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-rw-r--r--drivers/gles3/rasterizer_gles3.h3
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp40
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h19
-rw-r--r--drivers/gles3/storage/decal_atlas_storage.cpp75
-rw-r--r--drivers/gles3/storage/decal_atlas_storage.h67
-rw-r--r--servers/rendering/dummy/rasterizer_dummy.h3
-rw-r--r--servers/rendering/dummy/rasterizer_storage_dummy.h19
-rw-r--r--servers/rendering/dummy/storage/decal_atlas_storage.h62
-rw-r--r--servers/rendering/renderer_compositor.h2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp5
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp5
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp11
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_compositor_rd.h7
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp55
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp397
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.h159
-rw-r--r--servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.cpp437
-rw-r--r--servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h211
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp8
-rw-r--r--servers/rendering/renderer_scene_cull.cpp2
-rw-r--r--servers/rendering/renderer_storage.h21
-rw-r--r--servers/rendering/rendering_server_default.cpp1
-rw-r--r--servers/rendering/rendering_server_default.h13
-rw-r--r--servers/rendering/rendering_server_globals.cpp1
-rw-r--r--servers/rendering/rendering_server_globals.h2
-rw-r--r--servers/rendering/storage/decal_atlas_storage.h60
27 files changed, 1001 insertions, 686 deletions
diff --git a/drivers/gles3/rasterizer_gles3.h b/drivers/gles3/rasterizer_gles3.h
index 93c58a8d9d..4aa94e5293 100644
--- a/drivers/gles3/rasterizer_gles3.h
+++ b/drivers/gles3/rasterizer_gles3.h
@@ -39,6 +39,7 @@
#include "servers/rendering/renderer_compositor.h"
#include "storage/canvas_texture_storage.h"
#include "storage/config.h"
+#include "storage/decal_atlas_storage.h"
#include "storage/render_target_storage.h"
#include "storage/texture_storage.h"
@@ -53,6 +54,7 @@ protected:
GLES3::Config config;
GLES3::CanvasTextureStorage canvas_texture_storage;
GLES3::TextureStorage texture_storage;
+ GLES3::DecalAtlasStorage decal_atlas_storage;
RasterizerStorageGLES3 storage;
RasterizerCanvasGLES3 canvas;
RasterizerSceneGLES3 scene;
@@ -62,6 +64,7 @@ protected:
public:
RendererCanvasTextureStorage *get_canvas_texture_storage() { return &canvas_texture_storage; }
RendererTextureStorage *get_texture_storage() { return &texture_storage; }
+ RendererDecalAtlasStorage *get_decal_atlas_storage() { return &decal_atlas_storage; }
RendererStorage *get_storage() { return &storage; }
RendererCanvasRender *get_canvas() { return &canvas; }
RendererSceneRender *get_scene() { return &scene; }
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 158b96ef27..5efbc715ab 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1202,46 +1202,6 @@ void RasterizerStorageGLES3::base_update_dependency(RID p_base, DependencyTracke
void RasterizerStorageGLES3::skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) {
}
-/* DECAL API */
-
-RID RasterizerStorageGLES3::decal_allocate() {
- return RID();
-}
-
-void RasterizerStorageGLES3::decal_initialize(RID p_rid) {
-}
-
-void RasterizerStorageGLES3::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
-}
-
-void RasterizerStorageGLES3::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
-}
-
-void RasterizerStorageGLES3::decal_set_emission_energy(RID p_decal, float p_energy) {
-}
-
-void RasterizerStorageGLES3::decal_set_albedo_mix(RID p_decal, float p_mix) {
-}
-
-void RasterizerStorageGLES3::decal_set_modulate(RID p_decal, const Color &p_modulate) {
-}
-
-void RasterizerStorageGLES3::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
-}
-
-void RasterizerStorageGLES3::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
-}
-
-void RasterizerStorageGLES3::decal_set_fade(RID p_decal, float p_above, float p_below) {
-}
-
-void RasterizerStorageGLES3::decal_set_normal_fade(RID p_decal, float p_fade) {
-}
-
-AABB RasterizerStorageGLES3::decal_get_aabb(RID p_decal) const {
- return AABB();
-}
-
/* VOXEL GI API */
RID RasterizerStorageGLES3::voxel_gi_allocate() {
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 83b81293c4..4e04b918c2 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -579,25 +579,6 @@ public:
void base_update_dependency(RID p_base, DependencyTracker *p_instance) override;
void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override;
- /* DECAL API */
-
- RID decal_allocate() override;
- void decal_initialize(RID p_rid) override;
- void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
- void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
- void decal_set_emission_energy(RID p_decal, float p_energy) override;
- void decal_set_albedo_mix(RID p_decal, float p_mix) override;
- void decal_set_modulate(RID p_decal, const Color &p_modulate) override;
- void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override;
- void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override;
- void decal_set_fade(RID p_decal, float p_above, float p_below) override;
- void decal_set_normal_fade(RID p_decal, float p_fade) override;
-
- AABB decal_get_aabb(RID p_decal) const override;
-
- void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
- void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
-
/* VOXEL GI API */
RID voxel_gi_allocate() override;
diff --git a/drivers/gles3/storage/decal_atlas_storage.cpp b/drivers/gles3/storage/decal_atlas_storage.cpp
new file mode 100644
index 0000000000..7bac34ea19
--- /dev/null
+++ b/drivers/gles3/storage/decal_atlas_storage.cpp
@@ -0,0 +1,75 @@
+/*************************************************************************/
+/* decal_atlas_storage.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef GLES3_ENABLED
+
+#include "decal_atlas_storage.h"
+
+using namespace GLES3;
+
+RID DecalAtlasStorage::decal_allocate() {
+ return RID();
+}
+
+void DecalAtlasStorage::decal_initialize(RID p_rid) {
+}
+
+void DecalAtlasStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
+}
+
+void DecalAtlasStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
+}
+
+void DecalAtlasStorage::decal_set_emission_energy(RID p_decal, float p_energy) {
+}
+
+void DecalAtlasStorage::decal_set_albedo_mix(RID p_decal, float p_mix) {
+}
+
+void DecalAtlasStorage::decal_set_modulate(RID p_decal, const Color &p_modulate) {
+}
+
+void DecalAtlasStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
+}
+
+void DecalAtlasStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
+}
+
+void DecalAtlasStorage::decal_set_fade(RID p_decal, float p_above, float p_below) {
+}
+
+void DecalAtlasStorage::decal_set_normal_fade(RID p_decal, float p_fade) {
+}
+
+AABB DecalAtlasStorage::decal_get_aabb(RID p_decal) const {
+ return AABB();
+}
+
+#endif // !GLES3_ENABLED
diff --git a/drivers/gles3/storage/decal_atlas_storage.h b/drivers/gles3/storage/decal_atlas_storage.h
new file mode 100644
index 0000000000..f5dc36b1fb
--- /dev/null
+++ b/drivers/gles3/storage/decal_atlas_storage.h
@@ -0,0 +1,67 @@
+/*************************************************************************/
+/* decal_atlas_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DECAL_ATLAS_STORAGE_GLES3_H
+#define DECAL_ATLAS_STORAGE_GLES3_H
+
+#ifdef GLES3_ENABLED
+
+#include "core/templates/rid_owner.h"
+#include "servers/rendering/storage/decal_atlas_storage.h"
+
+namespace GLES3 {
+
+class DecalAtlasStorage : public RendererDecalAtlasStorage {
+public:
+ virtual RID decal_allocate() override;
+ virtual void decal_initialize(RID p_rid) override;
+ virtual void decal_free(RID p_rid) override{};
+
+ virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
+ virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
+ virtual void decal_set_emission_energy(RID p_decal, float p_energy) override;
+ virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override;
+ virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override;
+ virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override;
+ virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override;
+ virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override;
+ virtual void decal_set_normal_fade(RID p_decal, float p_fade) override;
+
+ virtual AABB decal_get_aabb(RID p_decal) const override;
+
+ virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+ virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+};
+
+} // namespace GLES3
+
+#endif // !GLES3_ENABLED
+
+#endif // !DECAL_ATLAS_STORAGE_GLES3_H
diff --git a/servers/rendering/dummy/rasterizer_dummy.h b/servers/rendering/dummy/rasterizer_dummy.h
index b3fbc18c46..219f468b2f 100644
--- a/servers/rendering/dummy/rasterizer_dummy.h
+++ b/servers/rendering/dummy/rasterizer_dummy.h
@@ -38,6 +38,7 @@
#include "servers/rendering/dummy/rasterizer_scene_dummy.h"
#include "servers/rendering/dummy/rasterizer_storage_dummy.h"
#include "servers/rendering/dummy/storage/canvas_texture_storage.h"
+#include "servers/rendering/dummy/storage/decal_atlas_storage.h"
#include "servers/rendering/dummy/storage/texture_storage.h"
#include "servers/rendering/renderer_compositor.h"
#include "servers/rendering_server.h"
@@ -51,12 +52,14 @@ protected:
RasterizerCanvasDummy canvas;
RendererDummy::CanvasTextureStorage canvas_texture_storage;
RendererDummy::TextureStorage texture_storage;
+ RendererDummy::DecalAtlasStorage decal_atlas_storage;
RasterizerStorageDummy storage;
RasterizerSceneDummy scene;
public:
RendererCanvasTextureStorage *get_canvas_texture_storage() override { return &canvas_texture_storage; };
RendererTextureStorage *get_texture_storage() override { return &texture_storage; };
+ RendererDecalAtlasStorage *get_decal_atlas_storage() override { return &decal_atlas_storage; };
RendererStorage *get_storage() override { return &storage; }
RendererCanvasRender *get_canvas() override { return &canvas; }
RendererSceneRender *get_scene() override { return &scene; }
diff --git a/servers/rendering/dummy/rasterizer_storage_dummy.h b/servers/rendering/dummy/rasterizer_storage_dummy.h
index 39837c794f..1e753f8b6b 100644
--- a/servers/rendering/dummy/rasterizer_storage_dummy.h
+++ b/servers/rendering/dummy/rasterizer_storage_dummy.h
@@ -214,25 +214,6 @@ public:
void base_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) override {}
- /* DECAL API */
-
- RID decal_allocate() override { return RID(); }
- void decal_initialize(RID p_rid) override {}
- void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
- void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
- void decal_set_emission_energy(RID p_decal, float p_energy) override {}
- void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
- void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
- void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
- void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
- void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
- void decal_set_normal_fade(RID p_decal, float p_fade) override {}
-
- AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
-
- void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
- void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
-
/* VOXEL GI API */
RID voxel_gi_allocate() override { return RID(); }
diff --git a/servers/rendering/dummy/storage/decal_atlas_storage.h b/servers/rendering/dummy/storage/decal_atlas_storage.h
new file mode 100644
index 0000000000..04ddfaca6d
--- /dev/null
+++ b/servers/rendering/dummy/storage/decal_atlas_storage.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* decal_atlas_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DECAL_ATLAS_STORAGE_DUMMY_H
+#define DECAL_ATLAS_STORAGE_DUMMY_H
+
+#include "servers/rendering/storage/decal_atlas_storage.h"
+
+namespace RendererDummy {
+
+class DecalAtlasStorage : public RendererDecalAtlasStorage {
+public:
+ virtual RID decal_allocate() override { return RID(); }
+ virtual void decal_initialize(RID p_rid) override {}
+ virtual void decal_free(RID p_rid) override{};
+
+ virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override {}
+ virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override {}
+ virtual void decal_set_emission_energy(RID p_decal, float p_energy) override {}
+ virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override {}
+ virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override {}
+ virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override {}
+ virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override {}
+ virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override {}
+ virtual void decal_set_normal_fade(RID p_decal, float p_fade) override {}
+
+ virtual AABB decal_get_aabb(RID p_decal) const override { return AABB(); }
+
+ virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+ virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {}
+};
+
+} // namespace RendererDummy
+
+#endif // !DECAL_ATLAS_STORAGE_DUMMY_H
diff --git a/servers/rendering/renderer_compositor.h b/servers/rendering/renderer_compositor.h
index c2bc2c03d0..8d8fcee5a4 100644
--- a/servers/rendering/renderer_compositor.h
+++ b/servers/rendering/renderer_compositor.h
@@ -35,6 +35,7 @@
#include "servers/rendering/renderer_scene.h"
#include "servers/rendering/renderer_storage.h"
#include "servers/rendering/storage/canvas_texture_storage.h"
+#include "servers/rendering/storage/decal_atlas_storage.h"
#include "servers/rendering/storage/texture_storage.h"
#include "servers/rendering_server.h"
@@ -74,6 +75,7 @@ public:
virtual RendererCanvasTextureStorage *get_canvas_texture_storage() = 0;
virtual RendererTextureStorage *get_texture_storage() = 0;
+ virtual RendererDecalAtlasStorage *get_decal_atlas_storage() = 0;
virtual RendererStorage *get_storage() = 0;
virtual RendererCanvasRender *get_canvas() = 0;
virtual RendererSceneRender *get_scene() = 0;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 53c44dc962..0ae51ed876 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -30,6 +30,7 @@
#include "render_forward_clustered.h"
#include "core/config/project_settings.h"
+#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h"
#include "servers/rendering/renderer_rd/uniform_set_cache_rd.h"
#include "servers/rendering/rendering_device.h"
#include "servers/rendering/rendering_server_default.h"
@@ -2140,7 +2141,7 @@ void RenderForwardClustered::_update_render_base_uniform_set() {
RD::Uniform u;
u.binding = 11;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID decal_atlas = storage->decal_atlas_get_texture();
+ RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture();
u.append_id(decal_atlas);
uniforms.push_back(u);
}
@@ -2148,7 +2149,7 @@ void RenderForwardClustered::_update_render_base_uniform_set() {
RD::Uniform u;
u.binding = 12;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID decal_atlas = storage->decal_atlas_get_texture_srgb();
+ RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture_srgb();
u.append_id(decal_atlas);
uniforms.push_back(u);
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 6460fb2beb..a09a604e49 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -30,6 +30,7 @@
#include "render_forward_mobile.h"
#include "core/config/project_settings.h"
+#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h"
#include "servers/rendering/rendering_device.h"
#include "servers/rendering/rendering_server_default.h"
@@ -1275,7 +1276,7 @@ void RenderForwardMobile::_update_render_base_uniform_set() {
RD::Uniform u;
u.binding = 11;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID decal_atlas = storage->decal_atlas_get_texture();
+ RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture();
u.append_id(decal_atlas);
uniforms.push_back(u);
}
@@ -1283,7 +1284,7 @@ void RenderForwardMobile::_update_render_base_uniform_set() {
RD::Uniform u;
u.binding = 12;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
- RID decal_atlas = storage->decal_atlas_get_texture_srgb();
+ RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture_srgb();
u.append_id(decal_atlas);
uniforms.push_back(u);
}
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index a09f228b71..e56e263540 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -35,6 +35,7 @@
#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
#include "renderer_compositor_rd.h"
+#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h"
#include "servers/rendering/rendering_server_default.h"
void RendererCanvasRenderRD::_update_transform_2d_to_mat4(const Transform2D &p_transform, float *p_mat4) {
@@ -947,7 +948,7 @@ RID RendererCanvasRenderRD::_create_base_uniform_set(RID p_to_render_target, boo
RD::Uniform u;
u.uniform_type = RD::UNIFORM_TYPE_TEXTURE;
u.binding = 3;
- u.append_id(storage->decal_atlas_get_texture());
+ u.append_id(RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture());
uniforms.push_back(u);
}
@@ -1253,7 +1254,7 @@ void RendererCanvasRenderRD::canvas_render_items(RID p_to_render_target, Item *p
}
if (clight->texture.is_valid()) {
- Rect2 atlas_rect = storage->decal_atlas_get_texture_rect(clight->texture);
+ Rect2 atlas_rect = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture_rect(clight->texture);
state.light_uniforms[index].atlas_rect[0] = atlas_rect.position.x;
state.light_uniforms[index].atlas_rect[1] = atlas_rect.position.y;
state.light_uniforms[index].atlas_rect[2] = atlas_rect.size.width;
@@ -1479,18 +1480,20 @@ RID RendererCanvasRenderRD::light_create() {
}
void RendererCanvasRenderRD::light_set_texture(RID p_rid, RID p_texture) {
+ RendererRD::DecalAtlasStorage *decal_atlas_storage = RendererRD::DecalAtlasStorage::get_singleton();
+
CanvasLight *cl = canvas_light_owner.get_or_null(p_rid);
ERR_FAIL_COND(!cl);
if (cl->texture == p_texture) {
return;
}
if (cl->texture.is_valid()) {
- storage->texture_remove_from_decal_atlas(cl->texture);
+ decal_atlas_storage->texture_remove_from_decal_atlas(cl->texture);
}
cl->texture = p_texture;
if (cl->texture.is_valid()) {
- storage->texture_add_to_decal_atlas(cl->texture);
+ decal_atlas_storage->texture_add_to_decal_atlas(cl->texture);
}
}
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
index 46ec472121..6d6cf0ce73 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.cpp
@@ -155,6 +155,7 @@ void RendererCompositorRD::finalize() {
memdelete(scene);
memdelete(canvas);
memdelete(storage);
+ memdelete(decal_atlas_storage);
memdelete(texture_storage);
memdelete(canvas_texture_storage);
@@ -287,6 +288,7 @@ RendererCompositorRD::RendererCompositorRD() {
canvas_texture_storage = memnew(RendererRD::CanvasTextureStorage);
texture_storage = memnew(RendererRD::TextureStorage);
+ decal_atlas_storage = memnew(RendererRD::DecalAtlasStorage);
storage = memnew(RendererStorageRD);
canvas = memnew(RendererCanvasRenderRD(storage));
diff --git a/servers/rendering/renderer_rd/renderer_compositor_rd.h b/servers/rendering/renderer_rd/renderer_compositor_rd.h
index 07df38b2b2..a860093bb1 100644
--- a/servers/rendering/renderer_rd/renderer_compositor_rd.h
+++ b/servers/rendering/renderer_rd/renderer_compositor_rd.h
@@ -40,6 +40,7 @@
#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
#include "servers/rendering/renderer_rd/shaders/blit.glsl.gen.h"
#include "servers/rendering/renderer_rd/storage_rd/canvas_texture_storage.h"
+#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/renderer_rd/uniform_set_cache_rd.h"
@@ -49,6 +50,7 @@ protected:
RendererCanvasRenderRD *canvas;
RendererRD::CanvasTextureStorage *canvas_texture_storage;
RendererRD::TextureStorage *texture_storage;
+ RendererRD::DecalAtlasStorage *decal_atlas_storage;
RendererStorageRD *storage;
RendererSceneRenderRD *scene;
@@ -92,8 +94,9 @@ protected:
static uint64_t frame;
public:
- RendererCanvasTextureStorage *get_canvas_texture_storage() { return canvas_texture_storage; };
- RendererTextureStorage *get_texture_storage() { return texture_storage; };
+ RendererCanvasTextureStorage *get_canvas_texture_storage() { return canvas_texture_storage; }
+ RendererTextureStorage *get_texture_storage() { return texture_storage; }
+ RendererDecalAtlasStorage *get_decal_atlas_storage() { return decal_atlas_storage; }
RendererStorage *get_storage() { return storage; }
RendererCanvasRender *get_canvas() { return canvas; }
RendererSceneRender *get_scene() { return scene; }
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index f5258d7923..4a6dbc137c 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -33,6 +33,7 @@
#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "renderer_compositor_rd.h"
+#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h"
#include "servers/rendering/rendering_server_default.h"
void get_vogel_disk(float *r_kernel, int p_sample_count) {
@@ -2674,7 +2675,7 @@ void RendererSceneRenderRD::_render_buffers_debug_draw(RID p_render_buffers, RID
}
if (debug_draw == RS::VIEWPORT_DEBUG_DRAW_DECAL_ATLAS) {
- RID decal_atlas = storage->decal_atlas_get_texture();
+ RID decal_atlas = RendererRD::DecalAtlasStorage::get_singleton()->decal_atlas_get_texture();
if (decal_atlas.is_valid()) {
Size2 rtsize = storage->render_target_get_size(rb->render_target);
@@ -3262,6 +3263,8 @@ void RendererSceneRenderRD::_setup_reflections(const PagedArray<RID> &p_reflecti
}
void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const Transform3D &p_camera_transform, RID p_shadow_atlas, bool p_using_shadows, uint32_t &r_directional_light_count, uint32_t &r_positional_light_count, bool &r_directional_light_soft_shadows) {
+ RendererRD::DecalAtlasStorage *decal_atlas_storage = RendererRD::DecalAtlasStorage::get_singleton();
+
Transform3D inverse_transform = p_camera_transform.affine_inverse();
r_directional_light_count = 0;
@@ -3545,7 +3548,7 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
RID projector = storage->light_get_projector(base);
if (projector.is_valid()) {
- Rect2 rect = storage->decal_atlas_get_texture_rect(projector);
+ Rect2 rect = decal_atlas_storage->decal_atlas_get_texture_rect(projector);
if (type == RS::LIGHT_SPOT) {
light_data.projector_rect[0] = rect.position.x;
@@ -3661,6 +3664,8 @@ void RendererSceneRenderRD::_setup_lights(const PagedArray<RID> &p_lights, const
}
void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const Transform3D &p_camera_inverse_xform) {
+ RendererRD::DecalAtlasStorage *decal_atlas_storage = RendererRD::DecalAtlasStorage::get_singleton();
+
Transform3D uv_xform;
uv_xform.basis.scale(Vector3(2.0, 1.0, 2.0));
uv_xform.origin = Vector3(-1.0, 0.0, -1.0);
@@ -3684,9 +3689,9 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
real_t distance = -p_camera_inverse_xform.xform(xform.origin).z;
- if (storage->decal_is_distance_fade_enabled(decal)) {
- float fade_begin = storage->decal_get_distance_fade_begin(decal);
- float fade_length = storage->decal_get_distance_fade_length(decal);
+ if (decal_atlas_storage->decal_is_distance_fade_enabled(decal)) {
+ float fade_begin = decal_atlas_storage->decal_get_distance_fade_begin(decal);
+ float fade_length = decal_atlas_storage->decal_get_distance_fade_length(decal);
if (distance > fade_begin) {
if (distance > fade_begin + fade_length) {
@@ -3714,15 +3719,15 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
_map_forward_id(FORWARD_ID_TYPE_DECAL, di->forward_id, i);
}
- di->cull_mask = storage->decal_get_cull_mask(decal);
+ di->cull_mask = decal_atlas_storage->decal_get_cull_mask(decal);
Transform3D xform = di->transform;
float fade = 1.0;
- if (storage->decal_is_distance_fade_enabled(decal)) {
+ if (decal_atlas_storage->decal_is_distance_fade_enabled(decal)) {
real_t distance = -p_camera_inverse_xform.xform(xform.origin).z;
- float fade_begin = storage->decal_get_distance_fade_begin(decal);
- float fade_length = storage->decal_get_distance_fade_length(decal);
+ float fade_begin = decal_atlas_storage->decal_get_distance_fade_begin(decal);
+ float fade_length = decal_atlas_storage->decal_get_distance_fade_length(decal);
if (distance > fade_begin) {
fade = 1.0 - (distance - fade_begin) / fade_length;
@@ -3731,7 +3736,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
Cluster::DecalData &dd = cluster.decals[i];
- Vector3 decal_extents = storage->decal_get_extents(decal);
+ Vector3 decal_extents = decal_atlas_storage->decal_get_extents(decal);
Transform3D scale_xform;
scale_xform.basis.scale(decal_extents);
@@ -3744,12 +3749,12 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
dd.normal[0] = normal.x;
dd.normal[1] = normal.y;
dd.normal[2] = normal.z;
- dd.normal_fade = storage->decal_get_normal_fade(decal);
+ dd.normal_fade = decal_atlas_storage->decal_get_normal_fade(decal);
- RID albedo_tex = storage->decal_get_texture(decal, RS::DECAL_TEXTURE_ALBEDO);
- RID emission_tex = storage->decal_get_texture(decal, RS::DECAL_TEXTURE_EMISSION);
+ RID albedo_tex = decal_atlas_storage->decal_get_texture(decal, RS::DECAL_TEXTURE_ALBEDO);
+ RID emission_tex = decal_atlas_storage->decal_get_texture(decal, RS::DECAL_TEXTURE_EMISSION);
if (albedo_tex.is_valid()) {
- Rect2 rect = storage->decal_atlas_get_texture_rect(albedo_tex);
+ Rect2 rect = decal_atlas_storage->decal_atlas_get_texture_rect(albedo_tex);
dd.albedo_rect[0] = rect.position.x;
dd.albedo_rect[1] = rect.position.y;
dd.albedo_rect[2] = rect.size.x;
@@ -3764,10 +3769,10 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
dd.albedo_rect[3] = 0;
}
- RID normal_tex = storage->decal_get_texture(decal, RS::DECAL_TEXTURE_NORMAL);
+ RID normal_tex = decal_atlas_storage->decal_get_texture(decal, RS::DECAL_TEXTURE_NORMAL);
if (normal_tex.is_valid()) {
- Rect2 rect = storage->decal_atlas_get_texture_rect(normal_tex);
+ Rect2 rect = decal_atlas_storage->decal_atlas_get_texture_rect(normal_tex);
dd.normal_rect[0] = rect.position.x;
dd.normal_rect[1] = rect.position.y;
dd.normal_rect[2] = rect.size.x;
@@ -3782,9 +3787,9 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
dd.normal_rect[3] = 0;
}
- RID orm_tex = storage->decal_get_texture(decal, RS::DECAL_TEXTURE_ORM);
+ RID orm_tex = decal_atlas_storage->decal_get_texture(decal, RS::DECAL_TEXTURE_ORM);
if (orm_tex.is_valid()) {
- Rect2 rect = storage->decal_atlas_get_texture_rect(orm_tex);
+ Rect2 rect = decal_atlas_storage->decal_atlas_get_texture_rect(orm_tex);
dd.orm_rect[0] = rect.position.x;
dd.orm_rect[1] = rect.position.y;
dd.orm_rect[2] = rect.size.x;
@@ -3797,7 +3802,7 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
}
if (emission_tex.is_valid()) {
- Rect2 rect = storage->decal_atlas_get_texture_rect(emission_tex);
+ Rect2 rect = decal_atlas_storage->decal_atlas_get_texture_rect(emission_tex);
dd.emission_rect[0] = rect.position.x;
dd.emission_rect[1] = rect.position.y;
dd.emission_rect[2] = rect.size.x;
@@ -3809,16 +3814,16 @@ void RendererSceneRenderRD::_setup_decals(const PagedArray<RID> &p_decals, const
dd.emission_rect[3] = 0;
}
- Color modulate = storage->decal_get_modulate(decal);
+ Color modulate = decal_atlas_storage->decal_get_modulate(decal);
dd.modulate[0] = modulate.r;
dd.modulate[1] = modulate.g;
dd.modulate[2] = modulate.b;
dd.modulate[3] = modulate.a * fade;
- dd.emission_energy = storage->decal_get_emission_energy(decal) * fade;
- dd.albedo_mix = storage->decal_get_albedo_mix(decal);
- dd.mask = storage->decal_get_cull_mask(decal);
- dd.upper_fade = storage->decal_get_upper_fade(decal);
- dd.lower_fade = storage->decal_get_lower_fade(decal);
+ dd.emission_energy = decal_atlas_storage->decal_get_emission_energy(decal) * fade;
+ dd.albedo_mix = decal_atlas_storage->decal_get_albedo_mix(decal);
+ dd.mask = decal_atlas_storage->decal_get_cull_mask(decal);
+ dd.upper_fade = decal_atlas_storage->decal_get_upper_fade(decal);
+ dd.lower_fade = decal_atlas_storage->decal_get_lower_fade(decal);
if (current_cluster_builder != nullptr) {
current_cluster_builder->add_box(ClusterBuilderRD::BOX_TYPE_DECAL, xform, decal_extents);
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 9076fc5bb8..5b6dfbe19f 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -36,6 +36,7 @@
#include "core/math/math_defs.h"
#include "renderer_compositor_rd.h"
#include "servers/rendering/renderer_rd/storage_rd/canvas_texture_storage.h"
+#include "servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h"
#include "servers/rendering/renderer_rd/storage_rd/texture_storage.h"
#include "servers/rendering/rendering_server_globals.h"
#include "servers/rendering/shader_language.h"
@@ -5315,6 +5316,7 @@ void RendererStorageRD::light_set_shadow(RID p_light, bool p_enabled) {
}
void RendererStorageRD::light_set_projector(RID p_light, RID p_texture) {
+ RendererRD::DecalAtlasStorage *decal_atlas_storage = RendererRD::DecalAtlasStorage::get_singleton();
Light *light = light_owner.get_or_null(p_light);
ERR_FAIL_COND(!light);
@@ -5323,14 +5325,14 @@ void RendererStorageRD::light_set_projector(RID p_light, RID p_texture) {
}
if (light->type != RS::LIGHT_DIRECTIONAL && light->projector.is_valid()) {
- texture_remove_from_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
+ decal_atlas_storage->texture_remove_from_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
}
light->projector = p_texture;
if (light->type != RS::LIGHT_DIRECTIONAL) {
if (light->projector.is_valid()) {
- texture_add_to_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
+ decal_atlas_storage->texture_add_to_decal_atlas(light->projector, light->type == RS::LIGHT_OMNI);
}
light->dependency.changed_notify(DEPENDENCY_CHANGED_LIGHT_SOFT_SHADOW_AND_PROJECTOR);
}
@@ -5727,97 +5729,6 @@ float RendererStorageRD::reflection_probe_get_ambient_color_energy(RID p_probe)
return reflection_probe->ambient_color_energy;
}
-RID RendererStorageRD::decal_allocate() {
- return decal_owner.allocate_rid();
-}
-void RendererStorageRD::decal_initialize(RID p_decal) {
- decal_owner.initialize_rid(p_decal, Decal());
-}
-
-void RendererStorageRD::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->extents = p_extents;
- decal->dependency.changed_notify(DEPENDENCY_CHANGED_AABB);
-}
-
-void RendererStorageRD::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- ERR_FAIL_INDEX(p_type, RS::DECAL_TEXTURE_MAX);
-
- if (decal->textures[p_type] == p_texture) {
- return;
- }
-
- ERR_FAIL_COND(p_texture.is_valid() && !RendererRD::TextureStorage::get_singleton()->owns_texture(p_texture));
-
- if (decal->textures[p_type].is_valid() && RendererRD::TextureStorage::get_singleton()->owns_texture(decal->textures[p_type])) {
- texture_remove_from_decal_atlas(decal->textures[p_type]);
- }
-
- decal->textures[p_type] = p_texture;
-
- if (decal->textures[p_type].is_valid()) {
- texture_add_to_decal_atlas(decal->textures[p_type]);
- }
-
- decal->dependency.changed_notify(DEPENDENCY_CHANGED_DECAL);
-}
-
-void RendererStorageRD::decal_set_emission_energy(RID p_decal, float p_energy) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->emission_energy = p_energy;
-}
-
-void RendererStorageRD::decal_set_albedo_mix(RID p_decal, float p_mix) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->albedo_mix = p_mix;
-}
-
-void RendererStorageRD::decal_set_modulate(RID p_decal, const Color &p_modulate) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->modulate = p_modulate;
-}
-
-void RendererStorageRD::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->cull_mask = p_layers;
- decal->dependency.changed_notify(DEPENDENCY_CHANGED_AABB);
-}
-
-void RendererStorageRD::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->distance_fade = p_enabled;
- decal->distance_fade_begin = p_begin;
- decal->distance_fade_length = p_length;
-}
-
-void RendererStorageRD::decal_set_fade(RID p_decal, float p_above, float p_below) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->upper_fade = p_above;
- decal->lower_fade = p_below;
-}
-
-void RendererStorageRD::decal_set_normal_fade(RID p_decal, float p_fade) {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND(!decal);
- decal->normal_fade = p_fade;
-}
-
-AABB RendererStorageRD::decal_get_aabb(RID p_decal) const {
- Decal *decal = decal_owner.get_or_null(p_decal);
- ERR_FAIL_COND_V(!decal, AABB());
-
- return AABB(-decal->extents, decal->extents * 2.0);
-}
-
RID RendererStorageRD::voxel_gi_allocate() {
return voxel_gi_owner.allocate_rid();
}
@@ -7030,8 +6941,8 @@ void RendererStorageRD::base_update_dependency(RID p_base, DependencyTracker *p_
} else if (reflection_probe_owner.owns(p_base)) {
ReflectionProbe *rp = reflection_probe_owner.get_or_null(p_base);
p_instance->update_dependency(&rp->dependency);
- } else if (decal_owner.owns(p_base)) {
- Decal *decal = decal_owner.get_or_null(p_base);
+ } else if (RendererRD::DecalAtlasStorage::get_singleton()->owns_decal(p_base)) {
+ RendererRD::Decal *decal = RendererRD::DecalAtlasStorage::get_singleton()->get_decal(p_base);
p_instance->update_dependency(&decal->dependency);
} else if (voxel_gi_owner.owns(p_base)) {
VoxelGI *gip = voxel_gi_owner.get_or_null(p_base);
@@ -7074,7 +6985,7 @@ RS::InstanceType RendererStorageRD::get_base_type(RID p_rid) const {
if (reflection_probe_owner.owns(p_rid)) {
return RS::INSTANCE_REFLECTION_PROBE;
}
- if (decal_owner.owns(p_rid)) {
+ if (RendererRD::DecalAtlasStorage::get_singleton()->owns_decal(p_rid)) {
return RS::INSTANCE_DECAL;
}
if (voxel_gi_owner.owns(p_rid)) {
@@ -7102,252 +7013,6 @@ RS::InstanceType RendererStorageRD::get_base_type(RID p_rid) const {
return RS::INSTANCE_NONE;
}
-void RendererStorageRD::decal_atlas_remove_texture(RID p_texture) {
- if (decal_atlas.textures.has(p_texture)) {
- decal_atlas.textures.erase(p_texture);
- //there is not much a point of making it dirty, just let it be.
- }
-}
-
-void RendererStorageRD::decal_atlas_mark_dirty_on_texture(RID p_texture) {
- if (decal_atlas.textures.has(p_texture)) {
- //belongs to decal atlas..
-
- decal_atlas.dirty = true; //mark it dirty since it was most likely modified
- }
-}
-
-void RendererStorageRD::texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp) {
- if (!decal_atlas.textures.has(p_texture)) {
- DecalAtlas::Texture t;
- t.users = 1;
- t.panorama_to_dp_users = p_panorama_to_dp ? 1 : 0;
- decal_atlas.textures[p_texture] = t;
- decal_atlas.dirty = true;
- } else {
- DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
- t->users++;
- if (p_panorama_to_dp) {
- t->panorama_to_dp_users++;
- }
- }
-}
-
-void RendererStorageRD::texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp) {
- DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
- ERR_FAIL_COND(!t);
- t->users--;
- if (p_panorama_to_dp) {
- ERR_FAIL_COND(t->panorama_to_dp_users == 0);
- t->panorama_to_dp_users--;
- }
- if (t->users == 0) {
- decal_atlas.textures.erase(p_texture);
- //do not mark it dirty, there is no need to since it remains working
- }
-}
-
-RID RendererStorageRD::decal_atlas_get_texture() const {
- return decal_atlas.texture;
-}
-
-RID RendererStorageRD::decal_atlas_get_texture_srgb() const {
- return decal_atlas.texture_srgb;
-}
-
-void RendererStorageRD::_update_decal_atlas() {
- if (!decal_atlas.dirty) {
- return; //nothing to do
- }
-
- decal_atlas.dirty = false;
-
- if (decal_atlas.texture.is_valid()) {
- RD::get_singleton()->free(decal_atlas.texture);
- decal_atlas.texture = RID();
- decal_atlas.texture_srgb = RID();
- decal_atlas.texture_mipmaps.clear();
- }
-
- int border = 1 << decal_atlas.mipmaps;
-
- if (decal_atlas.textures.size()) {
- //generate atlas
- Vector<DecalAtlas::SortItem> itemsv;
- itemsv.resize(decal_atlas.textures.size());
- int base_size = 8;
- const RID *K = nullptr;
-
- int idx = 0;
- while ((K = decal_atlas.textures.next(K))) {
- DecalAtlas::SortItem &si = itemsv.write[idx];
-
- RendererRD::Texture *src_tex = RendererRD::TextureStorage::get_singleton()->get_texture(*K);
-
- si.size.width = (src_tex->width / border) + 1;
- si.size.height = (src_tex->height / border) + 1;
- si.pixel_size = Size2i(src_tex->width, src_tex->height);
-
- if (base_size < si.size.width) {
- base_size = nearest_power_of_2_templated(si.size.width);
- }
-
- si.texture = *K;
- idx++;
- }
-
- //sort items by size
- itemsv.sort();
-
- //attempt to create atlas
- int item_count = itemsv.size();
- DecalAtlas::SortItem *items = itemsv.ptrw();
-
- int atlas_height = 0;
-
- while (true) {
- Vector<int> v_offsetsv;
- v_offsetsv.resize(base_size);
-
- int *v_offsets = v_offsetsv.ptrw();
- memset(v_offsets, 0, sizeof(int) * base_size);
-
- int max_height = 0;
-
- for (int i = 0; i < item_count; i++) {
- //best fit
- DecalAtlas::SortItem &si = items[i];
- int best_idx = -1;
- int best_height = 0x7FFFFFFF;
- for (int j = 0; j <= base_size - si.size.width; j++) {
- int height = 0;
- for (int k = 0; k < si.size.width; k++) {
- int h = v_offsets[k + j];
- if (h > height) {
- height = h;
- if (height > best_height) {
- break; //already bad
- }
- }
- }
-
- if (height < best_height) {
- best_height = height;
- best_idx = j;
- }
- }
-
- //update
- for (int k = 0; k < si.size.width; k++) {
- v_offsets[k + best_idx] = best_height + si.size.height;
- }
-
- si.pos.x = best_idx;
- si.pos.y = best_height;
-
- if (si.pos.y + si.size.height > max_height) {
- max_height = si.pos.y + si.size.height;
- }
- }
-
- if (max_height <= base_size * 2) {
- atlas_height = max_height;
- break; //good ratio, break;
- }
-
- base_size *= 2;
- }
-
- decal_atlas.size.width = base_size * border;
- decal_atlas.size.height = nearest_power_of_2_templated(atlas_height * border);
-
- for (int i = 0; i < item_count; i++) {
- DecalAtlas::Texture *t = decal_atlas.textures.getptr(items[i].texture);
- t->uv_rect.position = items[i].pos * border + Vector2i(border / 2, border / 2);
- t->uv_rect.size = items[i].pixel_size;
-
- t->uv_rect.position /= Size2(decal_atlas.size);
- t->uv_rect.size /= Size2(decal_atlas.size);
- }
- } else {
- //use border as size, so it at least has enough mipmaps
- decal_atlas.size.width = border;
- decal_atlas.size.height = border;
- }
-
- //blit textures
-
- RD::TextureFormat tformat;
- tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
- tformat.width = decal_atlas.size.width;
- tformat.height = decal_atlas.size.height;
- tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
- tformat.texture_type = RD::TEXTURE_TYPE_2D;
- tformat.mipmaps = decal_atlas.mipmaps;
- tformat.shareable_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
- tformat.shareable_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
-
- decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView());
- RD::get_singleton()->texture_clear(decal_atlas.texture, Color(0, 0, 0, 0), 0, decal_atlas.mipmaps, 0, 1);
-
- {
- //create the framebuffer
-
- Size2i s = decal_atlas.size;
-
- for (int i = 0; i < decal_atlas.mipmaps; i++) {
- DecalAtlas::MipMap mm;
- mm.texture = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), decal_atlas.texture, 0, i);
- Vector<RID> fb;
- fb.push_back(mm.texture);
- mm.fb = RD::get_singleton()->framebuffer_create(fb);
- mm.size = s;
- decal_atlas.texture_mipmaps.push_back(mm);
-
- s.width = MAX(1, s.width >> 1);
- s.height = MAX(1, s.height >> 1);
- }
- {
- //create the SRGB variant
- RD::TextureView rd_view;
- rd_view.format_override = RD::DATA_FORMAT_R8G8B8A8_SRGB;
- decal_atlas.texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, decal_atlas.texture);
- }
- }
-
- RID prev_texture;
- for (int i = 0; i < decal_atlas.texture_mipmaps.size(); i++) {
- const DecalAtlas::MipMap &mm = decal_atlas.texture_mipmaps[i];
-
- Color clear_color(0, 0, 0, 0);
-
- if (decal_atlas.textures.size()) {
- if (i == 0) {
- Vector<Color> cc;
- cc.push_back(clear_color);
-
- RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(mm.fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, cc);
-
- const RID *K = nullptr;
- while ((K = decal_atlas.textures.next(K))) {
- DecalAtlas::Texture *t = decal_atlas.textures.getptr(*K);
- RendererRD::Texture *src_tex = RendererRD::TextureStorage::get_singleton()->get_texture(*K);
- effects->copy_to_atlas_fb(src_tex->rd_texture, mm.fb, t->uv_rect, draw_list, false, t->panorama_to_dp_users > 0);
- }
-
- RD::get_singleton()->draw_list_end();
-
- prev_texture = mm.texture;
- } else {
- effects->copy_to_fb_rect(prev_texture, mm.fb, Rect2i(Point2i(), mm.size));
- prev_texture = mm.texture;
- }
- } else {
- RD::get_singleton()->texture_clear(mm.texture, clear_color, 0, 1, 0, 1);
- }
- }
-}
-
int32_t RendererStorageRD::_global_variable_allocate(uint32_t p_elements) {
int32_t idx = 0;
while (idx + p_elements <= global_variables.buffer_size) {
@@ -8017,7 +7682,7 @@ void RendererStorageRD::update_dirty_resources() {
_update_queued_materials();
_update_dirty_multimeshes();
_update_dirty_skeletons();
- _update_decal_atlas();
+ RendererRD::DecalAtlasStorage::get_singleton()->update_decal_atlas();
}
bool RendererStorageRD::has_os_feature(const String &p_feature) const {
@@ -8103,15 +7768,8 @@ bool RendererStorageRD::free(RID p_rid) {
ReflectionProbe *reflection_probe = reflection_probe_owner.get_or_null(p_rid);
reflection_probe->dependency.deleted_notify(p_rid);
reflection_probe_owner.free(p_rid);
- } else if (decal_owner.owns(p_rid)) {
- Decal *decal = decal_owner.get_or_null(p_rid);
- for (int i = 0; i < RS::DECAL_TEXTURE_MAX; i++) {
- if (decal->textures[i].is_valid() && RendererRD::TextureStorage::get_singleton()->owns_texture(decal->textures[i])) {
- texture_remove_from_decal_atlas(decal->textures[i]);
- }
- }
- decal->dependency.deleted_notify(p_rid);
- decal_owner.free(p_rid);
+ } else if (RendererRD::DecalAtlasStorage::get_singleton()->owns_decal(p_rid)) {
+ RendererRD::DecalAtlasStorage::get_singleton()->decal_free(p_rid);
} else if (voxel_gi_owner.owns(p_rid)) {
voxel_gi_allocate_data(p_rid, Transform3D(), AABB(), Vector3i(), Vector<uint8_t>(), Vector<uint8_t>(), Vector<uint8_t>(), Vector<int>()); //deallocate
VoxelGI *voxel_gi = voxel_gi_owner.get_or_null(p_rid);
@@ -8259,33 +7917,6 @@ RendererStorageRD::RendererStorageRD() {
memset(global_variables.buffer_dirty_regions, 0, sizeof(bool) * global_variables.buffer_size / GlobalVariables::BUFFER_DIRTY_REGION_SIZE);
global_variables.buffer = RD::get_singleton()->storage_buffer_create(sizeof(GlobalVariables::Value) * global_variables.buffer_size);
- { // default atlas texture
- RD::TextureFormat tformat;
- tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
- tformat.width = 4;
- tformat.height = 4;
- tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
- tformat.texture_type = RD::TEXTURE_TYPE_2D;
-
- Vector<uint8_t> pv;
- pv.resize(16 * 4);
-
- for (int i = 0; i < 16; i++) {
- pv.set(i * 4 + 0, 0);
- pv.set(i * 4 + 1, 0);
- pv.set(i * 4 + 2, 0);
- pv.set(i * 4 + 3, 255);
- }
-
- {
- //take the chance and initialize decal atlas to something
- Vector<Vector<uint8_t>> vpv;
- vpv.push_back(pv);
- decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
- decal_atlas.texture_srgb = decal_atlas.texture;
- }
- }
-
//default samplers
for (int i = 1; i < RS::CANVAS_ITEM_TEXTURE_FILTER_MAX; i++) {
for (int j = 1; j < RS::CANVAS_ITEM_TEXTURE_REPEAT_MAX; j++) {
@@ -8737,14 +8368,6 @@ RendererStorageRD::~RendererStorageRD() {
RD::get_singleton()->free(default_rd_storage_buffer);
- if (decal_atlas.textures.size()) {
- ERR_PRINT("Decal Atlas: " + itos(decal_atlas.textures.size()) + " textures were not removed from the atlas.");
- }
-
- if (decal_atlas.texture.is_valid()) {
- RD::get_singleton()->free(decal_atlas.texture);
- }
-
if (effects) {
memdelete(effects);
effects = nullptr;
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.h b/servers/rendering/renderer_rd/renderer_storage_rd.h
index 872dd41fe5..3aa475b34d 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.h
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.h
@@ -205,50 +205,6 @@ private:
RID custom_rd_samplers[RS::CANVAS_ITEM_TEXTURE_FILTER_MAX][RS::CANVAS_ITEM_TEXTURE_REPEAT_MAX];
RID default_rd_storage_buffer;
- /* DECAL ATLAS */
-
- struct DecalAtlas {
- struct Texture {
- int panorama_to_dp_users;
- int users;
- Rect2 uv_rect;
- };
-
- struct SortItem {
- RID texture;
- Size2i pixel_size;
- Size2i size;
- Point2i pos;
-
- bool operator<(const SortItem &p_item) const {
- //sort larger to smaller
- if (size.height == p_item.size.height) {
- return size.width > p_item.size.width;
- } else {
- return size.height > p_item.size.height;
- }
- }
- };
-
- HashMap<RID, Texture> textures;
- bool dirty = true;
- int mipmaps = 5;
-
- RID texture;
- RID texture_srgb;
- struct MipMap {
- RID fb;
- RID texture;
- Size2i size;
- };
- Vector<MipMap> texture_mipmaps;
-
- Size2i size;
-
- } decal_atlas;
-
- void _update_decal_atlas();
-
/* SHADER */
struct Material;
@@ -952,27 +908,6 @@ private:
mutable RID_Owner<ReflectionProbe, true> reflection_probe_owner;
- /* DECAL */
-
- struct Decal {
- Vector3 extents = Vector3(1, 1, 1);
- RID textures[RS::DECAL_TEXTURE_MAX];
- float emission_energy = 1.0;
- float albedo_mix = 1.0;
- Color modulate = Color(1, 1, 1, 1);
- uint32_t cull_mask = (1 << 20) - 1;
- float upper_fade = 0.3;
- float lower_fade = 0.3;
- bool distance_fade = false;
- float distance_fade_begin = 10;
- float distance_fade_length = 1;
- float normal_fade = 0.0;
-
- Dependency dependency;
- };
-
- mutable RID_Owner<Decal, true> decal_owner;
-
/* VOXEL GI */
struct VoxelGI {
@@ -1190,17 +1125,6 @@ private:
EffectsRD *effects = nullptr;
public:
- RID decal_atlas_get_texture() const;
- RID decal_atlas_get_texture_srgb() const;
- _FORCE_INLINE_ Rect2 decal_atlas_get_texture_rect(RID p_texture) {
- DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
- if (!t) {
- return Rect2();
- }
-
- return t->uv_rect;
- }
-
//internal usage
_FORCE_INLINE_ RID sampler_rd_get_default(RS::CanvasItemTextureFilter p_filter, RS::CanvasItemTextureRepeat p_repeat) {
@@ -1791,89 +1715,6 @@ public:
void base_update_dependency(RID p_base, DependencyTracker *p_instance);
void skeleton_update_dependency(RID p_skeleton, DependencyTracker *p_instance);
- /* DECAL API */
-
- RID decal_allocate();
- void decal_initialize(RID p_decal);
-
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents);
- virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture);
- virtual void decal_set_emission_energy(RID p_decal, float p_energy);
- virtual void decal_set_albedo_mix(RID p_decal, float p_mix);
- virtual void decal_set_modulate(RID p_decal, const Color &p_modulate);
- virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers);
- virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length);
- virtual void decal_set_fade(RID p_decal, float p_above, float p_below);
- virtual void decal_set_normal_fade(RID p_decal, float p_fade);
-
- void decal_atlas_mark_dirty_on_texture(RID p_texture);
- void decal_atlas_remove_texture(RID p_texture);
-
- virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false);
- virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false);
-
- _FORCE_INLINE_ Vector3 decal_get_extents(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->extents;
- }
-
- _FORCE_INLINE_ RID decal_get_texture(RID p_decal, RS::DecalTexture p_texture) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->textures[p_texture];
- }
-
- _FORCE_INLINE_ Color decal_get_modulate(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->modulate;
- }
-
- _FORCE_INLINE_ float decal_get_emission_energy(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->emission_energy;
- }
-
- _FORCE_INLINE_ float decal_get_albedo_mix(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->albedo_mix;
- }
-
- _FORCE_INLINE_ uint32_t decal_get_cull_mask(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->cull_mask;
- }
-
- _FORCE_INLINE_ float decal_get_upper_fade(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->upper_fade;
- }
-
- _FORCE_INLINE_ float decal_get_lower_fade(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->lower_fade;
- }
-
- _FORCE_INLINE_ float decal_get_normal_fade(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->normal_fade;
- }
-
- _FORCE_INLINE_ bool decal_is_distance_fade_enabled(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->distance_fade;
- }
-
- _FORCE_INLINE_ float decal_get_distance_fade_begin(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->distance_fade_begin;
- }
-
- _FORCE_INLINE_ float decal_get_distance_fade_length(RID p_decal) {
- const Decal *decal = decal_owner.get_or_null(p_decal);
- return decal->distance_fade_length;
- }
-
- virtual AABB decal_get_aabb(RID p_decal) const;
-
/* VOXEL GI API */
RID voxel_gi_allocate();
diff --git a/servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.cpp b/servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.cpp
new file mode 100644
index 0000000000..73acc0fdd6
--- /dev/null
+++ b/servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.cpp
@@ -0,0 +1,437 @@
+/*************************************************************************/
+/* decal_atlas_storage.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "decal_atlas_storage.h"
+#include "texture_storage.h"
+
+// Should be able to remove this once we move effects into their own file and include the correct effects
+#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
+
+using namespace RendererRD;
+
+DecalAtlasStorage *DecalAtlasStorage::singleton = nullptr;
+
+DecalAtlasStorage *DecalAtlasStorage::get_singleton() {
+ return singleton;
+}
+
+DecalAtlasStorage::DecalAtlasStorage() {
+ singleton = this;
+
+ { // default atlas texture
+ RD::TextureFormat tformat;
+ tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ tformat.width = 4;
+ tformat.height = 4;
+ tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT;
+ tformat.texture_type = RD::TEXTURE_TYPE_2D;
+
+ Vector<uint8_t> pv;
+ pv.resize(16 * 4);
+
+ for (int i = 0; i < 16; i++) {
+ pv.set(i * 4 + 0, 0);
+ pv.set(i * 4 + 1, 0);
+ pv.set(i * 4 + 2, 0);
+ pv.set(i * 4 + 3, 255);
+ }
+
+ {
+ //take the chance and initialize decal atlas to something
+ Vector<Vector<uint8_t>> vpv;
+ vpv.push_back(pv);
+ decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView(), vpv);
+ decal_atlas.texture_srgb = decal_atlas.texture;
+ }
+ }
+}
+
+DecalAtlasStorage::~DecalAtlasStorage() {
+ if (decal_atlas.textures.size()) {
+ ERR_PRINT("Decal Atlas: " + itos(decal_atlas.textures.size()) + " textures were not removed from the atlas.");
+ }
+
+ if (decal_atlas.texture.is_valid()) {
+ RD::get_singleton()->free(decal_atlas.texture);
+ }
+
+ singleton = nullptr;
+}
+
+RID DecalAtlasStorage::decal_atlas_get_texture() const {
+ return decal_atlas.texture;
+}
+
+RID DecalAtlasStorage::decal_atlas_get_texture_srgb() const {
+ return decal_atlas.texture_srgb;
+}
+
+RID DecalAtlasStorage::decal_allocate() {
+ return decal_owner.allocate_rid();
+}
+
+void DecalAtlasStorage::decal_initialize(RID p_decal) {
+ decal_owner.initialize_rid(p_decal, Decal());
+}
+
+void DecalAtlasStorage::decal_free(RID p_rid) {
+ Decal *decal = decal_owner.get_or_null(p_rid);
+ for (int i = 0; i < RS::DECAL_TEXTURE_MAX; i++) {
+ if (decal->textures[i].is_valid() && TextureStorage::get_singleton()->owns_texture(decal->textures[i])) {
+ texture_remove_from_decal_atlas(decal->textures[i]);
+ }
+ }
+ decal->dependency.deleted_notify(p_rid);
+ decal_owner.free(p_rid);
+}
+
+void DecalAtlasStorage::decal_set_extents(RID p_decal, const Vector3 &p_extents) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->extents = p_extents;
+ decal->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+}
+
+void DecalAtlasStorage::decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ ERR_FAIL_INDEX(p_type, RS::DECAL_TEXTURE_MAX);
+
+ if (decal->textures[p_type] == p_texture) {
+ return;
+ }
+
+ ERR_FAIL_COND(p_texture.is_valid() && !TextureStorage::get_singleton()->owns_texture(p_texture));
+
+ if (decal->textures[p_type].is_valid() && TextureStorage::get_singleton()->owns_texture(decal->textures[p_type])) {
+ texture_remove_from_decal_atlas(decal->textures[p_type]);
+ }
+
+ decal->textures[p_type] = p_texture;
+
+ if (decal->textures[p_type].is_valid()) {
+ texture_add_to_decal_atlas(decal->textures[p_type]);
+ }
+
+ decal->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_DECAL);
+}
+
+void DecalAtlasStorage::decal_set_emission_energy(RID p_decal, float p_energy) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->emission_energy = p_energy;
+}
+
+void DecalAtlasStorage::decal_set_albedo_mix(RID p_decal, float p_mix) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->albedo_mix = p_mix;
+}
+
+void DecalAtlasStorage::decal_set_modulate(RID p_decal, const Color &p_modulate) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->modulate = p_modulate;
+}
+
+void DecalAtlasStorage::decal_set_cull_mask(RID p_decal, uint32_t p_layers) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->cull_mask = p_layers;
+ decal->dependency.changed_notify(RendererStorage::DEPENDENCY_CHANGED_AABB);
+}
+
+void DecalAtlasStorage::decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->distance_fade = p_enabled;
+ decal->distance_fade_begin = p_begin;
+ decal->distance_fade_length = p_length;
+}
+
+void DecalAtlasStorage::decal_set_fade(RID p_decal, float p_above, float p_below) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->upper_fade = p_above;
+ decal->lower_fade = p_below;
+}
+
+void DecalAtlasStorage::decal_set_normal_fade(RID p_decal, float p_fade) {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND(!decal);
+ decal->normal_fade = p_fade;
+}
+
+void DecalAtlasStorage::decal_atlas_mark_dirty_on_texture(RID p_texture) {
+ if (decal_atlas.textures.has(p_texture)) {
+ //belongs to decal atlas..
+
+ decal_atlas.dirty = true; //mark it dirty since it was most likely modified
+ }
+}
+
+void DecalAtlasStorage::decal_atlas_remove_texture(RID p_texture) {
+ if (decal_atlas.textures.has(p_texture)) {
+ decal_atlas.textures.erase(p_texture);
+ //there is not much a point of making it dirty, just let it be.
+ }
+}
+
+AABB DecalAtlasStorage::decal_get_aabb(RID p_decal) const {
+ Decal *decal = decal_owner.get_or_null(p_decal);
+ ERR_FAIL_COND_V(!decal, AABB());
+
+ return AABB(-decal->extents, decal->extents * 2.0);
+}
+
+void DecalAtlasStorage::update_decal_atlas() {
+ EffectsRD *effects = RendererStorageRD::base_singleton->get_effects();
+
+ if (!decal_atlas.dirty) {
+ return; //nothing to do
+ }
+
+ decal_atlas.dirty = false;
+
+ if (decal_atlas.texture.is_valid()) {
+ RD::get_singleton()->free(decal_atlas.texture);
+ decal_atlas.texture = RID();
+ decal_atlas.texture_srgb = RID();
+ decal_atlas.texture_mipmaps.clear();
+ }
+
+ int border = 1 << decal_atlas.mipmaps;
+
+ if (decal_atlas.textures.size()) {
+ //generate atlas
+ Vector<DecalAtlas::SortItem> itemsv;
+ itemsv.resize(decal_atlas.textures.size());
+ int base_size = 8;
+ const RID *K = nullptr;
+
+ int idx = 0;
+ while ((K = decal_atlas.textures.next(K))) {
+ DecalAtlas::SortItem &si = itemsv.write[idx];
+
+ Texture *src_tex = TextureStorage::get_singleton()->get_texture(*K);
+
+ si.size.width = (src_tex->width / border) + 1;
+ si.size.height = (src_tex->height / border) + 1;
+ si.pixel_size = Size2i(src_tex->width, src_tex->height);
+
+ if (base_size < si.size.width) {
+ base_size = nearest_power_of_2_templated(si.size.width);
+ }
+
+ si.texture = *K;
+ idx++;
+ }
+
+ //sort items by size
+ itemsv.sort();
+
+ //attempt to create atlas
+ int item_count = itemsv.size();
+ DecalAtlas::SortItem *items = itemsv.ptrw();
+
+ int atlas_height = 0;
+
+ while (true) {
+ Vector<int> v_offsetsv;
+ v_offsetsv.resize(base_size);
+
+ int *v_offsets = v_offsetsv.ptrw();
+ memset(v_offsets, 0, sizeof(int) * base_size);
+
+ int max_height = 0;
+
+ for (int i = 0; i < item_count; i++) {
+ //best fit
+ DecalAtlas::SortItem &si = items[i];
+ int best_idx = -1;
+ int best_height = 0x7FFFFFFF;
+ for (int j = 0; j <= base_size - si.size.width; j++) {
+ int height = 0;
+ for (int k = 0; k < si.size.width; k++) {
+ int h = v_offsets[k + j];
+ if (h > height) {
+ height = h;
+ if (height > best_height) {
+ break; //already bad
+ }
+ }
+ }
+
+ if (height < best_height) {
+ best_height = height;
+ best_idx = j;
+ }
+ }
+
+ //update
+ for (int k = 0; k < si.size.width; k++) {
+ v_offsets[k + best_idx] = best_height + si.size.height;
+ }
+
+ si.pos.x = best_idx;
+ si.pos.y = best_height;
+
+ if (si.pos.y + si.size.height > max_height) {
+ max_height = si.pos.y + si.size.height;
+ }
+ }
+
+ if (max_height <= base_size * 2) {
+ atlas_height = max_height;
+ break; //good ratio, break;
+ }
+
+ base_size *= 2;
+ }
+
+ decal_atlas.size.width = base_size * border;
+ decal_atlas.size.height = nearest_power_of_2_templated(atlas_height * border);
+
+ for (int i = 0; i < item_count; i++) {
+ DecalAtlas::Texture *t = decal_atlas.textures.getptr(items[i].texture);
+ t->uv_rect.position = items[i].pos * border + Vector2i(border / 2, border / 2);
+ t->uv_rect.size = items[i].pixel_size;
+
+ t->uv_rect.position /= Size2(decal_atlas.size);
+ t->uv_rect.size /= Size2(decal_atlas.size);
+ }
+ } else {
+ //use border as size, so it at least has enough mipmaps
+ decal_atlas.size.width = border;
+ decal_atlas.size.height = border;
+ }
+
+ //blit textures
+
+ RD::TextureFormat tformat;
+ tformat.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ tformat.width = decal_atlas.size.width;
+ tformat.height = decal_atlas.size.height;
+ tformat.usage_bits = RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_TO_BIT;
+ tformat.texture_type = RD::TEXTURE_TYPE_2D;
+ tformat.mipmaps = decal_atlas.mipmaps;
+ tformat.shareable_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
+ tformat.shareable_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
+
+ decal_atlas.texture = RD::get_singleton()->texture_create(tformat, RD::TextureView());
+ RD::get_singleton()->texture_clear(decal_atlas.texture, Color(0, 0, 0, 0), 0, decal_atlas.mipmaps, 0, 1);
+
+ {
+ //create the framebuffer
+
+ Size2i s = decal_atlas.size;
+
+ for (int i = 0; i < decal_atlas.mipmaps; i++) {
+ DecalAtlas::MipMap mm;
+ mm.texture = RD::get_singleton()->texture_create_shared_from_slice(RD::TextureView(), decal_atlas.texture, 0, i);
+ Vector<RID> fb;
+ fb.push_back(mm.texture);
+ mm.fb = RD::get_singleton()->framebuffer_create(fb);
+ mm.size = s;
+ decal_atlas.texture_mipmaps.push_back(mm);
+
+ s.width = MAX(1, s.width >> 1);
+ s.height = MAX(1, s.height >> 1);
+ }
+ {
+ //create the SRGB variant
+ RD::TextureView rd_view;
+ rd_view.format_override = RD::DATA_FORMAT_R8G8B8A8_SRGB;
+ decal_atlas.texture_srgb = RD::get_singleton()->texture_create_shared(rd_view, decal_atlas.texture);
+ }
+ }
+
+ RID prev_texture;
+ for (int i = 0; i < decal_atlas.texture_mipmaps.size(); i++) {
+ const DecalAtlas::MipMap &mm = decal_atlas.texture_mipmaps[i];
+
+ Color clear_color(0, 0, 0, 0);
+
+ if (decal_atlas.textures.size()) {
+ if (i == 0) {
+ Vector<Color> cc;
+ cc.push_back(clear_color);
+
+ RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(mm.fb, RD::INITIAL_ACTION_CLEAR, RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_DROP, RD::FINAL_ACTION_DISCARD, cc);
+
+ const RID *K = nullptr;
+ while ((K = decal_atlas.textures.next(K))) {
+ DecalAtlas::Texture *t = decal_atlas.textures.getptr(*K);
+ Texture *src_tex = TextureStorage::get_singleton()->get_texture(*K);
+ effects->copy_to_atlas_fb(src_tex->rd_texture, mm.fb, t->uv_rect, draw_list, false, t->panorama_to_dp_users > 0);
+ }
+
+ RD::get_singleton()->draw_list_end();
+
+ prev_texture = mm.texture;
+ } else {
+ effects->copy_to_fb_rect(prev_texture, mm.fb, Rect2i(Point2i(), mm.size));
+ prev_texture = mm.texture;
+ }
+ } else {
+ RD::get_singleton()->texture_clear(mm.texture, clear_color, 0, 1, 0, 1);
+ }
+ }
+}
+
+void DecalAtlasStorage::texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp) {
+ if (!decal_atlas.textures.has(p_texture)) {
+ DecalAtlas::Texture t;
+ t.users = 1;
+ t.panorama_to_dp_users = p_panorama_to_dp ? 1 : 0;
+ decal_atlas.textures[p_texture] = t;
+ decal_atlas.dirty = true;
+ } else {
+ DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
+ t->users++;
+ if (p_panorama_to_dp) {
+ t->panorama_to_dp_users++;
+ }
+ }
+}
+
+void DecalAtlasStorage::texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp) {
+ DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
+ ERR_FAIL_COND(!t);
+ t->users--;
+ if (p_panorama_to_dp) {
+ ERR_FAIL_COND(t->panorama_to_dp_users == 0);
+ t->panorama_to_dp_users--;
+ }
+ if (t->users == 0) {
+ decal_atlas.textures.erase(p_texture);
+ //do not mark it dirty, there is no need to since it remains working
+ }
+}
diff --git a/servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h b/servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h
new file mode 100644
index 0000000000..a217a0f8b6
--- /dev/null
+++ b/servers/rendering/renderer_rd/storage_rd/decal_atlas_storage.h
@@ -0,0 +1,211 @@
+/*************************************************************************/
+/* decal_atlas_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DECAL_ATLAS_STORAGE_RD_H
+#define DECAL_ATLAS_STORAGE_RD_H
+
+#include "core/templates/rid_owner.h"
+#include "servers/rendering/renderer_storage.h"
+#include "servers/rendering/storage/decal_atlas_storage.h"
+
+namespace RendererRD {
+
+struct DecalAtlas {
+ struct Texture {
+ int panorama_to_dp_users;
+ int users;
+ Rect2 uv_rect;
+ };
+
+ struct SortItem {
+ RID texture;
+ Size2i pixel_size;
+ Size2i size;
+ Point2i pos;
+
+ bool operator<(const SortItem &p_item) const {
+ //sort larger to smaller
+ if (size.height == p_item.size.height) {
+ return size.width > p_item.size.width;
+ } else {
+ return size.height > p_item.size.height;
+ }
+ }
+ };
+
+ HashMap<RID, Texture> textures;
+ bool dirty = true;
+ int mipmaps = 5;
+
+ RID texture;
+ RID texture_srgb;
+ struct MipMap {
+ RID fb;
+ RID texture;
+ Size2i size;
+ };
+ Vector<MipMap> texture_mipmaps;
+
+ Size2i size;
+};
+
+struct Decal {
+ Vector3 extents = Vector3(1, 1, 1);
+ RID textures[RS::DECAL_TEXTURE_MAX];
+ float emission_energy = 1.0;
+ float albedo_mix = 1.0;
+ Color modulate = Color(1, 1, 1, 1);
+ uint32_t cull_mask = (1 << 20) - 1;
+ float upper_fade = 0.3;
+ float lower_fade = 0.3;
+ bool distance_fade = false;
+ float distance_fade_begin = 10;
+ float distance_fade_length = 1;
+ float normal_fade = 0.0;
+
+ RendererStorage::Dependency dependency;
+};
+
+class DecalAtlasStorage : public RendererDecalAtlasStorage {
+private:
+ static DecalAtlasStorage *singleton;
+
+ DecalAtlas decal_atlas;
+
+ mutable RID_Owner<Decal, true> decal_owner;
+
+public:
+ static DecalAtlasStorage *get_singleton();
+
+ void update_decal_atlas();
+
+ DecalAtlasStorage();
+ virtual ~DecalAtlasStorage();
+
+ Decal *get_decal(RID p_rid) { return decal_owner.get_or_null(p_rid); };
+ bool owns_decal(RID p_rid) { return decal_owner.owns(p_rid); };
+
+ RID decal_atlas_get_texture() const;
+ RID decal_atlas_get_texture_srgb() const;
+ _FORCE_INLINE_ Rect2 decal_atlas_get_texture_rect(RID p_texture) {
+ DecalAtlas::Texture *t = decal_atlas.textures.getptr(p_texture);
+ if (!t) {
+ return Rect2();
+ }
+
+ return t->uv_rect;
+ }
+
+ virtual RID decal_allocate() override;
+ virtual void decal_initialize(RID p_decal) override;
+ virtual void decal_free(RID p_rid) override;
+
+ virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) override;
+ virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) override;
+ virtual void decal_set_emission_energy(RID p_decal, float p_energy) override;
+ virtual void decal_set_albedo_mix(RID p_decal, float p_mix) override;
+ virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) override;
+ virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) override;
+ virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) override;
+ virtual void decal_set_fade(RID p_decal, float p_above, float p_below) override;
+ virtual void decal_set_normal_fade(RID p_decal, float p_fade) override;
+
+ void decal_atlas_mark_dirty_on_texture(RID p_texture);
+ void decal_atlas_remove_texture(RID p_texture);
+
+ virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override;
+ virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override;
+
+ _FORCE_INLINE_ Vector3 decal_get_extents(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->extents;
+ }
+
+ _FORCE_INLINE_ RID decal_get_texture(RID p_decal, RS::DecalTexture p_texture) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->textures[p_texture];
+ }
+
+ _FORCE_INLINE_ Color decal_get_modulate(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->modulate;
+ }
+
+ _FORCE_INLINE_ float decal_get_emission_energy(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->emission_energy;
+ }
+
+ _FORCE_INLINE_ float decal_get_albedo_mix(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->albedo_mix;
+ }
+
+ _FORCE_INLINE_ uint32_t decal_get_cull_mask(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->cull_mask;
+ }
+
+ _FORCE_INLINE_ float decal_get_upper_fade(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->upper_fade;
+ }
+
+ _FORCE_INLINE_ float decal_get_lower_fade(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->lower_fade;
+ }
+
+ _FORCE_INLINE_ float decal_get_normal_fade(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->normal_fade;
+ }
+
+ _FORCE_INLINE_ bool decal_is_distance_fade_enabled(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->distance_fade;
+ }
+
+ _FORCE_INLINE_ float decal_get_distance_fade_begin(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->distance_fade_begin;
+ }
+
+ _FORCE_INLINE_ float decal_get_distance_fade_length(RID p_decal) {
+ const Decal *decal = decal_owner.get_or_null(p_decal);
+ return decal->distance_fade_length;
+ }
+
+ virtual AABB decal_get_aabb(RID p_decal) const override;
+};
+
+} // namespace RendererRD
+
+#endif // !DECAL_ATLAS_STORAGE_RD_H
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 4e33e60b3a..f1a5383295 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -29,9 +29,7 @@
/*************************************************************************/
#include "texture_storage.h"
-
-// only include until we have DecalStorage sorted
-#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
+#include "decal_atlas_storage.h"
using namespace RendererRD;
@@ -332,7 +330,7 @@ void TextureStorage::texture_free(RID p_texture) {
}
}
- RendererStorageRD::base_singleton->decal_atlas_remove_texture(p_texture);
+ DecalAtlasStorage::get_singleton()->decal_atlas_remove_texture(p_texture);
for (int i = 0; i < t->proxies.size(); i++) {
Texture *p = texture_owner.get_or_null(t->proxies[i]);
@@ -931,7 +929,7 @@ void TextureStorage::texture_replace(RID p_texture, RID p_by_texture) {
//delete last, so proxies can be updated
texture_owner.free(p_by_texture);
- RendererStorageRD::base_singleton->decal_atlas_mark_dirty_on_texture(p_texture);
+ DecalAtlasStorage::get_singleton()->decal_atlas_mark_dirty_on_texture(p_texture);
}
void TextureStorage::texture_set_size_override(RID p_texture, int p_width, int p_height) {
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index 700ca7e167..0d5b98f1cb 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -1887,7 +1887,7 @@ void RendererSceneCull::_update_instance_aabb(Instance *p_instance) {
} break;
case RenderingServer::INSTANCE_DECAL: {
- new_aabb = RSG::storage->decal_get_aabb(p_instance->base);
+ new_aabb = RSG::decal_atlas_storage->decal_get_aabb(p_instance->base);
} break;
case RenderingServer::INSTANCE_VOXEL_GI: {
diff --git a/servers/rendering/renderer_storage.h b/servers/rendering/renderer_storage.h
index b5d6aae718..69659aa62c 100644
--- a/servers/rendering/renderer_storage.h
+++ b/servers/rendering/renderer_storage.h
@@ -54,7 +54,6 @@ public:
struct DependencyTracker;
-protected:
struct Dependency {
void changed_notify(DependencyChangedNotification p_notification);
void deleted_notify(const RID &p_rid);
@@ -327,26 +326,6 @@ public:
virtual void base_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
virtual void skeleton_update_dependency(RID p_base, DependencyTracker *p_instance) = 0;
- /* DECAL API */
-
- virtual RID decal_allocate() = 0;
- virtual void decal_initialize(RID p_rid) = 0;
-
- virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) = 0;
- virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) = 0;
- virtual void decal_set_emission_energy(RID p_decal, float p_energy) = 0;
- virtual void decal_set_albedo_mix(RID p_decal, float p_mix) = 0;
- virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) = 0;
- virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) = 0;
- virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) = 0;
- virtual void decal_set_fade(RID p_decal, float p_above, float p_below) = 0;
- virtual void decal_set_normal_fade(RID p_decal, float p_fade) = 0;
-
- virtual AABB decal_get_aabb(RID p_decal) const = 0;
-
- virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;
- virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;
-
/* VOXEL GI API */
virtual RID voxel_gi_allocate() = 0;
diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp
index af02e25cd9..d5a55c28f5 100644
--- a/servers/rendering/rendering_server_default.cpp
+++ b/servers/rendering/rendering_server_default.cpp
@@ -399,6 +399,7 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
RSG::scene = sr;
RSG::rasterizer = RendererCompositor::create();
RSG::canvas_texture_storage = RSG::rasterizer->get_canvas_texture_storage();
+ RSG::decal_atlas_storage = RSG::rasterizer->get_decal_atlas_storage();
RSG::texture_storage = RSG::rasterizer->get_texture_storage();
RSG::storage = RSG::rasterizer->get_storage();
RSG::canvas_render = RSG::rasterizer->get_canvas();
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index d75caae018..ea8e8aa056 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -385,6 +385,12 @@ public:
/* DECAL API */
+#undef ServerName
+#undef server_name
+
+#define ServerName RendererDecalAtlasStorage
+#define server_name RSG::decal_atlas_storage
+
FUNCRIDSPLIT(decal)
FUNC2(decal_set_extents, RID, const Vector3 &)
@@ -399,6 +405,13 @@ public:
/* BAKED LIGHT API */
+//from now on, calls forwarded to this singleton
+#undef ServerName
+#undef server_name
+
+#define ServerName RendererStorage
+#define server_name RSG::storage
+
FUNCRIDSPLIT(voxel_gi)
FUNC8(voxel_gi_allocate_data, RID, const Transform3D &, const AABB &, const Vector3i &, const Vector<uint8_t> &, const Vector<uint8_t> &, const Vector<uint8_t> &, const Vector<int> &)
diff --git a/servers/rendering/rendering_server_globals.cpp b/servers/rendering/rendering_server_globals.cpp
index 83aa8959c1..fb93ae7383 100644
--- a/servers/rendering/rendering_server_globals.cpp
+++ b/servers/rendering/rendering_server_globals.cpp
@@ -33,6 +33,7 @@
bool RenderingServerGlobals::threaded = false;
RendererCanvasTextureStorage *RenderingServerGlobals::canvas_texture_storage = nullptr;
+RendererDecalAtlasStorage *RenderingServerGlobals::decal_atlas_storage = nullptr;
RendererTextureStorage *RenderingServerGlobals::texture_storage = nullptr;
RendererStorage *RenderingServerGlobals::storage = nullptr;
RendererCanvasRender *RenderingServerGlobals::canvas_render = nullptr;
diff --git a/servers/rendering/rendering_server_globals.h b/servers/rendering/rendering_server_globals.h
index 2bef490760..7d00318d8f 100644
--- a/servers/rendering/rendering_server_globals.h
+++ b/servers/rendering/rendering_server_globals.h
@@ -35,6 +35,7 @@
#include "servers/rendering/renderer_canvas_render.h"
#include "servers/rendering/renderer_scene.h"
#include "servers/rendering/storage/canvas_texture_storage.h"
+#include "servers/rendering/storage/decal_atlas_storage.h"
#include "servers/rendering/storage/texture_storage.h"
class RendererCanvasCull;
@@ -47,6 +48,7 @@ public:
static RendererCanvasTextureStorage *canvas_texture_storage;
static RendererTextureStorage *texture_storage;
+ static RendererDecalAtlasStorage *decal_atlas_storage;
static RendererStorage *storage;
static RendererCanvasRender *canvas_render;
static RendererCompositor *rasterizer;
diff --git a/servers/rendering/storage/decal_atlas_storage.h b/servers/rendering/storage/decal_atlas_storage.h
new file mode 100644
index 0000000000..62cd76881b
--- /dev/null
+++ b/servers/rendering/storage/decal_atlas_storage.h
@@ -0,0 +1,60 @@
+/*************************************************************************/
+/* decal_atlas_storage.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef DECAL_ATLAS_STORAGE_H
+#define DECAL_ATLAS_STORAGE_H
+
+#include "servers/rendering_server.h"
+
+class RendererDecalAtlasStorage {
+public:
+ virtual ~RendererDecalAtlasStorage(){};
+
+ virtual RID decal_allocate() = 0;
+ virtual void decal_initialize(RID p_rid) = 0;
+ virtual void decal_free(RID p_rid) = 0;
+
+ virtual void decal_set_extents(RID p_decal, const Vector3 &p_extents) = 0;
+ virtual void decal_set_texture(RID p_decal, RS::DecalTexture p_type, RID p_texture) = 0;
+ virtual void decal_set_emission_energy(RID p_decal, float p_energy) = 0;
+ virtual void decal_set_albedo_mix(RID p_decal, float p_mix) = 0;
+ virtual void decal_set_modulate(RID p_decal, const Color &p_modulate) = 0;
+ virtual void decal_set_cull_mask(RID p_decal, uint32_t p_layers) = 0;
+ virtual void decal_set_distance_fade(RID p_decal, bool p_enabled, float p_begin, float p_length) = 0;
+ virtual void decal_set_fade(RID p_decal, float p_above, float p_below) = 0;
+ virtual void decal_set_normal_fade(RID p_decal, float p_fade) = 0;
+
+ virtual AABB decal_get_aabb(RID p_decal) const = 0;
+
+ virtual void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;
+ virtual void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) = 0;
+};
+
+#endif // !DECAL_ATLAS_STORAGE_H