data" qualifiers="const"> + <return type="Image"> + </return> + <argument index="0" name="layer" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_width" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="set_data_partial"> + <return type="void"> + </return> + <argument index="0" name="image" type="Image"> + </argument> + <argument index="1" name="x_offset" type="int"> + </argument> + <argument index="2" name="y_offset" type="int"> + </argument> + <argument index="3" name="layer" type="int"> + </argument> + <argument index="4" name="mipmap" type="int" default="0"> + </argument> + <description> + </description> + </method> + <method name="set_layer_data"> + <return type="void"> + </return> + <argument index="0" name="image" type="Image"> + </argument> + <argument index="1" name="layer" type="int"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="data" type="Dictionary" setter="_set_data" getter="_get_data"> + </member> + <member name="flags" type="int" setter="set_flags" getter="get_flags"> + </member> + </members> + <constants> + <constant name="FLAG_MIPMAPS" value="1" enum="Flags"> + </constant> + <constant name="FLAG_REPEAT" value="2" enum="Flags"> + </constant> + <constant name="FLAG_FILTER" value="4" enum="Flags"> + </constant> + <constant name="FLAGS_DEFAULT" value="4" enum="Flags"> + </constant> + </constants> +</class> diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 2990906f7c..73d60e49b7 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -68,7 +68,7 @@ <return type="Array"> </return> <description> - Returns an array of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]). + Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]). </description> </method> <method name="get_used_cells_by_id" qualifiers="const"> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 7121bc8b9c..56bb33c5e1 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -58,7 +58,7 @@ <return type="void"> </return> <description> - Clear all tiles. + Clears all tiles. </description> </method> <method name="create_tile"> @@ -67,7 +67,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Create a new tile which will be referenced by the given ID. + Creates a new tile which will be referenced by the given ID. </description> </method> <method name="find_tile_by_name" qualifiers="const"> @@ -76,21 +76,21 @@ <argument index="0" name="name" type="String"> </argument> <description> - Find the first tile matching the given name. + Returns the first tile matching the given name. </description> </method> <method name="get_last_unused_tile_id" qualifiers="const"> <return type="int"> </return> <description> - Return the ID following the last currently used ID, useful when creating a new tile. + Returns the ID following the last currently used ID, useful when creating a new tile. </description> </method> <method name="get_tiles_ids" qualifiers="const"> <return type="Array"> </return> <description> - Return an array of all currently used tile IDs. + Returns an array of all currently used tile IDs. </description> </method> <method name="remove_tile"> @@ -99,7 +99,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Remove the tile referenced by the given ID. + Removes the tile referenced by the given ID. </description> </method> <method name="tile_add_shape"> @@ -124,7 +124,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the light occluder of the tile. + Returns the light occluder of the tile. </description> </method> <method name="tile_get_material" qualifiers="const"> @@ -133,7 +133,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the material of the tile. + Returns the material of the tile. </description> </method> <method name="tile_get_modulate" qualifiers="const"> @@ -150,7 +150,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the name of the tile. + Returns the name of the tile. </description> </method> <method name="tile_get_navigation_polygon" qualifiers="const"> @@ -159,7 +159,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the navigation polygon of the tile. + Returns the navigation polygon of the tile. </description> </method> <method name="tile_get_navigation_polygon_offset" qualifiers="const"> @@ -168,7 +168,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the offset of the tile's navigation polygon. + Returns the offset of the tile's navigation polygon. </description> </method> <method name="tile_get_normal_map" qualifiers="const"> @@ -185,7 +185,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the offset of the tile's light occluder. + Returns the offset of the tile's light occluder. </description> </method> <method name="tile_get_region" qualifiers="const"> @@ -194,7 +194,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the tile sub-region in the texture. + Returns the tile sub-region in the texture. </description> </method> <method name="tile_get_shape" qualifiers="const"> @@ -241,7 +241,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the array of shapes of the tile. + Returns the array of shapes of the tile. </description> </method> <method name="tile_get_texture" qualifiers="const"> @@ -250,7 +250,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the texture of the tile. + Returns the texture of the tile. </description> </method> <method name="tile_get_texture_offset" qualifiers="const"> @@ -259,7 +259,7 @@ <argument index="0" name="id" type="int"> </argument> <description> - Return the texture offset of the tile. + Returns the texture offset of the tile. </description> </method> <method name="tile_get_tile_mode" qualifiers="const"> @@ -286,7 +286,7 @@ <argument index="1" name="light_occluder" type="OccluderPolygon2D"> </argument> <description> - Set a light occluder for the tile. + Sets a light occluder for the tile. </description> </method> <method name="tile_set_material"> @@ -297,7 +297,7 @@ <argument index="1" name="material" type="ShaderMaterial"> </argument> <description> - Set the material of the tile. + Sets the tile's material. </description> </method> <method name="tile_set_modulate"> @@ -308,6 +308,7 @@ <argument index="1" name="color" type="Color"> </argument> <description> + Sets the tile's modulation color. </description> </method> <method name="tile_set_name"> @@ -318,7 +319,7 @@ <argument index="1" name="name" type="String"> </argument> <description> - Set the name of the tile, for descriptive purposes. + Sets the tile's name. </description> </method> <method name="tile_set_navigation_polygon"> @@ -329,7 +330,7 @@ <argument index="1" name="navigation_polygon" type="NavigationPolygon"> </argument> <description> - Set a navigation polygon for the tile. + Sets the tile's navigation polygon. </description> </method> <method name="tile_set_navigation_polygon_offset"> @@ -340,7 +341,7 @@ <argument index="1" name="navigation_polygon_offset" type="Vector2"> </argument> <description> - Set an offset for the tile's navigation polygon. + Sets an offset for the tile's navigation polygon. </description> </method> <method name="tile_set_normal_map"> @@ -351,6 +352,7 @@ <argument index="1" name="normal_map" type="Texture"> </argument> <description> + Sets the tile's normal map texture. </description> </method> <method name="tile_set_occluder_offset"> @@ -372,7 +374,7 @@ <argument index="1" name="region" type="Rect2"> </argument> <description> - Set the tile sub-region in the texture. This is common in texture atlases. + Set the tile's sub-region in the texture. This is common in texture atlases. </description> </method> <method name="tile_set_shape"> @@ -419,7 +421,7 @@ <argument index="1" name="shapes" type="Array"> </argument> <description> - Set an array of shapes for the tile, enabling physics to collide with it. + Sets an array of shapes for the tile, enabling collision. </description> </method> <method name="tile_set_texture"> @@ -430,7 +432,7 @@ <argument index="1" name="texture" type="Texture"> </argument> <description> - Set the texture of the tile. + Sets the tile's texture. </description> </method> <method name="tile_set_texture_offset"> @@ -441,7 +443,7 @@ <argument index="1" name="texture_offset" type="Vector2"> </argument> <description> - Set the texture offset of the tile. + Sets the tile's texture offset. </description> </method> <method name="tile_set_tile_mode"> @@ -452,6 +454,7 @@ <argument index="1" name="tilemode" type="int" enum="TileSet.TileMode"> </argument> <description> + Sets the tile's [enum TileMode]. </description> </method> <method name="tile_set_z_index"> @@ -462,6 +465,7 @@ <argument index="1" name="z_index" type="int"> </argument> <description> + Sets the tile's drawing index. </description> </method> </methods> @@ -492,7 +496,7 @@ </constant> <constant name="AUTO_TILE" value="1" enum="TileMode"> </constant> - <constant name="ANIMATED_TILE" value="2" enum="TileMode"> + <constant name="ATLAS_TILE" value="2" enum="TileMode"> </constant> </constants> </class> diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml index 0dd8038b36..24c009d922 100644 --- a/doc/classes/Transform.xml +++ b/doc/classes/Transform.xml @@ -168,5 +168,13 @@ </member> </members> <constants> + <constant name="IDENTITY" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> + </constant> + <constant name="FLIP_X" value="Transform( -1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> + </constant> + <constant name="FLIP_Y" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> + </constant> + <constant name="FLIP_Z" value="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )"> + </constant> </constants> </class> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index d5427ad7f8..b38d9a1a86 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -173,5 +173,11 @@ </member> </members> <constants> + <constant name="IDENTITY" value="Transform2D( 1, 0, 0, 1, 0, 0 )"> + </constant> + <constant name="FLIP_X" value="Transform2D( -1, 0, 0, 1, 0, 0 )"> + </constant> + <constant name="FLIP_Y" value="Transform2D( 1, 0, 0, -1, 0, 0 )"> + </constant> </constants> </class> diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml index 25426ee72c..533df57564 100644 --- a/doc/classes/Tree.xml +++ b/doc/classes/Tree.xml @@ -94,6 +94,8 @@ <argument index="0" name="position" type="Vector2"> </argument> <description> + If [member drop_mode_flags] includes [code]DROP_MODE_INBETWEEN[/code], returns -1 if [code]position[/code] is the upper part of a tree item at that position, 1 for the lower part, and additionally 0 for the middle part if [member drop_mode_flags] includes [code]DROP_MODE_ON_ITEM[/code]. + Otherwise, returns 0. If there are no tree item at [code]position[/code], returns -100. </description> </method> <method name="get_edited" qualifiers="const"> @@ -228,7 +230,7 @@ The amount of columns. </member> <member name="drop_mode_flags" type="int" setter="set_drop_mode_flags" getter="get_drop_mode_flags"> - The drop mode as an OR combination of flags. See [code]DROP_MODE_*[/code] constants. + The drop mode as an OR combination of flags. See [code]DROP_MODE_*[/code] constants. Once dropping is done, reverts to [code]DROP_MODE_DISABLED[/code]. Setting this during [method can_drop_data] is recommended. </member> <member name="hide_folding" type="bool" setter="set_hide_folding" getter="is_folding_hidden"> If [code]true[/code] the folding arrow is hidden. diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml index 2332c1a7aa..123226183a 100644 --- a/doc/classes/Tween.xml +++ b/doc/classes/Tween.xml @@ -170,7 +170,7 @@ <argument index="7" name="delay" type="float" default="0"> </argument> <description> - Animates [code]property[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. + Animates [code]property[/code] of [code]object[/code] from [code]initial_val[/code] to [code]final_val[/code] for [code]duration[/code] seconds, [code]delay[/code] seconds later. Setting the initial value to [code]null[/code] uses the current value of the property. Use [enum TransitionType] for [code]trans_type[/code] and [enum EaseType] for [code]ease_type[/code] parameters. These values control the timing and direction of the interpolation. See the class description for more information </description> </method> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 6ffeddf5c1..4bc18b926e 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -185,6 +185,15 @@ Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> + <method name="project"> + <return type="Vector2"> + </return> + <argument index="0" name="b" type="Vector2"> + </argument> + <description> + Returns the vector projected onto the vector [code]b[/code]. + </description> + </method> <method name="reflect"> <return type="Vector2"> </return> @@ -257,5 +266,17 @@ </member> </members> <constants> + <constant name="ZERO" value="Vector2( 0, 0 )"> + </constant> + <constant name="INF" value="Vector2( inf, inf )"> + </constant> + <constant name="LEFT" value="Vector2( -1, 0 )"> + </constant> + <constant name="RIGHT" value="Vector2( 1, 0 )"> + </constant> + <constant name="UP" value="Vector2( 0, -1 )"> + </constant> + <constant name="DOWN" value="Vector2( 0, 1 )"> + </constant> </constants> </class> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 62a480166a..b4dcc6c6aa 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -184,6 +184,15 @@ Returns the outer product with [code]b[/code]. </description> </method> + <method name="project"> + <return type="Vector3"> + </return> + <argument index="0" name="b" type="Vector3"> + </argument> + <description> + Returns the vector projected onto the vector [code]b[/code]. + </description> + </method> <method name="reflect"> <return type="Vector3"> </return> @@ -270,5 +279,21 @@ <constant name="AXIS_Z" value="2"> Enumerated value for the Z axis. </constant> + <constant name="ZERO" value="Vector3( 0, 0, 0 )"> + </constant> + <constant name="INF" value="Vector3( inf, inf, inf )"> + </constant> + <constant name="LEFT" value="Vector3( -1, 0, 0 )"> + </constant> + <constant name="RIGHT" value="Vector3( 1, 0, 0 )"> + </constant> + <constant name="UP" value="Vector3( 0, 1, 0 )"> + </constant> + <constant name="DOWN" value="Vector3( 0, -1, 0 )"> + </constant> + <constant name="FORWARD" value="Vector3( 0, 0, -1 )"> + </constant> + <constant name="BACK" value="Vector3( 0, 0, 1 )"> + </constant> </constants> </class> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index af0712d357..05649193a6 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -22,35 +22,35 @@ <return type="World"> </return> <description> - Return the 3D world of the viewport, or if no such present, the one of the parent viewport. + Returns the 3D world of the viewport, or if none the world of the parent viewport. </description> </method> <method name="find_world_2d" qualifiers="const"> <return type="World2D"> </return> <description> - Return the 2D world of the viewport. + Returns the 2D world of the viewport. </description> </method> <method name="get_camera" qualifiers="const"> <return type="Camera"> </return> <description> - Return the active 3D camera. + Returns the active 3D camera. </description> </method> <method name="get_final_transform" qualifiers="const"> <return type="Transform2D"> </return> <description> - Get the total transform of the viewport. + Returns the total transform of the viewport. </description> </method> <method name="get_mouse_position" qualifiers="const"> <return type="Vector2"> </return> <description> - Get the mouse position, relative to the viewport. + Returns the mouse position relative to the viewport. </description> </method> <method name="get_render_info"> @@ -59,35 +59,35 @@ <argument index="0" name="info" type="int" enum="Viewport.RenderInfo"> </argument> <description> - Get the specific information about the viewport from rendering pipeline. + Returns information about the viewport from the rendering pipeline. </description> </method> <method name="get_size_override" qualifiers="const"> <return type="Vector2"> </return> <description> - Get the size override set with [method set_size_override]. + Returns the size override set with [method set_size_override]. </description> </method> <method name="get_texture" qualifiers="const"> <return type="ViewportTexture"> </return> <description> - Get the viewport's texture, for use with various objects that you want to texture with the viewport. + Returns the viewport's texture. </description> </method> <method name="get_viewport_rid" qualifiers="const"> <return type="RID"> </return> <description> - Get the viewport RID from the [VisualServer]. + Returns the viewport's RID from the [VisualServer]. </description> </method> <method name="get_visible_rect" qualifiers="const"> <return type="Rect2"> </return> <description> - Return the final, visible rect in global screen coordinates. + Returns the visible rectangle in global screen coordinates. </description> </method> <method name="gui_get_drag_data" qualifiers="const"> @@ -101,7 +101,7 @@ <return type="bool"> </return> <description> - Returns whether there are shown modals on-screen. + Returns [code]true[/code] if there are visible modals on-screen. </description> </method> <method name="input"> @@ -116,14 +116,14 @@ <return type="bool"> </return> <description> - Get the enabled status of the size override set with [method set_size_override]. + Returns [code]true[/code] if the size override is enabled. See [method set_size_override]. </description> </method> <method name="is_size_override_stretch_enabled" qualifiers="const"> <return type="bool"> </return> <description> - Get the enabled status of the size stretch override set with [method set_size_override_stretch]. + Returns [code]true[/code] if the size stretch override is enabled. See [method set_size_override_stretch]. </description> </method> <method name="set_attach_to_screen_rect"> @@ -144,7 +144,7 @@ <argument index="2" name="margin" type="Vector2" default="Vector2( 0, 0 )"> </argument> <description> - Set the size override of the viewport. If the enable parameter is true, it would use the override, otherwise it would use the default size. If the size parameter is equal to [code](-1, -1)[/code], it won't update the size. + Sets the size override of the viewport. If the [code]enable[/code] parameter is [code]true[/code] the override is used, otherwise it uses the default size. If the size parameter is [code](-1, -1)[/code], it won't update the size. </description> </method> <method name="set_size_override_stretch"> @@ -153,7 +153,7 @@ <argument index="0" name="enabled" type="bool"> </argument> <description> - Set whether the size override affects stretch as well. + If [code]true[/code] the size override affects stretch as well. </description> </method> <method name="unhandled_input"> @@ -168,7 +168,7 @@ <return type="void"> </return> <description> - Force update of the 2D and 3D worlds. + Forces update of the 2D and 3D worlds. </description> </method> <method name="warp_mouse"> @@ -177,7 +177,7 @@ <argument index="0" name="to_position" type="Vector2"> </argument> <description> - Warp the mouse to a position, relative to the viewport. + Warps the mouse to a position relative to the viewport. </description> </method> </methods> diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml index 502209fac5..30dedb06f4 100644 --- a/doc/classes/VisualInstance.xml +++ b/doc/classes/VisualInstance.xml @@ -16,6 +16,14 @@ Returns the [AABB] (also known as the bounding box) for this VisualInstance. </description> </method> + <method name="get_layer_mask_bit" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="layer" type="int"> + </argument> + <description> + </description> + </method> <method name="get_transformed_aabb" qualifiers="const"> <return type="AABB"> </return> @@ -34,6 +42,16 @@ It is recommended to only use set_base if you know what you're doing. </description> </method> + <method name="set_layer_mask_bit"> + <return type="void"> + </return> + <argument index="0" name="layer" type="int"> + </argument> + <argument index="1" name="enabled" type="bool"> + </argument> + <description> + </description> + </method> </methods> <members> <member name="layers" type="int" setter="set_layer_mask" getter="get_layer_mask"> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index c4ebf7c96f..395fb9e829 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -1336,7 +1336,7 @@ <method name="gi_probe_get_bias" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1360,7 +1360,7 @@ <method name="gi_probe_get_dynamic_data" qualifiers="const"> <return type="PoolIntArray"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1368,7 +1368,7 @@ <method name="gi_probe_get_dynamic_range" qualifiers="const"> <return type="int"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1376,7 +1376,7 @@ <method name="gi_probe_get_energy" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1384,7 +1384,7 @@ <method name="gi_probe_get_normal_bias" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1392,7 +1392,7 @@ <method name="gi_probe_get_propagation" qualifiers="const"> <return type="float"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1400,7 +1400,7 @@ <method name="gi_probe_get_to_cell_xform" qualifiers="const"> <return type="Transform"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1408,7 +1408,7 @@ <method name="gi_probe_is_compressed" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1416,7 +1416,7 @@ <method name="gi_probe_is_interior" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="arg0" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> <description> </description> @@ -1424,9 +1424,9 @@ <method name="gi_probe_set_bias"> <return type="void"> </return> - <argument index="0" name="bias" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="bias" type="float"> </argument> <description> </description> @@ -1454,9 +1454,9 @@ <method name="gi_probe_set_compress"> <return type="void"> </return> - <argument index="0" name="enable" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="bool"> + <argument index="1" name="enable" type="bool"> </argument> <description> </description> @@ -1464,9 +1464,9 @@ <method name="gi_probe_set_dynamic_data"> <return type="void"> </return> - <argument index="0" name="data" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="PoolIntArray"> + <argument index="1" name="data" type="PoolIntArray"> </argument> <description> </description> @@ -1474,9 +1474,9 @@ <method name="gi_probe_set_dynamic_range"> <return type="void"> </return> - <argument index="0" name="range" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="int"> + <argument index="1" name="range" type="int"> </argument> <description> </description> @@ -1484,9 +1484,9 @@ <method name="gi_probe_set_energy"> <return type="void"> </return> - <argument index="0" name="energy" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="energy" type="float"> </argument> <description> </description> @@ -1494,9 +1494,9 @@ <method name="gi_probe_set_interior"> <return type="void"> </return> - <argument index="0" name="enable" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="bool"> + <argument index="1" name="enable" type="bool"> </argument> <description> </description> @@ -1504,9 +1504,9 @@ <method name="gi_probe_set_normal_bias"> <return type="void"> </return> - <argument index="0" name="bias" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="bias" type="float"> </argument> <description> </description> @@ -1514,9 +1514,9 @@ <method name="gi_probe_set_propagation"> <return type="void"> </return> - <argument index="0" name="propagation" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="float"> + <argument index="1" name="propagation" type="float"> </argument> <description> </description> @@ -1524,9 +1524,9 @@ <method name="gi_probe_set_to_cell_xform"> <return type="void"> </return> - <argument index="0" name="xform" type="RID"> + <argument index="0" name="probe" type="RID"> </argument> - <argument index="1" name="arg1" type="Transform"> + <argument index="1" name="xform" type="Transform"> </argument> <description> </description> @@ -3300,12 +3300,15 @@ </argument> <argument index="2" name="height" type="int"> </argument> - <argument index="3" name="format" type="int" enum="Image.Format"> + <argument index="3" name="depth_3d" type="int"> </argument> - <argument index="4" name="flags" type="int" default="7"> + <argument index="4" name="format" type="int" enum="Image.Format"> + </argument> + <argument index="5" name="type" type="int" enum="VisualServer.TextureType"> + </argument> + <argument index="6" name="flags" type="int" default="7"> </argument> <description> - Allocates space for a texture's image or video. </description> </method> <method name="texture_create"> @@ -3338,12 +3341,20 @@ </return> <argument index="0" name="texture" type="RID"> </argument> - <argument index="1" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0"> + <argument index="1" name="cube_side" type="int" default="0"> </argument> <description> Returns a copy of a texture's image unless it's a CubeMap, in which case it returns the [RID] of the image at one of the cubes sides. </description> </method> + <method name="texture_get_depth" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="texture" type="RID"> + </argument> + <description> + </description> + </method> <method name="texture_get_flags" qualifiers="const"> <return type="int"> </return> @@ -3389,6 +3400,14 @@ Returns the opengl id of the texture's image. </description> </method> + <method name="texture_get_type" qualifiers="const"> + <return type="int" enum="VisualServer.TextureType"> + </return> + <argument index="0" name="texture" type="RID"> + </argument> + <description> + </description> + </method> <method name="texture_get_width" qualifiers="const"> <return type="int"> </return> @@ -3405,7 +3424,7 @@ </argument> <argument index="1" name="image" type="Image"> </argument> - <argument index="2" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0"> + <argument index="2" name="layer" type="int" default="0"> </argument> <description> Sets the texture's image data. If it's a CubeMap, it sets the image data at a cube side. @@ -3432,7 +3451,7 @@ </argument> <argument index="8" name="dst_mip" type="int"> </argument> - <argument index="9" name="cube_side" type="int" enum="VisualServer.CubeMapSide" default="0"> + <argument index="9" name="layer" type="int" default="0"> </argument> <description> </description> @@ -3477,8 +3496,9 @@ </argument> <argument index="2" name="height" type="int"> </argument> + <argument index="3" name="depth" type="int"> + </argument> <description> - Overwrites the texture's width and height. </description> </method> <method name="textures_keep_original"> @@ -3873,6 +3893,14 @@ <constant name="CUBEMAP_BACK" value="5" enum="CubeMapSide"> Marks the back side of a cubemap. </constant> + <constant name="TEXTURE_TYPE_2D" value="0" enum="TextureType"> + </constant> + <constant name="TEXTURE_TYPE_CUBEMAP" value="1" enum="TextureType"> + </constant> + <constant name="TEXTURE_TYPE_2D_ARRAY" value="2" enum="TextureType"> + </constant> + <constant name="TEXTURE_TYPE_3D" value="3" enum="TextureType"> + </constant> <constant name="TEXTURE_FLAG_MIPMAPS" value="1" enum="TextureFlags"> Generate mipmaps, which are smaller versions of the same texture to use when zoomed out, keeping the aspect ratio. </constant> @@ -3892,10 +3920,7 @@ <constant name="TEXTURE_FLAG_MIRRORED_REPEAT" value="32" enum="TextureFlags"> Repeat texture with alternate sections mirrored. </constant> - <constant name="TEXTURE_FLAG_CUBEMAP" value="2048" enum="TextureFlags"> - Texture is a cubemap. - </constant> - <constant name="TEXTURE_FLAG_USED_FOR_STREAMING" value="4096" enum="TextureFlags"> + <constant name="TEXTURE_FLAG_USED_FOR_STREAMING" value="2048" enum="TextureFlags"> Texture is a video surface. </constant> <constant name="TEXTURE_FLAGS_DEFAULT" value="7" enum="TextureFlags"> @@ -4208,7 +4233,7 @@ </constant> <constant name="INSTANCE_FLAG_USE_BAKED_LIGHT" value="0" enum="InstanceFlags"> </constant> - <constant name="INSTANCE_FLAG_REDRAW_FRAME_IF_VISIBLE" value="1" enum="InstanceFlags"> + <constant name="INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE" value="1" enum="InstanceFlags"> </constant> <constant name="INSTANCE_FLAG_MAX" value="2" enum="InstanceFlags"> </constant> diff --git a/drivers/convex_decomp/b2d_decompose.h b/drivers/convex_decomp/b2d_decompose.h index 068689d73d..b21792047e 100644 --- a/drivers/convex_decomp/b2d_decompose.h +++ b/drivers/convex_decomp/b2d_decompose.h @@ -31,8 +31,8 @@ #ifndef B2D_DECOMPOSE_H #define B2D_DECOMPOSE_H -#include "math_2d.h" #include "vector.h" +#include "vector2.h" Vector<Vector<Vector2> > b2d_decompose(const Vector<Vector2> &p_polygon); #endif // B2D_DECOMPOSE_H diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp index ac21de91e4..e1f47cb8c2 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.cpp +++ b/drivers/coreaudio/audio_driver_coreaudio.cpp @@ -35,8 +35,23 @@ #include "os/os.h" #define kOutputBus 0 +#define kInputBus 1 #ifdef OSX_ENABLED +OSStatus AudioDriverCoreAudio::input_device_address_cb(AudioObjectID inObjectID, + UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, + void *inClientData) { + AudioDriverCoreAudio *driver = (AudioDriverCoreAudio *)inClientData; + + // If our selected device is the Default call set_device to update the + // kAudioOutputUnitProperty_CurrentDevice property + if (driver->capture_device_name == "Default") { + driver->capture_set_device("Default"); + } + + return noErr; +} + OSStatus AudioDriverCoreAudio::output_device_address_cb(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inClientData) { @@ -79,6 +94,11 @@ Error AudioDriverCoreAudio::init() { result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this); ERR_FAIL_COND_V(result != noErr, FAILED); + + prop.mSelector = kAudioHardwarePropertyDefaultInputDevice; + + result = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &input_device_address_cb, this); + ERR_FAIL_COND_V(result != noErr, FAILED); #endif AudioStreamBasicDescription strdesc; @@ -102,6 +122,26 @@ Error AudioDriverCoreAudio::init() { break; } + zeromem(&strdesc, sizeof(strdesc)); + size = sizeof(strdesc); + result = AudioUnitGetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, &size); + ERR_FAIL_COND_V(result != noErr, FAILED); + + switch (strdesc.mChannelsPerFrame) { + case 1: // Mono + capture_channels = 1; + break; + + case 2: // Stereo + capture_channels = 2; + break; + + default: + // Unknown number of channels, default to stereo + capture_channels = 2; + break; + } + mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE); zeromem(&strdesc, sizeof(strdesc)); @@ -117,6 +157,11 @@ Error AudioDriverCoreAudio::init() { result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, kOutputBus, &strdesc, sizeof(strdesc)); ERR_FAIL_COND_V(result != noErr, FAILED); + strdesc.mChannelsPerFrame = capture_channels; + + result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, kInputBus, &strdesc, sizeof(strdesc)); + ERR_FAIL_COND_V(result != noErr, FAILED); + int latency = GLOBAL_DEF_RST("audio/output_latency", DEFAULT_OUTPUT_LATENCY); // Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels) buffer_frames = closest_power_of_2(latency * mix_rate / 1000); @@ -126,8 +171,12 @@ Error AudioDriverCoreAudio::init() { ERR_FAIL_COND_V(result != noErr, FAILED); #endif - buffer_size = buffer_frames * channels; + unsigned int buffer_size = buffer_frames * channels; samples_in.resize(buffer_size); + input_buf.resize(buffer_size); + input_buffer.resize(buffer_size * 8); + input_position = 0; + input_size = 0; if (OS::get_singleton()->is_stdout_verbose()) { print_line("CoreAudio: detected " + itos(channels) + " channels"); @@ -141,6 +190,12 @@ Error AudioDriverCoreAudio::init() { result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback)); ERR_FAIL_COND_V(result != noErr, FAILED); + zeromem(&callback, sizeof(AURenderCallbackStruct)); + callback.inputProc = &AudioDriverCoreAudio::input_callback; + callback.inputProcRefCon = this; + result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_SetInputCallback, kAudioUnitScope_Global, 0, &callback, sizeof(callback)); + ERR_FAIL_COND_V(result != noErr, FAILED); + result = AudioUnitInitialize(audio_unit); ERR_FAIL_COND_V(result != noErr, FAILED); @@ -192,6 +247,45 @@ OSStatus AudioDriverCoreAudio::output_callback(void *inRefCon, return 0; }; +OSStatus AudioDriverCoreAudio::input_callback(void *inRefCon, + AudioUnitRenderActionFlags *ioActionFlags, + const AudioTimeStamp *inTimeStamp, + UInt32 inBusNumber, UInt32 inNumberFrames, + AudioBufferList *ioData) { + + AudioDriverCoreAudio *ad = (AudioDriverCoreAudio *)inRefCon; + if (!ad->active) { + return 0; + } + + ad->lock(); + + AudioBufferList bufferList; + bufferList.mNumberBuffers = 1; + bufferList.mBuffers[0].mData = ad->input_buf.ptrw(); + bufferList.mBuffers[0].mNumberChannels = ad->capture_channels; + bufferList.mBuffers[0].mDataByteSize = ad->input_buf.size() * sizeof(int16_t); + + OSStatus result = AudioUnitRender(ad->audio_unit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, &bufferList); + if (result == noErr) { + for (int i = 0; i < inNumberFrames * ad->capture_channels; i++) { + int32_t sample = ad->input_buf[i] << 16; + ad->input_buffer_write(sample); + + if (ad->capture_channels == 1) { + // In case input device is single channel convert it to Stereo + ad->input_buffer_write(sample); + } + } + } else { + ERR_PRINT(("AudioUnitRender failed, code: " + itos(result)).utf8().get_data()); + } + + ad->unlock(); + + return result; +} + void AudioDriverCoreAudio::start() { if (!active) { OSStatus result = AudioOutputUnitStart(audio_unit); @@ -222,9 +316,94 @@ AudioDriver::SpeakerMode AudioDriverCoreAudio::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); }; +void AudioDriverCoreAudio::lock() { + if (mutex) + mutex->lock(); +}; + +void AudioDriverCoreAudio::unlock() { + if (mutex) + mutex->unlock(); +}; + +bool AudioDriverCoreAudio::try_lock() { + if (mutex) + return mutex->try_lock() == OK; + return true; +} + +void AudioDriverCoreAudio::finish() { + OSStatus result; + + lock(); + + AURenderCallbackStruct callback; + zeromem(&callback, sizeof(AURenderCallbackStruct)); + result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback)); + if (result != noErr) { + ERR_PRINT("AudioUnitSetProperty failed"); + } + + if (active) { + result = AudioOutputUnitStop(audio_unit); + if (result != noErr) { + ERR_PRINT("AudioOutputUnitStop failed"); + } + + active = false; + } + + result = AudioUnitUninitialize(audio_unit); + if (result != noErr) { + ERR_PRINT("AudioUnitUninitialize failed"); + } + #ifdef OSX_ENABLED + AudioObjectPropertyAddress prop; + prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice; + prop.mScope = kAudioObjectPropertyScopeGlobal; + prop.mElement = kAudioObjectPropertyElementMaster; -Array AudioDriverCoreAudio::get_device_list() { + result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this); + if (result != noErr) { + ERR_PRINT("AudioObjectRemovePropertyListener failed"); + } +#endif + + result = AudioComponentInstanceDispose(audio_unit); + if (result != noErr) { + ERR_PRINT("AudioComponentInstanceDispose failed"); + } + + unlock(); + + if (mutex) { + memdelete(mutex); + mutex = NULL; + } +}; + +Error AudioDriverCoreAudio::capture_start() { + + UInt32 flag = 1; + OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag)); + ERR_FAIL_COND_V(result != noErr, FAILED); + + return OK; +} + +Error AudioDriverCoreAudio::capture_stop() { + + UInt32 flag = 0; + OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_EnableIO, kAudioUnitScope_Input, kInputBus, &flag, sizeof(flag)); + ERR_FAIL_COND_V(result != noErr, FAILED); + + return OK; +} + +#ifdef OSX_ENABLED + +Array AudioDriverCoreAudio::_get_device_list(bool capture) { Array list; @@ -243,20 +422,20 @@ Array AudioDriverCoreAudio::get_device_list() { UInt32 deviceCount = size / sizeof(AudioDeviceID); for (UInt32 i = 0; i < deviceCount; i++) { - prop.mScope = kAudioDevicePropertyScopeOutput; + prop.mScope = capture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput; prop.mSelector = kAudioDevicePropertyStreamConfiguration; AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size); AudioBufferList *bufferList = (AudioBufferList *)malloc(size); AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList); - UInt32 outputChannelCount = 0; + UInt32 channelCount = 0; for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) - outputChannelCount += bufferList->mBuffers[j].mNumberChannels; + channelCount += bufferList->mBuffers[j].mNumberChannels; free(bufferList); - if (outputChannelCount >= 1) { + if (channelCount >= 1) { CFStringRef cfname; size = sizeof(CFStringRef); @@ -281,21 +460,11 @@ Array AudioDriverCoreAudio::get_device_list() { return list; } -String AudioDriverCoreAudio::get_device() { - - return device_name; -} - -void AudioDriverCoreAudio::set_device(String device) { - - device_name = device; - if (!active) { - return; - } +void AudioDriverCoreAudio::_set_device(const String &device, bool capture) { AudioDeviceID deviceId; bool found = false; - if (device_name != "Default") { + if (device != "Default") { AudioObjectPropertyAddress prop; prop.mSelector = kAudioHardwarePropertyDevices; @@ -309,20 +478,20 @@ void AudioDriverCoreAudio::set_device(String device) { UInt32 deviceCount = size / sizeof(AudioDeviceID); for (UInt32 i = 0; i < deviceCount && !found; i++) { - prop.mScope = kAudioDevicePropertyScopeOutput; + prop.mScope = capture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput; prop.mSelector = kAudioDevicePropertyStreamConfiguration; AudioObjectGetPropertyDataSize(audioDevices[i], &prop, 0, NULL, &size); AudioBufferList *bufferList = (AudioBufferList *)malloc(size); AudioObjectGetPropertyData(audioDevices[i], &prop, 0, NULL, &size, bufferList); - UInt32 outputChannelCount = 0; + UInt32 channelCount = 0; for (UInt32 j = 0; j < bufferList->mNumberBuffers; j++) - outputChannelCount += bufferList->mBuffers[j].mNumberChannels; + channelCount += bufferList->mBuffers[j].mNumberChannels; free(bufferList); - if (outputChannelCount >= 1) { + if (channelCount >= 1) { CFStringRef cfname; size = sizeof(CFStringRef); @@ -335,7 +504,7 @@ void AudioDriverCoreAudio::set_device(String device) { char *buffer = (char *)malloc(maxSize); if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) { String name = String(buffer) + " (" + itos(audioDevices[i]) + ")"; - if (name == device_name) { + if (name == device) { deviceId = audioDevices[i]; found = true; } @@ -351,7 +520,8 @@ void AudioDriverCoreAudio::set_device(String device) { if (!found) { // If we haven't found the desired device get the system default one UInt32 size = sizeof(AudioDeviceID); - AudioObjectPropertyAddress property = { kAudioHardwarePropertyDefaultOutputDevice, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; + UInt32 elem = capture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice; + AudioObjectPropertyAddress property = { elem, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; OSStatus result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &property, 0, NULL, &size, &deviceId); ERR_FAIL_COND(result != noErr); @@ -360,79 +530,52 @@ void AudioDriverCoreAudio::set_device(String device) { } if (found) { - OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &deviceId, sizeof(AudioDeviceID)); + OSStatus result = AudioUnitSetProperty(audio_unit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, capture ? kInputBus : kOutputBus, &deviceId, sizeof(AudioDeviceID)); ERR_FAIL_COND(result != noErr); + + // Reset audio input to keep synchronisation. + input_position = 0; + input_size = 0; } } -#endif - -void AudioDriverCoreAudio::lock() { - if (mutex) - mutex->lock(); -}; - -void AudioDriverCoreAudio::unlock() { - if (mutex) - mutex->unlock(); -}; +Array AudioDriverCoreAudio::get_device_list() { -bool AudioDriverCoreAudio::try_lock() { - if (mutex) - return mutex->try_lock() == OK; - return true; + return _get_device_list(); } -void AudioDriverCoreAudio::finish() { - OSStatus result; +String AudioDriverCoreAudio::get_device() { - lock(); + return device_name; +} - AURenderCallbackStruct callback; - zeromem(&callback, sizeof(AURenderCallbackStruct)); - result = AudioUnitSetProperty(audio_unit, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input, kOutputBus, &callback, sizeof(callback)); - if (result != noErr) { - ERR_PRINT("AudioUnitSetProperty failed"); - } +void AudioDriverCoreAudio::set_device(String device) { + device_name = device; if (active) { - result = AudioOutputUnitStop(audio_unit); - if (result != noErr) { - ERR_PRINT("AudioOutputUnitStop failed"); - } - - active = false; + _set_device(device_name); } +} - result = AudioUnitUninitialize(audio_unit); - if (result != noErr) { - ERR_PRINT("AudioUnitUninitialize failed"); +void AudioDriverCoreAudio::capture_set_device(const String &p_name) { + + capture_device_name = p_name; + if (active) { + _set_device(capture_device_name, true); } +} -#ifdef OSX_ENABLED - AudioObjectPropertyAddress prop; - prop.mSelector = kAudioHardwarePropertyDefaultOutputDevice; - prop.mScope = kAudioObjectPropertyScopeGlobal; - prop.mElement = kAudioObjectPropertyElementMaster; +Array AudioDriverCoreAudio::capture_get_device_list() { - result = AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &prop, &output_device_address_cb, this); - if (result != noErr) { - ERR_PRINT("AudioObjectRemovePropertyListener failed"); - } -#endif + return _get_device_list(true); +} - result = AudioComponentInstanceDispose(audio_unit); - if (result != noErr) { - ERR_PRINT("AudioComponentInstanceDispose failed"); - } +String AudioDriverCoreAudio::capture_get_device() { - unlock(); + return capture_device_name; +} - if (mutex) { - memdelete(mutex); - mutex = NULL; - } -}; +#endif AudioDriverCoreAudio::AudioDriverCoreAudio() { active = false; @@ -440,14 +583,15 @@ AudioDriverCoreAudio::AudioDriverCoreAudio() { mix_rate = 0; channels = 2; + capture_channels = 2; - buffer_size = 0; buffer_frames = 0; samples_in.clear(); device_name = "Default"; -}; + capture_device_name = "Default"; +} AudioDriverCoreAudio::~AudioDriverCoreAudio(){}; diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h index 99c910498e..d3f7c8d596 100644 --- a/drivers/coreaudio/audio_driver_coreaudio.h +++ b/drivers/coreaudio/audio_driver_coreaudio.h @@ -48,15 +48,24 @@ class AudioDriverCoreAudio : public AudioDriver { Mutex *mutex; String device_name; + String capture_device_name; int mix_rate; unsigned int channels; + unsigned int capture_channels; unsigned int buffer_frames; - unsigned int buffer_size; Vector<int32_t> samples_in; + Vector<int16_t> input_buf; #ifdef OSX_ENABLED + Array _get_device_list(bool capture = false); + void _set_device(const String &device, bool capture = false); + + static OSStatus input_device_address_cb(AudioObjectID inObjectID, + UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, + void *inClientData); + static OSStatus output_device_address_cb(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inClientData); @@ -68,6 +77,12 @@ class AudioDriverCoreAudio : public AudioDriver { UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData); + static OSStatus input_callback(void *inRefCon, + AudioUnitRenderActionFlags *ioActionFlags, + const AudioTimeStamp *inTimeStamp, + UInt32 inBusNumber, UInt32 inNumberFrames, + AudioBufferList *ioData); + public: const char *get_name() const { return "CoreAudio"; @@ -77,18 +92,27 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; -#ifdef OSX_ENABLED - virtual Array get_device_list(); - virtual String get_device(); - virtual void set_device(String device); -#endif + virtual void lock(); virtual void unlock(); virtual void finish(); + virtual Error capture_start(); + virtual Error capture_stop(); + bool try_lock(); void stop(); +#ifdef OSX_ENABLED + virtual Array get_device_list(); + virtual String get_device(); + virtual void set_device(String device); + + virtual Array capture_get_device_list(); + virtual void capture_set_device(const String &p_name); + virtual String capture_get_device(); +#endif + AudioDriverCoreAudio(); ~AudioDriverCoreAudio(); }; diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index e045d4cd39..e39ec915fc 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -154,7 +154,8 @@ public: ERR_FAIL_COND_V(!texture, RID()); return texture_owner.make_rid(texture); } - void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) { + + void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VisualServer::TextureType p_type = VS::TEXTURE_TYPE_2D, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) { DummyTexture *t = texture_owner.getornull(p_texture); ERR_FAIL_COND(!t); t->width = p_width; @@ -164,7 +165,7 @@ public: t->image = Ref<Image>(memnew(Image)); t->image->create(p_width, p_height, false, p_format); } - void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) { + void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_level) { DummyTexture *t = texture_owner.getornull(p_texture); ERR_FAIL_COND(!t); t->width = p_image->get_width(); @@ -173,7 +174,7 @@ public: t->image->create(t->width, t->height, false, t->format, p_image->get_data()); } - void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) { + void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_level) { DummyTexture *t = texture_owner.get(p_texture); ERR_FAIL_COND(!t); @@ -186,7 +187,7 @@ public: t->image->blit_rect(p_image, Rect2(src_x, src_y, src_w, src_h), Vector2(dst_x, dst_y)); } - Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const { + Ref<Image> texture_get_data(RID p_texture, int p_level) const { DummyTexture *t = texture_owner.getornull(p_texture); ERR_FAIL_COND_V(!t, Ref<Image>()); return t->image; @@ -206,10 +207,13 @@ public: ERR_FAIL_COND_V(!t, Image::FORMAT_RGB8); return t->format; } + + VisualServer::TextureType texture_get_type(RID p_texture) const { return VS::TEXTURE_TYPE_2D; } uint32_t texture_get_texid(RID p_texture) const { return 0; } uint32_t texture_get_width(RID p_texture) const { return 0; } uint32_t texture_get_height(RID p_texture) const { return 0; } - void texture_set_size_override(RID p_texture, int p_width, int p_height) {} + uint32_t texture_get_depth(RID p_texture) const { return 0; } + void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) {} void texture_set_path(RID p_texture, const String &p_path) { DummyTexture *t = texture_owner.getornull(p_texture); diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index 256d37186d..d6fbf04353 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -75,6 +75,7 @@ void RasterizerCanvasGLES2::canvas_begin() { } if (storage->frame.clear_request) { + glColorMask(true, true, true, true); glClearColor(storage->frame.clear_request_color.r, storage->frame.clear_request_color.g, storage->frame.clear_request_color.b, @@ -349,7 +350,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false); if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } _bind_canvas_texture(RID(), RID()); @@ -393,7 +394,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, false); if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } RasterizerStorageGLES2::Texture *tex = _bind_canvas_texture(r->texture, r->normal_map); @@ -476,7 +477,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur state.canvas_shader.set_conditional(CanvasShaderGLES2::USE_UV_ATTRIBUTE, true); if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } glDisableVertexAttribArray(VS::ARRAY_COLOR); @@ -642,7 +643,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } static const int num_points = 32; @@ -673,7 +674,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } RasterizerStorageGLES2::Texture *texture = _bind_canvas_texture(polygon->texture, polygon->normal_map); @@ -694,7 +695,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } _bind_canvas_texture(RID(), RID()); @@ -727,7 +728,7 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur if (state.canvas_shader.bind()) { _set_uniforms(); - state.canvas_shader.use_material((void *)p_material, 2); + state.canvas_shader.use_material((void *)p_material); } ERR_CONTINUE(primitive->points.size() < 1); @@ -926,7 +927,7 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons state.canvas_shader.set_custom_shader(0); state.canvas_shader.bind(); } - state.canvas_shader.use_material((void *)material_ptr, 2); + state.canvas_shader.use_material((void *)material_ptr); shader_cache = shader_ptr; diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index 335ad28670..a1a0b9e2c6 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -317,7 +317,7 @@ void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_c canvas->canvas_begin(); RID texture = storage->texture_create(); - storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), VS::TEXTURE_FLAG_FILTER); + storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER); storage->texture_set_data(texture, p_image); Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height()); diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 00a79db347..288a144b32 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -35,6 +35,8 @@ #include "rasterizer_canvas_gles2.h" #include "servers/visual/visual_server_raster.h" +#include "vmap.h" + #ifndef GLES_OVER_GL #define glClearDepth glClearDepthf #endif @@ -810,6 +812,14 @@ void RasterizerSceneGLES2::_fill_render_list(InstanceBase **p_cull_result, int p } } break; + case VS::INSTANCE_IMMEDIATE: { + RasterizerStorageGLES2::Immediate *im = storage->immediate_owner.getptr(instance->base); + ERR_CONTINUE(!im); + + _add_geometry(im, instance, NULL, -1, p_depth_pass, p_shadow_pass); + + } break; + default: { } break; @@ -827,7 +837,7 @@ static const GLenum gl_primitive[] = { GL_TRIANGLE_FAN }; -void RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_material, bool p_use_radiance_map, bool p_reverse_cull, bool p_shadow_atlas, bool p_skeleton_tex, Size2i p_skeleton_tex_size) { +void RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_material, bool p_reverse_cull, Size2i p_skeleton_tex_size) { // material parameters @@ -864,25 +874,11 @@ void RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_m ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = p_material->shader->texture_hints.ptrw(); - int num_default_tex = p_use_radiance_map ? 1 : 0; - - if (p_material->shader->spatial.uses_screen_texture) { - num_default_tex = MIN(num_default_tex, 2); - } - - if (p_shadow_atlas) { - num_default_tex = MIN(num_default_tex, 3); - } - - if (p_skeleton_tex) { - num_default_tex = MIN(num_default_tex, 4); - - state.scene_shader.set_uniform(SceneShaderGLES2::SKELETON_TEXTURE_SIZE, p_skeleton_tex_size); - } + state.scene_shader.set_uniform(SceneShaderGLES2::SKELETON_TEXTURE_SIZE, p_skeleton_tex_size); for (int i = 0; i < tc; i++) { - glActiveTexture(GL_TEXTURE0 + num_default_tex + i); + glActiveTexture(GL_TEXTURE0 + i); RasterizerStorageGLES2::Texture *t = storage->texture_owner.getornull(textures[i].second); @@ -911,7 +907,7 @@ void RasterizerSceneGLES2::_setup_material(RasterizerStorageGLES2::Material *p_m glBindTexture(t->target, t->tex_id); } - state.scene_shader.use_material((void *)p_material, num_default_tex); + state.scene_shader.use_material((void *)p_material); } void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton) { @@ -943,6 +939,13 @@ void RasterizerSceneGLES2::_setup_geometry(RenderList::Element *p_element, Raste state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV2_INTERP, s->attribs[VS::ARRAY_TEX_UV2].enabled); } break; + case VS::INSTANCE_IMMEDIATE: { + state.scene_shader.set_conditional(SceneShaderGLES2::USE_INSTANCING, false); + state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_COLOR_INTERP, true); + state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV_INTERP, true); + state.scene_shader.set_conditional(SceneShaderGLES2::ENABLE_UV2_INTERP, true); + } break; + default: { } break; @@ -1276,10 +1279,122 @@ void RasterizerSceneGLES2::_render_geometry(RenderList::Element *p_element) { glBindBuffer(GL_ARRAY_BUFFER, 0); } break; + + case VS::INSTANCE_IMMEDIATE: { + const RasterizerStorageGLES2::Immediate *im = static_cast<const RasterizerStorageGLES2::Immediate *>(p_element->geometry); + + if (im->building) { + return; + } + + bool restore_tex = false; + + glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer); + + for (const List<RasterizerStorageGLES2::Immediate::Chunk>::Element *E = im->chunks.front(); E; E = E->next()) { + const RasterizerStorageGLES2::Immediate::Chunk &c = E->get(); + + if (c.vertices.empty()) { + continue; + } + + int vertices = c.vertices.size(); + + uint32_t buf_ofs = 0; + + storage->info.render.vertices_count += vertices; + + if (c.texture.is_valid() && storage->texture_owner.owns(c.texture)) { + RasterizerStorageGLES2::Texture *t = storage->texture_owner.get(c.texture); + + t = t->get_ptr(); + + if (t->redraw_if_visible) { + VisualServerRaster::redraw_request(); + } + +#ifdef TOOLS_ENABLED + if (t->detect_3d) { + t->detect_3d(t->detect_3d_ud); + } +#endif + if (t->render_target) { + t->render_target->used_in_frame = true; + } + + glActiveTexture(GL_TEXTURE0); + glBindTexture(t->target, t->tex_id); + restore_tex = true; + } else if (restore_tex) { + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, state.current_main_tex); + restore_tex = false; + } + + if (!c.normals.empty()) { + glEnableVertexAttribArray(VS::ARRAY_NORMAL); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.normals.ptr()); + glVertexAttribPointer(VS::ARRAY_NORMAL, 3, GL_FLOAT, GL_FALSE, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs); + buf_ofs += sizeof(Vector3) * vertices; + } else { + glDisableVertexAttribArray(VS::ARRAY_NORMAL); + } + + if (!c.tangents.empty()) { + glEnableVertexAttribArray(VS::ARRAY_TANGENT); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Plane) * vertices, c.tangents.ptr()); + glVertexAttribPointer(VS::ARRAY_TANGENT, 4, GL_FLOAT, GL_FALSE, sizeof(Plane), ((uint8_t *)NULL) + buf_ofs); + buf_ofs += sizeof(Plane) * vertices; + } else { + glDisableVertexAttribArray(VS::ARRAY_TANGENT); + } + + if (!c.colors.empty()) { + glEnableVertexAttribArray(VS::ARRAY_COLOR); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Color) * vertices, c.colors.ptr()); + glVertexAttribPointer(VS::ARRAY_COLOR, 4, GL_FLOAT, GL_FALSE, sizeof(Color), ((uint8_t *)NULL) + buf_ofs); + buf_ofs += sizeof(Color) * vertices; + } else { + glDisableVertexAttribArray(VS::ARRAY_COLOR); + } + + if (!c.uvs.empty()) { + glEnableVertexAttribArray(VS::ARRAY_TEX_UV); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector2) * vertices, c.uvs.ptr()); + glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(Vector2), ((uint8_t *)NULL) + buf_ofs); + buf_ofs += sizeof(Vector2) * vertices; + } else { + glDisableVertexAttribArray(VS::ARRAY_TEX_UV); + } + + if (!c.uv2s.empty()) { + glEnableVertexAttribArray(VS::ARRAY_TEX_UV2); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector2) * vertices, c.uv2s.ptr()); + glVertexAttribPointer(VS::ARRAY_TEX_UV2, 2, GL_FLOAT, GL_FALSE, sizeof(Vector2), ((uint8_t *)NULL) + buf_ofs); + buf_ofs += sizeof(Vector2) * vertices; + } else { + glDisableVertexAttribArray(VS::ARRAY_TEX_UV2); + } + + glEnableVertexAttribArray(VS::ARRAY_VERTEX); + glBufferSubData(GL_ARRAY_BUFFER, buf_ofs, sizeof(Vector3) * vertices, c.vertices.ptr()); + glVertexAttribPointer(VS::ARRAY_VERTEX, 3, GL_FLOAT, GL_FALSE, sizeof(Vector3), ((uint8_t *)NULL) + buf_ofs); + + glDrawArrays(gl_primitive[c.primitive], 0, c.vertices.size()); + } + + if (restore_tex) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, state.current_main_tex); + restore_tex = false; + } + + } break; } } -void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, int p_element_count, const RID *p_light_cull_result, int p_light_cull_count, const Transform &p_view_transform, const CameraMatrix &p_projection, RID p_shadow_atlas, Environment *p_env, GLuint p_base_env, float p_shadow_bias, float p_shadow_normal_bias, bool p_reverse_cull, bool p_alpha_pass, bool p_shadow, bool p_directional_add, bool p_directional_shadows) { +void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, int p_element_count, const RID *p_directional_lights, int p_directional_light_count, const Transform &p_view_transform, const CameraMatrix &p_projection, RID p_shadow_atlas, Environment *p_env, GLuint p_base_env, float p_shadow_bias, float p_shadow_normal_bias, bool p_reverse_cull, bool p_alpha_pass, bool p_shadow, bool p_directional_add) { ShadowAtlas *shadow_atlas = shadow_atlas_owner.getornull(p_shadow_atlas); @@ -1289,6 +1404,8 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, bool use_radiance_map = false; + VMap<RID, Vector<RenderList::Element *> > lit_objects; + for (int i = 0; i < p_element_count; i++) { RenderList::Element *e = p_elements[i]; @@ -1297,7 +1414,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, RasterizerStorageGLES2::Skeleton *skeleton = storage->skeleton_owner.getornull(e->instance->skeleton); if (p_base_env) { - glActiveTexture(GL_TEXTURE0); + glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 2); glBindTexture(GL_TEXTURE_CUBE_MAP, p_base_env); use_radiance_map = true; } @@ -1315,7 +1432,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, _setup_geometry(e, skeleton); - _setup_material(material, use_radiance_map, p_reverse_cull, false, skeleton ? (skeleton->tex_id != 0) : 0, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); + _setup_material(material, p_reverse_cull, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); if (use_radiance_map) { state.scene_shader.set_uniform(SceneShaderGLES2::RADIANCE_INVERSE_XFORM, p_view_transform); @@ -1404,66 +1521,88 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, _render_geometry(e); - // render lights - if (material->shader->spatial.unshaded) continue; if (p_shadow) continue; - state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, true); + for (int light = 0; light < e->instance->light_instances.size(); light++) { - state.scene_shader.bind(); + RID light_instance = e->instance->light_instances[light]; - glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); + lit_objects[light_instance].push_back(e); + } + } - { - bool has_shadow_atlas = shadow_atlas != NULL; - _setup_material(material, false, p_reverse_cull, has_shadow_atlas, skeleton ? (skeleton->tex_id != 0) : 0, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); + if (p_shadow) { + state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, false); + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, false); + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, false); + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, false); + return; + } - if (has_shadow_atlas) { - glActiveTexture(GL_TEXTURE3); - glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth); - } + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, true); - state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse()); - state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform); - state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection); - state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse()); + glEnable(GL_BLEND); + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA, GL_ONE); - state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]); + for (int lo = 0; lo < lit_objects.size(); lo++) { - state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size); - state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror? - state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform); - } + RID key = lit_objects.getk(lo); - for (int j = 0; j < e->instance->light_instances.size(); j++) { - RID light_rid = e->instance->light_instances[j]; - LightInstance *light = light_instance_owner.get(light_rid); + LightInstance *light = light_instance_owner.getornull(key); + RasterizerStorageGLES2::Light *light_ptr = light->light_ptr; - switch (light->light_ptr->type) { - case VS::LIGHT_DIRECTIONAL: { - continue; - } break; + const Vector<RenderList::Element *> &list = lit_objects.getv(lo); + + for (int i = 0; i < list.size(); i++) { + + RenderList::Element *e = list[i]; + RasterizerStorageGLES2::Material *material = e->material; + RasterizerStorageGLES2::Skeleton *skeleton = storage->skeleton_owner.getornull(e->instance->skeleton); + + { + _setup_geometry(e, skeleton); + + _setup_material(material, p_reverse_cull, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); + if (shadow_atlas != NULL) { + glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 4); + glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth); + } + + state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse()); + state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform); + state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection); + state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse()); + + state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]); + + state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size); + state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror? + state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform); + } + + switch (light_ptr->type) { case VS::LIGHT_OMNI: { + state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_TYPE, (int)1); Vector3 position = p_view_transform.inverse().xform(light->transform.origin); state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_POSITION, position); - float range = light->light_ptr->param[VS::LIGHT_PARAM_RANGE]; + float range = light_ptr->param[VS::LIGHT_PARAM_RANGE]; state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_RANGE, range); Color attenuation = Color(0.0, 0.0, 0.0, 0.0); - attenuation.a = light->light_ptr->param[VS::LIGHT_PARAM_ATTENUATION]; + attenuation.a = light_ptr->param[VS::LIGHT_PARAM_ATTENUATION]; state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_ATTENUATION, attenuation); - if (light->light_ptr->shadow && shadow_atlas->shadow_owners.has(light->self)) { + if (light_ptr->shadow && shadow_atlas->shadow_owners.has(light->self)) { uint32_t key = shadow_atlas->shadow_owners[light->self]; @@ -1516,10 +1655,10 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, Vector3 direction = p_view_transform.inverse().basis.xform(light->transform.basis.xform(Vector3(0, 0, -1))).normalized(); state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_DIRECTION, direction); Color attenuation = Color(0.0, 0.0, 0.0, 0.0); - attenuation.a = light->light_ptr->param[VS::LIGHT_PARAM_ATTENUATION]; - float range = light->light_ptr->param[VS::LIGHT_PARAM_RANGE]; - float spot_attenuation = light->light_ptr->param[VS::LIGHT_PARAM_SPOT_ATTENUATION]; - float angle = light->light_ptr->param[VS::LIGHT_PARAM_SPOT_ANGLE]; + attenuation.a = light_ptr->param[VS::LIGHT_PARAM_ATTENUATION]; + float range = light_ptr->param[VS::LIGHT_PARAM_RANGE]; + float spot_attenuation = light_ptr->param[VS::LIGHT_PARAM_SPOT_ATTENUATION]; + float angle = light_ptr->param[VS::LIGHT_PARAM_SPOT_ANGLE]; angle = Math::cos(Math::deg2rad(angle)); state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_ATTENUATION, attenuation); state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_SPOT_ATTENUATION, spot_attenuation); @@ -1576,9 +1715,7 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, } break; - default: { - print_line("wat."); - } break; + default: break; } float energy = light->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; @@ -1590,62 +1727,57 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, _render_geometry(e); } + } - for (int j = 0; j < p_light_cull_count; j++) { - RID light_rid = p_light_cull_result[j]; - - LightInstance *light = light_instance_owner.getornull(light_rid); + for (int dl = 0; dl < p_directional_light_count; dl++) { + RID light_rid = p_directional_lights[dl]; + LightInstance *light = light_instance_owner.getornull(light_rid); + RasterizerStorageGLES2::Light *light_ptr = light->light_ptr; - RasterizerStorageGLES2::Light *light_ptr = light->light_ptr; + switch (light_ptr->directional_shadow_mode) { + case VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: { + } break; + case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: { + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, true); + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, light_ptr->directional_blend_splits); + } break; - switch (light_ptr->type) { - case VS::LIGHT_DIRECTIONAL: { - - switch (light_ptr->directional_shadow_mode) { - case VS::LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL: { - } break; - case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS: { - state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, true); - state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, light_ptr->directional_blend_splits); - } break; - - case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: { - state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, true); - state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, light_ptr->directional_blend_splits); - } break; - default: - break; - } + case VS::LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS: { + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, true); + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM_BLEND, light_ptr->directional_blend_splits); + } break; + default: + break; + } - { - _setup_material(material, false, p_reverse_cull, false, skeleton ? (skeleton->tex_id != 0) : 0, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); + for (int i = 0; i < p_element_count; i++) { - if (directional_shadow.depth) { - glActiveTexture(GL_TEXTURE3); - glBindTexture(GL_TEXTURE_2D, directional_shadow.depth); - } + RenderList::Element *e = p_elements[i]; + RasterizerStorageGLES2::Material *material = e->material; + RasterizerStorageGLES2::Skeleton *skeleton = storage->skeleton_owner.getornull(e->instance->skeleton); - state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse()); - state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform); - state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection); - state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse()); + { + _setup_material(material, p_reverse_cull, Size2i(skeleton ? skeleton->size * 3 : 0, 0)); - state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]); + if (directional_shadow.depth) { + glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 4); // TODO move into base pass + glBindTexture(GL_TEXTURE_2D, directional_shadow.depth); + } - state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size); - state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror? - state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform); - } - state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_TYPE, (int)0); - Vector3 direction = p_view_transform.inverse().basis.xform(light->transform.basis.xform(Vector3(0, 0, -1))).normalized(); - state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_DIRECTION, direction); + state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_MATRIX, p_view_transform.inverse()); + state.scene_shader.set_uniform(SceneShaderGLES2::CAMERA_INVERSE_MATRIX, p_view_transform); + state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_MATRIX, p_projection); + state.scene_shader.set_uniform(SceneShaderGLES2::PROJECTION_INVERSE_MATRIX, p_projection.inverse()); - } break; + state.scene_shader.set_uniform(SceneShaderGLES2::TIME, storage->frame.time[0]); - default: { - continue; - } break; + state.scene_shader.set_uniform(SceneShaderGLES2::SCREEN_PIXEL_SIZE, screen_pixel_size); + state.scene_shader.set_uniform(SceneShaderGLES2::NORMAL_MULT, 1.0); // TODO mirror? + state.scene_shader.set_uniform(SceneShaderGLES2::WORLD_TRANSFORM, e->instance->transform); } + state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_TYPE, (int)0); + Vector3 direction = p_view_transform.inverse().basis.xform(light->transform.basis.xform(Vector3(0, 0, -1))).normalized(); + state.scene_shader.set_uniform(SceneShaderGLES2::LIGHT_DIRECTION, direction); float energy = light_ptr->param[VS::LIGHT_PARAM_ENERGY]; float specular = light_ptr->param[VS::LIGHT_PARAM_SPECULAR]; @@ -1753,10 +1885,10 @@ void RasterizerSceneGLES2::_render_render_list(RenderList::Element **p_elements, _render_geometry(e); } - - state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, false); } + state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_PASS, false); + state.scene_shader.set_conditional(SceneShaderGLES2::USE_RADIANCE_MAP, false); state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM4, false); state.scene_shader.set_conditional(SceneShaderGLES2::LIGHT_USE_PSSM2, false); @@ -1899,7 +2031,7 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const } break; default: { - print_line("uhm"); + // FIXME: implement other background modes } break; } } @@ -1911,9 +2043,21 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const } } + Vector<RID> directional_lights; + + for (int i = 0; i < p_light_cull_count; i++) { + RID light_rid = p_light_cull_result[i]; + + LightInstance *light = light_instance_owner.getornull(light_rid); + + if (light->light_ptr->type == VS::LIGHT_DIRECTIONAL) { + directional_lights.push_back(light_rid); + } + } + // render opaque things first render_list.sort_by_key(false); - _render_render_list(render_list.elements, render_list.element_count, p_light_cull_result, p_light_cull_count, p_cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, false, false, false, false, false); + _render_render_list(render_list.elements, render_list.element_count, directional_lights.ptr(), directional_lights.size(), p_cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, false, false, false, false); // alpha pass @@ -1921,7 +2065,7 @@ void RasterizerSceneGLES2::render_scene(const Transform &p_cam_transform, const glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); render_list.sort_by_key(true); - _render_render_list(&render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, p_light_cull_result, p_light_cull_count, p_cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, false, true, false, false, false); + _render_render_list(&render_list.elements[render_list.max_elements - render_list.alpha_element_count], render_list.alpha_element_count, directional_lights.ptr(), directional_lights.size(), p_cam_transform, p_cam_projection, p_shadow_atlas, env, env_radiance_tex, 0.0, 0.0, false, true, false, false); glDepthMask(GL_FALSE); glDisable(GL_DEPTH_TEST); @@ -2136,7 +2280,7 @@ void RasterizerSceneGLES2::render_shadow(RID p_light, RID p_shadow_atlas, int p_ state.scene_shader.set_conditional(SceneShaderGLES2::RENDER_DEPTH, true); - _render_render_list(render_list.elements, render_list.element_count, NULL, 0, light_transform, light_projection, RID(), NULL, 0, bias, normal_bias, false, false, true, false, false); + _render_render_list(render_list.elements, render_list.element_count, NULL, 0, light_transform, light_projection, RID(), NULL, 0, bias, normal_bias, false, false, true, false); state.scene_shader.set_conditional(SceneShaderGLES2::RENDER_DEPTH, false); @@ -2230,6 +2374,15 @@ void RasterizerSceneGLES2::initialize() { glBindBuffer(GL_ARRAY_BUFFER, 0); } + { + uint32_t immediate_buffer_size = GLOBAL_DEF("rendering/limits/buffers/immediate_buffer_size_kb", 2048); + + glGenBuffers(1, &state.immediate_buffer); + glBindBuffer(GL_ARRAY_BUFFER, state.immediate_buffer); + glBufferData(GL_ARRAY_BUFFER, immediate_buffer_size * 1024, NULL, GL_DYNAMIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); + } + // cubemaps for shadows { int max_shadow_cubemap_sampler_size = 512; diff --git a/drivers/gles2/rasterizer_scene_gles2.h b/drivers/gles2/rasterizer_scene_gles2.h index 0ce7e9ae97..e153080e15 100644 --- a/drivers/gles2/rasterizer_scene_gles2.h +++ b/drivers/gles2/rasterizer_scene_gles2.h @@ -74,6 +74,8 @@ public: GLuint sky_verts; + GLuint immediate_buffer; + // ResolveShaderGLES3 resolve_shader; // ScreenSpaceReflectionShaderGLES3 ssr_shader; // EffectBlurShaderGLES3 effect_blur_shader; @@ -545,11 +547,23 @@ public: void _add_geometry_with_material(RasterizerStorageGLES2::Geometry *p_geometry, InstanceBase *p_instance, RasterizerStorageGLES2::GeometryOwner *p_owner, RasterizerStorageGLES2::Material *p_material, bool p_depth_pass, bool p_shadow_pass); void _fill_render_list(InstanceBase **p_cull_result, int p_cull_count, bool p_depth_pass, bool p_shadow_pass); - void _render_render_list(RenderList::Element **p_elements, int p_element_count, const RID *p_light_cull_result, int p_light_cull_count, const Transform &p_view_transform, const CameraMatrix &p_projection, RID p_shadow_atlas, Environment *p_env, GLuint p_base_env, float p_shadow_bias, float p_shadow_normal_bias, bool p_reverse_cull, bool p_alpha_pass, bool p_shadow, bool p_directional_add, bool p_directional_shadows); + void _render_render_list(RenderList::Element **p_elements, int p_element_count, + const RID *p_directional_lights, int p_directional_light_count, + const Transform &p_view_transform, + const CameraMatrix &p_projection, + RID p_shadow_atlas, + Environment *p_env, + GLuint p_base_env, + float p_shadow_bias, + float p_shadow_normal_bias, + bool p_reverse_cull, + bool p_alpha_pass, + bool p_shadow, + bool p_directional_add); void _draw_sky(RasterizerStorageGLES2::Sky *p_sky, const CameraMatrix &p_projection, const Transform &p_transform, bool p_vflip, float p_custom_fov, float p_energy); - void _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_use_radiance_map, bool p_reverse_cull, bool p_shadow_atlas = false, bool p_skeleton_tex = false, Size2i p_skeleton_tex_size = Size2i(0, 0)); + void _setup_material(RasterizerStorageGLES2::Material *p_material, bool p_reverse_cull, Size2i p_skeleton_tex_size = Size2i(0, 0)); void _setup_geometry(RenderList::Element *p_element, RasterizerStorageGLES2::Skeleton *p_skeleton); void _render_geometry(RenderList::Element *p_element); diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 468659ed80..e2d8ec1178 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -61,11 +61,12 @@ void RasterizerStorageGLES2::bind_quad_array() const { glEnableVertexAttribArray(VS::ARRAY_TEX_UV); } -Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed) { +Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed) const { r_gl_format = 0; Ref<Image> image = p_image; r_compressed = false; + r_real_format = p_format; bool need_decompress = false; @@ -317,6 +318,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_format = GL_RGBA; r_gl_internal_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; + r_real_format = Image::FORMAT_RGBA8; return image; } @@ -346,7 +348,7 @@ RID RasterizerStorageGLES2::texture_create() { return texture_owner.make_rid(texture); } -void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { +void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VisualServer::TextureType p_type, uint32_t p_flags) { GLenum format; GLenum internal_format; GLenum type; @@ -365,9 +367,27 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_ texture->format = p_format; texture->flags = p_flags; texture->stored_cube_sides = 0; - texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; + texture->type = p_type; - _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, format, internal_format, type, compressed); + switch (p_type) { + case VS::TEXTURE_TYPE_2D: { + texture->target = GL_TEXTURE_2D; + texture->images.resize(1); + } break; + case VS::TEXTURE_TYPE_CUBEMAP: { + texture->target = GL_TEXTURE_CUBE_MAP; + texture->images.resize(6); + } break; + case VS::TEXTURE_TYPE_2D_ARRAY: { + texture->images.resize(p_depth_3d); + } break; + case VS::TEXTURE_TYPE_3D: { + texture->images.resize(p_depth_3d); + } break; + } + + Image::Format real_format; + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, format, internal_format, type, compressed); texture->alloc_width = texture->width; texture->alloc_height = texture->height; @@ -391,7 +411,7 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_ texture->active = true; } -void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side) { +void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer) { Texture *texture = texture_owner.getornull(p_texture); ERR_FAIL_COND(!texture); @@ -406,10 +426,11 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p bool compressed = false; if (config.keep_original_textures && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { - texture->images[p_cube_side] = p_image; + texture->images.write[p_layer] = p_image; } - Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, format, internal_format, type, compressed); + Image::Format real_format; + Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, real_format, format, internal_format, type, compressed); if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { @@ -425,7 +446,7 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p } }; - GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D; + GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_layer] : GL_TEXTURE_2D; texture->data_size = img->get_data().size(); PoolVector<uint8_t>::Read read = img->get_data().read(); @@ -527,9 +548,9 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p // printf("texture: %i x %i - size: %i - total: %i\n", texture->width, texture->height, tsize, info.texture_mem); - texture->stored_cube_sides |= (1 << p_cube_side); + texture->stored_cube_sides |= (1 << p_layer); - if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP) || texture->stored_cube_sides == (1 << 6) - 1)) { + if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (texture->type != VS::TEXTURE_TYPE_CUBEMAP || texture->stored_cube_sides == (1 << 6) - 1)) { //generate mipmaps if they were requested and the image does not contain them glGenerateMipmap(texture->target); } @@ -537,12 +558,12 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p texture->mipmaps = mipmaps; } -void RasterizerStorageGLES2::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) { +void RasterizerStorageGLES2::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer) { // TODO ERR_PRINT("Not implemented (ask Karroffel to do it :p)"); } -Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const { +Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) const { Texture *texture = texture_owner.getornull(p_texture); @@ -550,14 +571,22 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSi ERR_FAIL_COND_V(!texture->active, Ref<Image>()); ERR_FAIL_COND_V(texture->data_size == 0 && !texture->render_target, Ref<Image>()); - if (!texture->images[p_cube_side].is_null()) { - return texture->images[p_cube_side]; + if (texture->type == VS::TEXTURE_TYPE_CUBEMAP && p_layer < 6 && p_layer >= 0 && !texture->images[p_layer].is_null()) { + return texture->images[p_layer]; } + #ifdef GLES_OVER_GL + Image::Format real_format; + GLenum gl_format; + GLenum gl_internal_format; + GLenum gl_type; + bool compressed; + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed); + PoolVector<uint8_t> data; - int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, texture->mipmaps > 1 ? -1 : 0); + int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, texture->mipmaps > 1 ? -1 : 0); data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers PoolVector<uint8_t>::Write wb = data.write(); @@ -574,19 +603,23 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, VS::CubeMapSi int ofs = 0; if (i > 0) { - ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, i - 1); + ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, i - 1); } - glPixelStorei(GL_PACK_ALIGNMENT, 1); - - glGetTexImage(texture->target, i, texture->gl_format_cache, texture->gl_type_cache, &wb[ofs]); + if (texture->compressed) { + glPixelStorei(GL_PACK_ALIGNMENT, 4); + glGetCompressedTexImage(texture->target, i, &wb[ofs]); + } else { + glPixelStorei(GL_PACK_ALIGNMENT, 1); + glGetTexImage(texture->target, i, texture->gl_format_cache, texture->gl_type_cache, &wb[ofs]); + } } wb = PoolVector<uint8_t>::Write(); data.resize(data_size); - Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, texture->format, data)); + Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, real_format, data)); return Ref<Image>(img); #else @@ -605,8 +638,6 @@ void RasterizerStorageGLES2::texture_set_flags(RID p_texture, uint32_t p_flags) glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); - uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP; - texture->flags = p_flags | cube; // can't remove a cube from being a cube if (((texture->flags & VS::TEXTURE_FLAG_REPEAT) || (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) { @@ -663,6 +694,14 @@ Image::Format RasterizerStorageGLES2::texture_get_format(RID p_texture) const { return texture->format; } +VisualServer::TextureType RasterizerStorageGLES2::texture_get_type(RID p_texture) const { + Texture *texture = texture_owner.getornull(p_texture); + + ERR_FAIL_COND_V(!texture, VS::TEXTURE_TYPE_2D); + + return texture->type; +} + uint32_t RasterizerStorageGLES2::texture_get_texid(RID p_texture) const { Texture *texture = texture_owner.getornull(p_texture); @@ -687,7 +726,15 @@ uint32_t RasterizerStorageGLES2::texture_get_height(RID p_texture) const { return texture->height; } -void RasterizerStorageGLES2::texture_set_size_override(RID p_texture, int p_width, int p_height) { +uint32_t RasterizerStorageGLES2::texture_get_depth(RID p_texture) const { + Texture *texture = texture_owner.getornull(p_texture); + + ERR_FAIL_COND_V(!texture, 0); + + return texture->depth; +} + +void RasterizerStorageGLES2::texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth) { Texture *texture = texture_owner.getornull(p_texture); ERR_FAIL_COND(!texture); @@ -726,8 +773,9 @@ void RasterizerStorageGLES2::texture_debug_usage(List<VS::TextureInfo> *r_info) VS::TextureInfo tinfo; tinfo.path = t->path; tinfo.format = t->format; - tinfo.size.x = t->alloc_width; - tinfo.size.y = t->alloc_height; + tinfo.width = t->alloc_width; + tinfo.height = t->alloc_height; + tinfo.depth = 0; tinfo.bytes = t->total_data_size; r_info->push_back(tinfo); } @@ -2643,45 +2691,132 @@ void RasterizerStorageGLES2::update_dirty_multimeshes() { /* IMMEDIATE API */ RID RasterizerStorageGLES2::immediate_create() { - return RID(); + Immediate *im = memnew(Immediate); + return immediate_owner.make_rid(im); } -void RasterizerStorageGLES2::immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture) { +void RasterizerStorageGLES2::immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(im->building); + + Immediate::Chunk ic; + ic.texture = p_texture; + ic.primitive = p_primitive; + im->chunks.push_back(ic); + im->mask = 0; + im->building = true; } void RasterizerStorageGLES2::immediate_vertex(RID p_immediate, const Vector3 &p_vertex) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + Immediate::Chunk *c = &im->chunks.back()->get(); + + if (c->vertices.empty() && im->chunks.size() == 1) { + im->aabb.position = p_vertex; + im->aabb.size = Vector3(); + } else { + im->aabb.expand_to(p_vertex); + } + + if (im->mask & VS::ARRAY_FORMAT_NORMAL) + c->normals.push_back(chunk_normal); + if (im->mask & VS::ARRAY_FORMAT_TANGENT) + c->tangents.push_back(chunk_tangent); + if (im->mask & VS::ARRAY_FORMAT_COLOR) + c->colors.push_back(chunk_color); + if (im->mask & VS::ARRAY_FORMAT_TEX_UV) + c->uvs.push_back(chunk_uv); + if (im->mask & VS::ARRAY_FORMAT_TEX_UV2) + c->uv2s.push_back(chunk_uv2); + im->mask |= VS::ARRAY_FORMAT_VERTEX; + c->vertices.push_back(p_vertex); } void RasterizerStorageGLES2::immediate_normal(RID p_immediate, const Vector3 &p_normal) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + im->mask |= VS::ARRAY_FORMAT_NORMAL; + chunk_normal = p_normal; } void RasterizerStorageGLES2::immediate_tangent(RID p_immediate, const Plane &p_tangent) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + im->mask |= VS::ARRAY_FORMAT_TANGENT; + chunk_tangent = p_tangent; } void RasterizerStorageGLES2::immediate_color(RID p_immediate, const Color &p_color) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + im->mask |= VS::ARRAY_FORMAT_COLOR; + chunk_color = p_color; } void RasterizerStorageGLES2::immediate_uv(RID p_immediate, const Vector2 &tex_uv) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + im->mask |= VS::ARRAY_FORMAT_TEX_UV; + chunk_uv = tex_uv; } void RasterizerStorageGLES2::immediate_uv2(RID p_immediate, const Vector2 &tex_uv) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + im->mask |= VS::ARRAY_FORMAT_TEX_UV2; + chunk_uv2 = tex_uv; } void RasterizerStorageGLES2::immediate_end(RID p_immediate) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(!im->building); + + im->building = false; + im->instance_change_notify(); } void RasterizerStorageGLES2::immediate_clear(RID p_immediate) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + ERR_FAIL_COND(im->building); + + im->chunks.clear(); + im->instance_change_notify(); } AABB RasterizerStorageGLES2::immediate_get_aabb(RID p_immediate) const { - return AABB(); + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND_V(!im, AABB()); + return im->aabb; } void RasterizerStorageGLES2::immediate_set_material(RID p_immediate, RID p_material) { + Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND(!im); + + im->material = p_material; + im->instance_material_change_notify(); } RID RasterizerStorageGLES2::immediate_get_material(RID p_immediate) const { - return RID(); + const Immediate *im = immediate_owner.get(p_immediate); + ERR_FAIL_COND_V(!im, RID()); + return im->material; } /* SKELETON API */ @@ -3518,6 +3653,7 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) { texture_set_flags(rt->texture, texture->flags); + glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // copy texscreen buffers @@ -3693,15 +3829,15 @@ VS::InstanceType RasterizerStorageGLES2::get_base_type(RID p_rid) const { if (mesh_owner.owns(p_rid)) { return VS::INSTANCE_MESH; - } - if (light_owner.owns(p_rid)) { + } else if (light_owner.owns(p_rid)) { return VS::INSTANCE_LIGHT; - } - if (multimesh_owner.owns(p_rid)) { + } else if (multimesh_owner.owns(p_rid)) { return VS::INSTANCE_MULTIMESH; + } else if (immediate_owner.owns(p_rid)) { + return VS::INSTANCE_IMMEDIATE; + } else { + return VS::INSTANCE_NONE; } - - return VS::INSTANCE_NONE; } bool RasterizerStorageGLES2::free(RID p_rid) { @@ -3859,6 +3995,14 @@ bool RasterizerStorageGLES2::free(RID p_rid) { memdelete(multimesh); return true; + } else if (immediate_owner.owns(p_rid)) { + Immediate *im = immediate_owner.get(p_rid); + im->instance_remove_deps(); + + immediate_owner.free(p_rid); + memdelete(im); + + return true; } else if (light_owner.owns(p_rid)) { Light *light = light_owner.get(p_rid); @@ -3929,7 +4073,7 @@ void RasterizerStorageGLES2::initialize() { frame.clear_request = false; // config.keep_original_textures = false; - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units); + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units); glGetIntegerv(GL_MAX_TEXTURE_SIZE, &config.max_texture_size); shaders.copy.init(); diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index fe5d4af952..88783d7160 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -231,9 +231,10 @@ public: String path; uint32_t flags; - int width, height; + int width, height, depth; int alloc_width, alloc_height; Image::Format format; + VS::TextureType type; GLenum target; GLenum gl_format_cache; @@ -257,7 +258,7 @@ public: RenderTarget *render_target; - Ref<Image> images[6]; + Vector<Ref<Image> > images; bool redraw_if_visible; @@ -324,20 +325,22 @@ public: mutable RID_Owner<Texture> texture_owner; - Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed); + Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed) const; virtual RID texture_create(); - virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); - virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT); - virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT); - virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const; + virtual void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VS::TextureType p_type, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); + virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer = 0); + virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer = 0); + virtual Ref<Image> texture_get_data(RID p_texture, int p_layer = 0) const; virtual void texture_set_flags(RID p_texture, uint32_t p_flags); virtual uint32_t texture_get_flags(RID p_texture) const; virtual Image::Format texture_get_format(RID p_texture) const; + virtual VS::TextureType texture_get_type(RID p_texture) const; virtual uint32_t texture_get_texid(RID p_texture) const; virtual uint32_t texture_get_width(RID p_texture) const; virtual uint32_t texture_get_height(RID p_texture) const; - virtual void texture_set_size_override(RID p_texture, int p_width, int p_height); + virtual uint32_t texture_get_depth(RID p_texture) const; + virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth); virtual void texture_set_path(RID p_texture, const String &p_path); virtual String texture_get_path(RID p_texture) const; @@ -794,8 +797,40 @@ public: /* IMMEDIATE API */ + struct Immediate : public Geometry { + + struct Chunk { + RID texture; + VS::PrimitiveType primitive; + Vector<Vector3> vertices; + Vector<Vector3> normals; + Vector<Plane> tangents; + Vector<Color> colors; + Vector<Vector2> uvs; + Vector<Vector2> uv2s; + }; + + List<Chunk> chunks; + bool building; + int mask; + AABB aabb; + + Immediate() { + type = GEOMETRY_IMMEDIATE; + building = false; + } + }; + + Vector3 chunk_normal; + Plane chunk_tangent; + Color chunk_color; + Vector2 chunk_uv; + Vector2 chunk_uv2; + + mutable RID_Owner<Immediate> immediate_owner; + virtual RID immediate_create(); - virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_rimitive, RID p_texture = RID()); + virtual void immediate_begin(RID p_immediate, VS::PrimitiveType p_primitive, RID p_texture = RID()); virtual void immediate_vertex(RID p_immediate, const Vector3 &p_vertex); virtual void immediate_normal(RID p_immediate, const Vector3 &p_normal); virtual void immediate_tangent(RID p_immediate, const Plane &p_tangent); diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 6c7f767733..5ac2af6e5c 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -704,6 +704,10 @@ String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, Gener } code += ";\n"; } else if (cf_node->flow_op == SL::FLOW_OP_DISCARD) { + if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) { + *p_actions.usage_flag_pointers["DISCARD"] = true; + used_flag_pointers.insert("DISCARD"); + } code += "discard;"; } else if (cf_node->flow_op == SL::FLOW_OP_CONTINUE) { code += "continue;"; diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 146575973f..e9b58cb272 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -527,8 +527,13 @@ ShaderGLES2::Version *ShaderGLES2::get_current_version() { for (int i = 0; i < texunit_pair_count; i++) { GLint loc = glGetUniformLocation(v.id, texunit_pairs[i].name); - if (loc >= 0) - glUniform1i(loc, texunit_pairs[i].index); + if (loc >= 0) { + if (texunit_pairs[i].index < 0) { + glUniform1i(loc, max_image_units + texunit_pairs[i].index); + } else { + glUniform1i(loc, texunit_pairs[i].index); + } + } } if (cc) { @@ -643,6 +648,8 @@ void ShaderGLES2::setup( } } } + + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &max_image_units); } void ShaderGLES2::finish() { @@ -717,7 +724,7 @@ void ShaderGLES2::free_custom_shader(uint32_t p_code_id) { custom_code_map.erase(p_code_id); } -void ShaderGLES2::use_material(void *p_material, int p_num_predef_textures) { +void ShaderGLES2::use_material(void *p_material) { RasterizerStorageGLES2::Material *material = (RasterizerStorageGLES2::Material *)p_material; if (!material) { @@ -906,20 +913,58 @@ void ShaderGLES2::use_material(void *p_material, int p_num_predef_textures) { case ShaderLanguage::TYPE_MAT2: { Transform2D val = V->get(); - // TODO + if (value.second.size() < 4) { + value.second.resize(4); + } + + value.second.write[0].real = val.elements[0][0]; + value.second.write[1].real = val.elements[0][1]; + value.second.write[2].real = val.elements[1][0]; + value.second.write[3].real = val.elements[1][1]; } break; case ShaderLanguage::TYPE_MAT3: { Basis val = V->get(); - // TODO + if (value.second.size() < 9) { + value.second.resize(9); + } + + value.second.write[0].real = val.elements[0][0]; + value.second.write[1].real = val.elements[0][1]; + value.second.write[2].real = val.elements[0][2]; + value.second.write[3].real = val.elements[1][0]; + value.second.write[4].real = val.elements[1][1]; + value.second.write[5].real = val.elements[1][2]; + value.second.write[6].real = val.elements[2][0]; + value.second.write[7].real = val.elements[2][1]; + value.second.write[8].real = val.elements[2][2]; } break; case ShaderLanguage::TYPE_MAT4: { Transform val = V->get(); - // TODO + if (value.second.size() < 16) { + value.second.resize(16); + } + + value.second.write[0].real = val.basis.elements[0][0]; + value.second.write[1].real = val.basis.elements[0][1]; + value.second.write[2].real = val.basis.elements[0][2]; + value.second.write[3].real = 0; + value.second.write[4].real = val.basis.elements[1][0]; + value.second.write[5].real = val.basis.elements[1][1]; + value.second.write[6].real = val.basis.elements[1][2]; + value.second.write[7].real = 0; + value.second.write[8].real = val.basis.elements[2][0]; + value.second.write[9].real = val.basis.elements[2][1]; + value.second.write[10].real = val.basis.elements[2][2]; + value.second.write[11].real = 0; + value.second.write[12].real = val.origin[0]; + value.second.write[13].real = val.origin[1]; + value.second.write[14].real = val.origin[2]; + value.second.write[15].real = 1; } break; case ShaderLanguage::TYPE_SAMPLER2D: { @@ -1034,7 +1079,7 @@ void ShaderGLES2::use_material(void *p_material, int p_num_predef_textures) { Pair<ShaderLanguage::DataType, Vector<ShaderLanguage::ConstantNode::Value> > value; value.first = ShaderLanguage::TYPE_INT; value.second.resize(1); - value.second.write[0].sint = p_num_predef_textures + i; + value.second.write[0].sint = i; // GLint location = get_uniform_location(textures[i].first); diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 0c53c4ba72..cb515c199c 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -300,7 +300,7 @@ public: case ShaderLanguage::TYPE_MAT3: { GLfloat mat[9]; - for (int i = 0; i < 0; i++) { + for (int i = 0; i < 9; i++) { mat[i] = values[i].real; } @@ -311,7 +311,7 @@ public: case ShaderLanguage::TYPE_MAT4: { GLfloat mat[16]; - for (int i = 0; i < 0; i++) { + for (int i = 0; i < 16; i++) { mat[i] = values[i].real; } @@ -465,7 +465,7 @@ public: // this void* is actually a RasterizerStorageGLES2::Material, but C++ doesn't // like forward declared nested classes. - void use_material(void *p_material, int p_num_predef_textures); + void use_material(void *p_material); uint32_t get_version() const { return new_conditional_version.version; } diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index e08e9d1117..3e64c92e96 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -48,7 +48,7 @@ attribute highp vec4 bone_transform_row_2; // attrib:11 attribute vec4 bone_ids; // attrib:6 attribute highp vec4 bone_weights; // attrib:7 -uniform highp sampler2D bone_transforms; // texunit:4 +uniform highp sampler2D bone_transforms; // texunit:-1 uniform ivec2 skeleton_texture_size; #endif @@ -181,7 +181,7 @@ void main() { #else // look up transform from the "pose texture" { - + for (int i = 0; i < 4; i++) { ivec2 tex_ofs = ivec2(int(bone_ids[i]) * 3, 0); @@ -252,7 +252,7 @@ VERTEX_SHADER_CODE float z_ofs = light_bias; z_ofs += (1.0 - abs(normal_interp.z)) * light_normal_bias; - + vertex_interp.z -= z_ofs; #endif @@ -294,17 +294,17 @@ uniform highp float time; uniform vec2 screen_pixel_size; #endif -uniform highp sampler2D depth_buffer; //texunit:1 +uniform highp sampler2D depth_buffer; //texunit:-5 #if defined(SCREEN_TEXTURE_USED) -uniform highp sampler2D screen_texture; //texunit:2 +uniform highp sampler2D screen_texture; //texunit:-6 #endif #ifdef USE_RADIANCE_MAP #define RADIANCE_MAX_LOD 6.0 -uniform samplerCube radiance_map; // texunit:0 +uniform samplerCube radiance_map; // texunit:-2 uniform mat4 radiance_inverse_xform; @@ -345,7 +345,7 @@ uniform float light_spot_angle; // shadows -uniform highp sampler2D light_shadow_atlas; //texunit:3 +uniform highp sampler2D light_shadow_atlas; //texunit:-4 uniform float light_has_shadow; uniform mat4 light_shadow_matrix; @@ -353,7 +353,7 @@ uniform vec4 light_clamp; // directional shadow -uniform highp sampler2D light_directional_shadow; // texunit:3 +uniform highp sampler2D light_directional_shadow; // texunit:-4 uniform vec4 light_split_offsets; uniform mat4 light_shadow_matrix1; @@ -439,11 +439,10 @@ void light_compute(vec3 N, { // calculate specular reflection - vec3 R = normalize(-reflect(L,N)); - float cRdotV = max(dot(R, V), 0.0); - float blob_intensity = pow(cRdotV, (1.0 - roughness) * 256.0); - specular_light += light_color * attenuation * blob_intensity * specular_blob_intensity; - + vec3 R = normalize(-reflect(L,N)); + float cRdotV = max(dot(R, V), 0.0); + float blob_intensity = pow(cRdotV, (1.0 - roughness) * 256.0); + specular_light += light_color * attenuation * blob_intensity * specular_blob_intensity; } } @@ -460,7 +459,7 @@ float sample_shadow(highp sampler2D shadow, vec4 clamp_rect) { // vec4 depth_value = texture2D(shadow, pos); - + // return depth_value.z; return texture2DProj(shadow, vec4(pos, depth, 1.0)).r; // return (depth_value.x + depth_value.y + depth_value.z + depth_value.w) / 4.0; @@ -469,22 +468,22 @@ float sample_shadow(highp sampler2D shadow, #endif -void main() +void main() { highp vec3 vertex = vertex_interp; - vec3 albedo = vec3(0.8, 0.8, 0.8); + vec3 albedo = vec3(1.0); vec3 transmission = vec3(0.0); float metallic = 0.0; float specular = 0.5; - vec3 emission = vec3(0.0, 0.0, 0.0); + vec3 emission = vec3(0.0); float roughness = 1.0; float rim = 0.0; float rim_tint = 0.0; float clearcoat = 0.0; float clearcoat_gloss = 0.0; - float anisotropy = 1.0; - vec2 anisotropy_flow = vec2(1.0,0.0); + float anisotropy = 0.0; + vec2 anisotropy_flow = vec2(1.0, 0.0); float alpha = 1.0; float side = 1.0; @@ -527,7 +526,7 @@ FRAGMENT_SHADER_CODE #if defined(ENABLE_NORMALMAP) normalmap.xy = normalmap.xy * 2.0 - 1.0; - normalmap.z = sqrt(1.0 - dot(normalmap.xy, normalmap.xy)); + normalmap.z = sqrt(max(0.0, 1.0 - dot(normalmap.xy, normalmap.xy))); // normal = normalize(mix(normal_interp, tangent * normalmap.x + binormal * normalmap.y + normal * normalmap.z, normaldepth)) * side; normal = normalmap; @@ -536,7 +535,7 @@ FRAGMENT_SHADER_CODE normal = normalize(normal); vec3 N = normal; - + vec3 specular_light = vec3(0.0, 0.0, 0.0); vec3 diffuse_light = vec3(0.0, 0.0, 0.0); @@ -551,7 +550,7 @@ FRAGMENT_SHADER_CODE discard; } #endif - + // // Lighting // @@ -621,11 +620,11 @@ FRAGMENT_SHADER_CODE vec3 light_vec = -light_direction; vec3 attenuation = vec3(1.0, 1.0, 1.0); - + float depth_z = -vertex.z; - + if (light_has_shadow > 0.5) { - + #ifdef LIGHT_USE_PSSM4 if (depth_z < light_split_offsets.w) { #elif defined(LIGHT_USE_PSSM2) @@ -633,36 +632,36 @@ FRAGMENT_SHADER_CODE #else if (depth_z < light_split_offsets.x) { #endif - + vec3 pssm_coord; float pssm_fade = 0.0; - + #ifdef LIGHT_USE_PSSM_BLEND float pssm_blend; vec3 pssm_coord2; bool use_blend = true; #endif - + #ifdef LIGHT_USE_PSSM4 if (depth_z < light_split_offsets.y) { if (depth_z < light_split_offsets.x) { highp vec4 splane = (light_shadow_matrix1 * vec4(vertex, 1.0)); pssm_coord = splane.xyz / splane.w; - + #ifdef LIGHT_USE_PSSM_BLEND splane = (light_shadow_matrix2 * vec4(vertex, 1.0)); pssm_coord2 = splane.xyz / splane.w; - + pssm_blend = smoothstep(0.0, light_split_offsets.x, depth_z); #endif } else { highp vec4 splane = (light_shadow_matrix2 * vec4(vertex, 1.0)); pssm_coord = splane.xyz / splane.w; - + #ifdef LIGHT_USE_PSSM_BLEND splane = (light_shadow_matrix3 * vec4(vertex, 1.0)); pssm_coord2 = splane.xyz / splane.w; - + pssm_blend = smoothstep(light_split_offsets.x, light_split_offsets.y, depth_z); #endif } @@ -689,15 +688,15 @@ FRAGMENT_SHADER_CODE #endif } } - + #endif // LIGHT_USE_PSSM4 - + #ifdef LIGHT_USE_PSSM2 if (depth_z < light_split_offsets.x) { - + highp vec4 splane = (light_shadow_matrix1 * vec4(vertex, 1.0)); pssm_coord = splane.xyz / splane.w; - + #ifdef LIGHT_USE_PSSM_BLEND splane = (light_shadow_matrix2 * vec4(vertex, 1.0)); pssm_coord2 = splane.xyz / splane.w; @@ -711,29 +710,29 @@ FRAGMENT_SHADER_CODE use_blend = false; #endif } - + #endif // LIGHT_USE_PSSM2 - + #if !defined(LIGHT_USE_PSSM4) && !defined(LIGHT_USE_PSSM2) { highp vec4 splane = (light_shadow_matrix1 * vec4(vertex, 1.0)); pssm_coord = splane.xyz / splane.w; } #endif - + float shadow = sample_shadow(light_shadow_atlas, vec2(0.0), pssm_coord.xy, pssm_coord.z, light_clamp); - + #ifdef LIGHT_USE_PSSM_BLEND if (use_blend) { shadow = mix(shadow, sample_shadow(light_shadow_atlas, vec2(0.0), pssm_coord2.xy, pssm_coord2.z, light_clamp), pssm_blend); } #endif - + attenuation *= shadow; - - + + } - + } light_compute(normal, @@ -758,19 +757,19 @@ FRAGMENT_SHADER_CODE } else if (light_type == LIGHT_TYPE_SPOT) { vec3 light_att = vec3(1.0); - + if (light_has_shadow > 0.5) { highp vec4 splane = (light_shadow_matrix * vec4(vertex, 1.0)); splane.xyz /= splane.w; - + float shadow = sample_shadow(light_shadow_atlas, vec2(0.0), splane.xy, splane.z, light_clamp); - + if (shadow > splane.z) { } else { light_att = vec3(0.0); } - - + + } vec3 light_rel_vec = light_position - vertex; @@ -788,7 +787,7 @@ FRAGMENT_SHADER_CODE spot_attenuation *= 1.0 - pow(spot_rim, light_spot_attenuation); light_att *= vec3(spot_attenuation); - + light_compute(normal, normalize(light_rel_vec), eye_position, @@ -808,7 +807,6 @@ FRAGMENT_SHADER_CODE anisotropy, diffuse_light, specular_light); - } gl_FragColor = vec4(ambient_light + diffuse_light + specular_light, alpha); @@ -837,9 +835,9 @@ FRAGMENT_SHADER_CODE } ambient_light *= ambient_energy; - + specular_light += env_reflection_light; - + ambient_light *= albedo; #if defined(ENABLE_AO) @@ -848,12 +846,12 @@ FRAGMENT_SHADER_CODE specular_light *= ao_light_affect; diffuse_light *= ao_light_affect; #endif - + diffuse_light *= 1.0 - metallic; ambient_light *= 1.0 - metallic; - + // environment BRDF approximation - + // TODO shadeless { const vec4 c0 = vec4(-1.0, -0.0275, -0.572, 0.022); diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index 0053b6311f..cb17695c5f 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -290,7 +290,7 @@ void RasterizerGLES3::set_boot_image(const Ref<Image> &p_image, const Color &p_c canvas->canvas_begin(); RID texture = storage->texture_create(); - storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), VS::TEXTURE_FLAG_FILTER); + storage->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER); storage->texture_set_data(texture, p_image); Rect2 imgrect(0, 0, p_image->get_width(), p_image->get_height()); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index d01ba2ddcc..eebdbe9493 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1190,6 +1190,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m int tc = p_material->textures.size(); RID *textures = p_material->textures.ptrw(); ShaderLanguage::ShaderNode::Uniform::Hint *texture_hints = p_material->shader->texture_hints.ptrw(); + const ShaderLanguage::DataType *texture_types = p_material->shader->texture_types.ptr(); state.current_main_tex = 0; @@ -1198,39 +1199,17 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m glActiveTexture(GL_TEXTURE0 + i); GLenum target; - GLuint tex; + GLuint tex = 0; - RasterizerStorageGLES3::Texture *t = storage->texture_owner.getornull(textures[i]); + RasterizerStorageGLES3::Texture *t = storage->texture_owner.getptr(textures[i]); - if (!t) { - //check hints - target = GL_TEXTURE_2D; - - switch (texture_hints[i]) { - case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO: - case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: { - tex = storage->resources.black_tex; - } break; - case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: { - tex = storage->resources.aniso_tex; - } break; - case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: { - tex = storage->resources.normal_tex; - - } break; - default: { - tex = storage->resources.white_tex; - } break; - } - - } else { + if (t) { if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies VisualServerRaster::redraw_request(); } t = t->get_ptr(); //resolve for proxies - #ifdef TOOLS_ENABLED if (t->detect_3d) { t->detect_3d(t->detect_3d_ud); @@ -1247,6 +1226,59 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m target = t->target; tex = t->tex_id; + } else { + + switch (texture_types[i]) { + case ShaderLanguage::TYPE_ISAMPLER2D: + case ShaderLanguage::TYPE_USAMPLER2D: + case ShaderLanguage::TYPE_SAMPLER2D: { + target = GL_TEXTURE_2D; + + switch (texture_hints[i]) { + case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK_ALBEDO: + case ShaderLanguage::ShaderNode::Uniform::HINT_BLACK: { + tex = storage->resources.black_tex; + } break; + case ShaderLanguage::ShaderNode::Uniform::HINT_ANISO: { + tex = storage->resources.aniso_tex; + } break; + case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: { + tex = storage->resources.normal_tex; + + } break; + default: { + tex = storage->resources.white_tex; + } break; + } + + } break; + + case ShaderLanguage::TYPE_SAMPLERCUBE: { + // TODO + } break; + + case ShaderLanguage::TYPE_ISAMPLER3D: + case ShaderLanguage::TYPE_USAMPLER3D: + case ShaderLanguage::TYPE_SAMPLER3D: { + + target = GL_TEXTURE_3D; + + switch (texture_hints[i]) { + + // TODO + default: { + tex = storage->resources.white_tex_3d; + } break; + } + + } break; + + case ShaderLanguage::TYPE_ISAMPLER2DARRAY: + case ShaderLanguage::TYPE_USAMPLER2DARRAY: + case ShaderLanguage::TYPE_SAMPLER2DARRAY: { + // TODO + } break; + } } glBindTexture(target, tex); diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index c1c1b2a009..3697cccef4 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -118,10 +118,11 @@ void glTexStorage2DCustom(GLenum target, GLsizei levels, GLenum internalformat, GLuint RasterizerStorageGLES3::system_fbo = 0; -Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) { +Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) const { r_compressed = false; r_gl_format = 0; + r_real_format = p_format; Ref<Image> image = p_image; srgb = false; @@ -565,6 +566,7 @@ Ref<Image> RasterizerStorageGLES3::_get_gl_image_and_format(const Ref<Image> &p_ r_gl_internal_format = (config.srgb_decode_supported || (p_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) ? GL_SRGB8_ALPHA8 : GL_RGBA8; r_gl_type = GL_UNSIGNED_BYTE; r_compressed = false; + r_real_format = Image::FORMAT_RGBA8; srgb = true; return image; @@ -595,7 +597,7 @@ RID RasterizerStorageGLES3::texture_create() { return texture_owner.make_rid(texture); } -void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { +void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VisualServer::TextureType p_type, uint32_t p_flags) { GLenum format; GLenum internal_format; @@ -612,15 +614,38 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_ ERR_FAIL_COND(!texture); texture->width = p_width; texture->height = p_height; + texture->depth = p_depth_3d; texture->format = p_format; texture->flags = p_flags; texture->stored_cube_sides = 0; - texture->target = (p_flags & VS::TEXTURE_FLAG_CUBEMAP) ? GL_TEXTURE_CUBE_MAP : GL_TEXTURE_2D; - _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, format, internal_format, type, compressed, srgb); + texture->type = p_type; + + switch (p_type) { + case VS::TEXTURE_TYPE_2D: { + texture->target = GL_TEXTURE_2D; + texture->images.resize(1); + } break; + case VS::TEXTURE_TYPE_CUBEMAP: { + texture->target = GL_TEXTURE_CUBE_MAP; + texture->images.resize(6); + } break; + case VS::TEXTURE_TYPE_2D_ARRAY: { + texture->target = GL_TEXTURE_2D_ARRAY; + texture->images.resize(p_depth_3d); + } break; + case VS::TEXTURE_TYPE_3D: { + texture->target = GL_TEXTURE_3D; + texture->images.resize(p_depth_3d); + } break; + } + + Image::Format real_format; + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, format, internal_format, type, compressed, srgb); texture->alloc_width = texture->width; texture->alloc_height = texture->height; + texture->alloc_depth = texture->depth; texture->gl_format_cache = format; texture->gl_type_cache = type; @@ -633,7 +658,34 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_ glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); - if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { + if (p_type == VS::TEXTURE_TYPE_3D || p_type == VS::TEXTURE_TYPE_2D_ARRAY) { + + int width = p_width; + int height = p_height; + int depth = p_depth_3d; + + int mipmaps = 0; + + while (width != 1 && height != 1) { + glTexImage3D(texture->target, 0, internal_format, width, height, depth, 0, format, type, NULL); + + width = MAX(1, width / 2); + height = MAX(1, height / 2); + + if (p_type == VS::TEXTURE_TYPE_3D) { + depth = MAX(1, depth / 2); + } + + mipmaps++; + + if (!(p_flags & VS::TEXTURE_FLAG_MIPMAPS)) + break; + } + + glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, mipmaps - 1); + + } else if (p_flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { //prealloc if video glTexImage2D(texture->target, 0, internal_format, p_width, p_height, 0, format, type, NULL); } @@ -641,7 +693,7 @@ void RasterizerStorageGLES3::texture_allocate(RID p_texture, int p_width, int p_ texture->active = true; } -void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side) { +void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer) { Texture *texture = texture_owner.get(p_texture); @@ -658,10 +710,11 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p bool srgb; if (config.keep_original_textures && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { - texture->images[p_cube_side] = p_image; + texture->images.write[p_layer] = p_image; } - Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, format, internal_format, type, compressed, srgb); + Image::Format real_format; + Ref<Image> img = _get_gl_image_and_format(p_image, p_image->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb); if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) { @@ -677,7 +730,23 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p } }; - GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D; + GLenum blit_target; + + switch (texture->type) { + case VS::TEXTURE_TYPE_2D: { + blit_target = GL_TEXTURE_2D; + } break; + case VS::TEXTURE_TYPE_CUBEMAP: { + ERR_FAIL_INDEX(p_layer, 6); + blit_target = _cube_side_enum[p_layer]; + } break; + case VS::TEXTURE_TYPE_2D_ARRAY: { + blit_target = GL_TEXTURE_2D_ARRAY; + } break; + case VS::TEXTURE_TYPE_3D: { + blit_target = GL_TEXTURE_3D; + } break; + } texture->data_size = img->get_data().size(); PoolVector<uint8_t>::Read read = img->get_data().read(); @@ -785,20 +854,36 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p //print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h)); - if (texture->compressed) { - glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + if (texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) { - int bw = w; - int bh = h; + if (texture->compressed) { + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]); + int bw = w; + int bh = h; + glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]); + + } else { + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { + glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]); + } else { + glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]); + } + } } else { - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - if (texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING) { - glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]); + if (texture->compressed) { + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + + int bw = w; + int bh = h; + + glCompressedTexSubImage3D(blit_target, i, 0, 0, p_layer, bw, bh, 1, internal_format, size, &read[ofs]); } else { - glTexImage2D(blit_target, i, internal_format, w, h, 0, format, type, &read[ofs]); + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glTexSubImage3D(blit_target, i, 0, 0, p_layer, w, h, 1, format, type, &read[ofs]); } } tsize += size; @@ -813,14 +898,17 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p //printf("texture: %i x %i - size: %i - total: %i\n",texture->width,texture->height,tsize,_rinfo.texture_mem); - texture->stored_cube_sides |= (1 << p_cube_side); + texture->stored_cube_sides |= (1 << p_layer); - if ((texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP) || texture->stored_cube_sides == (1 << 6) - 1)) { + if ((texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) && (texture->flags & VS::TEXTURE_FLAG_MIPMAPS) && mipmaps == 1 && !texture->ignore_mipmaps && (texture->type != VS::TEXTURE_TYPE_CUBEMAP || texture->stored_cube_sides == (1 << 6) - 1)) { //generate mipmaps if they were requested and the image does not contain them glGenerateMipmap(texture->target); } else if (mipmaps > 1) { glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0); glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, mipmaps - 1); + } else { + glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, 0); } texture->mipmaps = mipmaps; @@ -831,7 +919,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture, const Ref<Image> &p // Uploads pixel data to a sub-region of a texture, for the specified mipmap. // The texture pixels must have been allocated before, because most features seen in texture_set_data() make no sense in a partial update. // TODO If we want this to be usable without pre-filling pixels with a full image, we have to call glTexImage2D() with null data. -void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side) { +void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer) { Texture *texture = texture_owner.get(p_texture); @@ -857,9 +945,26 @@ void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<I p_sub_img = p_image->get_rect(Rect2(src_x, src_y, src_w, src_h)); } - Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, format, internal_format, type, compressed, srgb); + Image::Format real_format; + Ref<Image> img = _get_gl_image_and_format(p_sub_img, p_sub_img->get_format(), texture->flags, real_format, format, internal_format, type, compressed, srgb); + + GLenum blit_target; - GLenum blit_target = (texture->target == GL_TEXTURE_CUBE_MAP) ? _cube_side_enum[p_cube_side] : GL_TEXTURE_2D; + switch (texture->type) { + case VS::TEXTURE_TYPE_2D: { + blit_target = GL_TEXTURE_2D; + } break; + case VS::TEXTURE_TYPE_CUBEMAP: { + ERR_FAIL_INDEX(p_layer, 6); + blit_target = _cube_side_enum[p_layer]; + } break; + case VS::TEXTURE_TYPE_2D_ARRAY: { + blit_target = GL_TEXTURE_2D_ARRAY; + } break; + case VS::TEXTURE_TYPE_3D: { + blit_target = GL_TEXTURE_3D; + } break; + } PoolVector<uint8_t>::Read read = img->get_data().read(); @@ -869,18 +974,38 @@ void RasterizerStorageGLES3::texture_set_data_partial(RID p_texture, const Ref<I int src_data_size = img->get_data().size(); int src_ofs = 0; - if (texture->compressed) { - glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - glCompressedTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, internal_format, src_data_size, &read[src_ofs]); + if (texture->type == VS::TEXTURE_TYPE_2D || texture->type == VS::TEXTURE_TYPE_CUBEMAP) { + if (texture->compressed) { + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glCompressedTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, internal_format, src_data_size, &read[src_ofs]); + + } else { + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + // `format` has to match the internal_format used when the texture was created + glTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, format, type, &read[src_ofs]); + } + } else { + if (texture->compressed) { + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glCompressedTexSubImage3D(blit_target, p_dst_mip, dst_x, dst_y, p_layer, src_w, src_h, 1, format, src_data_size, &read[src_ofs]); + } else { + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + // `format` has to match the internal_format used when the texture was created + glTexSubImage3D(blit_target, p_dst_mip, dst_x, dst_y, p_layer, src_w, src_h, 1, format, type, &read[src_ofs]); + } + } + + if (texture->flags & VS::TEXTURE_FLAG_FILTER) { + + glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering } else { - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - // `format` has to match the internal_format used when the texture was created - glTexSubImage2D(blit_target, p_dst_mip, dst_x, dst_y, src_w, src_h, format, type, &read[src_ofs]); + + glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering } } -Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side) const { +Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, int p_layer) const { Texture *texture = texture_owner.get(p_texture); @@ -888,15 +1013,23 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi ERR_FAIL_COND_V(!texture->active, Ref<Image>()); ERR_FAIL_COND_V(texture->data_size == 0 && !texture->render_target, Ref<Image>()); - if (!texture->images[p_cube_side].is_null()) { - return texture->images[p_cube_side]; + if (texture->type == VS::TEXTURE_TYPE_CUBEMAP && p_layer < 6 && !texture->images[p_layer].is_null()) { + return texture->images[p_layer]; } #ifdef GLES_OVER_GL + Image::Format real_format; + GLenum gl_format; + GLenum gl_internal_format; + GLenum gl_type; + bool compressed; + bool srgb; + _get_gl_image_and_format(Ref<Image>(), texture->format, texture->flags, real_format, gl_format, gl_internal_format, gl_type, compressed, srgb); + PoolVector<uint8_t> data; - int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, texture->mipmaps > 1 ? -1 : 0); + int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, texture->mipmaps > 1 ? -1 : 0); data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers PoolVector<uint8_t>::Write wb = data.write(); @@ -913,7 +1046,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi int ofs = 0; if (i > 0) { - ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, texture->format, i - 1); + ofs = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, i - 1); } if (texture->compressed) { @@ -949,7 +1082,7 @@ Ref<Image> RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSi (a | a << 2 | a << 4 | a << 6) << 24; } } else { - img_format = texture->format; + img_format = real_format; } wb = PoolVector<uint8_t>::Write(); @@ -977,10 +1110,10 @@ void RasterizerStorageGLES3::texture_set_flags(RID p_texture, uint32_t p_flags) bool had_mipmaps = texture->flags & VS::TEXTURE_FLAG_MIPMAPS; + texture->flags = p_flags; + glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); - uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP; - texture->flags = p_flags | cube; // can't remove a cube from being a cube if (((texture->flags & VS::TEXTURE_FLAG_REPEAT) || (texture->flags & VS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) { @@ -1058,6 +1191,14 @@ Image::Format RasterizerStorageGLES3::texture_get_format(RID p_texture) const { return texture->format; } + +VisualServer::TextureType RasterizerStorageGLES3::texture_get_type(RID p_texture) const { + Texture *texture = texture_owner.get(p_texture); + + ERR_FAIL_COND_V(!texture, VS::TEXTURE_TYPE_2D); + + return texture->type; +} uint32_t RasterizerStorageGLES3::texture_get_texid(RID p_texture) const { Texture *texture = texture_owner.get(p_texture); @@ -1083,7 +1224,16 @@ uint32_t RasterizerStorageGLES3::texture_get_height(RID p_texture) const { return texture->height; } -void RasterizerStorageGLES3::texture_set_size_override(RID p_texture, int p_width, int p_height) { +uint32_t RasterizerStorageGLES3::texture_get_depth(RID p_texture) const { + + Texture *texture = texture_owner.get(p_texture); + + ERR_FAIL_COND_V(!texture, 0); + + return texture->depth; +} + +void RasterizerStorageGLES3::texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth) { Texture *texture = texture_owner.get(p_texture); @@ -1123,8 +1273,9 @@ void RasterizerStorageGLES3::texture_debug_usage(List<VS::TextureInfo> *r_info) VS::TextureInfo tinfo; tinfo.path = t->path; tinfo.format = t->format; - tinfo.size.x = t->alloc_width; - tinfo.size.y = t->alloc_height; + tinfo.width = t->alloc_width; + tinfo.height = t->alloc_height; + tinfo.depth = 0; tinfo.bytes = t->total_data_size; r_info->push_back(tinfo); } @@ -1169,7 +1320,7 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_ Texture *texture = texture_owner.get(p_source); ERR_FAIL_COND_V(!texture, RID()); - ERR_FAIL_COND_V(!(texture->flags & VS::TEXTURE_FLAG_CUBEMAP), RID()); + ERR_FAIL_COND_V(texture->type != VS::TEXTURE_TYPE_CUBEMAP, RID()); bool use_float = config.hdr_supported; @@ -1285,7 +1436,8 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_ Texture *ctex = memnew(Texture); - ctex->flags = VS::TEXTURE_FLAG_CUBEMAP | VS::TEXTURE_FLAG_MIPMAPS | VS::TEXTURE_FLAG_FILTER; + ctex->type = VS::TEXTURE_TYPE_CUBEMAP; + ctex->flags = VS::TEXTURE_FLAG_MIPMAPS | VS::TEXTURE_FLAG_FILTER; ctex->width = p_resolution; ctex->height = p_resolution; ctex->alloc_width = p_resolution; @@ -1765,6 +1917,7 @@ void RasterizerStorageGLES3::_update_shader(Shader *p_shader) const { p_shader->ubo_offsets = gen_code.uniform_offsets; p_shader->texture_count = gen_code.texture_uniforms.size(); p_shader->texture_hints = gen_code.texture_hints; + p_shader->texture_types = gen_code.texture_types; p_shader->uses_vertex_time = gen_code.uses_vertex_time; p_shader->uses_fragment_time = gen_code.uses_fragment_time; @@ -1875,6 +2028,13 @@ void RasterizerStorageGLES3::shader_get_param_list(RID p_shader, List<PropertyIn pi.hint = PROPERTY_HINT_RESOURCE_TYPE; pi.hint_string = "Texture"; } break; + case ShaderLanguage::TYPE_SAMPLER3D: + case ShaderLanguage::TYPE_ISAMPLER3D: + case ShaderLanguage::TYPE_USAMPLER3D: { + pi.type = Variant::OBJECT; + pi.hint = PROPERTY_HINT_RESOURCE_TYPE; + pi.hint_string = "Texture3D"; + } break; case ShaderLanguage::TYPE_SAMPLERCUBE: { pi.type = Variant::OBJECT; @@ -2649,6 +2809,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) { //set up the texture array, for easy access when it needs to be drawn if (material->shader && material->shader->texture_count) { + material->texture_is_3d.resize(material->shader->texture_count); material->textures.resize(material->shader->texture_count); for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = material->shader->uniforms.front(); E; E = E->next()) { @@ -2658,6 +2819,16 @@ void RasterizerStorageGLES3::_update_material(Material *material) { RID texture; + switch (E->get().type) { + case ShaderLanguage::TYPE_SAMPLER3D: + case ShaderLanguage::TYPE_SAMPLER2DARRAY: { + material->texture_is_3d.write[E->get().texture_order] = true; + } break; + default: { + material->texture_is_3d.write[E->get().texture_order] = false; + } break; + } + Map<StringName, Variant>::Element *V = material->params.find(E->key()); if (V) { texture = V->get(); @@ -2675,6 +2846,7 @@ void RasterizerStorageGLES3::_update_material(Material *material) { } else { material->textures.clear(); + material->texture_is_3d.clear(); } } @@ -6999,6 +7171,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) { info.texture_mem -= texture->total_data_size; texture_owner.free(p_rid); memdelete(texture); + } else if (sky_owner.owns(p_rid)) { // delete the sky Sky *sky = sky_owner.get(p_rid); @@ -7208,6 +7381,9 @@ bool RasterizerStorageGLES3::free(RID p_rid) { bool RasterizerStorageGLES3::has_os_feature(const String &p_feature) const { + if (p_feature == "bptc") + return config.bptc_supported; + if (p_feature == "s3tc") return config.s3tc_supported; @@ -7408,6 +7584,15 @@ void RasterizerStorageGLES3::initialize() { glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 8, 8, 0, GL_RGB, GL_UNSIGNED_BYTE, anisotexdata); glGenerateMipmap(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, 0); + + glGenTextures(1, &resources.white_tex_3d); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_3D, resources.white_tex_3d); + glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 2, 2, 2, 0, GL_RGB, GL_UNSIGNED_BYTE, whitetexdata); + + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, 0); + glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAX_LEVEL, 0); } glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &config.max_texture_image_units); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index d9c770d1b7..b74dd77e26 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -123,6 +123,8 @@ public: GLuint normal_tex; GLuint aniso_tex; + GLuint white_tex_3d; + GLuint quadie; GLuint quadie_array; @@ -248,9 +250,10 @@ public: String path; uint32_t flags; - int width, height; - int alloc_width, alloc_height; + int width, height, depth; + int alloc_width, alloc_height, alloc_depth; Image::Format format; + VS::TextureType type; GLenum target; GLenum gl_format_cache; @@ -274,7 +277,7 @@ public: RenderTarget *render_target; - Ref<Image> images[6]; + Vector<Ref<Image> > images; VisualServer::TextureDetectCallback detect_3d; void *detect_3d_ud; @@ -337,20 +340,22 @@ public: mutable RID_Owner<Texture> texture_owner; - Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb); + Ref<Image> _get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool &srgb) const; virtual RID texture_create(); - virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); - virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT); - virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT); - virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const; + virtual void texture_allocate(RID p_texture, int p_width, int p_height, int p_depth_3d, Image::Format p_format, VS::TextureType p_type, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT); + virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer = 0); + virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, int p_layer = 0); + virtual Ref<Image> texture_get_data(RID p_texture, int p_layer = 0) const; virtual void texture_set_flags(RID p_texture, uint32_t p_flags); virtual uint32_t texture_get_flags(RID p_texture) const; virtual Image::Format texture_get_format(RID p_texture) const; + virtual VS::TextureType texture_get_type(RID p_texture) const; virtual uint32_t texture_get_texid(RID p_texture) const; virtual uint32_t texture_get_width(RID p_texture) const; virtual uint32_t texture_get_height(RID p_texture) const; - virtual void texture_set_size_override(RID p_texture, int p_width, int p_height); + virtual uint32_t texture_get_depth(RID p_texture) const; + virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth); virtual void texture_set_path(RID p_texture, const String &p_path); virtual String texture_get_path(RID p_texture) const; @@ -410,6 +415,7 @@ public: Map<StringName, RID> default_textures; + Vector<ShaderLanguage::DataType> texture_types; Vector<ShaderLanguage::ShaderNode::Uniform::Hint> texture_hints; bool valid; @@ -532,6 +538,7 @@ public: Map<StringName, Variant> params; SelfList<Material> list; SelfList<Material> dirty_list; + Vector<bool> texture_is_3d; Vector<RID> textures; float line_width; int render_priority; diff --git a/drivers/gles3/shader_compiler_gles3.cpp b/drivers/gles3/shader_compiler_gles3.cpp index 4ff8c72e13..0c353d42bb 100644 --- a/drivers/gles3/shader_compiler_gles3.cpp +++ b/drivers/gles3/shader_compiler_gles3.cpp @@ -341,6 +341,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener r_gen_code.texture_uniforms.resize(max_texture_uniforms); r_gen_code.texture_hints.resize(max_texture_uniforms); + r_gen_code.texture_types.resize(max_texture_uniforms); Vector<int> uniform_sizes; Vector<int> uniform_alignments; @@ -367,6 +368,7 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener r_gen_code.fragment_global += ucode; r_gen_code.texture_uniforms.write[E->get().texture_order] = _mkid(E->key()); r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint; + r_gen_code.texture_types.write[E->get().texture_order] = E->get().type; } else { if (!uses_uniforms) { @@ -700,6 +702,11 @@ String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, Gener } } else if (cfnode->flow_op == SL::FLOW_OP_DISCARD) { + if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) { + *p_actions.usage_flag_pointers["DISCARD"] = true; + used_flag_pointers.insert("DISCARD"); + } + code = "discard;"; } else if (cfnode->flow_op == SL::FLOW_OP_CONTINUE) { diff --git a/drivers/gles3/shader_compiler_gles3.h b/drivers/gles3/shader_compiler_gles3.h index bf776ee062..7a32057741 100644 --- a/drivers/gles3/shader_compiler_gles3.h +++ b/drivers/gles3/shader_compiler_gles3.h @@ -52,6 +52,7 @@ public: Vector<CharString> defines; Vector<StringName> texture_uniforms; + Vector<ShaderLanguage::DataType> texture_types; Vector<ShaderLanguage::ShaderNode::Uniform::Hint> texture_hints; Vector<uint32_t> uniform_offsets; diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl index 6fd85cc1dd..2d6f42679f 100644 --- a/drivers/gles3/shaders/scene.glsl +++ b/drivers/gles3/shaders/scene.glsl @@ -339,7 +339,7 @@ void main() { #endif #endif - float roughness=0.0; + float roughness = 1.0; //defines that make writing custom shaders easier #define projection_matrix local_projection @@ -1608,18 +1608,18 @@ void main() { //lay out everything, whathever is unused is optimized away anyway highp vec3 vertex = vertex_interp; - vec3 albedo = vec3(0.8,0.8,0.8); + vec3 albedo = vec3(1.0); vec3 transmission = vec3(0.0); float metallic = 0.0; float specular = 0.5; - vec3 emission = vec3(0.0,0.0,0.0); + vec3 emission = vec3(0.0); float roughness = 1.0; float rim = 0.0; float rim_tint = 0.0; - float clearcoat=0.0; - float clearcoat_gloss=0.0; - float anisotropy = 1.0; - vec2 anisotropy_flow = vec2(1.0,0.0); + float clearcoat = 0.0; + float clearcoat_gloss = 0.0; + float anisotropy = 0.0; + vec2 anisotropy_flow = vec2(1.0, 0.0); #if defined(ENABLE_AO) float ao=1.0; @@ -1700,7 +1700,7 @@ FRAGMENT_SHADER_CODE #if defined(ENABLE_NORMALMAP) normalmap.xy=normalmap.xy*2.0-1.0; - normalmap.z=sqrt(1.0-dot(normalmap.xy,normalmap.xy)); //always ignore Z, as it can be RG packed, Z may be pos/neg, etc. + normalmap.z=sqrt(max(0.0, 1.0-dot(normalmap.xy,normalmap.xy))); //always ignore Z, as it can be RG packed, Z may be pos/neg, etc. normal = normalize( mix(normal_interp,tangent * normalmap.x + binormal * normalmap.y + normal * normalmap.z,normaldepth) ) * side; diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp index 6db0e58737..d1104eec18 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp +++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp @@ -64,18 +64,32 @@ void AudioDriverPulseAudio::pa_sink_info_cb(pa_context *c, const pa_sink_info *l ad->pa_status++; } +void AudioDriverPulseAudio::pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) { + AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; + + // If eol is set to a positive number, you're at the end of the list + if (eol > 0) { + return; + } + + ad->pa_rec_map = l->channel_map; + ad->pa_status++; +} + void AudioDriverPulseAudio::pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; + ad->capture_default_device = i->default_source_name; ad->default_device = i->default_sink_name; ad->pa_status++; } -void AudioDriverPulseAudio::detect_channels() { +void AudioDriverPulseAudio::detect_channels(bool capture) { - pa_channel_map_init_stereo(&pa_map); + pa_channel_map_init_stereo(capture ? &pa_rec_map : &pa_map); - if (device_name == "Default") { + String device = capture ? capture_device_name : device_name; + if (device == "Default") { // Get the default output device name pa_status = 0; pa_operation *pa_op = pa_context_get_server_info(pa_ctx, &AudioDriverPulseAudio::pa_server_info_cb, (void *)this); @@ -93,16 +107,22 @@ void AudioDriverPulseAudio::detect_channels() { } } - char device[1024]; - if (device_name == "Default") { - strcpy(device, default_device.utf8().get_data()); + char dev[1024]; + if (device == "Default") { + strcpy(dev, capture ? capture_default_device.utf8().get_data() : default_device.utf8().get_data()); } else { - strcpy(device, device_name.utf8().get_data()); + strcpy(dev, device.utf8().get_data()); } // Now using the device name get the amount of channels pa_status = 0; - pa_operation *pa_op = pa_context_get_sink_info_by_name(pa_ctx, device, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this); + pa_operation *pa_op; + if (capture) { + pa_op = pa_context_get_source_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_source_info_cb, (void *)this); + } else { + pa_op = pa_context_get_sink_info_by_name(pa_ctx, dev, &AudioDriverPulseAudio::pa_sink_info_cb, (void *)this); + } + if (pa_op) { while (pa_status == 0) { int ret = pa_mainloop_iterate(pa_ml, 1, NULL); @@ -113,7 +133,11 @@ void AudioDriverPulseAudio::detect_channels() { pa_operation_unref(pa_op); } else { - ERR_PRINT("pa_context_get_sink_info_by_name error"); + if (capture) { + ERR_PRINT("pa_context_get_source_info_by_name error"); + } else { + ERR_PRINT("pa_context_get_sink_info_by_name error"); + } } } @@ -195,6 +219,10 @@ Error AudioDriverPulseAudio::init_device() { samples_in.resize(buffer_frames * channels); samples_out.resize(pa_buffer_size); + // Reset audio input to keep synchronisation. + input_position = 0; + input_size = 0; + return OK; } @@ -287,74 +315,71 @@ float AudioDriverPulseAudio::get_latency() { void AudioDriverPulseAudio::thread_func(void *p_udata) { AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)p_udata; + unsigned int write_ofs = 0; + size_t avail_bytes = 0; while (!ad->exit_thread) { - ad->lock(); - ad->start_counting_ticks(); - - if (!ad->active) { - for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { - ad->samples_out.write[i] = 0; - } + size_t read_bytes = 0; + size_t written_bytes = 0; - } else { - ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw()); + if (avail_bytes == 0) { + ad->lock(); + ad->start_counting_ticks(); - if (ad->channels == ad->pa_map.channels) { + if (!ad->active) { for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { - ad->samples_out.write[i] = ad->samples_in[i] >> 16; + ad->samples_out.write[i] = 0; } } else { - // Uneven amount of channels - unsigned int in_idx = 0; - unsigned int out_idx = 0; + ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw()); - for (unsigned int i = 0; i < ad->buffer_frames; i++) { - for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) { - ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16; + if (ad->channels == ad->pa_map.channels) { + for (unsigned int i = 0; i < ad->pa_buffer_size; i++) { + ad->samples_out.write[i] = ad->samples_in[i] >> 16; + } + } else { + // Uneven amount of channels + unsigned int in_idx = 0; + unsigned int out_idx = 0; + + for (unsigned int i = 0; i < ad->buffer_frames; i++) { + for (unsigned int j = 0; j < ad->pa_map.channels - 1; j++) { + ad->samples_out.write[out_idx++] = ad->samples_in[in_idx++] >> 16; + } + uint32_t l = ad->samples_in[in_idx++]; + uint32_t r = ad->samples_in[in_idx++]; + ad->samples_out.write[out_idx++] = ((l >> 1) + (r >> 1)) >> 16; } - uint32_t l = ad->samples_in[in_idx++]; - uint32_t r = ad->samples_in[in_idx++]; - ad->samples_out.write[out_idx++] = (l >> 1 + r >> 1) >> 16; } } + + avail_bytes = ad->pa_buffer_size * sizeof(int16_t); + write_ofs = 0; + ad->stop_counting_ticks(); + ad->unlock(); } - int error_code; - int byte_size = ad->pa_buffer_size * sizeof(int16_t); + ad->lock(); + ad->start_counting_ticks(); + int ret; do { ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL); } while (ret > 0); - if (pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) { - const void *ptr = ad->samples_out.ptr(); - while (byte_size > 0) { - size_t bytes = pa_stream_writable_size(ad->pa_str); - if (bytes > 0) { - if (bytes > byte_size) { - bytes = byte_size; - } - - ret = pa_stream_write(ad->pa_str, ptr, bytes, NULL, 0LL, PA_SEEK_RELATIVE); - if (ret >= 0) { - byte_size -= bytes; - ptr = (const char *)ptr + bytes; - } + if (avail_bytes > 0 && pa_stream_get_state(ad->pa_str) == PA_STREAM_READY) { + size_t bytes = pa_stream_writable_size(ad->pa_str); + if (bytes > 0) { + size_t bytes_to_write = MIN(bytes, avail_bytes); + const void *ptr = ad->samples_out.ptr(); + ret = pa_stream_write(ad->pa_str, (char *)ptr + write_ofs, bytes_to_write, NULL, 0LL, PA_SEEK_RELATIVE); + if (ret != 0) { + ERR_PRINT("pa_stream_write error"); } else { - ret = pa_mainloop_iterate(ad->pa_ml, 0, NULL); - if (ret == 0) { - // If pa_mainloop_iterate returns 0 sleep for 1 msec to wait - // for the stream to be able to process more bytes - ad->stop_counting_ticks(); - ad->unlock(); - - OS::get_singleton()->delay_usec(1000); - - ad->lock(); - ad->start_counting_ticks(); - } + avail_bytes -= bytes_to_write; + write_ofs += bytes_to_write; + written_bytes += bytes_to_write; } } } @@ -379,8 +404,64 @@ void AudioDriverPulseAudio::thread_func(void *p_udata) { } } + if (ad->pa_rec_str && pa_stream_get_state(ad->pa_rec_str) == PA_STREAM_READY) { + size_t bytes = pa_stream_readable_size(ad->pa_rec_str); + if (bytes > 0) { + const void *ptr = NULL; + size_t maxbytes = ad->input_buffer.size() * sizeof(int16_t); + + bytes = MIN(bytes, maxbytes); + ret = pa_stream_peek(ad->pa_rec_str, &ptr, &bytes); + if (ret != 0) { + ERR_PRINT("pa_stream_peek error"); + } else { + int16_t *srcptr = (int16_t *)ptr; + for (size_t i = bytes >> 1; i > 0; i--) { + int32_t sample = int32_t(*srcptr++) << 16; + ad->input_buffer_write(sample); + + if (ad->pa_rec_map.channels == 1) { + // In case input device is single channel convert it to Stereo + ad->input_buffer_write(sample); + } + } + + read_bytes += bytes; + ret = pa_stream_drop(ad->pa_rec_str); + if (ret != 0) { + ERR_PRINT("pa_stream_drop error"); + } + } + } + + // User selected a new device, finish the current one so we'll init the new device + if (ad->capture_device_name != ad->capture_new_device) { + ad->capture_device_name = ad->capture_new_device; + ad->capture_finish_device(); + + Error err = ad->capture_init_device(); + if (err != OK) { + ERR_PRINT("PulseAudio: capture_init_device error"); + ad->capture_device_name = "Default"; + ad->capture_new_device = "Default"; + + err = ad->capture_init_device(); + if (err != OK) { + ad->active = false; + ad->exit_thread = true; + break; + } + } + } + } + ad->stop_counting_ticks(); ad->unlock(); + + // Let the thread rest a while if we haven't read or write anything + if (written_bytes == 0 && read_bytes == 0) { + OS::get_singleton()->delay_usec(1000); + } } ad->thread_exited = true; @@ -510,11 +591,165 @@ void AudioDriverPulseAudio::finish() { thread = NULL; } +Error AudioDriverPulseAudio::capture_init_device() { + + // If there is a specified device check that it is really present + if (capture_device_name != "Default") { + Array list = capture_get_device_list(); + if (list.find(capture_device_name) == -1) { + capture_device_name = "Default"; + capture_new_device = "Default"; + } + } + + detect_channels(true); + switch (pa_rec_map.channels) { + case 1: // Mono + case 2: // Stereo + break; + + default: + WARN_PRINTS("PulseAudio: Unsupported number of input channels: " + itos(pa_rec_map.channels)); + pa_channel_map_init_stereo(&pa_rec_map); + break; + } + + if (OS::get_singleton()->is_stdout_verbose()) { + print_line("PulseAudio: detected " + itos(pa_rec_map.channels) + " input channels"); + } + + pa_sample_spec spec; + + spec.format = PA_SAMPLE_S16LE; + spec.channels = pa_rec_map.channels; + spec.rate = mix_rate; + + int latency = 30; + input_buffer_frames = closest_power_of_2(latency * mix_rate / 1000); + int buffer_size = input_buffer_frames * spec.channels; + + pa_buffer_attr attr; + attr.fragsize = buffer_size * sizeof(int16_t); + + pa_rec_str = pa_stream_new(pa_ctx, "Record", &spec, &pa_rec_map); + if (pa_rec_str == NULL) { + ERR_PRINTS("PulseAudio: pa_stream_new error: " + String(pa_strerror(pa_context_errno(pa_ctx)))); + ERR_FAIL_V(ERR_CANT_OPEN); + } + + const char *dev = capture_device_name == "Default" ? NULL : capture_device_name.utf8().get_data(); + pa_stream_flags flags = pa_stream_flags(PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_AUTO_TIMING_UPDATE); + int error_code = pa_stream_connect_record(pa_rec_str, dev, &attr, flags); + if (error_code < 0) { + ERR_PRINTS("PulseAudio: pa_stream_connect_record error: " + String(pa_strerror(error_code))); + ERR_FAIL_V(ERR_CANT_OPEN); + } + + input_buffer.resize(input_buffer_frames * 8); + input_position = 0; + input_size = 0; + + return OK; +} + +void AudioDriverPulseAudio::capture_finish_device() { + + if (pa_rec_str) { + int ret = pa_stream_disconnect(pa_rec_str); + if (ret != 0) { + ERR_PRINTS("PulseAudio: pa_stream_disconnect error: " + String(pa_strerror(ret))); + } + pa_stream_unref(pa_rec_str); + pa_rec_str = NULL; + } +} + +Error AudioDriverPulseAudio::capture_start() { + + lock(); + Error err = capture_init_device(); + unlock(); + + return err; +} + +Error AudioDriverPulseAudio::capture_stop() { + lock(); + capture_finish_device(); + unlock(); + + return OK; +} + +void AudioDriverPulseAudio::capture_set_device(const String &p_name) { + + lock(); + capture_new_device = p_name; + unlock(); +} + +void AudioDriverPulseAudio::pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata) { + AudioDriverPulseAudio *ad = (AudioDriverPulseAudio *)userdata; + + // If eol is set to a positive number, you're at the end of the list + if (eol > 0) { + return; + } + + if (l->monitor_of_sink == PA_INVALID_INDEX) { + ad->pa_rec_devices.push_back(l->name); + } + + ad->pa_status++; +} + +Array AudioDriverPulseAudio::capture_get_device_list() { + + pa_rec_devices.clear(); + pa_rec_devices.push_back("Default"); + + if (pa_ctx == NULL) { + return pa_rec_devices; + } + + lock(); + + // Get the device list + pa_status = 0; + pa_operation *pa_op = pa_context_get_source_info_list(pa_ctx, pa_sourcelist_cb, (void *)this); + if (pa_op) { + while (pa_status == 0) { + int ret = pa_mainloop_iterate(pa_ml, 1, NULL); + if (ret < 0) { + ERR_PRINT("pa_mainloop_iterate error"); + } + } + + pa_operation_unref(pa_op); + } else { + ERR_PRINT("pa_context_get_server_info error"); + } + + unlock(); + + return pa_rec_devices; +} + +String AudioDriverPulseAudio::capture_get_device() { + + lock(); + String name = capture_device_name; + unlock(); + + return name; +} + AudioDriverPulseAudio::AudioDriverPulseAudio() { pa_ml = NULL; pa_ctx = NULL; pa_str = NULL; + pa_rec_str = NULL; mutex = NULL; thread = NULL; @@ -528,6 +763,7 @@ AudioDriverPulseAudio::AudioDriverPulseAudio() { mix_rate = 0; buffer_frames = 0; + input_buffer_frames = 0; pa_buffer_size = 0; channels = 0; pa_ready = 0; diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.h b/drivers/pulseaudio/audio_driver_pulseaudio.h index b471f5f9d5..f8358a452b 100644 --- a/drivers/pulseaudio/audio_driver_pulseaudio.h +++ b/drivers/pulseaudio/audio_driver_pulseaudio.h @@ -47,22 +47,30 @@ class AudioDriverPulseAudio : public AudioDriver { pa_mainloop *pa_ml; pa_context *pa_ctx; pa_stream *pa_str; + pa_stream *pa_rec_str; pa_channel_map pa_map; + pa_channel_map pa_rec_map; String device_name; String new_device; String default_device; + String capture_device_name; + String capture_new_device; + String capture_default_device; + Vector<int32_t> samples_in; Vector<int16_t> samples_out; unsigned int mix_rate; unsigned int buffer_frames; + unsigned int input_buffer_frames; unsigned int pa_buffer_size; int channels; int pa_ready; int pa_status; Array pa_devices; + Array pa_rec_devices; bool active; bool thread_exited; @@ -72,13 +80,18 @@ class AudioDriverPulseAudio : public AudioDriver { static void pa_state_cb(pa_context *c, void *userdata); static void pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata); + static void pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata); static void pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata); static void pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata); + static void pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata); Error init_device(); void finish_device(); - void detect_channels(); + Error capture_init_device(); + void capture_finish_device(); + + void detect_channels(bool capture = false); static void thread_func(void *p_udata); @@ -91,15 +104,24 @@ public: virtual void start(); virtual int get_mix_rate() const; virtual SpeakerMode get_speaker_mode() const; + virtual Array get_device_list(); virtual String get_device(); virtual void set_device(String device); + + virtual Array capture_get_device_list(); + virtual void capture_set_device(const String &p_name); + virtual String capture_get_device(); + virtual void lock(); virtual void unlock(); virtual void finish(); virtual float get_latency(); + virtual Error capture_start(); + virtual Error capture_stop(); + AudioDriverPulseAudio(); ~AudioDriverPulseAudio(); }; diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index 05dfd69f58..8aab4cb521 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -329,7 +329,7 @@ Error OS_Unix::execute(const String &p_path, const List<String> &p_arguments, bo return OK; } -Error OS_Unix::kill(const ProcessID &p_pid) { +Error OS_Unix::kill(const ProcessID &p_pid, const int p_max_wait_msec) { int ret = ::kill(p_pid, SIGKILL); if (!ret) { diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 95b74d23ff..c5240231fa 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -91,7 +91,7 @@ public: virtual uint64_t get_ticks_usec() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false); - virtual Error kill(const ProcessID &p_pid); + virtual Error kill(const ProcessID &p_pid, const int p_max_wait_msec = -1); virtual int get_process_id() const; virtual bool has_environment(const String &p_var) const; diff --git a/drivers/wasapi/audio_driver_wasapi.cpp b/drivers/wasapi/audio_driver_wasapi.cpp index 5982955c4f..2dcb4ff3d8 100644 --- a/drivers/wasapi/audio_driver_wasapi.cpp +++ b/drivers/wasapi/audio_driver_wasapi.cpp @@ -52,8 +52,22 @@ const CLSID CLSID_MMDeviceEnumerator = __uuidof(MMDeviceEnumerator); const IID IID_IMMDeviceEnumerator = __uuidof(IMMDeviceEnumerator); const IID IID_IAudioClient = __uuidof(IAudioClient); const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient); +const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient); -static bool default_device_changed = false; +#define SAFE_RELEASE(memory) \ + if ((memory) != NULL) { \ + (memory)->Release(); \ + (memory) = NULL; \ + } + +#define REFTIMES_PER_SEC 10000000 +#define REFTIMES_PER_MILLISEC 10000 + +#define CAPTURE_BUFFER_CHANNELS 2 + +static StringName capture_device_id; +static bool default_render_device_changed = false; +static bool default_capture_device_changed = false; class CMMNotificationClient : public IMMNotificationClient { LONG _cRef; @@ -109,8 +123,13 @@ public: } HRESULT STDMETHODCALLTYPE OnDefaultDeviceChanged(EDataFlow flow, ERole role, LPCWSTR pwstrDeviceId) { - if (flow == eRender && role == eConsole) { - default_device_changed = true; + if (role == eConsole) { + if (flow == eRender) { + default_render_device_changed = true; + } else if (flow == eCapture) { + default_capture_device_changed = true; + capture_device_id = String(pwstrDeviceId); + } } return S_OK; @@ -123,7 +142,7 @@ public: static CMMNotificationClient notif_client; -Error AudioDriverWASAPI::init_device(bool reinit) { +Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool reinit) { WAVEFORMATEX *pwfex; IMMDeviceEnumerator *enumerator = NULL; @@ -134,12 +153,12 @@ Error AudioDriverWASAPI::init_device(bool reinit) { HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - if (device_name == "Default") { - hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device); + if (p_device->device_name == "Default") { + hr = enumerator->GetDefaultAudioEndpoint(p_capture ? eCapture : eRender, eConsole, &device); } else { IMMDeviceCollection *devices = NULL; - hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices); + hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); LPWSTR strId = NULL; @@ -165,7 +184,7 @@ Error AudioDriverWASAPI::init_device(bool reinit) { hr = props->GetValue(PKEY_Device_FriendlyName, &propvar); ERR_BREAK(hr != S_OK); - if (device_name == String(propvar.pwszVal)) { + if (p_device->device_name == String(propvar.pwszVal)) { hr = device->GetId(&strId); ERR_BREAK(hr != S_OK); @@ -186,9 +205,10 @@ Error AudioDriverWASAPI::init_device(bool reinit) { } if (device == NULL) { - hr = enumerator->GetDefaultAudioEndpoint(eRender, eConsole, &device); + hr = enumerator->GetDefaultAudioEndpoint(p_capture ? eCapture : eRender, eConsole, &device); } } + if (reinit) { // In case we're trying to re-initialize the device prevent throwing this error on the console, // otherwise if there is currently no device available this will spam the console. @@ -200,11 +220,15 @@ Error AudioDriverWASAPI::init_device(bool reinit) { } hr = enumerator->RegisterEndpointNotificationCallback(¬if_client); + SAFE_RELEASE(enumerator) + if (hr != S_OK) { ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error"); } - hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&audio_client); + hr = device->Activate(IID_IAudioClient, CLSCTX_ALL, NULL, (void **)&p_device->audio_client); + SAFE_RELEASE(device) + if (reinit) { if (hr != S_OK) { return ERR_CANT_OPEN; @@ -213,75 +237,89 @@ Error AudioDriverWASAPI::init_device(bool reinit) { ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); } - hr = audio_client->GetMixFormat(&pwfex); + hr = p_device->audio_client->GetMixFormat(&pwfex); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); // Since we're using WASAPI Shared Mode we can't control any of these, we just tag along - wasapi_channels = pwfex->nChannels; - format_tag = pwfex->wFormatTag; - bits_per_sample = pwfex->wBitsPerSample; + p_device->channels = pwfex->nChannels; + p_device->format_tag = pwfex->wFormatTag; + p_device->bits_per_sample = pwfex->wBitsPerSample; + p_device->frame_size = (p_device->bits_per_sample / 8) * p_device->channels; - switch (wasapi_channels) { - case 2: // Stereo - case 4: // Surround 3.1 - case 6: // Surround 5.1 - case 8: // Surround 7.1 - channels = wasapi_channels; - break; - - default: - WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(wasapi_channels)); - channels = 2; - break; - } - - if (format_tag == WAVE_FORMAT_EXTENSIBLE) { + if (p_device->format_tag == WAVE_FORMAT_EXTENSIBLE) { WAVEFORMATEXTENSIBLE *wfex = (WAVEFORMATEXTENSIBLE *)pwfex; if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_PCM) { - format_tag = WAVE_FORMAT_PCM; + p_device->format_tag = WAVE_FORMAT_PCM; } else if (wfex->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT) { - format_tag = WAVE_FORMAT_IEEE_FLOAT; + p_device->format_tag = WAVE_FORMAT_IEEE_FLOAT; } else { ERR_PRINT("WASAPI: Format not supported"); ERR_FAIL_V(ERR_CANT_OPEN); } } else { - if (format_tag != WAVE_FORMAT_PCM && format_tag != WAVE_FORMAT_IEEE_FLOAT) { + if (p_device->format_tag != WAVE_FORMAT_PCM && p_device->format_tag != WAVE_FORMAT_IEEE_FLOAT) { ERR_PRINT("WASAPI: Format not supported"); ERR_FAIL_V(ERR_CANT_OPEN); } } - DWORD streamflags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK; + DWORD streamflags = 0; if (mix_rate != pwfex->nSamplesPerSec) { streamflags |= AUDCLNT_STREAMFLAGS_RATEADJUST; pwfex->nSamplesPerSec = mix_rate; pwfex->nAvgBytesPerSec = pwfex->nSamplesPerSec * pwfex->nChannels * (pwfex->wBitsPerSample / 8); } - hr = audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, 0, 0, pwfex, NULL); + hr = p_device->audio_client->Initialize(AUDCLNT_SHAREMODE_SHARED, streamflags, p_capture ? REFTIMES_PER_SEC : 0, 0, pwfex, NULL); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - event = CreateEvent(NULL, FALSE, FALSE, NULL); - ERR_FAIL_COND_V(event == NULL, ERR_CANT_OPEN); - - hr = audio_client->SetEventHandle(event); + if (p_capture) { + hr = p_device->audio_client->GetService(IID_IAudioCaptureClient, (void **)&p_device->capture_client); + } else { + hr = p_device->audio_client->GetService(IID_IAudioRenderClient, (void **)&p_device->render_client); + } ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - hr = audio_client->GetService(IID_IAudioRenderClient, (void **)&render_client); - ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); + // Free memory + CoTaskMemFree(pwfex); + SAFE_RELEASE(device) + + return OK; +} + +Error AudioDriverWASAPI::init_render_device(bool reinit) { + + Error err = audio_device_init(&audio_output, false, reinit); + if (err != OK) + return err; + + switch (audio_output.channels) { + case 2: // Stereo + case 4: // Surround 3.1 + case 6: // Surround 5.1 + case 8: // Surround 7.1 + channels = audio_output.channels; + break; + + default: + WARN_PRINTS("WASAPI: Unsupported number of channels: " + itos(audio_output.channels)); + channels = 2; + break; + } UINT32 max_frames; - hr = audio_client->GetBufferSize(&max_frames); + HRESULT hr = audio_output.audio_client->GetBufferSize(&max_frames); ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); // Due to WASAPI Shared Mode we have no control of the buffer size buffer_frames = max_frames; // Sample rate is independent of channels (ref: https://stackoverflow.com/questions/11048825/audio-sample-frequency-rely-on-channels) - buffer_size = buffer_frames * channels; - samples_in.resize(buffer_size); + samples_in.resize(buffer_frames * channels); + + input_position = 0; + input_size = 0; if (OS::get_singleton()->is_stdout_verbose()) { print_line("WASAPI: detected " + itos(channels) + " channels"); @@ -291,41 +329,61 @@ Error AudioDriverWASAPI::init_device(bool reinit) { return OK; } -Error AudioDriverWASAPI::finish_device() { +Error AudioDriverWASAPI::init_capture_device(bool reinit) { - if (audio_client) { - if (active) { - audio_client->Stop(); - active = false; - } + Error err = audio_device_init(&audio_input, true, reinit); + if (err != OK) + return err; - audio_client->Release(); - audio_client = NULL; - } + // Get the max frames + UINT32 max_frames; + HRESULT hr = audio_input.audio_client->GetBufferSize(&max_frames); + ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN); - if (render_client) { - render_client->Release(); - render_client = NULL; - } + // Set the buffer size + input_buffer.resize(max_frames * CAPTURE_BUFFER_CHANNELS); + input_position = 0; + input_size = 0; - if (audio_client) { - audio_client->Release(); - audio_client = NULL; + return OK; +} + +Error AudioDriverWASAPI::audio_device_finish(AudioDeviceWASAPI *p_device) { + + if (p_device->active) { + if (p_device->audio_client) { + p_device->audio_client->Stop(); + } + + p_device->active = false; } + SAFE_RELEASE(p_device->audio_client) + SAFE_RELEASE(p_device->render_client) + SAFE_RELEASE(p_device->capture_client) + return OK; } +Error AudioDriverWASAPI::finish_render_device() { + + return audio_device_finish(&audio_output); +} + +Error AudioDriverWASAPI::finish_capture_device() { + + return audio_device_finish(&audio_input); +} + Error AudioDriverWASAPI::init() { mix_rate = GLOBAL_DEF_RST("audio/mix_rate", DEFAULT_MIX_RATE); - Error err = init_device(); + Error err = init_render_device(); if (err != OK) { - ERR_PRINT("WASAPI: init_device error"); + ERR_PRINT("WASAPI: init_render_device error"); } - active = false; exit_thread = false; thread_exited = false; @@ -345,7 +403,7 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const { return get_speaker_mode_by_total_channels(channels); } -Array AudioDriverWASAPI::get_device_list() { +Array AudioDriverWASAPI::audio_device_get_list(bool p_capture) { Array list; IMMDeviceCollection *devices = NULL; @@ -358,7 +416,7 @@ Array AudioDriverWASAPI::get_device_list() { HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator); ERR_FAIL_COND_V(hr != S_OK, Array()); - hr = enumerator->EnumAudioEndpoints(eRender, DEVICE_STATE_ACTIVE, &devices); + hr = enumerator->EnumAudioEndpoints(p_capture ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices); ERR_FAIL_COND_V(hr != S_OK, Array()); UINT count = 0; @@ -393,21 +451,63 @@ Array AudioDriverWASAPI::get_device_list() { return list; } +Array AudioDriverWASAPI::get_device_list() { + + return audio_device_get_list(false); +} + String AudioDriverWASAPI::get_device() { - return device_name; + lock(); + String name = audio_output.device_name; + unlock(); + + return name; } void AudioDriverWASAPI::set_device(String device) { lock(); - new_device = device; + audio_output.new_device = device; unlock(); } -void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample) { - if (ad->format_tag == WAVE_FORMAT_PCM) { - switch (ad->bits_per_sample) { +int32_t AudioDriverWASAPI::read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i) { + if (format_tag == WAVE_FORMAT_PCM) { + int32_t sample = 0; + switch (bits_per_sample) { + case 8: + sample = int32_t(((int8_t *)buffer)[i]) << 24; + break; + + case 16: + sample = int32_t(((int16_t *)buffer)[i]) << 16; + break; + + case 24: + sample |= int32_t(((int8_t *)buffer)[i * 3 + 2]) << 24; + sample |= int32_t(((int8_t *)buffer)[i * 3 + 1]) << 16; + sample |= int32_t(((int8_t *)buffer)[i * 3 + 0]) << 8; + break; + + case 32: + sample = ((int32_t *)buffer)[i]; + break; + } + + return sample; + } else if (format_tag == WAVE_FORMAT_IEEE_FLOAT) { + return int32_t(((float *)buffer)[i] * 32768.0) << 16; + } else { + ERR_PRINT("WASAPI: Unknown format tag"); + } + + return 0; +} + +void AudioDriverWASAPI::write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample) { + if (format_tag == WAVE_FORMAT_PCM) { + switch (bits_per_sample) { case 8: ((int8_t *)buffer)[i] = sample >> 24; break; @@ -426,83 +526,99 @@ void AudioDriverWASAPI::write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, ((int32_t *)buffer)[i] = sample; break; } - } else if (ad->format_tag == WAVE_FORMAT_IEEE_FLOAT) { + } else if (format_tag == WAVE_FORMAT_IEEE_FLOAT) { ((float *)buffer)[i] = (sample >> 16) / 32768.f; } else { ERR_PRINT("WASAPI: Unknown format tag"); - ad->exit_thread = true; } } void AudioDriverWASAPI::thread_func(void *p_udata) { AudioDriverWASAPI *ad = (AudioDriverWASAPI *)p_udata; + uint32_t avail_frames = 0; + uint32_t write_ofs = 0; while (!ad->exit_thread) { - ad->lock(); - ad->start_counting_ticks(); + uint32_t read_frames = 0; + uint32_t written_frames = 0; - if (ad->active) { - ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw()); - } else { - for (unsigned int i = 0; i < ad->buffer_size; i++) { - ad->samples_in.write[i] = 0; + if (avail_frames == 0) { + ad->lock(); + ad->start_counting_ticks(); + + if (ad->audio_output.active) { + ad->audio_server_process(ad->buffer_frames, ad->samples_in.ptrw()); + } else { + for (unsigned int i = 0; i < ad->samples_in.size(); i++) { + ad->samples_in.write[i] = 0; + } } - } - ad->stop_counting_ticks(); - ad->unlock(); + avail_frames = ad->buffer_frames; + write_ofs = 0; - unsigned int left_frames = ad->buffer_frames; - unsigned int buffer_idx = 0; - while (left_frames > 0 && ad->audio_client) { - WaitForSingleObject(ad->event, 1000); + ad->stop_counting_ticks(); + ad->unlock(); + } - ad->lock(); - ad->start_counting_ticks(); + ad->lock(); + ad->start_counting_ticks(); + + if (avail_frames > 0 && ad->audio_output.audio_client) { UINT32 cur_frames; bool invalidated = false; - HRESULT hr = ad->audio_client->GetCurrentPadding(&cur_frames); + HRESULT hr = ad->audio_output.audio_client->GetCurrentPadding(&cur_frames); if (hr == S_OK) { - // Check how much frames are available on the WASAPI buffer - UINT32 avail_frames = ad->buffer_frames - cur_frames; - UINT32 write_frames = avail_frames > left_frames ? left_frames : avail_frames; - BYTE *buffer = NULL; - hr = ad->render_client->GetBuffer(write_frames, &buffer); - if (hr == S_OK) { - // We're using WASAPI Shared Mode so we must convert the buffer - - if (ad->channels == ad->wasapi_channels) { - for (unsigned int i = 0; i < write_frames * ad->channels; i++) { - ad->write_sample(ad, buffer, i, ad->samples_in[buffer_idx++]); - } - } else { - for (unsigned int i = 0; i < write_frames; i++) { - for (unsigned int j = 0; j < MIN(ad->channels, ad->wasapi_channels); j++) { - ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, ad->samples_in[buffer_idx++]); + // Check how much frames are available on the WASAPI buffer + UINT32 write_frames = MIN(ad->buffer_frames - cur_frames, avail_frames); + if (write_frames > 0) { + BYTE *buffer = NULL; + hr = ad->audio_output.render_client->GetBuffer(write_frames, &buffer); + if (hr == S_OK) { + + // We're using WASAPI Shared Mode so we must convert the buffer + if (ad->channels == ad->audio_output.channels) { + for (unsigned int i = 0; i < write_frames * ad->channels; i++) { + ad->write_sample(ad->audio_output.format_tag, ad->audio_output.bits_per_sample, buffer, i, ad->samples_in.write[write_ofs++]); } - if (ad->wasapi_channels > ad->channels) { - for (unsigned int j = ad->channels; j < ad->wasapi_channels; j++) { - ad->write_sample(ad, buffer, i * ad->wasapi_channels + j, 0); + } else { + for (unsigned int i = 0; i < write_frames; i++) { + for (unsigned int j = 0; j < MIN(ad->channels, ad->audio_output.channels); j++) { + ad->write_sample(ad->audio_output.format_tag, ad->audio_output.bits_per_sample, buffer, i * ad->audio_output.channels + j, ad->samples_in.write[write_ofs++]); + } + if (ad->audio_output.channels > ad->channels) { + for (unsigned int j = ad->channels; j < ad->audio_output.channels; j++) { + ad->write_sample(ad->audio_output.format_tag, ad->audio_output.bits_per_sample, buffer, i * ad->audio_output.channels + j, 0); + } } } } - } - hr = ad->render_client->ReleaseBuffer(write_frames, 0); - if (hr != S_OK) { - ERR_PRINT("WASAPI: Release buffer error"); - } + hr = ad->audio_output.render_client->ReleaseBuffer(write_frames, 0); + if (hr != S_OK) { + ERR_PRINT("WASAPI: Release buffer error"); + } - left_frames -= write_frames; - } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) { - invalidated = true; - } else { - ERR_PRINT("WASAPI: Get buffer error"); - ad->exit_thread = true; + avail_frames -= write_frames; + written_frames += write_frames; + } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) { + // Device is not valid anymore, reopen it + + Error err = ad->finish_render_device(); + if (err != OK) { + ERR_PRINT("WASAPI: finish_render_device error"); + } else { + // We reopened the device and samples_in may have resized, so invalidate the current avail_frames + avail_frames = 0; + } + } else { + ERR_PRINT("WASAPI: Get buffer error"); + ad->exit_thread = true; + } } } else if (hr == AUDCLNT_E_DEVICE_INVALIDATED) { invalidated = true; @@ -514,47 +630,117 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { // Device is not valid anymore WARN_PRINT("WASAPI: Current device invalidated, closing device"); - Error err = ad->finish_device(); + Error err = ad->finish_render_device(); if (err != OK) { - ERR_PRINT("WASAPI: finish_device error"); + ERR_PRINT("WASAPI: finish_render_device error"); } } - - ad->stop_counting_ticks(); - ad->unlock(); } - ad->lock(); - ad->start_counting_ticks(); - // If we're using the Default device and it changed finish it so we'll re-init the device - if (ad->device_name == "Default" && default_device_changed) { - Error err = ad->finish_device(); + if (ad->audio_output.device_name == "Default" && default_render_device_changed) { + Error err = ad->finish_render_device(); if (err != OK) { - ERR_PRINT("WASAPI: finish_device error"); + ERR_PRINT("WASAPI: finish_render_device error"); } - default_device_changed = false; + default_render_device_changed = false; } // User selected a new device, finish the current one so we'll init the new device - if (ad->device_name != ad->new_device) { - ad->device_name = ad->new_device; - Error err = ad->finish_device(); + if (ad->audio_output.device_name != ad->audio_output.new_device) { + ad->audio_output.device_name = ad->audio_output.new_device; + Error err = ad->finish_render_device(); if (err != OK) { - ERR_PRINT("WASAPI: finish_device error"); + ERR_PRINT("WASAPI: finish_render_device error"); } } - if (!ad->audio_client) { - Error err = ad->init_device(true); + if (!ad->audio_output.audio_client) { + Error err = ad->init_render_device(true); if (err == OK) { ad->start(); } } + if (ad->audio_input.active) { + UINT32 packet_length = 0; + BYTE *data; + UINT32 num_frames_available; + DWORD flags; + + HRESULT hr = ad->audio_input.capture_client->GetNextPacketSize(&packet_length); + if (hr == S_OK) { + while (packet_length != 0) { + hr = ad->audio_input.capture_client->GetBuffer(&data, &num_frames_available, &flags, NULL, NULL); + ERR_BREAK(hr != S_OK); + + // fixme: Only works for floating point atm + for (int j = 0; j < num_frames_available; j++) { + int32_t l, r; + + if (flags & AUDCLNT_BUFFERFLAGS_SILENT) { + l = r = 0; + } else { + if (ad->audio_input.channels == 2) { + l = read_sample(ad->audio_input.format_tag, ad->audio_input.bits_per_sample, data, j * 2); + r = read_sample(ad->audio_input.format_tag, ad->audio_input.bits_per_sample, data, j * 2 + 1); + } else if (ad->audio_input.channels == 1) { + l = r = read_sample(ad->audio_input.format_tag, ad->audio_input.bits_per_sample, data, j); + } else { + l = r = 0; + ERR_PRINT("WASAPI: unsupported channel count in microphone!"); + } + } + + ad->input_buffer_write(l); + ad->input_buffer_write(r); + } + + read_frames += num_frames_available; + + hr = ad->audio_input.capture_client->ReleaseBuffer(num_frames_available); + ERR_BREAK(hr != S_OK); + + hr = ad->audio_input.capture_client->GetNextPacketSize(&packet_length); + ERR_BREAK(hr != S_OK); + } + } + + // If we're using the Default device and it changed finish it so we'll re-init the device + if (ad->audio_input.device_name == "Default" && default_capture_device_changed) { + Error err = ad->finish_capture_device(); + if (err != OK) { + ERR_PRINT("WASAPI: finish_capture_device error"); + } + + default_capture_device_changed = false; + } + + // User selected a new device, finish the current one so we'll init the new device + if (ad->audio_input.device_name != ad->audio_input.new_device) { + ad->audio_input.device_name = ad->audio_input.new_device; + Error err = ad->finish_capture_device(); + if (err != OK) { + ERR_PRINT("WASAPI: finish_capture_device error"); + } + } + + if (!ad->audio_input.audio_client) { + Error err = ad->init_capture_device(true); + if (err == OK) { + ad->capture_start(); + } + } + } + ad->stop_counting_ticks(); ad->unlock(); + + // Let the thread rest a while if we haven't read or write anything + if (written_frames == 0 && read_frames == 0) { + OS::get_singleton()->delay_usec(1000); + } } ad->thread_exited = true; @@ -562,12 +748,12 @@ void AudioDriverWASAPI::thread_func(void *p_udata) { void AudioDriverWASAPI::start() { - if (audio_client) { - HRESULT hr = audio_client->Start(); + if (audio_output.audio_client) { + HRESULT hr = audio_output.audio_client->Start(); if (hr != S_OK) { ERR_PRINT("WASAPI: Start failed"); } else { - active = true; + audio_output.active = true; } } } @@ -594,7 +780,8 @@ void AudioDriverWASAPI::finish() { thread = NULL; } - finish_device(); + finish_capture_device(); + finish_render_device(); if (mutex) { memdelete(mutex); @@ -602,30 +789,70 @@ void AudioDriverWASAPI::finish() { } } +Error AudioDriverWASAPI::capture_start() { + + Error err = init_capture_device(); + if (err != OK) { + ERR_PRINT("WASAPI: init_capture_device error"); + return err; + } + + if (audio_input.active == false) { + audio_input.audio_client->Start(); + audio_input.active = true; + + return OK; + } + + return FAILED; +} + +Error AudioDriverWASAPI::capture_stop() { + + if (audio_input.active == true) { + audio_input.audio_client->Stop(); + audio_input.active = false; + + return OK; + } + + return FAILED; +} + +void AudioDriverWASAPI::capture_set_device(const String &p_name) { + + lock(); + audio_input.new_device = p_name; + unlock(); +} + +Array AudioDriverWASAPI::capture_get_device_list() { + + return audio_device_get_list(true); +} + +String AudioDriverWASAPI::capture_get_device() { + + lock(); + String name = audio_input.device_name; + unlock(); + + return name; +} + AudioDriverWASAPI::AudioDriverWASAPI() { - audio_client = NULL; - render_client = NULL; mutex = NULL; thread = NULL; - format_tag = 0; - bits_per_sample = 0; - samples_in.clear(); - buffer_size = 0; channels = 0; - wasapi_channels = 0; mix_rate = 0; buffer_frames = 0; thread_exited = false; exit_thread = false; - active = false; - - device_name = "Default"; - new_device = "Default"; } #endif diff --git a/drivers/wasapi/audio_driver_wasapi.h b/drivers/wasapi/audio_driver_wasapi.h index f3ee5976eb..3d94f3ba49 100644 --- a/drivers/wasapi/audio_driver_wasapi.h +++ b/drivers/wasapi/audio_driver_wasapi.h @@ -43,35 +43,63 @@ class AudioDriverWASAPI : public AudioDriver { - HANDLE event; - IAudioClient *audio_client; - IAudioRenderClient *render_client; + class AudioDeviceWASAPI { + public: + IAudioClient *audio_client; + IAudioRenderClient *render_client; + IAudioCaptureClient *capture_client; + bool active; + + WORD format_tag; + WORD bits_per_sample; + unsigned int channels; + unsigned int frame_size; + + String device_name; + String new_device; + + AudioDeviceWASAPI() { + audio_client = NULL; + render_client = NULL; + capture_client = NULL; + active = false; + format_tag = 0; + bits_per_sample = 0; + channels = 0; + frame_size = 0; + device_name = "Default"; + new_device = "Default"; + } + }; + + AudioDeviceWASAPI audio_input; + AudioDeviceWASAPI audio_output; + Mutex *mutex; Thread *thread; - String device_name; - String new_device; - - WORD format_tag; - WORD bits_per_sample; - Vector<int32_t> samples_in; - unsigned int buffer_size; unsigned int channels; - unsigned int wasapi_channels; int mix_rate; int buffer_frames; bool thread_exited; mutable bool exit_thread; - bool active; - _FORCE_INLINE_ void write_sample(AudioDriverWASAPI *ad, BYTE *buffer, int i, int32_t sample); + static _FORCE_INLINE_ void write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample); + static _FORCE_INLINE_ int32_t read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i); static void thread_func(void *p_udata); - Error init_device(bool reinit = false); - Error finish_device(); + Error init_render_device(bool reinit = false); + Error init_capture_device(bool reinit = false); + + Error finish_render_device(); + Error finish_capture_device(); + + Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool reinit); + Error audio_device_finish(AudioDeviceWASAPI *p_device); + Array audio_device_get_list(bool p_capture); public: virtual const char *get_name() const { @@ -89,6 +117,12 @@ public: virtual void unlock(); virtual void finish(); + virtual Error capture_start(); + virtual Error capture_stop(); + virtual Array capture_get_device_list(); + virtual void capture_set_device(const String &p_name); + virtual String capture_get_device(); + AudioDriverWASAPI(); }; diff --git a/editor/audio_stream_preview.cpp b/editor/audio_stream_preview.cpp index 6ae5ec43a9..6e6a7d7935 100644 --- a/editor/audio_stream_preview.cpp +++ b/editor/audio_stream_preview.cpp @@ -169,7 +169,8 @@ Ref<AudioStreamPreview> AudioStreamPreviewGenerator::generate_preview(const Ref< preview->preview->preview = maxmin; preview->preview->length = len_s; - preview->thread = Thread::create(_preview_thread, preview); + if (preview->playback.is_valid()) + preview->thread = Thread::create(_preview_thread, preview); return preview->preview; } diff --git a/editor/code_editor.cpp b/editor/code_editor.cpp index 4ce8556add..9d4333bc29 100644 --- a/editor/code_editor.cpp +++ b/editor/code_editor.cpp @@ -745,7 +745,7 @@ bool CodeTextEditor::_add_font_size(int p_delta) { if (font.is_valid()) { int new_size = CLAMP(font->get_size() + p_delta, 8 * EDSCALE, 96 * EDSCALE); - zoom_nb->set_text(itos(100 * new_size / 14) + "%"); + zoom_nb->set_text(itos(100 * new_size / (14 * EDSCALE)) + "%"); if (new_size != font->get_size()) { EditorSettings::get_singleton()->set("interface/editor/code_font_size", new_size / EDSCALE); @@ -1246,6 +1246,29 @@ CodeTextEditor::CodeTextEditor() { status_bar->add_child(memnew(Label)); //to keep the height if the other labels are not visible + warning_label = memnew(Label); + status_bar->add_child(warning_label); + warning_label->set_align(Label::ALIGN_RIGHT); + warning_label->set_valign(Label::VALIGN_CENTER); + warning_label->set_v_size_flags(SIZE_FILL); + warning_label->set_default_cursor_shape(CURSOR_POINTING_HAND); + warning_label->set_mouse_filter(MOUSE_FILTER_STOP); + warning_label->set_text(TTR("Warnings:")); + warning_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); + + warning_count_label = memnew(Label); + status_bar->add_child(warning_count_label); + warning_count_label->set_valign(Label::VALIGN_CENTER); + warning_count_label->set_v_size_flags(SIZE_FILL); + warning_count_label->set_autowrap(true); // workaround to prevent resizing the label on each change, do not touch + warning_count_label->set_clip_text(true); // workaround to prevent resizing the label on each change, do not touch + warning_count_label->set_custom_minimum_size(Size2(40, 1) * EDSCALE); + warning_count_label->set_align(Label::ALIGN_RIGHT); + warning_count_label->set_default_cursor_shape(CURSOR_POINTING_HAND); + warning_count_label->set_mouse_filter(MOUSE_FILTER_STOP); + warning_count_label->add_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_font("status_source", "EditorFonts")); + warning_count_label->set_text("0"); + Label *zoom_txt = memnew(Label); status_bar->add_child(zoom_txt); zoom_txt->set_align(Label::ALIGN_RIGHT); @@ -1318,7 +1341,7 @@ CodeTextEditor::CodeTextEditor() { font_resize_val = 0; font_size = EditorSettings::get_singleton()->get("interface/editor/code_font_size"); - zoom_nb->set_text(itos(100 * font_size / 14) + "%"); + zoom_nb->set_text(itos(100 * font_size / (14 * EDSCALE)) + "%"); font_resize_timer = memnew(Timer); add_child(font_resize_timer); font_resize_timer->set_one_shot(true); diff --git a/editor/code_editor.h b/editor/code_editor.h index 903f61d87d..ee47eff9a8 100644 --- a/editor/code_editor.h +++ b/editor/code_editor.h @@ -142,6 +142,8 @@ class CodeTextEditor : public VBoxContainer { TextEdit *text_editor; FindReplaceBar *find_replace_bar; HBoxContainer *status_bar; + Label *warning_label; + Label *warning_count_label; Label *line_nb; Label *col_nb; @@ -214,6 +216,8 @@ public: void update_line_and_column() { _line_col_changed(); } TextEdit *get_text_edit() { return text_editor; } FindReplaceBar *get_find_replace_bar() { return find_replace_bar; } + Label *get_warning_label() const { return warning_label; } + Label *get_warning_count_label() const { return warning_count_label; } virtual void apply_code() {} void set_code_complete_func(CodeTextEditorCodeCompleteFunc p_code_complete_func, void *p_ud); diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp index 3e0c1f2d53..8433f4ff7b 100644 --- a/editor/create_dialog.cpp +++ b/editor/create_dialog.cpp @@ -86,7 +86,7 @@ void CreateDialog::popup_create(bool p_dont_clear, bool p_replace_mode) { memdelete(f); } - _update_favorite_list(); + _save_and_update_favorite_list(); // Restore valid window bounds or pop up at default size. if (EditorSettings::get_singleton()->has_setting("interface/dialogs/create_new_node_bounds")) { @@ -157,6 +157,18 @@ Ref<Texture> CreateDialog::_get_editor_icon(const String &p_type) const { return get_icon(p_type, "EditorIcons"); } + if (ScriptServer::is_global_class(p_type)) { + String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(p_type); + RES icon; + if (FileAccess::exists(icon_path)) { + icon = ResourceLoader::load(icon_path); + } + if (!icon.is_valid()) { + icon = get_icon(ScriptServer::get_global_class_base(p_type), "EditorIcons"); + } + return icon; + } + const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types(); for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) { const Vector<EditorData::CustomType> &ct = E->value(); @@ -180,7 +192,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p return; bool cpp_type = ClassDB::class_exists(p_type); - EditorData &ed = EditorNode::get_singleton()->get_editor_data(); + EditorData &ed = EditorNode::get_editor_data(); if (p_type == base_type) return; @@ -262,13 +274,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p const String &description = EditorHelp::get_doc_data()->class_list[p_type].brief_description; item->set_tooltip(0, description); - if (cpp_type && has_icon(p_type, "EditorIcons")) { - - item->set_icon(0, get_icon(p_type, "EditorIcons")); - } else if (!cpp_type && has_icon(ScriptServer::get_global_class_base(p_type), "EditorIcons")) { - - item->set_icon(0, get_icon(ScriptServer::get_global_class_base(p_type), "EditorIcons")); - } + item->set_icon(0, _get_editor_icon(p_type)); p_types[p_type] = item; } @@ -287,7 +293,7 @@ void CreateDialog::_update_search() { HashMap<String, TreeItem *> types; TreeItem *root = search_options->create_item(); - EditorData &ed = EditorNode::get_singleton()->get_editor_data(); + EditorData &ed = EditorNode::get_editor_data(); root->set_text(0, base_type); if (has_icon(base_type, "EditorIcons")) { @@ -330,7 +336,7 @@ void CreateDialog::_update_search() { break; } - type = ClassDB::get_parent_class(type); + type = cpp_type ? ClassDB::get_parent_class(type) : ed.script_class_get_base(type); } if (found) @@ -425,6 +431,8 @@ void CreateDialog::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { connect("confirmed", this, "_confirmed"); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); favorite->set_icon(get_icon("Favorites", "EditorIcons")); } break; case NOTIFICATION_EXIT_TREE: { @@ -488,16 +496,8 @@ Object *CreateDialog::instance_selected() { custom = md; if (custom != String()) { - if (ScriptServer::is_global_class(custom)) { - RES script = ResourceLoader::load(ScriptServer::get_global_class_path(custom)); - ERR_FAIL_COND_V(!script.is_valid(), NULL); - - Object *obj = ClassDB::instance(ScriptServer::get_global_class_base(custom)); - ERR_FAIL_COND_V(!obj, NULL); - - obj->set_script(script.get_ref_ptr()); - return obj; + return EditorNode::get_editor_data().script_class_instance(custom); } return EditorNode::get_editor_data().instance_custom_type(selected->get_text(0), custom); } else { @@ -543,8 +543,7 @@ void CreateDialog::_favorite_toggled() { favorite->set_pressed(false); } - _save_favorite_list(); - _update_favorite_list(); + _save_and_update_favorite_list(); } void CreateDialog::_save_favorite_list() { @@ -554,8 +553,11 @@ void CreateDialog::_save_favorite_list() { if (f) { for (int i = 0; i < favorite_list.size(); i++) { - - f->store_line(favorite_list[i]); + String l = favorite_list[i]; + String name = l.split(" ")[0]; + if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name))) + continue; + f->store_line(l); } memdelete(f); } @@ -566,11 +568,15 @@ void CreateDialog::_update_favorite_list() { favorites->clear(); TreeItem *root = favorites->create_item(); for (int i = 0; i < favorite_list.size(); i++) { - TreeItem *ti = favorites->create_item(root); String l = favorite_list[i]; + String name = l.split(" ")[0]; + if (!(ClassDB::class_exists(name) || ScriptServer::is_global_class(name))) + continue; + TreeItem *ti = favorites->create_item(root); ti->set_text(0, l); ti->set_icon(0, _get_editor_icon(l)); } + emit_signal("favorites_updated"); } void CreateDialog::_history_selected() { @@ -579,7 +585,7 @@ void CreateDialog::_history_selected() { if (!item) return; - search_box->set_text(item->get_text(0)); + search_box->set_text(item->get_text(0).get_slicec(' ', 0)); _update_search(); } @@ -589,7 +595,7 @@ void CreateDialog::_favorite_selected() { if (!item) return; - search_box->set_text(item->get_text(0)); + search_box->set_text(item->get_text(0).get_slicec(' ', 0)); _update_search(); } @@ -673,6 +679,10 @@ void CreateDialog::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co } } + _save_and_update_favorite_list(); +} + +void CreateDialog::_save_and_update_favorite_list() { _save_favorite_list(); _update_favorite_list(); } @@ -688,12 +698,14 @@ void CreateDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("_favorite_selected"), &CreateDialog::_favorite_selected); ClassDB::bind_method(D_METHOD("_history_activated"), &CreateDialog::_history_activated); ClassDB::bind_method(D_METHOD("_favorite_activated"), &CreateDialog::_favorite_activated); + ClassDB::bind_method(D_METHOD("_save_and_update_favorite_list"), &CreateDialog::_save_and_update_favorite_list); ClassDB::bind_method("get_drag_data_fw", &CreateDialog::get_drag_data_fw); ClassDB::bind_method("can_drop_data_fw", &CreateDialog::can_drop_data_fw); ClassDB::bind_method("drop_data_fw", &CreateDialog::drop_data_fw); ADD_SIGNAL(MethodInfo("create")); + ADD_SIGNAL(MethodInfo("favorites_updated")); } CreateDialog::CreateDialog() { diff --git a/editor/create_dialog.h b/editor/create_dialog.h index f8eec231a4..6df9eebc8c 100644 --- a/editor/create_dialog.h +++ b/editor/create_dialog.h @@ -90,6 +90,8 @@ protected: void _notification(int p_what); static void _bind_methods(); + void _save_and_update_favorite_list(); + public: Object *instance_selected(); String get_selected_type(); diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index 2803762973..91a29f5717 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -535,13 +535,14 @@ void DocData::generate(bool p_basic_types) { } List<StringName> constants; - Variant::get_numeric_constants_for_type(Variant::Type(i), &constants); + Variant::get_constants_for_type(Variant::Type(i), &constants); for (List<StringName>::Element *E = constants.front(); E; E = E->next()) { ConstantDoc constant; constant.name = E->get(); - constant.value = itos(Variant::get_numeric_constant_value(Variant::Type(i), E->get())); + Variant value = Variant::get_constant_value(Variant::Type(i), E->get()); + constant.value = value.get_type() == Variant::INT ? itos(value) : value.get_construct_string(); c.constants.push_back(constant); } } diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index 4b09db0a9e..e4602f0f94 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -113,7 +113,7 @@ ScrollContainer *EditorAbout::_populate_list(const String &p_name, const List<St EditorAbout::EditorAbout() { set_title(TTR("Thanks from the Godot community!")); - get_ok()->set_text(TTR("Thanks!")); + get_ok()->set_text(TTR("OK")); set_hide_on_ok(true); set_resizable(true); diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index f4ef11eb36..69c120bb3c 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -888,11 +888,56 @@ StringName EditorData::script_class_get_base(const String &p_class) { return script->get_language()->get_global_class_name(base_script->get_path()); } +Object *EditorData::script_class_instance(const String &p_class) { + if (ScriptServer::is_global_class(p_class)) { + Object *obj = ClassDB::instance(ScriptServer::get_global_class_base(p_class)); + if (obj) { + RES script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class)); + if (script.is_valid()) + obj->set_script(script.get_ref_ptr()); + + RES icon = ResourceLoader::load(script_class_get_icon_path(p_class)); + if (icon.is_valid()) + obj->set_meta("_editor_icon", icon); + + return obj; + } + } + return NULL; +} + +void EditorData::script_class_save_icon_paths() { + List<StringName> keys; + _script_class_icon_paths.get_key_list(&keys); + + Dictionary d; + for (List<StringName>::Element *E = keys.front(); E; E = E->next()) { + d[E->get()] = _script_class_icon_paths[E->get()]; + } + + ProjectSettings::get_singleton()->set("_global_script_class_icons", d); + ProjectSettings::get_singleton()->save(); +} + +void EditorData::script_class_load_icon_paths() { + script_class_clear_icon_paths(); + + Dictionary d = ProjectSettings::get_singleton()->get("_global_script_class_icons"); + List<Variant> keys; + d.get_key_list(&keys); + + for (List<Variant>::Element *E = keys.front(); E; E = E->next()) { + String key = E->get().operator String(); + _script_class_icon_paths[key] = d[key]; + } +} + EditorData::EditorData() { current_edited_scene = -1; //load_imported_scenes_from_globals(); + script_class_load_icon_paths(); } /////////// diff --git a/editor/editor_data.h b/editor/editor_data.h index fac6635cd2..285769aa78 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -146,6 +146,8 @@ private: bool _find_updated_instances(Node *p_root, Node *p_node, Set<String> &checked_paths); + HashMap<StringName, String> _script_class_icon_paths; + public: EditorPlugin *get_editor(Object *p_object); EditorPlugin *get_subeditor(Object *p_object); @@ -213,6 +215,12 @@ public: bool script_class_is_parent(const String &p_class, const String &p_inherits); StringName script_class_get_base(const String &p_class); + Object *script_class_instance(const String &p_class); + String script_class_get_icon_path(const String &p_class) const { return _script_class_icon_paths.has(p_class) ? _script_class_icon_paths[p_class] : String(); } + void script_class_set_icon_path(const String &p_class, const String &p_icon_path) { _script_class_icon_paths[p_class] = p_icon_path; } + void script_class_clear_icon_paths() { _script_class_icon_paths.clear(); } + void script_class_save_icon_paths(); + void script_class_load_icon_paths(); EditorData(); }; diff --git a/editor/editor_export.cpp b/editor/editor_export.cpp index 5c911a00ca..721158cebb 100644 --- a/editor/editor_export.cpp +++ b/editor/editor_export.cpp @@ -661,6 +661,21 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & List<String> remaps; config->get_section_keys("remap", &remaps); + Set<String> remap_features; + + for (List<String>::Element *F = remaps.front(); F; F = F->next()) { + + String remap = F->get(); + String feature = remap.get_slice(".", 1); + if (feature == "fallback" || features.has(feature)) { + remap_features.insert(feature); + } + } + + if (remap_features.size() > 1) { + this->resolve_platform_feature_priorities(p_preset, remap_features); + } + for (List<String>::Element *F = remaps.front(); F; F = F->next()) { String remap = F->get(); @@ -670,7 +685,8 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> & p_func(p_udata, remapped_path, array, idx, total); } else if (remap.begins_with("path.")) { String feature = remap.get_slice(".", 1); - if (features.has(feature)) { + + if (remap_features.has(feature)) { String remapped_path = config->get_value("remap", remap); Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path); p_func(p_udata, remapped_path, array, idx, total); @@ -1249,9 +1265,11 @@ void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset> & void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) { + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/bptc"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/s3tc"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/etc2"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "texture_format/no_bptc_fallbacks"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "binary_format/64_bits"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE), "")); @@ -1434,6 +1452,16 @@ void EditorExportPlatformPC::get_platform_features(List<String> *r_features) { } } +void EditorExportPlatformPC::resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + + if (p_features.has("bptc")) { + if (p_preset->has("texture_format/no_bptc_fallbacks")) { + p_features.erase("s3tc"); + p_features.erase("fallback"); + } + } +} + int EditorExportPlatformPC::get_chmod_flags() const { return chmod_flags; diff --git a/editor/editor_export.h b/editor/editor_export.h index 1d0b89cf16..b984d66a1b 100644 --- a/editor/editor_export.h +++ b/editor/editor_export.h @@ -246,6 +246,7 @@ public: virtual Error export_pack(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual Error export_zip(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0); virtual void get_platform_features(List<String> *r_features) = 0; + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) = 0; EditorExportPlatform(); }; @@ -403,6 +404,7 @@ public: void add_platform_feature(const String &p_feature); virtual void get_platform_features(List<String> *r_features); + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features); int get_chmod_flags() const; void set_chmod_flags(int p_flags); diff --git a/editor/editor_file_dialog.cpp b/editor/editor_file_dialog.cpp index 7d56c4985a..d240f4ed25 100644 --- a/editor/editor_file_dialog.cpp +++ b/editor/editor_file_dialog.cpp @@ -558,7 +558,9 @@ void EditorFileDialog::_item_list_item_rmb_selected(int p_item, const Vector2 &p } if (single_item_selected) { item_menu->add_separator(); - item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Show In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER); + Dictionary item_meta = item_list->get_item_metadata(p_item); + String item_text = item_meta["dir"] ? TTR("Open In File Manager") : TTR("Show In File Manager"); + item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), item_text, ITEM_MENU_SHOW_IN_EXPLORER); } if (item_menu->get_item_count() > 0) { @@ -582,7 +584,7 @@ void EditorFileDialog::_item_list_rmb_clicked(const Vector2 &p_pos) { } item_menu->add_icon_item(get_icon("Reload", "EditorIcons"), TTR("Refresh"), ITEM_MENU_REFRESH, KEY_F5); item_menu->add_separator(); - item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Show In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER); + item_menu->add_icon_item(get_icon("Filesystem", "EditorIcons"), TTR("Open In File Manager"), ITEM_MENU_SHOW_IN_EXPLORER); item_menu->set_position(item_list->get_global_position() + p_pos); item_menu->popup(); diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index d8ab41fa05..9562a8c63c 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -133,6 +133,10 @@ String EditorFileSystemDirectory::get_file_script_class_extends(int p_idx) const return files[p_idx]->script_class_extends; } +String EditorFileSystemDirectory::get_file_script_class_icon_path(int p_idx) const { + return files[p_idx]->script_class_icon_path; +} + StringName EditorFileSystemDirectory::get_file_type(int p_idx) const { ERR_FAIL_INDEX_V(p_idx, files.size(), ""); @@ -233,6 +237,7 @@ void EditorFileSystem::_scan_filesystem() { fc.import_valid = split[4].to_int64() != 0; fc.script_class_name = split[5].get_slice("<>", 0); fc.script_class_extends = split[5].get_slice("<>", 1); + fc.script_class_icon_path = split[5].get_slice("<>", 2); String deps = split[6].strip_edges(); if (deps.length()) { @@ -721,6 +726,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess fi->import_valid = fc->import_valid; fi->script_class_name = fc->script_class_name; fi->script_class_extends = fc->script_class_extends; + fi->script_class_icon_path = fc->script_class_icon_path; if (fc->type == String()) { fi->type = ResourceLoader::get_resource_type(path); @@ -731,7 +737,7 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess } else { fi->type = ResourceFormatImporter::get_singleton()->get_resource_type(path); - fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends); + fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path); fi->modified_time = 0; fi->import_modified_time = 0; fi->import_valid = ResourceLoader::is_import_valid(path); @@ -753,10 +759,11 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess fi->import_valid = true; fi->script_class_name = fc->script_class_name; fi->script_class_extends = fc->script_class_extends; + fi->script_class_icon_path = fc->script_class_icon_path; } else { //new or modified time fi->type = ResourceLoader::get_resource_type(path); - fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends); + fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path); fi->deps = _get_dependencies(path); fi->modified_time = mt; fi->import_modified_time = 0; @@ -855,7 +862,7 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const fi->modified_time = FileAccess::get_modified_time(path); fi->import_modified_time = 0; fi->type = ResourceLoader::get_resource_type(path); - fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends); + fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path); fi->import_valid = ResourceLoader::is_import_valid(path); { @@ -1110,7 +1117,7 @@ void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory *p_dir, for (int i = 0; i < p_dir->files.size(); i++) { - String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid) + "::" + p_dir->files[i]->script_class_name + "<>" + p_dir->files[i]->script_class_extends; + String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid) + "::" + p_dir->files[i]->script_class_name + "<>" + p_dir->files[i]->script_class_extends + "<>" + p_dir->files[i]->script_class_icon_path; s += "::"; for (int j = 0; j < p_dir->files[i]->deps.size(); j++) { @@ -1316,19 +1323,22 @@ Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) { return ret; } -String EditorFileSystem::_get_global_script_class(const String &p_type, const String &p_path, String *r_extends) const { +String EditorFileSystem::_get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const { for (int i = 0; i < ScriptServer::get_language_count(); i++) { if (ScriptServer::get_language(i)->handles_global_class_type(p_type)) { String global_name; String extends; + String icon_path; - global_name = ScriptServer::get_language(i)->get_global_class_name(p_path, &extends); + global_name = ScriptServer::get_language(i)->get_global_class_name(p_path, &extends, &icon_path); *r_extends = extends; + *r_icon_path = icon_path; return global_name; } } *r_extends = String(); + *r_icon_path = String(); return String(); } @@ -1346,8 +1356,8 @@ void EditorFileSystem::_scan_script_classes(EditorFileSystemDirectory *p_dir) { lang = ScriptServer::get_language(j)->get_name(); } } - ScriptServer::add_global_class(files[i]->script_class_name, files[i]->script_class_extends, lang, p_dir->get_file_path(i)); + EditorNode::get_editor_data().script_class_set_icon_path(files[i]->script_class_name, files[i]->script_class_icon_path); } for (int i = 0; i < p_dir->get_subdir_count(); i++) { _scan_script_classes(p_dir->get_subdir(i)); @@ -1366,6 +1376,8 @@ void EditorFileSystem::update_script_classes() { } ScriptServer::save_global_classes(); + EditorNode::get_editor_data().script_class_save_icon_paths(); + emit_signal("script_classes_updated"); } void EditorFileSystem::_queue_update_script_classes() { @@ -1437,7 +1449,7 @@ void EditorFileSystem::update_file(const String &p_file) { } fs->files[cpos]->type = type; - fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends); + fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends, &fs->files[cpos]->script_class_icon_path); fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file); fs->files[cpos]->deps = _get_dependencies(p_file); fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file); @@ -1704,6 +1716,7 @@ void EditorFileSystem::_bind_methods() { ADD_SIGNAL(MethodInfo("filesystem_changed")); ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist"))); ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources"))); + ADD_SIGNAL(MethodInfo("script_classes_updated")); } void EditorFileSystem::_update_extensions() { diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h index 1aa35f4782..75ca79932f 100644 --- a/editor/editor_file_system.h +++ b/editor/editor_file_system.h @@ -60,6 +60,7 @@ class EditorFileSystemDirectory : public Object { bool verified; //used for checking changes String script_class_name; String script_class_extends; + String script_class_icon_path; }; struct FileInfoSort { @@ -90,6 +91,7 @@ public: bool get_file_import_is_valid(int p_idx) const; String get_file_script_class_name(int p_idx) const; //used for scripts String get_file_script_class_extends(int p_idx) const; //used for scripts + String get_file_script_class_icon_path(int p_idx) const; //used for scripts EditorFileSystemDirectory *get_parent(); @@ -163,6 +165,7 @@ class EditorFileSystem : public Node { bool import_valid; String script_class_name; String script_class_extends; + String script_class_icon_path; }; HashMap<String, FileCache> file_cache; @@ -225,7 +228,7 @@ class EditorFileSystem : public Node { volatile bool update_script_classes_queued; void _queue_update_script_classes(); - String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends) const; + String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const; protected: void _notification(int p_what); diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 727383b960..50b3810e52 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -253,7 +253,8 @@ void EditorHelpSearch::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { //_update_icons - search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); connect("confirmed", this, "_confirmed"); _update_search(); @@ -267,7 +268,8 @@ void EditorHelpSearch::_notification(int p_what) { } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { //_update_icons - search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); } else if (p_what == NOTIFICATION_PROCESS) { if (search.is_valid()) { @@ -381,7 +383,8 @@ void EditorHelpIndex::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { //_update_icons - search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); _update_class_list(); connect("confirmed", this, "_tree_item_selected"); @@ -392,7 +395,8 @@ void EditorHelpIndex::_notification(int p_what) { } else if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { //_update_icons - search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); } } @@ -541,6 +545,7 @@ void EditorHelp::_class_desc_select(const String &p_select) { String class_name; if (select.find(".") != -1) { class_name = select.get_slice(".", 0); + select = select.get_slice(".", 1); } else { class_name = "@GlobalScope"; } @@ -619,6 +624,22 @@ void EditorHelp::_add_type(const String &p_type, const String &p_enum) { class_desc->pop(); } +String EditorHelp::_fix_constant(const String &p_constant) const { + + if (p_constant.strip_edges() == "4294967295") { + return "0xFFFFFFFF"; + } + + if (p_constant.strip_edges() == "2147483647") { + return "0x7FFFFFFF"; + } + if (p_constant.strip_edges() == "1048575") { + return "0xfffff"; + } + + return p_constant; +} + void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview) { method_line[p_method.name] = class_desc->get_line_count() - 2; //gets overridden if description @@ -668,7 +689,7 @@ void EditorHelp::_add_method(const DocData::MethodDoc &p_method, bool p_overview class_desc->push_color(symbol_color); class_desc->add_text("="); class_desc->pop(); - _add_text(p_method.arguments[j].default_value); + _add_text(_fix_constant(p_method.arguments[j].default_value)); } class_desc->pop(); @@ -713,16 +734,22 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { if (p_class == edited_class) return OK; //already there + edited_class = p_class; + _update_doc(); + return OK; +} + +void EditorHelp::_update_doc() { + scroll_locked = true; class_desc->clear(); method_line.clear(); section_line.clear(); - edited_class = p_class; _init_colors(); - DocData::ClassDoc cd = doc->class_list[p_class]; //make a copy, so we can sort without worrying + DocData::ClassDoc cd = doc->class_list[edited_class]; //make a copy, so we can sort without worrying Ref<Font> doc_font = get_font("doc", "EditorFonts"); Ref<Font> doc_title_font = get_font("doc_title", "EditorFonts"); @@ -734,7 +761,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_color(title_color); class_desc->add_text(TTR("Class:") + " "); class_desc->push_color(headline_color); - _add_text(p_class); + _add_text(edited_class); class_desc->pop(); class_desc->pop(); class_desc->pop(); @@ -1214,6 +1241,18 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { constant_line[constants[i].name] = class_desc->get_line_count() - 2; class_desc->push_font(doc_code_font); + + if (constants[i].value.begins_with("Color(") && constants[i].value.ends_with(")")) { + String stripped = constants[i].value.replace(" ", "").replace("Color(", "").replace(")", ""); + Vector<float> color = stripped.split_floats(","); + if (color.size() >= 3) { + class_desc->push_color(Color(color[0], color[1], color[2])); + static const CharType prefix[3] = { 0x25CF /* filled circle */, ' ', 0 }; + class_desc->add_text(String(prefix)); + class_desc->pop(); + } + } + class_desc->push_color(headline_color); _add_text(constants[i].name); class_desc->pop(); @@ -1223,6 +1262,7 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { class_desc->push_color(value_color); _add_text(constants[i].value); class_desc->pop(); + class_desc->pop(); if (constants[i].description != "") { class_desc->push_font(doc_font); @@ -1440,8 +1480,6 @@ Error EditorHelp::_goto_desc(const String &p_class, int p_vscr) { } scroll_locked = false; - - return OK; } void EditorHelp::_request_help(const String &p_string) { @@ -1738,9 +1776,6 @@ void EditorHelp::_add_text(const String &p_bbcode) { _add_text_to_rt(p_bbcode, class_desc); } -void EditorHelp::_update_doc() { -} - void EditorHelp::generate_doc() { doc = memnew(DocData); @@ -1762,7 +1797,8 @@ void EditorHelp::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); + class_desc->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color")); + _update_doc(); } break; @@ -1843,7 +1879,7 @@ EditorHelp::EditorHelp() { class_desc = memnew(RichTextLabel); add_child(class_desc); class_desc->set_v_size_flags(SIZE_EXPAND_FILL); - class_desc->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); + class_desc->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color")); class_desc->connect("meta_clicked", this, "_class_desc_select"); class_desc->connect("gui_input", this, "_class_desc_input"); @@ -1909,7 +1945,7 @@ void EditorHelpBit::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); + rich_text->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color")); } break; default: break; @@ -1928,7 +1964,7 @@ EditorHelpBit::EditorHelpBit() { add_child(rich_text); //rich_text->set_anchors_and_margins_preset(Control::PRESET_WIDE); rich_text->connect("meta_clicked", this, "_meta_clicked"); - rich_text->add_color_override("selection_color", get_color("text_editor/theme/selection_color", "Editor")); + rich_text->add_color_override("selection_color", EditorSettings::get_singleton()->get("text_editor/theme/selection_color")); rich_text->set_override_selected_font_color(false); set_custom_minimum_size(Size2(0, 70 * EDSCALE)); } diff --git a/editor/editor_help.h b/editor/editor_help.h index dbea97e98b..ad81a39945 100644 --- a/editor/editor_help.h +++ b/editor/editor_help.h @@ -244,6 +244,8 @@ class EditorHelp : public VBoxContainer { void _unhandled_key_input(const Ref<InputEvent> &p_ev); + String _fix_constant(const String &p_constant) const; + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 488980db07..852e1930d2 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -43,6 +43,9 @@ Size2 EditorProperty::get_minimum_size() const { Size2 ms; + Ref<Font> font = get_font("font", "Tree"); + ms.height = font->get_height(); + for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); @@ -70,12 +73,10 @@ Size2 EditorProperty::get_minimum_size() const { ms.width += check->get_width() + get_constant("hseparator", "Tree"); } - if (bottom_editor != NULL) { - Ref<Font> font = get_font("font", "Tree"); - ms.height += font->get_height(); + if (bottom_editor != NULL && bottom_editor->is_visible()) { ms.height += get_constant("vseparation", "Tree"); Size2 bems = bottom_editor->get_combined_minimum_size(); - bems.width += get_constant("item_margin", "Tree"); + //bems.width += get_constant("item_margin", "Tree"); ms.height += bems.height; ms.width = MAX(ms.width, bems.width); } @@ -98,6 +99,7 @@ void EditorProperty::_notification(int p_what) { int child_room = size.width * (1.0 - split_ratio); Ref<Font> font = get_font("font", "Tree"); int height = font->get_height(); + bool no_children = true; //compute room needed for (int i = 0; i < get_child_count(); i++) { @@ -113,11 +115,16 @@ void EditorProperty::_notification(int p_what) { Size2 minsize = c->get_combined_minimum_size(); child_room = MAX(child_room, minsize.width); height = MAX(height, minsize.height); + no_children = false; } - text_size = MAX(0, size.width - child_room + 4 * EDSCALE); - - rect = Rect2(text_size, 0, size.width - text_size, height); + if (no_children) { + text_size = size.width; + rect = Rect2(size.width - 1, 0, 1, height); + } else { + text_size = MAX(0, size.width - (child_room + 4 * EDSCALE)); + rect = Rect2(size.width - child_room, 0, child_room, height); + } if (bottom_editor) { @@ -178,7 +185,7 @@ void EditorProperty::_notification(int p_what) { draw_style_box(sb, Rect2(Vector2(), size)); } - if (right_child_rect != Rect2()) { + if (draw_top_bg && right_child_rect != Rect2()) { draw_rect(right_child_rect, dark_color); } if (bottom_child_rect != Rect2()) { @@ -189,7 +196,7 @@ void EditorProperty::_notification(int p_what) { if (draw_red) { color = get_color("error_color", "Editor"); } else { - color = get_color("font_color", "Tree"); + color = get_color("property_color", "Editor"); } if (label.find(".") != -1) { color.a = 0.5; //this should be un-hacked honestly, as it's used for editor overrides @@ -787,6 +794,8 @@ void EditorProperty::_bind_methods() { EditorProperty::EditorProperty() { + draw_top_bg = true; + object = NULL; split_ratio = 0.5; selectable = true; text_size = 0; @@ -1524,9 +1533,10 @@ void EditorInspector::update_tree() { if (capitalize_paths) path_name = path_name.capitalize(); + Color c = sscolor; c.a /= level; - section->setup(path_name, acc_path, object, c, use_folding); + section->setup(acc_path, path_name, object, c, use_folding); item_path[acc_path] = section->get_vbox(); } @@ -1613,32 +1623,10 @@ void EditorInspector::update_tree() { for (List<EditorInspectorPlugin::AddedEditor>::Element *F = editors.front(); F; F = F->next()) { EditorProperty *ep = Object::cast_to<EditorProperty>(F->get().property_editor); - current_vbox->add_child(F->get().property_editor); if (ep) { - + //set all this before the control gets the ENTER_TREE notification ep->object = object; - ep->connect("property_changed", this, "_property_changed"); - if (p.usage & PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED) { - ep->connect("property_changed", this, "_property_changed_update_all", varray(), CONNECT_DEFERRED); - } - ep->connect("property_keyed", this, "_property_keyed"); - ep->connect("property_keyed_with_value", this, "_property_keyed_with_value"); - ep->connect("property_checked", this, "_property_checked"); - ep->connect("selected", this, "_property_selected"); - ep->connect("multiple_properties_changed", this, "_multiple_properties_changed"); - ep->connect("resource_selected", this, "_resource_selected", varray(), CONNECT_DEFERRED); - ep->connect("object_id_selected", this, "_object_id_selected", varray(), CONNECT_DEFERRED); - if (doc_hint != String()) { - ep->set_tooltip(property_prefix + p.name + "::" + doc_hint); - } else { - ep->set_tooltip(property_prefix + p.name); - } - ep->set_draw_red(draw_red); - ep->set_use_folding(use_folding); - ep->set_checkable(checkable); - ep->set_checked(checked); - ep->set_keying(keying); if (F->get().properties.size()) { @@ -1664,8 +1652,35 @@ void EditorInspector::update_tree() { editor_property_map[prop].push_back(ep); } } + ep->set_draw_red(draw_red); + ep->set_use_folding(use_folding); + ep->set_checkable(checkable); + ep->set_checked(checked); + ep->set_keying(keying); ep->set_read_only(read_only); + } + + current_vbox->add_child(F->get().property_editor); + + if (ep) { + + ep->connect("property_changed", this, "_property_changed"); + if (p.usage & PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED) { + ep->connect("property_changed", this, "_property_changed_update_all", varray(), CONNECT_DEFERRED); + } + ep->connect("property_keyed", this, "_property_keyed"); + ep->connect("property_keyed_with_value", this, "_property_keyed_with_value"); + ep->connect("property_checked", this, "_property_checked"); + ep->connect("selected", this, "_property_selected"); + ep->connect("multiple_properties_changed", this, "_multiple_properties_changed"); + ep->connect("resource_selected", this, "_resource_selected", varray(), CONNECT_DEFERRED); + ep->connect("object_id_selected", this, "_object_id_selected", varray(), CONNECT_DEFERRED); + if (doc_hint != String()) { + ep->set_tooltip(property_prefix + p.name + "::" + doc_hint); + } else { + ep->set_tooltip(property_prefix + p.name); + } ep->update_property(); ep->update_reload_status(); @@ -2207,7 +2222,7 @@ EditorInspector::EditorInspector() { show_categories = false; hide_script = true; use_doc_hints = false; - capitalize_paths = false; + capitalize_paths = true; use_filter = false; autoclear = false; changing = 0; diff --git a/editor/editor_inspector.h b/editor/editor_inspector.h index 454622d662..ebe2124a40 100644 --- a/editor/editor_inspector.h +++ b/editor/editor_inspector.h @@ -68,6 +68,7 @@ private: bool can_revert; bool use_folding; + bool draw_top_bg; bool _might_be_in_instance(); bool _is_property_different(const Variant &p_current, const Variant &p_orig, int p_usage); @@ -149,6 +150,8 @@ public: String get_tooltip_text() const; + void set_draw_top_bg(bool p_draw) { draw_top_bg = p_draw; } + EditorProperty(); }; diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp index 158eedfb0f..b3ec717d85 100644 --- a/editor/editor_log.cpp +++ b/editor/editor_log.cpp @@ -54,7 +54,11 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f self->emit_signal("show_request"); */ - self->add_message(err_str, true); + if (p_type == ERR_HANDLER_WARNING) { + self->add_message(err_str, MSG_TYPE_WARNING); + } else { + self->add_message(err_str, MSG_TYPE_ERROR); + } } void EditorLog::_notification(int p_what) { @@ -95,22 +99,32 @@ void EditorLog::clear() { _clear_request(); } -void EditorLog::add_message(const String &p_msg, bool p_error) { +void EditorLog::add_message(const String &p_msg, MessageType p_type) { log->add_newline(); - if (p_error) { - log->push_color(get_color("error_color", "Editor")); - Ref<Texture> icon = get_icon("Error", "EditorIcons"); - log->add_image(icon); - log->add_text(" "); - tool_button->set_icon(icon); + bool restore = p_type != MSG_TYPE_STD; + switch (p_type) { + case MSG_TYPE_ERROR: { + log->push_color(get_color("error_color", "Editor")); + Ref<Texture> icon = get_icon("Error", "EditorIcons"); + log->add_image(icon); + log->add_text(" "); + tool_button->set_icon(icon); + } break; + case MSG_TYPE_WARNING: { + log->push_color(get_color("warning_color", "Editor")); + Ref<Texture> icon = get_icon("Warning", "EditorIcons"); + log->add_image(icon); + log->add_text(" "); + tool_button->set_icon(icon); + } break; } log->add_text(p_msg); //button->set_text(p_msg); - if (p_error) + if (restore) log->pop(); } diff --git a/editor/editor_log.h b/editor/editor_log.h index f9bc82de7d..8d0310d914 100644 --- a/editor/editor_log.h +++ b/editor/editor_log.h @@ -42,6 +42,7 @@ #include "scene/gui/panel_container.h" #include "scene/gui/texture_rect.h" #include "scene/gui/tool_button.h" + class EditorLog : public VBoxContainer { GDCLASS(EditorLog, VBoxContainer); @@ -68,7 +69,13 @@ protected: void _notification(int p_what); public: - void add_message(const String &p_msg, bool p_error = false); + enum MessageType { + MSG_TYPE_STD, + MSG_TYPE_ERROR, + MSG_TYPE_WARNING + }; + + void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD); void set_tool_button(ToolButton *p_tool_button); void deinit(); diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 212ee33ffa..0ca70c41fa 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -63,6 +63,7 @@ #include "editor/import/resource_importer_bitmask.h" #include "editor/import/resource_importer_csv_translation.h" #include "editor/import/resource_importer_image.h" +#include "editor/import/resource_importer_layered_texture.h" #include "editor/import/resource_importer_obj.h" #include "editor/import/resource_importer_scene.h" #include "editor/import/resource_importer_texture.h" @@ -73,6 +74,7 @@ #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/animation_state_machine_editor.h" #include "editor/plugins/animation_tree_editor_plugin.h" +#include "editor/plugins/animation_tree_player_editor_plugin.h" #include "editor/plugins/asset_library_editor_plugin.h" #include "editor/plugins/audio_stream_editor_plugin.h" #include "editor/plugins/baked_lightmap_editor_plugin.h" @@ -82,7 +84,6 @@ #include "editor/plugins/collision_polygon_editor_plugin.h" #include "editor/plugins/collision_shape_2d_editor_plugin.h" #include "editor/plugins/cpu_particles_editor_plugin.h" -#include "editor/plugins/cube_grid_theme_editor_plugin.h" #include "editor/plugins/curve_editor_plugin.h" #include "editor/plugins/editor_preview_plugins.h" #include "editor/plugins/gi_probe_editor_plugin.h" @@ -93,6 +94,7 @@ #include "editor/plugins/material_editor_plugin.h" #include "editor/plugins/mesh_editor_plugin.h" #include "editor/plugins/mesh_instance_editor_plugin.h" +#include "editor/plugins/mesh_library_editor_plugin.h" #include "editor/plugins/multimesh_editor_plugin.h" #include "editor/plugins/navigation_polygon_editor_plugin.h" #include "editor/plugins/particles_2d_editor_plugin.h" @@ -109,6 +111,7 @@ #include "editor/plugins/shader_graph_editor_plugin.h" #include "editor/plugins/skeleton_2d_editor_plugin.h" #include "editor/plugins/skeleton_editor_plugin.h" +#include "editor/plugins/skeleton_ik_editor_plugin.h" #include "editor/plugins/spatial_editor_plugin.h" #include "editor/plugins/sprite_editor_plugin.h" #include "editor/plugins/sprite_frames_editor_plugin.h" @@ -409,6 +412,18 @@ void EditorNode::_notification(int p_what) { } } +void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_name) { + Ref<Script> script = Object::cast_to<Script>(p_script); + if (script.is_null()) + return; + if (p_activate_name.length()) { + set_addon_plugin_enabled(p_activate_name, true); + } + project_settings->update_plugins(); + project_settings->hide(); + push_item(script.operator->()); +} + void EditorNode::_fs_changed() { for (Set<FileDialog *>::Element *E = file_dialogs.front(); E; E = E->next()) { @@ -599,7 +614,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS); if (err != OK) { - show_accept(TTR("Error saving resource!"), TTR("I see...")); + show_accept(TTR("Error saving resource!"), TTR("OK")); return; } @@ -689,15 +704,15 @@ void EditorNode::_dialog_display_save_error(String p_file, Error p_error) { case ERR_FILE_CANT_WRITE: { - show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("I see...")); + show_accept(TTR("Can't open file for writing:") + " " + p_file.get_extension(), TTR("OK")); } break; case ERR_FILE_UNRECOGNIZED: { - show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("I see...")); + show_accept(TTR("Requested file format unknown:") + " " + p_file.get_extension(), TTR("OK")); } break; default: { - show_accept(TTR("Error while saving."), TTR("I see...")); + show_accept(TTR("Error while saving."), TTR("OK")); } break; } } @@ -711,23 +726,23 @@ void EditorNode::_dialog_display_load_error(String p_file, Error p_error) { case ERR_CANT_OPEN: { - show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("I see...")); + show_accept(vformat(TTR("Can't open '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("OK")); } break; case ERR_PARSE_ERROR: { - show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("I see...")); + show_accept(vformat(TTR("Error while parsing '%s'."), p_file.get_file()), TTR("OK")); } break; case ERR_FILE_CORRUPT: { - show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("I see...")); + show_accept(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()), TTR("OK")); } break; case ERR_FILE_NOT_FOUND: { - show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("I see...")); + show_accept(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()), TTR("OK")); } break; default: { - show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("I see...")); + show_accept(vformat(TTR("Error while loading '%s'."), p_file.get_file()), TTR("OK")); } break; } } @@ -989,7 +1004,7 @@ void EditorNode::_save_scene(String p_file, int idx) { if (!scene) { - show_accept(TTR("This operation can't be done without a tree root."), TTR("I see...")); + show_accept(TTR("This operation can't be done without a tree root."), TTR("OK")); return; } @@ -1017,7 +1032,7 @@ void EditorNode::_save_scene(String p_file, int idx) { if (err != OK) { - show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see...")); + show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK")); return; } @@ -1025,7 +1040,7 @@ void EditorNode::_save_scene(String p_file, int idx) { // (hacky but needed for the tree to update properly) Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!dummy_scene) { - show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("I see...")); + show_accept(TTR("Couldn't save scene. Likely dependencies (instances or inheritance) couldn't be satisfied."), TTR("OK")); return; } memdelete(dummy_scene); @@ -1187,7 +1202,7 @@ void EditorNode::_dialog_action(String p_file) { ml = ResourceLoader::load(p_file, "MeshLibrary"); if (ml.is_null()) { - show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("I see...")); + show_accept(TTR("Can't load MeshLibrary for merging!"), TTR("OK")); return; } } @@ -1200,7 +1215,7 @@ void EditorNode::_dialog_action(String p_file) { Error err = ResourceSaver::save(p_file, ml); if (err) { - show_accept(TTR("Error saving MeshLibrary!"), TTR("I see...")); + show_accept(TTR("Error saving MeshLibrary!"), TTR("OK")); return; } @@ -1212,7 +1227,7 @@ void EditorNode::_dialog_action(String p_file) { tileset = ResourceLoader::load(p_file, "TileSet"); if (tileset.is_null()) { - show_accept(TTR("Can't load TileSet for merging!"), TTR("I see...")); + show_accept(TTR("Can't load TileSet for merging!"), TTR("OK")); return; } @@ -1225,7 +1240,7 @@ void EditorNode::_dialog_action(String p_file) { Error err = ResourceSaver::save(p_file, tileset); if (err) { - show_accept("Error saving TileSet!", "I see..."); + show_accept(TTR("Error saving TileSet!"), TTR("OK")); return; } } break; @@ -1579,7 +1594,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { Node *scene = editor_data.get_edited_scene_root(); if (!scene) { - show_accept(TTR("There is no defined scene to run."), TTR("I see...")); + show_accept(TTR("There is no defined scene to run."), TTR("OK")); return; } @@ -1633,7 +1648,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { if (scene->get_filename() == "") { - show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("I see...")); + show_accept(TTR("Current scene was never saved, please save it prior to running."), TTR("OK")); return; } @@ -1664,7 +1679,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { if (error != OK) { - show_accept(TTR("Could not start subprocess!"), TTR("I see...")); + show_accept(TTR("Could not start subprocess!"), TTR("OK")); return; } @@ -1787,7 +1802,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (!scene) { - show_accept(TTR("This operation can't be done without a tree root."), TTR("I see...")); + show_accept(TTR("This operation can't be done without a tree root."), TTR("OK")); break; } @@ -1850,7 +1865,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (!editor_data.get_edited_scene_root()) { - show_accept(TTR("This operation can't be done without a scene."), TTR("I see...")); + show_accept(TTR("This operation can't be done without a scene."), TTR("OK")); break; } @@ -1870,7 +1885,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { //Make sure that the scene has a root before trying to convert to tileset if (!editor_data.get_edited_scene_root()) { - show_accept(TTR("This operation can't be done without a root node."), TTR("I see...")); + show_accept(TTR("This operation can't be done without a root node."), TTR("OK")); break; } @@ -1891,7 +1906,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (!editor_data.get_edited_scene_root()) { - show_accept(TTR("This operation can't be done without a selected node."), TTR("I see...")); + show_accept(TTR("This operation can't be done without a selected node."), TTR("OK")); break; } @@ -2168,7 +2183,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { OS::get_singleton()->set_low_processor_usage_mode(false); EditorSettings::get_singleton()->set_project_metadata("editor_options", "update_always", true); - show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("I see...")); + show_accept(TTR("This option is deprecated. Situations where refresh must be forced are now considered a bug. Please report."), TTR("OK")); } break; case SETTINGS_UPDATE_CHANGES: { @@ -2545,6 +2560,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled) EditorPlugin *ep = memnew(EditorPlugin); ep->set_script(script.get_ref_ptr()); + ep->set_dir_cache(p_addon); plugin_addons[p_addon] = ep; add_editor_plugin(ep); @@ -2782,7 +2798,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b if (!lpath.begins_with("res://")) { - show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("Ugh")); + show_accept(TTR("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path."), TTR("OK")); opening_prev = false; return ERR_FILE_NOT_FOUND; } @@ -4546,6 +4562,8 @@ void EditorNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported); ClassDB::bind_method(D_METHOD("_bottom_panel_raise_toggled"), &EditorNode::_bottom_panel_raise_toggled); + ClassDB::bind_method(D_METHOD("_on_plugin_ready"), &EditorNode::_on_plugin_ready); + ClassDB::bind_method(D_METHOD("_video_driver_selected"), &EditorNode::_video_driver_selected); ADD_SIGNAL(MethodInfo("play_pressed")); @@ -4564,7 +4582,7 @@ static Node *_resource_get_edited_scene() { void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error) { EditorNode *en = (EditorNode *)p_this; - en->log->add_message(p_string, p_error); + en->log->add_message(p_string, p_error ? EditorLog::MSG_TYPE_ERROR : EditorLog::MSG_TYPE_STD); } EditorNode::EditorNode() { @@ -4574,6 +4592,10 @@ EditorNode::EditorNode() { VisualServer::get_singleton()->textures_keep_original(true); VisualServer::get_singleton()->set_debug_generate_wireframes(true); + PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor + Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor + ScriptServer::set_scripting_enabled(false); // no scripting by default if editor + EditorHelp::generate_doc(); //before any editor classes are crated SceneState::set_disable_placeholders(true); ResourceLoader::clear_translation_remaps(); //no remaps using during editor @@ -4665,6 +4687,16 @@ EditorNode::EditorNode() { import_texture.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_texture); + Ref<ResourceImporterLayeredTexture> import_3d; + import_3d.instance(); + import_3d->set_3d(true); + ResourceFormatImporter::get_singleton()->add_importer(import_3d); + + Ref<ResourceImporterLayeredTexture> import_array; + import_array.instance(); + import_array->set_3d(false); + ResourceFormatImporter::get_singleton()->add_importer(import_array); + Ref<ResourceImporterImage> import_image; import_image.instance(); ResourceFormatImporter::get_singleton()->add_importer(import_image); @@ -4761,8 +4793,10 @@ EditorNode::EditorNode() { EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true); EDITOR_DEF_RST("interface/inspector/capitalize_properties", true); EDITOR_DEF_RST("interface/inspector/disable_folding", false); + EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); + EDITOR_DEF("interface/inspector/horizontal_vector3_editing", true); EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true); - EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "SpatialMaterial"); + EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "SpatialMaterial,Script"); EDITOR_DEF("run/auto_save/save_before_running", true); theme_base = memnew(Control); @@ -5120,6 +5154,10 @@ EditorNode::EditorNode() { p->connect("id_pressed", this, "_menu_option"); p->add_item(TTR("Export"), FILE_EXPORT_PROJECT); + plugin_config_dialog = memnew(PluginConfigDialog); + plugin_config_dialog->connect("plugin_ready", this, "_on_plugin_ready"); + gui_base->add_child(plugin_config_dialog); + tool_menu = memnew(PopupMenu); tool_menu->set_name("Tools"); tool_menu->connect("index_pressed", this, "_tool_menu_option"); @@ -5395,7 +5433,7 @@ EditorNode::EditorNode() { } filesystem_dock = memnew(FileSystemDock(this)); - filesystem_dock->set_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"))); + filesystem_dock->set_file_list_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"))); if (use_single_dock_column) { dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(filesystem_dock); @@ -5434,6 +5472,7 @@ EditorNode::EditorNode() { bottom_panel->add_child(bottom_panel_vb); bottom_panel_hb = memnew(HBoxContainer); + bottom_panel_hb->set_custom_minimum_size(Size2(0, 24)); // Adjust for the height of the "Expand Bottom Dock" icon. bottom_panel_vb->add_child(bottom_panel_hb); bottom_panel_hb_editors = memnew(HBoxContainer); @@ -5555,16 +5594,13 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(ShaderEditorPlugin(this))); add_editor_plugin(memnew(VisualShaderEditorPlugin(this))); - add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this))); - add_editor_plugin(memnew(AnimationNodeBlendSpace1DEditorPlugin(this))); - add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this))); - add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this))); add_editor_plugin(memnew(CameraEditorPlugin(this))); add_editor_plugin(memnew(ThemeEditorPlugin(this))); add_editor_plugin(memnew(MultiMeshEditorPlugin(this))); add_editor_plugin(memnew(MeshInstanceEditorPlugin(this))); add_editor_plugin(memnew(AnimationTreeEditorPlugin(this))); + add_editor_plugin(memnew(AnimationTreePlayerEditorPlugin(this))); add_editor_plugin(memnew(MeshLibraryEditorPlugin(this))); add_editor_plugin(memnew(StyleBoxEditorPlugin(this))); add_editor_plugin(memnew(SpriteEditorPlugin(this))); @@ -5596,6 +5632,7 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor))); add_editor_plugin(memnew(SkeletonEditorPlugin(this))); + add_editor_plugin(memnew(SkeletonIKEditorPlugin(this))); add_editor_plugin(memnew(PhysicalBonePlugin(this))); // FIXME: Disabled as (according to reduz) users were complaining that it gets in the way @@ -5648,10 +5685,6 @@ EditorNode::EditorNode() { _edit_current(); current = NULL; - PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor - Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor - ScriptServer::set_scripting_enabled(false); // no scripting by default if editor - reference_resource_mem = true; save_external_resources_mem = true; diff --git a/editor/editor_node.h b/editor/editor_node.h index 85aa37ec7e..5a17ab6ca0 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -56,6 +56,7 @@ #include "editor/inspector_dock.h" #include "editor/node_dock.h" #include "editor/pane_drag.h" +#include "editor/plugin_config_dialog.h" #include "editor/progress_dialog.h" #include "editor/project_export.h" #include "editor/project_settings_editor.h" @@ -257,6 +258,8 @@ private: ToolButton *search_button; TextureProgress *audio_vu; + PluginConfigDialog *plugin_config_dialog; + RichTextLabel *load_errors; AcceptDialog *load_error_dialog; @@ -416,6 +419,8 @@ private: void _tool_menu_option(int p_idx); void _update_debug_options(); + void _on_plugin_ready(Object *p_script, const String &p_activate_name); + void _fs_changed(); void _resources_reimported(const Vector<String> &p_resources); void _sources_changed(bool p_exist); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index 843267d673..137e710c5c 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -309,6 +309,12 @@ void EditorPlugin::remove_autoload_singleton(const String &p_name) { EditorNode::get_singleton()->get_project_settings()->get_autoload_settings()->autoload_remove(p_name); } +Ref<ConfigFile> EditorPlugin::get_config() { + Ref<ConfigFile> cf = memnew(ConfigFile); + cf->load(_dir_cache.plus_file("plugin.cfg")); + return cf; +} + ToolButton *EditorPlugin::add_control_to_bottom_panel(Control *p_control, const String &p_title) { ERR_FAIL_NULL_V(p_control, NULL); return EditorNode::get_singleton()->add_bottom_panel_item(p_title, p_control); @@ -479,15 +485,6 @@ void EditorPlugin::notify_resource_saved(const Ref<Resource> &p_resource) { emit_signal("resource_saved", p_resource); } -Ref<SpatialEditorGizmo> EditorPlugin::create_spatial_gizmo(Spatial *p_spatial) { - //?? - if (get_script_instance() && get_script_instance()->has_method("create_spatial_gizmo")) { - return get_script_instance()->call("create_spatial_gizmo", p_spatial); - } - - return Ref<SpatialEditorGizmo>(); -} - bool EditorPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { if (get_script_instance() && get_script_instance()->has_method("forward_canvas_gui_input")) { @@ -765,10 +762,6 @@ void EditorPlugin::_bind_methods() { ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("forward_force_draw_over_viewport", PropertyInfo(Variant::OBJECT, "overlay", PROPERTY_HINT_RESOURCE_TYPE, "Control"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "forward_spatial_gui_input", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Camera"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); - MethodInfo gizmo = MethodInfo(Variant::OBJECT, "create_spatial_gizmo", PropertyInfo(Variant::OBJECT, "for_spatial", PROPERTY_HINT_RESOURCE_TYPE, "Spatial")); - gizmo.return_val.hint = PROPERTY_HINT_RESOURCE_TYPE; - gizmo.return_val.hint_string = "EditorSpatialGizmo"; - ClassDB::add_virtual_method(get_class_static(), gizmo); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_plugin_name")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::OBJECT, "get_plugin_icon")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "has_main_screen")); diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h index 72e21b2f7f..903b82937f 100644 --- a/editor/editor_plugin.h +++ b/editor/editor_plugin.h @@ -51,7 +51,6 @@ class Camera; class EditorSelection; class EditorExport; class EditorSettings; -class SpatialEditorGizmo; class EditorImportPlugin; class EditorExportPlugin; class EditorResourcePreview; @@ -115,6 +114,7 @@ class EditorPlugin : public Node { bool force_draw_over_forwarding_enabled; String last_main_screen_name; + String _dir_cache; protected: static void _bind_methods(); @@ -171,7 +171,6 @@ public: void notify_scene_closed(const String &scene_filepath); void notify_resource_saved(const Ref<Resource> &p_resource); - virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial); virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event); virtual void forward_draw_over_viewport(Control *p_overlay); virtual void forward_force_draw_over_viewport(Control *p_overlay); @@ -223,6 +222,10 @@ public: void add_autoload_singleton(const String &p_name, const String &p_path); void remove_autoload_singleton(const String &p_name); + void set_dir_cache(const String &p_dir) { _dir_cache = p_dir; } + String get_dir_cache() { return _dir_cache; } + Ref<ConfigFile> get_config(); + EditorPlugin(); virtual ~EditorPlugin(); }; diff --git a/editor/editor_plugin_settings.cpp b/editor/editor_plugin_settings.cpp index ea1e0fe99e..68f8ed6d94 100644 --- a/editor/editor_plugin_settings.cpp +++ b/editor/editor_plugin_settings.cpp @@ -41,6 +41,9 @@ void EditorPluginSettings::_notification(int p_what) { if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) { update_plugins(); + } else if (p_what == Node::NOTIFICATION_READY) { + plugin_config_dialog->connect("plugin_ready", EditorNode::get_singleton(), "_on_plugin_ready"); + plugin_list->connect("button_pressed", this, "_cell_button_pressed"); } } @@ -124,6 +127,7 @@ void EditorPluginSettings::update_plugins() { item->set_range_config(3, 0, 1, 1); item->set_text(3, "Inactive,Active"); item->set_editable(3, true); + item->add_button(4, get_icon("Edit", "EditorIcons"), BUTTON_PLUGIN_EDIT, false, TTR("Edit Plugin")); if (EditorNode::get_singleton()->is_addon_plugin_enabled(d)) { item->set_custom_color(3, get_color("success_color", "Editor")); @@ -164,17 +168,44 @@ void EditorPluginSettings::_plugin_activity_changed() { ti->set_custom_color(3, get_color("disabled_font_color", "Editor")); } +void EditorPluginSettings::_create_clicked() { + plugin_config_dialog->config(""); + plugin_config_dialog->popup_centered(); +} + +void EditorPluginSettings::_cell_button_pressed(Object *p_item, int p_column, int p_id) { + TreeItem *item = Object::cast_to<TreeItem>(p_item); + if (!item) + return; + if (p_id == BUTTON_PLUGIN_EDIT) { + if (p_column == 4) { + String dir = item->get_metadata(0); + plugin_config_dialog->config("res://addons/" + dir + "/plugin.cfg"); + plugin_config_dialog->popup_centered(); + } + } +} + void EditorPluginSettings::_bind_methods() { ClassDB::bind_method("update_plugins", &EditorPluginSettings::update_plugins); + ClassDB::bind_method("_create_clicked", &EditorPluginSettings::_create_clicked); ClassDB::bind_method("_plugin_activity_changed", &EditorPluginSettings::_plugin_activity_changed); + ClassDB::bind_method("_cell_button_pressed", &EditorPluginSettings::_cell_button_pressed); } EditorPluginSettings::EditorPluginSettings() { + plugin_config_dialog = memnew(PluginConfigDialog); + plugin_config_dialog->config(""); + add_child(plugin_config_dialog); + HBoxContainer *title_hb = memnew(HBoxContainer); title_hb->add_child(memnew(Label(TTR("Installed Plugins:")))); title_hb->add_spacer(); + create_plugin = memnew(Button(TTR("Create"))); + create_plugin->connect("pressed", this, "_create_clicked"); + title_hb->add_child(create_plugin); update_list = memnew(Button(TTR("Update"))); update_list->connect("pressed", this, "update_plugins"); title_hb->add_child(update_list); @@ -182,19 +213,22 @@ EditorPluginSettings::EditorPluginSettings() { plugin_list = memnew(Tree); plugin_list->set_v_size_flags(SIZE_EXPAND_FILL); - plugin_list->set_columns(4); + plugin_list->set_columns(5); plugin_list->set_column_titles_visible(true); plugin_list->set_column_title(0, TTR("Name:")); plugin_list->set_column_title(1, TTR("Version:")); plugin_list->set_column_title(2, TTR("Author:")); plugin_list->set_column_title(3, TTR("Status:")); + plugin_list->set_column_title(4, TTR("Edit:")); plugin_list->set_column_expand(0, true); plugin_list->set_column_expand(1, false); plugin_list->set_column_expand(2, false); plugin_list->set_column_expand(3, false); + plugin_list->set_column_expand(4, false); plugin_list->set_column_min_width(1, 100 * EDSCALE); plugin_list->set_column_min_width(2, 250 * EDSCALE); plugin_list->set_column_min_width(3, 80 * EDSCALE); + plugin_list->set_column_min_width(4, 40 * EDSCALE); plugin_list->set_hide_root(true); plugin_list->connect("item_edited", this, "_plugin_activity_changed"); diff --git a/editor/editor_plugin_settings.h b/editor/editor_plugin_settings.h index aacbd05dd4..194fac6b92 100644 --- a/editor/editor_plugin_settings.h +++ b/editor/editor_plugin_settings.h @@ -31,6 +31,7 @@ #ifndef EDITORPLUGINSETTINGS_H #define EDITORPLUGINSETTINGS_H +#include "editor/plugin_config_dialog.h" #include "editor_data.h" #include "property_editor.h" #include "scene/gui/dialogs.h" @@ -40,11 +41,19 @@ class EditorPluginSettings : public VBoxContainer { GDCLASS(EditorPluginSettings, VBoxContainer); + enum { + BUTTON_PLUGIN_EDIT + }; + + PluginConfigDialog *plugin_config_dialog; + Button *create_plugin; Button *update_list; Tree *plugin_list; bool updating; void _plugin_activity_changed(); + void _create_clicked(); + void _cell_button_pressed(Object *p_item, int p_column, int p_id); protected: void _notification(int p_what); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 79490f1c8e..5f1e7273e5 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -46,6 +46,17 @@ EditorPropertyNil::EditorPropertyNil() { } ///////////////////// TEXT ///////////////////////// + +void EditorPropertyText::_text_entered(const String &p_string) { + if (updating) + return; + + if (text->has_focus()) { + text->release_focus(); + _text_changed(p_string); + } +} + void EditorPropertyText::_text_changed(const String &p_string) { if (updating) return; @@ -61,9 +72,14 @@ void EditorPropertyText::update_property() { updating = false; } +void EditorPropertyText::set_placeholder(const String &p_string) { + text->set_placeholder(p_string); +} + void EditorPropertyText::_bind_methods() { ClassDB::bind_method(D_METHOD("_text_changed", "txt"), &EditorPropertyText::_text_changed); + ClassDB::bind_method(D_METHOD("_text_entered", "txt"), &EditorPropertyText::_text_entered); } EditorPropertyText::EditorPropertyText() { @@ -71,6 +87,8 @@ EditorPropertyText::EditorPropertyText() { add_child(text); add_focusable(text); text->connect("text_changed", this, "_text_changed"); + text->connect("text_entered", this, "_text_entered"); + updating = false; } @@ -82,7 +100,6 @@ void EditorPropertyMultilineText::_big_text_changed() { } void EditorPropertyMultilineText::_text_changed() { - emit_signal("property_changed", get_edited_property(), text->get_text(), true); } @@ -1069,18 +1086,35 @@ void EditorPropertyVector2::setup(double p_min, double p_max, double p_step, boo } EditorPropertyVector2::EditorPropertyVector2() { - VBoxContainer *vb = memnew(VBoxContainer); - add_child(vb); + bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector2_editing"); + + BoxContainer *bc; + + if (horizontal) { + bc = memnew(HBoxContainer); + add_child(bc); + set_bottom_editor(bc); + } else { + bc = memnew(VBoxContainer); + add_child(bc); + } + static const char *desc[2] = { "x", "y" }; for (int i = 0; i < 2; i++) { spin[i] = memnew(EditorSpinSlider); spin[i]->set_flat(true); spin[i]->set_label(desc[i]); - vb->add_child(spin[i]); + bc->add_child(spin[i]); add_focusable(spin[i]); spin[i]->connect("value_changed", this, "_value_changed"); + if (horizontal) { + spin[i]->set_h_size_flags(SIZE_EXPAND_FILL); + } + } + + if (!horizontal) { + set_label_reference(spin[0]); //show text and buttons around this } - set_label_reference(spin[0]); //show text and buttons around this setting = false; } @@ -1195,19 +1229,35 @@ void EditorPropertyVector3::setup(double p_min, double p_max, double p_step, boo } EditorPropertyVector3::EditorPropertyVector3() { - VBoxContainer *vb = memnew(VBoxContainer); - add_child(vb); + bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector3_editing"); + + BoxContainer *bc; + + if (horizontal) { + bc = memnew(HBoxContainer); + add_child(bc); + set_bottom_editor(bc); + } else { + bc = memnew(VBoxContainer); + add_child(bc); + } + static const char *desc[3] = { "x", "y", "z" }; for (int i = 0; i < 3; i++) { spin[i] = memnew(EditorSpinSlider); - spin[i]->set_label(desc[i]); spin[i]->set_flat(true); - - vb->add_child(spin[i]); + spin[i]->set_label(desc[i]); + bc->add_child(spin[i]); add_focusable(spin[i]); spin[i]->connect("value_changed", this, "_value_changed"); + if (horizontal) { + spin[i]->set_h_size_flags(SIZE_EXPAND_FILL); + } + } + + if (!horizontal) { + set_label_reference(spin[0]); //show text and buttons around this } - set_label_reference(spin[0]); //show text and buttons around this setting = false; } ///////////////////// PLANE ///////////////////////// @@ -1259,18 +1309,36 @@ void EditorPropertyPlane::setup(double p_min, double p_max, double p_step, bool } EditorPropertyPlane::EditorPropertyPlane() { - VBoxContainer *vb = memnew(VBoxContainer); - add_child(vb); + + bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector3_editing"); + + BoxContainer *bc; + + if (horizontal) { + bc = memnew(HBoxContainer); + add_child(bc); + set_bottom_editor(bc); + } else { + bc = memnew(VBoxContainer); + add_child(bc); + } + static const char *desc[4] = { "x", "y", "z", "d" }; for (int i = 0; i < 4; i++) { spin[i] = memnew(EditorSpinSlider); - spin[i]->set_label(desc[i]); spin[i]->set_flat(true); - vb->add_child(spin[i]); + spin[i]->set_label(desc[i]); + bc->add_child(spin[i]); add_focusable(spin[i]); spin[i]->connect("value_changed", this, "_value_changed"); + if (horizontal) { + spin[i]->set_h_size_flags(SIZE_EXPAND_FILL); + } + } + + if (!horizontal) { + set_label_reference(spin[0]); //show text and buttons around this } - set_label_reference(spin[0]); //show text and buttons around this setting = false; } @@ -1323,19 +1391,35 @@ void EditorPropertyQuat::setup(double p_min, double p_max, double p_step, bool p } EditorPropertyQuat::EditorPropertyQuat() { - VBoxContainer *vb = memnew(VBoxContainer); - add_child(vb); + bool horizontal = EDITOR_GET("interface/inspector/horizontal_vector3_editing"); + + BoxContainer *bc; + + if (horizontal) { + bc = memnew(HBoxContainer); + add_child(bc); + set_bottom_editor(bc); + } else { + bc = memnew(VBoxContainer); + add_child(bc); + } + static const char *desc[4] = { "x", "y", "z", "w" }; for (int i = 0; i < 4; i++) { spin[i] = memnew(EditorSpinSlider); - spin[i]->set_label(desc[i]); spin[i]->set_flat(true); - - vb->add_child(spin[i]); + spin[i]->set_label(desc[i]); + bc->add_child(spin[i]); add_focusable(spin[i]); spin[i]->connect("value_changed", this, "_value_changed"); + if (horizontal) { + spin[i]->set_h_size_flags(SIZE_EXPAND_FILL); + } + } + + if (!horizontal) { + set_label_reference(spin[0]); //show text and buttons around this } - set_label_reference(spin[0]); //show text and buttons around this setting = false; } @@ -1654,12 +1738,18 @@ EditorPropertyTransform::EditorPropertyTransform() { void EditorPropertyColor::_color_changed(const Color &p_color) { - emit_signal("property_changed", get_edited_property(), p_color); + emit_signal("property_changed", get_edited_property(), p_color, true); +} + +void EditorPropertyColor::_popup_closed() { + + emit_signal("property_changed", get_edited_property(), picker->get_pick_color(), false); } void EditorPropertyColor::_bind_methods() { ClassDB::bind_method(D_METHOD("_color_changed"), &EditorPropertyColor::_color_changed); + ClassDB::bind_method(D_METHOD("_popup_closed"), &EditorPropertyColor::_popup_closed); } void EditorPropertyColor::update_property() { @@ -1677,6 +1767,7 @@ EditorPropertyColor::EditorPropertyColor() { add_child(picker); picker->set_flat(true); picker->connect("color_changed", this, "_color_changed"); + picker->connect("popup_closed", this, "_popup_closed"); } ////////////// NODE PATH ////////////////////// @@ -1971,7 +2062,7 @@ void EditorPropertyResource::_menu_option(int p_which) { ERR_BREAK(!resp); if (get_edited_object() && base_type != String() && base_type == "Script") { //make visual script the right type - res->call("set_instance_base_type", get_edited_object()->get_class()); + resp->call("set_instance_base_type", get_edited_object()->get_class()); } res = Ref<Resource>(resp); @@ -2173,7 +2264,7 @@ void EditorPropertyResource::_sub_inspector_object_id_selected(int p_id) { void EditorPropertyResource::_open_editor_pressed() { RES res = get_edited_object()->get(get_edited_property()); if (res.is_valid()) { - EditorNode::get_singleton()->edit_resource(res.ptr()); + EditorNode::get_singleton()->edit_item(res.ptr()); } } @@ -2696,6 +2787,9 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ } else { EditorPropertyText *editor = memnew(EditorPropertyText); + if (p_hint == PROPERTY_HINT_PLACEHOLDER_TEXT) { + editor->set_placeholder(p_hint_text); + } add_property_editor(p_path, editor); } } break; diff --git a/editor/editor_properties.h b/editor/editor_properties.h index ccd73d2539..5726ccfa41 100644 --- a/editor/editor_properties.h +++ b/editor/editor_properties.h @@ -54,12 +54,14 @@ class EditorPropertyText : public EditorProperty { bool updating; void _text_changed(const String &p_string); + void _text_entered(const String &p_string); protected: static void _bind_methods(); public: virtual void update_property(); + void set_placeholder(const String &p_string); EditorPropertyText(); }; @@ -475,6 +477,7 @@ class EditorPropertyColor : public EditorProperty { GDCLASS(EditorPropertyColor, EditorProperty) ColorPickerButton *picker; void _color_changed(const Color &p_color); + void _popup_closed(); protected: static void _bind_methods(); diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 2bd28170e7..23dbb026dd 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -125,13 +125,13 @@ EditorPropertyDictionaryObject::EditorPropertyDictionaryObject() { ///////////////////// ARRAY /////////////////////////// -void EditorPropertyArray::_property_changed(const String &p_prop, Variant p_value) { +void EditorPropertyArray::_property_changed(const String &p_prop, Variant p_value, bool changing) { if (p_prop.begins_with("indices")) { int idx = p_prop.get_slice("/", 1).to_int(); Variant array = object->get_array(); array.set(idx, p_value); - emit_signal("property_changed", get_edited_property(), array); + emit_signal("property_changed", get_edited_property(), array, true); if (array.get_type() == Variant::ARRAY) { array = array.call("duplicate"); //dupe, so undo/redo works better @@ -210,8 +210,8 @@ void EditorPropertyArray::update_property() { default: {} } - if (!array.is_array()) { - edit->set_text(arrtype + "[" + Variant::get_type_name(array.get_type()) + "]"); + if (array.get_type() == Variant::NIL) { + edit->set_text(String("(Nil) ") + arrtype); edit->set_pressed(false); if (vbox) { memdelete(vbox); @@ -219,7 +219,7 @@ void EditorPropertyArray::update_property() { return; } - edit->set_text(arrtype + "[" + itos(array.call("size")) + "]"); + edit->set_text(arrtype + "(size " + itos(array.call("size")) + ")"); #ifdef TOOLS_ENABLED @@ -544,7 +544,7 @@ void EditorPropertyArray::_bind_methods() { ClassDB::bind_method("_edit_pressed", &EditorPropertyArray::_edit_pressed); ClassDB::bind_method("_page_changed", &EditorPropertyArray::_page_changed); ClassDB::bind_method("_length_changed", &EditorPropertyArray::_length_changed); - ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed); + ClassDB::bind_method("_property_changed", &EditorPropertyArray::_property_changed, DEFVAL(false)); ClassDB::bind_method("_change_type", &EditorPropertyArray::_change_type); ClassDB::bind_method("_change_type_menu", &EditorPropertyArray::_change_type_menu); } @@ -579,7 +579,7 @@ EditorPropertyArray::EditorPropertyArray() { ///////////////////// DICTIONARY /////////////////////////// -void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p_value) { +void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p_value, bool changing) { if (p_prop == "new_item_key") { @@ -593,7 +593,7 @@ void EditorPropertyDictionary::_property_changed(const String &p_prop, Variant p Variant key = dict.get_key_at_index(idx); dict[key] = p_value; - emit_signal("property_changed", get_edited_property(), dict); + emit_signal("property_changed", get_edited_property(), dict, true); dict = dict.duplicate(); //dupe, so undo/redo works better object->set_dict(dict); @@ -613,7 +613,13 @@ void EditorPropertyDictionary::_change_type(Object *p_button, int p_index) { void EditorPropertyDictionary::_add_key_value() { + // Do not allow nil as valid key. I experienced errors with this + if (object->get_new_item_key().get_type() == Variant::NIL) { + return; + } + Dictionary dict = object->get_dict(); + dict[object->get_new_item_key()] = object->get_new_item_value(); object->set_new_item_key(Variant()); object->set_new_item_value(Variant()); @@ -663,9 +669,20 @@ void EditorPropertyDictionary::_change_type_menu(int p_index) { void EditorPropertyDictionary::update_property() { - Dictionary dict = get_edited_object()->get(get_edited_property()); + Variant updated_val = get_edited_object()->get(get_edited_property()); + + if (updated_val.get_type() == Variant::NIL) { + edit->set_text("Dictionary (Nil)"); //This provides symmetry with the array property. + edit->set_pressed(false); + if (vbox) { + memdelete(vbox); + } + return; + } + + Dictionary dict = updated_val; - edit->set_text("Dict[" + itos(dict.size()) + "]"); + edit->set_text("Dictionary (size " + itos(dict.size()) + ")"); #ifdef TOOLS_ENABLED @@ -695,9 +712,9 @@ void EditorPropertyDictionary::update_property() { page->set_h_size_flags(SIZE_EXPAND_FILL); page->connect("value_changed", this, "_page_changed"); } else { - //bye bye children of the box - while (vbox->get_child_count() > 1) { - memdelete(vbox->get_child(1)); + // Queue childs for deletion, delete immediately might cause errors. + for (size_t i = 1; i < vbox->get_child_count(); i++) { + vbox->get_child(i)->queue_delete(); } } @@ -941,10 +958,10 @@ void EditorPropertyDictionary::update_property() { prop->update_property(); if (i == amount + 1) { - Button *add_item = memnew(Button); - add_item->set_text(TTR("Add Key/Value Pair")); - add_vbox->add_child(add_item); - add_item->connect("pressed", this, "_add_key_value"); + Button *butt_add_item = memnew(Button); + butt_add_item->set_text(TTR("Add Key/Value Pair")); + butt_add_item->connect("pressed", this, "_add_key_value"); + add_vbox->add_child(butt_add_item); } } @@ -965,8 +982,16 @@ void EditorPropertyDictionary::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { } } + void EditorPropertyDictionary::_edit_pressed() { + Variant prop_val = get_edited_object()->get(get_edited_property()); + if (prop_val.get_type() == Variant::NIL) { + Variant::CallError ce; + prop_val = Variant::construct(Variant::DICTIONARY, NULL, 0, ce); + get_edited_object()->set(get_edited_property(), prop_val); + } + get_edited_object()->editor_set_section_unfold(get_edited_property(), edit->is_pressed()); update_property(); } @@ -981,7 +1006,7 @@ void EditorPropertyDictionary::_page_changed(double p_page) { void EditorPropertyDictionary::_bind_methods() { ClassDB::bind_method("_edit_pressed", &EditorPropertyDictionary::_edit_pressed); ClassDB::bind_method("_page_changed", &EditorPropertyDictionary::_page_changed); - ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed); + ClassDB::bind_method("_property_changed", &EditorPropertyDictionary::_property_changed, DEFVAL(false)); ClassDB::bind_method("_change_type", &EditorPropertyDictionary::_change_type); ClassDB::bind_method("_change_type_menu", &EditorPropertyDictionary::_change_type_menu); ClassDB::bind_method("_add_key_value", &EditorPropertyDictionary::_add_key_value); diff --git a/editor/editor_properties_array_dict.h b/editor/editor_properties_array_dict.h index 75c67d280d..a8ddb02e9d 100644 --- a/editor/editor_properties_array_dict.h +++ b/editor/editor_properties_array_dict.h @@ -67,7 +67,7 @@ class EditorPropertyArray : public EditorProperty { void _page_changed(double p_page); void _length_changed(double p_page); void _edit_pressed(); - void _property_changed(const String &p_prop, Variant p_value); + void _property_changed(const String &p_prop, Variant p_value, bool changing = false); void _change_type(Object *p_button, int p_index); void _change_type_menu(int p_index); @@ -99,7 +99,7 @@ class EditorPropertyDictionary : public EditorProperty { void _page_changed(double p_page); void _edit_pressed(); - void _property_changed(const String &p_prop, Variant p_value); + void _property_changed(const String &p_prop, Variant p_value, bool changing = false); void _change_type(Object *p_button, int p_index); void _change_type_menu(int p_index); diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index 749cf6aa2b..bbd18306a2 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -68,9 +68,24 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li int screen = EditorSettings::get_singleton()->get("run/window_placement/screen"); if (screen == 0) { + // Same as editor screen = OS::get_singleton()->get_current_screen(); + } else if (screen == 1) { + // Previous monitor (wrap to the other end if needed) + screen = Math::wrapi( + OS::get_singleton()->get_current_screen() - 1, + 0, + OS::get_singleton()->get_screen_count()); + } else if (screen == 2) { + // Next monitor (wrap to the other end if needed) + screen = Math::wrapi( + OS::get_singleton()->get_current_screen() + 1, + 0, + OS::get_singleton()->get_screen_count()); } else { - screen--; + // Fixed monitor ID + // There are 3 special options, so decrement the option ID by 3 to get the monitor ID + screen -= 3; } if (OS::get_singleton()->is_disable_crash_handler()) { @@ -181,8 +196,8 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li void EditorRun::stop() { if (status != STATUS_STOP && pid != 0) { - - OS::get_singleton()->kill(pid); + const int max_wait_msec = GLOBAL_DEF("editor/stop_max_wait_msec", 10000); + OS::get_singleton()->kill(pid, max_wait_msec); } status = STATUS_STOP; diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 02e121b5f1..9278d7676a 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -357,6 +357,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["text_editor/theme/color_theme"] = PropertyInfo(Variant::STRING, "text_editor/theme/color_theme", PROPERTY_HINT_ENUM, "Adaptive,Default,Custom"); _initial_set("text_editor/theme/line_spacing", 4); + _initial_set("text_editor/theme/selection_color", Color::html("40808080")); _load_default_text_editor_theme(); @@ -396,7 +397,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("text_editor/cursor/block_caret", false); _initial_set("text_editor/cursor/caret_blink", true); - _initial_set("text_editor/cursor/caret_blink_speed", 0.65); + _initial_set("text_editor/cursor/caret_blink_speed", 0.5); hints["text_editor/cursor/caret_blink_speed"] = PropertyInfo(Variant::REAL, "text_editor/cursor/caret_blink_speed", PROPERTY_HINT_RANGE, "0.1, 10, 0.01"); _initial_set("text_editor/cursor/right_click_moves_caret", true); @@ -473,6 +474,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { hints["editors/3d/freelook/freelook_modifier_speed_factor"] = PropertyInfo(Variant::REAL, "editors/3d/freelook/freelook_modifier_speed_factor", PROPERTY_HINT_RANGE, "0.0, 10.0, 0.1"); _initial_set("editors/3d/freelook/freelook_speed_zoom_link", false); + _initial_set("editors/2d/grid_color", Color(1.0, 1.0, 1.0, 0.07)); _initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8)); _initial_set("editors/2d/bone_width", 5); _initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9)); @@ -492,7 +494,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("run/window_placement/rect", 1); hints["run/window_placement/rect"] = PropertyInfo(Variant::INT, "run/window_placement/rect", PROPERTY_HINT_ENUM, "Top Left,Centered,Custom Position,Force Maximized,Force Fullscreen"); - String screen_hints = TTR("Default (Same as Editor)"); + String screen_hints = "Same as Editor,Previous Monitor,Next Monitor"; for (int i = 0; i < OS::get_singleton()->get_screen_count(); i++) { screen_hints += ",Monitor " + itos(i + 1); } @@ -511,6 +513,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("filesystem/file_dialog/thumbnail_size", 64); hints["filesystem/file_dialog/thumbnail_size"] = PropertyInfo(Variant::INT, "filesystem/file_dialog/thumbnail_size", PROPERTY_HINT_RANGE, "32,128,16"); + _initial_set("docks/filesystem/disable_split", false); + _initial_set("docks/filesystem/split_mode_minimum_height", 600); _initial_set("docks/filesystem/display_mode", 0); hints["docks/filesystem/display_mode"] = PropertyInfo(Variant::INT, "docks/filesystem/display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List"); _initial_set("docks/filesystem/thumbnail_size", 64); @@ -755,7 +759,7 @@ void EditorSettings::create() { } if (dir->change_dir(data_dir) != OK) { - dir->make_dir(data_dir); + dir->make_dir_recursive(data_dir); if (dir->change_dir(data_dir) != OK) { ERR_PRINT("Cannot create data directory!"); memdelete(dir); @@ -771,14 +775,8 @@ void EditorSettings::create() { // Validate/create cache dir - if (dir->change_dir(cache_path) != OK) { - ERR_PRINT("Cannot find path for cache directory!"); - memdelete(dir); - goto fail; - } - if (dir->change_dir(cache_dir) != OK) { - dir->make_dir(cache_dir); + dir->make_dir_recursive(cache_dir); if (dir->change_dir(cache_dir) != OK) { ERR_PRINT("Cannot create cache directory!"); memdelete(dir); @@ -788,14 +786,8 @@ void EditorSettings::create() { // Validate/create config dir and subdirectories - if (dir->change_dir(config_path) != OK) { - ERR_PRINT("Cannot find path for config directory!"); - memdelete(dir); - goto fail; - } - if (dir->change_dir(config_dir) != OK) { - dir->make_dir(config_dir); + dir->make_dir_recursive(config_dir); if (dir->change_dir(config_dir) != OK) { ERR_PRINT("Cannot create config directory!"); memdelete(dir); diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp index 0e6d81d13b..b2c9f9865a 100644 --- a/editor/editor_spin_slider.cpp +++ b/editor/editor_spin_slider.cpp @@ -30,7 +30,13 @@ #include "editor_spin_slider.h" #include "editor_scale.h" +#include "math/expression.h" #include "os/input.h" + +String EditorSpinSlider::get_tooltip(const Point2 &p_pos) const { + return rtos(get_value()); +} + String EditorSpinSlider::get_text_value() const { int zeros = Math::step_decimals(get_step()); return String::num(get_value(), zeros); @@ -270,10 +276,12 @@ void EditorSpinSlider::_notification(int p_what) { if (p_what == NOTIFICATION_FOCUS_ENTER) { /* Sorry, I dont like this, it makes navigating the different fields with arrows more difficult. * Just press enter to edit. - * if (!Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && !value_input_just_closed) { + * if (Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT) && !value_input_just_closed) { _focus_entered(); }*/ - + if ((Input::get_singleton()->is_action_pressed("ui_focus_next") || Input::get_singleton()->is_action_pressed("ui_focus_prev")) && !value_input_just_closed) { + _focus_entered(); + } value_input_just_closed = false; } } @@ -307,6 +315,21 @@ String EditorSpinSlider::get_label() const { return label; } +void EditorSpinSlider::_evaluate_input_text() { + String text = value_input->get_text(); + Ref<Expression> expr; + expr.instance(); + Error err = expr->parse(text); + if (err != OK) { + return; + } + + Variant v = expr->execute(Array(), NULL, false); + if (v.get_type() == Variant::NIL) + return; + set_value(v); +} + //text_entered signal void EditorSpinSlider::_value_input_entered(const String &p_text) { value_input_just_closed = true; @@ -315,13 +338,13 @@ void EditorSpinSlider::_value_input_entered(const String &p_text) { //modal_closed signal void EditorSpinSlider::_value_input_closed() { - set_value(value_input->get_text().to_double()); + _evaluate_input_text(); value_input_just_closed = true; } //focus_exited signal void EditorSpinSlider::_value_focus_exited() { - set_value(value_input->get_text().to_double()); + _evaluate_input_text(); // focus is not on the same element after the vlalue_input was exited // -> focus is on next element // -> TAB was pressed diff --git a/editor/editor_spin_slider.h b/editor/editor_spin_slider.h index fb32534ef4..e48eb171b8 100644 --- a/editor/editor_spin_slider.h +++ b/editor/editor_spin_slider.h @@ -73,6 +73,8 @@ class EditorSpinSlider : public Range { bool use_custom_label_color; Color custom_label_color; + void _evaluate_input_text(); + protected: void _notification(int p_what); void _gui_input(const Ref<InputEvent> &p_event); @@ -82,6 +84,8 @@ protected: void _focus_entered(); public: + String get_tooltip(const Point2 &p_pos) const; + String get_text_value() const; void set_label(const String &p_label); String get_label() const; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 18cc52a5c6..50d71f1c98 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -173,9 +173,9 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme = const Color error_color = p_theme->get_color("error_color", "Editor"); const Color success_color = p_theme->get_color("success_color", "Editor"); const Color warning_color = p_theme->get_color("warning_color", "Editor"); - dark_icon_color_dictionary[Color::html("#ff5d5d")] = error_color; + dark_icon_color_dictionary[Color::html("#ff0000")] = error_color; dark_icon_color_dictionary[Color::html("#45ff8b")] = success_color; - dark_icon_color_dictionary[Color::html("#ffdd65")] = warning_color; + dark_icon_color_dictionary[Color::html("#dbab09")] = warning_color; List<String> exceptions; exceptions.push_back("EditorPivot"); @@ -365,11 +365,13 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("mono_color", "Editor", mono_color); Color success_color = accent_color.linear_interpolate(Color(0.2, 1, 0.2), 0.6) * 1.2; - Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7) * 1.2; + Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7) * 1.0; Color error_color = accent_color.linear_interpolate(Color(1, 0, 0), 0.8) * 1.7; + Color property_color = font_color.linear_interpolate(Color(0.5, 0.5, 0.5), 0.5); + if (!dark_theme) { // yellow on white themes is a P.I.T.A. - warning_color = accent_color.linear_interpolate(Color(1, 0.8, 0), 0.9); + warning_color = accent_color.linear_interpolate(Color(0.9, 0.7, 0), 0.9); warning_color = warning_color.linear_interpolate(mono_color, 0.2); success_color = success_color.linear_interpolate(mono_color, 0.2); error_color = error_color.linear_interpolate(mono_color, 0.2); @@ -377,12 +379,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("success_color", "Editor", success_color); theme->set_color("warning_color", "Editor", warning_color); theme->set_color("error_color", "Editor", error_color); - - // 2d grid color - const Color grid_minor_color = mono_color * Color(1.0, 1.0, 1.0, 0.07); - const Color grid_major_color = Color(font_color_disabled.r, font_color_disabled.g, font_color_disabled.b, 0.15); - theme->set_color("grid_major_color", "Editor", grid_major_color); - theme->set_color("grid_minor_color", "Editor", grid_minor_color); + theme->set_color("property_color", "Editor", property_color); const int thumb_size = EDITOR_DEF("filesystem/file_dialog/thumbnail_size", 64); theme->set_constant("scale", "Editor", EDSCALE); @@ -825,6 +822,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("font_color", "LineEdit", font_color); theme->set_color("cursor_color", "LineEdit", font_color); theme->set_color("selection_color", "LineEdit", font_color_selection); + theme->set_color("clear_button_color", "LineEdit", font_color); + theme->set_color("clear_button_color_pressed", "LineEdit", accent_color); // TextEdit theme->set_stylebox("normal", "TextEdit", style_widget); @@ -966,8 +965,8 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { // GraphEdit theme->set_stylebox("bg", "GraphEdit", style_tree_bg); - theme->set_color("grid_major", "GraphEdit", grid_major_color); - theme->set_color("grid_minor", "GraphEdit", grid_minor_color); + theme->set_color("grid_major", "GraphEdit", Color(1.0, 1.0, 1.0, 0.15)); + theme->set_color("grid_minor", "GraphEdit", Color(1.0, 1.0, 1.0, 0.07)); theme->set_color("activity", "GraphEdit", accent_color); theme->set_icon("minus", "GraphEdit", theme->get_icon("ZoomLess", "EditorIcons")); theme->set_icon("more", "GraphEdit", theme->get_icon("ZoomMore", "EditorIcons")); diff --git a/editor/export_template_manager.cpp b/editor/export_template_manager.cpp index 931785333f..6c9d1568fa 100644 --- a/editor/export_template_manager.cpp +++ b/editor/export_template_manager.cpp @@ -178,7 +178,7 @@ void ExportTemplateManager::_uninstall_template_confirm() { _update_template_list(); } -void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_progress) { +bool ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_progress) { FileAccess *fa = NULL; zlib_filefunc_def io = zipio_create_io_from_file(&fa); @@ -187,7 +187,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ if (!pkg) { EditorNode::get_singleton()->show_warning(TTR("Can't open export templates zip.")); - return; + return false; } int ret = unzGoToFirstFile(pkg); @@ -221,7 +221,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ if (data_str.get_slice_count(".") < 3) { EditorNode::get_singleton()->show_warning(vformat(TTR("Invalid version.txt format inside templates: %s."), data_str)); unzClose(pkg); - return; + return false; } version = data_str; @@ -237,7 +237,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ if (version == String()) { EditorNode::get_singleton()->show_warning(TTR("No version.txt found inside templates.")); unzClose(pkg); - return; + return false; } String template_path = EditorSettings::get_singleton()->get_templates_dir().plus_file(version); @@ -247,7 +247,7 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ if (err != OK) { EditorNode::get_singleton()->show_warning(TTR("Error creating path for templates:") + "\n" + template_path); unzClose(pkg); - return; + return false; } memdelete(d); @@ -310,6 +310,8 @@ void ExportTemplateManager::_install_from_file(const String &p_file, bool p_use_ unzClose(pkg); _update_template_list(); + + return true; } void ExportTemplateManager::popup_manager() { @@ -401,7 +403,15 @@ void ExportTemplateManager::_http_download_templates_completed(int p_status, int String path = download_templates->get_download_file(); template_list_state->set_text(TTR("Download Complete.")); template_downloader->hide(); - _install_from_file(path, false); + int ret = _install_from_file(path, false); + if (ret) { + Error err = OS::get_singleton()->move_to_trash(path); + if (err != OK) { + EditorNode::get_singleton()->add_io_error(TTR("Cannot remove:") + "\n" + path + "\n"); + } + } else { + WARN_PRINTS(vformat(TTR("Templates installation failed. The problematic templates archives can be found at '%s'."), path)); + } } } break; } diff --git a/editor/export_template_manager.h b/editor/export_template_manager.h index 54a645c69f..bd43fe5dc5 100644 --- a/editor/export_template_manager.h +++ b/editor/export_template_manager.h @@ -70,7 +70,7 @@ class ExportTemplateManager : public ConfirmationDialog { void _uninstall_template_confirm(); virtual void ok_pressed(); - void _install_from_file(const String &p_file, bool p_use_progress = true); + bool _install_from_file(const String &p_file, bool p_use_progress = true); void _http_download_mirror_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); void _http_download_templates_completed(int p_status, int p_code, const PoolStringArray &headers, const PoolByteArray &p_data); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 1718badbfa..ec1153a015 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -139,41 +139,56 @@ void FileSystemDock::_update_tree(bool keep_collapse_state, bool p_uncollapse_ro updating_tree = false; } -void FileSystemDock::_notification(int p_what) { +void FileSystemDock::_update_display_mode() { - switch (p_what) { + bool disable_split = bool(EditorSettings::get_singleton()->get("docks/filesystem/disable_split")); + bool compact_mode = get_size().height < int(EditorSettings::get_singleton()->get("docks/filesystem/split_mode_minimum_height")); + DisplayMode new_mode; + if (disable_split || compact_mode) { + new_mode = file_list_view ? DISPLAY_FILE_LIST_ONLY : DISPLAY_TREE_ONLY; + } else { + new_mode = DISPLAY_SPLIT; + } - case NOTIFICATION_RESIZED: { + if (new_mode != display_mode) { + switch (new_mode) { + case DISPLAY_TREE_ONLY: + tree->show(); + tree->set_v_size_flags(SIZE_EXPAND_FILL); + _update_tree(true); - bool new_mode = get_size().height < get_viewport_rect().size.height / 2; + file_list_vb->hide(); + break; - if (new_mode != low_height_mode) { + case DISPLAY_FILE_LIST_ONLY: + tree->hide(); + button_tree->show(); - low_height_mode = new_mode; + file_list_vb->show(); + _update_files(true); + break; - if (low_height_mode) { + case DISPLAY_SPLIT: + tree->show(); + tree->set_v_size_flags(SIZE_EXPAND_FILL); + button_tree->hide(); + tree->ensure_cursor_is_visible(); + _update_tree(true); - tree->hide(); - tree->set_v_size_flags(SIZE_EXPAND_FILL); - button_tree->show(); - } else { + file_list_vb->show(); + _update_files(true); + break; + } + display_mode = new_mode; + } +} - tree->set_v_size_flags(SIZE_FILL); - button_tree->hide(); - if (!tree->is_visible()) { - tree->show(); - button_favorite->show(); - _update_tree(true); - } - tree->ensure_cursor_is_visible(); +void FileSystemDock::_notification(int p_what) { - if (!file_list_vb->is_visible()) { - file_list_vb->show(); - _update_files(true); - } - } - } + switch (p_what) { + case NOTIFICATION_RESIZED: { + _update_display_mode(); } break; case NOTIFICATION_ENTER_TREE: { @@ -190,13 +205,14 @@ void FileSystemDock::_notification(int p_what) { //button_instance->set_icon(get_icon("Add", ei)); //button_open->set_icon(get_icon("Folder", ei)); button_tree->set_icon(get_icon("Filesystem", ei)); - _update_file_display_toggle_button(); - button_display_mode->connect("pressed", this, "_change_file_display"); + _update_file_list_display_mode_button(); + button_file_list_display_mode->connect("pressed", this, "_change_file_display"); //file_options->set_icon( get_icon("Tools","ei")); files->connect("item_activated", this, "_select_file"); button_hist_next->connect("pressed", this, "_fw_history"); button_hist_prev->connect("pressed", this, "_bw_history"); - search_box->add_icon_override("right_icon", get_icon("Search", ei)); + search_box->set_right_icon(get_icon("Search", ei)); + search_box->set_clear_button_enabled(true); button_hist_next->set_icon(get_icon("Forward", ei)); button_hist_prev->set_icon(get_icon("Back", ei)); @@ -207,6 +223,8 @@ void FileSystemDock::_notification(int p_what) { button_tree->connect("pressed", this, "_go_to_tree", varray(), CONNECT_DEFERRED); current_path->connect("text_entered", this, "navigate_to_path"); + _update_display_mode(); + if (EditorFileSystem::get_singleton()->is_scanning()) { _set_scanning_mode(); } else { @@ -240,28 +258,29 @@ void FileSystemDock::_notification(int p_what) { } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { - + // Update icons String ei = "EditorIcons"; - int new_mode = int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode")); - - //_update_icons - button_reload->set_icon(get_icon("Reload", ei)); button_favorite->set_icon(get_icon("Favorites", ei)); button_tree->set_icon(get_icon("Filesystem", ei)); button_hist_next->set_icon(get_icon("Forward", ei)); button_hist_prev->set_icon(get_icon("Back", ei)); - search_box->add_icon_override("right_icon", get_icon("Search", ei)); + search_box->set_right_icon(get_icon("Search", ei)); + search_box->set_clear_button_enabled(true); - if (new_mode != display_mode) { - set_display_mode(new_mode); + // Change size mode + int new_file_list_mode = int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode")); + if (new_file_list_mode != file_list_display_mode) { + set_file_list_display_mode(new_file_list_mode); } else { - _update_file_display_toggle_button(); + _update_file_list_display_mode_button(); _update_files(true); } - _update_tree(true); + // Change full tree mode + _update_display_mode(); + } break; } } @@ -287,7 +306,7 @@ void FileSystemDock::_dir_selected() { current_path->set_text(path); _push_to_history(); - if (!low_height_mode) { + if (display_mode == DISPLAY_SPLIT) { _update_files(false); } } @@ -358,7 +377,7 @@ void FileSystemDock::navigate_to_path(const String &p_path) { current_path->set_text(path); _push_to_history(); - if (!low_height_mode) { + if (display_mode == DISPLAY_SPLIT) { _update_tree(true); _update_files(false); } else { @@ -388,24 +407,24 @@ void FileSystemDock::_thumbnail_done(const String &p_path, const Ref<Texture> &p } } -void FileSystemDock::_update_file_display_toggle_button() { +void FileSystemDock::_update_file_list_display_mode_button() { - if (button_display_mode->is_pressed()) { - display_mode = DISPLAY_LIST; - button_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); - button_display_mode->set_tooltip(TTR("View items as a grid of thumbnails.")); + if (button_file_list_display_mode->is_pressed()) { + file_list_display_mode = FILE_LIST_DISPLAY_LIST; + button_file_list_display_mode->set_icon(get_icon("FileThumbnail", "EditorIcons")); + button_file_list_display_mode->set_tooltip(TTR("View items as a grid of thumbnails.")); } else { - display_mode = DISPLAY_THUMBNAILS; - button_display_mode->set_icon(get_icon("FileList", "EditorIcons")); - button_display_mode->set_tooltip(TTR("View items as a list.")); + file_list_display_mode = FILE_LIST_DISPLAY_THUMBNAILS; + button_file_list_display_mode->set_icon(get_icon("FileList", "EditorIcons")); + button_file_list_display_mode->set_tooltip(TTR("View items as a list.")); } } void FileSystemDock::_change_file_display() { - _update_file_display_toggle_button(); + _update_file_list_display_mode_button(); - EditorSettings::get_singleton()->set("docks/filesystem/display_mode", display_mode); + EditorSettings::get_singleton()->set("docks/filesystem/display_mode", file_list_display_mode); _update_files(true); } @@ -470,8 +489,8 @@ void FileSystemDock::_update_files(bool p_keep_selection) { bool always_show_folders = EditorSettings::get_singleton()->get("docks/filesystem/always_show_folders"); - bool use_thumbnails = (display_mode == DISPLAY_THUMBNAILS); - bool use_folders = search_box->get_text().length() == 0 && (low_height_mode || always_show_folders); + bool use_thumbnails = (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS); + bool use_folders = search_box->get_text().length() == 0 && ((display_mode == DISPLAY_FILE_LIST_ONLY || display_mode == DISPLAY_TREE_ONLY) || always_show_folders); if (use_thumbnails) { @@ -615,24 +634,28 @@ void FileSystemDock::_select_file(int p_idx) { } } -void FileSystemDock::_go_to_tree() { +void FileSystemDock::_go_to_file_list() { - if (low_height_mode) { - tree->show(); - button_favorite->show(); - file_list_vb->hide(); + if (display_mode == DISPLAY_TREE_ONLY) { + file_list_view = true; + _update_display_mode(); + } else { + bool collapsed = tree->get_selected()->is_collapsed(); + tree->get_selected()->set_collapsed(!collapsed); + _update_files(false); } +} +void FileSystemDock::_go_to_tree() { - _update_tree(true); + file_list_view = false; tree->grab_focus(); + _update_display_mode(); tree->ensure_cursor_is_visible(); - //button_open->hide(); - //file_options->hide(); } void FileSystemDock::_preview_invalidated(const String &p_path) { - if (display_mode == DISPLAY_THUMBNAILS && p_path.get_base_dir() == path && search_box->get_text() == String() && file_list_vb->is_visible_in_tree()) { + if (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS && p_path.get_base_dir() == path && search_box->get_text() == String() && file_list_vb->is_visible_in_tree()) { for (int i = 0; i < files->get_item_count(); i++) { @@ -1408,25 +1431,7 @@ void FileSystemDock::_resource_created() const { RES current_res = RES(r); - editor->save_resource_as(current_res); -} - -void FileSystemDock::_go_to_file_list() { - - if (low_height_mode) { - tree->hide(); - file_list_vb->show(); - button_favorite->hide(); - } else { - bool collapsed = tree->get_selected()->is_collapsed(); - tree->get_selected()->set_collapsed(!collapsed); - } - - //file_options->show(); - - _update_files(false); - - //emit_signal("open",path); + editor->save_resource_as(current_res, path); } void FileSystemDock::_dir_rmb_pressed(const Vector2 &p_pos) { @@ -1448,7 +1453,7 @@ void FileSystemDock::_dir_rmb_pressed(const Vector2 &p_pos) { } folder_options->add_separator(); folder_options->add_item(TTR("New Folder..."), FOLDER_NEW_FOLDER); - folder_options->add_item(TTR("Show In File Manager"), FOLDER_SHOW_IN_EXPLORER); + folder_options->add_item(TTR("Open In File Manager"), FOLDER_SHOW_IN_EXPLORER); } folder_options->set_position(tree->get_global_position() + p_pos); folder_options->popup(); @@ -1472,7 +1477,7 @@ void FileSystemDock::fix_dependencies(const String &p_for_file) { void FileSystemDock::focus_on_filter() { - if (low_height_mode && tree->is_visible()) { + if (display_mode == DISPLAY_FILE_LIST_ONLY && tree->is_visible()) { // Tree mode, switch to files list with search box tree->hide(); file_list_vb->show(); @@ -1482,12 +1487,12 @@ void FileSystemDock::focus_on_filter() { search_box->grab_focus(); } -void FileSystemDock::set_display_mode(int p_mode) { +void FileSystemDock::set_file_list_display_mode(int p_mode) { - if (p_mode == display_mode) + if (p_mode == file_list_display_mode) return; - button_display_mode->set_pressed(p_mode == DISPLAY_LIST); + button_file_list_display_mode->set_pressed(p_mode == FILE_LIST_DISPLAY_LIST); _change_file_display(); } @@ -1757,7 +1762,10 @@ void FileSystemDock::_files_list_rmb_select(int p_item, const Vector2 &p_pos) { file_options->add_item(TTR("New Folder..."), FILE_NEW_FOLDER); file_options->add_item(TTR("New Script..."), FILE_NEW_SCRIPT); file_options->add_item(TTR("New Resource..."), FILE_NEW_RESOURCE); - file_options->add_item(TTR("Show In File Manager"), FILE_SHOW_IN_EXPLORER); + + String fpath = files->get_item_metadata(p_item); + String item_text = fpath.ends_with("/") ? TTR("Open In File Manager") : TTR("Show In File Manager"); + file_options->add_item(item_text, FILE_SHOW_IN_EXPLORER); file_options->set_position(files->get_global_position() + p_pos); file_options->popup(); @@ -2025,9 +2033,9 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { search_box->connect("text_changed", this, "_search_changed"); path_hb->add_child(search_box); - button_display_mode = memnew(ToolButton); - button_display_mode->set_toggle_mode(true); - path_hb->add_child(button_display_mode); + button_file_list_display_mode = memnew(ToolButton); + button_file_list_display_mode->set_toggle_mode(true); + path_hb->add_child(button_file_list_display_mode); files = memnew(ItemList); files->set_v_size_flags(SIZE_EXPAND_FILL); @@ -2123,8 +2131,8 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) { history_max_size = 20; history.push_back("res://"); - low_height_mode = false; - display_mode = DISPLAY_THUMBNAILS; + display_mode = DISPLAY_SPLIT; + file_list_display_mode = FILE_LIST_DISPLAY_THUMBNAILS; } FileSystemDock::~FileSystemDock() { diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index 6a0c73d52e..fbbe87fc16 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -60,12 +60,18 @@ class FileSystemDock : public VBoxContainer { GDCLASS(FileSystemDock, VBoxContainer); public: - enum DisplayMode { - DISPLAY_THUMBNAILS, - DISPLAY_LIST + enum FileListDisplayMode { + FILE_LIST_DISPLAY_THUMBNAILS, + FILE_LIST_DISPLAY_LIST }; private: + enum DisplayMode { + DISPLAY_TREE_ONLY, + DISPLAY_FILE_LIST_ONLY, + DISPLAY_SPLIT, + }; + enum FileMenu { FILE_OPEN, FILE_INSTANCE, @@ -106,7 +112,7 @@ private: Button *button_reload; Button *button_favorite; Button *button_tree; - Button *button_display_mode; + Button *button_file_list_display_mode; Button *button_hist_next; Button *button_hist_prev; Button *button_show; @@ -115,8 +121,9 @@ private: TextureRect *search_icon; HBoxContainer *path_hb; - bool low_height_mode; + FileListDisplayMode file_list_display_mode; DisplayMode display_mode; + bool file_list_view; PopupMenu *file_options; PopupMenu *folder_options; @@ -172,7 +179,7 @@ private: void _files_gui_input(Ref<InputEvent> p_event); void _update_files(bool p_keep_selection); - void _update_file_display_toggle_button(); + void _update_file_list_display_mode_button(); void _change_file_display(); void _fs_changed(); @@ -245,6 +252,8 @@ private: void _preview_invalidated(const String &p_path); void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata); + void _update_display_mode(); + protected: void _notification(int p_what); static void _bind_methods(); @@ -258,7 +267,7 @@ public: void fix_dependencies(const String &p_for_file); - void set_display_mode(int p_mode); + void set_file_list_display_mode(int p_mode); int get_split_offset() { return split_box->get_split_offset(); } void set_split_offset(int p_offset) { split_box->set_split_offset(p_offset); } diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp index 2be1f1644e..ef7409fd43 100644 --- a/editor/find_in_files.cpp +++ b/editor/find_in_files.cpp @@ -37,10 +37,10 @@ #include "scene/gui/check_box.h" #include "scene/gui/file_dialog.h" #include "scene/gui/grid_container.h" -#include "scene/gui/item_list.h" #include "scene/gui/label.h" #include "scene/gui/line_edit.h" #include "scene/gui/progress_bar.h" +#include "scene/gui/tree.h" #define ROOT_PREFIX "res://" @@ -58,6 +58,34 @@ static bool is_text_char(CharType c) { return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_'; } +static bool find_next(const String &line, String pattern, int from, bool match_case, bool whole_words, int &out_begin, int &out_end) { + + int end = from; + + while (true) { + int begin = match_case ? line.find(pattern, end) : line.findn(pattern, end); + + if (begin == -1) + return false; + + end = begin + pattern.length(); + out_begin = begin; + out_end = end; + + if (whole_words) { + if (begin > 0 && is_text_char(line[begin - 1])) { + continue; + } + if (end < line.size() && is_text_char(line[end])) { + continue; + } + } + + return true; + } +} + +//-------------------------------------------------------------------------------- FindInFiles::FindInFiles() { _root_prefix = ROOT_PREFIX; _extension_filter.insert("gd"); @@ -246,24 +274,7 @@ void FindInFiles::_scan_file(String fpath) { String line = f->get_line(); - // Find all occurrences in the current line - while (true) { - begin = _match_case ? line.find(_pattern, end) : line.findn(_pattern, end); - - if (begin == -1) - break; - - end = begin + _pattern.length(); - - if (_whole_words) { - if (begin > 0 && is_text_char(line[begin - 1])) { - continue; - } - if (end < line.size() && is_text_char(line[end])) { - continue; - } - } - + while (find_next(line, _pattern, end, _match_case, _whole_words, begin, end)) { emit_signal(SIGNAL_RESULT_FOUND, fpath, line_number, begin, end, line); } } @@ -567,14 +578,18 @@ FindInFilesPanel::FindInFilesPanel() { vbc->add_child(hbc); } - // In the future, this should be replaced by a more specific list container, - // which can highlight text regions and change opacity for enabled/disabled states - _results_display = memnew(ItemList); + _results_display = memnew(Tree); _results_display->add_font_override("font", get_font("source", "EditorFonts")); _results_display->set_v_size_flags(SIZE_EXPAND_FILL); _results_display->connect("item_selected", this, "_on_result_selected"); + _results_display->connect("item_edited", this, "_on_item_edited"); + _results_display->set_hide_root(true); + _results_display->set_select_mode(Tree::SELECT_ROW); + _results_display->create_item(); // Root vbc->add_child(_results_display); + _with_replace = false; + { _replace_container = memnew(HBoxContainer); @@ -600,12 +615,33 @@ FindInFilesPanel::FindInFilesPanel() { void FindInFilesPanel::set_with_replace(bool with_replace) { + _with_replace = with_replace; _replace_container->set_visible(with_replace); + + if (with_replace) { + // Results show checkboxes on their left so they can be opted out + _results_display->set_columns(2); + _results_display->set_column_expand(0, false); + _results_display->set_column_min_width(0, 48 * EDSCALE); + + } else { + // Results are single-cell items + _results_display->set_column_expand(0, true); + _results_display->set_columns(1); + } +} + +void FindInFilesPanel::clear() { + _file_items.clear(); + _result_items.clear(); + _results_display->clear(); + _results_display->create_item(); // Root } void FindInFilesPanel::start_search() { - _results_display->clear(); + clear(); + _status_label->set_text(TTR("Searching...")); _search_text_label->set_text(_finder->get_search_text()); @@ -636,9 +672,90 @@ void FindInFilesPanel::_notification(int p_what) { void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin, int end, String text) { - int i = _results_display->get_item_count(); - _results_display->add_item(fpath + ": " + String::num(line_number) + ": " + text.replace("\t", " ")); - _results_display->set_item_metadata(i, varray(fpath, line_number, begin, end)); + TreeItem *file_item; + Map<String, TreeItem *>::Element *E = _file_items.find(fpath); + + if (E == NULL) { + file_item = _results_display->create_item(); + file_item->set_text(0, fpath); + file_item->set_metadata(0, fpath); + + // The width of this column is restrained to checkboxes, but that doesn't make sense for the parent items, + // so we override their width so they can expand to full width + file_item->set_expand_right(0, true); + + _file_items[fpath] = file_item; + + } else { + file_item = E->value(); + } + + int text_index = _with_replace ? 1 : 0; + + TreeItem *item = _results_display->create_item(file_item); + + // Do this first because it resets properties of the cell... + item->set_cell_mode(text_index, TreeItem::CELL_MODE_CUSTOM); + + String item_text = String::num_int64(line_number) + ": " + text.replace("\t", " "); + + item->set_text(text_index, item_text); + item->set_custom_draw(text_index, this, "_draw_result_text"); + + Ref<Font> font = _results_display->get_font("font"); + + float raw_text_width = font->get_string_size(text).x; + float item_text_width = font->get_string_size(item_text).x; + + Result r; + r.line_number = line_number; + r.begin = begin; + r.end = end; + r.draw_begin = (item_text_width - raw_text_width) + font->get_string_size(text.left(r.begin)).x; + r.draw_width = font->get_string_size(text.substr(r.begin, r.end - r.begin + 1)).x; + _result_items[item] = r; + + if (_with_replace) { + item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + item->set_checked(0, true); + item->set_editable(0, true); + } +} + +void FindInFilesPanel::draw_result_text(Object *item_obj, Rect2 rect) { + + TreeItem *item = Object::cast_to<TreeItem>(item_obj); + if (!item) + return; + + Map<TreeItem *, Result>::Element *E = _result_items.find(item); + if (!E) + return; + Result r = E->value(); + + Rect2 match_rect = rect; + match_rect.position.x += r.draw_begin; + match_rect.size.x = r.draw_width; + match_rect.position.y += 1 * EDSCALE; + match_rect.size.y -= 2 * EDSCALE; + + _results_display->draw_rect(match_rect, Color(0, 0, 0, 0.5)); + // Text is drawn by Tree already +} + +void FindInFilesPanel::_on_item_edited() { + + TreeItem *item = _results_display->get_selected(); + + if (item->is_checked(0)) { + item->set_custom_color(1, _results_display->get_color("font_color")); + + } else { + // Grey out + Color color = _results_display->get_color("font_color"); + color.a /= 2.0; + item->set_custom_color(1, color); + } } void FindInFilesPanel::_on_finished() { @@ -653,10 +770,19 @@ void FindInFilesPanel::_on_cancel_button_clicked() { stop_search(); } -void FindInFilesPanel::_on_result_selected(int i) { +void FindInFilesPanel::_on_result_selected() { + + TreeItem *item = _results_display->get_selected(); + Map<TreeItem *, Result>::Element *E = _result_items.find(item); + + if (E == NULL) + return; + Result r = E->value(); + + TreeItem *file_item = item->get_parent(); + String fpath = file_item->get_metadata(0); - Array meta = _results_display->get_item_metadata(i); - emit_signal(SIGNAL_RESULT_SELECTED, meta[0], meta[1], meta[2], meta[3]); + emit_signal(SIGNAL_RESULT_SELECTED, fpath, r.line_number, r.begin, r.end); } void FindInFilesPanel::_on_replace_text_changed(String text) { @@ -668,39 +794,33 @@ void FindInFilesPanel::_on_replace_all_clicked() { String replace_text = get_replace_text(); ERR_FAIL_COND(replace_text.empty()); - String last_fpath; - PoolIntArray locations; PoolStringArray modified_files; - for (int i = 0; i < _results_display->get_item_count(); ++i) { + for (Map<String, TreeItem *>::Element *E = _file_items.front(); E; E = E->next()) { - Array meta = _results_display->get_item_metadata(i); + TreeItem *file_item = E->value(); + String fpath = file_item->get_metadata(0); - String fpath = meta[0]; + Vector<Result> locations; + for (TreeItem *item = file_item->get_children(); item; item = item->get_next()) { - // Results are sorted by file, so we can batch replaces - if (fpath != last_fpath) { - if (locations.size() != 0) { - apply_replaces_in_file(last_fpath, locations, replace_text); - modified_files.append(last_fpath); - locations.resize(0); - } - } + if (!item->is_checked(0)) + continue; - locations.append(meta[1]); // line_number - locations.append(meta[2]); // begin - locations.append(meta[3]); // end - - last_fpath = fpath; - } + Map<TreeItem *, Result>::Element *E = _result_items.find(item); + ERR_FAIL_COND(E == NULL); + locations.push_back(E->value()); + } - if (locations.size() != 0) { - apply_replaces_in_file(last_fpath, locations, replace_text); - modified_files.append(last_fpath); + if (locations.size() != 0) { + // Results are sorted by file, so we can batch replaces + apply_replaces_in_file(fpath, locations, replace_text); + modified_files.append(fpath); + } } // Hide replace bar so we can't trigger the action twice without doing a new search - set_with_replace(false); + _replace_container->hide(); emit_signal(SIGNAL_FILES_MODIFIED, modified_files); } @@ -740,11 +860,7 @@ private: Vector<char> _line_buffer; }; -void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locations, String text) { - - ERR_FAIL_COND(locations.size() % 3 != 0); - - //print_line(String("Replacing {0} occurrences in {1}").format(varray(fpath, locations.size() / 3))); +void FindInFilesPanel::apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text) { // If the file is already open, I assume the editor will reload it. // If there are unsaved changes, the user will be asked on focus, @@ -759,21 +875,34 @@ void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locatio ConservativeGetLine conservative; String line = conservative.get_line(f); + String search_text = _finder->get_search_text(); + + int offset = 0; - PoolIntArray::Read locations_read = locations.read(); - for (int i = 0; i < locations.size(); i += 3) { + for (int i = 0; i < locations.size(); ++i) { - int repl_line_number = locations_read[i]; - int repl_begin = locations_read[i + 1]; - int repl_end = locations_read[i + 2]; + int repl_line_number = locations[i].line_number; while (current_line < repl_line_number) { buffer += line; line = conservative.get_line(f); ++current_line; + offset = 0; + } + + int repl_begin = locations[i].begin + offset; + int repl_end = locations[i].end + offset; + + int _; + if (!find_next(line, search_text, repl_begin, _finder->is_match_case(), _finder->is_whole_words(), _, _)) { + // Make sure the replace is still valid in case the file was tampered with. + print_line(String("Occurrence no longer matches, replace will be ignored in {0}: line {1}, col {2}").format(varray(fpath, repl_line_number, repl_begin))); + continue; } - line = line.left(repl_begin) + text + line.right(repl_end); + line = line.left(repl_begin) + new_text + line.right(repl_end); + // keep an offset in case there are successive replaces in the same line + offset += new_text.length() - (repl_end - repl_begin); } buffer += line; @@ -811,11 +940,13 @@ void FindInFilesPanel::set_progress_visible(bool visible) { void FindInFilesPanel::_bind_methods() { ClassDB::bind_method("_on_result_found", &FindInFilesPanel::_on_result_found); + ClassDB::bind_method("_on_item_edited", &FindInFilesPanel::_on_item_edited); ClassDB::bind_method("_on_finished", &FindInFilesPanel::_on_finished); ClassDB::bind_method("_on_cancel_button_clicked", &FindInFilesPanel::_on_cancel_button_clicked); ClassDB::bind_method("_on_result_selected", &FindInFilesPanel::_on_result_selected); ClassDB::bind_method("_on_replace_text_changed", &FindInFilesPanel::_on_replace_text_changed); ClassDB::bind_method("_on_replace_all_clicked", &FindInFilesPanel::_on_replace_all_clicked); + ClassDB::bind_method("_draw_result_text", &FindInFilesPanel::draw_result_text); ADD_SIGNAL(MethodInfo(SIGNAL_RESULT_SELECTED, PropertyInfo(Variant::STRING, "path"), diff --git a/editor/find_in_files.h b/editor/find_in_files.h index d57184960b..75ea1c3161 100644 --- a/editor/find_in_files.h +++ b/editor/find_in_files.h @@ -131,7 +131,8 @@ private: }; class Button; -class ItemList; +class Tree; +class TreeItem; class ProgressBar; // Display search results @@ -159,22 +160,37 @@ private: void _on_result_found(String fpath, int line_number, int begin, int end, String text); void _on_finished(); void _on_cancel_button_clicked(); - void _on_result_selected(int i); + void _on_result_selected(); + void _on_item_edited(); void _on_replace_text_changed(String text); void _on_replace_all_clicked(); - void apply_replaces_in_file(String fpath, PoolIntArray locations, String text); + struct Result { + int line_number; + int begin; + int end; + float draw_begin; + float draw_width; + }; + void apply_replaces_in_file(String fpath, const Vector<Result> &locations, String new_text); void update_replace_buttons(); String get_replace_text(); + + void draw_result_text(Object *item_obj, Rect2 rect); + void set_progress_visible(bool visible); + void clear(); FindInFiles *_finder; Label *_search_text_label; - ItemList *_results_display; + Tree *_results_display; Label *_status_label; Button *_cancel_button; ProgressBar *_progress_bar; + Map<String, TreeItem *> _file_items; + Map<TreeItem *, Result> _result_items; + bool _with_replace; HBoxContainer *_replace_container; LineEdit *_replace_line_edit; diff --git a/editor/groups_editor.cpp b/editor/groups_editor.cpp index 2bfd2eb5c3..0efd14e932 100644 --- a/editor/groups_editor.cpp +++ b/editor/groups_editor.cpp @@ -287,8 +287,10 @@ void GroupDialog::_notification(int p_what) { add_button->set_icon(get_icon("Forward", "EditorIcons")); remove_button->set_icon(get_icon("Back", "EditorIcons")); - add_filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); - remove_filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + add_filter->set_right_icon(get_icon("Search", "EditorIcons")); + add_filter->set_clear_button_enabled(true); + remove_filter->set_right_icon(get_icon("Search", "EditorIcons")); + remove_filter->set_clear_button_enabled(true); } break; } } diff --git a/editor/icons/icon_add_atlas_tile.svg b/editor/icons/icon_add_atlas_tile.svg new file mode 100644 index 0000000000..912a0ce2c9 --- /dev/null +++ b/editor/icons/icon_add_atlas_tile.svg @@ -0,0 +1,3 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#c9cfd4"/> +</svg> diff --git a/editor/icons/icon_add_autotile.svg b/editor/icons/icon_add_autotile.svg new file mode 100644 index 0000000000..2cc34d53b1 --- /dev/null +++ b/editor/icons/icon_add_autotile.svg @@ -0,0 +1,3 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#4490fc"/> +</svg> diff --git a/editor/icons/icon_add_single_tile.svg b/editor/icons/icon_add_single_tile.svg new file mode 100644 index 0000000000..01af8e0649 --- /dev/null +++ b/editor/icons/icon_add_single_tile.svg @@ -0,0 +1,3 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<path d="m7 1v6h-6v2h6v6h2v-6h6v-2h-6v-6h-2z" fill="#fce844"/> +</svg> diff --git a/editor/icons/icon_information_sign.svg b/editor/icons/icon_information_sign.svg new file mode 100644 index 0000000000..95002b6948 --- /dev/null +++ b/editor/icons/icon_information_sign.svg @@ -0,0 +1,70 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<svg + xmlns:dc="http://purl.org/dc/elements/1.1/" + xmlns:cc="http://creativecommons.org/ns#" + xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" + xmlns:svg="http://www.w3.org/2000/svg" + xmlns="http://www.w3.org/2000/svg" + xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" + xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" + width="16" + height="16" + version="1.1" + viewBox="0 0 16 16" + id="svg8" + sodipodi:docname="icon_information_sign.svg" + inkscape:version="0.92.3 (2405546, 2018-03-11)"> + <metadata + id="metadata14"> + <rdf:RDF> + <cc:Work + rdf:about=""> + <dc:format>image/svg+xml</dc:format> + <dc:type + rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> + <dc:title></dc:title> + </cc:Work> + </rdf:RDF> + </metadata> + <defs + id="defs12" /> + <sodipodi:namedview + pagecolor="#ffffff" + bordercolor="#666666" + borderopacity="1" + objecttolerance="10" + gridtolerance="10" + guidetolerance="10" + inkscape:pageopacity="0" + inkscape:pageshadow="2" + inkscape:window-width="1047" + inkscape:window-height="603" + id="namedview10" + showgrid="false" + inkscape:zoom="14.521571" + inkscape:cx="12.730205" + inkscape:cy="8.6526495" + inkscape:window-x="654" + inkscape:window-y="156" + inkscape:window-maximized="0" + inkscape:current-layer="svg8" /> + <path + style="fill:#ffb65d;fill-opacity:1;fill-rule:evenodd;stroke-width:0.57024062" + inkscape:connector-curvature="0" + id="path2" + d="m 4.5291945,14.892249 h 6.8428865 l 3.421444,-3.421444 V 4.6279186 L 11.372081,1.2064749 H 4.5291945 L 1.1077509,4.6279186 v 6.8428864 z" /> + <rect + style="fill:#ffffff;fill-opacity:1;stroke-width:0.57024062" + id="rect829" + width="2.6243541" + height="6.5062103" + x="6.6998501" + y="6.3477535" /> + <ellipse + style="fill:#ffffff;fill-opacity:1;stroke-width:0.57024062" + id="path831" + cx="8.0393629" + cy="4.2154655" + rx="1.3941878" + ry="1.3668507" /> +</svg> diff --git a/editor/icons/icon_texture_3_d.svg b/editor/icons/icon_texture_3_d.svg new file mode 100644 index 0000000000..dafdc8c68d --- /dev/null +++ b/editor/icons/icon_texture_3_d.svg @@ -0,0 +1,75 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<svg + xmlns:dc="http://purl.org/dc/elements/1.1/" + xmlns:cc="http://creativecommons.org/ns#" + xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" + xmlns:svg="http://www.w3.org/2000/svg" + xmlns="http://www.w3.org/2000/svg" + xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" + xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" + width="16" + height="16" + version="1.1" + viewBox="0 0 16 16" + id="svg6" + sodipodi:docname="icon_texture_3_d.svg" + inkscape:version="0.92.3 (2405546, 2018-03-11)"> + <metadata + id="metadata12"> + <rdf:RDF> + <cc:Work + rdf:about=""> + <dc:format>image/svg+xml</dc:format> + <dc:type + rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> + <dc:title></dc:title> + </cc:Work> + </rdf:RDF> + </metadata> + <defs + id="defs10" /> + <sodipodi:namedview + pagecolor="#ffffff" + bordercolor="#666666" + borderopacity="1" + objecttolerance="10" + gridtolerance="10" + guidetolerance="10" + inkscape:pageopacity="0" + inkscape:pageshadow="2" + inkscape:window-width="1853" + inkscape:window-height="1016" + id="namedview8" + showgrid="false" + inkscape:zoom="29.5" + inkscape:cx="15.226978" + inkscape:cy="9.4909723" + inkscape:window-x="67" + inkscape:window-y="27" + inkscape:window-maximized="1" + inkscape:current-layer="svg6" /> + <g + id="g830" + transform="translate(0.35954582,-0.28763666)"> + <path + d="M 2,1 C 1.4477153,1 1,1.4477153 1,2 v 12 c 0,0.552285 0.4477153,1 1,1 h 12 c 0.552285,0 1,-0.447715 1,-1 V 2 C 15,1.4477153 14.552285,1 14,1 Z m 1,2 h 10 v 8 H 3 Z" + id="path2" + inkscape:connector-curvature="0" + style="fill:#e0e0e0;fill-opacity:0.99607999" + sodipodi:nodetypes="sssssssssccccc" /> + </g> + <g + aria-label="3D" + transform="scale(0.9167105,1.0908569)" + style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:8.12847996px;line-height:1.25;font-family:Ubuntu;-inkscape-font-specification:'Ubuntu Bold';letter-spacing:0px;word-spacing:0px;fill:#e0e0e0;fill-opacity:0.99607843;stroke:none;stroke-width:0.20321201" + id="text834"> + <path + d="m 5.8175194,8.9717502 q -0.2194689,0 -0.4633233,-0.032514 Q 5.1103417,8.9148508 4.8827442,8.86608 4.6551468,8.8173091 4.4681918,8.7604097 4.2812367,8.7035104 4.1755665,8.6547395 L 4.4112924,7.646808 q 0.2113405,0.089413 0.5364797,0.1950835 0.3332677,0.097542 0.8209765,0.097542 0.5608651,0 0.8209764,-0.2113404 0.2601114,-0.2113405 0.2601114,-0.5689936 0,-0.219469 -0.097542,-0.3657816 Q 6.6628814,6.6388764 6.5003118,6.5494632 6.3377422,6.4519214 6.1101447,6.4194075 5.8906758,6.3787651 5.6386929,6.3787651 H 5.167241 V 5.4033475 h 0.5364797 q 0.1788266,0 0.3413962,-0.032514 0.1706981,-0.032514 0.3007537,-0.1056703 0.1300557,-0.081285 0.203212,-0.2113404 0.081285,-0.1381842 0.081285,-0.3413962 0,-0.1544411 -0.065028,-0.2682398 Q 6.5003118,4.3303881 6.3946415,4.2572318 6.2970998,4.1840755 6.1589156,4.1515616 6.0288599,4.1109192 5.8906758,4.1109192 q -0.3495247,0 -0.6502784,0.1056702 Q 4.9477721,4.3222597 4.7039177,4.4767008 L 4.2731082,3.5906965 Q 4.4031639,3.5094117 4.573862,3.4199984 4.7526886,3.3305851 4.964029,3.2574288 5.1753695,3.1842725 5.4110954,3.1355016 q 0.2438544,-0.048771 0.5120943,-0.048771 0.4958373,0 0.8534904,0.1219272 0.3657816,0.1137987 0.6015075,0.3332677 0.2357259,0.2113405 0.3495246,0.5039657 0.1137987,0.2844968 0.1137987,0.625893 0,0.3332677 -0.186955,0.6502784 -0.186955,0.3088822 -0.5039657,0.4714518 0.4389379,0.1788266 0.6746638,0.5364797 0.2438544,0.3495246 0.2438544,0.8453619 0,0.3901671 -0.1300557,0.7234347 Q 7.808997,8.22393 7.5326287,8.4677844 7.2562604,8.7035104 6.825451,8.8416945 6.40277,8.9717502 5.8175194,8.9717502 Z" + style="fill:#e0e0e0;fill-opacity:0.99607843;stroke-width:0.20321201" + id="path836" /> + <path + d="m 10.502445,7.817506 q 0.08941,0.00813 0.203212,0.016257 0.121927,0 0.284497,0 0.951032,0 1.406227,-0.4795803 0.463323,-0.4795803 0.463323,-1.3249422 0,-0.8860044 -0.438938,-1.3411992 -0.438938,-0.4551949 -1.38997,-0.4551949 -0.130055,0 -0.26824,0.00813 -0.138184,0 -0.260111,0.016257 z M 14.16839,6.0292405 q 0,0.7315631 -0.227598,1.2761713 -0.227597,0.5446082 -0.650278,0.9022613 -0.414553,0.3576531 -1.01606,0.5364797 -0.601508,0.1788265 -1.349328,0.1788265 -0.341396,0 -0.796591,-0.032514 Q 9.6733402,8.86608 9.2344022,8.7766667 v -5.486724 q 0.438938,-0.081285 0.9103898,-0.1056702 0.47958,-0.032514 0.820976,-0.032514 0.723435,0 1.308686,0.1625696 0.593379,0.1625696 1.01606,0.5120943 0.422681,0.3495246 0.650278,0.8941328 0.227598,0.5446081 0.227598,1.3086853 z" + style="fill:#e0e0e0;fill-opacity:0.99607843;stroke-width:0.20321201" + id="path838" /> + </g> +</svg> diff --git a/editor/icons/icon_texture_array.svg b/editor/icons/icon_texture_array.svg new file mode 100644 index 0000000000..8297fc0f5d --- /dev/null +++ b/editor/icons/icon_texture_array.svg @@ -0,0 +1,77 @@ +<?xml version="1.0" encoding="UTF-8" standalone="no"?> +<svg + xmlns:dc="http://purl.org/dc/elements/1.1/" + xmlns:cc="http://creativecommons.org/ns#" + xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" + xmlns:svg="http://www.w3.org/2000/svg" + xmlns="http://www.w3.org/2000/svg" + xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" + xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" + width="16" + height="16" + version="1.1" + viewBox="0 0 16 16" + id="svg6" + sodipodi:docname="icon_texture_array.svg" + inkscape:version="0.92.3 (2405546, 2018-03-11)"> + <metadata + id="metadata12"> + <rdf:RDF> + <cc:Work + rdf:about=""> + <dc:format>image/svg+xml</dc:format> + <dc:type + rdf:resource="http://purl.org/dc/dcmitype/StillImage" /> + <dc:title></dc:title> + </cc:Work> + </rdf:RDF> + </metadata> + <defs + id="defs10" /> + <sodipodi:namedview + pagecolor="#ffffff" + bordercolor="#666666" + borderopacity="1" + objecttolerance="10" + gridtolerance="10" + guidetolerance="10" + inkscape:pageopacity="0" + inkscape:pageshadow="2" + inkscape:window-width="1526" + inkscape:window-height="766" + id="namedview8" + showgrid="false" + inkscape:zoom="29.5" + inkscape:cx="8.3117238" + inkscape:cy="9.4909723" + inkscape:window-x="67" + inkscape:window-y="27" + inkscape:window-maximized="0" + inkscape:current-layer="svg6" /> + <g + id="g830" + transform="translate(0.35954582,-0.28763666)"> + <path + d="M 2,1 C 1.4477153,1 1,1.4477153 1,2 v 12 c 0,0.552285 0.4477153,1 1,1 h 12 c 0.552285,0 1,-0.447715 1,-1 V 2 C 15,1.4477153 14.552285,1 14,1 Z m 1,2 h 10 v 8 H 3 Z" + id="path2" + inkscape:connector-curvature="0" + style="fill:#e0e0e0;fill-opacity:0.99607999" + sodipodi:nodetypes="sssssssssccccc" /> + </g> + <g + aria-label="[]" + transform="matrix(1.6197742,0,0,0.750929,-3.7231532,1.8329569)" + style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:8.29580784px;line-height:1.25;font-family:Ubuntu;-inkscape-font-specification:'Ubuntu Bold';letter-spacing:0px;word-spacing:0px;fill:#e0e0e0;fill-opacity:0.99607843;stroke:none;stroke-width:0.2073952" + id="text834"> + <path + d="M 4.7302951,2.4553483 H 6.978459 V 3.4425495 H 5.9082998 V 9.4984892 H 6.978459 V 10.48569 H 4.7302951 Z" + style="fill:#e0e0e0;fill-opacity:0.99607843;stroke-width:0.2073952" + id="path862" + inkscape:connector-curvature="0" /> + <path + d="M 10.138643,10.48569 H 7.8904794 V 9.4984892 H 8.9606386 V 3.4425495 H 7.8904794 V 2.4553483 h 2.2481636 z" + style="fill:#e0e0e0;fill-opacity:0.99607843;stroke-width:0.2073952" + id="path864" + inkscape:connector-curvature="0" /> + </g> +</svg> diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 7cfaa9070f..906d902b4a 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -203,7 +203,6 @@ Error EditorSceneImporterGLTF::_parse_nodes(GLTFState &state) { GLTFNode *node = memnew(GLTFNode); Dictionary n = nodes[i]; - print_line("node " + itos(i) + ": " + String(Variant(n))); if (n.has("name")) { node->name = n["name"]; } @@ -1657,6 +1656,7 @@ void EditorSceneImporterGLTF::_generate_node(GLTFState &state, int p_node, Node if (n->mesh >= 0) { ERR_FAIL_INDEX(n->mesh, state.meshes.size()); MeshInstance *mi = memnew(MeshInstance); + print_line("**creating mesh for: " + n->name); GLTFMesh &mesh = state.meshes.write[n->mesh]; mi->set_mesh(mesh.mesh); if (mesh.mesh->get_name() == "") { @@ -1686,20 +1686,22 @@ void EditorSceneImporterGLTF::_generate_node(GLTFState &state, int p_node, Node node->set_name(n->name); - p_parent->add_child(node); - node->set_owner(p_owner); - node->set_transform(n->xform); - n->godot_nodes.push_back(node); if (n->skin >= 0 && Object::cast_to<MeshInstance>(node)) { MeshInstance *mi = Object::cast_to<MeshInstance>(node); - //move skeleton around and place it on node, as the node _is_ a skeleton. + Skeleton *s = skeletons[n->skin]; - state.paths_to_skeleton[mi] = s; - //move it later, as skeleton may be moved around first + s->add_child(node); //According to spec, mesh should actually act as a child of the skeleton, as it inherits its transform + mi->set_skeleton_path(String("..")); + + } else { + p_parent->add_child(node); + node->set_transform(n->xform); } + node->set_owner(p_owner); + #if 0 for (int i = 0; i < n->skeleton_children.size(); i++) { @@ -1729,6 +1731,10 @@ void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vecto skeletons[i]->get_parent()->remove_child(skeletons[i]); p_parent_node->add_child(skeletons[i]); skeletons[i]->set_owner(owner); + //may have meshes as children, set owner in them too + for (int j = 0; j < skeletons[i]->get_child_count(); j++) { + skeletons[i]->get_child(j)->set_owner(owner); + } } } @@ -1744,10 +1750,8 @@ void EditorSceneImporterGLTF::_generate_bone(GLTFState &state, int p_node, Vecto const int parent = gltf_bone_node->parent; const int parent_index = s->find_bone(state.nodes[parent]->name); - s->add_bone(bone_name); const int bone_index = s->find_bone(bone_name); s->set_bone_parent(bone_index, parent_index); - s->set_bone_rest(bone_index, state.skins[skin].bones[n->joints[i].bone].inverse_bind.affine_inverse()); n->godot_nodes.push_back(s); n->joints.write[i].godot_bone_index = bone_index; @@ -1979,8 +1983,9 @@ void EditorSceneImporterGLTF::_import_animation(GLTFState &state, AnimationPlaye if (node->joints.size()) { Transform xform; - xform.basis = Basis(rot); - xform.basis.scale(scale); + //xform.basis = Basis(rot); + //xform.basis.scale(scale); + xform.basis.set_quat_scale(rot, scale); xform.origin = pos; Skeleton *skeleton = skeletons[node->joints[i].skin]; @@ -2061,6 +2066,10 @@ Spatial *EditorSceneImporterGLTF::_generate_scene(GLTFState &state, int p_bake_f if (name == "") { name = _gen_unique_name(state, "Skeleton"); } + for (int j = 0; j < state.skins[i].bones.size(); j++) { + s->add_bone(state.nodes[state.skins[i].bones[j].node]->name); + s->set_bone_rest(j, state.skins[i].bones[j].inverse_bind.affine_inverse()); + } s->set_name(name); root->add_child(s); s->set_owner(root); @@ -2074,12 +2083,6 @@ Spatial *EditorSceneImporterGLTF::_generate_scene(GLTFState &state, int p_bake_f } } - for (Map<Node *, Skeleton *>::Element *E = state.paths_to_skeleton.front(); E; E = E->next()) { - MeshInstance *mi = Object::cast_to<MeshInstance>(E->key()); - ERR_CONTINUE(!mi); - mi->set_skeleton_path(mi->get_path_to(E->get())); - } - for (int i = 0; i < skeletons.size(); i++) { skeletons[i]->localize_rests(); } diff --git a/editor/import/editor_scene_importer_gltf.h b/editor/import/editor_scene_importer_gltf.h index e8f3bdff62..8258ec41fd 100644 --- a/editor/import/editor_scene_importer_gltf.h +++ b/editor/import/editor_scene_importer_gltf.h @@ -275,7 +275,6 @@ class EditorSceneImporterGLTF : public EditorSceneImporter { Vector<GLTFAnimation> animations; Map<int, Vector<int> > skeleton_nodes; - Map<Node *, Skeleton *> paths_to_skeleton; //Map<int, Vector<int> > skin_users; //cache skin users diff --git a/editor/import/resource_importer_layered_texture.cpp b/editor/import/resource_importer_layered_texture.cpp new file mode 100644 index 0000000000..211bb7bcc9 --- /dev/null +++ b/editor/import/resource_importer_layered_texture.cpp @@ -0,0 +1,295 @@ +#include "resource_importer_layered_texture.h" + +#include "resource_importer_texture.h" + +#include "editor/editor_file_system.h" +#include "editor/editor_node.h" +#include "io/config_file.h" +#include "io/image_loader.h" +#include "scene/resources/texture.h" + +String ResourceImporterLayeredTexture::get_importer_name() const { + + return is_3d ? "texture_3d" : "texture_array"; +} + +String ResourceImporterLayeredTexture::get_visible_name() const { + + return is_3d ? "Texture3D" : "TextureArray"; +} +void ResourceImporterLayeredTexture::get_recognized_extensions(List<String> *p_extensions) const { + + ImageLoader::get_recognized_extensions(p_extensions); +} +String ResourceImporterLayeredTexture::get_save_extension() const { + return is_3d ? "tex3d" : "texarr"; +} + +String ResourceImporterLayeredTexture::get_resource_type() const { + + return is_3d ? "Texture3D" : "TextureArray"; +} + +bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const { + + return true; +} + +int ResourceImporterLayeredTexture::get_preset_count() const { + return 3; +} +String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const { + + static const char *preset_names[] = { + "3D", + "2D", + "ColorCorrect" + }; + + return preset_names[p_idx]; +} + +void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const { + + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 1 : 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), true)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_COLOR_CORRECT ? 0 : 1)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/srgb", PROPERTY_HINT_ENUM, "Disable,Enable"), p_preset == PRESET_3D ? 1 : 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/horizontal", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 16 : 8)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/vertical", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 1 : 8)); +} + +void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags) { + + FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE); + f->store_8('G'); + f->store_8('D'); + if (is_3d) { + f->store_8('3'); + } else { + f->store_8('A'); + } + f->store_8('T'); //godot streamable texture + + f->store_32(p_images[0]->get_width()); + f->store_32(p_images[0]->get_height()); + f->store_32(p_images.size()); //depth + f->store_32(p_texture_flags); + if (p_compress_mode != COMPRESS_VIDEO_RAM) { + //vram needs to do a first compression to tell what the format is, for the rest its ok + f->store_32(p_images[0]->get_format()); + f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed + } + + if ((p_compress_mode == COMPRESS_LOSSLESS) && p_images[0]->get_format() > Image::FORMAT_RGBA8) { + p_compress_mode = COMPRESS_UNCOMPRESSED; //these can't go as lossy + } + + for (int i = 0; i < p_images.size(); i++) { + + switch (p_compress_mode) { + case COMPRESS_LOSSLESS: { + + Ref<Image> image = p_images[i]->duplicate(); + if (p_mipmaps) { + image->generate_mipmaps(); + } else { + image->clear_mipmaps(); + } + + int mmc = image->get_mipmap_count() + 1; + f->store_32(mmc); + + for (int i = 0; i < mmc; i++) { + + if (i > 0) { + image->shrink_x2(); + } + + PoolVector<uint8_t> data = Image::lossless_packer(image); + int data_len = data.size(); + f->store_32(data_len); + + PoolVector<uint8_t>::Read r = data.read(); + f->store_buffer(r.ptr(), data_len); + } + + } break; + case COMPRESS_VIDEO_RAM: { + + Ref<Image> image = p_images[i]->duplicate(); + image->generate_mipmaps(false); + + Image::CompressSource csource = Image::COMPRESS_SOURCE_LAYERED; + image->compress(p_vram_compression, csource, 0.7); + + if (i == 0) { + //hack so we can properly tell the format + f->store_32(image->get_format()); + f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed + } + + PoolVector<uint8_t> data = image->get_data(); + int dl = data.size(); + + PoolVector<uint8_t>::Read r = data.read(); + f->store_buffer(r.ptr(), dl); + } break; + case COMPRESS_UNCOMPRESSED: { + + Ref<Image> image = p_images[i]->duplicate(); + + if (p_mipmaps) { + image->generate_mipmaps(); + } else { + image->clear_mipmaps(); + } + + PoolVector<uint8_t> data = image->get_data(); + int dl = data.size(); + + PoolVector<uint8_t>::Read r = data.read(); + + f->store_buffer(r.ptr(), dl); + + } break; + } + } + + memdelete(f); +} + +Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) { + + int compress_mode = p_options["compress/mode"]; + int no_bptc_if_rgb = p_options["compress/no_bptc_if_rgb"]; + int repeat = p_options["flags/repeat"]; + bool filter = p_options["flags/filter"]; + bool mipmaps = p_options["flags/mipmaps"]; + int srgb = p_options["flags/srgb"]; + int hslices = p_options["slices/horizontal"]; + int vslices = p_options["slices/vertical"]; + + Ref<Image> image; + image.instance(); + Error err = ImageLoader::load_image(p_source_file, image, NULL, false, 1.0); + if (err != OK) + return err; + + int tex_flags = 0; + if (repeat > 0) + tex_flags |= Texture::FLAG_REPEAT; + if (repeat == 2) + tex_flags |= Texture::FLAG_MIRRORED_REPEAT; + if (filter) + tex_flags |= Texture::FLAG_FILTER; + if (mipmaps || compress_mode == COMPRESS_VIDEO_RAM) + tex_flags |= Texture::FLAG_MIPMAPS; + if (srgb == 1) + tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR; + + Vector<Ref<Image> > slices; + + int slice_w = image->get_width() / hslices; + int slice_h = image->get_height() / vslices; + + //optimize + if (compress_mode == COMPRESS_VIDEO_RAM) { + //if using video ram, optimize + if (srgb) { + //remove alpha if not needed, so compression is more efficient + if (image->get_format() == Image::FORMAT_RGBA8 && !image->detect_alpha()) { + image->convert(Image::FORMAT_RGB8); + } + } else { + image->optimize_channels(); + } + } + + for (int i = 0; i < vslices; i++) { + for (int j = 0; j < hslices; j++) { + int x = slice_w * j; + int y = slice_h * i; + Ref<Image> slice = image->get_rect(Rect2(x, y, slice_w, slice_h)); + ERR_CONTINUE(slice.is_null() || slice->empty()); + if (slice->get_width() != slice_w || slice->get_height() != slice_h) { + slice->resize(slice_w, slice_h); + } + slices.push_back(slice); + } + } + + String extension = get_save_extension(); + + if (compress_mode == COMPRESS_VIDEO_RAM) { + //must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc). + //Android, GLES 2.x + + bool ok_on_pc = false; + bool encode_bptc = false; + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) { + + encode_bptc = true; + + if (no_bptc_if_rgb) { + Image::DetectChannels channels = image->get_detected_channels(); + if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) { + encode_bptc = false; + } + } + } + + if (encode_bptc) { + + _save_tex(slices, p_save_path + ".bptc." + extension, compress_mode, Image::COMPRESS_BPTC, mipmaps, tex_flags); + r_platform_variants->push_back("bptc"); + ok_on_pc = true; + } + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) { + + _save_tex(slices, p_save_path + ".s3tc." + extension, compress_mode, Image::COMPRESS_S3TC, mipmaps, tex_flags); + r_platform_variants->push_back("s3tc"); + ok_on_pc = true; + } + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) { + + _save_tex(slices, p_save_path + ".etc2." + extension, compress_mode, Image::COMPRESS_ETC2, mipmaps, tex_flags); + r_platform_variants->push_back("etc2"); + } + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) { + _save_tex(slices, p_save_path + ".etc." + extension, compress_mode, Image::COMPRESS_ETC, mipmaps, tex_flags); + r_platform_variants->push_back("etc"); + } + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) { + + _save_tex(slices, p_save_path + ".pvrtc." + extension, compress_mode, Image::COMPRESS_PVRTC4, mipmaps, tex_flags); + r_platform_variants->push_back("pvrtc"); + } + + if (!ok_on_pc) { + EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correcly on PC."); + } + } else { + //import normally + _save_tex(slices, p_save_path + "." + extension, compress_mode, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags); + } + + return OK; +} + +ResourceImporterLayeredTexture *ResourceImporterLayeredTexture::singleton = NULL; + +ResourceImporterLayeredTexture::ResourceImporterLayeredTexture() { + + singleton = this; + is_3d = true; +} + +ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() { +} diff --git a/editor/import/resource_importer_layered_texture.h b/editor/import/resource_importer_layered_texture.h new file mode 100644 index 0000000000..ec73b2624d --- /dev/null +++ b/editor/import/resource_importer_layered_texture.h @@ -0,0 +1,57 @@ +#ifndef RESOURCE_IMPORTER_LAYERED_TEXTURE_H +#define RESOURCE_IMPORTER_LAYERED_TEXTURE_H + +#include "image.h" +#include "io/resource_import.h" + +class StreamTexture; + +class ResourceImporterLayeredTexture : public ResourceImporter { + GDCLASS(ResourceImporterLayeredTexture, ResourceImporter) + + bool is_3d; + +protected: + static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex); + static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex); + static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex); + + static ResourceImporterLayeredTexture *singleton; + +public: + static ResourceImporterLayeredTexture *get_singleton() { return singleton; } + virtual String get_importer_name() const; + virtual String get_visible_name() const; + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual String get_save_extension() const; + virtual String get_resource_type() const; + + enum Preset { + PRESET_3D, + PRESET_2D, + PRESET_COLOR_CORRECT, + }; + + enum CompressMode { + COMPRESS_LOSSLESS, + COMPRESS_VIDEO_RAM, + COMPRESS_UNCOMPRESSED + }; + + virtual int get_preset_count() const; + virtual String get_preset_name(int p_idx) const; + + virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const; + virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const; + + void _save_tex(const Vector<Ref<Image> > &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags); + + virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL); + + void update_imports(); + + void set_3d(bool p_3d) { is_3d = p_3d; } + ResourceImporterLayeredTexture(); + ~ResourceImporterLayeredTexture(); +}; +#endif // RESOURCE_IMPORTER_LAYERED_TEXTURE_H diff --git a/editor/import/resource_importer_texture.cpp b/editor/import/resource_importer_texture.cpp index 17a9394b51..7feb506270 100644 --- a/editor/import/resource_importer_texture.cpp +++ b/editor/import/resource_importer_texture.cpp @@ -188,7 +188,8 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7)); - r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/no_bptc_if_rgb"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "LDR Fallback,Force RGBE,RGBE Fallback"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true)); @@ -198,6 +199,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options, r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/fix_alpha_border"), p_preset != PRESET_3D ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/premult_alpha"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/HDR_as_SRGB"), false)); + r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "process/invert_color"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "stream"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "size_limit", PROPERTY_HINT_RANGE, "0,4096,1"), 0)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT)); @@ -346,6 +348,7 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String Error ResourceImporterTexture::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files) { int compress_mode = p_options["compress/mode"]; + int no_bptc_if_rgb = p_options["compress/no_bptc_if_rgb"]; float lossy = p_options["compress/lossy_quality"]; int repeat = p_options["flags/repeat"]; bool filter = p_options["flags/filter"]; @@ -354,9 +357,11 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String int srgb = p_options["flags/srgb"]; bool fix_alpha_border = p_options["process/fix_alpha_border"]; bool premult_alpha = p_options["process/premult_alpha"]; + bool invert_color = p_options["process/invert_color"]; bool stream = p_options["stream"]; int size_limit = p_options["size_limit"]; bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1; + bool rgbe_fallback = int(p_options["compress/hdr_mode"]) == 2; bool hdr_as_srgb = p_options["process/HDR_as_SRGB"]; int normal = p_options["compress/normal_map"]; float scale = p_options["svg/scale"]; @@ -409,6 +414,19 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String image->premultiply_alpha(); } + if (invert_color) { + int height = image->get_height(); + int width = image->get_width(); + + image->lock(); + for (int i = 0; i < height; i++) { + for (int j = 0; j < width; j++) { + image->set_pixel(i, j, image->get_pixel(i, j).inverted()); + } + } + image->unlock(); + } + bool detect_3d = p_options["detect_3d"]; bool detect_srgb = srgb == 2; bool detect_normal = normal == 0; @@ -419,31 +437,59 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String //Android, GLES 2.x bool ok_on_pc = false; + bool encode_bptc = false; + bool is_hdr = (image->get_format() >= Image::FORMAT_RF && image->get_format() <= Image::FORMAT_RGBE9995); + bool no_ldr_compression = (is_hdr && rgbe_fallback); + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) { + + encode_bptc = true; + + if (no_bptc_if_rgb && !is_hdr) { + Image::DetectChannels channels = image->get_detected_channels(); + if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) { + encode_bptc = false; + } + } + } + + if (encode_bptc) { - if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) { + _save_stex(image, p_save_path + ".bptc.stex", compress_mode, lossy, Image::COMPRESS_BPTC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); + r_platform_variants->push_back("bptc"); + ok_on_pc = true; + } + + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc") && !no_ldr_compression) { _save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("s3tc"); ok_on_pc = true; } - if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) { + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2") && !no_ldr_compression) { _save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("etc2"); } - if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) { + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc") && !no_ldr_compression) { _save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("etc"); } - if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) { + if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc") && !no_ldr_compression) { _save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal); r_platform_variants->push_back("pvrtc"); } + if (is_hdr && rgbe_fallback) { + _save_stex(image, p_save_path + ".fallback.stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, true, detect_normal, force_normal); + r_platform_variants->push_back("fallback"); + ok_on_pc = true; + } + if (!ok_on_pc) { EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correcly on PC."); } diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp index 41f5a892eb..9e99dcc5c8 100644 --- a/editor/import/resource_importer_wav.cpp +++ b/editor/import/resource_importer_wav.cpp @@ -157,15 +157,18 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s //Consider revision for engine version 3.0 compression_code = file->get_16(); if (compression_code != 1 && compression_code != 3) { - ERR_PRINT("Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM instead."); - break; + file->close(); + memdelete(file); + ERR_EXPLAIN("Format not supported for WAVE file (not PCM). Save WAVE files as uncompressed PCM instead."); + ERR_FAIL_V(ERR_INVALID_DATA); } format_channels = file->get_16(); if (format_channels != 1 && format_channels != 2) { - - ERR_PRINT("Format not supported for WAVE file (not stereo or mono)"); - break; + file->close(); + memdelete(file); + ERR_EXPLAIN("Format not supported for WAVE file (not stereo or mono)."); + ERR_FAIL_V(ERR_INVALID_DATA); } format_freq = file->get_32(); //sampling rate @@ -174,10 +177,11 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s file->get_16(); // block align (unused) format_bits = file->get_16(); // bits per sample - if (format_bits % 8) { - - ERR_PRINT("Strange number of bits in sample (not 8,16,24,32)"); - break; + if (format_bits % 8 || format_bits == 0) { + file->close(); + memdelete(file); + ERR_EXPLAIN("Invalid amount of bits in the sample (should be one of 8, 16, 24 or 32)."); + ERR_FAIL_V(ERR_INVALID_DATA); } /* Don't need anything else, continue */ @@ -185,7 +189,7 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s } if (chunkID[0] == 'd' && chunkID[1] == 'a' && chunkID[2] == 't' && chunkID[3] == 'a' && !data_found) { - /* IS FORMAT CHUNK */ + /* IS DATA CHUNK */ data_found = true; if (!format_found) { diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index f91802b352..31eb193461 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -420,10 +420,9 @@ ImportDock::ImportDock() { preset->get_popup()->connect("index_pressed", this, "_preset_selected"); hb->add_child(preset); - import_opts = memnew(PropertyEditor); + import_opts = memnew(EditorInspector); add_child(import_opts); import_opts->set_v_size_flags(SIZE_EXPAND_FILL); - import_opts->hide_top_label(); hb = memnew(HBoxContainer); add_child(hb); diff --git a/editor/import_dock.h b/editor/import_dock.h index a7a7eda8d8..41c7298d9a 100644 --- a/editor/import_dock.h +++ b/editor/import_dock.h @@ -31,10 +31,12 @@ #ifndef IMPORTDOCK_H #define IMPORTDOCK_H -#include "editor_file_system.h" -#include "io/resource_import.h" -#include "property_editor.h" +#include "core/io/config_file.h" +#include "core/io/resource_import.h" +#include "editor/editor_file_system.h" +#include "editor/editor_inspector.h" #include "scene/gui/box_container.h" +#include "scene/gui/menu_button.h" #include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" @@ -45,7 +47,7 @@ class ImportDock : public VBoxContainer { Label *imported; OptionButton *import_as; MenuButton *preset; - PropertyEditor *import_opts; + EditorInspector *import_opts; List<PropertyInfo> properties; Map<StringName, Variant> property_values; diff --git a/editor/inspector_dock.cpp b/editor/inspector_dock.cpp index 43baabe2f5..0335053162 100644 --- a/editor/inspector_dock.cpp +++ b/editor/inspector_dock.cpp @@ -36,6 +36,16 @@ void InspectorDock::_menu_option(int p_option) { switch (p_option) { + case RESOURCE_MAKE_BUILT_IN: { + _unref_resource(); + } break; + case RESOURCE_COPY: { + _copy_resource(); + } break; + case RESOURCE_EDIT_CLIPBOARD: { + _paste_resource(); + } break; + case RESOURCE_SAVE: { _save_resource(false); } break; @@ -142,7 +152,7 @@ void InspectorDock::_resource_file_selected(String p_file) { RES res = ResourceLoader::load(p_file); if (res.is_null()) { - warning_dialog->get_ok()->set_text("Ugh"); + warning_dialog->get_ok()->set_text(TTR("OK")); warning_dialog->set_text(TTR("Failed to load resource.")); return; }; @@ -400,10 +410,11 @@ void InspectorDock::update(Object *p_object) { p->add_shortcut(ED_SHORTCUT("property_editor/copy_params", TTR("Copy Params")), OBJECT_COPY_PARAMS); p->add_shortcut(ED_SHORTCUT("property_editor/paste_params", TTR("Paste Params")), OBJECT_PASTE_PARAMS); p->add_separator(); - p->add_shortcut(ED_SHORTCUT("property_editor/paste_resource", TTR("Paste Resource")), RESOURCE_PASTE); + + p->add_shortcut(ED_SHORTCUT("property_editor/paste_resource", TTR("Edit Resource Clipboard")), RESOURCE_EDIT_CLIPBOARD); if (is_resource) { p->add_shortcut(ED_SHORTCUT("property_editor/copy_resource", TTR("Copy Resource")), RESOURCE_COPY); - p->add_shortcut(ED_SHORTCUT("property_editor/unref_resource", TTR("Make Built-In")), RESOURCE_UNREF); + p->add_shortcut(ED_SHORTCUT("property_editor/unref_resource", TTR("Make Built-In")), RESOURCE_MAKE_BUILT_IN); } if (is_resource || is_node) { @@ -529,7 +540,8 @@ InspectorDock::InspectorDock(EditorNode *p_editor, EditorData &p_editor_data) { search = memnew(LineEdit); search->set_h_size_flags(Control::SIZE_EXPAND_FILL); search->set_placeholder(TTR("Filter properties")); - search->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + search->set_right_icon(get_icon("Search", "EditorIcons")); + search->set_clear_button_enabled(true); add_child(search); warning = memnew(Button); diff --git a/editor/inspector_dock.h b/editor/inspector_dock.h index f347056158..97ef6899dc 100644 --- a/editor/inspector_dock.h +++ b/editor/inspector_dock.h @@ -51,13 +51,12 @@ class InspectorDock : public VBoxContainer { GDCLASS(InspectorDock, VBoxContainer); enum MenuOptions { - RESOURCE_NEW, RESOURCE_LOAD, RESOURCE_SAVE, RESOURCE_SAVE_AS, - RESOURCE_UNREF, + RESOURCE_MAKE_BUILT_IN, RESOURCE_COPY, - RESOURCE_PASTE, + RESOURCE_EDIT_CLIPBOARD, OBJECT_COPY_PARAMS, OBJECT_PASTE_PARAMS, OBJECT_UNIQUE_RESOURCES, diff --git a/editor/plugin_config_dialog.cpp b/editor/plugin_config_dialog.cpp new file mode 100644 index 0000000000..418936ac9f --- /dev/null +++ b/editor/plugin_config_dialog.cpp @@ -0,0 +1,230 @@ +/*************************************************************************/ +/* plugin_config_dialog.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "plugin_config_dialog.h" +#include "core/io/config_file.h" +#include "core/os/dir_access.h" +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "modules/gdscript/gdscript.h" +#include "scene/gui/grid_container.h" + +void PluginConfigDialog::_clear_fields() { + name_edit->set_text(""); + subfolder_edit->set_text(""); + desc_edit->set_text(""); + author_edit->set_text(""); + version_edit->set_text(""); + script_edit->set_text(""); +} + +void PluginConfigDialog::_on_confirmed() { + + String path = "res://addons/" + subfolder_edit->get_text(); + + if (!_edit_mode) { + DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES); + if (!d || d->make_dir_recursive(path) != OK) + return; + } + + Ref<ConfigFile> cf = memnew(ConfigFile); + cf->set_value("plugin", "name", name_edit->get_text()); + cf->set_value("plugin", "description", desc_edit->get_text()); + cf->set_value("plugin", "author", author_edit->get_text()); + cf->set_value("plugin", "version", version_edit->get_text()); + cf->set_value("plugin", "script", script_edit->get_text()); + + cf->save(path.plus_file("plugin.cfg")); + + if (!_edit_mode) { + String type = script_option_edit->get_item_text(script_option_edit->get_selected()); + + Ref<Script> script; + + if (type == GDScriptLanguage::get_singleton()->get_name()) { + Ref<GDScript> gdscript = memnew(GDScript); + gdscript->set_source_code( + "tool\n" + "extends EditorPlugin\n" + "\n" + "func _enter_tree():\n" + "\tpass"); + String script_path = path.plus_file(script_edit->get_text()); + gdscript->set_path(script_path); + ResourceSaver::save(script_path, gdscript); + script = gdscript; + } + //TODO: other languages + + emit_signal("plugin_ready", script.operator->(), active_edit->is_pressed() ? name_edit->get_text() : ""); + } else { + EditorNode::get_singleton()->get_project_settings()->update_plugins(); + } + _clear_fields(); +} + +void PluginConfigDialog::_on_cancelled() { + _clear_fields(); +} + +void PluginConfigDialog::_on_required_text_changed(const String &p_text) { + String ext = script_option_edit->get_item_metadata(script_option_edit->get_selected()); + get_ok()->set_disabled(script_edit->get_text().get_basename().empty() || script_edit->get_text().get_extension() != ext || name_edit->get_text().empty()); +} + +void PluginConfigDialog::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_READY: { + connect("confirmed", this, "_on_confirmed"); + get_cancel()->connect("pressed", this, "_on_cancelled"); + } break; + } +} + +void PluginConfigDialog::config(const String &p_config_path) { + if (p_config_path.length()) { + Ref<ConfigFile> cf = memnew(ConfigFile); + print_line(p_config_path); + cf->load(p_config_path); + + name_edit->set_text(cf->get_value("plugin", "name", "")); + subfolder_edit->set_text(p_config_path.get_base_dir().get_basename().get_file()); + desc_edit->set_text(cf->get_value("plugin", "description", "")); + author_edit->set_text(cf->get_value("plugin", "author", "")); + version_edit->set_text(cf->get_value("plugin", "version", "")); + script_edit->set_text(cf->get_value("plugin", "script", "")); + + _edit_mode = true; + active_edit->hide(); + Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->hide(); + subfolder_edit->hide(); + Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->hide(); + set_title(TTR("Edit a Plugin")); + } else { + _clear_fields(); + _edit_mode = false; + active_edit->show(); + Object::cast_to<Label>(active_edit->get_parent()->get_child(active_edit->get_index() - 1))->show(); + subfolder_edit->show(); + Object::cast_to<Label>(subfolder_edit->get_parent()->get_child(subfolder_edit->get_index() - 1))->show(); + set_title(TTR("Create a Plugin")); + } + get_ok()->set_disabled(!_edit_mode); + get_ok()->set_text(_edit_mode ? TTR("Update") : TTR("Create")); +} + +void PluginConfigDialog::_bind_methods() { + ClassDB::bind_method("_on_required_text_changed", &PluginConfigDialog::_on_required_text_changed); + ClassDB::bind_method("_on_confirmed", &PluginConfigDialog::_on_confirmed); + ClassDB::bind_method("_on_cancelled", &PluginConfigDialog::_on_cancelled); + ADD_SIGNAL(MethodInfo("plugin_ready", PropertyInfo(Variant::STRING, "script_path", PROPERTY_HINT_NONE, ""), PropertyInfo(Variant::STRING, "activate_name"))); +} + +PluginConfigDialog::PluginConfigDialog() { + get_ok()->set_disabled(true); + set_hide_on_ok(true); + + GridContainer *grid = memnew(GridContainer); + grid->set_columns(2); + add_child(grid); + + Label *name_lb = memnew(Label); + name_lb->set_text(TTR("Plugin Name:")); + grid->add_child(name_lb); + + name_edit = memnew(LineEdit); + name_edit->connect("text_changed", this, "_on_required_text_changed"); + name_edit->set_placeholder("MyPlugin"); + grid->add_child(name_edit); + + Label *subfolder_lb = memnew(Label); + subfolder_lb->set_text(TTR("Subfolder:")); + grid->add_child(subfolder_lb); + + subfolder_edit = memnew(LineEdit); + subfolder_edit->set_placeholder("\"my_plugin\" -> res://addons/my_plugin"); + grid->add_child(subfolder_edit); + + Label *desc_lb = memnew(Label); + desc_lb->set_text(TTR("Description:")); + grid->add_child(desc_lb); + + desc_edit = memnew(TextEdit); + desc_edit->set_custom_minimum_size(Size2(400.0f, 50.0f)); + grid->add_child(desc_edit); + + Label *author_lb = memnew(Label); + author_lb->set_text(TTR("Author:")); + grid->add_child(author_lb); + + author_edit = memnew(LineEdit); + author_edit->set_placeholder("Godette"); + grid->add_child(author_edit); + + Label *version_lb = memnew(Label); + version_lb->set_text(TTR("Version:")); + grid->add_child(version_lb); + + version_edit = memnew(LineEdit); + version_edit->set_placeholder("1.0"); + grid->add_child(version_edit); + + Label *script_option_lb = memnew(Label); + script_option_lb->set_text(TTR("Language:")); + grid->add_child(script_option_lb); + + script_option_edit = memnew(OptionButton); + script_option_edit->add_item(GDScriptLanguage::get_singleton()->get_name()); + script_option_edit->set_item_metadata(0, GDScriptLanguage::get_singleton()->get_extension()); + script_option_edit->select(0); + //TODO: add other languages + grid->add_child(script_option_edit); + + Label *script_lb = memnew(Label); + script_lb->set_text(TTR("Script Name:")); + grid->add_child(script_lb); + + script_edit = memnew(LineEdit); + script_edit->connect("text_changed", this, "_on_required_text_changed"); + script_edit->set_placeholder("\"plugin.gd\" -> res://addons/my_plugin/plugin.gd"); + grid->add_child(script_edit); + + Label *active_lb = memnew(Label); + active_lb->set_text(TTR("Activate now?")); + grid->add_child(active_lb); + + active_edit = memnew(CheckBox); + active_edit->set_pressed(true); + grid->add_child(active_edit); +} + +PluginConfigDialog::~PluginConfigDialog() { +} diff --git a/platform/haiku/power_haiku.cpp b/editor/plugin_config_dialog.h index 2a26dd0f9c..2d321a479d 100644 --- a/platform/haiku/power_haiku.cpp +++ b/editor/plugin_config_dialog.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* power_haiku.cpp */ +/* plugin_config_dialog.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,47 +28,44 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "core/error_macros.h" +#ifndef PLUGIN_CONFIG_DIALOG_H +#define PLUGIN_CONFIG_DIALOG_H -#include "power_haiku.h" +#include "scene/gui/check_box.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/line_edit.h" +#include "scene/gui/option_button.h" +#include "scene/gui/text_edit.h" -bool PowerHaiku::UpdatePowerInfo() { +class PluginConfigDialog : public ConfirmationDialog { - return false; -} + GDCLASS(PluginConfigDialog, ConfirmationDialog); -OS::PowerState PowerHaiku::get_power_state() { - if (UpdatePowerInfo()) { - return power_state; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); - return OS::POWERSTATE_UNKNOWN; - } -} + LineEdit *name_edit; + LineEdit *subfolder_edit; + TextEdit *desc_edit; + LineEdit *author_edit; + LineEdit *version_edit; + OptionButton *script_option_edit; + LineEdit *script_edit; + CheckBox *active_edit; -int PowerX11::get_power_seconds_left() { - if (UpdatePowerInfo()) { - return nsecs_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} + bool _edit_mode; -int PowerX11::get_power_percent_left() { - if (UpdatePowerInfo()) { - return percent_left; - } else { - WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); - return -1; - } -} + void _clear_fields(); + void _on_confirmed(); + void _on_cancelled(); + void _on_required_text_changed(const String &p_text); -PowerHaiku::PowerHaiku() : - nsecs_left(-1), - percent_left(-1), - power_state(OS::POWERSTATE_UNKNOWN) { -} +protected: + virtual void _notification(int p_what); + static void _bind_methods(); -PowerHaiku::~PowerHaiku() { -} +public: + void config(const String &p_plugin_dir_name); + + PluginConfigDialog(); + ~PluginConfigDialog(); +}; + +#endif // PLUGIN_CONFIG_DIALOG_H diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 2e128db883..5373015654 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -3,40 +3,9 @@ #include "os/keyboard.h" #include "scene/animation/animation_blend_tree.h" -void AnimationNodeBlendSpace1DEditorPlugin::edit(Object *p_object) { - anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace1D>(p_object)); -} - -bool AnimationNodeBlendSpace1DEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("AnimationNodeBlendSpace1D"); -} - -void AnimationNodeBlendSpace1DEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - button->show(); - editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_process(true); - } else { - if (anim_tree_editor->is_visible_in_tree()) { - editor->hide_bottom_panel(); - } - - button->hide(); - anim_tree_editor->set_process(false); - } -} - -AnimationNodeBlendSpace1DEditorPlugin::AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node) { - editor = p_node; - anim_tree_editor = memnew(AnimationNodeBlendSpace1DEditor); - anim_tree_editor->set_custom_minimum_size(Size2(0, 150 * EDSCALE)); - - button = editor->add_bottom_panel_item(TTR("BlendSpace1D"), anim_tree_editor); - button->hide(); -} - -AnimationNodeBlendSpace1DEditorPlugin::~AnimationNodeBlendSpace1DEditorPlugin() { +StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const { + StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position"; + return path; } void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) { @@ -62,7 +31,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven menu->add_submenu_item(TTR("Add Animation"), "animations"); - AnimationTree *gp = blend_space->get_tree(); + AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree(); ERR_FAIL_COND(!gp); if (gp->has_node(gp->get_animation_player())) { @@ -85,10 +54,18 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven continue; int idx = menu->get_item_count(); - menu->add_item(vformat("Add %s", name)); + menu->add_item(vformat("Add %s", name), idx); menu->set_item_metadata(idx, E->get()); } + Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); + if (clipb.is_valid()) { + menu->add_separator(); + menu->add_item(TTR("Paste"), MENU_PASTE); + } + menu->add_separator(); + menu->add_item(TTR("Load.."), MENU_LOAD_FILE); + menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position())); menu->popup(); @@ -158,7 +135,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); - blend_space->set_blend_pos(blend_pos); + AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos); blend_space_draw->update(); } @@ -181,7 +158,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven blend_pos *= blend_space->get_max_space() - blend_space->get_min_space(); blend_pos += blend_space->get_min_space(); - blend_space->set_blend_pos(blend_pos); + AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos); + blend_space_draw->update(); } } @@ -277,7 +255,8 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { color.a *= 0.5; } - float point = blend_space->get_blend_pos(); + float point = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path()); + point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s.width; @@ -299,12 +278,6 @@ void AnimationNodeBlendSpace1DEditor::_update_space() { updating = true; - if (blend_space->get_parent().is_valid()) { - goto_parent_hb->show(); - } else { - goto_parent_hb->hide(); - } - max_value->set_value(blend_space->get_max_space()); min_value->set_value(blend_space->get_min_space()); @@ -355,15 +328,47 @@ void AnimationNodeBlendSpace1DEditor::_snap_toggled() { blend_space_draw->update(); } +void AnimationNodeBlendSpace1DEditor::_file_opened(const String &p_file) { + + file_loaded = ResourceLoader::load(p_file); + if (file_loaded.is_valid()) { + _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } +} + void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) { - String type = menu->get_item_metadata(p_index); + Ref<AnimationRootNode> node; + if (p_index == MENU_LOAD_FILE) { + + open_file->clear_filters(); + List<String> filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); + for (List<String>::Element *E = filters.front(); E; E = E->next()) { + open_file->add_filter("*." + E->get()); + } + open_file->popup_centered_ratio(); + return; + } else if (p_index == MENU_LOAD_FILE_CONFIRM) { + node = file_loaded; + file_loaded.unref(); + } else if (p_index == MENU_PASTE) { + + node = EditorSettings::get_singleton()->get_resource_clipboard(); + } else { + String type = menu->get_item_metadata(p_index); + + Object *obj = ClassDB::instance(type); + ERR_FAIL_COND(!obj); + AnimationNode *an = Object::cast_to<AnimationNode>(obj); + ERR_FAIL_COND(!an); - Object *obj = ClassDB::instance(type); - ERR_FAIL_COND(!obj); - AnimationNode *an = Object::cast_to<AnimationNode>(obj); - ERR_FAIL_COND(!an); + node = Ref<AnimationNode>(an); + } - Ref<AnimationNode> node(an); + if (!node.is_valid()) { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed.")); + return; + } updating = true; undo_redo->create_action("Add Node Point"); @@ -438,7 +443,7 @@ void AnimationNodeBlendSpace1DEditor::_update_tool_erase() { if (point_valid) { Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point); - if (EditorNode::get_singleton()->item_has_editor(an.ptr())) { + if (AnimationTreeEditor::get_singleton()->can_edit(an)) { open_editor->show(); } else { open_editor->hide(); @@ -490,18 +495,10 @@ void AnimationNodeBlendSpace1DEditor::_open_editor() { if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) { Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point); ERR_FAIL_COND(an.is_null()); - EditorNode::get_singleton()->edit_item(an.ptr()); + AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point)); } } -void AnimationNodeBlendSpace1DEditor::_goto_parent() { - EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr()); -} - -void AnimationNodeBlendSpace1DEditor::_removed_from_graph() { - EditorNode::get_singleton()->edit_item(NULL); -} - void AnimationNodeBlendSpace1DEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { error_panel->add_style_override("panel", get_stylebox("bg", "Tree")); @@ -513,18 +510,15 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) { tool_erase->set_icon(get_icon("Remove", "EditorIcons")); snap->set_icon(get_icon("SnapGrid", "EditorIcons")); open_editor->set_icon(get_icon("Edit", "EditorIcons")); - goto_parent->set_icon(get_icon("MoveUp", "EditorIcons")); } if (p_what == NOTIFICATION_PROCESS) { String error; - if (!blend_space->get_tree()) { - error = TTR("BlendSpace1D does not belong to an AnimationTree node."); - } else if (!blend_space->get_tree()->is_active()) { + if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) { error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails."); - } else if (blend_space->get_tree()->is_state_invalid()) { - error = blend_space->get_tree()->get_invalid_state_reason(); + } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { + error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason(); } if (error != error_label->get_text()) { @@ -536,6 +530,10 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) { } } } + + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + set_process(is_visible_in_tree()); + } } void AnimationNodeBlendSpace1DEditor::_bind_methods() { @@ -556,28 +554,21 @@ void AnimationNodeBlendSpace1DEditor::_bind_methods() { ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos); ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace1DEditor::_open_editor); - ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace1DEditor::_goto_parent); - ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace1DEditor::_removed_from_graph); + ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace1DEditor::_file_opened); } -void AnimationNodeBlendSpace1DEditor::edit(AnimationNodeBlendSpace1D *p_blend_space) { +bool AnimationNodeBlendSpace1DEditor::can_edit(const Ref<AnimationNode> &p_node) { - if (blend_space.is_valid()) { - blend_space->disconnect("removed_from_graph", this, "_removed_from_graph"); - } + Ref<AnimationNodeBlendSpace1D> b1d = p_node; + return b1d.is_valid(); +} - if (p_blend_space) { - blend_space = Ref<AnimationNodeBlendSpace1D>(p_blend_space); - } else { - blend_space.unref(); - } +void AnimationNodeBlendSpace1DEditor::edit(const Ref<AnimationNode> &p_node) { - if (blend_space.is_null()) { - hide(); - } else { - blend_space->connect("removed_from_graph", this, "_removed_from_graph"); + blend_space = p_node; + if (!blend_space.is_null()) { _update_space(); } } @@ -594,15 +585,6 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() { Ref<ButtonGroup> bg; bg.instance(); - goto_parent_hb = memnew(HBoxContainer); - top_hb->add_child(goto_parent_hb); - - goto_parent = memnew(ToolButton); - goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED); - goto_parent_hb->add_child(goto_parent); - goto_parent_hb->add_child(memnew(VSeparator)); - goto_parent_hb->hide(); - tool_blend = memnew(ToolButton); tool_blend->set_toggle_mode(true); tool_blend->set_button_group(bg); @@ -726,13 +708,20 @@ AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() { menu = memnew(PopupMenu); add_child(menu); - menu->connect("index_pressed", this, "_add_menu_type"); + menu->connect("id_pressed", this, "_add_menu_type"); animations_menu = memnew(PopupMenu); menu->add_child(animations_menu); animations_menu->set_name("animations"); animations_menu->connect("index_pressed", this, "_add_animation_type"); + open_file = memnew(EditorFileDialog); + add_child(open_file); + open_file->set_title(TTR("Open Animation Node")); + open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE); + open_file->connect("file_selected", this, "_file_opened"); + undo_redo = EditorNode::get_singleton()->get_undo_redo(); + selected_point = -1; dragging_selected = false; dragging_selected_attempt = false; diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h index 52139626e6..278357b9c7 100644 --- a/editor/plugins/animation_blend_space_1d_editor.h +++ b/editor/plugins/animation_blend_space_1d_editor.h @@ -3,6 +3,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" #include "scene/animation/animation_blend_space_1d.h" #include "scene/gui/button.h" @@ -10,9 +11,9 @@ #include "scene/gui/popup.h" #include "scene/gui/tree.h" -class AnimationNodeBlendSpace1DEditor : public VBoxContainer { +class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin { - GDCLASS(AnimationNodeBlendSpace1DEditor, VBoxContainer) + GDCLASS(AnimationNodeBlendSpace1DEditor, AnimationTreeNodeEditorPlugin) Ref<AnimationNodeBlendSpace1D> blend_space; @@ -81,7 +82,17 @@ class AnimationNodeBlendSpace1DEditor : public VBoxContainer { void _goto_parent(); - void _removed_from_graph(); + EditorFileDialog *open_file; + Ref<AnimationNode> file_loaded; + void _file_opened(const String &p_file); + + enum { + MENU_LOAD_FILE = 1000, + MENU_PASTE = 1001, + MENU_LOAD_FILE_CONFIRM = 1002 + }; + + StringName get_blend_position_path() const; protected: void _notification(int p_what); @@ -89,29 +100,9 @@ protected: public: static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; } - void edit(AnimationNodeBlendSpace1D *p_blend_space); + virtual bool can_edit(const Ref<AnimationNode> &p_node); + virtual void edit(const Ref<AnimationNode> &p_node); AnimationNodeBlendSpace1DEditor(); }; -class AnimationNodeBlendSpace1DEditorPlugin : public EditorPlugin { - - GDCLASS(AnimationNodeBlendSpace1DEditorPlugin, EditorPlugin) - - AnimationNodeBlendSpace1DEditor *anim_tree_editor; - EditorNode *editor; - Button *button; - -public: - virtual String get_name() const { return "BlendSpace1D"; } - - bool has_main_screen() const { return false; } - - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - - AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node); - ~AnimationNodeBlendSpace1DEditorPlugin(); -}; - #endif // ANIMATION_BLEND_SPACE_1D_EDITOR_H diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 27df60f87a..e5476aaf08 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -11,27 +11,26 @@ #include "scene/gui/panel.h" #include "scene/main/viewport.h" -void AnimationNodeBlendSpace2DEditor::edit(AnimationNodeBlendSpace2D *p_blend_space) { +bool AnimationNodeBlendSpace2DEditor::can_edit(const Ref<AnimationNode> &p_node) { - if (blend_space.is_valid()) { - blend_space->disconnect("removed_from_graph", this, "_removed_from_graph"); - } + Ref<AnimationNodeBlendSpace2D> bs2d = p_node; + return bs2d.is_valid(); +} - if (p_blend_space) { - blend_space = Ref<AnimationNodeBlendSpace2D>(p_blend_space); - } else { - blend_space.unref(); - } +void AnimationNodeBlendSpace2DEditor::edit(const Ref<AnimationNode> &p_node) { - if (blend_space.is_null()) { - hide(); - } else { - blend_space->connect("removed_from_graph", this, "_removed_from_graph"); + blend_space = p_node; + if (!blend_space.is_null()) { _update_space(); } } +StringName AnimationNodeBlendSpace2DEditor::get_blend_position_path() const { + StringName path = AnimationTreeEditor::get_singleton()->get_base_path() + "blend_position"; + return path; +} + void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> k = p_event; @@ -54,7 +53,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven ClassDB::get_inheriters_from_class("AnimationRootNode", &classes); menu->add_submenu_item(TTR("Add Animation"), "animations"); - AnimationTree *gp = blend_space->get_tree(); + AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree(); ERR_FAIL_COND(!gp); if (gp && gp->has_node(gp->get_animation_player())) { AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player())); @@ -74,10 +73,18 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven if (name == "Animation") continue; // nope int idx = menu->get_item_count(); - menu->add_item(vformat("Add %s", name)); + menu->add_item(vformat("Add %s", name), idx); menu->set_item_metadata(idx, E->get()); } + Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); + if (clipb.is_valid()) { + menu->add_separator(); + menu->add_item(TTR("Paste"), MENU_PASTE); + } + menu->add_separator(); + menu->add_item(TTR("Load.."), MENU_LOAD_FILE); + menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position())); menu->popup(); add_point_pos = (mb->get_position() / blend_space_draw->get_size()); @@ -203,7 +210,8 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); blend_pos += blend_space->get_min_space(); - blend_space->set_blend_position(blend_pos); + AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos); + blend_space_draw->update(); } @@ -237,21 +245,54 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space()); blend_pos += blend_space->get_min_space(); - blend_space->set_blend_position(blend_pos); + AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos); + blend_space_draw->update(); } } +void AnimationNodeBlendSpace2DEditor::_file_opened(const String &p_file) { + + file_loaded = ResourceLoader::load(p_file); + if (file_loaded.is_valid()) { + _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } +} + void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) { - String type = menu->get_item_metadata(p_index); + Ref<AnimationRootNode> node; + if (p_index == MENU_LOAD_FILE) { + + open_file->clear_filters(); + List<String> filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); + for (List<String>::Element *E = filters.front(); E; E = E->next()) { + open_file->add_filter("*." + E->get()); + } + open_file->popup_centered_ratio(); + return; + } else if (p_index == MENU_LOAD_FILE_CONFIRM) { + node = file_loaded; + file_loaded.unref(); + } else if (p_index == MENU_PASTE) { + + node = EditorSettings::get_singleton()->get_resource_clipboard(); + } else { + String type = menu->get_item_metadata(p_index); + + Object *obj = ClassDB::instance(type); + ERR_FAIL_COND(!obj); + AnimationNode *an = Object::cast_to<AnimationNode>(obj); + ERR_FAIL_COND(!an); - Object *obj = ClassDB::instance(type); - ERR_FAIL_COND(!obj); - AnimationNode *an = Object::cast_to<AnimationNode>(obj); - ERR_FAIL_COND(!an); + node = Ref<AnimationNode>(an); + } - Ref<AnimationNode> node(an); + if (!node.is_valid()) { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed.")); + return; + } updating = true; undo_redo->create_action("Add Node Point"); @@ -288,7 +329,7 @@ void AnimationNodeBlendSpace2DEditor::_update_tool_erase() { tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count())); if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) { Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point); - if (EditorNode::get_singleton()->item_has_editor(an.ptr())) { + if (AnimationTreeEditor::get_singleton()->can_edit(an)) { open_editor->show(); } else { open_editor->hide(); @@ -490,13 +531,15 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { color.a *= 0.5; } - Vector2 point = blend_space->get_blend_position(); + Vector2 blend_pos = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path()); + Vector2 point = blend_pos; + point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); point *= s; point.y = s.height - point.y; if (blend_space->get_triangle_count()) { - Vector2 closest = blend_space->get_closest_point(blend_space->get_blend_position()); + Vector2 closest = blend_space->get_closest_point(blend_pos); closest = (closest - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space()); closest *= s; closest.y = s.height - closest.y; @@ -527,12 +570,6 @@ void AnimationNodeBlendSpace2DEditor::_update_space() { updating = true; - if (blend_space->get_parent().is_valid()) { - goto_parent_hb->show(); - } else { - goto_parent_hb->hide(); - } - if (blend_space->get_auto_triangles()) { tool_triangle->hide(); } else { @@ -685,7 +722,6 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) { tool_erase->set_icon(get_icon("Remove", "EditorIcons")); snap->set_icon(get_icon("SnapGrid", "EditorIcons")); open_editor->set_icon(get_icon("Edit", "EditorIcons")); - goto_parent->set_icon(get_icon("MoveUp", "EditorIcons")); auto_triangles->set_icon(get_icon("AutoTriangle", "EditorIcons")); } @@ -693,12 +729,12 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) { String error; - if (!blend_space->get_tree()) { + if (!AnimationTreeEditor::get_singleton()->get_tree()) { error = TTR("BlendSpace2D does not belong to an AnimationTree node."); - } else if (!blend_space->get_tree()->is_active()) { + } else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) { error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails."); - } else if (blend_space->get_tree()->is_state_invalid()) { - error = blend_space->get_tree()->get_invalid_state_reason(); + } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { + error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason(); } else if (blend_space->get_triangle_count() == 0) { error = TTR("No triangles exist, so no blending can take place."); } @@ -712,22 +748,21 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) { } } } + + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + set_process(is_visible_in_tree()); + } } void AnimationNodeBlendSpace2DEditor::_open_editor() { if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) { Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point); - ERR_FAIL_COND(!an.is_valid()); - EditorNode::get_singleton()->edit_item(an.ptr()); + ERR_FAIL_COND(an.is_null()); + AnimationTreeEditor::get_singleton()->enter_editor(itos(selected_point)); } } -void AnimationNodeBlendSpace2DEditor::_goto_parent() { - - EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr()); -} - void AnimationNodeBlendSpace2DEditor::_removed_from_graph() { EditorNode::get_singleton()->edit_item(NULL); } @@ -761,11 +796,12 @@ void AnimationNodeBlendSpace2DEditor::_bind_methods() { ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos); ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor); - ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace2DEditor::_goto_parent); ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph); ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled); + + ClassDB::bind_method("_file_opened", &AnimationNodeBlendSpace2DEditor::_file_opened); } AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL; @@ -781,14 +817,6 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() { Ref<ButtonGroup> bg; bg.instance(); - goto_parent_hb = memnew(HBoxContainer); - top_hb->add_child(goto_parent_hb); - goto_parent = memnew(ToolButton); - goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED); - goto_parent_hb->add_child(goto_parent); - goto_parent_hb->add_child(memnew(VSeparator)); - goto_parent_hb->hide(); - tool_blend = memnew(ToolButton); tool_blend->set_toggle_mode(true); tool_blend->set_button_group(bg); @@ -968,56 +996,23 @@ AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() { menu = memnew(PopupMenu); add_child(menu); - menu->connect("index_pressed", this, "_add_menu_type"); + menu->connect("id_pressed", this, "_add_menu_type"); animations_menu = memnew(PopupMenu); menu->add_child(animations_menu); animations_menu->set_name("animations"); animations_menu->connect("index_pressed", this, "_add_animation_type"); + open_file = memnew(EditorFileDialog); + add_child(open_file); + open_file->set_title(TTR("Open Animation Node")); + open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE); + open_file->connect("file_selected", this, "_file_opened"); + undo_redo = EditorNode::get_singleton()->get_undo_redo(); + selected_point = -1; selected_triangle = -1; dragging_selected = false; dragging_selected_attempt = false; } - -void AnimationNodeBlendSpace2DEditorPlugin::edit(Object *p_object) { - - anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace2D>(p_object)); -} - -bool AnimationNodeBlendSpace2DEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("AnimationNodeBlendSpace2D"); -} - -void AnimationNodeBlendSpace2DEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - //editor->hide_animation_player_editors(); - //editor->animation_panel_make_visible(true); - button->show(); - editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_process(true); - } else { - - if (anim_tree_editor->is_visible_in_tree()) - editor->hide_bottom_panel(); - button->hide(); - anim_tree_editor->set_process(false); - } -} - -AnimationNodeBlendSpace2DEditorPlugin::AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node) { - - editor = p_node; - anim_tree_editor = memnew(AnimationNodeBlendSpace2DEditor); - anim_tree_editor->set_custom_minimum_size(Size2(0, 300)); - - button = editor->add_bottom_panel_item(TTR("BlendSpace2D"), anim_tree_editor); - button->hide(); -} - -AnimationNodeBlendSpace2DEditorPlugin::~AnimationNodeBlendSpace2DEditorPlugin() { -} diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h index a0e497804e..0bf1e25d7a 100644 --- a/editor/plugins/animation_blend_space_2d_editor.h +++ b/editor/plugins/animation_blend_space_2d_editor.h @@ -3,6 +3,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" #include "scene/animation/animation_blend_space_2d.h" #include "scene/gui/button.h" @@ -13,15 +14,12 @@ @author Juan Linietsky <reduzio@gmail.com> */ -class AnimationNodeBlendSpace2DEditor : public VBoxContainer { +class AnimationNodeBlendSpace2DEditor : public AnimationTreeNodeEditorPlugin { - GDCLASS(AnimationNodeBlendSpace2DEditor, VBoxContainer); + GDCLASS(AnimationNodeBlendSpace2DEditor, AnimationTreeNodeEditorPlugin); Ref<AnimationNodeBlendSpace2D> blend_space; - HBoxContainer *goto_parent_hb; - ToolButton *goto_parent; - PanelContainer *panel; ToolButton *tool_blend; ToolButton *tool_select; @@ -93,38 +91,31 @@ class AnimationNodeBlendSpace2DEditor : public VBoxContainer { void _edit_point_pos(double); void _open_editor(); - void _goto_parent(); - void _removed_from_graph(); void _auto_triangles_toggled(); + StringName get_blend_position_path() const; + + EditorFileDialog *open_file; + Ref<AnimationNode> file_loaded; + void _file_opened(const String &p_file); + + enum { + MENU_LOAD_FILE = 1000, + MENU_PASTE = 1001, + MENU_LOAD_FILE_CONFIRM = 1002 + }; + protected: void _notification(int p_what); static void _bind_methods(); public: static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; } - void edit(AnimationNodeBlendSpace2D *p_blend_space); + virtual bool can_edit(const Ref<AnimationNode> &p_node); + virtual void edit(const Ref<AnimationNode> &p_node); AnimationNodeBlendSpace2DEditor(); }; -class AnimationNodeBlendSpace2DEditorPlugin : public EditorPlugin { - - GDCLASS(AnimationNodeBlendSpace2DEditorPlugin, EditorPlugin); - - AnimationNodeBlendSpace2DEditor *anim_tree_editor; - EditorNode *editor; - Button *button; - -public: - virtual String get_name() const { return "BlendSpace2D"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - - AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node); - ~AnimationNodeBlendSpace2DEditorPlugin(); -}; #endif // ANIMATION_BLEND_SPACE_2D_EDITOR_H diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index c00ad451fa..42e32b9788 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -2,6 +2,7 @@ #include "core/io/resource_loader.h" #include "core/project_settings.h" +#include "editor/editor_inspector.h" #include "os/input.h" #include "os/keyboard.h" #include "scene/animation/animation_player.h" @@ -9,27 +10,6 @@ #include "scene/gui/panel.h" #include "scene/main/viewport.h" -void AnimationNodeBlendTreeEditor::edit(AnimationNodeBlendTree *p_blend_tree) { - - if (blend_tree.is_valid()) { - blend_tree->disconnect("removed_from_graph", this, "_removed_from_graph"); - } - - if (p_blend_tree) { - blend_tree = Ref<AnimationNodeBlendTree>(p_blend_tree); - } else { - blend_tree.unref(); - } - - if (blend_tree.is_null()) { - hide(); - } else { - blend_tree->connect("removed_from_graph", this, "_removed_from_graph"); - - _update_graph(); - } -} - void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) { for (int i = 0; i < add_options.size(); i++) { @@ -58,10 +38,19 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip void AnimationNodeBlendTreeEditor::_update_options_menu() { + print_line("update options"); add_node->get_popup()->clear(); for (int i = 0; i < add_options.size(); i++) { - add_node->get_popup()->add_item(add_options[i].name); + add_node->get_popup()->add_item(add_options[i].name, i); } + + Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); + if (clipb.is_valid()) { + add_node->get_popup()->add_separator(); + add_node->get_popup()->add_item(TTR("Paste"), MENU_PASTE); + } + add_node->get_popup()->add_separator(); + add_node->get_popup()->add_item(TTR("Load.."), MENU_LOAD_FILE); } Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const { @@ -69,18 +58,28 @@ Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const { return Size2(10, 200); } +void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_property, const Variant &p_value) { + + AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_tree(); + updating = true; + undo_redo->create_action("Parameter Changed: " + String(p_property), UndoRedo::MERGE_ENDS); + undo_redo->add_do_property(tree, p_property, p_value); + undo_redo->add_undo_property(tree, p_property, tree->get(p_property)); + undo_redo->add_do_method(this, "_update_graph"); + undo_redo->add_undo_method(this, "_update_graph"); + undo_redo->commit_action(); + updating = false; +} + void AnimationNodeBlendTreeEditor::_update_graph() { if (updating) return; + visible_properties.clear(); + graph->set_scroll_ofs(blend_tree->get_graph_offset() * EDSCALE); - if (blend_tree->get_parent().is_valid()) { - goto_parent->show(); - } else { - goto_parent->hide(); - } graph->clear_connections(); //erase all nodes for (int i = 0; i < graph->get_child_count(); i++) { @@ -107,7 +106,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { agnode->connect("changed", this, "_node_changed", varray(agnode->get_instance_id()), CONNECT_DEFERRED); } - node->set_offset(agnode->get_position() * EDSCALE); + node->set_offset(blend_tree->get_node_position(E->get()) * EDSCALE); node->set_title(agnode->get_caption()); node->set_name(E->get()); @@ -133,9 +132,28 @@ void AnimationNodeBlendTreeEditor::_update_graph() { node->set_slot(base + i, true, 0, get_color("font_color", "Label"), false, 0, Color()); } - node->connect("dragged", this, "_node_dragged", varray(agnode)); + List<PropertyInfo> pinfo; + agnode->get_parameter_list(&pinfo); + for (List<PropertyInfo>::Element *F = pinfo.front(); F; F = F->next()) { + + if (!(F->get().usage & PROPERTY_USAGE_EDITOR)) { + continue; + } + String base_path = AnimationTreeEditor::get_singleton()->get_base_path() + String(E->get()) + "/" + F->get().name; + EditorProperty *prop = EditorInspector::instantiate_property_editor(AnimationTreeEditor::get_singleton()->get_tree(), F->get().type, base_path, F->get().hint, F->get().hint_string, F->get().usage); + if (prop) { + prop->set_object_and_property(AnimationTreeEditor::get_singleton()->get_tree(), base_path); + prop->update_property(); + prop->set_name_split_ratio(0); + prop->connect("property_changed", this, "_property_changed"); + node->add_child(prop); + visible_properties.push_back(prop); + } + } + + node->connect("dragged", this, "_node_dragged", varray(E->get())); - if (EditorNode::get_singleton()->item_has_editor(agnode.ptr())) { + if (AnimationTreeEditor::get_singleton()->can_edit(agnode)) { node->add_child(memnew(HSeparator)); Button *open_in_editor = memnew(Button); open_in_editor->set_text(TTR("Open Editor")); @@ -169,7 +187,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { ProgressBar *pb = memnew(ProgressBar); - AnimationTree *player = anim->get_tree(); + AnimationTree *player = AnimationTreeEditor::get_singleton()->get_tree(); if (player->has_node(player->get_animation_player())) { AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(player->get_node(player->get_animation_player())); if (ap) { @@ -194,6 +212,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { mb->get_popup()->connect("index_pressed", this, "_anim_selected", varray(options, E->get()), CONNECT_DEFERRED); } + /* should be no longer necesary, as the boolean works Ref<AnimationNodeOneShot> oneshot = agnode; if (oneshot.is_valid()) { @@ -209,7 +228,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() { play_stop->add_child(stop); play_stop->add_spacer(); node->add_child(play_stop); - } + } */ } List<AnimationNodeBlendTree::NodeConnection> connections; @@ -225,16 +244,44 @@ void AnimationNodeBlendTreeEditor::_update_graph() { } } -void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { +void AnimationNodeBlendTreeEditor::_file_opened(const String &p_file) { - ERR_FAIL_INDEX(p_idx, add_options.size()); + file_loaded = ResourceLoader::load(p_file); + if (file_loaded.is_valid()) { + _add_node(MENU_LOAD_FILE_CONFIRM); + } +} + +void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { Ref<AnimationNode> anode; - if (add_options[p_idx].type != String()) { + String base_name; + + if (p_idx == MENU_LOAD_FILE) { + + open_file->clear_filters(); + List<String> filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationNode", &filters); + for (List<String>::Element *E = filters.front(); E; E = E->next()) { + open_file->add_filter("*." + E->get()); + } + open_file->popup_centered_ratio(); + return; + } else if (p_idx == MENU_LOAD_FILE_CONFIRM) { + anode = file_loaded; + file_loaded.unref(); + base_name = anode->get_class(); + } else if (p_idx == MENU_PASTE) { + + anode = EditorSettings::get_singleton()->get_resource_clipboard(); + ERR_FAIL_COND(!anode.is_valid()); + base_name = anode->get_class(); + } else if (add_options[p_idx].type != String()) { AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instance(add_options[p_idx].type)); ERR_FAIL_COND(!an); anode = Ref<AnimationNode>(an); + base_name = add_options[p_idx].name; } else { ERR_FAIL_COND(add_options[p_idx].script.is_null()); String base_type = add_options[p_idx].script->get_instance_base_type(); @@ -242,13 +289,16 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { ERR_FAIL_COND(!an); anode = Ref<AnimationNode>(an); anode->set_script(add_options[p_idx].script.get_ref_ptr()); + base_name = add_options[p_idx].name; } + Ref<AnimationNodeOutput> out = anode; + if (out.is_valid()) { + EditorNode::get_singleton()->show_warning(TTR("Output node can't be added to the blend tree.")); + return; + } Point2 instance_pos = graph->get_scroll_ofs() + graph->get_size() * 0.5; - anode->set_position(instance_pos / EDSCALE); - - String base_name = add_options[p_idx].name; int base = 1; String name = base_name; while (blend_tree->has_node(name)) { @@ -257,19 +307,19 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) { } undo_redo->create_action("Add Node to BlendTree"); - undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode); + undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE); undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); } -void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node) { +void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) { updating = true; undo_redo->create_action("Node Moved"); - undo_redo->add_do_method(p_node.ptr(), "set_position", p_to / EDSCALE); - undo_redo->add_undo_method(p_node.ptr(), "set_position", p_from / EDSCALE); + undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE); + undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); @@ -342,20 +392,6 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) { undo_redo->commit_action(); } -void AnimationNodeBlendTreeEditor::_oneshot_start(const StringName &p_name) { - - Ref<AnimationNodeOneShot> os = blend_tree->get_node(p_name); - ERR_FAIL_COND(!os.is_valid()); - os->start(); -} - -void AnimationNodeBlendTreeEditor::_oneshot_stop(const StringName &p_name) { - - Ref<AnimationNodeOneShot> os = blend_tree->get_node(p_name); - ERR_FAIL_COND(!os.is_valid()); - os->stop(); -} - void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) { GraphNode *gn = Object::cast_to<GraphNode>(p_node); @@ -373,13 +409,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) { Ref<AnimationNode> an = blend_tree->get_node(p_which); ERR_FAIL_COND(!an.is_valid()) - EditorNode::get_singleton()->edit_item(an.ptr()); -} - -void AnimationNodeBlendTreeEditor::_open_parent() { - if (blend_tree->get_parent().is_valid()) { - EditorNode::get_singleton()->edit_item(blend_tree->get_parent().ptr()); - } + AnimationTreeEditor::get_singleton()->enter_editor(p_which); } void AnimationNodeBlendTreeEditor::_filter_toggled() { @@ -417,14 +447,14 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano if (updating || _filter_edit != anode) return false; - NodePath player_path = anode->get_tree()->get_animation_player(); + NodePath player_path = AnimationTreeEditor::get_singleton()->get_tree()->get_animation_player(); - if (!anode->get_tree()->has_node(player_path)) { + if (!AnimationTreeEditor::get_singleton()->get_tree()->has_node(player_path)) { EditorNode::get_singleton()->show_warning(TTR("No animation player set, so unable to retrieve track names.")); return false; } - AnimationPlayer *player = Object::cast_to<AnimationPlayer>(anode->get_tree()->get_node(player_path)); + AnimationPlayer *player = Object::cast_to<AnimationPlayer>(AnimationTreeEditor::get_singleton()->get_tree()->get_node(player_path)); if (!player) { EditorNode::get_singleton()->show_warning(TTR("Player path set is invalid, so unable to retrieve track names.")); return false; @@ -593,8 +623,6 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { - goto_parent->set_icon(get_icon("MoveUp", "EditorIcons")); - error_panel->add_style_override("panel", get_stylebox("bg", "Tree")); error_label->add_color_override("font_color", get_color("error_color", "Editor")); } @@ -603,12 +631,10 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { String error; - if (!blend_tree->get_tree()) { - error = TTR("BlendTree does not belong to an AnimationTree node."); - } else if (!blend_tree->get_tree()->is_active()) { + if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) { error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails."); - } else if (blend_tree->get_tree()->is_state_invalid()) { - error = blend_tree->get_tree()->get_invalid_state_reason(); + } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { + error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason(); } if (error != error_label->get_text()) { @@ -624,13 +650,13 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { blend_tree->get_node_connections(&conns); for (List<AnimationNodeBlendTree::NodeConnection>::Element *E = conns.front(); E; E = E->next()) { float activity = 0; - if (blend_tree->get_tree() && !blend_tree->get_tree()->is_state_invalid()) { + if (AnimationTreeEditor::get_singleton()->get_tree() && !AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { activity = blend_tree->get_connection_activity(E->get().input_node, E->get().input_index); } graph->set_connection_activity(E->get().output_node, 0, E->get().input_node, E->get().input_index, activity); } - AnimationTree *graph_player = blend_tree->get_tree(); + AnimationTree *graph_player = AnimationTreeEditor::get_singleton()->get_tree(); AnimationPlayer *player = NULL; if (graph_player->has_node(graph_player->get_animation_player())) { player = Object::cast_to<AnimationPlayer>(graph_player->get_node(graph_player->get_animation_player())); @@ -650,6 +676,14 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) { } } } + + for (int i = 0; i < visible_properties.size(); i++) { + visible_properties[i]->update_property(); + } + } + + if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { + set_process(is_visible_in_tree()); } } @@ -664,9 +698,9 @@ void AnimationNodeBlendTreeEditor::_scroll_changed(const Vector2 &p_scroll) { void AnimationNodeBlendTreeEditor::_node_changed(ObjectID p_node) { AnimationNode *an = Object::cast_to<AnimationNode>(ObjectDB::get_instance(p_node)); - if (an && an->get_parent() == blend_tree) { - _update_graph(); - } + //if (an && an->get_parent() == blend_tree) { + _update_graph(); + //} } void AnimationNodeBlendTreeEditor::_bind_methods() { @@ -680,17 +714,17 @@ void AnimationNodeBlendTreeEditor::_bind_methods() { ClassDB::bind_method("_disconnection_request", &AnimationNodeBlendTreeEditor::_disconnection_request); ClassDB::bind_method("_node_selected", &AnimationNodeBlendTreeEditor::_node_selected); ClassDB::bind_method("_open_in_editor", &AnimationNodeBlendTreeEditor::_open_in_editor); - ClassDB::bind_method("_open_parent", &AnimationNodeBlendTreeEditor::_open_parent); ClassDB::bind_method("_scroll_changed", &AnimationNodeBlendTreeEditor::_scroll_changed); ClassDB::bind_method("_delete_request", &AnimationNodeBlendTreeEditor::_delete_request); ClassDB::bind_method("_edit_filters", &AnimationNodeBlendTreeEditor::_edit_filters); ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters); ClassDB::bind_method("_filter_edited", &AnimationNodeBlendTreeEditor::_filter_edited); ClassDB::bind_method("_filter_toggled", &AnimationNodeBlendTreeEditor::_filter_toggled); - ClassDB::bind_method("_oneshot_start", &AnimationNodeBlendTreeEditor::_oneshot_start); - ClassDB::bind_method("_oneshot_stop", &AnimationNodeBlendTreeEditor::_oneshot_stop); ClassDB::bind_method("_node_changed", &AnimationNodeBlendTreeEditor::_node_changed); ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendTreeEditor::_removed_from_graph); + ClassDB::bind_method("_property_changed", &AnimationNodeBlendTreeEditor::_property_changed); + ClassDB::bind_method("_file_opened", &AnimationNodeBlendTreeEditor::_file_opened); + ClassDB::bind_method("_update_options_menu", &AnimationNodeBlendTreeEditor::_update_options_menu); ClassDB::bind_method("_anim_selected", &AnimationNodeBlendTreeEditor::_anim_selected); } @@ -708,7 +742,9 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1) - ERR_FAIL_COND(new_name == prev_name); + if (new_name == prev_name) { + return; //nothing to do + } String base_name = new_name; int base = 1; @@ -718,22 +754,61 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima name = base_name + " " + itos(base); } + String base_path = AnimationTreeEditor::get_singleton()->get_base_path(); + updating = true; undo_redo->create_action("Node Renamed"); undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name); undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name); + undo_redo->add_do_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + prev_name, base_path + name); + undo_redo->add_undo_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + name, base_path + prev_name); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); updating = false; gn->set_name(new_name); gn->set_size(gn->get_minimum_size()); + + //change editors accordingly + for (int i = 0; i < visible_properties.size(); i++) { + String pname = visible_properties[i]->get_edited_property().operator String(); + if (pname.begins_with(base_path + prev_name)) { + String new_name = pname.replace_first(base_path + prev_name, base_path + name); + visible_properties[i]->set_object_and_property(visible_properties[i]->get_edited_object(), new_name); + } + } } void AnimationNodeBlendTreeEditor::_node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node) { _node_renamed(le->call("get_text"), p_node); } +bool AnimationNodeBlendTreeEditor::can_edit(const Ref<AnimationNode> &p_node) { + Ref<AnimationNodeBlendTree> bt = p_node; + return bt.is_valid(); +} + +void AnimationNodeBlendTreeEditor::edit(const Ref<AnimationNode> &p_node) { + + if (blend_tree.is_valid()) { + blend_tree->disconnect("removed_from_graph", this, "_removed_from_graph"); + } + + if (p_node.is_valid()) { + blend_tree = p_node; + } else { + blend_tree.unref(); + } + + if (blend_tree.is_null()) { + hide(); + } else { + blend_tree->connect("removed_from_graph", this, "_removed_from_graph"); + + _update_graph(); + } +} + AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { singleton = this; @@ -757,13 +832,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { graph->get_zoom_hbox()->add_child(add_node); add_node->set_text(TTR("Add Node..")); graph->get_zoom_hbox()->move_child(add_node, 0); - add_node->get_popup()->connect("index_pressed", this, "_add_node"); - - goto_parent = memnew(Button); - graph->get_zoom_hbox()->add_child(goto_parent); - graph->get_zoom_hbox()->move_child(goto_parent, 0); - goto_parent->hide(); - goto_parent->connect("pressed", this, "_open_parent"); + add_node->get_popup()->connect("id_pressed", this, "_add_node"); + add_node->connect("about_to_show", this, "_update_options_menu"); add_options.push_back(AddOption("Animation", "AnimationNodeAnimation")); add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot")); @@ -804,45 +874,10 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() { filters->set_hide_root(true); filters->connect("item_edited", this, "_filter_edited"); + open_file = memnew(EditorFileDialog); + add_child(open_file); + open_file->set_title(TTR("Open Animation Node")); + open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE); + open_file->connect("file_selected", this, "_file_opened"); undo_redo = EditorNode::get_singleton()->get_undo_redo(); } - -void AnimationNodeBlendTreeEditorPlugin::edit(Object *p_object) { - - anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendTree>(p_object)); -} - -bool AnimationNodeBlendTreeEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("AnimationNodeBlendTree"); -} - -void AnimationNodeBlendTreeEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - //editor->hide_animation_player_editors(); - //editor->animation_panel_make_visible(true); - button->show(); - editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_process(true); - } else { - - if (anim_tree_editor->is_visible_in_tree()) - editor->hide_bottom_panel(); - button->hide(); - anim_tree_editor->set_process(false); - } -} - -AnimationNodeBlendTreeEditorPlugin::AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node) { - - editor = p_node; - anim_tree_editor = memnew(AnimationNodeBlendTreeEditor); - anim_tree_editor->set_custom_minimum_size(Size2(0, 300)); - - button = editor->add_bottom_panel_item(TTR("BlendTree"), anim_tree_editor); - button->hide(); -} - -AnimationNodeBlendTreeEditorPlugin::~AnimationNodeBlendTreeEditorPlugin() { -} diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h index deba3b2b0e..35ecc32979 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.h +++ b/editor/plugins/animation_blend_tree_editor_plugin.h @@ -3,6 +3,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" #include "scene/animation/animation_blend_tree.h" #include "scene/gui/button.h" @@ -13,14 +14,13 @@ @author Juan Linietsky <reduzio@gmail.com> */ -class AnimationNodeBlendTreeEditor : public VBoxContainer { +class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin { - GDCLASS(AnimationNodeBlendTreeEditor, VBoxContainer); + GDCLASS(AnimationNodeBlendTreeEditor, AnimationTreeNodeEditorPlugin); Ref<AnimationNodeBlendTree> blend_tree; GraphEdit *graph; MenuButton *add_node; - Button *goto_parent; PanelContainer *error_panel; Label *error_label; @@ -32,6 +32,7 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer { CheckBox *filter_enabled; Map<StringName, ProgressBar *> animations; + Vector<EditorProperty *> visible_properties; void _update_graph(); @@ -52,7 +53,7 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer { static AnimationNodeBlendTreeEditor *singleton; - void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, Ref<AnimationNode> p_node); + void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which); void _node_renamed(const String &p_text, Ref<AnimationNode> p_node); void _node_renamed_focus_out(Node *le, Ref<AnimationNode> p_node); @@ -64,11 +65,8 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer { void _scroll_changed(const Vector2 &p_scroll); void _node_selected(Object *p_node); void _open_in_editor(const String &p_which); - void _open_parent(); void _anim_selected(int p_index, Array p_options, const String &p_node); void _delete_request(const String &p_which); - void _oneshot_start(const StringName &p_name); - void _oneshot_stop(const StringName &p_name); bool _update_filters(const Ref<AnimationNode> &anode); void _edit_filters(const String &p_which); @@ -78,8 +76,19 @@ class AnimationNodeBlendTreeEditor : public VBoxContainer { void _node_changed(ObjectID p_node); + void _property_changed(const StringName &p_property, const Variant &p_value); void _removed_from_graph(); + EditorFileDialog *open_file; + Ref<AnimationNode> file_loaded; + void _file_opened(const String &p_file); + + enum { + MENU_LOAD_FILE = 1000, + MENU_PASTE = 1001, + MENU_LOAD_FILE_CONFIRM = 1002 + }; + protected: void _notification(int p_what); static void _bind_methods(); @@ -91,27 +100,11 @@ public: void remove_custom_type(const Ref<Script> &p_script); virtual Size2 get_minimum_size() const; - void edit(AnimationNodeBlendTree *p_blend_tree); - AnimationNodeBlendTreeEditor(); -}; -class AnimationNodeBlendTreeEditorPlugin : public EditorPlugin { + virtual bool can_edit(const Ref<AnimationNode> &p_node); + virtual void edit(const Ref<AnimationNode> &p_node); - GDCLASS(AnimationNodeBlendTreeEditorPlugin, EditorPlugin); - - AnimationNodeBlendTreeEditor *anim_tree_editor; - EditorNode *editor; - Button *button; - -public: - virtual String get_name() const { return "BlendTree"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - - AnimationNodeBlendTreeEditorPlugin(EditorNode *p_node); - ~AnimationNodeBlendTreeEditorPlugin(); + AnimationNodeBlendTreeEditor(); }; #endif // ANIMATION_BLEND_TREE_EDITOR_PLUGIN_H diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index ee450333c8..3a65cb9b38 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -11,22 +11,17 @@ #include "scene/gui/panel.h" #include "scene/main/viewport.h" -void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_machine) { +bool AnimationNodeStateMachineEditor::can_edit(const Ref<AnimationNode> &p_node) { - if (state_machine.is_valid()) { - state_machine->disconnect("removed_from_graph", this, "_removed_from_graph"); - } + Ref<AnimationNodeStateMachine> ansm = p_node; + return ansm.is_valid(); +} - if (p_state_machine) { - state_machine = Ref<AnimationNodeStateMachine>(p_state_machine); - } else { - state_machine.unref(); - } +void AnimationNodeStateMachineEditor::edit(const Ref<AnimationNode> &p_node) { - if (state_machine.is_null()) { - hide(); - } else { - state_machine->connect("removed_from_graph", this, "_removed_from_graph"); + state_machine = p_node; + + if (state_machine.is_valid()) { selected_transition_from = StringName(); selected_transition_to = StringName(); @@ -38,6 +33,10 @@ void AnimationNodeStateMachineEditor::edit(AnimationNodeStateMachine *p_state_ma void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEvent> &p_event) { + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + if (playback.is_null()) + return; + Ref<InputEventKey> k = p_event; if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) { if (selected_node != StringName() || selected_transition_to != StringName() || selected_transition_from != StringName()) { @@ -59,7 +58,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv ClassDB::get_inheriters_from_class("AnimationRootNode", &classes); menu->add_submenu_item(TTR("Add Animation"), "animations"); - AnimationTree *gp = state_machine->get_tree(); + AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree(); ERR_FAIL_COND(!gp); if (gp && gp->has_node(gp->get_animation_player())) { AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player())); @@ -79,9 +78,17 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv if (name == "Animation") continue; // nope int idx = menu->get_item_count(); - menu->add_item(vformat("Add %s", name)); + menu->add_item(vformat("Add %s", name), idx); menu->set_item_metadata(idx, E->get()); } + Ref<AnimationNode> clipb = EditorSettings::get_singleton()->get_resource_clipboard(); + + if (clipb.is_valid()) { + menu->add_separator(); + menu->add_item(TTR("Paste"), MENU_PASTE); + } + menu->add_separator(); + menu->add_item(TTR("Load.."), MENU_LOAD_FILE); menu->set_global_position(state_machine_draw->get_global_transform().xform(mb->get_position())); menu->popup(); @@ -98,18 +105,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order if (node_rects[i].play.has_point(mb->get_position())) { //edit name - if (play_mode->get_selected() == 1 || !state_machine->is_playing()) { + if (play_mode->get_selected() == 1 || !playback->is_playing()) { //start - state_machine->start(node_rects[i].node_name); + playback->start(node_rects[i].node_name); } else { //travel - if (!state_machine->travel(node_rects[i].node_name)) { - - state_machine->start(node_rects[i].node_name); - //removing this due to usability.. - //error_time = 5; - //error_text = vformat(TTR("No path found from '%s' to '%s'."), state_machine->get_current_node(), node_rects[i].node_name); - } + playback->travel(node_rects[i].node_name); } state_machine_draw->update(); return; @@ -196,8 +197,8 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv Ref<AnimationNode> an = state_machine->get_node(selected_node); updating = true; undo_redo->create_action("Move Node"); - undo_redo->add_do_method(an.ptr(), "set_position", an->get_position() + drag_ofs / EDSCALE); - undo_redo->add_undo_method(an.ptr(), "set_position", an->get_position()); + undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE); + undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node)); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); undo_redo->commit_action(); @@ -293,7 +294,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv snap_y = StringName(); { //snap - Vector2 cpos = state_machine->get_node(selected_node)->get_position() + drag_ofs / EDSCALE; + Vector2 cpos = state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE; List<StringName> nodes; state_machine->get_node_list(&nodes); @@ -303,7 +304,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { if (E->get() == selected_node) continue; - Vector2 npos = state_machine->get_node(E->get())->get_position(); + Vector2 npos = state_machine->get_node_position(E->get()); float d_x = ABS(npos.x - cpos.x); if (d_x < MIN(5, best_d_x)) { @@ -372,19 +373,58 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv } } +void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) { + + file_loaded = ResourceLoader::load(p_file); + if (file_loaded.is_valid()) { + _add_menu_type(MENU_LOAD_FILE_CONFIRM); + } +} + void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { - String type = menu->get_item_metadata(p_index); + String base_name; + Ref<AnimationRootNode> node; - Object *obj = ClassDB::instance(type); - ERR_FAIL_COND(!obj); - AnimationNode *an = Object::cast_to<AnimationNode>(obj); - ERR_FAIL_COND(!an); + if (p_index == MENU_LOAD_FILE) { - Ref<AnimationNode> node(an); - node->set_position(add_node_pos); + open_file->clear_filters(); + List<String> filters; + ResourceLoader::get_recognized_extensions_for_type("AnimationRootNode", &filters); + for (List<String>::Element *E = filters.front(); E; E = E->next()) { + open_file->add_filter("*." + E->get()); + } + open_file->popup_centered_ratio(); + return; + } else if (p_index == MENU_LOAD_FILE_CONFIRM) { + node = file_loaded; + file_loaded.unref(); + } else if (p_index == MENU_PASTE) { + + node = EditorSettings::get_singleton()->get_resource_clipboard(); + + } else { + String type = menu->get_item_metadata(p_index); + + Object *obj = ClassDB::instance(type); + ERR_FAIL_COND(!obj); + AnimationNode *an = Object::cast_to<AnimationNode>(obj); + ERR_FAIL_COND(!an); + + node = Ref<AnimationNode>(an); + base_name = type.replace_first("AnimationNode", ""); + } + + if (!node.is_valid()) { + EditorNode::get_singleton()->show_warning(TTR("This type of node can't be used. Only root nodes are allowed.")); + return; + } + + if (base_name == String()) { + + base_name = node->get_class().replace_first("AnimationNode", ""); + } - String base_name = type.replace_first("AnimationNode", ""); int base = 1; String name = base_name; while (state_machine->has_node(name)) { @@ -394,7 +434,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) { updating = true; undo_redo->create_action("Add Node"); - undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node); + undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); @@ -419,11 +459,9 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) { name = base_name + " " + itos(base); } - anim->set_position(add_node_pos); - updating = true; undo_redo->create_action("Add Node"); - undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim); + undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos); undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name); undo_redo->add_do_method(this, "_update_graph"); undo_redo->add_undo_method(this, "_update_graph"); @@ -502,6 +540,8 @@ void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(Vector2 &r_from, Ve void AnimationNodeStateMachineEditor::_state_machine_draw() { + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + Ref<StyleBox> style = get_stylebox("frame", "GraphNode"); Ref<StyleBox> style_selected = get_stylebox("selectedframe", "GraphNode"); @@ -515,10 +555,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { linecolor.a *= 0.3; Ref<StyleBox> playing_overlay = get_stylebox("position", "GraphNode"); - bool playing = state_machine->is_playing(); - StringName current = state_machine->get_current_node(); - StringName blend_from = state_machine->get_blend_from_node(); - Vector<StringName> travel_path = state_machine->get_travel_path(); + bool playing = false; + StringName current; + StringName blend_from; + Vector<StringName> travel_path; + + if (playback.is_valid()) { + playing = playback->is_playing(); + current = playback->get_current_node(); + blend_from = playback->get_blend_from_node(); + travel_path = playback->get_travel_path(); + } if (state_machine_draw->has_focus()) { state_machine_draw->draw_rect(Rect2(Point2(), state_machine_draw->get_size()), accent, false); @@ -534,13 +581,13 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { //snap lines if (dragging_selected) { - Vector2 from = (state_machine->get_node(selected_node)->get_position() * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE; + Vector2 from = (state_machine->get_node_position(selected_node) * EDSCALE) + drag_ofs - state_machine->get_graph_offset() * EDSCALE; if (snap_x != StringName()) { - Vector2 to = (state_machine->get_node(snap_x)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + Vector2 to = (state_machine->get_node_position(snap_x) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; state_machine_draw->draw_line(from, to, linecolor, 2); } if (snap_y != StringName()) { - Vector2 to = (state_machine->get_node(snap_y)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + Vector2 to = (state_machine->get_node_position(snap_y) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; state_machine_draw->draw_line(from, to, linecolor, 2); } } @@ -563,7 +610,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } Vector2 offset; - offset += anode->get_position() * EDSCALE; + offset += state_machine->get_node_position(E->get()) * EDSCALE; if (selected_node == E->get() && dragging_selected) { offset += drag_ofs; } @@ -588,10 +635,10 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { //draw conecting line for potential new transition if (connecting) { - Vector2 from = (state_machine->get_node(connecting_from)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + Vector2 from = (state_machine->get_node_position(connecting_from) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; Vector2 to; if (connecting_to_node != StringName()) { - to = (state_machine->get_node(connecting_to_node)->get_position() * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; + to = (state_machine->get_node_position(connecting_to_node) * EDSCALE) - state_machine->get_graph_offset() * EDSCALE; } else { to = connecting_to; } @@ -617,15 +664,17 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { TransitionLine tl; tl.from_node = state_machine->get_transition_from(i); Vector2 ofs_from = (dragging_selected && tl.from_node == selected_node) ? drag_ofs : Vector2(); - tl.from = (state_machine->get_node(tl.from_node)->get_position() * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE; + tl.from = (state_machine->get_node_position(tl.from_node) * EDSCALE) + ofs_from - state_machine->get_graph_offset() * EDSCALE; tl.to_node = state_machine->get_transition_to(i); Vector2 ofs_to = (dragging_selected && tl.to_node == selected_node) ? drag_ofs : Vector2(); - tl.to = (state_machine->get_node(tl.to_node)->get_position() * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE; + tl.to = (state_machine->get_node_position(tl.to_node) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE; Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i); tl.disabled = tr->is_disabled(); tl.auto_advance = tr->has_auto_advance(); + tl.advance_condition_name = tr->get_advance_condition_name(); + tl.advance_condition_state = false; tl.mode = tr->get_switch_mode(); tl.width = tr_bidi_offset; @@ -665,7 +714,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { } } } - _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, tl.auto_advance); + + bool auto_advance = tl.auto_advance; + StringName fullpath = AnimationTreeEditor::get_singleton()->get_base_path() + String(tl.advance_condition_name); + if (tl.advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(fullpath))) { + tl.advance_condition_state = true; + auto_advance = true; + } + _connection_draw(tl.from, tl.to, tl.mode, !tl.disabled, selected, travel, auto_advance); transition_lines.push_back(tl); } @@ -675,7 +731,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { String name = node_rects[i].node_name; Ref<AnimationNode> anode = state_machine->get_node(name); - bool needs_editor = EditorNode::get_singleton()->item_has_editor(anode.ptr()); + bool needs_editor = AnimationTreeEditor::get_singleton()->can_edit(anode); Ref<StyleBox> sb = name == selected_node ? style_selected : style; int strsize = font->get_string_size(name).width; @@ -757,12 +813,14 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() { void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { - if (!state_machine->is_playing()) + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + + if (!playback.is_valid() || !playback->is_playing()) return; int idx = -1; for (int i = 0; node_rects.size(); i++) { - if (node_rects[i].node_name == state_machine->get_current_node()) { + if (node_rects[i].node_name == playback->get_current_node()) { idx = i; break; } @@ -785,9 +843,9 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() { } to.y = from.y; - float len = MAX(0.0001, state_machine->get_current_length()); + float len = MAX(0.0001, playback->get_current_length()); - float pos = CLAMP(state_machine->get_current_play_pos(), 0, len); + float pos = CLAMP(playback->get_current_play_pos(), 0, len); float c = pos / len; Color fg = get_color("font_color", "Label"); Color bg = fg; @@ -807,12 +865,6 @@ void AnimationNodeStateMachineEditor::_update_graph() { updating = true; - if (state_machine->get_parent().is_valid()) { - goto_parent_hbox->show(); - } else { - goto_parent_hbox->hide(); - } - state_machine_draw->update(); updating = false; @@ -824,7 +876,6 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { error_panel->add_style_override("panel", get_stylebox("bg", "Tree")); error_label->add_color_override("font_color", get_color("error_color", "Editor")); panel->add_style_override("panel", get_stylebox("bg", "Tree")); - goto_parent->set_icon(get_icon("MoveUp", "EditorIcons")); tool_select->set_icon(get_icon("ToolSelect", "EditorIcons")); tool_create->set_icon(get_icon("ToolAddNode", "EditorIcons")); @@ -856,19 +907,21 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { String error; + Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); + if (error_time > 0) { error = error_text; error_time -= get_process_delta_time(); - } else if (!state_machine->get_tree()) { - error = TTR("StateMachine does not belong to an AnimationTree node."); - } else if (!state_machine->get_tree()->is_active()) { + } else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) { error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails."); - } else if (state_machine->get_tree()->is_state_invalid()) { - error = state_machine->get_tree()->get_invalid_state_reason(); - } else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) { + } else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) { + error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason(); + /*} else if (state_machine->get_parent().is_valid() && state_machine->get_parent()->is_class("AnimationNodeStateMachine")) { if (state_machine->get_start_node() == StringName() || state_machine->get_end_node() == StringName()) { error = TTR("Start and end nodes are needed for a sub-transition."); - } + }*/ + } else if (playback.is_null()) { + error = vformat(TTR("No playback resource set at path: %s."), AnimationTreeEditor::get_singleton()->get_base_path() + "playback"); } if (error != error_label->get_text()) { @@ -904,14 +957,38 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { break; } + if (transition_lines[i].advance_condition_name != state_machine->get_transition(tidx)->get_advance_condition_name()) { + state_machine_draw->update(); + break; + } + if (transition_lines[i].mode != state_machine->get_transition(tidx)->get_switch_mode()) { state_machine_draw->update(); break; } + + bool acstate = transition_lines[i].advance_condition_name != StringName() && bool(AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + String(transition_lines[i].advance_condition_name))); + + if (transition_lines[i].advance_condition_state != acstate) { + state_machine_draw->update(); + break; + } } bool same_travel_path = true; - Vector<StringName> tp = state_machine->get_travel_path(); + Vector<StringName> tp; + bool is_playing = false; + StringName current_node; + StringName blend_from_node; + float play_pos = 0; + + if (playback.is_valid()) { + tp = playback->get_travel_path(); + is_playing = playback->is_playing(); + current_node = playback->get_current_node(); + blend_from_node = playback->get_blend_from_node(); + play_pos = playback->get_current_play_pos(); + } { @@ -928,37 +1005,32 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) { } //update if travel state changed - if (!same_travel_path || last_active != state_machine->is_playing() || last_current_node != state_machine->get_current_node() || last_blend_from_node != state_machine->get_blend_from_node()) { + if (!same_travel_path || last_active != is_playing || last_current_node != current_node || last_blend_from_node != blend_from_node) { state_machine_draw->update(); last_travel_path = tp; - last_current_node = state_machine->get_current_node(); - last_active = state_machine->is_playing(); - last_blend_from_node = state_machine->get_blend_from_node(); + last_current_node = current_node; + last_active = is_playing; + last_blend_from_node = blend_from_node; state_machine_play_pos->update(); } - if (last_play_pos != state_machine->get_current_play_pos()) { + if (last_play_pos != play_pos) { - last_play_pos = state_machine->get_current_play_pos(); + last_play_pos = play_pos; state_machine_play_pos->update(); } } if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { over_node = StringName(); + set_process(is_visible_in_tree()); } } void AnimationNodeStateMachineEditor::_open_editor(const String &p_name) { - Ref<AnimationNode> an = state_machine->get_node(p_name); - ERR_FAIL_COND(!an.is_valid()); - EditorNode::get_singleton()->edit_item(an.ptr()); -} - -void AnimationNodeStateMachineEditor::_goto_parent() { - EditorNode::get_singleton()->edit_item(state_machine->get_parent().ptr()); + AnimationTreeEditor::get_singleton()->enter_editor(p_name); } void AnimationNodeStateMachineEditor::_removed_from_graph() { @@ -1114,7 +1186,6 @@ void AnimationNodeStateMachineEditor::_bind_methods() { ClassDB::bind_method("_name_edited", &AnimationNodeStateMachineEditor::_name_edited); - ClassDB::bind_method("_goto_parent", &AnimationNodeStateMachineEditor::_goto_parent); ClassDB::bind_method("_removed_from_graph", &AnimationNodeStateMachineEditor::_removed_from_graph); ClassDB::bind_method("_open_editor", &AnimationNodeStateMachineEditor::_open_editor); @@ -1124,6 +1195,7 @@ void AnimationNodeStateMachineEditor::_bind_methods() { ClassDB::bind_method("_autoplay_selected", &AnimationNodeStateMachineEditor::_autoplay_selected); ClassDB::bind_method("_end_selected", &AnimationNodeStateMachineEditor::_end_selected); ClassDB::bind_method("_update_mode", &AnimationNodeStateMachineEditor::_update_mode); + ClassDB::bind_method("_file_opened", &AnimationNodeStateMachineEditor::_file_opened); } AnimationNodeStateMachineEditor *AnimationNodeStateMachineEditor::singleton = NULL; @@ -1136,13 +1208,6 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { HBoxContainer *top_hb = memnew(HBoxContainer); add_child(top_hb); - goto_parent_hbox = memnew(HBoxContainer); - goto_parent = memnew(ToolButton); - goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED); - goto_parent_hbox->add_child(goto_parent); - goto_parent_hbox->add_child(memnew(VSeparator)); - top_hb->add_child(goto_parent_hbox); - Ref<ButtonGroup> bg; bg.instance(); @@ -1248,7 +1313,7 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { menu = memnew(PopupMenu); add_child(menu); - menu->connect("index_pressed", this, "_add_menu_type"); + menu->connect("id_pressed", this, "_add_menu_type"); animations_menu = memnew(PopupMenu); menu->add_child(animations_menu); @@ -1261,6 +1326,13 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { name_edit->connect("text_entered", this, "_name_edited"); name_edit->set_as_toplevel(true); + open_file = memnew(EditorFileDialog); + add_child(open_file); + open_file->set_title(TTR("Open Animation Node")); + open_file->set_mode(EditorFileDialog::MODE_OPEN_FILE); + open_file->connect("file_selected", this, "_file_opened"); + undo_redo = EditorNode::get_singleton()->get_undo_redo(); + over_text = false; over_node_what = -1; @@ -1271,43 +1343,3 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() { error_time = 0; } - -void AnimationNodeStateMachineEditorPlugin::edit(Object *p_object) { - - anim_tree_editor->edit(Object::cast_to<AnimationNodeStateMachine>(p_object)); -} - -bool AnimationNodeStateMachineEditorPlugin::handles(Object *p_object) const { - - return p_object->is_class("AnimationNodeStateMachine"); -} - -void AnimationNodeStateMachineEditorPlugin::make_visible(bool p_visible) { - - if (p_visible) { - //editor->hide_animation_player_editors(); - //editor->animation_panel_make_visible(true); - button->show(); - editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_process(true); - } else { - - if (anim_tree_editor->is_visible_in_tree()) - editor->hide_bottom_panel(); - button->hide(); - anim_tree_editor->set_process(false); - } -} - -AnimationNodeStateMachineEditorPlugin::AnimationNodeStateMachineEditorPlugin(EditorNode *p_node) { - - editor = p_node; - anim_tree_editor = memnew(AnimationNodeStateMachineEditor); - anim_tree_editor->set_custom_minimum_size(Size2(0, 300)); - - button = editor->add_bottom_panel_item(TTR("StateMachine"), anim_tree_editor); - button->hide(); -} - -AnimationNodeStateMachineEditorPlugin::~AnimationNodeStateMachineEditorPlugin() { -} diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h index efd3de7415..49d08607cf 100644 --- a/editor/plugins/animation_state_machine_editor.h +++ b/editor/plugins/animation_state_machine_editor.h @@ -3,6 +3,7 @@ #include "editor/editor_node.h" #include "editor/editor_plugin.h" +#include "editor/plugins/animation_tree_editor_plugin.h" #include "editor/property_editor.h" #include "scene/animation/animation_node_state_machine.h" #include "scene/gui/button.h" @@ -10,9 +11,9 @@ #include "scene/gui/popup.h" #include "scene/gui/tree.h" -class AnimationNodeStateMachineEditor : public VBoxContainer { +class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin { - GDCLASS(AnimationNodeStateMachineEditor, VBoxContainer); + GDCLASS(AnimationNodeStateMachineEditor, AnimationTreeNodeEditorPlugin); Ref<AnimationNodeStateMachine> state_machine; @@ -29,9 +30,6 @@ class AnimationNodeStateMachineEditor : public VBoxContainer { OptionButton *transition_mode; OptionButton *play_mode; - HBoxContainer *goto_parent_hbox; - ToolButton *goto_parent; - PanelContainer *panel; StringName selected_node; @@ -79,8 +77,6 @@ class AnimationNodeStateMachineEditor : public VBoxContainer { void _add_menu_type(int p_index); void _add_animation_type(int p_index); - void _goto_parent(); - void _removed_from_graph(); struct NodeRect { @@ -99,6 +95,8 @@ class AnimationNodeStateMachineEditor : public VBoxContainer { Vector2 from; Vector2 to; AnimationNodeStateMachineTransition::SwitchMode mode; + StringName advance_condition_name; + bool advance_condition_state; bool disabled; bool auto_advance; float width; @@ -135,33 +133,25 @@ class AnimationNodeStateMachineEditor : public VBoxContainer { float error_time; String error_text; + EditorFileDialog *open_file; + Ref<AnimationNode> file_loaded; + void _file_opened(const String &p_file); + + enum { + MENU_LOAD_FILE = 1000, + MENU_PASTE = 1001, + MENU_LOAD_FILE_CONFIRM = 1002 + }; + protected: void _notification(int p_what); static void _bind_methods(); public: static AnimationNodeStateMachineEditor *get_singleton() { return singleton; } - void edit(AnimationNodeStateMachine *p_state_machine); + virtual bool can_edit(const Ref<AnimationNode> &p_node); + virtual void edit(const Ref<AnimationNode> &p_node); AnimationNodeStateMachineEditor(); }; -class AnimationNodeStateMachineEditorPlugin : public EditorPlugin { - - GDCLASS(AnimationNodeStateMachineEditorPlugin, EditorPlugin); - - AnimationNodeStateMachineEditor *anim_tree_editor; - EditorNode *editor; - Button *button; - -public: - virtual String get_name() const { return "StateMachine"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_object); - virtual bool handles(Object *p_object) const; - virtual void make_visible(bool p_visible); - - AnimationNodeStateMachineEditorPlugin(EditorNode *p_node); - ~AnimationNodeStateMachineEditorPlugin(); -}; - #endif // ANIMATION_STATE_MACHINE_EDITOR_H diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp index 25582ae0b9..19921ef54f 100644 --- a/editor/plugins/animation_tree_editor_plugin.cpp +++ b/editor/plugins/animation_tree_editor_plugin.cpp @@ -1,1418 +1,247 @@ -/*************************************************************************/ -/* animation_tree_editor_plugin.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - #include "animation_tree_editor_plugin.h" +#include "animation_blend_space_1d_editor.h" +#include "animation_blend_space_2d_editor.h" +#include "animation_blend_tree_editor_plugin.h" +#include "animation_state_machine_editor.h" #include "core/io/resource_loader.h" #include "core/project_settings.h" +#include "math/delaunay.h" #include "os/input.h" #include "os/keyboard.h" +#include "scene/animation/animation_blend_tree.h" +#include "scene/animation/animation_player.h" #include "scene/gui/menu_button.h" #include "scene/gui/panel.h" #include "scene/main/viewport.h" +#include "scene/scene_string_names.h" -void AnimationTreeEditor::edit(AnimationTreePlayer *p_anim_tree) { +void AnimationTreeEditor::edit(AnimationTree *p_tree) { - anim_tree = p_anim_tree; + if (tree == p_tree) + return; - if (!anim_tree) { - hide(); - } else { - order.clear(); - p_anim_tree->get_node_list(&order); - /* - for(List<StringName>::Element* E=order.front();E;E=E->next()) { + tree = p_tree; - if (E->get() >= (int)last_id) - last_id=E->get()+1; - }*/ - play_button->set_pressed(p_anim_tree->is_active()); - //read the orders + Vector<String> path; + if (tree->has_meta("_tree_edit_path")) { + path = tree->get_meta("_tree_edit_path"); + edit_path(path); + } else { + current_root = 0; } } -Size2 AnimationTreeEditor::_get_maximum_size() { - - Size2 max; - - for (List<StringName>::Element *E = order.front(); E; E = E->next()) { +void AnimationTreeEditor::_path_button_pressed(int p_path) { - Point2 pos = anim_tree->node_get_position(E->get()); - - if (click_type == CLICK_NODE && click_node == E->get()) { + Ref<AnimationNode> node = tree->get_tree_root(); + if (node.is_null()) + return; - pos += click_motion - click_pos; + edited_path.clear(); + if (p_path >= 0) { + for (int i = 0; i <= p_path; i++) { + Ref<AnimationNode> child = node->get_child_by_name(button_path[i]); + ERR_BREAK(child.is_null()); + node = child; + edited_path.push_back(button_path[i]); } - pos += get_node_size(E->get()); - if (pos.x > max.x) - max.x = pos.x; - if (pos.y > max.y) - max.y = pos.y; } - return max; -} - -const char *AnimationTreeEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" }; - -Size2 AnimationTreeEditor::get_node_size(const StringName &p_node) const { - - AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node); - - Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); - Ref<Font> font = get_font("font", "PopupMenu"); - - Size2 size = style->get_minimum_size(); - - int count = 2; // title and name - int inputs = anim_tree->node_get_input_count(p_node); - count += inputs ? inputs : 1; - String name = p_node; - - float name_w = font->get_string_size(name).width; - float type_w = font->get_string_size(String(_node_type_names[type])).width; - float max_w = MAX(name_w, type_w); - - switch (type) { - case AnimationTreePlayer::NODE_TIMESEEK: - case AnimationTreePlayer::NODE_OUTPUT: { - } break; - case AnimationTreePlayer::NODE_ANIMATION: - case AnimationTreePlayer::NODE_ONESHOT: - case AnimationTreePlayer::NODE_MIX: - case AnimationTreePlayer::NODE_BLEND2: - case AnimationTreePlayer::NODE_BLEND3: - case AnimationTreePlayer::NODE_BLEND4: - case AnimationTreePlayer::NODE_TIMESCALE: - case AnimationTreePlayer::NODE_TRANSITION: { - - size.height += font->get_height(); - } break; - case AnimationTreePlayer::NODE_MAX: { + for (int i = 0; i < editors.size(); i++) { + if (editors[i]->can_edit(node)) { + editors[i]->edit(node); + editors[i]->show(); + } else { + editors[i]->edit(Ref<AnimationNode>()); + editors[i]->hide(); } } - - size.x += max_w + 20; - size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu")); - - return size; } -void AnimationTreeEditor::_edit_dialog_changede(String) { - - edit_dialog->hide(); -} - -void AnimationTreeEditor::_edit_dialog_changeds(String s) { - - _edit_dialog_changed(); -} - -void AnimationTreeEditor::_edit_dialog_changedf(float) { - - _edit_dialog_changed(); -} - -void AnimationTreeEditor::_edit_dialog_changed() { - - if (updating_edit) - return; - - if (renaming_edit) { - - if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) { - for (List<StringName>::Element *E = order.front(); E; E = E->next()) { - - if (E->get() == edited_node) - E->get() = edit_line[0]->get_text(); - } - edited_node = edit_line[0]->get_text(); - } - update(); - return; +void AnimationTreeEditor::_update_path() { + while (path_hb->get_child_count()) { + memdelete(path_hb->get_child(0)); } - AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node); - - switch (type) { - - case AnimationTreePlayer::NODE_TIMESCALE: - anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double()); - break; - case AnimationTreePlayer::NODE_ONESHOT: - anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double()); - anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double()); - anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double()); - anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double()); - anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed()); - anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected()); - - break; - - case AnimationTreePlayer::NODE_MIX: - - anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value()); - break; - case AnimationTreePlayer::NODE_BLEND2: - anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value()); - - break; - - case AnimationTreePlayer::NODE_BLEND3: - anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value()); - - break; - case AnimationTreePlayer::NODE_BLEND4: - - anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value())); - - break; - - case AnimationTreePlayer::NODE_TRANSITION: { - anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double()); - if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected()) - anim_tree->transition_node_set_current(edited_node, edit_option->get_selected()); - } break; - default: {} - } -} - -void AnimationTreeEditor::_edit_dialog_animation_changed() { - - Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); - anim_tree->animation_node_set_animation(edited_node, anim); - update(); -} - -void AnimationTreeEditor::_edit_dialog_edit_animation() { - - if (Engine::get_singleton()->is_editor_hint()) { - get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr()); - }; -}; - -void AnimationTreeEditor::_edit_oneshot_start() { - - anim_tree->oneshot_node_start(edited_node); -} - -void AnimationTreeEditor::_play_toggled() { - - anim_tree->set_active(play_button->is_pressed()); -} - -void AnimationTreeEditor::_master_anim_menu_item(int p_item) { - - if (p_item == 0) - _edit_filters(); - else { - - String str = master_anim_popup->get_item_text(p_item); - anim_tree->animation_node_set_master_animation(edited_node, str); + Ref<ButtonGroup> group; + group.instance(); + + Button *b = memnew(Button); + b->set_text("root"); + b->set_toggle_mode(true); + b->set_button_group(group); + b->set_pressed(true); + b->set_focus_mode(FOCUS_NONE); + b->connect("pressed", this, "_path_button_pressed", varray(-1)); + path_hb->add_child(b); + for (int i = 0; i < button_path.size(); i++) { + b = memnew(Button); + b->set_text(button_path[i]); + b->set_toggle_mode(true); + b->set_button_group(group); + path_hb->add_child(b); + b->set_pressed(true); + b->set_focus_mode(FOCUS_NONE); + b->connect("pressed", this, "_path_button_pressed", varray(i)); } - update(); } -void AnimationTreeEditor::_popup_edit_dialog() { - - updating_edit = true; - - for (int i = 0; i < 2; i++) - edit_scroll[i]->hide(); - - for (int i = 0; i < 4; i++) { - - edit_line[i]->hide(); - edit_label[i]->hide(); - } - - edit_option->hide(); - edit_button->hide(); - filter_button->hide(); - edit_check->hide(); - - Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); - Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); - Size2 size = get_node_size(edited_node); - Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM)); - popup_pos += get_global_position(); - - if (renaming_edit) { - - edit_label[0]->set_text(TTR("New name:")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_line[0]->set_begin(Point2(15, 25)); - edit_line[0]->set_text(edited_node); - edit_line[0]->show(); - edit_dialog->set_size(Size2(150, 50)); - - } else { - - AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node); - - switch (type) { - - case AnimationTreePlayer::NODE_ANIMATION: - - if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) { - - AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player())); - master_anim_popup->clear(); - master_anim_popup->add_item(TTR("Edit Filters")); - master_anim_popup->add_separator(); - List<StringName> sn; - ap->get_animation_list(&sn); - sn.sort_custom<StringName::AlphCompare>(); - for (List<StringName>::Element *E = sn.front(); E; E = E->next()) { - master_anim_popup->add_item(E->get()); - } - - master_anim_popup->set_position(popup_pos); - master_anim_popup->popup(); - } else { - property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation"); - property_editor->set_position(popup_pos); - property_editor->popup(); - updating_edit = false; - } - return; - case AnimationTreePlayer::NODE_TIMESCALE: - edit_label[0]->set_text(TTR("Scale:")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_line[0]->set_begin(Point2(15, 25)); - edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node))); - edit_line[0]->show(); - edit_dialog->set_size(Size2(150, 50)); - break; - case AnimationTreePlayer::NODE_ONESHOT: - edit_label[0]->set_text(TTR("Fade In (s):")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_line[0]->set_begin(Point2(15, 25)); - edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node))); - edit_line[0]->show(); - edit_label[1]->set_text(TTR("Fade Out (s):")); - edit_label[1]->set_position(Point2(5, 55)); - edit_label[1]->show(); - edit_line[1]->set_begin(Point2(15, 75)); - edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node))); - edit_line[1]->show(); - - edit_option->clear(); - edit_option->add_item(TTR("Blend"), 0); - edit_option->add_item(TTR("Mix"), 1); - edit_option->set_begin(Point2(15, 105)); - - edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node)); - edit_option->show(); - - edit_check->set_text(TTR("Auto Restart:")); - edit_check->set_begin(Point2(15, 125)); - edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node)); - edit_check->show(); - - edit_label[2]->set_text(TTR("Restart (s):")); - edit_label[2]->set_position(Point2(5, 145)); - edit_label[2]->show(); - edit_line[2]->set_begin(Point2(15, 165)); - edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node))); - edit_line[2]->show(); - edit_label[3]->set_text(TTR("Random Restart (s):")); - edit_label[3]->set_position(Point2(5, 195)); - edit_label[3]->show(); - edit_line[3]->set_begin(Point2(15, 215)); - edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node))); - edit_line[3]->show(); - - filter_button->set_begin(Point2(10, 245)); - filter_button->show(); - - edit_button->set_begin(Point2(10, 268)); - edit_button->set_text(TTR("Start!")); - - edit_button->show(); +void AnimationTreeEditor::edit_path(const Vector<String> &p_path) { - edit_dialog->set_size(Size2(180, 293)); + button_path.clear(); - break; + Ref<AnimationNode> node = tree->get_tree_root(); - case AnimationTreePlayer::NODE_MIX: + if (node.is_valid()) { + current_root = node->get_instance_id(); - edit_label[0]->set_text(TTR("Amount:")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_scroll[0]->set_min(0); - edit_scroll[0]->set_max(1); - edit_scroll[0]->set_step(0.01); - edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node)); - edit_scroll[0]->set_begin(Point2(15, 25)); - edit_scroll[0]->show(); - edit_dialog->set_size(Size2(150, 50)); + for (int i = 0; i < p_path.size(); i++) { - break; - case AnimationTreePlayer::NODE_BLEND2: - edit_label[0]->set_text(TTR("Blend:")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_scroll[0]->set_min(0); - edit_scroll[0]->set_max(1); - edit_scroll[0]->set_step(0.01); - edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node)); - edit_scroll[0]->set_begin(Point2(15, 25)); - edit_scroll[0]->show(); - filter_button->set_begin(Point2(10, 47)); - filter_button->show(); - edit_dialog->set_size(Size2(150, 74)); - - break; - - case AnimationTreePlayer::NODE_BLEND3: - edit_label[0]->set_text(TTR("Blend:")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_scroll[0]->set_min(-1); - edit_scroll[0]->set_max(1); - edit_scroll[0]->set_step(0.01); - edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node)); - edit_scroll[0]->set_begin(Point2(15, 25)); - edit_scroll[0]->show(); - edit_dialog->set_size(Size2(150, 50)); - - break; - case AnimationTreePlayer::NODE_BLEND4: - - edit_label[0]->set_text(TTR("Blend 0:")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_scroll[0]->set_min(0); - edit_scroll[0]->set_max(1); - edit_scroll[0]->set_step(0.01); - edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x); - edit_scroll[0]->set_begin(Point2(15, 25)); - edit_scroll[0]->show(); - edit_label[1]->set_text(TTR("Blend 1:")); - edit_label[1]->set_position(Point2(5, 55)); - edit_label[1]->show(); - edit_scroll[1]->set_min(0); - edit_scroll[1]->set_max(1); - edit_scroll[1]->set_step(0.01); - edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y); - edit_scroll[1]->set_begin(Point2(15, 75)); - edit_scroll[1]->show(); - edit_dialog->set_size(Size2(150, 100)); - - break; - - case AnimationTreePlayer::NODE_TRANSITION: { - - edit_label[0]->set_text(TTR("X-Fade Time (s):")); - edit_label[0]->set_position(Point2(5, 5)); - edit_label[0]->show(); - edit_line[0]->set_begin(Point2(15, 25)); - edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node))); - edit_line[0]->show(); - - edit_label[1]->set_text(TTR("Current:")); - edit_label[1]->set_position(Point2(5, 55)); - edit_label[1]->show(); - edit_option->set_begin(Point2(15, 75)); - - edit_option->clear(); - - for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) { - edit_option->add_item(itos(i), i); - } - - edit_option->select(anim_tree->transition_node_get_current(edited_node)); - edit_option->show(); - edit_dialog->set_size(Size2(150, 100)); - - } break; - default: {} + Ref<AnimationNode> child = node->get_child_by_name(p_path[i]); + ERR_BREAK(child.is_null()); + node = child; + button_path.push_back(p_path[i]); } - } - - edit_dialog->set_position(popup_pos); - edit_dialog->popup(); - - updating_edit = false; -} - -void AnimationTreeEditor::_draw_node(const StringName &p_node) { - - RID ci = get_canvas_item(); - AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node); - - Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); - Ref<Font> font = get_font("font", "PopupMenu"); - Color font_color = get_color("font_color", "PopupMenu"); - Color font_color_title = get_color("font_color_hover", "PopupMenu"); - font_color_title.a *= 0.8; - Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); - - Size2 size = get_node_size(p_node); - Point2 pos = anim_tree->node_get_position(p_node); - if (click_type == CLICK_NODE && click_node == p_node) { - - pos += click_motion - click_pos; - if (pos.x < 5) - pos.x = 5; - if (pos.y < 5) - pos.y = 5; - } - - pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); - style->draw(ci, Rect2(pos, size)); - - float w = size.width - style->get_minimum_size().width; - float h = font->get_height() + get_constant("vseparation", "PopupMenu"); - - Point2 ofs = style->get_offset() + pos; - Point2 ascofs(0, font->get_ascent()); - - Color bx = font_color_title; - bx.a *= 0.1; - draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx); - font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title); - - ofs.y += h; - font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color); - ofs.y += h; - - int count = 2; // title and name - int inputs = anim_tree->node_get_input_count(p_node); - count += inputs ? inputs : 1; - - float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1; - - if (type != AnimationTreePlayer::NODE_OUTPUT) - slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output - - if (inputs) { - for (int i = 0; i < inputs; i++) { - - slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs)); - String text; - switch (type) { - - case AnimationTreePlayer::NODE_TIMESCALE: - case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break; - case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break; - case AnimationTreePlayer::NODE_ANIMATION: break; - case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break; - case AnimationTreePlayer::NODE_BLEND2: - case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break; - case AnimationTreePlayer::NODE_BLEND3: - switch (i) { - case 0: text = "b-"; break; - case 1: text = "a"; break; - case 2: text = "b+"; break; - } - break; - - case AnimationTreePlayer::NODE_BLEND4: - switch (i) { - case 0: text = "a0"; break; - case 1: text = "b0"; break; - case 2: text = "a1"; break; - case 3: text = "b1"; break; - } - break; - - case AnimationTreePlayer::NODE_TRANSITION: - text = itos(i); - if (anim_tree->transition_node_has_input_auto_advance(p_node, i)) - text += "->"; - - break; - default: {} + for (int i = 0; i < editors.size(); i++) { + if (editors[i]->can_edit(node)) { + editors[i]->edit(node); + editors[i]->show(); + } else { + editors[i]->edit(Ref<AnimationNode>()); + editors[i]->hide(); } - font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color); - - ofs.y += h; } } else { - ofs.y += h; + current_root = 0; } - Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar"); - Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar"); - Rect2 pg_rect(ofs, Size2(w, h)); - - bool editable = true; - switch (type) { - case AnimationTreePlayer::NODE_ANIMATION: { - - Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node); - String text; - if (anim_tree->animation_node_get_master_animation(p_node) != "") - text = anim_tree->animation_node_get_master_animation(p_node); - else if (anim.is_null()) - text = "load..."; - else - text = anim->get_name(); - - font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title); + edited_path = button_path; - } break; - case AnimationTreePlayer::NODE_ONESHOT: - case AnimationTreePlayer::NODE_MIX: - case AnimationTreePlayer::NODE_BLEND2: - case AnimationTreePlayer::NODE_BLEND3: - case AnimationTreePlayer::NODE_BLEND4: - case AnimationTreePlayer::NODE_TIMESCALE: - case AnimationTreePlayer::NODE_TRANSITION: { - - font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit...", font_color_title); - } break; - default: editable = false; - } - - if (editable) { - - Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons"); - Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2)); - arrow->draw(ci, ofs + arrow_ofs); - } + _update_path(); } -AnimationTreeEditor::ClickType AnimationTreeEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const { - - Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); - Ref<Font> font = get_font("font", "PopupMenu"); - - float h = (font->get_height() + get_constant("vseparation", "PopupMenu")); - - for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) { - - StringName node = E->get(); - - AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node); - - Point2 pos = anim_tree->node_get_position(node); - Size2 size = get_node_size(node); - - pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); - - if (!Rect2(pos, size).has_point(p_click)) - continue; - - if (p_node_id) - *p_node_id = node; - - pos = p_click - pos; - - float y = pos.y - style->get_offset().height; - - if (y < 2 * h) - return CLICK_NODE; - y -= 2 * h; - - int inputs = anim_tree->node_get_input_count(node); - int count = MAX(inputs, 1); - - if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) { - - if (y < count * h) { - - if (p_slot_index) - *p_slot_index = 0; - return CLICK_OUTPUT_SLOT; - } - } - - for (int i = 0; i < count; i++) { - - if (y < h) { - if (p_slot_index) - *p_slot_index = i; - return CLICK_INPUT_SLOT; - } - y -= h; - } - - bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK; - return has_parameters ? CLICK_PARAMETER : CLICK_NODE; - } - - return CLICK_NONE; -} - -Point2 AnimationTreeEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) { - - Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); - Ref<Font> font = get_font("font", "PopupMenu"); - Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); - - Size2 size = get_node_size(p_node_id); - Point2 pos = anim_tree->node_get_position(p_node_id); - - if (click_type == CLICK_NODE && click_node == p_node_id) { - - pos += click_motion - click_pos; - if (pos.x < 5) - pos.x = 5; - if (pos.y < 5) - pos.y = 5; - } - - pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); - - float w = size.width - style->get_minimum_size().width; - float h = font->get_height() + get_constant("vseparation", "PopupMenu"); - - pos += style->get_offset(); - - pos.y += h * 2; - - pos.y += h * p_slot; - - pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor(); - - if (!p_input) { - pos.x += w + slot_icon->get_width(); - } - - return pos; +Vector<String> AnimationTreeEditor::get_edited_path() const { + return button_path; } -void AnimationTreeEditor::_gui_input(Ref<InputEvent> p_event) { - - Ref<InputEventMouseButton> mb = p_event; - - if (mb.is_valid()) { - - if (mb->is_pressed()) { +void AnimationTreeEditor::enter_editor(const String &p_path) { - if (mb->get_button_index() == 1) { - click_pos = Point2(mb->get_position().x, mb->get_position().y); - click_motion = click_pos; - click_type = _locate_click(click_pos, &click_node, &click_slot); - if (click_type != CLICK_NONE) { - - order.erase(click_node); - order.push_back(click_node); - update(); - } - - switch (click_type) { - case CLICK_INPUT_SLOT: { - click_pos = _get_slot_pos(click_node, true, click_slot); - } break; - case CLICK_OUTPUT_SLOT: { - click_pos = _get_slot_pos(click_node, false, click_slot); - } break; - case CLICK_PARAMETER: { - - edited_node = click_node; - renaming_edit = false; - _popup_edit_dialog(); - //open editor - //_node_edit_property(click_node); - } break; - default: {} - } - } - if (mb->get_button_index() == 2) { - - if (click_type != CLICK_NONE) { - click_type = CLICK_NONE; - update(); - } else { - // try to disconnect/remove - - Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y); - rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot); - if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) { - - node_popup->clear(); - node_popup->set_size(Size2(1, 1)); - node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT); - if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) { - node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); - if (rclick_type == CLICK_INPUT_SLOT) { - if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot)) - node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE); - else - node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE); - node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT); - } - } - - node_popup->set_position(rclick_pos + get_global_position()); - node_popup->popup(); - } - - if (rclick_type == CLICK_NODE) { - node_popup->clear(); - node_popup->set_size(Size2(1, 1)); - node_popup->add_item(TTR("Rename"), NODE_RENAME); - node_popup->add_item(TTR("Remove"), NODE_ERASE); - if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) - node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); - node_popup->set_position(rclick_pos + get_global_position()); - node_popup->popup(); - } - } - } - } else { - - if (mb->get_button_index() == 1 && click_type != CLICK_NONE) { - - switch (click_type) { - case CLICK_INPUT_SLOT: - case CLICK_OUTPUT_SLOT: { - - Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y); - StringName id; - int slot; - ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot); - - if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) { - - anim_tree->connect_nodes(click_node, id, slot); - } - if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) { - - anim_tree->connect_nodes(id, click_node, click_slot); - } - - } break; - case CLICK_NODE: { - Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos); - if (new_pos.x < 5) - new_pos.x = 5; - if (new_pos.y < 5) - new_pos.y = 5; - anim_tree->node_set_position(click_node, new_pos); - - } break; - default: {} - } - - click_type = CLICK_NONE; - update(); - } - } - } - - Ref<InputEventMouseMotion> mm = p_event; - - if (mm.is_valid()) { - - if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) { - - click_motion = Point2(mm->get_position().x, mm->get_position().y); - update(); - } - if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) { - - h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); - v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); - update(); - } - } + Vector<String> path = edited_path; + path.push_back(p_path); + edit_path(path); } -void AnimationTreeEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) { - - static const int steps = 20; - - Rect2 r; - r.position = p_from; - r.expand_to(p_to); - Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1); - bool flip = sign.x * sign.y < 0; - - Vector2 prev; - for (int i = 0; i <= steps; i++) { - - float d = i / float(steps); - float c = -Math::cos(d * Math_PI) * 0.5 + 0.5; - if (flip) - c = 1.0 - c; - Vector2 p = r.position + Vector2(d * r.size.width, c * r.size.height); - - if (i > 0) { - - draw_line(prev, p, p_color, 2); - } - - prev = p; - } +void AnimationTreeEditor::_about_to_show_root() { } void AnimationTreeEditor::_notification(int p_what) { + if (p_what == NOTIFICATION_PROCESS) { + ObjectID root = 0; + if (tree && tree->get_tree_root().is_valid()) { + root = tree->get_tree_root()->get_instance_id(); + } - switch (p_what) { - - case NOTIFICATION_ENTER_TREE: { - - play_button->set_icon(get_icon("Play", "EditorIcons")); - add_menu->set_icon(get_icon("Add", "EditorIcons")); - } break; - case NOTIFICATION_DRAW: { - - _update_scrollbars(); - //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1)); - get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size())); - - for (List<StringName>::Element *E = order.front(); E; E = E->next()) { - - _draw_node(E->get()); - } - - if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) { - - _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8)); - } - - List<AnimationTreePlayer::Connection> connections; - anim_tree->get_connection_list(&connections); - - for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) { - - const AnimationTreePlayer::Connection &c = E->get(); - Point2 source = _get_slot_pos(c.src_node, false, 0); - Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input); - Color col = Color(1, 1, 0.5, 0.8); - /* - if (click_type==CLICK_NODE && click_node==c.src_node) { - - source+=click_motion-click_pos; - } - - if (click_type==CLICK_NODE && click_node==c.dst_node) { - - dest+=click_motion-click_pos; - }*/ - - _draw_cos_line(source, dest, col); - } - - switch (anim_tree->get_last_error()) { - - case AnimationTreePlayer::CONNECT_OK: { - - Ref<Font> f = get_font("font", "Label"); - f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8)); - } break; - default: { - - Ref<Font> f = get_font("font", "Label"); - f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8)); - } break; - } - - } break; + if (root != current_root) { + edit_path(Vector<String>()); + } } } -void AnimationTreeEditor::_update_scrollbars() { - - Size2 size = get_size(); - Size2 hmin = h_scroll->get_combined_minimum_size(); - Size2 vmin = v_scroll->get_combined_minimum_size(); - - v_scroll->set_begin(Point2(size.width - vmin.width, 0)); - v_scroll->set_end(Point2(size.width, size.height)); - - h_scroll->set_begin(Point2(0, size.height - hmin.height)); - h_scroll->set_end(Point2(size.width - vmin.width, size.height)); - - Size2 min = _get_maximum_size(); - - if (min.height < size.height - hmin.height) { - - v_scroll->hide(); - offset.y = 0; - } else { - - v_scroll->show(); - v_scroll->set_max(min.height); - v_scroll->set_page(size.height - hmin.height); - offset.y = v_scroll->get_value(); - } - - if (min.width < size.width - vmin.width) { - - h_scroll->hide(); - offset.x = 0; - } else { - - h_scroll->show(); - h_scroll->set_max(min.width); - h_scroll->set_page(size.width - vmin.width); - offset.x = h_scroll->get_value(); - } +void AnimationTreeEditor::_bind_methods() { + ClassDB::bind_method("_path_button_pressed", &AnimationTreeEditor::_path_button_pressed); } -void AnimationTreeEditor::_scroll_moved(float) { +AnimationTreeEditor *AnimationTreeEditor::singleton = NULL; - offset.x = h_scroll->get_value(); - offset.y = v_scroll->get_value(); - update(); +void AnimationTreeEditor::add_plugin(AnimationTreeNodeEditorPlugin *p_editor) { + ERR_FAIL_COND(p_editor->get_parent()); + editor_base->add_child(p_editor); + editors.push_back(p_editor); + p_editor->set_h_size_flags(SIZE_EXPAND_FILL); + p_editor->set_v_size_flags(SIZE_EXPAND_FILL); + p_editor->hide(); } -void AnimationTreeEditor::_node_menu_item(int p_item) { - - switch (p_item) { - - case NODE_DISCONNECT: { - - if (rclick_type == CLICK_INPUT_SLOT) { - - anim_tree->disconnect_nodes(rclick_node, rclick_slot); - update(); - } - - if (rclick_type == CLICK_OUTPUT_SLOT) { - - List<AnimationTreePlayer::Connection> connections; - anim_tree->get_connection_list(&connections); - - for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) { - - const AnimationTreePlayer::Connection &c = E->get(); - if (c.dst_node == rclick_node) { - - anim_tree->disconnect_nodes(c.dst_node, c.dst_input); - } - } - update(); - } - - } break; - case NODE_RENAME: { - - renaming_edit = true; - edited_node = rclick_node; - _popup_edit_dialog(); - - } break; - case NODE_ADD_INPUT: { - - anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1); - update(); - } break; - case NODE_DELETE_INPUT: { - - anim_tree->transition_node_delete_input(rclick_node, rclick_slot); - update(); - } break; - case NODE_SET_AUTOADVANCE: { - - anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true); - update(); - - } break; - case NODE_CLEAR_AUTOADVANCE: { - - anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false); - update(); - - } break; - - case NODE_ERASE: { - - if (rclick_node == "out") - break; - order.erase(rclick_node); - anim_tree->remove_node(rclick_node); - update(); - } break; - } +void AnimationTreeEditor::remove_plugin(AnimationTreeNodeEditorPlugin *p_editor) { + ERR_FAIL_COND(p_editor->get_parent() != editor_base); + editor_base->remove_child(p_editor); + editors.erase(p_editor); } -StringName AnimationTreeEditor::_add_node(int p_item) { - - static const char *bname[] = { - "out", - "anim", - "oneshot", - "mix", - "blend2", - "blend3", - "blend4", - "scale", - "seek", - "transition" - }; - - String name; - int idx = 1; - - while (true) { - - name = bname[p_item]; - if (idx > 1) - name += " " + itos(idx); - if (anim_tree->node_exists(name)) - idx++; - else - break; +String AnimationTreeEditor::get_base_path() { + String path = SceneStringNames::get_singleton()->parameters_base_path; + for (int i = 0; i < edited_path.size(); i++) { + path += edited_path[i] + "/"; } - - anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name); - anim_tree->node_set_position(name, Point2(last_x, last_y)); - order.push_back(name); - last_x += 10; - last_y += 10; - last_x = last_x % (int)get_size().width; - last_y = last_y % (int)get_size().height; - update(); - - return name; -}; - -void AnimationTreeEditor::_file_dialog_selected(String p_path) { - - switch (file_op) { - - case MENU_IMPORT_ANIMATIONS: { - Vector<String> files = file_dialog->get_selected_files(); - - for (int i = 0; i < files.size(); i++) { - - StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION); - - RES anim = ResourceLoader::load(files[i]); - anim_tree->animation_node_set_animation(node, anim); - //anim_tree->node_set_name(node, files[i].get_file()); - }; - } break; - - default: - break; - }; -}; - -void AnimationTreeEditor::_add_menu_item(int p_item) { - - if (p_item == MENU_GRAPH_CLEAR) { - - //clear - } else if (p_item == MENU_IMPORT_ANIMATIONS) { - - file_op = MENU_IMPORT_ANIMATIONS; - file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); - file_dialog->popup_centered_ratio(); - - } else { - - _add_node(p_item); - } -} - -Size2 AnimationTreeEditor::get_minimum_size() const { - - return Size2(10, 200); + return path; } -void AnimationTreeEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) { - - ERR_FAIL_COND(!anim_tree->node_exists(p_node)); - - for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) { - - StringName port = anim_tree->node_get_input_source(p_node, i); - if (port == StringName()) - continue; - _find_paths_for_filter(port, paths); - } - - if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) { - - Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node); - if (anim.is_valid()) { - - for (int i = 0; i < anim->get_track_count(); i++) { - paths.insert(anim->track_get_path(i)); - } +bool AnimationTreeEditor::can_edit(const Ref<AnimationNode> &p_node) const { + for (int i = 0; i < editors.size(); i++) { + if (editors[i]->can_edit(p_node)) { + return true; } } + return false; } -void AnimationTreeEditor::_filter_edited() { - - TreeItem *ed = filter->get_edited(); - if (!ed) - return; +Vector<String> AnimationTreeEditor::get_animation_list() { - if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) { - anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); - } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) { - anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); - } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) { - anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + if (!singleton->is_visible()) { + return Vector<String>(); } -} - -void AnimationTreeEditor::_edit_filters() { - - filter_dialog->popup_centered_ratio(); - filter->clear(); - - Set<String> npb; - _find_paths_for_filter(edited_node, npb); - - TreeItem *root = filter->create_item(); - filter->set_hide_root(true); - Map<String, TreeItem *> pm; - - Node *base = anim_tree->get_node(anim_tree->get_base_path()); - - for (Set<String>::Element *E = npb.front(); E; E = E->next()) { - - TreeItem *parent = root; - String descr = E->get(); - if (base) { - NodePath np = E->get(); - if (np.get_subname_count() == 1) { - Node *n = base->get_node(np); - Skeleton *s = Object::cast_to<Skeleton>(n); - if (s) { + AnimationTree *tree = singleton->tree; + if (!tree || !tree->has_node(tree->get_animation_player())) + return Vector<String>(); - String skelbase = E->get().substr(0, E->get().find(":")); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(tree->get_node(tree->get_animation_player())); - int bidx = s->find_bone(np.get_subname(0)); + if (!ap) + return Vector<String>(); - if (bidx != -1) { - int bparent = s->get_bone_parent(bidx); - // - if (bparent != -1) { - - String bpn = skelbase + ":" + s->get_bone_name(bparent); - if (pm.has(bpn)) { - parent = pm[bpn]; - descr = np.get_subname(0); - } - } else { - - if (pm.has(skelbase)) { - parent = pm[skelbase]; - } - } - } - } - } - } - - TreeItem *it = filter->create_item(parent); - it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); - it->set_text(0, descr); - it->set_metadata(0, NodePath(E->get())); - it->set_editable(0, true); - if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) { - it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get())); - } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) { - it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get())); - } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) { - it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get())); - } - pm[E->get()] = it; + List<StringName> anims; + ap->get_animation_list(&anims); + Vector<String> ret; + for (List<StringName>::Element *E = anims.front(); E; E = E->next()) { + ret.push_back(E->get()); } -} - -void AnimationTreeEditor::_bind_methods() { - ClassDB::bind_method("_add_menu_item", &AnimationTreeEditor::_add_menu_item); - ClassDB::bind_method("_node_menu_item", &AnimationTreeEditor::_node_menu_item); - ClassDB::bind_method("_gui_input", &AnimationTreeEditor::_gui_input); - //ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed ); - ClassDB::bind_method("_scroll_moved", &AnimationTreeEditor::_scroll_moved); - ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreeEditor::_edit_dialog_changeds); - ClassDB::bind_method("_edit_dialog_changede", &AnimationTreeEditor::_edit_dialog_changede); - ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreeEditor::_edit_dialog_changedf); - ClassDB::bind_method("_edit_dialog_changed", &AnimationTreeEditor::_edit_dialog_changed); - ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreeEditor::_edit_dialog_animation_changed); - ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreeEditor::_edit_dialog_edit_animation); - ClassDB::bind_method("_play_toggled", &AnimationTreeEditor::_play_toggled); - ClassDB::bind_method("_edit_oneshot_start", &AnimationTreeEditor::_edit_oneshot_start); - ClassDB::bind_method("_file_dialog_selected", &AnimationTreeEditor::_file_dialog_selected); - ClassDB::bind_method("_master_anim_menu_item", &AnimationTreeEditor::_master_anim_menu_item); - ClassDB::bind_method("_edit_filters", &AnimationTreeEditor::_edit_filters); - ClassDB::bind_method("_filter_edited", &AnimationTreeEditor::_filter_edited); + return ret; } AnimationTreeEditor::AnimationTreeEditor() { - set_focus_mode(FOCUS_ALL); - - PopupMenu *p; - List<PropertyInfo> defaults; - - add_menu = memnew(MenuButton); - //add_menu->set_ - add_menu->set_position(Point2(0, 0)); - add_menu->set_size(Point2(25, 15)); - add_child(add_menu); - - p = add_menu->get_popup(); - p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION); - p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT); - p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX); - p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2); - p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3); - p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4); - p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE); - p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK); - p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION); - p->add_separator(); - p->add_item(TTR("Import Animations..."), MENU_IMPORT_ANIMATIONS); // wtf - p->add_separator(); - p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR); - - p->connect("id_pressed", this, "_add_menu_item"); - - play_button = memnew(Button); - play_button->set_position(Point2(25, 0)); - play_button->set_size(Point2(25, 15)); - add_child(play_button); - play_button->set_toggle_mode(true); - play_button->connect("pressed", this, "_play_toggled"); - - last_x = 50; - last_y = 50; - - property_editor = memnew(CustomPropertyEditor); - add_child(property_editor); - property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); - property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation"); - - h_scroll = memnew(HScrollBar); - v_scroll = memnew(VScrollBar); - - add_child(h_scroll); - add_child(v_scroll); - - h_scroll->connect("value_changed", this, "_scroll_moved"); - v_scroll->connect("value_changed", this, "_scroll_moved"); - - node_popup = memnew(PopupMenu); - add_child(node_popup); - node_popup->set_as_toplevel(true); - - master_anim_popup = memnew(PopupMenu); - add_child(master_anim_popup); - master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item"); - - node_popup->connect("id_pressed", this, "_node_menu_item"); - - updating_edit = false; - - edit_dialog = memnew(PopupPanel); - //edit_dialog->get_ok()->hide(); - //edit_dialog->get_cancel()->hide(); - add_child(edit_dialog); - - edit_option = memnew(OptionButton); - edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END); - edit_option->set_margin(MARGIN_RIGHT, -10); - edit_dialog->add_child(edit_option); - edit_option->connect("item_selected", this, "_edit_dialog_changedf"); - edit_option->hide(); - - for (int i = 0; i < 2; i++) { - edit_scroll[i] = memnew(HSlider); - edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END); - edit_scroll[i]->set_margin(MARGIN_RIGHT, -10); - edit_dialog->add_child(edit_scroll[i]); - edit_scroll[i]->hide(); - edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf"); - } - for (int i = 0; i < 4; i++) { - edit_line[i] = memnew(LineEdit); - edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END); - edit_line[i]->set_margin(MARGIN_RIGHT, -10); - edit_dialog->add_child(edit_line[i]); - edit_line[i]->hide(); - edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds"); - edit_line[i]->connect("text_entered", this, "_edit_dialog_changede"); - edit_label[i] = memnew(Label); - edit_dialog->add_child(edit_label[i]); - edit_label[i]->hide(); - } - - edit_button = memnew(Button); - edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END); - edit_button->set_margin(MARGIN_RIGHT, -10); - edit_dialog->add_child(edit_button); - edit_button->hide(); - edit_button->connect("pressed", this, "_edit_oneshot_start"); - - edit_check = memnew(CheckButton); - edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END); - edit_check->set_margin(MARGIN_RIGHT, -10); - edit_dialog->add_child(edit_check); - edit_check->hide(); - edit_check->connect("pressed", this, "_edit_dialog_changed"); - - file_dialog = memnew(EditorFileDialog); - file_dialog->set_enable_multiple_selection(true); - file_dialog->set_current_dir(ProjectSettings::get_singleton()->get_resource_path()); - add_child(file_dialog); - file_dialog->connect("file_selected", this, "_file_dialog_selected"); - - filter_dialog = memnew(AcceptDialog); - filter_dialog->set_title(TTR("Edit Node Filters")); - add_child(filter_dialog); - - filter = memnew(Tree); - filter_dialog->add_child(filter); - //filter_dialog->set_child_rect(filter); - filter->connect("item_edited", this, "_filter_edited"); + AnimationNodeAnimation::get_editable_animation_list = get_animation_list; + path_edit = memnew(ScrollContainer); + add_child(path_edit); + path_edit->set_enable_h_scroll(true); + path_edit->set_enable_v_scroll(false); + path_hb = memnew(HBoxContainer); + path_edit->add_child(path_hb); - filter_button = memnew(Button); - filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END); - filter_button->set_margin(MARGIN_RIGHT, -10); - edit_dialog->add_child(filter_button); - filter_button->hide(); - filter_button->set_text(TTR("Filters...")); - filter_button->connect("pressed", this, "_edit_filters"); + current_root = 0; + singleton = this; + editor_base = memnew(PanelContainer); + editor_base->set_v_size_flags(SIZE_EXPAND_FILL); + add_child(editor_base); - set_clip_contents(true); + add_plugin(memnew(AnimationNodeBlendTreeEditor)); + add_plugin(memnew(AnimationNodeBlendSpace1DEditor)); + add_plugin(memnew(AnimationNodeBlendSpace2DEditor)); + add_plugin(memnew(AnimationNodeStateMachineEditor)); } void AnimationTreeEditorPlugin::edit(Object *p_object) { - anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object)); + anim_tree_editor->edit(Object::cast_to<AnimationTree>(p_object)); } bool AnimationTreeEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("AnimationTreePlayer"); + return p_object->is_class("AnimationTree"); } void AnimationTreeEditorPlugin::make_visible(bool p_visible) { @@ -1422,13 +251,13 @@ void AnimationTreeEditorPlugin::make_visible(bool p_visible) { //editor->animation_panel_make_visible(true); button->show(); editor->make_bottom_panel_item_visible(anim_tree_editor); - anim_tree_editor->set_physics_process(true); + anim_tree_editor->set_process(true); } else { if (anim_tree_editor->is_visible_in_tree()) editor->hide_bottom_panel(); button->hide(); - anim_tree_editor->set_physics_process(false); + anim_tree_editor->set_process(false); } } diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h index aeb5b1744f..b12054bb62 100644 --- a/editor/plugins/animation_tree_editor_plugin.h +++ b/editor/plugins/animation_tree_editor_plugin.h @@ -1,167 +1,65 @@ -/*************************************************************************/ -/* animation_tree_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - #ifndef ANIMATION_TREE_EDITOR_PLUGIN_H #define ANIMATION_TREE_EDITOR_PLUGIN_H #include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/property_editor.h" -#include "scene/animation/animation_tree_player.h" +#include "scene/animation/animation_tree.h" #include "scene/gui/button.h" +#include "scene/gui/graph_edit.h" #include "scene/gui/popup.h" #include "scene/gui/tree.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -class AnimationTreeEditor : public Control { - - GDCLASS(AnimationTreeEditor, Control); - - static const char *_node_type_names[]; - - enum ClickType { - CLICK_NONE, - CLICK_NAME, - CLICK_NODE, - CLICK_INPUT_SLOT, - CLICK_OUTPUT_SLOT, - CLICK_PARAMETER - }; - - enum { - - MENU_GRAPH_CLEAR = 100, - MENU_IMPORT_ANIMATIONS = 101, - NODE_DISCONNECT, - NODE_RENAME, - NODE_ERASE, - NODE_ADD_INPUT, - NODE_DELETE_INPUT, - NODE_SET_AUTOADVANCE, - NODE_CLEAR_AUTOADVANCE - }; - - bool renaming_edit; - StringName edited_node; - bool updating_edit; - Popup *edit_dialog; - HSlider *edit_scroll[2]; - LineEdit *edit_line[4]; - OptionButton *edit_option; - Label *edit_label[4]; - Button *edit_button; - Button *filter_button; - CheckButton *edit_check; - EditorFileDialog *file_dialog; - int file_op; - - void _popup_edit_dialog(); - - void _setup_edit_dialog(const StringName &p_node); - PopupMenu *master_anim_popup; - PopupMenu *node_popup; - PopupMenu *add_popup; - HScrollBar *h_scroll; - VScrollBar *v_scroll; - MenuButton *add_menu; - - CustomPropertyEditor *property_editor; - - AnimationTreePlayer *anim_tree; - List<StringName> order; - Set<StringName> active_nodes; - - int last_x, last_y; - - Point2 offset; - ClickType click_type; - Point2 click_pos; - StringName click_node; - int click_slot; - Point2 click_motion; - ClickType rclick_type; - StringName rclick_node; - int rclick_slot; - - Button *play_button; - - Size2 _get_maximum_size(); - Size2 get_node_size(const StringName &p_node) const; - void _draw_node(const StringName &p_node); - - AcceptDialog *filter_dialog; - Tree *filter; - - void _draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color); - void _update_scrollbars(); - void _scroll_moved(float); - void _play_toggled(); - /* - void _node_param_changed(); - void _node_add_callback(); - void _node_add(VisualServer::AnimationTreeNodeType p_type); - void _node_edit_property(const StringName& p_node); -*/ - - void _master_anim_menu_item(int p_item); - void _node_menu_item(int p_item); - void _add_menu_item(int p_item); - - void _filter_edited(); - void _find_paths_for_filter(const StringName &p_node, Set<String> &paths); - void _edit_filters(); - - void _edit_oneshot_start(); - void _edit_dialog_animation_changed(); - void _edit_dialog_edit_animation(); - void _edit_dialog_changeds(String); - void _edit_dialog_changede(String); - void _edit_dialog_changedf(float); - void _edit_dialog_changed(); - void _dialog_changed() const; - ClickType _locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const; - Point2 _get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot); - - StringName _add_node(int p_item); - void _file_dialog_selected(String p_path); + +class AnimationTreeNodeEditorPlugin : public VBoxContainer { + GDCLASS(AnimationTreeNodeEditorPlugin, VBoxContainer) +public: + virtual bool can_edit(const Ref<AnimationNode> &p_node) = 0; + virtual void edit(const Ref<AnimationNode> &p_node) = 0; +}; + +class AnimationTreeEditor : public VBoxContainer { + + GDCLASS(AnimationTreeEditor, VBoxContainer); + + ScrollContainer *path_edit; + HBoxContainer *path_hb; + + AnimationTree *tree; + PanelContainer *editor_base; + + Vector<String> button_path; + Vector<String> edited_path; + Vector<AnimationTreeNodeEditorPlugin *> editors; + + void _update_path(); + void _about_to_show_root(); + ObjectID current_root; + + void _path_button_pressed(int p_path); + + static Vector<String> get_animation_list(); protected: void _notification(int p_what); - void _gui_input(Ref<InputEvent> p_event); static void _bind_methods(); + static AnimationTreeEditor *singleton; + public: - virtual Size2 get_minimum_size() const; - void edit(AnimationTreePlayer *p_anim_tree); + AnimationTree *get_tree() { return tree; } + void add_plugin(AnimationTreeNodeEditorPlugin *p_editor); + void remove_plugin(AnimationTreeNodeEditorPlugin *p_editor); + + String get_base_path(); + + bool can_edit(const Ref<AnimationNode> &p_node) const; + + void edit_path(const Vector<String> &p_path); + Vector<String> get_edited_path() const; + + void enter_editor(const String &p_path = ""); + static AnimationTreeEditor *get_singleton() { return singleton; } + void edit(AnimationTree *p_tree); AnimationTreeEditor(); }; @@ -174,7 +72,7 @@ class AnimationTreeEditorPlugin : public EditorPlugin { Button *button; public: - virtual String get_name() const { return "AnimTree"; } + virtual String get_name() const { return "AnimationTree"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_object); virtual bool handles(Object *p_object) const; diff --git a/editor/plugins/animation_tree_player_editor_plugin.cpp b/editor/plugins/animation_tree_player_editor_plugin.cpp new file mode 100644 index 0000000000..36d10ab99e --- /dev/null +++ b/editor/plugins/animation_tree_player_editor_plugin.cpp @@ -0,0 +1,1446 @@ +/*************************************************************************/ +/* animation_tree_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "animation_tree_player_editor_plugin.h" + +#include "core/io/resource_loader.h" +#include "core/project_settings.h" +#include "os/input.h" +#include "os/keyboard.h" +#include "scene/gui/menu_button.h" +#include "scene/gui/panel.h" +#include "scene/main/viewport.h" + +void AnimationTreePlayerEditor::edit(AnimationTreePlayer *p_anim_tree) { + + anim_tree = p_anim_tree; + + if (!anim_tree) { + hide(); + } else { + order.clear(); + p_anim_tree->get_node_list(&order); + /* + for(List<StringName>::Element* E=order.front();E;E=E->next()) { + + if (E->get() >= (int)last_id) + last_id=E->get()+1; + }*/ + play_button->set_pressed(p_anim_tree->is_active()); + //read the orders + } +} + +Size2 AnimationTreePlayerEditor::_get_maximum_size() { + + Size2 max; + + for (List<StringName>::Element *E = order.front(); E; E = E->next()) { + + Point2 pos = anim_tree->node_get_position(E->get()); + + if (click_type == CLICK_NODE && click_node == E->get()) { + + pos += click_motion - click_pos; + } + pos += get_node_size(E->get()); + if (pos.x > max.x) + max.x = pos.x; + if (pos.y > max.y) + max.y = pos.y; + } + + return max; +} + +const char *AnimationTreePlayerEditor::_node_type_names[] = { "Output", "Animation", "OneShot", "Mix", "Blend2", "Blend3", "Blend4", "TimeScale", "TimeSeek", "Transition" }; + +Size2 AnimationTreePlayerEditor::get_node_size(const StringName &p_node) const { + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node); + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + + Size2 size = style->get_minimum_size(); + + int count = 2; // title and name + int inputs = anim_tree->node_get_input_count(p_node); + count += inputs ? inputs : 1; + String name = p_node; + + float name_w = font->get_string_size(name).width; + float type_w = font->get_string_size(String(_node_type_names[type])).width; + float max_w = MAX(name_w, type_w); + + switch (type) { + case AnimationTreePlayer::NODE_TIMESEEK: + case AnimationTreePlayer::NODE_OUTPUT: { + } break; + case AnimationTreePlayer::NODE_ANIMATION: + case AnimationTreePlayer::NODE_ONESHOT: + case AnimationTreePlayer::NODE_MIX: + case AnimationTreePlayer::NODE_BLEND2: + case AnimationTreePlayer::NODE_BLEND3: + case AnimationTreePlayer::NODE_BLEND4: + case AnimationTreePlayer::NODE_TIMESCALE: + case AnimationTreePlayer::NODE_TRANSITION: { + + size.height += font->get_height(); + } break; + case AnimationTreePlayer::NODE_MAX: { + } + } + + size.x += max_w + 20; + size.y += count * (font->get_height() + get_constant("vseparation", "PopupMenu")); + + return size; +} + +void AnimationTreePlayerEditor::_edit_dialog_changede(String) { + + edit_dialog->hide(); +} + +void AnimationTreePlayerEditor::_edit_dialog_changeds(String s) { + + _edit_dialog_changed(); +} + +void AnimationTreePlayerEditor::_edit_dialog_changedf(float) { + + _edit_dialog_changed(); +} + +void AnimationTreePlayerEditor::_edit_dialog_changed() { + + if (updating_edit) + return; + + if (renaming_edit) { + + if (anim_tree->node_rename(edited_node, edit_line[0]->get_text()) == OK) { + for (List<StringName>::Element *E = order.front(); E; E = E->next()) { + + if (E->get() == edited_node) + E->get() = edit_line[0]->get_text(); + } + edited_node = edit_line[0]->get_text(); + } + update(); + return; + } + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node); + + switch (type) { + + case AnimationTreePlayer::NODE_TIMESCALE: + anim_tree->timescale_node_set_scale(edited_node, edit_line[0]->get_text().to_double()); + break; + case AnimationTreePlayer::NODE_ONESHOT: + anim_tree->oneshot_node_set_fadein_time(edited_node, edit_line[0]->get_text().to_double()); + anim_tree->oneshot_node_set_fadeout_time(edited_node, edit_line[1]->get_text().to_double()); + anim_tree->oneshot_node_set_autorestart_delay(edited_node, edit_line[2]->get_text().to_double()); + anim_tree->oneshot_node_set_autorestart_random_delay(edited_node, edit_line[3]->get_text().to_double()); + anim_tree->oneshot_node_set_autorestart(edited_node, edit_check->is_pressed()); + anim_tree->oneshot_node_set_mix_mode(edited_node, edit_option->get_selected()); + + break; + + case AnimationTreePlayer::NODE_MIX: + + anim_tree->mix_node_set_amount(edited_node, edit_scroll[0]->get_value()); + break; + case AnimationTreePlayer::NODE_BLEND2: + anim_tree->blend2_node_set_amount(edited_node, edit_scroll[0]->get_value()); + + break; + + case AnimationTreePlayer::NODE_BLEND3: + anim_tree->blend3_node_set_amount(edited_node, edit_scroll[0]->get_value()); + + break; + case AnimationTreePlayer::NODE_BLEND4: + + anim_tree->blend4_node_set_amount(edited_node, Point2(edit_scroll[0]->get_value(), edit_scroll[1]->get_value())); + + break; + + case AnimationTreePlayer::NODE_TRANSITION: { + anim_tree->transition_node_set_xfade_time(edited_node, edit_line[0]->get_text().to_double()); + if (anim_tree->transition_node_get_current(edited_node) != edit_option->get_selected()) + anim_tree->transition_node_set_current(edited_node, edit_option->get_selected()); + } break; + default: {} + } +} + +void AnimationTreePlayerEditor::_edit_dialog_animation_changed() { + + Ref<Animation> anim = property_editor->get_variant().operator RefPtr(); + anim_tree->animation_node_set_animation(edited_node, anim); + update(); +} + +void AnimationTreePlayerEditor::_edit_dialog_edit_animation() { + + if (Engine::get_singleton()->is_editor_hint()) { + get_tree()->get_root()->get_child(0)->call("_resource_selected", property_editor->get_variant().operator RefPtr()); + }; +}; + +void AnimationTreePlayerEditor::_edit_oneshot_start() { + + anim_tree->oneshot_node_start(edited_node); +} + +void AnimationTreePlayerEditor::_play_toggled() { + + anim_tree->set_active(play_button->is_pressed()); +} + +void AnimationTreePlayerEditor::_master_anim_menu_item(int p_item) { + + if (p_item == 0) + _edit_filters(); + else { + + String str = master_anim_popup->get_item_text(p_item); + anim_tree->animation_node_set_master_animation(edited_node, str); + } + update(); +} + +void AnimationTreePlayerEditor::_popup_edit_dialog() { + + updating_edit = true; + + for (int i = 0; i < 2; i++) + edit_scroll[i]->hide(); + + for (int i = 0; i < 4; i++) { + + edit_line[i]->hide(); + edit_label[i]->hide(); + } + + edit_option->hide(); + edit_button->hide(); + filter_button->hide(); + edit_check->hide(); + + Point2 pos = anim_tree->node_get_position(edited_node) - Point2(h_scroll->get_value(), v_scroll->get_value()); + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Size2 size = get_node_size(edited_node); + Point2 popup_pos(pos.x + style->get_margin(MARGIN_LEFT), pos.y + size.y - style->get_margin(MARGIN_BOTTOM)); + popup_pos += get_global_position(); + + if (renaming_edit) { + + edit_label[0]->set_text(TTR("New name:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(edited_node); + edit_line[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + + } else { + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(edited_node); + + switch (type) { + + case AnimationTreePlayer::NODE_ANIMATION: + + if (anim_tree->get_master_player() != NodePath() && anim_tree->has_node(anim_tree->get_master_player()) && Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player()))) { + + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(anim_tree->get_node(anim_tree->get_master_player())); + master_anim_popup->clear(); + master_anim_popup->add_item(TTR("Edit Filters")); + master_anim_popup->add_separator(); + List<StringName> sn; + ap->get_animation_list(&sn); + sn.sort_custom<StringName::AlphCompare>(); + for (List<StringName>::Element *E = sn.front(); E; E = E->next()) { + master_anim_popup->add_item(E->get()); + } + + master_anim_popup->set_position(popup_pos); + master_anim_popup->popup(); + } else { + property_editor->edit(this, "", Variant::OBJECT, anim_tree->animation_node_get_animation(edited_node), PROPERTY_HINT_RESOURCE_TYPE, "Animation"); + property_editor->set_position(popup_pos); + property_editor->popup(); + updating_edit = false; + } + return; + case AnimationTreePlayer::NODE_TIMESCALE: + edit_label[0]->set_text(TTR("Scale:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(rtos(anim_tree->timescale_node_get_scale(edited_node))); + edit_line[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + break; + case AnimationTreePlayer::NODE_ONESHOT: + edit_label[0]->set_text(TTR("Fade In (s):")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(rtos(anim_tree->oneshot_node_get_fadein_time(edited_node))); + edit_line[0]->show(); + edit_label[1]->set_text(TTR("Fade Out (s):")); + edit_label[1]->set_position(Point2(5, 55)); + edit_label[1]->show(); + edit_line[1]->set_begin(Point2(15, 75)); + edit_line[1]->set_text(rtos(anim_tree->oneshot_node_get_fadeout_time(edited_node))); + edit_line[1]->show(); + + edit_option->clear(); + edit_option->add_item(TTR("Blend"), 0); + edit_option->add_item(TTR("Mix"), 1); + edit_option->set_begin(Point2(15, 105)); + + edit_option->select(anim_tree->oneshot_node_get_mix_mode(edited_node)); + edit_option->show(); + + edit_check->set_text(TTR("Auto Restart:")); + edit_check->set_begin(Point2(15, 125)); + edit_check->set_pressed(anim_tree->oneshot_node_has_autorestart(edited_node)); + edit_check->show(); + + edit_label[2]->set_text(TTR("Restart (s):")); + edit_label[2]->set_position(Point2(5, 145)); + edit_label[2]->show(); + edit_line[2]->set_begin(Point2(15, 165)); + edit_line[2]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_delay(edited_node))); + edit_line[2]->show(); + edit_label[3]->set_text(TTR("Random Restart (s):")); + edit_label[3]->set_position(Point2(5, 195)); + edit_label[3]->show(); + edit_line[3]->set_begin(Point2(15, 215)); + edit_line[3]->set_text(rtos(anim_tree->oneshot_node_get_autorestart_random_delay(edited_node))); + edit_line[3]->show(); + + filter_button->set_begin(Point2(10, 245)); + filter_button->show(); + + edit_button->set_begin(Point2(10, 268)); + edit_button->set_text(TTR("Start!")); + + edit_button->show(); + + edit_dialog->set_size(Size2(180, 293)); + + break; + + case AnimationTreePlayer::NODE_MIX: + + edit_label[0]->set_text(TTR("Amount:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(0); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->mix_node_get_amount(edited_node)); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + + break; + case AnimationTreePlayer::NODE_BLEND2: + edit_label[0]->set_text(TTR("Blend:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(0); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->blend2_node_get_amount(edited_node)); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + filter_button->set_begin(Point2(10, 47)); + filter_button->show(); + edit_dialog->set_size(Size2(150, 74)); + + break; + + case AnimationTreePlayer::NODE_BLEND3: + edit_label[0]->set_text(TTR("Blend:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(-1); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->blend3_node_get_amount(edited_node)); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + edit_dialog->set_size(Size2(150, 50)); + + break; + case AnimationTreePlayer::NODE_BLEND4: + + edit_label[0]->set_text(TTR("Blend 0:")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_scroll[0]->set_min(0); + edit_scroll[0]->set_max(1); + edit_scroll[0]->set_step(0.01); + edit_scroll[0]->set_value(anim_tree->blend4_node_get_amount(edited_node).x); + edit_scroll[0]->set_begin(Point2(15, 25)); + edit_scroll[0]->show(); + edit_label[1]->set_text(TTR("Blend 1:")); + edit_label[1]->set_position(Point2(5, 55)); + edit_label[1]->show(); + edit_scroll[1]->set_min(0); + edit_scroll[1]->set_max(1); + edit_scroll[1]->set_step(0.01); + edit_scroll[1]->set_value(anim_tree->blend4_node_get_amount(edited_node).y); + edit_scroll[1]->set_begin(Point2(15, 75)); + edit_scroll[1]->show(); + edit_dialog->set_size(Size2(150, 100)); + + break; + + case AnimationTreePlayer::NODE_TRANSITION: { + + edit_label[0]->set_text(TTR("X-Fade Time (s):")); + edit_label[0]->set_position(Point2(5, 5)); + edit_label[0]->show(); + edit_line[0]->set_begin(Point2(15, 25)); + edit_line[0]->set_text(rtos(anim_tree->transition_node_get_xfade_time(edited_node))); + edit_line[0]->show(); + + edit_label[1]->set_text(TTR("Current:")); + edit_label[1]->set_position(Point2(5, 55)); + edit_label[1]->show(); + edit_option->set_begin(Point2(15, 75)); + + edit_option->clear(); + + for (int i = 0; i < anim_tree->transition_node_get_input_count(edited_node); i++) { + edit_option->add_item(itos(i), i); + } + + edit_option->select(anim_tree->transition_node_get_current(edited_node)); + edit_option->show(); + edit_dialog->set_size(Size2(150, 100)); + + } break; + default: {} + } + } + + edit_dialog->set_position(popup_pos); + edit_dialog->popup(); + + updating_edit = false; +} + +void AnimationTreePlayerEditor::_draw_node(const StringName &p_node) { + + RID ci = get_canvas_item(); + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(p_node); + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + Color font_color = get_color("font_color", "PopupMenu"); + Color font_color_title = get_color("font_color_hover", "PopupMenu"); + font_color_title.a *= 0.8; + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); + + Size2 size = get_node_size(p_node); + Point2 pos = anim_tree->node_get_position(p_node); + if (click_type == CLICK_NODE && click_node == p_node) { + + pos += click_motion - click_pos; + if (pos.x < 5) + pos.x = 5; + if (pos.y < 5) + pos.y = 5; + } + + pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); + + style->draw(ci, Rect2(pos, size)); + + float w = size.width - style->get_minimum_size().width; + float h = font->get_height() + get_constant("vseparation", "PopupMenu"); + + Point2 ofs = style->get_offset() + pos; + Point2 ascofs(0, font->get_ascent()); + + Color bx = font_color_title; + bx.a *= 0.1; + draw_rect(Rect2(ofs, Size2(size.width - style->get_minimum_size().width, font->get_height())), bx); + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, String(_node_type_names[type]), font_color_title); + + ofs.y += h; + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, p_node, font_color); + ofs.y += h; + + int count = 2; // title and name + int inputs = anim_tree->node_get_input_count(p_node); + count += inputs ? inputs : 1; + + float icon_h_ofs = Math::floor((font->get_height() - slot_icon->get_height()) / 2.0) + 1; + + if (type != AnimationTreePlayer::NODE_OUTPUT) + slot_icon->draw(ci, ofs + Point2(w, icon_h_ofs)); //output + + if (inputs) { + for (int i = 0; i < inputs; i++) { + + slot_icon->draw(ci, ofs + Point2(-slot_icon->get_width(), icon_h_ofs)); + String text; + switch (type) { + + case AnimationTreePlayer::NODE_TIMESCALE: + case AnimationTreePlayer::NODE_TIMESEEK: text = "in"; break; + case AnimationTreePlayer::NODE_OUTPUT: text = "out"; break; + case AnimationTreePlayer::NODE_ANIMATION: break; + case AnimationTreePlayer::NODE_ONESHOT: text = (i == 0 ? "in" : "add"); break; + case AnimationTreePlayer::NODE_BLEND2: + case AnimationTreePlayer::NODE_MIX: text = (i == 0 ? "a" : "b"); break; + case AnimationTreePlayer::NODE_BLEND3: + switch (i) { + case 0: text = "b-"; break; + case 1: text = "a"; break; + case 2: text = "b+"; break; + } + break; + + case AnimationTreePlayer::NODE_BLEND4: + switch (i) { + case 0: text = "a0"; break; + case 1: text = "b0"; break; + case 2: text = "a1"; break; + case 3: text = "b1"; break; + } + break; + + case AnimationTreePlayer::NODE_TRANSITION: + text = itos(i); + if (anim_tree->transition_node_has_input_auto_advance(p_node, i)) + text += "->"; + + break; + default: {} + } + font->draw(ci, ofs + ascofs + Point2(3, 0), text, font_color); + + ofs.y += h; + } + } else { + ofs.y += h; + } + + Ref<StyleBox> pg_bg = get_stylebox("bg", "ProgressBar"); + Ref<StyleBox> pg_fill = get_stylebox("fill", "ProgressBar"); + Rect2 pg_rect(ofs, Size2(w, h)); + + bool editable = true; + switch (type) { + case AnimationTreePlayer::NODE_ANIMATION: { + + Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node); + String text; + if (anim_tree->animation_node_get_master_animation(p_node) != "") + text = anim_tree->animation_node_get_master_animation(p_node); + else if (anim.is_null()) + text = "load..."; + else + text = anim->get_name(); + + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, text, font_color_title); + + } break; + case AnimationTreePlayer::NODE_ONESHOT: + case AnimationTreePlayer::NODE_MIX: + case AnimationTreePlayer::NODE_BLEND2: + case AnimationTreePlayer::NODE_BLEND3: + case AnimationTreePlayer::NODE_BLEND4: + case AnimationTreePlayer::NODE_TIMESCALE: + case AnimationTreePlayer::NODE_TRANSITION: { + + font->draw_halign(ci, ofs + ascofs, HALIGN_CENTER, w, "edit...", font_color_title); + } break; + default: editable = false; + } + + if (editable) { + + Ref<Texture> arrow = get_icon("GuiDropdown", "EditorIcons"); + Point2 arrow_ofs(w - arrow->get_width(), Math::floor((h - arrow->get_height()) / 2)); + arrow->draw(ci, ofs + arrow_ofs); + } +} + +AnimationTreePlayerEditor::ClickType AnimationTreePlayerEditor::_locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const { + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + + float h = (font->get_height() + get_constant("vseparation", "PopupMenu")); + + for (const List<StringName>::Element *E = order.back(); E; E = E->prev()) { + + StringName node = E->get(); + + AnimationTreePlayer::NodeType type = anim_tree->node_get_type(node); + + Point2 pos = anim_tree->node_get_position(node); + Size2 size = get_node_size(node); + + pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); + + if (!Rect2(pos, size).has_point(p_click)) + continue; + + if (p_node_id) + *p_node_id = node; + + pos = p_click - pos; + + float y = pos.y - style->get_offset().height; + + if (y < 2 * h) + return CLICK_NODE; + y -= 2 * h; + + int inputs = anim_tree->node_get_input_count(node); + int count = MAX(inputs, 1); + + if (inputs == 0 || (pos.x > size.width / 2 && type != AnimationTreePlayer::NODE_OUTPUT)) { + + if (y < count * h) { + + if (p_slot_index) + *p_slot_index = 0; + return CLICK_OUTPUT_SLOT; + } + } + + for (int i = 0; i < count; i++) { + + if (y < h) { + if (p_slot_index) + *p_slot_index = i; + return CLICK_INPUT_SLOT; + } + y -= h; + } + + bool has_parameters = type != AnimationTreePlayer::NODE_OUTPUT && type != AnimationTreePlayer::NODE_TIMESEEK; + return has_parameters ? CLICK_PARAMETER : CLICK_NODE; + } + + return CLICK_NONE; +} + +Point2 AnimationTreePlayerEditor::_get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot) { + + Ref<StyleBox> style = get_stylebox("panel", "PopupMenu"); + Ref<Font> font = get_font("font", "PopupMenu"); + Ref<Texture> slot_icon = get_icon("VisualShaderPort", "EditorIcons"); + + Size2 size = get_node_size(p_node_id); + Point2 pos = anim_tree->node_get_position(p_node_id); + + if (click_type == CLICK_NODE && click_node == p_node_id) { + + pos += click_motion - click_pos; + if (pos.x < 5) + pos.x = 5; + if (pos.y < 5) + pos.y = 5; + } + + pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); + + float w = size.width - style->get_minimum_size().width; + float h = font->get_height() + get_constant("vseparation", "PopupMenu"); + + pos += style->get_offset(); + + pos.y += h * 2; + + pos.y += h * p_slot; + + pos += Point2(-slot_icon->get_width() / 2.0, h / 2.0).floor(); + + if (!p_input) { + pos.x += w + slot_icon->get_width(); + } + + return pos; +} + +void AnimationTreePlayerEditor::_gui_input(Ref<InputEvent> p_event) { + + Ref<InputEventMouseButton> mb = p_event; + + if (mb.is_valid()) { + + if (mb->is_pressed()) { + + if (mb->get_button_index() == 1) { + click_pos = Point2(mb->get_position().x, mb->get_position().y); + click_motion = click_pos; + click_type = _locate_click(click_pos, &click_node, &click_slot); + if (click_type != CLICK_NONE) { + + order.erase(click_node); + order.push_back(click_node); + update(); + } + + switch (click_type) { + case CLICK_INPUT_SLOT: { + click_pos = _get_slot_pos(click_node, true, click_slot); + } break; + case CLICK_OUTPUT_SLOT: { + click_pos = _get_slot_pos(click_node, false, click_slot); + } break; + case CLICK_PARAMETER: { + + edited_node = click_node; + renaming_edit = false; + _popup_edit_dialog(); + //open editor + //_node_edit_property(click_node); + } break; + default: {} + } + } + if (mb->get_button_index() == 2) { + + if (click_type != CLICK_NONE) { + click_type = CLICK_NONE; + update(); + } else { + // try to disconnect/remove + + Point2 rclick_pos = Point2(mb->get_position().x, mb->get_position().y); + rclick_type = _locate_click(rclick_pos, &rclick_node, &rclick_slot); + if (rclick_type == CLICK_INPUT_SLOT || rclick_type == CLICK_OUTPUT_SLOT) { + + node_popup->clear(); + node_popup->set_size(Size2(1, 1)); + node_popup->add_item(TTR("Disconnect"), NODE_DISCONNECT); + if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) { + node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); + if (rclick_type == CLICK_INPUT_SLOT) { + if (anim_tree->transition_node_has_input_auto_advance(rclick_node, rclick_slot)) + node_popup->add_item(TTR("Clear Auto-Advance"), NODE_CLEAR_AUTOADVANCE); + else + node_popup->add_item(TTR("Set Auto-Advance"), NODE_SET_AUTOADVANCE); + node_popup->add_item(TTR("Delete Input"), NODE_DELETE_INPUT); + } + } + + node_popup->set_position(rclick_pos + get_global_position()); + node_popup->popup(); + } + + if (rclick_type == CLICK_NODE) { + node_popup->clear(); + node_popup->set_size(Size2(1, 1)); + node_popup->add_item(TTR("Rename"), NODE_RENAME); + node_popup->add_item(TTR("Remove"), NODE_ERASE); + if (anim_tree->node_get_type(rclick_node) == AnimationTreePlayer::NODE_TRANSITION) + node_popup->add_item(TTR("Add Input"), NODE_ADD_INPUT); + node_popup->set_position(rclick_pos + get_global_position()); + node_popup->popup(); + } + } + } + } else { + + if (mb->get_button_index() == 1 && click_type != CLICK_NONE) { + + switch (click_type) { + case CLICK_INPUT_SLOT: + case CLICK_OUTPUT_SLOT: { + + Point2 dst_click_pos = Point2(mb->get_position().x, mb->get_position().y); + StringName id; + int slot; + ClickType dst_click_type = _locate_click(dst_click_pos, &id, &slot); + + if (dst_click_type == CLICK_INPUT_SLOT && click_type == CLICK_OUTPUT_SLOT) { + + anim_tree->connect_nodes(click_node, id, slot); + } + if (click_type == CLICK_INPUT_SLOT && dst_click_type == CLICK_OUTPUT_SLOT) { + + anim_tree->connect_nodes(id, click_node, click_slot); + } + + } break; + case CLICK_NODE: { + Point2 new_pos = anim_tree->node_get_position(click_node) + (click_motion - click_pos); + if (new_pos.x < 5) + new_pos.x = 5; + if (new_pos.y < 5) + new_pos.y = 5; + anim_tree->node_set_position(click_node, new_pos); + + } break; + default: {} + } + + click_type = CLICK_NONE; + update(); + } + } + } + + Ref<InputEventMouseMotion> mm = p_event; + + if (mm.is_valid()) { + + if (mm->get_button_mask() & 1 && click_type != CLICK_NONE) { + + click_motion = Point2(mm->get_position().x, mm->get_position().y); + update(); + } + if ((mm->get_button_mask() & 4 || Input::get_singleton()->is_key_pressed(KEY_SPACE))) { + + h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x); + v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y); + update(); + } + } +} + +void AnimationTreePlayerEditor::_draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color) { + + static const int steps = 20; + + Rect2 r; + r.position = p_from; + r.expand_to(p_to); + Vector2 sign = Vector2((p_from.x < p_to.x) ? 1 : -1, (p_from.y < p_to.y) ? 1 : -1); + bool flip = sign.x * sign.y < 0; + + Vector2 prev; + for (int i = 0; i <= steps; i++) { + + float d = i / float(steps); + float c = -Math::cos(d * Math_PI) * 0.5 + 0.5; + if (flip) + c = 1.0 - c; + Vector2 p = r.position + Vector2(d * r.size.width, c * r.size.height); + + if (i > 0) { + + draw_line(prev, p, p_color, 2); + } + + prev = p; + } +} + +void AnimationTreePlayerEditor::_notification(int p_what) { + + switch (p_what) { + + case NOTIFICATION_ENTER_TREE: { + + play_button->set_icon(get_icon("Play", "EditorIcons")); + add_menu->set_icon(get_icon("Add", "EditorIcons")); + } break; + case NOTIFICATION_DRAW: { + + _update_scrollbars(); + //VisualServer::get_singleton()->canvas_item_add_rect(get_canvas_item(),Rect2(Point2(),get_size()),Color(0,0,0,1)); + get_stylebox("bg", "Tree")->draw(get_canvas_item(), Rect2(Point2(), get_size())); + + for (List<StringName>::Element *E = order.front(); E; E = E->next()) { + + _draw_node(E->get()); + } + + if (click_type == CLICK_INPUT_SLOT || click_type == CLICK_OUTPUT_SLOT) { + + _draw_cos_line(click_pos, click_motion, Color(0.5, 1, 0.5, 0.8)); + } + + List<AnimationTreePlayer::Connection> connections; + anim_tree->get_connection_list(&connections); + + for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) { + + const AnimationTreePlayer::Connection &c = E->get(); + Point2 source = _get_slot_pos(c.src_node, false, 0); + Point2 dest = _get_slot_pos(c.dst_node, true, c.dst_input); + Color col = Color(1, 1, 0.5, 0.8); + /* + if (click_type==CLICK_NODE && click_node==c.src_node) { + + source+=click_motion-click_pos; + } + + if (click_type==CLICK_NODE && click_node==c.dst_node) { + + dest+=click_motion-click_pos; + }*/ + + _draw_cos_line(source, dest, col); + } + + switch (anim_tree->get_last_error()) { + + case AnimationTreePlayer::CONNECT_OK: { + + Ref<Font> f = get_font("font", "Label"); + f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is valid."), Color(0, 1, 0.6, 0.8)); + } break; + default: { + + Ref<Font> f = get_font("font", "Label"); + f->draw(get_canvas_item(), Point2(5, 25 + f->get_ascent()), TTR("Animation tree is invalid."), Color(1, 0.6, 0.0, 0.8)); + } break; + } + + } break; + } +} + +void AnimationTreePlayerEditor::_update_scrollbars() { + + Size2 size = get_size(); + Size2 hmin = h_scroll->get_combined_minimum_size(); + Size2 vmin = v_scroll->get_combined_minimum_size(); + + v_scroll->set_begin(Point2(size.width - vmin.width, 0)); + v_scroll->set_end(Point2(size.width, size.height)); + + h_scroll->set_begin(Point2(0, size.height - hmin.height)); + h_scroll->set_end(Point2(size.width - vmin.width, size.height)); + + Size2 min = _get_maximum_size(); + + if (min.height < size.height - hmin.height) { + + v_scroll->hide(); + offset.y = 0; + } else { + + v_scroll->show(); + v_scroll->set_max(min.height); + v_scroll->set_page(size.height - hmin.height); + offset.y = v_scroll->get_value(); + } + + if (min.width < size.width - vmin.width) { + + h_scroll->hide(); + offset.x = 0; + } else { + + h_scroll->show(); + h_scroll->set_max(min.width); + h_scroll->set_page(size.width - vmin.width); + offset.x = h_scroll->get_value(); + } +} + +void AnimationTreePlayerEditor::_scroll_moved(float) { + + offset.x = h_scroll->get_value(); + offset.y = v_scroll->get_value(); + update(); +} + +void AnimationTreePlayerEditor::_node_menu_item(int p_item) { + + switch (p_item) { + + case NODE_DISCONNECT: { + + if (rclick_type == CLICK_INPUT_SLOT) { + + anim_tree->disconnect_nodes(rclick_node, rclick_slot); + update(); + } + + if (rclick_type == CLICK_OUTPUT_SLOT) { + + List<AnimationTreePlayer::Connection> connections; + anim_tree->get_connection_list(&connections); + + for (List<AnimationTreePlayer::Connection>::Element *E = connections.front(); E; E = E->next()) { + + const AnimationTreePlayer::Connection &c = E->get(); + if (c.dst_node == rclick_node) { + + anim_tree->disconnect_nodes(c.dst_node, c.dst_input); + } + } + update(); + } + + } break; + case NODE_RENAME: { + + renaming_edit = true; + edited_node = rclick_node; + _popup_edit_dialog(); + + } break; + case NODE_ADD_INPUT: { + + anim_tree->transition_node_set_input_count(rclick_node, anim_tree->transition_node_get_input_count(rclick_node) + 1); + update(); + } break; + case NODE_DELETE_INPUT: { + + anim_tree->transition_node_delete_input(rclick_node, rclick_slot); + update(); + } break; + case NODE_SET_AUTOADVANCE: { + + anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, true); + update(); + + } break; + case NODE_CLEAR_AUTOADVANCE: { + + anim_tree->transition_node_set_input_auto_advance(rclick_node, rclick_slot, false); + update(); + + } break; + + case NODE_ERASE: { + + if (rclick_node == "out") + break; + order.erase(rclick_node); + anim_tree->remove_node(rclick_node); + update(); + } break; + } +} + +StringName AnimationTreePlayerEditor::_add_node(int p_item) { + + static const char *bname[] = { + "out", + "anim", + "oneshot", + "mix", + "blend2", + "blend3", + "blend4", + "scale", + "seek", + "transition" + }; + + String name; + int idx = 1; + + while (true) { + + name = bname[p_item]; + if (idx > 1) + name += " " + itos(idx); + if (anim_tree->node_exists(name)) + idx++; + else + break; + } + + anim_tree->add_node((AnimationTreePlayer::NodeType)p_item, name); + anim_tree->node_set_position(name, Point2(last_x, last_y)); + order.push_back(name); + last_x += 10; + last_y += 10; + last_x = last_x % (int)get_size().width; + last_y = last_y % (int)get_size().height; + update(); + + return name; +}; + +void AnimationTreePlayerEditor::_file_dialog_selected(String p_path) { + + switch (file_op) { + + case MENU_IMPORT_ANIMATIONS: { + Vector<String> files = file_dialog->get_selected_files(); + + for (int i = 0; i < files.size(); i++) { + + StringName node = _add_node(AnimationTreePlayer::NODE_ANIMATION); + + RES anim = ResourceLoader::load(files[i]); + anim_tree->animation_node_set_animation(node, anim); + //anim_tree->node_set_name(node, files[i].get_file()); + }; + } break; + + default: + break; + }; +}; + +void AnimationTreePlayerEditor::_add_menu_item(int p_item) { + + if (p_item == MENU_GRAPH_CLEAR) { + + //clear + } else if (p_item == MENU_IMPORT_ANIMATIONS) { + + file_op = MENU_IMPORT_ANIMATIONS; + file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); + file_dialog->popup_centered_ratio(); + + } else { + + _add_node(p_item); + } +} + +Size2 AnimationTreePlayerEditor::get_minimum_size() const { + + return Size2(10, 200); +} + +void AnimationTreePlayerEditor::_find_paths_for_filter(const StringName &p_node, Set<String> &paths) { + + ERR_FAIL_COND(!anim_tree->node_exists(p_node)); + + for (int i = 0; i < anim_tree->node_get_input_count(p_node); i++) { + + StringName port = anim_tree->node_get_input_source(p_node, i); + if (port == StringName()) + continue; + _find_paths_for_filter(port, paths); + } + + if (anim_tree->node_get_type(p_node) == AnimationTreePlayer::NODE_ANIMATION) { + + Ref<Animation> anim = anim_tree->animation_node_get_animation(p_node); + if (anim.is_valid()) { + + for (int i = 0; i < anim->get_track_count(); i++) { + paths.insert(anim->track_get_path(i)); + } + } + } +} + +void AnimationTreePlayerEditor::_filter_edited() { + + TreeItem *ed = filter->get_edited(); + if (!ed) + return; + + if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) { + anim_tree->oneshot_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) { + anim_tree->blend2_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) { + anim_tree->animation_node_set_filter_path(edited_node, ed->get_metadata(0), ed->is_checked(0)); + } +} + +void AnimationTreePlayerEditor::_edit_filters() { + + filter_dialog->popup_centered_ratio(); + filter->clear(); + + Set<String> npb; + _find_paths_for_filter(edited_node, npb); + + TreeItem *root = filter->create_item(); + filter->set_hide_root(true); + Map<String, TreeItem *> pm; + + Node *base = anim_tree->get_node(anim_tree->get_base_path()); + + for (Set<String>::Element *E = npb.front(); E; E = E->next()) { + + TreeItem *parent = root; + String descr = E->get(); + if (base) { + NodePath np = E->get(); + + if (np.get_subname_count() == 1) { + Node *n = base->get_node(np); + Skeleton *s = Object::cast_to<Skeleton>(n); + if (s) { + + String skelbase = E->get().substr(0, E->get().find(":")); + + int bidx = s->find_bone(np.get_subname(0)); + + if (bidx != -1) { + int bparent = s->get_bone_parent(bidx); + // + if (bparent != -1) { + + String bpn = skelbase + ":" + s->get_bone_name(bparent); + if (pm.has(bpn)) { + parent = pm[bpn]; + descr = np.get_subname(0); + } + } else { + + if (pm.has(skelbase)) { + parent = pm[skelbase]; + } + } + } + } + } + } + + TreeItem *it = filter->create_item(parent); + it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK); + it->set_text(0, descr); + it->set_metadata(0, NodePath(E->get())); + it->set_editable(0, true); + if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ONESHOT) { + it->set_checked(0, anim_tree->oneshot_node_is_path_filtered(edited_node, E->get())); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_BLEND2) { + it->set_checked(0, anim_tree->blend2_node_is_path_filtered(edited_node, E->get())); + } else if (anim_tree->node_get_type(edited_node) == AnimationTreePlayer::NODE_ANIMATION) { + it->set_checked(0, anim_tree->animation_node_is_path_filtered(edited_node, E->get())); + } + pm[E->get()] = it; + } +} + +void AnimationTreePlayerEditor::_bind_methods() { + + ClassDB::bind_method("_add_menu_item", &AnimationTreePlayerEditor::_add_menu_item); + ClassDB::bind_method("_node_menu_item", &AnimationTreePlayerEditor::_node_menu_item); + ClassDB::bind_method("_gui_input", &AnimationTreePlayerEditor::_gui_input); + //ClassDB::bind_method( "_node_param_changed", &AnimationTreeEditor::_node_param_changed ); + ClassDB::bind_method("_scroll_moved", &AnimationTreePlayerEditor::_scroll_moved); + ClassDB::bind_method("_edit_dialog_changeds", &AnimationTreePlayerEditor::_edit_dialog_changeds); + ClassDB::bind_method("_edit_dialog_changede", &AnimationTreePlayerEditor::_edit_dialog_changede); + ClassDB::bind_method("_edit_dialog_changedf", &AnimationTreePlayerEditor::_edit_dialog_changedf); + ClassDB::bind_method("_edit_dialog_changed", &AnimationTreePlayerEditor::_edit_dialog_changed); + ClassDB::bind_method("_edit_dialog_animation_changed", &AnimationTreePlayerEditor::_edit_dialog_animation_changed); + ClassDB::bind_method("_edit_dialog_edit_animation", &AnimationTreePlayerEditor::_edit_dialog_edit_animation); + ClassDB::bind_method("_play_toggled", &AnimationTreePlayerEditor::_play_toggled); + ClassDB::bind_method("_edit_oneshot_start", &AnimationTreePlayerEditor::_edit_oneshot_start); + ClassDB::bind_method("_file_dialog_selected", &AnimationTreePlayerEditor::_file_dialog_selected); + ClassDB::bind_method("_master_anim_menu_item", &AnimationTreePlayerEditor::_master_anim_menu_item); + ClassDB::bind_method("_edit_filters", &AnimationTreePlayerEditor::_edit_filters); + ClassDB::bind_method("_filter_edited", &AnimationTreePlayerEditor::_filter_edited); +} + +AnimationTreePlayerEditor::AnimationTreePlayerEditor() { + + set_focus_mode(FOCUS_ALL); + + PopupMenu *p; + List<PropertyInfo> defaults; + + add_menu = memnew(MenuButton); + //add_menu->set_ + add_menu->set_position(Point2(0, 0)); + add_menu->set_size(Point2(25, 15)); + add_child(add_menu); + + p = add_menu->get_popup(); + p->add_item(TTR("Animation Node"), AnimationTreePlayer::NODE_ANIMATION); + p->add_item(TTR("OneShot Node"), AnimationTreePlayer::NODE_ONESHOT); + p->add_item(TTR("Mix Node"), AnimationTreePlayer::NODE_MIX); + p->add_item(TTR("Blend2 Node"), AnimationTreePlayer::NODE_BLEND2); + p->add_item(TTR("Blend3 Node"), AnimationTreePlayer::NODE_BLEND3); + p->add_item(TTR("Blend4 Node"), AnimationTreePlayer::NODE_BLEND4); + p->add_item(TTR("TimeScale Node"), AnimationTreePlayer::NODE_TIMESCALE); + p->add_item(TTR("TimeSeek Node"), AnimationTreePlayer::NODE_TIMESEEK); + p->add_item(TTR("Transition Node"), AnimationTreePlayer::NODE_TRANSITION); + p->add_separator(); + p->add_item(TTR("Import Animations..."), MENU_IMPORT_ANIMATIONS); // wtf + p->add_separator(); + p->add_item(TTR("Clear"), MENU_GRAPH_CLEAR); + + p->connect("id_pressed", this, "_add_menu_item"); + + play_button = memnew(Button); + play_button->set_position(Point2(25, 0)); + play_button->set_size(Point2(25, 15)); + add_child(play_button); + play_button->set_toggle_mode(true); + play_button->connect("pressed", this, "_play_toggled"); + + last_x = 50; + last_y = 50; + + property_editor = memnew(CustomPropertyEditor); + add_child(property_editor); + property_editor->connect("variant_changed", this, "_edit_dialog_animation_changed"); + property_editor->connect("resource_edit_request", this, "_edit_dialog_edit_animation"); + + h_scroll = memnew(HScrollBar); + v_scroll = memnew(VScrollBar); + + add_child(h_scroll); + add_child(v_scroll); + + h_scroll->connect("value_changed", this, "_scroll_moved"); + v_scroll->connect("value_changed", this, "_scroll_moved"); + + node_popup = memnew(PopupMenu); + add_child(node_popup); + node_popup->set_as_toplevel(true); + + master_anim_popup = memnew(PopupMenu); + add_child(master_anim_popup); + master_anim_popup->connect("id_pressed", this, "_master_anim_menu_item"); + + node_popup->connect("id_pressed", this, "_node_menu_item"); + + updating_edit = false; + + edit_dialog = memnew(PopupPanel); + //edit_dialog->get_ok()->hide(); + //edit_dialog->get_cancel()->hide(); + add_child(edit_dialog); + + edit_option = memnew(OptionButton); + edit_option->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_option->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_option); + edit_option->connect("item_selected", this, "_edit_dialog_changedf"); + edit_option->hide(); + + for (int i = 0; i < 2; i++) { + edit_scroll[i] = memnew(HSlider); + edit_scroll[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_scroll[i]->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_scroll[i]); + edit_scroll[i]->hide(); + edit_scroll[i]->connect("value_changed", this, "_edit_dialog_changedf"); + } + for (int i = 0; i < 4; i++) { + edit_line[i] = memnew(LineEdit); + edit_line[i]->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_line[i]->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_line[i]); + edit_line[i]->hide(); + edit_line[i]->connect("text_changed", this, "_edit_dialog_changeds"); + edit_line[i]->connect("text_entered", this, "_edit_dialog_changede"); + edit_label[i] = memnew(Label); + edit_dialog->add_child(edit_label[i]); + edit_label[i]->hide(); + } + + edit_button = memnew(Button); + edit_button->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_button->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_button); + edit_button->hide(); + edit_button->connect("pressed", this, "_edit_oneshot_start"); + + edit_check = memnew(CheckButton); + edit_check->set_anchor(MARGIN_RIGHT, ANCHOR_END); + edit_check->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(edit_check); + edit_check->hide(); + edit_check->connect("pressed", this, "_edit_dialog_changed"); + + file_dialog = memnew(EditorFileDialog); + file_dialog->set_enable_multiple_selection(true); + file_dialog->set_current_dir(ProjectSettings::get_singleton()->get_resource_path()); + add_child(file_dialog); + file_dialog->connect("file_selected", this, "_file_dialog_selected"); + + filter_dialog = memnew(AcceptDialog); + filter_dialog->set_title(TTR("Edit Node Filters")); + add_child(filter_dialog); + + filter = memnew(Tree); + filter_dialog->add_child(filter); + //filter_dialog->set_child_rect(filter); + filter->connect("item_edited", this, "_filter_edited"); + + filter_button = memnew(Button); + filter_button->set_anchor(MARGIN_RIGHT, ANCHOR_END); + filter_button->set_margin(MARGIN_RIGHT, -10); + edit_dialog->add_child(filter_button); + filter_button->hide(); + filter_button->set_text(TTR("Filters...")); + filter_button->connect("pressed", this, "_edit_filters"); + + set_clip_contents(true); +} + +void AnimationTreePlayerEditorPlugin::edit(Object *p_object) { + + anim_tree_editor->edit(Object::cast_to<AnimationTreePlayer>(p_object)); +} + +bool AnimationTreePlayerEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("AnimationTreePlayer"); +} + +void AnimationTreePlayerEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) { + //editor->hide_animation_player_editors(); + //editor->animation_panel_make_visible(true); + button->show(); + editor->make_bottom_panel_item_visible(anim_tree_editor); + anim_tree_editor->set_physics_process(true); + } else { + + if (anim_tree_editor->is_visible_in_tree()) + editor->hide_bottom_panel(); + button->hide(); + anim_tree_editor->set_physics_process(false); + } +} + +AnimationTreePlayerEditorPlugin::AnimationTreePlayerEditorPlugin(EditorNode *p_node) { + + editor = p_node; + anim_tree_editor = memnew(AnimationTreePlayerEditor); + anim_tree_editor->set_custom_minimum_size(Size2(0, 300)); + + button = editor->add_bottom_panel_item(TTR("AnimationTree"), anim_tree_editor); + button->hide(); +} + +AnimationTreePlayerEditorPlugin::~AnimationTreePlayerEditorPlugin() { +} diff --git a/editor/plugins/animation_tree_player_editor_plugin.h b/editor/plugins/animation_tree_player_editor_plugin.h new file mode 100644 index 0000000000..d1c5f395e4 --- /dev/null +++ b/editor/plugins/animation_tree_player_editor_plugin.h @@ -0,0 +1,187 @@ +/*************************************************************************/ +/* animation_tree_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ANIMATION_TREE_PLAYER_EDITOR_PLUGIN_H +#define ANIMATION_TREE_PLAYER_EDITOR_PLUGIN_H + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "editor/property_editor.h" +#include "scene/animation/animation_tree_player.h" +#include "scene/gui/button.h" +#include "scene/gui/popup.h" +#include "scene/gui/tree.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +class AnimationTreePlayerEditor : public Control { + + GDCLASS(AnimationTreePlayerEditor, Control); + + static const char *_node_type_names[]; + + enum ClickType { + CLICK_NONE, + CLICK_NAME, + CLICK_NODE, + CLICK_INPUT_SLOT, + CLICK_OUTPUT_SLOT, + CLICK_PARAMETER + }; + + enum { + + MENU_GRAPH_CLEAR = 100, + MENU_IMPORT_ANIMATIONS = 101, + NODE_DISCONNECT, + NODE_RENAME, + NODE_ERASE, + NODE_ADD_INPUT, + NODE_DELETE_INPUT, + NODE_SET_AUTOADVANCE, + NODE_CLEAR_AUTOADVANCE + }; + + bool renaming_edit; + StringName edited_node; + bool updating_edit; + Popup *edit_dialog; + HSlider *edit_scroll[2]; + LineEdit *edit_line[4]; + OptionButton *edit_option; + Label *edit_label[4]; + Button *edit_button; + Button *filter_button; + CheckButton *edit_check; + EditorFileDialog *file_dialog; + int file_op; + + void _popup_edit_dialog(); + + void _setup_edit_dialog(const StringName &p_node); + PopupMenu *master_anim_popup; + PopupMenu *node_popup; + PopupMenu *add_popup; + HScrollBar *h_scroll; + VScrollBar *v_scroll; + MenuButton *add_menu; + + CustomPropertyEditor *property_editor; + + AnimationTreePlayer *anim_tree; + List<StringName> order; + Set<StringName> active_nodes; + + int last_x, last_y; + + Point2 offset; + ClickType click_type; + Point2 click_pos; + StringName click_node; + int click_slot; + Point2 click_motion; + ClickType rclick_type; + StringName rclick_node; + int rclick_slot; + + Button *play_button; + + Size2 _get_maximum_size(); + Size2 get_node_size(const StringName &p_node) const; + void _draw_node(const StringName &p_node); + + AcceptDialog *filter_dialog; + Tree *filter; + + void _draw_cos_line(const Vector2 &p_from, const Vector2 &p_to, const Color &p_color); + void _update_scrollbars(); + void _scroll_moved(float); + void _play_toggled(); + /* + void _node_param_changed(); + void _node_add_callback(); + void _node_add(VisualServer::AnimationTreeNodeType p_type); + void _node_edit_property(const StringName& p_node); +*/ + + void _master_anim_menu_item(int p_item); + void _node_menu_item(int p_item); + void _add_menu_item(int p_item); + + void _filter_edited(); + void _find_paths_for_filter(const StringName &p_node, Set<String> &paths); + void _edit_filters(); + + void _edit_oneshot_start(); + void _edit_dialog_animation_changed(); + void _edit_dialog_edit_animation(); + void _edit_dialog_changeds(String); + void _edit_dialog_changede(String); + void _edit_dialog_changedf(float); + void _edit_dialog_changed(); + void _dialog_changed() const; + ClickType _locate_click(const Point2 &p_click, StringName *p_node_id, int *p_slot_index) const; + Point2 _get_slot_pos(const StringName &p_node_id, bool p_input, int p_slot); + + StringName _add_node(int p_item); + void _file_dialog_selected(String p_path); + +protected: + void _notification(int p_what); + void _gui_input(Ref<InputEvent> p_event); + static void _bind_methods(); + +public: + virtual Size2 get_minimum_size() const; + void edit(AnimationTreePlayer *p_anim_tree); + AnimationTreePlayerEditor(); +}; + +class AnimationTreePlayerEditorPlugin : public EditorPlugin { + + GDCLASS(AnimationTreePlayerEditorPlugin, EditorPlugin); + + AnimationTreePlayerEditor *anim_tree_editor; + EditorNode *editor; + Button *button; + +public: + virtual String get_name() const { return "AnimTree"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + AnimationTreePlayerEditorPlugin(EditorNode *p_node); + ~AnimationTreePlayerEditorPlugin(); +}; + +#endif // ANIMATION_TREE_EDITOR_PLUGIN_H diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index e98dfceb90..66770d98e5 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -384,14 +384,11 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int return; } - progress->set_max(download->get_body_size()); - progress->set_value(download->get_downloaded_bytes()); - install->set_disabled(false); + status->set_text(TTR("Success!")); + // Make the progress bar invisible but don't reflow other Controls around it + progress->set_modulate(Color(0, 0, 0, 0)); - progress->set_value(download->get_downloaded_bytes()); - - status->set_text(TTR("Success!") + " (" + String::humanize_size(download->get_downloaded_bytes()) + ")"); set_process(false); } @@ -413,25 +410,46 @@ void EditorAssetLibraryItemDownload::_notification(int p_what) { if (p_what == NOTIFICATION_PROCESS) { - progress->set_max(download->get_body_size()); - progress->set_value(download->get_downloaded_bytes()); + // Make the progress bar visible again when retrying the download + progress->set_modulate(Color(1, 1, 1, 1)); + + if (download->get_downloaded_bytes() > 0) { + progress->set_max(download->get_body_size()); + progress->set_value(download->get_downloaded_bytes()); + } int cstatus = download->get_http_client_status(); - if (cstatus == HTTPClient::STATUS_BODY) - status->set_text(TTR("Fetching:") + " " + String::humanize_size(download->get_downloaded_bytes())); + if (cstatus == HTTPClient::STATUS_BODY) { + if (download->get_body_size() > 0) { + status->set_text( + vformat( + TTR("Downloading (%s / %s)..."), + String::humanize_size(download->get_downloaded_bytes()), + String::humanize_size(download->get_body_size()))); + } else { + // Total file size is unknown, so it cannot be displayed + status->set_text(TTR("Downloading...")); + } + } if (cstatus != prev_status) { switch (cstatus) { case HTTPClient::STATUS_RESOLVING: { status->set_text(TTR("Resolving...")); + progress->set_max(1); + progress->set_value(0); } break; case HTTPClient::STATUS_CONNECTING: { status->set_text(TTR("Connecting...")); + progress->set_max(1); + progress->set_value(0); } break; case HTTPClient::STATUS_REQUESTING: { status->set_text(TTR("Requesting...")); + progress->set_max(1); + progress->set_value(0); } break; default: {} } @@ -527,7 +545,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() { hb2->add_child(retry); hb2->add_child(install); - set_custom_minimum_size(Size2(250, 0)); + set_custom_minimum_size(Size2(310, 0)); download = memnew(HTTPRequest); add_child(download); @@ -554,6 +572,8 @@ void EditorAssetLibrary::_notification(int p_what) { error_tr->set_texture(get_icon("Error", "EditorIcons")); reverse->set_icon(get_icon("Sort", "EditorIcons")); + filter->set_right_icon(get_icon("Search", "EditorIcons")); + filter->set_clear_button_enabled(true); error_label->raise(); } break; @@ -604,6 +624,8 @@ void EditorAssetLibrary::_notification(int p_what) { library_scroll_bg->add_style_override("panel", get_stylebox("bg", "Tree")); error_tr->set_texture(get_icon("Error", "EditorIcons")); reverse->set_icon(get_icon("Sort", "EditorIcons")); + filter->set_right_icon(get_icon("Search", "EditorIcons")); + filter->set_clear_button_enabled(true); } break; } } diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index eed6b5a95c..72248b62a3 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -375,33 +375,24 @@ Rect2 CanvasItemEditor::_get_encompassing_rect_from_list(List<CanvasItem *> p_li // Handles the first element CanvasItem *canvas_item = p_list.front()->get(); - Rect2 rect; - if (canvas_item->_edit_use_rect()) { - rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2()); - } else { - rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(Point2()), Size2()); - } + Rect2 rect = Rect2(canvas_item->get_global_transform_with_canvas().xform(canvas_item->_edit_get_rect().position + canvas_item->_edit_get_rect().size / 2), Size2()); // Expand with the other ones for (List<CanvasItem *>::Element *E = p_list.front(); E; E = E->next()) { CanvasItem *canvas_item = E->get(); Transform2D xform = canvas_item->get_global_transform_with_canvas(); - if (canvas_item->_edit_use_rect()) { - Rect2 current_rect = canvas_item->_edit_get_rect(); - rect.expand_to(xform.xform(current_rect.position)); - rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0))); - rect.expand_to(xform.xform(current_rect.position + current_rect.size)); - rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y))); - } else { - rect.expand_to(xform.xform(Point2())); - } + Rect2 current_rect = canvas_item->_edit_get_rect(); + rect.expand_to(xform.xform(current_rect.position)); + rect.expand_to(xform.xform(current_rect.position + Vector2(current_rect.size.x, 0))); + rect.expand_to(xform.xform(current_rect.position + current_rect.size)); + rect.expand_to(xform.xform(current_rect.position + Vector2(0, current_rect.size.y))); } return rect; } -void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) { +void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, bool include_locked_nodes) { if (!p_node) return; if (Object::cast_to<Viewport>(p_node)) @@ -409,12 +400,6 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c const CanvasItem *canvas_item = Object::cast_to<CanvasItem>(p_node); - /*bool inherited = p_node != get_tree()->get_edited_scene_root() && p_node->get_filename() != ""; - bool editable = !inherited || EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node); - bool lock_children = p_node->has_meta("_edit_group_") && p_node->get_meta("_edit_group_"); - - if (!lock_children && editable) {}*/ - for (int i = p_node->get_child_count() - 1; i >= 0; i--) { if (canvas_item && !canvas_item->is_set_as_toplevel()) { _expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * canvas_item->get_transform(), p_canvas_xform); @@ -424,28 +409,17 @@ void CanvasItemEditor::_expand_encompassing_rect_using_children(Rect2 &r_rect, c } } - if (canvas_item && canvas_item->is_visible_in_tree() && !canvas_item->has_meta("_edit_lock_")) { + if (canvas_item && canvas_item->is_visible_in_tree() && (include_locked_nodes || !canvas_item->has_meta("_edit_lock_"))) { Transform2D xform = p_parent_xform * p_canvas_xform * canvas_item->get_transform(); - if (canvas_item->_edit_use_rect()) { - Rect2 rect = canvas_item->_edit_get_rect(); - if (r_first) { - r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2()); - r_first = false; - } - if (r_rect.size != Size2()) { - r_rect.expand_to(xform.xform(rect.position)); - r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); - r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y))); - r_rect.expand_to(xform.xform(rect.position + rect.size)); - } - } else { - if (r_first) { - r_rect = Rect2(xform.xform(Point2()), Size2()); - r_first = false; - } else { - r_rect.expand_to(xform.xform(Point2())); - } + Rect2 rect = canvas_item->_edit_get_rect(); + if (r_first) { + r_rect = Rect2(xform.xform(rect.position + rect.size / 2), Size2()); + r_first = false; } + r_rect.expand_to(xform.xform(rect.position)); + r_rect.expand_to(xform.xform(rect.position + Point2(rect.size.x, 0))); + r_rect.expand_to(xform.xform(rect.position + Point2(0, rect.size.y))); + r_rect.expand_to(xform.xform(rect.position + rect.size)); } } @@ -2302,14 +2276,14 @@ void CanvasItemEditor::_draw_grid() { real_grid_offset = grid_offset; } - const Color grid_minor_color = get_color("grid_minor_color", "Editor"); + const Color grid_color = EditorSettings::get_singleton()->get("editors/2d/grid_color"); if (grid_step.x != 0) { for (int i = 0; i < s.width; i++) { int cell = Math::fast_ftoi(Math::floor((xform.xform(Vector2(i, 0)).x - real_grid_offset.x) / (grid_step.x * Math::pow(2.0, grid_step_multiplier)))); if (i == 0) last_cell = cell; if (last_cell != cell) - viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_minor_color); + viewport->draw_line(Point2(i, 0), Point2(i, s.height), grid_color); last_cell = cell; } } @@ -2320,7 +2294,7 @@ void CanvasItemEditor::_draw_grid() { if (i == 0) last_cell = cell; if (last_cell != cell) - viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_minor_color); + viewport->draw_line(Point2(0, i), Point2(s.width, i), grid_color); last_cell = cell; } } @@ -4879,7 +4853,7 @@ void CanvasItemEditorViewport::_perform_drop_data() { files_str += error_files[i].get_file().get_basename() + ","; } files_str = files_str.substr(0, files_str.length() - 1); - accept->get_ok()->set_text(TTR("Ugh")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str())); accept->popup_centered_minsize(); } diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index adc4010f39..2c943385ad 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -390,7 +390,7 @@ class CanvasItemEditor : public VBoxContainer { List<CanvasItem *> _get_edited_canvas_items(bool retreive_locked = false, bool remove_canvas_item_if_parent_in_selection = true); Rect2 _get_encompassing_rect_from_list(List<CanvasItem *> p_list); - void _expand_encompassing_rect_using_children(Rect2 &p_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D()); + void _expand_encompassing_rect_using_children(Rect2 &p_rect, const Node *p_node, bool &r_first, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D(), bool include_locked_nodes = true); Rect2 _get_encompassing_rect(const Node *p_node); Object *_get_editor_data(Object *p_what); diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp index 49c54ad67d..f5bdf77973 100644 --- a/editor/plugins/curve_editor_plugin.cpp +++ b/editor/plugins/curve_editor_plugin.cpp @@ -616,8 +616,8 @@ void CurveEditor::_draw() { Vector2 min_edge = get_world_pos(Vector2(0, view_size.y)); Vector2 max_edge = get_world_pos(Vector2(view_size.x, 0)); - const Color grid_color0 = get_color("grid_major_color", "Editor"); - const Color grid_color1 = get_color("grid_minor_color", "Editor"); + const Color grid_color0 = Color(1.0, 1.0, 1.0, 0.15); + const Color grid_color1 = Color(1.0, 1.0, 1.0, 0.07); draw_line(Vector2(min_edge.x, curve.get_min_value()), Vector2(max_edge.x, curve.get_min_value()), grid_color0); draw_line(Vector2(max_edge.x, curve.get_max_value()), Vector2(min_edge.x, curve.get_max_value()), grid_color0); draw_line(Vector2(0, min_edge.y), Vector2(0, max_edge.y), grid_color0); diff --git a/editor/plugins/cube_grid_theme_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp index 68d5ea5247..99a28be555 100644 --- a/editor/plugins/cube_grid_theme_editor_plugin.cpp +++ b/editor/plugins/mesh_library_editor_plugin.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* cube_grid_theme_editor_plugin.cpp */ +/* mesh_library_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,7 +28,7 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "cube_grid_theme_editor_plugin.h" +#include "mesh_library_editor_plugin.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" @@ -38,12 +38,13 @@ #include "scene/3d/physics_body.h" #include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" +#include "spatial_editor_plugin.h" -void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_theme) { +void MeshLibraryEditor::edit(const Ref<MeshLibrary> &p_mesh_library) { - theme = p_theme; - if (theme.is_valid()) - menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !theme->has_meta("_editor_source_scene")); + mesh_library = p_mesh_library; + if (mesh_library.is_valid()) + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), !mesh_library->has_meta("_editor_source_scene")); } void MeshLibraryEditor::_menu_confirm() { @@ -52,10 +53,10 @@ void MeshLibraryEditor::_menu_confirm() { case MENU_OPTION_REMOVE_ITEM: { - theme->remove_item(to_erase); + mesh_library->remove_item(to_erase); } break; case MENU_OPTION_UPDATE_FROM_SCENE: { - String existing = theme->get_meta("_editor_source_scene"); + String existing = mesh_library->get_meta("_editor_source_scene"); ERR_FAIL_COND(existing == ""); _import_scene_cbk(existing); @@ -174,10 +175,10 @@ void MeshLibraryEditor::_import_scene_cbk(const String &p_str) { ERR_FAIL_COND(ps.is_null()); Node *scene = ps->instance(); - _import_scene(scene, theme, option == MENU_OPTION_UPDATE_FROM_SCENE); + _import_scene(scene, mesh_library, option == MENU_OPTION_UPDATE_FROM_SCENE); memdelete(scene); - theme->set_meta("_editor_source_scene", p_str); + mesh_library->set_meta("_editor_source_scene", p_str); menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), false); } @@ -194,7 +195,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) { case MENU_OPTION_ADD_ITEM: { - theme->create_item(theme->get_last_unused_item_id()); + mesh_library->create_item(mesh_library->get_last_unused_item_id()); } break; case MENU_OPTION_REMOVE_ITEM: { @@ -212,7 +213,7 @@ void MeshLibraryEditor::_menu_cbk(int p_option) { } break; case MENU_OPTION_UPDATE_FROM_SCENE: { - cd->set_text("Update from existing scene?:\n" + String(theme->get_meta("_editor_source_scene"))); + cd->set_text("Update from existing scene?:\n" + String(mesh_library->get_meta("_editor_source_scene"))); cd->popup_centered(Size2(500, 60)); } break; } @@ -241,21 +242,20 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { add_child(file); file->connect("file_selected", this, "_import_scene_cbk"); - Panel *panel = memnew(Panel); - panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); - add_child(panel); - MenuButton *options = memnew(MenuButton); - panel->add_child(options); - options->set_position(Point2(1, 1)); - options->set_text("Theme"); - options->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); - options->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); - options->get_popup()->add_separator(); - options->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); - options->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); - options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); - options->get_popup()->connect("id_pressed", this, "_menu_cbk"); - menu = options; + menu = memnew(MenuButton); + SpatialEditor::get_singleton()->add_control_to_menu_panel(menu); + menu->set_position(Point2(1, 1)); + menu->set_text("Mesh Library"); + menu->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MeshLibrary", "EditorIcons")); + menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); + menu->get_popup()->add_item(TTR("Remove Selected Item"), MENU_OPTION_REMOVE_ITEM); + menu->get_popup()->add_separator(); + menu->get_popup()->add_item(TTR("Import from Scene"), MENU_OPTION_IMPORT_FROM_SCENE); + menu->get_popup()->add_item(TTR("Update from Scene"), MENU_OPTION_UPDATE_FROM_SCENE); + menu->get_popup()->set_item_disabled(menu->get_popup()->get_item_index(MENU_OPTION_UPDATE_FROM_SCENE), true); + menu->get_popup()->connect("id_pressed", this, "_menu_cbk"); + menu->hide(); + editor = p_editor; cd = memnew(ConfirmationDialog); add_child(cd); @@ -265,10 +265,10 @@ MeshLibraryEditor::MeshLibraryEditor(EditorNode *p_editor) { void MeshLibraryEditorPlugin::edit(Object *p_node) { if (Object::cast_to<MeshLibrary>(p_node)) { - theme_editor->edit(Object::cast_to<MeshLibrary>(p_node)); - theme_editor->show(); + mesh_library_editor->edit(Object::cast_to<MeshLibrary>(p_node)); + mesh_library_editor->show(); } else - theme_editor->hide(); + mesh_library_editor->hide(); } bool MeshLibraryEditorPlugin::handles(Object *p_node) const { @@ -278,19 +278,22 @@ bool MeshLibraryEditorPlugin::handles(Object *p_node) const { void MeshLibraryEditorPlugin::make_visible(bool p_visible) { - if (p_visible) - theme_editor->show(); - else - theme_editor->hide(); + if (p_visible) { + mesh_library_editor->show(); + mesh_library_editor->get_menu_button()->show(); + } else { + mesh_library_editor->hide(); + mesh_library_editor->get_menu_button()->hide(); + } } MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) { EDITOR_DEF("editors/grid_map/preview_size", 64); - theme_editor = memnew(MeshLibraryEditor(p_node)); + mesh_library_editor = memnew(MeshLibraryEditor(p_node)); - p_node->get_viewport()->add_child(theme_editor); - theme_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE); - theme_editor->set_end(Point2(0, 22)); - theme_editor->hide(); + p_node->get_viewport()->add_child(mesh_library_editor); + mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE); + mesh_library_editor->set_end(Point2(0, 22)); + mesh_library_editor->hide(); } diff --git a/editor/plugins/cube_grid_theme_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h index 36a8f8f203..be33b5324d 100644 --- a/editor/plugins/cube_grid_theme_editor_plugin.h +++ b/editor/plugins/mesh_library_editor_plugin.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* cube_grid_theme_editor_plugin.h */ +/* mesh_library_editor_plugin.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef CUBE_GRID_THEME_EDITOR_PLUGIN_H -#define CUBE_GRID_THEME_EDITOR_PLUGIN_H +#ifndef MESH_LIBRARY_EDITOR_PLUGIN_H +#define MESH_LIBRARY_EDITOR_PLUGIN_H #include "editor/editor_node.h" #include "scene/resources/mesh_library.h" @@ -38,7 +38,7 @@ class MeshLibraryEditor : public Control { GDCLASS(MeshLibraryEditor, Control); - Ref<MeshLibrary> theme; + Ref<MeshLibrary> mesh_library; EditorNode *editor; MenuButton *menu; @@ -65,7 +65,9 @@ protected: static void _bind_methods(); public: - void edit(const Ref<MeshLibrary> &p_theme); + MenuButton *get_menu_button() const { return menu; } + + void edit(const Ref<MeshLibrary> &p_mesh_library); static Error update_library_file(Node *p_base_scene, Ref<MeshLibrary> ml, bool p_merge = true); MeshLibraryEditor(EditorNode *p_editor); @@ -75,7 +77,7 @@ class MeshLibraryEditorPlugin : public EditorPlugin { GDCLASS(MeshLibraryEditorPlugin, EditorPlugin); - MeshLibraryEditor *theme_editor; + MeshLibraryEditor *mesh_library_editor; EditorNode *editor; public: @@ -88,4 +90,4 @@ public: MeshLibraryEditorPlugin(EditorNode *p_node); }; -#endif // CUBE_GRID_THEME_EDITOR_PLUGIN_H +#endif // MESH_LIBRARY_EDITOR_PLUGIN_H diff --git a/editor/plugins/particles_2d_editor_plugin.cpp b/editor/plugins/particles_2d_editor_plugin.cpp index c2b17189ef..b50e0dfe88 100644 --- a/editor/plugins/particles_2d_editor_plugin.cpp +++ b/editor/plugins/particles_2d_editor_plugin.cpp @@ -68,6 +68,11 @@ void Particles2DEditorPlugin::_menu_callback(int p_idx) { switch (p_idx) { case MENU_GENERATE_VISIBILITY_RECT: { + float gen_time = particles->get_lifetime(); + if (gen_time < 1.0) + generate_seconds->set_value(1.0); + else + generate_seconds->set_value(trunc(gen_time) + 1.0); generate_aabb->popup_centered_minsize(); } break; case MENU_LOAD_EMISSION_MASK: { @@ -90,6 +95,12 @@ void Particles2DEditorPlugin::_generate_visibility_rect() { EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time)); + bool was_emitting = particles->is_emitting(); + if (!was_emitting) { + particles->set_emitting(true); + OS::get_singleton()->delay_usec(1000); + } + Rect2 rect; while (running < time) { @@ -106,6 +117,10 @@ void Particles2DEditorPlugin::_generate_visibility_rect() { running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0; } + if (!was_emitting) { + particles->set_emitting(false); + } + particles->set_visibility_rect(rect); } diff --git a/editor/plugins/particles_editor_plugin.cpp b/editor/plugins/particles_editor_plugin.cpp index 1f5a4a8a36..6a99dcb9a5 100644 --- a/editor/plugins/particles_editor_plugin.cpp +++ b/editor/plugins/particles_editor_plugin.cpp @@ -270,6 +270,12 @@ void ParticlesEditor::_menu_option(int p_option) { switch (p_option) { case MENU_OPTION_GENERATE_AABB: { + float gen_time = node->get_lifetime(); + + if (gen_time < 1.0) + generate_seconds->set_value(1.0); + else + generate_seconds->set_value(trunc(gen_time) + 1.0); generate_aabb->popup_centered_minsize(); } break; case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_MESH: { @@ -323,7 +329,14 @@ void ParticlesEditor::_generate_aabb() { EditorProgress ep("gen_aabb", TTR("Generating AABB"), int(time)); + bool was_emitting = node->is_emitting(); + if (!was_emitting) { + node->set_emitting(true); + OS::get_singleton()->delay_usec(1000); + } + AABB rect; + while (running < time) { uint64_t ticks = OS::get_singleton()->get_ticks_usec(); @@ -339,6 +352,10 @@ void ParticlesEditor::_generate_aabb() { running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0; } + if (!was_emitting) { + node->set_emitting(false); + } + node->set_visibility_aabb(rect); } diff --git a/editor/plugins/path_editor_plugin.cpp b/editor/plugins/path_editor_plugin.cpp index 72a8b55a52..618c70d1a1 100644 --- a/editor/plugins/path_editor_plugin.cpp +++ b/editor/plugins/path_editor_plugin.cpp @@ -215,6 +215,10 @@ void PathSpatialGizmo::redraw() { clear(); + Ref<SpatialMaterial> path_material = gizmo_plugin->get_material("path_material"); + Ref<SpatialMaterial> path_thin_material = gizmo_plugin->get_material("path_thin_material"); + Ref<SpatialMaterial> handles_material = gizmo_plugin->get_material("handles"); + Ref<Curve3D> c = path->get_curve(); if (c.is_null()) return; @@ -238,7 +242,7 @@ void PathSpatialGizmo::redraw() { } if (v3p.size() > 1) { - add_lines(v3p, PathEditorPlugin::singleton->path_material); + add_lines(v3p, path_material); add_collision_segments(v3p); } @@ -265,13 +269,13 @@ void PathSpatialGizmo::redraw() { } if (v3p.size() > 1) { - add_lines(v3p, PathEditorPlugin::singleton->path_thin_material); + add_lines(v3p, path_thin_material); } if (handles.size()) { - add_handles(handles); + add_handles(handles, handles_material); } if (sec_handles.size()) { - add_handles(sec_handles, false, true); + add_handles(sec_handles, handles_material, false, true); } } } @@ -282,16 +286,6 @@ PathSpatialGizmo::PathSpatialGizmo(Path *p_path) { set_spatial_node(p_path); } -Ref<SpatialEditorGizmo> PathEditorPlugin::create_spatial_gizmo(Spatial *p_spatial) { - - if (Object::cast_to<Path>(p_spatial)) { - - return memnew(PathSpatialGizmo(Object::cast_to<Path>(p_spatial))); - } - - return Ref<SpatialEditorGizmo>(); -} - bool PathEditorPlugin::forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event) { if (!path) @@ -567,21 +561,9 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) { mirror_handle_angle = true; mirror_handle_length = true; - path_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - path_material->set_albedo(Color(0.5, 0.5, 1.0, 0.8)); - path_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - path_material->set_line_width(3); - path_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); - path_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - - path_thin_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - path_thin_material->set_albedo(Color(0.5, 0.5, 1.0, 0.4)); - path_thin_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - path_thin_material->set_line_width(1); - path_thin_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); - path_thin_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - - //SpatialEditor::get_singleton()->add_gizmo_plugin(this); + Ref<PathSpatialGizmoPlugin> gizmo_plugin; + gizmo_plugin.instance(); + SpatialEditor::get_singleton()->register_gizmo_plugin(gizmo_plugin); sep = memnew(VSeparator); sep->hide(); @@ -630,18 +612,53 @@ PathEditorPlugin::PathEditorPlugin(EditorNode *p_node) { curve_edit->set_pressed(true); /* - collision_polygon_editor = memnew( PathEditor(p_node) ); - editor->get_viewport()->add_child(collision_polygon_editor); + collision_polygon_editor = memnew( PathEditor(p_node) ); + editor->get_viewport()->add_child(collision_polygon_editor); + collision_polygon_editor->set_margin(MARGIN_LEFT,200); + collision_polygon_editor->set_margin(MARGIN_RIGHT,230); + collision_polygon_editor->set_margin(MARGIN_TOP,0); + collision_polygon_editor->set_margin(MARGIN_BOTTOM,10); + collision_polygon_editor->hide(); + */ +} - collision_polygon_editor->set_margin(MARGIN_LEFT,200); - collision_polygon_editor->set_margin(MARGIN_RIGHT,230); - collision_polygon_editor->set_margin(MARGIN_TOP,0); - collision_polygon_editor->set_margin(MARGIN_BOTTOM,10); +PathEditorPlugin::~PathEditorPlugin() { +} + +Ref<EditorSpatialGizmo> PathSpatialGizmoPlugin::create_gizmo(Spatial *p_spatial) { + Ref<PathSpatialGizmo> ref; + Path *path = Object::cast_to<Path>(p_spatial); + if (path) ref = Ref<PathSpatialGizmo>(memnew(PathSpatialGizmo(path))); - collision_polygon_editor->hide(); - */ + return ref; } -PathEditorPlugin::~PathEditorPlugin() { +String PathSpatialGizmoPlugin::get_name() const { + return "Path"; +} + +PathSpatialGizmoPlugin::PathSpatialGizmoPlugin() { + + Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8)); + + Ref<SpatialMaterial> path_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); + path_color.a = 0.8; + path_material->set_albedo(path_color); + path_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + path_material->set_line_width(3); + path_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); + path_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + + Ref<SpatialMaterial> path_thin_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); + path_color.a = 0.4; + path_thin_material->set_albedo(path_color); + path_thin_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + path_thin_material->set_line_width(1); + path_thin_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); + path_thin_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + + add_material("path_material", path_material); + add_material("path_thin_material", path_thin_material); + create_handle_material("handles"); } diff --git a/editor/plugins/path_editor_plugin.h b/editor/plugins/path_editor_plugin.h index 52dfb78b61..61f309e794 100644 --- a/editor/plugins/path_editor_plugin.h +++ b/editor/plugins/path_editor_plugin.h @@ -49,10 +49,22 @@ public: virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); - void redraw(); + virtual void redraw(); PathSpatialGizmo(Path *p_path = NULL); }; +class PathSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { + + GDCLASS(PathSpatialGizmoPlugin, EditorSpatialGizmoPlugin); + +protected: + Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial); + +public: + String get_name() const; + PathSpatialGizmoPlugin(); +}; + class PathEditorPlugin : public EditorPlugin { GDCLASS(PathEditorPlugin, EditorPlugin); @@ -88,12 +100,10 @@ public: Path *get_edited_path() { return path; } static PathEditorPlugin *singleton; - Ref<SpatialMaterial> path_material; - Ref<SpatialMaterial> path_thin_material; virtual bool forward_spatial_gui_input(Camera *p_camera, const Ref<InputEvent> &p_event); //virtual bool forward_gui_input(const InputEvent& p_event) { return collision_polygon_editor->forward_gui_input(p_event); } - virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial); + //virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial); virtual String get_name() const { return "Path"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_object); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 6cc8f91e38..1bb7c98114 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -219,6 +219,9 @@ void ScriptEditorQuickOpen::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { connect("confirmed", this, "_confirmed"); + + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); } break; } } @@ -839,6 +842,19 @@ bool ScriptEditor::_test_script_times_on_disk(RES p_for_script) { void ScriptEditor::_file_dialog_action(String p_file) { switch (file_dialog_option) { + case FILE_NEW_TEXTFILE: { + Error err; + FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err); + if (err) { + memdelete(file); + editor->show_warning(TTR("Error writing TextFile:") + "\n" + p_file, TTR("Error!")); + break; + } + file->close(); + memdelete(file); + + // fallthrough to open the file. + } case FILE_OPEN: { List<String> extensions; @@ -867,7 +883,7 @@ void ScriptEditor::_file_dialog_action(String p_file) { file_dialog_option = -1; return; } - } + } break; case FILE_SAVE_AS: { ScriptEditorBase *current = _get_current_editor(); @@ -926,6 +942,15 @@ void ScriptEditor::_menu_option(int p_option) { script_create_dialog->config("Node", ".gd"); script_create_dialog->popup_centered(Size2(300, 300) * EDSCALE); } break; + case FILE_NEW_TEXTFILE: { + file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE); + file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + file_dialog_option = FILE_NEW_TEXTFILE; + + file_dialog->clear_filters(); + file_dialog->popup_centered_ratio(); + file_dialog->set_title(TTR("New TextFile...")); + } break; case FILE_OPEN: { file_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM); @@ -1934,7 +1959,7 @@ bool ScriptEditor::edit(const RES &p_resource, int p_line, int p_col, bool p_gra if (!se) continue; - if (se->get_edited_resource() == p_resource) { + if ((script != NULL && se->get_edited_resource() == p_resource) || se->get_edited_resource()->get_path() == p_resource->get_path()) { if (should_open) { if (tab_container->get_current_tab() != i) { @@ -2384,9 +2409,23 @@ void ScriptEditor::_unhandled_input(const Ref<InputEvent> &p_event) { void ScriptEditor::_script_list_gui_input(const Ref<InputEvent> &ev) { Ref<InputEventMouseButton> mb = ev; - if (mb.is_valid() && mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) { + if (mb.is_valid() && mb->is_pressed()) { + switch (mb->get_button_index()) { + + case BUTTON_MIDDLE: { + // Right-click selects automatically; middle-click does not. + int idx = script_list->get_item_at_position(mb->get_position(), true); + if (idx >= 0) { + script_list->select(idx); + _script_selected(idx); + _menu_option(FILE_CLOSE); + } + } break; - _make_script_list_context_menu(); + case BUTTON_RIGHT: { + _make_script_list_context_menu(); + } break; + } } } @@ -2894,7 +2933,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { script_list->set_v_size_flags(SIZE_EXPAND_FILL); script_split->set_split_offset(140); _sort_list_on_update = true; - script_list->connect("gui_input", this, "_script_list_gui_input"); + script_list->connect("gui_input", this, "_script_list_gui_input", varray(), CONNECT_DEFERRED); script_list->set_allow_rmb_select(true); script_list->set_drag_forwarding(this); @@ -2957,7 +2996,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { menu_hb->add_child(file_menu); file_menu->set_text(TTR("File")); file_menu->get_popup()->set_hide_on_window_lose_focus(true); - file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New")), FILE_NEW); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new", TTR("New Script")), FILE_NEW); + file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/new_textfile", TTR("New TextFile")), FILE_NEW_TEXTFILE); file_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/open", TTR("Open")), FILE_OPEN); file_menu->get_popup()->add_submenu_item(TTR("Open Recent"), "RecentScripts", FILE_OPEN_RECENT); @@ -3097,7 +3137,7 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { error_dialog = memnew(AcceptDialog); add_child(error_dialog); - error_dialog->get_ok()->set_text(TTR("I see...")); + error_dialog->get_ok()->set_text(TTR("OK")); debugger = memnew(ScriptEditorDebugger(editor)); debugger->connect("goto_script_line", this, "_goto_script_line"); diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 186c80a5f9..737f17358b 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -130,6 +130,7 @@ class ScriptEditor : public PanelContainer { EditorNode *editor; enum { FILE_NEW, + FILE_NEW_TEXTFILE, FILE_OPEN, FILE_OPEN_RECENT, FILE_SAVE, diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 0f48d42cf2..522ce52234 100644 --- a/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -274,6 +274,23 @@ void ScriptTextEditor::_set_theme_for_script() { } } +void ScriptTextEditor::_toggle_warning_pannel(const Ref<InputEvent> &p_event) { + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + warnings_panel->set_visible(!warnings_panel->is_visible()); + } +} + +void ScriptTextEditor::_warning_clicked(Variant p_line) { + if (p_line.get_type() == Variant::INT) { + code_editor->get_text_edit()->cursor_set_line(p_line.operator int64_t()); + } else if (p_line.get_type() == Variant::DICTIONARY) { + Dictionary meta = p_line.operator Dictionary(); + code_editor->get_text_edit()->insert_at("#warning-ignore:" + meta["code"].operator String(), meta["line"].operator int64_t() - 1); + _validate_script(); + } +} + void ScriptTextEditor::reload_text() { ERR_FAIL_COND(script.is_null()); @@ -421,8 +438,9 @@ void ScriptTextEditor::_validate_script() { String text = te->get_text(); List<String> fnc; Set<int> safe_lines; + List<ScriptLanguage::Warning> warnings; - if (!script->get_language()->validate(text, line, col, errortxt, script->get_path(), &fnc, &safe_lines)) { + if (!script->get_language()->validate(text, line, col, errortxt, script->get_path(), &fnc, &warnings, &safe_lines)) { String error_text = "error(" + itos(line) + "," + itos(col) + "): " + errortxt; code_editor->set_error(error_text); } else { @@ -442,6 +460,37 @@ void ScriptTextEditor::_validate_script() { } } + code_editor->get_warning_count_label()->set_text(itos(warnings.size())); + warnings_panel->clear(); + warnings_panel->push_table(3); + for (List<ScriptLanguage::Warning>::Element *E = warnings.front(); E; E = E->next()) { + ScriptLanguage::Warning w = E->get(); + + warnings_panel->push_cell(); + warnings_panel->push_meta(w.line - 1); + warnings_panel->push_color(warnings_panel->get_color("warning_color", "Editor")); + warnings_panel->add_text(TTR("Line") + " " + itos(w.line)); + warnings_panel->add_text(" (" + w.string_code + "):"); + warnings_panel->pop(); // Color + warnings_panel->pop(); // Meta goto + warnings_panel->pop(); // Cell + + warnings_panel->push_cell(); + warnings_panel->add_text(w.message); + warnings_panel->pop(); // Cell + + Dictionary ignore_meta; + ignore_meta["line"] = w.line; + ignore_meta["code"] = w.string_code.to_lower(); + warnings_panel->push_cell(); + warnings_panel->push_meta(ignore_meta); + warnings_panel->add_text(TTR("(ignore)")); + warnings_panel->pop(); // Meta ignore + warnings_panel->pop(); // Cell + //warnings_panel->add_newline(); + } + warnings_panel->pop(); // Table + line--; bool highlight_safe = EDITOR_DEF("text_editor/highlighting/highlight_type_safe_lines", true); bool last_is_safe = false; @@ -1022,6 +1071,8 @@ void ScriptTextEditor::_bind_methods() { ClassDB::bind_method("_goto_line", &ScriptTextEditor::_goto_line); ClassDB::bind_method("_lookup_symbol", &ScriptTextEditor::_lookup_symbol); ClassDB::bind_method("_text_edit_gui_input", &ScriptTextEditor::_text_edit_gui_input); + ClassDB::bind_method("_toggle_warning_pannel", &ScriptTextEditor::_toggle_warning_pannel); + ClassDB::bind_method("_warning_clicked", &ScriptTextEditor::_warning_clicked); ClassDB::bind_method("_color_changed", &ScriptTextEditor::_color_changed); ClassDB::bind_method("get_drag_data_fw", &ScriptTextEditor::get_drag_data_fw); @@ -1333,8 +1384,13 @@ ScriptTextEditor::ScriptTextEditor() { theme_loaded = false; + VSplitContainer *editor_box = memnew(VSplitContainer); + add_child(editor_box); + editor_box->set_anchors_and_margins_preset(Control::PRESET_WIDE); + editor_box->set_v_size_flags(SIZE_EXPAND_FILL); + code_editor = memnew(CodeTextEditor); - add_child(code_editor); + editor_box->add_child(code_editor); code_editor->add_constant_override("separation", 0); code_editor->set_anchors_and_margins_preset(Control::PRESET_WIDE); code_editor->connect("validate_script", this, "_validate_script"); @@ -1342,7 +1398,20 @@ ScriptTextEditor::ScriptTextEditor() { code_editor->set_code_complete_func(_code_complete_scripts, this); code_editor->get_text_edit()->connect("breakpoint_toggled", this, "_breakpoint_toggled"); code_editor->get_text_edit()->connect("symbol_lookup", this, "_lookup_symbol"); - code_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); + code_editor->set_v_size_flags(SIZE_EXPAND_FILL); + + warnings_panel = memnew(RichTextLabel); + editor_box->add_child(warnings_panel); + warnings_panel->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); + warnings_panel->set_h_size_flags(SIZE_EXPAND_FILL); + warnings_panel->set_meta_underline(true); + warnings_panel->set_selection_enabled(true); + warnings_panel->set_focus_mode(FOCUS_CLICK); + warnings_panel->hide(); + + code_editor->get_warning_label()->connect("gui_input", this, "_toggle_warning_pannel"); + code_editor->get_warning_count_label()->connect("gui_input", this, "_toggle_warning_pannel"); + warnings_panel->connect("meta_clicked", this, "_warning_clicked"); update_settings(); diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h index 334d410dbe..837201a947 100644 --- a/editor/plugins/script_text_editor.h +++ b/editor/plugins/script_text_editor.h @@ -39,6 +39,7 @@ class ScriptTextEditor : public ScriptEditorBase { GDCLASS(ScriptTextEditor, ScriptEditorBase); CodeTextEditor *code_editor; + RichTextLabel *warnings_panel; Ref<Script> script; @@ -124,6 +125,8 @@ protected: void _code_complete_script(const String &p_code, List<String> *r_options, bool &r_force); void _load_theme_settings(); void _set_theme_for_script(); + void _toggle_warning_pannel(const Ref<InputEvent> &p_event); + void _warning_clicked(Variant p_line); void _notification(int p_what); static void _bind_methods(); diff --git a/editor/plugins/skeleton_ik_editor_plugin.cpp b/editor/plugins/skeleton_ik_editor_plugin.cpp new file mode 100644 index 0000000000..2d343d3edd --- /dev/null +++ b/editor/plugins/skeleton_ik_editor_plugin.cpp @@ -0,0 +1,110 @@ +/*************************************************************************/ +/* skeleton_ik_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "skeleton_ik_editor_plugin.h" + +#include "scene/animation/skeleton_ik.h" + +void SkeletonIKEditorPlugin::_play() { + + if (!skeleton_ik) + return; + + if (!skeleton_ik->get_parent_skeleton()) + return; + + if (play_btn->is_pressed()) { + + initial_bone_poses.resize(skeleton_ik->get_parent_skeleton()->get_bone_count()); + for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) { + initial_bone_poses.write[i] = skeleton_ik->get_parent_skeleton()->get_bone_pose(i); + } + + skeleton_ik->start(); + } else { + skeleton_ik->stop(); + + if (initial_bone_poses.size() != skeleton_ik->get_parent_skeleton()->get_bone_count()) + return; + + for (int i = 0; i < skeleton_ik->get_parent_skeleton()->get_bone_count(); ++i) { + skeleton_ik->get_parent_skeleton()->set_bone_pose(i, initial_bone_poses[i]); + } + } +} + +void SkeletonIKEditorPlugin::edit(Object *p_object) { + + if (p_object != skeleton_ik) { + if (skeleton_ik) { + play_btn->set_pressed(false); + _play(); + } + } + + SkeletonIK *s = Object::cast_to<SkeletonIK>(p_object); + if (!s) + return; + + skeleton_ik = s; +} + +bool SkeletonIKEditorPlugin::handles(Object *p_object) const { + + return p_object->is_class("SkeletonIK"); +} + +void SkeletonIKEditorPlugin::make_visible(bool p_visible) { + + if (p_visible) + play_btn->show(); + else + play_btn->hide(); +} + +void SkeletonIKEditorPlugin::_bind_methods() { + + ClassDB::bind_method("_play", &SkeletonIKEditorPlugin::_play); +} + +SkeletonIKEditorPlugin::SkeletonIKEditorPlugin(EditorNode *p_node) { + + editor = p_node; + play_btn = memnew(Button); + play_btn->set_icon(editor->get_gui_base()->get_icon("Play", "EditorIcons")); + play_btn->set_text(TTR("Play IK")); + play_btn->set_toggle_mode(true); + play_btn->hide(); + play_btn->connect("pressed", this, "_play"); + add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, play_btn); + skeleton_ik = NULL; +} + +SkeletonIKEditorPlugin::~SkeletonIKEditorPlugin() {} diff --git a/editor/plugins/skeleton_ik_editor_plugin.h b/editor/plugins/skeleton_ik_editor_plugin.h new file mode 100644 index 0000000000..e645bea39a --- /dev/null +++ b/editor/plugins/skeleton_ik_editor_plugin.h @@ -0,0 +1,65 @@ +/*************************************************************************/ +/* skeleton_ik_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SKELETON_IK_EDITOR_PLUGIN_H +#define SKELETON_IK_EDITOR_PLUGIN_H + +#include "editor/editor_node.h" +#include "editor/editor_plugin.h" + +class SkeletonIK; + +class SkeletonIKEditorPlugin : public EditorPlugin { + + GDCLASS(SkeletonIKEditorPlugin, EditorPlugin); + + SkeletonIK *skeleton_ik; + + Button *play_btn; + EditorNode *editor; + Vector<Transform> initial_bone_poses; + + void _play(); + +protected: + static void _bind_methods(); + +public: + virtual String get_name() const { return "SkeletonIK"; } + bool has_main_screen() const { return false; } + virtual void edit(Object *p_object); + virtual bool handles(Object *p_object) const; + virtual void make_visible(bool p_visible); + + SkeletonIKEditorPlugin(EditorNode *p_node); + ~SkeletonIKEditorPlugin(); +}; + +#endif // SKELETON_IK_EDITOR_PLUGIN_H diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index eab1588a55..7ad117deb6 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -184,49 +184,6 @@ Transform SpatialEditorViewport::to_camera_transform(const Cursor &p_cursor) con return camera_transform; } -String SpatialEditorGizmo::get_handle_name(int p_idx) const { - - if (get_script_instance() && get_script_instance()->has_method("get_handle_name")) - return get_script_instance()->call("get_handle_name", p_idx); - - return ""; -} - -Variant SpatialEditorGizmo::get_handle_value(int p_idx) const { - - if (get_script_instance() && get_script_instance()->has_method("get_handle_value")) - return get_script_instance()->call("get_handle_value", p_idx); - - return Variant(); -} - -void SpatialEditorGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - - if (get_script_instance() && get_script_instance()->has_method("set_handle")) - get_script_instance()->call("set_handle", p_idx, p_camera, p_point); -} - -void SpatialEditorGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - - if (get_script_instance() && get_script_instance()->has_method("commit_handle")) - get_script_instance()->call("commit_handle", p_idx, p_restore, p_cancel); -} - -bool SpatialEditorGizmo::intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum) { - - return false; -} - -bool SpatialEditorGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) { - - return false; -} - -SpatialEditorGizmo::SpatialEditorGizmo() { - - selected = false; -} - int SpatialEditorViewport::get_selected_count() const { Map<Node *, Object *> &selection = editor_selection->get_selection(); @@ -346,7 +303,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, Vector3 pos = _get_ray_pos(p_pos); Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario()); - Set<Ref<SpatialEditorGizmo> > found_gizmos; + Set<Ref<EditorSpatialGizmo> > found_gizmos; Node *edited_scene = get_tree()->get_edited_scene_root(); ObjectID closest = 0; @@ -361,7 +318,7 @@ ObjectID SpatialEditorViewport::_select_ray(const Point2 &p_pos, bool p_append, if (!spat) continue; - Ref<SpatialEditorGizmo> seg = spat->get_gizmo(); + Ref<EditorSpatialGizmo> seg = spat->get_gizmo(); if ((!seg.is_valid()) || found_gizmos.has(seg)) { continue; @@ -418,7 +375,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl Vector3 pos = _get_ray_pos(p_pos); Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(pos, ray, get_tree()->get_root()->get_world()->get_scenario()); - Set<Ref<SpatialEditorGizmo> > found_gizmos; + Set<Ref<EditorSpatialGizmo> > found_gizmos; r_includes_current = false; @@ -429,7 +386,7 @@ void SpatialEditorViewport::_find_items_at_pos(const Point2 &p_pos, bool &r_incl if (!spat) continue; - Ref<SpatialEditorGizmo> seg = spat->get_gizmo(); + Ref<EditorSpatialGizmo> seg = spat->get_gizmo(); if (!seg.is_valid()) continue; @@ -559,7 +516,7 @@ void SpatialEditorViewport::_select_region() { if (selected.find(root_sp) != -1) continue; - Ref<SpatialEditorGizmo> seg = sp->get_gizmo(); + Ref<EditorSpatialGizmo> seg = sp->get_gizmo(); if (!seg.is_valid()) continue; @@ -963,7 +920,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (b->is_pressed() && _edit.gizmo.is_valid()) { //restore _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true); - _edit.gizmo = Ref<SpatialEditorGizmo>(); + _edit.gizmo = Ref<EditorSpatialGizmo>(); } if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) { @@ -1079,7 +1036,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (can_select_gizmos && spatial_editor->get_selected()) { - Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo(); + Ref<EditorSpatialGizmo> seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { int handle = -1; Vector3 point; @@ -1158,7 +1115,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Spatial *spa = Object::cast_to<Spatial>(ObjectDB::get_instance(clicked)); if (spa) { - Ref<SpatialEditorGizmo> seg = spa->get_gizmo(); + Ref<EditorSpatialGizmo> seg = spa->get_gizmo(); if (seg.is_valid()) { _edit.gizmo = seg; @@ -1175,7 +1132,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (_edit.gizmo.is_valid()) { _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false); - _edit.gizmo = Ref<SpatialEditorGizmo>(); + _edit.gizmo = Ref<EditorSpatialGizmo>(); break; } if (clicked) { @@ -1233,7 +1190,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (spatial_editor->get_selected()) { - Ref<SpatialEditorGizmo> seg = spatial_editor->get_selected()->get_gizmo(); + Ref<EditorSpatialGizmo> seg = spatial_editor->get_selected()->get_gizmo(); if (seg.is_valid()) { int selected_handle = -1; @@ -2124,6 +2081,15 @@ void SpatialEditorViewport::set_message(String p_message, float p_time) { message_time = p_time; } +void SpatialEditorPlugin::edited_scene_changed() { + for (int i = 0; i < SpatialEditor::VIEWPORTS_COUNT; i++) { + SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(i); + if (viewport->is_visible()) { + viewport->notification(Control::NOTIFICATION_VISIBILITY_CHANGED); + } + } +} + void SpatialEditorViewport::_notification(int p_what) { if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { @@ -2867,7 +2833,7 @@ void SpatialEditorViewport::update_transform_gizmo_view() { dd = 0.0001; float gsize = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); - gizmo_scale = (gsize / Math::abs(dd)); + gizmo_scale = (gsize / Math::abs(dd)) * MAX(1, EDSCALE) / viewport_container->get_stretch_shrink(); Vector3 scale = Vector3(1, 1, 1) * gizmo_scale; xform.basis.scale(scale); @@ -3099,7 +3065,7 @@ Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const Vector3 world_pos = _get_ray_pos(p_pos); Vector<ObjectID> instances = VisualServer::get_singleton()->instances_cull_ray(world_pos, world_ray, get_tree()->get_root()->get_world()->get_scenario()); - Set<Ref<SpatialEditorGizmo> > found_gizmos; + Set<Ref<EditorSpatialGizmo> > found_gizmos; float closest_dist = MAX_DISTANCE; @@ -3113,7 +3079,7 @@ Vector3 SpatialEditorViewport::_get_instance_position(const Point2 &p_pos) const if (!mesh_instance) continue; - Ref<SpatialEditorGizmo> seg = mesh_instance->get_gizmo(); + Ref<EditorSpatialGizmo> seg = mesh_instance->get_gizmo(); if ((!seg.is_valid()) || found_gizmos.has(seg)) { continue; @@ -3308,7 +3274,7 @@ void SpatialEditorViewport::_perform_drop_data() { files_str += error_files[i].get_file().get_basename() + ","; } files_str = files_str.substr(0, files_str.length() - 1); - accept->get_ok()->set_text(TTR("Ugh")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(vformat(TTR("Error instancing scene from %s"), files_str.c_str())); accept->popup_centered_minsize(); } @@ -3389,7 +3355,7 @@ void SpatialEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p if (root_node) { list.push_back(root_node); } else { - accept->get_ok()->set_text(TTR("OK :(")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("No parent to instance a child at.")); accept->popup_centered_minsize(); _remove_preview(); @@ -3397,7 +3363,7 @@ void SpatialEditorViewport::drop_data_fw(const Point2 &p_point, const Variant &p } } if (list.size() != 1) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation requires a single selected node.")); accept->popup_centered_minsize(); _remove_preview(); @@ -3429,6 +3395,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed clicked = 0; clicked_includes_current = false; orthogonal = false; + lock_rotation = false; message_time = 0; zoom_indicator_delay = 0.0; @@ -3892,10 +3859,6 @@ void SpatialEditor::select_gizmo_highlight_axis(int p_axis) { } } -int SpatialEditor::get_skeleton_visibility_state() const { - return view_menu->get_popup()->get_item_state(view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON)); -} - void SpatialEditor::update_transform_gizmo() { List<Node *> &selection = editor_selection->get_selected_node_list(); @@ -4048,6 +4011,16 @@ Dictionary SpatialEditor::get_state() const { d["znear"] = get_znear(); d["zfar"] = get_zfar(); + Dictionary gizmos_status; + for (int i = 0; i < gizmo_plugins.size(); i++) { + if (!gizmo_plugins[i]->can_be_hidden()) continue; + int state = gizmos_menu->get_item_state(gizmos_menu->get_item_index(i)); + String name = gizmo_plugins[i]->get_name(); + gizmos_status[name] = state; + } + + d["gizmos_status"] = gizmos_status; + return d; } void SpatialEditor::set_state(const Dictionary &p_state) { @@ -4121,6 +4094,39 @@ void SpatialEditor::set_state(const Dictionary &p_state) { VisualServer::get_singleton()->instance_set_visible(origin_instance, use); } } + + if (d.has("gizmos_status")) { + Dictionary gizmos_status = d["gizmos_status"]; + List<Variant> keys; + gizmos_status.get_key_list(&keys); + + for (int j = 0; j < gizmo_plugins.size(); ++j) { + if (!gizmo_plugins[j]->can_be_hidden()) continue; + int state = EditorSpatialGizmoPlugin::ON_TOP; + for (uint32_t i = 0; i < keys.size(); i++) { + if (gizmo_plugins.write[j]->get_name() == keys[i]) { + state = gizmos_status[keys[i]]; + } + } + + const int idx = gizmos_menu->get_item_index(j); + + gizmos_menu->set_item_multistate(idx, state); + gizmo_plugins.write[j]->set_state(state); + + switch (state) { + case EditorSpatialGizmoPlugin::ON_TOP: + gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_visible")); + break; + case EditorSpatialGizmoPlugin::VISIBLE: + gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_xray")); + break; + case EditorSpatialGizmoPlugin::HIDDEN: + gizmos_menu->set_item_icon(idx, gizmos_menu->get_icon("visibility_hidden")); + break; + } + } + } } void SpatialEditor::edit(Spatial *p_spatial) { @@ -4128,7 +4134,7 @@ void SpatialEditor::edit(Spatial *p_spatial) { if (p_spatial != selected) { if (selected) { - Ref<SpatialEditorGizmo> seg = selected->get_gizmo(); + Ref<EditorSpatialGizmo> seg = selected->get_gizmo(); if (seg.is_valid()) { seg->set_selected(false); selected->update_gizmo(); @@ -4140,7 +4146,7 @@ void SpatialEditor::edit(Spatial *p_spatial) { if (selected) { - Ref<SpatialEditorGizmo> seg = selected->get_gizmo(); + Ref<EditorSpatialGizmo> seg = selected->get_gizmo(); if (seg.is_valid()) { seg->set_selected(true); selected->update_gizmo(); @@ -4214,6 +4220,30 @@ void SpatialEditor::_menu_item_toggled(bool pressed, int p_option) { } } +void SpatialEditor::_menu_gizmo_toggled(int p_option) { + + const int idx = gizmos_menu->get_item_index(p_option); + gizmos_menu->toggle_item_multistate(idx); + + // Change icon + const int state = gizmos_menu->get_item_state(idx); + switch (state) { + case EditorSpatialGizmoPlugin::ON_TOP: + gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_visible")); + break; + case EditorSpatialGizmoPlugin::VISIBLE: + gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_xray")); + break; + case EditorSpatialGizmoPlugin::HIDDEN: + gizmos_menu->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_hidden")); + break; + } + + gizmo_plugins.write[p_option]->set_state(state); + + update_all_gizmos(); +} + void SpatialEditor::_menu_item_pressed(int p_option) { switch (p_option) { @@ -4322,10 +4352,13 @@ void SpatialEditor::_menu_item_pressed(int p_option) { bool is_checked = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(p_option)); - is_checked = !is_checked; - VisualServer::get_singleton()->instance_set_visible(origin_instance, is_checked); + origin_enabled = !is_checked; + VisualServer::get_singleton()->instance_set_visible(origin_instance, origin_enabled); + // Update the grid since its appearance depends on whether the origin is enabled + _finish_grid(); + _init_grid(); - view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), is_checked); + view_menu->get_popup()->set_item_checked(view_menu->get_popup()->get_item_index(p_option), origin_enabled); } break; case MENU_VIEW_GRID: { @@ -4388,28 +4421,6 @@ void SpatialEditor::_menu_item_pressed(int p_option) { _refresh_menu_icons(); } break; - case MENU_VISIBILITY_SKELETON: { - - const int idx = view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON); - view_menu->get_popup()->toggle_item_multistate(idx); - - // Change icon - const int state = view_menu->get_popup()->get_item_state(idx); - switch (state) { - case 0: - view_menu->get_popup()->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_hidden")); - break; - case 1: - view_menu->get_popup()->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_visible")); - break; - case 2: - view_menu->get_popup()->set_item_icon(idx, view_menu->get_popup()->get_icon("visibility_xray")); - break; - } - - update_all_gizmos(); - - } break; } } @@ -4519,9 +4530,9 @@ void SpatialEditor::_init_indicators() { nivec * 0.0 + ivec * (GIZMO_ARROW_OFFSET + GIZMO_ARROW_SIZE), }; - int arrow_sides = 6; + int arrow_sides = 16; - for (int k = 0; k < 6; k++) { + for (int k = 0; k < arrow_sides; k++) { Basis ma(ivec, Math_PI * 2 * float(k) / arrow_sides); Basis mb(ivec, Math_PI * 2 * float(k + 1) / arrow_sides); @@ -4605,10 +4616,10 @@ void SpatialEditor::_init_indicators() { ivec * 0.02 + ivec2 * 0.02 + ivec2 * GIZMO_CIRCLE_SIZE, }; - for (int k = 0; k < 32; k++) { + for (int k = 0; k < 64; k++) { - Basis ma(ivec, Math_PI * 2 * float(k) / 32); - Basis mb(ivec, Math_PI * 2 * float(k + 1) / 32); + Basis ma(ivec, Math_PI * 2 * float(k) / 64); + Basis mb(ivec, Math_PI * 2 * float(k + 1) / 64); for (int j = 0; j < 4; j++) { @@ -4725,6 +4736,26 @@ void SpatialEditor::_init_indicators() { _generate_selection_box(); } +struct _GizmoPluginComparator { + + bool operator()(const Ref<EditorSpatialGizmoPlugin> &p_a, const Ref<EditorSpatialGizmoPlugin> &p_b) const { + return p_a->get_name() < p_b->get_name(); + } +}; + +void SpatialEditor::_init_gizmos_menu() { + _register_all_gizmos(); + + gizmo_plugins.sort_custom<_GizmoPluginComparator>(); + + for (int i = 0; i < gizmo_plugins.size(); ++i) { + if (!gizmo_plugins[i]->can_be_hidden()) continue; + String plugin_name = gizmo_plugins[i]->get_name(); + gizmos_menu->add_multistate_item(TTR(plugin_name), 3, EditorSpatialGizmoPlugin::ON_TOP, i); + gizmos_menu->set_item_icon(gizmos_menu->get_item_index(i), gizmos_menu->get_icon("visibility_visible")); + } +} + void SpatialEditor::_init_grid() { PoolVector<Color> grid_colors[3]; @@ -4750,7 +4781,11 @@ void SpatialEditor::_init_grid() { Vector3 p2_dest = p2 * (-axis_n1 + axis_n2); Color line_color = secondary_grid_color; - if (j % primary_grid_steps == 0) { + if (origin_enabled && j == 0) { + // Don't draw the center lines of the grid if the origin is enabled + // The origin would overlap the grid lines in this case, causing flickering + continue; + } else if (j % primary_grid_steps == 0) { line_color = primary_grid_color; } @@ -5005,7 +5040,6 @@ void SpatialEditor::_notification(int p_what) { view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS), get_icon("Panels3", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_3_VIEWPORTS_ALT), get_icon("Panels3Alt", "EditorIcons")); view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VIEW_USE_4_VIEWPORTS), get_icon("Panels4", "EditorIcons")); - view_menu->get_popup()->set_item_icon(view_menu->get_popup()->get_item_index(MENU_VISIBILITY_SKELETON), view_menu->get_popup()->get_icon("visibility_visible")); _menu_item_pressed(MENU_VIEW_USE_1_VIEWPORT); @@ -5018,14 +5052,13 @@ void SpatialEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - gizmos = memnew(SpatialEditorGizmos); + _init_gizmos_menu(); _init_indicators(); } if (p_what == NOTIFICATION_EXIT_TREE) { _finish_indicators(); - memdelete(gizmos); } if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { tool_button[SpatialEditor::TOOL_MODE_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons")); @@ -5084,25 +5117,21 @@ void SpatialEditor::_request_gizmo(Object *p_obj) { return; if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) { - Ref<SpatialEditorGizmo> seg; + Ref<EditorSpatialGizmo> seg; - for (int i = 0; i < EditorNode::get_singleton()->get_editor_data().get_editor_plugin_count(); i++) { + for (int i = 0; i < gizmo_plugins.size(); ++i) { + seg = gizmo_plugins.write[i]->get_gizmo(sp); - seg = EditorNode::get_singleton()->get_editor_data().get_editor_plugin(i)->create_spatial_gizmo(sp); - if (seg.is_valid()) - break; - } + if (seg.is_valid()) { + sp->set_gizmo(seg); - if (!seg.is_valid()) { - seg = gizmos->get_gizmo(sp); - } - if (seg.is_valid()) { - sp->set_gizmo(seg); - } + if (sp == selected) { + seg->set_selected(true); + selected->update_gizmo(); + } - if (seg.is_valid() && sp == selected) { - seg->set_selected(true); - selected->update_gizmo(); + break; + } } } } @@ -5158,11 +5187,36 @@ void SpatialEditor::_node_removed(Node *p_node) { selected = NULL; } +void SpatialEditor::_register_all_gizmos() { + register_gizmo_plugin(Ref<CameraSpatialGizmoPlugin>(memnew(CameraSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<LightSpatialGizmoPlugin>(memnew(LightSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<AudioStreamPlayer3DSpatialGizmoPlugin>(memnew(AudioStreamPlayer3DSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<MeshInstanceSpatialGizmoPlugin>(memnew(MeshInstanceSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<SoftBodySpatialGizmoPlugin>(memnew(SoftBodySpatialGizmoPlugin))); + register_gizmo_plugin(Ref<Sprite3DSpatialGizmoPlugin>(memnew(Sprite3DSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<SkeletonSpatialGizmoPlugin>(memnew(SkeletonSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<Position3DSpatialGizmoPlugin>(memnew(Position3DSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<RayCastSpatialGizmoPlugin>(memnew(RayCastSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<SpringArmSpatialGizmoPlugin>(memnew(SpringArmSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<VehicleWheelSpatialGizmoPlugin>(memnew(VehicleWheelSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<VisibilityNotifierGizmoPlugin>(memnew(VisibilityNotifierGizmoPlugin))); + register_gizmo_plugin(Ref<ParticlesGizmoPlugin>(memnew(ParticlesGizmoPlugin))); + register_gizmo_plugin(Ref<ReflectionProbeGizmoPlugin>(memnew(ReflectionProbeGizmoPlugin))); + register_gizmo_plugin(Ref<GIProbeGizmoPlugin>(memnew(GIProbeGizmoPlugin))); + register_gizmo_plugin(Ref<BakedIndirectLightGizmoPlugin>(memnew(BakedIndirectLightGizmoPlugin))); + register_gizmo_plugin(Ref<CollisionShapeSpatialGizmoPlugin>(memnew(CollisionShapeSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<CollisionPolygonSpatialGizmoPlugin>(memnew(CollisionPolygonSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<NavigationMeshSpatialGizmoPlugin>(memnew(NavigationMeshSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<JointSpatialGizmoPlugin>(memnew(JointSpatialGizmoPlugin))); + register_gizmo_plugin(Ref<PhysicalBoneSpatialGizmoPlugin>(memnew(PhysicalBoneSpatialGizmoPlugin))); +} + void SpatialEditor::_bind_methods() { ClassDB::bind_method("_unhandled_key_input", &SpatialEditor::_unhandled_key_input); ClassDB::bind_method("_node_removed", &SpatialEditor::_node_removed); ClassDB::bind_method("_menu_item_pressed", &SpatialEditor::_menu_item_pressed); + ClassDB::bind_method("_menu_gizmo_toggled", &SpatialEditor::_menu_gizmo_toggled); ClassDB::bind_method("_menu_item_toggled", &SpatialEditor::_menu_item_toggled); ClassDB::bind_method("_xform_dialog_action", &SpatialEditor::_xform_dialog_action); ClassDB::bind_method("_get_editor_data", &SpatialEditor::_get_editor_data); @@ -5363,19 +5417,26 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { p->add_radio_check_shortcut(ED_SHORTCUT("spatial_editor/4_viewports", TTR("4 Viewports"), KEY_MASK_CMD + KEY_4), MENU_VIEW_USE_4_VIEWPORTS); p->add_separator(); + p->add_submenu_item(TTR("Gizmos"), "GizmosMenu"); + + p->add_separator(); + p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_origin", TTR("View Origin")), MENU_VIEW_ORIGIN); p->add_check_shortcut(ED_SHORTCUT("spatial_editor/view_grid", TTR("View Grid")), MENU_VIEW_GRID); p->add_separator(); p->add_shortcut(ED_SHORTCUT("spatial_editor/settings", TTR("Settings")), MENU_VIEW_CAMERA_SETTINGS); - p->add_separator(); - p->add_multistate_item(TTR("Skeleton Gizmo visibility"), 3, 1, MENU_VISIBILITY_SKELETON); - p->set_item_checked(p->get_item_index(MENU_VIEW_ORIGIN), true); p->set_item_checked(p->get_item_index(MENU_VIEW_GRID), true); p->connect("id_pressed", this, "_menu_item_pressed"); + gizmos_menu = memnew(PopupMenu); + p->add_child(gizmos_menu); + gizmos_menu->set_name("GizmosMenu"); + gizmos_menu->set_hide_on_checkable_item_selection(false); + gizmos_menu->connect("id_pressed", this, "_menu_gizmo_toggled"); + /* REST OF MENU */ palette_split = memnew(HSplitContainer); @@ -5583,6 +5644,10 @@ void SpatialEditorPlugin::snap_cursor_to_plane(const Plane &p_plane) { spatial_editor->snap_cursor_to_plane(p_plane); } +void SpatialEditor::register_gizmo_plugin(Ref<EditorSpatialGizmoPlugin> ref) { + gizmo_plugins.push_back(ref); +} + SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) { editor = p_node; @@ -5596,3 +5661,182 @@ SpatialEditorPlugin::SpatialEditorPlugin(EditorNode *p_node) { SpatialEditorPlugin::~SpatialEditorPlugin() { } + +void EditorSpatialGizmoPlugin::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) { + + Color instanced_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); + + Vector<Ref<SpatialMaterial> > mats; + + for (int i = 0; i < 4; i++) { + bool selected = i % 2 == 1; + bool instanced = i < 2; + + Ref<SpatialMaterial> material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); + + Color color = instanced ? instanced_color : p_color; + + if (!selected) { + color.a *= 0.3; + } + + material->set_albedo(color); + material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + material->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN + 1); + + if (p_use_vertex_color) { + material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + } + + if (p_billboard) { + material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); + } + + if (p_on_top && selected) { + material->set_on_top_of_alpha(); + } + + mats.push_back(material); + } + + materials[p_name] = mats; +} + +void EditorSpatialGizmoPlugin::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) { + + Color instanced_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); + + Vector<Ref<SpatialMaterial> > icons; + + for (int i = 0; i < 4; i++) { + bool selected = i % 2 == 1; + bool instanced = i < 2; + + Ref<SpatialMaterial> icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); + + Color color = instanced ? instanced_color : p_albedo; + + if (!selected) { + color.a *= 0.3; + } + + icon->set_albedo(color); + + icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); + icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); + icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture); + icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true); + icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); + icon->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN); + + if (p_on_top && selected) { + icon->set_on_top_of_alpha(); + } + + icons.push_back(icon); + } + + materials[p_name] = icons; +} + +void EditorSpatialGizmoPlugin::create_handle_material(const String &p_name, bool p_billboard) { + Ref<SpatialMaterial> handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); + + handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); + handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + handle_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true); + Ref<Texture> handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons"); + handle_material->set_point_size(handle_t->get_width()); + handle_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t); + handle_material->set_albedo(Color(1, 1, 1)); + handle_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + handle_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + handle_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + handle_material->set_on_top_of_alpha(); + if (p_billboard) { + handle_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); + handle_material->set_on_top_of_alpha(); + } + + materials[p_name] = Vector<Ref<SpatialMaterial> >(); + materials[p_name].push_back(handle_material); +} + +void EditorSpatialGizmoPlugin::add_material(const String &p_name, Ref<SpatialMaterial> p_material) { + materials[p_name] = Vector<Ref<SpatialMaterial> >(); + materials[p_name].push_back(p_material); +} + +Ref<SpatialMaterial> EditorSpatialGizmoPlugin::get_material(const String &p_name, EditorSpatialGizmo *p_gizmo) { + ERR_FAIL_COND_V(!materials.has(p_name), Ref<SpatialMaterial>()); + ERR_FAIL_COND_V(materials[p_name].size() == 0, Ref<SpatialMaterial>()); + + if (p_gizmo == NULL) return materials[p_name][0]; + + int index = (p_gizmo->is_selected() ? 1 : 0) + (p_gizmo->is_editable() ? 2 : 0); + + Ref<SpatialMaterial> mat = materials[p_name][index]; + + if (current_state == ON_TOP && p_gizmo->is_selected()) { + mat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true); + } else { + mat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, false); + } + + return mat; +} + +Ref<EditorSpatialGizmo> EditorSpatialGizmoPlugin::get_gizmo(Spatial *p_spatial) { + + Ref<EditorSpatialGizmo> ref = create_gizmo(p_spatial); + + if (ref.is_null()) return ref; + + ref->set_plugin(this); + ref->set_spatial_node(p_spatial); + ref->set_hidden(current_state == HIDDEN); + + current_gizmos.push_back(ref.ptr()); + return ref; +} + +bool EditorSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return false; +} + +Ref<EditorSpatialGizmo> EditorSpatialGizmoPlugin::create_gizmo(Spatial *p_spatial) { + + Ref<EditorSpatialGizmo> ref; + if (has_gizmo(p_spatial)) ref.instance(); + return ref; +} + +bool EditorSpatialGizmoPlugin::can_be_hidden() const { + return true; +} + +bool EditorSpatialGizmoPlugin::is_selectable_when_hidden() const { + return false; +} + +void EditorSpatialGizmoPlugin::set_state(int p_state) { + current_state = p_state; + for (int i = 0; i < current_gizmos.size(); ++i) { + current_gizmos[i]->set_hidden(current_state == HIDDEN); + } +} + +void EditorSpatialGizmoPlugin::unregister_gizmo(EditorSpatialGizmo *p_gizmo) { + current_gizmos.erase(p_gizmo); +} + +EditorSpatialGizmoPlugin::EditorSpatialGizmoPlugin() { + current_state = ON_TOP; +} + +EditorSpatialGizmoPlugin::~EditorSpatialGizmoPlugin() { +} diff --git a/editor/plugins/spatial_editor_plugin.h b/editor/plugins/spatial_editor_plugin.h index bd449a28df..5850c0dbf1 100644 --- a/editor/plugins/spatial_editor_plugin.h +++ b/editor/plugins/spatial_editor_plugin.h @@ -43,11 +43,11 @@ class Camera; class SpatialEditor; -class SpatialEditorGizmos; +class EditorSpatialGizmoPlugin; -class SpatialEditorGizmo : public SpatialGizmo { +class EditorSpatialGizmo : public SpatialGizmo { - GDCLASS(SpatialEditorGizmo, SpatialGizmo); + GDCLASS(EditorSpatialGizmo, SpatialGizmo); bool selected; bool instanced; @@ -56,15 +56,86 @@ public: void set_selected(bool p_selected) { selected = p_selected; } bool is_selected() const { return selected; } + struct Instance { + + RID instance; + Ref<ArrayMesh> mesh; + RID skeleton; + bool billboard; + bool unscaled; + bool can_intersect; + bool extra_margin; + Instance() { + + billboard = false; + unscaled = false; + can_intersect = false; + extra_margin = false; + } + + void create_instance(Spatial *p_base, bool p_hidden = false); + }; + + Vector<Vector3> collision_segments; + Ref<TriangleMesh> collision_mesh; + + struct Handle { + Vector3 pos; + bool billboard; + }; + + Vector<Vector3> handles; + Vector<Vector3> secondary_handles; + float selectable_icon_size = -1.0f; + bool billboard_handle; + + bool valid; + bool hidden; + Spatial *base; + Vector<Instance> instances; + Spatial *spatial_node; + EditorSpatialGizmoPlugin *gizmo_plugin; + + void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); } + +protected: + static void _bind_methods(); + +public: + void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false); + void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID()); + void add_collision_segments(const Vector<Vector3> &p_lines); + void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh); + void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1); + void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard = false, bool p_secondary = false); + void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3()); + virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; + virtual Variant get_handle_value(int p_idx); virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); - virtual bool is_gizmo_handle_highlighted(int idx) const { return false; } - virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); - virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); - SpatialEditorGizmo(); + void set_spatial_node(Spatial *p_node); + Spatial *get_spatial_node() const { return spatial_node; } + Vector3 get_handle_pos(int p_idx) const; + bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); + bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); + + virtual void clear(); + virtual void create(); + virtual void transform(); + virtual void redraw(); + virtual void free(); + + //TODO remove (?) + virtual bool is_editable() const; + virtual bool can_draw() const; + + void set_hidden(bool p_hidden); + void set_plugin(EditorSpatialGizmoPlugin *p_gizmo); + + EditorSpatialGizmo(); + ~EditorSpatialGizmo(); }; class SpatialEditorViewport : public Control { @@ -233,7 +304,7 @@ private: int edited_gizmo; Point2 mouse_pos; bool snap; - Ref<SpatialEditorGizmo> gizmo; + Ref<EditorSpatialGizmo> gizmo; int gizmo_handle; Variant gizmo_initial_value; Vector3 gizmo_initial_pos; @@ -437,6 +508,7 @@ private: RID origin; RID origin_instance; + bool origin_enabled; RID grid[3]; RID grid_instance[3]; bool grid_visible[3]; //currently visible @@ -489,10 +561,10 @@ private: MENU_VIEW_USE_4_VIEWPORTS, MENU_VIEW_ORIGIN, MENU_VIEW_GRID, + MENU_VIEW_GIZMOS_3D_ICONS, MENU_VIEW_CAMERA_SETTINGS, MENU_LOCK_SELECTED, MENU_UNLOCK_SELECTED, - MENU_VISIBILITY_SKELETON, MENU_SNAP_TO_FLOOR }; @@ -500,6 +572,7 @@ private: Button *tool_option_button[TOOL_OPT_MAX]; MenuButton *transform_menu; + PopupMenu *gizmos_menu; MenuButton *view_menu; ToolButton *lock_button; @@ -531,6 +604,7 @@ private: void _xform_dialog_action(); void _menu_item_pressed(int p_option); void _menu_item_toggled(bool pressed, int p_option); + void _menu_gizmo_toggled(int p_option); HBoxContainer *hbc_menu; @@ -539,6 +613,7 @@ private: void _instance_scene(); void _init_indicators(); + void _init_gizmos_menu(); void _init_grid(); void _finish_indicators(); void _finish_grid(); @@ -558,7 +633,10 @@ private: static SpatialEditor *singleton; void _node_removed(Node *p_node); - SpatialEditorGizmos *gizmos; + Vector<Ref<EditorSpatialGizmoPlugin> > gizmo_plugins; + + void _register_all_gizmos(); + SpatialEditor(); bool is_any_freelook_active() const; @@ -598,8 +676,6 @@ public: Ref<ArrayMesh> get_scale_gizmo(int idx) const { return scale_gizmo[idx]; } Ref<ArrayMesh> get_scale_plane_gizmo(int idx) const { return scale_plane_gizmo[idx]; } - int get_skeleton_visibility_state() const; - void update_transform_gizmo(); void update_all_gizmos(); void snap_selected_nodes_to_floor(); @@ -632,6 +708,8 @@ public: return viewports[p_idx]; } + void register_gizmo_plugin(Ref<EditorSpatialGizmoPlugin> ref); + Camera *get_camera() { return NULL; } void edit(Spatial *p_spatial); void clear(); @@ -664,8 +742,55 @@ public: virtual void set_state(const Dictionary &p_state); virtual void clear() { spatial_editor->clear(); } + virtual void edited_scene_changed(); + SpatialEditorPlugin(EditorNode *p_node); ~SpatialEditorPlugin(); }; +class EditorSpatialGizmoPlugin : public Resource { + + GDCLASS(EditorSpatialGizmoPlugin, Resource); + +public: + static const int ON_TOP = 0; + static const int VISIBLE = 1; + static const int HIDDEN = 2; + +private: + int current_state; + List<EditorSpatialGizmo *> current_gizmos; + HashMap<String, Vector<Ref<SpatialMaterial> > > materials; + +protected: + virtual bool has_gizmo(Spatial *p_spatial); + virtual Ref<EditorSpatialGizmo> create_gizmo(Spatial *p_spatial); + +public: + void create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false); + void create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1)); + void create_handle_material(const String &p_name, bool p_billboard = false); + void add_material(const String &p_name, Ref<SpatialMaterial> p_material); + + Ref<SpatialMaterial> get_material(const String &p_name, EditorSpatialGizmo *p_gizmo = NULL); + + virtual String get_name() const = 0; + virtual bool can_be_hidden() const; + virtual bool is_selectable_when_hidden() const; + + virtual void redraw(EditorSpatialGizmo *p_gizmo) {} + virtual String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { return ""; } + virtual Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { return Variant(); } + virtual void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) {} + virtual void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false) {} + virtual bool is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const { return false; } + + Ref<EditorSpatialGizmo> get_gizmo(Spatial *p_spatial); + void set_state(int p_state); + void unregister_gizmo(EditorSpatialGizmo *p_gizmo); + + EditorSpatialGizmoPlugin(); + virtual ~EditorSpatialGizmoPlugin(); +}; + #endif diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index e4fdd1f251..4a9cbfe535 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -57,8 +57,6 @@ void TextureRegionEditor::_region_draw() { base_tex = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) base_tex = atlas_tex->get_atlas(); - else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile)) - base_tex = tile_set->tile_get_texture(selected_tile); if (base_tex.is_null()) return; @@ -72,7 +70,7 @@ void TextureRegionEditor::_region_draw() { VS::get_singleton()->canvas_item_add_set_transform(edit_draw->get_canvas_item(), Transform2D()); if (snap_mode == SNAP_GRID) { - Color grid_color = get_color("grid_major_color", "Editor"); + Color grid_color = Color(1.0, 1.0, 1.0, 0.15); Size2 s = edit_draw->get_size(); int last_cell = 0; @@ -284,8 +282,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { r = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) r = atlas_tex->get_region(); - else if (tile_set.is_valid() && selected_tile != -1) - r = tile_set->tile_get_region(selected_tile); rect.expand_to(r.position); rect.expand_to(r.position + r.size); } @@ -302,9 +298,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { } else if (atlas_tex.is_valid()) { undo_redo->add_do_method(atlas_tex.ptr(), "set_region", rect); undo_redo->add_undo_method(atlas_tex.ptr(), "set_region", atlas_tex->get_region()); - } else if (tile_set.is_valid() && selected_tile != -1) { - undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, rect); - undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile)); } undo_redo->add_do_method(edit_draw, "update"); undo_redo->add_undo_method(edit_draw, "update"); @@ -327,8 +320,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { rect_prev = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) rect_prev = atlas_tex->get_region(); - else if (tile_set.is_valid() && selected_tile != -1) - rect_prev = tile_set->tile_get_region(selected_tile); for (int i = 0; i < 8; i++) { Vector2 tuv = endpoints[i]; @@ -372,9 +363,6 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) { } else if (obj_styleBox.is_valid()) { undo_redo->add_do_method(obj_styleBox.ptr(), "set_region_rect", obj_styleBox->get_region_rect()); undo_redo->add_undo_method(obj_styleBox.ptr(), "set_region_rect", rect_prev); - } else if (tile_set.is_valid()) { - undo_redo->add_do_method(tile_set.ptr(), "tile_set_region", selected_tile, tile_set->tile_get_region(selected_tile)); - undo_redo->add_undo_method(tile_set.ptr(), "tile_set_region", selected_tile, rect_prev); } drag_index = -1; } @@ -595,8 +583,6 @@ void TextureRegionEditor::apply_rect(const Rect2 &rect) { obj_styleBox->set_region_rect(rect); else if (atlas_tex.is_valid()) atlas_tex->set_region(rect); - else if (tile_set.is_valid() && selected_tile != -1) - tile_set->tile_set_region(selected_tile, rect); } void TextureRegionEditor::_notification(int p_what) { @@ -617,18 +603,16 @@ void TextureRegionEditor::_notification(int p_what) { zoom_out->set_icon(get_icon("ZoomLess", "EditorIcons")); zoom_reset->set_icon(get_icon("ZoomReset", "EditorIcons")); zoom_in->set_icon(get_icon("ZoomMore", "EditorIcons")); - icon_zoom->set_texture(get_icon("Zoom", "EditorIcons")); } break; } } void TextureRegionEditor::_node_removed(Object *p_obj) { - if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr() || p_obj == tile_set.ptr()) { + if (p_obj == node_sprite || p_obj == node_ninepatch || p_obj == obj_styleBox.ptr() || p_obj == atlas_tex.ptr()) { node_ninepatch = NULL; node_sprite = NULL; obj_styleBox = Ref<StyleBox>(NULL); atlas_tex = Ref<AtlasTexture>(NULL); - tile_set = Ref<TileSet>(NULL); hide(); } } @@ -677,8 +661,6 @@ void TextureRegionEditor::edit(Object *p_obj) { obj_styleBox->remove_change_receptor(this); if (atlas_tex.is_valid()) atlas_tex->remove_change_receptor(this); - if (tile_set.is_valid()) - tile_set->remove_change_receptor(this); if (p_obj) { node_sprite = Object::cast_to<Sprite>(p_obj); node_ninepatch = Object::cast_to<NinePatchRect>(p_obj); @@ -686,8 +668,6 @@ void TextureRegionEditor::edit(Object *p_obj) { obj_styleBox = Ref<StyleBoxTexture>(Object::cast_to<StyleBoxTexture>(p_obj)); if (Object::cast_to<AtlasTexture>(p_obj)) atlas_tex = Ref<AtlasTexture>(Object::cast_to<AtlasTexture>(p_obj)); - if (Object::cast_to<TileSet>(p_obj)) - tile_set = Ref<TileSet>(Object::cast_to<TileSet>(p_obj)); p_obj->add_change_receptor(this); _edit_region(); } else { @@ -695,7 +675,6 @@ void TextureRegionEditor::edit(Object *p_obj) { node_ninepatch = NULL; obj_styleBox = Ref<StyleBoxTexture>(NULL); atlas_tex = Ref<AtlasTexture>(NULL); - tile_set = Ref<TileSet>(NULL); } edit_draw->update(); if (node_sprite && !node_sprite->is_region()) { @@ -724,8 +703,6 @@ void TextureRegionEditor::_edit_region() { texture = obj_styleBox->get_texture(); else if (atlas_tex.is_valid()) texture = atlas_tex->get_atlas(); - else if (tile_set.is_valid() && selected_tile != -1 && tile_set->has_tile(selected_tile)) - texture = tile_set->tile_get_texture(selected_tile); if (texture.is_null()) { edit_draw->update(); @@ -794,8 +771,6 @@ void TextureRegionEditor::_edit_region() { rect = obj_styleBox->get_region_rect(); else if (atlas_tex.is_valid()) rect = atlas_tex->get_region(); - else if (tile_set.is_valid() && selected_tile != -1) - rect = tile_set->tile_get_region(selected_tile); edit_draw->update(); } @@ -814,10 +789,8 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { node_ninepatch = NULL; obj_styleBox = Ref<StyleBoxTexture>(NULL); atlas_tex = Ref<AtlasTexture>(NULL); - tile_set = Ref<TileSet>(NULL); editor = p_editor; undo_redo = editor->get_undo_redo(); - selected_tile = -1; snap_step = Vector2(10, 10); snap_separation = Vector2(0, 0); @@ -891,7 +864,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { hb_grid->add_child(sb_step_y); hb_grid->add_child(memnew(VSeparator)); - hb_grid->add_child(memnew(Label(TTR("Separation:")))); + hb_grid->add_child(memnew(Label(TTR("Sep.:")))); sb_sep_x = memnew(SpinBox); sb_sep_x->set_min(0); @@ -924,10 +897,6 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { separator->set_h_size_flags(Control::SIZE_EXPAND_FILL); hb_tools->add_child(separator); - icon_zoom = memnew(TextureRect); - icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); - hb_tools->add_child(icon_zoom); - zoom_out = memnew(ToolButton); zoom_out->connect("pressed", this, "_zoom_out"); hb_tools->add_child(zoom_out); @@ -966,16 +935,15 @@ bool TextureRegionEditorPlugin::handles(Object *p_object) const { void TextureRegionEditorPlugin::make_visible(bool p_visible) { if (p_visible) { texture_region_button->show(); - if (region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region())) { + if (region_editor->is_stylebox() || region_editor->is_atlas_texture() || region_editor->is_ninepatch() || (region_editor->get_sprite() && region_editor->get_sprite()->is_region()) || texture_region_button->is_pressed()) { editor->make_bottom_panel_item_visible(region_editor); - } else { - if (texture_region_button->is_pressed()) - region_editor->show(); } } else { + if (region_editor->is_visible_in_tree()) { + editor->hide_bottom_panel(); + } texture_region_button->hide(); region_editor->edit(NULL); - region_editor->hide(); } } @@ -1027,10 +995,9 @@ TextureRegionEditorPlugin::TextureRegionEditorPlugin(EditorNode *p_node) { editor = p_node; region_editor = memnew(TextureRegionEditor(p_node)); - texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor); - texture_region_button->set_tooltip(TTR("Texture Region Editor")); - region_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE); region_editor->hide(); + + texture_region_button = p_node->add_bottom_panel_item(TTR("TextureRegion"), region_editor); texture_region_button->hide(); } diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h index eeba1987a6..670cc86bbb 100644 --- a/editor/plugins/texture_region_editor_plugin.h +++ b/editor/plugins/texture_region_editor_plugin.h @@ -38,7 +38,6 @@ #include "scene/gui/nine_patch_rect.h" #include "scene/resources/style_box.h" #include "scene/resources/texture.h" -#include "scene/resources/tile_set.h" /** @author Mariano Suligoy @@ -56,10 +55,7 @@ class TextureRegionEditor : public Control { }; friend class TextureRegionEditorPlugin; - friend class TileSetEditor; - friend class TileSetEditorPlugin; MenuButton *snap_mode_button; - TextureRect *icon_zoom; ToolButton *zoom_in; ToolButton *zoom_reset; ToolButton *zoom_out; @@ -91,14 +87,12 @@ class TextureRegionEditor : public Control { Sprite *node_sprite; Ref<StyleBoxTexture> obj_styleBox; Ref<AtlasTexture> atlas_tex; - Ref<TileSet> tile_set; Rect2 rect; Rect2 rect_prev; float prev_margin; int edited_margin; List<Rect2> autoslice_cache; - int selected_tile; bool drag; bool creating; diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 435ef229c5..0ba42cb101 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -73,7 +73,8 @@ void TileMapEditor::_notification(int p_what) { rotate_180->set_icon(get_icon("Rotate180", "EditorIcons")); rotate_270->set_icon(get_icon("Rotate270", "EditorIcons")); - search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); PopupMenu *p = options->get_popup(); p->set_item_icon(p->get_item_index(OPTION_PAINTING), get_icon("Edit", "EditorIcons")); @@ -168,10 +169,11 @@ void TileMapEditor::_menu_option(int p_option) { } void TileMapEditor::_palette_selected(int index) { + _update_palette(); +} - if (manual_autotile) { - _update_palette(); - } +void TileMapEditor::_palette_multi_selected(int index, bool selected) { + _update_palette(); } void TileMapEditor::_canvas_mouse_enter() { @@ -296,7 +298,7 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, Vector<int> p_values, bool p } node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose); - if (manual_autotile) { + if (manual_autotile || node->get_tileset()->tile_get_tile_mode(p_value) == TileSet::ATLAS_TILE) { if (current != -1) { node->set_cell_autotile_coord(p_pos.x, p_pos.y, position); } @@ -317,7 +319,6 @@ void TileMapEditor::_text_entered(const String &p_text) { } void TileMapEditor::_text_changed(const String &p_text) { - _update_palette(); } @@ -425,9 +426,12 @@ void TileMapEditor::_update_palette() { Ref<Texture> tex = tileset->tile_get_texture(entries[i].id); if (tex.is_valid()) { + Color color = tileset->tile_get_modulate(entries[i].id); + palette->set_item_icon_modulate(palette->get_item_count() - 1, color); + Rect2 region = tileset->tile_get_region(entries[i].id); - if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE) { + if (tileset->tile_get_tile_mode(entries[i].id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(entries[i].id) == TileSet::ATLAS_TILE) { int spacing = tileset->autotile_get_spacing(entries[i].id); region.size = tileset->autotile_get_size(entries[i].id); region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id); @@ -450,7 +454,7 @@ void TileMapEditor::_update_palette() { palette->select(0); } - if (manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) { + if ((manual_autotile && tileset->tile_get_tile_mode(sel_tile) == TileSet::AUTO_TILE) || tileset->tile_get_tile_mode(sel_tile) == TileSet::ATLAS_TILE) { const Map<Vector2, uint16_t> &tiles = tileset->autotile_get_bitmask_map(sel_tile); @@ -532,10 +536,9 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era return PoolVector<Vector2>(); } - for (int i = ids.size() - 1; i >= 0; i--) { - if (ids[i] == prev_id) { - return PoolVector<Vector2>(); - } + if (ids.size() == 1 && ids[0] == prev_id) { + // Same ID, nothing to change + return PoolVector<Vector2>(); } Rect2i r = node->get_used_rect(); @@ -676,10 +679,10 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell); Rect2 r = node->get_tileset()->tile_get_region(p_cell); - if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE) { + if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) { Vector2 offset; int selected = manual_palette->get_current(); - if (manual_autotile && selected != -1) { + if ((manual_autotile || node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::ATLAS_TILE) && selected != -1) { offset = manual_palette->get_item_metadata(selected); } else { offset = node->get_tileset()->autotile_get_icon_coordinate(p_cell); @@ -759,10 +762,13 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h rect.position = p_xform.xform(rect.position); rect.size *= sc; + Color modulate = node->get_tileset()->tile_get_modulate(p_cell); + modulate.a = 0.5; + if (r.has_no_area()) - canvas_item_editor->draw_texture_rect(t, rect, false, Color(1, 1, 1, 0.5), p_transpose); + canvas_item_editor->draw_texture_rect(t, rect, false, modulate, p_transpose); else - canvas_item_editor->draw_texture_rect_region(t, rect, r, Color(1, 1, 1, 0.5), p_transpose); + canvas_item_editor->draw_texture_rect_region(t, rect, r, modulate, p_transpose); } void TileMapEditor::_draw_fill_preview(int p_cell, const Point2i &p_point, bool p_flip_h, bool p_flip_v, bool p_transpose, const Transform2D &p_xform) { @@ -1673,6 +1679,7 @@ void TileMapEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_tileset_settings_changed"), &TileMapEditor::_tileset_settings_changed); ClassDB::bind_method(D_METHOD("_update_transform_buttons"), &TileMapEditor::_update_transform_buttons); ClassDB::bind_method(D_METHOD("_palette_selected"), &TileMapEditor::_palette_selected); + ClassDB::bind_method(D_METHOD("_palette_multi_selected"), &TileMapEditor::_palette_multi_selected); ClassDB::bind_method(D_METHOD("_fill_points"), &TileMapEditor::_fill_points); ClassDB::bind_method(D_METHOD("_erase_points"), &TileMapEditor::_erase_points); @@ -1800,6 +1807,7 @@ TileMapEditor::TileMapEditor(EditorNode *p_editor) { palette->set_max_text_lines(2); palette->set_select_mode(ItemList::SELECT_MULTI); palette->connect("item_selected", this, "_palette_selected"); + palette->connect("multi_selected", this, "_palette_multi_selected"); palette_container->add_child(palette); // Add autotile override palette diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h index b8443ca962..bb76879b02 100644 --- a/editor/plugins/tile_map_editor_plugin.h +++ b/editor/plugins/tile_map_editor_plugin.h @@ -184,6 +184,7 @@ class TileMapEditor : public VBoxContainer { void _update_palette(); void _menu_option(int p_option); void _palette_selected(int index); + void _palette_multi_selected(int index, bool selected); void _start_undo(const String &p_action); void _finish_undo(); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 087c4293f1..1f891fe0fd 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -30,6 +30,8 @@ #include "tile_set_editor_plugin.h" +#include "core/os/input.h" +#include "core/os/keyboard.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/2d/physics_body_2d.h" #include "scene/2d/sprite.h" @@ -39,7 +41,9 @@ void TileSetEditor::edit(const Ref<TileSet> &p_tileset) { tileset = p_tileset; tileset->add_change_receptor(this); - update_tile_list(); + texture_list->clear(); + texture_map.clear(); + update_texture_list(); } void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) { @@ -161,75 +165,6 @@ void TileSetEditor::_import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_ _import_node(p_scene, p_library); } -void TileSetEditor::_menu_confirm() { - - switch (option) { - - case MENU_OPTION_MERGE_FROM_SCENE: - case MENU_OPTION_CREATE_FROM_SCENE: { - - EditorNode *en = editor; - Node *scene = en->get_edited_scene(); - if (!scene) - break; - - _import_scene(scene, tileset, option == MENU_OPTION_MERGE_FROM_SCENE); - - } break; - } -} - -void TileSetEditor::_name_dialog_confirm(const String &name) { - - switch (option) { - - case MENU_OPTION_REMOVE_ITEM: { - - int id = tileset->find_tile_by_name(name); - - if (id < 0 && name.is_valid_integer()) - id = name.to_int(); - - if (tileset->has_tile(id)) { - tileset->remove_tile(id); - update_tile_list(); - } else { - err_dialog->set_text(TTR("Could not find tile:") + " " + name); - err_dialog->popup_centered(Size2(300, 60)); - } - } break; - } -} - -void TileSetEditor::_menu_cbk(int p_option) { - - option = p_option; - switch (p_option) { - - case MENU_OPTION_ADD_ITEM: { - tileset->create_tile(tileset->get_last_unused_tile_id()); - tileset->tile_set_name(tileset->get_last_unused_tile_id() - 1, itos(tileset->get_last_unused_tile_id() - 1)); - update_tile_list(); - } break; - case MENU_OPTION_REMOVE_ITEM: { - - nd->set_title(TTR("Remove Item")); - nd->set_text(TTR("Item name or ID:")); - nd->popup_centered(Size2(300, 95)); - } break; - case MENU_OPTION_CREATE_FROM_SCENE: { - - cd->set_text(TTR("Create from scene?")); - cd->popup_centered(Size2(300, 60)); - } break; - case MENU_OPTION_MERGE_FROM_SCENE: { - - cd->set_text(TTR("Merge from scene?")); - cd->popup_centered(Size2(300, 60)); - } break; - } -} - Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge) { _import_scene(p_base_scene, ml, p_merge); @@ -237,28 +172,36 @@ Error TileSetEditor::update_library_file(Node *p_base_scene, Ref<TileSet> ml, bo } void TileSetEditor::_bind_methods() { - - ClassDB::bind_method("_menu_cbk", &TileSetEditor::_menu_cbk); - ClassDB::bind_method("_menu_confirm", &TileSetEditor::_menu_confirm); - ClassDB::bind_method("_name_dialog_confirm", &TileSetEditor::_name_dialog_confirm); - ClassDB::bind_method("_on_tile_list_selected", &TileSetEditor::_on_tile_list_selected); + ClassDB::bind_method("_on_tileset_toolbar_button_pressed", &TileSetEditor::_on_tileset_toolbar_button_pressed); + ClassDB::bind_method("_on_textures_added", &TileSetEditor::_on_textures_added); + ClassDB::bind_method("_on_tileset_toolbar_confirm", &TileSetEditor::_on_tileset_toolbar_confirm); + ClassDB::bind_method("_on_texture_list_selected", &TileSetEditor::_on_texture_list_selected); ClassDB::bind_method("_on_edit_mode_changed", &TileSetEditor::_on_edit_mode_changed); + ClassDB::bind_method("_on_workspace_mode_changed", &TileSetEditor::_on_workspace_mode_changed); ClassDB::bind_method("_on_workspace_overlay_draw", &TileSetEditor::_on_workspace_overlay_draw); + ClassDB::bind_method("_on_workspace_process", &TileSetEditor::_on_workspace_process); ClassDB::bind_method("_on_workspace_draw", &TileSetEditor::_on_workspace_draw); ClassDB::bind_method("_on_workspace_input", &TileSetEditor::_on_workspace_input); ClassDB::bind_method("_on_tool_clicked", &TileSetEditor::_on_tool_clicked); ClassDB::bind_method("_on_priority_changed", &TileSetEditor::_on_priority_changed); ClassDB::bind_method("_on_grid_snap_toggled", &TileSetEditor::_on_grid_snap_toggled); - ClassDB::bind_method("_set_snap_step_x", &TileSetEditor::_set_snap_step_x); - ClassDB::bind_method("_set_snap_step_y", &TileSetEditor::_set_snap_step_y); - ClassDB::bind_method("_set_snap_off_x", &TileSetEditor::_set_snap_off_x); - ClassDB::bind_method("_set_snap_off_y", &TileSetEditor::_set_snap_off_y); - ClassDB::bind_method("_set_snap_sep_x", &TileSetEditor::_set_snap_sep_x); - ClassDB::bind_method("_set_snap_sep_y", &TileSetEditor::_set_snap_sep_y); + ClassDB::bind_method("_set_snap_step", &TileSetEditor::_set_snap_step); + ClassDB::bind_method("_set_snap_off", &TileSetEditor::_set_snap_off); + ClassDB::bind_method("_set_snap_sep", &TileSetEditor::_set_snap_sep); } void TileSetEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) { + + tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_icon(get_icon("ToolAddNode", "EditorIcons")); + tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_icon(get_icon("Remove", "EditorIcons")); + tileset_toolbar_tools->set_icon(get_icon("Tools", "EditorIcons")); + + tool_workspacemode[WORKSPACE_EDIT]->set_icon(get_icon("Edit", "EditorIcons")); + tool_workspacemode[WORKSPACE_CREATE_SINGLE]->set_icon(get_icon("AddSingleTile", "EditorIcons")); + tool_workspacemode[WORKSPACE_CREATE_AUTOTILE]->set_icon(get_icon("AddAutotile", "EditorIcons")); + tool_workspacemode[WORKSPACE_CREATE_ATLAS]->set_icon(get_icon("AddAtlasTile", "EditorIcons")); + tools[TOOL_SELECT]->set_icon(get_icon("ToolSelect", "EditorIcons")); tools[BITMASK_COPY]->set_icon(get_icon("Duplicate", "EditorIcons")); tools[BITMASK_PASTE]->set_icon(get_icon("Override", "EditorIcons")); @@ -266,221 +209,188 @@ void TileSetEditor::_notification(int p_what) { tools[SHAPE_NEW_POLYGON]->set_icon(get_icon("CollisionPolygon2D", "EditorIcons")); tools[SHAPE_DELETE]->set_icon(get_icon("Remove", "EditorIcons")); tools[SHAPE_KEEP_INSIDE_TILE]->set_icon(get_icon("Snap", "EditorIcons")); - tools[SHAPE_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons")); + tools[TOOL_GRID_SNAP]->set_icon(get_icon("SnapGrid", "EditorIcons")); tools[ZOOM_OUT]->set_icon(get_icon("ZoomLess", "EditorIcons")); tools[ZOOM_1]->set_icon(get_icon("ZoomReset", "EditorIcons")); tools[ZOOM_IN]->set_icon(get_icon("ZoomMore", "EditorIcons")); + tools[VISIBLE_INFO]->set_icon(get_icon("InformationSign", "EditorIcons")); + + tool_editmode[EDITMODE_REGION]->set_icon(get_icon("RegionEdit", "EditorIcons")); + tool_editmode[EDITMODE_COLLISION]->set_icon(get_icon("StaticBody2D", "EditorIcons")); + tool_editmode[EDITMODE_OCCLUSION]->set_icon(get_icon("LightOccluder2D", "EditorIcons")); + tool_editmode[EDITMODE_NAVIGATION]->set_icon(get_icon("Navigation2D", "EditorIcons")); + tool_editmode[EDITMODE_BITMASK]->set_icon(get_icon("PackedDataContainer", "EditorIcons")); + tool_editmode[EDITMODE_PRIORITY]->set_icon(get_icon("MaterialPreviewLight1", "EditorIcons")); + tool_editmode[EDITMODE_ICON]->set_icon(get_icon("LargeTexture", "EditorIcons")); } } -void TileSetEditor::_changed_callback(Object *p_changed, const char *p_prop) { - if (p_prop == StringName("region")) { - update_tile_list_icon(); - preview->set_region_rect(tileset->tile_get_region(get_current_tile())); - } else if (p_prop == StringName("name")) { - update_tile_list_icon(); - } else if (p_prop == StringName("texture") || p_prop == StringName("modulate") || p_prop == StringName("tile_mode")) { - _on_tile_list_selected(get_current_tile()); - workspace->update(); - preview->set_texture(tileset->tile_get_texture(get_current_tile())); - preview->set_modulate(tileset->tile_get_modulate(get_current_tile())); - preview->set_region_rect(tileset->tile_get_region(get_current_tile())); - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) - property_editor->show(); - else - property_editor->hide(); - texture_region_editor->_edit_region(); - update_tile_list_icon(); - } else if (p_prop == StringName("autotile")) { - workspace->update(); - } -} +TileSetEditor::TileSetEditor(EditorNode *p_editor) { -void TileSetEditor::initialize_bottom_editor() { + editor = p_editor; + set_name("Tile Set Bottom Editor"); - //Side Panel - side_panel = memnew(Control); - side_panel->set_name("Tile Set"); + HSplitContainer *split = memnew(HSplitContainer); + split->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_MINSIZE, 10); + add_child(split); - VSplitContainer *split = memnew(VSplitContainer); - side_panel->add_child(split); - split->set_anchors_and_margins_preset(Control::PRESET_WIDE); + VBoxContainer *left_container = memnew(VBoxContainer); + split->add_child(left_container); - tile_list = memnew(ItemList); - tile_list->set_v_size_flags(SIZE_EXPAND_FILL); - tile_list->set_h_size_flags(SIZE_EXPAND_FILL); - tile_list->set_custom_minimum_size(Size2(10, 200)); - tile_list->connect("item_selected", this, "_on_tile_list_selected"); - split->add_child(tile_list); + texture_list = memnew(ItemList); + left_container->add_child(texture_list); + texture_list->set_v_size_flags(SIZE_EXPAND_FILL); + texture_list->set_custom_minimum_size(Size2(200, 0)); + texture_list->connect("item_selected", this, "_on_texture_list_selected"); - property_editor = memnew(PropertyEditor); - property_editor->set_v_size_flags(SIZE_EXPAND_FILL); - property_editor->set_h_size_flags(SIZE_EXPAND_FILL); - property_editor->set_custom_minimum_size(Size2(10, 70)); - split->add_child(property_editor); + HBoxContainer *tileset_toolbar_container = memnew(HBoxContainer); + left_container->add_child(tileset_toolbar_container); - helper = memnew(TileSetEditorHelper(this)); - property_editor->call_deferred("edit", helper); - helper->add_change_receptor(this); + tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE] = memnew(ToolButton); + Vector<Variant> p; + p.push_back((int)TOOL_TILESET_ADD_TEXTURE); + tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", p); + tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]); + tileset_toolbar_buttons[TOOL_TILESET_ADD_TEXTURE]->set_tooltip(TTR("Add Texture(s) to TileSet")); - //Editor - //Bottom Panel - bottom_panel = memnew(Control); - bottom_panel->set_name("Tile Set Bottom Editor"); + tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE] = memnew(ToolButton); + p = Vector<Variant>(); + p.push_back((int)TOOL_TILESET_REMOVE_TEXTURE); + tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->connect("pressed", this, "_on_tileset_toolbar_button_pressed", p); + tileset_toolbar_container->add_child(tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]); + tileset_toolbar_buttons[TOOL_TILESET_REMOVE_TEXTURE]->set_tooltip(TTR("Remove current Texture from TileSet")); + + Control *toolbar_separator = memnew(Control); + toolbar_separator->set_h_size_flags(Control::SIZE_EXPAND_FILL); + tileset_toolbar_container->add_child(toolbar_separator); + + tileset_toolbar_tools = memnew(MenuButton); + tileset_toolbar_tools->set_text("Tools"); + p = Vector<Variant>(); + p.push_back((int)TOOL_TILESET_CREATE_SCENE); + tileset_toolbar_tools->get_popup()->add_item(TTR("Create from Scene"), TOOL_TILESET_CREATE_SCENE); + p = Vector<Variant>(); + p.push_back((int)TOOL_TILESET_MERGE_SCENE); + tileset_toolbar_tools->get_popup()->add_item(TTR("Merge from Scene"), TOOL_TILESET_MERGE_SCENE); + + tileset_toolbar_tools->get_popup()->connect("id_pressed", this, "_on_tileset_toolbar_button_pressed"); + tileset_toolbar_container->add_child(tileset_toolbar_tools); + + //--------------- + VBoxContainer *right_container = memnew(VBoxContainer); + right_container->set_v_size_flags(SIZE_EXPAND_FILL); + split->add_child(right_container); dragging_point = -1; creating_shape = false; snap_step = Vector2(32, 32); + snap_offset = WORKSPACE_MARGIN; - bottom_panel->set_custom_minimum_size(Size2(0, 150)); + set_custom_minimum_size(Size2(0, 150)); VBoxContainer *main_vb = memnew(VBoxContainer); - bottom_panel->add_child(main_vb); - main_vb->set_anchors_and_margins_preset(Control::PRESET_WIDE); + right_container->add_child(main_vb); + main_vb->set_v_size_flags(SIZE_EXPAND_FILL); HBoxContainer *tool_hb = memnew(HBoxContainer); Ref<ButtonGroup> g(memnew(ButtonGroup)); - String label[EDITMODE_MAX] = { "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon" }; + String workspace_label[WORKSPACE_MODE_MAX] = { "Edit", "New Single Tile", "New Autotile", "New Atlas" }; + + for (int i = 0; i < (int)WORKSPACE_MODE_MAX; i++) { + tool_workspacemode[i] = memnew(Button); + tool_workspacemode[i]->set_text(workspace_label[i]); + tool_workspacemode[i]->set_toggle_mode(true); + tool_workspacemode[i]->set_button_group(g); + Vector<Variant> p; + p.push_back(i); + tool_workspacemode[i]->connect("pressed", this, "_on_workspace_mode_changed", p); + tool_hb->add_child(tool_workspacemode[i]); + } + Control *spacer = memnew(Control); + spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL); + tool_hb->add_child(spacer); + tool_hb->move_child(spacer, (int)WORKSPACE_CREATE_SINGLE); + + tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true); + workspace_mode = WORKSPACE_EDIT; + + main_vb->add_child(tool_hb); + main_vb->add_child(memnew(HSeparator)); + + tool_hb = memnew(HBoxContainer); + + g = Ref<ButtonGroup>(memnew(ButtonGroup)); + String label[EDITMODE_MAX] = { "Region", "Collision", "Occlusion", "Navigation", "Bitmask", "Priority", "Icon" }; for (int i = 0; i < (int)EDITMODE_MAX; i++) { tool_editmode[i] = memnew(Button); tool_editmode[i]->set_text(label[i]); tool_editmode[i]->set_toggle_mode(true); tool_editmode[i]->set_button_group(g); - Vector<Variant> args; - args.push_back(i); - tool_editmode[i]->connect("pressed", this, "_on_edit_mode_changed", args); + Vector<Variant> p; + p.push_back(i); + tool_editmode[i]->connect("pressed", this, "_on_edit_mode_changed", p); tool_hb->add_child(tool_editmode[i]); } tool_editmode[EDITMODE_COLLISION]->set_pressed(true); edit_mode = EDITMODE_COLLISION; main_vb->add_child(tool_hb); - main_vb->add_child(memnew(HSeparator)); + separator_editmode = memnew(HSeparator); + main_vb->add_child(separator_editmode); toolbar = memnew(HBoxContainer); - for (int i = 0; i < (int)TOOLBAR_MAX; i++) { - tool_containers[i] = memnew(HBoxContainer); - toolbar->add_child(tool_containers[i]); - tool_containers[i]->hide(); - } - Ref<ButtonGroup> tg(memnew(ButtonGroup)); - Vector<Variant> p; + p = Vector<Variant>(); tools[TOOL_SELECT] = memnew(ToolButton); - tool_containers[TOOLBAR_DUMMY]->add_child(tools[TOOL_SELECT]); + toolbar->add_child(tools[TOOL_SELECT]); tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings.")); tools[TOOL_SELECT]->set_toggle_mode(true); tools[TOOL_SELECT]->set_button_group(tg); tools[TOOL_SELECT]->set_pressed(true); p.push_back((int)TOOL_SELECT); tools[TOOL_SELECT]->connect("pressed", this, "_on_tool_clicked", p); - tool_containers[TOOLBAR_DUMMY]->show(); tools[BITMASK_COPY] = memnew(ToolButton); p.push_back((int)BITMASK_COPY); tools[BITMASK_COPY]->connect("pressed", this, "_on_tool_clicked", p); - tool_containers[TOOLBAR_BITMASK]->add_child(tools[BITMASK_COPY]); + toolbar->add_child(tools[BITMASK_COPY]); tools[BITMASK_PASTE] = memnew(ToolButton); p = Vector<Variant>(); p.push_back((int)BITMASK_PASTE); tools[BITMASK_PASTE]->connect("pressed", this, "_on_tool_clicked", p); - tool_containers[TOOLBAR_BITMASK]->add_child(tools[BITMASK_PASTE]); + toolbar->add_child(tools[BITMASK_PASTE]); tools[BITMASK_CLEAR] = memnew(ToolButton); p = Vector<Variant>(); p.push_back((int)BITMASK_CLEAR); tools[BITMASK_CLEAR]->connect("pressed", this, "_on_tool_clicked", p); - tool_containers[TOOLBAR_BITMASK]->add_child(tools[BITMASK_CLEAR]); + toolbar->add_child(tools[BITMASK_CLEAR]); tools[SHAPE_NEW_POLYGON] = memnew(ToolButton); - tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_NEW_POLYGON]); + toolbar->add_child(tools[SHAPE_NEW_POLYGON]); tools[SHAPE_NEW_POLYGON]->set_toggle_mode(true); tools[SHAPE_NEW_POLYGON]->set_button_group(tg); - tool_containers[TOOLBAR_SHAPE]->add_child(memnew(VSeparator)); + + separator_delete = memnew(VSeparator); + toolbar->add_child(separator_delete); tools[SHAPE_DELETE] = memnew(ToolButton); p = Vector<Variant>(); p.push_back((int)SHAPE_DELETE); tools[SHAPE_DELETE]->connect("pressed", this, "_on_tool_clicked", p); - tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_DELETE]); - tool_containers[TOOLBAR_SHAPE]->add_child(memnew(VSeparator)); + toolbar->add_child(tools[SHAPE_DELETE]); + + separator_grid = memnew(VSeparator); + toolbar->add_child(separator_grid); tools[SHAPE_KEEP_INSIDE_TILE] = memnew(ToolButton); tools[SHAPE_KEEP_INSIDE_TILE]->set_toggle_mode(true); tools[SHAPE_KEEP_INSIDE_TILE]->set_pressed(true); - tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_KEEP_INSIDE_TILE]); - tools[SHAPE_GRID_SNAP] = memnew(ToolButton); - tools[SHAPE_GRID_SNAP]->set_toggle_mode(true); - tools[SHAPE_GRID_SNAP]->connect("toggled", this, "_on_grid_snap_toggled"); - tool_containers[TOOLBAR_SHAPE]->add_child(tools[SHAPE_GRID_SNAP]); - - hb_grid = memnew(HBoxContainer); - tool_containers[TOOLBAR_SHAPE]->add_child(hb_grid); - - hb_grid->add_child(memnew(VSeparator)); - hb_grid->add_child(memnew(Label(TTR("Offset:")))); - - sb_off_x = memnew(SpinBox); - sb_off_x->set_min(-256); - sb_off_x->set_max(256); - sb_off_x->set_step(1); - sb_off_x->set_value(snap_offset.x); - sb_off_x->set_suffix("px"); - sb_off_x->connect("value_changed", this, "_set_snap_off_x"); - hb_grid->add_child(sb_off_x); - - sb_off_y = memnew(SpinBox); - sb_off_y->set_min(-256); - sb_off_y->set_max(256); - sb_off_y->set_step(1); - sb_off_y->set_value(snap_offset.y); - sb_off_y->set_suffix("px"); - sb_off_y->connect("value_changed", this, "_set_snap_off_y"); - hb_grid->add_child(sb_off_y); - - hb_grid->add_child(memnew(VSeparator)); - hb_grid->add_child(memnew(Label(TTR("Step:")))); - - sb_step_x = memnew(SpinBox); - sb_step_x->set_min(-256); - sb_step_x->set_max(256); - sb_step_x->set_step(1); - sb_step_x->set_value(snap_step.x); - sb_step_x->set_suffix("px"); - sb_step_x->connect("value_changed", this, "_set_snap_step_x"); - hb_grid->add_child(sb_step_x); - - sb_step_y = memnew(SpinBox); - sb_step_y->set_min(-256); - sb_step_y->set_max(256); - sb_step_y->set_step(1); - sb_step_y->set_value(snap_step.y); - sb_step_y->set_suffix("px"); - sb_step_y->connect("value_changed", this, "_set_snap_step_y"); - hb_grid->add_child(sb_step_y); - - hb_grid->add_child(memnew(VSeparator)); - hb_grid->add_child(memnew(Label(TTR("Separation:")))); - - sb_sep_x = memnew(SpinBox); - sb_sep_x->set_min(0); - sb_sep_x->set_max(256); - sb_sep_x->set_step(1); - sb_sep_x->set_value(snap_separation.x); - sb_sep_x->set_suffix("px"); - sb_sep_x->connect("value_changed", this, "_set_snap_sep_x"); - hb_grid->add_child(sb_sep_x); - - sb_sep_y = memnew(SpinBox); - sb_sep_y->set_min(0); - sb_sep_y->set_max(256); - sb_sep_y->set_step(1); - sb_sep_y->set_value(snap_separation.y); - sb_sep_y->set_suffix("px"); - sb_sep_y->connect("value_changed", this, "_set_snap_sep_y"); - hb_grid->add_child(sb_sep_y); - - hb_grid->hide(); + toolbar->add_child(tools[SHAPE_KEEP_INSIDE_TILE]); + tools[TOOL_GRID_SNAP] = memnew(ToolButton); + tools[TOOL_GRID_SNAP]->set_toggle_mode(true); + tools[TOOL_GRID_SNAP]->connect("toggled", this, "_on_grid_snap_toggled"); + toolbar->add_child(tools[TOOL_GRID_SNAP]); spin_priority = memnew(SpinBox); spin_priority->set_min(1); @@ -491,8 +401,6 @@ void TileSetEditor::initialize_bottom_editor() { spin_priority->hide(); toolbar->add_child(spin_priority); - tool_containers[TOOLBAR_SHAPE]->show(); - Control *separator = memnew(Control); separator->set_h_size_flags(SIZE_EXPAND_FILL); toolbar->add_child(separator); @@ -502,22 +410,31 @@ void TileSetEditor::initialize_bottom_editor() { p.push_back((int)ZOOM_OUT); tools[ZOOM_OUT]->connect("pressed", this, "_on_tool_clicked", p); toolbar->add_child(tools[ZOOM_OUT]); + tools[ZOOM_OUT]->set_tooltip(TTR("Zoom Out")); tools[ZOOM_1] = memnew(ToolButton); p = Vector<Variant>(); p.push_back((int)ZOOM_1); tools[ZOOM_1]->connect("pressed", this, "_on_tool_clicked", p); toolbar->add_child(tools[ZOOM_1]); + tools[ZOOM_1]->set_tooltip(TTR("Reset Zoom")); tools[ZOOM_IN] = memnew(ToolButton); p = Vector<Variant>(); p.push_back((int)ZOOM_IN); tools[ZOOM_IN]->connect("pressed", this, "_on_tool_clicked", p); toolbar->add_child(tools[ZOOM_IN]); + tools[ZOOM_IN]->set_tooltip(TTR("Zoom In")); + + tools[VISIBLE_INFO] = memnew(ToolButton); + tools[VISIBLE_INFO]->set_toggle_mode(true); + tools[VISIBLE_INFO]->set_tooltip(TTR("Display tile's names (hold Alt Key)")); + toolbar->add_child(tools[VISIBLE_INFO]); main_vb->add_child(toolbar); scroll = memnew(ScrollContainer); main_vb->add_child(scroll); scroll->set_v_size_flags(SIZE_EXPAND_FILL); + scroll->set_clip_contents(true); workspace_container = memnew(Control); scroll->add_child(workspace_container); @@ -527,6 +444,7 @@ void TileSetEditor::initialize_bottom_editor() { workspace_container->add_child(workspace_overlay); workspace = memnew(Control); + workspace->set_focus_mode(FOCUS_ALL); workspace->connect("draw", this, "_on_workspace_draw"); workspace->connect("gui_input", this, "_on_workspace_input"); workspace->set_draw_behind_parent(true); @@ -536,39 +454,35 @@ void TileSetEditor::initialize_bottom_editor() { workspace->add_child(preview); preview->set_centered(false); preview->set_draw_behind_parent(true); - preview->set_region(true); -} - -TileSetEditor::TileSetEditor(EditorNode *p_editor) { + preview->set_position(WORKSPACE_MARGIN); - menu = memnew(MenuButton); - CanvasItemEditor::get_singleton()->add_control_to_menu_panel(menu); - menu->hide(); - menu->set_text(TTR("Tile Set")); - menu->get_popup()->add_item(TTR("Add Item"), MENU_OPTION_ADD_ITEM); - menu->get_popup()->add_item(TTR("Remove Item"), MENU_OPTION_REMOVE_ITEM); - menu->get_popup()->add_separator(); - menu->get_popup()->add_item(TTR("Create from Scene"), MENU_OPTION_CREATE_FROM_SCENE); - menu->get_popup()->add_item(TTR("Merge from Scene"), MENU_OPTION_MERGE_FROM_SCENE); - menu->get_popup()->connect("id_pressed", this, "_menu_cbk"); - editor = p_editor; + //--------------- cd = memnew(ConfirmationDialog); add_child(cd); - cd->get_ok()->connect("pressed", this, "_menu_confirm"); - - nd = memnew(EditorNameDialog); - add_child(nd); - nd->set_hide_on_ok(true); - nd->get_line_edit()->set_margin(MARGIN_TOP, 28); - nd->connect("name_confirmed", this, "_name_dialog_confirm"); + cd->connect("confirmed", this, "_on_tileset_toolbar_confirm"); + //--------------- err_dialog = memnew(AcceptDialog); add_child(err_dialog); - err_dialog->set_title(TTR("Error")); - draw_handles = false; + //--------------- + texture_dialog = memnew(EditorFileDialog); + texture_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES); + texture_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILES); + texture_dialog->clear_filters(); + List<String> extensions; - initialize_bottom_editor(); + ResourceLoader::get_recognized_extensions_for_type("Texture", &extensions); + for (List<String>::Element *E = extensions.front(); E; E = E->next()) { + + texture_dialog->add_filter("*." + E->get() + " ; " + E->get().to_upper()); + } + add_child(texture_dialog); + texture_dialog->connect("files_selected", this, "_on_textures_added"); + + //--------------- + helper = memnew(TilesetEditorContext(this)); + tile_names_opacity = 0; } TileSetEditor::~TileSetEditor() { @@ -576,57 +490,185 @@ TileSetEditor::~TileSetEditor() { memdelete(helper); } -void TileSetEditor::_on_tile_list_selected(int p_index) { - if (get_current_tile() >= 0) { +void TileSetEditor::_on_tileset_toolbar_button_pressed(int p_index) { + option = p_index; + switch (option) { + case TOOL_TILESET_ADD_TEXTURE: { + texture_dialog->popup_centered_ratio(); + } break; + case TOOL_TILESET_REMOVE_TEXTURE: { + if (get_current_texture().is_valid()) { + cd->set_text(TTR("Remove Selected Textue and ALL TILES wich uses it?")); + cd->popup_centered(Size2(300, 60)); + } else { + err_dialog->set_text(TTR("You haven't selected a texture to remove.")); + err_dialog->popup_centered(Size2(300, 60)); + } + } break; + case TOOL_TILESET_CREATE_SCENE: { + + cd->set_text(TTR("Create from scene?")); + cd->popup_centered(Size2(300, 60)); + } break; + case TOOL_TILESET_MERGE_SCENE: { + + cd->set_text(TTR("Merge from scene?")); + cd->popup_centered(Size2(300, 60)); + } break; + } +} + +void TileSetEditor::_on_tileset_toolbar_confirm() { + switch (option) { + case TOOL_TILESET_REMOVE_TEXTURE: { + RID current_rid = get_current_texture()->get_rid(); + List<int> ids; + tileset->get_tile_list(&ids); + for (List<int>::Element *E = ids.front(); E; E = E->next()) { + if (tileset->tile_get_texture(E->get())->get_rid() == current_rid) { + tileset->remove_tile(E->get()); + } + } + texture_list->remove_item(texture_list->find_metadata(current_rid)); + texture_map.erase(current_rid); + _on_texture_list_selected(-1); + } break; + case TOOL_TILESET_MERGE_SCENE: + case TOOL_TILESET_CREATE_SCENE: { + + EditorNode *en = editor; + Node *scene = en->get_edited_scene(); + if (!scene) + break; + _import_scene(scene, tileset, option == TOOL_TILESET_MERGE_SCENE); + + edit(tileset); + } break; + } +} + +void TileSetEditor::_on_texture_list_selected(int p_index) { + if (get_current_texture().is_valid()) { current_item_index = p_index; - preview->set_texture(tileset->tile_get_texture(get_current_tile())); - preview->set_modulate(tileset->tile_get_modulate(get_current_tile())); - preview->set_region_rect(tileset->tile_get_region(get_current_tile())); - workspace->set_custom_minimum_size(tileset->tile_get_region(get_current_tile()).size); + preview->set_texture(get_current_texture()); + workspace->set_custom_minimum_size(get_current_texture()->get_size() + WORKSPACE_MARGIN * 2); + workspace_container->set_custom_minimum_size(get_current_texture()->get_size() + WORKSPACE_MARGIN * 2); + workspace_overlay->set_custom_minimum_size(get_current_texture()->get_size() + WORKSPACE_MARGIN * 2); update_workspace_tile_mode(); } else { current_item_index = -1; preview->set_texture(NULL); workspace->set_custom_minimum_size(Size2i()); + update_workspace_tile_mode(); } - texture_region_editor->selected_tile = get_current_tile(); - texture_region_editor->_edit_region(); - helper->selected_tile = get_current_tile(); - helper->_change_notify(""); + set_current_tile(-1); workspace->update(); } +void TileSetEditor::_on_textures_added(const PoolStringArray &p_paths) { + int invalid_count = 0; + for (int i = 0; i < p_paths.size(); i++) { + Ref<Texture> t = Ref<Texture>(ResourceLoader::load(p_paths[i])); + if (texture_map.has(t->get_rid())) { + invalid_count++; + } else { + texture_list->add_item(t->get_path().get_file()); + texture_map.insert(t->get_rid(), t); + texture_list->set_item_metadata(texture_list->get_item_count() - 1, t->get_rid()); + } + } + update_texture_list_icon(); + texture_list->select(texture_list->get_item_count() - 1); + _on_texture_list_selected(texture_list->get_item_count() - 1); + if (invalid_count > 0) { + err_dialog->set_text(String::num(invalid_count, 0) + TTR(" file(s) was not added because was already on the list.")); + err_dialog->popup_centered(Size2(300, 60)); + } +} + void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) { edit_mode = (EditMode)p_edit_mode; switch (edit_mode) { + case EDITMODE_REGION: { + tools[TOOL_SELECT]->show(); + tools[BITMASK_COPY]->hide(); + tools[BITMASK_PASTE]->hide(); + tools[BITMASK_CLEAR]->hide(); + tools[SHAPE_NEW_POLYGON]->hide(); + + if (workspace_mode == WORKSPACE_EDIT) { + separator_delete->show(); + tools[SHAPE_DELETE]->show(); + } else { + separator_delete->hide(); + tools[SHAPE_DELETE]->hide(); + } + + separator_grid->show(); + tools[SHAPE_KEEP_INSIDE_TILE]->hide(); + tools[TOOL_GRID_SNAP]->show(); + + tools[TOOL_SELECT]->set_pressed(true); + tools[TOOL_SELECT]->set_tooltip(TTR("Drag handles to edit Rect.\nClick on another Tile to edit it.")); + spin_priority->hide(); + } break; case EDITMODE_BITMASK: { - tool_containers[TOOLBAR_DUMMY]->show(); - tool_containers[TOOLBAR_BITMASK]->show(); - tool_containers[TOOLBAR_SHAPE]->hide(); + tools[TOOL_SELECT]->show(); + tools[BITMASK_COPY]->show(); + tools[BITMASK_PASTE]->show(); + tools[BITMASK_CLEAR]->show(); + tools[SHAPE_NEW_POLYGON]->hide(); + + separator_delete->hide(); + tools[SHAPE_DELETE]->hide(); + + separator_grid->hide(); + tools[SHAPE_KEEP_INSIDE_TILE]->hide(); + tools[TOOL_GRID_SNAP]->hide(); + tools[TOOL_SELECT]->set_pressed(true); - tools[TOOL_SELECT]->set_tooltip(TTR("LMB: set bit on.\nRMB: set bit off.")); + tools[TOOL_SELECT]->set_tooltip(TTR("LMB: set bit on.\nRMB: set bit off.\nClick on another Tile to edit it.")); spin_priority->hide(); } break; case EDITMODE_COLLISION: case EDITMODE_NAVIGATION: case EDITMODE_OCCLUSION: { - tool_containers[TOOLBAR_DUMMY]->show(); - tool_containers[TOOLBAR_BITMASK]->hide(); - tool_containers[TOOLBAR_SHAPE]->show(); - tools[TOOL_SELECT]->set_tooltip(TTR("Select current edited sub-tile.")); - spin_priority->hide(); + tools[TOOL_SELECT]->show(); + tools[BITMASK_COPY]->hide(); + tools[BITMASK_PASTE]->hide(); + tools[BITMASK_CLEAR]->hide(); + tools[SHAPE_NEW_POLYGON]->show(); + + separator_delete->show(); + tools[SHAPE_DELETE]->show(); + separator_grid->show(); + tools[SHAPE_KEEP_INSIDE_TILE]->show(); + tools[TOOL_GRID_SNAP]->show(); + + tools[TOOL_SELECT]->set_tooltip(TTR("Select current edited sub-tile.\nClick on another Tile to edit it.")); + spin_priority->hide(); select_coord(edited_shape_coord); } break; default: { - tool_containers[TOOLBAR_DUMMY]->show(); - tool_containers[TOOLBAR_BITMASK]->hide(); - tool_containers[TOOLBAR_SHAPE]->hide(); + tools[TOOL_SELECT]->show(); + tools[BITMASK_COPY]->hide(); + tools[BITMASK_PASTE]->hide(); + tools[BITMASK_CLEAR]->hide(); + tools[SHAPE_NEW_POLYGON]->hide(); + + separator_delete->hide(); + tools[SHAPE_DELETE]->hide(); + + separator_grid->show(); + tools[SHAPE_KEEP_INSIDE_TILE]->hide(); + tools[TOOL_GRID_SNAP]->show(); + if (edit_mode == EDITMODE_ICON) { - tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings.")); + tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to use as icon, this will be also used on invalid autotile bindings.\nClick on another Tile to edit it.")); spin_priority->hide(); } else { - tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to change its priority.")); + tools[TOOL_SELECT]->set_tooltip(TTR("Select sub-tile to change its priority.\nClick on another Tile to edit it.")); spin_priority->show(); } } break; @@ -634,25 +676,53 @@ void TileSetEditor::_on_edit_mode_changed(int p_edit_mode) { workspace->update(); } +void TileSetEditor::_on_workspace_mode_changed(int p_workspace_mode) { + workspace_mode = (WorkspaceMode)p_workspace_mode; + if (p_workspace_mode == WORKSPACE_EDIT) { + update_workspace_tile_mode(); + } else { + for (int i = 0; i < EDITMODE_MAX; i++) { + tool_editmode[i]->hide(); + } + tool_editmode[EDITMODE_REGION]->show(); + tool_editmode[EDITMODE_REGION]->set_pressed(true); + _on_edit_mode_changed(EDITMODE_REGION); + separator_editmode->show(); + } +} + void TileSetEditor::_on_workspace_draw() { - if (get_current_tile() >= 0 && !tileset.is_null()) { + const Color COLOR_AUTOTILE = Color(0.266373, 0.565288, 0.988281); + const Color COLOR_SINGLE = Color(0.988281, 0.909323, 0.266373); + const Color COLOR_ATLAS = Color(0.78653, 0.812835, 0.832031); + + if (tileset.is_null()) + return; + if (!get_current_texture().is_valid()) + return; + + draw_highlight_current_tile(); + + draw_grid_snap(); + if (get_current_tile() >= 0) { int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 size = tileset->autotile_get_size(get_current_tile()); Rect2i region = tileset->tile_get_region(get_current_tile()); - Color c(0.347214, 0.722656, 0.617063); switch (edit_mode) { case EDITMODE_ICON: { Vector2 coord = tileset->autotile_get_icon_coordinate(get_current_tile()); - draw_highlight_tile(coord); + draw_highlight_subtile(coord); } break; case EDITMODE_BITMASK: { - c = Color(1, 0, 0, 0.5); + Color c(1, 0, 0, 0.5); for (float x = 0; x < region.size.x / (spacing + size.x); x++) { for (float y = 0; y < region.size.y / (spacing + size.y); y++) { Vector2 coord(x, y); Point2 anchor(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); + anchor += WORKSPACE_MARGIN; + anchor += region.position; uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord); if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { if (mask & TileSet::BIND_TOPLEFT) { @@ -702,9 +772,9 @@ void TileSetEditor::_on_workspace_draw() { case EDITMODE_COLLISION: case EDITMODE_OCCLUSION: case EDITMODE_NAVIGATION: { - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { Vector2 coord = edited_shape_coord; - draw_highlight_tile(coord); + draw_highlight_subtile(coord); } draw_polygon_shapes(); draw_grid_snap(); @@ -723,89 +793,335 @@ void TileSetEditor::_on_workspace_draw() { } } spin_priority->set_suffix(" / " + String::num(total, 0)); - draw_highlight_tile(edited_shape_coord, queue_others); + draw_highlight_subtile(edited_shape_coord, queue_others); } break; } - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { - float j = -size.x; //make sure to draw at 0 - while (j < region.size.x) { - j += size.x; - if (spacing <= 0) { - workspace->draw_line(Point2(j, 0), Point2(j, region.size.y), c); - } else { - workspace->draw_rect(Rect2(Point2(j, 0), Size2(spacing, region.size.y)), c); - } - j += spacing; - } - j = -size.y; //make sure to draw at 0 - while (j < region.size.y) { - j += size.y; - if (spacing <= 0) { - workspace->draw_line(Point2(0, j), Point2(region.size.x, j), c); - } else { - workspace->draw_rect(Rect2(Point2(0, j), Size2(region.size.x, spacing)), c); - } - j += spacing; + draw_tile_subdivision(get_current_tile(), Color(0.347214, 0.722656, 0.617063)); + } + + RID current_texture_rid = get_current_texture()->get_rid(); + List<int> *tiles = new List<int>(); + tileset->get_tile_list(tiles); + for (List<int>::Element *E = tiles->front(); E; E = E->next()) { + int t_id = E->get(); + if (tileset->tile_get_texture(t_id)->get_rid() == current_texture_rid && (t_id != get_current_tile() || edit_mode != EDITMODE_REGION)) { + Rect2i region = tileset->tile_get_region(t_id); + region.position += WORKSPACE_MARGIN; + Color c; + if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE) + c = COLOR_SINGLE; + else if (tileset->tile_get_tile_mode(t_id) == TileSet::AUTO_TILE) + c = COLOR_AUTOTILE; + else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE) + c = COLOR_ATLAS; + draw_tile_subdivision(t_id, Color(0.347214, 0.722656, 0.617063, 0.5)); + workspace->draw_rect(region, c, false); + } + } + if (edit_mode == EDITMODE_REGION) { + if (workspace_mode != WORKSPACE_EDIT) { + Rect2i region = edited_region; + Color c; + if (workspace_mode == WORKSPACE_CREATE_SINGLE) + c = COLOR_SINGLE; + else if (workspace_mode == WORKSPACE_CREATE_AUTOTILE) + c = COLOR_AUTOTILE; + else if (workspace_mode == WORKSPACE_CREATE_ATLAS) + c = COLOR_ATLAS; + workspace->draw_rect(region, c, false); + draw_edited_region_subdivision(); + } else { + int t_id = get_current_tile(); + Rect2i region; + if (draw_edited_region) + region = edited_region; + else { + region = tileset->tile_get_region(t_id); + region.position += WORKSPACE_MARGIN; } + Color c; + if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE) + c = COLOR_SINGLE; + else if (tileset->tile_get_tile_mode(t_id) == TileSet::AUTO_TILE) + c = COLOR_AUTOTILE; + else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE) + c = COLOR_ATLAS; + if (draw_edited_region) + draw_edited_region_subdivision(); + else + draw_tile_subdivision(t_id, Color(0.347214, 0.722656, 0.617063, 1)); + workspace->draw_rect(region, c, false); } } workspace_overlay->update(); } +void TileSetEditor::_on_workspace_process() { + float a = tile_names_opacity; + if (Input::get_singleton()->is_key_pressed(KEY_ALT) || tools[VISIBLE_INFO]->is_pressed()) { + a += get_tree()->get_idle_process_time() * 2; + } else { + a -= get_tree()->get_idle_process_time() * 2; + } + + a = CLAMP(a, 0, 1); + if (a != tile_names_opacity) + workspace_overlay->update(); + tile_names_opacity = a; +} + void TileSetEditor::_on_workspace_overlay_draw() { + if (!tileset.is_valid()) + return; + if (!get_current_texture().is_valid()) + return; + + const Color COLOR_AUTOTILE = Color(0.266373, 0.565288, 0.988281); + const Color COLOR_SINGLE = Color(0.988281, 0.909323, 0.266373); + const Color COLOR_ATLAS = Color(0.78653, 0.812835, 0.832031); + + if (tile_names_opacity > 0) { + RID current_texture_rid = get_current_texture()->get_rid(); + List<int> *tiles = new List<int>(); + tileset->get_tile_list(tiles); + for (List<int>::Element *E = tiles->front(); E; E = E->next()) { + int t_id = E->get(); + if (tileset->tile_get_texture(t_id)->get_rid() == current_texture_rid) { + Rect2i region = tileset->tile_get_region(t_id); + region.position += WORKSPACE_MARGIN; + region.position *= workspace->get_scale().x; + Color c; + if (tileset->tile_get_tile_mode(t_id) == TileSet::SINGLE_TILE) + c = COLOR_SINGLE; + else if (tileset->tile_get_tile_mode(t_id) == TileSet::AUTO_TILE) + c = COLOR_AUTOTILE; + else if (tileset->tile_get_tile_mode(t_id) == TileSet::ATLAS_TILE) + c = COLOR_ATLAS; + c.a = tile_names_opacity; + String tile_id_name = String::num(t_id, 0) + ": " + tileset->tile_get_name(t_id); + Ref<Font> font = get_font("font", "Label"); + region.set_size(font->get_string_size(tile_id_name)); + workspace_overlay->draw_rect(region, c); + region.position.y += region.size.y - 2; + c = Color(0.1, 0.1, 0.1, tile_names_opacity); + workspace_overlay->draw_string(font, region.position, tile_id_name, c); + } + } + } + int t_id = get_current_tile(); - if (t_id < 0 || !draw_handles) + if (t_id < 0) return; Ref<Texture> handle = get_icon("EditorHandle", "EditorIcons"); - - for (int i = 0; i < current_shape.size(); i++) { - workspace_overlay->draw_texture(handle, current_shape[i] * workspace->get_scale().x - handle->get_size() * 0.5); + if (draw_handles) { + for (int i = 0; i < current_shape.size(); i++) { + workspace_overlay->draw_texture(handle, current_shape[i] * workspace->get_scale().x - handle->get_size() * 0.5); + } } } #define MIN_DISTANCE_SQUARED 6 void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { + if (tileset.is_null()) + return; + if (!get_current_texture().is_valid()) + return; - if (get_current_tile() >= 0 && !tileset.is_null()) { - Ref<InputEventMouseButton> mb = p_ie; - Ref<InputEventMouseMotion> mm = p_ie; + static bool dragging; + static bool erasing; + draw_edited_region = false; - static bool dragging; - static bool erasing; + Rect2 current_tile_region = Rect2(); + if (get_current_tile() >= 0) { + current_tile_region = tileset->tile_get_region(get_current_tile()); + } + current_tile_region.position += WORKSPACE_MARGIN; + + Ref<InputEventMouseButton> mb = p_ie; + Ref<InputEventMouseMotion> mm = p_ie; + + if (mb.is_valid()) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (!current_tile_region.has_point(mb->get_position())) { + List<int> *tiles = new List<int>(); + tileset->get_tile_list(tiles); + for (List<int>::Element *E = tiles->front(); E; E = E->next()) { + int t_id = E->get(); + if (get_current_texture()->get_rid() == tileset->tile_get_texture(t_id)->get_rid()) { + Rect2 r = tileset->tile_get_region(t_id); + r.position += WORKSPACE_MARGIN; + if (r.has_point(mb->get_position())) { + set_current_tile(t_id); + workspace->update(); + workspace_overlay->update(); + return; + } + } + } + } + } + } + // Drag Middle Mouse + if (mm.is_valid()) { + if (mm->get_button_mask() & BUTTON_MASK_MIDDLE) { + Vector2 dragged(mm->get_relative().x, mm->get_relative().y); + scroll->set_h_scroll(scroll->get_h_scroll() - dragged.x * workspace->get_scale().x); + scroll->set_v_scroll(scroll->get_v_scroll() - dragged.y * workspace->get_scale().x); + } + } - int spacing = tileset->autotile_get_spacing(get_current_tile()); - Vector2 size = tileset->autotile_get_size(get_current_tile()); - switch (edit_mode) { - case EDITMODE_ICON: { - if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y))); - tileset->autotile_set_icon_coordinate(get_current_tile(), coord); - Rect2 region = tileset->tile_get_region(get_current_tile()); - region.size = size; - coord.x *= (spacing + size.x); - coord.y *= (spacing + size.y); - region.position += coord; - tile_list->set_item_icon_region(current_item_index, region); - workspace->update(); + if (edit_mode == EDITMODE_REGION) { + if (mb.is_valid()) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (get_current_tile() >= 0 || workspace_mode != WORKSPACE_EDIT) { + dragging = true; + region_from = mb->get_position(); + edited_region = Rect2(region_from, Size2()); + workspace->update(); + workspace_overlay->update(); + return; + } + } else if (dragging && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { + dragging = false; + edited_region = Rect2(); + workspace->update(); + workspace_overlay->update(); + return; + } else if (dragging && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + dragging = false; + update_edited_region(mb->get_position()); + edited_region.position -= WORKSPACE_MARGIN; + if (!edited_region.has_no_area()) { + if (get_current_tile() >= 0 && workspace_mode == WORKSPACE_EDIT) { + tileset->tile_set_region(get_current_tile(), edited_region); + } else { + int t_id = tileset->get_last_unused_tile_id(); + tileset->create_tile(t_id); + tileset->tile_set_texture(t_id, get_current_texture()); + tileset->tile_set_region(t_id, edited_region); + tileset->tile_set_name(t_id, get_current_texture()->get_path().get_file() + " " + String::num(t_id, 0)); + if (workspace_mode != WORKSPACE_CREATE_SINGLE) { + tileset->autotile_set_size(t_id, snap_step); + tileset->autotile_set_spacing(t_id, snap_separation.x); + tileset->tile_set_tile_mode(t_id, workspace_mode == WORKSPACE_CREATE_AUTOTILE ? TileSet::AUTO_TILE : TileSet::ATLAS_TILE); + } + set_current_tile(t_id); + tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true); + _on_workspace_mode_changed(WORKSPACE_EDIT); } } - } break; - case EDITMODE_BITMASK: { - if (mb.is_valid()) { - if (mb->is_pressed()) { - if (dragging) { - return; + workspace->update(); + workspace_overlay->update(); + return; + } + } else if (mm.is_valid()) { + if (dragging) { + update_edited_region(mm->get_position()); + draw_edited_region = true; + workspace->update(); + workspace_overlay->update(); + return; + } + } + } + if (workspace_mode == WORKSPACE_EDIT) { + + if (get_current_tile() >= 0) { + int spacing = tileset->autotile_get_spacing(get_current_tile()); + Vector2 size = tileset->autotile_get_size(get_current_tile()); + switch (edit_mode) { + case EDITMODE_ICON: { + if (mb.is_valid()) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && current_tile_region.has_point(mb->get_position())) { + Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); + tileset->autotile_set_icon_coordinate(get_current_tile(), coord); + Rect2 region = tileset->tile_get_region(get_current_tile()); + region.size = size; + coord.x *= (spacing + size.x); + coord.y *= (spacing + size.y); + region.position += coord; + workspace->update(); + } + } + } break; + case EDITMODE_BITMASK: { + if (mb.is_valid()) { + if (mb->is_pressed()) { + if (dragging) { + return; + } + if ((mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) && current_tile_region.has_point(mb->get_position())) { + dragging = true; + erasing = (mb->get_button_index() == BUTTON_RIGHT); + Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); + Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); + pos = mb->get_position() - (pos + current_tile_region.position); + uint16_t bit = 0; + if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { + if (pos.x < size.x / 2) { + if (pos.y < size.y / 2) { + bit = TileSet::BIND_TOPLEFT; + } else { + bit = TileSet::BIND_BOTTOMLEFT; + } + } else { + if (pos.y < size.y / 2) { + bit = TileSet::BIND_TOPRIGHT; + } else { + bit = TileSet::BIND_BOTTOMRIGHT; + } + } + } else { + if (pos.x < size.x / 3) { + if (pos.y < size.y / 3) { + bit = TileSet::BIND_TOPLEFT; + } else if (pos.y > (size.y / 3) * 2) { + bit = TileSet::BIND_BOTTOMLEFT; + } else { + bit = TileSet::BIND_LEFT; + } + } else if (pos.x > (size.x / 3) * 2) { + if (pos.y < size.y / 3) { + bit = TileSet::BIND_TOPRIGHT; + } else if (pos.y > (size.y / 3) * 2) { + bit = TileSet::BIND_BOTTOMRIGHT; + } else { + bit = TileSet::BIND_RIGHT; + } + } else { + if (pos.y < size.y / 3) { + bit = TileSet::BIND_TOP; + } else if (pos.y > (size.y / 3) * 2) { + bit = TileSet::BIND_BOTTOM; + } else { + bit = TileSet::BIND_CENTER; + } + } + } + uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord); + if (erasing) { + mask &= ~bit; + } else { + mask |= bit; + } + tileset->autotile_set_bitmask(get_current_tile(), coord, mask); + workspace->update(); + } + } else { + if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) { + dragging = false; + erasing = false; + } } - if (mb->get_button_index() == BUTTON_RIGHT || mb->get_button_index() == BUTTON_LEFT) { - dragging = true; - erasing = (mb->get_button_index() == BUTTON_RIGHT); - Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y))); + } + if (mm.is_valid()) { + if (dragging && current_tile_region.has_point(mm->get_position())) { + Vector2 coord((int)((mm->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mm->get_position().y - current_tile_region.position.y) / (spacing + size.y))); Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); - pos = mb->get_position() - pos; + pos = mm->get_position() - (pos + current_tile_region.position); uint16_t bit = 0; if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { if (pos.x < size.x / 2) { @@ -857,269 +1173,198 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { tileset->autotile_set_bitmask(get_current_tile(), coord, mask); workspace->update(); } - } else { - if ((erasing && mb->get_button_index() == BUTTON_RIGHT) || (!erasing && mb->get_button_index() == BUTTON_LEFT)) { - dragging = false; - erasing = false; - } } - } - if (mm.is_valid()) { - if (dragging) { - Vector2 coord((int)(mm->get_position().x / (spacing + size.x)), (int)(mm->get_position().y / (spacing + size.y))); - Vector2 pos(coord.x * (spacing + size.x), coord.y * (spacing + size.y)); - pos = mm->get_position() - pos; - uint16_t bit = 0; - if (tileset->autotile_get_bitmask_mode(get_current_tile()) == TileSet::BITMASK_2X2) { - if (pos.x < size.x / 2) { - if (pos.y < size.y / 2) { - bit = TileSet::BIND_TOPLEFT; - } else { - bit = TileSet::BIND_BOTTOMLEFT; - } - } else { - if (pos.y < size.y / 2) { - bit = TileSet::BIND_TOPRIGHT; - } else { - bit = TileSet::BIND_BOTTOMRIGHT; - } - } - } else { - if (pos.x < size.x / 3) { - if (pos.y < size.y / 3) { - bit = TileSet::BIND_TOPLEFT; - } else if (pos.y > (size.y / 3) * 2) { - bit = TileSet::BIND_BOTTOMLEFT; - } else { - bit = TileSet::BIND_LEFT; - } - } else if (pos.x > (size.x / 3) * 2) { - if (pos.y < size.y / 3) { - bit = TileSet::BIND_TOPRIGHT; - } else if (pos.y > (size.y / 3) * 2) { - bit = TileSet::BIND_BOTTOMRIGHT; - } else { - bit = TileSet::BIND_RIGHT; - } - } else { - if (pos.y < size.y / 3) { - bit = TileSet::BIND_TOP; - } else if (pos.y > (size.y / 3) * 2) { - bit = TileSet::BIND_BOTTOM; - } else { - bit = TileSet::BIND_CENTER; - } - } - } - uint16_t mask = tileset->autotile_get_bitmask(get_current_tile(), coord); - if (erasing) { - mask &= ~bit; - } else { - mask |= bit; - } - tileset->autotile_set_bitmask(get_current_tile(), coord, mask); - workspace->update(); + } break; + case EDITMODE_COLLISION: + case EDITMODE_OCCLUSION: + case EDITMODE_NAVIGATION: + case EDITMODE_PRIORITY: { + Vector2 shape_anchor = Vector2(0, 0); + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { + shape_anchor = edited_shape_coord; + shape_anchor.x *= (size.x + spacing); + shape_anchor.y *= (size.y + spacing); } - } - } break; - case EDITMODE_COLLISION: - case EDITMODE_OCCLUSION: - case EDITMODE_NAVIGATION: - case EDITMODE_PRIORITY: { - Vector2 shape_anchor = Vector2(0, 0); - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { - shape_anchor = edited_shape_coord; - shape_anchor.x *= (size.x + spacing); - shape_anchor.y *= (size.y + spacing); - } - if (tools[TOOL_SELECT]->is_pressed()) { - if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - if (edit_mode != EDITMODE_PRIORITY && current_shape.size() > 0) { - for (int i = 0; i < current_shape.size(); i++) { - if ((current_shape[i] - mb->get_position()).length_squared() <= MIN_DISTANCE_SQUARED) { - dragging_point = i; - workspace->update(); - return; + shape_anchor += current_tile_region.position; + if (tools[TOOL_SELECT]->is_pressed()) { + if (mb.is_valid()) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (edit_mode != EDITMODE_PRIORITY && current_shape.size() > 0) { + for (int i = 0; i < current_shape.size(); i++) { + if ((current_shape[i] - mb->get_position()).length_squared() <= MIN_DISTANCE_SQUARED) { + dragging_point = i; + workspace->update(); + return; + } } } - } - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { - Vector2 coord((int)(mb->get_position().x / (spacing + size.x)), (int)(mb->get_position().y / (spacing + size.y))); - if (edited_shape_coord != coord) { - edited_shape_coord = coord; - edited_occlusion_shape = tileset->autotile_get_light_occluder(get_current_tile(), edited_shape_coord); - edited_navigation_shape = tileset->autotile_get_navigation_polygon(get_current_tile(), edited_shape_coord); - Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile()); - bool found_collision_shape = false; - for (int i = 0; i < sd.size(); i++) { - if (sd[i].autotile_coord == coord) { - edited_collision_shape = sd[i].shape; - found_collision_shape = true; - break; + if ((tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) && current_tile_region.has_point(mb->get_position())) { + Vector2 coord((int)((mb->get_position().x - current_tile_region.position.x) / (spacing + size.x)), (int)((mb->get_position().y - current_tile_region.position.y) / (spacing + size.y))); + if (edited_shape_coord != coord) { + edited_shape_coord = coord; + edited_occlusion_shape = tileset->autotile_get_light_occluder(get_current_tile(), edited_shape_coord); + edited_navigation_shape = tileset->autotile_get_navigation_polygon(get_current_tile(), edited_shape_coord); + Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile()); + bool found_collision_shape = false; + for (int i = 0; i < sd.size(); i++) { + if (sd[i].autotile_coord == coord) { + edited_collision_shape = sd[i].shape; + found_collision_shape = true; + break; + } } + if (!found_collision_shape) + edited_collision_shape = Ref<ConvexPolygonShape2D>(NULL); + select_coord(edited_shape_coord); } - if (!found_collision_shape) - edited_collision_shape = Ref<ConvexPolygonShape2D>(NULL); - select_coord(edited_shape_coord); } - } - workspace->update(); - } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - if (edit_mode == EDITMODE_COLLISION) { - if (dragging_point >= 0) { - dragging_point = -1; + workspace->update(); + } else if (!mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + if (edit_mode == EDITMODE_COLLISION) { + if (dragging_point >= 0) { + dragging_point = -1; - Vector<Vector2> points; + Vector<Vector2> points; - for (int i = 0; i < current_shape.size(); i++) { - Vector2 p = current_shape[i]; - if (tools[SHAPE_GRID_SNAP]->is_pressed() || tools[SHAPE_KEEP_INSIDE_TILE]->is_pressed()) { - p = snap_point(p); + for (int i = 0; i < current_shape.size(); i++) { + Vector2 p = current_shape[i]; + if (tools[TOOL_GRID_SNAP]->is_pressed() || tools[SHAPE_KEEP_INSIDE_TILE]->is_pressed()) { + p = snap_point(p); + } + points.push_back(p - shape_anchor); } - points.push_back(p - shape_anchor); - } - edited_collision_shape->set_points(points); + edited_collision_shape->set_points(points); - workspace->update(); - } - } else if (edit_mode == EDITMODE_OCCLUSION) { - if (dragging_point >= 0) { - dragging_point = -1; - - PoolVector<Vector2> polygon; - polygon.resize(current_shape.size()); - PoolVector<Vector2>::Write w = polygon.write(); - - for (int i = 0; i < current_shape.size(); i++) { - w[i] = current_shape[i] - shape_anchor; + workspace->update(); } + } else if (edit_mode == EDITMODE_OCCLUSION) { + if (dragging_point >= 0) { + dragging_point = -1; - w = PoolVector<Vector2>::Write(); - edited_occlusion_shape->set_polygon(polygon); + PoolVector<Vector2> polygon; + polygon.resize(current_shape.size()); + PoolVector<Vector2>::Write w = polygon.write(); - workspace->update(); - } - } else if (edit_mode == EDITMODE_NAVIGATION) { - if (dragging_point >= 0) { - dragging_point = -1; + for (int i = 0; i < current_shape.size(); i++) { + w[i] = current_shape[i] - shape_anchor; + } - PoolVector<Vector2> polygon; - Vector<int> indices; - polygon.resize(current_shape.size()); - PoolVector<Vector2>::Write w = polygon.write(); + w = PoolVector<Vector2>::Write(); + edited_occlusion_shape->set_polygon(polygon); - for (int i = 0; i < current_shape.size(); i++) { - w[i] = current_shape[i] - shape_anchor; - indices.push_back(i); + workspace->update(); } + } else if (edit_mode == EDITMODE_NAVIGATION) { + if (dragging_point >= 0) { + dragging_point = -1; + + PoolVector<Vector2> polygon; + Vector<int> indices; + polygon.resize(current_shape.size()); + PoolVector<Vector2>::Write w = polygon.write(); + + for (int i = 0; i < current_shape.size(); i++) { + w[i] = current_shape[i] - shape_anchor; + indices.push_back(i); + } - w = PoolVector<Vector2>::Write(); - edited_navigation_shape->set_vertices(polygon); - edited_navigation_shape->add_polygon(indices); - - workspace->update(); - } - } - } - } else if (mm.is_valid()) { - if (dragging_point >= 0) { - current_shape.set(dragging_point, snap_point(mm->get_position())); - workspace->update(); - } - } - } else if (tools[SHAPE_NEW_POLYGON]->is_pressed()) { + w = PoolVector<Vector2>::Write(); + edited_navigation_shape->set_vertices(polygon); + edited_navigation_shape->add_polygon(indices); - if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { - Vector2 pos = mb->get_position(); - pos = snap_point(pos); - if (creating_shape) { - if (current_shape.size() > 0) { - if ((pos - current_shape[0]).length_squared() <= MIN_DISTANCE_SQUARED) { - if (current_shape.size() > 2) { - close_shape(shape_anchor); - workspace->update(); - return; - } + workspace->update(); } } - current_shape.push_back(pos); + } + } else if (mm.is_valid()) { + if (dragging_point >= 0) { + current_shape.set(dragging_point, snap_point(mm->get_position())); workspace->update(); - } else { - int t_id = get_current_tile(); - if (t_id >= 0) { - if (edit_mode == EDITMODE_COLLISION) { - Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(t_id); - for (int i = 0; i < sd.size(); i++) { - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE || sd[i].autotile_coord == edited_shape_coord) { - Ref<ConvexPolygonShape2D> shape = sd[i].shape; - - if (!shape.is_null()) { - sd.remove(i); - tileset->tile_set_shapes(get_current_tile(), sd); - edited_collision_shape = Ref<Shape2D>(); - workspace->update(); - } - break; + } + } + } else if (tools[SHAPE_NEW_POLYGON]->is_pressed()) { + + if (mb.is_valid()) { + if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + Vector2 pos = mb->get_position(); + pos = snap_point(pos); + if (creating_shape) { + if (current_shape.size() > 0) { + if ((pos - current_shape[0]).length_squared() <= MIN_DISTANCE_SQUARED) { + if (current_shape.size() > 2) { + close_shape(shape_anchor); + workspace->update(); + return; } } - } else if (edit_mode == EDITMODE_OCCLUSION) { - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { - Map<Vector2, Ref<OccluderPolygon2D> > map = tileset->autotile_get_light_oclusion_map(t_id); - for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = map.front(); E; E = E->next()) { - if (E->key() == edited_shape_coord) { - tileset->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord); + } + current_shape.push_back(pos); + workspace->update(); + } else { + int t_id = get_current_tile(); + if (t_id >= 0) { + if (edit_mode == EDITMODE_COLLISION) { + Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(t_id); + for (int i = 0; i < sd.size(); i++) { + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE || sd[i].autotile_coord == edited_shape_coord) { + Ref<ConvexPolygonShape2D> shape = sd[i].shape; + + if (!shape.is_null()) { + sd.remove(i); + tileset->tile_set_shapes(get_current_tile(), sd); + edited_collision_shape = Ref<Shape2D>(); + workspace->update(); + } break; } } - } else - tileset->tile_set_light_occluder(t_id, Ref<OccluderPolygon2D>()); + } else if (edit_mode == EDITMODE_OCCLUSION) { + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { + Map<Vector2, Ref<OccluderPolygon2D> > map = tileset->autotile_get_light_oclusion_map(t_id); + for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = map.front(); E; E = E->next()) { + if (E->key() == edited_shape_coord) { + tileset->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord); + break; + } + } + } else + tileset->tile_set_light_occluder(t_id, Ref<OccluderPolygon2D>()); - edited_occlusion_shape = Ref<OccluderPolygon2D>(); - workspace->update(); - } else if (edit_mode == EDITMODE_NAVIGATION) { - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { - Map<Vector2, Ref<NavigationPolygon> > map = tileset->autotile_get_navigation_map(t_id); - for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = map.front(); E; E = E->next()) { - if (E->key() == edited_shape_coord) { - tileset->autotile_set_navigation_polygon(t_id, Ref<NavigationPolygon>(), edited_shape_coord); - break; + edited_occlusion_shape = Ref<OccluderPolygon2D>(); + workspace->update(); + } else if (edit_mode == EDITMODE_NAVIGATION) { + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { + Map<Vector2, Ref<NavigationPolygon> > map = tileset->autotile_get_navigation_map(t_id); + for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = map.front(); E; E = E->next()) { + if (E->key() == edited_shape_coord) { + tileset->autotile_set_navigation_polygon(t_id, Ref<NavigationPolygon>(), edited_shape_coord); + break; + } } - } - } else - tileset->tile_set_navigation_polygon(t_id, Ref<NavigationPolygon>()); - edited_navigation_shape = Ref<NavigationPolygon>(); - workspace->update(); + } else + tileset->tile_set_navigation_polygon(t_id, Ref<NavigationPolygon>()); + edited_navigation_shape = Ref<NavigationPolygon>(); + workspace->update(); + } } - } - creating_shape = true; - current_shape.resize(0); - current_shape.push_back(snap_point(pos)); + creating_shape = true; + current_shape.resize(0); + current_shape.push_back(snap_point(pos)); + } + } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT && current_shape.size() > 2) { + if (creating_shape) { + close_shape(shape_anchor); + } } - } else if (mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT && current_shape.size() > 2) { + } else if (mm.is_valid()) { if (creating_shape) { - close_shape(shape_anchor); + workspace->update(); } } - } else if (mm.is_valid()) { - if (creating_shape) { - workspace->update(); - } } - } - } break; - } - - //Drag Middle Mouse - if (mm.is_valid()) { - if (mm->get_button_mask() & BUTTON_MASK_MIDDLE) { - - Vector2 dragged(mm->get_relative().x, mm->get_relative().y); - scroll->set_h_scroll(scroll->get_h_scroll() - dragged.x * workspace->get_scale().x); - scroll->set_v_scroll(scroll->get_v_scroll() - dragged.y * workspace->get_scale().x); + } break; } } } @@ -1144,6 +1389,16 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { workspace->update(); } else { switch (edit_mode) { + case EDITMODE_REGION: { + if (workspace_mode == WORKSPACE_EDIT && get_current_tile() >= 0) { + tileset->remove_tile(get_current_tile()); + workspace->update(); + workspace_overlay->update(); + } + tool_workspacemode[WORKSPACE_EDIT]->set_pressed(true); + workspace_mode = WORKSPACE_EDIT; + update_workspace_tile_mode(); + } break; case EDITMODE_COLLISION: { if (!edited_collision_shape.is_null()) { Vector<TileSet::ShapeData> sd = tileset->tile_get_shapes(get_current_tile()); @@ -1186,22 +1441,22 @@ void TileSetEditor::_on_tool_clicked(int p_tool) { if (scale > 0.1) { scale /= 2; workspace->set_scale(Vector2(scale, scale)); - workspace_container->set_custom_minimum_size(preview->get_region_rect().size * scale); - workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size * scale); + workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale); + workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale); } } else if (p_tool == ZOOM_1) { workspace->set_scale(Vector2(1, 1)); - workspace_container->set_custom_minimum_size(preview->get_region_rect().size); - workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size); + workspace_container->set_custom_minimum_size(workspace->get_rect().size); + workspace_overlay->set_custom_minimum_size(workspace->get_rect().size); } else if (p_tool == ZOOM_IN) { float scale = workspace->get_scale().x; scale *= 2; workspace->set_scale(Vector2(scale, scale)); - workspace_container->set_custom_minimum_size(preview->get_region_rect().size * scale); - workspace_overlay->set_custom_minimum_size(preview->get_region_rect().size * scale); + workspace_container->set_custom_minimum_size(workspace->get_rect().size * scale); + workspace_overlay->set_custom_minimum_size(workspace->get_rect().size * scale); } else if (p_tool == TOOL_SELECT) { if (creating_shape) { - //Cancel Creation + // Cancel Creation creating_shape = false; current_shape.resize(0); workspace->update(); @@ -1215,66 +1470,140 @@ void TileSetEditor::_on_priority_changed(float val) { } void TileSetEditor::_on_grid_snap_toggled(bool p_val) { - if (p_val) - hb_grid->show(); - else - hb_grid->hide(); + helper->set_snap_options_visible(p_val); workspace->update(); } -void TileSetEditor::_set_snap_step_x(float p_val) { - snap_step.x = p_val; +void TileSetEditor::_set_snap_step(Vector2 p_val) { + snap_step.x = CLAMP(p_val.x, 0, 256); + snap_step.y = CLAMP(p_val.y, 0, 256); workspace->update(); } -void TileSetEditor::_set_snap_step_y(float p_val) { - snap_step.y = p_val; +void TileSetEditor::_set_snap_off(Vector2 p_val) { + snap_offset.x = CLAMP(p_val.x, 0, 256 + WORKSPACE_MARGIN.x); + snap_offset.y = CLAMP(p_val.y, 0, 256 + WORKSPACE_MARGIN.y); workspace->update(); } -void TileSetEditor::_set_snap_off_x(float p_val) { - snap_offset.x = p_val; +void TileSetEditor::_set_snap_sep(Vector2 p_val) { + snap_separation.x = CLAMP(p_val.x, 0, 256); + snap_separation.y = CLAMP(p_val.y, 0, 256); workspace->update(); } -void TileSetEditor::_set_snap_off_y(float p_val) { - snap_offset.y = p_val; - workspace->update(); -} -void TileSetEditor::_set_snap_sep_x(float p_val) { - snap_separation.x = p_val; - workspace->update(); -} +void TileSetEditor::draw_highlight_current_tile() { -void TileSetEditor::_set_snap_sep_y(float p_val) { - snap_separation.y = p_val; - workspace->update(); + if (get_current_tile() >= 0) { + Rect2 region = tileset->tile_get_region(get_current_tile()); + region.position += WORKSPACE_MARGIN; + workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, region.position.y), Color(0.3, 0.3, 0.3, 0.3)); + workspace->draw_rect(Rect2(0, region.position.y, region.position.x, region.size.y), Color(0.3, 0.3, 0.3, 0.3)); + workspace->draw_rect(Rect2(region.position.x + region.size.x, region.position.y, workspace->get_rect().size.x - region.position.x - region.size.x, region.size.y), Color(0.3, 0.3, 0.3, 0.3)); + workspace->draw_rect(Rect2(0, region.position.y + region.size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - region.size.y - region.position.y), Color(0.3, 0.3, 0.3, 0.3)); + } else { + workspace->draw_rect(Rect2(Point2(0, 0), workspace->get_rect().size), Color(0.3, 0.3, 0.3, 0.3)); + } } -void TileSetEditor::draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted) { +void TileSetEditor::draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted) { Vector2 size = tileset->autotile_get_size(get_current_tile()); int spacing = tileset->autotile_get_spacing(get_current_tile()); Rect2 region = tileset->tile_get_region(get_current_tile()); coord.x *= (size.x + spacing); coord.y *= (size.y + spacing); - workspace->draw_rect(Rect2(0, 0, region.size.x, coord.y), Color(0.5, 0.5, 0.5, 0.5)); - workspace->draw_rect(Rect2(0, coord.y, coord.x, size.y), Color(0.5, 0.5, 0.5, 0.5)); - workspace->draw_rect(Rect2(coord.x + size.x, coord.y, region.size.x - coord.x - size.x, size.y), Color(0.5, 0.5, 0.5, 0.5)); - workspace->draw_rect(Rect2(0, coord.y + size.y, region.size.x, region.size.y - size.y - coord.y), Color(0.5, 0.5, 0.5, 0.5)); + coord += region.position; + coord += WORKSPACE_MARGIN; + workspace->draw_rect(Rect2(0, 0, workspace->get_rect().size.x, coord.y), Color(0.3, 0.3, 0.3, 0.3)); + workspace->draw_rect(Rect2(0, coord.y, coord.x, size.y), Color(0.3, 0.3, 0.3, 0.3)); + workspace->draw_rect(Rect2(coord.x + size.x, coord.y, workspace->get_rect().size.x - coord.x - size.x, size.y), Color(0.3, 0.3, 0.3, 0.3)); + workspace->draw_rect(Rect2(0, coord.y + size.y, workspace->get_rect().size.x, workspace->get_rect().size.y - size.y - coord.y), Color(0.3, 0.3, 0.3, 0.3)); coord += Vector2(1, 1) / workspace->get_scale().x; workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0, 0), false); for (int i = 0; i < other_highlighted.size(); i++) { coord = other_highlighted[i]; coord.x *= (size.x + spacing); coord.y *= (size.y + spacing); + coord += region.position; + coord += WORKSPACE_MARGIN; coord += Vector2(1, 1) / workspace->get_scale().x; - workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0, 0), false); + workspace->draw_rect(Rect2(coord, size - Vector2(2, 2) / workspace->get_scale().x), Color(1, 0.5, 0.5), false); + } +} + +void TileSetEditor::draw_tile_subdivision(int p_id, Color p_color) const { + Color c = p_color; + if (tileset->tile_get_tile_mode(p_id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(p_id) == TileSet::ATLAS_TILE) { + Rect2 region = tileset->tile_get_region(p_id); + Size2 size = tileset->autotile_get_size(p_id); + int spacing = tileset->autotile_get_spacing(p_id); + float j = 0; + while (j < region.size.x) { + j += size.x; + if (spacing <= 0) { + workspace->draw_line(region.position + WORKSPACE_MARGIN + Point2(j, 0), region.position + WORKSPACE_MARGIN + Point2(j, region.size.y), c); + } else { + workspace->draw_rect(Rect2(region.position + WORKSPACE_MARGIN + Point2(j, 0), Size2(spacing, region.size.y)), c); + } + j += spacing; + } + j = 0; + while (j < region.size.y) { + j += size.y; + if (spacing <= 0) { + workspace->draw_line(region.position + WORKSPACE_MARGIN + Point2(0, j), region.position + WORKSPACE_MARGIN + Point2(region.size.x, j), c); + } else { + workspace->draw_rect(Rect2(region.position + WORKSPACE_MARGIN + Point2(0, j), Size2(region.size.x, spacing)), c); + } + j += spacing; + } + } +} + +void TileSetEditor::draw_edited_region_subdivision() const { + Color c = Color(0.347214, 0.722656, 0.617063, 1); + Rect2 region = edited_region; + Size2 size; + int spacing; + bool draw; + if (workspace_mode == WORKSPACE_EDIT) { + int p_id = get_current_tile(); + size = tileset->autotile_get_size(p_id); + spacing = tileset->autotile_get_spacing(p_id); + draw = tileset->tile_get_tile_mode(p_id) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(p_id) == TileSet::ATLAS_TILE; + } else { + size = snap_step; + spacing = snap_separation.x; + draw = workspace_mode != WORKSPACE_CREATE_SINGLE; + } + if (draw) { + + float j = 0; + while (j < region.size.x) { + j += size.x; + if (spacing <= 0) { + workspace->draw_line(region.position + Point2(j, 0), region.position + Point2(j, region.size.y), c); + } else { + workspace->draw_rect(Rect2(region.position + Point2(j, 0), Size2(spacing, region.size.y)), c); + } + j += spacing; + } + j = 0; + while (j < region.size.y) { + j += size.y; + if (spacing <= 0) { + workspace->draw_line(region.position + Point2(0, j), region.position + Point2(region.size.x, j), c); + } else { + workspace->draw_rect(Rect2(region.position + Point2(0, j), Size2(region.size.x, spacing)), c); + } + j += spacing; + } } } void TileSetEditor::draw_grid_snap() { - if (tools[SHAPE_GRID_SNAP]->is_pressed()) { + if (tools[TOOL_GRID_SNAP]->is_pressed()) { Color grid_color = Color(0.39, 0, 1, 0.2f); Size2 s = workspace->get_size(); @@ -1328,7 +1657,7 @@ void TileSetEditor::draw_polygon_shapes() { for (int i = 0; i < sd.size(); i++) { Vector2 coord = Vector2(0, 0); Vector2 anchor = Vector2(0, 0); - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) { + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { coord = sd[i].autotile_coord; anchor = tileset->autotile_get_size(t_id); anchor.x += tileset->autotile_get_spacing(t_id); @@ -1336,6 +1665,8 @@ void TileSetEditor::draw_polygon_shapes() { anchor.x *= coord.x; anchor.y *= coord.y; } + anchor += WORKSPACE_MARGIN; + anchor += tileset->tile_get_region(t_id).position; Ref<ConvexPolygonShape2D> shape = sd[i].shape; if (shape.is_valid()) { Color c_bg; @@ -1407,6 +1738,8 @@ void TileSetEditor::draw_polygon_shapes() { anchor.y += tileset->autotile_get_spacing(t_id); anchor.x *= coord.x; anchor.y *= coord.y; + anchor += WORKSPACE_MARGIN; + anchor += tileset->tile_get_region(t_id).position; Ref<OccluderPolygon2D> shape = E->value(); if (shape.is_valid()) { Color c_bg; @@ -1483,6 +1816,8 @@ void TileSetEditor::draw_polygon_shapes() { anchor.y += tileset->autotile_get_spacing(t_id); anchor.x *= coord.x; anchor.y *= coord.y; + anchor += WORKSPACE_MARGIN; + anchor += tileset->tile_get_region(t_id).position; Ref<NavigationPolygon> shape = E->value(); if (shape.is_valid()) { Color c_bg; @@ -1558,10 +1893,10 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { shape->set_points(segments); - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) tileset->tile_add_shape(get_current_tile(), shape, Transform2D(), false, edited_shape_coord); else - tileset->tile_set_shape(get_current_tile(), 0, shape); + tileset->tile_add_shape(get_current_tile(), shape, Transform2D()); edited_collision_shape = shape; } @@ -1582,7 +1917,7 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { w = PoolVector<Vector2>::Write(); shape->set_polygon(polygon); - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) tileset->autotile_set_light_occluder(get_current_tile(), shape, edited_shape_coord); else tileset->tile_set_light_occluder(get_current_tile(), shape); @@ -1606,7 +1941,7 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { shape->set_vertices(polygon); shape->add_polygon(indices); - if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE) + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) tileset->autotile_set_navigation_polygon(get_current_tile(), shape, edited_shape_coord); else tileset->tile_set_navigation_polygon(get_current_tile(), shape); @@ -1619,6 +1954,8 @@ void TileSetEditor::close_shape(const Vector2 &shape_anchor) { void TileSetEditor::select_coord(const Vector2 &coord) { current_shape = PoolVector2Array(); + Rect2 current_tile_region = tileset->tile_get_region(get_current_tile()); + current_tile_region.position += WORKSPACE_MARGIN; if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) { if (edited_collision_shape != tileset->tile_get_shape(get_current_tile(), 0)) edited_collision_shape = tileset->tile_get_shape(get_current_tile(), 0); @@ -1631,14 +1968,14 @@ void TileSetEditor::select_coord(const Vector2 &coord) { current_shape.resize(0); if (edited_collision_shape.is_valid()) { for (int i = 0; i < edited_collision_shape->get_points().size(); i++) { - current_shape.push_back(edited_collision_shape->get_points()[i]); + current_shape.push_back(edited_collision_shape->get_points()[i] + current_tile_region.position); } } } else if (edit_mode == EDITMODE_OCCLUSION) { current_shape.resize(0); if (edited_occlusion_shape.is_valid()) { for (int i = 0; i < edited_occlusion_shape->get_polygon().size(); i++) { - current_shape.push_back(edited_occlusion_shape->get_polygon()[i]); + current_shape.push_back(edited_occlusion_shape->get_polygon()[i] + current_tile_region.position); } } } else if (edit_mode == EDITMODE_NAVIGATION) { @@ -1647,7 +1984,7 @@ void TileSetEditor::select_coord(const Vector2 &coord) { if (edited_navigation_shape->get_polygon_count() > 0) { PoolVector<Vector2> vertices = edited_navigation_shape->get_vertices(); for (int i = 0; i < edited_navigation_shape->get_polygon(0).size(); i++) { - current_shape.push_back(vertices[edited_navigation_shape->get_polygon(0)[i]]); + current_shape.push_back(vertices[edited_navigation_shape->get_polygon(0)[i]] + current_tile_region.position); } } } @@ -1658,6 +1995,7 @@ void TileSetEditor::select_coord(const Vector2 &coord) { Vector2 shape_anchor = coord; shape_anchor.x *= (size.x + spacing); shape_anchor.y *= (size.y + spacing); + shape_anchor += current_tile_region.position; if (edit_mode == EDITMODE_COLLISION) { current_shape.resize(0); if (edited_collision_shape.is_valid()) { @@ -1684,6 +2022,9 @@ void TileSetEditor::select_coord(const Vector2 &coord) { } } } + workspace->update(); + workspace_container->update(); + helper->_change_notify(""); } Vector2 TileSetEditor::snap_point(const Vector2 &point) { @@ -1694,11 +2035,13 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) { Vector2 anchor = coord; anchor.x *= (tile_size.x + spacing); anchor.y *= (tile_size.y + spacing); + anchor += tileset->tile_get_region(get_current_tile()).position; + anchor += WORKSPACE_MARGIN; Rect2 region(anchor, tile_size); if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) - region.position = Point2(0, 0); + region.position = tileset->tile_get_region(get_current_tile()).position + WORKSPACE_MARGIN; - if (tools[SHAPE_GRID_SNAP]->is_pressed()) { + if (tools[TOOL_GRID_SNAP]->is_pressed()) { p.x = Math::snap_scalar_seperation(snap_offset.x, snap_step.x, p.x, snap_separation.x); p.y = Math::snap_scalar_seperation(snap_offset.y, snap_step.y, p.y, snap_separation.y); } @@ -1715,211 +2058,335 @@ Vector2 TileSetEditor::snap_point(const Vector2 &point) { return p; } -void TileSetEditor::update_tile_list() { - int selected_tile = get_current_tile(); - - if (selected_tile < 0) - selected_tile = 0; +void TileSetEditor::update_texture_list() { + Ref<Texture> selected_texture = get_current_texture(); helper->set_tileset(tileset); - tile_list->clear(); List<int> ids; tileset->get_tile_list(&ids); for (List<int>::Element *E = ids.front(); E; E = E->next()) { - tile_list->add_item(tileset->tile_get_name(E->get())); - tile_list->set_item_metadata(tile_list->get_item_count() - 1, E->get()); - tile_list->set_item_icon(tile_list->get_item_count() - 1, tileset->tile_get_texture(E->get())); - Rect2 region = tileset->tile_get_region(E->get()); - if (tileset->tile_get_tile_mode(E->get()) == TileSet::AUTO_TILE) { - region.size = tileset->autotile_get_size(E->get()); - Vector2 pos = tileset->autotile_get_icon_coordinate(E->get()); - pos.x *= (tileset->autotile_get_spacing(E->get()) + region.size.x); - pos.y *= (tileset->autotile_get_spacing(E->get()) + region.size.y); - region.position += pos; + if (!texture_map.has(tileset->tile_get_texture(E->get())->get_rid())) { + texture_list->add_item(tileset->tile_get_texture(E->get())->get_path().get_file()); + texture_map.insert(tileset->tile_get_texture(E->get())->get_rid(), tileset->tile_get_texture(E->get())); + texture_list->set_item_metadata(texture_list->get_item_count() - 1, tileset->tile_get_texture(E->get())->get_rid()); } - tile_list->set_item_icon_region(tile_list->get_item_count() - 1, region); - tile_list->set_item_icon_modulate(tile_list->get_item_count() - 1, tileset->tile_get_modulate(E->get())); } - if (tile_list->get_item_count() > 0 && selected_tile < tile_list->get_item_count()) { - tile_list->select(selected_tile); - _on_tile_list_selected(selected_tile); + if (texture_list->get_item_count() > 0 && selected_texture.is_valid()) { + texture_list->select(texture_list->find_metadata(selected_texture->get_rid())); + if (texture_list->get_selected_items().size() > 0) + _on_texture_list_selected(texture_list->get_selected_items()[0]); + } else if (get_current_texture().is_valid()) { + _on_texture_list_selected(texture_list->find_metadata(get_current_texture()->get_rid())); + } else { + _on_texture_list_selected(-1); } + update_texture_list_icon(); helper->_change_notify(""); } -void TileSetEditor::update_tile_list_icon() { - List<int> ids; - tileset->get_tile_list(&ids); - int current_idx = 0; - for (List<int>::Element *E = ids.front(); E; E = E->next()) { - if (current_idx >= tile_list->get_item_count()) - break; - - Rect2 region = tileset->tile_get_region(E->get()); - if (tileset->tile_get_tile_mode(E->get()) == TileSet::AUTO_TILE) { - region.size = tileset->autotile_get_size(E->get()); - Vector2 pos = tileset->autotile_get_icon_coordinate(E->get()); - pos.x *= (tileset->autotile_get_spacing(E->get()) + region.size.x); - pos.y *= (tileset->autotile_get_spacing(E->get()) + region.size.y); - region.position += pos; - } - tile_list->set_item_metadata(current_idx, E->get()); - tile_list->set_item_icon(current_idx, tileset->tile_get_texture(E->get())); - tile_list->set_item_icon_region(current_idx, region); - tile_list->set_item_icon_modulate(current_idx, tileset->tile_get_modulate(E->get())); - tile_list->set_item_text(current_idx, tileset->tile_get_name(E->get())); - current_idx += 1; +void TileSetEditor::update_texture_list_icon() { + + for (int current_idx = 0; current_idx < texture_list->get_item_count(); current_idx++) { + RID rid = texture_list->get_item_metadata(current_idx); + texture_list->set_item_icon(current_idx, texture_map[rid]); + texture_list->set_item_icon_region(current_idx, Rect2(0, 0, 150, 100)); } - tile_list->update(); + texture_list->update(); } void TileSetEditor::update_workspace_tile_mode() { - if (get_current_tile() < 0) + + if (workspace_mode != WORKSPACE_EDIT) { + for (int i = 0; i < EDITMODE_MAX; i++) { + tool_editmode[i]->hide(); + } + tool_editmode[EDITMODE_REGION]->show(); + tool_editmode[EDITMODE_REGION]->set_pressed(true); + _on_edit_mode_changed(EDITMODE_REGION); + separator_editmode->show(); + return; + } + + if (get_current_tile() < 0) { + for (int i = 0; i < EDITMODE_MAX; i++) { + tool_editmode[i]->hide(); + } + for (int i = 0; i < ZOOM_OUT; i++) { + tools[i]->hide(); + } + separator_editmode->hide(); + separator_delete->hide(); + separator_grid->hide(); return; + } + + for (int i = 0; i < EDITMODE_MAX; i++) { + tool_editmode[i]->show(); + } + separator_editmode->show(); + if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) { if (tool_editmode[EDITMODE_ICON]->is_pressed() || tool_editmode[EDITMODE_PRIORITY]->is_pressed() || tool_editmode[EDITMODE_BITMASK]->is_pressed()) { tool_editmode[EDITMODE_COLLISION]->set_pressed(true); - _on_edit_mode_changed(EDITMODE_COLLISION); - } else { - select_coord(Vector2(0, 0)); + edit_mode = EDITMODE_COLLISION; } + select_coord(Vector2(0, 0)); tool_editmode[EDITMODE_ICON]->hide(); tool_editmode[EDITMODE_BITMASK]->hide(); tool_editmode[EDITMODE_PRIORITY]->hide(); - property_editor->hide(); + } else if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { + if (edit_mode == EDITMODE_ICON) + select_coord(tileset->autotile_get_icon_coordinate(get_current_tile())); + else + select_coord(edited_shape_coord); + } else if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { + if (tool_editmode[EDITMODE_PRIORITY]->is_pressed() || tool_editmode[EDITMODE_BITMASK]->is_pressed()) { + tool_editmode[EDITMODE_COLLISION]->set_pressed(true); + edit_mode = EDITMODE_COLLISION; + } + if (edit_mode == EDITMODE_ICON) + select_coord(tileset->autotile_get_icon_coordinate(get_current_tile())); + else + select_coord(edited_shape_coord); + + tool_editmode[EDITMODE_BITMASK]->hide(); + tool_editmode[EDITMODE_PRIORITY]->hide(); + } + _on_edit_mode_changed(edit_mode); +} + +void TileSetEditor::update_edited_region(const Vector2 &end_point) { + edited_region = Rect2(region_from, Size2()); + if (tools[TOOL_GRID_SNAP]->is_pressed()) { + Vector2 grid_coord; + grid_coord.x = Math::floor((region_from.x - snap_offset.x) / (snap_step.x + snap_separation.x)); + grid_coord.y = Math::floor((region_from.y - snap_offset.y) / (snap_step.y + snap_separation.y)); + grid_coord.x *= (snap_step.x + snap_separation.x); + grid_coord.y *= (snap_step.y + snap_separation.y); + grid_coord += snap_offset; + edited_region.expand_to(grid_coord); + grid_coord += snap_step; + edited_region.expand_to(grid_coord); + grid_coord.x = Math::floor((end_point.x - snap_offset.x) / (snap_step.x + snap_separation.x)); + grid_coord.y = Math::floor((end_point.y - snap_offset.y) / (snap_step.y + snap_separation.y)); + grid_coord.x *= (snap_step.x + snap_separation.x); + grid_coord.y *= (snap_step.y + snap_separation.y); + grid_coord += snap_offset; + edited_region.expand_to(grid_coord); + grid_coord += snap_step; + if (grid_coord.x < end_point.x) + grid_coord.x += snap_separation.x; + if (grid_coord.y < end_point.y) + grid_coord.y += snap_separation.y; + edited_region.expand_to(grid_coord); } else { - tool_editmode[EDITMODE_ICON]->show(); - tool_editmode[EDITMODE_BITMASK]->show(); - tool_editmode[EDITMODE_PRIORITY]->show(); - property_editor->show(); + edited_region.expand_to(end_point); + } +} + +int TileSetEditor::get_current_tile() const { + return current_tile; +} + +void TileSetEditor::set_current_tile(int p_id) { + if (current_tile != p_id) { + current_tile = p_id; + helper->_change_notify(""); + select_coord(Vector2(0, 0)); + update_workspace_tile_mode(); } } -int TileSetEditor::get_current_tile() { - if (tile_list->get_selected_items().size() == 0) - return -1; +Ref<Texture> TileSetEditor::get_current_texture() { + if (texture_list->get_selected_items().size() == 0) + return Ref<Texture>(); else - return tile_list->get_item_metadata(tile_list->get_selected_items()[0]); + return texture_map[texture_list->get_item_metadata(texture_list->get_selected_items()[0])]; } -void TileSetEditorHelper::set_tileset(const Ref<TileSet> &p_tileset) { +void TilesetEditorContext::set_tileset(const Ref<TileSet> &p_tileset) { tileset = p_tileset; } -bool TileSetEditorHelper::_set(const StringName &p_name, const Variant &p_value) { +void TilesetEditorContext::set_snap_options_visible(bool p_visible) { + snap_options_visible = p_visible; + _change_notify(""); +} - if (selected_tile < 0 || tileset.is_null()) - return false; +bool TilesetEditorContext::_set(const StringName &p_name, const Variant &p_value) { String name = p_name.operator String(); - bool v = false; - if (name == "bitmask_mode") { - tileset->set(String::num(selected_tile, 0) + "/autotile/bitmask_mode", p_value, &v); - } else if (name.left(7) == "layout/") { - tileset->set(String::num(selected_tile, 0) + "/autotile" + name.right(6), p_value, &v); - } - if (v) { - tileset->_change_notify("autotile"); + + if (name == "options_offset") { + Vector2 snap = p_value; + tileset_editor->_set_snap_off(snap + WORKSPACE_MARGIN); + return true; + } else if (name == "options_step") { + Vector2 snap = p_value; + tileset_editor->_set_snap_step(snap); + return true; + } else if (name == "options_separation") { + Vector2 snap = p_value; + tileset_editor->_set_snap_sep(snap); + return true; + } else if (p_name.operator String().left(5) == "tile_") { + String name = p_name.operator String().right(5); + bool v = false; + + if (tileset_editor->get_current_tile() < 0 || tileset.is_null()) + return false; + + if (name == "autotile_bitmask_mode") { + tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/bitmask_mode", p_value, &v); + } else if (name == "subtile_size") { + tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/tile_size", p_value, &v); + } else if (name == "subtile_spacing") { + tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/spacing", p_value, &v); + } else { + tileset->set(String::num(tileset_editor->get_current_tile(), 0) + "/" + name, p_value, &v); + } + if (v) { + tileset->_change_notify(""); + tileset_editor->workspace->update(); + tileset_editor->workspace_overlay->update(); + } + return v; } - return v; -} -bool TileSetEditorHelper::_get(const StringName &p_name, Variant &r_ret) const { + tileset_editor->err_dialog->set_text(TTR("This property can't be changed.")); + tileset_editor->err_dialog->popup_centered(Size2(300, 60)); + return false; +} - if (selected_tile < 0 || tileset.is_null()) - return false; - if (!tileset->has_tile(selected_tile)) - return false; +bool TilesetEditorContext::_get(const StringName &p_name, Variant &r_ret) const { String name = p_name.operator String(); bool v = false; - if (name == "bitmask_mode") { - r_ret = tileset->get(String::num(selected_tile, 0) + "/autotile/bitmask_mode", &v); - } else if (name.left(7) == "layout/") { - r_ret = tileset->get(String::num(selected_tile, 0) + "/autotile" + name.right(6), &v); + + if (name == "options_offset") { + r_ret = tileset_editor->snap_offset - WORKSPACE_MARGIN; + v = true; + } else if (name == "options_step") { + r_ret = tileset_editor->snap_step; + v = true; + } else if (name == "options_separation") { + r_ret = tileset_editor->snap_separation; + v = true; + } else if (name.left(5) == "tile_") { + name = name.right(5); + + if (tileset_editor->get_current_tile() < 0 || tileset.is_null()) + return false; + if (!tileset->has_tile(tileset_editor->get_current_tile())) + return false; + + if (name == "autotile_bitmask_mode") { + r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/bitmask_mode", &v); + } else if (name == "subtile_size") { + r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/tile_size", &v); + } else if (name == "subtile_spacing") { + r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/autotile/spacing", &v); + } else { + r_ret = tileset->get(String::num(tileset_editor->get_current_tile(), 0) + "/" + name, &v); + } + return v; + } else if (name == "selected_collision") { + r_ret = tileset_editor->edited_collision_shape; + v = true; + } else if (name == "selected_navigation") { + r_ret = tileset_editor->edited_navigation_shape; + v = true; + } else if (name == "selected_occlusion") { + r_ret = tileset_editor->edited_occlusion_shape; + v = true; } return v; } -void TileSetEditorHelper::_get_property_list(List<PropertyInfo> *p_list) const { +void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const { - if (selected_tile < 0 || tileset.is_null()) - return; - - p_list->push_back(PropertyInfo(Variant::INT, "bitmask_mode", PROPERTY_HINT_ENUM, "2x2,3x3 (minimal),3x3")); - p_list->push_back(PropertyInfo(Variant::VECTOR2, "layout/tile_size")); - p_list->push_back(PropertyInfo(Variant::INT, "layout/spacing", PROPERTY_HINT_RANGE, "0,256,1")); + if (snap_options_visible) { + p_list->push_back(PropertyInfo(Variant::NIL, "Snap Options", PROPERTY_HINT_NONE, "options_", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_offset")); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_step")); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "options_separation")); + } + if (tileset_editor->get_current_tile() >= 0 && !tileset.is_null()) { + int id = tileset_editor->get_current_tile(); + p_list->push_back(PropertyInfo(Variant::NIL, "Selected Tile", PROPERTY_HINT_NONE, "tile_", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::STRING, "tile_name")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture")); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_tex_offset")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial")); + p_list->push_back(PropertyInfo(Variant::COLOR, "tile_modulate")); + p_list->push_back(PropertyInfo(Variant::INT, "tile_tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE")); + if (tileset->tile_get_tile_mode(id) == TileSet::AUTO_TILE) { + p_list->push_back(PropertyInfo(Variant::INT, "tile_autotile_bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3")); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_subtile_size")); + p_list->push_back(PropertyInfo(Variant::INT, "tile_subtile_spacing", PROPERTY_HINT_RANGE, "0, 256, 1")); + } else if (tileset->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) { + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_subtile_size")); + p_list->push_back(PropertyInfo(Variant::INT, "tile_subtile_spacing", PROPERTY_HINT_RANGE, "0, 256, 1")); + } + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_occluder_offset")); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_navigation_offset")); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); + p_list->push_back(PropertyInfo(Variant::INT, "tile_z_index", PROPERTY_HINT_RANGE, itos(VS::CANVAS_ITEM_Z_MIN) + "," + itos(VS::CANVAS_ITEM_Z_MAX) + ",1")); + } + if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_COLLISION && tileset_editor->edited_collision_shape.is_valid()) { + p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_collision", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_collision_shape->get_class())); + } + if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_NAVIGATION && tileset_editor->edited_navigation_shape.is_valid()) { + p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_navigation", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_navigation_shape->get_class())); + } + if (tileset_editor->edit_mode == TileSetEditor::EDITMODE_OCCLUSION && tileset_editor->edited_occlusion_shape.is_valid()) { + p_list->push_back(PropertyInfo(Variant::OBJECT, "selected_occlusion", PROPERTY_HINT_RESOURCE_TYPE, tileset_editor->edited_occlusion_shape->get_class())); + } } -TileSetEditorHelper::TileSetEditorHelper(TileSetEditor *p_tileset_editor) { - +TilesetEditorContext::TilesetEditorContext(TileSetEditor *p_tileset_editor) { tileset_editor = p_tileset_editor; - selected_tile = -1; } void TileSetEditorPlugin::edit(Object *p_node) { if (Object::cast_to<TileSet>(p_node)) { tileset_editor->edit(Object::cast_to<TileSet>(p_node)); - tileset_editor->show(); - tileset_editor->texture_region_editor->edit(p_node); - } else - tileset_editor->hide(); + editor->get_inspector()->edit(tileset_editor->helper); + } } bool TileSetEditorPlugin::handles(Object *p_node) const { - return p_node->is_class("TileSet"); + return p_node->is_class("TileSet") || + p_node->is_class("TilesetEditorContext"); } void TileSetEditorPlugin::make_visible(bool p_visible) { - if (p_visible) { - tileset_editor->show(); - tileset_editor->menu->show(); tileset_editor_button->show(); - tileset_editor->side_panel->show(); - if (tileset_editor_button->is_pressed()) { - tileset_editor->bottom_panel->show(); - } - texture_region_button->show(); - if (texture_region_button->is_pressed()) - tileset_editor->texture_region_editor->show(); + editor->make_bottom_panel_item_visible(tileset_editor); + get_tree()->connect("idle_frame", tileset_editor, "_on_workspace_process"); } else { - tileset_editor->hide(); - tileset_editor->menu->hide(); - tileset_editor->side_panel->hide(); - tileset_editor->bottom_panel->hide(); + editor->hide_bottom_panel(); tileset_editor_button->hide(); - texture_region_button->hide(); - tileset_editor->texture_region_editor->hide(); + get_tree()->disconnect("idle_frame", tileset_editor, "_on_workspace_process"); } } TileSetEditorPlugin::TileSetEditorPlugin(EditorNode *p_node) { - + editor = p_node; tileset_editor = memnew(TileSetEditor(p_node)); - add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, tileset_editor); - tileset_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE); - tileset_editor->set_end(Point2(0, 22)); - tileset_editor->hide(); - - tileset_editor->texture_region_editor = memnew(TextureRegionEditor(p_node)); - texture_region_button = p_node->add_bottom_panel_item(TTR("Texture Region"), tileset_editor->texture_region_editor); - texture_region_button->set_tooltip(TTR("Texture Region Editor")); - - tileset_editor->texture_region_editor->set_custom_minimum_size(Size2(0, 200)); - tileset_editor->texture_region_editor->hide(); - texture_region_button->hide(); + tileset_editor_button = + p_node->add_bottom_panel_item(TTR("Tile Set"), tileset_editor); + tileset_editor_button->set_tooltip(TTR("Tile Set Editor")); - add_control_to_container(CONTAINER_CANVAS_EDITOR_SIDE, tileset_editor->side_panel); - tileset_editor->side_panel->set_anchors_and_margins_preset(Control::PRESET_WIDE); - tileset_editor->side_panel->set_custom_minimum_size(Size2(200, 0)); - tileset_editor->side_panel->hide(); - tileset_editor_button = p_node->add_bottom_panel_item(TTR("Tile Set"), tileset_editor->bottom_panel); + tileset_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE); + tileset_editor->hide(); tileset_editor_button->hide(); } diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h index 4894d641a3..23bf68b90f 100644 --- a/editor/plugins/tile_set_editor_plugin.h +++ b/editor/plugins/tile_set_editor_plugin.h @@ -33,21 +33,38 @@ #include "editor/editor_name_dialog.h" #include "editor/editor_node.h" -#include "editor/plugins/texture_region_editor_plugin.h" #include "scene/2d/sprite.h" #include "scene/resources/convex_polygon_shape_2d.h" #include "scene/resources/tile_set.h" -class TileSetEditorHelper; +#define WORKSPACE_MARGIN Vector2(10, 10) +class TilesetEditorContext; class TileSetEditor : public Control { friend class TileSetEditorPlugin; - friend class TextureRegionEditor; + friend class TilesetEditorContext; - GDCLASS(TileSetEditor, Control); + GDCLASS(TileSetEditor, Control) + + enum TextureToolButtons { + TOOL_TILESET_ADD_TEXTURE, + TOOL_TILESET_REMOVE_TEXTURE, + TOOL_TILESET_CREATE_SCENE, + TOOL_TILESET_MERGE_SCENE, + TOOL_TILESET_MAX + }; + + enum WorkspaceMode { + WORKSPACE_EDIT, + WORKSPACE_CREATE_SINGLE, + WORKSPACE_CREATE_AUTOTILE, + WORKSPACE_CREATE_ATLAS, + WORKSPACE_MODE_MAX + }; enum EditMode { + EDITMODE_REGION, EDITMODE_COLLISION, EDITMODE_OCCLUSION, EDITMODE_NAVIGATION, @@ -57,13 +74,6 @@ class TileSetEditor : public Control { EDITMODE_MAX }; - enum TileSetToolbar { - TOOLBAR_DUMMY, - TOOLBAR_BITMASK, - TOOLBAR_SHAPE, - TOOLBAR_MAX - }; - enum TileSetTools { TOOL_SELECT, BITMASK_COPY, @@ -71,17 +81,42 @@ class TileSetEditor : public Control { BITMASK_CLEAR, SHAPE_NEW_POLYGON, SHAPE_DELETE, - SHAPE_CREATE_FROM_BITMASK, - SHAPE_CREATE_FROM_NOT_BITMASK, SHAPE_KEEP_INSIDE_TILE, - SHAPE_GRID_SNAP, + TOOL_GRID_SNAP, ZOOM_OUT, ZOOM_1, ZOOM_IN, + VISIBLE_INFO, TOOL_MAX }; Ref<TileSet> tileset; + TilesetEditorContext *helper; + EditorNode *editor; + + ConfirmationDialog *cd; + AcceptDialog *err_dialog; + EditorFileDialog *texture_dialog; + + ItemList *texture_list; + int option; + ToolButton *tileset_toolbar_buttons[TOOL_TILESET_MAX]; + MenuButton *tileset_toolbar_tools; + Map<RID, Ref<Texture> > texture_map; + + bool creating_shape; + int dragging_point; + float tile_names_opacity; + Vector2 region_from; + Rect2 edited_region; + bool draw_edited_region; + Vector2 edited_shape_coord; + PoolVector2Array current_shape; + Map<Vector2, uint16_t> bitmask_map_copy; + + Vector2 snap_step; + Vector2 snap_offset; + Vector2 snap_separation; Ref<ConvexPolygonShape2D> edited_collision_shape; Ref<OccluderPolygon2D> edited_occlusion_shape; @@ -94,55 +129,22 @@ class TileSetEditor : public Control { bool draw_handles; Control *workspace_overlay; Control *workspace; + Button *tool_workspacemode[WORKSPACE_MODE_MAX]; Button *tool_editmode[EDITMODE_MAX]; - HBoxContainer *tool_containers[TOOLBAR_MAX]; + HSeparator *separator_editmode; HBoxContainer *toolbar; - HBoxContainer *hb_grid; ToolButton *tools[TOOL_MAX]; + VSeparator *separator_delete; + VSeparator *separator_grid; SpinBox *spin_priority; - SpinBox *sb_step_y; - SpinBox *sb_step_x; - SpinBox *sb_off_y; - SpinBox *sb_off_x; - SpinBox *sb_sep_y; - SpinBox *sb_sep_x; + WorkspaceMode workspace_mode; EditMode edit_mode; + int current_tile; - Vector2 snap_step; - Vector2 snap_offset; - Vector2 snap_separation; + void update_texture_list(); + void update_texture_list_icon(); - bool creating_shape; - int dragging_point; - Vector2 edited_shape_coord; - PoolVector2Array current_shape; - Map<Vector2, uint16_t> bitmask_map_copy; - - EditorNode *editor; - TextureRegionEditor *texture_region_editor; - Control *bottom_panel; - Control *side_panel; - ItemList *tile_list; - PropertyEditor *property_editor; - TileSetEditorHelper *helper; - - MenuButton *menu; - ConfirmationDialog *cd; - EditorNameDialog *nd; - AcceptDialog *err_dialog; - - enum { - - MENU_OPTION_ADD_ITEM, - MENU_OPTION_REMOVE_ITEM, - MENU_OPTION_CREATE_FROM_SCENE, - MENU_OPTION_MERGE_FROM_SCENE - }; - - int option; - void _menu_cbk(int p_option); - void _menu_confirm(); - void _name_dialog_confirm(const String &name); + Ref<Texture> get_current_texture(); static void _import_node(Node *p_node, Ref<TileSet> p_library); static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge); @@ -150,7 +152,6 @@ class TileSetEditor : public Control { protected: static void _bind_methods(); void _notification(int p_what); - virtual void _changed_callback(Object *p_changed, const char *p_prop); public: void edit(const Ref<TileSet> &p_tileset); @@ -160,53 +161,61 @@ public: ~TileSetEditor(); private: - void _on_tile_list_selected(int p_index); + void _on_tileset_toolbar_button_pressed(int p_index); + void _on_tileset_toolbar_confirm(); + void _on_texture_list_selected(int p_index); + void _on_textures_added(const PoolStringArray &p_paths); void _on_edit_mode_changed(int p_edit_mode); + void _on_workspace_mode_changed(int p_workspace_mode); void _on_workspace_overlay_draw(); void _on_workspace_draw(); + void _on_workspace_process(); void _on_workspace_input(const Ref<InputEvent> &p_ie); void _on_tool_clicked(int p_tool); void _on_priority_changed(float val); void _on_grid_snap_toggled(bool p_val); - void _set_snap_step_x(float p_val); - void _set_snap_step_y(float p_val); - void _set_snap_off_x(float p_val); - void _set_snap_off_y(float p_val); - void _set_snap_sep_x(float p_val); - void _set_snap_sep_y(float p_val); - - void initialize_bottom_editor(); - void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>()); + void _set_snap_step(Vector2 p_val); + void _set_snap_off(Vector2 p_val); + void _set_snap_sep(Vector2 p_val); + + void draw_highlight_current_tile(); + void draw_highlight_subtile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>()); + void draw_tile_subdivision(int p_id, Color p_color) const; + void draw_edited_region_subdivision() const; void draw_grid_snap(); void draw_polygon_shapes(); void close_shape(const Vector2 &shape_anchor); void select_coord(const Vector2 &coord); Vector2 snap_point(const Vector2 &point); - void update_tile_list(); - void update_tile_list_icon(); void update_workspace_tile_mode(); + void update_edited_region(const Vector2 &end_point); - int get_current_tile(); + int get_current_tile() const; + void set_current_tile(int p_id); }; -class TileSetEditorHelper : public Object { +class TilesetEditorContext : public Object { friend class TileSetEditor; - GDCLASS(TileSetEditorHelper, Object); + GDCLASS(TilesetEditorContext, Object); Ref<TileSet> tileset; TileSetEditor *tileset_editor; - int selected_tile; + bool snap_options_visible; public: void set_tileset(const Ref<TileSet> &p_tileset); +private: + void set_snap_options_visible(bool p_visible); + protected: bool _set(const StringName &p_name, const Variant &p_value); bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; - TileSetEditorHelper(TileSetEditor *p_tileset_editor); +public: + TilesetEditorContext(TileSetEditor *p_tileset_editor); }; class TileSetEditorPlugin : public EditorPlugin { @@ -214,11 +223,9 @@ class TileSetEditorPlugin : public EditorPlugin { GDCLASS(TileSetEditorPlugin, EditorPlugin); TileSetEditor *tileset_editor; + Button *tileset_editor_button; EditorNode *editor; - ToolButton *tileset_editor_button; - ToolButton *texture_region_button; - public: virtual String get_name() const { return "TileSet"; } bool has_main_screen() const { return false; } diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 9218fed907..63e89b78ea 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -119,6 +119,9 @@ void VisualShaderEditor::_update_graph() { if (updating) return; + if (visual_shader.is_null()) + return; + graph->set_scroll_ofs(visual_shader->get_graph_offset() * EDSCALE); VisualShader::Type type = VisualShader::Type(edit_type->get_selected()); diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 170546f14c..019d5d382c 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "project_export.h" + #include "compressed_translation.h" #include "editor_data.h" #include "editor_node.h" @@ -231,7 +232,7 @@ void ProjectExportDialog::_edit_preset(int p_index) { if (error != String()) { - Vector<String> items = error.split("\n"); + Vector<String> items = error.split("\n", false); error = ""; for (int i = 0; i < items.size(); i++) { if (i > 0) @@ -389,7 +390,6 @@ void ProjectExportDialog::_patch_deleted() { void ProjectExportDialog::_update_parameters(const String &p_edited_property) { _edit_preset(presets->get_current()); - parameters->update_tree(); } void ProjectExportDialog::_runnable_pressed() { @@ -756,7 +756,7 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) { Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0); if (err != OK) { - error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted: ") + platform->get_name()); + error_dialog->set_text(TTR("Export templates for this platform are missing/corrupted:") + " " + platform->get_name()); error_dialog->show(); error_dialog->popup_centered_minsize(Size2(300, 80)); ERR_PRINT("Failed to export project"); @@ -842,12 +842,10 @@ ProjectExportDialog::ProjectExportDialog() { settings_vb->add_child(sections); sections->set_v_size_flags(SIZE_EXPAND_FILL); - parameters = memnew(PropertyEditor); + parameters = memnew(EditorInspector); sections->add_child(parameters); parameters->set_name(TTR("Options")); - parameters->hide_top_label(); parameters->set_v_size_flags(SIZE_EXPAND_FILL); - parameters->connect("property_edited", this, "_update_parameters"); VBoxContainer *resources_vb = memnew(VBoxContainer); @@ -956,7 +954,7 @@ ProjectExportDialog::ProjectExportDialog() { export_error = memnew(Label); main_vb->add_child(export_error); export_error->hide(); - export_error->add_color_override("font_color", get_color("error_color", "Editor")); + export_error->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor")); export_templates_error = memnew(HBoxContainer); main_vb->add_child(export_templates_error); @@ -964,7 +962,7 @@ ProjectExportDialog::ProjectExportDialog() { Label *export_error2 = memnew(Label); export_templates_error->add_child(export_error2); - export_error2->add_color_override("font_color", get_color("error_color", "Editor")); + export_error2->add_color_override("font_color", EditorNode::get_singleton()->get_gui_base()->get_color("error_color", "Editor")); export_error2->set_text(" - " + TTR("Export templates for this platform are missing:") + " "); error_dialog = memnew(AcceptDialog); @@ -975,6 +973,7 @@ ProjectExportDialog::ProjectExportDialog() { LinkButton *download_templates = memnew(LinkButton); download_templates->set_text(TTR("Manage Export Templates")); + download_templates->set_v_size_flags(SIZE_SHRINK_CENTER); export_templates_error->add_child(download_templates); download_templates->connect("pressed", this, "_open_export_template_manager"); diff --git a/editor/project_export.h b/editor/project_export.h index b62254974d..1f8723febd 100644 --- a/editor/project_export.h +++ b/editor/project_export.h @@ -31,26 +31,27 @@ #ifndef PROJECT_EXPORT_SETTINGS_H #define PROJECT_EXPORT_SETTINGS_H +#include "core/os/dir_access.h" +#include "core/os/thread.h" +#include "editor/editor_export.h" #include "editor/editor_file_dialog.h" -#include "os/dir_access.h" -#include "os/thread.h" +#include "editor/editor_file_system.h" +#include "editor/editor_inspector.h" #include "scene/gui/button.h" +#include "scene/gui/check_button.h" #include "scene/gui/control.h" #include "scene/gui/dialogs.h" #include "scene/gui/file_dialog.h" #include "scene/gui/label.h" #include "scene/gui/link_button.h" +#include "scene/gui/menu_button.h" #include "scene/gui/option_button.h" #include "scene/gui/rich_text_label.h" +#include "scene/gui/slider.h" #include "scene/gui/tab_container.h" #include "scene/gui/tree.h" #include "scene/main/timer.h" -#include "editor/editor_file_system.h" -#include "editor_export.h" -#include "property_editor.h" -#include "scene/gui/slider.h" - class EditorNode; class ProjectExportDialog : public ConfirmationDialog { @@ -64,12 +65,9 @@ private: ItemList *presets; LineEdit *name; - PropertyEditor *parameters; + EditorInspector *parameters; CheckButton *runnable; - //EditorFileDialog *pck_export; - //EditorFileDialog *file_export; - Button *button_export; bool updating; diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 95d39953cf..aad9258ed9 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -915,12 +915,6 @@ void ProjectManager::_update_project_buttons() { CanvasItem *item = Object::cast_to<CanvasItem>(scroll_children->get_child(i)); item->update(); - - Button *show = Object::cast_to<Button>(item->get_node(NodePath("project/path_box/show"))); - if (show) { - String current = item->get_meta("name"); - show->set_visible(selected_list.has(current)); - } } bool empty_selection = selected_list.empty(); @@ -1316,7 +1310,6 @@ void ProjectManager::_load_recent_projects() { path_hb->add_child(show); show->connect("pressed", this, "_show_project", varray(path)); show->set_tooltip(TTR("Show In File Manager")); - show->set_visible(false); Label *fpath = memnew(Label(path)); fpath->set_name("path"); @@ -1757,6 +1750,8 @@ ProjectManager::ProjectManager() { editor_set_scale(custom_display_scale); } break; } + + OS::get_singleton()->set_window_size(OS::get_singleton()->get_window_size() * MAX(1, EDSCALE)); } FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files")); @@ -1782,7 +1777,6 @@ ProjectManager::ProjectManager() { String cp; cp += 0xA9; - cp += '0'; OS::get_singleton()->set_window_title(VERSION_NAME + String(" - ") + TTR("Project Manager") + " - " + cp + " 2007-2018 Juan Linietsky, Ariel Manzur & Godot Contributors"); HBoxContainer *top_hb = memnew(HBoxContainer); @@ -1825,7 +1819,7 @@ ProjectManager::ProjectManager() { project_filter = memnew(ProjectListFilter); search_box->add_child(project_filter); project_filter->connect("filter_changed", this, "_load_recent_projects"); - project_filter->set_custom_minimum_size(Size2(250, 10)); + project_filter->set_custom_minimum_size(Size2(280, 10) * EDSCALE); search_tree_vb->add_child(search_box); PanelContainer *pc = memnew(PanelContainer); @@ -2023,18 +2017,6 @@ void ProjectListFilter::_setup_filters() { filter_option->add_item(TTR("Path")); } -void ProjectListFilter::_command(int p_command) { - switch (p_command) { - - case CMD_CLEAR_FILTER: { - if (search_box->get_text() != "") { - search_box->clear(); - emit_signal("filter_changed"); - } - } break; - } -} - void ProjectListFilter::_search_text_changed(const String &p_newtext) { emit_signal("filter_changed"); } @@ -2057,13 +2039,14 @@ void ProjectListFilter::_filter_option_selected(int p_idx) { void ProjectListFilter::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) - clear_search_button->set_icon(get_icon("Close", "EditorIcons")); + if (p_what == NOTIFICATION_ENTER_TREE) { + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); + } } void ProjectListFilter::_bind_methods() { - ClassDB::bind_method(D_METHOD("_command"), &ProjectListFilter::_command); ClassDB::bind_method(D_METHOD("_search_text_changed"), &ProjectListFilter::_search_text_changed); ClassDB::bind_method(D_METHOD("_filter_option_selected"), &ProjectListFilter::_filter_option_selected); @@ -2088,8 +2071,4 @@ ProjectListFilter::ProjectListFilter() { search_box->connect("text_changed", this, "_search_text_changed"); search_box->set_h_size_flags(SIZE_EXPAND_FILL); add_child(search_box); - - clear_search_button = memnew(ToolButton); - clear_search_button->connect("pressed", this, "_command", make_binds(CMD_CLEAR_FILTER)); - add_child(clear_search_button); } diff --git a/editor/project_manager.h b/editor/project_manager.h index a9d23b1f71..ad21e00b0d 100644 --- a/editor/project_manager.h +++ b/editor/project_manager.h @@ -128,13 +128,8 @@ class ProjectListFilter : public HBoxContainer { private: friend class ProjectManager; - enum Command { - CMD_CLEAR_FILTER, - }; - OptionButton *filter_option; LineEdit *search_box; - ToolButton *clear_search_button; enum FilterOption { FILTER_NAME, @@ -142,7 +137,6 @@ private: }; FilterOption _current_filter; - void _command(int p_command); void _search_text_changed(const String &p_newtext); void _setup_filters(); void _filter_option_selected(int p_idx); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 2b2e03ce38..65b2e2301b 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -81,7 +81,8 @@ void ProjectSettingsEditor::_notification(int p_what) { globals_editor->edit(ProjectSettings::get_singleton()); search_button->set_icon(get_icon("Search", "EditorIcons")); - clear_button->set_icon(get_icon("Close", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); action_add_error->add_color_override("font_color", get_color("error_color", "Editor")); @@ -119,7 +120,8 @@ void ProjectSettingsEditor::_notification(int p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { search_button->set_icon(get_icon("Search", "EditorIcons")); - clear_button->set_icon(get_icon("Close", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); action_add_error->add_color_override("font_color", get_color("error_color", "Editor")); popup_add->set_item_icon(popup_add->get_item_index(INPUT_KEY), get_icon("Keyboard", "EditorIcons")); popup_add->set_item_icon(popup_add->get_item_index(INPUT_JOY_BUTTON), get_icon("JoyButton", "EditorIcons")); @@ -213,10 +215,8 @@ void ProjectSettingsEditor::_action_edited() { undo_redo->create_action(TTR("Change Action deadzone")); undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, new_action); - undo_redo->add_do_method(this, "_update_actions"); undo_redo->add_do_method(this, "_settings_changed"); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", name, old_action); - undo_redo->add_undo_method(this, "_update_actions"); undo_redo->add_undo_method(this, "_settings_changed"); undo_redo->commit_action(); } @@ -806,6 +806,10 @@ void ProjectSettingsEditor::popup_project_settings() { plugin_settings->update_plugins(); } +void ProjectSettingsEditor::update_plugins() { + plugin_settings->update_plugins(); +} + void ProjectSettingsEditor::_item_selected(const String &p_path) { String selected_path = p_path; @@ -1003,6 +1007,7 @@ void ProjectSettingsEditor::_copy_to_platform_about_to_show() { Set<String> presets; + presets.insert("bptc"); presets.insert("s3tc"); presets.insert("etc"); presets.insert("etc2"); @@ -1591,15 +1596,6 @@ void ProjectSettingsEditor::_toggle_search_bar(bool p_pressed) { } } -void ProjectSettingsEditor::_clear_search_box() { - - if (search_box->get_text() == "") - return; - - search_box->clear(); - globals_editor->get_inspector()->update_tree(); -} - void ProjectSettingsEditor::set_plugins_page() { tab_container->set_current_tab(plugin_settings->get_index()); @@ -1662,7 +1658,6 @@ void ProjectSettingsEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_translation_filter_option_changed"), &ProjectSettingsEditor::_translation_filter_option_changed); ClassDB::bind_method(D_METHOD("_translation_filter_mode_changed"), &ProjectSettingsEditor::_translation_filter_mode_changed); - ClassDB::bind_method(D_METHOD("_clear_search_box"), &ProjectSettingsEditor::_clear_search_box); ClassDB::bind_method(D_METHOD("_toggle_search_bar"), &ProjectSettingsEditor::_toggle_search_bar); ClassDB::bind_method(D_METHOD("_copy_to_platform_about_to_show"), &ProjectSettingsEditor::_copy_to_platform_about_to_show); @@ -1753,10 +1748,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); search_bar->add_child(search_box); - clear_button = memnew(ToolButton); - search_bar->add_child(clear_button); - clear_button->connect("pressed", this, "_clear_search_box"); - globals_editor = memnew(SectionedInspector); props_base->add_child(globals_editor); globals_editor->get_inspector()->set_undo_redo(EditorNode::get_singleton()->get_undo_redo()); diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h index 3b74ae1909..1344da1de7 100644 --- a/editor/project_settings_editor.h +++ b/editor/project_settings_editor.h @@ -69,7 +69,6 @@ class ProjectSettingsEditor : public AcceptDialog { HBoxContainer *search_bar; Button *search_button; LineEdit *search_box; - ToolButton *clear_button; HBoxContainer *add_prop_bar; AcceptDialog *message; @@ -158,7 +157,6 @@ class ProjectSettingsEditor : public AcceptDialog { void _translation_filter_mode_changed(int p_mode); void _toggle_search_bar(bool p_pressed); - void _clear_search_box(); void _copy_to_platform_about_to_show(); @@ -188,6 +186,7 @@ public: static ProjectSettingsEditor *get_singleton() { return singleton; } void popup_project_settings(); void set_plugins_page(); + void update_plugins(); EditorAutoloadSettings *get_autoload_settings() { return autoload_settings; } diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index b370a711e3..408e67149a 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -287,7 +287,11 @@ void CustomPropertyEditor::_menu_option(int p_which) { Object *obj = ClassDB::instance(intype); if (!obj) { - obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource"); + if (ScriptServer::is_global_class(intype)) { + obj = EditorNode::get_editor_data().script_class_instance(intype); + } else { + obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource"); + } } ERR_BREAK(!obj); @@ -1132,7 +1136,11 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) { Object *obj = ClassDB::instance(intype); if (!obj) { - obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource"); + if (ScriptServer::is_global_class(intype)) { + obj = EditorNode::get_editor_data().script_class_instance(intype); + } else { + obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource"); + } } ERR_FAIL_COND(!obj); @@ -1334,7 +1342,11 @@ void CustomPropertyEditor::_action_pressed(int p_which) { Object *obj = ClassDB::instance(intype); if (!obj) { - obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource"); + if (ScriptServer::is_global_class(intype)) { + obj = EditorNode::get_editor_data().script_class_instance(intype); + } else { + obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource"); + } } ERR_BREAK(!obj); diff --git a/editor/quick_open.cpp b/editor/quick_open.cpp index 907bb50f7e..d2101f1e00 100644 --- a/editor/quick_open.cpp +++ b/editor/quick_open.cpp @@ -258,6 +258,9 @@ void EditorQuickOpen::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { connect("confirmed", this, "_confirmed"); + + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); } } diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 73a9c8ac1a..607d974025 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -119,7 +119,7 @@ void SceneTreeDock::instance(const String &p_file) { if (!edited_scene) { current_option = -1; - accept->get_ok()->set_text(TTR("OK :(")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("No parent to instance a child at.")); accept->popup_centered_minsize(); return; @@ -164,7 +164,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node Ref<PackedScene> sdata = ResourceLoader::load(p_files[i]); if (!sdata.is_valid()) { current_option = -1; - accept->get_ok()->set_text(TTR("Ugh")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(vformat(TTR("Error loading scene from %s"), p_files[i])); accept->popup_centered_minsize(); error = true; @@ -174,7 +174,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { current_option = -1; - accept->get_ok()->set_text(TTR("Ugh")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(vformat(TTR("Error instancing scene from %s"), p_files[i])); accept->popup_centered_minsize(); error = true; @@ -233,7 +233,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) { Ref<PackedScene> sdata = ResourceLoader::load(p_file); if (!sdata.is_valid()) { - accept->get_ok()->set_text(TTR("Ugh")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(vformat(TTR("Error loading scene from %s"), p_file)); accept->popup_centered_minsize(); return; @@ -241,7 +241,7 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instanced_scene) { - accept->get_ok()->set_text(TTR("Ugh")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(vformat(TTR("Error instancing scene from %s"), p_file)); accept->popup_centered_minsize(); return; @@ -365,10 +365,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { for (int i = 0; i < ScriptServer::get_language_count(); i++) { ScriptLanguage *l = ScriptServer::get_language(i); if (l->get_type() == existing->get_class()) { - if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) { - String name = l->get_global_class_name(existing->get_path(), NULL); - inherits = editor->get_editor_data().script_class_get_base(name); - } else if (l->can_inherit_from_file()) { + String name = l->get_global_class_name(existing->get_path()); + if (ScriptServer::is_global_class(name)) { + if (EDITOR_GET("interface/editors/derive_script_globals_by_name").operator bool()) { + inherits = editor->get_editor_data().script_class_get_base(name); + } else if (l->can_inherit_from_file()) { + inherits = "\"" + existing->get_path() + "\""; + } + } else { inherits = "\"" + existing->get_path() + "\""; } } @@ -395,6 +399,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { const RefPtr empty; editor_data->get_undo_redo().add_do_method(E->get(), "set_script", empty); editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); + + editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons")); + editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", E->get()->get_meta("_editor_icon")); } } @@ -402,7 +409,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); editor_data->get_undo_redo().commit_action(); - } break; case TOOL_MOVE_UP: case TOOL_MOVE_DOWN: { @@ -413,7 +419,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (scene_tree->get_selected() == edited_scene) { current_option = -1; - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation can't be done on the tree root.")); accept->popup_centered_minsize(); break; @@ -474,7 +480,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (editor_selection->is_selected(edited_scene)) { current_option = -1; - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation can't be done on the tree root.")); accept->popup_centered_minsize(); break; @@ -544,7 +550,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (editor_selection->is_selected(edited_scene)) { current_option = -1; - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation can't be done on the tree root.")); accept->popup_centered_minsize(); break; @@ -631,7 +637,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *scene = editor_data->get_edited_scene_root(); if (!scene) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation can't be done without a scene.")); accept->popup_centered_minsize(); break; @@ -640,7 +646,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { List<Node *> selection = editor_selection->get_selected_node_list(); if (selection.size() != 1) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation requires a single selected node.")); accept->popup_centered_minsize(); break; @@ -649,14 +655,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *tocopy = selection.front()->get(); if (tocopy == scene) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("Can not perform with the root node.")); accept->popup_centered_minsize(); break; } if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation can't be done on instanced scenes.")); accept->popup_centered_minsize(); break; @@ -797,18 +803,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_CREATE_2D_SCENE: case TOOL_CREATE_3D_SCENE: - case TOOL_CREATE_USER_INTERFACE: { + case TOOL_CREATE_USER_INTERFACE: + case TOOL_CREATE_FAVORITE: { Node *new_node; - switch (p_tool) { - case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break; - case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break; - case TOOL_CREATE_USER_INTERFACE: { - Control *node = memnew(Control); - node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. - new_node = node; - } break; + if (TOOL_CREATE_FAVORITE == p_tool) { + String name = selected_favorite_root.get_slicec(' ', 0); + if (ScriptServer::is_global_class(name)) { + new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_base(name))); + Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); + if (new_node && script.is_valid()) { + new_node->set_script(script.get_ref_ptr()); + new_node->set_name(name); + } + } else { + new_node = Object::cast_to<Node>(ClassDB::instance(selected_favorite_root)); + } + if (!new_node) { + ERR_EXPLAIN("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead."); + new_node = memnew(Node); + } + } else { + switch (p_tool) { + case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break; + case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break; + case TOOL_CREATE_USER_INTERFACE: { + Control *node = memnew(Control); + node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. + new_node = node; + + } break; + } } editor_data->get_undo_redo().create_action("New Scene Root"); @@ -862,39 +888,67 @@ void SceneTreeDock::_notification(int p_what) { button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons")); button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons")); - filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + filter->set_right_icon(get_icon("Search", "EditorIcons")); + filter->set_clear_button_enabled(true); EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed"); - create_root_dialog->add_child(memnew(Label(TTR("Create Root Node:")))); + // create_root_dialog + HBoxContainer *top_row = memnew(HBoxContainer); + top_row->set_name("NodeShortcutsTopRow"); + top_row->set_h_size_flags(SIZE_EXPAND_FILL); + top_row->add_child(memnew(Label(TTR("Create Root Node:")))); + top_row->add_spacer(); - Button *button_2d = memnew(Button); - create_root_dialog->add_child(button_2d); + ToolButton *node_shortcuts_toggle = memnew(ToolButton); + node_shortcuts_toggle->set_name("NodeShortcutsToggle"); + node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons")); + node_shortcuts_toggle->set_toggle_mode(true); + node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection")); + node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT); + node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog"); + top_row->add_child(node_shortcuts_toggle); + + create_root_dialog->add_child(top_row); + + VBoxContainer *node_shortcuts = memnew(VBoxContainer); + node_shortcuts->set_name("NodeShortcuts"); + + VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer); + beginner_node_shortcuts->set_name("BeginnerNodeShortcuts"); + node_shortcuts->add_child(beginner_node_shortcuts); + Button *button_2d = memnew(Button); + beginner_node_shortcuts->add_child(button_2d); button_2d->set_text(TTR("2D Scene")); button_2d->set_icon(get_icon("Node2D", "EditorIcons")); button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false)); Button *button_3d = memnew(Button); - create_root_dialog->add_child(button_3d); + beginner_node_shortcuts->add_child(button_3d); button_3d->set_text(TTR("3D Scene")); button_3d->set_icon(get_icon("Spatial", "EditorIcons")); button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false)); Button *button_ui = memnew(Button); - create_root_dialog->add_child(button_ui); + beginner_node_shortcuts->add_child(button_ui); button_ui->set_text(TTR("User Interface")); button_ui->set_icon(get_icon("Control", "EditorIcons")); button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false)); + VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer); + favorite_node_shortcuts->set_name("FavoriteNodeShortcuts"); + node_shortcuts->add_child(favorite_node_shortcuts); + Button *button_custom = memnew(Button); - create_root_dialog->add_child(button_custom); + node_shortcuts->add_child(button_custom); button_custom->set_text(TTR("Custom Node")); button_custom->set_icon(get_icon("Add", "EditorIcons")); button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); - create_root_dialog->add_spacer(); - + node_shortcuts->add_spacer(); + create_root_dialog->add_child(node_shortcuts); + _update_create_root_dialog(); } break; case NOTIFICATION_ENTER_TREE: { @@ -910,7 +964,8 @@ void SceneTreeDock::_notification(int p_what) { button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons")); button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons")); - filter->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); + filter->set_right_icon(get_icon("Search", "EditorIcons")); + filter->set_clear_button_enabled(true); } break; case NOTIFICATION_PROCESS: { @@ -1249,7 +1304,7 @@ bool SceneTreeDock::_validate_no_foreign() { if (E->get() != edited_scene && E->get()->get_owner() != edited_scene) { - accept->get_ok()->set_text(TTR("Makes Sense!")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("Can't operate on nodes from a foreign scene!")); accept->popup_centered_minsize(); return false; @@ -1257,7 +1312,7 @@ bool SceneTreeDock::_validate_no_foreign() { if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) { - accept->get_ok()->set_text(TTR("Makes Sense!")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("Can't operate on nodes the current scene inherits from!")); accept->popup_centered_minsize(); return false; @@ -1441,9 +1496,23 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { Ref<Script> existing = E->get()->get_script(); editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script.get_ref_ptr()); editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); + + String icon_path; + String name = p_script->get_language()->get_global_class_name(p_script->get_path(), NULL, &icon_path); + if (ScriptServer::is_global_class(name)) { + RES icon = ResourceLoader::load(icon_path); + editor_data->get_undo_redo().add_do_method(E->get(), "set_meta", "_editor_icon", icon); + String existing_name = existing.is_valid() ? existing->get_language()->get_global_class_name(existing->get_path()) : String(); + if (existing.is_null() || !ScriptServer::is_global_class(existing_name)) { + editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", get_icon(E->get()->get_class(), "EditorIcons")); + } else { + editor_data->get_undo_redo().add_undo_method(E->get(), "set_meta", "_editor_icon", editor_data->script_class_get_icon_path(existing_name)); + } + } } editor_data->get_undo_redo().commit_action(); + print_line("test: " + String(Variant(selected.front()->get()->get_meta("_editor_icon")))); editor->push_item(p_script.operator->()); } @@ -1737,7 +1806,7 @@ void SceneTreeDock::_new_scene_from(String p_file) { List<Node *> selection = editor_selection->get_selected_node_list(); if (selection.size() != 1) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("This operation requires a single selected node.")); accept->popup_centered_minsize(); return; @@ -1755,7 +1824,7 @@ void SceneTreeDock::_new_scene_from(String p_file) { memdelete(copy); if (err != OK) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("Couldn't save new scene. Likely dependencies (instances) couldn't be satisfied.")); accept->popup_centered_minsize(); return; @@ -1767,14 +1836,14 @@ void SceneTreeDock::_new_scene_from(String p_file) { err = ResourceSaver::save(p_file, sdata, flg); if (err != OK) { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("Error saving scene.")); accept->popup_centered_minsize(); return; } _replace_with_branch_scene(p_file, base); } else { - accept->get_ok()->set_text(TTR("I see...")); + accept->get_ok()->set_text(TTR("OK")); accept->set_text(TTR("Error duplicating scene to save it.")); accept->popup_centered_minsize(); return; @@ -2148,6 +2217,67 @@ void SceneTreeDock::_local_tree_selected() { edit_local->set_pressed(true); } +void SceneTreeDock::_update_create_root_dialog() { + + BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle"))); + Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts")); + + if (!toggle || !node_shortcuts) + return; + + Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts"))); + Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts"))); + + if (!beginner_nodes || !favorite_nodes) + return; + + EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed()); + EditorSettings::get_singleton()->save(); + if (toggle->is_pressed()) { + + for (int i = 0; i < favorite_nodes->get_child_count(); i++) { + favorite_nodes->get_child(i)->queue_delete(); + } + + FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ); + + if (f) { + + while (!f->eof_reached()) { + String l = f->get_line().strip_edges(); + + if (l != String()) { + Button *button = memnew(Button); + favorite_nodes->add_child(button); + button->set_text(TTR(l)); + String name = l.get_slicec(' ', 0); + if (ScriptServer::is_global_class(name)) + name = ScriptServer::get_global_class_base(name); + button->set_icon(get_icon(name, "EditorIcons")); + button->connect("pressed", this, "_favorite_root_selected", make_binds(l)); + } + } + + memdelete(f); + } + + if (!favorite_nodes->is_visible_in_tree()) { + favorite_nodes->show(); + beginner_nodes->hide(); + } + } else { + if (!beginner_nodes->is_visible_in_tree()) { + beginner_nodes->show(); + favorite_nodes->hide(); + } + } +} + +void SceneTreeDock::_favorite_root_selected(const String &p_class) { + selected_favorite_root = p_class; + _tool_selected(TOOL_CREATE_FAVORITE, false); +} + void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false)); @@ -2176,6 +2306,8 @@ void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected); ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected); ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button); + ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected); + ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog); ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance); @@ -2301,6 +2433,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel create_dialog->set_base_type("Node"); add_child(create_dialog); create_dialog->connect("create", this, "_create"); + create_dialog->connect("favorites_updated", this, "_update_create_root_dialog"); + EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list"); rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo())); add_child(rename_dialog); @@ -2347,11 +2481,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel clear_inherit_confirm = memnew(ConfirmationDialog); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); - clear_inherit_confirm->get_ok()->set_text(TTR("Clear!")); + clear_inherit_confirm->get_ok()->set_text(TTR("Clear")); add_child(clear_inherit_confirm); set_process_input(true); set_process(true); EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true); + EDITOR_DEF("_use_favorites_root_selection", false); } diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index 57f4759747..34a7c98d11 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -86,6 +86,7 @@ class SceneTreeDock : public VBoxContainer { TOOL_CREATE_2D_SCENE, TOOL_CREATE_3D_SCENE, TOOL_CREATE_USER_INTERFACE, + TOOL_CREATE_FAVORITE, }; @@ -141,6 +142,7 @@ class SceneTreeDock : public VBoxContainer { EditorNode *editor; VBoxContainer *create_root_dialog; + String selected_favorite_root; void _add_children_to_popup(Object *p_obj, int p_depth); @@ -201,6 +203,9 @@ class SceneTreeDock : public VBoxContainer { void _remote_tree_selected(); void _local_tree_selected(); + void _update_create_root_dialog(); + void _favorite_root_selected(const String &p_class); + protected: void _notification(int p_what); static void _bind_methods(); diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index e483fde4bc..746e1cd28f 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -734,7 +734,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da error_list->set_item_metadata(error_list->get_item_count() - 1, stack); - error_count++; + if (warning) + warning_count++; + else + error_count++; } else if (p_msg == "profile_sig") { //cache a signature @@ -1011,20 +1014,26 @@ void ScriptEditorDebugger::_notification(int p_what) { } } - if (error_count != last_error_count) { + if (error_count != last_error_count || warning_count != last_warning_count) { - if (error_count == 0) { + if (error_count == 0 && warning_count == 0) { error_split->set_name(TTR("Errors")); debugger_button->set_text(TTR("Debugger")); debugger_button->set_icon(Ref<Texture>()); tabs->set_tab_icon(error_split->get_index(), Ref<Texture>()); } else { - error_split->set_name(TTR("Errors") + " (" + itos(error_count) + ")"); - debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count) + ")"); - debugger_button->set_icon(get_icon("Error", "EditorIcons")); - tabs->set_tab_icon(error_split->get_index(), get_icon("Error", "EditorIcons")); + error_split->set_name(TTR("Errors") + " (" + itos(error_count + warning_count) + ")"); + debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")"); + if (error_count == 0) { + debugger_button->set_icon(get_icon("Warning", "EditorIcons")); + tabs->set_tab_icon(error_split->get_index(), get_icon("Warning", "EditorIcons")); + } else { + debugger_button->set_icon(get_icon("Error", "EditorIcons")); + tabs->set_tab_icon(error_split->get_index(), get_icon("Error", "EditorIcons")); + } } last_error_count = error_count; + last_warning_count = warning_count; } if (connection.is_null()) { @@ -1054,6 +1063,7 @@ void ScriptEditorDebugger::_notification(int p_what) { error_list->clear(); error_stack->clear(); error_count = 0; + warning_count = 0; profiler_signature.clear(); //live_edit_root->set_text("/root"); @@ -1198,7 +1208,7 @@ void ScriptEditorDebugger::start() { int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port"); if (server->listen(remote_port) != OK) { - EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), true); + EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR); return; } @@ -1230,6 +1240,9 @@ void ScriptEditorDebugger::stop() { if (connection.is_valid()) { EditorNode::get_log()->add_message("** Debug Process Stopped **"); connection.unref(); + + reason->set_text(""); + reason->set_tooltip(""); } pending_in_queue = 0; @@ -1750,6 +1763,7 @@ void ScriptEditorDebugger::_clear_errors_list() { error_list->clear(); error_count = 0; + warning_count = 0; _notification(NOTIFICATION_PROCESS); } @@ -2162,9 +2176,11 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) { live_debug = false; last_path_id = false; error_count = 0; + warning_count = 0; hide_on_stop = true; enable_external_editor = false; last_error_count = 0; + last_warning_count = 0; EditorNode::get_singleton()->get_pause_button()->connect("pressed", this, "_paused"); } diff --git a/editor/script_editor_debugger.h b/editor/script_editor_debugger.h index f7fe348b65..ce705aa35b 100644 --- a/editor/script_editor_debugger.h +++ b/editor/script_editor_debugger.h @@ -96,7 +96,9 @@ class ScriptEditorDebugger : public Control { EditorFileDialog *file_dialog; int error_count; + int warning_count; int last_error_count; + int last_warning_count; bool hide_on_stop; bool enable_external_editor; diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index fe379703e5..4ebba73cb3 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -114,22 +114,6 @@ void EditorSettingsDialog::popup_edit_settings() { _focus_current_search_box(); } -void EditorSettingsDialog::_clear_search_box() { - - if (search_box->get_text() == "") - return; - - search_box->clear(); - inspector->get_inspector()->update_tree(); -} - -void EditorSettingsDialog::_clear_shortcut_search_box() { - if (shortcut_search_box->get_text() == "") - return; - - shortcut_search_box->clear(); -} - void EditorSettingsDialog::_filter_shortcuts(const String &p_filter) { shortcut_filter = p_filter; _update_shortcuts(); @@ -198,10 +182,10 @@ void EditorSettingsDialog::_unhandled_input(const Ref<InputEvent> &p_event) { void EditorSettingsDialog::_update_icons() { - search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); - shortcut_search_box->add_icon_override("right_icon", get_icon("Search", "EditorIcons")); - clear_button->set_icon(get_icon("Close", "EditorIcons")); - shortcut_clear_button->set_icon(get_icon("Close", "EditorIcons")); + search_box->set_right_icon(get_icon("Search", "EditorIcons")); + search_box->set_clear_button_enabled(true); + shortcut_search_box->set_right_icon(get_icon("Search", "EditorIcons")); + shortcut_search_box->set_clear_button_enabled(true); restart_close_button->set_icon(get_icon("Close", "EditorIcons")); restart_container->add_style_override("panel", get_stylebox("bg", "Tree")); @@ -411,8 +395,6 @@ void EditorSettingsDialog::_bind_methods() { ClassDB::bind_method(D_METHOD("_settings_save"), &EditorSettingsDialog::_settings_save); ClassDB::bind_method(D_METHOD("_settings_changed"), &EditorSettingsDialog::_settings_changed); ClassDB::bind_method(D_METHOD("_settings_property_edited"), &EditorSettingsDialog::_settings_property_edited); - ClassDB::bind_method(D_METHOD("_clear_search_box"), &EditorSettingsDialog::_clear_search_box); - ClassDB::bind_method(D_METHOD("_clear_shortcut_search_box"), &EditorSettingsDialog::_clear_shortcut_search_box); ClassDB::bind_method(D_METHOD("_shortcut_button_pressed"), &EditorSettingsDialog::_shortcut_button_pressed); ClassDB::bind_method(D_METHOD("_filter_shortcuts"), &EditorSettingsDialog::_filter_shortcuts); ClassDB::bind_method(D_METHOD("_update_shortcuts"), &EditorSettingsDialog::_update_shortcuts); @@ -451,10 +433,6 @@ EditorSettingsDialog::EditorSettingsDialog() { search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); hbc->add_child(search_box); - clear_button = memnew(ToolButton); - hbc->add_child(clear_button); - clear_button->connect("pressed", this, "_clear_search_box"); - inspector = memnew(SectionedInspector); //inspector->hide_top_label(); inspector->get_inspector()->set_use_filter(true); @@ -500,10 +478,6 @@ EditorSettingsDialog::EditorSettingsDialog() { hbc->add_child(shortcut_search_box); shortcut_search_box->connect("text_changed", this, "_filter_shortcuts"); - shortcut_clear_button = memnew(ToolButton); - hbc->add_child(shortcut_clear_button); - shortcut_clear_button->connect("pressed", this, "_clear_shortcut_search_box"); - shortcuts = memnew(Tree); tab_shortcuts->add_child(shortcuts, true); shortcuts->set_v_size_flags(SIZE_EXPAND_FILL); diff --git a/editor/settings_config_dialog.h b/editor/settings_config_dialog.h index 6cf2eb6bdf..37d32e401d 100644 --- a/editor/settings_config_dialog.h +++ b/editor/settings_config_dialog.h @@ -52,8 +52,6 @@ class EditorSettingsDialog : public AcceptDialog { LineEdit *search_box; LineEdit *shortcut_search_box; - ToolButton *clear_button; - ToolButton *shortcut_clear_button; SectionedInspector *inspector; Timer *timer; diff --git a/editor/spatial_editor_gizmos.cpp b/editor/spatial_editor_gizmos.cpp index c450c0fd4c..64638cdb1e 100644 --- a/editor/spatial_editor_gizmos.cpp +++ b/editor/spatial_editor_gizmos.cpp @@ -47,7 +47,10 @@ // Keep small children away from this file. // It's so ugly it will eat them alive -#define HANDLE_HALF_SIZE 0.05 +// The previous comment is kept only for historical reasons. +// No children will be harmed by the viewing of this file... hopefully. + +#define HANDLE_HALF_SIZE 9.5 bool EditorSpatialGizmo::can_draw() const { return is_editable(); @@ -85,11 +88,37 @@ void EditorSpatialGizmo::clear() { void EditorSpatialGizmo::redraw() { - if (get_script_instance() && get_script_instance()->has_method("redraw")) - get_script_instance()->call("redraw"); + ERR_FAIL_COND(!gizmo_plugin); + gizmo_plugin->redraw(this); +} + +String EditorSpatialGizmo::get_handle_name(int p_idx) const { + ERR_FAIL_COND_V(!gizmo_plugin, ""); + return gizmo_plugin->get_handle_name(this, p_idx); +} + +Variant EditorSpatialGizmo::get_handle_value(int p_idx) { + ERR_FAIL_COND_V(!gizmo_plugin, Variant()); + return gizmo_plugin->get_handle_value(this, p_idx); +} + +void EditorSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { + ERR_FAIL_COND(!gizmo_plugin); + return gizmo_plugin->set_handle(this, p_idx, p_camera, p_point); } -void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base) { +void EditorSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { + ERR_FAIL_COND(!gizmo_plugin); + return gizmo_plugin->commit_handle(this, p_idx, p_restore, p_cancel); +} + +void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) { + + ERR_FAIL_NULL(p_node); + spatial_node = p_node; +} + +void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base, bool p_hidden) { instance = VS::get_singleton()->instance_create2(mesh->get_rid(), p_base->get_world()->get_scenario()); VS::get_singleton()->instance_attach_object_instance_id(instance, p_base->get_instance_id()); @@ -98,7 +127,8 @@ void EditorSpatialGizmo::Instance::create_instance(Spatial *p_base) { if (extra_margin) VS::get_singleton()->instance_set_extra_visibility_margin(instance, 1); VS::get_singleton()->instance_geometry_set_cast_shadows_setting(instance, VS::SHADOW_CASTING_SETTING_OFF); - VS::get_singleton()->instance_set_layer_mask(instance, 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER); //gizmos are 26 + int layer = p_hidden ? 0 : 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER; + VS::get_singleton()->instance_set_layer_mask(instance, layer); //gizmos are 26 } void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard, const RID &p_skeleton) { @@ -110,7 +140,7 @@ void EditorSpatialGizmo::add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard ins.mesh = p_mesh; ins.skeleton = p_skeleton; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } @@ -159,7 +189,7 @@ void EditorSpatialGizmo::add_lines(const Vector<Vector3> &p_lines, const Ref<Mat ins.billboard = p_billboard; ins.mesh = mesh; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } @@ -210,7 +240,7 @@ void EditorSpatialGizmo::add_unscaled_billboard(const Ref<Material> &p_material, ins.unscaled = true; ins.billboard = true; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } @@ -233,7 +263,7 @@ void EditorSpatialGizmo::add_collision_segments(const Vector<Vector3> &p_lines) } } -void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_billboard, bool p_secondary) { +void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, bool p_billboard, bool p_secondary) { billboard_handle = p_billboard; @@ -257,7 +287,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi for (int i = 0; i < p_handles.size(); i++) { Color col(1, 1, 1, 1); - if (is_gizmo_handle_highlighted(i)) + if (gizmo_plugin->is_gizmo_handle_highlighted(this, i)) col = Color(0, 0, 1, 0.9); if (SpatialEditor::get_singleton()->get_over_gizmo_handle() != i) @@ -268,10 +298,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi } a[VS::ARRAY_COLOR] = colors; mesh->add_surface_from_arrays(Mesh::PRIMITIVE_POINTS, a); - if (p_billboard) - mesh->surface_set_material(0, SpatialEditorGizmos::singleton->handle2_material_billboard); - else - mesh->surface_set_material(0, SpatialEditorGizmos::singleton->handle2_material); + mesh->surface_set_material(0, p_material); if (p_billboard) { float md = 0; @@ -288,7 +315,7 @@ void EditorSpatialGizmo::add_handles(const Vector<Vector3> &p_handles, bool p_bi ins.billboard = p_billboard; ins.extra_margin = true; if (valid) { - ins.create_instance(spatial_node); + ins.create_instance(spatial_node, hidden); VS::get_singleton()->instance_set_transform(ins.instance, spatial_node->get_global_transform()); } instances.push_back(ins); @@ -330,17 +357,13 @@ void EditorSpatialGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size add_mesh(m); } -void EditorSpatialGizmo::set_spatial_node(Spatial *p_node) { - - ERR_FAIL_NULL(p_node); - spatial_node = p_node; -} - bool EditorSpatialGizmo::intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum) { ERR_FAIL_COND_V(!spatial_node, false); ERR_FAIL_COND_V(!valid, false); + if (hidden && !gizmo_plugin->is_selectable_when_hidden()) return false; + if (selectable_icon_size > 0.0f) { Vector3 origin = spatial_node->get_global_transform().get_origin(); @@ -413,7 +436,9 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, ERR_FAIL_COND_V(!spatial_node, false); ERR_FAIL_COND_V(!valid, false); - if (r_gizmo_handle) { + if (hidden && !gizmo_plugin->is_selectable_when_hidden()) return false; + + if (r_gizmo_handle && !hidden) { Transform t = spatial_node->get_global_transform(); t.orthonormalize(); @@ -428,7 +453,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 hpos = t.xform(secondary_handles[i]); Vector2 p = p_camera->unproject_position(hpos); - if (p.distance_to(p_point) < SpatialEditorGizmos::singleton->handle_t->get_width() * 0.6) { + + if (p.distance_to(p_point) < HANDLE_HALF_SIZE) { real_t dp = p_camera->get_transform().origin.distance_to(hpos); if (dp < min_d) { @@ -453,7 +479,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 hpos = t.xform(handles[i]); Vector2 p = p_camera->unproject_position(hpos); - if (p.distance_to(p_point) < SpatialEditorGizmos::singleton->handle_t->get_width() * 0.6) { + + if (p.distance_to(p_point) < HANDLE_HALF_SIZE) { real_t dp = p_camera->get_transform().origin.distance_to(hpos); if (dp < min_d) { @@ -504,6 +531,8 @@ bool EditorSpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, rect.set_position(center - rect.get_size() / 2.0); if (rect.has_point(p_point)) { + r_pos = t.origin; + r_normal = -p_camera->project_ray_normal(p_point); return true; } @@ -597,7 +626,7 @@ void EditorSpatialGizmo::create() { for (int i = 0; i < instances.size(); i++) { - instances.write[i].create_instance(spatial_node); + instances.write[i].create_instance(spatial_node, hidden); } transform(); @@ -624,96 +653,21 @@ void EditorSpatialGizmo::free() { instances.write[i].instance = RID(); } + clear(); + valid = false; } -Ref<SpatialMaterial> EditorSpatialGizmo::create_material(const String &p_name, const Color &p_color, bool p_billboard, bool p_on_top, bool p_use_vertex_color) { - - String name = p_name; - - if (!is_editable()) { - name += "@readonly"; - } else if (is_selected()) { - name += "@selected"; - } - - if (SpatialEditorGizmos::singleton->material_cache.has(name)) { - return SpatialEditorGizmos::singleton->material_cache[name]; - } - - Color color = p_color; - - if (!is_editable()) { - color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); - } - if (!is_selected()) { - color.a *= 0.3; - } - - Ref<SpatialMaterial> line_material; - line_material.instance(); - line_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - line_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - if (p_use_vertex_color) { - line_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - line_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); +void EditorSpatialGizmo::set_hidden(bool p_hidden) { + hidden = p_hidden; + int layer = hidden ? 0 : 1 << SpatialEditorViewport::GIZMO_EDIT_LAYER; + for (int i = 0; i < instances.size(); ++i) { + VS::get_singleton()->instance_set_layer_mask(instances[i].instance, layer); } - - if (p_billboard) { - line_material->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - } - - if (p_on_top && is_selected()) { - line_material->set_on_top_of_alpha(); - } - - line_material->set_albedo(color); - - SpatialEditorGizmos::singleton->material_cache[name] = line_material; - - return line_material; } -Ref<SpatialMaterial> EditorSpatialGizmo::create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top, const Color &p_albedo) { - - String name = p_name; - - if (!is_editable()) { - name += "@readonly"; - } else if (is_selected()) { - name += "@selected"; - } - - if (SpatialEditorGizmos::singleton->material_cache.has(name)) { - return SpatialEditorGizmos::singleton->material_cache[name]; - } - - Color color = p_albedo; - - if (!is_editable()) { - color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/instanced"); - } else if (!is_selected()) { - color.a *= 0.3; - } - - Ref<SpatialMaterial> icon; - icon.instance(); - icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - icon->set_albedo(color); - icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, p_texture); - icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true); - icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - if (p_on_top && is_selected()) { - icon->set_on_top_of_alpha(); - } - - SpatialEditorGizmos::singleton->material_cache[name] = icon; - - return icon; +void EditorSpatialGizmo::set_plugin(EditorSpatialGizmoPlugin *p_plugin) { + gizmo_plugin = p_plugin; } void EditorSpatialGizmo::_bind_methods() { @@ -723,9 +677,10 @@ void EditorSpatialGizmo::_bind_methods() { ClassDB::bind_method(D_METHOD("add_collision_segments", "segments"), &EditorSpatialGizmo::add_collision_segments); ClassDB::bind_method(D_METHOD("add_collision_triangles", "triangles"), &EditorSpatialGizmo::add_collision_triangles); ClassDB::bind_method(D_METHOD("add_unscaled_billboard", "material", "default_scale"), &EditorSpatialGizmo::add_unscaled_billboard, DEFVAL(1)); - ClassDB::bind_method(D_METHOD("add_handles", "handles", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_handles", "handles", "material", "billboard", "secondary"), &EditorSpatialGizmo::add_handles, DEFVAL(false), DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_spatial_node", "node"), &EditorSpatialGizmo::_set_spatial_node); ClassDB::bind_method(D_METHOD("clear"), &EditorSpatialGizmo::clear); + ClassDB::bind_method(D_METHOD("set_hidden", "hidden"), &EditorSpatialGizmo::set_hidden); BIND_VMETHOD(MethodInfo("redraw")); BIND_VMETHOD(MethodInfo(Variant::STRING, "get_handle_name", PropertyInfo(Variant::INT, "index"))); @@ -743,12 +698,17 @@ void EditorSpatialGizmo::_bind_methods() { EditorSpatialGizmo::EditorSpatialGizmo() { valid = false; billboard_handle = false; + hidden = false; base = NULL; + selected = false; + instanced = false; spatial_node = NULL; + gizmo_plugin = NULL; } EditorSpatialGizmo::~EditorSpatialGizmo() { + if (gizmo_plugin != NULL) gizmo_plugin->unregister_gizmo(this); clear(); } @@ -761,7 +721,30 @@ Vector3 EditorSpatialGizmo::get_handle_pos(int p_idx) const { //// light gizmo -String LightSpatialGizmo::get_handle_name(int p_idx) const { +LightSpatialGizmoPlugin::LightSpatialGizmoPlugin() { + + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2)); + + create_material("lines", gizmo_color); + create_material("lines_billboard", gizmo_color, true); + + create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); + create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); + create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpotLight", "EditorIcons")); + + create_handle_material("handles"); + create_handle_material("handles_billboard", true); +} + +bool LightSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Light>(p_spatial) != NULL; +} + +String LightSpatialGizmoPlugin::get_name() const { + return "Lights"; +} + +String LightSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { if (p_idx == 0) return "Radius"; @@ -769,8 +752,9 @@ String LightSpatialGizmo::get_handle_name(int p_idx) const { return "Aperture"; } -Variant LightSpatialGizmo::get_handle_value(int p_idx) const { +Variant LightSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); if (p_idx == 0) return light->get_param(Light::PARAM_RANGE); if (p_idx == 1) @@ -808,8 +792,9 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec return a * 180.0 / Math_PI; } -void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void LightSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); Transform gt = light->get_global_transform(); gt.orthonormalize(); Transform gi = gt.affine_inverse(); @@ -848,8 +833,9 @@ void LightSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_ } } -void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void LightSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); if (p_cancel) { light->set_param(p_idx == 0 ? Light::PARAM_RANGE : Light::PARAM_SPOT_ANGLE, p_restore); @@ -871,14 +857,16 @@ void LightSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool } } -void LightSpatialGizmo::redraw() { +void LightSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + Light *light = Object::cast_to<Light>(p_gizmo->get_spatial_node()); - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/light"); + p_gizmo->clear(); if (Object::cast_to<DirectionalLight>(light)) { - Ref<Material> material = create_material("light_directional_material", gizmo_color); - Ref<Material> icon = create_icon_material("light_directional_icon", SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); + Ref<Material> material = get_material("lines", p_gizmo); + Ref<Material> icon = get_material("light_directional_icon", p_gizmo); const int arrow_points = 7; const float arrow_length = 1.5; @@ -909,16 +897,15 @@ void LightSpatialGizmo::redraw() { } } - add_lines(lines, material); - add_collision_segments(lines); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_unscaled_billboard(icon, 0.05); } if (Object::cast_to<OmniLight>(light)) { - Ref<Material> material = create_material("light_omni_material", gizmo_color, true); - Ref<Material> icon = create_icon_material("light_omni_icon", SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); - clear(); + Ref<Material> material = get_material("lines_billboard", p_gizmo); + Ref<Material> icon = get_material("light_omni_icon", p_gizmo); OmniLight *on = Object::cast_to<OmniLight>(light); @@ -941,29 +928,27 @@ void LightSpatialGizmo::redraw() { points.push_back(Vector3(b.x, b.y, 0)); } - add_lines(points, material, true); - add_collision_segments(points); + p_gizmo->add_lines(points, material, true); + p_gizmo->add_collision_segments(points); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_unscaled_billboard(icon, 0.05); Vector<Vector3> handles; handles.push_back(Vector3(r, 0, 0)); - add_handles(handles, true); + p_gizmo->add_handles(handles, get_material("handles_billboard"), true); } if (Object::cast_to<SpotLight>(light)) { - Ref<Material> material = create_material("light_spot_material", gizmo_color); - Ref<Material> icon = create_icon_material("light_spot_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpotLight", "EditorIcons")); - - clear(); + Ref<Material> material = get_material("lines", p_gizmo); + Ref<Material> icon = get_material("light_spot_icon", p_gizmo); Vector<Vector3> points; - SpotLight *on = Object::cast_to<SpotLight>(light); + SpotLight *sl = Object::cast_to<SpotLight>(light); - float r = on->get_param(Light::PARAM_RANGE); - float w = r * Math::sin(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE))); - float d = r * Math::cos(Math::deg2rad(on->get_param(Light::PARAM_SPOT_ANGLE))); + float r = sl->get_param(Light::PARAM_RANGE); + float w = r * Math::sin(Math::deg2rad(sl->get_param(Light::PARAM_SPOT_ANGLE))); + float d = r * Math::cos(Math::deg2rad(sl->get_param(Light::PARAM_SPOT_ANGLE))); for (int i = 0; i < 360; i++) { @@ -985,7 +970,7 @@ void LightSpatialGizmo::redraw() { points.push_back(Vector3(0, 0, -r)); points.push_back(Vector3()); - add_lines(points, material); + p_gizmo->add_lines(points, material); Vector<Vector3> handles; handles.push_back(Vector3(0, 0, -r)); @@ -1017,33 +1002,45 @@ void LightSpatialGizmo::redraw() { collision_segments.push_back(Vector3(0, 0, -r)); collision_segments.push_back(Vector3()); - add_handles(handles); - add_collision_segments(collision_segments); - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); + p_gizmo->add_collision_segments(collision_segments); + p_gizmo->add_unscaled_billboard(icon, 0.05); } } -LightSpatialGizmo::LightSpatialGizmo(Light *p_light) { +////// + +//// player gizmo +AudioStreamPlayer3DSpatialGizmoPlugin::AudioStreamPlayer3DSpatialGizmoPlugin() { + + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1)); - light = p_light; - set_spatial_node(p_light); + create_icon_material("stream_player_3d_icon", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons")); + create_material("stream_player_3d_material", gizmo_color); + create_handle_material("handles"); } -////// +bool AudioStreamPlayer3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<AudioStreamPlayer3D>(p_spatial) != NULL; +} -//// player gizmo +String AudioStreamPlayer3DSpatialGizmoPlugin::get_name() const { + return "AudioStreamPlayer3D"; +} -String AudioStreamPlayer3DSpatialGizmo::get_handle_name(int p_idx) const { +String AudioStreamPlayer3DSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { return "Emission Radius"; } -Variant AudioStreamPlayer3DSpatialGizmo::get_handle_value(int p_idx) const { - +Variant AudioStreamPlayer3DSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); return player->get_emission_angle(); } -void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void AudioStreamPlayer3DSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); Transform gt = player->get_global_transform(); gt.orthonormalize(); @@ -1081,7 +1078,9 @@ void AudioStreamPlayer3DSpatialGizmo::set_handle(int p_idx, Camera *p_camera, co } } -void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void AudioStreamPlayer3DSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); if (p_cancel) { @@ -1097,16 +1096,17 @@ void AudioStreamPlayer3DSpatialGizmo::commit_handle(int p_idx, const Variant &p_ } } -void AudioStreamPlayer3DSpatialGizmo::redraw() { +void AudioStreamPlayer3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node()); - Ref<Material> icon = create_icon_material("stream_player_3d_material", SpatialEditor::get_singleton()->get_icon("GizmoSpatialSamplePlayer", "EditorIcons")); + p_gizmo->clear(); + + Ref<Material> icon = get_material("stream_player_3d_icon", p_gizmo); if (player->is_emission_angle_enabled()) { - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/stream_player_3d"); - Ref<Material> material = create_material("stream_player_3d_material", gizmo_color); + Ref<Material> material = get_material("stream_player_3d_material", p_gizmo); float pc = player->get_emission_angle(); @@ -1138,27 +1138,40 @@ void AudioStreamPlayer3DSpatialGizmo::redraw() { points.write[200 + i * 2 + 1] = Vector3(); } - add_lines(points, material); - add_collision_segments(points); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); Vector<Vector3> handles; float ha = Math::deg2rad(player->get_emission_angle()); handles.push_back(Vector3(Math::sin(ha), 0, -Math::cos(ha))); - add_handles(handles); + p_gizmo->add_handles(handles, get_material("handles")); } - add_unscaled_billboard(icon, 0.05); + p_gizmo->add_unscaled_billboard(icon, 0.05); } -AudioStreamPlayer3DSpatialGizmo::AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player) { +////// + +CameraSpatialGizmoPlugin::CameraSpatialGizmoPlugin() { - player = p_player; - set_spatial_node(p_player); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8)); + + create_material("camera_material", gizmo_color); + create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons")); + create_handle_material("handles"); } -////// +bool CameraSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Camera>(p_spatial) != NULL; +} -String CameraSpatialGizmo::get_handle_name(int p_idx) const { +String CameraSpatialGizmoPlugin::get_name() const { + return "Camera"; +} + +String CameraSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { return "FOV"; @@ -1166,7 +1179,10 @@ String CameraSpatialGizmo::get_handle_name(int p_idx) const { return "Size"; } } -Variant CameraSpatialGizmo::get_handle_value(int p_idx) const { + +Variant CameraSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { return camera->get_fov(); @@ -1175,7 +1191,10 @@ Variant CameraSpatialGizmo::get_handle_value(int p_idx) const { return camera->get_size(); } } -void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { + +void CameraSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); Transform gt = camera->get_global_transform(); gt.orthonormalize(); @@ -1201,7 +1220,10 @@ void CameraSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p camera->set("size", d); } } -void CameraSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { + +void CameraSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); if (camera->get_projection() == Camera::PROJECTION_PERSPECTIVE) { @@ -1231,16 +1253,17 @@ void CameraSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool } } -void CameraSpatialGizmo::redraw() { +void CameraSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + Camera *camera = Object::cast_to<Camera>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> lines; Vector<Vector3> handles; - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/camera"); - Ref<Material> material = create_material("camera_material", gizmo_color); - Ref<Material> icon = create_icon_material("camera_icon", SpatialEditor::get_singleton()->get_icon("GizmoCamera", "EditorIcons")); + Ref<Material> material = get_material("camera_material", p_gizmo); + Ref<Material> icon = get_material("camera_icon", p_gizmo); switch (camera->get_projection()) { @@ -1310,71 +1333,123 @@ void CameraSpatialGizmo::redraw() { } break; } - add_lines(lines, material); - add_collision_segments(lines); - add_unscaled_billboard(icon, 0.05); - add_handles(handles); -} + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); -CameraSpatialGizmo::CameraSpatialGizmo(Camera *p_camera) { + ClippedCamera *clipcam = Object::cast_to<ClippedCamera>(camera); + if (clipcam) { + Spatial *parent = Object::cast_to<Spatial>(camera->get_parent()); + if (!parent) { + return; + } + Vector3 cam_normal = -camera->get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized(); + Vector3 cam_x = camera->get_global_transform().basis.get_axis(Vector3::AXIS_X).normalized(); + Vector3 cam_y = camera->get_global_transform().basis.get_axis(Vector3::AXIS_Y).normalized(); + Vector3 cam_pos = camera->get_global_transform().origin; + Vector3 parent_pos = parent->get_global_transform().origin; + + Plane parent_plane(parent_pos, cam_normal); + Vector3 ray_from = parent_plane.project(cam_pos); + + lines.clear(); + lines.push_back(ray_from + cam_x * 0.5 + cam_y * 0.5); + lines.push_back(ray_from + cam_x * 0.5 + cam_y * -0.5); + + lines.push_back(ray_from + cam_x * 0.5 + cam_y * -0.5); + lines.push_back(ray_from + cam_x * -0.5 + cam_y * -0.5); + + lines.push_back(ray_from + cam_x * -0.5 + cam_y * -0.5); + lines.push_back(ray_from + cam_x * -0.5 + cam_y * 0.5); + + lines.push_back(ray_from + cam_x * -0.5 + cam_y * 0.5); + lines.push_back(ray_from + cam_x * 0.5 + cam_y * 0.5); - camera = p_camera; - set_spatial_node(camera); + if (parent_plane.distance_to(cam_pos) < 0) { + lines.push_back(ray_from); + lines.push_back(cam_pos); + } + + Transform local = camera->get_global_transform().affine_inverse(); + for (int i = 0; i < lines.size(); i++) { + lines.write[i] = local.xform(lines[i]); + } + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + } } ////// -bool MeshInstanceSpatialGizmo::can_draw() const { - return true; //mesh can always draw (even though nothing is displayed) +MeshInstanceSpatialGizmoPlugin::MeshInstanceSpatialGizmoPlugin() { } -void MeshInstanceSpatialGizmo::redraw() { - clear(); +bool MeshInstanceSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<MeshInstance>(p_spatial) != NULL && Object::cast_to<SoftBody>(p_spatial) == NULL; +} + +String MeshInstanceSpatialGizmoPlugin::get_name() const { + return "MeshInstance"; +} + +bool MeshInstanceSpatialGizmoPlugin::can_be_hidden() const { + return false; +} + +void MeshInstanceSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + MeshInstance *mesh = Object::cast_to<MeshInstance>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Ref<Mesh> m = mesh->get_mesh(); + if (!m.is_valid()) return; //none Ref<TriangleMesh> tm = m->generate_triangle_mesh(); if (tm.is_valid()) { - add_collision_triangles(tm); + p_gizmo->add_collision_triangles(tm); } } -MeshInstanceSpatialGizmo::MeshInstanceSpatialGizmo(MeshInstance *p_mesh) { +///// +Sprite3DSpatialGizmoPlugin::Sprite3DSpatialGizmoPlugin() { +} - mesh = p_mesh; - set_spatial_node(p_mesh); +bool Sprite3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Sprite3D>(p_spatial) != NULL; } -///// +String Sprite3DSpatialGizmoPlugin::get_name() const { + return "Sprite3D"; +} -bool Sprite3DSpatialGizmo::can_draw() const { - return true; +bool Sprite3DSpatialGizmoPlugin::can_be_hidden() const { + return false; } -void Sprite3DSpatialGizmo::redraw() { - clear(); +void Sprite3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + Sprite3D *sprite = Object::cast_to<Sprite3D>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Ref<TriangleMesh> tm = sprite->generate_triangle_mesh(); if (tm.is_valid()) { - add_collision_triangles(tm); + p_gizmo->add_collision_triangles(tm); } } -Sprite3DSpatialGizmo::Sprite3DSpatialGizmo(SpriteBase3D *p_sprite) { - - sprite = p_sprite; - set_spatial_node(p_sprite); -} - /// -void Position3DSpatialGizmo::redraw() { +Position3DSpatialGizmoPlugin::Position3DSpatialGizmoPlugin() { + pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); + cursor_points = Vector<Vector3>(); - clear(); - add_mesh(SpatialEditorGizmos::singleton->pos3d_mesh); - Vector<Vector3> cursor_points; + PoolVector<Color> cursor_colors; float cs = 0.25; cursor_points.push_back(Vector3(+cs, 0, 0)); cursor_points.push_back(Vector3(-cs, 0, 0)); @@ -1382,51 +1457,65 @@ void Position3DSpatialGizmo::redraw() { cursor_points.push_back(Vector3(0, -cs, 0)); cursor_points.push_back(Vector3(0, 0, +cs)); cursor_points.push_back(Vector3(0, 0, -cs)); - add_collision_segments(cursor_points); + cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); + cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); + cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); + cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); + cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); + cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); + + Ref<SpatialMaterial> mat = memnew(SpatialMaterial); + mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); + mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); + mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); + mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); + mat->set_line_width(3); + Array d; + d.resize(VS::ARRAY_MAX); + d[Mesh::ARRAY_VERTEX] = cursor_points; + d[Mesh::ARRAY_COLOR] = cursor_colors; + pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); + pos3d_mesh->surface_set_material(0, mat); +} + +bool Position3DSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Position3D>(p_spatial) != NULL; +} + +String Position3DSpatialGizmoPlugin::get_name() const { + return "Position3D"; } -Position3DSpatialGizmo::Position3DSpatialGizmo(Position3D *p_p3d) { +void Position3DSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - p3d = p_p3d; - set_spatial_node(p3d); + p_gizmo->clear(); + p_gizmo->add_mesh(pos3d_mesh); + p_gizmo->add_collision_segments(cursor_points); } ///// -void SkeletonSpatialGizmo::redraw() { +SkeletonSpatialGizmoPlugin::SkeletonSpatialGizmoPlugin() { - clear(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4)); + create_material("skeleton_material", gizmo_color); +} - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/skeleton"); - Ref<Material> material = create_material("skeleton_material", gizmo_color); - SpatialMaterial *sm = Object::cast_to<SpatialMaterial>(material.ptr()); - - { // Reset - Color c(sm->get_albedo()); - c.a = 1; - sm->set_albedo(c); - } - if (sm) { - switch (SpatialEditor::get_singleton()->get_skeleton_visibility_state()) { - case 0: { - // Hidden - Color c(sm->get_albedo()); - c.a = 0; - sm->set_albedo(c); - sm->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - } break; - case 1: - // Visible - sm->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, false); - sm->set_render_priority(SpatialMaterial::RENDER_PRIORITY_MIN); - sm->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, false); - break; - case 2: - // x-ray - sm->set_on_top_of_alpha(); - break; - } - } +bool SkeletonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Skeleton>(p_spatial) != NULL; +} + +String SkeletonSpatialGizmoPlugin::get_name() const { + return "Skeleton"; +} + +void SkeletonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + Skeleton *skel = Object::cast_to<Skeleton>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Ref<Material> material = get_material("skeleton_material", p_gizmo); Ref<SurfaceTool> surface_tool(memnew(SurfaceTool)); @@ -1452,7 +1541,9 @@ void SkeletonSpatialGizmo::redraw() { Color bonecolor = Color(1.0, 0.4, 0.4, 0.3); Color rootcolor = Color(0.4, 1.0, 0.4, 0.1); - for (int i = 0; i < skel->get_bone_count(); i++) { + for (int i_bone = 0; i_bone < skel->get_bone_count(); i_bone++) { + + int i = skel->get_process_order(i_bone); int parent = skel->get_bone_parent(i); @@ -1604,24 +1695,28 @@ void SkeletonSpatialGizmo::redraw() { } Ref<ArrayMesh> m = surface_tool->commit(); - add_mesh(m, false, skel->get_skeleton()); + p_gizmo->add_mesh(m, false, skel->get_skeleton()); } -SkeletonSpatialGizmo::SkeletonSpatialGizmo(Skeleton *p_skel) { +//// - skel = p_skel; - set_spatial_node(p_skel); +PhysicalBoneSpatialGizmoPlugin::PhysicalBoneSpatialGizmoPlugin() { + create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1))); } -PhysicalBoneSpatialGizmo::PhysicalBoneSpatialGizmo(PhysicalBone *p_pb) : - EditorSpatialGizmo(), - physical_bone(p_pb) { - set_spatial_node(p_pb); +bool PhysicalBoneSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<PhysicalBone>(p_spatial) != NULL; } -void PhysicalBoneSpatialGizmo::redraw() { +String PhysicalBoneSpatialGizmoPlugin::get_name() const { + return "PhysicalBones"; +} - clear(); +void PhysicalBoneSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + p_gizmo->clear(); + + PhysicalBone *physical_bone = Object::cast_to<PhysicalBone>(p_gizmo->get_spatial_node()); if (!physical_bone) return; @@ -1635,26 +1730,25 @@ void PhysicalBoneSpatialGizmo::redraw() { switch (physical_bone->get_joint_type()) { case PhysicalBone::JOINT_TYPE_PIN: { - PinJointSpatialGizmo::CreateGizmo(physical_bone->get_joint_offset(), points); + JointSpatialGizmoPlugin::CreatePinJointGizmo(physical_bone->get_joint_offset(), points); } break; case PhysicalBone::JOINT_TYPE_CONE: { const PhysicalBone::ConeJointData *cjd(static_cast<const PhysicalBone::ConeJointData *>(physical_bone->get_joint_data())); - ConeTwistJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateConeTwistJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), pb ? pb->get_global_transform() : Transform(), pbp ? pbp->get_global_transform() : Transform(), cjd->swing_span, cjd->twist_span, - points, pb ? &points : NULL, pbp ? &points : NULL); } break; case PhysicalBone::JOINT_TYPE_HINGE: { const PhysicalBone::HingeJointData *hjd(static_cast<const PhysicalBone::HingeJointData *>(physical_bone->get_joint_data())); - HingeJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateHingeJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), pb ? pb->get_global_transform() : Transform(), @@ -1669,7 +1763,7 @@ void PhysicalBoneSpatialGizmo::redraw() { case PhysicalBone::JOINT_TYPE_SLIDER: { const PhysicalBone::SliderJointData *sjd(static_cast<const PhysicalBone::SliderJointData *>(physical_bone->get_joint_data())); - SliderJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateSliderJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), pb ? pb->get_global_transform() : Transform(), @@ -1685,7 +1779,7 @@ void PhysicalBoneSpatialGizmo::redraw() { case PhysicalBone::JOINT_TYPE_6DOF: { const PhysicalBone::SixDOFJointData *sdofjd(static_cast<const PhysicalBone::SixDOFJointData *>(physical_bone->get_joint_data())); - Generic6DOFJointSpatialGizmo::CreateGizmo( + JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo( physical_bone->get_joint_offset(), physical_bone->get_global_transform() * physical_bone->get_joint_offset(), @@ -1721,14 +1815,15 @@ void PhysicalBoneSpatialGizmo::redraw() { return; } - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); + Ref<Material> material = get_material("joint_material", p_gizmo); - add_collision_segments(points); - add_lines(points, material); + p_gizmo->add_collision_segments(points); + p_gizmo->add_lines(points, material); } // FIXME: Kept as reference for reimplementation in 3.1+ #if 0 + void RoomSpatialGizmo::redraw() { clear(); @@ -1745,41 +1840,41 @@ void RoomSpatialGizmo::redraw() { for (int i = 0; i < fc; i++) { - Vector3 fn = r[i].get_plane().normal; + Vector3 fn = r[i].get_plane().normal; - for (int j = 0; j < 3; j++) { + for (int j = 0; j < 3; j++) { - _EdgeKey ek; - ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - if (ek.from < ek.to) - SWAP(ek.from, ek.to); + _EdgeKey ek; + ek.from = r[i].vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); + ek.to = r[i].vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); + if (ek.from < ek.to) + SWAP(ek.from, ek.to); - Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek); + Map<_EdgeKey, Vector3>::Element *E = edge_map.find(ek); - if (E) { + if (E) { - if (E->get().dot(fn) > 0.9) { + if (E->get().dot(fn) > 0.9) { - E->get() = Vector3(); - } + E->get() = Vector3(); + } - } else { + } else { - edge_map[ek] = fn; - } + edge_map[ek] = fn; + } + } } - } for (Map<_EdgeKey, Vector3>::Element *E = edge_map.front(); E; E = E->next()) { - if (E->get() != Vector3()) { - lines.push_back(E->key().from); - lines.push_back(E->key().to); + if (E->get() != Vector3()) { + lines.push_back(E->key().from); + lines.push_back(E->key().to); + } } - } - add_lines(lines, SpatialEditorGizmos::singleton->room_material); + add_lines(lines, EditorSpatialGizmos::singleton->room_material); add_collision_segments(lines); } @@ -1797,31 +1892,31 @@ void PortalSpatialGizmo::redraw() { Vector<Point2> points = portal->get_shape(); if (points.size() == 0) { - return; - } + return; + } Vector<Vector3> lines; Vector3 center; for (int i = 0; i < points.size(); i++) { - Vector3 f; - f.x = points[i].x; - f.y = points[i].y; - Vector3 fn; - fn.x = points[(i + 1) % points.size()].x; - fn.y = points[(i + 1) % points.size()].y; - center += f; + Vector3 f; + f.x = points[i].x; + f.y = points[i].y; + Vector3 fn; + fn.x = points[(i + 1) % points.size()].x; + fn.y = points[(i + 1) % points.size()].y; + center += f; - lines.push_back(f); - lines.push_back(fn); - } + lines.push_back(f); + lines.push_back(fn); + } center /= points.size(); lines.push_back(center); lines.push_back(center + Vector3(0, 0, 1)); - add_lines(lines, SpatialEditorGizmos::singleton->portal_material); + add_lines(lines, EditorSpatialGizmos::singleton->portal_material); add_collision_segments(lines); } @@ -1834,33 +1929,90 @@ PortalSpatialGizmo::PortalSpatialGizmo(Portal *p_portal) { #endif ///// -void RayCastSpatialGizmo::redraw() { +RayCastSpatialGizmoPlugin::RayCastSpatialGizmoPlugin() { - clear(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} + +bool RayCastSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<RayCast>(p_spatial) != NULL; +} + +String RayCastSpatialGizmoPlugin::get_name() const { + return "RayCast"; +} + +void RayCastSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + RayCast *raycast = Object::cast_to<RayCast>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> lines; lines.push_back(Vector3()); lines.push_back(raycast->get_cast_to()); - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); + Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo); - add_lines(lines, material); - add_collision_segments(lines); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); } -RayCastSpatialGizmo::RayCastSpatialGizmo(RayCast *p_raycast) { +///// + +void SpringArmSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + SpringArm *spring_arm = Object::cast_to<SpringArm>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Vector<Vector3> lines; + + lines.push_back(Vector3()); + lines.push_back(Vector3(0, 0, 1.0) * spring_arm->get_length()); + + Ref<SpatialMaterial> material = get_material("shape_material", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); +} + +SpringArmSpatialGizmoPlugin::SpringArmSpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} - set_spatial_node(p_raycast); - raycast = p_raycast; +bool SpringArmSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<SpringArm>(p_spatial) != NULL; +} + +String SpringArmSpatialGizmoPlugin::get_name() const { + return "SpringArm"; } ///// -void VehicleWheelSpatialGizmo::redraw() { +VehicleWheelSpatialGizmoPlugin::VehicleWheelSpatialGizmoPlugin() { - clear(); + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); +} + +bool VehicleWheelSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<VehicleWheel>(p_spatial) != NULL; +} + +String VehicleWheelSpatialGizmoPlugin::get_name() const { + return "VehicleWheel"; +} + +void VehicleWheelSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + VehicleWheel *car_wheel = Object::cast_to<VehicleWheel>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector3> points; @@ -1904,23 +2056,36 @@ void VehicleWheelSpatialGizmo::redraw() { points.push_back(Vector3(0, -r, r * 2)); points.push_back(Vector3(-r * 2 * 0.2, -r, r * 2 * 0.8)); - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); + Ref<Material> material = get_material("shape_material", p_gizmo); - add_lines(points, material); - add_collision_segments(points); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); } -VehicleWheelSpatialGizmo::VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel) { +/////////// - set_spatial_node(p_car_wheel); - car_wheel = p_car_wheel; +SoftBodySpatialGizmoPlugin::SoftBodySpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); + create_handle_material("handles"); } -/////////// +bool SoftBodySpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<SoftBody>(p_spatial) != NULL; +} -void SoftBodySpatialGizmo::redraw() { - clear(); +String SoftBodySpatialGizmoPlugin::get_name() const { + return "SoftBody"; +} + +bool SoftBodySpatialGizmoPlugin::is_selectable_when_hidden() const { + return true; +} + +void SoftBodySpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); if (!soft_body || soft_body->get_mesh().is_null()) { return; @@ -1936,84 +2101,840 @@ void SoftBodySpatialGizmo::redraw() { return; } + Ref<TriangleMesh> tm = soft_body->get_mesh()->generate_triangle_mesh(); + Vector<Vector3> points; soft_body->get_mesh()->generate_debug_mesh_indices(points); - soft_body->get_mesh()->clear_cache(); - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); + Ref<Material> material = get_material("shape_material", p_gizmo); - add_lines(lines, material); - add_collision_segments(lines); - add_handles(points); -} - -bool SoftBodySpatialGizmo::intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle, bool p_sec_first) { - return EditorSpatialGizmo::intersect_ray(p_camera, p_point, r_pos, r_normal, r_gizmo_handle, p_sec_first); - - /* Perform a shape cast but doesn't work with softbody - PhysicsDirectSpaceState *space_state = PhysicsServer::get_singleton()->space_get_direct_state(SceneTree::get_singleton()->get_root()->get_world()->get_space()); - if (!physics_sphere_shape.is_valid()) { - physics_sphere_shape = PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_SPHERE); - real_t radius = 0.02; - PhysicsServer::get_singleton()->shape_set_data(physics_sphere_shape, radius); - } - - Vector3 sphere_motion(p_camera->project_ray_normal(p_point)); - real_t closest_safe; - real_t closest_unsafe; - PhysicsDirectSpaceState::ShapeRestInfo result; - bool collided = space_state->cast_motion( - physics_sphere_shape, - p_camera->get_transform(), - sphere_motion * Vector3(1000, 1000, 1000), - 0.f, - closest_safe, - closest_unsafe, - Set<RID>(), - 0xFFFFFFFF, - 0xFFFFFFFF, - &result); - - if (collided) { - - if (result.collider_id == soft_body->get_instance_id()) { - print_line("Collided"); - } else { - print_line("Collided but with wrong object: " + itos(result.collider_id)); - } - } else { - print_line("Not collided, motion: x: " + rtos(sphere_motion[0]) + " y: " + rtos(sphere_motion[1]) + " z: " + rtos(sphere_motion[2])); - } - return false; - */ + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_handles(points, get_material("handles")); + p_gizmo->add_collision_triangles(tm); +} + +String SoftBodySpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + return "SoftBody pin point"; +} + +Variant SoftBodySpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); + return Variant(soft_body->is_point_pinned(p_idx)); } -void SoftBodySpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void SoftBodySpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); soft_body->pin_point_toggle(p_idx); - redraw(); } -bool SoftBodySpatialGizmo::is_gizmo_handle_highlighted(int idx) const { +bool SoftBodySpatialGizmoPlugin::is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const { + SoftBody *soft_body = Object::cast_to<SoftBody>(p_gizmo->get_spatial_node()); return soft_body->is_point_pinned(idx); } -SoftBodySpatialGizmo::SoftBodySpatialGizmo(SoftBody *p_soft_physics_body) : - EditorSpatialGizmo(), - soft_body(p_soft_physics_body) { - set_spatial_node(p_soft_physics_body); +/////////// + +VisibilityNotifierGizmoPlugin::VisibilityNotifierGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7)); + create_material("visibility_notifier_material", gizmo_color); + gizmo_color.a = 0.1; + create_material("visibility_notifier_solid_material", gizmo_color); + create_handle_material("handles"); } -SoftBodySpatialGizmo::~SoftBodySpatialGizmo() { - //if (!physics_sphere_shape.is_valid()) { - // PhysicsServer::get_singleton()->free(physics_sphere_shape); - //} +bool VisibilityNotifierGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<VisibilityNotifier>(p_spatial) != NULL; } -/////////// +String VisibilityNotifierGizmoPlugin::get_name() const { + return "VisibilityNotifier"; +} + +String VisibilityNotifierGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + switch (p_idx) { + case 0: return "Size X"; + case 1: return "Size Y"; + case 2: return "Size Z"; + case 3: return "Pos X"; + case 4: return "Pos Y"; + case 5: return "Pos Z"; + } + + return ""; +} + +Variant VisibilityNotifierGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); + return notifier->get_aabb(); +} +void VisibilityNotifierGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); + + Transform gt = notifier->get_global_transform(); + + Transform gi = gt.affine_inverse(); + + bool move = p_idx >= 3; + p_idx = p_idx % 3; + + AABB aabb = notifier->get_aabb(); + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; + + Vector3 ofs = aabb.position + aabb.size * 0.5; + + Vector3 axis; + axis[p_idx] = 1.0; + + if (move) { + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb); + + float d = ra[p_idx]; + + aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5; + notifier->set_aabb(aabb); + + } else { + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb); + + float d = ra[p_idx] - ofs[p_idx]; + if (d < 0.001) + d = 0.001; + //resize + aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d; + aabb.size[p_idx] = d * 2; + notifier->set_aabb(aabb); + } +} + +void VisibilityNotifierGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); + + if (p_cancel) { + notifier->set_aabb(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Notifier AABB")); + ur->add_do_method(notifier, "set_aabb", notifier->get_aabb()); + ur->add_undo_method(notifier, "set_aabb", p_restore); + ur->commit_action(); +} + +void VisibilityNotifierGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + VisibilityNotifier *notifier = Object::cast_to<VisibilityNotifier>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Vector<Vector3> lines; + AABB aabb = notifier->get_aabb(); + + for (int i = 0; i < 12; i++) { + Vector3 a, b; + aabb.get_edge(i, a, b); + lines.push_back(a); + lines.push_back(b); + } + + Vector<Vector3> handles; + + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = aabb.position[i] + aabb.size[i]; + ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5; + ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5; + handles.push_back(ax); + } + + Vector3 center = aabb.position + aabb.size * 0.5; + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = 1.0; + handles.push_back(center + ax); + lines.push_back(center); + lines.push_back(center + ax); + } + + Ref<Material> material = get_material("visibility_notifier_material", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("visibility_notifier_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0); + } + + p_gizmo->add_handles(handles, get_material("handles")); +} + +//// + +ParticlesGizmoPlugin::ParticlesGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4)); + create_material("particles_material", gizmo_color); + gizmo_color.a = 0.1; + create_material("particles_solid_material", gizmo_color); + create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoParticles", "EditorIcons")); + create_handle_material("handles"); +} + +bool ParticlesGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Particles>(p_spatial) != NULL; +} + +String ParticlesGizmoPlugin::get_name() const { + return "Particles"; +} + +bool ParticlesGizmoPlugin::is_selectable_when_hidden() const { + return true; +} + +String ParticlesGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + switch (p_idx) { + case 0: return "Size X"; + case 1: return "Size Y"; + case 2: return "Size Z"; + case 3: return "Pos X"; + case 4: return "Pos Y"; + case 5: return "Pos Z"; + } + + return ""; +} +Variant ParticlesGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); + return particles->get_visibility_aabb(); +} +void ParticlesGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); + + Transform gt = particles->get_global_transform(); + //gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + bool move = p_idx >= 3; + p_idx = p_idx % 3; + + AABB aabb = particles->get_visibility_aabb(); + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; + + Vector3 ofs = aabb.position + aabb.size * 0.5; + + Vector3 axis; + axis[p_idx] = 1.0; + + if (move) { + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb); + + float d = ra[p_idx]; + + aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5; + particles->set_visibility_aabb(aabb); + + } else { + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb); + + float d = ra[p_idx] - ofs[p_idx]; + if (d < 0.001) + d = 0.001; + //resize + aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d; + aabb.size[p_idx] = d * 2; + particles->set_visibility_aabb(aabb); + } +} + +void ParticlesGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); + + if (p_cancel) { + particles->set_visibility_aabb(p_restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Particles AABB")); + ur->add_do_method(particles, "set_custom_aabb", particles->get_visibility_aabb()); + ur->add_undo_method(particles, "set_custom_aabb", p_restore); + ur->commit_action(); +} + +void ParticlesGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + Particles *particles = Object::cast_to<Particles>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Vector<Vector3> lines; + AABB aabb = particles->get_visibility_aabb(); + + for (int i = 0; i < 12; i++) { + Vector3 a, b; + aabb.get_edge(i, a, b); + lines.push_back(a); + lines.push_back(b); + } + + Vector<Vector3> handles; + + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = aabb.position[i] + aabb.size[i]; + ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5; + ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5; + handles.push_back(ax); + } + + Vector3 center = aabb.position + aabb.size * 0.5; + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = 1.0; + handles.push_back(center + ax); + lines.push_back(center); + lines.push_back(center + ax); + } + + Ref<Material> material = get_material("particles_material", p_gizmo); + Ref<Material> icon = get_material("particles_icon", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("particles_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0); + } + + p_gizmo->add_handles(handles, get_material("handles")); + p_gizmo->add_unscaled_billboard(icon, 0.05); +} +//// + +ReflectionProbeGizmoPlugin::ReflectionProbeGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5)); + + create_material("reflection_probe_material", gizmo_color); + + gizmo_color.a = 0.5; + create_material("reflection_internal_material", gizmo_color); + + gizmo_color.a = 0.1; + create_material("reflection_probe_solid_material", gizmo_color); + + create_icon_material("reflection_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoReflectionProbe", "EditorIcons")); + create_handle_material("handles"); +} + +bool ReflectionProbeGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<ReflectionProbe>(p_spatial) != NULL; +} + +String ReflectionProbeGizmoPlugin::get_name() const { + return "ReflectionProbe"; +} + +String ReflectionProbeGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + switch (p_idx) { + case 0: return "Extents X"; + case 1: return "Extents Y"; + case 2: return "Extents Z"; + case 3: return "Origin X"; + case 4: return "Origin Y"; + case 5: return "Origin Z"; + } + + return ""; +} +Variant ReflectionProbeGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + return AABB(probe->get_extents(), probe->get_origin_offset()); +} +void ReflectionProbeGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + Transform gt = probe->get_global_transform(); + + Transform gi = gt.affine_inverse(); + + if (p_idx < 3) { + Vector3 extents = probe->get_extents(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; + + Vector3 axis; + axis[p_idx] = 1.0; + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); + float d = ra[p_idx]; + if (d < 0.001) + d = 0.001; + + extents[p_idx] = d; + probe->set_extents(extents); + } else { + + p_idx -= 3; + + Vector3 origin = probe->get_origin_offset(); + origin[p_idx] = 0; + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; + + Vector3 axis; + axis[p_idx] = 1.0; + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(origin - axis * 16384, origin + axis * 16384, sg[0], sg[1], ra, rb); + float d = ra[p_idx]; + d += 0.25; + + origin[p_idx] = d; + probe->set_origin_offset(origin); + } +} + +void ReflectionProbeGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + + AABB restore = p_restore; + + if (p_cancel) { + probe->set_extents(restore.position); + probe->set_origin_offset(restore.size); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Probe Extents")); + ur->add_do_method(probe, "set_extents", probe->get_extents()); + ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset()); + ur->add_undo_method(probe, "set_extents", restore.position); + ur->add_undo_method(probe, "set_origin_offset", restore.size); + ur->commit_action(); +} + +void ReflectionProbeGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Vector<Vector3> lines; + Vector<Vector3> internal_lines; + Vector3 extents = probe->get_extents(); + + AABB aabb; + aabb.position = -extents; + aabb.size = extents * 2; + + for (int i = 0; i < 12; i++) { + Vector3 a, b; + aabb.get_edge(i, a, b); + lines.push_back(a); + lines.push_back(b); + } + + for (int i = 0; i < 8; i++) { + Vector3 ep = aabb.get_endpoint(i); + internal_lines.push_back(probe->get_origin_offset()); + internal_lines.push_back(ep); + } + + Vector<Vector3> handles; + + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = aabb.position[i] + aabb.size[i]; + handles.push_back(ax); + } + + for (int i = 0; i < 3; i++) { + + Vector3 orig_handle = probe->get_origin_offset(); + orig_handle[i] -= 0.25; + lines.push_back(orig_handle); + handles.push_back(orig_handle); + + orig_handle[i] += 0.5; + lines.push_back(orig_handle); + } + + Ref<Material> material = get_material("reflection_probe_material", p_gizmo); + Ref<Material> material_internal = get_material("reflection_internal_material", p_gizmo); + Ref<Material> icon = get_material("reflection_probe_icon", p_gizmo); + + p_gizmo->add_lines(lines, material); + p_gizmo->add_lines(internal_lines, material_internal); + + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("reflection_probe_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, probe->get_extents() * 2.0); + } + + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_handles(handles, get_material("handles")); +} + +GIProbeGizmoPlugin::GIProbeGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6)); + + create_material("gi_probe_material", gizmo_color); + + gizmo_color.a = 0.5; + create_material("gi_probe_internal_material", gizmo_color); + + gizmo_color.a = 0.1; + create_material("gi_probe_solid_material", gizmo_color); + + create_icon_material("gi_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoGIProbe", "EditorIcons")); + create_handle_material("handles"); +} + +bool GIProbeGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<GIProbe>(p_spatial) != NULL; +} + +String GIProbeGizmoPlugin::get_name() const { + return "GIProbe"; +} + +String GIProbeGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + switch (p_idx) { + case 0: return "Extents X"; + case 1: return "Extents Y"; + case 2: return "Extents Z"; + } + + return ""; +} +Variant GIProbeGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); + return probe->get_extents(); +} +void GIProbeGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); + + Transform gt = probe->get_global_transform(); + //gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 extents = probe->get_extents(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; + + Vector3 axis; + axis[p_idx] = 1.0; + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); + float d = ra[p_idx]; + if (d < 0.001) + d = 0.001; + + extents[p_idx] = d; + probe->set_extents(extents); +} + +void GIProbeGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); + + Vector3 restore = p_restore; + + if (p_cancel) { + probe->set_extents(restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Probe Extents")); + ur->add_do_method(probe, "set_extents", probe->get_extents()); + ur->add_undo_method(probe, "set_extents", restore); + ur->commit_action(); +} + +void GIProbeGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + GIProbe *probe = Object::cast_to<GIProbe>(p_gizmo->get_spatial_node()); + + Ref<Material> material = get_material("gi_probe_material", p_gizmo); + Ref<Material> icon = get_material("gi_probe_icon", p_gizmo); + Ref<Material> material_internal = get_material("gi_probe_internal_material", p_gizmo); + + p_gizmo->clear(); + + Vector<Vector3> lines; + Vector3 extents = probe->get_extents(); + + static const int subdivs[GIProbe::SUBDIV_MAX] = { 64, 128, 256, 512 }; + + AABB aabb = AABB(-extents, extents * 2); + int subdiv = subdivs[probe->get_subdiv()]; + float cell_size = aabb.get_longest_axis_size() / subdiv; + + for (int i = 0; i < 12; i++) { + Vector3 a, b; + aabb.get_edge(i, a, b); + lines.push_back(a); + lines.push_back(b); + } + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + + lines.clear(); + + for (int i = 1; i < subdiv; i++) { + + for (int j = 0; j < 3; j++) { + + if (cell_size * i > aabb.size[j]) { + continue; + } + + Vector2 dir; + dir[j] = 1.0; + Vector2 ta, tb; + int j_n1 = (j + 1) % 3; + int j_n2 = (j + 2) % 3; + ta[j_n1] = 1.0; + tb[j_n2] = 1.0; + + for (int k = 0; k < 4; k++) { + + Vector3 from = aabb.position, to = aabb.position; + from[j] += cell_size * i; + to[j] += cell_size * i; + + if (k & 1) { + to[j_n1] += aabb.size[j_n1]; + } else { + + to[j_n2] += aabb.size[j_n2]; + } + + if (k & 2) { + from[j_n1] += aabb.size[j_n1]; + from[j_n2] += aabb.size[j_n2]; + } + + lines.push_back(from); + lines.push_back(to); + } + } + } + + p_gizmo->add_lines(lines, material_internal); + + Vector<Vector3> handles; + + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = aabb.position[i] + aabb.size[i]; + handles.push_back(ax); + } + + if (p_gizmo->is_selected()) { + Ref<Material> solid_material = get_material("gi_probe_solid_material", p_gizmo); + p_gizmo->add_solid_box(solid_material, aabb.get_size()); + } + + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); +} + +//// + +BakedIndirectLightGizmoPlugin::BakedIndirectLightGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/baked_indirect_light", Color(0.5, 0.6, 1)); + + create_material("baked_indirect_light_material", gizmo_color); + + gizmo_color.a = 0.1; + create_material("baked_indirect_light_internal_material", gizmo_color); + + create_icon_material("baked_indirect_light_icon", SpatialEditor::get_singleton()->get_icon("GizmoBakedLightmap", "EditorIcons")); + create_handle_material("handles"); +} + +String BakedIndirectLightGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + switch (p_idx) { + case 0: return "Extents X"; + case 1: return "Extents Y"; + case 2: return "Extents Z"; + } + + return ""; +} +Variant BakedIndirectLightGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); + return baker->get_extents(); +} +void BakedIndirectLightGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); + + Transform gt = baker->get_global_transform(); + //gt.orthonormalize(); + Transform gi = gt.affine_inverse(); + + Vector3 extents = baker->get_extents(); + + Vector3 ray_from = p_camera->project_ray_origin(p_point); + Vector3 ray_dir = p_camera->project_ray_normal(p_point); + + Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; + + Vector3 axis; + axis[p_idx] = 1.0; + + Vector3 ra, rb; + Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); + float d = ra[p_idx]; + if (d < 0.001) + d = 0.001; + + extents[p_idx] = d; + baker->set_extents(extents); +} + +void BakedIndirectLightGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); + + Vector3 restore = p_restore; + + if (p_cancel) { + baker->set_extents(restore); + return; + } + + UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Change Probe Extents")); + ur->add_do_method(baker, "set_extents", baker->get_extents()); + ur->add_undo_method(baker, "set_extents", restore); + ur->commit_action(); +} + +bool BakedIndirectLightGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<BakedLightmap>(p_spatial) != NULL; +} + +String BakedIndirectLightGizmoPlugin::get_name() const { + return "BakedLightmap"; +} + +void BakedIndirectLightGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + BakedLightmap *baker = Object::cast_to<BakedLightmap>(p_gizmo->get_spatial_node()); + + Ref<Material> material = get_material("baked_indirect_light_material", p_gizmo); + Ref<Material> icon = get_material("baked_indirect_light_icon", p_gizmo); + Ref<Material> material_internal = get_material("baked_indirect_light_internal_material", p_gizmo); -String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const { + p_gizmo->clear(); + + Vector<Vector3> lines; + Vector3 extents = baker->get_extents(); + + AABB aabb = AABB(-extents, extents * 2); + + for (int i = 0; i < 12; i++) { + Vector3 a, b; + aabb.get_edge(i, a, b); + lines.push_back(a); + lines.push_back(b); + } + + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + + Vector<Vector3> handles; + + for (int i = 0; i < 3; i++) { + + Vector3 ax; + ax[i] = aabb.position[i] + aabb.size[i]; + handles.push_back(ax); + } + + if (p_gizmo->is_selected()) { + p_gizmo->add_solid_box(material_internal, aabb.get_size()); + } + + p_gizmo->add_unscaled_billboard(icon, 0.05); + p_gizmo->add_handles(handles, get_material("handles")); +} + +//// + +CollisionShapeSpatialGizmoPlugin::CollisionShapeSpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); + create_handle_material("handles"); +} + +bool CollisionShapeSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<CollisionShape>(p_spatial) != NULL; +} + +String CollisionShapeSpatialGizmoPlugin::get_name() const { + return "CollisionShape"; +} + +String CollisionShapeSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + const CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); Ref<Shape> s = cs->get_shape(); if (s.is_null()) @@ -2046,7 +2967,10 @@ String CollisionShapeSpatialGizmo::get_handle_name(int p_idx) const { return ""; } -Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const { + +Variant CollisionShapeSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); Ref<Shape> s = cs->get_shape(); if (s.is_null()) @@ -2084,7 +3008,10 @@ Variant CollisionShapeSpatialGizmo::get_handle_value(int p_idx) const { return Variant(); } -void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void CollisionShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + Ref<Shape> s = cs->get_shape(); if (s.is_null()) return; @@ -2175,7 +3102,10 @@ void CollisionShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const P cs->set_height(d * 2.0); } } -void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void CollisionShapeSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + Ref<Shape> s = cs->get_shape(); if (s.is_null()) return; @@ -2252,7 +3182,11 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto ur->add_do_method(ss.ptr(), "set_radius", ss->get_radius()); ur->add_undo_method(ss.ptr(), "set_radius", p_restore); } else { - ur->create_action(TTR("Change Cylinder Shape Height")); + ur->create_action( + /// + + //////// + TTR("Change Cylinder Shape Height")); ur->add_do_method(ss.ptr(), "set_height", ss->get_height()); ur->add_undo_method(ss.ptr(), "set_height", p_restore); } @@ -2275,16 +3209,18 @@ void CollisionShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_resto ur->commit_action(); } } -void CollisionShapeSpatialGizmo::redraw() { +void CollisionShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + CollisionShape *cs = Object::cast_to<CollisionShape>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Ref<Shape> s = cs->get_shape(); if (s.is_null()) return; - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); + Ref<Material> material = get_material("shape_material", p_gizmo); + Ref<Material> handles_material = get_material("handles"); if (Object::cast_to<SphereShape>(*s)) { @@ -2325,11 +3261,11 @@ void CollisionShapeSpatialGizmo::redraw() { collision_segments.push_back(Vector3(b.x, b.y, 0)); } - add_lines(points, material); - add_collision_segments(collision_segments); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(collision_segments); Vector<Vector3> handles; handles.push_back(Vector3(r, 0, 0)); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<BoxShape>(*s)) { @@ -2356,9 +3292,9 @@ void CollisionShapeSpatialGizmo::redraw() { handles.push_back(ax); } - add_lines(lines, material); - add_collision_segments(lines); - add_handles(handles); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<CapsuleShape>(*s)) { @@ -2397,7 +3333,7 @@ void CollisionShapeSpatialGizmo::redraw() { points.push_back(Vector3(b.y, 0, b.x) + dud); } - add_lines(points, material); + p_gizmo->add_lines(points, material); Vector<Vector3> collision_segments; @@ -2428,12 +3364,12 @@ void CollisionShapeSpatialGizmo::redraw() { collision_segments.push_back(Vector3(b.y, 0, b.x) + dud); } - add_collision_segments(collision_segments); + p_gizmo->add_collision_segments(collision_segments); Vector<Vector3> handles; handles.push_back(Vector3(cs->get_radius(), 0, 0)); handles.push_back(Vector3(0, 0, cs->get_height() * 0.5 + cs->get_radius())); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<CylinderShape>(*s)) { @@ -2465,7 +3401,7 @@ void CollisionShapeSpatialGizmo::redraw() { } } - add_lines(points, material); + p_gizmo->add_lines(points, material); Vector<Vector3> collision_segments; @@ -2489,12 +3425,12 @@ void CollisionShapeSpatialGizmo::redraw() { } } - add_collision_segments(collision_segments); + p_gizmo->add_collision_segments(collision_segments); Vector<Vector3> handles; handles.push_back(Vector3(cs->get_radius(), 0, 0)); handles.push_back(Vector3(0, cs->get_height() * 0.5, 0)); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<PlaneShape>(*s)) { @@ -2524,8 +3460,8 @@ void CollisionShapeSpatialGizmo::redraw() { points.push_back(p.normal * p.d); points.push_back(p.normal * p.d + p.normal * 3); - add_lines(points, material); - add_collision_segments(points); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); } if (Object::cast_to<ConvexPolygonShape>(*s)) { @@ -2546,8 +3482,8 @@ void CollisionShapeSpatialGizmo::redraw() { points.write[i * 2 + 1] = md.vertices[md.edges[i].b]; } - add_lines(points, material); - add_collision_segments(points); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); } } } @@ -2559,24 +3495,34 @@ void CollisionShapeSpatialGizmo::redraw() { Vector<Vector3> points; points.push_back(Vector3()); points.push_back(Vector3(0, 0, rs->get_length())); - add_lines(points, material); - add_collision_segments(points); + p_gizmo->add_lines(points, material); + p_gizmo->add_collision_segments(points); Vector<Vector3> handles; handles.push_back(Vector3(0, 0, rs->get_length())); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } } -CollisionShapeSpatialGizmo::CollisionShapeSpatialGizmo(CollisionShape *p_cs) { - cs = p_cs; - set_spatial_node(p_cs); +///// + +CollisionPolygonSpatialGizmoPlugin::CollisionPolygonSpatialGizmoPlugin() { + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); + create_material("shape_material", gizmo_color); } -///// +bool CollisionPolygonSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<CollisionPolygon>(p_spatial) != NULL; +} + +String CollisionPolygonSpatialGizmoPlugin::get_name() const { + return "CollisionPolygon"; +} -void CollisionPolygonSpatialGizmo::redraw() { +void CollisionPolygonSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { - clear(); + CollisionPolygon *polygon = Object::cast_to<CollisionPolygon>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); Vector<Vector2> points = polygon->get_polygon(); float depth = polygon->get_depth() * 0.5; @@ -2593,695 +3539,39 @@ void CollisionPolygonSpatialGizmo::redraw() { lines.push_back(Vector3(points[i].x, points[i].y, -depth)); } - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/shape"); - Ref<Material> material = create_material("shape_material", gizmo_color); - - add_lines(lines, material); - add_collision_segments(lines); -} - -CollisionPolygonSpatialGizmo::CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon) { - - set_spatial_node(p_polygon); - polygon = p_polygon; -} -/// - -String VisibilityNotifierGizmo::get_handle_name(int p_idx) const { - - switch (p_idx) { - case 0: return "X"; - case 1: return "Y"; - case 2: return "Z"; - } - - return ""; -} -Variant VisibilityNotifierGizmo::get_handle_value(int p_idx) const { - - return notifier->get_aabb(); -} -void VisibilityNotifierGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - - Transform gt = notifier->get_global_transform(); - //gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - AABB aabb = notifier->get_aabb(); - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; - Vector3 ofs = aabb.position + aabb.size * 0.5; - - Vector3 axis; - axis[p_idx] = 1.0; - - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - if (d < 0.001) - d = 0.001; - - aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d; - aabb.size[p_idx] = d * 2; - notifier->set_aabb(aabb); -} - -void VisibilityNotifierGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - - if (p_cancel) { - notifier->set_aabb(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Notifier Extents")); - ur->add_do_method(notifier, "set_aabb", notifier->get_aabb()); - ur->add_undo_method(notifier, "set_aabb", p_restore); - ur->commit_action(); -} - -void VisibilityNotifierGizmo::redraw() { - - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/visibility_notifier"); - Ref<Material> material = create_material("visibility_notifier_material", gizmo_color); - - clear(); - - Vector<Vector3> lines; - AABB aabb = notifier->get_aabb(); - - for (int i = 0; i < 12; i++) { - Vector3 a, b; - aabb.get_edge(i, a, b); - lines.push_back(a); - lines.push_back(b); - } - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = aabb.position[i] + aabb.size[i]; - handles.push_back(ax); - } - - add_lines(lines, material); - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - add_collision_segments(lines); - add_handles(handles); -} -VisibilityNotifierGizmo::VisibilityNotifierGizmo(VisibilityNotifier *p_notifier) { - - notifier = p_notifier; - set_spatial_node(p_notifier); -} - -//////// - -/// - -String ParticlesGizmo::get_handle_name(int p_idx) const { - - switch (p_idx) { - case 0: return "Size X"; - case 1: return "Size Y"; - case 2: return "Size Z"; - case 3: return "Pos X"; - case 4: return "Pos Y"; - case 5: return "Pos Z"; - } - - return ""; -} -Variant ParticlesGizmo::get_handle_value(int p_idx) const { - - return particles->get_visibility_aabb(); -} -void ParticlesGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - - Transform gt = particles->get_global_transform(); - //gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - bool move = p_idx >= 3; - p_idx = p_idx % 3; - - AABB aabb = particles->get_visibility_aabb(); - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) }; - - Vector3 ofs = aabb.position + aabb.size * 0.5; - - Vector3 axis; - axis[p_idx] = 1.0; - - if (move) { - - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(ofs - axis * 4096, ofs + axis * 4096, sg[0], sg[1], ra, rb); - - float d = ra[p_idx]; - - aabb.position[p_idx] = d - 1.0 - aabb.size[p_idx] * 0.5; - particles->set_visibility_aabb(aabb); - - } else { - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(ofs, ofs + axis * 4096, sg[0], sg[1], ra, rb); - - float d = ra[p_idx] - ofs[p_idx]; - if (d < 0.001) - d = 0.001; - //resize - aabb.position[p_idx] = (aabb.position[p_idx] + aabb.size[p_idx] * 0.5) - d; - aabb.size[p_idx] = d * 2; - particles->set_visibility_aabb(aabb); - } -} - -void ParticlesGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - - if (p_cancel) { - particles->set_visibility_aabb(p_restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Particles AABB")); - ur->add_do_method(particles, "set_custom_aabb", particles->get_visibility_aabb()); - ur->add_undo_method(particles, "set_custom_aabb", p_restore); - ur->commit_action(); -} - -void ParticlesGizmo::redraw() { - - clear(); - - Vector<Vector3> lines; - AABB aabb = particles->get_visibility_aabb(); - - for (int i = 0; i < 12; i++) { - Vector3 a, b; - aabb.get_edge(i, a, b); - lines.push_back(a); - lines.push_back(b); - } - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = aabb.position[i] + aabb.size[i]; - ax[(i + 1) % 3] = aabb.position[(i + 1) % 3] + aabb.size[(i + 1) % 3] * 0.5; - ax[(i + 2) % 3] = aabb.position[(i + 2) % 3] + aabb.size[(i + 2) % 3] * 0.5; - handles.push_back(ax); - } - - Vector3 center = aabb.position + aabb.size * 0.5; - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = 1.0; - handles.push_back(center + ax); - lines.push_back(center); - lines.push_back(center + ax); - } - - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/particles"); - Ref<Material> material = create_material("particles_material", gizmo_color); - Ref<Material> icon = create_icon_material("particles_icon", SpatialEditor::get_singleton()->get_icon("GizmoParticles", "EditorIcons")); - - add_lines(lines, material); - add_collision_segments(lines); - - if (is_selected()) { - - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("particles_solid_material", gizmo_color); - add_solid_box(solid_material, aabb.get_size(), aabb.get_position() + aabb.get_size() / 2.0); - } - - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - - add_handles(handles); - add_unscaled_billboard(icon, 0.05); -} -ParticlesGizmo::ParticlesGizmo(Particles *p_particles) { - - particles = p_particles; - set_spatial_node(p_particles); -} - -//////// - -/// - -String ReflectionProbeGizmo::get_handle_name(int p_idx) const { - - switch (p_idx) { - case 0: return "Extents X"; - case 1: return "Extents Y"; - case 2: return "Extents Z"; - case 3: return "Origin X"; - case 4: return "Origin Y"; - case 5: return "Origin Z"; - } - - return ""; -} -Variant ReflectionProbeGizmo::get_handle_value(int p_idx) const { - - return AABB(probe->get_extents(), probe->get_origin_offset()); -} -void ReflectionProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - - Transform gt = probe->get_global_transform(); - //gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - if (p_idx < 3) { - Vector3 extents = probe->get_extents(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; - - Vector3 axis; - axis[p_idx] = 1.0; - - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - if (d < 0.001) - d = 0.001; - - extents[p_idx] = d; - probe->set_extents(extents); - } else { - - p_idx -= 3; - - Vector3 origin = probe->get_origin_offset(); - origin[p_idx] = 0; - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; - - Vector3 axis; - axis[p_idx] = 1.0; - - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(origin - axis * 16384, origin + axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - d += 0.25; - - origin[p_idx] = d; - probe->set_origin_offset(origin); - } -} - -void ReflectionProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - - AABB restore = p_restore; - - if (p_cancel) { - probe->set_extents(restore.position); - probe->set_origin_offset(restore.size); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Probe Extents")); - ur->add_do_method(probe, "set_extents", probe->get_extents()); - ur->add_do_method(probe, "set_origin_offset", probe->get_origin_offset()); - ur->add_undo_method(probe, "set_extents", restore.position); - ur->add_undo_method(probe, "set_origin_offset", restore.size); - ur->commit_action(); -} - -void ReflectionProbeGizmo::redraw() { - - clear(); - - Vector<Vector3> lines; - Vector<Vector3> internal_lines; - Vector3 extents = probe->get_extents(); - - AABB aabb; - aabb.position = -extents; - aabb.size = extents * 2; - - for (int i = 0; i < 12; i++) { - Vector3 a, b; - aabb.get_edge(i, a, b); - lines.push_back(a); - lines.push_back(b); - } - - for (int i = 0; i < 8; i++) { - Vector3 ep = aabb.get_endpoint(i); - internal_lines.push_back(probe->get_origin_offset()); - internal_lines.push_back(ep); - } - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = aabb.position[i] + aabb.size[i]; - handles.push_back(ax); - } - - for (int i = 0; i < 3; i++) { - - Vector3 orig_handle = probe->get_origin_offset(); - orig_handle[i] -= 0.25; - lines.push_back(orig_handle); - handles.push_back(orig_handle); - - orig_handle[i] += 0.5; - lines.push_back(orig_handle); - } - - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/reflection_probe"); - Ref<Material> material = create_material("reflection_probe_material", gizmo_color); - Ref<Material> icon = create_icon_material("reflection_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoReflectionProbe", "EditorIcons")); - - Color gizmo_color_internal = gizmo_color; - gizmo_color_internal.a = 0.5; - Ref<Material> material_internal = create_material("reflection_internal_material", gizmo_color_internal); - - add_lines(lines, material); - add_lines(internal_lines, material_internal); - - if (is_selected()) { - - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("reflection_probe_solid_material", gizmo_color); - add_solid_box(solid_material, probe->get_extents() * 2.0); - } - - //add_unscaled_billboard(SpatialEditorGizmos::singleton->visi,0.05); - add_unscaled_billboard(icon, 0.05); - add_collision_segments(lines); - add_handles(handles); -} -ReflectionProbeGizmo::ReflectionProbeGizmo(ReflectionProbe *p_probe) { - - probe = p_probe; - set_spatial_node(p_probe); -} - -//////// - -/// - -String GIProbeGizmo::get_handle_name(int p_idx) const { - - switch (p_idx) { - case 0: return "Extents X"; - case 1: return "Extents Y"; - case 2: return "Extents Z"; - } - - return ""; -} -Variant GIProbeGizmo::get_handle_value(int p_idx) const { - - return probe->get_extents(); -} -void GIProbeGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - - Transform gt = probe->get_global_transform(); - //gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 extents = probe->get_extents(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; - - Vector3 axis; - axis[p_idx] = 1.0; - - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - if (d < 0.001) - d = 0.001; - - extents[p_idx] = d; - probe->set_extents(extents); -} - -void GIProbeGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - - Vector3 restore = p_restore; - - if (p_cancel) { - probe->set_extents(restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Probe Extents")); - ur->add_do_method(probe, "set_extents", probe->get_extents()); - ur->add_undo_method(probe, "set_extents", restore); - ur->commit_action(); -} - -void GIProbeGizmo::redraw() { - - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/gi_probe"); - Ref<Material> material = create_material("gi_probe_material", gizmo_color); - Ref<Material> icon = create_icon_material("gi_probe_icon", SpatialEditor::get_singleton()->get_icon("GizmoGIProbe", "EditorIcons")); - Color gizmo_color_internal = gizmo_color; - gizmo_color_internal.a = 0.1; - Ref<Material> material_internal = create_material("gi_probe_internal_material", gizmo_color_internal); - - clear(); - - Vector<Vector3> lines; - Vector3 extents = probe->get_extents(); - - static const int subdivs[GIProbe::SUBDIV_MAX] = { 64, 128, 256, 512 }; - - AABB aabb = AABB(-extents, extents * 2); - int subdiv = subdivs[probe->get_subdiv()]; - float cell_size = aabb.get_longest_axis_size() / subdiv; - - for (int i = 0; i < 12; i++) { - Vector3 a, b; - aabb.get_edge(i, a, b); - lines.push_back(a); - lines.push_back(b); - } - - add_lines(lines, material); - add_collision_segments(lines); - - lines.clear(); - - for (int i = 1; i < subdiv; i++) { - - for (int j = 0; j < 3; j++) { - - if (cell_size * i > aabb.size[j]) { - continue; - } - - Vector2 dir; - dir[j] = 1.0; - Vector2 ta, tb; - int j_n1 = (j + 1) % 3; - int j_n2 = (j + 2) % 3; - ta[j_n1] = 1.0; - tb[j_n2] = 1.0; - - for (int k = 0; k < 4; k++) { - - Vector3 from = aabb.position, to = aabb.position; - from[j] += cell_size * i; - to[j] += cell_size * i; - - if (k & 1) { - to[j_n1] += aabb.size[j_n1]; - } else { - - to[j_n2] += aabb.size[j_n2]; - } - - if (k & 2) { - from[j_n1] += aabb.size[j_n1]; - from[j_n2] += aabb.size[j_n2]; - } - - lines.push_back(from); - lines.push_back(to); - } - } - } - - add_lines(lines, material_internal); - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = aabb.position[i] + aabb.size[i]; - handles.push_back(ax); - } - - if (is_selected()) { - - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("gi_probe_solid_material", gizmo_color); - add_solid_box(solid_material, aabb.get_size()); - } + Ref<Material> material = get_material("shape_material", p_gizmo); - add_unscaled_billboard(icon, 0.05); - add_handles(handles); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); } -GIProbeGizmo::GIProbeGizmo(GIProbe *p_probe) { - probe = p_probe; - set_spatial_node(p_probe); -} - -//////// -//////// - -/// - -String BakedIndirectLightGizmo::get_handle_name(int p_idx) const { - - switch (p_idx) { - case 0: return "Extents X"; - case 1: return "Extents Y"; - case 2: return "Extents Z"; - } - - return ""; -} -Variant BakedIndirectLightGizmo::get_handle_value(int p_idx) const { - - return baker->get_extents(); -} -void BakedIndirectLightGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { - - Transform gt = baker->get_global_transform(); - //gt.orthonormalize(); - Transform gi = gt.affine_inverse(); - - Vector3 extents = baker->get_extents(); - - Vector3 ray_from = p_camera->project_ray_origin(p_point); - Vector3 ray_dir = p_camera->project_ray_normal(p_point); - - Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) }; - - Vector3 axis; - axis[p_idx] = 1.0; - - Vector3 ra, rb; - Geometry::get_closest_points_between_segments(Vector3(), axis * 16384, sg[0], sg[1], ra, rb); - float d = ra[p_idx]; - if (d < 0.001) - d = 0.001; +//// - extents[p_idx] = d; - baker->set_extents(extents); +NavigationMeshSpatialGizmoPlugin::NavigationMeshSpatialGizmoPlugin() { + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1))); + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7))); + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4))); + create_material("navigation_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4))); } -void BakedIndirectLightGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { - - Vector3 restore = p_restore; - - if (p_cancel) { - baker->set_extents(restore); - return; - } - - UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo(); - ur->create_action(TTR("Change Probe Extents")); - ur->add_do_method(baker, "set_extents", baker->get_extents()); - ur->add_undo_method(baker, "set_extents", restore); - ur->commit_action(); +bool NavigationMeshSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<NavigationMeshInstance>(p_spatial) != NULL; } -void BakedIndirectLightGizmo::redraw() { - - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/baked_indirect_light"); - Ref<Material> material = create_material("baked_indirect_light_material", gizmo_color); - Ref<Material> icon = create_icon_material("baked_indirect_light_icon", SpatialEditor::get_singleton()->get_icon("GizmoBakedLightmap", "EditorIcons")); - Color gizmo_color_internal = gizmo_color; - gizmo_color_internal.a = 0.1; - Ref<Material> material_internal = create_material("baked_indirect_light_internal_material", gizmo_color_internal); - - clear(); - - Vector<Vector3> lines; - Vector3 extents = baker->get_extents(); - - AABB aabb = AABB(-extents, extents * 2); - - for (int i = 0; i < 12; i++) { - Vector3 a, b; - aabb.get_edge(i, a, b); - lines.push_back(a); - lines.push_back(b); - } - - add_lines(lines, material); - add_collision_segments(lines); - - Vector<Vector3> handles; - - for (int i = 0; i < 3; i++) { - - Vector3 ax; - ax[i] = aabb.position[i] + aabb.size[i]; - handles.push_back(ax); - } - - if (is_selected()) { - - gizmo_color.a = 0.1; - Ref<Material> solid_material = create_material("baked_indirect_light_solid_material", gizmo_color); - add_solid_box(solid_material, aabb.get_size()); - } - - add_unscaled_billboard(icon, 0.05); - add_handles(handles); +String NavigationMeshSpatialGizmoPlugin::get_name() const { + return "NavigationMeshInstance"; } -BakedIndirectLightGizmo::BakedIndirectLightGizmo(BakedLightmap *p_baker) { - baker = p_baker; - set_spatial_node(p_baker); -} +void NavigationMeshSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { -//////// -void NavigationMeshSpatialGizmo::redraw() { + NavigationMeshInstance *navmesh = Object::cast_to<NavigationMeshInstance>(p_gizmo->get_spatial_node()); - Ref<Material> edge_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge")); - Ref<Material> edge_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled")); - Ref<Material> solid_material = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid")); - Ref<Material> solid_material_disabled = create_material("navigation_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled")); + Ref<Material> edge_material = get_material("navigation_material", p_gizmo); + Ref<Material> edge_material_disabled = get_material("navigation_material", p_gizmo); + Ref<Material> solid_material = get_material("navigation_material", p_gizmo); + Ref<Material> solid_material_disabled = get_material("navigation_material", p_gizmo); - clear(); + p_gizmo->clear(); Ref<NavigationMesh> navmeshie = navmesh->get_navigation_mesh(); if (navmeshie.is_null()) return; @@ -3353,28 +3643,19 @@ void NavigationMeshSpatialGizmo::redraw() { tmesh->create(tmeshfaces); if (lines.size()) - add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled); - add_collision_triangles(tmesh); + p_gizmo->add_lines(lines, navmesh->is_enabled() ? edge_material : edge_material_disabled); + p_gizmo->add_collision_triangles(tmesh); Ref<ArrayMesh> m = memnew(ArrayMesh); Array a; a.resize(Mesh::ARRAY_MAX); a[0] = tmeshfaces; m->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a); m->surface_set_material(0, navmesh->is_enabled() ? solid_material : solid_material_disabled); - add_mesh(m); - add_collision_segments(lines); -} - -NavigationMeshSpatialGizmo::NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh) { - - set_spatial_node(p_navmesh); - navmesh = p_navmesh; + p_gizmo->add_mesh(m); + p_gizmo->add_collision_segments(lines); } ////// -/// -/// -/// #define BODY_A_RADIUS 0.25 #define BODY_B_RADIUS 0.27 @@ -3625,38 +3906,169 @@ void JointGizmosDrawer::draw_cone(const Transform &p_offset, const Basis &p_base } } -void PinJointSpatialGizmo::CreateGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) { - float cs = 0.25; +//// - r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(-cs, 0, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, +cs, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, -cs, 0)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, +cs)).origin); - r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin); +JointSpatialGizmoPlugin::JointSpatialGizmoPlugin() { + create_material("joint_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1))); + create_material("joint_body_a_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1))); + create_material("joint_body_b_material", EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1))); } -void PinJointSpatialGizmo::redraw() { +bool JointSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<Joint>(p_spatial) != NULL; +} - clear(); - Vector<Vector3> cursor_points; - CreateGizmo(Transform(), cursor_points); - add_collision_segments(cursor_points); +String JointSpatialGizmoPlugin::get_name() const { + return "Joints"; +} - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); +void JointSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + Joint *joint = Object::cast_to<Joint>(p_gizmo->get_spatial_node()); - add_lines(cursor_points, material); -} + p_gizmo->clear(); -PinJointSpatialGizmo::PinJointSpatialGizmo(PinJoint *p_p3d) { + const Spatial *node_body_a = Object::cast_to<Spatial>(joint->get_node(joint->get_node_a())); + const Spatial *node_body_b = Object::cast_to<Spatial>(joint->get_node(joint->get_node_b())); - p3d = p_p3d; - set_spatial_node(p3d); -} + Ref<Material> common_material = get_material("joint_material", p_gizmo); + Ref<Material> body_a_material = get_material("joint_body_a_material", p_gizmo); + Ref<Material> body_b_material = get_material("joint_body_b_material", p_gizmo); -//// + Vector<Vector3> points; + Vector<Vector3> body_a_points; + Vector<Vector3> body_b_points; + + if (Object::cast_to<PinJoint>(joint)) { + CreatePinJointGizmo(Transform(), points); + p_gizmo->add_collision_segments(points); + p_gizmo->add_lines(points, common_material); + } + + HingeJoint *hinge = Object::cast_to<HingeJoint>(joint); + if (hinge) { + + CreateHingeJointGizmo( + Transform(), + hinge->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + hinge->get_param(HingeJoint::PARAM_LIMIT_LOWER), + hinge->get_param(HingeJoint::PARAM_LIMIT_UPPER), + hinge->get_flag(HingeJoint::FLAG_USE_LIMIT), + points, + node_body_a ? &body_a_points : NULL, + node_body_b ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(points); + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(points, common_material); + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } + + SliderJoint *slider = Object::cast_to<SliderJoint>(joint); + if (slider) { + + CreateSliderJointGizmo( + Transform(), + slider->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + slider->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER), + slider->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER), + slider->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER), + slider->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER), + points, + node_body_a ? &body_a_points : NULL, + node_body_b ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(points); + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(points, common_material); + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } + + ConeTwistJoint *cone = Object::cast_to<ConeTwistJoint>(joint); + if (cone) { + + CreateConeTwistJointGizmo( + Transform(), + cone->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + cone->get_param(ConeTwistJoint::PARAM_SWING_SPAN), + cone->get_param(ConeTwistJoint::PARAM_TWIST_SPAN), + node_body_a ? &body_a_points : NULL, + node_body_b ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } + + Generic6DOFJoint *gen = Object::cast_to<Generic6DOFJoint>(joint); + if (gen) { + + CreateGeneric6DOFJointGizmo( + Transform(), + gen->get_global_transform(), + node_body_a ? node_body_a->get_global_transform() : Transform(), + node_body_b ? node_body_b->get_global_transform() : Transform(), + + gen->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), + gen->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), + gen->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), + gen->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), + gen->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), + gen->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), + + gen->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), + gen->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), + gen->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), + gen->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), + gen->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), + gen->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), + + gen->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), + gen->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), + gen->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), + gen->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), + gen->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), + gen->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), + + points, + node_body_a ? &body_a_points : NULL, + node_body_a ? &body_b_points : NULL); + + p_gizmo->add_collision_segments(points); + p_gizmo->add_collision_segments(body_a_points); + p_gizmo->add_collision_segments(body_b_points); + + p_gizmo->add_lines(points, common_material); + p_gizmo->add_lines(body_a_points, body_a_material); + p_gizmo->add_lines(body_b_points, body_b_material); + } +} + +void JointSpatialGizmoPlugin::CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points) { + float cs = 0.25; + + r_cursor_points.push_back(p_offset.translated(Vector3(+cs, 0, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(-cs, 0, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, +cs, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, -cs, 0)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, +cs)).origin); + r_cursor_points.push_back(p_offset.translated(Vector3(0, 0, -cs)).origin); +} -void HingeJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { +void JointSpatialGizmoPlugin::CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { r_common_points.push_back(p_offset.translated(Vector3(0, 0, 0.5)).origin); r_common_points.push_back(p_offset.translated(Vector3(0, 0, -0.5)).origin); @@ -3688,52 +4100,7 @@ void HingeJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transf } } -void HingeJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - Vector<Vector3> points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - p3d->get_param(HingeJoint::PARAM_LIMIT_LOWER), - p3d->get_param(HingeJoint::PARAM_LIMIT_UPPER), - p3d->get_flag(HingeJoint::FLAG_USE_LIMIT), - points, - node_body_a ? &body_a_points : NULL, - node_body_b ? &body_b_points : NULL); - - clear(); - - Ref<Material> common_material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(points, common_material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -HingeJointSpatialGizmo::HingeJointSpatialGizmo(HingeJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void SliderJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { +void JointSpatialGizmoPlugin::CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { p_linear_limit_lower = -p_linear_limit_lower; p_linear_limit_upper = -p_linear_limit_upper; @@ -3793,53 +4160,7 @@ void SliderJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Trans true); } -void SliderJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - clear(); - Vector<Vector3> cursor_points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_LOWER), - p3d->get_param(SliderJoint::PARAM_ANGULAR_LIMIT_UPPER), - p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_LOWER), - p3d->get_param(SliderJoint::PARAM_LINEAR_LIMIT_UPPER), - cursor_points, - node_body_a ? &body_a_points : NULL, - node_body_b ? &body_b_points : NULL); - - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(cursor_points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(cursor_points, material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -SliderJointSpatialGizmo::SliderJointSpatialGizmo(SliderJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void ConeTwistJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { +void JointSpatialGizmoPlugin::CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points) { if (r_body_a_points) JointGizmosDrawer::draw_cone( @@ -3858,51 +4179,7 @@ void ConeTwistJointSpatialGizmo::CreateGizmo(const Transform &p_offset, const Tr *r_body_b_points); } -void ConeTwistJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - clear(); - Vector<Vector3> points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - p3d->get_param(ConeTwistJoint::PARAM_SWING_SPAN), - p3d->get_param(ConeTwistJoint::PARAM_TWIST_SPAN), - points, - node_body_a ? &body_a_points : NULL, - node_body_b ? &body_b_points : NULL); - - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(points, material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -ConeTwistJointSpatialGizmo::ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -void Generic6DOFJointSpatialGizmo::CreateGizmo( +void JointSpatialGizmoPlugin::CreateGeneric6DOFJointGizmo( const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, @@ -4051,510 +4328,3 @@ void Generic6DOFJointSpatialGizmo::CreateGizmo( #undef ADD_VTX } - -void Generic6DOFJointSpatialGizmo::redraw() { - - const Spatial *node_body_a = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_a())); - const Spatial *node_body_b = Object::cast_to<Spatial>(p3d->get_node(p3d->get_node_b())); - - clear(); - Vector<Vector3> cursor_points; - Vector<Vector3> body_a_points; - Vector<Vector3> body_b_points; - - CreateGizmo( - Transform(), - p3d->get_global_transform(), - node_body_a ? node_body_a->get_global_transform() : Transform(), - node_body_b ? node_body_b->get_global_transform() : Transform(), - - p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), - p3d->get_param_x(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), - p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), - p3d->get_param_x(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), - p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), - p3d->get_flag_x(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), - - p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), - p3d->get_param_y(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), - p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), - p3d->get_param_y(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), - p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), - p3d->get_flag_y(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), - - p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_LOWER_LIMIT), - p3d->get_param_z(Generic6DOFJoint::PARAM_ANGULAR_UPPER_LIMIT), - p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_LOWER_LIMIT), - p3d->get_param_z(Generic6DOFJoint::PARAM_LINEAR_UPPER_LIMIT), - p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_ANGULAR_LIMIT), - p3d->get_flag_z(Generic6DOFJoint::FLAG_ENABLE_LINEAR_LIMIT), - - cursor_points, - node_body_a ? &body_a_points : NULL, - node_body_a ? &body_b_points : NULL); - - Ref<Material> material = create_material("joint_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint")); - Ref<Material> body_a_material = create_material("joint_body_a_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_a")); - Ref<Material> body_b_material = create_material("joint_body_b_material", EDITOR_GET("editors/3d_gizmos/gizmo_colors/joint_body_b")); - - add_collision_segments(cursor_points); - add_collision_segments(body_a_points); - add_collision_segments(body_b_points); - - add_lines(cursor_points, material); - add_lines(body_a_points, body_a_material); - add_lines(body_b_points, body_b_material); -} - -Generic6DOFJointSpatialGizmo::Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d) { - - p3d = p_p3d; - set_spatial_node(p3d); -} - -/////// -/// -//// - -SpatialEditorGizmos *SpatialEditorGizmos::singleton = NULL; - -Ref<SpatialEditorGizmo> SpatialEditorGizmos::get_gizmo(Spatial *p_spatial) { - - if (Object::cast_to<Light>(p_spatial)) { - - Ref<LightSpatialGizmo> lsg = memnew(LightSpatialGizmo(Object::cast_to<Light>(p_spatial))); - return lsg; - } - - if (Object::cast_to<Camera>(p_spatial)) { - - Ref<CameraSpatialGizmo> lsg = memnew(CameraSpatialGizmo(Object::cast_to<Camera>(p_spatial))); - return lsg; - } - - if (Object::cast_to<Skeleton>(p_spatial)) { - - Ref<SkeletonSpatialGizmo> lsg = memnew(SkeletonSpatialGizmo(Object::cast_to<Skeleton>(p_spatial))); - return lsg; - } - - if (Object::cast_to<PhysicalBone>(p_spatial)) { - - Ref<PhysicalBoneSpatialGizmo> pbsg = memnew(PhysicalBoneSpatialGizmo(Object::cast_to<PhysicalBone>(p_spatial))); - return pbsg; - } - - if (Object::cast_to<Position3D>(p_spatial)) { - - Ref<Position3DSpatialGizmo> lsg = memnew(Position3DSpatialGizmo(Object::cast_to<Position3D>(p_spatial))); - return lsg; - } - - if (Object::cast_to<SoftBody>(p_spatial)) { - - Ref<SoftBodySpatialGizmo> misg = memnew(SoftBodySpatialGizmo(Object::cast_to<SoftBody>(p_spatial))); - return misg; - } - - if (Object::cast_to<MeshInstance>(p_spatial)) { - - Ref<MeshInstanceSpatialGizmo> misg = memnew(MeshInstanceSpatialGizmo(Object::cast_to<MeshInstance>(p_spatial))); - return misg; - } - - /*if (Object::cast_to<Room>(p_spatial)) { - - Ref<RoomSpatialGizmo> misg = memnew(RoomSpatialGizmo(Object::cast_to<Room>(p_spatial))); - return misg; - }*/ - - if (Object::cast_to<NavigationMeshInstance>(p_spatial)) { - - Ref<NavigationMeshSpatialGizmo> misg = memnew(NavigationMeshSpatialGizmo(Object::cast_to<NavigationMeshInstance>(p_spatial))); - return misg; - } - - if (Object::cast_to<RayCast>(p_spatial)) { - - Ref<RayCastSpatialGizmo> misg = memnew(RayCastSpatialGizmo(Object::cast_to<RayCast>(p_spatial))); - return misg; - } - /* - if (Object::cast_to<Portal>(p_spatial)) { - - Ref<PortalSpatialGizmo> misg = memnew(PortalSpatialGizmo(Object::cast_to<Portal>(p_spatial))); - return misg; - } -*/ - - if (Object::cast_to<CollisionShape>(p_spatial)) { - - Ref<CollisionShapeSpatialGizmo> misg = memnew(CollisionShapeSpatialGizmo(Object::cast_to<CollisionShape>(p_spatial))); - return misg; - } - - if (Object::cast_to<VisibilityNotifier>(p_spatial)) { - - Ref<VisibilityNotifierGizmo> misg = memnew(VisibilityNotifierGizmo(Object::cast_to<VisibilityNotifier>(p_spatial))); - return misg; - } - - if (Object::cast_to<Particles>(p_spatial)) { - - Ref<ParticlesGizmo> misg = memnew(ParticlesGizmo(Object::cast_to<Particles>(p_spatial))); - return misg; - } - - if (Object::cast_to<ReflectionProbe>(p_spatial)) { - - Ref<ReflectionProbeGizmo> misg = memnew(ReflectionProbeGizmo(Object::cast_to<ReflectionProbe>(p_spatial))); - return misg; - } - if (Object::cast_to<GIProbe>(p_spatial)) { - - Ref<GIProbeGizmo> misg = memnew(GIProbeGizmo(Object::cast_to<GIProbe>(p_spatial))); - return misg; - } - if (Object::cast_to<BakedLightmap>(p_spatial)) { - - Ref<BakedIndirectLightGizmo> misg = memnew(BakedIndirectLightGizmo(Object::cast_to<BakedLightmap>(p_spatial))); - return misg; - } - - if (Object::cast_to<VehicleWheel>(p_spatial)) { - - Ref<VehicleWheelSpatialGizmo> misg = memnew(VehicleWheelSpatialGizmo(Object::cast_to<VehicleWheel>(p_spatial))); - return misg; - } - if (Object::cast_to<PinJoint>(p_spatial)) { - - Ref<PinJointSpatialGizmo> misg = memnew(PinJointSpatialGizmo(Object::cast_to<PinJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<HingeJoint>(p_spatial)) { - - Ref<HingeJointSpatialGizmo> misg = memnew(HingeJointSpatialGizmo(Object::cast_to<HingeJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<SliderJoint>(p_spatial)) { - - Ref<SliderJointSpatialGizmo> misg = memnew(SliderJointSpatialGizmo(Object::cast_to<SliderJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<ConeTwistJoint>(p_spatial)) { - - Ref<ConeTwistJointSpatialGizmo> misg = memnew(ConeTwistJointSpatialGizmo(Object::cast_to<ConeTwistJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<Generic6DOFJoint>(p_spatial)) { - - Ref<Generic6DOFJointSpatialGizmo> misg = memnew(Generic6DOFJointSpatialGizmo(Object::cast_to<Generic6DOFJoint>(p_spatial))); - return misg; - } - - if (Object::cast_to<CollisionPolygon>(p_spatial)) { - - Ref<CollisionPolygonSpatialGizmo> misg = memnew(CollisionPolygonSpatialGizmo(Object::cast_to<CollisionPolygon>(p_spatial))); - return misg; - } - - if (Object::cast_to<AudioStreamPlayer3D>(p_spatial)) { - - Ref<AudioStreamPlayer3DSpatialGizmo> misg = memnew(AudioStreamPlayer3DSpatialGizmo(Object::cast_to<AudioStreamPlayer3D>(p_spatial))); - return misg; - } - - return Ref<SpatialEditorGizmo>(); -} - -SpatialEditorGizmos::SpatialEditorGizmos() { - - singleton = this; - - handle_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - handle_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - handle_material->set_on_top_of_alpha(); - handle_material->set_albedo(Color(0.8, 0.8, 0.8)); - handle_material_billboard = handle_material->duplicate(); - handle_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - handle2_material = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - handle2_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - handle2_material->set_flag(SpatialMaterial::FLAG_USE_POINT_SIZE, true); - handle_t = SpatialEditor::get_singleton()->get_icon("Editor3DHandle", "EditorIcons"); - handle2_material->set_point_size(handle_t->get_width()); - handle2_material->set_texture(SpatialMaterial::TEXTURE_ALBEDO, handle_t); - handle2_material->set_albedo(Color(1, 1, 1)); - handle2_material->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - handle2_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - handle2_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - handle2_material->set_on_top_of_alpha(); - handle2_material_billboard = handle2_material->duplicate(); - handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - handle2_material_billboard->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - handle2_material_billboard->set_on_top_of_alpha(); - - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/light", Color(1, 1, 0.2)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/stream_player_3d", Color(0.4, 0.8, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/camera", Color(0.8, 0.4, 0.8)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/visibility_notifier", Color(0.8, 0.5, 0.7)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/particles", Color(0.8, 0.7, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/reflection_probe", Color(0.6, 1, 0.5)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/gi_probe", Color(0.5, 1, 0.6)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/baked_indirect_light", Color(0.5, 0.6, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/shape", Color(0.5, 0.7, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint", Color(0.5, 0.8, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_a", Color(0.6, 0.8, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/joint_body_b", Color(0.6, 0.9, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge", Color(0.5, 1, 1)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_edge_disabled", Color(0.7, 0.7, 0.7)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid", Color(0.5, 1, 1, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/navigation_solid_disabled", Color(0.7, 0.7, 0.7, 0.4)); - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/instanced", Color(0.7, 0.7, 0.7, 0.5)); - -#if 0 - light_material = create_line_material(Color(1, 1, 0.2)); - light_material_omni = create_line_material(Color(1, 1, 0.2)); - light_material_omni->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - light_material_omni_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - light_material_omni_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - light_material_omni_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - light_material_omni_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - light_material_omni_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - light_material_omni_icon->set_albedo(Color(1, 1, 1, 0.9)); - light_material_omni_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoLight", "EditorIcons")); - light_material_omni_icon->set_flag(SpatialMaterial::FLAG_FIXED_SIZE, true); - light_material_omni_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - - light_material_directional_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - light_material_directional_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - light_material_directional_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - light_material_directional_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - light_material_directional_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - light_material_directional_icon->set_albedo(Color(1, 1, 1, 0.9)); - light_material_directional_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoDirectionalLight", "EditorIcons")); - light_material_directional_icon->set_billboard_mode(SpatialMaterial::BILLBOARD_ENABLED); - light_material_directional_icon->set_depth_scale(1); - - camera_material = create_line_material(Color(1.0, 0.5, 1.0)); - - navmesh_edge_material = create_line_material(Color(0.1, 0.8, 1.0)); - navmesh_solid_material = create_solid_material(Color(0.1, 0.8, 1.0, 0.4)); - navmesh_edge_material->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, false); - navmesh_edge_material->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, false); - navmesh_solid_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); - - navmesh_edge_material_disabled = create_line_material(Color(1.0, 0.8, 0.1)); - navmesh_solid_material_disabled = create_solid_material(Color(1.0, 0.8, 0.1, 0.4)); - navmesh_edge_material_disabled->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, false); - navmesh_edge_material_disabled->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, false); - navmesh_solid_material_disabled->set_cull_mode(SpatialMaterial::CULL_DISABLED); - - skeleton_material = create_line_material(Color(0.6, 1.0, 0.3)); - skeleton_material->set_cull_mode(SpatialMaterial::CULL_DISABLED); - skeleton_material->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - skeleton_material->set_on_top_of_alpha(); - skeleton_material->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - - //position 3D Shared mesh - - pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs, 0, 0)); - cursor_points.push_back(Vector3(-cs, 0, 0)); - cursor_points.push_back(Vector3(0, +cs, 0)); - cursor_points.push_back(Vector3(0, -cs, 0)); - cursor_points.push_back(Vector3(0, 0, +cs)); - cursor_points.push_back(Vector3(0, 0, -cs)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - pos3d_mesh->surface_set_material(0, mat); - } - - listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - cursor_points.push_back(Vector3(0, 0, 0)); - cursor_points.push_back(Vector3(0, 0, -1.0)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - listener_line_mesh->surface_set_material(0, mat); - } - - room_material = create_line_material(Color(1.0, 0.6, 0.9)); - portal_material = create_line_material(Color(1.0, 0.8, 0.6)); - raycast_material = create_line_material(Color(1.0, 0.8, 0.6)); - car_wheel_material = create_line_material(Color(0.6, 0.8, 1.0)); - visibility_notifier_material = create_line_material(Color(1.0, 0.5, 1.0)); - particles_material = create_line_material(Color(1.0, 1.0, 0.5)); - reflection_probe_material = create_line_material(Color(0.5, 1.0, 0.7)); - reflection_probe_material_internal = create_line_material(Color(0.3, 0.8, 0.5, 0.15)); - gi_probe_material = create_line_material(Color(0.7, 1.0, 0.5)); - gi_probe_material_internal = create_line_material(Color(0.5, 0.8, 0.3, 0.1)); - joint_material = create_line_material(Color(0.6, 0.8, 1.0)); - - stream_player_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - stream_player_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - stream_player_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - stream_player_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - stream_player_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - stream_player_icon->set_albedo(Color(1, 1, 1, 0.9)); - stream_player_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoSpatialStreamPlayer", "EditorIcons")); - - visibility_notifier_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - visibility_notifier_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - visibility_notifier_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - visibility_notifier_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - visibility_notifier_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - visibility_notifier_icon->set_albedo(Color(1, 1, 1, 0.9)); - visibility_notifier_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("Visible", "EditorIcons")); - - listener_icon = Ref<SpatialMaterial>(memnew(SpatialMaterial)); - listener_icon->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - listener_icon->set_cull_mode(SpatialMaterial::CULL_DISABLED); - listener_icon->set_depth_draw_mode(SpatialMaterial::DEPTH_DRAW_DISABLED); - listener_icon->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - listener_icon->set_albedo(Color(1, 1, 1, 0.9)); - listener_icon->set_texture(SpatialMaterial::TEXTURE_ALBEDO, SpatialEditor::get_singleton()->get_icon("GizmoListener", "EditorIcons")); - - { - - PoolVector<Vector3> vertices; - -#undef ADD_VTX -#define ADD_VTX(m_idx) \ - vertices.push_back(face_points[m_idx]); - - for (int i = 0; i < 6; i++) { - - Vector3 face_points[4]; - - for (int j = 0; j < 4; j++) { - - float v[3]; - v[0] = 1.0; - v[1] = 1 - 2 * ((j >> 1) & 1); - v[2] = v[1] * (1 - 2 * (j & 1)); - - for (int k = 0; k < 3; k++) { - - if (i < 3) - face_points[j][(i + k) % 3] = v[k]; - else - face_points[3 - j][(i + k) % 3] = -v[k]; - } - } - //tri 1 - ADD_VTX(0); - ADD_VTX(1); - ADD_VTX(2); - //tri 2 - ADD_VTX(2); - ADD_VTX(3); - ADD_VTX(0); - } - - test_cube_tm = Ref<TriangleMesh>(memnew(TriangleMesh)); - test_cube_tm->create(vertices); - } - - shape_material = create_line_material(Color(0.2, 1, 1.0)); -#endif - - pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - float cs = 0.25; - cursor_points.push_back(Vector3(+cs, 0, 0)); - cursor_points.push_back(Vector3(-cs, 0, 0)); - cursor_points.push_back(Vector3(0, +cs, 0)); - cursor_points.push_back(Vector3(0, -cs, 0)); - cursor_points.push_back(Vector3(0, 0, +cs)); - cursor_points.push_back(Vector3(0, 0, -cs)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(1, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 1, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 1, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - pos3d_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - pos3d_mesh->surface_set_material(0, mat); - } - - listener_line_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - { - - PoolVector<Vector3> cursor_points; - PoolVector<Color> cursor_colors; - cursor_points.push_back(Vector3(0, 0, 0)); - cursor_points.push_back(Vector3(0, 0, -1.0)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - cursor_colors.push_back(Color(0.5, 0.5, 0.5, 0.7)); - - Ref<SpatialMaterial> mat = memnew(SpatialMaterial); - mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); - mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); - mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); - mat->set_line_width(3); - Array d; - d.resize(VS::ARRAY_MAX); - d[Mesh::ARRAY_VERTEX] = cursor_points; - d[Mesh::ARRAY_COLOR] = cursor_colors; - listener_line_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, d); - listener_line_mesh->surface_set_material(0, mat); - } -} diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h index 198d028516..6f29e9d999 100644 --- a/editor/spatial_editor_gizmos.h +++ b/editor/spatial_editor_gizmos.h @@ -49,193 +49,127 @@ #include "scene/3d/ray_cast.h" #include "scene/3d/reflection_probe.h" #include "scene/3d/room_instance.h" +#include "scene/3d/spring_arm.h" #include "scene/3d/sprite_3d.h" #include "scene/3d/vehicle_body.h" #include "scene/3d/visibility_notifier.h" class Camera; -class EditorSpatialGizmo : public SpatialEditorGizmo { +class LightSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(EditorSpatialGizmo, SpatialGizmo); + GDCLASS(LightSpatialGizmoPlugin, EditorSpatialGizmoPlugin); - struct Instance { - - RID instance; - Ref<ArrayMesh> mesh; - RID skeleton; - bool billboard; - bool unscaled; - bool can_intersect; - bool extra_margin; - Instance() { - - billboard = false; - unscaled = false; - can_intersect = false; - extra_margin = false; - } - - void create_instance(Spatial *p_base); - }; - - Vector<Vector3> collision_segments; - Ref<TriangleMesh> collision_mesh; - - struct Handle { - Vector3 pos; - bool billboard; - }; - - Vector<Vector3> handles; - Vector<Vector3> secondary_handles; - float selectable_icon_size = -1.0f; - bool billboard_handle; +public: + bool has_gizmo(Spatial *p_spatial); + String get_name() const; - bool valid; - Spatial *base; - Vector<Instance> instances; - Spatial *spatial_node; + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); + void redraw(EditorSpatialGizmo *p_gizmo); - void _set_spatial_node(Node *p_node) { set_spatial_node(Object::cast_to<Spatial>(p_node)); } + LightSpatialGizmoPlugin(); +}; -protected: - void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false); - void add_mesh(const Ref<ArrayMesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID()); - void add_collision_segments(const Vector<Vector3> &p_lines); - void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh); - void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1); - void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false); - void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3()); +class AudioStreamPlayer3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - void set_spatial_node(Spatial *p_node); - const Spatial *get_spatial_node() const { return spatial_node; } + GDCLASS(AudioStreamPlayer3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin); - static void _bind_methods(); +public: + bool has_gizmo(Spatial *p_spatial); + String get_name() const; - Ref<SpatialMaterial> create_material(const String &p_name, const Color &p_color, bool p_billboard = false, bool p_on_top = false, bool p_use_vertex_color = false); - Ref<SpatialMaterial> create_icon_material(const String &p_name, const Ref<Texture> &p_texture, bool p_on_top = false, const Color &p_albedo = Color(1, 1, 1, 1)); + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); + void redraw(EditorSpatialGizmo *p_gizmo); -public: - virtual Vector3 get_handle_pos(int p_idx) const; - virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum); - virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); - - void clear(); - void create(); - void transform(); - virtual void redraw(); - void free(); - virtual bool is_editable() const; - virtual bool can_draw() const; - - EditorSpatialGizmo(); - ~EditorSpatialGizmo(); + AudioStreamPlayer3DSpatialGizmoPlugin(); }; -class LightSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(LightSpatialGizmo, EditorSpatialGizmo); +class CameraSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - Light *light; + GDCLASS(CameraSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; - void redraw(); - LightSpatialGizmo(Light *p_light = NULL); -}; + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); + void redraw(EditorSpatialGizmo *p_gizmo); -class AudioStreamPlayer3DSpatialGizmo : public EditorSpatialGizmo { + CameraSpatialGizmoPlugin(); +}; - GDCLASS(AudioStreamPlayer3DSpatialGizmo, EditorSpatialGizmo); +class MeshInstanceSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - AudioStreamPlayer3D *player; + GDCLASS(MeshInstanceSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + bool can_be_hidden() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - AudioStreamPlayer3DSpatialGizmo(AudioStreamPlayer3D *p_player = NULL); + MeshInstanceSpatialGizmoPlugin(); }; -class CameraSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(CameraSpatialGizmo, EditorSpatialGizmo); +class Sprite3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - Camera *camera; + GDCLASS(Sprite3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + bool can_be_hidden() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - CameraSpatialGizmo(Camera *p_camera = NULL); + Sprite3DSpatialGizmoPlugin(); }; -class MeshInstanceSpatialGizmo : public EditorSpatialGizmo { +class Position3DSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(MeshInstanceSpatialGizmo, EditorSpatialGizmo); + GDCLASS(Position3DSpatialGizmoPlugin, EditorSpatialGizmoPlugin); - MeshInstance *mesh; + Ref<ArrayMesh> pos3d_mesh; + Vector<Vector3> cursor_points; public: - virtual bool can_draw() const; - void redraw(); - MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL); -}; - -class Sprite3DSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(Sprite3DSpatialGizmo, EditorSpatialGizmo); - - SpriteBase3D *sprite; + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); -public: - virtual bool can_draw() const; - void redraw(); - Sprite3DSpatialGizmo(SpriteBase3D *p_sprite = NULL); + Position3DSpatialGizmoPlugin(); }; -class Position3DSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(Position3DSpatialGizmo, EditorSpatialGizmo); +class SkeletonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - Position3D *p3d; + GDCLASS(SkeletonSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - void redraw(); - Position3DSpatialGizmo(Position3D *p_p3d = NULL); -}; - -class SkeletonSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(SkeletonSpatialGizmo, EditorSpatialGizmo); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); - Skeleton *skel; - -public: - void redraw(); - SkeletonSpatialGizmo(Skeleton *p_skel = NULL); + SkeletonSpatialGizmoPlugin(); }; -class PhysicalBoneSpatialGizmo : public EditorSpatialGizmo { - GDCLASS(PhysicalBoneSpatialGizmo, EditorSpatialGizmo); +class PhysicalBoneSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - PhysicalBone *physical_bone; + GDCLASS(PhysicalBoneSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - //virtual Transform get_global_gizmo_transform(); - virtual void redraw(); - PhysicalBoneSpatialGizmo(PhysicalBone *p_pb = NULL); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); + + PhysicalBoneSpatialGizmoPlugin(); }; #if 0 @@ -251,154 +185,176 @@ public: }; #endif -class VisibilityNotifierGizmo : public EditorSpatialGizmo { - - GDCLASS(VisibilityNotifierGizmo, EditorSpatialGizmo); +class RayCastSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - VisibilityNotifier *notifier; + GDCLASS(RayCastSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - VisibilityNotifierGizmo(VisibilityNotifier *p_notifier = NULL); + RayCastSpatialGizmoPlugin(); }; -class ParticlesGizmo : public EditorSpatialGizmo { - - GDCLASS(ParticlesGizmo, EditorSpatialGizmo); +class SpringArmSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - Particles *particles; + GDCLASS(SpringArmSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - ParticlesGizmo(Particles *p_particles = NULL); + SpringArmSpatialGizmoPlugin(); }; -class ReflectionProbeGizmo : public EditorSpatialGizmo { - - GDCLASS(ReflectionProbeGizmo, EditorSpatialGizmo); +class VehicleWheelSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - ReflectionProbe *probe; + GDCLASS(VehicleWheelSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - ReflectionProbeGizmo(ReflectionProbe *p_probe = NULL); + VehicleWheelSpatialGizmoPlugin(); }; -class GIProbeGizmo : public EditorSpatialGizmo { +class SoftBodySpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(GIProbeGizmo, EditorSpatialGizmo); - - GIProbe *probe; + GDCLASS(SoftBodySpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + bool is_selectable_when_hidden() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - GIProbeGizmo(GIProbe *p_probe = NULL); -}; + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel); + bool is_gizmo_handle_highlighted(const EditorSpatialGizmo *p_gizmo, int idx) const; -class BakedIndirectLightGizmo : public EditorSpatialGizmo { + SoftBodySpatialGizmoPlugin(); +}; - GDCLASS(BakedIndirectLightGizmo, EditorSpatialGizmo); +class VisibilityNotifierGizmoPlugin : public EditorSpatialGizmoPlugin { - BakedLightmap *baker; + GDCLASS(VisibilityNotifierGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); - void redraw(); - BakedIndirectLightGizmo(BakedLightmap *p_baker = NULL); + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); + + VisibilityNotifierGizmoPlugin(); }; -class SoftBodySpatialGizmo : public EditorSpatialGizmo { - GDCLASS(SoftBodySpatialGizmo, EditorSpatialGizmo); +class ParticlesGizmoPlugin : public EditorSpatialGizmoPlugin { - class SoftBody *soft_body; - //RID physics_sphere_shape; // Used for raycast that doesn't work, in this moment, with softbody + GDCLASS(ParticlesGizmoPlugin, EditorSpatialGizmoPlugin); public: - void redraw(); - virtual bool intersect_ray(Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + bool is_selectable_when_hidden() const; + void redraw(EditorSpatialGizmo *p_gizmo); - virtual bool is_gizmo_handle_highlighted(int idx) const; + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); - SoftBodySpatialGizmo(SoftBody *p_soft_physics_body = NULL); - ~SoftBodySpatialGizmo(); + ParticlesGizmoPlugin(); }; -class CollisionShapeSpatialGizmo : public EditorSpatialGizmo { +class ReflectionProbeGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(CollisionShapeSpatialGizmo, EditorSpatialGizmo); - - CollisionShape *cs; + GDCLASS(ReflectionProbeGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); - void redraw(); - CollisionShapeSpatialGizmo(CollisionShape *p_cs = NULL); -}; + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); -class CollisionPolygonSpatialGizmo : public EditorSpatialGizmo { + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); - GDCLASS(CollisionPolygonSpatialGizmo, EditorSpatialGizmo); + ReflectionProbeGizmoPlugin(); +}; - CollisionPolygon *polygon; +class GIProbeGizmoPlugin : public EditorSpatialGizmoPlugin { + + GDCLASS(GIProbeGizmoPlugin, EditorSpatialGizmoPlugin); public: - void redraw(); - CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon = NULL); -}; + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); -class RayCastSpatialGizmo : public EditorSpatialGizmo { + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); - GDCLASS(RayCastSpatialGizmo, EditorSpatialGizmo); + GIProbeGizmoPlugin(); +}; + +class BakedIndirectLightGizmoPlugin : public EditorSpatialGizmoPlugin { - RayCast *raycast; + GDCLASS(BakedIndirectLightGizmoPlugin, EditorSpatialGizmoPlugin); public: - void redraw(); - RayCastSpatialGizmo(RayCast *p_raycast = NULL); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); + + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); + + BakedIndirectLightGizmoPlugin(); }; -class VehicleWheelSpatialGizmo : public EditorSpatialGizmo { +class CollisionShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { + + GDCLASS(CollisionShapeSpatialGizmoPlugin, EditorSpatialGizmoPlugin); + +public: + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); + + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel = false); - GDCLASS(VehicleWheelSpatialGizmo, EditorSpatialGizmo); + CollisionShapeSpatialGizmoPlugin(); +}; - VehicleWheel *car_wheel; +class CollisionPolygonSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { + GDCLASS(CollisionPolygonSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - void redraw(); - VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel = NULL); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); + CollisionPolygonSpatialGizmoPlugin(); }; -class NavigationMeshSpatialGizmo : public EditorSpatialGizmo { +class NavigationMeshSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(NavigationMeshSpatialGizmo, EditorSpatialGizmo); + GDCLASS(NavigationMeshSpatialGizmoPlugin, EditorSpatialGizmoPlugin); struct _EdgeKey { @@ -408,11 +364,12 @@ class NavigationMeshSpatialGizmo : public EditorSpatialGizmo { bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; } }; - NavigationMeshInstance *navmesh; - public: - void redraw(); - NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh = NULL); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); + + NavigationMeshSpatialGizmoPlugin(); }; class JointGizmosDrawer { @@ -421,7 +378,7 @@ public: static Basis look_body_toward(Vector3::Axis p_axis, const Transform &joint_transform, const Transform &body_transform); static Basis look_body_toward_x(const Transform &p_joint_transform, const Transform &p_body_transform); static Basis look_body_toward_y(const Transform &p_joint_transform, const Transform &p_body_transform); - /// Special function just used for physics joints, it that returns a basis constrained toward Joint Z axis + /// Special function just used for physics joints, it returns a basis constrained toward Joint Z axis /// with axis X and Y that are looking toward the body and oriented toward up static Basis look_body_toward_z(const Transform &p_joint_transform, const Transform &p_body_transform); @@ -430,66 +387,20 @@ public: static void draw_cone(const Transform &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points); }; -class PinJointSpatialGizmo : public EditorSpatialGizmo { +class JointSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(PinJointSpatialGizmo, EditorSpatialGizmo); - - PinJoint *p3d; - -public: - static void CreateGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points); - - void redraw(); - PinJointSpatialGizmo(PinJoint *p_p3d = NULL); -}; - -class HingeJointSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(HingeJointSpatialGizmo, EditorSpatialGizmo); - - HingeJoint *p3d; + GDCLASS(JointSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); - - void redraw(); - HingeJointSpatialGizmo(HingeJoint *p_p3d = NULL); -}; - -class SliderJointSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(SliderJointSpatialGizmo, EditorSpatialGizmo); - - SliderJoint *p3d; - -public: - static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); - - void redraw(); - SliderJointSpatialGizmo(SliderJoint *p_p3d = NULL); -}; - -class ConeTwistJointSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(ConeTwistJointSpatialGizmo, EditorSpatialGizmo); - - ConeTwistJoint *p3d; - -public: - static void CreateGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); - - void redraw(); - ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d = NULL); -}; - -class Generic6DOFJointSpatialGizmo : public EditorSpatialGizmo { - - GDCLASS(Generic6DOFJointSpatialGizmo, EditorSpatialGizmo); - - Generic6DOFJoint *p3d; - -public: - static void CreateGizmo( + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + void redraw(EditorSpatialGizmo *p_gizmo); + + static void CreatePinJointGizmo(const Transform &p_offset, Vector<Vector3> &r_cursor_points); + static void CreateHingeJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); + static void CreateSliderJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); + static void CreateConeTwistJointGizmo(const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, const Transform &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); + static void CreateGeneric6DOFJointGizmo( const Transform &p_offset, const Transform &p_trs_joint, const Transform &p_trs_body_a, @@ -516,26 +427,7 @@ public: Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points); - void redraw(); - Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d = NULL); + JointSpatialGizmoPlugin(); }; -class SpatialEditorGizmos { - -public: - HashMap<String, Ref<SpatialMaterial> > material_cache; - - Ref<SpatialMaterial> handle2_material; - Ref<SpatialMaterial> handle2_material_billboard; - Ref<SpatialMaterial> handle_material; - Ref<SpatialMaterial> handle_material_billboard; - Ref<Texture> handle_t; - Ref<ArrayMesh> pos3d_mesh; - Ref<ArrayMesh> listener_line_mesh; - static SpatialEditorGizmos *singleton; - - Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial); - - SpatialEditorGizmos(); -}; #endif // SPATIAL_EDITOR_GIZMOS_H diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 9263a9ba6d..70f70e7e5f 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -163,6 +163,18 @@ Variant BulletPhysicsServer::shape_get_data(RID p_shape) const { return shape->get_data(); } +void BulletPhysicsServer::shape_set_margin(RID p_shape, real_t p_margin) { + ShapeBullet *shape = shape_owner.get(p_shape); + ERR_FAIL_COND(!shape); + shape->set_margin(p_margin); +} + +real_t BulletPhysicsServer::shape_get_margin(RID p_shape) const { + ShapeBullet *shape = shape_owner.get(p_shape); + ERR_FAIL_COND_V(!shape, 0.0); + return shape->get_margin(); +} + real_t BulletPhysicsServer::shape_get_custom_solver_bias(RID p_shape) const { //WARN_PRINT("Bias not supported by Bullet physics engine"); return 0.; @@ -644,20 +656,6 @@ float BulletPhysicsServer::body_get_param(RID p_body, BodyParameter p_param) con return body->get_param(p_param); } -void BulletPhysicsServer::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) { - RigidBodyBullet *body = rigid_body_owner.get(p_body); - ERR_FAIL_COND(!body); - - body->set_combine_mode(p_param, p_mode); -} - -PhysicsServer::CombineMode BulletPhysicsServer::body_get_combine_mode(RID p_body, BodyParameter p_param) const { - RigidBodyBullet *body = rigid_body_owner.get(p_body); - ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT); - - return body->get_combine_mode(p_param); -} - void BulletPhysicsServer::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -875,12 +873,20 @@ PhysicsDirectBodyState *BulletPhysicsServer::body_get_direct_state(RID p_body) { return BulletPhysicsDirectBodyState::get_singleton(body); } -bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result) { +bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result, bool p_exclude_raycast_shapes) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result); + return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, r_result, p_exclude_raycast_shapes); +} + +int BulletPhysicsServer::body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin) { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND_V(!body, 0); + ERR_FAIL_COND_V(!body->get_space(), 0); + + return body->get_space()->test_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin); } RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) { diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 2c5b7e51cf..e9c568d605 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -99,6 +99,9 @@ public: virtual ShapeType shape_get_type(RID p_shape) const; virtual Variant shape_get_data(RID p_shape) const; + virtual void shape_set_margin(RID p_shape, real_t p_margin); + virtual real_t shape_get_margin(RID p_shape) const; + /// Not supported virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias); /// Not supported @@ -213,9 +216,6 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); virtual float body_get_param(RID p_body, BodyParameter p_param) const; - virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode); - virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const; - virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin); virtual real_t body_get_kinematic_safe_margin(RID p_body) const; @@ -261,7 +261,8 @@ public: // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body); - virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL); + virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true); + virtual int body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin = 0.001); /* SOFT BODY API */ diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 197550d686..534034d707 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -30,6 +30,7 @@ #include "godot_result_callbacks.h" +#include "area_bullet.h" #include "bullet_types_converter.h" #include "collision_object_bullet.h" #include "rigid_body_bullet.h" @@ -51,11 +52,23 @@ bool GodotClosestRayResultCallback::needsCollision(btBroadphaseProxy *proxy0) co if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); - if (m_pickRay && gObj->is_ray_pickable()) { - return true; - } else if (m_exclude->has(gObj->get_self())) { + + if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) { + if (!collide_with_areas) + return false; + } else { + if (!collide_with_bodies) + return false; + } + + if (m_pickRay && !gObj->is_ray_pickable()) { + return false; + } + + if (m_exclude->has(gObj->get_self())) { return false; } + return true; } else { return false; @@ -124,6 +137,15 @@ bool GodotClosestConvexResultCallback::needsCollision(btBroadphaseProxy *proxy0) if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); + + if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) { + if (!collide_with_areas) + return false; + } else { + if (!collide_with_bodies) + return false; + } + if (m_exclude->has(gObj->get_self())) { return false; } @@ -144,6 +166,15 @@ bool GodotAllContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) co if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); + + if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) { + if (!collide_with_areas) + return false; + } else { + if (!collide_with_bodies) + return false; + } + if (m_exclude->has(gObj->get_self())) { return false; } @@ -189,6 +220,15 @@ bool GodotContactPairContactResultCallback::needsCollision(btBroadphaseProxy *pr if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); + + if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) { + if (!collide_with_areas) + return false; + } else { + if (!collide_with_bodies) + return false; + } + if (m_exclude->has(gObj->get_self())) { return false; } @@ -218,6 +258,15 @@ bool GodotRestInfoContactResultCallback::needsCollision(btBroadphaseProxy *proxy if (needs) { btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); + + if (CollisionObjectBullet::TYPE_AREA == gObj->getType()) { + if (!collide_with_areas) + return false; + } else { + if (!collide_with_bodies) + return false; + } + if (m_exclude->has(gObj->get_self())) { return false; } @@ -260,10 +309,19 @@ void GodotDeepPenetrationContactResultCallback::addContactPoint(const btVector3 if (m_penetration_distance > depth) { // Has penetration? - bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject(); + const bool isSwapped = m_manifoldPtr->getBody0() != m_body0Wrap->getCollisionObject(); m_penetration_distance = depth; m_other_compound_shape_index = isSwapped ? m_index0 : m_index1; - m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; m_pointWorld = isSwapped ? (pointInWorldOnB + (normalOnBInWorld * depth)) : pointInWorldOnB; + + const btCollisionObjectWrapper *bw0 = m_body0Wrap; + if (isSwapped) + bw0 = m_body1Wrap; + + if (bw0->getCollisionShape()->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) { + m_pointNormalWorld = bw0->m_worldTransform.getBasis().transpose() * btVector3(0, 0, 1); + } else { + m_pointNormalWorld = isSwapped ? normalOnBInWorld * -1 : normalOnBInWorld; + } } } diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h index 363051f24c..3948f43c00 100644 --- a/modules/bullet/godot_result_callbacks.h +++ b/modules/bullet/godot_result_callbacks.h @@ -56,12 +56,17 @@ struct GodotClosestRayResultCallback : public btCollisionWorld::ClosestRayResult bool m_pickRay; int m_shapeId; + bool collide_with_bodies; + bool collide_with_areas; + public: - GodotClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const Set<RID> *p_exclude) : + GodotClosestRayResultCallback(const btVector3 &rayFromWorld, const btVector3 &rayToWorld, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) : btCollisionWorld::ClosestRayResultCallback(rayFromWorld, rayToWorld), m_exclude(p_exclude), m_pickRay(false), - m_shapeId(0) {} + m_shapeId(0), + collide_with_bodies(p_collide_with_bodies), + collide_with_areas(p_collide_with_areas) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -108,9 +113,14 @@ public: const Set<RID> *m_exclude; int m_shapeId; - GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude) : + bool collide_with_bodies; + bool collide_with_areas; + + GodotClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) : btCollisionWorld::ClosestConvexResultCallback(convexFromWorld, convexToWorld), - m_exclude(p_exclude) {} + m_exclude(p_exclude), + collide_with_bodies(p_collide_with_bodies), + collide_with_areas(p_collide_with_areas) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -125,12 +135,17 @@ public: int m_count; const Set<RID> *m_exclude; - GodotAllContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude) : + bool collide_with_bodies; + bool collide_with_areas; + + GodotAllContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeResult *p_results, int p_resultMax, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) : m_self_object(p_self_object), m_results(p_results), m_exclude(p_exclude), m_resultMax(p_resultMax), - m_count(0) {} + m_count(0), + collide_with_bodies(p_collide_with_bodies), + collide_with_areas(p_collide_with_areas) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -146,12 +161,17 @@ public: int m_count; const Set<RID> *m_exclude; - GodotContactPairContactResultCallback(btCollisionObject *p_self_object, Vector3 *p_results, int p_resultMax, const Set<RID> *p_exclude) : + bool collide_with_bodies; + bool collide_with_areas; + + GodotContactPairContactResultCallback(btCollisionObject *p_self_object, Vector3 *p_results, int p_resultMax, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) : m_self_object(p_self_object), m_results(p_results), m_exclude(p_exclude), m_resultMax(p_resultMax), - m_count(0) {} + m_count(0), + collide_with_bodies(p_collide_with_bodies), + collide_with_areas(p_collide_with_areas) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; @@ -167,13 +187,17 @@ public: const btCollisionObject *m_rest_info_collision_object; btVector3 m_rest_info_bt_point; const Set<RID> *m_exclude; + bool collide_with_bodies; + bool collide_with_areas; - GodotRestInfoContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeRestInfo *p_result, const Set<RID> *p_exclude) : + GodotRestInfoContactResultCallback(btCollisionObject *p_self_object, PhysicsDirectSpaceState::ShapeRestInfo *p_result, const Set<RID> *p_exclude, bool p_collide_with_bodies, bool p_collide_with_areas) : m_self_object(p_self_object), m_result(p_result), m_exclude(p_exclude), m_collided(false), - m_min_distance(0) {} + m_min_distance(0), + collide_with_bodies(p_collide_with_bodies), + collide_with_areas(p_collide_with_areas) {} virtual bool needsCollision(btBroadphaseProxy *proxy0) const; diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 81a62edba6..9c0e802be5 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -265,8 +265,6 @@ RigidBodyBullet::RigidBodyBullet() : angularDamp(0), can_sleep(true), omit_forces_integration(false), - restitution_combine_mode(PhysicsServer::COMBINE_MODE_INHERIT), - friction_combine_mode(PhysicsServer::COMBINE_MODE_INHERIT), force_integration_callback(NULL), isTransformChanged(false), previousActiveState(true), @@ -761,22 +759,6 @@ Vector3 RigidBodyBullet::get_angular_velocity() const { return gVec; } -void RigidBodyBullet::set_combine_mode(const PhysicsServer::BodyParameter p_param, const PhysicsServer::CombineMode p_mode) { - if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) { - restitution_combine_mode = p_mode; - } else { - friction_combine_mode = p_mode; - } -} - -PhysicsServer::CombineMode RigidBodyBullet::get_combine_mode(PhysicsServer::BodyParameter p_param) const { - if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) { - return restitution_combine_mode; - } else { - return friction_combine_mode; - } -} - void RigidBodyBullet::set_transform__bullet(const btTransform &p_global_transform) { if (mode == PhysicsServer::BODY_MODE_KINEMATIC) { // The kinematic use MotionState class diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 35af3b90d8..f03009bce9 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -203,9 +203,6 @@ private: bool can_sleep; bool omit_forces_integration; - PhysicsServer::CombineMode restitution_combine_mode; - PhysicsServer::CombineMode friction_combine_mode; - Vector<CollisionData> collisions; // these parameters are used to avoid vector resize int maxCollisionsDetection; @@ -301,12 +298,6 @@ public: void set_angular_velocity(const Vector3 &p_velocity); Vector3 get_angular_velocity() const; - void set_combine_mode(const PhysicsServer::BodyParameter p_param, const PhysicsServer::CombineMode p_mode); - PhysicsServer::CombineMode get_combine_mode(PhysicsServer::BodyParameter p_param) const; - - _FORCE_INLINE_ PhysicsServer::CombineMode get_restitution_combine_mode() const { return restitution_combine_mode; } - _FORCE_INLINE_ PhysicsServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; } - virtual void set_transform__bullet(const btTransform &p_global_transform); virtual const btTransform &get_transform__bullet() const; diff --git a/modules/bullet/shape_bullet.cpp b/modules/bullet/shape_bullet.cpp index e4c1a5f9b5..fab8d0cf3d 100644 --- a/modules/bullet/shape_bullet.cpp +++ b/modules/bullet/shape_bullet.cpp @@ -44,19 +44,20 @@ @author AndreaCatania */ -ShapeBullet::ShapeBullet() {} +ShapeBullet::ShapeBullet() : + margin(0.04) {} ShapeBullet::~ShapeBullet() {} -btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin) { +btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) { btVector3 s; G_TO_B(p_implicit_scale, s); - return create_bt_shape(s, p_margin); + return create_bt_shape(s, p_extra_edge); } btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const { p_btShape->setUserPointer(const_cast<ShapeBullet *>(this)); - p_btShape->setMargin(0.); + p_btShape->setMargin(margin); return p_btShape; } @@ -93,6 +94,15 @@ const Map<ShapeOwnerBullet *, int> &ShapeBullet::get_owners() const { return owners; } +void ShapeBullet::set_margin(real_t p_margin) { + margin = p_margin; + notifyShapeChanged(); +} + +real_t ShapeBullet::get_margin() const { + return margin; +} + btEmptyShape *ShapeBullet::create_shape_empty() { return bulletnew(btEmptyShape); } @@ -166,7 +176,7 @@ void PlaneShapeBullet::setup(const Plane &p_plane) { notifyShapeChanged(); } -btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { +btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btVector3 btPlaneNormal; G_TO_B(plane.normal, btPlaneNormal); return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d)); @@ -194,8 +204,8 @@ void SphereShapeBullet::setup(real_t p_radius) { notifyShapeChanged(); } -btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { - return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_margin)); +btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { + return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge)); } /* Box */ @@ -221,8 +231,8 @@ void BoxShapeBullet::setup(const Vector3 &p_half_extents) { notifyShapeChanged(); } -btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { - return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_margin, p_margin, p_margin))); +btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { + return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge))); } /* Capsule */ @@ -254,8 +264,8 @@ void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) { notifyShapeChanged(); } -btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { - return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin)); +btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { + return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge)); } /* Cylinder */ @@ -329,11 +339,10 @@ void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) { notifyShapeChanged(); } -btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { +btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btCollisionShape *cs(ShapeBullet::create_shape_convex(vertices)); cs->setLocalScaling(p_implicit_scale); prepare(cs); - cs->setMargin(p_margin); return cs; } @@ -402,14 +411,13 @@ void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) { notifyShapeChanged(); } -btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { +btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape); if (!cs) // This is necessary since if 0 faces the creation of concave return NULL cs = ShapeBullet::create_shape_empty(); cs->setLocalScaling(p_implicit_scale); prepare(cs); - cs->setMargin(p_margin); return cs; } @@ -495,11 +503,10 @@ void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int notifyShapeChanged(); } -btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { +btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height)); cs->setLocalScaling(p_implicit_scale); prepare(cs); - cs->setMargin(p_margin); return cs; } @@ -533,6 +540,6 @@ void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) { notifyShapeChanged(); } -btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { - return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_margin, slips_on_slope)); +btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { + return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope)); } diff --git a/modules/bullet/shape_bullet.h b/modules/bullet/shape_bullet.h index 16a5ac1fc6..638e044e6a 100644 --- a/modules/bullet/shape_bullet.h +++ b/modules/bullet/shape_bullet.h @@ -52,6 +52,7 @@ class btBvhTriangleMeshShape; class ShapeBullet : public RIDBullet { Map<ShapeOwnerBullet *, int> owners; + real_t margin; protected: /// return self @@ -62,14 +63,17 @@ public: ShapeBullet(); virtual ~ShapeBullet(); - btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_margin = 0); - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0) = 0; + btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0; void add_owner(ShapeOwnerBullet *p_owner); void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false); bool is_owner(ShapeOwnerBullet *p_owner) const; const Map<ShapeOwnerBullet *, int> &get_owners() const; + void set_margin(real_t p_margin); + real_t get_margin() const; + /// Setup the shape virtual void set_data(const Variant &p_data) = 0; virtual Variant get_data() const = 0; @@ -100,7 +104,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(const Plane &p_plane); @@ -117,7 +121,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(real_t p_radius); @@ -134,7 +138,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(const Vector3 &p_half_extents); @@ -153,7 +157,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(real_t p_height, real_t p_radius); @@ -189,7 +193,7 @@ public: void get_vertices(Vector<Vector3> &out_vertices); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(const Vector<Vector3> &p_vertices); @@ -207,7 +211,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(PoolVector<Vector3> p_faces); @@ -227,7 +231,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height); @@ -244,7 +248,7 @@ public: virtual void set_data(const Variant &p_data); virtual Variant get_data() const; virtual PhysicsServer::ShapeType get_type() const; - virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0); + virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0); private: void setup(real_t p_length, bool p_slips_on_slope); diff --git a/modules/bullet/soft_body_bullet.cpp b/modules/bullet/soft_body_bullet.cpp index 1686a6e87e..9fc7230f91 100644 --- a/modules/bullet/soft_body_bullet.cpp +++ b/modules/bullet/soft_body_bullet.cpp @@ -123,7 +123,7 @@ void SoftBodyBullet::update_visual_server(SoftBodyVisualServerHandler *p_visual_ void SoftBodyBullet::set_soft_mesh(const Ref<Mesh> &p_mesh) { - if (p_mesh.is_null() || !p_mesh->surface_is_softbody_friendly(0)) + if (p_mesh.is_null()) soft_mesh.unref(); else soft_mesh = p_mesh; diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 8454bea4eb..b5329bc347 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -61,7 +61,7 @@ BulletPhysicsDirectSpaceState::BulletPhysicsDirectSpaceState(SpaceBullet *p_spac PhysicsDirectSpaceState(), space(p_space) {} -int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -69,13 +69,13 @@ int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, Shape btVector3 bt_point; G_TO_B(p_point, bt_point); - btSphereShape sphere_point(0.f); + btSphereShape sphere_point(0.001f); btCollisionObject collision_object_point; collision_object_point.setCollisionShape(&sphere_point); collision_object_point.setWorldTransform(btTransform(btQuaternion::getIdentity(), bt_point)); // Setup query - GodotAllContactResultCallback btResult(&collision_object_point, r_results, p_result_max, &p_exclude); + GodotAllContactResultCallback btResult(&collision_object_point, r_results, p_result_max, &p_exclude, p_collide_with_bodies, p_collide_with_areas); btResult.m_collisionFilterGroup = 0; btResult.m_collisionFilterMask = p_collision_mask; space->dynamicsWorld->contactTest(&collision_object_point, btResult); @@ -84,7 +84,7 @@ int BulletPhysicsDirectSpaceState::intersect_point(const Vector3 &p_point, Shape return btResult.m_count; } -bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_pick_ray) { +bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_pick_ray) { btVector3 btVec_from; btVector3 btVec_to; @@ -93,7 +93,7 @@ bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const V G_TO_B(p_to, btVec_to); // setup query - GodotClosestRayResultCallback btResult(btVec_from, btVec_to, &p_exclude); + GodotClosestRayResultCallback btResult(btVec_from, btVec_to, &p_exclude, p_collide_with_bodies, p_collide_with_areas); btResult.m_collisionFilterGroup = 0; btResult.m_collisionFilterMask = p_collision_mask; btResult.m_pickRay = p_pick_ray; @@ -117,7 +117,7 @@ bool BulletPhysicsDirectSpaceState::intersect_ray(const Vector3 &p_from, const V } } -int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -139,7 +139,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra collision_object.setCollisionShape(btConvex); collision_object.setWorldTransform(bt_xform); - GodotAllContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude); + GodotAllContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude, p_collide_with_bodies, p_collide_with_areas); btQuery.m_collisionFilterGroup = 0; btQuery.m_collisionFilterMask = p_collision_mask; btQuery.m_closestDistanceThreshold = 0; @@ -150,7 +150,7 @@ int BulletPhysicsDirectSpaceState::intersect_shape(const RID &p_shape, const Tra return btQuery.m_count; } -bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, ShapeRestInfo *r_info) { +bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, ShapeRestInfo *r_info) { ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); btCollisionShape *btShape = shape->create_bt_shape(p_xform.basis.get_scale(), p_margin); @@ -171,7 +171,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btTransform bt_xform_to(bt_xform_from); bt_xform_to.getOrigin() += bt_motion; - GodotClosestConvexResultCallback btResult(bt_xform_from.getOrigin(), bt_xform_to.getOrigin(), &p_exclude); + GodotClosestConvexResultCallback btResult(bt_xform_from.getOrigin(), bt_xform_to.getOrigin(), &p_exclude, p_collide_with_bodies, p_collide_with_areas); btResult.m_collisionFilterGroup = 0; btResult.m_collisionFilterMask = p_collision_mask; @@ -197,7 +197,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf } /// Returns the list of contacts pairs in this order: Local contact, other body contact -bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -219,7 +219,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & collision_object.setCollisionShape(btConvex); collision_object.setWorldTransform(bt_xform); - GodotContactPairContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude); + GodotContactPairContactResultCallback btQuery(&collision_object, r_results, p_result_max, &p_exclude, p_collide_with_bodies, p_collide_with_areas); btQuery.m_collisionFilterGroup = 0; btQuery.m_collisionFilterMask = p_collision_mask; btQuery.m_closestDistanceThreshold = 0; @@ -231,7 +231,7 @@ bool BulletPhysicsDirectSpaceState::collide_shape(RID p_shape, const Transform & return btQuery.m_count; } -bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->get(p_shape); @@ -251,7 +251,7 @@ bool BulletPhysicsDirectSpaceState::rest_info(RID p_shape, const Transform &p_sh collision_object.setCollisionShape(btConvex); collision_object.setWorldTransform(bt_xform); - GodotRestInfoContactResultCallback btQuery(&collision_object, r_info, &p_exclude); + GodotRestInfoContactResultCallback btQuery(&collision_object, r_info, &p_exclude, p_collide_with_bodies, p_collide_with_areas); btQuery.m_collisionFilterGroup = 0; btQuery.m_collisionFilterMask = p_collision_mask; btQuery.m_closestDistanceThreshold = 0; @@ -554,42 +554,12 @@ BulletPhysicsDirectSpaceState *SpaceBullet::get_direct_state() { btScalar calculateGodotCombinedRestitution(const btCollisionObject *body0, const btCollisionObject *body1) { - const PhysicsServer::CombineMode cm = static_cast<RigidBodyBullet *>(body0->getUserPointer())->get_restitution_combine_mode(); - - switch (cm) { - case PhysicsServer::COMBINE_MODE_INHERIT: - if (static_cast<RigidBodyBullet *>(body1->getUserPointer())->get_restitution_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT) - return calculateGodotCombinedRestitution(body1, body0); - // else use MAX [This is used when the two bodies doesn't use physical material] - case PhysicsServer::COMBINE_MODE_MAX: - return MAX(body0->getRestitution(), body1->getRestitution()); - case PhysicsServer::COMBINE_MODE_MIN: - return MIN(body0->getRestitution(), body1->getRestitution()); - case PhysicsServer::COMBINE_MODE_MULTIPLY: - return body0->getRestitution() * body1->getRestitution(); - default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE: - return (body0->getRestitution() + body1->getRestitution()) / 2; - } + return CLAMP(body0->getRestitution() + body1->getRestitution(), 0, 1); } btScalar calculateGodotCombinedFriction(const btCollisionObject *body0, const btCollisionObject *body1) { - const PhysicsServer::CombineMode cm = static_cast<RigidBodyBullet *>(body0->getUserPointer())->get_friction_combine_mode(); - - switch (cm) { - case PhysicsServer::COMBINE_MODE_INHERIT: - if (static_cast<RigidBodyBullet *>(body1->getUserPointer())->get_friction_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT) - return calculateGodotCombinedFriction(body1, body0); - // else use MULTIPLY [This is used when the two bodies doesn't use physical material] - case PhysicsServer::COMBINE_MODE_MULTIPLY: - return body0->getFriction() * body1->getFriction(); - case PhysicsServer::COMBINE_MODE_MAX: - return MAX(body0->getFriction(), body1->getFriction()); - case PhysicsServer::COMBINE_MODE_MIN: - return MIN(body0->getFriction(), body1->getFriction()); - default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE: - return (body0->getFriction() * body1->getFriction()) / 2; - } + return ABS(MIN(body0->getFriction(), body1->getFriction())); } void SpaceBullet::create_empty_world(bool p_create_soft_world) { @@ -849,7 +819,7 @@ static Ref<SpatialMaterial> red_mat; static Ref<SpatialMaterial> blue_mat; #endif -bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result) { +bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes) { #if debug_test_motion /// Yes I know this is not good, but I've used it as fast debugging hack. @@ -924,6 +894,12 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f // Skip no convex shape continue; } + + if (p_exclude_raycast_shapes && p_body->get_bt_shape(shIndex)->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) { + // Skip rayshape in order to implement custom separation process + continue; + } + btConvexShape *convex_shape_test(static_cast<btConvexShape *>(p_body->get_bt_shape(shIndex))); btTransform shape_world_from = body_transform * p_body->get_kinematic_utilities()->shapes[shIndex].transform; @@ -954,11 +930,11 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f btVector3 __rec(0, 0, 0); RecoverResult r_recover_result; - has_penetration = recover_from_penetration(p_body, body_transform, 0, p_infinite_inertia, __rec, &r_recover_result); + has_penetration = recover_from_penetration(p_body, body_transform, 1, p_infinite_inertia, __rec, &r_recover_result); // Parse results if (r_result) { - B_TO_G(motion + initial_recover_motion, r_result->motion); + B_TO_G(motion + initial_recover_motion + __rec, r_result->motion); if (has_penetration) { @@ -994,6 +970,39 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f return has_penetration; } +int SpaceBullet::test_ray_separation(RigidBodyBullet *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, float p_margin) { + + btTransform body_transform; + G_TO_B(p_transform, body_transform); + UNSCALE_BT_BASIS(body_transform); + + btVector3 recover_motion(0, 0, 0); + + int rays_found; + + for (int t(RECOVERING_MOVEMENT_CYCLES); 0 < t; --t) { + int last_ray_index = recover_from_penetration_ray(p_body, body_transform, RECOVERING_MOVEMENT_SCALE, p_infinite_inertia, p_result_max, recover_motion, r_results); + + rays_found = MAX(last_ray_index, rays_found); + if (!rays_found) { + break; + } else { + body_transform.getOrigin() += recover_motion; + } + } + + //optimize results (remove non colliding) + for (int i = 0; i < rays_found; i++) { + if (r_results[i].collision_depth >= 0) { + rays_found--; + SWAP(r_results[i], r_results[rays_found]); + } + } + + B_TO_G(recover_motion, r_recover_motion); + return rays_found; +} + struct RecoverPenetrationBroadPhaseCallback : public btBroadphaseAabbCallback { private: const btCollisionObject *self_collision_object; @@ -1050,6 +1059,11 @@ bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTran continue; } + if (kin_shape.shape->getShapeType() == CUSTOM_CONVEX_SHAPE_TYPE) { + // Skip rayshape in order to implement custom separation process + continue; + } + body_shape_position = p_body_position * kin_shape.transform; body_shape_position_recovered = body_shape_position; body_shape_position_recovered.getOrigin() += r_delta_recover_movement; @@ -1152,7 +1166,6 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC if (contactPointResult.hasHit()) { r_delta_recover_movement += contactPointResult.m_pointNormalWorld * (contactPointResult.m_penetration_distance * -1 * p_recover_movement_scale); - if (r_recover_result) { if (contactPointResult.m_penetration_distance < r_recover_result->penetration_distance) { r_recover_result->hasPenetration = true; @@ -1168,3 +1181,79 @@ bool SpaceBullet::RFP_convex_world_test(const btConvexShape *p_shapeA, const btC } return false; } + +int SpaceBullet::recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results) { + + RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask()); + + btTransform body_shape_position; + btTransform body_shape_position_recovered; + + // Broad phase support + btVector3 minAabb, maxAabb; + + int ray_index = 0; + + // For each shape + for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { + + recover_broad_result.reset(); + + if (ray_index >= p_result_max) { + break; + } + + const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->shapes[kinIndex]); + if (!kin_shape.is_active()) { + continue; + } + + if (kin_shape.shape->getShapeType() != CUSTOM_CONVEX_SHAPE_TYPE) { + continue; + } + + body_shape_position = p_body_position * kin_shape.transform; + body_shape_position_recovered = body_shape_position; + body_shape_position_recovered.getOrigin() += r_delta_recover_movement; + + kin_shape.shape->getAabb(body_shape_position_recovered, minAabb, maxAabb); + dynamicsWorld->getBroadphase()->aabbTest(minAabb, maxAabb, recover_broad_result); + + for (int i = recover_broad_result.result_collision_objects.size() - 1; 0 <= i; --i) { + btCollisionObject *otherObject = recover_broad_result.result_collision_objects[i]; + if (p_infinite_inertia && !otherObject->isStaticOrKinematicObject()) { + otherObject->activate(); // Force activation of hitten rigid, soft body + continue; + } else if (!p_body->get_bt_collision_object()->checkCollideWith(otherObject) || !otherObject->checkCollideWith(p_body->get_bt_collision_object())) + continue; + + if (otherObject->getCollisionShape()->isCompound()) { + + // Each convex shape + btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape()); + for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) { + + RecoverResult r_recover_result; + if (RFP_convex_world_test(kin_shape.shape, cs->getChildShape(x), p_body->get_bt_collision_object(), otherObject, kinIndex, x, body_shape_position, otherObject->getWorldTransform() * cs->getChildTransform(x), p_recover_movement_scale, r_delta_recover_movement, &r_recover_result)) { + + const btRigidBody *btRigid = static_cast<const btRigidBody *>(otherObject); + CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(otherObject->getUserPointer()); + + r_results[ray_index].collision_depth = r_recover_result.penetration_distance; + B_TO_G(r_recover_result.pointWorld, r_results[ray_index].collision_point); + B_TO_G(r_recover_result.normal, r_results[ray_index].collision_normal); + B_TO_G(btRigid->getVelocityInLocalPoint(r_recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_results[ray_index].collider_velocity); + r_results[ray_index].collision_local_shape = kinIndex; + r_results[ray_index].collider_id = collisionObject->get_instance_id(); + r_results[ray_index].collider = collisionObject->get_self(); + r_results[ray_index].collider_shape = r_recover_result.other_compound_shape_index; + } + } + } + } + + ++ray_index; + } + + return ray_index; +} diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index 6b86fc2f03..517ec67ffa 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -73,13 +73,13 @@ private: public: BulletPhysicsDirectSpaceState(SpaceBullet *p_space); - virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_ray = false); - virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, ShapeRestInfo *r_info = NULL); + virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_ray = false); + virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, ShapeRestInfo *r_info = NULL); /// Returns the list of contacts pairs in this order: Local contact, other body contact - virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); + virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const; }; @@ -174,7 +174,8 @@ public: void update_gravity(); - bool test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result); + bool test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes); + int test_ray_separation(RigidBodyBullet *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, float p_margin); private: void create_empty_world(bool p_create_soft_world); @@ -208,5 +209,7 @@ private: /// This is an API that recover a kinematic object from penetration /// Using this we leave Bullet to select the best algorithm, For example GJK in case we have Convex Convex, or a Bullet accelerated algorithm bool RFP_convex_world_test(const btConvexShape *p_shapeA, const btCollisionShape *p_shapeB, btCollisionObject *p_objectA, btCollisionObject *p_objectB, int p_shapeId_A, int p_shapeId_B, const btTransform &p_transformA, const btTransform &p_transformB, btScalar p_recover_movement_scale, btVector3 &r_delta_recover_movement, RecoverResult *r_recover_result = NULL); + + int recover_from_penetration_ray(RigidBodyBullet *p_body, const btTransform &p_body_position, btScalar p_recover_movement_scale, bool p_infinite_inertia, int p_result_max, btVector3 &r_delta_recover_movement, PhysicsServer::SeparationResult *r_results); }; #endif diff --git a/modules/csg/csg.h b/modules/csg/csg.h index 53303a6533..2e07c23e28 100644 --- a/modules/csg/csg.h +++ b/modules/csg/csg.h @@ -34,9 +34,9 @@ #include "aabb.h" #include "dvector.h" #include "map.h" -#include "math_2d.h" #include "oa_hash_map.h" #include "plane.h" +#include "rect2.h" #include "scene/resources/material.h" #include "transform.h" #include "vector3.h" diff --git a/modules/csg/csg_gizmos.cpp b/modules/csg/csg_gizmos.cpp index 3b1ddfe4c0..f9744c72af 100644 --- a/modules/csg/csg_gizmos.cpp +++ b/modules/csg/csg_gizmos.cpp @@ -32,7 +32,16 @@ /////////// -String CSGShapeSpatialGizmo::get_handle_name(int p_idx) const { +CSGShapeSpatialGizmoPlugin::CSGShapeSpatialGizmoPlugin() { + + Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.2, 0.5, 1, 0.1)); + create_material("shape_material", gizmo_color); + create_handle_material("handles"); +} + +String CSGShapeSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const { + + CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node()); if (Object::cast_to<CSGSphere>(cs)) { @@ -57,7 +66,9 @@ String CSGShapeSpatialGizmo::get_handle_name(int p_idx) const { return ""; } -Variant CSGShapeSpatialGizmo::get_handle_value(int p_idx) const { +Variant CSGShapeSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const { + + CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node()); if (Object::cast_to<CSGSphere>(cs)) { @@ -89,10 +100,12 @@ Variant CSGShapeSpatialGizmo::get_handle_value(int p_idx) const { return Variant(); } -void CSGShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 &p_point) { +void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point) { + + CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node()); Transform gt = cs->get_global_transform(); - gt.orthonormalize(); + //gt.orthonormalize(); Transform gi = gt.affine_inverse(); Vector3 ray_from = p_camera->project_ray_origin(p_point); @@ -170,7 +183,9 @@ void CSGShapeSpatialGizmo::set_handle(int p_idx, Camera *p_camera, const Point2 s->set_outer_radius(d); } } -void CSGShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bool p_cancel) { +void CSGShapeSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel) { + + CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node()); if (Object::cast_to<CSGSphere>(cs)) { CSGSphere *s = Object::cast_to<CSGSphere>(cs); @@ -260,12 +275,26 @@ void CSGShapeSpatialGizmo::commit_handle(int p_idx, const Variant &p_restore, bo ur->commit_action(); } } -void CSGShapeSpatialGizmo::redraw() { +bool CSGShapeSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) { + return Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial); +} - clear(); +String CSGShapeSpatialGizmoPlugin::get_name() const { + return "CSGShapes"; +} + +bool CSGShapeSpatialGizmoPlugin::is_selectable_when_hidden() const { + return true; +} - Color gizmo_color = EDITOR_GET("editors/3d_gizmos/gizmo_colors/csg"); - Ref<Material> material = create_material("shape_material", gizmo_color); +void CSGShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) { + + CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node()); + + p_gizmo->clear(); + + Ref<Material> material = get_material("shape_material", p_gizmo); + Ref<Material> handles_material = get_material("handles"); PoolVector<Vector3> faces = cs->get_brush_faces(); @@ -284,8 +313,8 @@ void CSGShapeSpatialGizmo::redraw() { } } - add_lines(lines, material); - add_collision_segments(lines); + p_gizmo->add_lines(lines, material); + p_gizmo->add_collision_segments(lines); if (Object::cast_to<CSGSphere>(cs)) { CSGSphere *s = Object::cast_to<CSGSphere>(cs); @@ -293,7 +322,7 @@ void CSGShapeSpatialGizmo::redraw() { float r = s->get_radius(); Vector<Vector3> handles; handles.push_back(Vector3(r, 0, 0)); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<CSGBox>(cs)) { @@ -303,7 +332,7 @@ void CSGShapeSpatialGizmo::redraw() { handles.push_back(Vector3(s->get_width(), 0, 0)); handles.push_back(Vector3(0, s->get_height(), 0)); handles.push_back(Vector3(0, 0, s->get_depth())); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<CSGCylinder>(cs)) { @@ -312,7 +341,7 @@ void CSGShapeSpatialGizmo::redraw() { Vector<Vector3> handles; handles.push_back(Vector3(s->get_radius(), 0, 0)); handles.push_back(Vector3(0, s->get_height() * 0.5, 0)); - add_handles(handles); + p_gizmo->add_handles(handles, handles_material); } if (Object::cast_to<CSGTorus>(cs)) { @@ -321,25 +350,11 @@ void CSGShapeSpatialGizmo::redraw() { Vector<Vector3> handles; handles.push_back(Vector3(s->get_inner_radius(), 0, 0)); handles.push_back(Vector3(s->get_outer_radius(), 0, 0)); - add_handles(handles); - } -} -CSGShapeSpatialGizmo::CSGShapeSpatialGizmo(CSGShape *p_cs) { - - cs = p_cs; - set_spatial_node(p_cs); -} - -Ref<SpatialEditorGizmo> EditorPluginCSG::create_spatial_gizmo(Spatial *p_spatial) { - if (Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial)) { - Ref<CSGShapeSpatialGizmo> csg = memnew(CSGShapeSpatialGizmo(Object::cast_to<CSGShape>(p_spatial))); - return csg; + p_gizmo->add_handles(handles, handles_material); } - - return Ref<SpatialEditorGizmo>(); } EditorPluginCSG::EditorPluginCSG(EditorNode *p_editor) { - - EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.2, 0.5, 1, 0.1)); + Ref<CSGShapeSpatialGizmoPlugin> gizmo_plugin = Ref<CSGShapeSpatialGizmoPlugin>(memnew(CSGShapeSpatialGizmoPlugin)); + SpatialEditor::get_singleton()->register_gizmo_plugin(gizmo_plugin); } diff --git a/modules/csg/csg_gizmos.h b/modules/csg/csg_gizmos.h index 68e916823b..d65d1f58c1 100644 --- a/modules/csg/csg_gizmos.h +++ b/modules/csg/csg_gizmos.h @@ -35,25 +35,27 @@ #include "editor/editor_plugin.h" #include "editor/spatial_editor_gizmos.h" -class CSGShapeSpatialGizmo : public EditorSpatialGizmo { +class CSGShapeSpatialGizmoPlugin : public EditorSpatialGizmoPlugin { - GDCLASS(CSGShapeSpatialGizmo, EditorSpatialGizmo); - - CSGShape *cs; + GDCLASS(CSGShapeSpatialGizmoPlugin, EditorSpatialGizmoPlugin); public: - virtual String get_handle_name(int p_idx) const; - virtual Variant get_handle_value(int p_idx) const; - virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point); - virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false); - void redraw(); - CSGShapeSpatialGizmo(CSGShape *p_cs = NULL); + bool has_gizmo(Spatial *p_spatial); + String get_name() const; + bool is_selectable_when_hidden() const; + void redraw(EditorSpatialGizmo *p_gizmo); + + String get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx) const; + Variant get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx) const; + void set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, Camera *p_camera, const Point2 &p_point); + void commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, const Variant &p_restore, bool p_cancel); + + CSGShapeSpatialGizmoPlugin(); }; class EditorPluginCSG : public EditorPlugin { GDCLASS(EditorPluginCSG, EditorPlugin) public: - virtual Ref<SpatialEditorGizmo> create_spatial_gizmo(Spatial *p_spatial); EditorPluginCSG(EditorNode *p_editor); }; diff --git a/modules/cvtt/SCsub b/modules/cvtt/SCsub new file mode 100644 index 0000000000..5c396482aa --- /dev/null +++ b/modules/cvtt/SCsub @@ -0,0 +1,21 @@ +#!/usr/bin/env python + +Import('env') +Import('env_modules') + +env_cvtt = env_modules.Clone() + +# Thirdparty source files +if env['builtin_squish']: + thirdparty_dir = "#thirdparty/cvtt/" + thirdparty_sources = [ + "ConvectionKernels.cpp" + ] + + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + env_cvtt.add_source_files(env.modules_sources, thirdparty_sources) + env_cvtt.Append(CPPPATH=[thirdparty_dir]) + +# Godot source files +env_cvtt.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/cvtt/config.py b/modules/cvtt/config.py new file mode 100644 index 0000000000..098f1eafa9 --- /dev/null +++ b/modules/cvtt/config.py @@ -0,0 +1,5 @@ +def can_build(env, platform): + return env['tools'] + +def configure(env): + pass diff --git a/modules/cvtt/image_compress_cvtt.cpp b/modules/cvtt/image_compress_cvtt.cpp new file mode 100644 index 0000000000..c860942d33 --- /dev/null +++ b/modules/cvtt/image_compress_cvtt.cpp @@ -0,0 +1,300 @@ +/*************************************************************************/ +/* image_compress_cvtt.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "image_compress_cvtt.h" + +#include "print_string.h" + +#include <ConvectionKernels.h> + +void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressSource p_source) { + + if (p_image->get_format() >= Image::FORMAT_BPTC_RGBA) + return; //do not compress, already compressed + + int w = p_image->get_width(); + int h = p_image->get_height(); + + bool is_ldr = (p_image->get_format() <= Image::FORMAT_RGBA8); + bool is_hdr = (p_image->get_format() == Image::FORMAT_RGBH); + + if (!is_ldr && !is_hdr) { + return; // Not a usable source format + } + + cvtt::Options options; + uint32_t flags = cvtt::Flags::Fastest; + + if (p_lossy_quality > 0.85) + flags = cvtt::Flags::Ultra; + else if (p_lossy_quality > 0.75) + flags = cvtt::Flags::Better; + else if (p_lossy_quality > 0.55) + flags = cvtt::Flags::Default; + else if (p_lossy_quality > 0.35) + flags = cvtt::Flags::Fast; + else if (p_lossy_quality > 0.15) + flags = cvtt::Flags::Faster; + + flags |= cvtt::Flags::BC7_RespectPunchThrough; + + if (p_source == Image::COMPRESS_SOURCE_NORMAL) { + flags |= cvtt::Flags::Uniform; + } + + Image::Format target_format = Image::FORMAT_BPTC_RGBA; + + bool is_signed = false; + if (is_hdr) { + PoolVector<uint8_t>::Read rb = p_image->get_data().read(); + + const uint16_t *source_data = reinterpret_cast<const uint16_t *>(&rb[0]); + int pixel_element_count = w * h * 3; + for (int i = 0; i < pixel_element_count; i++) { + if ((source_data[i] & 0x8000) != 0 && (source_data[i] & 0x7fff) != 0) { + is_signed = true; + break; + } + } + + target_format = is_signed ? Image::FORMAT_BPTC_RGBF : Image::FORMAT_BPTC_RGBFU; + } else { + p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert + } + + PoolVector<uint8_t>::Read rb = p_image->get_data().read(); + + PoolVector<uint8_t> data; + int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps()); + int mm_count = p_image->has_mipmaps() ? Image::get_image_required_mipmaps(w, h, target_format) : 0; + data.resize(target_size); + int shift = Image::get_format_pixel_rshift(target_format); + + PoolVector<uint8_t>::Write wb = data.write(); + + int dst_ofs = 0; + + for (int i = 0; i <= mm_count; i++) { + + int bw = w % 4 != 0 ? w + (4 - w % 4) : w; + int bh = h % 4 != 0 ? h + (4 - h % 4) : h; + + int src_ofs = p_image->get_mipmap_offset(i); + + const uint8_t *in_bytes = &rb[src_ofs]; + uint8_t *out_bytes = &wb[dst_ofs]; + + cvtt::PixelBlockU8 input_blocks_ldr[cvtt::NumParallelBlocks]; + cvtt::PixelBlockF16 input_blocks_hdr[cvtt::NumParallelBlocks]; + + int bytes_per_pixel = is_hdr ? 6 : 4; + + for (int y_start = 0; y_start < h; y_start += 4) { + int y_end = y_start + 4; + + for (int x_start = 0; x_start < w; x_start += 4 * cvtt::NumParallelBlocks) { + int x_end = x_start + 4 * cvtt::NumParallelBlocks; + + for (int y = y_start; y < y_end; y++) { + int first_input_element = (y - y_start) * 4; + const uint8_t *row_start; + if (y >= h) { + row_start = in_bytes + (h - 1) * (w * bytes_per_pixel); + } else { + row_start = in_bytes + y * (w * bytes_per_pixel); + } + + for (int x = x_start; x < x_end; x++) { + const uint8_t *pixel_start; + if (x >= w) { + pixel_start = row_start + (w - 1) * bytes_per_pixel; + } else { + pixel_start = row_start + x * bytes_per_pixel; + } + + int block_index = (x - x_start) / 4; + int block_element = (x - x_start) % 4 + first_input_element; + if (is_hdr) { + memcpy(input_blocks_hdr[block_index].m_pixels[block_element], pixel_start, bytes_per_pixel); + input_blocks_hdr[block_index].m_pixels[block_element][3] = 0x3c00; // 1.0 (unused) + } else { + memcpy(input_blocks_ldr[block_index].m_pixels[block_element], pixel_start, bytes_per_pixel); + } + } + } + + uint8_t output_blocks[16 * cvtt::NumParallelBlocks]; + + if (is_hdr) { + if (is_signed) { + cvtt::Kernels::EncodeBC6HS(output_blocks, input_blocks_hdr, options); + } else { + cvtt::Kernels::EncodeBC6HU(output_blocks, input_blocks_hdr, options); + } + } else { + cvtt::Kernels::EncodeBC7(output_blocks, input_blocks_ldr, options); + } + + int num_real_blocks = ((w - x_start) + 3) / 4; + if (num_real_blocks > cvtt::NumParallelBlocks) { + num_real_blocks = cvtt::NumParallelBlocks; + } + + memcpy(out_bytes, output_blocks, 16 * num_real_blocks); + out_bytes += 16 * num_real_blocks; + } + } + + dst_ofs += (MAX(4, bw) * MAX(4, bh)) >> shift; + w >>= 1; + h >>= 1; + } + + rb = PoolVector<uint8_t>::Read(); + wb = PoolVector<uint8_t>::Write(); + + p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data); +} + +void image_decompress_cvtt(Image *p_image) { + + Image::Format target_format; + bool is_signed = false; + bool is_hdr = false; + + Image::Format input_format = p_image->get_format(); + + switch (input_format) { + case Image::FORMAT_BPTC_RGBA: + target_format = Image::FORMAT_RGBA8; + break; + case Image::FORMAT_BPTC_RGBF: + case Image::FORMAT_BPTC_RGBFU: + target_format = Image::FORMAT_RGBH; + is_signed = (input_format == Image::FORMAT_BPTC_RGBF); + is_hdr = true; + break; + default: + return; // Invalid input format + }; + + int w = p_image->get_width(); + int h = p_image->get_height(); + + PoolVector<uint8_t>::Read rb = p_image->get_data().read(); + + PoolVector<uint8_t> data; + int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps()); + int mm_count = p_image->get_mipmap_count(); + data.resize(target_size); + int shift = Image::get_format_pixel_rshift(target_format); + + PoolVector<uint8_t>::Write wb = data.write(); + + int bytes_per_pixel = is_hdr ? 6 : 4; + + int dst_ofs = 0; + + for (int i = 0; i <= mm_count; i++) { + + int src_ofs = p_image->get_mipmap_offset(i); + + const uint8_t *in_bytes = &rb[src_ofs]; + uint8_t *out_bytes = &wb[dst_ofs]; + + cvtt::PixelBlockU8 output_blocks_ldr[cvtt::NumParallelBlocks]; + cvtt::PixelBlockF16 output_blocks_hdr[cvtt::NumParallelBlocks]; + + for (int y_start = 0; y_start < h; y_start += 4) { + int y_end = y_start + 4; + + for (int x_start = 0; x_start < w; x_start += 4 * cvtt::NumParallelBlocks) { + int x_end = x_start + 4 * cvtt::NumParallelBlocks; + + uint8_t input_blocks[16 * cvtt::NumParallelBlocks]; + memset(input_blocks, 0, sizeof(input_blocks)); + + int num_real_blocks = ((w - x_start) + 3) / 4; + if (num_real_blocks > cvtt::NumParallelBlocks) { + num_real_blocks = cvtt::NumParallelBlocks; + } + + memcpy(input_blocks, in_bytes, 16 * num_real_blocks); + in_bytes += 16 * num_real_blocks; + + if (is_hdr) { + if (is_signed) { + cvtt::Kernels::DecodeBC6HS(output_blocks_hdr, input_blocks); + } else { + cvtt::Kernels::DecodeBC6HU(output_blocks_hdr, input_blocks); + } + } else { + cvtt::Kernels::DecodeBC7(output_blocks_ldr, input_blocks); + } + + for (int y = y_start; y < y_end; y++) { + int first_input_element = (y - y_start) * 4; + uint8_t *row_start; + if (y >= h) { + row_start = out_bytes + (h - 1) * (w * bytes_per_pixel); + } else { + row_start = out_bytes + y * (w * bytes_per_pixel); + } + + for (int x = x_start; x < x_end; x++) { + uint8_t *pixel_start; + if (x >= w) { + pixel_start = row_start + (w - 1) * bytes_per_pixel; + } else { + pixel_start = row_start + x * bytes_per_pixel; + } + + int block_index = (x - x_start) / 4; + int block_element = (x - x_start) % 4 + first_input_element; + if (is_hdr) { + memcpy(pixel_start, output_blocks_hdr[block_index].m_pixels[block_element], bytes_per_pixel); + } else { + memcpy(pixel_start, output_blocks_ldr[block_index].m_pixels[block_element], bytes_per_pixel); + } + } + } + } + } + + dst_ofs += w * h * bytes_per_pixel; + w >>= 1; + h >>= 1; + } + + rb = PoolVector<uint8_t>::Read(); + wb = PoolVector<uint8_t>::Write(); + + p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data); +} diff --git a/modules/cvtt/image_compress_cvtt.h b/modules/cvtt/image_compress_cvtt.h new file mode 100644 index 0000000000..0e18b247e5 --- /dev/null +++ b/modules/cvtt/image_compress_cvtt.h @@ -0,0 +1,39 @@ +/*************************************************************************/ +/* image_compress_cvtt.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef IMAGE_COMPRESS_CVTT_H +#define IMAGE_COMPRESS_CVTT_H + +#include "image.h" + +void image_compress_cvtt(Image *p_image, float p_lossy_quality, Image::CompressSource p_source); +void image_decompress_cvtt(Image *p_image); + +#endif // IMAGE_COMPRESS_CVTT_H diff --git a/platform/haiku/power_haiku.h b/modules/cvtt/register_types.cpp index 2fe85cd23d..c96fbbf340 100644 --- a/platform/haiku/power_haiku.h +++ b/modules/cvtt/register_types.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* power_haiku.h */ +/* register_types.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,26 +28,18 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef PLATFORM_HAIKU_POWER_HAIKU_H_ -#define PLATFORM_HAIKU_POWER_HAIKU_H_ +#include "register_types.h" -#include <os/os.h> +#ifdef TOOLS_ENABLED -class PowerHaiku { -private: - int nsecs_left; - int percent_left; - OS::PowerState power_state; +#include "image_compress_cvtt.h" - bool UpdatePowerInfo(); +void register_cvtt_types() { -public: - PowerHaiku(); - virtual ~PowerHaiku(); + Image::set_compress_bptc_func(image_compress_cvtt); + Image::_image_decompress_bptc = image_decompress_cvtt; +} - OS::PowerState get_power_state(); - int get_power_seconds_left(); - int get_power_percent_left(); -}; +void unregister_cvtt_types() {} -#endif /* PLATFORM_HAIKU_POWER_HAIKU_H_ */ +#endif diff --git a/modules/cvtt/register_types.h b/modules/cvtt/register_types.h new file mode 100644 index 0000000000..73de9728d3 --- /dev/null +++ b/modules/cvtt/register_types.h @@ -0,0 +1,34 @@ +/*************************************************************************/ +/* register_types.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef TOOLS_ENABLED +void register_cvtt_types(); +void unregister_cvtt_types(); +#endif diff --git a/modules/etc/image_etc.cpp b/modules/etc/image_etc.cpp index 8a674bc8c1..ddfa7af771 100644 --- a/modules/etc/image_etc.cpp +++ b/modules/etc/image_etc.cpp @@ -98,6 +98,33 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f Image::Format img_format = p_img->get_format(); Image::DetectChannels detected_channels = p_img->get_detected_channels(); + if (p_source == Image::COMPRESS_SOURCE_LAYERED) { + //keep what comes in + switch (p_img->get_format()) { + case Image::FORMAT_L8: { + detected_channels = Image::DETECTED_L; + } break; + case Image::FORMAT_LA8: { + detected_channels = Image::DETECTED_LA; + } break; + case Image::FORMAT_R8: { + detected_channels = Image::DETECTED_R; + } break; + case Image::FORMAT_RG8: { + detected_channels = Image::DETECTED_RG; + } break; + case Image::FORMAT_RGB8: { + detected_channels = Image::DETECTED_RGB; + } break; + case Image::FORMAT_RGBA8: + case Image::FORMAT_RGBA4444: + case Image::FORMAT_RGBA5551: { + detected_channels = Image::DETECTED_RGBA; + } break; + default: {} + } + } + if (p_source == Image::COMPRESS_SOURCE_SRGB && (detected_channels == Image::DETECTED_R || detected_channels == Image::DETECTED_RG)) { //R and RG do not support SRGB detected_channels = Image::DETECTED_RGB; @@ -147,7 +174,7 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f PoolVector<uint8_t>::Read r = img->get_data().read(); - int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps() ? -1 : 0); + int target_size = Image::get_image_data_size(imgw, imgh, etc_format, p_img->has_mipmaps()); int mmc = 1 + (p_img->has_mipmaps() ? Image::get_image_required_mipmaps(imgw, imgh, etc_format) : 0); PoolVector<uint8_t> dst_data; diff --git a/modules/gdnative/doc_classes/NativeScript.xml b/modules/gdnative/doc_classes/NativeScript.xml index 1d3053244b..37d5b79e7a 100644 --- a/modules/gdnative/doc_classes/NativeScript.xml +++ b/modules/gdnative/doc_classes/NativeScript.xml @@ -57,6 +57,10 @@ </member> <member name="library" type="GDNativeLibrary" setter="set_library" getter="get_library"> </member> + <member name="script_class_icon_path" type="String" setter="set_script_class_icon_path" getter="get_script_class_icon_path"> + </member> + <member name="script_class_name" type="String" setter="set_script_class_name" getter="get_script_class_name"> + </member> </members> <constants> </constants> diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp index 6688be1a0d..2b6b7a823a 100644 --- a/modules/gdnative/gdnative/pool_arrays.cpp +++ b/modules/gdnative/gdnative/pool_arrays.cpp @@ -35,7 +35,7 @@ #include "dvector.h" #include "core/color.h" -#include "core/math/math_2d.h" +#include "core/math/vector2.h" #include "core/math/vector3.h" #ifdef __cplusplus diff --git a/modules/gdnative/gdnative/rect2.cpp b/modules/gdnative/gdnative/rect2.cpp index 83c58db520..54b98fc4e5 100644 --- a/modules/gdnative/gdnative/rect2.cpp +++ b/modules/gdnative/gdnative/rect2.cpp @@ -30,7 +30,7 @@ #include "gdnative/rect2.h" -#include "core/math/math_2d.h" +#include "core/math/transform_2d.h" #include "core/variant.h" #ifdef __cplusplus diff --git a/modules/gdnative/gdnative/transform2d.cpp b/modules/gdnative/gdnative/transform2d.cpp index c69607a18a..fa0e15d9d2 100644 --- a/modules/gdnative/gdnative/transform2d.cpp +++ b/modules/gdnative/gdnative/transform2d.cpp @@ -30,7 +30,7 @@ #include "gdnative/transform2d.h" -#include "core/math/math_2d.h" +#include "core/math/transform_2d.h" #include "core/variant.h" #ifdef __cplusplus diff --git a/modules/gdnative/gdnative/vector2.cpp b/modules/gdnative/gdnative/vector2.cpp index 9e40b42373..c7902e06ee 100644 --- a/modules/gdnative/gdnative/vector2.cpp +++ b/modules/gdnative/gdnative/vector2.cpp @@ -30,7 +30,7 @@ #include "gdnative/vector2.h" -#include "core/math/math_2d.h" +#include "core/math/vector2.h" #include "core/variant.h" #ifdef __cplusplus diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index 217fd87c3e..e326d11a84 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -5876,6 +5876,14 @@ ["int", "p_idx"], ["godot_object *", "p_object"] ] + }, + { + "name": "godot_nativescript_profiling_add_data", + "return_type": "void", + "arguments": [ + ["const char *", "p_signature"], + ["uint64_t", "p_line"] + ] } ] }, diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h index f28ba352ab..29bd9eec5a 100644 --- a/modules/gdnative/include/nativescript/godot_nativescript.h +++ b/modules/gdnative/include/nativescript/godot_nativescript.h @@ -68,6 +68,7 @@ typedef enum { GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines + GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS, @@ -237,6 +238,8 @@ void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_i void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object); +void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time); + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/nativescript/godot_nativescript.cpp b/modules/gdnative/nativescript/godot_nativescript.cpp index ace2ecac5c..72606c8340 100644 --- a/modules/gdnative/nativescript/godot_nativescript.cpp +++ b/modules/gdnative/nativescript/godot_nativescript.cpp @@ -365,6 +365,10 @@ void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object return NativeScriptLanguage::get_singleton()->get_instance_binding_data(p_idx, (Object *)p_object); } +void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time) { + NativeScriptLanguage::get_singleton()->profiling_add_data(StringName(p_signature), p_time); +} + #ifdef __cplusplus } #endif diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index 23747af86b..608c7aa4a5 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -62,6 +62,11 @@ void NativeScript::_bind_methods() { ClassDB::bind_method(D_METHOD("set_library", "library"), &NativeScript::set_library); ClassDB::bind_method(D_METHOD("get_library"), &NativeScript::get_library); + ClassDB::bind_method(D_METHOD("set_script_class_name", "class_name"), &NativeScript::set_script_class_name); + ClassDB::bind_method(D_METHOD("get_script_class_name"), &NativeScript::get_script_class_name); + ClassDB::bind_method(D_METHOD("set_script_class_icon_path", "icon_path"), &NativeScript::set_script_class_icon_path); + ClassDB::bind_method(D_METHOD("get_script_class_icon_path"), &NativeScript::get_script_class_icon_path); + ClassDB::bind_method(D_METHOD("get_class_documentation"), &NativeScript::get_class_documentation); ClassDB::bind_method(D_METHOD("get_method_documentation", "method"), &NativeScript::get_method_documentation); ClassDB::bind_method(D_METHOD("get_signal_documentation", "signal_name"), &NativeScript::get_signal_documentation); @@ -69,6 +74,9 @@ void NativeScript::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "class_name"), "set_class_name", "get_class_name"); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "GDNativeLibrary"), "set_library", "get_library"); + ADD_GROUP("Script Class", "script_class_"); + ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_class_name"), "set_script_class_name", "get_script_class_name"); + ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "script_class_icon_path", PROPERTY_HINT_FILE), "set_script_class_icon_path", "get_script_class_icon_path"); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "new", &NativeScript::_new, MethodInfo(Variant::OBJECT, "new")); } @@ -131,6 +139,22 @@ Ref<GDNativeLibrary> NativeScript::get_library() const { return library; } +void NativeScript::set_script_class_name(String p_type) { + script_class_name = p_type; +} + +String NativeScript::get_script_class_name() const { + return script_class_name; +} + +void NativeScript::set_script_class_icon_path(String p_icon_path) { + script_class_icon_path = p_icon_path; +} + +String NativeScript::get_script_class_icon_path() const { + return script_class_icon_path; +} + bool NativeScript::can_instance() const { NativeScriptDesc *script_data = get_script_desc(); @@ -986,6 +1010,10 @@ NativeScriptLanguage::NativeScriptLanguage() { has_objects_to_register = false; mutex = Mutex::create(); #endif + +#ifdef DEBUG_ENABLED + profiling = false; +#endif } NativeScriptLanguage::~NativeScriptLanguage() { @@ -1060,7 +1088,7 @@ Ref<Script> NativeScriptLanguage::get_template(const String &p_class_name, const s->set_class_name(p_class_name); return Ref<NativeScript>(s); } -bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const { +bool NativeScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { return true; } @@ -1128,17 +1156,105 @@ void NativeScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_ } void NativeScriptLanguage::profiling_start() { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + profile_data.clear(); + profiling = true; +#endif } void NativeScriptLanguage::profiling_stop() { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + profiling = false; +#endif } int NativeScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + int current = 0; + + for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { + if (current >= p_info_max) + break; + + p_info_arr[current].call_count = d->get().call_count; + p_info_arr[current].self_time = d->get().self_time; + p_info_arr[current].total_time = d->get().total_time; + p_info_arr[current].signature = d->get().signature; + current++; + } + + return current; +#else return 0; +#endif } int NativeScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + int current = 0; + + for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { + if (current >= p_info_max) + break; + + if (d->get().last_frame_call_count) { + p_info_arr[current].call_count = d->get().last_frame_call_count; + p_info_arr[current].self_time = d->get().last_frame_self_time; + p_info_arr[current].total_time = d->get().last_frame_total_time; + p_info_arr[current].signature = d->get().signature; + current++; + } + } + + return current; +#else return 0; +#endif +} + +void NativeScriptLanguage::profiling_add_data(StringName p_signature, uint64_t p_time) { +#ifdef DEBUG_ENABLED +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + Map<StringName, ProfileData>::Element *d = profile_data.find(p_signature); + if (d) { + d->get().call_count += 1; + d->get().total_time += p_time; + d->get().frame_call_count += 1; + d->get().frame_total_time += p_time; + } else { + ProfileData data; + + data.signature = p_signature; + data.call_count = 1; + data.self_time = 0; + data.total_time = p_time; + data.frame_call_count = 1; + data.frame_self_time = 0; + data.frame_total_time = p_time; + data.last_frame_call_count = 0; + data.last_frame_self_time = 0; + data.last_frame_total_time = 0; + + profile_data.insert(p_signature, data); + } +#endif } int NativeScriptLanguage::register_binding_functions(godot_instance_binding_functions p_binding_functions) { @@ -1381,6 +1497,24 @@ void NativeScriptLanguage::frame() { has_objects_to_register = false; } #endif + +#ifdef DEBUG_ENABLED + { +#ifndef NO_THREADS + MutexLock lock(mutex); +#endif + + for (Map<StringName, ProfileData>::Element *d = profile_data.front(); d; d = d->next()) { + d->get().last_frame_call_count = d->get().frame_call_count; + d->get().last_frame_self_time = d->get().frame_self_time; + d->get().last_frame_total_time = d->get().frame_total_time; + d->get().frame_call_count = 0; + d->get().frame_self_time = 0; + d->get().frame_total_time = 0; + } + } +#endif + call_libraries_cb(_frame_call_name); } @@ -1396,6 +1530,22 @@ void NativeScriptLanguage::thread_exit() { #endif // NO_THREADS +bool NativeScriptLanguage::handles_global_class_type(const String &p_type) const { + return p_type == "NativeScript"; +} + +String NativeScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { + Ref<NativeScript> script = ResourceLoader::load(p_path, "NativeScript"); + if (script.is_valid()) { + *r_base_type = script->get_instance_base_type(); + *r_icon_path = script->get_script_class_icon_path(); + return script->get_script_class_name(); + } + *r_base_type = String(); + *r_icon_path = String(); + return String(); +} + void NativeReloadNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_notification"), &NativeReloadNode::_notification); } diff --git a/modules/gdnative/nativescript/nativescript.h b/modules/gdnative/nativescript/nativescript.h index 1b39b63ad9..6f18e2db27 100644 --- a/modules/gdnative/nativescript/nativescript.h +++ b/modules/gdnative/nativescript/nativescript.h @@ -118,6 +118,9 @@ class NativeScript : public Script { String class_name; + String script_class_name; + String script_class_icon_path; + #ifndef NO_THREADS Mutex *owners_lock; #endif @@ -135,6 +138,11 @@ public: void set_library(Ref<GDNativeLibrary> p_library); Ref<GDNativeLibrary> get_library() const; + void set_script_class_name(String p_type); + String get_script_class_name() const; + void set_script_class_icon_path(String p_icon_path); + String get_script_class_icon_path() const; + virtual bool can_instance() const; virtual Ref<Script> get_base_script() const; //for script inheritance @@ -246,6 +254,22 @@ private: Map<int, HashMap<StringName, const void *> > global_type_tags; + struct ProfileData { + StringName signature; + uint64_t call_count; + uint64_t self_time; + uint64_t total_time; + uint64_t frame_call_count; + uint64_t frame_self_time; + uint64_t frame_total_time; + uint64_t last_frame_call_count; + uint64_t last_frame_self_time; + uint64_t last_frame_total_time; + }; + + Map<StringName, ProfileData> profile_data; + bool profiling; + public: // These two maps must only be touched on the main thread Map<String, Map<StringName, NativeScriptDesc> > library_classes; @@ -295,7 +319,7 @@ public: virtual void get_comment_delimiters(List<String> *p_delimiters) const; virtual void get_string_delimiters(List<String> *p_delimiters) const; virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; @@ -332,6 +356,11 @@ public: void set_global_type_tag(int p_idx, StringName p_class_name, const void *p_type_tag); const void *get_global_type_tag(int p_idx, StringName p_class_name) const; + + virtual bool handles_global_class_type(const String &p_type) const; + virtual String get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const; + + void profiling_add_data(StringName p_signature, uint64_t p_time); }; inline NativeScriptDesc *NativeScript::get_script_desc() const { diff --git a/modules/gdnative/pluginscript/pluginscript_language.cpp b/modules/gdnative/pluginscript/pluginscript_language.cpp index 816b0f0cab..2b538c4a36 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.cpp +++ b/modules/gdnative/pluginscript/pluginscript_language.cpp @@ -108,7 +108,7 @@ Ref<Script> PluginScriptLanguage::get_template(const String &p_class_name, const return script; } -bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const { +bool PluginScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { PoolStringArray functions; if (_desc.validate) { bool ret = _desc.validate( diff --git a/modules/gdnative/pluginscript/pluginscript_language.h b/modules/gdnative/pluginscript/pluginscript_language.h index 2443e31361..c4df6f3a33 100644 --- a/modules/gdnative/pluginscript/pluginscript_language.h +++ b/modules/gdnative/pluginscript/pluginscript_language.h @@ -74,7 +74,7 @@ public: virtual void get_comment_delimiters(List<String> *p_delimiters) const; virtual void get_string_delimiters(List<String> *p_delimiters) const; virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp index cff3be76ae..5125b58b41 100644 --- a/modules/gdscript/gdscript.cpp +++ b/modules/gdscript/gdscript.cpp @@ -181,7 +181,11 @@ Variant GDScript::_new(const Variant **p_args, int p_argcount, Variant::CallErro bool GDScript::can_instance() const { - return valid || (!tool && !ScriptServer::is_scripting_enabled()); +#ifdef TOOLS_ENABLED + return valid && (tool || ScriptServer::is_scripting_enabled()); +#else + return valid; +#endif } Ref<Script> GDScript::get_base_script() const { @@ -310,27 +314,6 @@ bool GDScript::get_property_default_value(const StringName &p_property, Variant ScriptInstance *GDScript::instance_create(Object *p_this) { - if (!tool && !ScriptServer::is_scripting_enabled()) { - -#ifdef TOOLS_ENABLED - - //instance a fake script for editing the values - //plist.invert(); - - /*print_line("CREATING PLACEHOLDER"); - for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { - print_line(E->get().name); - }*/ - PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this)); - placeholders.insert(si); - //_update_placeholder(si); - _update_exports(); - return si; -#else - return NULL; -#endif - } - GDScript *top = this; while (top->_base) top = top->_base; @@ -349,6 +332,27 @@ ScriptInstance *GDScript::instance_create(Object *p_this) { Variant::CallError unchecked_error; return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error); } + +PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this) { +#ifdef TOOLS_ENABLED + + //instance a fake script for editing the values + //plist.invert(); + + /*print_line("CREATING PLACEHOLDER"); + for(List<PropertyInfo>::Element *E=plist.front();E;E=E->next()) { + print_line(E->get().name); + }*/ + PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(GDScriptLanguage::get_singleton(), Ref<Script>(this), p_this)); + placeholders.insert(si); + //_update_placeholder(si); + _update_exports(); + return si; +#else + return NULL; +#endif +} + bool GDScript::instance_has(const Object *p_this) const { #ifndef NO_THREADS @@ -480,6 +484,10 @@ bool GDScript::_update_exports() { for (int i = 0; i < c->_signals.size(); i++) { _signals[c->_signals[i].name] = c->_signals[i].arguments; } + } else { + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->set_build_failed(true); + } } } else { //print_line("unchanged is "+get_path()); @@ -501,7 +509,7 @@ bool GDScript::_update_exports() { _update_exports_values(values, propnames); for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { - + E->get()->set_build_failed(false); E->get()->update(propnames, values); } } @@ -596,6 +604,15 @@ Error GDScript::reload(bool p_keep_state) { return err; } } +#if DEBUG_ENABLED + for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) { + const GDScriptWarning &warning = E->get(); + if (ScriptDebugger::get_singleton()) { + Vector<ScriptLanguage::StackInfo> si; + ScriptDebugger::get_singleton()->send_error("", get_path(), warning.line, warning.get_name(), warning.get_message(), ERR_HANDLER_WARNING, si); + } + } +#endif valid = true; @@ -1796,7 +1813,7 @@ bool GDScriptLanguage::handles_global_class_type(const String &p_type) const { return p_type == "GDScript"; } -String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type) const { +String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_base_type, String *r_icon_path) const { PoolVector<uint8_t> sourcef; Error err; @@ -1861,12 +1878,174 @@ String GDScriptLanguage::get_global_class_name(const String &p_path, String *r_b } } } + if (r_icon_path) { + if (c->icon_path.empty() || c->icon_path.is_abs_path()) + *r_icon_path = c->icon_path; + else if (c->icon_path.is_rel_path()) + *r_icon_path = p_path.get_base_dir().plus_file(c->icon_path).simplify_path(); + } return c->name; } return String(); } +#ifdef DEBUG_ENABLED +String GDScriptWarning::get_message() const { + +#define CHECK_SYMBOLS(m_amount) ERR_FAIL_COND_V(symbols.size() < m_amount, String()); + + switch (code) { + case UNASSIGNED_VARIABLE_OP_ASSIGN: { + CHECK_SYMBOLS(1); + return "Using assignment with operation but the variable '" + symbols[0] + "' was not previously assigned a value."; + } break; + case UNASSIGNED_VARIABLE: { + CHECK_SYMBOLS(1); + return "The variable '" + symbols[0] + "' was used but never assigned a value."; + } break; + case UNUSED_VARIABLE: { + CHECK_SYMBOLS(1); + return "The local variable '" + symbols[0] + "' is declared but never used in the block."; + } break; + case UNUSED_CLASS_VARIABLE: { + CHECK_SYMBOLS(1); + return "The class variable '" + symbols[0] + "' is declared but never used in the script."; + } break; + case UNUSED_ARGUMENT: { + CHECK_SYMBOLS(2); + return "The argument '" + symbols[1] + "' is never used in the function '" + symbols[0] + "'."; + } break; + case UNREACHABLE_CODE: { + CHECK_SYMBOLS(1); + return "Unreachable code (statement after return) in function '" + symbols[0] + "()'."; + } break; + case STANDALONE_EXPRESSION: { + return "Standalone expression (the line has no effect)."; + } break; + case VOID_ASSIGNMENT: { + CHECK_SYMBOLS(1); + return "Assignment operation, but the function '" + symbols[0] + "()' returns void."; + } break; + case NARROWING_CONVERSION: { + return "Narrowing coversion (float is converted to int and lose precision)."; + } break; + case FUNCTION_MAY_YIELD: { + CHECK_SYMBOLS(1); + return "Assigned variable is typed but the function '" + symbols[0] + "()' may yield and return a GDScriptFunctionState instead."; + } break; + case VARIABLE_CONFLICTS_FUNCTION: { + CHECK_SYMBOLS(1); + return "Variable declaration of '" + symbols[0] + "' conflicts with a function of the same name."; + } break; + case FUNCTION_CONFLICTS_VARIABLE: { + CHECK_SYMBOLS(1); + return "Function declaration of '" + symbols[0] + "()' conflicts with a variable of the same name."; + } break; + case FUNCTION_CONFLICTS_CONSTANT: { + CHECK_SYMBOLS(1); + return "Function declaration of '" + symbols[0] + "()' conflicts with a constant of the same name."; + } break; + case INCOMPATIBLE_TERNARY: { + return "Values of the ternary conditional are not mutually compatible."; + } break; + case UNUSED_SIGNAL: { + CHECK_SYMBOLS(1); + return "The signal '" + symbols[0] + "' is declared but never emitted."; + } break; + case RETURN_VALUE_DISCARDED: { + CHECK_SYMBOLS(1); + return "The function '" + symbols[0] + "()' returns a value, but this value is never used."; + } break; + case PROPERTY_USED_AS_FUNCTION: { + CHECK_SYMBOLS(2); + return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a property with the same name. Did you mean to access it?"; + } break; + case CONSTANT_USED_AS_FUNCTION: { + CHECK_SYMBOLS(2); + return "The method '" + symbols[0] + "()' was not found in base '" + symbols[1] + "' but there's a constant with the same name. Did you mean to access it?"; + } break; + case FUNCTION_USED_AS_PROPERTY: { + CHECK_SYMBOLS(2); + return "The property '" + symbols[0] + "' was not found in base '" + symbols[1] + "' but there's a method with the same name. Did you mean to call it?"; + } break; + case INTEGER_DIVISION: { + return "Integer division, decimal part will be discarded."; + } break; + case UNSAFE_PROPERTY_ACCESS: { + CHECK_SYMBOLS(2); + return "The property '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype)."; + } break; + case UNSAFE_METHOD_ACCESS: { + CHECK_SYMBOLS(2); + return "The method '" + symbols[0] + "' is not present on the inferred type '" + symbols[1] + "' (but may be present on a subtype)."; + } break; + case UNSAFE_CAST: { + CHECK_SYMBOLS(1); + return "The value is cast to '" + symbols[0] + "' but has an unkown type."; + } break; + case UNSAFE_CALL_ARGUMENT: { + CHECK_SYMBOLS(4); + return "The argument '" + symbols[0] + "' of the function '" + symbols[1] + "' requires a the subtype '" + symbols[2] + "' but the supertype '" + symbols[3] + "' was provided"; + } break; + } + ERR_EXPLAIN("Invalid GDScript waring code: " + get_name_from_code(code)); + ERR_FAIL_V(String()); + +#undef CHECK_SYMBOLS +} + +String GDScriptWarning::get_name() const { + return get_name_from_code(code); +} + +String GDScriptWarning::get_name_from_code(Code p_code) { + ERR_FAIL_COND_V(p_code < 0 || p_code >= WARNING_MAX, String()); + + static const char *names[] = { + "UNASSIGNED_VARIABLE", + "UNASSIGNED_VARIABLE_OP_ASSIGN", + "UNUSED_VARIABLE", + "UNUSED_CLASS_VARIABLE", + "UNUSED_ARGUMENT", + "UNREACHABLE_CODE", + "STANDALONE_EXPRESSION", + "VOID_ASSIGNMENT", + "NARROWING_CONVERSION", + "FUNCTION_MAY_YIELD", + "VARIABLE_CONFLICTS_FUNCTION", + "FUNCTION_CONFLICTS_VARIABLE", + "FUNCTION_CONFLICTS_CONSTANT", + "INCOMPATIBLE_TERNARY", + "UNUSED_SIGNAL", + "RETURN_VALUE_DISCARDED", + "PROPERTY_USED_AS_FUNCTION", + "CONSTANT_USED_AS_FUNCTION", + "FUNCTION_USED_AS_PROPERTY", + "INTEGER_DIVISION", + "UNSAFE_PROPERTY_ACCESS", + "UNSAFE_METHOD_ACCESS", + "UNSAFE_CAST", + "UNSAFE_CALL_ARGUMENT", + NULL + }; + + return names[(int)p_code]; +} + +GDScriptWarning::Code GDScriptWarning::get_code_from_name(const String &p_name) { + for (int i = 0; i < WARNING_MAX; i++) { + if (get_name_from_code((Code)i) == p_name) { + return (Code)i; + } + } + + ERR_EXPLAIN("Invalid GDScript waring name: " + p_name); + ERR_FAIL_V(WARNING_MAX); +} + +#endif // DEBUG_ENABLED + GDScriptLanguage::GDScriptLanguage() { calls = 0; @@ -1903,6 +2082,15 @@ GDScriptLanguage::GDScriptLanguage() { _debug_max_call_stack = 0; _call_stack = NULL; } + +#ifdef DEBUG_ENABLED + GLOBAL_DEF("debug/gdscript/warnings/enable", true); + GLOBAL_DEF("debug/gdscript/warnings/treat_warnings_as_errors", false); + for (int i = 0; i < (int)GDScriptWarning::WARNING_MAX; i++) { + String warning = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)i).to_lower(); + GLOBAL_DEF("debug/gdscript/warnings/" + warning, !warning.begins_with("unsafe_")); + } +#endif // DEBUG_ENABLED } GDScriptLanguage::~GDScriptLanguage() { diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h index 79ac9ed413..d400230f43 100644 --- a/modules/gdscript/gdscript.h +++ b/modules/gdscript/gdscript.h @@ -171,6 +171,7 @@ public: virtual StringName get_instance_base_type() const; // this may not work in all scripts, will return empty if so virtual ScriptInstance *instance_create(Object *p_this); + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); virtual bool instance_has(const Object *p_this) const; virtual bool has_source_code() const; @@ -261,6 +262,49 @@ public: ~GDScriptInstance(); }; +#ifdef DEBUG_ENABLED +struct GDScriptWarning { + enum Code { + UNASSIGNED_VARIABLE, // Variable used but never assigned + UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc) + UNUSED_VARIABLE, // Local variable is declared but never used + UNUSED_CLASS_VARIABLE, // Class variable is declared but never used in the file + UNUSED_ARGUMENT, // Function argument is never used + UNREACHABLE_CODE, // Code after a return statement + STANDALONE_EXPRESSION, // Expression not assigned to a variable + VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable + NARROWING_CONVERSION, // Float value into an integer slot, precision is lost + FUNCTION_MAY_YIELD, // Typed assign of function call that yields (it may return a function state) + VARIABLE_CONFLICTS_FUNCTION, // Variable has the same name of a function + FUNCTION_CONFLICTS_VARIABLE, // Function has the same name of a variable + FUNCTION_CONFLICTS_CONSTANT, // Function has the same name of a constant + INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible + UNUSED_SIGNAL, // Signal is defined but never emitted + RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used + PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name + CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name + FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name + INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded + UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes) + UNSAFE_METHOD_ACCESS, // Fucntion not found in the detected type (but can be in subtypes) + UNSAFE_CAST, // Cast used in an unknown type + UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument + WARNING_MAX, + } code; + Vector<String> symbols; + int line; + + String get_name() const; + String get_message() const; + static String get_name_from_code(Code p_code); + static Code get_code_from_name(const String &p_name); + + GDScriptWarning() : + line(-1), + code(WARNING_MAX) {} +}; +#endif // DEBUG_ENABLED + class GDScriptLanguage : public ScriptLanguage { static GDScriptLanguage *singleton; @@ -397,7 +441,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; @@ -448,7 +492,7 @@ public: /* GLOBAL CLASSES */ virtual bool handles_global_class_type(const String &p_type) const; - virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL) const; + virtual String get_global_class_name(const String &p_path, String *r_base_type = NULL, String *r_icon_path = NULL) const; GDScriptLanguage(); ~GDScriptLanguage(); diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp index fe393957db..368601127d 100644 --- a/modules/gdscript/gdscript_compiler.cpp +++ b/modules/gdscript/gdscript_compiler.cpp @@ -1994,8 +1994,11 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner p_script->_signals[name] = p_class->_signals[i].arguments; } - if (!p_class->owner) { + if (p_class->owner) { parsed_classes.insert(p_class->name); + if (parsing_classes.has(p_class->name)) { + parsing_classes.erase(p_class->name); + } } //parse sub-classes @@ -2011,7 +2014,6 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, GDScript *p_owner Error err = _parse_class_level(subclass.ptr(), p_script, p_class->subclasses[i], p_keep_state); if (err) return err; - parsing_classes.erase(name); } #ifdef TOOLS_ENABLED diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 2a42524ba7..934c93059a 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -46,12 +46,12 @@ void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const { p_delimiters->push_back("#"); - p_delimiters->push_back("\"\"\" \"\"\""); } void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const { p_delimiters->push_back("\" \""); p_delimiters->push_back("' '"); + p_delimiters->push_back("\"\"\" \"\"\""); } Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { #ifdef TOOLS_ENABLED @@ -116,11 +116,24 @@ void GDScriptLanguage::make_template(const String &p_class_name, const String &p p_script->set_source_code(src); } -bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const { +bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { GDScriptParser parser; Error err = parser.parse(p_script, p_path.get_base_dir(), true, p_path, false, r_safe_lines); +#ifdef DEBUG_ENABLED + if (r_warnings) { + for (const List<GDScriptWarning>::Element *E = parser.get_warnings().front(); E; E = E->next()) { + const GDScriptWarning &warn = E->get(); + ScriptLanguage::Warning w; + w.line = warn.line; + w.code = (int)warn.code; + w.string_code = GDScriptWarning::get_name_from_code(warn.code); + w.message = warn.get_message(); + r_warnings->push_back(w); + } + } +#endif if (err) { r_line_error = parser.get_error_line(); r_col_error = parser.get_error_column(); @@ -2442,7 +2455,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base } break; case GDScriptParser::COMPLETION_BUILT_IN_TYPE_CONSTANT: { List<StringName> constants; - Variant::get_numeric_constants_for_type(parser.get_completion_built_in_constant(), &constants); + Variant::get_constants_for_type(parser.get_completion_built_in_constant(), &constants); for (List<StringName>::Element *E = constants.front(); E; E = E->next()) { options.insert(E->get().operator String()); } @@ -3065,7 +3078,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co case GDScriptParser::DataType::BUILTIN: { base_type.has_type = false; - if (Variant::has_numeric_constant(base_type.builtin_type, p_symbol)) { + if (Variant::has_constant(base_type.builtin_type, p_symbol)) { r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT; r_result.class_name = Variant::get_type_name(base_type.builtin_type); r_result.class_member = p_symbol; diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index 852d465206..2c0d541d8f 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -38,6 +38,7 @@ #include "io/resource_loader.h" #include "os/file_access.h" #include "print_string.h" +#include "project_settings.h" #include "script_language.h" template <class T> @@ -56,6 +57,8 @@ T *GDScriptParser::alloc_node() { return t; } +static String _find_function_name(const GDScriptParser::OperatorNode *p_call); + bool GDScriptParser::_end_statement() { if (tokenizer->get_token() == GDScriptTokenizer::TK_SEMICOLON) { @@ -607,7 +610,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s _set_error("Built-in type constant or static function expected after '.'"); return NULL; } - if (!Variant::has_numeric_constant(bi_type, identifier)) { + if (!Variant::has_constant(bi_type, identifier)) { if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN && Variant::is_method_const(bi_type, identifier) && @@ -642,7 +645,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } else { ConstantNode *cn = alloc_node<ConstantNode>(); - cn->value = Variant::get_numeric_constant_value(bi_type, identifier); + cn->value = Variant::get_constant_value(bi_type, identifier); cn->datatype = _type_from_variant(cn->value); expr = cn; } @@ -726,7 +729,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } BlockNode *b = current_block; - while (b) { + while (!bfn && b) { if (b->variables.has(identifier)) { IdentifierNode *id = alloc_node<IdentifierNode>(); LocalVarNode *lv = b->variables[identifier]; @@ -736,6 +739,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s expr = id; bfn = true; +#ifdef DEBUG_ENABLED switch (tokenizer->get_token()) { case GDScriptTokenizer::TK_OP_ASSIGN_ADD: case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: @@ -747,15 +751,23 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: case GDScriptTokenizer::TK_OP_ASSIGN_SUB: { - if (lv->assignments == 0 && !lv->datatype.has_type) { - _set_error("Using assignment with operation on a variable that was never assigned."); - return NULL; + if (lv->assignments == 0) { + if (!lv->datatype.has_type) { + _set_error("Using assignment with operation on a variable that was never assigned."); + return NULL; + } + _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE_OP_ASSIGN, -1, identifier.operator String()); } } // fallthrough case GDScriptTokenizer::TK_OP_ASSIGN: { lv->assignments += 1; + lv->usages--; // Assignment is not really usage + } break; + default: { + lv->usages++; } } +#endif // DEBUG_ENABLED break; } b = b->parent_block; @@ -785,6 +797,32 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s } if (!bfn) { +#ifdef DEBUG_ENABLED + if (current_function) { + int arg_idx = current_function->arguments.find(identifier); + if (arg_idx != -1) { + switch (tokenizer->get_token()) { + case GDScriptTokenizer::TK_OP_ASSIGN_ADD: + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_AND: + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_OR: + case GDScriptTokenizer::TK_OP_ASSIGN_BIT_XOR: + case GDScriptTokenizer::TK_OP_ASSIGN_DIV: + case GDScriptTokenizer::TK_OP_ASSIGN_MOD: + case GDScriptTokenizer::TK_OP_ASSIGN_MUL: + case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_LEFT: + case GDScriptTokenizer::TK_OP_ASSIGN_SHIFT_RIGHT: + case GDScriptTokenizer::TK_OP_ASSIGN_SUB: + case GDScriptTokenizer::TK_OP_ASSIGN: { + // Assignment is not really usage + current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] - 1; + } break; + default: { + current_function->arguments_usage.write[arg_idx] = current_function->arguments_usage[arg_idx] + 1; + } + } + } + } +#endif // DEBUG_ENABLED IdentifierNode *id = alloc_node<IdentifierNode>(); id->name = identifier; id->line = id_line; @@ -1986,12 +2024,20 @@ GDScriptParser::PatternNode *GDScriptParser::_parse_pattern(bool p_static) { // bind case GDScriptTokenizer::TK_PR_VAR: { tokenizer->advance(); + if (!tokenizer->is_token_literal()) { + _set_error("Expected identifier for binding variable name."); + return NULL; + } pattern->pt_type = GDScriptParser::PatternNode::PT_BIND; pattern->bind = tokenizer->get_token_identifier(); - // Check if binding is already used - if (current_block->variables.has(pattern->bind)) { - _set_error("Binding name of '" + pattern->bind.operator String() + "' was already used in the pattern."); - return NULL; + // Check if variable name is already used + BlockNode *bl = current_block; + while (bl) { + if (bl->variables.has(pattern->bind)) { + _set_error("Binding name of '" + pattern->bind.operator String() + "' is already declared in this scope."); + return NULL; + } + bl = bl->parent_block; } // Create local variable for proper identifier detection later LocalVarNode *lv = alloc_node<LocalVarNode>(); @@ -2601,6 +2647,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { pending_newline = -1; } +#ifdef DEBUG_ENABLED switch (token) { case GDScriptTokenizer::TK_EOF: case GDScriptTokenizer::TK_ERROR: @@ -2609,13 +2656,13 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { // will check later } break; default: { - // TODO: Make this a warning - /*if (p_block->has_return) { - _set_error("Unreacheable code."); - return; - }*/ + if (p_block->has_return && !current_function->has_unreachable_code) { + _add_warning(GDScriptWarning::UNREACHABLE_CODE, -1, current_function->name.operator String()); + current_function->has_unreachable_code = true; + } } break; } +#endif // DEBUG_ENABLED switch (token) { case GDScriptTokenizer::TK_EOF: p_block->end_line = tokenizer->get_token_line(); @@ -2728,6 +2775,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { c->line = var_line; assigned = c; } + lv->assign = assigned; //must be added later, to avoid self-referencing. p_block->variables.insert(n, lv); @@ -2745,6 +2793,8 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) { lv->assign_op = op; lv->assign = assigned; + lv->assign_op = op; + if (!_end_statement()) { _set_error("Expected end of statement (var)"); return; @@ -3387,6 +3437,32 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { tokenizer->advance(2); + if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { + tokenizer->advance(); + + if ((tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT && tokenizer->get_token_constant().get_type() == Variant::STRING)) { + Variant constant = tokenizer->get_token_constant(); + String icon_path = constant.operator String(); + + String abs_icon_path = icon_path.is_rel_path() ? self_path.get_base_dir().plus_file(icon_path).simplify_path() : icon_path; + if (!FileAccess::exists(abs_icon_path)) { + _set_error("No class icon found at: " + abs_icon_path); + return; + } + + p_class->icon_path = icon_path; + + tokenizer->advance(); + } else { + _set_error("Optional parameter after 'class_name' must be a string constant file path to an icon."); + return; + } + + } else if (tokenizer->get_token() == GDScriptTokenizer::TK_CONSTANT) { + _set_error("Class icon must be separated by a comma."); + return; + } + } break; case GDScriptTokenizer::TK_PR_TOOL: { @@ -3513,6 +3589,17 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } +#ifdef DEBUG_ENABLED + if (p_class->constant_expressions.has(name)) { + _add_warning(GDScriptWarning::FUNCTION_CONFLICTS_CONSTANT, -1, name); + } + for (int i = 0; i < p_class->variables.size(); i++) { + if (p_class->variables[i].identifier == name) { + _add_warning(GDScriptWarning::FUNCTION_CONFLICTS_VARIABLE, -1, name); + } + } +#endif // DEBUG_ENABLED + if (tokenizer->get_token() != GDScriptTokenizer::TK_PARENTHESIS_OPEN) { _set_error("Expected '(' after identifier (syntax: 'func <identifier>([arguments]):' )."); @@ -3524,6 +3611,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { Vector<StringName> arguments; Vector<DataType> argument_types; Vector<Node *> default_values; +#ifdef DEBUG_ENABLED + Vector<int> arguments_usage; +#endif // DEBUG_ENABLED int fnline = tokenizer->get_token_line(); @@ -3550,6 +3640,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { StringName argname = tokenizer->get_token_identifier(); arguments.push_back(argname); +#ifdef DEBUG_ENABLED + arguments_usage.push_back(0); +#endif // DEBUG_ENABLED tokenizer->advance(); @@ -3703,7 +3796,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { function->default_values = default_values; function->_static = _static; function->line = fnline; - +#ifdef DEBUG_ENABLED + function->arguments_usage = arguments_usage; +#endif // DEBUG_ENABLED function->rpc_mode = rpc_mode; rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; @@ -3730,6 +3825,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { ClassNode::Signal sig; sig.name = tokenizer->get_token_identifier(); + sig.emissions = 0; + sig.line = tokenizer->get_token_line(); tokenizer->advance(); if (tokenizer->get_token() == GDScriptTokenizer::TK_PARENTHESIS_OPEN) { @@ -4413,6 +4510,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { member.expression = NULL; member._export.name = member.identifier; member.line = tokenizer->get_token_line(); + member.usages = 0; member.rpc_mode = rpc_mode; if (current_class->constant_expressions.has(member.identifier)) { @@ -4428,7 +4526,20 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } } - +#ifdef DEBUG_ENABLED + for (int i = 0; i < current_class->functions.size(); i++) { + if (current_class->functions[i]->name == member.identifier) { + _add_warning(GDScriptWarning::VARIABLE_CONFLICTS_FUNCTION, member.line, member.identifier); + break; + } + } + for (int i = 0; i < current_class->static_functions.size(); i++) { + if (current_class->static_functions[i]->name == member.identifier) { + _add_warning(GDScriptWarning::VARIABLE_CONFLICTS_FUNCTION, member.line, member.identifier); + break; + } + } +#endif // DEBUG_ENABLED tokenizer->advance(); rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; @@ -5689,11 +5800,26 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { node_type.has_type = true; node_type.kind = DataType::BUILTIN; node_type.builtin_type = Variant::ARRAY; +#ifdef DEBUG_ENABLED + // Check stuff inside the array + ArrayNode *an = static_cast<ArrayNode *>(p_node); + for (int i = 0; i < an->elements.size(); i++) { + _reduce_node_type(an->elements[i]); + } +#endif // DEBUG_ENABLED } break; case Node::TYPE_DICTIONARY: { node_type.has_type = true; node_type.kind = DataType::BUILTIN; node_type.builtin_type = Variant::DICTIONARY; +#ifdef DEBUG_ENABLED + // Check stuff inside the dictionarty + DictionaryNode *dn = static_cast<DictionaryNode *>(p_node); + for (int i = 0; i < dn->elements.size(); i++) { + _reduce_node_type(dn->elements[i].key); + _reduce_node_type(dn->elements[i].value); + } +#endif // DEBUG_ENABLED } break; case Node::TYPE_SELF: { node_type.has_type = true; @@ -5704,6 +5830,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { IdentifierNode *id = static_cast<IdentifierNode *>(p_node); if (id->declared_block) { node_type = id->declared_block->variables[id->name]->get_datatype(); + id->declared_block->variables[id->name]->usages += 1; } else if (id->name == "#match_value") { // It's a special id just for the match statetement, ignore break; @@ -5738,6 +5865,9 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { } } } else { +#ifdef DEBUG_ENABLED + _add_warning(GDScriptWarning::UNSAFE_CAST, cn->line, cn->cast_type.to_string()); +#endif // DEBUG_ENABLED _mark_line_as_unsafe(cn->line); } @@ -5864,6 +5994,12 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { op->line, op->column); return DataType(); } +#ifdef DEBUG_ENABLED + if (var_op == Variant::OP_DIVIDE && argument_a_type.has_type && argument_a_type.kind == DataType::BUILTIN && argument_a_type.builtin_type == Variant::INT && + argument_b_type.has_type && argument_b_type.kind == DataType::BUILTIN && argument_b_type.builtin_type == Variant::INT) { + _add_warning(GDScriptWarning::INTEGER_DIVISION, op->line); + } +#endif // DEBUG_ENABLED } break; // Ternary operators @@ -5882,10 +6018,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { node_type = true_type; } else if (_is_type_compatible(false_type, true_type)) { node_type = false_type; + } else { +#ifdef DEBUG_ENABLED + _add_warning(GDScriptWarning::INCOMPATIBLE_TERNARY, op->line); +#endif // DEBUG_ENABLED } - - // TODO: Warn if types aren't compatible - } break; // Assignment should never happen within an expression case OperatorNode::OP_ASSIGN: @@ -5948,6 +6085,11 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) { node_type = result; } else { node_type = _reduce_identifier_type(&base_type, member_id->name, op->line); +#ifdef DEBUG_ENABLED + if (!node_type.has_type) { + _add_warning(GDScriptWarning::UNSAFE_PROPERTY_ACCESS, op->line, member_id->name.operator String(), base_type.to_string()); + } +#endif // DEBUG_ENABLED } } else { _mark_line_as_unsafe(op->line); @@ -6367,6 +6509,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat if (!_is_type_compatible(arg_type, par_types[i], true)) { types_match = false; break; + } else { +#ifdef DEBUG_ENABLED + if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::REAL) { + _add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, Variant::get_type_name(tn->vtype)); + } + if (par_types[i].may_yield && p_call->arguments[i + 1]->type == Node::TYPE_OPERATOR) { + _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, p_call->line, _find_function_name(static_cast<OperatorNode *>(p_call->arguments[i + 1]))); + } +#endif // DEBUG_ENABLED } } @@ -6400,6 +6551,13 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat return_type = _type_from_property(mi.return_val, false); +#ifdef DEBUG_ENABLED + // Check all arguments beforehand to solve warnings + for (int i = 1; i < p_call->arguments.size(); i++) { + _reduce_node_type(p_call->arguments[i]); + } +#endif // DEBUG_ENABLED + // Check arguments is_vararg = mi.flags & METHOD_FLAG_VARARG; @@ -6426,6 +6584,13 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat ERR_FAIL_V(DataType()); } +#ifdef DEBUG_ENABLED + // Check all arguments beforehand to solve warnings + for (int i = arg_id + 1; i < p_call->arguments.size(); i++) { + _reduce_node_type(p_call->arguments[i]); + } +#endif // DEBUG_ENABLED + IdentifierNode *func_id = static_cast<IdentifierNode *>(p_call->arguments[arg_id]); callee_name = func_id->name; arg_count -= 1 + arg_id; @@ -6505,8 +6670,18 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat _set_error("Method '" + callee_name + "' is not declared in the current class.", p_call->line); return DataType(); } + DataType tmp_type; + valid = _get_member_type(original_type, func_id->name, tmp_type); + if (valid) { + if (tmp_type.is_constant) { + _add_warning(GDScriptWarning::CONSTANT_USED_AS_FUNCTION, p_call->line, callee_name, original_type.to_string()); + } else { + _add_warning(GDScriptWarning::PROPERTY_USED_AS_FUNCTION, p_call->line, callee_name, original_type.to_string()); + } + } + _add_warning(GDScriptWarning::UNSAFE_METHOD_ACCESS, p_call->line, callee_name, original_type.to_string()); _mark_line_as_unsafe(p_call->line); -#endif +#endif // DEBUG_ENABLED return DataType(); } @@ -6522,7 +6697,19 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat _set_error("Non-static function '" + String(callee_name) + "' can only be called from an instance.", p_call->line); return DataType(); } -#endif + + // Check signal emission for warnings + if (callee_name == "emit_signal" && p_call->op == OperatorNode::OP_CALL && p_call->arguments[0]->type == Node::TYPE_SELF && p_call->arguments.size() >= 3 && p_call->arguments[2]->type == Node::TYPE_CONSTANT) { + ConstantNode *sig = static_cast<ConstantNode *>(p_call->arguments[2]); + String emitted = sig->value.get_type() == Variant::STRING ? sig->value.operator String() : ""; + for (int i = 0; i < current_class->_signals.size(); i++) { + if (current_class->_signals[i].name == emitted) { + current_class->_signals.write[i].emissions += 1; + break; + } + } + } +#endif // DEBUG_ENABLED } break; } @@ -6547,8 +6734,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat continue; } + DataType arg_type = arg_types[i - arg_diff]; + if (!par_type.has_type) { _mark_line_as_unsafe(p_call->line); +#ifdef DEBUG_ENABLED + if (par_type.may_yield && p_call->arguments[i]->type == Node::TYPE_OPERATOR) { + _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, p_call->line, _find_function_name(static_cast<OperatorNode *>(p_call->arguments[i]))); + } +#endif // DEBUG_ENABLED } else if (!_is_type_compatible(arg_types[i - arg_diff], par_type, true)) { // Supertypes are acceptable for dynamic compliance if (!_is_type_compatible(par_type, arg_types[i - arg_diff])) { @@ -6560,6 +6754,12 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat } else { _mark_line_as_unsafe(p_call->line); } + } else { +#ifdef DEBUG_ENABLED + if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::REAL) { + _add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, callee_name); + } +#endif // DEBUG_ENABLED } } @@ -6795,6 +6995,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType DataType member_type; + for (int i = 0; i < current_class->variables.size(); i++) { + ClassNode::Member m = current_class->variables[i]; + if (current_class->variables[i].identifier == p_identifier) { + member_type = current_class->variables[i].data_type; + current_class->variables.write[i].usages += 1; + return member_type; + } + } + if (_get_member_type(base_type, p_identifier, member_type)) { return member_type; } @@ -6922,6 +7131,19 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType _set_error("Identifier '" + p_identifier.operator String() + "' is not declared in the current scope.", p_line); } +#ifdef DEBUG_ENABLED + { + DataType tmp_type; + List<DataType> arg_types; + int argcount; + bool _static; + bool vararg; + if (_get_function_signature(base_type, p_identifier, tmp_type, arg_types, argcount, _static, vararg)) { + _add_warning(GDScriptWarning::FUNCTION_USED_AS_PROPERTY, p_line, p_identifier.operator String(), base_type.to_string()); + } + } +#endif // DEBUG_ENABLED + _mark_line_as_unsafe(p_line); return DataType(); } @@ -7174,6 +7396,11 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { } } } +#ifdef DEBUG_ENABLED + if (p_function->arguments_usage[i] == 0 && !p_function->arguments[i].operator String().begins_with("_")) { + _add_warning(GDScriptWarning::UNUSED_ARGUMENT, p_function->line, p_function->name, p_function->arguments[i].operator String()); + } +#endif // DEBUG_ENABLED } if (!(p_function->name == "_init")) { @@ -7244,6 +7471,7 @@ void GDScriptParser::_check_function_types(FunctionNode *p_function) { if (p_function->has_yield) { // yield() will make the function return a GDScriptFunctionState, so the type is ambiguous p_function->return_type.has_type = false; + p_function->return_type.may_yield = true; } } @@ -7270,6 +7498,20 @@ void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) { if (error_set) return; } +#ifdef DEBUG_ENABLED + // Warnings + for (int i = 0; i < p_class->variables.size(); i++) { + if (p_class->variables[i].usages == 0) { + _add_warning(GDScriptWarning::UNUSED_CLASS_VARIABLE, p_class->variables[i].line, p_class->variables[i].identifier); + } + } + for (int i = 0; i < p_class->_signals.size(); i++) { + if (p_class->_signals[i].emissions == 0) { + _add_warning(GDScriptWarning::UNUSED_SIGNAL, p_class->_signals[i].line, p_class->_signals[i].name); + } + } +#endif // DEBUG_ENABLED + // Inner classes for (int i = 0; i < p_class->subclasses.size(); i++) { current_class = p_class->subclasses[i]; @@ -7279,6 +7521,26 @@ void GDScriptParser::_check_class_blocks_types(ClassNode *p_class) { } } +#ifdef DEBUG_ENABLED +static String _find_function_name(const GDScriptParser::OperatorNode *p_call) { + switch (p_call->arguments[0]->type) { + case GDScriptParser::Node::TYPE_TYPE: { + return Variant::get_type_name(static_cast<GDScriptParser::TypeNode *>(p_call->arguments[0])->vtype); + } break; + case GDScriptParser::Node::TYPE_BUILT_IN_FUNCTION: { + return GDScriptFunctions::get_func_name(static_cast<GDScriptParser::BuiltInFunctionNode *>(p_call->arguments[0])->function); + } break; + default: { + int id_index = p_call->op == GDScriptParser::OperatorNode::OP_PARENT_CALL ? 0 : 1; + if (p_call->arguments.size() > id_index && p_call->arguments[id_index]->type == GDScriptParser::Node::TYPE_IDENTIFIER) { + return static_cast<GDScriptParser::IdentifierNode *>(p_call->arguments[id_index])->name; + } + } break; + } + return String(); +} +#endif // DEBUG_ENABLED + void GDScriptParser::_check_block_types(BlockNode *p_block) { Node *last_var_assign = NULL; @@ -7297,8 +7559,23 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { lv->datatype = _resolve_type(lv->datatype, lv->line); _mark_line_as_safe(lv->line); + last_var_assign = lv->assign; if (lv->assign) { DataType assign_type = _reduce_node_type(lv->assign); +#ifdef DEBUG_ENABLED + if (assign_type.has_type && assign_type.kind == DataType::BUILTIN && assign_type.builtin_type == Variant::NIL) { + if (lv->assign->type == Node::TYPE_OPERATOR) { + OperatorNode *call = static_cast<OperatorNode *>(lv->assign); + if (call->op == OperatorNode::OP_CALL || call->op == OperatorNode::OP_PARENT_CALL) { + _add_warning(GDScriptWarning::VOID_ASSIGNMENT, lv->line, _find_function_name(call)); + } + } + } + if (lv->datatype.has_type && assign_type.may_yield && lv->assign->type == Node::TYPE_OPERATOR) { + _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, lv->line, _find_function_name(static_cast<OperatorNode *>(lv->assign))); + } +#endif // DEBUG_ENABLED + if (!_is_type_compatible(lv->datatype, assign_type)) { // Try supertype test if (_is_type_compatible(assign_type, lv->datatype)) { @@ -7329,6 +7606,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { lv->assign = convert_call; lv->assign_op->arguments.write[1] = convert_call; +#ifdef DEBUG_ENABLED + if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::REAL) { + _add_warning(GDScriptWarning::NARROWING_CONVERSION, lv->line); + } +#endif // DEBUG_ENABLED } } if (lv->datatype.infer_type) { @@ -7343,15 +7625,6 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { _mark_line_as_unsafe(lv->line); } } - last_var_assign = lv->assign; - - // TODO: Make a warning - /* - if (lv->assignments == 0) { - _set_error("Variable '" + String(lv->name) + "' is never assigned.", lv->line); - return; - } - */ } break; case Node::TYPE_OPERATOR: { OperatorNode *op = static_cast<OperatorNode *>(statement); @@ -7417,6 +7690,19 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { } else { rh_type = _reduce_node_type(op->arguments[1]); } +#ifdef DEBUG_ENABLED + if (rh_type.has_type && rh_type.kind == DataType::BUILTIN && rh_type.builtin_type == Variant::NIL) { + if (op->arguments[1]->type == Node::TYPE_OPERATOR) { + OperatorNode *call = static_cast<OperatorNode *>(op->arguments[1]); + if (call->op == OperatorNode::OP_CALL || call->op == OperatorNode::OP_PARENT_CALL) { + _add_warning(GDScriptWarning::VOID_ASSIGNMENT, op->line, _find_function_name(call)); + } + } + } + if (lh_type.has_type && rh_type.may_yield && op->arguments[1]->type == Node::TYPE_OPERATOR) { + _add_warning(GDScriptWarning::FUNCTION_MAY_YIELD, op->line, _find_function_name(static_cast<OperatorNode *>(op->arguments[1]))); + } +#endif // DEBUG_ENABLED if (!_is_type_compatible(lh_type, rh_type)) { // Try supertype test @@ -7447,6 +7733,11 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { convert_call->arguments.push_back(tgt_type); op->arguments.write[1] = convert_call; +#ifdef DEBUG_ENABLED + if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::REAL) { + _add_warning(GDScriptWarning::NARROWING_CONVERSION, op->line); + } +#endif // DEBUG_ENABLED } } if (!rh_type.has_type && (op->op != OperatorNode::OP_ASSIGN || lh_type.has_type || op->arguments[0]->type == Node::TYPE_OPERATOR)) { @@ -7456,15 +7747,29 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { case OperatorNode::OP_CALL: case OperatorNode::OP_PARENT_CALL: { _mark_line_as_safe(op->line); - _reduce_function_call_type(op); + DataType func_type = _reduce_function_call_type(op); +#ifdef DEBUG_ENABLED + if (func_type.has_type && (func_type.kind != DataType::BUILTIN || func_type.builtin_type != Variant::NIL)) { + // Figure out function name for warning + String func_name = _find_function_name(op); + if (func_name.empty()) { + func_name == "<undetected name>"; + } + _add_warning(GDScriptWarning::RETURN_VALUE_DISCARDED, op->line, func_name); + } +#endif // DEBUG_ENABLED if (error_set) return; } break; + case OperatorNode::OP_YIELD: { + _mark_line_as_safe(op->line); + _reduce_node_type(op); + } break; default: { _mark_line_as_safe(op->line); _reduce_node_type(op); // Test for safety anyway - // TODO: Make this a warning - /*_set_error("Standalone expression, nothing is done in this line.", statement->line); - return; */ +#ifdef DEBUG_ENABLED + _add_warning(GDScriptWarning::STANDALONE_EXPRESSION, statement->line); +#endif // DEBUG_ENABLED } } } break; @@ -7531,9 +7836,9 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { default: { _mark_line_as_safe(statement->line); _reduce_node_type(statement); // Test for safety anyway - // TODO: Make this a warning - /* _set_error("Standalone expression, nothing is done in this line.", statement->line); - return; */ +#ifdef DEBUG_ENABLED + _add_warning(GDScriptWarning::STANDALONE_EXPRESSION, statement->line); +#endif // DEBUG_ENABLED } } } @@ -7545,6 +7850,20 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) { current_block = p_block; if (error_set) return; } + +#ifdef DEBUG_ENABLED + // Warnings check + for (Map<StringName, LocalVarNode *>::Element *E = p_block->variables.front(); E; E = E->next()) { + LocalVarNode *lv = E->get(); + if (!lv->name.operator String().begins_with("_")) { + if (lv->usages == 0) { + _add_warning(GDScriptWarning::UNUSED_VARIABLE, lv->line, lv->name); + } else if (lv->assignments == 0) { + _add_warning(GDScriptWarning::UNASSIGNED_VARIABLE, lv->line, lv->name); + } + } + } +#endif // DEBUG_ENABLED } void GDScriptParser::_set_error(const String &p_error, int p_line, int p_column) { @@ -7558,6 +7877,56 @@ void GDScriptParser::_set_error(const String &p_error, int p_line, int p_column) error_set = true; } +#ifdef DEBUG_ENABLED +void GDScriptParser::_add_warning(int p_code, int p_line, const String &p_symbol1, const String &p_symbol2, const String &p_symbol3, const String &p_symbol4) { + Vector<String> symbols; + if (!p_symbol1.empty()) { + symbols.push_back(p_symbol1); + } + if (!p_symbol2.empty()) { + symbols.push_back(p_symbol2); + } + if (!p_symbol3.empty()) { + symbols.push_back(p_symbol3); + } + if (!p_symbol4.empty()) { + symbols.push_back(p_symbol4); + } + _add_warning(p_code, p_line, symbols); +} + +void GDScriptParser::_add_warning(int p_code, int p_line, const Vector<String> &p_symbols) { + if (tokenizer->is_ignoring_warnings() || !GLOBAL_GET("debug/gdscript/warnings/enable").booleanize()) { + return; + } + String warn_name = GDScriptWarning::get_name_from_code((GDScriptWarning::Code)p_code).to_lower(); + if (tokenizer->get_warning_global_skips().has(warn_name)) { + return; + } + if (!GLOBAL_GET("debug/gdscript/warnings/" + warn_name)) { + return; + } + + GDScriptWarning warn; + warn.code = (GDScriptWarning::Code)p_code; + warn.symbols = p_symbols; + warn.line = p_line == -1 ? tokenizer->get_token_line() : p_line; + + List<GDScriptWarning>::Element *before = NULL; + for (List<GDScriptWarning>::Element *E = warnings.front(); E; E = E->next()) { + if (E->get().line > warn.line) { + break; + } + before = E; + } + if (before) { + warnings.insert_after(before, warn); + } else { + warnings.push_front(warn); + } +} +#endif // DEBUG_ENABLED + String GDScriptParser::get_error() const { return error; @@ -7624,6 +7993,37 @@ Error GDScriptParser::_parse(const String &p_base_path) { return ERR_PARSE_ERROR; } +#ifdef DEBUG_ENABLED + // Resolve warning ignores + Vector<Pair<int, String> > warning_skips = tokenizer->get_warning_skips(); + bool warning_is_error = GLOBAL_GET("debug/gdscript/warnings/treat_warnings_as_errors").booleanize(); + for (List<GDScriptWarning>::Element *E = warnings.front(); E;) { + GDScriptWarning &w = E->get(); + int skip_index = -1; + for (int i = 0; i < warning_skips.size(); i++) { + if (warning_skips[i].first >= w.line) { + break; + } + skip_index = i; + } + List<GDScriptWarning>::Element *next = E->next(); + bool erase = false; + if (skip_index != -1) { + if (warning_skips[skip_index].second == GDScriptWarning::get_name_from_code(w.code).to_lower()) { + erase = true; + } + warning_skips.remove(skip_index); + } + if (erase) { + warnings.erase(E); + } else if (warning_is_error) { + _set_error(w.get_message() + " (warning treated as error)", w.line); + return ERR_PARSE_ERROR; + } + E = next; + } +#endif // DEBUG_ENABLED + return OK; } diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 48f256b4c6..dbe523a0b9 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -38,6 +38,7 @@ #include "script_language.h" struct GDScriptDataType; +struct GDScriptWarning; class GDScriptParser { public: @@ -57,6 +58,7 @@ public: bool is_constant; bool is_meta_type; // Whether the value can be used as a type bool infer_type; + bool may_yield; // For function calls Variant::Type builtin_type; StringName native_type; @@ -95,6 +97,7 @@ public: is_constant(false), is_meta_type(false), infer_type(false), + may_yield(false), builtin_type(Variant::NIL), class_type(NULL) {} }; @@ -146,6 +149,7 @@ public: StringName extends_file; Vector<StringName> extends_class; DataType base_type; + String icon_path; struct Member { PropertyInfo _export; @@ -160,6 +164,7 @@ public: Node *expression; OperatorNode *initial_assignment; MultiplayerAPI::RPCMode rpc_mode; + int usages; }; struct Constant { Node *expression; @@ -169,6 +174,8 @@ public: struct Signal { StringName name; Vector<StringName> arguments; + int emissions; + int line; }; Vector<ClassNode *> subclasses; @@ -197,12 +204,16 @@ public: bool _static; MultiplayerAPI::RPCMode rpc_mode; bool has_yield; + bool has_unreachable_code; StringName name; DataType return_type; Vector<StringName> arguments; Vector<DataType> argument_types; Vector<Node *> default_values; BlockNode *body; +#ifdef DEBUG_ENABLED + Vector<int> arguments_usage; +#endif // DEBUG_ENABLED virtual DataType get_datatype() const { return return_type; } virtual void set_datatype(const DataType &p_datatype) { return_type = p_datatype; } @@ -212,6 +223,7 @@ public: _static = false; rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; has_yield = false; + has_unreachable_code = false; } }; @@ -267,6 +279,7 @@ public: Node *assign; OperatorNode *assign_op; int assignments; + int usages; DataType datatype; virtual DataType get_datatype() const { return datatype; } virtual void set_datatype(const DataType &p_datatype) { datatype = p_datatype; } @@ -275,6 +288,7 @@ public: assign = NULL; assign_op = NULL; assignments = 0; + usages = 0; } }; @@ -518,6 +532,10 @@ private: Set<int> *safe_lines; #endif // DEBUG_ENABLED +#ifdef DEBUG_ENABLED + List<GDScriptWarning> warnings; +#endif // DEBUG_ENABLED + int pending_newline; List<int> tab_level; @@ -550,6 +568,10 @@ private: MultiplayerAPI::RPCMode rpc_mode; void _set_error(const String &p_error, int p_line = -1, int p_column = -1); +#ifdef DEBUG_ENABLED + void _add_warning(int p_code, int p_line = -1, const String &p_symbol1 = String(), const String &p_symbol2 = String(), const String &p_symbol3 = String(), const String &p_symbol4 = String()); + void _add_warning(int p_code, int p_line, const Vector<String> &p_symbols); +#endif // DEBUG_ENABLED bool _recover_from_completion(); bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomplete = false); @@ -605,6 +627,9 @@ public: String get_error() const; int get_error_line() const; int get_error_column() const; +#ifdef DEBUG_ENABLED + const List<GDScriptWarning> &get_warnings() const { return warnings; } +#endif // DEBUG_ENABLED Error parse(const String &p_code, const String &p_base_path = "", bool p_just_validate = false, const String &p_self_path = "", bool p_for_completion = false, Set<int> *r_safe_lines = NULL); Error parse_bytecode(const Vector<uint8_t> &p_bytecode, const String &p_base_path = "", const String &p_self_path = ""); diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp index 7ae7c72ed3..537a0c5eaf 100644 --- a/modules/gdscript/gdscript_tokenizer.cpp +++ b/modules/gdscript/gdscript_tokenizer.cpp @@ -526,8 +526,13 @@ void GDScriptTokenizerText::_advance() { return; } case '#': { // line comment skip - +#ifdef DEBUG_ENABLED + String comment; +#endif // DEBUG_ENABLED while (GETCHAR(0) != '\n') { +#ifdef DEBUG_ENABLED + comment += GETCHAR(0); +#endif // DEBUG_ENABLED code_pos++; if (GETCHAR(0) == 0) { //end of file //_make_error("Unterminated Comment"); @@ -535,6 +540,17 @@ void GDScriptTokenizerText::_advance() { return; } } +#ifdef DEBUG_ENABLED + if (comment.begins_with("#warning-ignore:")) { + String code = comment.get_slice(":", 1); + warning_skips.push_back(Pair<int, String>(line, code.strip_edges().to_lower())); + } else if (comment.begins_with("#warning-ignore-all:")) { + String code = comment.get_slice(":", 1); + warning_global_skips.insert(code.strip_edges().to_lower()); + } else if (comment.strip_edges() == "#warnings-disable") { + ignore_warnings = true; + } +#endif // DEBUG_ENABLED INCPOS(1); column = 1; line++; @@ -1045,6 +1061,9 @@ void GDScriptTokenizerText::set_code(const String &p_code) { column = 1; //the same holds for columns tk_rb_pos = 0; error_flag = false; +#ifdef DEBUG_ENABLED + ignore_warnings = false; +#endif // DEBUG_ENABLED last_error = ""; for (int i = 0; i < MAX_LOOKAHEAD + 1; i++) _advance(); diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h index 5bd303224c..11a291cb2e 100644 --- a/modules/gdscript/gdscript_tokenizer.h +++ b/modules/gdscript/gdscript_tokenizer.h @@ -31,6 +31,7 @@ #ifndef GDSCRIPT_TOKENIZER_H #define GDSCRIPT_TOKENIZER_H +#include "core/pair.h" #include "gdscript_functions.h" #include "string_db.h" #include "ustring.h" @@ -171,6 +172,11 @@ public: virtual int get_token_line_indent(int p_offset = 0) const = 0; virtual String get_token_error(int p_offset = 0) const = 0; virtual void advance(int p_amount = 1) = 0; +#ifdef DEBUG_ENABLED + virtual const Vector<Pair<int, String> > &get_warning_skips() const = 0; + virtual const Set<String> &get_warning_global_skips() const = 0; + virtual const bool is_ignoring_warnings() const = 0; +#endif // DEBUG_ENABLED virtual ~GDScriptTokenizer(){}; }; @@ -190,6 +196,7 @@ class GDScriptTokenizerText : public GDScriptTokenizer { union { Variant::Type vtype; //for type types GDScriptFunctions::Function func; //function for built in functions + int warning_code; //for warning skip }; int line, col; TokenData() { @@ -217,6 +224,11 @@ class GDScriptTokenizerText : public GDScriptTokenizer { int tk_rb_pos; String last_error; bool error_flag; +#ifdef DEBUG_ENABLED + Vector<Pair<int, String> > warning_skips; + Set<String> warning_global_skips; + bool ignore_warnings; +#endif // DEBUG_ENABLED void _advance(); @@ -232,6 +244,11 @@ public: virtual const Variant &get_token_constant(int p_offset = 0) const; virtual String get_token_error(int p_offset = 0) const; virtual void advance(int p_amount = 1); +#ifdef DEBUG_ENABLED + virtual const Vector<Pair<int, String> > &get_warning_skips() const { return warning_skips; } + virtual const Set<String> &get_warning_global_skips() const { return warning_global_skips; } + virtual const bool is_ignoring_warnings() const { return ignore_warnings; } +#endif // DEBUG_ENABLED }; class GDScriptTokenizerBuffer : public GDScriptTokenizer { @@ -265,6 +282,17 @@ public: virtual const Variant &get_token_constant(int p_offset = 0) const; virtual String get_token_error(int p_offset = 0) const; virtual void advance(int p_amount = 1); +#ifdef DEBUG_ENABLED + virtual const Vector<Pair<int, String> > &get_warning_skips() const { + static Vector<Pair<int, String> > v; + return v; + } + virtual const Set<String> &get_warning_global_skips() const { + static Set<String> s; + return s; + } + virtual const bool is_ignoring_warnings() const { return true; } +#endif // DEBUG_ENABLED GDScriptTokenizerBuffer(); }; diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index 0c5df57d49..8b63987cde 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -208,21 +208,35 @@ bool GridMap::get_collision_layer_bit(int p_bit) const { return get_collision_layer() & (1 << p_bit); } +#ifndef DISABLE_DEPRECATED void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) { - if (!theme.is_null()) - theme->unregister_owner(this); - theme = p_theme; - if (!theme.is_null()) - theme->register_owner(this); + WARN_PRINTS("GridMap.theme/set_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/set_mesh_library() instead."); + set_mesh_library(p_theme); +} + +Ref<MeshLibrary> GridMap::get_theme() const { + + WARN_PRINTS("GridMap.theme/get_theme() is deprecated and will be removed in a future version. Use GridMap.mesh_library/get_mesh_library() instead."); + return get_mesh_library(); +} +#endif // DISABLE_DEPRECATED + +void GridMap::set_mesh_library(const Ref<MeshLibrary> &p_mesh_library) { + + if (!mesh_library.is_null()) + mesh_library->unregister_owner(this); + mesh_library = p_mesh_library; + if (!mesh_library.is_null()) + mesh_library->register_owner(this); _recreate_octant_data(); - _change_notify("theme"); + _change_notify("mesh_library"); } -Ref<MeshLibrary> GridMap::get_theme() const { +Ref<MeshLibrary> GridMap::get_mesh_library() const { - return theme; + return mesh_library; } void GridMap::set_cell_size(const Vector3 &p_size) { @@ -469,7 +483,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { ERR_CONTINUE(!cell_map.has(E->get())); const Cell &c = cell_map[E->get()]; - if (!theme.is_valid() || !theme->has_item(c.item)) + if (!mesh_library.is_valid() || !mesh_library->has_item(c.item)) continue; //print_line("OCTANT, CELLS: "+itos(ii.cells.size())); @@ -488,7 +502,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { xform.set_origin(cellpos * cell_size + ofs); xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); if (baked_meshes.size() == 0) { - if (theme->get_item_mesh(c.item).is_valid()) { + if (mesh_library->get_item_mesh(c.item).is_valid()) { if (!multimesh_items.has(c.item)) { multimesh_items[c.item] = List<Pair<Transform, IndexKey> >(); } @@ -500,7 +514,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { } } - Vector<MeshLibrary::ShapeData> shapes = theme->get_item_shapes(c.item); + Vector<MeshLibrary::ShapeData> shapes = mesh_library->get_item_shapes(c.item); // add the item's shape at given xform to octant's static_body for (int i = 0; i < shapes.size(); i++) { // add the item's shape @@ -515,7 +529,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { } // add the item's navmesh at given xform to GridMap's Navigation ancestor - Ref<NavigationMesh> navmesh = theme->get_item_navmesh(c.item); + Ref<NavigationMesh> navmesh = mesh_library->get_item_navmesh(c.item); if (navmesh.is_valid()) { Octant::NavMesh nm; nm.xform = xform; @@ -537,7 +551,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { RID mm = VS::get_singleton()->multimesh_create(); VS::get_singleton()->multimesh_allocate(mm, E->get().size(), VS::MULTIMESH_TRANSFORM_3D, VS::MULTIMESH_COLOR_NONE); - VS::get_singleton()->multimesh_set_mesh(mm, theme->get_item_mesh(E->key())->get_rid()); + VS::get_singleton()->multimesh_set_mesh(mm, mesh_library->get_item_mesh(E->key())->get_rid()); int idx = 0; for (List<Pair<Transform, IndexKey> >::Element *F = E->get().front(); F; F = F->next()) { @@ -612,11 +626,11 @@ void GridMap::_octant_enter_world(const OctantKey &p_key) { VS::get_singleton()->instance_set_transform(g.multimesh_instances[i].instance, get_global_transform()); } - if (navigation && theme.is_valid()) { + if (navigation && mesh_library.is_valid()) { for (Map<IndexKey, Octant::NavMesh>::Element *F = g.navmesh_ids.front(); F; F = F->next()) { if (cell_map.has(F->key()) && F->get().id < 0) { - Ref<NavigationMesh> nm = theme->get_item_navmesh(cell_map[F->key()].item); + Ref<NavigationMesh> nm = mesh_library->get_item_navmesh(cell_map[F->key()].item); if (nm.is_valid()) { F->get().id = navigation->navmesh_add(nm, F->get().xform, this); } @@ -846,8 +860,13 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &GridMap::set_collision_layer_bit); ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &GridMap::get_collision_layer_bit); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("set_theme", "theme"), &GridMap::set_theme); ClassDB::bind_method(D_METHOD("get_theme"), &GridMap::get_theme); +#endif // DISABLE_DEPRECATED + + ClassDB::bind_method(D_METHOD("set_mesh_library", "mesh_library"), &GridMap::set_mesh_library); + ClassDB::bind_method(D_METHOD("get_mesh_library"), &GridMap::get_mesh_library); ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &GridMap::set_cell_size); ClassDB::bind_method(D_METHOD("get_cell_size"), &GridMap::get_cell_size); @@ -865,7 +884,6 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("world_to_map", "pos"), &GridMap::world_to_map); ClassDB::bind_method(D_METHOD("map_to_world", "x", "y", "z"), &GridMap::map_to_world); - //ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants); ClassDB::bind_method(D_METHOD("_update_octants_callback"), &GridMap::_update_octants_callback); ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed); @@ -889,7 +907,11 @@ void GridMap::_bind_methods() { ClassDB::bind_method(D_METHOD("clear_baked_meshes"), &GridMap::clear_baked_meshes); ClassDB::bind_method(D_METHOD("make_baked_meshes", "gen_lightmap_uv", "lightmap_uv_texel_size"), &GridMap::make_baked_meshes, DEFVAL(false), DEFVAL(0.1)); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_theme", "get_theme"); +#ifndef DISABLE_DEPRECATED + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary", PROPERTY_USAGE_NOEDITOR), "set_theme", "get_theme"); +#endif // DISABLE_DEPRECATED + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_library", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"), "set_mesh_library", "get_mesh_library"); ADD_GROUP("Cell", "cell_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cell_size"), "set_cell_size", "get_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"), "set_octant_size", "get_octant_size"); @@ -952,7 +974,7 @@ Array GridMap::get_used_cells() const { Array GridMap::get_meshes() { - if (theme.is_null()) + if (mesh_library.is_null()) return Array(); Vector3 ofs = _get_offset(); @@ -961,9 +983,9 @@ Array GridMap::get_meshes() { for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) { int id = E->get().item; - if (!theme->has_item(id)) + if (!mesh_library->has_item(id)) continue; - Ref<Mesh> mesh = theme->get_item_mesh(id); + Ref<Mesh> mesh = mesh_library->get_item_mesh(id); if (mesh.is_null()) continue; @@ -1004,7 +1026,7 @@ void GridMap::clear_baked_meshes() { void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texel_size) { - if (!theme.is_valid()) + if (!mesh_library.is_valid()) return; //generate @@ -1015,10 +1037,10 @@ void GridMap::make_baked_meshes(bool p_gen_lightmap_uv, float p_lightmap_uv_texe IndexKey key = E->key(); int item = E->get().item; - if (!theme->has_item(item)) + if (!mesh_library->has_item(item)) continue; - Ref<Mesh> mesh = theme->get_item_mesh(item); + Ref<Mesh> mesh = mesh_library->get_item_mesh(item); if (!mesh.is_valid()) continue; @@ -1137,8 +1159,8 @@ GridMap::GridMap() { GridMap::~GridMap() { - if (!theme.is_null()) - theme->unregister_owner(this); + if (!mesh_library.is_null()) + mesh_library->unregister_owner(this); clear(); } diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h index ed36751fc8..3d8be5c9c7 100644 --- a/modules/gridmap/grid_map.h +++ b/modules/gridmap/grid_map.h @@ -157,7 +157,7 @@ class GridMap : public Spatial { Vector3::Axis clip_axis; - Ref<MeshLibrary> theme; + Ref<MeshLibrary> mesh_library; Map<OctantKey, Octant *> octant_map; Map<IndexKey, Cell> cell_map; @@ -227,8 +227,13 @@ public: void set_collision_mask_bit(int p_bit, bool p_value); bool get_collision_mask_bit(int p_bit) const; +#ifndef DISABLE_DEPRECATED void set_theme(const Ref<MeshLibrary> &p_theme); Ref<MeshLibrary> get_theme() const; +#endif // DISABLE_DEPRECATED + + void set_mesh_library(const Ref<MeshLibrary> &p_mesh_library); + Ref<MeshLibrary> get_mesh_library() const; void set_cell_size(const Vector3 &p_size); Vector3 get_cell_size() const; diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index fc5972c810..7d38a8b748 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -43,7 +43,7 @@ void GridMapEditor::_node_removed(Node *p_node) { if (p_node == node) { node = NULL; hide(); - theme_pallete->hide(); + mesh_library_palette->hide(); } } @@ -320,12 +320,12 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo if (!spatial_editor) return false; - if (selected_pallete < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE) + if (selected_palette < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE) return false; - Ref<MeshLibrary> theme = node->get_theme(); - if (theme.is_null()) + Ref<MeshLibrary> mesh_library = node->get_mesh_library(); + if (mesh_library.is_null()) return false; - if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !theme->has_item(selected_pallete)) + if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !mesh_library->has_item(selected_palette)) return false; Camera *camera = p_camera; @@ -407,9 +407,9 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo int item = node->get_cell_item(cell[0], cell[1], cell[2]); if (item >= 0) { - selected_pallete = item; - theme_pallete->set_current(item); - update_pallete(); + selected_palette = item; + mesh_library_palette->set_current(item); + update_palette(); _update_cursor_instance(); } return true; @@ -417,12 +417,12 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo if (input_action == INPUT_PAINT) { SetItem si; si.pos = Vector3(cell[0], cell[1], cell[2]); - si.new_value = selected_pallete; + si.new_value = selected_palette; si.new_orientation = cursor_rot; si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]); si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]); set_items.push_back(si); - node->set_cell_item(cell[0], cell[1], cell[2], selected_pallete, cursor_rot); + node->set_cell_item(cell[0], cell[1], cell[2], selected_palette, cursor_rot); return true; } else if (input_action == INPUT_ERASE) { SetItem si; @@ -474,7 +474,7 @@ void GridMapEditor::_fill_selection() { for (int k = selection.begin.z; k <= selection.end.z; k++) { - undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_pallete, cursor_rot); + undo_redo->add_do_method(node, "set_cell_item", i, j, k, selected_palette, cursor_rot); undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k)); } } @@ -712,42 +712,42 @@ void GridMapEditor::_set_display_mode(int p_mode) { display_mode = p_mode; - update_pallete(); + update_palette(); } -void GridMapEditor::update_pallete() { - int selected = theme_pallete->get_current(); +void GridMapEditor::update_palette() { + int selected = mesh_library_palette->get_current(); - theme_pallete->clear(); + mesh_library_palette->clear(); if (display_mode == DISPLAY_THUMBNAIL) { - theme_pallete->set_max_columns(0); - theme_pallete->set_icon_mode(ItemList::ICON_MODE_TOP); + mesh_library_palette->set_max_columns(0); + mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP); } else if (display_mode == DISPLAY_LIST) { - theme_pallete->set_max_columns(1); - theme_pallete->set_icon_mode(ItemList::ICON_MODE_LEFT); + mesh_library_palette->set_max_columns(1); + mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT); } float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64); - theme_pallete->set_fixed_icon_size(Size2(min_size, min_size)); - theme_pallete->set_fixed_column_width(min_size * 3 / 2); - theme_pallete->set_max_text_lines(2); + mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size)); + mesh_library_palette->set_fixed_column_width(min_size * 3 / 2); + mesh_library_palette->set_max_text_lines(2); - Ref<MeshLibrary> theme = node->get_theme(); + Ref<MeshLibrary> mesh_library = node->get_mesh_library(); - if (theme.is_null()) { - last_theme = NULL; + if (mesh_library.is_null()) { + last_mesh_library = NULL; return; } Vector<int> ids; - ids = theme->get_item_list(); + ids = mesh_library->get_item_list(); List<_CGMEItemSort> il; for (int i = 0; i < ids.size(); i++) { _CGMEItemSort is; is.id = ids[i]; - is.name = theme->get_item_name(ids[i]); + is.name = mesh_library->get_item_name(ids[i]); il.push_back(is); } il.sort(); @@ -757,28 +757,28 @@ void GridMapEditor::update_pallete() { for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) { int id = E->get().id; - theme_pallete->add_item(""); + mesh_library_palette->add_item(""); - String name = theme->get_item_name(id); - Ref<Texture> preview = theme->get_item_preview(id); + String name = mesh_library->get_item_name(id); + Ref<Texture> preview = mesh_library->get_item_preview(id); if (!preview.is_null()) { - theme_pallete->set_item_icon(item, preview); - theme_pallete->set_item_tooltip(item, name); + mesh_library_palette->set_item_icon(item, preview); + mesh_library_palette->set_item_tooltip(item, name); } if (name != "") { - theme_pallete->set_item_text(item, name); + mesh_library_palette->set_item_text(item, name); } - theme_pallete->set_item_metadata(item, id); + mesh_library_palette->set_item_metadata(item, id); item++; } if (selected != -1) { - theme_pallete->select(selected); + mesh_library_palette->select(selected); } - last_theme = theme.operator->(); + last_mesh_library = mesh_library.operator->(); } void GridMapEditor::edit(GridMap *p_gridmap) { @@ -805,7 +805,7 @@ void GridMapEditor::edit(GridMap *p_gridmap) { return; } - update_pallete(); + update_palette(); set_process(true); @@ -914,7 +914,7 @@ void GridMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - theme_pallete->connect("item_selected", this, "_item_selected_cbk"); + mesh_library_palette->connect("item_selected", this, "_item_selected_cbk"); for (int i = 0; i < 3; i++) { grid[i] = VS::get_singleton()->mesh_create(); @@ -959,9 +959,9 @@ void GridMapEditor::_notification(int p_what) { } grid_xform = xf; } - Ref<MeshLibrary> cgmt = node->get_theme(); - if (cgmt.operator->() != last_theme) - update_pallete(); + Ref<MeshLibrary> cgmt = node->get_mesh_library(); + if (cgmt.operator->() != last_mesh_library) + update_palette(); if (lock_view) { @@ -994,10 +994,10 @@ void GridMapEditor::_update_cursor_instance() { VisualServer::get_singleton()->free(cursor_instance); cursor_instance = RID(); - if (selected_pallete >= 0) { + if (selected_palette >= 0) { - if (node && !node->get_theme().is_null()) { - Ref<Mesh> mesh = node->get_theme()->get_item_mesh(selected_pallete); + if (node && !node->get_mesh_library().is_null()) { + Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette); if (!mesh.is_null() && mesh->get_rid().is_valid()) { cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario()); @@ -1008,7 +1008,7 @@ void GridMapEditor::_update_cursor_instance() { } void GridMapEditor::_item_selected_cbk(int idx) { - selected_pallete = theme_pallete->get_item_metadata(idx); + selected_palette = mesh_library_palette->get_item_metadata(idx); _update_cursor_instance(); } @@ -1146,9 +1146,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { display_mode = DISPLAY_THUMBNAIL; - theme_pallete = memnew(ItemList); - add_child(theme_pallete); - theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL); + mesh_library_palette = memnew(ItemList); + add_child(mesh_library_palette); + mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL); edit_axis = Vector3::AXIS_Y; edit_floor[0] = -1; @@ -1156,7 +1156,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) { edit_floor[2] = -1; cursor_visible = false; - selected_pallete = -1; + selected_palette = -1; lock_view = false; cursor_rot = 0; last_mouseover = Vector3(-1, -1, -1); diff --git a/modules/gridmap/grid_map_editor_plugin.h b/modules/gridmap/grid_map_editor_plugin.h index 7c5feda125..c6e3eb87e5 100644 --- a/modules/gridmap/grid_map_editor_plugin.h +++ b/modules/gridmap/grid_map_editor_plugin.h @@ -97,7 +97,7 @@ class GridMapEditor : public VBoxContainer { List<SetItem> set_items; GridMap *node; - MeshLibrary *last_theme; + MeshLibrary *last_mesh_library; ClipMode clip_mode; bool lock_view; @@ -141,7 +141,7 @@ class GridMapEditor : public VBoxContainer { Vector3 last_mouseover; int display_mode; - int selected_pallete; + int selected_palette; int cursor_rot; enum Menu { @@ -185,9 +185,9 @@ class GridMapEditor : public VBoxContainer { void update_grid(); void _configure(); void _menu_option(int); - void update_pallete(); + void update_palette(); void _set_display_mode(int p_mode); - ItemList *theme_pallete; + ItemList *mesh_library_palette; void _item_selected_cbk(int idx); void _update_cursor_transform(); void _update_cursor_instance(); @@ -207,7 +207,6 @@ class GridMapEditor : public VBoxContainer { bool do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click); friend class GridMapEditorPlugin; - Panel *theme_panel; protected: void _notification(int p_what); diff --git a/modules/mobile_vr/mobile_vr_interface.cpp b/modules/mobile_vr/mobile_vr_interface.cpp index 2ec00aa72d..e2c630565f 100644 --- a/modules/mobile_vr/mobile_vr_interface.cpp +++ b/modules/mobile_vr/mobile_vr_interface.cpp @@ -297,6 +297,47 @@ bool MobileVRInterface::initialize() { mag_current_min = Vector3(0, 0, 0); mag_current_max = Vector3(0, 0, 0); + // build our shader + if (lens_shader == NULL) { + ///@TODO need to switch between GLES2 and GLES3 version, Reduz suggested moving this into our drivers and making this a core shader + // create a shader + lens_shader = new LensDistortedShaderGLES3(); + + // create our shader stuff + lens_shader->init(); + + glGenBuffers(1, &half_screen_quad); + glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad); + { + /* clang-format off */ + const float qv[16] = { + 0, -1, + -1, -1, + 0, 1, + -1, 1, + 1, 1, + 1, 1, + 1, -1, + 1, -1, + }; + /* clang-format on */ + + glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW); + } + + glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind + + glGenVertexArrays(1, &half_screen_array); + glBindVertexArray(half_screen_array); + glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad); + glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0); + glEnableVertexAttribArray(0); + glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, ((uint8_t *)NULL) + 8); + glEnableVertexAttribArray(4); + glBindVertexArray(0); + glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind + } + // reset our orientation orientation = Basis(); @@ -304,7 +345,7 @@ bool MobileVRInterface::initialize() { arvr_server->set_primary_interface(this); last_ticks = OS::get_singleton()->get_ticks_usec(); - ; + initialized = true; }; @@ -319,6 +360,15 @@ void MobileVRInterface::uninitialize() { arvr_server->clear_primary_interface_if(this); } + // cleanup our shader and buffers + if (lens_shader != NULL) { + glDeleteVertexArrays(1, &half_screen_array); + glDeleteBuffers(1, &half_screen_quad); + + delete lens_shader; + lens_shader = NULL; + } + initialized = false; }; }; @@ -394,6 +444,9 @@ void MobileVRInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_t // We must have a valid render target ERR_FAIL_COND(!p_render_target.is_valid()); + // We must have an initialised shader + ERR_FAIL_COND(lens_shader != NULL); + // Because we are rendering to our device we must use our main viewport! ERR_FAIL_COND(p_screen_rect == Rect2()); @@ -420,13 +473,13 @@ void MobileVRInterface::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_t glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texid); - lens_shader.bind(); - lens_shader.set_uniform(LensDistortedShaderGLES3::OFFSET_X, offset_x); - lens_shader.set_uniform(LensDistortedShaderGLES3::K1, k1); - lens_shader.set_uniform(LensDistortedShaderGLES3::K2, k2); - lens_shader.set_uniform(LensDistortedShaderGLES3::EYE_CENTER, eye_center); - lens_shader.set_uniform(LensDistortedShaderGLES3::UPSCALE, oversample); - lens_shader.set_uniform(LensDistortedShaderGLES3::ASPECT_RATIO, aspect_ratio); + lens_shader->bind(); + lens_shader->set_uniform(LensDistortedShaderGLES3::OFFSET_X, offset_x); + lens_shader->set_uniform(LensDistortedShaderGLES3::K1, k1); + lens_shader->set_uniform(LensDistortedShaderGLES3::K2, k2); + lens_shader->set_uniform(LensDistortedShaderGLES3::EYE_CENTER, eye_center); + lens_shader->set_uniform(LensDistortedShaderGLES3::UPSCALE, oversample); + lens_shader->set_uniform(LensDistortedShaderGLES3::ASPECT_RATIO, aspect_ratio); glBindVertexArray(half_screen_array); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); @@ -454,41 +507,7 @@ MobileVRInterface::MobileVRInterface() { k2 = 0.215; last_ticks = 0; - // create our shader stuff - lens_shader.init(); - - { - glGenBuffers(1, &half_screen_quad); - glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad); - { - /* clang-format off */ - const float qv[16] = { - 0, -1, - -1, -1, - 0, 1, - -1, 1, - 1, 1, - 1, 1, - 1, -1, - 1, -1, - }; - /* clang-format on */ - - glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, qv, GL_STATIC_DRAW); - } - - glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind - - glGenVertexArrays(1, &half_screen_array); - glBindVertexArray(half_screen_array); - glBindBuffer(GL_ARRAY_BUFFER, half_screen_quad); - glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0); - glEnableVertexAttribArray(0); - glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, ((uint8_t *)NULL) + 8); - glEnableVertexAttribArray(4); - glBindVertexArray(0); - glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind - } + lens_shader = NULL; }; MobileVRInterface::~MobileVRInterface() { diff --git a/modules/mobile_vr/mobile_vr_interface.h b/modules/mobile_vr/mobile_vr_interface.h index 7b2344f1fe..cee0cca90e 100644 --- a/modules/mobile_vr/mobile_vr_interface.h +++ b/modules/mobile_vr/mobile_vr_interface.h @@ -58,7 +58,7 @@ private: float eye_height; uint64_t last_ticks; - LensDistortedShaderGLES3 lens_shader; + LensDistortedShaderGLES3 *lens_shader; GLuint half_screen_quad; GLuint half_screen_array; diff --git a/modules/mono/SCsub b/modules/mono/SCsub index a2df83925c..f3cf4c9c5d 100644 --- a/modules/mono/SCsub +++ b/modules/mono/SCsub @@ -18,14 +18,20 @@ def make_cs_files_header(src, dst): header.write('#include "ustring.h"\n') inserted_files = '' import os - for file in os.listdir(src): - if file.endswith('.cs'): - with open(os.path.join(src, file), 'rb') as f: + latest_mtime = 0 + for root, _, files in os.walk(src): + files = [f for f in files if f.endswith('.cs')] + for file in files: + filepath = os.path.join(root, file) + filepath_src_rel = os.path.relpath(filepath, src) + mtime = os.path.getmtime(filepath) + latest_mtime = mtime if mtime > latest_mtime else latest_mtime + with open(filepath, 'rb') as f: buf = f.read() decomp_size = len(buf) import zlib buf = zlib.compress(buf) - name = os.path.splitext(file)[0] + name = os.path.splitext(os.path.normpath(filepath_src_rel))[0].strip(os.sep).replace(os.sep, '_').replace('.', '_dotto_') header.write('\nstatic const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n') header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n') header.write('static const unsigned char _cs_' + name + '_compressed[] = { ') @@ -33,18 +39,13 @@ def make_cs_files_header(src, dst): if i > 0: header.write(', ') header.write(byte_to_str(buf[buf_idx])) - inserted_files += '\tr_files.insert("' + file + '", ' \ + inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \ 'CompressedFile(_cs_' + name + '_compressed_size, ' \ '_cs_' + name + '_uncompressed_size, ' \ '_cs_' + name + '_compressed));\n' header.write(' };\n') - version_file = os.path.join(src, 'VERSION.txt') - with open(version_file, 'r') as content_file: - try: - glue_version = int(content_file.read()) # make sure the format is valid - header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n') - except ValueError: - raise ValueError('Invalid C# glue version in: ' + version_file) + glue_version = int(latest_mtime) # The latest modified time will do for now + header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n') header.write('\nstruct CompressedFile\n' '{\n' '\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n' '\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n' diff --git a/modules/mono/config.py b/modules/mono/config.py index 9a000a2a72..70fd1a35f1 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -83,6 +83,8 @@ def configure(env): mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0'] if env['platform'] == 'windows': + mono_root = '' + if bits == '32': if os.getenv('MONO32_PREFIX'): mono_root = os.getenv('MONO32_PREFIX') @@ -263,11 +265,13 @@ def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext): def pkgconfig_try_find_mono_version(): + from compat import decode_utf8 + lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines() greater_version = None for line in lines: try: - version = LooseVersion(line) + version = LooseVersion(decode_utf8(line)) if greater_version is None or version > greater_version: greater_version = version except ValueError: diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 7d7028a7a6..cd1a8266ed 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -736,6 +736,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { obj->get_script_instance()->get_property_state(state); map[obj->get_instance_id()] = state; obj->set_script(RefPtr()); + } else { + // no instance found. Let's remove it so we don't loop forever + E->get()->placeholders.erase(E->get()->placeholders.front()->get()); } } @@ -747,8 +750,24 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { } } - if (gdmono->reload_scripts_domain() != OK) + if (gdmono->reload_scripts_domain() != OK) { + // Failed to reload the scripts domain + // Make sure to add the scripts back to their owners before returning + for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) { + Ref<CSharpScript> scr = E->key(); + for (Map<ObjectID, List<Pair<StringName, Variant> > >::Element *F = E->get().front(); F; F = F->next()) { + Object *obj = ObjectDB::get_instance(F->key()); + if (!obj) + continue; + obj->set_script(scr.get_ref_ptr()); + // Save reload state for next time if not saved + if (!scr->pending_reload_state.has(obj->get_instance_id())) { + scr->pending_reload_state[obj->get_instance_id()] = F->get(); + } + } + } return; + } for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) { @@ -778,6 +797,14 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) { continue; } + if (scr->valid && scr->is_tool() && obj->get_script_instance()->is_placeholder()) { + // Script instance was a placeholder, but now the script was built successfully and is a tool script. + // We have to replace the placeholder with an actual C# script instance. + scr->placeholders.erase(static_cast<PlaceHolderScriptInstance *>(obj->get_script_instance())); + ScriptInstance *script_instance = scr->instance_create(obj); + obj->set_script_instance(script_instance); // Not necessary as it's already done in instance_create, but just in case... + } + for (List<Pair<StringName, Variant> >::Element *G = F->get().front(); G; G = G->next()) { obj->get_script_instance()->set(G->get().first, G->get().second); } @@ -1474,8 +1501,12 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List bool CSharpScript::_update_exports() { #ifdef TOOLS_ENABLED - if (!valid) + if (!valid) { + for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->set_build_failed(true); + } return false; + } bool changed = false; @@ -1577,6 +1608,7 @@ bool CSharpScript::_update_exports() { _update_exports_values(values, propnames); for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) { + E->get()->set_build_failed(false); E->get()->update(propnames, values); } } @@ -1687,7 +1719,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute)); - PropertyHint hint; + PropertyHint hint = PROPERTY_HINT_NONE; String hint_string; if (variant_type == Variant::NIL) { @@ -1873,7 +1905,11 @@ bool CSharpScript::can_instance() const { } #endif - return valid || (!tool && !ScriptServer::is_scripting_enabled()); +#ifdef TOOLS_ENABLED + return valid && (tool || ScriptServer::is_scripting_enabled()); +#else + return valid; +#endif } StringName CSharpScript::get_instance_base_type() const { @@ -1971,16 +2007,9 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call ScriptInstance *CSharpScript::instance_create(Object *p_this) { - if (!tool && !ScriptServer::is_scripting_enabled()) { -#ifdef TOOLS_ENABLED - PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this)); - placeholders.insert(si); - _update_exports(); - return si; -#else - return NULL; +#ifdef DEBUG_ENABLED + CRASH_COND(!valid); #endif - } if (!script_class) { if (GDMono::get_singleton()->get_project_assembly() == NULL) { @@ -2011,6 +2040,18 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) { return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error); } +PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_this) { + +#ifdef TOOLS_ENABLED + PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this)); + placeholders.insert(si); + _update_exports(); + return si; +#else + return NULL; +#endif +} + bool CSharpScript::instance_has(const Object *p_this) const { #ifndef NO_THREADS @@ -2077,9 +2118,11 @@ Error CSharpScript::reload(bool p_keep_state) { if (script_class) { #ifdef DEBUG_ENABLED - OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." + - script_class->get_name() + " for script " + get_path() + "\n") - .utf8()); + if (OS::get_singleton()->is_stdout_verbose()) { + OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." + + script_class->get_name() + " for script " + get_path() + "\n") + .utf8()); + } #endif tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute)); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 7f9732c297..53644eafae 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -139,6 +139,7 @@ public: virtual bool can_instance() const; virtual StringName get_instance_base_type() const; virtual ScriptInstance *instance_create(Object *p_this); + virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this); virtual bool instance_has(const Object *p_this) const; virtual bool has_source_code() const; @@ -292,7 +293,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); - /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const { return true; } + /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const { return true; } virtual String validate_path(const String &p_path) const; virtual Script *create_script() const; virtual bool has_named_classes() const; diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 76907451e7..b97bb5e95f 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -512,6 +512,15 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo data.resize(file_data.uncompressed_size); Compression::decompress(data.ptrw(), file_data.uncompressed_size, file_data.data, file_data.compressed_size, Compression::MODE_DEFLATE); + String output_dir = output_file.get_base_dir(); + + if (!DirAccess::exists(output_dir)) { + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + ERR_FAIL_COND_V(!da, ERR_CANT_CREATE); + Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(output_dir)); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); + } + FileAccessRef file = FileAccess::open(output_file, FileAccess::WRITE); ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE); file->store_buffer(data.ptr(), data.size()); diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index b3b259e851..0fb8734410 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -210,6 +210,8 @@ bool GodotSharpBuilds::build_api_sln(const String &p_name, const String &p_api_s if (!FileAccess::exists(api_assembly_file)) { MonoBuildInfo api_build_info(api_sln_file, p_config); + // TODO Replace this global NoWarn with '#pragma warning' directives on generated files, + // once we start to actively document manually maintained C# classes api_build_info.custom_props.push_back("NoWarn=1591"); // Ignore missing documentation warnings if (!GodotSharpBuilds::get_singleton()->build(api_build_info)) { diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp index 0551c1991a..148bb32398 100644 --- a/modules/mono/glue/collections_glue.cpp +++ b/modules/mono/glue/collections_glue.cpp @@ -182,7 +182,7 @@ bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) { } bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) { - return ptr->erase_checked(GDMonoMarshal::mono_object_to_variant(key)); + return ptr->erase(GDMonoMarshal::mono_object_to_variant(key)); } bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) { @@ -191,7 +191,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject // no dupes Variant *ret = ptr->getptr(varKey); if (ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value)) { - ptr->erase_checked(varKey); + ptr->erase(varKey); return true; } diff --git a/modules/mono/glue/cs_files/Array.cs b/modules/mono/glue/cs_files/Array.cs index 51f57daef4..1ec4d7d20a 100644 --- a/modules/mono/glue/cs_files/Array.cs +++ b/modules/mono/glue/cs_files/Array.cs @@ -331,5 +331,10 @@ namespace Godot { return GetEnumerator(); } + + internal IntPtr GetPtr() + { + return objectArray.GetPtr(); + } } } diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs index 1195071bd3..49e04b333a 100644 --- a/modules/mono/glue/cs_files/Color.cs +++ b/modules/mono/glue/cs_files/Color.cs @@ -258,11 +258,6 @@ namespace Godot return res; } - public float Gray() - { - return (r + g + b) / 3.0f; - } - public Color Inverted() { return new Color( diff --git a/modules/mono/glue/cs_files/Dictionary.cs b/modules/mono/glue/cs_files/Dictionary.cs index 57a1960ad9..30d17c2a59 100644 --- a/modules/mono/glue/cs_files/Dictionary.cs +++ b/modules/mono/glue/cs_files/Dictionary.cs @@ -397,5 +397,10 @@ namespace Godot { return GetEnumerator(); } + + internal IntPtr GetPtr() + { + return objectDict.GetPtr(); + } } } diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs index e2457ff98b..0a5d703f27 100644 --- a/modules/mono/glue/cs_files/GD.cs +++ b/modules/mono/glue/cs_files/GD.cs @@ -64,6 +64,11 @@ namespace Godot return ResourceLoader.Load(path); } + public static T Load<T>(string path) where T : Godot.Resource + { + return (T) ResourceLoader.Load(path); + } + public static void Print(params object[] what) { NativeCalls.godot_icall_Godot_print(what); @@ -187,10 +192,5 @@ namespace Godot { return NativeCalls.godot_icall_Godot_var2str(var); } - - public static WeakRef WeakRef(Object obj) - { - return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj)); - } } } diff --git a/modules/mono/glue/cs_files/ObjectExtensions.cs b/modules/mono/glue/cs_files/ObjectExtensions.cs new file mode 100644 index 0000000000..5c9e6609f4 --- /dev/null +++ b/modules/mono/glue/cs_files/ObjectExtensions.cs @@ -0,0 +1,17 @@ +using System; + +namespace Godot +{ + public partial class Object + { + public static bool IsInstanceValid(Object instance) + { + return instance != null && instance.NativeInstance != IntPtr.Zero; + } + + public static WeakRef WeakRef(Object obj) + { + return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj)); + } + } +} diff --git a/modules/mono/glue/cs_files/Plane.cs b/modules/mono/glue/cs_files/Plane.cs index 1020f06bf5..9611dce11e 100644 --- a/modules/mono/glue/cs_files/Plane.cs +++ b/modules/mono/glue/cs_files/Plane.cs @@ -145,6 +145,15 @@ namespace Godot return point - _normal * DistanceTo(point); } + // Constants + private static readonly Plane _planeYZ = new Plane(1, 0, 0, 0); + private static readonly Plane _planeXZ = new Plane(0, 1, 0, 0); + private static readonly Plane _planeXY = new Plane(0, 0, 1, 0); + + public static Plane PlaneYZ { get { return _planeYZ; } } + public static Plane PlaneXZ { get { return _planeXZ; } } + public static Plane PlaneXY { get { return _planeXY; } } + // Constructors public Plane(real_t a, real_t b, real_t c, real_t d) { diff --git a/modules/mono/glue/cs_files/Rect2.cs b/modules/mono/glue/cs_files/Rect2.cs index 6f16656573..e772665009 100644 --- a/modules/mono/glue/cs_files/Rect2.cs +++ b/modules/mono/glue/cs_files/Rect2.cs @@ -11,24 +11,24 @@ namespace Godot [StructLayout(LayoutKind.Sequential)] public struct Rect2 : IEquatable<Rect2> { - private Vector2 position; - private Vector2 size; + private Vector2 _position; + private Vector2 _size; public Vector2 Position { - get { return position; } - set { position = value; } + get { return _position; } + set { _position = value; } } public Vector2 Size { - get { return size; } - set { size = value; } + get { return _size; } + set { _size = value; } } public Vector2 End { - get { return position + size; } + get { return _position + _size; } } public real_t Area @@ -36,6 +36,13 @@ namespace Godot get { return GetArea(); } } + public Rect2 Abs() + { + Vector2 end = End; + Vector2 topLeft = new Vector2(Mathf.Min(_position.x, end.x), Mathf.Min(_position.y, end.y)); + return new Rect2(topLeft, _size.Abs()); + } + public Rect2 Clip(Rect2 b) { var newRect = b; @@ -43,31 +50,31 @@ namespace Godot if (!Intersects(newRect)) return new Rect2(); - newRect.position.x = Mathf.Max(b.position.x, position.x); - newRect.position.y = Mathf.Max(b.position.y, position.y); + newRect._position.x = Mathf.Max(b._position.x, _position.x); + newRect._position.y = Mathf.Max(b._position.y, _position.y); - Vector2 bEnd = b.position + b.size; - Vector2 end = position + size; + Vector2 bEnd = b._position + b._size; + Vector2 end = _position + _size; - newRect.size.x = Mathf.Min(bEnd.x, end.x) - newRect.position.x; - newRect.size.y = Mathf.Min(bEnd.y, end.y) - newRect.position.y; + newRect._size.x = Mathf.Min(bEnd.x, end.x) - newRect._position.x; + newRect._size.y = Mathf.Min(bEnd.y, end.y) - newRect._position.y; return newRect; } public bool Encloses(Rect2 b) { - return b.position.x >= position.x && b.position.y >= position.y && - b.position.x + b.size.x < position.x + size.x && - b.position.y + b.size.y < position.y + size.y; + return b._position.x >= _position.x && b._position.y >= _position.y && + b._position.x + b._size.x < _position.x + _size.x && + b._position.y + b._size.y < _position.y + _size.y; } public Rect2 Expand(Vector2 to) { var expanded = this; - Vector2 begin = expanded.position; - Vector2 end = expanded.position + expanded.size; + Vector2 begin = expanded._position; + Vector2 end = expanded._position + expanded._size; if (to.x < begin.x) begin.x = to.x; @@ -79,25 +86,25 @@ namespace Godot if (to.y > end.y) end.y = to.y; - expanded.position = begin; - expanded.size = end - begin; + expanded._position = begin; + expanded._size = end - begin; return expanded; } public real_t GetArea() { - return size.x * size.y; + return _size.x * _size.y; } public Rect2 Grow(real_t by) { var g = this; - g.position.x -= by; - g.position.y -= by; - g.size.x += by * 2; - g.size.y += by * 2; + g._position.x -= by; + g._position.y -= by; + g._size.x += by * 2; + g._size.y += by * 2; return g; } @@ -106,10 +113,10 @@ namespace Godot { var g = this; - g.position.x -= left; - g.position.y -= top; - g.size.x += left + right; - g.size.y += top + bottom; + g._position.x -= left; + g._position.y -= top; + g._size.x += left + right; + g._size.y += top + bottom; return g; } @@ -128,19 +135,19 @@ namespace Godot public bool HasNoArea() { - return size.x <= 0 || size.y <= 0; + return _size.x <= 0 || _size.y <= 0; } public bool HasPoint(Vector2 point) { - if (point.x < position.x) + if (point.x < _position.x) return false; - if (point.y < position.y) + if (point.y < _position.y) return false; - if (point.x >= position.x + size.x) + if (point.x >= _position.x + _size.x) return false; - if (point.y >= position.y + size.y) + if (point.y >= _position.y + _size.y) return false; return true; @@ -148,13 +155,13 @@ namespace Godot public bool Intersects(Rect2 b) { - if (position.x > b.position.x + b.size.x) + if (_position.x > b._position.x + b._size.x) return false; - if (position.x + size.x < b.position.x) + if (_position.x + _size.x < b._position.x) return false; - if (position.y > b.position.y + b.size.y) + if (_position.y > b._position.y + b._size.y) return false; - if (position.y + size.y < b.position.y) + if (_position.y + _size.y < b._position.y) return false; return true; @@ -164,13 +171,13 @@ namespace Godot { Rect2 newRect; - newRect.position.x = Mathf.Min(b.position.x, position.x); - newRect.position.y = Mathf.Min(b.position.y, position.y); + newRect._position.x = Mathf.Min(b._position.x, _position.x); + newRect._position.y = Mathf.Min(b._position.y, _position.y); - newRect.size.x = Mathf.Max(b.position.x + b.size.x, position.x + size.x); - newRect.size.y = Mathf.Max(b.position.y + b.size.y, position.y + size.y); + newRect._size.x = Mathf.Max(b._position.x + b._size.x, _position.x + _size.x); + newRect._size.y = Mathf.Max(b._position.y + b._size.y, _position.y + _size.y); - newRect.size = newRect.size - newRect.position; // Make relative again + newRect._size = newRect._size - newRect._position; // Make relative again return newRect; } @@ -178,23 +185,23 @@ namespace Godot // Constructors public Rect2(Vector2 position, Vector2 size) { - this.position = position; - this.size = size; + _position = position; + _size = size; } public Rect2(Vector2 position, real_t width, real_t height) { - this.position = position; - size = new Vector2(width, height); + _position = position; + _size = new Vector2(width, height); } public Rect2(real_t x, real_t y, Vector2 size) { - position = new Vector2(x, y); - this.size = size; + _position = new Vector2(x, y); + _size = size; } public Rect2(real_t x, real_t y, real_t width, real_t height) { - position = new Vector2(x, y); - size = new Vector2(width, height); + _position = new Vector2(x, y); + _size = new Vector2(width, height); } public static bool operator ==(Rect2 left, Rect2 right) @@ -219,20 +226,20 @@ namespace Godot public bool Equals(Rect2 other) { - return position.Equals(other.position) && size.Equals(other.size); + return _position.Equals(other._position) && _size.Equals(other._size); } public override int GetHashCode() { - return position.GetHashCode() ^ size.GetHashCode(); + return _position.GetHashCode() ^ _size.GetHashCode(); } public override string ToString() { return String.Format("({0}, {1})", new object[] { - position.ToString(), - size.ToString() + _position.ToString(), + _size.ToString() }); } @@ -240,8 +247,8 @@ namespace Godot { return String.Format("({0}, {1})", new object[] { - position.ToString(format), - size.ToString(format) + _position.ToString(format), + _size.ToString(format) }); } } diff --git a/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs new file mode 100644 index 0000000000..ceecc589e6 --- /dev/null +++ b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs @@ -0,0 +1,10 @@ +namespace Godot +{ + public static partial class ResourceLoader + { + public static T Load<T>(string path) where T : Godot.Resource + { + return (T) Load(path); + } + } +} diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs index d1b247a552..e432d5b52c 100644 --- a/modules/mono/glue/cs_files/Transform.cs +++ b/modules/mono/glue/cs_files/Transform.cs @@ -102,7 +102,18 @@ namespace Godot basis[0, 2] * vInv.x + basis[1, 2] * vInv.y + basis[2, 2] * vInv.z ); } - + + // Constants + private static readonly Transform _identity = new Transform(Basis.Identity, Vector3.Zero); + private static readonly Transform _flipX = new Transform(new Basis(new Vector3(-1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)), Vector3.Zero); + private static readonly Transform _flipY = new Transform(new Basis(new Vector3(1, 0, 0), new Vector3(0, -1, 0), new Vector3(0, 0, 1)), Vector3.Zero); + private static readonly Transform _flipZ = new Transform(new Basis(new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, -1)), Vector3.Zero); + + public static Transform Identity { get { return _identity; } } + public static Transform FlipX { get { return _flipX; } } + public static Transform FlipY { get { return _flipY; } } + public static Transform FlipZ { get { return _flipZ; } } + // Constructors public Transform(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis, Vector3 origin) { diff --git a/modules/mono/glue/cs_files/Transform2D.cs b/modules/mono/glue/cs_files/Transform2D.cs index ff5259178b..8d30833066 100644 --- a/modules/mono/glue/cs_files/Transform2D.cs +++ b/modules/mono/glue/cs_files/Transform2D.cs @@ -11,22 +11,10 @@ namespace Godot [StructLayout(LayoutKind.Sequential)] public struct Transform2D : IEquatable<Transform2D> { - private static readonly Transform2D identity = new Transform2D - ( - new Vector2(1f, 0f), - new Vector2(0f, 1f), - new Vector2(0f, 0f) - ); - public Vector2 x; public Vector2 y; public Vector2 o; - public static Transform2D Identity - { - get { return identity; } - } - public Vector2 Origin { get { return o; } @@ -264,6 +252,15 @@ namespace Godot Vector2 vInv = v - o; return new Vector2(x.Dot(vInv), y.Dot(vInv)); } + + // Constants + private static readonly Transform2D _identity = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, 1f), Vector2.Zero); + private static readonly Transform2D _flipX = new Transform2D(new Vector2(-1f, 0f), new Vector2(0f, 1f), Vector2.Zero); + private static readonly Transform2D _flipY = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, -1f), Vector2.Zero); + + public static Transform2D Identity { get { return _identity; } } + public static Transform2D FlipX { get { return _flipX; } } + public static Transform2D FlipY { get { return _flipY; } } // Constructors public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 origin) diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt deleted file mode 100755 index 7f8f011eb7..0000000000 --- a/modules/mono/glue/cs_files/VERSION.txt +++ /dev/null @@ -1 +0,0 @@ -7 diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs index c274364895..14c8de6986 100644 --- a/modules/mono/glue/cs_files/Vector2.cs +++ b/modules/mono/glue/cs_files/Vector2.cs @@ -231,24 +231,27 @@ namespace Godot { return new Vector2(y, -x); } - - private static readonly Vector2 zero = new Vector2 (0, 0); - private static readonly Vector2 one = new Vector2 (1, 1); - private static readonly Vector2 negOne = new Vector2 (-1, -1); - - private static readonly Vector2 up = new Vector2 (0, 1); - private static readonly Vector2 down = new Vector2 (0, -1); - private static readonly Vector2 right = new Vector2 (1, 0); - private static readonly Vector2 left = new Vector2 (-1, 0); - - public static Vector2 Zero { get { return zero; } } - public static Vector2 One { get { return one; } } - public static Vector2 NegOne { get { return negOne; } } - - public static Vector2 Up { get { return up; } } - public static Vector2 Down { get { return down; } } - public static Vector2 Right { get { return right; } } - public static Vector2 Left { get { return left; } } + + // Constants + private static readonly Vector2 _zero = new Vector2(0, 0); + private static readonly Vector2 _one = new Vector2(1, 1); + private static readonly Vector2 _negOne = new Vector2(-1, -1); + private static readonly Vector2 _inf = new Vector2(Mathf.Inf, Mathf.Inf); + + private static readonly Vector2 _up = new Vector2(0, -1); + private static readonly Vector2 _down = new Vector2(0, 1); + private static readonly Vector2 _right = new Vector2(1, 0); + private static readonly Vector2 _left = new Vector2(-1, 0); + + public static Vector2 Zero { get { return _zero; } } + public static Vector2 NegOne { get { return _negOne; } } + public static Vector2 One { get { return _one; } } + public static Vector2 Inf { get { return _inf; } } + + public static Vector2 Up { get { return _up; } } + public static Vector2 Down { get { return _down; } } + public static Vector2 Right { get { return _right; } } + public static Vector2 Left { get { return _left; } } // Constructors public Vector2(real_t x, real_t y) diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs index 085a4f0043..861d9c54d9 100644 --- a/modules/mono/glue/cs_files/Vector3.cs +++ b/modules/mono/glue/cs_files/Vector3.cs @@ -272,27 +272,30 @@ namespace Godot ); } - private static readonly Vector3 zero = new Vector3 (0, 0, 0); - private static readonly Vector3 one = new Vector3 (1, 1, 1); - private static readonly Vector3 negOne = new Vector3 (-1, -1, -1); + // Constants + private static readonly Vector3 _zero = new Vector3(0, 0, 0); + private static readonly Vector3 _one = new Vector3(1, 1, 1); + private static readonly Vector3 _negOne = new Vector3(-1, -1, -1); + private static readonly Vector3 _inf = new Vector3(Mathf.Inf, Mathf.Inf, Mathf.Inf); - private static readonly Vector3 up = new Vector3 (0, 1, 0); - private static readonly Vector3 down = new Vector3 (0, -1, 0); - private static readonly Vector3 right = new Vector3 (1, 0, 0); - private static readonly Vector3 left = new Vector3 (-1, 0, 0); - private static readonly Vector3 forward = new Vector3 (0, 0, -1); - private static readonly Vector3 back = new Vector3 (0, 0, 1); - - public static Vector3 Zero { get { return zero; } } - public static Vector3 One { get { return one; } } - public static Vector3 NegOne { get { return negOne; } } + private static readonly Vector3 _up = new Vector3(0, 1, 0); + private static readonly Vector3 _down = new Vector3(0, -1, 0); + private static readonly Vector3 _right = new Vector3(1, 0, 0); + private static readonly Vector3 _left = new Vector3(-1, 0, 0); + private static readonly Vector3 _forward = new Vector3(0, 0, -1); + private static readonly Vector3 _back = new Vector3(0, 0, 1); + + public static Vector3 Zero { get { return _zero; } } + public static Vector3 One { get { return _one; } } + public static Vector3 NegOne { get { return _negOne; } } + public static Vector3 Inf { get { return _inf; } } - public static Vector3 Up { get { return up; } } - public static Vector3 Down { get { return down; } } - public static Vector3 Right { get { return right; } } - public static Vector3 Left { get { return left; } } - public static Vector3 Forward { get { return forward; } } - public static Vector3 Back { get { return back; } } + public static Vector3 Up { get { return _up; } } + public static Vector3 Down { get { return _down; } } + public static Vector3 Right { get { return _right; } } + public static Vector3 Left { get { return _left; } } + public static Vector3 Forward { get { return _forward; } } + public static Vector3 Back { get { return _back; } } // Constructors public Vector3(real_t x, real_t y, real_t z) diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 9d3bee2176..27ce39b6d7 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -42,8 +42,25 @@ #include "gd_mono_class.h" bool GDMonoAssembly::no_search = false; +bool GDMonoAssembly::in_preload = false; + Vector<String> GDMonoAssembly::search_dirs; +void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, void *user_data) { + + if (no_search) + return; + + // If our search and preload hooks fail to load the assembly themselves, the mono runtime still might. + // Just do Assembly.LoadFrom("/Full/Path/On/Disk.dll"); + // In this case, we wouldn't have the assembly known in GDMono, which causes crashes + // if any class inside the assembly is looked up by Godot. + // And causing a lookup like that is as easy as throwing an exception defined in it... + // No, we can't make the assembly load hooks smart enough because they get passed a MonoAssemblyName* only, + // not the disk path passed to say Assembly.LoadFrom(). + _wrap_mono_assembly(assembly); +} + MonoAssembly *GDMonoAssembly::assembly_search_hook(MonoAssemblyName *aname, void *user_data) { return GDMonoAssembly::_search_hook(aname, user_data, false); } @@ -111,6 +128,8 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d return res ? res->get_assembly() : NULL; } +static _THREAD_LOCAL_(MonoImage *) image_corlib_loading = NULL; + MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly) { (void)user_data; // UNUSED @@ -138,16 +157,38 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse } } + { + // If we find the assembly here, we load it with `mono_assembly_load_from_full`, + // which in turn invokes load hooks before returning the MonoAssembly to us. + // One of the load hooks is `load_aot_module`. This hook can end up calling preload hooks + // again for the same assembly in certain in certain circumstances (the `do_load_image` part). + // If this is the case and we return NULL due to the no_search condition below, + // it will result in an internal crash later on. Therefore we need to return the assembly we didn't + // get yet from `mono_assembly_load_from_full`. Luckily we have the image, which already got it. + // This must be done here. If done in search hooks, it would cause `mono_assembly_load_from_full` + // to think another MonoAssembly for this assembly was already loaded, making it delete its own, + // when in fact both pointers were the same... This hooks thing is confusing. + if (image_corlib_loading) { + return mono_image_get_assembly(image_corlib_loading); + } + } + + if (no_search) + return NULL; + + no_search = true; + in_preload = true; + String name = mono_assembly_name_get_name(aname); bool has_extension = name.ends_with(".dll"); + GDMonoAssembly *res = NULL; if (has_extension ? name == "mscorlib.dll" : name == "mscorlib") { GDMonoAssembly **stored_assembly = GDMono::get_singleton()->get_loaded_assembly(has_extension ? name.get_basename() : name); if (stored_assembly) return (*stored_assembly)->get_assembly(); String path; - GDMonoAssembly *res = NULL; for (int i = 0; i < search_dirs.size(); i++) { const String &search_dir = search_dirs[i]; @@ -168,11 +209,12 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse } } } - - return res ? res->get_assembly() : NULL; } - return NULL; + no_search = false; + in_preload = false; + + return res ? res->get_assembly() : NULL; } GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly) { @@ -192,12 +234,30 @@ GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const return assembly; } +void GDMonoAssembly::_wrap_mono_assembly(MonoAssembly *assembly) { + String name = mono_assembly_name_get_name(mono_assembly_get_name(assembly)); + + MonoImage *image = mono_assembly_get_image(assembly); + + GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, mono_image_get_filename(image))); + Error err = gdassembly->wrapper_for_image(image); + + if (err != OK) { + memdelete(gdassembly); + ERR_FAIL(); + } + + MonoDomain *domain = mono_domain_get(); + GDMono::get_singleton()->add_assembly(domain ? mono_domain_get_id(domain) : 0, gdassembly); +} + void GDMonoAssembly::initialize() { mono_install_assembly_search_hook(&assembly_search_hook, NULL); mono_install_assembly_refonly_search_hook(&assembly_refonly_search_hook, NULL); mono_install_assembly_preload_hook(&assembly_preload_hook, NULL); mono_install_assembly_refonly_preload_hook(&assembly_refonly_preload_hook, NULL); + mono_install_assembly_load_hook(&assembly_load_hook, NULL); } Error GDMonoAssembly::load(bool p_refonly) { @@ -241,8 +301,16 @@ no_pdb: #endif + bool is_corlib_preload = in_preload && name == "mscorlib"; + + if (is_corlib_preload) + image_corlib_loading = image; + assembly = mono_assembly_load_from_full(image, image_filename.utf8().get_data(), &status, refonly); + if (is_corlib_preload) + image_corlib_loading = NULL; + ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN); loaded = true; diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h index 5cf744a5a2..2c6d367fc6 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.h +++ b/modules/mono/mono_gd/gd_mono_assembly.h @@ -89,8 +89,10 @@ class GDMonoAssembly { #endif static bool no_search; + static bool in_preload; static Vector<String> search_dirs; + static void assembly_load_hook(MonoAssembly *assembly, void *user_data); static MonoAssembly *assembly_search_hook(MonoAssemblyName *aname, void *user_data); static MonoAssembly *assembly_refonly_search_hook(MonoAssemblyName *aname, void *user_data); static MonoAssembly *assembly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data); @@ -100,6 +102,7 @@ class GDMonoAssembly { static MonoAssembly *_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly); static GDMonoAssembly *_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly); + static void _wrap_mono_assembly(MonoAssembly *assembly); friend class GDMono; static void initialize(); diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp index ad74f73d74..4e515cde28 100644 --- a/modules/mono/mono_gd/gd_mono_class.cpp +++ b/modules/mono/mono_gd/gd_mono_class.cpp @@ -40,9 +40,7 @@ String GDMonoClass::get_full_name(MonoClass *p_mono_class) { MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class)); MonoException *exc = NULL; - GD_MONO_BEGIN_RUNTIME_INVOKE; - MonoString *str = mono_object_to_string((MonoObject *)type_obj, (MonoObject **)&exc); - GD_MONO_END_RUNTIME_INVOKE; + MonoString *str = GDMonoUtils::object_to_string((MonoObject *)type_obj, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return GDMonoMarshal::mono_string_to_godot(str); diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp index c8df1038ce..630bda8b4e 100644 --- a/modules/mono/mono_gd/gd_mono_method.cpp +++ b/modules/mono/mono_gd/gd_mono_method.cpp @@ -105,9 +105,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params, } MonoException *exc = NULL; - GD_MONO_BEGIN_RUNTIME_INVOKE; - MonoObject *ret = mono_runtime_invoke_array(mono_method, p_object, params, (MonoObject **)&exc); - GD_MONO_END_RUNTIME_INVOKE; + MonoObject *ret = GDMonoUtils::runtime_invoke_array(mono_method, p_object, params, &exc); if (exc) { ret = NULL; @@ -121,9 +119,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params, return ret; } else { MonoException *exc = NULL; - GD_MONO_BEGIN_RUNTIME_INVOKE; - mono_runtime_invoke(mono_method, p_object, NULL, (MonoObject **)&exc); - GD_MONO_END_RUNTIME_INVOKE; + GDMonoUtils::runtime_invoke(mono_method, p_object, NULL, &exc); if (exc) { if (r_exc) { @@ -144,9 +140,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, MonoException **r_exc) { MonoObject *GDMonoMethod::invoke_raw(MonoObject *p_object, void **p_params, MonoException **r_exc) { MonoException *exc = NULL; - GD_MONO_BEGIN_RUNTIME_INVOKE; - MonoObject *ret = mono_runtime_invoke(mono_method, p_object, p_params, (MonoObject **)&exc); - GD_MONO_END_RUNTIME_INVOKE; + MonoObject *ret = GDMonoUtils::runtime_invoke(mono_method, p_object, p_params, &exc); if (exc) { ret = NULL; diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp index a1c710c26c..ce66e0c8db 100644 --- a/modules/mono/mono_gd/gd_mono_property.cpp +++ b/modules/mono/mono_gd/gd_mono_property.cpp @@ -139,15 +139,23 @@ bool GDMonoProperty::has_setter() { } void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) { - void *params[1] = { p_value }; - set_value(p_object, params, r_exc); + MonoMethod *prop_method = mono_property_get_set_method(mono_property); + MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1); + mono_array_set(params, MonoObject *, 0, p_value); + MonoException *exc = NULL; + GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc); + if (exc) { + if (r_exc) { + *r_exc = exc; + } else { + GDMonoUtils::set_pending_exception(exc); + } + } } void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) { MonoException *exc = NULL; - GD_MONO_BEGIN_RUNTIME_INVOKE; - mono_property_set_value(mono_property, p_object, p_params, (MonoObject **)&exc); - GD_MONO_END_RUNTIME_INVOKE; + GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc); if (exc) { if (r_exc) { @@ -160,9 +168,7 @@ void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoExcept MonoObject *GDMonoProperty::get_value(MonoObject *p_object, MonoException **r_exc) { MonoException *exc = NULL; - GD_MONO_BEGIN_RUNTIME_INVOKE; - MonoObject *ret = mono_property_get_value(mono_property, p_object, NULL, (MonoObject **)&exc); - GD_MONO_END_RUNTIME_INVOKE; + MonoObject *ret = GDMonoUtils::property_get_value(mono_property, p_object, NULL, &exc); if (exc) { ret = NULL; diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index 21efd4064a..911d629956 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -414,7 +414,7 @@ MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class) { void *args[1] = { &new_array }; MonoException *exc = NULL; - mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc); + GDMonoUtils::runtime_invoke(m, mono_object, args, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return mono_object; @@ -444,7 +444,7 @@ MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) void *args[1] = { &new_dict }; MonoException *exc = NULL; - mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc); + GDMonoUtils::runtime_invoke(m, mono_object, args, &exc); UNLIKELY_UNHANDLED_EXCEPTION(exc); return mono_object; @@ -476,9 +476,7 @@ String get_exception_name_and_message(MonoException *p_exc) { res += ": "; MonoProperty *prop = mono_class_get_property_from_name(klass, "Message"); - GD_MONO_BEGIN_RUNTIME_INVOKE; - MonoString *msg = (MonoString *)mono_property_get_value(prop, (MonoObject *)p_exc, NULL, NULL); - GD_MONO_END_RUNTIME_INVOKE; + MonoString *msg = (MonoString *)property_get_value(prop, (MonoObject *)p_exc, NULL, NULL); res += GDMonoMarshal::mono_string_to_godot(msg); return res; @@ -489,9 +487,7 @@ void set_exception_message(MonoException *p_exc, String message) { MonoProperty *prop = mono_class_get_property_from_name(klass, "Message"); MonoString *msg = GDMonoMarshal::mono_string_from_godot(message); void *params[1] = { msg }; - GD_MONO_BEGIN_RUNTIME_INVOKE; - mono_property_set_value(prop, (MonoObject *)p_exc, params, NULL); - GD_MONO_END_RUNTIME_INVOKE; + property_set_value(prop, (MonoObject *)p_exc, params, NULL); } void debug_print_unhandled_exception(MonoException *p_exc) { @@ -592,4 +588,38 @@ void set_pending_exception(MonoException *p_exc) { _THREAD_LOCAL_(int) current_invoke_count = 0; +MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc) { + GD_MONO_BEGIN_RUNTIME_INVOKE; + MonoObject *ret = mono_runtime_invoke(p_method, p_obj, p_params, (MonoObject **)&p_exc); + GD_MONO_END_RUNTIME_INVOKE; + return ret; +} + +MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc) { + GD_MONO_BEGIN_RUNTIME_INVOKE; + MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)&p_exc); + GD_MONO_END_RUNTIME_INVOKE; + return ret; +} + +MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc) { + GD_MONO_BEGIN_RUNTIME_INVOKE; + MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)p_exc); + GD_MONO_END_RUNTIME_INVOKE; + return ret; +} + +void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) { + GD_MONO_BEGIN_RUNTIME_INVOKE; + mono_property_set_value(p_prop, p_obj, p_params, (MonoObject **)p_exc); + GD_MONO_END_RUNTIME_INVOKE; +} + +MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) { + GD_MONO_BEGIN_RUNTIME_INVOKE; + MonoObject *ret = mono_property_get_value(p_prop, p_obj, p_params, (MonoObject **)p_exc); + GD_MONO_END_RUNTIME_INVOKE; + return ret; +} + } // namespace GDMonoUtils diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h index d6774ed41d..bf8860c85a 100644 --- a/modules/mono/mono_gd/gd_mono_utils.h +++ b/modules/mono/mono_gd/gd_mono_utils.h @@ -230,6 +230,14 @@ _FORCE_INLINE_ int &get_runtime_invoke_count_ref() { return current_invoke_count; } +MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc); +MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc); + +MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc); + +void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc); +MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc); + } // namespace GDMonoUtils #define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL))) diff --git a/modules/mono/utils/thread_local.cpp b/modules/mono/utils/thread_local.cpp index 248f24c855..a0e28fca5f 100644 --- a/modules/mono/utils/thread_local.cpp +++ b/modules/mono/utils/thread_local.cpp @@ -69,7 +69,7 @@ struct ThreadLocalStorage::Impl { #define _CALLBACK_FUNC_ #endif - Impl(void _CALLBACK_FUNC_ (*p_destr_callback_func)(void *)) { + Impl(void(_CALLBACK_FUNC_ *p_destr_callback_func)(void *)) { #ifdef WINDOWS_ENABLED dwFlsIndex = FlsAlloc(p_destr_callback_func); ERR_FAIL_COND(dwFlsIndex == FLS_OUT_OF_INDEXES); @@ -95,7 +95,7 @@ void ThreadLocalStorage::set_value(void *p_value) const { pimpl->set_value(p_value); } -void ThreadLocalStorage::alloc(void _CALLBACK_FUNC_ (*p_destr_callback)(void *)) { +void ThreadLocalStorage::alloc(void(_CALLBACK_FUNC_ *p_destr_callback)(void *)) { pimpl = memnew(ThreadLocalStorage::Impl(p_destr_callback)); } diff --git a/modules/mono/utils/thread_local.h b/modules/mono/utils/thread_local.h index d0c5df3c91..84dae1d86b 100644 --- a/modules/mono/utils/thread_local.h +++ b/modules/mono/utils/thread_local.h @@ -76,7 +76,7 @@ struct ThreadLocalStorage { void *get_value() const; void set_value(void *p_value) const; - void alloc(void _CALLBACK_FUNC_ (*p_dest_callback)(void *)); + void alloc(void(_CALLBACK_FUNC_ *p_dest_callback)(void *)); void free(); private: @@ -95,7 +95,6 @@ class ThreadLocal { memdelete(static_cast<T *>(tls_data)); } - T *_tls_get_value() const { void *tls_data = storage.get_value(); diff --git a/modules/squish/image_compress_squish.cpp b/modules/squish/image_compress_squish.cpp index 0cf24dd8d8..6aaabb9d9b 100644 --- a/modules/squish/image_compress_squish.cpp +++ b/modules/squish/image_compress_squish.cpp @@ -32,12 +32,6 @@ #include "print_string.h" -#if defined(__SSE2__) -#define SQUISH_USE_SSE 2 -#elif defined(__SSE__) -#define SQUISH_USE_SSE 1 -#endif - #include <squish.h> void image_decompress_squish(Image *p_image) { @@ -46,7 +40,7 @@ void image_decompress_squish(Image *p_image) { Image::Format target_format = Image::FORMAT_RGBA8; PoolVector<uint8_t> data; - int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps() ? -1 : 0); + int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps()); int mm_count = p_image->get_mipmap_count(); data.resize(target_size); @@ -96,6 +90,33 @@ void image_compress_squish(Image *p_image, Image::CompressSource p_source) { Image::DetectChannels dc = p_image->get_detected_channels(); + if (p_source == Image::COMPRESS_SOURCE_LAYERED) { + //keep what comes in + switch (p_image->get_format()) { + case Image::FORMAT_L8: { + dc = Image::DETECTED_L; + } break; + case Image::FORMAT_LA8: { + dc = Image::DETECTED_LA; + } break; + case Image::FORMAT_R8: { + dc = Image::DETECTED_R; + } break; + case Image::FORMAT_RG8: { + dc = Image::DETECTED_RG; + } break; + case Image::FORMAT_RGB8: { + dc = Image::DETECTED_RGB; + } break; + case Image::FORMAT_RGBA8: + case Image::FORMAT_RGBA4444: + case Image::FORMAT_RGBA5551: { + dc = Image::DETECTED_RGBA; + } break; + default: {} + } + } + p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert if (p_source == Image::COMPRESS_SOURCE_SRGB && (dc == Image::DETECTED_R || dc == Image::DETECTED_RG)) { @@ -148,7 +169,7 @@ void image_compress_squish(Image *p_image, Image::CompressSource p_source) { } PoolVector<uint8_t> data; - int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps() ? -1 : 0); + int target_size = Image::get_image_data_size(w, h, target_format, p_image->has_mipmaps()); int mm_count = p_image->has_mipmaps() ? Image::get_image_required_mipmaps(w, h, target_format) : 0; data.resize(target_size); int shift = Image::get_format_pixel_rshift(target_format); diff --git a/modules/theora/video_stream_theora.h b/modules/theora/video_stream_theora.h index 7cee1b491b..1aba3f56da 100644 --- a/modules/theora/video_stream_theora.h +++ b/modules/theora/video_stream_theora.h @@ -163,7 +163,6 @@ public: class VideoStreamTheora : public VideoStream { GDCLASS(VideoStreamTheora, VideoStream); - RES_BASE_EXTENSION("ogv"); String file; int audio_track; diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index de9b3d5a91..bbdec7195f 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -2415,7 +2415,7 @@ void VisualScriptLanguage::make_template(const String &p_class_name, const Strin script->set_instance_base_type(p_base_class_name); } -bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines) const { +bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const { return false; } diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 2ad72a40c0..13a8b909b0 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -564,7 +564,7 @@ public: virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); - virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, Set<int> *r_safe_lines = NULL) const; + virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index ef40af686c..45a27d1e79 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -3032,7 +3032,8 @@ void VisualScriptEditor::_node_filter_changed(const String &p_text) { void VisualScriptEditor::_notification(int p_what) { if (p_what == NOTIFICATION_READY) { - node_filter->add_icon_override("right_icon", Control::get_icon("Search", "EditorIcons")); + node_filter->set_right_icon(Control::get_icon("Search", "EditorIcons")); + node_filter->set_clear_button_enabled(true); variable_editor->connect("changed", this, "_update_members"); signal_editor->connect("changed", this, "_update_members"); diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index a6ec36d364..d499512d93 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -1663,7 +1663,7 @@ Variant::Type VisualScriptBasicTypeConstant::get_basic_type() const { class VisualScriptNodeInstanceBasicTypeConstant : public VisualScriptNodeInstance { public: - int value; + Variant value; bool valid; //virtual int get_working_memory_size() const { return 0; } @@ -1682,7 +1682,7 @@ public: VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant); - instance->value = Variant::get_numeric_constant_value(type, name, &instance->valid); + instance->value = Variant::get_constant_value(type, name, &instance->valid); return instance; } @@ -1691,7 +1691,7 @@ void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) c if (property.name == "constant") { List<StringName> constants; - Variant::get_numeric_constants_for_type(type, &constants); + Variant::get_constants_for_type(type, &constants); if (constants.size() == 0) { property.usage = 0; diff --git a/modules/webm/video_stream_webm.h b/modules/webm/video_stream_webm.h index 08be50846d..dcf88092c5 100644 --- a/modules/webm/video_stream_webm.h +++ b/modules/webm/video_stream_webm.h @@ -109,7 +109,6 @@ private: class VideoStreamWebm : public VideoStream { GDCLASS(VideoStreamWebm, VideoStream); - RES_BASE_EXTENSION("webm"); String file; int audio_track; diff --git a/modules/websocket/SCsub b/modules/websocket/SCsub index 15a88773e7..c0985b3245 100644 --- a/modules/websocket/SCsub +++ b/modules/websocket/SCsub @@ -7,87 +7,88 @@ Import('env_modules') env_lws = env_modules.Clone() -thirdparty_dir = "#thirdparty/libwebsockets/" -helper_dir = "win32helpers/" -thirdparty_sources = [ - - "core/alloc.c", - "core/context.c", - "core/libwebsockets.c", - "core/output.c", - "core/pollfd.c", - "core/service.c", - - "event-libs/poll/poll.c", - - "misc/base64-decode.c", - "misc/lejp.c", - "misc/sha-1.c", - - "roles/h1/ops-h1.c", - "roles/http/header.c", - "roles/http/client/client.c", - "roles/http/client/client-handshake.c", - "roles/http/server/fops-zip.c", - "roles/http/server/lejp-conf.c", - "roles/http/server/parsers.c", - "roles/http/server/server.c", - "roles/listen/ops-listen.c", - "roles/pipe/ops-pipe.c", - "roles/raw/ops-raw.c", - - "roles/ws/client-ws.c", - "roles/ws/client-parser-ws.c", - "roles/ws/ops-ws.c", - "roles/ws/server-ws.c", - - "tls/tls.c", - "tls/tls-client.c", - "tls/tls-server.c", - - "tls/mbedtls/wrapper/library/ssl_cert.c", - "tls/mbedtls/wrapper/library/ssl_pkey.c", - "tls/mbedtls/wrapper/library/ssl_stack.c", - "tls/mbedtls/wrapper/library/ssl_methods.c", - "tls/mbedtls/wrapper/library/ssl_lib.c", - "tls/mbedtls/wrapper/library/ssl_x509.c", - "tls/mbedtls/wrapper/platform/ssl_port.c", - "tls/mbedtls/wrapper/platform/ssl_pm.c", - "tls/mbedtls/lws-genhash.c", - "tls/mbedtls/mbedtls-client.c", - "tls/mbedtls/lws-genrsa.c", - "tls/mbedtls/ssl.c", - "tls/mbedtls/mbedtls-server.c" -] - -if env_lws["platform"] == "android": # Builtin getifaddrs - thirdparty_sources += ["misc/getifaddrs.c"] - -if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock - thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"] -else: # Unix socket - thirdparty_sources += ["plat/lws-plat-unix.c"] - - -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - -if env_lws["platform"] == "javascript": # No need to add third party libraries at all - pass -else: - env_lws.add_source_files(env.modules_sources, thirdparty_sources) - env_lws.Append(CPPPATH=[thirdparty_dir]) - - wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] - env_lws.Prepend(CPPPATH=wrapper_includes) - - if env['builtin_mbedtls']: - mbedtls_includes = "#thirdparty/mbedtls/include" - env_lws.Prepend(CPPPATH=[mbedtls_includes]) - - if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": - env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir]) - - if env_lws["platform"] == "uwp": - env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"]) +if env['builtin_libwebsockets']: + thirdparty_dir = "#thirdparty/libwebsockets/" + helper_dir = "win32helpers/" + thirdparty_sources = [ + + "core/alloc.c", + "core/context.c", + "core/libwebsockets.c", + "core/output.c", + "core/pollfd.c", + "core/service.c", + + "event-libs/poll/poll.c", + + "misc/base64-decode.c", + "misc/lejp.c", + "misc/sha-1.c", + + "roles/h1/ops-h1.c", + "roles/http/header.c", + "roles/http/client/client.c", + "roles/http/client/client-handshake.c", + "roles/http/server/fops-zip.c", + "roles/http/server/lejp-conf.c", + "roles/http/server/parsers.c", + "roles/http/server/server.c", + "roles/listen/ops-listen.c", + "roles/pipe/ops-pipe.c", + "roles/raw/ops-raw.c", + + "roles/ws/client-ws.c", + "roles/ws/client-parser-ws.c", + "roles/ws/ops-ws.c", + "roles/ws/server-ws.c", + + "tls/tls.c", + "tls/tls-client.c", + "tls/tls-server.c", + + "tls/mbedtls/wrapper/library/ssl_cert.c", + "tls/mbedtls/wrapper/library/ssl_pkey.c", + "tls/mbedtls/wrapper/library/ssl_stack.c", + "tls/mbedtls/wrapper/library/ssl_methods.c", + "tls/mbedtls/wrapper/library/ssl_lib.c", + "tls/mbedtls/wrapper/library/ssl_x509.c", + "tls/mbedtls/wrapper/platform/ssl_port.c", + "tls/mbedtls/wrapper/platform/ssl_pm.c", + "tls/mbedtls/lws-genhash.c", + "tls/mbedtls/mbedtls-client.c", + "tls/mbedtls/lws-genrsa.c", + "tls/mbedtls/ssl.c", + "tls/mbedtls/mbedtls-server.c" + ] + + if env_lws["platform"] == "android": # Builtin getifaddrs + thirdparty_sources += ["misc/getifaddrs.c"] + + if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": # Winsock + thirdparty_sources += ["plat/lws-plat-win.c", helper_dir + "getopt.c", helper_dir + "getopt_long.c", helper_dir + "gettimeofday.c"] + else: # Unix socket + thirdparty_sources += ["plat/lws-plat-unix.c"] + + + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + if env_lws["platform"] == "javascript": # No need to add third party libraries at all + pass + else: + env_lws.add_source_files(env.modules_sources, thirdparty_sources) + env_lws.Append(CPPPATH=[thirdparty_dir]) + + wrapper_includes = ["#thirdparty/libwebsockets/tls/mbedtls/wrapper/include/" + inc for inc in ["internal", "openssl", "platform", ""]] + env_lws.Prepend(CPPPATH=wrapper_includes) + + if env['builtin_mbedtls']: + mbedtls_includes = "#thirdparty/mbedtls/include" + env_lws.Prepend(CPPPATH=[mbedtls_includes]) + + if env_lws["platform"] == "windows" or env_lws["platform"] == "uwp": + env_lws.Append(CPPPATH=[thirdparty_dir + helper_dir]) + + if env_lws["platform"] == "uwp": + env_lws.Append(CCFLAGS=["/DLWS_MINGW_SUPPORT"]) env_lws.add_source_files(env.modules_sources, "*.cpp") diff --git a/modules/websocket/lws_client.cpp b/modules/websocket/lws_client.cpp index 06f97aaf05..ac31daa108 100644 --- a/modules/websocket/lws_client.cpp +++ b/modules/websocket/lws_client.cpp @@ -127,11 +127,6 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi case LWS_CALLBACK_CLIENT_ESTABLISHED: peer->set_wsi(wsi); peer_data->peer_id = 0; - peer_data->in_size = 0; - peer_data->in_count = 0; - peer_data->out_count = 0; - peer_data->rbw.resize(16); - peer_data->rbr.resize(16); peer_data->force_close = false; _on_connect(lws_get_protocol(wsi)->name); break; @@ -142,10 +137,6 @@ int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi return -1; // we should close the connection (would probably happen anyway) case LWS_CALLBACK_CLIENT_CLOSED: - peer_data->in_count = 0; - peer_data->out_count = 0; - peer_data->rbw.resize(0); - peer_data->rbr.resize(0); peer->close(); destroy_context(); _on_disconnect(); diff --git a/modules/websocket/lws_peer.cpp b/modules/websocket/lws_peer.cpp index 96acb99cc4..0989357258 100644 --- a/modules/websocket/lws_peer.cpp +++ b/modules/websocket/lws_peer.cpp @@ -41,6 +41,10 @@ #include "drivers/unix/socket_helpers.h" void LWSPeer::set_wsi(struct lws *p_wsi) { + ERR_FAIL_COND(wsi != NULL); + + rbw.resize(16); + rbr.resize(16); wsi = p_wsi; }; @@ -57,24 +61,24 @@ Error LWSPeer::read_wsi(void *in, size_t len) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi)); - uint32_t size = peer_data->in_size; + uint32_t size = in_size; uint8_t is_string = lws_frame_is_binary(wsi) ? 0 : 1; - if (peer_data->rbr.space_left() < len + 5) { + if (rbr.space_left() < len + 5) { ERR_EXPLAIN("Buffer full! Dropping data"); ERR_FAIL_V(FAILED); } - copymem(&(peer_data->input_buffer[size]), in, len); + copymem(&(input_buffer[size]), in, len); size += len; - peer_data->in_size = size; + in_size = size; if (lws_is_final_fragment(wsi)) { - peer_data->rbr.write((uint8_t *)&size, 4); - peer_data->rbr.write((uint8_t *)&is_string, 1); - peer_data->rbr.write(peer_data->input_buffer, size); - peer_data->in_count++; - peer_data->in_size = 0; + rbr.write((uint8_t *)&size, 4); + rbr.write((uint8_t *)&is_string, 1); + rbr.write(input_buffer, size); + in_count++; + in_size = 0; } return OK; @@ -86,26 +90,26 @@ Error LWSPeer::write_wsi() { PeerData *peer_data = (PeerData *)(lws_wsi_user(wsi)); PoolVector<uint8_t> tmp; - int left = peer_data->rbw.data_left(); + int left = rbw.data_left(); uint32_t to_write = 0; - if (left == 0 || peer_data->out_count == 0) + if (left == 0 || out_count == 0) return OK; - peer_data->rbw.read((uint8_t *)&to_write, 4); - peer_data->out_count--; + rbw.read((uint8_t *)&to_write, 4); + out_count--; if (left < to_write) { - peer_data->rbw.advance_read(left); + rbw.advance_read(left); return FAILED; } tmp.resize(LWS_PRE + to_write); - peer_data->rbw.read(&(tmp.write()[LWS_PRE]), to_write); + rbw.read(&(tmp.write()[LWS_PRE]), to_write); lws_write(wsi, &(tmp.write()[LWS_PRE]), to_write, (enum lws_write_protocol)write_mode); tmp.resize(0); - if (peer_data->out_count > 0) + if (out_count > 0) lws_callback_on_writable(wsi); // we want to write more! return OK; @@ -116,9 +120,9 @@ Error LWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) { ERR_FAIL_COND_V(!is_connected_to_host(), FAILED); PeerData *peer_data = (PeerData *)lws_wsi_user(wsi); - peer_data->rbw.write((uint8_t *)&p_buffer_size, 4); - peer_data->rbw.write(p_buffer, MIN(p_buffer_size, peer_data->rbw.space_left())); - peer_data->out_count++; + rbw.write((uint8_t *)&p_buffer_size, 4); + rbw.write(p_buffer, MIN(p_buffer_size, rbw.space_left())); + out_count++; lws_callback_on_writable(wsi); // notify that we want to write return OK; @@ -130,7 +134,7 @@ Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { PeerData *peer_data = (PeerData *)lws_wsi_user(wsi); - if (peer_data->in_count == 0) + if (in_count == 0) return ERR_UNAVAILABLE; uint32_t to_read = 0; @@ -138,17 +142,17 @@ Error LWSPeer::get_packet(const uint8_t **r_buffer, int &r_buffer_size) { uint8_t is_string = 0; r_buffer_size = 0; - peer_data->rbr.read((uint8_t *)&to_read, 4); - peer_data->in_count--; - left = peer_data->rbr.data_left(); + rbr.read((uint8_t *)&to_read, 4); + in_count--; + left = rbr.data_left(); if (left < to_read + 1) { - peer_data->rbr.advance_read(left); + rbr.advance_read(left); return FAILED; } - peer_data->rbr.read(&is_string, 1); - peer_data->rbr.read(packet_buffer, to_read); + rbr.read(&is_string, 1); + rbr.read(packet_buffer, to_read); *r_buffer = packet_buffer; r_buffer_size = to_read; _was_string = is_string; @@ -161,7 +165,7 @@ int LWSPeer::get_available_packet_count() const { if (!is_connected_to_host()) return 0; - return ((PeerData *)lws_wsi_user(wsi))->in_count; + return in_count; }; bool LWSPeer::was_string_packet() const { @@ -176,12 +180,17 @@ bool LWSPeer::is_connected_to_host() const { void LWSPeer::close() { if (wsi != NULL) { - struct lws *tmp = wsi; PeerData *data = ((PeerData *)lws_wsi_user(wsi)); data->force_close = true; - wsi = NULL; - lws_callback_on_writable(tmp); // notify that we want to disconnect + lws_callback_on_writable(wsi); // notify that we want to disconnect } + wsi = NULL; + rbw.resize(0); + rbr.resize(0); + in_count = 0; + in_size = 0; + out_count = 0; + _was_string = false; }; IP_Address LWSPeer::get_connected_host() const { @@ -228,8 +237,8 @@ uint16_t LWSPeer::get_connected_port() const { LWSPeer::LWSPeer() { wsi = NULL; - _was_string = false; write_mode = WRITE_MODE_BINARY; + close(); }; LWSPeer::~LWSPeer() { diff --git a/modules/websocket/lws_peer.h b/modules/websocket/lws_peer.h index e96b38b168..d7d46e3076 100644 --- a/modules/websocket/lws_peer.h +++ b/modules/websocket/lws_peer.h @@ -57,14 +57,15 @@ public: struct PeerData { uint32_t peer_id; bool force_close; - RingBuffer<uint8_t> rbw; - RingBuffer<uint8_t> rbr; - mutable uint8_t input_buffer[PACKET_BUFFER_SIZE]; - uint32_t in_size; - int in_count; - int out_count; }; + RingBuffer<uint8_t> rbw; + RingBuffer<uint8_t> rbr; + uint8_t input_buffer[PACKET_BUFFER_SIZE]; + uint32_t in_size; + int in_count; + int out_count; + virtual int get_available_packet_count() const; virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size); diff --git a/modules/websocket/lws_server.cpp b/modules/websocket/lws_server.cpp index 8d13dc7a98..bb724bce9c 100644 --- a/modules/websocket/lws_server.cpp +++ b/modules/websocket/lws_server.cpp @@ -92,11 +92,6 @@ int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi _peer_map[id] = peer; peer_data->peer_id = id; - peer_data->in_size = 0; - peer_data->in_count = 0; - peer_data->out_count = 0; - peer_data->rbw.resize(16); - peer_data->rbr.resize(16); peer_data->force_close = false; _on_connect(id, lws_get_protocol(wsi)->name); @@ -111,10 +106,6 @@ int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, voi _peer_map[id]->close(); _peer_map.erase(id); } - peer_data->in_count = 0; - peer_data->out_count = 0; - peer_data->rbr.resize(0); - peer_data->rbw.resize(0); _on_disconnect(id); return 0; // we can end here } diff --git a/platform/android/detect.py b/platform/android/detect.py index ada36e2814..0c6c9fdca3 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -128,7 +128,7 @@ def configure(env): env.extra_suffix = ".armv7" + env.extra_suffix elif env["android_arch"] == "arm64v8": if get_platform(env["ndk_platform"]) < 21: - print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than andorid-21; setting ndk_platform=android-21") + print("WARNING: android_arch=arm64v8 is not supported by ndk_platform lower than android-21; setting ndk_platform=android-21") env["ndk_platform"] = "android-21" env['ARCH'] = 'arch-arm64' target_subpath = "aarch64-linux-android-4.9" diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 9ad0219746..e8ab1558cc 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -1086,7 +1086,6 @@ public: virtual void get_export_options(List<ExportOption> *r_options) { - /*r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "graphics/api", PROPERTY_HINT_ENUM, "OpenGL ES 2.0,OpenGL ES 3.0"), 1));*/ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "graphics/32_bits_framebuffer"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "one_click_deploy/clear_previous_install"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "apk"), "")); @@ -1094,8 +1093,8 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "org.godotengine.$genname")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.$genname"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0)); @@ -1133,8 +1132,6 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "user_permissions/" + itos(i)), false)); } - - //r_options->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)")); } virtual String get_name() const { @@ -1336,12 +1333,28 @@ public: virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { + String err; r_missing_templates = find_export_template("android_debug.apk") == String() || find_export_template("android_release.apk") == String(); + if (p_preset->get("custom_package/debug") != "") { + if (FileAccess::exists(p_preset->get("custom_package/debug"))) { + r_missing_templates = false; + } else { + err += "Custom debug package not found.\n"; + } + } + + if (p_preset->get("custom_package/release") != "") { + if (FileAccess::exists(p_preset->get("custom_package/release"))) { + r_missing_templates = false; + } else { + err += "Custom release package not found.\n"; + } + } + bool valid = !r_missing_templates; String adb = EditorSettings::get_singleton()->get("export/android/adb"); - String err; if (!FileAccess::exists(adb)) { @@ -1847,6 +1860,9 @@ public: r_features->push_back("Android"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportAndroid() { Ref<Image> img = memnew(Image(_android_logo)); diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp index 1f901c4919..aeaf698015 100644 --- a/platform/haiku/audio_driver_media_kit.cpp +++ b/platform/haiku/audio_driver_media_kit.cpp @@ -100,7 +100,7 @@ int AudioDriverMediaKit::get_mix_rate() const { return mix_rate; } -AudioDriverSW::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { +AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { return speaker_mode; } diff --git a/platform/haiku/audio_driver_media_kit.h b/platform/haiku/audio_driver_media_kit.h index a09403e7d6..02fefcf52a 100644 --- a/platform/haiku/audio_driver_media_kit.h +++ b/platform/haiku/audio_driver_media_kit.h @@ -35,9 +35,10 @@ #include "core/os/mutex.h" #include "core/os/thread.h" -#include <SoundPlayer.h> #include <kernel/image.h> // needed for image_id +#include <SoundPlayer.h> + class AudioDriverMediaKit : public AudioDriver { Mutex *mutex; diff --git a/platform/haiku/detect.py b/platform/haiku/detect.py index 2959023204..7ecdd2bb11 100644 --- a/platform/haiku/detect.py +++ b/platform/haiku/detect.py @@ -64,6 +64,87 @@ def configure(env): env["CC"] = "gcc-x86" env["CXX"] = "g++-x86" + ## Dependencies + + if not env['builtin_libwebp']: + env.ParseConfig('pkg-config libwebp --cflags --libs') + + # freetype depends on libpng and zlib, so bundling one of them while keeping others + # as shared libraries leads to weird issues + if env['builtin_freetype'] or env['builtin_libpng'] or env['builtin_zlib']: + env['builtin_freetype'] = True + env['builtin_libpng'] = True + env['builtin_zlib'] = True + + if not env['builtin_freetype']: + env.ParseConfig('pkg-config freetype2 --cflags --libs') + + if not env['builtin_libpng']: + env.ParseConfig('pkg-config libpng --cflags --libs') + + if not env['builtin_bullet']: + # We need at least version 2.88 + import subprocess + bullet_version = subprocess.check_output(['pkg-config', 'bullet', '--modversion']).strip() + if bullet_version < "2.88": + # Abort as system bullet was requested but too old + print("Bullet: System version {0} does not match minimal requirements ({1}). Aborting.".format(bullet_version, "2.88")) + sys.exit(255) + env.ParseConfig('pkg-config bullet --cflags --libs') + + if not env['builtin_enet']: + env.ParseConfig('pkg-config libenet --cflags --libs') + + if not env['builtin_squish'] and env['tools']: + env.ParseConfig('pkg-config libsquish --cflags --libs') + + if not env['builtin_zstd']: + env.ParseConfig('pkg-config libzstd --cflags --libs') + + # Sound and video libraries + # Keep the order as it triggers chained dependencies (ogg needed by others, etc.) + + if not env['builtin_libtheora']: + env['builtin_libogg'] = False # Needed to link against system libtheora + env['builtin_libvorbis'] = False # Needed to link against system libtheora + env.ParseConfig('pkg-config theora theoradec --cflags --libs') + + if not env['builtin_libvpx']: + env.ParseConfig('pkg-config vpx --cflags --libs') + + if not env['builtin_libvorbis']: + env['builtin_libogg'] = False # Needed to link against system libvorbis + env.ParseConfig('pkg-config vorbis vorbisfile --cflags --libs') + + if not env['builtin_opus']: + env['builtin_libogg'] = False # Needed to link against system opus + env.ParseConfig('pkg-config opus opusfile --cflags --libs') + + if not env['builtin_libogg']: + env.ParseConfig('pkg-config ogg --cflags --libs') + + if env['builtin_libtheora']: + list_of_x86 = ['x86_64', 'x86', 'i386', 'i586'] + if any(platform.machine() in s for s in list_of_x86): + env["x86_libtheora_opt_gcc"] = True + + if not env['builtin_libwebsockets']: + env.ParseConfig('pkg-config libwebsockets --cflags --libs') + + if not env['builtin_mbedtls']: + # mbedTLS does not provide a pkgconfig config yet. See https://github.com/ARMmbed/mbedtls/issues/228 + env.Append(LIBS=['mbedtls', 'mbedcrypto', 'mbedx509']) + + if not env['builtin_miniupnpc']: + # No pkgconfig file so far, hardcode default paths. + env.Append(CPPPATH=["/system/develop/headers/x86/miniupnpc"]) + env.Append(LIBS=["miniupnpc"]) + + # On Linux wchar_t should be 32-bits + # 16-bit library shouldn't be required due to compiler optimisations + if not env['builtin_pcre2']: + env.ParseConfig('pkg-config libpcre2-32 --cflags --libs') + ## Flags env.Append(CPPPATH=['#platform/haiku']) diff --git a/platform/haiku/haiku_application.h b/platform/haiku/haiku_application.h index f92969bbb1..a870037985 100644 --- a/platform/haiku/haiku_application.h +++ b/platform/haiku/haiku_application.h @@ -31,9 +31,10 @@ #ifndef HAIKU_APPLICATION_H #define HAIKU_APPLICATION_H -#include <Application.h> #include <kernel/image.h> // needed for image_id +#include <Application.h> + class HaikuApplication : public BApplication { public: HaikuApplication(); diff --git a/platform/haiku/haiku_direct_window.cpp b/platform/haiku/haiku_direct_window.cpp index b234a2ff91..7eeb226167 100644 --- a/platform/haiku/haiku_direct_window.cpp +++ b/platform/haiku/haiku_direct_window.cpp @@ -41,10 +41,14 @@ HaikuDirectWindow::HaikuDirectWindow(BRect p_frame) : last_buttons_state = 0; last_button_mask = 0; last_key_modifier_state = 0; + + view = NULL; + update_runner = NULL; + input = NULL; + main_loop = NULL; } HaikuDirectWindow::~HaikuDirectWindow() { - delete update_runner; } void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) { @@ -53,7 +57,7 @@ void HaikuDirectWindow::SetHaikuGLView(HaikuGLView *p_view) { void HaikuDirectWindow::StartMessageRunner() { update_runner = new BMessageRunner(BMessenger(this), - new BMessage(REDRAW_MSG), 1000000 / 30 /* 30 fps */); + new BMessage(REDRAW_MSG), 1000000 / 60 /* 60 fps */); } void HaikuDirectWindow::StopMessageRunner() { @@ -69,6 +73,7 @@ void HaikuDirectWindow::SetMainLoop(MainLoop *p_main_loop) { } bool HaikuDirectWindow::QuitRequested() { + StopMessageRunner(); main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); return false; } @@ -152,39 +157,36 @@ void HaikuDirectWindow::HandleMouseButton(BMessage *message) { } */ - Ref<InputEvent> mouse_event; - mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON; - mouse_event.device = 0; + Ref<InputEventMouseButton> mouse_event; + mouse_event.instance(); - mouse_event.mouse_button.mod = GetKeyModifierState(modifiers); - mouse_event->get_button_mask() = GetMouseButtonState(buttons); - mouse_event->get_position().x = where.x; - mouse_event->get_position().y = where.y; - mouse_event.mouse_button.global_x = where.x; - mouse_event.mouse_button.global_y = where.y; + mouse_event->set_button_mask(GetMouseButtonState(buttons)); + mouse_event->set_position({ where.x, where.y }); + mouse_event->set_global_position({ where.x, where.y }); + GetKeyModifierState(mouse_event, modifiers); switch (button) { default: case B_PRIMARY_MOUSE_BUTTON: - mouse_event->get_button_index() = 1; + mouse_event->set_button_index(1); break; case B_SECONDARY_MOUSE_BUTTON: - mouse_event->get_button_index() = 2; + mouse_event->set_button_index(2); break; case B_TERTIARY_MOUSE_BUTTON: - mouse_event->get_button_index() = 3; + mouse_event->set_button_index(3); break; } - mouse_event->is_pressed() = (message->what == B_MOUSE_DOWN); + mouse_event->set_pressed(message->what == B_MOUSE_DOWN); if (message->what == B_MOUSE_DOWN && mouse_event->get_button_index() == 1) { int32 clicks = message->FindInt32("clicks"); if (clicks > 1) { - mouse_event.mouse_button.doubleclick = true; + mouse_event->set_doubleclick(true); } } @@ -208,22 +210,18 @@ void HaikuDirectWindow::HandleMouseMoved(BMessage *message) { Point2i rel = pos - last_mouse_position; - Ref<InputEvent> motion_event; - motion_event.type = Ref<InputEvent>::MOUSE_MOTION; - motion_event.device = 0; + Ref<InputEventMouseMotion> motion_event; + motion_event.instance(); + GetKeyModifierState(motion_event, modifiers); - motion_event.mouse_motion.mod = GetKeyModifierState(modifiers); - motion_event->get_button_mask() = GetMouseButtonState(buttons); - motion_event.mouse_motion.x = pos.x; - motion_event.mouse_motion.y = pos.y; + motion_event->set_button_mask(GetMouseButtonState(buttons)); + motion_event->set_position({ pos.x, pos.y }); input->set_mouse_position(pos); - motion_event.mouse_motion.global_x = pos.x; - motion_event.mouse_motion.global_y = pos.y; - motion_event.mouse_motion.speed_x = input->get_last_mouse_speed().x; - motion_event.mouse_motion.speed_y = input->get_last_mouse_speed().y; + motion_event->set_global_position({ pos.x, pos.y }); + motion_event->set_speed({ input->get_last_mouse_speed().x, + input->get_last_mouse_speed().y }); - motion_event->get_relative().x = rel.x; - motion_event->get_relative().y = rel.y; + motion_event->set_relative({ rel.x, rel.y }); last_mouse_position = pos; @@ -236,22 +234,21 @@ void HaikuDirectWindow::HandleMouseWheelChanged(BMessage *message) { return; } - Ref<InputEvent> mouse_event; - mouse_event.type = Ref<InputEvent>::MOUSE_BUTTON; - mouse_event.device = 0; + Ref<InputEventMouseButton> mouse_event; + mouse_event.instance(); + //GetKeyModifierState(mouse_event, modifiers); - mouse_event->get_button_index() = wheel_delta_y < 0 ? 4 : 5; - mouse_event.mouse_button.mod = GetKeyModifierState(last_key_modifier_state); - mouse_event->get_button_mask() = last_button_mask; - mouse_event->get_position().x = last_mouse_position.x; - mouse_event->get_position().y = last_mouse_position.y; - mouse_event.mouse_button.global_x = last_mouse_position.x; - mouse_event.mouse_button.global_y = last_mouse_position.y; + mouse_event->set_button_index(wheel_delta_y < 0 ? 4 : 5); + mouse_event->set_button_mask(last_button_mask); + mouse_event->set_position({ last_mouse_position.x, + last_mouse_position.y }); + mouse_event->set_global_position({ last_mouse_position.x, + last_mouse_position.y }); - mouse_event->is_pressed() = true; + mouse_event->set_pressed(true); input->parse_input_event(mouse_event); - mouse_event->is_pressed() = false; + mouse_event->set_pressed(false); input->parse_input_event(mouse_event); } @@ -272,24 +269,23 @@ void HaikuDirectWindow::HandleKeyboardEvent(BMessage *message) { return; } - Ref<InputEvent> event; - event.type = Ref<InputEvent>::KEY; - event.device = 0; - event.key.mod = GetKeyModifierState(modifiers); - event->is_pressed() = (message->what == B_KEY_DOWN); - event->get_scancode() = KeyMappingHaiku::get_keysym(raw_char, key); - event->is_echo() = message->HasInt32("be:key_repeat"); - event.key.unicode = 0; + Ref<InputEventKey> event; + event.instance(); + GetKeyModifierState(event, modifiers); + event->set_pressed(message->what == B_KEY_DOWN); + event->set_scancode(KeyMappingHaiku::get_keysym(raw_char, key)); + event->set_echo(message->HasInt32("be:key_repeat")); + event->set_unicode(0); const char *bytes = NULL; if (message->FindString("bytes", &bytes) == B_OK) { - event.key.unicode = BUnicodeChar::FromUTF8(&bytes); + event->set_unicode(BUnicodeChar::FromUTF8(&bytes)); } //make it consistent across platforms. if (event->get_scancode() == KEY_BACKTAB) { - event->get_scancode() = KEY_TAB; - event->get_shift() = true; + event->set_scancode(KEY_TAB); + event->set_shift(true); } input->parse_input_event(event); @@ -309,14 +305,14 @@ void HaikuDirectWindow::HandleKeyboardModifierEvent(BMessage *message) { int32 key = old_modifiers ^ modifiers; - Ref<InputEvent> event; - event.type = Ref<InputEvent>::KEY; - event.device = 0; - event.key.mod = GetKeyModifierState(modifiers); - event->is_pressed() = ((modifiers & key) != 0); - event->get_scancode() = KeyMappingHaiku::get_modifier_keysym(key); - event->is_echo() = false; - event.key.unicode = 0; + Ref<InputEventWithModifiers> event; + event.instance(); + GetKeyModifierState(event, modifiers); + + event->set_shift(key & B_SHIFT_KEY); + event->set_alt(key & B_OPTION_KEY); + event->set_control(key & B_CONTROL_KEY); + event->set_command(key & B_COMMAND_KEY); input->parse_input_event(event); } @@ -333,14 +329,13 @@ void HaikuDirectWindow::HandleWindowResized(BMessage *message) { current_video_mode->height = height; } -inline InputModifierState HaikuDirectWindow::GetKeyModifierState(uint32 p_state) { +inline void HaikuDirectWindow::GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state) { last_key_modifier_state = p_state; - InputModifierState state; - state.shift = (p_state & B_SHIFT_KEY) != 0; - state.control = (p_state & B_CONTROL_KEY) != 0; - state.alt = (p_state & B_OPTION_KEY) != 0; - state.meta = (p_state & B_COMMAND_KEY) != 0; + event->set_shift(p_state & B_SHIFT_KEY); + event->set_control(p_state & B_CONTROL_KEY); + event->set_alt(p_state & B_OPTION_KEY); + event->set_metakey(p_state & B_COMMAND_KEY); return state; } diff --git a/platform/haiku/haiku_direct_window.h b/platform/haiku/haiku_direct_window.h index 55c2f5fccc..eee09191fa 100644 --- a/platform/haiku/haiku_direct_window.h +++ b/platform/haiku/haiku_direct_window.h @@ -31,9 +31,10 @@ #ifndef HAIKU_DIRECT_WINDOW_H #define HAIKU_DIRECT_WINDOW_H -#include <DirectWindow.h> #include <kernel/image.h> // needed for image_id +#include <DirectWindow.h> + #include "core/os/os.h" #include "main/input_default.h" @@ -63,7 +64,7 @@ private: void HandleWindowResized(BMessage *message); void HandleKeyboardEvent(BMessage *message); void HandleKeyboardModifierEvent(BMessage *message); - inline InputModifierState GetKeyModifierState(uint32 p_state); + inline void GetKeyModifierState(Ref<InputEventWithModifiers> event, uint32 p_state); inline int GetMouseButtonState(uint32 p_state); public: diff --git a/platform/haiku/haiku_gl_view.h b/platform/haiku/haiku_gl_view.h index 1a694dc13b..6869cb7de7 100644 --- a/platform/haiku/haiku_gl_view.h +++ b/platform/haiku/haiku_gl_view.h @@ -31,9 +31,10 @@ #ifndef HAIKU_GL_VIEW_H #define HAIKU_GL_VIEW_H -#include <GLView.h> #include <kernel/image.h> // needed for image_id +#include <GLView.h> + class HaikuGLView : public BGLView { public: HaikuGLView(BRect frame, uint32 type); diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 209cb5cec4..c80365f1f3 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -28,9 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +#include "drivers/gles3/rasterizer_gles3.h" + #include "os_haiku.h" -#include "drivers/gles3/rasterizer_gles3.h" #include "main/main.h" #include "servers/physics/physics_server_sw.h" #include "servers/visual/visual_server_raster.h" @@ -111,13 +112,12 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p context_gl->initialize(); context_gl->make_current(); context_gl->set_use_vsync(current_video_mode.use_vsync); - - /* Port to GLES 3 rasterizer */ - //rasterizer = memnew(RasterizerGLES2); + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); #endif - visual_server = memnew(VisualServerRaster(rasterizer)); + visual_server = memnew(VisualServerRaster()); ERR_FAIL_COND_V(!visual_server, ERR_UNAVAILABLE); @@ -138,8 +138,6 @@ Error OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p AudioDriverManager::initialize(p_audio_driver); - power_manager = memnew(PowerHaiku); - return OK; } @@ -152,7 +150,6 @@ void OS_Haiku::finalize() { visual_server->finish(); memdelete(visual_server); - memdelete(rasterizer); memdelete(input); @@ -336,7 +333,7 @@ String OS_Haiku::get_config_path() const { if (has_environment("XDG_CONFIG_HOME")) { return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".config"); + return get_environment("HOME").plus_file("config/settings"); } else { return "."; } @@ -347,7 +344,7 @@ String OS_Haiku::get_data_path() const { if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".local/share"); + return get_environment("HOME").plus_file("config/data"); } else { return get_config_path(); } @@ -358,8 +355,23 @@ String OS_Haiku::get_cache_path() const { if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("HOME")) { - return get_environment("HOME").plus_file(".cache"); + return get_environment("HOME").plus_file("config/cache"); } else { return get_config_path(); } } + +OS::PowerState OS_Haiku::get_power_state() { + WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); + return OS::POWERSTATE_UNKNOWN; +} + +int OS_Haiku::get_power_seconds_left() { + WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); + return -1; +} + +int OS_Haiku::get_power_percent_left() { + WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); + return -1; +} diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index 13d4420bde..e862eb44c3 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -37,9 +37,7 @@ #include "haiku_application.h" #include "haiku_direct_window.h" #include "main/input_default.h" -#include "power_haiku.h" #include "servers/audio_server.h" -#include "servers/visual/rasterizer.h" #include "servers/visual_server.h" class OS_Haiku : public OS_Unix { @@ -48,11 +46,9 @@ private: HaikuDirectWindow *window; MainLoop *main_loop; InputDefault *input; - Rasterizer *rasterizer; VisualServer *visual_server; VideoMode current_video_mode; int video_driver_index; - PowerHaiku *power_manager; #ifdef MEDIA_KIT_ENABLED AudioDriverMediaKit driver_media_kit; diff --git a/platform/haiku/platform_config.h b/platform/haiku/platform_config.h index bbd72dfeb6..72c8ee2535 100644 --- a/platform/haiku/platform_config.h +++ b/platform/haiku/platform_config.h @@ -34,3 +34,4 @@ #define _BSD_SOURCE 1 #define GLES3_INCLUDE_H "glad/glad.h" +#define GLES2_INCLUDE_H "glad/glad.h" diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp index e59c81a148..ab8d9909a0 100644 --- a/platform/iphone/export/export.cpp +++ b/platform/iphone/export/export.cpp @@ -119,6 +119,9 @@ public: r_features->push_back("iOS"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportPlatformIOS(); ~EditorExportPlatformIOS(); }; @@ -175,17 +178,17 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/app_store_team_id"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_debug"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug"), "iPhone Developer")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_debug", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Developer"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_debug", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/provisioning_profile_uuid_release"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release"), "iPhone Distribution")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/code_sign_identity_release", PROPERTY_HINT_PLACEHOLDER_TEXT, "iPhone Distribution"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_method_release", PROPERTY_HINT_ENUM, "App Store,Development,Ad-Hoc,Enterprise"), 0)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.iosgame")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "????")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "come.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 7cff6ba172..78e60af3e0 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -74,6 +74,9 @@ public: r_features->push_back(get_os_name()); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportPlatformJavaScript(); }; @@ -140,14 +143,35 @@ Ref<Texture> EditorExportPlatformJavaScript::get_logo() const { bool EditorExportPlatformJavaScript::can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const { - r_missing_templates = false; + bool valid = false; + String err; + + if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) != "") + valid = true; + else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) != "") + valid = true; + + if (p_preset->get("custom_template/debug") != "") { + if (FileAccess::exists(p_preset->get("custom_template/debug"))) { + valid = true; + } else { + err += "Custom debug template not found.\n"; + } + } + + if (p_preset->get("custom_template/release") != "") { + if (FileAccess::exists(p_preset->get("custom_template/release"))) { + valid = true; + } else { + err += "Custom release template not found.\n"; + } + } - if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_RELEASE) == String()) - r_missing_templates = true; - else if (find_export_template(EXPORT_TEMPLATE_WEBASSEMBLY_DEBUG) == String()) - r_missing_templates = true; + if (!err.empty()) + r_error = err; - return !r_missing_templates; + r_missing_templates = !valid; + return valid; } String EditorExportPlatformJavaScript::get_binary_extension(const Ref<EditorExportPreset> &p_preset) const { diff --git a/platform/javascript/http_request.js b/platform/javascript/http_request.js index c420052e54..ee1c06c623 100644 --- a/platform/javascript/http_request.js +++ b/platform/javascript/http_request.js @@ -82,7 +82,7 @@ var GodotHTTPRequest = { godot_xhr_send_string: function(xhrId, strPtr) { if (!strPtr) { - Module.printErr("Failed to send string per XHR: null pointer"); + console.warn("Failed to send string per XHR: null pointer"); return; } GodotHTTPRequest.requests[xhrId].send(UTF8ToString(strPtr)); @@ -90,11 +90,11 @@ var GodotHTTPRequest = { godot_xhr_send_data: function(xhrId, ptr, len) { if (!ptr) { - Module.printErr("Failed to send data per XHR: null pointer"); + console.warn("Failed to send data per XHR: null pointer"); return; } if (len < 0) { - Module.printErr("Failed to send data per XHR: buffer length less than 0"); + console.warn("Failed to send data per XHR: buffer length less than 0"); return; } GodotHTTPRequest.requests[xhrId].send(HEAPU8.subarray(ptr, ptr + len)); diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp index 2ef88345f6..07b4c192e6 100644 --- a/platform/javascript/javascript_eval.cpp +++ b/platform/javascript/javascript_eval.cpp @@ -69,7 +69,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { eval_ret = eval(UTF8ToString(CODE)); } } catch (e) { - Module.printErr(e); + console.warn(e); eval_ret = null; } @@ -97,7 +97,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { if (array_ptr!==0) { _free(array_ptr) } - Module.printErr(e); + console.warn(e); // fall through } break; diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index b9d586e233..a2c6bdd629 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -788,7 +788,7 @@ bool OS_JavaScript::main_loop_iterate() { /* clang-format off */ EM_ASM( FS.syncfs(function(err) { - if (err) { Module.printErr('Failed to save IDB file system: ' + err.message); } + if (err) { console.warn('Failed to save IDB file system: ' + err.message); } }); ); /* clang-format on */ diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index b630e4f223..f0945e2e1e 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -86,6 +86,9 @@ public: r_features->push_back("OSX"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportPlatformOSX(); ~EditorExportPlatformOSX(); }; @@ -109,11 +112,11 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options) r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "zip"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "png"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier"), "org.godotengine.macgame")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "godotmacgame")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index ebc2c2d7a2..cb6633434b 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -1050,15 +1050,15 @@ public: r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "command_line/extra_args"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name"), "Godot")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name"), "Godot.Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "Godot Engine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher"), "CN=GodotEngine")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name"), "Godot Engine")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/short_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game.Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher", PROPERTY_HINT_PLACEHOLDER_TEXT, "CN=CompanyName"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/publisher_display_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid"), "00000000-0000-0000-0000-000000000000")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid"), "00000000-0000-0000-0000-000000000000")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/product_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "identity/publisher_guid", PROPERTY_HINT_PLACEHOLDER_TEXT, "00000000-0000-0000-0000-000000000000"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/certificate", PROPERTY_HINT_GLOBAL_FILE, "*.pfx"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "signing/password"), "")); @@ -1454,6 +1454,9 @@ public: r_features->push_back("UWP"); } + virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) { + } + EditorExportUWP() { Ref<Image> img = memnew(Image(_uwp_logo)); logo.instance(); diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 3b48063fe9..89f71f0013 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -31,7 +31,7 @@ #ifndef OSUWP_H #define OSUWP_H -#include "core/math/math_2d.h" +#include "core/math/transform_2d.h" #include "core/ustring.h" #include "drivers/xaudio2/audio_driver_xaudio2.h" #include "gl_context_egl.h" diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 34fc3e09b5..dcd3597e88 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -172,6 +172,7 @@ def configure_msvc(env, manual_msvc_config): env.Append(CCFLAGS=['/O1']) env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + env.Append(LINKFLAGS=['/OPT:REF']) elif (env["target"] == "release_debug"): if (env["optimize"] == "speed"): #optimize for speed (default) @@ -180,12 +181,7 @@ def configure_msvc(env, manual_msvc_config): env.Append(CCFLAGS=['/O1']) env.AppendUnique(CPPDEFINES = ['DEBUG_ENABLED']) env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - - elif (env["target"] == "debug_release"): - env.Append(CCFLAGS=['/Z7', '/Od']) - env.Append(LINKFLAGS=['/DEBUG']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS']) - env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup']) + env.Append(LINKFLAGS=['/OPT:REF']) elif (env["target"] == "debug"): env.AppendUnique(CCFLAGS=['/Z7', '/Od', '/EHsc']) @@ -194,6 +190,10 @@ def configure_msvc(env, manual_msvc_config): env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) env.Append(LINKFLAGS=['/DEBUG']) + if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes"): + env.AppendUnique(CCFLAGS=['/Z7']) + env.AppendUnique(LINKFLAGS=['/DEBUG']) + ## Compile/link flags env.AppendUnique(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo']) diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 97544c18f5..38fd6366c7 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -137,14 +137,14 @@ Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_options) { EditorExportPlatformPC::get_export_options(r_options); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), String())); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), String())); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_GLOBAL_FILE, "*.ico"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_version"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_version"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/company_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Company Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/product_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/file_description"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), "")); } void register_windows_exporter() { diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 986970d452..845628333b 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -190,6 +190,28 @@ BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) { } } +BOOL CALLBACK _CloseWindowsEnum(HWND hWnd, LPARAM lParam) { + DWORD dwID; + + GetWindowThreadProcessId(hWnd, &dwID); + + if (dwID == (DWORD)lParam) { + PostMessage(hWnd, WM_CLOSE, 0, 0); + } + + return TRUE; +} + +bool _close_gracefully(const PROCESS_INFORMATION &pi, const DWORD dwStopWaitMsec) { + if (!EnumWindows(_CloseWindowsEnum, pi.dwProcessId)) + return false; + + if (WaitForSingleObject(pi.hProcess, dwStopWaitMsec) != WAIT_OBJECT_0) + return false; + + return true; +} + void OS_Windows::initialize_debugging() { SetConsoleCtrlHandler(HandlerRoutine, TRUE); @@ -2379,6 +2401,8 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, if (r_exitcode) *r_exitcode = ret; + CloseHandle(pi.pi.hProcess); + CloseHandle(pi.pi.hThread); } else { ProcessID pid = pi.pi.dwProcessId; @@ -2390,22 +2414,26 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, return OK; }; -Error OS_Windows::kill(const ProcessID &p_pid) { +Error OS_Windows::kill(const ProcessID &p_pid, const int p_max_wait_msec) { + ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED); - HANDLE h; + const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi; + process_map->erase(p_pid); - if (process_map->has(p_pid)) { - h = (*process_map)[p_pid].pi.hProcess; - process_map->erase(p_pid); - } else { + Error result; - ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED); - }; + if (p_max_wait_msec != -1 && _close_gracefully(pi, p_max_wait_msec)) { + result = OK; + } else { + const int ret = TerminateProcess(pi.hProcess, 0); + result = ret != 0 ? OK : FAILED; + } - int ret = TerminateProcess(h, 0); + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); - return ret != 0 ? OK : FAILED; -}; + return result; +} int OS_Windows::get_process_id() const { return _getpid(); @@ -2847,7 +2875,7 @@ int OS_Windows::get_power_percent_left() { bool OS_Windows::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc" || p_feature == "s3tc"; + return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc"; } void OS_Windows::disable_crash_handler() { @@ -2859,10 +2887,9 @@ bool OS_Windows::is_disable_crash_handler() const { } Error OS_Windows::move_to_trash(const String &p_path) { - SHFILEOPSTRUCTA sf; - TCHAR *from = new TCHAR[p_path.length() + 2]; - strcpy(from, p_path.utf8().get_data()); - from[p_path.length()] = 0; + SHFILEOPSTRUCTW sf; + WCHAR *from = new WCHAR[p_path.length() + 2]; + wcscpy(from, p_path.c_str()); from[p_path.length() + 1] = 0; sf.hwnd = hWnd; @@ -2874,7 +2901,7 @@ Error OS_Windows::move_to_trash(const String &p_path) { sf.hNameMappings = NULL; sf.lpszProgressTitle = NULL; - int ret = SHFileOperation(&sf); + int ret = SHFileOperationW(&sf); delete[] from; if (ret) { diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 30bb2327ed..e8dd07d650 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -260,7 +260,7 @@ public: virtual uint64_t get_ticks_usec() const; virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL, bool read_stderr = false); - virtual Error kill(const ProcessID &p_pid); + virtual Error kill(const ProcessID &p_pid, const int p_stop_max_wait_msec = -1); virtual int get_process_id() const; virtual bool has_environment(const String &p_var) const; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 9d1e3291b7..733d2509f7 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -1339,7 +1339,7 @@ void OS_X11::request_attention() { // // Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE // Will be unset by the window manager after user react on the request for attention - // + XEvent xev; Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False); Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False); @@ -1353,6 +1353,7 @@ void OS_X11::request_attention() { xev.xclient.data.l[1] = wm_attention; XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); } void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) { @@ -2343,7 +2344,7 @@ Error OS_X11::shell_open(String p_uri) { bool OS_X11::_check_internal_feature_support(const String &p_feature) { - return p_feature == "pc" || p_feature == "s3tc"; + return p_feature == "pc" || p_feature == "s3tc" || p_feature == "bptc"; } String OS_X11::get_config_path() const { @@ -2436,7 +2437,19 @@ String OS_X11::get_system_dir(SystemDir p_dir) const { void OS_X11::move_window_to_foreground() { - XRaiseWindow(x11_display, x11_window); + XEvent xev; + Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False); + + memset(&xev, 0, sizeof(xev)); + xev.type = ClientMessage; + xev.xclient.window = x11_window; + xev.xclient.message_type = net_active_window; + xev.xclient.format = 32; + xev.xclient.data.l[0] = 1; + xev.xclient.data.l[1] = CurrentTime; + + XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev); + XFlush(x11_display); } void OS_X11::set_cursor_shape(CursorShape p_shape) { diff --git a/platform_methods.py b/platform_methods.py index 0e0d93d0a6..4300216427 100644 --- a/platform_methods.py +++ b/platform_methods.py @@ -7,6 +7,11 @@ import subprocess # NOTE: The multiprocessing module is not compatible with SCons due to conflict on cPickle +if sys.version_info[0] < 3: + JSON_SERIALIZABLE_TYPES = (bool, int, long, float, basestring) +else: + JSON_SERIALIZABLE_TYPES = (bool, int, float, str) + def run_in_subprocess(builder_function): @@ -17,9 +22,9 @@ def run_in_subprocess(builder_function): target = [node.srcnode().abspath for node in target] source = [node.srcnode().abspath for node in source] - # Short circuit on non-Windows platforms - if os.name != 'nt': - return builder_function(target, source, None) + # Short circuit on non-Windows platforms, no need to run in subprocess + if sys.platform not in ('win32', 'cygwin'): + return builder_function(target, source, env) # Identify module module_name = builder_function.__module__ @@ -32,14 +37,25 @@ def run_in_subprocess(builder_function): subprocess_env = os.environ.copy() subprocess_env['PYTHONPATH'] = os.pathsep.join([os.getcwd()] + sys.path) + # Keep only JSON serializable environment items + filtered_env = dict( + (key, value) + for key, value in env.items() + if isinstance(value, JSON_SERIALIZABLE_TYPES) + ) + # Save parameters - args = (target, source, None) + args = (target, source, filtered_env) data = dict(fn=function_name, args=args) json_path = os.path.join(os.environ['TMP'], uuid.uuid4().hex + '.json') with open(json_path, 'wt') as json_file: json.dump(data, json_file, indent=2) + json_file_size = os.stat(json_path).st_size + + print('Executing builder function in subprocess: ' + 'module_path=%r, parameter_file=%r, parameter_file_size=%r, target=%r, source=%r' % ( + module_path, json_path, json_file_size, target, source)) try: - print('Executing builder function in subprocess: module_path=%r; data=%r' % (module_path, data)) exit_code = subprocess.call([sys.executable, module_path, json_path], env=subprocess_env) finally: try: diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 507499a324..559e041dbf 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -296,6 +296,7 @@ float AudioStreamPlayer2D::get_volume_db() const { } void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) { + ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; } float AudioStreamPlayer2D::get_pitch_scale() const { diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index a035d9021f..7f7e3542ed 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -349,23 +349,12 @@ void CanvasItem::_update_callback() { Transform2D CanvasItem::get_global_transform_with_canvas() const { - const CanvasItem *ci = this; - Transform2D xform; - const CanvasItem *last_valid = NULL; - - while (ci) { - - last_valid = ci; - xform = ci->get_transform() * xform; - ci = ci->get_parent_item(); - } - - if (last_valid->canvas_layer) - return last_valid->canvas_layer->get_transform() * xform; + if (canvas_layer) + return canvas_layer->get_transform() * get_global_transform(); else if (is_inside_tree()) - return get_viewport()->get_canvas_transform() * xform; - - return xform; + return get_viewport()->get_canvas_transform() * get_global_transform(); + else + return get_global_transform(); } Transform2D CanvasItem::get_global_transform() const { diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 1e6a251c9c..85f8564ac2 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -139,6 +139,8 @@ class CanvasItem : public Node { GDCLASS(CanvasItem, Node); + friend class CanvasLayer; + public: enum BlendMode { diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp index 1e2184bd41..52d04ac10a 100644 --- a/scene/2d/collision_object_2d.cpp +++ b/scene/2d/collision_object_2d.cpp @@ -38,7 +38,7 @@ void CollisionObject2D::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { - Transform2D global_transform = get_global_transform(); + Transform2D global_transform = get_global_transform_with_canvas(); if (area) Physics2DServer::get_singleton()->area_set_transform(rid, global_transform); @@ -64,7 +64,7 @@ void CollisionObject2D::_notification(int p_what) { } break; case NOTIFICATION_TRANSFORM_CHANGED: { - Transform2D global_transform = get_global_transform(); + Transform2D global_transform = get_global_transform_with_canvas(); if (only_update_transform_changes && global_transform == last_transform) { return; diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index 83ef4df8f4..ff5f7062c4 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -119,7 +119,7 @@ void CollisionShape2D::_notification(int p_what) { Color draw_col = get_tree()->get_debug_collisions_color(); if (disabled) { - float g = draw_col.gray(); + float g = draw_col.get_v(); draw_col.r = g; draw_col.g = g; draw_col.b = g; diff --git a/scene/2d/line_builder.h b/scene/2d/line_builder.h index b1c62f84e2..edfdf97c47 100644 --- a/scene/2d/line_builder.h +++ b/scene/2d/line_builder.h @@ -33,8 +33,8 @@ #include "color.h" #include "line_2d.h" -#include "math_2d.h" #include "scene/resources/color_ramp.h" +#include "vector2.h" class LineBuilder { public: diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 7252602a93..7de72dc41d 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -443,7 +443,7 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index b3ff21457d..66686f10a8 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -35,19 +35,6 @@ #include "engine.h" #include "math_funcs.h" #include "scene/scene_string_names.h" -void PhysicsBody2D::_notification(int p_what) { - - /* - switch(p_what) { - - case NOTIFICATION_TRANSFORM_CHANGED: { - - Physics2DServer::get_singleton()->body_set_state(get_rid(),Physics2DServer::BODY_STATE_TRANSFORM,get_global_transform()); - - } break; - } - */ -} void PhysicsBody2D::_set_layers(uint32_t p_mask) { @@ -197,9 +184,9 @@ void StaticBody2D::set_friction(real_t p_friction) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_friction(p_friction); - _reload_physics_characteristics(); } real_t StaticBody2D::get_friction() const { @@ -223,9 +210,9 @@ void StaticBody2D::set_bounce(real_t p_bounce) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_bounce(p_bounce); - _reload_physics_characteristics(); } real_t StaticBody2D::get_bounce() const { @@ -243,7 +230,8 @@ real_t StaticBody2D::get_bounce() const { void StaticBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { - physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); + if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics")) + physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); } physics_material_override = p_physics_material_override; @@ -300,13 +288,9 @@ void StaticBody2D::_reload_physics_characteristics() { if (physics_material_override.is_null()) { Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, 0); Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, 1); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, Physics2DServer::COMBINE_MODE_INHERIT); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, Physics2DServer::COMBINE_MODE_INHERIT); } else { - Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce()); - Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->get_friction()); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, (Physics2DServer::CombineMode)physics_material_override->get_bounce_combine_mode()); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, (Physics2DServer::CombineMode)physics_material_override->get_friction_combine_mode()); + Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce()); + Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction()); } } @@ -439,7 +423,7 @@ bool RigidBody2D::_test_motion(const Vector2 &p_motion, bool p_infinite_inertia, Physics2DServer::MotionResult *r = NULL; if (p_result.is_valid()) r = p_result->get_result_ptr(); - return Physics2DServer::get_singleton()->body_test_motion(get_rid(), get_global_transform(), p_motion, p_infinite_inertia, p_margin, r); + return Physics2DServer::get_singleton()->body_test_motion(get_rid(), get_global_transform_with_canvas(), p_motion, p_infinite_inertia, p_margin, r); } void RigidBody2D::_direct_state_changed(Object *p_state) { @@ -452,7 +436,7 @@ void RigidBody2D::_direct_state_changed(Object *p_state) { set_block_transform_notify(true); // don't want notify (would feedback loop) if (mode != MODE_KINEMATIC) - set_global_transform(state->get_transform()); + set_global_transform(get_canvas_transform().affine_inverse() * state->get_transform()); linear_velocity = state->get_linear_velocity(); angular_velocity = state->get_angular_velocity(); if (sleeping != state->is_sleeping()) { @@ -625,9 +609,9 @@ void RigidBody2D::set_friction(real_t p_friction) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_friction(p_friction); - _reload_physics_characteristics(); } real_t RigidBody2D::get_friction() const { @@ -650,9 +634,9 @@ void RigidBody2D::set_bounce(real_t p_bounce) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_bounce(p_bounce); - _reload_physics_characteristics(); } real_t RigidBody2D::get_bounce() const { @@ -669,7 +653,8 @@ real_t RigidBody2D::get_bounce() const { void RigidBody2D::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { - physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); + if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics")) + physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); } physics_material_override = p_physics_material_override; @@ -1116,13 +1101,9 @@ void RigidBody2D::_reload_physics_characteristics() { if (physics_material_override.is_null()) { Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, 0); Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, 1); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, Physics2DServer::COMBINE_MODE_INHERIT); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, Physics2DServer::COMBINE_MODE_INHERIT); } else { - Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce()); - Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->get_friction()); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, (Physics2DServer::CombineMode)physics_material_override->get_bounce_combine_mode()); - Physics2DServer::get_singleton()->body_set_combine_mode(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, (Physics2DServer::CombineMode)physics_material_override->get_friction_combine_mode()); + Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce()); + Physics2DServer::get_singleton()->body_set_param(get_rid(), Physics2DServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction()); } } @@ -1150,7 +1131,7 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision Physics2DServer::SeparationResult sep_res[8]; //max 8 rays - Transform2D gt = get_global_transform(); + Transform2D gt = get_global_transform_with_canvas(); Vector2 recover; int hits = Physics2DServer::get_singleton()->body_test_ray_separation(get_rid(), gt, p_infinite_inertia, recover, sep_res, 8, margin); @@ -1164,7 +1145,7 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision } gt.elements[2] += recover; - set_global_transform(gt); + set_global_transform(get_canvas_transform().affine_inverse() * gt); if (deepest != -1) { r_collision.collider = sep_res[deepest].collider_id; @@ -1185,7 +1166,7 @@ bool KinematicBody2D::separate_raycast_shapes(bool p_infinite_inertia, Collision bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, bool p_infinite_inertia, Collision &r_collision, bool p_exclude_raycast_shapes, bool p_test_only) { - Transform2D gt = get_global_transform(); + Transform2D gt = get_global_transform_with_canvas(); Physics2DServer::MotionResult result; bool colliding = Physics2DServer::get_singleton()->body_test_motion(get_rid(), gt, p_motion, p_infinite_inertia, margin, &result, p_exclude_raycast_shapes); @@ -1204,13 +1185,16 @@ bool KinematicBody2D::move_and_collide(const Vector2 &p_motion, bool p_infinite_ if (!p_test_only) { gt.elements[2] += result.motion; - set_global_transform(gt); + set_global_transform(get_canvas_transform().affine_inverse() * gt); } return colliding; } -Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, bool p_infinite_inertia, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) { +//so, if you pass 45 as limit, avoid numerical precision erros when angle is 45. +#define FLOOR_ANGLE_THRESHOLD 0.01 + +Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction, bool p_infinite_inertia, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle) { Vector2 floor_motion = floor_velocity; if (on_floor && on_floor_body.is_valid()) { @@ -1231,6 +1215,8 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const colliders.clear(); floor_velocity = Vector2(); + Vector2 lv_n = p_linear_velocity.normalized(); + while (p_max_slides) { Collision collision; @@ -1257,40 +1243,50 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const if (collided) { + colliders.push_back(collision); motion = collision.remainder; + bool is_on_slope = false; if (p_floor_direction == Vector2()) { //all is a wall on_wall = true; } else { - if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle)) { //floor + if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //floor on_floor = true; on_floor_body = collision.collider_rid; floor_velocity = collision.collider_vel; - Vector2 rel_v = lv - floor_velocity; - Vector2 hv = rel_v - p_floor_direction * p_floor_direction.dot(rel_v); - - if (collision.travel.length() < 1 && hv.length() < p_slope_stop_min_velocity) { - Transform2D gt = get_global_transform(); - gt.elements[2] -= collision.travel; - set_global_transform(gt); - return Vector2(); + if (p_stop_on_slope) { + if (Vector2() == lv_n + p_floor_direction) { + Transform2D gt = get_global_transform_with_canvas(); + gt.elements[2] -= collision.travel; + set_global_transform(get_canvas_transform().affine_inverse() * gt); + return Vector2(); + } } - } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle)) { //ceiling + + is_on_slope = true; + + } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //ceiling on_ceiling = true; } else { on_wall = true; } } - Vector2 n = collision.normal; - motion = motion.slide(n); - lv = lv.slide(n); - - colliders.push_back(collision); + if (p_stop_on_slope && is_on_slope) { + motion = motion.slide(p_floor_direction); + lv = lv.slide(p_floor_direction); + } else { + Vector2 n = collision.normal; + motion = motion.slide(n); + lv = lv.slide(n); + } } + + if (p_stop_on_slope) + break; } if (!found_collision) { @@ -1304,17 +1300,17 @@ Vector2 KinematicBody2D::move_and_slide(const Vector2 &p_linear_velocity, const return lv; } -Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction, bool p_infinite_inertia, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle) { +Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction, bool p_infinite_inertia, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle) { bool was_on_floor = on_floor; - Vector2 ret = move_and_slide(p_linear_velocity, p_floor_direction, p_infinite_inertia, p_slope_stop_min_velocity, p_max_slides, p_floor_max_angle); + Vector2 ret = move_and_slide(p_linear_velocity, p_floor_direction, p_infinite_inertia, p_stop_on_slope, p_max_slides, p_floor_max_angle); if (!was_on_floor || p_snap == Vector2()) { return ret; } Collision col; - Transform2D gt = get_global_transform(); + Transform2D gt = get_global_transform_with_canvas(); if (move_and_collide(p_snap, p_infinite_inertia, col, false, true)) { gt.elements[2] += col.travel; @@ -1323,7 +1319,7 @@ Vector2 KinematicBody2D::move_and_slide_with_snap(const Vector2 &p_linear_veloci on_floor_body = col.collider_rid; floor_velocity = col.collider_vel; } - set_global_transform(gt); + set_global_transform(get_canvas_transform().affine_inverse() * gt); } return ret; @@ -1420,30 +1416,30 @@ void KinematicBody2D::_direct_state_changed(Object *p_state) { last_valid_transform = state->get_transform(); set_notify_local_transform(false); - set_global_transform(last_valid_transform); + set_global_transform(get_canvas_transform().affine_inverse() * last_valid_transform); set_notify_local_transform(true); } void KinematicBody2D::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - last_valid_transform = get_global_transform(); + last_valid_transform = get_global_transform_with_canvas(); } if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) { //used by sync to physics, send the new transform to the physics - Transform2D new_transform = get_global_transform(); + Transform2D new_transform = get_global_transform_with_canvas(); Physics2DServer::get_singleton()->body_set_state(get_rid(), Physics2DServer::BODY_STATE_TRANSFORM, new_transform); //but then revert changes set_notify_local_transform(false); - set_global_transform(last_valid_transform); + set_global_transform(get_canvas_transform().affine_inverse() * last_valid_transform); set_notify_local_transform(true); } } void KinematicBody2D::_bind_methods() { ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "exclude_raycast_shapes", "test_only"), &KinematicBody2D::_move, DEFVAL(true), DEFVAL(true), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "infinite_inertia", "slope_stop_min_velocity", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(5), DEFVAL(4), DEFVAL(Math::deg2rad((float)45))); - ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "infinite_inertia", "slope_stop_min_velocity", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide_with_snap, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(5), DEFVAL(4), DEFVAL(Math::deg2rad((float)45))); + ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "infinite_inertia", "stop_on_slope", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45))); + ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "infinite_inertia", "stop_on_slope", "max_bounces", "floor_max_angle"), &KinematicBody2D::move_and_slide_with_snap, DEFVAL(Vector2(0, 0)), DEFVAL(true), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45))); ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec", "infinite_inertia"), &KinematicBody2D::test_move); diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h index 0a2ce0918b..0900438e3c 100644 --- a/scene/2d/physics_body_2d.h +++ b/scene/2d/physics_body_2d.h @@ -49,7 +49,6 @@ class PhysicsBody2D : public CollisionObject2D { uint32_t _get_layers() const; protected: - void _notification(int p_what); PhysicsBody2D(Physics2DServer::BodyMode p_mode); static void _bind_methods(); @@ -338,8 +337,8 @@ public: void set_safe_margin(float p_margin); float get_safe_margin() const; - Vector2 move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, float p_slope_stop_min_velocity = 5, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45)); - Vector2 move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, float p_slope_stop_min_velocity = 5, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45)); + Vector2 move_and_slide(const Vector2 &p_linear_velocity, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45)); + Vector2 move_and_slide_with_snap(const Vector2 &p_linear_velocity, const Vector2 &p_snap, const Vector2 &p_floor_direction = Vector2(0, 0), bool p_infinite_inertia = true, bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45)); bool is_on_floor() const; bool is_on_wall() const; bool is_on_ceiling() const; diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index c9e5408f06..34f4ccc03e 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -29,8 +29,10 @@ /*************************************************************************/ #include "polygon_2d.h" + #include "core/math/geometry.h" #include "skeleton_2d.h" + Dictionary Polygon2D::_edit_get_state() const { Dictionary state = Node2D::_edit_get_state(); state["offset"] = offset; @@ -646,7 +648,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index 255d2d38d5..9582c08110 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -209,7 +209,7 @@ void RayCast2D::_update_raycast_state() { Physics2DDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) { + if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) { collided = true; against = rr.collider_id; @@ -258,6 +258,26 @@ void RayCast2D::clear_exceptions() { exclude.clear(); } +void RayCast2D::set_collide_with_areas(bool p_clip) { + + collide_with_areas = p_clip; +} + +bool RayCast2D::is_collide_with_areas_enabled() const { + + return collide_with_areas; +} + +void RayCast2D::set_collide_with_bodies(bool p_clip) { + + collide_with_bodies = p_clip; +} + +bool RayCast2D::is_collide_with_bodies_enabled() const { + + return collide_with_bodies; +} + void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast2D::set_enabled); @@ -291,10 +311,20 @@ void RayCast2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast2D::set_exclude_parent_body); ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast2D::get_exclude_parent_body); + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &RayCast2D::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &RayCast2D::is_collide_with_areas_enabled); + + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &RayCast2D::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &RayCast2D::is_collide_with_bodies_enabled); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "cast_to"), "set_cast_to", "get_cast_to"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_mask", "get_collision_mask"); + + ADD_GROUP("Collide With", "collide_with"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); } RayCast2D::RayCast2D() { @@ -306,4 +336,6 @@ RayCast2D::RayCast2D() { collision_mask = 1; cast_to = Vector2(0, 50); exclude_parent_body = true; + collide_with_bodies = true; + collide_with_areas = false; } diff --git a/scene/2d/ray_cast_2d.h b/scene/2d/ray_cast_2d.h index 0850cdc7cc..a438be87b6 100644 --- a/scene/2d/ray_cast_2d.h +++ b/scene/2d/ray_cast_2d.h @@ -49,12 +49,21 @@ class RayCast2D : public Node2D { Vector2 cast_to; + bool collide_with_areas; + bool collide_with_bodies; + protected: void _notification(int p_what); void _update_raycast_state(); static void _bind_methods(); public: + void set_collide_with_areas(bool p_clip); + bool is_collide_with_areas_enabled() const; + + void set_collide_with_bodies(bool p_clip); + bool is_collide_with_bodies_enabled() const; + void set_enabled(bool p_enabled); bool is_enabled() const; diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp index e6e9bde20a..2c362f1b31 100644 --- a/scene/2d/skeleton_2d.cpp +++ b/scene/2d/skeleton_2d.cpp @@ -288,7 +288,7 @@ void Skeleton2D::_bind_methods() { ClassDB::bind_method(D_METHOD("_update_transform"), &Skeleton2D::_update_transform); ClassDB::bind_method(D_METHOD("get_bone_count"), &Skeleton2D::get_bone_count); - ClassDB::bind_method(D_METHOD("get_bone"), &Skeleton2D::get_bone); + ClassDB::bind_method(D_METHOD("get_bone", "idx"), &Skeleton2D::get_bone); ClassDB::bind_method(D_METHOD("get_skeleton"), &Skeleton2D::get_skeleton); } diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 78637cc097..80565fa455 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -368,7 +368,7 @@ void TileMap::update_dirty_quadrants() { } Rect2 r = tile_set->tile_get_region(c.id); - if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { int spacing = tile_set->autotile_get_spacing(c.id); r.size = tile_set->autotile_get_size(c.id); r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y); @@ -491,7 +491,7 @@ void TileMap::update_dirty_quadrants() { if (navigation) { Ref<NavigationPolygon> navpoly; Vector2 npoly_ofs; - if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y)); npoly_ofs = Vector2(); } else { @@ -563,7 +563,7 @@ void TileMap::update_dirty_quadrants() { } Ref<OccluderPolygon2D> occluder; - if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(c.id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(c.id) == TileSet::ATLAS_TILE) { occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y)); } else { occluder = tile_set->tile_get_light_occluder(c.id); @@ -631,11 +631,7 @@ void TileMap::_recompute_rect_cache() { r_total = r_total.merge(r); } - if (r_total == Rect2()) { - rect_cache = Rect2(-10, -10, 20, 20); - } else { - rect_cache = r_total.grow(MAX(cell_size.x, cell_size.y) * _get_quadrant_size()); - } + rect_cache = r_total; item_rect_changed(); @@ -840,7 +836,7 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) { Map<PosKey, Cell>::Element *E = tile_map.find(p); if (E != NULL) { int id = get_cell(p_x, p_y); - if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE) { + if (tile_set->tile_get_tile_mode(id) == TileSet::AUTO_TILE || tile_set->tile_get_tile_mode(id) == TileSet::ATLAS_TILE) { uint16_t mask = 0; if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) { if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) { @@ -1152,6 +1148,11 @@ PoolVector<int> TileMap::_get_tile_data() const { return data; } +Rect2 TileMap::_edit_get_rect() const { + const_cast<TileMap *>(this)->update_dirty_quadrants(); + return rect_cache; +} + void TileMap::set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index c8aceac17d..52aa6e8e2a 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -223,6 +223,8 @@ public: INVALID_CELL = -1 }; + virtual Rect2 _edit_get_rect() const; + void set_tileset(const Ref<TileSet> &p_tileset); Ref<TileSet> get_tileset() const; diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index 5f0ac3dd80..8504a18f54 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -626,6 +626,7 @@ float AudioStreamPlayer3D::get_max_db() const { } void AudioStreamPlayer3D::set_pitch_scale(float p_pitch_scale) { + ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; } float AudioStreamPlayer3D::get_pitch_scale() const { diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 0fe427d5fc..bcd015875b 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -31,9 +31,10 @@ #include "camera.h" #include "camera_matrix.h" +#include "collision_object.h" +#include "engine.h" #include "scene/resources/material.h" #include "scene/resources/surface_tool.h" - void Camera::_update_audio_listener_state() { } @@ -74,10 +75,7 @@ void Camera::_update_camera() { if (!is_inside_tree()) return; - Transform tr = get_camera_transform(); - tr.origin += tr.basis.get_axis(1) * v_offset; - tr.origin += tr.basis.get_axis(0) * h_offset; - VisualServer::get_singleton()->camera_set_transform(camera, tr); + VisualServer::get_singleton()->camera_set_transform(camera, get_camera_transform()); // here goes listener stuff /* @@ -143,7 +141,10 @@ void Camera::_notification(int p_what) { Transform Camera::get_camera_transform() const { - return get_global_transform().orthonormalized(); + Transform tr = get_global_transform().orthonormalized(); + tr.origin += tr.basis.get_axis(1) * v_offset; + tr.origin += tr.basis.get_axis(0) * h_offset; + return tr; } void Camera::set_perspective(float p_fovy_degrees, float p_z_near, float p_z_far) { @@ -313,6 +314,32 @@ bool Camera::is_position_behind(const Vector3 &p_pos) const { return eyedir.dot(p_pos) < (eyedir.dot(t.origin) + near); } +Vector<Vector3> Camera::get_near_plane_points() const { + if (!is_inside_tree()) { + ERR_EXPLAIN("Camera is not inside scene."); + ERR_FAIL_COND_V(!is_inside_tree(), Vector<Vector3>()); + } + + Size2 viewport_size = get_viewport()->get_visible_rect().size; + + CameraMatrix cm; + + if (mode == PROJECTION_ORTHOGONAL) + cm.set_orthogonal(size, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH); + else + cm.set_perspective(fov, viewport_size.aspect(), near, far, keep_aspect == KEEP_WIDTH); + + Vector3 endpoints[8]; + cm.get_endpoints(Transform(), endpoints); + + Vector<Vector3> points; + points.push_back(Vector3()); + for (int i = 0; i < 4; i++) { + points.push_back(endpoints[i + 4]); + } + return points; +} + Point2 Camera::unproject_position(const Vector3 &p_pos) const { if (!is_inside_tree()) { @@ -484,7 +511,7 @@ void Camera::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "current"), "set_current", "is_current"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_znear", "get_znear"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "near", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_znear", "get_znear"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "far", PROPERTY_HINT_EXP_RANGE, "0.1,8192,0.1,or_greater"), "set_zfar", "get_zfar"); BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); @@ -638,3 +665,221 @@ Camera::~Camera() { VisualServer::get_singleton()->free(camera); } + +//////////////////////////////////////// + +void ClippedCamera::set_margin(float p_margin) { + margin = p_margin; +} +float ClippedCamera::get_margin() const { + return margin; +} +void ClippedCamera::set_process_mode(ProcessMode p_mode) { + + if (process_mode == p_mode) { + return; + } + set_process_internal(p_mode == CLIP_PROCESS_IDLE); + set_physics_process_internal(p_mode == CLIP_PROCESS_PHYSICS); +} +ClippedCamera::ProcessMode ClippedCamera::get_process_mode() const { + return process_mode; +} + +Transform ClippedCamera::get_camera_transform() const { + + Transform t = Camera::get_camera_transform(); + t.origin += -t.basis.get_axis(Vector3::AXIS_Z).normalized() * clip_offset; + return t; +} + +void ClippedCamera::_notification(int p_what) { + if (p_what == NOTIFICATION_INTERNAL_PROCESS || p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS) { + + Spatial *parent = Object::cast_to<Spatial>(get_parent()); + if (!parent) { + return; + } + + PhysicsDirectSpaceState *dspace = get_world()->get_direct_space_state(); + ERR_FAIL_COND(!dspace); // most likely physics set to threads + + Vector3 cam_fw = -get_global_transform().basis.get_axis(Vector3::AXIS_Z).normalized(); + Vector3 cam_pos = get_global_transform().origin; + Vector3 parent_pos = parent->get_global_transform().origin; + + Plane parent_plane(parent_pos, cam_fw); + + if (parent_plane.is_point_over(cam_pos)) { + //cam is beyond parent plane + return; + } + + Vector3 ray_from = parent_plane.project(cam_pos); + + clip_offset = 0; //reset by defau;t + + { //check if points changed + Vector<Vector3> local_points = get_near_plane_points(); + + bool all_equal = true; + + for (int i = 0; i < 5; i++) { + if (points[i] != local_points[i]) { + all_equal = false; + break; + } + } + + if (!all_equal) { + PhysicsServer::get_singleton()->shape_set_data(pyramid_shape, local_points); + points = local_points; + } + } + + Transform xf = get_global_transform(); + xf.origin = ray_from; + xf.orthonormalize(); + + float csafe, cunsafe; + if (dspace->cast_motion(pyramid_shape, xf, cam_pos - ray_from, margin, csafe, cunsafe, exclude, collision_mask, clip_to_bodies, clip_to_areas)) { + clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from).normalized() * csafe); + } + + _update_camera(); + } + + if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) { + update_gizmo(); + } +} + +void ClippedCamera::set_collision_mask(uint32_t p_mask) { + + collision_mask = p_mask; +} + +uint32_t ClippedCamera::get_collision_mask() const { + + return collision_mask; +} + +void ClippedCamera::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask |= 1 << p_bit; + else + mask &= ~(1 << p_bit); + set_collision_mask(mask); +} + +bool ClippedCamera::get_collision_mask_bit(int p_bit) const { + + return get_collision_mask() & (1 << p_bit); +} + +void ClippedCamera::add_exception_rid(const RID &p_rid) { + + exclude.insert(p_rid); +} + +void ClippedCamera::add_exception(const Object *p_object) { + + ERR_FAIL_NULL(p_object); + const CollisionObject *co = Object::cast_to<CollisionObject>(p_object); + if (!co) + return; + add_exception_rid(co->get_rid()); +} + +void ClippedCamera::remove_exception_rid(const RID &p_rid) { + + exclude.erase(p_rid); +} + +void ClippedCamera::remove_exception(const Object *p_object) { + + ERR_FAIL_NULL(p_object); + const CollisionObject *co = Object::cast_to<CollisionObject>(p_object); + if (!co) + return; + remove_exception_rid(co->get_rid()); +} + +void ClippedCamera::clear_exceptions() { + + exclude.clear(); +} + +void ClippedCamera::set_clip_to_areas(bool p_clip) { + + clip_to_areas = p_clip; +} + +bool ClippedCamera::is_clip_to_areas_enabled() const { + + return clip_to_areas; +} + +void ClippedCamera::set_clip_to_bodies(bool p_clip) { + + clip_to_bodies = p_clip; +} + +bool ClippedCamera::is_clip_to_bodies_enabled() const { + + return clip_to_bodies; +} + +void ClippedCamera::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_margin", "margin"), &ClippedCamera::set_margin); + ClassDB::bind_method(D_METHOD("get_margin"), &ClippedCamera::get_margin); + + ClassDB::bind_method(D_METHOD("set_process_mode", "process_mode"), &ClippedCamera::set_process_mode); + ClassDB::bind_method(D_METHOD("get_process_mode"), &ClippedCamera::get_process_mode); + + ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &ClippedCamera::set_collision_mask); + ClassDB::bind_method(D_METHOD("get_collision_mask"), &ClippedCamera::get_collision_mask); + + ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &ClippedCamera::set_collision_mask_bit); + ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &ClippedCamera::get_collision_mask_bit); + + ClassDB::bind_method(D_METHOD("add_exception_rid", "rid"), &ClippedCamera::add_exception_rid); + ClassDB::bind_method(D_METHOD("add_exception", "node"), &ClippedCamera::add_exception); + + ClassDB::bind_method(D_METHOD("remove_exception_rid", "rid"), &ClippedCamera::remove_exception_rid); + ClassDB::bind_method(D_METHOD("remove_exception", "node"), &ClippedCamera::remove_exception); + + ClassDB::bind_method(D_METHOD("set_clip_to_areas", "enable"), &ClippedCamera::set_clip_to_areas); + ClassDB::bind_method(D_METHOD("is_clip_to_areas_enabled"), &ClippedCamera::is_clip_to_areas_enabled); + + ClassDB::bind_method(D_METHOD("set_clip_to_bodies", "enable"), &ClippedCamera::set_clip_to_bodies); + ClassDB::bind_method(D_METHOD("is_clip_to_bodies_enabled"), &ClippedCamera::is_clip_to_bodies_enabled); + + ClassDB::bind_method(D_METHOD("clear_exceptions"), &ClippedCamera::clear_exceptions); + + ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); + + ADD_GROUP("Clip To", "clip_to"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_areas", "is_clip_to_areas_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clip_to_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_clip_to_bodies", "is_clip_to_bodies_enabled"); +} +ClippedCamera::ClippedCamera() { + margin = 0; + clip_offset = 0; + process_mode = CLIP_PROCESS_PHYSICS; + set_physics_process_internal(true); + collision_mask = 1; + set_notify_local_transform(Engine::get_singleton()->is_editor_hint()); + points.resize(5); + pyramid_shape = PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON); + clip_to_areas = false; + clip_to_bodies = true; +} +ClippedCamera::~ClippedCamera() { + PhysicsServer::get_singleton()->free(pyramid_shape); +} diff --git a/scene/3d/camera.h b/scene/3d/camera.h index 97705d8ae0..a35c9d6e7f 100644 --- a/scene/3d/camera.h +++ b/scene/3d/camera.h @@ -139,6 +139,8 @@ public: bool is_position_behind(const Vector3 &p_pos) const; virtual Vector3 project_position(const Point2 &p_point) const; + Vector<Vector3> get_near_plane_points() const; + void set_cull_mask(uint32_t p_layers); uint32_t get_cull_mask() const; @@ -172,4 +174,62 @@ VARIANT_ENUM_CAST(Camera::Projection); VARIANT_ENUM_CAST(Camera::KeepAspect); VARIANT_ENUM_CAST(Camera::DopplerTracking); +class ClippedCamera : public Camera { + + GDCLASS(ClippedCamera, Camera); + +public: + enum ProcessMode { + CLIP_PROCESS_PHYSICS, + CLIP_PROCESS_IDLE, + }; + +private: + ProcessMode process_mode; + RID pyramid_shape; + float margin; + float clip_offset; + uint32_t collision_mask; + bool clip_to_areas; + bool clip_to_bodies; + + Set<RID> exclude; + + Vector<Vector3> points; + +protected: + void _notification(int p_what); + static void _bind_methods(); + virtual Transform get_camera_transform() const; + +public: + void set_clip_to_areas(bool p_clip); + bool is_clip_to_areas_enabled() const; + + void set_clip_to_bodies(bool p_clip); + bool is_clip_to_bodies_enabled() const; + + void set_margin(float p_margin); + float get_margin() const; + + void set_process_mode(ProcessMode p_mode); + ProcessMode get_process_mode() const; + + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + + void add_exception_rid(const RID &p_rid); + void add_exception(const Object *p_object); + void remove_exception_rid(const RID &p_rid); + void remove_exception(const Object *p_object); + void clear_exceptions(); + + ClippedCamera(); + ~ClippedCamera(); +}; + +VARIANT_ENUM_CAST(ClippedCamera::ProcessMode); #endif diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 4b3a4add4a..2df6ef7c8a 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -189,9 +189,10 @@ void StaticBody::set_friction(real_t p_friction) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } + physics_material_override->set_friction(p_friction); - _reload_physics_characteristics(); } real_t StaticBody::get_friction() const { @@ -215,9 +216,9 @@ void StaticBody::set_bounce(real_t p_bounce) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_bounce(p_bounce); - _reload_physics_characteristics(); } real_t StaticBody::get_bounce() const { @@ -235,7 +236,8 @@ real_t StaticBody::get_bounce() const { void StaticBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { - physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); + if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics")) + physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); } physics_material_override = p_physics_material_override; @@ -313,13 +315,9 @@ void StaticBody::_reload_physics_characteristics() { if (physics_material_override.is_null()) { PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, 0); PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, 1); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, PhysicsServer::COMBINE_MODE_INHERIT); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, PhysicsServer::COMBINE_MODE_INHERIT); } else { - PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce()); - PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction()); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce_combine_mode()); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction_combine_mode()); + PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce()); + PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction()); } } @@ -626,9 +624,9 @@ void RigidBody::set_friction(real_t p_friction) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_friction(p_friction); - _reload_physics_characteristics(); } real_t RigidBody::get_friction() const { @@ -648,9 +646,9 @@ void RigidBody::set_bounce(real_t p_bounce) { if (physics_material_override.is_null()) { physics_material_override.instance(); + set_physics_material_override(physics_material_override); } physics_material_override->set_bounce(p_bounce); - _reload_physics_characteristics(); } real_t RigidBody::get_bounce() const { ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physical material") @@ -665,7 +663,8 @@ real_t RigidBody::get_bounce() const { void RigidBody::set_physics_material_override(const Ref<PhysicsMaterial> &p_physics_material_override) { if (physics_material_override.is_valid()) { - physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); + if (physics_material_override->is_connected(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics")) + physics_material_override->disconnect(CoreStringNames::get_singleton()->changed, this, "_reload_physics_characteristics"); } physics_material_override = p_physics_material_override; @@ -1070,23 +1069,19 @@ void RigidBody::_reload_physics_characteristics() { if (physics_material_override.is_null()) { PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, 0); PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, 1); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, PhysicsServer::COMBINE_MODE_INHERIT); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, PhysicsServer::COMBINE_MODE_INHERIT); } else { - PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce()); - PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction()); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->get_bounce_combine_mode()); - PhysicsServer::get_singleton()->body_set_combine_mode(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->get_friction_combine_mode()); + PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_BOUNCE, physics_material_override->computed_bounce()); + PhysicsServer::get_singleton()->body_set_param(get_rid(), PhysicsServer::BODY_PARAM_FRICTION, physics_material_override->computed_friction()); } } ////////////////////////////////////////////////////// ////////////////////////// -Ref<KinematicCollision> KinematicBody::_move(const Vector3 &p_motion, bool p_infinite_inertia) { +Ref<KinematicCollision> KinematicBody::_move(const Vector3 &p_motion, bool p_infinite_inertia, bool p_test_only) { Collision col; - if (move_and_collide(p_motion, p_infinite_inertia, col)) { + if (move_and_collide(p_motion, p_infinite_inertia, col, p_test_only)) { if (motion_cache.is_null()) { motion_cache.instance(); motion_cache->owner = this; @@ -1100,7 +1095,7 @@ Ref<KinematicCollision> KinematicBody::_move(const Vector3 &p_motion, bool p_inf return Ref<KinematicCollision>(); } -bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collision) { +bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collision, bool p_test_only) { Transform gt = get_global_transform(); PhysicsServer::MotionResult result; @@ -1113,6 +1108,7 @@ bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_in r_collision.collision = result.collision_point; r_collision.normal = result.collision_normal; r_collision.collider = result.collider_id; + r_collision.collider_rid = result.collider; r_collision.travel = result.motion; r_collision.remainder = result.remainder; r_collision.local_shape = result.collision_local_shape; @@ -1124,13 +1120,18 @@ bool KinematicBody::move_and_collide(const Vector3 &p_motion, bool p_infinite_in } } - gt.origin += result.motion; - set_global_transform(gt); + if (!p_test_only) { + gt.origin += result.motion; + set_global_transform(gt); + } return colliding; } -Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction, float p_slope_stop_min_velocity, int p_max_slides, float p_floor_max_angle, bool p_infinite_inertia) { +//so, if you pass 45 as limit, avoid numerical precision erros when angle is 45. +#define FLOOR_ANGLE_THRESHOLD 0.01 + +Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle, bool p_infinite_inertia) { Vector3 lv = p_linear_velocity; @@ -1148,69 +1149,127 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve colliders.clear(); floor_velocity = Vector3(); + Vector3 lv_n = p_linear_velocity.normalized(); + while (p_max_slides) { Collision collision; - bool collided = move_and_collide(motion, p_infinite_inertia, collision); - - if (collided) { + bool found_collision = false; - motion = collision.remainder; + int test_type = 0; - if (p_floor_direction == Vector3()) { - //all is a wall - on_wall = true; + do { + bool collided; + if (test_type == 0) { //collide + collided = move_and_collide(motion, p_infinite_inertia, collision); + if (!collided) { + motion = Vector3(); //clear because no collision happened and motion completed + } } else { - if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle)) { //floor + collided = separate_raycast_shapes(p_infinite_inertia, collision); + if (collided) { + collision.remainder = motion; //keep + collision.travel = Vector3(); + } + } - on_floor = true; - floor_velocity = collision.collider_vel; + if (collided) { + found_collision = true; + } - Vector3 rel_v = lv - floor_velocity; - Vector3 hv = rel_v - p_floor_direction * p_floor_direction.dot(rel_v); + if (collided) { - if (collision.travel.length() < 0.05 && hv.length() < p_slope_stop_min_velocity) { - Transform gt = get_global_transform(); - gt.origin -= collision.travel; - set_global_transform(gt); - return floor_velocity - p_floor_direction * p_floor_direction.dot(floor_velocity); - } - } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle)) { //ceiling - on_ceiling = true; - } else { + colliders.push_back(collision); + motion = collision.remainder; + + bool is_on_slope = false; + if (p_floor_direction == Vector3()) { + //all is a wall on_wall = true; + } else { + if (collision.normal.dot(p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //floor + + on_floor = true; + on_floor_body = collision.collider_rid; + floor_velocity = collision.collider_vel; + + if (p_stop_on_slope) { + if (Vector3() == lv_n + p_floor_direction) { + Transform gt = get_global_transform(); + gt.origin -= collision.travel; + set_global_transform(gt); + return Vector3(); + } + } + + is_on_slope = true; + + } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle + FLOOR_ANGLE_THRESHOLD)) { //ceiling + on_ceiling = true; + } else { + on_wall = true; + } } - } - Vector3 n = collision.normal; - motion = motion.slide(n); - lv = lv.slide(n); + if (p_stop_on_slope && is_on_slope) { + motion = motion.slide(p_floor_direction); + lv = lv.slide(p_floor_direction); + } else { + Vector3 n = collision.normal; + motion = motion.slide(n); + lv = lv.slide(n); + } - for (int i = 0; i < 3; i++) { - if (locked_axis & (1 << i)) { - lv[i] = 0; + for (int i = 0; i < 3; i++) { + if (locked_axis & (1 << i)) { + lv[i] = 0; + } } } - colliders.push_back(collision); + ++test_type; + } while (!p_stop_on_slope && test_type < 2); - } else { + if (!found_collision || motion == Vector3()) break; - } - p_max_slides--; - if (motion == Vector3()) - break; + --p_max_slides; } return lv; } +Vector3 KinematicBody::move_and_slide_with_snap(const Vector3 &p_linear_velocity, const Vector3 &p_snap, const Vector3 &p_floor_direction, bool p_infinite_inertia, bool p_stop_on_slope, int p_max_slides, float p_floor_max_angle) { + + bool was_on_floor = on_floor; + + Vector3 ret = move_and_slide(p_linear_velocity, p_floor_direction, p_stop_on_slope, p_max_slides, p_floor_max_angle, p_infinite_inertia); + if (!was_on_floor || p_snap == Vector3()) { + return ret; + } + + Collision col; + Transform gt = get_global_transform(); + + if (move_and_collide(p_snap, p_infinite_inertia, col, true)) { + gt.origin += col.travel; + if (p_floor_direction != Vector3() && Math::acos(p_floor_direction.normalized().dot(col.normal)) < p_floor_max_angle) { + on_floor = true; + on_floor_body = col.collider_rid; + floor_velocity = col.collider_vel; + } + set_global_transform(gt); + } + + return ret; +} + bool KinematicBody::is_on_floor() const { return on_floor; } + bool KinematicBody::is_on_wall() const { return on_wall; @@ -1232,6 +1291,43 @@ bool KinematicBody::test_move(const Transform &p_from, const Vector3 &p_motion, return PhysicsServer::get_singleton()->body_test_motion(get_rid(), p_from, p_motion, p_infinite_inertia); } +bool KinematicBody::separate_raycast_shapes(bool p_infinite_inertia, Collision &r_collision) { + + PhysicsServer::SeparationResult sep_res[8]; //max 8 rays + + Transform gt = get_global_transform(); + + Vector3 recover; + int hits = PhysicsServer::get_singleton()->body_test_ray_separation(get_rid(), gt, p_infinite_inertia, recover, sep_res, 8, margin); + int deepest = -1; + float deepest_depth; + for (int i = 0; i < hits; i++) { + if (deepest == -1 || sep_res[i].collision_depth > deepest_depth) { + deepest = i; + deepest_depth = sep_res[i].collision_depth; + } + } + + gt.origin += recover; + set_global_transform(gt); + + if (deepest != -1) { + r_collision.collider = sep_res[deepest].collider_id; + r_collision.collider_metadata = sep_res[deepest].collider_metadata; + r_collision.collider_shape = sep_res[deepest].collider_shape; + r_collision.collider_vel = sep_res[deepest].collider_velocity; + r_collision.collision = sep_res[deepest].collision_point; + r_collision.normal = sep_res[deepest].collision_normal; + r_collision.local_shape = sep_res[deepest].collision_local_shape; + r_collision.travel = recover; + r_collision.remainder = Vector3(); + + return true; + } else { + return false; + } +} + void KinematicBody::set_axis_lock(PhysicsServer::BodyAxis p_axis, bool p_lock) { PhysicsServer::get_singleton()->body_set_axis_lock(get_rid(), p_axis, p_lock); } @@ -1278,8 +1374,9 @@ Ref<KinematicCollision> KinematicBody::_get_slide_collision(int p_bounce) { void KinematicBody::_bind_methods() { - ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia"), &KinematicBody::_move, DEFVAL(true)); - ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "slope_stop_min_velocity", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide, DEFVAL(Vector3(0, 0, 0)), DEFVAL(0.05), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("move_and_collide", "rel_vec", "infinite_inertia", "test_only"), &KinematicBody::_move, DEFVAL(true), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("move_and_slide", "linear_velocity", "floor_normal", "stop_on_slope", "max_slides", "floor_max_angle", "infinite_inertia"), &KinematicBody::move_and_slide, DEFVAL(Vector3(0, 0, 0)), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45)), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("move_and_slide_with_snap", "linear_velocity", "snap", "floor_normal", "infinite_inertia", "stop_on_slope", "max_bounces", "floor_max_angle"), &KinematicBody::move_and_slide_with_snap, DEFVAL(Vector3(0, 0, 0)), DEFVAL(true), DEFVAL(false), DEFVAL(4), DEFVAL(Math::deg2rad((float)45))); ClassDB::bind_method(D_METHOD("test_move", "from", "rel_vec", "infinite_inertia"), &KinematicBody::test_move); @@ -1297,13 +1394,9 @@ void KinematicBody::_bind_methods() { ClassDB::bind_method(D_METHOD("get_slide_count"), &KinematicBody::get_slide_count); ClassDB::bind_method(D_METHOD("get_slide_collision", "slide_idx"), &KinematicBody::_get_slide_collision); - ADD_GROUP("Axis Lock", "axis_lock_"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_linear_x"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_X); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_linear_y"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Y); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_linear_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Z); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_x"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_X); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_y"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Y); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "axis_lock_angular_z"), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_ANGULAR_Z); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_x", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_X); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_y", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Y); + ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "move_lock_z", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_axis_lock", "get_axis_lock", PhysicsServer::BODY_AXIS_LINEAR_Z); ADD_PROPERTY(PropertyInfo(Variant::REAL, "collision/safe_margin", PROPERTY_HINT_RANGE, "0.001,256,0.001"), "set_safe_margin", "get_safe_margin"); } @@ -2044,6 +2137,8 @@ void PhysicalBone::_bind_methods() { ClassDB::bind_method(D_METHOD("is_simulating_physics"), &PhysicalBone::is_simulating_physics); + ClassDB::bind_method(D_METHOD("get_bone_id"), &PhysicalBone::get_bone_id); + ClassDB::bind_method(D_METHOD("set_mass", "mass"), &PhysicalBone::set_mass); ClassDB::bind_method(D_METHOD("get_mass"), &PhysicalBone::get_mass); diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h index 4143989671..c4db41f577 100644 --- a/scene/3d/physics_body.h +++ b/scene/3d/physics_body.h @@ -285,6 +285,7 @@ public: Vector3 normal; Vector3 collider_vel; ObjectID collider; + RID collider_rid; int collider_shape; Variant collider_metadata; Vector3 remainder; @@ -298,6 +299,7 @@ private: float margin; Vector3 floor_velocity; + RID on_floor_body; bool on_floor; bool on_ceiling; bool on_wall; @@ -307,23 +309,26 @@ private: _FORCE_INLINE_ bool _ignores_mode(PhysicsServer::BodyMode) const; - Ref<KinematicCollision> _move(const Vector3 &p_motion, bool p_infinite_inertia = true); + Ref<KinematicCollision> _move(const Vector3 &p_motion, bool p_infinite_inertia = true, bool p_test_only = false); Ref<KinematicCollision> _get_slide_collision(int p_bounce); protected: static void _bind_methods(); public: - bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collisionz); + bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collisionz, bool p_test_only = false); bool test_move(const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia); + bool separate_raycast_shapes(bool p_infinite_inertia, Collision &r_collision); + void set_axis_lock(PhysicsServer::BodyAxis p_axis, bool p_lock); bool get_axis_lock(PhysicsServer::BodyAxis p_axis) const; void set_safe_margin(float p_margin); float get_safe_margin() const; - Vector3 move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction = Vector3(0, 0, 0), float p_slope_stop_min_velocity = 0.05, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45), bool p_infinite_inertia = true); + Vector3 move_and_slide(const Vector3 &p_linear_velocity, const Vector3 &p_floor_direction = Vector3(0, 0, 0), bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45), bool p_infinite_inertia = true); + Vector3 move_and_slide_with_snap(const Vector3 &p_linear_velocity, const Vector3 &p_snap, const Vector3 &p_floor_direction = Vector3(0, 0, 0), bool p_infinite_inertia = true, bool p_stop_on_slope = false, int p_max_slides = 4, float p_floor_max_angle = Math::deg2rad((float)45)); bool is_on_floor() const; bool is_on_wall() const; bool is_on_ceiling() const; @@ -557,6 +562,7 @@ protected: private: static Skeleton *find_skeleton_parent(Node *p_parent); + void _fix_joint_offset(); void _reload_joint(); diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 7f83e2c3ea..b846a5b6c0 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -208,7 +208,7 @@ void RayCast::_update_raycast_state() { PhysicsDirectSpaceState::RayResult rr; - if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) { + if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) { collided = true; against = rr.collider_id; @@ -259,6 +259,26 @@ void RayCast::clear_exceptions() { exclude.clear(); } +void RayCast::set_collide_with_areas(bool p_clip) { + + collide_with_areas = p_clip; +} + +bool RayCast::is_collide_with_areas_enabled() const { + + return collide_with_areas; +} + +void RayCast::set_collide_with_bodies(bool p_clip) { + + collide_with_bodies = p_clip; +} + +bool RayCast::is_collide_with_bodies_enabled() const { + + return collide_with_bodies; +} + void RayCast::_bind_methods() { ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast::set_enabled); @@ -292,10 +312,20 @@ void RayCast::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast::set_exclude_parent_body); ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast::get_exclude_parent_body); + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &RayCast::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &RayCast::is_collide_with_areas_enabled); + + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &RayCast::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &RayCast::is_collide_with_bodies_enabled); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); + + ADD_GROUP("Collide With", "collide_with"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); } void RayCast::_create_debug_shape() { @@ -370,4 +400,6 @@ RayCast::RayCast() { cast_to = Vector3(0, -1, 0); debug_shape = NULL; exclude_parent_body = true; + collide_with_areas = false; + collide_with_bodies = true; } diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h index 20cea80700..e95382e1fe 100644 --- a/scene/3d/ray_cast.h +++ b/scene/3d/ray_cast.h @@ -45,7 +45,6 @@ class RayCast : public Spatial { Vector3 collision_normal; Vector3 cast_to; - Set<RID> exclude; uint32_t collision_mask; @@ -58,12 +57,21 @@ class RayCast : public Spatial { void _update_debug_shape(); void _clear_debug_shape(); + bool collide_with_areas; + bool collide_with_bodies; + protected: void _notification(int p_what); void _update_raycast_state(); static void _bind_methods(); public: + void set_collide_with_areas(bool p_clip); + bool is_collide_with_areas_enabled() const; + + void set_collide_with_bodies(bool p_clip); + bool is_collide_with_bodies_enabled() const; + void set_enabled(bool p_enabled); bool is_enabled() const; diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 4b6b59b2d3..c796e47f25 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -131,7 +131,7 @@ void Skeleton::_get_property_list(List<PropertyInfo> *p_list) const { String prep = "bones/" + itos(i) + "/"; p_list->push_back(PropertyInfo(Variant::STRING, prep + "name")); - p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(i - 1) + ",1")); + p_list->push_back(PropertyInfo(Variant::INT, prep + "parent", PROPERTY_HINT_RANGE, "-1," + itos(bones.size() - 1) + ",1")); p_list->push_back(PropertyInfo(Variant::TRANSFORM, prep + "rest")); p_list->push_back(PropertyInfo(Variant::BOOL, prep + "enabled")); p_list->push_back(PropertyInfo(Variant::TRANSFORM, prep + "pose", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR)); @@ -139,6 +139,59 @@ void Skeleton::_get_property_list(List<PropertyInfo> *p_list) const { } } +void Skeleton::_update_process_order() { + + if (!process_order_dirty) + return; + + Bone *bonesptr = bones.ptrw(); + int len = bones.size(); + + process_order.resize(len); + int *order = process_order.ptrw(); + for (int i = 0; i < len; i++) { + + if (bonesptr[i].parent >= len) { + //validate this just in case + ERR_PRINTS("Bone " + itos(i) + " has invalid parent: " + itos(bonesptr[i].parent)); + bonesptr[i].parent = -1; + } + order[i] = i; + bonesptr[i].sort_index = i; + } + //now check process order + int pass_count = 0; + while (pass_count < len * len) { + //using bubblesort because of simplicity, it wont run every frame though. + //bublesort worst case is O(n^2), and this may be an infinite loop if cyclic + bool swapped = false; + for (int i = 0; i < len; i++) { + int parent_idx = bonesptr[order[i]].parent; + if (parent_idx < 0) + continue; //do nothing because it has no parent + //swap indices + int parent_order = bonesptr[parent_idx].sort_index; + if (parent_order > i) { + bonesptr[order[i]].sort_index = parent_order; + bonesptr[parent_idx].sort_index = i; + //swap order + SWAP(order[i], order[parent_order]); + swapped = true; + } + } + + if (!swapped) + break; + pass_count++; + } + + if (pass_count == len * len) { + ERR_PRINT("Skeleton parenthood graph is cyclic"); + } + + process_order_dirty = false; +} + void Skeleton::_notification(int p_what) { switch (p_what) { @@ -181,19 +234,23 @@ void Skeleton::_notification(int p_what) { vs->skeleton_allocate(skeleton, len); // if same size, nothin really happens + _update_process_order(); + + const int *order = process_order.ptr(); + // pose changed, rebuild cache of inverses if (rest_global_inverse_dirty) { // calculate global rests and invert them for (int i = 0; i < len; i++) { - Bone &b = bonesptr[i]; + Bone &b = bonesptr[order[i]]; if (b.parent >= 0) b.rest_global_inverse = bonesptr[b.parent].rest_global_inverse * b.rest; else b.rest_global_inverse = b.rest; } for (int i = 0; i < len; i++) { - Bone &b = bonesptr[i]; + Bone &b = bonesptr[order[i]]; b.rest_global_inverse.affine_invert(); } @@ -205,7 +262,7 @@ void Skeleton::_notification(int p_what) { for (int i = 0; i < len; i++) { - Bone &b = bonesptr[i]; + Bone &b = bonesptr[order[i]]; if (b.disable_rest) { if (b.enabled) { @@ -319,12 +376,13 @@ void Skeleton::add_bone(const String &p_name) { for (int i = 0; i < bones.size(); i++) { - ERR_FAIL_COND(bones[i].name == "p_name"); + ERR_FAIL_COND(bones[i].name == p_name); } Bone b; b.name = p_name; bones.push_back(b); + process_order_dirty = true; rest_global_inverse_dirty = true; _make_dirty(); @@ -368,10 +426,11 @@ int Skeleton::get_bone_count() const { void Skeleton::set_bone_parent(int p_bone, int p_parent) { ERR_FAIL_INDEX(p_bone, bones.size()); - ERR_FAIL_COND(p_parent != -1 && (p_parent < 0 || p_parent >= p_bone)); + ERR_FAIL_COND(p_parent != -1 && (p_parent < 0)); bones.write[p_bone].parent = p_parent; rest_global_inverse_dirty = true; + process_order_dirty = true; _make_dirty(); } @@ -379,6 +438,8 @@ void Skeleton::unparent_bone_and_rest(int p_bone) { ERR_FAIL_INDEX(p_bone, bones.size()); + _update_process_order(); + int parent = bones[p_bone].parent; while (parent >= 0) { bones.write[p_bone].rest = bones[parent].rest * bones[p_bone].rest; @@ -387,6 +448,7 @@ void Skeleton::unparent_bone_and_rest(int p_bone) { bones.write[p_bone].parent = -1; bones.write[p_bone].rest_global_inverse = bones[p_bone].rest.affine_inverse(); //same thing + process_order_dirty = true; _make_dirty(); } @@ -489,6 +551,8 @@ void Skeleton::clear_bones() { bones.clear(); rest_global_inverse_dirty = true; + process_order_dirty = true; + _make_dirty(); } @@ -538,12 +602,21 @@ void Skeleton::_make_dirty() { dirty = true; } +int Skeleton::get_process_order(int p_idx) { + ERR_FAIL_INDEX_V(p_idx, bones.size(), -1); + _update_process_order(); + return process_order[p_idx]; +} + void Skeleton::localize_rests() { - for (int i = bones.size() - 1; i >= 0; i--) { + _update_process_order(); - if (bones[i].parent >= 0) - set_bone_rest(i, bones[bones[i].parent].rest.affine_inverse() * bones[i].rest); + for (int i = bones.size() - 1; i >= 0; i--) { + int idx = process_order[i]; + if (bones[idx].parent >= 0) { + set_bone_rest(idx, bones[bones[idx].parent].rest.affine_inverse() * bones[idx].rest); + } } } @@ -600,9 +673,12 @@ PhysicalBone *Skeleton::_get_physical_bone_parent(int p_bone) { void Skeleton::_rebuild_physical_bones_cache() { const int b_size = bones.size(); for (int i = 0; i < b_size; ++i) { - bones.write[i].cache_parent_physical_bone = _get_physical_bone_parent(i); - if (bones[i].physical_bone) - bones[i].physical_bone->_on_bone_parent_changed(); + PhysicalBone *parent_pb = _get_physical_bone_parent(i); + if (parent_pb != bones[i].physical_bone) { + bones.write[i].cache_parent_physical_bone = parent_pb; + if (bones[i].physical_bone) + bones[i].physical_bone->_on_bone_parent_changed(); + } } } @@ -740,6 +816,8 @@ void Skeleton::_bind_methods() { #endif // _3D_DISABLED + ClassDB::bind_method(D_METHOD("set_bone_ignore_animation", "bone", "ignore"), &Skeleton::set_bone_ignore_animation); + BIND_CONSTANT(NOTIFICATION_UPDATE_SKELETON); } @@ -747,6 +825,7 @@ Skeleton::Skeleton() { rest_global_inverse_dirty = true; dirty = false; + process_order_dirty = true; skeleton = VisualServer::get_singleton()->skeleton_create(); set_notify_transform(true); } diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index 9672acb57a..e044e08437 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -39,6 +39,8 @@ */ #ifndef _3D_DISABLED +typedef int BoneId; + class PhysicalBone; #endif // _3D_DISABLED @@ -52,6 +54,7 @@ class Skeleton : public Spatial { bool enabled; int parent; + int sort_index; //used for re-sorting process order bool ignore_animation; @@ -90,13 +93,15 @@ class Skeleton : public Spatial { bool rest_global_inverse_dirty; Vector<Bone> bones; + Vector<int> process_order; + bool process_order_dirty; RID skeleton; void _make_dirty(); bool dirty; - //bind helpers + // bind helpers Array _get_bound_child_nodes_to_bone(int p_bone) const { Array bound; @@ -110,6 +115,8 @@ class Skeleton : public Spatial { return bound; } + void _update_process_order(); + protected: bool _get(const StringName &p_path, Variant &r_ret) const; bool _set(const StringName &p_path, const Variant &p_value); @@ -170,6 +177,7 @@ public: Transform get_bone_custom_pose(int p_bone) const; void localize_rests(); // used for loaders and tools + int get_process_order(int p_idx); #ifndef _3D_DISABLED // Physical bone API diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index 4ab7013707..980c348c9b 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -133,8 +133,8 @@ bool SoftBody::_get(const StringName &p_name, Variant &r_ret) const { if ("pinned_points" == which) { Array arr_ret; - const int pinned_points_indices_size = pinned_points_indices.size(); - PoolVector<PinnedPoint>::Read r = pinned_points_indices.read(); + const int pinned_points_indices_size = pinned_points.size(); + PoolVector<PinnedPoint>::Read r = pinned_points.read(); arr_ret.resize(pinned_points_indices_size); for (int i = 0; i < pinned_points_indices_size; ++i) { @@ -157,7 +157,7 @@ bool SoftBody::_get(const StringName &p_name, Variant &r_ret) const { void SoftBody::_get_property_list(List<PropertyInfo> *p_list) const { - const int pinned_points_indices_size = pinned_points_indices.size(); + const int pinned_points_indices_size = pinned_points.size(); p_list->push_back(PropertyInfo(Variant::POOL_INT_ARRAY, "pinned_points")); @@ -173,17 +173,17 @@ bool SoftBody::_set_property_pinned_points_indices(const Array &p_indices) { const int p_indices_size = p_indices.size(); { // Remove the pined points on physics server that will be removed by resize - PoolVector<PinnedPoint>::Read r = pinned_points_indices.read(); - if (p_indices_size < pinned_points_indices.size()) { - for (int i = pinned_points_indices.size() - 1; i >= p_indices_size; --i) { + PoolVector<PinnedPoint>::Read r = pinned_points.read(); + if (p_indices_size < pinned_points.size()) { + for (int i = pinned_points.size() - 1; i >= p_indices_size; --i) { pin_point(r[i].point_index, false); } } } - pinned_points_indices.resize(p_indices_size); + pinned_points.resize(p_indices_size); - PoolVector<PinnedPoint>::Write w = pinned_points_indices.write(); + PoolVector<PinnedPoint>::Write w = pinned_points.write(); int point_index; for (int i = 0; i < p_indices_size; ++i) { point_index = p_indices.get(i); @@ -198,16 +198,16 @@ bool SoftBody::_set_property_pinned_points_indices(const Array &p_indices) { } bool SoftBody::_set_property_pinned_points_attachment(int p_item, const String &p_what, const Variant &p_value) { - if (pinned_points_indices.size() <= p_item) { + if (pinned_points.size() <= p_item) { return false; } if ("spatial_attachment_path" == p_what) { - PoolVector<PinnedPoint>::Write w = pinned_points_indices.write(); + PoolVector<PinnedPoint>::Write w = pinned_points.write(); pin_point(w[p_item].point_index, true, p_value); _make_cache_dirty(); } else if ("offset" == p_what) { - PoolVector<PinnedPoint>::Write w = pinned_points_indices.write(); + PoolVector<PinnedPoint>::Write w = pinned_points.write(); w[p_item].offset = p_value; } else { return false; @@ -217,10 +217,10 @@ bool SoftBody::_set_property_pinned_points_attachment(int p_item, const String & } bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Variant &r_ret) const { - if (pinned_points_indices.size() <= p_item) { + if (pinned_points.size() <= p_item) { return false; } - PoolVector<PinnedPoint>::Read r = pinned_points_indices.read(); + PoolVector<PinnedPoint>::Read r = pinned_points.read(); if ("point_index" == p_what) { r_ret = r[p_item].point_index; @@ -236,6 +236,8 @@ bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Var } void SoftBody::_changed_callback(Object *p_changed, const char *p_prop) { + update_physics_server(); + _reset_points_offsets(); #ifdef TOOLS_ENABLED if (p_changed == this) { update_configuration_warning(); @@ -247,8 +249,10 @@ void SoftBody::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_WORLD: { - if (Engine::get_singleton()->is_editor_hint()) + if (Engine::get_singleton()->is_editor_hint()) { + add_change_receptor(this); + } RID space = get_world()->get_space(); PhysicsServer::get_singleton()->soft_body_set_space(physics_rid, space); @@ -261,8 +265,10 @@ void SoftBody::_notification(int p_what) { } break; case NOTIFICATION_TRANSFORM_CHANGED: { - if (Engine::get_singleton()->is_editor_hint()) + if (Engine::get_singleton()->is_editor_hint()) { + _reset_points_offsets(); return; + } PhysicsServer::get_singleton()->soft_body_set_transform(physics_rid, get_global_transform()); @@ -280,8 +286,8 @@ void SoftBody::_notification(int p_what) { _update_cache_pin_points_datas(); // Submit bone attachment - const int pinned_points_indices_size = pinned_points_indices.size(); - PoolVector<PinnedPoint>::Read r = pinned_points_indices.read(); + const int pinned_points_indices_size = pinned_points.size(); + PoolVector<PinnedPoint>::Read r = pinned_points.read(); for (int i = 0; i < pinned_points_indices_size; ++i) { if (r[i].spatial_attachment) { PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset)); @@ -531,15 +537,15 @@ const NodePath &SoftBody::get_parent_collision_ignore() const { } void SoftBody::set_pinned_points_indices(PoolVector<SoftBody::PinnedPoint> p_pinned_points_indices) { - pinned_points_indices = p_pinned_points_indices; - PoolVector<PinnedPoint>::Read w = pinned_points_indices.read(); - for (int i = pinned_points_indices.size() - 1; 0 <= i; --i) { + pinned_points = p_pinned_points_indices; + PoolVector<PinnedPoint>::Read w = pinned_points.read(); + for (int i = pinned_points.size() - 1; 0 <= i; --i) { pin_point(p_pinned_points_indices[i].point_index, true); } } PoolVector<SoftBody::PinnedPoint> SoftBody::get_pinned_points_indices() { - return pinned_points_indices; + return pinned_points; } void SoftBody::add_collision_exception_with(Node *p_node) { @@ -685,8 +691,8 @@ SoftBody::~SoftBody() { void SoftBody::reset_softbody_pin() { PhysicsServer::get_singleton()->soft_body_remove_all_pinned_points(physics_rid); - PoolVector<PinnedPoint>::Read pps = pinned_points_indices.read(); - for (int i = pinned_points_indices.size() - 1; 0 < i; --i) { + PoolVector<PinnedPoint>::Read pps = pinned_points.read(); + for (int i = pinned_points.size() - 1; 0 < i; --i) { PhysicsServer::get_singleton()->soft_body_pin_point(physics_rid, pps[i].point_index, true); } } @@ -701,8 +707,8 @@ void SoftBody::_update_cache_pin_points_datas() { pinned_points_cache_dirty = false; - PoolVector<PinnedPoint>::Write w = pinned_points_indices.write(); - for (int i = pinned_points_indices.size() - 1; 0 <= i; --i) { + PoolVector<PinnedPoint>::Write w = pinned_points.write(); + for (int i = pinned_points.size() - 1; 0 <= i; --i) { if (!w[i].spatial_attachment_path.is_empty()) { w[i].spatial_attachment = Object::cast_to<Spatial>(get_node(w[i].spatial_attachment_path)); @@ -731,7 +737,7 @@ void SoftBody::_add_pinned_point(int p_point_index, const NodePath &p_spatial_at pp.offset = (pp.spatial_attachment->get_global_transform().affine_inverse() * get_global_transform()).xform(PhysicsServer::get_singleton()->soft_body_get_point_global_position(physics_rid, pp.point_index)); } - pinned_points_indices.push_back(pp); + pinned_points.push_back(pp); } else { @@ -745,10 +751,29 @@ void SoftBody::_add_pinned_point(int p_point_index, const NodePath &p_spatial_at } } +void SoftBody::_reset_points_offsets() { + + if (!Engine::get_singleton()->is_editor_hint()) + return; + + PoolVector<PinnedPoint>::Read r = pinned_points.read(); + PoolVector<PinnedPoint>::Write w = pinned_points.write(); + for (int i = pinned_points.size() - 1; 0 <= i; --i) { + + if (!r[i].spatial_attachment) + w[i].spatial_attachment = Object::cast_to<Spatial>(get_node(r[i].spatial_attachment_path)); + + if (!r[i].spatial_attachment) + continue; + + w[i].offset = (r[i].spatial_attachment->get_global_transform().affine_inverse() * get_global_transform()).xform(PhysicsServer::get_singleton()->soft_body_get_point_global_position(physics_rid, r[i].point_index)); + } +} + void SoftBody::_remove_pinned_point(int p_point_index) { const int id(_has_pinned_point(p_point_index)); if (-1 != id) { - pinned_points_indices.remove(id); + pinned_points.remove(id); } } @@ -758,14 +783,14 @@ int SoftBody::_get_pinned_point(int p_point_index, SoftBody::PinnedPoint *&r_poi r_point = NULL; return -1; } else { - r_point = const_cast<SoftBody::PinnedPoint *>(&pinned_points_indices.read()[id]); + r_point = const_cast<SoftBody::PinnedPoint *>(&pinned_points.read()[id]); return id; } } int SoftBody::_has_pinned_point(int p_point_index) const { - PoolVector<PinnedPoint>::Read r = pinned_points_indices.read(); - for (int i = pinned_points_indices.size() - 1; 0 <= i; --i) { + PoolVector<PinnedPoint>::Read r = pinned_points.read(); + for (int i = pinned_points.size() - 1; 0 <= i; --i) { if (p_point_index == r[i].point_index) { return i; } diff --git a/scene/3d/soft_body.h b/scene/3d/soft_body.h index 6cf19ef8c4..cee32b9651 100644 --- a/scene/3d/soft_body.h +++ b/scene/3d/soft_body.h @@ -87,7 +87,7 @@ private: uint32_t collision_mask; uint32_t collision_layer; NodePath parent_collision_ignore; - PoolVector<PinnedPoint> pinned_points_indices; + PoolVector<PinnedPoint> pinned_points; bool simulation_started; bool pinned_points_cache_dirty; @@ -184,10 +184,14 @@ public: private: void reset_softbody_pin(); + void _make_cache_dirty(); void _update_cache_pin_points_datas(); + void _pin_point_on_physics_server(int p_point_index, bool pin); void _add_pinned_point(int p_point_index, const NodePath &p_spatial_attachment_path); + void _reset_points_offsets(); + void _remove_pinned_point(int p_point_index); int _get_pinned_point(int p_point_index, PinnedPoint *&r_point) const; int _has_pinned_point(int p_point_index) const; diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 64cb9ec4ca..3f494264e7 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -202,6 +202,7 @@ void Spatial::_notification(int p_what) { #ifdef TOOLS_ENABLED if (data.gizmo.is_valid()) { data.gizmo->free(); + data.gizmo.unref(); } #endif @@ -793,13 +794,13 @@ void Spatial::_bind_methods() { //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), "set_global_transform", "get_global_transform") ; ADD_GROUP("Transform", ""); - ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform"); ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_translation", "get_translation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale"); - + ADD_GROUP("Matrix", ""); + ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform"); ADD_GROUP("Visibility", ""); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "SpatialGizmo", 0), "set_gizmo", "get_gizmo"); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 653714dc98..bc054a8763 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -51,6 +51,7 @@ public: virtual bool can_draw() const = 0; SpatialGizmo(); + virtual ~SpatialGizmo() {} }; class Spatial : public Node { diff --git a/scene/3d/spring_arm.cpp b/scene/3d/spring_arm.cpp new file mode 100644 index 0000000000..492c6b806e --- /dev/null +++ b/scene/3d/spring_arm.cpp @@ -0,0 +1,172 @@ +/*************************************************************************/ +/* spring_arm.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "spring_arm.h" +#include "engine.h" +#include "scene/3d/collision_object.h" +#include "scene/resources/sphere_shape.h" +#include "servers/physics_server.h" + +SpringArm::SpringArm() : + spring_length(1), + mask(1), + current_spring_length(0), + margin(0.01) {} + +void SpringArm::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + if (!Engine::get_singleton()->is_editor_hint()) { + set_process_internal(true); + } + break; + case NOTIFICATION_EXIT_TREE: + if (!Engine::get_singleton()->is_editor_hint()) { + set_process_internal(false); + } + break; + case NOTIFICATION_INTERNAL_PROCESS: + process_spring(); + break; + } +} + +void SpringArm::_bind_methods() { + + ClassDB::bind_method(D_METHOD("get_hit_length"), &SpringArm::get_hit_length); + + ClassDB::bind_method(D_METHOD("set_length", "length"), &SpringArm::set_length); + ClassDB::bind_method(D_METHOD("get_length"), &SpringArm::get_length); + + ClassDB::bind_method(D_METHOD("set_shape", "shape"), &SpringArm::set_shape); + ClassDB::bind_method(D_METHOD("get_shape"), &SpringArm::get_shape); + + ClassDB::bind_method(D_METHOD("add_excluded_object", "RID"), &SpringArm::add_excluded_object); + ClassDB::bind_method(D_METHOD("remove_excluded_object", "RID"), &SpringArm::remove_excluded_object); + ClassDB::bind_method(D_METHOD("clear_excluded_objects"), &SpringArm::clear_excluded_objects); + + ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &SpringArm::set_mask); + ClassDB::bind_method(D_METHOD("get_collision_mask"), &SpringArm::get_mask); + + ClassDB::bind_method(D_METHOD("set_margin", "margin"), &SpringArm::set_margin); + ClassDB::bind_method(D_METHOD("get_margin"), &SpringArm::get_margin); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"), "set_shape", "get_shape"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "spring_length"), "set_length", "get_length"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin"), "set_margin", "get_margin"); +} + +float SpringArm::get_length() const { + return spring_length; +} + +void SpringArm::set_length(float p_length) { + if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) + update_gizmo(); + + spring_length = p_length; +} + +void SpringArm::set_shape(Ref<Shape> p_shape) { + shape = p_shape; +} + +Ref<Shape> SpringArm::get_shape() const { + return shape; +} + +void SpringArm::set_mask(uint32_t p_mask) { + mask = p_mask; +} + +uint32_t SpringArm::get_mask() { + return mask; +} + +float SpringArm::get_margin() { + return margin; +} + +void SpringArm::set_margin(float p_margin) { + margin = p_margin; +} + +void SpringArm::add_excluded_object(RID p_rid) { + excluded_objects.insert(p_rid); +} + +bool SpringArm::remove_excluded_object(RID p_rid) { + return excluded_objects.erase(p_rid); +} + +void SpringArm::clear_excluded_objects() { + excluded_objects.clear(); +} + +float SpringArm::get_hit_length() { + return current_spring_length; +} + +void SpringArm::process_spring() { + // From + real_t motion_delta(1); + real_t motion_delta_unsafe(1); + + Vector3 motion; + const Vector3 cast_direction(get_global_transform().basis.xform(Vector3(0, 0, 1))); + + if (shape.is_null()) { + motion = Vector3(cast_direction * (spring_length)); + PhysicsDirectSpaceState::RayResult r; + bool intersected = get_world()->get_direct_space_state()->intersect_ray(get_global_transform().origin, get_global_transform().origin + motion, r, excluded_objects, mask); + if (intersected) { + float dist = get_global_transform().origin.distance_to(r.position); + dist -= margin; + motion_delta = dist / (spring_length); + } + } else { + motion = Vector3(cast_direction * spring_length); + get_world()->get_direct_space_state()->cast_motion(shape->get_rid(), get_global_transform(), motion, 0, motion_delta, motion_delta_unsafe, excluded_objects, mask); + } + + current_spring_length = spring_length * motion_delta; + Transform childs_transform; + childs_transform.origin = get_global_transform().origin + cast_direction * (spring_length * motion_delta); + + for (int i = get_child_count() - 1; 0 <= i; --i) { + + Spatial *child = Object::cast_to<Spatial>(get_child(i)); + if (child) { + childs_transform.basis = child->get_global_transform().basis; + child->set_global_transform(childs_transform); + } + } +} diff --git a/scene/3d/spring_arm.h b/scene/3d/spring_arm.h new file mode 100644 index 0000000000..24d912d371 --- /dev/null +++ b/scene/3d/spring_arm.h @@ -0,0 +1,71 @@ +/*************************************************************************/ +/* spring_arm.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SPRING_ARM_H +#define SPRING_ARM_H + +#include "scene/3d/spatial.h" + +class SpringArm : public Spatial { + GDCLASS(SpringArm, Spatial); + + Ref<Shape> shape; + Set<RID> excluded_objects; + float spring_length; + bool keep_child_basis; + float current_spring_length; + uint32_t mask; + float margin; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_length(float p_length); + float get_length() const; + void set_shape(Ref<Shape> p_shape); + Ref<Shape> get_shape() const; + void set_mask(uint32_t p_mask); + uint32_t get_mask(); + void add_excluded_object(RID p_rid); + bool remove_excluded_object(RID p_rid); + void clear_excluded_objects(); + float get_hit_length(); + void set_margin(float p_margin); + float get_margin(); + + SpringArm(); + +private: + void process_spring(); +}; + +#endif diff --git a/scene/animation/animation_blend_space_1d.cpp b/scene/animation/animation_blend_space_1d.cpp index 1bc9fa4b12..289cf7a3a7 100644 --- a/scene/animation/animation_blend_space_1d.cpp +++ b/scene/animation/animation_blend_space_1d.cpp @@ -1,12 +1,14 @@ #include "animation_blend_space_1d.h" -void AnimationNodeBlendSpace1D::set_tree(AnimationTree *p_player) { - - AnimationRootNode::set_tree(p_player); +void AnimationNodeBlendSpace1D::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, blend_position)); +} +Variant AnimationNodeBlendSpace1D::get_parameter_default_value(const StringName &p_parameter) const { + return 0; +} - for (int i = 0; i < blend_points_used; i++) { - blend_points[i].node->set_tree(p_player); - } +Ref<AnimationNode> AnimationNodeBlendSpace1D::get_child_by_name(const StringName &p_name) { + return get_blend_point_node(p_name.operator String().to_int()); } void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const { @@ -20,6 +22,10 @@ void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const AnimationRootNode::_validate_property(property); } +void AnimationNodeBlendSpace1D::_tree_changed() { + emit_signal("tree_changed"); +} + void AnimationNodeBlendSpace1D::_bind_methods() { ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace1D::add_blend_point, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace1D::set_blend_point_position); @@ -38,30 +44,37 @@ void AnimationNodeBlendSpace1D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace1D::set_snap); ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace1D::get_snap); - ClassDB::bind_method(D_METHOD("set_blend_pos", "pos"), &AnimationNodeBlendSpace1D::set_blend_pos); - ClassDB::bind_method(D_METHOD("get_blend_pos"), &AnimationNodeBlendSpace1D::get_blend_pos); - ClassDB::bind_method(D_METHOD("set_value_label", "text"), &AnimationNodeBlendSpace1D::set_value_label); ClassDB::bind_method(D_METHOD("get_value_label"), &AnimationNodeBlendSpace1D::get_value_label); ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point); + ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace1D::_tree_changed); + for (int i = 0; i < MAX_BLEND_POINTS; i++) { - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "_add_blend_point", "get_blend_point_node", i); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i); } ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "blend_pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_blend_pos", "get_blend_pos"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_value_label", "get_value_label"); } +void AnimationNodeBlendSpace1D::get_child_nodes(List<ChildNode> *r_child_nodes) { + for (int i = 0; i < blend_points_used; i++) { + ChildNode cn; + cn.name = itos(i); + cn.node = blend_points[i].node; + r_child_nodes->push_back(cn); + } +} + void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index) { ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(p_node->get_parent().is_valid()); + ERR_FAIL_COND(p_at_index < -1 || p_at_index > blend_points_used); if (p_at_index == -1 || p_at_index == blend_points_used) { @@ -75,10 +88,10 @@ void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_ blend_points[p_at_index].node = p_node; blend_points[p_at_index].position = p_position; - blend_points[p_at_index].node->set_parent(this); - blend_points[p_at_index].node->set_tree(get_tree()); + blend_points[p_at_index].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); blend_points_used++; + emit_signal("tree_changed"); } void AnimationNodeBlendSpace1D::set_blend_point_position(int p_point, float p_position) { @@ -92,13 +105,13 @@ void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<Anim ERR_FAIL_COND(p_node.is_null()); if (blend_points[p_point].node.is_valid()) { - blend_points[p_point].node->set_parent(NULL); - blend_points[p_point].node->set_tree(NULL); + blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed"); } blend_points[p_point].node = p_node; - blend_points[p_point].node->set_parent(this); - blend_points[p_point].node->set_tree(get_tree()); + blend_points[p_point].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); + + emit_signal("tree_changed"); } float AnimationNodeBlendSpace1D::get_blend_point_position(int p_point) const { @@ -114,14 +127,14 @@ Ref<AnimationRootNode> AnimationNodeBlendSpace1D::get_blend_point_node(int p_poi void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) { ERR_FAIL_INDEX(p_point, blend_points_used); - blend_points[p_point].node->set_parent(NULL); - blend_points[p_point].node->set_tree(NULL); + blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed"); for (int i = p_point; i < blend_points_used - 1; i++) { blend_points[i] = blend_points[i + 1]; } blend_points_used--; + emit_signal("tree_changed"); } int AnimationNodeBlendSpace1D::get_blend_point_count() const { @@ -161,14 +174,6 @@ float AnimationNodeBlendSpace1D::get_snap() const { return snap; } -void AnimationNodeBlendSpace1D::set_blend_pos(float p_pos) { - blend_pos = p_pos; -} - -float AnimationNodeBlendSpace1D::get_blend_pos() const { - return blend_pos; -} - void AnimationNodeBlendSpace1D::set_value_label(const String &p_label) { value_label = p_label; } @@ -193,9 +198,11 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) { if (blend_points_used == 1) { // only one point available, just play that animation - return blend_node(blend_points[0].node, p_time, p_seek, 1.0, FILTER_IGNORE, false); + return blend_node(blend_points[0].name, blend_points[0].node, p_time, p_seek, 1.0, FILTER_IGNORE, false); } + float blend_pos = get_parameter(blend_position); + float weights[MAX_BLEND_POINTS] = {}; int point_lower = -1; @@ -262,7 +269,7 @@ float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) { float max_time_remaining = 0.0; for (int i = 0; i < blend_points_used; i++) { - float remaining = blend_node(blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false); + float remaining = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, weights[i], FILTER_IGNORE, false); max_time_remaining = MAX(max_time_remaining, remaining); } @@ -276,18 +283,18 @@ String AnimationNodeBlendSpace1D::get_caption() const { AnimationNodeBlendSpace1D::AnimationNodeBlendSpace1D() { + for (int i = 0; i < MAX_BLEND_POINTS; i++) { + blend_points[i].name = itos(i); + } blend_points_used = 0; max_space = 1; min_space = -1; snap = 0.1; value_label = "value"; + + blend_position = "blend_position"; } AnimationNodeBlendSpace1D::~AnimationNodeBlendSpace1D() { - - for (int i = 0; i < blend_points_used; i++) { - blend_points[i].node->set_parent(this); - blend_points[i].node->set_tree(get_tree()); - } } diff --git a/scene/animation/animation_blend_space_1d.h b/scene/animation/animation_blend_space_1d.h index d1ed4c6a1f..f4e20f0d70 100644 --- a/scene/animation/animation_blend_space_1d.h +++ b/scene/animation/animation_blend_space_1d.h @@ -11,6 +11,7 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode { }; struct BlendPoint { + StringName name; Ref<AnimationRootNode> node; float position; }; @@ -18,8 +19,6 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode { BlendPoint blend_points[MAX_BLEND_POINTS]; int blend_points_used; - float blend_pos; - float max_space; float min_space; @@ -29,12 +28,19 @@ class AnimationNodeBlendSpace1D : public AnimationRootNode { void _add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node); + void _tree_changed(); + + StringName blend_position; + protected: virtual void _validate_property(PropertyInfo &property) const; static void _bind_methods(); public: - virtual void set_tree(AnimationTree *p_player); + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + + virtual void get_child_nodes(List<ChildNode> *r_child_nodes); void add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index = -1); void set_blend_point_position(int p_point, float p_position); @@ -54,15 +60,14 @@ public: void set_snap(float p_snap); float get_snap() const; - void set_blend_pos(float p_pos); - float get_blend_pos() const; - void set_value_label(const String &p_label); String get_value_label() const; float process(float p_time, bool p_seek); String get_caption() const; + Ref<AnimationNode> get_child_by_name(const StringName &p_name); + AnimationNodeBlendSpace1D(); ~AnimationNodeBlendSpace1D(); }; diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp index 3c93a0c8ec..3dc7f2a86f 100644 --- a/scene/animation/animation_blend_space_2d.cpp +++ b/scene/animation/animation_blend_space_2d.cpp @@ -1,18 +1,25 @@ #include "animation_blend_space_2d.h" #include "math/delaunay.h" -void AnimationNodeBlendSpace2D::set_tree(AnimationTree *p_player) { - AnimationRootNode::set_tree(p_player); +void AnimationNodeBlendSpace2D::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::VECTOR2, blend_position)); +} +Variant AnimationNodeBlendSpace2D::get_parameter_default_value(const StringName &p_parameter) const { + return Vector2(); +} +void AnimationNodeBlendSpace2D::get_child_nodes(List<ChildNode> *r_child_nodes) { for (int i = 0; i < blend_points_used; i++) { - blend_points[i].node->set_tree(p_player); + ChildNode cn; + cn.name = itos(i); + cn.node = blend_points[i].node; + r_child_nodes->push_back(cn); } } void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index) { ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(p_node->get_parent().is_valid()); ERR_FAIL_COND(p_at_index < -1 || p_at_index > blend_points_used); if (p_at_index == -1 || p_at_index == blend_points_used) { @@ -32,13 +39,13 @@ void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_ blend_points[p_at_index].node = p_node; blend_points[p_at_index].position = p_position; - blend_points[p_at_index].node->set_parent(this); - blend_points[p_at_index].node->set_tree(get_tree()); + blend_points[p_at_index].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); blend_points_used++; if (auto_triangles) { trianges_dirty = true; } + emit_signal("tree_changed"); } void AnimationNodeBlendSpace2D::set_blend_point_position(int p_point, const Vector2 &p_position) { @@ -53,12 +60,12 @@ void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<Anim ERR_FAIL_COND(p_node.is_null()); if (blend_points[p_point].node.is_valid()) { - blend_points[p_point].node->set_parent(NULL); - blend_points[p_point].node->set_tree(NULL); + blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed"); } blend_points[p_point].node = p_node; - blend_points[p_point].node->set_parent(this); - blend_points[p_point].node->set_tree(get_tree()); + blend_points[p_point].node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); + + emit_signal("tree_changed"); } Vector2 AnimationNodeBlendSpace2D::get_blend_point_position(int p_point) const { ERR_FAIL_INDEX_V(p_point, blend_points_used, Vector2()); @@ -71,8 +78,7 @@ Ref<AnimationRootNode> AnimationNodeBlendSpace2D::get_blend_point_node(int p_poi void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) { ERR_FAIL_INDEX(p_point, blend_points_used); - blend_points[p_point].node->set_parent(NULL); - blend_points[p_point].node->set_tree(NULL); + blend_points[p_point].node->disconnect("tree_changed", this, "_tree_changed"); for (int i = 0; i < triangles.size(); i++) { bool erase = false; @@ -95,6 +101,7 @@ void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) { blend_points[i] = blend_points[i + 1]; } blend_points_used--; + emit_signal("tree_changed"); } int AnimationNodeBlendSpace2D::get_blend_point_count() const { @@ -217,13 +224,6 @@ Vector2 AnimationNodeBlendSpace2D::get_snap() const { return snap; } -void AnimationNodeBlendSpace2D::set_blend_position(const Vector2 &p_pos) { - blend_pos = p_pos; -} -Vector2 AnimationNodeBlendSpace2D::get_blend_position() const { - return blend_pos; -} - void AnimationNodeBlendSpace2D::set_x_label(const String &p_label) { x_label = p_label; } @@ -381,6 +381,8 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) { _update_triangles(); + Vector2 blend_pos = get_parameter(blend_position); + if (triangles.size() == 0) return 0; @@ -443,7 +445,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) { for (int j = 0; j < 3; j++) { if (i == triangle_points[j]) { //blend with the given weight - float t = blend_node(blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false); + float t = blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, blend_weights[j], FILTER_IGNORE, false); if (first || t < mind) { mind = t; first = false; @@ -455,7 +457,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) { if (!found) { //ignore - blend_node(blend_points[i].node, p_time, p_seek, 0, FILTER_IGNORE, false); + blend_node(blend_points[i].name, blend_points[i].node, p_time, p_seek, 0, FILTER_IGNORE, false); } } return mind; @@ -487,6 +489,14 @@ bool AnimationNodeBlendSpace2D::get_auto_triangles() const { return auto_triangles; } +Ref<AnimationNode> AnimationNodeBlendSpace2D::get_child_by_name(const StringName &p_name) { + return get_blend_point_node(p_name.operator String().to_int()); +} + +void AnimationNodeBlendSpace2D::_tree_changed() { + emit_signal("tree_changed"); +} + void AnimationNodeBlendSpace2D::_bind_methods() { ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace2D::add_blend_point, DEFVAL(-1)); @@ -511,9 +521,6 @@ void AnimationNodeBlendSpace2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace2D::set_snap); ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace2D::get_snap); - ClassDB::bind_method(D_METHOD("set_blend_position", "pos"), &AnimationNodeBlendSpace2D::set_blend_position); - ClassDB::bind_method(D_METHOD("get_blend_position"), &AnimationNodeBlendSpace2D::get_blend_position); - ClassDB::bind_method(D_METHOD("set_x_label", "text"), &AnimationNodeBlendSpace2D::set_x_label); ClassDB::bind_method(D_METHOD("get_x_label"), &AnimationNodeBlendSpace2D::get_x_label); @@ -528,10 +535,12 @@ void AnimationNodeBlendSpace2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_triangles", "enable"), &AnimationNodeBlendSpace2D::set_auto_triangles); ClassDB::bind_method(D_METHOD("get_auto_triangles"), &AnimationNodeBlendSpace2D::get_auto_triangles); + ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendSpace2D::_tree_changed); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles"); for (int i = 0; i < MAX_BLEND_POINTS; i++) { - ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "_add_blend_point", "get_blend_point_node", i); + ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_add_blend_point", "get_blend_point_node", i); ADD_PROPERTYI(PropertyInfo(Variant::VECTOR2, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i); } @@ -540,13 +549,15 @@ void AnimationNodeBlendSpace2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "blend_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_blend_position", "get_blend_position"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "x_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_x_label", "get_x_label"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_y_label", "get_y_label"); } AnimationNodeBlendSpace2D::AnimationNodeBlendSpace2D() { + for (int i = 0; i < MAX_BLEND_POINTS; i++) { + blend_points[i].name = itos(i); + } auto_triangles = true; blend_points_used = 0; max_space = Vector2(1, 1); @@ -555,12 +566,8 @@ AnimationNodeBlendSpace2D::AnimationNodeBlendSpace2D() { x_label = "x"; y_label = "y"; trianges_dirty = false; + blend_position = "blend_position"; } AnimationNodeBlendSpace2D::~AnimationNodeBlendSpace2D() { - - for (int i = 0; i < blend_points_used; i++) { - blend_points[i].node->set_parent(this); - blend_points[i].node->set_tree(get_tree()); - } } diff --git a/scene/animation/animation_blend_space_2d.h b/scene/animation/animation_blend_space_2d.h index 74d20b6013..3e1c66c924 100644 --- a/scene/animation/animation_blend_space_2d.h +++ b/scene/animation/animation_blend_space_2d.h @@ -11,6 +11,7 @@ class AnimationNodeBlendSpace2D : public AnimationRootNode { }; struct BlendPoint { + StringName name; Ref<AnimationRootNode> node; Vector2 position; }; @@ -24,7 +25,7 @@ class AnimationNodeBlendSpace2D : public AnimationRootNode { Vector<BlendTriangle> triangles; - Vector2 blend_pos; + StringName blend_position; Vector2 max_space; Vector2 min_space; Vector2 snap; @@ -42,12 +43,17 @@ class AnimationNodeBlendSpace2D : public AnimationRootNode { void _update_triangles(); + void _tree_changed(); + protected: virtual void _validate_property(PropertyInfo &property) const; static void _bind_methods(); public: - virtual void set_tree(AnimationTree *p_player); + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + + virtual void get_child_nodes(List<ChildNode> *r_child_nodes); void add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index = -1); void set_blend_point_position(int p_point, const Vector2 &p_position); @@ -72,9 +78,6 @@ public: void set_snap(const Vector2 &p_snap); Vector2 get_snap() const; - void set_blend_position(const Vector2 &p_pos); - Vector2 get_blend_position() const; - void set_x_label(const String &p_label); String get_x_label() const; @@ -89,6 +92,8 @@ public: void set_auto_triangles(bool p_enable); bool get_auto_triangles() const; + virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name); + AnimationNodeBlendSpace2D(); ~AnimationNodeBlendSpace2D(); }; diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 65904410d3..66a9c5babd 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -3,6 +3,7 @@ void AnimationNodeAnimation::set_animation(const StringName &p_name) { animation = p_name; + _change_notify("animation"); } StringName AnimationNodeAnimation::get_animation() const { @@ -13,43 +14,36 @@ float AnimationNodeAnimation::get_playback_time() const { return time; } +Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = NULL; + void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { - if (property.name == "animation") { - AnimationTree *gp = get_tree(); - if (gp && gp->has_node(gp->get_animation_player())) { - AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player())); - if (ap) { - List<StringName> names; - ap->get_animation_list(&names); - String anims; - for (List<StringName>::Element *E = names.front(); E; E = E->next()) { - if (E != names.front()) { - anims += ","; - } - anims += String(E->get()); - } - if (anims != String()) { - property.hint = PROPERTY_HINT_ENUM; - property.hint_string = anims; - } + if (property.name == "animation" && get_editable_animation_list) { + Vector<String> names = get_editable_animation_list(); + String anims; + for (int i = 0; i < names.size(); i++) { + + if (i > 0) { + anims += ","; } + anims += String(names[i]); + } + if (anims != String()) { + property.hint = PROPERTY_HINT_ENUM; + property.hint_string = anims; } } - - AnimationRootNode::_validate_property(property); } float AnimationNodeAnimation::process(float p_time, bool p_seek) { - AnimationPlayer *ap = get_player(); + AnimationPlayer *ap = state->player; ERR_FAIL_COND_V(!ap, 0); - Ref<Animation> anim = ap->get_animation(animation); - if (!anim.is_valid()) { + if (!ap->has_animation(animation)) { - Ref<AnimationNodeBlendTree> tree = get_parent(); - if (tree.is_valid()) { + AnimationNodeBlendTree *tree = Object::cast_to<AnimationNodeBlendTree>(parent); + if (tree) { String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), name, animation)); @@ -60,6 +54,8 @@ float AnimationNodeAnimation::process(float p_time, bool p_seek) { return 0; } + Ref<Animation> anim = ap->get_animation(animation); + if (p_seek) { time = p_time; step = 0; @@ -108,6 +104,20 @@ AnimationNodeAnimation::AnimationNodeAnimation() { //////////////////////////////////////////////////////// +void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::BOOL, active)); + r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::REAL, remaining, PROPERTY_HINT_NONE, "", 0)); +} +Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const { + if (p_parameter == active || p_parameter == prev_active) { + return false; + } else { + return 0.0; + } +} + void AnimationNodeOneShot::set_fadein_time(float p_time) { fade_in = p_time; @@ -162,18 +172,6 @@ AnimationNodeOneShot::MixMode AnimationNodeOneShot::get_mix_mode() const { return mix; } -void AnimationNodeOneShot::start() { - active = true; - do_start = true; -} -void AnimationNodeOneShot::stop() { - active = false; -} -bool AnimationNodeOneShot::is_active() const { - - return active; -} - String AnimationNodeOneShot::get_caption() const { return "OneShot"; } @@ -184,8 +182,16 @@ bool AnimationNodeOneShot::has_filter() const { float AnimationNodeOneShot::process(float p_time, bool p_seek) { + bool active = get_parameter(this->active); + bool prev_active = get_parameter(this->prev_active); + float time = get_parameter(this->time); + float remaining = get_parameter(this->remaining); + if (!active) { //make it as if this node doesn't exist, pass input 0 by. + if (prev_active) { + set_parameter(this->prev_active, false); + } return blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); } @@ -193,9 +199,12 @@ float AnimationNodeOneShot::process(float p_time, bool p_seek) { if (p_seek) time = p_time; + bool do_start = !prev_active; + if (do_start) { time = 0; os_seek = true; + set_parameter(this->prev_active, true); } float blend; @@ -233,10 +242,15 @@ float AnimationNodeOneShot::process(float p_time, bool p_seek) { if (!p_seek) { time += p_time; remaining = os_rem; - if (remaining <= 0) - active = false; + if (remaining <= 0) { + set_parameter(this->active, false); + set_parameter(this->prev_active, false); + } } + set_parameter(this->time, time); + set_parameter(this->remaining, remaining); + return MAX(main_rem, remaining); } void AnimationNodeOneShot::set_use_sync(bool p_sync) { @@ -269,10 +283,6 @@ void AnimationNodeOneShot::_bind_methods() { ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode); ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode); - ClassDB::bind_method(D_METHOD("start"), &AnimationNodeOneShot::start); - ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeOneShot::stop); - ClassDB::bind_method(D_METHOD("is_active"), &AnimationNodeOneShot::is_active); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync); @@ -297,26 +307,27 @@ AnimationNodeOneShot::AnimationNodeOneShot() { add_input("in"); add_input("shot"); - time = 0; fade_in = 0.1; fade_out = 0.1; autorestart = false; autorestart_delay = 1; - autorestart_remaining = 0; + mix = MIX_MODE_BLEND; - active = false; - do_start = false; sync = false; + + active = "active"; + prev_active = "prev_active"; + time = "time"; + remaining = "remaining"; } //////////////////////////////////////////////// -void AnimationNodeAdd2::set_amount(float p_amount) { - amount = p_amount; +void AnimationNodeAdd2::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); } - -float AnimationNodeAdd2::get_amount() const { - return amount; +Variant AnimationNodeAdd2::get_parameter_default_value(const StringName &p_parameter) const { + return 0; } String AnimationNodeAdd2::get_caption() const { @@ -339,6 +350,7 @@ bool AnimationNodeAdd2::has_filter() const { float AnimationNodeAdd2::process(float p_time, bool p_seek) { + float amount = get_parameter(add_amount); float rem0 = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); @@ -347,32 +359,27 @@ float AnimationNodeAdd2::process(float p_time, bool p_seek) { void AnimationNodeAdd2::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd2::set_amount); - ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd2::get_amount); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeAdd2::AnimationNodeAdd2() { + add_amount = "add_amount"; add_input("in"); add_input("add"); - amount = 0; sync = false; } //////////////////////////////////////////////// -void AnimationNodeAdd3::set_amount(float p_amount) { - amount = p_amount; +void AnimationNodeAdd3::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); } - -float AnimationNodeAdd3::get_amount() const { - return amount; +Variant AnimationNodeAdd3::get_parameter_default_value(const StringName &p_parameter) const { + return 0; } String AnimationNodeAdd3::get_caption() const { @@ -395,6 +402,7 @@ bool AnimationNodeAdd3::has_filter() const { float AnimationNodeAdd3::process(float p_time, bool p_seek) { + float amount = get_parameter(add_amount); blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_PASS, !sync); float rem0 = blend_input(1, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_PASS, !sync); @@ -404,39 +412,37 @@ float AnimationNodeAdd3::process(float p_time, bool p_seek) { void AnimationNodeAdd3::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeAdd3::set_amount); - ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeAdd3::get_amount); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeAdd3::AnimationNodeAdd3() { + add_amount = "add_amount"; add_input("-add"); add_input("in"); add_input("+add"); - amount = 0; sync = false; } ///////////////////////////////////////////// -void AnimationNodeBlend2::set_amount(float p_amount) { - amount = p_amount; +void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); } - -float AnimationNodeBlend2::get_amount() const { - return amount; +Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const { + return 0; //for blend amount } + String AnimationNodeBlend2::get_caption() const { return "Blend2"; } float AnimationNodeBlend2::process(float p_time, bool p_seek) { + float amount = get_parameter(blend_amount); + float rem0 = blend_input(0, p_time, p_seek, 1.0 - amount, FILTER_BLEND, !sync); float rem1 = blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); @@ -459,31 +465,25 @@ bool AnimationNodeBlend2::has_filter() const { } void AnimationNodeBlend2::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeBlend2::set_amount); - ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeBlend2::get_amount); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend2::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend2::is_using_sync); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeBlend2::AnimationNodeBlend2() { + blend_amount = "blend_amount"; add_input("in"); add_input("blend"); sync = false; - - amount = 0; } ////////////////////////////////////// -void AnimationNodeBlend3::set_amount(float p_amount) { - amount = p_amount; +void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); } - -float AnimationNodeBlend3::get_amount() const { - return amount; +Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const { + return 0; //for blend amount } String AnimationNodeBlend3::get_caption() const { @@ -502,6 +502,7 @@ bool AnimationNodeBlend3::is_using_sync() const { float AnimationNodeBlend3::process(float p_time, bool p_seek) { + float amount = get_parameter(blend_amount); float rem0 = blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_IGNORE, !sync); float rem1 = blend_input(1, p_time, p_seek, 1.0 - ABS(amount), FILTER_IGNORE, !sync); float rem2 = blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_IGNORE, !sync); @@ -511,31 +512,26 @@ float AnimationNodeBlend3::process(float p_time, bool p_seek) { void AnimationNodeBlend3::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_amount", "amount"), &AnimationNodeBlend3::set_amount); - ClassDB::bind_method(D_METHOD("get_amount"), &AnimationNodeBlend3::get_amount); - ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend3::set_use_sync); ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend3::is_using_sync); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_amount", "get_amount"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); } AnimationNodeBlend3::AnimationNodeBlend3() { + blend_amount = "blend_amount"; add_input("-blend"); add_input("in"); add_input("+blend"); sync = false; - amount = 0; } ///////////////////////////////// -void AnimationNodeTimeScale::set_scale(float p_scale) { - scale = p_scale; +void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater")); } - -float AnimationNodeTimeScale::get_scale() const { - return scale; +Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const { + return 1.0; //initial timescale } String AnimationNodeTimeScale::get_caption() const { @@ -544,6 +540,7 @@ String AnimationNodeTimeScale::get_caption() const { float AnimationNodeTimeScale::process(float p_time, bool p_seek) { + float scale = get_parameter(this->scale); if (p_seek) { return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false); } else { @@ -552,25 +549,19 @@ float AnimationNodeTimeScale::process(float p_time, bool p_seek) { } void AnimationNodeTimeScale::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_scale", "scale"), &AnimationNodeTimeScale::set_scale); - ClassDB::bind_method(D_METHOD("get_scale"), &AnimationNodeTimeScale::get_scale); - - ADD_PROPERTY(PropertyInfo(Variant::REAL, "scale", PROPERTY_HINT_RANGE, "0,32,0.01,or_greater"), "set_scale", "get_scale"); } AnimationNodeTimeScale::AnimationNodeTimeScale() { + scale = "scale"; add_input("in"); - scale = 1.0; } //////////////////////////////////// -void AnimationNodeTimeSeek::set_seek_pos(float p_seek_pos) { - seek_pos = p_seek_pos; +void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::REAL, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater")); } - -float AnimationNodeTimeSeek::get_seek_pos() const { - return seek_pos; +Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const { + return 1.0; //initial timescale } String AnimationNodeTimeSeek::get_caption() const { @@ -579,11 +570,12 @@ String AnimationNodeTimeSeek::get_caption() const { float AnimationNodeTimeSeek::process(float p_time, bool p_seek) { + float seek_pos = get_parameter(this->seek_pos); if (p_seek) { return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false); } else if (seek_pos >= 0) { float ret = blend_input(0, seek_pos, true, 1.0, FILTER_IGNORE, false); - seek_pos = -1; + set_parameter(this->seek_pos, -1.0); //reset _change_notify("seek_pos"); return ret; } else { @@ -592,19 +584,41 @@ float AnimationNodeTimeSeek::process(float p_time, bool p_seek) { } void AnimationNodeTimeSeek::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_seek_pos", "seek_pos"), &AnimationNodeTimeSeek::set_seek_pos); - ClassDB::bind_method(D_METHOD("get_seek_pos"), &AnimationNodeTimeSeek::get_seek_pos); - - ADD_PROPERTY(PropertyInfo(Variant::REAL, "seek_pos", PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater"), "set_seek_pos", "get_seek_pos"); } + AnimationNodeTimeSeek::AnimationNodeTimeSeek() { add_input("in"); - seek_pos = -1; + seek_pos = "seek_position"; } ///////////////////////////////////////////////// +void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) const { + + String anims; + for (int i = 0; i < enabled_inputs; i++) { + if (i > 0) { + anims += ","; + } + anims += inputs[i].name; + } + + r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims)); + r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); + r_list->push_back(PropertyInfo(Variant::REAL, prev_xfading, PROPERTY_HINT_NONE, "", 0)); +} +Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const { + if (p_parameter == time || p_parameter == prev_xfading) { + return 0.0; + } else if (p_parameter == prev || p_parameter == prev_current) { + return -1; + } else { + return 0; + } +} + String AnimationNodeTransition::get_caption() const { return "Transition"; } @@ -650,18 +664,12 @@ String AnimationNodeTransition::get_input_caption(int p_input) const { return inputs[p_input].name; } -void AnimationNodeTransition::set_current(int p_current) { - - if (current == p_current) - return; - ERR_FAIL_INDEX(p_current, enabled_inputs); - +#if 0 Ref<AnimationNodeBlendTree> tree = get_parent(); if (tree.is_valid() && current >= 0) { prev = current; - prev_xfading = xfade; - prev_time = time; + prev_xfading = xfade; time = 0; current = p_current; switched = true; @@ -669,11 +677,8 @@ void AnimationNodeTransition::set_current(int p_current) { } else { current = p_current; } -} +#endif -int AnimationNodeTransition::get_current() const { - return current; -} void AnimationNodeTransition::set_cross_fade_time(float p_fade) { xfade = p_fade; } @@ -684,9 +689,34 @@ float AnimationNodeTransition::get_cross_fade_time() const { float AnimationNodeTransition::process(float p_time, bool p_seek) { + int current = get_parameter(this->current); + int prev = get_parameter(this->prev); + int prev_current = get_parameter(this->prev_current); + + float time = get_parameter(this->time); + float prev_xfading = get_parameter(this->prev_xfading); + + bool switched = current != prev_current; + + if (switched) { + set_parameter(this->prev_current, current); + set_parameter(this->prev, prev_current); + + prev = prev_current; + prev_xfading = xfade; + time = 0; + switched = true; + } + + if (current < 0 || current >= enabled_inputs || prev >= enabled_inputs) { + return 0; + } + + float rem = 0; + if (prev < 0) { // process current animation, check for transition - float rem = blend_input(current, p_time, p_seek, 1.0, FILTER_IGNORE, false); + rem = blend_input(current, p_time, p_seek, 1.0, FILTER_IGNORE, false); if (p_seek) time = p_time; @@ -695,16 +725,13 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) { if (inputs[current].auto_advance && rem <= xfade) { - set_current((current + 1) % enabled_inputs); + set_parameter(this->current, (current + 1) % enabled_inputs); } - return rem; } else { // cross-fading from prev to current float blend = xfade ? (prev_xfading / xfade) : 1; - float rem; - if (!p_seek && switched) { //just switched, seek to start of current rem = blend_input(current, 0, true, 1.0 - blend, FILTER_IGNORE, false); @@ -723,28 +750,19 @@ float AnimationNodeTransition::process(float p_time, bool p_seek) { time += p_time; prev_xfading -= p_time; if (prev_xfading < 0) { - prev = -1; + set_parameter(this->prev, -1); } } - - return rem; } + + set_parameter(this->time, time); + set_parameter(this->prev_xfading, prev_xfading); + + return rem; } void AnimationNodeTransition::_validate_property(PropertyInfo &property) const { - if (property.name == "current" && enabled_inputs > 0) { - property.hint = PROPERTY_HINT_ENUM; - String anims; - for (int i = 0; i < enabled_inputs; i++) { - if (i > 0) { - anims += ","; - } - anims += inputs[i].name; - } - property.hint_string = anims; - } - if (property.name.begins_with("input_")) { String n = property.name.get_slicec('/', 0).get_slicec('_', 1); if (n != "count") { @@ -769,14 +787,10 @@ void AnimationNodeTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption); ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption); - ClassDB::bind_method(D_METHOD("set_current", "index"), &AnimationNodeTransition::set_current); - ClassDB::bind_method(D_METHOD("get_current"), &AnimationNodeTransition::get_current); - ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time); ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time); ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "current", PROPERTY_HINT_RANGE, "0,64,1"), "set_current", "get_current"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time"); for (int i = 0; i < MAX_INPUTS; i++) { @@ -786,13 +800,15 @@ void AnimationNodeTransition::_bind_methods() { } AnimationNodeTransition::AnimationNodeTransition() { + + prev_xfading = "prev_xfading"; + prev = "prev"; + time = "time"; + current = "current"; + prev_current = "prev_current"; + ; + enabled_inputs = 0; - xfade = 0; - current = -1; - prev = -1; - prev_time = 0; - prev_xfading = 0; - switched = false; for (int i = 0; i < MAX_INPUTS; i++) { inputs[i].auto_advance = false; inputs[i].name = itos(i + 1); @@ -814,69 +830,102 @@ AnimationNodeOutput::AnimationNodeOutput() { } /////////////////////////////////////////////////////// -void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNode> p_node) { +void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) { ERR_FAIL_COND(nodes.has(p_name)); ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(p_node->get_parent().is_valid()); - ERR_FAIL_COND(p_node->get_tree() != NULL); ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); ERR_FAIL_COND(String(p_name).find("/") != -1); - nodes[p_name] = p_node; - p_node->set_parent(this); - p_node->set_tree(get_tree()); + Node n; + n.node = p_node; + n.position = p_position; + n.connections.resize(n.node->get_input_count()); + nodes[p_name] = n; emit_changed(); + emit_signal("tree_changed"); + + p_node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); + p_node->connect("changed", this, "_node_changed", varray(p_name), CONNECT_REFERENCE_COUNTED); } Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const { ERR_FAIL_COND_V(!nodes.has(p_name), Ref<AnimationNode>()); - return nodes[p_name]; + return nodes[p_name].node; } StringName AnimationNodeBlendTree::get_node_name(const Ref<AnimationNode> &p_node) const { - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - if (E->get() == p_node) { + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + if (E->get().node == p_node) { return E->key(); } } ERR_FAIL_V(StringName()); } + +void AnimationNodeBlendTree::set_node_position(const StringName &p_node, const Vector2 &p_position) { + ERR_FAIL_COND(!nodes.has(p_node)); + nodes[p_node].position = p_position; +} + +Vector2 AnimationNodeBlendTree::get_node_position(const StringName &p_node) const { + ERR_FAIL_COND_V(!nodes.has(p_node), Vector2()); + return nodes[p_node].position; +} + +void AnimationNodeBlendTree::get_child_nodes(List<ChildNode> *r_child_nodes) { + Vector<StringName> ns; + + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + ns.push_back(E->key()); + } + + ns.sort_custom<StringName::AlphCompare>(); + + for (int i = 0; i < ns.size(); i++) { + ChildNode cn; + cn.name = ns[i]; + cn.node = nodes[cn.name].node; + r_child_nodes->push_back(cn); + } +} + bool AnimationNodeBlendTree::has_node(const StringName &p_name) const { return nodes.has(p_name); } +Vector<StringName> AnimationNodeBlendTree::get_node_connection_array(const StringName &p_name) const { + + ERR_FAIL_COND_V(!nodes.has(p_name), Vector<StringName>()); + return nodes[p_name].connections; +} void AnimationNodeBlendTree::remove_node(const StringName &p_name) { ERR_FAIL_COND(!nodes.has(p_name)); ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); //can't delete output { - //erase node connections - Ref<AnimationNode> node = nodes[p_name]; - for (int i = 0; i < node->get_input_count(); i++) { - node->set_input_connection(i, StringName()); - } - node->set_parent(NULL); - node->set_tree(NULL); + Ref<AnimationNode> node = nodes[p_name].node; + node->disconnect("tree_changed", this, "_tree_changed"); + node->disconnect("changed", this, "_node_changed"); } nodes.erase(p_name); //erase connections to name - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> node = E->get(); - for (int i = 0; i < node->get_input_count(); i++) { - if (node->get_input_connection(i) == p_name) { - node->set_input_connection(i, StringName()); + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + for (int i = 0; i < E->get().connections.size(); i++) { + if (E->get().connections[i] == p_name) { + E->get().connections.write[i] = StringName(); } } } emit_changed(); + emit_signal("tree_changed"); } void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringName &p_new_name) { @@ -886,18 +935,24 @@ void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringN ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); ERR_FAIL_COND(p_new_name == SceneStringNames::get_singleton()->output); + nodes[p_name].node->disconnect("changed", this, "_node_changed"); + nodes[p_new_name] = nodes[p_name]; nodes.erase(p_name); //rename connections - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> node = E->get(); - for (int i = 0; i < node->get_input_count(); i++) { - if (node->get_input_connection(i) == p_name) { - node->set_input_connection(i, p_new_name); + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + + for (int i = 0; i < E->get().connections.size(); i++) { + if (E->get().connections[i] == p_name) { + E->get().connections.write[i] = p_new_name; } } } + //connection must be done with new name + nodes[p_new_name].node->connect("changed", this, "_node_changed", varray(p_new_name), CONNECT_REFERENCE_COUNTED); + + emit_signal("tree_changed"); } void AnimationNodeBlendTree::connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) { @@ -907,18 +962,18 @@ void AnimationNodeBlendTree::connect_node(const StringName &p_input_node, int p_ ERR_FAIL_COND(p_output_node == SceneStringNames::get_singleton()->output); ERR_FAIL_COND(p_input_node == p_output_node); - Ref<AnimationNode> input = nodes[p_input_node]; - ERR_FAIL_INDEX(p_input_index, input->get_input_count()); + Ref<AnimationNode> input = nodes[p_input_node].node; + ERR_FAIL_INDEX(p_input_index, nodes[p_input_node].connections.size()); - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> node = E->get(); - for (int i = 0; i < node->get_input_count(); i++) { - StringName output = node->get_input_connection(i); + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + for (int i = 0; i < E->get().connections.size(); i++) { + StringName output = E->get().connections[i]; ERR_FAIL_COND(output == p_output_node); } } - input->set_input_connection(p_input_index, p_output_node); + nodes[p_input_node].connections.write[p_input_index] = p_output_node; + emit_changed(); } @@ -926,20 +981,21 @@ void AnimationNodeBlendTree::disconnect_node(const StringName &p_node, int p_inp ERR_FAIL_COND(!nodes.has(p_node)); - Ref<AnimationNode> input = nodes[p_node]; - ERR_FAIL_INDEX(p_input_index, input->get_input_count()); + Ref<AnimationNode> input = nodes[p_node].node; + ERR_FAIL_INDEX(p_input_index, nodes[p_node].connections.size()); - input->set_input_connection(p_input_index, StringName()); + nodes[p_node].connections.write[p_input_index] = StringName(); } float AnimationNodeBlendTree::get_connection_activity(const StringName &p_input_node, int p_input_index) const { ERR_FAIL_COND_V(!nodes.has(p_input_node), 0); - Ref<AnimationNode> input = nodes[p_input_node]; - ERR_FAIL_INDEX_V(p_input_index, input->get_input_count(), 0); + Ref<AnimationNode> input = nodes[p_input_node].node; + ERR_FAIL_INDEX_V(p_input_index, nodes[p_input_node].connections.size(), 0); - return input->get_input_activity(p_input_index); + //return input->get_input_activity(p_input_index); + return 0; } AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) const { @@ -956,20 +1012,19 @@ AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node return CONNECTION_ERROR_SAME_NODE; } - Ref<AnimationNode> input = nodes[p_input_node]; + Ref<AnimationNode> input = nodes[p_input_node].node; - if (p_input_index < 0 || p_input_index >= input->get_input_count()) { + if (p_input_index < 0 || p_input_index >= nodes[p_input_node].connections.size()) { return CONNECTION_ERROR_NO_INPUT_INDEX; } - if (input->get_input_connection(p_input_index) != StringName()) { + if (nodes[p_input_node].connections[p_input_index] != StringName()) { return CONNECTION_ERROR_CONNECTION_EXISTS; } - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> node = E->get(); - for (int i = 0; i < node->get_input_count(); i++) { - StringName output = node->get_input_connection(i); + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + for (int i = 0; i < E->get().connections.size(); i++) { + StringName output = E->get().connections[i]; if (output == p_output_node) { return CONNECTION_ERROR_CONNECTION_EXISTS; } @@ -980,10 +1035,9 @@ AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node void AnimationNodeBlendTree::get_node_connections(List<NodeConnection> *r_connections) const { - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> node = E->get(); - for (int i = 0; i < node->get_input_count(); i++) { - StringName output = node->get_input_connection(i); + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { + for (int i = 0; i < E->get().connections.size(); i++) { + StringName output = E->get().connections[i]; if (output != StringName()) { NodeConnection nc; nc.input_node = E->key(); @@ -1001,13 +1055,13 @@ String AnimationNodeBlendTree::get_caption() const { float AnimationNodeBlendTree::process(float p_time, bool p_seek) { - Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output]; - return blend_node(output, p_time, p_seek, 1.0); + Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node; + return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, 1.0); } void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) { - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { r_list->push_back(E->key()); } } @@ -1022,14 +1076,8 @@ Vector2 AnimationNodeBlendTree::get_graph_offset() const { return graph_offset; } -void AnimationNodeBlendTree::set_tree(AnimationTree *p_player) { - - AnimationNode::set_tree(p_player); - - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - Ref<AnimationNode> node = E->get(); - node->set_tree(p_player); - } +Ref<AnimationNode> AnimationNodeBlendTree::get_child_by_name(const StringName &p_name) { + return get_node(p_name); } bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_value) { @@ -1051,7 +1099,7 @@ bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_val if (what == "position") { if (nodes.has(node_name)) { - nodes[node_name]->set_position(p_value); + nodes[node_name].position = p_value; } return true; } @@ -1078,7 +1126,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons if (what == "node") { if (nodes.has(node_name)) { - r_ret = nodes[node_name]; + r_ret = nodes[node_name].node; return true; } } @@ -1086,7 +1134,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons if (what == "position") { if (nodes.has(node_name)) { - r_ret = nodes[node_name]->get_position(); + r_ret = nodes[node_name].position; return true; } } @@ -1113,7 +1161,7 @@ bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) cons void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) const { List<StringName> names; - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { + for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { names.push_back(E->key()); } names.sort_custom<StringName::AlphCompare>(); @@ -1121,7 +1169,7 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons for (List<StringName>::Element *E = names.front(); E; E = E->next()) { String name = E->get(); if (name != "output") { - p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE)); + p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR)); } p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } @@ -1129,9 +1177,19 @@ void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) cons p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } +void AnimationNodeBlendTree::_tree_changed() { + emit_signal("tree_changed"); +} + +void AnimationNodeBlendTree::_node_changed(const StringName &p_node) { + + ERR_FAIL_COND(!nodes.has(p_node)); + nodes[p_node].connections.resize(nodes[p_node].node->get_input_count()); +} + void AnimationNodeBlendTree::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_node", "name", "node"), &AnimationNodeBlendTree::add_node); + ClassDB::bind_method(D_METHOD("add_node", "name", "node", "position"), &AnimationNodeBlendTree::add_node, DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("get_node", "name"), &AnimationNodeBlendTree::get_node); ClassDB::bind_method(D_METHOD("remove_node", "name"), &AnimationNodeBlendTree::remove_node); ClassDB::bind_method(D_METHOD("rename_node", "name", "new_name"), &AnimationNodeBlendTree::rename_node); @@ -1139,9 +1197,15 @@ void AnimationNodeBlendTree::_bind_methods() { ClassDB::bind_method(D_METHOD("connect_node", "input_node", "input_index", "output_node"), &AnimationNodeBlendTree::connect_node); ClassDB::bind_method(D_METHOD("disconnect_node", "input_node", "input_index"), &AnimationNodeBlendTree::disconnect_node); + ClassDB::bind_method(D_METHOD("set_node_position", "name", "position"), &AnimationNodeBlendTree::set_node_position); + ClassDB::bind_method(D_METHOD("get_node_position", "name"), &AnimationNodeBlendTree::get_node_position); + ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeBlendTree::set_graph_offset); ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeBlendTree::get_graph_offset); + ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendTree::_tree_changed); + ClassDB::bind_method(D_METHOD("_node_changed", "node"), &AnimationNodeBlendTree::_node_changed); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset"); BIND_CONSTANT(CONNECTION_OK); @@ -1156,15 +1220,12 @@ AnimationNodeBlendTree::AnimationNodeBlendTree() { Ref<AnimationNodeOutput> output; output.instance(); - output->set_position(Vector2(300, 150)); - output->set_parent(this); - nodes["output"] = output; + Node n; + n.node = output; + n.position = Vector2(300, 150); + n.connections.resize(1); + nodes["output"] = n; } AnimationNodeBlendTree::~AnimationNodeBlendTree() { - - for (Map<StringName, Ref<AnimationNode> >::Element *E = nodes.front(); E; E = E->next()) { - E->get()->set_parent(NULL); - E->get()->set_tree(NULL); - } } diff --git a/scene/animation/animation_blend_tree.h b/scene/animation/animation_blend_tree.h index e86cc2e823..37bd45c74a 100644 --- a/scene/animation/animation_blend_tree.h +++ b/scene/animation/animation_blend_tree.h @@ -20,6 +20,8 @@ protected: static void _bind_methods(); public: + static Vector<String> (*get_editable_animation_list)(); + virtual String get_caption() const; virtual float process(float p_time, bool p_seek); @@ -41,8 +43,6 @@ public: }; private: - bool active; - bool do_start; float fade_in; float fade_out; @@ -51,15 +51,25 @@ private: float autorestart_random_delay; MixMode mix; - float time; - float remaining; - float autorestart_remaining; bool sync; + /* bool active; + bool do_start; + float time; + float remaining;*/ + + StringName active; + StringName prev_active; + StringName time; + StringName remaining; + protected: static void _bind_methods(); public: + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + virtual String get_caption() const; void set_fadein_time(float p_time); @@ -79,10 +89,6 @@ public: void set_mix_mode(MixMode p_mix); MixMode get_mix_mode() const; - void start(); - void stop(); - bool is_active() const; - void set_use_sync(bool p_sync); bool is_using_sync() const; @@ -97,17 +103,17 @@ VARIANT_ENUM_CAST(AnimationNodeOneShot::MixMode) class AnimationNodeAdd2 : public AnimationNode { GDCLASS(AnimationNodeAdd2, AnimationNode); - float amount; + StringName add_amount; bool sync; protected: static void _bind_methods(); public: - virtual String get_caption() const; + void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; - void set_amount(float p_amount); - float get_amount() const; + virtual String get_caption() const; void set_use_sync(bool p_sync); bool is_using_sync() const; @@ -121,17 +127,17 @@ public: class AnimationNodeAdd3 : public AnimationNode { GDCLASS(AnimationNodeAdd3, AnimationNode); - float amount; + StringName add_amount; bool sync; protected: static void _bind_methods(); public: - virtual String get_caption() const; + void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; - void set_amount(float p_amount); - float get_amount() const; + virtual String get_caption() const; void set_use_sync(bool p_sync); bool is_using_sync() const; @@ -145,19 +151,19 @@ public: class AnimationNodeBlend2 : public AnimationNode { GDCLASS(AnimationNodeBlend2, AnimationNode); - float amount; + StringName blend_amount; bool sync; protected: static void _bind_methods(); public: + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + virtual String get_caption() const; virtual float process(float p_time, bool p_seek); - void set_amount(float p_amount); - float get_amount() const; - void set_use_sync(bool p_sync); bool is_using_sync() const; @@ -168,17 +174,17 @@ public: class AnimationNodeBlend3 : public AnimationNode { GDCLASS(AnimationNodeBlend3, AnimationNode); - float amount; + StringName blend_amount; bool sync; protected: static void _bind_methods(); public: - virtual String get_caption() const; + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; - void set_amount(float p_amount); - float get_amount() const; + virtual String get_caption() const; void set_use_sync(bool p_sync); bool is_using_sync() const; @@ -190,16 +196,16 @@ public: class AnimationNodeTimeScale : public AnimationNode { GDCLASS(AnimationNodeTimeScale, AnimationNode); - float scale; + StringName scale; protected: static void _bind_methods(); public: - virtual String get_caption() const; + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; - void set_scale(float p_scale); - float get_scale() const; + virtual String get_caption() const; float process(float p_time, bool p_seek); @@ -209,16 +215,16 @@ public: class AnimationNodeTimeSeek : public AnimationNode { GDCLASS(AnimationNodeTimeSeek, AnimationNode); - float seek_pos; + StringName seek_pos; protected: static void _bind_methods(); public: - virtual String get_caption() const; + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; - void set_seek_pos(float p_sec); - float get_seek_pos() const; + virtual String get_caption() const; float process(float p_time, bool p_seek); @@ -241,13 +247,18 @@ class AnimationNodeTransition : public AnimationNode { InputData inputs[MAX_INPUTS]; int enabled_inputs; - float prev_time; + /* float prev_xfading; int prev; - bool switched; - float time; int current; + int prev_current; */ + + StringName prev_xfading; + StringName prev; + StringName time; + StringName current; + StringName prev_current; float xfade; @@ -258,6 +269,9 @@ protected: void _validate_property(PropertyInfo &property) const; public: + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + virtual String get_caption() const; void set_enabled_inputs(int p_inputs); @@ -269,9 +283,6 @@ public: void set_input_caption(int p_input, const String &p_name); String get_input_caption(int p_input) const; - void set_current(int p_current); - int get_current() const; - void set_cross_fade_time(float p_fade); float get_cross_fade_time() const; @@ -293,10 +304,19 @@ public: class AnimationNodeBlendTree : public AnimationRootNode { GDCLASS(AnimationNodeBlendTree, AnimationRootNode) - Map<StringName, Ref<AnimationNode> > nodes; + struct Node { + Ref<AnimationNode> node; + Vector2 position; + Vector<StringName> connections; + }; + + Map<StringName, Node> nodes; Vector2 graph_offset; + void _tree_changed(); + void _node_changed(const StringName &p_node); + protected: static void _bind_methods(); bool _set(const StringName &p_name, const Variant &p_value); @@ -314,12 +334,18 @@ public: //no need to check for cycles due to tree topology }; - void add_node(const StringName &p_name, Ref<AnimationNode> p_node); + void add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position = Vector2()); Ref<AnimationNode> get_node(const StringName &p_name) const; void remove_node(const StringName &p_name); void rename_node(const StringName &p_name, const StringName &p_new_name); bool has_node(const StringName &p_name) const; StringName get_node_name(const Ref<AnimationNode> &p_node) const; + Vector<StringName> get_node_connection_array(const StringName &p_name) const; + + void set_node_position(const StringName &p_node, const Vector2 &p_position); + Vector2 get_node_position(const StringName &p_node) const; + + virtual void get_child_nodes(List<ChildNode> *r_child_nodes); void connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node); void disconnect_node(const StringName &p_node, int p_input_index); @@ -342,7 +368,8 @@ public: void set_graph_offset(const Vector2 &p_graph_offset); Vector2 get_graph_offset() const; - virtual void set_tree(AnimationTree *p_player); + virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name); + AnimationNodeBlendTree(); ~AnimationNodeBlendTree(); }; diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp index f478112a36..c28e918a16 100644 --- a/scene/animation/animation_node_state_machine.cpp +++ b/scene/animation/animation_node_state_machine.cpp @@ -20,6 +20,26 @@ bool AnimationNodeStateMachineTransition::has_auto_advance() const { return auto_advance; } +void AnimationNodeStateMachineTransition::set_advance_condition(const StringName &p_condition) { + String cs = p_condition; + ERR_FAIL_COND(cs.find("/") != -1 || cs.find(":") != -1); + advance_condition = p_condition; + if (cs != String()) { + advance_condition_name = "conditions/" + cs; + } else { + advance_condition_name = StringName(); + } + emit_signal("advance_condition_changed"); +} + +StringName AnimationNodeStateMachineTransition::get_advance_condition() const { + return advance_condition; +} + +StringName AnimationNodeStateMachineTransition::get_advance_condition_name() const { + return advance_condition_name; +} + void AnimationNodeStateMachineTransition::set_xfade_time(float p_xfade) { ERR_FAIL_COND(p_xfade < 0); @@ -56,6 +76,9 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ClassDB::bind_method(D_METHOD("set_auto_advance", "auto_advance"), &AnimationNodeStateMachineTransition::set_auto_advance); ClassDB::bind_method(D_METHOD("has_auto_advance"), &AnimationNodeStateMachineTransition::has_auto_advance); + ClassDB::bind_method(D_METHOD("set_advance_condition", "name"), &AnimationNodeStateMachineTransition::set_advance_condition); + ClassDB::bind_method(D_METHOD("get_advance_condition"), &AnimationNodeStateMachineTransition::get_advance_condition); + ClassDB::bind_method(D_METHOD("set_xfade_time", "secs"), &AnimationNodeStateMachineTransition::set_xfade_time); ClassDB::bind_method(D_METHOD("get_xfade_time"), &AnimationNodeStateMachineTransition::get_xfade_time); @@ -67,6 +90,7 @@ void AnimationNodeStateMachineTransition::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,AtEnd"), "set_switch_mode", "get_switch_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_advance"), "set_auto_advance", "has_auto_advance"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "advance_condition"), "set_advance_condition", "get_advance_condition"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,240,0.01"), "set_xfade_time", "get_xfade_time"); ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); @@ -74,6 +98,8 @@ void AnimationNodeStateMachineTransition::_bind_methods() { BIND_ENUM_CONSTANT(SWITCH_MODE_IMMEDIATE); BIND_ENUM_CONSTANT(SWITCH_MODE_SYNC); BIND_ENUM_CONSTANT(SWITCH_MODE_AT_END); + + ADD_SIGNAL(MethodInfo("advance_condition_changed")); } AnimationNodeStateMachineTransition::AnimationNodeStateMachineTransition() { @@ -85,277 +111,241 @@ AnimationNodeStateMachineTransition::AnimationNodeStateMachineTransition() { priority = 1; } -/////////////////////////////////////////////////////// -void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node) { - - ERR_FAIL_COND(states.has(p_name)); - ERR_FAIL_COND(p_node.is_null()); - ERR_FAIL_COND(p_node->get_parent().is_valid()); - ERR_FAIL_COND(p_node->get_tree() != NULL); - ERR_FAIL_COND(String(p_name).find("/") != -1); - states[p_name] = p_node; +//////////////////////////////////////////////////////// - p_node->set_parent(this); - p_node->set_tree(get_tree()); +void AnimationNodeStateMachinePlayback::travel(const StringName &p_state) { - emit_changed(); + start_request_travel = true; + start_request = p_state; + stop_request = false; } -Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const { - - ERR_FAIL_COND_V(!states.has(p_name), Ref<AnimationNode>()); - - return states[p_name]; +void AnimationNodeStateMachinePlayback::start(const StringName &p_state) { + start_request_travel = false; + start_request = p_state; + stop_request = false; + print_line("wants start"); } +void AnimationNodeStateMachinePlayback::stop() { -StringName AnimationNodeStateMachine::get_node_name(const Ref<AnimationNode> &p_node) const { - for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) { - if (E->get() == p_node) { - return E->key(); - } - } - - ERR_FAIL_V(StringName()); + stop_request = true; } - -bool AnimationNodeStateMachine::has_node(const StringName &p_name) const { - return states.has(p_name); +bool AnimationNodeStateMachinePlayback::is_playing() const { + return playing; +} +StringName AnimationNodeStateMachinePlayback::get_current_node() const { + return current; +} +StringName AnimationNodeStateMachinePlayback::get_blend_from_node() const { + return fading_from; +} +Vector<StringName> AnimationNodeStateMachinePlayback::get_travel_path() const { + return path; +} +float AnimationNodeStateMachinePlayback::get_current_play_pos() const { + return pos_current; +} +float AnimationNodeStateMachinePlayback::get_current_length() const { + return len_current; } -void AnimationNodeStateMachine::remove_node(const StringName &p_name) { - - ERR_FAIL_COND(!states.has(p_name)); - - { - //erase node connections - Ref<AnimationNode> node = states[p_name]; - for (int i = 0; i < node->get_input_count(); i++) { - node->set_input_connection(i, StringName()); - } - node->set_parent(NULL); - node->set_tree(NULL); - } - states.erase(p_name); - path.erase(p_name); +bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *sm, const StringName &p_travel) { - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == p_name || transitions[i].to == p_name) { - transitions.remove(i); - i--; - } - } + ERR_FAIL_COND_V(!playing, false); + ERR_FAIL_COND_V(!sm->states.has(p_travel), false); + ERR_FAIL_COND_V(!sm->states.has(current), false); - if (start_node == p_name) { - start_node = StringName(); - } + path.clear(); //a new one will be needed - if (end_node == p_name) { - end_node = StringName(); - } + if (current == p_travel) + return true; //nothing to do - if (playing && current == p_name) { - stop(); - } - emit_changed(); -} + loops_current = 0; // reset loops, so fade does not happen immediately -void AnimationNodeStateMachine::rename_node(const StringName &p_name, const StringName &p_new_name) { + Vector2 current_pos = sm->states[current].position; + Vector2 target_pos = sm->states[p_travel].position; - ERR_FAIL_COND(!states.has(p_name)); - ERR_FAIL_COND(states.has(p_new_name)); + Map<StringName, AStarCost> cost_map; - states[p_new_name] = states[p_name]; - states.erase(p_name); + List<int> open_list; - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == p_name) { - transitions.write[i].from = p_new_name; - } + //build open list + for (int i = 0; i < sm->transitions.size(); i++) { + if (sm->transitions[i].from == current) { + open_list.push_back(i); + float cost = sm->states[sm->transitions[i].to].position.distance_to(current_pos); + cost *= sm->transitions[i].transition->get_priority(); + AStarCost ap; + ap.prev = current; + ap.distance = cost; + cost_map[sm->transitions[i].to] = ap; - if (transitions[i].to == p_name) { - transitions.write[i].to = p_new_name; + if (sm->transitions[i].to == p_travel) { //prematurely found it! :D + path.push_back(p_travel); + return true; + } } } - if (start_node == p_name) { - start_node = p_new_name; - } + //begin astar + bool found_route = false; + while (!found_route) { - if (end_node == p_name) { - end_node = p_new_name; - } + if (open_list.size() == 0) { + return false; //no path found + } - if (playing && current == p_name) { - current = p_new_name; - } + //find the last cost transition + List<int>::Element *least_cost_transition = NULL; + float least_cost = 1e20; - path.clear(); //clear path -} + for (List<int>::Element *E = open_list.front(); E; E = E->next()) { -void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const { + float cost = cost_map[sm->transitions[E->get()].to].distance; + cost += sm->states[sm->transitions[E->get()].to].position.distance_to(target_pos); - List<StringName> nodes; - for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) { - nodes.push_back(E->key()); - } - nodes.sort_custom<StringName::AlphCompare>(); + if (cost < least_cost) { + least_cost_transition = E; + } + } - for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { - r_nodes->push_back(E->get()); - } -} + StringName transition_prev = sm->transitions[least_cost_transition->get()].from; + StringName transition = sm->transitions[least_cost_transition->get()].to; -bool AnimationNodeStateMachine::has_transition(const StringName &p_from, const StringName &p_to) const { + for (int i = 0; i < sm->transitions.size(); i++) { + if (sm->transitions[i].from != transition || sm->transitions[i].to == transition_prev) { + continue; //not interested on those + } - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == p_from && transitions[i].to == p_to) - return true; - } - return false; -} + float distance = sm->states[sm->transitions[i].from].position.distance_to(sm->states[sm->transitions[i].to].position); + distance *= sm->transitions[i].transition->get_priority(); + distance += cost_map[sm->transitions[i].from].distance; -int AnimationNodeStateMachine::find_transition(const StringName &p_from, const StringName &p_to) const { + if (cost_map.has(sm->transitions[i].to)) { + //oh this was visited already, can we win the cost? + if (distance < cost_map[sm->transitions[i].to].distance) { + cost_map[sm->transitions[i].to].distance = distance; + cost_map[sm->transitions[i].to].prev = sm->transitions[i].from; + } + } else { + //add to open list + AStarCost ac; + ac.prev = sm->transitions[i].from; + ac.distance = distance; + cost_map[sm->transitions[i].to] = ac; - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == p_from && transitions[i].to == p_to) - return i; - } - return -1; -} + open_list.push_back(i); -void AnimationNodeStateMachine::add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition) { + if (sm->transitions[i].to == p_travel) { + found_route = true; + break; + } + } + } - ERR_FAIL_COND(p_from == p_to); - ERR_FAIL_COND(!states.has(p_from)); - ERR_FAIL_COND(!states.has(p_to)); - ERR_FAIL_COND(p_transition.is_null()); + if (found_route) { + break; + } - for (int i = 0; i < transitions.size(); i++) { - ERR_FAIL_COND(transitions[i].from == p_from && transitions[i].to == p_to); + open_list.erase(least_cost_transition); } - Transition tr; - tr.from = p_from; - tr.to = p_to; - tr.transition = p_transition; - - transitions.push_back(tr); -} - -Ref<AnimationNodeStateMachineTransition> AnimationNodeStateMachine::get_transition(int p_transition) const { - ERR_FAIL_INDEX_V(p_transition, transitions.size(), Ref<AnimationNodeStateMachineTransition>()); - return transitions[p_transition].transition; -} -StringName AnimationNodeStateMachine::get_transition_from(int p_transition) const { + //make path + StringName at = p_travel; + while (at != current) { + path.push_back(at); + at = cost_map[at].prev; + } - ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName()); - return transitions[p_transition].from; -} -StringName AnimationNodeStateMachine::get_transition_to(int p_transition) const { + path.invert(); - ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName()); - return transitions[p_transition].to; + return true; } -int AnimationNodeStateMachine::get_transition_count() const { - - return transitions.size(); -} -void AnimationNodeStateMachine::remove_transition(const StringName &p_from, const StringName &p_to) { +float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *sm, float p_time, bool p_seek) { - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == p_from && transitions[i].to == p_to) { - transitions.remove(i); - return; + //if not playing and it can restart, then restart + if (!playing && start_request == StringName()) { + if (!stop_request && sm->start_node) { + start(sm->start_node); + } else { + return 0; } } - if (playing) { - path.clear(); - } -} - -void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) { - - transitions.remove(p_transition); - if (playing) { - path.clear(); + if (playing && stop_request) { + stop_request = false; + playing = false; + return 0; } -} - -void AnimationNodeStateMachine::set_start_node(const StringName &p_node) { - - ERR_FAIL_COND(p_node != StringName() && !states.has(p_node)); - start_node = p_node; -} - -String AnimationNodeStateMachine::get_start_node() const { - - return start_node; -} - -void AnimationNodeStateMachine::set_end_node(const StringName &p_node) { - - ERR_FAIL_COND(p_node != StringName() && !states.has(p_node)); - end_node = p_node; -} - -String AnimationNodeStateMachine::get_end_node() const { - - return end_node; -} -void AnimationNodeStateMachine::set_graph_offset(const Vector2 &p_offset) { - graph_offset = p_offset; -} + bool play_start = false; -Vector2 AnimationNodeStateMachine::get_graph_offset() const { - return graph_offset; -} + if (start_request != StringName()) { -float AnimationNodeStateMachine::process(float p_time, bool p_seek) { + if (start_request_travel) { + if (!playing) { + start_request = StringName(); + ERR_EXPLAIN("Can't travel to '" + String(start_request) + "' if state machine is not active."); + ERR_FAIL_V(0); + } - //if not playing and it can restart, then restart - if (!playing) { - if (start_node) { - start(start_node); + if (!_travel(sm, start_request)) { + //cant travel, then teleport + path.clear(); + current = start_request; + } } else { - return 0; + path.clear(); + current = start_request; + playing = true; + play_start = true; } + + start_request = StringName(); //clear start request } bool do_start = (p_seek && p_time == 0) || play_start || current == StringName(); if (do_start) { - if (start_node != StringName() && p_seek && p_time == 0) { - current = start_node; + if (sm->start_node != StringName() && p_seek && p_time == 0) { + current = sm->start_node; } - len_current = blend_node(states[current], 0, true, 1.0, FILTER_IGNORE, false); + len_current = sm->blend_node(current, sm->states[current].node, 0, true, 1.0, AnimationNode::FILTER_IGNORE, false); pos_current = 0; loops_current = 0; play_start = false; } + if (!sm->states.has(current)) { + playing = false; //current does not exist + current = StringName(); + return 0; + } float fade_blend = 1.0; if (fading_from != StringName()) { - if (!p_seek) { - fading_pos += p_time; - } - fade_blend = MIN(1.0, fading_pos / fading_time); - if (fade_blend >= 1.0) { + if (!sm->states.has(fading_from)) { fading_from = StringName(); + } else { + if (!p_seek) { + fading_pos += p_time; + } + fade_blend = MIN(1.0, fading_pos / fading_time); + if (fade_blend >= 1.0) { + fading_from = StringName(); + } } } - float rem = blend_node(states[current], p_time, p_seek, fade_blend, FILTER_IGNORE, false); + float rem = sm->blend_node(current, sm->states[current].node, p_time, p_seek, fade_blend, AnimationNode::FILTER_IGNORE, false); if (fading_from != StringName()) { - blend_node(states[fading_from], p_time, p_seek, 1.0 - fade_blend, FILTER_IGNORE, false); + sm->blend_node(current, sm->states[fading_from].node, p_time, p_seek, 1.0 - fade_blend, AnimationNode::FILTER_IGNORE, false); } //guess playback position @@ -380,29 +370,39 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) { if (path.size()) { - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == current && transitions[i].to == path[0]) { - next_xfade = transitions[i].transition->get_xfade_time(); - switch_mode = transitions[i].transition->get_switch_mode(); + for (int i = 0; i < sm->transitions.size(); i++) { + if (sm->transitions[i].from == current && sm->transitions[i].to == path[0]) { + next_xfade = sm->transitions[i].transition->get_xfade_time(); + switch_mode = sm->transitions[i].transition->get_switch_mode(); next = path[0]; } } } else { float priority_best = 1e20; int auto_advance_to = -1; - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == current && transitions[i].transition->has_auto_advance()) { + for (int i = 0; i < sm->transitions.size(); i++) { + + bool auto_advance = false; + if (sm->transitions[i].transition->has_auto_advance()) { + auto_advance = true; + } + StringName advance_condition_name = sm->transitions[i].transition->get_advance_condition_name(); + if (advance_condition_name != StringName() && bool(sm->get_parameter(advance_condition_name))) { + auto_advance = true; + } + + if (sm->transitions[i].from == current && sm->transitions[i].transition->has_auto_advance()) { - if (transitions[i].transition->get_priority() < priority_best) { + if (sm->transitions[i].transition->get_priority() < priority_best) { auto_advance_to = i; } } } if (auto_advance_to != -1) { - next = transitions[auto_advance_to].to; - next_xfade = transitions[auto_advance_to].transition->get_xfade_time(); - switch_mode = transitions[auto_advance_to].transition->get_switch_mode(); + next = sm->transitions[auto_advance_to].to; + next_xfade = sm->transitions[auto_advance_to].transition->get_xfade_time(); + switch_mode = sm->transitions[auto_advance_to].transition->get_switch_mode(); } } @@ -437,12 +437,12 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) { } current = next; if (switch_mode == AnimationNodeStateMachineTransition::SWITCH_MODE_SYNC) { - len_current = blend_node(states[current], 0, true, 0, FILTER_IGNORE, false); + len_current = sm->blend_node(current, sm->states[current].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false); pos_current = MIN(pos_current, len_current); - blend_node(states[current], pos_current, true, 0, FILTER_IGNORE, false); + sm->blend_node(current, sm->states[current].node, pos_current, true, 0, AnimationNode::FILTER_IGNORE, false); } else { - len_current = blend_node(states[current], 0, true, 0, FILTER_IGNORE, false); + len_current = sm->blend_node(current, sm->states[current].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false); pos_current = 0; } @@ -453,169 +453,321 @@ float AnimationNodeStateMachine::process(float p_time, bool p_seek) { //compute time left for transitions by using the end node - if (end_node != StringName() && end_node != current) { + if (sm->end_node != StringName() && sm->end_node != current) { - rem = blend_node(states[end_node], 0, true, 0, FILTER_IGNORE, false); + rem = sm->blend_node(current, sm->states[sm->end_node].node, 0, true, 0, AnimationNode::FILTER_IGNORE, false); } return rem; } -bool AnimationNodeStateMachine::travel(const StringName &p_state) { - ERR_FAIL_COND_V(!playing, false); - ERR_FAIL_COND_V(!states.has(p_state), false); - ERR_FAIL_COND_V(!states.has(current), false); +void AnimationNodeStateMachinePlayback::_bind_methods() { - path.clear(); //a new one will be needed + ClassDB::bind_method(D_METHOD("travel", "to_node"), &AnimationNodeStateMachinePlayback::travel); + ClassDB::bind_method(D_METHOD("start", "node"), &AnimationNodeStateMachinePlayback::start); + ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeStateMachinePlayback::stop); + ClassDB::bind_method(D_METHOD("is_playing"), &AnimationNodeStateMachinePlayback::is_playing); + ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachinePlayback::get_current_node); + ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachinePlayback::get_travel_path); +} - if (current == p_state) - return true; //nothing to do +AnimationNodeStateMachinePlayback::AnimationNodeStateMachinePlayback() { + set_local_to_scene(true); //only one per instanced scene - loops_current = 0; // reset loops, so fade does not happen immediately + playing = false; + len_current = 0; + fading_time = 0; + stop_request = false; +} - Vector2 current_pos = states[current]->get_position(); - Vector2 target_pos = states[p_state]->get_position(); +/////////////////////////////////////////////////////// - Map<StringName, AStarCost> cost_map; +void AnimationNodeStateMachine::get_parameter_list(List<PropertyInfo> *r_list) const { + r_list->push_back(PropertyInfo(Variant::OBJECT, playback, PROPERTY_HINT_RESOURCE_TYPE, "AnimationNodeStateMachinePlayback", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE)); + List<StringName> advance_conditions; + for (int i = 0; i < transitions.size(); i++) { + StringName ac = transitions[i].transition->get_advance_condition_name(); + if (ac != StringName() && advance_conditions.find(ac) == NULL) { + advance_conditions.push_back(ac); + } + } - List<int> open_list; + advance_conditions.sort_custom<StringName::AlphCompare>(); + for (List<StringName>::Element *E = advance_conditions.front(); E; E = E->next()) { + r_list->push_back(PropertyInfo(Variant::BOOL, E->get())); + } +} - //build open list - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from == current) { - open_list.push_back(i); - float cost = states[transitions[i].to]->get_position().distance_to(current_pos); - cost *= transitions[i].transition->get_priority(); - AStarCost ap; - ap.prev = current; - ap.distance = cost; - cost_map[transitions[i].to] = ap; +Variant AnimationNodeStateMachine::get_parameter_default_value(const StringName &p_parameter) const { - if (transitions[i].to == p_state) { //prematurely found it! :D - path.push_back(p_state); - return true; - } - } + if (p_parameter == playback) { + Ref<AnimationNodeStateMachinePlayback> p; + p.instance(); + return p; + } else { + return false; //advance condition } +} - //begin astar - bool found_route = false; - while (!found_route) { +void AnimationNodeStateMachine::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) { - if (open_list.size() == 0) { - return false; //no path found + ERR_FAIL_COND(states.has(p_name)); + ERR_FAIL_COND(p_node.is_null()); + ERR_FAIL_COND(String(p_name).find("/") != -1); + + State state; + state.node = p_node; + state.position = p_position; + + states[p_name] = state; + + emit_changed(); + emit_signal("tree_changed"); + + p_node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); +} + +Ref<AnimationNode> AnimationNodeStateMachine::get_node(const StringName &p_name) const { + + ERR_FAIL_COND_V(!states.has(p_name), Ref<AnimationNode>()); + + return states[p_name].node; +} + +StringName AnimationNodeStateMachine::get_node_name(const Ref<AnimationNode> &p_node) const { + for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) { + if (E->get().node == p_node) { + return E->key(); } + } - //find the last cost transition - List<int>::Element *least_cost_transition = NULL; - float least_cost = 1e20; + ERR_FAIL_V(StringName()); +} - for (List<int>::Element *E = open_list.front(); E; E = E->next()) { +void AnimationNodeStateMachine::get_child_nodes(List<ChildNode> *r_child_nodes) { + Vector<StringName> nodes; - float cost = cost_map[transitions[E->get()].to].distance; - cost += states[transitions[E->get()].to]->get_position().distance_to(target_pos); + for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) { + nodes.push_back(E->key()); + } - if (cost < least_cost) { - least_cost_transition = E; - } + nodes.sort_custom<StringName::AlphCompare>(); + + for (int i = 0; i < nodes.size(); i++) { + ChildNode cn; + cn.name = nodes[i]; + cn.node = states[cn.name].node; + r_child_nodes->push_back(cn); + } +} + +bool AnimationNodeStateMachine::has_node(const StringName &p_name) const { + return states.has(p_name); +} +void AnimationNodeStateMachine::remove_node(const StringName &p_name) { + + ERR_FAIL_COND(!states.has(p_name)); + + { + Ref<AnimationNode> node = states[p_name].node; + node->disconnect("tree_changed", this, "_tree_changed"); + } + + states.erase(p_name); + //path.erase(p_name); + + for (int i = 0; i < transitions.size(); i++) { + if (transitions[i].from == p_name || transitions[i].to == p_name) { + transitions.write[i].transition->disconnect("advance_condition_changed", this, "_tree_changed"); + transitions.remove(i); + i--; } + } - StringName transition_prev = transitions[least_cost_transition->get()].from; - StringName transition = transitions[least_cost_transition->get()].to; + if (start_node == p_name) { + start_node = StringName(); + } - for (int i = 0; i < transitions.size(); i++) { - if (transitions[i].from != transition || transitions[i].to == transition_prev) { - continue; //not interested on those - } + if (end_node == p_name) { + end_node = StringName(); + } - float distance = states[transitions[i].from]->get_position().distance_to(states[transitions[i].to]->get_position()); - distance *= transitions[i].transition->get_priority(); - distance += cost_map[transitions[i].from].distance; + /*if (playing && current == p_name) { + stop(); + }*/ - if (cost_map.has(transitions[i].to)) { - //oh this was visited already, can we win the cost? - if (distance < cost_map[transitions[i].to].distance) { - cost_map[transitions[i].to].distance = distance; - cost_map[transitions[i].to].prev = transitions[i].from; - } - } else { - //add to open list - AStarCost ac; - ac.prev = transitions[i].from; - ac.distance = distance; - cost_map[transitions[i].to] = ac; + emit_changed(); + emit_signal("tree_changed"); +} - open_list.push_back(i); +void AnimationNodeStateMachine::rename_node(const StringName &p_name, const StringName &p_new_name) { - if (transitions[i].to == p_state) { - found_route = true; - break; - } - } + ERR_FAIL_COND(!states.has(p_name)); + ERR_FAIL_COND(states.has(p_new_name)); + + states[p_new_name] = states[p_name]; + states.erase(p_name); + + for (int i = 0; i < transitions.size(); i++) { + if (transitions[i].from == p_name) { + transitions.write[i].from = p_new_name; } - if (found_route) { - break; + if (transitions[i].to == p_name) { + transitions.write[i].to = p_new_name; } + } - open_list.erase(least_cost_transition); + if (start_node == p_name) { + start_node = p_new_name; } - //make path - StringName at = p_state; - while (at != current) { - path.push_back(at); - at = cost_map[at].prev; + if (end_node == p_name) { + end_node = p_new_name; } - path.invert(); + /*if (playing && current == p_name) { + current = p_new_name; + }*/ - return true; + //path.clear(); //clear path + emit_signal("tree_changed"); } -void AnimationNodeStateMachine::start(const StringName &p_state) { +void AnimationNodeStateMachine::get_node_list(List<StringName> *r_nodes) const { - ERR_FAIL_COND(!states.has(p_state)); - path.clear(); - current = p_state; - playing = true; - play_start = true; + List<StringName> nodes; + for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) { + nodes.push_back(E->key()); + } + nodes.sort_custom<StringName::AlphCompare>(); + + for (List<StringName>::Element *E = nodes.front(); E; E = E->next()) { + r_nodes->push_back(E->get()); + } } -void AnimationNodeStateMachine::stop() { - playing = false; - play_start = false; - current = StringName(); + +bool AnimationNodeStateMachine::has_transition(const StringName &p_from, const StringName &p_to) const { + + for (int i = 0; i < transitions.size(); i++) { + if (transitions[i].from == p_from && transitions[i].to == p_to) + return true; + } + return false; } -bool AnimationNodeStateMachine::is_playing() const { - return playing; +int AnimationNodeStateMachine::find_transition(const StringName &p_from, const StringName &p_to) const { + + for (int i = 0; i < transitions.size(); i++) { + if (transitions[i].from == p_from && transitions[i].to == p_to) + return i; + } + return -1; } -StringName AnimationNodeStateMachine::get_current_node() const { - if (!playing) { - return StringName(); + +void AnimationNodeStateMachine::add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition) { + + ERR_FAIL_COND(p_from == p_to); + ERR_FAIL_COND(!states.has(p_from)); + ERR_FAIL_COND(!states.has(p_to)); + ERR_FAIL_COND(p_transition.is_null()); + + for (int i = 0; i < transitions.size(); i++) { + ERR_FAIL_COND(transitions[i].from == p_from && transitions[i].to == p_to); } - return current; + Transition tr; + tr.from = p_from; + tr.to = p_to; + tr.transition = p_transition; + + tr.transition->connect("advance_condition_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); + + transitions.push_back(tr); +} + +Ref<AnimationNodeStateMachineTransition> AnimationNodeStateMachine::get_transition(int p_transition) const { + ERR_FAIL_INDEX_V(p_transition, transitions.size(), Ref<AnimationNodeStateMachineTransition>()); + return transitions[p_transition].transition; } +StringName AnimationNodeStateMachine::get_transition_from(int p_transition) const { + + ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName()); + return transitions[p_transition].from; +} +StringName AnimationNodeStateMachine::get_transition_to(int p_transition) const { + + ERR_FAIL_INDEX_V(p_transition, transitions.size(), StringName()); + return transitions[p_transition].to; +} + +int AnimationNodeStateMachine::get_transition_count() const { + + return transitions.size(); +} +void AnimationNodeStateMachine::remove_transition(const StringName &p_from, const StringName &p_to) { -StringName AnimationNodeStateMachine::get_blend_from_node() const { - if (!playing) { - return StringName(); + for (int i = 0; i < transitions.size(); i++) { + if (transitions[i].from == p_from && transitions[i].to == p_to) { + transitions.write[i].transition->disconnect("advance_condition_changed", this, "_tree_changed"); + transitions.remove(i); + return; + } } - return fading_from; + /*if (playing) { + path.clear(); + }*/ } -float AnimationNodeStateMachine::get_current_play_pos() const { - return pos_current; +void AnimationNodeStateMachine::remove_transition_by_index(int p_transition) { + + ERR_FAIL_INDEX(p_transition, transitions.size()); + transitions.write[p_transition].transition->disconnect("advance_condition_changed", this, "_tree_changed"); + transitions.remove(p_transition); + /*if (playing) { + path.clear(); + }*/ } -float AnimationNodeStateMachine::get_current_length() const { - return len_current; + +void AnimationNodeStateMachine::set_start_node(const StringName &p_node) { + + ERR_FAIL_COND(p_node != StringName() && !states.has(p_node)); + start_node = p_node; } -Vector<StringName> AnimationNodeStateMachine::get_travel_path() const { - return path; +String AnimationNodeStateMachine::get_start_node() const { + + return start_node; +} + +void AnimationNodeStateMachine::set_end_node(const StringName &p_node) { + + ERR_FAIL_COND(p_node != StringName() && !states.has(p_node)); + end_node = p_node; +} + +String AnimationNodeStateMachine::get_end_node() const { + + return end_node; +} + +void AnimationNodeStateMachine::set_graph_offset(const Vector2 &p_offset) { + graph_offset = p_offset; +} + +Vector2 AnimationNodeStateMachine::get_graph_offset() const { + return graph_offset; +} + +float AnimationNodeStateMachine::process(float p_time, bool p_seek) { + + Ref<AnimationNodeStateMachinePlayback> playback = get_parameter(this->playback); + ERR_FAIL_COND_V(playback.is_null(), 0.0); + + return playback->process(this, p_time, p_seek); } + String AnimationNodeStateMachine::get_caption() const { return "StateMachine"; } @@ -623,14 +775,8 @@ String AnimationNodeStateMachine::get_caption() const { void AnimationNodeStateMachine::_notification(int p_what) { } -void AnimationNodeStateMachine::set_tree(AnimationTree *p_player) { - - AnimationNode::set_tree(p_player); - - for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) { - Ref<AnimationRootNode> node = E->get(); - node->set_tree(p_player); - } +Ref<AnimationNode> AnimationNodeStateMachine::get_child_by_name(const StringName &p_name) { + return get_node(p_name); } bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_value) { @@ -651,7 +797,7 @@ bool AnimationNodeStateMachine::_set(const StringName &p_name, const Variant &p_ if (what == "position") { if (states.has(node_name)) { - states[node_name]->set_position(p_value); + states[node_name].position = p_value; } return true; } @@ -687,7 +833,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c if (what == "node") { if (states.has(node_name)) { - r_ret = states[node_name]; + r_ret = states[node_name].node; return true; } } @@ -695,7 +841,7 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c if (what == "position") { if (states.has(node_name)) { - r_ret = states[node_name]->get_position(); + r_ret = states[node_name].position; return true; } } @@ -727,14 +873,14 @@ bool AnimationNodeStateMachine::_get(const StringName &p_name, Variant &r_ret) c void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) const { List<StringName> names; - for (Map<StringName, Ref<AnimationRootNode> >::Element *E = states.front(); E; E = E->next()) { + for (Map<StringName, State>::Element *E = states.front(); E; E = E->next()) { names.push_back(E->key()); } names.sort_custom<StringName::AlphCompare>(); for (List<StringName>::Element *E = names.front(); E; E = E->next()) { String name = E->get(); - p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE)); + p_list->push_back(PropertyInfo(Variant::OBJECT, "states/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR)); p_list->push_back(PropertyInfo(Variant::VECTOR2, "states/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } @@ -744,16 +890,34 @@ void AnimationNodeStateMachine::_get_property_list(List<PropertyInfo> *p_list) c p_list->push_back(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); } +void AnimationNodeStateMachine::set_node_position(const StringName &p_name, const Vector2 &p_position) { + ERR_FAIL_COND(!states.has(p_name)); + states[p_name].position = p_position; +} + +Vector2 AnimationNodeStateMachine::get_node_position(const StringName &p_name) const { + + ERR_FAIL_COND_V(!states.has(p_name), Vector2()); + return states[p_name].position; +} + +void AnimationNodeStateMachine::_tree_changed() { + emit_signal("tree_changed"); +} + void AnimationNodeStateMachine::_bind_methods() { - ClassDB::bind_method(D_METHOD("add_node", "name", "node"), &AnimationNodeStateMachine::add_node); + ClassDB::bind_method(D_METHOD("add_node", "name", "node", "position"), &AnimationNodeStateMachine::add_node, DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("get_node", "name"), &AnimationNodeStateMachine::get_node); ClassDB::bind_method(D_METHOD("remove_node", "name"), &AnimationNodeStateMachine::remove_node); ClassDB::bind_method(D_METHOD("rename_node", "name", "new_name"), &AnimationNodeStateMachine::rename_node); ClassDB::bind_method(D_METHOD("has_node", "name"), &AnimationNodeStateMachine::has_node); ClassDB::bind_method(D_METHOD("get_node_name", "node"), &AnimationNodeStateMachine::get_node_name); - ClassDB::bind_method(D_METHOD("has_transition", "from", "to"), &AnimationNodeStateMachine::add_transition); + ClassDB::bind_method(D_METHOD("set_node_position", "name", "position"), &AnimationNodeStateMachine::set_node_position); + ClassDB::bind_method(D_METHOD("get_node_position", "name"), &AnimationNodeStateMachine::get_node_position); + + ClassDB::bind_method(D_METHOD("has_transition", "from", "to"), &AnimationNodeStateMachine::has_transition); ClassDB::bind_method(D_METHOD("add_transition", "from", "to", "transition"), &AnimationNodeStateMachine::add_transition); ClassDB::bind_method(D_METHOD("get_transition", "idx"), &AnimationNodeStateMachine::get_transition); ClassDB::bind_method(D_METHOD("get_transition_from", "idx"), &AnimationNodeStateMachine::get_transition_from); @@ -771,20 +935,10 @@ void AnimationNodeStateMachine::_bind_methods() { ClassDB::bind_method(D_METHOD("set_graph_offset", "name"), &AnimationNodeStateMachine::set_graph_offset); ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeStateMachine::get_graph_offset); - ClassDB::bind_method(D_METHOD("travel", "to_node"), &AnimationNodeStateMachine::travel); - ClassDB::bind_method(D_METHOD("start", "node"), &AnimationNodeStateMachine::start); - ClassDB::bind_method(D_METHOD("stop"), &AnimationNodeStateMachine::stop); - ClassDB::bind_method(D_METHOD("is_playing"), &AnimationNodeStateMachine::is_playing); - ClassDB::bind_method(D_METHOD("get_current_node"), &AnimationNodeStateMachine::get_current_node); - ClassDB::bind_method(D_METHOD("get_travel_path"), &AnimationNodeStateMachine::get_travel_path); + ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeStateMachine::_tree_changed); } AnimationNodeStateMachine::AnimationNodeStateMachine() { - play_start = false; - - playing = false; - len_current = 0; - - fading_time = 0; + playback = "playback"; } diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h index e7357e09ea..5d633d6334 100644 --- a/scene/animation/animation_node_state_machine.h +++ b/scene/animation/animation_node_state_machine.h @@ -15,6 +15,8 @@ public: private: SwitchMode switch_mode; bool auto_advance; + StringName advance_condition; + StringName advance_condition_name; float xfade; bool disabled; int priority; @@ -29,6 +31,11 @@ public: void set_auto_advance(bool p_enable); bool has_auto_advance() const; + void set_advance_condition(const StringName &p_condition); + StringName get_advance_condition() const; + + StringName get_advance_condition_name() const; + void set_xfade_time(float p_xfade); float get_xfade_time() const; @@ -43,39 +50,24 @@ public: VARIANT_ENUM_CAST(AnimationNodeStateMachineTransition::SwitchMode) -class AnimationNodeStateMachine : public AnimationRootNode { - - GDCLASS(AnimationNodeStateMachine, AnimationRootNode); +class AnimationNodeStateMachine; -private: - Map<StringName, Ref<AnimationRootNode> > states; +class AnimationNodeStateMachinePlayback : public Resource { + GDCLASS(AnimationNodeStateMachinePlayback, Resource); - struct Transition { - - StringName from; - StringName to; - Ref<AnimationNodeStateMachineTransition> transition; - }; + friend class AnimationNodeStateMachine; struct AStarCost { float distance; StringName prev; }; - Vector<Transition> transitions; - float len_total; float len_current; float pos_current; int loops_current; - bool play_start; - StringName start_node; - StringName end_node; - - Vector2 graph_offset; - StringName current; StringName fading_from; @@ -85,6 +77,63 @@ private: Vector<StringName> path; bool playing; + StringName start_request; + bool start_request_travel; + bool stop_request; + + bool _travel(AnimationNodeStateMachine *p_state_machine, const StringName &p_travel); + + float process(AnimationNodeStateMachine *p_state_machine, float p_time, bool p_seek); + +protected: + static void _bind_methods(); + +public: + void travel(const StringName &p_state); + void start(const StringName &p_state); + void stop(); + bool is_playing() const; + StringName get_current_node() const; + StringName get_blend_from_node() const; + Vector<StringName> get_travel_path() const; + float get_current_play_pos() const; + float get_current_length() const; + + AnimationNodeStateMachinePlayback(); +}; + +class AnimationNodeStateMachine : public AnimationRootNode { + + GDCLASS(AnimationNodeStateMachine, AnimationRootNode); + +private: + friend class AnimationNodeStateMachinePlayback; + + struct State { + Ref<AnimationRootNode> node; + Vector2 position; + }; + + Map<StringName, State> states; + + struct Transition { + + StringName from; + StringName to; + Ref<AnimationNodeStateMachineTransition> transition; + }; + + Vector<Transition> transitions; + + StringName playback; + + StringName start_node; + StringName end_node; + + Vector2 graph_offset; + + void _tree_changed(); + protected: void _notification(int p_what); static void _bind_methods(); @@ -94,7 +143,10 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; public: - void add_node(const StringName &p_name, Ref<AnimationNode> p_node); + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + + void add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position = Vector2()); Ref<AnimationNode> get_node(const StringName &p_name) const; void remove_node(const StringName &p_name); void rename_node(const StringName &p_name, const StringName &p_new_name); @@ -102,6 +154,11 @@ public: StringName get_node_name(const Ref<AnimationNode> &p_node) const; void get_node_list(List<StringName> *r_nodes) const; + void set_node_position(const StringName &p_name, const Vector2 &p_position); + Vector2 get_node_position(const StringName &p_name) const; + + virtual void get_child_nodes(List<ChildNode> *r_child_nodes); + bool has_transition(const StringName &p_from, const StringName &p_to) const; int find_transition(const StringName &p_from, const StringName &p_to) const; void add_transition(const StringName &p_from, const StringName &p_to, const Ref<AnimationNodeStateMachineTransition> &p_transition); @@ -124,17 +181,7 @@ public: virtual float process(float p_time, bool p_seek); virtual String get_caption() const; - bool travel(const StringName &p_state); - void start(const StringName &p_state); - void stop(); - bool is_playing() const; - StringName get_current_node() const; - StringName get_blend_from_node() const; - Vector<StringName> get_travel_path() const; - float get_current_play_pos() const; - float get_current_length() const; - - virtual void set_tree(AnimationTree *p_player); + virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name); AnimationNodeStateMachine(); }; diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2782354432..a660665d3f 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -1644,7 +1644,7 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position"); ADD_GROUP("Playback Options", "playback_"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_animation_process_mode", "get_animation_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_animation_process_mode", "get_animation_process_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playback_active", PROPERTY_HINT_NONE, "", 0), "set_active", "is_active"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_speed", PROPERTY_HINT_RANGE, "-64,64,0.01"), "set_speed_scale", "get_speed_scale"); @@ -1656,6 +1656,7 @@ void AnimationPlayer::_bind_methods() { BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE); + BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL); } AnimationPlayer::AnimationPlayer() { diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index 49c73e54ad..f50b2454ec 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -65,6 +65,7 @@ public: enum AnimationProcessMode { ANIMATION_PROCESS_PHYSICS, ANIMATION_PROCESS_IDLE, + ANIMATION_PROCESS_MANUAL, }; private: diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp index de9f82dadc..1513010a8a 100644 --- a/scene/animation/animation_tree.cpp +++ b/scene/animation/animation_tree.cpp @@ -5,6 +5,34 @@ #include "scene/scene_string_names.h" #include "servers/audio/audio_stream.h" +void AnimationNode::get_parameter_list(List<PropertyInfo> *r_list) const { +} + +Variant AnimationNode::get_parameter_default_value(const StringName &p_parameter) const { + return Variant(); +} + +void AnimationNode::set_parameter(const StringName &p_name, const Variant &p_value) { + ERR_FAIL_COND(!state); + ERR_FAIL_COND(!state->tree->property_parent_map.has(base_path)); + ERR_FAIL_COND(!state->tree->property_parent_map[base_path].has(p_name)); + StringName path = state->tree->property_parent_map[base_path][p_name]; + + state->tree->property_map[path] = p_value; +} + +Variant AnimationNode::get_parameter(const StringName &p_name) const { + ERR_FAIL_COND_V(!state, Variant()); + ERR_FAIL_COND_V(!state->tree->property_parent_map.has(base_path), Variant()); + ERR_FAIL_COND_V(!state->tree->property_parent_map[base_path].has(p_name), Variant()); + + StringName path = state->tree->property_parent_map[base_path][p_name]; + return state->tree->property_map[path]; +} + +void AnimationNode::get_child_nodes(List<ChildNode> *r_child_nodes) { +} + void AnimationNode::blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend) { ERR_FAIL_COND(!state); @@ -14,8 +42,8 @@ void AnimationNode::blend_animation(const StringName &p_animation, float p_time, if (animation.is_null()) { - Ref<AnimationNodeBlendTree> btree = get_parent(); - if (btree.is_valid()) { + AnimationNodeBlendTree *btree = Object::cast_to<AnimationNodeBlendTree>(parent); + if (btree) { String name = btree->get_node_name(Ref<AnimationNodeAnimation>(this)); make_invalid(vformat(RTR("In node '%s', invalid animation: '%s'."), name, p_animation)); } else { @@ -37,10 +65,20 @@ void AnimationNode::blend_animation(const StringName &p_animation, float p_time, state->animation_states.push_back(anim_state); } -float AnimationNode::_pre_process(State *p_state, float p_time, bool p_seek) { +float AnimationNode::_pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, float p_time, bool p_seek, const Vector<StringName> &p_connections) { + + base_path = p_base_path; + parent = p_parent; + connections = p_connections; state = p_state; + float t = process(p_time, p_seek); + state = NULL; + parent = NULL; + base_path = StringName(); + connections.clear(); + return t; } @@ -56,39 +94,31 @@ void AnimationNode::make_invalid(const String &p_reason) { float AnimationNode::blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); ERR_FAIL_COND_V(!state, 0); - ERR_FAIL_COND_V(!get_tree(), 0); //should not happen, but used to catch bugs - Ref<AnimationNodeBlendTree> tree = get_parent(); + AnimationNodeBlendTree *blend_tree = Object::cast_to<AnimationNodeBlendTree>(parent); + ERR_FAIL_COND_V(!blend_tree, 0); - if (!tree.is_valid() && get_tree()->get_tree_root().ptr() != this) { - make_invalid(RTR("Can't blend input because node is not in a tree")); - return 0; - } - - ERR_FAIL_COND_V(!tree.is_valid(), 0); //should not happen - - StringName anim_name = inputs[p_input].connected_to; - - Ref<AnimationNode> node = tree->get_node(anim_name); + StringName node_name = connections[p_input]; - if (node.is_null()) { - - String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); + if (!blend_tree->has_node(node_name)) { + String name = blend_tree->get_node_name(Ref<AnimationNode>(this)); make_invalid(vformat(RTR("Nothing connected to input '%s' of node '%s'."), get_input_name(p_input), name)); return 0; } - inputs.write[p_input].last_pass = state->last_pass; + Ref<AnimationNode> node = blend_tree->get_node(node_name); - return _blend_node(node, p_time, p_seek, p_blend, p_filter, p_optimize, &inputs.write[p_input].activity); + //inputs.write[p_input].last_pass = state->last_pass; + float activity; + return _blend_node(node_name, blend_tree->get_node_connection_array(node_name), NULL, node, p_time, p_seek, p_blend, p_filter, p_optimize, &activity); } -float AnimationNode::blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { +float AnimationNode::blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize) { - return _blend_node(p_node, p_time, p_seek, p_blend, p_filter, p_optimize); + return _blend_node(p_sub_path, Vector<StringName>(), this, p_node, p_time, p_seek, p_blend, p_filter, p_optimize); } -float AnimationNode::_blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize, float *r_max) { +float AnimationNode::_blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter, bool p_optimize, float *r_max) { ERR_FAIL_COND_V(!p_node.is_valid(), 0); ERR_FAIL_COND_V(!state, 0); @@ -189,7 +219,19 @@ float AnimationNode::_blend_node(Ref<AnimationNode> p_node, float p_time, bool p if (!p_seek && p_optimize && !any_valid) //pointless to go on, all are zero return 0; - return p_node->_pre_process(state, p_time, p_seek); + String new_path; + AnimationNode *new_parent; + + //this is the slowest part of processing, but as strings process in powers of 2, and the paths always exist, it will not result in that many allocations + if (p_new_parent) { + new_parent = p_new_parent; + new_path = String(base_path) + String(p_subpath) + "/"; + } else { + ERR_FAIL_COND_V(!parent, 0); + new_parent = parent; + new_path = String(parent->base_path) + String(p_subpath) + "/"; + } + return p_node->_pre_process(new_path, new_parent, state, p_time, p_seek, p_connections); } int AnimationNode::get_input_count() const { @@ -201,29 +243,6 @@ String AnimationNode::get_input_name(int p_input) { return inputs[p_input].name; } -float AnimationNode::get_input_activity(int p_input) const { - - ERR_FAIL_INDEX_V(p_input, inputs.size(), 0); - if (!get_tree()) - return 0; - - if (get_tree()->get_last_process_pass() != inputs[p_input].last_pass) { - return 0; - } - return inputs[p_input].activity; -} -StringName AnimationNode::get_input_connection(int p_input) { - - ERR_FAIL_INDEX_V(p_input, inputs.size(), StringName()); - return inputs[p_input].connected_to; -} - -void AnimationNode::set_input_connection(int p_input, const StringName &p_connection) { - - ERR_FAIL_INDEX(p_input, inputs.size()); - inputs.write[p_input].connected_to = p_connection; -} - String AnimationNode::get_caption() const { if (get_script_instance()) { @@ -239,8 +258,6 @@ void AnimationNode::add_input(const String &p_name) { Input input; ERR_FAIL_COND(p_name.find(".") != -1 || p_name.find("/") != -1); input.name = p_name; - input.activity = 0; - input.last_pass = 0; inputs.push_back(input); emit_changed(); } @@ -258,35 +275,6 @@ void AnimationNode::remove_input(int p_index) { emit_changed(); } -void AnimationNode::_set_parent(Object *p_parent) { - set_parent(Object::cast_to<AnimationNode>(p_parent)); -} - -void AnimationNode::set_parent(AnimationNode *p_parent) { - parent = p_parent; //do not use ref because parent contains children - if (get_script_instance()) { - get_script_instance()->call("_parent_set", p_parent); - } -} - -Ref<AnimationNode> AnimationNode::get_parent() const { - if (parent) { - return Ref<AnimationNode>(parent); - } - - return Ref<AnimationNode>(); -} - -AnimationTree *AnimationNode::get_tree() const { - - return player; -} - -AnimationPlayer *AnimationNode::get_player() const { - ERR_FAIL_COND_V(!state, NULL); - return state->player; -} - float AnimationNode::process(float p_time, bool p_seek) { if (get_script_instance()) { @@ -320,22 +308,6 @@ bool AnimationNode::has_filter() const { return false; } -void AnimationNode::set_position(const Vector2 &p_position) { - position = p_position; -} - -Vector2 AnimationNode::get_position() const { - return position; -} - -void AnimationNode::set_tree(AnimationTree *p_player) { - - if (player != NULL && p_player == NULL) { - emit_signal("removed_from_graph"); - } - player = p_player; -} - Array AnimationNode::_get_filters() const { Array paths; @@ -361,12 +333,14 @@ void AnimationNode::_validate_property(PropertyInfo &property) const { } } +Ref<AnimationNode> AnimationNode::get_child_by_name(const StringName &p_name) { + return Ref<AnimationNode>(); +} + void AnimationNode::_bind_methods() { ClassDB::bind_method(D_METHOD("get_input_count"), &AnimationNode::get_input_count); ClassDB::bind_method(D_METHOD("get_input_name", "input"), &AnimationNode::get_input_name); - ClassDB::bind_method(D_METHOD("get_input_connection", "input"), &AnimationNode::get_input_connection); - ClassDB::bind_method(D_METHOD("get_input_activity", "input"), &AnimationNode::get_input_activity); ClassDB::bind_method(D_METHOD("add_input", "name"), &AnimationNode::add_input); ClassDB::bind_method(D_METHOD("remove_input", "index"), &AnimationNode::remove_input); @@ -377,19 +351,15 @@ void AnimationNode::_bind_methods() { ClassDB::bind_method(D_METHOD("set_filter_enabled", "enable"), &AnimationNode::set_filter_enabled); ClassDB::bind_method(D_METHOD("is_filter_enabled"), &AnimationNode::is_filter_enabled); - ClassDB::bind_method(D_METHOD("set_position", "position"), &AnimationNode::set_position); - ClassDB::bind_method(D_METHOD("get_position"), &AnimationNode::get_position); - ClassDB::bind_method(D_METHOD("_set_filters", "filters"), &AnimationNode::_set_filters); ClassDB::bind_method(D_METHOD("_get_filters"), &AnimationNode::_get_filters); ClassDB::bind_method(D_METHOD("blend_animation", "animation", "time", "delta", "seeked", "blend"), &AnimationNode::blend_animation); - ClassDB::bind_method(D_METHOD("blend_node", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("blend_node", "name", "node", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_node, DEFVAL(FILTER_IGNORE), DEFVAL(true)); ClassDB::bind_method(D_METHOD("blend_input", "input_index", "time", "seek", "blend", "filter", "optimize"), &AnimationNode::blend_input, DEFVAL(FILTER_IGNORE), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("set_parent", "parent"), &AnimationNode::_set_parent); - ClassDB::bind_method(D_METHOD("get_parent"), &AnimationNode::get_parent); - ClassDB::bind_method(D_METHOD("get_tree"), &AnimationNode::get_tree); + ClassDB::bind_method(D_METHOD("set_parameter", "name", "value"), &AnimationNode::set_parameter); + ClassDB::bind_method(D_METHOD("get_parameter", "name"), &AnimationNode::get_parameter); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_enabled", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_filter_enabled", "is_filter_enabled"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "filters", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_filters", "_get_filters"); @@ -397,9 +367,11 @@ void AnimationNode::_bind_methods() { BIND_VMETHOD(MethodInfo("process", PropertyInfo(Variant::REAL, "time"), PropertyInfo(Variant::BOOL, "seek"))); BIND_VMETHOD(MethodInfo(Variant::STRING, "get_caption")); BIND_VMETHOD(MethodInfo(Variant::STRING, "has_filter")); - BIND_VMETHOD(MethodInfo("_parent_set", PropertyInfo(Variant::OBJECT, "parent"))); ADD_SIGNAL(MethodInfo("removed_from_graph")); + + ADD_SIGNAL(MethodInfo("tree_changed")); + BIND_ENUM_CONSTANT(FILTER_IGNORE); BIND_ENUM_CONSTANT(FILTER_PASS); BIND_ENUM_CONSTANT(FILTER_STOP); @@ -410,8 +382,6 @@ AnimationNode::AnimationNode() { state = NULL; parent = NULL; - player = NULL; - set_local_to_scene(true); filter_enabled = false; } @@ -420,18 +390,17 @@ AnimationNode::AnimationNode() { void AnimationTree::set_tree_root(const Ref<AnimationNode> &p_root) { if (root.is_valid()) { - root->set_tree(NULL); - } - if (p_root.is_valid()) { - ERR_EXPLAIN("root node already set to another player"); - ERR_FAIL_COND(p_root->player); + root->disconnect("tree_changed", this, "_tree_changed"); } + root = p_root; if (root.is_valid()) { - root->set_tree(this); + root->connect("tree_changed", this, "_tree_changed"); } + properties_dirty = true; + update_configuration_warning(); } @@ -699,7 +668,10 @@ void AnimationTree::_clear_caches() { void AnimationTree::_process_graph(float p_delta) { + _update_properties(); //if properties need updating, update them + //check all tracks, see if they need modification + root_motion_transform = Transform(); if (!root.is_valid()) { @@ -741,6 +713,7 @@ void AnimationTree::_process_graph(float p_delta) { state.valid = true; state.player = player; state.last_pass = process_pass; + state.tree = this; // root source blends @@ -757,11 +730,11 @@ void AnimationTree::_process_graph(float p_delta) { if (started) { //if started, seek - root->_pre_process(&state, 0, true); + root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, NULL, &state, 0, true, Vector<StringName>()); started = false; } - root->_pre_process(&state, p_delta, false); + root->_pre_process(SceneStringNames::get_singleton()->parameters_base_path, NULL, &state, p_delta, false, Vector<StringName>()); } if (!state.valid) { @@ -1199,6 +1172,11 @@ void AnimationTree::_process_graph(float p_delta) { } } +void AnimationTree::advance(float p_time) { + + _process_graph(p_time); +} + void AnimationTree::_notification(int p_what) { if (active && p_what == NOTIFICATION_INTERNAL_PHYSICS_PROCESS && process_mode == ANIMATION_PROCESS_PHYSICS) { @@ -1292,6 +1270,116 @@ Transform AnimationTree::get_root_motion_transform() const { return root_motion_transform; } +void AnimationTree::_tree_changed() { + if (properties_dirty) { + return; + } + + call_deferred("_update_properties"); + properties_dirty = true; +} + +void AnimationTree::_update_properties_for_node(const String &p_base_path, Ref<AnimationNode> node) { + + if (!property_parent_map.has(p_base_path)) { + property_parent_map[p_base_path] = HashMap<StringName, StringName>(); + } + + List<PropertyInfo> plist; + node->get_parameter_list(&plist); + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + PropertyInfo pinfo = E->get(); + + StringName key = pinfo.name; + + if (!property_map.has(p_base_path + key)) { + property_map[p_base_path + key] = node->get_parameter_default_value(key); + } + + property_parent_map[p_base_path][key] = p_base_path + key; + + pinfo.name = p_base_path + key; + properties.push_back(pinfo); + } + + List<AnimationNode::ChildNode> children; + node->get_child_nodes(&children); + + for (List<AnimationNode::ChildNode>::Element *E = children.front(); E; E = E->next()) { + _update_properties_for_node(p_base_path + E->get().name + "/", E->get().node); + } +} + +void AnimationTree::_update_properties() { + if (!properties_dirty) { + return; + } + + properties.clear(); + property_parent_map.clear(); + + if (root.is_valid()) { + _update_properties_for_node(SceneStringNames::get_singleton()->parameters_base_path, root); + } + + properties_dirty = false; + + _change_notify(); +} + +bool AnimationTree::_set(const StringName &p_name, const Variant &p_value) { + if (properties_dirty) { + _update_properties(); + } + + if (property_map.has(p_name)) { + property_map[p_name] = p_value; +#ifdef TOOLS_ENABLED + _change_notify(p_name.operator String().utf8().get_data()); +#endif + return true; + } + + return false; +} + +bool AnimationTree::_get(const StringName &p_name, Variant &r_ret) const { + if (properties_dirty) { + const_cast<AnimationTree *>(this)->_update_properties(); + } + + if (property_map.has(p_name)) { + r_ret = property_map[p_name]; + return true; + } + + return false; +} +void AnimationTree::_get_property_list(List<PropertyInfo> *p_list) const { + if (properties_dirty) { + const_cast<AnimationTree *>(this)->_update_properties(); + } + + for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + p_list->push_back(E->get()); + } +} + +void AnimationTree::rename_parameter(const String &p_base, const String &p_new_base) { + + //rename values first + for (const List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) { + if (E->get().name.begins_with(p_base)) { + String new_name = E->get().name.replace_first(p_base, p_new_base); + property_map[new_name] = property_map[E->get().name]; + } + } + + //update tree second + properties_dirty = true; + _update_properties(); +} + void AnimationTree::_bind_methods() { ClassDB::bind_method(D_METHOD("set_active", "active"), &AnimationTree::set_active); ClassDB::bind_method(D_METHOD("is_active"), &AnimationTree::is_active); @@ -1310,17 +1398,25 @@ void AnimationTree::_bind_methods() { ClassDB::bind_method(D_METHOD("get_root_motion_transform"), &AnimationTree::get_root_motion_transform); + ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationTree::_tree_changed); + ClassDB::bind_method(D_METHOD("_update_properties"), &AnimationTree::_update_properties); + + ClassDB::bind_method(D_METHOD("rename_parameter", "old_name", "new_name"), &AnimationTree::rename_parameter); + + ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationTree::advance); + ClassDB::bind_method(D_METHOD("_node_removed"), &AnimationTree::_node_removed); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_tree_root", "get_tree_root"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tree_root", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode"), "set_tree_root", "get_tree_root"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "anim_player", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "AnimationPlayer"), "set_animation_player", "get_animation_player"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "active"), "set_active", "is_active"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle,Manual"), "set_process_mode", "get_process_mode"); ADD_GROUP("Root Motion", "root_motion_"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_motion_track"), "set_root_motion_track", "get_root_motion_track"); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS); BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE); + BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL); } AnimationTree::AnimationTree() { @@ -1330,10 +1426,8 @@ AnimationTree::AnimationTree() { cache_valid = false; setup_pass = 1; started = true; + properties_dirty = true; } AnimationTree::~AnimationTree() { - if (root.is_valid()) { - root->player = NULL; - } } diff --git a/scene/animation/animation_tree.h b/scene/animation/animation_tree.h index 540c36437a..3c615b2f92 100644 --- a/scene/animation/animation_tree.h +++ b/scene/animation/animation_tree.h @@ -23,9 +23,6 @@ public: struct Input { String name; - StringName connected_to; - float activity; - uint64_t last_pass; }; Vector<Input> inputs; @@ -51,30 +48,33 @@ public: List<AnimationState> animation_states; bool valid; AnimationPlayer *player; + AnimationTree *tree; String invalid_reasons; uint64_t last_pass; }; Vector<float> blends; State *state; - float _pre_process(State *p_state, float p_time, bool p_seek); + String path; + float _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, float p_time, bool p_seek, const Vector<StringName> &p_connections); void _pre_update_animations(HashMap<NodePath, int> *track_map); - Vector2 position; + //all this is temporary + StringName base_path; + Vector<StringName> connections; AnimationNode *parent; - AnimationTree *player; - - float _blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = NULL); HashMap<NodePath, bool> filter; bool filter_enabled; Array _get_filters() const; void _set_filters(const Array &p_filters); + friend class AnimationNodeBlendTree; + float _blend_node(const StringName &p_subpath, const Vector<StringName> &p_connections, AnimationNode *p_new_parent, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true, float *r_max = NULL); protected: void blend_animation(const StringName &p_animation, float p_time, float p_delta, bool p_seeked, float p_blend); - float blend_node(Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); + float blend_node(const StringName &p_sub_path, Ref<AnimationNode> p_node, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); float blend_input(int p_input, float p_time, bool p_seek, float p_blend, FilterAction p_filter = FILTER_IGNORE, bool p_optimize = true); void make_invalid(const String &p_reason); @@ -85,20 +85,24 @@ protected: void _set_parent(Object *p_parent); public: - void set_parent(AnimationNode *p_parent); - Ref<AnimationNode> get_parent() const; - virtual void set_tree(AnimationTree *p_player); - AnimationTree *get_tree() const; - AnimationPlayer *get_player() const; + virtual void get_parameter_list(List<PropertyInfo> *r_list) const; + virtual Variant get_parameter_default_value(const StringName &p_parameter) const; + + void set_parameter(const StringName &p_name, const Variant &p_value); + Variant get_parameter(const StringName &p_name) const; + + struct ChildNode { + StringName name; + Ref<AnimationNode> node; + }; + + virtual void get_child_nodes(List<ChildNode> *r_child_nodes); virtual float process(float p_time, bool p_seek); virtual String get_caption() const; int get_input_count() const; String get_input_name(int p_input); - StringName get_input_connection(int p_input); - void set_input_connection(int p_input, const StringName &p_connection); - float get_input_activity(int p_input) const; void add_input(const String &p_name); void set_input_name(int p_input, const String &p_name); @@ -112,8 +116,7 @@ public: virtual bool has_filter() const; - void set_position(const Vector2 &p_position); - Vector2 get_position() const; + virtual Ref<AnimationNode> get_child_by_name(const StringName &p_name); AnimationNode(); }; @@ -133,6 +136,7 @@ public: enum AnimationProcessMode { ANIMATION_PROCESS_PHYSICS, ANIMATION_PROCESS_IDLE, + ANIMATION_PROCESS_MANUAL, }; private: @@ -244,7 +248,21 @@ private: NodePath root_motion_track; Transform root_motion_transform; + friend class AnimationNode; + bool properties_dirty; + void _tree_changed(); + void _update_properties(); + List<PropertyInfo> properties; + HashMap<StringName, HashMap<StringName, StringName> > property_parent_map; + HashMap<StringName, Variant> property_map; + + void _update_properties_for_node(const String &p_base_path, Ref<AnimationNode> node); + protected: + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; + void _notification(int p_what); static void _bind_methods(); @@ -271,6 +289,10 @@ public: Transform get_root_motion_transform() const; + void advance(float p_time); + + void rename_parameter(const String &p_base, const String &p_new_base); + uint64_t get_last_process_pass() const; AnimationTree(); ~AnimationTree(); diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp new file mode 100644 index 0000000000..9b1cb1369a --- /dev/null +++ b/scene/animation/skeleton_ik.cpp @@ -0,0 +1,555 @@ +/*************************************************************************/ +/* skeleton_ik.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/** + * @author AndreaCatania + */ + +#include "skeleton_ik.h" + +#ifndef _3D_DISABLED + +FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::find_child(const BoneId p_bone_id) { + for (int i = childs.size() - 1; 0 <= i; --i) { + if (p_bone_id == childs[i].bone) { + return &childs.write[i]; + } + } + return NULL; +} + +FabrikInverseKinematic::ChainItem *FabrikInverseKinematic::ChainItem::add_child(const BoneId p_bone_id) { + const int infant_child_id = childs.size(); + childs.resize(infant_child_id + 1); + childs.write[infant_child_id].bone = p_bone_id; + childs.write[infant_child_id].parent_item = this; + return &childs.write[infant_child_id]; +} + +/// Build a chain that starts from the root to tip +void FabrikInverseKinematic::build_chain(Task *p_task, bool p_force_simple_chain) { + + ERR_FAIL_COND(-1 == p_task->root_bone); + + Chain &chain(p_task->chain); + + chain.tips.resize(p_task->end_effectors.size()); + chain.chain_root.bone = p_task->root_bone; + chain.chain_root.initial_transform = p_task->skeleton->get_bone_global_pose(chain.chain_root.bone); + chain.chain_root.current_pos = chain.chain_root.initial_transform.origin; + chain.chain_root.pb = p_task->skeleton->get_physical_bone(chain.chain_root.bone); + chain.middle_chain_item = NULL; + + // Holds all IDs that are composing a single chain in reverse order + Vector<BoneId> chain_ids; + // This is used to know the chain size + int sub_chain_size; + // Resize only one time in order to fit all joints for performance reason + chain_ids.resize(p_task->skeleton->get_bone_count()); + + for (int x = p_task->end_effectors.size() - 1; 0 <= x; --x) { + + const EndEffector *ee(&p_task->end_effectors[x]); + ERR_FAIL_COND(p_task->root_bone >= ee->tip_bone); + ERR_FAIL_INDEX(ee->tip_bone, p_task->skeleton->get_bone_count()); + + sub_chain_size = 0; + // Picks all IDs that composing a single chain in reverse order (except the root) + BoneId chain_sub_tip(ee->tip_bone); + while (chain_sub_tip > p_task->root_bone) { + + chain_ids.write[sub_chain_size++] = chain_sub_tip; + chain_sub_tip = p_task->skeleton->get_bone_parent(chain_sub_tip); + } + + BoneId middle_chain_item_id = (((float)sub_chain_size) * 0.5); + + // Build chain by reading chain ids in reverse order + // For each chain item id will be created a ChainItem if doesn't exists + ChainItem *sub_chain(&chain.chain_root); + for (int i = sub_chain_size - 1; 0 <= i; --i) { + + ChainItem *child_ci(sub_chain->find_child(chain_ids[i])); + if (!child_ci) { + + child_ci = sub_chain->add_child(chain_ids[i]); + + child_ci->pb = p_task->skeleton->get_physical_bone(child_ci->bone); + + child_ci->initial_transform = p_task->skeleton->get_bone_global_pose(child_ci->bone); + child_ci->current_pos = child_ci->initial_transform.origin; + + if (child_ci->parent_item) { + child_ci->length = (child_ci->current_pos - child_ci->parent_item->current_pos).length(); + } + } + + sub_chain = child_ci; + + if (middle_chain_item_id == i) { + chain.middle_chain_item = child_ci; + } + } + + if (!middle_chain_item_id) + chain.middle_chain_item = NULL; + + // Initialize current tip + chain.tips.write[x].chain_item = sub_chain; + chain.tips.write[x].end_effector = ee; + + if (p_force_simple_chain) { + // NOTE: + // This is an "hack" that force to create only one tip per chain since the solver of multi tip (end effector) + // is not yet created. + // Remove this code when this is done + break; + } + } +} + +void FabrikInverseKinematic::update_chain(const Skeleton *p_sk, ChainItem *p_chain_item) { + + if (!p_chain_item) + return; + + p_chain_item->initial_transform = p_sk->get_bone_global_pose(p_chain_item->bone); + p_chain_item->current_pos = p_chain_item->initial_transform.origin; + + for (int i = p_chain_item->childs.size() - 1; 0 <= i; --i) { + update_chain(p_sk, &p_chain_item->childs.write[i]); + } +} + +void FabrikInverseKinematic::solve_simple(Task *p_task, bool p_solve_magnet) { + + real_t distance_to_goal(1e4); + real_t previous_distance_to_goal(0); + int can_solve(p_task->max_iterations); + while (distance_to_goal > p_task->min_distance && Math::abs(previous_distance_to_goal - distance_to_goal) > 0.005 && can_solve) { + previous_distance_to_goal = distance_to_goal; + --can_solve; + + solve_simple_backwards(p_task->chain, p_solve_magnet); + solve_simple_forwards(p_task->chain, p_solve_magnet); + + distance_to_goal = (p_task->chain.tips[0].chain_item->current_pos - p_task->chain.tips[0].end_effector->goal_transform.origin).length(); + } +} + +void FabrikInverseKinematic::solve_simple_backwards(Chain &r_chain, bool p_solve_magnet) { + + if (p_solve_magnet && !r_chain.middle_chain_item) { + return; + } + + Vector3 goal; + ChainItem *sub_chain_tip; + if (p_solve_magnet) { + goal = r_chain.magnet_position; + sub_chain_tip = r_chain.middle_chain_item; + } else { + goal = r_chain.tips[0].end_effector->goal_transform.origin; + sub_chain_tip = r_chain.tips[0].chain_item; + } + + while (sub_chain_tip) { + sub_chain_tip->current_pos = goal; + + if (sub_chain_tip->parent_item) { + // Not yet in the chain root + // So calculate next goal location + + const Vector3 look_parent((sub_chain_tip->parent_item->current_pos - sub_chain_tip->current_pos).normalized()); + goal = sub_chain_tip->current_pos + (look_parent * sub_chain_tip->length); + + // [TODO] Constraints goes here + } + + sub_chain_tip = sub_chain_tip->parent_item; + } +} + +void FabrikInverseKinematic::solve_simple_forwards(Chain &r_chain, bool p_solve_magnet) { + + if (p_solve_magnet && !r_chain.middle_chain_item) { + return; + } + + ChainItem *sub_chain_root(&r_chain.chain_root); + Vector3 origin(r_chain.chain_root.initial_transform.origin); + + while (sub_chain_root) { // Reach the tip + sub_chain_root->current_pos = origin; + + if (!sub_chain_root->childs.empty()) { + + ChainItem &child(sub_chain_root->childs.write[0]); + + // Is not tip + // So calculate next origin location + + // Look child + sub_chain_root->current_ori = (child.current_pos - sub_chain_root->current_pos).normalized(); + origin = sub_chain_root->current_pos + (sub_chain_root->current_ori * child.length); + + // [TODO] Constraints goes here + + if (p_solve_magnet && sub_chain_root == r_chain.middle_chain_item) { + // In case of magnet solving this is the tip + sub_chain_root = NULL; + } else { + sub_chain_root = &child; + } + } else { + + // Is tip + sub_chain_root = NULL; + } + } +} + +FabrikInverseKinematic::Task *FabrikInverseKinematic::create_simple_task(Skeleton *p_sk, BoneId root_bone, BoneId tip_bone, const Transform &goal_transform) { + + FabrikInverseKinematic::EndEffector ee; + ee.tip_bone = tip_bone; + + Task *task(memnew(Task)); + task->skeleton = p_sk; + task->root_bone = root_bone; + task->end_effectors.push_back(ee); + task->goal_global_transform = goal_transform; + + build_chain(task); + + return task; +} + +void FabrikInverseKinematic::free_task(Task *p_task) { + if (p_task) + memdelete(p_task); +} + +void FabrikInverseKinematic::set_goal(Task *p_task, const Transform &p_goal) { + p_task->goal_global_transform = p_goal; +} + +void FabrikInverseKinematic::make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta) { + + if (blending_delta >= 0.99f) { + // Update the end_effector (local transform) without blending + p_task->end_effectors.write[0].goal_transform = p_inverse_transf * p_task->goal_global_transform; + } else { + + // End effector in local transform + const Transform end_effector_pose(p_task->skeleton->get_bone_global_pose(p_task->end_effectors.write[0].tip_bone)); + + // Update the end_effector (local transform) by blending with current pose + p_task->end_effectors.write[0].goal_transform = end_effector_pose.interpolate_with(p_inverse_transf * p_task->goal_global_transform, blending_delta); + } +} + +void FabrikInverseKinematic::solve(Task *p_task, real_t blending_delta, bool p_use_magnet, const Vector3 &p_magnet_position) { + + if (blending_delta <= 0.01f) { + return; // Skip solving + } + + make_goal(p_task, p_task->skeleton->get_global_transform().affine_inverse().scaled(p_task->skeleton->get_global_transform().get_basis().get_scale()), blending_delta); + + update_chain(p_task->skeleton, &p_task->chain.chain_root); + + if (p_use_magnet && p_task->chain.middle_chain_item) { + p_task->chain.magnet_position = p_task->chain.middle_chain_item->initial_transform.origin.linear_interpolate(p_magnet_position, blending_delta); + solve_simple(p_task, true); + } + solve_simple(p_task, false); + + // Assign new bone position. + ChainItem *ci(&p_task->chain.chain_root); + while (ci) { + Transform new_bone_pose(ci->initial_transform); + new_bone_pose.origin = ci->current_pos; + + if (!ci->childs.empty()) { + + /// Rotate basis + const Vector3 initial_ori((ci->childs[0].initial_transform.origin - ci->initial_transform.origin).normalized()); + const Vector3 rot_axis(initial_ori.cross(ci->current_ori).normalized()); + + if (rot_axis[0] != 0 && rot_axis[1] != 0 && rot_axis[2] != 0) { + const real_t rot_angle(Math::acos(CLAMP(initial_ori.dot(ci->current_ori), -1, 1))); + new_bone_pose.basis.rotate(rot_axis, rot_angle); + } + } else { + // Set target orientation to tip + new_bone_pose.basis = p_task->chain.tips[0].end_effector->goal_transform.basis; + } + + p_task->skeleton->set_bone_global_pose(ci->bone, new_bone_pose); + + if (!ci->childs.empty()) + ci = &ci->childs.write[0]; + else + ci = NULL; + } +} + +void SkeletonIK::_validate_property(PropertyInfo &property) const { + + if (property.name == "root_bone" || property.name == "tip_bone") { + + if (skeleton) { + + String names; + for (int i = 0; i < skeleton->get_bone_count(); i++) { + if (i > 0) + names += ","; + names += skeleton->get_bone_name(i); + } + + property.hint = PROPERTY_HINT_ENUM; + property.hint_string = names; + } else { + + property.hint = PROPERTY_HINT_NONE; + property.hint_string = ""; + } + } +} + +void SkeletonIK::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_root_bone", "root_bone"), &SkeletonIK::set_root_bone); + ClassDB::bind_method(D_METHOD("get_root_bone"), &SkeletonIK::get_root_bone); + + ClassDB::bind_method(D_METHOD("set_tip_bone", "tip_bone"), &SkeletonIK::set_tip_bone); + ClassDB::bind_method(D_METHOD("get_tip_bone"), &SkeletonIK::get_tip_bone); + + ClassDB::bind_method(D_METHOD("set_interpolation", "interpolation"), &SkeletonIK::set_interpolation); + ClassDB::bind_method(D_METHOD("get_interpolation"), &SkeletonIK::get_interpolation); + + ClassDB::bind_method(D_METHOD("set_target_transform", "target"), &SkeletonIK::set_target_transform); + ClassDB::bind_method(D_METHOD("get_target_transform"), &SkeletonIK::get_target_transform); + + ClassDB::bind_method(D_METHOD("set_target_node", "node"), &SkeletonIK::set_target_node); + ClassDB::bind_method(D_METHOD("get_target_node"), &SkeletonIK::get_target_node); + + ClassDB::bind_method(D_METHOD("set_use_magnet", "use"), &SkeletonIK::set_use_magnet); + ClassDB::bind_method(D_METHOD("is_using_magnet"), &SkeletonIK::is_using_magnet); + + ClassDB::bind_method(D_METHOD("set_magnet_position", "local_position"), &SkeletonIK::set_magnet_position); + ClassDB::bind_method(D_METHOD("get_magnet_position"), &SkeletonIK::get_magnet_position); + + ClassDB::bind_method(D_METHOD("get_parent_skeleton"), &SkeletonIK::get_parent_skeleton); + ClassDB::bind_method(D_METHOD("is_running"), &SkeletonIK::is_running); + + ClassDB::bind_method(D_METHOD("set_min_distance", "min_distance"), &SkeletonIK::set_min_distance); + ClassDB::bind_method(D_METHOD("get_min_distance"), &SkeletonIK::get_min_distance); + + ClassDB::bind_method(D_METHOD("set_max_iterations", "iterations"), &SkeletonIK::set_max_iterations); + ClassDB::bind_method(D_METHOD("get_max_iterations"), &SkeletonIK::get_max_iterations); + + ClassDB::bind_method(D_METHOD("start", "one_time"), &SkeletonIK::start, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("stop"), &SkeletonIK::stop); + + ADD_PROPERTY(PropertyInfo(Variant::STRING, "root_bone"), "set_root_bone", "get_root_bone"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "tip_bone"), "set_tip_bone", "get_tip_bone"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "interpolation", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_interpolation", "get_interpolation"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "target"), "set_target_transform", "get_target_transform"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_magnet"), "set_use_magnet", "is_using_magnet"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "magnet"), "set_magnet_position", "get_magnet_position"); + ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "target_node"), "set_target_node", "get_target_node"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_distance"), "set_min_distance", "get_min_distance"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "max_iterations"), "set_max_iterations", "get_max_iterations"); +} + +void SkeletonIK::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + skeleton = Object::cast_to<Skeleton>(get_parent()); + reload_chain(); + } break; + case NOTIFICATION_INTERNAL_PROCESS: { + + if (target_node_override) + reload_goal(); + + _solve_chain(); + + } break; + case NOTIFICATION_EXIT_TREE: { + reload_chain(); + } break; + } +} + +SkeletonIK::SkeletonIK() : + Node(), + interpolation(1), + skeleton(NULL), + target_node_override(NULL), + use_magnet(false), + min_distance(0.01), + max_iterations(10), + task(NULL) { + + set_process_priority(1); +} + +SkeletonIK::~SkeletonIK() { + FabrikInverseKinematic::free_task(task); + task = NULL; +} + +void SkeletonIK::set_root_bone(const StringName &p_root_bone) { + root_bone = p_root_bone; + reload_chain(); +} + +StringName SkeletonIK::get_root_bone() const { + return root_bone; +} + +void SkeletonIK::set_tip_bone(const StringName &p_tip_bone) { + tip_bone = p_tip_bone; + reload_chain(); +} + +StringName SkeletonIK::get_tip_bone() const { + return tip_bone; +} + +void SkeletonIK::set_interpolation(real_t p_interpolation) { + interpolation = p_interpolation; +} + +real_t SkeletonIK::get_interpolation() const { + return interpolation; +} + +void SkeletonIK::set_target_transform(const Transform &p_target) { + target = p_target; + reload_goal(); +} + +const Transform &SkeletonIK::get_target_transform() const { + return target; +} + +void SkeletonIK::set_target_node(const NodePath &p_node) { + target_node_path_override = p_node; + target_node_override = NULL; + reload_goal(); +} + +NodePath SkeletonIK::get_target_node() { + return target_node_path_override; +} + +void SkeletonIK::set_use_magnet(bool p_use) { + use_magnet = p_use; +} + +bool SkeletonIK::is_using_magnet() const { + return use_magnet; +} + +void SkeletonIK::set_magnet_position(const Vector3 &p_local_position) { + magnet_position = p_local_position; +} + +const Vector3 &SkeletonIK::get_magnet_position() const { + return magnet_position; +} + +void SkeletonIK::set_min_distance(real_t p_min_distance) { + min_distance = p_min_distance; +} + +void SkeletonIK::set_max_iterations(int p_iterations) { + max_iterations = p_iterations; +} + +bool SkeletonIK::is_running() { + return is_processing_internal(); +} + +void SkeletonIK::start(bool p_one_time) { + if (p_one_time) { + set_process_internal(false); + _solve_chain(); + } else { + set_process_internal(true); + } +} + +void SkeletonIK::stop() { + set_process_internal(false); +} + +Transform SkeletonIK::_get_target_transform() { + + if (!target_node_override && !target_node_path_override.is_empty()) + target_node_override = Object::cast_to<Spatial>(get_node(target_node_path_override)); + + if (target_node_override) + return target_node_override->get_global_transform(); + else + return target; +} + +void SkeletonIK::reload_chain() { + + FabrikInverseKinematic::free_task(task); + task = NULL; + + if (!skeleton) + return; + + task = FabrikInverseKinematic::create_simple_task(skeleton, skeleton->find_bone(root_bone), skeleton->find_bone(tip_bone), _get_target_transform()); + task->max_iterations = max_iterations; + task->min_distance = min_distance; +} + +void SkeletonIK::reload_goal() { + if (!task) + return; + + FabrikInverseKinematic::set_goal(task, _get_target_transform()); +} + +void SkeletonIK::_solve_chain() { + if (!task) + return; + FabrikInverseKinematic::solve(task, interpolation, use_magnet, magnet_position); +} + +#endif // _3D_DISABLED diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h new file mode 100644 index 0000000000..08fb00e798 --- /dev/null +++ b/scene/animation/skeleton_ik.h @@ -0,0 +1,216 @@ +/*************************************************************************/ +/* skeleton_ik.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef SKELETON_IK_H +#define SKELETON_IK_H + +#ifndef _3D_DISABLED + +/** + * @author AndreaCatania + */ + +#include "core/math/transform.h" +#include "scene/3d/skeleton.h" + +class FabrikInverseKinematic { + + struct EndEffector { + BoneId tip_bone; + Transform goal_transform; + }; + + struct ChainItem { + + Vector<ChainItem> childs; + ChainItem *parent_item; + + // Bone info + BoneId bone; + PhysicalBone *pb; + + real_t length; + /// Positions relative to root bone + Transform initial_transform; + Vector3 current_pos; + // Direction from this bone to child + Vector3 current_ori; + + ChainItem() : + parent_item(NULL), + bone(-1), + pb(NULL), + length(0) {} + + ChainItem *find_child(const BoneId p_bone_id); + ChainItem *add_child(const BoneId p_bone_id); + }; + + struct ChainTip { + ChainItem *chain_item; + const EndEffector *end_effector; + + ChainTip() : + chain_item(NULL), + end_effector(NULL) {} + + ChainTip(ChainItem *p_chain_item, const EndEffector *p_end_effector) : + chain_item(p_chain_item), + end_effector(p_end_effector) {} + + ChainTip(const ChainTip &p_other_ct) : + chain_item(p_other_ct.chain_item), + end_effector(p_other_ct.end_effector) {} + }; + + struct Chain { + ChainItem chain_root; + ChainItem *middle_chain_item; + Vector<ChainTip> tips; + Vector3 magnet_position; + }; + +public: + struct Task : public RID_Data { + RID self; + Skeleton *skeleton; + + Chain chain; + + // Settings + real_t min_distance; + int max_iterations; + + // Bone data + BoneId root_bone; + Vector<EndEffector> end_effectors; + + Transform goal_global_transform; + + Task() : + skeleton(NULL), + min_distance(0.01), + max_iterations(10), + root_bone(-1) {} + }; + +private: + /// Init a chain that starts from the root to tip + static void build_chain(Task *p_task, bool p_force_simple_chain = true); + + static void update_chain(const Skeleton *p_sk, ChainItem *p_chain_item); + + static void solve_simple(Task *p_task, bool p_solve_magnet); + /// Special solvers that solve only chains with one end effector + static void solve_simple_backwards(Chain &r_chain, bool p_solve_magnet); + static void solve_simple_forwards(Chain &r_chain, bool p_solve_magnet); + +public: + static Task *create_simple_task(Skeleton *p_sk, BoneId root_bone, BoneId tip_bone, const Transform &goal_transform); + static void free_task(Task *p_task); + // The goal of chain should be always in local space + static void set_goal(Task *p_task, const Transform &p_goal); + static void make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta); + static void solve(Task *p_task, real_t blending_delta, bool p_use_magnet, const Vector3 &p_magnet_position); +}; + +class SkeletonIK : public Node { + GDCLASS(SkeletonIK, Node); + + StringName root_bone; + StringName tip_bone; + real_t interpolation; + Transform target; + NodePath target_node_path_override; + bool use_magnet; + Vector3 magnet_position; + + real_t min_distance; + int max_iterations; + + Skeleton *skeleton; + Spatial *target_node_override; + FabrikInverseKinematic::Task *task; + +protected: + virtual void + _validate_property(PropertyInfo &property) const; + + static void _bind_methods(); + virtual void _notification(int p_notification); + +public: + SkeletonIK(); + virtual ~SkeletonIK(); + + void set_root_bone(const StringName &p_root_bone); + StringName get_root_bone() const; + + void set_tip_bone(const StringName &p_tip_bone); + StringName get_tip_bone() const; + + void set_interpolation(real_t p_interpolation); + real_t get_interpolation() const; + + void set_target_transform(const Transform &p_target); + const Transform &get_target_transform() const; + + void set_target_node(const NodePath &p_node); + NodePath get_target_node(); + + void set_use_magnet(bool p_use); + bool is_using_magnet() const; + + void set_magnet_position(const Vector3 &p_constraint); + const Vector3 &get_magnet_position() const; + + void set_min_distance(real_t p_min_distance); + real_t get_min_distance() const { return min_distance; } + + void set_max_iterations(int p_iterations); + int get_max_iterations() const { return max_iterations; } + + Skeleton *get_parent_skeleton() const { return skeleton; } + + bool is_running(); + + void start(bool p_one_time = false); + void stop(); + +private: + Transform _get_target_transform(); + void reload_chain(); + void reload_goal(); + void _solve_chain(); +}; + +#endif // _3D_DISABLED + +#endif // SKELETON_IK_H diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 81fdc32788..58be636e44 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -204,7 +204,7 @@ void Tween::_bind_methods() { ClassDB::bind_method(D_METHOD("resume", "object", "key"), &Tween::resume, DEFVAL("")); ClassDB::bind_method(D_METHOD("resume_all"), &Tween::resume_all); ClassDB::bind_method(D_METHOD("remove", "object", "key"), &Tween::remove, DEFVAL("")); - ClassDB::bind_method(D_METHOD("_remove", "object", "key", "first_only"), &Tween::_remove); + ClassDB::bind_method(D_METHOD("_remove_by_uid", "uid"), &Tween::_remove_by_uid); ClassDB::bind_method(D_METHOD("remove_all"), &Tween::remove_all); ClassDB::bind_method(D_METHOD("seek", "time"), &Tween::seek); ClassDB::bind_method(D_METHOD("tell"), &Tween::tell); @@ -615,7 +615,7 @@ void Tween::_tween_process(float p_delta) { emit_signal("tween_completed", object, NodePath(Vector<StringName>(), data.key, false)); // not repeat mode, remove completed action if (!repeat) - call_deferred("_remove", object, NodePath(Vector<StringName>(), data.key, false), true); + call_deferred("_remove_by_uid", data.uid); } else if (!repeat) all_finished = all_finished && data.finish; } @@ -778,15 +778,9 @@ bool Tween::resume_all() { } bool Tween::remove(Object *p_object, StringName p_key) { - _remove(p_object, p_key, false); - return true; -} - -void Tween::_remove(Object *p_object, StringName p_key, bool first_only) { - if (pending_update != 0) { - call_deferred("_remove", p_object, p_key, first_only); - return; + call_deferred("remove", p_object, p_key); + return true; } List<List<InterpolateData>::Element *> for_removal; for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) { @@ -797,14 +791,33 @@ void Tween::_remove(Object *p_object, StringName p_key, bool first_only) { continue; if (object == p_object && (data.concatenated_key == p_key || p_key == "")) { for_removal.push_back(E); - if (first_only) { - break; - } } } for (List<List<InterpolateData>::Element *>::Element *E = for_removal.front(); E; E = E->next()) { interpolates.erase(E->get()); } + return true; +} + +void Tween::_remove_by_uid(int uid) { + if (pending_update != 0) { + call_deferred("_remove_by_uid", uid); + return; + } + + for (List<InterpolateData>::Element *E = interpolates.front(); E; E = E->next()) { + if (uid == E->get().uid) { + E->erase(); + break; + } + } +} + +void Tween::_push_interpolate_data(InterpolateData &p_data) { + pending_update++; + p_data.uid = ++uid; + interpolates.push_back(p_data); + pending_update--; } bool Tween::remove_all() { @@ -815,6 +828,7 @@ bool Tween::remove_all() { } set_active(false); interpolates.clear(); + uid = 0; return true; } @@ -1027,7 +1041,7 @@ bool Tween::interpolate_property(Object *p_object, NodePath p_property, Variant if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val)) return false; - interpolates.push_back(data); + _push_interpolate_data(data); return true; } @@ -1070,7 +1084,7 @@ bool Tween::interpolate_method(Object *p_object, StringName p_method, Variant p_ if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val)) return false; - interpolates.push_back(data); + _push_interpolate_data(data); return true; } @@ -1122,9 +1136,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c data.arg[3] = p_arg4; data.arg[4] = p_arg5; - pending_update++; - interpolates.push_back(data); - pending_update--; + _push_interpolate_data(data); return true; } @@ -1175,9 +1187,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S data.arg[3] = p_arg4; data.arg[4] = p_arg5; - pending_update++; - interpolates.push_back(data); - pending_update--; + _push_interpolate_data(data); return true; } @@ -1232,7 +1242,7 @@ bool Tween::follow_property(Object *p_object, NodePath p_property, Variant p_ini data.ease_type = p_ease_type; data.delay = p_delay; - interpolates.push_back(data); + _push_interpolate_data(data); return true; } @@ -1283,7 +1293,7 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi data.ease_type = p_ease_type; data.delay = p_delay; - interpolates.push_back(data); + _push_interpolate_data(data); return true; } @@ -1341,7 +1351,7 @@ bool Tween::targeting_property(Object *p_object, NodePath p_property, Object *p_ if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val)) return false; - interpolates.push_back(data); + _push_interpolate_data(data); return true; } @@ -1396,7 +1406,7 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in if (!_calc_delta_val(data.initial_val, data.final_val, data.delta_val)) return false; - interpolates.push_back(data); + _push_interpolate_data(data); return true; } @@ -1407,6 +1417,7 @@ Tween::Tween() { repeat = false; speed_scale = 1; pending_update = 0; + uid = 0; } Tween::~Tween() { diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 9997349c64..aa47c00717 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -100,6 +100,7 @@ private: real_t delay; int args; Variant arg[5]; + int uid; }; String autoplay; @@ -107,6 +108,7 @@ private: bool repeat; float speed_scale; mutable int pending_update; + int uid; List<InterpolateData> interpolates; @@ -131,7 +133,8 @@ private: bool _apply_tween_value(InterpolateData &p_data, Variant &value); void _tween_process(float p_delta); - void _remove(Object *p_object, StringName p_key, bool first_only); + void _remove_by_uid(int uid); + void _push_interpolate_data(InterpolateData &p_data); protected: bool _set(const StringName &p_name, const Variant &p_value); diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index 863b278b62..7a9f2bd8d0 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -192,6 +192,7 @@ float AudioStreamPlayer::get_volume_db() const { } void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) { + ERR_FAIL_COND(p_pitch_scale <= 0.0); pitch_scale = p_pitch_scale; } float AudioStreamPlayer::get_pitch_scale() const { diff --git a/scene/gui/control.h b/scene/gui/control.h index 6bea04345b..c6bd2f097d 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -31,13 +31,13 @@ #ifndef CONTROL_H #define CONTROL_H -#include "math_2d.h" #include "rid.h" #include "scene/2d/canvas_item.h" #include "scene/gui/shortcut.h" #include "scene/main/node.h" #include "scene/main/timer.h" #include "scene/resources/theme.h" +#include "transform_2d.h" /** @author Juan Linietsky <reduzio@gmail.com> */ diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 25cb74a494..635f812805 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -582,7 +582,8 @@ void FileDialog::set_current_file(const String &p_file) { int lp = p_file.find_last("."); if (lp != -1) { file->select(0, lp); - file->grab_focus(); + if (file->is_inside_tree()) + file->grab_focus(); } } void FileDialog::set_current_path(const String &p_path) { diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp index 749efe8364..e82c0c4ad1 100644 --- a/scene/gui/gradient_edit.cpp +++ b/scene/gui/gradient_edit.cpp @@ -147,7 +147,6 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) { grabbed = _get_point_from_pos(x); //grab or select if (grabbed != -1) { - grabbed = false; return; } diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index d95ec9e495..a7163adbe6 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -356,14 +356,14 @@ bool GraphEdit::_filter_input(const Point2 &p_point) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (create_hot_zone(pos).has_point(p_point)) + if (is_in_hot_zone(pos, p_point)) return true; } for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (create_hot_zone(pos).has_point(p_point)) { + if (is_in_hot_zone(pos, p_point)) { return true; } } @@ -388,7 +388,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); - if (create_hot_zone(pos).has_point(mpos)) { + if (is_in_hot_zone(pos, mpos)) { if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) { //check disconnect @@ -435,7 +435,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); - if (create_hot_zone(pos).has_point(mpos)) { + if (is_in_hot_zone(pos, mpos)) { if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) { //check disconnect @@ -502,7 +502,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); int type = gn->get_connection_output_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) { connecting_target = true; connecting_to = pos; @@ -517,7 +517,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); int type = gn->get_connection_input_type(j); - if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && create_hot_zone(pos).has_point(mpos)) { + if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); @@ -557,8 +557,55 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { } } -Rect2 GraphEdit::create_hot_zone(const Vector2 &pos) { - return Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2); +bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos) { + + if (p_control->is_set_as_toplevel() || !p_control->is_visible()) + return false; + + if (!p_control->has_point(pos) || p_control->get_mouse_filter() == MOUSE_FILTER_IGNORE) { + //test children + for (int i = 0; i < p_control->get_child_count(); i++) { + Control *subchild = Object::cast_to<Control>(p_control->get_child(i)); + if (!subchild) + continue; + if (_check_clickable_control(subchild, pos - subchild->get_position())) { + return true; + } + } + + return false; + } else { + return true; + } +} + +bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) { + if (!Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2).has_point(p_mouse_pos)) + return false; + + for (int i = 0; i < get_child_count(); i++) { + Control *child = Object::cast_to<Control>(get_child(i)); + if (!child) + continue; + Rect2 rect = child->get_rect(); + if (rect.has_point(p_mouse_pos)) { + + //check sub-controls + Vector2 subpos = p_mouse_pos - rect.position; + + for (int j = 0; j < child->get_child_count(); j++) { + Control *subchild = Object::cast_to<Control>(child->get_child(j)); + if (!subchild) + continue; + + if (_check_clickable_control(subchild, subpos - subchild->get_position())) { + return false; + } + } + } + } + + return true; } template <class Vector2> diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index 64ba18681e..31a449eb59 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -131,7 +131,7 @@ private: GraphEditFilter *top_layer; void _top_layer_input(const Ref<InputEvent> &p_ev); - Rect2 create_hot_zone(const Vector2 &pos); + bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos); void _top_layer_draw(); void _connections_layer_draw(); @@ -172,6 +172,8 @@ private: void _snap_toggled(); void _snap_value_changed(double); + bool _check_clickable_control(Control *p_control, const Vector2 &pos); + protected: static void _bind_methods(); virtual void add_child_notify(Node *p_child); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 5c79741682..d61bd97c2a 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -1423,6 +1423,9 @@ void ItemList::_bind_methods() { ClassDB::bind_method(D_METHOD("set_item_custom_bg_color", "idx", "custom_bg_color"), &ItemList::set_item_custom_bg_color); ClassDB::bind_method(D_METHOD("get_item_custom_bg_color", "idx"), &ItemList::get_item_custom_bg_color); + ClassDB::bind_method(D_METHOD("set_item_custom_fg_color", "idx", "custom_fg_color"), &ItemList::set_item_custom_fg_color); + ClassDB::bind_method(D_METHOD("get_item_custom_fg_color", "idx"), &ItemList::get_item_custom_fg_color); + ClassDB::bind_method(D_METHOD("set_item_tooltip_enabled", "idx", "enable"), &ItemList::set_item_tooltip_enabled); ClassDB::bind_method(D_METHOD("is_item_tooltip_enabled", "idx"), &ItemList::is_item_tooltip_enabled); diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 4d73ee2d56..549daecdae 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -66,6 +66,12 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { _reset_caret_blink_timer(); if (b->is_pressed()) { + if (!text.empty() && is_editable() && _is_over_clear_button(b->get_position())) { + clear_button_status.press_attempt = true; + clear_button_status.pressing_inside = true; + return; + } + shift_selection_check_pre(b->get_shift()); set_cursor_at_pixel_pos(b->get_position().x); @@ -102,6 +108,15 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { } else { + if (!text.empty() && is_editable() && clear_button_enabled) { + bool press_attempt = clear_button_status.press_attempt; + clear_button_status.press_attempt = false; + if (press_attempt && clear_button_status.pressing_inside && _is_over_clear_button(b->get_position())) { + clear(); + return; + } + } + if ((!selection.creating) && (!selection.doubleclick)) { deselect(); } @@ -119,6 +134,14 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (m.is_valid()) { + if (!text.empty() && is_editable() && clear_button_enabled) { + bool last_press_inside = clear_button_status.pressing_inside; + clear_button_status.pressing_inside = clear_button_status.press_attempt && _is_over_clear_button(m->get_position()); + if (last_press_inside != clear_button_status.pressing_inside) { + update(); + } + } + if (m->get_button_mask() & BUTTON_LEFT) { if (selection.creating) { @@ -550,6 +573,25 @@ void LineEdit::drop_data(const Point2 &p_point, const Variant &p_data) { } } +Control::CursorShape LineEdit::get_cursor_shape(const Point2 &p_pos) const { + if (!text.empty() && is_editable() && _is_over_clear_button(p_pos)) { + return CURSOR_ARROW; + } + return Control::get_cursor_shape(p_pos); +} + +bool LineEdit::_is_over_clear_button(const Point2 &p_pos) const { + if (!clear_button_enabled || !has_point(p_pos)) { + return false; + } + Ref<Texture> icon = Control::get_icon("clear"); + int x_ofs = get_stylebox("normal")->get_offset().x; + if (p_pos.x > get_size().width - icon->get_width() - x_ofs) { + return true; + } + return false; +} + void LineEdit::_notification(int p_what) { switch (p_what) { @@ -642,7 +684,7 @@ void LineEdit::_notification(int p_what) { int char_ofs = window_pos; int y_area = height - style->get_minimum_size().height; - int y_ofs = style->get_offset().y; + int y_ofs = style->get_offset().y + (y_area - font->get_height()) / 2; int font_ascent = font->get_ascent(); @@ -657,10 +699,26 @@ void LineEdit::_notification(int p_what) { font_color.a *= placeholder_alpha; font_color.a *= disabled_alpha; - if (has_icon("right_icon")) { - Ref<Texture> r_icon = Control::get_icon("right_icon"); - ofs_max -= r_icon->get_width(); - r_icon->draw(ci, Point2(width - r_icon->get_width() - x_ofs, height / 2 - r_icon->get_height() / 2), Color(1, 1, 1, disabled_alpha * .9)); + bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled; + if (right_icon.is_valid() || display_clear_icon) { + Ref<Texture> r_icon = display_clear_icon ? Control::get_icon("clear") : right_icon; + Color color_icon(1, 1, 1, disabled_alpha * .9); + if (display_clear_icon) { + if (clear_button_status.press_attempt && clear_button_status.pressing_inside) { + color_icon = get_color("clear_button_color_pressed"); + } else { + color_icon = get_color("clear_button_color"); + } + } + r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon); + + if (align == ALIGN_CENTER) { + if (window_pos == 0) { + x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - cached_text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2); + } + } else { + x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT)); + } } int caret_height = font->get_height() > y_area ? y_area : font->get_height(); @@ -1096,9 +1154,8 @@ void LineEdit::set_cursor_position(int p_pos) { } else if (cursor_pos > window_pos) { /* Adjust window if cursor goes too much to the right */ int window_width = get_size().width - style->get_minimum_size().width; - if (has_icon("right_icon")) { - Ref<Texture> r_icon = Control::get_icon("right_icon"); - window_width -= r_icon->get_width(); + if (right_icon.is_valid()) { + window_width -= right_icon->get_width(); } if (window_width < 0) @@ -1385,10 +1442,26 @@ void LineEdit::set_expand_to_text_length(bool p_enabled) { } bool LineEdit::get_expand_to_text_length() const { - return expand_to_text_length; } +void LineEdit::set_clear_button_enabled(bool p_enabled) { + clear_button_enabled = p_enabled; + update(); +} + +bool LineEdit::is_clear_button_enabled() const { + return clear_button_enabled; +} + +void LineEdit::set_right_icon(const Ref<Texture> &p_icon) { + if (right_icon == p_icon) { + return; + } + right_icon = p_icon; + update(); +} + void LineEdit::_ime_text_callback(void *p_self, String p_text, Point2 p_selection) { LineEdit *self = (LineEdit *)p_self; self->ime_text = p_text; @@ -1481,6 +1554,8 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu); ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled); ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled); + ClassDB::bind_method(D_METHOD("set_clear_button_enabled", "enable"), &LineEdit::set_clear_button_enabled); + ClassDB::bind_method(D_METHOD("is_clear_button_enabled"), &LineEdit::is_clear_button_enabled); ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "new_text"))); ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "new_text"))); @@ -1508,6 +1583,7 @@ void LineEdit::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length", "get_expand_to_text_length"); ADD_PROPERTY(PropertyInfo(Variant::INT, "focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_focus_mode", "get_focus_mode"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "clear_button_enabled"), "set_clear_button_enabled", "is_clear_button_enabled"); ADD_GROUP("Placeholder", "placeholder_"); ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "placeholder_text"), "set_placeholder", "get_placeholder"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "placeholder_alpha", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_placeholder_alpha", "get_placeholder_alpha"); @@ -1532,6 +1608,7 @@ LineEdit::LineEdit() { secret_character = "*"; text_changed_dirty = false; placeholder_alpha = 0.6; + clear_button_enabled = false; deselect(); set_focus_mode(FOCUS_ALL); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index e9314ba8dd..5294d99da0 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -87,6 +87,10 @@ private: int cached_width; int cached_placeholder_width; + bool clear_button_enabled; + + Ref<Texture> right_icon; + struct Selection { int begin; @@ -105,6 +109,13 @@ private: List<TextOperation> undo_stack; List<TextOperation>::Element *undo_stack_pos; + struct ClearButtonStatus { + bool press_attempt; + bool pressing_inside; + } clear_button_status; + + bool _is_over_clear_button(const Point2 &p_pos) const; + void _clear_undo_stack(); void _clear_redo(); void _create_undo_state(); @@ -150,6 +161,8 @@ public: virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const; virtual void drop_data(const Point2 &p_point, const Variant &p_data); + virtual CursorShape get_cursor_shape(const Point2 &p_pos) const; + void menu_option(int p_option); void set_context_menu_enabled(bool p_enable); bool is_context_menu_enabled(); @@ -201,6 +214,11 @@ public: void set_expand_to_text_length(bool p_enabled); bool get_expand_to_text_length() const; + void set_clear_button_enabled(bool p_enabled); + bool is_clear_button_enabled() const; + + void set_right_icon(const Ref<Texture> &p_icon); + virtual bool is_text_field() const; LineEdit(); ~LineEdit(); diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index ab762e19ee..436dda41a4 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -1049,10 +1049,8 @@ void PopupMenu::activate_item(int p_item) { ERR_FAIL_INDEX(p_item, items.size()); ERR_FAIL_COND(items[p_item].separator); int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item; - emit_signal("id_pressed", id); - emit_signal("index_pressed", p_item); - //hide all parent PopupMenue's + //hide all parent PopupMenus Node *next = get_parent(); PopupMenu *pop = Object::cast_to<PopupMenu>(next); while (pop) { @@ -1076,16 +1074,23 @@ void PopupMenu::activate_item(int p_item) { // Hides popup by default; unless otherwise specified // by using set_hide_on_item_selection and set_hide_on_checkable_item_selection + bool need_hide = true; + if (items[p_item].checkable_type) { if (!hide_on_checkable_item_selection) - return; + need_hide = false; } else if (0 < items[p_item].max_states) { if (!hide_on_multistate_item_selection) - return; + need_hide = false; } else if (!hide_on_item_selection) - return; + need_hide = false; - hide(); + emit_signal("id_pressed", id); + emit_signal("index_pressed", p_item); + + if (need_hide) { + hide(); + } } void PopupMenu::remove_item(int p_idx) { @@ -1098,6 +1103,7 @@ void PopupMenu::remove_item(int p_idx) { items.remove(p_idx); update(); + minimum_size_changed(); } void PopupMenu::add_separator(const String &p_text) { diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index 4062e48640..09d8664240 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -260,8 +260,8 @@ void Range::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "0,1,0.01", 0), "set_as_ratio", "get_as_ratio"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exp_edit"), "set_exp_ratio", "is_ratio_exp"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rounded"), "set_use_rounded_values", "is_using_rounded_values"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_greater"), "set_allow_greater", "is_greater_allowed"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_greater"), "set_allow_greater", "is_greater_allowed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_lesser"), "set_allow_lesser", "is_lesser_allowed"); } void Range::set_use_rounded_values(bool p_enable) { diff --git a/scene/gui/reference_rect.cpp b/scene/gui/reference_rect.cpp index 5e25f43daf..74e68598f4 100644 --- a/scene/gui/reference_rect.cpp +++ b/scene/gui/reference_rect.cpp @@ -39,9 +39,25 @@ void ReferenceRect::_notification(int p_what) { if (!is_inside_tree()) return; if (Engine::get_singleton()->is_editor_hint()) - draw_style_box(get_stylebox("border"), Rect2(Point2(), get_size())); + draw_rect(Rect2(Point2(), get_size()), border_color, false); } } +void ReferenceRect::set_border_color(const Color &color) { + border_color = color; +} + +Color ReferenceRect::get_border_color() const { + return border_color; +} + +void ReferenceRect::_bind_methods() { + ClassDB::bind_method(D_METHOD("get_border_color"), &ReferenceRect::get_border_color); + ClassDB::bind_method(D_METHOD("set_border_color", "color"), &ReferenceRect::set_border_color); + + ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color"); +} + ReferenceRect::ReferenceRect() { + border_color = Color(1, 0, 0); } diff --git a/scene/gui/reference_rect.h b/scene/gui/reference_rect.h index 473e348c85..9fad1a06b0 100644 --- a/scene/gui/reference_rect.h +++ b/scene/gui/reference_rect.h @@ -36,12 +36,17 @@ class ReferenceRect : public Control { GDCLASS(ReferenceRect, Control); + Color border_color; protected: void _notification(int p_what); + static void _bind_methods(); public: ReferenceRect(); + + void set_border_color(const Color &color); + Color get_border_color() const; }; #endif // REFERENCE_RECT_H diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index c9dcf058aa..9a8dc62e4e 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1177,7 +1177,12 @@ void TextEdit::_notification(int p_what) { int yofs = ofs_y + (get_row_height() - cache.font->get_height()) / 2; int w = drawer.draw_char(ci, Point2i(char_ofs + char_margin + ofs_x, yofs + ascent), str[j], str[j + 1], in_selection && override_selected_font_color ? cache.font_selected_color : color); if (underlined) { - draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, 1), in_selection && override_selected_font_color ? cache.font_selected_color : color); + float line_width = 1.0; +#ifdef TOOLS_ENABLED + line_width *= EDSCALE; +#endif + + draw_rect(Rect2(char_ofs + char_margin + ofs_x, yofs + ascent + 2, w, line_width), in_selection && override_selected_font_color ? cache.font_selected_color : color); } } else if (draw_tabs && str[j] == '\t') { int yofs = (get_row_height() - cache.tab_icon->get_height()) / 2; @@ -2195,9 +2200,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { k->set_shift(false); } - if (!k->get_command()) { - _reset_caret_blink_timer(); - } + _reset_caret_blink_timer(); // save here for insert mode, just in case it is cleared in the following section bool had_selection = selection.active; @@ -5765,8 +5768,11 @@ void TextEdit::_update_completion_candidates() { } // Calculate the similarity to keep completions in good order float similarity; - if (completion_strings[i].to_lower().begins_with(s.to_lower())) { - // Substrings are the best candidates + if (completion_strings[i].begins_with(s)) { + // Substrings (same case) are the best candidates + similarity = 1.2; + } else if (completion_strings[i].to_lower().begins_with(s.to_lower())) { + // then any substrings similarity = 1.1; } else { // Otherwise compute the similarity @@ -6410,7 +6416,7 @@ Map<int, TextEdit::HighlighterInfo> TextEdit::_get_line_syntax_highlighting(int } // check for dot or underscore or 'x' for hex notation in floating point number - if ((str[j] == '.' || str[j] == 'x' || str[j] == '_') && !in_word && prev_is_number && !is_number) { + if ((str[j] == '.' || str[j] == 'x' || str[j] == '_' || str[j] == 'f') && !in_word && prev_is_number && !is_number) { is_number = true; is_symbol = false; is_char = false; diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index 8414210952..c044443b51 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "canvas_layer.h" +#include "scene/2d/canvas_item.h" #include "viewport.h" void CanvasLayer::set_layer(int p_xform) { @@ -62,6 +63,24 @@ void CanvasLayer::_update_xform() { transform.set_origin(ofs); if (viewport.is_valid()) VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform); + + if (!is_inside_tree()) + return; + + _notify_xform(this); +} + +void CanvasLayer::_notify_xform(Node *p_node) { + + for (int i = 0; i < p_node->get_child_count(); i++) { + + CanvasItem *ci = Object::cast_to<CanvasItem>(p_node->get_child(i)); + if (ci) { + ci->_notify_transform(ci); + } else { + _notify_xform(p_node->get_child(i)); + } + } } void CanvasLayer::_update_locrotscale() { @@ -248,12 +267,10 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport); ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas); - //ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport); ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); - //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index aae23fbb12..fd347c4739 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -56,6 +56,7 @@ class CanvasLayer : public Node { int sort_index; void _update_xform(); + void _notify_xform(Node *p_node); void _update_locrotscale(); protected: diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 68de7b3a0a..f6905e7c2e 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -240,7 +240,7 @@ void Node::_propagate_enter_tree() { void Node::_propagate_exit_tree() { -//block while removing children + //block while removing children #ifdef DEBUG_ENABLED @@ -1415,11 +1415,6 @@ bool Node::is_greater_than(const Node *p_node) const { return res; } -bool Node::has_priority_higher_than(const Node *p_node) const { - ERR_FAIL_NULL_V(p_node, false); - return data.process_priority > p_node->data.process_priority; -} - void Node::get_owned_by(Node *p_by, List<Node *> *p_owned) { if (data.owner == p_by) @@ -2560,6 +2555,9 @@ void Node::clear_internal_tree_resource_paths() { String Node::get_configuration_warning() const { + if (get_script_instance() && get_script_instance()->has_method("_get_configuration_warning")) { + return get_script_instance()->call("_get_configuration_warning"); + } return String(); } @@ -2768,6 +2766,7 @@ void Node::_bind_methods() { BIND_VMETHOD(MethodInfo("_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"))); BIND_VMETHOD(MethodInfo("_unhandled_key_input", PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEventKey"))); + BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_configuration_warning")); //ClassDB::bind_method(D_METHOD("get_child",&Node::get_child,PH("index"))); //ClassDB::bind_method(D_METHOD("get_node",&Node::get_node,PH("path"))); diff --git a/scene/main/node.h b/scene/main/node.h index 9ee0340678..f3422618ce 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -72,7 +72,7 @@ public: struct ComparatorWithPriority { - bool operator()(const Node *p_a, const Node *p_b) const { return p_b->has_priority_higher_than(p_a) || p_b->is_greater_than(p_a); } + bool operator()(const Node *p_a, const Node *p_b) const { return p_b->data.process_priority == p_a->data.process_priority ? p_b->is_greater_than(p_a) : p_b->data.process_priority > p_a->data.process_priority; } }; private: @@ -265,7 +265,6 @@ public: bool is_a_parent_of(const Node *p_node) const; bool is_greater_than(const Node *p_node) const; - bool has_priority_higher_than(const Node *p_node) const; NodePath get_path() const; NodePath get_path_to(const Node *p_node) const; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index e43c2da02d..f92b6e7583 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -444,7 +444,7 @@ void Viewport::_notification(int p_what) { Vector2 point = get_canvas_transform().affine_inverse().xform(pos); Physics2DDirectSpaceState::ShapeResult res[64]; - int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true); + int rc = ss2d->intersect_point(point, res, 64, Set<RID>(), 0xFFFFFFFF, true, true, true); for (int i = 0; i < rc; i++) { if (res[i].collider_id && res[i].collider) { @@ -527,7 +527,7 @@ void Viewport::_notification(int p_what) { PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space()); if (space) { - bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true); + bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true); ObjectID new_collider = 0; if (col) { @@ -563,7 +563,7 @@ void Viewport::_notification(int p_what) { PhysicsDirectSpaceState *space = PhysicsServer::get_singleton()->space_get_direct_state(find_world()->get_space()); if (space) { - bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true); + bool col = space->intersect_ray(from, from + dir * 10000, result, Set<RID>(), 0xFFFFFFFF, true, true, true); ObjectID new_collider = 0; if (col) { CollisionObject *co = Object::cast_to<CollisionObject>(result.collider); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index e717d27069..e4ef373c77 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -31,11 +31,11 @@ #ifndef VIEWPORT_H #define VIEWPORT_H -#include "math_2d.h" #include "scene/main/node.h" #include "scene/resources/texture.h" #include "scene/resources/world_2d.h" #include "servers/visual_server.h" +#include "transform_2d.h" /** @author Juan Linietsky <reduzio@gmail.com> */ diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index a4fd35304a..da4e2f991d 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -51,7 +51,6 @@ #include "scene/2d/parallax_background.h" #include "scene/2d/parallax_layer.h" #include "scene/2d/particles_2d.h" - #include "scene/2d/path_2d.h" #include "scene/2d/physics_body_2d.h" #include "scene/2d/polygon_2d.h" @@ -201,9 +200,11 @@ #include "scene/3d/room_instance.h" #include "scene/3d/skeleton.h" #include "scene/3d/soft_body.h" +#include "scene/3d/spring_arm.h" #include "scene/3d/sprite_3d.h" #include "scene/3d/vehicle_body.h" #include "scene/3d/visibility_notifier.h" +#include "scene/animation/skeleton_ik.h" #include "scene/resources/environment.h" #include "scene/resources/physics_material.h" #endif @@ -216,6 +217,7 @@ static ResourceFormatLoaderText *resource_loader_text = NULL; static ResourceFormatLoaderDynamicFont *resource_loader_dynamic_font = NULL; static ResourceFormatLoaderStreamTexture *resource_loader_stream_texture = NULL; +static ResourceFormatLoaderTextureLayered *resource_loader_texture_layered = NULL; static ResourceFormatLoaderBMFont *resource_loader_bmfont = NULL; @@ -236,6 +238,9 @@ void register_scene_types() { resource_loader_stream_texture = memnew(ResourceFormatLoaderStreamTexture); ResourceLoader::add_resource_format_loader(resource_loader_stream_texture); + resource_loader_texture_layered = memnew(ResourceFormatLoaderTextureLayered); + ResourceLoader::add_resource_format_loader(resource_loader_texture_layered); + resource_loader_theme = memnew(ResourceFormatLoaderTheme); ResourceLoader::add_resource_format_loader(resource_loader_theme); @@ -367,10 +372,10 @@ void register_scene_types() { OS::get_singleton()->yield(); //may take time to init #ifndef _3D_DISABLED - ClassDB::register_class<BoneAttachment>(); ClassDB::register_virtual_class<VisualInstance>(); ClassDB::register_virtual_class<GeometryInstance>(); ClassDB::register_class<Camera>(); + ClassDB::register_class<ClippedCamera>(); ClassDB::register_class<Listener>(); ClassDB::register_class<ARVRCamera>(); ClassDB::register_class<ARVRController>(); @@ -409,6 +414,8 @@ void register_scene_types() { ClassDB::register_class<AnimationNodeBlendSpace1D>(); ClassDB::register_class<AnimationNodeBlendSpace2D>(); ClassDB::register_class<AnimationNodeStateMachine>(); + ClassDB::register_class<AnimationNodeStateMachinePlayback>(); + ClassDB::register_class<AnimationNodeStateMachineTransition>(); ClassDB::register_class<AnimationNodeOutput>(); ClassDB::register_class<AnimationNodeOneShot>(); @@ -429,9 +436,14 @@ void register_scene_types() { ClassDB::register_class<RigidBody>(); ClassDB::register_class<KinematicCollision>(); ClassDB::register_class<KinematicBody>(); + ClassDB::register_class<SpringArm>(); + ClassDB::register_class<PhysicalBone>(); ClassDB::register_class<SoftBody>(); + ClassDB::register_class<SkeletonIK>(); + ClassDB::register_class<BoneAttachment>(); + ClassDB::register_class<VehicleBody>(); ClassDB::register_class<VehicleWheel>(); ClassDB::register_class<Area>(); @@ -613,6 +625,9 @@ void register_scene_types() { ClassDB::register_class<ProxyTexture>(); ClassDB::register_class<AnimatedTexture>(); ClassDB::register_class<CubeMap>(); + ClassDB::register_virtual_class<TextureLayered>(); + ClassDB::register_class<Texture3D>(); + ClassDB::register_class<TextureArray>(); ClassDB::register_class<Animation>(); ClassDB::register_virtual_class<Font>(); ClassDB::register_class<BitmapFont>(); @@ -726,6 +741,7 @@ void unregister_scene_types() { memdelete(resource_loader_dynamic_font); memdelete(resource_loader_stream_texture); + memdelete(resource_loader_texture_layered); memdelete(resource_loader_theme); DynamicFont::finish_dynamic_fonts(); diff --git a/scene/resources/bit_mask.cpp b/scene/resources/bit_mask.cpp index 85e36abf4e..39206ed043 100644 --- a/scene/resources/bit_mask.cpp +++ b/scene/resources/bit_mask.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "bit_mask.h" + #include "io/image_loader.h" void BitMap::create(const Size2 &p_size) { @@ -189,13 +190,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) { //square value /* - checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent - +---+---+ - | 1 | 2 | - +---+---+ - | 4 | 8 | <- current pixel (curx,cury) - +---+---+ - */ + checking the 2x2 pixel grid, assigning these values to each pixel, if not transparent + +---+---+ + | 1 | 2 | + +---+---+ + | 4 | 8 | <- current pixel (curx,cury) + +---+---+ + */ //NOTE: due to the way we pick points from texture, rect needs to be smaller, otherwise it goes outside 1 pixel Rect2i fixed_rect = Rect2i(rect.position, rect.size - Size2i(2, 2)); Point2i tl = Point2i(curx - 1, cury - 1); @@ -215,13 +216,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) case 5: case 13: /* going UP with these cases: - 1 5 13 - +---+---+ +---+---+ +---+---+ - | 1 | | | 1 | | | 1 | | - +---+---+ +---+---+ +---+---+ - | | | | 4 | | | 4 | 8 | - +---+---+ +---+---+ +---+---+ - */ + 1 5 13 + +---+---+ +---+---+ +---+---+ + | 1 | | | 1 | | | 1 | | + +---+---+ +---+---+ +---+---+ + | | | | 4 | | | 4 | 8 | + +---+---+ +---+---+ +---+---+ + */ stepx = 0; stepy = -1; break; @@ -230,13 +231,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) case 10: case 11: /* going DOWN with these cases: - 8 10 11 - +---+---+ +---+---+ +---+---+ - | | | | | 2 | | 1 | 2 | - +---+---+ +---+---+ +---+---+ - | | 8 | | | 8 | | | 8 | - +---+---+ +---+---+ +---+---+ - */ + 8 10 11 + +---+---+ +---+---+ +---+---+ + | | | | | 2 | | 1 | 2 | + +---+---+ +---+---+ +---+---+ + | | 8 | | | 8 | | | 8 | + +---+---+ +---+---+ +---+---+ + */ stepx = 0; stepy = 1; break; @@ -245,13 +246,13 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) case 12: case 14: /* going LEFT with these cases: - 4 12 14 - +---+---+ +---+---+ +---+---+ - | | | | | | | | 2 | - +---+---+ +---+---+ +---+---+ - | 4 | | | 4 | 8 | | 4 | 8 | - +---+---+ +---+---+ +---+---+ - */ + 4 12 14 + +---+---+ +---+---+ +---+---+ + | | | | | | | | 2 | + +---+---+ +---+---+ +---+---+ + | 4 | | | 4 | 8 | | 4 | 8 | + +---+---+ +---+---+ +---+---+ + */ stepx = -1; stepy = 0; break; @@ -260,25 +261,25 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) case 3: case 7: /* going RIGHT with these cases: - 2 3 7 - +---+---+ +---+---+ +---+---+ - | | 2 | | 1 | 2 | | 1 | 2 | - +---+---+ +---+---+ +---+---+ - | | | | | | | 4 | | - +---+---+ +---+---+ +---+---+ - */ + 2 3 7 + +---+---+ +---+---+ +---+---+ + | | 2 | | 1 | 2 | | 1 | 2 | + +---+---+ +---+---+ +---+---+ + | | | | | | | 4 | | + +---+---+ +---+---+ +---+---+ + */ stepx = 1; stepy = 0; break; case 9: /* - +---+---+ - | 1 | | - +---+---+ - | | 8 | - +---+---+ - this should normally go UP, but if we already been here, we go down - */ + +---+---+ + | 1 | | + +---+---+ + | | 8 | + +---+---+ + this should normally go UP, but if we already been here, we go down + */ if (case9s.has(Point2i(curx, cury))) { //found, so we go down, and delete from case9s; stepx = 0; @@ -293,14 +294,14 @@ Vector<Vector2> BitMap::_march_square(const Rect2i &rect, const Point2i &start) break; case 6: /* - 6 - +---+---+ - | | 2 | - +---+---+ - | 4 | | - +---+---+ - this normally go RIGHT, but if its coming from UP, it should go LEFT - */ + 6 + +---+---+ + | | 2 | + +---+---+ + | 4 | | + +---+---+ + this normally go RIGHT, but if its coming from UP, it should go LEFT + */ if (case6s.has(Point2i(curx, cury))) { //found, so we go down, and delete from case6s; stepx = -1; @@ -418,31 +419,91 @@ static Vector<Vector2> reduce(const Vector<Vector2> &points, const Rect2i &rect, return result; } +struct FillBitsStackEntry { + Point2i pos; + int i; + int j; +}; + static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_pos, const Rect2i &rect) { - for (int i = p_pos.x - 1; i <= p_pos.x + 1; i++) { - for (int j = p_pos.y - 1; j <= p_pos.y + 1; j++) { + // Using a custom stack to work iteratively to avoid stack overflow on big bitmaps + PoolVector<FillBitsStackEntry> stack; + // Tracking size since we won't be shrinking the stack vector + int stack_size = 0; - if (i < rect.position.x || i >= rect.position.x + rect.size.x) - continue; - if (j < rect.position.y || j >= rect.position.y + rect.size.y) - continue; + Point2i pos = p_pos; + int next_i; + int next_j; - if (p_map->get_bit(Vector2(i, j))) - continue; + bool reenter = true; + bool popped = false; + do { + if (reenter) { + next_i = pos.x - 1; + next_j = pos.y - 1; + reenter = false; + } + + for (int i = next_i; i <= pos.x + 1; i++) { + for (int j = next_j; j <= pos.y + 1; j++) { + if (popped) { + // The next loop over j must start normally + next_j = pos.y; + popped = false; + // Skip because an iteration was already executed with current counter values + continue; + } - else if (p_src->get_bit(Vector2(i, j))) { - p_map->set_bit(Vector2(i, j), true); - fill_bits(p_src, p_map, Point2i(i, j), rect); + if (i < rect.position.x || i >= rect.position.x + rect.size.x) + continue; + if (j < rect.position.y || j >= rect.position.y + rect.size.y) + continue; + + if (p_map->get_bit(Vector2(i, j))) + continue; + + else if (p_src->get_bit(Vector2(i, j))) { + p_map->set_bit(Vector2(i, j), true); + + FillBitsStackEntry se = { pos, i, j }; + stack.resize(MAX(stack_size + 1, stack.size())); + stack.set(stack_size, se); + stack_size++; + + pos = Point2i(i, j); + reenter = true; + break; + } + } + if (reenter) { + break; } } - } + if (!reenter) { + if (stack_size) { + FillBitsStackEntry se = stack.get(stack_size - 1); + stack_size--; + pos = se.pos; + next_i = se.i; + next_j = se.j; + popped = true; + } + } + } while (reenter || popped); + +#ifdef DEBUG_ENABLED + print_line("max stack size: " + itos(stack.size())); +#endif } + Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const { Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); +#ifdef DEBUG_ENABLED print_line("Rect: " + r); +#endif Point2i from; Ref<BitMap> fill; fill.instance(); @@ -454,9 +515,13 @@ Vector<Vector<Vector2> > BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, fl if (!fill->get_bit(Point2(j, i)) && get_bit(Point2(j, i))) { Vector<Vector2> polygon = _march_square(r, Point2i(j, i)); +#ifdef DEBUG_ENABLED print_line("pre reduce: " + itos(polygon.size())); +#endif polygon = reduce(polygon, r, p_epsilon); +#ifdef DEBUG_ENABLED print_line("post reduce: " + itos(polygon.size())); +#endif polygons.push_back(polygon); fill_bits(this, fill, Point2i(j, i), r); } @@ -510,6 +575,34 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { } } +Array BitMap::_opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const { + + Vector<Vector<Vector2> > result = clip_opaque_to_polygons(p_rect, p_epsilon); + + // Convert result to bindable types + + Array result_array; + result_array.resize(result.size()); + for (int i = 0; i < result.size(); i++) { + + const Vector<Vector2> &polygon = result[i]; + + PoolVector2Array polygon_array; + polygon_array.resize(polygon.size()); + + { + PoolVector2Array::Write w = polygon_array.write(); + for (int j = 0; j < polygon.size(); j++) { + w[j] = polygon[j]; + } + } + + result_array[i] = polygon_array; + } + + return result_array; +} + void BitMap::_bind_methods() { ClassDB::bind_method(D_METHOD("create", "size"), &BitMap::create); @@ -526,6 +619,9 @@ void BitMap::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_data"), &BitMap::_set_data); ClassDB::bind_method(D_METHOD("_get_data"), &BitMap::_get_data); + ClassDB::bind_method(D_METHOD("grow_mask", "pixels", "rect"), &BitMap::grow_mask); + ClassDB::bind_method(D_METHOD("opaque_to_polygons", "rect", "epsilon"), &BitMap::_opaque_to_polygons_bind, DEFVAL(2.0)); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); } diff --git a/scene/resources/bit_mask.h b/scene/resources/bit_mask.h index dcd5edb4fb..40f0bfb04a 100644 --- a/scene/resources/bit_mask.h +++ b/scene/resources/bit_mask.h @@ -46,6 +46,8 @@ class BitMap : public Resource { Vector<Vector2> _march_square(const Rect2i &rect, const Point2i &start) const; + Array _opaque_to_polygons_bind(const Rect2 &p_rect, float p_epsilon) const; + protected: void _set_data(const Dictionary &p_d); Dictionary _get_data() const; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 601f6fb558..0eee2ae393 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -434,9 +434,13 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("font_color_selected", "LineEdit", Color(0, 0, 0)); theme->set_color("cursor_color", "LineEdit", control_font_color_hover); theme->set_color("selection_color", "LineEdit", font_color_selection); + theme->set_color("clear_button_color", "LineEdit", control_font_color); + theme->set_color("clear_button_color_pressed", "LineEdit", control_font_color_pressed); theme->set_constant("minimum_spaces", "LineEdit", 12 * scale); + theme->set_icon("clear", "LineEdit", make_icon(line_edit_clear_png)); + // ProgressBar theme->set_stylebox("bg", "ProgressBar", make_stylebox(progress_bar_png, 4, 4, 4, 4, 0, 0, 0, 0)); @@ -863,7 +867,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8); ttnc->set_draw_center(false); - theme->set_stylebox("border", "ReferenceRect", make_stylebox(reference_border_png, 4, 4, 4, 4)); theme->set_stylebox("panelnc", "Panel", ttnc); theme->set_stylebox("panelf", "Panel", tc_sb); diff --git a/scene/resources/default_theme/line_edit_clear.png b/scene/resources/default_theme/line_edit_clear.png Binary files differnew file mode 100644 index 0000000000..af2775a132 --- /dev/null +++ b/scene/resources/default_theme/line_edit_clear.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index c6b37cad5a..353e7eddbe 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -3,35 +3,35 @@ // png image block static const unsigned char arrow_down_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6d, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x63, 0x60, 0x18, 0x74, 0x80, 0x11, 0xc6, 0x78, 0xf0, 0xe0, 0xc1, 0x7f, 0x7c, 0xa, 0x15, 0x14, 0x14, 0x18, 0x19, 0x18, 0x18, 0x18, 0x98, 0x48, 0xb5, 0x81, 0x7c, 0xd, 0x8c, 0x8c, 0x8c, 0xf1, 0xc, 0xc, 0xc, 0x5f, 0xb1, 0xa8, 0xf9, 0xce, 0xc8, 0xc8, 0x98, 0xe, 0x57, 0x87, 0x2c, 0x73, 0xff, 0xfe, 0x7d, 0xd, 0x6, 0x6, 0x86, 0x55, 0x8c, 0x8c, 0x8c, 0xba, 0x50, 0xa1, 0x1b, 0xcc, 0xcc, 0xcc, 0x61, 0xb2, 0xb2, 0xb2, 0x97, 0xb1, 0x6a, 0x60, 0x60, 0x60, 0x60, 0x78, 0xf1, 0xe2, 0x5, 0xf7, 0xcf, 0x9f, 0x3f, 0xa7, 0x30, 0x30, 0x30, 0x30, 0xb0, 0xb3, 0xb3, 0xe7, 0x48, 0x48, 0x48, 0x60, 0xb3, 0x75, 0x30, 0x1, 0x0, 0x28, 0x20, 0x14, 0xc2, 0x1b, 0xd0, 0x7c, 0xca, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x34, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x32, 0x78, 0xf0, 0x1f, 0x15, 0x52, 0x20, 0xf1, 0x30, 0xee, 0xc1, 0x17, 0xb8, 0xf0, 0xb7, 0x87, 0x69, 0x48, 0xb6, 0xdc, 0xd7, 0xb8, 0x7f, 0x9, 0x2c, 0x7c, 0xfd, 0xb1, 0x2e, 0x9a, 0x3, 0x5e, 0x70, 0x3f, 0x9c, 0xff, 0x70, 0xfe, 0xb, 0x6e, 0x6, 0xea, 0x3, 0x0, 0xfb, 0x81, 0x48, 0xb8, 0x4d, 0xe4, 0x75, 0xd9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char arrow_right_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6c, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x63, 0x60, 0xa0, 0x35, 0x60, 0x44, 0xe6, 0x3c, 0x78, 0xf0, 0xe0, 0x3f, 0x8c, 0xfd, 0xff, 0xff, 0xff, 0x44, 0x45, 0x45, 0xc5, 0x5, 0xe8, 0x1a, 0x98, 0x70, 0x9a, 0xc4, 0xc8, 0x38, 0xe5, 0xe1, 0xc3, 0x87, 0xda, 0x44, 0x6b, 0x60, 0x60, 0x60, 0xe0, 0xfe, 0xff, 0xff, 0xff, 0xaa, 0x17, 0x2f, 0x5e, 0x70, 0x13, 0xab, 0x81, 0x81, 0x81, 0x81, 0x41, 0xeb, 0xe7, 0xcf, 0x9f, 0x53, 0x48, 0xd1, 0x80, 0x1, 0x8, 0x69, 0xb8, 0xc6, 0xce, 0xce, 0x9e, 0x43, 0xac, 0x86, 0xaf, 0x8c, 0x8c, 0x8c, 0x61, 0x12, 0x12, 0x12, 0x5f, 0x89, 0xd2, 0xf0, 0xff, 0xff, 0xff, 0x1c, 0x79, 0x79, 0xf9, 0xab, 0x84, 0x1d, 0x49, 0x6d, 0x0, 0x0, 0x8f, 0x30, 0x1e, 0x10, 0x6e, 0x79, 0xda, 0xf9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x17, 0x3c, 0xf8, 0xf, 0x82, 0xf7, 0x13, 0x70, 0x48, 0x3c, 0xf8, 0xf2, 0x50, 0x1b, 0x43, 0x2, 0xa, 0xaf, 0xbe, 0xe0, 0xc6, 0x2e, 0xf1, 0xff, 0xe1, 0x7c, 0x12, 0x24, 0x10, 0x46, 0x11, 0xb6, 0x1c, 0xe1, 0x5c, 0xa, 0x0, 0x0, 0xe0, 0x14, 0x48, 0xb1, 0x3d, 0x1b, 0x7a, 0xf0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char background_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x44, 0xa4, 0x8a, 0xc6, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x11, 0x50, 0x4c, 0x54, 0x45, 0x91, 0xc9, 0xab, 0x90, 0xc9, 0xab, 0x90, 0xc9, 0xaa, 0x90, 0xc8, 0xab, 0x91, 0xc9, 0xaa, 0x91, 0xc8, 0xab, 0x90, 0xc8, 0xaa, 0x8f, 0xc8, 0xab, 0x8f, 0xc9, 0xab, 0x8f, 0xc8, 0xaa, 0x90, 0xc7, 0xaa, 0x90, 0xc7, 0xab, 0x8f, 0xc7, 0xaa, 0x8f, 0xc7, 0xab, 0x8e, 0xc7, 0xab, 0x8e, 0xc6, 0xab, 0x8f, 0xc6, 0xab, 0x8e, 0xc6, 0xaa, 0x8f, 0xc6, 0xaa, 0x8e, 0xc7, 0xaa, 0x8e, 0xc5, 0xaa, 0x8e, 0xc5, 0xab, 0x8d, 0xc5, 0xaa, 0x8d, 0xc5, 0xab, 0x8d, 0xc6, 0xaa, 0x8d, 0xc6, 0xab, 0x8d, 0xc4, 0xaa, 0x8e, 0xc4, 0xab, 0x8d, 0xc4, 0xab, 0x8e, 0xc4, 0xaa, 0x8c, 0xc4, 0xaa, 0x8c, 0xc5, 0xaa, 0x8d, 0xc3, 0xab, 0x8d, 0xc3, 0xaa, 0x8c, 0xc3, 0xaa, 0x8c, 0xc4, 0xab, 0x8c, 0xc3, 0xab, 0x8c, 0xc2, 0xab, 0x8b, 0xc2, 0xaa, 0x8b, 0xc3, 0xaa, 0x8b, 0xc3, 0xab, 0x8c, 0xc2, 0xaa, 0x8b, 0xc2, 0xab, 0x8b, 0xc1, 0xaa, 0x8b, 0xc1, 0xab, 0x8a, 0xc2, 0xaa, 0x8a, 0xc1, 0xaa, 0x8a, 0xc0, 0xaa, 0x8b, 0xc0, 0xaa, 0x8a, 0xc1, 0xa9, 0x8a, 0xc0, 0xa9, 0x89, 0xc0, 0xaa, 0x8a, 0xbf, 0xaa, 0x89, 0xbf, 0xaa, 0x89, 0xbf, 0xa9, 0x8a, 0xbf, 0xa9, 0x88, 0xbf, 0xaa, 0x89, 0xbe, 0xaa, 0x89, 0xbe, 0xa9, 0x88, 0xbf, 0xa9, 0x88, 0xbe, 0xa9, 0x88, 0xbe, 0xaa, 0x88, 0xbd, 0xaa, 0x88, 0xbd, 0xa9, 0x89, 0xbd, 0xaa, 0x89, 0xbd, 0xa9, 0x87, 0xbe, 0xa9, 0x87, 0xbd, 0xaa, 0x87, 0xbe, 0xaa, 0x87, 0xbd, 0xa9, 0x87, 0xbc, 0xaa, 0x88, 0xbc, 0xa9, 0x88, 0xbc, 0xaa, 0x87, 0xbc, 0xa9, 0x86, 0xbc, 0xa9, 0x87, 0xbb, 0xaa, 0x87, 0xbb, 0xa9, 0x86, 0xbb, 0xa9, 0x86, 0xbc, 0xaa, 0x86, 0xbb, 0xaa, 0x86, 0xba, 0xaa, 0x86, 0xba, 0xa9, 0x85, 0xba, 0xa9, 0x85, 0xbb, 0xaa, 0x85, 0xbb, 0xa9, 0x85, 0xba, 0xaa, 0x85, 0xb9, 0xa9, 0x86, 0xb9, 0xa9, 0x86, 0xb9, 0xaa, 0x85, 0xb9, 0xaa, 0xff, 0xff, 0xff, 0x25, 0xe, 0xc5, 0xe1, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x5a, 0x3, 0xbb, 0xa5, 0xa2, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x2, 0xaa, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0x45, 0x4b, 0xd, 0x63, 0x9a, 0x56, 0x14, 0xbd, 0x86, 0x2d, 0x24, 0x2b, 0xf8, 0x8a, 0x1, 0xcc, 0x18, 0x23, 0xcd, 0x8b, 0xc5, 0x2a, 0xa9, 0x6e, 0x51, 0x98, 0x58, 0x3e, 0xda, 0x52, 0x69, 0x9e, 0x4a, 0x10, 0xba, 0xb8, 0xec, 0xff, 0xff, 0x91, 0x9d, 0x47, 0xd2, 0xf5, 0xbc, 0xcb, 0x3d, 0x1f, 0xf7, 0x40, 0xd4, 0x23, 0x4c, 0x4f, 0x2, 0x9b, 0xa8, 0x93, 0x27, 0x9d, 0xa3, 0xe7, 0x50, 0xe9, 0xc9, 0x79, 0x69, 0x74, 0xf7, 0x9f, 0x7a, 0x8a, 0xd2, 0xfb, 0xf9, 0xf4, 0x25, 0x53, 0xd5, 0x33, 0xf4, 0xcf, 0xce, 0x90, 0x9d, 0xa8, 0xa, 0x80, 0x75, 0xaa, 0xc8, 0xca, 0xa9, 0xa2, 0x9c, 0xf4, 0x54, 0x52, 0x91, 0x9c, 0xab, 0x2a, 0x46, 0x42, 0xf9, 0xe5, 0xb4, 0x2b, 0xa9, 0xe7, 0xca, 0xab, 0x57, 0xc8, 0x15, 0x8d, 0x74, 0x4d, 0xd5, 0x25, 0x40, 0x8a, 0xae, 0xea, 0xda, 0xb9, 0xd6, 0x59, 0x55, 0x12, 0xfe, 0xd0, 0x49, 0xef, 0xb3, 0xbe, 0xfe, 0x5a, 0x37, 0x34, 0x66, 0x30, 0x5d, 0xd3, 0xfb, 0xfa, 0x80, 0x69, 0x3, 0x7d, 0x70, 0xd1, 0xd5, 0xfa, 0x9a, 0x4e, 0x3, 0xe3, 0x62, 0xd0, 0xd7, 0xd, 0xd6, 0x37, 0x98, 0xd1, 0xef, 0xf, 0xc0, 0x9a, 0xc1, 0x2e, 0xc, 0xc6, 0x2e, 0xd8, 0xeb, 0x1, 0x86, 0x98, 0x61, 0x32, 0x13, 0x7f, 0x33, 0x66, 0x49, 0x36, 0xba, 0x41, 0x68, 0x18, 0xdd, 0x66, 0x64, 0x5b, 0x96, 0x69, 0x59, 0x90, 0xd6, 0xf0, 0x72, 0x68, 0x9a, 0x43, 0xd3, 0xfa, 0xd5, 0x32, 0x2f, 0x6d, 0xe3, 0xd2, 0xb2, 0x98, 0x65, 0x30, 0x93, 0x1c, 0x7b, 0x88, 0x67, 0xdb, 0xa6, 0xd, 0x72, 0x7e, 0x1b, 0xba, 0xa8, 0xc0, 0xda, 0xbf, 0xf, 0x91, 0xba, 0xb6, 0x4b, 0x8e, 0xe7, 0x78, 0xee, 0xd0, 0x75, 0x87, 0x1e, 0xac, 0xe3, 0x60, 0x5f, 0x39, 0x57, 0xe, 0x84, 0xe7, 0xd8, 0xb6, 0x63, 0x5f, 0xd1, 0x1b, 0xe7, 0x9a, 0xcb, 0x92, 0xe7, 0xba, 0xae, 0xe7, 0xf0, 0x1b, 0xc7, 0xb9, 0x76, 0x3c, 0x8e, 0xb3, 0x87, 0x16, 0xbf, 0xf1, 0x88, 0x73, 0xee, 0x8c, 0x46, 0xd8, 0xd7, 0x7c, 0xe4, 0xf1, 0xef, 0x18, 0x79, 0x37, 0x9c, 0x7b, 0x6f, 0xbc, 0x11, 0x27, 0xfe, 0xd6, 0xf7, 0xf9, 0x98, 0xf3, 0x77, 0x13, 0xfe, 0x96, 0x8f, 0xb8, 0x3f, 0x96, 0x65, 0x9f, 0x4f, 0x38, 0x1f, 0x4f, 0xf8, 0x68, 0xc2, 0xc9, 0x7f, 0xc6, 0x74, 0xea, 0x73, 0x49, 0x13, 0xcc, 0x78, 0xe2, 0xfb, 0x13, 0x59, 0xf2, 0xdf, 0xf9, 0x63, 0xa, 0xa6, 0xfe, 0x34, 0xf0, 0xf1, 0xba, 0xe9, 0x20, 0x39, 0xf0, 0x6f, 0x83, 0xdb, 0x69, 0x10, 0x4c, 0x29, 0x78, 0x3f, 0xb, 0x50, 0x91, 0xe7, 0xc0, 0x9f, 0x61, 0xdd, 0x6, 0xb3, 0xd9, 0xcc, 0xf7, 0xdf, 0x83, 0xe0, 0x2, 0x9a, 0xcd, 0x67, 0xcf, 0x98, 0x77, 0xea, 0xf, 0x29, 0xe4, 0xfc, 0x9, 0x13, 0x40, 0xd0, 0x1c, 0x87, 0x1f, 0xb8, 0x93, 0xab, 0xb, 0xee, 0x5e, 0x62, 0x5a, 0x2c, 0xe7, 0x21, 0x78, 0xb9, 0x58, 0x2e, 0xb1, 0xd1, 0xb8, 0x5b, 0x84, 0x4b, 0xd8, 0xf9, 0x7c, 0x81, 0xef, 0x2e, 0xa4, 0xc5, 0x22, 0xc, 0x97, 0x61, 0x18, 0x85, 0x12, 0x51, 0x4, 0x5e, 0x46, 0x61, 0xf4, 0x97, 0x74, 0xb, 0xb9, 0xa8, 0x3b, 0xad, 0xe2, 0x38, 0xa, 0xd7, 0xab, 0x28, 0x4, 0x85, 0x1f, 0xe2, 0x10, 0x1c, 0xc5, 0xe1, 0x2a, 0x5c, 0x25, 0x2b, 0x4a, 0xe3, 0x38, 0x49, 0x93, 0x24, 0x4d, 0xe3, 0x34, 0x4e, 0xe2, 0x68, 0xd, 0x1f, 0xad, 0x93, 0x24, 0x59, 0x23, 0xfa, 0xb0, 0x4e, 0x53, 0xca, 0xf2, 0x2c, 0xfb, 0xf8, 0xf1, 0x13, 0x6c, 0x92, 0x42, 0xa7, 0x49, 0x9e, 0xe6, 0x69, 0x92, 0x49, 0xd3, 0x65, 0x94, 0x7d, 0xce, 0xb2, 0x2c, 0xc9, 0xd2, 0xa2, 0xf8, 0x92, 0xe7, 0x59, 0x51, 0xc0, 0x7d, 0xce, 0xb, 0xc8, 0x1c, 0xc8, 0x36, 0x5, 0x95, 0x5f, 0xb3, 0x72, 0x53, 0x66, 0xf7, 0x5f, 0x37, 0x70, 0xf7, 0x79, 0x51, 0x88, 0xfb, 0x12, 0x3d, 0x91, 0xdd, 0x8b, 0x4d, 0x99, 0x8b, 0x92, 0x44, 0x59, 0xa, 0x51, 0x8a, 0x72, 0xb, 0x2e, 0x37, 0x2, 0x1a, 0xa2, 0x0, 0x8b, 0xd, 0x62, 0x21, 0x48, 0xec, 0x76, 0x7b, 0x21, 0xaa, 0x52, 0xec, 0xb6, 0xa2, 0xaa, 0xb6, 0xf, 0xfb, 0x7d, 0x2d, 0xc4, 0xf6, 0xa1, 0x7a, 0x10, 0xdb, 0x9d, 0x28, 0x77, 0x15, 0x55, 0xbb, 0xba, 0x92, 0xd8, 0x57, 0xbb, 0xaa, 0xaa, 0xeb, 0x7d, 0x2d, 0xed, 0xff, 0xdf, 0xbe, 0xa6, 0x43, 0xd5, 0x34, 0x75, 0xd3, 0x54, 0xcd, 0xa1, 0xaa, 0xf, 0x75, 0x83, 0xbc, 0xae, 0x5a, 0xb4, 0x64, 0xf6, 0xd, 0x1d, 0x6a, 0x25, 0x9a, 0xa6, 0x6d, 0xab, 0x43, 0x3, 0xfc, 0x2d, 0x57, 0x8b, 0xf7, 0xf8, 0xd8, 0xb4, 0x87, 0xb6, 0x6e, 0xe9, 0xb1, 0x6d, 0x8e, 0x6d, 0x7b, 0x6c, 0xff, 0x39, 0x3e, 0x1d, 0x9f, 0x20, 0x8f, 0xd2, 0x1d, 0xff, 0x45, 0xa, 0xdd, 0xb6, 0x4f, 0xff, 0x1, 0xbe, 0xd3, 0xa6, 0xf7, 0x55, 0x9e, 0xe1, 0xf0, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x44, 0xa4, 0x8a, 0xc6, 0x0, 0x0, 0x1, 0xe, 0x50, 0x4c, 0x54, 0x45, 0x91, 0xc9, 0xab, 0x90, 0xc9, 0xab, 0x90, 0xc9, 0xaa, 0x90, 0xc8, 0xab, 0x91, 0xc9, 0xaa, 0x91, 0xc8, 0xab, 0x90, 0xc8, 0xaa, 0x8f, 0xc8, 0xab, 0x8f, 0xc9, 0xab, 0x8f, 0xc8, 0xaa, 0x90, 0xc7, 0xaa, 0x90, 0xc7, 0xab, 0x8f, 0xc7, 0xaa, 0x8f, 0xc7, 0xab, 0x8e, 0xc7, 0xab, 0x8e, 0xc6, 0xab, 0x8f, 0xc6, 0xab, 0x8e, 0xc6, 0xaa, 0x8f, 0xc6, 0xaa, 0x8e, 0xc7, 0xaa, 0x8e, 0xc5, 0xaa, 0x8e, 0xc5, 0xab, 0x8d, 0xc5, 0xaa, 0x8d, 0xc5, 0xab, 0x8d, 0xc6, 0xaa, 0x8d, 0xc6, 0xab, 0x8d, 0xc4, 0xaa, 0x8e, 0xc4, 0xab, 0x8d, 0xc4, 0xab, 0x8e, 0xc4, 0xaa, 0x8c, 0xc4, 0xaa, 0x8c, 0xc5, 0xaa, 0x8d, 0xc3, 0xab, 0x8d, 0xc3, 0xaa, 0x8c, 0xc3, 0xaa, 0x8c, 0xc4, 0xab, 0x8c, 0xc3, 0xab, 0x8c, 0xc2, 0xab, 0x8b, 0xc2, 0xaa, 0x8b, 0xc3, 0xaa, 0x8b, 0xc3, 0xab, 0x8c, 0xc2, 0xaa, 0x8b, 0xc2, 0xab, 0x8b, 0xc1, 0xaa, 0x8b, 0xc1, 0xab, 0x8a, 0xc2, 0xaa, 0x8a, 0xc1, 0xaa, 0x8a, 0xc0, 0xaa, 0x8b, 0xc0, 0xaa, 0x8a, 0xc1, 0xa9, 0x8a, 0xc0, 0xa9, 0x89, 0xc0, 0xaa, 0x8a, 0xbf, 0xaa, 0x89, 0xbf, 0xaa, 0x89, 0xbf, 0xa9, 0x8a, 0xbf, 0xa9, 0x88, 0xbf, 0xaa, 0x89, 0xbe, 0xaa, 0x89, 0xbe, 0xa9, 0x88, 0xbf, 0xa9, 0x88, 0xbe, 0xa9, 0x88, 0xbe, 0xaa, 0x88, 0xbd, 0xaa, 0x88, 0xbd, 0xa9, 0x89, 0xbd, 0xaa, 0x89, 0xbd, 0xa9, 0x87, 0xbe, 0xa9, 0x87, 0xbd, 0xaa, 0x87, 0xbe, 0xaa, 0x87, 0xbd, 0xa9, 0x87, 0xbc, 0xaa, 0x88, 0xbc, 0xa9, 0x88, 0xbc, 0xaa, 0x87, 0xbc, 0xa9, 0x86, 0xbc, 0xa9, 0x87, 0xbb, 0xaa, 0x87, 0xbb, 0xa9, 0x86, 0xbb, 0xa9, 0x86, 0xbc, 0xaa, 0x86, 0xbb, 0xaa, 0x86, 0xba, 0xaa, 0x86, 0xba, 0xa9, 0x85, 0xba, 0xa9, 0x85, 0xbb, 0xaa, 0x85, 0xbb, 0xa9, 0x85, 0xba, 0xaa, 0x85, 0xb9, 0xa9, 0x86, 0xb9, 0xa9, 0x86, 0xb9, 0xaa, 0x85, 0xb9, 0xaa, 0x3e, 0xa0, 0x4f, 0x4f, 0x0, 0x0, 0x2, 0x3, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x2d, 0x4a, 0x7, 0x82, 0x4, 0x37, 0x12, 0x2, 0xa, 0x4a, 0xea, 0x9e, 0xbd, 0xff, 0x3f, 0xf5, 0x6c, 0x4f, 0x4b, 0xda, 0x58, 0x91, 0x24, 0x10, 0x20, 0xf8, 0x5d, 0x20, 0x81, 0x1f, 0xa8, 0x1f, 0xf6, 0x7, 0xf5, 0x7d, 0x0, 0x0, 0x3c, 0x0, 0x8, 0x14, 0x28, 0xb8, 0x41, 0x0, 0x50, 0x7b, 0x70, 0x63, 0xc, 0x9, 0x1c, 0xaa, 0x52, 0xeb, 0x4, 0x5b, 0xfb, 0x1d, 0x89, 0x68, 0xe1, 0x39, 0x9c, 0x7d, 0x68, 0x77, 0x60, 0x8c, 0x7a, 0x80, 0xe5, 0x6e, 0xdc, 0x41, 0x47, 0x51, 0x5f, 0xb8, 0xdd, 0xed, 0xa0, 0x9f, 0xc6, 0xad, 0xba, 0xee, 0xfb, 0xee, 0xde, 0x97, 0x74, 0x6f, 0x98, 0x82, 0x26, 0x51, 0x30, 0xa6, 0x3f, 0x10, 0xc8, 0xad, 0x13, 0xe4, 0x83, 0x0, 0x7a, 0x4, 0x4a, 0xd9, 0x5c, 0xde, 0xd2, 0x16, 0x15, 0xf2, 0xac, 0xac, 0x3e, 0x8f, 0x5a, 0x15, 0x3a, 0x5a, 0xe0, 0x6a, 0x1, 0xdc, 0xbd, 0x9b, 0x47, 0x44, 0xb6, 0x1e, 0x44, 0x5b, 0xe7, 0x84, 0x4b, 0xc3, 0xc, 0x1b, 0x51, 0xeb, 0xaa, 0x54, 0xc7, 0xb3, 0xeb, 0xca, 0x1a, 0x36, 0xbc, 0x76, 0x64, 0x4a, 0x62, 0x54, 0x3c, 0xe7, 0xf4, 0xc0, 0xd4, 0x1b, 0xda, 0x48, 0xa4, 0xc1, 0xd7, 0x98, 0xc2, 0xac, 0x19, 0x76, 0xd7, 0x44, 0x80, 0x33, 0xfe, 0xcb, 0x2b, 0x97, 0x6d, 0x8e, 0x2, 0x36, 0x4a, 0xfd, 0xc, 0xef, 0xb1, 0x35, 0x76, 0x63, 0x62, 0xc6, 0x5b, 0x38, 0xd3, 0x7e, 0x0, 0x7b, 0xfe, 0xef, 0x48, 0x93, 0xff, 0xdc, 0x3d, 0xed, 0xf4, 0xc4, 0xc4, 0x99, 0x93, 0xd3, 0x68, 0x5c, 0x9e, 0xee, 0x87, 0x16, 0xca, 0x1f, 0xbb, 0x80, 0x9e, 0xa0, 0x5, 0x47, 0x0, 0xbc, 0x5f, 0x7, 0x79, 0xa9, 0x3, 0x99, 0x80, 0x8f, 0xa7, 0x16, 0x68, 0xcd, 0x3a, 0x3d, 0x32, 0x60, 0xc0, 0x6f, 0xd8, 0x2b, 0x8a, 0xe1, 0x20, 0xf, 0xe3, 0x4, 0xcf, 0xfa, 0x1a, 0xb, 0x90, 0xfb, 0x2a, 0x57, 0x4a, 0xa8, 0xc9, 0xb7, 0x91, 0x37, 0x82, 0xf7, 0x4c, 0xd2, 0xa9, 0x9a, 0x78, 0x8f, 0x53, 0x22, 0x40, 0xfd, 0x44, 0x5c, 0xdf, 0xeb, 0x89, 0x4a, 0xc9, 0x0, 0xe7, 0x74, 0x1, 0x28, 0xff, 0xa6, 0x7e, 0xa, 0x4, 0xe9, 0x43, 0xe2, 0x7, 0x7d, 0xaf, 0x9, 0xca, 0x61, 0x3, 0x88, 0x13, 0x20, 0xab, 0x50, 0x1e, 0x41, 0xbc, 0x68, 0x3, 0xd5, 0xc2, 0x69, 0xa4, 0x5b, 0x22, 0xbb, 0x35, 0xdc, 0x45, 0x72, 0x94, 0xba, 0x85, 0xee, 0x82, 0x54, 0x0, 0xcb, 0x45, 0xa4, 0x78, 0xa, 0xc0, 0x28, 0x1c, 0x91, 0x46, 0x50, 0xa3, 0x34, 0xcb, 0x63, 0xfa, 0xeb, 0xb8, 0xd8, 0x5e, 0x9e, 0xde, 0x2b, 0xa3, 0xda, 0x35, 0xd3, 0x62, 0xc4, 0x8e, 0xca, 0x39, 0xf0, 0xb1, 0x7a, 0xd6, 0x69, 0x5f, 0x5, 0xa1, 0xa4, 0xa3, 0x3a, 0xdf, 0x8, 0xd8, 0xcf, 0x62, 0xf7, 0x14, 0x4f, 0x5a, 0x87, 0xa5, 0xc1, 0x22, 0x51, 0xe2, 0xd5, 0x9a, 0xc1, 0x1c, 0x37, 0x5e, 0xd6, 0x7f, 0xed, 0xfb, 0x41, 0x5e, 0xb7, 0xf, 0x7c, 0xe3, 0xba, 0x7b, 0xd0, 0xa5, 0x3a, 0xb3, 0x8c, 0xd7, 0x2e, 0x4e, 0xd7, 0xba, 0xbb, 0xd7, 0xc6, 0xb, 0x8d, 0x17, 0x1f, 0xe3, 0x46, 0x9, 0x49, 0xa1, 0x8c, 0x13, 0x63, 0x4c, 0xa6, 0xfa, 0x2a, 0x8c, 0x38, 0x88, 0x6a, 0xc9, 0x32, 0x4c, 0x1b, 0xa3, 0x44, 0x43, 0xd9, 0x55, 0xdb, 0xce, 0xc1, 0xe9, 0x92, 0x2f, 0x4a, 0x25, 0x59, 0x36, 0x52, 0x52, 0x41, 0xc4, 0x16, 0x2, 0x41, 0x32, 0x7a, 0x73, 0x4b, 0x21, 0xb, 0x8, 0x57, 0x89, 0xc2, 0x90, 0x65, 0xa8, 0xdc, 0x46, 0x56, 0x14, 0x15, 0x8e, 0xc1, 0x20, 0xd7, 0xcc, 0x40, 0x76, 0x42, 0x3a, 0x83, 0xf, 0x83, 0x46, 0xf5, 0x27, 0xa7, 0x80, 0x7e, 0xcf, 0xd2, 0x74, 0xd0, 0x78, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char base_green_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x1, 0x3, 0x0, 0x0, 0x0, 0x49, 0xb4, 0xe8, 0xb7, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x90, 0xc9, 0xab, 0xff, 0xff, 0xff, 0xc6, 0xd0, 0x9d, 0x30, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xc, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x18, 0xdc, 0x0, 0x0, 0x0, 0xa0, 0x0, 0x1, 0x61, 0x25, 0x7d, 0x47, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x1, 0x3, 0x0, 0x0, 0x0, 0x49, 0xb4, 0xe8, 0xb7, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x90, 0xc9, 0xab, 0xff, 0xff, 0xff, 0xc6, 0xd0, 0x9d, 0x30, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xe4, 0x0, 0x0, 0x0, 0xa0, 0x0, 0x1, 0xf3, 0xdb, 0xea, 0x79, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char button_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xd9, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x7d, 0x91, 0x41, 0x4e, 0xc3, 0x30, 0x14, 0x44, 0x9f, 0xed, 0x8f, 0x6d, 0x35, 0x8b, 0x9a, 0x6d, 0xb9, 0x6, 0xfb, 0xde, 0x81, 0xd3, 0xe4, 0x8, 0xf4, 0x32, 0xbd, 0x1, 0xb, 0x6e, 0xc0, 0x25, 0x60, 0x83, 0xa8, 0x2, 0x6a, 0xa4, 0xc6, 0x49, 0xfc, 0xbb, 0x88, 0x54, 0x11, 0x94, 0x30, 0xb3, 0xf9, 0xd2, 0x9f, 0x19, 0x8d, 0x34, 0x6, 0xc1, 0x13, 0x88, 0x78, 0x1c, 0x96, 0x9, 0x85, 0x91, 0xcc, 0x85, 0x8e, 0x2c, 0x78, 0x2a, 0x12, 0x5b, 0x2a, 0x2, 0x6, 0x3, 0x28, 0x4a, 0x47, 0xcb, 0x37, 0xd, 0x8, 0x81, 0xb4, 0x7f, 0x7a, 0xa8, 0x87, 0xc4, 0xc, 0xd2, 0xbc, 0x3f, 0xbf, 0x1e, 0x19, 0x84, 0xc8, 0x76, 0x57, 0x9f, 0xd2, 0x80, 0xfe, 0x7a, 0x1b, 0x24, 0xed, 0x6a, 0x5e, 0x38, 0xb, 0x9e, 0xaa, 0x4f, 0xfd, 0xdc, 0x8e, 0xd2, 0xd3, 0x27, 0x2a, 0xbc, 0xe0, 0x8, 0x65, 0xe6, 0xe6, 0xd6, 0x94, 0x80, 0x13, 0x2c, 0x46, 0x29, 0xb, 0x2, 0x5, 0x83, 0x15, 0xc0, 0xac, 0x26, 0x18, 0x90, 0xe9, 0x5c, 0x11, 0x30, 0x9, 0x54, 0x17, 0x5, 0xa, 0xa, 0x42, 0x41, 0xcb, 0x62, 0x87, 0x2, 0x4a, 0x11, 0x46, 0xba, 0xd5, 0x84, 0x8e, 0xd1, 0x92, 0x69, 0x6d, 0xe3, 0xd0, 0x3f, 0x74, 0xd8, 0x86, 0x96, 0xec, 0xb8, 0xc3, 0xa5, 0xaf, 0xfb, 0x47, 0x1f, 0x3d, 0xe1, 0xc6, 0x48, 0x3c, 0x7d, 0x1e, 0x3e, 0xde, 0xf8, 0x31, 0x6c, 0xfe, 0x1d, 0xab, 0x15, 0x32, 0x30, 0x70, 0x5e, 0x9b, 0xfb, 0xa, 0xbb, 0x7c, 0x61, 0xa2, 0x50, 0x44, 0x45, 0xca, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xc7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xd0, 0x81, 0x66, 0x43, 0x31, 0x14, 0x87, 0xf1, 0xf, 0x5, 0x17, 0xb8, 0x28, 0x2e, 0x8, 0x71, 0xf3, 0x6, 0x19, 0xb6, 0xb9, 0xcb, 0xac, 0x95, 0xa4, 0xb7, 0xad, 0x6a, 0xd5, 0x68, 0x5f, 0xe4, 0x3e, 0x76, 0x1e, 0xe1, 0xbf, 0x21, 0xa6, 0xab, 0xf8, 0x1, 0x7c, 0x9c, 0x73, 0xe, 0xac, 0xe8, 0xe8, 0x19, 0x30, 0x58, 0xc6, 0xca, 0x62, 0x18, 0xe8, 0xe9, 0x58, 0x41, 0xc7, 0x1a, 0x87, 0x27, 0x10, 0x49, 0xe4, 0x5f, 0x89, 0x48, 0xc0, 0xe3, 0x58, 0xd3, 0x41, 0x8f, 0xb, 0xcb, 0xbd, 0x7c, 0xeb, 0xbf, 0x7b, 0x9, 0xb, 0x8e, 0x1e, 0x6, 0xfc, 0xad, 0x64, 0x6d, 0xb5, 0x79, 0xb0, 0x55, 0xd6, 0xad, 0xe0, 0x19, 0xc0, 0x10, 0xae, 0xda, 0x34, 0x5c, 0x45, 0xc0, 0x80, 0x25, 0x5e, 0xf4, 0xd5, 0x70, 0x11, 0x11, 0xb, 0x23, 0xe9, 0xac, 0xcf, 0x86, 0xb3, 0x48, 0x8c, 0x30, 0x92, 0x4f, 0xa, 0xd, 0x27, 0x91, 0x6b, 0x70, 0xd4, 0x47, 0xc3, 0xf1, 0x2f, 0x48, 0x7, 0x4d, 0xd, 0x87, 0x3a, 0xc2, 0x12, 0x67, 0xbd, 0x37, 0xcc, 0x75, 0x49, 0x43, 0xd8, 0xe9, 0xad, 0x61, 0x57, 0xcf, 0x1c, 0xf0, 0xfb, 0x32, 0xe9, 0xf5, 0xc9, 0xa4, 0x7d, 0x7d, 0x54, 0x8f, 0x7b, 0x59, 0xe6, 0x92, 0x14, 0x1f, 0x24, 0xcd, 0x3f, 0x7b, 0x6b, 0xa, 0xe, 0x6a, 0x82, 0x91, 0x45, 0x30, 0xba, 0x1, 0x4a, 0x51, 0xc4, 0x35, 0x1f, 0xe5, 0xa1, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char button_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xb9, 0xa2, 0x9b, 0xc9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x3f, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x4, 0x42, 0x26, 0xa1, 0xa1, 0xce, 0x8a, 0x40, 0x46, 0x7a, 0xe7, 0xcc, 0x99, 0x33, 0xca, 0x80, 0x8c, 0xd5, 0x20, 0xe1, 0x5d, 0x40, 0x1c, 0x3, 0x62, 0x1c, 0x5, 0xe2, 0x48, 0x10, 0x63, 0x2a, 0x7e, 0x6, 0x5c, 0x31, 0x58, 0xbb, 0x14, 0x10, 0xe7, 0xee, 0x9c, 0x39, 0x73, 0x1e, 0xc8, 0x40, 0x31, 0x98, 0x15, 0xe8, 0x0, 0x0, 0xec, 0xe0, 0x11, 0x6d, 0x2c, 0x6f, 0x45, 0x2b, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x62, 0xed, 0x5e, 0xfc, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x2, 0x84, 0x4c, 0x42, 0x43, 0x9d, 0x15, 0x81, 0x8c, 0xf4, 0xce, 0x99, 0x33, 0x67, 0x94, 0x1, 0x19, 0xab, 0x41, 0xc2, 0xbb, 0x80, 0x38, 0x6, 0xc4, 0x38, 0xa, 0xc4, 0x91, 0x20, 0xc6, 0x54, 0x3c, 0xc, 0xb8, 0x62, 0x98, 0x76, 0x29, 0x20, 0xce, 0xdd, 0x39, 0x73, 0xe6, 0x3c, 0x90, 0x81, 0x62, 0x10, 0x2b, 0x30, 0x1, 0x0, 0xec, 0xe0, 0x11, 0x6d, 0xb5, 0xe0, 0x8c, 0x99, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char button_hover_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x8d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x42, 0x40, 0x4b, 0x5f, 0x5a, 0x6c, 0x5f, 0x5a, 0x6b, 0x56, 0x53, 0x64, 0x57, 0x53, 0x64, 0x3e, 0x3b, 0x46, 0x57, 0x53, 0x63, 0x57, 0x53, 0x63, 0x5b, 0x57, 0x68, 0x5a, 0x56, 0x67, 0x4d, 0x4a, 0x57, 0x49, 0x46, 0x52, 0x48, 0x45, 0x51, 0x5b, 0x57, 0x66, 0x59, 0x55, 0x64, 0x47, 0x44, 0x50, 0x58, 0x54, 0x64, 0x46, 0x43, 0x50, 0x56, 0x53, 0x63, 0x45, 0x42, 0x4f, 0x56, 0x53, 0x62, 0x45, 0x42, 0x4e, 0x55, 0x51, 0x62, 0x44, 0x41, 0x4e, 0x55, 0x51, 0x60, 0x44, 0x41, 0x4d, 0x43, 0x40, 0x4c, 0x47, 0x43, 0x51, 0x43, 0x3f, 0x4d, 0x42, 0x3f, 0x4c, 0x53, 0x50, 0x5f, 0x53, 0x4f, 0x5e, 0xff, 0xff, 0xff, 0x99, 0x8b, 0x2e, 0x55, 0x0, 0x0, 0x0, 0x16, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0x6b, 0x28, 0x52, 0x7a, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x2e, 0x54, 0xd3, 0x10, 0x87, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x97, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x65, 0xcf, 0x49, 0x12, 0x82, 0x30, 0x10, 0x5, 0xd0, 0xce, 0x48, 0x46, 0x40, 0x51, 0x4, 0x41, 0x45, 0xc4, 0x20, 0x88, 0xf7, 0xbf, 0x9e, 0x21, 0x45, 0x65, 0xa1, 0x6f, 0xd7, 0xbf, 0xaa, 0x27, 0x0, 0x84, 0x9, 0x65, 0xdc, 0x63, 0x94, 0x60, 0x4, 0x80, 0x12, 0x21, 0x95, 0x36, 0xd6, 0x1a, 0xad, 0xa4, 0x48, 0x10, 0x60, 0x91, 0x66, 0xe5, 0x29, 0x28, 0xb3, 0x54, 0x60, 0x20, 0x32, 0xaf, 0xea, 0x73, 0x50, 0x57, 0xb9, 0x24, 0x40, 0x55, 0xb3, 0xd5, 0x3e, 0x69, 0x14, 0x5, 0xa6, 0xdb, 0x4b, 0xd4, 0x6a, 0x6, 0xdc, 0x5c, 0x6f, 0xd1, 0xd5, 0x70, 0xe0, 0xb6, 0xbb, 0x47, 0x9d, 0x5d, 0x83, 0xfe, 0x11, 0xf5, 0x6b, 0x60, 0x86, 0x67, 0x34, 0xf8, 0x16, 0xa6, 0xdd, 0x18, 0x39, 0x3f, 0x94, 0x2a, 0x37, 0xbe, 0x36, 0xa3, 0xf3, 0x6b, 0x89, 0xdc, 0x4d, 0xf3, 0x3b, 0x98, 0xa7, 0xbd, 0x3f, 0xc, 0x8b, 0xe2, 0xb0, 0x7c, 0x82, 0xe5, 0x58, 0xf8, 0xd3, 0xff, 0x9e, 0xfb, 0x7d, 0xff, 0xb, 0x74, 0xeb, 0x15, 0x11, 0xe1, 0xa7, 0x60, 0xfc, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x8a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x42, 0x40, 0x4b, 0x5f, 0x5a, 0x6c, 0x5f, 0x5a, 0x6b, 0x56, 0x53, 0x64, 0x57, 0x53, 0x64, 0x3e, 0x3b, 0x46, 0x57, 0x53, 0x63, 0x57, 0x53, 0x63, 0x5b, 0x57, 0x68, 0x5a, 0x56, 0x67, 0x4d, 0x4a, 0x57, 0x49, 0x46, 0x52, 0x48, 0x45, 0x51, 0x5b, 0x57, 0x66, 0x59, 0x55, 0x64, 0x47, 0x44, 0x50, 0x58, 0x54, 0x64, 0x46, 0x43, 0x50, 0x56, 0x53, 0x63, 0x45, 0x42, 0x4f, 0x56, 0x53, 0x62, 0x45, 0x42, 0x4e, 0x55, 0x51, 0x62, 0x44, 0x41, 0x4e, 0x55, 0x51, 0x60, 0x44, 0x41, 0x4d, 0x43, 0x40, 0x4c, 0x47, 0x43, 0x51, 0x43, 0x3f, 0x4d, 0x42, 0x3f, 0x4c, 0x53, 0x50, 0x5f, 0x53, 0x4f, 0x5e, 0x40, 0xdc, 0xe6, 0x80, 0x0, 0x0, 0x0, 0x16, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0x6b, 0x28, 0x52, 0x7a, 0x0, 0x0, 0x0, 0x67, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5d, 0xcf, 0x47, 0x2, 0x83, 0x30, 0x10, 0x43, 0x51, 0x69, 0x98, 0xf4, 0xe4, 0xfe, 0x87, 0x24, 0xfb, 0xf4, 0x8, 0xd1, 0xb1, 0x3f, 0xb8, 0xbd, 0xdd, 0x24, 0x38, 0x4, 0x40, 0x43, 0xc9, 0xfd, 0x24, 0x1a, 0x7a, 0x27, 0x2d, 0x7, 0xc2, 0x41, 0x2f, 0xbd, 0x69, 0x88, 0x23, 0x27, 0x38, 0x3d, 0xfd, 0x22, 0x2f, 0xd3, 0x1b, 0xc3, 0x35, 0xe9, 0x85, 0x39, 0xd, 0x10, 0x2c, 0x0, 0x25, 0x20, 0x81, 0x2d, 0xc0, 0xa0, 0x2d, 0x8, 0xa9, 0x12, 0x64, 0x0, 0x66, 0x91, 0xa5, 0x61, 0xf3, 0xbe, 0xc5, 0x18, 0xd9, 0x7e, 0x7e, 0x21, 0x45, 0x1b, 0x53, 0x77, 0x4a, 0xac, 0x87, 0x63, 0x3d, 0x7e, 0x7, 0x87, 0x7b, 0x3b, 0x5b, 0x7a, 0xd3, 0xea, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char button_normal_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x8a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x47, 0x44, 0x51, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x40, 0x3e, 0x48, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x36, 0x34, 0x3e, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0xff, 0xff, 0xff, 0xe5, 0x37, 0x10, 0x78, 0x0, 0x0, 0x0, 0x15, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0xe8, 0xff, 0x76, 0xed, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x2d, 0xcd, 0xda, 0x41, 0x3d, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x93, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x65, 0xcf, 0x47, 0x12, 0x82, 0x40, 0x10, 0x5, 0xd0, 0x9e, 0xc8, 0x44, 0x92, 0x22, 0x41, 0x54, 0x44, 0x40, 0x14, 0xef, 0x7f, 0x3e, 0x7, 0x8a, 0xea, 0x85, 0xbe, 0xe5, 0xaf, 0xea, 0xf0, 0x1, 0x8, 0x65, 0x5c, 0xc8, 0x40, 0x70, 0x46, 0x9, 0x0, 0x89, 0x94, 0x36, 0xd6, 0x79, 0xef, 0xac, 0xd1, 0x2a, 0x22, 0x40, 0x55, 0x9c, 0x14, 0xa7, 0x4d, 0x91, 0xc4, 0x8a, 0x2, 0xd3, 0x69, 0x59, 0xd5, 0x9b, 0xaa, 0x4c, 0x35, 0x3, 0x6e, 0x9a, 0xfa, 0xbc, 0xab, 0x1b, 0xc3, 0x41, 0xd8, 0xf6, 0x82, 0x5a, 0x2b, 0x40, 0xba, 0xeb, 0xd, 0x5d, 0x9d, 0x4, 0xe9, 0xbb, 0x3b, 0xea, 0xfc, 0x1a, 0xf4, 0xf, 0xd4, 0xaf, 0x81, 0x1b, 0x46, 0x34, 0x84, 0x11, 0x61, 0xa7, 0x27, 0x9a, 0xc2, 0x52, 0x6e, 0xe6, 0x17, 0x9a, 0xc3, 0x59, 0xa6, 0xb3, 0xf1, 0xbd, 0x1b, 0xb3, 0xf0, 0x18, 0x55, 0xf9, 0x61, 0xf9, 0x6c, 0x96, 0x63, 0x1e, 0x5e, 0xff, 0x2b, 0xf7, 0x5b, 0xff, 0xb, 0x69, 0x5a, 0x14, 0xfa, 0x84, 0xf6, 0xc2, 0x8, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x87, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x47, 0x44, 0x51, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x40, 0x3e, 0x48, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x36, 0x34, 0x3e, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0x3f, 0x38, 0xaa, 0x5e, 0x0, 0x0, 0x0, 0x15, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0xe8, 0xff, 0x76, 0xed, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xcf, 0x45, 0x2, 0x84, 0x30, 0x14, 0x4, 0xd1, 0x2e, 0x1c, 0xee, 0x7f, 0xca, 0xd1, 0xed, 0x28, 0x8d, 0x4b, 0x92, 0x5a, 0xbe, 0xe8, 0x2f, 0xc4, 0x9c, 0x24, 0xcf, 0x15, 0x54, 0xab, 0x78, 0xee, 0x53, 0x30, 0x4a, 0x85, 0xa6, 0xfc, 0xf1, 0x87, 0x11, 0xb2, 0x9a, 0x15, 0x9a, 0x37, 0x13, 0x74, 0xce, 0xb4, 0xd4, 0x77, 0xcb, 0xe, 0xb4, 0x96, 0x99, 0x10, 0x34, 0x81, 0x42, 0x50, 0x21, 0x9d, 0x41, 0x23, 0xf8, 0xc, 0x56, 0xe1, 0x10, 0x9c, 0x40, 0x4e, 0xfe, 0x6e, 0x72, 0x96, 0x7e, 0xd7, 0xdf, 0x3f, 0xb3, 0x79, 0x90, 0xcd, 0xf1, 0xc4, 0x26, 0x1e, 0x8e, 0x78, 0xfc, 0x1, 0xf5, 0x61, 0x3f, 0x44, 0xe8, 0xf1, 0xdd, 0xba, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char button_pressed_png[] = { @@ -39,19 +39,19 @@ static const unsigned char button_pressed_png[] = { }; static const unsigned char checked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x8d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x58, 0x56, 0x63, 0xb0, 0xaf, 0xb5, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0xb6, 0xb6, 0xb9, 0x57, 0x57, 0x5a, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x8b, 0x8b, 0x8d, 0xff, 0xff, 0xff, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x42, 0x42, 0x47, 0xf8, 0xf8, 0xf8, 0xfe, 0xfe, 0xfe, 0x25, 0x25, 0x2a, 0x4e, 0x4e, 0x52, 0x26, 0x26, 0x2b, 0xc5, 0xc5, 0xc7, 0xaa, 0xaa, 0xab, 0xb8, 0xb8, 0xba, 0x5f, 0x5f, 0x63, 0x74, 0x74, 0x77, 0xed, 0xed, 0xed, 0x33, 0x33, 0x38, 0x8d, 0x8d, 0x8f, 0xb8, 0xb8, 0xb9, 0x35, 0x35, 0x39, 0x3a, 0x3a, 0x3e, 0xfb, 0xfb, 0xfb, 0xfa, 0xfa, 0xfa, 0xb2, 0xb2, 0xb4, 0x45, 0x45, 0x49, 0x61, 0x61, 0x65, 0x8f, 0x8f, 0x92, 0x63, 0x63, 0x66, 0x2a, 0x2a, 0x2f, 0x40, 0x82, 0xb, 0xf6, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0x6a, 0x81, 0xb4, 0xfa, 0xdd, 0xfb, 0xfb, 0xb4, 0xfa, 0xb8, 0xf0, 0x7f, 0x59, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x12, 0x7b, 0xbc, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x8e, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x65, 0xcf, 0x5b, 0x12, 0x82, 0x30, 0xc, 0x40, 0x51, 0x48, 0x5b, 0x15, 0x5, 0x5b, 0x42, 0x2b, 0x4, 0x50, 0x40, 0xc5, 0xb7, 0xee, 0x7f, 0x79, 0x96, 0x8a, 0x88, 0x7a, 0x3f, 0xcf, 0x4c, 0x26, 0x89, 0xe7, 0xfd, 0xe5, 0x3, 0xe3, 0xc2, 0x35, 0x99, 0x82, 0x6f, 0x1, 0x66, 0x81, 0x54, 0xae, 0x18, 0xe7, 0x60, 0x81, 0x5, 0x89, 0x36, 0x5d, 0xab, 0x34, 0x5b, 0x30, 0xb, 0x5c, 0x6a, 0xa2, 0xbc, 0x20, 0x2a, 0x71, 0x2d, 0xb9, 0x5, 0xa1, 0xc, 0x6d, 0xb0, 0xa2, 0x1a, 0x9b, 0xad, 0x12, 0x3d, 0xec, 0x70, 0xdf, 0x36, 0x58, 0x9b, 0x1, 0xe, 0xc7, 0xd3, 0x19, 0x4b, 0xfa, 0x80, 0x9d, 0xc9, 0xd2, 0xcb, 0x18, 0xae, 0x88, 0x37, 0x1a, 0x43, 0x91, 0xdf, 0x1f, 0x6f, 0x70, 0x6b, 0x5f, 0x69, 0xb7, 0x76, 0x38, 0xcc, 0xe8, 0x24, 0xec, 0xe, 0x83, 0x28, 0xec, 0x4f, 0x97, 0xcb, 0x8, 0xbe, 0x9e, 0xe3, 0xcc, 0x3d, 0xf7, 0xd3, 0x13, 0x10, 0x58, 0xd, 0x44, 0xd4, 0xa5, 0x38, 0x3e, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x8d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x58, 0x56, 0x63, 0xb0, 0xaf, 0xb5, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0xb6, 0xb6, 0xb9, 0x57, 0x57, 0x5a, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x8b, 0x8b, 0x8d, 0xff, 0xff, 0xff, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x42, 0x42, 0x47, 0xf8, 0xf8, 0xf8, 0xfe, 0xfe, 0xfe, 0x25, 0x25, 0x2a, 0x4e, 0x4e, 0x52, 0x26, 0x26, 0x2b, 0xc5, 0xc5, 0xc7, 0xaa, 0xaa, 0xab, 0xb8, 0xb8, 0xba, 0x5f, 0x5f, 0x63, 0x74, 0x74, 0x77, 0xed, 0xed, 0xed, 0x33, 0x33, 0x38, 0x8d, 0x8d, 0x8f, 0xb8, 0xb8, 0xb9, 0x35, 0x35, 0x39, 0x3a, 0x3a, 0x3e, 0xfb, 0xfb, 0xfb, 0xfa, 0xfa, 0xfa, 0xb2, 0xb2, 0xb4, 0x45, 0x45, 0x49, 0x61, 0x61, 0x65, 0x8f, 0x8f, 0x92, 0x63, 0x63, 0x66, 0x2a, 0x2a, 0x2f, 0x40, 0x82, 0xb, 0xf6, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0x6a, 0x81, 0xb4, 0xfa, 0xdd, 0xfb, 0xfb, 0xb4, 0xfa, 0xb8, 0xf0, 0x7f, 0x59, 0x0, 0x0, 0x0, 0x7e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5d, 0xca, 0x5, 0xb2, 0x2, 0x30, 0x18, 0x3, 0xe1, 0x4d, 0xed, 0xb9, 0x60, 0xf7, 0x3f, 0x20, 0xee, 0x4e, 0x99, 0xe0, 0xb0, 0x63, 0xfd, 0xbf, 0x86, 0xd7, 0x12, 0x72, 0x38, 0x69, 0x5b, 0x6b, 0x42, 0x45, 0xe5, 0xa, 0xab, 0x95, 0x41, 0x9f, 0x32, 0x20, 0x69, 0x2d, 0xbc, 0x50, 0x46, 0x3a, 0x10, 0x17, 0x5f, 0x49, 0x4, 0x7f, 0x90, 0x57, 0x89, 0xb7, 0xc5, 0x5f, 0x96, 0x17, 0x2e, 0x93, 0xcb, 0x8e, 0x3a, 0x83, 0xb, 0xc4, 0x8e, 0xd4, 0xff, 0x5c, 0x73, 0x83, 0x69, 0x9e, 0x95, 0xfc, 0x3b, 0xf4, 0x33, 0xe0, 0xf8, 0x61, 0xd3, 0xf1, 0x7d, 0x5d, 0x30, 0x7a, 0x6f, 0x89, 0xb, 0xd4, 0x5a, 0xe1, 0x40, 0xf, 0xfc, 0x34, 0x6c, 0xd2, 0x56, 0x80, 0xef, 0xfd, 0x9, 0xd2, 0x3a, 0x5e, 0x41, 0x15, 0x21, 0x77, 0x6, 0xc7, 0x6b, 0x47, 0x4e, 0x3a, 0x2f, 0x53, 0xb4, 0x10, 0xc7, 0x8c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char checker_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0xe1, 0x64, 0xe1, 0x57, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1a, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0xfc, 0xcf, 0xc0, 0xc0, 0xd0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc4, 0x0, 0x5, 0x98, 0xc, 0xc6, 0x7a, 0xc2, 0x6a, 0x0, 0x8b, 0x7a, 0x2, 0x8d, 0x68, 0x67, 0xe3, 0xa, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0xe1, 0x64, 0xe1, 0x57, 0x0, 0x0, 0x0, 0x14, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xfc, 0xcf, 0xc0, 0xc0, 0xd0, 0x0, 0xc4, 0xf8, 0x18, 0xf5, 0x84, 0x19, 0x0, 0x9f, 0x5f, 0xa, 0x1, 0xf8, 0xef, 0x65, 0xf4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char close_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char close_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char color_picker_hue_png[] = { @@ -59,31 +59,31 @@ static const unsigned char color_picker_hue_png[] = { }; static const unsigned char color_picker_sample_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x14, 0x8, 0x2, 0x0, 0x0, 0x0, 0xed, 0x20, 0x74, 0x8, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x9, 0x18, 0xc, 0x27, 0x37, 0x29, 0x4f, 0x42, 0x2d, 0x0, 0x0, 0x0, 0x61, 0x49, 0x44, 0x41, 0x54, 0x68, 0xde, 0xed, 0xd9, 0xb1, 0xd, 0x0, 0x21, 0xc, 0x3, 0x40, 0x40, 0xbf, 0x5f, 0x66, 0xcd, 0x84, 0xf9, 0x96, 0x19, 0xf0, 0x5d, 0x87, 0x5c, 0x5b, 0x9, 0xca, 0x9e, 0x99, 0x75, 0xe9, 0xee, 0xfb, 0x59, 0x55, 0x52, 0xe9, 0xc3, 0xe9, 0x59, 0x10, 0x4c, 0x1, 0x50, 0x0, 0x50, 0x0, 0x8, 0xf4, 0xf9, 0x15, 0x49, 0x93, 0x53, 0x13, 0x0, 0x2b, 0x10, 0x28, 0x0, 0x28, 0x0, 0x64, 0xd9, 0x2e, 0xc1, 0xd2, 0xe4, 0xd4, 0x4, 0xc0, 0xa, 0x4, 0xa, 0x0, 0xa, 0x0, 0x59, 0x5c, 0x82, 0xa5, 0xd1, 0xa9, 0x9, 0x80, 0x15, 0x8, 0x14, 0x0, 0x14, 0x0, 0xb2, 0xfc, 0x5b, 0xb2, 0x3c, 0x5a, 0x4, 0xa1, 0xf3, 0x57, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x14, 0x8, 0x0, 0x0, 0x0, 0x0, 0x47, 0x29, 0xbc, 0x83, 0x0, 0x0, 0x0, 0x3c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd5, 0x21, 0x11, 0x0, 0x30, 0xc, 0x4, 0xc1, 0xfa, 0x57, 0x53, 0x87, 0xed, 0x4, 0x45, 0xc4, 0xed, 0xa3, 0xc3, 0x4b, 0xfe, 0xbc, 0xd9, 0x9d, 0x35, 0x2b, 0xe, 0x0, 0x0, 0x0, 0x80, 0xed, 0x66, 0xc5, 0x1, 0x0, 0x0, 0x0, 0xe0, 0x6, 0x1, 0x0, 0x0, 0x90, 0x6, 0x70, 0x83, 0x0, 0x0, 0x0, 0x28, 0x3, 0x7c, 0x54, 0x93, 0xd6, 0xf1, 0xd1, 0x16, 0x8a, 0x17, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char dosfont_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x1, 0x0, 0x0, 0x0, 0x0, 0xeb, 0x45, 0x5c, 0x66, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x1, 0xdd, 0x8a, 0x13, 0xa4, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x89, 0x0, 0x0, 0xb, 0x89, 0x1, 0x37, 0xc9, 0xcb, 0xad, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x2, 0x83, 0x49, 0x44, 0x41, 0x54, 0x48, 0xc7, 0xed, 0xd4, 0xb1, 0x6e, 0xdb, 0x30, 0x10, 0x0, 0x50, 0x22, 0x3, 0x27, 0x22, 0xc8, 0x78, 0x83, 0x91, 0xa9, 0x1f, 0xc0, 0xa9, 0x10, 0xa, 0x7e, 0xc, 0x11, 0x14, 0x87, 0xc, 0x1c, 0x32, 0x9, 0x1a, 0xe, 0x46, 0xa6, 0xfc, 0x43, 0xff, 0x86, 0xb5, 0x80, 0x9b, 0x88, 0x8e, 0x5d, 0x64, 0x18, 0x9e, 0xdc, 0xd5, 0x53, 0x91, 0xc1, 0xa0, 0x7a, 0xa4, 0xe4, 0xd4, 0x31, 0xd2, 0x25, 0x70, 0x97, 0xa2, 0x37, 0x48, 0xe6, 0x33, 0x45, 0xdd, 0x51, 0x24, 0x95, 0x7a, 0x23, 0xe0, 0x75, 0x13, 0xb, 0xd8, 0x93, 0xbf, 0x51, 0x51, 0xa3, 0xac, 0x99, 0xc9, 0x29, 0x87, 0x81, 0x83, 0xb2, 0x0, 0xc7, 0xfe, 0xee, 0x43, 0x58, 0x85, 0x95, 0xb7, 0xa6, 0xb6, 0xaf, 0x7a, 0xe9, 0x93, 0x63, 0xc3, 0xf2, 0xc, 0x96, 0x3e, 0xba, 0x97, 0x11, 0x3, 0xb5, 0x46, 0xc0, 0x15, 0x30, 0x43, 0x1, 0xbd, 0x6, 0x81, 0x71, 0xa9, 0xb2, 0x82, 0x9, 0x92, 0x3d, 0xf6, 0xb0, 0xbd, 0x5c, 0xf2, 0x53, 0xf2, 0x75, 0xc, 0x11, 0x5f, 0xc7, 0xe0, 0xc4, 0xaa, 0xb4, 0x40, 0x41, 0xc4, 0x69, 0xd0, 0x27, 0x55, 0x12, 0x13, 0x78, 0x74, 0xa7, 0xb5, 0xd8, 0x3f, 0x14, 0x77, 0x81, 0x0, 0x22, 0x93, 0x9b, 0x4c, 0x54, 0x5b, 0x72, 0x6d, 0x98, 0x17, 0xd1, 0x33, 0xb3, 0x94, 0xaa, 0x3c, 0x93, 0xea, 0xb4, 0x76, 0x31, 0x6a, 0x66, 0x0, 0xa9, 0x59, 0x1c, 0x8c, 0xe, 0x33, 0xc0, 0x12, 0x4c, 0x29, 0xc2, 0xa5, 0xc3, 0xc1, 0xd0, 0xb2, 0x64, 0x6a, 0x60, 0xa3, 0xc0, 0xea, 0xac, 0x19, 0x58, 0x4b, 0xa9, 0x4a, 0x17, 0xf0, 0xda, 0x68, 0xb6, 0x5, 0xec, 0xb2, 0xf6, 0x88, 0x33, 0xc8, 0x18, 0x52, 0xd5, 0x5a, 0x1, 0xb3, 0x61, 0x1, 0x53, 0xdf, 0x2, 0x51, 0x2d, 0x33, 0xdd, 0x12, 0x59, 0xea, 0x94, 0x95, 0x3c, 0x80, 0x2e, 0x5e, 0xf9, 0xdb, 0x71, 0x73, 0x70, 0xcf, 0x39, 0x3b, 0x76, 0xb7, 0xbb, 0x7d, 0xcf, 0x74, 0x50, 0xd, 0x62, 0x40, 0x44, 0x6, 0x83, 0xfe, 0xc7, 0x8e, 0x51, 0x5, 0x5c, 0xe1, 0xdd, 0xdd, 0xaa, 0xc2, 0xf8, 0x53, 0x80, 0x31, 0xe2, 0xfd, 0x7d, 0x14, 0x8, 0x7e, 0xcc, 0x5, 0x28, 0x62, 0xd7, 0xc5, 0xc, 0xa6, 0xf3, 0xc3, 0x46, 0xa6, 0x30, 0xd7, 0x1e, 0x1b, 0x2e, 0xd0, 0x7f, 0x63, 0x5f, 0x1f, 0xf1, 0x32, 0xc9, 0x90, 0x82, 0xef, 0xb9, 0x82, 0xc, 0x5a, 0x1, 0xef, 0x66, 0x90, 0xd7, 0x7a, 0x2c, 0x80, 0x13, 0x94, 0xc4, 0xf6, 0x9f, 0xd8, 0x75, 0xbb, 0x2c, 0x89, 0xed, 0xff, 0x42, 0xe9, 0xa7, 0xfb, 0xa4, 0x84, 0xec, 0x13, 0x45, 0x7, 0x1a, 0xb9, 0x97, 0x18, 0x65, 0xab, 0x4, 0xf9, 0x54, 0x8c, 0x3c, 0x54, 0xe8, 0xed, 0xa3, 0x7c, 0x7b, 0x55, 0xe0, 0x8b, 0x0, 0xf6, 0x4f, 0x36, 0xd6, 0x3d, 0xc3, 0xe8, 0x41, 0xc0, 0xa1, 0xb1, 0xdb, 0x9, 0xa8, 0x29, 0x0, 0xe, 0xec, 0xc3, 0x4, 0xc1, 0x8, 0xc, 0x0, 0xd6, 0x36, 0xf3, 0x23, 0xba, 0x80, 0x3, 0x6f, 0x17, 0x15, 0xbe, 0x4b, 0xe5, 0x8c, 0x23, 0xc2, 0x57, 0x7b, 0x5d, 0x61, 0x53, 0xc0, 0x61, 0xf, 0xbd, 0xd5, 0x15, 0x68, 0x47, 0x8e, 0x0, 0x7b, 0x37, 0xba, 0xab, 0xba, 0x59, 0xcc, 0x79, 0x3d, 0xd7, 0xaf, 0x5a, 0xe3, 0x85, 0x66, 0x69, 0xab, 0x16, 0x32, 0x31, 0x5b, 0xd0, 0xdb, 0x66, 0x2, 0x2f, 0x6f, 0xe, 0xb2, 0x42, 0xb5, 0x87, 0xdf, 0xf0, 0x59, 0xae, 0x6a, 0x86, 0xae, 0x93, 0x4c, 0x7d, 0x1b, 0x9a, 0x6b, 0x84, 0xdd, 0x9a, 0xd6, 0xca, 0xc8, 0x89, 0xc3, 0xfb, 0xd4, 0x82, 0xe, 0x30, 0xa2, 0x2c, 0x18, 0xc2, 0x98, 0xb2, 0x4f, 0x8, 0xba, 0x83, 0xa1, 0x40, 0x12, 0x88, 0x6f, 0x43, 0x38, 0x82, 0x1c, 0x1f, 0x15, 0x70, 0x82, 0x96, 0xa8, 0xa5, 0x3d, 0xed, 0x9c, 0xde, 0xb9, 0x1, 0xe9, 0xb8, 0x5f, 0x4c, 0x39, 0xd2, 0xa6, 0xac, 0xa6, 0x48, 0xe7, 0xd0, 0x95, 0x53, 0xb0, 0xc4, 0x7b, 0x97, 0xd4, 0xcd, 0x3c, 0xdd, 0xf0, 0xd0, 0x4e, 0xbf, 0xe6, 0x65, 0x24, 0x5b, 0x7b, 0x7d, 0xe, 0xe5, 0xd6, 0xae, 0xe9, 0x90, 0x64, 0xfd, 0x70, 0x9e, 0x21, 0xb5, 0x6c, 0x5, 0xa4, 0xa2, 0x87, 0xe9, 0xa3, 0x25, 0xf4, 0x5, 0x5c, 0x39, 0x61, 0xa6, 0x1e, 0xbe, 0x11, 0x18, 0x80, 0xed, 0xb, 0x18, 0x9b, 0x70, 0x70, 0xec, 0x5f, 0x80, 0x3f, 0x26, 0x27, 0xb3, 0xc9, 0x33, 0xc8, 0x5c, 0x2c, 0x5a, 0x59, 0x1f, 0xcb, 0x2c, 0x89, 0x9d, 0xae, 0xf, 0x7d, 0xcc, 0xdb, 0x9c, 0xdd, 0xd5, 0xed, 0x7c, 0x7f, 0xbe, 0xd0, 0x52, 0xf9, 0x1f, 0xff, 0x76, 0xfc, 0x2, 0x24, 0x3a, 0x65, 0x42, 0xf6, 0x41, 0x91, 0x95, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x1, 0x0, 0x0, 0x0, 0x0, 0xeb, 0x45, 0x5c, 0x66, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x2, 0x64, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xbc, 0xd4, 0x81, 0x86, 0x2c, 0x47, 0x14, 0xc6, 0xf1, 0xcf, 0x45, 0x81, 0x32, 0x2, 0x38, 0x58, 0x17, 0xe4, 0x1, 0xa, 0x44, 0x8b, 0x7a, 0x98, 0xb2, 0xe2, 0xb8, 0x28, 0x2c, 0x68, 0x8d, 0x63, 0x5c, 0xb0, 0xef, 0x90, 0xb7, 0xe9, 0x6c, 0x71, 0x40, 0x9, 0x20, 0xd0, 0x63, 0x2d, 0x98, 0x0, 0xc, 0x88, 0x60, 0x54, 0xa7, 0xaa, 0xba, 0xef, 0x66, 0x67, 0x5d, 0x10, 0x37, 0xf7, 0xf, 0xc3, 0x4f, 0x39, 0x53, 0x87, 0xd2, 0xf8, 0x5a, 0x84, 0x9b, 0xb8, 0x81, 0xc3, 0x6b, 0xc4, 0x90, 0x1, 0xce, 0xee, 0xe4, 0xe1, 0x39, 0x6a, 0x84, 0x23, 0xda, 0x80, 0xe1, 0x7f, 0x8c, 0x4f, 0xf1, 0x29, 0x38, 0x8b, 0xd6, 0x87, 0x4, 0x8f, 0x32, 0xf, 0xa, 0x67, 0x99, 0x2a, 0x98, 0x4, 0x42, 0x94, 0xd1, 0x56, 0xf0, 0xd, 0xec, 0xd2, 0xc0, 0x9c, 0xa8, 0xc2, 0x7a, 0x44, 0x1, 0x6d, 0x90, 0xdd, 0x97, 0x13, 0x2e, 0x1, 0x28, 0x8f, 0x39, 0xf4, 0x19, 0x55, 0x42, 0x9f, 0xa1, 0x59, 0x41, 0x4, 0x10, 0x68, 0xe6, 0x6d, 0xe8, 0x23, 0xac, 0xeb, 0xf0, 0xd9, 0xbf, 0xdd, 0xc5, 0xdd, 0x2c, 0xf7, 0x4d, 0x23, 0x11, 0x5b, 0x86, 0x22, 0x82, 0x96, 0x0, 0x83, 0xea, 0xdd, 0x1c, 0x54, 0x15, 0x30, 0x8, 0x2a, 0x98, 0x8c, 0xf1, 0xf3, 0x6c, 0x54, 0x89, 0x2c, 0x5c, 0x75, 0xb2, 0x26, 0xee, 0x40, 0x47, 0xb2, 0x15, 0xc8, 0xe7, 0xeb, 0xd5, 0xca, 0x11, 0x70, 0xb0, 0xf4, 0xc, 0x72, 0xa6, 0x18, 0x25, 0x35, 0x40, 0x80, 0x69, 0x10, 0x8c, 0x35, 0xea, 0x1a, 0xb8, 0xa3, 0x6d, 0x30, 0xef, 0x40, 0x44, 0x20, 0x9c, 0x40, 0xaa, 0x56, 0x2b, 0xd8, 0xfe, 0x2f, 0x34, 0xe3, 0x58, 0xe4, 0xa3, 0x88, 0x93, 0x9, 0xce, 0x20, 0x90, 0xe0, 0xfb, 0xf4, 0xc3, 0xd5, 0xff, 0x5d, 0x8a, 0x57, 0xff, 0xf1, 0x7c, 0x49, 0x2a, 0x57, 0xc, 0xcc, 0x91, 0x99, 0x95, 0x2c, 0x87, 0x3f, 0xcf, 0xca, 0x88, 0xfc, 0xc4, 0xf7, 0xf7, 0x4f, 0x1d, 0xd6, 0xbf, 0x2a, 0x28, 0xcf, 0xfc, 0xe9, 0xd3, 0x5c, 0x21, 0x86, 0xb5, 0x34, 0x90, 0x99, 0xa7, 0x69, 0x2e, 0x64, 0xa7, 0xb0, 0x3c, 0xab, 0xa0, 0xf4, 0x13, 0xcf, 0xda, 0x20, 0xfd, 0xae, 0x1, 0x5a, 0x21, 0x4, 0x55, 0xca, 0x31, 0x24, 0x6d, 0xd0, 0x86, 0x76, 0xe0, 0xfb, 0x1d, 0x38, 0x72, 0xe0, 0x6, 0xbc, 0x41, 0xbb, 0xd8, 0xe5, 0x67, 0xf5, 0xd3, 0xb9, 0x24, 0x95, 0xcb, 0xff, 0xb0, 0x3a, 0xdc, 0x2d, 0xc, 0x15, 0xe4, 0x2a, 0xab, 0xa6, 0xda, 0xea, 0xe1, 0x23, 0x8, 0xca, 0xba, 0x74, 0x48, 0xee, 0xb3, 0x55, 0xa0, 0xc1, 0xaf, 0x15, 0x38, 0x3d, 0xba, 0xd9, 0xa2, 0x43, 0xa0, 0xa, 0x9e, 0xad, 0x7b, 0xd9, 0x40, 0x86, 0x6, 0xe4, 0xc9, 0x3d, 0x6c, 0x10, 0x6d, 0x85, 0x85, 0xc8, 0xb9, 0x61, 0x3, 0x36, 0xd, 0x3c, 0x5, 0x77, 0xd7, 0xe1, 0xf, 0x56, 0x52, 0x5e, 0x99, 0x7e, 0x73, 0x87, 0xe, 0xcf, 0xd, 0x3c, 0x27, 0x4a, 0xce, 0x74, 0x90, 0xb3, 0x78, 0x21, 0x4e, 0x7e, 0xf5, 0x1f, 0x7c, 0x83, 0xaa, 0xb7, 0x1d, 0xf0, 0xb6, 0x15, 0xdf, 0xa6, 0x17, 0xdc, 0x61, 0xc0, 0xb, 0x99, 0x97, 0x61, 0x83, 0x0, 0x8b, 0x88, 0x40, 0x26, 0xd0, 0xbf, 0xf0, 0xb, 0x2, 0xb0, 0xc3, 0x34, 0x89, 0x97, 0x30, 0xc6, 0xe1, 0xc0, 0x74, 0x3e, 0xc9, 0x9, 0x36, 0x6a, 0xd4, 0x4b, 0x1e, 0xc9, 0x44, 0x5a, 0x59, 0x19, 0xc2, 0x73, 0x2e, 0x21, 0x33, 0x99, 0x89, 0x96, 0x6, 0xb9, 0xc2, 0xfc, 0x75, 0x88, 0x5f, 0x40, 0xb3, 0x76, 0xe0, 0xd, 0x46, 0x91, 0x51, 0x2e, 0x72, 0xf6, 0xe6, 0xec, 0x17, 0x16, 0xc1, 0x96, 0x5, 0x18, 0xad, 0xb0, 0x43, 0x7e, 0xf, 0x13, 0xe0, 0xd1, 0xba, 0xfc, 0xe7, 0x77, 0xd3, 0x3b, 0xd0, 0xc3, 0x78, 0xf3, 0xb9, 0x22, 0xa2, 0xd3, 0x7b, 0x40, 0x6d, 0x3c, 0xc9, 0x35, 0xa7, 0x94, 0xb4, 0xec, 0x90, 0x47, 0x75, 0x15, 0x58, 0xf3, 0x3, 0xe, 0x1d, 0x38, 0x34, 0xf0, 0x4a, 0xb5, 0xe, 0x61, 0xa8, 0xb0, 0x90, 0xba, 0x57, 0xb0, 0x2e, 0xf3, 0xe2, 0x35, 0xbc, 0x82, 0xfe, 0x94, 0xfd, 0xca, 0xaa, 0x3b, 0xc8, 0x45, 0xee, 0x46, 0xe2, 0x74, 0x2c, 0xf5, 0x62, 0x6f, 0xdf, 0x87, 0xc1, 0x9e, 0x7d, 0xf7, 0xfb, 0xcf, 0x18, 0xe4, 0xa0, 0xf4, 0xf, 0x22, 0x3c, 0x3d, 0xa, 0x46, 0x1, 0x0, 0x24, 0x3a, 0x65, 0x42, 0x42, 0xc7, 0x4f, 0x7c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char dropdown_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x60, 0xf8, 0xc0, 0xcc, 0x0, 0x5, 0x1f, 0x98, 0x19, 0x18, 0x18, 0x3f, 0x30, 0xff, 0xd3, 0x83, 0x70, 0xff, 0x33, 0x33, 0x30, 0x8, 0x9f, 0x61, 0xf9, 0x6b, 0xff, 0x65, 0x2f, 0x3, 0x1c, 0xbc, 0xea, 0x66, 0x62, 0xbc, 0xcf, 0xc0, 0xc0, 0xf0, 0x7, 0x26, 0xc0, 0x74, 0x89, 0x89, 0xe9, 0x29, 0x9f, 0x14, 0x3, 0xb, 0xc3, 0x5f, 0x6, 0x6, 0x6, 0x6, 0xee, 0x38, 0x91, 0x25, 0xc, 0xc, 0xc, 0x1f, 0xd8, 0xde, 0x4b, 0x3e, 0xfc, 0xff, 0xf0, 0xff, 0x9b, 0x58, 0xb8, 0xce, 0xf, 0x6c, 0xef, 0xe4, 0xde, 0xa4, 0x32, 0x20, 0x83, 0xf, 0x4c, 0x30, 0x16, 0x0, 0x75, 0xad, 0x1b, 0x7f, 0x65, 0xec, 0x78, 0x4c, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0xf8, 0xc0, 0xcc, 0x0, 0x2, 0x60, 0x16, 0x98, 0x78, 0x67, 0x8, 0x81, 0x6f, 0x4d, 0xde, 0x9a, 0x0, 0x5, 0xde, 0x3a, 0x3d, 0xfc, 0x8f, 0x80, 0xaf, 0xba, 0x18, 0xde, 0x29, 0x2, 0x19, 0xbf, 0x61, 0x2, 0x6f, 0x62, 0x18, 0x3e, 0xb0, 0xbd, 0x97, 0x4, 0x32, 0xff, 0x80, 0xb9, 0xb1, 0x20, 0x93, 0xc0, 0x42, 0x8, 0x2e, 0x54, 0xe8, 0x9d, 0xdc, 0x9b, 0x54, 0x10, 0xb, 0x21, 0xc4, 0x4, 0x63, 0x1, 0x0, 0x86, 0x1f, 0x3b, 0x1e, 0x92, 0x22, 0x3f, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char error_icon_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x4, 0x0, 0x0, 0x0, 0xd9, 0x73, 0xb2, 0x7f, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x5d, 0x49, 0x44, 0x41, 0x54, 0x48, 0xc7, 0xed, 0x94, 0xc1, 0xe, 0x80, 0x20, 0xc, 0x43, 0x5b, 0xe3, 0xff, 0xff, 0x72, 0x3d, 0xcc, 0x85, 0xa1, 0xbb, 0x18, 0xf4, 0x62, 0xca, 0xa9, 0x74, 0xe3, 0x65, 0xd, 0x1, 0xa, 0x6b, 0x6b, 0x5b, 0x3c, 0x6f, 0x80, 0x1, 0x7f, 0x1, 0xec, 0x29, 0x78, 0xbe, 0x2a, 0x31, 0x94, 0x98, 0x9e, 0x98, 0xf5, 0xab, 0x37, 0x1, 0xaa, 0x19, 0x8d, 0xe2, 0x50, 0xb1, 0x9b, 0xbd, 0xb7, 0x23, 0x8c, 0x21, 0x7b, 0xd5, 0xf5, 0x3d, 0x88, 0x50, 0x1, 0xdf, 0x46, 0xb8, 0xf, 0x5c, 0xef, 0xa6, 0xab, 0xd1, 0x7f, 0xa2, 0x1, 0x6, 0x0, 0x0, 0xe, 0x62, 0x6, 0x31, 0x47, 0xb6, 0x7f, 0xdd, 0x14, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x4, 0x0, 0x0, 0x0, 0xd9, 0x73, 0xb2, 0x7f, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x36, 0x18, 0x5, 0xa3, 0x60, 0x14, 0xfc, 0x87, 0x40, 0x38, 0xb, 0x21, 0x6, 0x6, 0x18, 0x62, 0x98, 0x6, 0xa0, 0xb1, 0xfe, 0xe3, 0x67, 0xd1, 0xc2, 0x0, 0x10, 0xc4, 0xc5, 0x82, 0x91, 0x43, 0xc0, 0xb, 0xb8, 0x15, 0x63, 0x78, 0x6, 0x5, 0x8c, 0x82, 0x51, 0x30, 0xa, 0x0, 0x35, 0xa3, 0x4c, 0xb4, 0x7c, 0x8a, 0x7, 0x6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xb9, 0xa2, 0x9b, 0xc9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xb9, 0xa2, 0x9b, 0xc9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char frame_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xcc, 0x40, 0x27, 0xb9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x88, 0x5, 0x1d, 0x48, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x4, 0x3, 0x0, 0x0, 0x0, 0xa4, 0x5b, 0x41, 0xd4, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0x47, 0x8c, 0xbf, 0xff, 0xff, 0xff, 0xcc, 0x40, 0x27, 0xb9, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe, 0x39, 0x68, 0x7a, 0x7b, 0x3a, 0x74, 0x10, 0x8, 0x69, 0xf, 0x6, 0x75, 0x11, 0xb8, 0x16, 0x0, 0x1, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x10, 0x32, 0x9, 0xd, 0x75, 0x56, 0x64, 0x48, 0xef, 0x9c, 0x39, 0x73, 0x46, 0x19, 0xc3, 0x6a, 0x6, 0x20, 0xd8, 0xc5, 0x10, 0x3, 0xa2, 0x8e, 0x32, 0x44, 0x82, 0xa8, 0xa9, 0xd8, 0x29, 0xa8, 0x12, 0xb0, 0x6, 0x29, 0x86, 0xdc, 0x9d, 0x33, 0x67, 0xce, 0x2b, 0x63, 0x10, 0x3, 0x1b, 0x6, 0x0, 0xdf, 0xc6, 0x11, 0x6d, 0xb8, 0xf4, 0x9c, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char full_panel_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x44, 0xa4, 0x8a, 0xc6, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0x26, 0x26, 0x28, 0x25, 0x25, 0x27, 0x24, 0x24, 0x26, 0x23, 0x23, 0x25, 0x22, 0x22, 0x24, 0x21, 0x21, 0x23, 0x1e, 0x1e, 0x20, 0x1d, 0x1d, 0x1f, 0x1c, 0x1c, 0x1e, 0x31, 0x30, 0x32, 0x50, 0x4e, 0x54, 0x4e, 0x4c, 0x50, 0x4c, 0x4a, 0x4e, 0x3d, 0x3b, 0x3f, 0x38, 0x36, 0x3a, 0xff, 0xff, 0xff, 0x4, 0xb3, 0x69, 0x9b, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x10, 0x95, 0xb2, 0xd, 0x2c, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x63, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0xed, 0x93, 0x29, 0x12, 0xc0, 0x30, 0xc, 0xc4, 0x7c, 0x3b, 0x67, 0xf3, 0xff, 0xdf, 0xb6, 0xe1, 0xce, 0x98, 0x15, 0x45, 0x58, 0xb3, 0x68, 0x5, 0x0, 0x80, 0x48, 0x21, 0x88, 0xb0, 0x41, 0x62, 0x51, 0xb, 0x50, 0x61, 0xda, 0xa, 0xb1, 0x79, 0xa9, 0x1, 0xc5, 0x8d, 0xe9, 0x1b, 0x60, 0x6b, 0x7d, 0xcc, 0x80, 0xd1, 0x9b, 0x31, 0x2, 0x8a, 0xf7, 0x67, 0x85, 0x3c, 0xdd, 0x5, 0x81, 0xb4, 0x8c, 0x75, 0x60, 0x14, 0x25, 0x20, 0xab, 0xf3, 0x24, 0xcc, 0x6a, 0x57, 0xb8, 0xc2, 0xff, 0x42, 0x76, 0xda, 0xf4, 0xf6, 0x69, 0x38, 0x69, 0x7a, 0x79, 0xbc, 0x49, 0xfe, 0x2f, 0x65, 0xd3, 0x2d, 0x45, 0xb, 0x5e, 0xbc, 0x3b, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x4, 0x3, 0x0, 0x0, 0x0, 0x81, 0x54, 0x67, 0xc7, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0x26, 0x26, 0x28, 0x25, 0x25, 0x27, 0x24, 0x24, 0x26, 0x23, 0x23, 0x25, 0x22, 0x22, 0x24, 0x21, 0x21, 0x23, 0x1e, 0x1e, 0x20, 0x1d, 0x1d, 0x1f, 0x1c, 0x1c, 0x1e, 0x31, 0x30, 0x32, 0x50, 0x4e, 0x54, 0x4e, 0x4c, 0x50, 0x4c, 0x4a, 0x4e, 0x3d, 0x3b, 0x3f, 0x38, 0x36, 0x3a, 0xb3, 0xde, 0x6f, 0x4d, 0x0, 0x0, 0x0, 0x5a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x60, 0x14, 0x52, 0x82, 0x3, 0x45, 0x1, 0x20, 0x5f, 0xd9, 0x35, 0xd, 0xe, 0x42, 0x8c, 0x4, 0x18, 0x98, 0xcc, 0x2a, 0x66, 0xc2, 0x41, 0x7b, 0xb2, 0x2, 0x83, 0x70, 0xd6, 0x9e, 0xbb, 0x70, 0x70, 0x7a, 0x99, 0x21, 0x83, 0x48, 0xf5, 0xfb, 0xff, 0x70, 0xf0, 0x6f, 0xbb, 0x23, 0x83, 0x6a, 0xcf, 0x7f, 0x24, 0x70, 0x22, 0x88, 0x41, 0x6d, 0x2e, 0xb2, 0xc0, 0xcd, 0x24, 0x8a, 0x5, 0x46, 0x5, 0x30, 0x2, 0x19, 0x23, 0x1a, 0x30, 0x22, 0xa, 0x23, 0x2a, 0x31, 0x22, 0x1b, 0x23, 0x39, 0x0, 0x0, 0x8c, 0xb1, 0x80, 0xd2, 0x41, 0x59, 0x8c, 0x74, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_png[] = { @@ -91,391 +91,395 @@ static const unsigned char graph_node_png[] = { }; static const unsigned char graph_node_breakpoint_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x6, 0xf, 0x3b, 0x1c, 0xec, 0x64, 0x51, 0x75, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x8f, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0xd7, 0xbd, 0x9, 0xc0, 0x20, 0x10, 0x5, 0xe0, 0x53, 0x2c, 0x5d, 0x40, 0x74, 0x4, 0xf7, 0x9f, 0xc4, 0x11, 0x22, 0x2e, 0x60, 0x6f, 0x9a, 0x13, 0x4e, 0x21, 0x41, 0x50, 0x48, 0x91, 0x77, 0x95, 0xf8, 0xf3, 0x79, 0x62, 0xf5, 0x88, 0x36, 0x4b, 0xf5, 0x41, 0x2d, 0xf1, 0x22, 0x22, 0xbf, 0x78, 0x2e, 0x5b, 0x97, 0x2, 0xc9, 0xc3, 0xc, 0x2c, 0x95, 0xdc, 0x6f, 0x78, 0xce, 0x5b, 0x97, 0xd4, 0x42, 0x27, 0xd9, 0xba, 0x14, 0xac, 0x4b, 0xa1, 0x96, 0xd8, 0x24, 0x20, 0x9f, 0x41, 0x1d, 0x7b, 0xba, 0x59, 0xb6, 0xaf, 0xa7, 0x3d, 0x7e, 0x78, 0xdb, 0x54, 0xbc, 0x36, 0x74, 0xa7, 0x77, 0x7f, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7e, 0x4, 0xe4, 0xb7, 0xfc, 0xc8, 0x6b, 0x59, 0xce, 0x99, 0x39, 0x95, 0x71, 0xb4, 0x6b, 0x4b, 0x89, 0xf5, 0x44, 0x72, 0x3d, 0x93, 0x9d, 0x3f, 0xad, 0x1b, 0x54, 0xed, 0x49, 0xd3, 0x36, 0x45, 0x4f, 0x1f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x2, 0x3, 0x0, 0x0, 0x0, 0x6e, 0x13, 0x1f, 0x5, 0x0, 0x0, 0x0, 0x9, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xf4, 0xe7, 0x2c, 0xf4, 0xe7, 0x2c, 0xec, 0x5a, 0x6b, 0x42, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe4, 0xd1, 0xf4, 0xeb, 0x59, 0x0, 0x0, 0x0, 0x30, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x0, 0x3, 0xb6, 0x55, 0xab, 0x26, 0x30, 0x88, 0x30, 0x0, 0x91, 0x42, 0xd6, 0x4a, 0xe, 0x6, 0x45, 0x7, 0x46, 0xf, 0x6, 0x25, 0x6, 0x86, 0xe, 0x20, 0x31, 0x4a, 0x80, 0x42, 0x3, 0x1c, 0x2e, 0xe0, 0x10, 0x82, 0x84, 0x15, 0x1c, 0x0, 0x0, 0x41, 0x2d, 0x2b, 0x21, 0xbb, 0xb7, 0x1a, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_close_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x93, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0x95, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x7b, 0xdb, 0x58, 0xa4, 0xa7, 0xe1, 0x47, 0xfe, 0x2c, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x15, 0xc9, 0x20, 0x1f, 0x52, 0xae, 0xdd, 0xd9, 0x2b, 0xe6, 0xe, 0x0, 0x60, 0x66, 0x59, 0x52, 0x82, 0x33, 0x92, 0x92, 0x99, 0x65, 0xec, 0x30, 0xc9, 0x4a, 0x72, 0x19, 0x95, 0x24, 0x25, 0x92, 0xb, 0xc9, 0x6a, 0x66, 0x19, 0x92, 0x26, 0x33, 0x7b, 0x92, 0x6c, 0x24, 0xd7, 0x10, 0xc2, 0xdc, 0xc1, 0x5f, 0x59, 0x8c, 0xf1, 0x32, 0xc, 0x42, 0x8, 0xb3, 0xb, 0x3b, 0xdb, 0xde, 0x24, 0x5f, 0x2e, 0xdc, 0x97, 0x3a, 0xb0, 0x91, 0xdc, 0x7e, 0xe1, 0xb3, 0x67, 0x66, 0x9f, 0xd6, 0xda, 0x69, 0x58, 0x90, 0x34, 0x95, 0x52, 0xee, 0x0, 0x6e, 0x0, 0x36, 0x0, 0x2b, 0x80, 0x6b, 0xad, 0xf5, 0xd1, 0x8b, 0x70, 0x6d, 0xb8, 0xf6, 0xfe, 0xd9, 0x18, 0x96, 0xe, 0x1f, 0xe, 0x38, 0xf6, 0x1a, 0x1f, 0x9f, 0xec, 0x40, 0x47, 0x56, 0x51, 0x84, 0x77, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x75, 0x90, 0xb5, 0x1, 0xc0, 0x30, 0x10, 0x3, 0x55, 0x1a, 0xbe, 0xc, 0x6e, 0xe6, 0xb5, 0xc3, 0x34, 0x4b, 0x98, 0xcc, 0xee, 0x7c, 0x4f, 0x92, 0x0, 0x70, 0x45, 0x19, 0x8c, 0x47, 0x19, 0x57, 0x37, 0x66, 0x1b, 0x6b, 0x74, 0x89, 0x32, 0xd6, 0xb0, 0xed, 0x2c, 0x51, 0xca, 0x6b, 0xb6, 0xb3, 0x41, 0x94, 0x0, 0xfe, 0x9f, 0x2c, 0x0, 0xa3, 0x64, 0x61, 0xa3, 0x6f, 0x66, 0xbd, 0xc6, 0x7f, 0xe9, 0x86, 0x3b, 0x5b, 0x34, 0x76, 0xa, 0xcf, 0xad, 0xe0, 0xaa, 0xbf, 0xa4, 0x4f, 0x5a, 0xa, 0x6d, 0x25, 0xba, 0x14, 0x37, 0x18, 0x8b, 0xe4, 0x0, 0x6f, 0xe9, 0x37, 0x83, 0x22, 0x73, 0x83, 0x23, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_comment_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x19, 0x11, 0x2a, 0x1d, 0xd6, 0x78, 0x8b, 0x40, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x1, 0x74, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0x97, 0xbf, 0x4e, 0xc2, 0x50, 0x14, 0xc6, 0x7f, 0x6d, 0x91, 0x56, 0x1b, 0x90, 0x80, 0x2c, 0x44, 0xc2, 0xa0, 0x2e, 0xe, 0x3e, 0x3, 0x89, 0x93, 0xf1, 0x1d, 0x4c, 0x18, 0x4d, 0x1c, 0x7c, 0xb, 0x57, 0x7, 0x13, 0x47, 0x13, 0x77, 0x46, 0xe3, 0xc4, 0x4b, 0x98, 0x60, 0x4c, 0xd4, 0x81, 0x60, 0x58, 0x94, 0xff, 0x22, 0x2d, 0xd0, 0xd6, 0xe5, 0xde, 0x88, 0x8, 0x2, 0x35, 0x6e, 0xf7, 0x5b, 0x6e, 0x9a, 0x9c, 0xef, 0x77, 0xee, 0x39, 0x37, 0x1d, 0x3e, 0x8d, 0x2f, 0x69, 0x80, 0xe, 0x18, 0xe2, 0xd4, 0xf8, 0xae, 0x0, 0xf0, 0x1, 0x4f, 0x9c, 0x1, 0x63, 0x45, 0x3a, 0xb0, 0x6, 0x24, 0x81, 0x34, 0x10, 0x7, 0x56, 0x26, 0x0, 0x43, 0xa0, 0x3, 0xbc, 0x2, 0xd, 0xe0, 0x3, 0xf0, 0x65, 0x57, 0x1b, 0xd8, 0x5e, 0x8f, 0x25, 0x8e, 0x2d, 0xd3, 0x3a, 0x88, 0x46, 0xcd, 0x4d, 0xa6, 0x68, 0x30, 0x70, 0x5f, 0x1c, 0xd7, 0xb9, 0x6d, 0x77, 0x5b, 0x97, 0xc0, 0x13, 0xd0, 0xd3, 0x44, 0xa7, 0x5c, 0x32, 0x91, 0x3a, 0xdf, 0xca, 0xed, 0x1c, 0x16, 0x52, 0xdd, 0x2a, 0xbf, 0xe8, 0xaa, 0x1e, 0xcb, 0x3e, 0x57, 0x1e, 0x6f, 0x1a, 0xad, 0xfa, 0x29, 0x50, 0x91, 0x33, 0xa7, 0x4d, 0xd3, 0xca, 0xcf, 0x33, 0x3, 0x14, 0x52, 0xdd, 0xaa, 0x69, 0x5a, 0x79, 0x31, 0xaa, 0x21, 0x97, 0x65, 0x47, 0x8c, 0x88, 0xcd, 0x82, 0x12, 0xb5, 0x36, 0xa0, 0x49, 0x80, 0xc1, 0xf2, 0x32, 0x24, 0x20, 0x90, 0x4f, 0x12, 0x46, 0x3a, 0x7f, 0x94, 0x2, 0x28, 0x80, 0x2, 0x88, 0x5f, 0x7b, 0xfc, 0xe3, 0xec, 0xe1, 0x3d, 0x1b, 0x1a, 0x30, 0x1a, 0x7a, 0x1c, 0x65, 0xd8, 0x5f, 0xc4, 0x74, 0x5d, 0xa3, 0xa4, 0x5e, 0x41, 0x1, 0x14, 0x40, 0x1, 0x14, 0x40, 0x1, 0x14, 0x40, 0x1, 0xfe, 0x15, 0xa0, 0x4d, 0xc9, 0x88, 0x4b, 0xdf, 0xc0, 0xf, 0xe1, 0xf5, 0x25, 0xc0, 0x7, 0x1c, 0xcf, 0xf3, 0xdc, 0x45, 0x9d, 0xa2, 0xd6, 0x1, 0x7c, 0x5d, 0x44, 0xd9, 0xba, 0xe3, 0xf6, 0xcb, 0xc5, 0xa6, 0x5d, 0x9a, 0x67, 0x2e, 0x36, 0xed, 0x92, 0xe3, 0xf6, 0xcb, 0x40, 0x1d, 0xf0, 0x64, 0x72, 0x5d, 0x7, 0xf6, 0xe2, 0x76, 0xe2, 0xc2, 0x32, 0x57, 0x77, 0xd, 0xc3, 0xd0, 0x67, 0x74, 0xf6, 0x1d, 0xb7, 0x7f, 0xdf, 0xe9, 0xb5, 0x4e, 0x80, 0x3b, 0xa0, 0xad, 0x8d, 0x45, 0xb8, 0x38, 0x90, 0x1, 0x36, 0x0, 0x73, 0x46, 0xf8, 0x76, 0x81, 0x37, 0xa0, 0x26, 0x72, 0xb4, 0xa7, 0x4d, 0x2c, 0x34, 0x22, 0xf3, 0xe0, 0x8c, 0x9, 0x2, 0x31, 0xf2, 0x28, 0xe4, 0xe2, 0x7f, 0xea, 0x13, 0x64, 0x47, 0x6c, 0x83, 0x36, 0x6d, 0xd2, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x3, 0x0, 0x0, 0x0, 0x24, 0xa3, 0x7, 0xa4, 0x0, 0x0, 0x0, 0x78, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf, 0xd, 0x10, 0x17, 0x14, 0x18, 0x1d, 0x1a, 0x1f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x12, 0x10, 0x13, 0x35, 0x2f, 0x38, 0x96, 0x42, 0x2b, 0x0, 0x0, 0x0, 0x19, 0x17, 0x1b, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x19, 0x15, 0x1c, 0x77, 0x2f, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x16, 0x12, 0x19, 0x0, 0x0, 0x0, 0xe, 0xb, 0x10, 0x24, 0x1e, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xb, 0x10, 0x16, 0x12, 0x19, 0x0, 0x0, 0x0, 0x85, 0xbb, 0x9b, 0xdf, 0x0, 0x0, 0x0, 0x28, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x6, 0x8, 0x9, 0x2, 0xc, 0x1e, 0x33, 0x41, 0x46, 0xd, 0x31, 0x9a, 0xe3, 0xff, 0x5, 0x24, 0xb4, 0xff, 0xe2, 0x39, 0xf4, 0x44, 0xa, 0x47, 0xff, 0x42, 0x45, 0x3d, 0xf8, 0x2a, 0xcd, 0xff, 0x11, 0x3f, 0xd3, 0xfd, 0x2b, 0x31, 0x64, 0xfe, 0xeb, 0x0, 0x0, 0x0, 0x8d, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xc8, 0x35, 0x62, 0x3, 0x41, 0x14, 0x4, 0xd1, 0xee, 0x21, 0x33, 0x33, 0xdb, 0xf7, 0xbf, 0x93, 0x99, 0x49, 0xcc, 0xd2, 0x7c, 0x2d, 0x53, 0xa6, 0x58, 0x5b, 0x59, 0x3d, 0x2, 0xc, 0x3, 0x20, 0x61, 0x20, 0x5c, 0x9, 0xc6, 0x74, 0x11, 0x20, 0x2c, 0x86, 0xbd, 0xec, 0x63, 0xa1, 0xd9, 0xa7, 0x47, 0x9a, 0x92, 0x7f, 0xda, 0x83, 0xa1, 0xcd, 0x60, 0xb2, 0xfa, 0xc7, 0x33, 0xf6, 0xb, 0xb0, 0x2e, 0xb4, 0xce, 0x2e, 0x17, 0x20, 0x2f, 0x82, 0x5d, 0x66, 0x2f, 0xb2, 0x20, 0xd4, 0x50, 0xc3, 0x19, 0x59, 0x1, 0xe3, 0xb, 0xa0, 0xa6, 0x34, 0xe7, 0x9c, 0x65, 0xa0, 0xe5, 0x9d, 0x7b, 0x3b, 0xe4, 0x38, 0x79, 0x27, 0xd2, 0xa2, 0xbb, 0x22, 0xd9, 0x8b, 0x7e, 0x43, 0x44, 0x5e, 0x8, 0x75, 0x67, 0x66, 0x1f, 0x3b, 0x0, 0x5a, 0x67, 0x7a, 0xfa, 0xe0, 0x9, 0xb8, 0x99, 0x3a, 0x44, 0xd8, 0xaf, 0xd7, 0x63, 0x10, 0x95, 0xe6, 0x1e, 0x57, 0xc1, 0x90, 0xf7, 0xdc, 0x9d, 0x9f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_comment_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xf9, 0x43, 0xbb, 0x7f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x9, 0x2, 0xe, 0x16, 0x22, 0xbe, 0xef, 0xc2, 0xe1, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x1, 0x4a, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0xd7, 0xbf, 0x4b, 0xdb, 0x41, 0x1c, 0xc6, 0xf1, 0xd7, 0x37, 0x51, 0x4, 0x3, 0xa, 0xa2, 0x20, 0xd2, 0xe2, 0xe2, 0x64, 0x41, 0xdc, 0xdc, 0xac, 0xe0, 0x54, 0xdc, 0xb2, 0xe6, 0x2f, 0x10, 0x1a, 0xf0, 0x4f, 0x11, 0x22, 0xf8, 0x17, 0x64, 0xcd, 0x26, 0x9d, 0x1c, 0x74, 0x73, 0x13, 0x21, 0x4e, 0x2e, 0xa5, 0xa5, 0x14, 0xac, 0x82, 0x82, 0x62, 0xd0, 0x7c, 0xd3, 0xa1, 0x77, 0x18, 0x35, 0xfe, 0x48, 0xa4, 0xdb, 0x3d, 0x70, 0xdc, 0xf2, 0x79, 0xde, 0x77, 0xf7, 0x39, 0x38, 0xee, 0xc9, 0xdc, 0x2b, 0x43, 0x1, 0xc5, 0x30, 0x67, 0x1e, 0xaa, 0x83, 0x1c, 0xed, 0x30, 0x77, 0x74, 0x15, 0x15, 0x30, 0x8a, 0x9, 0x4c, 0x61, 0xc, 0xc3, 0x8f, 0x0, 0xb7, 0xb8, 0xc4, 0x29, 0xce, 0x71, 0x8d, 0x3c, 0xae, 0x5a, 0xc2, 0x5c, 0xa3, 0x5a, 0x59, 0xc7, 0x17, 0x7c, 0xd0, 0x5b, 0x3f, 0xf1, 0xad, 0x5c, 0xab, 0x6f, 0xe3, 0x4, 0x57, 0x59, 0x58, 0x69, 0xb6, 0x51, 0xad, 0x6c, 0x62, 0xed, 0x77, 0xf3, 0xf0, 0x87, 0x17, 0x34, 0xfd, 0x69, 0xf1, 0x23, 0x76, 0xca, 0xb5, 0xfa, 0x6, 0xbe, 0xc7, 0x33, 0x4f, 0x61, 0xe5, 0x35, 0x33, 0x84, 0x9a, 0x95, 0xe0, 0x29, 0xc6, 0x66, 0x95, 0xc2, 0x78, 0xab, 0x62, 0x7d, 0x16, 0x1, 0x45, 0xfd, 0xab, 0x18, 0x1, 0x9d, 0x78, 0x25, 0x83, 0xa8, 0xe0, 0x9d, 0x4a, 0x80, 0x4, 0x48, 0x80, 0x7f, 0x1a, 0xea, 0xf1, 0xda, 0xc, 0xe, 0x38, 0xd8, 0xdf, 0x5b, 0x7d, 0x8b, 0x69, 0x69, 0xf9, 0xf3, 0x6e, 0xba, 0x85, 0x4, 0x48, 0x80, 0x4, 0x48, 0x80, 0x4, 0x48, 0x80, 0x4, 0xf8, 0xaf, 0x80, 0xac, 0x47, 0x46, 0xec, 0x7b, 0x7, 0xf9, 0x0, 0xde, 0x3c, 0x2, 0x72, 0xdc, 0xa0, 0xd5, 0x87, 0xb9, 0x15, 0x3c, 0x79, 0x21, 0x44, 0xd9, 0x33, 0x34, 0xbb, 0x3f, 0x4f, 0xaf, 0x7c, 0xb0, 0x9a, 0xc1, 0xd3, 0x8e, 0xc9, 0x75, 0x1c, 0xb, 0x8d, 0x6a, 0x65, 0xb, 0xf3, 0x2f, 0x34, 0x37, 0xc7, 0x71, 0xb9, 0x56, 0xff, 0x8a, 0x23, 0x5c, 0x64, 0x5d, 0x11, 0x6e, 0xc, 0x33, 0x98, 0xc4, 0xc8, 0x33, 0xe1, 0xbb, 0x85, 0x3f, 0xf8, 0x15, 0x72, 0x74, 0x3b, 0x7b, 0xd4, 0xd0, 0xa1, 0x98, 0x7, 0x9f, 0xd9, 0x41, 0x27, 0x1c, 0xf9, 0x6e, 0xc0, 0xc6, 0x3f, 0xd5, 0x5f, 0x9d, 0x54, 0x4e, 0x15, 0xfd, 0xeb, 0xb4, 0x4f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x3, 0x0, 0x0, 0x0, 0x24, 0xa3, 0x7, 0xa4, 0x0, 0x0, 0x0, 0x6f, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xae, 0x6d, 0x5b, 0xae, 0x6d, 0x5b, 0xae, 0x6d, 0x5b, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xae, 0x6d, 0x5b, 0x96, 0x42, 0x2b, 0x0, 0x0, 0x0, 0xae, 0x6d, 0x5b, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x77, 0x2f, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xae, 0x6d, 0x5b, 0x0, 0x0, 0x0, 0xae, 0x6d, 0x5b, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xae, 0x6d, 0x5b, 0xae, 0x6d, 0x5b, 0x0, 0x0, 0x0, 0x5f, 0x8c, 0x8b, 0xc7, 0x0, 0x0, 0x0, 0x25, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x6, 0x8, 0x9, 0x2, 0xc, 0x1e, 0x33, 0x41, 0x46, 0xd, 0x31, 0x9a, 0xe3, 0xff, 0x5, 0x24, 0xb4, 0xe2, 0x39, 0xf4, 0x44, 0xa, 0x47, 0x42, 0x45, 0x3d, 0xf8, 0x2a, 0xcd, 0x11, 0x3f, 0xd3, 0xfd, 0x2b, 0xb1, 0x1b, 0xa4, 0x4f, 0x0, 0x0, 0x0, 0x90, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xca, 0xb5, 0x75, 0xc4, 0x50, 0x0, 0x5, 0xd1, 0xf7, 0x49, 0xcc, 0xcc, 0xdc, 0x7f, 0x8b, 0x2b, 0xe6, 0xc8, 0xb1, 0x75, 0xc3, 0x39, 0x3, 0x80, 0x50, 0xc6, 0xc5, 0x84, 0x33, 0x4a, 0x30, 0x91, 0x64, 0x45, 0xd5, 0xf4, 0x89, 0xa6, 0x2a, 0xb2, 0x4, 0x48, 0x86, 0x69, 0xd9, 0xce, 0xc2, 0xb6, 0x4c, 0x43, 0x82, 0xeb, 0xf9, 0x4e, 0xb0, 0x71, 0x7c, 0xcf, 0x5, 0xf, 0xa3, 0xe0, 0x10, 0x85, 0x1c, 0x22, 0x76, 0xce, 0xe0, 0xc4, 0x2, 0x49, 0x7a, 0xd, 0x69, 0x2, 0xa1, 0xff, 0xb3, 0x70, 0xda, 0x42, 0x76, 0xf8, 0x73, 0xf8, 0xc2, 0x17, 0x92, 0xf4, 0x19, 0xf2, 0x6b, 0xc8, 0x13, 0xf0, 0xa2, 0x3c, 0x43, 0x59, 0x70, 0xb8, 0x55, 0x7d, 0x2c, 0x4e, 0x5d, 0xb9, 0x90, 0x9a, 0xb6, 0xeb, 0x9d, 0x45, 0xdf, 0xb5, 0x8d, 0x4, 0xd0, 0x66, 0x68, 0xf5, 0x74, 0xa2, 0xb7, 0x43, 0x43, 0x31, 0x91, 0x98, 0x48, 0x16, 0x82, 0x49, 0x78, 0x1b, 0x1, 0xf, 0xa7, 0x50, 0x68, 0x35, 0xb8, 0x84, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_default_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x39, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x16, 0x12, 0x19, 0xe, 0xb, 0x10, 0xe, 0xb, 0x10, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x16, 0x12, 0x19, 0x0, 0x0, 0x0, 0x19, 0x15, 0x1c, 0x24, 0x1e, 0x27, 0x16, 0x12, 0x19, 0xff, 0xff, 0xff, 0x2b, 0x4d, 0xfd, 0x66, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x46, 0x47, 0x3f, 0x2b, 0x11, 0x3, 0xfd, 0xd3, 0xcd, 0x2a, 0x73, 0x45, 0xf8, 0x3d, 0x3f, 0x57, 0xda, 0x84, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x12, 0x7b, 0xbc, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x63, 0x60, 0x64, 0x2, 0x2, 0x46, 0x8, 0xc9, 0xcc, 0xc2, 0xca, 0xc6, 0xc0, 0x8f, 0x4, 0xd8, 0x39, 0x98, 0x59, 0x19, 0x50, 0x80, 0x0, 0x27, 0x17, 0xaa, 0x0, 0x83, 0x20, 0x37, 0x9a, 0x0, 0x3f, 0xd3, 0xc0, 0x8, 0xf0, 0xa0, 0x9, 0xf0, 0xf2, 0x61, 0x3a, 0x1d, 0xc3, 0x73, 0xe8, 0xde, 0x7, 0x0, 0x89, 0x4d, 0x2, 0xf2, 0x16, 0xd3, 0x74, 0x45, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x36, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x16, 0x12, 0x19, 0xe, 0xb, 0x10, 0xe, 0xb, 0x10, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x16, 0x12, 0x19, 0x0, 0x0, 0x0, 0x19, 0x15, 0x1c, 0x24, 0x1e, 0x27, 0x16, 0x12, 0x19, 0x76, 0x9, 0xd2, 0x13, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x46, 0x47, 0x3f, 0x2b, 0x11, 0x3, 0xfd, 0xd3, 0xcd, 0x2a, 0x73, 0x45, 0xf8, 0x3d, 0x3f, 0x57, 0xda, 0x84, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x64, 0x2, 0x2, 0x46, 0x8, 0xc9, 0xcc, 0xc2, 0xca, 0xc6, 0xc0, 0x8f, 0x4, 0xd8, 0x39, 0x98, 0x59, 0x19, 0x50, 0x80, 0x0, 0x27, 0x17, 0x3, 0x2a, 0x10, 0xe4, 0x46, 0x13, 0xe0, 0x67, 0x1a, 0x18, 0x1, 0x1e, 0x34, 0x1, 0x5e, 0x3e, 0xc, 0xa7, 0x63, 0x78, 0xe, 0xc3, 0xfb, 0x0, 0x89, 0x4d, 0x2, 0xf2, 0xa2, 0x23, 0x3b, 0xc4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_default_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb7, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x9d, 0x91, 0x3d, 0x6a, 0x42, 0x61, 0x10, 0x45, 0xcf, 0x8c, 0x4f, 0x22, 0x7c, 0x58, 0x84, 0x14, 0x2e, 0xc0, 0xf5, 0x64, 0x17, 0xba, 0x3, 0x2d, 0x4, 0x41, 0x17, 0x96, 0x2a, 0x65, 0x5c, 0x43, 0x7a, 0xb, 0x53, 0xfa, 0xc3, 0x63, 0x9c, 0x6b, 0xf1, 0x4, 0xf9, 0x24, 0x31, 0x21, 0xb7, 0x1b, 0xe6, 0x14, 0x33, 0xe7, 0x1a, 0x80, 0xc, 0xc7, 0x1, 0xa7, 0x4b, 0x2, 0x49, 0x9a, 0xc0, 0x34, 0xc2, 0xbb, 0x11, 0xae, 0x58, 0x92, 0x4, 0x2d, 0x2d, 0x61, 0xb2, 0x99, 0xf8, 0x26, 0xfd, 0xaf, 0xe1, 0xdb, 0x62, 0xca, 0x89, 0x40, 0x88, 0x35, 0x13, 0xb6, 0x15, 0xb0, 0x7d, 0x99, 0x68, 0xfd, 0xae, 0xa2, 0x1e, 0x42, 0xcc, 0x9, 0x4a, 0x5, 0x94, 0x71, 0xd8, 0xfc, 0xa8, 0x67, 0xf5, 0x1d, 0x40, 0x34, 0xec, 0x2b, 0x60, 0xff, 0xd9, 0x48, 0x3, 0x1a, 0xdc, 0x79, 0x14, 0xbf, 0x3d, 0xf6, 0x4f, 0x80, 0xdf, 0x80, 0xfc, 0x2b, 0x60, 0x77, 0x16, 0x3a, 0x13, 0x76, 0x24, 0x48, 0x7, 0x28, 0x2c, 0x89, 0x6a, 0x1d, 0xc3, 0xe5, 0xae, 0x7c, 0xd0, 0x92, 0x3f, 0xa8, 0xb6, 0x53, 0xd9, 0xac, 0x5e, 0x39, 0x10, 0x8f, 0xcb, 0x4a, 0x3b, 0x5b, 0x67, 0x12, 0x80, 0xa7, 0xea, 0xbc, 0x6b, 0xdd, 0x17, 0xbe, 0x3f, 0x4f, 0x23, 0x27, 0x82, 0x63, 0x73, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x8a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x0, 0x81, 0xff, 0x8c, 0xff, 0x99, 0xff, 0xb3, 0x2, 0x21, 0x3b, 0x4, 0x82, 0xd8, 0x40, 0x11, 0x46, 0x88, 0xa4, 0xf8, 0x7f, 0x49, 0x20, 0x14, 0xff, 0x2f, 0xa, 0x84, 0x8, 0xb6, 0xe0, 0x7f, 0x6e, 0xa0, 0x22, 0x90, 0x92, 0x92, 0xff, 0xd8, 0x60, 0xe5, 0x9b, 0xb6, 0x15, 0xff, 0x79, 0xc1, 0x4a, 0xb0, 0x83, 0x17, 0xc2, 0x29, 0xff, 0x1b, 0xe, 0x1, 0x4d, 0x61, 0xc6, 0xa1, 0x80, 0x5b, 0xf9, 0xf, 0x63, 0xe9, 0x77, 0xa0, 0x45, 0xac, 0xc, 0x38, 0x0, 0xd8, 0x72, 0xa0, 0x5b, 0xd8, 0xf1, 0x2b, 0x10, 0x27, 0xa4, 0x40, 0x92, 0x7c, 0x5, 0x8, 0x2b, 0xc8, 0x77, 0xe4, 0xb, 0xe1, 0xd2, 0x6f, 0x78, 0xbc, 0xf9, 0x87, 0x17, 0x18, 0x50, 0x7, 0x40, 0x1, 0x85, 0x23, 0xa8, 0x4b, 0xbf, 0x3, 0xc3, 0x91, 0x1f, 0x14, 0xd4, 0x78, 0x23, 0xb, 0x2d, 0xa0, 0xff, 0xb3, 0x23, 0x20, 0x22, 0xba, 0x1, 0x39, 0x96, 0x8a, 0xa5, 0x9b, 0x88, 0xa3, 0x56, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_position_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x6, 0xf, 0x3b, 0x3b, 0x49, 0x6e, 0xe4, 0x1e, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x90, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0xd7, 0xbd, 0x9, 0xc0, 0x20, 0x10, 0x5, 0xe0, 0x53, 0x2c, 0xdd, 0x40, 0x47, 0x70, 0x7, 0x67, 0x77, 0x7, 0x47, 0x88, 0x1b, 0xd8, 0x9b, 0xe6, 0x84, 0x53, 0x48, 0x10, 0x14, 0x52, 0xe4, 0x5d, 0x25, 0xfe, 0x7c, 0x9e, 0x58, 0x3d, 0xa2, 0xcd, 0x52, 0x7d, 0x50, 0x63, 0xb8, 0x88, 0xc8, 0x2d, 0x9e, 0x2b, 0x36, 0x65, 0x4f, 0xf2, 0x30, 0x3, 0x4b, 0x25, 0xf7, 0x1b, 0x9e, 0x73, 0x36, 0x65, 0xb5, 0xd0, 0x49, 0xb1, 0x29, 0x7b, 0x9b, 0xb2, 0xaf, 0x31, 0x34, 0x9, 0xc8, 0x67, 0x50, 0xc7, 0x9e, 0x6e, 0x96, 0xed, 0xeb, 0x69, 0x8f, 0x1b, 0xde, 0x36, 0x15, 0xaf, 0xd, 0xdd, 0xe9, 0xdd, 0x5f, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x80, 0x1f, 0x1, 0xe5, 0x2d, 0x3f, 0xf2, 0x5a, 0x91, 0x73, 0x66, 0x4e, 0x65, 0x1c, 0xed, 0xda, 0x52, 0x62, 0x3d, 0x91, 0x5c, 0xcf, 0x64, 0xe7, 0x4f, 0xeb, 0x6, 0x80, 0xff, 0x44, 0x93, 0xd4, 0xd9, 0xea, 0x7e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x2, 0x3, 0x0, 0x0, 0x0, 0x6e, 0x13, 0x1f, 0x5, 0x0, 0x0, 0x0, 0x9, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xf4, 0x3f, 0x2c, 0xf4, 0x3f, 0x2c, 0x1c, 0x3e, 0x10, 0xcd, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xe4, 0xd1, 0xf4, 0xeb, 0x59, 0x0, 0x0, 0x0, 0x30, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x0, 0x3, 0xb6, 0x55, 0xab, 0x26, 0x30, 0x88, 0x30, 0x0, 0x91, 0x42, 0xd6, 0x4a, 0xe, 0x6, 0x45, 0x7, 0x46, 0xf, 0x6, 0x25, 0x6, 0x86, 0xe, 0x20, 0x31, 0x4a, 0x80, 0x42, 0x3, 0x1c, 0x2e, 0xe0, 0x10, 0x82, 0x84, 0x15, 0x1c, 0x0, 0x0, 0x41, 0x2d, 0x2b, 0x21, 0xbb, 0xb7, 0x1a, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_node_selected_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x6, 0x0, 0x0, 0x0, 0x13, 0x7d, 0xf7, 0x96, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x17, 0xd, 0x4, 0x3b, 0xfa, 0x91, 0x2a, 0xb6, 0x0, 0x0, 0x3, 0x44, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xed, 0x97, 0x3f, 0x68, 0xdc, 0x76, 0x14, 0xc7, 0xbf, 0xef, 0xa7, 0x9f, 0x7e, 0x3a, 0xdd, 0x39, 0xf6, 0xdd, 0x95, 0xb3, 0x3, 0xc1, 0x75, 0x1b, 0x70, 0xa, 0xe9, 0x98, 0x25, 0x93, 0x87, 0x52, 0x3a, 0x4, 0x2, 0xce, 0xe0, 0xd2, 0x34, 0x35, 0x94, 0x8e, 0x1d, 0xbc, 0xd5, 0x4b, 0xc7, 0x2e, 0x25, 0x63, 0x2, 0x5d, 0xa, 0xa5, 0xb1, 0x1b, 0x2, 0xf5, 0xd0, 0x40, 0xa0, 0x90, 0x10, 0x3a, 0x64, 0xca, 0x92, 0x31, 0x81, 0x24, 0xd0, 0xd2, 0x9a, 0x40, 0x2f, 0x17, 0xdf, 0x1f, 0xfb, 0x74, 0xf2, 0xe9, 0x27, 0xfd, 0x5e, 0x7, 0x49, 0xb6, 0x4e, 0xe7, 0xea, 0x86, 0x6e, 0xe5, 0x1e, 0xdc, 0x49, 0x42, 0xef, 0x7d, 0xde, 0xf7, 0x7d, 0xf5, 0x13, 0xe8, 0x47, 0xcc, 0x4c, 0x0, 0xc4, 0xbd, 0x7b, 0x4f, 0x9c, 0xb0, 0xdd, 0x71, 0xdb, 0xfb, 0x2d, 0xc7, 0xb0, 0x11, 0x5a, 0x7, 0x84, 0x4c, 0xd8, 0xb6, 0x62, 0x41, 0xc2, 0xd4, 0x67, 0x1b, 0x43, 0x59, 0xaf, 0xf9, 0x97, 0x2f, 0x5f, 0x18, 0x2, 0x30, 0xc4, 0xcc, 0xd6, 0xdd, 0x1f, 0xef, 0x9e, 0xea, 0x79, 0x83, 0x33, 0xed, 0x6e, 0xf7, 0x6c, 0xaf, 0xd7, 0x59, 0xe8, 0x7b, 0xfd, 0x72, 0x10, 0x4, 0x32, 0xb, 0x50, 0x4a, 0x85, 0x33, 0x95, 0x99, 0xc1, 0xdc, 0x5c, 0xad, 0x59, 0xaf, 0x56, 0x7f, 0x9f, 0xab, 0x94, 0x5f, 0xad, 0x7e, 0xbe, 0x7a, 0x40, 0x5b, 0x5b, 0xf7, 0x2b, 0x41, 0xbb, 0xf9, 0x6e, 0xa7, 0xd7, 0x5e, 0xb9, 0x72, 0x75, 0xe5, 0x86, 0x72, 0xa4, 0x85, 0x82, 0x8, 0x86, 0x61, 0xf4, 0xcb, 0x9d, 0x47, 0x1b, 0xb5, 0xb9, 0xfa, 0x23, 0x55, 0x5f, 0xf8, 0x43, 0xea, 0x4e, 0xb7, 0xdc, 0x7c, 0xf3, 0xfa, 0xdc, 0xc7, 0xeb, 0x1f, 0xdc, 0x64, 0x66, 0x71, 0xb8, 0x37, 0xbb, 0x2b, 0x1d, 0xb, 0x44, 0x23, 0x13, 0x80, 0x99, 0x11, 0xe, 0x23, 0x50, 0x65, 0x6f, 0x71, 0xf5, 0x93, 0x95, 0x9b, 0x3f, 0x6f, 0xff, 0xb6, 0x76, 0x9a, 0x9c, 0xa6, 0x8, 0x42, 0x5f, 0x79, 0xfd, 0x83, 0x79, 0xa7, 0x24, 0x5, 0xfc, 0xfa, 0x2e, 0x9, 0x42, 0xa8, 0xd, 0xc2, 0x20, 0x1a, 0xfd, 0x69, 0x3, 0x12, 0x4, 0xf8, 0xf5, 0x5d, 0xa7, 0x24, 0x85, 0xd7, 0x3f, 0x98, 0xf, 0x42, 0x5f, 0x9, 0xc3, 0x46, 0xc, 0xfc, 0x81, 0xb, 0x0, 0x91, 0x66, 0x30, 0x1b, 0x10, 0x0, 0x98, 0x6c, 0x7b, 0x80, 0xc0, 0x60, 0x66, 0x44, 0x21, 0x3, 0x0, 0x6, 0xfe, 0xc0, 0x35, 0x6c, 0x84, 0xd0, 0x5a, 0x53, 0x84, 0x88, 0x0, 0x80, 0x13, 0xd9, 0xcc, 0xc, 0x88, 0xb8, 0x10, 0x0, 0x40, 0x0, 0x1b, 0x0, 0xcc, 0x0, 0xc7, 0x39, 0x11, 0x22, 0xd2, 0x5a, 0x93, 0xb4, 0x6d, 0x9b, 0x11, 0x25, 0x89, 0x86, 0xc1, 0x20, 0x80, 0x18, 0xa0, 0xe3, 0xee, 0x47, 0xd0, 0xcc, 0x31, 0xad, 0x91, 0x79, 0xa3, 0x40, 0x4, 0x80, 0x91, 0xe6, 0xe5, 0x83, 0x73, 0x37, 0x64, 0xee, 0x2e, 0xd8, 0x24, 0x9, 0xc4, 0xc7, 0xa, 0xb2, 0x6a, 0x8a, 0x0, 0x1c, 0xf7, 0xce, 0x5e, 0xc4, 0xc5, 0xe6, 0x18, 0x92, 0x57, 0x36, 0x2, 0x30, 0x26, 0x33, 0x7b, 0xe2, 0x1e, 0x71, 0xe2, 0xb, 0x33, 0x68, 0xf2, 0x8, 0xd9, 0x16, 0x94, 0xd1, 0x13, 0xff, 0x9b, 0x49, 0xa, 0xc0, 0x6, 0x6c, 0x72, 0xf6, 0x8f, 0xbb, 0x58, 0xe0, 0x41, 0x32, 0x77, 0x22, 0x1a, 0xc9, 0xf2, 0x49, 0x87, 0x89, 0xcf, 0x8a, 0x14, 0xc4, 0x0, 0x93, 0x14, 0x66, 0xba, 0xd1, 0xf1, 0xec, 0xa6, 0x18, 0x60, 0xe2, 0xfa, 0x91, 0xde, 0xd9, 0xae, 0x34, 0xf9, 0x31, 0x52, 0xba, 0x1e, 0x28, 0x5d, 0x4c, 0x94, 0xfa, 0x99, 0xbc, 0xf, 0x45, 0xa, 0x4c, 0x5c, 0x38, 0xd6, 0xc9, 0xe0, 0xe8, 0x89, 0xe4, 0xad, 0x1d, 0x5f, 0xca, 0x9c, 0x7f, 0x15, 0x8b, 0x63, 0xdc, 0xc4, 0x7c, 0x8f, 0x8c, 0x91, 0xb9, 0x93, 0x71, 0xc0, 0xd7, 0xdf, 0x7c, 0xf5, 0xea, 0xd9, 0x8b, 0xa7, 0x85, 0x1d, 0xcf, 0x9f, 0x7b, 0x1f, 0xdf, 0xdf, 0xfa, 0x76, 0xf1, 0x44, 0xc0, 0xd9, 0xa5, 0x65, 0x58, 0xc2, 0x2e, 0x4, 0x2c, 0x2d, 0xbe, 0xf3, 0xef, 0xa, 0x3c, 0xaf, 0x8f, 0xde, 0x7e, 0xb7, 0x10, 0xe0, 0x79, 0xfd, 0x91, 0x6b, 0x81, 0xff, 0x18, 0x53, 0xc0, 0x14, 0x30, 0x5, 0x4c, 0x1, 0x53, 0xc0, 0x14, 0x30, 0x5, 0xfc, 0xff, 0x0, 0x5a, 0x6b, 0x82, 0x75, 0xe2, 0xe7, 0xcf, 0xc9, 0x91, 0xe6, 0x58, 0x19, 0x5, 0x16, 0x2c, 0x6, 0x0, 0x5b, 0xca, 0x89, 0xf5, 0x69, 0x4e, 0x5a, 0x23, 0x1c, 0xe5, 0x44, 0x8e, 0x52, 0x1, 0x0, 0x94, 0xdd, 0x99, 0x89, 0x80, 0x34, 0xc7, 0x51, 0x2a, 0x70, 0x94, 0x13, 0x49, 0x25, 0xdd, 0xa0, 0xe4, 0x96, 0x5b, 0xc3, 0x43, 0xcd, 0x1b, 0x9b, 0x9f, 0x5e, 0xbc, 0x71, 0x9d, 0x1e, 0xf, 0xfc, 0x3, 0xe8, 0x30, 0x1c, 0xd9, 0x74, 0xd9, 0x52, 0xa2, 0xec, 0x9e, 0xc2, 0xc6, 0xe6, 0xd5, 0x8b, 0xc3, 0x43, 0xcd, 0x25, 0xb7, 0xdc, 0x52, 0xd2, 0xd, 0x68, 0x6b, 0xeb, 0x7e, 0x65, 0xef, 0xaf, 0x97, 0xcb, 0xdd, 0xfd, 0xce, 0x87, 0x9f, 0x7d, 0x71, 0xe9, 0xba, 0xe3, 0xda, 0x85, 0x4e, 0xc, 0x7d, 0xcd, 0x3f, 0xfd, 0xf0, 0xeb, 0x66, 0x75, 0xb6, 0xf6, 0xf0, 0xad, 0xb7, 0x97, 0x5f, 0x12, 0x33, 0x5b, 0xb7, 0xbf, 0xbb, 0x3d, 0xdb, 0xea, 0x74, 0x97, 0x3a, 0xdd, 0xee, 0x7b, 0x3, 0xdf, 0x9b, 0xd7, 0x5a, 0xdb, 0xc6, 0x8c, 0x7e, 0xad, 0xa, 0x21, 0x60, 0xdb, 0xb6, 0x2e, 0xbb, 0x95, 0xd7, 0xb5, 0x6a, 0xf5, 0x79, 0xa3, 0x56, 0xfd, 0xf3, 0xda, 0x97, 0xd7, 0xf6, 0x29, 0xdd, 0xbd, 0x6f, 0x6f, 0x3f, 0x28, 0xf5, 0xff, 0x6e, 0x56, 0xb4, 0x19, 0x2a, 0x66, 0x73, 0xe2, 0xe3, 0x25, 0x12, 0xc6, 0x16, 0x4e, 0x30, 0x73, 0x7a, 0xc1, 0x5b, 0x5f, 0xff, 0xe8, 0x10, 0xc0, 0xd1, 0xf6, 0x4, 0xcc, 0x4c, 0x3b, 0x3b, 0x3b, 0xa2, 0xd1, 0x68, 0x14, 0x8e, 0xd0, 0x6a, 0xb5, 0x78, 0x6d, 0x6d, 0xcd, 0x10, 0xc5, 0xdb, 0xba, 0x7f, 0x0, 0xb2, 0x1f, 0xaf, 0x82, 0x62, 0x7a, 0x69, 0xbb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x40, 0x8, 0x3, 0x0, 0x0, 0x0, 0x24, 0xa3, 0x7, 0xa4, 0x0, 0x0, 0x1, 0x5f, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xb2, 0xb2, 0xcc, 0xae, 0xa0, 0xbb, 0x9c, 0x92, 0xa6, 0x9a, 0x91, 0xa4, 0x95, 0x8c, 0x9e, 0xaf, 0x9f, 0xaf, 0xa0, 0x94, 0xa5, 0x8e, 0x84, 0x95, 0x7f, 0x75, 0x84, 0x73, 0x6a, 0x78, 0x6d, 0x64, 0x72, 0xa2, 0xa2, 0xb9, 0x9c, 0x90, 0xa2, 0x8b, 0x81, 0x90, 0xdc, 0xda, 0xce, 0xe2, 0xe1, 0xd2, 0x9d, 0x91, 0xa9, 0x85, 0x7c, 0x8c, 0xdb, 0xd9, 0xce, 0xdb, 0xd9, 0xcd, 0xda, 0xce, 0xe0, 0xde, 0xd5, 0xe3, 0xdf, 0xd6, 0xe4, 0x97, 0x8d, 0xa0, 0x7a, 0x70, 0x7f, 0xdb, 0xd0, 0xdf, 0xdb, 0xd0, 0xe1, 0xda, 0xd0, 0xe1, 0x70, 0x67, 0x75, 0xd8, 0xcb, 0xde, 0xda, 0xcf, 0xdf, 0xdb, 0xce, 0xe1, 0xdb, 0xcf, 0xe1, 0xdb, 0xd0, 0xe0, 0xda, 0xcf, 0xe0, 0xd8, 0xcc, 0xde, 0x90, 0x87, 0x99, 0x6d, 0x67, 0x72, 0xd7, 0xcc, 0xdf, 0xda, 0xce, 0xdf, 0xd8, 0xcb, 0xdf, 0xd7, 0xca, 0xde, 0xd9, 0xcc, 0xdf, 0xd9, 0xcd, 0xdf, 0xd6, 0xc9, 0xdd, 0xd9, 0xcd, 0xde, 0xd6, 0xc8, 0xdc, 0xd5, 0xc8, 0xdc, 0xd7, 0xcb, 0xdd, 0xd7, 0xca, 0xdd, 0xd5, 0xc7, 0xdc, 0xd3, 0xc6, 0xdb, 0xd5, 0xc9, 0xdc, 0xd5, 0xc9, 0xdd, 0xd6, 0xc9, 0xdc, 0xd4, 0xc6, 0xdb, 0xd3, 0xc5, 0xdb, 0xd5, 0xc8, 0xdb, 0xd4, 0xc8, 0xdc, 0xd3, 0xc4, 0xd9, 0xd4, 0xc6, 0xda, 0xd2, 0xc3, 0xd9, 0xd3, 0xc5, 0xda, 0xd2, 0xc5, 0xd9, 0xd3, 0xc5, 0xd9, 0xd2, 0xc5, 0xda, 0xd1, 0xc2, 0xd9, 0xd2, 0xc4, 0xd8, 0xd2, 0xc4, 0xd9, 0xd0, 0xc2, 0xd9, 0xd0, 0xc1, 0xd7, 0xd0, 0xc2, 0xd7, 0xd0, 0xc2, 0xd8, 0xd1, 0xc2, 0xd7, 0xcf, 0xc1, 0xd7, 0xd0, 0xc2, 0xd6, 0xcf, 0xc1, 0xd6, 0xcf, 0xc2, 0xd7, 0xcf, 0xc0, 0xd7, 0xce, 0xbf, 0xd6, 0xce, 0xc0, 0xd5, 0xce, 0xc0, 0xd6, 0xce, 0xbf, 0xd5, 0xcd, 0xbf, 0xd5, 0xcd, 0xbe, 0xd5, 0xcd, 0xbe, 0xd4, 0xcc, 0xbd, 0xd5, 0xcc, 0xbd, 0xd4, 0xcc, 0xbc, 0xd4, 0x47, 0x40, 0x4a, 0x1d, 0x1a, 0x1f, 0x69, 0x5f, 0x6f, 0x4a, 0x42, 0x4f, 0x5e, 0x54, 0x63, 0x3b, 0x34, 0x3f, 0x5e, 0x55, 0x63, 0x63, 0x59, 0x67, 0x77, 0x6d, 0x7b, 0x6d, 0x62, 0x73, 0x7f, 0x76, 0x85, 0xdb, 0xd9, 0xcd, 0xdb, 0xd8, 0xcd, 0x6d, 0x62, 0x74, 0x8f, 0x84, 0x94, 0x7f, 0x76, 0x83, 0xdb, 0xd8, 0xcd, 0xa4, 0x95, 0xa4, 0x7e, 0x74, 0x84, 0x74, 0x6b, 0x79, 0x6f, 0x66, 0x74, 0x96, 0x8a, 0xa2, 0x91, 0x88, 0x9b, 0x0, 0x0, 0x0, 0xaa, 0xaa, 0xaa, 0xbf, 0xbf, 0xbf, 0xf0, 0xc9, 0xec, 0x71, 0x0, 0x0, 0x0, 0x75, 0x74, 0x52, 0x4e, 0x53, 0x1, 0x3, 0xa, 0x13, 0x1a, 0x1c, 0x1d, 0x10, 0x2b, 0x4d, 0x64, 0x6e, 0x72, 0xb, 0x2c, 0x6a, 0xfc, 0xff, 0x15, 0x52, 0xfd, 0xff, 0xe2, 0xe2, 0xe2, 0x1b, 0x68, 0xe2, 0xe2, 0xe2, 0x71, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0x1e, 0x72, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xe2, 0xc7, 0xc7, 0xc7, 0xc7, 0xc7, 0xc7, 0xc7, 0xc7, 0x6b, 0xc7, 0x56, 0xfe, 0xff, 0xc7, 0x30, 0x74, 0xfe, 0x11, 0x57, 0x6d, 0x72, 0x16, 0x1c, 0x0, 0x3, 0x4, 0x35, 0xf5, 0x4, 0x26, 0x0, 0x0, 0x1, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xec, 0xd0, 0x35, 0x82, 0x1c, 0x31, 0x14, 0x84, 0xe1, 0xbf, 0xa4, 0xd7, 0x32, 0x33, 0xb3, 0xf, 0x63, 0x8e, 0xcd, 0x10, 0xcd, 0x99, 0x1c, 0x3a, 0x75, 0xe8, 0xcc, 0xbe, 0x8e, 0x99, 0x79, 0xb9, 0x49, 0x6f, 0x49, 0xd3, 0xcb, 0x7b, 0x82, 0xa9, 0xac, 0x3e, 0xb1, 0xc, 0xad, 0x4, 0xf0, 0x95, 0x98, 0xd2, 0x6, 0x68, 0xec, 0x60, 0xa9, 0xac, 0x52, 0xb2, 0x6a, 0xf3, 0x92, 0x3d, 0x9a, 0xdf, 0x2f, 0x39, 0x20, 0xf7, 0xb9, 0x7d, 0x6e, 0xbf, 0xcf, 0x62, 0xea, 0xaa, 0x96, 0x24, 0x69, 0xce, 0xbe, 0xd9, 0x55, 0x4d, 0xef, 0x5b, 0xd8, 0xbb, 0x90, 0x9a, 0xa6, 0x39, 0x21, 0xf6, 0x5d, 0xb5, 0x77, 0xa9, 0x8a, 0x7, 0x35, 0xd5, 0xc0, 0x19, 0x32, 0x9f, 0xcf, 0x1b, 0x10, 0x3d, 0x9c, 0x1, 0x20, 0x2, 0x6, 0x84, 0xbf, 0x24, 0x9a, 0x44, 0x73, 0xac, 0x80, 0x4e, 0x80, 0x5c, 0x4e, 0x28, 0x60, 0x2, 0xc9, 0x3d, 0xa8, 0x40, 0x25, 0xe6, 0x0, 0xe, 0xe4, 0x2, 0x51, 0x1c, 0x2, 0x40, 0x5, 0x82, 0xa4, 0x2c, 0x3c, 0x76, 0xc3, 0x12, 0x51, 0xfb, 0x9e, 0xba, 0xdb, 0x3b, 0x6c, 0x2a, 0x45, 0xd8, 0xaf, 0x3c, 0x86, 0x3e, 0x57, 0x31, 0xc7, 0x7e, 0x98, 0x51, 0x25, 0x39, 0xca, 0x15, 0x1a, 0x3, 0x2, 0x8f, 0xc0, 0x70, 0xa, 0x20, 0x1c, 0x2f, 0x10, 0x87, 0x2f, 0x1c, 0x66, 0xec, 0xe, 0x1b, 0x33, 0x81, 0xd, 0x99, 0xc0, 0x55, 0xfd, 0x8, 0x5e, 0x4a, 0xe0, 0x82, 0x1b, 0xf3, 0x68, 0xc, 0x62, 0x7e, 0xaf, 0x4d, 0xdf, 0x79, 0x15, 0xf2, 0x30, 0xe3, 0xfa, 0x1b, 0xab, 0xc3, 0x3d, 0x59, 0xe3, 0x99, 0xa0, 0xe4, 0xf7, 0xbc, 0xb6, 0xd6, 0xa4, 0x97, 0x65, 0xc6, 0x63, 0xf7, 0xd6, 0x66, 0x62, 0x1f, 0x9f, 0xe9, 0x5, 0x30, 0x72, 0xef, 0xe2, 0x8c, 0xf9, 0xf3, 0x83, 0x23, 0xbd, 0x3e, 0xf, 0x2c, 0x6e, 0xbb, 0xf7, 0xff, 0x5, 0x5f, 0xfe, 0xb3, 0x14, 0x31, 0xf4, 0x31, 0x33, 0xfa, 0x41, 0xd3, 0xe9, 0xe7, 0x22, 0x6, 0x0, 0xb4, 0xb3, 0x74, 0xef, 0x4f, 0xde, 0x59, 0x95, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char graph_port_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x6, 0x0, 0x0, 0x0, 0x8d, 0x32, 0xcf, 0xbd, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xc6, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x6d, 0x90, 0x3d, 0x4e, 0xc4, 0x30, 0x14, 0x84, 0xbf, 0xb1, 0xa8, 0x92, 0x48, 0x39, 0x46, 0xe2, 0x9a, 0x9f, 0x12, 0xc1, 0xbd, 0x16, 0x25, 0x4b, 0x41, 0xb, 0x67, 0xa1, 0xa7, 0xa2, 0x63, 0xa1, 0x76, 0x94, 0x5b, 0x58, 0x72, 0x52, 0x3e, 0xd3, 0xc4, 0x11, 0xda, 0xe5, 0xab, 0x46, 0xa3, 0xd1, 0x68, 0xde, 0x13, 0x1b, 0x21, 0x84, 0x7, 0x49, 0x3, 0x70, 0xbb, 0x59, 0x5f, 0xc0, 0x5b, 0xdf, 0xf7, 0xef, 0x0, 0x2, 0x98, 0xa6, 0xe9, 0x0, 0x1c, 0x1, 0xc7, 0x19, 0x39, 0xe7, 0x67, 0xef, 0xfd, 0xa0, 0xad, 0xe9, 0x3, 0x70, 0x6d, 0xdb, 0x52, 0xd7, 0x35, 0x0, 0xcb, 0xb2, 0x10, 0x63, 0x4, 0x30, 0xe7, 0xdc, 0xe3, 0x95, 0xa4, 0xb1, 0x84, 0x9a, 0xa6, 0xd9, 0x9b, 0x8a, 0x8e, 0x31, 0x3a, 0x33, 0x1b, 0x1d, 0x70, 0xd, 0xec, 0x4d, 0x7f, 0xa9, 0xaa, 0xaa, 0xc8, 0x1b, 0x7, 0xe4, 0x8b, 0xc4, 0x25, 0xd9, 0x1, 0x3f, 0x65, 0xd3, 0x39, 0xeb, 0xba, 0x16, 0xf9, 0xed, 0x80, 0xd7, 0x6d, 0xb, 0x29, 0x25, 0xcc, 0xc, 0x33, 0x23, 0xa5, 0xb4, 0x1f, 0x23, 0x69, 0x14, 0x40, 0x8, 0xe1, 0x28, 0xe9, 0xf0, 0xcf, 0x7b, 0x2c, 0xe7, 0xfc, 0xe4, 0xbd, 0x7f, 0x51, 0x71, 0xe6, 0x79, 0xbe, 0x37, 0xb3, 0x1, 0xb8, 0xdb, 0x76, 0x9f, 0x24, 0x8d, 0x5d, 0xd7, 0x7d, 0x2, 0xfc, 0x2, 0xfb, 0x83, 0x50, 0x87, 0x89, 0x31, 0xee, 0x78, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x72, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xce, 0x41, 0xa, 0x83, 0x30, 0x10, 0x85, 0xe1, 0xb9, 0x98, 0xe2, 0x9, 0x3c, 0x50, 0xe9, 0xc6, 0x83, 0x45, 0x7b, 0x8b, 0xfc, 0x7a, 0x1, 0xd7, 0x49, 0xba, 0xd, 0xd3, 0x79, 0xd0, 0x16, 0x41, 0xfe, 0x6c, 0xe6, 0x83, 0xc0, 0x33, 0x8f, 0xf2, 0xc4, 0xc6, 0x3b, 0x5a, 0x99, 0x75, 0xc7, 0xe3, 0x49, 0xc7, 0x7f, 0xe5, 0x25, 0x30, 0x4f, 0xa2, 0xd3, 0x6b, 0x74, 0x8a, 0xfb, 0x31, 0x1a, 0x2f, 0x51, 0xfb, 0x26, 0x66, 0x35, 0x1a, 0x5e, 0xff, 0x58, 0x84, 0xd5, 0xa8, 0x37, 0x2c, 0xc6, 0x76, 0xfb, 0x9e, 0x8c, 0x19, 0x17, 0x97, 0x48, 0x44, 0xdf, 0x7, 0xad, 0x5c, 0x2e, 0x93, 0x7a, 0x7e, 0x68, 0x67, 0x74, 0x8c, 0x24, 0x1a, 0x95, 0xb4, 0xf, 0xba, 0x3f, 0x56, 0x94, 0xa6, 0x72, 0xc9, 0xf9, 0xda, 0xf8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hseparator_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xff, 0xff, 0xff, 0x64, 0x6c, 0x1, 0xd2, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x3, 0x11, 0xc, 0x4c, 0xf2, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x10, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x64, 0x60, 0x60, 0xc2, 0x40, 0x8c, 0xc, 0x0, 0x0, 0xc7, 0x0, 0xf, 0xf5, 0x92, 0x2f, 0xa7, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xff, 0xff, 0xff, 0x64, 0x6c, 0x1, 0xd2, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0x10, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x64, 0x60, 0x60, 0xc2, 0x40, 0x8c, 0xc, 0x0, 0x0, 0xc7, 0x0, 0xf, 0xf5, 0x92, 0x2f, 0xa7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hslider_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x4e, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0xff, 0xff, 0xff, 0x5f, 0xd6, 0x94, 0x4d, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x68, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x1a, 0x96, 0x95, 0x6b, 0xe2, 0xd5, 0x49, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x19, 0xec, 0x6e, 0xb5, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x85, 0xce, 0xdd, 0xe, 0x80, 0x20, 0x8, 0x5, 0x60, 0x54, 0xb4, 0x22, 0xb5, 0x34, 0x7f, 0x7a, 0xff, 0x27, 0x8d, 0xad, 0xd6, 0x6a, 0x5c, 0xf8, 0xdd, 0xc1, 0x6, 0xe7, 0x0, 0x8c, 0xa9, 0x1f, 0x9e, 0xb5, 0x41, 0xeb, 0x26, 0xe6, 0x2c, 0x1a, 0xad, 0x40, 0xcf, 0xb, 0xad, 0xf9, 0x60, 0x79, 0xa5, 0x65, 0xd6, 0x60, 0x7c, 0x28, 0xb5, 0x75, 0xd6, 0x6a, 0x9, 0xde, 0x0, 0x52, 0xe9, 0xe7, 0xa3, 0x17, 0x42, 0xb0, 0xb1, 0x9e, 0xaf, 0x1a, 0xad, 0x5c, 0x88, 0x93, 0x6d, 0xff, 0x3e, 0xdd, 0x37, 0x8e, 0x4d, 0x14, 0xef, 0xd8, 0x48, 0x89, 0x63, 0x45, 0x31, 0x51, 0x7d, 0xe8, 0x2, 0xf5, 0xf, 0x9, 0x67, 0xd9, 0x88, 0x8f, 0x5b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x57, 0x2e, 0xcb, 0x70, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x68, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x1a, 0x96, 0x95, 0x6b, 0xe2, 0xd5, 0x49, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x85, 0x4f, 0x83, 0x11, 0x3, 0x1, 0x10, 0xcc, 0x39, 0xef, 0xfe, 0xb, 0x7d, 0xdb, 0xc6, 0x8e, 0x8e, 0xb, 0xf8, 0x9d, 0x70, 0x1d, 0x9c, 0x46, 0x2d, 0xcc, 0x18, 0xea, 0x11, 0x80, 0xda, 0xb7, 0x36, 0xe, 0xf2, 0xbe, 0x2f, 0x80, 0x1c, 0xb0, 0xe5, 0xa2, 0x1f, 0xa5, 0xc0, 0xea, 0x12, 0x2c, 0x4, 0x75, 0x52, 0x80, 0x38, 0x46, 0x2b, 0x65, 0x9d, 0xa7, 0x97, 0xc1, 0xf5, 0x25, 0x82, 0x7a, 0x47, 0x4a, 0x83, 0xac, 0x93, 0x33, 0x8f, 0x83, 0xaa, 0xb2, 0xb4, 0xb8, 0x18, 0xbb, 0x58, 0xff, 0x4e, 0xdb, 0x1, 0xc3, 0xf1, 0x34, 0x3b, 0x7e, 0xbc, 0xb3, 0xc3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hslider_grabber_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x1, 0x1d, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x85, 0xd1, 0x3f, 0x4b, 0xc3, 0x40, 0x18, 0xc7, 0xf1, 0xef, 0x25, 0xad, 0x89, 0xa9, 0x70, 0x83, 0x43, 0x5d, 0xc4, 0x21, 0x6e, 0x4a, 0x7, 0x47, 0xdf, 0x83, 0x53, 0x16, 0x17, 0xd7, 0x4e, 0xbe, 0x2, 0x5f, 0x85, 0x83, 0xa0, 0xb8, 0x38, 0xb8, 0x88, 0xd0, 0x51, 0x5d, 0x1c, 0x1c, 0x1c, 0x1c, 0x2a, 0xa2, 0xe8, 0x22, 0x2d, 0x82, 0x2d, 0x88, 0x54, 0xed, 0x3f, 0x1b, 0x9a, 0x78, 0x49, 0x1c, 0x9a, 0x54, 0x4f, 0x5, 0x6f, 0x3a, 0xee, 0xf9, 0xf0, 0x3c, 0x3f, 0x9e, 0x83, 0x7f, 0x8e, 0x18, 0xdf, 0x4c, 0x1c, 0x24, 0x5, 0x60, 0x40, 0x17, 0x9f, 0x48, 0x7, 0x26, 0xd3, 0xe5, 0x55, 0xd7, 0x93, 0x25, 0xe8, 0xde, 0xd4, 0x2b, 0xbb, 0x7, 0xbc, 0x8e, 0x88, 0x99, 0x82, 0xa9, 0xf2, 0xda, 0xe2, 0x86, 0x58, 0x78, 0xb7, 0x87, 0xf6, 0xc4, 0xdc, 0xcc, 0xd2, 0x6c, 0xfb, 0xf2, 0x8e, 0x10, 0xc0, 0x48, 0x81, 0x74, 0x3d, 0x55, 0xf4, 0x51, 0x28, 0x7c, 0x54, 0xd1, 0xf5, 0x90, 0xa3, 0x42, 0x6, 0xa, 0xb2, 0x14, 0x90, 0x0, 0x90, 0x10, 0x20, 0x4b, 0x14, 0x74, 0x20, 0x62, 0xf1, 0x3d, 0x7b, 0x24, 0xb2, 0x74, 0x19, 0x8, 0x83, 0x96, 0x39, 0x2e, 0xb, 0x82, 0x37, 0x94, 0xe, 0x6, 0xbd, 0xdb, 0xfc, 0x18, 0xe4, 0x49, 0x9e, 0xf0, 0x75, 0xd0, 0xbf, 0x3e, 0xb6, 0x22, 0x23, 0x7d, 0x9a, 0x4c, 0xce, 0xf6, 0xe8, 0xe9, 0x20, 0xb8, 0xaa, 0x6, 0xcd, 0x1c, 0x0, 0x39, 0x3e, 0x1e, 0x4f, 0xce, 0x7f, 0x76, 0x88, 0x1f, 0x1a, 0xcf, 0xa7, 0xe, 0x6, 0x6, 0xe, 0x8d, 0x23, 0xd5, 0x22, 0xd6, 0x41, 0x42, 0x77, 0x6b, 0x33, 0xaa, 0x59, 0x58, 0xc4, 0xf5, 0x9d, 0xed, 0x6c, 0xc0, 0xd7, 0x26, 0x21, 0xe, 0x7, 0x9d, 0xda, 0xf2, 0x8a, 0x1d, 0x1f, 0xae, 0xdf, 0x57, 0x19, 0xfe, 0x6, 0xa0, 0x9a, 0x2f, 0xf3, 0xed, 0xfe, 0xc5, 0x7e, 0x85, 0xce, 0x5f, 0xbf, 0x39, 0xca, 0x67, 0x21, 0x18, 0x66, 0x3b, 0x0, 0xf8, 0x4, 0x7e, 0x5c, 0x62, 0x33, 0x51, 0xf0, 0xbb, 0xff, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xf3, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x1e, 0x30, 0x33, 0xf0, 0x32, 0xc8, 0x30, 0xa8, 0x3, 0xa1, 0xc, 0x90, 0xc5, 0x8c, 0x29, 0x2d, 0x96, 0x96, 0xd7, 0x79, 0x70, 0xc6, 0xfb, 0x19, 0xef, 0x3b, 0xf, 0xa6, 0xe5, 0x31, 0x88, 0xa1, 0x2b, 0xe1, 0x4d, 0xcb, 0x9b, 0xf4, 0xa2, 0xef, 0x7f, 0x3b, 0x10, 0xf6, 0xfd, 0x9f, 0xf4, 0x2, 0xa8, 0x84, 0x17, 0x55, 0x81, 0x4c, 0xe7, 0xc1, 0xbe, 0xff, 0x2d, 0xff, 0x9b, 0x81, 0xb0, 0x5, 0xa8, 0xa4, 0xf3, 0x20, 0xd0, 0x22, 0x14, 0xa0, 0x3e, 0xe3, 0x7d, 0x3b, 0x50, 0x12, 0xc, 0x81, 0xa6, 0xcc, 0x78, 0xf, 0x74, 0xb, 0xa, 0xd0, 0x98, 0xf6, 0x1, 0x59, 0xc1, 0xd4, 0xf, 0xc, 0x1a, 0xa8, 0xa, 0x94, 0xfa, 0x6f, 0x77, 0xc1, 0x15, 0x74, 0xfc, 0xef, 0xbb, 0xc7, 0xa0, 0x82, 0xaa, 0x40, 0xbc, 0x71, 0x7d, 0x3f, 0x5c, 0x41, 0xef, 0xff, 0xde, 0xa3, 0xc, 0x52, 0xa8, 0xa, 0xb8, 0x82, 0x52, 0xa7, 0xfd, 0x69, 0x5, 0x4b, 0xb7, 0xfe, 0x9f, 0xf6, 0xcf, 0x37, 0x85, 0x81, 0x7, 0x2d, 0x1c, 0x14, 0xd, 0xfb, 0x1f, 0x74, 0x82, 0x15, 0x74, 0xfe, 0x9f, 0xf8, 0x80, 0x45, 0x83, 0x81, 0x9, 0x55, 0x1, 0x23, 0x83, 0x48, 0xc5, 0x9c, 0xc9, 0xff, 0x5b, 0x81, 0x70, 0xf2, 0xff, 0x92, 0xa9, 0xc, 0xc2, 0x98, 0x41, 0xcd, 0xca, 0xa3, 0x33, 0xe1, 0x76, 0xcf, 0xff, 0x9e, 0xff, 0x13, 0xef, 0xf0, 0xe8, 0x30, 0xb0, 0x62, 0x8b, 0xd, 0x6e, 0xb, 0xff, 0x39, 0x5f, 0xe6, 0x7c, 0x77, 0x8, 0x45, 0xd8, 0x8f, 0x61, 0x4d, 0x51, 0x71, 0x55, 0x2d, 0x83, 0x18, 0x90, 0x85, 0x3, 0xb0, 0x30, 0x70, 0x3, 0x75, 0xb3, 0x20, 0xb, 0x1, 0x0, 0x86, 0xe, 0x79, 0x54, 0x16, 0xbe, 0x69, 0xf5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hslider_grabber_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe1, 0x7, 0xa, 0x13, 0x2f, 0x7, 0x5e, 0x49, 0xee, 0x14, 0x0, 0x0, 0x0, 0x1d, 0x69, 0x54, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x0, 0x0, 0x0, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x64, 0x2e, 0x65, 0x7, 0x0, 0x0, 0x0, 0xea, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x20, 0x1a, 0x30, 0x33, 0xf0, 0x32, 0xc8, 0x30, 0xa8, 0x3, 0xa1, 0xc, 0x90, 0xc5, 0x8c, 0x29, 0x2d, 0x66, 0x9c, 0xe7, 0x7a, 0xd0, 0xe7, 0xbd, 0xcf, 0x7b, 0xd7, 0x83, 0xc6, 0x79, 0xc, 0x62, 0xe8, 0x4a, 0x78, 0x8d, 0xf3, 0x3c, 0x5f, 0xb8, 0xff, 0x77, 0x1, 0x42, 0xf7, 0xff, 0x9e, 0x2f, 0x80, 0x4a, 0x78, 0x51, 0x15, 0xc8, 0xb8, 0x1e, 0x74, 0xff, 0xef, 0x4, 0x85, 0xee, 0xff, 0x5d, 0xf, 0x2, 0x2d, 0x42, 0x1, 0xea, 0x3e, 0xef, 0x5d, 0xe0, 0xa, 0x5c, 0xfe, 0xfb, 0xbc, 0x7, 0xba, 0x5, 0x5, 0x68, 0x78, 0x7f, 0x40, 0x56, 0xe0, 0xfd, 0x81, 0x41, 0x3, 0x55, 0x81, 0x92, 0xc7, 0x6d, 0x57, 0x24, 0x5, 0xee, 0xf7, 0x18, 0x54, 0x50, 0x15, 0x88, 0x3b, 0xae, 0xf7, 0x40, 0x72, 0x83, 0xfb, 0x51, 0x6, 0x29, 0x54, 0x5, 0x5c, 0x9a, 0xa9, 0xde, 0x7f, 0x9c, 0xc1, 0xd2, 0xce, 0xff, 0xbd, 0xff, 0xa9, 0xa7, 0x30, 0xf0, 0xa0, 0x85, 0x83, 0xa0, 0xa1, 0xc7, 0x3, 0x88, 0x25, 0xae, 0xff, 0x3d, 0x1f, 0x30, 0x69, 0x30, 0x30, 0xa1, 0x2a, 0x60, 0x64, 0x10, 0xb1, 0x99, 0xe3, 0x5, 0xd4, 0xed, 0xfc, 0xdf, 0xeb, 0xbf, 0xd5, 0x54, 0x6, 0x61, 0xcc, 0xa0, 0x66, 0x65, 0xd3, 0xf1, 0xb8, 0xed, 0xf6, 0xdf, 0xed, 0xbf, 0xe7, 0x1d, 0x36, 0x1d, 0x6, 0x56, 0x6c, 0xb1, 0xc1, 0x2d, 0xe3, 0xef, 0xf7, 0xc5, 0xef, 0xbb, 0x42, 0x28, 0xba, 0xfd, 0x48, 0xd6, 0x58, 0x16, 0xdb, 0xd6, 0x2, 0xe3, 0x81, 0x11, 0x57, 0x8c, 0xb2, 0x30, 0x70, 0x3, 0x75, 0xb3, 0x20, 0xb, 0x1, 0x0, 0x4, 0x5c, 0x63, 0x9b, 0x17, 0x86, 0x76, 0xe0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xe7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x1e, 0x30, 0x33, 0xf0, 0x32, 0xc8, 0x30, 0xa8, 0x3, 0xa1, 0xc, 0x90, 0xc5, 0x8c, 0x29, 0x2d, 0x66, 0x9c, 0xe7, 0x7a, 0xd0, 0xe7, 0xbd, 0xcf, 0x7b, 0xd7, 0x83, 0xc6, 0x79, 0xc, 0x62, 0xe8, 0x4a, 0x78, 0x8d, 0xf3, 0x3c, 0x5f, 0xb8, 0xff, 0x77, 0x1, 0x42, 0xf7, 0xff, 0x9e, 0x2f, 0x80, 0x4a, 0x78, 0x51, 0x15, 0xc8, 0xb8, 0x1e, 0x74, 0xff, 0xef, 0x4, 0x81, 0x40, 0x25, 0xae, 0x7, 0x81, 0x16, 0xa1, 0x0, 0x75, 0x9f, 0xf7, 0x2e, 0x30, 0x5, 0x40, 0x53, 0x7c, 0xde, 0x3, 0xdd, 0x82, 0x2, 0x34, 0xbc, 0x3f, 0x20, 0x2b, 0xf0, 0xfe, 0xc0, 0xa0, 0x81, 0xaa, 0x40, 0xc9, 0xe3, 0xb6, 0x2b, 0x92, 0x2, 0xf7, 0x7b, 0xc, 0x2a, 0xa8, 0xa, 0xc4, 0x1d, 0xd7, 0x7b, 0x20, 0xb9, 0xc1, 0xfd, 0x28, 0x83, 0x14, 0xaa, 0x2, 0x2e, 0xcd, 0x54, 0xef, 0x3f, 0xce, 0x60, 0x69, 0xe7, 0xff, 0xde, 0xff, 0xd4, 0x53, 0x18, 0x78, 0xd0, 0xc2, 0x41, 0xd0, 0xd0, 0xe3, 0x1, 0xc4, 0x12, 0xd7, 0xff, 0x9e, 0xf, 0x98, 0x34, 0x18, 0x98, 0x50, 0x15, 0x30, 0x32, 0x88, 0xd8, 0xcc, 0xf1, 0xfa, 0xef, 0xc, 0x84, 0x5e, 0xff, 0xad, 0xa6, 0x32, 0x8, 0x63, 0x6, 0x35, 0x2b, 0x9b, 0x8e, 0xc7, 0x6d, 0xb7, 0xff, 0x6e, 0xff, 0x3d, 0xef, 0xb0, 0xe9, 0x30, 0xb0, 0x62, 0x8b, 0xd, 0x6e, 0x19, 0x7f, 0xbf, 0x2f, 0x7e, 0xdf, 0x15, 0x42, 0x11, 0xf6, 0x63, 0x58, 0x63, 0x59, 0x6c, 0x5b, 0xcb, 0x20, 0x6, 0x64, 0xe1, 0x0, 0x2c, 0xc, 0xdc, 0x40, 0xdd, 0x2c, 0xc8, 0x42, 0x0, 0x4, 0x5c, 0x63, 0x9b, 0xfc, 0xae, 0x1b, 0x2a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hslider_grabber_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xc6, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x48, 0x83, 0x83, 0x60, 0xaf, 0xb1, 0x65, 0xbb, 0xca, 0x61, 0xb3, 0xc2, 0x0, 0x0, 0x0, 0x63, 0xb7, 0xc8, 0x63, 0xb7, 0xc7, 0x0, 0x0, 0x0, 0x61, 0xb3, 0xbc, 0x60, 0xb1, 0xbc, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x5b, 0xa6, 0xa5, 0x63, 0xb4, 0xb6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x69, 0x69, 0x5e, 0xb1, 0xcd, 0x5e, 0xb0, 0xcd, 0x36, 0x63, 0x63, 0x0, 0x0, 0x0, 0x17, 0x2a, 0x29, 0x60, 0xb2, 0xbd, 0x62, 0xb3, 0xbf, 0x3, 0x5, 0x5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x55, 0x9b, 0x9a, 0x52, 0x96, 0x95, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0xf, 0xf, 0x62, 0xb4, 0xbd, 0x63, 0xb7, 0xbf, 0x0, 0x0, 0x0, 0x27, 0x48, 0x47, 0x68, 0xc0, 0xcf, 0x68, 0xc1, 0xcf, 0x2d, 0x52, 0x52, 0x51, 0x93, 0x92, 0x56, 0x9d, 0x9c, 0x0, 0x0, 0x0, 0x54, 0xa2, 0xc8, 0x4c, 0x94, 0xc2, 0x48, 0x8e, 0xc0, 0x47, 0x8c, 0xbf, 0x4b, 0x93, 0xc2, 0x4b, 0x92, 0xc2, 0x4f, 0x98, 0xc4, 0x4d, 0x96, 0xc3, 0x55, 0xa3, 0xc8, 0x53, 0x9f, 0xc7, 0x49, 0x8f, 0xc0, 0x4e, 0x97, 0xc4, 0x5a, 0xab, 0xcb, 0x5a, 0xac, 0xcc, 0x52, 0x9e, 0xc6, 0x51, 0x9d, 0xc6, 0xff, 0xff, 0xff, 0x6b, 0x1e, 0xb5, 0x61, 0x0, 0x0, 0x0, 0x31, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x3, 0xd, 0x1c, 0x27, 0x16, 0x6e, 0xc1, 0xef, 0xe8, 0x28, 0xf0, 0xf0, 0x22, 0xdb, 0xde, 0x24, 0x17, 0xaf, 0xc5, 0x1a, 0xa, 0x65, 0xfc, 0xfe, 0x64, 0xc, 0x31, 0xe0, 0xe0, 0x28, 0x2, 0x1, 0x14, 0x9c, 0x95, 0x13, 0x5, 0x2c, 0xdb, 0xdc, 0xb, 0x4f, 0xf4, 0xf7, 0x55, 0x73, 0x7d, 0x4, 0x28, 0xf1, 0xfd, 0xa1, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x41, 0x89, 0xde, 0x6c, 0x4e, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x9e, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x6d, 0xcf, 0xd7, 0x12, 0x82, 0x30, 0x10, 0x5, 0x50, 0x48, 0x42, 0x12, 0xb0, 0x77, 0x8d, 0xd, 0xb, 0x28, 0x56, 0x12, 0x62, 0xd, 0x96, 0xff, 0xff, 0x2a, 0x61, 0xc, 0xe0, 0x83, 0xfb, 0xb4, 0xf7, 0xcc, 0xec, 0xcc, 0x5d, 0xc3, 0xf8, 0x37, 0x26, 0x80, 0x8, 0x41, 0x60, 0xe6, 0xd9, 0xc2, 0x84, 0x52, 0x82, 0xad, 0x4c, 0x0, 0xb6, 0xb9, 0x10, 0xdc, 0xc6, 0x40, 0x3, 0x24, 0x3c, 0x92, 0x32, 0xe2, 0x4, 0x6a, 0x40, 0x54, 0xc8, 0x64, 0x4, 0x45, 0x1a, 0x9c, 0xd2, 0x29, 0x85, 0x73, 0xd9, 0xd1, 0x50, 0xa9, 0x5e, 0x52, 0xb8, 0xd6, 0xea, 0x1a, 0x1a, 0xcd, 0x5b, 0xa, 0xf7, 0x56, 0x5b, 0x43, 0xa7, 0xdb, 0x53, 0x52, 0xaa, 0xfe, 0x80, 0x65, 0x3d, 0x86, 0xa3, 0x58, 0xca, 0x78, 0x3c, 0x99, 0x6a, 0x70, 0x67, 0xf3, 0x87, 0x52, 0xcf, 0xc5, 0x32, 0xaf, 0xee, 0xf9, 0xab, 0xd7, 0x7b, 0xed, 0x7b, 0xc5, 0x33, 0xc1, 0x66, 0xbb, 0xdb, 0xb3, 0x22, 0x27, 0x47, 0x87, 0xa3, 0xe5, 0xfe, 0xfe, 0x1b, 0x6, 0x2c, 0xfc, 0x6e, 0x1f, 0x93, 0x2a, 0x10, 0x62, 0x3, 0x21, 0x32, 0x75, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xc3, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x48, 0x83, 0x83, 0x60, 0xaf, 0xb1, 0x65, 0xbb, 0xca, 0x61, 0xb3, 0xc2, 0x0, 0x0, 0x0, 0x63, 0xb7, 0xc8, 0x63, 0xb7, 0xc7, 0x0, 0x0, 0x0, 0x61, 0xb3, 0xbc, 0x60, 0xb1, 0xbc, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x5b, 0xa6, 0xa5, 0x63, 0xb4, 0xb6, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x69, 0x69, 0x5e, 0xb1, 0xcd, 0x5e, 0xb0, 0xcd, 0x36, 0x63, 0x63, 0x0, 0x0, 0x0, 0x17, 0x2a, 0x29, 0x60, 0xb2, 0xbd, 0x62, 0xb3, 0xbf, 0x3, 0x5, 0x5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x55, 0x9b, 0x9a, 0x52, 0x96, 0x95, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0xf, 0xf, 0x62, 0xb4, 0xbd, 0x63, 0xb7, 0xbf, 0x0, 0x0, 0x0, 0x27, 0x48, 0x47, 0x68, 0xc0, 0xcf, 0x68, 0xc1, 0xcf, 0x2d, 0x52, 0x52, 0x51, 0x93, 0x92, 0x56, 0x9d, 0x9c, 0x0, 0x0, 0x0, 0x54, 0xa2, 0xc8, 0x4c, 0x94, 0xc2, 0x48, 0x8e, 0xc0, 0x47, 0x8c, 0xbf, 0x4b, 0x93, 0xc2, 0x4b, 0x92, 0xc2, 0x4f, 0x98, 0xc4, 0x4d, 0x96, 0xc3, 0x55, 0xa3, 0xc8, 0x53, 0x9f, 0xc7, 0x49, 0x8f, 0xc0, 0x4e, 0x97, 0xc4, 0x5a, 0xab, 0xcb, 0x5a, 0xac, 0xcc, 0x52, 0x9e, 0xc6, 0x51, 0x9d, 0xc6, 0xd4, 0xd, 0x1d, 0x1c, 0x0, 0x0, 0x0, 0x31, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x3, 0xd, 0x1c, 0x27, 0x16, 0x6e, 0xc1, 0xef, 0xe8, 0x28, 0xf0, 0xf0, 0x22, 0xdb, 0xde, 0x24, 0x17, 0xaf, 0xc5, 0x1a, 0xa, 0x65, 0xfc, 0xfe, 0x64, 0xc, 0x31, 0xe0, 0xe0, 0x28, 0x2, 0x1, 0x14, 0x9c, 0x95, 0x13, 0x5, 0x2c, 0xdb, 0xdc, 0xb, 0x4f, 0xf4, 0xf7, 0x55, 0x73, 0x7d, 0x4, 0x28, 0xf1, 0xfd, 0xa1, 0x0, 0x0, 0x0, 0x7d, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5d, 0xcc, 0x81, 0x6, 0xc3, 0x40, 0x10, 0x84, 0xe1, 0xdd, 0x9d, 0xd9, 0x3d, 0x40, 0x1f, 0xa1, 0x0, 0xd1, 0xbe, 0xff, 0xbb, 0x94, 0x10, 0x29, 0x40, 0x1a, 0x40, 0x9, 0xa, 0xbd, 0x34, 0x7b, 0x39, 0xfa, 0x63, 0xf0, 0x61, 0x4c, 0xfe, 0xfa, 0x81, 0x1a, 0x48, 0x98, 0x36, 0x50, 0x66, 0xda, 0x40, 0x71, 0xab, 0x41, 0x3b, 0xc, 0x56, 0x1b, 0x3a, 0xd4, 0x8e, 0x4d, 0x8, 0x40, 0x6a, 0x64, 0x24, 0x0, 0xb6, 0x83, 0xa1, 0x1, 0x79, 0x0, 0x79, 0xc2, 0x54, 0x44, 0xca, 0x14, 0x91, 0xb0, 0xba, 0xef, 0xa7, 0xee, 0x9e, 0x70, 0x8d, 0xd0, 0x52, 0x2c, 0xe2, 0x99, 0x30, 0x93, 0xb, 0x7d, 0x81, 0x4a, 0x82, 0x8c, 0xc0, 0xba, 0xfa, 0x7b, 0x3c, 0x41, 0xb6, 0xd, 0x78, 0x84, 0x74, 0x98, 0x2f, 0x9f, 0xd7, 0x7d, 0x96, 0xbd, 0x2f, 0xa5, 0x6b, 0x13, 0xc4, 0x35, 0x90, 0x18, 0xcd, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hslider_tick_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xc3, 0x98, 0xc3, 0xc0, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x1e, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x38, 0x55, 0x5f, 0x8c, 0xac, 0xb8, 0x81, 0xa2, 0xad, 0x98, 0x98, 0x98, 0x4e, 0x4e, 0x4e, 0x8d, 0x8d, 0x8d, 0x82, 0x82, 0x82, 0x4e, 0x4e, 0x4e, 0xff, 0xff, 0xff, 0xc1, 0xc9, 0xb1, 0x80, 0x0, 0x0, 0x0, 0x9, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x79, 0x31, 0x79, 0x79, 0x1c, 0x7e, 0xed, 0x4b, 0xf4, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x9, 0xf1, 0xd9, 0xa5, 0xec, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x21, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x9, 0x60, 0x60, 0xb, 0x60, 0x60, 0xf, 0x60, 0x60, 0x6d, 0x60, 0x60, 0x14, 0x60, 0xc0, 0x4, 0x4c, 0x2, 0xc, 0xcc, 0x2, 0xc, 0x30, 0x65, 0x0, 0x46, 0x9d, 0x2, 0xbe, 0x9f, 0x3a, 0x6c, 0xab, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xc3, 0x98, 0xc3, 0xc0, 0x0, 0x0, 0x0, 0x1b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x38, 0x55, 0x5f, 0x8c, 0xac, 0xb8, 0x81, 0xa2, 0xad, 0x98, 0x98, 0x98, 0x4e, 0x4e, 0x4e, 0x8d, 0x8d, 0x8d, 0x82, 0x82, 0x82, 0x4e, 0x4e, 0x4e, 0xc9, 0xf6, 0x7, 0x31, 0x0, 0x0, 0x0, 0x9, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x79, 0x31, 0x79, 0x79, 0x1c, 0x7e, 0xed, 0x4b, 0xf4, 0x0, 0x0, 0x0, 0x20, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x9, 0x60, 0x60, 0xb, 0x60, 0x60, 0xf, 0x60, 0x60, 0x6d, 0x60, 0x60, 0x14, 0x60, 0xc0, 0x4, 0x4c, 0x2, 0xc, 0xcc, 0x2, 0x70, 0x65, 0x0, 0x46, 0x9d, 0x2, 0xbe, 0xb7, 0xdf, 0x14, 0x38, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hsplit_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x5, 0x0, 0x0, 0x10, 0x0, 0x1, 0xa1, 0xc5, 0x21, 0xc1, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char hsplitter_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x40, 0x8, 0x0, 0x0, 0x0, 0x0, 0x2, 0x6f, 0x69, 0x56, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x27, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x80, 0x2, 0x66, 0x86, 0x5, 0xa2, 0xe7, 0x18, 0x16, 0x88, 0x9e, 0x63, 0x66, 0x10, 0xbd, 0xf6, 0x98, 0x41, 0xf4, 0xda, 0x63, 0x6, 0xc, 0x30, 0xaa, 0x66, 0x54, 0xd, 0x9a, 0x1a, 0x0, 0x5c, 0x29, 0x6a, 0x81, 0x90, 0x8f, 0x52, 0x12, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x40, 0x8, 0x0, 0x0, 0x0, 0x0, 0x2, 0x6f, 0x69, 0x56, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x1a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x80, 0x5, 0xa9, 0x10, 0xcc, 0x90, 0x6a, 0xd, 0xc6, 0x70, 0x80, 0x4b, 0xcd, 0xa8, 0x9a, 0x51, 0x35, 0x0, 0x78, 0xd5, 0x34, 0xa1, 0x54, 0x8c, 0xd5, 0x84, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_add_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0xa0, 0x25, 0x78, 0xf0, 0xe0, 0xc1, 0xff, 0x7, 0xf, 0x1e, 0xfc, 0xc7, 0xa7, 0x86, 0x89, 0x52, 0x4b, 0x46, 0xd, 0x60, 0x60, 0x60, 0x64, 0x60, 0x80, 0x84, 0x36, 0x39, 0x9a, 0x15, 0x14, 0x14, 0x18, 0x29, 0x76, 0x1, 0x5e, 0x30, 0x9a, 0xe, 0xe8, 0x64, 0x0, 0xc5, 0x0, 0x0, 0xc7, 0x6e, 0x12, 0x94, 0xf9, 0x26, 0x2e, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1d, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x3c, 0xf8, 0xff, 0xe0, 0xff, 0xd0, 0x52, 0x80, 0x10, 0xc4, 0xd, 0x9, 0x2a, 0x18, 0x26, 0xe1, 0x40, 0x18, 0x0, 0x0, 0x5b, 0x26, 0x61, 0x4d, 0xc9, 0xc1, 0x48, 0x81, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_close_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9b, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0xe, 0xc2, 0x30, 0x10, 0x4, 0x17, 0xaa, 0x3d, 0x67, 0xdb, 0x58, 0xd0, 0xd3, 0xf0, 0xa3, 0x7c, 0x36, 0x3c, 0x82, 0x48, 0x44, 0x22, 0x6f, 0xb1, 0x4d, 0x85, 0x14, 0x81, 0xf, 0x2c, 0x28, 0xe0, 0xda, 0xd5, 0x8c, 0x4e, 0x77, 0xb, 0xfc, 0xd5, 0x98, 0xd9, 0x20, 0x29, 0x7a, 0xb9, 0xa4, 0x68, 0x66, 0x83, 0xb, 0x93, 0xcc, 0x24, 0xa7, 0x9a, 0x44, 0x52, 0x24, 0x39, 0x91, 0xcc, 0x55, 0x89, 0xa4, 0xde, 0xcc, 0xce, 0x24, 0xb, 0xc9, 0x39, 0x84, 0xb0, 0xf7, 0xb2, 0xae, 0xeb, 0x76, 0xde, 0x8a, 0x4f, 0x92, 0x66, 0xd8, 0x91, 0x5c, 0x49, 0x5e, 0x9a, 0xe1, 0xb5, 0x64, 0x5, 0x16, 0x92, 0x8b, 0x7, 0x6f, 0x9b, 0x8c, 0x0, 0x4a, 0x29, 0x9b, 0x26, 0x81, 0xa4, 0x3e, 0xa5, 0x34, 0x2, 0x38, 0x2, 0x58, 0x0, 0xcc, 0x0, 0xe, 0x39, 0xe7, 0xd3, 0xfa, 0xb0, 0xee, 0xea, 0x8f, 0x7, 0x7b, 0xf5, 0x9d, 0xb7, 0xb0, 0x97, 0x55, 0x25, 0x5f, 0x17, 0xe9, 0x2e, 0xf9, 0xb8, 0xca, 0x3f, 0x9b, 0x1b, 0x1a, 0xe3, 0x40, 0x47, 0xa0, 0xda, 0xda, 0x61, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x62, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0xe0, 0x8c, 0xe0, 0x11, 0x43, 0xe6, 0xf3, 0x88, 0x71, 0x46, 0xa0, 0x48, 0x73, 0xfc, 0xe3, 0xb8, 0xcc, 0x23, 0x86, 0x90, 0xe6, 0xb8, 0xcc, 0xf1, 0xf, 0x49, 0x9, 0x8f, 0x28, 0xe7, 0x25, 0x8e, 0xff, 0x1c, 0xd7, 0xb9, 0x24, 0x91, 0x79, 0xdc, 0x12, 0x40, 0xe, 0xa6, 0x12, 0x54, 0x69, 0x4c, 0x25, 0xb7, 0x38, 0xae, 0x21, 0xa4, 0x31, 0x94, 0x80, 0x24, 0x81, 0xf0, 0x36, 0x48, 0x1a, 0xaf, 0x2, 0x88, 0x5b, 0xf0, 0x5a, 0x81, 0xa1, 0x4, 0xe1, 0x34, 0x84, 0x73, 0xb1, 0x4a, 0xa3, 0x7b, 0x9a, 0x70, 0x40, 0x11, 0xe, 0x6a, 0xca, 0x1, 0x0, 0x2a, 0x28, 0x37, 0x83, 0x3e, 0x27, 0xb0, 0x34, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_color_pick_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x1, 0x55, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xb5, 0x92, 0xb1, 0x4a, 0x3, 0x41, 0x14, 0x45, 0xef, 0xdb, 0x6c, 0xac, 0xf2, 0x1, 0xda, 0xcd, 0x40, 0x4, 0x25, 0x11, 0x4, 0x8b, 0x80, 0x8d, 0x20, 0x88, 0x5d, 0x20, 0x88, 0x90, 0x22, 0x9d, 0x9d, 0xa0, 0x85, 0x58, 0xeb, 0x7, 0x88, 0xe0, 0x7, 0x58, 0x8b, 0x36, 0x5a, 0x88, 0xa0, 0xa5, 0x85, 0xa5, 0x60, 0x61, 0xb0, 0x70, 0xb2, 0xef, 0x8d, 0x44, 0x41, 0x21, 0x1f, 0x20, 0x6c, 0xf2, 0x2c, 0xcc, 0xc2, 0x12, 0x92, 0x8d, 0x45, 0xbc, 0xe5, 0xdc, 0xb9, 0x67, 0xee, 0xbc, 0x19, 0xe0, 0xbf, 0xe5, 0xbd, 0x2f, 0x35, 0x9b, 0xcd, 0x29, 0x0, 0x10, 0x91, 0x9a, 0x88, 0x7c, 0x88, 0xc8, 0xa7, 0x88, 0xd4, 0x0, 0x80, 0xb2, 0xc2, 0xcc, 0x5c, 0x21, 0xa2, 0x5b, 0x22, 0xba, 0xef, 0x76, 0xbb, 0x97, 0x44, 0x74, 0x4a, 0x44, 0x61, 0xdf, 0xfe, 0x32, 0xc6, 0x4c, 0x87, 0x59, 0x0, 0x0, 0xdf, 0x0, 0x62, 0x55, 0xad, 0x6, 0x41, 0x50, 0x1d, 0xf0, 0x62, 0x0, 0x8, 0xb2, 0xd2, 0xd6, 0xda, 0x27, 0x0, 0x27, 0x83, 0xeb, 0xaa, 0x1a, 0x3, 0xd8, 0x19, 0xb, 0x60, 0xe6, 0x3a, 0x80, 0x6d, 0x0, 0xd, 0x0, 0x9d, 0x14, 0x60, 0xcb, 0x18, 0x73, 0x95, 0x9, 0x60, 0xe6, 0x3a, 0x11, 0x1d, 0xc7, 0x71, 0xbc, 0x6e, 0x8c, 0x39, 0x53, 0xd5, 0xdd, 0xc4, 0xcb, 0xe5, 0x72, 0x1b, 0xc9, 0x60, 0x87, 0x2, 0xd2, 0xe1, 0x62, 0xb1, 0xf8, 0xec, 0xbd, 0x2f, 0x11, 0xd1, 0x51, 0xaf, 0xd7, 0x3b, 0x0, 0xd0, 0x51, 0xd5, 0x95, 0x42, 0xa1, 0x30, 0x3b, 0xf2, 0x64, 0x11, 0x79, 0x77, 0xce, 0x95, 0x81, 0xdf, 0x67, 0x14, 0x91, 0x76, 0xff, 0x3a, 0x60, 0xe6, 0x45, 0x66, 0xae, 0xc, 0xd, 0x47, 0x51, 0xb4, 0x29, 0x22, 0xed, 0x56, 0xab, 0xb5, 0xd0, 0xdf, 0x3c, 0xe7, 0xbd, 0x7f, 0x8b, 0xa2, 0xa8, 0x31, 0x7a, 0x52, 0x93, 0x8, 0x8b, 0xc8, 0x72, 0xba, 0xb6, 0x73, 0xae, 0x9c, 0xae, 0x9d, 0xa5, 0x0, 0x0, 0x88, 0x68, 0xd, 0xc0, 0x8b, 0xaa, 0xbe, 0x3a, 0xe7, 0xca, 0x61, 0x18, 0xde, 0xa9, 0xea, 0xbe, 0xb5, 0xf6, 0x7c, 0x1c, 0x20, 0xf9, 0x89, 0x4b, 0x0, 0x56, 0xf3, 0xf9, 0xfc, 0xd, 0x80, 0x79, 0x55, 0xdd, 0xb3, 0xd6, 0x5e, 0x8c, 0xad, 0x9e, 0x0, 0x54, 0x75, 0x86, 0x88, 0xae, 0x1, 0x3c, 0x2, 0x38, 0x34, 0xc6, 0x3c, 0xfc, 0x25, 0x3c, 0x11, 0xfd, 0x0, 0x28, 0x54, 0xbb, 0xfe, 0xad, 0x99, 0xe5, 0xb8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xaa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x9d, 0x8e, 0x35, 0x82, 0x2, 0x41, 0x10, 0x45, 0x3b, 0xda, 0x3d, 0xca, 0xba, 0x44, 0x2b, 0x70, 0x9, 0xdc, 0xe1, 0x20, 0xe8, 0x91, 0x90, 0x78, 0x6e, 0x40, 0x4c, 0x82, 0x74, 0xff, 0xc2, 0x9d, 0x18, 0xa7, 0x6, 0x77, 0x7b, 0x23, 0x2d, 0xaf, 0x4c, 0xdc, 0xc, 0xbd, 0x65, 0x1e, 0x84, 0x80, 0x19, 0x55, 0x34, 0x60, 0x3e, 0xd0, 0xea, 0x17, 0x3d, 0x4a, 0xc8, 0x80, 0x1a, 0x60, 0xc2, 0x4f, 0xfd, 0x30, 0xe0, 0x1b, 0x2d, 0x16, 0xab, 0xa7, 0x2c, 0xe, 0x41, 0x68, 0xa5, 0xb9, 0xca, 0x91, 0x16, 0x2e, 0x54, 0xe0, 0x59, 0x54, 0x91, 0xfe, 0xa3, 0x3a, 0xff, 0xce, 0xab, 0x5b, 0xf, 0xa0, 0x4, 0x8f, 0x7b, 0x4c, 0xd3, 0x1b, 0xca, 0x32, 0xcc, 0x55, 0x7a, 0xf4, 0x76, 0x42, 0x2b, 0x97, 0x3e, 0xae, 0xfa, 0xdd, 0xd2, 0xd2, 0x8e, 0x72, 0xe1, 0x83, 0xaf, 0x9f, 0xa9, 0x28, 0x7d, 0x5b, 0xe2, 0x2a, 0xd, 0xc3, 0xa2, 0x78, 0xfe, 0x7d, 0x51, 0xfc, 0x0, 0x8a, 0x41, 0xcb, 0x3d, 0xb2, 0xae, 0x1c, 0xd3, 0xc, 0xa5, 0x30, 0x81, 0xc6, 0xda, 0x29, 0x8e, 0x83, 0x34, 0x25, 0x29, 0x4a, 0x46, 0x71, 0x1f, 0x33, 0xbe, 0x51, 0x89, 0xaf, 0x78, 0xe3, 0x97, 0x7e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_folder_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xed, 0x8f, 0xc1, 0xd, 0x80, 0x30, 0x8, 0x45, 0x9f, 0x9d, 0x84, 0x39, 0x4c, 0x3b, 0xbd, 0x75, 0x8f, 0x32, 0x9, 0x5e, 0xec, 0xa5, 0x9, 0xa4, 0xc6, 0x26, 0x5e, 0x7c, 0x17, 0xe, 0xc0, 0xe3, 0x3, 0x5f, 0xb3, 0x1, 0xb4, 0xd6, 0x4e, 0x60, 0x77, 0x66, 0xaa, 0x88, 0x14, 0x4f, 0x90, 0xee, 0xea, 0x2d, 0x3, 0xe4, 0x28, 0x41, 0x8a, 0x9a, 0x1d, 0x55, 0x75, 0x25, 0xfd, 0x5, 0x9b, 0x11, 0xd, 0x54, 0x11, 0x29, 0x53, 0x9, 0x1c, 0x32, 0x4c, 0xbe, 0x10, 0xf1, 0xb, 0x16, 0xa, 0xea, 0xd3, 0x45, 0x33, 0x3b, 0xde, 0x1e, 0x5f, 0xc3, 0x5, 0x1f, 0xc5, 0x12, 0x2c, 0xc5, 0x88, 0xe1, 0xb4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x6, 0x78, 0x70, 0xf4, 0xc1, 0x7f, 0x24, 0x78, 0x18, 0x53, 0xc1, 0x7f, 0x54, 0x48, 0x50, 0xc1, 0x43, 0x1b, 0xbc, 0xa, 0x50, 0xad, 0x23, 0xa4, 0xe0, 0xff, 0x70, 0x52, 0x70, 0x18, 0x97, 0xf4, 0xfd, 0x43, 0xd4, 0x88, 0x4a, 0x0, 0x5a, 0xcb, 0x18, 0xab, 0x5e, 0xd9, 0x1a, 0x53, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_parent_folder_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xc6, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xdd, 0x90, 0xbd, 0x6a, 0x2, 0x51, 0x10, 0x46, 0xcf, 0x8c, 0xbb, 0xaf, 0x10, 0xdb, 0xcb, 0x2e, 0x4b, 0x40, 0xf2, 0x14, 0x51, 0x8b, 0x3c, 0x70, 0x44, 0x48, 0x48, 0x15, 0x4c, 0x61, 0x67, 0xd2, 0x4, 0x96, 0xb, 0x5b, 0x89, 0x58, 0x59, 0xee, 0x8f, 0x3b, 0x36, 0xbb, 0x8d, 0x78, 0xa3, 0x92, 0x4a, 0x4f, 0xf9, 0xcd, 0xcc, 0x99, 0x61, 0xe0, 0xe6, 0x91, 0x50, 0xc1, 0x7b, 0x3f, 0x54, 0xd5, 0x39, 0x60, 0x6d, 0xdb, 0xbe, 0x24, 0x49, 0xb2, 0xb9, 0x58, 0x90, 0xe7, 0xf9, 0x43, 0x1c, 0xc7, 0xef, 0x66, 0xf6, 0xd4, 0x45, 0xbf, 0xc0, 0xb3, 0x73, 0x6e, 0x7d, 0x56, 0x70, 0x62, 0xb8, 0xe7, 0xa4, 0x44, 0x8f, 0xcf, 0x8e, 0xa2, 0xe8, 0xa3, 0x1b, 0xfe, 0xee, 0x62, 0x13, 0x91, 0x1f, 0xe0, 0x11, 0x78, 0xf3, 0xde, 0xf, 0x83, 0x2, 0x55, 0x9d, 0x1, 0x23, 0x60, 0xd5, 0x34, 0xcd, 0xb4, 0xcf, 0xab, 0xaa, 0x1a, 0x77, 0xc2, 0x91, 0xaa, 0xbe, 0x6, 0x5, 0xc0, 0xe, 0xf8, 0x2a, 0xcb, 0x72, 0x92, 0xa6, 0xe9, 0xb6, 0xf, 0xb3, 0x2c, 0xdb, 0xd6, 0x75, 0x3d, 0x11, 0x91, 0x25, 0x50, 0xfe, 0xf9, 0x83, 0x1e, 0x33, 0x93, 0xa2, 0x28, 0xf6, 0x80, 0x39, 0xe7, 0x6, 0xa1, 0xbe, 0xe3, 0xb, 0xae, 0x26, 0x28, 0x10, 0x11, 0x3, 0x16, 0x22, 0xf2, 0xf9, 0xdf, 0x25, 0xf7, 0xce, 0x1, 0x9e, 0x13, 0x48, 0xe9, 0x87, 0xc5, 0x3a, 0xd2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_play_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0xf2, 0x80, 0x11, 0x99, 0xf3, 0xe0, 0xc1, 0x83, 0xc3, 0xc, 0xc, 0xc, 0xc2, 0xc, 0xc, 0xc, 0xa5, 0xa, 0xa, 0xa, 0x5b, 0xc9, 0x31, 0xe0, 0x3f, 0x5c, 0x82, 0x91, 0x71, 0x27, 0x3, 0x3, 0x43, 0x91, 0xbc, 0xbc, 0xfc, 0x35, 0x7c, 0x6, 0x30, 0xe1, 0x92, 0xf8, 0xff, 0xff, 0xbf, 0xfb, 0xff, 0xff, 0xff, 0x2f, 0x3e, 0x78, 0xf0, 0x60, 0xca, 0x93, 0x27, 0x4f, 0x84, 0x49, 0x76, 0x1, 0x1a, 0xf8, 0xc0, 0xc8, 0xc8, 0xd8, 0xf1, 0xeb, 0xd7, 0xaf, 0x9, 0xaa, 0xaa, 0xaa, 0x3f, 0x89, 0x72, 0x1, 0x1a, 0x10, 0xf8, 0xff, 0xff, 0x7f, 0x7, 0x2b, 0x2b, 0xeb, 0x1e, 0x74, 0x9, 0x62, 0xd, 0xc0, 0x9, 0x88, 0x35, 0xe0, 0x3d, 0x23, 0x23, 0x63, 0xc5, 0xef, 0xdf, 0xbf, 0x5d, 0xd0, 0x25, 0x58, 0x8, 0x68, 0xfc, 0xc3, 0xc0, 0xc0, 0x30, 0x93, 0x85, 0x85, 0xa5, 0x5e, 0x46, 0x46, 0xe6, 0x2d, 0x36, 0x5, 0x38, 0xd, 0x20, 0x36, 0x1a, 0xd1, 0xd, 0x38, 0xc2, 0x0, 0x4d, 0x48, 0xf2, 0xf2, 0xf2, 0x44, 0x25, 0xa4, 0x61, 0x0, 0x0, 0x1e, 0x57, 0x33, 0x3c, 0xcc, 0xe7, 0x34, 0x69, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x41, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1b, 0x78, 0x70, 0xf8, 0xc1, 0xb5, 0x7, 0xde, 0xf8, 0x14, 0xfc, 0x7, 0xc1, 0x87, 0x3b, 0x1e, 0x6a, 0xe1, 0x54, 0x0, 0x85, 0xbf, 0x1f, 0x4c, 0x79, 0x22, 0x8c, 0x5d, 0x1, 0x2, 0xbe, 0x7f, 0x58, 0x7e, 0x9b, 0x1d, 0x43, 0x1, 0x1a, 0x3c, 0x4c, 0x91, 0x82, 0x77, 0x8, 0x2b, 0x8, 0x3b, 0x12, 0xd3, 0x9b, 0x84, 0x3, 0x8a, 0xfe, 0x0, 0x0, 0xa4, 0x15, 0x70, 0xca, 0x48, 0x40, 0x6f, 0xa6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_reload_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x1, 0x59, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x31, 0x4b, 0x3, 0x31, 0x18, 0x86, 0x9f, 0x5c, 0xe, 0xec, 0x20, 0x76, 0x70, 0x39, 0xd0, 0xe3, 0xba, 0x74, 0x51, 0x41, 0xdd, 0xfc, 0x7, 0xba, 0xb8, 0x8, 0x52, 0xec, 0x2e, 0x4e, 0x3a, 0x88, 0x3f, 0xa3, 0xa3, 0x53, 0x7, 0x47, 0x67, 0x41, 0x17, 0xdd, 0x9c, 0x5c, 0x3b, 0xd8, 0x82, 0x64, 0x68, 0xca, 0xd5, 0x55, 0x11, 0x3c, 0x1a, 0x87, 0x24, 0x2e, 0xd7, 0x72, 0x9e, 0x9e, 0xab, 0xbe, 0xd3, 0xc7, 0x1b, 0x9e, 0x37, 0xf9, 0xbe, 0x7c, 0xf0, 0xd7, 0x12, 0x3f, 0x99, 0x4a, 0xa9, 0xb9, 0x30, 0xc, 0x8f, 0x84, 0x10, 0x7, 0xc0, 0x5a, 0x6e, 0x3f, 0x3a, 0xe7, 0x2e, 0xad, 0xb5, 0xdd, 0x66, 0xb3, 0xf9, 0x51, 0x19, 0x90, 0xa6, 0xe9, 0x92, 0xb5, 0xf6, 0x6, 0x58, 0xaf, 0xb8, 0xb4, 0x27, 0xa5, 0xdc, 0x8d, 0xe3, 0xf8, 0x19, 0x20, 0x28, 0xdf, 0x5c, 0x80, 0x53, 0x60, 0xdf, 0x18, 0x53, 0x37, 0xc6, 0xd4, 0xbd, 0xf7, 0x7b, 0xc0, 0x13, 0xb0, 0x61, 0xad, 0xbd, 0x56, 0x4a, 0xcd, 0x1, 0x84, 0xc5, 0x80, 0x30, 0xc, 0x8f, 0xa6, 0xb0, 0x94, 0x72, 0x33, 0x8e, 0xe3, 0x97, 0xc2, 0xf1, 0xd5, 0x68, 0x34, 0xba, 0xf7, 0xde, 0xf7, 0x80, 0xd, 0x29, 0xe5, 0x21, 0x70, 0xfe, 0xe5, 0x5, 0x42, 0x88, 0x76, 0x5e, 0x9e, 0x96, 0x60, 0x0, 0x92, 0x24, 0x79, 0x75, 0xce, 0x9d, 0x1, 0x4, 0x41, 0xd0, 0xfe, 0xd6, 0x2, 0xb0, 0x2, 0x60, 0x8c, 0xb9, 0xab, 0xe8, 0x1f, 0x6b, 0xed, 0x6d, 0x5e, 0xae, 0xce, 0x2, 0xb4, 0xd6, 0x17, 0x5a, 0x6b, 0x7, 0xcc, 0x3, 0xd4, 0x6a, 0xb5, 0x37, 0xad, 0xf5, 0xc5, 0x4f, 0x1, 0x41, 0x10, 0x7c, 0x19, 0x7c, 0x90, 0x3, 0xc7, 0xc0, 0xa0, 0xe0, 0xf, 0x72, 0xef, 0x9b, 0x84, 0x10, 0xdb, 0x79, 0xd9, 0x9f, 0x5, 0x44, 0x51, 0x94, 0x9, 0x21, 0x5a, 0x40, 0x6, 0x64, 0x42, 0x88, 0x56, 0x14, 0x45, 0x59, 0x19, 0x1e, 0x8f, 0xc7, 0x8b, 0x52, 0xca, 0xe, 0x80, 0x73, 0xee, 0x12, 0xa, 0xbf, 0x90, 0x24, 0x49, 0x7f, 0x38, 0x1c, 0x1e, 0x3, 0x34, 0x1a, 0x8d, 0x7e, 0x11, 0x54, 0x4a, 0x2d, 0x48, 0x29, 0x77, 0xac, 0xb5, 0x1d, 0xef, 0xfd, 0x32, 0xd0, 0x9b, 0x4c, 0x26, 0x5d, 0xa8, 0xd8, 0xc4, 0xb2, 0xf2, 0xf9, 0x4c, 0x55, 0xbd, 0x48, 0xbf, 0xe8, 0x1d, 0x78, 0x70, 0xce, 0x9d, 0x64, 0x59, 0xb6, 0x35, 0x85, 0xff, 0x87, 0x3e, 0x1, 0x53, 0x7, 0x87, 0x11, 0xd3, 0x3a, 0x9b, 0x9e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xb1, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x50, 0x35, 0xba, 0xc2, 0x40, 0x10, 0x7e, 0xcd, 0x33, 0x5c, 0xca, 0x1c, 0x21, 0x87, 0xc1, 0xa9, 0xd3, 0x23, 0x47, 0xca, 0x69, 0xb0, 0x6, 0x77, 0xdb, 0xfd, 0x17, 0x2f, 0x91, 0x3e, 0xee, 0xd2, 0xc1, 0x4e, 0xb5, 0xdf, 0xcc, 0xaf, 0x5f, 0x9f, 0x7c, 0xdb, 0x5f, 0xda, 0x44, 0x17, 0x2f, 0x75, 0xba, 0xa4, 0xb1, 0xfd, 0xf5, 0xad, 0x8f, 0x1c, 0x86, 0x90, 0x5c, 0x33, 0x38, 0x72, 0x1e, 0xb4, 0xbe, 0x66, 0x28, 0xad, 0xe2, 0xab, 0x38, 0xcd, 0x63, 0xa9, 0x9d, 0xb8, 0x58, 0x68, 0x53, 0x5b, 0x1f, 0x33, 0xd6, 0x9f, 0xa5, 0xc1, 0x20, 0x91, 0xba, 0x7d, 0x80, 0x1e, 0x24, 0x94, 0xdc, 0x92, 0xa4, 0x2, 0x9, 0x1d, 0xe7, 0xe0, 0x9, 0x69, 0x15, 0xf7, 0x58, 0x4e, 0x40, 0xc2, 0xc3, 0x58, 0x8a, 0xb6, 0x31, 0xd1, 0x39, 0xd8, 0x27, 0xed, 0x83, 0x5b, 0x14, 0x33, 0x7d, 0x3d, 0xbb, 0x45, 0x5d, 0x12, 0x55, 0x97, 0x4, 0xe3, 0xb5, 0xf4, 0x8c, 0x77, 0xd6, 0xa7, 0x2c, 0x3b, 0x78, 0x4c, 0x52, 0x81, 0xa, 0x8e, 0x3a, 0xa9, 0x6a, 0x6b, 0xc, 0xe6, 0x3f, 0xa1, 0x8d, 0x86, 0x16, 0xe5, 0x39, 0x78, 0xa2, 0x4d, 0xea, 0xe, 0xfa, 0xdd, 0xa7, 0x0, 0x90, 0x4f, 0x8b, 0xd0, 0xe1, 0x9e, 0x1b, 0xc2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_snap_grid_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0xc2, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xad, 0x90, 0xbd, 0xa, 0xc2, 0x30, 0x14, 0x85, 0xbf, 0x5b, 0x5c, 0x23, 0xe8, 0x6c, 0x9f, 0xc1, 0xb7, 0xd0, 0x47, 0xd1, 0x47, 0x70, 0x48, 0xa1, 0x43, 0x57, 0xe9, 0xd3, 0x88, 0x93, 0xef, 0xe0, 0xea, 0x5c, 0x9d, 0x1d, 0xb2, 0x96, 0xc6, 0xa1, 0x9, 0xd4, 0xd8, 0xd8, 0x4a, 0xfd, 0x20, 0x10, 0xee, 0xcf, 0xe1, 0xdc, 0x3, 0x1d, 0x8c, 0x31, 0xd6, 0x18, 0x63, 0x9, 0x88, 0xd5, 0x1, 0x92, 0xbe, 0xe2, 0x2f, 0x4c, 0x16, 0x90, 0x98, 0xb5, 0x21, 0x94, 0x52, 0xf2, 0x17, 0x7, 0x6f, 0x7c, 0xb, 0x2b, 0xc6, 0x64, 0x7, 0xb3, 0xa1, 0x1, 0x5b, 0x14, 0x29, 0x50, 0x2, 0x1b, 0x0, 0x44, 0x2e, 0x34, 0xcd, 0x41, 0xb2, 0xec, 0x6, 0x20, 0xdd, 0x61, 0x6f, 0xdf, 0x7, 0xe4, 0x96, 0xaf, 0xc0, 0x32, 0xd0, 0x7d, 0x2, 0x6b, 0xd1, 0xba, 0x4a, 0xfc, 0xdd, 0x91, 0xdb, 0x4b, 0xb7, 0x7c, 0x2, 0x56, 0xd4, 0x75, 0xa, 0x9c, 0x81, 0x5, 0x70, 0x84, 0xe1, 0xc, 0x5a, 0xdb, 0x75, 0xbd, 0x17, 0xad, 0x1f, 0x92, 0xe7, 0x77, 0x60, 0xe7, 0x7a, 0x5b, 0x80, 0x44, 0x29, 0x25, 0xfe, 0xf5, 0x8, 0x28, 0x0, 0xb7, 0xd8, 0x46, 0xa0, 0x75, 0xe5, 0xbe, 0xf3, 0x31, 0xe, 0x7e, 0x23, 0xcc, 0xc2, 0x3a, 0xc2, 0xb9, 0x58, 0xfd, 0x83, 0xc9, 0x2, 0x63, 0x78, 0x1, 0x4a, 0x50, 0x70, 0x86, 0xcc, 0x86, 0x2, 0x4, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xf3, 0xf3, 0xf3, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x85, 0x85, 0xff, 0x83, 0x83, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x80, 0x80, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0x84, 0x84, 0xff, 0xff, 0xff, 0xa, 0xa5, 0x43, 0x1, 0x0, 0x0, 0x0, 0x10, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xff, 0x1d, 0xac, 0xf2, 0xaf, 0x27, 0xed, 0xff, 0xee, 0xb4, 0x1b, 0x1c, 0xb6, 0xaa, 0xf1, 0x50, 0xa6, 0xdd, 0x5f, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x0, 0x2, 0x40, 0x23, 0xd3, 0x60, 0x0, 0x40, 0xc, 0x3, 0xaf, 0x76, 0x93, 0xfd, 0x97, 0x7d, 0x9b, 0x55, 0x70, 0x12, 0x62, 0xaf, 0x68, 0x0, 0xc4, 0xe9, 0x3c, 0x1, 0x67, 0xf7, 0x17, 0x20, 0x95, 0xd6, 0xc6, 0xee, 0x80, 0x74, 0xde, 0x7b, 0x1f, 0x24, 0xb0, 0x64, 0x29, 0x1f, 0x53, 0x2e, 0xbe, 0x6e, 0x80, 0xf6, 0x19, 0x90, 0x9e, 0x36, 0x8b, 0xf7, 0xc0, 0x5c, 0xdf, 0x0, 0x66, 0x60, 0xae, 0xf3, 0xb9, 0x1, 0xfb, 0xe9, 0x1, 0xa6, 0x26, 0x1, 0xcd, 0x30, 0x66, 0x63, 0x6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_stop_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x2b, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x20, 0xc, 0x3e, 0x30, 0xe3, 0x93, 0x61, 0x64, 0x60, 0x60, 0x60, 0x78, 0xf8, 0x1f, 0xbb, 0x2, 0x79, 0x46, 0x6, 0x6, 0x26, 0x42, 0xe6, 0x8f, 0x2a, 0xa0, 0x96, 0x2, 0x6, 0x42, 0x91, 0x45, 0x10, 0x0, 0x0, 0x95, 0x31, 0x5, 0xe4, 0xe, 0x1, 0x8e, 0x3, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0x7c, 0x60, 0x26, 0x28, 0xf3, 0xf0, 0x3f, 0x76, 0x8, 0x94, 0xa2, 0x97, 0x82, 0x51, 0x5, 0x84, 0x23, 0x8b, 0x30, 0x0, 0x0, 0x66, 0x60, 0x11, 0xdc, 0x92, 0xb3, 0xb7, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_zoom_less_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x25, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0x5, 0xc3, 0x0, 0x30, 0x32, 0x30, 0x30, 0x30, 0x3c, 0x78, 0xf0, 0xe0, 0x3f, 0x39, 0x9a, 0x15, 0x14, 0x14, 0x18, 0x99, 0xa8, 0xeb, 0x9e, 0x51, 0x30, 0x44, 0x1, 0x0, 0xff, 0xa9, 0x4, 0x4, 0x4a, 0xae, 0x20, 0xfa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x13, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0x31, 0xe0, 0xc1, 0x7f, 0x3c, 0x90, 0xb0, 0x82, 0x11, 0x2, 0x0, 0xbf, 0x57, 0x36, 0x25, 0x52, 0x24, 0x7b, 0x26, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_zoom_more_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0xa0, 0x25, 0x78, 0xf0, 0xe0, 0xc1, 0xff, 0x7, 0xf, 0x1e, 0xfc, 0xc7, 0xa7, 0x86, 0x89, 0x52, 0x4b, 0x46, 0xd, 0x60, 0x60, 0x60, 0x64, 0x60, 0x80, 0x84, 0x36, 0x39, 0x9a, 0x15, 0x14, 0x14, 0x18, 0x29, 0x76, 0x1, 0x5e, 0x30, 0x9a, 0xe, 0xe8, 0x64, 0x0, 0xc5, 0x0, 0x0, 0xc7, 0x6e, 0x12, 0x94, 0xf9, 0x26, 0x2e, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x3c, 0xf8, 0xf, 0x84, 0x43, 0x4a, 0x1, 0x42, 0x10, 0xf, 0x24, 0xa8, 0x60, 0x78, 0x84, 0x3, 0x61, 0x0, 0x0, 0xca, 0x3a, 0x6d, 0x8d, 0x50, 0x1e, 0x9a, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char icon_zoom_reset_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xdd, 0x91, 0xbb, 0xd, 0x80, 0x30, 0x10, 0x43, 0x1f, 0x11, 0x23, 0x20, 0xea, 0x4c, 0xc5, 0x62, 0x48, 0xec, 0xc0, 0x56, 0x97, 0x26, 0x43, 0xa4, 0x31, 0x15, 0x12, 0x45, 0x72, 0x8a, 0x14, 0xa, 0x84, 0xab, 0xfb, 0x58, 0x3e, 0xeb, 0xc, 0x83, 0x98, 0xee, 0x22, 0xa5, 0xb4, 0x49, 0x3a, 0x1, 0x62, 0x8c, 0x53, 0x8d, 0x5c, 0xe3, 0x4, 0x80, 0x9c, 0xf3, 0x22, 0x69, 0xf7, 0x2e, 0xb5, 0x38, 0x1, 0xa0, 0x94, 0x72, 0x0, 0xab, 0x27, 0xd0, 0xc3, 0xc1, 0xcc, 0x64, 0x66, 0x6a, 0xf5, 0xb5, 0x59, 0x70, 0x15, 0x3b, 0x30, 0x7b, 0xcb, 0xd6, 0x33, 0x9f, 0x18, 0x76, 0xf0, 0x71, 0x81, 0x5a, 0xa, 0xaf, 0x3b, 0xf8, 0x41, 0xa, 0xc3, 0xb8, 0x0, 0x6c, 0x9c, 0x3f, 0xb8, 0x84, 0xfc, 0x5b, 0x85, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0xa, 0x3c, 0xc, 0x7b, 0xf0, 0xff, 0xc1, 0x7f, 0x9c, 0x22, 0xcf, 0x44, 0x1e, 0xbc, 0x84, 0x72, 0xb1, 0x8b, 0x3c, 0x58, 0x5, 0xe4, 0x40, 0xb8, 0x38, 0x45, 0x18, 0x60, 0x5c, 0x84, 0x30, 0x59, 0xa, 0xa0, 0x80, 0x6e, 0xa, 0x86, 0x92, 0x2f, 0x8, 0x3, 0x0, 0x69, 0xc8, 0x86, 0x87, 0x72, 0xca, 0x85, 0x23, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char line_edit_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xd, 0xf6, 0xb4, 0x61, 0xf5, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + +static const unsigned char line_edit_clear_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x90, 0x1, 0x6, 0xc0, 0x30, 0xc, 0x45, 0x77, 0x89, 0xd5, 0x76, 0xb3, 0x9e, 0x7b, 0x65, 0x63, 0xd, 0xf9, 0xbb, 0x48, 0x3b, 0xb3, 0x92, 0x54, 0x42, 0xb1, 0x5, 0x88, 0xf7, 0xc8, 0xcf, 0x9f, 0xfe, 0x1a, 0x8e, 0x14, 0xf4, 0x4e, 0x81, 0x63, 0x87, 0x51, 0x90, 0x28, 0x8, 0x46, 0x42, 0x51, 0x4a, 0x9e, 0x79, 0x43, 0xc5, 0x81, 0x55, 0x6f, 0xbc, 0x34, 0xdc, 0x2b, 0x2e, 0x16, 0xe5, 0x3a, 0xb1, 0xb, 0xb6, 0xca, 0x3, 0x2b, 0xb2, 0xc2, 0xbe, 0xf0, 0x66, 0x71, 0x4f, 0x70, 0x3b, 0x61, 0x14, 0x89, 0x26, 0x71, 0x5d, 0x6c, 0x9f, 0x1e, 0x17, 0x35, 0xae, 0xfa, 0xeb, 0xdc, 0x62, 0xc3, 0x84, 0x2d, 0x77, 0x22, 0xda, 0x98, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char line_edit_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x95, 0xce, 0x31, 0x12, 0x2, 0x21, 0x10, 0x44, 0xd1, 0x3f, 0x40, 0xa1, 0x44, 0xa6, 0x46, 0xde, 0x63, 0x4f, 0xe5, 0x15, 0x38, 0xb2, 0xd6, 0x6, 0xb0, 0xc8, 0x30, 0x6, 0x96, 0xac, 0x56, 0x99, 0xf8, 0xb3, 0x7e, 0x51, 0xcb, 0xf9, 0x1a, 0xb3, 0x3f, 0xa, 0xaf, 0xc, 0xad, 0x2d, 0xcb, 0xe5, 0x76, 0x38, 0x5, 0x76, 0xec, 0x6c, 0xf7, 0xe0, 0x53, 0xe0, 0x13, 0xa1, 0x27, 0x27, 0x43, 0x26, 0x81, 0x20, 0xc8, 0x70, 0xfc, 0xe8, 0xf, 0x34, 0x67, 0xd8, 0x9c, 0x86, 0x61, 0x2e, 0x68, 0xe9, 0x91, 0xaf, 0x4b, 0x5a, 0x7d, 0x2a, 0x2c, 0x3, 0xed, 0xef, 0x1e, 0x6b, 0xcb, 0x4f, 0xa6, 0x66, 0x2b, 0x25, 0x6, 0x1, 0x37, 0x40, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char line_edit_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xab, 0x50, 0x4c, 0x54, 0x45, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0xc8, 0x68, 0x12, 0xef, 0xed, 0xe7, 0xef, 0xed, 0xe8, 0xf0, 0xed, 0xe8, 0xf0, 0xee, 0xe8, 0xf0, 0xed, 0xe7, 0xed, 0xeb, 0xe5, 0xee, 0xeb, 0xe5, 0xee, 0xeb, 0xe6, 0xec, 0xe9, 0xe3, 0xeb, 0xe9, 0xe3, 0xeb, 0xe9, 0xe2, 0xec, 0xe9, 0xe2, 0xe9, 0xe6, 0xe0, 0xea, 0xe7, 0xe0, 0xea, 0xe7, 0xe1, 0xe8, 0xe4, 0xdd, 0xe8, 0xe5, 0xde, 0xe8, 0xe5, 0xdd, 0xe8, 0xe4, 0xde, 0xe6, 0xe2, 0xdb, 0xe6, 0xe3, 0xdb, 0xe6, 0xe3, 0xdc, 0xe7, 0xe2, 0xdb, 0xe7, 0xe3, 0xdb, 0xe4, 0xe0, 0xd8, 0xe5, 0xe0, 0xd8, 0xe5, 0xe1, 0xd9, 0xe5, 0xe0, 0xd9, 0xe4, 0xe1, 0xd9, 0xe5, 0xe1, 0xd8, 0xe4, 0xe0, 0xd9, 0xe2, 0xdf, 0xd6, 0xe3, 0xdf, 0xd6, 0xe3, 0xde, 0xd6, 0xe2, 0xde, 0xd6, 0xe1, 0xdc, 0xd4, 0xe1, 0xdc, 0xd3, 0xe0, 0xdc, 0xd3, 0xe1, 0xdd, 0xd3, 0xe1, 0xdd, 0xd4, 0xdf, 0xda, 0xd0, 0xdf, 0xda, 0xd1, 0xdf, 0xdb, 0xd1, 0xe0, 0xda, 0xd1, 0xdd, 0xd8, 0xcf, 0xdd, 0xd8, 0xce, 0xde, 0xd9, 0xce, 0xde, 0xd8, 0xce, 0xdd, 0xd9, 0xce, 0xdc, 0xd6, 0xcc, 0xdb, 0xd6, 0xcc, 0xdc, 0xd6, 0xcb, 0xff, 0xff, 0xff, 0x73, 0x72, 0x65, 0x6f, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x36, 0x61, 0xc5, 0x3a, 0xd, 0x83, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x38, 0xa0, 0x7, 0xa5, 0xd6, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x9e, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x5d, 0xcf, 0xdb, 0x16, 0x82, 0x20, 0x10, 0x85, 0x61, 0xb4, 0xb4, 0x13, 0x1d, 0x28, 0x14, 0xcb, 0x4a, 0x33, 0xf, 0x59, 0x52, 0x98, 0x62, 0xef, 0xff, 0x66, 0xd1, 0xf6, 0xca, 0xfe, 0x19, 0xd6, 0x62, 0x7d, 0x77, 0x43, 0x88, 0x3d, 0x88, 0x10, 0x7b, 0x34, 0xc8, 0x36, 0x30, 0x76, 0x1c, 0x77, 0xe2, 0x3a, 0xee, 0xd4, 0x7c, 0x0, 0xb3, 0x79, 0x3f, 0xa6, 0x5, 0x80, 0xa2, 0x25, 0xa5, 0xab, 0x35, 0x5, 0x6c, 0x18, 0x63, 0x5b, 0xd6, 0x7, 0xd8, 0x71, 0xcf, 0xe3, 0x9c, 0xfb, 0x9c, 0x7b, 0x3e, 0x40, 0x4, 0xfb, 0xe0, 0x10, 0x84, 0xa1, 0x8, 0x85, 0x0, 0x1c, 0x4f, 0xe7, 0x28, 0xbe, 0x44, 0x71, 0x9c, 0x24, 0x67, 0xc0, 0x35, 0x4d, 0xb3, 0x2c, 0xcb, 0xcd, 0x4b, 0x73, 0x40, 0x71, 0x33, 0x15, 0xe5, 0xfd, 0x51, 0x16, 0x25, 0xa0, 0x92, 0xf2, 0xf9, 0x92, 0xbf, 0x2a, 0x9, 0x50, 0xaa, 0x56, 0xef, 0x46, 0xb5, 0x4d, 0x5b, 0x37, 0x0, 0xdd, 0x7d, 0xb4, 0x36, 0xdb, 0x69, 0xad, 0x1, 0x7f, 0xc7, 0x59, 0xc3, 0xf3, 0xad, 0x2f, 0x30, 0x4f, 0x11, 0x50, 0x3e, 0x12, 0x48, 0xdb, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xa8, 0x50, 0x4c, 0x54, 0x45, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0x1b, 0x17, 0x18, 0xc8, 0x68, 0x12, 0xef, 0xed, 0xe7, 0xef, 0xed, 0xe8, 0xf0, 0xed, 0xe8, 0xf0, 0xee, 0xe8, 0xf0, 0xed, 0xe7, 0xed, 0xeb, 0xe5, 0xee, 0xeb, 0xe5, 0xee, 0xeb, 0xe6, 0xec, 0xe9, 0xe3, 0xeb, 0xe9, 0xe3, 0xeb, 0xe9, 0xe2, 0xec, 0xe9, 0xe2, 0xe9, 0xe6, 0xe0, 0xea, 0xe7, 0xe0, 0xea, 0xe7, 0xe1, 0xe8, 0xe4, 0xdd, 0xe8, 0xe5, 0xde, 0xe8, 0xe5, 0xdd, 0xe8, 0xe4, 0xde, 0xe6, 0xe2, 0xdb, 0xe6, 0xe3, 0xdb, 0xe6, 0xe3, 0xdc, 0xe7, 0xe2, 0xdb, 0xe7, 0xe3, 0xdb, 0xe4, 0xe0, 0xd8, 0xe5, 0xe0, 0xd8, 0xe5, 0xe1, 0xd9, 0xe5, 0xe0, 0xd9, 0xe4, 0xe1, 0xd9, 0xe5, 0xe1, 0xd8, 0xe4, 0xe0, 0xd9, 0xe2, 0xdf, 0xd6, 0xe3, 0xdf, 0xd6, 0xe3, 0xde, 0xd6, 0xe2, 0xde, 0xd6, 0xe1, 0xdc, 0xd4, 0xe1, 0xdc, 0xd3, 0xe0, 0xdc, 0xd3, 0xe1, 0xdd, 0xd3, 0xe1, 0xdd, 0xd4, 0xdf, 0xda, 0xd0, 0xdf, 0xda, 0xd1, 0xdf, 0xdb, 0xd1, 0xe0, 0xda, 0xd1, 0xdd, 0xd8, 0xcf, 0xdd, 0xd8, 0xce, 0xde, 0xd9, 0xce, 0xde, 0xd8, 0xce, 0xdd, 0xd9, 0xce, 0xdc, 0xd6, 0xcc, 0xdb, 0xd6, 0xcc, 0xdc, 0xd6, 0xcb, 0xbd, 0x92, 0xbc, 0xa2, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x36, 0x61, 0xc5, 0x3a, 0xd, 0x83, 0x0, 0x0, 0x0, 0x72, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x4c, 0x8c, 0x55, 0x2, 0x4, 0x1, 0x8, 0x85, 0xc0, 0xc9, 0xfb, 0x1f, 0x76, 0x7b, 0x75, 0x3a, 0xf0, 0xc7, 0xc0, 0x27, 0xc1, 0x9d, 0x34, 0xe4, 0x4e, 0xb5, 0xa0, 0x68, 0x95, 0xf1, 0x93, 0xc4, 0xb0, 0xb7, 0xd6, 0x2, 0x7c, 0x2d, 0x46, 0xc3, 0x82, 0x45, 0xf8, 0x87, 0x16, 0x5a, 0xd7, 0x71, 0x21, 0x9e, 0x2c, 0x86, 0x52, 0x10, 0x89, 0xee, 0x86, 0x15, 0xd9, 0xf0, 0x6b, 0x7f, 0xac, 0x8b, 0xce, 0x85, 0xb4, 0x8b, 0xe1, 0xb7, 0x2e, 0x6, 0xd9, 0x53, 0x6a, 0x3c, 0x43, 0xa9, 0xd0, 0xcc, 0xd8, 0x5f, 0xd0, 0x4, 0xa2, 0xf6, 0x50, 0xac, 0x68, 0xff, 0x6d, 0xf9, 0x3f, 0xc, 0x93, 0x88, 0x59, 0x68, 0x81, 0x69, 0x18, 0x9e, 0x3, 0xba, 0x1b, 0x55, 0x0, 0x0, 0x0, 0x69, 0x26, 0x8d, 0xeb, 0x4b, 0xad, 0xe7, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char logo_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc3, 0x3e, 0x61, 0xcb, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0x2e, 0x23, 0x0, 0x0, 0x2e, 0x23, 0x1, 0x78, 0xa5, 0x3f, 0x76, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xdc, 0x9, 0x7, 0x13, 0x2, 0x0, 0x15, 0xb9, 0x53, 0x97, 0x0, 0x0, 0x21, 0x58, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0x7d, 0x79, 0x9c, 0x1c, 0x55, 0xb5, 0xff, 0xf7, 0x7b, 0xab, 0x7b, 0x66, 0x48, 0x8, 0x61, 0xd1, 0x90, 0xb0, 0x88, 0x91, 0x27, 0x24, 0x24, 0x21, 0x3b, 0x8, 0x4, 0x42, 0x58, 0x54, 0xe0, 0x91, 0x80, 0x24, 0x1, 0x2, 0x9, 0x42, 0x80, 0x4, 0x11, 0x90, 0x9f, 0xf2, 0xd3, 0xa7, 0xcf, 0xe7, 0xf3, 0x3d, 0x1f, 0x1f, 0x7f, 0xea, 0xd3, 0x48, 0x4c, 0x8, 0x61, 0xd, 0x49, 0x64, 0x89, 0x82, 0x40, 0x58, 0x4, 0x64, 0xb, 0x44, 0x25, 0x9b, 0xd9, 0x51, 0x14, 0x41, 0x3, 0xc8, 0x16, 0x20, 0xfb, 0x4c, 0x77, 0xdd, 0xef, 0xef, 0x8f, 0xaa, 0xea, 0xae, 0xee, 0xa9, 0xea, 0x9e, 0xee, 0xae, 0x99, 0xe9, 0xe0, 0x9c, 0xf9, 0xd4, 0x74, 0xd5, 0xad, 0x5b, 0x77, 0x39, 0xe7, 0xdc, 0x7b, 0xcf, 0x39, 0xf7, 0xdc, 0x7b, 0x81, 0x2e, 0xe8, 0x82, 0x2e, 0xe8, 0x82, 0x2e, 0xe8, 0x82, 0x2e, 0xe8, 0x82, 0x2e, 0xe8, 0x82, 0x2e, 0xf8, 0xe7, 0x2, 0x76, 0x76, 0x1, 0xea, 0x1, 0xe, 0xff, 0xc2, 0xcc, 0xbd, 0x60, 0x5b, 0x6e, 0xb6, 0xd6, 0xf6, 0x2, 0xb8, 0x8d, 0xc6, 0x6c, 0x36, 0x34, 0x6f, 0x81, 0x7c, 0x43, 0x30, 0x7f, 0x27, 0xcd, 0xdf, 0x8c, 0xe3, 0x6c, 0xda, 0x70, 0xef, 0xf4, 0x37, 0x3b, 0xbb, 0xac, 0x49, 0x43, 0xaa, 0xb3, 0xb, 0x50, 0xf, 0x20, 0x9b, 0xfd, 0x96, 0xcd, 0xb6, 0x4c, 0x40, 0xd0, 0x20, 0x2c, 0xac, 0x4b, 0xb3, 0x3, 0xc0, 0x36, 0x80, 0x5b, 0x41, 0x6c, 0x75, 0x5b, 0xb8, 0xed, 0xb0, 0x71, 0xff, 0xbb, 0x83, 0xc6, 0x6c, 0x26, 0x9d, 0x65, 0x74, 0xd2, 0x4f, 0x6e, 0x5c, 0x74, 0xc5, 0xba, 0xce, 0x2e, 0x7b, 0xad, 0xf0, 0x4f, 0xdf, 0x3, 0xf4, 0x9f, 0x38, 0xb7, 0x5b, 0x76, 0xd7, 0x7, 0x2f, 0xcb, 0xda, 0x3, 0xc8, 0x42, 0x94, 0x48, 0x6a, 0x15, 0x9f, 0x24, 0x0, 0xbe, 0x43, 0xe3, 0xfc, 0xc1, 0x49, 0x37, 0x4d, 0xdd, 0xf8, 0x8b, 0x2b, 0xff, 0xde, 0xd9, 0x75, 0xa8, 0x5, 0x76, 0x2b, 0x6, 0xe8, 0x37, 0x7e, 0xf6, 0x18, 0xeb, 0xb6, 0x9c, 0x6, 0x69, 0xf, 0x1a, 0xf3, 0xc1, 0x1f, 0xef, 0xbb, 0xe6, 0xdb, 0xb5, 0xa4, 0x37, 0xf2, 0x9a, 0xa5, 0xdc, 0xb2, 0x69, 0xe5, 0x69, 0xca, 0xec, 0xf8, 0xa5, 0xa4, 0x26, 0x48, 0xf2, 0x29, 0x8c, 0x82, 0x7b, 0x40, 0x3e, 0xae, 0xfc, 0x5f, 0x41, 0x82, 0x4d, 0x37, 0xf5, 0x18, 0xb7, 0xd7, 0xc1, 0xc3, 0x1f, 0xfe, 0xfd, 0x4f, 0x3e, 0xa3, 0x2a, 0x8b, 0xd0, 0xe9, 0x50, 0xf7, 0xc, 0x70, 0xf8, 0x39, 0xb3, 0x3e, 0x9, 0xb9, 0xa7, 0x48, 0xf6, 0x70, 0xb9, 0xd9, 0xd1, 0x90, 0x3b, 0xd2, 0x2b, 0x39, 0x9b, 0x4d, 0xaa, 0x69, 0xfa, 0x1f, 0xef, 0xbb, 0xfa, 0x8e, 0x5a, 0xd2, 0x3f, 0x6c, 0xdc, 0x8f, 0x9f, 0x91, 0xcd, 0x8c, 0x2, 0xe9, 0xe4, 0x43, 0x3, 0x7a, 0xc7, 0x80, 0x4, 0x80, 0xbb, 0x9c, 0x74, 0xd3, 0x77, 0xdd, 0xcc, 0xce, 0x1f, 0xbc, 0xfc, 0xd0, 0xd7, 0x6d, 0x67, 0xe3, 0xa9, 0x5a, 0xa8, 0x5b, 0x19, 0xa0, 0xdf, 0xf8, 0xd9, 0x47, 0x42, 0xee, 0x51, 0x72, 0x5b, 0x3e, 0x6b, 0xdd, 0xcc, 0x69, 0x0, 0xf6, 0xf4, 0x8, 0xe3, 0x75, 0xc3, 0x92, 0x1a, 0x6d, 0x66, 0xd7, 0x8f, 0xfa, 0x8d, 0x9f, 0xf5, 0xe7, 0x97, 0x7e, 0x71, 0xe5, 0xf3, 0x55, 0xe5, 0x31, 0xe1, 0xc6, 0x83, 0xdc, 0x5d, 0x5b, 0x46, 0x3, 0x7e, 0xb3, 0xce, 0x51, 0xbd, 0x74, 0xbb, 0xf0, 0x9b, 0xbb, 0x23, 0xd9, 0x23, 0x59, 0xf7, 0x4d, 0xa8, 0x34, 0xd4, 0x1d, 0x3, 0xf4, 0x3b, 0x67, 0xf6, 0x20, 0xc0, 0x1d, 0x65, 0xb3, 0xcd, 0x67, 0xc9, 0xcd, 0x9c, 0xa, 0x9f, 0x1a, 0xfe, 0xd8, 0x5b, 0xd0, 0x15, 0xb, 0xda, 0xcf, 0x66, 0x9a, 0x7f, 0xd8, 0x7f, 0xc2, 0x9c, 0xb1, 0x1b, 0x17, 0x4d, 0x7f, 0xa7, 0x92, 0x7c, 0xe, 0xff, 0xc2, 0xd, 0x69, 0x58, 0x77, 0x1c, 0x40, 0x17, 0x84, 0x3, 0x54, 0x48, 0x4a, 0xd2, 0x91, 0x75, 0x7, 0x38, 0x4d, 0x7b, 0xef, 0xd6, 0x2c, 0x50, 0x37, 0xc, 0xd0, 0x7f, 0xc2, 0x8d, 0x7, 0x3, 0x1a, 0x65, 0x33, 0xcd, 0x97, 0x58, 0x9b, 0x3d, 0x5, 0x0, 0x40, 0xe6, 0x5a, 0xa6, 0x82, 0x47, 0xbf, 0x13, 0x0, 0x21, 0x82, 0x90, 0xdc, 0xcf, 0xc8, 0x66, 0xbe, 0xd6, 0x6f, 0xfc, 0xac, 0xef, 0xbc, 0xf4, 0x8b, 0x2b, 0x77, 0xb5, 0x35, 0x3f, 0x93, 0x6a, 0xb4, 0x36, 0xb3, 0xe3, 0x7c, 0x1a, 0xe3, 0x8f, 0xe9, 0xe1, 0x21, 0x3f, 0x4, 0xe1, 0xd1, 0x40, 0x80, 0x24, 0xd1, 0x90, 0x10, 0x8c, 0x64, 0xf, 0x31, 0xa9, 0xa6, 0x2e, 0x6, 0x48, 0x2, 0x64, 0xb3, 0xdf, 0xb0, 0xd9, 0xe6, 0x2f, 0x1, 0x41, 0x6b, 0xf7, 0x9, 0x2f, 0x91, 0x1e, 0x23, 0x78, 0x40, 0x9f, 0x8, 0x34, 0x41, 0x90, 0x75, 0x33, 0xbb, 0xfe, 0xaf, 0xd3, 0xd0, 0x7d, 0xd9, 0x61, 0xe3, 0x7e, 0x78, 0xdf, 0x9f, 0x1e, 0xb8, 0x2e, 0x72, 0x3c, 0x1e, 0x30, 0xe9, 0xce, 0x94, 0xdb, 0xb2, 0x7d, 0x1f, 0xd2, 0xf4, 0x0, 0x6c, 0x1a, 0xb2, 0xbd, 0x65, 0xdd, 0xcf, 0x0, 0x30, 0x0, 0x41, 0x42, 0x91, 0xbd, 0x0, 0xb, 0xef, 0x49, 0x52, 0x9e, 0x7a, 0x40, 0x48, 0x7b, 0xee, 0x6, 0x62, 0x54, 0x49, 0xa8, 0x1b, 0x6, 0xb0, 0xd9, 0xcc, 0x39, 0x7e, 0x6b, 0xb, 0xda, 0x5c, 0xa8, 0xeb, 0x2f, 0x4, 0x7a, 0x81, 0x41, 0x3c, 0x3, 0x10, 0x36, 0xbb, 0xeb, 0xc7, 0x4e, 0x43, 0x8f, 0xd7, 0xfa, 0x4f, 0xb8, 0x71, 0x3, 0x68, 0xf6, 0x7, 0xb0, 0x37, 0x81, 0x34, 0x8, 0xca, 0xda, 0x46, 0xb7, 0x65, 0xeb, 0x27, 0x20, 0x3b, 0xd8, 0x75, 0xdd, 0xbe, 0x4, 0xf6, 0x83, 0x74, 0x30, 0x80, 0x40, 0xf0, 0x53, 0x25, 0x43, 0x0, 0xfd, 0xff, 0x22, 0xad, 0xcd, 0xee, 0xac, 0x59, 0x3, 0xe8, 0x7f, 0xee, 0x2d, 0xdd, 0x36, 0xde, 0x73, 0xe9, 0x8e, 0xce, 0xc0, 0x7b, 0xdd, 0x30, 0x0, 0x8d, 0xf3, 0xb2, 0xac, 0x3e, 0xe, 0xc0, 0x20, 0x4e, 0xc, 0xf, 0xc8, 0x1e, 0x3c, 0xf9, 0x8a, 0x3a, 0x49, 0x40, 0xf6, 0x60, 0xeb, 0xb6, 0xfc, 0x1f, 0xd2, 0xac, 0xb3, 0xb6, 0xf9, 0x24, 0x78, 0xad, 0xbb, 0x9b, 0x17, 0xb5, 0x90, 0x46, 0xca, 0x25, 0x46, 0x85, 0x52, 0x8e, 0xcb, 0xa7, 0x30, 0xdc, 0x4a, 0xa0, 0x21, 0xe8, 0x7d, 0xed, 0x36, 0x6f, 0xad, 0x89, 0x1, 0x8e, 0x38, 0x77, 0x6e, 0x5f, 0xeb, 0xb6, 0x9c, 0xde, 0x7f, 0xc2, 0x9c, 0xe7, 0x36, 0x2e, 0x9a, 0xbe, 0xb6, 0xc3, 0xf1, 0xde, 0xd1, 0x19, 0xc6, 0x41, 0xff, 0x9, 0xb3, 0xbf, 0x67, 0x33, 0xcd, 0x5f, 0x96, 0x6c, 0xcf, 0x70, 0xab, 0x8f, 0xa3, 0x43, 0x41, 0xb8, 0x4, 0x90, 0x16, 0x80, 0x41, 0xd8, 0x78, 0x43, 0x6, 0xef, 0x8a, 0xf4, 0x7a, 0x9, 0xf2, 0xfa, 0x7d, 0xff, 0xb1, 0x40, 0x0, 0x60, 0x51, 0xde, 0xc5, 0xf9, 0x11, 0x39, 0x23, 0x51, 0xd6, 0x69, 0xdc, 0xf3, 0x18, 0xc9, 0xbe, 0x61, 0x9c, 0x86, 0xad, 0x1b, 0xee, 0x9e, 0xba, 0xb5, 0xad, 0xf5, 0x3d, 0xe2, 0xbc, 0x5b, 0xbb, 0xc1, 0xba, 0x9f, 0xc8, 0x66, 0xb6, 0x2f, 0x86, 0x74, 0x28, 0x80, 0xb7, 0x4d, 0xba, 0xdb, 0xb9, 0xc6, 0x38, 0x4b, 0x37, 0xdc, 0x73, 0x59, 0x4b, 0x47, 0xe1, 0xbd, 0x6e, 0x18, 0xa0, 0xdf, 0x84, 0x39, 0xa7, 0x2b, 0xb3, 0x73, 0x2e, 0xa0, 0x3, 0x81, 0x60, 0x9c, 0x6f, 0x73, 0xb7, 0x1c, 0xc8, 0xb, 0x20, 0xf3, 0xad, 0x3a, 0xf4, 0x9c, 0x78, 0x3d, 0x95, 0x37, 0x13, 0x92, 0xc6, 0xf9, 0xb, 0x9d, 0xf4, 0x22, 0x63, 0x52, 0xb7, 0x3, 0x78, 0x3d, 0xdb, 0xbc, 0x6d, 0xe7, 0x9f, 0x1e, 0xf8, 0x6a, 0xac, 0x6d, 0xa0, 0xff, 0x84, 0x39, 0xfb, 0x4b, 0xee, 0x14, 0x9b, 0x69, 0xfe, 0x41, 0x90, 0x9a, 0x2f, 0x5b, 0xc0, 0xa4, 0x9b, 0xfe, 0xcd, 0x18, 0xe7, 0x96, 0xd, 0xf7, 0x4e, 0x7f, 0xb7, 0x23, 0xf0, 0x5e, 0x37, 0xc, 0xd0, 0xff, 0xdc, 0x9b, 0x3f, 0x65, 0x5b, 0xb6, 0x3f, 0x21, 0xd9, 0x4f, 0x41, 0x8, 0x24, 0xed, 0xb6, 0x95, 0x56, 0x65, 0xde, 0x25, 0x55, 0x53, 0x3f, 0xad, 0x9c, 0x26, 0xe0, 0x3f, 0x14, 0xf4, 0x1e, 0x26, 0x75, 0x3f, 0x9d, 0x86, 0x9f, 0xd2, 0x49, 0xaf, 0xec, 0xd1, 0xfb, 0x88, 0x6d, 0xc5, 0x56, 0xc2, 0xfe, 0x13, 0x6f, 0x3a, 0xcc, 0x66, 0x9b, 0xe7, 0x40, 0xee, 0x18, 0x0, 0x5e, 0xaf, 0x15, 0x24, 0x3, 0x8, 0x24, 0x8d, 0xd3, 0x70, 0x13, 0x4c, 0xea, 0xfb, 0x1b, 0xef, 0x9d, 0xf6, 0x6a, 0x7b, 0xe3, 0xdd, 0xb4, 0x77, 0x6, 0x6d, 0x85, 0x8d, 0xf7, 0x5c, 0xf6, 0xa, 0x69, 0x9a, 0x3d, 0x51, 0x3b, 0xc0, 0x26, 0xfd, 0xb, 0xa5, 0x9, 0x58, 0xaa, 0xa3, 0x28, 0xf7, 0x6d, 0x25, 0xe0, 0xa7, 0x95, 0x27, 0x3e, 0x94, 0xcf, 0xc0, 0xd3, 0x26, 0xad, 0x9b, 0x3d, 0xdb, 0x6d, 0xd9, 0xf1, 0x8c, 0x6d, 0xd9, 0xfe, 0xdc, 0x96, 0xd7, 0x57, 0x9f, 0x11, 0xfe, 0xfc, 0x88, 0x73, 0xe7, 0x9e, 0xec, 0xb6, 0xec, 0xd8, 0x28, 0xeb, 0x8e, 0xf1, 0xbe, 0xf5, 0xf1, 0x2f, 0x88, 0xa0, 0xcf, 0x48, 0xb4, 0xd6, 0x6d, 0x99, 0x66, 0xb3, 0x2d, 0xf3, 0xfb, 0x4f, 0x9c, 0x7b, 0x5c, 0x7b, 0xe3, 0xbd, 0x6e, 0x7a, 0x0, 0x0, 0xe8, 0x77, 0xce, 0xcf, 0x9e, 0xb3, 0x6e, 0xe6, 0x78, 0x20, 0x5a, 0xfa, 0xaf, 0x3f, 0x8, 0x86, 0x81, 0x7c, 0x61, 0xfd, 0x91, 0x41, 0x64, 0xa0, 0x5a, 0x38, 0x2b, 0x4c, 0xba, 0xf1, 0x3b, 0x4, 0x7a, 0x66, 0x5b, 0x76, 0x2c, 0xf4, 0xf8, 0xbb, 0xd5, 0xb0, 0x54, 0xd0, 0x4f, 0x5, 0x6a, 0x26, 0x8d, 0x79, 0x8d, 0x4e, 0xd3, 0xbf, 0xbd, 0xb4, 0x68, 0xda, 0x5d, 0xed, 0x55, 0x3, 0xa7, 0xf6, 0x24, 0x92, 0x83, 0x8f, 0xf, 0x1c, 0x9b, 0x2, 0x34, 0x9c, 0x40, 0x8f, 0x78, 0xcb, 0x4c, 0x3d, 0x41, 0xd0, 0x45, 0xf9, 0xe0, 0xcb, 0x2d, 0xbe, 0xd5, 0x92, 0x14, 0x24, 0xa2, 0xb7, 0x6c, 0x76, 0x82, 0xac, 0x7b, 0x16, 0x29, 0x27, 0x50, 0x21, 0x1, 0x85, 0xba, 0xba, 0x5c, 0x37, 0xe2, 0xdb, 0xbb, 0x72, 0x36, 0xb0, 0xbd, 0x61, 0xdd, 0x13, 0xf7, 0x3f, 0xf2, 0xec, 0x96, 0x77, 0xd6, 0x2f, 0xfe, 0x5d, 0x7b, 0xd4, 0xa0, 0x6e, 0x86, 0x0, 0xaf, 0x34, 0xce, 0x12, 0x0, 0xef, 0x7b, 0xf7, 0x86, 0xf9, 0x21, 0x60, 0x37, 0xb9, 0x8c, 0xf1, 0x94, 0xc3, 0x80, 0x71, 0x69, 0x40, 0xd2, 0x90, 0x6c, 0x0, 0xd4, 0x0, 0x18, 0x79, 0x17, 0x8, 0x18, 0x45, 0xa4, 0xe1, 0x31, 0x81, 0x31, 0xfe, 0x7b, 0x3, 0x40, 0xfb, 0x65, 0x33, 0xbb, 0xbe, 0xde, 0x6f, 0xc2, 0x9c, 0xaf, 0xb4, 0x7, 0xca, 0xeb, 0xa6, 0x7, 0xe8, 0x3f, 0x71, 0xee, 0x4, 0x4f, 0x38, 0x52, 0x3f, 0xf8, 0xb6, 0x9e, 0xd0, 0xe8, 0xba, 0xfb, 0x5c, 0x44, 0xae, 0xfd, 0xe7, 0xee, 0x1, 0xbf, 0x67, 0x80, 0x7f, 0x11, 0xa1, 0x77, 0x45, 0xdf, 0x93, 0xa1, 0x74, 0x82, 0x1e, 0x61, 0x4f, 0xca, 0xe, 0xea, 0x35, 0xe8, 0x2c, 0xe7, 0x9d, 0xf5, 0x8b, 0x97, 0x26, 0x89, 0xf7, 0xba, 0x30, 0x4, 0xf5, 0x9f, 0x78, 0xd3, 0x2c, 0x9b, 0xdd, 0x75, 0x36, 0xa0, 0x3e, 0xde, 0x18, 0x69, 0x24, 0x28, 0x6c, 0x0, 0xde, 0x1d, 0x81, 0x31, 0xf7, 0x6d, 0x6, 0x6f, 0x14, 0xf4, 0x70, 0x21, 0xb0, 0x1b, 0xc8, 0xee, 0x49, 0x17, 0xb2, 0xd3, 0x19, 0xe0, 0xf0, 0x73, 0x66, 0x3d, 0xad, 0x6c, 0xcb, 0x48, 0x0, 0xdd, 0xbd, 0x39, 0x1e, 0xdf, 0x74, 0x53, 0xef, 0xc3, 0x7f, 0x87, 0x40, 0xce, 0xe4, 0xd, 0x1a, 0x67, 0xb5, 0x71, 0xd2, 0xd7, 0x27, 0x9d, 0x43, 0x62, 0xc, 0x70, 0xc4, 0xb9, 0x73, 0x7f, 0x24, 0x61, 0x1b, 0x8d, 0xf3, 0xd3, 0xd, 0x77, 0x4f, 0x7d, 0xbf, 0x5c, 0xfc, 0x81, 0x93, 0xee, 0xd8, 0x23, 0xdb, 0xb2, 0xe3, 0x31, 0xd9, 0xec, 0x9, 0x5e, 0x3f, 0x97, 0x13, 0x80, 0xbb, 0x88, 0xef, 0x83, 0x6f, 0xc0, 0x24, 0xe9, 0xbc, 0x63, 0x9c, 0xf4, 0xe2, 0x75, 0x3f, 0xbf, 0x38, 0x71, 0xb, 0x61, 0x22, 0x98, 0x3e, 0xe2, 0xbc, 0x5b, 0x47, 0xd8, 0xcc, 0xce, 0x7, 0x25, 0x75, 0xa3, 0x71, 0xd6, 0x80, 0xe6, 0x75, 0xd2, 0xfc, 0x99, 0xc6, 0x99, 0xb7, 0xe1, 0xee, 0xa9, 0x7f, 0x2e, 0x8e, 0xdf, 0xff, 0xdc, 0x5b, 0xe, 0x95, 0xdb, 0x72, 0x87, 0x6c, 0x76, 0x14, 0xe9, 0xab, 0xc2, 0x5e, 0x4d, 0xe1, 0x49, 0xc7, 0x51, 0xc5, 0x8c, 0x33, 0xb9, 0x87, 0xe7, 0x85, 0x54, 0xe2, 0x9b, 0x62, 0x3, 0x6f, 0xb9, 0xb4, 0x63, 0xb5, 0xb4, 0x88, 0xf0, 0xa8, 0xef, 0x2a, 0x29, 0x6f, 0xeb, 0x6f, 0x72, 0xbe, 0x67, 0x0, 0x41, 0xe7, 0x91, 0x74, 0xd3, 0x9e, 0xe3, 0xd7, 0x2e, 0x98, 0xb2, 0xb3, 0x1a, 0xfa, 0x94, 0x82, 0x9a, 0x19, 0xe0, 0x88, 0xf3, 0xe7, 0xf5, 0x50, 0x76, 0xc7, 0xc3, 0xb2, 0xee, 0x71, 0x80, 0x42, 0x5a, 0x85, 0xd9, 0x42, 0x63, 0xd6, 0x80, 0xce, 0x4a, 0x1a, 0xe7, 0x77, 0x26, 0x95, 0x7e, 0x74, 0xdd, 0x82, 0x29, 0x1f, 0x1c, 0x71, 0xfe, 0x6d, 0x43, 0x6c, 0x66, 0xd7, 0x4d, 0x90, 0x7b, 0x54, 0xa8, 0x18, 0xc2, 0x6e, 0x3e, 0xe0, 0x27, 0xa, 0xca, 0xd9, 0x1c, 0x9, 0x3a, 0xaf, 0x9a, 0x54, 0xc3, 0xbf, 0x6f, 0xb8, 0xfb, 0xd2, 0x85, 0xed, 0x91, 0x55, 0xcd, 0x43, 0x80, 0xdc, 0xe6, 0x1f, 0xcb, 0xba, 0xbe, 0xf1, 0xc6, 0x84, 0xed, 0xf0, 0x7b, 0xc9, 0xba, 0xa3, 0x0, 0x77, 0x94, 0xac, 0x73, 0x86, 0xac, 0x3b, 0xae, 0xff, 0xc4, 0xb9, 0x7f, 0x57, 0xb6, 0x79, 0x38, 0x64, 0x8f, 0xf2, 0x6c, 0xf4, 0xb9, 0x7e, 0xdf, 0x17, 0xf8, 0xca, 0xb5, 0xe0, 0xb6, 0x98, 0xf5, 0x2b, 0x69, 0x95, 0xc5, 0x3e, 0x9f, 0xe1, 0xfb, 0x72, 0x71, 0xdb, 0x52, 0xd6, 0xf0, 0x77, 0x71, 0xe5, 0x2c, 0xec, 0x11, 0x3c, 0xe9, 0x97, 0xb9, 0xf9, 0x26, 0x1a, 0xe7, 0xa9, 0xc6, 0x6e, 0x3d, 0xef, 0xa9, 0x95, 0x4e, 0x71, 0x50, 0x53, 0xab, 0x1b, 0x70, 0xfe, 0x6d, 0x5f, 0xb0, 0x99, 0x9d, 0xbf, 0x90, 0x37, 0x8b, 0x9f, 0xa3, 0x62, 0x48, 0x82, 0x97, 0x82, 0x3c, 0xa, 0x3c, 0xee, 0x68, 0x25, 0x85, 0xad, 0xfd, 0x5d, 0xad, 0x3f, 0x4, 0x9e, 0x25, 0x90, 0x34, 0x4e, 0xea, 0x45, 0x3a, 0xd, 0xd7, 0xad, 0xbf, 0xeb, 0xe2, 0xe7, 0xda, 0x2b, 0xaf, 0xaa, 0x7b, 0x80, 0x81, 0x93, 0xee, 0x38, 0xd8, 0xcd, 0xec, 0xfc, 0xbe, 0x2, 0xa3, 0x95, 0xef, 0x58, 0xc5, 0x90, 0xff, 0x4e, 0xce, 0x98, 0x27, 0x8, 0x26, 0x4f, 0x64, 0x8f, 0xf8, 0x7e, 0xb7, 0x5f, 0xcd, 0x5c, 0x5d, 0x12, 0xf3, 0x7b, 0xd5, 0xb0, 0x5e, 0xa9, 0x6f, 0x8a, 0x1c, 0xc7, 0x2b, 0xae, 0x47, 0xe1, 0x77, 0xde, 0x9d, 0x71, 0xee, 0x69, 0x4f, 0xe2, 0x3, 0x55, 0x5a, 0x2, 0x7, 0x4c, 0x9a, 0xd7, 0x60, 0x6d, 0xf6, 0x5a, 0x59, 0xfb, 0x69, 0x7f, 0xf2, 0xc6, 0x9b, 0x5d, 0x2f, 0x12, 0xdf, 0x73, 0xcf, 0x45, 0xe3, 0xbb, 0x37, 0xe7, 0x91, 0x73, 0xac, 0xa9, 0x1c, 0x2a, 0xfc, 0x46, 0x2a, 0xe8, 0x9f, 0x15, 0xfc, 0x13, 0x50, 0xe0, 0x3e, 0x20, 0x95, 0x49, 0xa8, 0xd4, 0xc4, 0x12, 0x8b, 0x7e, 0x2b, 0xad, 0x7, 0x8b, 0x5f, 0x30, 0x5e, 0x8e, 0x4c, 0x10, 0x2a, 0x66, 0x80, 0x81, 0x17, 0xce, 0x77, 0x20, 0x3b, 0xda, 0x66, 0x5b, 0xae, 0xcd, 0x9b, 0xc1, 0xc3, 0x53, 0x76, 0x9d, 0x7b, 0x29, 0x34, 0x43, 0xe7, 0xdf, 0xfb, 0x73, 0xed, 0x1e, 0x81, 0x25, 0xd0, 0x37, 0x34, 0xe4, 0xae, 0xe0, 0x1d, 0xa3, 0x6d, 0x73, 0xf2, 0xd3, 0xca, 0xdd, 0xb7, 0xff, 0xe5, 0x33, 0xa9, 0xdc, 0x2f, 0xc, 0x98, 0x74, 0xc7, 0xf1, 0xed, 0xc9, 0x0, 0x15, 0xb7, 0xbf, 0x41, 0x17, 0xce, 0xef, 0x93, 0x6d, 0xd9, 0xf9, 0x0, 0xac, 0x3b, 0xd2, 0xeb, 0xc0, 0xe3, 0x54, 0xb7, 0x4a, 0x8a, 0x50, 0x4a, 0x65, 0x2, 0x4a, 0xb, 0x5c, 0x39, 0xc8, 0x77, 0xa2, 0xa, 0xd4, 0xa7, 0x82, 0xb4, 0x3e, 0x0, 0xf9, 0x3e, 0x80, 0x6d, 0x0, 0x76, 0x92, 0xdc, 0x5, 0xd2, 0x42, 0x8, 0xe4, 0x91, 0x14, 0x80, 0x26, 0x9, 0xdd, 0x20, 0xbb, 0xf, 0xa0, 0x5e, 0x90, 0x6f, 0x2a, 0x67, 0x4c, 0x1e, 0x35, 0x6b, 0x2e, 0x11, 0xf5, 0x93, 0xe7, 0x13, 0x0, 0xc2, 0x42, 0x32, 0x34, 0xce, 0x93, 0x26, 0xd5, 0x78, 0xd9, 0xba, 0x85, 0x17, 0xbd, 0x5a, 0x5b, 0x5e, 0xa5, 0x4b, 0xd0, 0x26, 0x18, 0x7c, 0xc5, 0x33, 0xcc, 0x7e, 0xf8, 0xea, 0x19, 0x36, 0xb3, 0xf3, 0x21, 0x0, 0x16, 0x81, 0x12, 0x1f, 0xae, 0x8a, 0xe2, 0x13, 0x2d, 0x18, 0xf2, 0x22, 0x4, 0xe7, 0x3c, 0xef, 0x7, 0xe6, 0xaf, 0xfc, 0x87, 0xad, 0xc8, 0xee, 0x8b, 0x1d, 0xa, 0xd6, 0x8a, 0x84, 0xe6, 0x66, 0xfd, 0x98, 0x2d, 0x34, 0xce, 0x3f, 0x24, 0xbc, 0x4d, 0x9a, 0x4d, 0x30, 0x66, 0x1d, 0xc0, 0x97, 0x48, 0xfe, 0x15, 0xe0, 0x3b, 0x20, 0xdf, 0x23, 0xd4, 0xec, 0x5a, 0x65, 0xd2, 0xe9, 0x86, 0x46, 0xeb, 0x66, 0xba, 0x1, 0xd8, 0xd7, 0x5a, 0xdb, 0x7, 0xd2, 0x0, 0xc9, 0x8e, 0x24, 0x74, 0xb0, 0xa4, 0x8f, 0x1, 0x3a, 0x0, 0xb2, 0xfb, 0x86, 0xab, 0xc2, 0x90, 0xcf, 0x7a, 0x1, 0x33, 0xa8, 0x75, 0x7d, 0xa, 0xe4, 0xfd, 0x8, 0x33, 0x40, 0x41, 0x13, 0xa, 0x3b, 0xc6, 0x7a, 0x35, 0xb2, 0x74, 0x1a, 0xe6, 0x34, 0xef, 0xdc, 0x7e, 0xd5, 0x5f, 0x1e, 0xb8, 0x3a, 0xf1, 0x15, 0x48, 0x15, 0x9, 0x81, 0xee, 0x96, 0xbf, 0xd, 0x92, 0xdb, 0xf2, 0x7d, 0x80, 0xa0, 0x6f, 0xb0, 0xf7, 0xb0, 0x9f, 0x9b, 0xb7, 0x40, 0xde, 0x23, 0xab, 0x88, 0x82, 0xb9, 0xa7, 0xd0, 0xff, 0x1c, 0xc5, 0x43, 0x2c, 0xc3, 0xa8, 0xc6, 0xdb, 0x2a, 0x2c, 0xb0, 0x93, 0x4, 0x62, 0x86, 0xfc, 0x29, 0x78, 0x80, 0x7c, 0xf, 0x30, 0x9b, 0x4, 0xb3, 0x96, 0x4e, 0x6a, 0x71, 0x3a, 0xd5, 0xf0, 0xe0, 0xea, 0x3b, 0x27, 0x95, 0x33, 0xa0, 0xb4, 0x0, 0xd8, 0xa, 0xe0, 0x2d, 0x0, 0x1b, 0x1, 0x3c, 0x15, 0xbc, 0x18, 0x30, 0xe9, 0xce, 0x7e, 0xb2, 0x99, 0x89, 0x80, 0x8e, 0x83, 0xec, 0xa1, 0x92, 0x3d, 0x8, 0x42, 0x63, 0xa0, 0xc1, 0x7a, 0x79, 0x2a, 0x50, 0x79, 0x42, 0x66, 0xcc, 0xbc, 0xab, 0x40, 0x58, 0xd, 0xca, 0xd7, 0x3b, 0xa8, 0x17, 0xfc, 0x70, 0xbf, 0x4a, 0xfe, 0xa, 0x88, 0xc0, 0x30, 0x26, 0xc1, 0x48, 0xee, 0x99, 0x4d, 0xdd, 0xf7, 0x5a, 0xe, 0xe0, 0xf6, 0xa4, 0x19, 0xa0, 0xa2, 0x1e, 0x60, 0xe0, 0x5, 0x77, 0x9e, 0xea, 0x66, 0x76, 0x3e, 0x26, 0xc9, 0x84, 0xb1, 0xdf, 0x91, 0x10, 0xb2, 0x15, 0xcb, 0xd7, 0x32, 0x7c, 0xe, 0xe0, 0xfb, 0x24, 0xdf, 0xa2, 0x49, 0xdd, 0x6c, 0x1c, 0x67, 0xf6, 0xda, 0x5, 0x53, 0xda, 0xbc, 0x48, 0xa4, 0xad, 0x30, 0x60, 0xd2, 0xbc, 0x43, 0x21, 0xf7, 0xbb, 0x92, 0x1d, 0x29, 0xeb, 0x7e, 0x2, 0x52, 0x93, 0xbf, 0x4c, 0x2d, 0xd4, 0x10, 0x12, 0xad, 0x6b, 0xde, 0xa7, 0x91, 0xce, 0x12, 0xa6, 0xf6, 0x38, 0x75, 0xfd, 0xc2, 0xb, 0x9a, 0x93, 0xcc, 0xa3, 0x32, 0x6, 0x98, 0x7c, 0x57, 0xa3, 0xcd, 0x36, 0x9f, 0x23, 0xb7, 0xe5, 0x4e, 0x40, 0x4e, 0xe0, 0x80, 0xd9, 0x51, 0xf6, 0xfb, 0x80, 0xf8, 0x61, 0x84, 0x4b, 0xd8, 0x49, 0x60, 0x87, 0x49, 0x37, 0x7e, 0x7b, 0xdd, 0xc2, 0x8b, 0x6e, 0x6c, 0xf7, 0x42, 0x0, 0x18, 0x30, 0xf9, 0xee, 0x94, 0x32, 0xdb, 0xe7, 0xca, 0xba, 0xa7, 0x1, 0xda, 0x3f, 0xb7, 0x78, 0x25, 0xef, 0x26, 0x98, 0x38, 0x42, 0x24, 0xb9, 0x34, 0xa9, 0x7b, 0x36, 0xdc, 0x3d, 0xf5, 0x82, 0x24, 0xd3, 0xad, 0x5c, 0x8, 0x9c, 0xbc, 0x70, 0xf, 0xeb, 0x66, 0x2f, 0xb3, 0xd9, 0xe6, 0x19, 0xf0, 0xc7, 0x5b, 0x4f, 0x14, 0xc8, 0x69, 0x57, 0x25, 0xd2, 0x2c, 0x67, 0x15, 0xb, 0xc7, 0x29, 0xf2, 0xe5, 0xf7, 0xa7, 0x46, 0xe1, 0x59, 0x19, 0xe1, 0x79, 0xd2, 0x3a, 0x5b, 0x61, 0x9c, 0xdb, 0x68, 0x52, 0x5f, 0x5f, 0xbf, 0x70, 0x72, 0x87, 0xb9, 0x52, 0x7, 0x30, 0x70, 0xf2, 0xcf, 0xbb, 0xb9, 0x2d, 0xdb, 0x97, 0x41, 0xb6, 0x2f, 0xc0, 0x3d, 0x2, 0xe7, 0x64, 0x32, 0xf0, 0x48, 0xe, 0x44, 0xa4, 0x52, 0xe, 0xe6, 0xc5, 0x78, 0x88, 0x14, 0x72, 0x25, 0x89, 0xa0, 0x59, 0xed, 0xa4, 0x1a, 0x3f, 0xb7, 0x6e, 0xe1, 0x94, 0xb7, 0xc2, 0x2f, 0x47, 0x5e, 0xb3, 0x94, 0x3b, 0xdf, 0x7b, 0xc5, 0xd0, 0x69, 0xa0, 0xcd, 0x6c, 0x27, 0x4d, 0x9a, 0x0, 0xdd, 0x75, 0xb, 0x2e, 0x70, 0xcb, 0xd5, 0xa1, 0x2a, 0x2e, 0x1d, 0x34, 0xf9, 0xe7, 0x7b, 0x58, 0xb7, 0xe5, 0xdb, 0x36, 0xdb, 0xf2, 0x75, 0x2, 0x26, 0x34, 0xf0, 0x33, 0x69, 0x57, 0xae, 0x70, 0x97, 0xf, 0x8f, 0xf8, 0x2, 0x0, 0x63, 0xcc, 0x66, 0xa6, 0x1a, 0xc7, 0xae, 0x5b, 0x30, 0x39, 0x51, 0x7, 0x89, 0x6a, 0x60, 0xc0, 0xa4, 0x79, 0xd7, 0xd9, 0x6c, 0xf3, 0x37, 0x0, 0xed, 0xcb, 0xb0, 0x47, 0x50, 0x72, 0x26, 0xab, 0x80, 0xe9, 0x41, 0x93, 0x7a, 0x7e, 0xc3, 0xdd, 0x53, 0x8f, 0x1f, 0x34, 0xe5, 0xee, 0x46, 0x9b, 0x6d, 0xa6, 0x71, 0x1a, 0x9a, 0x24, 0xb7, 0x2f, 0xa4, 0x8f, 0x9, 0xea, 0x49, 0xa0, 0x87, 0xa4, 0x3, 0x69, 0x9c, 0x17, 0x20, 0xf7, 0xf9, 0x75, 0xb, 0x2f, 0xca, 0x94, 0x4a, 0xbc, 0xea, 0xc2, 0xd, 0xbc, 0x70, 0x61, 0x83, 0x6c, 0xf6, 0xdf, 0xe5, 0xb6, 0x7c, 0x13, 0x64, 0xb0, 0x20, 0x23, 0xbf, 0xd8, 0x22, 0x49, 0x8, 0x98, 0x4a, 0x82, 0xa4, 0xac, 0x71, 0x52, 0xcf, 0x3b, 0xd, 0xdd, 0xce, 0x5e, 0x33, 0xef, 0xbc, 0xf, 0x92, 0xcf, 0xac, 0x5a, 0x7c, 0x2c, 0x18, 0x63, 0xb3, 0xbb, 0xe6, 0xc9, 0xda, 0x83, 0x3d, 0x43, 0x17, 0x3, 0x49, 0xbe, 0xf6, 0x6, 0x91, 0x5f, 0xdc, 0x2, 0x1, 0xbb, 0x48, 0xf3, 0x1a, 0xa4, 0xde, 0x80, 0x7a, 0x2, 0x28, 0xd2, 0x81, 0x82, 0x7b, 0xae, 0x34, 0xa9, 0xc6, 0xeb, 0xd6, 0x2d, 0x9c, 0xfc, 0x54, 0xa9, 0xa4, 0xab, 0xf6, 0x9, 0x5c, 0xb7, 0xe0, 0x82, 0x16, 0xa7, 0xb1, 0xfb, 0x7f, 0x99, 0x54, 0xe3, 0x75, 0x4, 0xb2, 0x8, 0x69, 0x33, 0x89, 0x9b, 0x45, 0x7c, 0x24, 0x90, 0xcc, 0x1a, 0x27, 0xfd, 0xf0, 0xfa, 0xbb, 0x2e, 0x19, 0x53, 0x4f, 0xc4, 0xf7, 0xf0, 0x71, 0xe1, 0xd3, 0x26, 0xd5, 0x78, 0xa, 0xe9, 0x6c, 0x40, 0x41, 0xd9, 0x6b, 0x77, 0x6d, 0x43, 0xe1, 0x6f, 0x23, 0x64, 0xf, 0x3, 0xb4, 0x17, 0x8a, 0xde, 0x15, 0xde, 0x6b, 0x88, 0xa0, 0x7f, 0x29, 0x57, 0xee, 0x9a, 0x9c, 0x42, 0xd7, 0xdc, 0x3e, 0x3e, 0xeb, 0x34, 0x74, 0x9f, 0x69, 0x52, 0x4d, 0x53, 0x4, 0xbe, 0xdf, 0x76, 0x8b, 0x60, 0x18, 0x4a, 0x85, 0x31, 0xc7, 0xd6, 0x5e, 0xbf, 0x9f, 0x7a, 0x72, 0xfd, 0x5d, 0x17, 0x9f, 0x95, 0x18, 0xd5, 0x12, 0x86, 0x75, 0xb, 0x26, 0xff, 0xc9, 0x34, 0x34, 0x9d, 0x49, 0xe3, 0x2c, 0xf7, 0x2d, 0x8e, 0xfe, 0xf0, 0x15, 0x26, 0x63, 0x31, 0x59, 0x4b, 0x85, 0x79, 0xcf, 0x7e, 0x7, 0x2b, 0xd2, 0xc8, 0xf3, 0x31, 0xd, 0x2e, 0x8a, 0x34, 0xc1, 0xd4, 0x51, 0x51, 0x47, 0x6c, 0xc, 0x81, 0x4f, 0x7e, 0xea, 0xc2, 0x87, 0x4a, 0xf6, 0x3e, 0x35, 0x7b, 0x5, 0xaf, 0xbe, 0xfd, 0x9c, 0x2c, 0x53, 0xd, 0xf7, 0x93, 0xdc, 0x51, 0x64, 0xa, 0x29, 0x1, 0x51, 0xcc, 0x50, 0x18, 0x26, 0xbf, 0x1f, 0x83, 0xe7, 0x2b, 0x0, 0xe3, 0xa4, 0x9f, 0x6c, 0x49, 0xf7, 0x3a, 0xbd, 0xdd, 0xa8, 0x97, 0x10, 0xac, 0x9b, 0x7f, 0xc1, 0x2b, 0x26, 0xd5, 0x38, 0x85, 0xc6, 0x59, 0x82, 0xfc, 0xec, 0x28, 0xa2, 0x99, 0x1c, 0x65, 0xc2, 0xf2, 0xcf, 0xcc, 0xdb, 0xa9, 0xc3, 0xef, 0x99, 0x7f, 0x95, 0x8b, 0x27, 0x4f, 0x39, 0x12, 0xac, 0xcd, 0x9e, 0xd7, 0x9d, 0x1f, 0x4e, 0x2c, 0x55, 0xde, 0x44, 0xdc, 0xc2, 0x6d, 0x36, 0xd3, 0xf, 0x40, 0xda, 0xa3, 0x17, 0x13, 0x71, 0xe7, 0x26, 0xd, 0x5, 0x58, 0x6f, 0x4a, 0x3c, 0xfd, 0xa8, 0x93, 0x6e, 0x1a, 0xff, 0xf2, 0xbc, 0xd3, 0x77, 0x8b, 0xcd, 0x98, 0xd6, 0xce, 0xbf, 0x60, 0x23, 0x4c, 0x6a, 0x16, 0xe9, 0xbc, 0xec, 0x4d, 0x31, 0x18, 0xc9, 0x53, 0x97, 0x6a, 0xc6, 0x4b, 0x1b, 0x2e, 0x6, 0xb3, 0x6d, 0x90, 0xfa, 0xca, 0xaa, 0x7f, 0xfb, 0x33, 0x80, 0x9b, 0x99, 0x1, 0x70, 0xdf, 0x9a, 0x13, 0x2a, 0x4, 0x1, 0x34, 0x34, 0xce, 0x5a, 0x9a, 0xf4, 0xd, 0x6b, 0xe6, 0x9d, 0xf7, 0x61, 0x7b, 0x11, 0xac, 0x3d, 0x60, 0xfd, 0xc2, 0xc9, 0xf7, 0xc0, 0xa4, 0x6e, 0x7, 0xb9, 0xcd, 0xb7, 0x57, 0x75, 0x98, 0xd1, 0x2c, 0xbc, 0x48, 0x56, 0x50, 0x8f, 0x52, 0x71, 0x6b, 0x66, 0x80, 0x23, 0xa7, 0xdc, 0xb5, 0x17, 0x60, 0x87, 0x92, 0x48, 0xe5, 0xf5, 0xde, 0x44, 0xc4, 0x1e, 0x92, 0xdc, 0x42, 0x93, 0x5a, 0xb0, 0x76, 0xfe, 0xa4, 0xc7, 0x3a, 0xa, 0x79, 0x49, 0x82, 0x31, 0xce, 0x2c, 0x9a, 0xd4, 0xbd, 0xbe, 0x8d, 0x3a, 0x98, 0x25, 0x69, 0xf7, 0x19, 0xc5, 0x80, 0xf8, 0xbe, 0xf6, 0x7c, 0xe4, 0xc0, 0xc9, 0xb, 0x87, 0xc4, 0x96, 0xb1, 0x96, 0xa, 0x1e, 0x7d, 0xed, 0xef, 0x8, 0x72, 0x38, 0x80, 0xb4, 0x97, 0xa1, 0xd7, 0xcd, 0xd5, 0xd2, 0x83, 0xf9, 0x5, 0xf7, 0x2a, 0xe0, 0xa4, 0x1e, 0x0, 0x4d, 0xe2, 0xf6, 0xef, 0x8e, 0x82, 0xb5, 0xf3, 0x27, 0x6d, 0x31, 0x4e, 0xfa, 0x36, 0x18, 0x67, 0x29, 0xfc, 0x3e, 0xd9, 0x9f, 0xe9, 0xab, 0xc, 0x27, 0x11, 0xf7, 0x88, 0x9, 0xf7, 0x47, 0x1, 0xff, 0x3f, 0x1, 0x6b, 0x4f, 0x80, 0x74, 0x76, 0x5c, 0x19, 0x6b, 0x62, 0x80, 0x6d, 0xff, 0xd8, 0x48, 0xeb, 0x66, 0xcf, 0x25, 0x4d, 0xca, 0x2f, 0x51, 0xcd, 0xeb, 0x79, 0x7c, 0x75, 0x9f, 0xa0, 0x79, 0x15, 0x30, 0xf7, 0xaf, 0x9b, 0x3f, 0xa9, 0xa2, 0xdd, 0xbf, 0xea, 0xd, 0xd6, 0xde, 0x79, 0xfe, 0xb, 0x34, 0xa9, 0xc5, 0x0, 0x0, 0x1a, 0x11, 0xac, 0x58, 0x31, 0x64, 0xc4, 0x3d, 0x63, 0xc2, 0x8b, 0xf0, 0x28, 0x92, 0xd, 0x24, 0xfa, 0xc6, 0x95, 0xaf, 0x26, 0x6, 0x58, 0x7f, 0xd7, 0xc5, 0x56, 0x6e, 0x76, 0x2c, 0xa0, 0x34, 0x69, 0xc2, 0x5b, 0xaf, 0x54, 0x7e, 0x91, 0x81, 0xe4, 0xef, 0xf5, 0x22, 0xc6, 0x59, 0x44, 0x63, 0x1e, 0xef, 0x6c, 0x2, 0x26, 0x1, 0xa4, 0x59, 0x4c, 0x93, 0x7a, 0x12, 0xfe, 0x7e, 0x46, 0x28, 0x35, 0xc, 0xb0, 0xb6, 0x6, 0x54, 0x98, 0x16, 0x82, 0x6e, 0xb5, 0xf1, 0xd3, 0xe3, 0xe7, 0x46, 0xd2, 0xba, 0x26, 0x6, 0x18, 0x74, 0xd1, 0x3d, 0x7d, 0x41, 0xf4, 0xf6, 0xc4, 0x76, 0x28, 0xa7, 0xf2, 0x56, 0x39, 0xec, 0xfb, 0x92, 0x3f, 0x49, 0xf3, 0x16, 0x8d, 0xf3, 0xd4, 0xda, 0x3b, 0xcf, 0xdf, 0xde, 0xd9, 0xc4, 0x4b, 0x2, 0xd6, 0xde, 0x79, 0xfe, 0x5a, 0x3a, 0xa9, 0xf9, 0x5e, 0x25, 0x73, 0xe, 0x1f, 0x25, 0xc4, 0x9f, 0xda, 0x2f, 0xcf, 0xaf, 0xc4, 0x50, 0x9e, 0xf5, 0xb4, 0x67, 0x63, 0xb7, 0x1e, 0x7, 0x46, 0x95, 0xad, 0x6a, 0x6, 0x18, 0x7c, 0xc9, 0xfd, 0x29, 0x59, 0x3b, 0xa, 0xa0, 0x4d, 0xa2, 0xe4, 0x81, 0x1, 0x3, 0x20, 0x68, 0x9c, 0xf9, 0x34, 0xce, 0x8a, 0xce, 0x26, 0x5c, 0xa2, 0x40, 0xf3, 0x57, 0xd2, 0xbc, 0x8b, 0x76, 0x76, 0x9f, 0xb, 0x5c, 0xe2, 0xfc, 0x1d, 0x67, 0xe0, 0x73, 0xc3, 0xc1, 0x10, 0x3e, 0x1d, 0x55, 0xac, 0xaa, 0x19, 0x60, 0xf5, 0x6d, 0x67, 0x67, 0x9, 0x7d, 0x26, 0x34, 0xd3, 0x55, 0x93, 0x9a, 0xc3, 0xdc, 0x46, 0x4e, 0x0, 0x4d, 0x6a, 0xd9, 0x9a, 0x3b, 0x26, 0xee, 0xd6, 0x63, 0x7f, 0x31, 0x18, 0x63, 0xd6, 0x9b, 0x54, 0xc3, 0x6c, 0xff, 0x51, 0x91, 0x5b, 0x91, 0xd7, 0x0, 0x85, 0x3e, 0x9, 0x9e, 0x22, 0xe8, 0xd, 0xa5, 0xe6, 0x15, 0x3a, 0xa9, 0xfb, 0x49, 0xf3, 0x46, 0xd4, 0x77, 0x6d, 0xf6, 0x8, 0x1a, 0x74, 0xd1, 0xdd, 0x4d, 0xa4, 0xb3, 0xbf, 0xac, 0xed, 0x2b, 0xe8, 0x40, 0x2, 0x7b, 0x43, 0xee, 0x98, 0xdc, 0x86, 0x8d, 0xc9, 0xa8, 0xb9, 0x24, 0xb9, 0x9, 0xe0, 0xa6, 0x24, 0x91, 0x53, 0xf, 0xb0, 0xfa, 0xf6, 0x9, 0x9b, 0x7, 0x7f, 0x71, 0xd1, 0x43, 0x0, 0xfe, 0x3, 0x0, 0x61, 0x12, 0x30, 0xc1, 0x84, 0x26, 0x80, 0x48, 0x12, 0xb2, 0xca, 0xeb, 0x1, 0x7c, 0x97, 0xc6, 0x79, 0x96, 0x74, 0x16, 0x64, 0x65, 0x16, 0x6f, 0xb8, 0x73, 0x42, 0x36, 0x2a, 0x89, 0x58, 0x6, 0x18, 0x74, 0xd1, 0xbd, 0x3d, 0x21, 0x1d, 0xe, 0xe8, 0x40, 0x90, 0x7b, 0x41, 0xea, 0x25, 0x65, 0x8f, 0x90, 0x75, 0x8f, 0x83, 0xf4, 0xe9, 0x60, 0xe1, 0x7a, 0x68, 0x51, 0x67, 0xad, 0x1e, 0x31, 0x9e, 0x3b, 0x21, 0x53, 0x33, 0x4, 0xac, 0x69, 0x2f, 0x42, 0x74, 0x26, 0x8, 0xb0, 0xa0, 0x79, 0x1f, 0xd2, 0x3e, 0x9, 0x35, 0x97, 0xc0, 0x21, 0xc7, 0x73, 0x8e, 0x1, 0x29, 0x70, 0x33, 0xc9, 0x55, 0x34, 0xa9, 0x87, 0x8c, 0x93, 0x9a, 0xbf, 0xfa, 0xf6, 0xf1, 0x9b, 0x4b, 0x25, 0x11, 0xc9, 0x0, 0x83, 0xbf, 0xb8, 0x68, 0x7f, 0x2b, 0xf7, 0x7c, 0x59, 0x77, 0x3a, 0x64, 0xf, 0x2f, 0xcc, 0x33, 0xa7, 0xb0, 0x7b, 0x4e, 0xa, 0xf0, 0xf9, 0xad, 0xb6, 0x1e, 0x20, 0x67, 0x2c, 0x37, 0x8e, 0xf3, 0xfc, 0x9a, 0x3b, 0x26, 0x6e, 0x4b, 0x8, 0xe7, 0x75, 0x5, 0x92, 0xb6, 0x3, 0xf8, 0x33, 0x80, 0x91, 0x40, 0xa2, 0xdb, 0xd7, 0x51, 0xe0, 0x3f, 0xe8, 0x38, 0xaf, 0x11, 0xe6, 0x41, 0x90, 0x3f, 0x5d, 0x3b, 0xef, 0xdc, 0x36, 0x9, 0xd0, 0x31, 0x3d, 0x80, 0xc6, 0xcb, 0x75, 0xbf, 0x5, 0xe8, 0x63, 0x60, 0xd8, 0xf1, 0xb3, 0xc0, 0x41, 0x23, 0x34, 0x3f, 0xd1, 0x26, 0xb7, 0xed, 0x92, 0x15, 0xc8, 0xff, 0x7c, 0x74, 0xd7, 0x86, 0x93, 0x7c, 0x1b, 0x26, 0xf5, 0x88, 0x6c, 0x76, 0x24, 0x22, 0x5d, 0xca, 0x83, 0xa0, 0x72, 0x4b, 0x90, 0x82, 0x77, 0xca, 0xe1, 0x8d, 0x4e, 0xfa, 0x47, 0xae, 0xab, 0x19, 0x1b, 0x16, 0x9c, 0x57, 0xd6, 0xb, 0x28, 0xc, 0x91, 0x3, 0x91, 0x80, 0x5e, 0x0, 0x1a, 0xbc, 0x42, 0x7b, 0x53, 0x8f, 0x79, 0xe9, 0xd2, 0x14, 0x49, 0xb1, 0x40, 0xe9, 0xe7, 0x8a, 0x6c, 0x1, 0xbb, 0x4, 0x54, 0x54, 0x81, 0xdd, 0x9, 0xd6, 0xdc, 0x31, 0xe1, 0x7d, 0x1a, 0xe7, 0x49, 0x1f, 0x47, 0x11, 0xb6, 0x80, 0x0, 0x8a, 0x9f, 0x11, 0xf3, 0x2e, 0xf7, 0xed, 0x7, 0x80, 0xb9, 0xad, 0x52, 0xe2, 0x3, 0x31, 0x3d, 0x80, 0x64, 0xf, 0x0, 0xb0, 0x97, 0x37, 0xbf, 0xac, 0xfc, 0xc6, 0x36, 0xde, 0x5b, 0x54, 0xd6, 0x73, 0xb5, 0x69, 0x95, 0x6c, 0xb0, 0x2e, 0xe7, 0x1d, 0x82, 0x1d, 0xee, 0xdb, 0xd7, 0x91, 0x40, 0xf2, 0x3d, 0x1f, 0xaf, 0x3e, 0x46, 0x8b, 0x5b, 0x7d, 0x2e, 0x66, 0x4c, 0xa, 0xa1, 0xb5, 0x29, 0xc1, 0xa2, 0x8, 0xc3, 0xb4, 0xe3, 0x38, 0x4d, 0xd5, 0x94, 0x27, 0x7a, 0x8, 0x10, 0x7a, 0xe6, 0xed, 0xcb, 0xc5, 0x63, 0x55, 0xa5, 0x3d, 0x74, 0xb9, 0xf8, 0x61, 0x2c, 0xf0, 0x75, 0x10, 0x89, 0xbb, 0x73, 0xd7, 0x15, 0xd0, 0x8, 0x84, 0x65, 0x68, 0x51, 0x4d, 0x8, 0xf, 0x6d, 0x49, 0x20, 0x7f, 0x97, 0x1f, 0x2d, 0x53, 0x81, 0x3c, 0x56, 0x29, 0x44, 0x32, 0x0, 0x8d, 0x69, 0x90, 0x6b, 0xbd, 0x1d, 0x2c, 0x3b, 0x60, 0x1a, 0x33, 0xe7, 0xf2, 0x47, 0xf3, 0x6, 0xc0, 0x8f, 0x34, 0x3, 0x10, 0x70, 0x9, 0xbe, 0x2f, 0x69, 0xbf, 0x4, 0x51, 0x9b, 0xaa, 0x56, 0x9c, 0x4c, 0x68, 0x9f, 0xc0, 0x72, 0xe3, 0x15, 0x4b, 0xbe, 0xf3, 0x1a, 0x3, 0x41, 0xf2, 0x4d, 0x48, 0x1f, 0x69, 0x6, 0x10, 0xe0, 0xa, 0xfc, 0xb0, 0xd0, 0xc1, 0x27, 0x6a, 0xfc, 0x8f, 0xc3, 0x1d, 0xc3, 0x69, 0xe5, 0xce, 0x2f, 0xaa, 0xd6, 0x1b, 0x37, 0x46, 0xb, 0xc8, 0xa9, 0x7a, 0x68, 0xd5, 0xfb, 0xc7, 0xa, 0xf8, 0x8c, 0x7e, 0x9f, 0xb, 0x63, 0xc9, 0xef, 0xe5, 0x2f, 0xa2, 0xfb, 0xe8, 0xea, 0x0, 0x7e, 0x3d, 0x73, 0xf5, 0x67, 0xcc, 0x6f, 0x14, 0xc4, 0x31, 0x41, 0x58, 0xbe, 0xaa, 0xe, 0x71, 0xd1, 0x43, 0x0, 0x0, 0x5, 0xd4, 0x8a, 0xcc, 0x3b, 0x1c, 0xa8, 0x88, 0xf7, 0x25, 0xca, 0xcf, 0xf0, 0x4d, 0x78, 0x55, 0x2c, 0x1, 0xe0, 0x0, 0xd0, 0x54, 0x25, 0xcc, 0xec, 0x2e, 0x40, 0xd2, 0x11, 0xb0, 0x77, 0x69, 0x7a, 0x85, 0x9, 0x1c, 0x77, 0xf, 0xd0, 0x3f, 0x5b, 0x43, 0x82, 0x6b, 0xad, 0xad, 0xca, 0xb4, 0x1c, 0xad, 0x5, 0x0, 0x2d, 0x79, 0xcb, 0x5e, 0x39, 0x83, 0x45, 0x2d, 0x4d, 0xb6, 0x90, 0x91, 0x8, 0xf4, 0x21, 0xf9, 0x91, 0x67, 0x0, 0x92, 0xfb, 0xb4, 0x6d, 0xb9, 0x0, 0xdb, 0x78, 0xaf, 0x6c, 0xb5, 0x64, 0x88, 0x1e, 0x2, 0xc8, 0xf, 0x19, 0xd8, 0xaa, 0xb, 0x8e, 0xef, 0x8, 0xfa, 0xe8, 0xfc, 0x26, 0x56, 0x5e, 0x9c, 0x10, 0x8f, 0x94, 0xdd, 0x46, 0xa5, 0x88, 0x9f, 0x7c, 0x63, 0xa6, 0x9f, 0xcf, 0x81, 0x0, 0x1a, 0x13, 0xc1, 0x74, 0xdd, 0x82, 0xf2, 0x7b, 0xa9, 0x28, 0x68, 0x5f, 0xc5, 0x50, 0xac, 0x71, 0x17, 0xf5, 0x94, 0x2c, 0x5a, 0x73, 0xe, 0x66, 0x43, 0x1b, 0x74, 0x55, 0x4, 0x91, 0x42, 0x20, 0x61, 0xde, 0x20, 0xb8, 0x85, 0xe1, 0x15, 0x27, 0x40, 0x91, 0x5c, 0x10, 0xb2, 0x7, 0x15, 0xcb, 0x9, 0xa5, 0x64, 0xc2, 0xe2, 0x97, 0x21, 0x9b, 0xa2, 0xa4, 0x8f, 0xeb, 0x23, 0xcf, 0x0, 0xec, 0x5, 0x20, 0xd8, 0x53, 0x0, 0x28, 0x25, 0xf4, 0x15, 0xc, 0x97, 0x21, 0x9c, 0x7, 0x32, 0x9a, 0x2f, 0x48, 0x12, 0xcc, 0x0, 0xa8, 0xea, 0xd0, 0xa9, 0x18, 0x4b, 0xa0, 0xde, 0x2, 0xd9, 0x82, 0x60, 0xc1, 0x81, 0xc7, 0xb6, 0x8, 0x76, 0x44, 0x60, 0x3b, 0xfc, 0xf9, 0x5a, 0x40, 0x13, 0xeb, 0x68, 0x3, 0xeb, 0xa4, 0x61, 0xf0, 0xd4, 0x5f, 0xed, 0x6b, 0xad, 0x7b, 0x8a, 0x8f, 0x57, 0x26, 0x85, 0x3b, 0x49, 0x7b, 0x3, 0xfa, 0xe6, 0xe0, 0x8b, 0x7f, 0x51, 0xb1, 0x56, 0x17, 0xed, 0x26, 0xe4, 0xa4, 0x1e, 0x4, 0x9d, 0x6f, 0xd3, 0x38, 0xcf, 0x6, 0x3e, 0x5a, 0xde, 0xaf, 0xaf, 0xaf, 0x3, 0x40, 0xfe, 0x8, 0xc7, 0x3c, 0x37, 0x16, 0x34, 0xee, 0x98, 0x6e, 0x20, 0x1c, 0x3f, 0xb0, 0x68, 0x41, 0xa2, 0x31, 0x5, 0x61, 0x1f, 0x45, 0x20, 0x4d, 0x2f, 0x40, 0xa7, 0xe5, 0x10, 0x17, 0x65, 0xd5, 0xcd, 0xbd, 0x63, 0x99, 0x9e, 0x34, 0x7f, 0x43, 0x43, 0xc8, 0xba, 0x97, 0x3, 0x7c, 0x7a, 0xf0, 0x25, 0xf7, 0xfd, 0xf7, 0xe0, 0xa9, 0xf, 0xec, 0xdd, 0xe6, 0x32, 0xc5, 0xbd, 0x18, 0x3c, 0xf5, 0x57, 0xdd, 0x1, 0xf6, 0x85, 0xec, 0x41, 0x20, 0x7a, 0x43, 0x38, 0x4, 0xd0, 0x27, 0x25, 0x7b, 0x24, 0x81, 0x81, 0xf0, 0xe7, 0xa, 0x80, 0xf0, 0x36, 0xaf, 0x35, 0x51, 0xcf, 0x3f, 0xf, 0x32, 0xf5, 0x75, 0xe3, 0xa4, 0x6f, 0x5c, 0x75, 0xf3, 0xbf, 0xb6, 0xf9, 0x4, 0xae, 0xdd, 0x5, 0x86, 0x5c, 0xfa, 0xc0, 0x30, 0x9b, 0x6d, 0xf9, 0xd, 0x80, 0xbd, 0x93, 0x30, 0x2, 0x85, 0xf6, 0xc7, 0x9, 0x6f, 0xba, 0xb9, 0x85, 0x34, 0x2b, 0x5, 0x3e, 0x44, 0x63, 0xee, 0x5c, 0x7d, 0xeb, 0x59, 0x25, 0xf, 0x9f, 0x6a, 0x73, 0x29, 0x86, 0x5d, 0xfe, 0x70, 0xf, 0x6b, 0xdd, 0x7d, 0x65, 0xed, 0x1, 0x34, 0x66, 0x7f, 0x59, 0xdb, 0xb, 0x72, 0xaf, 0x96, 0x6c, 0xff, 0xd6, 0x66, 0xcd, 0x1a, 0x2a, 0x44, 0xbe, 0xe9, 0x38, 0xd, 0x13, 0x56, 0xdd, 0x32, 0xf6, 0x85, 0x24, 0xd2, 0xac, 0x27, 0x18, 0x3c, 0xf5, 0x57, 0x23, 0xe5, 0x66, 0x5e, 0xf4, 0x77, 0x15, 0x49, 0x62, 0x15, 0x7d, 0xab, 0xa3, 0x66, 0x82, 0xd3, 0xc7, 0x4, 0x6c, 0x26, 0xcd, 0xb, 0x34, 0xce, 0x42, 0xc7, 0x98, 0xfb, 0x56, 0xde, 0x3c, 0x36, 0x72, 0x99, 0x78, 0x9b, 0x3d, 0x82, 0x56, 0xce, 0x3d, 0x63, 0x2b, 0xbc, 0x7d, 0x74, 0x5e, 0xb, 0x55, 0x68, 0x20, 0x2d, 0xfa, 0x79, 0x25, 0x49, 0x64, 0xd3, 0x2c, 0x1, 0xe8, 0x63, 0xa5, 0x83, 0x6a, 0xc5, 0x4c, 0xbd, 0xc1, 0xd0, 0xcb, 0x16, 0xef, 0x67, 0x6d, 0x76, 0x9c, 0x3f, 0xcc, 0x55, 0x61, 0x62, 0x8f, 0xd4, 0xc6, 0xb, 0xf4, 0xe8, 0xd0, 0xbe, 0x8c, 0x22, 0xb0, 0x2f, 0xa0, 0x33, 0x61, 0xdd, 0xc1, 0x2e, 0x30, 0x74, 0xf0, 0xd4, 0x7, 0x17, 0xac, 0xbe, 0x75, 0xec, 0xba, 0xe2, 0x4, 0xaa, 0x6e, 0xb9, 0xc3, 0xa6, 0x3f, 0x96, 0x32, 0x34, 0xbf, 0xf7, 0x48, 0xef, 0x2f, 0x45, 0xaa, 0x68, 0xf6, 0x37, 0x34, 0xce, 0xf9, 0xaa, 0x65, 0xde, 0xb1, 0x44, 0x9f, 0x19, 0x7a, 0xd9, 0x83, 0xfb, 0x77, 0x14, 0x71, 0x3a, 0x6, 0x34, 0x0, 0xd6, 0x9d, 0xee, 0xf, 0x94, 0x2c, 0xa8, 0x7b, 0x9b, 0xfc, 0x44, 0x59, 0x6, 0x87, 0x41, 0xfb, 0xcb, 0x9d, 0x5b, 0x24, 0x6f, 0x22, 0x4f, 0x9f, 0x80, 0xec, 0x38, 0x52, 0x7d, 0xa2, 0x4a, 0x55, 0x35, 0x3, 0xac, 0x9c, 0xf3, 0xf9, 0xac, 0x80, 0x17, 0xe0, 0x9f, 0xa3, 0x5a, 0x9d, 0xdc, 0x9f, 0x2f, 0xb7, 0xa7, 0x6d, 0x4, 0x9a, 0x86, 0xbd, 0x40, 0xc2, 0x88, 0xce, 0x26, 0x59, 0x92, 0x20, 0xd9, 0x43, 0x1, 0xec, 0x7, 0x50, 0x85, 0xcb, 0x3b, 0xc2, 0x78, 0xa8, 0x1c, 0x87, 0x28, 0xfe, 0xb6, 0x50, 0xbb, 0xa0, 0xdf, 0xad, 0xbe, 0x4a, 0xe3, 0x6c, 0x8c, 0x2a, 0x57, 0x4d, 0x63, 0xf7, 0x1f, 0x6e, 0x19, 0xfb, 0x2a, 0x8d, 0x79, 0x33, 0x98, 0x32, 0x8e, 0x76, 0x74, 0x8d, 0x9a, 0xf4, 0x88, 0xb3, 0x6d, 0x53, 0x0, 0x5, 0xe9, 0xe3, 0xb2, 0xf6, 0xe4, 0x21, 0x97, 0x2d, 0xee, 0xd9, 0xb9, 0x64, 0x4b, 0x6, 0x6, 0x5f, 0xfa, 0xe0, 0x60, 0x59, 0x4d, 0xf6, 0x55, 0xdd, 0xdc, 0x36, 0x37, 0x49, 0x40, 0xac, 0xd7, 0x40, 0xce, 0x96, 0xf, 0x10, 0xdc, 0xd2, 0xd0, 0xfd, 0x63, 0xaf, 0x47, 0xc5, 0xab, 0x89, 0x1, 0x6, 0x5f, 0x72, 0x9f, 0x1, 0xcc, 0x3, 0x2, 0x32, 0x2, 0x90, 0x53, 0xe5, 0xa, 0x2e, 0x14, 0x75, 0x61, 0xc5, 0x5d, 0x5f, 0x41, 0x78, 0x9e, 0x71, 0xa1, 0xf1, 0xb2, 0xf6, 0xd4, 0xc4, 0xa9, 0xd1, 0x9, 0x40, 0xe0, 0xc, 0xc0, 0x8e, 0xf1, 0x1c, 0xab, 0x0, 0x76, 0xc0, 0x89, 0x68, 0x34, 0x39, 0x5f, 0x3e, 0x90, 0x66, 0x57, 0xf1, 0x9, 0xa6, 0x1, 0xd4, 0xc4, 0x0, 0xd, 0x3d, 0x7a, 0xb, 0x34, 0xf7, 0x4a, 0xc8, 0xfa, 0x54, 0x8c, 0x98, 0x19, 0x2a, 0x35, 0x25, 0x5c, 0x1c, 0xb7, 0x60, 0x37, 0xb0, 0x83, 0x49, 0x9d, 0x3d, 0xe4, 0xd2, 0x87, 0x7a, 0x77, 0x36, 0x1, 0x6b, 0x81, 0x21, 0x97, 0x3e, 0x74, 0x2, 0x64, 0xc7, 0xe6, 0x25, 0xff, 0xf0, 0xa, 0xea, 0xb6, 0xe0, 0xaa, 0x54, 0x58, 0xdc, 0xb7, 0x61, 0x13, 0x2d, 0x77, 0xd1, 0x98, 0x57, 0xe2, 0xca, 0x57, 0x13, 0x3, 0x2c, 0xfb, 0xe9, 0xb1, 0xa2, 0x71, 0x56, 0x80, 0x39, 0x37, 0x2e, 0x86, 0x57, 0xf8, 0xb4, 0x86, 0x52, 0x52, 0x8e, 0xf7, 0x3e, 0xef, 0x2e, 0x45, 0x48, 0x1a, 0x7, 0xe0, 0x92, 0x76, 0xa0, 0x4b, 0x87, 0xc0, 0xb0, 0x69, 0x8f, 0xf4, 0x4, 0xf4, 0x45, 0x49, 0x47, 0x7b, 0x92, 0xbf, 0x9, 0x26, 0x4f, 0x22, 0xf0, 0x11, 0x87, 0xab, 0x52, 0x61, 0xb1, 0xd, 0xcb, 0x77, 0x15, 0x20, 0x40, 0x2e, 0x91, 0x70, 0x7f, 0x5c, 0x19, 0x6b, 0xd6, 0xdf, 0x57, 0xcd, 0x3d, 0x7d, 0xab, 0x31, 0xce, 0x8b, 0x20, 0x4b, 0xc, 0x3, 0x95, 0x76, 0x5f, 0x26, 0x30, 0x3e, 0x76, 0x87, 0xec, 0x85, 0x43, 0x2e, 0x7d, 0x68, 0x6c, 0x47, 0x10, 0x2c, 0x69, 0x90, 0xb5, 0x57, 0x49, 0xf6, 0xdc, 0xd0, 0xce, 0x1d, 0x55, 0xe2, 0x4, 0x95, 0xc6, 0xb, 0xe5, 0x65, 0x56, 0xff, 0xe1, 0x96, 0x33, 0x63, 0xd7, 0x59, 0x24, 0x62, 0xc0, 0x31, 0x4e, 0xea, 0x1a, 0x0, 0x9b, 0xdb, 0xd2, 0xc9, 0xc7, 0x89, 0x7f, 0x45, 0xcf, 0x7e, 0x55, 0x68, 0x25, 0xdb, 0x1f, 0xd0, 0x15, 0xc3, 0xa7, 0x3f, 0xba, 0x17, 0x76, 0x23, 0x18, 0x7a, 0xf9, 0xc3, 0x17, 0xc9, 0xba, 0x97, 0x90, 0xec, 0xe6, 0x1f, 0x22, 0xdb, 0xca, 0x15, 0x24, 0xa, 0x3f, 0xa5, 0xde, 0xb0, 0x8d, 0xf1, 0x82, 0x85, 0x96, 0xfe, 0x53, 0xc9, 0x35, 0x16, 0xc9, 0x30, 0x80, 0x49, 0xfd, 0x15, 0x60, 0x16, 0x2c, 0xa7, 0xb4, 0xb4, 0x56, 0x78, 0xe2, 0x9e, 0x7d, 0x7f, 0x44, 0x43, 0x1a, 0x40, 0xfa, 0xbc, 0xeb, 0x66, 0xef, 0x4e, 0x88, 0x36, 0xed, 0xe, 0xc3, 0xa6, 0x3d, 0x72, 0x34, 0x64, 0xaf, 0x4, 0xd1, 0x97, 0x9e, 0xda, 0xc7, 0xb0, 0x7a, 0x86, 0x12, 0xf8, 0x29, 0x3b, 0x61, 0x56, 0x3e, 0x9e, 0x48, 0xe3, 0xef, 0x4b, 0x65, 0x5e, 0x26, 0xcd, 0xba, 0x52, 0x65, 0xad, 0x99, 0x1, 0x86, 0x5f, 0xf1, 0x44, 0xca, 0x75, 0x33, 0x17, 0x93, 0xdc, 0xb3, 0x60, 0x82, 0xa3, 0xc6, 0x8b, 0x86, 0x14, 0x4, 0x1a, 0x7a, 0x9b, 0x2b, 0xc9, 0x9e, 0x36, 0xf4, 0xf2, 0xc5, 0x8b, 0x3b, 0x9b, 0xb8, 0xe5, 0x60, 0xd8, 0xb4, 0x47, 0x87, 0x59, 0xd7, 0x9d, 0x2b, 0xd9, 0x91, 0xb9, 0x63, 0x71, 0x88, 0xa, 0x8d, 0x64, 0x85, 0x97, 0x2, 0xa5, 0x2e, 0x3e, 0x9d, 0x70, 0x78, 0x4e, 0x93, 0x22, 0x9d, 0x7b, 0xff, 0x70, 0xf3, 0xbf, 0xfe, 0xb2, 0x54, 0x79, 0x6b, 0x62, 0x80, 0x61, 0x57, 0x3c, 0x9e, 0x92, 0xcd, 0x5c, 0x27, 0xeb, 0xde, 0x0, 0xa0, 0x67, 0xc1, 0x92, 0xe4, 0x4, 0x2e, 0x7f, 0xdf, 0x3b, 0xfa, 0x27, 0x8c, 0xc1, 0xba, 0xf6, 0xb3, 0x43, 0x2e, 0x5b, 0x7c, 0x7f, 0x65, 0xa5, 0xec, 0x38, 0x18, 0x7a, 0xf9, 0xa3, 0x43, 0x25, 0xf7, 0x2e, 0x40, 0x47, 0xfa, 0x36, 0xd, 0x86, 0x7e, 0x6b, 0xc1, 0x3, 0xbd, 0x65, 0xfe, 0x8, 0x7e, 0xc3, 0x57, 0xee, 0x14, 0x94, 0xf0, 0x5, 0xc0, 0xa5, 0xe1, 0xdf, 0xca, 0x95, 0xb9, 0x6a, 0x6, 0x18, 0x7a, 0xf9, 0xa3, 0xd, 0x72, 0x33, 0xdf, 0xb3, 0xae, 0xfb, 0xdf, 0x0, 0xd3, 0x5e, 0x68, 0xb4, 0x64, 0x5f, 0x9d, 0x2a, 0xd3, 0x3a, 0xdc, 0x18, 0xa6, 0x21, 0x9d, 0x39, 0xe4, 0xd2, 0x87, 0x7e, 0x3b, 0xf4, 0xf2, 0x47, 0x92, 0xde, 0x95, 0xac, 0x26, 0x18, 0x36, 0xed, 0xb1, 0x93, 0xad, 0xcd, 0x3c, 0x28, 0xab, 0xc3, 0xa, 0xd7, 0x52, 0x94, 0xd2, 0x7a, 0xe2, 0x70, 0x81, 0xd6, 0x71, 0xf3, 0x9a, 0xdd, 0x2e, 0x92, 0x1b, 0x40, 0xf3, 0xa6, 0x84, 0x5d, 0xa, 0xb6, 0x53, 0x4, 0x43, 0x62, 0x86, 0x27, 0xfc, 0x9, 0x6c, 0x75, 0x68, 0x67, 0x31, 0x54, 0xc5, 0x0, 0xc3, 0xaf, 0x78, 0xbc, 0x1b, 0xa0, 0x1f, 0x59, 0x6b, 0xaf, 0x3, 0xe1, 0xd0, 0x10, 0xc1, 0x21, 0xc7, 0x85, 0x2b, 0xc7, 0xa2, 0x18, 0x9f, 0x45, 0xe1, 0xcc, 0x8b, 0x2b, 0x5, 0x78, 0x8, 0xb8, 0x9f, 0xa1, 0x74, 0x9, 0x10, 0x46, 0xd0, 0xd1, 0xd6, 0xba, 0x2f, 0xf, 0xb9, 0xfc, 0x91, 0xe3, 0x3a, 0x8c, 0xc2, 0x25, 0x60, 0xc8, 0x65, 0xf, 0xff, 0xa7, 0xb5, 0xd9, 0x45, 0x24, 0xf, 0xa, 0xd4, 0x6f, 0x1a, 0xe3, 0xf9, 0x39, 0x17, 0x8a, 0x3f, 0x85, 0xf5, 0x46, 0xc, 0x2e, 0xa, 0xf1, 0x26, 0x3f, 0x2e, 0x7d, 0x7c, 0xac, 0x5c, 0x75, 0xf3, 0x99, 0x3, 0x8d, 0x93, 0xfe, 0x94, 0x49, 0x35, 0xee, 0x63, 0x52, 0x4d, 0x4d, 0x26, 0x95, 0xee, 0x63, 0x9c, 0xf4, 0x20, 0x3a, 0xe9, 0xd1, 0x74, 0xd2, 0x67, 0xd1, 0x38, 0x5f, 0xa6, 0x71, 0xbe, 0x44, 0xf0, 0xd9, 0x72, 0x65, 0x2f, 0x27, 0xb8, 0x47, 0x10, 0xff, 0xd7, 0x7b, 0xca, 0xda, 0xaf, 0x4a, 0xf6, 0x3b, 0x8, 0x56, 0xa3, 0xb0, 0xd2, 0x95, 0xae, 0x55, 0x2d, 0x8c, 0xf5, 0xd8, 0x5b, 0x62, 0xc8, 0xb9, 0x70, 0x2b, 0x68, 0x1e, 0x4b, 0x77, 0xdb, 0xe7, 0xbc, 0x17, 0x67, 0x1c, 0xd3, 0xe1, 0x9b, 0x48, 0xe, 0xbf, 0xe2, 0x89, 0x46, 0xeb, 0x66, 0xd6, 0xca, 0xba, 0x7, 0x91, 0xdc, 0x23, 0x98, 0x92, 0x87, 0xc4, 0x44, 0x71, 0x12, 0x78, 0xe8, 0x92, 0xab, 0x40, 0xe7, 0xe4, 0x95, 0x73, 0x3e, 0xf7, 0x7e, 0x71, 0x94, 0xa3, 0xbe, 0xf2, 0x5b, 0xb6, 0x6c, 0x7b, 0x97, 0x4e, 0xba, 0x81, 0xb2, 0xd6, 0x48, 0xd6, 0x5d, 0x35, 0xf7, 0x8c, 0xb2, 0x47, 0xcc, 0x54, 0x44, 0x85, 0xa1, 0xd3, 0x1e, 0xed, 0xe, 0x60, 0x32, 0xac, 0x9d, 0x5, 0xf8, 0x67, 0xff, 0xa1, 0xe3, 0xf, 0x8c, 0x40, 0xe1, 0x3c, 0x78, 0xb, 0xc8, 0xb7, 0x4, 0xde, 0xea, 0x66, 0xb3, 0xd7, 0xaf, 0xb9, 0xf5, 0xcc, 0x4c, 0xd, 0x59, 0xb4, 0x9, 0x86, 0x5c, 0xfe, 0x48, 0x9a, 0xc0, 0x22, 0x12, 0x47, 0xc9, 0xda, 0xdc, 0x2c, 0x1b, 0x2b, 0x26, 0x7a, 0x25, 0x55, 0x46, 0x56, 0xe0, 0x5d, 0xab, 0xe6, 0x9e, 0x3e, 0x25, 0xc9, 0xba, 0x54, 0x54, 0xd8, 0x61, 0xd3, 0x1e, 0x3b, 0x49, 0x72, 0x7f, 0xe3, 0x89, 0xb5, 0x1e, 0x9b, 0xb7, 0x4a, 0x2d, 0xee, 0xec, 0x87, 0x70, 0xcc, 0xb8, 0xc5, 0x23, 0x2c, 0x8a, 0xab, 0xc8, 0x38, 0x91, 0xa7, 0x83, 0x49, 0xda, 0x4a, 0x9a, 0xd7, 0x40, 0x2e, 0x2, 0xcc, 0x4f, 0x56, 0xce, 0xf9, 0x6c, 0xe2, 0x1e, 0x45, 0xc3, 0xaf, 0x78, 0x7c, 0xa8, 0xb5, 0xee, 0xb5, 0xde, 0xde, 0x48, 0x3a, 0x88, 0xa4, 0xbf, 0x3f, 0x62, 0x20, 0xaa, 0x7b, 0xc7, 0x27, 0xb6, 0xaa, 0x53, 0xb8, 0x2e, 0x51, 0x38, 0x2a, 0xf6, 0xa4, 0x2e, 0xc4, 0x97, 0xbf, 0xf, 0x3, 0x9f, 0x4d, 0x35, 0x34, 0x7d, 0x6e, 0xd9, 0xcf, 0x4e, 0x4a, 0xf4, 0xc8, 0x98, 0x8a, 0xe, 0x8d, 0x12, 0xf0, 0x16, 0xc0, 0x55, 0x20, 0x86, 0x12, 0x85, 0x47, 0xb7, 0x14, 0x54, 0xa8, 0x18, 0xca, 0x59, 0x7f, 0xc2, 0x61, 0x2c, 0xfb, 0x5d, 0x1e, 0xb5, 0xb9, 0x19, 0x70, 0x89, 0x64, 0xf, 0xc9, 0xe, 0x84, 0x78, 0x10, 0xa9, 0xb, 0x87, 0x4e, 0x7b, 0x74, 0x29, 0xc0, 0xc5, 0x0, 0x9f, 0x58, 0x75, 0xd3, 0xe7, 0x3e, 0xac, 0x16, 0x41, 0x43, 0xa7, 0x3d, 0x76, 0x24, 0x81, 0x33, 0x41, 0x9c, 0x62, 0xdd, 0xec, 0x27, 0x1, 0xf4, 0x26, 0xd1, 0xe4, 0x17, 0x26, 0xe7, 0xa, 0x17, 0xb9, 0x8c, 0x92, 0x6d, 0xb8, 0x8f, 0x7f, 0xe, 0xed, 0xba, 0xc2, 0xd7, 0x68, 0xcc, 0x6d, 0x49, 0x13, 0x3f, 0x8e, 0x14, 0x25, 0x61, 0xd8, 0xf4, 0x5f, 0x9f, 0x2e, 0xeb, 0x3e, 0xc, 0x44, 0xad, 0x70, 0xed, 0x70, 0x28, 0x68, 0x57, 0xa1, 0x1d, 0x4b, 0x20, 0xa9, 0x19, 0xe4, 0x3f, 0x0, 0xbc, 0xb, 0xe0, 0x6d, 0x80, 0x7f, 0x34, 0xc6, 0xbc, 0x28, 0x61, 0x83, 0x64, 0x37, 0x1b, 0x63, 0xb6, 0x9, 0xcc, 0x2, 0x70, 0x8d, 0x31, 0x8e, 0x9b, 0xcd, 0x34, 0x2, 0xec, 0x66, 0xc, 0xf, 0x4, 0x74, 0x8c, 0xb5, 0x3a, 0xe, 0xd0, 0x1, 0x0, 0x7a, 0xc8, 0xda, 0xde, 0x24, 0xf7, 0xcb, 0x21, 0x2d, 0x7c, 0x42, 0xa, 0xa, 0xfb, 0xe9, 0x44, 0x2a, 0x15, 0x4a, 0x4f, 0x92, 0x5, 0xcd, 0x8d, 0x3d, 0xf7, 0xeb, 0x73, 0xd5, 0x33, 0xd7, 0xf, 0x4e, 0x5c, 0xce, 0xa9, 0xf8, 0xec, 0x60, 0x9, 0x2b, 0x40, 0xf3, 0x2, 0xa0, 0xe3, 0x2, 0x4f, 0x9e, 0xf0, 0x69, 0xd1, 0xed, 0xf, 0x5, 0x63, 0x49, 0xee, 0xc1, 0x3b, 0x69, 0x3b, 0x68, 0x3a, 0x10, 0xd, 0x1b, 0x25, 0x1c, 0x2, 0xe0, 0x10, 0x3f, 0xc6, 0x9, 0x92, 0x1d, 0x27, 0xe1, 0x7d, 0x48, 0xcd, 0x90, 0xcd, 0x10, 0xb4, 0x0, 0xe4, 0x66, 0xb2, 0x24, 0xe9, 0x0, 0x4a, 0x59, 0xab, 0xee, 0x80, 0xf6, 0x7, 0x90, 0xf3, 0x48, 0xa, 0x16, 0xc9, 0xf8, 0xe, 0xd1, 0x2c, 0x76, 0xe7, 0xab, 0x9c, 0xf8, 0xc5, 0xe3, 0x40, 0x1, 0x7e, 0x45, 0x43, 0x4a, 0xb0, 0x0, 0xc, 0x69, 0x9e, 0x14, 0xf9, 0x83, 0xf6, 0x20, 0x3e, 0x50, 0x5, 0x3, 0x90, 0x7c, 0x17, 0xe4, 0x77, 0x64, 0xdd, 0x27, 0xdb, 0xeb, 0xb8, 0xb4, 0xa, 0x4a, 0x13, 0x2a, 0x57, 0x48, 0x81, 0x24, 0xc2, 0x4e, 0x97, 0xc1, 0x88, 0xda, 0x1d, 0x40, 0x5f, 0x40, 0x7d, 0xc1, 0x9c, 0x4a, 0x91, 0x4b, 0x26, 0x70, 0x79, 0xf, 0x8c, 0x6e, 0xc8, 0x7f, 0x9b, 0xcb, 0x28, 0xbf, 0x59, 0x46, 0xb2, 0x65, 0x2f, 0xc4, 0x6f, 0xee, 0x5c, 0x24, 0x43, 0x72, 0x9, 0x8d, 0xf3, 0x5f, 0x2b, 0x67, 0x9f, 0x5a, 0xd6, 0xa0, 0x53, 0x2d, 0x54, 0xdc, 0x85, 0xaf, 0x9c, 0xf3, 0x59, 0x57, 0x56, 0xcf, 0x1, 0xe6, 0x7, 0xcc, 0x4f, 0x3b, 0x29, 0xce, 0xae, 0xf, 0xc4, 0xdb, 0xb2, 0x11, 0x11, 0x16, 0xf5, 0x1e, 0x31, 0xdf, 0x44, 0x7d, 0xe7, 0x3f, 0x33, 0x58, 0x72, 0xe, 0x7f, 0x5b, 0x4e, 0x7f, 0x7e, 0x1, 0x86, 0x6, 0x86, 0x26, 0xbf, 0xb6, 0xda, 0xf, 0xf3, 0xe6, 0x1c, 0x20, 0xd2, 0x0, 0xfe, 0x7d, 0xb1, 0x52, 0x5e, 0x6c, 0xcf, 0x47, 0x4c, 0x19, 0x4b, 0xc5, 0x61, 0x89, 0xfa, 0x86, 0x5d, 0xb9, 0xe8, 0x19, 0x73, 0x1e, 0x58, 0x31, 0xfb, 0xd4, 0x76, 0xf5, 0x8e, 0xae, 0x6a, 0xc, 0x5f, 0x75, 0xd3, 0xe7, 0x32, 0xc6, 0x71, 0x66, 0xd0, 0x98, 0x3f, 0x7a, 0x1e, 0x81, 0xf0, 0x14, 0x83, 0xbc, 0xcd, 0x1a, 0xa0, 0x77, 0x94, 0x27, 0x3, 0x79, 0x3d, 0xf8, 0xf1, 0xc3, 0xe4, 0x1b, 0x11, 0x7c, 0xbb, 0x49, 0x7e, 0x4d, 0x8, 0xb, 0xc3, 0xa, 0xec, 0x61, 0x21, 0x3b, 0x49, 0x2e, 0x6e, 0x48, 0x78, 0x6c, 0x65, 0x53, 0x2a, 0x8e, 0x1b, 0x32, 0x52, 0x79, 0xc6, 0x2b, 0x22, 0xbc, 0xcd, 0xa1, 0x77, 0xa, 0x8b, 0x1f, 0x25, 0x7c, 0x5f, 0x9c, 0x6f, 0x51, 0x18, 0x23, 0xca, 0x15, 0x67, 0xe3, 0x29, 0x28, 0x77, 0x44, 0x1d, 0xa, 0x3b, 0x6, 0x56, 0xdc, 0x43, 0x77, 0x8, 0x3, 0x0, 0xc0, 0x8a, 0xd9, 0xa7, 0xbc, 0x9, 0x98, 0x6f, 0x48, 0xb0, 0xc1, 0x4a, 0x97, 0x90, 0xcd, 0x3a, 0xa8, 0x72, 0x40, 0x71, 0xff, 0x40, 0x54, 0x13, 0xd8, 0xaa, 0x3d, 0xd3, 0x5e, 0xb0, 0xb5, 0x1d, 0x22, 0x30, 0x57, 0x80, 0xc5, 0x8, 0xec, 0xc6, 0xc5, 0x47, 0x1b, 0xe2, 0x17, 0x7f, 0xc7, 0x32, 0xf9, 0x97, 0xcb, 0xaf, 0x5c, 0x1e, 0x95, 0x94, 0xc5, 0xbb, 0xf7, 0x27, 0xc0, 0x34, 0x61, 0xd8, 0x15, 0x4f, 0x8c, 0xa9, 0x4b, 0x6, 0x0, 0x80, 0x15, 0x37, 0x9e, 0xf2, 0x2b, 0x81, 0x73, 0xfd, 0x59, 0x89, 0xe0, 0xbc, 0xdb, 0x9c, 0xdf, 0xa3, 0x1f, 0x6, 0x1, 0xaf, 0xd0, 0x38, 0xf3, 0x40, 0xf3, 0x3d, 0x90, 0x8f, 0xa3, 0x50, 0x4b, 0x66, 0x72, 0x3e, 0x92, 0x9d, 0x24, 0x8a, 0x24, 0x8, 0x61, 0x1c, 0x2, 0x1a, 0xe, 0x60, 0xca, 0x51, 0x57, 0x3d, 0x9d, 0x6e, 0xaf, 0xfc, 0x6a, 0x56, 0xe3, 0x68, 0x9c, 0xaf, 0xd2, 0x38, 0xbf, 0x1, 0xe8, 0x2, 0xc, 0x66, 0xa5, 0x8, 0xf0, 0x3, 0x81, 0x4f, 0x1, 0x9c, 0x4d, 0x9a, 0xff, 0x30, 0xc6, 0x4c, 0x5f, 0x31, 0xfb, 0x94, 0x6f, 0x3, 0xe6, 0x6b, 0xa0, 0xf9, 0x6d, 0x28, 0xae, 0xef, 0x27, 0x17, 0xb5, 0x6d, 0x5a, 0xa5, 0x17, 0x6a, 0xfc, 0xbe, 0xf3, 0x2f, 0x7f, 0xd2, 0x43, 0x79, 0xbc, 0x68, 0x8c, 0x9b, 0x75, 0xcf, 0x6b, 0x2f, 0x6, 0x48, 0xa4, 0xc9, 0x8c, 0xb8, 0xf2, 0xa9, 0x23, 0x24, 0xfb, 0x6b, 0x49, 0x69, 0x49, 0x1b, 0xc, 0xb9, 0x95, 0xc6, 0xac, 0x0, 0x78, 0xf3, 0xf2, 0x59, 0x27, 0xbd, 0x19, 0x11, 0xff, 0x13, 0xd6, 0xba, 0xf3, 0x25, 0x9d, 0x60, 0x72, 0xaa, 0x5b, 0xe8, 0xa0, 0xe4, 0x92, 0xc5, 0x6d, 0x4b, 0x6f, 0xd1, 0xd6, 0x78, 0x51, 0x71, 0xc3, 0xcf, 0x95, 0xa4, 0x53, 0xd, 0x4, 0x55, 0x8d, 0xcd, 0x43, 0x5e, 0x2f, 0xca, 0x47, 0x68, 0xcc, 0xf8, 0x95, 0xb3, 0x4f, 0x2e, 0x77, 0xa, 0x7a, 0xd5, 0x25, 0xa8, 0x19, 0x46, 0x5c, 0xf9, 0xd4, 0xf5, 0x92, 0x5e, 0x7, 0x39, 0x6f, 0xc5, 0xac, 0x93, 0xca, 0x6e, 0xf5, 0x3a, 0xfc, 0x4b, 0x4f, 0x35, 0x42, 0xf6, 0x69, 0x41, 0xc7, 0x78, 0x2, 0x1e, 0x73, 0x15, 0x66, 0x58, 0xa7, 0x8b, 0x41, 0x51, 0x78, 0xc, 0x29, 0x45, 0x22, 0x96, 0xf9, 0xbe, 0x38, 0x4e, 0x71, 0xfc, 0x28, 0x4, 0x29, 0x26, 0x8d, 0xf6, 0x60, 0x15, 0x7f, 0x78, 0x7c, 0x97, 0x34, 0x3f, 0x58, 0x31, 0xfb, 0xe4, 0x1f, 0x26, 0x9d, 0x7e, 0xa7, 0xe, 0x9a, 0x23, 0xaf, 0x59, 0x4a, 0xb7, 0x65, 0xfb, 0xe3, 0x24, 0x8e, 0x6, 0xd0, 0xc3, 0xdb, 0x3c, 0x23, 0xd8, 0x87, 0x24, 0x8a, 0x5, 0x18, 0xf1, 0x5c, 0xe9, 0xe4, 0x43, 0x5c, 0xba, 0xa5, 0x58, 0x24, 0xa, 0x65, 0xc5, 0xdf, 0x95, 0xcb, 0x2f, 0xae, 0x4c, 0x8c, 0xf9, 0x46, 0xc1, 0x7a, 0x4b, 0xff, 0xe0, 0x68, 0x3e, 0x63, 0x85, 0xcf, 0xaf, 0xba, 0xf1, 0x94, 0x44, 0xcd, 0xc1, 0x9d, 0x6a, 0xca, 0x5d, 0xf6, 0xd3, 0x63, 0xb5, 0xf2, 0xc6, 0x53, 0x4f, 0x25, 0x53, 0xb7, 0x4a, 0x7c, 0xc3, 0x57, 0xd5, 0x19, 0xbd, 0xce, 0x90, 0x31, 0xcf, 0x61, 0x4d, 0xa1, 0x54, 0xdc, 0x8, 0xbd, 0x32, 0x36, 0x9d, 0xb8, 0x30, 0x96, 0xf8, 0xae, 0x5c, 0x7e, 0x71, 0x71, 0xe2, 0xbe, 0xf1, 0xe4, 0xe3, 0x90, 0x6e, 0x3b, 0x84, 0xe4, 0xb7, 0x92, 0xa6, 0x41, 0x67, 0xdb, 0xf2, 0x1, 0x0, 0xcb, 0x67, 0x8d, 0xb9, 0x16, 0x34, 0xd7, 0x4a, 0x58, 0xf, 0xef, 0x4, 0x92, 0x28, 0x4a, 0xed, 0x56, 0x57, 0xb0, 0xb7, 0x72, 0xb9, 0xb0, 0x52, 0xdf, 0x6, 0x2e, 0x71, 0x7e, 0xf8, 0x36, 0x0, 0x1f, 0x24, 0x8d, 0xfb, 0xba, 0xd2, 0x9b, 0x86, 0x7f, 0xe9, 0xe9, 0xde, 0xa0, 0x1e, 0x25, 0x30, 0x24, 0x5f, 0xbc, 0xb8, 0x3d, 0x74, 0x6b, 0x19, 0x71, 0x4b, 0xa5, 0xd1, 0x16, 0xa9, 0x22, 0x4e, 0x7a, 0xc8, 0x7d, 0x17, 0xac, 0x95, 0xf4, 0x67, 0x2d, 0x73, 0x5d, 0x9b, 0xef, 0xc9, 0x62, 0x5b, 0x4f, 0xa5, 0x7, 0xdd, 0xbe, 0xb7, 0x4b, 0x46, 0xfe, 0x5b, 0x0, 0x92, 0x5e, 0x27, 0xf9, 0xff, 0x56, 0xcc, 0x3e, 0x69, 0x66, 0xd2, 0x38, 0x6f, 0x77, 0x4b, 0x53, 0x25, 0x60, 0xc, 0xcf, 0x12, 0xb0, 0x7f, 0xa1, 0x46, 0x10, 0xc7, 0xa3, 0x49, 0xf0, 0x6e, 0xb5, 0x69, 0xb3, 0xd5, 0x73, 0x89, 0x19, 0x41, 0x17, 0x40, 0xd6, 0x6f, 0xdc, 0x8d, 0x3e, 0x81, 0x63, 0x36, 0x88, 0x28, 0xdc, 0x37, 0xc0, 0x8f, 0xf3, 0xf, 0xc7, 0x38, 0xd7, 0x2f, 0xfb, 0xd9, 0x89, 0xb3, 0xd1, 0xe, 0x50, 0x17, 0x43, 0x40, 0x0, 0x56, 0x9a, 0x2, 0xb0, 0x4f, 0xcc, 0xa0, 0x19, 0x46, 0x54, 0x95, 0x57, 0xf8, 0xfb, 0xa8, 0xb4, 0xa2, 0xde, 0x17, 0x43, 0x41, 0x9a, 0xf2, 0xaf, 0x90, 0x15, 0x34, 0x6c, 0x14, 0x33, 0x24, 0xcd, 0x12, 0x63, 0x9c, 0x13, 0x49, 0x73, 0xa9, 0xf2, 0x7b, 0x39, 0xd2, 0x5b, 0xff, 0x58, 0xd0, 0xe5, 0xe7, 0xbc, 0x87, 0x83, 0xd6, 0xef, 0xf9, 0xf4, 0xf3, 0xb2, 0xf6, 0x22, 0x3e, 0x50, 0x6f, 0x3d, 0x0, 0xb9, 0xb7, 0x7f, 0xab, 0xe8, 0xa6, 0x5f, 0x6b, 0xab, 0x2f, 0x47, 0xe4, 0x36, 0x30, 0x41, 0x99, 0x11, 0x42, 0xc1, 0xc6, 0xf7, 0xc4, 0x12, 0x49, 0xff, 0x43, 0xf2, 0xe9, 0x65, 0x33, 0x47, 0x67, 0x0, 0xfc, 0x6e, 0xe4, 0x55, 0xcf, 0xbe, 0x2d, 0x6b, 0x7f, 0x9, 0x61, 0xcf, 0x12, 0xbe, 0x23, 0x16, 0xa0, 0x1, 0xf9, 0x24, 0xc9, 0x6f, 0x2e, 0x9b, 0x39, 0x7a, 0x59, 0x72, 0x18, 0x6e, 0xd, 0x75, 0xd3, 0x3, 0xc, 0xbf, 0xf2, 0x99, 0x43, 0xad, 0xd4, 0xd8, 0x7a, 0x7d, 0x21, 0x4a, 0x48, 0xe2, 0x40, 0xbc, 0x74, 0x8f, 0x98, 0x6f, 0xa3, 0x24, 0x7d, 0xc4, 0xe4, 0x17, 0x91, 0x6, 0x10, 0x78, 0xfb, 0x22, 0x98, 0xb4, 0xb, 0xc9, 0x76, 0xa4, 0x31, 0xf, 0xd2, 0x38, 0xa3, 0x40, 0xf3, 0x79, 0x3a, 0xd, 0x4f, 0x2c, 0xff, 0xd9, 0x89, 0x39, 0x1f, 0xc5, 0x65, 0x33, 0x47, 0x3f, 0xe, 0x9a, 0xa1, 0x2, 0x7e, 0xed, 0x37, 0x79, 0x81, 0x94, 0x37, 0xc9, 0xc8, 0x60, 0x1, 0x89, 0x1, 0x79, 0x9b, 0x80, 0x69, 0xed, 0x4d, 0x7c, 0xa0, 0x9e, 0x7a, 0x0, 0xa2, 0x1f, 0xc1, 0xc6, 0xdc, 0x53, 0x4e, 0xb2, 0x2a, 0xd7, 0x52, 0x5b, 0x79, 0xd0, 0xf8, 0xdd, 0x27, 0x83, 0x77, 0x88, 0x77, 0x57, 0x60, 0x44, 0x7a, 0xe5, 0x7b, 0x89, 0xfc, 0x9c, 0x7d, 0xe0, 0xe, 0x61, 0xfe, 0xa, 0x70, 0x11, 0xa8, 0x5b, 0x1, 0xbc, 0xe, 0x68, 0xe7, 0xf2, 0x99, 0xa3, 0x23, 0x3d, 0x72, 0x97, 0xff, 0x6c, 0xf4, 0x9f, 0x47, 0x5c, 0xf5, 0xec, 0x64, 0x8, 0x93, 0x24, 0x3b, 0x23, 0xa8, 0x82, 0xef, 0xdc, 0x42, 0x80, 0x5f, 0x3, 0x79, 0xc7, 0x8a, 0x99, 0x27, 0xbc, 0xd7, 0x11, 0x68, 0xaf, 0x1f, 0x6, 0x0, 0x8e, 0x5, 0xd8, 0xc3, 0xf7, 0xc9, 0xa8, 0xc8, 0xc9, 0xc4, 0x9f, 0x7d, 0xa, 0x3c, 0x68, 0x2, 0x46, 0x0, 0x80, 0xd0, 0x92, 0x6c, 0x0, 0x21, 0x71, 0xbd, 0x48, 0x66, 0xab, 0xc6, 0x9b, 0x97, 0x0, 0xb2, 0x20, 0x7, 0x81, 0xdc, 0x22, 0x69, 0xeb, 0xf2, 0x99, 0xa3, 0xdb, 0xe4, 0x88, 0xba, 0x7c, 0xe6, 0xe8, 0x77, 0x46, 0x5e, 0xbd, 0x64, 0x2e, 0xc4, 0xc5, 0x90, 0x9e, 0x5, 0x70, 0xa0, 0xa4, 0x77, 0x40, 0x4e, 0x4, 0xf4, 0xc2, 0xa, 0x6f, 0xc8, 0xe8, 0x10, 0xa8, 0x1b, 0x35, 0x70, 0xf8, 0x97, 0x9f, 0x7d, 0x9e, 0xc4, 0x31, 0xbe, 0x27, 0x47, 0x5b, 0x9, 0x92, 0xd7, 0xbb, 0x3c, 0xcf, 0xd9, 0xdb, 0x1, 0x2c, 0x5, 0x70, 0x32, 0xa0, 0xb3, 0x51, 0x62, 0xdb, 0xd9, 0x90, 0xb7, 0x50, 0x45, 0x6e, 0xed, 0x45, 0xbd, 0x4d, 0x66, 0xf9, 0xcc, 0xd1, 0xd, 0x6d, 0xfa, 0x30, 0x6, 0x46, 0x5e, 0xbd, 0xe4, 0x50, 0x49, 0xc3, 0x0, 0xac, 0x5f, 0x3e, 0xf3, 0x84, 0xd, 0xed, 0x89, 0xe3, 0x48, 0x3c, 0x74, 0x74, 0x86, 0x71, 0x30, 0xe2, 0xaa, 0xe7, 0xde, 0x2, 0xd0, 0x2b, 0xbc, 0xdf, 0x50, 0x29, 0xa2, 0x14, 0xbf, 0x97, 0xf4, 0x17, 0x80, 0x13, 0x1, 0xac, 0xa1, 0x77, 0x9e, 0x71, 0x2f, 0x0, 0x7b, 0x4a, 0x6a, 0x80, 0x77, 0xbc, 0x7d, 0xf, 0x0, 0x9f, 0x2, 0xd4, 0x17, 0xc0, 0xbe, 0x0, 0x3e, 0x9, 0x78, 0x1b, 0x51, 0x55, 0xea, 0xcf, 0x1f, 0xc, 0x33, 0x92, 0x32, 0xa4, 0xe9, 0xb6, 0x7c, 0xe6, 0xf1, 0xd9, 0xb6, 0x7e, 0x1b, 0x5, 0x47, 0x7f, 0x65, 0x69, 0xea, 0xf7, 0x33, 0x8e, 0xad, 0x29, 0x8d, 0x6a, 0xa1, 0x6e, 0x86, 0x0, 0x82, 0x3f, 0x17, 0xf4, 0x15, 0xf9, 0xb, 0xa1, 0x3c, 0xbf, 0x48, 0x8f, 0x28, 0x11, 0x94, 0xf1, 0x37, 0x44, 0xf4, 0x5, 0x32, 0x6f, 0x14, 0xb8, 0xce, 0xcd, 0xba, 0x7f, 0x58, 0x39, 0xfb, 0x44, 0xb, 0x60, 0x93, 0x7f, 0xe5, 0x60, 0xc4, 0xd5, 0x2f, 0x90, 0xb0, 0x3d, 0x0, 0xee, 0x9, 0x8f, 0x21, 0xfa, 0xc8, 0x6a, 0x89, 0x31, 0x74, 0x0, 0x6f, 0x71, 0x65, 0x5, 0x83, 0x8e, 0x7f, 0xca, 0x6d, 0x32, 0xde, 0x81, 0x9d, 0x45, 0x7c, 0xa0, 0x8e, 0x18, 0x40, 0xc0, 0x8f, 0x48, 0xb3, 0x44, 0xb2, 0x97, 0x82, 0x3c, 0x2d, 0x24, 0x4, 0x14, 0xf4, 0xba, 0x7e, 0x80, 0xbf, 0xf, 0x1e, 0x20, 0x6b, 0x9, 0xe0, 0xfb, 0x12, 0x1f, 0xf5, 0x89, 0x1f, 0x9, 0xcb, 0x6f, 0x38, 0x4e, 0x0, 0xb6, 0xf8, 0x17, 0x46, 0x5c, 0xb5, 0xe4, 0x75, 0x92, 0xbf, 0x15, 0x70, 0x1c, 0x80, 0x22, 0x51, 0xa1, 0x75, 0xe1, 0x42, 0x5c, 0xa8, 0xd0, 0x9e, 0x8c, 0xdb, 0xea, 0xa8, 0x13, 0xad, 0xa, 0xea, 0x46, 0xd, 0x5c, 0x3e, 0xf3, 0xf8, 0xd7, 0x97, 0xdd, 0x30, 0xea, 0x3e, 0x80, 0xd7, 0x1, 0xbc, 0x58, 0xc2, 0xaf, 0x3, 0xe7, 0x92, 0x22, 0x87, 0x11, 0x92, 0x46, 0xa1, 0x77, 0xbf, 0x7, 0xf8, 0xbf, 0xcb, 0x67, 0x1e, 0x5f, 0xd1, 0x59, 0x43, 0xc6, 0x18, 0xd2, 0x98, 0xbb, 0x42, 0xf6, 0xf9, 0x78, 0x3b, 0x7d, 0xa1, 0x4b, 0x97, 0x6f, 0xac, 0x81, 0x5, 0xf8, 0x1a, 0xda, 0xd7, 0x61, 0xa0, 0xdd, 0xa1, 0x6e, 0xd9, 0x77, 0xc4, 0x55, 0x4b, 0x8e, 0x4, 0x30, 0x82, 0xe4, 0x89, 0x0, 0xc6, 0x1, 0x8, 0x6f, 0x11, 0x13, 0x8c, 0xc1, 0x9b, 0x1, 0x9c, 0xb5, 0x7c, 0xe6, 0xf1, 0x4b, 0xaa, 0xc9, 0x63, 0xe4, 0xd5, 0x2f, 0x1c, 0x28, 0xd9, 0x4d, 0xfe, 0xb9, 0x88, 0xa5, 0x5c, 0x0, 0xa, 0xc0, 0xd7, 0x30, 0x32, 0x92, 0x16, 0x1, 0x98, 0xbc, 0x7c, 0xe6, 0xf1, 0x65, 0x17, 0x61, 0xd6, 0x2b, 0xd4, 0x2d, 0x3, 0x4, 0x30, 0xe2, 0xea, 0xe7, 0xfb, 0x0, 0x38, 0x3, 0xc0, 0xbf, 0x10, 0x3c, 0xa, 0xc0, 0x18, 0xdf, 0x4a, 0xb0, 0x43, 0xd0, 0x95, 0xcb, 0x6f, 0x18, 0x75, 0x47, 0x8d, 0xe9, 0x3f, 0x65, 0x68, 0x8e, 0x87, 0x77, 0xf6, 0x9e, 0xe7, 0x25, 0x1c, 0xc3, 0xa, 0xb2, 0x5, 0xea, 0xc2, 0x2e, 0x2b, 0xfb, 0x9f, 0x0, 0x7e, 0xb8, 0xfc, 0x86, 0x51, 0x5d, 0xc, 0xd0, 0x11, 0x70, 0xd4, 0x57, 0x96, 0xe, 0x7, 0x30, 0x9, 0x5e, 0x6f, 0xb0, 0xe9, 0xc5, 0x19, 0xc7, 0x7e, 0xb7, 0x96, 0xf4, 0x46, 0x5e, 0xb3, 0x94, 0x92, 0x3d, 0x95, 0xe4, 0xaf, 0x0, 0xec, 0x11, 0xee, 0x5, 0x22, 0xb4, 0x90, 0x9c, 0xfc, 0xe1, 0x3f, 0x5b, 0x0, 0x63, 0x49, 0xf3, 0x48, 0x67, 0x2c, 0x4d, 0x4f, 0xa, 0x76, 0x2b, 0x6, 0x68, 0xf, 0x18, 0x79, 0xcd, 0xd2, 0x3d, 0x24, 0xbd, 0x4c, 0xf2, 0xc0, 0x62, 0xb5, 0x33, 0xce, 0x5b, 0x59, 0xd2, 0x26, 0x92, 0x2f, 0x91, 0xbc, 0xf8, 0xc5, 0x19, 0xc7, 0x6c, 0x6a, 0x4b, 0x3e, 0xf5, 0xa, 0xff, 0xf4, 0xc, 0x0, 0x0, 0x23, 0xaf, 0x7e, 0xe1, 0x7a, 0x1a, 0x5e, 0x7, 0x20, 0xe5, 0xfb, 0x61, 0x65, 0x0, 0xec, 0x82, 0xb0, 0xb, 0xc4, 0xe, 0x0, 0x5b, 0x24, 0x6d, 0x26, 0xb9, 0xd, 0xc2, 0x66, 0x41, 0x4b, 0x8c, 0x31, 0xbf, 0xfb, 0xfd, 0x4f, 0x8e, 0x59, 0x57, 0x63, 0xd6, 0x9d, 0xe, 0x75, 0xa3, 0x6, 0x76, 0x26, 0xd0, 0x98, 0xff, 0x91, 0x74, 0x8, 0x80, 0x1e, 0x24, 0xb7, 0xc0, 0xdb, 0x5b, 0x6f, 0x33, 0xd, 0xdf, 0x3, 0xf0, 0xb6, 0xa4, 0x57, 0x1, 0xbc, 0xf4, 0xe2, 0x8c, 0x63, 0xdf, 0xe9, 0xec, 0xb2, 0x76, 0x41, 0x17, 0x74, 0x41, 0x17, 0x74, 0x41, 0x17, 0x74, 0x41, 0x17, 0x74, 0x41, 0x17, 0x74, 0x41, 0x17, 0xd4, 0x6, 0xff, 0x1f, 0x32, 0x68, 0x5, 0x7e, 0x99, 0xd5, 0x97, 0x49, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x80, 0x0, 0x0, 0x0, 0x80, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc3, 0x3e, 0x61, 0xcb, 0x0, 0x0, 0x19, 0xdb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xec, 0x99, 0x3, 0x94, 0x7b, 0x39, 0x14, 0xc6, 0xd7, 0xb6, 0xed, 0x87, 0x62, 0x6d, 0xdb, 0x33, 0xe5, 0x6b, 0xc7, 0x6b, 0xdb, 0xb6, 0x77, 0x5c, 0xb7, 0x6b, 0xdb, 0xb6, 0x6d, 0xdb, 0xb6, 0xbd, 0xdb, 0x74, 0xbf, 0xde, 0xe6, 0x35, 0xff, 0xe6, 0xcc, 0xdb, 0x1d, 0x9f, 0x37, 0xd3, 0xe4, 0x9c, 0xdf, 0x49, 0x5e, 0x9c, 0x7c, 0x37, 0x37, 0x39, 0xed, 0x54, 0x2a, 0xa8, 0xa0, 0x82, 0xa, 0x2a, 0xa8, 0xa0, 0x82, 0xa, 0x2a, 0xa8, 0xa0, 0x82, 0xa, 0xf5, 0x17, 0x8c, 0x48, 0x6a, 0xe, 0x23, 0xd4, 0x73, 0xa5, 0x16, 0xe8, 0xba, 0x5f, 0xb, 0x74, 0xdf, 0xac, 0x87, 0x7a, 0x2f, 0x34, 0xc3, 0xfd, 0x9d, 0x66, 0x24, 0x71, 0x0, 0xca, 0xa2, 0x66, 0x34, 0xb3, 0xba, 0x37, 0x9e, 0x5f, 0x78, 0x92, 0x2e, 0x5f, 0x5, 0x3d, 0xd4, 0x77, 0xe6, 0x72, 0xd, 0xa7, 0x33, 0x50, 0x2a, 0xa3, 0x35, 0x9c, 0x5e, 0xd4, 0x1a, 0xcf, 0xfc, 0x19, 0x7c, 0xae, 0x35, 0x76, 0xbe, 0xa5, 0x5, 0x3a, 0x9f, 0xd5, 0x1a, 0xbb, 0x1e, 0xd4, 0x83, 0x3d, 0xb7, 0x1b, 0xe1, 0xbe, 0x4b, 0xcd, 0x48, 0xf2, 0x0, 0x4f, 0x2c, 0xe7, 0x9f, 0x4, 0x4b, 0x57, 0xc1, 0x13, 0x3f, 0x6b, 0x16, 0x8, 0xfc, 0xe9, 0x72, 0xd, 0x67, 0x94, 0xb4, 0xc6, 0x32, 0x67, 0x56, 0x41, 0x9e, 0xc, 0x2f, 0xeb, 0xfc, 0xa, 0xc6, 0x70, 0x97, 0xc7, 0xca, 0x2c, 0x3e, 0x8e, 0x53, 0x55, 0xc1, 0xb4, 0xb2, 0x1b, 0xeb, 0x70, 0xcd, 0x38, 0xb1, 0x29, 0x23, 0x92, 0x38, 0x79, 0xa4, 0xfd, 0xad, 0xbe, 0xff, 0x63, 0x53, 0x1b, 0xd1, 0xf4, 0x36, 0x7a, 0xa0, 0xf3, 0x77, 0x12, 0xb6, 0xe1, 0xc, 0x46, 0xb1, 0x94, 0x6, 0xac, 0x36, 0x26, 0x63, 0x28, 0xc2, 0x0, 0x1a, 0xd6, 0x3c, 0xf0, 0x89, 0xa9, 0x95, 0x32, 0x63, 0x18, 0x8c, 0x68, 0x66, 0x29, 0x23, 0x92, 0xdc, 0x5, 0xc2, 0x77, 0xe1, 0x7e, 0x7e, 0xaa, 0x2a, 0x4a, 0xa0, 0xf3, 0xf, 0xe4, 0xef, 0x30, 0x62, 0xf7, 0x1f, 0xec, 0x7d, 0x0, 0xfd, 0xfd, 0x83, 0xfe, 0x4a, 0x2, 0xea, 0xdf, 0x11, 0xee, 0x5, 0x7e, 0xc7, 0x55, 0x70, 0x4, 0xd2, 0xd3, 0x28, 0x95, 0xc6, 0xe6, 0xb4, 0xaf, 0x60, 0x46, 0x53, 0xbb, 0x18, 0xa1, 0xbe, 0xab, 0xb0, 0xd9, 0x3f, 0x83, 0xaa, 0x6b, 0xd6, 0x85, 0x8, 0xdf, 0x98, 0x56, 0x66, 0xbd, 0x61, 0x8f, 0x11, 0xcb, 0x2d, 0x36, 0x45, 0x9f, 0xc, 0x94, 0x6, 0x3, 0x1f, 0xfb, 0x2f, 0x23, 0xdc, 0x7f, 0x99, 0x1e, 0x18, 0x5d, 0x3, 0x50, 0xc2, 0x47, 0xb3, 0xcb, 0x43, 0xf8, 0x3d, 0xe1, 0xe6, 0xef, 0xc4, 0x26, 0x33, 0x50, 0x2, 0xd8, 0xf8, 0xae, 0x32, 0x8c, 0xc7, 0x94, 0xbf, 0x1c, 0x84, 0xc0, 0x9, 0x7e, 0xdc, 0x13, 0xcb, 0xcf, 0x3f, 0xf4, 0x97, 0x7f, 0x72, 0x7a, 0x33, 0x9a, 0xde, 0x1b, 0xfd, 0xd0, 0xe9, 0x47, 0x9f, 0x83, 0x86, 0xe6, 0x14, 0xe8, 0x2a, 0xe2, 0x1d, 0xf0, 0xa2, 0x27, 0x5e, 0x98, 0x56, 0xa9, 0x36, 0xa, 0x1, 0xaf, 0xea, 0xc5, 0x3d, 0xb1, 0x6c, 0xb, 0x4e, 0xfc, 0xdd, 0xd8, 0xdc, 0x12, 0x87, 0x8b, 0xce, 0xd3, 0x41, 0x21, 0x2, 0x44, 0x63, 0x4, 0xd2, 0x30, 0x98, 0x33, 0xe1, 0x9, 0x66, 0x1a, 0xd2, 0x78, 0x10, 0xe, 0x2f, 0xfa, 0x47, 0xf4, 0x60, 0x37, 0x84, 0xa4, 0xfe, 0x2a, 0xfd, 0xcb, 0x4, 0x44, 0x9a, 0x8b, 0xcf, 0xec, 0x34, 0xc6, 0xfe, 0xc1, 0xd7, 0x7a, 0xe1, 0x74, 0x4a, 0xbd, 0x51, 0x8, 0x10, 0x31, 0x3, 0x31, 0x4a, 0x53, 0xc0, 0x0, 0x17, 0x5e, 0xe4, 0xf3, 0x3c, 0x2a, 0xe3, 0x14, 0xc9, 0x8, 0xac, 0xac, 0x5, 0x61, 0x1c, 0xdd, 0xb1, 0xaf, 0xf5, 0xa2, 0xe9, 0x4c, 0x2b, 0x37, 0xbf, 0x27, 0x56, 0x58, 0x6, 0xc6, 0x66, 0x80, 0xd, 0xd1, 0xf6, 0x1f, 0xd1, 0x8f, 0xe8, 0xd3, 0x19, 0x31, 0x3e, 0x28, 0x95, 0xbd, 0x7, 0xfa, 0x55, 0x6, 0x30, 0x1a, 0x1, 0xae, 0xfc, 0xb, 0x3d, 0x20, 0x84, 0x1f, 0x4, 0x4c, 0x8, 0x82, 0x38, 0xd4, 0xfb, 0x11, 0xae, 0x82, 0xd5, 0x21, 0xec, 0xac, 0x38, 0xdd, 0xcb, 0x80, 0x55, 0xbc, 0xf1, 0xc2, 0x9a, 0xde, 0xa6, 0xc2, 0x5a, 0x65, 0xb1, 0xe1, 0x21, 0x3a, 0x60, 0x64, 0xdd, 0x78, 0x4c, 0x5e, 0x8b, 0xbb, 0xfb, 0x1, 0x78, 0x9a, 0x77, 0xe5, 0xbe, 0x6, 0xd, 0x79, 0x25, 0x1a, 0xf7, 0xaf, 0xd1, 0xb8, 0x2, 0x3c, 0x4d, 0xe7, 0xcc, 0xa2, 0x5e, 0xfb, 0xe1, 0xc4, 0xc3, 0xb8, 0x53, 0x8b, 0xa0, 0x4, 0x18, 0xc5, 0x32, 0x21, 0xe9, 0x3b, 0x0, 0xe1, 0x0, 0xd2, 0x24, 0x20, 0xee, 0xf5, 0xcb, 0x71, 0xaf, 0x1f, 0xd, 0x91, 0xef, 0x45, 0xde, 0xaf, 0xbc, 0x9e, 0x83, 0x90, 0x7c, 0x1c, 0xe0, 0x3c, 0x8e, 0x9c, 0xcf, 0xc7, 0x14, 0x75, 0xfe, 0x42, 0x5f, 0x23, 0x7a, 0x4, 0x7a, 0x9b, 0xce, 0x5a, 0x1a, 0xde, 0x6b, 0x6f, 0x18, 0xef, 0xf2, 0x75, 0xfe, 0x6, 0xc8, 0x9e, 0x82, 0x53, 0xf9, 0x43, 0x79, 0x73, 0x8d, 0x50, 0x6f, 0x15, 0x5d, 0x66, 0xa0, 0x7c, 0xb4, 0x41, 0x5c, 0xe4, 0x69, 0x81, 0x28, 0x23, 0xb1, 0x45, 0x1b, 0xa4, 0xed, 0x7c, 0xb9, 0x4c, 0x8c, 0xed, 0x38, 0x9e, 0x21, 0xc6, 0xf9, 0x1b, 0x1e, 0x60, 0x35, 0x33, 0x96, 0x5b, 0xc4, 0xdb, 0x7c, 0xee, 0xec, 0x43, 0x59, 0x2f, 0xea, 0xcf, 0xe2, 0x8d, 0x9f, 0x65, 0xea, 0xe1, 0xbe, 0x77, 0x78, 0xbf, 0x5f, 0x9a, 0xb1, 0xfc, 0x46, 0xde, 0xa6, 0xb3, 0x67, 0xa8, 0x4b, 0x3, 0xc0, 0xe2, 0xb7, 0x81, 0x1, 0x7c, 0x62, 0x88, 0xd, 0x66, 0x94, 0x1e, 0x1c, 0x8c, 0xb7, 0xb1, 0xd3, 0xf2, 0x77, 0x69, 0x94, 0xa9, 0xf1, 0x1e, 0xb8, 0x52, 0xde, 0xc1, 0x15, 0x73, 0x3a, 0xae, 0x1c, 0x1d, 0xcc, 0x8a, 0xbc, 0xff, 0xf4, 0xa, 0x38, 0xed, 0xb, 0xa2, 0xfe, 0xa1, 0x7a, 0x10, 0xfd, 0x10, 0x3d, 0xd5, 0xf9, 0x22, 0xff, 0x8, 0xfc, 0xef, 0x30, 0x5f, 0xfd, 0x79, 0x80, 0xa6, 0xb3, 0x97, 0xc1, 0x46, 0xbe, 0x5b, 0x39, 0x91, 0x10, 0x2d, 0xdc, 0x87, 0x8d, 0x96, 0x8, 0x3b, 0xe0, 0x58, 0x26, 0xb5, 0x1d, 0x29, 0x21, 0x82, 0xe6, 0x27, 0xf2, 0x78, 0x9a, 0x83, 0x77, 0xc6, 0x75, 0xf0, 0xa, 0x1b, 0x7a, 0x5b, 0xce, 0x9b, 0x7d, 0xa0, 0x5f, 0x9, 0x51, 0xa6, 0xe3, 0xaa, 0xba, 0x8f, 0xd7, 0x2f, 0xf2, 0xd8, 0xf6, 0x2c, 0xd4, 0x97, 0xc7, 0xca, 0xe4, 0x51, 0x6f, 0xa9, 0xfa, 0xf3, 0x2, 0x91, 0xe4, 0x6b, 0x7a, 0x79, 0x83, 0xab, 0x9b, 0xda, 0xcf, 0x41, 0xda, 0x19, 0x51, 0x67, 0xbc, 0x9, 0xf5, 0x31, 0xc2, 0x9e, 0x27, 0xd2, 0x95, 0xf9, 0x93, 0x21, 0x3c, 0xf, 0x11, 0x1b, 0xa4, 0xfb, 0x7e, 0x53, 0x94, 0x15, 0x1, 0xd5, 0x95, 0xfb, 0xe1, 0x6b, 0x29, 0x52, 0x1c, 0x49, 0x3d, 0x8c, 0xff, 0x29, 0xd6, 0xad, 0x2f, 0x3, 0x88, 0xa6, 0x1f, 0xe2, 0x1b, 0xc8, 0x45, 0x75, 0x3b, 0x10, 0x8d, 0x10, 0x79, 0x7c, 0xfe, 0x94, 0xaf, 0x93, 0xa0, 0xc9, 0x67, 0x60, 0x8, 0xdb, 0xe2, 0x6a, 0x68, 0xa5, 0xb2, 0x8a, 0xc8, 0x4c, 0xea, 0x8b, 0x11, 0xa2, 0xf, 0x6, 0x60, 0x4, 0x89, 0xf, 0xcc, 0x58, 0xa1, 0xa5, 0x8e, 0x1e, 0x82, 0xf9, 0x5d, 0xe1, 0x1e, 0x3f, 0xb5, 0x4f, 0x13, 0xc5, 0x13, 0x9, 0x31, 0x67, 0x56, 0xf5, 0x8, 0x38, 0xd1, 0xe0, 0x4f, 0x23, 0x9c, 0x0, 0x55, 0x8f, 0xc5, 0x78, 0x2c, 0x90, 0xda, 0x89, 0xba, 0x89, 0x6f, 0x60, 0x3c, 0x7, 0xd4, 0xcb, 0x3b, 0xc0, 0x84, 0x1, 0xbc, 0x42, 0x9b, 0x10, 0x49, 0x4c, 0x48, 0x20, 0x18, 0xab, 0xc4, 0xfd, 0x22, 0x3d, 0xe5, 0x37, 0x21, 0xca, 0x64, 0x50, 0xc6, 0xe4, 0x7e, 0xf4, 0x70, 0xe2, 0x73, 0x3c, 0x92, 0xf, 0x98, 0xec, 0xff, 0xcb, 0xc7, 0x70, 0xef, 0xbd, 0x86, 0x85, 0x17, 0xcb, 0x8b, 0x36, 0xb1, 0xf8, 0x9, 0xe, 0x93, 0xd3, 0xc3, 0xc0, 0xf6, 0x28, 0x48, 0x27, 0x3f, 0x81, 0x27, 0x38, 0x74, 0x92, 0x8a, 0x5f, 0xc8, 0xe0, 0xe4, 0x7f, 0x66, 0x9f, 0x2, 0x2c, 0x96, 0xf1, 0xb8, 0x9e, 0x21, 0x2f, 0x60, 0xef, 0x5, 0xe, 0xc7, 0x77, 0x78, 0x44, 0x9e, 0x30, 0x19, 0xff, 0xef, 0xbf, 0xdf, 0x8c, 0xa4, 0x7e, 0x31, 0xb0, 0x60, 0xc0, 0xc5, 0x47, 0x1c, 0x55, 0x88, 0xfd, 0xc0, 0x61, 0xb0, 0xb2, 0xf7, 0xfb, 0x5b, 0xcf, 0x77, 0xef, 0x8f, 0x44, 0xb0, 0xce, 0x6e, 0xb8, 0xf1, 0x13, 0xf0, 0xb, 0xd7, 0xdc, 0x83, 0xa9, 0xef, 0x6f, 0xbd, 0x60, 0x66, 0x2c, 0xea, 0xc1, 0xaa, 0xf0, 0xd1, 0x54, 0x19, 0x26, 0xd2, 0xa, 0xc0, 0xf7, 0x26, 0xfd, 0x15, 0x7e, 0x21, 0x3c, 0xd8, 0xb5, 0xe2, 0x43, 0xf4, 0xd5, 0x30, 0x49, 0xb8, 0xf0, 0xd4, 0xf, 0x10, 0xf5, 0x21, 0x3c, 0x58, 0x2e, 0x87, 0x31, 0x9c, 0x8c, 0xfc, 0xe5, 0x1c, 0xfe, 0xfc, 0x58, 0x16, 0xf5, 0x1e, 0xe6, 0x8b, 0x23, 0xd0, 0x96, 0x21, 0x6, 0x3, 0x6d, 0x44, 0x5a, 0xa4, 0x1d, 0xcb, 0x44, 0x1d, 0xc7, 0x6f, 0x30, 0xf8, 0xbe, 0xd3, 0x36, 0xe, 0x79, 0xce, 0xed, 0x6, 0x3f, 0x5f, 0xe7, 0x36, 0x6, 0x3f, 0x10, 0xa0, 0x7c, 0xfa, 0x6f, 0x5d, 0xbe, 0xfd, 0xa2, 0x99, 0xdd, 0x29, 0x7e, 0xcb, 0x85, 0xb3, 0xe3, 0xdf, 0xb6, 0x87, 0xb0, 0x80, 0x62, 0xed, 0x42, 0x33, 0x3f, 0x22, 0xff, 0x61, 0x18, 0x42, 0x2, 0x86, 0xd0, 0xe2, 0x6f, 0xbf, 0x68, 0xae, 0x4a, 0xfd, 0xf3, 0x56, 0xc2, 0x82, 0x9e, 0x94, 0x36, 0x85, 0x99, 0x56, 0xba, 0xc4, 0x51, 0x60, 0x3f, 0x80, 0x2d, 0xfe, 0xfb, 0xde, 0xe6, 0x73, 0xda, 0xdc, 0xfc, 0x7a, 0x3f, 0xdb, 0xb6, 0x60, 0x8f, 0x95, 0x61, 0x9c, 0xda, 0x93, 0x62, 0xe5, 0xde, 0x41, 0xbd, 0x2b, 0x40, 0x17, 0x8c, 0xe2, 0xbe, 0x4a, 0xdd, 0x34, 0xd5, 0x3, 0x76, 0x5b, 0x90, 0x16, 0x38, 0x7e, 0x67, 0xfe, 0x87, 0xb4, 0x8c, 0x63, 0x19, 0xcf, 0x77, 0x48, 0x3b, 0xd7, 0x1d, 0xfc, 0x5c, 0x9d, 0xe7, 0x3b, 0xe0, 0xba, 0xb8, 0xf8, 0xbc, 0xe, 0xa3, 0x7d, 0x89, 0x17, 0xce, 0x5d, 0x79, 0xa7, 0xab, 0xa7, 0x73, 0xa5, 0xf8, 0xbe, 0x96, 0xf3, 0x22, 0x34, 0x51, 0x12, 0x31, 0x23, 0x26, 0x2e, 0x16, 0x4e, 0x65, 0x44, 0x94, 0xc7, 0x94, 0x9f, 0x2d, 0xe2, 0xbb, 0xc6, 0x60, 0x14, 0x2, 0x3a, 0xfd, 0xd8, 0x1f, 0x6f, 0xbc, 0xf0, 0xa4, 0xaf, 0xe5, 0xfc, 0xd, 0x5c, 0x29, 0x3e, 0x1e, 0x71, 0x8b, 0xe3, 0x34, 0xbf, 0xc5, 0x5, 0x2d, 0x3, 0xb1, 0x21, 0x66, 0xc, 0x69, 0xe, 0xff, 0xa6, 0x32, 0x29, 0x5f, 0xe4, 0x59, 0x20, 0x36, 0x78, 0x44, 0x9b, 0x11, 0x62, 0x11, 0xa3, 0xd7, 0xc6, 0x12, 0xf1, 0xb0, 0xd6, 0x21, 0xd2, 0xd5, 0x83, 0x2, 0xd7, 0x7f, 0x90, 0x3b, 0x4f, 0x7e, 0xeb, 0x85, 0x33, 0x60, 0x72, 0xbd, 0x74, 0xaa, 0x69, 0xe2, 0x5c, 0x4c, 0x97, 0x62, 0xd6, 0x1a, 0x20, 0xe3, 0x79, 0x55, 0x44, 0x3d, 0xd7, 0xcc, 0x97, 0xf0, 0x36, 0xb9, 0xd0, 0x0, 0xfc, 0xed, 0x17, 0x4f, 0xb, 0xb7, 0xb4, 0x79, 0xed, 0x6, 0xe6, 0xdc, 0x2, 0x89, 0x2d, 0xa5, 0x1, 0xa5, 0x6b, 0x90, 0xda, 0x38, 0xaf, 0x43, 0xb4, 0xa7, 0xf4, 0x78, 0xad, 0x1, 0x94, 0xef, 0xff, 0x47, 0x7c, 0xad, 0x17, 0xac, 0xef, 0x2a, 0x3, 0x58, 0xbe, 0xfd, 0xe2, 0x85, 0xf1, 0x98, 0x7b, 0xca, 0x63, 0xfd, 0xcb, 0xbd, 0x39, 0x0, 0x3b, 0x8f, 0x45, 0x71, 0xbc, 0x9f, 0x6d, 0xd, 0xd6, 0xae, 0xd7, 0xb6, 0xed, 0xdd, 0x87, 0x6a, 0x6d, 0xdb, 0xb6, 0x8d, 0xc7, 0xba, 0xfd, 0xb4, 0xb6, 0x6d, 0xdb, 0xb6, 0xed, 0xde, 0xee, 0x2f, 0xed, 0x49, 0x5e, 0xa6, 0x93, 0x4f, 0x2f, 0x49, 0x1f, 0x32, 0xf3, 0x9f, 0x73, 0x73, 0x93, 0x1e, 0xfe, 0xef, 0xe9, 0x4d, 0xa6, 0xd5, 0x93, 0x73, 0x9d, 0xcd, 0xa4, 0x5c, 0x37, 0xd7, 0x6b, 0x60, 0x7e, 0xef, 0x37, 0xfc, 0xc0, 0x37, 0x5, 0x6a, 0x3f, 0xf7, 0x23, 0x9, 0xfd, 0x0, 0xbc, 0x2, 0x9e, 0xe6, 0xbd, 0xc5, 0xc3, 0xbe, 0xc6, 0xd6, 0x7, 0x79, 0xbe, 0xbe, 0x9f, 0x78, 0x90, 0x2d, 0x8f, 0x82, 0x67, 0x19, 0xbf, 0xce, 0xbd, 0x5f, 0xf0, 0x99, 0xff, 0x2a, 0x3a, 0x80, 0xb5, 0xd, 0xfb, 0x64, 0xb0, 0x88, 0x4f, 0xf4, 0x32, 0xb7, 0xeb, 0x75, 0x25, 0xed, 0x1c, 0x9f, 0xee, 0xd, 0x44, 0x52, 0xbd, 0xe3, 0xb7, 0x1, 0xe1, 0xfd, 0x1f, 0x1a, 0x0, 0x23, 0xb7, 0x16, 0x67, 0x4b, 0x38, 0x59, 0xd6, 0xe1, 0xab, 0x82, 0x79, 0xa4, 0x35, 0x4c, 0xd7, 0xe4, 0x73, 0x48, 0x81, 0xa1, 0xc3, 0x7c, 0xaf, 0xa1, 0x5f, 0xe6, 0x2c, 0xee, 0x17, 0x2, 0x32, 0xd6, 0x24, 0x30, 0x25, 0xf4, 0x6f, 0x92, 0xf7, 0x31, 0x5, 0x7d, 0x96, 0x56, 0x7a, 0x23, 0x8f, 0x9f, 0x67, 0xfa, 0x9a, 0x3a, 0x23, 0xf8, 0xbf, 0x26, 0x5f, 0x61, 0x4b, 0xfb, 0x23, 0xe9, 0x89, 0x24, 0x76, 0x94, 0xb7, 0x29, 0x39, 0x34, 0x14, 0xcf, 0x8f, 0x61, 0x3c, 0xd, 0x78, 0xb9, 0x67, 0x43, 0x5f, 0x63, 0xc7, 0xc1, 0xbc, 0xab, 0x48, 0x43, 0x8e, 0x7, 0xf9, 0xfc, 0xab, 0x10, 0xe6, 0xfb, 0x5a, 0xb2, 0x55, 0xfc, 0xec, 0xf2, 0x4f, 0x89, 0xaf, 0x96, 0xf1, 0xc8, 0x9c, 0x39, 0x6e, 0xa4, 0xc5, 0xbc, 0x71, 0x4d, 0xf4, 0x49, 0x9e, 0x79, 0x8c, 0xbe, 0x7a, 0xc9, 0xed, 0xae, 0x18, 0xd8, 0xf3, 0xed, 0x3f, 0x92, 0xe, 0x91, 0xd4, 0xd7, 0x2a, 0x4e, 0xeb, 0x81, 0x3, 0x76, 0xab, 0x95, 0x73, 0x43, 0x2, 0x39, 0x9f, 0xcb, 0x9c, 0x71, 0xcd, 0xfa, 0x7c, 0xee, 0x73, 0xaa, 0x66, 0x5e, 0x19, 0xfa, 0x1b, 0xae, 0xff, 0xe, 0x1f, 0x5f, 0xa2, 0x80, 0x19, 0x8a, 0xdd, 0x10, 0x8e, 0xe7, 0x47, 0xd8, 0xdb, 0xef, 0xa4, 0x97, 0xa3, 0x0, 0xa7, 0xb0, 0xe7, 0xb9, 0x1b, 0xbd, 0xef, 0x51, 0x98, 0xbf, 0x88, 0xd9, 0xec, 0x7, 0xe8, 0xca, 0x47, 0x4d, 0xcc, 0xf3, 0x8c, 0x4b, 0xe6, 0x6b, 0xa5, 0xe8, 0x12, 0x42, 0x37, 0xb4, 0x7c, 0x42, 0x2c, 0xbb, 0xf7, 0x6, 0x2, 0x6c, 0xc2, 0x6a, 0x28, 0xf1, 0xa6, 0xcf, 0x8, 0xb6, 0xce, 0x30, 0xdb, 0x55, 0x66, 0x1f, 0x58, 0xa9, 0x3f, 0xb0, 0x62, 0xdf, 0x64, 0x7f, 0x72, 0x4, 0x6f, 0xcd, 0x86, 0xbb, 0xb4, 0xf9, 0x5d, 0x92, 0x47, 0xdf, 0x2c, 0x64, 0x78, 0x9b, 0x3c, 0xfc, 0x29, 0x44, 0x30, 0x16, 0x82, 0xb, 0xb1, 0x1a, 0x64, 0xa7, 0x8b, 0x3d, 0xe2, 0x8f, 0xe4, 0x86, 0xf5, 0x2c, 0x1, 0x62, 0x85, 0x61, 0xbe, 0xa6, 0x64, 0x33, 0xc9, 0xfe, 0xcf, 0x5b, 0x71, 0xaa, 0x45, 0x69, 0x90, 0xb1, 0xeb, 0xc0, 0x8e, 0xd2, 0x65, 0xd7, 0xb8, 0xe5, 0xf, 0x7e, 0x5d, 0xfb, 0x1d, 0xed, 0x7b, 0xff, 0xba, 0x3d, 0x5, 0xc5, 0x8a, 0x83, 0xe9, 0xa, 0x1d, 0xd8, 0xfe, 0x52, 0xf3, 0x43, 0x5b, 0x10, 0xc8, 0x5a, 0x3f, 0x9d, 0x8e, 0xfd, 0x3f, 0x6c, 0xe6, 0x7a, 0x7e, 0x13, 0x18, 0xcb, 0x8d, 0x60, 0x25, 0x1c, 0x42, 0xf0, 0xa, 0x48, 0xe0, 0xad, 0xba, 0xa3, 0xf3, 0x8, 0xbc, 0xd5, 0x12, 0xe6, 0x7b, 0xac, 0xe7, 0xc, 0x3b, 0xa, 0x30, 0xd6, 0x93, 0xdc, 0xf6, 0x33, 0xdf, 0xd9, 0x97, 0xfa, 0x23, 0x99, 0xa1, 0x3d, 0xb3, 0x20, 0xf2, 0x23, 0xf9, 0x11, 0xcb, 0xeb, 0xf8, 0xf2, 0x87, 0x9e, 0xb, 0xa4, 0x4e, 0xd2, 0xda, 0x58, 0xe6, 0x12, 0xab, 0xc0, 0xf2, 0x1e, 0x20, 0x8b, 0xc, 0x5b, 0x2f, 0xd1, 0x85, 0xa7, 0x59, 0xfd, 0xcd, 0x3d, 0x10, 0xcd, 0xe, 0xa, 0x26, 0x66, 0xc, 0xf6, 0x37, 0x77, 0xe, 0x61, 0x3c, 0x34, 0x10, 0xcd, 0xd, 0x72, 0x91, 0x4, 0x79, 0x48, 0x90, 0x3c, 0x87, 0x60, 0x4b, 0xac, 0xbe, 0x4a, 0x61, 0x4, 0x65, 0xce, 0x2b, 0xd2, 0x29, 0x78, 0xbb, 0xf4, 0x29, 0xfd, 0x5c, 0x83, 0xbf, 0xb1, 0xed, 0x3b, 0x1e, 0x49, 0xd7, 0xec, 0x25, 0xef, 0x45, 0x8e, 0xc6, 0xa7, 0xef, 0x29, 0x52, 0x6d, 0xfc, 0x4e, 0xe4, 0xc2, 0x4c, 0xfa, 0x32, 0x5d, 0xe0, 0xd1, 0x4a, 0xd, 0xe2, 0xc5, 0x61, 0xd8, 0x1d, 0x1e, 0x8c, 0x15, 0xc6, 0x53, 0xf0, 0x15, 0x2, 0x91, 0xcc, 0x26, 0x6c, 0x6c, 0x77, 0x86, 0x20, 0xbb, 0x33, 0x7f, 0x12, 0x73, 0x1b, 0xd0, 0x15, 0x87, 0xb8, 0x16, 0x34, 0xc, 0x1b, 0x8a, 0xa1, 0x33, 0x70, 0x8e, 0xd6, 0xd4, 0x66, 0x10, 0x80, 0xb1, 0xf3, 0x40, 0x37, 0x52, 0x27, 0xc4, 0xbf, 0x7c, 0xf, 0x3f, 0x18, 0x4a, 0x14, 0xc7, 0x7b, 0x7a, 0xd1, 0xa1, 0x25, 0x1c, 0x1f, 0x3f, 0xd1, 0xa, 0x25, 0x79, 0x50, 0x86, 0xef, 0xf6, 0xe3, 0x37, 0x24, 0x5d, 0xe0, 0x4f, 0x48, 0xf0, 0x16, 0xdd, 0xef, 0x27, 0xce, 0x4d, 0xd7, 0x6a, 0xc7, 0x6d, 0xcf, 0x43, 0x8a, 0xd, 0x5d, 0xd, 0x3a, 0xb4, 0xfb, 0xac, 0xc1, 0x30, 0xee, 0x70, 0x56, 0xe3, 0x3f, 0x3a, 0x5b, 0x19, 0x97, 0x9d, 0x86, 0x4e, 0x2e, 0xc6, 0x14, 0xbf, 0xf3, 0x26, 0x4f, 0x2f, 0x3d, 0xe8, 0x48, 0xcb, 0xf8, 0x1a, 0xda, 0x5f, 0x17, 0x5f, 0x55, 0xd5, 0x77, 0xa4, 0xfd, 0xf8, 0xd, 0x9, 0x94, 0x9, 0xc6, 0x35, 0x8b, 0x71, 0x89, 0x8e, 0xb0, 0x8f, 0xfb, 0xef, 0x6, 0x76, 0x9f, 0x3d, 0x38, 0x18, 0xcd, 0x36, 0xf2, 0xd8, 0xc5, 0x2e, 0x5c, 0x73, 0xb8, 0x7d, 0xde, 0x30, 0x7, 0x38, 0x97, 0x39, 0xa0, 0x27, 0x11, 0xe6, 0x13, 0x5c, 0x73, 0xf2, 0x4e, 0x4f, 0x2f, 0x3f, 0x2, 0xb1, 0xdc, 0x12, 0x74, 0x28, 0xde, 0x3d, 0x48, 0xf1, 0xcd, 0xf1, 0x21, 0xad, 0xcf, 0xe7, 0x7d, 0x8f, 0xe8, 0x2, 0xe6, 0xeb, 0xd5, 0x39, 0x73, 0xde, 0xb5, 0xb1, 0x7e, 0xce, 0xe2, 0x3c, 0x67, 0x89, 0xe8, 0xad, 0x3, 0x5c, 0xf, 0x3a, 0xb4, 0xdb, 0x8c, 0x61, 0xb4, 0xa5, 0xcf, 0xb4, 0xf6, 0xa3, 0x3b, 0x69, 0x17, 0xe8, 0xd2, 0xf5, 0x28, 0xc6, 0x5a, 0xf1, 0xef, 0x5d, 0x3a, 0x71, 0x87, 0xb, 0xc1, 0xb8, 0xb2, 0x51, 0xf6, 0xd2, 0xa9, 0x1e, 0xd1, 0xf3, 0x21, 0xb2, 0x5e, 0x50, 0xba, 0x4d, 0x5e, 0x7e, 0x7d, 0x10, 0x8c, 0x65, 0x1b, 0xea, 0xd0, 0xfa, 0x72, 0x61, 0x8, 0xf0, 0x35, 0x28, 0xc3, 0x7e, 0xc7, 0x80, 0xbe, 0x12, 0x80, 0xc9, 0xa9, 0x3b, 0xf8, 0xce, 0x1f, 0xe7, 0xe9, 0x43, 0x7, 0x4f, 0x26, 0xd, 0x90, 0xe0, 0x1d, 0xc9, 0x89, 0x42, 0x2a, 0x89, 0xab, 0x2e, 0xc0, 0x5e, 0x5, 0xec, 0x3, 0xdc, 0xff, 0x21, 0x29, 0xef, 0x6, 0x1e, 0xe4, 0xf5, 0xe9, 0xbf, 0xe, 0x13, 0x80, 0xa4, 0x21, 0x9b, 0x93, 0xaf, 0xf0, 0xd4, 0xb1, 0xb9, 0xa7, 0xf, 0x1e, 0x90, 0xe0, 0x78, 0x56, 0xe1, 0xaf, 0x5a, 0x1c, 0x75, 0x2e, 0xbe, 0xe4, 0xf, 0x19, 0x49, 0x5f, 0xec, 0x6e, 0xfb, 0x8f, 0x17, 0xc6, 0x12, 0xe4, 0x4f, 0x55, 0xe3, 0x9d, 0x40, 0xa4, 0x2d, 0x18, 0x3a, 0x7e, 0x66, 0x77, 0x7d, 0x8c, 0xa7, 0x8f, 0x1e, 0x10, 0x77, 0x2c, 0x5, 0x68, 0x97, 0x78, 0x94, 0xc4, 0x26, 0xd2, 0x45, 0x60, 0x43, 0x0, 0x1, 0x52, 0xf7, 0xb2, 0x2f, 0x59, 0xde, 0x95, 0x0, 0xb5, 0x7f, 0xbf, 0xd2, 0x9a, 0x37, 0x80, 0x0, 0xbf, 0x6b, 0xc6, 0x2, 0xcd, 0x4, 0xd9, 0xdc, 0x89, 0xec, 0x3e, 0x8, 0xa0, 0xaa, 0x7, 0xc9, 0xae, 0x3a, 0xcd, 0xcb, 0x96, 0x29, 0x9e, 0x3e, 0x7c, 0x4, 0xe3, 0x85, 0xb5, 0x28, 0xc2, 0xe3, 0x46, 0x61, 0x9a, 0x91, 0xb, 0x9a, 0x13, 0x8b, 0x31, 0xd2, 0x72, 0xde, 0x9c, 0x47, 0x91, 0x7f, 0xb3, 0x88, 0x4e, 0x77, 0x25, 0x38, 0x94, 0xf, 0x44, 0xf9, 0x75, 0xb4, 0xe9, 0xbf, 0xab, 0x6, 0x93, 0x8e, 0x0, 0x5d, 0x4, 0x94, 0xfa, 0x90, 0xbd, 0xc5, 0xe, 0x9e, 0x7e, 0x70, 0xb0, 0x2, 0x8f, 0xaf, 0xc6, 0x94, 0x2c, 0x49, 0x8c, 0x75, 0x1, 0x36, 0x95, 0x26, 0xd9, 0x8, 0xa6, 0x5d, 0xfc, 0x5d, 0x60, 0xf2, 0xb, 0xd8, 0x87, 0xa1, 0x94, 0x16, 0x60, 0x19, 0xd9, 0x3d, 0x44, 0xb4, 0xcf, 0x57, 0x1c, 0x56, 0x9a, 0x1e, 0x88, 0x75, 0x1, 0xab, 0x67, 0x54, 0x7f, 0x20, 0x0, 0x71, 0x4, 0xd9, 0x8c, 0xdd, 0x6b, 0xe4, 0x87, 0x18, 0xe7, 0x92, 0x7, 0xa4, 0x13, 0x90, 0x7c, 0xa2, 0xf, 0x2, 0x4c, 0x5f, 0x7a, 0xe7, 0x96, 0x81, 0xce, 0x7, 0x96, 0x98, 0xbe, 0xb8, 0x5f, 0xa, 0x86, 0xa1, 0x8a, 0x31, 0xbb, 0xa8, 0xea, 0x4a, 0x7f, 0x45, 0xd2, 0x8c, 0x8d, 0x5f, 0x3f, 0x21, 0x41, 0xdc, 0x66, 0x9e, 0xba, 0x91, 0x47, 0x91, 0xd1, 0xcc, 0x5d, 0x81, 0x78, 0x61, 0x61, 0x67, 0x5f, 0x0, 0xed, 0x71, 0xe3, 0xe0, 0x40, 0xac, 0x10, 0xa3, 0x55, 0xff, 0x7, 0x24, 0xb0, 0x74, 0xb9, 0xbb, 0x40, 0x87, 0x21, 0x79, 0x8e, 0xbe, 0x90, 0x77, 0xb, 0x53, 0xfa, 0x13, 0x1, 0x58, 0x2c, 0xeb, 0x10, 0xdf, 0xb7, 0xa0, 0xec, 0x26, 0xc8, 0x9f, 0xd4, 0x21, 0xa5, 0x18, 0x4b, 0x5e, 0x33, 0xaf, 0x53, 0xab, 0xd, 0xdd, 0xd8, 0xe5, 0x5e, 0xd, 0xc3, 0x84, 0x0, 0x69, 0xfb, 0x68, 0xc6, 0x69, 0x58, 0x1b, 0x4a, 0x4c, 0xdf, 0xd5, 0xd3, 0xcf, 0x8e, 0xf0, 0xee, 0x33, 0x27, 0xb2, 0x61, 0x3e, 0x5d, 0x62, 0x55, 0x5a, 0xac, 0xee, 0x14, 0x5e, 0x8a, 0x8f, 0xd4, 0xc0, 0xea, 0x7f, 0x9f, 0xee, 0x73, 0x56, 0x30, 0x3e, 0x7d, 0x39, 0x9b, 0xc, 0x2e, 0xe, 0xf, 0xed, 0x36, 0x73, 0x51, 0x14, 0xad, 0x1f, 0x88, 0x17, 0x23, 0xc1, 0x78, 0xf1, 0x40, 0x56, 0xea, 0x1b, 0x18, 0x2c, 0x1, 0xcd, 0x90, 0x6d, 0x88, 0x9e, 0x4f, 0x43, 0x89, 0x19, 0x6b, 0x7a, 0xfa, 0xe1, 0x11, 0xde, 0x6d, 0xe6, 0xca, 0x5a, 0x8c, 0x8e, 0xe6, 0xcb, 0xac, 0x8b, 0xc2, 0x9b, 0xe6, 0xbe, 0xd, 0xc6, 0xf3, 0xb3, 0x58, 0x4c, 0xdb, 0xfb, 0xe2, 0x33, 0x7, 0x77, 0xa3, 0xe0, 0x33, 0xc6, 0x51, 0xec, 0x55, 0x29, 0xf4, 0xe, 0xb4, 0xaf, 0x4, 0xf2, 0x68, 0x98, 0xd4, 0xc9, 0xe6, 0xec, 0x9d, 0x40, 0x4, 0x63, 0x20, 0x18, 0x35, 0xa0, 0x19, 0x56, 0xda, 0xd8, 0x6, 0xaa, 0xce, 0xc7, 0xa, 0x47, 0x62, 0x7b, 0x74, 0x7f, 0x24, 0x0, 0xb, 0x68, 0x45, 0xf2, 0xf7, 0x83, 0xe4, 0xce, 0x9, 0x28, 0x73, 0xee, 0x91, 0xac, 0xfa, 0xcc, 0xf7, 0xd8, 0xb8, 0x8f, 0x7a, 0x1d, 0x1a, 0xde, 0x7d, 0xd6, 0xc4, 0xee, 0x32, 0x75, 0x1a, 0x2b, 0xfe, 0x30, 0x1e, 0xc3, 0xde, 0x92, 0x62, 0xeb, 0xc0, 0x68, 0x56, 0x87, 0x32, 0xcf, 0xd9, 0x84, 0x2, 0x15, 0x5d, 0x7c, 0xf7, 0xaf, 0xe6, 0xe9, 0xa7, 0x7, 0xc4, 0x5e, 0x96, 0xe2, 0x3c, 0x23, 0x39, 0x53, 0x8e, 0xe4, 0x4d, 0xea, 0x80, 0xde, 0x2f, 0x59, 0xf1, 0x4f, 0x51, 0xf8, 0x13, 0x58, 0xb0, 0xa3, 0x6c, 0xb6, 0xaa, 0x19, 0xff, 0x73, 0x77, 0xce, 0x51, 0x96, 0x2b, 0x69, 0x0, 0x3f, 0xe7, 0xd9, 0xb6, 0xed, 0x77, 0xb5, 0xb6, 0x6d, 0x7b, 0xdb, 0x5a, 0xdb, 0xb6, 0x6d, 0x7b, 0x9b, 0xd7, 0xcd, 0x35, 0x9f, 0xcd, 0xb1, 0x6d, 0xab, 0xbb, 0xb2, 0xbf, 0x4a, 0xbe, 0x4c, 0x32, 0x75, 0x36, 0xe7, 0x4e, 0xcf, 0xad, 0x34, 0xf2, 0xc7, 0xef, 0x54, 0xa5, 0x92, 0xfb, 0xb9, 0xaa, 0x82, 0xc1, 0x5b, 0x49, 0xfe, 0x3a, 0x84, 0x22, 0x98, 0xa, 0x3, 0x1e, 0x25, 0x1c, 0x4d, 0xa8, 0x2f, 0xfc, 0x1e, 0x22, 0x8e, 0x27, 0x89, 0xd6, 0xc7, 0x2c, 0x79, 0x6c, 0x52, 0xb, 0x0, 0xdf, 0x4e, 0x25, 0x41, 0x9f, 0xc2, 0xcf, 0x88, 0x18, 0xfc, 0x5e, 0x30, 0x8e, 0x5, 0xf3, 0x5c, 0x38, 0x6e, 0x24, 0xfd, 0xbd, 0xd7, 0xbd, 0xb1, 0xfb, 0x70, 0x5b, 0x5f, 0xf7, 0x3e, 0x4d, 0x1, 0xf0, 0x1a, 0x36, 0x30, 0x82, 0xbe, 0x92, 0x7e, 0x6c, 0xf0, 0xc2, 0x64, 0xd7, 0x8d, 0x8d, 0x7d, 0x8f, 0x12, 0x33, 0x92, 0x5a, 0x4, 0x4f, 0x94, 0xb8, 0x5a, 0x8b, 0x27, 0xb9, 0xda, 0x74, 0x63, 0x43, 0xdf, 0xa9, 0x16, 0x97, 0xaa, 0xee, 0x9f, 0x22, 0x14, 0xe1, 0x7f, 0x70, 0xa4, 0xd, 0x61, 0x1c, 0xd7, 0x42, 0x8c, 0xac, 0x71, 0x5e, 0xc9, 0xf1, 0xd2, 0x54, 0x63, 0x7f, 0x3a, 0xc9, 0x5, 0xc0, 0xbe, 0x7c, 0x6d, 0x10, 0x57, 0x30, 0xe2, 0x74, 0x70, 0xf1, 0xa2, 0x15, 0x19, 0x1a, 0x96, 0xfe, 0xed, 0x99, 0xe6, 0xfc, 0xb9, 0x16, 0x5f, 0x5a, 0x74, 0xf7, 0x6a, 0x45, 0x8, 0xd6, 0x28, 0x69, 0xa7, 0x80, 0x3f, 0xde, 0x94, 0x6a, 0xea, 0xbf, 0x3a, 0xd1, 0x5, 0xd0, 0x9c, 0xbf, 0x6, 0x5f, 0x27, 0x2c, 0xc7, 0x6e, 0x77, 0xba, 0x69, 0xe0, 0x3c, 0x8b, 0xcb, 0x54, 0x6f, 0x51, 0xaa, 0x4c, 0xf1, 0xb5, 0xcf, 0x89, 0x1b, 0xf4, 0x78, 0x6d, 0x43, 0xcf, 0x40, 0xaa, 0x69, 0xe0, 0xe2, 0x24, 0x17, 0x0, 0x33, 0xf5, 0x4a, 0x7c, 0x5d, 0x2f, 0x3e, 0xdb, 0x62, 0x3c, 0xdd, 0x3c, 0xad, 0x5, 0xd0, 0x1d, 0x3d, 0x2e, 0x44, 0x9f, 0xb, 0x40, 0xef, 0xf7, 0xd8, 0x2, 0xce, 0x4e, 0xf8, 0xa, 0x70, 0x19, 0x2b, 0xec, 0x82, 0x20, 0x6, 0xd2, 0x46, 0xc7, 0x25, 0x32, 0xd6, 0x37, 0xa, 0x29, 0xa0, 0xb0, 0xce, 0xb7, 0x79, 0xa3, 0x52, 0x14, 0xe1, 0xea, 0x0, 0x43, 0x1a, 0xa4, 0x8d, 0xa2, 0x21, 0x7a, 0xac, 0xd6, 0xef, 0x5d, 0x7d, 0xd, 0xc9, 0x2f, 0x80, 0x54, 0x93, 0x14, 0x0, 0x3e, 0xd7, 0x4b, 0x50, 0x0, 0xdd, 0x14, 0x40, 0xc1, 0x5e, 0x1, 0xa4, 0x75, 0x1, 0x78, 0xa, 0x94, 0x4e, 0x9a, 0x1, 0xf4, 0x84, 0xe8, 0x3e, 0x34, 0x8c, 0xdf, 0x6a, 0x7d, 0x14, 0x40, 0x9e, 0x0, 0x5d, 0x9c, 0xec, 0x15, 0xa0, 0x70, 0x25, 0xbe, 0x6e, 0xa8, 0x15, 0x1b, 0xa8, 0xd1, 0x7, 0xe9, 0x23, 0x6f, 0x3c, 0xd5, 0x68, 0x75, 0xb, 0xe8, 0xeb, 0xe5, 0x8d, 0x1c, 0x82, 0x5d, 0x25, 0xa, 0x9c, 0x98, 0x11, 0x5d, 0xbd, 0x37, 0x11, 0xa0, 0x44, 0xdf, 0x4, 0x66, 0x5a, 0x8a, 0xd7, 0xe8, 0x98, 0xe2, 0xaf, 0xcd, 0xd8, 0xed, 0x4e, 0x59, 0xbd, 0x9, 0x6c, 0xea, 0xff, 0xe9, 0x8d, 0x5a, 0x30, 0xb0, 0x2f, 0x7, 0xec, 0x3f, 0xa6, 0x5, 0x12, 0x6, 0x72, 0x2c, 0xd7, 0x4, 0x63, 0x26, 0xe6, 0xb5, 0xe1, 0xeb, 0x9, 0x8, 0xb2, 0xe9, 0x2f, 0xa5, 0x0, 0x52, 0xc9, 0x2e, 0x80, 0xc2, 0xb5, 0x7e, 0xc, 0x25, 0x1e, 0x26, 0x46, 0xbc, 0x8c, 0x6b, 0x18, 0xf3, 0x5a, 0x81, 0x3e, 0xb1, 0xdb, 0x4e, 0xdc, 0xce, 0xb5, 0xf8, 0xac, 0x9a, 0xff, 0x34, 0x8a, 0xb6, 0x84, 0x92, 0x1e, 0x37, 0x52, 0xc9, 0x3d, 0xbb, 0x52, 0xcd, 0x85, 0x47, 0x25, 0x7c, 0x5, 0x78, 0x8a, 0xf8, 0xab, 0xec, 0xc5, 0xae, 0x77, 0x13, 0x5, 0x70, 0xb2, 0xc5, 0x15, 0x60, 0xe0, 0x2d, 0x6c, 0x3, 0xeb, 0x74, 0xb5, 0x71, 0x3f, 0x0, 0xbd, 0xca, 0x6d, 0x41, 0xc6, 0xac, 0xe3, 0xaf, 0x1c, 0x38, 0xf2, 0xd8, 0xc4, 0xee, 0xff, 0x2d, 0xc5, 0xd3, 0x88, 0xed, 0x67, 0x6d, 0xc7, 0x90, 0x89, 0x43, 0xdc, 0xf2, 0x5f, 0xe6, 0x25, 0xd3, 0x61, 0x76, 0xaa, 0xb4, 0xb5, 0x74, 0x1, 0x37, 0x63, 0x9d, 0xbc, 0x5c, 0xf8, 0x7b, 0xa, 0x5, 0x1, 0x18, 0x2e, 0x7d, 0xbe, 0x6f, 0xab, 0xb4, 0xd7, 0x42, 0xbf, 0x10, 0x36, 0xac, 0x5f, 0xda, 0x10, 0xe6, 0xf5, 0x72, 0xd, 0x72, 0x15, 0xc7, 0x9e, 0xdc, 0xe6, 0x62, 0x52, 0xb, 0x80, 0xb8, 0x96, 0xaf, 0x61, 0x7b, 0xbd, 0xfd, 0x46, 0xb7, 0x0, 0x24, 0x5e, 0x12, 0xb3, 0x50, 0x1f, 0xcc, 0x78, 0x1a, 0xc8, 0x78, 0x28, 0x7e, 0xd0, 0xb7, 0x89, 0x7c, 0xfd, 0x83, 0x42, 0xf8, 0x6c, 0xba, 0xa5, 0x74, 0x8a, 0x8d, 0x6a, 0x3d, 0x1e, 0x41, 0x37, 0x30, 0x23, 0x9f, 0x9b, 0x6e, 0x29, 0x34, 0xd2, 0x7e, 0x12, 0xe1, 0xbf, 0xc4, 0x81, 0x3b, 0x30, 0x6e, 0xf, 0x38, 0x3e, 0x28, 0x57, 0xb4, 0x1a, 0xa7, 0xe, 0x94, 0x57, 0x0, 0x85, 0xf, 0x64, 0xdb, 0xaa, 0x27, 0x26, 0xb3, 0x0, 0x4a, 0x39, 0x9d, 0x28, 0x10, 0x9f, 0xeb, 0x23, 0x15, 0x9e, 0x8c, 0xc1, 0xd8, 0x16, 0xa, 0xe1, 0x6f, 0x4c, 0xe0, 0xf7, 0x90, 0xc3, 0x33, 0xac, 0x19, 0x9f, 0x6b, 0x1f, 0x3c, 0x91, 0xa, 0xbe, 0x98, 0x19, 0xfa, 0x38, 0xda, 0x97, 0xd2, 0xb6, 0xa3, 0xe8, 0x7e, 0x14, 0x4e, 0xa0, 0xd8, 0x9a, 0x43, 0x14, 0xd8, 0xca, 0x6c, 0x6b, 0xf9, 0x9, 0x9, 0xdd, 0x2, 0x1e, 0xe5, 0x27, 0xdf, 0x52, 0x11, 0x28, 0x21, 0x98, 0x88, 0x22, 0x9b, 0x8f, 0x6a, 0x1b, 0xd8, 0x6e, 0xca, 0xe8, 0x7c, 0x4d, 0xae, 0xad, 0x7c, 0x64, 0x5c, 0xe, 0x7d, 0x87, 0x22, 0x18, 0x7, 0x9d, 0x38, 0x87, 0xb6, 0x2e, 0x90, 0xa1, 0xc0, 0x61, 0xe5, 0x79, 0x4d, 0xd2, 0x92, 0xcf, 0xaa, 0x76, 0x3a, 0xf1, 0xfa, 0x9c, 0xc4, 0x49, 0x4d, 0x3e, 0x3e, 0x35, 0xe3, 0xab, 0xcc, 0x38, 0x8a, 0xae, 0x25, 0xe8, 0xfd, 0x52, 0xba, 0xa5, 0x7c, 0x83, 0x55, 0x87, 0x72, 0x9d, 0x23, 0x47, 0x30, 0x53, 0xdf, 0x80, 0x61, 0xe3, 0xae, 0xa2, 0xe6, 0x1, 0x5, 0xce, 0xc1, 0x93, 0x17, 0xa4, 0xef, 0xc9, 0x70, 0xc1, 0xe0, 0x6f, 0x66, 0xdb, 0xca, 0x67, 0x27, 0xab, 0x0, 0x2a, 0x4f, 0x26, 0x19, 0xeb, 0x3, 0x3f, 0xf3, 0x66, 0x1c, 0x26, 0x43, 0xf4, 0x6f, 0x49, 0xbe, 0xf4, 0x69, 0xc1, 0xd5, 0x97, 0x7f, 0x88, 0xed, 0xe7, 0x59, 0x71, 0xdc, 0xd4, 0x5c, 0xe2, 0x57, 0x1e, 0xef, 0xa2, 0x15, 0x38, 0x36, 0xc0, 0xe0, 0xb5, 0xc8, 0x7e, 0x41, 0xc2, 0xf6, 0xff, 0x26, 0x99, 0xa1, 0x76, 0xe2, 0x24, 0xa4, 0xa3, 0xcf, 0x29, 0xf0, 0x56, 0x84, 0xe6, 0xfc, 0x70, 0xb6, 0xbd, 0x7a, 0x41, 0x5c, 0x2f, 0x36, 0x56, 0x84, 0x95, 0xd1, 0x1a, 0x14, 0x4, 0xfa, 0x46, 0xb, 0xe6, 0xb8, 0xd2, 0x20, 0x7, 0xc7, 0x8a, 0xdf, 0xc8, 0xb4, 0x55, 0x4f, 0x4e, 0xc4, 0xde, 0xdf, 0x5a, 0x4e, 0xe3, 0xcf, 0x5f, 0xd3, 0x4d, 0x92, 0x34, 0x29, 0x82, 0x38, 0x11, 0x5d, 0x12, 0xcb, 0x42, 0x8f, 0xfc, 0x27, 0x96, 0xd6, 0xbf, 0x6c, 0x1d, 0x96, 0x69, 0x29, 0xfd, 0x80, 0x76, 0xf, 0x38, 0x14, 0x83, 0x15, 0x90, 0x5, 0x85, 0xa5, 0xec, 0x5b, 0xaf, 0x4c, 0xc8, 0xe3, 0xdf, 0x47, 0x24, 0x3e, 0x4a, 0xda, 0x29, 0x1, 0x5d, 0xa2, 0xaf, 0xf4, 0xeb, 0x58, 0x1c, 0xd3, 0xff, 0x3a, 0x55, 0xa6, 0xb5, 0xf2, 0x54, 0x1e, 0x39, 0x76, 0x90, 0x30, 0x14, 0x15, 0x95, 0x28, 0x17, 0x8a, 0x61, 0x6a, 0x18, 0x5c, 0xf4, 0x8d, 0x76, 0xe5, 0x68, 0x79, 0x2c, 0x9b, 0xbf, 0x47, 0xfe, 0x39, 0xb3, 0x3b, 0xf9, 0x95, 0x27, 0xe3, 0xcf, 0xcd, 0x7e, 0x42, 0x82, 0x38, 0xd0, 0xd6, 0x8e, 0x55, 0x8d, 0x31, 0xe3, 0xd8, 0x40, 0x26, 0xd2, 0x2e, 0xee, 0x3f, 0x3e, 0x19, 0xdf, 0xcd, 0x4d, 0xfb, 0xd0, 0x89, 0xbc, 0xbe, 0xdd, 0x24, 0x5, 0xe0, 0x48, 0x5b, 0x17, 0xfb, 0x65, 0xb5, 0x14, 0xb7, 0x13, 0xc0, 0x8f, 0xcc, 0xd6, 0xe4, 0xe7, 0x3a, 0x86, 0x4e, 0x66, 0xf6, 0xff, 0x42, 0xfc, 0x91, 0xe4, 0x4f, 0x9, 0xca, 0x9f, 0x44, 0xc4, 0x70, 0x8c, 0x18, 0xa6, 0xe2, 0x5e, 0xe2, 0x46, 0x51, 0xb4, 0x17, 0xf4, 0xac, 0xb5, 0x81, 0xd2, 0xa4, 0x5d, 0x67, 0x4a, 0xf, 0xe2, 0xc0, 0x8b, 0x67, 0xe9, 0xa3, 0xdf, 0xc7, 0xf0, 0x61, 0x47, 0xfd, 0x71, 0x29, 0x4e, 0xfe, 0x3a, 0x89, 0x1f, 0xf7, 0x1f, 0x5f, 0x9d, 0x8a, 0x4a, 0xbf, 0x6, 0x65, 0xab, 0x33, 0x35, 0x1c, 0xcd, 0xa, 0xc6, 0x58, 0xe4, 0x31, 0xc9, 0x9f, 0xf0, 0xb6, 0x82, 0xf2, 0xf0, 0x23, 0x3a, 0x87, 0x4f, 0x9a, 0x55, 0xc9, 0x6f, 0x1f, 0x6c, 0xc0, 0xfe, 0x85, 0xe2, 0x8b, 0x3b, 0x23, 0xa3, 0x7c, 0xae, 0x35, 0x6e, 0x9e, 0x97, 0x36, 0x1a, 0x3f, 0xf, 0x5e, 0x1, 0x7c, 0x32, 0x76, 0x67, 0x1f, 0xd9, 0x35, 0x76, 0x34, 0x2f, 0x6f, 0x96, 0x7b, 0xc6, 0x95, 0xad, 0x40, 0xf0, 0x94, 0xb4, 0x1e, 0x6d, 0x95, 0xa1, 0x59, 0xb4, 0xf4, 0x3f, 0x86, 0x7d, 0xf7, 0x56, 0x89, 0x87, 0x2, 0x67, 0xa, 0x51, 0x1a, 0x1d, 0x33, 0x26, 0xce, 0x5c, 0x9e, 0xa4, 0x5e, 0x11, 0xab, 0xb3, 0x8f, 0xe8, 0xfa, 0xd3, 0x11, 0x54, 0x7b, 0x27, 0xca, 0x36, 0x83, 0x93, 0x6d, 0xb3, 0x87, 0xe, 0x20, 0x2d, 0x33, 0x47, 0xfa, 0xed, 0xd5, 0xea, 0xcc, 0x4f, 0xfe, 0x70, 0x8e, 0x2d, 0xeb, 0x1e, 0xdf, 0x76, 0x90, 0xb6, 0xae, 0x38, 0x44, 0xca, 0x89, 0x1a, 0xf7, 0x72, 0x31, 0xf8, 0xb9, 0x78, 0x9d, 0xed, 0x1a, 0x3b, 0x82, 0x6a, 0xff, 0x30, 0xca, 0xf6, 0x7a, 0xa, 0x2b, 0x4a, 0x5a, 0x6b, 0x84, 0xe5, 0xa6, 0x5b, 0xd0, 0xd3, 0x56, 0x2d, 0xcc, 0xdc, 0x65, 0x7f, 0x38, 0x4b, 0x91, 0xce, 0xd1, 0xb6, 0x82, 0x12, 0x1f, 0x94, 0xa5, 0x38, 0x28, 0x5f, 0xae, 0x81, 0x13, 0xc1, 0x38, 0xb9, 0x69, 0x8f, 0xd3, 0xd9, 0xa3, 0x98, 0xf9, 0x5f, 0xa2, 0xda, 0xc7, 0x41, 0x12, 0x55, 0x55, 0xf4, 0x75, 0x2b, 0x84, 0xfb, 0xe1, 0x31, 0xf3, 0x9a, 0xe8, 0xeb, 0x90, 0x17, 0xc8, 0xe5, 0x58, 0xf4, 0xdd, 0xc4, 0xd3, 0xc7, 0x69, 0x33, 0x6b, 0xe6, 0x8f, 0x3c, 0x83, 0xfd, 0x76, 0x19, 0xb6, 0x19, 0x13, 0xa1, 0xaa, 0x20, 0xc2, 0x3f, 0x21, 0x7a, 0x4c, 0xc0, 0x6f, 0x66, 0x39, 0x68, 0xff, 0x77, 0x72, 0x7c, 0x3f, 0x13, 0x61, 0x5, 0x13, 0x62, 0x27, 0x5b, 0xaf, 0x1e, 0x73, 0xf1, 0xfa, 0x65, 0xb7, 0xcf, 0xf9, 0x3b, 0xb2, 0x1d, 0xc3, 0x4f, 0x8f, 0x69, 0xd9, 0x1f, 0x3b, 0x8e, 0x4, 0x7c, 0x27, 0xdd, 0x5a, 0x99, 0xc8, 0x60, 0x1c, 0x55, 0xef, 0x3a, 0x2a, 0xfd, 0x43, 0xa3, 0xcd, 0xe8, 0xb, 0xa6, 0x5c, 0xfa, 0x8a, 0x40, 0x43, 0x65, 0x43, 0xa6, 0x7d, 0x68, 0x46, 0x7c, 0x35, 0xcc, 0xb4, 0xd, 0x7e, 0x8a, 0x80, 0x6f, 0xd4, 0x76, 0x82, 0x97, 0x74, 0xb1, 0xb5, 0xb6, 0xcf, 0xb5, 0x10, 0x59, 0x81, 0xec, 0x7f, 0x7b, 0xdf, 0x62, 0x46, 0x8f, 0xce, 0x76, 0x78, 0xf0, 0x5d, 0xe6, 0x1c, 0xa, 0xf0, 0x6, 0xe2, 0xf1, 0x64, 0x92, 0xfe, 0x12, 0x72, 0xf3, 0x56, 0xda, 0xc7, 0x30, 0x76, 0x78, 0xc, 0xc9, 0x1f, 0x3d, 0x81, 0x7d, 0xee, 0x93, 0xcc, 0xfe, 0xa0, 0xb2, 0xe9, 0x83, 0x73, 0xf0, 0x54, 0xa5, 0x9d, 0x14, 0x4a, 0x74, 0x86, 0x67, 0xd6, 0x16, 0x9c, 0xed, 0x79, 0xf4, 0xbb, 0x6e, 0x8a, 0x7e, 0xcd, 0x19, 0xef, 0xfd, 0xcf, 0xd1, 0xe8, 0x9f, 0xeb, 0xcd, 0xca, 0xfd, 0x3e, 0x29, 0xeb, 0x31, 0xc1, 0x57, 0xdd, 0xb2, 0xa4, 0xdf, 0x49, 0xe2, 0x4f, 0xfd, 0x7f, 0xb6, 0xe8, 0x18, 0x60, 0xc7, 0x61, 0xe4, 0xe7, 0x70, 0xf2, 0x73, 0x24, 0xd7, 0x1f, 0x66, 0xdd, 0x61, 0xaa, 0xea, 0x78, 0xe8, 0xe4, 0xe6, 0x62, 0x42, 0x3b, 0x99, 0xc3, 0x49, 0x8d, 0xf4, 0xe3, 0x45, 0x2, 0x21, 0x7d, 0x25, 0x38, 0xb0, 0x87, 0xc0, 0x2c, 0xcd, 0x52, 0x94, 0xa9, 0x96, 0xca, 0x91, 0x53, 0x91, 0x78, 0x66, 0x1a, 0x1, 0x1e, 0x2a, 0xa2, 0x77, 0x65, 0x78, 0xb5, 0xf2, 0x6d, 0xb2, 0x85, 0x11, 0xdb, 0x7d, 0xe8, 0xfc, 0xcd, 0x74, 0xef, 0x73, 0x4f, 0xcf, 0xba, 0xc6, 0xc, 0xb9, 0x15, 0xae, 0xdb, 0x30, 0x4, 0xc4, 0x3c, 0x6, 0xa3, 0xf, 0x91, 0xbf, 0x33, 0xae, 0x8d, 0xb8, 0x46, 0x85, 0xce, 0x2b, 0x19, 0xd3, 0xf6, 0x6c, 0xa5, 0xf2, 0xef, 0x63, 0x39, 0xfc, 0x44, 0xae, 0x73, 0xec, 0xc4, 0x98, 0xb6, 0xbe, 0x2c, 0x85, 0xf6, 0x1b, 0x96, 0xfc, 0x85, 0x2c, 0xf9, 0x7b, 0xfd, 0x19, 0xea, 0xdb, 0x22, 0x31, 0x89, 0xf0, 0x25, 0x2a, 0x46, 0x35, 0xe3, 0x25, 0x2b, 0xc9, 0xd0, 0xdf, 0x1f, 0xf5, 0xb6, 0xbf, 0x1e, 0x3d, 0xbd, 0x77, 0xb9, 0x1d, 0x23, 0xd7, 0x63, 0xc8, 0x9d, 0xbe, 0x71, 0xfe, 0xb2, 0x2c, 0xc7, 0x53, 0xc9, 0x1, 0x3a, 0x7d, 0x1b, 0x24, 0x50, 0x9b, 0x28, 0x84, 0xb9, 0x24, 0xea, 0x57, 0xd8, 0xfb, 0x4a, 0xf6, 0xc8, 0x93, 0xeb, 0xf4, 0x39, 0x45, 0xe1, 0x7f, 0x94, 0xc2, 0xfa, 0x1b, 0xb2, 0x17, 0xc1, 0x2e, 0x3f, 0xf1, 0xa2, 0xd7, 0xd7, 0x6d, 0xdd, 0xc7, 0xc0, 0xaf, 0xa1, 0xc5, 0xe8, 0x7f, 0xf3, 0xcc, 0xb8, 0xdb, 0xed, 0x1c, 0x7d, 0x3e, 0x6, 0x39, 0x30, 0x41, 0xa0, 0x9d, 0x69, 0x46, 0xb9, 0x48, 0x5f, 0xec, 0xd2, 0x7d, 0xdd, 0xee, 0xa6, 0x8, 0x16, 0xc3, 0xed, 0x30, 0x44, 0x22, 0xbf, 0xc9, 0xc, 0x7e, 0x1d, 0xab, 0x43, 0x9a, 0xfe, 0x85, 0xf4, 0x4f, 0xcd, 0x75, 0xfd, 0xe9, 0x44, 0x38, 0xee, 0x91, 0x6f, 0xfd, 0xcb, 0x89, 0x8c, 0x9d, 0x41, 0xb1, 0x5c, 0xc4, 0xf8, 0xe3, 0xd8, 0x47, 0xdf, 0xc3, 0xf1, 0x0, 0xbf, 0xbb, 0x9, 0xee, 0x67, 0xc6, 0xaf, 0xf7, 0x65, 0x83, 0xa9, 0x57, 0x8f, 0x49, 0xbf, 0x7e, 0x4c, 0x79, 0xf4, 0x27, 0xb0, 0xe5, 0x7f, 0xed, 0x9c, 0x3, 0x90, 0x2c, 0x49, 0x13, 0x80, 0xfb, 0xff, 0xcf, 0xb6, 0x6d, 0x6b, 0x7a, 0xe6, 0x6c, 0xdb, 0xb6, 0x6f, 0x7d, 0xb6, 0x6d, 0xdb, 0x76, 0xe0, 0x7c, 0xb7, 0xec, 0x99, 0xd5, 0xd9, 0xb6, 0x6d, 0x63, 0xdf, 0x54, 0xdd, 0x57, 0xbd, 0x39, 0x13, 0xf5, 0x2a, 0x5e, 0x5f, 0xaf, 0x63, 0xd0, 0x19, 0xf1, 0x45, 0x66, 0x55, 0x67, 0xd6, 0x54, 0x67, 0x66, 0xf5, 0xcc, 0xf2, 0x8a, 0xb5, 0x8f, 0x7b, 0xf9, 0x7f, 0x5e, 0x29, 0x8, 0x49, 0x9a, 0x8d, 0xd, 0x75, 0x93, 0x18, 0x4d, 0x57, 0x2, 0x9b, 0x24, 0x19, 0x46, 0x8f, 0xd, 0x4f, 0x58, 0xc8, 0x9c, 0xec, 0xc1, 0xb5, 0xd1, 0x36, 0xbf, 0x11, 0xf3, 0x1, 0x7b, 0x7f, 0x9e, 0x2f, 0x61, 0x7b, 0xfd, 0x9a, 0x27, 0x72, 0x7e, 0x4d, 0x73, 0x0, 0x1d, 0x8c, 0x3, 0x4e, 0x79, 0x27, 0xf4, 0x72, 0xfd, 0x65, 0x7c, 0xbf, 0x2, 0xed, 0xc2, 0x9a, 0xb2, 0xee, 0xf0, 0xef, 0x1, 0xed, 0xe2, 0xee, 0x3d, 0xf, 0x9a, 0x3d, 0x35, 0xaf, 0x50, 0xd3, 0x3c, 0xaf, 0x57, 0x2a, 0xc2, 0x9, 0x9a, 0x88, 0x6f, 0x0, 0xad, 0x27, 0x49, 0x51, 0x6, 0x29, 0x48, 0x29, 0x61, 0xf6, 0x55, 0xb4, 0xad, 0xf9, 0x62, 0x31, 0xa3, 0xe6, 0x42, 0x6d, 0xc7, 0x5a, 0xf1, 0x63, 0x75, 0xaf, 0x92, 0x57, 0x63, 0x77, 0xfa, 0x75, 0xad, 0xa5, 0xf7, 0xb, 0xb2, 0x3c, 0x5, 0x26, 0x81, 0x73, 0xe9, 0x4e, 0x1d, 0x52, 0xd3, 0xac, 0x38, 0x49, 0x46, 0x6b, 0xdf, 0x82, 0x31, 0xd8, 0x63, 0x57, 0x8b, 0x1d, 0xed, 0x67, 0x13, 0xbd, 0x66, 0xc4, 0x7a, 0xae, 0x2f, 0x7b, 0xb5, 0xed, 0x22, 0xe2, 0x8f, 0x4d, 0xb1, 0x5d, 0x3b, 0x6a, 0xad, 0x8, 0x7c, 0x8b, 0xb8, 0x78, 0xd7, 0x76, 0xf7, 0xc6, 0x41, 0x3b, 0xdc, 0x2b, 0x55, 0xf1, 0xeb, 0xda, 0xe6, 0xe0, 0xfd, 0xf2, 0x2d, 0xbf, 0xb6, 0x7f, 0xd3, 0xe8, 0xf0, 0xb4, 0x98, 0xb1, 0x20, 0x36, 0x14, 0x1b, 0x84, 0x64, 0xcb, 0x1c, 0x36, 0x73, 0x85, 0x58, 0x87, 0x1a, 0xc7, 0x76, 0xfd, 0xa2, 0xfd, 0x21, 0xde, 0xdf, 0xf2, 0x8b, 0x88, 0x8f, 0xb0, 0x23, 0xe7, 0x6c, 0x86, 0xb5, 0x17, 0xb0, 0x1b, 0xa0, 0xf5, 0x68, 0xaf, 0x94, 0xc5, 0xaf, 0x6d, 0xdb, 0x9a, 0xee, 0xcd, 0x83, 0xa6, 0x19, 0x14, 0x68, 0x6c, 0x25, 0xe3, 0xe2, 0x9c, 0xcc, 0x17, 0x35, 0x28, 0xeb, 0x7a, 0xc1, 0x4e, 0x0, 0x2b, 0x87, 0xe8, 0x96, 0xe7, 0x68, 0x82, 0x75, 0xbc, 0x52, 0x96, 0x15, 0x6a, 0x5a, 0xae, 0x5e, 0x81, 0x6e, 0x75, 0xb, 0x2b, 0x63, 0x80, 0xda, 0x96, 0xf7, 0x79, 0x62, 0xdc, 0x2, 0xa7, 0x63, 0x37, 0x33, 0x37, 0xc1, 0xe6, 0x18, 0x3e, 0xad, 0x15, 0x51, 0x7c, 0x3b, 0x87, 0x34, 0xc0, 0xcd, 0x2b, 0x36, 0x6, 0x93, 0x78, 0xa5, 0x2a, 0xa9, 0xba, 0xf6, 0x29, 0xd9, 0x64, 0x1b, 0xdd, 0x3a, 0xe, 0xb4, 0xc5, 0x8f, 0x34, 0x47, 0x3b, 0xfa, 0x4a, 0xa, 0xbf, 0x1b, 0xdf, 0xc4, 0x98, 0x3c, 0xf4, 0xaf, 0x6d, 0x5b, 0x6, 0xff, 0x5e, 0x8a, 0x55, 0xf4, 0x35, 0x36, 0x28, 0x40, 0x27, 0x80, 0x22, 0x2f, 0xa, 0x6d, 0xe, 0xcf, 0x47, 0x3c, 0x69, 0xf7, 0xf0, 0x4a, 0x59, 0xd2, 0xf5, 0x1d, 0x4b, 0x52, 0xe4, 0x4f, 0x29, 0xec, 0x57, 0x14, 0xbd, 0x83, 0x8d, 0x3f, 0xc8, 0xd7, 0xd6, 0x27, 0x31, 0x3f, 0x47, 0x84, 0xff, 0xbc, 0xf8, 0xe6, 0xf0, 0xd5, 0x7c, 0xca, 0xd, 0xe1, 0x46, 0x8d, 0x56, 0xa0, 0xa3, 0x69, 0xb3, 0xec, 0x61, 0xfb, 0x45, 0xf8, 0xb6, 0xb9, 0xf6, 0x28, 0xd2, 0x16, 0xf7, 0x1a, 0xca, 0xe4, 0x65, 0x85, 0x9a, 0xd6, 0x47, 0x39, 0x68, 0x53, 0x94, 0x7a, 0x13, 0x9c, 0xe5, 0xd7, 0xb5, 0xd7, 0xfb, 0xf5, 0x1d, 0x53, 0xf, 0xec, 0x43, 0x64, 0xc7, 0x64, 0x74, 0x76, 0x6f, 0x4a, 0xba, 0x5e, 0x92, 0xa1, 0x52, 0x62, 0xa7, 0x1d, 0x7c, 0x87, 0xb4, 0xad, 0x23, 0x89, 0x8f, 0x77, 0x7d, 0x5c, 0xff, 0x74, 0xd4, 0x5e, 0x22, 0xec, 0x91, 0xc6, 0xe4, 0x3, 0xbe, 0x25, 0xb7, 0x47, 0x7a, 0x15, 0x25, 0xf2, 0x6b, 0xe5, 0xdc, 0x5c, 0x2b, 0x9d, 0xfe, 0xb, 0xd0, 0x8, 0x61, 0x22, 0x55, 0x7f, 0x42, 0xdb, 0x1d, 0xda, 0x22, 0xc6, 0x68, 0x21, 0xca, 0xd7, 0xf5, 0x89, 0x5f, 0xc7, 0x9d, 0x8b, 0x7e, 0xd, 0x77, 0x7e, 0xf0, 0x7b, 0x8a, 0x88, 0x91, 0x27, 0x3, 0x5a, 0xc9, 0x1, 0x9, 0x56, 0xa8, 0x6d, 0x9b, 0xcc, 0xab, 0x44, 0x49, 0xd7, 0x7, 0x17, 0xf3, 0xd9, 0xe0, 0xf3, 0xe2, 0x69, 0xaa, 0x6f, 0x57, 0xa0, 0xab, 0x1d, 0x72, 0xa1, 0xd0, 0xa, 0xad, 0xe1, 0x47, 0xde, 0x6, 0x4e, 0xf3, 0x2a, 0x55, 0x52, 0x75, 0x1d, 0x3b, 0xd2, 0x4, 0xaf, 0xf1, 0xa8, 0xcb, 0xf3, 0x76, 0xa2, 0xcb, 0x1d, 0xee, 0x43, 0xc5, 0xce, 0xc5, 0xc7, 0x2a, 0x6c, 0x2d, 0x7c, 0x4a, 0x3, 0x1c, 0xe6, 0x55, 0xb2, 0xf8, 0x75, 0xc1, 0xec, 0x7c, 0x86, 0x78, 0x51, 0x6e, 0x1e, 0x2, 0xd1, 0x36, 0x81, 0x35, 0x3f, 0x78, 0xe2, 0xd7, 0x8, 0xe2, 0x63, 0x6d, 0x1b, 0xdc, 0x79, 0x50, 0x85, 0x42, 0x82, 0xf6, 0x43, 0x3b, 0xf4, 0x51, 0xc0, 0xb8, 0x5d, 0x45, 0xad, 0x6b, 0x62, 0xb0, 0x8d, 0xbf, 0x2, 0x6d, 0x48, 0xd5, 0xb6, 0x7f, 0x86, 0x6e, 0xf4, 0x2a, 0x5d, 0x32, 0xd, 0xd9, 0x9a, 0x74, 0x43, 0xf0, 0x85, 0x49, 0x18, 0x5a, 0x81, 0x2e, 0x17, 0xd8, 0xb3, 0xbd, 0x5f, 0x55, 0x98, 0x83, 0x71, 0xf0, 0x97, 0xc1, 0xf2, 0x53, 0x72, 0x8f, 0x2e, 0xca, 0x5e, 0x8f, 0x13, 0x6f, 0xf4, 0x97, 0xe4, 0xa5, 0xce, 0xab, 0x6, 0xf1, 0xeb, 0x83, 0xde, 0x74, 0x43, 0x56, 0xa3, 0x35, 0xda, 0x5, 0x2, 0x21, 0x1b, 0x47, 0x7c, 0xbc, 0xd8, 0xf1, 0xd7, 0x5d, 0xb2, 0x36, 0x4a, 0xd0, 0xb2, 0xef, 0xb0, 0xb0, 0x42, 0x61, 0x3e, 0xc8, 0x34, 0xe6, 0x56, 0x46, 0xef, 0xce, 0x29, 0x2e, 0x36, 0x8a, 0x1b, 0x67, 0x8f, 0xa5, 0x71, 0xcc, 0xfc, 0xab, 0xb0, 0xb9, 0x57, 0x2d, 0x42, 0xa7, 0xbf, 0x1, 0xe1, 0xa3, 0xd2, 0xe8, 0x92, 0xa4, 0x71, 0xbc, 0xb1, 0x12, 0x74, 0x61, 0xdf, 0xf2, 0xa8, 0x37, 0xcd, 0x92, 0xa3, 0x78, 0x1b, 0x52, 0xd0, 0x49, 0x3c, 0x11, 0x1a, 0x61, 0x43, 0xae, 0xfd, 0xa, 0xda, 0x8d, 0xb3, 0xc6, 0xf9, 0xfe, 0xf8, 0x6c, 0x2b, 0xfe, 0x19, 0xaf, 0x5a, 0xc4, 0xaf, 0xcf, 0x2e, 0x44, 0xc2, 0xde, 0x4f, 0x87, 0x49, 0xce, 0x29, 0xd0, 0x0, 0xe1, 0xd8, 0x21, 0x5b, 0x20, 0x62, 0xce, 0xbd, 0x1e, 0x45, 0xd6, 0xd6, 0x11, 0x36, 0x38, 0x31, 0xec, 0x51, 0x59, 0xb1, 0x8a, 0x62, 0xcb, 0x7c, 0x0, 0xd9, 0x7, 0x33, 0x8d, 0x9d, 0xab, 0xa5, 0x1b, 0x73, 0x53, 0xa4, 0x9b, 0x7a, 0xfe, 0xe7, 0x39, 0x92, 0x6e, 0xc8, 0x2d, 0xcc, 0x7d, 0x3e, 0x81, 0x9f, 0xac, 0x93, 0x1b, 0x6f, 0x2d, 0x59, 0xff, 0x46, 0xbf, 0x21, 0xbb, 0xa0, 0x57, 0x4d, 0xc2, 0xd, 0x6f, 0xc6, 0x8d, 0x7f, 0x26, 0xd, 0x60, 0x35, 0x41, 0x3c, 0xc4, 0x28, 0xdb, 0x6, 0xfb, 0x9a, 0xd1, 0x23, 0x8e, 0xfd, 0xf8, 0x67, 0xfc, 0x1, 0x45, 0x3f, 0x97, 0xa2, 0x2f, 0xa, 0x53, 0x31, 0xfe, 0xcf, 0xdf, 0xc8, 0xc5, 0x67, 0x16, 0x1a, 0xe1, 0x60, 0xeb, 0xad, 0x4e, 0x89, 0x86, 0xdc, 0xe1, 0xe9, 0xc6, 0xce, 0x99, 0xbc, 0x6a, 0x13, 0x1a, 0xe0, 0x4c, 0x6e, 0xfe, 0x67, 0x93, 0x5c, 0xb4, 0x26, 0xa1, 0x83, 0x82, 0x98, 0x3c, 0xd8, 0x63, 0x83, 0x72, 0xfc, 0x54, 0x41, 0x8b, 0xaf, 0x3b, 0x1f, 0x8b, 0xb3, 0x7e, 0x1f, 0xc5, 0x5a, 0x3c, 0xd3, 0xd4, 0x35, 0x27, 0x7a, 0x1a, 0x6f, 0x10, 0x42, 0xcc, 0x14, 0xc4, 0x2c, 0xc4, 0x1a, 0x9f, 0x81, 0xe6, 0x9, 0xf8, 0x8d, 0xdf, 0x90, 0x5b, 0xdb, 0x97, 0xb7, 0x8c, 0xaa, 0x13, 0x6e, 0xbe, 0x9b, 0x93, 0x91, 0xcf, 0x34, 0x75, 0x6a, 0x50, 0xa2, 0xe3, 0x50, 0x5, 0x88, 0xd5, 0x24, 0xf4, 0x26, 0xd8, 0x1f, 0xee, 0x66, 0xfc, 0x17, 0xe8, 0x28, 0xec, 0x78, 0x6b, 0x1c, 0xb, 0xbe, 0xca, 0xb2, 0xff, 0xf1, 0x86, 0x29, 0x34, 0xc2, 0x42, 0xec, 0x77, 0x7, 0x58, 0xd2, 0xab, 0x66, 0x21, 0x1, 0x5f, 0x83, 0x26, 0x21, 0xa, 0xb4, 0xd8, 0x91, 0x70, 0xdd, 0x1d, 0xbf, 0x97, 0x6e, 0xec, 0x4a, 0xc1, 0xc4, 0x8c, 0xe7, 0xce, 0x34, 0x75, 0xa7, 0x60, 0x4d, 0xc6, 0xeb, 0xc3, 0x26, 0xb0, 0x23, 0x1c, 0x83, 0xdf, 0xb5, 0x70, 0x3f, 0x3c, 0xb, 0xda, 0x7e, 0xcd, 0x81, 0x42, 0x8c, 0x2, 0x4d, 0xd3, 0xfe, 0x63, 0x5e, 0xcf, 0x1b, 0xa6, 0xac, 0x74, 0x48, 0x2f, 0x6b, 0x54, 0xb9, 0x64, 0x1a, 0xbb, 0x2e, 0xee, 0x2f, 0x8, 0x49, 0x86, 0x15, 0xad, 0xa2, 0x60, 0xbb, 0x28, 0x8, 0xfd, 0xf0, 0x57, 0x60, 0xfc, 0xb6, 0x49, 0xd5, 0x65, 0x23, 0xdf, 0x7b, 0xcd, 0x7, 0x32, 0x7c, 0xa6, 0x85, 0x39, 0x61, 0x3e, 0xe0, 0x4b, 0xb3, 0xce, 0x3e, 0x7b, 0x2d, 0x74, 0x2c, 0xe2, 0xab, 0x88, 0xd5, 0xd0, 0x37, 0x12, 0xd, 0x90, 0x8, 0x42, 0x22, 0xe7, 0xe2, 0xc4, 0x6e, 0x4b, 0x13, 0x3c, 0x16, 0x16, 0xfd, 0xe0, 0xee, 0x2, 0xca, 0x1a, 0x2b, 0x6b, 0xac, 0xc, 0x72, 0x8a, 0xcf, 0x26, 0x7e, 0xf2, 0x41, 0xbe, 0xde, 0xc4, 0x14, 0xb2, 0x93, 0xb5, 0xf2, 0xb2, 0x5e, 0x34, 0x4d, 0xe0, 0xec, 0x47, 0xf8, 0x91, 0x3d, 0x27, 0xd, 0x30, 0xc2, 0x8d, 0xb0, 0x14, 0x49, 0xdd, 0x1b, 0x9e, 0x0, 0xd, 0x24, 0xbd, 0xc7, 0xa0, 0x84, 0xd0, 0x66, 0xde, 0xa0, 0xe1, 0x29, 0x62, 0x66, 0xf6, 0x6, 0x29, 0xac, 0x31, 0x9, 0xd4, 0x12, 0x3b, 0x4e, 0x5e, 0x43, 0xd6, 0x8e, 0xc7, 0xf8, 0x13, 0x97, 0x47, 0xbf, 0x4, 0x13, 0x79, 0xa3, 0x22, 0x49, 0x23, 0x2c, 0xb, 0xfb, 0x92, 0xe0, 0xdb, 0xe0, 0x67, 0xd0, 0x16, 0x4a, 0x8a, 0xf0, 0x3d, 0xac, 0x31, 0xf4, 0xf, 0x60, 0x3d, 0x73, 0x11, 0xaf, 0xad, 0x6, 0x80, 0x81, 0x35, 0x0, 0xfc, 0x43, 0xec, 0x9d, 0xf0, 0x7f, 0x6f, 0xf4, 0x24, 0x91, 0x74, 0x53, 0xf7, 0x1c, 0xb0, 0x3f, 0x9c, 0x43, 0xc1, 0x3a, 0x40, 0x67, 0x28, 0x2, 0xfa, 0x77, 0xe6, 0xf6, 0x1e, 0x81, 0xf5, 0x3b, 0x56, 0x3c, 0xb8, 0xb7, 0xf, 0x58, 0x93, 0x2, 0x1f, 0xd2, 0x4b, 0x91, 0x5, 0x6c, 0x1b, 0xae, 0x2b, 0x33, 0x2f, 0xfc, 0x49, 0xec, 0xd1, 0x90, 0x34, 0xc0, 0x58, 0x9, 0x45, 0xf0, 0xe1, 0x42, 0xb8, 0x1e, 0x4e, 0x1e, 0x89, 0x5f, 0x48, 0xa1, 0x80, 0x1b, 0xd2, 0x50, 0x7f, 0x80, 0x29, 0xb2, 0x12, 0xb4, 0x8c, 0x6d, 0x94, 0xc1, 0xcc, 0xb, 0x79, 0xd8, 0x4c, 0xfe, 0x34, 0xbd, 0x5c, 0x25, 0x11, 0x9a, 0xc0, 0x7c, 0xcb, 0xf6, 0x33, 0xb4, 0xa6, 0x98, 0xe3, 0xc1, 0xdc, 0x4, 0xc1, 0xff, 0x53, 0x74, 0x2b, 0x3e, 0x73, 0x7b, 0xe5, 0x2f, 0x89, 0xf0, 0x68, 0x3f, 0x8b, 0xd3, 0xdd, 0x27, 0x8f, 0x7f, 0x85, 0xfe, 0x1b, 0x7e, 0xc6, 0xfe, 0x1a, 0xfd, 0x21, 0xbc, 0xcc, 0x69, 0xf, 0xd0, 0xf, 0x33, 0x77, 0x2b, 0xf6, 0xfe, 0x2b, 0x1d, 0xfa, 0xe4, 0xd2, 0x5e, 0x65, 0x48, 0x22, 0x9c, 0xe4, 0xa9, 0x38, 0xd1, 0x77, 0xc2, 0x43, 0xd8, 0x77, 0xc0, 0x35, 0x70, 0x16, 0xff, 0x60, 0xf9, 0x70, 0xd8, 0x3, 0x7b, 0xd, 0xae, 0xcd, 0xe2, 0x95, 0xbd, 0x24, 0x92, 0x48, 0x22, 0x89, 0x24, 0x92, 0x48, 0x22, 0x89, 0x24, 0x92, 0x48, 0x22, 0x89, 0xfc, 0xb, 0x31, 0x1b, 0x93, 0xfa, 0xac, 0xe1, 0x98, 0xc3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char mini_checkerboard_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x7c, 0xf0, 0xe0, 0xc1, 0x7f, 0x6, 0x3c, 0x40, 0x5e, 0x5e, 0x1e, 0x9f, 0x34, 0x3, 0x13, 0x5e, 0x59, 0x22, 0xc0, 0xa8, 0x1, 0x83, 0xc1, 0x0, 0xc6, 0xff, 0xff, 0xff, 0xe3, 0x4d, 0x7, 0xf, 0x1f, 0x3e, 0xa4, 0xad, 0xb, 0x46, 0xd, 0x18, 0xc, 0x6, 0x0, 0x0, 0x6e, 0x41, 0xa, 0xba, 0x94, 0xaa, 0x47, 0x57, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x0, 0x0, 0x0, 0x0, 0x3a, 0x98, 0xa0, 0xbd, 0x0, 0x0, 0x0, 0x17, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0x0, 0x5, 0xff, 0xa1, 0x60, 0xa0, 0x4, 0x60, 0xc, 0x98, 0xc4, 0x0, 0x9, 0x0, 0x0, 0x44, 0x81, 0xef, 0x81, 0xc1, 0x26, 0x8e, 0x8, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_arrow_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x98, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xbd, 0x91, 0xb1, 0xd, 0xc2, 0x30, 0x10, 0x45, 0xdf, 0xd1, 0xb8, 0xf0, 0x2, 0xee, 0xdc, 0x87, 0x1, 0xd8, 0x24, 0xb5, 0xe9, 0x19, 0x87, 0x1e, 0xea, 0x6c, 0xc2, 0x0, 0xa4, 0xb5, 0xdc, 0x79, 0x1, 0x17, 0xae, 0x8e, 0x26, 0x48, 0x76, 0x14, 0x40, 0x48, 0x88, 0xdf, 0xfd, 0xf7, 0xef, 0x4b, 0x77, 0x3a, 0xf8, 0x85, 0x62, 0x8c, 0x21, 0xc6, 0x18, 0xb6, 0x32, 0x59, 0x83, 0x94, 0xd2, 0x5e, 0x55, 0x6f, 0x0, 0x22, 0x72, 0xf0, 0xde, 0xdf, 0xdb, 0x7c, 0xd7, 0x9a, 0x9c, 0xb3, 0x55, 0xd5, 0x9, 0xb0, 0x80, 0x55, 0xd5, 0x29, 0xe7, 0x6c, 0x5f, 0x16, 0x6a, 0xad, 0x67, 0x60, 0x68, 0xd0, 0xb0, 0xb0, 0x3f, 0xaa, 0x3b, 0x3a, 0xa5, 0x74, 0x51, 0xd5, 0xd0, 0xd, 0x88, 0x5c, 0xbd, 0xf7, 0xc7, 0xa7, 0xef, 0x6e, 0x30, 0xc6, 0x9c, 0x80, 0xb9, 0x41, 0xf3, 0xc2, 0xd8, 0x2c, 0x38, 0xe7, 0x8a, 0x88, 0x8c, 0x40, 0x1, 0x8a, 0x88, 0x8c, 0xce, 0xb9, 0xf2, 0x71, 0xcf, 0x77, 0x8f, 0xfb, 0x5a, 0xf, 0x28, 0x4a, 0x37, 0xff, 0x58, 0x46, 0x7b, 0x50, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x2, 0xdc, 0x4f, 0xb8, 0x9f, 0x80, 0x45, 0xf8, 0xa1, 0xf6, 0x83, 0x2f, 0xf, 0xbe, 0x3c, 0xd4, 0x46, 0x13, 0x7e, 0xc1, 0xfd, 0xe0, 0xea, 0x83, 0xff, 0x40, 0x78, 0xf5, 0x5, 0x37, 0xaa, 0xfa, 0xf9, 0x40, 0x41, 0x30, 0x7c, 0x38, 0x9f, 0x81, 0x12, 0x80, 0x69, 0x14, 0x61, 0xcb, 0x11, 0xce, 0xc5, 0xe5, 0x41, 0xc2, 0x0, 0x0, 0x95, 0x48, 0x37, 0x91, 0x1f, 0xec, 0x77, 0x5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_button_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x32, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x3f, 0x3f, 0x5a, 0x5a, 0x5a, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x59, 0x59, 0x59, 0x2a, 0x2a, 0x30, 0x4b, 0x4b, 0x4b, 0x22, 0x22, 0x27, 0x35, 0x35, 0x35, 0x4a, 0x4a, 0x4a, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x56, 0x56, 0x56, 0x62, 0x62, 0x62, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x48, 0x48, 0x48, 0x44, 0x44, 0x44, 0x43, 0x43, 0x43, 0x54, 0x54, 0x54, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x52, 0x52, 0x52, 0x42, 0x42, 0x42, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x51, 0x51, 0x51, 0x40, 0x40, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x4f, 0x4f, 0x4f, 0x3f, 0x3f, 0x3f, 0x4d, 0x4d, 0x4d, 0x3e, 0x3e, 0x3e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4c, 0x4c, 0x4c, 0x3d, 0x3d, 0x3d, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4a, 0x4a, 0x4a, 0x3b, 0x3b, 0x3b, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x49, 0x49, 0x49, 0x3a, 0x3a, 0x3a, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x39, 0x39, 0x39, 0x47, 0x47, 0x47, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x46, 0x46, 0x46, 0xff, 0xff, 0xff, 0xbd, 0x3f, 0x83, 0xbb, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x65, 0xb5, 0xdd, 0x88, 0x9f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x1, 0xb, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x8d, 0xd1, 0xd9, 0x56, 0xc2, 0x30, 0x10, 0x80, 0x61, 0xd6, 0xa2, 0xa8, 0x6c, 0x75, 0xdf, 0x10, 0x54, 0xa8, 0x82, 0x74, 0xd2, 0x4a, 0x49, 0x5b, 0xa4, 0xb5, 0x5a, 0x44, 0x10, 0x5c, 0xd0, 0xaa, 0x80, 0x8a, 0xcb, 0xfb, 0x3f, 0x83, 0x21, 0x24, 0x1c, 0x8e, 0x5e, 0xe8, 0x77, 0xfd, 0x9f, 0x93, 0x99, 0x89, 0xcf, 0x1f, 0x8, 0x86, 0xc2, 0x42, 0x84, 0x10, 0x66, 0x66, 0xa3, 0x73, 0xf3, 0xbe, 0x9f, 0x2, 0xb, 0xb1, 0x78, 0x22, 0x99, 0x12, 0x45, 0x71, 0x71, 0x69, 0x79, 0x25, 0xea, 0xff, 0x15, 0x4, 0x63, 0xab, 0x6b, 0x7b, 0xcc, 0x7e, 0x2e, 0x2f, 0x1d, 0x30, 0x87, 0x52, 0x21, 0xbf, 0xbe, 0x41, 0x82, 0x50, 0x7c, 0xb3, 0x78, 0x54, 0x1a, 0x93, 0x1, 0x29, 0x2a, 0x73, 0xac, 0x94, 0x35, 0x6d, 0x8b, 0x4, 0xe1, 0x84, 0x5c, 0xe2, 0xe4, 0xa, 0xd6, 0xb, 0x8c, 0xa1, 0x2b, 0xd8, 0x54, 0x48, 0x20, 0x24, 0xab, 0x27, 0x5c, 0xb5, 0x2, 0x39, 0x89, 0xa9, 0x19, 0x2a, 0x58, 0xa3, 0x20, 0x92, 0xb2, 0x4f, 0x39, 0xdb, 0x1, 0xe3, 0x8c, 0xa9, 0x9d, 0xbb, 0x60, 0x3a, 0xa3, 0x40, 0xac, 0x5f, 0x70, 0xf5, 0xe9, 0xc0, 0x20, 0x1, 0xd0, 0xa0, 0x71, 0xc9, 0x35, 0xca, 0x4d, 0x75, 0x6a, 0x86, 0xd6, 0x15, 0xa6, 0x4f, 0xb4, 0x3b, 0x5c, 0x1b, 0xa1, 0xeb, 0x1b, 0x46, 0xbf, 0x5, 0xed, 0xe, 0xd1, 0x21, 0xbb, 0xf7, 0x5c, 0xf7, 0xc1, 0xf2, 0x26, 0x6b, 0x7a, 0x4d, 0xeb, 0xd1, 0xa2, 0x6b, 0x3e, 0x3d, 0x73, 0xc5, 0x5e, 0x1f, 0x7b, 0xc, 0xe0, 0xc1, 0xcb, 0xab, 0x49, 0xf, 0xb5, 0xdd, 0x79, 0x63, 0x86, 0xbd, 0x77, 0xd, 0x33, 0xad, 0x41, 0xff, 0xe3, 0x33, 0x4d, 0x4f, 0xbd, 0x93, 0x19, 0x7e, 0x8d, 0xd9, 0x0, 0xee, 0x64, 0x6, 0xd7, 0x41, 0xd9, 0xdd, 0xff, 0x7c, 0xd6, 0x5f, 0xdf, 0xfd, 0xd, 0xbf, 0xaa, 0x55, 0xdf, 0x7c, 0xb2, 0x44, 0x90, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x2f, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x3f, 0x3f, 0x5a, 0x5a, 0x5a, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x59, 0x59, 0x59, 0x2a, 0x2a, 0x30, 0x4b, 0x4b, 0x4b, 0x22, 0x22, 0x27, 0x35, 0x35, 0x35, 0x4a, 0x4a, 0x4a, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x56, 0x56, 0x56, 0x62, 0x62, 0x62, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x48, 0x48, 0x48, 0x44, 0x44, 0x44, 0x43, 0x43, 0x43, 0x54, 0x54, 0x54, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x52, 0x52, 0x52, 0x42, 0x42, 0x42, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x51, 0x51, 0x51, 0x40, 0x40, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x4f, 0x4f, 0x4f, 0x3f, 0x3f, 0x3f, 0x4d, 0x4d, 0x4d, 0x3e, 0x3e, 0x3e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4c, 0x4c, 0x4c, 0x3d, 0x3d, 0x3d, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4a, 0x4a, 0x4a, 0x3b, 0x3b, 0x3b, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x49, 0x49, 0x49, 0x3a, 0x3a, 0x3a, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x39, 0x39, 0x39, 0x47, 0x47, 0x47, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x46, 0x46, 0x46, 0xd3, 0xa7, 0xd4, 0x88, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xec, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0x8e, 0x5, 0x4e, 0x0, 0x31, 0x10, 0x45, 0xff, 0xef, 0x56, 0xc2, 0xe2, 0xee, 0x4e, 0x3c, 0xc8, 0xd, 0xb8, 0x38, 0xa7, 0xc0, 0xdd, 0xdd, 0x5d, 0xbb, 0x94, 0x4c, 0xd2, 0xc1, 0xdf, 0x4a, 0x47, 0x5e, 0x27, 0xc3, 0xc, 0x80, 0x64, 0x24, 0xb8, 0xc7, 0x4f, 0x2c, 0x6b, 0xd5, 0x90, 0xff, 0xdd, 0x23, 0x7e, 0xc1, 0xa2, 0xb6, 0x64, 0xad, 0x26, 0x82, 0xc6, 0xef, 0x45, 0xbc, 0xe3, 0x1, 0x2c, 0x69, 0x9b, 0xc8, 0x7f, 0x5, 0x36, 0x1e, 0x41, 0x84, 0xd6, 0x4, 0x25, 0x90, 0xb7, 0x39, 0x6c, 0x4c, 0x2f, 0xbe, 0x68, 0xdf, 0x13, 0xa1, 0x9e, 0xc8, 0xa4, 0xb7, 0xe7, 0x47, 0x93, 0x63, 0x1b, 0xf9, 0xdc, 0x8, 0x88, 0x60, 0xbf, 0x4, 0xff, 0xd2, 0x56, 0x93, 0xe3, 0xb7, 0xb2, 0xf6, 0x2c, 0x36, 0x1, 0x16, 0xf4, 0x5f, 0x42, 0xc4, 0x17, 0x8f, 0xb5, 0xc0, 0xa5, 0x8, 0x30, 0x5f, 0xc2, 0x5d, 0xcf, 0xc9, 0xd, 0x74, 0x87, 0x8b, 0x5e, 0x56, 0x22, 0x24, 0xf7, 0x6d, 0xc2, 0xd1, 0x80, 0x26, 0x27, 0x5d, 0x5b, 0x67, 0x7d, 0x2f, 0x80, 0x4d, 0xc9, 0x7f, 0x9, 0x63, 0xa7, 0x61, 0x23, 0xc7, 0x74, 0x3d, 0xf, 0xae, 0x41, 0x84, 0x6f, 0x13, 0xe6, 0x26, 0xfa, 0x36, 0x46, 0x73, 0xbc, 0xba, 0x3b, 0xd6, 0xca, 0x8, 0xd0, 0xd6, 0x36, 0x4e, 0x35, 0xeb, 0xad, 0xd7, 0xb0, 0x60, 0x72, 0xdc, 0xda, 0x9c, 0x2, 0x67, 0x76, 0x64, 0x82, 0x99, 0x9b, 0xb6, 0x80, 0xb0, 0x7e, 0x8d, 0xf6, 0x5a, 0xdd, 0xe1, 0xb5, 0xba, 0xba, 0xb1, 0x0, 0xcd, 0xc7, 0x50, 0x23, 0xeb, 0xfb, 0x7f, 0xb4, 0xc8, 0x22, 0x18, 0xdd, 0x0, 0xd5, 0xec, 0x4e, 0x53, 0xc6, 0x18, 0x44, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_button_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xb4, 0x50, 0x4c, 0x54, 0x45, 0x95, 0xa9, 0xb0, 0x92, 0xa7, 0xae, 0x8e, 0xa2, 0xa9, 0x8a, 0x9d, 0xa4, 0x85, 0x98, 0x9f, 0x80, 0x93, 0x9b, 0x7b, 0x8f, 0x96, 0x77, 0x8a, 0x92, 0x72, 0x86, 0x8c, 0x6e, 0x80, 0x88, 0x69, 0x7c, 0x84, 0x64, 0x77, 0x7f, 0x60, 0x72, 0x7a, 0x5b, 0x6e, 0x75, 0x56, 0x69, 0x71, 0xc8, 0xe3, 0xe7, 0xc8, 0xe2, 0xe7, 0xca, 0xe3, 0xe7, 0xce, 0xe6, 0xe9, 0xce, 0xe6, 0xea, 0xd0, 0xe6, 0xe9, 0xce, 0xe5, 0xea, 0xd0, 0xe6, 0xea, 0xce, 0xe5, 0xe9, 0xd0, 0xe5, 0xe9, 0xd3, 0xe7, 0xeb, 0xd4, 0xe7, 0xeb, 0xd9, 0xea, 0xed, 0xd7, 0xe9, 0xed, 0xd7, 0xea, 0xed, 0xdc, 0xec, 0xef, 0xdc, 0xeb, 0xef, 0xe0, 0xed, 0xf1, 0xdf, 0xee, 0xf1, 0xdf, 0xed, 0xf1, 0xe0, 0xee, 0xf1, 0xe3, 0xf0, 0xf2, 0xe2, 0xef, 0xf2, 0xe3, 0xef, 0xf2, 0xe6, 0xf1, 0xf3, 0xe8, 0xf2, 0xf5, 0xe8, 0xf3, 0xf4, 0xe8, 0xf2, 0xf4, 0xe8, 0xf3, 0xf5, 0xd6, 0x5a, 0x5b, 0xd4, 0x57, 0x58, 0xe5, 0x89, 0x89, 0xd5, 0x57, 0x59, 0xd5, 0x58, 0x59, 0xd5, 0x59, 0x5a, 0xd6, 0x59, 0x5a, 0xd6, 0x5a, 0x5c, 0xd7, 0x5b, 0x5c, 0xd7, 0x5b, 0x5d, 0xd8, 0x5c, 0x5d, 0xd8, 0x5c, 0x5e, 0xd8, 0x5d, 0x5f, 0xd9, 0x5d, 0x5f, 0xe8, 0x6c, 0x6e, 0xff, 0xff, 0xff, 0xa1, 0xe, 0x37, 0x8c, 0x0, 0x0, 0x0, 0x2c, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0xac, 0x80, 0x68, 0x47, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x3b, 0x39, 0xe, 0xf4, 0x6c, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xa3, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x5d, 0xce, 0xdb, 0x16, 0x42, 0x60, 0x18, 0x84, 0xe1, 0x4f, 0x8, 0x65, 0x57, 0x2a, 0x45, 0xd9, 0x15, 0xf9, 0xa3, 0x89, 0x28, 0xea, 0xfe, 0x2f, 0x2c, 0x4e, 0x2c, 0x79, 0xd6, 0xbc, 0xe7, 0x43, 0x34, 0xc5, 0xe5, 0x7f, 0x38, 0x9a, 0xdd, 0x31, 0x72, 0x9f, 0x11, 0xff, 0x80, 0x61, 0x18, 0xa6, 0x69, 0xac, 0xba, 0x50, 0xf0, 0x24, 0x14, 0x58, 0x5b, 0x9b, 0xed, 0xce, 0xb6, 0x6d, 0x6b, 0x8f, 0x42, 0x20, 0xb1, 0xc4, 0xc1, 0x71, 0xe, 0x7d, 0x8e, 0x83, 0x52, 0xa4, 0xf9, 0x13, 0xae, 0x7b, 0x74, 0x7b, 0xa7, 0x13, 0x9e, 0x73, 0x92, 0x72, 0x78, 0xbe, 0xef, 0x75, 0x7c, 0xcf, 0x47, 0x2e, 0x91, 0x5c, 0x21, 0x8, 0xc2, 0x20, 0x8c, 0x82, 0x73, 0x18, 0xa1, 0x92, 0x49, 0xa9, 0x71, 0x89, 0xe3, 0x38, 0x49, 0xba, 0x25, 0xa8, 0x15, 0x5a, 0xbc, 0x70, 0x1d, 0xe0, 0xb5, 0xa0, 0xe5, 0x1b, 0x69, 0xca, 0xd8, 0x8d, 0x31, 0x96, 0x65, 0x68, 0x96, 0xa4, 0x36, 0x60, 0x3, 0x34, 0x2a, 0x69, 0xed, 0xf8, 0x7a, 0xab, 0x91, 0xfe, 0xf9, 0x8e, 0x7c, 0x74, 0xd2, 0x27, 0x7e, 0x7e, 0x46, 0x20, 0x17, 0xe, 0x2d, 0x4e, 0x9, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xb1, 0x50, 0x4c, 0x54, 0x45, 0x95, 0xa9, 0xb0, 0x92, 0xa7, 0xae, 0x8e, 0xa2, 0xa9, 0x8a, 0x9d, 0xa4, 0x85, 0x98, 0x9f, 0x80, 0x93, 0x9b, 0x7b, 0x8f, 0x96, 0x77, 0x8a, 0x92, 0x72, 0x86, 0x8c, 0x6e, 0x80, 0x88, 0x69, 0x7c, 0x84, 0x64, 0x77, 0x7f, 0x60, 0x72, 0x7a, 0x5b, 0x6e, 0x75, 0x56, 0x69, 0x71, 0xc8, 0xe3, 0xe7, 0xc8, 0xe2, 0xe7, 0xca, 0xe3, 0xe7, 0xce, 0xe6, 0xe9, 0xce, 0xe6, 0xea, 0xd0, 0xe6, 0xe9, 0xce, 0xe5, 0xea, 0xd0, 0xe6, 0xea, 0xce, 0xe5, 0xe9, 0xd0, 0xe5, 0xe9, 0xd3, 0xe7, 0xeb, 0xd4, 0xe7, 0xeb, 0xd9, 0xea, 0xed, 0xd7, 0xe9, 0xed, 0xd7, 0xea, 0xed, 0xdc, 0xec, 0xef, 0xdc, 0xeb, 0xef, 0xe0, 0xed, 0xf1, 0xdf, 0xee, 0xf1, 0xdf, 0xed, 0xf1, 0xe0, 0xee, 0xf1, 0xe3, 0xf0, 0xf2, 0xe2, 0xef, 0xf2, 0xe3, 0xef, 0xf2, 0xe6, 0xf1, 0xf3, 0xe8, 0xf2, 0xf5, 0xe8, 0xf3, 0xf4, 0xe8, 0xf2, 0xf4, 0xe8, 0xf3, 0xf5, 0xd6, 0x5a, 0x5b, 0xd4, 0x57, 0x58, 0xe5, 0x89, 0x89, 0xd5, 0x57, 0x59, 0xd5, 0x58, 0x59, 0xd5, 0x59, 0x5a, 0xd6, 0x59, 0x5a, 0xd6, 0x5a, 0x5c, 0xd7, 0x5b, 0x5c, 0xd7, 0x5b, 0x5d, 0xd8, 0x5c, 0x5d, 0xd8, 0x5c, 0x5e, 0xd8, 0x5d, 0x5f, 0xd9, 0x5d, 0x5f, 0xe8, 0x6c, 0x6e, 0x20, 0x6, 0x32, 0x78, 0x0, 0x0, 0x0, 0x2c, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0x2e, 0xac, 0x80, 0x68, 0x47, 0x0, 0x0, 0x0, 0x72, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0xc8, 0xc1, 0x8d, 0xc2, 0x30, 0x18, 0x6, 0xd1, 0x99, 0xdf, 0x8e, 0x7c, 0x59, 0x6d, 0xb, 0x14, 0x40, 0xff, 0xa5, 0x50, 0x0, 0x6d, 0x4, 0xe4, 0xf, 0x59, 0x8, 0x42, 0xde, 0xf1, 0x35, 0xce, 0xd0, 0x2b, 0xbf, 0x6e, 0x5d, 0xe5, 0x10, 0xbb, 0x95, 0x3b, 0x48, 0x2a, 0xe4, 0xd2, 0xec, 0x9a, 0xe6, 0x2, 0xcf, 0xd, 0x56, 0x30, 0x24, 0x48, 0x6, 0xb8, 0x82, 0xc2, 0x0, 0xd6, 0x3b, 0xf6, 0x6a, 0x12, 0xc0, 0xc8, 0x6e, 0x77, 0x3c, 0xa, 0xa3, 0xb3, 0x4d, 0x19, 0x76, 0xa5, 0xb, 0x12, 0x1b, 0xb8, 0x82, 0xc6, 0x22, 0x7c, 0x42, 0xc4, 0x40, 0x41, 0x59, 0x8a, 0x42, 0x80, 0x39, 0xc1, 0xae, 0x6c, 0x7c, 0xb9, 0xe2, 0x8f, 0x43, 0xf4, 0x9f, 0xb3, 0x17, 0x98, 0xa8, 0x1a, 0xb6, 0xa7, 0xd9, 0xa6, 0x4e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_button_hover_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x44, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x42, 0x40, 0x4b, 0x5f, 0x5a, 0x6c, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x5f, 0x5a, 0x6b, 0x2a, 0x2a, 0x30, 0x56, 0x53, 0x64, 0x22, 0x22, 0x27, 0x3e, 0x3b, 0x46, 0x57, 0x53, 0x63, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x5b, 0x57, 0x68, 0x5a, 0x56, 0x67, 0x67, 0x63, 0x76, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x4d, 0x4a, 0x57, 0x49, 0x46, 0x52, 0x48, 0x45, 0x51, 0x5a, 0x56, 0x65, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x5b, 0x57, 0x66, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x59, 0x55, 0x64, 0x47, 0x44, 0x50, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x58, 0x54, 0x64, 0x46, 0x43, 0x50, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x56, 0x53, 0x63, 0x45, 0x42, 0x4f, 0x56, 0x53, 0x62, 0x45, 0x42, 0x4e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x55, 0x51, 0x62, 0x44, 0x41, 0x4e, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x55, 0x51, 0x60, 0x44, 0x41, 0x4d, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x43, 0x40, 0x4c, 0x54, 0x50, 0x5f, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x47, 0x43, 0x51, 0x43, 0x3f, 0x4d, 0x42, 0x3f, 0x4c, 0x53, 0x4f, 0x5f, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x53, 0x50, 0x5f, 0x53, 0x4f, 0x5e, 0x5f, 0x5a, 0x6c, 0xff, 0xff, 0xff, 0xd1, 0x85, 0xc5, 0x5, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x6b, 0x52, 0x65, 0xa5, 0x98, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x1, 0x10, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x8d, 0xd1, 0xd9, 0x52, 0xc2, 0x30, 0x14, 0x80, 0x61, 0xd6, 0xa2, 0xa8, 0x6c, 0x75, 0xdf, 0x77, 0xa8, 0xa2, 0x70, 0xd2, 0x4a, 0x25, 0x6d, 0x81, 0x62, 0xa1, 0x88, 0x20, 0x6e, 0xc5, 0xaa, 0x80, 0xfb, 0xfa, 0xfe, 0xf, 0x60, 0x49, 0x13, 0x86, 0xd1, 0xb, 0xfd, 0x6e, 0xf3, 0xcf, 0xe4, 0x24, 0xc7, 0xe3, 0xf5, 0xf9, 0x3, 0x41, 0x2e, 0xe4, 0xe0, 0x46, 0x46, 0xc3, 0x63, 0xe3, 0x9e, 0x9f, 0x7c, 0x13, 0x91, 0x68, 0x2c, 0x9e, 0xe0, 0x79, 0x7e, 0x72, 0x6a, 0x7a, 0x26, 0xec, 0xfd, 0x15, 0xf8, 0x23, 0xb3, 0x73, 0x9b, 0x5b, 0xae, 0xed, 0x64, 0x4a, 0xd8, 0xa1, 0x76, 0x85, 0x74, 0x6a, 0x7e, 0xc1, 0x9, 0x2, 0xd1, 0xc5, 0xbd, 0xfd, 0x8c, 0x2b, 0xb, 0x48, 0x94, 0xa8, 0x3, 0x31, 0x27, 0xcb, 0x4b, 0x4e, 0x10, 0x8c, 0x1d, 0xb2, 0xf3, 0x4c, 0x36, 0x8f, 0x95, 0x34, 0xa5, 0x2a, 0x22, 0xd6, 0x44, 0x27, 0xe0, 0xe2, 0x85, 0x22, 0x53, 0xc8, 0x43, 0x52, 0xa0, 0x4a, 0xaa, 0x4, 0x7a, 0x3f, 0x8, 0x25, 0xca, 0x47, 0x4c, 0xd9, 0x0, 0xb5, 0x42, 0x95, 0xaa, 0x26, 0x68, 0x46, 0x3f, 0xe0, 0x6b, 0xc7, 0x4c, 0x6d, 0x38, 0x50, 0x9d, 0x0, 0x48, 0x50, 0x3f, 0x61, 0xea, 0xb9, 0x86, 0x34, 0x34, 0x43, 0xf3, 0x14, 0x93, 0x2b, 0x5a, 0x67, 0x4c, 0xb, 0xa1, 0xf3, 0xb, 0x4a, 0xb9, 0x4, 0xf9, 0xa, 0x91, 0x21, 0xad, 0x36, 0x63, 0x5d, 0xeb, 0xf6, 0xe0, 0x99, 0x76, 0x43, 0xbf, 0xd1, 0xc9, 0x33, 0xad, 0xf6, 0x2d, 0x75, 0xd7, 0xe9, 0x62, 0x9b, 0x2, 0xdc, 0xbb, 0x7f, 0xd0, 0xc8, 0x47, 0x2d, 0x3f, 0x3e, 0x3d, 0xbb, 0x5e, 0x3a, 0xaf, 0x32, 0xa6, 0x9a, 0xbd, 0xee, 0xdb, 0xfb, 0xa, 0xf9, 0xea, 0xd5, 0xb5, 0x8f, 0x4f, 0xd7, 0x17, 0x80, 0x39, 0x98, 0xc1, 0x34, 0xd0, 0xfa, 0xc6, 0x7f, 0x96, 0xf5, 0xd7, 0xba, 0xbf, 0x1, 0xfe, 0x22, 0x58, 0x7c, 0xf4, 0xd2, 0xd1, 0x68, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x41, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x42, 0x40, 0x4b, 0x5f, 0x5a, 0x6c, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x5f, 0x5a, 0x6b, 0x2a, 0x2a, 0x30, 0x56, 0x53, 0x64, 0x22, 0x22, 0x27, 0x3e, 0x3b, 0x46, 0x57, 0x53, 0x63, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x5b, 0x57, 0x68, 0x5a, 0x56, 0x67, 0x67, 0x63, 0x76, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x4d, 0x4a, 0x57, 0x49, 0x46, 0x52, 0x48, 0x45, 0x51, 0x5a, 0x56, 0x65, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x5b, 0x57, 0x66, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x59, 0x55, 0x64, 0x47, 0x44, 0x50, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x58, 0x54, 0x64, 0x46, 0x43, 0x50, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x56, 0x53, 0x63, 0x45, 0x42, 0x4f, 0x56, 0x53, 0x62, 0x45, 0x42, 0x4e, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x55, 0x51, 0x62, 0x44, 0x41, 0x4e, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x55, 0x51, 0x60, 0x44, 0x41, 0x4d, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x43, 0x40, 0x4c, 0x54, 0x50, 0x5f, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x47, 0x43, 0x51, 0x43, 0x3f, 0x4d, 0x42, 0x3f, 0x4c, 0x53, 0x4f, 0x5f, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x53, 0x50, 0x5f, 0x53, 0x4f, 0x5e, 0x5f, 0x5a, 0x6c, 0xd3, 0x26, 0x54, 0x35, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xe5, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x85, 0x91, 0x43, 0x62, 0xc5, 0x60, 0x18, 0x45, 0xef, 0x8d, 0x51, 0xdb, 0xee, 0x46, 0xca, 0x6d, 0x77, 0x58, 0xce, 0x6b, 0xdb, 0x7c, 0x8a, 0xad, 0xea, 0x44, 0x1f, 0x4e, 0x92, 0x1f, 0x4c, 0x0, 0xe0, 0x9, 0x61, 0xf0, 0x89, 0x32, 0x12, 0xcd, 0xd4, 0x8, 0xef, 0x1f, 0x35, 0x54, 0xa0, 0x68, 0x1a, 0x34, 0x89, 0x8, 0x86, 0xa4, 0xd, 0x57, 0xb4, 0xdf, 0x79, 0x5, 0x89, 0x94, 0xba, 0xf9, 0xb3, 0xc0, 0xce, 0xeb, 0xf0, 0x17, 0x1c, 0xab, 0x11, 0x9, 0x1a, 0xf9, 0x96, 0x84, 0x5d, 0x5e, 0x43, 0x15, 0x7, 0x2e, 0x42, 0x41, 0x51, 0xd3, 0xbe, 0x67, 0xd5, 0x6b, 0x42, 0x3a, 0x38, 0x9b, 0xf5, 0x2e, 0x20, 0xfa, 0x5, 0x33, 0x41, 0x69, 0xf4, 0xeb, 0x49, 0x6c, 0x19, 0xe6, 0xbd, 0xdd, 0xd, 0x48, 0xa0, 0x92, 0xb, 0x36, 0x72, 0x6a, 0x26, 0xf0, 0x14, 0xa, 0x10, 0x72, 0xe1, 0x7d, 0xf4, 0xf6, 0x35, 0x1b, 0xc3, 0xe3, 0x18, 0x9d, 0x50, 0xf0, 0xe4, 0xc2, 0x17, 0xae, 0x27, 0xd3, 0xe4, 0x6e, 0xe8, 0xf8, 0x7e, 0xbc, 0x1, 0x48, 0x9e, 0x57, 0xf8, 0xc5, 0xfc, 0xbd, 0x7a, 0x98, 0xc4, 0x94, 0x47, 0xbf, 0xe4, 0xce, 0x48, 0x8, 0x6e, 0x69, 0x91, 0x63, 0x47, 0x73, 0x49, 0xbc, 0x77, 0x3e, 0xd7, 0x4b, 0x3b, 0x12, 0x36, 0x16, 0xb3, 0x85, 0x6a, 0x68, 0xce, 0x39, 0x62, 0xc6, 0xba, 0x3d, 0x8d, 0xe7, 0x91, 0x20, 0xac, 0xad, 0xa6, 0xc2, 0xe, 0x6, 0xcc, 0x74, 0xc, 0x2d, 0xe7, 0xf9, 0x55, 0x2, 0x28, 0x94, 0x37, 0xab, 0xee, 0xa1, 0xcc, 0xbf, 0xdb, 0xed, 0x3, 0x70, 0xe6, 0x4f, 0x4a, 0xc3, 0xed, 0xed, 0xf3, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_button_normal_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x44, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x56, 0x52, 0x60, 0x2a, 0x2a, 0x30, 0x47, 0x44, 0x52, 0x22, 0x22, 0x27, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x5d, 0x5a, 0x6a, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x40, 0x3e, 0x48, 0x50, 0x4e, 0x5a, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x46, 0x42, 0x4f, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x36, 0x34, 0x3e, 0x44, 0x41, 0x4e, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0x4e, 0x4b, 0x58, 0xff, 0xff, 0xff, 0xd7, 0xc8, 0xfe, 0x88, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x6b, 0x52, 0x65, 0xa5, 0x98, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x1, 0xe, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x8d, 0xd1, 0xd7, 0x56, 0xc2, 0x40, 0x10, 0x80, 0x61, 0x6a, 0x50, 0x54, 0x5a, 0xec, 0xbd, 0x43, 0x14, 0x85, 0xdd, 0x44, 0xa2, 0x6c, 0x12, 0x20, 0x18, 0xd, 0x22, 0x8, 0x16, 0x34, 0x16, 0xc0, 0x5e, 0xde, 0xff, 0x1, 0x5c, 0x36, 0xb3, 0x1c, 0x8e, 0x5e, 0xe8, 0x77, 0xfd, 0x9f, 0xb3, 0x33, 0xb3, 0x1e, 0xaf, 0xcf, 0x1f, 0x8, 0xa, 0x21, 0x4a, 0x18, 0x1a, 0xe, 0x8f, 0x8c, 0x7a, 0x7e, 0xf2, 0x8d, 0x45, 0xa2, 0xb1, 0x78, 0x42, 0x14, 0xc5, 0xf1, 0x89, 0xc9, 0xa9, 0xb0, 0xf7, 0x57, 0xe0, 0x8f, 0x4c, 0xcf, 0xac, 0x6f, 0xb8, 0x36, 0x93, 0x29, 0x69, 0xb, 0x6c, 0x4b, 0xe9, 0xd4, 0xec, 0x1c, 0xd, 0x2, 0xd1, 0xf9, 0x9d, 0xdd, 0x8c, 0x2b, 0x8b, 0xb0, 0xac, 0x80, 0x3d, 0x39, 0xa7, 0xaa, 0xb, 0x34, 0x8, 0xc6, 0xb2, 0x99, 0x7d, 0x70, 0x90, 0x27, 0x5a, 0x1a, 0xe8, 0x9a, 0x4c, 0xc, 0x99, 0x6, 0x42, 0xbc, 0x50, 0xe4, 0xa, 0x79, 0x94, 0x94, 0x40, 0x49, 0x57, 0x90, 0xd9, 0xb, 0x42, 0x89, 0xf2, 0x21, 0x57, 0xb6, 0x90, 0x7e, 0x4, 0x4a, 0xc7, 0x36, 0x32, 0xac, 0x5e, 0x20, 0x56, 0x4e, 0xb8, 0xca, 0x60, 0xa0, 0xd3, 0x0, 0xb1, 0xa0, 0x7a, 0xca, 0x55, 0x73, 0x35, 0x65, 0x60, 0x86, 0xfa, 0x19, 0x61, 0x4f, 0x34, 0x9a, 0x5c, 0x3, 0xe3, 0xf3, 0xb, 0xa0, 0x5d, 0x22, 0xf5, 0xa, 0xb3, 0x21, 0x5b, 0xd7, 0x5c, 0xeb, 0xc6, 0x74, 0xfa, 0x6b, 0x3a, 0x35, 0xf3, 0xd6, 0x64, 0x6b, 0xde, 0xdd, 0x73, 0xf, 0xed, 0xe, 0x71, 0x0, 0x22, 0xdd, 0xc7, 0x27, 0x83, 0x1d, 0x6a, 0xb1, 0xf9, 0xc, 0x5e, 0xda, 0xaf, 0x2a, 0x1, 0xf5, 0x6e, 0xe7, 0xed, 0x7d, 0x89, 0x9d, 0x7a, 0x79, 0xe5, 0xe3, 0xd3, 0xf5, 0x85, 0x90, 0xdd, 0x9f, 0xc1, 0xb6, 0xf0, 0xea, 0xda, 0x7f, 0x3e, 0xeb, 0xaf, 0xef, 0xfe, 0x6, 0x1a, 0x96, 0x59, 0x89, 0x91, 0xf7, 0xf1, 0x7b, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x41, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x56, 0x52, 0x60, 0x2a, 0x2a, 0x30, 0x47, 0x44, 0x52, 0x22, 0x22, 0x27, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x5d, 0x5a, 0x6a, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x40, 0x3e, 0x48, 0x50, 0x4e, 0x5a, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x46, 0x42, 0x4f, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x36, 0x34, 0x3e, 0x44, 0x41, 0x4e, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0x4e, 0x4b, 0x58, 0x8, 0xd9, 0x10, 0xcb, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xe7, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0x91, 0x53, 0x62, 0x5, 0x41, 0x14, 0x44, 0xab, 0x46, 0xb1, 0x6d, 0x67, 0x3, 0x59, 0x44, 0x16, 0x9e, 0xdf, 0xe8, 0x2f, 0xb6, 0xcd, 0xe7, 0x61, 0xe3, 0x3e, 0x4e, 0xb5, 0x2e, 0x4e, 0xdb, 0xa3, 0x11, 0x80, 0xc4, 0x51, 0xc6, 0x3f, 0x5a, 0xe5, 0xb1, 0x4f, 0x8, 0xd5, 0xff, 0x15, 0xd1, 0x26, 0xba, 0x7d, 0xbd, 0xec, 0xa3, 0x75, 0x94, 0x24, 0x11, 0xbb, 0xe1, 0x2f, 0x1f, 0xe0, 0x91, 0xde, 0x8, 0xf3, 0x1, 0xe, 0x3d, 0x42, 0x1, 0xe3, 0x49, 0xf, 0x1a, 0xc0, 0xb7, 0xb5, 0x47, 0x92, 0x52, 0xb7, 0x3b, 0x79, 0xa7, 0x80, 0x21, 0xc2, 0x2a, 0xa9, 0x15, 0x8b, 0x8e, 0x1c, 0x2e, 0x64, 0x71, 0x4, 0xd0, 0x5b, 0x34, 0x80, 0xa0, 0x34, 0x29, 0xab, 0xd5, 0x7a, 0xfb, 0x5e, 0xc2, 0x51, 0xc0, 0x3, 0x83, 0x6, 0x10, 0xa2, 0xa1, 0x62, 0x1f, 0xf0, 0xae, 0x0, 0x38, 0xd, 0xe0, 0x67, 0xfe, 0xe9, 0xb, 0x72, 0x86, 0xb7, 0x5, 0x46, 0xa, 0x48, 0xfc, 0xa6, 0x15, 0x1e, 0x96, 0xc5, 0x79, 0x99, 0xbe, 0x78, 0x59, 0x2c, 0x1, 0x5e, 0x92, 0x34, 0x6d, 0xb1, 0xf9, 0xda, 0x75, 0x66, 0x6d, 0xfa, 0xf3, 0x5, 0x7f, 0x58, 0x3, 0x8d, 0x15, 0xc8, 0x85, 0xf3, 0xd, 0x6b, 0x1f, 0xdf, 0x6e, 0x8c, 0x33, 0xd4, 0xc0, 0xce, 0xd6, 0xa8, 0x0, 0xd5, 0x20, 0xbc, 0xb5, 0xf6, 0xc2, 0x68, 0xb6, 0xf4, 0x8d, 0x6, 0x9c, 0xc3, 0x6d, 0x5a, 0x60, 0xf, 0x53, 0x7d, 0x72, 0x86, 0x6a, 0xf4, 0xf1, 0xed, 0x1, 0x74, 0x5a, 0x3f, 0xab, 0x94, 0xee, 0x3f, 0x7a, 0x64, 0x11, 0x8a, 0x6e, 0x0, 0x80, 0xdd, 0x4f, 0x5c, 0xe, 0xd7, 0x26, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char option_button_pressed_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x4d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x31, 0x2f, 0x37, 0x46, 0x43, 0x4f, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x47, 0x44, 0x50, 0x2a, 0x2a, 0x30, 0x55, 0x52, 0x5f, 0x22, 0x22, 0x27, 0x3d, 0x3a, 0x45, 0x56, 0x52, 0x60, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x43, 0x40, 0x4c, 0x42, 0x40, 0x4b, 0x4c, 0x49, 0x56, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x3a, 0x38, 0x41, 0x36, 0x34, 0x3d, 0x44, 0x41, 0x4c, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x44, 0x42, 0x4e, 0x36, 0x34, 0x3e, 0x44, 0x41, 0x4e, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x46, 0x42, 0x4f, 0x38, 0x35, 0x3f, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x50, 0x4d, 0x5a, 0x3f, 0x3d, 0x48, 0x3f, 0x3d, 0x47, 0x4f, 0x4c, 0x59, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x45, 0x42, 0x4d, 0x41, 0x3e, 0x49, 0x40, 0x3e, 0x48, 0x50, 0x4e, 0x5a, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x52, 0x4e, 0x5c, 0x51, 0x4e, 0x5b, 0x5d, 0x59, 0x69, 0xff, 0xff, 0xff, 0x2, 0x4e, 0xff, 0xf1, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x6e, 0x22, 0xf, 0x51, 0x17, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x1, 0xe, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x8d, 0xd1, 0x57, 0x53, 0xc2, 0x40, 0x10, 0xc0, 0x71, 0x6a, 0x50, 0x54, 0x5a, 0xec, 0xbd, 0x43, 0x14, 0xf5, 0x2e, 0x91, 0xa8, 0x5c, 0x12, 0x20, 0x18, 0xd, 0x22, 0x88, 0xd, 0x8d, 0xd, 0xb0, 0xd7, 0xef, 0xff, 0xea, 0x71, 0xd9, 0x63, 0x18, 0x7d, 0xd0, 0xdf, 0xf3, 0x7f, 0xe6, 0x76, 0xf7, 0x3c, 0x5e, 0x9f, 0x3f, 0x10, 0x14, 0x42, 0x94, 0xd0, 0xd3, 0x1b, 0xee, 0xeb, 0xf7, 0xfc, 0xe4, 0x1b, 0x88, 0x44, 0x63, 0xf1, 0x84, 0x28, 0x8a, 0x83, 0x43, 0xc3, 0x23, 0x61, 0xef, 0xaf, 0xc0, 0x1f, 0x19, 0x1d, 0x5b, 0x5c, 0x72, 0x2d, 0x27, 0x53, 0xd2, 0xa, 0x58, 0x95, 0xd2, 0xa9, 0xf1, 0x9, 0x1a, 0x4, 0xa2, 0x93, 0x6b, 0xeb, 0x60, 0x3, 0x61, 0x59, 0x1, 0x9b, 0x72, 0x46, 0x55, 0xa7, 0x68, 0x10, 0x8c, 0x6d, 0x6d, 0x73, 0x3b, 0x59, 0xa2, 0xa5, 0x81, 0xae, 0xc9, 0xc4, 0x90, 0x69, 0x20, 0xc4, 0x73, 0x79, 0x2e, 0x97, 0x45, 0x49, 0x9, 0x14, 0x74, 0x5, 0x99, 0xed, 0x20, 0x94, 0x28, 0xee, 0x72, 0x45, 0xb, 0xe9, 0x7b, 0xa0, 0xb0, 0x6f, 0x23, 0xc3, 0x6a, 0x7, 0x62, 0xe9, 0x80, 0x2b, 0x75, 0x7, 0x3a, 0xd, 0x10, 0xb, 0xca, 0x87, 0x5c, 0x39, 0x53, 0x51, 0xba, 0x66, 0xa8, 0x1e, 0x11, 0xf6, 0x44, 0xed, 0x98, 0xab, 0x61, 0x7c, 0x72, 0xa, 0xb4, 0x33, 0xa4, 0x9e, 0x63, 0x36, 0x64, 0xfd, 0x82, 0xab, 0x5f, 0x9a, 0x4e, 0x67, 0x4d, 0xa7, 0x62, 0x5e, 0x99, 0x6c, 0xcd, 0xeb, 0x9b, 0x5b, 0x70, 0xd7, 0x68, 0x12, 0x7, 0x20, 0xd2, 0xba, 0x7f, 0x30, 0xd8, 0xa1, 0xa6, 0x1f, 0x9f, 0x9e, 0x5d, 0x2f, 0x8d, 0x57, 0x95, 0x80, 0x6a, 0xab, 0xf9, 0xf6, 0x3e, 0xc3, 0x4e, 0x3d, 0x3b, 0xf7, 0xf1, 0xe9, 0xfa, 0x42, 0xc8, 0xee, 0xcc, 0x60, 0x5b, 0x78, 0x7e, 0xe1, 0x3f, 0x9f, 0xf5, 0xd7, 0x77, 0x7f, 0x3, 0x1c, 0x7f, 0x59, 0xc2, 0x5e, 0xdd, 0xbf, 0x43, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x4a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x31, 0x2f, 0x37, 0x46, 0x43, 0x4f, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x47, 0x44, 0x50, 0x2a, 0x2a, 0x30, 0x55, 0x52, 0x5f, 0x22, 0x22, 0x27, 0x3d, 0x3a, 0x45, 0x56, 0x52, 0x60, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x43, 0x40, 0x4c, 0x42, 0x40, 0x4b, 0x4c, 0x49, 0x56, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x3a, 0x38, 0x41, 0x36, 0x34, 0x3d, 0x44, 0x41, 0x4c, 0x26, 0x26, 0x2b, 0x24, 0x24, 0x28, 0x27, 0x27, 0x2d, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x25, 0x25, 0x2b, 0x23, 0x23, 0x28, 0x44, 0x42, 0x4e, 0x36, 0x34, 0x3e, 0x44, 0x41, 0x4e, 0x26, 0x26, 0x2c, 0x25, 0x25, 0x2a, 0x2a, 0x2a, 0x2f, 0x2b, 0x2b, 0x31, 0x22, 0x22, 0x26, 0x46, 0x42, 0x4f, 0x38, 0x35, 0x3f, 0x2d, 0x2d, 0x33, 0x22, 0x22, 0x27, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x27, 0x27, 0x2b, 0x2e, 0x2e, 0x34, 0x2c, 0x2c, 0x31, 0x29, 0x29, 0x2e, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x24, 0x24, 0x2a, 0x24, 0x24, 0x29, 0x20, 0x20, 0x25, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x28, 0x28, 0x2d, 0x2b, 0x2b, 0x30, 0x29, 0x29, 0x2d, 0x20, 0x20, 0x23, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x22, 0x22, 0x28, 0x27, 0x27, 0x2c, 0x1e, 0x1e, 0x22, 0x50, 0x4d, 0x5a, 0x3f, 0x3d, 0x48, 0x3f, 0x3d, 0x47, 0x4f, 0x4c, 0x59, 0x21, 0x21, 0x26, 0x21, 0x21, 0x25, 0x23, 0x23, 0x27, 0x20, 0x20, 0x24, 0x1d, 0x1d, 0x21, 0x45, 0x42, 0x4d, 0x41, 0x3e, 0x49, 0x40, 0x3e, 0x48, 0x50, 0x4e, 0x5a, 0x1f, 0x1f, 0x24, 0x1f, 0x1f, 0x23, 0x1e, 0x1e, 0x21, 0x52, 0x4e, 0x5c, 0x51, 0x4e, 0x5b, 0x5d, 0x59, 0x69, 0x10, 0x9d, 0xe0, 0x3c, 0x0, 0x0, 0x0, 0x24, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x1d, 0x16, 0xd, 0x7, 0x2, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x43, 0x3a, 0x2d, 0x1b, 0x77, 0xef, 0xe6, 0x49, 0xef, 0xe6, 0xef, 0xe7, 0x77, 0xef, 0xe4, 0x4a, 0xba, 0xea, 0xc1, 0xeb, 0x0, 0x0, 0x0, 0xe6, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6c, 0xcf, 0x3, 0x62, 0x4, 0x51, 0x10, 0x4, 0xd0, 0xaa, 0x31, 0x62, 0xdb, 0xb8, 0x49, 0x2e, 0x9e, 0x3b, 0xc4, 0xb6, 0x9d, 0xc5, 0x58, 0x1f, 0xc1, 0xd6, 0xe8, 0x77, 0xf7, 0x1b, 0x59, 0x6c, 0x2, 0x20, 0x37, 0xaa, 0xc5, 0x17, 0x7e, 0xc7, 0x62, 0x28, 0x45, 0x75, 0xfe, 0x6c, 0xe1, 0x4f, 0x68, 0x86, 0x41, 0x69, 0x44, 0x51, 0x4b, 0xb1, 0xce, 0xcc, 0xe4, 0x83, 0xd7, 0xb0, 0x48, 0x6b, 0x98, 0xe8, 0x9, 0x38, 0x70, 0x8b, 0xa, 0xcc, 0x12, 0x1a, 0xf0, 0x4d, 0xac, 0x87, 0xf3, 0x96, 0x6f, 0x8e, 0x5f, 0x56, 0xc0, 0x53, 0x20, 0x8f, 0xbf, 0xdb, 0x86, 0x58, 0x5b, 0x9, 0xbf, 0x47, 0x80, 0xa, 0x58, 0x1a, 0x38, 0xad, 0x9, 0x5f, 0xac, 0xe3, 0x20, 0xbc, 0x4b, 0x46, 0x4b, 0x0, 0x3a, 0x1a, 0x24, 0xd0, 0x69, 0x85, 0xc0, 0x63, 0x5, 0x60, 0x68, 0xf0, 0x36, 0x7f, 0xf3, 0xaa, 0xbe, 0xe1, 0x61, 0x81, 0x69, 0x5, 0x72, 0x5b, 0x83, 0xe4, 0x6a, 0x59, 0x16, 0xf7, 0x53, 0x47, 0x77, 0x8b, 0xad, 0x12, 0xe4, 0xb9, 0xa3, 0xc1, 0xe6, 0x83, 0x7b, 0x20, 0xd6, 0xb4, 0xe7, 0xbf, 0xed, 0xe1, 0x1a, 0xd8, 0xfa, 0xdf, 0xb9, 0x70, 0xb8, 0x21, 0xd6, 0xbb, 0x17, 0x1b, 0xe3, 0x4c, 0x6a, 0xb0, 0xbd, 0x25, 0x5, 0x3b, 0x5e, 0x7c, 0x21, 0xc0, 0xc2, 0x68, 0xee, 0xf1, 0xbc, 0x6, 0x46, 0xb1, 0xbd, 0x5e, 0x30, 0x5, 0x27, 0x19, 0x24, 0xb8, 0x61, 0x6e, 0xf8, 0xf5, 0xf7, 0xcd, 0x47, 0x16, 0xa0, 0x18, 0x13, 0x6a, 0x64, 0x7d, 0xff, 0x8f, 0x1e, 0x59, 0x84, 0xa2, 0x1b, 0x0, 0xe5, 0xe0, 0x4e, 0x46, 0x1d, 0x98, 0x92, 0x5c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char panel_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x25, 0x2a, 0x35, 0x32, 0x3b, 0x4a, 0x73, 0x58, 0x4a, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x5, 0x0, 0x0, 0x10, 0x0, 0x1, 0xa1, 0xc5, 0x21, 0xc1, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x25, 0x2a, 0x35, 0x32, 0x3b, 0x4a, 0x73, 0x58, 0x4a, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char popup_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xa5, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3b, 0x3b, 0x43, 0x42, 0x42, 0x4b, 0x3e, 0x3e, 0x47, 0x3e, 0x3e, 0x46, 0x41, 0x41, 0x4a, 0x0, 0x0, 0x0, 0x3d, 0x3d, 0x45, 0x3b, 0x3b, 0x43, 0x3a, 0x3a, 0x42, 0x38, 0x38, 0x41, 0x37, 0x37, 0x3e, 0x36, 0x36, 0x3d, 0x35, 0x35, 0x3c, 0x0, 0x0, 0x0, 0x38, 0x38, 0x40, 0x38, 0x38, 0x40, 0x31, 0x31, 0x38, 0x34, 0x34, 0x3b, 0x34, 0x34, 0x3b, 0x39, 0x39, 0x3f, 0x31, 0x31, 0x38, 0x2f, 0x2f, 0x36, 0x2d, 0x2d, 0x33, 0x2c, 0x2c, 0x32, 0x2b, 0x2b, 0x31, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x29, 0x29, 0x30, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x28, 0x28, 0x2d, 0x27, 0x27, 0x2d, 0x27, 0x27, 0x2c, 0x29, 0x29, 0x2e, 0x26, 0x26, 0x2c, 0x35, 0x32, 0x3b, 0xf, 0xeb, 0x7f, 0x60, 0x0, 0x0, 0x0, 0x28, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x5, 0x8, 0xa, 0xb, 0x4, 0x13, 0x19, 0x1f, 0x22, 0x23, 0x16, 0x27, 0x35, 0x3f, 0x45, 0x46, 0x94, 0xf5, 0xfa, 0xfb, 0xf5, 0x40, 0xfc, 0xfb, 0xfb, 0xfb, 0xfb, 0xfc, 0xfc, 0x1a, 0xf5, 0xf6, 0x95, 0xfa, 0xfb, 0xf4, 0x94, 0x71, 0xda, 0xac, 0x92, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x36, 0x47, 0xbf, 0x88, 0xd1, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xaf, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x65, 0xcf, 0xc9, 0x12, 0x82, 0x30, 0x10, 0x4, 0xd0, 0x1, 0x12, 0xb6, 0x0, 0x21, 0x2c, 0xb2, 0xaa, 0xa0, 0xa8, 0x80, 0x88, 0x8, 0xf8, 0xff, 0xbf, 0x66, 0x98, 0x93, 0xa5, 0xef, 0xd8, 0x55, 0xd3, 0xd5, 0x3, 0xa0, 0xa8, 0x1a, 0xa1, 0xba, 0x44, 0x89, 0xa6, 0x2a, 0x0, 0x8a, 0x41, 0x4d, 0xcb, 0x66, 0x8e, 0xc3, 0x6c, 0xcb, 0xa4, 0x86, 0x2, 0x2a, 0x75, 0x3d, 0xee, 0x8b, 0x20, 0x10, 0x3e, 0xf7, 0x5c, 0xaa, 0x82, 0x66, 0x7a, 0x61, 0x14, 0xef, 0xa4, 0x38, 0xa, 0x3d, 0x53, 0x3, 0x62, 0xf1, 0xa4, 0xed, 0x50, 0x9b, 0x70, 0x8b, 0x0, 0xb5, 0xd3, 0xac, 0xeb, 0x51, 0x97, 0xa5, 0x36, 0x5, 0x9d, 0x89, 0xbc, 0xbf, 0xa3, 0x3e, 0x17, 0x4c, 0x7, 0xdd, 0x9, 0x8a, 0xe1, 0x81, 0x86, 0x22, 0x70, 0x30, 0x28, 0xc7, 0x27, 0x1a, 0x4b, 0xc, 0x98, 0xd8, 0x4f, 0x2f, 0x34, 0xed, 0xb7, 0x13, 0x59, 0x7a, 0x98, 0x17, 0x34, 0x1f, 0xb7, 0x52, 0x52, 0xf1, 0x7a, 0x5d, 0xde, 0xd2, 0xb2, 0x9e, 0x78, 0x45, 0xb6, 0x61, 0xe7, 0xba, 0xb9, 0x48, 0xcd, 0xf5, 0xb6, 0xd, 0xc3, 0xe9, 0xe9, 0xd7, 0xf4, 0xbf, 0xe7, 0x7e, 0xdf, 0xff, 0x0, 0xda, 0x19, 0x15, 0x34, 0xd5, 0xa4, 0x90, 0x50, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xa2, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3b, 0x3b, 0x43, 0x42, 0x42, 0x4b, 0x3e, 0x3e, 0x47, 0x3e, 0x3e, 0x46, 0x41, 0x41, 0x4a, 0x0, 0x0, 0x0, 0x3d, 0x3d, 0x45, 0x3b, 0x3b, 0x43, 0x3a, 0x3a, 0x42, 0x38, 0x38, 0x41, 0x37, 0x37, 0x3e, 0x36, 0x36, 0x3d, 0x35, 0x35, 0x3c, 0x0, 0x0, 0x0, 0x38, 0x38, 0x40, 0x38, 0x38, 0x40, 0x31, 0x31, 0x38, 0x34, 0x34, 0x3b, 0x34, 0x34, 0x3b, 0x39, 0x39, 0x3f, 0x31, 0x31, 0x38, 0x2f, 0x2f, 0x36, 0x2d, 0x2d, 0x33, 0x2c, 0x2c, 0x32, 0x2b, 0x2b, 0x31, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x29, 0x29, 0x30, 0x29, 0x29, 0x2f, 0x28, 0x28, 0x2e, 0x28, 0x28, 0x2d, 0x27, 0x27, 0x2d, 0x27, 0x27, 0x2c, 0x29, 0x29, 0x2e, 0x26, 0x26, 0x2c, 0x36, 0xc6, 0xc8, 0x93, 0x0, 0x0, 0x0, 0x28, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x5, 0x8, 0xa, 0xb, 0x4, 0x13, 0x19, 0x1f, 0x22, 0x23, 0x16, 0x27, 0x35, 0x3f, 0x45, 0x46, 0x94, 0xf5, 0xfa, 0xfb, 0xf5, 0x40, 0xfc, 0xfb, 0xfb, 0xfb, 0xfb, 0xfc, 0xfc, 0x1a, 0xf5, 0xf6, 0x95, 0xfa, 0xfb, 0xf4, 0x94, 0x71, 0xda, 0xac, 0x92, 0x0, 0x0, 0x0, 0x7f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0x8f, 0x35, 0x82, 0xc3, 0x0, 0xc, 0x4, 0x77, 0x24, 0x85, 0xba, 0xe3, 0xff, 0xff, 0xee, 0xca, 0x74, 0x41, 0xdb, 0x32, 0xf3, 0x94, 0x82, 0x85, 0x10, 0x1d, 0x92, 0xb2, 0x3, 0x8e, 0x95, 0x77, 0x93, 0x6c, 0x28, 0xed, 0x15, 0x54, 0x67, 0xa6, 0x41, 0x3e, 0x8, 0x9c, 0xc3, 0xf4, 0xf2, 0xf6, 0x2a, 0x80, 0xf8, 0x44, 0x2d, 0x79, 0x2d, 0x20, 0xe0, 0x2, 0xa8, 0xc3, 0x2e, 0x6f, 0xc, 0x9e, 0x4c, 0x3c, 0x21, 0x4, 0xd8, 0xf0, 0x2, 0x28, 0x24, 0xcd, 0x3, 0xa9, 0x19, 0x64, 0xce, 0x83, 0x4c, 0x45, 0xe6, 0x69, 0x1a, 0xd8, 0xe9, 0x99, 0x96, 0x7f, 0x77, 0x37, 0x59, 0x83, 0xcc, 0xef, 0x7f, 0x89, 0x1f, 0x8e, 0xbf, 0x95, 0xd3, 0x1d, 0xf0, 0xff, 0x7a, 0x63, 0x7e, 0x86, 0xcb, 0x73, 0x8c, 0x5e, 0xee, 0xca, 0xb1, 0xad, 0x5f, 0x3, 0xaf, 0xdb, 0x49, 0x94, 0x4b, 0x90, 0x40, 0xdf, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char popup_bg_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x7b, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x67, 0x7a, 0x85, 0x66, 0x7a, 0x86, 0x68, 0x7b, 0x86, 0x57, 0x51, 0x51, 0x4c, 0x42, 0x40, 0x4d, 0x43, 0x41, 0x56, 0x4c, 0x4b, 0x4d, 0x44, 0x41, 0x4e, 0x44, 0x42, 0x4f, 0x45, 0x43, 0x67, 0x7b, 0x87, 0x4f, 0x44, 0x43, 0x50, 0x45, 0x44, 0x52, 0x46, 0x44, 0x51, 0x46, 0x45, 0x4b, 0x40, 0x3f, 0x51, 0x47, 0x45, 0x52, 0x48, 0x46, 0x53, 0x48, 0x47, 0x4b, 0x41, 0x3f, 0x54, 0x49, 0x46, 0x55, 0x4a, 0x47, 0x55, 0x49, 0x47, 0x68, 0x7c, 0x88, 0x4a, 0x40, 0x3e, 0x55, 0x4b, 0x49, 0x56, 0x4d, 0x4b, 0x53, 0x49, 0x47, 0x50, 0x46, 0x44, 0x4a, 0x41, 0x3e, 0x48, 0x3e, 0x3c, 0x4b, 0x42, 0x3f, 0x49, 0x3f, 0x3d, 0x46, 0x3d, 0x3c, 0x47, 0x3d, 0x3b, 0x47, 0x3e, 0x3b, 0x49, 0x40, 0x3d, 0x45, 0x3c, 0x3b, 0x46, 0x3c, 0x3a, 0xff, 0xff, 0xff, 0x2e, 0x48, 0xbd, 0x3e, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x28, 0xbd, 0xb0, 0xb5, 0xb2, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb3, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x2d, 0x8f, 0xdb, 0x16, 0x82, 0x20, 0x10, 0x45, 0x11, 0x19, 0x12, 0x91, 0x54, 0x44, 0x93, 0xb2, 0x48, 0xa1, 0xfc, 0xff, 0x3f, 0xec, 0xa0, 0xed, 0xb7, 0xd9, 0x73, 0xd6, 0x5c, 0x18, 0x3, 0x5, 0x2f, 0x1, 0x2f, 0xd8, 0x49, 0xc1, 0x5, 0x49, 0x40, 0xe2, 0x54, 0xc5, 0x85, 0x2a, 0xa9, 0x80, 0xac, 0x48, 0x64, 0xc3, 0x89, 0x64, 0x7d, 0x20, 0x89, 0x34, 0x2, 0x82, 0x48, 0x35, 0xe6, 0x7a, 0x6d, 0x1b, 0x45, 0x39, 0xc2, 0x3b, 0x92, 0x4d, 0x6f, 0x87, 0xc1, 0xf6, 0x30, 0x4e, 0x33, 0xed, 0xb2, 0x18, 0xa7, 0xdb, 0x64, 0x8d, 0x24, 0x37, 0x33, 0xed, 0x9d, 0xac, 0xfb, 0xf1, 0xfe, 0x18, 0x97, 0xa7, 0x3a, 0xc4, 0xcb, 0x51, 0x16, 0xf7, 0xc9, 0x42, 0x78, 0x88, 0xf0, 0x76, 0xca, 0xb4, 0xcb, 0x62, 0xd, 0x2, 0x2b, 0xc4, 0x16, 0x7c, 0x5e, 0x63, 0x9e, 0x35, 0x75, 0x6b, 0xd4, 0x58, 0x9b, 0x3e, 0x98, 0x8b, 0xbb, 0xd0, 0x8f, 0xa2, 0x64, 0x88, 0xc4, 0xb0, 0x7a, 0xe7, 0x3a, 0x1f, 0x12, 0x2, 0xf9, 0xb2, 0x6f, 0x8c, 0x31, 0x84, 0x18, 0xd3, 0x26, 0xf8, 0xf1, 0x8c, 0x16, 0xfb, 0x9e, 0xd2, 0xbe, 0xb, 0x5d, 0xfe, 0xff, 0xe5, 0x7a, 0x6, 0x67, 0xf9, 0x3, 0x92, 0x36, 0xd, 0x2d, 0xc1, 0xf2, 0x6d, 0x3c, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x78, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x67, 0x7a, 0x85, 0x66, 0x7a, 0x86, 0x68, 0x7b, 0x86, 0x57, 0x51, 0x51, 0x4c, 0x42, 0x40, 0x4d, 0x43, 0x41, 0x56, 0x4c, 0x4b, 0x4d, 0x44, 0x41, 0x4e, 0x44, 0x42, 0x4f, 0x45, 0x43, 0x67, 0x7b, 0x87, 0x4f, 0x44, 0x43, 0x50, 0x45, 0x44, 0x52, 0x46, 0x44, 0x51, 0x46, 0x45, 0x4b, 0x40, 0x3f, 0x51, 0x47, 0x45, 0x52, 0x48, 0x46, 0x53, 0x48, 0x47, 0x4b, 0x41, 0x3f, 0x54, 0x49, 0x46, 0x55, 0x4a, 0x47, 0x55, 0x49, 0x47, 0x68, 0x7c, 0x88, 0x4a, 0x40, 0x3e, 0x55, 0x4b, 0x49, 0x56, 0x4d, 0x4b, 0x53, 0x49, 0x47, 0x50, 0x46, 0x44, 0x4a, 0x41, 0x3e, 0x48, 0x3e, 0x3c, 0x4b, 0x42, 0x3f, 0x49, 0x3f, 0x3d, 0x46, 0x3d, 0x3c, 0x47, 0x3d, 0x3b, 0x47, 0x3e, 0x3b, 0x49, 0x40, 0x3d, 0x45, 0x3c, 0x3b, 0x46, 0x3c, 0x3a, 0xdd, 0x63, 0x56, 0x8d, 0x0, 0x0, 0x0, 0xad, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x2d, 0x88, 0x35, 0x42, 0x4, 0x0, 0xc, 0x4, 0x77, 0x93, 0x9c, 0xbb, 0xf4, 0xc8, 0xff, 0xdf, 0x84, 0xb5, 0xb8, 0x5b, 0x84, 0x0, 0x37, 0xc5, 0xca, 0x10, 0xd, 0xc9, 0xce, 0xaa, 0xea, 0x24, 0x40, 0xca, 0x41, 0x64, 0x2b, 0x5, 0x87, 0x34, 0xa8, 0x88, 0x54, 0xef, 0x82, 0x80, 0x89, 0x34, 0x36, 0x96, 0xe0, 0x14, 0xa4, 0x12, 0xa6, 0x24, 0x18, 0xe1, 0xa8, 0x50, 0x59, 0x7c, 0x73, 0x30, 0x50, 0x55, 0x4a, 0x31, 0xd7, 0xb4, 0x89, 0xa1, 0x51, 0xb2, 0x9c, 0x1, 0x2c, 0x4, 0x83, 0x15, 0x12, 0x30, 0xab, 0xe9, 0x5a, 0x1, 0xb4, 0x40, 0xa1, 0x29, 0xbe, 0x75, 0xe, 0x5a, 0x70, 0xbe, 0x2a, 0xff, 0x12, 0xf1, 0xef, 0x1b, 0x5f, 0x8d, 0x5b, 0x68, 0xd, 0xdc, 0xe3, 0xf1, 0x71, 0x16, 0x3e, 0x5b, 0xc8, 0x33, 0xa9, 0xc7, 0xbc, 0x7f, 0xa4, 0x22, 0x6a, 0xb5, 0x90, 0xcb, 0xb2, 0x1a, 0x25, 0x67, 0x8b, 0x8f, 0x6f, 0xf8, 0x64, 0xa8, 0x35, 0x7a, 0x25, 0xa8, 0xa7, 0x1, 0x38, 0xc, 0xcc, 0xab, 0x4c, 0x5, 0xea, 0xe3, 0x76, 0x2f, 0x54, 0x93, 0xf3, 0xf, 0x4f, 0x10, 0x8d, 0x4c, 0x16, 0x9d, 0xcf, 0x1f, 0xd1, 0xf9, 0x3, 0x34, 0xc8, 0x4a, 0xb4, 0x1d, 0xb, 0xcd, 0x83, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char popup_checked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc4, 0xf, 0xbe, 0x8b, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa3, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x85, 0xcd, 0xa1, 0xa, 0xc2, 0x50, 0x0, 0x85, 0xe1, 0xff, 0xdc, 0x5d, 0xd8, 0x14, 0x4, 0xab, 0x69, 0x37, 0xac, 0x98, 0xd5, 0x27, 0xb0, 0x89, 0x16, 0x8b, 0xd5, 0xf7, 0xd0, 0xec, 0x73, 0xf8, 0x4, 0x16, 0x61, 0x4d, 0x10, 0xc, 0x16, 0xa3, 0x61, 0x71, 0xab, 0x16, 0xeb, 0x84, 0x3b, 0xae, 0x45, 0x8b, 0xa, 0x9e, 0x78, 0xce, 0x7, 0x7, 0xfe, 0x44, 0xbf, 0xca, 0xa2, 0x28, 0x3a, 0x71, 0x1c, 0x1f, 0x24, 0x3d, 0xcc, 0xe7, 0x18, 0x42, 0x50, 0x92, 0x24, 0x5b, 0x49, 0x23, 0xa0, 0xfd, 0x5, 0xaa, 0xaa, 0x5a, 0x1, 0x73, 0xe0, 0x1e, 0x45, 0xd1, 0x42, 0x65, 0x59, 0x9e, 0x80, 0x96, 0xf7, 0x7e, 0x62, 0xad, 0x1d, 0x2, 0xfb, 0x97, 0x9d, 0x39, 0xe7, 0x72, 0x1b, 0x42, 0x88, 0x25, 0xd, 0xac, 0xb5, 0x47, 0xa0, 0x7, 0x18, 0x60, 0xed, 0x9c, 0xcb, 0x1, 0x4c, 0xd3, 0x34, 0x53, 0xe0, 0xa, 0xf4, 0x81, 0x2e, 0xb0, 0x4b, 0xd3, 0x74, 0xf3, 0xbe, 0x34, 0x59, 0x96, 0xdd, 0xbc, 0xf7, 0x63, 0xe0, 0x2, 0x9c, 0xeb, 0xba, 0x5e, 0x4a, 0xa, 0x6f, 0xf0, 0x4, 0x57, 0x3d, 0x2c, 0x27, 0x2b, 0xe9, 0x62, 0x6b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x56, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x3, 0x6e, 0xf0, 0xde, 0x3f, 0xf5, 0xe0, 0x30, 0x9c, 0xfb, 0x9f, 0xf1, 0xc1, 0xda, 0x7, 0xff, 0x1f, 0x9c, 0x85, 0xb, 0x3c, 0xa8, 0x1, 0x72, 0xdf, 0x3d, 0x56, 0x61, 0x78, 0x70, 0xf8, 0xc1, 0x99, 0x3b, 0x62, 0xf, 0xbc, 0x1e, 0xfc, 0x5, 0x42, 0x2f, 0xa0, 0xcc, 0xfd, 0x53, 0x40, 0x99, 0x6b, 0xf, 0xde, 0x3, 0xc9, 0x6a, 0xb0, 0x52, 0xa0, 0xec, 0xe5, 0x7, 0xff, 0x81, 0x70, 0xed, 0x7f, 0x46, 0x20, 0x17, 0x2a, 0x74, 0xfa, 0xc1, 0xb1, 0x1b, 0xbc, 0x10, 0x1e, 0x0, 0xfd, 0x1f, 0x33, 0x9, 0xf7, 0x50, 0x16, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char popup_hover_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x20, 0x2e, 0x31, 0x83, 0xae, 0xb7, 0xb3, 0xd8, 0xe1, 0xaf, 0xd5, 0xde, 0xac, 0xd2, 0xdb, 0xa9, 0xcf, 0xd8, 0xa5, 0xcc, 0xd5, 0xa2, 0xc9, 0xd2, 0x9e, 0xc6, 0xcf, 0x9b, 0xc3, 0xcc, 0x97, 0xc0, 0xc9, 0x94, 0xbd, 0xc6, 0x91, 0xba, 0xc3, 0x8d, 0xb7, 0xc0, 0xff, 0xff, 0xff, 0x73, 0xd4, 0x4e, 0xcb, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x14, 0x4, 0x3, 0x1, 0x6, 0x21, 0x25, 0x30, 0x50, 0x64, 0x10, 0x32, 0x6, 0x3, 0x20, 0xc3, 0x5, 0xc, 0x80, 0x8c, 0x50, 0x30, 0x0, 0x32, 0xd2, 0xc0, 0x0, 0xc8, 0x28, 0x7, 0x3, 0x20, 0xa3, 0x3, 0xc, 0x80, 0x8c, 0x99, 0x60, 0x0, 0x64, 0xac, 0x2, 0x3, 0x20, 0x63, 0x37, 0x18, 0x0, 0x19, 0x67, 0xc0, 0x0, 0xc8, 0xb8, 0xb, 0x6, 0x40, 0xc6, 0x3b, 0x30, 0x50, 0x44, 0x58, 0xa, 0x73, 0x6, 0x0, 0xe9, 0xb4, 0x2d, 0xf5, 0x51, 0xd4, 0xb8, 0xa1, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0x20, 0x2e, 0x31, 0x83, 0xae, 0xb7, 0xb3, 0xd8, 0xe1, 0xaf, 0xd5, 0xde, 0xac, 0xd2, 0xdb, 0xa9, 0xcf, 0xd8, 0xa5, 0xcc, 0xd5, 0xa2, 0xc9, 0xd2, 0x9e, 0xc6, 0xcf, 0x9b, 0xc3, 0xcc, 0x97, 0xc0, 0xc9, 0x94, 0xbd, 0xc6, 0x91, 0xba, 0xc3, 0x8d, 0xb7, 0xc0, 0x9c, 0x2c, 0x91, 0xa9, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x62, 0x14, 0x4, 0x3, 0x1, 0x26, 0x41, 0x28, 0x60, 0x62, 0x80, 0xd0, 0xc, 0x74, 0x61, 0x98, 0x80, 0x1, 0x3, 0xd3, 0x7b, 0x28, 0x0, 0x0, 0x1a, 0x86, 0xe, 0x98, 0x2c, 0x61, 0xda, 0x2e, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char popup_unchecked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0x9f, 0x18, 0x32, 0xe0, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x5, 0x0, 0x0, 0x10, 0x0, 0x1, 0xa1, 0xc5, 0x21, 0xc1, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0xff, 0x0, 0xff, 0xff, 0xff, 0xff, 0x9f, 0x18, 0x32, 0xe0, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char popup_window_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x0, 0x0, 0x0, 0x46, 0x8, 0x3, 0x0, 0x0, 0x0, 0x8d, 0x2b, 0xf6, 0x48, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x6e, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xe8, 0xe5, 0xf1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x1d, 0x22, 0x0, 0x0, 0x0, 0x1a, 0x19, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20, 0x1e, 0x23, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x1d, 0x21, 0x17, 0x16, 0x19, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x1b, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x1e, 0x1c, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x22, 0x20, 0x25, 0x20, 0x1e, 0x23, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x22, 0x20, 0x25, 0x0, 0x0, 0x0, 0x20, 0x20, 0x25, 0x20, 0x1d, 0x25, 0x20, 0x1d, 0x22, 0x1d, 0x1d, 0x22, 0x1d, 0x1d, 0x20, 0x1d, 0x1a, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x32, 0x30, 0x38, 0xe8, 0xe5, 0xf1, 0xe5, 0xe2, 0xeb, 0xe3, 0xe1, 0xe8, 0xe1, 0xdf, 0xe7, 0xe0, 0xde, 0xe6, 0xdf, 0xdd, 0xe5, 0xde, 0xdc, 0xe4, 0xdd, 0xdb, 0xe3, 0xdc, 0xda, 0xe2, 0xda, 0xd8, 0xe0, 0xd9, 0xd7, 0xdf, 0xd7, 0xd6, 0xdf, 0xd6, 0xd4, 0xdd, 0xd5, 0xd3, 0xdc, 0xd4, 0xd1, 0xdb, 0xd3, 0xd0, 0xda, 0xd1, 0xce, 0xd8, 0xd0, 0xcd, 0xd7, 0xcf, 0xcd, 0xd7, 0xe2, 0xdf, 0xeb, 0x48, 0x46, 0x51, 0x42, 0x40, 0x4b, 0x40, 0x3e, 0x48, 0x40, 0x3d, 0x48, 0x48, 0x45, 0x50, 0x42, 0x3f, 0x4a, 0x3f, 0x3d, 0x48, 0x47, 0x44, 0x50, 0x41, 0x3f, 0x4a, 0x3f, 0x3d, 0x47, 0x41, 0x3e, 0x49, 0x3f, 0x3c, 0x47, 0x46, 0x43, 0x4f, 0x3e, 0x3c, 0x46, 0x40, 0x3e, 0x49, 0x3d, 0x3b, 0x46, 0x45, 0x43, 0x4e, 0x3d, 0x3b, 0x45, 0x44, 0x42, 0x4d, 0x3d, 0x3a, 0x45, 0x3e, 0x3c, 0x47, 0x3c, 0x3a, 0x44, 0x43, 0x42, 0x4c, 0x43, 0x40, 0x4c, 0x3e, 0x3b, 0x46, 0x3b, 0x39, 0x43, 0x43, 0x3f, 0x4c, 0x43, 0x3f, 0x4b, 0x3a, 0x38, 0x42, 0x42, 0x3e, 0x4b, 0x42, 0x3e, 0x49, 0x3a, 0x37, 0x41, 0x39, 0x37, 0x41, 0x3f, 0x3e, 0x48, 0x39, 0x37, 0x40, 0x38, 0x36, 0x40, 0x3e, 0x3d, 0x48, 0x38, 0x36, 0x3f, 0x3e, 0x3d, 0x47, 0x3a, 0x38, 0x41, 0x38, 0x35, 0x3f, 0x37, 0x35, 0x3e, 0x39, 0x36, 0x40, 0x37, 0x34, 0x3e, 0x3d, 0x3a, 0x46, 0x36, 0x34, 0x3d, 0x3d, 0x3a, 0x44, 0x37, 0x35, 0x3f, 0x35, 0x33, 0x3c, 0x46, 0x44, 0x4f, 0xff, 0xff, 0xff, 0x7e, 0xde, 0x1d, 0x81, 0x0, 0x0, 0x0, 0x33, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xa2, 0x3, 0x9, 0x17, 0xc, 0x20, 0xf, 0x2a, 0x5e, 0x12, 0x30, 0x68, 0x46, 0x20, 0x4e, 0xa2, 0x7d, 0x3a, 0x4f, 0xa4, 0x7d, 0x3f, 0x25, 0x60, 0xc0, 0xb8, 0x57, 0x1d, 0xba, 0x59, 0xbd, 0x5b, 0x22, 0xbf, 0x5e, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xa1, 0x9f, 0x9e, 0x52, 0x92, 0x15, 0x44, 0x7e, 0xd8, 0x5, 0xc7, 0xf4, 0xac, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x79, 0xa1, 0xdc, 0xd4, 0xd0, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x1, 0xe8, 0x49, 0x44, 0x41, 0x54, 0x48, 0xc7, 0xd5, 0xd6, 0xd9, 0x53, 0xd3, 0x60, 0x14, 0xc6, 0xe1, 0x92, 0x5a, 0xa3, 0x44, 0xa3, 0xd6, 0x85, 0xa0, 0xb1, 0x5a, 0xcb, 0xda, 0xbd, 0x7c, 0xb8, 0xef, 0x2b, 0x69, 0x21, 0xd0, 0xda, 0x22, 0x25, 0xd, 0x69, 0x20, 0x60, 0x69, 0x11, 0x2a, 0x22, 0xcb, 0x9f, 0xef, 0x78, 0x97, 0x7e, 0xe7, 0x3d, 0x33, 0x1d, 0xbd, 0x70, 0xfc, 0x5d, 0x3f, 0x77, 0xe7, 0xe2, 0x3d, 0x91, 0xc8, 0x7f, 0xd8, 0x88, 0x60, 0x1a, 0x21, 0x54, 0xcc, 0x3f, 0x84, 0xcd, 0xb, 0x4a, 0x1f, 0x31, 0xfd, 0x1d, 0x7d, 0xcc, 0x4, 0xe8, 0x13, 0x26, 0x40, 0x9f, 0x32, 0x1, 0xfa, 0x8c, 0x9, 0xd0, 0xe7, 0x4c, 0x80, 0xbe, 0x60, 0x2, 0xf4, 0x25, 0x13, 0xa0, 0xaf, 0x98, 0x0, 0x7d, 0xcd, 0x44, 0xa8, 0x22, 0xde, 0x30, 0x49, 0x54, 0x89, 0x9e, 0x13, 0x6f, 0x99, 0x64, 0x1a, 0x3b, 0x2f, 0xde, 0x31, 0x49, 0x54, 0xbd, 0x70, 0x51, 0xbc, 0x67, 0x92, 0xe8, 0xa8, 0x76, 0x49, 0x7c, 0x60, 0x12, 0x97, 0xf5, 0x68, 0x88, 0xea, 0x57, 0xae, 0x8a, 0x8f, 0x4c, 0xe2, 0x5a, 0x7c, 0x34, 0x4c, 0xaf, 0xdf, 0x10, 0x9f, 0x98, 0xc4, 0xcd, 0x5b, 0x21, 0xaa, 0x8c, 0x19, 0xe3, 0xb, 0x56, 0x19, 0x66, 0x2d, 0xdc, 0xbe, 0x63, 0x2a, 0x43, 0xd2, 0xbb, 0x9, 0x7d, 0x58, 0x7a, 0xef, 0x7e, 0x72, 0x58, 0xfa, 0x20, 0x35, 0x36, 0x2c, 0x1d, 0x37, 0x8, 0xad, 0xc0, 0x0, 0x5d, 0x5c, 0xb2, 0x61, 0x4b, 0x8b, 0x32, 0x9d, 0x58, 0x5e, 0xa9, 0xc2, 0x56, 0x96, 0x27, 0x8, 0xad, 0x7d, 0x86, 0xd5, 0x28, 0xad, 0xd7, 0x1a, 0xb0, 0x5a, 0x9d, 0xd2, 0x55, 0x4c, 0x57, 0x1, 0xad, 0x7c, 0x81, 0x55, 0x8, 0x9d, 0x5c, 0xb3, 0x9b, 0x30, 0x7b, 0x6d, 0x52, 0xa2, 0x53, 0xeb, 0x55, 0x7, 0x56, 0x5d, 0x9f, 0x22, 0xb4, 0xe5, 0xc2, 0x5a, 0x94, 0x6e, 0x34, 0x30, 0x6d, 0x6c, 0x10, 0xea, 0xb5, 0x7d, 0x58, 0xdb, 0x93, 0xe9, 0xf4, 0x66, 0x13, 0xd3, 0xe6, 0xe6, 0xb4, 0x4c, 0xb7, 0x9c, 0x0, 0xe6, 0x6c, 0x11, 0xba, 0xed, 0x62, 0xea, 0x6e, 0x13, 0xba, 0xe3, 0x7e, 0x85, 0xb9, 0x3b, 0x84, 0x96, 0xfd, 0xe, 0xcc, 0x2f, 0x13, 0xba, 0xeb, 0x77, 0x61, 0xfe, 0x2e, 0xa1, 0x76, 0xd0, 0x83, 0x5, 0x36, 0xa1, 0x7b, 0xc1, 0x37, 0x58, 0xb0, 0x27, 0xd3, 0x99, 0xfd, 0x83, 0x3e, 0xec, 0x60, 0x7f, 0x46, 0xa2, 0xb3, 0xad, 0xce, 0x77, 0x58, 0xa7, 0x35, 0x2b, 0xd3, 0xf6, 0x21, 0xa6, 0x87, 0x6d, 0x40, 0x7f, 0xc0, 0x0, 0x3d, 0xea, 0xfd, 0x84, 0xf5, 0x8e, 0x8, 0x75, 0xfa, 0x98, 0xf6, 0x1d, 0x42, 0x8f, 0x39, 0x7a, 0x4c, 0xe9, 0xc9, 0x29, 0xec, 0x64, 0x90, 0x46, 0x92, 0xa9, 0xb4, 0x75, 0xca, 0x64, 0xa5, 0x53, 0xc9, 0xc8, 0x1f, 0xd2, 0xc, 0x4f, 0x33, 0x3, 0x54, 0x4f, 0x64, 0x79, 0x9a, 0x4d, 0xe8, 0x21, 0x6a, 0xe6, 0xf2, 0x1e, 0x47, 0xbd, 0x7c, 0xce, 0xc, 0xd1, 0x42, 0xb1, 0x54, 0xef, 0x62, 0xd9, 0x3d, 0x2b, 0x15, 0xb, 0x21, 0xaa, 0x6a, 0xc6, 0xdc, 0x99, 0x67, 0x81, 0xbc, 0xfa, 0x9c, 0xa1, 0xa9, 0x21, 0x1a, 0x35, 0xe3, 0x46, 0x29, 0x9f, 0xcd, 0xa4, 0xa5, 0x32, 0xd9, 0x7c, 0xc9, 0x88, 0x9b, 0xe1, 0xe1, 0x54, 0x62, 0xa6, 0x56, 0xcc, 0x25, 0x52, 0xa4, 0x44, 0xae, 0xa8, 0x99, 0xb1, 0xd0, 0x5, 0x7e, 0x3f, 0x4, 0x6a, 0xc1, 0xd4, 0x93, 0x24, 0xdd, 0x2c, 0xa8, 0xd1, 0x1, 0xf9, 0xf, 0xfb, 0x5, 0x66, 0x6f, 0x2a, 0x9a, 0xa8, 0x51, 0x81, 0xce, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x0, 0x0, 0x0, 0x46, 0x8, 0x3, 0x0, 0x0, 0x0, 0x8d, 0x2b, 0xf6, 0x48, 0x0, 0x0, 0x1, 0x6b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xe8, 0xe5, 0xf1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x1d, 0x22, 0x0, 0x0, 0x0, 0x1a, 0x19, 0x1c, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20, 0x1e, 0x23, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x1d, 0x21, 0x17, 0x16, 0x19, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x1b, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x1e, 0x1c, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x22, 0x20, 0x25, 0x20, 0x1e, 0x23, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x0, 0x0, 0x0, 0x21, 0x1f, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x22, 0x20, 0x25, 0x0, 0x0, 0x0, 0x20, 0x20, 0x25, 0x20, 0x1d, 0x25, 0x20, 0x1d, 0x22, 0x1d, 0x1d, 0x22, 0x1d, 0x1d, 0x20, 0x1d, 0x1a, 0x20, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x32, 0x30, 0x38, 0xe8, 0xe5, 0xf1, 0xe5, 0xe2, 0xeb, 0xe3, 0xe1, 0xe8, 0xe1, 0xdf, 0xe7, 0xe0, 0xde, 0xe6, 0xdf, 0xdd, 0xe5, 0xde, 0xdc, 0xe4, 0xdd, 0xdb, 0xe3, 0xdc, 0xda, 0xe2, 0xda, 0xd8, 0xe0, 0xd9, 0xd7, 0xdf, 0xd7, 0xd6, 0xdf, 0xd6, 0xd4, 0xdd, 0xd5, 0xd3, 0xdc, 0xd4, 0xd1, 0xdb, 0xd3, 0xd0, 0xda, 0xd1, 0xce, 0xd8, 0xd0, 0xcd, 0xd7, 0xcf, 0xcd, 0xd7, 0xe2, 0xdf, 0xeb, 0x48, 0x46, 0x51, 0x42, 0x40, 0x4b, 0x40, 0x3e, 0x48, 0x40, 0x3d, 0x48, 0x48, 0x45, 0x50, 0x42, 0x3f, 0x4a, 0x3f, 0x3d, 0x48, 0x47, 0x44, 0x50, 0x41, 0x3f, 0x4a, 0x3f, 0x3d, 0x47, 0x41, 0x3e, 0x49, 0x3f, 0x3c, 0x47, 0x46, 0x43, 0x4f, 0x3e, 0x3c, 0x46, 0x40, 0x3e, 0x49, 0x3d, 0x3b, 0x46, 0x45, 0x43, 0x4e, 0x3d, 0x3b, 0x45, 0x44, 0x42, 0x4d, 0x3d, 0x3a, 0x45, 0x3e, 0x3c, 0x47, 0x3c, 0x3a, 0x44, 0x43, 0x42, 0x4c, 0x43, 0x40, 0x4c, 0x3e, 0x3b, 0x46, 0x3b, 0x39, 0x43, 0x43, 0x3f, 0x4c, 0x43, 0x3f, 0x4b, 0x3a, 0x38, 0x42, 0x42, 0x3e, 0x4b, 0x42, 0x3e, 0x49, 0x3a, 0x37, 0x41, 0x39, 0x37, 0x41, 0x3f, 0x3e, 0x48, 0x39, 0x37, 0x40, 0x38, 0x36, 0x40, 0x3e, 0x3d, 0x48, 0x38, 0x36, 0x3f, 0x3e, 0x3d, 0x47, 0x3a, 0x38, 0x41, 0x38, 0x35, 0x3f, 0x37, 0x35, 0x3e, 0x39, 0x36, 0x40, 0x37, 0x34, 0x3e, 0x3d, 0x3a, 0x46, 0x36, 0x34, 0x3d, 0x3d, 0x3a, 0x44, 0x37, 0x35, 0x3f, 0x35, 0x33, 0x3c, 0x46, 0x44, 0x4f, 0xac, 0xa5, 0x1, 0x25, 0x0, 0x0, 0x0, 0x33, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xa2, 0x3, 0x9, 0x17, 0xc, 0x20, 0xf, 0x2a, 0x5e, 0x12, 0x30, 0x68, 0x46, 0x20, 0x4e, 0xa2, 0x7d, 0x3a, 0x4f, 0xa4, 0x7d, 0x3f, 0x25, 0x60, 0xc0, 0xb8, 0x57, 0x1d, 0xba, 0x59, 0xbd, 0x5b, 0x22, 0xbf, 0x5e, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xa1, 0x9f, 0x9e, 0x52, 0x92, 0x15, 0x44, 0x7e, 0xd8, 0x5, 0xc7, 0xf4, 0xac, 0x0, 0x0, 0x1, 0x98, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xed, 0xd6, 0x55, 0x9e, 0x14, 0x31, 0x10, 0x80, 0xf1, 0xb2, 0x20, 0x1d, 0xdc, 0x9d, 0x3b, 0x2c, 0xa7, 0x87, 0x4b, 0xe0, 0xee, 0xd0, 0x82, 0xcb, 0xea, 0xb4, 0x86, 0x79, 0x23, 0x93, 0xaa, 0xcc, 0xf, 0xd7, 0xfd, 0x9e, 0xff, 0xed, 0x1d, 0x21, 0xf8, 0xe2, 0xfe, 0x1c, 0x8a, 0x17, 0x32, 0xa1, 0xa2, 0x2b, 0x48, 0x66, 0xb8, 0xa2, 0x28, 0x10, 0x9a, 0xd1, 0xf7, 0x3d, 0x16, 0x66, 0xfa, 0x45, 0x74, 0x9b, 0xd2, 0x97, 0x52, 0xe2, 0x2f, 0xa6, 0x40, 0x5f, 0x4c, 0x1d, 0xf3, 0x97, 0x52, 0x5e, 0x46, 0xf7, 0xee, 0xe3, 0x88, 0x8a, 0x48, 0x9e, 0x8a, 0xec, 0x8c, 0x28, 0x2c, 0xa7, 0xf0, 0x99, 0xd2, 0x6e, 0xe7, 0x8e, 0x10, 0x9b, 0xd1, 0x11, 0xe7, 0xe, 0xd1, 0x17, 0x8e, 0x2, 0xe6, 0x55, 0xf8, 0x42, 0x4a, 0x74, 0x18, 0xbe, 0xf8, 0xac, 0x9b, 0x5f, 0x4a, 0xb7, 0x36, 0x20, 0xa5, 0xf9, 0x2f, 0x90, 0x50, 0x11, 0x36, 0x13, 0x49, 0xa9, 0xe7, 0x6c, 0x5e, 0xcf, 0x2e, 0x99, 0xf4, 0xd, 0xb8, 0x8c, 0x5, 0xa7, 0x28, 0x8, 0x98, 0x9, 0x68, 0xba, 0x41, 0x66, 0x1b, 0x8a, 0xa2, 0xb0, 0x4d, 0x59, 0x30, 0xa5, 0x94, 0xa3, 0x94, 0x52, 0x0, 0x6f, 0x53, 0x6f, 0x7c, 0x82, 0x16, 0xcc, 0x5a, 0x51, 0x14, 0xbd, 0x98, 0x79, 0x4c, 0x29, 0x72, 0xee, 0xac, 0x8c, 0xea, 0xac, 0xb9, 0x51, 0xa0, 0xce, 0xa, 0x44, 0x60, 0x46, 0xa4, 0x28, 0x2, 0x9b, 0x1, 0x2a, 0x5a, 0xa, 0x9a, 0x49, 0xa9, 0xe8, 0x79, 0x20, 0x33, 0x38, 0xaf, 0x68, 0xc5, 0x68, 0xc6, 0x95, 0xa2, 0xe7, 0x72, 0x67, 0x3d, 0x97, 0x52, 0x24, 0xcf, 0x66, 0x9e, 0x30, 0xa5, 0xef, 0x5a, 0x34, 0x6b, 0xdf, 0xa5, 0x14, 0xa4, 0x0, 0xb3, 0x42, 0x8c, 0xe5, 0x38, 0x37, 0xb4, 0x14, 0x3d, 0xd2, 0xda, 0xb4, 0x3d, 0xa2, 0x68, 0xe3, 0xc0, 0xcc, 0x35, 0x8a, 0x9e, 0x86, 0x4c, 0xa7, 0x15, 0x85, 0x9d, 0x6c, 0xb6, 0x13, 0x16, 0xe8, 0x54, 0x78, 0xbc, 0x8e, 0x60, 0x86, 0xd7, 0xd1, 0x17, 0xd3, 0x37, 0x6e, 0x48, 0x30, 0x4f, 0x70, 0x81, 0xbe, 0xed, 0x97, 0xd1, 0xfe, 0x6d, 0x44, 0xf7, 0xed, 0xa7, 0x63, 0x39, 0x79, 0x8c, 0xf6, 0xef, 0x8b, 0xe8, 0x61, 0xe6, 0x8d, 0x55, 0x5b, 0xae, 0x9e, 0x62, 0x3e, 0x1c, 0xd1, 0x3b, 0xf7, 0x9b, 0xc7, 0xfb, 0x9b, 0xab, 0x46, 0xcd, 0xab, 0x4b, 0xcd, 0xfd, 0x3b, 0x11, 0x1d, 0xe, 0x76, 0xf5, 0xc5, 0x2b, 0xe5, 0xf3, 0x67, 0x49, 0xcf, 0xcb, 0x2b, 0x8f, 0xea, 0xee, 0xe0, 0x10, 0xd1, 0xf0, 0xb2, 0x58, 0xb, 0x61, 0x75, 0xd6, 0x26, 0xcd, 0x56, 0x43, 0x58, 0x2b, 0x5e, 0x86, 0x88, 0x4e, 0x63, 0x33, 0x84, 0xf7, 0x1f, 0x26, 0xd5, 0x87, 0xf7, 0x61, 0x68, 0xc6, 0x29, 0xa2, 0x73, 0xdb, 0x5e, 0x2d, 0x57, 0x1f, 0xab, 0x56, 0xcb, 0xab, 0xed, 0x5c, 0xfe, 0xc4, 0x5d, 0xf1, 0x27, 0x1a, 0x8f, 0xba, 0x8d, 0xd7, 0xa0, 0x9a, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char progress_bar_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0x27, 0x27, 0x27, 0xe1, 0x1d, 0x66, 0x4d, 0x0, 0x0, 0x0, 0xc, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0xf5, 0xfe, 0xb7, 0x4a, 0xbe, 0x33, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x10, 0x95, 0xb2, 0xd, 0x2c, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x44, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0xc5, 0xcf, 0x31, 0x16, 0x0, 0x10, 0xc, 0x44, 0xc1, 0x4d, 0x84, 0x4, 0xc1, 0xfd, 0x6f, 0xab, 0xc9, 0x53, 0x70, 0x0, 0x53, 0x6e, 0xb5, 0x1f, 0x20, 0x4e, 0x12, 0x12, 0x13, 0x40, 0xb9, 0xa8, 0x5, 0x2d, 0x99, 0xc0, 0xb5, 0x75, 0xf, 0xbd, 0x55, 0x86, 0xe8, 0x98, 0x2b, 0xcc, 0xa1, 0x2, 0x31, 0x5f, 0x87, 0xdb, 0xbf, 0xe1, 0x3e, 0xf6, 0x5c, 0x7f, 0xe2, 0xee, 0xfc, 0xd, 0x60, 0x3b, 0xa, 0x1d, 0x9e, 0x6a, 0x29, 0x33, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0x43, 0x65, 0x7d, 0x95, 0x0, 0x0, 0x0, 0xc, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0xf5, 0xfe, 0xb7, 0x4a, 0xbe, 0x33, 0x0, 0x0, 0x0, 0x35, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x64, 0x54, 0x52, 0x64, 0x60, 0x60, 0x78, 0x77, 0x8f, 0x51, 0x34, 0x8, 0xcc, 0xb8, 0xcd, 0xa8, 0xd9, 0x4, 0x66, 0xdc, 0x60, 0x74, 0x9f, 0xe, 0x66, 0xb4, 0x33, 0x7a, 0xb4, 0x1b, 0x0, 0x19, 0x7f, 0x3b, 0x28, 0x64, 0xc0, 0xd, 0x84, 0x5b, 0x1, 0xb7, 0x14, 0xee, 0xc, 0x0, 0xcf, 0x9d, 0x26, 0xff, 0xba, 0xcb, 0x90, 0x39, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char progress_fill_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x26, 0x78, 0x80, 0xa6, 0xcf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x60, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0x18, 0x78, 0xc0, 0x8, 0x63, 0x38, 0x58, 0x7c, 0xde, 0xf8, 0x45, 0xc, 0xc2, 0xe6, 0x79, 0xc5, 0xeb, 0x7f, 0xe0, 0x4, 0x9a, 0x2, 0xe3, 0x97, 0x1f, 0xb9, 0xff, 0x70, 0x43, 0xd8, 0x2c, 0x5f, 0xf9, 0xbf, 0x9e, 0x15, 0x87, 0xb2, 0x61, 0xa, 0xbe, 0x88, 0xfd, 0x81, 0x1b, 0xfb, 0x87, 0xfb, 0xb, 0x37, 0x8c, 0xcd, 0x44, 0xc8, 0xd, 0x54, 0x54, 0xc0, 0xf3, 0x8a, 0xe5, 0x2b, 0x8c, 0xcd, 0xf2, 0x95, 0xe7, 0x15, 0x86, 0x2, 0x5e, 0x7f, 0xfe, 0xaf, 0xec, 0xc, 0x10, 0xc8, 0xff, 0x95, 0xd7, 0x9f, 0xe6, 0x1, 0x4c, 0x2, 0x0, 0x0, 0x68, 0x3f, 0x16, 0xd7, 0xea, 0x7c, 0xdd, 0x1a, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0x4c, 0xc0, 0xc1, 0xc2, 0xf8, 0xa5, 0xfa, 0x7f, 0x8, 0x34, 0x7e, 0xe9, 0x60, 0x81, 0xa1, 0xc0, 0xf8, 0xa5, 0xca, 0x17, 0x85, 0xff, 0x10, 0xa8, 0xf2, 0xc5, 0xf8, 0x25, 0x86, 0x2, 0x75, 0xa0, 0x4, 0x1c, 0x2, 0x4d, 0xa1, 0xbf, 0x2, 0x4c, 0x47, 0x12, 0xf6, 0xe6, 0x20, 0x2, 0x0, 0x78, 0x21, 0x45, 0x61, 0x7f, 0xe2, 0xad, 0xaf, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char radio_checked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd8, 0xd8, 0xd8, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0xd3, 0xd3, 0xd3, 0xa2, 0xa2, 0xa2, 0x79, 0x79, 0x79, 0x73, 0x73, 0x73, 0x1c, 0x1c, 0x1c, 0x3, 0x3, 0x3, 0x0, 0x0, 0x0, 0xff, 0xff, 0xff, 0xa, 0x69, 0x4, 0xd4, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x16, 0x7c, 0xd1, 0xa8, 0x19, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x69, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x6d, 0x8f, 0xdb, 0xe, 0xc0, 0x20, 0x8, 0x43, 0xdd, 0xc5, 0x3b, 0x9d, 0xa8, 0xec, 0xff, 0x7f, 0x75, 0x6a, 0x96, 0x2c, 0x8b, 0xf6, 0xad, 0x27, 0x14, 0x8a, 0x52, 0x2b, 0x69, 0x63, 0x9d, 0xb3, 0x46, 0xbf, 0x76, 0xf3, 0x21, 0x12, 0x40, 0x31, 0xf8, 0x7d, 0x0, 0x7f, 0x35, 0xdb, 0x45, 0x97, 0x1f, 0xf3, 0x81, 0x90, 0x38, 0x67, 0x4e, 0xa0, 0xd0, 0x53, 0x26, 0x22, 0x95, 0x2a, 0x52, 0x4b, 0x42, 0x34, 0xd, 0x58, 0x2, 0xd7, 0xbb, 0xa9, 0x32, 0xc8, 0x36, 0xe0, 0x80, 0x2c, 0x1d, 0x48, 0x6, 0xdc, 0xa, 0x4c, 0x91, 0x69, 0xe9, 0x74, 0x76, 0x2a, 0xa6, 0x8e, 0xaf, 0xfa, 0xb9, 0x7e, 0xee, 0xaf, 0x7, 0xb9, 0xfb, 0x8, 0xe7, 0x90, 0x1c, 0x65, 0x49, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x42, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd8, 0xd8, 0xd8, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0xd3, 0xd3, 0xd3, 0xa2, 0xa2, 0xa2, 0x79, 0x79, 0x79, 0x73, 0x73, 0x73, 0x1c, 0x1c, 0x1c, 0x3, 0x3, 0x3, 0x0, 0x0, 0x0, 0xd1, 0xa7, 0xf5, 0xaa, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x63, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x6d, 0x4f, 0x55, 0x2, 0x43, 0x31, 0x8, 0x4b, 0xe8, 0x6a, 0xf7, 0xbf, 0xeb, 0xc, 0x9b, 0x6b, 0x1f, 0x9f, 0xc4, 0x89, 0xbf, 0xbb, 0x3f, 0x2a, 0x49, 0x64, 0xa6, 0x3e, 0x1e, 0x1c, 0x7c, 0x3e, 0xf2, 0x14, 0xb7, 0xc7, 0xac, 0xf1, 0x10, 0xa6, 0xe8, 0x1, 0x44, 0xad, 0x42, 0xb9, 0x33, 0x22, 0x43, 0x95, 0x68, 0x55, 0xa4, 0xdc, 0x1f, 0x1e, 0xa1, 0x67, 0xa2, 0x57, 0x96, 0x22, 0x0, 0xc2, 0x3d, 0xf5, 0x44, 0x8c, 0x8a, 0x5d, 0x21, 0x80, 0x74, 0x83, 0x1e, 0x97, 0xc7, 0x22, 0x59, 0x4c, 0xd7, 0xd8, 0xb5, 0x18, 0x4a, 0x7b, 0x57, 0x57, 0xdb, 0x1a, 0xf7, 0x77, 0x17, 0x3a, 0x56, 0x4e, 0x11, 0x6f, 0x82, 0x20, 0xde, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char radio_unchecked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0xff, 0xff, 0xff, 0xbd, 0x7d, 0x89, 0x66, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xe, 0x6f, 0xbd, 0x30, 0x4f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x4a, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x80, 0xb0, 0x8a, 0xf6, 0x54, 0x10, 0x2d, 0xb9, 0xfa, 0xcc, 0x99, 0x5d, 0x93, 0x80, 0x8c, 0xb9, 0x67, 0x80, 0xe0, 0x26, 0x3, 0x3, 0xeb, 0x1a, 0x10, 0xe3, 0x54, 0x0, 0x3, 0xdb, 0x1e, 0x10, 0xe3, 0x74, 0x2, 0x3, 0xfb, 0x19, 0x30, 0x28, 0x60, 0xe0, 0x80, 0x30, 0x1a, 0x10, 0xc, 0xb8, 0x14, 0x5c, 0x31, 0x5c, 0x3b, 0xdc, 0x40, 0x6, 0x4b, 0x90, 0x15, 0x53, 0x90, 0x2d, 0x85, 0x2, 0x0, 0x37, 0xca, 0x3d, 0x81, 0xc4, 0xfc, 0x38, 0x7b, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4, 0x3, 0x4, 0x9, 0x9, 0x9, 0x6, 0x6, 0x6, 0xa, 0xa, 0xb, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x27, 0x7f, 0x7f, 0x82, 0xd9, 0xd9, 0xd9, 0x47, 0x47, 0x48, 0x2b, 0x6e, 0xf2, 0xbf, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1b, 0x88, 0xd1, 0xf7, 0x64, 0xf6, 0x2, 0xb3, 0xed, 0xd7, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x2, 0x61, 0x15, 0xed, 0xa9, 0x20, 0x5a, 0x72, 0xf5, 0x99, 0x33, 0xbb, 0x26, 0x1, 0x19, 0x73, 0xcf, 0x0, 0xc1, 0x4d, 0x6, 0x6, 0xd6, 0x35, 0x20, 0xc6, 0xa9, 0x0, 0x6, 0xb6, 0x3d, 0x20, 0xc6, 0xe9, 0x4, 0x6, 0xf6, 0x33, 0x60, 0x50, 0xc0, 0xc0, 0x1, 0x61, 0x34, 0xc0, 0x19, 0x70, 0x29, 0xb8, 0x62, 0xb8, 0x76, 0x84, 0x81, 0xc, 0x96, 0x20, 0x2b, 0xa6, 0xc0, 0x2d, 0x45, 0x0, 0x0, 0x37, 0xca, 0x3d, 0x81, 0xb4, 0x84, 0xb6, 0x80, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char reference_border_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xf, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xff, 0xd1, 0xd1, 0xff, 0xb7, 0xb7, 0xff, 0x41, 0x41, 0xff, 0xff, 0xff, 0xd5, 0xfa, 0x24, 0x40, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x4, 0x8f, 0x68, 0xd9, 0x51, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x27, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x50, 0x32, 0x6, 0x3, 0x25, 0x6, 0x5, 0x6, 0x30, 0x60, 0x62, 0x30, 0x10, 0x4, 0x3, 0x66, 0x6, 0x3, 0x1, 0x90, 0x0, 0x23, 0x2d, 0x18, 0x30, 0x2b, 0xe0, 0x96, 0xc2, 0x9c, 0x1, 0x0, 0x5, 0x29, 0x7, 0xb, 0xf6, 0x43, 0xc2, 0xd4, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x2, 0x3, 0x0, 0x0, 0x0, 0x62, 0x9d, 0x17, 0xf2, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0xff, 0xd1, 0xd1, 0xff, 0xb7, 0xb7, 0xff, 0x41, 0x41, 0x2b, 0x2, 0x77, 0xea, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x25, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x58, 0xff, 0xff, 0xff, 0x2f, 0x86, 0x6, 0x6, 0x6, 0x26, 0x86, 0xa3, 0xa1, 0xa1, 0xc1, 0xc, 0x47, 0x18, 0x18, 0x84, 0x49, 0x22, 0xc0, 0xda, 0xc0, 0x6, 0x80, 0x8d, 0x2, 0x0, 0x36, 0x2b, 0x14, 0x3d, 0x85, 0x39, 0x85, 0x31, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x48, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0xff, 0xff, 0xff, 0x34, 0x3f, 0xa6, 0x65, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x67, 0x1a, 0x96, 0x95, 0x1c, 0xf0, 0x43, 0x52, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x17, 0xb, 0xd6, 0x98, 0x8f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x5c, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x55, 0x8e, 0x49, 0xe, 0xc0, 0x20, 0xc, 0x3, 0x3, 0x61, 0x9, 0x3b, 0x61, 0xfb, 0xff, 0x53, 0x4b, 0x5b, 0x55, 0x15, 0x73, 0x1b, 0xc9, 0xb2, 0xd, 0x20, 0x24, 0x2a, 0xad, 0x15, 0x4a, 0x1, 0x20, 0x8c, 0x25, 0xc7, 0xec, 0xc8, 0x1a, 0x1, 0xd2, 0x87, 0xd6, 0xc7, 0xe8, 0x2d, 0x78, 0x9, 0x48, 0x6d, 0xae, 0xcd, 0x6c, 0x84, 0xa0, 0x62, 0x5f, 0xf, 0x3d, 0x2a, 0x48, 0x3c, 0x5e, 0x19, 0x9c, 0x4e, 0x39, 0x62, 0x47, 0x41, 0x2e, 0x5f, 0x75, 0xc9, 0x7b, 0xb4, 0x52, 0x64, 0x8e, 0x54, 0xcd, 0x7d, 0xe1, 0xbf, 0x73, 0x1, 0x30, 0x2f, 0x7, 0x53, 0x16, 0x34, 0xbd, 0xfa, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x45, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x40, 0x3e, 0x4a, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x20, 0x20, 0x24, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1e, 0x1e, 0x23, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x14, 0xee, 0x69, 0x20, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x4, 0x19, 0x40, 0x5d, 0x66, 0x28, 0x93, 0xf0, 0xfc, 0x94, 0xfc, 0xfd, 0x67, 0x1a, 0x96, 0x95, 0x1c, 0xf0, 0x43, 0x52, 0x0, 0x0, 0x0, 0x55, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0x8e, 0x45, 0x2, 0x80, 0x50, 0x10, 0x42, 0xc1, 0xee, 0xfb, 0x5f, 0xd4, 0xd6, 0xdf, 0xfd, 0x36, 0xd3, 0x3, 0x4, 0xd, 0x90, 0x6, 0xb2, 0x25, 0x39, 0xe0, 0xd2, 0xf9, 0xcb, 0x6a, 0x60, 0x6f, 0x27, 0xb7, 0xbc, 0x58, 0xb7, 0x53, 0x4d, 0x0, 0xf2, 0x3f, 0x5e, 0x36, 0x43, 0x5f, 0xc3, 0xf0, 0xdf, 0x17, 0xd7, 0xa6, 0xae, 0x60, 0x10, 0xff, 0x57, 0x16, 0xc5, 0x5a, 0xf1, 0x60, 0xe3, 0xe7, 0x5f, 0x37, 0x46, 0x74, 0xba, 0x9a, 0x16, 0xef, 0x37, 0x1c, 0x6f, 0x61, 0x47, 0x1, 0xa5, 0xc7, 0x32, 0x47, 0x38, 0x12, 0x92, 0xb1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_down_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xa, 0x68, 0xd0, 0xf4, 0x56, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_down_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xa, 0x68, 0xd0, 0xf4, 0x56, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x33, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xf1, 0x33, 0x66, 0x2, 0x1, 0x2a, 0xa3, 0x73, 0xe6, 0xcc, 0x19, 0x10, 0x35, 0x40, 0x1, 0x8, 0xa3, 0x73, 0x6, 0x1, 0x73, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0x5a, 0xfa, 0x3d, 0xf9, 0xfa, 0xe2, 0x64, 0xe2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_left_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x2e, 0x28, 0xa3, 0x7b, 0xf7, 0x6e, 0x8, 0xa3, 0xe7, 0xcc, 0x19, 0xa8, 0x14, 0x9c, 0xd1, 0x7b, 0x17, 0xa6, 0xfd, 0x1d, 0x86, 0x81, 0x60, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0xcc, 0x4e, 0x3f, 0xd1, 0x4, 0x90, 0xbf, 0x60, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x3e, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x2e, 0x28, 0xa3, 0x7b, 0xf7, 0x6e, 0x8, 0xa3, 0xe7, 0xcc, 0x19, 0xa8, 0x14, 0x9c, 0xd1, 0x7b, 0x17, 0xa6, 0xfd, 0x1d, 0x86, 0x81, 0x60, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0xcc, 0x4e, 0x3f, 0xd1, 0x4, 0x90, 0xbf, 0x60, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_left_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0x2a, 0x13, 0xff, 0x12, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x10, 0x95, 0xb2, 0xd, 0x2c, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x85, 0xcf, 0xcb, 0xe, 0x80, 0x20, 0xc, 0x44, 0xd1, 0xa2, 0x96, 0x47, 0x7, 0xe4, 0xff, 0xff, 0x16, 0xdc, 0x90, 0xe, 0xc6, 0x78, 0x97, 0x27, 0x69, 0xd3, 0x8a, 0x4, 0x75, 0x85, 0x43, 0x62, 0xca, 0xae, 0x14, 0x45, 0x33, 0xa5, 0xdf, 0x50, 0xa, 0x83, 0x99, 0x11, 0xa0, 0xa2, 0x7a, 0x0, 0xd0, 0xe0, 0xa1, 0x3d, 0xd1, 0xc8, 0x3d, 0xe3, 0xa5, 0xbd, 0x6f, 0x30, 0xe5, 0xef, 0xb0, 0x5, 0xaf, 0xe7, 0x4e, 0x7e, 0xff, 0x1a, 0xb, 0x26, 0x7, 0xac, 0xd9, 0xa3, 0x51, 0xe3, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0x58, 0xf9, 0x63, 0x6a, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x42, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x19, 0x33, 0xa1, 0x8c, 0xae, 0x55, 0x50, 0xc6, 0x9e, 0x3d, 0x10, 0x46, 0xf7, 0xee, 0xdb, 0x10, 0x46, 0xef, 0xdd, 0xbb, 0x50, 0xa9, 0x77, 0xef, 0xa0, 0x8c, 0xfe, 0x7f, 0x30, 0xed, 0xff, 0x81, 0xc, 0x4c, 0x93, 0x11, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0xfe, 0x97, 0x40, 0xa0, 0xa6, 0x84, 0xb1, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_right_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x40, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x18, 0x33, 0x61, 0x8c, 0x59, 0x2b, 0xa0, 0x8c, 0x5d, 0xab, 0xa0, 0x8c, 0xdd, 0xbb, 0x77, 0x40, 0x18, 0x67, 0xce, 0x9c, 0x80, 0x31, 0xa0, 0x52, 0x77, 0x6f, 0x40, 0x19, 0xef, 0x30, 0xc, 0x84, 0x30, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0xfd, 0x36, 0x40, 0x93, 0xf1, 0x83, 0x5f, 0xf2, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0xc1, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0xbf, 0xbf, 0xbf, 0xbe, 0xbe, 0xbe, 0x59, 0x59, 0x59, 0x8e, 0x47, 0x76, 0xf1, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x40, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0x51, 0x18, 0x33, 0x61, 0x8c, 0x59, 0x2b, 0xa0, 0x8c, 0x5d, 0xab, 0xa0, 0x8c, 0xdd, 0xbb, 0x77, 0x40, 0x18, 0x67, 0xce, 0x9c, 0x80, 0x31, 0xa0, 0x52, 0x77, 0x6f, 0x40, 0x19, 0xef, 0x30, 0xc, 0x84, 0x30, 0xe0, 0x96, 0x1a, 0x42, 0x9c, 0x21, 0x2, 0x0, 0xfd, 0x36, 0x40, 0x93, 0xf1, 0x83, 0x5f, 0xf2, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_right_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x36, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0x59, 0x59, 0x59, 0x56, 0xec, 0x9e, 0xdc, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x11, 0xe2, 0xb5, 0x3d, 0xba, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x4c, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x85, 0xcf, 0xcb, 0xe, 0x80, 0x30, 0x8, 0x44, 0x51, 0xaa, 0xd2, 0x7, 0xb4, 0xd2, 0xff, 0xff, 0xda, 0xea, 0x6e, 0x46, 0x63, 0xbc, 0xcb, 0x93, 0x40, 0x40, 0x24, 0x29, 0x94, 0x36, 0xc9, 0xa5, 0x42, 0x25, 0x8b, 0x56, 0x4a, 0xbf, 0xa0, 0xb5, 0x7, 0x98, 0x19, 0x83, 0x77, 0xef, 0xc, 0x3e, 0xdc, 0x11, 0xc6, 0x1d, 0xc2, 0x79, 0x45, 0x23, 0x11, 0xc1, 0x4b, 0xe7, 0xfc, 0x3b, 0xc, 0xe0, 0xf5, 0xdc, 0xce, 0xef, 0x1f, 0xb, 0xc, 0x30, 0x7, 0xaf, 0x1f, 0x5b, 0x76, 0x12, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xc9, 0xc9, 0xc9, 0xc8, 0xc8, 0xc8, 0xc6, 0xc6, 0xc6, 0xc7, 0xc7, 0xc7, 0xc5, 0xc5, 0xc5, 0xc4, 0xc4, 0xc4, 0xc3, 0xc3, 0xc3, 0xc2, 0xc2, 0xc2, 0x2e, 0x3d, 0xb1, 0x1e, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xc8, 0x31, 0x16, 0x2, 0x20, 0x10, 0x43, 0xc1, 0xe4, 0x83, 0xdc, 0xff, 0xb8, 0x88, 0xf, 0x57, 0xb, 0x8b, 0x80, 0x53, 0xe, 0xf2, 0x23, 0x18, 0xc6, 0x68, 0x61, 0x74, 0xca, 0xa, 0x2e, 0x74, 0xf9, 0x85, 0xfd, 0x17, 0x5c, 0x81, 0xfb, 0x11, 0x2a, 0xaa, 0x65, 0x80, 0x20, 0xc3, 0x5f, 0xaf, 0x2b, 0x96, 0xce, 0x78, 0xea, 0x88, 0x39, 0x95, 0x91, 0x70, 0x29, 0x94, 0xd9, 0x6b, 0x87, 0xf5, 0xfe, 0x0, 0xc6, 0xa7, 0x1b, 0x66, 0x7b, 0x42, 0xf1, 0x14, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_up_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xa, 0x68, 0xd0, 0xf4, 0x56, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x2d, 0x2c, 0x2f, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0x38, 0x36, 0x3a, 0xc3, 0xc3, 0xc3, 0x59, 0x59, 0x59, 0xb3, 0x52, 0xf2, 0x5, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x8, 0xfe, 0x9, 0xd, 0x19, 0x4a, 0xb6, 0xc1, 0xe6, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_button_up_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xa, 0x68, 0xd0, 0xf4, 0x56, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x21, 0x50, 0x4c, 0x54, 0x45, 0x3d, 0x3b, 0x3f, 0x60, 0x5d, 0x62, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x3d, 0x3b, 0x3f, 0x65, 0x62, 0x67, 0x60, 0x5d, 0x62, 0x56, 0x53, 0x58, 0x4b, 0x49, 0x4e, 0xce, 0xce, 0xce, 0x59, 0x59, 0x59, 0xb8, 0xf5, 0x6d, 0x48, 0x0, 0x0, 0x0, 0x5, 0x74, 0x52, 0x4e, 0x53, 0x7, 0xfe, 0xc, 0x9, 0x1c, 0xda, 0x2b, 0xa5, 0x57, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc, 0x5, 0x3, 0x21, 0x86, 0xf4, 0xe, 0x30, 0x28, 0x63, 0x88, 0x80, 0x30, 0x5a, 0xb1, 0x33, 0x3a, 0x67, 0x40, 0x19, 0x33, 0x67, 0x42, 0x18, 0x9d, 0x33, 0x67, 0xce, 0x0, 0x33, 0x66, 0x2, 0x1, 0x2a, 0x3, 0x9f, 0x39, 0x10, 0x6, 0xdc, 0x52, 0x43, 0x88, 0x33, 0x44, 0x0, 0x59, 0xc8, 0x3d, 0xf9, 0xf, 0x68, 0xc5, 0xa9, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_grabber_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x60, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0x59, 0x61, 0x5b, 0x59, 0x61, 0x5a, 0x58, 0x60, 0x59, 0x57, 0x5f, 0x5a, 0x58, 0x60, 0x5a, 0x58, 0x60, 0x57, 0x56, 0x5e, 0x58, 0x56, 0x5e, 0x56, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x55, 0x53, 0x5b, 0x55, 0x53, 0x5b, 0x54, 0x53, 0x5b, 0x55, 0x54, 0x5c, 0x54, 0x52, 0x5a, 0x55, 0x53, 0x5b, 0x5a, 0x58, 0x60, 0x56, 0x54, 0x5c, 0x54, 0x53, 0x5a, 0x55, 0x53, 0x5b, 0x53, 0x51, 0x59, 0x52, 0x51, 0x59, 0x52, 0x50, 0x58, 0x51, 0x50, 0x58, 0x51, 0x4f, 0x57, 0x50, 0x4e, 0x56, 0x4f, 0x4d, 0x55, 0x50, 0x4f, 0x57, 0x54, 0x52, 0x5a, 0xff, 0xff, 0xff, 0xc7, 0x51, 0xc2, 0xf2, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x2c, 0xb8, 0xf4, 0x2e, 0xf2, 0xb8, 0xf4, 0xf5, 0xf4, 0xf5, 0xb8, 0x2f, 0xf2, 0x2e, 0xb8, 0xf4, 0xb8, 0x66, 0xf6, 0xf7, 0x12, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1f, 0x5, 0xd, 0x10, 0xbd, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x50, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x7, 0x18, 0x99, 0x98, 0x85, 0x98, 0x18, 0x21, 0x6c, 0x16, 0x56, 0x61, 0x11, 0x11, 0x61, 0x56, 0x16, 0x30, 0x87, 0x4d, 0x54, 0xc, 0x8, 0x44, 0xd9, 0xc0, 0x1c, 0x76, 0x71, 0x9, 0x20, 0x10, 0xe7, 0x0, 0x73, 0x38, 0x25, 0xa5, 0x80, 0x40, 0x92, 0xb, 0xcc, 0xe1, 0x96, 0x90, 0x6, 0x2, 0x9, 0x6e, 0x30, 0x87, 0x87, 0x57, 0x4a, 0x46, 0x46, 0x96, 0x97, 0x7, 0x62, 0x1c, 0x1f, 0xbf, 0x80, 0x9c, 0x20, 0x1f, 0x5e, 0xdb, 0x1, 0x23, 0xfd, 0x4, 0x11, 0x2d, 0x48, 0xcb, 0xd2, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x5d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0x59, 0x61, 0x5b, 0x59, 0x61, 0x5a, 0x58, 0x60, 0x59, 0x57, 0x5f, 0x5a, 0x58, 0x60, 0x5a, 0x58, 0x60, 0x57, 0x56, 0x5e, 0x58, 0x56, 0x5e, 0x56, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x57, 0x55, 0x5d, 0x55, 0x53, 0x5b, 0x55, 0x53, 0x5b, 0x54, 0x53, 0x5b, 0x55, 0x54, 0x5c, 0x54, 0x52, 0x5a, 0x55, 0x53, 0x5b, 0x5a, 0x58, 0x60, 0x56, 0x54, 0x5c, 0x54, 0x53, 0x5a, 0x55, 0x53, 0x5b, 0x53, 0x51, 0x59, 0x52, 0x51, 0x59, 0x52, 0x50, 0x58, 0x51, 0x50, 0x58, 0x51, 0x4f, 0x57, 0x50, 0x4e, 0x56, 0x4f, 0x4d, 0x55, 0x50, 0x4f, 0x57, 0x54, 0x52, 0x5a, 0xae, 0x55, 0xff, 0xf7, 0x0, 0x0, 0x0, 0x12, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x2c, 0xb8, 0xf4, 0x2e, 0xf2, 0xb8, 0xf4, 0xf5, 0xf4, 0xf5, 0xb8, 0x2f, 0xf2, 0x2e, 0xb8, 0xf4, 0xb8, 0x66, 0xf6, 0xf7, 0x12, 0x0, 0x0, 0x0, 0x48, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x64, 0xc7, 0xb1, 0x11, 0x80, 0x40, 0x8, 0x45, 0x41, 0xff, 0x83, 0x2, 0xe, 0xfb, 0x2f, 0x13, 0xe2, 0xf3, 0x6, 0x12, 0x1d, 0x37, 0x5b, 0xae, 0x97, 0x5f, 0x84, 0xdd, 0x68, 0xe2, 0x1e, 0x41, 0xb8, 0x77, 0x58, 0x6, 0xb6, 0xe8, 0x88, 0xd1, 0xe1, 0x93, 0xad, 0x63, 0xab, 0xa3, 0x3a, 0xa3, 0x26, 0xa9, 0x4a, 0x52, 0xf9, 0xc, 0x62, 0xcf, 0xa7, 0x8f, 0x1f, 0x1e, 0xbd, 0xff, 0x84, 0xee, 0x2, 0x0, 0x54, 0x76, 0x10, 0x19, 0x1e, 0xd7, 0x1d, 0x9b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_grabber_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6c, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x97, 0xd0, 0xdf, 0x92, 0xcb, 0xdc, 0x84, 0xbb, 0xd4, 0x92, 0xca, 0xdc, 0x95, 0xd0, 0xdd, 0x83, 0xbb, 0xd3, 0x8b, 0xc8, 0xd7, 0x79, 0xb5, 0xcb, 0x78, 0xb4, 0xca, 0x73, 0xb0, 0xc7, 0x73, 0xb0, 0xc7, 0x7b, 0xc0, 0xcf, 0x79, 0xc5, 0xd1, 0x6b, 0xae, 0xc1, 0x75, 0xc6, 0xcf, 0x70, 0xbc, 0xca, 0x64, 0xa6, 0xbc, 0x71, 0xbc, 0xc9, 0x82, 0xba, 0xd4, 0x6a, 0xa2, 0xc6, 0x62, 0x9a, 0xc2, 0x61, 0x9a, 0xc1, 0x68, 0x9f, 0xc2, 0x5d, 0x92, 0xbb, 0x5c, 0x92, 0xb8, 0x58, 0x8d, 0xb6, 0x59, 0x8e, 0xb3, 0x56, 0x89, 0xb0, 0x5c, 0x91, 0xb2, 0x53, 0x84, 0xa9, 0x58, 0x8f, 0xae, 0x54, 0x83, 0xa4, 0x57, 0x8e, 0xad, 0x64, 0xa5, 0xba, 0xff, 0xff, 0xff, 0xbb, 0x65, 0x65, 0x27, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x25, 0xad, 0xf1, 0xad, 0x27, 0xef, 0xad, 0xf1, 0xf3, 0xf1, 0xf3, 0xad, 0x28, 0xef, 0x27, 0xad, 0xf2, 0xad, 0xcd, 0x8a, 0x27, 0xfe, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x23, 0x2a, 0x62, 0x6c, 0x3a, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x50, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x7, 0x18, 0x99, 0x98, 0x85, 0x59, 0x18, 0x21, 0x6c, 0x56, 0x36, 0x11, 0x51, 0x31, 0x11, 0x36, 0x56, 0x30, 0x87, 0x5d, 0x5c, 0x2, 0x8, 0xc4, 0xd9, 0xc1, 0x1c, 0xe, 0x49, 0x29, 0x20, 0x90, 0xe4, 0x4, 0x73, 0xb8, 0xa4, 0x65, 0x80, 0x40, 0x9a, 0x1b, 0xcc, 0xe1, 0x91, 0x95, 0x3, 0x2, 0x59, 0x1e, 0x30, 0x87, 0x97, 0x4f, 0x5e, 0x41, 0x41, 0x91, 0x8f, 0x17, 0x62, 0x1c, 0xbf, 0x80, 0xa0, 0x92, 0x10, 0x3f, 0x5e, 0xdb, 0x1, 0x41, 0x87, 0x4, 0x7d, 0x15, 0xc4, 0xfd, 0x6a, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x3, 0x0, 0x0, 0x0, 0x61, 0xab, 0xac, 0xd5, 0x0, 0x0, 0x0, 0x69, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x97, 0xd0, 0xdf, 0x92, 0xcb, 0xdc, 0x84, 0xbb, 0xd4, 0x92, 0xca, 0xdc, 0x95, 0xd0, 0xdd, 0x83, 0xbb, 0xd3, 0x8b, 0xc8, 0xd7, 0x79, 0xb5, 0xcb, 0x78, 0xb4, 0xca, 0x73, 0xb0, 0xc7, 0x73, 0xb0, 0xc7, 0x7b, 0xc0, 0xcf, 0x79, 0xc5, 0xd1, 0x6b, 0xae, 0xc1, 0x75, 0xc6, 0xcf, 0x70, 0xbc, 0xca, 0x64, 0xa6, 0xbc, 0x71, 0xbc, 0xc9, 0x82, 0xba, 0xd4, 0x6a, 0xa2, 0xc6, 0x62, 0x9a, 0xc2, 0x61, 0x9a, 0xc1, 0x68, 0x9f, 0xc2, 0x5d, 0x92, 0xbb, 0x5c, 0x92, 0xb8, 0x58, 0x8d, 0xb6, 0x59, 0x8e, 0xb3, 0x56, 0x89, 0xb0, 0x5c, 0x91, 0xb2, 0x53, 0x84, 0xa9, 0x58, 0x8f, 0xae, 0x54, 0x83, 0xa4, 0x57, 0x8e, 0xad, 0x64, 0xa5, 0xba, 0x17, 0x3b, 0xfc, 0x67, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x25, 0xad, 0xf1, 0xad, 0x27, 0xef, 0xad, 0xf1, 0xf3, 0xf1, 0xf3, 0xad, 0x28, 0xef, 0x27, 0xad, 0xf2, 0xad, 0xcd, 0x8a, 0x27, 0xfe, 0x0, 0x0, 0x0, 0x49, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x75, 0xc7, 0xa5, 0x1, 0x3, 0x1, 0x0, 0x4, 0xc1, 0xdd, 0xb, 0x9a, 0x60, 0xff, 0x3d, 0x6, 0x54, 0xe0, 0x59, 0x3d, 0x8f, 0x9b, 0xb0, 0x66, 0x3, 0x98, 0xdc, 0xff, 0x35, 0x20, 0xec, 0x3c, 0x6b, 0xf5, 0xae, 0xff, 0x6c, 0xda, 0xdc, 0x36, 0x31, 0xc7, 0x6f, 0xc9, 0x16, 0x8c, 0x40, 0x1d, 0xba, 0x64, 0x21, 0x42, 0xc0, 0x97, 0xc9, 0xe6, 0x25, 0x8, 0x5c, 0xf4, 0xf6, 0x2c, 0x5f, 0x8c, 0x39, 0x4c, 0x3, 0xfe, 0x9a, 0x10, 0x43, 0x82, 0xcf, 0x27, 0x93, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char scroll_grabber_pressed_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x6, 0x0, 0x0, 0x0, 0x56, 0x75, 0x5c, 0xe7, 0x0, 0x0, 0x0, 0x4, 0x73, 0x42, 0x49, 0x54, 0x8, 0x8, 0x8, 0x8, 0x7c, 0x8, 0x64, 0x88, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xd, 0xd7, 0x0, 0x0, 0xd, 0xd7, 0x1, 0x42, 0x28, 0x9b, 0x78, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x0, 0x66, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xcd, 0x91, 0xb1, 0xa, 0xc0, 0x20, 0x10, 0x43, 0x63, 0x71, 0xbf, 0x5f, 0x12, 0x9c, 0xfd, 0x1a, 0x3f, 0xcd, 0xa9, 0x83, 0xe0, 0x2f, 0x65, 0x2f, 0x9c, 0x8b, 0x83, 0x47, 0xed, 0x60, 0xbb, 0x34, 0xdb, 0x3d, 0x12, 0x48, 0x38, 0xa7, 0xaa, 0xd8, 0xd1, 0xb1, 0xe5, 0x7e, 0x13, 0xf0, 0xf3, 0xd1, 0x5a, 0xf3, 0x24, 0x23, 0x80, 0x34, 0x50, 0x11, 0x91, 0x1a, 0x42, 0xb8, 0x96, 0x1, 0x92, 0x51, 0x55, 0xf3, 0x84, 0x32, 0x49, 0x0, 0x38, 0x9f, 0x2a, 0x25, 0xdc, 0x65, 0xd8, 0xe7, 0xd1, 0x65, 0xe1, 0x31, 0xcc, 0x6c, 0x10, 0x91, 0x3a, 0x3a, 0x9b, 0xd1, 0xb3, 0xc7, 0xfd, 0xef, 0x71, 0x1d, 0x42, 0xe6, 0x21, 0x43, 0xf5, 0x2b, 0xd8, 0x6c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xc, 0x0, 0x0, 0x0, 0xc, 0x8, 0x4, 0x0, 0x0, 0x0, 0xfc, 0x7c, 0x94, 0x6c, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x3a, 0xd8, 0xcf, 0xb2, 0xc1, 0x7d, 0xc3, 0x14, 0x20, 0x74, 0xdf, 0xcf, 0x82, 0x22, 0xb1, 0xc1, 0x7d, 0xfd, 0x2e, 0x8, 0xdc, 0xe0, 0x8e, 0x2a, 0x31, 0x5, 0x2e, 0x31, 0x85, 0x90, 0x4, 0xa6, 0x51, 0xb8, 0x2d, 0xa7, 0x36, 0x0, 0x0, 0x7b, 0xcd, 0x2b, 0x75, 0x45, 0x5e, 0xf8, 0x88, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char selection_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xfd, 0xfb, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf6, 0xff, 0xf6, 0xf4, 0xff, 0x15, 0x15, 0x17, 0xff, 0x70, 0xc0, 0x21, 0x0, 0x0, 0x0, 0xe, 0x74, 0x52, 0x4e, 0x53, 0x6, 0xf, 0x16, 0x18, 0x2a, 0x3b, 0x40, 0x3c, 0x6, 0x3d, 0x44, 0x3e, 0x31, 0x25, 0x8, 0x3d, 0x16, 0xb4, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xe, 0x6f, 0xbd, 0x30, 0x4f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x6, 0x2, 0x23, 0x1, 0x6, 0x91, 0xb0, 0x34, 0x20, 0x48, 0x75, 0x64, 0x50, 0xef, 0x5c, 0x5, 0x4, 0x33, 0x8a, 0x18, 0xcc, 0xf6, 0xdc, 0x5, 0x82, 0xd3, 0xc9, 0xc, 0x66, 0x6b, 0x41, 0x8c, 0x5b, 0x94, 0x33, 0x60, 0x6, 0xc2, 0xad, 0x80, 0x5b, 0xa, 0x73, 0x6, 0x0, 0x45, 0x34, 0x48, 0x41, 0xa3, 0xc5, 0x91, 0x23, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xfd, 0xfb, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf7, 0xff, 0xfd, 0xf6, 0xff, 0xf6, 0xf4, 0xff, 0x15, 0x15, 0x17, 0xff, 0x70, 0xc0, 0x21, 0x0, 0x0, 0x0, 0xe, 0x74, 0x52, 0x4e, 0x53, 0x6, 0xf, 0x16, 0x18, 0x2a, 0x3b, 0x40, 0x3c, 0x6, 0x3d, 0x44, 0x3e, 0x31, 0x25, 0x8, 0x3d, 0x16, 0xb4, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x6, 0x2, 0x23, 0x1, 0x6, 0x91, 0xb0, 0x34, 0x20, 0x48, 0x75, 0x64, 0x50, 0xef, 0x5c, 0x5, 0x4, 0x33, 0x8a, 0x18, 0xcc, 0xf6, 0xdc, 0x5, 0x82, 0xd3, 0xc9, 0xc, 0x66, 0x6b, 0x41, 0x8c, 0x5b, 0x94, 0x33, 0x60, 0x6, 0xc2, 0xad, 0x80, 0x5b, 0xa, 0x73, 0x6, 0x0, 0x45, 0x34, 0x48, 0x41, 0xa3, 0xc5, 0x91, 0x23, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char selection_oof_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2c, 0x2, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0x15, 0x15, 0x17, 0xe9, 0x54, 0x1, 0x21, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0x3, 0x20, 0x25, 0x16, 0xc, 0x1f, 0x74, 0xbf, 0x74, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xf, 0x18, 0xba, 0x0, 0xd9, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x76, 0x1, 0x2, 0x23, 0x1, 0x6, 0xd1, 0xf4, 0xe, 0x20, 0x28, 0xb, 0x64, 0xd0, 0x5c, 0x7d, 0x6, 0x8, 0x76, 0x4d, 0x62, 0x70, 0xdf, 0xfb, 0xe, 0x8, 0x6e, 0x97, 0x30, 0x78, 0x9c, 0x3, 0x31, 0xde, 0xb4, 0x50, 0xca, 0x80, 0x1b, 0x8, 0xb7, 0x2, 0x6e, 0x29, 0xcc, 0x19, 0x0, 0x1a, 0x23, 0x52, 0x59, 0xa4, 0x2f, 0x3d, 0xa7, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2c, 0x2, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xaf, 0xdf, 0x90, 0xa5, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0x3, 0x20, 0x25, 0x16, 0xc, 0x1f, 0x74, 0xbf, 0x74, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x64, 0x54, 0x52, 0x64, 0x60, 0x60, 0x78, 0x77, 0x8f, 0x51, 0x34, 0x8, 0xcc, 0xb8, 0xcd, 0xa8, 0xd9, 0x4, 0x66, 0xdc, 0x60, 0x74, 0x2f, 0x33, 0x4, 0x32, 0xde, 0xce, 0x64, 0xf4, 0x68, 0x53, 0x0, 0x32, 0xfe, 0xcd, 0xa0, 0x90, 0x1, 0x37, 0x10, 0x6e, 0x5, 0xdc, 0x52, 0xb8, 0x33, 0x0, 0xcc, 0x7, 0x26, 0xff, 0x1f, 0x38, 0x23, 0x97, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char spinbox_updown_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xcd, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xe5, 0x53, 0x31, 0xe, 0x82, 0x40, 0x10, 0x9c, 0x5d, 0x22, 0x3e, 0x80, 0x86, 0xc4, 0x0, 0xe1, 0xf, 0x16, 0x5a, 0x58, 0xf9, 0x5, 0xe3, 0x13, 0xd0, 0xc2, 0xc4, 0xcf, 0xd8, 0xf0, 0x5, 0xe3, 0x1f, 0x2c, 0x2c, 0x6c, 0xf8, 0x1, 0xc5, 0x72, 0x85, 0x9, 0xd, 0xf, 0x10, 0x43, 0xce, 0x86, 0x82, 0xe0, 0xe9, 0x19, 0x8d, 0x95, 0x53, 0xce, 0xce, 0x6e, 0x26, 0x99, 0x59, 0xe0, 0x97, 0x10, 0x91, 0x95, 0x52, 0x2a, 0x79, 0xa5, 0xa1, 0x67, 0x83, 0xa2, 0x28, 0xa6, 0x0, 0x8e, 0x0, 0x98, 0x99, 0xe7, 0x61, 0x18, 0x9e, 0xde, 0x3e, 0x20, 0x22, 0x3e, 0x11, 0x65, 0x0, 0x46, 0x2d, 0x55, 0x3a, 0x8e, 0x33, 0xe, 0x82, 0xe0, 0xd2, 0xd7, 0x72, 0x9f, 0xc8, 0xb2, 0x6c, 0x0, 0x60, 0xdf, 0x59, 0x6, 0x0, 0xbf, 0x69, 0x9a, 0x43, 0x9e, 0xe7, 0x43, 0xeb, 0x1, 0xcf, 0xf3, 0x76, 0x44, 0x34, 0x33, 0x18, 0x9b, 0xb8, 0xae, 0x9b, 0x9a, 0x1c, 0xff, 0x3b, 0x1e, 0x62, 0x14, 0x91, 0x94, 0x88, 0x8c, 0xe5, 0x21, 0xa2, 0x34, 0x8a, 0xa2, 0x75, 0x97, 0x7b, 0x48, 0xa1, 0xaa, 0xaa, 0x8d, 0xd6, 0xda, 0x54, 0x9a, 0x73, 0x5d, 0xd7, 0x5b, 0xab, 0x83, 0xd6, 0xc5, 0xe7, 0x45, 0x2, 0x80, 0x38, 0x8e, 0x4b, 0xad, 0xf5, 0x2, 0xc0, 0x15, 0xc0, 0x8d, 0x99, 0x97, 0xa6, 0x65, 0x2b, 0x94, 0x52, 0x89, 0xed, 0x99, 0xbe, 0xc6, 0x1d, 0x31, 0x1f, 0x40, 0xdc, 0x74, 0x8a, 0x5b, 0xc1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0xdc, 0x4f, 0x7f, 0x98, 0x86, 0x47, 0xfa, 0x81, 0xe5, 0x83, 0x1f, 0xf, 0x7e, 0x3d, 0xb2, 0xc5, 0xa5, 0x5b, 0xe2, 0xc1, 0x93, 0x7, 0xff, 0x81, 0xf0, 0xf9, 0x63, 0x69, 0x2c, 0xd2, 0x67, 0x58, 0xef, 0x1f, 0x2, 0x4a, 0x42, 0xe0, 0xf1, 0xdb, 0xec, 0x98, 0xfa, 0x67, 0x2, 0x25, 0xe0, 0xf0, 0xe1, 0x2, 0x86, 0x41, 0x7, 0x30, 0x1d, 0x39, 0x3, 0xbf, 0x37, 0x8f, 0xdd, 0x66, 0x27, 0x29, 0xa0, 0x10, 0x4a, 0x2c, 0xa0, 0x41, 0x8d, 0x1b, 0x3c, 0x4c, 0x3, 0x46, 0x16, 0x69, 0x0, 0x0, 0x87, 0x2a, 0x58, 0xb5, 0x18, 0xe9, 0x80, 0x2c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char submenu_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc4, 0xf, 0xbe, 0x8b, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x7d, 0xca, 0x21, 0x12, 0x80, 0x20, 0x14, 0x45, 0xd1, 0xf7, 0x2d, 0x4, 0x36, 0x40, 0x63, 0xa8, 0xba, 0x1f, 0xbb, 0x9d, 0xe5, 0xb8, 0x0, 0xb3, 0xfb, 0xd1, 0xc, 0x8d, 0xd, 0x10, 0x48, 0xcf, 0x22, 0x6, 0xc7, 0xef, 0x6d, 0x77, 0xe6, 0x8, 0x0, 0xa4, 0x94, 0x88, 0x3b, 0x92, 0x4b, 0x8, 0x61, 0xeb, 0x3f, 0xe0, 0x95, 0x88, 0xac, 0x39, 0xe7, 0x49, 0x5, 0x0, 0x2c, 0xc9, 0xbd, 0x94, 0x62, 0x35, 0x0, 0x0, 0x63, 0x6b, 0x6d, 0xfd, 0x3, 0x4f, 0x1a, 0x38, 0x8d, 0x31, 0x51, 0x3, 0x55, 0x44, 0x66, 0xe7, 0x5c, 0xfd, 0x4, 0x24, 0xa3, 0xf7, 0xfe, 0xe8, 0x7f, 0x1, 0xe, 0xc2, 0x1e, 0x10, 0xa, 0xf0, 0x33, 0x4c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x78, 0xc0, 0xf0, 0xe0, 0x3f, 0x8, 0xde, 0x4f, 0x60, 0x0, 0x3, 0xb8, 0xc0, 0x83, 0x2f, 0xf, 0xb5, 0xe1, 0x2, 0x50, 0x78, 0xf5, 0x5, 0x37, 0xaa, 0xc0, 0xff, 0x87, 0xf3, 0x31, 0x4, 0x30, 0xb5, 0x60, 0x1a, 0x8a, 0x61, 0x2d, 0x0, 0xa6, 0x55, 0x4f, 0xb1, 0x91, 0xd6, 0xa7, 0xae, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x0, 0xaa, 0x8d, 0x23, 0x32, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0xc0, 0x4, 0xff, 0x23, 0xff, 0x8b, 0xfc, 0x17, 0xf9, 0x1f, 0x49, 0xac, 0x10, 0x13, 0x3, 0x3, 0x61, 0x53, 0xb0, 0x98, 0x80, 0xc, 0x0, 0xa8, 0x3e, 0x18, 0x31, 0xbe, 0x78, 0xfc, 0x7a, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x4, 0x0, 0x0, 0x0, 0x6e, 0x6, 0x76, 0x0, 0x0, 0x0, 0x0, 0x19, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xc0, 0x2, 0xfe, 0x47, 0xfe, 0x17, 0x1, 0xc2, 0x48, 0xd2, 0x84, 0x10, 0x2, 0x84, 0xb9, 0x98, 0x0, 0x0, 0xbf, 0x67, 0x1d, 0x5, 0x89, 0x9b, 0x48, 0x90, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_behind_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x5a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x30, 0x2e, 0x36, 0x43, 0x40, 0x4d, 0x0, 0x0, 0x0, 0x43, 0x40, 0x4c, 0x3e, 0x3c, 0x47, 0x3e, 0x3b, 0x46, 0x31, 0x2f, 0x38, 0x2d, 0x2b, 0x33, 0x3f, 0x3c, 0x47, 0x35, 0x32, 0x3b, 0x5b, 0xb0, 0x1, 0xb7, 0x0, 0x0, 0x0, 0x18, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x5, 0x8, 0xa, 0xb, 0xc, 0x4, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x77, 0xf3, 0x7, 0xef, 0xd3, 0x51, 0x5e, 0xca, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1d, 0xeb, 0x3, 0x71, 0x91, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x6e, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0xb5, 0xcc, 0x49, 0xe, 0x80, 0x20, 0x10, 0x44, 0xd1, 0x2, 0x6c, 0x90, 0x49, 0x26, 0x27, 0xd4, 0xfb, 0x9f, 0x53, 0x63, 0x34, 0x2e, 0x58, 0xfb, 0x97, 0x2f, 0xa9, 0x2, 0x18, 0x17, 0x1d, 0x49, 0xa5, 0x24, 0x75, 0x82, 0x33, 0x80, 0xf5, 0xa4, 0x8d, 0x75, 0xde, 0x3b, 0x6b, 0x34, 0xf5, 0xc, 0x9c, 0x86, 0x10, 0x53, 0x2e, 0x25, 0xa7, 0x18, 0x6, 0xe2, 0x10, 0x3a, 0x8c, 0xd3, 0x5a, 0xaf, 0xd6, 0x69, 0xc, 0x5a, 0x60, 0x36, 0x71, 0xd9, 0xf6, 0xbb, 0x6d, 0x89, 0x66, 0x6, 0xd9, 0x74, 0xec, 0x4f, 0x47, 0xb2, 0x4, 0xe9, 0x72, 0x7d, 0xa1, 0x66, 0x27, 0xa1, 0x7c, 0xf9, 0xa0, 0x78, 0xd5, 0x42, 0x33, 0x69, 0x4e, 0xff, 0x80, 0x13, 0xce, 0x8, 0x12, 0xa9, 0x90, 0xd8, 0x47, 0x93, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x57, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x30, 0x2e, 0x36, 0x43, 0x40, 0x4d, 0x0, 0x0, 0x0, 0x43, 0x40, 0x4c, 0x3e, 0x3c, 0x47, 0x3e, 0x3b, 0x46, 0x31, 0x2f, 0x38, 0x2d, 0x2b, 0x33, 0x3f, 0x3c, 0x47, 0x91, 0xf8, 0xc4, 0xb2, 0x0, 0x0, 0x0, 0x18, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x3, 0x5, 0x8, 0xa, 0xb, 0xc, 0x4, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x77, 0xf3, 0x7, 0xef, 0xd3, 0x51, 0x5e, 0xca, 0x0, 0x0, 0x0, 0x5a, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xb5, 0x8c, 0x35, 0x2, 0x80, 0x30, 0x10, 0x4, 0x6f, 0x73, 0xc4, 0x53, 0xf3, 0xff, 0x3f, 0xe2, 0xee, 0x4e, 0x9d, 0xe9, 0x56, 0x41, 0xd8, 0xa1, 0x69, 0x7, 0xd0, 0x43, 0x72, 0x19, 0x3d, 0x37, 0x10, 0x6c, 0x1f, 0x8d, 0x6a, 0x0, 0x2b, 0x25, 0xc1, 0x20, 0xa2, 0x69, 0x98, 0xba, 0xb6, 0x45, 0x9a, 0x2b, 0xbd, 0xe9, 0xd5, 0x69, 0xda, 0x0, 0xa9, 0x94, 0x9f, 0x68, 0x7, 0xc5, 0xd2, 0x50, 0x4a, 0x69, 0x71, 0x18, 0x63, 0xb3, 0x18, 0x7a, 0x71, 0x2e, 0xa3, 0xfd, 0x1b, 0xff, 0xc9, 0xff, 0x34, 0x86, 0x31, 0x3, 0x12, 0xb2, 0x4c, 0x6a, 0xfb, 0x60, 0xc7, 0xdc, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_close_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xfa, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0xcd, 0x92, 0x5f, 0x4a, 0xc4, 0x30, 0x10, 0x87, 0xbf, 0xb1, 0xb9, 0xc2, 0x16, 0x7c, 0x6b, 0xc1, 0xa2, 0x85, 0x7a, 0x4, 0x2d, 0xfe, 0x39, 0xc4, 0x9e, 0x70, 0x4f, 0x61, 0xc5, 0x3d, 0x83, 0x5, 0x95, 0x4, 0xd2, 0x37, 0x5, 0x8f, 0x90, 0x94, 0xf1, 0xc5, 0x4a, 0x76, 0xcd, 0x22, 0xf8, 0xa2, 0xf3, 0x38, 0xc3, 0xef, 0x9b, 0xe4, 0x4b, 0xe0, 0x5f, 0x95, 0xf7, 0x7e, 0xed, 0x9c, 0x2b, 0xf, 0xcd, 0x9d, 0x73, 0xa5, 0xf7, 0x7e, 0x9d, 0xf6, 0x8e, 0xd2, 0xb0, 0x88, 0x6c, 0x8c, 0x31, 0x43, 0xe, 0xe2, 0x9c, 0x2b, 0x8d, 0x31, 0x83, 0x88, 0x6c, 0x52, 0xc8, 0x17, 0x20, 0xc6, 0x38, 0xa8, 0xea, 0x8, 0x74, 0xc6, 0x98, 0xed, 0x34, 0x4d, 0xc7, 0xcb, 0xcc, 0x5a, 0xbb, 0x2a, 0x8a, 0xe2, 0xe, 0xe8, 0x80, 0x17, 0xe0, 0x61, 0x99, 0x49, 0xba, 0xc5, 0x5a, 0xbb, 0xfa, 0xdc, 0x72, 0xe, 0x3c, 0x3, 0xd7, 0x21, 0x84, 0x98, 0xf6, 0x54, 0xf5, 0xaa, 0xae, 0xeb, 0xb7, 0x2c, 0x60, 0x1f, 0x22, 0x22, 0x56, 0x55, 0x23, 0xd0, 0xe6, 0xc2, 0x59, 0x40, 0x2, 0xd9, 0x8a, 0x48, 0xbb, 0x28, 0x50, 0xd5, 0x8b, 0xfd, 0xf0, 0x8e, 0x83, 0x9f, 0x4a, 0x44, 0xb2, 0xcb, 0xbe, 0x1, 0x92, 0x2b, 0xb4, 0xaa, 0x6a, 0x81, 0x27, 0xe0, 0x4, 0xb8, 0x4f, 0xc5, 0x66, 0x1, 0x19, 0x89, 0x97, 0x21, 0x84, 0x5e, 0x55, 0x1f, 0x81, 0xb3, 0x1c, 0x44, 0xe, 0x85, 0x53, 0x61, 0xb9, 0xd7, 0xa9, 0xaa, 0xea, 0x75, 0xe7, 0x4, 0xc6, 0x98, 0x1b, 0x11, 0xe9, 0x80, 0x31, 0xc6, 0xd8, 0xa7, 0xc2, 0x9a, 0xa6, 0x79, 0x9f, 0xe7, 0xf9, 0x16, 0x18, 0x81, 0x53, 0x55, 0xed, 0xb3, 0xa2, 0x7e, 0xf3, 0x95, 0xff, 0xbe, 0x3e, 0x0, 0xbd, 0x2c, 0x93, 0xec, 0xb, 0xe5, 0x4f, 0xb1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xad, 0x90, 0x1, 0x6, 0xc0, 0x30, 0xc, 0x45, 0x77, 0x89, 0xd5, 0x76, 0xb3, 0x9e, 0x7b, 0x65, 0x63, 0xd, 0xf9, 0xbb, 0x48, 0x3b, 0xb3, 0x92, 0x54, 0x42, 0xb1, 0x5, 0x88, 0xf7, 0xc8, 0xcf, 0x9f, 0xfe, 0x1a, 0x8e, 0x14, 0xf4, 0x4e, 0x81, 0x63, 0x87, 0x51, 0x90, 0x28, 0x8, 0x46, 0x42, 0x51, 0x4a, 0x9e, 0x79, 0x43, 0xc5, 0x81, 0x55, 0x6f, 0xbc, 0x34, 0xdc, 0x2b, 0x2e, 0x16, 0xe5, 0x3a, 0xb1, 0xb, 0xb6, 0xca, 0x3, 0x2b, 0xb2, 0xc2, 0xbe, 0xf0, 0x66, 0x71, 0x4f, 0x70, 0x3b, 0x61, 0x14, 0x89, 0x26, 0x71, 0x5d, 0x6c, 0x9f, 0x1e, 0x17, 0x35, 0xae, 0xfa, 0xeb, 0xdc, 0x62, 0xc3, 0x84, 0x2d, 0x77, 0x22, 0xda, 0x98, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_container_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x8a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x47, 0x44, 0x51, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x40, 0x3e, 0x48, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x36, 0x34, 0x3e, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0xff, 0xff, 0xff, 0xe5, 0x37, 0x10, 0x78, 0x0, 0x0, 0x0, 0x15, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0xe8, 0xff, 0x76, 0xed, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x2d, 0xcd, 0xda, 0x41, 0x3d, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x93, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x65, 0xcf, 0x47, 0x12, 0x82, 0x40, 0x10, 0x5, 0xd0, 0x9e, 0xc8, 0x44, 0x92, 0x22, 0x41, 0x54, 0x44, 0x40, 0x14, 0xef, 0x7f, 0x3e, 0x7, 0x8a, 0xea, 0x85, 0xbe, 0xe5, 0xaf, 0xea, 0xf0, 0x1, 0x8, 0x65, 0x5c, 0xc8, 0x40, 0x70, 0x46, 0x9, 0x0, 0x89, 0x94, 0x36, 0xd6, 0x79, 0xef, 0xac, 0xd1, 0x2a, 0x22, 0x40, 0x55, 0x9c, 0x14, 0xa7, 0x4d, 0x91, 0xc4, 0x8a, 0x2, 0xd3, 0x69, 0x59, 0xd5, 0x9b, 0xaa, 0x4c, 0x35, 0x3, 0x6e, 0x9a, 0xfa, 0xbc, 0xab, 0x1b, 0xc3, 0x41, 0xd8, 0xf6, 0x82, 0x5a, 0x2b, 0x40, 0xba, 0xeb, 0xd, 0x5d, 0x9d, 0x4, 0xe9, 0xbb, 0x3b, 0xea, 0xfc, 0x1a, 0xf4, 0xf, 0xd4, 0xaf, 0x81, 0x1b, 0x46, 0x34, 0x84, 0x11, 0x61, 0xa7, 0x27, 0x9a, 0xc2, 0x52, 0x6e, 0xe6, 0x17, 0x9a, 0xc3, 0x59, 0xa6, 0xb3, 0xf1, 0xbd, 0x1b, 0xb3, 0xf0, 0x18, 0x55, 0xf9, 0x61, 0xf9, 0x6c, 0x96, 0x63, 0x1e, 0x5e, 0xff, 0x2b, 0xf7, 0x5b, 0xff, 0xb, 0x69, 0x5a, 0x14, 0xfa, 0x84, 0xf6, 0xc2, 0x8, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x87, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3c, 0x3a, 0x44, 0x56, 0x53, 0x61, 0x56, 0x52, 0x60, 0x47, 0x44, 0x52, 0x33, 0x31, 0x39, 0x47, 0x44, 0x50, 0x47, 0x44, 0x51, 0x52, 0x50, 0x5d, 0x51, 0x4f, 0x5d, 0x46, 0x42, 0x4e, 0x42, 0x3e, 0x4a, 0x41, 0x3e, 0x49, 0x51, 0x4e, 0x5b, 0x40, 0x3e, 0x48, 0x4f, 0x4c, 0x59, 0x3f, 0x3d, 0x47, 0x4e, 0x4a, 0x58, 0x3e, 0x3b, 0x46, 0x4b, 0x49, 0x55, 0x3c, 0x3a, 0x44, 0x4a, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x49, 0x46, 0x53, 0x3a, 0x38, 0x42, 0x47, 0x45, 0x50, 0x39, 0x37, 0x40, 0x47, 0x43, 0x50, 0x38, 0x35, 0x3f, 0x36, 0x34, 0x3e, 0x44, 0x42, 0x4d, 0x44, 0x41, 0x4c, 0x3f, 0x38, 0xaa, 0x5e, 0x0, 0x0, 0x0, 0x15, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xef, 0x77, 0xef, 0xed, 0xe8, 0xff, 0x76, 0xed, 0x0, 0x0, 0x0, 0x65, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x65, 0xcf, 0x45, 0x2, 0x84, 0x30, 0x14, 0x4, 0xd1, 0x2e, 0x1c, 0xee, 0x7f, 0xca, 0xd1, 0xed, 0x28, 0x8d, 0x4b, 0x92, 0x5a, 0xbe, 0xe8, 0x2f, 0xc4, 0x9c, 0x24, 0xcf, 0x15, 0x54, 0xab, 0x78, 0xee, 0x53, 0x30, 0x4a, 0x85, 0xa6, 0xfc, 0xf1, 0x87, 0x11, 0xb2, 0x9a, 0x15, 0x9a, 0x37, 0x13, 0x74, 0xce, 0xb4, 0xd4, 0x77, 0xcb, 0xe, 0xb4, 0x96, 0x99, 0x10, 0x34, 0x81, 0x42, 0x50, 0x21, 0x9d, 0x41, 0x23, 0xf8, 0xc, 0x56, 0xe1, 0x10, 0x9c, 0x40, 0x4e, 0xfe, 0x6e, 0x72, 0x96, 0x7e, 0xd7, 0xdf, 0x3f, 0xb3, 0x79, 0x90, 0xcd, 0xf1, 0xc4, 0x26, 0x1e, 0x8e, 0x78, 0xfc, 0x1, 0xf5, 0x61, 0x3f, 0x44, 0xe8, 0xf1, 0xdd, 0xba, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_current_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x9c, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x3d, 0x48, 0x5b, 0x58, 0x66, 0x5b, 0x57, 0x65, 0x57, 0x54, 0x62, 0x55, 0x53, 0x62, 0x4a, 0x46, 0x52, 0x46, 0x41, 0x4e, 0x45, 0x41, 0x4d, 0x55, 0x52, 0x60, 0x44, 0x41, 0x4c, 0x53, 0x50, 0x5e, 0x43, 0x40, 0x4b, 0x52, 0x4e, 0x5d, 0x41, 0x3e, 0x4a, 0x4f, 0x4d, 0x5a, 0x3f, 0x3d, 0x48, 0x4e, 0x4b, 0x59, 0x3e, 0x3c, 0x47, 0x4d, 0x4a, 0x58, 0x3d, 0x3b, 0x46, 0x4b, 0x49, 0x54, 0x3c, 0x3a, 0x44, 0x4b, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x3b, 0x39, 0x42, 0x3b, 0x38, 0x43, 0x3b, 0x38, 0x42, 0x3a, 0x37, 0x41, 0x39, 0x37, 0x41, 0x3a, 0x38, 0x41, 0x39, 0x36, 0x3f, 0x38, 0x36, 0x3f, 0x39, 0x36, 0x40, 0x38, 0x36, 0x40, 0x37, 0x35, 0x3e, 0x37, 0x34, 0x3e, 0x36, 0x35, 0x3d, 0x35, 0x32, 0x3b, 0x59, 0xdd, 0xd3, 0xff, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xa3, 0x31, 0x6b, 0xc2, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x33, 0x37, 0xd5, 0x7c, 0x5e, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xa2, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x45, 0xcd, 0xd9, 0x12, 0x82, 0x30, 0xc, 0x40, 0xd1, 0x0, 0x2d, 0x4b, 0x5b, 0x36, 0x59, 0x44, 0x44, 0x44, 0xa4, 0x68, 0x59, 0x54, 0xfc, 0xff, 0x8f, 0x33, 0x30, 0x4c, 0x3d, 0x93, 0xa7, 0x3b, 0x93, 0x4, 0xc0, 0x30, 0x2d, 0x42, 0x6d, 0x44, 0x89, 0x65, 0x1a, 0x0, 0x86, 0xe3, 0x7a, 0x8c, 0xb, 0xdf, 0x17, 0x9c, 0x79, 0xae, 0x63, 0x80, 0xe9, 0x6, 0x61, 0x7c, 0xd8, 0xc4, 0x61, 0xe0, 0x9a, 0x60, 0x79, 0x51, 0x92, 0x66, 0x9b, 0x34, 0x89, 0x3c, 0xb, 0x8, 0xcb, 0xb3, 0xe3, 0x2e, 0xcb, 0x19, 0x1, 0xca, 0x8b, 0x93, 0x56, 0x70, 0xa, 0xb6, 0x28, 0xcf, 0x5a, 0x29, 0x6c, 0xb0, 0xfd, 0xea, 0xa2, 0x55, 0xfe, 0x1a, 0xea, 0xab, 0x56, 0xaf, 0x41, 0x34, 0x37, 0xad, 0xc1, 0x15, 0xca, 0xdb, 0xbb, 0xd6, 0xe2, 0x51, 0xc2, 0xba, 0x7f, 0xe8, 0xf0, 0x2d, 0x6, 0x29, 0xfb, 0x5e, 0xca, 0xc7, 0x53, 0xca, 0x3d, 0xa8, 0x61, 0x50, 0xc3, 0xa8, 0xc6, 0x41, 0xed, 0x61, 0x9a, 0xa6, 0x19, 0xbd, 0xe6, 0xf7, 0x1e, 0x3e, 0xcb, 0x82, 0x83, 0xbe, 0x18, 0x7e, 0xa1, 0xe5, 0x17, 0x1f, 0xcf, 0x5d, 0x82, 0x6b, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x99, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x3f, 0x3d, 0x48, 0x5b, 0x58, 0x66, 0x5b, 0x57, 0x65, 0x57, 0x54, 0x62, 0x55, 0x53, 0x62, 0x4a, 0x46, 0x52, 0x46, 0x41, 0x4e, 0x45, 0x41, 0x4d, 0x55, 0x52, 0x60, 0x44, 0x41, 0x4c, 0x53, 0x50, 0x5e, 0x43, 0x40, 0x4b, 0x52, 0x4e, 0x5d, 0x41, 0x3e, 0x4a, 0x4f, 0x4d, 0x5a, 0x3f, 0x3d, 0x48, 0x4e, 0x4b, 0x59, 0x3e, 0x3c, 0x47, 0x4d, 0x4a, 0x58, 0x3d, 0x3b, 0x46, 0x4b, 0x49, 0x54, 0x3c, 0x3a, 0x44, 0x4b, 0x47, 0x54, 0x3b, 0x39, 0x43, 0x3b, 0x39, 0x42, 0x3b, 0x38, 0x43, 0x3b, 0x38, 0x42, 0x3a, 0x37, 0x41, 0x39, 0x37, 0x41, 0x3a, 0x38, 0x41, 0x39, 0x36, 0x3f, 0x38, 0x36, 0x3f, 0x39, 0x36, 0x40, 0x38, 0x36, 0x40, 0x37, 0x35, 0x3e, 0x37, 0x34, 0x3e, 0x36, 0x35, 0x3d, 0xd7, 0x41, 0xa4, 0x19, 0x0, 0x0, 0x0, 0x11, 0x74, 0x52, 0x4e, 0x53, 0x4, 0xa, 0x11, 0x19, 0x1f, 0x22, 0x24, 0x15, 0x25, 0x34, 0x3f, 0x46, 0x47, 0x48, 0x77, 0xef, 0xef, 0xa3, 0x31, 0x6b, 0xc2, 0x0, 0x0, 0x0, 0x60, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x55, 0xca, 0x85, 0xd, 0xc0, 0x40, 0x14, 0xc3, 0x50, 0x27, 0xf7, 0xd5, 0xfd, 0xd7, 0x2d, 0xa6, 0x4c, 0x16, 0x3f, 0xb9, 0xd0, 0x11, 0x90, 0xa3, 0x52, 0x77, 0x49, 0x8e, 0x86, 0xd2, 0x26, 0x16, 0x7b, 0x59, 0x32, 0x68, 0x3, 0x37, 0x5d, 0xe0, 0x59, 0x3b, 0x74, 0x31, 0x67, 0x4b, 0x3b, 0xf, 0x71, 0xe5, 0xe8, 0xf, 0xec, 0xc0, 0x1f, 0x28, 0xf8, 0x2, 0x14, 0xf9, 0x42, 0xa8, 0xfc, 0x21, 0x3b, 0xe4, 0x1, 0x6f, 0x0, 0x18, 0x11, 0xac, 0x99, 0xc0, 0xe, 0x25, 0x22, 0x2d, 0x76, 0xc6, 0x13, 0x1a, 0x8, 0xac, 0x78, 0xfc, 0x1c, 0x70, 0x30, 0x2b, 0xba, 0xe9, 0x31, 0x70, 0xc1, 0x7f, 0x3b, 0x77, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_menu_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0x5, 0xa3, 0x80, 0x81, 0x81, 0x11, 0x5d, 0xe0, 0xc1, 0x83, 0x7, 0xff, 0xf1, 0x69, 0x50, 0x50, 0x50, 0x40, 0xd1, 0xc3, 0x44, 0xa9, 0xb, 0xa8, 0x6f, 0x0, 0x23, 0x23, 0x63, 0x3c, 0x3, 0x3, 0xc3, 0x57, 0x2c, 0x6a, 0xbf, 0x33, 0x32, 0x32, 0xa6, 0x63, 0xa8, 0xc7, 0x66, 0xea, 0xfd, 0xfb, 0xf7, 0x35, 0x18, 0x18, 0x18, 0x56, 0x31, 0x32, 0x32, 0xea, 0x42, 0x85, 0x6e, 0x30, 0x33, 0x33, 0x87, 0xc9, 0xca, 0xca, 0x5e, 0x26, 0xca, 0x0, 0x6, 0x6, 0x6, 0x86, 0x17, 0x2f, 0x5e, 0x70, 0xff, 0xfc, 0xf9, 0x73, 0xa, 0x3, 0x3, 0x3, 0x3, 0x3b, 0x3b, 0x7b, 0x8e, 0x84, 0x84, 0x4, 0x36, 0x57, 0xd, 0x2, 0x0, 0x0, 0x67, 0xf2, 0x14, 0xc2, 0xc2, 0xbe, 0xf5, 0xb5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x5, 0xa3, 0xe0, 0xc1, 0x7f, 0x54, 0x48, 0x3, 0x5, 0xf, 0xe3, 0x1e, 0x7c, 0x81, 0x4b, 0x7f, 0x7b, 0x98, 0x86, 0xc5, 0x15, 0xf7, 0x35, 0xee, 0x5f, 0x2, 0x4b, 0x5f, 0x7f, 0xac, 0x8b, 0xc3, 0xa1, 0x2f, 0xb8, 0x1f, 0xce, 0x7f, 0x38, 0xff, 0x5, 0x37, 0x75, 0xbd, 0xf, 0x0, 0x52, 0xd4, 0x48, 0xb8, 0x2d, 0x78, 0x5a, 0x91, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tab_menu_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x6f, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x63, 0x60, 0x18, 0x5, 0xa3, 0x80, 0x81, 0x81, 0x11, 0x5d, 0xe0, 0xc1, 0x83, 0x7, 0xff, 0xf1, 0x69, 0x50, 0x50, 0x50, 0x40, 0xd1, 0xc3, 0x44, 0xa9, 0xb, 0xa8, 0x6f, 0x0, 0x23, 0x23, 0x63, 0x3c, 0x3, 0x3, 0xc3, 0x57, 0x2c, 0x6a, 0xbf, 0x33, 0x32, 0x32, 0xa6, 0x63, 0xa8, 0xc7, 0x66, 0xea, 0xfd, 0xfb, 0xf7, 0x35, 0x18, 0x18, 0x18, 0x56, 0x31, 0x32, 0x32, 0xea, 0x42, 0x85, 0x6e, 0x30, 0x33, 0x33, 0x87, 0xc9, 0xca, 0xca, 0x5e, 0x26, 0xca, 0x0, 0x6, 0x6, 0x6, 0x86, 0x17, 0x2f, 0x5e, 0x70, 0xff, 0xfc, 0xf9, 0x73, 0xa, 0x3, 0x3, 0x3, 0x3, 0x3b, 0x3b, 0x7b, 0x8e, 0x84, 0x84, 0x4, 0x36, 0x57, 0xd, 0x2, 0x0, 0x0, 0x67, 0xf2, 0x14, 0xc2, 0xc2, 0xbe, 0xf5, 0xb5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x36, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x5, 0xa3, 0xe0, 0xc1, 0x7f, 0x54, 0x48, 0x3, 0x5, 0xf, 0xe3, 0x1e, 0x7c, 0x81, 0x4b, 0x7f, 0x7b, 0x98, 0x86, 0xc5, 0x15, 0xf7, 0x35, 0xee, 0x5f, 0x2, 0x4b, 0x5f, 0x7f, 0xac, 0x8b, 0xc3, 0xa1, 0x2f, 0xb8, 0x1f, 0xce, 0x7f, 0x38, 0xff, 0x5, 0x37, 0x75, 0xbd, 0xf, 0x0, 0x52, 0xd4, 0x48, 0xb8, 0x2d, 0x78, 0x5a, 0x91, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char toggle_off_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x7a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x14, 0x14, 0x17, 0x20, 0x20, 0x25, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x10, 0x13, 0x22, 0x22, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x19, 0x19, 0x1c, 0x1a, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x12, 0x12, 0x14, 0x23, 0x23, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x15, 0x15, 0x18, 0x20, 0x20, 0x25, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x27, 0x15, 0x15, 0x18, 0x23, 0x23, 0x28, 0x12, 0x12, 0x14, 0x0, 0x0, 0x0, 0x1a, 0x1a, 0x1e, 0x0, 0x0, 0x0, 0x11, 0x11, 0x13, 0x22, 0x22, 0x26, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x29, 0x25, 0x25, 0x2a, 0x24, 0x24, 0x28, 0x25, 0x25, 0x28, 0x25, 0x25, 0x29, 0x25, 0x25, 0x27, 0x2d, 0x26, 0x2c, 0x4d, 0x2b, 0x37, 0x63, 0x2f, 0x3f, 0x6e, 0x31, 0x43, 0x71, 0x32, 0x44, 0x6c, 0x31, 0x42, 0x51, 0x2c, 0x39, 0x47, 0x2a, 0x35, 0x66, 0x30, 0x40, 0x4d, 0x2b, 0x38, 0x32, 0x26, 0x2e, 0x26, 0x25, 0x2a, 0x2e, 0x25, 0x2c, 0x3c, 0x28, 0x31, 0x52, 0x2c, 0x39, 0x68, 0x30, 0x40, 0x27, 0x25, 0x2a, 0x50, 0x2c, 0x38, 0x5f, 0x2e, 0x3d, 0x35, 0x27, 0x2f, 0x38, 0x27, 0x30, 0x5e, 0x2e, 0x3d, 0x43, 0x2a, 0x34, 0x5f, 0x2f, 0x3e, 0x2f, 0x25, 0x2c, 0x44, 0x2a, 0x34, 0x2b, 0x26, 0x2c, 0x64, 0x2f, 0x3f, 0x36, 0x27, 0x30, 0x37, 0x27, 0x30, 0x66, 0x2f, 0x40, 0x2c, 0x26, 0x2c, 0x46, 0x2a, 0x35, 0x53, 0x2c, 0x39, 0x40, 0x40, 0x44, 0xad, 0xad, 0xaf, 0xff, 0xff, 0xff, 0xf2, 0xf2, 0xf2, 0x77, 0x77, 0x7a, 0x5b, 0x5b, 0x5f, 0x32, 0x32, 0x37, 0x5d, 0x2e, 0x3d, 0x3e, 0x29, 0x32, 0xc9, 0xc9, 0xca, 0xbb, 0xbb, 0xbd, 0x69, 0x69, 0x6c, 0x69, 0x30, 0x41, 0x2f, 0x26, 0x2d, 0x84, 0x84, 0x87, 0xd6, 0xd6, 0xd7, 0x92, 0x92, 0x94, 0xa0, 0xa0, 0xa2, 0x4e, 0x4e, 0x52, 0x48, 0x2b, 0x36, 0x2c, 0x26, 0x2b, 0x97, 0xb0, 0x86, 0xb4, 0x0, 0x0, 0x0, 0x41, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x98, 0xe5, 0xfa, 0xfe, 0x8, 0x17, 0x35, 0x86, 0xf3, 0x7, 0x3a, 0xb4, 0xb9, 0xb, 0x28, 0x8a, 0x8b, 0xf6, 0x45, 0x5, 0x9b, 0xe6, 0xe6, 0x37, 0xf, 0xfb, 0x4c, 0xfe, 0x4e, 0x4f, 0x50, 0xfb, 0x9c, 0xf6, 0x8c, 0x3b, 0xbb, 0x3c, 0x87, 0xf3, 0x53, 0x14, 0xe5, 0x7c, 0xf3, 0x66, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x6b, 0x52, 0x65, 0xa5, 0x98, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x2, 0x47, 0x49, 0x44, 0x41, 0x54, 0x48, 0xc7, 0xd5, 0x55, 0xfb, 0x5b, 0x93, 0x50, 0x18, 0x96, 0x3, 0xc, 0x48, 0x60, 0xde, 0x70, 0x9b, 0x43, 0x37, 0x75, 0xa6, 0x9b, 0xb5, 0xad, 0x56, 0x59, 0x99, 0xe9, 0xc6, 0x39, 0xb3, 0x56, 0x59, 0xcd, 0x4c, 0xbb, 0xd9, 0x3d, 0xdb, 0xd, 0x74, 0xa6, 0xa3, 0xdb, 0xff, 0x1e, 0x70, 0x68, 0x6e, 0xc0, 0xe0, 0xe9, 0xe9, 0x97, 0x7a, 0x79, 0x9e, 0x3, 0xf, 0x7c, 0xdf, 0xcb, 0x7b, 0xbe, 0xf3, 0x5d, 0x86, 0x86, 0xfe, 0x21, 0x10, 0x80, 0x24, 0xa9, 0x40, 0x90, 0x24, 0x20, 0x3c, 0xdd, 0x1, 0x45, 0x87, 0x18, 0x96, 0x3b, 0x17, 0x0, 0x8e, 0x65, 0x42, 0x34, 0x5, 0xdc, 0x7f, 0xa7, 0x86, 0x59, 0x5e, 0x10, 0xc3, 0x23, 0xa3, 0x63, 0xbe, 0x18, 0x1d, 0x9, 0x8b, 0x2, 0xcf, 0xe, 0x53, 0xe, 0x15, 0x60, 0x7c, 0x42, 0x9a, 0x8c, 0x44, 0x63, 0x53, 0xc5, 0x52, 0x0, 0x8a, 0x53, 0xb1, 0x68, 0x64, 0x52, 0x9a, 0x18, 0xef, 0x13, 0x1, 0xe2, 0xf2, 0xf4, 0x4c, 0x42, 0x81, 0x10, 0x21, 0x84, 0xed, 0x90, 0x9, 0x88, 0xca, 0xc8, 0x93, 0x24, 0x31, 0x33, 0x2d, 0xc7, 0x7b, 0x18, 0x88, 0x24, 0x37, 0x3b, 0xa7, 0xc0, 0xcd, 0x3b, 0x77, 0x2b, 0xf7, 0x30, 0xee, 0x3f, 0xd8, 0xb4, 0x58, 0xca, 0x70, 0x80, 0x8e, 0xb9, 0x59, 0x2e, 0x49, 0x9c, 0xed, 0x9f, 0x11, 0xe6, 0x15, 0xb4, 0xf5, 0xf0, 0xd1, 0xe3, 0xaa, 0xf5, 0xb9, 0xba, 0xfd, 0x64, 0xe7, 0xe9, 0xd6, 0xae, 0xa5, 0x64, 0xd0, 0x4e, 0xe6, 0x5, 0xa6, 0x1b, 0x7, 0x90, 0x5a, 0x38, 0xaf, 0xa0, 0xbd, 0x67, 0xcf, 0x7b, 0x2d, 0x5e, 0xbc, 0xdc, 0xdb, 0xf5, 0x8d, 0xc5, 0xe2, 0x42, 0xea, 0xf7, 0x26, 0x28, 0x59, 0x5c, 0x82, 0xaf, 0xf6, 0xb7, 0xfb, 0x2d, 0x5e, 0xef, 0xbf, 0xa9, 0xfa, 0x31, 0x2c, 0xa5, 0xe5, 0xc, 0x96, 0x40, 0xd0, 0xfc, 0x32, 0x7c, 0xfb, 0xee, 0xbd, 0xd3, 0xe2, 0xc3, 0xc7, 0x4f, 0xbe, 0xe7, 0xb1, 0xcc, 0xd3, 0x98, 0x0, 0x84, 0x84, 0xb, 0xf0, 0x60, 0xc7, 0x6d, 0xf1, 0xf9, 0xc0, 0x7e, 0xa8, 0xd5, 0x1b, 0xcd, 0x56, 0x49, 0x6d, 0x18, 0xb0, 0x16, 0xcd, 0x7a, 0x7b, 0x31, 0x9b, 0xc3, 0x7b, 0x20, 0x19, 0x31, 0x86, 0xe, 0x8f, 0xdc, 0x4, 0x47, 0x87, 0xf6, 0x43, 0xfb, 0xb8, 0xf6, 0xa5, 0x51, 0x53, 0x4d, 0x47, 0xd5, 0xf6, 0x36, 0x90, 0x4f, 0x33, 0x24, 0x26, 0x60, 0x2f, 0x5d, 0x46, 0x27, 0xa7, 0x6e, 0x82, 0xd3, 0x13, 0x5b, 0x80, 0xe9, 0x74, 0xdc, 0x51, 0x75, 0x93, 0x40, 0xef, 0x12, 0x14, 0xb, 0x2c, 0x85, 0x9, 0xe4, 0x2b, 0xa, 0xaa, 0x78, 0x4, 0xac, 0x5a, 0xc1, 0x77, 0x55, 0x37, 0x96, 0xaf, 0x75, 0xb5, 0xdd, 0x6e, 0x6b, 0xd6, 0x62, 0x7f, 0xbf, 0x2a, 0xdb, 0x4, 0x6c, 0x58, 0xf1, 0x55, 0xa0, 0x99, 0xa, 0xea, 0xdf, 0x54, 0xd3, 0x53, 0x6d, 0x7b, 0x28, 0x60, 0xc4, 0x6b, 0xd0, 0x37, 0x6, 0x7a, 0xa7, 0xa4, 0x35, 0x5b, 0x4e, 0x82, 0x6e, 0xc, 0x40, 0x28, 0x1b, 0x70, 0xa, 0x6a, 0x53, 0x6f, 0xd6, 0x4b, 0x4e, 0x82, 0xee, 0x29, 0x18, 0x79, 0xb0, 0x12, 0x90, 0x7, 0x5a, 0xe7, 0xbb, 0x11, 0xcb, 0x96, 0x66, 0x2f, 0x18, 0x2b, 0x92, 0x9d, 0x7, 0x66, 0x26, 0x5e, 0x47, 0x7f, 0x91, 0x89, 0x66, 0x2d, 0x2c, 0xfe, 0x79, 0x2d, 0xdc, 0x38, 0xab, 0x5, 0xef, 0x6a, 0xfc, 0xe1, 0xef, 0xdf, 0x5b, 0x8d, 0x66, 0x3f, 0xb8, 0xb9, 0xaa, 0xc0, 0x9f, 0xce, 0x7e, 0xe0, 0xe3, 0xbf, 0x7a, 0xab, 0xa7, 0x1f, 0x98, 0x1d, 0x89, 0x13, 0xd6, 0x6e, 0xc3, 0x32, 0xc4, 0xd, 0x9, 0xd9, 0x80, 0xc6, 0xe5, 0xe9, 0x9f, 0x58, 0x13, 0xb8, 0x78, 0x7f, 0x4f, 0x4b, 0x32, 0x92, 0x18, 0x89, 0xe6, 0x3, 0x5b, 0xa2, 0xf1, 0xf3, 0x7c, 0x34, 0x22, 0x4a, 0x4c, 0xd2, 0xd1, 0x98, 0x9, 0x2a, 0xc5, 0xf2, 0xd9, 0x74, 0x61, 0x7d, 0x2c, 0x0, 0xeb, 0x85, 0x74, 0x96, 0x67, 0x53, 0x94, 0x6b, 0x36, 0x10, 0x20, 0x43, 0xe7, 0x36, 0xe4, 0xe0, 0xb9, 0x20, 0x6f, 0xe4, 0xe8, 0x8c, 0xf7, 0x6c, 0x31, 0x26, 0x53, 0xf0, 0x60, 0x32, 0x46, 0xd3, 0x80, 0xc9, 0xf4, 0xff, 0xe2, 0x17, 0x82, 0xde, 0x40, 0xde, 0x2d, 0xc3, 0x2a, 0xca, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x1, 0x7a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x14, 0x14, 0x17, 0x20, 0x20, 0x25, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x10, 0x10, 0x13, 0x22, 0x22, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x19, 0x19, 0x1c, 0x1a, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x12, 0x12, 0x14, 0x23, 0x23, 0x27, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x15, 0x15, 0x18, 0x20, 0x20, 0x25, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x24, 0x24, 0x28, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x27, 0x15, 0x15, 0x18, 0x23, 0x23, 0x28, 0x12, 0x12, 0x14, 0x0, 0x0, 0x0, 0x1a, 0x1a, 0x1e, 0x0, 0x0, 0x0, 0x11, 0x11, 0x13, 0x22, 0x22, 0x26, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x24, 0x24, 0x29, 0x25, 0x25, 0x2a, 0x24, 0x24, 0x28, 0x25, 0x25, 0x28, 0x25, 0x25, 0x29, 0x25, 0x25, 0x27, 0x2d, 0x26, 0x2c, 0x4d, 0x2b, 0x37, 0x63, 0x2f, 0x3f, 0x6e, 0x31, 0x43, 0x71, 0x32, 0x44, 0x6c, 0x31, 0x42, 0x51, 0x2c, 0x39, 0x47, 0x2a, 0x35, 0x66, 0x30, 0x40, 0x4d, 0x2b, 0x38, 0x32, 0x26, 0x2e, 0x26, 0x25, 0x2a, 0x2e, 0x25, 0x2c, 0x3c, 0x28, 0x31, 0x52, 0x2c, 0x39, 0x68, 0x30, 0x40, 0x27, 0x25, 0x2a, 0x50, 0x2c, 0x38, 0x5f, 0x2e, 0x3d, 0x35, 0x27, 0x2f, 0x38, 0x27, 0x30, 0x5e, 0x2e, 0x3d, 0x43, 0x2a, 0x34, 0x5f, 0x2f, 0x3e, 0x2f, 0x25, 0x2c, 0x44, 0x2a, 0x34, 0x2b, 0x26, 0x2c, 0x64, 0x2f, 0x3f, 0x36, 0x27, 0x30, 0x37, 0x27, 0x30, 0x66, 0x2f, 0x40, 0x2c, 0x26, 0x2c, 0x46, 0x2a, 0x35, 0x53, 0x2c, 0x39, 0x40, 0x40, 0x44, 0xad, 0xad, 0xaf, 0xff, 0xff, 0xff, 0xf2, 0xf2, 0xf2, 0x77, 0x77, 0x7a, 0x5b, 0x5b, 0x5f, 0x32, 0x32, 0x37, 0x5d, 0x2e, 0x3d, 0x3e, 0x29, 0x32, 0xc9, 0xc9, 0xca, 0xbb, 0xbb, 0xbd, 0x69, 0x69, 0x6c, 0x69, 0x30, 0x41, 0x2f, 0x26, 0x2d, 0x84, 0x84, 0x87, 0xd6, 0xd6, 0xd7, 0x92, 0x92, 0x94, 0xa0, 0xa0, 0xa2, 0x4e, 0x4e, 0x52, 0x48, 0x2b, 0x36, 0x2c, 0x26, 0x2b, 0x97, 0xb0, 0x86, 0xb4, 0x0, 0x0, 0x0, 0x41, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x98, 0xe5, 0xfa, 0xfe, 0x8, 0x17, 0x35, 0x86, 0xf3, 0x7, 0x3a, 0xb4, 0xb9, 0xb, 0x28, 0x8a, 0x8b, 0xf6, 0x45, 0x5, 0x9b, 0xe6, 0xe6, 0x37, 0xf, 0xfb, 0x4c, 0xfe, 0x4e, 0x4f, 0x50, 0xfb, 0x9c, 0xf6, 0x8c, 0x3b, 0xbb, 0x3c, 0x87, 0xf3, 0x53, 0x14, 0xe5, 0x7c, 0xf3, 0x66, 0x0, 0x0, 0x2, 0x29, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xdd, 0x95, 0x3, 0x93, 0x24, 0x4b, 0x14, 0x85, 0x5f, 0xb9, 0xaa, 0x6d, 0x8e, 0x6d, 0xdb, 0x73, 0x2b, 0xb3, 0xe7, 0xad, 0x6d, 0xab, 0xdd, 0x63, 0xe3, 0xbf, 0x6f, 0x67, 0x65, 0xbb, 0xb4, 0xbb, 0x81, 0xc5, 0x97, 0x11, 0x27, 0x78, 0x4f, 0xea, 0xe2, 0xbf, 0x3f, 0x9, 0x86, 0xe5, 0x38, 0xde, 0x16, 0x8e, 0x63, 0x19, 0xc3, 0x70, 0x96, 0x17, 0x44, 0x49, 0x56, 0x1c, 0x36, 0x28, 0xb2, 0x24, 0xa, 0x3c, 0xab, 0xdf, 0x9d, 0x77, 0xca, 0x2e, 0xb7, 0xc7, 0xeb, 0xf3, 0x7, 0x2c, 0xf1, 0xfb, 0xbc, 0x1e, 0xb7, 0x4b, 0x76, 0xf2, 0x2d, 0xa7, 0x60, 0x83, 0xa1, 0x70, 0x24, 0x1a, 0x8b, 0x27, 0xb6, 0xc1, 0x86, 0xed, 0x44, 0x3c, 0x16, 0x8d, 0x84, 0x43, 0x41, 0xb6, 0x29, 0x3e, 0xd9, 0xd6, 0xde, 0xd1, 0xa9, 0x22, 0x84, 0x31, 0x6, 0xd, 0x4c, 0x40, 0x38, 0x85, 0xd, 0x4d, 0x3a, 0x3b, 0xda, 0xdb, 0x92, 0xd, 0xe, 0x4c, 0x97, 0xd2, 0xdd, 0xa3, 0xa2, 0x9d, 0xff, 0x6f, 0xdd, 0xbe, 0x43, 0xb9, 0x7b, 0x6f, 0x47, 0x73, 0x49, 0x21, 0x93, 0x73, 0xf4, 0x74, 0x2b, 0x5d, 0x4c, 0xfd, 0xfe, 0x92, 0xbb, 0x57, 0xc5, 0xf7, 0x1f, 0x3c, 0x7c, 0xf4, 0x18, 0x8, 0x8f, 0x9f, 0x3c, 0x7d, 0xf6, 0xfc, 0xfe, 0xb, 0xed, 0x24, 0x66, 0x37, 0xe9, 0x75, 0x4b, 0xb5, 0x77, 0x60, 0xfb, 0xfa, 0x7, 0x54, 0xfc, 0xf2, 0xd5, 0x6b, 0x68, 0xe0, 0xcd, 0xdb, 0x97, 0x2f, 0x2c, 0xdf, 0x62, 0xb0, 0xbf, 0xaf, 0x7a, 0x9, 0xbe, 0xcd, 0x33, 0x84, 0xde, 0xbd, 0x7f, 0x2, 0x4d, 0x7c, 0x78, 0xff, 0xf1, 0x31, 0x58, 0x30, 0x34, 0xdc, 0x36, 0x42, 0x8f, 0xc0, 0x8, 0xae, 0x51, 0xf4, 0xe9, 0xf3, 0x17, 0x68, 0xe1, 0xeb, 0xb7, 0x34, 0x58, 0x31, 0xea, 0x12, 0xa8, 0x1, 0x2b, 0xba, 0xc7, 0x50, 0xe6, 0x19, 0xe8, 0xc8, 0x66, 0x80, 0x92, 0xcb, 0x17, 0x8a, 0x25, 0xd8, 0x2d, 0x94, 0xd1, 0x64, 0xf, 0x8, 0xe3, 0x13, 0x93, 0xf4, 0xe, 0x9c, 0xe4, 0x89, 0xe3, 0xfd, 0x3, 0xd0, 0x71, 0xb0, 0xf, 0x94, 0xc3, 0xa3, 0xdc, 0x71, 0x21, 0xb7, 0x4b, 0x2, 0x35, 0xa1, 0x4c, 0xd, 0x4b, 0x1c, 0x35, 0x90, 0xa7, 0x67, 0xf0, 0xc9, 0x29, 0xe8, 0x38, 0x3d, 0xa9, 0x1c, 0x80, 0x4, 0x1d, 0x9d, 0xed, 0x9e, 0x13, 0x3, 0x22, 0x94, 0xed, 0x59, 0x99, 0xa7, 0x6, 0x6d, 0x73, 0x2a, 0xbe, 0x6d, 0xf0, 0x60, 0x8f, 0x6f, 0x13, 0x25, 0x41, 0x65, 0xb9, 0xc8, 0xef, 0x1e, 0x1e, 0x1e, 0xee, 0x69, 0x2, 0x94, 0xf9, 0xb6, 0x8a, 0x81, 0xec, 0x55, 0x2d, 0x4f, 0xb0, 0x47, 0x4e, 0x90, 0xbf, 0xdc, 0x25, 0x91, 0x44, 0x74, 0x27, 0x90, 0x3c, 0xb, 0xc8, 0xf2, 0xd, 0xce, 0xcf, 0x60, 0xaf, 0x58, 0xaa, 0x18, 0xe8, 0xdf, 0x80, 0x15, 0x27, 0x6c, 0x7e, 0x61, 0xb7, 0x78, 0x5e, 0xcc, 0x43, 0xab, 0x1, 0xfd, 0x5, 0x9a, 0x7, 0x8b, 0x36, 0x79, 0xb0, 0x77, 0x76, 0x5, 0x90, 0x2b, 0xed, 0x55, 0x84, 0xb2, 0x18, 0x16, 0x98, 0x5a, 0x26, 0x2e, 0xe1, 0x5f, 0xce, 0x44, 0x5a, 0xb, 0x83, 0x3f, 0x5f, 0xb, 0xcb, 0xb4, 0x16, 0xcc, 0xab, 0xf1, 0x9a, 0xc6, 0xdb, 0x57, 0x23, 0xed, 0x7, 0x2b, 0xab, 0x2a, 0xba, 0x69, 0xed, 0x7, 0xe6, 0x6c, 0xaf, 0xae, 0xd5, 0xfa, 0x1, 0xed, 0x48, 0x8a, 0x7b, 0x7d, 0x3, 0xa5, 0x10, 0x6d, 0x48, 0xb8, 0x2, 0x2a, 0x2f, 0x30, 0xa2, 0x73, 0xdd, 0xad, 0x24, 0x9b, 0x7b, 0x5a, 0x97, 0x14, 0xf6, 0x44, 0x63, 0x53, 0xdb, 0x60, 0xcb, 0xf6, 0x54, 0x2c, 0xea, 0x9, 0x4b, 0x5d, 0x6c, 0x6b, 0x57, 0xee, 0x93, 0x5d, 0x13, 0xc3, 0xb3, 0x9b, 0x1, 0x1b, 0x36, 0x67, 0x87, 0x27, 0x5c, 0x72, 0x1f, 0xcf, 0xe8, 0xa7, 0xca, 0x88, 0x30, 0xb9, 0xd5, 0x66, 0x3f, 0x17, 0xda, 0xb6, 0x26, 0x85, 0x11, 0x96, 0x31, 0x99, 0x4c, 0xfc, 0xf, 0x40, 0x27, 0xd3, 0xbf, 0xc4, 0x77, 0x82, 0xde, 0x40, 0xde, 0x4b, 0x3f, 0xe2, 0x98, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char toggle_on_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x1, 0x74, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xd, 0xd, 0xf, 0x1a, 0x1a, 0x1e, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x24, 0x24, 0x29, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0xa, 0xc, 0x1d, 0x1d, 0x21, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x23, 0x23, 0x28, 0x12, 0x12, 0x15, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xb, 0xb, 0xd, 0x23, 0x23, 0x28, 0xb, 0xb, 0xd, 0x1e, 0x1e, 0x22, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xe, 0x10, 0x1a, 0x1a, 0x1e, 0x1a, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xe, 0x10, 0xb, 0xb, 0xd, 0x0, 0x0, 0x0, 0x13, 0x13, 0x15, 0x0, 0x0, 0x0, 0xb, 0xb, 0xc, 0x1d, 0x1d, 0x21, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x25, 0x25, 0x2a, 0x24, 0x24, 0x29, 0x25, 0x2c, 0x36, 0x27, 0x49, 0x65, 0x29, 0x5d, 0x85, 0x2a, 0x66, 0x95, 0x2a, 0x68, 0x99, 0x29, 0x64, 0x92, 0x28, 0x4c, 0x6b, 0x25, 0x27, 0x2d, 0x27, 0x43, 0x5c, 0x29, 0x5f, 0x89, 0x27, 0x49, 0x66, 0x25, 0x30, 0x3e, 0x25, 0x26, 0x2d, 0x25, 0x25, 0x2b, 0x25, 0x26, 0x2c, 0x25, 0x2d, 0x38, 0x25, 0x3a, 0x4c, 0x27, 0x4d, 0x6b, 0x29, 0x60, 0x8c, 0x27, 0x44, 0x5c, 0x27, 0x4b, 0x69, 0x28, 0x59, 0x7f, 0x25, 0x34, 0x43, 0x25, 0x35, 0x45, 0x28, 0x58, 0x7f, 0x25, 0x26, 0x2b, 0x27, 0x40, 0x57, 0x27, 0x41, 0x57, 0x25, 0x2a, 0x33, 0x29, 0x5d, 0x87, 0x25, 0x34, 0x44, 0x25, 0x2b, 0x34, 0x40, 0x40, 0x44, 0xad, 0xad, 0xaf, 0xff, 0xff, 0xff, 0xf2, 0xf2, 0xf2, 0x77, 0x77, 0x7a, 0x5b, 0x5b, 0x5f, 0x4e, 0x4e, 0x52, 0xc9, 0xc9, 0xca, 0x27, 0x43, 0x5b, 0x27, 0x4d, 0x6c, 0x27, 0x4e, 0x6d, 0xbb, 0xbb, 0xbd, 0x69, 0x69, 0x6c, 0x28, 0x56, 0x7b, 0x26, 0x3b, 0x4e, 0x26, 0x3a, 0x4e, 0x32, 0x32, 0x37, 0x84, 0x84, 0x87, 0xd6, 0xd6, 0xd7, 0x29, 0x61, 0x8d, 0x25, 0x2e, 0x39, 0x92, 0x92, 0x94, 0xa0, 0xa0, 0xa2, 0xe4, 0xe4, 0xe5, 0x27, 0x44, 0x5d, 0xdd, 0xc9, 0xf2, 0x7e, 0x0, 0x0, 0x0, 0x41, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x80, 0xc5, 0xe7, 0xf5, 0xfe, 0x8, 0x17, 0x35, 0x73, 0xd9, 0x7, 0x3a, 0x96, 0xf9, 0x9a, 0xb, 0x28, 0x76, 0xfb, 0x77, 0xde, 0x45, 0x5, 0x82, 0xc6, 0xc6, 0x37, 0xf, 0xe9, 0x4c, 0x4e, 0x4f, 0x50, 0x83, 0x78, 0x3b, 0x9c, 0x3c, 0x74, 0xda, 0x53, 0x14, 0x37, 0x21, 0x5a, 0x6c, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x65, 0xb5, 0xdd, 0x88, 0x9f, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x2, 0x28, 0x49, 0x44, 0x41, 0x54, 0x48, 0xc7, 0xd5, 0x55, 0x69, 0x57, 0xd3, 0x40, 0x14, 0x25, 0x93, 0xa4, 0x49, 0x24, 0x49, 0xd9, 0x42, 0xd7, 0x0, 0x85, 0x50, 0x2c, 0xb4, 0x68, 0x5b, 0xab, 0x28, 0xb2, 0xc, 0x4b, 0x95, 0x82, 0x56, 0xab, 0x42, 0x45, 0x5c, 0x9b, 0xad, 0x45, 0x11, 0x6d, 0x3, 0xa8, 0x7f, 0xde, 0xc4, 0x94, 0x26, 0x69, 0x30, 0x89, 0xc7, 0x2f, 0x7a, 0x3f, 0xe4, 0x9c, 0xcc, 0x3b, 0xef, 0xce, 0x7d, 0x6f, 0xde, 0x32, 0x30, 0xf0, 0xf, 0x1, 0x1, 0x28, 0x8a, 0xf9, 0x2, 0x45, 0x1, 0x72, 0xa5, 0x3b, 0xc0, 0xf0, 0x10, 0x41, 0x52, 0xd7, 0x7c, 0x40, 0x91, 0x44, 0x8, 0xc7, 0x80, 0xfb, 0x76, 0x6c, 0x90, 0xa4, 0x19, 0x36, 0x3c, 0x34, 0x3c, 0xe2, 0x89, 0xe1, 0xa1, 0x30, 0xcb, 0xd0, 0xe4, 0x20, 0xd6, 0xa7, 0x2, 0x8c, 0x8e, 0x71, 0xe3, 0x91, 0x68, 0x2c, 0x9e, 0x80, 0x3e, 0x48, 0xc4, 0x63, 0xd1, 0xc8, 0x38, 0x37, 0x36, 0xea, 0x10, 0x1, 0x92, 0xfc, 0xc4, 0xe4, 0xd4, 0x86, 0x9f, 0xf3, 0x25, 0x36, 0xa6, 0x26, 0x27, 0xf8, 0xa4, 0x8d, 0x1, 0x49, 0x51, 0xd3, 0x33, 0x82, 0xa7, 0xcf, 0xe6, 0xd6, 0x76, 0xf9, 0x81, 0x89, 0x87, 0x3b, 0x9b, 0x50, 0x98, 0x99, 0xa6, 0x52, 0x88, 0x15, 0x3f, 0xc1, 0xcc, 0x7a, 0x6a, 0xaf, 0xec, 0xee, 0x3d, 0x7a, 0x5c, 0x7d, 0x62, 0xe0, 0x69, 0xed, 0xd9, 0xf3, 0x17, 0xfb, 0x95, 0xc4, 0x2c, 0x43, 0xf4, 0xf2, 0x0, 0xd2, 0x73, 0xd7, 0x33, 0x9e, 0xfe, 0x7, 0xf5, 0x97, 0xf6, 0xff, 0xc3, 0x57, 0x7, 0x95, 0xcc, 0xfc, 0x5c, 0xfa, 0x32, 0x8, 0x8c, 0x67, 0x17, 0xbc, 0xfc, 0x8f, 0x5e, 0xd7, 0x6b, 0xce, 0x93, 0x5a, 0xfd, 0xcd, 0xd1, 0x42, 0x96, 0xcf, 0x99, 0x12, 0x10, 0x9c, 0x5e, 0xf4, 0x8c, 0xff, 0xed, 0xbb, 0xf7, 0xfd, 0x47, 0x87, 0x7b, 0x1f, 0xe0, 0x22, 0x8d, 0x9b, 0x4, 0x20, 0xc4, 0xdc, 0xb0, 0x4c, 0xd, 0x51, 0x92, 0x15, 0xa8, 0x4a, 0x4d, 0xa8, 0xb6, 0xba, 0x47, 0xc7, 0x1f, 0xdd, 0xa4, 0x9f, 0x8e, 0xe1, 0xcd, 0x7c, 0xc1, 0x8c, 0x1, 0x25, 0xd8, 0x98, 0x65, 0x69, 0x9d, 0x34, 0x3e, 0x4b, 0xd, 0x55, 0x6a, 0x59, 0x4, 0xa7, 0x5f, 0xdc, 0x4, 0x5f, 0x4f, 0x61, 0x31, 0x4b, 0xa0, 0x26, 0x1, 0x79, 0x2b, 0x6e, 0x9, 0x90, 0xda, 0x10, 0x9e, 0x74, 0x54, 0x4d, 0x56, 0x7b, 0x4, 0x67, 0xe7, 0x6e, 0x82, 0xf3, 0x33, 0x28, 0x94, 0x48, 0xcc, 0x24, 0xe0, 0x6f, 0x5b, 0x6f, 0xa8, 0x6a, 0xfa, 0xe7, 0x42, 0x54, 0x5b, 0x17, 0x5a, 0x8f, 0xa0, 0x5c, 0x75, 0x13, 0x54, 0xcb, 0x10, 0xde, 0xe1, 0xbb, 0x4, 0x64, 0xd8, 0x2a, 0xa2, 0xb6, 0xa1, 0x40, 0xfc, 0xa6, 0x3b, 0x7f, 0x17, 0x3, 0x2b, 0x20, 0xd8, 0xa2, 0x65, 0xd1, 0x3a, 0xb0, 0x2d, 0x2b, 0x3a, 0x81, 0x22, 0x5, 0xcd, 0x1, 0x8, 0xe5, 0x6d, 0xaf, 0xa0, 0xca, 0x9a, 0x2c, 0xfe, 0x4a, 0xa0, 0x16, 0xf4, 0x15, 0xf4, 0x3a, 0x58, 0xb2, 0x99, 0xda, 0x9d, 0xa6, 0x9e, 0x4b, 0x5, 0xc2, 0xa6, 0xe2, 0x5d, 0x7, 0x4b, 0x5c, 0xb7, 0xe, 0xfe, 0xba, 0x12, 0x8d, 0x5e, 0x98, 0xff, 0xf3, 0x5e, 0xb8, 0x6b, 0xf5, 0x42, 0x80, 0x6e, 0xdc, 0x77, 0x76, 0xe3, 0xf, 0x67, 0x37, 0x1a, 0xf3, 0xe0, 0xde, 0xb2, 0xa7, 0x86, 0xfe, 0x79, 0x90, 0x59, 0xbe, 0x6f, 0x9b, 0x7, 0xc6, 0x44, 0xa2, 0x98, 0x95, 0x55, 0x18, 0x18, 0xab, 0x2b, 0xc, 0x95, 0x74, 0xce, 0xb4, 0x14, 0xc1, 0xb1, 0x91, 0x68, 0x51, 0xf0, 0x77, 0x16, 0x8a, 0xd1, 0x8, 0xcb, 0x11, 0xa9, 0xbe, 0xc1, 0x8c, 0x60, 0x69, 0x92, 0xce, 0x67, 0x4b, 0x6b, 0x23, 0x3e, 0x58, 0x2b, 0x65, 0xf3, 0x34, 0x99, 0xc6, 0x5c, 0xbb, 0x1, 0x1, 0x39, 0xbc, 0xb0, 0xce, 0xfb, 0xef, 0x5, 0x7e, 0xbd, 0x80, 0xe7, 0xae, 0xde, 0x2d, 0xfa, 0x66, 0xf2, 0x5f, 0x4c, 0xfa, 0x6a, 0xfa, 0xcd, 0x66, 0xfa, 0x7f, 0xf1, 0x13, 0xb7, 0x71, 0x36, 0xc6, 0x87, 0x41, 0xd4, 0x5, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x20, 0x8, 0x3, 0x0, 0x0, 0x0, 0x95, 0x43, 0x8e, 0xb6, 0x0, 0x0, 0x1, 0x74, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xd, 0xd, 0xf, 0x1a, 0x1a, 0x1e, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x24, 0x24, 0x29, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xa, 0xa, 0xc, 0x1d, 0x1d, 0x21, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x11, 0x11, 0x14, 0x23, 0x23, 0x28, 0x12, 0x12, 0x15, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xb, 0xb, 0xd, 0x23, 0x23, 0x28, 0xb, 0xb, 0xd, 0x1e, 0x1e, 0x22, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xe, 0x10, 0x1a, 0x1a, 0x1e, 0x1a, 0x1a, 0x1d, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x20, 0x20, 0x24, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xe, 0xe, 0x10, 0xb, 0xb, 0xd, 0x0, 0x0, 0x0, 0x13, 0x13, 0x15, 0x0, 0x0, 0x0, 0xb, 0xb, 0xc, 0x1d, 0x1d, 0x21, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x25, 0x25, 0x2a, 0x24, 0x24, 0x29, 0x25, 0x2c, 0x36, 0x27, 0x49, 0x65, 0x29, 0x5d, 0x85, 0x2a, 0x66, 0x95, 0x2a, 0x68, 0x99, 0x29, 0x64, 0x92, 0x28, 0x4c, 0x6b, 0x25, 0x27, 0x2d, 0x27, 0x43, 0x5c, 0x29, 0x5f, 0x89, 0x27, 0x49, 0x66, 0x25, 0x30, 0x3e, 0x25, 0x26, 0x2d, 0x25, 0x25, 0x2b, 0x25, 0x26, 0x2c, 0x25, 0x2d, 0x38, 0x25, 0x3a, 0x4c, 0x27, 0x4d, 0x6b, 0x29, 0x60, 0x8c, 0x27, 0x44, 0x5c, 0x27, 0x4b, 0x69, 0x28, 0x59, 0x7f, 0x25, 0x34, 0x43, 0x25, 0x35, 0x45, 0x28, 0x58, 0x7f, 0x25, 0x26, 0x2b, 0x27, 0x40, 0x57, 0x27, 0x41, 0x57, 0x25, 0x2a, 0x33, 0x29, 0x5d, 0x87, 0x25, 0x34, 0x44, 0x25, 0x2b, 0x34, 0x40, 0x40, 0x44, 0xad, 0xad, 0xaf, 0xff, 0xff, 0xff, 0xf2, 0xf2, 0xf2, 0x77, 0x77, 0x7a, 0x5b, 0x5b, 0x5f, 0x4e, 0x4e, 0x52, 0xc9, 0xc9, 0xca, 0x27, 0x43, 0x5b, 0x27, 0x4d, 0x6c, 0x27, 0x4e, 0x6d, 0xbb, 0xbb, 0xbd, 0x69, 0x69, 0x6c, 0x28, 0x56, 0x7b, 0x26, 0x3b, 0x4e, 0x26, 0x3a, 0x4e, 0x32, 0x32, 0x37, 0x84, 0x84, 0x87, 0xd6, 0xd6, 0xd7, 0x29, 0x61, 0x8d, 0x25, 0x2e, 0x39, 0x92, 0x92, 0x94, 0xa0, 0xa0, 0xa2, 0xe4, 0xe4, 0xe5, 0x27, 0x44, 0x5d, 0xdd, 0xc9, 0xf2, 0x7e, 0x0, 0x0, 0x0, 0x41, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x1, 0x2, 0x3, 0x4, 0x9, 0xe, 0x13, 0x16, 0x18, 0x19, 0xa, 0x26, 0x36, 0x44, 0x4d, 0x52, 0x54, 0x55, 0x6, 0x12, 0x27, 0x43, 0x80, 0xc5, 0xe7, 0xf5, 0xfe, 0x8, 0x17, 0x35, 0x73, 0xd9, 0x7, 0x3a, 0x96, 0xf9, 0x9a, 0xb, 0x28, 0x76, 0xfb, 0x77, 0xde, 0x45, 0x5, 0x82, 0xc6, 0xc6, 0x37, 0xf, 0xe9, 0x4c, 0x4e, 0x4f, 0x50, 0x83, 0x78, 0x3b, 0x9c, 0x3c, 0x74, 0xda, 0x53, 0x14, 0x37, 0x21, 0x5a, 0x6c, 0x0, 0x0, 0x2, 0x4, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xdd, 0x95, 0x63, 0x83, 0xdc, 0x60, 0x10, 0xc7, 0x1b, 0x3c, 0xc1, 0xda, 0x3e, 0xdb, 0x36, 0xe7, 0x6c, 0xdb, 0xa, 0xcf, 0xc6, 0x7e, 0xf8, 0x2a, 0x6d, 0xb8, 0xac, 0x7b, 0xbf, 0xf7, 0xf3, 0x1f, 0xcf, 0x7c, 0xf8, 0x97, 0xc0, 0x70, 0x82, 0x20, 0xb3, 0x42, 0x10, 0x38, 0x96, 0xd2, 0x1c, 0x27, 0x11, 0x45, 0x33, 0xac, 0x2d, 0xb, 0x2c, 0x43, 0x53, 0x88, 0xc4, 0xad, 0xde, 0x49, 0x3b, 0xe3, 0x70, 0xba, 0xdc, 0x1e, 0xaf, 0x2f, 0x23, 0x5e, 0x8f, 0xdb, 0xe5, 0x74, 0x30, 0x76, 0xd2, 0x14, 0x5, 0xee, 0xf, 0x4, 0x43, 0xe1, 0x48, 0x34, 0x16, 0x87, 0x2c, 0xc4, 0x63, 0xd1, 0x48, 0x38, 0x14, 0xc, 0xf8, 0x71, 0x83, 0x7d, 0xa2, 0xa0, 0xb0, 0xa8, 0x78, 0x4, 0x72, 0x64, 0xa4, 0xb8, 0xa8, 0xb0, 0x20, 0xa1, 0x53, 0xc0, 0x4a, 0xd8, 0xd2, 0xb2, 0x72, 0xc8, 0xc4, 0xe8, 0xd8, 0xf8, 0xc4, 0xa4, 0xc2, 0xd4, 0xf4, 0x28, 0x94, 0x97, 0x95, 0xb2, 0x25, 0x98, 0x96, 0x3f, 0xed, 0xac, 0xc8, 0x18, 0xfb, 0xcc, 0xec, 0xdc, 0xfc, 0xc2, 0xe2, 0xd2, 0x17, 0x96, 0x57, 0x56, 0xd7, 0xd6, 0x37, 0x66, 0xe2, 0x15, 0x4e, 0x5a, 0xad, 0x3, 0x5e, 0x59, 0x55, 0x5d, 0x93, 0xd1, 0x7e, 0x73, 0x6b, 0x1b, 0x74, 0xec, 0xec, 0x6e, 0xce, 0xd4, 0xd4, 0x56, 0x55, 0x7e, 0x4f, 0x82, 0x2c, 0x70, 0xd5, 0x41, 0x6, 0xf6, 0xf6, 0xb7, 0x56, 0xc0, 0xc0, 0xca, 0xd6, 0xc1, 0x5e, 0x5d, 0x7d, 0x41, 0x83, 0x12, 0x2, 0x86, 0x1c, 0x8d, 0x90, 0x89, 0xc3, 0xa3, 0x63, 0x30, 0xb1, 0x33, 0x77, 0x2, 0x8d, 0xe, 0xa4, 0x8, 0xe0, 0x94, 0xb3, 0x9, 0x54, 0x4e, 0xcf, 0x38, 0x5e, 0x0, 0x91, 0x93, 0x40, 0x94, 0x41, 0xe1, 0xfc, 0x2, 0x2c, 0x5c, 0x9e, 0x43, 0x73, 0x4b, 0xab, 0x92, 0x3, 0x41, 0xbb, 0xa2, 0xa0, 0x22, 0x5f, 0x9d, 0x5e, 0x73, 0xa7, 0x22, 0x27, 0x6b, 0x2, 0x37, 0xb7, 0x60, 0xe1, 0xee, 0x6, 0xda, 0xea, 0x69, 0x42, 0x11, 0x60, 0xda, 0x63, 0x5a, 0x0, 0xdc, 0x3d, 0xc0, 0xd5, 0x83, 0xf8, 0xc8, 0x8b, 0xaa, 0xc0, 0xd3, 0x33, 0x58, 0x78, 0x7e, 0x82, 0xf2, 0xe, 0x86, 0x54, 0x4, 0xa, 0x3a, 0xb5, 0x1e, 0x8a, 0x8f, 0x0, 0xf0, 0x72, 0x26, 0xca, 0x2f, 0x8f, 0xaa, 0xc0, 0xc4, 0x22, 0x58, 0x58, 0x9c, 0x0, 0xe8, 0x2a, 0xf8, 0x26, 0xc0, 0xb8, 0xb5, 0x21, 0xba, 0xff, 0x12, 0xc1, 0xd9, 0xeb, 0x67, 0xe3, 0xb7, 0xb3, 0x9c, 0x23, 0xa0, 0x5d, 0x6d, 0xa0, 0xf2, 0xf8, 0x0, 0xf7, 0xbc, 0xf0, 0x59, 0x40, 0xe0, 0x72, 0xad, 0x1, 0x4e, 0xb5, 0xe8, 0xba, 0x20, 0xf2, 0x8f, 0xfc, 0xd9, 0xd7, 0x2, 0x3e, 0xe6, 0xda, 0x5, 0xc, 0x39, 0xba, 0x41, 0xe3, 0xfe, 0x41, 0x2, 0x38, 0x15, 0x0, 0x24, 0x21, 0xf3, 0x1c, 0x74, 0x7, 0x11, 0xf6, 0xd3, 0x93, 0xa8, 0xee, 0x42, 0x6d, 0xfe, 0xbb, 0xd0, 0xa3, 0xed, 0x42, 0xe, 0xdb, 0xb8, 0x61, 0xdc, 0xc6, 0xa4, 0xba, 0x8d, 0xea, 0x3d, 0xe8, 0xed, 0xab, 0xc9, 0xe7, 0x1e, 0xd4, 0xf4, 0xf5, 0xab, 0xf7, 0x40, 0xb9, 0x48, 0xac, 0x73, 0x60, 0x10, 0x72, 0x66, 0x70, 0xc0, 0xc9, 0x26, 0x8c, 0x37, 0xad, 0x84, 0xe, 0xba, 0xc2, 0x91, 0xb6, 0x72, 0xc8, 0x4a, 0x79, 0x5b, 0x24, 0xec, 0xa, 0xd2, 0x25, 0xb8, 0xf9, 0x2a, 0x57, 0x32, 0x8e, 0x96, 0xfa, 0x8e, 0x21, 0x5f, 0x16, 0x86, 0x3a, 0xea, 0x5b, 0x1c, 0x4c, 0x25, 0x89, 0x59, 0xbf, 0x4a, 0x3, 0x6a, 0x1d, 0x2e, 0xc8, 0xfe, 0x17, 0xa, 0x86, 0x5b, 0x51, 0x3, 0x8e, 0xa5, 0xf9, 0x4c, 0x64, 0xe, 0x68, 0x9f, 0xe9, 0xbd, 0xf0, 0x9, 0xb7, 0x71, 0x36, 0xc6, 0x9b, 0x3d, 0x7f, 0x21, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tool_button_pressed_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x2, 0x1, 0x50, 0x4c, 0x54, 0x45, 0x29, 0x3a, 0x40, 0x2d, 0x3e, 0x44, 0x26, 0x34, 0x3b, 0x24, 0x34, 0x39, 0x23, 0x31, 0x38, 0x22, 0x31, 0x37, 0x22, 0x31, 0x37, 0x22, 0x30, 0x36, 0x22, 0x31, 0x36, 0x26, 0x34, 0x3c, 0x32, 0x44, 0x4c, 0x26, 0x34, 0x39, 0x23, 0x31, 0x36, 0x21, 0x2e, 0x34, 0x1f, 0x2c, 0x30, 0x1f, 0x2b, 0x2f, 0x1f, 0x2a, 0x2e, 0x1e, 0x2b, 0x2f, 0x1f, 0x2b, 0x2e, 0x36, 0x4b, 0x52, 0x25, 0x33, 0x38, 0x20, 0x2f, 0x32, 0x1c, 0x29, 0x2e, 0x1b, 0x26, 0x2a, 0x1a, 0x23, 0x26, 0x18, 0x22, 0x26, 0x19, 0x22, 0x26, 0x19, 0x23, 0x26, 0x19, 0x26, 0x29, 0x20, 0x2d, 0x32, 0x25, 0x31, 0x38, 0x3c, 0x51, 0x59, 0x23, 0x31, 0x37, 0x1f, 0x2b, 0x31, 0x1a, 0x25, 0x2b, 0x17, 0x20, 0x24, 0x15, 0x1c, 0x21, 0x14, 0x1b, 0x21, 0x14, 0x1c, 0x21, 0x13, 0x1b, 0x21, 0x15, 0x1d, 0x21, 0x1a, 0x25, 0x2a, 0x40, 0x57, 0x60, 0x23, 0x31, 0x36, 0x1f, 0x2b, 0x31, 0x1b, 0x25, 0x29, 0x16, 0x1e, 0x23, 0x14, 0x1b, 0x1d, 0x12, 0x19, 0x1d, 0x12, 0x1b, 0x1d, 0x14, 0x1a, 0x1d, 0x45, 0x5e, 0x67, 0x22, 0x32, 0x37, 0x20, 0x2d, 0x31, 0x1a, 0x26, 0x2a, 0x15, 0x1f, 0x25, 0x14, 0x1c, 0x1f, 0x12, 0x1b, 0x1f, 0x12, 0x1b, 0x20, 0x14, 0x1b, 0x1f, 0x15, 0x1e, 0x24, 0x1a, 0x25, 0x29, 0x4b, 0x64, 0x6d, 0x23, 0x32, 0x38, 0x20, 0x2e, 0x32, 0x1b, 0x27, 0x2b, 0x17, 0x22, 0x27, 0x16, 0x1e, 0x23, 0x14, 0x1e, 0x23, 0x16, 0x20, 0x24, 0x14, 0x1e, 0x22, 0x15, 0x1e, 0x22, 0x17, 0x21, 0x27, 0x1c, 0x27, 0x2c, 0x4f, 0x6a, 0x75, 0x21, 0x2f, 0x33, 0x1d, 0x29, 0x2d, 0x19, 0x23, 0x2a, 0x18, 0x22, 0x27, 0x16, 0x21, 0x27, 0x18, 0x23, 0x29, 0x17, 0x21, 0x26, 0x19, 0x23, 0x29, 0x1c, 0x28, 0x2d, 0x21, 0x2e, 0x33, 0x54, 0x70, 0x7c, 0x23, 0x33, 0x38, 0x22, 0x30, 0x34, 0x1e, 0x2a, 0x2f, 0x1a, 0x26, 0x2d, 0x1a, 0x25, 0x2b, 0x19, 0x25, 0x2b, 0x1a, 0x26, 0x2d, 0x1a, 0x26, 0x2c, 0x18, 0x25, 0x2a, 0x1a, 0x24, 0x2a, 0x1a, 0x25, 0x2c, 0x1d, 0x2a, 0x2f, 0x22, 0x2f, 0x34, 0x59, 0x77, 0x82, 0x23, 0x33, 0x39, 0x22, 0x30, 0x35, 0x1f, 0x2c, 0x31, 0x1c, 0x28, 0x30, 0x1c, 0x28, 0x2e, 0x1b, 0x29, 0x2f, 0x1c, 0x2a, 0x31, 0x1b, 0x28, 0x2f, 0x1c, 0x28, 0x2d, 0x1b, 0x27, 0x2f, 0x1f, 0x2b, 0x31, 0x5e, 0x7d, 0x8a, 0x24, 0x34, 0x39, 0x21, 0x2f, 0x37, 0x20, 0x2d, 0x34, 0x1d, 0x2b, 0x33, 0x1d, 0x2b, 0x32, 0x1d, 0x2d, 0x35, 0x1e, 0x2e, 0x36, 0x1f, 0x2e, 0x36, 0x1d, 0x2b, 0x34, 0x1d, 0x2b, 0x31, 0x1d, 0x2b, 0x32, 0x20, 0x2d, 0x32, 0x21, 0x2f, 0x36, 0x63, 0x83, 0x90, 0x25, 0x34, 0x39, 0x21, 0x31, 0x36, 0x1f, 0x2e, 0x34, 0x1f, 0x2e, 0x34, 0x1f, 0x2e, 0x36, 0x20, 0x31, 0x39, 0x21, 0x33, 0x3b, 0x21, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1e, 0x2d, 0x33, 0x1f, 0x2d, 0x33, 0x21, 0x30, 0x36, 0x67, 0x8a, 0x97, 0x24, 0x33, 0x39, 0x20, 0x30, 0x36, 0x1f, 0x2f, 0x35, 0x21, 0x30, 0x37, 0x22, 0x32, 0x39, 0x21, 0x35, 0x3e, 0x24, 0x37, 0x41, 0x24, 0x36, 0x41, 0x21, 0x33, 0x3c, 0x21, 0x31, 0x38, 0x1e, 0x2f, 0x35, 0x1e, 0x2e, 0x35, 0x20, 0x2e, 0x35, 0x24, 0x31, 0x39, 0x6c, 0x90, 0x9e, 0x22, 0x30, 0x36, 0x1f, 0x2e, 0x36, 0x20, 0x30, 0x36, 0x20, 0x31, 0x39, 0x23, 0x34, 0x3d, 0x23, 0x37, 0x41, 0x26, 0x3c, 0x47, 0x26, 0x3b, 0x46, 0x22, 0x35, 0x3f, 0x22, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1f, 0x2d, 0x35, 0x21, 0x30, 0x36, 0x72, 0x96, 0xa5, 0x72, 0x96, 0xa5, 0xe8, 0x14, 0xaa, 0x3f, 0x0, 0x0, 0x0, 0xaa, 0x74, 0x52, 0x4e, 0x53, 0xc3, 0xc3, 0xe6, 0xd7, 0xcb, 0xc3, 0xbf, 0xbe, 0xbd, 0xe5, 0xc3, 0xd7, 0xc0, 0xac, 0xa0, 0x9a, 0x98, 0x98, 0x98, 0xc3, 0xcb, 0xac, 0x92, 0x82, 0x7b, 0x78, 0x78, 0x7b, 0x82, 0xac, 0xcb, 0xc3, 0xc3, 0xa0, 0x82, 0x6f, 0x67, 0x64, 0x63, 0x64, 0x67, 0x82, 0xc3, 0xbf, 0x9a, 0x7a, 0x67, 0x5e, 0x5b, 0x5a, 0x5e, 0xc3, 0xbd, 0x98, 0x78, 0x64, 0x5b, 0x57, 0x57, 0x5b, 0x64, 0x78, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x77, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0xbb, 0x96, 0x76, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x76, 0x96, 0xc3, 0xb5, 0x92, 0x75, 0x62, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x59, 0x62, 0x74, 0x92, 0xc3, 0xa9, 0x8b, 0x71, 0x61, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x61, 0x71, 0x8b, 0xa9, 0xc3, 0x95, 0x7e, 0x6b, 0x5e, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x5e, 0x6b, 0x7e, 0x95, 0xc3, 0x4f, 0x78, 0x99, 0x30, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xa9, 0x27, 0xf, 0x6, 0x4, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xff, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x63, 0x60, 0x40, 0x7, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x1c, 0x1c, 0x6c, 0xac, 0x2c, 0xcc, 0x9c, 0x8c, 0xc, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, 0x2, 0x82, 0x82, 0x42, 0xfc, 0x7c, 0xbc, 0x3c, 0xdc, 0x5c, 0xc, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0x52, 0x92, 0xd2, 0x32, 0x62, 0xb2, 0x72, 0xc2, 0xc, 0xf2, 0xa, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0x6a, 0xea, 0x1a, 0xca, 0x9a, 0x8a, 0xa, 0xf2, 0xc, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, 0x6, 0x86, 0x86, 0x6, 0x46, 0x7a, 0xba, 0x3a, 0xda, 0x5a, 0xc, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0x56, 0x96, 0xd6, 0x36, 0xb6, 0xa6, 0x26, 0xc6, 0xc, 0x76, 0xf6, 0xe, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0xe, 0x26, 0x76, 0xc, 0x5e, 0xf6, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, 0x1, 0x1, 0xfe, 0x81, 0x41, 0xc1, 0x21, 0xf6, 0x5e, 0xc, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, 0x9, 0x89, 0x49, 0x61, 0xa1, 0xc, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xa9, 0x29, 0xc9, 0xc, 0xf9, 0x5, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0x5, 0xf9, 0xc, 0xb5, 0x75, 0xf5, 0xd, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0x75, 0xb5, 0xc, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, 0x13, 0x26, 0x4e, 0x9a, 0x3c, 0x65, 0xea, 0xb4, 0xe9, 0x33, 0x66, 0x76, 0x33, 0xcc, 0x9a, 0x3d, 0x67, 0xee, 0xbc, 0xf9, 0xb, 0x16, 0x2e, 0x5a, 0xbc, 0x64, 0xe9, 0xb2, 0xe5, 0x2b, 0x66, 0x31, 0xac, 0x44, 0x3, 0x0, 0xa4, 0xd7, 0x4d, 0x73, 0x12, 0x21, 0x19, 0xde, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x1, 0xfe, 0x50, 0x4c, 0x54, 0x45, 0x29, 0x3a, 0x40, 0x2d, 0x3e, 0x44, 0x26, 0x34, 0x3b, 0x24, 0x34, 0x39, 0x23, 0x31, 0x38, 0x22, 0x31, 0x37, 0x22, 0x31, 0x37, 0x22, 0x30, 0x36, 0x22, 0x31, 0x36, 0x26, 0x34, 0x3c, 0x32, 0x44, 0x4c, 0x26, 0x34, 0x39, 0x23, 0x31, 0x36, 0x21, 0x2e, 0x34, 0x1f, 0x2c, 0x30, 0x1f, 0x2b, 0x2f, 0x1f, 0x2a, 0x2e, 0x1e, 0x2b, 0x2f, 0x1f, 0x2b, 0x2e, 0x36, 0x4b, 0x52, 0x25, 0x33, 0x38, 0x20, 0x2f, 0x32, 0x1c, 0x29, 0x2e, 0x1b, 0x26, 0x2a, 0x1a, 0x23, 0x26, 0x18, 0x22, 0x26, 0x19, 0x22, 0x26, 0x19, 0x23, 0x26, 0x19, 0x26, 0x29, 0x20, 0x2d, 0x32, 0x25, 0x31, 0x38, 0x3c, 0x51, 0x59, 0x23, 0x31, 0x37, 0x1f, 0x2b, 0x31, 0x1a, 0x25, 0x2b, 0x17, 0x20, 0x24, 0x15, 0x1c, 0x21, 0x14, 0x1b, 0x21, 0x14, 0x1c, 0x21, 0x13, 0x1b, 0x21, 0x15, 0x1d, 0x21, 0x1a, 0x25, 0x2a, 0x40, 0x57, 0x60, 0x23, 0x31, 0x36, 0x1f, 0x2b, 0x31, 0x1b, 0x25, 0x29, 0x16, 0x1e, 0x23, 0x14, 0x1b, 0x1d, 0x12, 0x19, 0x1d, 0x12, 0x1b, 0x1d, 0x14, 0x1a, 0x1d, 0x45, 0x5e, 0x67, 0x22, 0x32, 0x37, 0x20, 0x2d, 0x31, 0x1a, 0x26, 0x2a, 0x15, 0x1f, 0x25, 0x14, 0x1c, 0x1f, 0x12, 0x1b, 0x1f, 0x12, 0x1b, 0x20, 0x14, 0x1b, 0x1f, 0x15, 0x1e, 0x24, 0x1a, 0x25, 0x29, 0x4b, 0x64, 0x6d, 0x23, 0x32, 0x38, 0x20, 0x2e, 0x32, 0x1b, 0x27, 0x2b, 0x17, 0x22, 0x27, 0x16, 0x1e, 0x23, 0x14, 0x1e, 0x23, 0x16, 0x20, 0x24, 0x14, 0x1e, 0x22, 0x15, 0x1e, 0x22, 0x17, 0x21, 0x27, 0x1c, 0x27, 0x2c, 0x4f, 0x6a, 0x75, 0x21, 0x2f, 0x33, 0x1d, 0x29, 0x2d, 0x19, 0x23, 0x2a, 0x18, 0x22, 0x27, 0x16, 0x21, 0x27, 0x18, 0x23, 0x29, 0x17, 0x21, 0x26, 0x19, 0x23, 0x29, 0x1c, 0x28, 0x2d, 0x21, 0x2e, 0x33, 0x54, 0x70, 0x7c, 0x23, 0x33, 0x38, 0x22, 0x30, 0x34, 0x1e, 0x2a, 0x2f, 0x1a, 0x26, 0x2d, 0x1a, 0x25, 0x2b, 0x19, 0x25, 0x2b, 0x1a, 0x26, 0x2d, 0x1a, 0x26, 0x2c, 0x18, 0x25, 0x2a, 0x1a, 0x24, 0x2a, 0x1a, 0x25, 0x2c, 0x1d, 0x2a, 0x2f, 0x22, 0x2f, 0x34, 0x59, 0x77, 0x82, 0x23, 0x33, 0x39, 0x22, 0x30, 0x35, 0x1f, 0x2c, 0x31, 0x1c, 0x28, 0x30, 0x1c, 0x28, 0x2e, 0x1b, 0x29, 0x2f, 0x1c, 0x2a, 0x31, 0x1b, 0x28, 0x2f, 0x1c, 0x28, 0x2d, 0x1b, 0x27, 0x2f, 0x1f, 0x2b, 0x31, 0x5e, 0x7d, 0x8a, 0x24, 0x34, 0x39, 0x21, 0x2f, 0x37, 0x20, 0x2d, 0x34, 0x1d, 0x2b, 0x33, 0x1d, 0x2b, 0x32, 0x1d, 0x2d, 0x35, 0x1e, 0x2e, 0x36, 0x1f, 0x2e, 0x36, 0x1d, 0x2b, 0x34, 0x1d, 0x2b, 0x31, 0x1d, 0x2b, 0x32, 0x20, 0x2d, 0x32, 0x21, 0x2f, 0x36, 0x63, 0x83, 0x90, 0x25, 0x34, 0x39, 0x21, 0x31, 0x36, 0x1f, 0x2e, 0x34, 0x1f, 0x2e, 0x34, 0x1f, 0x2e, 0x36, 0x20, 0x31, 0x39, 0x21, 0x33, 0x3b, 0x21, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1e, 0x2d, 0x33, 0x1f, 0x2d, 0x33, 0x21, 0x30, 0x36, 0x67, 0x8a, 0x97, 0x24, 0x33, 0x39, 0x20, 0x30, 0x36, 0x1f, 0x2f, 0x35, 0x21, 0x30, 0x37, 0x22, 0x32, 0x39, 0x21, 0x35, 0x3e, 0x24, 0x37, 0x41, 0x24, 0x36, 0x41, 0x21, 0x33, 0x3c, 0x21, 0x31, 0x38, 0x1e, 0x2f, 0x35, 0x1e, 0x2e, 0x35, 0x20, 0x2e, 0x35, 0x24, 0x31, 0x39, 0x6c, 0x90, 0x9e, 0x22, 0x30, 0x36, 0x1f, 0x2e, 0x36, 0x20, 0x30, 0x36, 0x20, 0x31, 0x39, 0x23, 0x34, 0x3d, 0x23, 0x37, 0x41, 0x26, 0x3c, 0x47, 0x26, 0x3b, 0x46, 0x22, 0x35, 0x3f, 0x22, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1f, 0x2d, 0x35, 0x21, 0x30, 0x36, 0x72, 0x96, 0xa5, 0x7e, 0x8c, 0xc3, 0xb0, 0x0, 0x0, 0x0, 0xaa, 0x74, 0x52, 0x4e, 0x53, 0xc3, 0xc3, 0xe6, 0xd7, 0xcb, 0xc3, 0xbf, 0xbe, 0xbd, 0xe5, 0xc3, 0xd7, 0xc0, 0xac, 0xa0, 0x9a, 0x98, 0x98, 0x98, 0xc3, 0xcb, 0xac, 0x92, 0x82, 0x7b, 0x78, 0x78, 0x7b, 0x82, 0xac, 0xcb, 0xc3, 0xc3, 0xa0, 0x82, 0x6f, 0x67, 0x64, 0x63, 0x64, 0x67, 0x82, 0xc3, 0xbf, 0x9a, 0x7a, 0x67, 0x5e, 0x5b, 0x5a, 0x5e, 0xc3, 0xbd, 0x98, 0x78, 0x64, 0x5b, 0x57, 0x57, 0x5b, 0x64, 0x78, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x77, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0xbb, 0x96, 0x76, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x76, 0x96, 0xc3, 0xb5, 0x92, 0x75, 0x62, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x59, 0x62, 0x74, 0x92, 0xc3, 0xa9, 0x8b, 0x71, 0x61, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x61, 0x71, 0x8b, 0xa9, 0xc3, 0x95, 0x7e, 0x6b, 0x5e, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x5e, 0x6b, 0x7e, 0x95, 0xc3, 0x4f, 0x78, 0x99, 0x30, 0x0, 0x0, 0x0, 0x67, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5c, 0x8b, 0x5, 0x2, 0xc3, 0x30, 0xc, 0xc4, 0x72, 0x5d, 0x39, 0xf4, 0xff, 0x67, 0x8e, 0x79, 0x1a, 0x37, 0xa0, 0xa0, 0x6d, 0x5d, 0x6b, 0x2a, 0x5a, 0xfd, 0x30, 0xe6, 0x1, 0xf4, 0xa7, 0x76, 0xfa, 0x37, 0x74, 0x7, 0x98, 0x52, 0x83, 0x46, 0x97, 0x41, 0xfb, 0xd6, 0x2d, 0x86, 0xae, 0xfe, 0x84, 0x6b, 0x6d, 0x32, 0x6e, 0x58, 0x28, 0x22, 0x3a, 0x41, 0x32, 0xde, 0xd7, 0x6a, 0x67, 0x5b, 0xb7, 0xb7, 0xc9, 0xb0, 0xd8, 0xd6, 0x3a, 0x65, 0x34, 0xb4, 0x21, 0x8f, 0x1c, 0x3, 0x6d, 0x21, 0x84, 0x5d, 0x32, 0x8a, 0x48, 0x22, 0x6e, 0xda, 0xa8, 0x92, 0x36, 0x3e, 0x87, 0xea, 0x7b, 0x7e, 0x0, 0x62, 0xa8, 0x25, 0xad, 0x68, 0x1d, 0x7d, 0x1a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tooltip_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0xdd, 0xdd, 0xdd, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0xdd, 0xdd, 0xdd, 0xfe, 0x3f, 0x83, 0xa9, 0x0, 0x0, 0x0, 0xd, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0xf5, 0xfe, 0xcc, 0xff, 0xb7, 0x4a, 0xbe, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xc, 0x81, 0xb3, 0x51, 0x63, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x44, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0xc5, 0xcf, 0xbb, 0x15, 0x0, 0x20, 0x8, 0x43, 0xd1, 0x80, 0x28, 0xf8, 0x41, 0xf7, 0xdf, 0xd6, 0x86, 0x63, 0xa1, 0x3, 0x78, 0xcb, 0x54, 0x79, 0x0, 0x71, 0x92, 0x90, 0x98, 0x0, 0xca, 0x45, 0x2d, 0x68, 0xc9, 0x4, 0xae, 0xad, 0x7b, 0xe8, 0xad, 0x32, 0x44, 0xe7, 0x1a, 0x61, 0x4d, 0x15, 0x88, 0xf9, 0x38, 0xdc, 0xfe, 0xd, 0xf7, 0xb1, 0xe7, 0xfa, 0x13, 0x77, 0xe7, 0x6f, 0xdc, 0x6c, 0x9, 0x25, 0x82, 0x67, 0x68, 0x78, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x30, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2d, 0x2c, 0x2f, 0x48, 0x46, 0x4a, 0xdd, 0xdd, 0xdd, 0x4c, 0x4a, 0x4e, 0x48, 0x46, 0x4a, 0x40, 0x3e, 0x42, 0xbc, 0x3, 0x4f, 0xe9, 0x0, 0x0, 0x0, 0xd, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0xf5, 0xfe, 0xcc, 0xff, 0xb7, 0x4a, 0xbe, 0x0, 0x0, 0x0, 0x38, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x60, 0x54, 0x76, 0x1, 0x2, 0x23, 0x1, 0x6, 0xd1, 0xf4, 0xe, 0x20, 0x28, 0xb, 0x64, 0xd0, 0x5c, 0x7d, 0x17, 0x8, 0x76, 0x4d, 0x62, 0x70, 0x7f, 0x7f, 0x6, 0x8, 0xfe, 0x95, 0x30, 0x78, 0xdc, 0x1, 0x31, 0xce, 0xb6, 0x50, 0xc8, 0x80, 0x1b, 0x8, 0xb7, 0x2, 0x6e, 0x29, 0xdc, 0x19, 0x0, 0xcf, 0x24, 0x4d, 0xb3, 0xd0, 0x4d, 0xb9, 0x40, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0xd, 0xf6, 0xb4, 0x61, 0xf5, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x4, 0x3, 0x0, 0x0, 0x0, 0x7f, 0x1c, 0xd2, 0x8e, 0x0, 0x0, 0x0, 0x2a, 0x50, 0x4c, 0x54, 0x45, 0x17, 0x16, 0x1a, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x21, 0x1f, 0x25, 0x1d, 0x1c, 0x21, 0x20, 0x1e, 0x24, 0x1d, 0x1c, 0x21, 0x1d, 0x1c, 0x21, 0x24, 0x22, 0x29, 0x28, 0x26, 0x2d, 0x28, 0x26, 0x2e, 0x2b, 0x2a, 0x31, 0x2c, 0x2a, 0x32, 0xff, 0xff, 0xff, 0xb9, 0x11, 0x56, 0x3e, 0x0, 0x0, 0x0, 0x8, 0x74, 0x52, 0x4e, 0x53, 0x6f, 0xef, 0xf7, 0xf7, 0xf0, 0xf9, 0xf1, 0xee, 0xcf, 0x21, 0xd2, 0xdf, 0x0, 0x0, 0x0, 0x2d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x54, 0x36, 0x36, 0x12, 0x60, 0xf0, 0x98, 0xb5, 0x6a, 0x65, 0xb, 0x43, 0xe4, 0x9e, 0x33, 0xa7, 0xa7, 0x32, 0x58, 0x9d, 0x39, 0x73, 0x66, 0x31, 0x16, 0x12, 0x22, 0xb, 0x52, 0xd9, 0xc6, 0xc0, 0x2, 0xd4, 0x55, 0x0, 0x0, 0xc, 0x14, 0x1a, 0x90, 0x55, 0x1a, 0xec, 0xdb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_bg_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x95, 0xce, 0x31, 0x12, 0x2, 0x21, 0x10, 0x44, 0xd1, 0x3f, 0x40, 0xa1, 0x44, 0xa6, 0x46, 0xde, 0x63, 0x4f, 0xe5, 0x15, 0x38, 0xb2, 0xd6, 0x6, 0xb0, 0xc8, 0x30, 0x6, 0x96, 0xac, 0x56, 0x99, 0xf8, 0xb3, 0x7e, 0x51, 0xcb, 0xf9, 0x1a, 0xb3, 0x3f, 0xa, 0xaf, 0xc, 0xad, 0x2d, 0xcb, 0xe5, 0x76, 0x38, 0x5, 0x76, 0xec, 0x6c, 0xf7, 0xe0, 0x53, 0xe0, 0x13, 0xa1, 0x27, 0x27, 0x43, 0x26, 0x81, 0x20, 0xc8, 0x70, 0xfc, 0xe8, 0xf, 0x34, 0x67, 0xd8, 0x9c, 0x86, 0x61, 0x2e, 0x68, 0xe9, 0x91, 0xaf, 0x4b, 0x5a, 0x7d, 0x2a, 0x2c, 0x3, 0xed, 0xef, 0x1e, 0x6b, 0xcb, 0x4f, 0xa6, 0x66, 0x2b, 0x25, 0x6, 0x1, 0x37, 0x40, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xa, 0x0, 0x0, 0x0, 0xa, 0x8, 0x4, 0x0, 0x0, 0x0, 0x27, 0x3b, 0x7, 0x36, 0x0, 0x0, 0x0, 0x4e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x94, 0xc8, 0x67, 0x6b, 0x60, 0xe6, 0x60, 0x64, 0x80, 0x80, 0xff, 0xc, 0x7f, 0x7f, 0xfc, 0x6a, 0x60, 0x94, 0xfb, 0xc0, 0xce, 0xcf, 0xc2, 0x80, 0x10, 0xfc, 0xc3, 0xf0, 0xf3, 0x23, 0xa3, 0xe2, 0x4f, 0xe, 0x36, 0x54, 0xc1, 0x1f, 0xbf, 0x18, 0x95, 0xbe, 0x73, 0x70, 0xb0, 0x30, 0xc0, 0x1, 0x48, 0xf0, 0x7, 0x85, 0x82, 0x58, 0x2d, 0xc2, 0xe6, 0xa4, 0x4f, 0x20, 0xc7, 0x37, 0x32, 0xb3, 0x23, 0x39, 0xfe, 0xfb, 0xaf, 0x46, 0x0, 0xee, 0x2a, 0x2f, 0xce, 0x4c, 0x47, 0x66, 0xf6, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_bg_focus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x73, 0x7a, 0x7a, 0xf4, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xdb, 0xb, 0x4, 0x12, 0x2d, 0x3a, 0xb5, 0x1b, 0x14, 0x49, 0x0, 0x0, 0x2, 0xd9, 0x49, 0x44, 0x41, 0x54, 0x58, 0xc3, 0xc5, 0x57, 0x31, 0x8e, 0x14, 0x31, 0x10, 0xac, 0xea, 0x3d, 0x11, 0x91, 0xdf, 0x49, 0xf7, 0xf, 0x78, 0x1, 0xf, 0x40, 0x84, 0x44, 0x10, 0xf2, 0x20, 0x42, 0x62, 0x12, 0xc4, 0x3, 0x78, 0x1, 0xff, 0x21, 0x42, 0xb8, 0x8a, 0xc0, 0x1e, 0x4f, 0xdb, 0xe3, 0xb9, 0xbb, 0x45, 0x20, 0x7c, 0x1a, 0xdd, 0x8c, 0xec, 0xed, 0xae, 0xae, 0xea, 0xee, 0xe9, 0xe1, 0xfd, 0xed, 0xdd, 0xb, 0x0, 0xdf, 0xf1, 0x7f, 0xd6, 0x4b, 0xde, 0xdf, 0xde, 0xf9, 0xcb, 0xeb, 0x9f, 0xff, 0xc5, 0xfb, 0x9b, 0xaf, 0xcf, 0x70, 0xb3, 0x3d, 0x3c, 0xff, 0xf0, 0xd, 0x24, 0x11, 0x71, 0x1, 0x49, 0x90, 0x4, 0x0, 0x4, 0xd3, 0x2f, 0xb6, 0x7b, 0xf, 0xff, 0x86, 0x2d, 0x8c, 0x47, 0x60, 0x1b, 0x0, 0x61, 0x1b, 0xb6, 0x21, 0x15, 0xd8, 0xc6, 0x8f, 0x8f, 0xaf, 0x0, 0x60, 0x7, 0x0, 0xa2, 0x2, 0x20, 0x11, 0x41, 0x30, 0xa2, 0x2, 0xc1, 0xb5, 0x0, 0x8c, 0x79, 0xd9, 0x80, 0x24, 0x48, 0x0, 0x48, 0x28, 0x9d, 0xb9, 0xd9, 0xd, 0xb0, 0x31, 0x40, 0x5c, 0x2e, 0x1, 0x46, 0x0, 0xd, 0xd0, 0xb6, 0xef, 0x35, 0x8e, 0x13, 0x6, 0xbc, 0x33, 0x60, 0xa3, 0x9a, 0x11, 0x6c, 0x82, 0xe6, 0xa, 0x0, 0x86, 0xe8, 0x2f, 0x71, 0xa9, 0xf7, 0x9c, 0x4d, 0x1f, 0x69, 0x5e, 0x1, 0xd8, 0xa3, 0x37, 0xa4, 0xa, 0x27, 0x1a, 0x13, 0x79, 0x25, 0x9, 0xaa, 0xe3, 0xd8, 0x9c, 0x5f, 0xea, 0x7d, 0x67, 0x80, 0xd7, 0x31, 0x20, 0xab, 0x3, 0x20, 0x5, 0x20, 0x2a, 0x13, 0x41, 0x40, 0x2b, 0x0, 0x76, 0x22, 0xb9, 0xb1, 0xd1, 0x92, 0x91, 0x5d, 0x86, 0xf3, 0x35, 0xef, 0x5, 0xa3, 0x25, 0x60, 0xd, 0x6e, 0x66, 0xe5, 0x0, 0xc0, 0xa8, 0x54, 0x1, 0x6, 0xe9, 0x16, 0x9f, 0x4f, 0xdc, 0x1c, 0x13, 0xed, 0xb1, 0x55, 0x31, 0x78, 0x70, 0x8e, 0xca, 0xcb, 0x8e, 0x6a, 0xbe, 0x56, 0x88, 0x67, 0x38, 0xdb, 0x75, 0x58, 0x76, 0xdf, 0x1b, 0x6c, 0x7a, 0xc, 0x6c, 0x90, 0x0, 0xfd, 0xe0, 0xe8, 0x98, 0xe4, 0x4, 0xe2, 0x69, 0xc, 0xe4, 0x40, 0xaa, 0xf9, 0x63, 0x70, 0xbb, 0x4, 0x16, 0x9c, 0x12, 0xa7, 0x3e, 0xe7, 0x38, 0xb3, 0x4, 0x2b, 0x6f, 0xc7, 0x23, 0xbb, 0xc3, 0x66, 0xdb, 0x38, 0x7, 0x0, 0xcf, 0x32, 0x34, 0xb6, 0x52, 0xb4, 0x3c, 0xf7, 0x35, 0x10, 0xd9, 0xf7, 0x6, 0x56, 0x93, 0x4, 0x4b, 0x0, 0x43, 0x28, 0xf9, 0x4a, 0x3d, 0x6e, 0xb0, 0x3e, 0x9, 0x31, 0xa9, 0x62, 0xd6, 0xc4, 0x36, 0x9c, 0xf2, 0xd9, 0xbd, 0x41, 0x2d, 0x24, 0x68, 0xc7, 0x1f, 0x62, 0x60, 0x6a, 0xc1, 0x7f, 0x95, 0x81, 0xaa, 0x13, 0x61, 0x9, 0xa6, 0xf6, 0x1c, 0x30, 0x17, 0x11, 0x6f, 0x48, 0x12, 0x3b, 0xf3, 0x7b, 0xc2, 0xeb, 0xca, 0x92, 0xb7, 0x72, 0x5f, 0x31, 0x90, 0x11, 0x4e, 0x48, 0xb3, 0x13, 0xa6, 0xcc, 0x3e, 0x51, 0x60, 0x91, 0x53, 0x55, 0x87, 0xf3, 0x2a, 0x98, 0xff, 0x7c, 0x6c, 0x1a, 0xf9, 0xec, 0xda, 0xeb, 0x94, 0x13, 0x43, 0xdd, 0x3f, 0x2a, 0x41, 0xd2, 0xb, 0x27, 0x65, 0xe8, 0x13, 0x20, 0x29, 0x3f, 0xc6, 0x7c, 0x48, 0x65, 0x8, 0x41, 0xda, 0xa4, 0xd5, 0x11, 0xc0, 0x2a, 0x61, 0xce, 0x18, 0x58, 0xd2, 0xbe, 0x98, 0x48, 0x96, 0xdd, 0xf5, 0xbc, 0x11, 0x65, 0xb6, 0x12, 0x55, 0xcb, 0xde, 0xb3, 0x78, 0x27, 0x78, 0xdc, 0xcb, 0x72, 0xe6, 0xd7, 0x8a, 0x27, 0xe6, 0x52, 0x1f, 0x10, 0xe0, 0xb8, 0x92, 0x81, 0xb4, 0x3f, 0x1, 0x1d, 0xed, 0x6c, 0xd4, 0xef, 0x12, 0x2f, 0x73, 0xa0, 0xe, 0xf, 0x42, 0x24, 0x20, 0xf, 0x91, 0xbf, 0x6e, 0x44, 0xfb, 0xde, 0xa1, 0x4, 0xa5, 0x7, 0xaa, 0xa0, 0x23, 0xad, 0xd4, 0x4b, 0xaa, 0x73, 0x0, 0xb7, 0xa1, 0x82, 0x87, 0x46, 0x74, 0x9a, 0xf, 0x48, 0x5d, 0xb3, 0xd, 0xa2, 0xb0, 0x96, 0xe5, 0x7d, 0xc8, 0x81, 0x19, 0xf1, 0x36, 0x2b, 0xba, 0xbd, 0x5e, 0xb3, 0xb7, 0x55, 0x12, 0x76, 0x90, 0xc4, 0x3a, 0x1, 0xa7, 0x66, 0xbc, 0x3, 0x90, 0xe0, 0x8, 0xc8, 0x42, 0x29, 0xa5, 0x7b, 0xa2, 0x63, 0x9f, 0x88, 0x26, 0xa, 0x9c, 0x85, 0x6f, 0x7b, 0x2b, 0x0, 0x92, 0x51, 0x4a, 0x81, 0x5c, 0x2a, 0xcb, 0x2a, 0x47, 0x0, 0xb0, 0x2b, 0x8, 0x11, 0x62, 0x20, 0x58, 0x20, 0x47, 0x77, 0x5a, 0xe5, 0x98, 0x43, 0x3f, 0x2, 0xd8, 0xc1, 0xa5, 0x39, 0x40, 0x82, 0xb5, 0xd9, 0xd7, 0x5a, 0x2, 0x59, 0x80, 0x9, 0x8a, 0x0, 0x7f, 0x1, 0x8, 0x44, 0x8, 0x64, 0xe0, 0xe8, 0x6e, 0x4b, 0xb4, 0x87, 0xa6, 0xc4, 0x3d, 0x17, 0x24, 0xa3, 0xa8, 0xc0, 0x32, 0x8a, 0xea, 0x33, 0x67, 0x0, 0x6e, 0xc, 0x94, 0x5e, 0xe2, 0x46, 0x11, 0x3a, 0x0, 0x82, 0x57, 0x1, 0x98, 0xbf, 0xb, 0xa4, 0xf6, 0x55, 0xd4, 0x2a, 0xe1, 0x0, 0x40, 0xf5, 0xf3, 0xa5, 0xd3, 0x16, 0x6a, 0xb4, 0xa7, 0x19, 0xfa, 0x4f, 0x18, 0xe8, 0x2c, 0x34, 0xfb, 0x92, 0x20, 0xbb, 0xf, 0xa3, 0x1d, 0xc0, 0xcd, 0xe7, 0xb7, 0x83, 0xf9, 0xf2, 0x24, 0xd3, 0xd7, 0xaf, 0x40, 0x9a, 0x84, 0x1, 0xf0, 0xfe, 0xf6, 0xee, 0x1d, 0x80, 0x4f, 0xff, 0xc8, 0xdf, 0x63, 0xeb, 0xfd, 0x6f, 0x3, 0x74, 0x35, 0xa7, 0x2a, 0xf0, 0x17, 0xed, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x20, 0x8, 0x6, 0x0, 0x0, 0x0, 0x73, 0x7a, 0x7a, 0xf4, 0x0, 0x0, 0x2, 0x7f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x91, 0x16, 0x97, 0x30, 0x63, 0x60, 0x60, 0x38, 0xc9, 0x30, 0x30, 0xc0, 0x9c, 0x11, 0xe8, 0x80, 0xff, 0x6b, 0x3, 0x7f, 0xd, 0x88, 0xed, 0xc1, 0xeb, 0xd9, 0x18, 0x58, 0x60, 0x1c, 0x9e, 0xac, 0xdd, 0x0, 0x5a, 0xcb, 0x6, 0xc5, 0x99, 0x23, 0x6, 0xa2, 0xaf, 0xe4, 0xb3, 0xe5, 0x8a, 0x39, 0x69, 0xf8, 0xcf, 0xa8, 0x82, 0x2d, 0x52, 0xe0, 0x1e, 0x61, 0x63, 0xe0, 0x93, 0x29, 0x7a, 0x66, 0xdb, 0xdb, 0x7a, 0x5d, 0x92, 0x96, 0x45, 0x12, 0x55, 0xf, 0x24, 0xbd, 0x4, 0x50, 0x22, 0x81, 0x98, 0x70, 0x96, 0x63, 0x2b, 0x91, 0x3d, 0xdb, 0x80, 0xb0, 0xfd, 0x52, 0xf7, 0x85, 0x6d, 0xfe, 0xf9, 0xfb, 0x2f, 0x0, 0x2, 0x80, 0x18, 0x80, 0xa7, 0x4a, 0xa8, 0x6a, 0x40, 0xf8, 0x15, 0xc0, 0x9c, 0x61, 0x43, 0x77, 0xd3, 0xd, 0x48, 0x34, 0xce, 0x5e, 0x0, 0x84, 0xd0, 0x24, 0xe7, 0xf1, 0xa8, 0x17, 0x0, 0x3, 0x94, 0x7d, 0xef, 0x1c, 0xec, 0xe, 0x98, 0x38, 0x60, 0x33, 0xc7, 0x34, 0xb6, 0x90, 0xb5, 0x1, 0xf0, 0x76, 0xfb, 0x47, 0x3d, 0xe6, 0x59, 0x62, 0x89, 0x5, 0x60, 0x8f, 0xb1, 0x7d, 0x70, 0x6a, 0x9c, 0x20, 0xf1, 0x5e, 0x82, 0x49, 0x5c, 0xff, 0x27, 0x7f, 0xcc, 0x73, 0x1c, 0xd0, 0x6f, 0xe, 0xb4, 0x3b, 0x0, 0x52, 0x3, 0x35, 0x4e, 0x94, 0xa0, 0x37, 0x0, 0x9b, 0xa4, 0x18, 0x37, 0x5e, 0xd2, 0xe8, 0xd3, 0x2d, 0xd7, 0xbd, 0x52, 0x61, 0x3b, 0x97, 0x3b, 0x5c, 0xb9, 0x3, 0x98, 0xb1, 0xa, 0x8c, 0x34, 0xeb, 0x68, 0xef, 0xc2, 0x9f, 0x22, 0xc, 0x4e, 0xf2, 0x80, 0x42, 0xa8, 0x4e, 0xdd, 0x89, 0x8f, 0x50, 0xb4, 0x84, 0x9d, 0xbd, 0xb7, 0x33, 0x6d, 0xc0, 0x7b, 0x9, 0xc8, 0x17, 0xdf, 0x13, 0x4b, 0xca, 0xf3, 0x2f, 0xe, 0x24, 0x69, 0x8e, 0xf7, 0x68, 0x2d, 0x81, 0xfb, 0xa9, 0xfc, 0xe2, 0xbc, 0x73, 0xdc, 0x51, 0x7c, 0x1d, 0x9, 0xdd, 0x1, 0x72, 0xb6, 0x59, 0x1, 0x26, 0xe, 0xc2, 0xb8, 0x85, 0xf7, 0xe, 0xd8, 0x71, 0xe2, 0x9e, 0x6e, 0xae, 0x8e, 0x18, 0x2d, 0x0, 0x9, 0x1f, 0xd2, 0xbd, 0x17, 0xb4, 0x14, 0xc2, 0xc7, 0x29, 0x2, 0x33, 0x9f, 0x1c, 0xc5, 0xbc, 0x3, 0x5b, 0x9, 0x8c, 0xf9, 0xe2, 0x80, 0xff, 0xa0, 0x3, 0x53, 0x27, 0xe1, 0x6e, 0xac, 0x26, 0x3d, 0x60, 0x2d, 0x37, 0x36, 0xb9, 0x26, 0xc7, 0xa3, 0xd9, 0x9a, 0x2e, 0xea, 0xa7, 0x7a, 0x3, 0x38, 0x8, 0x23, 0xb8, 0x25, 0x51, 0x3a, 0xfb, 0xc3, 0x5c, 0x2c, 0x0, 0xf0, 0x69, 0xa, 0xce, 0x8f, 0x47, 0x5b, 0x18, 0x7f, 0x9f, 0x46, 0x3, 0x6f, 0x73, 0xff, 0xb5, 0x4, 0x26, 0xf5, 0x62, 0x1f, 0x43, 0xbc, 0x81, 0xa4, 0x3f, 0x12, 0xeb, 0x18, 0xd2, 0x74, 0x37, 0xf6, 0xe8, 0xcb, 0x1f, 0xa2, 0x88, 0x3d, 0x16, 0x1e, 0xed, 0x25, 0x38, 0xc5, 0x5e, 0x82, 0xd3, 0x2d, 0x13, 0x89, 0x25, 0x74, 0x47, 0xf0, 0xfb, 0x9e, 0xf1, 0x32, 0x86, 0x29, 0xc6, 0xe2, 0x0, 0xd, 0xae, 0x1f, 0x1d, 0x30, 0x9, 0x2d, 0xf6, 0x47, 0xcd, 0xc8, 0x23, 0x3e, 0x4c, 0x41, 0x77, 0x53, 0xae, 0x2f, 0x0, 0xbe, 0x97, 0xc0, 0xb7, 0xbd, 0xfb, 0x8, 0x76, 0x20, 0x56, 0x80, 0x50, 0x32, 0x5f, 0x46, 0x12, 0x68, 0xf6, 0x24, 0xa1, 0xb5, 0xf9, 0xd7, 0x9f, 0x25, 0xc9, 0x9c, 0x75, 0x81, 0x1b, 0x3e, 0x4f, 0xc1, 0xe8, 0x24, 0x16, 0x42, 0xd2, 0x40, 0x1c, 0xd9, 0xb6, 0x26, 0xc, 0xa4, 0x58, 0x1b, 0x70, 0x3e, 0x2c, 0x0, 0xdd, 0xb8, 0x8a, 0x76, 0x73, 0x5d, 0x57, 0x32, 0xc9, 0x45, 0xfe, 0x23, 0x3a, 0x2c, 0x8, 0x52, 0x32, 0xef, 0x0, 0xdd, 0x7e, 0x9d, 0xd9, 0xbe, 0xc6, 0xe5, 0xbe, 0xd6, 0x31, 0x1c, 0x88, 0x16, 0xad, 0xa2, 0x74, 0xd1, 0xae, 0x24, 0x95, 0xc4, 0xad, 0x6, 0xb, 0x0, 0x59, 0x1c, 0x67, 0xe7, 0x5c, 0x33, 0x6b, 0xef, 0x25, 0x68, 0x37, 0x58, 0xa8, 0x5, 0xfa, 0x17, 0x28, 0xaa, 0x1a, 0xa9, 0x96, 0x46, 0x77, 0x1c, 0xf8, 0x16, 0x71, 0xa0, 0x2f, 0xfc, 0x5a, 0xe7, 0x5d, 0x6b, 0x13, 0x76, 0x73, 0x89, 0x38, 0x72, 0x35, 0x1, 0x10, 0xfa, 0x9, 0x20, 0xe, 0xa4, 0xa9, 0x9f, 0xba, 0xc6, 0x5, 0x2f, 0x0, 0x6d, 0x43, 0x77, 0x6c, 0xab, 0x66, 0x6c, 0xa7, 0x7f, 0x73, 0x60, 0x77, 0x21, 0xe7, 0xf7, 0x53, 0x36, 0x75, 0x2, 0xfc, 0x37, 0x96, 0x15, 0xd1, 0x28, 0xc6, 0xff, 0x65, 0xa0, 0xd, 0x60, 0x2, 0x63, 0x4, 0x0, 0xf5, 0x8e, 0x13, 0x81, 0xf4, 0x3c, 0x86, 0x81, 0x1, 0x49, 0x0, 0x33, 0xd4, 0x35, 0xaa, 0x8d, 0x7e, 0xfe, 0xa5, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_cursor_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xc6, 0x50, 0x4c, 0x54, 0x45, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9c, 0xd4, 0xac, 0x9e, 0xd5, 0xaf, 0xa3, 0xd5, 0xb0, 0xa3, 0xd5, 0xaf, 0xa3, 0xd5, 0xad, 0xa1, 0xd5, 0xaf, 0xa3, 0xd5, 0xad, 0xa1, 0xd5, 0xb0, 0xa3, 0xd6, 0xad, 0xa0, 0xd6, 0xad, 0xa0, 0xd5, 0xb0, 0xa3, 0xd7, 0xb1, 0xa5, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa5, 0xd7, 0xb1, 0xa5, 0xd8, 0xb3, 0xa8, 0xd8, 0xb5, 0xaa, 0xda, 0xb3, 0xa8, 0xda, 0xb3, 0xa8, 0xd8, 0xb3, 0xa8, 0xd8, 0xb5, 0xaa, 0xda, 0xb3, 0xa8, 0xd8, 0xb3, 0xa8, 0xdb, 0xb7, 0xad, 0xda, 0xb8, 0xae, 0xdb, 0xb9, 0xad, 0xdb, 0xb9, 0xad, 0xdb, 0xb7, 0xad, 0xdd, 0xba, 0xb1, 0xdd, 0xbb, 0xb1, 0xdd, 0xbd, 0xb1, 0xdd, 0xbf, 0xb3, 0xdd, 0xbd, 0xb3, 0xdf, 0xc1, 0xb7, 0xdf, 0xc0, 0xb5, 0xdf, 0xbf, 0xb5, 0xe1, 0xc3, 0xb9, 0xe1, 0xc3, 0xbb, 0xe1, 0xc5, 0xbb, 0xe2, 0xc7, 0xbe, 0xe1, 0xc5, 0xbd, 0xe4, 0xcb, 0xc2, 0xe3, 0xca, 0xc1, 0xe3, 0xcb, 0xc3, 0xe6, 0xce, 0xc6, 0xe6, 0xd0, 0xc6, 0xe8, 0xd1, 0xca, 0xe8, 0xd1, 0xca, 0xe8, 0xd0, 0xca, 0xe8, 0xcf, 0xca, 0xb7, 0x7d, 0x69, 0xb1, 0x77, 0x63, 0xac, 0x73, 0x5c, 0xa6, 0x69, 0x56, 0x9c, 0x67, 0x54, 0x93, 0x62, 0x51, 0x88, 0x60, 0x50, 0x0, 0x0, 0x0, 0x39, 0x76, 0x1d, 0xc2, 0x0, 0x0, 0x0, 0x3a, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x33, 0x2f, 0x2f, 0x2f, 0x30, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x2f, 0x2f, 0xb8, 0xf, 0x95, 0x41, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x41, 0x89, 0xde, 0x6c, 0x4e, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x9e, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x55, 0xcf, 0x5b, 0x17, 0x81, 0x40, 0x14, 0x5, 0xe0, 0xe3, 0x9a, 0x4b, 0x2e, 0x31, 0x14, 0x62, 0x22, 0x53, 0x4d, 0x83, 0x44, 0xc, 0xa6, 0xa9, 0xf9, 0xff, 0xbf, 0xca, 0xd4, 0x5a, 0x1e, 0x7c, 0xfb, 0xec, 0xb5, 0x9f, 0xf, 0x7c, 0xfe, 0x80, 0x80, 0x86, 0xd6, 0x6c, 0x69, 0xed, 0x8e, 0x80, 0xbc, 0x6b, 0x18, 0xbd, 0xfe, 0x60, 0x68, 0x9a, 0xa3, 0xf1, 0x24, 0x7, 0x39, 0xb5, 0x2c, 0x6b, 0x36, 0x47, 0x68, 0x81, 0xd0, 0x52, 0x42, 0x61, 0x3b, 0xb6, 0xb3, 0x72, 0xd6, 0x1b, 0x77, 0xeb, 0xee, 0xa, 0x28, 0x31, 0xc6, 0x9e, 0x87, 0x3d, 0xbc, 0x3f, 0xf8, 0x7e, 0x9, 0xea, 0x48, 0x8, 0x9, 0xc2, 0x28, 0x22, 0x21, 0x9, 0x14, 0x28, 0x1a, 0x33, 0x16, 0xd3, 0x98, 0xb2, 0x98, 0x51, 0x5, 0xe5, 0x49, 0x3b, 0xeb, 0x5e, 0x74, 0x4a, 0x28, 0x92, 0xca, 0xb5, 0xbe, 0xa4, 0x0, 0x99, 0xde, 0xd2, 0xca, 0xbd, 0x5a, 0x9, 0x79, 0x96, 0x3d, 0xb2, 0x9f, 0x1c, 0xc4, 0x93, 0xf3, 0x17, 0xaf, 0xfb, 0xe6, 0x2, 0xfe, 0x5f, 0xf8, 0x2, 0x30, 0xbc, 0x1f, 0xb4, 0x2b, 0xfc, 0x80, 0xca, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0xc3, 0x50, 0x4c, 0x54, 0x45, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9e, 0xd3, 0xaa, 0x9d, 0xd4, 0xab, 0x9c, 0xd4, 0xac, 0x9e, 0xd5, 0xaf, 0xa3, 0xd5, 0xb0, 0xa3, 0xd5, 0xaf, 0xa3, 0xd5, 0xad, 0xa1, 0xd5, 0xaf, 0xa3, 0xd5, 0xad, 0xa1, 0xd5, 0xb0, 0xa3, 0xd6, 0xad, 0xa0, 0xd6, 0xad, 0xa0, 0xd5, 0xb0, 0xa3, 0xd7, 0xb1, 0xa5, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa7, 0xd7, 0xb1, 0xa5, 0xd7, 0xb1, 0xa5, 0xd8, 0xb3, 0xa8, 0xd8, 0xb5, 0xaa, 0xda, 0xb3, 0xa8, 0xda, 0xb3, 0xa8, 0xd8, 0xb3, 0xa8, 0xd8, 0xb5, 0xaa, 0xda, 0xb3, 0xa8, 0xd8, 0xb3, 0xa8, 0xdb, 0xb7, 0xad, 0xda, 0xb8, 0xae, 0xdb, 0xb9, 0xad, 0xdb, 0xb9, 0xad, 0xdb, 0xb7, 0xad, 0xdd, 0xba, 0xb1, 0xdd, 0xbb, 0xb1, 0xdd, 0xbd, 0xb1, 0xdd, 0xbf, 0xb3, 0xdd, 0xbd, 0xb3, 0xdf, 0xc1, 0xb7, 0xdf, 0xc0, 0xb5, 0xdf, 0xbf, 0xb5, 0xe1, 0xc3, 0xb9, 0xe1, 0xc3, 0xbb, 0xe1, 0xc5, 0xbb, 0xe2, 0xc7, 0xbe, 0xe1, 0xc5, 0xbd, 0xe4, 0xcb, 0xc2, 0xe3, 0xca, 0xc1, 0xe3, 0xcb, 0xc3, 0xe6, 0xce, 0xc6, 0xe6, 0xd0, 0xc6, 0xe8, 0xd1, 0xca, 0xe8, 0xd1, 0xca, 0xe8, 0xd0, 0xca, 0xe8, 0xcf, 0xca, 0xb7, 0x7d, 0x69, 0xb1, 0x77, 0x63, 0xac, 0x73, 0x5c, 0xa6, 0x69, 0x56, 0x9c, 0x67, 0x54, 0x93, 0x62, 0x51, 0x88, 0x60, 0x50, 0x9e, 0xe4, 0xa3, 0x87, 0x0, 0x0, 0x0, 0x3a, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x33, 0x2f, 0x2f, 0x2f, 0x30, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x2f, 0x2f, 0xb8, 0xf, 0x95, 0x41, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x4d, 0xc9, 0x1, 0xa, 0x2, 0x31, 0xc, 0x44, 0xd1, 0xff, 0xdb, 0xec, 0x2a, 0x1e, 0x48, 0xc0, 0xfb, 0x7b, 0x2c, 0x3b, 0x96, 0x2c, 0x88, 0x3, 0x19, 0x78, 0x19, 0x5f, 0xfc, 0xa7, 0x7c, 0xb, 0x78, 0xd5, 0xb3, 0x3c, 0x45, 0xf5, 0xea, 0xf2, 0x21, 0xb4, 0xc2, 0xd8, 0xbc, 0x19, 0xcd, 0xb0, 0xab, 0xbc, 0x83, 0xa4, 0x1f, 0x6c, 0x1e, 0x82, 0xca, 0x67, 0x2c, 0x2d, 0xe, 0x25, 0x31, 0x67, 0x6a, 0x51, 0x99, 0xc0, 0xc8, 0xbe, 0x35, 0xcc, 0x45, 0xc, 0xca, 0xdc, 0x1c, 0x6, 0x70, 0x8f, 0xa1, 0xd7, 0x36, 0x13, 0xe8, 0xb5, 0x6d, 0x18, 0x6b, 0xb3, 0xf8, 0x65, 0xe6, 0xb, 0x36, 0x5c, 0x24, 0xde, 0x86, 0x96, 0x3a, 0xaf, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_cursor_unfocus_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x99, 0x50, 0x4c, 0x54, 0x45, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xbf, 0xb5, 0xb1, 0xc0, 0xb5, 0xb2, 0xc3, 0xb8, 0xb5, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc5, 0xba, 0xb7, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xba, 0xb7, 0xc5, 0xba, 0xb7, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xca, 0xc1, 0xbe, 0xca, 0xc1, 0xbe, 0xcd, 0xc4, 0xc1, 0xcd, 0xc6, 0xc3, 0xd0, 0xc9, 0xc6, 0xcf, 0xc8, 0xc5, 0xd2, 0xcb, 0xc8, 0xd3, 0xcb, 0xc9, 0xd3, 0xcc, 0xc9, 0xd5, 0xcd, 0xcb, 0xd4, 0xcc, 0xca, 0xd7, 0xd1, 0xcf, 0xd6, 0xd0, 0xce, 0xda, 0xd4, 0xd2, 0xdd, 0xd7, 0xd5, 0xdd, 0xd7, 0xd5, 0x9a, 0x8b, 0x86, 0x94, 0x85, 0x80, 0x8e, 0x80, 0x7a, 0x88, 0x79, 0x74, 0x81, 0x75, 0x6f, 0x7a, 0x6f, 0x6a, 0x73, 0x69, 0x65, 0x0, 0x0, 0x0, 0xfb, 0x87, 0x71, 0x8e, 0x0, 0x0, 0x0, 0x2b, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x2f, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x82, 0xd8, 0x8a, 0x2f, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x32, 0x40, 0xd2, 0x4c, 0xc8, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x4, 0x4e, 0x1d, 0x2, 0xaf, 0x0, 0x0, 0x0, 0x82, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x55, 0xcf, 0xe9, 0x16, 0xc1, 0x30, 0x14, 0x4, 0xe0, 0xb1, 0x96, 0x16, 0x25, 0x34, 0x84, 0x26, 0x2d, 0xaa, 0xb6, 0xac, 0xef, 0xff, 0x72, 0x6e, 0x38, 0xe, 0xfd, 0xe6, 0xce, 0x99, 0xdf, 0x17, 0xcf, 0xe, 0x68, 0xf4, 0x48, 0x7f, 0x40, 0x86, 0x23, 0xd, 0x33, 0x4e, 0x92, 0x64, 0x32, 0x4d, 0xb3, 0x2c, 0x9d, 0xcd, 0xd, 0xec, 0x22, 0xcf, 0xf3, 0xe5, 0x8a, 0xb1, 0x35, 0x63, 0x1b, 0xb, 0x57, 0xf0, 0x82, 0x73, 0xbe, 0xdd, 0x9, 0x21, 0xf6, 0xe, 0xfe, 0xf0, 0x55, 0x96, 0xa5, 0x47, 0x90, 0x91, 0x52, 0x4a, 0x2a, 0x29, 0x3, 0x42, 0x55, 0x93, 0xaa, 0x8e, 0x53, 0x5, 0xf8, 0x23, 0x39, 0x51, 0xcf, 0x14, 0xf, 0xd7, 0x44, 0x97, 0xf7, 0x35, 0xe, 0xb6, 0xbd, 0xb6, 0x1f, 0xb4, 0x16, 0xe6, 0xf6, 0xc7, 0x40, 0xdf, 0x1f, 0x3f, 0x1a, 0xdd, 0x17, 0x5e, 0xc0, 0x36, 0x18, 0x83, 0x7f, 0x54, 0x76, 0x87, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0xe, 0x0, 0x0, 0x0, 0xe, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x96, 0xdd, 0xe3, 0x0, 0x0, 0x0, 0x96, 0x50, 0x4c, 0x54, 0x45, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xc0, 0xb5, 0xb2, 0xbf, 0xb4, 0xb1, 0xbf, 0xb5, 0xb1, 0xc0, 0xb5, 0xb2, 0xc3, 0xb8, 0xb5, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc2, 0xb7, 0xb4, 0xc3, 0xb8, 0xb5, 0xc5, 0xba, 0xb7, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xbc, 0xb9, 0xc5, 0xba, 0xb7, 0xc5, 0xba, 0xb7, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xc7, 0xbe, 0xbb, 0xc6, 0xbd, 0xba, 0xca, 0xc1, 0xbe, 0xca, 0xc1, 0xbe, 0xcd, 0xc4, 0xc1, 0xcd, 0xc6, 0xc3, 0xd0, 0xc9, 0xc6, 0xcf, 0xc8, 0xc5, 0xd2, 0xcb, 0xc8, 0xd3, 0xcb, 0xc9, 0xd3, 0xcc, 0xc9, 0xd5, 0xcd, 0xcb, 0xd4, 0xcc, 0xca, 0xd7, 0xd1, 0xcf, 0xd6, 0xd0, 0xce, 0xda, 0xd4, 0xd2, 0xdd, 0xd7, 0xd5, 0xdd, 0xd7, 0xd5, 0x9a, 0x8b, 0x86, 0x94, 0x85, 0x80, 0x8e, 0x80, 0x7a, 0x88, 0x79, 0x74, 0x81, 0x75, 0x6f, 0x7a, 0x6f, 0x6a, 0x73, 0x69, 0x65, 0x9a, 0x51, 0xd2, 0xe3, 0x0, 0x0, 0x0, 0x2b, 0x74, 0x52, 0x4e, 0x53, 0x32, 0x2f, 0x30, 0x33, 0x38, 0x40, 0x32, 0x2f, 0x2f, 0x31, 0x33, 0x33, 0x36, 0x38, 0x31, 0x2f, 0x30, 0x31, 0x33, 0x33, 0x35, 0x2f, 0x2f, 0x30, 0x32, 0x33, 0x33, 0x2f, 0x30, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x2f, 0x32, 0x2f, 0x82, 0xd8, 0x8a, 0x2f, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0xd1, 0x66, 0x40, 0x6, 0x2c, 0x8c, 0x57, 0x0, 0x2d, 0xc9, 0x87, 0x15, 0x4, 0x51, 0x8, 0x42, 0xd1, 0x7, 0x13, 0x3b, 0xd9, 0xfe, 0x1b, 0x1c, 0x16, 0xcf, 0xf, 0xa6, 0xab, 0x6a, 0xd3, 0x2a, 0xbf, 0x53, 0xb7, 0x66, 0xa8, 0x63, 0xe9, 0xd4, 0xbb, 0x88, 0x82, 0xcb, 0x47, 0xd9, 0xb, 0x54, 0xde, 0xec, 0x57, 0x97, 0xde, 0x63, 0x94, 0x12, 0xab, 0xec, 0xec, 0x56, 0xce, 0x69, 0x28, 0xc8, 0x9f, 0xbf, 0x9c, 0x39, 0xd8, 0x16, 0x47, 0x69, 0x65, 0xc, 0xe, 0xc3, 0x8e, 0xeb, 0x69, 0x28, 0x1, 0x0, 0xb0, 0xae, 0x0, 0x0, 0x90, 0x3f, 0xa6, 0x5b, 0x1b, 0xad, 0x12, 0x69, 0xd7, 0x5c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_title_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x1, 0x3, 0x0, 0x0, 0x0, 0x25, 0x3d, 0x6d, 0x22, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x23, 0x25, 0x4c, 0x4a, 0x4e, 0x1, 0xf9, 0x98, 0x2e, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xc, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x20, 0xd, 0x0, 0x0, 0x0, 0x30, 0x0, 0x1, 0xc7, 0xaa, 0x85, 0x8e, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x1, 0x3, 0x0, 0x0, 0x0, 0x25, 0x3d, 0x6d, 0x22, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x23, 0x25, 0x4c, 0x4a, 0x4e, 0x1, 0xf9, 0x98, 0x2e, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x0, 0x0, 0x0, 0x30, 0x0, 0x1, 0x6e, 0xa6, 0xf, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char tree_title_pressed_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x1, 0x3, 0x0, 0x0, 0x0, 0x25, 0x3d, 0x6d, 0x22, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x36, 0x34, 0x36, 0x4c, 0x4a, 0x4e, 0x14, 0xd7, 0x5b, 0xf8, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xc, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x20, 0xd, 0x0, 0x0, 0x0, 0x30, 0x0, 0x1, 0xc7, 0xaa, 0x85, 0x8e, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x1, 0x3, 0x0, 0x0, 0x0, 0x25, 0x3d, 0x6d, 0x22, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x36, 0x34, 0x36, 0x4c, 0x4a, 0x4e, 0x14, 0xd7, 0x5b, 0xf8, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0x0, 0x0, 0x0, 0x30, 0x0, 0x1, 0x6e, 0xa6, 0xf, 0x3f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char unchecked_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x36, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0xff, 0xff, 0xff, 0xf7, 0x93, 0x46, 0x7a, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xfa, 0xfb, 0xb4, 0xfa, 0xa4, 0x7f, 0xe1, 0x5a, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x11, 0xe2, 0xb5, 0x3d, 0xba, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x53, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0xb5, 0xcf, 0xc1, 0x12, 0x80, 0x20, 0x8, 0x45, 0x51, 0x5, 0x14, 0xd, 0x5, 0xff, 0xff, 0x6b, 0x23, 0x27, 0x67, 0x9a, 0x6c, 0xdb, 0x5d, 0x9e, 0xd, 0x8f, 0x10, 0xb6, 0x22, 0x20, 0xa5, 0x19, 0x21, 0x44, 0x7, 0xc8, 0x2c, 0x6d, 0x26, 0x9c, 0xc1, 0x1, 0xb9, 0xab, 0xcd, 0xb4, 0x33, 0x3a, 0x90, 0xe8, 0xb8, 0x53, 0x21, 0x87, 0xd4, 0x6c, 0x81, 0xb5, 0xf4, 0x17, 0x6c, 0x67, 0x9f, 0xc3, 0xca, 0x35, 0xc, 0x6a, 0x59, 0xd3, 0x8f, 0xa, 0x5f, 0xcf, 0xbd, 0x3a, 0x1, 0x93, 0xe2, 0x8, 0xa4, 0xb1, 0xeb, 0xd3, 0x56, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x33, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x38, 0x37, 0x40, 0x20, 0x20, 0x24, 0x20, 0x20, 0x24, 0x38, 0x36, 0x40, 0x20, 0x20, 0x25, 0x1e, 0x1e, 0x22, 0x1f, 0x1f, 0x23, 0x20, 0x20, 0x24, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x23, 0xc3, 0x49, 0x39, 0x0, 0x0, 0x0, 0xb, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x7, 0x27, 0x50, 0x66, 0x68, 0xb4, 0xfa, 0xfb, 0xb4, 0xfa, 0xa4, 0x7f, 0xe1, 0x5a, 0x0, 0x0, 0x0, 0x4f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0xb5, 0xcf, 0x45, 0x2, 0x80, 0x40, 0x8, 0x0, 0x40, 0x97, 0x66, 0xfb, 0xff, 0x9f, 0xb5, 0xdb, 0xb3, 0x73, 0xa4, 0x19, 0xbe, 0x2, 0x20, 0xf1, 0x8a, 0x10, 0xc2, 0x1c, 0x0, 0xd1, 0x94, 0x57, 0x49, 0x5, 0xe6, 0x0, 0x6a, 0xa9, 0x6d, 0x55, 0x8b, 0xe2, 0x1c, 0xa0, 0x54, 0xfb, 0xae, 0x26, 0x9a, 0x3, 0x9c, 0xdb, 0x11, 0x68, 0x99, 0xff, 0xa, 0x7c, 0xd6, 0xde, 0xf, 0x33, 0x9c, 0x3, 0xe0, 0x76, 0x9c, 0x1e, 0x1d, 0xbe, 0xcf, 0x7d, 0x4c, 0x93, 0xe2, 0x8, 0xa4, 0x66, 0x3c, 0xec, 0xed, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char updown_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x2b, 0x8a, 0x3e, 0x7d, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0xa6, 0x49, 0x44, 0x41, 0x54, 0x28, 0x91, 0xa5, 0x90, 0x21, 0xe, 0xc2, 0x50, 0x10, 0x44, 0xdf, 0x27, 0x9b, 0x10, 0x2e, 0xc0, 0x9, 0xd6, 0x81, 0xe3, 0x6, 0xe0, 0xa0, 0xd7, 0x2d, 0xae, 0x18, 0x24, 0x95, 0xc5, 0x7d, 0x51, 0xdd, 0xb, 0x60, 0xf6, 0x67, 0x31, 0xfb, 0x49, 0xc1, 0x20, 0x3a, 0x6a, 0x93, 0x99, 0x9d, 0xcc, 0xc, 0x2c, 0x45, 0xaa, 0x47, 0xce, 0x79, 0x2b, 0x22, 0x2d, 0x80, 0x99, 0x5d, 0x54, 0x75, 0xfa, 0x8, 0x82, 0xec, 0x80, 0x7d, 0xe8, 0x7, 0x33, 0x3b, 0xa9, 0xea, 0x94, 0x82, 0xbc, 0x1, 0x3b, 0x60, 0x8, 0xc1, 0x1e, 0x78, 0x9a, 0xd9, 0x51, 0xc2, 0x76, 0x57, 0xbf, 0x0, 0xaa, 0x9b, 0x88, 0xb4, 0x2b, 0x77, 0x7f, 0x1, 0x7d, 0xb5, 0x54, 0xd5, 0x29, 0x84, 0x7d, 0x70, 0x4b, 0x6b, 0x8e, 0xe3, 0x78, 0x7, 0x36, 0x66, 0x76, 0xae, 0xd5, 0x22, 0xf8, 0x15, 0x78, 0x89, 0xbb, 0xaf, 0x53, 0x4a, 0x7, 0x11, 0xe9, 0x72, 0xce, 0x5f, 0x21, 0xdd, 0xfd, 0x21, 0xa5, 0x94, 0x66, 0x96, 0xba, 0x9b, 0xd5, 0x1c, 0x4a, 0x29, 0xcd, 0xff, 0xa1, 0x7e, 0xa6, 0xbe, 0xc6, 0xd4, 0x9f, 0x3c, 0xcb, 0xf1, 0x6, 0x8e, 0x4e, 0x65, 0x44, 0x6f, 0x74, 0x5c, 0xa1, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0x81, 0x83, 0xf6, 0xf6, 0x0, 0x0, 0x0, 0x57, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x8d, 0x4e, 0xb5, 0x1, 0xc0, 0x30, 0xc, 0xf3, 0x15, 0xfe, 0xff, 0x96, 0x64, 0xa, 0x6c, 0xca, 0x56, 0xd2, 0x25, 0x65, 0xe6, 0xc8, 0x8b, 0x49, 0x20, 0x79, 0x28, 0x95, 0x81, 0xa1, 0xd4, 0x7d, 0x4, 0xbb, 0xa1, 0x50, 0xea, 0x3c, 0xa6, 0x71, 0x98, 0x96, 0x69, 0x58, 0x31, 0xcc, 0xb7, 0xe5, 0x2f, 0x48, 0x63, 0x26, 0xf6, 0xa2, 0xd4, 0x18, 0xf9, 0x7, 0x2d, 0xe3, 0x46, 0x89, 0xb4, 0xd2, 0xf8, 0xa3, 0x68, 0xe3, 0xd7, 0x14, 0x20, 0xe6, 0xc3, 0x3d, 0xd8, 0xca, 0x5e, 0x94, 0x32, 0xd0, 0x3, 0x91, 0xba, 0x5f, 0x1b, 0x4a, 0x9b, 0x12, 0x62, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vseparator_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0xc, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xff, 0xff, 0xff, 0x64, 0x6c, 0x1, 0xd2, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x3, 0x11, 0xc, 0x4c, 0xf2, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x10, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x80, 0x81, 0xac, 0x95, 0xc, 0x48, 0x0, 0x0, 0xe, 0x79, 0x1, 0x14, 0xa1, 0xc9, 0x59, 0x2, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x2, 0x3, 0x0, 0x0, 0x0, 0xb9, 0x61, 0x56, 0x18, 0x0, 0x0, 0x0, 0x9, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x73, 0x9b, 0xaa, 0xce, 0xdc, 0xe1, 0xeb, 0x64, 0x9a, 0x78, 0x0, 0x0, 0x0, 0x3, 0x74, 0x52, 0x4e, 0x53, 0x0, 0xb3, 0xb3, 0x67, 0xf6, 0xdb, 0x93, 0x0, 0x0, 0x0, 0xf, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x80, 0x83, 0xac, 0x95, 0xc, 0x48, 0x0, 0x0, 0xe, 0x79, 0x1, 0x14, 0x17, 0x9a, 0x55, 0x26, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vslider_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x54, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x34, 0x33, 0x3a, 0x2d, 0x2c, 0x32, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x40, 0x3e, 0x4a, 0x20, 0x20, 0x24, 0x34, 0x33, 0x3a, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x1e, 0x1e, 0x23, 0x23, 0x23, 0x27, 0x2d, 0x2c, 0x32, 0x1f, 0x1f, 0x23, 0xff, 0xff, 0xff, 0x3, 0x35, 0xf1, 0x5f, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x4, 0x1a, 0x40, 0x5d, 0x19, 0x28, 0x96, 0xf0, 0xfd, 0x94, 0x95, 0xfc, 0x93, 0xfc, 0xc0, 0x0, 0xb4, 0xa, 0x5f, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1b, 0x2, 0x60, 0xd4, 0xa4, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x64, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x9d, 0xcf, 0x39, 0x2, 0x80, 0x20, 0x10, 0x3, 0xc0, 0xe5, 0x90, 0x43, 0x50, 0x94, 0x1b, 0xfe, 0xff, 0x50, 0x5, 0x69, 0x94, 0xce, 0x94, 0x53, 0xec, 0x26, 0x0, 0x0, 0x88, 0x2e, 0x8c, 0x73, 0x26, 0x28, 0x82, 0x1e, 0x44, 0xe5, 0xaa, 0xb4, 0x56, 0x9b, 0x1c, 0x82, 0xc4, 0x6e, 0x9c, 0xf7, 0xce, 0x1c, 0x62, 0x0, 0x53, 0x2e, 0xc4, 0x18, 0x9c, 0x62, 0x3, 0xb8, 0xf6, 0xf1, 0x8e, 0x3f, 0xf9, 0x3, 0xd8, 0xa6, 0xdc, 0x20, 0x27, 0x8b, 0x3b, 0x90, 0x52, 0x43, 0x83, 0x50, 0xb, 0xf9, 0xb, 0xd3, 0xd1, 0xe9, 0xed, 0x5c, 0x6c, 0xaa, 0xfe, 0x1d, 0xf7, 0x9e, 0x7f, 0x1, 0x89, 0x5c, 0xa, 0x6b, 0x1f, 0xe5, 0xca, 0x60, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x51, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x4d, 0x4b, 0x59, 0x34, 0x33, 0x3a, 0x2d, 0x2c, 0x32, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x4d, 0x4b, 0x59, 0x3f, 0x3e, 0x49, 0x2a, 0x29, 0x2f, 0x20, 0x20, 0x24, 0x3f, 0x3e, 0x49, 0x3f, 0x3e, 0x49, 0x1f, 0x1f, 0x24, 0x40, 0x3e, 0x4a, 0x20, 0x20, 0x24, 0x34, 0x33, 0x3a, 0x20, 0x20, 0x25, 0x22, 0x22, 0x27, 0x23, 0x23, 0x28, 0x25, 0x25, 0x2a, 0x1e, 0x1e, 0x23, 0x23, 0x23, 0x27, 0x2d, 0x2c, 0x32, 0x1f, 0x1f, 0x23, 0x30, 0x7, 0x9c, 0xfe, 0x0, 0x0, 0x0, 0x13, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x4, 0x1a, 0x40, 0x5d, 0x19, 0x28, 0x96, 0xf0, 0xfd, 0x94, 0x95, 0xfc, 0x93, 0xfc, 0xc0, 0x0, 0xb4, 0xa, 0x5f, 0x0, 0x0, 0x0, 0x5f, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x2c, 0xc8, 0x83, 0x11, 0x0, 0x30, 0x0, 0xc0, 0xc0, 0xda, 0xf6, 0xfe, 0x8b, 0xd6, 0x39, 0xe6, 0xc1, 0xe, 0x12, 0xca, 0x38, 0x67, 0x82, 0xc0, 0x73, 0xe7, 0xa5, 0xd2, 0xc6, 0x68, 0x2b, 0xbf, 0x40, 0xe1, 0x7c, 0x2e, 0x25, 0xfb, 0x20, 0x3e, 0x30, 0x9d, 0x6b, 0x6b, 0x35, 0x6b, 0xf6, 0x81, 0x9b, 0xd2, 0x76, 0x25, 0xf2, 0x7, 0x28, 0xf5, 0x71, 0x60, 0xf4, 0x84, 0x2e, 0xe0, 0x35, 0x49, 0x29, 0x51, 0x90, 0x80, 0xa8, 0x94, 0x24, 0x33, 0x19, 0x2, 0x18, 0x86, 0xa2, 0x5b, 0x8b, 0xe9, 0x30, 0x4c, 0xa7, 0x63, 0x7a, 0xe, 0xc3, 0xfb, 0x0, 0x89, 0x5c, 0xa, 0x6b, 0x4f, 0x78, 0xac, 0x83, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vslider_grabber_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xb7, 0xff, 0x88, 0x5, 0x1d, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe1, 0x1, 0x12, 0x1, 0x36, 0x8, 0x50, 0xb9, 0xa7, 0x53, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0xf6, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0xbd, 0x90, 0xb1, 0x4a, 0x42, 0x51, 0x0, 0x86, 0xbf, 0x73, 0x8e, 0x71, 0xe5, 0x9a, 0x5c, 0x41, 0xd0, 0x66, 0x6b, 0x33, 0x1c, 0x7c, 0x80, 0xa0, 0xa5, 0x17, 0x8, 0xa2, 0x2d, 0x84, 0xf0, 0x1, 0xa2, 0x25, 0xf1, 0x9, 0x9a, 0x1c, 0xda, 0x5b, 0xb2, 0x47, 0xa8, 0xa5, 0xc1, 0xa0, 0x51, 0x88, 0xa2, 0x29, 0xa, 0xc1, 0x84, 0x8, 0x43, 0xf4, 0x96, 0x17, 0xcf, 0xed, 0xde, 0x73, 0x9c, 0xcc, 0x5c, 0xda, 0xea, 0x9f, 0x3f, 0xfe, 0x9f, 0xef, 0x87, 0x3f, 0x8f, 0x0, 0x40, 0xe1, 0xe2, 0x91, 0x42, 0x10, 0x32, 0xe6, 0x3, 0x8d, 0xc1, 0xce, 0x1, 0x45, 0xb6, 0xba, 0xbb, 0xba, 0xed, 0x95, 0x8c, 0xd0, 0x7d, 0xff, 0xe1, 0xee, 0xe2, 0xb6, 0xdd, 0x79, 0x61, 0xc4, 0xd7, 0xc, 0x48, 0x57, 0x2b, 0xeb, 0xb5, 0x28, 0xaf, 0x1, 0xc5, 0x12, 0x4e, 0xac, 0x7b, 0x6f, 0x57, 0x27, 0x8d, 0xcf, 0xe, 0x1, 0x56, 0x1, 0xb9, 0x9d, 0xba, 0x28, 0x6, 0x18, 0xc, 0x31, 0x21, 0x5a, 0xda, 0x4c, 0xb6, 0xbc, 0xb9, 0x35, 0x7c, 0xea, 0xbd, 0x13, 0x4a, 0x20, 0xe5, 0x95, 0xf4, 0x6c, 0x12, 0x30, 0x84, 0xf8, 0x44, 0x6b, 0xfb, 0xcd, 0x83, 0x3d, 0x1c, 0xf9, 0x8b, 0x80, 0x4a, 0xba, 0x88, 0x4, 0x30, 0x1e, 0xdd, 0x3b, 0x1b, 0xf1, 0x77, 0x87, 0x24, 0x81, 0x8b, 0x79, 0x3e, 0x3b, 0x6a, 0x5d, 0x33, 0x51, 0x80, 0x2d, 0x38, 0x2b, 0x65, 0xb5, 0x6c, 0x91, 0x28, 0x92, 0xa4, 0xad, 0xec, 0x76, 0xcf, 0x8f, 0xf, 0x1f, 0xdb, 0xc, 0x31, 0xb, 0x9a, 0xb1, 0xd0, 0x3, 0xfb, 0xda, 0x3a, 0xbd, 0xbc, 0x89, 0xfa, 0xf8, 0x73, 0xcd, 0x9f, 0x47, 0x45, 0x4, 0xf8, 0x4, 0x18, 0xfe, 0x2f, 0x53, 0x8, 0x62, 0x5c, 0xcf, 0x1f, 0x5f, 0xcb, 0x2c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xbc, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x17, 0x60, 0x66, 0xe0, 0x65, 0x90, 0x61, 0x50, 0x67, 0xd0, 0x60, 0x50, 0x62, 0x10, 0x67, 0xe0, 0x2, 0xf2, 0x19, 0x51, 0xa5, 0xc5, 0xd2, 0xf2, 0x3a, 0xf, 0xce, 0x78, 0x3f, 0xed, 0x43, 0xff, 0xed, 0xc6, 0xf5, 0x41, 0xa9, 0x8a, 0x86, 0xc, 0x22, 0xc, 0xac, 0x8, 0x5, 0xbc, 0x69, 0x79, 0x93, 0x5e, 0xf4, 0xfd, 0x6f, 0x7, 0xc2, 0xae, 0xff, 0xfd, 0xff, 0xa7, 0xfd, 0xe9, 0x7f, 0x50, 0x31, 0x87, 0x47, 0x87, 0x81, 0x1b, 0x66, 0x8e, 0x4c, 0xe7, 0xc1, 0xbe, 0xff, 0x2d, 0xff, 0x9b, 0xa1, 0xb0, 0xf5, 0x7f, 0xe7, 0xff, 0xc9, 0xff, 0x27, 0xdc, 0xb6, 0xf0, 0x7, 0x9a, 0xc3, 0x2, 0x52, 0xa0, 0x3e, 0xe3, 0x7d, 0x3b, 0x54, 0x12, 0xa1, 0xa8, 0xe7, 0xff, 0x9c, 0x2f, 0x45, 0xc5, 0xc, 0xdc, 0xf8, 0x14, 0x7c, 0xaf, 0xaa, 0x65, 0xe0, 0xc1, 0x69, 0xc5, 0xc4, 0x3b, 0xe, 0xa1, 0xc, 0x62, 0xc, 0x2c, 0x68, 0x8e, 0xec, 0xf8, 0xdf, 0xfb, 0x7f, 0xda, 0xbf, 0x89, 0xf, 0x4a, 0xa6, 0xf2, 0xe8, 0x0, 0x75, 0x33, 0xa2, 0x79, 0x73, 0xea, 0x87, 0xbe, 0x7b, 0xbd, 0x47, 0x7d, 0x53, 0x58, 0x34, 0x18, 0x84, 0x19, 0x58, 0xb1, 0x7, 0x94, 0xa, 0x83, 0x14, 0x50, 0x27, 0x13, 0x3, 0x3d, 0x1, 0x0, 0x79, 0xc3, 0x79, 0x54, 0x19, 0x56, 0x3b, 0x28, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vslider_grabber_disabled_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe1, 0x7, 0xa, 0x13, 0x2e, 0x39, 0x86, 0x33, 0xc2, 0xfe, 0x0, 0x0, 0x0, 0x1d, 0x69, 0x54, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x0, 0x0, 0x0, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x64, 0x2e, 0x65, 0x7, 0x0, 0x0, 0x0, 0xb7, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0xa0, 0x13, 0x60, 0x66, 0xe0, 0x65, 0x90, 0x61, 0x50, 0x67, 0xd0, 0x60, 0x50, 0x62, 0x10, 0x67, 0xe0, 0x2, 0xf2, 0x19, 0x51, 0xa5, 0xc5, 0x8c, 0xf3, 0x5c, 0xf, 0xfa, 0xbc, 0xf7, 0xfe, 0xe0, 0x71, 0xdb, 0x71, 0xbd, 0x66, 0xaa, 0xa0, 0x21, 0x83, 0x8, 0x3, 0x2b, 0x42, 0x1, 0xaf, 0x71, 0x9e, 0xe7, 0xb, 0xf7, 0xff, 0x2e, 0x40, 0xe8, 0xfa, 0xdf, 0xe3, 0xbf, 0xf7, 0x1f, 0x8f, 0x7, 0x36, 0x73, 0xd8, 0x74, 0x18, 0xb8, 0x61, 0xe6, 0xc8, 0xb8, 0x1e, 0x74, 0xff, 0xef, 0x4, 0x87, 0xce, 0x40, 0x65, 0x5e, 0xff, 0x3d, 0x6e, 0xcb, 0xf8, 0x3, 0xcd, 0x61, 0x1, 0x29, 0x50, 0xf7, 0x79, 0xef, 0x82, 0xa4, 0x0, 0xa2, 0xc8, 0xed, 0xbf, 0xdf, 0x17, 0xcb, 0x62, 0xa0, 0x29, 0x78, 0x14, 0x7c, 0xb7, 0xad, 0x65, 0xe0, 0xc1, 0x69, 0x85, 0xe7, 0x1d, 0x85, 0x50, 0x6, 0x31, 0x88, 0x15, 0x48, 0x8e, 0x74, 0xf9, 0xef, 0xfe, 0xdf, 0xfb, 0x9f, 0xe7, 0x3, 0xab, 0xa9, 0x40, 0x47, 0xf2, 0xc0, 0x1c, 0x89, 0xe4, 0x4d, 0xf7, 0x7b, 0xee, 0x47, 0xd5, 0x53, 0x98, 0x34, 0x18, 0x84, 0x91, 0xbd, 0x89, 0x1c, 0x50, 0x2a, 0xc, 0x52, 0x40, 0x9d, 0x4c, 0xc, 0xf4, 0x4, 0x0, 0xf1, 0x9, 0x63, 0x9b, 0x3e, 0x2a, 0x19, 0x52, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0xb4, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x17, 0x60, 0x66, 0xe0, 0x65, 0x90, 0x61, 0x50, 0x67, 0xd0, 0x60, 0x50, 0x62, 0x10, 0x67, 0xe0, 0x2, 0xf2, 0x19, 0x51, 0xa5, 0xc5, 0x8c, 0xf3, 0x5c, 0xf, 0xfa, 0xbc, 0xf7, 0xfe, 0xe0, 0x71, 0xdb, 0x71, 0xbd, 0x66, 0xaa, 0xa0, 0x21, 0x83, 0x8, 0x3, 0x2b, 0x42, 0x1, 0xaf, 0x71, 0x9e, 0xe7, 0xb, 0xf7, 0xff, 0x2e, 0x40, 0xe8, 0xfa, 0xdf, 0xe3, 0xbf, 0xf7, 0x1f, 0x8f, 0x7, 0x36, 0x73, 0xd8, 0x74, 0x18, 0xb8, 0x61, 0xe6, 0xc8, 0xb8, 0x1e, 0x74, 0xff, 0xef, 0x4, 0x87, 0xce, 0x40, 0x65, 0x5e, 0xff, 0x3d, 0x6e, 0xcb, 0xf8, 0x3, 0xcd, 0x61, 0x1, 0x29, 0x50, 0xf7, 0x79, 0xef, 0x2, 0x95, 0x44, 0x28, 0x72, 0xfb, 0xef, 0xf7, 0xc5, 0xb2, 0x98, 0x81, 0x1b, 0x9f, 0x82, 0xef, 0xb6, 0xb5, 0xc, 0x3c, 0x38, 0xad, 0xf0, 0xbc, 0xa3, 0x10, 0xca, 0x20, 0xc6, 0xc0, 0x82, 0xec, 0x48, 0x30, 0x74, 0xff, 0xef, 0xfd, 0xcf, 0xf3, 0x81, 0xd5, 0x54, 0x36, 0x1d, 0xa0, 0x6e, 0x46, 0xc, 0x6f, 0xba, 0xdf, 0x73, 0x3f, 0xaa, 0x9e, 0xc2, 0xa4, 0xc1, 0x20, 0xcc, 0xc0, 0x8a, 0x3d, 0xa0, 0x54, 0x18, 0xa4, 0x80, 0x3a, 0x99, 0x18, 0xe8, 0x9, 0x0, 0xf1, 0x9, 0x63, 0x9b, 0x53, 0x7f, 0x6d, 0x9b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vslider_grabber_hl_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0xc3, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x17, 0x2a, 0x29, 0x3a, 0x69, 0x69, 0x5b, 0xa6, 0xa5, 0x61, 0xb3, 0xbc, 0x63, 0xb7, 0xc8, 0x65, 0xbb, 0xca, 0x60, 0xaf, 0xb1, 0x48, 0x83, 0x83, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0xf, 0xf, 0x55, 0x9b, 0x9a, 0x60, 0xb2, 0xbd, 0x5e, 0xb1, 0xcd, 0x61, 0xb3, 0xc2, 0x0, 0x0, 0x0, 0x27, 0x48, 0x47, 0x62, 0xb4, 0xbd, 0x51, 0x93, 0x92, 0x68, 0xc0, 0xcf, 0x0, 0x0, 0x0, 0x56, 0x9d, 0x9c, 0x68, 0xc1, 0xcf, 0x2d, 0x52, 0x52, 0x63, 0xb7, 0xbf, 0x52, 0x96, 0x95, 0x62, 0xb3, 0xbf, 0x5e, 0xb0, 0xcd, 0x0, 0x0, 0x0, 0x3, 0x5, 0x5, 0x36, 0x63, 0x63, 0x63, 0xb4, 0xb6, 0x60, 0xb1, 0xbc, 0x63, 0xb7, 0xc7, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x55, 0xa3, 0xc8, 0x4f, 0x98, 0xc4, 0x4b, 0x93, 0xc2, 0x4c, 0x94, 0xc2, 0x54, 0xa2, 0xc8, 0x5a, 0xab, 0xcb, 0x4e, 0x97, 0xc4, 0x49, 0x8f, 0xc0, 0x47, 0x8c, 0xbf, 0x48, 0x8e, 0xc0, 0x52, 0x9e, 0xc6, 0x51, 0x9d, 0xc6, 0x5a, 0xac, 0xcc, 0x53, 0x9f, 0xc7, 0x4d, 0x96, 0xc3, 0x4b, 0x92, 0xc2, 0xff, 0xff, 0xff, 0x76, 0xbd, 0x27, 0x7a, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x0, 0x88, 0x5, 0x1d, 0x48, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe1, 0x1, 0x12, 0x1, 0x36, 0x11, 0x34, 0xd2, 0xf, 0x93, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x48, 0x49, 0x44, 0x41, 0x54, 0x18, 0xd3, 0x63, 0x60, 0xa0, 0x12, 0x10, 0x14, 0xe0, 0xe7, 0xe3, 0x45, 0xe2, 0x4b, 0x9a, 0x18, 0x1b, 0x19, 0x1a, 0x48, 0x88, 0x8b, 0xc1, 0xe4, 0x4d, 0x2c, 0x2d, 0x80, 0xc0, 0xdc, 0xcc, 0x54, 0x6, 0x22, 0x20, 0x60, 0x6c, 0x1, 0x1, 0xe6, 0x56, 0x72, 0x68, 0x2, 0xd6, 0x8a, 0xa8, 0x5a, 0x6c, 0x94, 0x11, 0x86, 0xda, 0xdb, 0xd9, 0xaa, 0xa9, 0xaa, 0x20, 0x59, 0xab, 0xa3, 0xad, 0xc5, 0x40, 0x3d, 0x0, 0x0, 0xbf, 0x8e, 0xc, 0xed, 0xed, 0xc7, 0x67, 0x72, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x0, 0x6c, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x5b, 0xa6, 0xa5, 0x61, 0xb3, 0xbc, 0x63, 0xb7, 0xc8, 0x65, 0xbb, 0xca, 0x60, 0xaf, 0xb1, 0x55, 0x9b, 0x9a, 0x60, 0xb2, 0xbd, 0x5e, 0xb1, 0xcd, 0x61, 0xb3, 0xc2, 0x62, 0xb4, 0xbd, 0x68, 0xc0, 0xcf, 0x68, 0xc1, 0xcf, 0x63, 0xb7, 0xbf, 0x52, 0x96, 0x95, 0x62, 0xb3, 0xbf, 0x5e, 0xb0, 0xcd, 0x63, 0xb4, 0xb6, 0x60, 0xb1, 0xbc, 0x63, 0xb7, 0xc7, 0x55, 0xa3, 0xc8, 0x4f, 0x98, 0xc4, 0x4b, 0x93, 0xc2, 0x4c, 0x94, 0xc2, 0x54, 0xa2, 0xc8, 0x5a, 0xab, 0xcb, 0x4e, 0x97, 0xc4, 0x49, 0x8f, 0xc0, 0x47, 0x8c, 0xbf, 0x48, 0x8e, 0xc0, 0x52, 0x9e, 0xc6, 0x51, 0x9d, 0xc6, 0x5a, 0xac, 0xcc, 0x53, 0x9f, 0xc7, 0x4d, 0x96, 0xc3, 0x4b, 0x92, 0xc2, 0x7f, 0xcb, 0x5d, 0x16, 0x0, 0x0, 0x0, 0x1, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x40, 0xe6, 0xd8, 0x66, 0x0, 0x0, 0x0, 0x47, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x16, 0x60, 0x65, 0x61, 0x66, 0x62, 0x44, 0xe2, 0x73, 0x4a, 0x88, 0x8b, 0x89, 0x8a, 0x70, 0xb0, 0xb3, 0xc1, 0xe4, 0x25, 0x64, 0x65, 0x80, 0x40, 0x5a, 0x4a, 0x92, 0xb, 0x22, 0xc0, 0x22, 0x2e, 0x3, 0x1, 0xd2, 0x72, 0xdc, 0x68, 0x2, 0xf2, 0x3c, 0xa8, 0x5a, 0x14, 0x78, 0x11, 0x86, 0x2a, 0x2b, 0x29, 0xa, 0xf0, 0xf3, 0x21, 0x59, 0x2b, 0x2c, 0x24, 0xc8, 0x40, 0x3d, 0x0, 0x0, 0x19, 0x8b, 0x5, 0xfc, 0x96, 0x5c, 0x15, 0x3b, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vslider_tick_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x4, 0x4, 0x3, 0x0, 0x0, 0x0, 0x75, 0x9a, 0xa2, 0xdf, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x1e, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x81, 0xa2, 0xad, 0x8c, 0xac, 0xb8, 0x38, 0x55, 0x5f, 0x82, 0x82, 0x82, 0x8d, 0x8d, 0x8d, 0x98, 0x98, 0x98, 0x4e, 0x4e, 0x4e, 0x4e, 0x4e, 0x4e, 0xff, 0xff, 0xff, 0xe1, 0x56, 0x59, 0xc8, 0x0, 0x0, 0x0, 0x9, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x79, 0x79, 0x79, 0x31, 0x1c, 0x18, 0xed, 0xfe, 0x2b, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x9, 0xf1, 0xd9, 0xa5, 0xec, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1d, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x80, 0x1, 0xd7, 0x44, 0x5, 0x6, 0x6, 0xe6, 0x92, 0x30, 0x86, 0xf2, 0x62, 0x3, 0x20, 0xa3, 0xbd, 0x1c, 0x2e, 0x3, 0x0, 0x3f, 0xce, 0x3, 0xaf, 0xf9, 0x94, 0x50, 0x96, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x4, 0x4, 0x3, 0x0, 0x0, 0x0, 0x75, 0x9a, 0xa2, 0xdf, 0x0, 0x0, 0x0, 0x1b, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x81, 0xa2, 0xad, 0x8c, 0xac, 0xb8, 0x38, 0x55, 0x5f, 0x82, 0x82, 0x82, 0x8d, 0x8d, 0x8d, 0x98, 0x98, 0x98, 0x4e, 0x4e, 0x4e, 0x4e, 0x4e, 0x4e, 0x7c, 0xda, 0x48, 0x6d, 0x0, 0x0, 0x0, 0x9, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x0, 0x0, 0x79, 0x79, 0x79, 0x31, 0x1c, 0x18, 0xed, 0xfe, 0x2b, 0x0, 0x0, 0x0, 0x1c, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x80, 0x3, 0xd7, 0x44, 0x5, 0x6, 0x6, 0xe6, 0x92, 0x30, 0x86, 0xf2, 0x62, 0x3, 0x20, 0xa3, 0xbd, 0x1c, 0x2e, 0x3, 0x0, 0x3f, 0xce, 0x3, 0xaf, 0xed, 0xed, 0x7c, 0x2f, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vsplit_bg_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x1, 0xff, 0x2, 0x2d, 0xde, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0xb, 0x49, 0x44, 0x41, 0x54, 0x8, 0xd7, 0x63, 0x60, 0x40, 0x5, 0x0, 0x0, 0x10, 0x0, 0x1, 0xa1, 0xc5, 0x21, 0xc1, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x27, 0x27, 0x29, 0xff, 0xff, 0xff, 0x11, 0xab, 0xb9, 0xf3, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char vsplitter_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0x6c, 0x9, 0xa6, 0x3, 0x0, 0x0, 0x0, 0x4, 0x67, 0x41, 0x4d, 0x41, 0x0, 0x0, 0xb1, 0x8f, 0xb, 0xfc, 0x61, 0x5, 0x0, 0x0, 0x0, 0x20, 0x63, 0x48, 0x52, 0x4d, 0x0, 0x0, 0x7a, 0x26, 0x0, 0x0, 0x80, 0x84, 0x0, 0x0, 0xfa, 0x0, 0x0, 0x0, 0x80, 0xe8, 0x0, 0x0, 0x75, 0x30, 0x0, 0x0, 0xea, 0x60, 0x0, 0x0, 0x3a, 0x98, 0x0, 0x0, 0x17, 0x70, 0x9c, 0xba, 0x51, 0x3c, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x2, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x87, 0x8f, 0xcc, 0xbf, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x6, 0x16, 0x12, 0x2b, 0x5, 0x39, 0x1a, 0x32, 0x39, 0x0, 0x0, 0x0, 0x1f, 0x49, 0x44, 0x41, 0x54, 0x28, 0xcf, 0x63, 0x60, 0xa0, 0x10, 0x30, 0x33, 0x2c, 0x10, 0x3d, 0x47, 0x9, 0x66, 0x66, 0x10, 0xbd, 0xf6, 0x98, 0x22, 0x3c, 0xe0, 0x60, 0x18, 0x84, 0x1, 0x0, 0x59, 0x34, 0x6a, 0x2d, 0x64, 0xeb, 0x72, 0x24, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x63, 0x72, 0x65, 0x61, 0x74, 0x65, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xc9, 0xad, 0xc8, 0x52, 0x0, 0x0, 0x0, 0x25, 0x74, 0x45, 0x58, 0x74, 0x64, 0x61, 0x74, 0x65, 0x3a, 0x6d, 0x6f, 0x64, 0x69, 0x66, 0x79, 0x0, 0x32, 0x30, 0x31, 0x36, 0x2d, 0x30, 0x36, 0x2d, 0x32, 0x32, 0x54, 0x32, 0x30, 0x3a, 0x33, 0x39, 0x3a, 0x32, 0x36, 0x2b, 0x30, 0x32, 0x3a, 0x30, 0x30, 0xb8, 0xf0, 0x70, 0xee, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x40, 0x0, 0x0, 0x0, 0x8, 0x8, 0x0, 0x0, 0x0, 0x0, 0x6c, 0x9, 0xa6, 0x3, 0x0, 0x0, 0x0, 0x2, 0x74, 0x52, 0x4e, 0x53, 0x0, 0x0, 0x76, 0x93, 0xcd, 0x38, 0x0, 0x0, 0x0, 0x18, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x1c, 0x2c, 0x48, 0xa5, 0xc, 0x33, 0xa4, 0x5a, 0x53, 0x86, 0x29, 0x7, 0xa3, 0x61, 0x0, 0x0, 0x18, 0x61, 0x34, 0xa1, 0xba, 0xa4, 0x4d, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; static const unsigned char window_resizer_png[] = { - 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xb, 0x13, 0x0, 0x0, 0xb, 0x13, 0x1, 0x0, 0x9a, 0x9c, 0x18, 0x0, 0x0, 0x0, 0x7, 0x74, 0x49, 0x4d, 0x45, 0x7, 0xe0, 0x8, 0x19, 0x11, 0x33, 0x13, 0xaa, 0xc0, 0xf, 0x5f, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x43, 0x6f, 0x6d, 0x6d, 0x65, 0x6e, 0x74, 0x0, 0x43, 0x72, 0x65, 0x61, 0x74, 0x65, 0x64, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x47, 0x49, 0x4d, 0x50, 0x57, 0x81, 0xe, 0x17, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x38, 0xcb, 0x63, 0x60, 0x18, 0x5, 0x24, 0x81, 0x17, 0x2f, 0x5e, 0xf4, 0xa3, 0x8b, 0x31, 0x91, 0xa2, 0xb9, 0xb9, 0xb9, 0x99, 0x7c, 0x9b, 0xb3, 0xb3, 0xb3, 0xfb, 0x87, 0x81, 0x66, 0x6c, 0x81, 0x48, 0x92, 0x66, 0xa2, 0x5c, 0x43, 0x91, 0xe6, 0x11, 0xa, 0x0, 0x73, 0x5b, 0x34, 0x19, 0x10, 0xa0, 0xb6, 0x7d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x1e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x18, 0xbc, 0xe0, 0x45, 0x3f, 0x1, 0xe9, 0xec, 0xfe, 0x81, 0x94, 0x86, 0xb1, 0x70, 0x48, 0x23, 0x58, 0x84, 0xa4, 0x7, 0x15, 0x0, 0x0, 0xed, 0x9f, 0x18, 0xe8, 0xcd, 0x91, 0xd8, 0xe, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; // shaders block diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index df5bbe9e6c..d4e16d488b 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -34,6 +34,8 @@ void Material::set_next_pass(const Ref<Material> &p_pass) { + ERR_FAIL_COND(p_pass == this); + if (next_pass == p_pass) return; @@ -398,8 +400,10 @@ void SpatialMaterial::_update_shader() { if (flags[FLAG_USE_VERTEX_LIGHTING]) { code += ",vertex_lighting"; } + bool using_world = false; if (flags[FLAG_TRIPLANAR_USE_WORLD] && (flags[FLAG_UV1_USE_TRIPLANAR] || flags[FLAG_UV2_USE_TRIPLANAR])) { code += ",world_vertex_coords"; + using_world = true; } if (flags[FLAG_DONT_RECEIVE_SHADOWS]) { code += ",shadows_disabled"; @@ -423,7 +427,7 @@ void SpatialMaterial::_update_shader() { if (proximity_fade_enabled) { code += "uniform float proximity_fade_distance;\n"; } - if (distance_fade_enabled) { + if (distance_fade != DISTANCE_FADE_DISABLED) { code += "uniform float distance_fade_min;\n"; code += "uniform float distance_fade_max;\n"; } @@ -782,7 +786,7 @@ void SpatialMaterial::_update_shader() { code += "\tALBEDO *= 1.0 - ref_amount;\n"; code += "\tALPHA = 1.0;\n"; - } else if (features[FEATURE_TRANSPARENT] || flags[FLAG_USE_ALPHA_SCISSOR] || distance_fade_enabled || proximity_fade_enabled) { + } else if (features[FEATURE_TRANSPARENT] || flags[FLAG_USE_ALPHA_SCISSOR] || (distance_fade == DISTANCE_FADE_PIXEL_ALPHA) || proximity_fade_enabled) { code += "\tALPHA = albedo.a * albedo_tex.a;\n"; } @@ -793,8 +797,47 @@ void SpatialMaterial::_update_shader() { code += "\tALPHA*=clamp(1.0-smoothstep(world_pos.z+proximity_fade_distance,world_pos.z,VERTEX.z),0.0,1.0);\n"; } - if (distance_fade_enabled) { - code += "\tALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n"; + if (distance_fade != DISTANCE_FADE_DISABLED) { + if (distance_fade == DISTANCE_FADE_OBJECT_DITHER || distance_fade == DISTANCE_FADE_PIXEL_DITHER) { + + code += "\t{\n"; + if (distance_fade == DISTANCE_FADE_OBJECT_DITHER) { + code += "\t\tfloat fade_distance = abs((INV_CAMERA_MATRIX * WORLD_MATRIX[3]).z);\n"; + + } else { + code += "\t\tfloat fade_distance=-VERTEX.z;\n"; + } + + code += "\t\tfloat fade=clamp(smoothstep(distance_fade_min,distance_fade_max,fade_distance),0.0,1.0);\n"; + code += "\t\tint x = int(FRAGCOORD.x) % 4;\n"; + code += "\t\tint y = int(FRAGCOORD.y) % 4;\n"; + code += "\t\tint index = x + y * 4;\n"; + code += "\t\tfloat limit = 0.0;\n\n"; + code += "\t\tif (x < 8) {\n"; + code += "\t\t\tif (index == 0) limit = 0.0625;\n"; + code += "\t\t\tif (index == 1) limit = 0.5625;\n"; + code += "\t\t\tif (index == 2) limit = 0.1875;\n"; + code += "\t\t\tif (index == 3) limit = 0.6875;\n"; + code += "\t\t\tif (index == 4) limit = 0.8125;\n"; + code += "\t\t\tif (index == 5) limit = 0.3125;\n"; + code += "\t\t\tif (index == 6) limit = 0.9375;\n"; + code += "\t\t\tif (index == 7) limit = 0.4375;\n"; + code += "\t\t\tif (index == 8) limit = 0.25;\n"; + code += "\t\t\tif (index == 9) limit = 0.75;\n"; + code += "\t\t\tif (index == 10) limit = 0.125;\n"; + code += "\t\t\tif (index == 11) limit = 0.625;\n"; + code += "\t\t\tif (index == 12) limit = 1.0;\n"; + code += "\t\t\tif (index == 13) limit = 0.5;\n"; + code += "\t\t\tif (index == 14) limit = 0.875;\n"; + code += "\t\t\tif (index == 15) limit = 0.375;\n"; + code += "\t\t}\n\n"; + code += "\tif (fade < limit)\n"; + code += "\t\tdiscard;\n"; + code += "\t}\n\n"; + + } else { + code += "\tALPHA*=clamp(smoothstep(distance_fade_min,distance_fade_max,-VERTEX.z),0.0,1.0);\n"; + } } if (features[FEATURE_RIM]) { @@ -1324,7 +1367,7 @@ void SpatialMaterial::_validate_property(PropertyInfo &property) const { property.usage = 0; } - if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && !distance_fade_enabled) { + if ((property.name == "distance_fade_max_distance" || property.name == "distance_fade_min_distance") && distance_fade == DISTANCE_FADE_DISABLED) { property.usage = 0; } @@ -1645,15 +1688,15 @@ float SpatialMaterial::get_proximity_fade_distance() const { return proximity_fade_distance; } -void SpatialMaterial::set_distance_fade(bool p_enable) { +void SpatialMaterial::set_distance_fade(DistanceFadeMode p_mode) { - distance_fade_enabled = p_enable; + distance_fade = p_mode; _queue_shader_change(); _change_notify(); } -bool SpatialMaterial::is_distance_fade_enabled() const { +SpatialMaterial::DistanceFadeMode SpatialMaterial::get_distance_fade() const { - return distance_fade_enabled; + return distance_fade; } void SpatialMaterial::set_distance_fade_max_distance(float p_distance) { @@ -1859,8 +1902,8 @@ void SpatialMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_proximity_fade_distance", "distance"), &SpatialMaterial::set_proximity_fade_distance); ClassDB::bind_method(D_METHOD("get_proximity_fade_distance"), &SpatialMaterial::get_proximity_fade_distance); - ClassDB::bind_method(D_METHOD("set_distance_fade", "enabled"), &SpatialMaterial::set_distance_fade); - ClassDB::bind_method(D_METHOD("is_distance_fade_enabled"), &SpatialMaterial::is_distance_fade_enabled); + ClassDB::bind_method(D_METHOD("set_distance_fade", "mode"), &SpatialMaterial::set_distance_fade); + ClassDB::bind_method(D_METHOD("get_distance_fade"), &SpatialMaterial::get_distance_fade); ClassDB::bind_method(D_METHOD("set_distance_fade_max_distance", "distance"), &SpatialMaterial::set_distance_fade_max_distance); ClassDB::bind_method(D_METHOD("get_distance_fade_max_distance"), &SpatialMaterial::get_distance_fade_max_distance); @@ -2003,7 +2046,7 @@ void SpatialMaterial::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "proximity_fade_enable"), "set_proximity_fade", "is_proximity_fade_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "proximity_fade_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_proximity_fade_distance", "get_proximity_fade_distance"); ADD_GROUP("Distance Fade", "distance_fade_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "distance_fade_enable"), "set_distance_fade", "is_distance_fade_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "distance_fade_mode", PROPERTY_HINT_ENUM, "Disabled,PixelAlpha,PixelDither,ObjectDither"), "set_distance_fade", "get_distance_fade"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_min_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_min_distance", "get_distance_fade_min_distance"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "distance_fade_max_distance", PROPERTY_HINT_RANGE, "0,4096,0.1"), "set_distance_fade_max_distance", "get_distance_fade_max_distance"); @@ -2101,15 +2144,20 @@ void SpatialMaterial::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_OP_ADD); BIND_ENUM_CONSTANT(EMISSION_OP_MULTIPLY); + + BIND_ENUM_CONSTANT(DISTANCE_FADE_DISABLED); + BIND_ENUM_CONSTANT(DISTANCE_FADE_PIXEL_ALPHA); + BIND_ENUM_CONSTANT(DISTANCE_FADE_PIXEL_DITHER); + BIND_ENUM_CONSTANT(DISTANCE_FADE_OBJECT_DITHER); } SpatialMaterial::SpatialMaterial() : element(this) { - //initialize to right values + // Initialize to the same values as the shader set_albedo(Color(1.0, 1.0, 1.0, 1.0)); set_specular(0.5); - set_roughness(0.0); + set_roughness(1.0); set_metallic(0.0); set_emission(Color(0, 0, 0)); set_emission_energy(1.0); @@ -2139,7 +2187,7 @@ SpatialMaterial::SpatialMaterial() : emission_op = EMISSION_OP_ADD; proximity_fade_enabled = false; - distance_fade_enabled = false; + distance_fade = DISTANCE_FADE_DISABLED; set_proximity_fade_distance(1); set_distance_fade_min_distance(0); set_distance_fade_max_distance(10); diff --git a/scene/resources/material.h b/scene/resources/material.h index 7a1a4acfbf..f43d240a53 100644 --- a/scene/resources/material.h +++ b/scene/resources/material.h @@ -233,6 +233,13 @@ public: EMISSION_OP_MULTIPLY }; + enum DistanceFadeMode { + DISTANCE_FADE_DISABLED, + DISTANCE_FADE_PIXEL_ALPHA, + DISTANCE_FADE_PIXEL_DITHER, + DISTANCE_FADE_OBJECT_DITHER, + }; + private: union MaterialKey { @@ -251,7 +258,7 @@ private: uint64_t billboard_mode : 2; uint64_t grow : 1; uint64_t proximity_fade : 1; - uint64_t distance_fade : 1; + uint64_t distance_fade : 2; uint64_t emission_op : 1; }; @@ -296,7 +303,7 @@ private: mk.deep_parallax = deep_parallax ? 1 : 0; mk.grow = grow_enabled; mk.proximity_fade = proximity_fade_enabled; - mk.distance_fade = distance_fade_enabled; + mk.distance_fade = distance_fade; mk.emission_op = emission_op; return mk; @@ -402,7 +409,7 @@ private: bool proximity_fade_enabled; float proximity_fade_distance; - bool distance_fade_enabled; + DistanceFadeMode distance_fade; float distance_fade_max_distance; float distance_fade_min_distance; @@ -583,8 +590,8 @@ public: void set_proximity_fade_distance(float p_distance); float get_proximity_fade_distance() const; - void set_distance_fade(bool p_enable); - bool is_distance_fade_enabled() const; + void set_distance_fade(DistanceFadeMode p_mode); + DistanceFadeMode get_distance_fade() const; void set_distance_fade_max_distance(float p_distance); float get_distance_fade_max_distance() const; @@ -630,6 +637,7 @@ VARIANT_ENUM_CAST(SpatialMaterial::SpecularMode) VARIANT_ENUM_CAST(SpatialMaterial::BillboardMode) VARIANT_ENUM_CAST(SpatialMaterial::TextureChannel) VARIANT_ENUM_CAST(SpatialMaterial::EmissionOperator) +VARIANT_ENUM_CAST(SpatialMaterial::DistanceFadeMode) ////////////////////// diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index 4e6004709e..dcd87a2a61 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -1334,7 +1334,7 @@ void ArrayMesh::_bind_methods() { ClassDB::set_method_flags(get_class_static(), _scs_create("center_geometry"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ClassDB::bind_method(D_METHOD("regen_normalmaps"), &ArrayMesh::regen_normalmaps); ClassDB::set_method_flags(get_class_static(), _scs_create("regen_normalmaps"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); - ClassDB::bind_method(D_METHOD("lightmap_unwrap"), &ArrayMesh::lightmap_unwrap); + ClassDB::bind_method(D_METHOD("lightmap_unwrap", "transform", "texel_size"), &ArrayMesh::lightmap_unwrap); ClassDB::set_method_flags(get_class_static(), _scs_create("lightmap_unwrap"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ClassDB::bind_method(D_METHOD("get_faces"), &ArrayMesh::get_faces); ClassDB::bind_method(D_METHOD("generate_triangle_mesh"), &ArrayMesh::generate_triangle_mesh); diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 446b2b0e68..07783d5f4a 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -395,7 +395,15 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map nd.name = _nm_get_string(p_node->get_name(), name_map); nd.instance = -1; //not instanced by default - nd.index = p_node->get_index(); + + //really convoluted condition, but it basically checks that index is only saved when part of an inherited scene OR the node parent is from the edited scene + if (p_owner->get_scene_inherited_state().is_null() && (p_node == p_owner || (p_node->get_owner() == p_owner && (p_node->get_parent() == p_owner || p_node->get_parent()->get_owner() == p_owner)))) { + //do not save index, because it belongs to saved scene and scene is not inherited + nd.index = -1; + } else { + //part of an inherited scene, or parent is from an instanced scene + nd.index = p_node->get_index(); + } // if this node is part of an instanced scene or sub-instanced scene // we need to get the corresponding instance states. diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index de3cfd1371..dc5ca1aef6 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -29,66 +29,48 @@ /*************************************************************************/ #include "physics_material.h" -bool PhysicsMaterial::_set(const StringName &p_name, const Variant &p_value) { - if (p_name == "bounce") { - set_bounce(p_value); - } else if (p_name == "bounce_combine_mode") { - set_bounce_combine_mode(static_cast<PhysicsServer::CombineMode>(int(p_value))); - } else if (p_name == "friction") { - set_friction(p_value); - } else if (p_name == "friction_combine_mode") { - set_friction_combine_mode(static_cast<PhysicsServer::CombineMode>(int(p_value))); - } else { - return false; - } +void PhysicsMaterial::_bind_methods() { - emit_changed(); - return true; -} + ClassDB::bind_method(D_METHOD("set_friction", "friction"), &PhysicsMaterial::set_friction); + ClassDB::bind_method(D_METHOD("get_friction"), &PhysicsMaterial::get_friction); -bool PhysicsMaterial::_get(const StringName &p_name, Variant &r_ret) const { - if (p_name == "bounce") { - r_ret = bounce; - } else if (p_name == "bounce_combine_mode") { - r_ret = int(bounce_combine_mode); - } else if (p_name == "friction") { - r_ret = friction; - } else if (p_name == "friction_combine_mode") { - r_ret = int(friction_combine_mode); - } else { - return false; - } + ClassDB::bind_method(D_METHOD("set_rough", "rough"), &PhysicsMaterial::set_rough); + ClassDB::bind_method(D_METHOD("is_rough"), &PhysicsMaterial::is_rough); - return true; -} + ClassDB::bind_method(D_METHOD("set_bounce", "bounce"), &PhysicsMaterial::set_bounce); + ClassDB::bind_method(D_METHOD("get_bounce"), &PhysicsMaterial::get_bounce); -void PhysicsMaterial::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back(PropertyInfo(Variant::REAL, "bounce")); - p_list->push_back(PropertyInfo(Variant::INT, "bounce_combine_mode", PROPERTY_HINT_ENUM, "Max,Min,Multiply,Average")); - p_list->push_back(PropertyInfo(Variant::REAL, "friction")); - p_list->push_back(PropertyInfo(Variant::INT, "friction_combine_mode", PROPERTY_HINT_ENUM, "Max,Min,Multiply,Average")); -} + ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); + ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); -void PhysicsMaterial::_bind_methods() {} + ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); +} -void PhysicsMaterial::set_bounce(real_t p_val) { - bounce = p_val; +void PhysicsMaterial::set_friction(real_t p_val) { + friction = p_val; + emit_changed(); } -void PhysicsMaterial::set_bounce_combine_mode(PhysicsServer::CombineMode p_val) { - bounce_combine_mode = p_val; +void PhysicsMaterial::set_rough(bool p_val) { + rough = p_val; + emit_changed(); } -void PhysicsMaterial::set_friction(real_t p_val) { - friction = p_val; +void PhysicsMaterial::set_bounce(real_t p_val) { + bounce = p_val; + emit_changed(); } -void PhysicsMaterial::set_friction_combine_mode(PhysicsServer::CombineMode p_val) { - friction_combine_mode = p_val; +void PhysicsMaterial::set_absorbent(bool p_val) { + absorbent = p_val; + emit_changed(); } PhysicsMaterial::PhysicsMaterial() : + friction(1), + rough(false), bounce(0), - bounce_combine_mode(PhysicsServer::COMBINE_MODE_MAX), - friction(0), - friction_combine_mode(PhysicsServer::COMBINE_MODE_MULTIPLY) {} + absorbent(false) {} diff --git a/scene/resources/physics_material.h b/scene/resources/physics_material.h index a6cb8c288e..c69e44a7da 100644 --- a/scene/resources/physics_material.h +++ b/scene/resources/physics_material.h @@ -37,32 +37,36 @@ class PhysicsMaterial : public Resource { GDCLASS(PhysicsMaterial, Resource); OBJ_SAVE_TYPE(PhysicsMaterial); - RES_BASE_EXTENSION("PhyMat"); + RES_BASE_EXTENSION("phymat"); - real_t bounce; - PhysicsServer::CombineMode bounce_combine_mode; real_t friction; - PhysicsServer::CombineMode friction_combine_mode; + bool rough; + real_t bounce; + bool absorbent; protected: - bool _set(const StringName &p_name, const Variant &p_value); - bool _get(const StringName &p_name, Variant &r_ret) const; - void _get_property_list(List<PropertyInfo> *p_list) const; - static void _bind_methods(); public: + void set_friction(real_t p_val); + _FORCE_INLINE_ real_t get_friction() const { return friction; } + + void set_rough(bool p_val); + _FORCE_INLINE_ bool is_rough() const { return rough; } + + _FORCE_INLINE_ real_t computed_friction() const { + return rough ? -friction : friction; + } + void set_bounce(real_t p_val); _FORCE_INLINE_ real_t get_bounce() const { return bounce; } - void set_bounce_combine_mode(PhysicsServer::CombineMode p_val); - _FORCE_INLINE_ PhysicsServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; } - - void set_friction(real_t p_val); - _FORCE_INLINE_ real_t get_friction() const { return friction; } + void set_absorbent(bool p_val); + _FORCE_INLINE_ bool is_absorbent() const { return absorbent; } - void set_friction_combine_mode(PhysicsServer::CombineMode p_val); - _FORCE_INLINE_ PhysicsServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; } + _FORCE_INLINE_ real_t computed_bounce() const { + return absorbent ? -bounce : bounce; + } PhysicsMaterial(); }; diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp index 418d8ce819..a48ce0564b 100644 --- a/scene/resources/shape.cpp +++ b/scene/resources/shape.cpp @@ -50,6 +50,15 @@ void Shape::add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p } } +real_t Shape::get_margin() const { + return margin; +} + +void Shape::set_margin(real_t p_margin) { + margin = p_margin; + PhysicsServer::get_singleton()->shape_set_margin(shape, margin); +} + Ref<ArrayMesh> Shape::get_debug_mesh() { if (debug_mesh_cache.is_valid()) @@ -87,12 +96,22 @@ Ref<ArrayMesh> Shape::get_debug_mesh() { return debug_mesh_cache; } -Shape::Shape() { +void Shape::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin); + ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin); + + ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.01"), "set_margin", "get_margin"); +} + +Shape::Shape() : + margin(0.04) { ERR_PRINT("Constructor must not be called!"); } -Shape::Shape(RID p_shape) { +Shape::Shape(RID p_shape) : + margin(0.04) { shape = p_shape; } diff --git a/scene/resources/shape.h b/scene/resources/shape.h index ad87a69679..0c44b86e92 100644 --- a/scene/resources/shape.h +++ b/scene/resources/shape.h @@ -40,10 +40,13 @@ class Shape : public Resource { OBJ_SAVE_TYPE(Shape); RES_BASE_EXTENSION("shape"); RID shape; + real_t margin; Ref<ArrayMesh> debug_mesh_cache; protected: + static void _bind_methods(); + _FORCE_INLINE_ RID get_shape() const { return shape; } Shape(RID p_shape); @@ -55,6 +58,9 @@ public: void add_vertices_to_array(PoolVector<Vector3> &array, const Transform &p_xform); + real_t get_margin() const; + void set_margin(real_t p_margin); + Shape(); ~Shape(); }; diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp index f2d5cb3516..4176aed4d8 100644 --- a/scene/resources/sky_box.cpp +++ b/scene/resources/sky_box.cpp @@ -405,7 +405,7 @@ void ProceduralSky::_update_sky() { } else { Ref<Image> image = _generate_sky(); - VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT); + VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, Image::FORMAT_RGBE9995, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT); VS::get_singleton()->texture_set_data(texture, image); _radiance_changed(); } @@ -422,7 +422,7 @@ void ProceduralSky::_queue_update() { void ProceduralSky::_thread_done(const Ref<Image> &p_image) { - VS::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), Image::FORMAT_RGBE9995, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT); + VS::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, Image::FORMAT_RGBE9995, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER | VS::TEXTURE_FLAG_REPEAT); VS::get_singleton()->texture_set_data(texture, p_image); _radiance_changed(); Thread::wait_to_finish(sky_thread); @@ -532,14 +532,14 @@ ProceduralSky::ProceduralSky() { texture = VS::get_singleton()->texture_create(); update_queued = false; - sky_top_color = Color::hex(0x0c74f9ff); - sky_horizon_color = Color::hex(0x8ed2e8ff); - sky_curve = 0.25; + sky_top_color = Color::hex(0xa5d6f1ff); + sky_horizon_color = Color::hex(0xd6eafaff); + sky_curve = 0.09; sky_energy = 1; - ground_bottom_color = Color::hex(0x1a2530ff); - ground_horizon_color = Color::hex(0x7bc9f3ff); - ground_curve = 0.01; + ground_bottom_color = Color::hex(0x282f36ff); + ground_horizon_color = Color::hex(0x6c655fff); + ground_curve = 0.02; ground_energy = 1; sun_color = Color(1, 1, 1); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index c8d12b88fc..d8efbeba17 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -124,7 +124,7 @@ bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) { Size2 s = p_value; w = s.width; h = s.height; - VisualServer::get_singleton()->texture_set_size_override(texture, w, h); + VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0); } else if (p_name == "_data") { _set_data(p_value); } else @@ -151,13 +151,6 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const { void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const { - PropertyHint img_hint = PROPERTY_HINT_NONE; - if (storage == STORAGE_COMPRESS_LOSSY) { - img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY; - } else if (storage == STORAGE_COMPRESS_LOSSLESS) { - img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS; - } - p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat")); p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image")); p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "")); @@ -183,7 +176,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { flags = p_flags; - VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, p_format, p_flags); + VisualServer::get_singleton()->texture_allocate(texture, p_width, p_height, 0, p_format, VS::TEXTURE_TYPE_2D, p_flags); format = p_format; w = p_width; h = p_height; @@ -196,7 +189,7 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags h = p_image->get_height(); format = p_image->get_format(); - VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), p_flags); + VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); } @@ -221,9 +214,10 @@ Image::Format ImageTexture::get_format() const { return format; } - +#ifndef DISABLE_DEPRECATED Error ImageTexture::load(const String &p_path) { + WARN_DEPRECATED Ref<Image> img; img.instance(); Error err = img->load(p_path); @@ -232,7 +226,7 @@ Error ImageTexture::load(const String &p_path) { } return err; } - +#endif void ImageTexture::set_data(const Ref<Image> &p_image) { ERR_FAIL_COND(p_image.is_null()); @@ -301,7 +295,7 @@ void ImageTexture::set_size_override(const Size2 &p_size) { w = s.x; if (s.y != 0) h = s.y; - VisualServer::get_singleton()->texture_set_size_override(texture, w, h); + VisualServer::get_singleton()->texture_set_size_override(texture, w, h, 0); } void ImageTexture::set_path(const String &p_path, bool p_take_over) { @@ -352,7 +346,9 @@ void ImageTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("create", "width", "height", "format", "flags"), &ImageTexture::create, DEFVAL(FLAGS_DEFAULT)); ClassDB::bind_method(D_METHOD("create_from_image", "image", "flags"), &ImageTexture::create_from_image, DEFVAL(FLAGS_DEFAULT)); ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format); +#ifndef DISABLE_DEPRECATED ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load); +#endif ClassDB::bind_method(D_METHOD("set_data", "image"), &ImageTexture::set_data); ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage); ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage); @@ -592,7 +588,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla int sh = th; int mipmaps = Image::get_image_required_mipmaps(tw, th, format); - int total_size = Image::get_image_data_size(tw, th, format, mipmaps); + int total_size = Image::get_image_data_size(tw, th, format, true); int idx = 0; int ofs = 0; @@ -625,7 +621,11 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla memdelete(f); - if (bytes != total_size - ofs) { + int expected = total_size - ofs; + if (bytes < expected) { + //this is a compatibility workaround for older format, which saved less mipmaps. It is still recommended the image is reimported. + zeromem(w.ptr() + bytes, (expected - bytes)); + } else if (bytes != expected) { ERR_FAIL_V(ERR_FILE_CORRUPT); } } @@ -648,7 +648,7 @@ Error StreamTexture::load(const String &p_path) { if (err) return err; - VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), image->get_format(), lflags); + VS::get_singleton()->texture_allocate(texture, image->get_width(), image->get_height(), 0, image->get_format(), VS::TEXTURE_TYPE_2D, lflags); VS::get_singleton()->texture_set_data(texture, image); w = lw; @@ -1155,7 +1155,6 @@ void LargeTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile Size2 scale = p_rect.size / size; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); for (int i = 0; i < pieces.size(); i++) { // TODO @@ -1170,7 +1169,6 @@ void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons Size2 scale = p_rect.size / p_src_rect.size; - RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID(); for (int i = 0; i < pieces.size(); i++) { // TODO @@ -1195,7 +1193,7 @@ void CubeMap::set_flags(uint32_t p_flags) { flags = p_flags; if (_is_valid()) - VS::get_singleton()->texture_set_flags(cubemap, flags | VS::TEXTURE_FLAG_CUBEMAP); + VS::get_singleton()->texture_set_flags(cubemap, flags); } uint32_t CubeMap::get_flags() const { @@ -1211,7 +1209,7 @@ void CubeMap::set_side(Side p_side, const Ref<Image> &p_image) { format = p_image->get_format(); w = p_image->get_width(); h = p_image->get_height(); - VS::get_singleton()->texture_allocate(cubemap, w, h, p_image->get_format(), flags | VS::TEXTURE_FLAG_CUBEMAP); + VS::get_singleton()->texture_allocate(cubemap, w, h, 0, p_image->get_format(), VS::TEXTURE_TYPE_CUBEMAP, flags); } VS::get_singleton()->texture_set_data(cubemap, p_image, VS::CubeMapSide(p_side)); @@ -1322,13 +1320,6 @@ bool CubeMap::_get(const StringName &p_name, Variant &r_ret) const { void CubeMap::_get_property_list(List<PropertyInfo> *p_list) const { - PropertyHint img_hint = PROPERTY_HINT_NONE; - if (storage == STORAGE_COMPRESS_LOSSY) { - img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSY; - } else if (storage == STORAGE_COMPRESS_LOSSLESS) { - img_hint = PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS; - } - p_list->push_back(PropertyInfo(Variant::OBJECT, "side/left", PROPERTY_HINT_RESOURCE_TYPE, "Image")); p_list->push_back(PropertyInfo(Variant::OBJECT, "side/right", PROPERTY_HINT_RESOURCE_TYPE, "Image")); p_list->push_back(PropertyInfo(Variant::OBJECT, "side/bottom", PROPERTY_HINT_RESOURCE_TYPE, "Image")); @@ -1474,7 +1465,7 @@ void CurveTexture::_update() { Ref<Image> image = memnew(Image(_width, 1, false, Image::FORMAT_RF, data)); - VS::get_singleton()->texture_allocate(_texture, _width, 1, Image::FORMAT_RF, VS::TEXTURE_FLAG_FILTER); + VS::get_singleton()->texture_allocate(_texture, _width, 1, 0, Image::FORMAT_RF, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER); VS::get_singleton()->texture_set_data(_texture, image); emit_changed(); @@ -1583,7 +1574,7 @@ void GradientTexture::_update() { Ref<Image> image = memnew(Image(width, 1, false, Image::FORMAT_RGBA8, data)); - VS::get_singleton()->texture_allocate(texture, width, 1, Image::FORMAT_RGBA8, VS::TEXTURE_FLAG_FILTER); + VS::get_singleton()->texture_allocate(texture, width, 1, 0, Image::FORMAT_RGBA8, VS::TEXTURE_TYPE_2D, VS::TEXTURE_FLAG_FILTER); VS::get_singleton()->texture_set_data(texture, image); emit_changed(); @@ -1876,3 +1867,327 @@ AnimatedTexture::AnimatedTexture() { AnimatedTexture::~AnimatedTexture() { VS::get_singleton()->free(proxy); } +/////////////////////////////// + +void TextureLayered::set_flags(uint32_t p_flags) { + flags = p_flags; + + if (texture.is_valid()) { + VS::get_singleton()->texture_set_flags(texture, flags); + } +} + +uint32_t TextureLayered::get_flags() const { + return flags; +} + +Image::Format TextureLayered::get_format() const { + return format; +} + +uint32_t TextureLayered::get_width() const { + return width; +} + +uint32_t TextureLayered::get_height() const { + return height; +} + +uint32_t TextureLayered::get_depth() const { + return depth; +} + +void TextureLayered::_set_data(const Dictionary &p_data) { + ERR_FAIL_COND(!p_data.has("width")); + ERR_FAIL_COND(!p_data.has("height")); + ERR_FAIL_COND(!p_data.has("depth")); + ERR_FAIL_COND(!p_data.has("format")); + ERR_FAIL_COND(!p_data.has("flags")); + ERR_FAIL_COND(!p_data.has("layers")); + int w = p_data["width"]; + int h = p_data["height"]; + int d = p_data["depth"]; + Image::Format format = Image::Format(int(p_data["format"])); + int flags = p_data["flags"]; + Array layers = p_data["layers"]; + ERR_FAIL_COND(layers.size() != d); + + create(w, h, d, format, flags); + + for (int i = 0; i < layers.size(); i++) { + Ref<Image> img = layers[i]; + ERR_CONTINUE(!img.is_valid()); + ERR_CONTINUE(img->get_format() != format); + ERR_CONTINUE(img->get_width() != w); + ERR_CONTINUE(img->get_height() != h); + set_layer_data(img, i); + } +} + +Dictionary TextureLayered::_get_data() const { + Dictionary d; + d["width"] = width; + d["height"] = height; + d["depth"] = depth; + d["flags"] = flags; + d["format"] = format; + + Array layers; + for (int i = 0; i < depth; i++) { + layers.push_back(get_layer_data(i)); + } + d["layers"] = layers; + return d; +} + +void TextureLayered::create(uint32_t p_width, uint32_t p_height, uint32_t p_depth, Image::Format p_format, uint32_t p_flags) { + VS::get_singleton()->texture_allocate(texture, p_width, p_height, p_depth, p_format, is_3d ? VS::TEXTURE_TYPE_3D : VS::TEXTURE_TYPE_2D_ARRAY, p_flags); + + width = p_width; + height = p_height; + depth = p_depth; + + flags = p_flags; +} + +void TextureLayered::set_layer_data(const Ref<Image> &p_image, int p_layer) { + ERR_FAIL_COND(!texture.is_valid()); + VS::get_singleton()->texture_set_data(texture, p_image, p_layer); +} + +Ref<Image> TextureLayered::get_layer_data(int p_layer) const { + + ERR_FAIL_COND_V(!texture.is_valid(), Ref<Image>()); + return VS::get_singleton()->texture_get_data(texture, p_layer); +} + +void TextureLayered::set_data_partial(const Ref<Image> &p_image, int p_x_ofs, int p_y_ofs, int p_z, int p_mipmap) { + ERR_FAIL_COND(!texture.is_valid()); + VS::get_singleton()->texture_set_data_partial(texture, p_image, 0, 0, p_image->get_width(), p_image->get_height(), p_x_ofs, p_y_ofs, p_mipmap, p_z); +} + +RID TextureLayered::get_rid() const { + return texture; +} + +void TextureLayered::set_path(const String &p_path, bool p_take_over) { + if (texture.is_valid()) { + VS::get_singleton()->texture_set_path(texture, p_path); + } + + Resource::set_path(p_path, p_take_over); +} + +void TextureLayered::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_flags", "flags"), &TextureLayered::set_flags); + ClassDB::bind_method(D_METHOD("get_flags"), &TextureLayered::get_flags); + + ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format); + + ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width); + ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height); + ClassDB::bind_method(D_METHOD("get_depth"), &TextureLayered::get_depth); + + ClassDB::bind_method(D_METHOD("create", "width", "height", "depth", "format", "flags"), &TextureLayered::create, DEFVAL(FLAGS_DEFAULT)); + ClassDB::bind_method(D_METHOD("set_layer_data", "image", "layer"), &TextureLayered::set_layer_data); + ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data); + ClassDB::bind_method(D_METHOD("set_data_partial", "image", "x_offset", "y_offset", "layer", "mipmap"), &TextureLayered::set_data_partial, DEFVAL(0)); + + ClassDB::bind_method(D_METHOD("_set_data", "data"), &TextureLayered::_set_data); + ClassDB::bind_method(D_METHOD("_get_data"), &TextureLayered::_get_data); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter"), "set_flags", "get_flags"); + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_data", "_get_data"); + + BIND_ENUM_CONSTANT(FLAG_MIPMAPS); + BIND_ENUM_CONSTANT(FLAG_REPEAT); + BIND_ENUM_CONSTANT(FLAG_FILTER); + BIND_ENUM_CONSTANT(FLAGS_DEFAULT); +} + +TextureLayered::TextureLayered(bool p_3d) { + is_3d = p_3d; + format = Image::FORMAT_MAX; + flags = FLAGS_DEFAULT; + + width = 0; + height = 0; + depth = 0; + + texture = VS::get_singleton()->texture_create(); +} + +TextureLayered::~TextureLayered() { + if (texture.is_valid()) { + VS::get_singleton()->free(texture); + } +} + +RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String &p_original_path, Error *r_error) { + + if (r_error) { + *r_error = ERR_CANT_OPEN; + } + + Ref<TextureLayered> lt; + Ref<Texture3D> tex3d; + Ref<TextureArray> texarr; + + if (p_path.ends_with("tex3d")) { + tex3d.instance(); + lt = tex3d; + } else if (p_path.ends_with("texarr")) { + texarr.instance(); + lt = texarr; + } else { + ERR_EXPLAIN("Unrecognized layered texture extension"); + ERR_FAIL_V(RES()); + } + + FileAccess *f = FileAccess::open(p_path, FileAccess::READ); + ERR_FAIL_COND_V(!f, RES()); + + uint8_t header[5] = { 0, 0, 0, 0, 0 }; + f->get_buffer(header, 4); + + if (header[0] == 'G' && header[1] == 'D' && header[2] == '3' && header[3] == 'T') { + if (tex3d.is_null()) { + memdelete(f); + ERR_FAIL_COND_V(tex3d.is_null(), RES()) + } + } else if (header[0] == 'G' && header[1] == 'D' && header[2] == 'A' && header[3] == 'T') { + if (texarr.is_null()) { + memdelete(f); + ERR_FAIL_COND_V(texarr.is_null(), RES()) + } + } else { + + ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header)); + ERR_FAIL_V(RES()); + } + + int tw = f->get_32(); + int th = f->get_32(); + int td = f->get_32(); + int flags = f->get_32(); //texture flags! + Image::Format format = Image::Format(f->get_32()); + uint32_t compression = f->get_32(); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed + + lt->create(tw, th, td, format, flags); + + for (int layer = 0; layer < td; layer++) { + + Ref<Image> image; + image.instance(); + + if (compression == COMPRESSION_LOSSLESS) { + //look for a PNG file inside + + int mipmaps = f->get_32(); + Vector<Ref<Image> > mipmap_images; + + for (int i = 0; i < mipmaps; i++) { + uint32_t size = f->get_32(); + + PoolVector<uint8_t> pv; + pv.resize(size); + { + PoolVector<uint8_t>::Write w = pv.write(); + f->get_buffer(w.ptr(), size); + } + + Ref<Image> img = Image::lossless_unpacker(pv); + + if (img.is_null() || img->empty() || format != img->get_format()) { + if (r_error) { + *r_error = ERR_FILE_CORRUPT; + } + memdelete(f); + ERR_FAIL_V(RES()); + } + + mipmap_images.push_back(img); + } + + if (mipmap_images.size() == 1) { + + image = mipmap_images[0]; + + } else { + int total_size = Image::get_image_data_size(tw, th, format, true); + PoolVector<uint8_t> img_data; + img_data.resize(total_size); + + { + PoolVector<uint8_t>::Write w = img_data.write(); + + int ofs = 0; + for (int i = 0; i < mipmap_images.size(); i++) { + + PoolVector<uint8_t> id = mipmap_images[i]->get_data(); + int len = id.size(); + PoolVector<uint8_t>::Read r = id.read(); + copymem(&w[ofs], r.ptr(), len); + ofs += len; + } + } + + image->create(tw, th, true, format, img_data); + if (image->empty()) { + if (r_error) { + *r_error = ERR_FILE_CORRUPT; + } + memdelete(f); + ERR_FAIL_V(RES()); + } + } + + } else { + + //look for regular format + bool mipmaps = (flags & Texture::FLAG_MIPMAPS); + int total_size = Image::get_image_data_size(tw, th, format, mipmaps); + + PoolVector<uint8_t> img_data; + img_data.resize(total_size); + + { + PoolVector<uint8_t>::Write w = img_data.write(); + int bytes = f->get_buffer(w.ptr(), total_size); + if (bytes != total_size) { + if (r_error) { + *r_error = ERR_FILE_CORRUPT; + memdelete(f); + } + ERR_FAIL_V(RES()); + } + } + + image->create(tw, th, mipmaps, format, img_data); + } + + lt->set_layer_data(image, layer); + } + + if (r_error) + *r_error = OK; + + return lt; +} + +void ResourceFormatLoaderTextureLayered::get_recognized_extensions(List<String> *p_extensions) const { + + p_extensions->push_back("tex3d"); + p_extensions->push_back("texarr"); +} +bool ResourceFormatLoaderTextureLayered::handles_type(const String &p_type) const { + return p_type == "Texture3D" || p_type == "TextureArray"; +} +String ResourceFormatLoaderTextureLayered::get_resource_type(const String &p_path) const { + + if (p_path.get_extension().to_lower() == "tex3d") + return "Texture3D"; + if (p_path.get_extension().to_lower() == "texarr") + return "TextureArray"; + return ""; +} diff --git a/scene/resources/texture.h b/scene/resources/texture.h index c994bdad5f..c1331fb3fe 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -33,9 +33,9 @@ #include "curve.h" #include "io/resource_loader.h" -#include "math_2d.h" #include "os/mutex.h" #include "os/thread_safe.h" +#include "rect2.h" #include "resource.h" #include "scene/resources/color_ramp.h" #include "servers/visual_server.h" @@ -125,7 +125,9 @@ public: void set_flags(uint32_t p_flags); uint32_t get_flags() const; Image::Format get_format() const; +#ifndef DISABLE_DEPRECATED Error load(const String &p_path); +#endif void set_data(const Ref<Image> &p_image); Ref<Image> get_data() const; @@ -401,6 +403,88 @@ VARIANT_ENUM_CAST(CubeMap::Flags) VARIANT_ENUM_CAST(CubeMap::Side) VARIANT_ENUM_CAST(CubeMap::Storage) +class TextureLayered : public Resource { + + GDCLASS(TextureLayered, Resource) + +public: + enum Flags { + FLAG_MIPMAPS = VisualServer::TEXTURE_FLAG_MIPMAPS, + FLAG_REPEAT = VisualServer::TEXTURE_FLAG_REPEAT, + FLAG_FILTER = VisualServer::TEXTURE_FLAG_FILTER, + FLAG_CONVERT_TO_LINEAR = VisualServer::TEXTURE_FLAG_CONVERT_TO_LINEAR, + FLAGS_DEFAULT = FLAG_FILTER, + }; + +private: + bool is_3d; + RID texture; + Image::Format format; + uint32_t flags; + + int width; + int height; + int depth; + + void _set_data(const Dictionary &p_data); + Dictionary _get_data() const; + +protected: + static void _bind_methods(); + +public: + void set_flags(uint32_t p_flags); + uint32_t get_flags() const; + + Image::Format get_format() const; + uint32_t get_width() const; + uint32_t get_height() const; + uint32_t get_depth() const; + + void create(uint32_t p_width, uint32_t p_height, uint32_t p_depth, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT); + void set_layer_data(const Ref<Image> &p_image, int p_layer); + Ref<Image> get_layer_data(int p_layer) const; + void set_data_partial(const Ref<Image> &p_image, int p_x_ofs, int p_y_ofs, int p_z, int p_mipmap = 0); + + virtual RID get_rid() const; + virtual void set_path(const String &p_path, bool p_take_over = false); + + TextureLayered(bool p_3d = false); + ~TextureLayered(); +}; + +VARIANT_ENUM_CAST(TextureLayered::Flags) + +class Texture3D : public TextureLayered { + + GDCLASS(Texture3D, TextureLayered) +public: + Texture3D() : + TextureLayered(true) {} +}; + +class TextureArray : public TextureLayered { + + GDCLASS(TextureArray, TextureLayered) +public: + TextureArray() : + TextureLayered(false) {} +}; + +class ResourceFormatLoaderTextureLayered : public ResourceFormatLoader { +public: + enum Compression { + COMPRESSION_LOSSLESS, + COMPRESSION_VRAM, + COMPRESSION_UNCOMPRESSED + }; + + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String &p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + class CurveTexture : public Texture { GDCLASS(CurveTexture, Texture) diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index dd50671fa0..3d2b6c36de 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -262,7 +262,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial")); p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate")); p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region")); - p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE")); + p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE")); if (tile_get_tile_mode(id) == AUTO_TILE) { p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); @@ -272,6 +272,12 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const { p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + } else if (tile_get_tile_mode(id) == ATLAS_TILE) { + p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); + p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL)); } p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D")); @@ -494,8 +500,21 @@ uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) { const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) { static Map<Vector2, uint16_t> dummy; + static Map<Vector2, uint16_t> dummy_atlas; ERR_FAIL_COND_V(!tile_map.has(p_id), dummy); - return tile_map[p_id].autotile_data.flags; + if (tile_get_tile_mode(p_id) == ATLAS_TILE) { + dummy_atlas = Map<Vector2, uint16_t>(); + Rect2 region = tile_get_region(p_id); + Size2 size = autotile_get_size(p_id); + float spacing = autotile_get_spacing(p_id); + for (int x = 0; x < (region.size.x / (size.x + spacing)); x++) { + for (int y = 0; y < (region.size.y / (size.y + spacing)); y++) { + dummy_atlas.insert(Vector2(x, y), 0); + } + } + return dummy_atlas; + } else + return tile_map[p_id].autotile_data.flags; } Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) { @@ -976,7 +995,7 @@ void TileSet::_bind_methods() { BIND_ENUM_CONSTANT(SINGLE_TILE); BIND_ENUM_CONSTANT(AUTO_TILE); - BIND_ENUM_CONSTANT(ANIMATED_TILE); + BIND_ENUM_CONSTANT(ATLAS_TILE); } TileSet::TileSet() { diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index ec635ee5cc..40eee2700d 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -75,7 +75,7 @@ public: enum TileMode { SINGLE_TILE, AUTO_TILE, - ANIMATED_TILE + ATLAS_TILE }; struct AutotileData { diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index 661606c7ef..e468b3dab4 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -201,4 +201,6 @@ SceneStringNames::SceneStringNames() { } _mesh_changed = StaticCString::create("_mesh_changed"); + + parameters_base_path = "parameters/"; } diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h index 817158f9f3..dbbcf79b9f 100644 --- a/scene/scene_string_names.h +++ b/scene/scene_string_names.h @@ -203,6 +203,8 @@ public: StringName output; + StringName parameters_base_path; + enum { MAX_MATERIALS = 32 }; diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 113f23f8f2..eef8aba0c4 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "audio_stream.h" +#include "os/os.h" ////////////////////////////// @@ -99,6 +100,119 @@ void AudioStream::_bind_methods() { //////////////////////////////// +Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() { + Ref<AudioStreamPlaybackMicrophone> playback; + playback.instance(); + + playbacks.insert(playback.ptr()); + + playback->microphone = Ref<AudioStreamMicrophone>((AudioStreamMicrophone *)this); + playback->active = false; + + return playback; +} + +String AudioStreamMicrophone::get_stream_name() const { + + //if (audio_stream.is_valid()) { + //return "Random: " + audio_stream->get_name(); + //} + return "Microphone"; +} + +float AudioStreamMicrophone::get_length() const { + return 0; +} + +void AudioStreamMicrophone::_bind_methods() { +} + +AudioStreamMicrophone::AudioStreamMicrophone() { +} + +void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) { + + AudioDriver::get_singleton()->lock(); + + Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer(); + unsigned int input_size = AudioDriver::get_singleton()->get_input_size(); + + // p_frames is multipled by two since an AudioFrame is stereo + if ((p_frames + MICROPHONE_PLAYBACK_DELAY * 2) > input_size) { + for (int i = 0; i < p_frames; i++) { + p_buffer[i] = AudioFrame(0.0f, 0.0f); + } + input_ofs = 0; + } else { + for (int i = 0; i < p_frames; i++) { + if (input_size >= input_ofs) { + float l = (buf[input_ofs++] >> 16) / 32768.f; + if (input_ofs >= buf.size()) { + input_ofs = 0; + } + float r = (buf[input_ofs++] >> 16) / 32768.f; + if (input_ofs >= buf.size()) { + input_ofs = 0; + } + + p_buffer[i] = AudioFrame(l, r); + } else { + p_buffer[i] = AudioFrame(0.0f, 0.0f); + } + } + } + + AudioDriver::get_singleton()->unlock(); +} + +void AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { + AudioStreamPlaybackResampled::mix(p_buffer, p_rate_scale, p_frames); +} + +float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() { + return AudioDriver::get_singleton()->get_mix_rate(); +} + +void AudioStreamPlaybackMicrophone::start(float p_from_pos) { + input_ofs = 0; + + AudioDriver::get_singleton()->capture_start(); + + active = true; + _begin_resample(); +} + +void AudioStreamPlaybackMicrophone::stop() { + AudioDriver::get_singleton()->capture_stop(); + active = false; +} + +bool AudioStreamPlaybackMicrophone::is_playing() const { + return active; +} + +int AudioStreamPlaybackMicrophone::get_loop_count() const { + return 0; +} + +float AudioStreamPlaybackMicrophone::get_playback_position() const { + return 0; +} + +void AudioStreamPlaybackMicrophone::seek(float p_time) { + return; // Can't seek a microphone input +} + +AudioStreamPlaybackMicrophone::~AudioStreamPlaybackMicrophone() { + microphone->playbacks.erase(this); + stop(); +} + +AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() { +} + +//////////////////////////////// + void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) { audio_stream = p_audio_stream; diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 3312ce1ff6..66e1b6ee2f 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -94,6 +94,63 @@ public: virtual float get_length() const = 0; //if supported, otherwise return 0 }; +// Microphone + +class AudioStreamPlaybackMicrophone; + +class AudioStreamMicrophone : public AudioStream { + + GDCLASS(AudioStreamMicrophone, AudioStream) + friend class AudioStreamPlaybackMicrophone; + + Set<AudioStreamPlaybackMicrophone *> playbacks; + +protected: + static void _bind_methods(); + +public: + virtual Ref<AudioStreamPlayback> instance_playback(); + virtual String get_stream_name() const; + + virtual float get_length() const; //if supported, otherwise return 0 + + AudioStreamMicrophone(); +}; + +class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { + + GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback) + friend class AudioStreamMicrophone; + + const int MICROPHONE_PLAYBACK_DELAY = 256; + + bool active; + unsigned int input_ofs; + + Ref<AudioStreamMicrophone> microphone; + +protected: + virtual void _mix_internal(AudioFrame *p_buffer, int p_frames); + virtual float get_stream_sampling_rate(); + +public: + virtual void mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); + + virtual void start(float p_from_pos = 0.0); + virtual void stop(); + virtual bool is_playing() const; + + virtual int get_loop_count() const; //times it looped + + virtual float get_playback_position() const; + virtual void seek(float p_time); + + ~AudioStreamPlaybackMicrophone(); + AudioStreamPlaybackMicrophone(); +}; + +// + class AudioStreamPlaybackRandomPitch; class AudioStreamRandomPitch : public AudioStream { diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp index ddd0a0db6b..c6d1217308 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.cpp +++ b/servers/audio/effects/audio_effect_pitch_shift.cpp @@ -305,9 +305,9 @@ Ref<AudioEffectInstance> AudioEffectPitchShift::instance() { return ins; } -void AudioEffectPitchShift::set_pitch_scale(float p_adjust) { - - pitch_scale = p_adjust; +void AudioEffectPitchShift::set_pitch_scale(float p_pitch_scale) { + ERR_FAIL_COND(p_pitch_scale <= 0.0); + pitch_scale = p_pitch_scale; } float AudioEffectPitchShift::get_pitch_scale() const { diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h index f1c78d752f..78f92a0261 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.h +++ b/servers/audio/effects/audio_effect_pitch_shift.h @@ -100,7 +100,7 @@ protected: public: Ref<AudioEffectInstance> instance(); - void set_pitch_scale(float p_adjust); + void set_pitch_scale(float p_pitch_scale); float get_pitch_scale() const; AudioEffectPitchShift(); diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp index 74a6838d1a..78ba658ed8 100644 --- a/servers/audio/effects/audio_effect_record.cpp +++ b/servers/audio/effects/audio_effect_record.cpp @@ -233,7 +233,7 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const { w[i * 2 + 1] = rr[i]; } } else { - ERR_EXPLAIN("format not implemented"); + ERR_PRINT("Format not implemented."); } Ref<AudioStreamSample> sample; diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 2eaa2ce8e7..b737f4681d 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -33,6 +33,7 @@ #include "os/file_access.h" #include "os/os.h" #include "project_settings.h" +#include "scene/resources/audio_stream_sample.h" #include "servers/audio/audio_driver_dummy.h" #include "servers/audio/effects/audio_effect_compressor.h" #ifdef TOOLS_ENABLED @@ -79,6 +80,17 @@ double AudioDriver::get_mix_time() const { return total; } +void AudioDriver::input_buffer_write(int32_t sample) { + + input_buffer.write[input_position++] = sample; + if (input_position >= input_buffer.size()) { + input_position = 0; + } + if (input_size < input_buffer.size()) { + input_size++; + } +} + AudioDriver::SpeakerMode AudioDriver::get_speaker_mode_by_total_channels(int p_channels) const { switch (p_channels) { case 4: return SPEAKER_SURROUND_31; @@ -113,6 +125,14 @@ String AudioDriver::get_device() { return "Default"; } +Array AudioDriver::capture_get_device_list() { + Array list; + + list.push_back("Default"); + + return list; +} + AudioDriver::AudioDriver() { _last_mix_time = 0; @@ -123,14 +143,19 @@ AudioDriver::AudioDriver() { #endif } -AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS]; -int AudioDriverManager::driver_count = 0; AudioDriverDummy AudioDriverManager::dummy_driver; +AudioDriver *AudioDriverManager::drivers[MAX_DRIVERS] = { + &AudioDriverManager::dummy_driver, +}; +int AudioDriverManager::driver_count = 1; void AudioDriverManager::add_driver(AudioDriver *p_driver) { ERR_FAIL_COND(driver_count >= MAX_DRIVERS); - drivers[driver_count++] = p_driver; + drivers[driver_count - 1] = p_driver; + + // Last driver is always our dummy driver + drivers[driver_count++] = &AudioDriverManager::dummy_driver; } int AudioDriverManager::get_driver_count() { @@ -163,14 +188,6 @@ void AudioDriverManager::initialize(int p_driver) { return; } } - - // Fallback to our dummy driver - if (dummy_driver.init() == OK) { - ERR_PRINT("AudioDriverManager: all drivers failed, falling back to dummy driver"); - dummy_driver.set_singleton(); - } else { - ERR_PRINT("AudioDriverManager: dummy driver failed to init()"); - } } AudioDriver *AudioDriverManager::get_driver(int p_driver) { @@ -1201,6 +1218,21 @@ void AudioServer::set_device(String device) { AudioDriver::get_singleton()->set_device(device); } +Array AudioServer::capture_get_device_list() { + + return AudioDriver::get_singleton()->capture_get_device_list(); +} + +String AudioServer::capture_get_device() { + + return AudioDriver::get_singleton()->capture_get_device(); +} + +void AudioServer::capture_set_device(const String &p_name) { + + AudioDriver::get_singleton()->capture_set_device(p_name); +} + void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bus_count", "amount"), &AudioServer::set_bus_count); @@ -1249,7 +1281,11 @@ void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_mix_rate"), &AudioServer::get_mix_rate); ClassDB::bind_method(D_METHOD("get_device_list"), &AudioServer::get_device_list); ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device); - ClassDB::bind_method(D_METHOD("set_device"), &AudioServer::set_device); + ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device); + + ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list); + ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device); + ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device); ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout); ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout); diff --git a/servers/audio_server.h b/servers/audio_server.h index 258fd1d9b0..2663a0f968 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -38,6 +38,8 @@ #include "variant.h" class AudioDriverDummy; +class AudioStream; +class AudioStreamSample; class AudioDriver { @@ -51,8 +53,13 @@ class AudioDriver { #endif protected: + Vector<int32_t> input_buffer; + unsigned int input_position; + unsigned int input_size; + void audio_server_process(int p_frames, int32_t *p_buffer, bool p_update_mix_time = true); void update_mix_time(int p_frames); + void input_buffer_write(int32_t sample); #ifdef DEBUG_ENABLED _FORCE_INLINE_ void start_counting_ticks() { prof_ticks = OS::get_singleton()->get_ticks_usec(); } @@ -91,11 +98,21 @@ public: virtual void unlock() = 0; virtual void finish() = 0; + virtual Error capture_start() { return FAILED; } + virtual Error capture_stop() { return FAILED; } + virtual void capture_set_device(const String &p_name) {} + virtual String capture_get_device() { return "Default"; } + virtual Array capture_get_device_list(); // TODO: convert this and get_device_list to PoolStringArray + virtual float get_latency() { return 0; } SpeakerMode get_speaker_mode_by_total_channels(int p_channels) const; int get_total_channels_by_speaker_mode(SpeakerMode) const; + Vector<int32_t> get_input_buffer() { return input_buffer; } + unsigned int get_input_position() { return input_position; } + unsigned int get_input_size() { return input_size; } + #ifdef DEBUG_ENABLED uint64_t get_profiling_time() const { return prof_time; } void reset_profiling_time() { prof_time = 0; } @@ -222,6 +239,18 @@ private: void _mix_step(); +#if 0 + struct AudioInBlock { + + Ref<AudioStreamSample> audio_stream; + int current_position; + bool loops; + }; + + Map<StringName, AudioInBlock *> audio_in_block_map; + Vector<AudioInBlock *> audio_in_blocks; +#endif + struct CallbackItem { AudioCallback callback; @@ -335,8 +364,11 @@ public: String get_device(); void set_device(String device); - float get_output_latency() { return output_latency; } + Array capture_get_device_list(); + String capture_get_device(); + void capture_set_device(const String &p_name); + float get_output_latency() { return output_latency; } AudioServer(); virtual ~AudioServer(); }; diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index 5a41b621eb..0ce38e4486 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -212,41 +212,11 @@ bool BodyPairSW::_test_ccd(real_t p_step, BodySW *p_A, int p_shape_A, const Tran } real_t combine_bounce(BodySW *A, BodySW *B) { - const PhysicsServer::CombineMode cm = A->get_bounce_combine_mode(); - - switch (cm) { - case PhysicsServer::COMBINE_MODE_INHERIT: - if (B->get_bounce_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT) - return combine_bounce(B, A); - // else use MAX [This is used when the two bodies doesn't use physical material] - case PhysicsServer::COMBINE_MODE_MAX: - return MAX(A->get_bounce(), B->get_bounce()); - case PhysicsServer::COMBINE_MODE_MIN: - return MIN(A->get_bounce(), B->get_bounce()); - case PhysicsServer::COMBINE_MODE_MULTIPLY: - return A->get_bounce() * B->get_bounce(); - default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE: - return (A->get_bounce() + B->get_bounce()) / 2; - } + return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1); } real_t combine_friction(BodySW *A, BodySW *B) { - const PhysicsServer::CombineMode cm = A->get_friction_combine_mode(); - - switch (cm) { - case PhysicsServer::COMBINE_MODE_INHERIT: - if (B->get_friction_combine_mode() != PhysicsServer::COMBINE_MODE_INHERIT) - return combine_friction(B, A); - // else use Multiply [This is used when the two bodies doesn't use physical material] - case PhysicsServer::COMBINE_MODE_MULTIPLY: - return A->get_friction() * B->get_friction(); - case PhysicsServer::COMBINE_MODE_MAX: - return MAX(A->get_friction(), B->get_friction()); - case PhysicsServer::COMBINE_MODE_MIN: - return MIN(A->get_friction(), B->get_friction()); - default: // Is always PhysicsServer::COMBINE_MODE_AVERAGE: - return (A->get_friction() + B->get_friction()) / 2; - } + return ABS(MIN(A->get_friction(), B->get_friction())); } bool BodyPairSW::setup(real_t p_step) { diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 59f987fc17..cc9681193c 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -423,22 +423,6 @@ void BodySW::_compute_area_gravity_and_dampenings(const AreaSW *p_area) { area_angular_damp += p_area->get_angular_damp(); } -void BodySW::set_combine_mode(PhysicsServer::BodyParameter p_param, PhysicsServer::CombineMode p_mode) { - if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) { - bounce_combine_mode = p_mode; - } else { - friction_combine_mode = p_mode; - } -} - -PhysicsServer::CombineMode BodySW::get_combine_mode(PhysicsServer::BodyParameter p_param) const { - if (p_param == PhysicsServer::BODY_PARAM_BOUNCE) { - return bounce_combine_mode; - } else { - return friction_combine_mode; - } -} - void BodySW::set_axis_lock(PhysicsServer::BodyAxis p_axis, bool lock) { if (lock) { locked_axis |= p_axis; diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 5df270f679..9d7b147fd6 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -49,8 +49,6 @@ class BodySW : public CollisionObjectSW { real_t mass; real_t bounce; real_t friction; - PhysicsServer::CombineMode bounce_combine_mode; - PhysicsServer::CombineMode friction_combine_mode; real_t linear_damp; real_t angular_damp; @@ -304,12 +302,6 @@ public: _FORCE_INLINE_ Vector3 get_gravity() const { return gravity; } _FORCE_INLINE_ real_t get_bounce() const { return bounce; } - void set_combine_mode(PhysicsServer::BodyParameter p_param, PhysicsServer::CombineMode p_mode); - PhysicsServer::CombineMode get_combine_mode(PhysicsServer::BodyParameter p_param) const; - - _FORCE_INLINE_ PhysicsServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; } - _FORCE_INLINE_ PhysicsServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; } - void set_axis_lock(PhysicsServer::BodyAxis p_axis, bool lock); bool is_axis_locked(PhysicsServer::BodyAxis p_axis) const; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 8f2b147460..b059c20c95 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -560,6 +560,12 @@ static void _collision_sphere_capsule(const ShapeSW *p_a, const Transform &p_tra } template <bool withMargin> +static void _collision_sphere_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { + + return; +} + +template <bool withMargin> static void _collision_sphere_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW *>(p_a); @@ -851,6 +857,12 @@ static void _collision_box_capsule(const ShapeSW *p_a, const Transform &p_transf } template <bool withMargin> +static void _collision_box_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { + + return; +} + +template <bool withMargin> static void _collision_box_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { const BoxShapeSW *box_A = static_cast<const BoxShapeSW *>(p_a); @@ -1127,6 +1139,12 @@ static void _collision_capsule_capsule(const ShapeSW *p_a, const Transform &p_tr } template <bool withMargin> +static void _collision_capsule_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { + + return; +} + +template <bool withMargin> static void _collision_capsule_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW *>(p_a); @@ -1247,6 +1265,24 @@ static void _collision_capsule_face(const ShapeSW *p_a, const Transform &p_trans } template <bool withMargin> +static void _collision_cylinder_cylinder(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { + + return; +} + +template <bool withMargin> +static void _collision_cylinder_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { + + return; +} + +template <bool withMargin> +static void _collision_cylinder_face(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { + + return; +} + +template <bool withMargin> static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a, const Transform &p_transform_a, const ShapeSW *p_b, const Transform &p_transform_b, _CollectorCallback *p_collector, real_t p_margin_a, real_t p_margin_b) { const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW *>(p_a); @@ -1475,59 +1511,81 @@ bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_tran ERR_FAIL_COND_V(type_B == PhysicsServer::SHAPE_RAY, false); ERR_FAIL_COND_V(p_shape_B->is_concave(), false); - static const CollisionFunc collision_table[5][5] = { + static const CollisionFunc collision_table[6][6] = { { _collision_sphere_sphere<false>, _collision_sphere_box<false>, _collision_sphere_capsule<false>, + _collision_sphere_cylinder<false>, _collision_sphere_convex_polygon<false>, _collision_sphere_face<false> }, { 0, _collision_box_box<false>, _collision_box_capsule<false>, + _collision_box_cylinder<false>, _collision_box_convex_polygon<false>, _collision_box_face<false> }, { 0, 0, _collision_capsule_capsule<false>, + _collision_capsule_cylinder<false>, _collision_capsule_convex_polygon<false>, _collision_capsule_face<false> }, { 0, 0, 0, + _collision_cylinder_cylinder<false>, + _collision_cylinder_convex_polygon<false>, + _collision_cylinder_face<false> }, + { 0, + 0, + 0, + 0, _collision_convex_polygon_convex_polygon<false>, _collision_convex_polygon_face<false> }, { 0, 0, 0, 0, + 0, 0 }, }; - static const CollisionFunc collision_table_margin[5][5] = { + static const CollisionFunc collision_table_margin[6][6] = { { _collision_sphere_sphere<true>, _collision_sphere_box<true>, _collision_sphere_capsule<true>, + _collision_sphere_cylinder<true>, _collision_sphere_convex_polygon<true>, _collision_sphere_face<true> }, { 0, _collision_box_box<true>, _collision_box_capsule<true>, + _collision_box_cylinder<true>, _collision_box_convex_polygon<true>, _collision_box_face<true> }, { 0, 0, _collision_capsule_capsule<true>, + _collision_capsule_cylinder<true>, _collision_capsule_convex_polygon<true>, _collision_capsule_face<true> }, { 0, 0, 0, + _collision_cylinder_cylinder<true>, + _collision_cylinder_convex_polygon<true>, + _collision_cylinder_face<true> }, + { 0, + 0, + 0, + 0, _collision_convex_polygon_convex_polygon<true>, _collision_convex_polygon_face<true> }, { 0, 0, 0, 0, + 0, 0 }, }; diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index a06942cb2a..472283833e 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -124,6 +124,13 @@ Variant PhysicsServerSW::shape_get_data(RID p_shape) const { return shape->get_data(); }; +void PhysicsServerSW::shape_set_margin(RID p_shape, real_t p_margin) { +} + +real_t PhysicsServerSW::shape_get_margin(RID p_shape) const { + return 0.0; +} + real_t PhysicsServerSW::shape_get_custom_solver_bias(RID p_shape) const { const ShapeSW *shape = shape_owner.get(p_shape); @@ -292,6 +299,7 @@ void PhysicsServerSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) { area->set_shape(p_shape_idx, shape); } + void PhysicsServerSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform &p_transform) { AreaSW *area = area_owner.get(p_area); @@ -701,20 +709,6 @@ real_t PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const return body->get_param(p_param); }; -void PhysicsServerSW::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) { - BodySW *body = body_owner.get(p_body); - ERR_FAIL_COND(!body); - - body->set_combine_mode(p_param, p_mode); -} - -PhysicsServer::CombineMode PhysicsServerSW::body_get_combine_mode(RID p_body, BodyParameter p_param) const { - BodySW *body = body_owner.get(p_body); - ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT); - - return body->get_combine_mode(p_param); -} - void PhysicsServerSW::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -955,7 +949,19 @@ bool PhysicsServerSW::body_is_ray_pickable(RID p_body) const { return body->is_ray_pickable(); } -bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result) { +bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result, bool p_exclude_raycast_shapes) { + + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND_V(!body, false); + ERR_FAIL_COND_V(!body->get_space(), false); + ERR_FAIL_COND_V(body->get_space()->is_locked(), false); + + _update_shapes(); + + return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, body->get_kinematic_margin(), r_result, p_exclude_raycast_shapes); +} + +int PhysicsServerSW::body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, false); @@ -964,7 +970,7 @@ bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, cons _update_shapes(); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, body->get_kinematic_margin(), r_result); + return body->get_space()->test_body_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin); } PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) { diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 57037fb325..4131c5e248 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -85,6 +85,10 @@ public: virtual ShapeType shape_get_type(RID p_shape) const; virtual Variant shape_get_data(RID p_shape) const; + + virtual void shape_set_margin(RID p_shape, real_t p_margin); + virtual real_t shape_get_margin(RID p_shape) const; + virtual real_t shape_get_custom_solver_bias(RID p_shape) const; /* SPACE API */ @@ -188,10 +192,6 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; - /// p_param accept only Bounce and Friction - virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode); - virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const; - virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin); virtual real_t body_get_kinematic_safe_margin(RID p_body) const; @@ -234,7 +234,8 @@ public: virtual void body_set_ray_pickable(RID p_body, bool p_enable); virtual bool body_is_ray_pickable(RID p_body) const; - virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL); + virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true); + virtual int body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin = 0.001); // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body); diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index b604e5cdf6..cae2e6fb00 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -34,12 +34,22 @@ #include "physics_server_sw.h" #include "project_settings.h" -_FORCE_INLINE_ static bool _can_collide_with(CollisionObjectSW *p_object, uint32_t p_collision_mask) { +_FORCE_INLINE_ static bool _can_collide_with(CollisionObjectSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { - return p_object->get_collision_layer() & p_collision_mask; + if (!(p_object->get_collision_layer() & p_collision_mask)) { + return false; + } + + if (p_object->get_type() == CollisionObjectSW::TYPE_AREA && !p_collide_with_areas) + return false; + + if (p_object->get_type() == CollisionObjectSW::TYPE_BODY && !p_collide_with_bodies) + return false; + + return true; } -int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { ERR_FAIL_COND_V(space->locked, false); int amount = space->broadphase->cull_point(p_point, space->intersection_query_results, SpaceSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results); @@ -52,7 +62,7 @@ int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResu if (cc >= p_result_max) break; - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; //area can't be picked by ray (default) @@ -83,7 +93,7 @@ int PhysicsDirectSpaceStateSW::intersect_point(const Vector3 &p_point, ShapeResu return cc; } -bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_pick_ray) { +bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_pick_ray) { ERR_FAIL_COND_V(space->locked, false); @@ -105,7 +115,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; if (p_pick_ray && !(static_cast<CollisionObjectSW *>(space->intersection_query_results[i])->is_ray_pickable())) @@ -161,7 +171,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto return true; } -int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -182,7 +192,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transfo if (cc >= p_result_max) break; - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; //area can't be picked by ray (default) @@ -212,7 +222,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transfo return cc; } -bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, ShapeRestInfo *r_info) { +bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, ShapeRestInfo *r_info) { ShapeSW *shape = static_cast<PhysicsServerSW *>(PhysicsServer::get_singleton())->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, false); @@ -242,7 +252,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -326,7 +336,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform return true; } -bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -356,7 +366,7 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; const CollisionObjectSW *col_obj = space->intersection_query_results[i]; @@ -405,7 +415,7 @@ static void _rest_cbk_result(const Vector3 &p_point_A, const Vector3 &p_point_B, rd->best_object = rd->object; rd->best_shape = rd->shape; } -bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { ShapeSW *shape = static_cast<PhysicsServerSW *>(PhysicsServer::get_singleton())->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, 0); @@ -422,7 +432,7 @@ bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform &p_shape_ for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; const CollisionObjectSW *col_obj = space->intersection_query_results[i]; @@ -541,7 +551,144 @@ int SpaceSW::_cull_aabb_for_body(BodySW *p_body, const AABB &p_aabb) { return amount; } -bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result) { +int SpaceSW::test_body_ray_separation(BodySW *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, real_t p_margin) { + + AABB body_aabb; + + for (int i = 0; i < p_body->get_shape_count(); i++) { + + if (i == 0) + body_aabb = p_body->get_shape_aabb(i); + else + body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } + + // Undo the currently transform the physics server is aware of and apply the provided one + body_aabb = p_transform.xform(p_body->get_inv_transform().xform(body_aabb)); + body_aabb = body_aabb.grow(p_margin); + + Transform body_transform = p_transform; + + for (int i = 0; i < p_result_max; i++) { + //reset results + r_results[i].collision_depth = 0; + } + + int rays_found = 0; + + { + // raycast AND separate + + const int max_results = 32; + int recover_attempts = 4; + Vector3 sr[max_results * 2]; + PhysicsServerSW::CollCbkData cbk; + cbk.max = max_results; + PhysicsServerSW::CollCbkData *cbkptr = &cbk; + CollisionSolverSW::CallbackResult cbkres = PhysicsServerSW::_shape_col_cbk; + + do { + + Vector3 recover_motion; + + bool collided = false; + + int amount = _cull_aabb_for_body(p_body, body_aabb); + int ray_index = 0; + + for (int j = 0; j < p_body->get_shape_count(); j++) { + if (p_body->is_shape_set_as_disabled(j)) + continue; + + ShapeSW *body_shape = p_body->get_shape(j); + + if (body_shape->get_type() != PhysicsServer::SHAPE_RAY) + continue; + + Transform body_shape_xform = body_transform * p_body->get_shape_transform(j); + + for (int i = 0; i < amount; i++) { + + const CollisionObjectSW *col_obj = intersection_query_results[i]; + int shape_idx = intersection_query_subindex_results[i]; + + cbk.amount = 0; + cbk.ptr = sr; + + if (CollisionObjectSW::TYPE_BODY == col_obj->get_type()) { + const BodySW *b = static_cast<const BodySW *>(col_obj); + if (p_infinite_inertia && PhysicsServer::BODY_MODE_STATIC != b->get_mode() && PhysicsServer::BODY_MODE_KINEMATIC != b->get_mode()) { + continue; + } + } + + ShapeSW *against_shape = col_obj->get_shape(shape_idx); + if (CollisionSolverSW::solve_static(body_shape, body_shape_xform, against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, NULL, p_margin)) { + if (cbk.amount > 0) { + collided = true; + } + + if (ray_index < p_result_max) { + PhysicsServer::SeparationResult &result = r_results[ray_index]; + + for (int k = 0; k < cbk.amount; k++) { + Vector3 a = sr[k * 2 + 0]; + Vector3 b = sr[k * 2 + 1]; + + recover_motion += (b - a) * 0.4; + + float depth = a.distance_to(b); + if (depth > result.collision_depth) { + + result.collision_depth = depth; + result.collision_point = b; + result.collision_normal = (b - a).normalized(); + result.collision_local_shape = shape_idx; + result.collider = col_obj->get_self(); + result.collider_id = col_obj->get_instance_id(); + //result.collider_metadata = col_obj->get_shape_metadata(shape_idx); + if (col_obj->get_type() == CollisionObjectSW::TYPE_BODY) { + BodySW *body = (BodySW *)col_obj; + + Vector3 rel_vec = b - body->get_transform().get_origin(); + //result.collider_velocity = Vector3(-body->get_angular_velocity() * rel_vec.y, body->get_angular_velocity() * rel_vec.x) + body->get_linear_velocity(); + result.collider_velocity = body->get_linear_velocity() + (body->get_angular_velocity()).cross(body->get_transform().origin - rel_vec); // * mPos); + } + } + } + } + } + } + + ray_index++; + } + + rays_found = MAX(ray_index, rays_found); + + if (!collided || recover_motion == Vector3()) { + break; + } + + body_transform.origin += recover_motion; + body_aabb.position += recover_motion; + + recover_attempts--; + } while (recover_attempts); + } + + //optimize results (remove non colliding) + for (int i = 0; i < rays_found; i++) { + if (r_results[i].collision_depth == 0) { + rays_found--; + SWAP(r_results[i], r_results[rays_found]); + } + } + + r_recover_motion = body_transform.origin - p_transform.origin; + return rays_found; +} + +bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes) { //give me back regular physics engine logic //this is madness @@ -597,6 +744,10 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve Transform body_shape_xform = body_transform * p_body->get_shape_transform(j); ShapeSW *body_shape = p_body->get_shape(j); + if (p_exclude_raycast_shapes && body_shape->get_type() == PhysicsServer::SHAPE_RAY) { + continue; + } + for (int i = 0; i < amount; i++) { const CollisionObjectSW *col_obj = intersection_query_results[i]; @@ -655,6 +806,10 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve Transform body_shape_xform = body_transform * p_body->get_shape_transform(j); ShapeSW *body_shape = p_body->get_shape(j); + if (p_exclude_raycast_shapes && body_shape->get_type() == PhysicsServer::SHAPE_RAY) { + continue; + } + Transform body_shape_xform_inv = body_shape_xform.affine_inverse(); MotionShapeSW mshape; mshape.shape = body_shape; diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h index 4d864e9a51..e7231df532 100644 --- a/servers/physics/space_sw.h +++ b/servers/physics/space_sw.h @@ -48,12 +48,12 @@ class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState { public: SpaceSW *space; - virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_ray = false); - virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, ShapeRestInfo *r_info = NULL); - virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); + virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_ray = false); + virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, ShapeRestInfo *r_info = NULL); + virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, real_t p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const; PhysicsDirectSpaceStateSW(); @@ -197,7 +197,8 @@ public: void set_elapsed_time(ElapsedTime p_time, uint64_t p_msec) { elapsed_time[p_time] = p_msec; } uint64_t get_elapsed_time(ElapsedTime p_time) const { return elapsed_time[p_time]; } - bool test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result); + int test_body_ray_separation(BodySW *p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, PhysicsServer::SeparationResult *r_results, int p_result_max, real_t p_margin); + bool test_body_motion(BodySW *p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, real_t p_margin, PhysicsServer::MotionResult *r_result, bool p_exclude_raycast_shapes); SpaceSW(); ~SpaceSW(); diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index fcd2a65ee7..aa063d6c1e 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -405,22 +405,6 @@ void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) { area_angular_damp += p_area->get_angular_damp(); } -void Body2DSW::set_combine_mode(Physics2DServer::BodyParameter p_param, Physics2DServer::CombineMode p_mode) { - if (p_param == Physics2DServer::BODY_PARAM_BOUNCE) { - bounce_combine_mode = p_mode; - } else { - friction_combine_mode = p_mode; - } -} - -Physics2DServer::CombineMode Body2DSW::get_combine_mode(Physics2DServer::BodyParameter p_param) const { - if (p_param == Physics2DServer::BODY_PARAM_BOUNCE) { - return bounce_combine_mode; - } else { - return friction_combine_mode; - } -} - void Body2DSW::integrate_forces(real_t p_step) { if (mode == Physics2DServer::BODY_MODE_STATIC) diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index fef233a72b..69184ad484 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -54,8 +54,6 @@ class Body2DSW : public CollisionObject2DSW { real_t mass; real_t bounce; real_t friction; - Physics2DServer::CombineMode bounce_combine_mode; - Physics2DServer::CombineMode friction_combine_mode; real_t _inv_mass; real_t _inv_inertia; @@ -274,12 +272,6 @@ public: _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; } _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; } - void set_combine_mode(Physics2DServer::BodyParameter p_param, Physics2DServer::CombineMode p_mode); - Physics2DServer::CombineMode get_combine_mode(Physics2DServer::BodyParameter p_param) const; - - _FORCE_INLINE_ Physics2DServer::CombineMode get_bounce_combine_mode() const { return bounce_combine_mode; } - _FORCE_INLINE_ Physics2DServer::CombineMode get_friction_combine_mode() const { return friction_combine_mode; } - void integrate_forces(real_t p_step); void integrate_velocities(real_t p_step); diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index be8dcf6fa8..2633edf7bb 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -220,41 +220,11 @@ bool BodyPair2DSW::_test_ccd(real_t p_step, Body2DSW *p_A, int p_shape_A, const } real_t combine_bounce(Body2DSW *A, Body2DSW *B) { - const Physics2DServer::CombineMode cm = A->get_bounce_combine_mode(); - - switch (cm) { - case Physics2DServer::COMBINE_MODE_INHERIT: - if (B->get_bounce_combine_mode() != Physics2DServer::COMBINE_MODE_INHERIT) - return combine_bounce(B, A); - // else use MAX [This is used when the two bodies doesn't use physical material] - case Physics2DServer::COMBINE_MODE_MAX: - return MAX(A->get_bounce(), B->get_bounce()); - case Physics2DServer::COMBINE_MODE_MIN: - return MIN(A->get_bounce(), B->get_bounce()); - case Physics2DServer::COMBINE_MODE_MULTIPLY: - return A->get_bounce() * B->get_bounce(); - default: // Is always Physics2DServer::COMBINE_MODE_AVERAGE: - return (A->get_bounce() + B->get_bounce()) / 2; - } + return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1); } real_t combine_friction(Body2DSW *A, Body2DSW *B) { - const Physics2DServer::CombineMode cm = A->get_friction_combine_mode(); - - switch (cm) { - case Physics2DServer::COMBINE_MODE_INHERIT: - if (B->get_friction_combine_mode() != Physics2DServer::COMBINE_MODE_INHERIT) - return combine_friction(B, A); - // else use Multiply [This is used when the two bodies doesn't use physical material] - case Physics2DServer::COMBINE_MODE_MULTIPLY: - return A->get_friction() * B->get_friction(); - case Physics2DServer::COMBINE_MODE_MAX: - return MAX(A->get_friction(), B->get_friction()); - case Physics2DServer::COMBINE_MODE_MIN: - return MIN(A->get_friction(), B->get_friction()); - default: // Is always Physics2DServer::COMBINE_MODE_AVERAGE: - return (A->get_friction() + B->get_friction()) / 2; - } + return ABS(MIN(A->get_friction(), B->get_friction())); } bool BodyPair2DSW::setup(real_t p_step) { diff --git a/servers/physics_2d/broad_phase_2d_sw.h b/servers/physics_2d/broad_phase_2d_sw.h index 80ae970624..d7d236c4c6 100644 --- a/servers/physics_2d/broad_phase_2d_sw.h +++ b/servers/physics_2d/broad_phase_2d_sw.h @@ -31,8 +31,8 @@ #ifndef BROAD_PHASE_2D_SW_H #define BROAD_PHASE_2D_SW_H -#include "math_2d.h" #include "math_funcs.h" +#include "rect2.h" class CollisionObject2DSW; diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index d49c1b8376..517dce0043 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -321,7 +321,7 @@ void GrooveJoint2DSW::solve(real_t p_step) { Vector2 jOld = jn_acc; j += jOld; - jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : xf_normal.project(j)).clamped(jn_max); + jn_acc = (((clamp * j.cross(xf_normal)) > 0) ? j : j.project(xf_normal)).clamped(jn_max); j = jn_acc - jOld; diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index ba87969eea..15e80bcd5e 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -789,22 +789,6 @@ real_t Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) cons return body->get_param(p_param); }; -void Physics2DServerSW::body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) { - - Body2DSW *body = body_owner.get(p_body); - ERR_FAIL_COND(!body); - - body->set_combine_mode(p_param, p_mode); -} - -Physics2DServer::CombineMode Physics2DServerSW::body_get_combine_mode(RID p_body, BodyParameter p_param) const { - - Body2DSW *body = body_owner.get(p_body); - ERR_FAIL_COND_V(!body, COMBINE_MODE_INHERIT); - - return body->get_combine_mode(p_param); -} - void Physics2DServerSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { Body2DSW *body = body_owner.get(p_body); diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 0b8d3f2a31..d4fc44b1d7 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -200,10 +200,6 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; - /// p_param accept only Bounce and Friction - virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode); - virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const; - virtual void body_set_state(RID p_body, BodyState p_state, const Variant &p_variant); virtual Variant body_get_state(RID p_body, BodyState p_state) const; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index b9b0f80805..6b34fb9739 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -211,9 +211,6 @@ public: FUNC3(body_set_param, RID, BodyParameter, real_t); FUNC2RC(real_t, body_get_param, RID, BodyParameter); - FUNC3(body_set_combine_mode, RID, BodyParameter, CombineMode); - FUNC2RC(CombineMode, body_get_combine_mode, RID, BodyParameter); - FUNC3(body_set_state, RID, BodyState, const Variant &); FUNC2RC(Variant, body_get_state, RID, BodyState); diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 6e45951f42..ecebd09436 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -34,12 +34,22 @@ #include "pair.h" #include "physics_2d_server_sw.h" -_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask) { +_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { - return p_object->get_collision_layer() & p_collision_mask; + if (!(p_object->get_collision_layer() & p_collision_mask)) { + return false; + } + + if (p_object->get_type() == CollisionObject2DSW::TYPE_AREA && !p_collide_with_areas) + return false; + + if (p_object->get_type() == CollisionObject2DSW::TYPE_BODY && !p_collide_with_bodies) + return false; + + return true; } -int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_pick_point) { +int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_pick_point) { if (p_result_max <= 0) return 0; @@ -54,7 +64,7 @@ int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeRe for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -90,7 +100,7 @@ int Physics2DDirectSpaceStateSW::intersect_point(const Vector2 &p_point, ShapeRe return cc; } -bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { ERR_FAIL_COND_V(space->locked, false); @@ -112,7 +122,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -170,7 +180,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2 &p_from, const Vec return true; } -int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -190,7 +200,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans if (cc >= p_result_max) break; - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -215,7 +225,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID &p_shape, const Trans return cc; } -bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, false); @@ -236,7 +246,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; if (p_exclude.has(space->intersection_query_results[i]->get_self())) @@ -299,7 +309,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transfor return true; } -bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (p_result_max <= 0) return 0; @@ -330,7 +340,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D & for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; @@ -388,7 +398,7 @@ static void _rest_cbk_result(const Vector2 &p_point_A, const Vector2 &p_point_B, rd->best_shape = rd->shape; } -bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask) { +bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape); ERR_FAIL_COND_V(!shape, 0); @@ -406,7 +416,7 @@ bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D &p_sh for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask)) + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) continue; const CollisionObject2DSW *col_obj = space->intersection_query_results[i]; diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 1247317b03..6e2e025185 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -48,12 +48,12 @@ class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState { public: Space2DSW *space; - virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_point = false); - virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); - virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF); + virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_point = false); + virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, real_t p_margin, real_t &p_closest_safe, real_t &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); + virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, real_t p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); Physics2DDirectSpaceStateSW(); }; diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 37c4bc83ad..a51b938541 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -203,6 +203,22 @@ Vector<RID> Physics2DShapeQueryParameters::get_exclude() const { return ret; } +void Physics2DShapeQueryParameters::set_collide_with_bodies(bool p_enable) { + collide_with_bodies = p_enable; +} + +bool Physics2DShapeQueryParameters::is_collide_with_bodies_enabled() const { + return collide_with_bodies; +} + +void Physics2DShapeQueryParameters::set_collide_with_areas(bool p_enable) { + collide_with_areas = p_enable; +} + +bool Physics2DShapeQueryParameters::is_collide_with_areas_enabled() const { + return collide_with_areas; +} + void Physics2DShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape", "shape"), &Physics2DShapeQueryParameters::set_shape); @@ -224,6 +240,12 @@ void Physics2DShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &Physics2DShapeQueryParameters::set_exclude); ClassDB::bind_method(D_METHOD("get_exclude"), &Physics2DShapeQueryParameters::get_exclude); + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &Physics2DShapeQueryParameters::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &Physics2DShapeQueryParameters::is_collide_with_bodies_enabled); + + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &Physics2DShapeQueryParameters::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &Physics2DShapeQueryParameters::is_collide_with_areas_enabled); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); @@ -231,22 +253,26 @@ void Physics2DShapeQueryParameters::_bind_methods() { //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); } Physics2DShapeQueryParameters::Physics2DShapeQueryParameters() { margin = 0; collision_mask = 0x7FFFFFFF; + collide_with_bodies = true; + collide_with_areas = false; } -Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers) { +Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) { RayResult inters; Set<RID> exclude; for (int i = 0; i < p_exclude.size(); i++) exclude.insert(p_exclude[i]); - bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers); + bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers, p_collide_with_bodies, p_collide_with_areas); if (!res) return Dictionary(); @@ -267,7 +293,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -287,7 +313,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) { float closest_safe, closest_unsafe; - bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) return Array(); Array ret; @@ -297,7 +323,7 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParam return ret; } -Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers) { +Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers, bool p_collide_with_bodies, bool p_collide_with_areas) { Set<RID> exclude; for (int i = 0; i < p_exclude.size(); i++) @@ -306,7 +332,7 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_ Vector<ShapeResult> ret; ret.resize(p_max_results); - int rc = intersect_point(p_point, ret.ptrw(), ret.size(), exclude, p_layers); + int rc = intersect_point(p_point, ret.ptrw(), ret.size(), exclude, p_layers, p_collide_with_bodies, p_collide_with_areas); if (rc == 0) return Array(); @@ -330,7 +356,7 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar Vector<Vector2> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) return Array(); Array r; @@ -343,7 +369,7 @@ Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQue ShapeRestInfo sri; - bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); Dictionary r; if (!res) return r; @@ -364,8 +390,8 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() { void Physics2DDirectSpaceState::_bind_methods() { - ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF)); - ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF)); + ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer", "collide_with_bodies", "collide_with_areas"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer", "collide_with_bodies", "collide_with_areas"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32)); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index 796eec1e8e..82b4eb75d8 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -107,6 +107,9 @@ class Physics2DShapeQueryParameters : public Reference { Set<RID> exclude; uint32_t collision_mask; + bool collide_with_bodies; + bool collide_with_areas; + protected: static void _bind_methods(); @@ -127,6 +130,12 @@ public: void set_collision_mask(int p_collision_mask); int get_collision_mask() const; + void set_collide_with_bodies(bool p_enable); + bool is_collide_with_bodies_enabled() const; + + void set_collide_with_areas(bool p_enable); + bool is_collide_with_areas_enabled() const; + void set_exclude(const Vector<RID> &p_exclude); Vector<RID> get_exclude() const; @@ -137,9 +146,9 @@ class Physics2DDirectSpaceState : public Object { GDCLASS(Physics2DDirectSpaceState, Object); - Dictionary _intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0); + Dictionary _intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); - Array _intersect_point(const Vector2 &p_point, int p_max_results = 32, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0); + Array _intersect_point(const Vector2 &p_point, int p_max_results = 32, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_layers = 0, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); Array _intersect_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results = 32); Array _cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query); Array _collide_shape(const Ref<Physics2DShapeQueryParameters> &p_shape_query, int p_max_results = 32); @@ -160,7 +169,7 @@ public: Variant metadata; }; - virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0; + virtual bool intersect_ray(const Vector2 &p_from, const Vector2 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; struct ShapeResult { @@ -171,13 +180,13 @@ public: Variant metadata; }; - virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_pick_point = false) = 0; + virtual int intersect_point(const Vector2 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_point = false) = 0; - virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0; + virtual int intersect_shape(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; - virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0; + virtual bool cast_motion(const RID &p_shape, const Transform2D &p_xform, const Vector2 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; - virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0; + virtual bool collide_shape(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, Vector2 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; struct ShapeRestInfo { @@ -190,7 +199,7 @@ public: Variant metadata; }; - virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF) = 0; + virtual bool rest_info(RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_layer = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; Physics2DDirectSpaceState(); }; @@ -423,19 +432,6 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value) = 0; virtual float body_get_param(RID p_body, BodyParameter p_param) const = 0; - enum CombineMode { - COMBINE_MODE_MAX, - COMBINE_MODE_MIN, - COMBINE_MODE_MULTIPLY, - COMBINE_MODE_AVERAGE, - - COMBINE_MODE_INHERIT /// Inherit from other body or use COMBINE_MODE_MAX (Restitution) COMBINE_MODE_MULTIPLY (Friction) - }; - - /// p_param accept only Bounce and Friction - virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) = 0; - virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const = 0; - //state enum BodyState { BODY_STATE_TRANSFORM, diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index cda3856ecc..deb3cd9bbe 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -29,7 +29,9 @@ /*************************************************************************/ #include "physics_server.h" + #include "core/project_settings.h" +#include "method_bind_ext.gen.inc" #include "print_string.h" PhysicsServer *PhysicsServer::singleton = NULL; @@ -198,6 +200,22 @@ Vector<RID> PhysicsShapeQueryParameters::get_exclude() const { return ret; } +void PhysicsShapeQueryParameters::set_collide_with_bodies(bool p_enable) { + collide_with_bodies = p_enable; +} + +bool PhysicsShapeQueryParameters::is_collide_with_bodies_enabled() const { + return collide_with_bodies; +} + +void PhysicsShapeQueryParameters::set_collide_with_areas(bool p_enable) { + collide_with_areas = p_enable; +} + +bool PhysicsShapeQueryParameters::is_collide_with_areas_enabled() const { + return collide_with_areas; +} + void PhysicsShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape", "shape"), &PhysicsShapeQueryParameters::set_shape); @@ -216,18 +234,28 @@ void PhysicsShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &PhysicsShapeQueryParameters::set_exclude); ClassDB::bind_method(D_METHOD("get_exclude"), &PhysicsShapeQueryParameters::get_exclude); + ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &PhysicsShapeQueryParameters::set_collide_with_bodies); + ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &PhysicsShapeQueryParameters::is_collide_with_bodies_enabled); + + ClassDB::bind_method(D_METHOD("set_collide_with_areas", "enable"), &PhysicsShapeQueryParameters::set_collide_with_areas); + ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsShapeQueryParameters::is_collide_with_areas_enabled); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); } PhysicsShapeQueryParameters::PhysicsShapeQueryParameters() { margin = 0; collision_mask = 0x7FFFFFFF; + collide_with_bodies = true; + collide_with_areas = false; } ///////////////////////////////////// @@ -262,14 +290,14 @@ Variant PhysicsDirectSpaceState::_intersect_shape(const RID& p_shape, const Tran } */ -Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask) { +Dictionary PhysicsDirectSpaceState::_intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { RayResult inters; Set<RID> exclude; for (int i = 0; i < p_exclude.size(); i++) exclude.insert(p_exclude[i]); - bool res = intersect_ray(p_from, p_to, inters, exclude, p_collision_mask); + bool res = intersect_ray(p_from, p_to, inters, exclude, p_collision_mask, p_collide_with_bodies, p_collide_with_areas); if (!res) return Dictionary(); @@ -289,7 +317,7 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -308,7 +336,7 @@ Array PhysicsDirectSpaceState::_intersect_shape(const Ref<PhysicsShapeQueryParam Array PhysicsDirectSpaceState::_cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion) { float closest_safe, closest_unsafe; - bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) return Array(); Array ret; @@ -322,7 +350,7 @@ Array PhysicsDirectSpaceState::_collide_shape(const Ref<PhysicsShapeQueryParamet Vector<Vector3> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); if (!res) return Array(); Array r; @@ -335,7 +363,7 @@ Dictionary PhysicsDirectSpaceState::_get_rest_info(const Ref<PhysicsShapeQueryPa ShapeRestInfo sri; - bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask, p_shape_query->collide_with_bodies, p_shape_query->collide_with_areas); Dictionary r; if (!res) return r; @@ -358,7 +386,7 @@ void PhysicsDirectSpaceState::_bind_methods() { //ClassDB::bind_method(D_METHOD("intersect_ray","from","to","exclude","umask"),&PhysicsDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0)); //ClassDB::bind_method(D_METHOD("intersect_shape","shape","xform","result_max","exclude","umask"),&PhysicsDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF)); + ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_mask", "collide_with_bodies", "collide_with_areas"), &PhysicsDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(true), DEFVAL(false)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("cast_motion", "shape", "motion"), &PhysicsDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &PhysicsDirectSpaceState::_collide_shape, DEFVAL(32)); diff --git a/servers/physics_server.h b/servers/physics_server.h index 294c6b6674..f2aa33a6cc 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -108,6 +108,9 @@ class PhysicsShapeQueryParameters : public Reference { Set<RID> exclude; uint32_t collision_mask; + bool collide_with_bodies; + bool collide_with_areas; + protected: static void _bind_methods(); @@ -128,6 +131,12 @@ public: void set_exclude(const Vector<RID> &p_exclude); Vector<RID> get_exclude() const; + void set_collide_with_bodies(bool p_enable); + bool is_collide_with_bodies_enabled() const; + + void set_collide_with_areas(bool p_enable); + bool is_collide_with_areas_enabled() const; + PhysicsShapeQueryParameters(); }; @@ -136,7 +145,7 @@ class PhysicsDirectSpaceState : public Object { GDCLASS(PhysicsDirectSpaceState, Object); private: - Dictionary _intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_collision_mask = 0); + Dictionary _intersect_ray(const Vector3 &p_from, const Vector3 &p_to, const Vector<RID> &p_exclude = Vector<RID>(), uint32_t p_collision_mask = 0, bool p_collide_with_bodies = true, bool p_collide_with_areas = false); Array _intersect_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results = 32); Array _cast_motion(const Ref<PhysicsShapeQueryParameters> &p_shape_query, const Vector3 &p_motion); Array _collide_shape(const Ref<PhysicsShapeQueryParameters> &p_shape_query, int p_max_results = 32); @@ -154,7 +163,7 @@ public: int shape; }; - virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0; + virtual int intersect_point(const Vector3 &p_point, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; struct RayResult { @@ -166,9 +175,9 @@ public: int shape; }; - virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_pick_ray = false) = 0; + virtual bool intersect_ray(const Vector3 &p_from, const Vector3 &p_to, RayResult &r_result, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, bool p_pick_ray = false) = 0; - virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0; + virtual int intersect_shape(const RID &p_shape, const Transform &p_xform, float p_margin, ShapeResult *r_results, int p_result_max, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; struct ShapeRestInfo { @@ -180,11 +189,11 @@ public: Vector3 linear_velocity; //velocity at contact point }; - virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, ShapeRestInfo *r_info = NULL) = 0; + virtual bool cast_motion(const RID &p_shape, const Transform &p_xform, const Vector3 &p_motion, float p_margin, float &p_closest_safe, float &p_closest_unsafe, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false, ShapeRestInfo *r_info = NULL) = 0; - virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0; + virtual bool collide_shape(RID p_shape, const Transform &p_shape_xform, float p_margin, Vector3 *r_results, int p_result_max, int &r_result_count, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; - virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF) = 0; + virtual bool rest_info(RID p_shape, const Transform &p_shape_xform, float p_margin, ShapeRestInfo *r_info, const Set<RID> &p_exclude = Set<RID>(), uint32_t p_collision_mask = 0xFFFFFFFF, bool p_collide_with_bodies = true, bool p_collide_with_areas = false) = 0; virtual Vector3 get_closest_point_to_object_volume(RID p_object, const Vector3 p_point) const = 0; @@ -243,6 +252,10 @@ public: virtual ShapeType shape_get_type(RID p_shape) const = 0; virtual Variant shape_get_data(RID p_shape) const = 0; + + virtual void shape_set_margin(RID p_shape, real_t p_margin) = 0; + virtual real_t shape_get_margin(RID p_shape) const = 0; + virtual real_t shape_get_custom_solver_bias(RID p_shape) const = 0; /* SPACE API */ @@ -401,19 +414,6 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value) = 0; virtual float body_get_param(RID p_body, BodyParameter p_param) const = 0; - enum CombineMode { - COMBINE_MODE_MAX, - COMBINE_MODE_MIN, - COMBINE_MODE_MULTIPLY, - COMBINE_MODE_AVERAGE, - - COMBINE_MODE_INHERIT /// Inherit from other body or use COMBINE_MODE_MAX (Restitution) COMBINE_MODE_MULTIPLY (Friction) - }; - - /// p_param accept only Bounce and Friction - virtual void body_set_combine_mode(RID p_body, BodyParameter p_param, CombineMode p_mode) = 0; - virtual CombineMode body_get_combine_mode(RID p_body, BodyParameter p_param) const = 0; - virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin) = 0; virtual real_t body_get_kinematic_safe_margin(RID p_body) const = 0; @@ -495,7 +495,22 @@ public: Variant collider_metadata; }; - virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL) = 0; + virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia, MotionResult *r_result = NULL, bool p_exclude_raycast_shapes = true) = 0; + + struct SeparationResult { + + float collision_depth; + Vector3 collision_point; + Vector3 collision_normal; + Vector3 collider_velocity; + int collision_local_shape; + ObjectID collider_id; + RID collider; + int collider_shape; + Variant collider_metadata; + }; + + virtual int body_test_ray_separation(RID p_body, const Transform &p_transform, bool p_infinite_inertia, Vector3 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin = 0.001) = 0; /* SOFT BODY */ diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index aa0e5c289b..4c764641e3 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -73,7 +73,7 @@ static void _debugger_get_resource_usage(List<ScriptDebuggerRemote::ResourceUsag usage.vram = E->get().bytes; usage.id = E->get().texture; usage.type = "Texture"; - usage.format = itos(E->get().size.width) + "x" + itos(E->get().size.height) + " " + Image::get_format_name(E->get().format); + usage.format = itos(E->get().width) + "x" + itos(E->get().height) + " " + Image::get_format_name(E->get().format); r_usage->push_back(usage); } } @@ -104,6 +104,7 @@ void register_server_types() { ClassDB::register_virtual_class<AudioStream>(); ClassDB::register_virtual_class<AudioStreamPlayback>(); + ClassDB::register_class<AudioStreamMicrophone>(); ClassDB::register_class<AudioStreamRandomPitch>(); ClassDB::register_virtual_class<AudioEffect>(); ClassDB::register_class<AudioEffectEQ>(); diff --git a/servers/server_wrap_mt_common.h b/servers/server_wrap_mt_common.h index 611e25af2a..843773e5b1 100644 --- a/servers/server_wrap_mt_common.h +++ b/servers/server_wrap_mt_common.h @@ -197,9 +197,10 @@ } #define FUNC5RID(m_type, m_arg1, m_arg2, m_arg3, m_arg4, m_arg5) \ - int m_type##allocn() { \ - for (int i = 0; i < m_type##_pool_max_size; i++) { \ - m_type##_id_pool.push_back(server_name->m_type##_create()); \ + List<RID> m_type##_id_pool; \ + int m_type##allocn(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \ + for (int i = 0; i < pool_max_size; i++) { \ + m_type##_id_pool.push_back(server_name->m_type##_create(p1, p2, p3, p4, p5)); \ } \ return 0; \ } \ diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 5ce4f2b62d..49dff0d557 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -176,17 +176,34 @@ public: /* TEXTURE API */ virtual RID texture_create() = 0; - virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0; - virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0; - virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) = 0; - virtual Ref<Image> texture_get_data(RID p_texture, VS::CubeMapSide p_cube_side = VS::CUBEMAP_LEFT) const = 0; + virtual void texture_allocate(RID p_texture, + int p_width, + int p_height, + int p_depth_3d, + Image::Format p_format, + VS::TextureType p_type, + uint32_t p_flags = VS::TEXTURE_FLAGS_DEFAULT) = 0; + + virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_level = 0) = 0; + + virtual void texture_set_data_partial(RID p_texture, + const Ref<Image> &p_image, + int src_x, int src_y, + int src_w, int src_h, + int dst_x, int dst_y, + int p_dst_mip, + int p_level = 0) = 0; + + virtual Ref<Image> texture_get_data(RID p_texture, int p_level = 0) const = 0; virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0; virtual uint32_t texture_get_flags(RID p_texture) const = 0; virtual Image::Format texture_get_format(RID p_texture) const = 0; + virtual VS::TextureType texture_get_type(RID p_texture) const = 0; virtual uint32_t texture_get_texid(RID p_texture) const = 0; virtual uint32_t texture_get_width(RID p_texture) const = 0; virtual uint32_t texture_get_height(RID p_texture) const = 0; - virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0; + virtual uint32_t texture_get_depth(RID p_texture) const = 0; + virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) = 0; virtual void texture_set_path(RID p_texture, const String &p_path) = 0; virtual String texture_get_path(RID p_texture) const = 0; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index d4fb8d98b0..8705033326 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -123,6 +123,12 @@ const char *ShaderLanguage::token_names[TK_MAX] = { "TYPE_SAMPLER2D", "TYPE_ISAMPLER2D", "TYPE_USAMPLER2D", + "TYPE_SAMPLER2DARRAY", + "TYPE_ISAMPLER2DARRAY", + "TYPE_USAMPLER2DARRAY", + "TYPE_SAMPLER3D", + "TYPE_ISAMPLER3D", + "TYPE_USAMPLER3D", "TYPE_SAMPLERCUBE", "INTERPOLATION_FLAT", "INTERPOLATION_NO_PERSPECTIVE", @@ -257,6 +263,12 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { { TK_TYPE_SAMPLER2D, "sampler2D" }, { TK_TYPE_ISAMPLER2D, "isampler2D" }, { TK_TYPE_USAMPLER2D, "usampler2D" }, + { TK_TYPE_SAMPLER2DARRAY, "sampler2DArray" }, + { TK_TYPE_ISAMPLER2DARRAY, "isampler2DArray" }, + { TK_TYPE_USAMPLER2DARRAY, "usampler2DArray" }, + { TK_TYPE_SAMPLER3D, "sampler3D" }, + { TK_TYPE_ISAMPLER3D, "isampler3D" }, + { TK_TYPE_USAMPLER3D, "usampler3D" }, { TK_TYPE_SAMPLERCUBE, "samplerCube" }, { TK_INTERPOLATION_FLAT, "flat" }, { TK_INTERPOLATION_NO_PERSPECTIVE, "noperspective" }, @@ -516,13 +528,14 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { bool hexa_found = false; bool sign_found = false; bool minus_exponent_found = false; + bool float_suffix_found = false; String str; int i = 0; while (true) { if (GETCHAR(i) == '.') { - if (period_found || exponent_found) + if (period_found || exponent_found || hexa_found || float_suffix_found) return _make_token(TK_ERROR, "Invalid numeric constant"); period_found = true; } else if (GETCHAR(i) == 'x') { @@ -530,11 +543,16 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { return _make_token(TK_ERROR, "Invalid numeric constant"); hexa_found = true; } else if (GETCHAR(i) == 'e') { - if (hexa_found || exponent_found) + if (hexa_found || exponent_found || float_suffix_found) return _make_token(TK_ERROR, "Invalid numeric constant"); exponent_found = true; + } else if (GETCHAR(i) == 'f') { + if (hexa_found || exponent_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); + float_suffix_found = true; } else if (_is_number(GETCHAR(i))) { - //all ok + if (float_suffix_found) + return _make_token(TK_ERROR, "Invalid numeric constant"); } else if (hexa_found && _is_hex(GETCHAR(i))) { } else if ((GETCHAR(i) == '-' || GETCHAR(i) == '+') && exponent_found) { @@ -550,21 +568,60 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { i++; } - if (!_is_number(str[str.length() - 1])) - return _make_token(TK_ERROR, "Invalid numeric constant"); + CharType last_char = str[str.length() - 1]; + + if (hexa_found) { + //hex integers eg."0xFF" or "0x12AB", etc - NOT supported yet + return _make_token(TK_ERROR, "Invalid (hexadecimal) numeric constant - Not supported"); + } else if (period_found || float_suffix_found) { + //floats + if (period_found) { + if (float_suffix_found) { + //checks for eg "1.f" or "1.99f" notations + if (last_char != 'f') { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } else { + //checks for eg. "1." or "1.99" notations + if (last_char != '.' && !_is_number(last_char)) { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } + } else if (float_suffix_found) { + // if no period found the float suffix must be the last character, like in "2f" for "2.0" + if (last_char != 'f') { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } + + if (float_suffix_found) { + //strip the suffix + str = str.left(str.length() - 1); + //compensate reading cursor position + char_idx += 1; + } + + if (!str.is_valid_float()) { + return _make_token(TK_ERROR, "Invalid (float) numeric constant"); + } + } else { + //integers + if (!_is_number(last_char)) { + return _make_token(TK_ERROR, "Invalid (integer) numeric constant"); + } + if (!str.is_valid_integer()) { + return _make_token(TK_ERROR, "Invalid numeric constant"); + } + } char_idx += str.length(); Token tk; - if (period_found || minus_exponent_found) + if (period_found || minus_exponent_found || float_suffix_found) tk.type = TK_REAL_CONSTANT; else tk.type = TK_INT_CONSTANT; - if (!str.is_valid_float()) { - return _make_token(TK_ERROR, "Invalid numeric constant"); - } - - tk.constant = str.to_double(); + tk.constant = str.to_double(); //wont work with hex tk.line = tk_line; return tk; @@ -660,6 +717,12 @@ bool ShaderLanguage::is_token_datatype(TokenType p_type) { p_type == TK_TYPE_SAMPLER2D || p_type == TK_TYPE_ISAMPLER2D || p_type == TK_TYPE_USAMPLER2D || + p_type == TK_TYPE_SAMPLER2DARRAY || + p_type == TK_TYPE_ISAMPLER2DARRAY || + p_type == TK_TYPE_USAMPLER2DARRAY || + p_type == TK_TYPE_SAMPLER3D || + p_type == TK_TYPE_ISAMPLER3D || + p_type == TK_TYPE_USAMPLER3D || p_type == TK_TYPE_SAMPLERCUBE); } @@ -731,6 +794,12 @@ String ShaderLanguage::get_datatype_name(DataType p_type) { case TYPE_SAMPLER2D: return "sampler2D"; case TYPE_ISAMPLER2D: return "isampler2D"; case TYPE_USAMPLER2D: return "usampler2D"; + case TYPE_SAMPLER2DARRAY: return "sampler2DArray"; + case TYPE_ISAMPLER2DARRAY: return "isampler2DArray"; + case TYPE_USAMPLER2DARRAY: return "usampler2DArray"; + case TYPE_SAMPLER3D: return "sampler3D"; + case TYPE_ISAMPLER3D: return "isampler3D"; + case TYPE_USAMPLER3D: return "usampler3D"; case TYPE_SAMPLERCUBE: return "samplerCube"; } @@ -1802,6 +1871,12 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "textureSize", TYPE_IVEC2, { TYPE_SAMPLER2D, TYPE_INT, TYPE_VOID } }, { "textureSize", TYPE_IVEC2, { TYPE_ISAMPLER2D, TYPE_INT, TYPE_VOID } }, { "textureSize", TYPE_IVEC2, { TYPE_USAMPLER2D, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER2DARRAY, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER2DARRAY, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER2DARRAY, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_IVEC3, { TYPE_SAMPLER3D, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_IVEC3, { TYPE_ISAMPLER3D, TYPE_INT, TYPE_VOID } }, + { "textureSize", TYPE_IVEC3, { TYPE_USAMPLER3D, TYPE_INT, TYPE_VOID } }, { "textureSize", TYPE_IVEC2, { TYPE_SAMPLERCUBE, TYPE_INT, TYPE_VOID } }, { "texture", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VOID } }, @@ -1813,6 +1888,24 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VOID } }, { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VOID } }, + { "texture", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VOID } }, { "texture", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, @@ -1831,15 +1924,38 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_VOID } }, + { "textureProj", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_VOID } }, + { "textureProj", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_VOID } }, + { "textureProj", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, + { "textureLod", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, { "textureLod", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_IVEC2, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + + { "texelFetch", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + { "texelFetch", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_IVEC3, TYPE_INT, TYPE_VOID } }, + { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } }, { "textureProjLod", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } }, @@ -1852,6 +1968,12 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = { { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2D, TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER2DARRAY, TYPE_VEC3, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } }, + { "textureGrad", TYPE_VEC4, { TYPE_SAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "textureGrad", TYPE_IVEC4, { TYPE_ISAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, + { "textureGrad", TYPE_UVEC4, { TYPE_USAMPLER3D, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, { "textureGrad", TYPE_VEC4, { TYPE_SAMPLERCUBE, TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID } }, { "dFdx", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } }, @@ -2139,7 +2261,16 @@ bool ShaderLanguage::is_scalar_type(DataType p_type) { bool ShaderLanguage::is_sampler_type(DataType p_type) { - return p_type == TYPE_SAMPLER2D || p_type == TYPE_ISAMPLER2D || p_type == TYPE_USAMPLER2D || p_type == TYPE_SAMPLERCUBE; + return p_type == TYPE_SAMPLER2D || + p_type == TYPE_ISAMPLER2D || + p_type == TYPE_USAMPLER2D || + p_type == TYPE_SAMPLER2DARRAY || + p_type == TYPE_ISAMPLER2DARRAY || + p_type == TYPE_USAMPLER2DARRAY || + p_type == TYPE_SAMPLER3D || + p_type == TYPE_ISAMPLER3D || + p_type == TYPE_USAMPLER3D || + p_type == TYPE_SAMPLERCUBE; } void ShaderLanguage::get_keyword_list(List<String> *r_keywords) { @@ -3744,8 +3875,8 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct return ERR_PARSE_ERROR; } - if (!uniform && (type < TYPE_FLOAT || type > TYPE_VEC4)) { - _set_error("Invalid type for varying, only float,vec2,vec3,vec4 allowed."); + if (!uniform && (type < TYPE_FLOAT || type > TYPE_MAT4)) { + _set_error("Invalid type for varying, only float,vec2,vec3,vec4,mat2,mat3,mat4 allowed."); return ERR_PARSE_ERROR; } diff --git a/servers/visual/shader_language.h b/servers/visual/shader_language.h index b5fd567c07..d68f233b2f 100644 --- a/servers/visual/shader_language.h +++ b/servers/visual/shader_language.h @@ -72,6 +72,12 @@ public: TK_TYPE_SAMPLER2D, TK_TYPE_ISAMPLER2D, TK_TYPE_USAMPLER2D, + TK_TYPE_SAMPLER2DARRAY, + TK_TYPE_ISAMPLER2DARRAY, + TK_TYPE_USAMPLER2DARRAY, + TK_TYPE_SAMPLER3D, + TK_TYPE_ISAMPLER3D, + TK_TYPE_USAMPLER3D, TK_TYPE_SAMPLERCUBE, TK_INTERPOLATION_FLAT, TK_INTERPOLATION_NO_PERSPECTIVE, @@ -186,6 +192,12 @@ public: TYPE_SAMPLER2D, TYPE_ISAMPLER2D, TYPE_USAMPLER2D, + TYPE_SAMPLER2DARRAY, + TYPE_ISAMPLER2DARRAY, + TYPE_USAMPLER2DARRAY, + TYPE_SAMPLER3D, + TYPE_ISAMPLER3D, + TYPE_USAMPLER3D, TYPE_SAMPLERCUBE, }; diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp index 0de8676f32..caa454b98e 100644 --- a/servers/visual/shader_types.cpp +++ b/servers/visual/shader_types.cpp @@ -127,6 +127,7 @@ ShaderTypes::ShaderTypes() { shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT); shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2); + shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4); shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["NORMAL"] = constt(ShaderLanguage::TYPE_VEC3); shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["VIEW"] = constt(ShaderLanguage::TYPE_VEC3); shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["LIGHT"] = constt(ShaderLanguage::TYPE_VEC3); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index d58be21858..a00b364565 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -148,17 +148,19 @@ public: /* TEXTURE API */ BIND0R(RID, texture_create) - BIND5(texture_allocate, RID, int, int, Image::Format, uint32_t) - BIND3(texture_set_data, RID, const Ref<Image> &, CubeMapSide) - BIND10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, CubeMapSide) - BIND2RC(Ref<Image>, texture_get_data, RID, CubeMapSide) + BIND7(texture_allocate, RID, int, int, int, Image::Format, TextureType, uint32_t) + BIND3(texture_set_data, RID, const Ref<Image> &, int) + BIND10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, int) + BIND2RC(Ref<Image>, texture_get_data, RID, int) BIND2(texture_set_flags, RID, uint32_t) BIND1RC(uint32_t, texture_get_flags, RID) BIND1RC(Image::Format, texture_get_format, RID) + BIND1RC(TextureType, texture_get_type, RID) BIND1RC(uint32_t, texture_get_texid, RID) BIND1RC(uint32_t, texture_get_width, RID) BIND1RC(uint32_t, texture_get_height, RID) - BIND3(texture_set_size_override, RID, int, int) + BIND1RC(uint32_t, texture_get_depth, RID) + BIND4(texture_set_size_override, RID, int, int, int) BIND3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *) BIND3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index c6af960d9f..3a4d72c793 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -82,17 +82,19 @@ public: /* EVENT QUEUING */ FUNCRID(texture) - FUNC5(texture_allocate, RID, int, int, Image::Format, uint32_t) - FUNC3(texture_set_data, RID, const Ref<Image> &, CubeMapSide) - FUNC10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, CubeMapSide) - FUNC2RC(Ref<Image>, texture_get_data, RID, CubeMapSide) + FUNC7(texture_allocate, RID, int, int, int, Image::Format, TextureType, uint32_t) + FUNC3(texture_set_data, RID, const Ref<Image> &, int) + FUNC10(texture_set_data_partial, RID, const Ref<Image> &, int, int, int, int, int, int, int, int) + FUNC2RC(Ref<Image>, texture_get_data, RID, int) FUNC2(texture_set_flags, RID, uint32_t) FUNC1RC(uint32_t, texture_get_flags, RID) FUNC1RC(Image::Format, texture_get_format, RID) + FUNC1RC(TextureType, texture_get_type, RID) FUNC1RC(uint32_t, texture_get_texid, RID) FUNC1RC(uint32_t, texture_get_width, RID) FUNC1RC(uint32_t, texture_get_height, RID) - FUNC3(texture_set_size_override, RID, int, int) + FUNC1RC(uint32_t, texture_get_depth, RID) + FUNC4(texture_set_size_override, RID, int, int, int) FUNC3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *) FUNC3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 2e5b27510a..18a04e9a4b 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -55,7 +55,7 @@ RID VisualServer::texture_create_from_image(const Ref<Image> &p_image, uint32_t ERR_FAIL_COND_V(!p_image.is_valid(), RID()); RID texture = texture_create(); - texture_allocate(texture, p_image->get_width(), p_image->get_height(), p_image->get_format(), p_flags); //if it has mipmaps, use, else generate + texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); //if it has mipmaps, use, else generate ERR_FAIL_COND_V(!texture.is_valid(), texture); texture_set_data(texture, p_image); @@ -72,7 +72,9 @@ Array VisualServer::_texture_debug_usage_bind() { Dictionary dict; dict["texture"] = E->get().texture; - dict["size"] = E->get().size; + dict["width"] = E->get().width; + dict["height"] = E->get().height; + dict["depth"] = E->get().depth; dict["format"] = E->get().format; dict["bytes"] = E->get().bytes; dict["path"] = E->get().path; @@ -333,7 +335,7 @@ RID VisualServer::get_white_texture() { } Ref<Image> white = memnew(Image(4, 4, 0, Image::FORMAT_RGB8, wt)); white_texture = texture_create(); - texture_allocate(white_texture, 4, 4, Image::FORMAT_RGB8); + texture_allocate(white_texture, 4, 4, 0, Image::FORMAT_RGB8, TEXTURE_TYPE_2D); texture_set_data(white_texture, white); return white_texture; } @@ -1658,17 +1660,19 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create); ClassDB::bind_method(D_METHOD("texture_create_from_image", "image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT)); - ClassDB::bind_method(D_METHOD("texture_allocate", "texture", "width", "height", "format", "flags"), &VisualServer::texture_allocate, DEFVAL(TEXTURE_FLAGS_DEFAULT)); - ClassDB::bind_method(D_METHOD("texture_set_data", "texture", "image", "cube_side"), &VisualServer::texture_set_data, DEFVAL(CUBEMAP_LEFT)); - ClassDB::bind_method(D_METHOD("texture_set_data_partial", "texture", "image", "src_x", "src_y", "src_w", "src_h", "dst_x", "dst_y", "dst_mip", "cube_side"), &VisualServer::texture_set_data_partial, DEFVAL(CUBEMAP_LEFT)); + ClassDB::bind_method(D_METHOD("texture_allocate", "texture", "width", "height", "depth_3d", "format", "type", "flags"), &VisualServer::texture_allocate, DEFVAL(TEXTURE_FLAGS_DEFAULT)); + ClassDB::bind_method(D_METHOD("texture_set_data", "texture", "image", "layer"), &VisualServer::texture_set_data, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("texture_set_data_partial", "texture", "image", "src_x", "src_y", "src_w", "src_h", "dst_x", "dst_y", "dst_mip", "layer"), &VisualServer::texture_set_data_partial, DEFVAL(0)); ClassDB::bind_method(D_METHOD("texture_get_data", "texture", "cube_side"), &VisualServer::texture_get_data, DEFVAL(CUBEMAP_LEFT)); ClassDB::bind_method(D_METHOD("texture_set_flags", "texture", "flags"), &VisualServer::texture_set_flags); ClassDB::bind_method(D_METHOD("texture_get_flags", "texture"), &VisualServer::texture_get_flags); ClassDB::bind_method(D_METHOD("texture_get_format", "texture"), &VisualServer::texture_get_format); + ClassDB::bind_method(D_METHOD("texture_get_type", "texture"), &VisualServer::texture_get_type); ClassDB::bind_method(D_METHOD("texture_get_texid", "texture"), &VisualServer::texture_get_texid); ClassDB::bind_method(D_METHOD("texture_get_width", "texture"), &VisualServer::texture_get_width); ClassDB::bind_method(D_METHOD("texture_get_height", "texture"), &VisualServer::texture_get_height); - ClassDB::bind_method(D_METHOD("texture_set_size_override", "texture", "width", "height"), &VisualServer::texture_set_size_override); + ClassDB::bind_method(D_METHOD("texture_get_depth", "texture"), &VisualServer::texture_get_depth); + ClassDB::bind_method(D_METHOD("texture_set_size_override", "texture", "width", "height", "depth"), &VisualServer::texture_set_size_override); ClassDB::bind_method(D_METHOD("texture_set_path", "texture", "path"), &VisualServer::texture_set_path); ClassDB::bind_method(D_METHOD("texture_get_path", "texture"), &VisualServer::texture_get_path); ClassDB::bind_method(D_METHOD("texture_set_shrink_all_x2_on_set_data", "shrink"), &VisualServer::texture_set_shrink_all_x2_on_set_data); @@ -1802,24 +1806,24 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("gi_probe_get_bounds", "probe"), &VisualServer::gi_probe_get_bounds); ClassDB::bind_method(D_METHOD("gi_probe_set_cell_size", "probe", "range"), &VisualServer::gi_probe_set_cell_size); ClassDB::bind_method(D_METHOD("gi_probe_get_cell_size", "probe"), &VisualServer::gi_probe_get_cell_size); - ClassDB::bind_method(D_METHOD("gi_probe_set_to_cell_xform", "xform"), &VisualServer::gi_probe_set_to_cell_xform); - ClassDB::bind_method(D_METHOD("gi_probe_get_to_cell_xform"), &VisualServer::gi_probe_get_to_cell_xform); - ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_data", "data"), &VisualServer::gi_probe_set_dynamic_data); - ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_data"), &VisualServer::gi_probe_get_dynamic_data); - ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_range", "range"), &VisualServer::gi_probe_set_dynamic_range); - ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_range"), &VisualServer::gi_probe_get_dynamic_range); - ClassDB::bind_method(D_METHOD("gi_probe_set_energy", "energy"), &VisualServer::gi_probe_set_energy); - ClassDB::bind_method(D_METHOD("gi_probe_get_energy"), &VisualServer::gi_probe_get_energy); - ClassDB::bind_method(D_METHOD("gi_probe_set_bias", "bias"), &VisualServer::gi_probe_set_bias); - ClassDB::bind_method(D_METHOD("gi_probe_get_bias"), &VisualServer::gi_probe_get_bias); - ClassDB::bind_method(D_METHOD("gi_probe_set_normal_bias", "bias"), &VisualServer::gi_probe_set_normal_bias); - ClassDB::bind_method(D_METHOD("gi_probe_get_normal_bias"), &VisualServer::gi_probe_get_normal_bias); - ClassDB::bind_method(D_METHOD("gi_probe_set_propagation", "propagation"), &VisualServer::gi_probe_set_propagation); - ClassDB::bind_method(D_METHOD("gi_probe_get_propagation"), &VisualServer::gi_probe_get_propagation); - ClassDB::bind_method(D_METHOD("gi_probe_set_interior", "enable"), &VisualServer::gi_probe_set_interior); - ClassDB::bind_method(D_METHOD("gi_probe_is_interior"), &VisualServer::gi_probe_is_interior); - ClassDB::bind_method(D_METHOD("gi_probe_set_compress", "enable"), &VisualServer::gi_probe_set_compress); - ClassDB::bind_method(D_METHOD("gi_probe_is_compressed"), &VisualServer::gi_probe_is_compressed); + ClassDB::bind_method(D_METHOD("gi_probe_set_to_cell_xform", "probe", "xform"), &VisualServer::gi_probe_set_to_cell_xform); + ClassDB::bind_method(D_METHOD("gi_probe_get_to_cell_xform", "probe"), &VisualServer::gi_probe_get_to_cell_xform); + ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_data", "probe", "data"), &VisualServer::gi_probe_set_dynamic_data); + ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_data", "probe"), &VisualServer::gi_probe_get_dynamic_data); + ClassDB::bind_method(D_METHOD("gi_probe_set_dynamic_range", "probe", "range"), &VisualServer::gi_probe_set_dynamic_range); + ClassDB::bind_method(D_METHOD("gi_probe_get_dynamic_range", "probe"), &VisualServer::gi_probe_get_dynamic_range); + ClassDB::bind_method(D_METHOD("gi_probe_set_energy", "probe", "energy"), &VisualServer::gi_probe_set_energy); + ClassDB::bind_method(D_METHOD("gi_probe_get_energy", "probe"), &VisualServer::gi_probe_get_energy); + ClassDB::bind_method(D_METHOD("gi_probe_set_bias", "probe", "bias"), &VisualServer::gi_probe_set_bias); + ClassDB::bind_method(D_METHOD("gi_probe_get_bias", "probe"), &VisualServer::gi_probe_get_bias); + ClassDB::bind_method(D_METHOD("gi_probe_set_normal_bias", "probe", "bias"), &VisualServer::gi_probe_set_normal_bias); + ClassDB::bind_method(D_METHOD("gi_probe_get_normal_bias", "probe"), &VisualServer::gi_probe_get_normal_bias); + ClassDB::bind_method(D_METHOD("gi_probe_set_propagation", "probe", "propagation"), &VisualServer::gi_probe_set_propagation); + ClassDB::bind_method(D_METHOD("gi_probe_get_propagation", "probe"), &VisualServer::gi_probe_get_propagation); + ClassDB::bind_method(D_METHOD("gi_probe_set_interior", "probe", "enable"), &VisualServer::gi_probe_set_interior); + ClassDB::bind_method(D_METHOD("gi_probe_is_interior", "probe"), &VisualServer::gi_probe_is_interior); + ClassDB::bind_method(D_METHOD("gi_probe_set_compress", "probe", "enable"), &VisualServer::gi_probe_set_compress); + ClassDB::bind_method(D_METHOD("gi_probe_is_compressed", "probe"), &VisualServer::gi_probe_is_compressed); ClassDB::bind_method(D_METHOD("lightmap_capture_create"), &VisualServer::lightmap_capture_create); ClassDB::bind_method(D_METHOD("lightmap_capture_set_bounds", "capture", "bounds"), &VisualServer::lightmap_capture_set_bounds); @@ -2059,13 +2063,17 @@ void VisualServer::_bind_methods() { BIND_ENUM_CONSTANT(CUBEMAP_FRONT); BIND_ENUM_CONSTANT(CUBEMAP_BACK); + BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D); + BIND_ENUM_CONSTANT(TEXTURE_TYPE_CUBEMAP); + BIND_ENUM_CONSTANT(TEXTURE_TYPE_2D_ARRAY); + BIND_ENUM_CONSTANT(TEXTURE_TYPE_3D); + BIND_ENUM_CONSTANT(TEXTURE_FLAG_MIPMAPS); BIND_ENUM_CONSTANT(TEXTURE_FLAG_REPEAT); BIND_ENUM_CONSTANT(TEXTURE_FLAG_FILTER); BIND_ENUM_CONSTANT(TEXTURE_FLAG_ANISOTROPIC_FILTER); BIND_ENUM_CONSTANT(TEXTURE_FLAG_CONVERT_TO_LINEAR); BIND_ENUM_CONSTANT(TEXTURE_FLAG_MIRRORED_REPEAT); - BIND_ENUM_CONSTANT(TEXTURE_FLAG_CUBEMAP); BIND_ENUM_CONSTANT(TEXTURE_FLAG_USED_FOR_STREAMING); BIND_ENUM_CONSTANT(TEXTURE_FLAGS_DEFAULT); @@ -2353,6 +2361,7 @@ VisualServer::VisualServer() { //ERR_FAIL_COND(singleton); singleton = this; + GLOBAL_DEF("rendering/vram_compression/import_bptc", false); GLOBAL_DEF("rendering/vram_compression/import_s3tc", true); GLOBAL_DEF("rendering/vram_compression/import_etc", false); GLOBAL_DEF("rendering/vram_compression/import_etc2", true); diff --git a/servers/visual_server.h b/servers/visual_server.h index 6847f6d2ae..fd7f96339e 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -34,9 +34,9 @@ #include "bsp_tree.h" #include "geometry.h" #include "image.h" -#include "math_2d.h" #include "object.h" #include "rid.h" +#include "transform_2d.h" #include "variant.h" /** @@ -90,11 +90,17 @@ public: TEXTURE_FLAG_ANISOTROPIC_FILTER = 8, TEXTURE_FLAG_CONVERT_TO_LINEAR = 16, TEXTURE_FLAG_MIRRORED_REPEAT = 32, /// Repeat texture, with alternate sections mirrored - TEXTURE_FLAG_CUBEMAP = 2048, - TEXTURE_FLAG_USED_FOR_STREAMING = 4096, + TEXTURE_FLAG_USED_FOR_STREAMING = 2048, TEXTURE_FLAGS_DEFAULT = TEXTURE_FLAG_REPEAT | TEXTURE_FLAG_MIPMAPS | TEXTURE_FLAG_FILTER }; + enum TextureType { + TEXTURE_TYPE_2D, + TEXTURE_TYPE_CUBEMAP, + TEXTURE_TYPE_2D_ARRAY, + TEXTURE_TYPE_3D, + }; + enum CubeMapSide { CUBEMAP_LEFT, @@ -107,17 +113,33 @@ public: virtual RID texture_create() = 0; RID texture_create_from_image(const Ref<Image> &p_image, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT); // helper - virtual void texture_allocate(RID p_texture, int p_width, int p_height, Image::Format p_format, uint32_t p_flags = TEXTURE_FLAGS_DEFAULT) = 0; - virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, CubeMapSide p_cube_side = CUBEMAP_LEFT) = 0; - virtual void texture_set_data_partial(RID p_texture, const Ref<Image> &p_image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int p_dst_mip, CubeMapSide p_cube_side = CUBEMAP_LEFT) = 0; - virtual Ref<Image> texture_get_data(RID p_texture, CubeMapSide p_cube_side = CUBEMAP_LEFT) const = 0; + virtual void texture_allocate(RID p_texture, + int p_width, + int p_height, + int p_depth_3d, + Image::Format p_format, + TextureType p_type, + uint32_t p_flags = TEXTURE_FLAGS_DEFAULT) = 0; + + virtual void texture_set_data(RID p_texture, const Ref<Image> &p_image, int p_layer = 0) = 0; + virtual void texture_set_data_partial(RID p_texture, + const Ref<Image> &p_image, + int src_x, int src_y, + int src_w, int src_h, + int dst_x, int dst_y, + int p_dst_mip, + int p_layer = 0) = 0; + + virtual Ref<Image> texture_get_data(RID p_texture, int p_layer = 0) const = 0; virtual void texture_set_flags(RID p_texture, uint32_t p_flags) = 0; virtual uint32_t texture_get_flags(RID p_texture) const = 0; virtual Image::Format texture_get_format(RID p_texture) const = 0; + virtual TextureType texture_get_type(RID p_texture) const = 0; virtual uint32_t texture_get_texid(RID p_texture) const = 0; virtual uint32_t texture_get_width(RID p_texture) const = 0; virtual uint32_t texture_get_height(RID p_texture) const = 0; - virtual void texture_set_size_override(RID p_texture, int p_width, int p_height) = 0; + virtual uint32_t texture_get_depth(RID p_texture) const = 0; + virtual void texture_set_size_override(RID p_texture, int p_width, int p_height, int p_depth_3d) = 0; virtual void texture_set_path(RID p_texture, const String &p_path) = 0; virtual String texture_get_path(RID p_texture) const = 0; @@ -132,7 +154,9 @@ public: struct TextureInfo { RID texture; - Size2 size; + uint32_t width; + uint32_t height; + uint32_t depth; Image::Format format; int bytes; String path; @@ -1054,6 +1078,7 @@ VARIANT_ENUM_CAST(VisualServer::EnvironmentSSAOQuality); VARIANT_ENUM_CAST(VisualServer::EnvironmentSSAOBlur); VARIANT_ENUM_CAST(VisualServer::InstanceFlags); VARIANT_ENUM_CAST(VisualServer::ShadowCastingSetting); +VARIANT_ENUM_CAST(VisualServer::TextureType); //typedef VisualServer VS; // makes it easier to use #define VS VisualServer diff --git a/thirdparty/README.md b/thirdparty/README.md index 11745bc532..9da3d857a6 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -40,6 +40,17 @@ File extracted from a recent Fedora install: as it's generated on the user's system.) +## cvtt + +- Upstream: https://github.com/elasota/cvtt +- Version: 1.0.0-beta4 +- License: MIT + +Files extracted from upstream source: + +- all .cpp, .h, and .txt files in ConvectionKernels/ + + ## enet - Upstream: http://enet.bespin.org diff --git a/thirdparty/b2d_convexdecomp/b2Glue.h b/thirdparty/b2d_convexdecomp/b2Glue.h index 425486356e..10c2f62361 100644 --- a/thirdparty/b2d_convexdecomp/b2Glue.h +++ b/thirdparty/b2d_convexdecomp/b2Glue.h @@ -19,7 +19,7 @@ #ifndef B2GLUE_H #define B2GLUE_H -#include "math_2d.h" +#include "vector2.h" #include <limits.h> namespace b2ConvexDecomp { diff --git a/thirdparty/cvtt/ConvectionKernels.cpp b/thirdparty/cvtt/ConvectionKernels.cpp new file mode 100644 index 0000000000..6661d8120d --- /dev/null +++ b/thirdparty/cvtt/ConvectionKernels.cpp @@ -0,0 +1,7576 @@ +/* +Convection Texture Tools +Copyright (c) 2018 Eric Lasota + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject +to the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +------------------------------------------------------------------------------------- + +Portions based on DirectX Texture Library (DirectXTex) + +Copyright (c) Microsoft Corporation. All rights reserved. +Licensed under the MIT License. + +http://go.microsoft.com/fwlink/?LinkId=248926 +*/ +#include "ConvectionKernels.h" +#include "ConvectionKernels_BC7_SingleColor.h" + +#if (defined(_M_IX86_FP) && _M_IX86_FP >= 2) || defined(_M_X64) || defined(__SSE2__) +#define CVTT_USE_SSE2 +#endif + +#ifdef CVTT_USE_SSE2 +#include <emmintrin.h> +#endif + +#include <float.h> +#include <assert.h> +#include <string.h> +#include <algorithm> +#include <math.h> + +#define UNREFERENCED_PARAMETER(n) ((void)n) + +namespace cvtt +{ +#ifdef CVTT_USE_SSE2 + // SSE2 version + struct ParallelMath + { + typedef uint16_t ScalarUInt16; + typedef int16_t ScalarSInt16; + + template<unsigned int TRoundingMode> + struct RoundForScope + { + unsigned int m_oldCSR; + + RoundForScope() + { + m_oldCSR = _mm_getcsr(); + _mm_setcsr((m_oldCSR & ~_MM_ROUND_MASK) | (TRoundingMode)); + } + + ~RoundForScope() + { + _mm_setcsr(m_oldCSR); + } + }; + + struct RoundTowardZeroForScope : RoundForScope<_MM_ROUND_TOWARD_ZERO> + { + }; + + struct RoundTowardNearestForScope : RoundForScope<_MM_ROUND_NEAREST> + { + }; + + struct RoundUpForScope : RoundForScope<_MM_ROUND_UP> + { + }; + + struct RoundDownForScope : RoundForScope<_MM_ROUND_DOWN> + { + }; + + static const int ParallelSize = 8; + + enum Int16Subtype + { + IntSubtype_Signed, + IntSubtype_UnsignedFull, + IntSubtype_UnsignedTruncated, + IntSubtype_Abstract, + }; + + template<int TSubtype> + struct VInt16 + { + __m128i m_value; + + inline VInt16 operator+(int16_t other) const + { + VInt16 result; + result.m_value = _mm_add_epi16(m_value, _mm_set1_epi16(static_cast<int16_t>(other))); + return result; + } + + inline VInt16 operator+(const VInt16 &other) const + { + VInt16 result; + result.m_value = _mm_add_epi16(m_value, other.m_value); + return result; + } + + inline VInt16 operator|(const VInt16 &other) const + { + VInt16 result; + result.m_value = _mm_or_si128(m_value, other.m_value); + return result; + } + + inline VInt16 operator&(const VInt16 &other) const + { + VInt16 result; + result.m_value = _mm_and_si128(m_value, other.m_value); + return result; + } + + inline VInt16 operator-(const VInt16 &other) const + { + VInt16 result; + result.m_value = _mm_sub_epi16(m_value, other.m_value); + return result; + } + + inline VInt16 operator<<(int bits) const + { + VInt16 result; + result.m_value = _mm_slli_epi16(m_value, bits); + return result; + } + }; + + typedef VInt16<IntSubtype_Signed> SInt16; + typedef VInt16<IntSubtype_UnsignedFull> UInt16; + typedef VInt16<IntSubtype_UnsignedTruncated> UInt15; + typedef VInt16<IntSubtype_Abstract> AInt16; + + template<int TSubtype> + struct VInt32 + { + __m128i m_values[2]; + + inline VInt32 operator+(const VInt32& other) const + { + VInt32 result; + result.m_values[0] = _mm_add_epi32(m_values[0], other.m_values[0]); + result.m_values[1] = _mm_add_epi32(m_values[1], other.m_values[1]); + return result; + } + + inline VInt32 operator-(const VInt32& other) const + { + VInt32 result; + result.m_values[0] = _mm_sub_epi32(m_values[0], other.m_values[0]); + result.m_values[1] = _mm_sub_epi32(m_values[1], other.m_values[1]); + return result; + } + + inline VInt32 operator<<(const int other) const + { + VInt32 result; + result.m_values[0] = _mm_slli_epi32(m_values[0], other); + result.m_values[1] = _mm_slli_epi32(m_values[1], other); + return result; + } + }; + + typedef VInt32<IntSubtype_Signed> SInt32; + typedef VInt32<IntSubtype_UnsignedTruncated> UInt31; + typedef VInt32<IntSubtype_UnsignedFull> UInt32; + typedef VInt32<IntSubtype_Abstract> AInt32; + + template<class TTargetType> + struct LosslessCast + { +#ifdef CVTT_PERMIT_ALIASING + template<int TSrcSubtype> + static const TTargetType& Cast(const VInt32<TSrcSubtype> &src) + { + return reinterpret_cast<VInt32<TSubtype>&>(src); + } + + template<int TSrcSubtype> + static const TTargetType& Cast(const VInt16<TSrcSubtype> &src) + { + return reinterpret_cast<VInt16<TSubtype>&>(src); + } +#else + template<int TSrcSubtype> + static TTargetType Cast(const VInt32<TSrcSubtype> &src) + { + TTargetType result; + result.m_values[0] = src.m_values[0]; + result.m_values[1] = src.m_values[1]; + return result; + } + + template<int TSrcSubtype> + static TTargetType Cast(const VInt16<TSrcSubtype> &src) + { + TTargetType result; + result.m_value = src.m_value; + return result; + } +#endif + }; + + struct Int64 + { + __m128i m_values[4]; + }; + + struct Float + { + __m128 m_values[2]; + + inline Float operator+(const Float& other) const + { + Float result; + result.m_values[0] = _mm_add_ps(m_values[0], other.m_values[0]); + result.m_values[1] = _mm_add_ps(m_values[1], other.m_values[1]); + return result; + } + + inline Float operator+(float other) const + { + Float result; + result.m_values[0] = _mm_add_ps(m_values[0], _mm_set1_ps(other)); + result.m_values[1] = _mm_add_ps(m_values[1], _mm_set1_ps(other)); + return result; + } + + inline Float operator-(const Float& other) const + { + Float result; + result.m_values[0] = _mm_sub_ps(m_values[0], other.m_values[0]); + result.m_values[1] = _mm_sub_ps(m_values[1], other.m_values[1]); + return result; + } + + inline Float operator-() const + { + Float result; + result.m_values[0] = _mm_sub_ps(_mm_setzero_ps(), m_values[0]); + result.m_values[1] = _mm_sub_ps(_mm_setzero_ps(), m_values[1]); + return result; + } + + inline Float operator*(const Float& other) const + { + Float result; + result.m_values[0] = _mm_mul_ps(m_values[0], other.m_values[0]); + result.m_values[1] = _mm_mul_ps(m_values[1], other.m_values[1]); + return result; + } + + inline Float operator*(float other) const + { + Float result; + result.m_values[0] = _mm_mul_ps(m_values[0], _mm_set1_ps(other)); + result.m_values[1] = _mm_mul_ps(m_values[1], _mm_set1_ps(other)); + return result; + } + + inline Float operator/(const Float& other) const + { + Float result; + result.m_values[0] = _mm_div_ps(m_values[0], other.m_values[0]); + result.m_values[1] = _mm_div_ps(m_values[1], other.m_values[1]); + return result; + } + + inline Float operator/(float other) const + { + Float result; + result.m_values[0] = _mm_div_ps(m_values[0], _mm_set1_ps(other)); + result.m_values[1] = _mm_div_ps(m_values[1], _mm_set1_ps(other)); + return result; + } + }; + + struct Int16CompFlag + { + __m128i m_value; + + inline Int16CompFlag operator&(const Int16CompFlag& other) const + { + Int16CompFlag result; + result.m_value = _mm_and_si128(m_value, other.m_value); + return result; + } + + inline Int16CompFlag operator|(const Int16CompFlag& other) const + { + Int16CompFlag result; + result.m_value = _mm_or_si128(m_value, other.m_value); + return result; + } + }; + + struct FloatCompFlag + { + __m128 m_values[2]; + }; + + template<int TSubtype> + static VInt16<TSubtype> AbstractAdd(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b) + { + VInt16<TSubtype> result; + result.m_value = _mm_add_epi16(a.m_value, b.m_value); + return result; + } + + template<int TSubtype> + static VInt16<TSubtype> AbstractSubtract(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b) + { + VInt16<TSubtype> result; + result.m_value = _mm_sub_epi16(a.m_value, b.m_value); + return result; + } + + static Float Select(FloatCompFlag flag, Float a, Float b) + { + Float result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], a.m_values[i]), _mm_andnot_ps(flag.m_values[i], b.m_values[i])); + return result; + } + + template<int TSubtype> + static VInt16<TSubtype> Select(Int16CompFlag flag, const VInt16<TSubtype> &a, const VInt16<TSubtype> &b) + { + VInt16<TSubtype> result; + result.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, a.m_value), _mm_andnot_si128(flag.m_value, b.m_value)); + return result; + } + + template<int TSubtype> + static VInt16<TSubtype> SelectOrZero(Int16CompFlag flag, const VInt16<TSubtype> &a) + { + VInt16<TSubtype> result; + result.m_value = _mm_and_si128(flag.m_value, a.m_value); + return result; + } + + template<int TSubtype> + static void ConditionalSet(VInt16<TSubtype>& dest, Int16CompFlag flag, const VInt16<TSubtype> src) + { + dest.m_value = _mm_or_si128(_mm_andnot_si128(flag.m_value, dest.m_value), _mm_and_si128(flag.m_value, src.m_value)); + } + + static SInt16 ConditionalNegate(const Int16CompFlag &flag, const SInt16& v) + { + SInt16 result; + result.m_value = _mm_add_epi16(_mm_xor_si128(flag.m_value, v.m_value), _mm_srli_epi16(flag.m_value, 15)); + return result; + } + + template<int TSubtype> + static void NotConditionalSet(VInt16<TSubtype>& dest, Int16CompFlag flag, const VInt16<TSubtype> src) + { + dest.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, dest.m_value), _mm_andnot_si128(flag.m_value, src.m_value)); + } + + static void ConditionalSet(Float& dest, FloatCompFlag flag, const Float src) + { + for (int i = 0; i < 2; i++) + dest.m_values[i] = _mm_or_ps(_mm_andnot_ps(flag.m_values[i], dest.m_values[i]), _mm_and_ps(flag.m_values[i], src.m_values[i])); + } + + static void NotConditionalSet(Float& dest, FloatCompFlag flag, const Float src) + { + for (int i = 0; i < 2; i++) + dest.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], dest.m_values[i]), _mm_andnot_ps(flag.m_values[i], src.m_values[i])); + } + + static void MakeSafeDenominator(Float& v) + { + ConditionalSet(v, Equal(v, MakeFloatZero()), MakeFloat(1.0f)); + } + + static SInt16 TruncateToPrecisionSigned(const SInt16 &v, int precision) + { + int lostBits = 16 - precision; + if (lostBits == 0) + return v; + + SInt16 result; + result.m_value = _mm_srai_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits); + return result; + } + + static UInt16 TruncateToPrecisionUnsigned(const UInt16 &v, int precision) + { + int lostBits = 16 - precision; + if (lostBits == 0) + return v; + + UInt16 result; + result.m_value = _mm_srli_epi16(_mm_slli_epi16(v.m_value, lostBits), lostBits); + return result; + } + + static UInt16 Min(const UInt16 &a, const UInt16 &b) + { + __m128i bitFlip = _mm_set1_epi16(-32768); + + UInt16 result; + result.m_value = _mm_xor_si128(_mm_min_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip); + return result; + } + + static SInt16 Min(const SInt16 &a, const SInt16 &b) + { + SInt16 result; + result.m_value = _mm_min_epi16(a.m_value, b.m_value); + return result; + } + + static UInt15 Min(const UInt15 &a, const UInt15 &b) + { + UInt15 result; + result.m_value = _mm_min_epi16(a.m_value, b.m_value); + return result; + } + + static Float Min(Float a, Float b) + { + Float result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_min_ps(a.m_values[i], b.m_values[i]); + return result; + } + + static UInt16 Max(const UInt16 &a, const UInt16 &b) + { + __m128i bitFlip = _mm_set1_epi16(-32768); + + UInt16 result; + result.m_value = _mm_xor_si128(_mm_max_epi16(_mm_xor_si128(a.m_value, bitFlip), _mm_xor_si128(b.m_value, bitFlip)), bitFlip); + return result; + } + + static SInt16 Max(const SInt16 &a, const SInt16 &b) + { + SInt16 result; + result.m_value = _mm_max_epi16(a.m_value, b.m_value); + return result; + } + + static UInt15 Max(const UInt15 &a, const UInt15 &b) + { + UInt15 result; + result.m_value = _mm_max_epi16(a.m_value, b.m_value); + return result; + } + + static Float Max(Float a, Float b) + { + Float result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_max_ps(a.m_values[i], b.m_values[i]); + return result; + } + + static Float Clamp(Float v, float min, float max) + { + Float result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_max_ps(_mm_min_ps(v.m_values[i], _mm_set1_ps(max)), _mm_set1_ps(min)); + return result; + } + + static Float Reciprocal(Float v) + { + Float result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_rcp_ps(v.m_values[i]); + return result; + } + + static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, UInt15& chOut) + { + int16_t values[8]; + for (int i = 0; i < 8; i++) + values[i] = inputBlocks[i].m_pixels[pxOffset][channel]; + + chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]); + } + + static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, SInt16& chOut) + { + int16_t values[8]; + for (int i = 0; i < 8; i++) + values[i] = inputBlocks[i].m_pixels[pxOffset][channel]; + + chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]); + } + + static Float MakeFloat(float v) + { + Float f; + f.m_values[0] = f.m_values[1] = _mm_set1_ps(v); + return f; + } + + static Float MakeFloatZero() + { + Float f; + f.m_values[0] = f.m_values[1] = _mm_setzero_ps(); + return f; + } + + static UInt16 MakeUInt16(uint16_t v) + { + UInt16 result; + result.m_value = _mm_set1_epi16(static_cast<short>(v)); + return result; + } + + static SInt16 MakeSInt16(int16_t v) + { + SInt16 result; + result.m_value = _mm_set1_epi16(static_cast<short>(v)); + return result; + } + + static AInt16 MakeAInt16(int16_t v) + { + AInt16 result; + result.m_value = _mm_set1_epi16(static_cast<short>(v)); + return result; + } + + static UInt15 MakeUInt15(uint16_t v) + { + UInt15 result; + result.m_value = _mm_set1_epi16(static_cast<short>(v)); + return result; + } + + static SInt32 MakeSInt32(int32_t v) + { + SInt32 result; + result.m_values[0] = _mm_set1_epi32(v); + result.m_values[1] = _mm_set1_epi32(v); + return result; + } + + static UInt31 MakeUInt31(uint32_t v) + { + UInt31 result; + result.m_values[0] = _mm_set1_epi32(v); + result.m_values[1] = _mm_set1_epi32(v); + return result; + } + + static uint16_t Extract(const UInt16 &v, int offset) + { + return reinterpret_cast<const uint16_t*>(&v.m_value)[offset]; + } + + static int16_t Extract(const SInt16 &v, int offset) + { + return reinterpret_cast<const int16_t*>(&v.m_value)[offset]; + } + + static uint16_t Extract(const UInt15 &v, int offset) + { + return reinterpret_cast<const uint16_t*>(&v.m_value)[offset]; + } + + static int16_t Extract(const AInt16 &v, int offset) + { + return reinterpret_cast<const int16_t*>(&v.m_value)[offset]; + } + + static void PutUInt16(UInt16 &dest, int offset, uint16_t v) + { + reinterpret_cast<uint16_t*>(&dest)[offset] = v; + } + + static void PutUInt15(UInt15 &dest, int offset, uint16_t v) + { + reinterpret_cast<uint16_t*>(&dest)[offset] = v; + } + + static void PutSInt16(SInt16 &dest, int offset, int16_t v) + { + reinterpret_cast<int16_t*>(&dest)[offset] = v; + } + + static float ExtractFloat(const Float& v, int offset) + { + return reinterpret_cast<const float*>(&v)[offset]; + } + + static void PutFloat(Float &dest, int offset, float v) + { + reinterpret_cast<float*>(&dest)[offset] = v; + } + + static Int16CompFlag Less(const SInt16 &a, const SInt16 &b) + { + Int16CompFlag result; + result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value); + return result; + } + + static Int16CompFlag Less(const UInt15 &a, const UInt15 &b) + { + Int16CompFlag result; + result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value); + return result; + } + + static Int16CompFlag LessOrEqual(const UInt15 &a, const UInt15 &b) + { + Int16CompFlag result; + result.m_value = _mm_cmplt_epi16(a.m_value, b.m_value); + return result; + } + + static FloatCompFlag Less(const Float &a, const Float &b) + { + FloatCompFlag result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_cmplt_ps(a.m_values[i], b.m_values[i]); + return result; + } + + static FloatCompFlag LessOrEqual(Float a, Float b) + { + FloatCompFlag result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_cmple_ps(a.m_values[i], b.m_values[i]); + return result; + } + + template<int TSubtype> + static Int16CompFlag Equal(const VInt16<TSubtype> &a, const VInt16<TSubtype> &b) + { + Int16CompFlag result; + result.m_value = _mm_cmpeq_epi16(a.m_value, b.m_value); + return result; + } + + static FloatCompFlag Equal(Float a, Float b) + { + FloatCompFlag result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_cmpeq_ps(a.m_values[i], b.m_values[i]); + return result; + } + + static Float ToFloat(const UInt16 &v) + { + Float result; + result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128())); + result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128())); + return result; + } + + static UInt31 ToUInt31(const UInt16 &v) + { + UInt31 result; + result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()); + result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()); + return result; + } + + static SInt32 ToInt32(const UInt16 &v) + { + SInt32 result; + result.m_values[0] = _mm_unpacklo_epi16(v.m_value, _mm_setzero_si128()); + result.m_values[1] = _mm_unpackhi_epi16(v.m_value, _mm_setzero_si128()); + return result; + } + + static SInt32 ToInt32(const SInt16 &v) + { + SInt32 result; + result.m_values[0] = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16); + result.m_values[1] = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16); + return result; + } + + static Float ToFloat(const SInt16 &v) + { + Float result; + result.m_values[0] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), v.m_value), 16)); + result.m_values[1] = _mm_cvtepi32_ps(_mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), v.m_value), 16)); + return result; + } + + static Float ToFloat(const UInt15 &v) + { + Float result; + result.m_values[0] = _mm_cvtepi32_ps(_mm_unpacklo_epi16(v.m_value, _mm_setzero_si128())); + result.m_values[1] = _mm_cvtepi32_ps(_mm_unpackhi_epi16(v.m_value, _mm_setzero_si128())); + return result; + } + + static Float ToFloat(const UInt31 &v) + { + Float result; + result.m_values[0] = _mm_cvtepi32_ps(v.m_values[0]); + result.m_values[1] = _mm_cvtepi32_ps(v.m_values[1]); + return result; + } + + static Int16CompFlag FloatFlagToInt16(const FloatCompFlag &v) + { + __m128i lo = _mm_castps_si128(v.m_values[0]); + __m128i hi = _mm_castps_si128(v.m_values[1]); + + Int16CompFlag result; + result.m_value = _mm_packs_epi32(lo, hi); + return result; + } + + static FloatCompFlag Int16FlagToFloat(const Int16CompFlag &v) + { + __m128i lo = _mm_unpacklo_epi16(v.m_value, v.m_value); + __m128i hi = _mm_unpackhi_epi16(v.m_value, v.m_value); + + FloatCompFlag result; + result.m_values[0] = _mm_castsi128_ps(lo); + result.m_values[1] = _mm_castsi128_ps(hi); + return result; + } + + static Int16CompFlag MakeBoolInt16(bool b) + { + Int16CompFlag result; + if (b) + result.m_value = _mm_set1_epi16(-1); + else + result.m_value = _mm_setzero_si128(); + return result; + } + + static FloatCompFlag MakeBoolFloat(bool b) + { + FloatCompFlag result; + if (b) + result.m_values[0] = result.m_values[1] = _mm_castsi128_ps(_mm_set1_epi32(-1)); + else + result.m_values[0] = result.m_values[1] = _mm_setzero_ps(); + return result; + } + + static Int16CompFlag AndNot(const Int16CompFlag &a, const Int16CompFlag &b) + { + Int16CompFlag result; + result.m_value = _mm_andnot_si128(b.m_value, a.m_value); + return result; + } + + static UInt16 RoundAndConvertToU16(Float v, const void* /*roundingMode*/) + { + __m128i lo = _mm_cvtps_epi32(_mm_add_ps(v.m_values[0], _mm_set1_ps(-32768))); + __m128i hi = _mm_cvtps_epi32(_mm_add_ps(v.m_values[1], _mm_set1_ps(-32768))); + + __m128i packed = _mm_packs_epi32(lo, hi); + + UInt16 result; + result.m_value = _mm_xor_si128(packed, _mm_set1_epi16(-32768)); + return result; + } + + static UInt15 RoundAndConvertToU15(Float v, const void* /*roundingMode*/) + { + __m128i lo = _mm_cvtps_epi32(v.m_values[0]); + __m128i hi = _mm_cvtps_epi32(v.m_values[1]); + + __m128i packed = _mm_packs_epi32(lo, hi); + + UInt15 result; + result.m_value = _mm_packs_epi32(lo, hi); + return result; + } + + static SInt16 RoundAndConvertToS16(Float v, const void* /*roundingMode*/) + { + __m128i lo = _mm_cvtps_epi32(v.m_values[0]); + __m128i hi = _mm_cvtps_epi32(v.m_values[1]); + + __m128i packed = _mm_packs_epi32(lo, hi); + + SInt16 result; + result.m_value = _mm_packs_epi32(lo, hi); + return result; + } + + static Float Sqrt(Float f) + { + Float result; + for (int i = 0; i < 2; i++) + result.m_values[i] = _mm_sqrt_ps(f.m_values[i]); + return result; + } + + static UInt16 Abs(const SInt16 &a) + { + __m128i signBitsXor = _mm_srai_epi16(a.m_value, 15); + __m128i signBitsAdd = _mm_srli_epi16(a.m_value, 15); + + UInt16 result; + result.m_value = _mm_add_epi16(_mm_xor_si128(a.m_value, signBitsXor), signBitsAdd); + return result; + } + + static Float Abs(const Float& a) + { + __m128 invMask = _mm_set1_ps(-0.0f); + + Float result; + result.m_values[0] = _mm_andnot_ps(invMask, a.m_values[0]); + result.m_values[1] = _mm_andnot_ps(invMask, a.m_values[1]); + return result; + } + + static UInt16 SqDiffUInt8(const UInt15 &a, const UInt15 &b) + { + __m128i diff = _mm_sub_epi16(a.m_value, b.m_value); + + UInt16 result; + result.m_value = _mm_mullo_epi16(diff, diff); + return result; + } + + static Float SqDiffSInt16(const SInt16 &a, const SInt16 &b) + { + __m128i diffU = _mm_sub_epi16(_mm_max_epi16(a.m_value, b.m_value), _mm_min_epi16(a.m_value, b.m_value)); + + __m128i mulHi = _mm_mulhi_epu16(diffU, diffU); + __m128i mulLo = _mm_mullo_epi16(diffU, diffU); + __m128i sqDiffHi = _mm_unpackhi_epi16(mulLo, mulHi); + __m128i sqDiffLo = _mm_unpacklo_epi16(mulLo, mulHi); + + Float result; + result.m_values[0] = _mm_cvtepi32_ps(sqDiffLo); + result.m_values[1] = _mm_cvtepi32_ps(sqDiffHi); + + return result; + } + + static Float TwosCLHalfToFloat(const SInt16 &v) + { + __m128i absV = _mm_add_epi16(_mm_xor_si128(v.m_value, _mm_srai_epi16(v.m_value, 15)), _mm_srli_epi16(v.m_value, 15)); + + __m128i signBits = _mm_and_si128(v.m_value, _mm_set1_epi16(-32768)); + __m128i mantissa = _mm_and_si128(v.m_value, _mm_set1_epi16(0x03ff)); + __m128i exponent = _mm_and_si128(v.m_value, _mm_set1_epi16(0x7c00)); + + __m128i isDenormal = _mm_cmpeq_epi16(exponent, _mm_setzero_si128()); + + // Convert exponent to high-bits + exponent = _mm_add_epi16(_mm_srli_epi16(exponent, 3), _mm_set1_epi16(14336)); + + __m128i denormalCorrectionHigh = _mm_and_si128(isDenormal, _mm_or_si128(signBits, _mm_set1_epi16(14336))); + + __m128i highBits = _mm_or_si128(signBits, _mm_or_si128(exponent, _mm_srli_epi16(mantissa, 3))); + __m128i lowBits = _mm_slli_epi16(mantissa, 13); + + __m128i flow = _mm_unpacklo_epi16(lowBits, highBits); + __m128i fhigh = _mm_unpackhi_epi16(lowBits, highBits); + + __m128i correctionLow = _mm_unpacklo_epi16(_mm_setzero_si128(), denormalCorrectionHigh); + __m128i correctionHigh = _mm_unpackhi_epi16(_mm_setzero_si128(), denormalCorrectionHigh); + + Float result; + result.m_values[0] = _mm_sub_ps(_mm_castsi128_ps(flow), _mm_castsi128_ps(correctionLow)); + result.m_values[1] = _mm_sub_ps(_mm_castsi128_ps(fhigh), _mm_castsi128_ps(correctionHigh)); + + return result; + } + + static Float SqDiff2CLFloat(const SInt16 &a, const Float &b) + { + Float fa = TwosCLHalfToFloat(a); + + Float diff = fa - b; + return diff * diff; + } + + static Float SqDiff2CL(const SInt16 &a, const SInt16 &b) + { + Float fa = TwosCLHalfToFloat(a); + Float fb = TwosCLHalfToFloat(b); + + Float diff = fa - fb; + return diff * diff; + } + + static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b) + { + Float fa = TwosCLHalfToFloat(a) * aWeight; + + Float diff = fa - b; + return diff * diff; + } + + static UInt16 RightShift(const UInt16 &v, int bits) + { + UInt16 result; + result.m_value = _mm_srli_epi16(v.m_value, bits); + return result; + } + + static UInt31 RightShift(const UInt31 &v, int bits) + { + UInt31 result; + result.m_values[0] = _mm_srli_epi32(v.m_values[0], bits); + result.m_values[1] = _mm_srli_epi32(v.m_values[1], bits); + return result; + } + + static SInt16 RightShift(const SInt16 &v, int bits) + { + SInt16 result; + result.m_value = _mm_srai_epi16(v.m_value, bits); + return result; + } + + static UInt15 RightShift(const UInt15 &v, int bits) + { + UInt15 result; + result.m_value = _mm_srli_epi16(v.m_value, bits); + return result; + } + + static SInt32 RightShift(const SInt32 &v, int bits) + { + SInt32 result; + result.m_values[0] = _mm_srai_epi32(v.m_values[0], bits); + result.m_values[1] = _mm_srai_epi32(v.m_values[1], bits); + return result; + } + + static SInt16 ToSInt16(const SInt32 &v) + { + SInt16 result; + result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]); + return result; + } + + static UInt16 ToUInt16(const UInt32 &v) + { + __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16); + __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16); + + UInt16 result; + result.m_value = _mm_packs_epi32(low, high); + return result; + } + + static UInt16 ToUInt16(const UInt31 &v) + { + __m128i low = _mm_srai_epi32(_mm_slli_epi32(v.m_values[0], 16), 16); + __m128i high = _mm_srai_epi32(_mm_slli_epi32(v.m_values[1], 16), 16); + + UInt16 result; + result.m_value = _mm_packs_epi32(low, high); + return result; + } + + static UInt15 ToUInt15(const UInt31 &v) + { + UInt15 result; + result.m_value = _mm_packs_epi32(v.m_values[0], v.m_values[1]); + return result; + } + + static SInt32 XMultiply(const SInt16 &a, const SInt16 &b) + { + __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value); + __m128i low = _mm_mullo_epi16(a.m_value, b.m_value); + + SInt32 result; + result.m_values[0] = _mm_unpacklo_epi16(low, high); + result.m_values[1] = _mm_unpackhi_epi16(low, high); + return result; + } + + static SInt32 XMultiply(const SInt16 &a, const UInt15 &b) + { + __m128i high = _mm_mulhi_epi16(a.m_value, b.m_value); + __m128i low = _mm_mullo_epi16(a.m_value, b.m_value); + + SInt32 result; + result.m_values[0] = _mm_unpacklo_epi16(low, high); + result.m_values[1] = _mm_unpackhi_epi16(low, high); + return result; + } + + static SInt32 XMultiply(const UInt15 &a, const SInt16 &b) + { + return XMultiply(b, a); + } + + static UInt32 XMultiply(const UInt16 &a, const UInt16 &b) + { + __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value); + __m128i low = _mm_mullo_epi16(a.m_value, b.m_value); + + UInt32 result; + result.m_values[0] = _mm_unpacklo_epi16(low, high); + result.m_values[1] = _mm_unpackhi_epi16(low, high); + return result; + } + + static UInt16 CompactMultiply(const UInt16 &a, const UInt15 &b) + { + UInt16 result; + result.m_value = _mm_mullo_epi16(a.m_value, b.m_value); + return result; + } + + static UInt16 CompactMultiply(const UInt15 &a, const UInt15 &b) + { + UInt16 result; + result.m_value = _mm_mullo_epi16(a.m_value, b.m_value); + return result; + } + + static UInt31 XMultiply(const UInt15 &a, const UInt15 &b) + { + __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value); + __m128i low = _mm_mullo_epi16(a.m_value, b.m_value); + + UInt31 result; + result.m_values[0] = _mm_unpacklo_epi16(low, high); + result.m_values[1] = _mm_unpackhi_epi16(low, high); + return result; + } + + static UInt31 XMultiply(const UInt16 &a, const UInt15 &b) + { + __m128i high = _mm_mulhi_epu16(a.m_value, b.m_value); + __m128i low = _mm_mullo_epi16(a.m_value, b.m_value); + + UInt31 result; + result.m_values[0] = _mm_unpacklo_epi16(low, high); + result.m_values[1] = _mm_unpackhi_epi16(low, high); + return result; + } + + static UInt31 XMultiply(const UInt15 &a, const UInt16 &b) + { + return XMultiply(b, a); + } + + static bool AnySet(Int16CompFlag v) + { + return _mm_movemask_epi8(v.m_value) != 0; + } + + static bool AllSet(Int16CompFlag v) + { + return _mm_movemask_epi8(v.m_value) == 0xffff; + } + + static bool AnySet(FloatCompFlag v) + { + return _mm_movemask_ps(v.m_values[0]) != 0 || _mm_movemask_ps(v.m_values[1]) != 0; + } + + static bool AllSet(FloatCompFlag v) + { + return _mm_movemask_ps(v.m_values[0]) == 0xf && _mm_movemask_ps(v.m_values[1]) == 0xf; + } + }; + +#else + // Scalar version + struct ParallelMath + { + struct RoundTowardZeroForScope + { + }; + + struct RoundTowardNearestForScope + { + }; + + struct RoundUpForScope + { + }; + + struct RoundDownForScope + { + }; + + static const int ParallelSize = 1; + + enum Int16Subtype + { + IntSubtype_Signed, + IntSubtype_UnsignedFull, + IntSubtype_UnsignedTruncated, + IntSubtype_Abstract, + }; + + typedef int32_t SInt16; + typedef int32_t UInt15; + typedef int32_t UInt16; + typedef int32_t AInt16; + + typedef int32_t SInt32; + typedef int32_t UInt31; + typedef int32_t UInt32; + typedef int32_t AInt32; + + typedef int32_t ScalarUInt16; + typedef int32_t ScalarSInt16; + + typedef float Float; + + template<class TTargetType> + struct LosslessCast + { + static const int32_t& Cast(const int32_t &src) + { + return src; + } + }; + + typedef bool Int16CompFlag; + typedef bool FloatCompFlag; + + static int32_t AbstractAdd(const int32_t &a, const int32_t &b) + { + return a + b; + } + + static int32_t AbstractSubtract(const int32_t &a, const int32_t &b) + { + return a - b; + } + + static float Select(bool flag, float a, float b) + { + return flag ? a : b; + } + + static int32_t Select(bool flag, int32_t a, int32_t b) + { + return flag ? a : b; + } + + static int32_t SelectOrZero(bool flag, int32_t a) + { + return flag ? a : 0; + } + + static void ConditionalSet(int32_t& dest, bool flag, int32_t src) + { + if (flag) + dest = src; + } + + static int32_t ConditionalNegate(bool flag, int32_t v) + { + return (flag) ? -v : v; + } + + static void NotConditionalSet(int32_t& dest, bool flag, int32_t src) + { + if (!flag) + dest = src; + } + + static void ConditionalSet(float& dest, bool flag, float src) + { + if (flag) + dest = src; + } + + static void NotConditionalSet(float& dest, bool flag, float src) + { + if (!flag) + dest = src; + } + + static void MakeSafeDenominator(float& v) + { + if (v == 0.0f) + v = 1.0f; + } + + static int32_t SignedRightShift(int32_t v, int bits) + { + return v >> bits; + } + + static int32_t TruncateToPrecisionSigned(int32_t v, int precision) + { + v = (v << (32 - precision)) & 0xffffffff; + return SignedRightShift(v, 32 - precision); + } + + static int32_t TruncateToPrecisionUnsigned(int32_t v, int precision) + { + return v & ((1 << precision) - 1); + } + + static int32_t Min(int32_t a, int32_t b) + { + if (a < b) + return a; + return b; + } + + static float Min(float a, float b) + { + if (a < b) + return a; + return b; + } + + static int32_t Max(int32_t a, int32_t b) + { + if (a > b) + return a; + return b; + } + + static float Max(float a, float b) + { + if (a > b) + return a; + return b; + } + + static float Abs(float a) + { + return fabsf(a); + } + + static int32_t Abs(int32_t a) + { + if (a < 0) + return -a; + return a; + } + + static float Clamp(float v, float min, float max) + { + if (v < min) + return min; + if (v > max) + return max; + return v; + } + + static float Reciprocal(float v) + { + return 1.0f / v; + } + + static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, int32_t& chOut) + { + chOut = inputBlocks[0].m_pixels[pxOffset][channel]; + } + + static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, int32_t& chOut) + { + chOut = inputBlocks[0].m_pixels[pxOffset][channel]; + } + + static float MakeFloat(float v) + { + return v; + } + + static float MakeFloatZero() + { + return 0.0f; + } + + static int32_t MakeUInt16(uint16_t v) + { + return v; + } + + static int32_t MakeSInt16(int16_t v) + { + return v; + } + + static int32_t MakeAInt16(int16_t v) + { + return v; + } + + static int32_t MakeUInt15(uint16_t v) + { + return v; + } + + static int32_t MakeSInt32(int32_t v) + { + return v; + } + + static int32_t MakeUInt31(int32_t v) + { + return v; + } + + static int32_t Extract(int32_t v, int offset) + { + UNREFERENCED_PARAMETER(offset); + return v; + } + + static void PutUInt16(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v) + { + UNREFERENCED_PARAMETER(offset); + dest = v; + } + + static void PutUInt15(int32_t &dest, int offset, ParallelMath::ScalarUInt16 v) + { + UNREFERENCED_PARAMETER(offset); + dest = v; + } + + static void PutSInt16(int32_t &dest, int offset, ParallelMath::ScalarSInt16 v) + { + UNREFERENCED_PARAMETER(offset); + dest = v; + } + + static float ExtractFloat(float v, int offset) + { + UNREFERENCED_PARAMETER(offset); + return v; + } + + static void PutFloat(float &dest, int offset, float v) + { + UNREFERENCED_PARAMETER(offset); + dest = v; + } + + static bool Less(int32_t a, int32_t b) + { + return a < b; + } + + static bool Less(float a, float b) + { + return a < b; + } + + static bool LessOrEqual(int32_t a, int32_t b) + { + return a < b; + } + + static bool LessOrEqual(float a, float b) + { + return a < b; + } + + static bool Equal(int32_t a, int32_t b) + { + return a == b; + } + + static bool Equal(float a, float b) + { + return a == b; + } + + static float ToFloat(int32_t v) + { + return static_cast<float>(v); + } + + static int32_t ToUInt31(int32_t v) + { + return v; + } + + static int32_t ToInt32(int32_t v) + { + return v; + } + + static bool FloatFlagToInt16(bool v) + { + return v; + } + + static bool Int16FlagToFloat(bool v) + { + return v; + } + + static bool AndNot(bool a, bool b) + { + return a && !b; + } + + static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardZeroForScope *rtz) + { + UNREFERENCED_PARAMETER(rtz); + return static_cast<int>(v); + } + + static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundUpForScope *ru) + { + UNREFERENCED_PARAMETER(ru); + return static_cast<int>(ceilf(v)); + } + + static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundDownForScope *rd) + { + UNREFERENCED_PARAMETER(rd); + return static_cast<int>(floorf(v)); + } + + static int32_t RoundAndConvertToInt(float v, const ParallelMath::RoundTowardNearestForScope *rtn) + { + UNREFERENCED_PARAMETER(rtn); + return static_cast<int>(floorf(v + 0.5f)); + } + + template<class TRoundMode> + static int32_t RoundAndConvertToU16(float v, const TRoundMode *roundingMode) + { + return RoundAndConvertToInt(v, roundingMode); + } + + template<class TRoundMode> + static int32_t RoundAndConvertToU15(float v, const TRoundMode *roundingMode) + { + return RoundAndConvertToInt(v, roundingMode); + } + + template<class TRoundMode> + static int32_t RoundAndConvertToS16(float v, const TRoundMode *roundingMode) + { + return RoundAndConvertToInt(v, roundingMode); + } + + static float Sqrt(float f) + { + return sqrtf(f); + } + + static int32_t SqDiffUInt8(int32_t a, int32_t b) + { + int32_t delta = a - b; + return delta * delta; + } + + static int32_t SqDiffInt16(int32_t a, int32_t b) + { + int32_t delta = a - b; + return delta * delta; + } + + static int32_t SqDiffSInt16(int32_t a, int32_t b) + { + int32_t delta = a - b; + return delta * delta; + } + + static float TwosCLHalfToFloat(int32_t v) + { + int32_t absV = (v < 0) ? -v : v; + + int32_t signBits = (absV & -32768); + int32_t mantissa = (absV & 0x03ff); + int32_t exponent = (absV & 0x7c00); + + bool isDenormal = (exponent == 0); + + // Convert exponent to high-bits + exponent = (exponent >> 3) + 14336; + + int32_t denormalCorrection = (isDenormal ? (signBits | 14336) : 0) << 16; + + int32_t fBits = ((exponent | signBits) << 16) | (mantissa << 13); + + float f, correction; + memcpy(&f, &fBits, 4); + memcpy(&correction, &denormalCorrection, 4); + + return f - correction; + } + + static Float SqDiff2CLFloat(const SInt16 &a, const Float &b) + { + Float fa = TwosCLHalfToFloat(a); + + Float diff = fa - b; + return diff * diff; + } + + static Float SqDiff2CL(const SInt16 &a, const SInt16 &b) + { + Float fa = TwosCLHalfToFloat(a); + Float fb = TwosCLHalfToFloat(b); + + Float diff = fa - fb; + return diff * diff; + } + + static Float SqDiff2CLFloat(const SInt16 &a, float aWeight, const Float &b) + { + Float fa = TwosCLHalfToFloat(a) * aWeight; + + Float diff = fa - b; + return diff * diff; + } + + static int32_t RightShift(int32_t v, int bits) + { + return SignedRightShift(v, bits); + } + + static int32_t ToSInt16(int32_t v) + { + return v; + } + + static int32_t ToUInt16(int32_t v) + { + return v; + } + + static int32_t ToUInt15(int32_t v) + { + return v; + } + + static int32_t XMultiply(int32_t a, int32_t b) + { + return a * b; + } + + static int32_t CompactMultiply(int32_t a, int32_t b) + { + return a * b; + } + + static bool AnySet(bool v) + { + return v; + } + + static bool AllSet(bool v) + { + return v; + } + }; + +#endif + + namespace Internal + { + namespace BC7Data + { + enum AlphaMode + { + AlphaMode_Combined, + AlphaMode_Separate, + AlphaMode_None, + }; + + enum PBitMode + { + PBitMode_PerEndpoint, + PBitMode_PerSubset, + PBitMode_None + }; + + struct BC7ModeInfo + { + PBitMode m_pBitMode; + AlphaMode m_alphaMode; + int m_rgbBits; + int m_alphaBits; + int m_partitionBits; + int m_numSubsets; + int m_indexBits; + int m_alphaIndexBits; + bool m_hasIndexSelector; + }; + + BC7ModeInfo g_modes[] = + { + { PBitMode_PerEndpoint, AlphaMode_None, 4, 0, 4, 3, 3, 0, false }, // 0 + { PBitMode_PerSubset, AlphaMode_None, 6, 0, 6, 2, 3, 0, false }, // 1 + { PBitMode_None, AlphaMode_None, 5, 0, 6, 3, 2, 0, false }, // 2 + { PBitMode_PerEndpoint, AlphaMode_None, 7, 0, 6, 2, 2, 0, false }, // 3 (Mode reference has an error, P-bit is really per-endpoint) + + { PBitMode_None, AlphaMode_Separate, 5, 6, 0, 1, 2, 3, true }, // 4 + { PBitMode_None, AlphaMode_Separate, 7, 8, 0, 1, 2, 2, false }, // 5 + { PBitMode_PerEndpoint, AlphaMode_Combined, 7, 7, 0, 1, 4, 0, false }, // 6 + { PBitMode_PerEndpoint, AlphaMode_Combined, 5, 5, 6, 2, 2, 0, false } // 7 + }; + + const int g_weight2[] = { 0, 21, 43, 64 }; + const int g_weight3[] = { 0, 9, 18, 27, 37, 46, 55, 64 }; + const int g_weight4[] = { 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64 }; + + const int *g_weightTables[] = + { + NULL, + NULL, + g_weight2, + g_weight3, + g_weight4 + }; + + struct BC6HModeInfo + { + uint16_t m_modeID; + bool m_partitioned; + bool m_transformed; + int m_aPrec; + int m_bPrec[3]; + }; + + // [partitioned][precision] + bool g_hdrModesExistForPrecision[2][17] = + { + //0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 + { false, false, false, false, false, false, false, false, false, false, true, true, true, false, false, false, true }, + { false, false, false, false, false, false, true, true, true, true, true, true, false, false, false, false, false }, + }; + + BC6HModeInfo g_hdrModes[] = + { + { 0x00, true, true, 10,{ 5, 5, 5 } }, + { 0x01, true, true, 7,{ 6, 6, 6 } }, + { 0x02, true, true, 11,{ 5, 4, 4 } }, + { 0x06, true, true, 11,{ 4, 5, 4 } }, + { 0x0a, true, true, 11,{ 4, 4, 5 } }, + { 0x0e, true, true, 9,{ 5, 5, 5 } }, + { 0x12, true, true, 8,{ 6, 5, 5 } }, + { 0x16, true, true, 8,{ 5, 6, 5 } }, + { 0x1a, true, true, 8,{ 5, 5, 6 } }, + { 0x1e, true, false, 6,{ 6, 6, 6 } }, + { 0x03, false, false, 10,{ 10, 10, 10 } }, + { 0x07, false, true, 11,{ 9, 9, 9 } }, + { 0x0b, false, true, 12,{ 8, 8, 8 } }, + { 0x0f, false, true, 16,{ 4, 4, 4 } }, + }; + + const int g_maxHDRPrecision = 16; + + static const size_t g_numHDRModes = sizeof(g_hdrModes) / sizeof(g_hdrModes[0]); + + static uint16_t g_partitionMap[64] = + { + 0xCCCC, 0x8888, 0xEEEE, 0xECC8, + 0xC880, 0xFEEC, 0xFEC8, 0xEC80, + 0xC800, 0xFFEC, 0xFE80, 0xE800, + 0xFFE8, 0xFF00, 0xFFF0, 0xF000, + 0xF710, 0x008E, 0x7100, 0x08CE, + 0x008C, 0x7310, 0x3100, 0x8CCE, + 0x088C, 0x3110, 0x6666, 0x366C, + 0x17E8, 0x0FF0, 0x718E, 0x399C, + 0xaaaa, 0xf0f0, 0x5a5a, 0x33cc, + 0x3c3c, 0x55aa, 0x9696, 0xa55a, + 0x73ce, 0x13c8, 0x324c, 0x3bdc, + 0x6996, 0xc33c, 0x9966, 0x660, + 0x272, 0x4e4, 0x4e40, 0x2720, + 0xc936, 0x936c, 0x39c6, 0x639c, + 0x9336, 0x9cc6, 0x817e, 0xe718, + 0xccf0, 0xfcc, 0x7744, 0xee22, + }; + + static uint32_t g_partitionMap2[64] = + { + 0xaa685050, 0x6a5a5040, 0x5a5a4200, 0x5450a0a8, + 0xa5a50000, 0xa0a05050, 0x5555a0a0, 0x5a5a5050, + 0xaa550000, 0xaa555500, 0xaaaa5500, 0x90909090, + 0x94949494, 0xa4a4a4a4, 0xa9a59450, 0x2a0a4250, + 0xa5945040, 0x0a425054, 0xa5a5a500, 0x55a0a0a0, + 0xa8a85454, 0x6a6a4040, 0xa4a45000, 0x1a1a0500, + 0x0050a4a4, 0xaaa59090, 0x14696914, 0x69691400, + 0xa08585a0, 0xaa821414, 0x50a4a450, 0x6a5a0200, + 0xa9a58000, 0x5090a0a8, 0xa8a09050, 0x24242424, + 0x00aa5500, 0x24924924, 0x24499224, 0x50a50a50, + 0x500aa550, 0xaaaa4444, 0x66660000, 0xa5a0a5a0, + 0x50a050a0, 0x69286928, 0x44aaaa44, 0x66666600, + 0xaa444444, 0x54a854a8, 0x95809580, 0x96969600, + 0xa85454a8, 0x80959580, 0xaa141414, 0x96960000, + 0xaaaa1414, 0xa05050a0, 0xa0a5a5a0, 0x96000000, + 0x40804080, 0xa9a8a9a8, 0xaaaaaa44, 0x2a4a5254, + }; + + static int g_fixupIndexes2[64] = + { + 15,15,15,15, + 15,15,15,15, + 15,15,15,15, + 15,15,15,15, + 15, 2, 8, 2, + 2, 8, 8,15, + 2, 8, 2, 2, + 8, 8, 2, 2, + + 15,15, 6, 8, + 2, 8,15,15, + 2, 8, 2, 2, + 2,15,15, 6, + 6, 2, 6, 8, + 15,15, 2, 2, + 15,15,15,15, + 15, 2, 2,15, + }; + + static int g_fixupIndexes3[64][2] = + { + { 3,15 },{ 3, 8 },{ 15, 8 },{ 15, 3 }, + { 8,15 },{ 3,15 },{ 15, 3 },{ 15, 8 }, + { 8,15 },{ 8,15 },{ 6,15 },{ 6,15 }, + { 6,15 },{ 5,15 },{ 3,15 },{ 3, 8 }, + { 3,15 },{ 3, 8 },{ 8,15 },{ 15, 3 }, + { 3,15 },{ 3, 8 },{ 6,15 },{ 10, 8 }, + { 5, 3 },{ 8,15 },{ 8, 6 },{ 6,10 }, + { 8,15 },{ 5,15 },{ 15,10 },{ 15, 8 }, + + { 8,15 },{ 15, 3 },{ 3,15 },{ 5,10 }, + { 6,10 },{ 10, 8 },{ 8, 9 },{ 15,10 }, + { 15, 6 },{ 3,15 },{ 15, 8 },{ 5,15 }, + { 15, 3 },{ 15, 6 },{ 15, 6 },{ 15, 8 }, + { 3,15 },{ 15, 3 },{ 5,15 },{ 5,15 }, + { 5,15 },{ 8,15 },{ 5,15 },{ 10,15 }, + { 5,15 },{ 10,15 },{ 8,15 },{ 13,15 }, + { 15, 3 },{ 12,15 },{ 3,15 },{ 3, 8 }, + }; + + static const unsigned char g_fragments[] = + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 0, 16 + 0, 1, 2, 3, // 16, 4 + 0, 1, 4, // 20, 3 + 0, 1, 2, 4, // 23, 4 + 2, 3, 7, // 27, 3 + 1, 2, 3, 7, // 30, 4 + 0, 1, 2, 3, 4, 5, 6, 7, // 34, 8 + 0, 1, 4, 8, // 42, 4 + 0, 1, 2, 4, 5, 8, // 46, 6 + 0, 1, 2, 3, 4, 5, 6, 8, // 52, 8 + 1, 4, 5, 6, 9, // 60, 5 + 2, 5, 6, 7, 10, // 65, 5 + 5, 6, 9, 10, // 70, 4 + 2, 3, 7, 11, // 74, 4 + 1, 2, 3, 6, 7, 11, // 78, 6 + 0, 1, 2, 3, 5, 6, 7, 11, // 84, 8 + 0, 1, 2, 3, 8, 9, 10, 11, // 92, 8 + 2, 3, 6, 7, 8, 9, 10, 11, // 100, 8 + 4, 5, 6, 7, 8, 9, 10, 11, // 108, 8 + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, // 116, 12 + 0, 4, 8, 12, // 128, 4 + 0, 2, 3, 4, 6, 7, 8, 12, // 132, 8 + 0, 1, 2, 4, 5, 8, 9, 12, // 140, 8 + 0, 1, 2, 3, 4, 5, 6, 8, 9, 12, // 148, 10 + 3, 6, 7, 8, 9, 12, // 158, 6 + 3, 5, 6, 7, 8, 9, 10, 12, // 164, 8 + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, // 172, 12 + 0, 1, 2, 5, 6, 7, 11, 12, // 184, 8 + 5, 8, 9, 10, 13, // 192, 5 + 8, 12, 13, // 197, 3 + 4, 8, 12, 13, // 200, 4 + 2, 3, 6, 9, 12, 13, // 204, 6 + 0, 1, 2, 3, 8, 9, 12, 13, // 210, 8 + 0, 1, 4, 5, 8, 9, 12, 13, // 218, 8 + 2, 3, 6, 7, 8, 9, 12, 13, // 226, 8 + 2, 3, 5, 6, 9, 10, 12, 13, // 234, 8 + 0, 3, 6, 7, 9, 10, 12, 13, // 242, 8 + 0, 1, 2, 3, 4, 5, 6, 8, 9, 10, 12, 13, // 250, 12 + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 12, 13, // 262, 13 + 2, 3, 4, 7, 8, 11, 12, 13, // 275, 8 + 1, 2, 6, 7, 8, 11, 12, 13, // 283, 8 + 2, 3, 4, 6, 7, 8, 9, 11, 12, 13, // 291, 10 + 2, 3, 4, 5, 10, 11, 12, 13, // 301, 8 + 0, 1, 6, 7, 10, 11, 12, 13, // 309, 8 + 6, 9, 10, 11, 14, // 317, 5 + 0, 2, 4, 6, 8, 10, 12, 14, // 322, 8 + 1, 3, 5, 7, 8, 10, 12, 14, // 330, 8 + 1, 3, 4, 6, 9, 11, 12, 14, // 338, 8 + 0, 2, 5, 7, 9, 11, 12, 14, // 346, 8 + 0, 3, 4, 5, 8, 9, 13, 14, // 354, 8 + 2, 3, 4, 7, 8, 9, 13, 14, // 362, 8 + 1, 2, 5, 6, 9, 10, 13, 14, // 370, 8 + 0, 3, 4, 7, 9, 10, 13, 14, // 378, 8 + 0, 3, 5, 6, 8, 11, 13, 14, // 386, 8 + 1, 2, 4, 7, 8, 11, 13, 14, // 394, 8 + 0, 1, 4, 7, 10, 11, 13, 14, // 402, 8 + 0, 3, 6, 7, 10, 11, 13, 14, // 410, 8 + 8, 12, 13, 14, // 418, 4 + 1, 2, 3, 7, 8, 12, 13, 14, // 422, 8 + 4, 8, 9, 12, 13, 14, // 430, 6 + 0, 4, 5, 8, 9, 12, 13, 14, // 436, 8 + 1, 2, 3, 6, 7, 8, 9, 12, 13, 14, // 444, 10 + 2, 6, 8, 9, 10, 12, 13, 14, // 454, 8 + 0, 1, 2, 4, 5, 6, 8, 9, 10, 12, 13, 14, // 462, 12 + 0, 7, 9, 10, 11, 12, 13, 14, // 474, 8 + 1, 2, 3, 4, 5, 6, 8, 15, // 482, 8 + 3, 7, 11, 15, // 490, 4 + 0, 1, 3, 4, 5, 7, 11, 15, // 494, 8 + 0, 4, 5, 10, 11, 15, // 502, 6 + 1, 2, 3, 6, 7, 10, 11, 15, // 508, 8 + 0, 1, 2, 3, 5, 6, 7, 10, 11, 15, // 516, 10 + 0, 4, 5, 6, 9, 10, 11, 15, // 526, 8 + 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 15, // 534, 12 + 1, 2, 4, 5, 8, 9, 12, 15, // 546, 8 + 2, 3, 5, 6, 8, 9, 12, 15, // 554, 8 + 0, 3, 5, 6, 9, 10, 12, 15, // 562, 8 + 1, 2, 4, 7, 9, 10, 12, 15, // 570, 8 + 1, 2, 5, 6, 8, 11, 12, 15, // 578, 8 + 0, 3, 4, 7, 8, 11, 12, 15, // 586, 8 + 0, 1, 5, 6, 10, 11, 12, 15, // 594, 8 + 1, 2, 6, 7, 10, 11, 12, 15, // 602, 8 + 1, 3, 4, 6, 8, 10, 13, 15, // 610, 8 + 0, 2, 5, 7, 8, 10, 13, 15, // 618, 8 + 0, 2, 4, 6, 9, 11, 13, 15, // 626, 8 + 1, 3, 5, 7, 9, 11, 13, 15, // 634, 8 + 0, 1, 2, 3, 4, 5, 7, 8, 12, 13, 15, // 642, 11 + 2, 3, 4, 5, 8, 9, 14, 15, // 653, 8 + 0, 1, 6, 7, 8, 9, 14, 15, // 661, 8 + 0, 1, 5, 10, 14, 15, // 669, 6 + 0, 3, 4, 5, 9, 10, 14, 15, // 675, 8 + 0, 1, 5, 6, 9, 10, 14, 15, // 683, 8 + 11, 14, 15, // 691, 3 + 7, 11, 14, 15, // 694, 4 + 1, 2, 4, 5, 8, 11, 14, 15, // 698, 8 + 0, 1, 4, 7, 8, 11, 14, 15, // 706, 8 + 0, 1, 4, 5, 10, 11, 14, 15, // 714, 8 + 2, 3, 6, 7, 10, 11, 14, 15, // 722, 8 + 4, 5, 6, 7, 10, 11, 14, 15, // 730, 8 + 0, 1, 4, 5, 7, 8, 10, 11, 14, 15, // 738, 10 + 0, 1, 2, 3, 5, 6, 7, 9, 10, 11, 14, 15, // 748, 12 + 0, 1, 2, 3, 4, 5, 6, 7, 9, 10, 11, 14, 15, // 760, 13 + 0, 1, 2, 3, 4, 6, 7, 11, 12, 14, 15, // 773, 11 + 3, 4, 8, 9, 10, 13, 14, 15, // 784, 8 + 11, 13, 14, 15, // 792, 4 + 0, 1, 2, 4, 11, 13, 14, 15, // 796, 8 + 0, 1, 2, 4, 5, 10, 11, 13, 14, 15, // 804, 10 + 7, 10, 11, 13, 14, 15, // 814, 6 + 3, 6, 7, 10, 11, 13, 14, 15, // 820, 8 + 1, 5, 9, 10, 11, 13, 14, 15, // 828, 8 + 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, // 836, 12 + 12, 13, 14, 15, // 848, 4 + 0, 1, 2, 3, 12, 13, 14, 15, // 852, 8 + 0, 1, 4, 5, 12, 13, 14, 15, // 860, 8 + 4, 5, 6, 7, 12, 13, 14, 15, // 868, 8 + 4, 8, 9, 10, 12, 13, 14, 15, // 876, 8 + 0, 4, 5, 8, 9, 10, 12, 13, 14, 15, // 884, 10 + 0, 1, 4, 5, 6, 8, 9, 10, 12, 13, 14, 15, // 894, 12 + 0, 1, 2, 3, 4, 7, 8, 11, 12, 13, 14, 15, // 906, 12 + 0, 1, 3, 4, 8, 9, 11, 12, 13, 14, 15, // 918, 11 + 0, 2, 3, 7, 8, 10, 11, 12, 13, 14, 15, // 929, 11 + 7, 9, 10, 11, 12, 13, 14, 15, // 940, 8 + 3, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 948, 10 + 2, 3, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, // 958, 12 + 8, 9, 10, 11, 12, 13, 14, 15, // 970, 8 + 0, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 978, 12 + 0, 1, 4, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, // 990, 13 + 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1003, 12 + 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1015, 13 + 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, // 1028, 12 + 0, 2, // 1040, 2 + 1, 3, // 1042, 2 + 0, 1, 4, 5, // 1044, 4 + 0, 1, 2, 4, 5, // 1048, 5 + 2, 3, 6, // 1053, 3 + 0, 2, 4, 6, // 1056, 4 + 1, 2, 5, 6, // 1060, 4 + 0, 1, 2, 3, 5, 6, // 1064, 6 + 0, 1, 2, 4, 5, 6, // 1070, 6 + 0, 1, 2, 3, 4, 5, 6, // 1076, 7 + 0, 3, 4, 7, // 1083, 4 + 0, 1, 2, 3, 4, 7, // 1087, 6 + 1, 3, 5, 7, // 1093, 4 + 2, 3, 6, 7, // 1097, 4 + 1, 2, 3, 6, 7, // 1101, 5 + 1, 2, 3, 5, 6, 7, // 1106, 6 + 0, 1, 2, 3, 5, 6, 7, // 1112, 7 + 4, 5, 6, 7, // 1119, 4 + 0, 8, // 1123, 2 + 0, 1, 4, 5, 8, // 1125, 5 + 0, 1, 8, 9, // 1130, 4 + 4, 5, 8, 9, // 1134, 4 + 0, 1, 4, 5, 8, 9, // 1138, 6 + 2, 6, 8, 9, // 1144, 4 + 6, 7, 8, 9, // 1148, 4 + 0, 2, 4, 6, 8, 10, // 1152, 6 + 1, 2, 5, 6, 9, 10, // 1158, 6 + 0, 3, 4, 7, 9, 10, // 1164, 6 + 0, 1, 2, 8, 9, 10, // 1170, 6 + 4, 5, 6, 8, 9, 10, // 1176, 6 + 3, 11, // 1182, 2 + 2, 3, 6, 7, 11, // 1184, 5 + 0, 3, 8, 11, // 1189, 4 + 0, 3, 4, 7, 8, 11, // 1193, 6 + 1, 3, 5, 7, 9, 11, // 1199, 6 + 2, 3, 10, 11, // 1205, 4 + 1, 5, 10, 11, // 1209, 4 + 4, 5, 10, 11, // 1213, 4 + 6, 7, 10, 11, // 1217, 4 + 2, 3, 6, 7, 10, 11, // 1221, 6 + 1, 2, 3, 9, 10, 11, // 1227, 6 + 5, 6, 7, 9, 10, 11, // 1233, 6 + 8, 9, 10, 11, // 1239, 4 + 4, 12, // 1243, 2 + 0, 1, 2, 3, 4, 5, 8, 12, // 1245, 8 + 8, 9, 12, // 1253, 3 + 0, 4, 5, 8, 9, 12, // 1256, 6 + 0, 1, 4, 5, 8, 9, 12, // 1262, 7 + 2, 3, 5, 6, 8, 9, 12, // 1269, 7 + 1, 5, 9, 13, // 1276, 4 + 6, 7, 9, 13, // 1280, 4 + 1, 4, 7, 10, 13, // 1284, 5 + 1, 6, 8, 11, 13, // 1289, 5 + 0, 1, 12, 13, // 1294, 4 + 4, 5, 12, 13, // 1298, 4 + 0, 1, 6, 7, 12, 13, // 1302, 6 + 0, 1, 4, 8, 12, 13, // 1308, 6 + 8, 9, 12, 13, // 1314, 4 + 4, 8, 9, 12, 13, // 1318, 5 + 4, 5, 8, 9, 12, 13, // 1323, 6 + 0, 4, 5, 8, 9, 12, 13, // 1329, 7 + 0, 1, 6, 10, 12, 13, // 1336, 6 + 3, 6, 7, 9, 10, 12, 13, // 1342, 7 + 0, 1, 10, 11, 12, 13, // 1349, 6 + 2, 4, 7, 9, 14, // 1355, 5 + 4, 5, 10, 14, // 1360, 4 + 2, 6, 10, 14, // 1364, 4 + 2, 5, 8, 11, 14, // 1368, 5 + 0, 2, 12, 14, // 1373, 4 + 8, 10, 12, 14, // 1377, 4 + 4, 6, 8, 10, 12, 14, // 1381, 6 + 13, 14, // 1387, 2 + 9, 10, 13, 14, // 1389, 4 + 5, 6, 9, 10, 13, 14, // 1393, 6 + 0, 1, 2, 12, 13, 14, // 1399, 6 + 4, 5, 6, 12, 13, 14, // 1405, 6 + 8, 9, 12, 13, 14, // 1411, 5 + 8, 9, 10, 12, 13, 14, // 1416, 6 + 7, 15, // 1422, 2 + 0, 5, 10, 15, // 1424, 4 + 0, 1, 2, 3, 6, 7, 11, 15, // 1428, 8 + 10, 11, 15, // 1436, 3 + 0, 1, 5, 6, 10, 11, 15, // 1439, 7 + 3, 6, 7, 10, 11, 15, // 1446, 6 + 12, 15, // 1452, 2 + 0, 3, 12, 15, // 1454, 4 + 4, 7, 12, 15, // 1458, 4 + 0, 3, 6, 9, 12, 15, // 1462, 6 + 0, 3, 5, 10, 12, 15, // 1468, 6 + 8, 11, 12, 15, // 1474, 4 + 5, 6, 8, 11, 12, 15, // 1478, 6 + 4, 7, 8, 11, 12, 15, // 1484, 6 + 1, 3, 13, 15, // 1490, 4 + 9, 11, 13, 15, // 1494, 4 + 5, 7, 9, 11, 13, 15, // 1498, 6 + 2, 3, 14, 15, // 1504, 4 + 2, 3, 4, 5, 14, 15, // 1508, 6 + 6, 7, 14, 15, // 1514, 4 + 2, 3, 5, 9, 14, 15, // 1518, 6 + 2, 3, 8, 9, 14, 15, // 1524, 6 + 10, 14, 15, // 1530, 3 + 0, 4, 5, 9, 10, 14, 15, // 1533, 7 + 2, 3, 7, 11, 14, 15, // 1540, 6 + 10, 11, 14, 15, // 1546, 4 + 7, 10, 11, 14, 15, // 1550, 5 + 6, 7, 10, 11, 14, 15, // 1555, 6 + 1, 2, 3, 13, 14, 15, // 1561, 6 + 5, 6, 7, 13, 14, 15, // 1567, 6 + 10, 11, 13, 14, 15, // 1573, 5 + 9, 10, 11, 13, 14, 15, // 1578, 6 + 0, 4, 8, 9, 12, 13, 14, 15, // 1584, 8 + 9, 10, 12, 13, 14, 15, // 1592, 6 + 8, 11, 12, 13, 14, 15, // 1598, 6 + 3, 7, 10, 11, 12, 13, 14, 15, // 1604, 8 + }; + static const int g_shapeRanges[][2] = + { + { 0, 16 },{ 16, 4 },{ 20, 3 },{ 23, 4 },{ 27, 3 },{ 30, 4 },{ 34, 8 },{ 42, 4 },{ 46, 6 },{ 52, 8 },{ 60, 5 }, + { 65, 5 },{ 70, 4 },{ 74, 4 },{ 78, 6 },{ 84, 8 },{ 92, 8 },{ 100, 8 },{ 108, 8 },{ 116, 12 },{ 128, 4 },{ 132, 8 }, + { 140, 8 },{ 148, 10 },{ 158, 6 },{ 164, 8 },{ 172, 12 },{ 184, 8 },{ 192, 5 },{ 197, 3 },{ 200, 4 },{ 204, 6 },{ 210, 8 }, + { 218, 8 },{ 226, 8 },{ 234, 8 },{ 242, 8 },{ 250, 12 },{ 262, 13 },{ 275, 8 },{ 283, 8 },{ 291, 10 },{ 301, 8 },{ 309, 8 }, + { 317, 5 },{ 322, 8 },{ 330, 8 },{ 338, 8 },{ 346, 8 },{ 354, 8 },{ 362, 8 },{ 370, 8 },{ 378, 8 },{ 386, 8 },{ 394, 8 }, + { 402, 8 },{ 410, 8 },{ 418, 4 },{ 422, 8 },{ 430, 6 },{ 436, 8 },{ 444, 10 },{ 454, 8 },{ 462, 12 },{ 474, 8 },{ 482, 8 }, + { 490, 4 },{ 494, 8 },{ 502, 6 },{ 508, 8 },{ 516, 10 },{ 526, 8 },{ 534, 12 },{ 546, 8 },{ 554, 8 },{ 562, 8 },{ 570, 8 }, + { 578, 8 },{ 586, 8 },{ 594, 8 },{ 602, 8 },{ 610, 8 },{ 618, 8 },{ 626, 8 },{ 634, 8 },{ 642, 11 },{ 653, 8 },{ 661, 8 }, + { 669, 6 },{ 675, 8 },{ 683, 8 },{ 691, 3 },{ 694, 4 },{ 698, 8 },{ 706, 8 },{ 714, 8 },{ 722, 8 },{ 730, 8 },{ 738, 10 }, + { 748, 12 },{ 760, 13 },{ 773, 11 },{ 784, 8 },{ 792, 4 },{ 796, 8 },{ 804, 10 },{ 814, 6 },{ 820, 8 },{ 828, 8 },{ 836, 12 }, + { 848, 4 },{ 852, 8 },{ 860, 8 },{ 868, 8 },{ 876, 8 },{ 884, 10 },{ 894, 12 },{ 906, 12 },{ 918, 11 },{ 929, 11 },{ 940, 8 }, + { 948, 10 },{ 958, 12 },{ 970, 8 },{ 978, 12 },{ 990, 13 },{ 1003, 12 },{ 1015, 13 },{ 1028, 12 },{ 1040, 2 },{ 1042, 2 },{ 1044, 4 }, + { 1048, 5 },{ 1053, 3 },{ 1056, 4 },{ 1060, 4 },{ 1064, 6 },{ 1070, 6 },{ 1076, 7 },{ 1083, 4 },{ 1087, 6 },{ 1093, 4 },{ 1097, 4 }, + { 1101, 5 },{ 1106, 6 },{ 1112, 7 },{ 1119, 4 },{ 1123, 2 },{ 1125, 5 },{ 1130, 4 },{ 1134, 4 },{ 1138, 6 },{ 1144, 4 },{ 1148, 4 }, + { 1152, 6 },{ 1158, 6 },{ 1164, 6 },{ 1170, 6 },{ 1176, 6 },{ 1182, 2 },{ 1184, 5 },{ 1189, 4 },{ 1193, 6 },{ 1199, 6 },{ 1205, 4 }, + { 1209, 4 },{ 1213, 4 },{ 1217, 4 },{ 1221, 6 },{ 1227, 6 },{ 1233, 6 },{ 1239, 4 },{ 1243, 2 },{ 1245, 8 },{ 1253, 3 },{ 1256, 6 }, + { 1262, 7 },{ 1269, 7 },{ 1276, 4 },{ 1280, 4 },{ 1284, 5 },{ 1289, 5 },{ 1294, 4 },{ 1298, 4 },{ 1302, 6 },{ 1308, 6 },{ 1314, 4 }, + { 1318, 5 },{ 1323, 6 },{ 1329, 7 },{ 1336, 6 },{ 1342, 7 },{ 1349, 6 },{ 1355, 5 },{ 1360, 4 },{ 1364, 4 },{ 1368, 5 },{ 1373, 4 }, + { 1377, 4 },{ 1381, 6 },{ 1387, 2 },{ 1389, 4 },{ 1393, 6 },{ 1399, 6 },{ 1405, 6 },{ 1411, 5 },{ 1416, 6 },{ 1422, 2 },{ 1424, 4 }, + { 1428, 8 },{ 1436, 3 },{ 1439, 7 },{ 1446, 6 },{ 1452, 2 },{ 1454, 4 },{ 1458, 4 },{ 1462, 6 },{ 1468, 6 },{ 1474, 4 },{ 1478, 6 }, + { 1484, 6 },{ 1490, 4 },{ 1494, 4 },{ 1498, 6 },{ 1504, 4 },{ 1508, 6 },{ 1514, 4 },{ 1518, 6 },{ 1524, 6 },{ 1530, 3 },{ 1533, 7 }, + { 1540, 6 },{ 1546, 4 },{ 1550, 5 },{ 1555, 6 },{ 1561, 6 },{ 1567, 6 },{ 1573, 5 },{ 1578, 6 },{ 1584, 8 },{ 1592, 6 },{ 1598, 6 }, + { 1604, 8 }, + }; + static const int g_shapes1[][2] = + { + { 0, 16 } + }; + static const int g_shapes2[64][2] = + { + { 33, 96 },{ 63, 66 },{ 20, 109 },{ 22, 107 },{ 37, 92 },{ 7, 122 },{ 8, 121 },{ 23, 106 }, + { 38, 91 },{ 2, 127 },{ 9, 120 },{ 26, 103 },{ 3, 126 },{ 6, 123 },{ 1, 128 },{ 19, 110 }, + { 15, 114 },{ 124, 5 },{ 72, 57 },{ 115, 14 },{ 125, 4 },{ 70, 59 },{ 100, 29 },{ 60, 69 }, + { 116, 13 },{ 99, 30 },{ 78, 51 },{ 94, 35 },{ 104, 25 },{ 111, 18 },{ 71, 58 },{ 90, 39 }, + { 45, 84 },{ 16, 113 },{ 82, 47 },{ 95, 34 },{ 87, 42 },{ 83, 46 },{ 53, 76 },{ 48, 81 }, + { 68, 61 },{ 105, 24 },{ 98, 31 },{ 88, 41 },{ 75, 54 },{ 43, 86 },{ 52, 77 },{ 117, 12 }, + { 119, 10 },{ 118, 11 },{ 85, 44 },{ 101, 28 },{ 36, 93 },{ 55, 74 },{ 89, 40 },{ 79, 50 }, + { 56, 73 },{ 49, 80 },{ 64, 65 },{ 27, 102 },{ 32, 97 },{ 112, 17 },{ 67, 62 },{ 21, 108 }, + }; + static const int g_shapes3[64][3] = + { + { 148, 160, 240 },{ 132, 212, 205 },{ 136, 233, 187 },{ 175, 237, 143 },{ 6, 186, 232 },{ 33, 142, 232 },{ 131, 123, 142 },{ 131, 96, 186 }, + { 6, 171, 110 },{ 1, 18, 110 },{ 1, 146, 123 },{ 33, 195, 66 },{ 20, 51, 66 },{ 20, 178, 96 },{ 2, 177, 106 },{ 211, 4, 59 }, + { 8, 191, 91 },{ 230, 14, 29 },{ 1, 188, 234 },{ 151, 110, 168 },{ 20, 144, 238 },{ 137, 66, 206 },{ 173, 179, 232 },{ 209, 194, 186 }, + { 239, 165, 142 },{ 131, 152, 242 },{ 214, 54, 12 },{ 140, 219, 201 },{ 190, 150, 231 },{ 156, 135, 241 },{ 185, 227, 167 },{ 145, 210, 59 }, + { 138, 174, 106 },{ 189, 229, 14 },{ 176, 133, 106 },{ 78, 178, 195 },{ 111, 146, 171 },{ 216, 180, 196 },{ 217, 181, 193 },{ 184, 228, 166 }, + { 192, 225, 153 },{ 134, 141, 123 },{ 6, 222, 198 },{ 149, 183, 96 },{ 33, 226, 164 },{ 161, 215, 51 },{ 197, 221, 18 },{ 1, 223, 199 }, + { 154, 163, 110 },{ 20, 236, 169 },{ 157, 204, 66 },{ 1, 202, 220 },{ 20, 170, 235 },{ 203, 158, 66 },{ 162, 155, 110 },{ 6, 201, 218 }, + { 139, 135, 123 },{ 33, 167, 224 },{ 182, 150, 96 },{ 19, 200, 213 },{ 63, 207, 159 },{ 147, 172, 109 },{ 129, 130, 128 },{ 208, 14, 59 }, + }; + + static const int g_shapeList1[] = + { + 0, + }; + + static const int g_shapeList1Collapse[] = + { + 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, + }; + static const int g_shapeList2[] = + { + 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, + 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, + 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, + 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, + 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, + 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, + 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, + 122, 123, 124, 125, 126, 127, 128, + }; + static const int g_shapeList2Collapse[] = + { + -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, + 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, + 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, + 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, + 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, + 120, 121, 122, 123, 124, 125, 126, 127, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, + }; + + static const int g_shapeList12[] = + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, + 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, + 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, + 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, + 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, + 121, 122, 123, 124, 125, 126, 127, 128, + }; + + static const int g_shapeList12Collapse[] = + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, + 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, + 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, + 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, + 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, + 121, 122, 123, 124, 125, 126, 127, 128, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, + }; + + static const int g_shapeList3[] = + { + 1, 2, 4, 6, 8, 12, 14, 18, 19, 20, 29, + 33, 51, 54, 59, 63, 66, 78, 91, 96, 106, 109, + 110, 111, 123, 128, 129, 130, 131, 132, 133, 134, 135, + 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, + 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, + 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, + 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, + 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, + 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, + 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, + 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, + 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, + 235, 236, 237, 238, 239, 240, 241, 242, + }; + + static const int g_shapeList3Collapse[] = + { + -1, 0, 1, -1, 2, -1, 3, -1, 4, -1, -1, + -1, 5, -1, 6, -1, -1, -1, 7, 8, 9, -1, + -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, -1, + 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 12, -1, -1, 13, + -1, -1, -1, -1, 14, -1, -1, -1, 15, -1, -1, + 16, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 18, -1, -1, -1, -1, 19, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 20, -1, -1, 21, + 22, 23, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 24, -1, -1, -1, -1, 25, 26, 27, 28, + 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, + 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, + 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, + 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, + 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, + 139, + }; + + static const int g_shapeList3Short[] = + { + 1, 2, 4, 6, 18, 20, 33, 51, 59, 66, 96, + 106, 110, 123, 131, 132, 136, 142, 143, 146, 148, 160, + 171, 175, 177, 178, 186, 187, 195, 205, 211, 212, 232, + 233, 237, 240, + }; + + static const int g_shapeList3ShortCollapse[] = + { + -1, 0, 1, -1, 2, -1, 3, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 4, -1, 5, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 7, -1, -1, -1, + -1, -1, -1, -1, 8, -1, -1, -1, -1, -1, -1, + 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 10, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 11, -1, -1, -1, + 12, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 13, -1, -1, -1, -1, -1, -1, -1, 14, + 15, -1, -1, -1, 16, -1, -1, -1, -1, -1, 17, + 18, -1, -1, 19, -1, 20, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 21, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 22, -1, -1, -1, 23, + -1, 24, 25, -1, -1, -1, -1, -1, -1, -1, 26, + 27, -1, -1, -1, -1, -1, -1, -1, 28, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 29, -1, -1, -1, + -1, -1, 30, 31, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 32, 33, -1, -1, -1, 34, -1, -1, 35, -1, + -1, + }; + + static const int g_shapeListAll[] = + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, + 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, + 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, + 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, + 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, + 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, + 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, + 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, + 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, + 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, + 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, + 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, + 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, + 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, + 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, + 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, + 242, + }; + + static const int g_numShapes1 = sizeof(g_shapeList1) / sizeof(g_shapeList1[0]); + static const int g_numShapes2 = sizeof(g_shapeList2) / sizeof(g_shapeList2[0]); + static const int g_numShapes12 = sizeof(g_shapeList12) / sizeof(g_shapeList12[0]); + static const int g_numShapes3 = sizeof(g_shapeList3) / sizeof(g_shapeList3[0]); + static const int g_numShapes3Short = sizeof(g_shapeList3Short) / sizeof(g_shapeList3Short[0]); + static const int g_numShapesAll = sizeof(g_shapeListAll) / sizeof(g_shapeListAll[0]); + static const int g_numFragments = sizeof(g_fragments) / sizeof(g_fragments[0]); + + static const int g_maxFragmentsPerMode = (g_numShapes2 > g_numShapes3) ? g_numShapes2 : g_numShapes3; + } + + namespace BC6HData + { + enum EField + { + NA, // N/A + M, // Mode + D, // Shape + RW, + RX, + RY, + RZ, + GW, + GX, + GY, + GZ, + BW, + BX, + BY, + BZ, + }; + + struct ModeDescriptor + { + EField m_eField; + uint8_t m_uBit; + }; + + const ModeDescriptor g_modeDescriptors[14][82] = + { + { // Mode 1 (0x00) - 10 5 5 5 + { M, 0 },{ M, 1 },{ GY, 4 },{ BY, 4 },{ BZ, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 2 (0x01) - 7 6 6 6 + { M, 0 },{ M, 1 },{ GY, 5 },{ GZ, 4 },{ GZ, 5 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ BZ, 0 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ BY, 5 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BZ, 3 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 3 (0x02) - 11 5 4 4 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RW,10 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,10 }, + { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,10 }, + { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 4 (0x06) - 11 4 5 4 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,10 }, + { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GW,10 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,10 }, + { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ BZ, 0 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ GY, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 5 (0x0a) - 11 4 4 5 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,10 }, + { BY, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,10 }, + { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BW,10 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ BZ, 1 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ BZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 6 (0x0e) - 9 5 5 5 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 7 (0x12) - 8 6 5 5 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ GZ, 4 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BZ, 3 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 8 (0x16) - 8 5 6 5 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ BZ, 0 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GY, 5 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ GZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BZ, 1 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 9 (0x1a) - 8 5 5 6 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ BY, 5 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { GZ, 4 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { BZ, 0 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { BZ, 2 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ BZ, 3 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 10 (0x1e) - 6 6 6 6 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ GZ, 4 },{ BZ, 0 },{ BZ, 1 },{ BY, 4 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GY, 5 },{ BY, 5 },{ BZ, 2 },{ GY, 4 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ GZ, 5 },{ BZ, 3 },{ BZ, 5 },{ BZ, 4 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RX, 5 },{ GY, 0 },{ GY, 1 },{ GY, 2 },{ GY, 3 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GX, 5 },{ GZ, 0 },{ GZ, 1 },{ GZ, 2 },{ GZ, 3 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BX, 5 },{ BY, 0 },{ BY, 1 },{ BY, 2 },{ BY, 3 },{ RY, 0 },{ RY, 1 },{ RY, 2 },{ RY, 3 },{ RY, 4 }, + { RY, 5 },{ RZ, 0 },{ RZ, 1 },{ RZ, 2 },{ RZ, 3 },{ RZ, 4 },{ RZ, 5 },{ D, 0 },{ D, 1 },{ D, 2 }, + { D, 3 },{ D, 4 }, + }, + + { // Mode 11 (0x03) - 10 10 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RX, 5 },{ RX, 6 },{ RX, 7 },{ RX, 8 },{ RX, 9 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GX, 5 },{ GX, 6 },{ GX, 7 },{ GX, 8 },{ GX, 9 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BX, 5 },{ BX, 6 },{ BX, 7 },{ BX, 8 },{ BX, 9 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 }, + }, + + { // Mode 12 (0x07) - 11 9 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RX, 5 },{ RX, 6 },{ RX, 7 },{ RX, 8 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GX, 5 },{ GX, 6 },{ GX, 7 },{ GX, 8 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BX, 5 },{ BX, 6 },{ BX, 7 },{ BX, 8 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 }, + }, + + { // Mode 13 (0x0b) - 12 8 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RX, 4 }, + { RX, 5 },{ RX, 6 },{ RX, 7 },{ RW,11 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GX, 4 }, + { GX, 5 },{ GX, 6 },{ GX, 7 },{ GW,11 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BX, 4 }, + { BX, 5 },{ BX, 6 },{ BX, 7 },{ BW,11 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 }, + }, + + { // Mode 14 (0x0f) - 16 4 + { M, 0 },{ M, 1 },{ M, 2 },{ M, 3 },{ M, 4 },{ RW, 0 },{ RW, 1 },{ RW, 2 },{ RW, 3 },{ RW, 4 }, + { RW, 5 },{ RW, 6 },{ RW, 7 },{ RW, 8 },{ RW, 9 },{ GW, 0 },{ GW, 1 },{ GW, 2 },{ GW, 3 },{ GW, 4 }, + { GW, 5 },{ GW, 6 },{ GW, 7 },{ GW, 8 },{ GW, 9 },{ BW, 0 },{ BW, 1 },{ BW, 2 },{ BW, 3 },{ BW, 4 }, + { BW, 5 },{ BW, 6 },{ BW, 7 },{ BW, 8 },{ BW, 9 },{ RX, 0 },{ RX, 1 },{ RX, 2 },{ RX, 3 },{ RW,15 }, + { RW,14 },{ RW,13 },{ RW,12 },{ RW,11 },{ RW,10 },{ GX, 0 },{ GX, 1 },{ GX, 2 },{ GX, 3 },{ GW,15 }, + { GW,14 },{ GW,13 },{ GW,12 },{ GW,11 },{ GW,10 },{ BX, 0 },{ BX, 1 },{ BX, 2 },{ BX, 3 },{ BW,15 }, + { BW,14 },{ BW,13 },{ BW,12 },{ BW,11 },{ BW,10 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 },{ NA, 0 }, + { NA, 0 },{ NA, 0 }, + }, + }; + } + + struct PackingVector + { + uint32_t m_vector[4]; + int m_offset; + + void Init() + { + for (int i = 0; i < 4; i++) + m_vector[i] = 0; + + m_offset = 0; + } + + inline void Pack(ParallelMath::ScalarUInt16 value, int bits) + { + int vOffset = m_offset >> 5; + int bitOffset = m_offset & 0x1f; + + m_vector[vOffset] |= (static_cast<uint32_t>(value) << bitOffset) & static_cast<uint32_t>(0xffffffff); + + int overflowBits = bitOffset + bits - 32; + if (overflowBits > 0) + m_vector[vOffset + 1] |= (static_cast<uint32_t>(value) >> (bits - overflowBits)); + + m_offset += bits; + } + + inline void Flush(uint8_t* output) + { + assert(m_offset == 128); + + for (int v = 0; v < 4; v++) + { + uint32_t chunk = m_vector[v]; + for (int b = 0; b < 4; b++) + output[v * 4 + b] = static_cast<uint8_t>((chunk >> (b * 8)) & 0xff); + } + } + }; + + + struct UnpackingVector + { + uint32_t m_vector[4]; + + void Init(const uint8_t *bytes) + { + for (int i = 0; i < 4; i++) + m_vector[i] = 0; + + for (int b = 0; b < 16; b++) + m_vector[b / 4] |= (bytes[b] << ((b % 4) * 8)); + } + + inline ParallelMath::ScalarUInt16 Unpack(int bits) + { + uint32_t bitMask = (1 << bits) - 1; + + ParallelMath::ScalarUInt16 result = static_cast<ParallelMath::ScalarUInt16>(m_vector[0] & bitMask); + + for (int i = 0; i < 4; i++) + { + m_vector[i] >>= bits; + if (i != 3) + m_vector[i] |= (m_vector[i + 1] & bitMask) << (32 - bits); + } + + return result; + } + }; + + void ComputeTweakFactors2(int tweak, int range, float* outFactors) + { + int totalUnits = range - 1; + int minOutsideUnits = ((tweak >> 1) & 1); + int maxOutsideUnits = (tweak & 1); + int insideUnits = totalUnits - minOutsideUnits - maxOutsideUnits; + + outFactors[0] = -static_cast<float>(minOutsideUnits) / static_cast<float>(insideUnits); + outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f; + } + + ParallelMath::Float ScaleHDRValue(ParallelMath::Float v, bool isSigned) + { + if (isSigned) + { + ParallelMath::Float offset = ParallelMath::Select(ParallelMath::Less(v, ParallelMath::MakeFloatZero()), ParallelMath::MakeFloat(-30.0f), ParallelMath::MakeFloat(30.0f)); + return (v * 32.0f + offset) / 31.0f; + } + else + return (v * 64.0f + 30.0f) / 31.0f; + } + + ParallelMath::SInt16 UnscaleHDRValueSigned(const ParallelMath::SInt16 &v) + { +#ifdef CVTT_ENABLE_ASSERTS + for (int i = 0; i < ParallelMath::ParallelSize; i++) + assert(ParallelMath::Extract(v, i) != -32768) +#endif + + ParallelMath::Int16CompFlag negative = ParallelMath::Less(v, ParallelMath::MakeSInt16(0)); + ParallelMath::UInt15 absComp = ParallelMath::LosslessCast<ParallelMath::UInt15>::Cast(ParallelMath::Select(negative, ParallelMath::SInt16(ParallelMath::MakeSInt16(0) - v), v)); + + ParallelMath::UInt31 multiplied = ParallelMath::XMultiply(absComp, ParallelMath::MakeUInt15(31)); + ParallelMath::UInt31 shifted = ParallelMath::RightShift(multiplied, 5); + ParallelMath::UInt15 absCompScaled = ParallelMath::ToUInt15(shifted); + ParallelMath::SInt16 signBits = ParallelMath::SelectOrZero(negative, ParallelMath::MakeSInt16(-32768)); + + return ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(absCompScaled) | signBits; + } + + ParallelMath::UInt15 UnscaleHDRValueUnsigned(const ParallelMath::UInt16 &v) + { + return ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(v, ParallelMath::MakeUInt15(31)), 6)); + } + + void UnscaleHDREndpoints(const ParallelMath::AInt16 inEP[2][3], ParallelMath::AInt16 outEP[2][3], bool isSigned) + { + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + { + if (isSigned) + outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueSigned(ParallelMath::LosslessCast<ParallelMath::SInt16>::Cast(inEP[epi][ch]))); + else + outEP[epi][ch] = ParallelMath::LosslessCast<ParallelMath::AInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::LosslessCast<ParallelMath::UInt16>::Cast(inEP[epi][ch]))); + } + } + } + + template<int TVectorSize> + class UnfinishedEndpoints + { + public: + typedef ParallelMath::Float MFloat; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::SInt32 MSInt32; + + UnfinishedEndpoints() + { + } + + UnfinishedEndpoints(const MFloat base[TVectorSize], const MFloat offset[TVectorSize]) + { + for (int ch = 0; ch < TVectorSize; ch++) + m_base[ch] = base[ch]; + for (int ch = 0; ch < TVectorSize; ch++) + m_offset[ch] = offset[ch]; + } + + UnfinishedEndpoints(const UnfinishedEndpoints& other) + { + for (int ch = 0; ch < TVectorSize; ch++) + m_base[ch] = other.m_base[ch]; + for (int ch = 0; ch < TVectorSize; ch++) + m_offset[ch] = other.m_offset[ch]; + } + + void FinishHDRUnsigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode) + { + float tweakFactors[2]; + ComputeTweakFactors2(tweak, range, tweakFactors); + + for (int ch = 0; ch < TVectorSize; ch++) + { + MUInt15 channelEPs[2]; + for (int epi = 0; epi < 2; epi++) + { + MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], 0.0f, 31743.0f); + channelEPs[epi] = ParallelMath::RoundAndConvertToU15(f, roundingMode); + } + + outEP0[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[0]); + outEP1[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(channelEPs[1]); + } + } + + void FinishHDRSigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode) + { + float tweakFactors[2]; + ComputeTweakFactors2(tweak, range, tweakFactors); + + for (int ch = 0; ch < TVectorSize; ch++) + { + MSInt16 channelEPs[2]; + for (int epi = 0; epi < 2; epi++) + { + MFloat f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[epi], -31743.0f, 31743.0f); + channelEPs[epi] = ParallelMath::RoundAndConvertToS16(f, roundingMode); + } + + outEP0[ch] = channelEPs[0]; + outEP1[ch] = channelEPs[1]; + } + } + + void FinishLDR(int tweak, int range, MUInt15* outEP0, MUInt15* outEP1) + { + ParallelMath::RoundTowardNearestForScope roundingMode; + + float tweakFactors[2]; + ComputeTweakFactors2(tweak, range, tweakFactors); + + for (int ch = 0; ch < TVectorSize; ch++) + { + MFloat ep0f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[0], 0.0f, 255.0f); + MFloat ep1f = ParallelMath::Clamp(m_base[ch] + m_offset[ch] * tweakFactors[1], 0.0f, 255.0f); + outEP0[ch] = ParallelMath::RoundAndConvertToU15(ep0f, &roundingMode); + outEP1[ch] = ParallelMath::RoundAndConvertToU15(ep1f, &roundingMode); + } + } + + template<int TNewVectorSize> + UnfinishedEndpoints<TNewVectorSize> ExpandTo(float filler) + { + MFloat newBase[TNewVectorSize]; + MFloat newOffset[TNewVectorSize]; + + for (int ch = 0; ch < TNewVectorSize && ch < TVectorSize; ch++) + { + newBase[ch] = m_base[ch]; + newOffset[ch] = m_offset[ch]; + } + + MFloat fillerV = ParallelMath::MakeFloat(filler); + + for (int ch = TVectorSize; ch < TNewVectorSize; ch++) + { + newBase[ch] = fillerV; + newOffset[ch] = ParallelMath::MakeFloatZero(); + } + + return UnfinishedEndpoints<TNewVectorSize>(newBase, newOffset); + } + + private: + MFloat m_base[TVectorSize]; + MFloat m_offset[TVectorSize]; + }; + + template<int TMatrixSize> + class PackedCovarianceMatrix + { + public: + // 0: xx, + // 1: xy, yy + // 3: xz, yz, zz + // 6: xw, yw, zw, ww + // ... etc. + static const int PyramidSize = (TMatrixSize * (TMatrixSize + 1)) / 2; + + typedef ParallelMath::Float MFloat; + + PackedCovarianceMatrix() + { + for (int i = 0; i < PyramidSize; i++) + m_values[i] = ParallelMath::MakeFloatZero(); + } + + void Add(const ParallelMath::Float vec[TMatrixSize], ParallelMath::Float weight) + { + int index = 0; + for (int row = 0; row < TMatrixSize; row++) + { + for (int col = 0; col <= row; col++) + { + m_values[index] = m_values[index] + vec[row] * vec[col] * weight; + index++; + } + } + } + + void Product(MFloat outVec[TMatrixSize], const MFloat inVec[TMatrixSize]) + { + for (int row = 0; row < TMatrixSize; row++) + { + MFloat sum = ParallelMath::MakeFloatZero(); + + int index = (row * (row + 1)) >> 1; + for (int col = 0; col < TMatrixSize; col++) + { + sum = sum + inVec[col] * m_values[index]; + if (col >= row) + index += col + 1; + else + index++; + } + + outVec[row] = sum; + } + } + + private: + ParallelMath::Float m_values[PyramidSize]; + }; + + static const int NumEndpointSelectorPasses = 3; + + template<int TVectorSize, int TIterationCount> + class EndpointSelector + { + public: + typedef ParallelMath::Float MFloat; + + EndpointSelector() + { + for (int ch = 0; ch < TVectorSize; ch++) + { + m_centroid[ch] = ParallelMath::MakeFloatZero(); + m_direction[ch] = ParallelMath::MakeFloatZero(); + } + m_weightTotal = ParallelMath::MakeFloatZero(); + m_minDist = ParallelMath::MakeFloat(FLT_MAX); + m_maxDist = ParallelMath::MakeFloat(-FLT_MAX); + } + + void ContributePass(const MFloat value[TVectorSize], int pass, MFloat weight) + { + if (pass == 0) + ContributeCentroid(value, weight); + else if (pass == 1) + ContributeDirection(value, weight); + else if (pass == 2) + ContributeMinMax(value); + } + + void FinishPass(int pass) + { + if (pass == 0) + FinishCentroid(); + else if (pass == 1) + FinishDirection(); + } + + UnfinishedEndpoints<TVectorSize> GetEndpoints(const float channelWeights[TVectorSize]) const + { + MFloat unweightedBase[TVectorSize]; + MFloat unweightedOffset[TVectorSize]; + + for (int ch = 0; ch < TVectorSize; ch++) + { + MFloat min = m_centroid[ch] + m_direction[ch] * m_minDist; + MFloat max = m_centroid[ch] + m_direction[ch] * m_maxDist; + + float safeWeight = channelWeights[ch]; + if (safeWeight == 0.f) + safeWeight = 1.0f; + + unweightedBase[ch] = min / channelWeights[ch]; + unweightedOffset[ch] = (max - min) / channelWeights[ch]; + } + + return UnfinishedEndpoints<TVectorSize>(unweightedBase, unweightedOffset); + } + + private: + void ContributeCentroid(const MFloat value[TVectorSize], MFloat weight) + { + for (int ch = 0; ch < TVectorSize; ch++) + m_centroid[ch] = m_centroid[ch] + value[ch] * weight; + m_weightTotal = m_weightTotal + weight; + } + + void FinishCentroid() + { + MFloat denom = m_weightTotal; + ParallelMath::MakeSafeDenominator(denom); + + for (int ch = 0; ch < TVectorSize; ch++) + m_centroid[ch] = m_centroid[ch] / denom; + } + + void ContributeDirection(const MFloat value[TVectorSize], MFloat weight) + { + MFloat diff[TVectorSize]; + for (int ch = 0; ch < TVectorSize; ch++) + diff[ch] = value[ch] - m_centroid[ch]; + + m_covarianceMatrix.Add(diff, weight); + } + + void FinishDirection() + { + MFloat approx[TVectorSize]; + for (int ch = 0; ch < TVectorSize; ch++) + approx[ch] = ParallelMath::MakeFloat(1.0f); + + for (int i = 0; i < TIterationCount; i++) + { + MFloat product[TVectorSize]; + m_covarianceMatrix.Product(product, approx); + + MFloat largestComponent = product[0]; + for (int ch = 1; ch < TVectorSize; ch++) + largestComponent = ParallelMath::Max(largestComponent, product[ch]); + + // product = largestComponent*newApprox + ParallelMath::MakeSafeDenominator(largestComponent); + for (int ch = 0; ch < TVectorSize; ch++) + approx[ch] = product[ch] / largestComponent; + } + + // Normalize + MFloat approxLen = ParallelMath::MakeFloatZero(); + for (int ch = 0; ch < TVectorSize; ch++) + approxLen = approxLen + approx[ch] * approx[ch]; + + approxLen = ParallelMath::Sqrt(approxLen); + + ParallelMath::MakeSafeDenominator(approxLen); + + for (int ch = 0; ch < TVectorSize; ch++) + m_direction[ch] = approx[ch] / approxLen; + } + + void ContributeMinMax(const MFloat value[TVectorSize]) + { + MFloat dist = ParallelMath::MakeFloatZero(); + for (int ch = 0; ch < TVectorSize; ch++) + dist = dist + m_direction[ch] * (value[ch] - m_centroid[ch]); + + m_minDist = ParallelMath::Min(m_minDist, dist); + m_maxDist = ParallelMath::Max(m_maxDist, dist); + } + + ParallelMath::Float m_centroid[TVectorSize]; + ParallelMath::Float m_direction[TVectorSize]; + PackedCovarianceMatrix<TVectorSize> m_covarianceMatrix; + ParallelMath::Float m_weightTotal; + + ParallelMath::Float m_minDist; + ParallelMath::Float m_maxDist; + }; + + static const ParallelMath::UInt16 g_weightReciprocals[] = + { + ParallelMath::MakeUInt16(0), // -1 + ParallelMath::MakeUInt16(0), // 0 + ParallelMath::MakeUInt16(32768), // 1 + ParallelMath::MakeUInt16(16384), // 2 + ParallelMath::MakeUInt16(10923), // 3 + ParallelMath::MakeUInt16(8192), // 4 + ParallelMath::MakeUInt16(6554), // 5 + ParallelMath::MakeUInt16(5461), // 6 + ParallelMath::MakeUInt16(4681), // 7 + ParallelMath::MakeUInt16(4096), // 8 + ParallelMath::MakeUInt16(3641), // 9 + ParallelMath::MakeUInt16(3277), // 10 + ParallelMath::MakeUInt16(2979), // 11 + ParallelMath::MakeUInt16(2731), // 12 + ParallelMath::MakeUInt16(2521), // 13 + ParallelMath::MakeUInt16(2341), // 14 + ParallelMath::MakeUInt16(2185), // 15 + }; + + template<int TVectorSize> + class IndexSelector + { + public: + typedef ParallelMath::Float MFloat; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::AInt16 MAInt16; + typedef ParallelMath::SInt32 MSInt32; + typedef ParallelMath::UInt31 MUInt31; + + template<class TInterpolationEPType, class TColorEPType> + void Init(const float channelWeights[TVectorSize], const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range) + { + // In BC6H, the interpolation endpoints are higher-precision than the endpoints in color space. + // We need to select indexes using the color-space endpoints. + + m_isUniform = true; + for (int ch = 1; ch < TVectorSize; ch++) + { + if (channelWeights[ch] != channelWeights[0]) + m_isUniform = false; + } + + // To work with channel weights, we need something where: + // pxDiff = px - ep[0] + // epDiff = ep[1] - ep[0] + // + // weightedEPDiff = epDiff * channelWeights + // normalizedWeightedAxis = weightedEPDiff / len(weightedEPDiff) + // normalizedIndex = dot(pxDiff * channelWeights, normalizedWeightedAxis) / len(weightedEPDiff) + // index = normalizedIndex * maxValue + // + // Equivalent to: + // axis = channelWeights * maxValue * epDiff * channelWeights / lenSquared(epDiff * channelWeights) + // index = dot(axis, pxDiff) + + for (int ep = 0; ep < 2; ep++) + for (int ch = 0; ch < TVectorSize; ch++) + m_endPoint[ep][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(interpolationEndPoints[ep][ch]); + + m_range = range; + m_maxValue = static_cast<float>(range - 1); + + MFloat epDiffWeighted[TVectorSize]; + for (int ch = 0; ch < TVectorSize; ch++) + { + m_origin[ch] = ParallelMath::ToFloat(colorSpaceEndpoints[0][ch]); + MFloat opposingOriginCh = ParallelMath::ToFloat(colorSpaceEndpoints[1][ch]); + epDiffWeighted[ch] = (opposingOriginCh - m_origin[ch]) * channelWeights[ch]; + } + + MFloat lenSquared = epDiffWeighted[0] * epDiffWeighted[0]; + for (int ch = 1; ch < TVectorSize; ch++) + lenSquared = lenSquared + epDiffWeighted[ch] * epDiffWeighted[ch]; + + ParallelMath::MakeSafeDenominator(lenSquared); + + MFloat maxValueDividedByLengthSquared = ParallelMath::MakeFloat(m_maxValue) / lenSquared; + + for (int ch = 0; ch < TVectorSize; ch++) + m_axis[ch] = epDiffWeighted[ch] * channelWeights[ch] * maxValueDividedByLengthSquared; + } + + template<bool TSigned> + void Init(const float channelWeights[TVectorSize], const MUInt15 endPoints[2][TVectorSize], int range) + { + MAInt16 converted[2][TVectorSize]; + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < TVectorSize; ch++) + converted[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(endPoints[epi][ch]); + + Init<MUInt15, MUInt15>(channelWeights, endPoints, endPoints, range); + } + + void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel, int numRealChannels) + { + MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9)); + + for (int ch = 0; ch < numRealChannels; ch++) + { + MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(64) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch]))); + MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch]))); + pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(32), 6)); + } + } + + void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel, int numRealChannels) + { + MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 64, 7)); + + for (int ch = 0; ch < numRealChannels; ch++) + { + MUInt15 ep0f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply((ParallelMath::MakeUInt15(256) - weight), ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[0][ch]))); + MUInt15 ep1f = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::CompactMultiply(weight, ParallelMath::LosslessCast<MUInt15>::Cast(m_endPoint[1][ch]))); + pixel[ch] = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ep0f + ep1f + ParallelMath::MakeUInt15(128), 8)); + } + } + + void ReconstructLDR_BC7(const MUInt15 &index, MUInt15* pixel) + { + ReconstructLDR_BC7(index, pixel, TVectorSize); + } + + void ReconstructLDRPrecise(const MUInt15 &index, MUInt15* pixel) + { + ReconstructLDRPrecise(index, pixel, TVectorSize); + } + + MUInt15 SelectIndexLDR(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const + { + MFloat dist = (pixel[0] - m_origin[0]) * m_axis[0]; + for (int ch = 1; ch < TVectorSize; ch++) + dist = dist + (pixel[ch] - m_origin[ch]) * m_axis[ch]; + + return ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(dist, 0.0f, m_maxValue), rtn); + } + + protected: + MAInt16 m_endPoint[2][TVectorSize]; + + private: + MFloat m_origin[TVectorSize]; + MFloat m_axis[TVectorSize]; + int m_range; + float m_maxValue; + bool m_isUniform; + }; + + + template<int TVectorSize> + class IndexSelectorHDR : public IndexSelector<TVectorSize> + { + public: + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt31 MUInt31; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::SInt32 MSInt32; + typedef ParallelMath::Float MFloat; + + private: + + MUInt15 InvertSingle(const MUInt15& anIndex) const + { + MUInt15 inverted = m_maxValueMinusOne - anIndex; + return ParallelMath::Select(m_isInverted, inverted, anIndex); + } + + void ReconstructHDRSignedUninverted(const MUInt15 &index, MSInt16* pixel) const + { + MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9)); + + for (int ch = 0; ch < TVectorSize; ch++) + { + MSInt16 ep0 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[0][ch]); + MSInt16 ep1 = ParallelMath::LosslessCast<MSInt16>::Cast(this->m_endPoint[1][ch]); + + MSInt32 pixel32 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1); + + pixel32 = ParallelMath::RightShift(pixel32 + ParallelMath::MakeSInt32(32), 6); + + pixel[ch] = UnscaleHDRValueSigned(ParallelMath::ToSInt16(pixel32)); + } + } + + void ReconstructHDRUnsignedUninverted(const MUInt15 &index, MSInt16* pixel) const + { + MUInt15 weight = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(g_weightReciprocals[m_range], index) + 256, 9)); + + for (int ch = 0; ch < TVectorSize; ch++) + { + MUInt16 ep0 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[0][ch]); + MUInt16 ep1 = ParallelMath::LosslessCast<MUInt16>::Cast(this->m_endPoint[1][ch]); + + MUInt31 pixel31 = ParallelMath::XMultiply((ParallelMath::MakeUInt15(64) - weight), ep0) + ParallelMath::XMultiply(weight, ep1); + + pixel31 = ParallelMath::RightShift(pixel31 + ParallelMath::MakeUInt31(32), 6); + + pixel[ch] = ParallelMath::LosslessCast<MSInt16>::Cast(UnscaleHDRValueUnsigned(ParallelMath::ToUInt16(pixel31))); + } + } + + MFloat ErrorForInterpolatorComponent(int index, int ch, const MFloat *pixel) const + { + MFloat diff = pixel[ch] - m_reconstructedInterpolators[index][ch]; + return diff * diff; + } + + MFloat ErrorForInterpolator(int index, const MFloat *pixel) const + { + MFloat error = ErrorForInterpolatorComponent(index, 0, pixel); + for (int ch = 1; ch < TVectorSize; ch++) + error = error + ErrorForInterpolatorComponent(index, ch, pixel); + return error; + } + + public: + + void InitHDR(int range, bool isSigned, bool fastIndexing, const float *channelWeights) + { + assert(range <= 16); + + m_range = range; + + m_isInverted = ParallelMath::MakeBoolInt16(false); + m_maxValueMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(range - 1)); + + if (!fastIndexing) + { + for (int i = 0; i < range; i++) + { + MSInt16 recon2CL[TVectorSize]; + + if (isSigned) + ReconstructHDRSignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL); + else + ReconstructHDRUnsignedUninverted(ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), recon2CL); + + for (int ch = 0; ch < TVectorSize; ch++) + m_reconstructedInterpolators[i][ch] = ParallelMath::TwosCLHalfToFloat(recon2CL[ch]) * channelWeights[ch]; + } + } + } + + void ReconstructHDRSigned(const MUInt15 &index, MSInt16* pixel) const + { + ReconstructHDRSignedUninverted(InvertSingle(index), pixel); + } + + void ReconstructHDRUnsigned(const MUInt15 &index, MSInt16* pixel) const + { + ReconstructHDRUnsignedUninverted(InvertSingle(index), pixel); + } + + void ConditionalInvert(ParallelMath::Int16CompFlag invert) + { + m_isInverted = invert; + } + + MUInt15 SelectIndexHDRSlow(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope*) const + { + MUInt15 index = ParallelMath::MakeUInt15(0); + + MFloat bestError = ErrorForInterpolator(0, pixel); + for (int i = 1; i < m_range; i++) + { + MFloat error = ErrorForInterpolator(i, pixel); + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError); + ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(errorBetter), ParallelMath::MakeUInt15(static_cast<uint16_t>(i))); + bestError = ParallelMath::Min(bestError, error); + } + + return InvertSingle(index); + } + + MUInt15 SelectIndexHDRFast(const MFloat* pixel, const ParallelMath::RoundTowardNearestForScope* rtn) const + { + return InvertSingle(this->SelectIndexLDR(pixel, rtn)); + } + + private: + MFloat m_reconstructedInterpolators[16][TVectorSize]; + ParallelMath::Int16CompFlag m_isInverted; + MUInt15 m_maxValueMinusOne; + int m_range; + }; + + // Solve for a, b where v = a*t + b + // This allows endpoints to be mapped to where T=0 and T=1 + // Least squares from totals: + // a = (tv - t*v/w)/(tt - t*t/w) + // b = (v - a*t)/w + template<int TVectorSize> + class EndpointRefiner + { + public: + typedef ParallelMath::Float MFloat; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::AInt16 MAInt16; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::SInt32 MSInt32; + + MFloat m_tv[TVectorSize]; + MFloat m_v[TVectorSize]; + MFloat m_tt; + MFloat m_t; + MFloat m_w; + int m_wu; + + float m_rcpMaxIndex; + float m_channelWeights[TVectorSize]; + float m_rcpChannelWeights[TVectorSize]; + + void Init(int indexRange, const float channelWeights[TVectorSize]) + { + for (int ch = 0; ch < TVectorSize; ch++) + { + m_tv[ch] = ParallelMath::MakeFloatZero(); + m_v[ch] = ParallelMath::MakeFloatZero(); + } + m_tt = ParallelMath::MakeFloatZero(); + m_t = ParallelMath::MakeFloatZero(); + m_w = ParallelMath::MakeFloatZero(); + + m_rcpMaxIndex = 1.0f / static_cast<float>(indexRange - 1); + + for (int ch = 0; ch < TVectorSize; ch++) + { + m_channelWeights[ch] = channelWeights[ch]; + m_rcpChannelWeights[ch] = 1.0f; + if (m_channelWeights[ch] != 0.0f) + m_rcpChannelWeights[ch] = 1.0f / channelWeights[ch]; + } + + m_wu = 0; + } + + void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, MFloat weight) + { + MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex; + + for (int ch = 0; ch < TVectorSize; ch++) + { + MFloat v = pwFloatPixel[ch] * weight; + + m_tv[ch] = m_tv[ch] + t * v; + m_v[ch] = m_v[ch] + v; + } + m_tt = m_tt + weight * t * t; + m_t = m_t + weight * t; + m_w = m_w + weight; + } + + void ContributeUnweightedPW(const MFloat *pwFloatPixel, const MUInt15 &index, int numRealChannels) + { + MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex; + + for (int ch = 0; ch < numRealChannels; ch++) + { + MFloat v = pwFloatPixel[ch]; + + m_tv[ch] = m_tv[ch] + t * v; + m_v[ch] = m_v[ch] + v; + } + m_tt = m_tt + t * t; + m_t = m_t + t; + m_wu++; + } + + void ContributeUnweightedPW(const MFloat *floatPixel, const MUInt15 &index) + { + ContributeUnweightedPW(floatPixel, index, TVectorSize); + } + + void GetRefinedEndpoints(MFloat endPoint[2][TVectorSize]) + { + // a = (tv - t*v/w)/(tt - t*t/w) + // b = (v - a*t)/w + MFloat w = m_w + ParallelMath::MakeFloat(static_cast<float>(m_wu)); + + ParallelMath::MakeSafeDenominator(w); + MFloat wRcp = ParallelMath::Reciprocal(w); + + MFloat adenom = (m_tt * w - m_t * m_t) * wRcp; + + ParallelMath::FloatCompFlag adenomZero = ParallelMath::Equal(adenom, ParallelMath::MakeFloatZero()); + ParallelMath::ConditionalSet(adenom, adenomZero, ParallelMath::MakeFloat(1.0f)); + + for (int ch = 0; ch < TVectorSize; ch++) + { + /* + if (adenom == 0.0) + p1 = p2 = er.v / er.w; + else + { + float4 a = (er.tv - er.t*er.v / er.w) / adenom; + float4 b = (er.v - a * er.t) / er.w; + p1 = b; + p2 = a + b; + } + */ + + MFloat a = (m_tv[ch] - m_t * m_v[ch] * wRcp) / adenom; + MFloat b = (m_v[ch] - a * m_t) * wRcp; + + MFloat p1 = b; + MFloat p2 = a + b; + + ParallelMath::ConditionalSet(p1, adenomZero, (m_v[ch] * wRcp)); + ParallelMath::ConditionalSet(p2, adenomZero, p1); + + // Unweight + float inverseWeight = m_rcpChannelWeights[ch]; + + endPoint[0][ch] = p1 * inverseWeight; + endPoint[1][ch] = p2 * inverseWeight; + } + } + + void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], int numRealChannels, const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + MFloat floatEndPoint[2][TVectorSize]; + GetRefinedEndpoints(floatEndPoint); + + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < TVectorSize; ch++) + endPoint[epi][ch] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(floatEndPoint[epi][ch], 0.0f, 255.0f), roundingMode); + } + + void GetRefinedEndpointsLDR(MUInt15 endPoint[2][TVectorSize], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + GetRefinedEndpointsLDR(endPoint, TVectorSize, roundingMode); + } + + void GetRefinedEndpointsHDR(MSInt16 endPoint[2][TVectorSize], bool isSigned, const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + MFloat floatEndPoint[2][TVectorSize]; + GetRefinedEndpoints(floatEndPoint); + + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < TVectorSize; ch++) + { + MFloat f = floatEndPoint[epi][ch]; + if (isSigned) + endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToS16(ParallelMath::Clamp(f, -31743.0f, 31743.0f), roundingMode)); + else + endPoint[epi][ch] = ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(f, 0.0f, 31743.0f), roundingMode)); + } + } + } + }; + + template<int TVectorSize> + class AggregatedError + { + public: + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt31 MUInt31; + typedef ParallelMath::Float MFloat; + + AggregatedError() + { + for (int ch = 0; ch < TVectorSize; ch++) + m_errorUnweighted[ch] = ParallelMath::MakeUInt31(0); + } + + void Add(const MUInt16 &channelErrorUnweighted, int ch) + { + m_errorUnweighted[ch] = m_errorUnweighted[ch] + ParallelMath::ToUInt31(channelErrorUnweighted); + } + + MFloat Finalize(uint32_t flags, const float channelWeightsSq[TVectorSize]) const + { + if (flags & cvtt::Flags::Uniform) + { + MUInt31 total = m_errorUnweighted[0]; + for (int ch = 1; ch < TVectorSize; ch++) + total = total + m_errorUnweighted[ch]; + return ParallelMath::ToFloat(total); + } + else + { + MFloat total = ParallelMath::ToFloat(m_errorUnweighted[0]) * channelWeightsSq[0]; + for (int ch = 1; ch < TVectorSize; ch++) + total = total + ParallelMath::ToFloat(m_errorUnweighted[ch]) * channelWeightsSq[ch]; + return total; + } + } + + private: + MUInt31 m_errorUnweighted[TVectorSize]; + }; + + class BCCommon + { + public: + typedef ParallelMath::Float MFloat; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::AInt16 MAInt16; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::SInt32 MSInt32; + + static int TweakRoundsForRange(int range) + { + if (range == 3) + return 3; + return 4; + } + + template<int TVectorSize> + static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, AggregatedError<TVectorSize> &aggError) + { + for (int ch = 0; ch < numRealChannels; ch++) + aggError.Add(ParallelMath::SqDiffUInt8(reconstructed[ch], original[ch]), ch); + } + + template<int TVectorSize> + static void ComputeErrorLDR(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], AggregatedError<TVectorSize> &aggError) + { + ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, TVectorSize, aggError); + } + + template<int TVectorSize> + static MFloat ComputeErrorLDRSimple(uint32_t flags, const MUInt15 reconstructed[TVectorSize], const MUInt15 original[TVectorSize], int numRealChannels, const float *channelWeightsSq) + { + AggregatedError<TVectorSize> aggError; + ComputeErrorLDR<TVectorSize>(flags, reconstructed, original, numRealChannels, aggError); + return aggError.Finalize(flags, channelWeightsSq); + } + + template<int TVectorSize> + static MFloat ComputeErrorHDRFast(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize]) + { + MFloat error = ParallelMath::MakeFloatZero(); + if (flags & Flags::Uniform) + { + for (int ch = 0; ch < TVectorSize; ch++) + error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]); + } + else + { + for (int ch = 0; ch < TVectorSize; ch++) + error = error + ParallelMath::SqDiffSInt16(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]); + } + + return error; + } + + template<int TVectorSize> + static MFloat ComputeErrorHDRSlow(uint32_t flags, const MSInt16 reconstructed[TVectorSize], const MSInt16 original[TVectorSize], const float channelWeightsSq[TVectorSize]) + { + MFloat error = ParallelMath::MakeFloatZero(); + if (flags & Flags::Uniform) + { + for (int ch = 0; ch < TVectorSize; ch++) + error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]); + } + else + { + for (int ch = 0; ch < TVectorSize; ch++) + error = error + ParallelMath::SqDiff2CL(reconstructed[ch], original[ch]) * ParallelMath::MakeFloat(channelWeightsSq[ch]); + } + + return error; + } + + template<int TChannelCount> + static void PreWeightPixelsLDR(MFloat preWeightedPixels[16][TChannelCount], const MUInt15 pixels[16][TChannelCount], const float channelWeights[TChannelCount]) + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < TChannelCount; ch++) + preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch]; + } + } + + template<int TChannelCount> + static void PreWeightPixelsHDR(MFloat preWeightedPixels[16][TChannelCount], const MSInt16 pixels[16][TChannelCount], const float channelWeights[TChannelCount]) + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < TChannelCount; ch++) + preWeightedPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]) * channelWeights[ch]; + } + } + }; + + class BC7Computer + { + public: + static const int MaxTweakRounds = 4; + + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::SInt32 MSInt32; + typedef ParallelMath::Float MFloat; + + struct WorkInfo + { + MUInt15 m_mode; + MFloat m_error; + MUInt15 m_ep[3][2][4]; + MUInt15 m_indexes[16]; + MUInt15 m_indexes2[16]; + + union + { + MUInt15 m_partition; + struct IndexSelectorAndRotation + { + MUInt15 m_indexSelector; + MUInt15 m_rotation; + } m_isr; + } m_u; + }; + + static void TweakAlpha(const MUInt15 original[2], int tweak, int range, MUInt15 result[2]) + { + ParallelMath::RoundTowardNearestForScope roundingMode; + + float tf[2]; + ComputeTweakFactors2(tweak, range, tf); + + MFloat base = ParallelMath::ToFloat(original[0]); + MFloat offs = ParallelMath::ToFloat(original[1]) - base; + + result[0] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[0], 0.0f, 255.0f), &roundingMode); + result[1] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(base + offs * tf[1], 0.0f, 255.0f), &roundingMode); + } + + static void Quantize(MUInt15* color, int bits, int channels, const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + float maxColor = static_cast<float>((1 << bits) - 1); + + for (int i = 0; i < channels; i++) + color[i] = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(ParallelMath::ToFloat(color[i]) * ParallelMath::MakeFloat(1.0f / 255.0f) * maxColor, 0.f, 255.f), roundingMode); + } + + static void QuantizeP(MUInt15* color, int bits, uint16_t p, int channels, const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + uint16_t pShift = static_cast<uint16_t>(1 << (7 - bits)); + MUInt15 pShiftV = ParallelMath::MakeUInt15(pShift); + + float maxColorF = static_cast<float>(255 - (1 << (7 - bits))); + + float maxQuantized = static_cast<float>((1 << bits) - 1); + + for (int ch = 0; ch < channels; ch++) + { + MUInt15 clr = color[ch]; + if (p) + clr = ParallelMath::Max(clr, pShiftV) - pShiftV; + + MFloat rerangedColor = ParallelMath::ToFloat(clr) * maxQuantized / maxColorF; + + clr = ParallelMath::RoundAndConvertToU15(ParallelMath::Clamp(rerangedColor, 0.0f, maxQuantized), roundingMode) << 1; + if (p) + clr = clr | ParallelMath::MakeUInt15(1); + + color[ch] = clr; + } + } + + static void Unquantize(MUInt15* color, int bits, int channels) + { + for (int ch = 0; ch < channels; ch++) + { + MUInt15 clr = color[ch]; + clr = clr << (8 - bits); + color[ch] = clr | ParallelMath::RightShift(clr, bits); + } + } + + static void CompressEndpoints0(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + QuantizeP(ep[j], 4, p[j], 3, roundingMode); + Unquantize(ep[j], 5, 3); + ep[j][3] = ParallelMath::MakeUInt15(255); + } + } + + static void CompressEndpoints1(MUInt15 ep[2][4], uint16_t p, const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + QuantizeP(ep[j], 6, p, 3, roundingMode); + Unquantize(ep[j], 7, 3); + ep[j][3] = ParallelMath::MakeUInt15(255); + } + } + + static void CompressEndpoints2(MUInt15 ep[2][4], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + Quantize(ep[j], 5, 3, roundingMode); + Unquantize(ep[j], 5, 3); + ep[j][3] = ParallelMath::MakeUInt15(255); + } + } + + static void CompressEndpoints3(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + QuantizeP(ep[j], 7, p[j], 3, roundingMode); + ep[j][3] = ParallelMath::MakeUInt15(255); + } + } + + static void CompressEndpoints4(MUInt15 epRGB[2][3], MUInt15 epA[2], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + Quantize(epRGB[j], 5, 3, roundingMode); + Unquantize(epRGB[j], 5, 3); + + Quantize(epA + j, 6, 1, roundingMode); + Unquantize(epA + j, 6, 1); + } + } + + static void CompressEndpoints5(MUInt15 epRGB[2][3], MUInt15 epA[2], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + Quantize(epRGB[j], 7, 3, roundingMode); + Unquantize(epRGB[j], 7, 3); + } + + // Alpha is full precision + (void)epA; + } + + static void CompressEndpoints6(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + QuantizeP(ep[j], 7, p[j], 4, roundingMode); + } + + static void CompressEndpoints7(MUInt15 ep[2][4], uint16_t p[2], const ParallelMath::RoundTowardNearestForScope *roundingMode) + { + for (int j = 0; j < 2; j++) + { + QuantizeP(ep[j], 5, p[j], 4, roundingMode); + Unquantize(ep[j], 6, 4); + } + } + + struct SinglePlaneTemporaries + { + UnfinishedEndpoints<3> unfinishedRGB[BC7Data::g_numShapesAll]; + UnfinishedEndpoints<4> unfinishedRGBA[BC7Data::g_numShapes12]; + + MUInt15 fragmentBestIndexes[BC7Data::g_numFragments]; + MUInt15 shapeBestEP[BC7Data::g_maxFragmentsPerMode][2][4]; + MFloat shapeBestError[BC7Data::g_maxFragmentsPerMode]; + }; + + static void TrySingleColorRGBAMultiTable(uint32_t flags, const MUInt15 pixels[16][4], const MFloat average[4], int numRealChannels, const uint8_t *fragmentStart, int shapeLength, const MFloat &staticAlphaError, const ParallelMath::Int16CompFlag punchThroughInvalid[4], MFloat& shapeBestError, MUInt15 shapeBestEP[2][4], MUInt15 *fragmentBestIndexes, const float *channelWeightsSq, const cvtt::Tables::BC7SC::Table*const* tables, int numTables, const ParallelMath::RoundTowardNearestForScope *rtn) + { + MFloat bestAverageError = ParallelMath::MakeFloat(FLT_MAX); + + MUInt15 intAverage[4]; + for (int ch = 0; ch < 4; ch++) + intAverage[ch] = ParallelMath::RoundAndConvertToU15(average[ch], rtn); + + MUInt15 eps[2][4]; + MUInt15 reconstructed[4]; + MUInt15 index = ParallelMath::MakeUInt15(0); + + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + eps[epi][ch] = ParallelMath::MakeUInt15(0); + eps[epi][3] = ParallelMath::MakeUInt15(255); + } + + for (int ch = 0; ch < 3; ch++) + reconstructed[ch] = ParallelMath::MakeUInt15(0); + reconstructed[3] = ParallelMath::MakeUInt15(255); + + // Depending on the target index and parity bits, there are multiple valid solid colors. + // We want to find the one closest to the actual average. + MFloat epsAverageDiff = ParallelMath::MakeFloat(FLT_MAX); + for (int t = 0; t < numTables; t++) + { + const cvtt::Tables::BC7SC::Table& table = *(tables[t]); + + ParallelMath::Int16CompFlag pti = punchThroughInvalid[table.m_pBits]; + + MUInt15 candidateReconstructed[4]; + MUInt15 candidateEPs[2][4]; + + for (int i = 0; i < ParallelMath::ParallelSize; i++) + { + for (int ch = 0; ch < numRealChannels; ch++) + { + ParallelMath::ScalarUInt16 avgValue = ParallelMath::Extract(intAverage[ch], i); + assert(avgValue >= 0 && avgValue <= 255); + + const cvtt::Tables::BC7SC::TableEntry &entry = table.m_entries[avgValue]; + + ParallelMath::PutUInt15(candidateEPs[0][ch], i, entry.m_min); + ParallelMath::PutUInt15(candidateEPs[1][ch], i, entry.m_max); + ParallelMath::PutUInt15(candidateReconstructed[ch], i, entry.m_actualColor); + } + } + + MFloat avgError = ParallelMath::MakeFloatZero(); + for (int ch = 0; ch < numRealChannels; ch++) + { + MFloat delta = ParallelMath::ToFloat(candidateReconstructed[ch]) - average[ch]; + avgError = avgError + delta * delta * channelWeightsSq[ch]; + } + + ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(avgError, bestAverageError)); + better = ParallelMath::AndNot(pti, better); // Mask out punch-through invalidations + + if (ParallelMath::AnySet(better)) + { + ParallelMath::ConditionalSet(bestAverageError, ParallelMath::Int16FlagToFloat(better), avgError); + + MUInt15 candidateIndex = ParallelMath::MakeUInt15(table.m_index); + + ParallelMath::ConditionalSet(index, better, candidateIndex); + + for (int ch = 0; ch < numRealChannels; ch++) + ParallelMath::ConditionalSet(reconstructed[ch], better, candidateReconstructed[ch]); + + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < numRealChannels; ch++) + ParallelMath::ConditionalSet(eps[epi][ch], better, candidateEPs[epi][ch]); + } + } + + AggregatedError<4> aggError; + for (int pxi = 0; pxi < shapeLength; pxi++) + { + int px = fragmentStart[pxi]; + + BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError); + } + + MFloat error = aggError.Finalize(flags, channelWeightsSq) + staticAlphaError; + + ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(error, shapeBestError)); + if (ParallelMath::AnySet(better)) + { + shapeBestError = ParallelMath::Min(shapeBestError, error); + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < numRealChannels; ch++) + ParallelMath::ConditionalSet(shapeBestEP[epi][ch], better, eps[epi][ch]); + } + + for (int pxi = 0; pxi < shapeLength; pxi++) + ParallelMath::ConditionalSet(fragmentBestIndexes[pxi], better, index); + } + } + + + static void TrySinglePlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], int numTweakRounds, int numRefineRounds, WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn) + { + if (numRefineRounds < 1) + numRefineRounds = 1; + + if (numTweakRounds < 1) + numTweakRounds = 1; + else if (numTweakRounds > MaxTweakRounds) + numTweakRounds = MaxTweakRounds; + + float channelWeightsSq[4]; + + for (int ch = 0; ch < 4; ch++) + channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch]; + + SinglePlaneTemporaries temps; + + MUInt15 maxAlpha = ParallelMath::MakeUInt15(0); + MUInt15 minAlpha = ParallelMath::MakeUInt15(255); + ParallelMath::Int16CompFlag isPunchThrough = ParallelMath::MakeBoolInt16(true); + for (int px = 0; px < 16; px++) + { + MUInt15 a = pixels[px][3]; + maxAlpha = ParallelMath::Max(maxAlpha, a); + minAlpha = ParallelMath::Min(minAlpha, a); + + isPunchThrough = (isPunchThrough & (ParallelMath::Equal(a, ParallelMath::MakeUInt15(0)) | ParallelMath::Equal(a, ParallelMath::MakeUInt15(255)))); + } + + ParallelMath::Int16CompFlag blockHasNonMaxAlpha = ParallelMath::Less(minAlpha, ParallelMath::MakeUInt15(255)); + ParallelMath::Int16CompFlag blockHasNonZeroAlpha = ParallelMath::Less(ParallelMath::MakeUInt15(0), maxAlpha); + + bool anyBlockHasAlpha = ParallelMath::AnySet(blockHasNonMaxAlpha); + + // Try RGB modes if any block has a min alpha 251 or higher + bool allowRGBModes = ParallelMath::AnySet(ParallelMath::Less(ParallelMath::MakeUInt15(250), minAlpha)); + + // Try mode 7 if any block has alpha. + // Mode 7 is almost never selected for RGB blocks because mode 4 has very accurate 7.7.7.1 endpoints + // and its parity bit doesn't affect alpha, meaning mode 7 can only be better in extremely specific + // situations, and only by at most 1 unit of error per pixel. + bool allowMode7 = anyBlockHasAlpha; + + MFloat preWeightedPixels[16][4]; + + BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights); + + const int *rgbInitialEPCollapseList = NULL; + + // Get initial RGB endpoints + if (allowRGBModes) + { + const int *shapeList; + int numShapesToEvaluate; + + if (flags & Flags::BC7_EnablePartitioning) + { + if (flags & Flags::BC7_Enable3Subsets) + { + shapeList = BC7Data::g_shapeListAll; + rgbInitialEPCollapseList = BC7Data::g_shapeListAll; + numShapesToEvaluate = BC7Data::g_numShapesAll; + } + else + { + shapeList = BC7Data::g_shapeList12; + rgbInitialEPCollapseList = BC7Data::g_shapeList12Collapse; + numShapesToEvaluate = BC7Data::g_numShapes12; + } + } + else + { + shapeList = BC7Data::g_shapeList1; + rgbInitialEPCollapseList = BC7Data::g_shapeList1Collapse; + numShapesToEvaluate = BC7Data::g_numShapes1; + } + + for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++) + { + int shape = shapeList[shapeIter]; + + int shapeStart = BC7Data::g_shapeRanges[shape][0]; + int shapeSize = BC7Data::g_shapeRanges[shape][1]; + + EndpointSelector<3, 8> epSelector; + + for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++) + { + for (int spx = 0; spx < shapeSize; spx++) + { + int px = BC7Data::g_fragments[shapeStart + spx]; + epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f)); + } + epSelector.FinishPass(epPass); + } + temps.unfinishedRGB[shapeIter] = epSelector.GetEndpoints(channelWeights); + } + } + + const int *rgbaInitialEPCollapseList = BC7Data::g_shapeList12Collapse; + + // Get initial RGBA endpoints + { + const int *shapeList = BC7Data::g_shapeList12; + int numShapesToEvaluate = BC7Data::g_numShapes12; + + for (int shapeIter = 0; shapeIter < numShapesToEvaluate; shapeIter++) + { + int shape = shapeList[shapeIter]; + + if (anyBlockHasAlpha || !allowRGBModes) + { + int shapeStart = BC7Data::g_shapeRanges[shape][0]; + int shapeSize = BC7Data::g_shapeRanges[shape][1]; + + EndpointSelector<4, 8> epSelector; + + for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++) + { + for (int spx = 0; spx < shapeSize; spx++) + { + int px = BC7Data::g_fragments[shapeStart + spx]; + epSelector.ContributePass(preWeightedPixels[px], epPass, ParallelMath::MakeFloat(1.0f)); + } + epSelector.FinishPass(epPass); + } + temps.unfinishedRGBA[shapeIter] = epSelector.GetEndpoints(channelWeights); + } + else + { + temps.unfinishedRGBA[shapeIter] = temps.unfinishedRGB[rgbInitialEPCollapseList[shape]].ExpandTo<4>(255); + } + } + } + + for (uint16_t mode = 0; mode <= 7; mode++) + { + if (!(flags & Flags::BC7_EnablePartitioning) && BC7Data::g_modes[mode].m_numSubsets != 1) + continue; + + if (!(flags & Flags::BC7_Enable3Subsets) && BC7Data::g_modes[mode].m_numSubsets == 3) + continue; + + if (mode == 4 || mode == 5) + continue; + + if (mode < 4 && !allowRGBModes) + continue; + + if (mode == 7 && !allowMode7) + continue; + + bool isRGB = (mode < 4); + + unsigned int numPartitions = 1 << BC7Data::g_modes[mode].m_partitionBits; + int numSubsets = BC7Data::g_modes[mode].m_numSubsets; + int indexPrec = BC7Data::g_modes[mode].m_indexBits; + + int parityBitMax = 1; + if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerEndpoint) + parityBitMax = 4; + else if (BC7Data::g_modes[mode].m_pBitMode == BC7Data::PBitMode_PerSubset) + parityBitMax = 2; + + int numRealChannels = isRGB ? 3 : 4; + + int numShapes; + const int *shapeList; + const int *shapeCollapseList; + + if (numSubsets == 1) + { + numShapes = BC7Data::g_numShapes1; + shapeList = BC7Data::g_shapeList1; + shapeCollapseList = BC7Data::g_shapeList1Collapse; + } + else if (numSubsets == 2) + { + numShapes = BC7Data::g_numShapes2; + shapeList = BC7Data::g_shapeList2; + shapeCollapseList = BC7Data::g_shapeList2Collapse; + } + else + { + assert(numSubsets == 3); + if (numPartitions == 16) + { + numShapes = BC7Data::g_numShapes3Short; + shapeList = BC7Data::g_shapeList3Short; + shapeCollapseList = BC7Data::g_shapeList3ShortCollapse; + } + else + { + assert(numPartitions == 64); + numShapes = BC7Data::g_numShapes3; + shapeList = BC7Data::g_shapeList3; + shapeCollapseList = BC7Data::g_shapeList3Collapse; + } + } + + for (int slot = 0; slot < BC7Data::g_maxFragmentsPerMode; slot++) + temps.shapeBestError[slot] = ParallelMath::MakeFloat(FLT_MAX); + + for (int shapeIter = 0; shapeIter < numShapes; shapeIter++) + { + int shape = shapeList[shapeIter]; + int shapeStart = BC7Data::g_shapeRanges[shape][0]; + int shapeLength = BC7Data::g_shapeRanges[shape][1]; + int shapeCollapsedEvalIndex = shapeCollapseList[shape]; + + AggregatedError<1> alphaAggError; + if (isRGB && anyBlockHasAlpha) + { + MUInt15 filledAlpha[1] = { ParallelMath::MakeUInt15(255) }; + + for (int pxi = 0; pxi < shapeLength; pxi++) + { + int px = BC7Data::g_fragments[shapeStart + pxi]; + MUInt15 original[1] = { pixels[px][3] }; + BCCommon::ComputeErrorLDR<1>(flags, filledAlpha, original, alphaAggError); + } + } + + float alphaWeightsSq[1] = { channelWeightsSq[3] }; + MFloat staticAlphaError = alphaAggError.Finalize(flags, alphaWeightsSq); + + assert(shapeCollapsedEvalIndex >= 0); + + MUInt15 tweakBaseEP[MaxTweakRounds][2][4]; + + for (int tweak = 0; tweak < numTweakRounds; tweak++) + { + if (isRGB) + { + temps.unfinishedRGB[rgbInitialEPCollapseList[shape]].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]); + tweakBaseEP[tweak][0][3] = tweakBaseEP[tweak][1][3] = ParallelMath::MakeUInt15(255); + } + else + { + temps.unfinishedRGBA[rgbaInitialEPCollapseList[shape]].FinishLDR(tweak, 1 << indexPrec, tweakBaseEP[tweak][0], tweakBaseEP[tweak][1]); + } + } + + ParallelMath::Int16CompFlag punchThroughInvalid[4]; + for (int pIter = 0; pIter < parityBitMax; pIter++) + { + punchThroughInvalid[pIter] = ParallelMath::MakeBoolInt16(false); + + if ((flags & Flags::BC7_RespectPunchThrough) && (mode == 6 || mode == 7)) + { + // Modes 6 and 7 have parity bits that affect alpha + if (pIter == 0) + punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonZeroAlpha); + else if (pIter == parityBitMax - 1) + punchThroughInvalid[pIter] = (isPunchThrough & blockHasNonMaxAlpha); + else + punchThroughInvalid[pIter] = isPunchThrough; + } + } + + for (int pIter = 0; pIter < parityBitMax; pIter++) + { + if (ParallelMath::AllSet(punchThroughInvalid[pIter])) + continue; + + bool needPunchThroughCheck = ParallelMath::AnySet(punchThroughInvalid[pIter]); + + for (int tweak = 0; tweak < numTweakRounds; tweak++) + { + uint16_t p[2]; + p[0] = (pIter & 1); + p[1] = ((pIter >> 1) & 1); + + MUInt15 ep[2][4]; + + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < 4; ch++) + ep[epi][ch] = tweakBaseEP[tweak][epi][ch]; + + for (int refine = 0; refine < numRefineRounds; refine++) + { + switch (mode) + { + case 0: + CompressEndpoints0(ep, p, rtn); + break; + case 1: + CompressEndpoints1(ep, p[0], rtn); + break; + case 2: + CompressEndpoints2(ep, rtn); + break; + case 3: + CompressEndpoints3(ep, p, rtn); + break; + case 6: + CompressEndpoints6(ep, p, rtn); + break; + case 7: + CompressEndpoints7(ep, p, rtn); + break; + default: + assert(false); + break; + }; + + MFloat shapeError = ParallelMath::MakeFloatZero(); + + IndexSelector<4> indexSelector; + indexSelector.Init<false>(channelWeights, ep, 1 << indexPrec); + + EndpointRefiner<4> epRefiner; + epRefiner.Init(1 << indexPrec, channelWeights); + + MUInt15 indexes[16]; + + AggregatedError<4> aggError; + for (int pxi = 0; pxi < shapeLength; pxi++) + { + int px = BC7Data::g_fragments[shapeStart + pxi]; + + MUInt15 index; + MUInt15 reconstructed[4]; + + index = indexSelector.SelectIndexLDR(floatPixels[px], rtn); + indexSelector.ReconstructLDR_BC7(index, reconstructed, numRealChannels); + + if (flags & cvtt::Flags::BC7_FastIndexing) + BCCommon::ComputeErrorLDR<4>(flags, reconstructed, pixels[px], numRealChannels, aggError); + else + { + MFloat error = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq); + + MUInt15 altIndexes[2]; + altIndexes[0] = ParallelMath::Max(index, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1); + altIndexes[1] = ParallelMath::Min(index + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << indexPrec) - 1))); + + for (int ii = 0; ii < 2; ii++) + { + indexSelector.ReconstructLDR_BC7(altIndexes[ii], reconstructed, numRealChannels); + + MFloat altError = BCCommon::ComputeErrorLDRSimple<4>(flags, reconstructed, pixels[px], numRealChannels, channelWeightsSq); + ParallelMath::Int16CompFlag better = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altError, error)); + error = ParallelMath::Min(error, altError); + ParallelMath::ConditionalSet(index, better, altIndexes[ii]); + } + + shapeError = shapeError + error; + } + + if (refine != numRefineRounds - 1) + epRefiner.ContributeUnweightedPW(preWeightedPixels[px], index, numRealChannels); + + indexes[pxi] = index; + } + + if (flags & cvtt::Flags::BC7_FastIndexing) + shapeError = aggError.Finalize(flags, channelWeightsSq); + + if (isRGB) + shapeError = shapeError + staticAlphaError; + + ParallelMath::FloatCompFlag shapeErrorBetter; + ParallelMath::Int16CompFlag shapeErrorBetter16; + + shapeErrorBetter = ParallelMath::Less(shapeError, temps.shapeBestError[shapeCollapsedEvalIndex]); + shapeErrorBetter16 = ParallelMath::FloatFlagToInt16(shapeErrorBetter); + + if (ParallelMath::AnySet(shapeErrorBetter16)) + { + bool punchThroughOK = true; + if (needPunchThroughCheck) + { + shapeErrorBetter16 = ParallelMath::AndNot(punchThroughInvalid[pIter], shapeErrorBetter16); + shapeErrorBetter = ParallelMath::Int16FlagToFloat(shapeErrorBetter16); + + if (!ParallelMath::AnySet(shapeErrorBetter16)) + punchThroughOK = false; + } + + if (punchThroughOK) + { + ParallelMath::ConditionalSet(temps.shapeBestError[shapeCollapsedEvalIndex], shapeErrorBetter, shapeError); + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < numRealChannels; ch++) + ParallelMath::ConditionalSet(temps.shapeBestEP[shapeCollapsedEvalIndex][epi][ch], shapeErrorBetter16, ep[epi][ch]); + + for (int pxi = 0; pxi < shapeLength; pxi++) + ParallelMath::ConditionalSet(temps.fragmentBestIndexes[shapeStart + pxi], shapeErrorBetter16, indexes[pxi]); + } + } + + if (refine != numRefineRounds - 1) + epRefiner.GetRefinedEndpointsLDR(ep, numRealChannels, rtn); + } // refine + } // tweak + } // p + + if (flags & cvtt::Flags::BC7_TrySingleColor) + { + MUInt15 total[4]; + for (int ch = 0; ch < 4; ch++) + total[ch] = ParallelMath::MakeUInt15(0); + + for (int pxi = 0; pxi < shapeLength; pxi++) + { + int px = BC7Data::g_fragments[shapeStart + pxi]; + for (int ch = 0; ch < 4; ch++) + total[ch] = total[ch] + pixels[pxi][ch]; + } + + MFloat rcpShapeLength = ParallelMath::MakeFloat(1.0f / static_cast<float>(shapeLength)); + MFloat average[4]; + for (int ch = 0; ch < 4; ch++) + average[ch] = ParallelMath::ToFloat(total[ch]) * rcpShapeLength; + + const uint8_t *fragment = BC7Data::g_fragments + shapeStart; + MFloat &shapeBestError = temps.shapeBestError[shapeCollapsedEvalIndex]; + MUInt15(&shapeBestEP)[2][4] = temps.shapeBestEP[shapeCollapsedEvalIndex]; + MUInt15 *fragmentBestIndexes = temps.fragmentBestIndexes + shapeStart; + + const cvtt::Tables::BC7SC::Table **scTables = NULL; + int numSCTables = 0; + + switch (mode) + { + case 0: + { + const cvtt::Tables::BC7SC::Table *tables[] = + { + &cvtt::Tables::BC7SC::g_mode0_p00_i1, + &cvtt::Tables::BC7SC::g_mode0_p00_i2, + &cvtt::Tables::BC7SC::g_mode0_p00_i3, + &cvtt::Tables::BC7SC::g_mode0_p01_i1, + &cvtt::Tables::BC7SC::g_mode0_p01_i2, + &cvtt::Tables::BC7SC::g_mode0_p01_i3, + &cvtt::Tables::BC7SC::g_mode0_p10_i1, + &cvtt::Tables::BC7SC::g_mode0_p10_i2, + &cvtt::Tables::BC7SC::g_mode0_p10_i3, + &cvtt::Tables::BC7SC::g_mode0_p11_i1, + &cvtt::Tables::BC7SC::g_mode0_p11_i2, + &cvtt::Tables::BC7SC::g_mode0_p11_i3, + }; + scTables = tables; + numSCTables = sizeof(tables) / sizeof(tables[0]); + } + break; + case 1: + { + const cvtt::Tables::BC7SC::Table *tables[] = + { + &cvtt::Tables::BC7SC::g_mode1_p0_i1, + &cvtt::Tables::BC7SC::g_mode1_p0_i2, + &cvtt::Tables::BC7SC::g_mode1_p0_i3, + &cvtt::Tables::BC7SC::g_mode1_p1_i1, + &cvtt::Tables::BC7SC::g_mode1_p1_i2, + &cvtt::Tables::BC7SC::g_mode1_p1_i3, + }; + scTables = tables; + numSCTables = sizeof(tables) / sizeof(tables[0]); + } + break; + case 2: + { + const cvtt::Tables::BC7SC::Table *tables[] = + { + &cvtt::Tables::BC7SC::g_mode2, + }; + scTables = tables; + numSCTables = sizeof(tables) / sizeof(tables[0]); + } + break; + case 3: + { + const cvtt::Tables::BC7SC::Table *tables[] = + { + &cvtt::Tables::BC7SC::g_mode3_p0, + &cvtt::Tables::BC7SC::g_mode3_p1, + }; + scTables = tables; + numSCTables = sizeof(tables) / sizeof(tables[0]); + } + break; + case 6: + { + const cvtt::Tables::BC7SC::Table *tables[] = + { + &cvtt::Tables::BC7SC::g_mode6_p0_i1, + &cvtt::Tables::BC7SC::g_mode6_p0_i2, + &cvtt::Tables::BC7SC::g_mode6_p0_i3, + &cvtt::Tables::BC7SC::g_mode6_p0_i4, + &cvtt::Tables::BC7SC::g_mode6_p0_i5, + &cvtt::Tables::BC7SC::g_mode6_p0_i6, + &cvtt::Tables::BC7SC::g_mode6_p0_i7, + &cvtt::Tables::BC7SC::g_mode6_p1_i1, + &cvtt::Tables::BC7SC::g_mode6_p1_i2, + &cvtt::Tables::BC7SC::g_mode6_p1_i3, + &cvtt::Tables::BC7SC::g_mode6_p1_i4, + &cvtt::Tables::BC7SC::g_mode6_p1_i5, + &cvtt::Tables::BC7SC::g_mode6_p1_i6, + &cvtt::Tables::BC7SC::g_mode6_p1_i7, + }; + scTables = tables; + numSCTables = sizeof(tables) / sizeof(tables[0]); + } + break; + case 7: + { + const cvtt::Tables::BC7SC::Table *tables[] = + { + &cvtt::Tables::BC7SC::g_mode7_p00, + &cvtt::Tables::BC7SC::g_mode7_p01, + &cvtt::Tables::BC7SC::g_mode7_p10, + &cvtt::Tables::BC7SC::g_mode7_p11, + }; + scTables = tables; + numSCTables = sizeof(tables) / sizeof(tables[0]); + } + break; + default: + assert(false); + break; + } + + TrySingleColorRGBAMultiTable(flags, pixels, average, numRealChannels, fragment, shapeLength, staticAlphaError, punchThroughInvalid, shapeBestError, shapeBestEP, fragmentBestIndexes, channelWeightsSq, scTables, numSCTables, rtn); + } + } // shapeIter + + for (uint16_t partition = 0; partition < numPartitions; partition++) + { + const int *partitionShapes; + if (numSubsets == 1) + partitionShapes = BC7Data::g_shapes1[partition]; + else if (numSubsets == 2) + partitionShapes = BC7Data::g_shapes2[partition]; + else + { + assert(numSubsets == 3); + partitionShapes = BC7Data::g_shapes3[partition]; + } + + MFloat totalError = ParallelMath::MakeFloatZero(); + for (int subset = 0; subset < numSubsets; subset++) + totalError = totalError + temps.shapeBestError[shapeCollapseList[partitionShapes[subset]]]; + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(totalError, work.m_error); + ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter); + + if (ParallelMath::AnySet(errorBetter16)) + { + for (int subset = 0; subset < numSubsets; subset++) + { + int shape = partitionShapes[subset]; + int shapeStart = BC7Data::g_shapeRanges[shape][0]; + int shapeLength = BC7Data::g_shapeRanges[shape][1]; + int shapeCollapsedEvalIndex = shapeCollapseList[shape]; + + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < 4; ch++) + ParallelMath::ConditionalSet(work.m_ep[subset][epi][ch], errorBetter16, temps.shapeBestEP[shapeCollapsedEvalIndex][epi][ch]); + + for (int pxi = 0; pxi < shapeLength; pxi++) + { + int px = BC7Data::g_fragments[shapeStart + pxi]; + ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, temps.fragmentBestIndexes[shapeStart + pxi]); + } + } + + work.m_error = ParallelMath::Min(totalError, work.m_error); + ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode)); + ParallelMath::ConditionalSet(work.m_u.m_partition, errorBetter16, ParallelMath::MakeUInt15(partition)); + } + } + } + } + + static void TryDualPlane(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const float channelWeights[4], int numTweakRounds, int numRefineRounds, WorkInfo& work, const ParallelMath::RoundTowardNearestForScope *rtn) + { + // TODO: These error calculations are not optimal for weight-by-alpha, but this routine needs to be mostly rewritten for that. + // The alpha/color solutions are co-dependent in that case, but a good way to solve it would probably be to + // solve the alpha channel first, then solve the RGB channels, which in turn breaks down into two cases: + // - Separate alpha channel, then weighted RGB + // - Alpha+2 other channels, then the independent channel + + if (!(flags & Flags::BC7_EnableDualPlane)) + return; + + if (numRefineRounds < 1) + numRefineRounds = 1; + + if (numTweakRounds < 1) + numTweakRounds = 1; + else if (numTweakRounds > MaxTweakRounds) + numTweakRounds = MaxTweakRounds; + + float channelWeightsSq[4]; + for (int ch = 0; ch < 4; ch++) + channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch]; + + for (uint16_t mode = 4; mode <= 5; mode++) + { + for (uint16_t rotation = 0; rotation < 4; rotation++) + { + int alphaChannel = (rotation + 3) & 3; + int redChannel = (rotation == 1) ? 3 : 0; + int greenChannel = (rotation == 2) ? 3 : 1; + int blueChannel = (rotation == 3) ? 3 : 2; + + MUInt15 rotatedRGB[16][3]; + MFloat floatRotatedRGB[16][3]; + + for (int px = 0; px < 16; px++) + { + rotatedRGB[px][0] = pixels[px][redChannel]; + rotatedRGB[px][1] = pixels[px][greenChannel]; + rotatedRGB[px][2] = pixels[px][blueChannel]; + + for (int ch = 0; ch < 3; ch++) + floatRotatedRGB[px][ch] = ParallelMath::ToFloat(rotatedRGB[px][ch]); + } + + uint16_t maxIndexSelector = (mode == 4) ? 2 : 1; + + float rotatedRGBWeights[3] = { channelWeights[redChannel], channelWeights[greenChannel], channelWeights[blueChannel] }; + float rotatedRGBWeightsSq[3] = { channelWeightsSq[redChannel], channelWeightsSq[greenChannel], channelWeightsSq[blueChannel] }; + float rotatedAlphaWeight[1] = { channelWeights[alphaChannel] }; + float rotatedAlphaWeightSq[1] = { channelWeightsSq[alphaChannel] }; + + float uniformWeight[1] = { 1.0f }; // Since the alpha channel is independent, there's no need to bother with weights when doing refinement or selection, only error + + MFloat preWeightedRotatedRGB[16][3]; + BCCommon::PreWeightPixelsLDR<3>(preWeightedRotatedRGB, rotatedRGB, rotatedRGBWeights); + + for (uint16_t indexSelector = 0; indexSelector < maxIndexSelector; indexSelector++) + { + EndpointSelector<3, 8> rgbSelector; + + for (int epPass = 0; epPass < NumEndpointSelectorPasses; epPass++) + { + for (int px = 0; px < 16; px++) + rgbSelector.ContributePass(preWeightedRotatedRGB[px], epPass, ParallelMath::MakeFloat(1.0f)); + + rgbSelector.FinishPass(epPass); + } + + MUInt15 alphaRange[2]; + + alphaRange[0] = alphaRange[1] = pixels[0][alphaChannel]; + for (int px = 1; px < 16; px++) + { + alphaRange[0] = ParallelMath::Min(pixels[px][alphaChannel], alphaRange[0]); + alphaRange[1] = ParallelMath::Max(pixels[px][alphaChannel], alphaRange[1]); + } + + int rgbPrec = 0; + int alphaPrec = 0; + + if (mode == 4) + { + rgbPrec = indexSelector ? 3 : 2; + alphaPrec = indexSelector ? 2 : 3; + } + else + rgbPrec = alphaPrec = 2; + + UnfinishedEndpoints<3> unfinishedRGB = rgbSelector.GetEndpoints(rotatedRGBWeights); + + MFloat bestRGBError = ParallelMath::MakeFloat(FLT_MAX); + MFloat bestAlphaError = ParallelMath::MakeFloat(FLT_MAX); + + MUInt15 bestRGBIndexes[16]; + MUInt15 bestAlphaIndexes[16]; + MUInt15 bestEP[2][4]; + + for (int px = 0; px < 16; px++) + bestRGBIndexes[px] = bestAlphaIndexes[px] = ParallelMath::MakeUInt15(0); + + for (int tweak = 0; tweak < numTweakRounds; tweak++) + { + MUInt15 rgbEP[2][3]; + MUInt15 alphaEP[2]; + + unfinishedRGB.FinishLDR(tweak, 1 << rgbPrec, rgbEP[0], rgbEP[1]); + + TweakAlpha(alphaRange, tweak, 1 << alphaPrec, alphaEP); + + for (int refine = 0; refine < numRefineRounds; refine++) + { + if (mode == 4) + CompressEndpoints4(rgbEP, alphaEP, rtn); + else + CompressEndpoints5(rgbEP, alphaEP, rtn); + + + IndexSelector<1> alphaIndexSelector; + IndexSelector<3> rgbIndexSelector; + + { + MUInt15 alphaEPTemp[2][1] = { { alphaEP[0] },{ alphaEP[1] } }; + alphaIndexSelector.Init<false>(uniformWeight, alphaEPTemp, 1 << alphaPrec); + } + rgbIndexSelector.Init<false>(rotatedRGBWeights, rgbEP, 1 << rgbPrec); + + EndpointRefiner<3> rgbRefiner; + EndpointRefiner<1> alphaRefiner; + + rgbRefiner.Init(1 << rgbPrec, rotatedRGBWeights); + alphaRefiner.Init(1 << alphaPrec, uniformWeight); + + MFloat errorRGB = ParallelMath::MakeFloatZero(); + MFloat errorA = ParallelMath::MakeFloatZero(); + + MUInt15 rgbIndexes[16]; + MUInt15 alphaIndexes[16]; + + AggregatedError<3> rgbAggError; + AggregatedError<1> alphaAggError; + + for (int px = 0; px < 16; px++) + { + MUInt15 rgbIndex = rgbIndexSelector.SelectIndexLDR(floatRotatedRGB[px], rtn); + MUInt15 alphaIndex = alphaIndexSelector.SelectIndexLDR(floatPixels[px] + alphaChannel, rtn); + + MUInt15 reconstructedRGB[3]; + MUInt15 reconstructedAlpha[1]; + + rgbIndexSelector.ReconstructLDR_BC7(rgbIndex, reconstructedRGB); + alphaIndexSelector.ReconstructLDR_BC7(alphaIndex, reconstructedAlpha); + + if (flags & cvtt::Flags::BC7_FastIndexing) + { + BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], rgbAggError); + BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, alphaAggError); + } + else + { + AggregatedError<3> baseRGBAggError; + AggregatedError<1> baseAlphaAggError; + + BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], baseRGBAggError); + BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, baseAlphaAggError); + + MFloat rgbError = baseRGBAggError.Finalize(flags, rotatedRGBWeightsSq); + MFloat alphaError = baseAlphaAggError.Finalize(flags, rotatedAlphaWeightSq); + + MUInt15 altRGBIndexes[2]; + MUInt15 altAlphaIndexes[2]; + + altRGBIndexes[0] = ParallelMath::Max(rgbIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1); + altRGBIndexes[1] = ParallelMath::Min(rgbIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << rgbPrec) - 1))); + + altAlphaIndexes[0] = ParallelMath::Max(alphaIndex, ParallelMath::MakeUInt15(1)) - ParallelMath::MakeUInt15(1); + altAlphaIndexes[1] = ParallelMath::Min(alphaIndex + ParallelMath::MakeUInt15(1), ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << alphaPrec) - 1))); + + for (int ii = 0; ii < 2; ii++) + { + rgbIndexSelector.ReconstructLDR_BC7(altRGBIndexes[ii], reconstructedRGB); + alphaIndexSelector.ReconstructLDR_BC7(altAlphaIndexes[ii], reconstructedAlpha); + + AggregatedError<3> altRGBAggError; + AggregatedError<1> altAlphaAggError; + + BCCommon::ComputeErrorLDR<3>(flags, reconstructedRGB, rotatedRGB[px], altRGBAggError); + BCCommon::ComputeErrorLDR<1>(flags, reconstructedAlpha, pixels[px] + alphaChannel, altAlphaAggError); + + MFloat altRGBError = altRGBAggError.Finalize(flags, rotatedRGBWeightsSq); + MFloat altAlphaError = altAlphaAggError.Finalize(flags, rotatedAlphaWeightSq); + + ParallelMath::Int16CompFlag rgbBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altRGBError, rgbError)); + ParallelMath::Int16CompFlag alphaBetter = ParallelMath::FloatFlagToInt16(ParallelMath::Less(altAlphaError, alphaError)); + + rgbError = ParallelMath::Min(altRGBError, rgbError); + alphaError = ParallelMath::Min(altAlphaError, alphaError); + + ParallelMath::ConditionalSet(rgbIndex, rgbBetter, altRGBIndexes[ii]); + ParallelMath::ConditionalSet(alphaIndex, alphaBetter, altAlphaIndexes[ii]); + } + + errorRGB = errorRGB + rgbError; + errorA = errorA + alphaError; + } + + if (refine != numRefineRounds - 1) + { + rgbRefiner.ContributeUnweightedPW(preWeightedRotatedRGB[px], rgbIndex); + alphaRefiner.ContributeUnweightedPW(floatPixels[px] + alphaChannel, alphaIndex); + } + + if (flags & Flags::BC7_FastIndexing) + { + errorRGB = rgbAggError.Finalize(flags, rotatedRGBWeightsSq); + errorA = rgbAggError.Finalize(flags, rotatedAlphaWeightSq); + } + + rgbIndexes[px] = rgbIndex; + alphaIndexes[px] = alphaIndex; + } + + ParallelMath::FloatCompFlag rgbBetter = ParallelMath::Less(errorRGB, bestRGBError); + ParallelMath::FloatCompFlag alphaBetter = ParallelMath::Less(errorA, bestAlphaError); + + ParallelMath::Int16CompFlag rgbBetterInt16 = ParallelMath::FloatFlagToInt16(rgbBetter); + ParallelMath::Int16CompFlag alphaBetterInt16 = ParallelMath::FloatFlagToInt16(alphaBetter); + + if (ParallelMath::AnySet(rgbBetterInt16)) + { + bestRGBError = ParallelMath::Min(errorRGB, bestRGBError); + + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestRGBIndexes[px], rgbBetterInt16, rgbIndexes[px]); + + for (int ep = 0; ep < 2; ep++) + { + for (int ch = 0; ch < 3; ch++) + ParallelMath::ConditionalSet(bestEP[ep][ch], rgbBetterInt16, rgbEP[ep][ch]); + } + } + + if (ParallelMath::AnySet(alphaBetterInt16)) + { + bestAlphaError = ParallelMath::Min(errorA, bestAlphaError); + + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestAlphaIndexes[px], alphaBetterInt16, alphaIndexes[px]); + + for (int ep = 0; ep < 2; ep++) + ParallelMath::ConditionalSet(bestEP[ep][3], alphaBetterInt16, alphaEP[ep]); + } + + if (refine != numRefineRounds - 1) + { + rgbRefiner.GetRefinedEndpointsLDR(rgbEP, rtn); + + MUInt15 alphaEPTemp[2][1]; + alphaRefiner.GetRefinedEndpointsLDR(alphaEPTemp, rtn); + + for (int i = 0; i < 2; i++) + alphaEP[i] = alphaEPTemp[i][0]; + } + } // refine + } // tweak + + MFloat combinedError = bestRGBError + bestAlphaError; + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, work.m_error); + ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter); + + work.m_error = ParallelMath::Min(combinedError, work.m_error); + + ParallelMath::ConditionalSet(work.m_mode, errorBetter16, ParallelMath::MakeUInt15(mode)); + ParallelMath::ConditionalSet(work.m_u.m_isr.m_rotation, errorBetter16, ParallelMath::MakeUInt15(rotation)); + ParallelMath::ConditionalSet(work.m_u.m_isr.m_indexSelector, errorBetter16, ParallelMath::MakeUInt15(indexSelector)); + + for (int px = 0; px < 16; px++) + { + ParallelMath::ConditionalSet(work.m_indexes[px], errorBetter16, indexSelector ? bestAlphaIndexes[px] : bestRGBIndexes[px]); + ParallelMath::ConditionalSet(work.m_indexes2[px], errorBetter16, indexSelector ? bestRGBIndexes[px] : bestAlphaIndexes[px]); + } + + for (int ep = 0; ep < 2; ep++) + for (int ch = 0; ch < 4; ch++) + ParallelMath::ConditionalSet(work.m_ep[0][ep][ch], errorBetter16, bestEP[ep][ch]); + } + } + } + } + + template<class T> + static void Swap(T& a, T& b) + { + T temp = a; + a = b; + b = temp; + } + + static void Pack(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, const float channelWeights[4], int numTweakRounds, int numRefineRounds) + { + MUInt15 pixels[16][4]; + MFloat floatPixels[16][4]; + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 4; ch++) + ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]); + } + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 4; ch++) + floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]); + } + + WorkInfo work; + memset(&work, 0, sizeof(work)); + + work.m_error = ParallelMath::MakeFloat(FLT_MAX); + + { + ParallelMath::RoundTowardNearestForScope rtn; + TrySinglePlane(flags, pixels, floatPixels, channelWeights, numTweakRounds, numRefineRounds, work, &rtn); + TryDualPlane(flags, pixels, floatPixels, channelWeights, numTweakRounds, numRefineRounds, work, &rtn); + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + PackingVector pv; + pv.Init(); + + ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(work.m_mode, block); + ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(work.m_u.m_partition, block); + ParallelMath::ScalarUInt16 indexSelector = ParallelMath::Extract(work.m_u.m_isr.m_indexSelector, block); + + const BC7Data::BC7ModeInfo& modeInfo = BC7Data::g_modes[mode]; + + ParallelMath::ScalarUInt16 indexes[16]; + ParallelMath::ScalarUInt16 indexes2[16]; + ParallelMath::ScalarUInt16 endPoints[3][2][4]; + + for (int i = 0; i < 16; i++) + { + indexes[i] = ParallelMath::Extract(work.m_indexes[i], block); + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + indexes2[i] = ParallelMath::Extract(work.m_indexes2[i], block); + } + + for (int subset = 0; subset < 3; subset++) + { + for (int ep = 0; ep < 2; ep++) + { + for (int ch = 0; ch < 4; ch++) + endPoints[subset][ep][ch] = ParallelMath::Extract(work.m_ep[subset][ep][ch], block); + } + } + + int fixups[3] = { 0, 0, 0 }; + + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + { + bool flipRGB = ((indexes[0] & (1 << (modeInfo.m_indexBits - 1))) != 0); + bool flipAlpha = ((indexes2[0] & (1 << (modeInfo.m_alphaIndexBits - 1))) != 0); + + if (flipRGB) + { + uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1; + for (int px = 0; px < 16; px++) + indexes[px] = highIndex - indexes[px]; + } + + if (flipAlpha) + { + uint16_t highIndex = (1 << modeInfo.m_alphaIndexBits) - 1; + for (int px = 0; px < 16; px++) + indexes2[px] = highIndex - indexes2[px]; + } + + if (indexSelector) + Swap(flipRGB, flipAlpha); + + if (flipRGB) + { + for (int ch = 0; ch < 3; ch++) + Swap(endPoints[0][0][ch], endPoints[0][1][ch]); + } + if (flipAlpha) + Swap(endPoints[0][0][3], endPoints[0][1][3]); + + } + else + { + if (modeInfo.m_numSubsets == 2) + fixups[1] = BC7Data::g_fixupIndexes2[partition]; + else if (modeInfo.m_numSubsets == 3) + { + fixups[1] = BC7Data::g_fixupIndexes3[partition][0]; + fixups[2] = BC7Data::g_fixupIndexes3[partition][1]; + } + + bool flip[3] = { false, false, false }; + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + flip[subset] = ((indexes[fixups[subset]] & (1 << (modeInfo.m_indexBits - 1))) != 0); + + if (flip[0] || flip[1] || flip[2]) + { + uint16_t highIndex = (1 << modeInfo.m_indexBits) - 1; + for (int px = 0; px < 16; px++) + { + int subset = 0; + if (modeInfo.m_numSubsets == 2) + subset = (BC7Data::g_partitionMap[partition] >> px) & 1; + else if (modeInfo.m_numSubsets == 3) + subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3; + + if (flip[subset]) + indexes[px] = highIndex - indexes[px]; + } + + int maxCH = (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined) ? 4 : 3; + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + if (flip[subset]) + for (int ch = 0; ch < maxCH; ch++) + Swap(endPoints[subset][0][ch], endPoints[subset][1][ch]); + } + } + } + + pv.Pack(static_cast<uint8_t>(1 << mode), mode + 1); + + if (modeInfo.m_partitionBits) + pv.Pack(partition, modeInfo.m_partitionBits); + + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + { + ParallelMath::ScalarUInt16 rotation = ParallelMath::Extract(work.m_u.m_isr.m_rotation, block); + pv.Pack(rotation, 2); + } + + if (modeInfo.m_hasIndexSelector) + pv.Pack(indexSelector, 1); + + // Encode RGB + for (int ch = 0; ch < 3; ch++) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + { + ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][ch]; + epPart >>= (8 - modeInfo.m_rgbBits); + + pv.Pack(epPart, modeInfo.m_rgbBits); + } + } + } + + // Encode alpha + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + { + ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][3]; + epPart >>= (8 - modeInfo.m_alphaBits); + + pv.Pack(epPart, modeInfo.m_alphaBits); + } + } + } + + // Encode parity bits + if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + ParallelMath::ScalarUInt16 epPart = endPoints[subset][0][0]; + epPart >>= (7 - modeInfo.m_rgbBits); + epPart &= 1; + + pv.Pack(epPart, 1); + } + } + else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + { + ParallelMath::ScalarUInt16 epPart = endPoints[subset][ep][0]; + epPart >>= (7 - modeInfo.m_rgbBits); + epPart &= 1; + + pv.Pack(epPart, 1); + } + } + } + + // Encode indexes + for (int px = 0; px < 16; px++) + { + int bits = modeInfo.m_indexBits; + if ((px == 0) || (px == fixups[1]) || (px == fixups[2])) + bits--; + + pv.Pack(indexes[px], bits); + } + + // Encode secondary indexes + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + { + for (int px = 0; px < 16; px++) + { + int bits = modeInfo.m_alphaIndexBits; + if (px == 0) + bits--; + + pv.Pack(indexes2[px], bits); + } + } + + pv.Flush(packedBlocks); + + packedBlocks += 16; + } + } + + static void UnpackOne(PixelBlockU8 &output, const uint8_t* packedBlock) + { + UnpackingVector pv; + pv.Init(packedBlock); + + int mode = 8; + for (int i = 0; i < 8; i++) + { + if (pv.Unpack(1) == 1) + { + mode = i; + break; + } + } + + if (mode > 7) + { + for (int px = 0; px < 16; px++) + for (int ch = 0; ch < 4; ch++) + output.m_pixels[px][ch] = 0; + + return; + } + + const BC7Data::BC7ModeInfo &modeInfo = BC7Data::g_modes[mode]; + + int partition = 0; + if (modeInfo.m_partitionBits) + partition = pv.Unpack(modeInfo.m_partitionBits); + + int rotation = 0; + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + rotation = pv.Unpack(2); + + int indexSelector = 0; + if (modeInfo.m_hasIndexSelector) + indexSelector = pv.Unpack(1); + + // Resolve fixups + int fixups[3] = { 0, 0, 0 }; + + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_Separate) + { + if (modeInfo.m_numSubsets == 2) + fixups[1] = BC7Data::g_fixupIndexes2[partition]; + else if (modeInfo.m_numSubsets == 3) + { + fixups[1] = BC7Data::g_fixupIndexes3[partition][0]; + fixups[2] = BC7Data::g_fixupIndexes3[partition][1]; + } + } + + int endPoints[3][2][4]; + + // Decode RGB + for (int ch = 0; ch < 3; ch++) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + endPoints[subset][ep][ch] = (pv.Unpack(modeInfo.m_rgbBits) << (8 - modeInfo.m_rgbBits)); + } + } + + // Decode alpha + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + endPoints[subset][ep][3] = (pv.Unpack(modeInfo.m_alphaBits) << (8 - modeInfo.m_alphaBits)); + } + } + else + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + endPoints[subset][ep][3] = 255; + } + } + + int parityBits = 0; + + // Decode parity bits + if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerSubset) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + int p = pv.Unpack(1); + + for (int ep = 0; ep < 2; ep++) + { + for (int ch = 0; ch < 3; ch++) + endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits); + + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None) + endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits); + } + } + + parityBits = 1; + } + else if (modeInfo.m_pBitMode == BC7Data::PBitMode_PerEndpoint) + { + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + { + int p = pv.Unpack(1); + + for (int ch = 0; ch < 3; ch++) + endPoints[subset][ep][ch] |= p << (7 - modeInfo.m_rgbBits); + + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None) + endPoints[subset][ep][3] |= p << (7 - modeInfo.m_alphaBits); + } + } + + parityBits = 1; + } + + // Fill endpoint bits + for (int subset = 0; subset < modeInfo.m_numSubsets; subset++) + { + for (int ep = 0; ep < 2; ep++) + { + for (int ch = 0; ch < 3; ch++) + endPoints[subset][ep][ch] |= (endPoints[subset][ep][ch] >> (modeInfo.m_rgbBits + parityBits)); + + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None) + endPoints[subset][ep][3] |= (endPoints[subset][ep][3] >> (modeInfo.m_alphaBits + parityBits)); + } + } + + int indexes[16]; + int indexes2[16]; + + // Decode indexes + for (int px = 0; px < 16; px++) + { + int bits = modeInfo.m_indexBits; + if ((px == 0) || (px == fixups[1]) || (px == fixups[2])) + bits--; + + indexes[px] = pv.Unpack(bits); + } + + // Decode secondary indexes + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + { + for (int px = 0; px < 16; px++) + { + int bits = modeInfo.m_alphaIndexBits; + if (px == 0) + bits--; + + indexes2[px] = pv.Unpack(bits); + } + } + else + { + for (int px = 0; px < 16; px++) + indexes2[px] = 0; + } + + const int *alphaWeights = BC7Data::g_weightTables[modeInfo.m_alphaIndexBits]; + const int *rgbWeights = BC7Data::g_weightTables[modeInfo.m_indexBits]; + + // Decode each pixel + for (int px = 0; px < 16; px++) + { + int rgbWeight = 0; + int alphaWeight = 0; + + int rgbIndex = indexes[px]; + + rgbWeight = rgbWeights[indexes[px]]; + + if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Combined) + alphaWeight = rgbWeight; + else if (modeInfo.m_alphaMode == BC7Data::AlphaMode_Separate) + alphaWeight = alphaWeights[indexes2[px]]; + + if (indexSelector == 1) + { + int temp = rgbWeight; + rgbWeight = alphaWeight; + alphaWeight = temp; + } + + int pixel[4] = { 0, 0, 0, 255 }; + + int subset = 0; + + if (modeInfo.m_numSubsets == 2) + subset = (BC7Data::g_partitionMap[partition] >> px) & 1; + else if (modeInfo.m_numSubsets == 3) + subset = (BC7Data::g_partitionMap2[partition] >> (px * 2)) & 3; + + for (int ch = 0; ch < 3; ch++) + pixel[ch] = ((64 - rgbWeight) * endPoints[subset][0][ch] + rgbWeight * endPoints[subset][1][ch] + 32) >> 6; + + if (modeInfo.m_alphaMode != BC7Data::AlphaMode_None) + pixel[3] = ((64 - alphaWeight) * endPoints[subset][0][3] + alphaWeight * endPoints[subset][1][3] + 32) >> 6; + + if (rotation != 0) + { + int ch = rotation - 1; + int temp = pixel[ch]; + pixel[ch] = pixel[3]; + pixel[3] = temp; + } + + for (int ch = 0; ch < 4; ch++) + output.m_pixels[px][ch] = static_cast<uint8_t>(pixel[ch]); + } + } + }; + + class BC6HComputer + { + public: + typedef ParallelMath::Float MFloat; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::AInt16 MAInt16; + typedef ParallelMath::SInt32 MSInt32; + typedef ParallelMath::UInt31 MUInt31; + + static const int MaxTweakRounds = 4; + static const int MaxRefineRounds = 3; + + static MSInt16 QuantizeSingleEndpointElementSigned(const MSInt16 &elem2CL, int precision, const ParallelMath::RoundUpForScope* ru) + { + assert(ParallelMath::AllSet(ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(31744)))); + assert(ParallelMath::AllSet(ParallelMath::Less(ParallelMath::MakeSInt16(-31744), elem2CL))); + + // Expand to full range + ParallelMath::Int16CompFlag isNegative = ParallelMath::Less(elem2CL, ParallelMath::MakeSInt16(0)); + MUInt15 absElem = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - elem2CL, elem2CL)); + + absElem = ParallelMath::RightShift(ParallelMath::RoundAndConvertToU15(ParallelMath::ToFloat(absElem) * 32.0f / 31.0f, ru), 16 - precision); + + MSInt16 absElemS16 = ParallelMath::LosslessCast<MSInt16>::Cast(absElem); + + return ParallelMath::Select(isNegative, ParallelMath::MakeSInt16(0) - absElemS16, absElemS16); + } + + static MUInt15 QuantizeSingleEndpointElementUnsigned(const MUInt15 &elem, int precision, const ParallelMath::RoundUpForScope* ru) + { + MUInt16 expandedElem = ParallelMath::RoundAndConvertToU16(ParallelMath::Min(ParallelMath::ToFloat(elem) * 64.0f / 31.0f, ParallelMath::MakeFloat(65535.0f)), ru); + return ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(expandedElem, 16 - precision)); + } + + static void UnquantizeSingleEndpointElementSigned(const MSInt16 &comp, int precision, MSInt16 &outUnquantized, MSInt16 &outUnquantizedFinished2CL) + { + MSInt16 zero = ParallelMath::MakeSInt16(0); + + ParallelMath::Int16CompFlag negative = ParallelMath::Less(comp, zero); + MUInt15 absComp = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::Select(negative, MSInt16(zero - comp), comp)); + + MSInt16 unq; + MUInt15 absUnq; + + if (precision >= 16) + { + unq = comp; + absUnq = absComp; + } + else + { + MSInt16 maxCompMinusOne = ParallelMath::MakeSInt16(static_cast<int16_t>((1 << (precision - 1)) - 2)); + ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero); + ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp); + + absUnq = (absComp << (16 - precision)) + ParallelMath::MakeUInt15(static_cast<uint16_t>(0x4000 >> (precision - 1))); + ParallelMath::ConditionalSet(absUnq, isZero, ParallelMath::MakeUInt15(0)); + ParallelMath::ConditionalSet(absUnq, isMax, ParallelMath::MakeUInt15(0x7fff)); + + unq = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(absUnq)); + } + + outUnquantized = unq; + + MUInt15 funq = ParallelMath::ToUInt15(ParallelMath::RightShift(ParallelMath::XMultiply(absUnq, ParallelMath::MakeUInt15(31)), 5)); + + outUnquantizedFinished2CL = ParallelMath::ConditionalNegate(negative, ParallelMath::LosslessCast<MSInt16>::Cast(funq)); + } + + static void UnquantizeSingleEndpointElementUnsigned(const MUInt15 &comp, int precision, MUInt16 &outUnquantized, MUInt16 &outUnquantizedFinished) + { + MUInt16 unq = ParallelMath::LosslessCast<MUInt16>::Cast(comp); + if (precision < 15) + { + MUInt15 zero = ParallelMath::MakeUInt15(0); + MUInt15 maxCompMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>((1 << precision) - 2)); + + ParallelMath::Int16CompFlag isZero = ParallelMath::Equal(comp, zero); + ParallelMath::Int16CompFlag isMax = ParallelMath::Less(maxCompMinusOne, comp); + + unq = (ParallelMath::LosslessCast<MUInt16>::Cast(comp) << (16 - precision)) + ParallelMath::MakeUInt16(static_cast<uint16_t>(0x8000 >> precision)); + + ParallelMath::ConditionalSet(unq, isZero, ParallelMath::MakeUInt16(0)); + ParallelMath::ConditionalSet(unq, isMax, ParallelMath::MakeUInt16(0xffff)); + } + + outUnquantized = unq; + outUnquantizedFinished = ParallelMath::ToUInt16(ParallelMath::RightShift(ParallelMath::XMultiply(unq, ParallelMath::MakeUInt15(31)), 6)); + } + + static void QuantizeEndpointsSigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn) + { + MSInt16 unquantizedEP[2][3]; + MSInt16 finishedUnquantizedEP[2][3]; + + { + ParallelMath::RoundUpForScope ru; + + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + { + MSInt16 qee = QuantizeSingleEndpointElementSigned(endPoints[epi][ch], precision, &ru); + UnquantizeSingleEndpointElementSigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]); + quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee); + } + } + } + + indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange); + indexSelector.InitHDR(indexRange, true, fastIndexing, channelWeights); + + MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1); + + MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn); + + ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index); + + if (ParallelMath::AnySet(invert)) + { + ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index)); + + indexSelector.ConditionalInvert(invert); + + for (int ch = 0; ch < 3; ch++) + { + MAInt16 firstEP = quantizedEndPoints[0][ch]; + MAInt16 secondEP = quantizedEndPoints[1][ch]; + + quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP); + quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP); + } + } + + indexes[fixupIndex] = index; + } + + static void QuantizeEndpointsUnsigned(const MSInt16 endPoints[2][3], const MFloat floatPixelsColorSpace[16][3], const MFloat floatPixelsLinearWeighted[16][3], MAInt16 quantizedEndPoints[2][3], MUInt15 indexes[16], IndexSelectorHDR<3> &indexSelector, int fixupIndex, int precision, int indexRange, const float *channelWeights, bool fastIndexing, const ParallelMath::RoundTowardNearestForScope *rtn) + { + MUInt16 unquantizedEP[2][3]; + MUInt16 finishedUnquantizedEP[2][3]; + + { + ParallelMath::RoundUpForScope ru; + + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + { + MUInt15 qee = QuantizeSingleEndpointElementUnsigned(ParallelMath::LosslessCast<MUInt15>::Cast(endPoints[epi][ch]), precision, &ru); + UnquantizeSingleEndpointElementUnsigned(qee, precision, unquantizedEP[epi][ch], finishedUnquantizedEP[epi][ch]); + quantizedEndPoints[epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(qee); + } + } + } + + indexSelector.Init(channelWeights, unquantizedEP, finishedUnquantizedEP, indexRange); + indexSelector.InitHDR(indexRange, false, fastIndexing, channelWeights); + + MUInt15 halfRangeMinusOne = ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange / 2) - 1); + + MUInt15 index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixelsColorSpace[fixupIndex], rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[fixupIndex], rtn); + + ParallelMath::Int16CompFlag invert = ParallelMath::Less(halfRangeMinusOne, index); + + if (ParallelMath::AnySet(invert)) + { + ParallelMath::ConditionalSet(index, invert, MUInt15(ParallelMath::MakeUInt15(static_cast<uint16_t>(indexRange - 1)) - index)); + + indexSelector.ConditionalInvert(invert); + + for (int ch = 0; ch < 3; ch++) + { + MAInt16 firstEP = quantizedEndPoints[0][ch]; + MAInt16 secondEP = quantizedEndPoints[1][ch]; + + quantizedEndPoints[0][ch] = ParallelMath::Select(invert, secondEP, firstEP); + quantizedEndPoints[1][ch] = ParallelMath::Select(invert, firstEP, secondEP); + } + } + + indexes[fixupIndex] = index; + } + + static void EvaluatePartitionedLegality(const MAInt16 ep0[2][3], const MAInt16 ep1[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][2][3], ParallelMath::Int16CompFlag& outIsLegal) + { + ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true); + + MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1)); + + for (int ch = 0; ch < 3; ch++) + { + outEncodedEPs[0][0][ch] = ep0[0][ch]; + outEncodedEPs[0][1][ch] = ep0[1][ch]; + outEncodedEPs[1][0][ch] = ep1[0][ch]; + outEncodedEPs[1][1][ch] = ep1[1][ch]; + + if (isTransformed) + { + for (int subset = 0; subset < 2; subset++) + { + for (int epi = 0; epi < 2; epi++) + { + if (epi == 0 && subset == 0) + continue; + + MAInt16 bReduced = (outEncodedEPs[subset][epi][ch] & aSignificantMask); + + MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch])), bPrec[ch]); + + outEncodedEPs[subset][epi][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta); + + MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[subset][epi][ch], outEncodedEPs[0][0][ch]) & aSignificantMask); + allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced); + } + } + } + + if (!ParallelMath::AnySet(allLegal)) + break; + } + + outIsLegal = allLegal; + } + + static void EvaluateSingleLegality(const MAInt16 ep[2][3], int aPrec, const int bPrec[3], bool isTransformed, MAInt16 outEncodedEPs[2][3], ParallelMath::Int16CompFlag& outIsLegal) + { + ParallelMath::Int16CompFlag allLegal = ParallelMath::MakeBoolInt16(true); + + MAInt16 aSignificantMask = ParallelMath::MakeAInt16(static_cast<int16_t>((1 << aPrec) - 1)); + + for (int ch = 0; ch < 3; ch++) + { + outEncodedEPs[0][ch] = ep[0][ch]; + outEncodedEPs[1][ch] = ep[1][ch]; + + if (isTransformed) + { + MAInt16 bReduced = (outEncodedEPs[1][ch] & aSignificantMask); + + MSInt16 delta = ParallelMath::TruncateToPrecisionSigned(ParallelMath::LosslessCast<MSInt16>::Cast(ParallelMath::AbstractSubtract(outEncodedEPs[1][ch], outEncodedEPs[0][ch])), bPrec[ch]); + + outEncodedEPs[1][ch] = ParallelMath::LosslessCast<MAInt16>::Cast(delta); + + MAInt16 reconstructed = (ParallelMath::AbstractAdd(outEncodedEPs[1][ch], outEncodedEPs[0][ch]) & aSignificantMask); + allLegal = allLegal & ParallelMath::Equal(reconstructed, bReduced); + } + } + + outIsLegal = allLegal; + } + + static void Pack(uint32_t flags, const PixelBlockF16* inputs, uint8_t* packedBlocks, const float channelWeights[4], bool isSigned, int numTweakRounds, int numRefineRounds) + { + if (numTweakRounds < 1) + numTweakRounds = 1; + else if (numTweakRounds > MaxTweakRounds) + numTweakRounds = MaxTweakRounds; + + if (numRefineRounds < 1) + numRefineRounds = 1; + else if (numRefineRounds > MaxRefineRounds) + numRefineRounds = MaxRefineRounds; + + bool fastIndexing = (flags & cvtt::Flags::BC6H_FastIndexing); + float channelWeightsSq[3]; + + ParallelMath::RoundTowardNearestForScope rtn; + + MSInt16 pixels[16][3]; + MFloat floatPixels2CL[16][3]; + MFloat floatPixelsLinearWeighted[16][3]; + + MSInt16 low15Bits = ParallelMath::MakeSInt16(32767); + + for (int ch = 0; ch < 3; ch++) + channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch]; + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + { + MSInt16 pixelValue; + ParallelMath::ConvertHDRInputs(inputs, px, ch, pixelValue); + + // Convert from sign+magnitude to 2CL + if (isSigned) + { + ParallelMath::Int16CompFlag negative = ParallelMath::Less(pixelValue, ParallelMath::MakeSInt16(0)); + MSInt16 magnitude = (pixelValue & low15Bits); + ParallelMath::ConditionalSet(pixelValue, negative, ParallelMath::MakeSInt16(0) - magnitude); + pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(-31743)); + } + else + pixelValue = ParallelMath::Max(pixelValue, ParallelMath::MakeSInt16(0)); + + pixelValue = ParallelMath::Min(pixelValue, ParallelMath::MakeSInt16(31743)); + + pixels[px][ch] = pixelValue; + floatPixels2CL[px][ch] = ParallelMath::ToFloat(pixelValue); + floatPixelsLinearWeighted[px][ch] = ParallelMath::TwosCLHalfToFloat(pixelValue) * channelWeights[ch]; + } + } + + MFloat preWeightedPixels[16][3]; + + BCCommon::PreWeightPixelsHDR<3>(preWeightedPixels, pixels, channelWeights); + + MAInt16 bestEndPoints[2][2][3]; + MUInt15 bestIndexes[16]; + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + MUInt15 bestMode = ParallelMath::MakeUInt15(0); + MUInt15 bestPartition = ParallelMath::MakeUInt15(0); + + for (int px = 0; px < 16; px++) + bestIndexes[px] = ParallelMath::MakeUInt15(0); + + for (int subset = 0; subset < 2; subset++) + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < 3; ch++) + bestEndPoints[subset][epi][ch] = ParallelMath::MakeAInt16(0); + + UnfinishedEndpoints<3> partitionedUFEP[32][2]; + UnfinishedEndpoints<3> singleUFEP; + + // Generate UFEP for partitions + for (int p = 0; p < 32; p++) + { + int partitionMask = BC7Data::g_partitionMap[p]; + + EndpointSelector<3, 8> epSelectors[2]; + + for (int pass = 0; pass < NumEndpointSelectorPasses; pass++) + { + for (int px = 0; px < 16; px++) + { + int subset = (partitionMask >> px) & 1; + epSelectors[subset].ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f)); + } + + for (int subset = 0; subset < 2; subset++) + epSelectors[subset].FinishPass(pass); + } + + for (int subset = 0; subset < 2; subset++) + partitionedUFEP[p][subset] = epSelectors[subset].GetEndpoints(channelWeights); + } + + // Generate UFEP for single + { + EndpointSelector<3, 8> epSelector; + + for (int pass = 0; pass < NumEndpointSelectorPasses; pass++) + { + for (int px = 0; px < 16; px++) + epSelector.ContributePass(preWeightedPixels[px], pass, ParallelMath::MakeFloat(1.0f)); + + epSelector.FinishPass(pass); + } + + singleUFEP = epSelector.GetEndpoints(channelWeights); + } + + for (int partitionedInt = 0; partitionedInt < 2; partitionedInt++) + { + bool partitioned = (partitionedInt == 1); + + for (int aPrec = BC7Data::g_maxHDRPrecision; aPrec >= 0; aPrec--) + { + if (!BC7Data::g_hdrModesExistForPrecision[partitionedInt][aPrec]) + continue; + + int numPartitions = partitioned ? 32 : 1; + int numSubsets = partitioned ? 2 : 1; + int indexBits = partitioned ? 3 : 4; + int indexRange = (1 << indexBits); + + for (int p = 0; p < numPartitions; p++) + { + int partitionMask = partitioned ? BC7Data::g_partitionMap[p] : 0; + + const int MaxMetaRounds = MaxTweakRounds * MaxRefineRounds; + + MAInt16 metaEndPointsQuantized[MaxMetaRounds][2][2][3]; + MUInt15 metaIndexes[MaxMetaRounds][16]; + MFloat metaError[MaxMetaRounds][2]; + + bool roundValid[MaxMetaRounds][2]; + + for (int r = 0; r < MaxMetaRounds; r++) + for (int subset = 0; subset < 2; subset++) + roundValid[r][subset] = true; + + for (int subset = 0; subset < numSubsets; subset++) + { + for (int tweak = 0; tweak < MaxTweakRounds; tweak++) + { + EndpointRefiner<3> refiners[2]; + + bool abortRemainingRefines = false; + for (int refinePass = 0; refinePass < MaxRefineRounds; refinePass++) + { + int metaRound = tweak * MaxRefineRounds + refinePass; + + if (tweak >= numTweakRounds || refinePass >= numRefineRounds) + abortRemainingRefines = true; + + if (abortRemainingRefines) + { + roundValid[metaRound][subset] = false; + continue; + } + + MAInt16(&mrQuantizedEndPoints)[2][2][3] = metaEndPointsQuantized[metaRound]; + MUInt15(&mrIndexes)[16] = metaIndexes[metaRound]; + + MSInt16 endPointsColorSpace[2][3]; + + if (refinePass == 0) + { + UnfinishedEndpoints<3> ufep = partitioned ? partitionedUFEP[p][subset] : singleUFEP; + + if (isSigned) + ufep.FinishHDRSigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn); + else + ufep.FinishHDRUnsigned(tweak, indexRange, endPointsColorSpace[0], endPointsColorSpace[1], &rtn); + } + else + refiners[subset].GetRefinedEndpointsHDR(endPointsColorSpace, isSigned, &rtn); + + refiners[subset].Init(indexRange, channelWeights); + + int fixupIndex = (subset == 0) ? 0 : BC7Data::g_fixupIndexes2[p]; + + IndexSelectorHDR<3> indexSelector; + if (isSigned) + QuantizeEndpointsSigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn); + else + QuantizeEndpointsUnsigned(endPointsColorSpace, floatPixels2CL, floatPixelsLinearWeighted, mrQuantizedEndPoints[subset], mrIndexes, indexSelector, fixupIndex, aPrec, indexRange, channelWeights, fastIndexing, &rtn); + + if (metaRound > 0) + { + ParallelMath::Int16CompFlag anySame = ParallelMath::MakeBoolInt16(false); + + for (int prevRound = 0; prevRound < metaRound; prevRound++) + { + MAInt16(&prevRoundEPs)[2][3] = metaEndPointsQuantized[prevRound][subset]; + + ParallelMath::Int16CompFlag same = ParallelMath::MakeBoolInt16(true); + + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < 3; ch++) + same = (same & ParallelMath::Equal(prevRoundEPs[epi][ch], mrQuantizedEndPoints[subset][epi][ch])); + + anySame = (anySame | same); + if (ParallelMath::AllSet(anySame)) + break; + } + + if (ParallelMath::AllSet(anySame)) + { + roundValid[metaRound][subset] = false; + continue; + } + } + + MFloat subsetError = ParallelMath::MakeFloatZero(); + + { + for (int px = 0; px < 16; px++) + { + if (subset != ((partitionMask >> px) & 1)) + continue; + + MUInt15 index; + if (px == fixupIndex) + index = mrIndexes[px]; + else + { + index = fastIndexing ? indexSelector.SelectIndexHDRFast(floatPixels2CL[px], &rtn) : indexSelector.SelectIndexHDRSlow(floatPixelsLinearWeighted[px], &rtn); + mrIndexes[px] = index; + } + + MSInt16 reconstructed[3]; + if (isSigned) + indexSelector.ReconstructHDRSigned(mrIndexes[px], reconstructed); + else + indexSelector.ReconstructHDRUnsigned(mrIndexes[px], reconstructed); + + subsetError = subsetError + (fastIndexing ? BCCommon::ComputeErrorHDRFast<3>(flags, reconstructed, pixels[px], channelWeightsSq) : BCCommon::ComputeErrorHDRSlow<3>(flags, reconstructed, pixels[px], channelWeightsSq)); + + if (refinePass != numRefineRounds - 1) + refiners[subset].ContributeUnweightedPW(preWeightedPixels[px], index); + } + } + + metaError[metaRound][subset] = subsetError; + } + } + } + + // Now we have a bunch of attempts, but not all of them will fit in the delta coding scheme + int numMeta1 = partitioned ? MaxMetaRounds : 1; + for (int meta0 = 0; meta0 < MaxMetaRounds; meta0++) + { + if (!roundValid[meta0][0]) + continue; + + for (int meta1 = 0; meta1 < numMeta1; meta1++) + { + MFloat combinedError = metaError[meta0][0]; + if (partitioned) + { + if (!roundValid[meta1][1]) + continue; + + combinedError = combinedError + metaError[meta1][1]; + } + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(combinedError, bestError); + if (!ParallelMath::AnySet(errorBetter)) + continue; + + ParallelMath::Int16CompFlag needsCommit = ParallelMath::FloatFlagToInt16(errorBetter); + + // Figure out if this is encodable + for (int mode = 0; mode < BC7Data::g_numHDRModes; mode++) + { + const BC7Data::BC6HModeInfo &modeInfo = BC7Data::g_hdrModes[mode]; + + if (modeInfo.m_partitioned != partitioned || modeInfo.m_aPrec != aPrec) + continue; + + MAInt16 encodedEPs[2][2][3]; + ParallelMath::Int16CompFlag isLegal; + if (partitioned) + EvaluatePartitionedLegality(metaEndPointsQuantized[meta0][0], metaEndPointsQuantized[meta1][1], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs, isLegal); + else + EvaluateSingleLegality(metaEndPointsQuantized[meta0][0], modeInfo.m_aPrec, modeInfo.m_bPrec, modeInfo.m_transformed, encodedEPs[0], isLegal); + + ParallelMath::Int16CompFlag isLegalAndBetter = (ParallelMath::FloatFlagToInt16(errorBetter) & isLegal); + if (!ParallelMath::AnySet(isLegalAndBetter)) + continue; + + ParallelMath::FloatCompFlag isLegalAndBetterFloat = ParallelMath::Int16FlagToFloat(isLegalAndBetter); + + ParallelMath::ConditionalSet(bestError, isLegalAndBetterFloat, combinedError); + ParallelMath::ConditionalSet(bestMode, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(mode))); + ParallelMath::ConditionalSet(bestPartition, isLegalAndBetter, ParallelMath::MakeUInt15(static_cast<uint16_t>(p))); + + for (int subset = 0; subset < numSubsets; subset++) + { + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + ParallelMath::ConditionalSet(bestEndPoints[subset][epi][ch], isLegalAndBetter, encodedEPs[subset][epi][ch]); + } + } + + for (int px = 0; px < 16; px++) + { + int subset = ((partitionMask >> px) & 1); + if (subset == 0) + ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta0][px]); + else + ParallelMath::ConditionalSet(bestIndexes[px], isLegalAndBetter, metaIndexes[meta1][px]); + } + + needsCommit = ParallelMath::AndNot(needsCommit, isLegalAndBetter); + if (!ParallelMath::AnySet(needsCommit)) + break; + } + } + } + } + } + } + + // At this point, everything should be set + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + ParallelMath::ScalarUInt16 mode = ParallelMath::Extract(bestMode, block); + ParallelMath::ScalarUInt16 partition = ParallelMath::Extract(bestPartition, block); + int32_t eps[2][2][3]; + ParallelMath::ScalarUInt16 indexes[16]; + + const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode]; + + const BC6HData::ModeDescriptor* desc = BC6HData::g_modeDescriptors[mode]; + + const size_t headerBits = modeInfo.m_partitioned ? 82 : 65; + + for (int subset = 0; subset < 2; subset++) + { + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + eps[subset][epi][ch] = ParallelMath::Extract(bestEndPoints[subset][epi][ch], block); + } + } + + for (int px = 0; px < 16; px++) + indexes[px] = ParallelMath::Extract(bestIndexes[px], block); + + uint16_t modeID = modeInfo.m_modeID; + + PackingVector pv; + pv.Init(); + + for (size_t i = 0; i < headerBits; i++) + { + int32_t codedValue = 0; + switch (desc[i].m_eField) + { + case BC6HData::M: codedValue = modeID; break; + case BC6HData::D: codedValue = partition; break; + case BC6HData::RW: codedValue = eps[0][0][0]; break; + case BC6HData::RX: codedValue = eps[0][1][0]; break; + case BC6HData::RY: codedValue = eps[1][0][0]; break; + case BC6HData::RZ: codedValue = eps[1][1][0]; break; + case BC6HData::GW: codedValue = eps[0][0][1]; break; + case BC6HData::GX: codedValue = eps[0][1][1]; break; + case BC6HData::GY: codedValue = eps[1][0][1]; break; + case BC6HData::GZ: codedValue = eps[1][1][1]; break; + case BC6HData::BW: codedValue = eps[0][0][2]; break; + case BC6HData::BX: codedValue = eps[0][1][2]; break; + case BC6HData::BY: codedValue = eps[1][0][2]; break; + case BC6HData::BZ: codedValue = eps[1][1][2]; break; + default: assert(false); break; + } + + pv.Pack(static_cast<uint16_t>((codedValue >> desc[i].m_uBit) & 1), 1); + } + + int fixupIndex1 = 0; + int indexBits = 4; + if (modeInfo.m_partitioned) + { + fixupIndex1 = BC7Data::g_fixupIndexes2[partition]; + indexBits = 3; + } + + for (int px = 0; px < 16; px++) + { + ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[px], block); + if (px == 0 || px == fixupIndex1) + pv.Pack(index, indexBits - 1); + else + pv.Pack(index, indexBits); + } + + pv.Flush(packedBlocks + 16 * block); + } + } + + static void SignExtendSingle(int &v, int bits) + { + if (v & (1 << (bits - 1))) + v |= -(1 << bits); + } + + static void UnpackOne(PixelBlockF16 &output, const uint8_t *pBC, bool isSigned) + { + UnpackingVector pv; + pv.Init(pBC); + + int numModeBits = 2; + int modeBits = pv.Unpack(2); + if (modeBits != 0 && modeBits != 1) + { + modeBits |= pv.Unpack(3) << 2; + numModeBits += 3; + } + + int mode = -1; + for (int possibleMode = 0; possibleMode < BC7Data::g_numHDRModes; possibleMode++) + { + if (BC7Data::g_hdrModes[possibleMode].m_modeID == modeBits) + { + mode = possibleMode; + break; + } + } + + if (mode < 0) + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + output.m_pixels[px][ch] = 0; + output.m_pixels[px][3] = 0x3c00; // 1.0 + } + return; + } + + const BC7Data::BC6HModeInfo& modeInfo = BC7Data::g_hdrModes[mode]; + const size_t headerBits = modeInfo.m_partitioned ? 82 : 65; + const BC6HData::ModeDescriptor* desc = BC6HData::g_modeDescriptors[mode]; + + int32_t partition = 0; + int32_t eps[2][2][3]; + + for (int subset = 0; subset < 2; subset++) + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < 3; ch++) + eps[subset][epi][ch] = 0; + + for (size_t i = numModeBits; i < headerBits; i++) + { + int32_t *pCodedValue = NULL; + + switch (desc[i].m_eField) + { + case BC6HData::D: pCodedValue = &partition; break; + case BC6HData::RW: pCodedValue = &eps[0][0][0]; break; + case BC6HData::RX: pCodedValue = &eps[0][1][0]; break; + case BC6HData::RY: pCodedValue = &eps[1][0][0]; break; + case BC6HData::RZ: pCodedValue = &eps[1][1][0]; break; + case BC6HData::GW: pCodedValue = &eps[0][0][1]; break; + case BC6HData::GX: pCodedValue = &eps[0][1][1]; break; + case BC6HData::GY: pCodedValue = &eps[1][0][1]; break; + case BC6HData::GZ: pCodedValue = &eps[1][1][1]; break; + case BC6HData::BW: pCodedValue = &eps[0][0][2]; break; + case BC6HData::BX: pCodedValue = &eps[0][1][2]; break; + case BC6HData::BY: pCodedValue = &eps[1][0][2]; break; + case BC6HData::BZ: pCodedValue = &eps[1][1][2]; break; + default: assert(false); break; + } + + (*pCodedValue) |= pv.Unpack(1) << desc[i].m_uBit; + } + + + uint16_t modeID = modeInfo.m_modeID; + + int fixupIndex1 = 0; + int indexBits = 4; + int numSubsets = 1; + if (modeInfo.m_partitioned) + { + fixupIndex1 = BC7Data::g_fixupIndexes2[partition]; + indexBits = 3; + numSubsets = 2; + } + + int indexes[16]; + for (int px = 0; px < 16; px++) + { + if (px == 0 || px == fixupIndex1) + indexes[px] = pv.Unpack(indexBits - 1); + else + indexes[px] = pv.Unpack(indexBits); + } + + if (modeInfo.m_partitioned) + { + for (int ch = 0; ch < 3; ch++) + { + if (isSigned) + SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec); + if (modeInfo.m_transformed || isSigned) + { + SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]); + SignExtendSingle(eps[1][0][ch], modeInfo.m_bPrec[ch]); + SignExtendSingle(eps[1][1][ch], modeInfo.m_bPrec[ch]); + } + } + } + else + { + for (int ch = 0; ch < 3; ch++) + { + if (isSigned) + SignExtendSingle(eps[0][0][ch], modeInfo.m_aPrec); + if (modeInfo.m_transformed || isSigned) + SignExtendSingle(eps[0][1][ch], modeInfo.m_bPrec[ch]); + } + } + + int aPrec = modeInfo.m_aPrec; + + if (modeInfo.m_transformed) + { + for (int ch = 0; ch < 3; ch++) + { + int wrapMask = (1 << aPrec) - 1; + + eps[0][1][ch] = ((eps[0][0][ch] + eps[0][1][ch]) & wrapMask); + if (isSigned) + SignExtendSingle(eps[0][1][ch], aPrec); + + if (modeInfo.m_partitioned) + { + eps[1][0][ch] = ((eps[0][0][ch] + eps[1][0][ch]) & wrapMask); + eps[1][1][ch] = ((eps[0][0][ch] + eps[1][1][ch]) & wrapMask); + + if (isSigned) + { + SignExtendSingle(eps[1][0][ch], aPrec); + SignExtendSingle(eps[1][1][ch], aPrec); + } + } + } + } + + // Unquantize endpoints + for (int subset = 0; subset < numSubsets; subset++) + { + for (int epi = 0; epi < 2; epi++) + { + for (int ch = 0; ch < 3; ch++) + { + int &v = eps[subset][epi][ch]; + + if (isSigned) + { + if (aPrec >= 16) + { + // Nothing + } + else + { + bool s = false; + int comp = v; + if (v < 0) + { + s = true; + comp = -comp; + } + + int unq = 0; + if (comp == 0) + unq = 0; + else if (comp >= ((1 << (aPrec - 1)) - 1)) + unq = 0x7fff; + else + unq = ((comp << 15) + 0x4000) >> (aPrec - 1); + + if (s) + unq = -unq; + + v = unq; + } + } + else + { + if (aPrec >= 15) + { + // Nothing + } + else if (v == 0) + { + // Nothing + } + else if (v == ((1 << aPrec) - 1)) + v = 0xffff; + else + v = ((v << 16) + 0x8000) >> aPrec; + } + } + } + } + + const int *weights = BC7Data::g_weightTables[indexBits]; + + for (int px = 0; px < 16; px++) + { + int subset = 0; + if (modeInfo.m_partitioned) + subset = (BC7Data::g_partitionMap[partition] >> px) & 1; + + int w = weights[indexes[px]]; + for (int ch = 0; ch < 3; ch++) + { + int comp = ((64 - w) * eps[subset][0][ch] + w * eps[subset][1][ch] + 32) >> 6; + + if (isSigned) + { + if (comp < 0) + comp = -(((-comp) * 31) >> 5); + else + comp = (comp * 31) >> 5; + + int s = 0; + if (comp < 0) + { + s = 0x8000; + comp = -comp; + } + + output.m_pixels[px][ch] = static_cast<uint16_t>(s | comp); + } + else + { + comp = (comp * 31) >> 6; + output.m_pixels[px][ch] = static_cast<uint16_t>(comp); + } + } + output.m_pixels[px][3] = 0x3c00; // 1.0 + } + } + }; + + namespace S3TCSingleColorTables + { + struct SingleColorTableEntry + { + uint8_t m_min; + uint8_t m_max; + uint8_t m_actualColor; + uint8_t m_span; + }; + + SingleColorTableEntry g_singleColor5_3[256] = + { + { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 8, 0, 2, 8 }, { 8, 0, 2, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 16, 8, 10, 8 }, { 33, 0, 11, 33 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 24, 16, 18, 8 }, { 41, 8, 19, 33 }, { 16, 24, 21, 8 }, { 16, 24, 21, 8 }, { 0, 33, 22, 33 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 41, 24, 29, 17 }, { 24, 33, 30, 9 }, { 24, 33, 30, 9 }, + { 16, 41, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 41, 33, 35, 8 }, { 41, 33, 35, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, + { 24, 49, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 49, 41, 43, 8 }, { 66, 33, 44, 33 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, + { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 57, 49, 51, 8 }, { 74, 41, 52, 33 }, { 49, 57, 54, 8 }, { 49, 57, 54, 8 }, { 33, 66, 55, 33 }, + { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 74, 57, 62, 17 }, { 57, 66, 63, 9 }, + { 57, 66, 63, 9 }, { 49, 74, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 74, 66, 68, 8 }, { 74, 66, 68, 8 }, { 66, 74, 71, 8 }, { 66, 74, 71, 8 }, + { 66, 74, 71, 8 }, { 57, 82, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 82, 74, 76, 8 }, { 99, 66, 77, 33 }, { 74, 82, 79, 8 }, { 74, 82, 79, 8 }, + { 74, 82, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 90, 82, 84, 8 }, { 107, 74, 85, 33 }, { 82, 90, 87, 8 }, { 82, 90, 87, 8 }, + { 66, 99, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 107, 90, 95, 17 }, + { 90, 99, 96, 9 }, { 90, 99, 96, 9 }, { 82, 107, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 107, 99, 101, 8 }, { 107, 99, 101, 8 }, { 99, 107, 104, 8 }, + { 99, 107, 104, 8 }, { 99, 107, 104, 8 }, { 90, 115, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 115, 107, 109, 8 }, { 132, 99, 110, 33 }, { 107, 115, 112, 8 }, + { 107, 115, 112, 8 }, { 107, 115, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 123, 115, 117, 8 }, { 140, 107, 118, 33 }, { 115, 123, 120, 8 }, + { 115, 123, 120, 8 }, { 99, 132, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, + { 140, 123, 128, 17 }, { 123, 132, 129, 9 }, { 123, 132, 129, 9 }, { 115, 140, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 140, 132, 134, 8 }, { 140, 132, 134, 8 }, + { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 123, 148, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 148, 140, 142, 8 }, { 165, 132, 143, 33 }, + { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 156, 148, 150, 8 }, { 173, 140, 151, 33 }, + { 148, 156, 153, 8 }, { 148, 156, 153, 8 }, { 132, 165, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 165, 156, 159, 9 }, { 165, 156, 159, 9 }, + { 165, 156, 159, 9 }, { 173, 156, 161, 17 }, { 156, 165, 162, 9 }, { 156, 165, 162, 9 }, { 148, 173, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 173, 165, 167, 8 }, + { 173, 165, 167, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 156, 181, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 181, 173, 175, 8 }, + { 198, 165, 176, 33 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 189, 181, 183, 8 }, + { 206, 173, 184, 33 }, { 181, 189, 186, 8 }, { 181, 189, 186, 8 }, { 165, 198, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 198, 189, 192, 9 }, + { 198, 189, 192, 9 }, { 198, 189, 192, 9 }, { 206, 189, 194, 17 }, { 189, 198, 195, 9 }, { 189, 198, 195, 9 }, { 181, 206, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 }, + { 206, 198, 200, 8 }, { 206, 198, 200, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 189, 214, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 }, + { 214, 206, 208, 8 }, { 231, 198, 209, 33 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, + { 222, 214, 216, 8 }, { 239, 206, 217, 33 }, { 214, 222, 219, 8 }, { 214, 222, 219, 8 }, { 198, 231, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, + { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 239, 222, 227, 17 }, { 222, 231, 228, 9 }, { 222, 231, 228, 9 }, { 214, 239, 230, 25 }, { 231, 231, 231, 0 }, + { 231, 231, 231, 0 }, { 239, 231, 233, 8 }, { 239, 231, 233, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 222, 247, 238, 25 }, { 239, 239, 239, 0 }, + { 239, 239, 239, 0 }, { 247, 239, 241, 8 }, { 247, 239, 241, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 247, 247, 247, 0 }, { 255, 247, 249, 8 }, { 255, 247, 249, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor6_3[256] = + { + { 0, 0, 0, 0 }, { 4, 0, 1, 4 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 8, 4, 5, 4 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 12, 8, 9, 4 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 16, 12, 13, 4 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 20, 16, 17, 4 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 24, 20, 21, 4 }, { 20, 24, 22, 4 }, { 69, 0, 23, 69 }, + { 24, 24, 24, 0 }, { 28, 24, 25, 4 }, { 24, 28, 26, 4 }, { 65, 8, 27, 57 }, { 28, 28, 28, 0 }, { 32, 28, 29, 4 }, { 28, 32, 30, 4 }, { 69, 12, 31, 57 }, + { 32, 32, 32, 0 }, { 36, 32, 33, 4 }, { 32, 36, 34, 4 }, { 65, 20, 35, 45 }, { 36, 36, 36, 0 }, { 40, 36, 37, 4 }, { 36, 40, 38, 4 }, { 69, 24, 39, 45 }, + { 40, 40, 40, 0 }, { 44, 40, 41, 4 }, { 40, 44, 42, 4 }, { 65, 32, 43, 33 }, { 44, 44, 44, 0 }, { 48, 44, 45, 4 }, { 44, 48, 46, 4 }, { 69, 36, 47, 33 }, + { 48, 48, 48, 0 }, { 52, 48, 49, 4 }, { 48, 52, 50, 4 }, { 65, 44, 51, 21 }, { 52, 52, 52, 0 }, { 56, 52, 53, 4 }, { 52, 56, 54, 4 }, { 69, 48, 55, 21 }, + { 56, 56, 56, 0 }, { 60, 56, 57, 4 }, { 56, 60, 58, 4 }, { 65, 56, 59, 9 }, { 60, 60, 60, 0 }, { 65, 60, 61, 5 }, { 56, 65, 62, 9 }, { 60, 65, 63, 5 }, + { 56, 69, 64, 13 }, { 65, 65, 65, 0 }, { 69, 65, 66, 4 }, { 65, 69, 67, 4 }, { 60, 73, 68, 13 }, { 69, 69, 69, 0 }, { 73, 69, 70, 4 }, { 69, 73, 71, 4 }, + { 56, 81, 72, 25 }, { 73, 73, 73, 0 }, { 77, 73, 74, 4 }, { 73, 77, 75, 4 }, { 60, 85, 76, 25 }, { 77, 77, 77, 0 }, { 81, 77, 78, 4 }, { 77, 81, 79, 4 }, + { 56, 93, 80, 37 }, { 81, 81, 81, 0 }, { 85, 81, 82, 4 }, { 81, 85, 83, 4 }, { 60, 97, 84, 37 }, { 85, 85, 85, 0 }, { 89, 85, 86, 4 }, { 85, 89, 87, 4 }, + { 56, 105, 88, 49 }, { 89, 89, 89, 0 }, { 93, 89, 90, 4 }, { 89, 93, 91, 4 }, { 60, 109, 92, 49 }, { 93, 93, 93, 0 }, { 97, 93, 94, 4 }, { 93, 97, 95, 4 }, + { 134, 77, 96, 57 }, { 97, 97, 97, 0 }, { 101, 97, 98, 4 }, { 97, 101, 99, 4 }, { 130, 85, 100, 45 }, { 101, 101, 101, 0 }, { 105, 101, 102, 4 }, { 101, 105, 103, 4 }, + { 134, 89, 104, 45 }, { 105, 105, 105, 0 }, { 109, 105, 106, 4 }, { 105, 109, 107, 4 }, { 130, 97, 108, 33 }, { 109, 109, 109, 0 }, { 113, 109, 110, 4 }, { 109, 113, 111, 4 }, + { 134, 101, 112, 33 }, { 113, 113, 113, 0 }, { 117, 113, 114, 4 }, { 113, 117, 115, 4 }, { 130, 109, 116, 21 }, { 117, 117, 117, 0 }, { 121, 117, 118, 4 }, { 117, 121, 119, 4 }, + { 134, 113, 120, 21 }, { 121, 121, 121, 0 }, { 125, 121, 122, 4 }, { 121, 125, 123, 4 }, { 130, 121, 124, 9 }, { 125, 125, 125, 0 }, { 130, 125, 126, 5 }, { 121, 130, 127, 9 }, + { 125, 130, 128, 5 }, { 121, 134, 129, 13 }, { 130, 130, 130, 0 }, { 134, 130, 131, 4 }, { 130, 134, 132, 4 }, { 125, 138, 133, 13 }, { 134, 134, 134, 0 }, { 138, 134, 135, 4 }, + { 134, 138, 136, 4 }, { 121, 146, 137, 25 }, { 138, 138, 138, 0 }, { 142, 138, 139, 4 }, { 138, 142, 140, 4 }, { 125, 150, 141, 25 }, { 142, 142, 142, 0 }, { 146, 142, 143, 4 }, + { 142, 146, 144, 4 }, { 121, 158, 145, 37 }, { 146, 146, 146, 0 }, { 150, 146, 147, 4 }, { 146, 150, 148, 4 }, { 125, 162, 149, 37 }, { 150, 150, 150, 0 }, { 154, 150, 151, 4 }, + { 150, 154, 152, 4 }, { 121, 170, 153, 49 }, { 154, 154, 154, 0 }, { 158, 154, 155, 4 }, { 154, 158, 156, 4 }, { 125, 174, 157, 49 }, { 158, 158, 158, 0 }, { 162, 158, 159, 4 }, + { 158, 162, 160, 4 }, { 199, 142, 161, 57 }, { 162, 162, 162, 0 }, { 166, 162, 163, 4 }, { 162, 166, 164, 4 }, { 195, 150, 165, 45 }, { 166, 166, 166, 0 }, { 170, 166, 167, 4 }, + { 166, 170, 168, 4 }, { 199, 154, 169, 45 }, { 170, 170, 170, 0 }, { 174, 170, 171, 4 }, { 170, 174, 172, 4 }, { 195, 162, 173, 33 }, { 174, 174, 174, 0 }, { 178, 174, 175, 4 }, + { 174, 178, 176, 4 }, { 199, 166, 177, 33 }, { 178, 178, 178, 0 }, { 182, 178, 179, 4 }, { 178, 182, 180, 4 }, { 195, 174, 181, 21 }, { 182, 182, 182, 0 }, { 186, 182, 183, 4 }, + { 182, 186, 184, 4 }, { 199, 178, 185, 21 }, { 186, 186, 186, 0 }, { 190, 186, 187, 4 }, { 186, 190, 188, 4 }, { 195, 186, 189, 9 }, { 190, 190, 190, 0 }, { 195, 190, 191, 5 }, + { 186, 195, 192, 9 }, { 190, 195, 193, 5 }, { 186, 199, 194, 13 }, { 195, 195, 195, 0 }, { 199, 195, 196, 4 }, { 195, 199, 197, 4 }, { 190, 203, 198, 13 }, { 199, 199, 199, 0 }, + { 203, 199, 200, 4 }, { 199, 203, 201, 4 }, { 186, 211, 202, 25 }, { 203, 203, 203, 0 }, { 207, 203, 204, 4 }, { 203, 207, 205, 4 }, { 190, 215, 206, 25 }, { 207, 207, 207, 0 }, + { 211, 207, 208, 4 }, { 207, 211, 209, 4 }, { 186, 223, 210, 37 }, { 211, 211, 211, 0 }, { 215, 211, 212, 4 }, { 211, 215, 213, 4 }, { 190, 227, 214, 37 }, { 215, 215, 215, 0 }, + { 219, 215, 216, 4 }, { 215, 219, 217, 4 }, { 186, 235, 218, 49 }, { 219, 219, 219, 0 }, { 223, 219, 220, 4 }, { 219, 223, 221, 4 }, { 190, 239, 222, 49 }, { 223, 223, 223, 0 }, + { 227, 223, 224, 4 }, { 223, 227, 225, 4 }, { 186, 247, 226, 61 }, { 227, 227, 227, 0 }, { 231, 227, 228, 4 }, { 227, 231, 229, 4 }, { 190, 251, 230, 61 }, { 231, 231, 231, 0 }, + { 235, 231, 232, 4 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 239, 235, 236, 4 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, + { 243, 239, 240, 4 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 247, 243, 244, 4 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 251, 247, 248, 4 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 255, 251, 252, 4 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor5_2[256] = + { + { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 }, + { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 }, + { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 }, + { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 }, + { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, + { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 }, + { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, + { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, + { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, + { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 }, + { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 }, + { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 }, + { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, + { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 }, + { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 }, + { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 }, + { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 }, + { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 }, + { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, + { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, + { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, + { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 }, + { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 }, + { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, + { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, + { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 }, + { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 }, + { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor6_2[256] = + { + { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 }, + { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 }, + { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 }, + { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 }, + { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 }, + { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 }, + { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 60, 97, 78, 37 }, { 77, 81, 79, 4 }, + { 60, 101, 80, 41 }, { 81, 81, 81, 0 }, { 60, 105, 82, 45 }, { 81, 85, 83, 4 }, { 60, 109, 84, 49 }, { 85, 85, 85, 0 }, { 60, 113, 86, 53 }, { 85, 89, 87, 4 }, + { 60, 117, 88, 57 }, { 89, 89, 89, 0 }, { 60, 121, 90, 61 }, { 89, 93, 91, 4 }, { 60, 125, 92, 65 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 }, + { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 }, + { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 }, + { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 }, + { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 }, + { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 }, + { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 125, 162, 143, 37 }, + { 142, 146, 144, 4 }, { 125, 166, 145, 41 }, { 146, 146, 146, 0 }, { 125, 170, 147, 45 }, { 146, 150, 148, 4 }, { 125, 174, 149, 49 }, { 150, 150, 150, 0 }, { 125, 178, 151, 53 }, + { 150, 154, 152, 4 }, { 125, 182, 153, 57 }, { 154, 154, 154, 0 }, { 125, 186, 155, 61 }, { 154, 158, 156, 4 }, { 125, 190, 157, 65 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, + { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, + { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, + { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, + { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, + { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 }, + { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 }, + { 190, 227, 208, 37 }, { 207, 211, 209, 4 }, { 190, 231, 210, 41 }, { 211, 211, 211, 0 }, { 190, 235, 212, 45 }, { 211, 215, 213, 4 }, { 190, 239, 214, 49 }, { 215, 215, 215, 0 }, + { 190, 243, 216, 53 }, { 215, 219, 217, 4 }, { 190, 247, 218, 57 }, { 219, 219, 219, 0 }, { 190, 251, 220, 61 }, { 219, 223, 221, 4 }, { 190, 255, 222, 65 }, { 223, 223, 223, 0 }, + { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 }, + { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, + { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor5_3_p[256] = + { + { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 8, 0, 2, 8 }, { 8, 0, 2, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 0, 8, 5, 8 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 16, 8, 10, 8 }, { 33, 0, 11, 33 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 8, 16, 13, 8 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 24, 16, 18, 8 }, { 41, 8, 19, 33 }, { 16, 24, 21, 8 }, { 16, 24, 21, 8 }, { 0, 33, 22, 33 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 33, 24, 27, 9 }, { 41, 24, 29, 17 }, { 24, 33, 30, 9 }, { 24, 33, 30, 9 }, + { 16, 41, 32, 25 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 41, 33, 35, 8 }, { 41, 33, 35, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, { 33, 41, 38, 8 }, + { 24, 49, 40, 25 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 49, 41, 43, 8 }, { 66, 33, 44, 33 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, { 41, 49, 46, 8 }, + { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 57, 49, 51, 8 }, { 74, 41, 52, 33 }, { 49, 57, 54, 8 }, { 49, 57, 54, 8 }, { 33, 66, 55, 33 }, + { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 66, 57, 60, 9 }, { 74, 57, 62, 17 }, { 57, 66, 63, 9 }, + { 57, 66, 63, 9 }, { 49, 74, 65, 25 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 74, 66, 68, 8 }, { 74, 66, 68, 8 }, { 66, 74, 71, 8 }, { 66, 74, 71, 8 }, + { 66, 74, 71, 8 }, { 57, 82, 73, 25 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 82, 74, 76, 8 }, { 99, 66, 77, 33 }, { 74, 82, 79, 8 }, { 74, 82, 79, 8 }, + { 74, 82, 79, 8 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 90, 82, 84, 8 }, { 107, 74, 85, 33 }, { 82, 90, 87, 8 }, { 82, 90, 87, 8 }, + { 66, 99, 88, 33 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 99, 90, 93, 9 }, { 107, 90, 95, 17 }, + { 90, 99, 96, 9 }, { 90, 99, 96, 9 }, { 82, 107, 98, 25 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 107, 99, 101, 8 }, { 107, 99, 101, 8 }, { 99, 107, 104, 8 }, + { 99, 107, 104, 8 }, { 99, 107, 104, 8 }, { 90, 115, 106, 25 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 115, 107, 109, 8 }, { 132, 99, 110, 33 }, { 107, 115, 112, 8 }, + { 107, 115, 112, 8 }, { 107, 115, 112, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 123, 115, 117, 8 }, { 140, 107, 118, 33 }, { 115, 123, 120, 8 }, + { 115, 123, 120, 8 }, { 99, 132, 121, 33 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, { 132, 123, 126, 9 }, + { 140, 123, 128, 17 }, { 123, 132, 129, 9 }, { 123, 132, 129, 9 }, { 115, 140, 131, 25 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 140, 132, 134, 8 }, { 140, 132, 134, 8 }, + { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 132, 140, 137, 8 }, { 123, 148, 139, 25 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 148, 140, 142, 8 }, { 165, 132, 143, 33 }, + { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 140, 148, 145, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 156, 148, 150, 8 }, { 173, 140, 151, 33 }, + { 148, 156, 153, 8 }, { 148, 156, 153, 8 }, { 132, 165, 154, 33 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 165, 156, 159, 9 }, { 165, 156, 159, 9 }, + { 165, 156, 159, 9 }, { 173, 156, 161, 17 }, { 156, 165, 162, 9 }, { 156, 165, 162, 9 }, { 148, 173, 164, 25 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 173, 165, 167, 8 }, + { 173, 165, 167, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 165, 173, 170, 8 }, { 156, 181, 172, 25 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 181, 173, 175, 8 }, + { 198, 165, 176, 33 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 173, 181, 178, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 189, 181, 183, 8 }, + { 206, 173, 184, 33 }, { 181, 189, 186, 8 }, { 181, 189, 186, 8 }, { 165, 198, 187, 33 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 198, 189, 192, 9 }, + { 198, 189, 192, 9 }, { 198, 189, 192, 9 }, { 206, 189, 194, 17 }, { 189, 198, 195, 9 }, { 189, 198, 195, 9 }, { 181, 206, 197, 25 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 }, + { 206, 198, 200, 8 }, { 206, 198, 200, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 198, 206, 203, 8 }, { 189, 214, 205, 25 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 }, + { 214, 206, 208, 8 }, { 231, 198, 209, 33 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 206, 214, 211, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, + { 222, 214, 216, 8 }, { 239, 206, 217, 33 }, { 214, 222, 219, 8 }, { 214, 222, 219, 8 }, { 198, 231, 220, 33 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, + { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 231, 222, 225, 9 }, { 239, 222, 227, 17 }, { 222, 231, 228, 9 }, { 222, 231, 228, 9 }, { 214, 239, 230, 25 }, { 231, 231, 231, 0 }, + { 231, 231, 231, 0 }, { 239, 231, 233, 8 }, { 239, 231, 233, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 231, 239, 236, 8 }, { 222, 247, 238, 25 }, { 239, 239, 239, 0 }, + { 239, 239, 239, 0 }, { 247, 239, 241, 8 }, { 247, 239, 241, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 239, 247, 244, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 247, 247, 247, 0 }, { 255, 247, 249, 8 }, { 255, 247, 249, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 247, 255, 252, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor6_3_p[256] = + { + { 0, 0, 0, 0 }, { 4, 0, 1, 4 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 8, 4, 5, 4 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 12, 8, 9, 4 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 16, 12, 13, 4 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 20, 16, 17, 4 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 24, 20, 21, 4 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 28, 24, 25, 4 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 32, 28, 29, 4 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 }, + { 32, 32, 32, 0 }, { 36, 32, 33, 4 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 40, 36, 37, 4 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 }, + { 40, 40, 40, 0 }, { 44, 40, 41, 4 }, { 40, 44, 42, 4 }, { 65, 32, 43, 33 }, { 44, 44, 44, 0 }, { 48, 44, 45, 4 }, { 44, 48, 46, 4 }, { 69, 36, 47, 33 }, + { 48, 48, 48, 0 }, { 52, 48, 49, 4 }, { 48, 52, 50, 4 }, { 65, 44, 51, 21 }, { 52, 52, 52, 0 }, { 56, 52, 53, 4 }, { 52, 56, 54, 4 }, { 69, 48, 55, 21 }, + { 56, 56, 56, 0 }, { 60, 56, 57, 4 }, { 56, 60, 58, 4 }, { 65, 56, 59, 9 }, { 60, 60, 60, 0 }, { 65, 60, 61, 5 }, { 56, 65, 62, 9 }, { 60, 65, 63, 5 }, + { 56, 69, 64, 13 }, { 65, 65, 65, 0 }, { 69, 65, 66, 4 }, { 65, 69, 67, 4 }, { 60, 73, 68, 13 }, { 69, 69, 69, 0 }, { 73, 69, 70, 4 }, { 69, 73, 71, 4 }, + { 56, 81, 72, 25 }, { 73, 73, 73, 0 }, { 77, 73, 74, 4 }, { 73, 77, 75, 4 }, { 60, 85, 76, 25 }, { 77, 77, 77, 0 }, { 81, 77, 78, 4 }, { 77, 81, 79, 4 }, + { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 85, 81, 82, 4 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 89, 85, 86, 4 }, { 85, 89, 87, 4 }, + { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 93, 89, 90, 4 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 97, 93, 94, 4 }, { 93, 97, 95, 4 }, + { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 101, 97, 98, 4 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 105, 101, 102, 4 }, { 101, 105, 103, 4 }, + { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 109, 105, 106, 4 }, { 105, 109, 107, 4 }, { 130, 97, 108, 33 }, { 109, 109, 109, 0 }, { 113, 109, 110, 4 }, { 109, 113, 111, 4 }, + { 134, 101, 112, 33 }, { 113, 113, 113, 0 }, { 117, 113, 114, 4 }, { 113, 117, 115, 4 }, { 130, 109, 116, 21 }, { 117, 117, 117, 0 }, { 121, 117, 118, 4 }, { 117, 121, 119, 4 }, + { 134, 113, 120, 21 }, { 121, 121, 121, 0 }, { 125, 121, 122, 4 }, { 121, 125, 123, 4 }, { 130, 121, 124, 9 }, { 125, 125, 125, 0 }, { 130, 125, 126, 5 }, { 121, 130, 127, 9 }, + { 125, 130, 128, 5 }, { 121, 134, 129, 13 }, { 130, 130, 130, 0 }, { 134, 130, 131, 4 }, { 130, 134, 132, 4 }, { 125, 138, 133, 13 }, { 134, 134, 134, 0 }, { 138, 134, 135, 4 }, + { 134, 138, 136, 4 }, { 121, 146, 137, 25 }, { 138, 138, 138, 0 }, { 142, 138, 139, 4 }, { 138, 142, 140, 4 }, { 125, 150, 141, 25 }, { 142, 142, 142, 0 }, { 146, 142, 143, 4 }, + { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 150, 146, 147, 4 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 154, 150, 151, 4 }, + { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 158, 154, 155, 4 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 162, 158, 159, 4 }, + { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 166, 162, 163, 4 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 170, 166, 167, 4 }, + { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 174, 170, 171, 4 }, { 170, 174, 172, 4 }, { 195, 162, 173, 33 }, { 174, 174, 174, 0 }, { 178, 174, 175, 4 }, + { 174, 178, 176, 4 }, { 199, 166, 177, 33 }, { 178, 178, 178, 0 }, { 182, 178, 179, 4 }, { 178, 182, 180, 4 }, { 195, 174, 181, 21 }, { 182, 182, 182, 0 }, { 186, 182, 183, 4 }, + { 182, 186, 184, 4 }, { 199, 178, 185, 21 }, { 186, 186, 186, 0 }, { 190, 186, 187, 4 }, { 186, 190, 188, 4 }, { 195, 186, 189, 9 }, { 190, 190, 190, 0 }, { 195, 190, 191, 5 }, + { 186, 195, 192, 9 }, { 190, 195, 193, 5 }, { 186, 199, 194, 13 }, { 195, 195, 195, 0 }, { 199, 195, 196, 4 }, { 195, 199, 197, 4 }, { 190, 203, 198, 13 }, { 199, 199, 199, 0 }, + { 203, 199, 200, 4 }, { 199, 203, 201, 4 }, { 186, 211, 202, 25 }, { 203, 203, 203, 0 }, { 207, 203, 204, 4 }, { 203, 207, 205, 4 }, { 190, 215, 206, 25 }, { 207, 207, 207, 0 }, + { 211, 207, 208, 4 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 215, 211, 212, 4 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 }, + { 219, 215, 216, 4 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 223, 219, 220, 4 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 }, + { 227, 223, 224, 4 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 231, 227, 228, 4 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 }, + { 235, 231, 232, 4 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 239, 235, 236, 4 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, + { 243, 239, 240, 4 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 247, 243, 244, 4 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 251, 247, 248, 4 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 255, 251, 252, 4 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor5_2_p[256] = + { + { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 0, 8, 4, 8 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 8, 16, 12, 8 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 16, 24, 20, 8 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 33, 28, 9 }, { 24, 41, 32, 17 }, + { 24, 41, 32, 17 }, { 33, 33, 33, 0 }, { 33, 33, 33, 0 }, { 24, 49, 36, 25 }, { 24, 49, 36, 25 }, { 33, 41, 37, 8 }, { 33, 41, 37, 8 }, { 24, 57, 40, 33 }, + { 24, 57, 40, 33 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 41, 41, 0 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 41, 49, 45, 8 }, { 49, 49, 49, 0 }, + { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 49, 49, 0 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 49, 57, 53, 8 }, { 57, 57, 57, 0 }, + { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 57, 57, 0 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, { 57, 66, 61, 9 }, + { 57, 74, 65, 17 }, { 57, 74, 65, 17 }, { 66, 66, 66, 0 }, { 66, 66, 66, 0 }, { 57, 82, 69, 25 }, { 57, 82, 69, 25 }, { 66, 74, 70, 8 }, { 66, 74, 70, 8 }, + { 57, 90, 73, 33 }, { 57, 90, 73, 33 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 74, 74, 0 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, { 74, 82, 78, 8 }, + { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 82, 82, 0 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, { 82, 90, 86, 8 }, + { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 90, 90, 0 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, { 90, 99, 94, 9 }, + { 90, 99, 94, 9 }, { 90, 107, 98, 17 }, { 90, 107, 98, 17 }, { 99, 99, 99, 0 }, { 99, 99, 99, 0 }, { 90, 115, 102, 25 }, { 90, 115, 102, 25 }, { 99, 107, 103, 8 }, + { 99, 107, 103, 8 }, { 90, 123, 106, 33 }, { 90, 123, 106, 33 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 107, 107, 0 }, { 107, 115, 111, 8 }, { 107, 115, 111, 8 }, + { 107, 115, 111, 8 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 115, 115, 0 }, { 115, 123, 119, 8 }, { 115, 123, 119, 8 }, + { 115, 123, 119, 8 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 123, 123, 0 }, { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, + { 123, 132, 127, 9 }, { 123, 132, 127, 9 }, { 123, 140, 131, 17 }, { 123, 140, 131, 17 }, { 132, 132, 132, 0 }, { 132, 132, 132, 0 }, { 123, 148, 135, 25 }, { 123, 148, 135, 25 }, + { 132, 140, 136, 8 }, { 132, 140, 136, 8 }, { 123, 156, 139, 33 }, { 123, 156, 139, 33 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 140, 140, 0 }, { 140, 148, 144, 8 }, + { 140, 148, 144, 8 }, { 140, 148, 144, 8 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 148, 148, 0 }, { 148, 156, 152, 8 }, + { 148, 156, 152, 8 }, { 148, 156, 152, 8 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 156, 156, 0 }, { 156, 165, 160, 9 }, + { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 165, 160, 9 }, { 156, 173, 164, 17 }, { 156, 173, 164, 17 }, { 165, 165, 165, 0 }, { 165, 165, 165, 0 }, { 156, 181, 168, 25 }, + { 156, 181, 168, 25 }, { 165, 173, 169, 8 }, { 165, 173, 169, 8 }, { 156, 189, 172, 33 }, { 156, 189, 172, 33 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, { 173, 173, 173, 0 }, + { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 173, 181, 177, 8 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, { 181, 181, 181, 0 }, + { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 181, 189, 185, 8 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, { 189, 189, 189, 0 }, + { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 198, 193, 9 }, { 189, 206, 197, 17 }, { 189, 206, 197, 17 }, { 198, 198, 198, 0 }, { 198, 198, 198, 0 }, + { 189, 214, 201, 25 }, { 189, 214, 201, 25 }, { 198, 206, 202, 8 }, { 198, 206, 202, 8 }, { 189, 222, 205, 33 }, { 189, 222, 205, 33 }, { 206, 206, 206, 0 }, { 206, 206, 206, 0 }, + { 206, 206, 206, 0 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 206, 214, 210, 8 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, { 214, 214, 214, 0 }, + { 214, 214, 214, 0 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 214, 222, 218, 8 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, { 222, 222, 222, 0 }, + { 222, 222, 222, 0 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 231, 226, 9 }, { 222, 239, 230, 17 }, { 222, 239, 230, 17 }, { 231, 231, 231, 0 }, + { 231, 231, 231, 0 }, { 222, 247, 234, 25 }, { 222, 247, 234, 25 }, { 231, 239, 235, 8 }, { 231, 239, 235, 8 }, { 222, 255, 238, 33 }, { 222, 255, 238, 33 }, { 239, 239, 239, 0 }, + { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 239, 247, 243, 8 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 247, 255, 251, 8 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + + SingleColorTableEntry g_singleColor6_2_p[256] = + { + { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 4, 2, 4 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 4, 4, 0 }, { 4, 8, 6, 4 }, { 8, 8, 8, 0 }, + { 8, 8, 8, 0 }, { 8, 8, 8, 0 }, { 8, 12, 10, 4 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 12, 12, 0 }, { 12, 16, 14, 4 }, { 16, 16, 16, 0 }, + { 16, 16, 16, 0 }, { 16, 16, 16, 0 }, { 16, 20, 18, 4 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 20, 20, 0 }, { 20, 24, 22, 4 }, { 24, 24, 24, 0 }, + { 24, 24, 24, 0 }, { 24, 24, 24, 0 }, { 24, 28, 26, 4 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 28, 28, 0 }, { 28, 32, 30, 4 }, { 32, 32, 32, 0 }, + { 32, 32, 32, 0 }, { 32, 32, 32, 0 }, { 32, 36, 34, 4 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 36, 36, 0 }, { 36, 40, 38, 4 }, { 40, 40, 40, 0 }, + { 40, 40, 40, 0 }, { 40, 40, 40, 0 }, { 40, 44, 42, 4 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 44, 44, 0 }, { 44, 48, 46, 4 }, { 48, 48, 48, 0 }, + { 48, 48, 48, 0 }, { 48, 48, 48, 0 }, { 48, 52, 50, 4 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 52, 52, 0 }, { 52, 56, 54, 4 }, { 56, 56, 56, 0 }, + { 56, 56, 56, 0 }, { 56, 56, 56, 0 }, { 56, 60, 58, 4 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 60, 60, 0 }, { 60, 65, 62, 5 }, { 60, 65, 62, 5 }, + { 60, 69, 64, 9 }, { 65, 65, 65, 0 }, { 60, 73, 66, 13 }, { 65, 69, 67, 4 }, { 60, 77, 68, 17 }, { 69, 69, 69, 0 }, { 60, 81, 70, 21 }, { 69, 73, 71, 4 }, + { 60, 85, 72, 25 }, { 73, 73, 73, 0 }, { 60, 89, 74, 29 }, { 73, 77, 75, 4 }, { 60, 93, 76, 33 }, { 77, 77, 77, 0 }, { 77, 77, 77, 0 }, { 77, 81, 79, 4 }, + { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 81, 81, 0 }, { 81, 85, 83, 4 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 85, 85, 0 }, { 85, 89, 87, 4 }, + { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 89, 89, 0 }, { 89, 93, 91, 4 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 93, 93, 0 }, { 93, 97, 95, 4 }, + { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 97, 97, 0 }, { 97, 101, 99, 4 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 101, 101, 0 }, { 101, 105, 103, 4 }, + { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 105, 105, 0 }, { 105, 109, 107, 4 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 109, 109, 0 }, { 109, 113, 111, 4 }, + { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 113, 113, 0 }, { 113, 117, 115, 4 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 117, 117, 0 }, { 117, 121, 119, 4 }, + { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 121, 121, 0 }, { 121, 125, 123, 4 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 125, 125, 0 }, { 125, 130, 127, 5 }, + { 125, 130, 127, 5 }, { 125, 134, 129, 9 }, { 130, 130, 130, 0 }, { 125, 138, 131, 13 }, { 130, 134, 132, 4 }, { 125, 142, 133, 17 }, { 134, 134, 134, 0 }, { 125, 146, 135, 21 }, + { 134, 138, 136, 4 }, { 125, 150, 137, 25 }, { 138, 138, 138, 0 }, { 125, 154, 139, 29 }, { 138, 142, 140, 4 }, { 125, 158, 141, 33 }, { 142, 142, 142, 0 }, { 142, 142, 142, 0 }, + { 142, 146, 144, 4 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 146, 146, 0 }, { 146, 150, 148, 4 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, { 150, 150, 150, 0 }, + { 150, 154, 152, 4 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 154, 154, 0 }, { 154, 158, 156, 4 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, { 158, 158, 158, 0 }, + { 158, 162, 160, 4 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 162, 162, 0 }, { 162, 166, 164, 4 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, { 166, 166, 166, 0 }, + { 166, 170, 168, 4 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 170, 170, 0 }, { 170, 174, 172, 4 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, { 174, 174, 174, 0 }, + { 174, 178, 176, 4 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 178, 178, 0 }, { 178, 182, 180, 4 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, { 182, 182, 182, 0 }, + { 182, 186, 184, 4 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 186, 186, 0 }, { 186, 190, 188, 4 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, { 190, 190, 190, 0 }, + { 190, 195, 192, 5 }, { 190, 195, 192, 5 }, { 190, 199, 194, 9 }, { 195, 195, 195, 0 }, { 190, 203, 196, 13 }, { 195, 199, 197, 4 }, { 190, 207, 198, 17 }, { 199, 199, 199, 0 }, + { 190, 211, 200, 21 }, { 199, 203, 201, 4 }, { 190, 215, 202, 25 }, { 203, 203, 203, 0 }, { 190, 219, 204, 29 }, { 203, 207, 205, 4 }, { 190, 223, 206, 33 }, { 207, 207, 207, 0 }, + { 207, 207, 207, 0 }, { 207, 211, 209, 4 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 211, 211, 0 }, { 211, 215, 213, 4 }, { 215, 215, 215, 0 }, { 215, 215, 215, 0 }, + { 215, 215, 215, 0 }, { 215, 219, 217, 4 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 219, 219, 0 }, { 219, 223, 221, 4 }, { 223, 223, 223, 0 }, { 223, 223, 223, 0 }, + { 223, 223, 223, 0 }, { 223, 227, 225, 4 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 227, 227, 0 }, { 227, 231, 229, 4 }, { 231, 231, 231, 0 }, { 231, 231, 231, 0 }, + { 231, 231, 231, 0 }, { 231, 235, 233, 4 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 235, 235, 0 }, { 235, 239, 237, 4 }, { 239, 239, 239, 0 }, { 239, 239, 239, 0 }, + { 239, 239, 239, 0 }, { 239, 243, 241, 4 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 243, 243, 0 }, { 243, 247, 245, 4 }, { 247, 247, 247, 0 }, { 247, 247, 247, 0 }, + { 247, 247, 247, 0 }, { 247, 251, 249, 4 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 251, 251, 0 }, { 251, 255, 253, 4 }, { 255, 255, 255, 0 }, { 255, 255, 255, 0 }, + }; + } + + class S3TCComputer + { + public: + typedef ParallelMath::Float MFloat; + typedef ParallelMath::SInt16 MSInt16; + typedef ParallelMath::UInt15 MUInt15; + typedef ParallelMath::UInt16 MUInt16; + typedef ParallelMath::SInt32 MSInt32; + + static void Init(MFloat& error) + { + error = ParallelMath::MakeFloat(FLT_MAX); + } + + static void QuantizeTo6Bits(MUInt15& v) + { + MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(253)) + ParallelMath::MakeUInt16(512), 10)); + v = (reduced << 2) | ParallelMath::RightShift(reduced, 4); + } + + static void QuantizeTo5Bits(MUInt15& v) + { + MUInt15 reduced = ParallelMath::LosslessCast<MUInt15>::Cast(ParallelMath::RightShift(ParallelMath::CompactMultiply(v, ParallelMath::MakeUInt15(249)) + ParallelMath::MakeUInt16(1024), 11)); + v = (reduced << 3) | ParallelMath::RightShift(reduced, 2); + } + + static void QuantizeTo565(MUInt15 endPoint[3]) + { + QuantizeTo5Bits(endPoint[0]); + QuantizeTo6Bits(endPoint[1]); + QuantizeTo5Bits(endPoint[2]); + } + + static MFloat ParanoidFactorForSpan(const MSInt16& span) + { + return ParallelMath::Abs(ParallelMath::ToFloat(span)) * 0.03f; + } + + static MFloat ParanoidDiff(const MUInt15& a, const MUInt15& b, const MFloat& d) + { + MFloat absDiff = ParallelMath::Abs(ParallelMath::ToFloat(ParallelMath::LosslessCast<MSInt16>::Cast(a) - ParallelMath::LosslessCast<MSInt16>::Cast(b))); + absDiff = absDiff + d; + return absDiff * absDiff; + } + + static void TestSingleColor(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], int range, const float* channelWeights, + MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, const ParallelMath::RoundTowardNearestForScope *rtn) + { + float channelWeightsSq[3]; + + for (int ch = 0; ch < 3; ch++) + channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch]; + + MUInt15 totals[3] = { ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(0) }; + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + totals[ch] = totals[ch] + pixels[px][ch]; + } + + MUInt15 average[3]; + for (int ch = 0; ch < 3; ch++) + average[ch] = ParallelMath::RightShift(totals[ch] + ParallelMath::MakeUInt15(8), 4); + + const S3TCSingleColorTables::SingleColorTableEntry* rbTable = NULL; + const S3TCSingleColorTables::SingleColorTableEntry* gTable = NULL; + if (flags & cvtt::Flags::S3TC_Paranoid) + { + if (range == 4) + { + rbTable = S3TCSingleColorTables::g_singleColor5_3_p; + gTable = S3TCSingleColorTables::g_singleColor6_3_p; + } + else + { + assert(range == 3); + rbTable = S3TCSingleColorTables::g_singleColor5_2_p; + gTable = S3TCSingleColorTables::g_singleColor6_2_p; + } + } + else + { + if (range == 4) + { + rbTable = S3TCSingleColorTables::g_singleColor5_3; + gTable = S3TCSingleColorTables::g_singleColor6_3; + } + else + { + assert(range == 3); + rbTable = S3TCSingleColorTables::g_singleColor5_2; + gTable = S3TCSingleColorTables::g_singleColor6_2; + } + } + + MUInt15 interpolated[3]; + MUInt15 eps[2][3]; + MSInt16 spans[3]; + for (int i = 0; i < ParallelMath::ParallelSize; i++) + { + for (int ch = 0; ch < 3; ch++) + { + uint16_t avg = ParallelMath::Extract(average[ch], i); + const S3TCSingleColorTables::SingleColorTableEntry& tableEntry = ((ch == 1) ? gTable[avg] : rbTable[avg]); + ParallelMath::PutUInt15(eps[0][ch], i, tableEntry.m_min); + ParallelMath::PutUInt15(eps[1][ch], i, tableEntry.m_max); + ParallelMath::PutUInt15(interpolated[ch], i, tableEntry.m_actualColor); + ParallelMath::PutSInt16(spans[ch], i, tableEntry.m_span); + } + } + + MFloat error = ParallelMath::MakeFloatZero(); + if (flags & cvtt::Flags::S3TC_Paranoid) + { + MFloat spanParanoidFactors[3]; + for (int ch = 0; ch < 3; ch++) + spanParanoidFactors[ch] = ParanoidFactorForSpan(spans[ch]); + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + error = error + ParanoidDiff(interpolated[ch], pixels[px][ch], spanParanoidFactors[ch]) * channelWeightsSq[ch]; + } + } + else + { + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 3; ch++) + error = error + ParallelMath::ToFloat(ParallelMath::SqDiffUInt8(interpolated[ch], pixels[px][ch])) * channelWeightsSq[ch]; + } + } + + ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError); + ParallelMath::Int16CompFlag better16 = ParallelMath::FloatFlagToInt16(better); + + if (ParallelMath::AnySet(better16)) + { + bestError = ParallelMath::Min(bestError, error); + for (int epi = 0; epi < 2; epi++) + for (int ch = 0; ch < 3; ch++) + ParallelMath::ConditionalSet(bestEndpoints[epi][ch], better16, eps[epi][ch]); + + MUInt15 vindexes = ParallelMath::MakeUInt15(1); + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestIndexes[px], better16, vindexes); + + ParallelMath::ConditionalSet(bestRange, better16, ParallelMath::MakeUInt15(range)); + } + } + + static void TestEndpoints(uint32_t flags, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], const MUInt15 unquantizedEndPoints[2][3], int range, const float* channelWeights, + MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, EndpointRefiner<3> *refiner, const ParallelMath::RoundTowardNearestForScope *rtn) + { + float channelWeightsSq[3]; + + for (int ch = 0; ch < 3; ch++) + channelWeightsSq[ch] = channelWeights[ch] * channelWeights[ch]; + + MUInt15 endPoints[2][3]; + + for (int ep = 0; ep < 2; ep++) + for (int ch = 0; ch < 3; ch++) + endPoints[ep][ch] = unquantizedEndPoints[ep][ch]; + + QuantizeTo565(endPoints[0]); + QuantizeTo565(endPoints[1]); + + IndexSelector<3> selector; + selector.Init<false>(channelWeights, endPoints, range); + + MUInt15 indexes[16]; + + MFloat paranoidFactors[3]; + for (int ch = 0; ch < 3; ch++) + paranoidFactors[ch] = ParanoidFactorForSpan(ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[0][ch]) - ParallelMath::LosslessCast<MSInt16>::Cast(endPoints[1][ch])); + + MFloat error = ParallelMath::MakeFloatZero(); + AggregatedError<3> aggError; + for (int px = 0; px < 16; px++) + { + MUInt15 index = selector.SelectIndexLDR(floatPixels[px], rtn); + indexes[px] = index; + + if (refiner) + refiner->ContributeUnweightedPW(preWeightedPixels[px], index); + + MUInt15 reconstructed[3]; + selector.ReconstructLDRPrecise(index, reconstructed); + + if (flags & Flags::S3TC_Paranoid) + { + for (int ch = 0; ch < 3; ch++) + error = error + ParanoidDiff(reconstructed[ch], pixels[px][ch], paranoidFactors[ch]) * channelWeightsSq[ch]; + } + else + BCCommon::ComputeErrorLDR<3>(flags, reconstructed, pixels[px], aggError); + } + + if (!(flags & Flags::S3TC_Paranoid)) + error = aggError.Finalize(flags, channelWeightsSq); + + ParallelMath::FloatCompFlag better = ParallelMath::Less(error, bestError); + + if (ParallelMath::AnySet(better)) + { + ParallelMath::Int16CompFlag betterInt16 = ParallelMath::FloatFlagToInt16(better); + + ParallelMath::ConditionalSet(bestError, better, error); + + for (int ep = 0; ep < 2; ep++) + for (int ch = 0; ch < 3; ch++) + ParallelMath::ConditionalSet(bestEndpoints[ep][ch], betterInt16, endPoints[ep][ch]); + + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestIndexes[px], betterInt16, indexes[px]); + + ParallelMath::ConditionalSet(bestRange, betterInt16, ParallelMath::MakeUInt15(static_cast<uint16_t>(range))); + } + } + + static void TestCounts(uint32_t flags, const int *counts, int nCounts, MUInt15 numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest, + const MFloat floatSortedInputs[16][4], const MFloat preWeightedFloatSortedInputs[16][4], const float *channelWeights, MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange, + const ParallelMath::RoundTowardNearestForScope* rtn) + { + UNREFERENCED_PARAMETER(alphaTest); + UNREFERENCED_PARAMETER(flags); + + EndpointRefiner<3> refiner; + + refiner.Init(nCounts, channelWeights); + + bool escape = false; + int e = 0; + for (int i = 0; i < nCounts; i++) + { + for (int n = 0; n < counts[i]; n++) + { + ParallelMath::Int16CompFlag valid = ParallelMath::Less(ParallelMath::MakeUInt15(static_cast<uint16_t>(n)), numElements); + if (!ParallelMath::AnySet(valid)) + { + escape = true; + break; + } + + if (ParallelMath::AllSet(valid)) + refiner.ContributeUnweightedPW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i))); + else + { + MFloat weight = ParallelMath::Select(ParallelMath::Int16FlagToFloat(valid), ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloat(0.0f)); + refiner.ContributePW(preWeightedFloatSortedInputs[e++], ParallelMath::MakeUInt15(static_cast<uint16_t>(i)), weight); + } + } + + if (escape) + break; + } + + MUInt15 endPoints[2][3]; + refiner.GetRefinedEndpointsLDR(endPoints, rtn); + + TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, nCounts, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, NULL, rtn); + } + + static void PackExplicitAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride) + { + UNREFERENCED_PARAMETER(flags); + ParallelMath::RoundTowardNearestForScope rtn; + + float weights[1] = { 1.0f }; + + MUInt15 pixels[16]; + MFloat floatPixels[16]; + + for (int px = 0; px < 16; px++) + { + ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]); + floatPixels[px] = ParallelMath::ToFloat(pixels[px]); + } + + MUInt15 ep[2][1] = { { ParallelMath::MakeUInt15(0) },{ ParallelMath::MakeUInt15(255) } }; + + IndexSelector<1> selector; + selector.Init<false>(weights, ep, 16); + + MUInt15 indexes[16]; + + for (int px = 0; px < 16; px++) + indexes[px] = selector.SelectIndexLDR(&floatPixels[px], &rtn); + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + for (int px = 0; px < 16; px += 8) + { + int index0 = ParallelMath::Extract(indexes[px], block); + int index1 = ParallelMath::Extract(indexes[px], block); + + packedBlocks[px / 2] = static_cast<uint8_t>(index0 | (index1 << 4)); + } + + packedBlocks += packedBlockStride; + } + } + + static void PackInterpolatedAlpha(uint32_t flags, const PixelBlockU8* inputs, int inputChannel, uint8_t* packedBlocks, size_t packedBlockStride, bool isSigned, int maxTweakRounds, int numRefineRounds) + { + if (maxTweakRounds < 1) + maxTweakRounds = 1; + + if (numRefineRounds < 1) + numRefineRounds = 1; + + ParallelMath::RoundTowardNearestForScope rtn; + + float oneWeight[1] = { 1.0f }; + + MUInt15 pixels[16]; + MFloat floatPixels[16]; + + MUInt15 highTerminal = isSigned ? ParallelMath::MakeUInt15(254) : ParallelMath::MakeUInt15(255); + MUInt15 highTerminalMinusOne = highTerminal - ParallelMath::MakeUInt15(1); + + for (int px = 0; px < 16; px++) + { + ParallelMath::ConvertLDRInputs(inputs, px, inputChannel, pixels[px]); + + if (isSigned) + pixels[px] = ParallelMath::Min(pixels[px], highTerminal); + + floatPixels[px] = ParallelMath::ToFloat(pixels[px]); + } + + MUInt15 sortedPixels[16]; + for (int px = 0; px < 16; px++) + sortedPixels[px] = pixels[px]; + + for (int sortEnd = 15; sortEnd > 0; sortEnd--) + { + for (int sortOffset = 0; sortOffset < sortEnd; sortOffset++) + { + MUInt15 a = sortedPixels[sortOffset]; + MUInt15 b = sortedPixels[sortOffset + 1]; + + sortedPixels[sortOffset] = ParallelMath::Min(a, b); + sortedPixels[sortOffset + 1] = ParallelMath::Max(a, b); + } + } + + MUInt15 zero = ParallelMath::MakeUInt15(0); + MUInt15 one = ParallelMath::MakeUInt15(1); + + MUInt15 bestIsFullRange = zero; + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + MUInt15 bestEP[2] = { zero, zero }; + MUInt15 bestIndexes[16] = { + zero, zero, zero, zero, + zero, zero, zero, zero, + zero, zero, zero, zero, + zero, zero, zero, zero + }; + + // Full-precision + { + MUInt15 minEP = sortedPixels[0]; + MUInt15 maxEP = sortedPixels[15]; + + MFloat base[1] = { ParallelMath::ToFloat(minEP) }; + MFloat offset[1] = { ParallelMath::ToFloat(maxEP - minEP) }; + + UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset); + + int numTweakRounds = BCCommon::TweakRoundsForRange(8); + if (numTweakRounds > maxTweakRounds) + numTweakRounds = maxTweakRounds; + + for (int tweak = 0; tweak < numTweakRounds; tweak++) + { + MUInt15 ep[2][1]; + + ufep.FinishLDR(tweak, 8, ep[0], ep[1]); + + for (int refinePass = 0; refinePass < numRefineRounds; refinePass++) + { + EndpointRefiner<1> refiner; + refiner.Init(8, oneWeight); + + if (isSigned) + for (int epi = 0; epi < 2; epi++) + ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal); + + IndexSelector<1> indexSelector; + indexSelector.Init<false>(oneWeight, ep, 8); + + MUInt15 indexes[16]; + + AggregatedError<1> aggError; + for (int px = 0; px < 16; px++) + { + MUInt15 index = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn); + + MUInt15 reconstructedPixel; + + indexSelector.ReconstructLDRPrecise(index, &reconstructedPixel); + BCCommon::ComputeErrorLDR<1>(flags, &reconstructedPixel, &pixels[px], aggError); + + if (refinePass != numRefineRounds - 1) + refiner.ContributeUnweightedPW(&floatPixels[px], index); + + indexes[px] = index; + } + MFloat error = aggError.Finalize(flags | Flags::Uniform, oneWeight); + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError); + ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter); + + if (ParallelMath::AnySet(errorBetter16)) + { + bestError = ParallelMath::Min(error, bestError); + ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, one); + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]); + + for (int epi = 0; epi < 2; epi++) + ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]); + } + + if (refinePass != numRefineRounds - 1) + refiner.GetRefinedEndpointsLDR(ep, &rtn); + } + } + } + + // Reduced precision with special endpoints + { + MUInt15 bestHeuristicMin = sortedPixels[0]; + MUInt15 bestHeuristicMax = sortedPixels[15]; + + ParallelMath::Int16CompFlag canTryClipping; + + // In reduced precision, we want try putting endpoints at the reserved indexes at the ends. + // The heuristic we use is to assign indexes to the end as long as they aren't off by more than half of the index range. + // This will usually not find anything, but it's cheap to check. + + { + MUInt15 largestPossibleRange = bestHeuristicMax - bestHeuristicMin; // Max: 255 + MUInt15 lowestPossibleClearance = ParallelMath::Min(bestHeuristicMin, static_cast<MUInt15>(highTerminal - bestHeuristicMax)); + + MUInt15 lowestPossibleClearanceTimes10 = (lowestPossibleClearance << 2) + (lowestPossibleClearance << 4); + canTryClipping = ParallelMath::LessOrEqual(lowestPossibleClearanceTimes10, largestPossibleRange); + } + + if (ParallelMath::AnySet(canTryClipping)) + { + MUInt15 lowClearances[16]; + MUInt15 highClearances[16]; + MUInt15 bestSkipCount = ParallelMath::MakeUInt15(0); + + lowClearances[0] = highClearances[0] = ParallelMath::MakeUInt15(0); + + for (int px = 1; px < 16; px++) + { + lowClearances[px] = sortedPixels[px - 1]; + highClearances[px] = highTerminal - sortedPixels[16 - px]; + } + + for (uint16_t firstIndex = 0; firstIndex < 16; firstIndex++) + { + uint16_t numSkippedLow = firstIndex; + + MUInt15 lowClearance = lowClearances[firstIndex]; + + for (uint16_t lastIndex = firstIndex; lastIndex < 16; lastIndex++) + { + uint16_t numSkippedHigh = 15 - lastIndex; + uint16_t numSkipped = numSkippedLow + numSkippedHigh; + + MUInt15 numSkippedV = ParallelMath::MakeUInt15(numSkipped); + + ParallelMath::Int16CompFlag areMoreSkipped = ParallelMath::Less(bestSkipCount, numSkippedV); + + if (!ParallelMath::AnySet(areMoreSkipped)) + continue; + + MUInt15 clearance = ParallelMath::Max(highClearances[numSkippedHigh], lowClearance); + MUInt15 clearanceTimes10 = (clearance << 2) + (clearance << 4); + + MUInt15 range = sortedPixels[lastIndex] - sortedPixels[firstIndex]; + + ParallelMath::Int16CompFlag isBetter = (areMoreSkipped & ParallelMath::LessOrEqual(clearanceTimes10, range)); + ParallelMath::ConditionalSet(bestHeuristicMin, isBetter, sortedPixels[firstIndex]); + ParallelMath::ConditionalSet(bestHeuristicMax, isBetter, sortedPixels[lastIndex]); + } + } + } + + MUInt15 bestSimpleMin = one; + MUInt15 bestSimpleMax = highTerminalMinusOne; + + for (int px = 0; px < 16; px++) + { + ParallelMath::ConditionalSet(bestSimpleMin, ParallelMath::Less(zero, sortedPixels[15 - px]), sortedPixels[15 - px]); + ParallelMath::ConditionalSet(bestSimpleMax, ParallelMath::Less(sortedPixels[px], highTerminal), sortedPixels[px]); + } + + MUInt15 minEPs[2] = { bestSimpleMin, bestHeuristicMin }; + MUInt15 maxEPs[2] = { bestSimpleMax, bestHeuristicMax }; + + int minEPRange = 2; + if (ParallelMath::AllSet(ParallelMath::Equal(minEPs[0], minEPs[1]))) + minEPRange = 1; + + int maxEPRange = 2; + if (ParallelMath::AllSet(ParallelMath::Equal(maxEPs[0], maxEPs[1]))) + maxEPRange = 1; + + for (int minEPIndex = 0; minEPIndex < minEPRange; minEPIndex++) + { + for (int maxEPIndex = 0; maxEPIndex < maxEPRange; maxEPIndex++) + { + MFloat base[1] = { ParallelMath::ToFloat(minEPs[minEPIndex]) }; + MFloat offset[1] = { ParallelMath::ToFloat(maxEPs[maxEPIndex] - minEPs[minEPIndex]) }; + + UnfinishedEndpoints<1> ufep = UnfinishedEndpoints<1>(base, offset); + + int numTweakRounds = BCCommon::TweakRoundsForRange(6); + if (numTweakRounds > maxTweakRounds) + numTweakRounds = maxTweakRounds; + + for (int tweak = 0; tweak < numTweakRounds; tweak++) + { + MUInt15 ep[2][1]; + + ufep.FinishLDR(tweak, 8, ep[0], ep[1]); + + for (int refinePass = 0; refinePass < numRefineRounds; refinePass++) + { + EndpointRefiner<1> refiner; + refiner.Init(6, oneWeight); + + if (isSigned) + for (int epi = 0; epi < 2; epi++) + ep[epi][0] = ParallelMath::Min(ep[epi][0], highTerminal); + + IndexSelector<1> indexSelector; + indexSelector.Init<false>(oneWeight, ep, 6); + + MUInt15 indexes[16]; + MFloat error = ParallelMath::MakeFloatZero(); + + for (int px = 0; px < 16; px++) + { + MUInt15 selectedIndex = indexSelector.SelectIndexLDR(&floatPixels[px], &rtn); + + MUInt15 reconstructedPixel; + + indexSelector.ReconstructLDRPrecise(selectedIndex, &reconstructedPixel); + + MFloat zeroError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &zero, &pixels[px], 1, oneWeight); + MFloat highTerminalError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &highTerminal, &pixels[px], 1, oneWeight); + MFloat selectedIndexError = BCCommon::ComputeErrorLDRSimple<1>(flags | Flags::Uniform, &reconstructedPixel, &pixels[px], 1, oneWeight); + + MFloat bestPixelError = zeroError; + MUInt15 index = ParallelMath::MakeUInt15(6); + + ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(ParallelMath::Less(highTerminalError, bestPixelError)), ParallelMath::MakeUInt15(7)); + bestPixelError = ParallelMath::Min(bestPixelError, highTerminalError); + + ParallelMath::FloatCompFlag selectedIndexBetter = ParallelMath::Less(selectedIndexError, bestPixelError); + + if (ParallelMath::AllSet(selectedIndexBetter)) + { + if (refinePass != numRefineRounds - 1) + refiner.ContributeUnweightedPW(&floatPixels[px], selectedIndex); + } + else + { + MFloat refineWeight = ParallelMath::Select(selectedIndexBetter, ParallelMath::MakeFloat(1.0f), ParallelMath::MakeFloatZero()); + + if (refinePass != numRefineRounds - 1) + refiner.ContributePW(&floatPixels[px], selectedIndex, refineWeight); + } + + ParallelMath::ConditionalSet(index, ParallelMath::FloatFlagToInt16(selectedIndexBetter), selectedIndex); + bestPixelError = ParallelMath::Min(bestPixelError, selectedIndexError); + + error = error + bestPixelError; + + indexes[px] = index; + } + + ParallelMath::FloatCompFlag errorBetter = ParallelMath::Less(error, bestError); + ParallelMath::Int16CompFlag errorBetter16 = ParallelMath::FloatFlagToInt16(errorBetter); + + if (ParallelMath::AnySet(errorBetter16)) + { + bestError = ParallelMath::Min(error, bestError); + ParallelMath::ConditionalSet(bestIsFullRange, errorBetter16, zero); + for (int px = 0; px < 16; px++) + ParallelMath::ConditionalSet(bestIndexes[px], errorBetter16, indexes[px]); + + for (int epi = 0; epi < 2; epi++) + ParallelMath::ConditionalSet(bestEP[epi], errorBetter16, ep[epi][0]); + } + + if (refinePass != numRefineRounds - 1) + refiner.GetRefinedEndpointsLDR(ep, &rtn); + } + } + } + } + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + int ep0 = ParallelMath::Extract(bestEP[0], block); + int ep1 = ParallelMath::Extract(bestEP[1], block); + int isFullRange = ParallelMath::Extract(bestIsFullRange, block); + + if (isSigned) + { + ep0 -= 127; + ep1 -= 127; + + assert(ep0 >= -127 && ep0 <= 127); + assert(ep1 >= -127 && ep1 <= 127); + } + + + bool swapEndpoints = (isFullRange != 0) != (ep0 > ep1); + + if (swapEndpoints) + std::swap(ep0, ep1); + + uint16_t dumpBits = 0; + int dumpBitsOffset = 0; + int dumpByteOffset = 2; + packedBlocks[0] = static_cast<uint8_t>(ep0 & 0xff); + packedBlocks[1] = static_cast<uint8_t>(ep1 & 0xff); + + int maxValue = (isFullRange != 0) ? 7 : 5; + + for (int px = 0; px < 16; px++) + { + int index = ParallelMath::Extract(bestIndexes[px], block); + + if (swapEndpoints && index <= maxValue) + index = maxValue - index; + + if (index != 0) + { + if (index == maxValue) + index = 1; + else if (index < maxValue) + index++; + } + + assert(index >= 0 && index < 8); + + dumpBits |= static_cast<uint16_t>(index << dumpBitsOffset); + dumpBitsOffset += 3; + + if (dumpBitsOffset >= 8) + { + assert(dumpByteOffset < 8); + packedBlocks[dumpByteOffset] = static_cast<uint8_t>(dumpBits & 0xff); + dumpBits >>= 8; + dumpBitsOffset -= 8; + dumpByteOffset++; + } + } + + assert(dumpBitsOffset == 0); + assert(dumpByteOffset == 8); + + packedBlocks += packedBlockStride; + } + } + + static void PackRGB(uint32_t flags, const PixelBlockU8* inputs, uint8_t* packedBlocks, size_t packedBlockStride, const float channelWeights[4], bool alphaTest, float alphaThreshold, bool exhaustive, int maxTweakRounds, int numRefineRounds) + { + ParallelMath::RoundTowardNearestForScope rtn; + + if (numRefineRounds < 1) + numRefineRounds = 1; + + if (maxTweakRounds < 1) + maxTweakRounds = 1; + + EndpointSelector<3, 8> endpointSelector; + + MUInt15 pixels[16][4]; + MFloat floatPixels[16][4]; + + MFloat preWeightedPixels[16][4]; + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 4; ch++) + ParallelMath::ConvertLDRInputs(inputs, px, ch, pixels[px][ch]); + } + + for (int px = 0; px < 16; px++) + { + for (int ch = 0; ch < 4; ch++) + floatPixels[px][ch] = ParallelMath::ToFloat(pixels[px][ch]); + } + + if (alphaTest) + { + MUInt15 threshold = ParallelMath::MakeUInt15(static_cast<uint16_t>(floor(alphaThreshold * 255.0f + 0.5f))); + + for (int px = 0; px < 16; px++) + { + ParallelMath::Int16CompFlag belowThreshold = ParallelMath::Less(pixels[px][3], threshold); + pixels[px][3] = ParallelMath::Select(belowThreshold, ParallelMath::MakeUInt15(0), ParallelMath::MakeUInt15(255)); + } + } + + BCCommon::PreWeightPixelsLDR<4>(preWeightedPixels, pixels, channelWeights); + + MUInt15 minAlpha = ParallelMath::MakeUInt15(255); + + for (int px = 0; px < 16; px++) + minAlpha = ParallelMath::Min(minAlpha, pixels[px][3]); + + MFloat pixelWeights[16]; + for (int px = 0; px < 16; px++) + { + pixelWeights[px] = ParallelMath::MakeFloat(1.0f); + if (alphaTest) + { + ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255)); + + ParallelMath::ConditionalSet(pixelWeights[px], ParallelMath::Int16FlagToFloat(isTransparent), ParallelMath::MakeFloatZero()); + } + } + + for (int pass = 0; pass < NumEndpointSelectorPasses; pass++) + { + for (int px = 0; px < 16; px++) + endpointSelector.ContributePass(preWeightedPixels[px], pass, pixelWeights[px]); + + endpointSelector.FinishPass(pass); + } + + UnfinishedEndpoints<3> ufep = endpointSelector.GetEndpoints(channelWeights); + + MUInt15 bestEndpoints[2][3]; + MUInt15 bestIndexes[16]; + MUInt15 bestRange = ParallelMath::MakeUInt15(0); + MFloat bestError = ParallelMath::MakeFloat(FLT_MAX); + + for (int px = 0; px < 16; px++) + bestIndexes[px] = ParallelMath::MakeUInt15(0); + + for (int ep = 0; ep < 2; ep++) + for (int ch = 0; ch < 3; ch++) + bestEndpoints[ep][ch] = ParallelMath::MakeUInt15(0); + + if (exhaustive) + { + MSInt16 sortBins[16]; + + { + // Compute an 11-bit index, change it to signed, stuff it in the high bits of the sort bins, + // and pack the original indexes into the low bits. + + MUInt15 sortEP[2][3]; + ufep.FinishLDR(0, 11, sortEP[0], sortEP[1]); + + IndexSelector<3> sortSelector; + sortSelector.Init<false>(channelWeights, sortEP, 1 << 11); + + for (int16_t px = 0; px < 16; px++) + { + MSInt16 sortBin = ParallelMath::LosslessCast<MSInt16>::Cast(sortSelector.SelectIndexLDR(floatPixels[px], &rtn) << 4); + + if (alphaTest) + { + ParallelMath::Int16CompFlag isTransparent = ParallelMath::Less(pixels[px][3], ParallelMath::MakeUInt15(255)); + + ParallelMath::ConditionalSet(sortBin, isTransparent, ParallelMath::MakeSInt16(-16)); // 0xfff0 + } + + sortBin = sortBin + ParallelMath::MakeSInt16(px); + + sortBins[px] = sortBin; + } + } + + // Sort bins + for (int sortEnd = 1; sortEnd < 16; sortEnd++) + { + for (int sortLoc = sortEnd; sortLoc > 0; sortLoc--) + { + MSInt16 a = sortBins[sortLoc]; + MSInt16 b = sortBins[sortLoc - 1]; + + sortBins[sortLoc] = ParallelMath::Max(a, b); + sortBins[sortLoc - 1] = ParallelMath::Min(a, b); + } + } + + MUInt15 firstElement = ParallelMath::MakeUInt15(0); + for (uint16_t e = 0; e < 16; e++) + { + ParallelMath::Int16CompFlag isInvalid = ParallelMath::Less(sortBins[e], ParallelMath::MakeSInt16(0)); + ParallelMath::ConditionalSet(firstElement, isInvalid, ParallelMath::MakeUInt15(e + 1)); + if (!ParallelMath::AnySet(isInvalid)) + break; + } + + MUInt15 numElements = ParallelMath::MakeUInt15(16) - firstElement; + + MUInt15 sortedInputs[16][4]; + MFloat floatSortedInputs[16][4]; + MFloat pwFloatSortedInputs[16][4]; + + for (int e = 0; e < 16; e++) + { + for (int ch = 0; ch < 4; ch++) + sortedInputs[e][ch] = ParallelMath::MakeUInt15(0); + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + for (int e = ParallelMath::Extract(firstElement, block); e < 16; e++) + { + ParallelMath::ScalarUInt16 sortBin = ParallelMath::Extract(sortBins[e], block); + int originalIndex = (sortBin & 15); + + for (int ch = 0; ch < 4; ch++) + ParallelMath::PutUInt15(sortedInputs[15 - e][ch], block, ParallelMath::Extract(pixels[originalIndex][ch], block)); + } + } + + for (int e = 0; e < 16; e++) + { + for (int ch = 0; ch < 4; ch++) + { + MFloat f = ParallelMath::ToFloat(sortedInputs[e][ch]); + floatSortedInputs[e][ch] = f; + pwFloatSortedInputs[e][ch] = f * channelWeights[ch]; + } + } + + for (int n0 = 0; n0 <= 15; n0++) + { + int remainingFor1 = 16 - n0; + if (remainingFor1 == 16) + remainingFor1 = 15; + + for (int n1 = 0; n1 <= remainingFor1; n1++) + { + int remainingFor2 = 16 - n1 - n0; + if (remainingFor2 == 16) + remainingFor2 = 15; + + for (int n2 = 0; n2 <= remainingFor2; n2++) + { + int n3 = 16 - n2 - n1 - n0; + + if (n3 == 16) + continue; + + int counts[4] = { n0, n1, n2, n3 }; + + TestCounts(flags, counts, 4, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn); + } + } + } + + TestSingleColor(flags, pixels, floatPixels, 4, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn); + + if (alphaTest) + { + for (int n0 = 0; n0 <= 15; n0++) + { + int remainingFor1 = 16 - n0; + if (remainingFor1 == 16) + remainingFor1 = 15; + + for (int n1 = 0; n1 <= remainingFor1; n1++) + { + int n2 = 16 - n1 - n0; + + if (n2 == 16) + continue; + + int counts[3] = { n0, n1, n2 }; + + TestCounts(flags, counts, 3, numElements, pixels, floatPixels, preWeightedPixels, alphaTest, floatSortedInputs, pwFloatSortedInputs, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn); + } + } + + TestSingleColor(flags, pixels, floatPixels, 3, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &rtn); + } + } + else + { + int minRange = alphaTest ? 3 : 4; + + for (int range = minRange; range <= 4; range++) + { + int tweakRounds = BCCommon::TweakRoundsForRange(range); + if (tweakRounds > maxTweakRounds) + tweakRounds = maxTweakRounds; + + for (int tweak = 0; tweak < tweakRounds; tweak++) + { + MUInt15 endPoints[2][3]; + + ufep.FinishLDR(tweak, range, endPoints[0], endPoints[1]); + + for (int refine = 0; refine < numRefineRounds; refine++) + { + EndpointRefiner<3> refiner; + refiner.Init(range, channelWeights); + + TestEndpoints(flags, pixels, floatPixels, preWeightedPixels, endPoints, range, channelWeights, bestError, bestEndpoints, bestIndexes, bestRange, &refiner, &rtn); + + if (refine != numRefineRounds - 1) + refiner.GetRefinedEndpointsLDR(endPoints, &rtn); + } + } + } + } + + for (int block = 0; block < ParallelMath::ParallelSize; block++) + { + ParallelMath::ScalarUInt16 range = ParallelMath::Extract(bestRange, block); + assert(range == 3 || range == 4); + + ParallelMath::ScalarUInt16 compressedEP[2]; + for (int ep = 0; ep < 2; ep++) + { + ParallelMath::ScalarUInt16 endPoint[3]; + for (int ch = 0; ch < 3; ch++) + endPoint[ch] = ParallelMath::Extract(bestEndpoints[ep][ch], block); + + int compressed = (endPoint[0] & 0xf8) << 8; + compressed |= (endPoint[1] & 0xfc) << 3; + compressed |= (endPoint[2] & 0xf8) >> 3; + + compressedEP[ep] = static_cast<ParallelMath::ScalarUInt16>(compressed); + } + + int indexOrder[4]; + + if (range == 4) + { + if (compressedEP[0] == compressedEP[1]) + { + indexOrder[0] = 0; + indexOrder[1] = 0; + indexOrder[2] = 0; + indexOrder[3] = 0; + } + else if (compressedEP[0] < compressedEP[1]) + { + std::swap(compressedEP[0], compressedEP[1]); + indexOrder[0] = 1; + indexOrder[1] = 3; + indexOrder[2] = 2; + indexOrder[3] = 0; + } + else + { + indexOrder[0] = 0; + indexOrder[1] = 2; + indexOrder[2] = 3; + indexOrder[3] = 1; + } + } + else + { + assert(range == 3); + + if (compressedEP[0] > compressedEP[1]) + { + std::swap(compressedEP[0], compressedEP[1]); + indexOrder[0] = 1; + indexOrder[1] = 2; + indexOrder[2] = 0; + } + else + { + indexOrder[0] = 0; + indexOrder[1] = 2; + indexOrder[2] = 1; + } + indexOrder[3] = 3; + } + + packedBlocks[0] = static_cast<uint8_t>(compressedEP[0] & 0xff); + packedBlocks[1] = static_cast<uint8_t>((compressedEP[0] >> 8) & 0xff); + packedBlocks[2] = static_cast<uint8_t>(compressedEP[1] & 0xff); + packedBlocks[3] = static_cast<uint8_t>((compressedEP[1] >> 8) & 0xff); + + for (int i = 0; i < 16; i += 4) + { + int packedIndexes = 0; + for (int subi = 0; subi < 4; subi++) + { + ParallelMath::ScalarUInt16 index = ParallelMath::Extract(bestIndexes[i + subi], block); + packedIndexes |= (indexOrder[index] << (subi * 2)); + } + + packedBlocks[4 + i / 4] = static_cast<uint8_t>(packedIndexes); + } + + packedBlocks += packedBlockStride; + } + } + }; + + // Signed input blocks are converted into unsigned space, with the maximum value being 254 + void BiasSignedInput(PixelBlockU8 inputNormalized[ParallelMath::ParallelSize], const PixelBlockS8 inputSigned[ParallelMath::ParallelSize]) + { + for (size_t block = 0; block < ParallelMath::ParallelSize; block++) + { + const PixelBlockS8& inputSignedBlock = inputSigned[block]; + PixelBlockU8& inputNormalizedBlock = inputNormalized[block]; + + for (size_t px = 0; px < 16; px++) + { + for (size_t ch = 0; ch < 4; ch++) + inputNormalizedBlock.m_pixels[px][ch] = static_cast<uint8_t>(std::max<int>(inputSignedBlock.m_pixels[px][ch], -127) + 127); + } + } + } + + void FillWeights(const Options &options, float channelWeights[4]) + { + if (options.flags & Flags::Uniform) + channelWeights[0] = channelWeights[1] = channelWeights[2] = channelWeights[3] = 1.0f; + else + { + channelWeights[0] = options.redWeight; + channelWeights[1] = options.greenWeight; + channelWeights[2] = options.blueWeight; + channelWeights[3] = options.alphaWeight; + } + } + } + + namespace Kernels + { + void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::BC7Computer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, options.seedPoints, options.refineRoundsBC7); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, false, options.seedPoints, options.refineRoundsBC6H); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const cvtt::Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::BC6HComputer::Pack(options.flags, pBlocks + blockBase, pBC, channelWeights, true, options.seedPoints, options.refineRoundsBC6H); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const cvtt::Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC, 8, channelWeights, true, options.threshold, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC); + pBC += ParallelMath::ParallelSize * 8; + } + } + + void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC); + Internal::S3TCComputer::PackExplicitAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::S3TCComputer::PackRGB(options.flags, pBlocks + blockBase, pBC + 8, 16, channelWeights, false, 1.0f, (options.flags & Flags::S3TC_Exhaustive) != 0, options.seedPoints, options.refineRoundsS3TC); + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 3, pBC, 16, false, options.seedPoints, options.refineRoundsIIC); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 8, false, options.seedPoints, options.refineRoundsIIC); + pBC += ParallelMath::ParallelSize * 8; + } + } + + void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + PixelBlockU8 inputBlocks[ParallelMath::ParallelSize]; + Internal::BiasSignedInput(inputBlocks, pBlocks + blockBase); + + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 8, true, options.seedPoints, options.refineRoundsIIC); + pBC += ParallelMath::ParallelSize * 8; + } + } + + void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 0, pBC, 16, false, options.seedPoints, options.refineRoundsIIC); + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, pBlocks + blockBase, 1, pBC + 8, 16, false, options.seedPoints, options.refineRoundsIIC); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options) + { + assert(pBlocks); + assert(pBC); + + float channelWeights[4]; + Internal::FillWeights(options, channelWeights); + + for (size_t blockBase = 0; blockBase < NumParallelBlocks; blockBase += ParallelMath::ParallelSize) + { + PixelBlockU8 inputBlocks[ParallelMath::ParallelSize]; + Internal::BiasSignedInput(inputBlocks, pBlocks + blockBase); + + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 0, pBC, 16, true, options.seedPoints, options.refineRoundsIIC); + Internal::S3TCComputer::PackInterpolatedAlpha(options.flags, inputBlocks, 1, pBC + 8, 16, true, options.seedPoints, options.refineRoundsIIC); + pBC += ParallelMath::ParallelSize * 16; + } + } + + void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC) + { + assert(pBlocks); + assert(pBC); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++) + { + Internal::BC7Computer::UnpackOne(pBlocks[blockBase], pBC); + pBC += 16; + } + } + + void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC) + { + assert(pBlocks); + assert(pBC); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++) + { + Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, false); + pBC += 16; + } + } + + void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC) + { + assert(pBlocks); + assert(pBC); + + for (size_t blockBase = 0; blockBase < cvtt::NumParallelBlocks; blockBase++) + { + Internal::BC6HComputer::UnpackOne(pBlocks[blockBase], pBC, true); + pBC += 16; + } + } + } +} diff --git a/thirdparty/cvtt/ConvectionKernels.h b/thirdparty/cvtt/ConvectionKernels.h new file mode 100644 index 0000000000..fb5ca130f9 --- /dev/null +++ b/thirdparty/cvtt/ConvectionKernels.h @@ -0,0 +1,145 @@ +/* +Convection Texture Tools +Copyright (c) 2018 Eric Lasota + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject +to the following conditions: + +The above copyright notice and this permission notice shall be included +in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ +#pragma once +#ifndef __CVTT_CONVECTION_KERNELS__ +#define __CVTT_CONVECTION_KERNELS__ + +#include <stdint.h> + +namespace cvtt +{ + namespace Flags + { + // Enable partitioned modes in BC7 encoding (slower, better quality) + const uint32_t BC7_EnablePartitioning = 0x001; + + // Enable 3-partition modes in BC7 encoding (slower, better quality, requires BC7_EnablePartitioning) + const uint32_t BC7_Enable3Subsets = 0x002; + + // Enable dual-plane modes in BC7 encoding (slower, better quality) + const uint32_t BC7_EnableDualPlane = 0x004; + + // Use fast indexing in BC7 encoding (about 2x faster, slightly worse quality) + const uint32_t BC7_FastIndexing = 0x008; + + // Try precomputed single-color lookups where applicable (slightly slower, small quality increase on specific blocks) + const uint32_t BC7_TrySingleColor = 0x010; + + // Don't allow non-zero or non-max alpha values in blocks that only contain one or the other + const uint32_t BC7_RespectPunchThrough = 0x020; + + // Use fast indexing in HDR formats (faster, worse quality) + const uint32_t BC6H_FastIndexing = 0x040; + + // Exhaustive search RGB orderings when encoding BC1-BC3 (much slower, better quality) + const uint32_t S3TC_Exhaustive = 0x080; + + // Penalize distant endpoints, improving quality on inaccurate GPU decoders + const uint32_t S3TC_Paranoid = 0x100; + + // Uniform color channel importance + const uint32_t Uniform = 0x200; + + // Misc useful default flag combinations + const uint32_t Fastest = (BC6H_FastIndexing | S3TC_Paranoid); + const uint32_t Faster = (BC7_EnableDualPlane | BC6H_FastIndexing | S3TC_Paranoid); + const uint32_t Fast = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_FastIndexing | S3TC_Paranoid); + const uint32_t Default = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_FastIndexing | S3TC_Paranoid); + const uint32_t Better = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | S3TC_Paranoid | S3TC_Exhaustive); + const uint32_t Ultra = (BC7_EnablePartitioning | BC7_EnableDualPlane | BC7_Enable3Subsets | BC7_TrySingleColor | S3TC_Paranoid | S3TC_Exhaustive); + } + + const unsigned int NumParallelBlocks = 8; + + struct Options + { + uint32_t flags; // Bitmask of cvtt::Flags values + float threshold; // Alpha test threshold for BC1 + float redWeight; // Red channel importance + float greenWeight; // Green channel importance + float blueWeight; // Blue channel importance + float alphaWeight; // Alpha channel importance + + int refineRoundsBC7; // Number of refine rounds for BC7 + int refineRoundsBC6H; // Number of refine rounds for BC6H (max 3) + int refineRoundsIIC; // Number of refine rounds for independent interpolated channels (BC3 alpha, BC4, BC5) + int refineRoundsS3TC; // Number of refine rounds for S3TC RGB + + int seedPoints; // Number of seed points (min 1, max 4) + + Options() + : flags(Flags::Default) + , threshold(0.5f) + , redWeight(0.2125f / 0.7154f) + , greenWeight(1.0f) + , blueWeight(0.0721f / 0.7154f) + , alphaWeight(1.0f) + , refineRoundsBC7(2) + , refineRoundsBC6H(3) + , refineRoundsIIC(8) + , refineRoundsS3TC(2) + , seedPoints(4) + { + } + }; + + // RGBA input block for unsigned 8-bit formats + struct PixelBlockU8 + { + uint8_t m_pixels[16][4]; + }; + + // RGBA input block for signed 8-bit formats + struct PixelBlockS8 + { + int8_t m_pixels[16][4]; + }; + + // RGBA input block for half-precision float formats (bit-cast to int16_t) + struct PixelBlockF16 + { + int16_t m_pixels[16][4]; + }; + + namespace Kernels + { + // NOTE: All functions accept and output NumParallelBlocks blocks at once + void EncodeBC1(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options); + void EncodeBC2(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options); + void EncodeBC3(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options); + void EncodeBC4U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options); + void EncodeBC4S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options); + void EncodeBC5U(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options); + void EncodeBC5S(uint8_t *pBC, const PixelBlockS8 *pBlocks, const Options &options); + void EncodeBC6HU(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options); + void EncodeBC6HS(uint8_t *pBC, const PixelBlockF16 *pBlocks, const Options &options); + void EncodeBC7(uint8_t *pBC, const PixelBlockU8 *pBlocks, const Options &options); + + void DecodeBC6HU(PixelBlockF16 *pBlocks, const uint8_t *pBC); + void DecodeBC6HS(PixelBlockF16 *pBlocks, const uint8_t *pBC); + void DecodeBC7(PixelBlockU8 *pBlocks, const uint8_t *pBC); + } +} + +#endif diff --git a/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h b/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h new file mode 100644 index 0000000000..b5564c0dab --- /dev/null +++ b/thirdparty/cvtt/ConvectionKernels_BC7_SingleColor.h @@ -0,0 +1,1940 @@ +#pragma once +#include <stdint.h> + +namespace cvtt { namespace Tables { namespace BC7SC { + +struct TableEntry +{ + uint8_t m_min; + uint8_t m_max; + uint8_t m_actualColor; +}; + +struct Table +{ + uint8_t m_index; + uint8_t m_pBits; + TableEntry m_entries[256]; +}; + +Table g_mode0_p00_i1= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 16, 2 }, { 0, 16, 2 }, { 0, 33, 5 }, { 0, 33, 5 }, { 0, 33, 5 }, { 0, 49, 7 }, + { 0, 49, 7 }, { 0, 66, 9 }, { 0, 66, 9 }, { 0, 82, 12 }, { 0, 82, 12 }, { 0, 82, 12 }, { 0, 99, 14 }, { 0, 99, 14 }, + { 0, 115, 16 }, { 0, 115, 16 }, { 16, 33, 18 }, { 0, 132, 19 }, { 0, 132, 19 }, { 0, 148, 21 }, { 0, 148, 21 }, { 0, 165, 23 }, + { 0, 165, 23 }, { 0, 181, 25 }, { 0, 181, 25 }, { 0, 198, 28 }, { 0, 198, 28 }, { 0, 198, 28 }, { 0, 214, 30 }, { 33, 16, 31 }, + { 0, 231, 32 }, { 33, 33, 33 }, { 0, 247, 35 }, { 0, 247, 35 }, { 0, 247, 35 }, { 16, 165, 37 }, { 33, 66, 38 }, { 16, 181, 39 }, + { 33, 82, 40 }, { 16, 198, 42 }, { 16, 198, 42 }, { 16, 198, 42 }, { 16, 214, 44 }, { 33, 115, 45 }, { 16, 231, 46 }, { 33, 132, 47 }, + { 16, 247, 48 }, { 33, 148, 49 }, { 33, 148, 49 }, { 49, 66, 51 }, { 33, 165, 52 }, { 33, 165, 52 }, { 33, 181, 54 }, { 33, 181, 54 }, + { 33, 198, 56 }, { 66, 0, 57 }, { 33, 214, 58 }, { 66, 16, 59 }, { 33, 231, 61 }, { 33, 231, 61 }, { 33, 231, 61 }, { 33, 247, 63 }, + { 66, 49, 64 }, { 49, 165, 65 }, { 66, 66, 66 }, { 49, 181, 68 }, { 49, 181, 68 }, { 49, 181, 68 }, { 49, 198, 70 }, { 66, 99, 71 }, + { 49, 214, 72 }, { 66, 115, 73 }, { 49, 231, 75 }, { 49, 231, 75 }, { 49, 231, 75 }, { 49, 247, 77 }, { 66, 148, 78 }, { 66, 148, 78 }, + { 66, 165, 80 }, { 66, 165, 80 }, { 66, 181, 82 }, { 66, 181, 82 }, { 82, 99, 84 }, { 66, 198, 85 }, { 66, 198, 85 }, { 66, 214, 87 }, + { 66, 214, 87 }, { 66, 231, 89 }, { 99, 33, 90 }, { 66, 247, 91 }, { 99, 49, 92 }, { 82, 165, 94 }, { 82, 165, 94 }, { 82, 165, 94 }, + { 82, 181, 96 }, { 99, 82, 97 }, { 82, 198, 98 }, { 99, 99, 99 }, { 82, 214, 101 }, { 82, 214, 101 }, { 82, 214, 101 }, { 82, 231, 103 }, + { 99, 132, 104 }, { 82, 247, 105 }, { 99, 148, 106 }, { 99, 148, 106 }, { 99, 165, 108 }, { 99, 165, 108 }, { 115, 82, 110 }, { 99, 181, 111 }, + { 99, 181, 111 }, { 99, 198, 113 }, { 99, 198, 113 }, { 99, 214, 115 }, { 132, 16, 116 }, { 115, 132, 117 }, { 99, 231, 118 }, { 99, 231, 118 }, + { 99, 247, 120 }, { 99, 247, 120 }, { 115, 165, 122 }, { 132, 66, 123 }, { 115, 181, 124 }, { 132, 82, 125 }, { 115, 198, 127 }, { 115, 198, 127 }, + { 115, 198, 127 }, { 115, 214, 129 }, { 132, 115, 130 }, { 115, 231, 131 }, { 132, 132, 132 }, { 115, 247, 134 }, { 115, 247, 134 }, { 115, 247, 134 }, + { 148, 66, 136 }, { 132, 165, 137 }, { 132, 165, 137 }, { 132, 181, 139 }, { 132, 181, 139 }, { 132, 198, 141 }, { 165, 0, 142 }, { 148, 115, 143 }, + { 132, 214, 144 }, { 132, 214, 144 }, { 132, 231, 146 }, { 132, 231, 146 }, { 132, 247, 148 }, { 165, 49, 149 }, { 148, 165, 150 }, { 165, 66, 151 }, + { 148, 181, 153 }, { 148, 181, 153 }, { 148, 181, 153 }, { 148, 198, 155 }, { 165, 99, 156 }, { 148, 214, 157 }, { 165, 115, 158 }, { 148, 231, 160 }, + { 148, 231, 160 }, { 148, 231, 160 }, { 148, 247, 162 }, { 165, 148, 163 }, { 165, 148, 163 }, { 165, 165, 165 }, { 165, 165, 165 }, { 165, 181, 167 }, + { 165, 181, 167 }, { 181, 99, 169 }, { 165, 198, 170 }, { 165, 198, 170 }, { 165, 214, 172 }, { 165, 214, 172 }, { 165, 231, 174 }, { 198, 33, 175 }, + { 181, 148, 176 }, { 165, 247, 177 }, { 165, 247, 177 }, { 181, 165, 179 }, { 181, 165, 179 }, { 181, 181, 181 }, { 198, 82, 182 }, { 181, 198, 183 }, + { 198, 99, 184 }, { 181, 214, 186 }, { 181, 214, 186 }, { 181, 214, 186 }, { 181, 231, 188 }, { 198, 132, 189 }, { 181, 247, 190 }, { 198, 148, 191 }, + { 198, 148, 191 }, { 198, 165, 193 }, { 198, 165, 193 }, { 214, 82, 195 }, { 198, 181, 196 }, { 198, 181, 196 }, { 198, 198, 198 }, { 231, 0, 199 }, + { 198, 214, 200 }, { 231, 16, 201 }, { 214, 132, 202 }, { 198, 231, 203 }, { 198, 231, 203 }, { 198, 247, 205 }, { 198, 247, 205 }, { 214, 165, 207 }, + { 231, 66, 208 }, { 214, 181, 209 }, { 231, 82, 210 }, { 214, 198, 212 }, { 214, 198, 212 }, { 214, 198, 212 }, { 214, 214, 214 }, { 231, 115, 215 }, + { 214, 231, 216 }, { 231, 132, 217 }, { 214, 247, 219 }, { 214, 247, 219 }, { 214, 247, 219 }, { 231, 165, 222 }, { 231, 165, 222 }, { 231, 165, 222 }, + { 231, 181, 224 }, { 231, 181, 224 }, { 231, 198, 226 }, { 231, 198, 226 }, { 247, 115, 228 }, { 231, 214, 229 }, { 231, 214, 229 }, { 231, 231, 231 }, + { 231, 231, 231 }, { 231, 247, 233 }, { 231, 247, 233 }, { 247, 165, 235 }, { 247, 165, 235 }, { 247, 181, 238 }, { 247, 181, 238 }, { 247, 181, 238 }, + { 247, 198, 240 }, { 247, 198, 240 }, { 247, 214, 242 }, { 247, 214, 242 }, { 247, 231, 245 }, { 247, 231, 245 }, { 247, 231, 245 }, { 247, 247, 247 }, + { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, + } +}; + +Table g_mode0_p00_i2= +{ + 2, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 16, 5 }, + { 0, 33, 9 }, { 0, 33, 9 }, { 0, 33, 9 }, { 16, 0, 12 }, { 16, 0, 12 }, { 0, 49, 14 }, { 0, 49, 14 }, { 0, 49, 14 }, + { 16, 16, 16 }, { 16, 16, 16 }, { 0, 66, 19 }, { 0, 66, 19 }, { 0, 66, 19 }, { 16, 33, 21 }, { 0, 82, 23 }, { 0, 82, 23 }, + { 33, 0, 24 }, { 16, 49, 25 }, { 16, 49, 25 }, { 0, 99, 28 }, { 0, 99, 28 }, { 0, 99, 28 }, { 16, 66, 30 }, { 0, 115, 32 }, + { 0, 115, 32 }, { 33, 33, 33 }, { 16, 82, 35 }, { 16, 82, 35 }, { 0, 132, 37 }, { 0, 132, 37 }, { 33, 49, 38 }, { 16, 99, 39 }, + { 49, 16, 40 }, { 0, 148, 42 }, { 0, 148, 42 }, { 0, 148, 42 }, { 16, 115, 44 }, { 49, 33, 45 }, { 0, 165, 46 }, { 33, 82, 47 }, + { 16, 132, 49 }, { 16, 132, 49 }, { 0, 181, 51 }, { 0, 181, 51 }, { 33, 99, 52 }, { 16, 148, 53 }, { 49, 66, 54 }, { 0, 198, 56 }, + { 0, 198, 56 }, { 66, 33, 57 }, { 16, 165, 58 }, { 82, 0, 59 }, { 0, 214, 60 }, { 33, 132, 61 }, { 16, 181, 62 }, { 49, 99, 63 }, + { 0, 231, 65 }, { 0, 231, 65 }, { 66, 66, 66 }, { 16, 198, 67 }, { 49, 115, 68 }, { 0, 247, 69 }, { 33, 165, 70 }, { 66, 82, 71 }, + { 16, 214, 72 }, { 82, 49, 73 }, { 33, 181, 75 }, { 33, 181, 75 }, { 16, 231, 76 }, { 49, 148, 77 }, { 82, 66, 78 }, { 33, 198, 79 }, + { 66, 115, 80 }, { 16, 247, 81 }, { 49, 165, 82 }, { 115, 0, 83 }, { 33, 214, 84 }, { 66, 132, 85 }, { 49, 181, 86 }, { 82, 99, 87 }, + { 33, 231, 89 }, { 33, 231, 89 }, { 99, 66, 90 }, { 49, 198, 91 }, { 115, 33, 92 }, { 33, 247, 93 }, { 66, 165, 94 }, { 49, 214, 95 }, + { 82, 132, 96 }, { 66, 181, 98 }, { 66, 181, 98 }, { 99, 99, 99 }, { 49, 231, 100 }, { 82, 148, 101 }, { 66, 198, 103 }, { 66, 198, 103 }, + { 99, 115, 104 }, { 49, 247, 105 }, { 115, 82, 106 }, { 66, 214, 108 }, { 66, 214, 108 }, { 132, 49, 109 }, { 82, 181, 110 }, { 115, 99, 111 }, + { 66, 231, 112 }, { 99, 148, 113 }, { 82, 198, 115 }, { 82, 198, 115 }, { 148, 33, 116 }, { 66, 247, 117 }, { 99, 165, 118 }, { 82, 214, 119 }, + { 115, 132, 120 }, { 99, 181, 122 }, { 99, 181, 122 }, { 132, 99, 123 }, { 82, 231, 124 }, { 148, 66, 125 }, { 99, 198, 127 }, { 99, 198, 127 }, + { 82, 247, 128 }, { 115, 165, 129 }, { 181, 0, 130 }, { 99, 214, 131 }, { 132, 132, 132 }, { 115, 181, 134 }, { 115, 181, 134 }, { 181, 16, 135 }, + { 99, 231, 136 }, { 132, 148, 137 }, { 115, 198, 138 }, { 148, 115, 139 }, { 99, 247, 141 }, { 99, 247, 141 }, { 165, 82, 142 }, { 115, 214, 143 }, + { 148, 132, 144 }, { 132, 181, 146 }, { 132, 181, 146 }, { 198, 16, 147 }, { 115, 231, 148 }, { 181, 66, 149 }, { 132, 198, 151 }, { 132, 198, 151 }, + { 115, 247, 152 }, { 148, 165, 153 }, { 214, 0, 154 }, { 132, 214, 155 }, { 165, 132, 156 }, { 148, 181, 157 }, { 181, 99, 158 }, { 132, 231, 160 }, + { 132, 231, 160 }, { 198, 66, 161 }, { 148, 198, 162 }, { 214, 33, 163 }, { 132, 247, 164 }, { 165, 165, 165 }, { 231, 0, 166 }, { 148, 214, 167 }, + { 214, 49, 168 }, { 165, 181, 170 }, { 165, 181, 170 }, { 148, 231, 171 }, { 181, 148, 172 }, { 165, 198, 174 }, { 165, 198, 174 }, { 198, 115, 175 }, + { 148, 247, 176 }, { 181, 165, 177 }, { 247, 0, 178 }, { 165, 214, 179 }, { 231, 49, 180 }, { 181, 181, 181 }, { 214, 99, 182 }, { 165, 231, 184 }, + { 165, 231, 184 }, { 231, 66, 185 }, { 181, 198, 186 }, { 247, 33, 187 }, { 165, 247, 188 }, { 198, 165, 189 }, { 181, 214, 190 }, { 214, 132, 191 }, + { 198, 181, 193 }, { 198, 181, 193 }, { 231, 99, 194 }, { 181, 231, 195 }, { 247, 66, 196 }, { 198, 198, 198 }, { 198, 198, 198 }, { 181, 247, 200 }, + { 181, 247, 200 }, { 247, 82, 201 }, { 198, 214, 203 }, { 198, 214, 203 }, { 198, 214, 203 }, { 214, 181, 205 }, { 198, 231, 207 }, { 198, 231, 207 }, + { 231, 148, 208 }, { 214, 198, 210 }, { 214, 198, 210 }, { 198, 247, 212 }, { 198, 247, 212 }, { 198, 247, 212 }, { 214, 214, 214 }, { 247, 132, 215 }, + { 231, 181, 217 }, { 231, 181, 217 }, { 214, 231, 219 }, { 214, 231, 219 }, { 214, 231, 219 }, { 231, 198, 222 }, { 231, 198, 222 }, { 214, 247, 223 }, + { 247, 165, 224 }, { 231, 214, 226 }, { 231, 214, 226 }, { 231, 214, 226 }, { 247, 181, 228 }, { 247, 181, 228 }, { 231, 231, 231 }, { 231, 231, 231 }, + { 231, 231, 231 }, { 247, 198, 233 }, { 247, 198, 233 }, { 231, 247, 236 }, { 231, 247, 236 }, { 231, 247, 236 }, { 247, 214, 238 }, { 247, 214, 238 }, + { 247, 214, 238 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 231, 243 }, { 247, 247, 247 }, { 247, 247, 247 }, + { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, + } +}; + +Table g_mode0_p00_i3= +{ + 3, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 0, 0 }, { 0, 16, 7 }, { 0, 16, 7 }, { 0, 16, 7 }, { 0, 16, 7 }, + { 0, 16, 7 }, { 16, 0, 9 }, { 16, 0, 9 }, { 16, 0, 9 }, { 0, 33, 14 }, { 0, 33, 14 }, { 0, 33, 14 }, { 0, 33, 14 }, + { 16, 16, 16 }, { 16, 16, 16 }, { 33, 0, 19 }, { 33, 0, 19 }, { 0, 49, 21 }, { 0, 49, 21 }, { 0, 49, 21 }, { 16, 33, 23 }, + { 16, 33, 23 }, { 33, 16, 26 }, { 33, 16, 26 }, { 0, 66, 28 }, { 0, 66, 28 }, { 0, 66, 28 }, { 16, 49, 30 }, { 16, 49, 30 }, + { 33, 33, 33 }, { 33, 33, 33 }, { 0, 82, 35 }, { 0, 82, 35 }, { 0, 82, 35 }, { 16, 66, 37 }, { 66, 0, 38 }, { 33, 49, 40 }, + { 33, 49, 40 }, { 0, 99, 42 }, { 0, 99, 42 }, { 0, 99, 42 }, { 16, 82, 44 }, { 66, 16, 45 }, { 33, 66, 47 }, { 33, 66, 47 }, + { 0, 115, 49 }, { 0, 115, 49 }, { 0, 115, 49 }, { 16, 99, 51 }, { 66, 33, 52 }, { 33, 82, 54 }, { 33, 82, 54 }, { 0, 132, 56 }, + { 0, 132, 56 }, { 99, 0, 57 }, { 16, 115, 58 }, { 66, 49, 59 }, { 33, 99, 61 }, { 33, 99, 61 }, { 0, 148, 62 }, { 49, 82, 63 }, + { 99, 16, 64 }, { 16, 132, 65 }, { 66, 66, 66 }, { 33, 115, 68 }, { 33, 115, 68 }, { 0, 165, 70 }, { 0, 165, 70 }, { 99, 33, 71 }, + { 16, 148, 72 }, { 66, 82, 73 }, { 33, 132, 75 }, { 33, 132, 75 }, { 0, 181, 76 }, { 49, 115, 77 }, { 99, 49, 78 }, { 16, 165, 79 }, + { 66, 99, 80 }, { 33, 148, 82 }, { 33, 148, 82 }, { 132, 16, 83 }, { 0, 198, 84 }, { 99, 66, 85 }, { 16, 181, 86 }, { 66, 115, 87 }, + { 33, 165, 89 }, { 33, 165, 89 }, { 0, 214, 90 }, { 49, 148, 91 }, { 99, 82, 92 }, { 16, 198, 93 }, { 66, 132, 94 }, { 33, 181, 95 }, + { 82, 115, 96 }, { 0, 231, 97 }, { 49, 165, 98 }, { 99, 99, 99 }, { 16, 214, 100 }, { 66, 148, 101 }, { 165, 16, 102 }, { 33, 198, 103 }, + { 0, 247, 104 }, { 49, 181, 105 }, { 99, 115, 106 }, { 16, 231, 107 }, { 66, 165, 108 }, { 33, 214, 109 }, { 82, 148, 110 }, { 132, 82, 111 }, + { 49, 198, 112 }, { 16, 247, 113 }, { 198, 0, 114 }, { 66, 181, 115 }, { 165, 49, 116 }, { 33, 231, 117 }, { 132, 99, 118 }, { 49, 214, 119 }, + { 99, 148, 120 }, { 198, 16, 121 }, { 66, 198, 122 }, { 33, 247, 123 }, { 82, 181, 124 }, { 132, 115, 125 }, { 49, 231, 126 }, { 99, 165, 127 }, + { 66, 214, 128 }, { 115, 148, 129 }, { 165, 82, 130 }, { 82, 198, 131 }, { 132, 132, 132 }, { 49, 247, 133 }, { 99, 181, 134 }, { 198, 49, 135 }, + { 66, 231, 136 }, { 165, 99, 137 }, { 82, 214, 138 }, { 132, 148, 139 }, { 231, 16, 140 }, { 99, 198, 141 }, { 66, 247, 142 }, { 115, 181, 143 }, + { 165, 115, 144 }, { 82, 231, 145 }, { 132, 165, 146 }, { 231, 33, 147 }, { 99, 214, 148 }, { 198, 82, 149 }, { 115, 198, 150 }, { 165, 132, 151 }, + { 82, 247, 152 }, { 132, 181, 153 }, { 231, 49, 154 }, { 99, 231, 155 }, { 198, 99, 156 }, { 115, 214, 157 }, { 165, 148, 158 }, { 132, 198, 160 }, + { 132, 198, 160 }, { 99, 247, 161 }, { 148, 181, 162 }, { 198, 115, 163 }, { 115, 231, 164 }, { 165, 165, 165 }, { 132, 214, 167 }, { 132, 214, 167 }, + { 231, 82, 168 }, { 148, 198, 169 }, { 198, 132, 170 }, { 115, 247, 171 }, { 165, 181, 172 }, { 132, 231, 174 }, { 132, 231, 174 }, { 231, 99, 175 }, + { 148, 214, 176 }, { 198, 148, 177 }, { 165, 198, 179 }, { 165, 198, 179 }, { 132, 247, 181 }, { 132, 247, 181 }, { 231, 115, 182 }, { 148, 231, 183 }, + { 198, 165, 184 }, { 247, 99, 185 }, { 165, 214, 186 }, { 165, 214, 186 }, { 181, 198, 188 }, { 231, 132, 189 }, { 148, 247, 190 }, { 198, 181, 191 }, + { 165, 231, 193 }, { 165, 231, 193 }, { 165, 231, 193 }, { 181, 214, 195 }, { 231, 148, 196 }, { 198, 198, 198 }, { 198, 198, 198 }, { 165, 247, 200 }, + { 165, 247, 200 }, { 165, 247, 200 }, { 181, 231, 202 }, { 231, 165, 203 }, { 198, 214, 205 }, { 198, 214, 205 }, { 198, 214, 205 }, { 214, 198, 207 }, + { 181, 247, 209 }, { 181, 247, 209 }, { 231, 181, 210 }, { 198, 231, 212 }, { 198, 231, 212 }, { 198, 231, 212 }, { 214, 214, 214 }, { 214, 214, 214 }, + { 231, 198, 217 }, { 231, 198, 217 }, { 198, 247, 219 }, { 198, 247, 219 }, { 198, 247, 219 }, { 214, 231, 221 }, { 214, 231, 221 }, { 231, 214, 224 }, + { 231, 214, 224 }, { 231, 214, 224 }, { 247, 198, 226 }, { 214, 247, 228 }, { 214, 247, 228 }, { 214, 247, 228 }, { 231, 231, 231 }, { 231, 231, 231 }, + { 231, 231, 231 }, { 247, 214, 233 }, { 247, 214, 233 }, { 247, 214, 233 }, { 231, 247, 238 }, { 231, 247, 238 }, { 231, 247, 238 }, { 231, 247, 238 }, + { 247, 231, 240 }, { 247, 231, 240 }, { 247, 231, 240 }, { 247, 231, 240 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, + { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, { 247, 247, 247 }, + } +}; + +Table g_mode0_p01_i1= +{ + 1, + 2, + { + { 0, 8, 1 }, { 0, 8, 1 }, { 0, 8, 1 }, { 0, 24, 3 }, { 0, 24, 3 }, { 0, 41, 6 }, { 0, 41, 6 }, { 0, 41, 6 }, + { 0, 57, 8 }, { 0, 57, 8 }, { 0, 74, 10 }, { 0, 74, 10 }, { 0, 90, 13 }, { 0, 90, 13 }, { 0, 90, 13 }, { 0, 107, 15 }, + { 0, 107, 15 }, { 0, 123, 17 }, { 0, 123, 17 }, { 0, 140, 20 }, { 0, 140, 20 }, { 0, 140, 20 }, { 0, 156, 22 }, { 0, 156, 22 }, + { 0, 173, 24 }, { 0, 173, 24 }, { 16, 90, 26 }, { 0, 189, 27 }, { 0, 189, 27 }, { 0, 206, 29 }, { 0, 206, 29 }, { 0, 222, 31 }, + { 33, 24, 32 }, { 16, 140, 33 }, { 0, 239, 34 }, { 0, 239, 34 }, { 0, 255, 36 }, { 0, 255, 36 }, { 16, 173, 38 }, { 33, 74, 39 }, + { 16, 189, 40 }, { 33, 90, 41 }, { 16, 206, 43 }, { 16, 206, 43 }, { 16, 206, 43 }, { 16, 222, 45 }, { 33, 123, 46 }, { 16, 239, 47 }, + { 33, 140, 48 }, { 16, 255, 50 }, { 16, 255, 50 }, { 16, 255, 50 }, { 33, 173, 53 }, { 33, 173, 53 }, { 33, 173, 53 }, { 33, 189, 55 }, + { 33, 189, 55 }, { 33, 206, 57 }, { 66, 8, 58 }, { 49, 123, 59 }, { 33, 222, 60 }, { 33, 222, 60 }, { 33, 239, 62 }, { 33, 239, 62 }, + { 33, 255, 64 }, { 66, 57, 65 }, { 49, 173, 66 }, { 66, 74, 67 }, { 49, 189, 69 }, { 49, 189, 69 }, { 49, 189, 69 }, { 49, 206, 71 }, + { 66, 107, 72 }, { 49, 222, 73 }, { 66, 123, 74 }, { 49, 239, 76 }, { 49, 239, 76 }, { 49, 239, 76 }, { 49, 255, 78 }, { 66, 156, 79 }, + { 66, 156, 79 }, { 66, 173, 81 }, { 66, 173, 81 }, { 66, 189, 83 }, { 66, 189, 83 }, { 66, 206, 86 }, { 66, 206, 86 }, { 66, 206, 86 }, + { 66, 222, 88 }, { 66, 222, 88 }, { 66, 239, 90 }, { 99, 41, 91 }, { 82, 156, 92 }, { 66, 255, 93 }, { 66, 255, 93 }, { 82, 173, 95 }, + { 82, 173, 95 }, { 82, 189, 97 }, { 99, 90, 98 }, { 82, 206, 99 }, { 99, 107, 100 }, { 82, 222, 102 }, { 82, 222, 102 }, { 82, 222, 102 }, + { 82, 239, 104 }, { 99, 140, 105 }, { 82, 255, 106 }, { 99, 156, 107 }, { 99, 156, 107 }, { 99, 173, 109 }, { 99, 173, 109 }, { 115, 90, 111 }, + { 99, 189, 112 }, { 99, 189, 112 }, { 99, 206, 114 }, { 132, 8, 115 }, { 99, 222, 116 }, { 132, 24, 117 }, { 99, 239, 119 }, { 99, 239, 119 }, + { 99, 239, 119 }, { 99, 255, 121 }, { 99, 255, 121 }, { 115, 173, 123 }, { 132, 74, 124 }, { 115, 189, 125 }, { 132, 90, 126 }, { 115, 206, 128 }, + { 115, 206, 128 }, { 115, 206, 128 }, { 115, 222, 130 }, { 132, 123, 131 }, { 115, 239, 132 }, { 132, 140, 133 }, { 115, 255, 135 }, { 115, 255, 135 }, + { 115, 255, 135 }, { 132, 173, 138 }, { 132, 173, 138 }, { 132, 173, 138 }, { 132, 189, 140 }, { 132, 189, 140 }, { 132, 206, 142 }, { 165, 8, 143 }, + { 148, 123, 144 }, { 132, 222, 145 }, { 132, 222, 145 }, { 132, 239, 147 }, { 165, 41, 148 }, { 132, 255, 149 }, { 165, 57, 150 }, { 148, 173, 152 }, + { 148, 173, 152 }, { 148, 173, 152 }, { 148, 189, 154 }, { 148, 189, 154 }, { 148, 206, 156 }, { 165, 107, 157 }, { 148, 222, 158 }, { 165, 123, 159 }, + { 148, 239, 161 }, { 148, 239, 161 }, { 148, 239, 161 }, { 148, 255, 163 }, { 165, 156, 164 }, { 165, 156, 164 }, { 165, 173, 166 }, { 165, 173, 166 }, + { 165, 189, 168 }, { 165, 189, 168 }, { 165, 206, 171 }, { 165, 206, 171 }, { 165, 206, 171 }, { 165, 222, 173 }, { 198, 24, 174 }, { 165, 239, 175 }, + { 198, 41, 176 }, { 181, 156, 177 }, { 165, 255, 178 }, { 165, 255, 178 }, { 181, 173, 180 }, { 198, 74, 181 }, { 181, 189, 182 }, { 198, 90, 183 }, + { 181, 206, 185 }, { 181, 206, 185 }, { 181, 206, 185 }, { 181, 222, 187 }, { 181, 222, 187 }, { 181, 239, 189 }, { 198, 140, 190 }, { 181, 255, 191 }, + { 198, 156, 192 }, { 198, 156, 192 }, { 198, 173, 194 }, { 198, 173, 194 }, { 198, 189, 197 }, { 198, 189, 197 }, { 198, 189, 197 }, { 198, 206, 199 }, + { 231, 8, 200 }, { 198, 222, 201 }, { 231, 24, 202 }, { 198, 239, 204 }, { 198, 239, 204 }, { 198, 239, 204 }, { 198, 255, 206 }, { 231, 57, 207 }, + { 214, 173, 208 }, { 231, 74, 209 }, { 214, 189, 210 }, { 231, 90, 211 }, { 214, 206, 213 }, { 214, 206, 213 }, { 231, 107, 214 }, { 214, 222, 215 }, + { 231, 123, 216 }, { 214, 239, 218 }, { 214, 239, 218 }, { 214, 239, 218 }, { 214, 255, 220 }, { 214, 255, 220 }, { 231, 173, 223 }, { 231, 173, 223 }, + { 231, 173, 223 }, { 231, 189, 225 }, { 231, 189, 225 }, { 231, 206, 227 }, { 231, 206, 227 }, { 231, 222, 230 }, { 231, 222, 230 }, { 231, 222, 230 }, + { 231, 239, 232 }, { 231, 239, 232 }, { 231, 255, 234 }, { 231, 255, 234 }, { 247, 173, 237 }, { 247, 173, 237 }, { 247, 173, 237 }, { 247, 189, 239 }, + { 247, 189, 239 }, { 247, 206, 241 }, { 247, 206, 241 }, { 247, 222, 243 }, { 247, 222, 243 }, { 247, 239, 246 }, { 247, 239, 246 }, { 247, 239, 246 }, + { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, { 247, 255, 248 }, + } +}; + +Table g_mode0_p01_i2= +{ + 2, + 2, + { + { 0, 8, 2 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 24, 7 }, { 0, 24, 7 }, { 0, 24, 7 }, + { 0, 24, 7 }, { 0, 24, 7 }, { 0, 41, 12 }, { 0, 41, 12 }, { 0, 41, 12 }, { 0, 41, 12 }, { 16, 8, 14 }, { 0, 57, 16 }, + { 0, 57, 16 }, { 0, 57, 16 }, { 16, 24, 18 }, { 16, 24, 18 }, { 0, 74, 21 }, { 0, 74, 21 }, { 0, 74, 21 }, { 16, 41, 23 }, + { 0, 90, 25 }, { 0, 90, 25 }, { 33, 8, 26 }, { 16, 57, 28 }, { 16, 57, 28 }, { 0, 107, 30 }, { 0, 107, 30 }, { 0, 107, 30 }, + { 16, 74, 32 }, { 16, 74, 32 }, { 0, 123, 35 }, { 0, 123, 35 }, { 0, 123, 35 }, { 16, 90, 37 }, { 0, 140, 39 }, { 0, 140, 39 }, + { 33, 57, 40 }, { 16, 107, 42 }, { 16, 107, 42 }, { 0, 156, 44 }, { 0, 156, 44 }, { 33, 74, 45 }, { 16, 123, 46 }, { 49, 41, 47 }, + { 0, 173, 49 }, { 0, 173, 49 }, { 66, 8, 50 }, { 16, 140, 51 }, { 0, 189, 53 }, { 0, 189, 53 }, { 33, 107, 54 }, { 16, 156, 55 }, + { 49, 74, 56 }, { 0, 206, 58 }, { 0, 206, 58 }, { 66, 41, 59 }, { 16, 173, 60 }, { 49, 90, 61 }, { 0, 222, 62 }, { 33, 140, 63 }, + { 16, 189, 65 }, { 16, 189, 65 }, { 82, 24, 66 }, { 0, 239, 67 }, { 33, 156, 68 }, { 16, 206, 69 }, { 49, 123, 70 }, { 0, 255, 72 }, + { 0, 255, 72 }, { 66, 90, 73 }, { 16, 222, 74 }, { 49, 140, 75 }, { 33, 189, 77 }, { 33, 189, 77 }, { 66, 107, 78 }, { 16, 239, 79 }, + { 82, 74, 80 }, { 33, 206, 82 }, { 33, 206, 82 }, { 16, 255, 83 }, { 49, 173, 84 }, { 115, 8, 85 }, { 33, 222, 86 }, { 66, 140, 87 }, + { 49, 189, 88 }, { 82, 107, 89 }, { 33, 239, 91 }, { 33, 239, 91 }, { 99, 74, 92 }, { 49, 206, 93 }, { 82, 123, 94 }, { 33, 255, 95 }, + { 66, 173, 96 }, { 132, 8, 97 }, { 49, 222, 98 }, { 115, 57, 99 }, { 66, 189, 101 }, { 66, 189, 101 }, { 49, 239, 102 }, { 82, 156, 103 }, + { 66, 206, 105 }, { 66, 206, 105 }, { 99, 123, 106 }, { 49, 255, 107 }, { 82, 173, 108 }, { 148, 8, 109 }, { 66, 222, 110 }, { 99, 140, 111 }, + { 82, 189, 112 }, { 115, 107, 113 }, { 66, 239, 115 }, { 66, 239, 115 }, { 132, 74, 116 }, { 82, 206, 117 }, { 148, 41, 118 }, { 66, 255, 119 }, + { 99, 173, 120 }, { 82, 222, 121 }, { 115, 140, 122 }, { 99, 189, 124 }, { 99, 189, 124 }, { 132, 107, 125 }, { 82, 239, 126 }, { 115, 156, 127 }, + { 99, 206, 129 }, { 99, 206, 129 }, { 165, 41, 130 }, { 82, 255, 131 }, { 148, 90, 132 }, { 99, 222, 134 }, { 99, 222, 134 }, { 165, 57, 135 }, + { 115, 189, 136 }, { 181, 24, 137 }, { 99, 239, 138 }, { 132, 156, 139 }, { 115, 206, 141 }, { 115, 206, 141 }, { 181, 41, 142 }, { 99, 255, 143 }, + { 132, 173, 144 }, { 115, 222, 145 }, { 148, 140, 146 }, { 132, 189, 148 }, { 132, 189, 148 }, { 165, 107, 149 }, { 115, 239, 150 }, { 181, 74, 151 }, + { 132, 206, 153 }, { 132, 206, 153 }, { 115, 255, 154 }, { 148, 173, 155 }, { 214, 8, 156 }, { 132, 222, 157 }, { 165, 140, 158 }, { 148, 189, 160 }, + { 148, 189, 160 }, { 214, 24, 161 }, { 132, 239, 162 }, { 198, 74, 163 }, { 148, 206, 164 }, { 181, 123, 165 }, { 132, 255, 167 }, { 132, 255, 167 }, + { 198, 90, 168 }, { 148, 222, 169 }, { 214, 57, 170 }, { 165, 189, 172 }, { 165, 189, 172 }, { 231, 24, 173 }, { 148, 239, 174 }, { 214, 74, 175 }, + { 165, 206, 177 }, { 165, 206, 177 }, { 148, 255, 178 }, { 181, 173, 179 }, { 247, 8, 180 }, { 165, 222, 181 }, { 198, 140, 182 }, { 181, 189, 183 }, + { 214, 107, 184 }, { 165, 239, 186 }, { 165, 239, 186 }, { 231, 74, 187 }, { 181, 206, 188 }, { 247, 41, 189 }, { 165, 255, 190 }, { 198, 173, 191 }, + { 181, 222, 193 }, { 181, 222, 193 }, { 247, 57, 194 }, { 198, 189, 195 }, { 231, 107, 196 }, { 181, 239, 197 }, { 214, 156, 198 }, { 198, 206, 200 }, + { 198, 206, 200 }, { 231, 123, 201 }, { 181, 255, 202 }, { 247, 90, 203 }, { 198, 222, 205 }, { 198, 222, 205 }, { 198, 222, 205 }, { 214, 189, 207 }, + { 247, 107, 208 }, { 198, 239, 210 }, { 198, 239, 210 }, { 198, 239, 210 }, { 214, 206, 212 }, { 198, 255, 214 }, { 198, 255, 214 }, { 231, 173, 215 }, + { 214, 222, 216 }, { 247, 140, 217 }, { 231, 189, 219 }, { 231, 189, 219 }, { 214, 239, 221 }, { 214, 239, 221 }, { 214, 239, 221 }, { 231, 206, 224 }, + { 231, 206, 224 }, { 214, 255, 226 }, { 214, 255, 226 }, { 214, 255, 226 }, { 231, 222, 228 }, { 231, 222, 228 }, { 247, 189, 231 }, { 247, 189, 231 }, + { 231, 239, 233 }, { 231, 239, 233 }, { 231, 239, 233 }, { 247, 206, 235 }, { 247, 206, 235 }, { 231, 255, 238 }, { 231, 255, 238 }, { 231, 255, 238 }, + { 247, 222, 240 }, { 247, 222, 240 }, { 247, 222, 240 }, { 247, 239, 245 }, { 247, 239, 245 }, { 247, 239, 245 }, { 247, 239, 245 }, { 247, 239, 245 }, + { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, { 247, 255, 249 }, + } +}; + +Table g_mode0_p01_i3= +{ + 3, + 2, + { + { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 24, 10 }, + { 0, 24, 10 }, { 0, 24, 10 }, { 0, 24, 10 }, { 0, 24, 10 }, { 16, 8, 13 }, { 16, 8, 13 }, { 16, 8, 13 }, { 0, 41, 17 }, + { 0, 41, 17 }, { 0, 41, 17 }, { 0, 41, 17 }, { 16, 24, 19 }, { 16, 24, 19 }, { 33, 8, 22 }, { 33, 8, 22 }, { 0, 57, 24 }, + { 0, 57, 24 }, { 0, 57, 24 }, { 16, 41, 27 }, { 16, 41, 27 }, { 16, 41, 27 }, { 33, 24, 29 }, { 0, 74, 31 }, { 0, 74, 31 }, + { 49, 8, 32 }, { 16, 57, 33 }, { 16, 57, 33 }, { 33, 41, 36 }, { 33, 41, 36 }, { 0, 90, 38 }, { 0, 90, 38 }, { 0, 90, 38 }, + { 16, 74, 40 }, { 16, 74, 40 }, { 66, 8, 42 }, { 33, 57, 43 }, { 0, 107, 45 }, { 0, 107, 45 }, { 49, 41, 46 }, { 16, 90, 47 }, + { 66, 24, 48 }, { 33, 74, 50 }, { 33, 74, 50 }, { 82, 8, 51 }, { 0, 123, 52 }, { 0, 123, 52 }, { 16, 107, 54 }, { 66, 41, 55 }, + { 33, 90, 57 }, { 33, 90, 57 }, { 82, 24, 58 }, { 0, 140, 59 }, { 49, 74, 60 }, { 16, 123, 61 }, { 66, 57, 62 }, { 33, 107, 64 }, + { 33, 107, 64 }, { 82, 41, 65 }, { 0, 156, 66 }, { 99, 24, 67 }, { 16, 140, 68 }, { 66, 74, 69 }, { 115, 8, 70 }, { 33, 123, 71 }, + { 0, 173, 73 }, { 0, 173, 73 }, { 0, 173, 73 }, { 16, 156, 75 }, { 66, 90, 76 }, { 115, 24, 77 }, { 33, 140, 78 }, { 82, 74, 79 }, + { 0, 189, 80 }, { 99, 57, 81 }, { 16, 173, 82 }, { 66, 107, 83 }, { 115, 41, 84 }, { 33, 156, 85 }, { 132, 24, 86 }, { 0, 206, 87 }, + { 99, 74, 88 }, { 16, 189, 89 }, { 66, 123, 90 }, { 115, 57, 91 }, { 33, 173, 92 }, { 82, 107, 93 }, { 0, 222, 94 }, { 99, 90, 95 }, + { 16, 206, 96 }, { 66, 140, 97 }, { 115, 74, 98 }, { 33, 189, 99 }, { 132, 57, 100 }, { 0, 239, 101 }, { 99, 107, 102 }, { 16, 222, 103 }, + { 66, 156, 104 }, { 33, 206, 106 }, { 33, 206, 106 }, { 0, 255, 108 }, { 0, 255, 108 }, { 99, 123, 109 }, { 16, 239, 110 }, { 66, 173, 111 }, + { 115, 107, 112 }, { 33, 222, 113 }, { 132, 90, 114 }, { 49, 206, 115 }, { 99, 140, 116 }, { 16, 255, 117 }, { 66, 189, 118 }, { 165, 57, 119 }, + { 33, 239, 120 }, { 132, 107, 121 }, { 49, 222, 122 }, { 99, 156, 123 }, { 148, 90, 124 }, { 66, 206, 125 }, { 115, 140, 126 }, { 33, 255, 127 }, + { 132, 123, 128 }, { 49, 239, 129 }, { 99, 173, 130 }, { 148, 107, 131 }, { 66, 222, 132 }, { 165, 90, 133 }, { 82, 206, 134 }, { 132, 140, 135 }, + { 49, 255, 136 }, { 99, 189, 137 }, { 66, 239, 139 }, { 66, 239, 139 }, { 66, 239, 139 }, { 82, 222, 141 }, { 132, 156, 142 }, { 181, 90, 143 }, + { 99, 206, 144 }, { 148, 140, 145 }, { 66, 255, 146 }, { 165, 123, 147 }, { 82, 239, 148 }, { 132, 173, 149 }, { 181, 107, 150 }, { 99, 222, 151 }, + { 198, 90, 152 }, { 115, 206, 153 }, { 165, 140, 154 }, { 82, 255, 155 }, { 132, 189, 156 }, { 181, 123, 157 }, { 99, 239, 158 }, { 148, 173, 159 }, + { 115, 222, 160 }, { 165, 156, 161 }, { 214, 90, 162 }, { 132, 206, 163 }, { 181, 140, 164 }, { 99, 255, 165 }, { 198, 123, 166 }, { 115, 239, 167 }, + { 165, 173, 168 }, { 214, 107, 169 }, { 132, 222, 170 }, { 132, 222, 170 }, { 148, 206, 172 }, { 115, 255, 174 }, { 115, 255, 174 }, { 165, 189, 175 }, + { 214, 123, 176 }, { 132, 239, 177 }, { 181, 173, 178 }, { 148, 222, 179 }, { 198, 156, 180 }, { 247, 90, 181 }, { 165, 206, 182 }, { 214, 140, 183 }, + { 132, 255, 184 }, { 231, 123, 185 }, { 148, 239, 186 }, { 198, 173, 187 }, { 247, 107, 188 }, { 165, 222, 189 }, { 214, 156, 190 }, { 181, 206, 192 }, + { 181, 206, 192 }, { 148, 255, 193 }, { 198, 189, 194 }, { 247, 123, 195 }, { 165, 239, 196 }, { 214, 173, 197 }, { 181, 222, 198 }, { 231, 156, 199 }, + { 198, 206, 201 }, { 198, 206, 201 }, { 247, 140, 202 }, { 165, 255, 203 }, { 165, 255, 203 }, { 181, 239, 205 }, { 181, 239, 205 }, { 231, 173, 207 }, + { 198, 222, 208 }, { 247, 156, 209 }, { 214, 206, 211 }, { 214, 206, 211 }, { 181, 255, 212 }, { 231, 189, 213 }, { 198, 239, 215 }, { 198, 239, 215 }, + { 247, 173, 216 }, { 214, 222, 217 }, { 214, 222, 217 }, { 231, 206, 220 }, { 231, 206, 220 }, { 198, 255, 222 }, { 198, 255, 222 }, { 247, 189, 223 }, + { 214, 239, 225 }, { 214, 239, 225 }, { 214, 239, 225 }, { 231, 222, 227 }, { 231, 222, 227 }, { 247, 206, 230 }, { 247, 206, 230 }, { 214, 255, 231 }, + { 214, 255, 231 }, { 231, 239, 234 }, { 231, 239, 234 }, { 231, 239, 234 }, { 247, 222, 236 }, { 247, 222, 236 }, { 247, 222, 236 }, { 231, 255, 241 }, + { 231, 255, 241 }, { 231, 255, 241 }, { 231, 255, 241 }, { 247, 239, 244 }, { 247, 239, 244 }, { 247, 239, 244 }, { 247, 239, 244 }, { 247, 239, 244 }, + { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, + } +}; + +Table g_mode0_p10_i1= +{ + 1, + 1, + { + { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, { 8, 0, 7 }, + { 8, 0, 7 }, { 8, 16, 9 }, { 8, 16, 9 }, { 8, 33, 12 }, { 8, 33, 12 }, { 8, 33, 12 }, { 8, 49, 14 }, { 8, 49, 14 }, + { 8, 66, 16 }, { 8, 66, 16 }, { 8, 82, 18 }, { 8, 82, 18 }, { 8, 99, 21 }, { 8, 99, 21 }, { 8, 99, 21 }, { 8, 115, 23 }, + { 8, 115, 23 }, { 8, 132, 25 }, { 8, 132, 25 }, { 8, 148, 28 }, { 8, 148, 28 }, { 8, 148, 28 }, { 8, 165, 30 }, { 8, 165, 30 }, + { 8, 181, 32 }, { 8, 181, 32 }, { 8, 198, 35 }, { 8, 198, 35 }, { 8, 198, 35 }, { 8, 214, 37 }, { 8, 214, 37 }, { 8, 231, 39 }, + { 41, 33, 40 }, { 24, 148, 41 }, { 8, 247, 42 }, { 8, 247, 42 }, { 24, 165, 44 }, { 41, 66, 45 }, { 24, 181, 46 }, { 41, 82, 47 }, + { 24, 198, 48 }, { 41, 99, 49 }, { 24, 214, 51 }, { 24, 214, 51 }, { 24, 214, 51 }, { 24, 231, 53 }, { 41, 132, 54 }, { 24, 247, 55 }, + { 41, 148, 56 }, { 41, 148, 56 }, { 41, 165, 58 }, { 41, 165, 58 }, { 41, 181, 61 }, { 41, 181, 61 }, { 41, 181, 61 }, { 41, 198, 63 }, + { 74, 0, 64 }, { 41, 214, 65 }, { 74, 16, 66 }, { 41, 231, 68 }, { 41, 231, 68 }, { 41, 231, 68 }, { 41, 247, 70 }, { 41, 247, 70 }, + { 57, 165, 72 }, { 74, 66, 73 }, { 57, 181, 74 }, { 74, 82, 75 }, { 57, 198, 77 }, { 57, 198, 77 }, { 74, 99, 78 }, { 57, 214, 79 }, + { 74, 115, 80 }, { 57, 231, 81 }, { 74, 132, 82 }, { 57, 247, 84 }, { 57, 247, 84 }, { 57, 247, 84 }, { 74, 165, 87 }, { 74, 165, 87 }, + { 74, 165, 87 }, { 74, 181, 89 }, { 74, 181, 89 }, { 74, 198, 91 }, { 107, 0, 92 }, { 74, 214, 94 }, { 74, 214, 94 }, { 74, 214, 94 }, + { 74, 231, 96 }, { 107, 33, 97 }, { 74, 247, 98 }, { 107, 49, 99 }, { 90, 165, 101 }, { 90, 165, 101 }, { 90, 165, 101 }, { 90, 181, 103 }, + { 90, 181, 103 }, { 90, 198, 105 }, { 107, 99, 106 }, { 90, 214, 107 }, { 107, 115, 108 }, { 90, 231, 110 }, { 90, 231, 110 }, { 107, 132, 111 }, + { 90, 247, 112 }, { 107, 148, 113 }, { 107, 148, 113 }, { 107, 165, 115 }, { 107, 165, 115 }, { 107, 181, 117 }, { 107, 181, 117 }, { 107, 198, 120 }, + { 107, 198, 120 }, { 107, 198, 120 }, { 107, 214, 122 }, { 140, 16, 123 }, { 107, 231, 124 }, { 140, 33, 125 }, { 107, 247, 127 }, { 107, 247, 127 }, + { 107, 247, 127 }, { 123, 165, 129 }, { 140, 66, 130 }, { 123, 181, 131 }, { 140, 82, 132 }, { 123, 198, 134 }, { 123, 198, 134 }, { 123, 198, 134 }, + { 123, 214, 136 }, { 123, 214, 136 }, { 123, 231, 138 }, { 140, 132, 139 }, { 123, 247, 140 }, { 140, 148, 141 }, { 140, 148, 141 }, { 156, 66, 143 }, + { 140, 165, 144 }, { 140, 165, 144 }, { 140, 181, 146 }, { 140, 181, 146 }, { 140, 198, 148 }, { 173, 0, 149 }, { 140, 214, 150 }, { 173, 16, 151 }, + { 140, 231, 153 }, { 140, 231, 153 }, { 140, 231, 153 }, { 140, 247, 155 }, { 173, 49, 156 }, { 156, 165, 157 }, { 173, 66, 158 }, { 156, 181, 160 }, + { 156, 181, 160 }, { 156, 181, 160 }, { 156, 198, 162 }, { 173, 99, 163 }, { 156, 214, 164 }, { 173, 115, 165 }, { 156, 231, 167 }, { 156, 231, 167 }, + { 156, 231, 167 }, { 156, 247, 169 }, { 156, 247, 169 }, { 173, 165, 172 }, { 173, 165, 172 }, { 173, 165, 172 }, { 173, 181, 174 }, { 173, 181, 174 }, + { 189, 99, 176 }, { 173, 198, 177 }, { 173, 198, 177 }, { 173, 214, 179 }, { 173, 214, 179 }, { 173, 231, 181 }, { 206, 33, 182 }, { 173, 247, 183 }, + { 206, 49, 184 }, { 189, 165, 186 }, { 189, 165, 186 }, { 189, 165, 186 }, { 189, 181, 188 }, { 206, 82, 189 }, { 189, 198, 190 }, { 206, 99, 191 }, + { 189, 214, 193 }, { 189, 214, 193 }, { 189, 214, 193 }, { 189, 231, 195 }, { 206, 132, 196 }, { 189, 247, 197 }, { 206, 148, 198 }, { 206, 148, 198 }, + { 206, 165, 200 }, { 206, 165, 200 }, { 206, 181, 202 }, { 206, 181, 202 }, { 206, 198, 205 }, { 206, 198, 205 }, { 206, 198, 205 }, { 206, 214, 207 }, + { 239, 16, 208 }, { 222, 132, 209 }, { 206, 231, 210 }, { 206, 231, 210 }, { 206, 247, 212 }, { 206, 247, 212 }, { 222, 165, 214 }, { 239, 66, 215 }, + { 222, 181, 216 }, { 239, 82, 217 }, { 222, 198, 219 }, { 222, 198, 219 }, { 222, 198, 219 }, { 222, 214, 221 }, { 239, 115, 222 }, { 222, 231, 223 }, + { 239, 132, 224 }, { 222, 247, 226 }, { 222, 247, 226 }, { 222, 247, 226 }, { 255, 66, 228 }, { 239, 165, 229 }, { 239, 165, 229 }, { 239, 181, 231 }, + { 239, 181, 231 }, { 239, 198, 233 }, { 239, 198, 233 }, { 239, 214, 235 }, { 239, 214, 235 }, { 239, 231, 238 }, { 239, 231, 238 }, { 239, 231, 238 }, + { 239, 247, 240 }, { 239, 247, 240 }, { 255, 165, 242 }, { 255, 165, 242 }, { 255, 181, 245 }, { 255, 181, 245 }, { 255, 181, 245 }, { 255, 198, 247 }, + { 255, 198, 247 }, { 255, 214, 249 }, { 255, 214, 249 }, { 255, 231, 252 }, { 255, 231, 252 }, { 255, 231, 252 }, { 255, 247, 254 }, { 255, 247, 254 }, + } +}; + +Table g_mode0_p10_i2= +{ + 2, + 1, + { + { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, { 8, 0, 6 }, + { 8, 0, 6 }, { 8, 16, 10 }, { 8, 16, 10 }, { 8, 16, 10 }, { 8, 16, 10 }, { 8, 33, 15 }, { 8, 33, 15 }, { 8, 33, 15 }, + { 8, 33, 15 }, { 24, 0, 17 }, { 24, 0, 17 }, { 8, 49, 20 }, { 8, 49, 20 }, { 8, 49, 20 }, { 24, 16, 22 }, { 8, 66, 24 }, + { 8, 66, 24 }, { 8, 66, 24 }, { 24, 33, 27 }, { 24, 33, 27 }, { 8, 82, 29 }, { 8, 82, 29 }, { 8, 82, 29 }, { 24, 49, 31 }, + { 24, 49, 31 }, { 8, 99, 34 }, { 8, 99, 34 }, { 8, 99, 34 }, { 24, 66, 36 }, { 8, 115, 38 }, { 8, 115, 38 }, { 41, 33, 39 }, + { 24, 82, 40 }, { 57, 0, 41 }, { 8, 132, 43 }, { 8, 132, 43 }, { 8, 132, 43 }, { 24, 99, 45 }, { 8, 148, 47 }, { 8, 148, 47 }, + { 41, 66, 48 }, { 24, 115, 50 }, { 24, 115, 50 }, { 8, 165, 52 }, { 8, 165, 52 }, { 41, 82, 53 }, { 24, 132, 54 }, { 57, 49, 55 }, + { 8, 181, 57 }, { 8, 181, 57 }, { 74, 16, 58 }, { 24, 148, 59 }, { 57, 66, 60 }, { 8, 198, 61 }, { 41, 115, 62 }, { 24, 165, 64 }, + { 24, 165, 64 }, { 90, 0, 65 }, { 8, 214, 66 }, { 41, 132, 67 }, { 24, 181, 68 }, { 57, 99, 69 }, { 8, 231, 71 }, { 8, 231, 71 }, + { 74, 66, 72 }, { 24, 198, 73 }, { 90, 33, 74 }, { 8, 247, 75 }, { 41, 165, 76 }, { 24, 214, 77 }, { 57, 132, 78 }, { 41, 181, 80 }, + { 41, 181, 80 }, { 74, 99, 81 }, { 24, 231, 82 }, { 57, 148, 83 }, { 41, 198, 85 }, { 41, 198, 85 }, { 74, 115, 86 }, { 24, 247, 87 }, + { 90, 82, 88 }, { 41, 214, 90 }, { 41, 214, 90 }, { 107, 49, 91 }, { 57, 181, 92 }, { 90, 99, 93 }, { 41, 231, 94 }, { 74, 148, 95 }, + { 57, 198, 97 }, { 57, 198, 97 }, { 123, 33, 98 }, { 41, 247, 99 }, { 74, 165, 100 }, { 57, 214, 101 }, { 90, 132, 102 }, { 74, 181, 104 }, + { 74, 181, 104 }, { 107, 99, 105 }, { 57, 231, 106 }, { 123, 66, 107 }, { 74, 198, 109 }, { 74, 198, 109 }, { 57, 247, 110 }, { 90, 165, 111 }, + { 156, 0, 112 }, { 74, 214, 113 }, { 107, 132, 114 }, { 90, 181, 116 }, { 90, 181, 116 }, { 156, 16, 117 }, { 74, 231, 118 }, { 107, 148, 119 }, + { 90, 198, 120 }, { 123, 115, 121 }, { 74, 247, 123 }, { 74, 247, 123 }, { 140, 82, 124 }, { 90, 214, 125 }, { 123, 132, 126 }, { 107, 181, 128 }, + { 107, 181, 128 }, { 173, 16, 129 }, { 90, 231, 130 }, { 156, 66, 131 }, { 107, 198, 133 }, { 107, 198, 133 }, { 90, 247, 134 }, { 123, 165, 135 }, + { 189, 0, 136 }, { 107, 214, 137 }, { 140, 132, 138 }, { 123, 181, 139 }, { 156, 99, 140 }, { 107, 231, 142 }, { 107, 231, 142 }, { 173, 66, 143 }, + { 123, 198, 144 }, { 189, 33, 145 }, { 107, 247, 146 }, { 140, 165, 147 }, { 206, 0, 148 }, { 123, 214, 149 }, { 189, 49, 150 }, { 140, 181, 152 }, + { 140, 181, 152 }, { 123, 231, 153 }, { 156, 148, 154 }, { 140, 198, 156 }, { 140, 198, 156 }, { 173, 115, 157 }, { 123, 247, 158 }, { 156, 165, 159 }, + { 222, 0, 160 }, { 140, 214, 161 }, { 206, 49, 162 }, { 156, 181, 163 }, { 189, 99, 164 }, { 140, 231, 166 }, { 140, 231, 166 }, { 206, 66, 167 }, + { 156, 198, 168 }, { 222, 33, 169 }, { 140, 247, 170 }, { 173, 165, 171 }, { 156, 214, 172 }, { 189, 132, 173 }, { 173, 181, 175 }, { 173, 181, 175 }, + { 206, 99, 176 }, { 156, 231, 177 }, { 222, 66, 178 }, { 173, 198, 180 }, { 173, 198, 180 }, { 239, 33, 181 }, { 156, 247, 182 }, { 222, 82, 183 }, + { 173, 214, 185 }, { 173, 214, 185 }, { 239, 49, 186 }, { 189, 181, 187 }, { 255, 16, 188 }, { 173, 231, 189 }, { 206, 148, 190 }, { 189, 198, 192 }, + { 189, 198, 192 }, { 255, 33, 193 }, { 173, 247, 194 }, { 239, 82, 195 }, { 189, 214, 196 }, { 222, 132, 197 }, { 206, 181, 199 }, { 206, 181, 199 }, + { 239, 99, 200 }, { 189, 231, 201 }, { 255, 66, 202 }, { 206, 198, 204 }, { 206, 198, 204 }, { 189, 247, 205 }, { 222, 165, 206 }, { 206, 214, 208 }, + { 206, 214, 208 }, { 239, 132, 209 }, { 222, 181, 210 }, { 255, 99, 211 }, { 206, 231, 213 }, { 206, 231, 213 }, { 206, 231, 213 }, { 222, 198, 215 }, + { 255, 115, 216 }, { 206, 247, 218 }, { 206, 247, 218 }, { 206, 247, 218 }, { 222, 214, 220 }, { 222, 214, 220 }, { 239, 181, 223 }, { 239, 181, 223 }, + { 222, 231, 225 }, { 222, 231, 225 }, { 222, 231, 225 }, { 239, 198, 227 }, { 222, 247, 229 }, { 222, 247, 229 }, { 255, 165, 230 }, { 239, 214, 232 }, + { 239, 214, 232 }, { 239, 214, 232 }, { 255, 181, 234 }, { 255, 181, 234 }, { 239, 231, 237 }, { 239, 231, 237 }, { 239, 231, 237 }, { 255, 198, 239 }, + { 239, 247, 241 }, { 239, 247, 241 }, { 239, 247, 241 }, { 255, 214, 243 }, { 255, 214, 243 }, { 255, 214, 243 }, { 255, 231, 248 }, { 255, 231, 248 }, + { 255, 231, 248 }, { 255, 231, 248 }, { 255, 231, 248 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 247, 253 }, + } +}; + +Table g_mode0_p10_i3= +{ + 3, + 3, + { + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 }, + { 8, 24, 15 }, { 24, 8, 17 }, { 24, 8, 17 }, { 24, 8, 17 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 }, + { 24, 24, 24 }, { 24, 24, 24 }, { 41, 8, 27 }, { 41, 8, 27 }, { 8, 57, 29 }, { 8, 57, 29 }, { 8, 57, 29 }, { 24, 41, 31 }, + { 24, 41, 31 }, { 41, 24, 34 }, { 41, 24, 34 }, { 8, 74, 36 }, { 8, 74, 36 }, { 8, 74, 36 }, { 24, 57, 38 }, { 24, 57, 38 }, + { 41, 41, 41 }, { 41, 41, 41 }, { 8, 90, 43 }, { 8, 90, 43 }, { 8, 90, 43 }, { 24, 74, 45 }, { 74, 8, 46 }, { 41, 57, 48 }, + { 41, 57, 48 }, { 8, 107, 50 }, { 8, 107, 50 }, { 8, 107, 50 }, { 24, 90, 52 }, { 74, 24, 53 }, { 41, 74, 55 }, { 41, 74, 55 }, + { 8, 123, 57 }, { 8, 123, 57 }, { 8, 123, 57 }, { 24, 107, 59 }, { 74, 41, 60 }, { 41, 90, 62 }, { 41, 90, 62 }, { 8, 140, 64 }, + { 8, 140, 64 }, { 107, 8, 65 }, { 24, 123, 66 }, { 74, 57, 67 }, { 41, 107, 69 }, { 41, 107, 69 }, { 8, 156, 70 }, { 57, 90, 71 }, + { 107, 24, 72 }, { 24, 140, 73 }, { 74, 74, 74 }, { 41, 123, 76 }, { 41, 123, 76 }, { 8, 173, 78 }, { 8, 173, 78 }, { 107, 41, 79 }, + { 24, 156, 80 }, { 74, 90, 81 }, { 41, 140, 83 }, { 41, 140, 83 }, { 8, 189, 84 }, { 57, 123, 85 }, { 107, 57, 86 }, { 24, 173, 87 }, + { 74, 107, 88 }, { 41, 156, 90 }, { 41, 156, 90 }, { 140, 24, 91 }, { 8, 206, 92 }, { 107, 74, 93 }, { 24, 189, 94 }, { 74, 123, 95 }, + { 41, 173, 97 }, { 41, 173, 97 }, { 8, 222, 98 }, { 57, 156, 99 }, { 107, 90, 100 }, { 24, 206, 101 }, { 74, 140, 102 }, { 41, 189, 103 }, + { 90, 123, 104 }, { 8, 239, 105 }, { 57, 173, 106 }, { 107, 107, 107 }, { 24, 222, 108 }, { 74, 156, 109 }, { 173, 24, 110 }, { 41, 206, 111 }, + { 8, 255, 112 }, { 57, 189, 113 }, { 107, 123, 114 }, { 24, 239, 115 }, { 74, 173, 116 }, { 41, 222, 117 }, { 90, 156, 118 }, { 140, 90, 119 }, + { 57, 206, 120 }, { 24, 255, 121 }, { 206, 8, 122 }, { 74, 189, 123 }, { 173, 57, 124 }, { 41, 239, 125 }, { 140, 107, 126 }, { 57, 222, 127 }, + { 107, 156, 128 }, { 206, 24, 129 }, { 74, 206, 130 }, { 41, 255, 131 }, { 90, 189, 132 }, { 140, 123, 133 }, { 57, 239, 134 }, { 107, 173, 135 }, + { 74, 222, 136 }, { 123, 156, 137 }, { 173, 90, 138 }, { 90, 206, 139 }, { 140, 140, 140 }, { 57, 255, 141 }, { 107, 189, 142 }, { 206, 57, 143 }, + { 74, 239, 144 }, { 173, 107, 145 }, { 90, 222, 146 }, { 140, 156, 147 }, { 239, 24, 148 }, { 107, 206, 149 }, { 74, 255, 150 }, { 123, 189, 151 }, + { 173, 123, 152 }, { 90, 239, 153 }, { 140, 173, 154 }, { 239, 41, 155 }, { 107, 222, 156 }, { 206, 90, 157 }, { 123, 206, 158 }, { 173, 140, 159 }, + { 90, 255, 160 }, { 140, 189, 161 }, { 239, 57, 162 }, { 107, 239, 163 }, { 206, 107, 164 }, { 123, 222, 165 }, { 173, 156, 166 }, { 140, 206, 168 }, + { 140, 206, 168 }, { 107, 255, 169 }, { 156, 189, 170 }, { 206, 123, 171 }, { 123, 239, 172 }, { 173, 173, 173 }, { 140, 222, 175 }, { 140, 222, 175 }, + { 239, 90, 176 }, { 156, 206, 177 }, { 206, 140, 178 }, { 123, 255, 179 }, { 173, 189, 180 }, { 140, 239, 182 }, { 140, 239, 182 }, { 239, 107, 183 }, + { 156, 222, 184 }, { 206, 156, 185 }, { 173, 206, 187 }, { 173, 206, 187 }, { 140, 255, 189 }, { 140, 255, 189 }, { 239, 123, 190 }, { 156, 239, 191 }, + { 206, 173, 192 }, { 255, 107, 193 }, { 173, 222, 194 }, { 173, 222, 194 }, { 189, 206, 196 }, { 239, 140, 197 }, { 156, 255, 198 }, { 206, 189, 199 }, + { 173, 239, 201 }, { 173, 239, 201 }, { 173, 239, 201 }, { 189, 222, 203 }, { 239, 156, 204 }, { 206, 206, 206 }, { 206, 206, 206 }, { 173, 255, 208 }, + { 173, 255, 208 }, { 173, 255, 208 }, { 189, 239, 210 }, { 239, 173, 211 }, { 206, 222, 213 }, { 206, 222, 213 }, { 206, 222, 213 }, { 222, 206, 215 }, + { 189, 255, 217 }, { 189, 255, 217 }, { 239, 189, 218 }, { 206, 239, 220 }, { 206, 239, 220 }, { 206, 239, 220 }, { 222, 222, 222 }, { 222, 222, 222 }, + { 239, 206, 225 }, { 239, 206, 225 }, { 206, 255, 227 }, { 206, 255, 227 }, { 206, 255, 227 }, { 222, 239, 229 }, { 222, 239, 229 }, { 239, 222, 232 }, + { 239, 222, 232 }, { 239, 222, 232 }, { 255, 206, 234 }, { 222, 255, 236 }, { 222, 255, 236 }, { 222, 255, 236 }, { 239, 239, 239 }, { 239, 239, 239 }, + { 239, 239, 239 }, { 255, 222, 241 }, { 255, 222, 241 }, { 255, 222, 241 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 }, + { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 }, + } +}; + +Table g_mode0_p11_i1= +{ + 1, + 3, + { + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 10 }, { 8, 24, 10 }, { 8, 41, 13 }, { 8, 41, 13 }, { 8, 41, 13 }, { 8, 57, 15 }, + { 8, 57, 15 }, { 8, 74, 17 }, { 8, 74, 17 }, { 8, 90, 20 }, { 8, 90, 20 }, { 8, 90, 20 }, { 8, 107, 22 }, { 8, 107, 22 }, + { 8, 123, 24 }, { 8, 123, 24 }, { 24, 41, 26 }, { 8, 140, 27 }, { 8, 140, 27 }, { 8, 156, 29 }, { 8, 156, 29 }, { 8, 173, 31 }, + { 8, 173, 31 }, { 8, 189, 33 }, { 8, 189, 33 }, { 8, 206, 36 }, { 8, 206, 36 }, { 8, 206, 36 }, { 8, 222, 38 }, { 41, 24, 39 }, + { 8, 239, 40 }, { 41, 41, 41 }, { 8, 255, 43 }, { 8, 255, 43 }, { 8, 255, 43 }, { 24, 173, 45 }, { 41, 74, 46 }, { 24, 189, 47 }, + { 41, 90, 48 }, { 24, 206, 50 }, { 24, 206, 50 }, { 24, 206, 50 }, { 24, 222, 52 }, { 41, 123, 53 }, { 24, 239, 54 }, { 41, 140, 55 }, + { 24, 255, 56 }, { 41, 156, 57 }, { 41, 156, 57 }, { 57, 74, 59 }, { 41, 173, 60 }, { 41, 173, 60 }, { 41, 189, 62 }, { 41, 189, 62 }, + { 41, 206, 64 }, { 74, 8, 65 }, { 41, 222, 66 }, { 74, 24, 67 }, { 41, 239, 69 }, { 41, 239, 69 }, { 41, 239, 69 }, { 41, 255, 71 }, + { 74, 57, 72 }, { 57, 173, 73 }, { 74, 74, 74 }, { 57, 189, 76 }, { 57, 189, 76 }, { 57, 189, 76 }, { 57, 206, 78 }, { 74, 107, 79 }, + { 57, 222, 80 }, { 74, 123, 81 }, { 57, 239, 83 }, { 57, 239, 83 }, { 57, 239, 83 }, { 57, 255, 85 }, { 74, 156, 86 }, { 74, 156, 86 }, + { 74, 173, 88 }, { 74, 173, 88 }, { 74, 189, 90 }, { 74, 189, 90 }, { 90, 107, 92 }, { 74, 206, 93 }, { 74, 206, 93 }, { 74, 222, 95 }, + { 74, 222, 95 }, { 74, 239, 97 }, { 107, 41, 98 }, { 74, 255, 99 }, { 107, 57, 100 }, { 90, 173, 102 }, { 90, 173, 102 }, { 90, 173, 102 }, + { 90, 189, 104 }, { 107, 90, 105 }, { 90, 206, 106 }, { 107, 107, 107 }, { 90, 222, 109 }, { 90, 222, 109 }, { 90, 222, 109 }, { 90, 239, 111 }, + { 107, 140, 112 }, { 90, 255, 113 }, { 107, 156, 114 }, { 107, 156, 114 }, { 107, 173, 116 }, { 107, 173, 116 }, { 123, 90, 118 }, { 107, 189, 119 }, + { 107, 189, 119 }, { 107, 206, 121 }, { 107, 206, 121 }, { 107, 222, 123 }, { 140, 24, 124 }, { 123, 140, 125 }, { 107, 239, 126 }, { 107, 239, 126 }, + { 107, 255, 128 }, { 107, 255, 128 }, { 123, 173, 130 }, { 140, 74, 131 }, { 123, 189, 132 }, { 140, 90, 133 }, { 123, 206, 135 }, { 123, 206, 135 }, + { 123, 206, 135 }, { 123, 222, 137 }, { 140, 123, 138 }, { 123, 239, 139 }, { 140, 140, 140 }, { 123, 255, 142 }, { 123, 255, 142 }, { 123, 255, 142 }, + { 156, 74, 144 }, { 140, 173, 145 }, { 140, 173, 145 }, { 140, 189, 147 }, { 140, 189, 147 }, { 140, 206, 149 }, { 173, 8, 150 }, { 156, 123, 151 }, + { 140, 222, 152 }, { 140, 222, 152 }, { 140, 239, 154 }, { 140, 239, 154 }, { 140, 255, 156 }, { 173, 57, 157 }, { 156, 173, 158 }, { 173, 74, 159 }, + { 156, 189, 161 }, { 156, 189, 161 }, { 156, 189, 161 }, { 156, 206, 163 }, { 173, 107, 164 }, { 156, 222, 165 }, { 173, 123, 166 }, { 156, 239, 168 }, + { 156, 239, 168 }, { 156, 239, 168 }, { 156, 255, 170 }, { 173, 156, 171 }, { 173, 156, 171 }, { 173, 173, 173 }, { 173, 173, 173 }, { 173, 189, 175 }, + { 173, 189, 175 }, { 189, 107, 177 }, { 173, 206, 178 }, { 173, 206, 178 }, { 173, 222, 180 }, { 173, 222, 180 }, { 173, 239, 182 }, { 206, 41, 183 }, + { 189, 156, 184 }, { 173, 255, 185 }, { 173, 255, 185 }, { 189, 173, 187 }, { 189, 173, 187 }, { 189, 189, 189 }, { 206, 90, 190 }, { 189, 206, 191 }, + { 206, 107, 192 }, { 189, 222, 194 }, { 189, 222, 194 }, { 189, 222, 194 }, { 189, 239, 196 }, { 206, 140, 197 }, { 189, 255, 198 }, { 206, 156, 199 }, + { 206, 156, 199 }, { 206, 173, 201 }, { 206, 173, 201 }, { 222, 90, 203 }, { 206, 189, 204 }, { 206, 189, 204 }, { 206, 206, 206 }, { 239, 8, 207 }, + { 206, 222, 208 }, { 239, 24, 209 }, { 222, 140, 210 }, { 206, 239, 211 }, { 206, 239, 211 }, { 206, 255, 213 }, { 206, 255, 213 }, { 222, 173, 215 }, + { 239, 74, 216 }, { 222, 189, 217 }, { 239, 90, 218 }, { 222, 206, 220 }, { 222, 206, 220 }, { 222, 206, 220 }, { 222, 222, 222 }, { 239, 123, 223 }, + { 222, 239, 224 }, { 239, 140, 225 }, { 222, 255, 227 }, { 222, 255, 227 }, { 222, 255, 227 }, { 239, 173, 230 }, { 239, 173, 230 }, { 239, 173, 230 }, + { 239, 189, 232 }, { 239, 189, 232 }, { 239, 206, 234 }, { 239, 206, 234 }, { 255, 123, 236 }, { 239, 222, 237 }, { 239, 222, 237 }, { 239, 239, 239 }, + { 239, 239, 239 }, { 239, 255, 241 }, { 239, 255, 241 }, { 255, 173, 243 }, { 255, 173, 243 }, { 255, 189, 246 }, { 255, 189, 246 }, { 255, 189, 246 }, + { 255, 206, 248 }, { 255, 206, 248 }, { 255, 222, 250 }, { 255, 222, 250 }, { 255, 239, 253 }, { 255, 239, 253 }, { 255, 239, 253 }, { 255, 255, 255 }, + } +}; + +Table g_mode0_p11_i2= +{ + 2, + 3, + { + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 13 }, { 8, 24, 13 }, { 8, 24, 13 }, { 8, 24, 13 }, { 8, 24, 13 }, + { 8, 41, 17 }, { 8, 41, 17 }, { 8, 41, 17 }, { 24, 8, 20 }, { 24, 8, 20 }, { 8, 57, 22 }, { 8, 57, 22 }, { 8, 57, 22 }, + { 24, 24, 24 }, { 24, 24, 24 }, { 8, 74, 27 }, { 8, 74, 27 }, { 8, 74, 27 }, { 24, 41, 29 }, { 8, 90, 31 }, { 8, 90, 31 }, + { 41, 8, 32 }, { 24, 57, 33 }, { 24, 57, 33 }, { 8, 107, 36 }, { 8, 107, 36 }, { 8, 107, 36 }, { 24, 74, 38 }, { 8, 123, 40 }, + { 8, 123, 40 }, { 41, 41, 41 }, { 24, 90, 43 }, { 24, 90, 43 }, { 8, 140, 45 }, { 8, 140, 45 }, { 41, 57, 46 }, { 24, 107, 47 }, + { 57, 24, 48 }, { 8, 156, 50 }, { 8, 156, 50 }, { 8, 156, 50 }, { 24, 123, 52 }, { 57, 41, 53 }, { 8, 173, 54 }, { 41, 90, 55 }, + { 24, 140, 57 }, { 24, 140, 57 }, { 8, 189, 59 }, { 8, 189, 59 }, { 41, 107, 60 }, { 24, 156, 61 }, { 57, 74, 62 }, { 8, 206, 64 }, + { 8, 206, 64 }, { 74, 41, 65 }, { 24, 173, 66 }, { 90, 8, 67 }, { 8, 222, 68 }, { 41, 140, 69 }, { 24, 189, 70 }, { 57, 107, 71 }, + { 8, 239, 73 }, { 8, 239, 73 }, { 74, 74, 74 }, { 24, 206, 75 }, { 57, 123, 76 }, { 8, 255, 77 }, { 41, 173, 78 }, { 74, 90, 79 }, + { 24, 222, 80 }, { 90, 57, 81 }, { 41, 189, 83 }, { 41, 189, 83 }, { 24, 239, 84 }, { 57, 156, 85 }, { 90, 74, 86 }, { 41, 206, 87 }, + { 74, 123, 88 }, { 24, 255, 89 }, { 57, 173, 90 }, { 123, 8, 91 }, { 41, 222, 92 }, { 74, 140, 93 }, { 57, 189, 94 }, { 90, 107, 95 }, + { 41, 239, 97 }, { 41, 239, 97 }, { 107, 74, 98 }, { 57, 206, 99 }, { 123, 41, 100 }, { 41, 255, 101 }, { 74, 173, 102 }, { 57, 222, 103 }, + { 90, 140, 104 }, { 74, 189, 106 }, { 74, 189, 106 }, { 107, 107, 107 }, { 57, 239, 108 }, { 90, 156, 109 }, { 74, 206, 111 }, { 74, 206, 111 }, + { 107, 123, 112 }, { 57, 255, 113 }, { 123, 90, 114 }, { 74, 222, 116 }, { 74, 222, 116 }, { 140, 57, 117 }, { 90, 189, 118 }, { 123, 107, 119 }, + { 74, 239, 120 }, { 107, 156, 121 }, { 90, 206, 123 }, { 90, 206, 123 }, { 156, 41, 124 }, { 74, 255, 125 }, { 107, 173, 126 }, { 90, 222, 127 }, + { 123, 140, 128 }, { 107, 189, 130 }, { 107, 189, 130 }, { 140, 107, 131 }, { 90, 239, 132 }, { 156, 74, 133 }, { 107, 206, 135 }, { 107, 206, 135 }, + { 90, 255, 136 }, { 123, 173, 137 }, { 189, 8, 138 }, { 107, 222, 139 }, { 140, 140, 140 }, { 123, 189, 142 }, { 123, 189, 142 }, { 189, 24, 143 }, + { 107, 239, 144 }, { 140, 156, 145 }, { 123, 206, 146 }, { 156, 123, 147 }, { 107, 255, 149 }, { 107, 255, 149 }, { 173, 90, 150 }, { 123, 222, 151 }, + { 156, 140, 152 }, { 140, 189, 154 }, { 140, 189, 154 }, { 206, 24, 155 }, { 123, 239, 156 }, { 189, 74, 157 }, { 140, 206, 159 }, { 140, 206, 159 }, + { 123, 255, 160 }, { 156, 173, 161 }, { 222, 8, 162 }, { 140, 222, 163 }, { 173, 140, 164 }, { 156, 189, 165 }, { 189, 107, 166 }, { 140, 239, 168 }, + { 140, 239, 168 }, { 206, 74, 169 }, { 156, 206, 170 }, { 222, 41, 171 }, { 140, 255, 172 }, { 173, 173, 173 }, { 239, 8, 174 }, { 156, 222, 175 }, + { 222, 57, 176 }, { 173, 189, 178 }, { 173, 189, 178 }, { 156, 239, 179 }, { 189, 156, 180 }, { 173, 206, 182 }, { 173, 206, 182 }, { 206, 123, 183 }, + { 156, 255, 184 }, { 189, 173, 185 }, { 255, 8, 186 }, { 173, 222, 187 }, { 239, 57, 188 }, { 189, 189, 189 }, { 222, 107, 190 }, { 173, 239, 192 }, + { 173, 239, 192 }, { 239, 74, 193 }, { 189, 206, 194 }, { 255, 41, 195 }, { 173, 255, 196 }, { 206, 173, 197 }, { 189, 222, 198 }, { 222, 140, 199 }, + { 206, 189, 201 }, { 206, 189, 201 }, { 239, 107, 202 }, { 189, 239, 203 }, { 255, 74, 204 }, { 206, 206, 206 }, { 206, 206, 206 }, { 189, 255, 208 }, + { 189, 255, 208 }, { 255, 90, 209 }, { 206, 222, 211 }, { 206, 222, 211 }, { 206, 222, 211 }, { 222, 189, 213 }, { 206, 239, 215 }, { 206, 239, 215 }, + { 239, 156, 216 }, { 222, 206, 218 }, { 222, 206, 218 }, { 206, 255, 220 }, { 206, 255, 220 }, { 206, 255, 220 }, { 222, 222, 222 }, { 255, 140, 223 }, + { 239, 189, 225 }, { 239, 189, 225 }, { 222, 239, 227 }, { 222, 239, 227 }, { 222, 239, 227 }, { 239, 206, 230 }, { 239, 206, 230 }, { 222, 255, 231 }, + { 255, 173, 232 }, { 239, 222, 234 }, { 239, 222, 234 }, { 239, 222, 234 }, { 255, 189, 236 }, { 255, 189, 236 }, { 239, 239, 239 }, { 239, 239, 239 }, + { 239, 239, 239 }, { 255, 206, 241 }, { 255, 206, 241 }, { 239, 255, 244 }, { 239, 255, 244 }, { 239, 255, 244 }, { 255, 222, 246 }, { 255, 222, 246 }, + { 255, 222, 246 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 255, 255 }, { 255, 255, 255 }, + } +}; + +Table g_mode0_p11_i3= +{ + 3, + 3, + { + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, + { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 8, 8 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 }, { 8, 24, 15 }, + { 8, 24, 15 }, { 24, 8, 17 }, { 24, 8, 17 }, { 24, 8, 17 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 }, { 8, 41, 22 }, + { 24, 24, 24 }, { 24, 24, 24 }, { 41, 8, 27 }, { 41, 8, 27 }, { 8, 57, 29 }, { 8, 57, 29 }, { 8, 57, 29 }, { 24, 41, 31 }, + { 24, 41, 31 }, { 41, 24, 34 }, { 41, 24, 34 }, { 8, 74, 36 }, { 8, 74, 36 }, { 8, 74, 36 }, { 24, 57, 38 }, { 24, 57, 38 }, + { 41, 41, 41 }, { 41, 41, 41 }, { 8, 90, 43 }, { 8, 90, 43 }, { 8, 90, 43 }, { 24, 74, 45 }, { 74, 8, 46 }, { 41, 57, 48 }, + { 41, 57, 48 }, { 8, 107, 50 }, { 8, 107, 50 }, { 8, 107, 50 }, { 24, 90, 52 }, { 74, 24, 53 }, { 41, 74, 55 }, { 41, 74, 55 }, + { 8, 123, 57 }, { 8, 123, 57 }, { 8, 123, 57 }, { 24, 107, 59 }, { 74, 41, 60 }, { 41, 90, 62 }, { 41, 90, 62 }, { 8, 140, 64 }, + { 8, 140, 64 }, { 107, 8, 65 }, { 24, 123, 66 }, { 74, 57, 67 }, { 41, 107, 69 }, { 41, 107, 69 }, { 8, 156, 70 }, { 57, 90, 71 }, + { 107, 24, 72 }, { 24, 140, 73 }, { 74, 74, 74 }, { 41, 123, 76 }, { 41, 123, 76 }, { 8, 173, 78 }, { 8, 173, 78 }, { 107, 41, 79 }, + { 24, 156, 80 }, { 74, 90, 81 }, { 41, 140, 83 }, { 41, 140, 83 }, { 8, 189, 84 }, { 57, 123, 85 }, { 107, 57, 86 }, { 24, 173, 87 }, + { 74, 107, 88 }, { 41, 156, 90 }, { 41, 156, 90 }, { 140, 24, 91 }, { 8, 206, 92 }, { 107, 74, 93 }, { 24, 189, 94 }, { 74, 123, 95 }, + { 41, 173, 97 }, { 41, 173, 97 }, { 8, 222, 98 }, { 57, 156, 99 }, { 107, 90, 100 }, { 24, 206, 101 }, { 74, 140, 102 }, { 41, 189, 103 }, + { 90, 123, 104 }, { 8, 239, 105 }, { 57, 173, 106 }, { 107, 107, 107 }, { 24, 222, 108 }, { 74, 156, 109 }, { 173, 24, 110 }, { 41, 206, 111 }, + { 8, 255, 112 }, { 57, 189, 113 }, { 107, 123, 114 }, { 24, 239, 115 }, { 74, 173, 116 }, { 41, 222, 117 }, { 90, 156, 118 }, { 140, 90, 119 }, + { 57, 206, 120 }, { 24, 255, 121 }, { 206, 8, 122 }, { 74, 189, 123 }, { 173, 57, 124 }, { 41, 239, 125 }, { 140, 107, 126 }, { 57, 222, 127 }, + { 107, 156, 128 }, { 206, 24, 129 }, { 74, 206, 130 }, { 41, 255, 131 }, { 90, 189, 132 }, { 140, 123, 133 }, { 57, 239, 134 }, { 107, 173, 135 }, + { 74, 222, 136 }, { 123, 156, 137 }, { 173, 90, 138 }, { 90, 206, 139 }, { 140, 140, 140 }, { 57, 255, 141 }, { 107, 189, 142 }, { 206, 57, 143 }, + { 74, 239, 144 }, { 173, 107, 145 }, { 90, 222, 146 }, { 140, 156, 147 }, { 239, 24, 148 }, { 107, 206, 149 }, { 74, 255, 150 }, { 123, 189, 151 }, + { 173, 123, 152 }, { 90, 239, 153 }, { 140, 173, 154 }, { 239, 41, 155 }, { 107, 222, 156 }, { 206, 90, 157 }, { 123, 206, 158 }, { 173, 140, 159 }, + { 90, 255, 160 }, { 140, 189, 161 }, { 239, 57, 162 }, { 107, 239, 163 }, { 206, 107, 164 }, { 123, 222, 165 }, { 173, 156, 166 }, { 140, 206, 168 }, + { 140, 206, 168 }, { 107, 255, 169 }, { 156, 189, 170 }, { 206, 123, 171 }, { 123, 239, 172 }, { 173, 173, 173 }, { 140, 222, 175 }, { 140, 222, 175 }, + { 239, 90, 176 }, { 156, 206, 177 }, { 206, 140, 178 }, { 123, 255, 179 }, { 173, 189, 180 }, { 140, 239, 182 }, { 140, 239, 182 }, { 239, 107, 183 }, + { 156, 222, 184 }, { 206, 156, 185 }, { 173, 206, 187 }, { 173, 206, 187 }, { 140, 255, 189 }, { 140, 255, 189 }, { 239, 123, 190 }, { 156, 239, 191 }, + { 206, 173, 192 }, { 255, 107, 193 }, { 173, 222, 194 }, { 173, 222, 194 }, { 189, 206, 196 }, { 239, 140, 197 }, { 156, 255, 198 }, { 206, 189, 199 }, + { 173, 239, 201 }, { 173, 239, 201 }, { 173, 239, 201 }, { 189, 222, 203 }, { 239, 156, 204 }, { 206, 206, 206 }, { 206, 206, 206 }, { 173, 255, 208 }, + { 173, 255, 208 }, { 173, 255, 208 }, { 189, 239, 210 }, { 239, 173, 211 }, { 206, 222, 213 }, { 206, 222, 213 }, { 206, 222, 213 }, { 222, 206, 215 }, + { 189, 255, 217 }, { 189, 255, 217 }, { 239, 189, 218 }, { 206, 239, 220 }, { 206, 239, 220 }, { 206, 239, 220 }, { 222, 222, 222 }, { 222, 222, 222 }, + { 239, 206, 225 }, { 239, 206, 225 }, { 206, 255, 227 }, { 206, 255, 227 }, { 206, 255, 227 }, { 222, 239, 229 }, { 222, 239, 229 }, { 239, 222, 232 }, + { 239, 222, 232 }, { 239, 222, 232 }, { 255, 206, 234 }, { 222, 255, 236 }, { 222, 255, 236 }, { 222, 255, 236 }, { 239, 239, 239 }, { 239, 239, 239 }, + { 239, 239, 239 }, { 255, 222, 241 }, { 255, 222, 241 }, { 255, 222, 241 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 }, { 239, 255, 246 }, + { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 239, 248 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 }, { 255, 255, 255 }, + } +}; + +Table g_mode1_p0_i1= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 12, 2 }, { 0, 20, 3 }, { 0, 28, 4 }, { 0, 32, 5 }, { 0, 40, 6 }, { 0, 48, 7 }, + { 0, 56, 8 }, { 0, 64, 9 }, { 0, 68, 10 }, { 0, 76, 11 }, { 0, 84, 12 }, { 0, 92, 13 }, { 0, 96, 14 }, { 0, 104, 15 }, + { 0, 112, 16 }, { 0, 120, 17 }, { 0, 129, 18 }, { 0, 133, 19 }, { 0, 141, 20 }, { 0, 149, 21 }, { 0, 153, 22 }, { 0, 161, 23 }, + { 0, 169, 24 }, { 0, 177, 25 }, { 0, 185, 26 }, { 0, 189, 27 }, { 0, 197, 28 }, { 0, 205, 29 }, { 0, 213, 30 }, { 0, 217, 31 }, + { 0, 225, 32 }, { 0, 233, 33 }, { 0, 241, 34 }, { 0, 249, 35 }, { 0, 253, 36 }, { 4, 237, 37 }, { 4, 245, 38 }, { 4, 253, 39 }, + { 8, 233, 40 }, { 8, 241, 41 }, { 8, 249, 42 }, { 12, 229, 43 }, { 12, 237, 44 }, { 12, 245, 45 }, { 12, 253, 46 }, { 16, 233, 47 }, + { 16, 241, 48 }, { 16, 249, 49 }, { 20, 233, 50 }, { 20, 237, 51 }, { 20, 245, 52 }, { 20, 253, 53 }, { 24, 237, 54 }, { 24, 241, 55 }, + { 24, 249, 56 }, { 28, 233, 57 }, { 28, 241, 58 }, { 28, 245, 59 }, { 28, 253, 60 }, { 32, 237, 61 }, { 32, 245, 62 }, { 32, 249, 63 }, + { 36, 233, 64 }, { 36, 241, 65 }, { 36, 249, 66 }, { 36, 253, 67 }, { 40, 237, 68 }, { 40, 245, 69 }, { 40, 253, 70 }, { 44, 233, 71 }, + { 44, 241, 72 }, { 44, 249, 73 }, { 48, 233, 74 }, { 48, 237, 75 }, { 48, 245, 76 }, { 48, 253, 77 }, { 52, 237, 78 }, { 52, 241, 79 }, + { 52, 249, 80 }, { 56, 233, 81 }, { 56, 241, 82 }, { 56, 245, 83 }, { 56, 253, 84 }, { 60, 237, 85 }, { 60, 245, 86 }, { 60, 249, 87 }, + { 64, 233, 88 }, { 64, 241, 89 }, { 64, 249, 90 }, { 64, 253, 91 }, { 68, 237, 92 }, { 68, 245, 93 }, { 68, 253, 94 }, { 72, 233, 95 }, + { 72, 241, 96 }, { 72, 249, 97 }, { 76, 229, 98 }, { 76, 237, 99 }, { 76, 245, 100 }, { 76, 253, 101 }, { 80, 233, 102 }, { 80, 241, 103 }, + { 80, 249, 104 }, { 84, 233, 105 }, { 84, 237, 106 }, { 84, 245, 107 }, { 84, 253, 108 }, { 88, 237, 109 }, { 88, 241, 110 }, { 88, 249, 111 }, + { 92, 233, 112 }, { 92, 241, 113 }, { 92, 245, 114 }, { 92, 253, 115 }, { 96, 237, 116 }, { 96, 245, 117 }, { 96, 249, 118 }, { 100, 233, 119 }, + { 100, 241, 120 }, { 100, 249, 121 }, { 100, 253, 122 }, { 104, 237, 123 }, { 104, 245, 124 }, { 104, 253, 125 }, { 108, 233, 126 }, { 108, 241, 127 }, + { 108, 249, 128 }, { 112, 233, 129 }, { 112, 237, 130 }, { 112, 245, 131 }, { 112, 253, 132 }, { 116, 237, 133 }, { 116, 241, 134 }, { 116, 249, 135 }, + { 120, 233, 136 }, { 120, 241, 137 }, { 120, 245, 138 }, { 120, 253, 139 }, { 124, 237, 140 }, { 124, 245, 141 }, { 124, 249, 142 }, { 129, 225, 143 }, + { 129, 233, 144 }, { 129, 241, 145 }, { 129, 249, 146 }, { 133, 229, 147 }, { 133, 237, 148 }, { 133, 245, 149 }, { 133, 253, 150 }, { 137, 233, 151 }, + { 137, 241, 152 }, { 137, 249, 153 }, { 141, 233, 154 }, { 141, 237, 155 }, { 141, 245, 156 }, { 141, 253, 157 }, { 145, 237, 158 }, { 145, 241, 159 }, + { 145, 249, 160 }, { 149, 233, 161 }, { 149, 241, 162 }, { 149, 245, 163 }, { 149, 253, 164 }, { 153, 237, 165 }, { 153, 245, 166 }, { 153, 249, 167 }, + { 157, 233, 168 }, { 157, 241, 169 }, { 157, 249, 170 }, { 157, 253, 171 }, { 161, 237, 172 }, { 161, 245, 173 }, { 161, 253, 174 }, { 165, 233, 175 }, + { 165, 241, 176 }, { 165, 249, 177 }, { 169, 233, 178 }, { 169, 237, 179 }, { 169, 245, 180 }, { 169, 253, 181 }, { 173, 237, 182 }, { 173, 241, 183 }, + { 173, 249, 184 }, { 177, 233, 185 }, { 177, 241, 186 }, { 177, 245, 187 }, { 177, 253, 188 }, { 181, 237, 189 }, { 181, 245, 190 }, { 181, 249, 191 }, + { 185, 233, 192 }, { 185, 241, 193 }, { 185, 249, 194 }, { 185, 253, 195 }, { 189, 237, 196 }, { 189, 245, 197 }, { 189, 253, 198 }, { 193, 233, 199 }, + { 193, 241, 200 }, { 193, 249, 201 }, { 197, 229, 202 }, { 197, 237, 203 }, { 197, 245, 204 }, { 197, 253, 205 }, { 201, 233, 206 }, { 201, 241, 207 }, + { 201, 249, 208 }, { 205, 233, 209 }, { 205, 237, 210 }, { 205, 245, 211 }, { 205, 253, 212 }, { 209, 237, 213 }, { 209, 241, 214 }, { 209, 249, 215 }, + { 213, 233, 216 }, { 213, 241, 217 }, { 213, 245, 218 }, { 213, 253, 219 }, { 217, 237, 220 }, { 217, 245, 221 }, { 217, 249, 222 }, { 221, 233, 223 }, + { 221, 241, 224 }, { 221, 249, 225 }, { 221, 253, 226 }, { 225, 237, 227 }, { 225, 245, 228 }, { 225, 253, 229 }, { 229, 233, 230 }, { 229, 241, 231 }, + { 229, 249, 232 }, { 233, 233, 233 }, { 233, 237, 234 }, { 233, 245, 235 }, { 233, 253, 236 }, { 237, 237, 237 }, { 237, 241, 238 }, { 237, 249, 239 }, + { 241, 233, 240 }, { 241, 241, 241 }, { 241, 245, 242 }, { 241, 253, 243 }, { 245, 237, 244 }, { 245, 245, 245 }, { 245, 249, 246 }, { 249, 233, 247 }, + { 249, 241, 248 }, { 249, 249, 249 }, { 249, 253, 250 }, { 253, 237, 251 }, { 253, 245, 252 }, { 253, 253, 253 }, { 253, 253, 253 }, { 253, 253, 253 }, + } +}; + +Table g_mode1_p0_i2= +{ + 2, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 8, 2 }, { 0, 12, 3 }, { 4, 4, 4 }, { 0, 16, 5 }, { 0, 20, 6 }, { 0, 24, 7 }, + { 0, 28, 8 }, { 0, 32, 9 }, { 0, 36, 10 }, { 0, 40, 11 }, { 0, 44, 12 }, { 4, 36, 13 }, { 0, 48, 14 }, { 0, 52, 15 }, + { 0, 56, 16 }, { 0, 60, 17 }, { 0, 64, 18 }, { 0, 68, 19 }, { 0, 72, 20 }, { 0, 76, 21 }, { 4, 68, 22 }, { 0, 80, 23 }, + { 0, 84, 24 }, { 0, 88, 25 }, { 0, 92, 26 }, { 0, 96, 27 }, { 0, 100, 28 }, { 0, 104, 29 }, { 0, 108, 30 }, { 4, 100, 31 }, + { 0, 112, 32 }, { 0, 116, 33 }, { 0, 120, 34 }, { 0, 124, 35 }, { 0, 129, 36 }, { 0, 133, 37 }, { 4, 124, 38 }, { 0, 137, 39 }, + { 0, 141, 40 }, { 0, 145, 41 }, { 0, 149, 42 }, { 0, 153, 43 }, { 0, 157, 44 }, { 0, 161, 45 }, { 0, 165, 46 }, { 4, 157, 47 }, + { 0, 169, 48 }, { 0, 173, 49 }, { 0, 177, 50 }, { 0, 181, 51 }, { 0, 185, 52 }, { 0, 189, 53 }, { 0, 193, 54 }, { 0, 197, 55 }, + { 4, 189, 56 }, { 0, 201, 57 }, { 0, 205, 58 }, { 0, 209, 59 }, { 0, 213, 60 }, { 0, 217, 61 }, { 0, 221, 62 }, { 0, 225, 63 }, + { 0, 229, 64 }, { 4, 221, 65 }, { 0, 233, 66 }, { 0, 237, 67 }, { 0, 241, 68 }, { 0, 245, 69 }, { 0, 249, 70 }, { 0, 253, 71 }, + { 4, 245, 72 }, { 4, 249, 73 }, { 4, 253, 74 }, { 8, 245, 75 }, { 8, 249, 76 }, { 8, 253, 77 }, { 12, 245, 78 }, { 12, 249, 79 }, + { 12, 253, 80 }, { 20, 237, 81 }, { 16, 249, 82 }, { 16, 253, 83 }, { 20, 249, 84 }, { 24, 241, 85 }, { 20, 253, 86 }, { 24, 249, 87 }, + { 24, 253, 88 }, { 28, 245, 89 }, { 28, 249, 90 }, { 28, 253, 91 }, { 32, 245, 92 }, { 32, 249, 93 }, { 32, 253, 94 }, { 36, 245, 95 }, + { 36, 249, 96 }, { 36, 253, 97 }, { 40, 245, 98 }, { 40, 249, 99 }, { 40, 253, 100 }, { 44, 245, 101 }, { 44, 249, 102 }, { 44, 253, 103 }, + { 52, 237, 104 }, { 48, 249, 105 }, { 48, 253, 106 }, { 52, 249, 107 }, { 56, 241, 108 }, { 52, 253, 109 }, { 56, 249, 110 }, { 56, 253, 111 }, + { 60, 245, 112 }, { 60, 249, 113 }, { 60, 253, 114 }, { 64, 245, 115 }, { 64, 249, 116 }, { 64, 253, 117 }, { 68, 245, 118 }, { 68, 249, 119 }, + { 68, 253, 120 }, { 72, 245, 121 }, { 72, 249, 122 }, { 72, 253, 123 }, { 76, 245, 124 }, { 76, 249, 125 }, { 76, 253, 126 }, { 84, 237, 127 }, + { 80, 249, 128 }, { 80, 253, 129 }, { 84, 249, 130 }, { 88, 241, 131 }, { 84, 253, 132 }, { 88, 249, 133 }, { 88, 253, 134 }, { 92, 245, 135 }, + { 92, 249, 136 }, { 92, 253, 137 }, { 96, 245, 138 }, { 96, 249, 139 }, { 96, 253, 140 }, { 100, 245, 141 }, { 100, 249, 142 }, { 100, 253, 143 }, + { 104, 245, 144 }, { 104, 249, 145 }, { 104, 253, 146 }, { 108, 245, 147 }, { 108, 249, 148 }, { 108, 253, 149 }, { 116, 237, 150 }, { 112, 249, 151 }, + { 112, 253, 152 }, { 116, 249, 153 }, { 120, 241, 154 }, { 116, 253, 155 }, { 120, 249, 156 }, { 120, 253, 157 }, { 124, 245, 158 }, { 124, 249, 159 }, + { 124, 253, 160 }, { 129, 241, 161 }, { 129, 245, 162 }, { 129, 249, 163 }, { 129, 253, 164 }, { 133, 245, 165 }, { 133, 249, 166 }, { 133, 253, 167 }, + { 141, 237, 168 }, { 137, 249, 169 }, { 137, 253, 170 }, { 141, 249, 171 }, { 145, 241, 172 }, { 141, 253, 173 }, { 145, 249, 174 }, { 145, 253, 175 }, + { 149, 245, 176 }, { 149, 249, 177 }, { 149, 253, 178 }, { 153, 245, 179 }, { 153, 249, 180 }, { 153, 253, 181 }, { 157, 245, 182 }, { 157, 249, 183 }, + { 157, 253, 184 }, { 161, 245, 185 }, { 161, 249, 186 }, { 161, 253, 187 }, { 165, 245, 188 }, { 165, 249, 189 }, { 165, 253, 190 }, { 173, 237, 191 }, + { 169, 249, 192 }, { 169, 253, 193 }, { 173, 249, 194 }, { 177, 241, 195 }, { 173, 253, 196 }, { 177, 249, 197 }, { 177, 253, 198 }, { 181, 245, 199 }, + { 181, 249, 200 }, { 181, 253, 201 }, { 185, 245, 202 }, { 185, 249, 203 }, { 185, 253, 204 }, { 189, 245, 205 }, { 189, 249, 206 }, { 189, 253, 207 }, + { 193, 245, 208 }, { 193, 249, 209 }, { 193, 253, 210 }, { 197, 245, 211 }, { 197, 249, 212 }, { 197, 253, 213 }, { 205, 237, 214 }, { 201, 249, 215 }, + { 201, 253, 216 }, { 205, 249, 217 }, { 209, 241, 218 }, { 205, 253, 219 }, { 209, 249, 220 }, { 209, 253, 221 }, { 213, 245, 222 }, { 213, 249, 223 }, + { 213, 253, 224 }, { 217, 245, 225 }, { 217, 249, 226 }, { 217, 253, 227 }, { 221, 245, 228 }, { 221, 249, 229 }, { 221, 253, 230 }, { 225, 245, 231 }, + { 225, 249, 232 }, { 225, 253, 233 }, { 229, 245, 234 }, { 229, 249, 235 }, { 229, 253, 236 }, { 237, 237, 237 }, { 233, 249, 238 }, { 233, 253, 239 }, + { 237, 249, 240 }, { 241, 241, 241 }, { 237, 253, 242 }, { 241, 249, 243 }, { 241, 253, 244 }, { 245, 245, 245 }, { 245, 249, 246 }, { 245, 253, 247 }, + { 249, 245, 248 }, { 249, 249, 249 }, { 249, 253, 250 }, { 253, 245, 251 }, { 253, 249, 252 }, { 253, 253, 253 }, { 253, 253, 253 }, { 253, 253, 253 }, + } +}; + +Table g_mode1_p0_i3= +{ + 3, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 4, 2 }, { 0, 8, 3 }, { 4, 4, 4 }, { 0, 12, 5 }, { 4, 8, 6 }, { 0, 16, 7 }, + { 0, 20, 8 }, { 4, 16, 9 }, { 0, 24, 10 }, { 4, 20, 11 }, { 0, 28, 12 }, { 8, 20, 13 }, { 0, 32, 14 }, { 0, 36, 15 }, + { 4, 32, 16 }, { 0, 40, 17 }, { 4, 36, 18 }, { 0, 44, 19 }, { 0, 48, 20 }, { 4, 44, 21 }, { 0, 52, 22 }, { 4, 48, 23 }, + { 0, 56, 24 }, { 0, 60, 25 }, { 4, 56, 26 }, { 0, 64, 27 }, { 4, 60, 28 }, { 0, 68, 29 }, { 0, 72, 30 }, { 4, 68, 31 }, + { 0, 76, 32 }, { 4, 72, 33 }, { 0, 80, 34 }, { 0, 84, 35 }, { 4, 80, 36 }, { 0, 88, 37 }, { 4, 84, 38 }, { 0, 92, 39 }, + { 8, 84, 40 }, { 0, 96, 41 }, { 0, 100, 42 }, { 4, 96, 43 }, { 0, 104, 44 }, { 4, 100, 45 }, { 0, 108, 46 }, { 0, 112, 47 }, + { 4, 108, 48 }, { 0, 116, 49 }, { 4, 112, 50 }, { 0, 120, 51 }, { 0, 124, 52 }, { 4, 120, 53 }, { 0, 129, 54 }, { 4, 124, 55 }, + { 0, 133, 56 }, { 4, 129, 57 }, { 0, 137, 58 }, { 0, 141, 59 }, { 4, 137, 60 }, { 0, 145, 61 }, { 4, 141, 62 }, { 0, 149, 63 }, + { 8, 141, 64 }, { 0, 153, 65 }, { 0, 157, 66 }, { 4, 153, 67 }, { 0, 161, 68 }, { 4, 157, 69 }, { 0, 165, 70 }, { 0, 169, 71 }, + { 4, 165, 72 }, { 0, 173, 73 }, { 4, 169, 74 }, { 0, 177, 75 }, { 0, 181, 76 }, { 4, 177, 77 }, { 0, 185, 78 }, { 4, 181, 79 }, + { 0, 189, 80 }, { 0, 193, 81 }, { 4, 189, 82 }, { 0, 197, 83 }, { 4, 193, 84 }, { 0, 201, 85 }, { 0, 205, 86 }, { 4, 201, 87 }, + { 0, 209, 88 }, { 4, 205, 89 }, { 0, 213, 90 }, { 8, 205, 91 }, { 0, 217, 92 }, { 0, 221, 93 }, { 4, 217, 94 }, { 0, 225, 95 }, + { 4, 221, 96 }, { 0, 229, 97 }, { 0, 233, 98 }, { 4, 229, 99 }, { 0, 237, 100 }, { 4, 233, 101 }, { 0, 241, 102 }, { 0, 245, 103 }, + { 4, 241, 104 }, { 0, 249, 105 }, { 4, 245, 106 }, { 0, 253, 107 }, { 8, 245, 108 }, { 4, 253, 109 }, { 8, 249, 110 }, { 8, 253, 111 }, + { 12, 249, 112 }, { 16, 245, 113 }, { 12, 253, 114 }, { 20, 245, 115 }, { 16, 253, 116 }, { 20, 249, 117 }, { 20, 253, 118 }, { 24, 249, 119 }, + { 28, 245, 120 }, { 24, 253, 121 }, { 32, 245, 122 }, { 28, 253, 123 }, { 32, 249, 124 }, { 32, 253, 125 }, { 36, 249, 126 }, { 44, 241, 127 }, + { 36, 253, 128 }, { 44, 245, 129 }, { 40, 253, 130 }, { 48, 245, 131 }, { 44, 253, 132 }, { 48, 249, 133 }, { 48, 253, 134 }, { 52, 249, 135 }, + { 56, 245, 136 }, { 52, 253, 137 }, { 60, 245, 138 }, { 56, 253, 139 }, { 60, 249, 140 }, { 60, 253, 141 }, { 64, 249, 142 }, { 68, 245, 143 }, + { 64, 253, 144 }, { 72, 245, 145 }, { 68, 253, 146 }, { 72, 249, 147 }, { 72, 253, 148 }, { 76, 249, 149 }, { 80, 245, 150 }, { 76, 253, 151 }, + { 84, 245, 152 }, { 80, 253, 153 }, { 84, 249, 154 }, { 84, 253, 155 }, { 88, 249, 156 }, { 92, 245, 157 }, { 88, 253, 158 }, { 96, 245, 159 }, + { 92, 253, 160 }, { 96, 249, 161 }, { 96, 253, 162 }, { 100, 249, 163 }, { 108, 241, 164 }, { 100, 253, 165 }, { 108, 245, 166 }, { 104, 253, 167 }, + { 112, 245, 168 }, { 108, 253, 169 }, { 112, 249, 170 }, { 112, 253, 171 }, { 116, 249, 172 }, { 120, 245, 173 }, { 116, 253, 174 }, { 124, 245, 175 }, + { 120, 253, 176 }, { 124, 249, 177 }, { 124, 253, 178 }, { 133, 241, 179 }, { 129, 249, 180 }, { 129, 253, 181 }, { 133, 249, 182 }, { 137, 245, 183 }, + { 133, 253, 184 }, { 141, 245, 185 }, { 137, 253, 186 }, { 141, 249, 187 }, { 141, 253, 188 }, { 145, 249, 189 }, { 149, 245, 190 }, { 145, 253, 191 }, + { 153, 245, 192 }, { 149, 253, 193 }, { 153, 249, 194 }, { 153, 253, 195 }, { 157, 249, 196 }, { 165, 241, 197 }, { 157, 253, 198 }, { 165, 245, 199 }, + { 161, 253, 200 }, { 169, 245, 201 }, { 165, 253, 202 }, { 169, 249, 203 }, { 169, 253, 204 }, { 173, 249, 205 }, { 177, 245, 206 }, { 173, 253, 207 }, + { 181, 245, 208 }, { 177, 253, 209 }, { 181, 249, 210 }, { 181, 253, 211 }, { 185, 249, 212 }, { 189, 245, 213 }, { 185, 253, 214 }, { 193, 245, 215 }, + { 189, 253, 216 }, { 193, 249, 217 }, { 193, 253, 218 }, { 197, 249, 219 }, { 201, 245, 220 }, { 197, 253, 221 }, { 205, 245, 222 }, { 201, 253, 223 }, + { 205, 249, 224 }, { 205, 253, 225 }, { 209, 249, 226 }, { 213, 245, 227 }, { 209, 253, 228 }, { 217, 245, 229 }, { 213, 253, 230 }, { 217, 249, 231 }, + { 217, 253, 232 }, { 221, 249, 233 }, { 229, 241, 234 }, { 221, 253, 235 }, { 229, 245, 236 }, { 225, 253, 237 }, { 233, 245, 238 }, { 229, 253, 239 }, + { 233, 249, 240 }, { 233, 253, 241 }, { 237, 249, 242 }, { 241, 245, 243 }, { 237, 253, 244 }, { 245, 245, 245 }, { 241, 253, 246 }, { 245, 249, 247 }, + { 245, 253, 248 }, { 249, 249, 249 }, { 253, 245, 250 }, { 249, 253, 251 }, { 249, 253, 251 }, { 253, 253, 253 }, { 253, 253, 253 }, { 253, 253, 253 }, + } +}; + +Table g_mode1_p1_i1= +{ + 1, + 1, + { + { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 6, 3 }, { 2, 14, 4 }, { 2, 22, 5 }, { 2, 30, 6 }, { 2, 34, 7 }, + { 2, 42, 8 }, { 2, 50, 9 }, { 2, 58, 10 }, { 2, 66, 11 }, { 2, 70, 12 }, { 2, 78, 13 }, { 2, 86, 14 }, { 2, 94, 15 }, + { 2, 98, 16 }, { 2, 106, 17 }, { 2, 114, 18 }, { 2, 122, 19 }, { 2, 131, 20 }, { 2, 135, 21 }, { 2, 143, 22 }, { 2, 151, 23 }, + { 2, 155, 24 }, { 2, 163, 25 }, { 2, 171, 26 }, { 2, 179, 27 }, { 2, 187, 28 }, { 2, 191, 29 }, { 2, 199, 30 }, { 2, 207, 31 }, + { 2, 215, 32 }, { 2, 219, 33 }, { 2, 227, 34 }, { 2, 235, 35 }, { 2, 243, 36 }, { 2, 251, 37 }, { 2, 255, 38 }, { 6, 239, 39 }, + { 6, 247, 40 }, { 6, 255, 41 }, { 10, 235, 42 }, { 10, 243, 43 }, { 10, 251, 44 }, { 14, 231, 45 }, { 14, 239, 46 }, { 14, 247, 47 }, + { 14, 255, 48 }, { 18, 235, 49 }, { 18, 243, 50 }, { 18, 251, 51 }, { 22, 235, 52 }, { 22, 239, 53 }, { 22, 247, 54 }, { 22, 255, 55 }, + { 26, 239, 56 }, { 26, 243, 57 }, { 26, 251, 58 }, { 30, 235, 59 }, { 30, 243, 60 }, { 30, 247, 61 }, { 30, 255, 62 }, { 34, 239, 63 }, + { 34, 247, 64 }, { 34, 251, 65 }, { 38, 235, 66 }, { 38, 243, 67 }, { 38, 251, 68 }, { 38, 255, 69 }, { 42, 239, 70 }, { 42, 247, 71 }, + { 42, 255, 72 }, { 46, 235, 73 }, { 46, 243, 74 }, { 46, 251, 75 }, { 50, 235, 76 }, { 50, 239, 77 }, { 50, 247, 78 }, { 50, 255, 79 }, + { 54, 239, 80 }, { 54, 243, 81 }, { 54, 251, 82 }, { 58, 235, 83 }, { 58, 243, 84 }, { 58, 247, 85 }, { 58, 255, 86 }, { 62, 239, 87 }, + { 62, 247, 88 }, { 62, 251, 89 }, { 66, 235, 90 }, { 66, 243, 91 }, { 66, 251, 92 }, { 66, 255, 93 }, { 70, 239, 94 }, { 70, 247, 95 }, + { 70, 255, 96 }, { 74, 235, 97 }, { 74, 243, 98 }, { 74, 251, 99 }, { 78, 231, 100 }, { 78, 239, 101 }, { 78, 247, 102 }, { 78, 255, 103 }, + { 82, 235, 104 }, { 82, 243, 105 }, { 82, 251, 106 }, { 86, 235, 107 }, { 86, 239, 108 }, { 86, 247, 109 }, { 86, 255, 110 }, { 90, 239, 111 }, + { 90, 243, 112 }, { 90, 251, 113 }, { 94, 235, 114 }, { 94, 243, 115 }, { 94, 247, 116 }, { 94, 255, 117 }, { 98, 239, 118 }, { 98, 247, 119 }, + { 98, 251, 120 }, { 102, 235, 121 }, { 102, 243, 122 }, { 102, 251, 123 }, { 102, 255, 124 }, { 106, 239, 125 }, { 106, 247, 126 }, { 106, 255, 127 }, + { 110, 235, 128 }, { 110, 243, 129 }, { 110, 251, 130 }, { 114, 235, 131 }, { 114, 239, 132 }, { 114, 247, 133 }, { 114, 255, 134 }, { 118, 239, 135 }, + { 118, 243, 136 }, { 118, 251, 137 }, { 122, 235, 138 }, { 122, 243, 139 }, { 122, 247, 140 }, { 122, 255, 141 }, { 126, 239, 142 }, { 126, 247, 143 }, + { 126, 251, 144 }, { 131, 227, 145 }, { 131, 235, 146 }, { 131, 243, 147 }, { 131, 251, 148 }, { 135, 231, 149 }, { 135, 239, 150 }, { 135, 247, 151 }, + { 135, 255, 152 }, { 139, 235, 153 }, { 139, 243, 154 }, { 139, 251, 155 }, { 143, 235, 156 }, { 143, 239, 157 }, { 143, 247, 158 }, { 143, 255, 159 }, + { 147, 239, 160 }, { 147, 243, 161 }, { 147, 251, 162 }, { 151, 235, 163 }, { 151, 243, 164 }, { 151, 247, 165 }, { 151, 255, 166 }, { 155, 239, 167 }, + { 155, 247, 168 }, { 155, 251, 169 }, { 159, 235, 170 }, { 159, 243, 171 }, { 159, 251, 172 }, { 159, 255, 173 }, { 163, 239, 174 }, { 163, 247, 175 }, + { 163, 255, 176 }, { 167, 235, 177 }, { 167, 243, 178 }, { 167, 251, 179 }, { 171, 235, 180 }, { 171, 239, 181 }, { 171, 247, 182 }, { 171, 255, 183 }, + { 175, 239, 184 }, { 175, 243, 185 }, { 175, 251, 186 }, { 179, 235, 187 }, { 179, 243, 188 }, { 179, 247, 189 }, { 179, 255, 190 }, { 183, 239, 191 }, + { 183, 247, 192 }, { 183, 251, 193 }, { 187, 235, 194 }, { 187, 243, 195 }, { 187, 251, 196 }, { 187, 255, 197 }, { 191, 239, 198 }, { 191, 247, 199 }, + { 191, 255, 200 }, { 195, 235, 201 }, { 195, 243, 202 }, { 195, 251, 203 }, { 199, 231, 204 }, { 199, 239, 205 }, { 199, 247, 206 }, { 199, 255, 207 }, + { 203, 235, 208 }, { 203, 243, 209 }, { 203, 251, 210 }, { 207, 235, 211 }, { 207, 239, 212 }, { 207, 247, 213 }, { 207, 255, 214 }, { 211, 239, 215 }, + { 211, 243, 216 }, { 211, 251, 217 }, { 215, 235, 218 }, { 215, 243, 219 }, { 215, 247, 220 }, { 215, 255, 221 }, { 219, 239, 222 }, { 219, 247, 223 }, + { 219, 251, 224 }, { 223, 235, 225 }, { 223, 243, 226 }, { 223, 251, 227 }, { 223, 255, 228 }, { 227, 239, 229 }, { 227, 247, 230 }, { 227, 255, 231 }, + { 231, 235, 232 }, { 231, 243, 233 }, { 231, 251, 234 }, { 235, 235, 235 }, { 235, 239, 236 }, { 235, 247, 237 }, { 235, 255, 238 }, { 239, 239, 239 }, + { 239, 243, 240 }, { 239, 251, 241 }, { 243, 235, 242 }, { 243, 243, 243 }, { 243, 247, 244 }, { 243, 255, 245 }, { 247, 239, 246 }, { 247, 247, 247 }, + { 247, 251, 248 }, { 251, 235, 249 }, { 251, 243, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 239, 253 }, { 255, 247, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode1_p1_i2= +{ + 2, + 1, + { + { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 6, 3 }, { 2, 10, 4 }, { 2, 14, 5 }, { 6, 6, 6 }, { 2, 18, 7 }, + { 2, 22, 8 }, { 2, 26, 9 }, { 2, 30, 10 }, { 2, 34, 11 }, { 2, 38, 12 }, { 2, 42, 13 }, { 2, 46, 14 }, { 6, 38, 15 }, + { 2, 50, 16 }, { 2, 54, 17 }, { 2, 58, 18 }, { 2, 62, 19 }, { 2, 66, 20 }, { 2, 70, 21 }, { 2, 74, 22 }, { 2, 78, 23 }, + { 6, 70, 24 }, { 2, 82, 25 }, { 2, 86, 26 }, { 2, 90, 27 }, { 2, 94, 28 }, { 2, 98, 29 }, { 2, 102, 30 }, { 2, 106, 31 }, + { 2, 110, 32 }, { 6, 102, 33 }, { 2, 114, 34 }, { 2, 118, 35 }, { 2, 122, 36 }, { 2, 126, 37 }, { 2, 131, 38 }, { 2, 135, 39 }, + { 6, 126, 40 }, { 2, 139, 41 }, { 2, 143, 42 }, { 2, 147, 43 }, { 2, 151, 44 }, { 2, 155, 45 }, { 2, 159, 46 }, { 2, 163, 47 }, + { 2, 167, 48 }, { 6, 159, 49 }, { 2, 171, 50 }, { 2, 175, 51 }, { 2, 179, 52 }, { 2, 183, 53 }, { 2, 187, 54 }, { 2, 191, 55 }, + { 2, 195, 56 }, { 2, 199, 57 }, { 6, 191, 58 }, { 2, 203, 59 }, { 2, 207, 60 }, { 2, 211, 61 }, { 2, 215, 62 }, { 2, 219, 63 }, + { 2, 223, 64 }, { 2, 227, 65 }, { 2, 231, 66 }, { 6, 223, 67 }, { 2, 235, 68 }, { 2, 239, 69 }, { 2, 243, 70 }, { 2, 247, 71 }, + { 2, 251, 72 }, { 2, 255, 73 }, { 6, 247, 74 }, { 6, 251, 75 }, { 6, 255, 76 }, { 10, 247, 77 }, { 10, 251, 78 }, { 10, 255, 79 }, + { 14, 247, 80 }, { 14, 251, 81 }, { 14, 255, 82 }, { 22, 239, 83 }, { 18, 251, 84 }, { 18, 255, 85 }, { 22, 251, 86 }, { 26, 243, 87 }, + { 22, 255, 88 }, { 26, 251, 89 }, { 26, 255, 90 }, { 30, 247, 91 }, { 30, 251, 92 }, { 30, 255, 93 }, { 34, 247, 94 }, { 34, 251, 95 }, + { 34, 255, 96 }, { 38, 247, 97 }, { 38, 251, 98 }, { 38, 255, 99 }, { 42, 247, 100 }, { 42, 251, 101 }, { 42, 255, 102 }, { 46, 247, 103 }, + { 46, 251, 104 }, { 46, 255, 105 }, { 54, 239, 106 }, { 50, 251, 107 }, { 50, 255, 108 }, { 54, 251, 109 }, { 58, 243, 110 }, { 54, 255, 111 }, + { 58, 251, 112 }, { 58, 255, 113 }, { 62, 247, 114 }, { 62, 251, 115 }, { 62, 255, 116 }, { 66, 247, 117 }, { 66, 251, 118 }, { 66, 255, 119 }, + { 70, 247, 120 }, { 70, 251, 121 }, { 70, 255, 122 }, { 74, 247, 123 }, { 74, 251, 124 }, { 74, 255, 125 }, { 78, 247, 126 }, { 78, 251, 127 }, + { 78, 255, 128 }, { 86, 239, 129 }, { 82, 251, 130 }, { 82, 255, 131 }, { 86, 251, 132 }, { 90, 243, 133 }, { 86, 255, 134 }, { 90, 251, 135 }, + { 90, 255, 136 }, { 94, 247, 137 }, { 94, 251, 138 }, { 94, 255, 139 }, { 98, 247, 140 }, { 98, 251, 141 }, { 98, 255, 142 }, { 102, 247, 143 }, + { 102, 251, 144 }, { 102, 255, 145 }, { 106, 247, 146 }, { 106, 251, 147 }, { 106, 255, 148 }, { 110, 247, 149 }, { 110, 251, 150 }, { 110, 255, 151 }, + { 118, 239, 152 }, { 114, 251, 153 }, { 114, 255, 154 }, { 118, 251, 155 }, { 122, 243, 156 }, { 118, 255, 157 }, { 122, 251, 158 }, { 122, 255, 159 }, + { 126, 247, 160 }, { 126, 251, 161 }, { 126, 255, 162 }, { 131, 243, 163 }, { 131, 247, 164 }, { 131, 251, 165 }, { 131, 255, 166 }, { 135, 247, 167 }, + { 135, 251, 168 }, { 135, 255, 169 }, { 143, 239, 170 }, { 139, 251, 171 }, { 139, 255, 172 }, { 143, 251, 173 }, { 147, 243, 174 }, { 143, 255, 175 }, + { 147, 251, 176 }, { 147, 255, 177 }, { 151, 247, 178 }, { 151, 251, 179 }, { 151, 255, 180 }, { 155, 247, 181 }, { 155, 251, 182 }, { 155, 255, 183 }, + { 159, 247, 184 }, { 159, 251, 185 }, { 159, 255, 186 }, { 163, 247, 187 }, { 163, 251, 188 }, { 163, 255, 189 }, { 167, 247, 190 }, { 167, 251, 191 }, + { 167, 255, 192 }, { 175, 239, 193 }, { 171, 251, 194 }, { 171, 255, 195 }, { 175, 251, 196 }, { 179, 243, 197 }, { 175, 255, 198 }, { 179, 251, 199 }, + { 179, 255, 200 }, { 183, 247, 201 }, { 183, 251, 202 }, { 183, 255, 203 }, { 187, 247, 204 }, { 187, 251, 205 }, { 187, 255, 206 }, { 191, 247, 207 }, + { 191, 251, 208 }, { 191, 255, 209 }, { 195, 247, 210 }, { 195, 251, 211 }, { 195, 255, 212 }, { 199, 247, 213 }, { 199, 251, 214 }, { 199, 255, 215 }, + { 207, 239, 216 }, { 203, 251, 217 }, { 203, 255, 218 }, { 207, 251, 219 }, { 211, 243, 220 }, { 207, 255, 221 }, { 211, 251, 222 }, { 211, 255, 223 }, + { 215, 247, 224 }, { 215, 251, 225 }, { 215, 255, 226 }, { 219, 247, 227 }, { 219, 251, 228 }, { 219, 255, 229 }, { 223, 247, 230 }, { 223, 251, 231 }, + { 223, 255, 232 }, { 227, 247, 233 }, { 227, 251, 234 }, { 227, 255, 235 }, { 231, 247, 236 }, { 231, 251, 237 }, { 231, 255, 238 }, { 239, 239, 239 }, + { 235, 251, 240 }, { 235, 255, 241 }, { 239, 251, 242 }, { 243, 243, 243 }, { 239, 255, 244 }, { 243, 251, 245 }, { 243, 255, 246 }, { 247, 247, 247 }, + { 247, 251, 248 }, { 247, 255, 249 }, { 251, 247, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 247, 253 }, { 255, 251, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode1_p1_i3= +{ + 3, + 1, + { + { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 2, 2 }, { 2, 6, 4 }, { 2, 10, 5 }, { 6, 6, 6 }, { 2, 14, 7 }, + { 6, 10, 8 }, { 2, 18, 9 }, { 2, 22, 10 }, { 6, 18, 11 }, { 2, 26, 12 }, { 6, 22, 13 }, { 2, 30, 14 }, { 10, 22, 15 }, + { 2, 34, 16 }, { 2, 38, 17 }, { 6, 34, 18 }, { 2, 42, 19 }, { 6, 38, 20 }, { 2, 46, 21 }, { 2, 50, 22 }, { 6, 46, 23 }, + { 2, 54, 24 }, { 6, 50, 25 }, { 2, 58, 26 }, { 2, 62, 27 }, { 6, 58, 28 }, { 2, 66, 29 }, { 6, 62, 30 }, { 2, 70, 31 }, + { 2, 74, 32 }, { 6, 70, 33 }, { 2, 78, 34 }, { 6, 74, 35 }, { 2, 82, 36 }, { 2, 86, 37 }, { 6, 82, 38 }, { 2, 90, 39 }, + { 6, 86, 40 }, { 2, 94, 41 }, { 10, 86, 42 }, { 2, 98, 43 }, { 2, 102, 44 }, { 6, 98, 45 }, { 2, 106, 46 }, { 6, 102, 47 }, + { 2, 110, 48 }, { 2, 114, 49 }, { 6, 110, 50 }, { 2, 118, 51 }, { 6, 114, 52 }, { 2, 122, 53 }, { 2, 126, 54 }, { 6, 122, 55 }, + { 2, 131, 56 }, { 6, 126, 57 }, { 2, 135, 58 }, { 6, 131, 59 }, { 2, 139, 60 }, { 2, 143, 61 }, { 6, 139, 62 }, { 2, 147, 63 }, + { 6, 143, 64 }, { 2, 151, 65 }, { 10, 143, 66 }, { 2, 155, 67 }, { 2, 159, 68 }, { 6, 155, 69 }, { 2, 163, 70 }, { 6, 159, 71 }, + { 2, 167, 72 }, { 2, 171, 73 }, { 6, 167, 74 }, { 2, 175, 75 }, { 6, 171, 76 }, { 2, 179, 77 }, { 2, 183, 78 }, { 6, 179, 79 }, + { 2, 187, 80 }, { 6, 183, 81 }, { 2, 191, 82 }, { 2, 195, 83 }, { 6, 191, 84 }, { 2, 199, 85 }, { 6, 195, 86 }, { 2, 203, 87 }, + { 2, 207, 88 }, { 6, 203, 89 }, { 2, 211, 90 }, { 6, 207, 91 }, { 2, 215, 92 }, { 10, 207, 93 }, { 2, 219, 94 }, { 2, 223, 95 }, + { 6, 219, 96 }, { 2, 227, 97 }, { 6, 223, 98 }, { 2, 231, 99 }, { 2, 235, 100 }, { 6, 231, 101 }, { 2, 239, 102 }, { 6, 235, 103 }, + { 2, 243, 104 }, { 2, 247, 105 }, { 6, 243, 106 }, { 2, 251, 107 }, { 6, 247, 108 }, { 2, 255, 109 }, { 10, 247, 110 }, { 6, 255, 111 }, + { 10, 251, 112 }, { 10, 255, 113 }, { 14, 251, 114 }, { 18, 247, 115 }, { 14, 255, 116 }, { 22, 247, 117 }, { 18, 255, 118 }, { 22, 251, 119 }, + { 22, 255, 120 }, { 26, 251, 121 }, { 30, 247, 122 }, { 26, 255, 123 }, { 34, 247, 124 }, { 30, 255, 125 }, { 34, 251, 126 }, { 34, 255, 127 }, + { 38, 251, 128 }, { 46, 243, 129 }, { 38, 255, 130 }, { 46, 247, 131 }, { 42, 255, 132 }, { 50, 247, 133 }, { 46, 255, 134 }, { 50, 251, 135 }, + { 50, 255, 136 }, { 54, 251, 137 }, { 58, 247, 138 }, { 54, 255, 139 }, { 62, 247, 140 }, { 58, 255, 141 }, { 62, 251, 142 }, { 62, 255, 143 }, + { 66, 251, 144 }, { 70, 247, 145 }, { 66, 255, 146 }, { 74, 247, 147 }, { 70, 255, 148 }, { 74, 251, 149 }, { 74, 255, 150 }, { 78, 251, 151 }, + { 82, 247, 152 }, { 78, 255, 153 }, { 86, 247, 154 }, { 82, 255, 155 }, { 86, 251, 156 }, { 86, 255, 157 }, { 90, 251, 158 }, { 94, 247, 159 }, + { 90, 255, 160 }, { 98, 247, 161 }, { 94, 255, 162 }, { 98, 251, 163 }, { 98, 255, 164 }, { 102, 251, 165 }, { 110, 243, 166 }, { 102, 255, 167 }, + { 110, 247, 168 }, { 106, 255, 169 }, { 114, 247, 170 }, { 110, 255, 171 }, { 114, 251, 172 }, { 114, 255, 173 }, { 118, 251, 174 }, { 122, 247, 175 }, + { 118, 255, 176 }, { 126, 247, 177 }, { 122, 255, 178 }, { 126, 251, 179 }, { 126, 255, 180 }, { 135, 243, 181 }, { 131, 251, 182 }, { 131, 255, 183 }, + { 135, 251, 184 }, { 139, 247, 185 }, { 135, 255, 186 }, { 143, 247, 187 }, { 139, 255, 188 }, { 143, 251, 189 }, { 143, 255, 190 }, { 147, 251, 191 }, + { 151, 247, 192 }, { 147, 255, 193 }, { 155, 247, 194 }, { 151, 255, 195 }, { 155, 251, 196 }, { 155, 255, 197 }, { 159, 251, 198 }, { 167, 243, 199 }, + { 159, 255, 200 }, { 167, 247, 201 }, { 163, 255, 202 }, { 171, 247, 203 }, { 167, 255, 204 }, { 171, 251, 205 }, { 171, 255, 206 }, { 175, 251, 207 }, + { 179, 247, 208 }, { 175, 255, 209 }, { 183, 247, 210 }, { 179, 255, 211 }, { 183, 251, 212 }, { 183, 255, 213 }, { 187, 251, 214 }, { 191, 247, 215 }, + { 187, 255, 216 }, { 195, 247, 217 }, { 191, 255, 218 }, { 195, 251, 219 }, { 195, 255, 220 }, { 199, 251, 221 }, { 203, 247, 222 }, { 199, 255, 223 }, + { 207, 247, 224 }, { 203, 255, 225 }, { 207, 251, 226 }, { 207, 255, 227 }, { 211, 251, 228 }, { 215, 247, 229 }, { 211, 255, 230 }, { 219, 247, 231 }, + { 215, 255, 232 }, { 219, 251, 233 }, { 219, 255, 234 }, { 223, 251, 235 }, { 231, 243, 236 }, { 223, 255, 237 }, { 231, 247, 238 }, { 227, 255, 239 }, + { 235, 247, 240 }, { 231, 255, 241 }, { 235, 251, 242 }, { 235, 255, 243 }, { 239, 251, 244 }, { 243, 247, 245 }, { 239, 255, 246 }, { 247, 247, 247 }, + { 243, 255, 248 }, { 247, 251, 249 }, { 247, 255, 250 }, { 251, 251, 251 }, { 255, 247, 252 }, { 251, 255, 253 }, { 251, 255, 253 }, { 255, 255, 255 }, + } +}; + +Table g_mode2= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 24, 8 }, + { 0, 24, 8 }, { 0, 24, 8 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 41, 13 }, { 0, 41, 13 }, { 0, 49, 16 }, + { 0, 49, 16 }, { 0, 49, 16 }, { 0, 57, 19 }, { 0, 57, 19 }, { 0, 57, 19 }, { 8, 49, 21 }, { 0, 66, 22 }, { 0, 66, 22 }, + { 0, 74, 24 }, { 33, 8, 25 }, { 0, 82, 27 }, { 0, 82, 27 }, { 41, 0, 28 }, { 16, 57, 29 }, { 0, 90, 30 }, { 0, 90, 30 }, + { 0, 99, 32 }, { 33, 33, 33 }, { 0, 107, 35 }, { 0, 107, 35 }, { 33, 41, 36 }, { 0, 115, 38 }, { 0, 115, 38 }, { 0, 115, 38 }, + { 0, 123, 40 }, { 33, 57, 41 }, { 0, 132, 43 }, { 0, 132, 43 }, { 33, 66, 44 }, { 0, 140, 46 }, { 0, 140, 46 }, { 66, 8, 47 }, + { 16, 115, 48 }, { 0, 148, 49 }, { 66, 16, 50 }, { 0, 156, 51 }, { 33, 90, 52 }, { 0, 165, 54 }, { 0, 165, 54 }, { 33, 99, 55 }, + { 24, 123, 56 }, { 0, 173, 57 }, { 66, 41, 58 }, { 0, 181, 59 }, { 8, 165, 60 }, { 74, 33, 61 }, { 0, 189, 62 }, { 33, 123, 63 }, + { 0, 198, 65 }, { 0, 198, 65 }, { 66, 66, 66 }, { 8, 189, 67 }, { 0, 206, 68 }, { 66, 74, 69 }, { 0, 214, 70 }, { 33, 148, 71 }, + { 99, 16, 72 }, { 0, 222, 73 }, { 66, 90, 74 }, { 107, 8, 75 }, { 0, 231, 76 }, { 66, 99, 77 }, { 0, 239, 78 }, { 33, 173, 79 }, + { 99, 41, 80 }, { 0, 247, 81 }, { 33, 181, 82 }, { 99, 49, 83 }, { 0, 255, 84 }, { 66, 123, 85 }, { 8, 247, 86 }, { 16, 231, 87 }, + { 66, 132, 88 }, { 8, 255, 89 }, { 33, 206, 90 }, { 99, 74, 91 }, { 16, 247, 92 }, { 41, 198, 93 }, { 16, 255, 94 }, { 24, 239, 95 }, + { 66, 156, 96 }, { 24, 247, 97 }, { 33, 231, 98 }, { 99, 99, 99 }, { 24, 255, 100 }, { 33, 239, 101 }, { 99, 107, 102 }, { 33, 247, 103 }, + { 66, 181, 104 }, { 132, 49, 105 }, { 33, 255, 106 }, { 99, 123, 107 }, { 140, 41, 108 }, { 41, 247, 109 }, { 99, 132, 110 }, { 41, 255, 111 }, + { 66, 206, 112 }, { 132, 74, 113 }, { 49, 247, 114 }, { 66, 214, 115 }, { 132, 82, 116 }, { 49, 255, 117 }, { 99, 156, 118 }, { 57, 247, 119 }, + { 66, 231, 120 }, { 99, 165, 121 }, { 57, 255, 122 }, { 66, 239, 123 }, { 132, 107, 124 }, { 66, 247, 125 }, { 74, 231, 126 }, { 140, 99, 127 }, + { 66, 255, 128 }, { 99, 189, 129 }, { 165, 57, 130 }, { 74, 247, 131 }, { 132, 132, 132 }, { 74, 255, 133 }, { 82, 239, 134 }, { 132, 140, 135 }, + { 82, 247, 136 }, { 99, 214, 137 }, { 165, 82, 138 }, { 82, 255, 139 }, { 132, 156, 140 }, { 173, 74, 141 }, { 90, 247, 142 }, { 132, 165, 143 }, + { 90, 255, 144 }, { 99, 239, 145 }, { 165, 107, 146 }, { 115, 214, 147 }, { 99, 247, 148 }, { 165, 115, 149 }, { 99, 255, 150 }, { 132, 189, 151 }, + { 198, 57, 152 }, { 107, 247, 153 }, { 132, 198, 154 }, { 123, 222, 155 }, { 107, 255, 156 }, { 165, 140, 157 }, { 115, 247, 158 }, { 132, 214, 159 }, + { 173, 132, 160 }, { 115, 255, 161 }, { 132, 222, 162 }, { 198, 90, 163 }, { 123, 247, 164 }, { 165, 165, 165 }, { 123, 255, 166 }, { 132, 239, 167 }, + { 165, 173, 168 }, { 231, 41, 169 }, { 132, 247, 170 }, { 198, 115, 171 }, { 132, 255, 172 }, { 165, 189, 173 }, { 206, 107, 174 }, { 140, 247, 175 }, + { 165, 198, 176 }, { 231, 66, 177 }, { 140, 255, 178 }, { 198, 140, 179 }, { 148, 247, 180 }, { 156, 231, 181 }, { 198, 148, 182 }, { 148, 255, 183 }, + { 165, 222, 184 }, { 231, 90, 185 }, { 156, 247, 186 }, { 165, 231, 187 }, { 156, 255, 188 }, { 165, 239, 189 }, { 198, 173, 190 }, { 165, 247, 192 }, + { 165, 247, 192 }, { 206, 165, 193 }, { 181, 222, 194 }, { 165, 255, 195 }, { 231, 123, 196 }, { 173, 247, 197 }, { 198, 198, 198 }, { 231, 132, 199 }, + { 173, 255, 200 }, { 198, 206, 201 }, { 181, 247, 203 }, { 181, 247, 203 }, { 231, 148, 204 }, { 181, 255, 205 }, { 198, 222, 206 }, { 239, 140, 207 }, + { 189, 247, 208 }, { 198, 231, 209 }, { 189, 255, 211 }, { 189, 255, 211 }, { 231, 173, 212 }, { 198, 247, 214 }, { 198, 247, 214 }, { 231, 181, 215 }, + { 198, 255, 217 }, { 198, 255, 217 }, { 198, 255, 217 }, { 206, 247, 219 }, { 214, 231, 220 }, { 206, 255, 222 }, { 206, 255, 222 }, { 231, 206, 223 }, + { 214, 247, 225 }, { 214, 247, 225 }, { 239, 198, 226 }, { 214, 255, 227 }, { 222, 239, 228 }, { 222, 239, 228 }, { 222, 247, 230 }, { 231, 231, 231 }, + { 222, 255, 233 }, { 222, 255, 233 }, { 231, 239, 234 }, { 231, 239, 234 }, { 231, 247, 236 }, { 231, 247, 236 }, { 231, 255, 239 }, { 231, 255, 239 }, + { 231, 255, 239 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 255, 244 }, { 239, 255, 244 }, { 247, 247, 247 }, { 247, 247, 247 }, + { 247, 247, 247 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 255, 247, 252 }, { 255, 247, 252 }, { 255, 255, 255 }, { 255, 255, 255 }, + } +}; + +Table g_mode3_p0= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 }, + { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 }, + { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 }, + { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 }, + { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 }, + { 0, 122, 40 }, { 0, 124, 41 }, { 0, 128, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 136, 45 }, { 0, 140, 46 }, { 0, 142, 47 }, + { 0, 146, 48 }, { 0, 148, 49 }, { 0, 152, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 160, 53 }, { 0, 164, 54 }, { 0, 168, 55 }, + { 0, 170, 56 }, { 0, 174, 57 }, { 0, 176, 58 }, { 0, 180, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 188, 62 }, { 0, 192, 63 }, + { 0, 194, 64 }, { 0, 198, 65 }, { 0, 200, 66 }, { 0, 204, 67 }, { 0, 206, 68 }, { 0, 210, 69 }, { 0, 212, 70 }, { 0, 216, 71 }, + { 0, 218, 72 }, { 0, 222, 73 }, { 0, 224, 74 }, { 0, 228, 75 }, { 0, 232, 76 }, { 0, 234, 77 }, { 0, 238, 78 }, { 0, 240, 79 }, + { 0, 244, 80 }, { 0, 246, 81 }, { 0, 250, 82 }, { 0, 252, 83 }, { 2, 252, 84 }, { 2, 254, 85 }, { 4, 254, 86 }, { 6, 252, 87 }, + { 8, 252, 88 }, { 8, 254, 89 }, { 10, 254, 90 }, { 12, 252, 91 }, { 14, 252, 92 }, { 14, 254, 93 }, { 16, 254, 94 }, { 18, 252, 95 }, + { 20, 252, 96 }, { 20, 254, 97 }, { 22, 254, 98 }, { 24, 252, 99 }, { 26, 250, 100 }, { 26, 254, 101 }, { 28, 252, 102 }, { 30, 252, 103 }, + { 30, 254, 104 }, { 32, 254, 105 }, { 34, 252, 106 }, { 36, 252, 107 }, { 36, 254, 108 }, { 38, 254, 109 }, { 40, 252, 110 }, { 42, 252, 111 }, + { 42, 254, 112 }, { 44, 254, 113 }, { 46, 252, 114 }, { 48, 252, 115 }, { 48, 254, 116 }, { 50, 254, 117 }, { 52, 252, 118 }, { 54, 252, 119 }, + { 54, 254, 120 }, { 56, 254, 121 }, { 58, 252, 122 }, { 60, 252, 123 }, { 60, 254, 124 }, { 62, 254, 125 }, { 64, 252, 126 }, { 66, 252, 127 }, + { 66, 254, 128 }, { 68, 254, 129 }, { 70, 252, 130 }, { 72, 252, 131 }, { 72, 254, 132 }, { 74, 254, 133 }, { 76, 252, 134 }, { 78, 252, 135 }, + { 78, 254, 136 }, { 80, 254, 137 }, { 82, 252, 138 }, { 84, 252, 139 }, { 84, 254, 140 }, { 86, 254, 141 }, { 88, 252, 142 }, { 90, 250, 143 }, + { 90, 254, 144 }, { 92, 252, 145 }, { 94, 252, 146 }, { 94, 254, 147 }, { 96, 254, 148 }, { 98, 252, 149 }, { 100, 252, 150 }, { 100, 254, 151 }, + { 102, 254, 152 }, { 104, 252, 153 }, { 106, 252, 154 }, { 106, 254, 155 }, { 108, 254, 156 }, { 110, 252, 157 }, { 112, 252, 158 }, { 112, 254, 159 }, + { 114, 254, 160 }, { 116, 252, 161 }, { 118, 252, 162 }, { 118, 254, 163 }, { 120, 254, 164 }, { 122, 252, 165 }, { 124, 252, 166 }, { 124, 254, 167 }, + { 126, 254, 168 }, { 128, 252, 169 }, { 130, 252, 170 }, { 130, 254, 171 }, { 132, 254, 172 }, { 134, 252, 173 }, { 136, 252, 174 }, { 136, 254, 175 }, + { 138, 254, 176 }, { 140, 252, 177 }, { 142, 252, 178 }, { 142, 254, 179 }, { 144, 254, 180 }, { 146, 252, 181 }, { 148, 252, 182 }, { 148, 254, 183 }, + { 150, 254, 184 }, { 152, 252, 185 }, { 154, 250, 186 }, { 154, 254, 187 }, { 156, 252, 188 }, { 158, 252, 189 }, { 158, 254, 190 }, { 160, 254, 191 }, + { 162, 252, 192 }, { 164, 252, 193 }, { 164, 254, 194 }, { 166, 254, 195 }, { 168, 252, 196 }, { 170, 252, 197 }, { 170, 254, 198 }, { 172, 254, 199 }, + { 174, 252, 200 }, { 176, 252, 201 }, { 176, 254, 202 }, { 178, 254, 203 }, { 180, 252, 204 }, { 182, 252, 205 }, { 182, 254, 206 }, { 184, 254, 207 }, + { 186, 252, 208 }, { 188, 252, 209 }, { 188, 254, 210 }, { 190, 254, 211 }, { 192, 252, 212 }, { 194, 252, 213 }, { 194, 254, 214 }, { 196, 254, 215 }, + { 198, 252, 216 }, { 200, 252, 217 }, { 200, 254, 218 }, { 202, 254, 219 }, { 204, 252, 220 }, { 206, 252, 221 }, { 206, 254, 222 }, { 208, 254, 223 }, + { 210, 252, 224 }, { 212, 252, 225 }, { 212, 254, 226 }, { 214, 254, 227 }, { 216, 252, 228 }, { 218, 250, 229 }, { 218, 254, 230 }, { 220, 252, 231 }, + { 222, 252, 232 }, { 222, 254, 233 }, { 224, 254, 234 }, { 226, 252, 235 }, { 228, 252, 236 }, { 228, 254, 237 }, { 230, 254, 238 }, { 232, 252, 239 }, + { 234, 252, 240 }, { 234, 254, 241 }, { 236, 254, 242 }, { 238, 252, 243 }, { 240, 252, 244 }, { 240, 254, 245 }, { 242, 254, 246 }, { 244, 252, 247 }, + { 246, 252, 248 }, { 246, 254, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 }, + } +}; + +Table g_mode3_p1= +{ + 1, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 9, 4 }, { 1, 13, 5 }, { 1, 15, 6 }, { 1, 19, 7 }, + { 1, 21, 8 }, { 1, 25, 9 }, { 1, 27, 10 }, { 1, 31, 11 }, { 1, 33, 12 }, { 1, 37, 13 }, { 1, 41, 14 }, { 1, 43, 15 }, + { 1, 47, 16 }, { 1, 49, 17 }, { 1, 53, 18 }, { 1, 55, 19 }, { 1, 59, 20 }, { 1, 61, 21 }, { 1, 65, 22 }, { 1, 67, 23 }, + { 1, 71, 24 }, { 1, 73, 25 }, { 1, 77, 26 }, { 1, 79, 27 }, { 1, 83, 28 }, { 1, 85, 29 }, { 1, 89, 30 }, { 1, 91, 31 }, + { 1, 95, 32 }, { 1, 97, 33 }, { 1, 101, 34 }, { 1, 105, 35 }, { 1, 107, 36 }, { 1, 111, 37 }, { 1, 113, 38 }, { 1, 117, 39 }, + { 1, 119, 40 }, { 1, 123, 41 }, { 1, 125, 42 }, { 1, 129, 43 }, { 1, 131, 44 }, { 1, 135, 45 }, { 1, 137, 46 }, { 1, 141, 47 }, + { 1, 143, 48 }, { 1, 147, 49 }, { 1, 149, 50 }, { 1, 153, 51 }, { 1, 155, 52 }, { 1, 159, 53 }, { 1, 161, 54 }, { 1, 165, 55 }, + { 1, 169, 56 }, { 1, 171, 57 }, { 1, 175, 58 }, { 1, 177, 59 }, { 1, 181, 60 }, { 1, 183, 61 }, { 1, 187, 62 }, { 1, 189, 63 }, + { 1, 193, 64 }, { 1, 195, 65 }, { 1, 199, 66 }, { 1, 201, 67 }, { 1, 205, 68 }, { 1, 207, 69 }, { 1, 211, 70 }, { 1, 213, 71 }, + { 1, 217, 72 }, { 1, 219, 73 }, { 1, 223, 74 }, { 1, 225, 75 }, { 1, 229, 76 }, { 1, 233, 77 }, { 1, 235, 78 }, { 1, 239, 79 }, + { 1, 241, 80 }, { 1, 245, 81 }, { 1, 247, 82 }, { 1, 251, 83 }, { 1, 253, 84 }, { 3, 253, 85 }, { 3, 255, 86 }, { 5, 255, 87 }, + { 7, 253, 88 }, { 9, 253, 89 }, { 9, 255, 90 }, { 11, 255, 91 }, { 13, 253, 92 }, { 15, 253, 93 }, { 15, 255, 94 }, { 17, 255, 95 }, + { 19, 253, 96 }, { 21, 253, 97 }, { 21, 255, 98 }, { 23, 255, 99 }, { 25, 253, 100 }, { 27, 251, 101 }, { 27, 255, 102 }, { 29, 253, 103 }, + { 31, 253, 104 }, { 31, 255, 105 }, { 33, 255, 106 }, { 35, 253, 107 }, { 37, 253, 108 }, { 37, 255, 109 }, { 39, 255, 110 }, { 41, 253, 111 }, + { 43, 253, 112 }, { 43, 255, 113 }, { 45, 255, 114 }, { 47, 253, 115 }, { 49, 253, 116 }, { 49, 255, 117 }, { 51, 255, 118 }, { 53, 253, 119 }, + { 55, 253, 120 }, { 55, 255, 121 }, { 57, 255, 122 }, { 59, 253, 123 }, { 61, 253, 124 }, { 61, 255, 125 }, { 63, 255, 126 }, { 65, 253, 127 }, + { 67, 253, 128 }, { 67, 255, 129 }, { 69, 255, 130 }, { 71, 253, 131 }, { 73, 253, 132 }, { 73, 255, 133 }, { 75, 255, 134 }, { 77, 253, 135 }, + { 79, 253, 136 }, { 79, 255, 137 }, { 81, 255, 138 }, { 83, 253, 139 }, { 85, 253, 140 }, { 85, 255, 141 }, { 87, 255, 142 }, { 89, 253, 143 }, + { 91, 251, 144 }, { 91, 255, 145 }, { 93, 253, 146 }, { 95, 253, 147 }, { 95, 255, 148 }, { 97, 255, 149 }, { 99, 253, 150 }, { 101, 253, 151 }, + { 101, 255, 152 }, { 103, 255, 153 }, { 105, 253, 154 }, { 107, 253, 155 }, { 107, 255, 156 }, { 109, 255, 157 }, { 111, 253, 158 }, { 113, 253, 159 }, + { 113, 255, 160 }, { 115, 255, 161 }, { 117, 253, 162 }, { 119, 253, 163 }, { 119, 255, 164 }, { 121, 255, 165 }, { 123, 253, 166 }, { 125, 253, 167 }, + { 125, 255, 168 }, { 127, 255, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 }, + { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 }, + { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 }, + { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 }, + { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 }, + { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 }, + { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 }, + { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 }, + { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 }, + { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 }, + { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_rgb_low= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 24, 8 }, + { 0, 24, 8 }, { 0, 24, 8 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 33, 11 }, { 0, 41, 13 }, { 0, 41, 13 }, { 0, 49, 16 }, + { 0, 49, 16 }, { 0, 49, 16 }, { 0, 57, 19 }, { 0, 57, 19 }, { 0, 57, 19 }, { 8, 49, 21 }, { 0, 66, 22 }, { 0, 66, 22 }, + { 0, 74, 24 }, { 33, 8, 25 }, { 0, 82, 27 }, { 0, 82, 27 }, { 41, 0, 28 }, { 16, 57, 29 }, { 0, 90, 30 }, { 0, 90, 30 }, + { 0, 99, 32 }, { 33, 33, 33 }, { 0, 107, 35 }, { 0, 107, 35 }, { 33, 41, 36 }, { 0, 115, 38 }, { 0, 115, 38 }, { 0, 115, 38 }, + { 0, 123, 40 }, { 33, 57, 41 }, { 0, 132, 43 }, { 0, 132, 43 }, { 33, 66, 44 }, { 0, 140, 46 }, { 0, 140, 46 }, { 66, 8, 47 }, + { 16, 115, 48 }, { 0, 148, 49 }, { 66, 16, 50 }, { 0, 156, 51 }, { 33, 90, 52 }, { 0, 165, 54 }, { 0, 165, 54 }, { 33, 99, 55 }, + { 24, 123, 56 }, { 0, 173, 57 }, { 66, 41, 58 }, { 0, 181, 59 }, { 8, 165, 60 }, { 74, 33, 61 }, { 0, 189, 62 }, { 33, 123, 63 }, + { 0, 198, 65 }, { 0, 198, 65 }, { 66, 66, 66 }, { 8, 189, 67 }, { 0, 206, 68 }, { 66, 74, 69 }, { 0, 214, 70 }, { 33, 148, 71 }, + { 99, 16, 72 }, { 0, 222, 73 }, { 66, 90, 74 }, { 107, 8, 75 }, { 0, 231, 76 }, { 66, 99, 77 }, { 0, 239, 78 }, { 33, 173, 79 }, + { 99, 41, 80 }, { 0, 247, 81 }, { 33, 181, 82 }, { 99, 49, 83 }, { 0, 255, 84 }, { 66, 123, 85 }, { 8, 247, 86 }, { 16, 231, 87 }, + { 66, 132, 88 }, { 8, 255, 89 }, { 33, 206, 90 }, { 99, 74, 91 }, { 16, 247, 92 }, { 41, 198, 93 }, { 16, 255, 94 }, { 24, 239, 95 }, + { 66, 156, 96 }, { 24, 247, 97 }, { 33, 231, 98 }, { 99, 99, 99 }, { 24, 255, 100 }, { 33, 239, 101 }, { 99, 107, 102 }, { 33, 247, 103 }, + { 66, 181, 104 }, { 132, 49, 105 }, { 33, 255, 106 }, { 99, 123, 107 }, { 140, 41, 108 }, { 41, 247, 109 }, { 99, 132, 110 }, { 41, 255, 111 }, + { 66, 206, 112 }, { 132, 74, 113 }, { 49, 247, 114 }, { 66, 214, 115 }, { 132, 82, 116 }, { 49, 255, 117 }, { 99, 156, 118 }, { 57, 247, 119 }, + { 66, 231, 120 }, { 99, 165, 121 }, { 57, 255, 122 }, { 66, 239, 123 }, { 132, 107, 124 }, { 66, 247, 125 }, { 74, 231, 126 }, { 140, 99, 127 }, + { 66, 255, 128 }, { 99, 189, 129 }, { 165, 57, 130 }, { 74, 247, 131 }, { 132, 132, 132 }, { 74, 255, 133 }, { 82, 239, 134 }, { 132, 140, 135 }, + { 82, 247, 136 }, { 99, 214, 137 }, { 165, 82, 138 }, { 82, 255, 139 }, { 132, 156, 140 }, { 173, 74, 141 }, { 90, 247, 142 }, { 132, 165, 143 }, + { 90, 255, 144 }, { 99, 239, 145 }, { 165, 107, 146 }, { 115, 214, 147 }, { 99, 247, 148 }, { 165, 115, 149 }, { 99, 255, 150 }, { 132, 189, 151 }, + { 198, 57, 152 }, { 107, 247, 153 }, { 132, 198, 154 }, { 123, 222, 155 }, { 107, 255, 156 }, { 165, 140, 157 }, { 115, 247, 158 }, { 132, 214, 159 }, + { 173, 132, 160 }, { 115, 255, 161 }, { 132, 222, 162 }, { 198, 90, 163 }, { 123, 247, 164 }, { 165, 165, 165 }, { 123, 255, 166 }, { 132, 239, 167 }, + { 165, 173, 168 }, { 231, 41, 169 }, { 132, 247, 170 }, { 198, 115, 171 }, { 132, 255, 172 }, { 165, 189, 173 }, { 206, 107, 174 }, { 140, 247, 175 }, + { 165, 198, 176 }, { 231, 66, 177 }, { 140, 255, 178 }, { 198, 140, 179 }, { 148, 247, 180 }, { 156, 231, 181 }, { 198, 148, 182 }, { 148, 255, 183 }, + { 165, 222, 184 }, { 231, 90, 185 }, { 156, 247, 186 }, { 165, 231, 187 }, { 156, 255, 188 }, { 165, 239, 189 }, { 198, 173, 190 }, { 165, 247, 192 }, + { 165, 247, 192 }, { 206, 165, 193 }, { 181, 222, 194 }, { 165, 255, 195 }, { 231, 123, 196 }, { 173, 247, 197 }, { 198, 198, 198 }, { 231, 132, 199 }, + { 173, 255, 200 }, { 198, 206, 201 }, { 181, 247, 203 }, { 181, 247, 203 }, { 231, 148, 204 }, { 181, 255, 205 }, { 198, 222, 206 }, { 239, 140, 207 }, + { 189, 247, 208 }, { 198, 231, 209 }, { 189, 255, 211 }, { 189, 255, 211 }, { 231, 173, 212 }, { 198, 247, 214 }, { 198, 247, 214 }, { 231, 181, 215 }, + { 198, 255, 217 }, { 198, 255, 217 }, { 198, 255, 217 }, { 206, 247, 219 }, { 214, 231, 220 }, { 206, 255, 222 }, { 206, 255, 222 }, { 231, 206, 223 }, + { 214, 247, 225 }, { 214, 247, 225 }, { 239, 198, 226 }, { 214, 255, 227 }, { 222, 239, 228 }, { 222, 239, 228 }, { 222, 247, 230 }, { 231, 231, 231 }, + { 222, 255, 233 }, { 222, 255, 233 }, { 231, 239, 234 }, { 231, 239, 234 }, { 231, 247, 236 }, { 231, 247, 236 }, { 231, 255, 239 }, { 231, 255, 239 }, + { 231, 255, 239 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 247, 242 }, { 239, 255, 244 }, { 239, 255, 244 }, { 247, 247, 247 }, { 247, 247, 247 }, + { 247, 247, 247 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 255, 247, 252 }, { 255, 247, 252 }, { 255, 255, 255 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_rgb_high_i1= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 8, 1 }, { 0, 16, 2 }, { 0, 24, 3 }, { 0, 24, 3 }, { 0, 33, 5 }, { 0, 41, 6 }, { 0, 49, 7 }, + { 0, 57, 8 }, { 0, 66, 9 }, { 0, 74, 10 }, { 0, 74, 10 }, { 0, 82, 12 }, { 0, 90, 13 }, { 0, 99, 14 }, { 0, 107, 15 }, + { 0, 115, 16 }, { 0, 123, 17 }, { 8, 82, 18 }, { 0, 132, 19 }, { 0, 140, 20 }, { 0, 148, 21 }, { 0, 156, 22 }, { 0, 165, 23 }, + { 0, 173, 24 }, { 0, 181, 25 }, { 16, 90, 26 }, { 0, 189, 27 }, { 0, 198, 28 }, { 0, 206, 29 }, { 0, 214, 30 }, { 0, 222, 31 }, + { 0, 231, 32 }, { 8, 189, 33 }, { 0, 239, 34 }, { 0, 247, 35 }, { 0, 255, 36 }, { 8, 214, 37 }, { 8, 222, 38 }, { 8, 231, 39 }, + { 8, 239, 40 }, { 24, 148, 41 }, { 8, 247, 42 }, { 8, 255, 43 }, { 16, 214, 44 }, { 16, 222, 45 }, { 16, 231, 46 }, { 16, 239, 47 }, + { 16, 247, 48 }, { 33, 148, 49 }, { 16, 255, 50 }, { 24, 214, 51 }, { 24, 222, 52 }, { 24, 231, 53 }, { 24, 239, 54 }, { 24, 247, 55 }, + { 24, 255, 56 }, { 33, 206, 57 }, { 33, 214, 58 }, { 49, 123, 59 }, { 33, 222, 60 }, { 33, 231, 61 }, { 33, 239, 62 }, { 33, 247, 63 }, + { 33, 255, 64 }, { 41, 214, 65 }, { 41, 222, 66 }, { 66, 74, 67 }, { 41, 231, 68 }, { 41, 239, 69 }, { 41, 247, 70 }, { 41, 255, 71 }, + { 49, 214, 72 }, { 49, 222, 73 }, { 57, 181, 74 }, { 49, 231, 75 }, { 49, 239, 76 }, { 49, 247, 77 }, { 49, 255, 78 }, { 57, 214, 79 }, + { 57, 222, 80 }, { 57, 231, 81 }, { 66, 181, 82 }, { 57, 239, 83 }, { 57, 247, 84 }, { 57, 255, 85 }, { 66, 206, 86 }, { 66, 214, 87 }, + { 66, 222, 88 }, { 66, 231, 89 }, { 66, 239, 90 }, { 66, 247, 91 }, { 82, 156, 92 }, { 66, 255, 93 }, { 74, 214, 94 }, { 74, 222, 95 }, + { 74, 231, 96 }, { 74, 239, 97 }, { 74, 247, 98 }, { 74, 255, 99 }, { 99, 107, 100 }, { 82, 214, 101 }, { 82, 222, 102 }, { 82, 231, 103 }, + { 82, 239, 104 }, { 82, 247, 105 }, { 82, 255, 106 }, { 90, 214, 107 }, { 99, 165, 108 }, { 90, 222, 109 }, { 90, 231, 110 }, { 90, 239, 111 }, + { 90, 247, 112 }, { 90, 255, 113 }, { 99, 206, 114 }, { 99, 214, 115 }, { 99, 222, 116 }, { 107, 181, 117 }, { 99, 231, 118 }, { 99, 239, 119 }, + { 99, 247, 120 }, { 99, 255, 121 }, { 107, 214, 122 }, { 107, 222, 123 }, { 107, 231, 124 }, { 115, 189, 125 }, { 107, 239, 126 }, { 107, 247, 127 }, + { 107, 255, 128 }, { 115, 214, 129 }, { 115, 222, 130 }, { 115, 231, 131 }, { 115, 239, 132 }, { 132, 140, 133 }, { 115, 247, 134 }, { 115, 255, 135 }, + { 123, 214, 136 }, { 123, 222, 137 }, { 123, 231, 138 }, { 123, 239, 139 }, { 123, 247, 140 }, { 132, 198, 141 }, { 123, 255, 142 }, { 148, 115, 143 }, + { 132, 214, 144 }, { 132, 222, 145 }, { 132, 231, 146 }, { 132, 239, 147 }, { 132, 247, 148 }, { 132, 255, 149 }, { 140, 214, 150 }, { 156, 123, 151 }, + { 140, 222, 152 }, { 140, 231, 153 }, { 140, 239, 154 }, { 140, 247, 155 }, { 140, 255, 156 }, { 148, 214, 157 }, { 148, 222, 158 }, { 165, 123, 159 }, + { 148, 231, 160 }, { 148, 239, 161 }, { 148, 247, 162 }, { 148, 255, 163 }, { 156, 214, 164 }, { 156, 222, 165 }, { 165, 173, 166 }, { 156, 231, 167 }, + { 156, 239, 168 }, { 156, 247, 169 }, { 156, 255, 170 }, { 165, 206, 171 }, { 165, 214, 172 }, { 165, 222, 173 }, { 165, 231, 174 }, { 165, 239, 175 }, + { 181, 148, 176 }, { 165, 247, 177 }, { 165, 255, 178 }, { 173, 214, 179 }, { 173, 222, 180 }, { 173, 231, 181 }, { 173, 239, 182 }, { 173, 247, 183 }, + { 189, 156, 184 }, { 173, 255, 185 }, { 181, 214, 186 }, { 181, 222, 187 }, { 181, 231, 188 }, { 181, 239, 189 }, { 181, 247, 190 }, { 181, 255, 191 }, + { 198, 156, 192 }, { 189, 214, 193 }, { 189, 222, 194 }, { 189, 231, 195 }, { 189, 239, 196 }, { 189, 247, 197 }, { 189, 255, 198 }, { 198, 206, 199 }, + { 198, 214, 200 }, { 198, 222, 201 }, { 206, 181, 202 }, { 198, 231, 203 }, { 198, 239, 204 }, { 198, 247, 205 }, { 198, 255, 206 }, { 206, 214, 207 }, + { 206, 222, 208 }, { 214, 181, 209 }, { 206, 231, 210 }, { 206, 239, 211 }, { 206, 247, 212 }, { 206, 255, 213 }, { 214, 214, 214 }, { 214, 222, 215 }, + { 214, 231, 216 }, { 222, 189, 217 }, { 214, 239, 218 }, { 214, 247, 219 }, { 214, 255, 220 }, { 222, 214, 221 }, { 222, 222, 222 }, { 222, 231, 223 }, + { 222, 239, 224 }, { 231, 189, 225 }, { 222, 247, 226 }, { 222, 255, 227 }, { 247, 115, 228 }, { 231, 214, 229 }, { 231, 222, 230 }, { 231, 231, 231 }, + { 231, 239, 232 }, { 231, 247, 233 }, { 231, 255, 234 }, { 239, 214, 235 }, { 255, 123, 236 }, { 239, 222, 237 }, { 239, 231, 238 }, { 239, 239, 239 }, + { 239, 247, 240 }, { 239, 255, 241 }, { 247, 214, 242 }, { 247, 222, 243 }, { 247, 222, 243 }, { 247, 231, 245 }, { 247, 239, 246 }, { 247, 247, 247 }, + { 247, 255, 248 }, { 255, 214, 249 }, { 255, 222, 250 }, { 255, 222, 250 }, { 255, 231, 252 }, { 255, 239, 253 }, { 255, 247, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_rgb_high_i2= +{ + 2, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 2 }, { 0, 8, 2 }, { 0, 16, 5 }, { 0, 16, 5 }, { 8, 0, 6 }, { 0, 24, 7 }, + { 8, 8, 8 }, { 0, 33, 9 }, { 8, 16, 10 }, { 0, 41, 12 }, { 0, 41, 12 }, { 8, 24, 13 }, { 0, 49, 14 }, { 8, 33, 15 }, + { 0, 57, 16 }, { 8, 41, 17 }, { 16, 24, 18 }, { 0, 66, 19 }, { 8, 49, 20 }, { 0, 74, 21 }, { 8, 57, 22 }, { 0, 82, 23 }, + { 8, 66, 24 }, { 0, 90, 25 }, { 33, 8, 26 }, { 8, 74, 27 }, { 0, 99, 28 }, { 8, 82, 29 }, { 0, 107, 30 }, { 8, 90, 31 }, + { 0, 115, 32 }, { 24, 57, 33 }, { 8, 99, 34 }, { 0, 123, 35 }, { 8, 107, 36 }, { 0, 132, 37 }, { 8, 115, 38 }, { 0, 140, 39 }, + { 8, 123, 40 }, { 41, 41, 41 }, { 0, 148, 42 }, { 8, 132, 43 }, { 0, 156, 44 }, { 8, 140, 45 }, { 0, 165, 46 }, { 8, 148, 47 }, + { 41, 66, 48 }, { 0, 173, 49 }, { 8, 156, 50 }, { 0, 181, 51 }, { 8, 165, 52 }, { 0, 189, 53 }, { 8, 173, 54 }, { 16, 156, 55 }, + { 0, 198, 56 }, { 8, 181, 57 }, { 0, 206, 58 }, { 8, 189, 59 }, { 0, 214, 60 }, { 8, 198, 61 }, { 0, 222, 62 }, { 33, 140, 63 }, + { 8, 206, 64 }, { 0, 231, 65 }, { 8, 214, 66 }, { 0, 239, 67 }, { 8, 222, 68 }, { 0, 247, 69 }, { 24, 189, 70 }, { 8, 231, 71 }, + { 0, 255, 72 }, { 8, 239, 73 }, { 16, 222, 74 }, { 8, 247, 75 }, { 16, 231, 76 }, { 8, 255, 77 }, { 41, 173, 78 }, { 16, 239, 79 }, + { 24, 222, 80 }, { 16, 247, 81 }, { 24, 231, 82 }, { 16, 255, 83 }, { 24, 239, 84 }, { 41, 198, 85 }, { 33, 222, 86 }, { 24, 247, 87 }, + { 49, 189, 88 }, { 24, 255, 89 }, { 41, 214, 90 }, { 33, 239, 91 }, { 41, 222, 92 }, { 33, 247, 93 }, { 41, 231, 94 }, { 33, 255, 95 }, + { 66, 173, 96 }, { 41, 239, 97 }, { 49, 222, 98 }, { 41, 247, 99 }, { 49, 231, 100 }, { 41, 255, 101 }, { 49, 239, 102 }, { 57, 222, 103 }, + { 74, 181, 104 }, { 49, 247, 105 }, { 57, 231, 106 }, { 49, 255, 107 }, { 57, 239, 108 }, { 74, 198, 109 }, { 57, 247, 110 }, { 74, 206, 111 }, + { 66, 231, 112 }, { 57, 255, 113 }, { 107, 132, 114 }, { 66, 239, 115 }, { 74, 222, 116 }, { 66, 247, 117 }, { 74, 231, 118 }, { 66, 255, 119 }, + { 74, 239, 120 }, { 82, 222, 121 }, { 99, 181, 122 }, { 74, 247, 123 }, { 82, 231, 124 }, { 74, 255, 125 }, { 82, 239, 126 }, { 90, 222, 127 }, + { 82, 247, 128 }, { 99, 206, 129 }, { 90, 231, 130 }, { 82, 255, 131 }, { 90, 239, 132 }, { 107, 198, 133 }, { 90, 247, 134 }, { 107, 206, 135 }, + { 90, 255, 136 }, { 107, 214, 137 }, { 99, 239, 138 }, { 107, 222, 139 }, { 140, 140, 140 }, { 99, 247, 141 }, { 107, 231, 142 }, { 99, 255, 143 }, + { 107, 239, 144 }, { 115, 222, 145 }, { 107, 247, 146 }, { 140, 165, 147 }, { 115, 231, 148 }, { 107, 255, 149 }, { 115, 239, 150 }, { 123, 222, 151 }, + { 115, 247, 152 }, { 123, 231, 153 }, { 115, 255, 154 }, { 132, 214, 155 }, { 123, 239, 156 }, { 132, 222, 157 }, { 123, 247, 158 }, { 140, 206, 159 }, + { 123, 255, 160 }, { 140, 214, 161 }, { 132, 239, 162 }, { 140, 222, 163 }, { 132, 247, 164 }, { 156, 189, 165 }, { 140, 231, 166 }, { 132, 255, 167 }, + { 140, 239, 168 }, { 148, 222, 169 }, { 140, 247, 170 }, { 148, 231, 171 }, { 140, 255, 172 }, { 173, 173, 173 }, { 148, 239, 174 }, { 156, 222, 175 }, + { 148, 247, 176 }, { 156, 231, 177 }, { 148, 255, 178 }, { 156, 239, 179 }, { 173, 198, 180 }, { 165, 222, 181 }, { 156, 247, 182 }, { 181, 189, 183 }, + { 156, 255, 184 }, { 173, 214, 185 }, { 165, 239, 186 }, { 173, 222, 187 }, { 165, 247, 188 }, { 173, 231, 189 }, { 165, 255, 190 }, { 198, 173, 191 }, + { 173, 239, 192 }, { 181, 222, 193 }, { 173, 247, 194 }, { 181, 231, 195 }, { 173, 255, 196 }, { 181, 239, 197 }, { 189, 222, 198 }, { 206, 181, 199 }, + { 181, 247, 200 }, { 189, 231, 201 }, { 181, 255, 202 }, { 189, 239, 203 }, { 206, 198, 204 }, { 189, 247, 205 }, { 206, 206, 206 }, { 198, 231, 207 }, + { 189, 255, 208 }, { 239, 132, 209 }, { 198, 239, 210 }, { 206, 222, 211 }, { 198, 247, 212 }, { 206, 231, 213 }, { 198, 255, 214 }, { 206, 239, 215 }, + { 214, 222, 216 }, { 231, 181, 217 }, { 206, 247, 218 }, { 214, 231, 219 }, { 206, 255, 220 }, { 214, 239, 221 }, { 222, 222, 222 }, { 214, 247, 223 }, + { 231, 206, 224 }, { 222, 231, 225 }, { 214, 255, 226 }, { 222, 239, 227 }, { 231, 222, 228 }, { 222, 247, 229 }, { 239, 206, 230 }, { 222, 255, 231 }, + { 239, 214, 232 }, { 231, 239, 233 }, { 239, 222, 234 }, { 247, 206, 235 }, { 231, 247, 236 }, { 239, 231, 237 }, { 231, 255, 238 }, { 239, 239, 239 }, + { 247, 222, 240 }, { 239, 247, 241 }, { 239, 247, 241 }, { 247, 231, 243 }, { 239, 255, 244 }, { 247, 239, 245 }, { 255, 222, 246 }, { 247, 247, 247 }, + { 255, 231, 248 }, { 247, 255, 249 }, { 247, 255, 249 }, { 255, 239, 251 }, { 255, 239, 251 }, { 255, 247, 253 }, { 255, 247, 253 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_rgb_high_i3= +{ + 3, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 8, 3 }, { 0, 8, 3 }, { 0, 8, 3 }, { 8, 0, 5 }, { 0, 16, 7 }, { 0, 16, 7 }, + { 8, 8, 8 }, { 16, 0, 9 }, { 0, 24, 10 }, { 8, 16, 11 }, { 8, 16, 11 }, { 16, 8, 13 }, { 0, 33, 14 }, { 8, 24, 15 }, + { 16, 16, 16 }, { 0, 41, 17 }, { 0, 41, 17 }, { 8, 33, 19 }, { 0, 49, 21 }, { 0, 49, 21 }, { 8, 41, 22 }, { 16, 33, 23 }, + { 0, 57, 24 }, { 8, 49, 25 }, { 33, 16, 26 }, { 16, 41, 27 }, { 0, 66, 28 }, { 8, 57, 29 }, { 16, 49, 30 }, { 0, 74, 31 }, + { 8, 66, 32 }, { 16, 57, 33 }, { 41, 24, 34 }, { 0, 82, 35 }, { 8, 74, 36 }, { 16, 66, 37 }, { 0, 90, 38 }, { 8, 82, 39 }, + { 16, 74, 40 }, { 41, 41, 41 }, { 0, 99, 42 }, { 8, 90, 43 }, { 16, 82, 44 }, { 0, 107, 45 }, { 8, 99, 46 }, { 16, 90, 47 }, + { 24, 82, 48 }, { 0, 115, 49 }, { 8, 107, 50 }, { 16, 99, 51 }, { 0, 123, 52 }, { 8, 115, 53 }, { 16, 107, 54 }, { 41, 74, 55 }, + { 0, 132, 56 }, { 8, 123, 57 }, { 16, 115, 58 }, { 0, 140, 59 }, { 8, 132, 60 }, { 16, 123, 61 }, { 0, 148, 62 }, { 49, 82, 63 }, + { 8, 140, 64 }, { 16, 132, 65 }, { 0, 156, 66 }, { 8, 148, 67 }, { 16, 140, 68 }, { 41, 107, 69 }, { 0, 165, 70 }, { 33, 123, 71 }, + { 16, 148, 72 }, { 0, 173, 73 }, { 8, 165, 74 }, { 16, 156, 75 }, { 0, 181, 76 }, { 49, 115, 77 }, { 8, 173, 78 }, { 16, 165, 79 }, + { 0, 189, 80 }, { 8, 181, 81 }, { 16, 173, 82 }, { 24, 165, 83 }, { 0, 198, 84 }, { 33, 156, 85 }, { 16, 181, 86 }, { 0, 206, 87 }, + { 8, 198, 88 }, { 16, 189, 89 }, { 0, 214, 90 }, { 49, 148, 91 }, { 8, 206, 92 }, { 16, 198, 93 }, { 0, 222, 94 }, { 8, 214, 95 }, + { 16, 206, 96 }, { 0, 231, 97 }, { 8, 222, 98 }, { 33, 189, 99 }, { 16, 214, 100 }, { 0, 239, 101 }, { 8, 231, 102 }, { 16, 222, 103 }, + { 0, 247, 104 }, { 8, 239, 105 }, { 33, 206, 106 }, { 16, 231, 107 }, { 0, 255, 108 }, { 8, 247, 109 }, { 16, 239, 110 }, { 24, 231, 111 }, + { 8, 255, 112 }, { 16, 247, 113 }, { 41, 214, 114 }, { 24, 239, 115 }, { 57, 198, 116 }, { 16, 255, 117 }, { 24, 247, 118 }, { 49, 214, 119 }, + { 33, 239, 120 }, { 24, 255, 121 }, { 49, 222, 122 }, { 33, 247, 123 }, { 82, 181, 124 }, { 41, 239, 125 }, { 49, 231, 126 }, { 33, 255, 127 }, + { 41, 247, 128 }, { 49, 239, 129 }, { 57, 231, 130 }, { 41, 255, 131 }, { 66, 222, 132 }, { 49, 247, 133 }, { 57, 239, 134 }, { 107, 173, 135 }, + { 49, 255, 136 }, { 57, 247, 137 }, { 82, 214, 138 }, { 66, 239, 139 }, { 74, 231, 140 }, { 57, 255, 141 }, { 66, 247, 142 }, { 115, 181, 143 }, + { 74, 239, 144 }, { 82, 231, 145 }, { 66, 255, 146 }, { 74, 247, 147 }, { 82, 239, 148 }, { 90, 231, 149 }, { 74, 255, 150 }, { 99, 222, 151 }, + { 82, 247, 152 }, { 90, 239, 153 }, { 140, 173, 154 }, { 82, 255, 155 }, { 90, 247, 156 }, { 115, 214, 157 }, { 99, 239, 158 }, { 107, 231, 159 }, + { 90, 255, 160 }, { 99, 247, 161 }, { 148, 181, 162 }, { 107, 239, 163 }, { 115, 231, 164 }, { 99, 255, 165 }, { 107, 247, 166 }, { 115, 239, 167 }, + { 140, 206, 168 }, { 107, 255, 169 }, { 132, 222, 170 }, { 115, 247, 171 }, { 123, 239, 172 }, { 173, 173, 173 }, { 115, 255, 174 }, { 123, 247, 175 }, + { 148, 214, 176 }, { 132, 239, 177 }, { 140, 231, 178 }, { 123, 255, 179 }, { 156, 214, 180 }, { 132, 247, 181 }, { 140, 239, 182 }, { 148, 231, 183 }, + { 132, 255, 184 }, { 140, 247, 185 }, { 148, 239, 186 }, { 173, 206, 187 }, { 156, 231, 188 }, { 140, 255, 189 }, { 148, 247, 190 }, { 156, 239, 191 }, + { 181, 206, 192 }, { 148, 255, 193 }, { 156, 247, 194 }, { 181, 214, 195 }, { 165, 239, 196 }, { 173, 231, 197 }, { 156, 255, 198 }, { 206, 189, 199 }, + { 165, 247, 200 }, { 173, 239, 201 }, { 181, 231, 202 }, { 165, 255, 203 }, { 173, 247, 204 }, { 181, 239, 205 }, { 206, 206, 206 }, { 189, 231, 207 }, + { 173, 255, 208 }, { 181, 247, 209 }, { 189, 239, 210 }, { 214, 206, 211 }, { 181, 255, 212 }, { 189, 247, 213 }, { 214, 214, 214 }, { 198, 239, 215 }, + { 247, 173, 216 }, { 189, 255, 217 }, { 239, 189, 218 }, { 198, 247, 219 }, { 206, 239, 220 }, { 214, 231, 221 }, { 198, 255, 222 }, { 206, 247, 223 }, + { 231, 214, 224 }, { 214, 239, 225 }, { 222, 231, 226 }, { 206, 255, 227 }, { 214, 247, 228 }, { 222, 239, 229 }, { 247, 206, 230 }, { 214, 255, 231 }, + { 239, 222, 232 }, { 222, 247, 233 }, { 231, 239, 234 }, { 222, 255, 236 }, { 222, 255, 236 }, { 222, 255, 236 }, { 231, 247, 238 }, { 239, 239, 239 }, + { 247, 231, 240 }, { 231, 255, 241 }, { 239, 247, 242 }, { 239, 247, 242 }, { 247, 239, 244 }, { 255, 231, 245 }, { 239, 255, 246 }, { 247, 247, 247 }, + { 255, 239, 248 }, { 247, 255, 250 }, { 247, 255, 250 }, { 247, 255, 250 }, { 255, 247, 252 }, { 255, 247, 252 }, { 255, 255, 255 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_a_low= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 4, 1 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 16, 5 }, { 0, 16, 5 }, { 0, 20, 7 }, + { 0, 24, 8 }, { 0, 28, 9 }, { 0, 28, 9 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 44, 14 }, { 4, 36, 15 }, + { 0, 48, 16 }, { 0, 52, 17 }, { 0, 56, 18 }, { 8, 40, 19 }, { 0, 60, 20 }, { 0, 65, 21 }, { 4, 60, 22 }, { 0, 69, 23 }, + { 0, 73, 24 }, { 0, 77, 25 }, { 12, 56, 26 }, { 0, 81, 27 }, { 0, 85, 28 }, { 0, 89, 29 }, { 16, 60, 30 }, { 0, 93, 31 }, + { 0, 97, 32 }, { 0, 101, 33 }, { 0, 105, 34 }, { 4, 97, 35 }, { 0, 109, 36 }, { 0, 113, 37 }, { 0, 117, 38 }, { 8, 101, 39 }, + { 0, 121, 40 }, { 0, 125, 41 }, { 4, 121, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 138, 45 }, { 8, 125, 46 }, { 0, 142, 47 }, + { 0, 146, 48 }, { 0, 150, 49 }, { 16, 121, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 162, 53 }, { 0, 166, 54 }, { 4, 158, 55 }, + { 0, 170, 56 }, { 0, 174, 57 }, { 0, 178, 58 }, { 8, 162, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 190, 62 }, { 12, 166, 63 }, + { 0, 195, 64 }, { 0, 199, 65 }, { 8, 186, 66 }, { 0, 203, 67 }, { 0, 207, 68 }, { 0, 211, 69 }, { 12, 190, 70 }, { 0, 215, 71 }, + { 0, 219, 72 }, { 0, 223, 73 }, { 0, 227, 74 }, { 4, 219, 75 }, { 0, 231, 76 }, { 0, 235, 77 }, { 0, 239, 78 }, { 8, 223, 79 }, + { 0, 243, 80 }, { 0, 247, 81 }, { 0, 251, 82 }, { 12, 227, 83 }, { 0, 255, 84 }, { 4, 251, 85 }, { 4, 255, 86 }, { 16, 231, 87 }, + { 8, 251, 88 }, { 8, 255, 89 }, { 12, 251, 90 }, { 20, 235, 91 }, { 12, 255, 92 }, { 16, 251, 93 }, { 16, 255, 94 }, { 24, 239, 95 }, + { 20, 251, 96 }, { 20, 255, 97 }, { 24, 251, 98 }, { 28, 243, 99 }, { 24, 255, 100 }, { 28, 251, 101 }, { 28, 255, 102 }, { 32, 247, 103 }, + { 32, 251, 104 }, { 32, 255, 105 }, { 56, 207, 106 }, { 36, 251, 107 }, { 36, 255, 108 }, { 40, 251, 109 }, { 60, 211, 110 }, { 40, 255, 111 }, + { 44, 251, 112 }, { 44, 255, 113 }, { 65, 215, 114 }, { 48, 251, 115 }, { 48, 255, 116 }, { 52, 251, 117 }, { 65, 227, 118 }, { 52, 255, 119 }, + { 56, 251, 120 }, { 56, 255, 121 }, { 65, 239, 122 }, { 60, 251, 123 }, { 60, 255, 124 }, { 65, 247, 125 }, { 65, 251, 126 }, { 65, 255, 127 }, + { 77, 231, 128 }, { 69, 251, 129 }, { 69, 255, 130 }, { 73, 251, 131 }, { 81, 235, 132 }, { 73, 255, 133 }, { 77, 251, 134 }, { 77, 255, 135 }, + { 85, 239, 136 }, { 81, 251, 137 }, { 81, 255, 138 }, { 85, 251, 139 }, { 89, 243, 140 }, { 85, 255, 141 }, { 89, 251, 142 }, { 89, 255, 143 }, + { 93, 247, 144 }, { 93, 251, 145 }, { 93, 255, 146 }, { 117, 207, 147 }, { 97, 251, 148 }, { 97, 255, 149 }, { 101, 251, 150 }, { 121, 211, 151 }, + { 101, 255, 152 }, { 105, 251, 153 }, { 105, 255, 154 }, { 125, 215, 155 }, { 109, 251, 156 }, { 109, 255, 157 }, { 113, 251, 158 }, { 130, 219, 159 }, + { 113, 255, 160 }, { 117, 251, 161 }, { 117, 255, 162 }, { 130, 231, 163 }, { 121, 251, 164 }, { 121, 255, 165 }, { 125, 251, 166 }, { 130, 243, 167 }, + { 125, 255, 168 }, { 138, 231, 169 }, { 130, 251, 170 }, { 130, 255, 171 }, { 134, 251, 172 }, { 142, 235, 173 }, { 134, 255, 174 }, { 138, 251, 175 }, + { 138, 255, 176 }, { 146, 239, 177 }, { 142, 251, 178 }, { 142, 255, 179 }, { 146, 251, 180 }, { 150, 243, 181 }, { 146, 255, 182 }, { 150, 251, 183 }, + { 150, 255, 184 }, { 154, 247, 185 }, { 154, 251, 186 }, { 154, 255, 187 }, { 178, 207, 188 }, { 158, 251, 189 }, { 158, 255, 190 }, { 162, 251, 191 }, + { 182, 211, 192 }, { 162, 255, 193 }, { 166, 251, 194 }, { 166, 255, 195 }, { 186, 215, 196 }, { 170, 251, 197 }, { 170, 255, 198 }, { 174, 251, 199 }, + { 190, 219, 200 }, { 174, 255, 201 }, { 178, 251, 202 }, { 178, 255, 203 }, { 195, 223, 204 }, { 182, 251, 205 }, { 182, 255, 206 }, { 186, 251, 207 }, + { 195, 235, 208 }, { 186, 255, 209 }, { 190, 251, 210 }, { 190, 255, 211 }, { 195, 247, 212 }, { 195, 251, 213 }, { 203, 235, 214 }, { 195, 255, 215 }, + { 199, 251, 216 }, { 199, 255, 217 }, { 207, 239, 218 }, { 203, 251, 219 }, { 203, 255, 220 }, { 207, 251, 221 }, { 211, 243, 222 }, { 207, 255, 223 }, + { 211, 251, 224 }, { 211, 255, 225 }, { 215, 247, 226 }, { 215, 251, 227 }, { 215, 255, 228 }, { 239, 207, 229 }, { 219, 251, 230 }, { 219, 255, 231 }, + { 223, 251, 232 }, { 243, 211, 233 }, { 223, 255, 234 }, { 227, 251, 235 }, { 227, 255, 236 }, { 247, 215, 237 }, { 231, 251, 238 }, { 231, 255, 239 }, + { 235, 251, 240 }, { 251, 219, 241 }, { 235, 255, 242 }, { 239, 251, 243 }, { 239, 255, 244 }, { 255, 223, 245 }, { 243, 251, 246 }, { 243, 255, 247 }, + { 247, 251, 248 }, { 247, 251, 248 }, { 247, 255, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 251, 255, 252 }, { 255, 251, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_a_high_i1= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 12, 2 }, { 0, 20, 3 }, { 0, 28, 4 }, { 0, 32, 5 }, { 0, 40, 6 }, { 0, 48, 7 }, + { 0, 56, 8 }, { 0, 65, 9 }, { 0, 69, 10 }, { 0, 77, 11 }, { 0, 85, 12 }, { 0, 89, 13 }, { 0, 97, 14 }, { 0, 105, 15 }, + { 0, 113, 16 }, { 0, 121, 17 }, { 0, 125, 18 }, { 0, 134, 19 }, { 0, 142, 20 }, { 0, 146, 21 }, { 0, 154, 22 }, { 0, 162, 23 }, + { 0, 170, 24 }, { 0, 178, 25 }, { 0, 182, 26 }, { 0, 190, 27 }, { 0, 199, 28 }, { 0, 203, 29 }, { 0, 211, 30 }, { 0, 219, 31 }, + { 0, 227, 32 }, { 0, 235, 33 }, { 0, 239, 34 }, { 0, 247, 35 }, { 0, 255, 36 }, { 4, 239, 37 }, { 4, 243, 38 }, { 4, 251, 39 }, + { 8, 235, 40 }, { 8, 243, 41 }, { 8, 247, 42 }, { 8, 255, 43 }, { 12, 239, 44 }, { 12, 247, 45 }, { 12, 251, 46 }, { 16, 235, 47 }, + { 16, 243, 48 }, { 16, 251, 49 }, { 16, 255, 50 }, { 20, 239, 51 }, { 20, 247, 52 }, { 20, 255, 53 }, { 24, 235, 54 }, { 24, 243, 55 }, + { 24, 251, 56 }, { 28, 231, 57 }, { 28, 239, 58 }, { 28, 247, 59 }, { 28, 255, 60 }, { 32, 235, 61 }, { 32, 243, 62 }, { 32, 251, 63 }, + { 36, 235, 64 }, { 36, 239, 65 }, { 36, 247, 66 }, { 36, 255, 67 }, { 40, 239, 68 }, { 40, 243, 69 }, { 40, 251, 70 }, { 44, 235, 71 }, + { 44, 243, 72 }, { 44, 247, 73 }, { 44, 255, 74 }, { 48, 239, 75 }, { 48, 247, 76 }, { 48, 251, 77 }, { 52, 235, 78 }, { 52, 243, 79 }, + { 52, 251, 80 }, { 52, 255, 81 }, { 56, 239, 82 }, { 56, 247, 83 }, { 56, 255, 84 }, { 60, 235, 85 }, { 60, 243, 86 }, { 60, 251, 87 }, + { 65, 227, 88 }, { 65, 235, 89 }, { 65, 243, 90 }, { 65, 247, 91 }, { 65, 255, 92 }, { 69, 239, 93 }, { 69, 247, 94 }, { 69, 251, 95 }, + { 73, 235, 96 }, { 73, 243, 97 }, { 73, 251, 98 }, { 73, 255, 99 }, { 77, 239, 100 }, { 77, 247, 101 }, { 77, 255, 102 }, { 81, 235, 103 }, + { 81, 243, 104 }, { 81, 251, 105 }, { 85, 231, 106 }, { 85, 239, 107 }, { 85, 247, 108 }, { 85, 255, 109 }, { 89, 235, 110 }, { 89, 243, 111 }, + { 89, 251, 112 }, { 93, 235, 113 }, { 93, 239, 114 }, { 93, 247, 115 }, { 93, 255, 116 }, { 97, 239, 117 }, { 97, 243, 118 }, { 97, 251, 119 }, + { 101, 235, 120 }, { 101, 243, 121 }, { 101, 247, 122 }, { 101, 255, 123 }, { 105, 239, 124 }, { 105, 247, 125 }, { 105, 251, 126 }, { 109, 235, 127 }, + { 109, 243, 128 }, { 109, 251, 129 }, { 109, 255, 130 }, { 113, 239, 131 }, { 113, 247, 132 }, { 113, 255, 133 }, { 117, 235, 134 }, { 117, 243, 135 }, + { 117, 251, 136 }, { 121, 235, 137 }, { 121, 239, 138 }, { 121, 247, 139 }, { 121, 255, 140 }, { 125, 239, 141 }, { 125, 243, 142 }, { 125, 251, 143 }, + { 130, 227, 144 }, { 130, 235, 145 }, { 130, 243, 146 }, { 130, 251, 147 }, { 130, 255, 148 }, { 134, 239, 149 }, { 134, 247, 150 }, { 134, 255, 151 }, + { 138, 235, 152 }, { 138, 243, 153 }, { 138, 251, 154 }, { 142, 231, 155 }, { 142, 239, 156 }, { 142, 247, 157 }, { 142, 255, 158 }, { 146, 235, 159 }, + { 146, 243, 160 }, { 146, 251, 161 }, { 150, 235, 162 }, { 150, 239, 163 }, { 150, 247, 164 }, { 150, 255, 165 }, { 154, 239, 166 }, { 154, 243, 167 }, + { 154, 251, 168 }, { 158, 235, 169 }, { 158, 243, 170 }, { 158, 247, 171 }, { 158, 255, 172 }, { 162, 239, 173 }, { 162, 247, 174 }, { 162, 251, 175 }, + { 166, 235, 176 }, { 166, 243, 177 }, { 166, 251, 178 }, { 166, 255, 179 }, { 170, 239, 180 }, { 170, 247, 181 }, { 170, 255, 182 }, { 174, 235, 183 }, + { 174, 243, 184 }, { 174, 251, 185 }, { 178, 235, 186 }, { 178, 239, 187 }, { 178, 247, 188 }, { 178, 255, 189 }, { 182, 239, 190 }, { 182, 243, 191 }, + { 182, 251, 192 }, { 186, 235, 193 }, { 186, 243, 194 }, { 186, 247, 195 }, { 186, 255, 196 }, { 190, 239, 197 }, { 190, 247, 198 }, { 190, 251, 199 }, + { 195, 227, 200 }, { 195, 235, 201 }, { 195, 243, 202 }, { 195, 251, 203 }, { 199, 231, 204 }, { 199, 239, 205 }, { 199, 247, 206 }, { 199, 255, 207 }, + { 203, 235, 208 }, { 203, 243, 209 }, { 203, 251, 210 }, { 207, 235, 211 }, { 207, 239, 212 }, { 207, 247, 213 }, { 207, 255, 214 }, { 211, 239, 215 }, + { 211, 243, 216 }, { 211, 251, 217 }, { 215, 235, 218 }, { 215, 243, 219 }, { 215, 247, 220 }, { 215, 255, 221 }, { 219, 239, 222 }, { 219, 247, 223 }, + { 219, 251, 224 }, { 223, 235, 225 }, { 223, 243, 226 }, { 223, 251, 227 }, { 223, 255, 228 }, { 227, 239, 229 }, { 227, 247, 230 }, { 227, 255, 231 }, + { 231, 235, 232 }, { 231, 243, 233 }, { 231, 251, 234 }, { 235, 235, 235 }, { 235, 239, 236 }, { 235, 247, 237 }, { 235, 255, 238 }, { 239, 239, 239 }, + { 239, 243, 240 }, { 239, 251, 241 }, { 243, 235, 242 }, { 243, 243, 243 }, { 243, 247, 244 }, { 243, 255, 245 }, { 247, 239, 246 }, { 247, 247, 247 }, + { 247, 251, 248 }, { 251, 235, 249 }, { 251, 243, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 239, 253 }, { 255, 247, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_a_high_i2= +{ + 2, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 8, 2 }, { 0, 12, 3 }, { 4, 4, 4 }, { 0, 16, 5 }, { 0, 20, 6 }, { 0, 24, 7 }, + { 0, 28, 8 }, { 0, 32, 9 }, { 0, 36, 10 }, { 0, 40, 11 }, { 0, 44, 12 }, { 4, 36, 13 }, { 0, 48, 14 }, { 0, 52, 15 }, + { 0, 56, 16 }, { 0, 60, 17 }, { 0, 65, 18 }, { 0, 69, 19 }, { 4, 60, 20 }, { 0, 73, 21 }, { 0, 77, 22 }, { 0, 81, 23 }, + { 0, 85, 24 }, { 0, 89, 25 }, { 0, 93, 26 }, { 0, 97, 27 }, { 0, 101, 28 }, { 4, 93, 29 }, { 0, 105, 30 }, { 0, 109, 31 }, + { 0, 113, 32 }, { 0, 117, 33 }, { 0, 121, 34 }, { 0, 125, 35 }, { 4, 117, 36 }, { 0, 130, 37 }, { 0, 134, 38 }, { 0, 138, 39 }, + { 0, 142, 40 }, { 0, 146, 41 }, { 0, 150, 42 }, { 0, 154, 43 }, { 0, 158, 44 }, { 4, 150, 45 }, { 0, 162, 46 }, { 0, 166, 47 }, + { 0, 170, 48 }, { 0, 174, 49 }, { 0, 178, 50 }, { 0, 182, 51 }, { 0, 186, 52 }, { 0, 190, 53 }, { 4, 182, 54 }, { 0, 195, 55 }, + { 0, 199, 56 }, { 0, 203, 57 }, { 0, 207, 58 }, { 0, 211, 59 }, { 0, 215, 60 }, { 4, 207, 61 }, { 0, 219, 62 }, { 0, 223, 63 }, + { 0, 227, 64 }, { 0, 231, 65 }, { 0, 235, 66 }, { 0, 239, 67 }, { 0, 243, 68 }, { 0, 247, 69 }, { 4, 239, 70 }, { 0, 251, 71 }, + { 0, 255, 72 }, { 4, 251, 73 }, { 8, 243, 74 }, { 4, 255, 75 }, { 8, 251, 76 }, { 8, 255, 77 }, { 12, 247, 78 }, { 12, 251, 79 }, + { 12, 255, 80 }, { 16, 247, 81 }, { 16, 251, 82 }, { 16, 255, 83 }, { 20, 247, 84 }, { 20, 251, 85 }, { 20, 255, 86 }, { 24, 247, 87 }, + { 24, 251, 88 }, { 24, 255, 89 }, { 28, 247, 90 }, { 28, 251, 91 }, { 28, 255, 92 }, { 36, 239, 93 }, { 32, 251, 94 }, { 32, 255, 95 }, + { 36, 251, 96 }, { 40, 243, 97 }, { 36, 255, 98 }, { 40, 251, 99 }, { 40, 255, 100 }, { 44, 247, 101 }, { 44, 251, 102 }, { 44, 255, 103 }, + { 48, 247, 104 }, { 48, 251, 105 }, { 48, 255, 106 }, { 52, 247, 107 }, { 52, 251, 108 }, { 52, 255, 109 }, { 56, 247, 110 }, { 56, 251, 111 }, + { 56, 255, 112 }, { 60, 247, 113 }, { 60, 251, 114 }, { 60, 255, 115 }, { 65, 247, 116 }, { 65, 251, 117 }, { 65, 255, 118 }, { 69, 247, 119 }, + { 69, 251, 120 }, { 69, 255, 121 }, { 73, 247, 122 }, { 73, 251, 123 }, { 73, 255, 124 }, { 77, 247, 125 }, { 77, 251, 126 }, { 77, 255, 127 }, + { 81, 247, 128 }, { 81, 251, 129 }, { 81, 255, 130 }, { 85, 247, 131 }, { 85, 251, 132 }, { 85, 255, 133 }, { 93, 239, 134 }, { 89, 251, 135 }, + { 89, 255, 136 }, { 93, 251, 137 }, { 97, 243, 138 }, { 93, 255, 139 }, { 97, 251, 140 }, { 97, 255, 141 }, { 101, 247, 142 }, { 101, 251, 143 }, + { 101, 255, 144 }, { 105, 247, 145 }, { 105, 251, 146 }, { 105, 255, 147 }, { 109, 247, 148 }, { 109, 251, 149 }, { 109, 255, 150 }, { 113, 247, 151 }, + { 113, 251, 152 }, { 113, 255, 153 }, { 117, 247, 154 }, { 117, 251, 155 }, { 117, 255, 156 }, { 125, 239, 157 }, { 121, 251, 158 }, { 121, 255, 159 }, + { 125, 251, 160 }, { 130, 239, 161 }, { 125, 255, 162 }, { 130, 247, 163 }, { 130, 251, 164 }, { 130, 255, 165 }, { 134, 247, 166 }, { 134, 251, 167 }, + { 134, 255, 168 }, { 138, 247, 169 }, { 138, 251, 170 }, { 138, 255, 171 }, { 142, 247, 172 }, { 142, 251, 173 }, { 142, 255, 174 }, { 150, 239, 175 }, + { 146, 251, 176 }, { 146, 255, 177 }, { 150, 251, 178 }, { 154, 243, 179 }, { 150, 255, 180 }, { 154, 251, 181 }, { 154, 255, 182 }, { 158, 247, 183 }, + { 158, 251, 184 }, { 158, 255, 185 }, { 162, 247, 186 }, { 162, 251, 187 }, { 162, 255, 188 }, { 166, 247, 189 }, { 166, 251, 190 }, { 166, 255, 191 }, + { 170, 247, 192 }, { 170, 251, 193 }, { 170, 255, 194 }, { 174, 247, 195 }, { 174, 251, 196 }, { 174, 255, 197 }, { 182, 239, 198 }, { 178, 251, 199 }, + { 178, 255, 200 }, { 182, 251, 201 }, { 186, 243, 202 }, { 182, 255, 203 }, { 186, 251, 204 }, { 186, 255, 205 }, { 190, 247, 206 }, { 190, 251, 207 }, + { 190, 255, 208 }, { 195, 243, 209 }, { 195, 247, 210 }, { 195, 251, 211 }, { 195, 255, 212 }, { 199, 247, 213 }, { 199, 251, 214 }, { 199, 255, 215 }, + { 207, 239, 216 }, { 203, 251, 217 }, { 203, 255, 218 }, { 207, 251, 219 }, { 211, 243, 220 }, { 207, 255, 221 }, { 211, 251, 222 }, { 211, 255, 223 }, + { 215, 247, 224 }, { 215, 251, 225 }, { 215, 255, 226 }, { 219, 247, 227 }, { 219, 251, 228 }, { 219, 255, 229 }, { 223, 247, 230 }, { 223, 251, 231 }, + { 223, 255, 232 }, { 227, 247, 233 }, { 227, 251, 234 }, { 227, 255, 235 }, { 231, 247, 236 }, { 231, 251, 237 }, { 231, 255, 238 }, { 239, 239, 239 }, + { 235, 251, 240 }, { 235, 255, 241 }, { 239, 251, 242 }, { 243, 243, 243 }, { 239, 255, 244 }, { 243, 251, 245 }, { 243, 255, 246 }, { 247, 247, 247 }, + { 247, 251, 248 }, { 247, 255, 249 }, { 251, 247, 250 }, { 251, 251, 251 }, { 251, 255, 252 }, { 255, 247, 253 }, { 255, 251, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode4_a_high_i3= +{ + 3, + 0, + { + { 0, 0, 0 }, { 0, 0, 0 }, { 0, 4, 2 }, { 0, 8, 3 }, { 4, 4, 4 }, { 0, 12, 5 }, { 4, 8, 6 }, { 0, 16, 7 }, + { 0, 20, 8 }, { 4, 16, 9 }, { 0, 24, 10 }, { 4, 20, 11 }, { 0, 28, 12 }, { 8, 20, 13 }, { 0, 32, 14 }, { 0, 36, 15 }, + { 4, 32, 16 }, { 0, 40, 17 }, { 4, 36, 18 }, { 0, 44, 19 }, { 0, 48, 20 }, { 4, 44, 21 }, { 0, 52, 22 }, { 4, 48, 23 }, + { 0, 56, 24 }, { 0, 60, 25 }, { 4, 56, 26 }, { 0, 65, 27 }, { 4, 60, 28 }, { 0, 69, 29 }, { 4, 65, 30 }, { 0, 73, 31 }, + { 0, 77, 32 }, { 4, 73, 33 }, { 0, 81, 34 }, { 4, 77, 35 }, { 0, 85, 36 }, { 8, 77, 37 }, { 0, 89, 38 }, { 0, 93, 39 }, + { 4, 89, 40 }, { 0, 97, 41 }, { 4, 93, 42 }, { 0, 101, 43 }, { 0, 105, 44 }, { 4, 101, 45 }, { 0, 109, 46 }, { 4, 105, 47 }, + { 0, 113, 48 }, { 0, 117, 49 }, { 4, 113, 50 }, { 0, 121, 51 }, { 4, 117, 52 }, { 0, 125, 53 }, { 8, 117, 54 }, { 0, 130, 55 }, + { 8, 121, 56 }, { 0, 134, 57 }, { 0, 138, 58 }, { 4, 134, 59 }, { 0, 142, 60 }, { 4, 138, 61 }, { 0, 146, 62 }, { 0, 150, 63 }, + { 4, 146, 64 }, { 0, 154, 65 }, { 4, 150, 66 }, { 0, 158, 67 }, { 0, 162, 68 }, { 4, 158, 69 }, { 0, 166, 70 }, { 4, 162, 71 }, + { 0, 170, 72 }, { 0, 174, 73 }, { 4, 170, 74 }, { 0, 178, 75 }, { 4, 174, 76 }, { 0, 182, 77 }, { 0, 186, 78 }, { 4, 182, 79 }, + { 0, 190, 80 }, { 4, 186, 81 }, { 0, 195, 82 }, { 8, 186, 83 }, { 0, 199, 84 }, { 4, 195, 85 }, { 0, 203, 86 }, { 0, 207, 87 }, + { 4, 203, 88 }, { 0, 211, 89 }, { 4, 207, 90 }, { 0, 215, 91 }, { 0, 219, 92 }, { 4, 215, 93 }, { 0, 223, 94 }, { 4, 219, 95 }, + { 0, 227, 96 }, { 0, 231, 97 }, { 4, 227, 98 }, { 0, 235, 99 }, { 4, 231, 100 }, { 0, 239, 101 }, { 8, 231, 102 }, { 0, 243, 103 }, + { 0, 247, 104 }, { 4, 243, 105 }, { 0, 251, 106 }, { 4, 247, 107 }, { 0, 255, 108 }, { 8, 247, 109 }, { 4, 255, 110 }, { 8, 251, 111 }, + { 8, 255, 112 }, { 12, 251, 113 }, { 20, 243, 114 }, { 12, 255, 115 }, { 20, 247, 116 }, { 16, 255, 117 }, { 24, 247, 118 }, { 20, 255, 119 }, + { 24, 251, 120 }, { 24, 255, 121 }, { 28, 251, 122 }, { 32, 247, 123 }, { 28, 255, 124 }, { 36, 247, 125 }, { 32, 255, 126 }, { 36, 251, 127 }, + { 36, 255, 128 }, { 40, 251, 129 }, { 44, 247, 130 }, { 40, 255, 131 }, { 48, 247, 132 }, { 44, 255, 133 }, { 48, 251, 134 }, { 48, 255, 135 }, + { 52, 251, 136 }, { 56, 247, 137 }, { 52, 255, 138 }, { 60, 247, 139 }, { 56, 255, 140 }, { 60, 251, 141 }, { 60, 255, 142 }, { 65, 251, 143 }, + { 69, 247, 144 }, { 65, 255, 145 }, { 69, 251, 146 }, { 69, 255, 147 }, { 73, 251, 148 }, { 77, 247, 149 }, { 73, 255, 150 }, { 81, 247, 151 }, + { 77, 255, 152 }, { 81, 251, 153 }, { 81, 255, 154 }, { 85, 251, 155 }, { 89, 247, 156 }, { 85, 255, 157 }, { 93, 247, 158 }, { 89, 255, 159 }, + { 93, 251, 160 }, { 93, 255, 161 }, { 97, 251, 162 }, { 101, 247, 163 }, { 97, 255, 164 }, { 105, 247, 165 }, { 101, 255, 166 }, { 105, 251, 167 }, + { 105, 255, 168 }, { 109, 251, 169 }, { 113, 247, 170 }, { 109, 255, 171 }, { 117, 247, 172 }, { 113, 255, 173 }, { 117, 251, 174 }, { 117, 255, 175 }, + { 121, 251, 176 }, { 134, 235, 177 }, { 121, 255, 178 }, { 130, 247, 179 }, { 125, 255, 180 }, { 130, 251, 181 }, { 134, 247, 182 }, { 130, 255, 183 }, + { 138, 247, 184 }, { 134, 255, 185 }, { 138, 251, 186 }, { 138, 255, 187 }, { 142, 251, 188 }, { 146, 247, 189 }, { 142, 255, 190 }, { 150, 247, 191 }, + { 146, 255, 192 }, { 150, 251, 193 }, { 150, 255, 194 }, { 154, 251, 195 }, { 158, 247, 196 }, { 154, 255, 197 }, { 162, 247, 198 }, { 158, 255, 199 }, + { 162, 251, 200 }, { 162, 255, 201 }, { 166, 251, 202 }, { 174, 243, 203 }, { 166, 255, 204 }, { 174, 247, 205 }, { 170, 255, 206 }, { 178, 247, 207 }, + { 174, 255, 208 }, { 178, 251, 209 }, { 178, 255, 210 }, { 182, 251, 211 }, { 186, 247, 212 }, { 182, 255, 213 }, { 190, 247, 214 }, { 186, 255, 215 }, + { 190, 251, 216 }, { 190, 255, 217 }, { 199, 243, 218 }, { 195, 251, 219 }, { 195, 255, 220 }, { 199, 251, 221 }, { 203, 247, 222 }, { 199, 255, 223 }, + { 207, 247, 224 }, { 203, 255, 225 }, { 207, 251, 226 }, { 207, 255, 227 }, { 211, 251, 228 }, { 215, 247, 229 }, { 211, 255, 230 }, { 219, 247, 231 }, + { 215, 255, 232 }, { 219, 251, 233 }, { 219, 255, 234 }, { 223, 251, 235 }, { 231, 243, 236 }, { 223, 255, 237 }, { 231, 247, 238 }, { 227, 255, 239 }, + { 235, 247, 240 }, { 231, 255, 241 }, { 235, 251, 242 }, { 235, 255, 243 }, { 239, 251, 244 }, { 243, 247, 245 }, { 239, 255, 246 }, { 247, 247, 247 }, + { 243, 255, 248 }, { 247, 251, 249 }, { 247, 255, 250 }, { 251, 251, 251 }, { 255, 247, 252 }, { 251, 255, 253 }, { 251, 255, 253 }, { 255, 255, 255 }, + } +}; + +Table g_mode5_rgb_low= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 }, + { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 }, + { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 }, + { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 }, + { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 }, + { 0, 122, 40 }, { 0, 124, 41 }, { 0, 129, 42 }, { 0, 131, 43 }, { 0, 133, 44 }, { 0, 137, 45 }, { 0, 139, 46 }, { 0, 143, 47 }, + { 0, 145, 48 }, { 0, 149, 49 }, { 0, 151, 50 }, { 0, 155, 51 }, { 0, 157, 52 }, { 0, 161, 53 }, { 0, 165, 54 }, { 0, 167, 55 }, + { 0, 171, 56 }, { 0, 173, 57 }, { 0, 177, 58 }, { 0, 179, 59 }, { 0, 183, 60 }, { 0, 185, 61 }, { 0, 189, 62 }, { 0, 191, 63 }, + { 0, 195, 64 }, { 0, 197, 65 }, { 0, 201, 66 }, { 0, 203, 67 }, { 0, 207, 68 }, { 0, 209, 69 }, { 0, 213, 70 }, { 0, 215, 71 }, + { 0, 219, 72 }, { 0, 221, 73 }, { 0, 225, 74 }, { 0, 229, 75 }, { 0, 231, 76 }, { 0, 235, 77 }, { 0, 237, 78 }, { 0, 241, 79 }, + { 0, 243, 80 }, { 0, 247, 81 }, { 0, 249, 82 }, { 0, 253, 83 }, { 0, 255, 84 }, { 2, 255, 85 }, { 4, 253, 86 }, { 6, 253, 87 }, + { 6, 255, 88 }, { 8, 255, 89 }, { 10, 253, 90 }, { 12, 253, 91 }, { 12, 255, 92 }, { 14, 255, 93 }, { 16, 253, 94 }, { 18, 253, 95 }, + { 18, 255, 96 }, { 20, 255, 97 }, { 22, 253, 98 }, { 24, 253, 99 }, { 24, 255, 100 }, { 26, 255, 101 }, { 28, 253, 102 }, { 30, 251, 103 }, + { 30, 255, 104 }, { 32, 253, 105 }, { 34, 253, 106 }, { 34, 255, 107 }, { 36, 255, 108 }, { 38, 253, 109 }, { 40, 253, 110 }, { 40, 255, 111 }, + { 42, 255, 112 }, { 44, 253, 113 }, { 46, 253, 114 }, { 46, 255, 115 }, { 48, 255, 116 }, { 50, 253, 117 }, { 52, 253, 118 }, { 52, 255, 119 }, + { 54, 255, 120 }, { 56, 253, 121 }, { 58, 253, 122 }, { 58, 255, 123 }, { 60, 255, 124 }, { 62, 253, 125 }, { 64, 253, 126 }, { 64, 255, 127 }, + { 66, 255, 128 }, { 68, 253, 129 }, { 70, 253, 130 }, { 70, 255, 131 }, { 72, 255, 132 }, { 74, 253, 133 }, { 76, 253, 134 }, { 76, 255, 135 }, + { 78, 255, 136 }, { 80, 253, 137 }, { 82, 253, 138 }, { 82, 255, 139 }, { 84, 255, 140 }, { 86, 253, 141 }, { 88, 253, 142 }, { 88, 255, 143 }, + { 90, 255, 144 }, { 92, 253, 145 }, { 94, 251, 146 }, { 94, 255, 147 }, { 96, 253, 148 }, { 98, 253, 149 }, { 98, 255, 150 }, { 100, 255, 151 }, + { 102, 253, 152 }, { 104, 253, 153 }, { 104, 255, 154 }, { 106, 255, 155 }, { 108, 253, 156 }, { 110, 253, 157 }, { 110, 255, 158 }, { 112, 255, 159 }, + { 114, 253, 160 }, { 116, 253, 161 }, { 116, 255, 162 }, { 118, 255, 163 }, { 120, 253, 164 }, { 122, 253, 165 }, { 122, 255, 166 }, { 124, 255, 167 }, + { 126, 253, 168 }, { 129, 251, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 }, + { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 }, + { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 }, + { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 }, + { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 }, + { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 }, + { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 }, + { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 }, + { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 }, + { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 }, + { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode6_p0_i1= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 8, 1 }, { 0, 24, 2 }, { 0, 40, 3 }, { 0, 56, 4 }, { 0, 72, 5 }, { 0, 88, 6 }, { 0, 104, 7 }, + { 0, 120, 8 }, { 0, 136, 9 }, { 0, 152, 10 }, { 0, 168, 11 }, { 0, 184, 12 }, { 0, 200, 13 }, { 0, 216, 14 }, { 0, 232, 15 }, + { 0, 248, 16 }, { 2, 234, 17 }, { 2, 250, 18 }, { 4, 236, 19 }, { 4, 252, 20 }, { 6, 238, 21 }, { 6, 254, 22 }, { 8, 240, 23 }, + { 10, 226, 24 }, { 10, 242, 25 }, { 12, 228, 26 }, { 12, 244, 27 }, { 14, 230, 28 }, { 14, 246, 29 }, { 16, 232, 30 }, { 16, 248, 31 }, + { 18, 234, 32 }, { 18, 250, 33 }, { 20, 236, 34 }, { 20, 252, 35 }, { 22, 238, 36 }, { 22, 254, 37 }, { 24, 240, 38 }, { 26, 226, 39 }, + { 26, 242, 40 }, { 28, 228, 41 }, { 28, 244, 42 }, { 30, 230, 43 }, { 30, 246, 44 }, { 32, 232, 45 }, { 32, 248, 46 }, { 34, 234, 47 }, + { 34, 250, 48 }, { 36, 236, 49 }, { 36, 252, 50 }, { 38, 238, 51 }, { 38, 254, 52 }, { 40, 240, 53 }, { 42, 226, 54 }, { 42, 242, 55 }, + { 44, 228, 56 }, { 44, 244, 57 }, { 46, 230, 58 }, { 46, 246, 59 }, { 48, 232, 60 }, { 48, 248, 61 }, { 50, 234, 62 }, { 50, 250, 63 }, + { 52, 236, 64 }, { 52, 252, 65 }, { 54, 238, 66 }, { 54, 254, 67 }, { 56, 240, 68 }, { 58, 226, 69 }, { 58, 242, 70 }, { 60, 228, 71 }, + { 60, 244, 72 }, { 62, 230, 73 }, { 62, 246, 74 }, { 64, 232, 75 }, { 64, 248, 76 }, { 66, 234, 77 }, { 66, 250, 78 }, { 68, 236, 79 }, + { 68, 252, 80 }, { 70, 238, 81 }, { 70, 254, 82 }, { 72, 240, 83 }, { 74, 226, 84 }, { 74, 242, 85 }, { 76, 228, 86 }, { 76, 244, 87 }, + { 78, 230, 88 }, { 78, 246, 89 }, { 80, 232, 90 }, { 80, 248, 91 }, { 82, 234, 92 }, { 82, 250, 93 }, { 84, 236, 94 }, { 84, 252, 95 }, + { 86, 238, 96 }, { 86, 254, 97 }, { 88, 240, 98 }, { 90, 226, 99 }, { 90, 242, 100 }, { 92, 228, 101 }, { 92, 244, 102 }, { 94, 230, 103 }, + { 94, 246, 104 }, { 96, 232, 105 }, { 96, 248, 106 }, { 98, 234, 107 }, { 98, 250, 108 }, { 100, 236, 109 }, { 100, 252, 110 }, { 102, 238, 111 }, + { 102, 254, 112 }, { 104, 240, 113 }, { 106, 226, 114 }, { 106, 242, 115 }, { 108, 228, 116 }, { 108, 244, 117 }, { 110, 230, 118 }, { 110, 246, 119 }, + { 112, 232, 120 }, { 112, 248, 121 }, { 114, 234, 122 }, { 114, 250, 123 }, { 116, 236, 124 }, { 116, 252, 125 }, { 118, 238, 126 }, { 118, 254, 127 }, + { 120, 240, 128 }, { 122, 226, 129 }, { 122, 242, 130 }, { 124, 228, 131 }, { 124, 244, 132 }, { 126, 230, 133 }, { 126, 246, 134 }, { 128, 232, 135 }, + { 128, 248, 136 }, { 130, 234, 137 }, { 130, 250, 138 }, { 132, 236, 139 }, { 132, 252, 140 }, { 134, 238, 141 }, { 134, 254, 142 }, { 136, 240, 143 }, + { 138, 226, 144 }, { 138, 242, 145 }, { 140, 228, 146 }, { 140, 244, 147 }, { 142, 230, 148 }, { 142, 246, 149 }, { 144, 232, 150 }, { 144, 248, 151 }, + { 146, 234, 152 }, { 146, 250, 153 }, { 148, 236, 154 }, { 148, 252, 155 }, { 150, 238, 156 }, { 150, 254, 157 }, { 152, 240, 158 }, { 154, 226, 159 }, + { 154, 242, 160 }, { 156, 228, 161 }, { 156, 244, 162 }, { 158, 230, 163 }, { 158, 246, 164 }, { 160, 232, 165 }, { 160, 248, 166 }, { 162, 234, 167 }, + { 162, 250, 168 }, { 164, 236, 169 }, { 164, 252, 170 }, { 166, 238, 171 }, { 166, 254, 172 }, { 168, 240, 173 }, { 170, 226, 174 }, { 170, 242, 175 }, + { 172, 228, 176 }, { 172, 244, 177 }, { 174, 230, 178 }, { 174, 246, 179 }, { 176, 232, 180 }, { 176, 248, 181 }, { 178, 234, 182 }, { 178, 250, 183 }, + { 180, 236, 184 }, { 180, 252, 185 }, { 182, 238, 186 }, { 182, 254, 187 }, { 184, 240, 188 }, { 186, 226, 189 }, { 186, 242, 190 }, { 188, 228, 191 }, + { 188, 244, 192 }, { 190, 230, 193 }, { 190, 246, 194 }, { 192, 232, 195 }, { 192, 248, 196 }, { 194, 234, 197 }, { 194, 250, 198 }, { 196, 236, 199 }, + { 196, 252, 200 }, { 198, 238, 201 }, { 198, 254, 202 }, { 200, 240, 203 }, { 202, 226, 204 }, { 202, 242, 205 }, { 204, 228, 206 }, { 204, 244, 207 }, + { 206, 230, 208 }, { 206, 246, 209 }, { 208, 232, 210 }, { 208, 248, 211 }, { 210, 234, 212 }, { 210, 250, 213 }, { 212, 236, 214 }, { 212, 252, 215 }, + { 214, 238, 216 }, { 214, 254, 217 }, { 216, 240, 218 }, { 218, 226, 219 }, { 218, 242, 220 }, { 220, 228, 221 }, { 220, 244, 222 }, { 222, 230, 223 }, + { 222, 246, 224 }, { 224, 232, 225 }, { 224, 248, 226 }, { 226, 234, 227 }, { 226, 250, 228 }, { 228, 236, 229 }, { 228, 252, 230 }, { 230, 238, 231 }, + { 230, 254, 232 }, { 232, 240, 233 }, { 234, 226, 234 }, { 234, 242, 235 }, { 236, 228, 236 }, { 236, 244, 237 }, { 238, 230, 238 }, { 238, 246, 239 }, + { 240, 232, 240 }, { 240, 248, 241 }, { 242, 234, 242 }, { 242, 250, 243 }, { 244, 236, 244 }, { 244, 252, 245 }, { 246, 238, 246 }, { 246, 254, 247 }, + { 248, 240, 248 }, { 250, 226, 249 }, { 250, 242, 250 }, { 252, 228, 251 }, { 252, 244, 252 }, { 254, 230, 253 }, { 254, 246, 254 }, { 254, 246, 254 }, + } +}; + +Table g_mode6_p0_i2= +{ + 2, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 12, 2 }, { 0, 18, 3 }, { 0, 26, 4 }, { 0, 32, 5 }, { 0, 40, 6 }, { 0, 48, 7 }, + { 0, 54, 8 }, { 0, 62, 9 }, { 0, 68, 10 }, { 0, 76, 11 }, { 0, 82, 12 }, { 0, 90, 13 }, { 0, 96, 14 }, { 0, 104, 15 }, + { 0, 112, 16 }, { 0, 118, 17 }, { 0, 126, 18 }, { 0, 132, 19 }, { 0, 140, 20 }, { 0, 146, 21 }, { 0, 154, 22 }, { 0, 160, 23 }, + { 0, 168, 24 }, { 0, 176, 25 }, { 0, 182, 26 }, { 0, 190, 27 }, { 0, 196, 28 }, { 0, 204, 29 }, { 0, 210, 30 }, { 0, 218, 31 }, + { 0, 224, 32 }, { 0, 232, 33 }, { 0, 240, 34 }, { 0, 246, 35 }, { 0, 254, 36 }, { 2, 248, 37 }, { 4, 244, 38 }, { 4, 250, 39 }, + { 6, 246, 40 }, { 6, 252, 41 }, { 8, 248, 42 }, { 8, 254, 43 }, { 10, 250, 44 }, { 12, 244, 45 }, { 12, 252, 46 }, { 14, 246, 47 }, + { 14, 254, 48 }, { 16, 248, 49 }, { 18, 242, 50 }, { 18, 250, 51 }, { 20, 244, 52 }, { 20, 252, 53 }, { 22, 246, 54 }, { 22, 254, 55 }, + { 24, 248, 56 }, { 26, 244, 57 }, { 26, 250, 58 }, { 28, 246, 59 }, { 28, 252, 60 }, { 30, 248, 61 }, { 30, 254, 62 }, { 32, 250, 63 }, + { 34, 244, 64 }, { 34, 252, 65 }, { 36, 246, 66 }, { 36, 254, 67 }, { 38, 248, 68 }, { 40, 244, 69 }, { 40, 250, 70 }, { 42, 246, 71 }, + { 42, 252, 72 }, { 44, 248, 73 }, { 44, 254, 74 }, { 46, 250, 75 }, { 48, 244, 76 }, { 48, 252, 77 }, { 50, 246, 78 }, { 50, 254, 79 }, + { 52, 248, 80 }, { 54, 244, 81 }, { 54, 250, 82 }, { 56, 246, 83 }, { 56, 252, 84 }, { 58, 248, 85 }, { 58, 254, 86 }, { 60, 250, 87 }, + { 62, 244, 88 }, { 62, 252, 89 }, { 64, 246, 90 }, { 64, 254, 91 }, { 66, 248, 92 }, { 68, 244, 93 }, { 68, 250, 94 }, { 70, 246, 95 }, + { 70, 252, 96 }, { 72, 248, 97 }, { 72, 254, 98 }, { 74, 250, 99 }, { 76, 244, 100 }, { 76, 252, 101 }, { 78, 246, 102 }, { 78, 254, 103 }, + { 80, 248, 104 }, { 82, 242, 105 }, { 82, 250, 106 }, { 84, 244, 107 }, { 84, 252, 108 }, { 86, 246, 109 }, { 86, 254, 110 }, { 88, 248, 111 }, + { 90, 244, 112 }, { 90, 250, 113 }, { 92, 246, 114 }, { 92, 252, 115 }, { 94, 248, 116 }, { 94, 254, 117 }, { 96, 250, 118 }, { 98, 244, 119 }, + { 98, 252, 120 }, { 100, 246, 121 }, { 100, 254, 122 }, { 102, 248, 123 }, { 104, 244, 124 }, { 104, 250, 125 }, { 106, 246, 126 }, { 106, 252, 127 }, + { 108, 248, 128 }, { 108, 254, 129 }, { 110, 250, 130 }, { 112, 244, 131 }, { 112, 252, 132 }, { 114, 246, 133 }, { 114, 254, 134 }, { 116, 248, 135 }, + { 118, 244, 136 }, { 118, 250, 137 }, { 120, 246, 138 }, { 120, 252, 139 }, { 122, 248, 140 }, { 122, 254, 141 }, { 124, 250, 142 }, { 126, 244, 143 }, + { 126, 252, 144 }, { 128, 246, 145 }, { 128, 254, 146 }, { 130, 248, 147 }, { 132, 244, 148 }, { 132, 250, 149 }, { 134, 246, 150 }, { 134, 252, 151 }, + { 136, 248, 152 }, { 136, 254, 153 }, { 138, 250, 154 }, { 140, 244, 155 }, { 140, 252, 156 }, { 142, 246, 157 }, { 142, 254, 158 }, { 144, 248, 159 }, + { 146, 242, 160 }, { 146, 250, 161 }, { 148, 244, 162 }, { 148, 252, 163 }, { 150, 246, 164 }, { 150, 254, 165 }, { 152, 248, 166 }, { 154, 244, 167 }, + { 154, 250, 168 }, { 156, 246, 169 }, { 156, 252, 170 }, { 158, 248, 171 }, { 158, 254, 172 }, { 160, 250, 173 }, { 162, 244, 174 }, { 162, 252, 175 }, + { 164, 246, 176 }, { 164, 254, 177 }, { 166, 248, 178 }, { 168, 244, 179 }, { 168, 250, 180 }, { 170, 246, 181 }, { 170, 252, 182 }, { 172, 248, 183 }, + { 172, 254, 184 }, { 174, 250, 185 }, { 176, 244, 186 }, { 176, 252, 187 }, { 178, 246, 188 }, { 178, 254, 189 }, { 180, 248, 190 }, { 182, 244, 191 }, + { 182, 250, 192 }, { 184, 246, 193 }, { 184, 252, 194 }, { 186, 248, 195 }, { 186, 254, 196 }, { 188, 250, 197 }, { 190, 244, 198 }, { 190, 252, 199 }, + { 192, 246, 200 }, { 192, 254, 201 }, { 194, 248, 202 }, { 196, 244, 203 }, { 196, 250, 204 }, { 198, 246, 205 }, { 198, 252, 206 }, { 200, 248, 207 }, + { 200, 254, 208 }, { 202, 250, 209 }, { 204, 244, 210 }, { 204, 252, 211 }, { 206, 246, 212 }, { 206, 254, 213 }, { 208, 248, 214 }, { 210, 242, 215 }, + { 210, 250, 216 }, { 212, 244, 217 }, { 212, 252, 218 }, { 214, 246, 219 }, { 214, 254, 220 }, { 216, 248, 221 }, { 218, 244, 222 }, { 218, 250, 223 }, + { 220, 246, 224 }, { 220, 252, 225 }, { 222, 248, 226 }, { 222, 254, 227 }, { 224, 250, 228 }, { 226, 244, 229 }, { 226, 252, 230 }, { 228, 246, 231 }, + { 228, 254, 232 }, { 230, 248, 233 }, { 232, 244, 234 }, { 232, 250, 235 }, { 234, 246, 236 }, { 234, 252, 237 }, { 236, 248, 238 }, { 236, 254, 239 }, + { 238, 250, 240 }, { 240, 244, 241 }, { 240, 252, 242 }, { 242, 246, 243 }, { 242, 254, 244 }, { 244, 248, 245 }, { 246, 244, 246 }, { 246, 250, 247 }, + { 248, 246, 248 }, { 248, 252, 249 }, { 250, 248, 250 }, { 250, 254, 251 }, { 252, 250, 252 }, { 254, 244, 253 }, { 254, 252, 254 }, { 254, 252, 254 }, + } +}; + +Table g_mode6_p0_i3= +{ + 3, + 0, + { + { 0, 0, 0 }, { 0, 4, 1 }, { 0, 8, 2 }, { 0, 14, 3 }, { 0, 18, 4 }, { 0, 24, 5 }, { 0, 28, 6 }, { 0, 32, 7 }, + { 0, 38, 8 }, { 0, 42, 9 }, { 0, 48, 10 }, { 0, 52, 11 }, { 0, 58, 12 }, { 0, 62, 13 }, { 0, 68, 14 }, { 0, 72, 15 }, + { 0, 78, 16 }, { 0, 82, 17 }, { 0, 88, 18 }, { 0, 92, 19 }, { 0, 96, 20 }, { 0, 102, 21 }, { 0, 106, 22 }, { 0, 112, 23 }, + { 0, 116, 24 }, { 0, 122, 25 }, { 0, 126, 26 }, { 0, 132, 27 }, { 0, 136, 28 }, { 0, 142, 29 }, { 0, 146, 30 }, { 0, 152, 31 }, + { 0, 156, 32 }, { 0, 160, 33 }, { 0, 166, 34 }, { 0, 170, 35 }, { 0, 176, 36 }, { 0, 180, 37 }, { 0, 186, 38 }, { 0, 190, 39 }, + { 0, 196, 40 }, { 0, 200, 41 }, { 0, 206, 42 }, { 0, 210, 43 }, { 0, 216, 44 }, { 0, 220, 45 }, { 0, 224, 46 }, { 0, 230, 47 }, + { 0, 234, 48 }, { 0, 240, 49 }, { 0, 244, 50 }, { 0, 250, 51 }, { 0, 254, 52 }, { 2, 252, 53 }, { 4, 248, 54 }, { 4, 254, 55 }, + { 6, 250, 56 }, { 8, 248, 57 }, { 8, 252, 58 }, { 10, 250, 59 }, { 10, 254, 60 }, { 12, 252, 61 }, { 14, 248, 62 }, { 14, 254, 63 }, + { 16, 250, 64 }, { 18, 248, 65 }, { 18, 252, 66 }, { 20, 250, 67 }, { 20, 254, 68 }, { 22, 252, 69 }, { 24, 248, 70 }, { 24, 254, 71 }, + { 26, 250, 72 }, { 28, 248, 73 }, { 28, 252, 74 }, { 30, 250, 75 }, { 30, 254, 76 }, { 32, 252, 77 }, { 34, 250, 78 }, { 34, 254, 79 }, + { 36, 252, 80 }, { 38, 248, 81 }, { 38, 254, 82 }, { 40, 250, 83 }, { 42, 248, 84 }, { 42, 252, 85 }, { 44, 250, 86 }, { 44, 254, 87 }, + { 46, 252, 88 }, { 48, 248, 89 }, { 48, 254, 90 }, { 50, 250, 91 }, { 52, 248, 92 }, { 52, 252, 93 }, { 54, 250, 94 }, { 54, 254, 95 }, + { 56, 252, 96 }, { 58, 248, 97 }, { 58, 254, 98 }, { 60, 250, 99 }, { 62, 248, 100 }, { 62, 252, 101 }, { 64, 250, 102 }, { 64, 254, 103 }, + { 66, 252, 104 }, { 68, 248, 105 }, { 68, 254, 106 }, { 70, 250, 107 }, { 72, 248, 108 }, { 72, 252, 109 }, { 74, 250, 110 }, { 74, 254, 111 }, + { 76, 252, 112 }, { 78, 248, 113 }, { 78, 254, 114 }, { 80, 250, 115 }, { 82, 248, 116 }, { 82, 252, 117 }, { 84, 250, 118 }, { 84, 254, 119 }, + { 86, 252, 120 }, { 88, 248, 121 }, { 88, 254, 122 }, { 90, 250, 123 }, { 92, 248, 124 }, { 92, 252, 125 }, { 94, 250, 126 }, { 94, 254, 127 }, + { 96, 252, 128 }, { 98, 250, 129 }, { 98, 254, 130 }, { 100, 252, 131 }, { 102, 248, 132 }, { 102, 254, 133 }, { 104, 250, 134 }, { 106, 248, 135 }, + { 106, 252, 136 }, { 108, 250, 137 }, { 108, 254, 138 }, { 110, 252, 139 }, { 112, 248, 140 }, { 112, 254, 141 }, { 114, 250, 142 }, { 116, 248, 143 }, + { 116, 252, 144 }, { 118, 250, 145 }, { 118, 254, 146 }, { 120, 252, 147 }, { 122, 248, 148 }, { 122, 254, 149 }, { 124, 250, 150 }, { 126, 248, 151 }, + { 126, 252, 152 }, { 128, 250, 153 }, { 128, 254, 154 }, { 130, 252, 155 }, { 132, 248, 156 }, { 132, 254, 157 }, { 134, 250, 158 }, { 136, 248, 159 }, + { 136, 252, 160 }, { 138, 250, 161 }, { 138, 254, 162 }, { 140, 252, 163 }, { 142, 248, 164 }, { 142, 254, 165 }, { 144, 250, 166 }, { 146, 248, 167 }, + { 146, 252, 168 }, { 148, 250, 169 }, { 148, 254, 170 }, { 150, 252, 171 }, { 152, 248, 172 }, { 152, 254, 173 }, { 154, 250, 174 }, { 156, 248, 175 }, + { 156, 252, 176 }, { 158, 250, 177 }, { 158, 254, 178 }, { 160, 252, 179 }, { 162, 250, 180 }, { 162, 254, 181 }, { 164, 252, 182 }, { 166, 248, 183 }, + { 166, 254, 184 }, { 168, 250, 185 }, { 170, 248, 186 }, { 170, 252, 187 }, { 172, 250, 188 }, { 172, 254, 189 }, { 174, 252, 190 }, { 176, 248, 191 }, + { 176, 254, 192 }, { 178, 250, 193 }, { 180, 248, 194 }, { 180, 252, 195 }, { 182, 250, 196 }, { 182, 254, 197 }, { 184, 252, 198 }, { 186, 248, 199 }, + { 186, 254, 200 }, { 188, 250, 201 }, { 190, 248, 202 }, { 190, 252, 203 }, { 192, 250, 204 }, { 192, 254, 205 }, { 194, 252, 206 }, { 196, 248, 207 }, + { 196, 254, 208 }, { 198, 250, 209 }, { 200, 248, 210 }, { 200, 252, 211 }, { 202, 250, 212 }, { 202, 254, 213 }, { 204, 252, 214 }, { 206, 248, 215 }, + { 206, 254, 216 }, { 208, 250, 217 }, { 210, 248, 218 }, { 210, 252, 219 }, { 212, 250, 220 }, { 212, 254, 221 }, { 214, 252, 222 }, { 216, 248, 223 }, + { 216, 254, 224 }, { 218, 250, 225 }, { 220, 248, 226 }, { 220, 252, 227 }, { 222, 250, 228 }, { 222, 254, 229 }, { 224, 252, 230 }, { 226, 250, 231 }, + { 226, 254, 232 }, { 228, 252, 233 }, { 230, 248, 234 }, { 230, 254, 235 }, { 232, 250, 236 }, { 234, 248, 237 }, { 234, 252, 238 }, { 236, 250, 239 }, + { 236, 254, 240 }, { 238, 252, 241 }, { 240, 248, 242 }, { 240, 254, 243 }, { 242, 250, 244 }, { 244, 248, 245 }, { 244, 252, 246 }, { 246, 250, 247 }, + { 246, 254, 248 }, { 248, 252, 249 }, { 250, 248, 250 }, { 250, 254, 251 }, { 252, 250, 252 }, { 254, 248, 253 }, { 254, 252, 254 }, { 254, 252, 254 }, + } +}; + +Table g_mode6_p0_i4= +{ + 4, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 10, 3 }, { 0, 14, 4 }, { 0, 18, 5 }, { 0, 22, 6 }, { 0, 26, 7 }, + { 0, 30, 8 }, { 0, 32, 9 }, { 0, 36, 10 }, { 0, 40, 11 }, { 0, 44, 12 }, { 0, 48, 13 }, { 0, 52, 14 }, { 0, 56, 15 }, + { 0, 60, 16 }, { 0, 64, 17 }, { 0, 66, 18 }, { 0, 70, 19 }, { 0, 74, 20 }, { 0, 78, 21 }, { 0, 82, 22 }, { 0, 86, 23 }, + { 0, 90, 24 }, { 0, 94, 25 }, { 0, 96, 26 }, { 0, 100, 27 }, { 0, 104, 28 }, { 0, 108, 29 }, { 0, 112, 30 }, { 0, 116, 31 }, + { 0, 120, 32 }, { 0, 124, 33 }, { 0, 128, 34 }, { 0, 130, 35 }, { 0, 134, 36 }, { 0, 138, 37 }, { 0, 142, 38 }, { 0, 146, 39 }, + { 0, 150, 40 }, { 0, 154, 41 }, { 0, 158, 42 }, { 0, 160, 43 }, { 0, 164, 44 }, { 0, 168, 45 }, { 0, 172, 46 }, { 0, 176, 47 }, + { 0, 180, 48 }, { 0, 184, 49 }, { 0, 188, 50 }, { 0, 192, 51 }, { 0, 194, 52 }, { 0, 198, 53 }, { 0, 202, 54 }, { 0, 206, 55 }, + { 0, 210, 56 }, { 0, 214, 57 }, { 0, 218, 58 }, { 0, 222, 59 }, { 0, 224, 60 }, { 0, 228, 61 }, { 0, 232, 62 }, { 0, 236, 63 }, + { 0, 240, 64 }, { 0, 244, 65 }, { 0, 248, 66 }, { 0, 252, 67 }, { 2, 250, 68 }, { 2, 254, 69 }, { 4, 252, 70 }, { 6, 250, 71 }, + { 6, 254, 72 }, { 8, 252, 73 }, { 10, 250, 74 }, { 10, 254, 75 }, { 12, 252, 76 }, { 14, 250, 77 }, { 14, 254, 78 }, { 16, 252, 79 }, + { 18, 250, 80 }, { 18, 254, 81 }, { 20, 252, 82 }, { 22, 250, 83 }, { 22, 254, 84 }, { 24, 252, 85 }, { 26, 250, 86 }, { 26, 254, 87 }, + { 28, 252, 88 }, { 30, 252, 89 }, { 30, 254, 90 }, { 32, 254, 91 }, { 34, 252, 92 }, { 36, 250, 93 }, { 36, 254, 94 }, { 38, 252, 95 }, + { 40, 250, 96 }, { 40, 254, 97 }, { 42, 252, 98 }, { 44, 250, 99 }, { 44, 254, 100 }, { 46, 252, 101 }, { 48, 250, 102 }, { 48, 254, 103 }, + { 50, 252, 104 }, { 52, 250, 105 }, { 52, 254, 106 }, { 54, 252, 107 }, { 56, 250, 108 }, { 56, 254, 109 }, { 58, 252, 110 }, { 60, 252, 111 }, + { 60, 254, 112 }, { 62, 254, 113 }, { 64, 252, 114 }, { 66, 250, 115 }, { 66, 254, 116 }, { 68, 252, 117 }, { 70, 250, 118 }, { 70, 254, 119 }, + { 72, 252, 120 }, { 74, 250, 121 }, { 74, 254, 122 }, { 76, 252, 123 }, { 78, 250, 124 }, { 78, 254, 125 }, { 80, 252, 126 }, { 82, 250, 127 }, + { 82, 254, 128 }, { 84, 252, 129 }, { 86, 250, 130 }, { 86, 254, 131 }, { 88, 252, 132 }, { 90, 250, 133 }, { 90, 254, 134 }, { 92, 252, 135 }, + { 94, 252, 136 }, { 94, 254, 137 }, { 96, 254, 138 }, { 98, 252, 139 }, { 100, 250, 140 }, { 100, 254, 141 }, { 102, 252, 142 }, { 104, 250, 143 }, + { 104, 254, 144 }, { 106, 252, 145 }, { 108, 250, 146 }, { 108, 254, 147 }, { 110, 252, 148 }, { 112, 250, 149 }, { 112, 254, 150 }, { 114, 252, 151 }, + { 116, 250, 152 }, { 116, 254, 153 }, { 118, 252, 154 }, { 120, 250, 155 }, { 120, 254, 156 }, { 122, 252, 157 }, { 124, 252, 158 }, { 124, 254, 159 }, + { 126, 254, 160 }, { 128, 252, 161 }, { 130, 250, 162 }, { 130, 254, 163 }, { 132, 252, 164 }, { 134, 250, 165 }, { 134, 254, 166 }, { 136, 252, 167 }, + { 138, 250, 168 }, { 138, 254, 169 }, { 140, 252, 170 }, { 142, 250, 171 }, { 142, 254, 172 }, { 144, 252, 173 }, { 146, 250, 174 }, { 146, 254, 175 }, + { 148, 252, 176 }, { 150, 250, 177 }, { 150, 254, 178 }, { 152, 252, 179 }, { 154, 250, 180 }, { 154, 254, 181 }, { 156, 252, 182 }, { 158, 252, 183 }, + { 158, 254, 184 }, { 160, 254, 185 }, { 162, 252, 186 }, { 164, 250, 187 }, { 164, 254, 188 }, { 166, 252, 189 }, { 168, 250, 190 }, { 168, 254, 191 }, + { 170, 252, 192 }, { 172, 250, 193 }, { 172, 254, 194 }, { 174, 252, 195 }, { 176, 250, 196 }, { 176, 254, 197 }, { 178, 252, 198 }, { 180, 250, 199 }, + { 180, 254, 200 }, { 182, 252, 201 }, { 184, 250, 202 }, { 184, 254, 203 }, { 186, 252, 204 }, { 188, 252, 205 }, { 188, 254, 206 }, { 190, 254, 207 }, + { 192, 252, 208 }, { 194, 250, 209 }, { 194, 254, 210 }, { 196, 252, 211 }, { 198, 250, 212 }, { 198, 254, 213 }, { 200, 252, 214 }, { 202, 250, 215 }, + { 202, 254, 216 }, { 204, 252, 217 }, { 206, 250, 218 }, { 206, 254, 219 }, { 208, 252, 220 }, { 210, 250, 221 }, { 210, 254, 222 }, { 212, 252, 223 }, + { 214, 250, 224 }, { 214, 254, 225 }, { 216, 252, 226 }, { 218, 250, 227 }, { 218, 254, 228 }, { 220, 252, 229 }, { 222, 252, 230 }, { 222, 254, 231 }, + { 224, 254, 232 }, { 226, 252, 233 }, { 228, 250, 234 }, { 228, 254, 235 }, { 230, 252, 236 }, { 232, 250, 237 }, { 232, 254, 238 }, { 234, 252, 239 }, + { 236, 250, 240 }, { 236, 254, 241 }, { 238, 252, 242 }, { 240, 250, 243 }, { 240, 254, 244 }, { 242, 252, 245 }, { 244, 250, 246 }, { 244, 254, 247 }, + { 246, 252, 248 }, { 248, 250, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 }, + } +}; + +Table g_mode6_p0_i5= +{ + 5, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 }, + { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 }, + { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 }, + { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 }, + { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 }, + { 0, 122, 40 }, { 0, 124, 41 }, { 0, 128, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 136, 45 }, { 0, 140, 46 }, { 0, 142, 47 }, + { 0, 146, 48 }, { 0, 148, 49 }, { 0, 152, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 160, 53 }, { 0, 164, 54 }, { 0, 168, 55 }, + { 0, 170, 56 }, { 0, 174, 57 }, { 0, 176, 58 }, { 0, 180, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 188, 62 }, { 0, 192, 63 }, + { 0, 194, 64 }, { 0, 198, 65 }, { 0, 200, 66 }, { 0, 204, 67 }, { 0, 206, 68 }, { 0, 210, 69 }, { 0, 212, 70 }, { 0, 216, 71 }, + { 0, 218, 72 }, { 0, 222, 73 }, { 0, 224, 74 }, { 0, 228, 75 }, { 0, 232, 76 }, { 0, 234, 77 }, { 0, 238, 78 }, { 0, 240, 79 }, + { 0, 244, 80 }, { 0, 246, 81 }, { 0, 250, 82 }, { 0, 252, 83 }, { 2, 252, 84 }, { 2, 254, 85 }, { 4, 254, 86 }, { 6, 252, 87 }, + { 8, 252, 88 }, { 8, 254, 89 }, { 10, 254, 90 }, { 12, 252, 91 }, { 14, 252, 92 }, { 14, 254, 93 }, { 16, 254, 94 }, { 18, 252, 95 }, + { 20, 252, 96 }, { 20, 254, 97 }, { 22, 254, 98 }, { 24, 252, 99 }, { 26, 250, 100 }, { 26, 254, 101 }, { 28, 252, 102 }, { 30, 252, 103 }, + { 30, 254, 104 }, { 32, 254, 105 }, { 34, 252, 106 }, { 36, 252, 107 }, { 36, 254, 108 }, { 38, 254, 109 }, { 40, 252, 110 }, { 42, 252, 111 }, + { 42, 254, 112 }, { 44, 254, 113 }, { 46, 252, 114 }, { 48, 252, 115 }, { 48, 254, 116 }, { 50, 254, 117 }, { 52, 252, 118 }, { 54, 252, 119 }, + { 54, 254, 120 }, { 56, 254, 121 }, { 58, 252, 122 }, { 60, 252, 123 }, { 60, 254, 124 }, { 62, 254, 125 }, { 64, 252, 126 }, { 66, 252, 127 }, + { 66, 254, 128 }, { 68, 254, 129 }, { 70, 252, 130 }, { 72, 252, 131 }, { 72, 254, 132 }, { 74, 254, 133 }, { 76, 252, 134 }, { 78, 252, 135 }, + { 78, 254, 136 }, { 80, 254, 137 }, { 82, 252, 138 }, { 84, 252, 139 }, { 84, 254, 140 }, { 86, 254, 141 }, { 88, 252, 142 }, { 90, 250, 143 }, + { 90, 254, 144 }, { 92, 252, 145 }, { 94, 252, 146 }, { 94, 254, 147 }, { 96, 254, 148 }, { 98, 252, 149 }, { 100, 252, 150 }, { 100, 254, 151 }, + { 102, 254, 152 }, { 104, 252, 153 }, { 106, 252, 154 }, { 106, 254, 155 }, { 108, 254, 156 }, { 110, 252, 157 }, { 112, 252, 158 }, { 112, 254, 159 }, + { 114, 254, 160 }, { 116, 252, 161 }, { 118, 252, 162 }, { 118, 254, 163 }, { 120, 254, 164 }, { 122, 252, 165 }, { 124, 252, 166 }, { 124, 254, 167 }, + { 126, 254, 168 }, { 128, 252, 169 }, { 130, 252, 170 }, { 130, 254, 171 }, { 132, 254, 172 }, { 134, 252, 173 }, { 136, 252, 174 }, { 136, 254, 175 }, + { 138, 254, 176 }, { 140, 252, 177 }, { 142, 252, 178 }, { 142, 254, 179 }, { 144, 254, 180 }, { 146, 252, 181 }, { 148, 252, 182 }, { 148, 254, 183 }, + { 150, 254, 184 }, { 152, 252, 185 }, { 154, 250, 186 }, { 154, 254, 187 }, { 156, 252, 188 }, { 158, 252, 189 }, { 158, 254, 190 }, { 160, 254, 191 }, + { 162, 252, 192 }, { 164, 252, 193 }, { 164, 254, 194 }, { 166, 254, 195 }, { 168, 252, 196 }, { 170, 252, 197 }, { 170, 254, 198 }, { 172, 254, 199 }, + { 174, 252, 200 }, { 176, 252, 201 }, { 176, 254, 202 }, { 178, 254, 203 }, { 180, 252, 204 }, { 182, 252, 205 }, { 182, 254, 206 }, { 184, 254, 207 }, + { 186, 252, 208 }, { 188, 252, 209 }, { 188, 254, 210 }, { 190, 254, 211 }, { 192, 252, 212 }, { 194, 252, 213 }, { 194, 254, 214 }, { 196, 254, 215 }, + { 198, 252, 216 }, { 200, 252, 217 }, { 200, 254, 218 }, { 202, 254, 219 }, { 204, 252, 220 }, { 206, 252, 221 }, { 206, 254, 222 }, { 208, 254, 223 }, + { 210, 252, 224 }, { 212, 252, 225 }, { 212, 254, 226 }, { 214, 254, 227 }, { 216, 252, 228 }, { 218, 250, 229 }, { 218, 254, 230 }, { 220, 252, 231 }, + { 222, 252, 232 }, { 222, 254, 233 }, { 224, 254, 234 }, { 226, 252, 235 }, { 228, 252, 236 }, { 228, 254, 237 }, { 230, 254, 238 }, { 232, 252, 239 }, + { 234, 252, 240 }, { 234, 254, 241 }, { 236, 254, 242 }, { 238, 252, 243 }, { 240, 252, 244 }, { 240, 254, 245 }, { 242, 254, 246 }, { 244, 252, 247 }, + { 246, 252, 248 }, { 246, 254, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 }, + } +}; + +Table g_mode6_p0_i6= +{ + 6, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 4, 2 }, { 0, 8, 3 }, { 0, 10, 4 }, { 0, 12, 5 }, { 0, 14, 6 }, { 0, 16, 7 }, + { 0, 20, 8 }, { 0, 22, 9 }, { 0, 24, 10 }, { 0, 26, 11 }, { 0, 30, 12 }, { 0, 32, 13 }, { 0, 34, 14 }, { 0, 36, 15 }, + { 0, 40, 16 }, { 0, 42, 17 }, { 0, 44, 18 }, { 0, 46, 19 }, { 0, 48, 20 }, { 0, 52, 21 }, { 0, 54, 22 }, { 0, 56, 23 }, + { 0, 58, 24 }, { 0, 62, 25 }, { 0, 64, 26 }, { 0, 66, 27 }, { 0, 68, 28 }, { 0, 72, 29 }, { 0, 74, 30 }, { 0, 76, 31 }, + { 0, 78, 32 }, { 0, 80, 33 }, { 0, 84, 34 }, { 0, 86, 35 }, { 0, 88, 36 }, { 0, 90, 37 }, { 0, 94, 38 }, { 0, 96, 39 }, + { 0, 98, 40 }, { 0, 100, 41 }, { 0, 104, 42 }, { 0, 106, 43 }, { 0, 108, 44 }, { 0, 110, 45 }, { 0, 112, 46 }, { 0, 116, 47 }, + { 0, 118, 48 }, { 0, 120, 49 }, { 0, 122, 50 }, { 0, 126, 51 }, { 0, 128, 52 }, { 0, 130, 53 }, { 0, 132, 54 }, { 0, 136, 55 }, + { 0, 138, 56 }, { 0, 140, 57 }, { 0, 142, 58 }, { 0, 144, 59 }, { 0, 148, 60 }, { 0, 150, 61 }, { 0, 152, 62 }, { 0, 154, 63 }, + { 0, 158, 64 }, { 0, 160, 65 }, { 0, 162, 66 }, { 0, 164, 67 }, { 0, 168, 68 }, { 0, 170, 69 }, { 0, 172, 70 }, { 0, 174, 71 }, + { 0, 176, 72 }, { 0, 180, 73 }, { 0, 182, 74 }, { 0, 184, 75 }, { 0, 186, 76 }, { 0, 190, 77 }, { 0, 192, 78 }, { 0, 194, 79 }, + { 0, 196, 80 }, { 0, 200, 81 }, { 0, 202, 82 }, { 0, 204, 83 }, { 0, 206, 84 }, { 0, 208, 85 }, { 0, 212, 86 }, { 0, 214, 87 }, + { 0, 216, 88 }, { 0, 218, 89 }, { 0, 222, 90 }, { 0, 224, 91 }, { 0, 226, 92 }, { 0, 228, 93 }, { 0, 232, 94 }, { 0, 234, 95 }, + { 0, 236, 96 }, { 0, 238, 97 }, { 0, 240, 98 }, { 0, 244, 99 }, { 0, 246, 100 }, { 0, 248, 101 }, { 0, 250, 102 }, { 0, 254, 103 }, + { 2, 252, 104 }, { 4, 252, 105 }, { 4, 254, 106 }, { 6, 254, 107 }, { 8, 254, 108 }, { 10, 254, 109 }, { 12, 252, 110 }, { 14, 252, 111 }, + { 14, 254, 112 }, { 16, 254, 113 }, { 18, 254, 114 }, { 20, 254, 115 }, { 22, 254, 116 }, { 24, 252, 117 }, { 26, 252, 118 }, { 26, 254, 119 }, + { 28, 254, 120 }, { 30, 254, 121 }, { 32, 254, 122 }, { 34, 252, 123 }, { 36, 252, 124 }, { 36, 254, 125 }, { 38, 254, 126 }, { 40, 254, 127 }, + { 42, 254, 128 }, { 44, 252, 129 }, { 46, 252, 130 }, { 46, 254, 131 }, { 48, 254, 132 }, { 50, 254, 133 }, { 52, 254, 134 }, { 54, 254, 135 }, + { 56, 252, 136 }, { 58, 252, 137 }, { 58, 254, 138 }, { 60, 254, 139 }, { 62, 254, 140 }, { 64, 254, 141 }, { 66, 252, 142 }, { 68, 252, 143 }, + { 68, 254, 144 }, { 70, 254, 145 }, { 72, 254, 146 }, { 74, 254, 147 }, { 76, 252, 148 }, { 78, 252, 149 }, { 78, 254, 150 }, { 80, 254, 151 }, + { 82, 254, 152 }, { 84, 254, 153 }, { 86, 254, 154 }, { 88, 252, 155 }, { 90, 252, 156 }, { 90, 254, 157 }, { 92, 254, 158 }, { 94, 254, 159 }, + { 96, 254, 160 }, { 98, 252, 161 }, { 100, 252, 162 }, { 100, 254, 163 }, { 102, 254, 164 }, { 104, 254, 165 }, { 106, 254, 166 }, { 108, 252, 167 }, + { 110, 252, 168 }, { 110, 254, 169 }, { 112, 254, 170 }, { 114, 254, 171 }, { 116, 254, 172 }, { 118, 254, 173 }, { 120, 252, 174 }, { 122, 252, 175 }, + { 122, 254, 176 }, { 124, 254, 177 }, { 126, 254, 178 }, { 128, 254, 179 }, { 130, 252, 180 }, { 132, 252, 181 }, { 132, 254, 182 }, { 134, 254, 183 }, + { 136, 254, 184 }, { 138, 254, 185 }, { 140, 252, 186 }, { 142, 252, 187 }, { 142, 254, 188 }, { 144, 254, 189 }, { 146, 254, 190 }, { 148, 254, 191 }, + { 150, 254, 192 }, { 152, 252, 193 }, { 154, 252, 194 }, { 154, 254, 195 }, { 156, 254, 196 }, { 158, 254, 197 }, { 160, 254, 198 }, { 162, 252, 199 }, + { 164, 252, 200 }, { 164, 254, 201 }, { 166, 254, 202 }, { 168, 254, 203 }, { 170, 254, 204 }, { 172, 252, 205 }, { 174, 252, 206 }, { 174, 254, 207 }, + { 176, 254, 208 }, { 178, 254, 209 }, { 180, 254, 210 }, { 182, 254, 211 }, { 184, 252, 212 }, { 186, 252, 213 }, { 186, 254, 214 }, { 188, 254, 215 }, + { 190, 254, 216 }, { 192, 254, 217 }, { 194, 252, 218 }, { 196, 252, 219 }, { 196, 254, 220 }, { 198, 254, 221 }, { 200, 254, 222 }, { 202, 254, 223 }, + { 204, 252, 224 }, { 206, 252, 225 }, { 206, 254, 226 }, { 208, 254, 227 }, { 210, 254, 228 }, { 212, 254, 229 }, { 214, 254, 230 }, { 216, 252, 231 }, + { 218, 252, 232 }, { 218, 254, 233 }, { 220, 254, 234 }, { 222, 254, 235 }, { 224, 254, 236 }, { 226, 252, 237 }, { 228, 252, 238 }, { 228, 254, 239 }, + { 230, 254, 240 }, { 232, 254, 241 }, { 234, 254, 242 }, { 236, 252, 243 }, { 238, 252, 244 }, { 238, 254, 245 }, { 240, 254, 246 }, { 242, 254, 247 }, + { 244, 254, 248 }, { 246, 254, 249 }, { 248, 252, 250 }, { 250, 252, 251 }, { 250, 254, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 }, + } +}; + +Table g_mode6_p0_i7= +{ + 7, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 4, 2 }, { 0, 6, 3 }, { 0, 8, 4 }, { 0, 10, 5 }, { 0, 12, 6 }, { 0, 14, 7 }, + { 0, 16, 8 }, { 0, 20, 9 }, { 0, 22, 10 }, { 0, 24, 11 }, { 0, 26, 12 }, { 0, 28, 13 }, { 0, 30, 14 }, { 0, 32, 15 }, + { 0, 34, 16 }, { 0, 36, 17 }, { 0, 38, 18 }, { 0, 40, 19 }, { 0, 42, 20 }, { 0, 44, 21 }, { 0, 46, 22 }, { 0, 48, 23 }, + { 0, 52, 24 }, { 0, 54, 25 }, { 0, 56, 26 }, { 0, 58, 27 }, { 0, 60, 28 }, { 0, 62, 29 }, { 0, 64, 30 }, { 0, 66, 31 }, + { 0, 68, 32 }, { 0, 70, 33 }, { 0, 72, 34 }, { 0, 74, 35 }, { 0, 76, 36 }, { 0, 78, 37 }, { 0, 80, 38 }, { 0, 84, 39 }, + { 0, 86, 40 }, { 0, 88, 41 }, { 0, 90, 42 }, { 0, 92, 43 }, { 0, 94, 44 }, { 0, 96, 45 }, { 0, 98, 46 }, { 0, 100, 47 }, + { 0, 102, 48 }, { 0, 104, 49 }, { 0, 106, 50 }, { 0, 108, 51 }, { 0, 110, 52 }, { 0, 112, 53 }, { 0, 116, 54 }, { 0, 118, 55 }, + { 0, 120, 56 }, { 0, 122, 57 }, { 0, 124, 58 }, { 0, 126, 59 }, { 0, 128, 60 }, { 0, 130, 61 }, { 0, 132, 62 }, { 0, 134, 63 }, + { 0, 136, 64 }, { 0, 138, 65 }, { 0, 140, 66 }, { 0, 142, 67 }, { 0, 144, 68 }, { 0, 148, 69 }, { 0, 150, 70 }, { 0, 152, 71 }, + { 0, 154, 72 }, { 0, 156, 73 }, { 0, 158, 74 }, { 0, 160, 75 }, { 0, 162, 76 }, { 0, 164, 77 }, { 0, 166, 78 }, { 0, 168, 79 }, + { 0, 170, 80 }, { 0, 172, 81 }, { 0, 174, 82 }, { 0, 176, 83 }, { 0, 180, 84 }, { 0, 182, 85 }, { 0, 184, 86 }, { 0, 186, 87 }, + { 0, 188, 88 }, { 0, 190, 89 }, { 0, 192, 90 }, { 0, 194, 91 }, { 0, 196, 92 }, { 0, 198, 93 }, { 0, 200, 94 }, { 0, 202, 95 }, + { 0, 204, 96 }, { 0, 206, 97 }, { 0, 208, 98 }, { 0, 212, 99 }, { 0, 214, 100 }, { 0, 216, 101 }, { 0, 218, 102 }, { 0, 220, 103 }, + { 0, 222, 104 }, { 0, 224, 105 }, { 0, 226, 106 }, { 0, 228, 107 }, { 0, 230, 108 }, { 0, 232, 109 }, { 0, 234, 110 }, { 0, 236, 111 }, + { 0, 238, 112 }, { 0, 240, 113 }, { 0, 244, 114 }, { 0, 246, 115 }, { 0, 248, 116 }, { 0, 250, 117 }, { 0, 252, 118 }, { 0, 254, 119 }, + { 2, 254, 120 }, { 4, 254, 121 }, { 6, 254, 122 }, { 8, 254, 123 }, { 10, 254, 124 }, { 12, 252, 125 }, { 14, 252, 126 }, { 14, 254, 127 }, + { 16, 254, 128 }, { 18, 254, 129 }, { 20, 254, 130 }, { 22, 254, 131 }, { 24, 254, 132 }, { 26, 254, 133 }, { 28, 254, 134 }, { 30, 254, 135 }, + { 32, 254, 136 }, { 34, 254, 137 }, { 36, 254, 138 }, { 38, 254, 139 }, { 40, 254, 140 }, { 42, 254, 141 }, { 44, 252, 142 }, { 46, 252, 143 }, + { 46, 254, 144 }, { 48, 254, 145 }, { 50, 254, 146 }, { 52, 254, 147 }, { 54, 254, 148 }, { 56, 254, 149 }, { 58, 254, 150 }, { 60, 254, 151 }, + { 62, 254, 152 }, { 64, 254, 153 }, { 66, 254, 154 }, { 68, 254, 155 }, { 70, 254, 156 }, { 72, 254, 157 }, { 74, 254, 158 }, { 76, 252, 159 }, + { 78, 252, 160 }, { 78, 254, 161 }, { 80, 254, 162 }, { 82, 254, 163 }, { 84, 254, 164 }, { 86, 254, 165 }, { 88, 254, 166 }, { 90, 254, 167 }, + { 92, 254, 168 }, { 94, 254, 169 }, { 96, 254, 170 }, { 98, 254, 171 }, { 100, 254, 172 }, { 102, 254, 173 }, { 104, 254, 174 }, { 106, 254, 175 }, + { 108, 252, 176 }, { 110, 252, 177 }, { 110, 254, 178 }, { 112, 254, 179 }, { 114, 254, 180 }, { 116, 254, 181 }, { 118, 254, 182 }, { 120, 254, 183 }, + { 122, 254, 184 }, { 124, 254, 185 }, { 126, 254, 186 }, { 128, 254, 187 }, { 130, 254, 188 }, { 132, 254, 189 }, { 134, 254, 190 }, { 136, 254, 191 }, + { 138, 254, 192 }, { 140, 252, 193 }, { 142, 252, 194 }, { 142, 254, 195 }, { 144, 254, 196 }, { 146, 254, 197 }, { 148, 254, 198 }, { 150, 254, 199 }, + { 152, 254, 200 }, { 154, 254, 201 }, { 156, 254, 202 }, { 158, 254, 203 }, { 160, 254, 204 }, { 162, 254, 205 }, { 164, 254, 206 }, { 166, 254, 207 }, + { 168, 254, 208 }, { 170, 254, 209 }, { 172, 252, 210 }, { 174, 252, 211 }, { 174, 254, 212 }, { 176, 254, 213 }, { 178, 254, 214 }, { 180, 254, 215 }, + { 182, 254, 216 }, { 184, 254, 217 }, { 186, 254, 218 }, { 188, 254, 219 }, { 190, 254, 220 }, { 192, 254, 221 }, { 194, 254, 222 }, { 196, 254, 223 }, + { 198, 254, 224 }, { 200, 254, 225 }, { 202, 254, 226 }, { 204, 252, 227 }, { 206, 252, 228 }, { 206, 254, 229 }, { 208, 254, 230 }, { 210, 254, 231 }, + { 212, 254, 232 }, { 214, 254, 233 }, { 216, 254, 234 }, { 218, 254, 235 }, { 220, 254, 236 }, { 222, 254, 237 }, { 224, 254, 238 }, { 226, 254, 239 }, + { 228, 254, 240 }, { 230, 254, 241 }, { 232, 254, 242 }, { 234, 254, 243 }, { 236, 252, 244 }, { 238, 252, 245 }, { 238, 254, 246 }, { 240, 254, 247 }, + { 242, 254, 248 }, { 244, 254, 249 }, { 246, 254, 250 }, { 248, 254, 251 }, { 250, 254, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 }, + } +}; + +Table g_mode6_p1_i1= +{ + 1, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 9, 2 }, { 1, 25, 3 }, { 1, 41, 4 }, { 1, 57, 5 }, { 1, 73, 6 }, { 1, 89, 7 }, + { 1, 105, 8 }, { 1, 121, 9 }, { 1, 137, 10 }, { 1, 153, 11 }, { 1, 169, 12 }, { 1, 185, 13 }, { 1, 201, 14 }, { 1, 217, 15 }, + { 1, 233, 16 }, { 1, 249, 17 }, { 3, 235, 18 }, { 3, 251, 19 }, { 5, 237, 20 }, { 5, 253, 21 }, { 7, 239, 22 }, { 7, 255, 23 }, + { 9, 241, 24 }, { 11, 227, 25 }, { 11, 243, 26 }, { 13, 229, 27 }, { 13, 245, 28 }, { 15, 231, 29 }, { 15, 247, 30 }, { 17, 233, 31 }, + { 17, 249, 32 }, { 19, 235, 33 }, { 19, 251, 34 }, { 21, 237, 35 }, { 21, 253, 36 }, { 23, 239, 37 }, { 23, 255, 38 }, { 25, 241, 39 }, + { 27, 227, 40 }, { 27, 243, 41 }, { 29, 229, 42 }, { 29, 245, 43 }, { 31, 231, 44 }, { 31, 247, 45 }, { 33, 233, 46 }, { 33, 249, 47 }, + { 35, 235, 48 }, { 35, 251, 49 }, { 37, 237, 50 }, { 37, 253, 51 }, { 39, 239, 52 }, { 39, 255, 53 }, { 41, 241, 54 }, { 43, 227, 55 }, + { 43, 243, 56 }, { 45, 229, 57 }, { 45, 245, 58 }, { 47, 231, 59 }, { 47, 247, 60 }, { 49, 233, 61 }, { 49, 249, 62 }, { 51, 235, 63 }, + { 51, 251, 64 }, { 53, 237, 65 }, { 53, 253, 66 }, { 55, 239, 67 }, { 55, 255, 68 }, { 57, 241, 69 }, { 59, 227, 70 }, { 59, 243, 71 }, + { 61, 229, 72 }, { 61, 245, 73 }, { 63, 231, 74 }, { 63, 247, 75 }, { 65, 233, 76 }, { 65, 249, 77 }, { 67, 235, 78 }, { 67, 251, 79 }, + { 69, 237, 80 }, { 69, 253, 81 }, { 71, 239, 82 }, { 71, 255, 83 }, { 73, 241, 84 }, { 75, 227, 85 }, { 75, 243, 86 }, { 77, 229, 87 }, + { 77, 245, 88 }, { 79, 231, 89 }, { 79, 247, 90 }, { 81, 233, 91 }, { 81, 249, 92 }, { 83, 235, 93 }, { 83, 251, 94 }, { 85, 237, 95 }, + { 85, 253, 96 }, { 87, 239, 97 }, { 87, 255, 98 }, { 89, 241, 99 }, { 91, 227, 100 }, { 91, 243, 101 }, { 93, 229, 102 }, { 93, 245, 103 }, + { 95, 231, 104 }, { 95, 247, 105 }, { 97, 233, 106 }, { 97, 249, 107 }, { 99, 235, 108 }, { 99, 251, 109 }, { 101, 237, 110 }, { 101, 253, 111 }, + { 103, 239, 112 }, { 103, 255, 113 }, { 105, 241, 114 }, { 107, 227, 115 }, { 107, 243, 116 }, { 109, 229, 117 }, { 109, 245, 118 }, { 111, 231, 119 }, + { 111, 247, 120 }, { 113, 233, 121 }, { 113, 249, 122 }, { 115, 235, 123 }, { 115, 251, 124 }, { 117, 237, 125 }, { 117, 253, 126 }, { 119, 239, 127 }, + { 119, 255, 128 }, { 121, 241, 129 }, { 123, 227, 130 }, { 123, 243, 131 }, { 125, 229, 132 }, { 125, 245, 133 }, { 127, 231, 134 }, { 127, 247, 135 }, + { 129, 233, 136 }, { 129, 249, 137 }, { 131, 235, 138 }, { 131, 251, 139 }, { 133, 237, 140 }, { 133, 253, 141 }, { 135, 239, 142 }, { 135, 255, 143 }, + { 137, 241, 144 }, { 139, 227, 145 }, { 139, 243, 146 }, { 141, 229, 147 }, { 141, 245, 148 }, { 143, 231, 149 }, { 143, 247, 150 }, { 145, 233, 151 }, + { 145, 249, 152 }, { 147, 235, 153 }, { 147, 251, 154 }, { 149, 237, 155 }, { 149, 253, 156 }, { 151, 239, 157 }, { 151, 255, 158 }, { 153, 241, 159 }, + { 155, 227, 160 }, { 155, 243, 161 }, { 157, 229, 162 }, { 157, 245, 163 }, { 159, 231, 164 }, { 159, 247, 165 }, { 161, 233, 166 }, { 161, 249, 167 }, + { 163, 235, 168 }, { 163, 251, 169 }, { 165, 237, 170 }, { 165, 253, 171 }, { 167, 239, 172 }, { 167, 255, 173 }, { 169, 241, 174 }, { 171, 227, 175 }, + { 171, 243, 176 }, { 173, 229, 177 }, { 173, 245, 178 }, { 175, 231, 179 }, { 175, 247, 180 }, { 177, 233, 181 }, { 177, 249, 182 }, { 179, 235, 183 }, + { 179, 251, 184 }, { 181, 237, 185 }, { 181, 253, 186 }, { 183, 239, 187 }, { 183, 255, 188 }, { 185, 241, 189 }, { 187, 227, 190 }, { 187, 243, 191 }, + { 189, 229, 192 }, { 189, 245, 193 }, { 191, 231, 194 }, { 191, 247, 195 }, { 193, 233, 196 }, { 193, 249, 197 }, { 195, 235, 198 }, { 195, 251, 199 }, + { 197, 237, 200 }, { 197, 253, 201 }, { 199, 239, 202 }, { 199, 255, 203 }, { 201, 241, 204 }, { 203, 227, 205 }, { 203, 243, 206 }, { 205, 229, 207 }, + { 205, 245, 208 }, { 207, 231, 209 }, { 207, 247, 210 }, { 209, 233, 211 }, { 209, 249, 212 }, { 211, 235, 213 }, { 211, 251, 214 }, { 213, 237, 215 }, + { 213, 253, 216 }, { 215, 239, 217 }, { 215, 255, 218 }, { 217, 241, 219 }, { 219, 227, 220 }, { 219, 243, 221 }, { 221, 229, 222 }, { 221, 245, 223 }, + { 223, 231, 224 }, { 223, 247, 225 }, { 225, 233, 226 }, { 225, 249, 227 }, { 227, 235, 228 }, { 227, 251, 229 }, { 229, 237, 230 }, { 229, 253, 231 }, + { 231, 239, 232 }, { 231, 255, 233 }, { 233, 241, 234 }, { 235, 227, 235 }, { 235, 243, 236 }, { 237, 229, 237 }, { 237, 245, 238 }, { 239, 231, 239 }, + { 239, 247, 240 }, { 241, 233, 241 }, { 241, 249, 242 }, { 243, 235, 243 }, { 243, 251, 244 }, { 245, 237, 245 }, { 245, 253, 246 }, { 247, 239, 247 }, + { 247, 255, 248 }, { 249, 241, 249 }, { 251, 227, 250 }, { 251, 243, 251 }, { 253, 229, 252 }, { 253, 245, 253 }, { 255, 231, 254 }, { 255, 247, 255 }, + } +}; + +Table g_mode6_p1_i2= +{ + 2, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 5, 2 }, { 1, 13, 3 }, { 1, 19, 4 }, { 1, 27, 5 }, { 1, 33, 6 }, { 1, 41, 7 }, + { 1, 49, 8 }, { 1, 55, 9 }, { 1, 63, 10 }, { 1, 69, 11 }, { 1, 77, 12 }, { 1, 83, 13 }, { 1, 91, 14 }, { 1, 97, 15 }, + { 1, 105, 16 }, { 1, 113, 17 }, { 1, 119, 18 }, { 1, 127, 19 }, { 1, 133, 20 }, { 1, 141, 21 }, { 1, 147, 22 }, { 1, 155, 23 }, + { 1, 161, 24 }, { 1, 169, 25 }, { 1, 177, 26 }, { 1, 183, 27 }, { 1, 191, 28 }, { 1, 197, 29 }, { 1, 205, 30 }, { 1, 211, 31 }, + { 1, 219, 32 }, { 1, 225, 33 }, { 1, 233, 34 }, { 1, 241, 35 }, { 1, 247, 36 }, { 1, 255, 37 }, { 3, 249, 38 }, { 5, 245, 39 }, + { 5, 251, 40 }, { 7, 247, 41 }, { 7, 253, 42 }, { 9, 249, 43 }, { 9, 255, 44 }, { 11, 251, 45 }, { 13, 245, 46 }, { 13, 253, 47 }, + { 15, 247, 48 }, { 15, 255, 49 }, { 17, 249, 50 }, { 19, 243, 51 }, { 19, 251, 52 }, { 21, 245, 53 }, { 21, 253, 54 }, { 23, 247, 55 }, + { 23, 255, 56 }, { 25, 249, 57 }, { 27, 245, 58 }, { 27, 251, 59 }, { 29, 247, 60 }, { 29, 253, 61 }, { 31, 249, 62 }, { 31, 255, 63 }, + { 33, 251, 64 }, { 35, 245, 65 }, { 35, 253, 66 }, { 37, 247, 67 }, { 37, 255, 68 }, { 39, 249, 69 }, { 41, 245, 70 }, { 41, 251, 71 }, + { 43, 247, 72 }, { 43, 253, 73 }, { 45, 249, 74 }, { 45, 255, 75 }, { 47, 251, 76 }, { 49, 245, 77 }, { 49, 253, 78 }, { 51, 247, 79 }, + { 51, 255, 80 }, { 53, 249, 81 }, { 55, 245, 82 }, { 55, 251, 83 }, { 57, 247, 84 }, { 57, 253, 85 }, { 59, 249, 86 }, { 59, 255, 87 }, + { 61, 251, 88 }, { 63, 245, 89 }, { 63, 253, 90 }, { 65, 247, 91 }, { 65, 255, 92 }, { 67, 249, 93 }, { 69, 245, 94 }, { 69, 251, 95 }, + { 71, 247, 96 }, { 71, 253, 97 }, { 73, 249, 98 }, { 73, 255, 99 }, { 75, 251, 100 }, { 77, 245, 101 }, { 77, 253, 102 }, { 79, 247, 103 }, + { 79, 255, 104 }, { 81, 249, 105 }, { 83, 243, 106 }, { 83, 251, 107 }, { 85, 245, 108 }, { 85, 253, 109 }, { 87, 247, 110 }, { 87, 255, 111 }, + { 89, 249, 112 }, { 91, 245, 113 }, { 91, 251, 114 }, { 93, 247, 115 }, { 93, 253, 116 }, { 95, 249, 117 }, { 95, 255, 118 }, { 97, 251, 119 }, + { 99, 245, 120 }, { 99, 253, 121 }, { 101, 247, 122 }, { 101, 255, 123 }, { 103, 249, 124 }, { 105, 245, 125 }, { 105, 251, 126 }, { 107, 247, 127 }, + { 107, 253, 128 }, { 109, 249, 129 }, { 109, 255, 130 }, { 111, 251, 131 }, { 113, 245, 132 }, { 113, 253, 133 }, { 115, 247, 134 }, { 115, 255, 135 }, + { 117, 249, 136 }, { 119, 245, 137 }, { 119, 251, 138 }, { 121, 247, 139 }, { 121, 253, 140 }, { 123, 249, 141 }, { 123, 255, 142 }, { 125, 251, 143 }, + { 127, 245, 144 }, { 127, 253, 145 }, { 129, 247, 146 }, { 129, 255, 147 }, { 131, 249, 148 }, { 133, 245, 149 }, { 133, 251, 150 }, { 135, 247, 151 }, + { 135, 253, 152 }, { 137, 249, 153 }, { 137, 255, 154 }, { 139, 251, 155 }, { 141, 245, 156 }, { 141, 253, 157 }, { 143, 247, 158 }, { 143, 255, 159 }, + { 145, 249, 160 }, { 147, 243, 161 }, { 147, 251, 162 }, { 149, 245, 163 }, { 149, 253, 164 }, { 151, 247, 165 }, { 151, 255, 166 }, { 153, 249, 167 }, + { 155, 245, 168 }, { 155, 251, 169 }, { 157, 247, 170 }, { 157, 253, 171 }, { 159, 249, 172 }, { 159, 255, 173 }, { 161, 251, 174 }, { 163, 245, 175 }, + { 163, 253, 176 }, { 165, 247, 177 }, { 165, 255, 178 }, { 167, 249, 179 }, { 169, 245, 180 }, { 169, 251, 181 }, { 171, 247, 182 }, { 171, 253, 183 }, + { 173, 249, 184 }, { 173, 255, 185 }, { 175, 251, 186 }, { 177, 245, 187 }, { 177, 253, 188 }, { 179, 247, 189 }, { 179, 255, 190 }, { 181, 249, 191 }, + { 183, 245, 192 }, { 183, 251, 193 }, { 185, 247, 194 }, { 185, 253, 195 }, { 187, 249, 196 }, { 187, 255, 197 }, { 189, 251, 198 }, { 191, 245, 199 }, + { 191, 253, 200 }, { 193, 247, 201 }, { 193, 255, 202 }, { 195, 249, 203 }, { 197, 245, 204 }, { 197, 251, 205 }, { 199, 247, 206 }, { 199, 253, 207 }, + { 201, 249, 208 }, { 201, 255, 209 }, { 203, 251, 210 }, { 205, 245, 211 }, { 205, 253, 212 }, { 207, 247, 213 }, { 207, 255, 214 }, { 209, 249, 215 }, + { 211, 243, 216 }, { 211, 251, 217 }, { 213, 245, 218 }, { 213, 253, 219 }, { 215, 247, 220 }, { 215, 255, 221 }, { 217, 249, 222 }, { 219, 245, 223 }, + { 219, 251, 224 }, { 221, 247, 225 }, { 221, 253, 226 }, { 223, 249, 227 }, { 223, 255, 228 }, { 225, 251, 229 }, { 227, 245, 230 }, { 227, 253, 231 }, + { 229, 247, 232 }, { 229, 255, 233 }, { 231, 249, 234 }, { 233, 245, 235 }, { 233, 251, 236 }, { 235, 247, 237 }, { 235, 253, 238 }, { 237, 249, 239 }, + { 237, 255, 240 }, { 239, 251, 241 }, { 241, 245, 242 }, { 241, 253, 243 }, { 243, 247, 244 }, { 243, 255, 245 }, { 245, 249, 246 }, { 247, 245, 247 }, + { 247, 251, 248 }, { 249, 247, 249 }, { 249, 253, 250 }, { 251, 249, 251 }, { 251, 255, 252 }, { 253, 251, 253 }, { 255, 245, 254 }, { 255, 253, 255 }, + } +}; + +Table g_mode6_p1_i3= +{ + 3, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 5, 2 }, { 1, 9, 3 }, { 1, 15, 4 }, { 1, 19, 5 }, { 1, 25, 6 }, { 1, 29, 7 }, + { 1, 33, 8 }, { 1, 39, 9 }, { 1, 43, 10 }, { 1, 49, 11 }, { 1, 53, 12 }, { 1, 59, 13 }, { 1, 63, 14 }, { 1, 69, 15 }, + { 1, 73, 16 }, { 1, 79, 17 }, { 1, 83, 18 }, { 1, 89, 19 }, { 1, 93, 20 }, { 1, 97, 21 }, { 1, 103, 22 }, { 1, 107, 23 }, + { 1, 113, 24 }, { 1, 117, 25 }, { 1, 123, 26 }, { 1, 127, 27 }, { 1, 133, 28 }, { 1, 137, 29 }, { 1, 143, 30 }, { 1, 147, 31 }, + { 1, 153, 32 }, { 1, 157, 33 }, { 1, 161, 34 }, { 1, 167, 35 }, { 1, 171, 36 }, { 1, 177, 37 }, { 1, 181, 38 }, { 1, 187, 39 }, + { 1, 191, 40 }, { 1, 197, 41 }, { 1, 201, 42 }, { 1, 207, 43 }, { 1, 211, 44 }, { 1, 217, 45 }, { 1, 221, 46 }, { 1, 225, 47 }, + { 1, 231, 48 }, { 1, 235, 49 }, { 1, 241, 50 }, { 1, 245, 51 }, { 1, 251, 52 }, { 1, 255, 53 }, { 3, 253, 54 }, { 5, 249, 55 }, + { 5, 255, 56 }, { 7, 251, 57 }, { 9, 249, 58 }, { 9, 253, 59 }, { 11, 251, 60 }, { 11, 255, 61 }, { 13, 253, 62 }, { 15, 249, 63 }, + { 15, 255, 64 }, { 17, 251, 65 }, { 19, 249, 66 }, { 19, 253, 67 }, { 21, 251, 68 }, { 21, 255, 69 }, { 23, 253, 70 }, { 25, 249, 71 }, + { 25, 255, 72 }, { 27, 251, 73 }, { 29, 249, 74 }, { 29, 253, 75 }, { 31, 251, 76 }, { 31, 255, 77 }, { 33, 253, 78 }, { 35, 251, 79 }, + { 35, 255, 80 }, { 37, 253, 81 }, { 39, 249, 82 }, { 39, 255, 83 }, { 41, 251, 84 }, { 43, 249, 85 }, { 43, 253, 86 }, { 45, 251, 87 }, + { 45, 255, 88 }, { 47, 253, 89 }, { 49, 249, 90 }, { 49, 255, 91 }, { 51, 251, 92 }, { 53, 249, 93 }, { 53, 253, 94 }, { 55, 251, 95 }, + { 55, 255, 96 }, { 57, 253, 97 }, { 59, 249, 98 }, { 59, 255, 99 }, { 61, 251, 100 }, { 63, 249, 101 }, { 63, 253, 102 }, { 65, 251, 103 }, + { 65, 255, 104 }, { 67, 253, 105 }, { 69, 249, 106 }, { 69, 255, 107 }, { 71, 251, 108 }, { 73, 249, 109 }, { 73, 253, 110 }, { 75, 251, 111 }, + { 75, 255, 112 }, { 77, 253, 113 }, { 79, 249, 114 }, { 79, 255, 115 }, { 81, 251, 116 }, { 83, 249, 117 }, { 83, 253, 118 }, { 85, 251, 119 }, + { 85, 255, 120 }, { 87, 253, 121 }, { 89, 249, 122 }, { 89, 255, 123 }, { 91, 251, 124 }, { 93, 249, 125 }, { 93, 253, 126 }, { 95, 251, 127 }, + { 95, 255, 128 }, { 97, 253, 129 }, { 99, 251, 130 }, { 99, 255, 131 }, { 101, 253, 132 }, { 103, 249, 133 }, { 103, 255, 134 }, { 105, 251, 135 }, + { 107, 249, 136 }, { 107, 253, 137 }, { 109, 251, 138 }, { 109, 255, 139 }, { 111, 253, 140 }, { 113, 249, 141 }, { 113, 255, 142 }, { 115, 251, 143 }, + { 117, 249, 144 }, { 117, 253, 145 }, { 119, 251, 146 }, { 119, 255, 147 }, { 121, 253, 148 }, { 123, 249, 149 }, { 123, 255, 150 }, { 125, 251, 151 }, + { 127, 249, 152 }, { 127, 253, 153 }, { 129, 251, 154 }, { 129, 255, 155 }, { 131, 253, 156 }, { 133, 249, 157 }, { 133, 255, 158 }, { 135, 251, 159 }, + { 137, 249, 160 }, { 137, 253, 161 }, { 139, 251, 162 }, { 139, 255, 163 }, { 141, 253, 164 }, { 143, 249, 165 }, { 143, 255, 166 }, { 145, 251, 167 }, + { 147, 249, 168 }, { 147, 253, 169 }, { 149, 251, 170 }, { 149, 255, 171 }, { 151, 253, 172 }, { 153, 249, 173 }, { 153, 255, 174 }, { 155, 251, 175 }, + { 157, 249, 176 }, { 157, 253, 177 }, { 159, 251, 178 }, { 159, 255, 179 }, { 161, 253, 180 }, { 163, 251, 181 }, { 163, 255, 182 }, { 165, 253, 183 }, + { 167, 249, 184 }, { 167, 255, 185 }, { 169, 251, 186 }, { 171, 249, 187 }, { 171, 253, 188 }, { 173, 251, 189 }, { 173, 255, 190 }, { 175, 253, 191 }, + { 177, 249, 192 }, { 177, 255, 193 }, { 179, 251, 194 }, { 181, 249, 195 }, { 181, 253, 196 }, { 183, 251, 197 }, { 183, 255, 198 }, { 185, 253, 199 }, + { 187, 249, 200 }, { 187, 255, 201 }, { 189, 251, 202 }, { 191, 249, 203 }, { 191, 253, 204 }, { 193, 251, 205 }, { 193, 255, 206 }, { 195, 253, 207 }, + { 197, 249, 208 }, { 197, 255, 209 }, { 199, 251, 210 }, { 201, 249, 211 }, { 201, 253, 212 }, { 203, 251, 213 }, { 203, 255, 214 }, { 205, 253, 215 }, + { 207, 249, 216 }, { 207, 255, 217 }, { 209, 251, 218 }, { 211, 249, 219 }, { 211, 253, 220 }, { 213, 251, 221 }, { 213, 255, 222 }, { 215, 253, 223 }, + { 217, 249, 224 }, { 217, 255, 225 }, { 219, 251, 226 }, { 221, 249, 227 }, { 221, 253, 228 }, { 223, 251, 229 }, { 223, 255, 230 }, { 225, 253, 231 }, + { 227, 251, 232 }, { 227, 255, 233 }, { 229, 253, 234 }, { 231, 249, 235 }, { 231, 255, 236 }, { 233, 251, 237 }, { 235, 249, 238 }, { 235, 253, 239 }, + { 237, 251, 240 }, { 237, 255, 241 }, { 239, 253, 242 }, { 241, 249, 243 }, { 241, 255, 244 }, { 243, 251, 245 }, { 245, 249, 246 }, { 245, 253, 247 }, + { 247, 251, 248 }, { 247, 255, 249 }, { 249, 253, 250 }, { 251, 249, 251 }, { 251, 255, 252 }, { 253, 251, 253 }, { 255, 249, 254 }, { 255, 253, 255 }, + } +}; + +Table g_mode6_p1_i4= +{ + 4, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 11, 4 }, { 1, 15, 5 }, { 1, 19, 6 }, { 1, 23, 7 }, + { 1, 27, 8 }, { 1, 31, 9 }, { 1, 33, 10 }, { 1, 37, 11 }, { 1, 41, 12 }, { 1, 45, 13 }, { 1, 49, 14 }, { 1, 53, 15 }, + { 1, 57, 16 }, { 1, 61, 17 }, { 1, 65, 18 }, { 1, 67, 19 }, { 1, 71, 20 }, { 1, 75, 21 }, { 1, 79, 22 }, { 1, 83, 23 }, + { 1, 87, 24 }, { 1, 91, 25 }, { 1, 95, 26 }, { 1, 97, 27 }, { 1, 101, 28 }, { 1, 105, 29 }, { 1, 109, 30 }, { 1, 113, 31 }, + { 1, 117, 32 }, { 1, 121, 33 }, { 1, 125, 34 }, { 1, 129, 35 }, { 1, 131, 36 }, { 1, 135, 37 }, { 1, 139, 38 }, { 1, 143, 39 }, + { 1, 147, 40 }, { 1, 151, 41 }, { 1, 155, 42 }, { 1, 159, 43 }, { 1, 161, 44 }, { 1, 165, 45 }, { 1, 169, 46 }, { 1, 173, 47 }, + { 1, 177, 48 }, { 1, 181, 49 }, { 1, 185, 50 }, { 1, 189, 51 }, { 1, 193, 52 }, { 1, 195, 53 }, { 1, 199, 54 }, { 1, 203, 55 }, + { 1, 207, 56 }, { 1, 211, 57 }, { 1, 215, 58 }, { 1, 219, 59 }, { 1, 223, 60 }, { 1, 225, 61 }, { 1, 229, 62 }, { 1, 233, 63 }, + { 1, 237, 64 }, { 1, 241, 65 }, { 1, 245, 66 }, { 1, 249, 67 }, { 1, 253, 68 }, { 3, 251, 69 }, { 3, 255, 70 }, { 5, 253, 71 }, + { 7, 251, 72 }, { 7, 255, 73 }, { 9, 253, 74 }, { 11, 251, 75 }, { 11, 255, 76 }, { 13, 253, 77 }, { 15, 251, 78 }, { 15, 255, 79 }, + { 17, 253, 80 }, { 19, 251, 81 }, { 19, 255, 82 }, { 21, 253, 83 }, { 23, 251, 84 }, { 23, 255, 85 }, { 25, 253, 86 }, { 27, 251, 87 }, + { 27, 255, 88 }, { 29, 253, 89 }, { 31, 253, 90 }, { 31, 255, 91 }, { 33, 255, 92 }, { 35, 253, 93 }, { 37, 251, 94 }, { 37, 255, 95 }, + { 39, 253, 96 }, { 41, 251, 97 }, { 41, 255, 98 }, { 43, 253, 99 }, { 45, 251, 100 }, { 45, 255, 101 }, { 47, 253, 102 }, { 49, 251, 103 }, + { 49, 255, 104 }, { 51, 253, 105 }, { 53, 251, 106 }, { 53, 255, 107 }, { 55, 253, 108 }, { 57, 251, 109 }, { 57, 255, 110 }, { 59, 253, 111 }, + { 61, 253, 112 }, { 61, 255, 113 }, { 63, 255, 114 }, { 65, 253, 115 }, { 67, 251, 116 }, { 67, 255, 117 }, { 69, 253, 118 }, { 71, 251, 119 }, + { 71, 255, 120 }, { 73, 253, 121 }, { 75, 251, 122 }, { 75, 255, 123 }, { 77, 253, 124 }, { 79, 251, 125 }, { 79, 255, 126 }, { 81, 253, 127 }, + { 83, 251, 128 }, { 83, 255, 129 }, { 85, 253, 130 }, { 87, 251, 131 }, { 87, 255, 132 }, { 89, 253, 133 }, { 91, 251, 134 }, { 91, 255, 135 }, + { 93, 253, 136 }, { 95, 253, 137 }, { 95, 255, 138 }, { 97, 255, 139 }, { 99, 253, 140 }, { 101, 251, 141 }, { 101, 255, 142 }, { 103, 253, 143 }, + { 105, 251, 144 }, { 105, 255, 145 }, { 107, 253, 146 }, { 109, 251, 147 }, { 109, 255, 148 }, { 111, 253, 149 }, { 113, 251, 150 }, { 113, 255, 151 }, + { 115, 253, 152 }, { 117, 251, 153 }, { 117, 255, 154 }, { 119, 253, 155 }, { 121, 251, 156 }, { 121, 255, 157 }, { 123, 253, 158 }, { 125, 253, 159 }, + { 125, 255, 160 }, { 127, 255, 161 }, { 129, 253, 162 }, { 131, 251, 163 }, { 131, 255, 164 }, { 133, 253, 165 }, { 135, 251, 166 }, { 135, 255, 167 }, + { 137, 253, 168 }, { 139, 251, 169 }, { 139, 255, 170 }, { 141, 253, 171 }, { 143, 251, 172 }, { 143, 255, 173 }, { 145, 253, 174 }, { 147, 251, 175 }, + { 147, 255, 176 }, { 149, 253, 177 }, { 151, 251, 178 }, { 151, 255, 179 }, { 153, 253, 180 }, { 155, 251, 181 }, { 155, 255, 182 }, { 157, 253, 183 }, + { 159, 253, 184 }, { 159, 255, 185 }, { 161, 255, 186 }, { 163, 253, 187 }, { 165, 251, 188 }, { 165, 255, 189 }, { 167, 253, 190 }, { 169, 251, 191 }, + { 169, 255, 192 }, { 171, 253, 193 }, { 173, 251, 194 }, { 173, 255, 195 }, { 175, 253, 196 }, { 177, 251, 197 }, { 177, 255, 198 }, { 179, 253, 199 }, + { 181, 251, 200 }, { 181, 255, 201 }, { 183, 253, 202 }, { 185, 251, 203 }, { 185, 255, 204 }, { 187, 253, 205 }, { 189, 253, 206 }, { 189, 255, 207 }, + { 191, 255, 208 }, { 193, 253, 209 }, { 195, 251, 210 }, { 195, 255, 211 }, { 197, 253, 212 }, { 199, 251, 213 }, { 199, 255, 214 }, { 201, 253, 215 }, + { 203, 251, 216 }, { 203, 255, 217 }, { 205, 253, 218 }, { 207, 251, 219 }, { 207, 255, 220 }, { 209, 253, 221 }, { 211, 251, 222 }, { 211, 255, 223 }, + { 213, 253, 224 }, { 215, 251, 225 }, { 215, 255, 226 }, { 217, 253, 227 }, { 219, 251, 228 }, { 219, 255, 229 }, { 221, 253, 230 }, { 223, 253, 231 }, + { 223, 255, 232 }, { 225, 255, 233 }, { 227, 253, 234 }, { 229, 251, 235 }, { 229, 255, 236 }, { 231, 253, 237 }, { 233, 251, 238 }, { 233, 255, 239 }, + { 235, 253, 240 }, { 237, 251, 241 }, { 237, 255, 242 }, { 239, 253, 243 }, { 241, 251, 244 }, { 241, 255, 245 }, { 243, 253, 246 }, { 245, 251, 247 }, + { 245, 255, 248 }, { 247, 253, 249 }, { 249, 251, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode6_p1_i5= +{ + 5, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 9, 4 }, { 1, 13, 5 }, { 1, 15, 6 }, { 1, 19, 7 }, + { 1, 21, 8 }, { 1, 25, 9 }, { 1, 27, 10 }, { 1, 31, 11 }, { 1, 33, 12 }, { 1, 37, 13 }, { 1, 41, 14 }, { 1, 43, 15 }, + { 1, 47, 16 }, { 1, 49, 17 }, { 1, 53, 18 }, { 1, 55, 19 }, { 1, 59, 20 }, { 1, 61, 21 }, { 1, 65, 22 }, { 1, 67, 23 }, + { 1, 71, 24 }, { 1, 73, 25 }, { 1, 77, 26 }, { 1, 79, 27 }, { 1, 83, 28 }, { 1, 85, 29 }, { 1, 89, 30 }, { 1, 91, 31 }, + { 1, 95, 32 }, { 1, 97, 33 }, { 1, 101, 34 }, { 1, 105, 35 }, { 1, 107, 36 }, { 1, 111, 37 }, { 1, 113, 38 }, { 1, 117, 39 }, + { 1, 119, 40 }, { 1, 123, 41 }, { 1, 125, 42 }, { 1, 129, 43 }, { 1, 131, 44 }, { 1, 135, 45 }, { 1, 137, 46 }, { 1, 141, 47 }, + { 1, 143, 48 }, { 1, 147, 49 }, { 1, 149, 50 }, { 1, 153, 51 }, { 1, 155, 52 }, { 1, 159, 53 }, { 1, 161, 54 }, { 1, 165, 55 }, + { 1, 169, 56 }, { 1, 171, 57 }, { 1, 175, 58 }, { 1, 177, 59 }, { 1, 181, 60 }, { 1, 183, 61 }, { 1, 187, 62 }, { 1, 189, 63 }, + { 1, 193, 64 }, { 1, 195, 65 }, { 1, 199, 66 }, { 1, 201, 67 }, { 1, 205, 68 }, { 1, 207, 69 }, { 1, 211, 70 }, { 1, 213, 71 }, + { 1, 217, 72 }, { 1, 219, 73 }, { 1, 223, 74 }, { 1, 225, 75 }, { 1, 229, 76 }, { 1, 233, 77 }, { 1, 235, 78 }, { 1, 239, 79 }, + { 1, 241, 80 }, { 1, 245, 81 }, { 1, 247, 82 }, { 1, 251, 83 }, { 1, 253, 84 }, { 3, 253, 85 }, { 3, 255, 86 }, { 5, 255, 87 }, + { 7, 253, 88 }, { 9, 253, 89 }, { 9, 255, 90 }, { 11, 255, 91 }, { 13, 253, 92 }, { 15, 253, 93 }, { 15, 255, 94 }, { 17, 255, 95 }, + { 19, 253, 96 }, { 21, 253, 97 }, { 21, 255, 98 }, { 23, 255, 99 }, { 25, 253, 100 }, { 27, 251, 101 }, { 27, 255, 102 }, { 29, 253, 103 }, + { 31, 253, 104 }, { 31, 255, 105 }, { 33, 255, 106 }, { 35, 253, 107 }, { 37, 253, 108 }, { 37, 255, 109 }, { 39, 255, 110 }, { 41, 253, 111 }, + { 43, 253, 112 }, { 43, 255, 113 }, { 45, 255, 114 }, { 47, 253, 115 }, { 49, 253, 116 }, { 49, 255, 117 }, { 51, 255, 118 }, { 53, 253, 119 }, + { 55, 253, 120 }, { 55, 255, 121 }, { 57, 255, 122 }, { 59, 253, 123 }, { 61, 253, 124 }, { 61, 255, 125 }, { 63, 255, 126 }, { 65, 253, 127 }, + { 67, 253, 128 }, { 67, 255, 129 }, { 69, 255, 130 }, { 71, 253, 131 }, { 73, 253, 132 }, { 73, 255, 133 }, { 75, 255, 134 }, { 77, 253, 135 }, + { 79, 253, 136 }, { 79, 255, 137 }, { 81, 255, 138 }, { 83, 253, 139 }, { 85, 253, 140 }, { 85, 255, 141 }, { 87, 255, 142 }, { 89, 253, 143 }, + { 91, 251, 144 }, { 91, 255, 145 }, { 93, 253, 146 }, { 95, 253, 147 }, { 95, 255, 148 }, { 97, 255, 149 }, { 99, 253, 150 }, { 101, 253, 151 }, + { 101, 255, 152 }, { 103, 255, 153 }, { 105, 253, 154 }, { 107, 253, 155 }, { 107, 255, 156 }, { 109, 255, 157 }, { 111, 253, 158 }, { 113, 253, 159 }, + { 113, 255, 160 }, { 115, 255, 161 }, { 117, 253, 162 }, { 119, 253, 163 }, { 119, 255, 164 }, { 121, 255, 165 }, { 123, 253, 166 }, { 125, 253, 167 }, + { 125, 255, 168 }, { 127, 255, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 }, + { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 }, + { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 }, + { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 }, + { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 }, + { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 }, + { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 }, + { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 }, + { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 }, + { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 }, + { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode6_p1_i6= +{ + 6, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 5, 3 }, { 1, 9, 4 }, { 1, 11, 5 }, { 1, 13, 6 }, { 1, 15, 7 }, + { 1, 17, 8 }, { 1, 21, 9 }, { 1, 23, 10 }, { 1, 25, 11 }, { 1, 27, 12 }, { 1, 31, 13 }, { 1, 33, 14 }, { 1, 35, 15 }, + { 1, 37, 16 }, { 1, 41, 17 }, { 1, 43, 18 }, { 1, 45, 19 }, { 1, 47, 20 }, { 1, 49, 21 }, { 1, 53, 22 }, { 1, 55, 23 }, + { 1, 57, 24 }, { 1, 59, 25 }, { 1, 63, 26 }, { 1, 65, 27 }, { 1, 67, 28 }, { 1, 69, 29 }, { 1, 73, 30 }, { 1, 75, 31 }, + { 1, 77, 32 }, { 1, 79, 33 }, { 1, 81, 34 }, { 1, 85, 35 }, { 1, 87, 36 }, { 1, 89, 37 }, { 1, 91, 38 }, { 1, 95, 39 }, + { 1, 97, 40 }, { 1, 99, 41 }, { 1, 101, 42 }, { 1, 105, 43 }, { 1, 107, 44 }, { 1, 109, 45 }, { 1, 111, 46 }, { 1, 113, 47 }, + { 1, 117, 48 }, { 1, 119, 49 }, { 1, 121, 50 }, { 1, 123, 51 }, { 1, 127, 52 }, { 1, 129, 53 }, { 1, 131, 54 }, { 1, 133, 55 }, + { 1, 137, 56 }, { 1, 139, 57 }, { 1, 141, 58 }, { 1, 143, 59 }, { 1, 145, 60 }, { 1, 149, 61 }, { 1, 151, 62 }, { 1, 153, 63 }, + { 1, 155, 64 }, { 1, 159, 65 }, { 1, 161, 66 }, { 1, 163, 67 }, { 1, 165, 68 }, { 1, 169, 69 }, { 1, 171, 70 }, { 1, 173, 71 }, + { 1, 175, 72 }, { 1, 177, 73 }, { 1, 181, 74 }, { 1, 183, 75 }, { 1, 185, 76 }, { 1, 187, 77 }, { 1, 191, 78 }, { 1, 193, 79 }, + { 1, 195, 80 }, { 1, 197, 81 }, { 1, 201, 82 }, { 1, 203, 83 }, { 1, 205, 84 }, { 1, 207, 85 }, { 1, 209, 86 }, { 1, 213, 87 }, + { 1, 215, 88 }, { 1, 217, 89 }, { 1, 219, 90 }, { 1, 223, 91 }, { 1, 225, 92 }, { 1, 227, 93 }, { 1, 229, 94 }, { 1, 233, 95 }, + { 1, 235, 96 }, { 1, 237, 97 }, { 1, 239, 98 }, { 1, 241, 99 }, { 1, 245, 100 }, { 1, 247, 101 }, { 1, 249, 102 }, { 1, 251, 103 }, + { 1, 255, 104 }, { 3, 253, 105 }, { 5, 253, 106 }, { 5, 255, 107 }, { 7, 255, 108 }, { 9, 255, 109 }, { 11, 255, 110 }, { 13, 253, 111 }, + { 15, 253, 112 }, { 15, 255, 113 }, { 17, 255, 114 }, { 19, 255, 115 }, { 21, 255, 116 }, { 23, 255, 117 }, { 25, 253, 118 }, { 27, 253, 119 }, + { 27, 255, 120 }, { 29, 255, 121 }, { 31, 255, 122 }, { 33, 255, 123 }, { 35, 253, 124 }, { 37, 253, 125 }, { 37, 255, 126 }, { 39, 255, 127 }, + { 41, 255, 128 }, { 43, 255, 129 }, { 45, 253, 130 }, { 47, 253, 131 }, { 47, 255, 132 }, { 49, 255, 133 }, { 51, 255, 134 }, { 53, 255, 135 }, + { 55, 255, 136 }, { 57, 253, 137 }, { 59, 253, 138 }, { 59, 255, 139 }, { 61, 255, 140 }, { 63, 255, 141 }, { 65, 255, 142 }, { 67, 253, 143 }, + { 69, 253, 144 }, { 69, 255, 145 }, { 71, 255, 146 }, { 73, 255, 147 }, { 75, 255, 148 }, { 77, 253, 149 }, { 79, 253, 150 }, { 79, 255, 151 }, + { 81, 255, 152 }, { 83, 255, 153 }, { 85, 255, 154 }, { 87, 255, 155 }, { 89, 253, 156 }, { 91, 253, 157 }, { 91, 255, 158 }, { 93, 255, 159 }, + { 95, 255, 160 }, { 97, 255, 161 }, { 99, 253, 162 }, { 101, 253, 163 }, { 101, 255, 164 }, { 103, 255, 165 }, { 105, 255, 166 }, { 107, 255, 167 }, + { 109, 253, 168 }, { 111, 253, 169 }, { 111, 255, 170 }, { 113, 255, 171 }, { 115, 255, 172 }, { 117, 255, 173 }, { 119, 255, 174 }, { 121, 253, 175 }, + { 123, 253, 176 }, { 123, 255, 177 }, { 125, 255, 178 }, { 127, 255, 179 }, { 129, 255, 180 }, { 131, 253, 181 }, { 133, 253, 182 }, { 133, 255, 183 }, + { 135, 255, 184 }, { 137, 255, 185 }, { 139, 255, 186 }, { 141, 253, 187 }, { 143, 253, 188 }, { 143, 255, 189 }, { 145, 255, 190 }, { 147, 255, 191 }, + { 149, 255, 192 }, { 151, 255, 193 }, { 153, 253, 194 }, { 155, 253, 195 }, { 155, 255, 196 }, { 157, 255, 197 }, { 159, 255, 198 }, { 161, 255, 199 }, + { 163, 253, 200 }, { 165, 253, 201 }, { 165, 255, 202 }, { 167, 255, 203 }, { 169, 255, 204 }, { 171, 255, 205 }, { 173, 253, 206 }, { 175, 253, 207 }, + { 175, 255, 208 }, { 177, 255, 209 }, { 179, 255, 210 }, { 181, 255, 211 }, { 183, 255, 212 }, { 185, 253, 213 }, { 187, 253, 214 }, { 187, 255, 215 }, + { 189, 255, 216 }, { 191, 255, 217 }, { 193, 255, 218 }, { 195, 253, 219 }, { 197, 253, 220 }, { 197, 255, 221 }, { 199, 255, 222 }, { 201, 255, 223 }, + { 203, 255, 224 }, { 205, 253, 225 }, { 207, 253, 226 }, { 207, 255, 227 }, { 209, 255, 228 }, { 211, 255, 229 }, { 213, 255, 230 }, { 215, 255, 231 }, + { 217, 253, 232 }, { 219, 253, 233 }, { 219, 255, 234 }, { 221, 255, 235 }, { 223, 255, 236 }, { 225, 255, 237 }, { 227, 253, 238 }, { 229, 253, 239 }, + { 229, 255, 240 }, { 231, 255, 241 }, { 233, 255, 242 }, { 235, 255, 243 }, { 237, 253, 244 }, { 239, 253, 245 }, { 239, 255, 246 }, { 241, 255, 247 }, + { 243, 255, 248 }, { 245, 255, 249 }, { 247, 255, 250 }, { 249, 253, 251 }, { 251, 253, 252 }, { 251, 255, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode6_p1_i7= +{ + 7, + 1, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 5, 3 }, { 1, 7, 4 }, { 1, 9, 5 }, { 1, 11, 6 }, { 1, 13, 7 }, + { 1, 15, 8 }, { 1, 17, 9 }, { 1, 21, 10 }, { 1, 23, 11 }, { 1, 25, 12 }, { 1, 27, 13 }, { 1, 29, 14 }, { 1, 31, 15 }, + { 1, 33, 16 }, { 1, 35, 17 }, { 1, 37, 18 }, { 1, 39, 19 }, { 1, 41, 20 }, { 1, 43, 21 }, { 1, 45, 22 }, { 1, 47, 23 }, + { 1, 49, 24 }, { 1, 53, 25 }, { 1, 55, 26 }, { 1, 57, 27 }, { 1, 59, 28 }, { 1, 61, 29 }, { 1, 63, 30 }, { 1, 65, 31 }, + { 1, 67, 32 }, { 1, 69, 33 }, { 1, 71, 34 }, { 1, 73, 35 }, { 1, 75, 36 }, { 1, 77, 37 }, { 1, 79, 38 }, { 1, 81, 39 }, + { 1, 85, 40 }, { 1, 87, 41 }, { 1, 89, 42 }, { 1, 91, 43 }, { 1, 93, 44 }, { 1, 95, 45 }, { 1, 97, 46 }, { 1, 99, 47 }, + { 1, 101, 48 }, { 1, 103, 49 }, { 1, 105, 50 }, { 1, 107, 51 }, { 1, 109, 52 }, { 1, 111, 53 }, { 1, 113, 54 }, { 1, 117, 55 }, + { 1, 119, 56 }, { 1, 121, 57 }, { 1, 123, 58 }, { 1, 125, 59 }, { 1, 127, 60 }, { 1, 129, 61 }, { 1, 131, 62 }, { 1, 133, 63 }, + { 1, 135, 64 }, { 1, 137, 65 }, { 1, 139, 66 }, { 1, 141, 67 }, { 1, 143, 68 }, { 1, 145, 69 }, { 1, 149, 70 }, { 1, 151, 71 }, + { 1, 153, 72 }, { 1, 155, 73 }, { 1, 157, 74 }, { 1, 159, 75 }, { 1, 161, 76 }, { 1, 163, 77 }, { 1, 165, 78 }, { 1, 167, 79 }, + { 1, 169, 80 }, { 1, 171, 81 }, { 1, 173, 82 }, { 1, 175, 83 }, { 1, 177, 84 }, { 1, 181, 85 }, { 1, 183, 86 }, { 1, 185, 87 }, + { 1, 187, 88 }, { 1, 189, 89 }, { 1, 191, 90 }, { 1, 193, 91 }, { 1, 195, 92 }, { 1, 197, 93 }, { 1, 199, 94 }, { 1, 201, 95 }, + { 1, 203, 96 }, { 1, 205, 97 }, { 1, 207, 98 }, { 1, 209, 99 }, { 1, 213, 100 }, { 1, 215, 101 }, { 1, 217, 102 }, { 1, 219, 103 }, + { 1, 221, 104 }, { 1, 223, 105 }, { 1, 225, 106 }, { 1, 227, 107 }, { 1, 229, 108 }, { 1, 231, 109 }, { 1, 233, 110 }, { 1, 235, 111 }, + { 1, 237, 112 }, { 1, 239, 113 }, { 1, 241, 114 }, { 1, 245, 115 }, { 1, 247, 116 }, { 1, 249, 117 }, { 1, 251, 118 }, { 1, 253, 119 }, + { 1, 255, 120 }, { 3, 255, 121 }, { 5, 255, 122 }, { 7, 255, 123 }, { 9, 255, 124 }, { 11, 255, 125 }, { 13, 253, 126 }, { 15, 253, 127 }, + { 15, 255, 128 }, { 17, 255, 129 }, { 19, 255, 130 }, { 21, 255, 131 }, { 23, 255, 132 }, { 25, 255, 133 }, { 27, 255, 134 }, { 29, 255, 135 }, + { 31, 255, 136 }, { 33, 255, 137 }, { 35, 255, 138 }, { 37, 255, 139 }, { 39, 255, 140 }, { 41, 255, 141 }, { 43, 255, 142 }, { 45, 253, 143 }, + { 47, 253, 144 }, { 47, 255, 145 }, { 49, 255, 146 }, { 51, 255, 147 }, { 53, 255, 148 }, { 55, 255, 149 }, { 57, 255, 150 }, { 59, 255, 151 }, + { 61, 255, 152 }, { 63, 255, 153 }, { 65, 255, 154 }, { 67, 255, 155 }, { 69, 255, 156 }, { 71, 255, 157 }, { 73, 255, 158 }, { 75, 255, 159 }, + { 77, 253, 160 }, { 79, 253, 161 }, { 79, 255, 162 }, { 81, 255, 163 }, { 83, 255, 164 }, { 85, 255, 165 }, { 87, 255, 166 }, { 89, 255, 167 }, + { 91, 255, 168 }, { 93, 255, 169 }, { 95, 255, 170 }, { 97, 255, 171 }, { 99, 255, 172 }, { 101, 255, 173 }, { 103, 255, 174 }, { 105, 255, 175 }, + { 107, 255, 176 }, { 109, 253, 177 }, { 111, 253, 178 }, { 111, 255, 179 }, { 113, 255, 180 }, { 115, 255, 181 }, { 117, 255, 182 }, { 119, 255, 183 }, + { 121, 255, 184 }, { 123, 255, 185 }, { 125, 255, 186 }, { 127, 255, 187 }, { 129, 255, 188 }, { 131, 255, 189 }, { 133, 255, 190 }, { 135, 255, 191 }, + { 137, 255, 192 }, { 139, 255, 193 }, { 141, 253, 194 }, { 143, 253, 195 }, { 143, 255, 196 }, { 145, 255, 197 }, { 147, 255, 198 }, { 149, 255, 199 }, + { 151, 255, 200 }, { 153, 255, 201 }, { 155, 255, 202 }, { 157, 255, 203 }, { 159, 255, 204 }, { 161, 255, 205 }, { 163, 255, 206 }, { 165, 255, 207 }, + { 167, 255, 208 }, { 169, 255, 209 }, { 171, 255, 210 }, { 173, 253, 211 }, { 175, 253, 212 }, { 175, 255, 213 }, { 177, 255, 214 }, { 179, 255, 215 }, + { 181, 255, 216 }, { 183, 255, 217 }, { 185, 255, 218 }, { 187, 255, 219 }, { 189, 255, 220 }, { 191, 255, 221 }, { 193, 255, 222 }, { 195, 255, 223 }, + { 197, 255, 224 }, { 199, 255, 225 }, { 201, 255, 226 }, { 203, 255, 227 }, { 205, 253, 228 }, { 207, 253, 229 }, { 207, 255, 230 }, { 209, 255, 231 }, + { 211, 255, 232 }, { 213, 255, 233 }, { 215, 255, 234 }, { 217, 255, 235 }, { 219, 255, 236 }, { 221, 255, 237 }, { 223, 255, 238 }, { 225, 255, 239 }, + { 227, 255, 240 }, { 229, 255, 241 }, { 231, 255, 242 }, { 233, 255, 243 }, { 235, 255, 244 }, { 237, 253, 245 }, { 239, 253, 246 }, { 239, 255, 247 }, + { 241, 255, 248 }, { 243, 255, 249 }, { 245, 255, 250 }, { 247, 255, 251 }, { 249, 255, 252 }, { 251, 255, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +Table g_mode7_p00= +{ + 1, + 0, + { + { 0, 0, 0 }, { 0, 2, 1 }, { 0, 6, 2 }, { 0, 8, 3 }, { 0, 12, 4 }, { 0, 14, 5 }, { 0, 18, 6 }, { 0, 20, 7 }, + { 0, 24, 8 }, { 0, 26, 9 }, { 0, 30, 10 }, { 0, 32, 11 }, { 0, 36, 12 }, { 0, 40, 13 }, { 0, 42, 14 }, { 0, 46, 15 }, + { 0, 48, 16 }, { 0, 52, 17 }, { 0, 54, 18 }, { 0, 58, 19 }, { 0, 60, 20 }, { 0, 64, 21 }, { 0, 66, 22 }, { 0, 70, 23 }, + { 0, 72, 24 }, { 0, 76, 25 }, { 0, 78, 26 }, { 0, 82, 27 }, { 0, 84, 28 }, { 0, 88, 29 }, { 0, 90, 30 }, { 0, 94, 31 }, + { 0, 96, 32 }, { 0, 100, 33 }, { 0, 104, 34 }, { 0, 106, 35 }, { 0, 110, 36 }, { 0, 112, 37 }, { 0, 116, 38 }, { 0, 118, 39 }, + { 0, 122, 40 }, { 0, 124, 41 }, { 0, 128, 42 }, { 0, 130, 43 }, { 0, 134, 44 }, { 0, 136, 45 }, { 0, 140, 46 }, { 0, 142, 47 }, + { 0, 146, 48 }, { 0, 148, 49 }, { 0, 152, 50 }, { 0, 154, 51 }, { 0, 158, 52 }, { 0, 160, 53 }, { 0, 164, 54 }, { 0, 168, 55 }, + { 0, 170, 56 }, { 0, 174, 57 }, { 0, 176, 58 }, { 0, 180, 59 }, { 0, 182, 60 }, { 0, 186, 61 }, { 0, 188, 62 }, { 0, 192, 63 }, + { 0, 194, 64 }, { 0, 198, 65 }, { 0, 200, 66 }, { 0, 204, 67 }, { 0, 206, 68 }, { 0, 210, 69 }, { 0, 212, 70 }, { 0, 216, 71 }, + { 0, 218, 72 }, { 0, 222, 73 }, { 0, 224, 74 }, { 0, 228, 75 }, { 0, 232, 76 }, { 0, 234, 77 }, { 0, 238, 78 }, { 0, 240, 79 }, + { 0, 244, 80 }, { 0, 246, 81 }, { 0, 250, 82 }, { 0, 252, 83 }, { 2, 252, 84 }, { 2, 254, 85 }, { 4, 254, 86 }, { 6, 252, 87 }, + { 8, 252, 88 }, { 8, 254, 89 }, { 10, 254, 90 }, { 12, 252, 91 }, { 14, 252, 92 }, { 14, 254, 93 }, { 16, 254, 94 }, { 18, 252, 95 }, + { 20, 252, 96 }, { 20, 254, 97 }, { 22, 254, 98 }, { 24, 252, 99 }, { 26, 250, 100 }, { 26, 254, 101 }, { 28, 252, 102 }, { 30, 252, 103 }, + { 30, 254, 104 }, { 32, 254, 105 }, { 34, 252, 106 }, { 36, 252, 107 }, { 36, 254, 108 }, { 38, 254, 109 }, { 40, 252, 110 }, { 42, 252, 111 }, + { 42, 254, 112 }, { 44, 254, 113 }, { 46, 252, 114 }, { 48, 252, 115 }, { 48, 254, 116 }, { 50, 254, 117 }, { 52, 252, 118 }, { 54, 252, 119 }, + { 54, 254, 120 }, { 56, 254, 121 }, { 58, 252, 122 }, { 60, 252, 123 }, { 60, 254, 124 }, { 62, 254, 125 }, { 64, 252, 126 }, { 66, 252, 127 }, + { 66, 254, 128 }, { 68, 254, 129 }, { 70, 252, 130 }, { 72, 252, 131 }, { 72, 254, 132 }, { 74, 254, 133 }, { 76, 252, 134 }, { 78, 252, 135 }, + { 78, 254, 136 }, { 80, 254, 137 }, { 82, 252, 138 }, { 84, 252, 139 }, { 84, 254, 140 }, { 86, 254, 141 }, { 88, 252, 142 }, { 90, 250, 143 }, + { 90, 254, 144 }, { 92, 252, 145 }, { 94, 252, 146 }, { 94, 254, 147 }, { 96, 254, 148 }, { 98, 252, 149 }, { 100, 252, 150 }, { 100, 254, 151 }, + { 102, 254, 152 }, { 104, 252, 153 }, { 106, 252, 154 }, { 106, 254, 155 }, { 108, 254, 156 }, { 110, 252, 157 }, { 112, 252, 158 }, { 112, 254, 159 }, + { 114, 254, 160 }, { 116, 252, 161 }, { 118, 252, 162 }, { 118, 254, 163 }, { 120, 254, 164 }, { 122, 252, 165 }, { 124, 252, 166 }, { 124, 254, 167 }, + { 126, 254, 168 }, { 128, 252, 169 }, { 130, 252, 170 }, { 130, 254, 171 }, { 132, 254, 172 }, { 134, 252, 173 }, { 136, 252, 174 }, { 136, 254, 175 }, + { 138, 254, 176 }, { 140, 252, 177 }, { 142, 252, 178 }, { 142, 254, 179 }, { 144, 254, 180 }, { 146, 252, 181 }, { 148, 252, 182 }, { 148, 254, 183 }, + { 150, 254, 184 }, { 152, 252, 185 }, { 154, 250, 186 }, { 154, 254, 187 }, { 156, 252, 188 }, { 158, 252, 189 }, { 158, 254, 190 }, { 160, 254, 191 }, + { 162, 252, 192 }, { 164, 252, 193 }, { 164, 254, 194 }, { 166, 254, 195 }, { 168, 252, 196 }, { 170, 252, 197 }, { 170, 254, 198 }, { 172, 254, 199 }, + { 174, 252, 200 }, { 176, 252, 201 }, { 176, 254, 202 }, { 178, 254, 203 }, { 180, 252, 204 }, { 182, 252, 205 }, { 182, 254, 206 }, { 184, 254, 207 }, + { 186, 252, 208 }, { 188, 252, 209 }, { 188, 254, 210 }, { 190, 254, 211 }, { 192, 252, 212 }, { 194, 252, 213 }, { 194, 254, 214 }, { 196, 254, 215 }, + { 198, 252, 216 }, { 200, 252, 217 }, { 200, 254, 218 }, { 202, 254, 219 }, { 204, 252, 220 }, { 206, 252, 221 }, { 206, 254, 222 }, { 208, 254, 223 }, + { 210, 252, 224 }, { 212, 252, 225 }, { 212, 254, 226 }, { 214, 254, 227 }, { 216, 252, 228 }, { 218, 250, 229 }, { 218, 254, 230 }, { 220, 252, 231 }, + { 222, 252, 232 }, { 222, 254, 233 }, { 224, 254, 234 }, { 226, 252, 235 }, { 228, 252, 236 }, { 228, 254, 237 }, { 230, 254, 238 }, { 232, 252, 239 }, + { 234, 252, 240 }, { 234, 254, 241 }, { 236, 254, 242 }, { 238, 252, 243 }, { 240, 252, 244 }, { 240, 254, 245 }, { 242, 254, 246 }, { 244, 252, 247 }, + { 246, 252, 248 }, { 246, 254, 249 }, { 248, 254, 250 }, { 250, 252, 251 }, { 252, 252, 252 }, { 252, 254, 253 }, { 254, 254, 254 }, { 254, 254, 254 }, + } +}; + +Table g_mode7_p01= +{ + 1, + 2, + { + { 0, 1, 0 }, { 0, 3, 1 }, { 0, 5, 2 }, { 0, 9, 3 }, { 0, 11, 4 }, { 0, 15, 5 }, { 0, 17, 6 }, { 0, 21, 7 }, + { 0, 23, 8 }, { 0, 27, 9 }, { 0, 29, 10 }, { 0, 33, 11 }, { 0, 37, 12 }, { 0, 39, 13 }, { 0, 43, 14 }, { 0, 45, 15 }, + { 0, 49, 16 }, { 0, 51, 17 }, { 0, 55, 18 }, { 0, 57, 19 }, { 0, 61, 20 }, { 0, 63, 21 }, { 0, 67, 22 }, { 0, 69, 23 }, + { 0, 73, 24 }, { 0, 75, 25 }, { 0, 79, 26 }, { 0, 81, 27 }, { 0, 85, 28 }, { 0, 87, 29 }, { 0, 91, 30 }, { 0, 93, 31 }, + { 0, 97, 32 }, { 0, 101, 33 }, { 0, 103, 34 }, { 0, 107, 35 }, { 0, 109, 36 }, { 0, 113, 37 }, { 0, 115, 38 }, { 0, 119, 39 }, + { 0, 121, 40 }, { 0, 125, 41 }, { 0, 127, 42 }, { 0, 131, 43 }, { 0, 133, 44 }, { 0, 137, 45 }, { 0, 139, 46 }, { 0, 143, 47 }, + { 0, 145, 48 }, { 0, 149, 49 }, { 0, 151, 50 }, { 0, 155, 51 }, { 0, 157, 52 }, { 0, 161, 53 }, { 0, 165, 54 }, { 0, 167, 55 }, + { 0, 171, 56 }, { 0, 173, 57 }, { 0, 177, 58 }, { 0, 179, 59 }, { 0, 183, 60 }, { 0, 185, 61 }, { 0, 189, 62 }, { 0, 191, 63 }, + { 0, 195, 64 }, { 0, 197, 65 }, { 0, 201, 66 }, { 0, 203, 67 }, { 0, 207, 68 }, { 0, 209, 69 }, { 0, 213, 70 }, { 0, 215, 71 }, + { 0, 219, 72 }, { 0, 221, 73 }, { 0, 225, 74 }, { 0, 229, 75 }, { 0, 231, 76 }, { 0, 235, 77 }, { 0, 237, 78 }, { 0, 241, 79 }, + { 0, 243, 80 }, { 0, 247, 81 }, { 0, 249, 82 }, { 0, 253, 83 }, { 0, 255, 84 }, { 2, 255, 85 }, { 4, 253, 86 }, { 6, 253, 87 }, + { 6, 255, 88 }, { 8, 255, 89 }, { 10, 253, 90 }, { 12, 253, 91 }, { 12, 255, 92 }, { 14, 255, 93 }, { 16, 253, 94 }, { 18, 253, 95 }, + { 18, 255, 96 }, { 20, 255, 97 }, { 22, 253, 98 }, { 24, 253, 99 }, { 24, 255, 100 }, { 26, 255, 101 }, { 28, 253, 102 }, { 30, 251, 103 }, + { 30, 255, 104 }, { 32, 253, 105 }, { 34, 253, 106 }, { 34, 255, 107 }, { 36, 255, 108 }, { 38, 253, 109 }, { 40, 253, 110 }, { 40, 255, 111 }, + { 42, 255, 112 }, { 44, 253, 113 }, { 46, 253, 114 }, { 46, 255, 115 }, { 48, 255, 116 }, { 50, 253, 117 }, { 52, 253, 118 }, { 52, 255, 119 }, + { 54, 255, 120 }, { 56, 253, 121 }, { 58, 253, 122 }, { 58, 255, 123 }, { 60, 255, 124 }, { 62, 253, 125 }, { 64, 253, 126 }, { 64, 255, 127 }, + { 66, 255, 128 }, { 68, 253, 129 }, { 70, 253, 130 }, { 70, 255, 131 }, { 72, 255, 132 }, { 74, 253, 133 }, { 76, 253, 134 }, { 76, 255, 135 }, + { 78, 255, 136 }, { 80, 253, 137 }, { 82, 253, 138 }, { 82, 255, 139 }, { 84, 255, 140 }, { 86, 253, 141 }, { 88, 253, 142 }, { 88, 255, 143 }, + { 90, 255, 144 }, { 92, 253, 145 }, { 94, 251, 146 }, { 94, 255, 147 }, { 96, 253, 148 }, { 98, 253, 149 }, { 98, 255, 150 }, { 100, 255, 151 }, + { 102, 253, 152 }, { 104, 253, 153 }, { 104, 255, 154 }, { 106, 255, 155 }, { 108, 253, 156 }, { 110, 253, 157 }, { 110, 255, 158 }, { 112, 255, 159 }, + { 114, 253, 160 }, { 116, 253, 161 }, { 116, 255, 162 }, { 118, 255, 163 }, { 120, 253, 164 }, { 122, 253, 165 }, { 122, 255, 166 }, { 124, 255, 167 }, + { 126, 253, 168 }, { 128, 253, 169 }, { 128, 255, 170 }, { 130, 255, 171 }, { 132, 253, 172 }, { 134, 253, 173 }, { 134, 255, 174 }, { 136, 255, 175 }, + { 138, 253, 176 }, { 140, 253, 177 }, { 140, 255, 178 }, { 142, 255, 179 }, { 144, 253, 180 }, { 146, 253, 181 }, { 146, 255, 182 }, { 148, 255, 183 }, + { 150, 253, 184 }, { 152, 253, 185 }, { 152, 255, 186 }, { 154, 255, 187 }, { 156, 253, 188 }, { 158, 251, 189 }, { 158, 255, 190 }, { 160, 253, 191 }, + { 162, 253, 192 }, { 162, 255, 193 }, { 164, 255, 194 }, { 166, 253, 195 }, { 168, 253, 196 }, { 168, 255, 197 }, { 170, 255, 198 }, { 172, 253, 199 }, + { 174, 253, 200 }, { 174, 255, 201 }, { 176, 255, 202 }, { 178, 253, 203 }, { 180, 253, 204 }, { 180, 255, 205 }, { 182, 255, 206 }, { 184, 253, 207 }, + { 186, 253, 208 }, { 186, 255, 209 }, { 188, 255, 210 }, { 190, 253, 211 }, { 192, 253, 212 }, { 192, 255, 213 }, { 194, 255, 214 }, { 196, 253, 215 }, + { 198, 253, 216 }, { 198, 255, 217 }, { 200, 255, 218 }, { 202, 253, 219 }, { 204, 253, 220 }, { 204, 255, 221 }, { 206, 255, 222 }, { 208, 253, 223 }, + { 210, 253, 224 }, { 210, 255, 225 }, { 212, 255, 226 }, { 214, 253, 227 }, { 216, 253, 228 }, { 216, 255, 229 }, { 218, 255, 230 }, { 220, 253, 231 }, + { 222, 251, 232 }, { 222, 255, 233 }, { 224, 253, 234 }, { 226, 253, 235 }, { 226, 255, 236 }, { 228, 255, 237 }, { 230, 253, 238 }, { 232, 253, 239 }, + { 232, 255, 240 }, { 234, 255, 241 }, { 236, 253, 242 }, { 238, 253, 243 }, { 238, 255, 244 }, { 240, 255, 245 }, { 242, 253, 246 }, { 244, 253, 247 }, + { 244, 255, 248 }, { 246, 255, 249 }, { 248, 253, 250 }, { 250, 253, 251 }, { 250, 255, 252 }, { 252, 255, 253 }, { 254, 253, 254 }, { 254, 253, 254 }, + } +}; + +Table g_mode7_p10= +{ + 1, + 1, + { + { 1, 0, 1 }, { 1, 0, 1 }, { 1, 4, 2 }, { 1, 6, 3 }, { 1, 10, 4 }, { 1, 12, 5 }, { 1, 16, 6 }, { 1, 18, 7 }, + { 1, 22, 8 }, { 1, 24, 9 }, { 1, 28, 10 }, { 1, 30, 11 }, { 1, 34, 12 }, { 1, 38, 13 }, { 1, 40, 14 }, { 1, 44, 15 }, + { 1, 46, 16 }, { 1, 50, 17 }, { 1, 52, 18 }, { 1, 56, 19 }, { 1, 58, 20 }, { 1, 62, 21 }, { 1, 64, 22 }, { 1, 68, 23 }, + { 1, 70, 24 }, { 1, 74, 25 }, { 1, 76, 26 }, { 1, 80, 27 }, { 1, 82, 28 }, { 1, 86, 29 }, { 1, 88, 30 }, { 1, 92, 31 }, + { 1, 94, 32 }, { 1, 98, 33 }, { 1, 102, 34 }, { 1, 104, 35 }, { 1, 108, 36 }, { 1, 110, 37 }, { 1, 114, 38 }, { 1, 116, 39 }, + { 1, 120, 40 }, { 1, 122, 41 }, { 1, 126, 42 }, { 1, 128, 43 }, { 1, 132, 44 }, { 1, 134, 45 }, { 1, 138, 46 }, { 1, 140, 47 }, + { 1, 144, 48 }, { 1, 146, 49 }, { 1, 150, 50 }, { 1, 152, 51 }, { 1, 156, 52 }, { 1, 158, 53 }, { 1, 162, 54 }, { 1, 166, 55 }, + { 1, 168, 56 }, { 1, 172, 57 }, { 1, 174, 58 }, { 1, 178, 59 }, { 1, 180, 60 }, { 1, 184, 61 }, { 1, 186, 62 }, { 1, 190, 63 }, + { 1, 192, 64 }, { 1, 196, 65 }, { 1, 198, 66 }, { 1, 202, 67 }, { 1, 204, 68 }, { 1, 208, 69 }, { 1, 210, 70 }, { 1, 214, 71 }, + { 1, 216, 72 }, { 1, 220, 73 }, { 1, 222, 74 }, { 1, 226, 75 }, { 1, 230, 76 }, { 1, 232, 77 }, { 1, 236, 78 }, { 1, 238, 79 }, + { 1, 242, 80 }, { 1, 244, 81 }, { 1, 248, 82 }, { 1, 250, 83 }, { 1, 254, 84 }, { 3, 252, 85 }, { 5, 252, 86 }, { 5, 254, 87 }, + { 7, 254, 88 }, { 9, 252, 89 }, { 11, 252, 90 }, { 11, 254, 91 }, { 13, 254, 92 }, { 15, 252, 93 }, { 17, 252, 94 }, { 17, 254, 95 }, + { 19, 254, 96 }, { 21, 252, 97 }, { 23, 252, 98 }, { 23, 254, 99 }, { 25, 254, 100 }, { 27, 252, 101 }, { 29, 250, 102 }, { 29, 254, 103 }, + { 31, 252, 104 }, { 33, 252, 105 }, { 33, 254, 106 }, { 35, 254, 107 }, { 37, 252, 108 }, { 39, 252, 109 }, { 39, 254, 110 }, { 41, 254, 111 }, + { 43, 252, 112 }, { 45, 252, 113 }, { 45, 254, 114 }, { 47, 254, 115 }, { 49, 252, 116 }, { 51, 252, 117 }, { 51, 254, 118 }, { 53, 254, 119 }, + { 55, 252, 120 }, { 57, 252, 121 }, { 57, 254, 122 }, { 59, 254, 123 }, { 61, 252, 124 }, { 63, 252, 125 }, { 63, 254, 126 }, { 65, 254, 127 }, + { 67, 252, 128 }, { 69, 252, 129 }, { 69, 254, 130 }, { 71, 254, 131 }, { 73, 252, 132 }, { 75, 252, 133 }, { 75, 254, 134 }, { 77, 254, 135 }, + { 79, 252, 136 }, { 81, 252, 137 }, { 81, 254, 138 }, { 83, 254, 139 }, { 85, 252, 140 }, { 87, 252, 141 }, { 87, 254, 142 }, { 89, 254, 143 }, + { 91, 252, 144 }, { 93, 250, 145 }, { 93, 254, 146 }, { 95, 252, 147 }, { 97, 252, 148 }, { 97, 254, 149 }, { 99, 254, 150 }, { 101, 252, 151 }, + { 103, 252, 152 }, { 103, 254, 153 }, { 105, 254, 154 }, { 107, 252, 155 }, { 109, 252, 156 }, { 109, 254, 157 }, { 111, 254, 158 }, { 113, 252, 159 }, + { 115, 252, 160 }, { 115, 254, 161 }, { 117, 254, 162 }, { 119, 252, 163 }, { 121, 252, 164 }, { 121, 254, 165 }, { 123, 254, 166 }, { 125, 252, 167 }, + { 127, 252, 168 }, { 127, 254, 169 }, { 129, 254, 170 }, { 131, 252, 171 }, { 133, 252, 172 }, { 133, 254, 173 }, { 135, 254, 174 }, { 137, 252, 175 }, + { 139, 252, 176 }, { 139, 254, 177 }, { 141, 254, 178 }, { 143, 252, 179 }, { 145, 252, 180 }, { 145, 254, 181 }, { 147, 254, 182 }, { 149, 252, 183 }, + { 151, 252, 184 }, { 151, 254, 185 }, { 153, 254, 186 }, { 155, 252, 187 }, { 157, 250, 188 }, { 157, 254, 189 }, { 159, 252, 190 }, { 161, 252, 191 }, + { 161, 254, 192 }, { 163, 254, 193 }, { 165, 252, 194 }, { 167, 252, 195 }, { 167, 254, 196 }, { 169, 254, 197 }, { 171, 252, 198 }, { 173, 252, 199 }, + { 173, 254, 200 }, { 175, 254, 201 }, { 177, 252, 202 }, { 179, 252, 203 }, { 179, 254, 204 }, { 181, 254, 205 }, { 183, 252, 206 }, { 185, 252, 207 }, + { 185, 254, 208 }, { 187, 254, 209 }, { 189, 252, 210 }, { 191, 252, 211 }, { 191, 254, 212 }, { 193, 254, 213 }, { 195, 252, 214 }, { 197, 252, 215 }, + { 197, 254, 216 }, { 199, 254, 217 }, { 201, 252, 218 }, { 203, 252, 219 }, { 203, 254, 220 }, { 205, 254, 221 }, { 207, 252, 222 }, { 209, 252, 223 }, + { 209, 254, 224 }, { 211, 254, 225 }, { 213, 252, 226 }, { 215, 252, 227 }, { 215, 254, 228 }, { 217, 254, 229 }, { 219, 252, 230 }, { 221, 250, 231 }, + { 221, 254, 232 }, { 223, 252, 233 }, { 225, 252, 234 }, { 225, 254, 235 }, { 227, 254, 236 }, { 229, 252, 237 }, { 231, 252, 238 }, { 231, 254, 239 }, + { 233, 254, 240 }, { 235, 252, 241 }, { 237, 252, 242 }, { 237, 254, 243 }, { 239, 254, 244 }, { 241, 252, 245 }, { 243, 252, 246 }, { 243, 254, 247 }, + { 245, 254, 248 }, { 247, 252, 249 }, { 249, 252, 250 }, { 249, 254, 251 }, { 251, 254, 252 }, { 253, 252, 253 }, { 255, 252, 254 }, { 255, 254, 255 }, + } +}; + +Table g_mode7_p11= +{ + 1, + 3, + { + { 1, 1, 1 }, { 1, 1, 1 }, { 1, 3, 2 }, { 1, 7, 3 }, { 1, 9, 4 }, { 1, 13, 5 }, { 1, 15, 6 }, { 1, 19, 7 }, + { 1, 21, 8 }, { 1, 25, 9 }, { 1, 27, 10 }, { 1, 31, 11 }, { 1, 33, 12 }, { 1, 37, 13 }, { 1, 41, 14 }, { 1, 43, 15 }, + { 1, 47, 16 }, { 1, 49, 17 }, { 1, 53, 18 }, { 1, 55, 19 }, { 1, 59, 20 }, { 1, 61, 21 }, { 1, 65, 22 }, { 1, 67, 23 }, + { 1, 71, 24 }, { 1, 73, 25 }, { 1, 77, 26 }, { 1, 79, 27 }, { 1, 83, 28 }, { 1, 85, 29 }, { 1, 89, 30 }, { 1, 91, 31 }, + { 1, 95, 32 }, { 1, 97, 33 }, { 1, 101, 34 }, { 1, 105, 35 }, { 1, 107, 36 }, { 1, 111, 37 }, { 1, 113, 38 }, { 1, 117, 39 }, + { 1, 119, 40 }, { 1, 123, 41 }, { 1, 125, 42 }, { 1, 129, 43 }, { 1, 131, 44 }, { 1, 135, 45 }, { 1, 137, 46 }, { 1, 141, 47 }, + { 1, 143, 48 }, { 1, 147, 49 }, { 1, 149, 50 }, { 1, 153, 51 }, { 1, 155, 52 }, { 1, 159, 53 }, { 1, 161, 54 }, { 1, 165, 55 }, + { 1, 169, 56 }, { 1, 171, 57 }, { 1, 175, 58 }, { 1, 177, 59 }, { 1, 181, 60 }, { 1, 183, 61 }, { 1, 187, 62 }, { 1, 189, 63 }, + { 1, 193, 64 }, { 1, 195, 65 }, { 1, 199, 66 }, { 1, 201, 67 }, { 1, 205, 68 }, { 1, 207, 69 }, { 1, 211, 70 }, { 1, 213, 71 }, + { 1, 217, 72 }, { 1, 219, 73 }, { 1, 223, 74 }, { 1, 225, 75 }, { 1, 229, 76 }, { 1, 233, 77 }, { 1, 235, 78 }, { 1, 239, 79 }, + { 1, 241, 80 }, { 1, 245, 81 }, { 1, 247, 82 }, { 1, 251, 83 }, { 1, 253, 84 }, { 3, 253, 85 }, { 3, 255, 86 }, { 5, 255, 87 }, + { 7, 253, 88 }, { 9, 253, 89 }, { 9, 255, 90 }, { 11, 255, 91 }, { 13, 253, 92 }, { 15, 253, 93 }, { 15, 255, 94 }, { 17, 255, 95 }, + { 19, 253, 96 }, { 21, 253, 97 }, { 21, 255, 98 }, { 23, 255, 99 }, { 25, 253, 100 }, { 27, 251, 101 }, { 27, 255, 102 }, { 29, 253, 103 }, + { 31, 253, 104 }, { 31, 255, 105 }, { 33, 255, 106 }, { 35, 253, 107 }, { 37, 253, 108 }, { 37, 255, 109 }, { 39, 255, 110 }, { 41, 253, 111 }, + { 43, 253, 112 }, { 43, 255, 113 }, { 45, 255, 114 }, { 47, 253, 115 }, { 49, 253, 116 }, { 49, 255, 117 }, { 51, 255, 118 }, { 53, 253, 119 }, + { 55, 253, 120 }, { 55, 255, 121 }, { 57, 255, 122 }, { 59, 253, 123 }, { 61, 253, 124 }, { 61, 255, 125 }, { 63, 255, 126 }, { 65, 253, 127 }, + { 67, 253, 128 }, { 67, 255, 129 }, { 69, 255, 130 }, { 71, 253, 131 }, { 73, 253, 132 }, { 73, 255, 133 }, { 75, 255, 134 }, { 77, 253, 135 }, + { 79, 253, 136 }, { 79, 255, 137 }, { 81, 255, 138 }, { 83, 253, 139 }, { 85, 253, 140 }, { 85, 255, 141 }, { 87, 255, 142 }, { 89, 253, 143 }, + { 91, 251, 144 }, { 91, 255, 145 }, { 93, 253, 146 }, { 95, 253, 147 }, { 95, 255, 148 }, { 97, 255, 149 }, { 99, 253, 150 }, { 101, 253, 151 }, + { 101, 255, 152 }, { 103, 255, 153 }, { 105, 253, 154 }, { 107, 253, 155 }, { 107, 255, 156 }, { 109, 255, 157 }, { 111, 253, 158 }, { 113, 253, 159 }, + { 113, 255, 160 }, { 115, 255, 161 }, { 117, 253, 162 }, { 119, 253, 163 }, { 119, 255, 164 }, { 121, 255, 165 }, { 123, 253, 166 }, { 125, 253, 167 }, + { 125, 255, 168 }, { 127, 255, 169 }, { 129, 253, 170 }, { 131, 253, 171 }, { 131, 255, 172 }, { 133, 255, 173 }, { 135, 253, 174 }, { 137, 253, 175 }, + { 137, 255, 176 }, { 139, 255, 177 }, { 141, 253, 178 }, { 143, 253, 179 }, { 143, 255, 180 }, { 145, 255, 181 }, { 147, 253, 182 }, { 149, 253, 183 }, + { 149, 255, 184 }, { 151, 255, 185 }, { 153, 253, 186 }, { 155, 251, 187 }, { 155, 255, 188 }, { 157, 253, 189 }, { 159, 253, 190 }, { 159, 255, 191 }, + { 161, 255, 192 }, { 163, 253, 193 }, { 165, 253, 194 }, { 165, 255, 195 }, { 167, 255, 196 }, { 169, 253, 197 }, { 171, 253, 198 }, { 171, 255, 199 }, + { 173, 255, 200 }, { 175, 253, 201 }, { 177, 253, 202 }, { 177, 255, 203 }, { 179, 255, 204 }, { 181, 253, 205 }, { 183, 253, 206 }, { 183, 255, 207 }, + { 185, 255, 208 }, { 187, 253, 209 }, { 189, 253, 210 }, { 189, 255, 211 }, { 191, 255, 212 }, { 193, 253, 213 }, { 195, 253, 214 }, { 195, 255, 215 }, + { 197, 255, 216 }, { 199, 253, 217 }, { 201, 253, 218 }, { 201, 255, 219 }, { 203, 255, 220 }, { 205, 253, 221 }, { 207, 253, 222 }, { 207, 255, 223 }, + { 209, 255, 224 }, { 211, 253, 225 }, { 213, 253, 226 }, { 213, 255, 227 }, { 215, 255, 228 }, { 217, 253, 229 }, { 219, 251, 230 }, { 219, 255, 231 }, + { 221, 253, 232 }, { 223, 253, 233 }, { 223, 255, 234 }, { 225, 255, 235 }, { 227, 253, 236 }, { 229, 253, 237 }, { 229, 255, 238 }, { 231, 255, 239 }, + { 233, 253, 240 }, { 235, 253, 241 }, { 235, 255, 242 }, { 237, 255, 243 }, { 239, 253, 244 }, { 241, 253, 245 }, { 241, 255, 246 }, { 243, 255, 247 }, + { 245, 253, 248 }, { 247, 253, 249 }, { 247, 255, 250 }, { 249, 255, 251 }, { 251, 253, 252 }, { 253, 253, 253 }, { 253, 255, 254 }, { 255, 255, 255 }, + } +}; + +}}} diff --git a/thirdparty/cvtt/LICENSE.txt b/thirdparty/cvtt/LICENSE.txt new file mode 100644 index 0000000000..6964f6e43f --- /dev/null +++ b/thirdparty/cvtt/LICENSE.txt @@ -0,0 +1,45 @@ +Convection Texture Tools Stand-Alone Kernels
+
+Copyright (c) 2018 Eric Lasota
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject
+to the following conditions:
+
+The above copyright notice and this permission notice shall be included
+in all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************
+
+Based on DirectX Texture Library
+
+Copyright (c) 2018 Microsoft Corp
+
+Permission is hereby granted, free of charge, to any person obtaining a copy of this
+software and associated documentation files (the "Software"), to deal in the Software
+without restriction, including without limitation the rights to use, copy, modify,
+merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to the following
+conditions:
+
+The above copyright notice and this permission notice shall be included in all copies
+or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
+PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
+HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
\ No newline at end of file diff --git a/thirdparty/glad/glad.c b/thirdparty/glad/glad.c index dd6fe8b8f3..35469e9031 100644 --- a/thirdparty/glad/glad.c +++ b/thirdparty/glad/glad.c @@ -77,7 +77,7 @@ void close_gl(void) { #include <dlfcn.h> static void* libGL; -#ifndef __APPLE__ +#if !defined(__APPLE__) && !defined(__HAIKU__) typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; #endif @@ -100,7 +100,7 @@ int open_gl(void) { libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); if(libGL != NULL) { -#ifdef __APPLE__ +#if defined(__APPLE__) || defined(__HAIKU__) return 1; #else gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, @@ -127,7 +127,7 @@ void* get_proc(const char *namez) { void* result = NULL; if(libGL == NULL) return NULL; -#ifndef __APPLE__ +#if !defined(__APPLE__) && !defined(__HAIKU__) if(gladGetProcAddressPtr != NULL) { result = gladGetProcAddressPtr(namez); } diff --git a/thirdparty/libwebsockets/lws_config.h b/thirdparty/libwebsockets/lws_config.h index 7185a806a5..e5e15cc2fd 100644 --- a/thirdparty/libwebsockets/lws_config.h +++ b/thirdparty/libwebsockets/lws_config.h @@ -174,7 +174,7 @@ #define LWS_HAVE_MALLOC_H #endif -#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) +#if !defined(IPHONE_ENABLED) && !defined(OSX_ENABLED) && !defined(__HAIKU__) #define LWS_HAVE_PIPE2 #endif diff --git a/thirdparty/libwebsockets/lws_config_private.h b/thirdparty/libwebsockets/lws_config_private.h index 9d04078fef..b26d225afa 100644 --- a/thirdparty/libwebsockets/lws_config_private.h +++ b/thirdparty/libwebsockets/lws_config_private.h @@ -81,7 +81,7 @@ /* Define to 1 if you have the <sys/prctl.h> header file. */ #define LWS_HAVE_SYS_PRCTL_H -#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) +#if defined(OSX_ENABLED) || defined(IPHONE_ENABLED) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) #undef LWS_HAVE_SYS_PRCTL_H #endif diff --git a/thirdparty/misc/triangulator.h b/thirdparty/misc/triangulator.h index b6dd7e8236..d1538cfae5 100644 --- a/thirdparty/misc/triangulator.h +++ b/thirdparty/misc/triangulator.h @@ -21,9 +21,9 @@ #ifndef TRIANGULATOR_H #define TRIANGULATOR_H -#include "math_2d.h" #include "list.h" #include "set.h" +#include "vector2.h" //2D point structure diff --git a/thirdparty/squish/config.h b/thirdparty/squish/config.h index 92edefe966..05f8d72598 100644 --- a/thirdparty/squish/config.h +++ b/thirdparty/squish/config.h @@ -32,6 +32,26 @@ #endif // Set to 1 or 2 when building squish to use SSE or SSE2 instructions. +// -- GODOT start -- +#ifdef _MSC_VER + #if defined(_M_IX86_FP) + #if _M_IX86_FP >= 2 + #define SQUISH_USE_SSE 2 + #elif _M_IX86_FP >= 1 + #define SQUISH_USE_SSE 1 + #endif + #elif defined(_M_X64) + #define SQUISH_USE_SSE 2 + #endif +#else + #if defined(__SSE2__) + #define SQUISH_USE_SSE 2 + #elif defined(__SSE__) + #define SQUISH_USE_SSE 1 + #endif +#endif +// -- GODOT end -- + #ifndef SQUISH_USE_SSE #define SQUISH_USE_SSE 0 #endif diff --git a/thirdparty/thekla_atlas/nvcore/nvcore.h b/thirdparty/thekla_atlas/nvcore/nvcore.h index a3deb66be2..5ef69668d9 100644 --- a/thirdparty/thekla_atlas/nvcore/nvcore.h +++ b/thirdparty/thekla_atlas/nvcore/nvcore.h @@ -44,6 +44,9 @@ #elif defined POSH_OS_FREEBSD # define NV_OS_FREEBSD 1 # define NV_OS_UNIX 1 +#elif defined POSH_OS_HAIKU +# define NV_OS_HAIKU 1 +# define NV_OS_UNIX 1 #elif defined POSH_OS_OPENBSD # define NV_OS_OPENBSD 1 # define NV_OS_UNIX 1 @@ -341,7 +344,7 @@ template <typename T, size_t N> char (&ArraySizeHelper(T (&array)[N]))[N]; #elif NV_CC_GNUC # if NV_OS_LINUX # include "DefsGnucLinux.h" -# elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD +# elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_HAIKU # include "DefsGnucDarwin.h" # elif NV_OS_ORBIS # include "DefsOrbis.h" diff --git a/thirdparty/thekla_atlas/nvmath/nvmath.h b/thirdparty/thekla_atlas/nvmath/nvmath.h index f2b69426e1..a697f9293d 100644 --- a/thirdparty/thekla_atlas/nvmath/nvmath.h +++ b/thirdparty/thekla_atlas/nvmath/nvmath.h @@ -181,10 +181,8 @@ namespace nv { #if NV_OS_WIN32 || NV_OS_XBOX || NV_OS_DURANGO return _finite(f) != 0; -#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS +#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS || NV_OS_LINUX return isfinite(f); -#elif NV_OS_LINUX - return finitef(f); #else # error "isFinite not supported" #endif @@ -196,10 +194,8 @@ namespace nv { #if NV_OS_WIN32 || NV_OS_XBOX || NV_OS_DURANGO return _isnan(f) != 0; -#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS +#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS || NV_OS_LINUX return isnan(f); -#elif NV_OS_LINUX - return isnanf(f); #else # error "isNan not supported" #endif diff --git a/thirdparty/thekla_atlas/poshlib/posh.h b/thirdparty/thekla_atlas/poshlib/posh.h index 3038297b39..72acd20ce0 100644 --- a/thirdparty/thekla_atlas/poshlib/posh.h +++ b/thirdparty/thekla_atlas/poshlib/posh.h @@ -298,6 +298,11 @@ Metrowerks: # define POSH_OS_STRING "Linux" #endif +#if defined __HAIKU__ +# define POSH_OS_HAIKU 1 +# define POSH_OS_STRING "Haiku" +#endif + #if defined __FreeBSD__ # define POSH_OS_FREEBSD 1 # define POSH_OS_STRING "FreeBSD" |