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-rw-r--r--core/globals.cpp28
-rw-r--r--core/variant_parser.cpp18
-rw-r--r--doc/base/classes.xml2
-rw-r--r--main/main.cpp6
-rw-r--r--tools/editor/editor_import_export.cpp10
-rw-r--r--tools/editor/io_plugins/editor_translation_import_plugin.cpp2
-rw-r--r--tools/editor/project_export.cpp6
-rw-r--r--tools/editor/project_manager.cpp22
-rw-r--r--tools/editor/project_settings.cpp2
-rw-r--r--tools/scripts/sort-demos.sh4
-rw-r--r--tools/translations/ar.po10
-rw-r--r--tools/translations/bg.po10
-rw-r--r--tools/translations/bn.po20
-rw-r--r--tools/translations/ca.po12
-rw-r--r--tools/translations/cs.po10
-rw-r--r--tools/translations/da.po10
-rw-r--r--tools/translations/de.po20
-rw-r--r--tools/translations/de_CH.po18
-rw-r--r--tools/translations/es.po20
-rw-r--r--tools/translations/es_AR.po20
-rw-r--r--tools/translations/fa.po10
-rw-r--r--tools/translations/fr.po20
-rw-r--r--tools/translations/hu.po10
-rw-r--r--tools/translations/id.po10
-rw-r--r--tools/translations/it.po20
-rw-r--r--tools/translations/ja.po10
-rw-r--r--tools/translations/ko.po20
-rw-r--r--tools/translations/nb.po10
-rw-r--r--tools/translations/pl.po26
-rw-r--r--tools/translations/pr.po10
-rw-r--r--tools/translations/pt_BR.po20
-rw-r--r--tools/translations/pt_PT.po10
-rw-r--r--tools/translations/ru.po20
-rw-r--r--tools/translations/sk.po10
-rw-r--r--tools/translations/sl.po10
-rw-r--r--tools/translations/tools.pot10
-rw-r--r--tools/translations/tr.po20
-rw-r--r--tools/translations/ur_PK.po10
-rw-r--r--tools/translations/zh_CN.po16
-rw-r--r--tools/translations/zh_HK.po10
-rw-r--r--tools/translations/zh_TW.po10
41 files changed, 271 insertions, 271 deletions
diff --git a/core/globals.cpp b/core/globals.cpp
index af3ec403d5..ab17e9b2b8 100644
--- a/core/globals.cpp
+++ b/core/globals.cpp
@@ -253,7 +253,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
bool ok = _load_resource_pack(p_main_pack);
ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
- if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
@@ -275,7 +275,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
memdelete(d);
}
- if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
@@ -291,7 +291,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
if (FileAccessNetworkClient::get_singleton()) {
- if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
@@ -311,9 +311,9 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
if (!_load_resource_pack("res://data.pck"))
_load_resource_pack("res://data.zip");
// make sure this is load from the resource path
- print_line("exists engine cfg? "+itos(FileAccess::exists("/engine.cfg")));
- if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
- print_line("loaded engine.cfg");
+ print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg")));
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+ print_line("loaded godot.cfg");
_load_settings("res://override.cfg");
}
@@ -341,7 +341,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
//tries to open pack, but only first time
if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) {
- if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
found=true;
@@ -350,7 +350,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
}
break;
} else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) {
- if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
found=true;
@@ -358,7 +358,7 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
}
break;
- } else if (_load_settings(current_dir+"/engine.cfg")==OK || _load_settings_binary(current_dir+"/engine.cfb")==OK) {
+ } else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
_load_settings(current_dir+"/override.cfg");
candidate=current_dir;
@@ -416,7 +416,7 @@ Error GlobalConfig::_load_settings_binary(const String p_path) {
if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') {
memdelete(f);
- ERR_EXPLAIN("Corrupted header in binary engine.cfb (not ECFG)");
+ ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)");
ERR_FAIL_V(ERR_FILE_CORRUPT;)
}
@@ -526,7 +526,7 @@ void GlobalConfig::clear(const String& p_name) {
Error GlobalConfig::save() {
- return save_custom(get_resource_path()+"/engine.cfg");
+ return save_custom(get_resource_path()+"/godot.cfg");
}
Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
@@ -536,7 +536,7 @@ Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,
FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
if (err!=OK) {
- ERR_EXPLAIN("Coudln't save engine.cfb at "+p_file);
+ ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file);
ERR_FAIL_COND_V(err,err)
}
@@ -604,7 +604,7 @@ Error GlobalConfig::_save_settings_text(const String& p_file,const Map<String,Li
FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
if (err) {
- ERR_EXPLAIN("Coudln't save engine.cfg - "+p_file);
+ ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file);
ERR_FAIL_COND_V(err,err)
}
@@ -734,7 +734,7 @@ Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,c
Error err = file->open(dst_file,FileAccess::WRITE);
if (err) {
memdelete(file);
- ERR_EXPLAIN("Coudln't save engine.cfg");
+ ERR_EXPLAIN("Coudln't save godot.cfg");
ERR_FAIL_COND_V(err,err)
}
diff --git a/core/variant_parser.cpp b/core/variant_parser.cpp
index 1e938b4899..3507501f27 100644
--- a/core/variant_parser.cpp
+++ b/core/variant_parser.cpp
@@ -430,7 +430,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
Token token;
get_token(p_stream,token,line,r_err_str);
if (token.type!=TK_PARENTHESIS_OPEN) {
- r_err_str="Expected '(' in old-style engine.cfg construct";
+ r_err_str="Expected '(' in old-style godot.cfg construct";
return ERR_PARSE_ERROR;
}
@@ -442,7 +442,7 @@ Error VariantParser::_parse_enginecfg(Stream *p_stream, Vector<String>& strings,
CharType c=p_stream->get_char();
if (p_stream->is_eof()) {
- r_err_str="Unexpected EOF while parsing old-style engine.cfg construct";
+ r_err_str="Unexpected EOF while parsing old-style godot.cfg construct";
return ERR_PARSE_ERROR;
}
@@ -1328,7 +1328,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=arr;
return OK;
- } else if (id=="key") { // compatibility with engine.cfg
+ } else if (id=="key") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1364,7 +1364,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=ie;
return OK;
- } else if (id=="mbutton") { // compatibility with engine.cfg
+ } else if (id=="mbutton") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1379,7 +1379,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=ie;
return OK;
- } else if (id=="jbutton") { // compatibility with engine.cfg
+ } else if (id=="jbutton") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1394,7 +1394,7 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value=ie;
return OK;
- } else if (id=="jaxis") { // compatibility with engine.cfg
+ } else if (id=="jaxis") { // compatibility with godot.cfg
Vector<String> params;
Error err = _parse_enginecfg(p_stream,params,line,r_err_str);
@@ -1412,19 +1412,19 @@ Error VariantParser::parse_value(Token& token,Variant &value,Stream *p_stream,in
value= ie;
return OK;
- } else if (id=="img") { // compatibility with engine.cfg
+ } else if (id=="img") { // compatibility with godot.cfg
Token token;
get_token(p_stream,token,line,r_err_str);
if (token.type!=TK_PARENTHESIS_OPEN) {
- r_err_str="Expected '(' in old-style engine.cfg construct";
+ r_err_str="Expected '(' in old-style godot.cfg construct";
return ERR_PARSE_ERROR;
}
while(true) {
CharType c = p_stream->get_char();
if (p_stream->is_eof()) {
- r_err_str="Unexpected EOF in old style engine.cfg img()";
+ r_err_str="Unexpected EOF in old style godot.cfg img()";
return ERR_PARSE_ERROR;
}
if (c==')')
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 9223b887a3..8204af9fd4 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -14300,7 +14300,7 @@
Contains global variables accessible from everywhere.
</brief_description>
<description>
- Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
+ Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in godot.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
</description>
<methods>
<method name="add_property_info">
diff --git a/main/main.cpp b/main/main.cpp
index 094b6aedae..3707c93fc5 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -130,7 +130,7 @@ void Main::print_help(const char* p_binary) {
OS::get_singleton()->print(VERSION_FULL_NAME" (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
OS::get_singleton()->print("Usage: %s [options] [scene]\n",p_binary);
OS::get_singleton()->print("Options:\n");
- OS::get_singleton()->print("\t-path [dir] : Path to a game, containing engine.cfg\n");
+ OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n");
#ifdef TOOLS_ENABLED
OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
#endif
@@ -707,7 +707,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
else
input_map->load_from_globals(); //keys for game
- if (video_driver=="") // specified in engine.cfg
+ if (video_driver=="") // specified in godot.cfg
video_driver=GLOBAL_DEF("display/driver/name",Variant((const char*)OS::get_singleton()->get_video_driver_name(0)));
if (!force_res && use_custom_res && globals->has("display/window/width"))
@@ -763,7 +763,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
/* Determine Video Driver */
- if (audio_driver=="") { // specified in engine.cfg
+ if (audio_driver=="") { // specified in godot.cfg
audio_driver=GLOBAL_DEF("audio/driver",OS::get_singleton()->get_audio_driver_name(0));
}
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_import_export.cpp
index b79bf7042b..69a004fc08 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_import_export.cpp
@@ -390,8 +390,8 @@ Vector<StringName> EditorExportPlatform::get_dependencies(bool p_bundles) const
Set<StringName> exported;
- if (FileAccess::exists("res://engine.cfg"))
- exported.insert("res://engine.cfg");
+ if (FileAccess::exists("res://godot.cfg"))
+ exported.insert("res://godot.cfg");
if (EditorImportExport::get_singleton()->get_export_filter()!=EditorImportExport::EXPORT_SELECTED) {
@@ -987,7 +987,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
}
- StringName engine_cfg="res://engine.cfg";
+ StringName engine_cfg="res://godot.cfg";
StringName boot_splash;
{
String splash=GlobalConfig::get_singleton()->get("application/boot_splash"); //avoid splash from being converted
@@ -1041,7 +1041,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
{
- //make binary engine.cfg config
+ //make binary godot.cfg config
Map<String,Variant> custom;
@@ -1085,7 +1085,7 @@ Error EditorExportPlatform::export_project_files(EditorExportSaveFunction p_func
}
- String remap_file="engine.cfb";
+ String remap_file="godot.cfb";
String engine_cfb =EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp"+remap_file;
GlobalConfig::get_singleton()->save_custom(engine_cfb,custom);
Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);
diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.cpp b/tools/editor/io_plugins/editor_translation_import_plugin.cpp
index 9438af9072..5ecb0b1abf 100644
--- a/tools/editor/io_plugins/editor_translation_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -346,7 +346,7 @@ public:
add_to_project = memnew( CheckButton);
add_to_project->set_pressed(true);
- add_to_project->set_text(TTR("Add to Project (engine.cfg)"));
+ add_to_project->set_text(TTR("Add to Project (godot.cfg)"));
tcomp->add_child(add_to_project);
file_select = memnew(EditorFileDialog);
diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp
index 4472cff9cc..2fa62df5bc 100644
--- a/tools/editor/project_export.cpp
+++ b/tools/editor/project_export.cpp
@@ -450,8 +450,8 @@ void ProjectExportDialog::_export_action(const String& p_file) {
while(true) {
- print_line("TESTING: "+location.plus_file("engine.cfg"));
- if (FileAccess::exists(location.plus_file("engine.cfg"))) {
+ print_line("TESTING: "+location.plus_file("godot.cfg"));
+ if (FileAccess::exists(location.plus_file("godot.cfg"))) {
error->set_text(TTR("Please export outside the project folder!"));
error->popup_centered_minsize();
@@ -2099,7 +2099,7 @@ Error ProjectExport::export_project(const String& p_preset) {
added_settings["remap/"+platform]=Variant(remaps).operator Array();
}
- String engine_cfg_path=d->get_current_dir()+"/engine.cfg";
+ String engine_cfg_path=d->get_current_dir()+"/godot.cfg";
print_line("enginecfg: "+engine_cfg_path);
GlobalConfig::get_singleton()->save_custom(engine_cfg_path,added_settings);
diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp
index fb8cccdb79..af73414ab0 100644
--- a/tools/editor/project_manager.cpp
+++ b/tools/editor/project_manager.cpp
@@ -92,18 +92,18 @@ private:
if (mode!=MODE_IMPORT) {
- if (d->file_exists("engine.cfg")) {
+ if (d->file_exists("godot.cfg")) {
- error->set_text(TTR("Invalid project path, engine.cfg must not exist."));
+ error->set_text(TTR("Invalid project path, godot.cfg must not exist."));
memdelete(d);
return "";
}
} else {
- if (valid_path != "" && !d->file_exists("engine.cfg")) {
+ if (valid_path != "" && !d->file_exists("godot.cfg")) {
- error->set_text(TTR("Invalid project path, engine.cfg must exist."));
+ error->set_text(TTR("Invalid project path, godot.cfg must exist."));
memdelete(d);
return "";
}
@@ -137,7 +137,7 @@ private:
String p = p_path;
if (mode==MODE_IMPORT) {
- if (p.ends_with("engine.cfg")) {
+ if (p.ends_with("godot.cfg")) {
p=p.get_base_dir();
}
@@ -163,7 +163,7 @@ private:
fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
fdialog->clear_filters();
- fdialog->add_filter("engine.cfg ; " _MKSTR(VERSION_NAME) " Project");
+ fdialog->add_filter("godot.cfg ; " _MKSTR(VERSION_NAME) " Project");
} else {
fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
}
@@ -190,9 +190,9 @@ private:
- FileAccess *f = FileAccess::open(dir.plus_file("/engine.cfg"),FileAccess::WRITE);
+ FileAccess *f = FileAccess::open(dir.plus_file("/godot.cfg"),FileAccess::WRITE);
if (!f) {
- error->set_text(TTR("Couldn't create engine.cfg in project path."));
+ error->set_text(TTR("Couldn't create godot.cfg in project path."));
} else {
f->store_line("; Engine configuration file.");
@@ -759,7 +759,7 @@ void ProjectManager::_load_recent_projects() {
continue;
String project = _name.get_slice("/",1);
- String conf=path.plus_file("engine.cfg");
+ String conf=path.plus_file("godot.cfg");
bool favorite = (_name.begins_with("favorite_projects/"))?true:false;
uint64_t last_modified = 0;
@@ -1027,7 +1027,7 @@ void ProjectManager::_scan_dir(DirAccess *da,float pos, float total,List<String>
while(n!=String()) {
if (da->current_is_dir() && !n.begins_with(".")) {
subdirs.push_front(n);
- } else if (n=="engine.cfg") {
+ } else if (n=="godot.cfg") {
r_projects->push_back(da->get_current_dir());
}
n=da->get_next();
@@ -1151,7 +1151,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
dir->list_dir_begin();
String file = dir->get_next();
while(confirm && file!=String()) {
- if (!dir->current_is_dir() && file.ends_with("engine.cfg")) {
+ if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
confirm = false;
}
file = dir->get_next();
diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp
index 764d1e4546..e725786f94 100644
--- a/tools/editor/project_settings.cpp
+++ b/tools/editor/project_settings.cpp
@@ -1217,7 +1217,7 @@ ProjectSettings::ProjectSettings(EditorData *p_data) {
singleton=this;
- set_title(TTR("Project Settings (engine.cfg)"));
+ set_title(TTR("Project Settings (godot.cfg)"));
undo_redo=&p_data->get_undo_redo();
data=p_data;
diff --git a/tools/scripts/sort-demos.sh b/tools/scripts/sort-demos.sh
index d4770b337e..2121d78c15 100644
--- a/tools/scripts/sort-demos.sh
+++ b/tools/scripts/sort-demos.sh
@@ -1,7 +1,7 @@
#!/bin/bash
# When scanning for demos, the project manager sorts them based on their
# timestamp, i.e. last modification date. This can make for a pretty
-# messy output, so this script 'touches' each engine.cfg file in reverse
+# messy output, so this script 'touches' each godot.cfg file in reverse
# alphabetical order to ensure a nice listing.
#
# It's good practice to run it once before packaging demos on the build
@@ -17,7 +17,7 @@ if [ -e demos.list ]; then
fi
for dir in 2d 3d gui misc viewport; do
- find "demos/$dir" -name "engine.cfg" |sort >> demos.list
+ find "demos/$dir" -name "godot.cfg" |sort >> demos.list
done
cat demos.list |sort -r > demos_r.list
diff --git a/tools/translations/ar.po b/tools/translations/ar.po
index 0bfef1cfe1..539b94ab62 100644
--- a/tools/translations/ar.po
+++ b/tools/translations/ar.po
@@ -3252,7 +3252,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5844,11 +5844,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5860,7 +5860,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6094,7 +6094,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/bg.po b/tools/translations/bg.po
index 9197a6e702..fe711e1b30 100644
--- a/tools/translations/bg.po
+++ b/tools/translations/bg.po
@@ -3295,7 +3295,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5890,11 +5890,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5906,7 +5906,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6140,7 +6140,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/bn.po b/tools/translations/bn.po
index a3a3a072fc..0b1993caa0 100644
--- a/tools/translations/bn.po
+++ b/tools/translations/bn.po
@@ -3381,8 +3381,8 @@ msgid "Compress"
msgstr "সঙ্কোচন করুন"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "প্রকল্পে সংযুক্ত করুন (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "প্রকল্পে সংযুক্ত করুন (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -5989,12 +5989,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "অকার্যকর প্রকল্পের পথ, পথটি অবশ্যই বিদ্যমান হতে হবে!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।"
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই অনুপস্থিত হতে হবে।"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।"
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "অকার্যকর প্রকল্পের পথ, godot.cfg অবশ্যই উপস্থিত হতে হবে।"
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6005,8 +6005,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "অকার্যকর প্রকল্পের পথ (কোনোকিছু পরিবর্তন করেছেন?)।"
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।"
+msgid "Couldn't create godot.cfg in project path."
+msgstr "প্রকল্পের পথে godot.cfg তৈরি করা সম্ভব হয়নি।"
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6241,8 +6241,8 @@ msgid "Remove Resource Remap Option"
msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধান্ত অপসারণ করুন"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "প্রকল্পের সেটিংস (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "প্রকল্পের সেটিংস (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/ca.po b/tools/translations/ca.po
index 266551ee60..c45cad964b 100644
--- a/tools/translations/ca.po
+++ b/tools/translations/ca.po
@@ -3406,7 +3406,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -6004,11 +6004,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6020,7 +6020,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6254,8 +6254,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Configuració del Projecte (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Configuració del Projecte (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/cs.po b/tools/translations/cs.po
index 4020725d74..3dc52fa536 100644
--- a/tools/translations/cs.po
+++ b/tools/translations/cs.po
@@ -3321,7 +3321,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/da.po b/tools/translations/da.po
index e0d4d9bd98..6148d0b82d 100644
--- a/tools/translations/da.po
+++ b/tools/translations/da.po
@@ -3323,7 +3323,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5918,11 +5918,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5934,7 +5934,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6168,7 +6168,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/de.po b/tools/translations/de.po
index 68ce048b5b..0545ea2f21 100644
--- a/tools/translations/de.po
+++ b/tools/translations/de.po
@@ -3419,8 +3419,8 @@ msgid "Compress"
msgstr "Komprimieren"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Zu Projekt hinzufügen (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Zu Projekt hinzufügen (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6036,12 +6036,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Ungültiger Projektpfad, der Pfad muss existieren!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Ungültiger Projektpfad, godot.cfg darf nicht existieren."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Ungültiger Projektpfad, engine.cfg muss existieren."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Ungültiger Projektpfad, godot.cfg muss existieren."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6052,8 +6052,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ungültiger Projektpfad (etwas geändert?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Konnte godot.cfg in Projektpfad nicht erzeugen."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6288,8 +6288,8 @@ msgid "Remove Resource Remap Option"
msgstr "Ressourcen-Remap-Option entfernen"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Projekteinstellungen (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Projekteinstellungen (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/de_CH.po b/tools/translations/de_CH.po
index e6e0efdb23..0420d3fc97 100644
--- a/tools/translations/de_CH.po
+++ b/tools/translations/de_CH.po
@@ -3295,8 +3295,8 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Zum Projekt hinzufügen (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Zum Projekt hinzufügen (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -5900,12 +5900,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Ungültiger Projektpfad, Pfad existiert nicht!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!"
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Ungültiger Projektpfad, godot.cfg vorhanden!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!"
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Ungültiger Projektpfad, godot.cfg nicht vorhanden!"
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -5916,8 +5916,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ungültiger Projektpfad, (wurde was geändert?)!"
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Die godot.cfg kann im Projektverzeichnis nicht erstellt werden."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6150,7 +6150,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/es.po b/tools/translations/es.po
index cec4730148..a1108822fa 100644
--- a/tools/translations/es.po
+++ b/tools/translations/es.po
@@ -3449,8 +3449,8 @@ msgid "Compress"
msgstr "Comprimir"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Añadir al proyecto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Añadir al proyecto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6084,12 +6084,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "La ruta del proyecto no es correcta, godot.cfg no debe existir."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "¡La ruta del proyecto no es correcta, godot.cfg debe existir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6100,8 +6100,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6338,8 +6338,8 @@ msgid "Remove Resource Remap Option"
msgstr "Quitar opción de remapeo de recursos"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Ajustes de proyecto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ajustes de proyecto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/es_AR.po b/tools/translations/es_AR.po
index 08376f39c5..d921254859 100644
--- a/tools/translations/es_AR.po
+++ b/tools/translations/es_AR.po
@@ -3403,8 +3403,8 @@ msgid "Compress"
msgstr "Comprimir"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Agregar al Proyecto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Agregar al Proyecto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6019,12 +6019,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Ruta de proyecto inválida, la ruta debe existir!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Ruta de proyecto inválida, engine.cfg no debe existir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Ruta de proyecto inválida, godot.cfg no debe existir."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Ruta de proyecto inválida, engine.cfg debe existir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Ruta de proyecto inválida, godot.cfg debe existir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6035,8 +6035,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Ruta de proyecto inválida (cambiaste algo?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "No se pudo crear godot.cfg en la ruta de proyecto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6273,8 +6273,8 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opción de Remapeo de Recursos"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Ajustes de Proyecto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ajustes de Proyecto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/fa.po b/tools/translations/fa.po
index 8e29cda45f..41a686ba52 100644
--- a/tools/translations/fa.po
+++ b/tools/translations/fa.po
@@ -3350,7 +3350,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5948,11 +5948,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5964,7 +5964,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6200,7 +6200,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/fr.po b/tools/translations/fr.po
index 10f82e2840..2c4f7144fe 100644
--- a/tools/translations/fr.po
+++ b/tools/translations/fr.po
@@ -3437,8 +3437,8 @@ msgid "Compress"
msgstr "Compresser"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Ajouter au projet (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Ajouter au projet (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6072,12 +6072,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Chemin de projet invalide, le chemin doit exister !"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Chemin de projet invalide, godot.cfg ne doit pas exister."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Chemin de projet invalide, engine.cfg doit exister."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Chemin de projet invalide, godot.cfg doit exister."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6088,9 +6088,9 @@ msgid "Invalid project path (changed anything?)."
msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
-"Impossible de créer le fichier engine.cfg dans le répertoire du projet."
+"Impossible de créer le fichier godot.cfg dans le répertoire du projet."
#: tools/editor/project_manager.cpp
#, fuzzy
@@ -6332,8 +6332,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Paramètres du projet (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Paramètres du projet (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/hu.po b/tools/translations/hu.po
index ef78f27138..335ab25c6a 100644
--- a/tools/translations/hu.po
+++ b/tools/translations/hu.po
@@ -3245,7 +3245,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/id.po b/tools/translations/id.po
index 917bd21e82..30bd357a21 100644
--- a/tools/translations/id.po
+++ b/tools/translations/id.po
@@ -3410,7 +3410,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -6006,11 +6006,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6022,7 +6022,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6256,7 +6256,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/it.po b/tools/translations/it.po
index f49c953a7d..8fefe67677 100644
--- a/tools/translations/it.po
+++ b/tools/translations/it.po
@@ -3416,8 +3416,8 @@ msgid "Compress"
msgstr "Comprimi"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Aggiungi a Progetto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Aggiungi a Progetto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6031,12 +6031,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Percorso di progetto invalido, il percorso deve esistere!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Percorso di progetto invalido, engine.cfg non deve esistere."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Percorso di progetto invalido, godot.cfg non deve esistere."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Percorso di progetto invalido, engine.cfg deve esistere."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Percorso di progetto invalido, godot.cfg deve esistere."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6047,8 +6047,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Percorso di progetto invalido (cambiato qualcosa?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Impossibile creare engine.cfg nel percorso di progetto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Impossibile creare godot.cfg nel percorso di progetto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6283,8 +6283,8 @@ msgid "Remove Resource Remap Option"
msgstr "Rimuovi Opzione di Remap Rimorse"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Impostazioni Progetto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Impostazioni Progetto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/ja.po b/tools/translations/ja.po
index 279f59c9c8..ea314db101 100644
--- a/tools/translations/ja.po
+++ b/tools/translations/ja.po
@@ -3347,7 +3347,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5945,11 +5945,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5961,7 +5961,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6195,7 +6195,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/ko.po b/tools/translations/ko.po
index ea2b130d37..a0ecb70bf5 100644
--- a/tools/translations/ko.po
+++ b/tools/translations/ko.po
@@ -3350,8 +3350,8 @@ msgid "Compress"
msgstr "압축"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "프로젝트에 추가 (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "프로젝트에 추가 (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -5954,12 +5954,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 존재해야 합니다!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 있으면 안됩니다."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "프로젝트 경로가 유효하지 않습니다. godot.cfg가 존재해야합니다."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -5970,8 +5970,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "프로젝트 경로에 godot.cfg를 생성할 수 없습니다."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6205,8 +6205,8 @@ msgid "Remove Resource Remap Option"
msgstr "리소스 리맵핑 옵션 제거"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "프로젝트 설정 (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "프로젝트 설정 (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/nb.po b/tools/translations/nb.po
index ff659eae8b..cbd2a09951 100644
--- a/tools/translations/nb.po
+++ b/tools/translations/nb.po
@@ -3245,7 +3245,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5836,11 +5836,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5852,7 +5852,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6086,7 +6086,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/pl.po b/tools/translations/pl.po
index 465fbe133d..50afecad1b 100644
--- a/tools/translations/pl.po
+++ b/tools/translations/pl.po
@@ -1601,7 +1601,7 @@ msgstr ""
#: tools/editor/dependency_editor.cpp
msgid "Remove selected files from the project? (no undo)"
-msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
+msgstr "Usunąć wybrane pliki z projektu? (Nie można tego cofnąć)"
#: tools/editor/dependency_editor.cpp
msgid "Error loading:"
@@ -3388,8 +3388,8 @@ msgid "Compress"
msgstr "Skompresuj"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Dodaj do projektu (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Dodaj do projektu (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -5995,12 +5995,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Niepoprawna ścieżka projektu, godot.cfg nie może istnieć."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Niepoprawna ścieżka projektu, godot.cfg musi istnieć."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6011,8 +6011,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Nie można było utworzyć godot.cfg w ścieżce projektu."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6245,8 +6245,8 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Ustawienia projektu (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ustawienia projektu (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
@@ -6884,7 +6884,7 @@ msgstr "Skróty"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Light Radius"
-msgstr "Zmień promień światła"
+msgstr "Zmień promień światła"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Camera FOV"
@@ -6912,7 +6912,7 @@ msgstr "Zmień wysokośc Capsule Shape"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Ray Shape Length"
-msgstr "Zmień długość Ray Shape"
+msgstr "Zmień długość Ray Shape"
#: tools/editor/spatial_editor_gizmos.cpp
msgid "Change Notifier Extents"
diff --git a/tools/translations/pr.po b/tools/translations/pr.po
index f8a9505066..8ea2967a22 100644
--- a/tools/translations/pr.po
+++ b/tools/translations/pr.po
@@ -3263,7 +3263,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5854,11 +5854,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5870,7 +5870,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6104,7 +6104,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/pt_BR.po b/tools/translations/pt_BR.po
index 106142b4ea..9ab81786b1 100644
--- a/tools/translations/pt_BR.po
+++ b/tools/translations/pt_BR.po
@@ -3388,8 +3388,8 @@ msgid "Compress"
msgstr "Comprimir"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Adicionar ao Projeto (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Adicionar ao Projeto (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6012,12 +6012,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Caminho de projeto inválido, o caminho deve existir!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Caminho de projeto inválido, engine.cfg não deve existir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Caminho de projeto inválido, godot.cfg não deve existir."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Caminho de projeto inválido, engine.cfg deve existir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Caminho de projeto inválido, godot.cfg deve existir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6028,8 +6028,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Caminho de projeto inválido (mudou alguma coisa?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Não se pôde criar engine.cfg no caminho do projeto."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Não se pôde criar godot.cfg no caminho do projeto."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6265,8 +6265,8 @@ msgid "Remove Resource Remap Option"
msgstr "Remover Opção de Remapeamento de Recurso"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Configurações do Projeto (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Configurações do Projeto (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/pt_PT.po b/tools/translations/pt_PT.po
index 7b3c814f8c..da9d971347 100644
--- a/tools/translations/pt_PT.po
+++ b/tools/translations/pt_PT.po
@@ -3258,7 +3258,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/ru.po b/tools/translations/ru.po
index 73262dbd5e..0595a675b3 100644
--- a/tools/translations/ru.po
+++ b/tools/translations/ru.po
@@ -3391,8 +3391,8 @@ msgid "Compress"
msgstr "Сжимать"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Добавить в проект (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Добавить в проект (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -6004,12 +6004,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Неверный путь к проекту, путь должен существовать!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Недопустимый путь к проекту, godot.cfg не должен существовать."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Недопустимый путь к проекту, engine.cfg должен существовать."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Недопустимый путь к проекту, godot.cfg должен существовать."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6020,8 +6020,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Неверный путь к проекту (Что-то изменили?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "Не могу создать engine.cfg в папке проекта."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "Не могу создать godot.cfg в папке проекта."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6256,8 +6256,8 @@ msgid "Remove Resource Remap Option"
msgstr "Удалён параметр ресурса перенаправления"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Настройки проекта (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Настройки проекта (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/sk.po b/tools/translations/sk.po
index f1bd9f1300..6aa2e16664 100644
--- a/tools/translations/sk.po
+++ b/tools/translations/sk.po
@@ -3261,7 +3261,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5857,11 +5857,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5873,7 +5873,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6107,7 +6107,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/sl.po b/tools/translations/sl.po
index 12903cba83..4934be97d7 100644
--- a/tools/translations/sl.po
+++ b/tools/translations/sl.po
@@ -3270,7 +3270,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5862,11 +5862,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5878,7 +5878,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6112,7 +6112,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/tools.pot b/tools/translations/tools.pot
index 447067beb3..8e54d88989 100644
--- a/tools/translations/tools.pot
+++ b/tools/translations/tools.pot
@@ -3239,7 +3239,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5830,11 +5830,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5846,7 +5846,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6080,7 +6080,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/tr.po b/tools/translations/tr.po
index b930e302f2..5c0b6ebca8 100644
--- a/tools/translations/tr.po
+++ b/tools/translations/tr.po
@@ -3382,8 +3382,8 @@ msgid "Compress"
msgstr "Sıkıştır"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "Tasarıya Ekle (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "Tasarıya Ekle (godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -5994,12 +5994,12 @@ msgid "Invalid project path, the path must exist!"
msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
-msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir."
+msgid "Invalid project path, godot.cfg must not exist."
+msgstr "Geçersiz tasarı yolu, godot.cfg var olmaması gerekir."
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
-msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir."
+msgid "Invalid project path, godot.cfg must exist."
+msgstr "Geçersiz tasarı yolu, godot.cfg var olması gerekir."
#: tools/editor/project_manager.cpp
msgid "Imported Project"
@@ -6010,8 +6010,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)."
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "engine.cfg tasarı yolunda oluşturulamadı."
+msgid "Couldn't create godot.cfg in project path."
+msgstr "godot.cfg tasarı yolunda oluşturulamadı."
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6247,8 +6247,8 @@ msgid "Remove Resource Remap Option"
msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "Tasarı Ayarları (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "Tasarı Ayarları (godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/ur_PK.po b/tools/translations/ur_PK.po
index 0eed08b52a..b898301d0c 100644
--- a/tools/translations/ur_PK.po
+++ b/tools/translations/ur_PK.po
@@ -3255,7 +3255,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/zh_CN.po b/tools/translations/zh_CN.po
index 58f79fac56..47c77f6170 100644
--- a/tools/translations/zh_CN.po
+++ b/tools/translations/zh_CN.po
@@ -3312,8 +3312,8 @@ msgid "Compress"
msgstr "压缩"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
-msgstr "添加到项目(engine.cfg)"
+msgid "Add to Project (godot.cfg)"
+msgstr "添加到项目(godot.cfg)"
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
msgid "Import Languages:"
@@ -5912,11 +5912,11 @@ msgid "Invalid project path, the path must exist!"
msgstr "项目目录不存在!"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr "项目目录下必须包含engin.cfg文件。"
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr "项目目录下必须包含engin.cfg文件。"
#: tools/editor/project_manager.cpp
@@ -5928,8 +5928,8 @@ msgid "Invalid project path (changed anything?)."
msgstr "项目路径非法(被外部修改?)。"
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
-msgstr "无法在项目目录下创建engine.cfg文件。"
+msgid "Couldn't create godot.cfg in project path."
+msgstr "无法在项目目录下创建godot.cfg文件。"
#: tools/editor/project_manager.cpp
msgid "The following files failed extraction from package:"
@@ -6162,8 +6162,8 @@ msgid "Remove Resource Remap Option"
msgstr "移除资源重定向选项"
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
-msgstr "项目设置(engine.cfg)"
+msgid "Project Settings (godot.cfg)"
+msgstr "项目设置(godot.cfg)"
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
msgid "General"
diff --git a/tools/translations/zh_HK.po b/tools/translations/zh_HK.po
index 60f2b51464..b0bb11d527 100644
--- a/tools/translations/zh_HK.po
+++ b/tools/translations/zh_HK.po
@@ -3272,7 +3272,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5872,11 +5872,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5888,7 +5888,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6122,7 +6122,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp
diff --git a/tools/translations/zh_TW.po b/tools/translations/zh_TW.po
index efad7ee167..3e9b61ec0f 100644
--- a/tools/translations/zh_TW.po
+++ b/tools/translations/zh_TW.po
@@ -3259,7 +3259,7 @@ msgid "Compress"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
-msgid "Add to Project (engine.cfg)"
+msgid "Add to Project (godot.cfg)"
msgstr ""
#: tools/editor/io_plugins/editor_translation_import_plugin.cpp
@@ -5850,11 +5850,11 @@ msgid "Invalid project path, the path must exist!"
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Invalid project path, engine.cfg must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -5866,7 +5866,7 @@ msgid "Invalid project path (changed anything?)."
msgstr ""
#: tools/editor/project_manager.cpp
-msgid "Couldn't create engine.cfg in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr ""
#: tools/editor/project_manager.cpp
@@ -6100,7 +6100,7 @@ msgid "Remove Resource Remap Option"
msgstr ""
#: tools/editor/project_settings.cpp
-msgid "Project Settings (engine.cfg)"
+msgid "Project Settings (godot.cfg)"
msgstr ""
#: tools/editor/project_settings.cpp tools/editor/settings_config_dialog.cpp