summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--.gitignore3
-rw-r--r--core/SCsub4
-rw-r--r--core/bind/core_bind.cpp2
-rw-r--r--core/class_db.cpp2
-rw-r--r--core/global_config.cpp (renamed from core/globals.cpp)137
-rw-r--r--core/global_config.h (renamed from core/globals.h)4
-rw-r--r--core/hash_map.h61
-rw-r--r--core/hashfuncs.h42
-rw-r--r--core/input_map.cpp2
-rw-r--r--core/io/file_access_memory.cpp2
-rw-r--r--core/io/file_access_network.cpp2
-rw-r--r--core/io/file_access_pack.cpp6
-rw-r--r--core/io/packet_peer.cpp2
-rw-r--r--core/io/resource_format_binary.cpp2
-rw-r--r--core/io/resource_loader.cpp2
-rw-r--r--core/io/resource_saver.cpp2
-rw-r--r--core/math/math_funcs.h1
-rw-r--r--core/message_queue.cpp2
-rw-r--r--core/object.h2
-rw-r--r--core/os/dir_access.cpp2
-rw-r--r--core/os/file_access.cpp2
-rw-r--r--core/os/input.cpp2
-rw-r--r--core/os/os.cpp2
-rw-r--r--core/register_core_types.cpp2
-rw-r--r--core/script_debugger_remote.cpp2
-rw-r--r--core/translation.cpp2
-rw-r--r--core/ustring.cpp32
-rw-r--r--core/ustring.h2
-rw-r--r--core/variant.cpp187
-rw-r--r--core/variant.h5
-rw-r--r--drivers/alsa/audio_driver_alsa.cpp2
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp2
-rw-r--r--drivers/gles2/shader_gles2.h2
-rw-r--r--drivers/gles3/rasterizer_gles3.cpp2
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp19
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp39
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h2
-rw-r--r--drivers/gles3/shader_gles3.h2
-rw-r--r--drivers/gles3/shaders/scene.glsl4
-rw-r--r--drivers/gles3/shaders/ssao.glsl18
-rw-r--r--drivers/gles3/shaders/ssao_minify.glsl2
-rw-r--r--drivers/png/resource_saver_png.cpp2
-rw-r--r--drivers/pulseaudio/audio_driver_pulseaudio.cpp2
-rw-r--r--drivers/rtaudio/audio_driver_rtaudio.cpp2
-rw-r--r--drivers/unix/os_unix.cpp2
-rw-r--r--drivers/xaudio2/audio_driver_xaudio2.cpp2
-rw-r--r--main/main.cpp2
-rw-r--r--main/tests/test_io.cpp2
-rw-r--r--modules/gdscript/gd_compiler.h2
-rw-r--r--modules/gdscript/gd_editor.cpp2
-rw-r--r--modules/gdscript/gd_parser.cpp29
-rw-r--r--modules/gdscript/gd_script.cpp2
-rw-r--r--modules/gdscript/gd_tokenizer.cpp2
-rw-r--r--modules/openssl/stream_peer_openssl.h2
-rw-r--r--modules/theora/video_stream_theora.cpp2
-rw-r--r--modules/visual_script/visual_script.cpp2
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp2
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp2
-rw-r--r--modules/visual_script/visual_script_nodes.cpp2
-rw-r--r--modules/webm/video_stream_webm.cpp2
-rw-r--r--platform/android/audio_driver_jandroid.cpp2
-rw-r--r--platform/android/export/export.cpp10
-rw-r--r--platform/android/globals/global_defaults.cpp2
-rw-r--r--platform/android/godot_android.cpp2
-rw-r--r--platform/android/java_glue.cpp2
-rw-r--r--platform/android/os_android.cpp2
-rw-r--r--platform/bb10/export/export.cpp12
-rw-r--r--platform/bb10/os_bb10.cpp2
-rw-r--r--platform/haiku/audio_driver_media_kit.cpp2
-rw-r--r--platform/iphone/app_delegate.mm2
-rwxr-xr-xplatform/iphone/gl_view.mm2
-rwxr-xr-xplatform/iphone/globals/global_defaults.cpp2
-rw-r--r--platform/iphone/os_iphone.cpp2
-rw-r--r--platform/iphone/rasterizer_iphone.cpp2
-rw-r--r--platform/javascript/SCsub41
-rw-r--r--platform/javascript/audio_server_javascript.cpp3
-rw-r--r--platform/javascript/audio_server_javascript.h3
-rw-r--r--platform/javascript/detect.py52
-rw-r--r--platform/javascript/export/export.cpp12
-rw-r--r--platform/javascript/javascript_main.cpp7
-rw-r--r--platform/javascript/os_javascript.cpp4
-rw-r--r--platform/osx/export/export.cpp12
-rw-r--r--platform/uwp/export/export.cpp9
-rw-r--r--platform/uwp/os_uwp.cpp2
-rw-r--r--platform/windows/export/export.cpp9
-rw-r--r--platform/windows/os_windows.cpp2
-rw-r--r--platform/x11/export/export.cpp23
-rw-r--r--platform/x11/os_x11.cpp5
-rw-r--r--scene/3d/light.cpp2
-rw-r--r--scene/3d/portal.cpp2
-rw-r--r--scene/3d/room_instance.cpp2
-rw-r--r--scene/3d/skeleton.cpp2
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/dialogs.cpp4
-rw-r--r--scene/gui/item_list.cpp18
-rw-r--r--scene/gui/item_list.h1
-rw-r--r--scene/gui/label.cpp2
-rw-r--r--scene/gui/text_edit.cpp2
-rw-r--r--scene/gui/tree.cpp2
-rw-r--r--scene/io/resource_format_image.cpp2
-rw-r--r--scene/main/node.h2
-rw-r--r--scene/main/scene_main_loop.cpp2
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/register_scene_types.cpp2
-rw-r--r--scene/resources/audio_stream_resampled.cpp2
-rw-r--r--scene/resources/environment.cpp2
-rw-r--r--scene/resources/packed_scene.cpp10
-rw-r--r--scene/resources/packed_scene.h4
-rw-r--r--scene/resources/scene_format_text.cpp2
-rw-r--r--scene/resources/world_2d.cpp4
-rw-r--r--scene/resources/world_2d.h2
-rw-r--r--servers/audio/audio_driver_dummy.cpp2
-rw-r--r--servers/audio_server.cpp2
-rw-r--r--servers/physics/area_pair_sw.cpp8
-rw-r--r--servers/physics/area_pair_sw.h8
-rw-r--r--servers/physics/area_sw.h30
-rw-r--r--servers/physics/body_pair_sw.cpp18
-rw-r--r--servers/physics/body_pair_sw.h6
-rw-r--r--servers/physics/body_sw.cpp20
-rw-r--r--servers/physics/body_sw.h22
-rw-r--r--servers/physics/collision_solver_sat.cpp42
-rw-r--r--servers/physics/collision_solver_sat.h2
-rw-r--r--servers/physics/collision_solver_sw.cpp18
-rw-r--r--servers/physics/collision_solver_sw.h4
-rw-r--r--servers/physics/constraint_sw.h4
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.cpp6
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.h8
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.cpp56
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.h8
-rw-r--r--servers/physics/joints/hinge_joint_sw.cpp8
-rw-r--r--servers/physics/joints/hinge_joint_sw.h8
-rw-r--r--servers/physics/joints/pin_joint_sw.cpp8
-rw-r--r--servers/physics/joints/pin_joint_sw.h8
-rw-r--r--servers/physics/joints/slider_joint_sw.cpp6
-rw-r--r--servers/physics/joints/slider_joint_sw.h8
-rw-r--r--servers/physics/physics_server_sw.cpp36
-rw-r--r--servers/physics/physics_server_sw.h30
-rw-r--r--servers/physics/shape_sw.cpp106
-rw-r--r--servers/physics/shape_sw.h38
-rw-r--r--servers/physics/space_sw.cpp24
-rw-r--r--servers/physics/space_sw.h18
-rw-r--r--servers/physics/step_sw.cpp8
-rw-r--r--servers/physics/step_sw.h8
-rw-r--r--servers/physics_2d/area_2d_sw.h30
-rw-r--r--servers/physics_2d/area_pair_2d_sw.cpp8
-rw-r--r--servers/physics_2d/area_pair_2d_sw.h8
-rw-r--r--servers/physics_2d/body_2d_sw.cpp10
-rw-r--r--servers/physics_2d/body_2d_sw.h24
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp12
-rw-r--r--servers/physics_2d/body_pair_2d_sw.h8
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp2
-rw-r--r--servers/physics_2d/collision_solver_2d_sat.cpp42
-rw-r--r--servers/physics_2d/collision_solver_2d_sat.h2
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.cpp8
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.h4
-rw-r--r--servers/physics_2d/constraint_2d_sw.h4
-rw-r--r--servers/physics_2d/joints_2d_sw.cpp18
-rw-r--r--servers/physics_2d/joints_2d_sw.h16
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp28
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h22
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp4
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h24
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp42
-rw-r--r--servers/physics_2d/shape_2d_sw.h26
-rw-r--r--servers/physics_2d/space_2d_sw.cpp54
-rw-r--r--servers/physics_2d/space_2d_sw.h18
-rw-r--r--servers/physics_2d/step_2d_sw.cpp8
-rw-r--r--servers/physics_2d/step_2d_sw.h8
-rw-r--r--servers/register_server_types.cpp2
-rw-r--r--servers/visual/visual_server_raster.cpp2
-rw-r--r--servers/visual/visual_server_viewport.cpp2
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--tools/editor/SCsub2
-rw-r--r--tools/editor/collada/collada.h2
-rw-r--r--tools/editor/doc/doc_data.cpp2
-rw-r--r--tools/editor/editor_autoload_settings.cpp2
-rw-r--r--tools/editor/editor_data.cpp2
-rw-r--r--tools/editor/editor_export.cpp (renamed from tools/editor/editor_import_export.cpp)681
-rw-r--r--tools/editor/editor_export.h (renamed from tools/editor/editor_import_export.h)130
-rw-r--r--tools/editor/editor_file_system.cpp2
-rw-r--r--tools/editor/editor_node.cpp30
-rw-r--r--tools/editor/editor_node.h6
-rw-r--r--tools/editor/editor_plugin.h2
-rw-r--r--tools/editor/editor_plugin_settings.cpp2
-rw-r--r--tools/editor/editor_resource_preview.cpp2
-rw-r--r--tools/editor/editor_run.cpp2
-rw-r--r--tools/editor/editor_run_native.cpp2
-rw-r--r--tools/editor/editor_settings.cpp2
-rw-r--r--tools/editor/file_type_cache.cpp2
-rw-r--r--tools/editor/filesystem_dock.cpp2
-rw-r--r--tools/editor/io_plugins/editor_export_scene.cpp2
-rw-r--r--tools/editor/io_plugins/editor_export_scene.h2
-rw-r--r--tools/editor/io_plugins/editor_font_import_plugin.h2
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.cpp2
-rw-r--r--tools/editor/io_plugins/editor_texture_import_plugin.cpp2
-rw-r--r--tools/editor/io_plugins/editor_translation_import_plugin.h2
-rw-r--r--tools/editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/animation_tree_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/baked_light_baker.cpp4
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/resource_preloader_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/sample_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/sample_library_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/script_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/spatial_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/sprite_frames_editor_plugin.cpp2
-rw-r--r--tools/editor/plugins/texture_editor_plugin.cpp2
-rw-r--r--tools/editor/project_export.cpp2343
-rw-r--r--tools/editor/project_export.h200
-rw-r--r--tools/editor/project_settings.cpp2
-rw-r--r--tools/editor/property_editor.cpp6
-rw-r--r--tools/editor/resources_dock.cpp2
-rw-r--r--tools/editor/scene_tree_dock.cpp2
-rw-r--r--tools/editor/script_create_dialog.cpp2
-rw-r--r--tools/editor/script_editor_debugger.cpp2
-rw-r--r--tools/editor/settings_config_dialog.cpp2
216 files changed, 2539 insertions, 2933 deletions
diff --git a/.gitignore b/.gitignore
index f7eac1122d..8ab969c9a4 100644
--- a/.gitignore
+++ b/.gitignore
@@ -246,6 +246,9 @@ node_modules/
#Kdevelop project files
*.kdev4
+# xCode
+xcuserdata
+
# RIA/Silverlight projects
Generated_Code/
diff --git a/core/SCsub b/core/SCsub
index 8d89f6427b..a9721a1052 100644
--- a/core/SCsub
+++ b/core/SCsub
@@ -13,7 +13,7 @@ for x in env.global_defaults:
gd_inc += '#include "platform/' + x + '/globals/global_defaults.h"\n'
gd_call += "\tregister_" + x + "_global_defaults();\n"
-gd_cpp = '#include "globals.h"\n'
+gd_cpp = '#include "global_config.h"\n'
gd_cpp += gd_inc
gd_cpp += "void GlobalConfig::register_global_defaults() {\n" + gd_call + "\n}\n"
@@ -45,7 +45,7 @@ if ("SCRIPT_AES256_ENCRYPTION_KEY" in os.environ):
print("Invalid AES256 encryption key, not 64 bits hex: " + e)
f = open("script_encryption_key.cpp", "wb")
-f.write("#include \"globals.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
+f.write("#include \"global_config.h\"\nuint8_t script_encryption_key[32]={" + txt + "};\n")
f.close()
diff --git a/core/bind/core_bind.cpp b/core/bind/core_bind.cpp
index 7bd652349d..54ab51657b 100644
--- a/core/bind/core_bind.cpp
+++ b/core/bind/core_bind.cpp
@@ -31,7 +31,7 @@
#include "geometry.h"
#include "io/marshalls.h"
#include "io/base64.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "io/file_access_encrypted.h"
#include "os/keyboard.h"
diff --git a/core/class_db.cpp b/core/class_db.cpp
index 76c2f0633a..4bdae45fb9 100644
--- a/core/class_db.cpp
+++ b/core/class_db.cpp
@@ -295,7 +295,7 @@ uint64_t ClassDB::get_api_hash(APIType p_api) {
OBJTYPE_RLOCK;
#ifdef DEBUG_METHODS_ENABLED
- uint64_t hash = hash_djb2_one_64(HashMapHahserDefault::hash(VERSION_FULL_NAME));
+ uint64_t hash = hash_djb2_one_64(HashMapHasherDefault::hash(VERSION_FULL_NAME));
List<StringName> names;
diff --git a/core/globals.cpp b/core/global_config.cpp
index 0c35a9f89a..b76991c04e 100644
--- a/core/globals.cpp
+++ b/core/global_config.cpp
@@ -26,7 +26,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "globals.h"
+#include "global_config.h"
#include "os/dir_access.h"
#include "os/file_access.h"
@@ -247,9 +247,22 @@ bool GlobalConfig::_load_resource_pack(const String& p_pack) {
Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
- //an absolute mess of a function, must be cleaned up and reorganized somehow at some point
+ //If looking for files in network, just use network!
- //_load_settings(p_path+"/override.cfg");
+ if (FileAccessNetworkClient::get_singleton()) {
+
+ if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+
+ _load_settings("res://override.cfg");
+
+ }
+
+ return OK;
+ }
+
+ String exec_path = OS::get_singleton()->get_executable_path();
+
+ //Attempt with a passed main pack first
if (p_main_pack!="") {
@@ -257,8 +270,8 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
-
- _load_settings("res://override.cfg");
+ //load override from location of the main pack
+ _load_settings(p_main_pack.get_base_dir().plus_file("override.cfg"));
}
@@ -266,21 +279,15 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
}
- if (OS::get_singleton()->get_executable_path()!="") {
+ //Attempt with execname.pck
+ if (exec_path!="") {
- if (_load_resource_pack(OS::get_singleton()->get_executable_path())) {
- if (p_path!="") {
- resource_path=p_path;
- } else {
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- resource_path=d->get_current_dir();
- memdelete(d);
+ if (_load_resource_pack(exec_path.get_basename()+".pck")) {
- }
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
-
- _load_settings("res://override.cfg");
+ //load override from location of executable
+ _load_settings(exec_path.get_base_dir().plus_file("override.cfg"));
}
@@ -292,31 +299,19 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
}
- if (FileAccessNetworkClient::get_singleton()) {
-
- if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
-
- _load_settings("res://override.cfg");
-
- }
-
- return OK;
- }
-
+ //Try to use the filesystem for files, according to OS. (only Android -when reading from pck- and iOS use this)
if (OS::get_singleton()->get_resource_dir()!="") {
- //OS will call Globals->get_resource_path which will be empty if not overriden!
+ //OS will call Globals->get_resource_path which will be empty if not overriden!
//if the OS would rather use somewhere else, then it will not be empty.
+
resource_path=OS::get_singleton()->get_resource_dir().replace("\\","/");
if (resource_path.length() && resource_path[ resource_path.length()-1]=='/')
resource_path=resource_path.substr(0,resource_path.length()-1); // chop end
- print_line("has res dir: "+resource_path);
- if (!_load_resource_pack("res://data.pck"))
- _load_resource_pack("res://data.zip");
- // make sure this is load from the resource path
- print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg")));
+ // data.pck and data.zip are deprecated and no longer supported, apologies.
+ // make sure this is loaded from the resource path
+
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
- print_line("loaded godot.cfg");
_load_settings("res://override.cfg");
}
@@ -324,67 +319,41 @@ Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
return OK;
}
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (!d) {
-
- resource_path = p_path;
-
- } else {
-
- d->change_dir(p_path);
-
- String candidate = d->get_current_dir();
- String current_dir = d->get_current_dir();
- String exec_name = OS::get_singleton()->get_executable_path().get_file().get_basename();
- bool found = false;
- bool first_time=true;
-
- while(true) {
- //try to load settings in ascending through dirs shape!
-
- //tries to open pack, but only first time
- if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) {
- if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+ //Nothing was found, try to find a godot.cfg somewhere!
- _load_settings("res://override.cfg");
- found=true;
-
-
- }
- break;
- } else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) {
- if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
+ DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(!d,ERR_CANT_CREATE);
- _load_settings("res://override.cfg");
- found=true;
+ d->change_dir(p_path);
+ String candidate = d->get_current_dir();
+ String current_dir = d->get_current_dir();
+ bool found = false;
- }
- break;
- } else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
+ while(true) {
+ //try to load settings in ascending through dirs shape!
- _load_settings(current_dir+"/override.cfg");
- candidate=current_dir;
- found=true;
- break;
- }
+ if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
- d->change_dir("..");
- if (d->get_current_dir()==current_dir)
- break; //not doing anything useful
- current_dir=d->get_current_dir();
- first_time=false;
+ _load_settings(current_dir+"/override.cfg");
+ candidate=current_dir;
+ found=true;
+ break;
}
+ d->change_dir("..");
+ if (d->get_current_dir()==current_dir)
+ break; //not doing anything useful
+ current_dir=d->get_current_dir();
+ }
- resource_path=candidate;
- resource_path = resource_path.replace("\\","/"); // windows path to unix path just in case
- memdelete(d);
- if (!found)
- return ERR_FILE_NOT_FOUND;
- };
+ resource_path=candidate;
+ resource_path = resource_path.replace("\\","/"); // windows path to unix path just in case
+ memdelete(d);
+ if (!found)
+ return ERR_FILE_NOT_FOUND;
if (resource_path.length() && resource_path[ resource_path.length()-1]=='/')
resource_path=resource_path.substr(0,resource_path.length()-1); // chop end
diff --git a/core/globals.h b/core/global_config.h
index faf077f2a5..471f1ff885 100644
--- a/core/globals.h
+++ b/core/global_config.h
@@ -26,8 +26,8 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GLOBALS_H
-#define GLOBALS_H
+#ifndef GLOBAL_CONFIG_H
+#define GLOBAL_CONFIG_H
#include "object.h"
#include "set.h"
diff --git a/core/hash_map.h b/core/hash_map.h
index 0d55206935..515fc6c4fe 100644
--- a/core/hash_map.h
+++ b/core/hash_map.h
@@ -30,40 +30,45 @@
#define HASH_MAP_H
#include "hashfuncs.h"
+#include "math_funcs.h"
#include "error_macros.h"
#include "ustring.h"
#include "os/memory.h"
#include "list.h"
-
-class HashMapHahserDefault {
-public:
-
+struct HashMapHasherDefault {
static _FORCE_INLINE_ uint32_t hash(const String &p_string) { return p_string.hash(); }
static _FORCE_INLINE_ uint32_t hash(const char *p_cstr) { return hash_djb2(p_cstr); }
- static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) {
- uint64_t v=p_int;
- v = (~v) + (v << 18); // v = (v << 18) - v - 1;
- v = v ^ (v >> 31);
- v = v * 21; // v = (v + (v << 2)) + (v << 4);
- v = v ^ (v >> 11);
- v = v + (v << 6);
- v = v ^ (v >> 22);
- return (int) v;
- }
- static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
+ static _FORCE_INLINE_ uint32_t hash(const uint64_t p_int) { return hash_one_uint64(p_int); }
-
- static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const int64_t p_int) { return hash(uint64_t(p_int)); }
+ static _FORCE_INLINE_ uint32_t hash(const float p_float) { return hash_djb2_one_float(p_float); }
+ static _FORCE_INLINE_ uint32_t hash(const double p_double){ return hash_djb2_one_float(p_double); }
+ static _FORCE_INLINE_ uint32_t hash(const uint32_t p_int) { return p_int; }
static _FORCE_INLINE_ uint32_t hash(const int32_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const uint16_t p_int) { return p_int; }
static _FORCE_INLINE_ uint32_t hash(const int16_t p_int) { return (uint32_t)p_int; }
static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int) { return p_int; }
- static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
- static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar) { return (uint32_t)p_wchar; }
+ static _FORCE_INLINE_ uint32_t hash(const int8_t p_int) { return (uint32_t)p_int; }
+ static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar){ return (uint32_t)p_wchar; }
//static _FORCE_INLINE_ uint32_t hash(const void* p_ptr) { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
};
+template <typename T>
+struct HashMapComparatorDefault {
+ static bool compare(const T& p_lhs, const T& p_rhs) {
+ return p_lhs == p_rhs;
+ }
+
+ bool compare(const float& p_lhs, const float& p_rhs) {
+ return (p_lhs == p_rhs) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs));
+ }
+
+ bool compare(const double& p_lhs, const double& p_rhs) {
+ return (p_lhs == p_rhs) || (Math::is_nan(p_lhs) && Math::is_nan(p_rhs));
+ }
+};
+
/**
* @class HashMap
* @author Juan Linietsky <reduzio@gmail.com>
@@ -74,13 +79,14 @@ public:
* @param TKey Key, search is based on it, needs to be hasheable. It is unique in this container.
* @param TData Data, data associated with the key
* @param Hasher Hasher object, needs to provide a valid static hash function for TKey
+ * @param Comparator comparator object, needs to be able to safely compare two TKey values. It needs to ensure that x == x for any items inserted in the map. Bear in mind that nan != nan when implementing an equality check.
* @param MIN_HASH_TABLE_POWER Miminum size of the hash table, as a power of two. You rarely need to change this parameter.
* @param RELATIONSHIP Relationship at which the hash table is resized. if amount of elements is RELATIONSHIP
* times bigger than the hash table, table is resized to solve this condition. if RELATIONSHIP is zero, table is always MIN_HASH_TABLE_POWER.
*
*/
-template<class TKey, class TData, class Hasher=HashMapHahserDefault,uint8_t MIN_HASH_TABLE_POWER=3,uint8_t RELATIONSHIP=8>
+template<class TKey, class TData, class Hasher=HashMapHasherDefault, class Comparator=HashMapComparatorDefault<TKey>, uint8_t MIN_HASH_TABLE_POWER=3,uint8_t RELATIONSHIP=8>
class HashMap {
public:
@@ -194,7 +200,6 @@ private:
}
-
/* I want to have only one function.. */
_FORCE_INLINE_ const Entry * get_entry( const TKey& p_key ) const {
@@ -206,7 +211,7 @@ private:
while (e) {
/* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_key ) {
+ if (e->hash == hash && Comparator::compare(e->pair.key,p_key) ) {
/* the pair exists in this hashtable, so just update data */
return e;
@@ -253,7 +258,6 @@ private:
for (int i=0;i<( 1<<p_t.hash_table_power );i++) {
hash_table[i]=NULL;
- /* elements will be in the reverse order, but it doesn't matter */
const Entry *e = p_t.hash_table[i];
@@ -385,7 +389,7 @@ public:
while (e) {
/* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_custom_key ) {
+ if (e->hash == hash && Comparator::compare(e->pair.key,p_custom_key) ) {
/* the pair exists in this hashtable, so just update data */
return &e->pair.data;
@@ -411,7 +415,7 @@ public:
while (e) {
/* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_custom_key ) {
+ if (e->hash == hash && Comparator::compare(e->pair.key,p_custom_key) ) {
/* the pair exists in this hashtable, so just update data */
return &e->pair.data;
@@ -442,7 +446,7 @@ public:
while (e) {
/* checking hash first avoids comparing key, which may take longer */
- if (e->hash == hash && e->pair.key == p_key ) {
+ if (e->hash == hash && Comparator::compare(e->pair.key,p_key) ) {
if (p) {
@@ -637,7 +641,8 @@ public:
clear();
}
-
};
+
+
#endif
diff --git a/core/hashfuncs.h b/core/hashfuncs.h
index e9e57d8b42..121d7e8c59 100644
--- a/core/hashfuncs.h
+++ b/core/hashfuncs.h
@@ -29,7 +29,8 @@
#ifndef HASHFUNCS_H
#define HASHFUNCS_H
-
+#include "math_funcs.h"
+#include "math_defs.h"
#include "typedefs.h"
/**
@@ -69,19 +70,52 @@ static inline uint32_t hash_djb2_one_32(uint32_t p_in,uint32_t p_prev=5381) {
return ((p_prev<<5)+p_prev)+p_in;
}
+static inline uint32_t hash_one_uint64(const uint64_t p_int) {
+ uint64_t v=p_int;
+ v = (~v) + (v << 18); // v = (v << 18) - v - 1;
+ v = v ^ (v >> 31);
+ v = v * 21; // v = (v + (v << 2)) + (v << 4);
+ v = v ^ (v >> 11);
+ v = v + (v << 6);
+ v = v ^ (v >> 22);
+ return (int) v;
+}
+
static inline uint32_t hash_djb2_one_float(float p_in,uint32_t p_prev=5381) {
union {
float f;
uint32_t i;
} u;
- // handle -0 case
- if (p_in==0.0f) u.f=0.0f;
- else u.f=p_in;
+ // Normalize +/- 0.0 and NaN values so they hash the same.
+ if (p_in==0.0f)
+ u.f=0.0;
+ else if (Math::is_nan(p_in))
+ u.f=Math_NAN;
+ else
+ u.f=p_in;
return ((p_prev<<5)+p_prev)+u.i;
}
+// Overload for real_t size changes
+static inline uint32_t hash_djb2_one_float(double p_in,uint32_t p_prev=5381) {
+ union {
+ double d;
+ uint64_t i;
+ } u;
+
+ // Normalize +/- 0.0 and NaN values so they hash the same.
+ if (p_in==0.0f)
+ u.d=0.0;
+ else if (Math::is_nan(p_in))
+ u.d=Math_NAN;
+ else
+ u.d=p_in;
+
+ return ((p_prev<<5)+p_prev) + hash_one_uint64(u.i);
+}
+
template<class T>
static inline uint32_t make_uint32_t(T p_in) {
diff --git a/core/input_map.cpp b/core/input_map.cpp
index 249c75cea0..444c55cac6 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "input_map.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/keyboard.h"
InputMap *InputMap::singleton=NULL;
diff --git a/core/io/file_access_memory.cpp b/core/io/file_access_memory.cpp
index 32eb003228..b4ba14ddc9 100644
--- a/core/io/file_access_memory.cpp
+++ b/core/io/file_access_memory.cpp
@@ -30,7 +30,7 @@
#include "os/dir_access.h"
#include "os/copymem.h"
-#include "globals.h"
+#include "global_config.h"
#include "map.h"
static Map<String, Vector<uint8_t> >* files = NULL;
diff --git a/core/io/file_access_network.cpp b/core/io/file_access_network.cpp
index 7bf750f6e1..d9fdc9cedc 100644
--- a/core/io/file_access_network.cpp
+++ b/core/io/file_access_network.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "file_access_network.h"
#include "marshalls.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#include "io/ip.h"
diff --git a/core/io/file_access_pack.cpp b/core/io/file_access_pack.cpp
index d63539a7a5..fa1bebde16 100644
--- a/core/io/file_access_pack.cpp
+++ b/core/io/file_access_pack.cpp
@@ -31,7 +31,7 @@
#include <stdio.h>
-#define PACK_VERSION 0
+#define PACK_VERSION 1
Error PackedData::add_pack(const String& p_path) {
@@ -167,8 +167,8 @@ bool PackedSourcePCK::try_open_pack(const String& p_path) {
uint32_t ver_minor = f->get_32();
uint32_t ver_rev = f->get_32();
- ERR_EXPLAIN("Pack version newer than supported by engine: "+itos(version));
- ERR_FAIL_COND_V( version > PACK_VERSION, ERR_INVALID_DATA);
+ ERR_EXPLAIN("Pack version unsupported: "+itos(version));
+ ERR_FAIL_COND_V( version != PACK_VERSION, ERR_INVALID_DATA);
ERR_EXPLAIN("Pack created with a newer version of the engine: "+itos(ver_major)+"."+itos(ver_minor)+"."+itos(ver_rev));
ERR_FAIL_COND_V( ver_major > VERSION_MAJOR || (ver_major == VERSION_MAJOR && ver_minor > VERSION_MINOR), ERR_INVALID_DATA);
diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp
index aca095b6a5..cf5883121f 100644
--- a/core/io/packet_peer.cpp
+++ b/core/io/packet_peer.cpp
@@ -29,7 +29,7 @@
#include "packet_peer.h"
#include "io/marshalls.h"
-#include "globals.h"
+#include "global_config.h"
/* helpers / binders */
diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp
index 2c02dbcc9b..2d733842fa 100644
--- a/core/io/resource_format_binary.cpp
+++ b/core/io/resource_format_binary.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "version.h"
#include "resource_format_binary.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/file_access_compressed.h"
#include "io/marshalls.h"
#include "os/dir_access.h"
diff --git a/core/io/resource_loader.cpp b/core/io/resource_loader.cpp
index b6d28bccfa..c14389eefa 100644
--- a/core/io/resource_loader.cpp
+++ b/core/io/resource_loader.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "resource_loader.h"
#include "print_string.h"
-#include "globals.h"
+#include "global_config.h"
#include "path_remap.h"
#include "os/file_access.h"
#include "os/os.h"
diff --git a/core/io/resource_saver.cpp b/core/io/resource_saver.cpp
index 222d3e6bc0..f0bea30051 100644
--- a/core/io/resource_saver.cpp
+++ b/core/io/resource_saver.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "resource_saver.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "script_language.h"
#include "resource_loader.h"
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 511af91835..51877891e3 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -39,6 +39,7 @@
#define Math_PI 3.14159265358979323846
#define Math_SQRT12 0.7071067811865475244008443621048490
#define Math_LN2 0.693147180559945309417
+#define Math_NAN NAN
class Math {
diff --git a/core/message_queue.cpp b/core/message_queue.cpp
index 668d321e05..50b52e4970 100644
--- a/core/message_queue.cpp
+++ b/core/message_queue.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "message_queue.h"
-#include "globals.h"
+#include "global_config.h"
#include "script_language.h"
MessageQueue *MessageQueue::singleton=NULL;
diff --git a/core/object.h b/core/object.h
index ba4fa62e1a..3fe31bee6b 100644
--- a/core/object.h
+++ b/core/object.h
@@ -680,7 +680,7 @@ class ObjectDB {
unsigned long i;
} u;
u.p=p_obj;
- return HashMapHahserDefault::hash((uint64_t)u.i);
+ return HashMapHasherDefault::hash((uint64_t)u.i);
}
};
diff --git a/core/os/dir_access.cpp b/core/os/dir_access.cpp
index 804fe15c39..974225a3e8 100644
--- a/core/os/dir_access.cpp
+++ b/core/os/dir_access.cpp
@@ -30,7 +30,7 @@
#include "os/file_access.h"
#include "os/memory.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
String DirAccess::_get_root_path() const {
diff --git a/core/os/file_access.cpp b/core/os/file_access.cpp
index 06723c5131..ae592720e8 100644
--- a/core/os/file_access.cpp
+++ b/core/os/file_access.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "file_access.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#include "core/io/marshalls.h"
#include "io/md5.h"
diff --git a/core/os/input.cpp b/core/os/input.cpp
index e20c966ff2..34883e63ba 100644
--- a/core/os/input.cpp
+++ b/core/os/input.cpp
@@ -29,7 +29,7 @@
#include "input.h"
#include "input_map.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
Input *Input::singleton=NULL;
Input *Input::get_singleton() {
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 3a8e15a692..912f7f0b0f 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -29,7 +29,7 @@
#include "os.h"
#include "dir_access.h"
-#include "globals.h"
+#include "global_config.h"
#include "input.h"
#include "os/file_access.h"
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index ab94b56cdc..00f6f8662f 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -35,7 +35,7 @@
#include "io/packet_peer.h"
#include "math/a_star.h"
#include "math/triangle_mesh.h"
-#include "globals.h"
+#include "global_config.h"
#include "class_db.h"
#include "geometry.h"
#include "bind/core_bind.h"
diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp
index 62d14c4e5a..b14eb51b6c 100644
--- a/core/script_debugger_remote.cpp
+++ b/core/script_debugger_remote.cpp
@@ -30,7 +30,7 @@
#include "os/os.h"
#include "io/ip.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/input.h"
void ScriptDebuggerRemote::_send_video_memory() {
diff --git a/core/translation.cpp b/core/translation.cpp
index 655bfd36b8..d9d4fe7784 100644
--- a/core/translation.cpp
+++ b/core/translation.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "translation.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_loader.h"
#include "os/os.h"
diff --git a/core/ustring.cpp b/core/ustring.cpp
index a0d26ea0af..c13c13ec11 100644
--- a/core/ustring.cpp
+++ b/core/ustring.cpp
@@ -52,8 +52,40 @@
#define UPPERCASE(m_c) (((m_c)>='a' && (m_c)<='z')?((m_c)-('a'-'A')):(m_c))
#define LOWERCASE(m_c) (((m_c)>='A' && (m_c)<='Z')?((m_c)+('a'-'A')):(m_c))
+
+
+
/** STRING **/
+bool CharString::operator<(const CharString& p_right) const {
+
+ if (length()==0) {
+ return p_right.length()!=0;
+ }
+
+
+ const char *this_str=get_data();
+ const char *that_str=get_data();
+ while (true) {
+
+ if (*that_str==0 && *this_str==0)
+ return false; //this can't be equal, sadly
+ else if (*this_str==0)
+ return true; //if this is empty, and the other one is not, then we're less.. I think?
+ else if (*that_str==0)
+ return false; //otherwise the other one is smaller..
+ else if (*this_str < *that_str ) //more than
+ return true;
+ else if (*this_str > *that_str ) //less than
+ return false;
+
+ this_str++;
+ that_str++;
+ }
+
+ return false; //should never reach here anyway
+}
+
const char *CharString::get_data() const {
if (size())
diff --git a/core/ustring.h b/core/ustring.h
index 5665a23112..87289f9e16 100644
--- a/core/ustring.h
+++ b/core/ustring.h
@@ -41,6 +41,8 @@
class CharString : public Vector<char> {
public:
+
+ bool operator<(const CharString& p_right) const;
int length() const { return size() ? size()-1 : 0; }
const char *get_data() const;
operator const char*() {return get_data();};
diff --git a/core/variant.cpp b/core/variant.cpp
index 103c8f6746..132d7a1c88 100644
--- a/core/variant.cpp
+++ b/core/variant.cpp
@@ -28,6 +28,7 @@
/*************************************************************************/
#include "variant.h"
+#include "math_funcs.h"
#include "resource.h"
#include "print_string.h"
#include "scene/main/node.h"
@@ -2674,14 +2675,10 @@ uint32_t Variant::hash() const {
case INT: {
return _data._int;
-
} break;
case REAL: {
- MarshallFloat mf;
- mf.f=_data._real;
- return mf.i;
-
+ return hash_djb2_one_float(_data._real);
} break;
case STRING: {
@@ -2921,6 +2918,186 @@ uint32_t Variant::hash() const {
}
+#define hash_compare_scalar(p_lhs, p_rhs)\
+ ((p_lhs) == (p_rhs)) || (Math::is_nan(p_lhs) == Math::is_nan(p_rhs))
+
+#define hash_compare_vector2(p_lhs, p_rhs)\
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y))
+
+#define hash_compare_vector3(p_lhs, p_rhs)\
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
+ (hash_compare_scalar((p_lhs).z, (p_rhs).z))
+
+#define hash_compare_quat(p_lhs, p_rhs)\
+ (hash_compare_scalar((p_lhs).x, (p_rhs).x)) && \
+ (hash_compare_scalar((p_lhs).y, (p_rhs).y)) && \
+ (hash_compare_scalar((p_lhs).z, (p_rhs).z)) && \
+ (hash_compare_scalar((p_lhs).w, (p_rhs).w))
+
+#define hash_compare_color(p_lhs, p_rhs)\
+ (hash_compare_scalar((p_lhs).r, (p_rhs).r)) && \
+ (hash_compare_scalar((p_lhs).g, (p_rhs).g)) && \
+ (hash_compare_scalar((p_lhs).b, (p_rhs).b)) && \
+ (hash_compare_scalar((p_lhs).a, (p_rhs).a))
+
+#define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func)\
+ const PoolVector<p_type>& l = *reinterpret_cast<const PoolVector<p_type>*>(p_lhs);\
+ const PoolVector<p_type>& r = *reinterpret_cast<const PoolVector<p_type>*>(p_rhs);\
+ \
+ if(l.size() != r.size()) \
+ return false; \
+ \
+ PoolVector<p_type>::Read lr = l.read(); \
+ PoolVector<p_type>::Read rr = r.read(); \
+ \
+ for(int i = 0; i < l.size(); ++i) { \
+ if(! p_compare_func((lr[0]), (rr[0]))) \
+ return false; \
+ }\
+ \
+ return true
+
+bool Variant::hash_compare(const Variant& p_variant) const {
+ if (type != p_variant.type)
+ return false;
+
+ switch( type ) {
+ case REAL: {
+ return hash_compare_scalar(_data._real, p_variant._data._real);
+ } break;
+
+ case VECTOR2: {
+ const Vector2* l = reinterpret_cast<const Vector2*>(_data._mem);
+ const Vector2* r = reinterpret_cast<const Vector2*>(p_variant._data._mem);
+
+ return hash_compare_vector2(*l, *r);
+ } break;
+
+ case RECT2: {
+ const Rect2* l = reinterpret_cast<const Rect2*>(_data._mem);
+ const Rect2* r = reinterpret_cast<const Rect2*>(p_variant._data._mem);
+
+ return (hash_compare_vector2(l->pos, r->pos)) &&
+ (hash_compare_vector2(l->size, r->size));
+ } break;
+
+ case TRANSFORM2D: {
+ Transform2D* l = _data._transform2d;
+ Transform2D* r = p_variant._data._transform2d;
+
+ for(int i=0;i<3;i++) {
+ if (! (hash_compare_vector2(l->elements[i], r->elements[i])))
+ return false;
+ }
+
+ return true;
+ } break;
+
+ case VECTOR3: {
+ const Vector3* l = reinterpret_cast<const Vector3*>(_data._mem);
+ const Vector3* r = reinterpret_cast<const Vector3*>(p_variant._data._mem);
+
+ return hash_compare_vector3(*l, *r);
+ } break;
+
+ case PLANE: {
+ const Plane* l = reinterpret_cast<const Plane*>(_data._mem);
+ const Plane* r = reinterpret_cast<const Plane*>(p_variant._data._mem);
+
+ return (hash_compare_vector3(l->normal, r->normal)) &&
+ (hash_compare_scalar(l->d, r->d));
+ } break;
+
+ case RECT3: {
+ const Rect3* l = _data._rect3;
+ const Rect3* r = p_variant._data._rect3;
+
+ return (hash_compare_vector3(l->pos, r->pos) &&
+ (hash_compare_vector3(l->size, r->size)));
+
+ } break;
+
+ case QUAT: {
+ const Quat* l = reinterpret_cast<const Quat*>(_data._mem);
+ const Quat* r = reinterpret_cast<const Quat*>(p_variant._data._mem);
+
+ return hash_compare_quat(*l, *r);
+ } break;
+
+ case BASIS: {
+ const Basis* l = _data._basis;
+ const Basis* r = p_variant._data._basis;
+
+ for(int i=0;i<3;i++) {
+ if (! (hash_compare_vector3(l->elements[i], r->elements[i])))
+ return false;
+ }
+
+ return true;
+ } break;
+
+ case TRANSFORM: {
+ const Transform* l = _data._transform;
+ const Transform* r = p_variant._data._transform;
+
+ for(int i=0;i<3;i++) {
+ if (! (hash_compare_vector3(l->basis.elements[i], r->basis.elements[i])))
+ return false;
+ }
+
+ return hash_compare_vector3(l->origin, r->origin);
+ } break;
+
+ case COLOR: {
+ const Color* l = reinterpret_cast<const Color*>(_data._mem);
+ const Color* r = reinterpret_cast<const Color*>(p_variant._data._mem);
+
+ return hash_compare_color(*l, *r);
+ } break;
+
+ case ARRAY: {
+ const Array& l = *(reinterpret_cast<const Array*>(_data._mem));
+ const Array& r = *(reinterpret_cast<const Array*>(p_variant._data._mem));
+
+ if(l.size() != r.size())
+ return false;
+
+ for(int i = 0; i < l.size(); ++i) {
+ if(! l[0].hash_compare(r[0]))
+ return false;
+ }
+
+ return true;
+ } break;
+
+ case POOL_REAL_ARRAY: {
+ hash_compare_pool_array(_data._mem, p_variant._data._mem, real_t, hash_compare_scalar);
+ } break;
+
+ case POOL_VECTOR2_ARRAY: {
+ hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector2, hash_compare_vector2);
+ } break;
+
+ case POOL_VECTOR3_ARRAY: {
+ hash_compare_pool_array(_data._mem, p_variant._data._mem, Vector3, hash_compare_vector3);
+ } break;
+
+ case POOL_COLOR_ARRAY: {
+ hash_compare_pool_array(_data._mem, p_variant._data._mem, Color, hash_compare_color);
+ } break;
+
+ default:
+ bool v;
+ Variant r;
+ evaluate(OP_EQUAL,*this,p_variant,r,v);
+ return r;
+ }
+
+ return false;
+}
+
bool Variant::is_ref() const {
diff --git a/core/variant.h b/core/variant.h
index 5936325c1b..f9ceca1ca0 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -421,6 +421,7 @@ public:
bool operator<(const Variant& p_variant) const;
uint32_t hash() const;
+ bool hash_compare(const Variant& p_variant) const;
bool booleanize(bool &valid) const;
void static_assign(const Variant& p_variant);
@@ -459,6 +460,10 @@ struct VariantHasher {
static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
};
+struct VariantComparator {
+
+ static _FORCE_INLINE_ bool compare(const Variant &p_lhs, const Variant &p_rhs) { return p_lhs.hash_compare(p_rhs); }
+};
Variant::ObjData& Variant::_get_obj() {
diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp
index 8984d412a3..f2616b11b8 100644
--- a/drivers/alsa/audio_driver_alsa.cpp
+++ b/drivers/alsa/audio_driver_alsa.cpp
@@ -30,7 +30,7 @@
#ifdef ALSA_ENABLED
-#include "globals.h"
+#include "global_config.h"
#include <errno.h>
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 1486e85a04..94c5ecdec1 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -30,7 +30,7 @@
#include "rasterizer_gles2.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include <stdio.h>
#include "servers/visual/shader_language.h"
#include "servers/visual/particle_system_sw.h"
diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h
index 509f9a82b4..004d636c1e 100644
--- a/drivers/gles2/shader_gles2.h
+++ b/drivers/gles2/shader_gles2.h
@@ -134,7 +134,7 @@ private:
struct VersionKeyHash {
- static _FORCE_INLINE_ uint32_t hash( const VersionKey& p_key) { return HashMapHahserDefault::hash(p_key.key); };
+ static _FORCE_INLINE_ uint32_t hash( const VersionKey& p_key) { return HashMapHasherDefault::hash(p_key.key); };
};
//this should use a way more cachefriendly version..
diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp
index eb58759c47..aea4642d88 100644
--- a/drivers/gles3/rasterizer_gles3.cpp
+++ b/drivers/gles3/rasterizer_gles3.cpp
@@ -1,6 +1,6 @@
#include "rasterizer_gles3.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include "gl_context/context_gl.h"
#include <string.h>
RasterizerStorage *RasterizerGLES3::get_storage() {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index bbbe9351ec..87a70d2750 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1,5 +1,5 @@
#include "rasterizer_scene_gles3.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#include "rasterizer_canvas_gles3.h"
@@ -133,7 +133,7 @@ void RasterizerSceneGLES3::shadow_atlas_set_size(RID p_atlas,int p_size){
glActiveTexture(GL_TEXTURE0);
glGenTextures(1, &shadow_atlas->depth);
glBindTexture(GL_TEXTURE_2D, shadow_atlas->depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, shadow_atlas->size, shadow_atlas->size, 0,
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, shadow_atlas->size, shadow_atlas->size, 0,
GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -2662,19 +2662,19 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu
glBindBuffer(GL_UNIFORM_BUFFER, state.omni_array_ubo);
glBufferSubData(GL_UNIFORM_BUFFER, 0, state.omni_light_count*state.ubo_light_size, state.omni_array_tmp);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
-
- glBindBufferBase(GL_UNIFORM_BUFFER,4,state.omni_array_ubo);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER,4,state.omni_array_ubo);
+
if (state.spot_light_count) {
glBindBuffer(GL_UNIFORM_BUFFER, state.spot_array_ubo);
glBufferSubData(GL_UNIFORM_BUFFER, 0, state.spot_light_count*state.ubo_light_size, state.spot_array_tmp);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
- glBindBufferBase(GL_UNIFORM_BUFFER,5,state.spot_array_ubo);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER,5,state.spot_array_ubo);
}
@@ -2770,9 +2770,10 @@ void RasterizerSceneGLES3::_setup_reflections(RID *p_reflection_probe_cull_resul
glBufferSubData(GL_UNIFORM_BUFFER, 0, state.reflection_probe_count*sizeof(ReflectionProbeDataUBO), state.reflection_array_tmp);
glBindBuffer(GL_UNIFORM_BUFFER, 0);
- glBindBufferBase(GL_UNIFORM_BUFFER,6,state.reflection_array_ubo);
}
+ glBindBufferBase(GL_UNIFORM_BUFFER,6,state.reflection_array_ubo);
+
}
@@ -4804,7 +4805,7 @@ void RasterizerSceneGLES3::initialize() {
//gen cubemap first
for(int i=0;i<6;i++) {
- glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ glTexImage2D(_cube_side_enum[i], 0, GL_DEPTH_COMPONENT24, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
}
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@@ -4838,7 +4839,7 @@ void RasterizerSceneGLES3::initialize() {
glBindFramebuffer(GL_FRAMEBUFFER,directional_shadow.fbo);
glGenTextures(1,&directional_shadow.depth);
glBindTexture(GL_TEXTURE_2D,directional_shadow.depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, directional_shadow.size, directional_shadow.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -4928,7 +4929,7 @@ void RasterizerSceneGLES3::initialize() {
glGenTextures(1,&cube.depth);
glBindTexture(GL_TEXTURE_2D,cube.depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, cube.size, cube.size, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 6ae7ef86c4..cec41aa251 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1,7 +1,7 @@
#include "rasterizer_storage_gles3.h"
#include "rasterizer_canvas_gles3.h"
#include "rasterizer_scene_gles3.h"
-#include "globals.h"
+#include "global_config.h"
/* TEXTURE API */
@@ -93,16 +93,26 @@ Image RasterizerStorageGLES3::_get_gl_image_and_format(const Image& p_image, Ima
switch(p_format) {
case Image::FORMAT_L8: {
+#ifdef GLES_OVER_GL
r_gl_internal_format=GL_R8;
r_gl_format=GL_RED;
r_gl_type=GL_UNSIGNED_BYTE;
-
+#else
+ r_gl_internal_format=GL_LUMINANCE;
+ r_gl_format=GL_LUMINANCE;
+ r_gl_type=GL_UNSIGNED_BYTE;
+#endif
} break;
case Image::FORMAT_LA8: {
-
+#ifdef GLES_OVER_GL
r_gl_internal_format=GL_RG8;
r_gl_format=GL_RG;
r_gl_type=GL_UNSIGNED_BYTE;
+#else
+ r_gl_internal_format=GL_LUMINANCE_ALPHA;
+ r_gl_format=GL_LUMINANCE_ALPHA;
+ r_gl_type=GL_UNSIGNED_BYTE;
+#endif
} break;
case Image::FORMAT_R8: {
@@ -734,6 +744,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture,const Image& p_image
}
//set swizle for older format compatibility
+#ifdef GLES_OVER_GL
switch(texture->format) {
case Image::FORMAT_L8: {
@@ -759,6 +770,7 @@ void RasterizerStorageGLES3::texture_set_data(RID p_texture,const Image& p_image
} break;
}
+#endif
if (config.use_anisotropic_filter) {
if (texture->flags&VS::TEXTURE_FLAG_ANISOTROPIC_FILTER) {
@@ -1096,7 +1108,7 @@ RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source,int p_r
ERR_FAIL_COND_V(!texture,RID());
ERR_FAIL_COND_V(!(texture->flags&VS::TEXTURE_FLAG_CUBEMAP),RID());
- bool use_float=true;
+ bool use_float=config.hdr_supported;
if (p_resolution<0) {
p_resolution=texture->width;
@@ -1316,7 +1328,7 @@ void RasterizerStorageGLES3::skybox_set_texture(RID p_skybox, RID p_cube_map, in
int mm_level=mipmaps;
- bool use_float=true;
+ bool use_float=config.hdr_supported;
GLenum internal_format = use_float?GL_RGBA16F:GL_RGB10_A2;
GLenum format = GL_RGBA;
@@ -5570,9 +5582,10 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
GLuint color_type;
Image::Format image_format;
+ bool hdr = rt->flags[RENDER_TARGET_HDR] && config.hdr_supported;
+ hdr=false;
-
- if (!rt->flags[RENDER_TARGET_HDR] || rt->flags[RENDER_TARGET_NO_3D]) {
+ if (!hdr || rt->flags[RENDER_TARGET_NO_3D]) {
color_internal_format=GL_RGBA8;
color_format=GL_RGBA;
@@ -5597,7 +5610,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
glGenTextures(1, &rt->depth);
glBindTexture(GL_TEXTURE_2D, rt->depth);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, rt->width, rt->height, 0,
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT24, rt->width, rt->height, 0,
GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
@@ -5621,6 +5634,10 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES3::system_fbo);
+ if (status != GL_FRAMEBUFFER_COMPLETE) {
+ printf("framebuffer fail, status: %x\n",status);
+ }
+
ERR_FAIL_COND( status != GL_FRAMEBUFFER_COMPLETE );
Texture *tex = texture_owner.get(rt->texture);
@@ -5668,7 +5685,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
if (msaa==0)
glRenderbufferStorage(GL_RENDERBUFFER,color_internal_format,rt->width,rt->height);
else
- glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,GL_RGBA16F,rt->width,rt->height);
+ glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,color_internal_format,rt->width,rt->height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER,GL_COLOR_ATTACHMENT0,GL_RENDERBUFFER,rt->buffers.diffuse);
@@ -5676,7 +5693,7 @@ void RasterizerStorageGLES3::_render_target_allocate(RenderTarget *rt){
glBindRenderbuffer(GL_RENDERBUFFER, rt->buffers.specular);
if (msaa==0)
- glRenderbufferStorage(GL_RENDERBUFFER,GL_RGBA16F,rt->width,rt->height);
+ glRenderbufferStorage(GL_RENDERBUFFER,color_internal_format,rt->width,rt->height);
else
glRenderbufferStorageMultisample(GL_RENDERBUFFER,msaa,color_internal_format,rt->width,rt->height);
@@ -6460,9 +6477,11 @@ void RasterizerStorageGLES3::initialize() {
config.latc_supported=config.extensions.has("GL_EXT_texture_compression_latc");
config.bptc_supported=config.extensions.has("GL_ARB_texture_compression_bptc");
#ifdef GLES_OVER_GL
+ config.hdr_supported=true;
config.etc2_supported=false;
#else
config.etc2_supported=true;
+ config.hdr_supported=false;
#endif
config.pvrtc_supported=config.extensions.has("GL_IMG_texture_compression_pvrtc");
config.srgb_decode_supported=config.extensions.has("GL_EXT_texture_sRGB_decode");
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index e8cff3711c..ab5e5612c6 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -46,6 +46,8 @@ public:
bool etc2_supported;
bool pvrtc_supported;
+ bool hdr_supported;
+
bool srgb_decode_supported;
bool use_rgba_2d_shadows;
diff --git a/drivers/gles3/shader_gles3.h b/drivers/gles3/shader_gles3.h
index ee8db2ac8c..c2d283d492 100644
--- a/drivers/gles3/shader_gles3.h
+++ b/drivers/gles3/shader_gles3.h
@@ -149,7 +149,7 @@ private:
struct VersionKeyHash {
- static _FORCE_INLINE_ uint32_t hash( const VersionKey& p_key) { return HashMapHahserDefault::hash(p_key.key); };
+ static _FORCE_INLINE_ uint32_t hash( const VersionKey& p_key) { return HashMapHasherDefault::hash(p_key.key); };
};
//this should use a way more cachefriendly version..
diff --git a/drivers/gles3/shaders/scene.glsl b/drivers/gles3/shaders/scene.glsl
index 3d81cc5a50..a0bf6cd58b 100644
--- a/drivers/gles3/shaders/scene.glsl
+++ b/drivers/gles3/shaders/scene.glsl
@@ -533,8 +533,8 @@ float contact_shadow_compute(vec3 pos, vec3 dir, float max_distance) {
float ratio_incr = 1.0/steps;
do {
- source += incr*2;
- bias+=incr*2;
+ source += incr*2.0;
+ bias+=incr*2.0;
vec3 uv_depth = (source.xyz / source.w) * 0.5 + 0.5;
float depth = texture(depth_buffer,uv_depth.xy).r;
diff --git a/drivers/gles3/shaders/ssao.glsl b/drivers/gles3/shaders/ssao.glsl
index 75f49ef37a..ba29ec52c7 100644
--- a/drivers/gles3/shaders/ssao.glsl
+++ b/drivers/gles3/shaders/ssao.glsl
@@ -29,7 +29,7 @@ void main() {
uniform sampler2D source_depth; //texunit:0
-uniform usampler2D source_depth_mipmaps; //texunit:1
+uniform highp usampler2D source_depth_mipmaps; //texunit:1
uniform sampler2D source_normal; //texunit:2
uniform ivec2 screen_size;
@@ -78,8 +78,8 @@ vec3 reconstructCSFaceNormal(vec3 C) {
/** Returns a unit vector and a screen-space radius for the tap on a unit disk (the caller should scale by the actual disk radius) */
vec2 tapLocation(int sampleNumber, float spinAngle, out float ssR){
// Radius relative to ssR
- float alpha = float(sampleNumber + 0.5) * (1.0 / NUM_SAMPLES);
- float angle = alpha * (NUM_SPIRAL_TURNS * 6.28) + spinAngle;
+ float alpha = (float(sampleNumber) + 0.5) * (1.0 / float(NUM_SAMPLES));
+ float angle = alpha * (float(NUM_SPIRAL_TURNS) * 6.28) + spinAngle;
ssR = alpha;
return vec2(cos(angle), sin(angle));
@@ -193,7 +193,7 @@ void main() {
// Hash function used in the HPG12 AlchemyAO paper
- float randomPatternRotationAngle = (3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10;
+ float randomPatternRotationAngle = float((3 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 10);
// Reconstruct normals from positions. These will lead to 1-pixel black lines
// at depth discontinuities, however the blur will wipe those out so they are not visible
@@ -208,12 +208,12 @@ void main() {
sum += sampleAO(ssC, C, n_C, ssDiskRadius, radius,i, randomPatternRotationAngle);
}
- float A = max(0.0, 1.0 - sum * intensity_div_r6 * (5.0 / NUM_SAMPLES));
+ float A = max(0.0, 1.0 - sum * intensity_div_r6 * (5.0 / float(NUM_SAMPLES)));
#ifdef ENABLE_RADIUS2
//go again for radius2
- randomPatternRotationAngle = (5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11;
+ randomPatternRotationAngle = float((5 * ssC.x ^ ssC.y + ssC.x * ssC.y) * 11);
// Reconstruct normals from positions. These will lead to 1-pixel black lines
// at depth discontinuities, however the blur will wipe those out so they are not visible
@@ -228,15 +228,15 @@ void main() {
sum += sampleAO(ssC, C, n_C, ssDiskRadius,radius2, i, randomPatternRotationAngle);
}
- A= min(A,max(0.0, 1.0 - sum * intensity_div_r62 * (5.0 / NUM_SAMPLES)));
+ A= min(A,max(0.0, 1.0 - sum * intensity_div_r62 * (5.0 / float(NUM_SAMPLES))));
#endif
// Bilateral box-filter over a quad for free, respecting depth edges
// (the difference that this makes is subtle)
if (abs(dFdx(C.z)) < 0.02) {
- A -= dFdx(A) * ((ssC.x & 1) - 0.5);
+ A -= dFdx(A) * (float(ssC.x & 1) - 0.5);
}
if (abs(dFdy(C.z)) < 0.02) {
- A -= dFdy(A) * ((ssC.y & 1) - 0.5);
+ A -= dFdy(A) * (float(ssC.y & 1) - 0.5);
}
visibility = A;
diff --git a/drivers/gles3/shaders/ssao_minify.glsl b/drivers/gles3/shaders/ssao_minify.glsl
index df9045c28a..6e46a1842c 100644
--- a/drivers/gles3/shaders/ssao_minify.glsl
+++ b/drivers/gles3/shaders/ssao_minify.glsl
@@ -43,7 +43,7 @@ void main() {
fdepth = fdepth * 2.0 - 1.0;
fdepth = 2.0 * camera_z_near * camera_z_far / (camera_z_far + camera_z_near - fdepth * (camera_z_far - camera_z_near));
fdepth /= camera_z_far;
- depth = uint(clamp(fdepth*65535,0.0,65535.0));
+ depth = uint(clamp(fdepth*65535.0,0.0,65535.0));
#else
depth = texelFetch(source_depth, clamp(ssP * 2 + ivec2(ssP.y & 1, ssP.x & 1), ivec2(0), from_size - ivec2(1)), source_mipmap).r;
diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp
index a9a199bb59..f55b089ded 100644
--- a/drivers/png/resource_saver_png.cpp
+++ b/drivers/png/resource_saver_png.cpp
@@ -29,7 +29,7 @@
#include "resource_saver_png.h"
#include "core/image.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "scene/resources/texture.h"
diff --git a/drivers/pulseaudio/audio_driver_pulseaudio.cpp b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
index 5f0e647545..f5268f3ebd 100644
--- a/drivers/pulseaudio/audio_driver_pulseaudio.cpp
+++ b/drivers/pulseaudio/audio_driver_pulseaudio.cpp
@@ -32,7 +32,7 @@
#include <pulse/error.h>
-#include "globals.h"
+#include "global_config.h"
Error AudioDriverPulseAudio::init() {
diff --git a/drivers/rtaudio/audio_driver_rtaudio.cpp b/drivers/rtaudio/audio_driver_rtaudio.cpp
index 6ada0aaa68..cc715545bd 100644
--- a/drivers/rtaudio/audio_driver_rtaudio.cpp
+++ b/drivers/rtaudio/audio_driver_rtaudio.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "audio_driver_rtaudio.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#ifdef RTAUDIO_ENABLED
diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp
index edf5f22714..fe49501328 100644
--- a/drivers/unix/os_unix.cpp
+++ b/drivers/unix/os_unix.cpp
@@ -61,7 +61,7 @@
#include <poll.h>
#include <errno.h>
#include <assert.h>
-#include "globals.h"
+#include "global_config.h"
extern bool _print_error_enabled;
diff --git a/drivers/xaudio2/audio_driver_xaudio2.cpp b/drivers/xaudio2/audio_driver_xaudio2.cpp
index fa55c97325..cd61fefd91 100644
--- a/drivers/xaudio2/audio_driver_xaudio2.cpp
+++ b/drivers/xaudio2/audio_driver_xaudio2.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "audio_driver_xaudio2.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
const char * AudioDriverXAudio2::get_name() const
diff --git a/main/main.cpp b/main/main.cpp
index 21a839a25f..9be77c31b6 100644
--- a/main/main.cpp
+++ b/main/main.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "main.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include "splash.h"
#include "core/register_core_types.h"
#include "scene/register_scene_types.h"
diff --git a/main/tests/test_io.cpp b/main/tests/test_io.cpp
index 42664e73cd..23459c68d1 100644
--- a/main/tests/test_io.cpp
+++ b/main/tests/test_io.cpp
@@ -39,7 +39,7 @@
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "os/dir_access.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "io/file_access_memory.h"
diff --git a/modules/gdscript/gd_compiler.h b/modules/gdscript/gd_compiler.h
index dd211a852c..eb6079e8e0 100644
--- a/modules/gdscript/gd_compiler.h
+++ b/modules/gdscript/gd_compiler.h
@@ -93,7 +93,7 @@ class GDCompiler {
//int get_identifier_pos(const StringName& p_dentifier) const;
- HashMap<Variant,int,VariantHasher> constant_map;
+ HashMap<Variant,int,VariantHasher,VariantComparator> constant_map;
Map<StringName,int> name_map;
int get_name_map_pos(const StringName& p_identifier) {
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index 114a25feeb..f325aec072 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "gd_script.h"
#include "gd_compiler.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp
index 1bda8f0cd3..350f596f71 100644
--- a/modules/gdscript/gd_parser.cpp
+++ b/modules/gdscript/gd_parser.cpp
@@ -386,21 +386,42 @@ GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_
tokenizer->advance();
String path;
+ bool found_constant = false;
bool valid = false;
+ ConstantNode *cn;
+
Node *subexpr = _parse_and_reduce_expression(p_parent, p_static);
if (subexpr) {
if (subexpr->type == Node::TYPE_CONSTANT) {
- ConstantNode *cn = static_cast<ConstantNode*>(subexpr);
- if (cn->value.get_type() == Variant::STRING) {
- valid = true;
- path = (String) cn->value;
+ cn = static_cast<ConstantNode*>(subexpr);
+ found_constant = true;
+ }
+ if (subexpr->type == Node::TYPE_IDENTIFIER) {
+ IdentifierNode *in = static_cast<IdentifierNode*>(subexpr);
+ Vector<ClassNode::Constant> ce = current_class->constant_expressions;
+
+ // Try to find the constant expression by the identifier
+ for(int i=0; i < ce.size(); ++i){
+ if(ce[i].identifier == in->name) {
+ if(ce[i].expression->type == Node::TYPE_CONSTANT) {
+ cn = static_cast<ConstantNode*>(ce[i].expression);
+ found_constant = true;
+ }
+ }
}
}
+
+ if (found_constant && cn->value.get_type() == Variant::STRING) {
+ valid = true;
+ path = (String) cn->value;
+ }
}
+
if (!valid) {
_set_error("expected string constant as 'preload' argument.");
return NULL;
}
+
if (!path.is_abs_path() && base_path!="")
path=base_path+"/"+path;
path = path.replace("///","//").simplify_path();
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index 167ede4853..d4646aa36d 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "gd_script.h"
-#include "globals.h"
+#include "global_config.h"
#include "global_constants.h"
#include "gd_compiler.h"
#include "os/file_access.h"
diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp
index 5be2a2beae..477a1f1ac8 100644
--- a/modules/gdscript/gd_tokenizer.cpp
+++ b/modules/gdscript/gd_tokenizer.cpp
@@ -1169,7 +1169,7 @@ Vector<uint8_t> GDTokenizerBuffer::parse_code_string(const String& p_code) {
Map<StringName,int> identifier_map;
- HashMap<Variant,int,VariantHasher> constant_map;
+ HashMap<Variant,int,VariantHasher,VariantComparator> constant_map;
Map<uint32_t,int> line_map;
Vector<uint32_t> token_array;
diff --git a/modules/openssl/stream_peer_openssl.h b/modules/openssl/stream_peer_openssl.h
index 3d6875698c..84ae03fe07 100644
--- a/modules/openssl/stream_peer_openssl.h
+++ b/modules/openssl/stream_peer_openssl.h
@@ -31,7 +31,7 @@
#include <stdio.h> // If you don't know what this is for stop reading now.
#include "io/stream_peer_ssl.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "curl_hostcheck.h"
diff --git a/modules/theora/video_stream_theora.cpp b/modules/theora/video_stream_theora.cpp
index 9d2dfc7f56..2a7b2707bf 100644
--- a/modules/theora/video_stream_theora.cpp
+++ b/modules/theora/video_stream_theora.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "video_stream_theora.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#include "yuv2rgb.h"
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index ec09335b7d..6941ed5486 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -2,7 +2,7 @@
#include "visual_script_nodes.h"
#include "scene/main/node.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index d2781c6dcc..93e395f0f2 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -1,6 +1,6 @@
#include "visual_script_flow_control.h"
#include "os/keyboard.h"
-#include "globals.h"
+#include "global_config.h"
//////////////////////////////////////////
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 5c8f52ebb1..fd91385f9c 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -4,7 +4,7 @@
#include "scene/main/node.h"
#include "visual_script_nodes.h"
#include "io/resource_loader.h"
-#include "globals.h"
+#include "global_config.h"
//////////////////////////////////////////
////////////////CALL//////////////////////
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 2b5a180bbe..d1ee5be378 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -1,6 +1,6 @@
#include "visual_script_nodes.h"
#include "global_constants.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/main/scene_main_loop.h"
#include "os/os.h"
#include "scene/main/node.h"
diff --git a/modules/webm/video_stream_webm.cpp b/modules/webm/video_stream_webm.cpp
index bdd97f1df7..d4995ad798 100644
--- a/modules/webm/video_stream_webm.cpp
+++ b/modules/webm/video_stream_webm.cpp
@@ -35,7 +35,7 @@
#include "../theora/yuv2rgb.h"
#include "os/file_access.h"
-#include "globals.h"
+#include "global_config.h"
#include <string.h>
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index e0e89e6344..415223c1da 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "audio_driver_jandroid.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#include "thread_jandroid.h"
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 8e1fda74ed..1d1ee25622 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -29,11 +29,11 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "os/os.h"
#include "platform/android/logo.h"
@@ -1892,9 +1892,11 @@ EditorExportPlatformAndroid::~EditorExportPlatformAndroid() {
memdelete(device_thread);
}
+#endif
void register_android_exporter() {
+#if 0
String exe_ext=OS::get_singleton()->get_name()=="Windows"?"exe":"";
EDITOR_DEF("export/android/adb","");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"android/adb",PROPERTY_HINT_GLOBAL_FILE,exe_ext));
@@ -1913,6 +1915,6 @@ void register_android_exporter() {
Ref<EditorExportPlatformAndroid> exporter = Ref<EditorExportPlatformAndroid>( memnew(EditorExportPlatformAndroid) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
-
-}
#endif
+}
+
diff --git a/platform/android/globals/global_defaults.cpp b/platform/android/globals/global_defaults.cpp
index bbf9bd5b0b..01daac9260 100644
--- a/platform/android/globals/global_defaults.cpp
+++ b/platform/android/globals/global_defaults.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "global_defaults.h"
-#include "globals.h"
+#include "global_config.h"
void register_android_global_defaults() {
diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp
index 3c7f7f5854..83d5a413c0 100644
--- a/platform/android/godot_android.cpp
+++ b/platform/android/godot_android.cpp
@@ -43,7 +43,7 @@
#include <unistd.h>
#include <stdlib.h>
#include "os_android.h"
-#include "globals.h"
+#include "global_config.h"
#include "main/main.h"
#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, "godot", __VA_ARGS__))
#define LOGW(...) ((void)__android_log_print(ANDROID_LOG_WARN, "godot", __VA_ARGS__))
diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp
index dfbb437344..41558cf86a 100644
--- a/platform/android/java_glue.cpp
+++ b/platform/android/java_glue.cpp
@@ -36,7 +36,7 @@
#include "file_access_android.h"
#include "dir_access_jandroid.h"
#include "audio_driver_jandroid.h"
-#include "globals.h"
+#include "global_config.h"
#include "thread_jandroid.h"
#include "core/os/keyboard.h"
#include "java_class_wrapper.h"
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index 1095689a5b..2290571735 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -36,7 +36,7 @@
#include "servers/visual/visual_server_wrap_mt.h"
#include "main/main.h"
#include "file_access_android.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#ifdef ANDROID_NATIVE_ACTIVITY
#include "file_access_android.h"
diff --git a/platform/bb10/export/export.cpp b/platform/bb10/export/export.cpp
index 3e6dadb094..2643c96576 100644
--- a/platform/bb10/export/export.cpp
+++ b/platform/bb10/export/export.cpp
@@ -29,11 +29,11 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "os/os.h"
#include "platform/bb10/logo.h"
@@ -803,9 +803,9 @@ EditorExportPlatformBB10::~EditorExportPlatformBB10() {
memdelete(device_thread);
}
-
+#endif
void register_bb10_exporter() {
-
+#if 0
EDITOR_DEF("export/blackberry/host_tools","");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING,"export/blackberry/host_tools",PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/blackberry/debug_token","");
@@ -824,7 +824,7 @@ void register_bb10_exporter() {
Ref<EditorExportPlatformBB10> exporter = Ref<EditorExportPlatformBB10>( memnew(EditorExportPlatformBB10) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
-
+#endif
}
-#endif
+
diff --git a/platform/bb10/os_bb10.cpp b/platform/bb10/os_bb10.cpp
index c51f1c6092..728707628b 100644
--- a/platform/bb10/os_bb10.cpp
+++ b/platform/bb10/os_bb10.cpp
@@ -31,7 +31,7 @@
#include "drivers/gles2/rasterizer_gles2.h"
#include "servers/visual/visual_server_raster.h"
#include "core/os/dir_access.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "main/main.h"
#include "bbutil.h"
#include "core/os/keyboard.h"
diff --git a/platform/haiku/audio_driver_media_kit.cpp b/platform/haiku/audio_driver_media_kit.cpp
index c6afe7a261..bd485214c8 100644
--- a/platform/haiku/audio_driver_media_kit.cpp
+++ b/platform/haiku/audio_driver_media_kit.cpp
@@ -30,7 +30,7 @@
#ifdef MEDIA_KIT_ENABLED
-#include "globals.h"
+#include "global_config.h"
int32_t* AudioDriverMediaKit::samples_in = NULL;
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 740f1d7edc..1c47801b8e 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -30,7 +30,7 @@
#import "gl_view.h"
#include "os_iphone.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "main/main.h"
#ifdef MODULE_FACEBOOKSCORER_IOS_ENABLED
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index a3af8f4aa8..adc76a622e 100755
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -31,7 +31,7 @@
#import <OpenGLES/EAGLDrawable.h>
#include "os_iphone.h"
#include "core/os/keyboard.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "servers/audio_server.h"
#import "gl_view.h"
diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp
index 76b5c9aa01..bf716c36f0 100755
--- a/platform/iphone/globals/global_defaults.cpp
+++ b/platform/iphone/globals/global_defaults.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "global_defaults.h"
-#include "globals.h"
+#include "global_config.h"
void register_iphone_global_defaults() {
diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp
index e34dbae017..816e456838 100644
--- a/platform/iphone/os_iphone.cpp
+++ b/platform/iphone/os_iphone.cpp
@@ -40,7 +40,7 @@
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/io/file_access_pack.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "sem_iphone.h"
diff --git a/platform/iphone/rasterizer_iphone.cpp b/platform/iphone/rasterizer_iphone.cpp
index ee0457cfb1..b8f3dd0d05 100644
--- a/platform/iphone/rasterizer_iphone.cpp
+++ b/platform/iphone/rasterizer_iphone.cpp
@@ -30,7 +30,7 @@
#include "rasterizer_iphone.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include <stdio.h>
_FORCE_INLINE_ static void _gl_load_transform(const Transform& tr) {
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index a20c0f7a70..bd7b0c304d 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -2,6 +2,9 @@
Import('env')
+env.Tool('textfile')
+env.Tool('zip')
+
javascript_files = [
"os_javascript.cpp",
"audio_driver_javascript.cpp",
@@ -21,18 +24,26 @@ for x in javascript_files:
env.Append(LINKFLAGS=["-s", "EXPORTED_FUNCTIONS=\"['_main','_audio_server_mix_function','_main_after_fs_sync']\""])
env.Append(LINKFLAGS=["--shell-file", '"platform/javascript/godot_shell.html"'])
-build = env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html")
-Depends(build, "godot_shell.html")
-
-def make_html_shell(target, source, env):
- html_path = target[0].rstr()
- assert html_path[:4] == 'bin/'
- assert html_path[-5:] == '.html'
- basename = html_path[4:-5]
- with open(html_path, 'r+') as html_file:
- fixed_html = html_file.read().replace('.html.mem', '.mem').replace(basename, '$GODOT_BASE')
- html_file.seek(0)
- html_file.truncate()
- html_file.write(fixed_html)
-
-env.AddPostAction(build, Action(make_html_shell, "Creating HTML shell file"))
+html_file = env.Program('#bin/godot', javascript_objects, PROGSUFFIX=env["PROGSUFFIX"] + ".html")[0]
+Depends(html_file, "godot_shell.html")
+basename = "godot" + env["PROGSUFFIX"] # output file name without file extension
+
+# Emscripten hardcodes file names, so replace common base name with
+# placeholder while leaving extension; also change `.html.mem` to just `.mem`
+fixup_html = env.Substfile(html_file, SUBST_DICT=[(basename, '$$GODOT_BASE'), ('.html.mem', '.mem')], SUBSTFILESUFFIX='.fixup.html')
+
+zip_dir = env.Dir('#bin/.javascript_zip')
+zip_files = []
+js_file = env.SideEffect(html_file.File(basename+'.js'), html_file)
+zip_files.append(env.InstallAs(
+ [zip_dir.File('godot.html'), zip_dir.File('godot.js'), zip_dir.File('godotfs.js')],
+ [fixup_html, js_file, '#misc/dist/html_fs/godotfs.js']))
+
+if env['wasm'] == 'yes':
+ wasm_file = env.SideEffect(html_file.File(basename+'.wasm'), html_file)
+ zip_files.append(env.InstallAs(zip_dir.File('godot.wasm'), wasm_file))
+else:
+ asmjs_files = env.SideEffect([html_file.File(basename+'.asm.js'), html_file.File(basename+'.html.mem')], html_file)
+ zip_files.append(env.InstallAs([zip_dir.File('godot.asm.js'), zip_dir.File('godot.mem')], asmjs_files))
+
+Zip('#bin/godot', zip_files, ZIPSUFFIX=env['PROGSUFFIX']+env['ZIPSUFFIX'], ZIPROOT=zip_dir)
diff --git a/platform/javascript/audio_server_javascript.cpp b/platform/javascript/audio_server_javascript.cpp
index d5940fb102..bb238ede0c 100644
--- a/platform/javascript/audio_server_javascript.cpp
+++ b/platform/javascript/audio_server_javascript.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_server_javascript.h"
-
+#if 0
#include "emscripten.h"
AudioMixer *AudioServerJavascript::get_mixer() {
@@ -847,3 +847,4 @@ AudioServerJavascript::AudioServerJavascript() {
stream_volume_scale=1.0;
}
+#endif
diff --git a/platform/javascript/audio_server_javascript.h b/platform/javascript/audio_server_javascript.h
index f8c8774e4c..2f48e7e79e 100644
--- a/platform/javascript/audio_server_javascript.h
+++ b/platform/javascript/audio_server_javascript.h
@@ -28,7 +28,7 @@
/*************************************************************************/
#ifndef AUDIO_SERVER_JAVASCRIPT_H
#define AUDIO_SERVER_JAVASCRIPT_H
-
+#if 0
#include "servers/audio_server.h"
class AudioServerJavascript : public AudioServer {
@@ -223,3 +223,4 @@ public:
};
#endif // AUDIO_SERVER_JAVASCRIPT_H
+#endif
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index a701823b2e..799b550899 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -12,8 +12,6 @@ def get_name():
def can_build():
-
- import os
return os.environ.has_key("EMSCRIPTEN_ROOT")
@@ -35,31 +33,41 @@ def get_flags():
]
+def create(env):
+ # remove Windows' .exe suffix
+ return env.Clone(PROGSUFFIX='')
+
+
+def escape_sources_backslashes(target, source, env, for_signature):
+ return [path.replace('\\','\\\\') for path in env.GetBuildPath(source)]
+
+def escape_target_backslashes(target, source, env, for_signature):
+ return env.GetBuildPath(target[0]).replace('\\','\\\\')
+
+
def configure(env):
env['ENV'] = os.environ
- env.use_windows_spawn_fix('javascript')
env.Append(CPPPATH=['#platform/javascript'])
- em_path = os.environ["EMSCRIPTEN_ROOT"]
-
- env['ENV']['PATH'] = em_path + ":" + env['ENV']['PATH']
- env['CC'] = em_path + '/emcc'
- env['CXX'] = em_path + '/emcc'
- #env['AR'] = em_path+"/emar"
- env['AR'] = em_path + "/emcc"
- env['ARFLAGS'] = "-o"
+ env.PrependENVPath('PATH', os.environ['EMSCRIPTEN_ROOT'])
+ env['CC'] = 'emcc'
+ env['CXX'] = 'em++'
+ env['LINK'] = 'emcc'
+ env['RANLIB'] = 'emranlib'
+ # Emscripten's ar has issues with duplicate file names, so use cc
+ env['AR'] = 'emcc'
+ env['ARFLAGS'] = '-o'
+ if (os.name == 'nt'):
+ # use TempFileMunge on Windows since some commands get too long for
+ # cmd.exe even with spawn_fix
+ # need to escape backslashes for this
+ env['ESCAPED_SOURCES'] = escape_sources_backslashes
+ env['ESCAPED_TARGET'] = escape_target_backslashes
+ env['ARCOM'] = '${TEMPFILE("%s")}' % env['ARCOM'].replace('$SOURCES', '$ESCAPED_SOURCES').replace('$TARGET', '$ESCAPED_TARGET')
-# env['RANLIB'] = em_path+"/emranlib"
- env['RANLIB'] = em_path + "/emcc"
env['OBJSUFFIX'] = '.bc'
env['LIBSUFFIX'] = '.bc'
- env['CCCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES"
- env['CXXCOM'] = "$CC -o $TARGET $CFLAGS $CCFLAGS $_CCCOMCOM $SOURCES"
-
-# env.Append(LIBS=['c','m','stdc++','log','GLESv1_CM','GLESv2'])
-
-# env["LINKFLAGS"]= string.split(" -g --sysroot="+ld_sysroot+" -Wl,--no-undefined -Wl,-z,noexecstack ")
if (env["target"] == "release"):
env.Append(CCFLAGS=['-O2'])
@@ -78,7 +86,6 @@ def configure(env):
env.Append(CPPFLAGS=["-fno-exceptions", '-DNO_SAFE_CAST', '-fno-rtti'])
env.Append(CPPFLAGS=['-DJAVASCRIPT_ENABLED', '-DUNIX_ENABLED', '-DPTHREAD_NO_RENAME', '-DNO_FCNTL', '-DMPC_FIXED_POINT', '-DTYPED_METHOD_BIND', '-DNO_THREADS'])
env.Append(CPPFLAGS=['-DGLES3_ENABLED'])
- env.Append(CPPFLAGS=['-DGLES_NO_CLIENT_ARRAYS'])
if env['wasm'] == 'yes':
env.Append(LINKFLAGS=['-s', 'BINARYEN=1'])
@@ -88,7 +95,7 @@ def configure(env):
# what is set during compilation, check TOTAL_MEMORY in Emscripten's
# src/settings.js for the default.
env.Append(LINKFLAGS=['-s', 'ALLOW_MEMORY_GROWTH=1'])
- env["PROGSUFFIX"] += ".webassembly"
+ env.extra_suffix = '.webassembly' + env.extra_suffix
else:
env.Append(CPPFLAGS=['-s', 'ASM_JS=1'])
env.Append(LINKFLAGS=['-s', 'ASM_JS=1'])
@@ -101,7 +108,4 @@ def configure(env):
env.Append(LINKFLAGS=['-s', 'USE_WEBGL2=1'])
# env.Append(LINKFLAGS=['-g4'])
- # print "CCCOM is:", env.subst('$CCCOM')
- # print "P: ", env['p'], " Platofrm: ", env['platform']
-
import methods
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index e487383ef4..2657eaddb5 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -29,11 +29,11 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "os/os.h"
#include "platform/javascript/logo.h"
@@ -417,14 +417,14 @@ EditorExportPlatformJavaScript::~EditorExportPlatformJavaScript() {
}
-
+#endif
void register_javascript_exporter() {
- Ref<EditorExportPlatformJavaScript> exporter = Ref<EditorExportPlatformJavaScript>( memnew(EditorExportPlatformJavaScript) );
- EditorImportExport::get_singleton()->add_export_platform(exporter);
+ //Ref<EditorExportPlatformJavaScript> exporter = Ref<EditorExportPlatformJavaScript>( memnew(EditorExportPlatformJavaScript) );
+ //EditorImportExport::get_singleton()->add_export_platform(exporter);
}
-#endif
+
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 94320d53c1..076f93f0df 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -151,16 +151,15 @@ int main(int argc, char *argv[]) {
/* Initialize the window */
- printf("let it go!\n");
+ printf("let it go dude!\n");
glutInit(&argc, argv);
os = new OS_JavaScript(_gfx_init,NULL,NULL);
#if 0
char *args[]={"-test","gui","-v",NULL};
Error err = Main::setup("apk",3,args);
#else
- //char *args[]={"-v",NULL};//
- //Error err = Main::setup("",1,args);
- Error err = Main::setup("",0,NULL);
+ char *args[]={"-main_pack","data.pck",NULL}; //pass location of main pack manually, because it wont get an executable name
+ Error err = Main::setup("",2,args);
#endif
ResourceLoader::set_abort_on_missing_resources(false); //ease up compatibility
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index b8c3dea3b4..201008b1db 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -34,7 +34,7 @@
#include "drivers/unix/dir_access_unix.h"
#include "servers/visual/visual_server_raster.h"
#include "main/main.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "dom_keys.h"
#include <stdlib.h>
@@ -282,6 +282,8 @@ void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int
javascript_eval = memnew(JavaScript);
GlobalConfig::get_singleton()->add_singleton(GlobalConfig::Singleton("JavaScript", javascript_eval));
#endif
+
+ visual_server->init();
}
void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 3a97827c16..69973dc95d 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -29,12 +29,12 @@
#include "version.h"
#include "export.h"
#include "tools/editor/editor_settings.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "tools/editor/editor_node.h"
#include "io/zip_io.h"
#include "io/marshalls.h"
#include "io/resource_saver.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "os/os.h"
#include "platform/osx/logo.h"
@@ -536,14 +536,14 @@ EditorExportPlatformOSX::~EditorExportPlatformOSX() {
}
-
+#endif
void register_osx_exporter() {
-
+#if 0
Ref<EditorExportPlatformOSX> exporter = Ref<EditorExportPlatformOSX>( memnew(EditorExportPlatformOSX) );
EditorImportExport::get_singleton()->add_export_platform(exporter);
-
+#endif
}
-#endif
+
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index 167a5831cf..4966489188 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -79,7 +79,7 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "io/sha256.h"
#include "io/base64.h"
#include "bind/core_bind.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/marshalls.h"
#include <zlib.h>
@@ -2384,10 +2384,11 @@ EditorExportPlatformUWP::EditorExportPlatformUWP() {
EditorExportPlatformUWP::~EditorExportPlatformUWP() {}
-
+#endif
void register_uwp_exporter() {
-
+#if 0
Ref<EditorExportPlatformUWP> exporter = Ref<EditorExportPlatformUWP>(memnew(EditorExportPlatformUWP));
EditorImportExport::get_singleton()->add_export_platform(exporter);
-}
#endif
+}
+
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 90c21e11a1..61b8a1c240 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -40,7 +40,7 @@
#include "servers/audio_server.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#include "os/memory_pool_dynamic_prealloc.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/marshalls.h"
#include "platform/windows/packet_peer_udp_winsock.h"
#include "platform/windows/stream_peer_winsock.h"
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 88d534887b..1c827a93b0 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -28,10 +28,11 @@
/*************************************************************************/
#include "export.h"
#include "platform/windows/logo.h"
-#include "tools/editor/editor_import_export.h"
-#if 0
+#include "tools/editor/editor_export.h"
+
void register_windows_exporter() {
+#if 0
Image img(_windows_logo);
Ref<ImageTexture> logo = memnew( ImageTexture );
logo->create_from_image(img);
@@ -48,6 +49,6 @@ void register_windows_exporter() {
EditorImportExport::get_singleton()->add_export_platform(exporter);
}
-
-}
#endif
+}
+
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 1e51c18b63..1afbfd5230 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -44,7 +44,7 @@
#include "packet_peer_udp_winsock.h"
#include "stream_peer_winsock.h"
#include "lang_table.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/marshalls.h"
#include "joypad.h"
diff --git a/platform/x11/export/export.cpp b/platform/x11/export/export.cpp
index 5a4751b387..5c7f98c1f3 100644
--- a/platform/x11/export/export.cpp
+++ b/platform/x11/export/export.cpp
@@ -28,11 +28,27 @@
/*************************************************************************/
#include "export.h"
#include "platform/x11/logo.h"
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "scene/resources/texture.h"
-#if 0
+
+
+
void register_x11_exporter() {
+ Ref<EditorExportPlatformPC> platform;
+ platform.instance();
+
+ Image img(_x11_logo);
+ Ref<ImageTexture> logo;
+ logo.instance();
+ logo->create_from_image(img);
+ platform->set_logo(logo);
+ platform->set_name("Linux/X11");
+ platform->set_extension("");
+
+ EditorExport::get_singleton()->add_export_platform(platform);
+
+ #if 0
Image img(_x11_logo);
Ref<ImageTexture> logo = memnew( ImageTexture );
logo->create_from_image(img);
@@ -49,5 +65,6 @@ void register_x11_exporter() {
EditorImportExport::get_singleton()->add_export_platform(exporter);
}
+ #endif
}
-#endif
+
diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp
index e792d0465e..27df280927 100644
--- a/platform/x11/os_x11.cpp
+++ b/platform/x11/os_x11.cpp
@@ -464,6 +464,9 @@ void OS_X11::finalize() {
memdelete(main_loop);
main_loop=NULL;
+ for (int i = 0; i < get_audio_driver_count(); i++) {
+ AudioDriverManager::get_driver(i)->finish();
+ }
/*
if (debugger_connection_console) {
@@ -476,7 +479,6 @@ void OS_X11::finalize() {
#endif
memdelete(input);
-
visual_server->finish();
memdelete(visual_server);
//memdelete(rasterizer);
@@ -512,6 +514,7 @@ void OS_X11::finalize() {
args.clear();
+
}
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index 11eaa2ed33..473bca8d3b 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "light.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/resources/surface_tool.h"
#include "baked_light_instance.h"
diff --git a/scene/3d/portal.cpp b/scene/3d/portal.cpp
index 44e4fb54da..19f1261238 100644
--- a/scene/3d/portal.cpp
+++ b/scene/3d/portal.cpp
@@ -29,7 +29,7 @@
#include "portal.h"
#include "servers/visual_server.h"
#include "scene/resources/surface_tool.h"
-#include "globals.h"
+#include "global_config.h"
bool Portal::_set(const StringName& p_name, const Variant& p_value) {
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp
index fbfc44ce90..b363c05ef7 100644
--- a/scene/3d/room_instance.cpp
+++ b/scene/3d/room_instance.cpp
@@ -31,7 +31,7 @@
#include "servers/visual_server.h"
#include "geometry.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/resources/surface_tool.h"
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 1bb6d83393..04e82ba914 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -31,7 +31,7 @@
#include "message_queue.h"
#include "scene/resources/surface_tool.h"
-#include "core/globals.h"
+#include "core/global_config.h"
bool Skeleton::_set(const StringName& p_path, const Variant& p_value) {
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index e52afdffdf..cffe2ce218 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -30,7 +30,7 @@
#include "servers/visual_server.h"
#include "scene/main/viewport.h"
#include "scene/main/canvas_layer.h"
-#include "globals.h"
+#include "global_config.h"
#include "print_string.h"
#include "os/keyboard.h"
diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp
index 2f97ce2d51..72d3f0e8f8 100644
--- a/scene/gui/dialogs.cpp
+++ b/scene/gui/dialogs.cpp
@@ -272,7 +272,7 @@ void AcceptDialog::_update_child_rects() {
if (!c)
continue;
- if (c==hbc || c==label || c==get_close_button())
+ if (c==hbc || c==label || c==get_close_button() || c->is_set_as_toplevel())
continue;
c->set_pos(cpos);
@@ -299,7 +299,7 @@ Size2 AcceptDialog::get_minimum_size() const {
if (!c)
continue;
- if (c==hbc || c==label || c==const_cast<AcceptDialog*>(this)->get_close_button())
+ if (c==hbc || c==label || c==const_cast<AcceptDialog*>(this)->get_close_button() || c->is_set_as_toplevel())
continue;
Size2 cminsize = c->get_combined_minimum_size();
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index 4e10f1d622..a35df53e52 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "item_list.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
void ItemList::add_item(const String& p_item,const Ref<Texture>& p_texture,bool p_selectable) {
@@ -1204,6 +1204,22 @@ int ItemList::get_item_at_pos(const Point2& p_pos, bool p_exact) const {
return closest;
}
+bool ItemList::is_pos_at_end_of_items(const Point2& p_pos) const {
+
+ if (items.empty())
+ return true;
+
+ Vector2 pos=p_pos;
+ Ref<StyleBox> bg = get_stylebox("bg");
+ pos-=bg->get_offset();
+ pos.y+=scroll_bar->get_value();
+
+ Rect2 endrect = items[items.size()-1].rect_cache;
+ return (pos.y > endrect.pos.y + endrect.size.y);
+
+}
+
+
String ItemList::get_tooltip(const Point2& p_pos) const {
int closest = get_item_at_pos(p_pos);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index f4a864c782..35ffb1be9c 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -191,6 +191,7 @@ public:
virtual String get_tooltip(const Point2& p_pos) const;
int get_item_at_pos(const Point2& p_pos,bool p_exact=false) const;
+ bool is_pos_at_end_of_items(const Point2& p_pos) const;
void set_icon_scale(real_t p_scale);
real_t get_icon_scale() const;
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index dfcea30056..915eaa2f45 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "label.h"
#include "print_string.h"
-#include "globals.h"
+#include "global_config.h"
#include "translation.h"
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index cacb79268c..3f2eab8bef 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -32,7 +32,7 @@
#include "os/input.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include "message_queue.h"
#include "scene/main/viewport.h"
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 524ef2aae4..7bfc24079b 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -30,7 +30,7 @@
#include "print_string.h"
#include "os/os.h"
#include "os/keyboard.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/input.h"
#include "scene/main/viewport.h"
diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp
index 4d15ab86fd..8bb07adb5f 100644
--- a/scene/io/resource_format_image.cpp
+++ b/scene/io/resource_format_image.cpp
@@ -31,7 +31,7 @@
#if 0
#include "scene/resources/texture.h"
#include "io/image_loader.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
RES ResourceFormatLoaderImage::load(const String &p_path, const String& p_original_path, Error *r_error) {
diff --git a/scene/main/node.h b/scene/main/node.h
index d88db8ecb0..93b250ab0f 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -29,7 +29,7 @@
#ifndef NODE_H
#define NODE_H
-#include "globals.h"
+#include "global_config.h"
#include "object.h"
#include "path_db.h"
#include "map.h"
diff --git a/scene/main/scene_main_loop.cpp b/scene/main/scene_main_loop.cpp
index f64a563e23..418eb92ee2 100644
--- a/scene/main/scene_main_loop.cpp
+++ b/scene/main/scene_main_loop.cpp
@@ -32,7 +32,7 @@
#include "os/os.h"
#include "message_queue.h"
#include "node.h"
-#include "globals.h"
+#include "global_config.h"
#include <stdio.h>
#include "os/keyboard.h"
//#include "servers/spatial_sound_2d_server.h"
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index f7bd98a002..ef39dcde4b 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -48,7 +48,7 @@
#include "scene/main/timer.h"
#include "scene/scene_string_names.h"
-#include "globals.h"
+#include "global_config.h"
void ViewportTexture::setup_local_to_scene() {
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index c0bd86382b..ffdc85301a 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "register_scene_types.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/io/resource_format_image.h"
#include "scene/io/resource_format_wav.h"
diff --git a/scene/resources/audio_stream_resampled.cpp b/scene/resources/audio_stream_resampled.cpp
index 7b49ec0849..b2f314a55e 100644
--- a/scene/resources/audio_stream_resampled.cpp
+++ b/scene/resources/audio_stream_resampled.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_stream_resampled.h"
-#include "globals.h"
+#include "global_config.h"
#if 0
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index eb1a3b550a..f44b37f6f5 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "environment.h"
#include "texture.h"
-#include "globals.h"
+#include "global_config.h"
#include "servers/visual_server.h"
RID Environment::get_rid() const {
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 17688c366a..5e3347687a 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "packed_scene.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_loader.h"
#include "scene/3d/spatial.h"
#include "scene/gui/control.h"
@@ -361,7 +361,7 @@ static int _nm_get_string(const String& p_string, Map<StringName,int> &name_map)
return idx;
}
-static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher> &variant_map) {
+static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,VariantHasher,VariantComparator> &variant_map) {
if (variant_map.has(p_variant))
return variant_map[p_variant];
@@ -371,7 +371,7 @@ static int _vm_get_variant(const Variant& p_variant, HashMap<Variant,int,Variant
return idx;
}
-Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
+Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher,VariantComparator> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
// this function handles all the work related to properly packing scenes, be it
@@ -747,7 +747,7 @@ Error SceneState::_parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<S
}
-Error SceneState::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
+Error SceneState::_parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher,VariantComparator> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map) {
if (p_node!=p_owner && p_node->get_owner() && p_node->get_owner()!=p_owner && !p_owner->is_editable_instance(p_node->get_owner()))
return OK;
@@ -952,7 +952,7 @@ Error SceneState::pack(Node *p_scene) {
Node *scene = p_scene;
Map<StringName,int> name_map;
- HashMap<Variant,int,VariantHasher> variant_map;
+ HashMap<Variant,int,VariantHasher,VariantComparator> variant_map;
Map<Node*,int> node_map;
Map<Node*,int> nodepath_map;
diff --git a/scene/resources/packed_scene.h b/scene/resources/packed_scene.h
index 381b356b1e..4a3841abe9 100644
--- a/scene/resources/packed_scene.h
+++ b/scene/resources/packed_scene.h
@@ -91,8 +91,8 @@ class SceneState : public Reference {
Vector<ConnectionData> connections;
- Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
- Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
+ Error _parse_node(Node *p_owner,Node *p_node,int p_parent_idx, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher,VariantComparator> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
+ Error _parse_connections(Node *p_owner,Node *p_node, Map<StringName,int> &name_map,HashMap<Variant,int,VariantHasher,VariantComparator> &variant_map,Map<Node*,int> &node_map,Map<Node*,int> &nodepath_map);
String path;
diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp
index 9719f321d6..3a254836a2 100644
--- a/scene/resources/scene_format_text.cpp
+++ b/scene/resources/scene_format_text.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "scene_format_text.h"
-#include "globals.h"
+#include "global_config.h"
#include "version.h"
#include "os/dir_access.h"
diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp
index b2713da569..6b745d5d35 100644
--- a/scene/resources/world_2d.cpp
+++ b/scene/resources/world_2d.cpp
@@ -30,11 +30,11 @@
#include "servers/visual_server.h"
#include "servers/physics_2d_server.h"
//#include "servers/spatial_sound_2d_server.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/2d/visibility_notifier_2d.h"
#include "scene/main/viewport.h"
#include "scene/2d/camera_2d.h"
-#include "globals.h"
+#include "global_config.h"
struct SpatialIndexer2D {
diff --git a/scene/resources/world_2d.h b/scene/resources/world_2d.h
index a9110b3bd9..c02880e9ed 100644
--- a/scene/resources/world_2d.h
+++ b/scene/resources/world_2d.h
@@ -31,7 +31,7 @@
#include "resource.h"
#include "servers/physics_2d_server.h"
-#include "globals.h"
+#include "global_config.h"
class SpatialIndexer2D;
class VisibilityNotifier2D;
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp
index 6e0c0089ca..6c12957851 100644
--- a/servers/audio/audio_driver_dummy.cpp
+++ b/servers/audio/audio_driver_dummy.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "audio_driver_dummy.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index edc7f36ff2..192d958a64 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "audio_server.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/os.h"
#include "servers/audio/effects/audio_effect_compressor.h"
#include "io/resource_loader.h"
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp
index e95c85d751..3aa0816b06 100644
--- a/servers/physics/area_pair_sw.cpp
+++ b/servers/physics/area_pair_sw.cpp
@@ -30,7 +30,7 @@
#include "collision_solver_sw.h"
-bool AreaPairSW::setup(float p_step) {
+bool AreaPairSW::setup(real_t p_step) {
if (!area->test_collision_mask(body)) {
colliding = false;
@@ -64,7 +64,7 @@ bool AreaPairSW::setup(float p_step) {
return false; //never do any post solving
}
-void AreaPairSW::solve(float p_step) {
+void AreaPairSW::solve(real_t p_step) {
}
@@ -103,7 +103,7 @@ AreaPairSW::~AreaPairSW() {
-bool Area2PairSW::setup(float p_step) {
+bool Area2PairSW::setup(real_t p_step) {
if (!area_a->test_collision_mask(area_b)) {
colliding = false;
@@ -139,7 +139,7 @@ bool Area2PairSW::setup(float p_step) {
return false; //never do any post solving
}
-void Area2PairSW::solve(float p_step) {
+void Area2PairSW::solve(real_t p_step) {
}
diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h
index 17477dcbd2..637976a095 100644
--- a/servers/physics/area_pair_sw.h
+++ b/servers/physics/area_pair_sw.h
@@ -42,8 +42,8 @@ class AreaPairSW : public ConstraintSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape);
~AreaPairSW();
@@ -59,8 +59,8 @@ class Area2PairSW : public ConstraintSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b);
~Area2PairSW();
diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h
index 5ac6985409..4e6f1c5a51 100644
--- a/servers/physics/area_sw.h
+++ b/servers/physics/area_sw.h
@@ -42,13 +42,13 @@ class AreaSW : public CollisionObjectSW{
PhysicsServer::AreaSpaceOverrideMode space_override_mode;
- float gravity;
+ real_t gravity;
Vector3 gravity_vector;
bool gravity_is_point;
- float gravity_distance_scale;
- float point_attenuation;
- float linear_damp;
- float angular_damp;
+ real_t gravity_distance_scale;
+ real_t point_attenuation;
+ real_t linear_damp;
+ real_t angular_damp;
int priority;
bool monitorable;
@@ -131,8 +131,8 @@ public:
void set_space_override_mode(PhysicsServer::AreaSpaceOverrideMode p_mode);
PhysicsServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; }
- _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; }
- _FORCE_INLINE_ float get_gravity() const { return gravity; }
+ _FORCE_INLINE_ void set_gravity(real_t p_gravity) { gravity=p_gravity; }
+ _FORCE_INLINE_ real_t get_gravity() const { return gravity; }
_FORCE_INLINE_ void set_gravity_vector(const Vector3& p_gravity) { gravity_vector=p_gravity; }
_FORCE_INLINE_ Vector3 get_gravity_vector() const { return gravity_vector; }
@@ -140,17 +140,17 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
- _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
- _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
+ _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale=scale; }
+ _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; }
- _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
- _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
+ _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation=p_point_attenuation; }
+ _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; }
- _FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; }
- _FORCE_INLINE_ float get_linear_damp() const { return linear_damp; }
+ _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp=p_linear_damp; }
+ _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
- _FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; }
- _FORCE_INLINE_ float get_angular_damp() const { return angular_damp; }
+ _FORCE_INLINE_ void set_angular_damp(real_t p_angular_damp) { angular_damp=p_angular_damp; }
+ _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; }
_FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp
index 7defa87bb1..7fb3def387 100644
--- a/servers/physics/body_pair_sw.cpp
+++ b/servers/physics/body_pair_sw.cpp
@@ -105,7 +105,7 @@ void BodyPairSW::contact_added_callback(const Vector3& p_point_A,const Vector3&
// remove the contact with the minimum depth
int least_deep=-1;
- float min_depth=1e10;
+ real_t min_depth=1e10;
for (int i=0;i<=contact_count;i++) {
@@ -114,7 +114,7 @@ void BodyPairSW::contact_added_callback(const Vector3& p_point_A,const Vector3&
Vector3 global_B = B->get_transform().basis.xform(c.local_B)+offset_B;
Vector3 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
if (depth<min_depth) {
@@ -154,7 +154,7 @@ void BodyPairSW::validate_contacts() {
Vector3 global_A = A->get_transform().basis.xform(c.local_A);
Vector3 global_B = B->get_transform().basis.xform(c.local_B)+offset_B;
Vector3 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
if (depth < -contact_max_separation || (global_B + c.normal * depth - global_A).length() > contact_max_separation) {
// contact no longer needed, remove
@@ -173,7 +173,7 @@ void BodyPairSW::validate_contacts() {
}
-bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B) {
+bool BodyPairSW::_test_ccd(real_t p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B) {
@@ -211,14 +211,14 @@ bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transfo
//shorten the linear velocity so it does not hit, but gets close enough, next frame will hit softly or soft enough
Vector3 hitpos = p_xform_B.xform(rpos);
- float newlen = hitpos.distance_to(from)-(max-min)*0.01;
+ real_t newlen = hitpos.distance_to(from)-(max-min)*0.01;
p_A->set_linear_velocity((mnormal*newlen)/p_step);
return true;
}
-bool BodyPairSW::setup(float p_step) {
+bool BodyPairSW::setup(real_t p_step) {
//cannot collide
if (!A->test_collision_mask(B) || A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && A->get_max_contacts_reported()==0 && B->get_max_contacts_reported()==0)) {
@@ -264,7 +264,7 @@ bool BodyPairSW::setup(float p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- float bias = 0.3f;
+ real_t bias = (real_t)0.3;
if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) {
@@ -356,7 +356,7 @@ bool BodyPairSW::setup(float p_step) {
if (depth > max_penetration) {
c.bias = (depth - max_penetration) * (1.0/(p_step*(1.0/RELAXATION_TIMESTEPS)));
} else {
- float approach = -0.1f * (depth - max_penetration) / (CMP_EPSILON + max_penetration);
+ real_t approach = -0.1 * (depth - max_penetration) / (CMP_EPSILON + max_penetration);
approach = CLAMP( approach, CMP_EPSILON, 1.0 );
c.bias = approach * (depth - max_penetration) * (1.0/p_step);
}
@@ -387,7 +387,7 @@ bool BodyPairSW::setup(float p_step) {
return true;
}
-void BodyPairSW::solve(float p_step) {
+void BodyPairSW::solve(real_t p_step) {
if (!collided)
return;
diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h
index a37f75d13c..f282a56b9e 100644
--- a/servers/physics/body_pair_sw.h
+++ b/servers/physics/body_pair_sw.h
@@ -82,14 +82,14 @@ class BodyPairSW : public ConstraintSW {
void contact_added_callback(const Vector3& p_point_A,const Vector3& p_point_B);
void validate_contacts();
- bool _test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B);
+ bool _test_ccd(real_t p_step,BodySW *p_A, int p_shape_A,const Transform& p_xform_A,BodySW *p_B, int p_shape_B,const Transform& p_xform_B);
SpaceSW *space;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
BodyPairSW(BodySW *p_A, int p_shape_A,BodySW *p_B, int p_shape_B);
~BodyPairSW();
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index a67dda3a01..7fcd767268 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -59,7 +59,7 @@ void BodySW::update_inertias() {
case PhysicsServer::BODY_MODE_RIGID: {
//update tensor for all shapes, not the best way but should be somehow OK. (inspired from bullet)
- float total_area=0;
+ real_t total_area=0;
for (int i=0;i<get_shape_count();i++) {
@@ -70,9 +70,9 @@ void BodySW::update_inertias() {
center_of_mass_local.zero();
for (int i=0; i<get_shape_count(); i++) {
- float area=get_shape_area(i);
+ real_t area=get_shape_area(i);
- float mass = area * this->mass / total_area;
+ real_t mass = area * this->mass / total_area;
// NOTE: we assume that the shape origin is also its center of mass
center_of_mass_local += mass * get_shape_transform(i).origin;
@@ -88,9 +88,9 @@ void BodySW::update_inertias() {
const ShapeSW* shape=get_shape(i);
- float area=get_shape_area(i);
+ real_t area=get_shape_area(i);
- float mass = area * this->mass / total_area;
+ real_t mass = area * this->mass / total_area;
Basis shape_inertia_tensor=shape->get_moment_of_inertia(mass).to_diagonal_matrix();
Transform shape_transform=get_shape_transform(i);
@@ -170,7 +170,7 @@ void BodySW::set_active(bool p_active) {
-void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) {
+void BodySW::set_param(PhysicsServer::BodyParameter p_param, real_t p_value) {
switch(p_param) {
case PhysicsServer::BODY_PARAM_BOUNCE: {
@@ -202,7 +202,7 @@ void BodySW::set_param(PhysicsServer::BodyParameter p_param, float p_value) {
}
}
-float BodySW::get_param(PhysicsServer::BodyParameter p_param) const {
+real_t BodySW::get_param(PhysicsServer::BodyParameter p_param) const {
switch(p_param) {
case PhysicsServer::BODY_PARAM_BOUNCE: {
@@ -511,7 +511,7 @@ void BodySW::integrate_forces(real_t p_step) {
//compute a FAKE angular velocity, not so easy
Basis rot=new_transform.basis.orthonormalized().transposed() * get_transform().basis.orthonormalized();
Vector3 axis;
- float angle;
+ real_t angle;
rot.get_axis_and_angle(axis,angle);
axis.normalize();
@@ -615,7 +615,7 @@ void BodySW::integrate_velocities(real_t p_step) {
- float ang_vel = total_angular_velocity.length();
+ real_t ang_vel = total_angular_velocity.length();
Transform transform = get_transform();
@@ -666,7 +666,7 @@ void BodySW::simulate_motion(const Transform& p_xform,real_t p_step) {
//compute a FAKE angular velocity, not so easy
Matrix3 rot=get_transform().basis.orthonormalized().transposed() * p_xform.basis.orthonormalized();
Vector3 axis;
- float angle;
+ real_t angle;
rot.get_axis_and_angle(axis,angle);
axis.normalize();
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index e6ed3e75e5..2383d2d688 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -75,8 +75,8 @@ class BodySW : public CollisionObjectSW {
Vector3 applied_force;
Vector3 applied_torque;
- float area_angular_damp;
- float area_linear_damp;
+ real_t area_angular_damp;
+ real_t area_linear_damp;
SelfList<BodySW> active_list;
@@ -115,7 +115,7 @@ class BodySW : public CollisionObjectSW {
Vector3 local_pos;
Vector3 local_normal;
- float depth;
+ real_t depth;
int local_shape;
Vector3 collider_pos;
int collider_shape;
@@ -174,7 +174,7 @@ public:
_FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); }
_FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); }
- _FORCE_INLINE_ void add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, float p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos);
+ _FORCE_INLINE_ void add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, real_t p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos);
_FORCE_INLINE_ void add_exception(const RID& p_exception) { exceptions.insert(p_exception);}
@@ -248,8 +248,8 @@ public:
set_active(true);
}
- void set_param(PhysicsServer::BodyParameter p_param, float);
- float get_param(PhysicsServer::BodyParameter p_param) const;
+ void set_param(PhysicsServer::BodyParameter p_param, real_t);
+ real_t get_param(PhysicsServer::BodyParameter p_param) const;
void set_mode(PhysicsServer::BodyMode p_mode);
PhysicsServer::BodyMode get_mode() const;
@@ -319,7 +319,7 @@ public:
//add contact inline
-void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, float p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos) {
+void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_normal, real_t p_depth, int p_local_shape, const Vector3& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector3& p_collider_velocity_at_pos) {
int c_max=contacts.size();
@@ -335,7 +335,7 @@ void BodySW::add_contact(const Vector3& p_local_pos,const Vector3& p_local_norma
idx=contact_count++;
} else {
- float least_depth=1e20;
+ real_t least_depth=1e20;
int least_deep=-1;
for(int i=0;i<c_max;i++) {
@@ -377,13 +377,13 @@ public:
real_t step;
virtual Vector3 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area
- virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
- virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
+ virtual real_t get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
+ virtual real_t get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
virtual Vector3 get_center_of_mass() const { return body->get_center_of_mass(); }
virtual Basis get_principal_inertia_axes() const { return body->get_principal_inertia_axes(); }
- virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
+ virtual real_t get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
virtual Vector3 get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space
virtual Basis get_inverse_inertia_tensor() const { return body->get_inv_inertia_tensor(); } // get density of this body space
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index d41012caa4..9d3e1db47b 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -122,9 +122,9 @@ static void _generate_contacts_edge_edge(const Vector3 * p_points_A,int p_point_
Vector3 base_B = p_points_B[0] - axis * axis.dot(p_points_B[0]);
//sort all 4 points in axis
- float dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
+ real_t dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
- SortArray<float> sa;
+ SortArray<real_t> sa;
sa.sort(dvec,4);
//use the middle ones as contacts
@@ -234,7 +234,7 @@ static void _generate_contacts_face_face(const Vector3 * p_points_A,int p_point_
for (int i=0;i<clipbuf_len;i++) {
- float d = plane_B.distance_to(clipbuf_src[i]);
+ real_t d = plane_B.distance_to(clipbuf_src[i]);
/*
if (d>CMP_EPSILON)
continue;
@@ -476,11 +476,11 @@ public:
/****** SAT TESTS *******/
-typedef void (*CollisionFunc)(const ShapeSW*,const Transform&,const ShapeSW*,const Transform&,_CollectorCallback *p_callback,float,float);
+typedef void (*CollisionFunc)(const ShapeSW*,const Transform&,const ShapeSW*,const Transform&,_CollectorCallback *p_callback,real_t,real_t);
template<bool withMargin>
-static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
@@ -500,7 +500,7 @@ static void _collision_sphere_sphere(const ShapeSW *p_a,const Transform &p_trans
}
template<bool withMargin>
-static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
@@ -555,7 +555,7 @@ static void _collision_sphere_box(const ShapeSW *p_a,const Transform &p_transfor
}
template<bool withMargin>
-static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b);
@@ -595,7 +595,7 @@ static void _collision_sphere_capsule(const ShapeSW *p_a,const Transform &p_tran
}
template<bool withMargin>
-static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
@@ -666,7 +666,7 @@ static void _collision_sphere_convex_polygon(const ShapeSW *p_a,const Transform
}
template<bool withMargin>
-static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const SphereShapeSW *sphere_A = static_cast<const SphereShapeSW*>(p_a);
const FaceShapeSW *face_B = static_cast<const FaceShapeSW*>(p_b);
@@ -710,7 +710,7 @@ static void _collision_sphere_face(const ShapeSW *p_a,const Transform &p_transfo
template<bool withMargin>
-static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a);
@@ -818,7 +818,7 @@ static void _collision_box_box(const ShapeSW *p_a,const Transform &p_transform_a
}
template<bool withMargin>
-static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a);
const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b);
@@ -918,7 +918,7 @@ static void _collision_box_capsule(const ShapeSW *p_a,const Transform &p_transfo
}
template<bool withMargin>
-static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
@@ -1046,7 +1046,7 @@ static void _collision_box_convex_polygon(const ShapeSW *p_a,const Transform &p_
template<bool withMargin>
-static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const BoxShapeSW *box_A = static_cast<const BoxShapeSW*>(p_a);
@@ -1158,7 +1158,7 @@ static void _collision_box_face(const ShapeSW *p_a,const Transform &p_transform_
template<bool withMargin>
-static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a);
const CapsuleShapeSW *capsule_B = static_cast<const CapsuleShapeSW*>(p_b);
@@ -1216,7 +1216,7 @@ static void _collision_capsule_capsule(const ShapeSW *p_a,const Transform &p_tra
}
template<bool withMargin>
-static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a);
@@ -1287,7 +1287,7 @@ static void _collision_capsule_convex_polygon(const ShapeSW *p_a,const Transform
template<bool withMargin>
-static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const CapsuleShapeSW *capsule_A = static_cast<const CapsuleShapeSW*>(p_a);
const FaceShapeSW *face_B = static_cast<const FaceShapeSW*>(p_b);
@@ -1350,7 +1350,7 @@ static void _collision_capsule_face(const ShapeSW *p_a,const Transform &p_transf
template<bool withMargin>
-static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Transform &p_transform_a,const ShapeSW *p_b,const Transform &p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW*>(p_a);
@@ -1474,7 +1474,7 @@ static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a,const Tr
template<bool withMargin>
-static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,float p_margin_a,float p_margin_b) {
+static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p_transform_a, const ShapeSW *p_b,const Transform& p_transform_b,_CollectorCallback *p_collector,real_t p_margin_a,real_t p_margin_b) {
const ConvexPolygonShapeSW *convex_polygon_A = static_cast<const ConvexPolygonShapeSW*>(p_a);
@@ -1585,7 +1585,7 @@ static void _collision_convex_polygon_face(const ShapeSW *p_a,const Transform &p
}
-bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata,bool p_swap,Vector3* r_prev_axis,float p_margin_a,float p_margin_b) {
+bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata,bool p_swap,Vector3* r_prev_axis,real_t p_margin_a,real_t p_margin_b) {
PhysicsServer::ShapeType type_A=p_shape_A->get_type();
@@ -1667,8 +1667,8 @@ bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_tran
const ShapeSW *B=p_shape_B;
const Transform *transform_A=&p_transform_A;
const Transform *transform_B=&p_transform_B;
- float margin_A=p_margin_a;
- float margin_B=p_margin_b;
+ real_t margin_A=p_margin_a;
+ real_t margin_B=p_margin_b;
if (type_A > type_B) {
SWAP(A,B);
diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h
index 60387a978d..15fe7dc34a 100644
--- a/servers/physics/collision_solver_sat.h
+++ b/servers/physics/collision_solver_sat.h
@@ -32,6 +32,6 @@
#include "collision_solver_sw.h"
-bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector3* r_prev_axis=NULL,float p_margin_a=0,float p_margin_b=0);
+bool sat_calculate_penetration(const ShapeSW *p_shape_A, const Transform& p_transform_A, const ShapeSW *p_shape_B, const Transform& p_transform_B, CollisionSolverSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector3* r_prev_axis=NULL,real_t p_margin_a=0,real_t p_margin_b=0);
#endif // COLLISION_SOLVER_SAT_H
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index 3399849ab7..f0ddde3a76 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -115,8 +115,8 @@ struct _ConcaveCollisionInfo {
int aabb_tests;
int collisions;
bool tested;
- float margin_A;
- float margin_B;
+ real_t margin_A;
+ real_t margin_B;
Vector3 close_A,close_B;
};
@@ -136,7 +136,7 @@ void CollisionSolverSW::concave_callback(void *p_userdata, ShapeSW *p_convex) {
}
-bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,float p_margin_A,float p_margin_B) {
+bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A,real_t p_margin_B) {
const ConcaveShapeSW *concave_B=static_cast<const ConcaveShapeSW*>(p_shape_B);
@@ -164,10 +164,10 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform&
for(int i=0;i<3;i++) {
Vector3 axis( p_transform_B.basis.get_axis(i) );
- float axis_scale = 1.0/axis.length();
+ real_t axis_scale = 1.0/axis.length();
axis*=axis_scale;
- float smin,smax;
+ real_t smin,smax;
p_shape_A->project_range(axis,rel_transform,smin,smax);
smin-=p_margin_A;
smax+=p_margin_A;
@@ -186,7 +186,7 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform&
}
-bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,float p_margin_A,float p_margin_B) {
+bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,real_t p_margin_A,real_t p_margin_B) {
PhysicsServer::ShapeType type_A=p_shape_A->get_type();
@@ -291,7 +291,7 @@ bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A,const Tran
bool collided=false;
Vector3 closest;
- float closest_d;
+ real_t closest_d;
for(int i=0;i<support_count;i++) {
@@ -362,10 +362,10 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A,const Transform&
for(int i=0;i<3;i++) {
Vector3 axis( p_transform_B.basis.get_axis(i) );
- float axis_scale = 1.0/axis.length();
+ real_t axis_scale = ((real_t)1.0)/axis.length();
axis*=axis_scale;
- float smin,smax;
+ real_t smin,smax;
if (use_cc_hint) {
cc_hint_aabb.project_range_in_plane(Plane(axis,0),smin,smax);
diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h
index 16d2b92d70..b8d37a8a96 100644
--- a/servers/physics/collision_solver_sw.h
+++ b/servers/physics/collision_solver_sw.h
@@ -40,14 +40,14 @@ private:
static void concave_callback(void *p_userdata, ShapeSW *p_convex);
static bool solve_static_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result);
static bool solve_ray(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result);
- static bool solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,float p_margin_A=0,float p_margin_B=0);
+ static bool solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A=0,real_t p_margin_B=0);
static void concave_distance_callback(void *p_userdata, ShapeSW *p_convex);
static bool solve_distance_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B);
public:
- static bool solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+ static bool solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
static bool solve_distance(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B,const Rect3& p_concave_hint,Vector3 *r_sep_axis=NULL);
};
diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h
index adc17cb753..f5bbe4bbd0 100644
--- a/servers/physics/constraint_sw.h
+++ b/servers/physics/constraint_sw.h
@@ -67,8 +67,8 @@ public:
_FORCE_INLINE_ int get_priority() const { return priority; }
- virtual bool setup(float p_step)=0;
- virtual void solve(float p_step)=0;
+ virtual bool setup(real_t p_step)=0;
+ virtual void solve(real_t p_step)=0;
virtual ~ConstraintSW() {}
};
diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp
index cbf444f1e8..d78bcbd16d 100644
--- a/servers/physics/joints/cone_twist_joint_sw.cpp
+++ b/servers/physics/joints/cone_twist_joint_sw.cpp
@@ -96,7 +96,7 @@ ConeTwistJointSW::ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAF
}
-bool ConeTwistJointSW::setup(float p_step) {
+bool ConeTwistJointSW::setup(real_t p_step) {
m_appliedImpulse = real_t(0.);
//set bias, sign, clear accumulator
@@ -318,7 +318,7 @@ void ConeTwistJointSW::solve(real_t timeStep)
}
-void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, float p_value) {
+void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value) {
switch(p_param) {
case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN: {
@@ -345,7 +345,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, flo
}
}
-float ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) const{
+real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) const{
switch(p_param) {
case PhysicsServer::CONE_TWIST_JOINT_SWING_SPAN: {
diff --git a/servers/physics/joints/cone_twist_joint_sw.h b/servers/physics/joints/cone_twist_joint_sw.h
index 0d64d67443..eb7a5cd1b1 100644
--- a/servers/physics/joints/cone_twist_joint_sw.h
+++ b/servers/physics/joints/cone_twist_joint_sw.h
@@ -109,8 +109,8 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_CONE_TWIST; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
ConeTwistJointSW(BodySW* rbA,BodySW* rbB,const Transform& rbAFrame, const Transform& rbBFrame);
@@ -146,8 +146,8 @@ public:
return m_twistLimitSign;
}
- void set_param(PhysicsServer::ConeTwistJointParam p_param, float p_value);
- float get_param(PhysicsServer::ConeTwistJointParam p_param) const;
+ void set_param(PhysicsServer::ConeTwistJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::ConeTwistJointParam p_param) const;
};
diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp
index 8d3fc4721a..bd07f3122a 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.cpp
+++ b/servers/physics/joints/generic_6dof_joint_sw.cpp
@@ -38,54 +38,6 @@ See corresponding header file for licensing info.
#define GENERIC_D6_DISABLE_WARMSTARTING 1
-real_t btGetMatrixElem(const Basis& mat, int index);
-real_t btGetMatrixElem(const Basis& mat, int index)
-{
- int i = index%3;
- int j = index/3;
- return mat[i][j];
-}
-
-///MatrixToEulerXYZ from http://www.geometrictools.com/LibFoundation/Mathematics/Wm4Matrix3.inl.html
-bool matrixToEulerXYZ(const Basis& mat,Vector3& xyz);
-bool matrixToEulerXYZ(const Basis& mat,Vector3& xyz)
-{
- // rot = cy*cz -cy*sz sy
- // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx
- // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy
-
- if (btGetMatrixElem(mat,2) < real_t(1.0))
- {
- if (btGetMatrixElem(mat,2) > real_t(-1.0))
- {
- xyz[0] = Math::atan2(-btGetMatrixElem(mat,5),btGetMatrixElem(mat,8));
- xyz[1] = Math::asin(btGetMatrixElem(mat,2));
- xyz[2] = Math::atan2(-btGetMatrixElem(mat,1),btGetMatrixElem(mat,0));
- return true;
- }
- else
- {
- // WARNING. Not unique. XA - ZA = -atan2(r10,r11)
- xyz[0] = -Math::atan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
- xyz[1] = -Math_PI*0.5;
- xyz[2] = real_t(0.0);
- return false;
- }
- }
- else
- {
- // WARNING. Not unique. XAngle + ZAngle = atan2(r10,r11)
- xyz[0] = Math::atan2(btGetMatrixElem(mat,3),btGetMatrixElem(mat,4));
- xyz[1] = Math_PI*0.5;
- xyz[2] = 0.0;
-
- }
-
-
- return false;
-}
-
-
//////////////////////////// G6DOFRotationalLimitMotorSW ////////////////////////////////////
@@ -297,7 +249,7 @@ void Generic6DOFJointSW::calculateAngleInfo()
{
Basis relative_frame = m_calculatedTransformA.basis.inverse()*m_calculatedTransformB.basis;
- matrixToEulerXYZ(relative_frame,m_calculatedAxisAngleDiff);
+ m_calculatedAxisAngleDiff = relative_frame.get_euler();
@@ -385,7 +337,7 @@ bool Generic6DOFJointSW::testAngularLimitMotor(int axis_index)
return m_angularLimits[axis_index].needApplyTorques();
}
-bool Generic6DOFJointSW::setup(float p_step) {
+bool Generic6DOFJointSW::setup(real_t p_step) {
// Clear accumulated impulses for the next simulation step
m_linearLimits.m_accumulatedImpulse=Vector3(real_t(0.), real_t(0.), real_t(0.));
@@ -531,7 +483,7 @@ void Generic6DOFJointSW::calcAnchorPos(void)
} // Generic6DOFJointSW::calcAnchorPos()
-void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, float p_value) {
+void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value) {
ERR_FAIL_INDEX(p_axis,3);
switch(p_param) {
@@ -607,7 +559,7 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJoin
}
}
-float Generic6DOFJointSW::get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const{
+real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const{
ERR_FAIL_INDEX_V(p_axis,3,0);
switch(p_param) {
case PhysicsServer::G6DOF_JOINT_LINEAR_LOWER_LIMIT: {
diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h
index 4ac727c124..207ae85a45 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.h
+++ b/servers/physics/joints/generic_6dof_joint_sw.h
@@ -295,8 +295,8 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_6DOF; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
//! Calcs global transform of the offsets
@@ -449,8 +449,8 @@ public:
virtual void calcAnchorPos(void); // overridable
- void set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, float p_value);
- float get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const;
+ void set_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param, real_t p_value);
+ real_t get_param(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisParam p_param) const;
void set_flag(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisFlag p_flag, bool p_value);
bool get_flag(Vector3::Axis p_axis,PhysicsServer::G6DOFJointAxisFlag p_flag) const;
diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp
index d50d5a1a73..9617eb8794 100644
--- a/servers/physics/joints/hinge_joint_sw.cpp
+++ b/servers/physics/joints/hinge_joint_sw.cpp
@@ -148,7 +148,7 @@ HingeJointSW::HingeJointSW(BodySW* rbA,BodySW* rbB, const Vector3& pivotInA,cons
-bool HingeJointSW::setup(float p_step) {
+bool HingeJointSW::setup(real_t p_step) {
m_appliedImpulse = real_t(0.);
@@ -262,7 +262,7 @@ bool HingeJointSW::setup(float p_step) {
return true;
}
-void HingeJointSW::solve(float p_step) {
+void HingeJointSW::solve(real_t p_step) {
Vector3 pivotAInW = A->get_transform().xform(m_rbAFrame.origin);
Vector3 pivotBInW = B->get_transform().xform(m_rbBFrame.origin);
@@ -418,7 +418,7 @@ real_t HingeJointSW::get_hinge_angle() {
}
-void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, float p_value) {
+void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_value) {
switch (p_param) {
@@ -434,7 +434,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, float p_val
}
}
-float HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const{
+real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const{
switch (p_param) {
diff --git a/servers/physics/joints/hinge_joint_sw.h b/servers/physics/joints/hinge_joint_sw.h
index 60203e3cc4..8469fd1ca0 100644
--- a/servers/physics/joints/hinge_joint_sw.h
+++ b/servers/physics/joints/hinge_joint_sw.h
@@ -103,13 +103,13 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_HINGE; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
real_t get_hinge_angle();
- void set_param(PhysicsServer::HingeJointParam p_param, float p_value);
- float get_param(PhysicsServer::HingeJointParam p_param) const;
+ void set_param(PhysicsServer::HingeJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::HingeJointParam p_param) const;
void set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value);
bool get_flag(PhysicsServer::HingeJointFlag p_flag) const;
diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp
index 9c7fe65684..b545ae630b 100644
--- a/servers/physics/joints/pin_joint_sw.cpp
+++ b/servers/physics/joints/pin_joint_sw.cpp
@@ -34,7 +34,7 @@ See corresponding header file for licensing info.
#include "pin_joint_sw.h"
-bool PinJointSW::setup(float p_step) {
+bool PinJointSW::setup(real_t p_step) {
m_appliedImpulse = real_t(0.);
@@ -59,7 +59,7 @@ bool PinJointSW::setup(float p_step) {
return true;
}
-void PinJointSW::solve(float p_step){
+void PinJointSW::solve(real_t p_step){
Vector3 pivotAInW = A->get_transform().xform(m_pivotInA);
Vector3 pivotBInW = B->get_transform().xform(m_pivotInB);
@@ -116,7 +116,7 @@ void PinJointSW::solve(float p_step){
}
}
-void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,float p_value) {
+void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,real_t p_value) {
switch(p_param) {
case PhysicsServer::PIN_JOINT_BIAS: m_tau=p_value; break;
@@ -125,7 +125,7 @@ void PinJointSW::set_param(PhysicsServer::PinJointParam p_param,float p_value) {
}
}
-float PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const{
+real_t PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const{
switch(p_param) {
case PhysicsServer::PIN_JOINT_BIAS: return m_tau;
diff --git a/servers/physics/joints/pin_joint_sw.h b/servers/physics/joints/pin_joint_sw.h
index 6797972496..b72b21219d 100644
--- a/servers/physics/joints/pin_joint_sw.h
+++ b/servers/physics/joints/pin_joint_sw.h
@@ -79,11 +79,11 @@ public:
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_PIN; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
- void set_param(PhysicsServer::PinJointParam p_param,float p_value);
- float get_param(PhysicsServer::PinJointParam p_param) const;
+ void set_param(PhysicsServer::PinJointParam p_param,real_t p_value);
+ real_t get_param(PhysicsServer::PinJointParam p_param) const;
void set_pos_A(const Vector3& p_pos) { m_pivotInA=p_pos; }
void set_pos_B(const Vector3& p_pos) { m_pivotInB=p_pos; }
diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp
index bdcae08ca4..fc728ed0ba 100644
--- a/servers/physics/joints/slider_joint_sw.cpp
+++ b/servers/physics/joints/slider_joint_sw.cpp
@@ -112,7 +112,7 @@ SliderJointSW::SliderJointSW(BodySW* rbA, BodySW* rbB, const Transform& frameInA
//-----------------------------------------------------------------------------
-bool SliderJointSW::setup(float p_step)
+bool SliderJointSW::setup(real_t p_step)
{
//calculate transforms
@@ -406,7 +406,7 @@ Vector3 SliderJointSW::getAncorInB(void)
return ancorInB;
} // SliderJointSW::getAncorInB();
-void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, float p_value) {
+void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_value) {
switch(p_param) {
case PhysicsServer::SLIDER_JOINT_LINEAR_LIMIT_UPPER: m_upperLinLimit=p_value; break;
@@ -437,7 +437,7 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, float p_v
}
-float SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
+real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
switch(p_param) {
case PhysicsServer::SLIDER_JOINT_LINEAR_LIMIT_UPPER: return m_upperLinLimit;
diff --git a/servers/physics/joints/slider_joint_sw.h b/servers/physics/joints/slider_joint_sw.h
index 4e697e6f64..d01038df59 100644
--- a/servers/physics/joints/slider_joint_sw.h
+++ b/servers/physics/joints/slider_joint_sw.h
@@ -237,11 +237,11 @@ public:
Vector3 getAncorInA(void);
Vector3 getAncorInB(void);
- void set_param(PhysicsServer::SliderJointParam p_param, float p_value);
- float get_param(PhysicsServer::SliderJointParam p_param) const;
+ void set_param(PhysicsServer::SliderJointParam p_param, real_t p_value);
+ real_t get_param(PhysicsServer::SliderJointParam p_param) const;
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_SLIDER; }
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index b71eae54b0..67e3b27852 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -727,7 +727,7 @@ uint32_t PhysicsServerSW::body_get_user_flags(RID p_body, uint32_t p_flags) cons
return 0;
};
-void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
+void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -735,7 +735,7 @@ void PhysicsServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_
body->set_param(p_param,p_value);
};
-float PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
+real_t PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -879,14 +879,14 @@ void PhysicsServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exc
};
-void PhysicsServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) {
+void PhysicsServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
};
-float PhysicsServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
+real_t PhysicsServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -971,7 +971,7 @@ RID PhysicsServerSW::joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID
return rid;
}
-void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value){
+void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -980,7 +980,7 @@ void PhysicsServerSW::pin_joint_set_param(RID p_joint,PinJointParam p_param, flo
pin_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::pin_joint_get_param(RID p_joint,PinJointParam p_param) const{
+real_t PhysicsServerSW::pin_joint_get_param(RID p_joint,PinJointParam p_param) const{
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1074,7 +1074,7 @@ RID PhysicsServerSW::joint_create_hinge_simple(RID p_body_A,const Vector3& p_piv
}
-void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value){
+void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1083,7 +1083,7 @@ void PhysicsServerSW::hinge_joint_set_param(RID p_joint,HingeJointParam p_param,
hinge_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const{
+real_t PhysicsServerSW::hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const{
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1154,7 +1154,7 @@ RID PhysicsServerSW::joint_create_slider(RID p_body_A,const Transform& p_local_f
return rid;
}
-void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value){
+void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1162,7 +1162,7 @@ void PhysicsServerSW::slider_joint_set_param(RID p_joint,SliderJointParam p_para
SliderJointSW *slider_joint = static_cast<SliderJointSW*>(joint);
slider_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::slider_joint_get_param(RID p_joint,SliderJointParam p_param) const{
+real_t PhysicsServerSW::slider_joint_get_param(RID p_joint,SliderJointParam p_param) const{
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1193,7 +1193,7 @@ RID PhysicsServerSW::joint_create_cone_twist(RID p_body_A,const Transform& p_loc
return rid;
}
-void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value) {
+void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, real_t p_value) {
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1201,7 +1201,7 @@ void PhysicsServerSW::cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam
ConeTwistJointSW *cone_twist_joint = static_cast<ConeTwistJointSW*>(joint);
cone_twist_joint->set_param(p_param,p_value);
}
-float PhysicsServerSW::cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const {
+real_t PhysicsServerSW::cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const {
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1232,7 +1232,7 @@ RID PhysicsServerSW::joint_create_generic_6dof(RID p_body_A,const Transform& p_l
return rid;
}
-void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param, float p_value){
+void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param, real_t p_value){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND(!joint);
@@ -1240,7 +1240,7 @@ void PhysicsServerSW::generic_6dof_joint_set_param(RID p_joint,Vector3::Axis p_a
Generic6DOFJointSW *generic_6dof_joint = static_cast<Generic6DOFJointSW*>(joint);
generic_6dof_joint->set_param(p_axis,p_param,p_value);
}
-float PhysicsServerSW::generic_6dof_joint_get_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param){
+real_t PhysicsServerSW::generic_6dof_joint_get_param(RID p_joint,Vector3::Axis p_axis,G6DOFJointAxisParam p_param){
JointSW *joint = joint_owner.get(p_joint);
ERR_FAIL_COND_V(!joint,0);
@@ -1488,7 +1488,7 @@ void PhysicsServerSW::init() {
};
-void PhysicsServerSW::step(float p_step) {
+void PhysicsServerSW::step(real_t p_step) {
if (!active)
@@ -1611,11 +1611,11 @@ void PhysicsServerSW::_shape_col_cbk(const Vector3& p_point_A,const Vector3& p_p
if (cbk->amount == cbk->max) {
//find least deep
- float min_depth=1e20;
+ real_t min_depth=1e20;
int min_depth_idx=0;
for(int i=0;i<cbk->amount;i++) {
- float d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
+ real_t d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
if (d<min_depth) {
min_depth=d;
min_depth_idx=i;
@@ -1623,7 +1623,7 @@ void PhysicsServerSW::_shape_col_cbk(const Vector3& p_point_A,const Vector3& p_p
}
- float d = p_point_A.distance_squared_to(p_point_B);
+ real_t d = p_point_A.distance_squared_to(p_point_B);
if (d<min_depth)
return;
cbk->ptr[min_depth_idx*2+0]=p_point_A;
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h
index 72b133c4b9..6e20474350 100644
--- a/servers/physics/physics_server_sw.h
+++ b/servers/physics/physics_server_sw.h
@@ -180,8 +180,8 @@ public:
virtual void body_set_user_flags(RID p_body, uint32_t p_flags);
virtual uint32_t body_get_user_flags(RID p_body, uint32_t p_flags) const;
- virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
- virtual float body_get_param(RID p_body, BodyParameter p_param) const;
+ virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value);
+ virtual real_t body_get_param(RID p_body, BodyParameter p_param) const;
virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant);
virtual Variant body_get_state(RID p_body, BodyState p_state) const;
@@ -203,8 +203,8 @@ public:
virtual void body_remove_collision_exception(RID p_body, RID p_body_b);
virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions);
- virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold);
- virtual float body_get_contacts_reported_depth_treshold(RID p_body) const;
+ virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold);
+ virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const;
virtual void body_set_omit_force_integration(RID p_body,bool p_omit);
virtual bool body_is_omitting_force_integration(RID p_body) const;
@@ -221,8 +221,8 @@ public:
virtual RID joint_create_pin(RID p_body_A,const Vector3& p_local_A,RID p_body_B,const Vector3& p_local_B);
- virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, float p_value);
- virtual float pin_joint_get_param(RID p_joint,PinJointParam p_param) const;
+ virtual void pin_joint_set_param(RID p_joint,PinJointParam p_param, real_t p_value);
+ virtual real_t pin_joint_get_param(RID p_joint,PinJointParam p_param) const;
virtual void pin_joint_set_local_A(RID p_joint, const Vector3& p_A);
virtual Vector3 pin_joint_get_local_A(RID p_joint) const;
@@ -233,8 +233,8 @@ public:
virtual RID joint_create_hinge(RID p_body_A,const Transform& p_frame_A,RID p_body_B,const Transform& p_frame_B);
virtual RID joint_create_hinge_simple(RID p_body_A,const Vector3& p_pivot_A,const Vector3& p_axis_A,RID p_body_B,const Vector3& p_pivot_B,const Vector3& p_axis_B);
- virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, float p_value);
- virtual float hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const;
+ virtual void hinge_joint_set_param(RID p_joint,HingeJointParam p_param, real_t p_value);
+ virtual real_t hinge_joint_get_param(RID p_joint,HingeJointParam p_param) const;
virtual void hinge_joint_set_flag(RID p_joint,HingeJointFlag p_flag, bool p_value);
virtual bool hinge_joint_get_flag(RID p_joint,HingeJointFlag p_flag) const;
@@ -242,18 +242,18 @@ public:
virtual RID joint_create_slider(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
- virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, float p_value);
- virtual float slider_joint_get_param(RID p_joint,SliderJointParam p_param) const;
+ virtual void slider_joint_set_param(RID p_joint,SliderJointParam p_param, real_t p_value);
+ virtual real_t slider_joint_get_param(RID p_joint,SliderJointParam p_param) const;
virtual RID joint_create_cone_twist(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
- virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, float p_value);
- virtual float cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const;
+ virtual void cone_twist_joint_set_param(RID p_joint,ConeTwistJointParam p_param, real_t p_value);
+ virtual real_t cone_twist_joint_get_param(RID p_joint,ConeTwistJointParam p_param) const;
virtual RID joint_create_generic_6dof(RID p_body_A,const Transform& p_local_frame_A,RID p_body_B,const Transform& p_local_frame_B); //reference frame is A
- virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, float p_value);
- virtual float generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param);
+ virtual void generic_6dof_joint_set_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param, real_t p_value);
+ virtual real_t generic_6dof_joint_get_param(RID p_joint,Vector3::Axis,G6DOFJointAxisParam p_param);
virtual void generic_6dof_joint_set_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag, bool p_enable);
virtual bool generic_6dof_joint_get_flag(RID p_joint,Vector3::Axis,G6DOFJointAxisFlag p_flag);
@@ -281,7 +281,7 @@ public:
virtual void set_active(bool p_active);
virtual void init();
- virtual void step(float p_step);
+ virtual void step(real_t p_step);
virtual void sync();
virtual void flush_queries();
virtual void finish();
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index 4114980b82..10500a306f 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -125,7 +125,7 @@ bool PlaneShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end
return inters;
}
-Vector3 PlaneShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 PlaneShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3(); //wtf
}
@@ -154,7 +154,7 @@ PlaneShapeSW::PlaneShapeSW() {
//
-float RayShapeSW::get_length() const {
+real_t RayShapeSW::get_length() const {
return length;
}
@@ -196,12 +196,12 @@ bool RayShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,V
return false; //simply not possible
}
-Vector3 RayShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 RayShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3();
}
-void RayShapeSW::_setup(float p_length) {
+void RayShapeSW::_setup(real_t p_length) {
length=p_length;
configure(Rect3(Vector3(0,0,0),Vector3(0.1,0.1,length)));
@@ -234,11 +234,11 @@ real_t SphereShapeSW::get_radius() const {
void SphereShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
- float d = p_normal.dot( p_transform.origin );
+ real_t d = p_normal.dot( p_transform.origin );
// figure out scale at point
Vector3 local_normal = p_transform.basis.xform_inv(p_normal);
- float scale = local_normal.length();
+ real_t scale = local_normal.length();
r_min = d - (radius) * scale;
r_max = d + (radius) * scale;
@@ -261,9 +261,9 @@ bool SphereShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_en
return Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(),radius,&r_result,&r_normal);
}
-Vector3 SphereShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 SphereShapeSW::get_moment_of_inertia(real_t p_mass) const {
- float s = 0.4 * p_mass * radius * radius;
+ real_t s = 0.4 * p_mass * radius * radius;
return Vector3(s,s,s);
}
@@ -299,8 +299,8 @@ void BoxShapeSW::project_range(const Vector3& p_normal, const Transform& p_trans
// no matter the angle, the box is mirrored anyway
Vector3 local_normal=p_transform.basis.xform_inv(p_normal);
- float length = local_normal.abs().dot(half_extents);
- float distance = p_normal.dot( p_transform.origin );
+ real_t length = local_normal.abs().dot(half_extents);
+ real_t distance = p_normal.dot( p_transform.origin );
r_min = distance - length;
r_max = distance + length;
@@ -329,7 +329,7 @@ void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_suppo
Vector3 axis;
axis[i]=1.0;
- float dot = p_normal.dot( axis );
+ real_t dot = p_normal.dot( axis );
if ( Math::abs( dot ) > _FACE_IS_VALID_SUPPORT_TRESHOLD ) {
//Vector3 axis_b;
@@ -343,7 +343,7 @@ void BoxShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_suppo
int i_n=next[i];
int i_n2=next2[i];
- static const float sign[4][2]={
+ static const real_t sign[4][2]={
{-1.0, 1.0},
{ 1.0, 1.0},
@@ -418,11 +418,11 @@ bool BoxShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,V
}
-Vector3 BoxShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 BoxShapeSW::get_moment_of_inertia(real_t p_mass) const {
- float lx=half_extents.x;
- float ly=half_extents.y;
- float lz=half_extents.z;
+ real_t lx=half_extents.x;
+ real_t ly=half_extents.y;
+ real_t lz=half_extents.z;
return Vector3( (p_mass/3.0) * (ly*ly + lz*lz), (p_mass/3.0) * (lx*lx + lz*lz), (p_mass/3.0) * (lx*lx + ly*ly) );
@@ -460,7 +460,7 @@ BoxShapeSW::BoxShapeSW() {
void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_transform, real_t &r_min, real_t &r_max) const {
Vector3 n=p_transform.basis.xform_inv(p_normal).normalized();
- float h = (n.z > 0) ? height : -height;
+ real_t h = (n.z > 0) ? height : -height;
n *= radius;
n.z += h * 0.5;
@@ -471,8 +471,8 @@ void CapsuleShapeSW::project_range(const Vector3& p_normal, const Transform& p_t
n = p_transform.basis.xform(n);
- float distance = p_normal.dot( p_transform.origin );
- float length = Math::abs(p_normal.dot(n));
+ real_t distance = p_normal.dot( p_transform.origin );
+ real_t length = Math::abs(p_normal.dot(n));
r_min = distance - length;
r_max = distance + length;
@@ -484,7 +484,7 @@ Vector3 CapsuleShapeSW::get_support(const Vector3& p_normal) const {
Vector3 n=p_normal;
- float h = (n.z > 0) ? height : -height;
+ real_t h = (n.z > 0) ? height : -height;
n*=radius;
n.z += h*0.5;
@@ -496,7 +496,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s
Vector3 n=p_normal;
- float d = n.z;
+ real_t d = n.z;
if (Math::abs( d )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
@@ -513,7 +513,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s
} else {
- float h = (d > 0) ? height : -height;
+ real_t h = (d > 0) ? height : -height;
n*=radius;
n.z += h*0.5;
@@ -528,7 +528,7 @@ void CapsuleShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_s
bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const {
Vector3 norm=(p_end-p_begin).normalized();
- float min_d=1e20;
+ real_t min_d=1e20;
Vector3 res,n;
@@ -542,7 +542,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
collided = Geometry::segment_intersects_cylinder(p_begin,p_end,height,radius,&auxres,&auxn);
if (collided) {
- float d=norm.dot(auxres);
+ real_t d=norm.dot(auxres);
if (d<min_d) {
min_d=d;
res=auxres;
@@ -554,7 +554,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*0.5),radius,&auxres,&auxn);
if (collided) {
- float d=norm.dot(auxres);
+ real_t d=norm.dot(auxres);
if (d<min_d) {
min_d=d;
res=auxres;
@@ -566,7 +566,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
collided = Geometry::segment_intersects_sphere(p_begin,p_end,Vector3(0,0,height*-0.5),radius,&auxres,&auxn);
if (collided) {
- float d=norm.dot(auxres);
+ real_t d=norm.dot(auxres);
if (d<min_d) {
min_d=d;
@@ -584,7 +584,7 @@ bool CapsuleShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_e
return collision;
}
-Vector3 CapsuleShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 CapsuleShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
Vector3 extents=get_aabb().size*0.5;
@@ -647,7 +647,7 @@ void ConvexPolygonShapeSW::project_range(const Vector3& p_normal, const Transfor
for (int i=0;i<vertex_count;i++) {
- float d=p_normal.dot( p_transform.xform( vrts[i] ) );
+ real_t d=p_normal.dot( p_transform.xform( vrts[i] ) );
if (i==0 || d > r_max)
r_max=d;
@@ -661,7 +661,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const {
Vector3 n=p_normal;
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
int vertex_count=mesh.vertices.size();
if (vertex_count==0)
@@ -671,7 +671,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3& p_normal) const {
for (int i=0;i<vertex_count;i++) {
- float d=n.dot(vrts[i]);
+ real_t d=n.dot(vrts[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -702,7 +702,7 @@ void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector
for (int i=0;i<vc;i++) {
- float d=p_normal.dot(vertices[i]);
+ real_t d=p_normal.dot(vertices[i]);
if (i==0 || d > max) {
max=d;
@@ -742,7 +742,7 @@ void ConvexPolygonShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector
for(int i=0;i<ec;i++) {
- float dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal);
+ real_t dot=(vertices[edges[i].a]-vertices[edges[i].b]).normalized().dot(p_normal);
dot=ABS(dot);
if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD && (edges[i].a==vtx || edges[i].b==vtx)) {
@@ -768,7 +768,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector
const Vector3 *vertices = mesh.vertices.ptr();
Vector3 n = p_end-p_begin;
- float min = 1e20;
+ real_t min = 1e20;
bool col=false;
for(int i=0;i<fc;i++) {
@@ -784,7 +784,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector
Face3 f(vertices[ind[0]],vertices[ind[j]],vertices[ind[j+1]]);
Vector3 result;
if (f.intersects_segment(p_begin,p_end,&result)) {
- float d = n.dot(result);
+ real_t d = n.dot(result);
if (d<min) {
min=d;
r_result=result;
@@ -802,7 +802,7 @@ bool ConvexPolygonShapeSW::intersect_segment(const Vector3& p_begin,const Vector
}
-Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
Vector3 extents=get_aabb().size*0.5;
@@ -859,7 +859,7 @@ void FaceShapeSW::project_range(const Vector3& p_normal, const Transform& p_tran
for (int i=0;i<3;i++) {
Vector3 v=p_transform.xform(vertex[i]);
- float d=p_normal.dot(v);
+ real_t d=p_normal.dot(v);
if (i==0 || d > r_max)
r_max=d;
@@ -873,11 +873,11 @@ Vector3 FaceShapeSW::get_support(const Vector3& p_normal) const {
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
for (int i=0;i<3;i++) {
- float d=p_normal.dot(vertex[i]);
+ real_t d=p_normal.dot(vertex[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -907,11 +907,11 @@ void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supp
/** FIND SUPPORT VERTEX **/
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
for (int i=0;i<3;i++) {
- float d=n.dot(vertex[i]);
+ real_t d=n.dot(vertex[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -928,7 +928,7 @@ void FaceShapeSW::get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supp
continue;
// check if edge is valid as a support
- float dot=(vertex[i]-vertex[nx]).normalized().dot(n);
+ real_t dot=(vertex[i]-vertex[nx]).normalized().dot(n);
dot=ABS(dot);
if (dot < _EDGE_IS_VALID_SUPPORT_TRESHOLD) {
@@ -957,7 +957,7 @@ bool FaceShapeSW::intersect_segment(const Vector3& p_begin,const Vector3& p_end,
return c;
}
-Vector3 FaceShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 FaceShapeSW::get_moment_of_inertia(real_t p_mass) const {
return Vector3(); // Sorry, but i don't think anyone cares, FaceShape!
@@ -1003,7 +1003,7 @@ void ConcavePolygonShapeSW::project_range(const Vector3& p_normal, const Transfo
for (int i=0;i<count;i++) {
- float d=p_normal.dot( p_transform.xform( vptr[i] ) );
+ real_t d=p_normal.dot( p_transform.xform( vptr[i] ) );
if (i==0 || d > r_max)
r_max=d;
@@ -1026,11 +1026,11 @@ Vector3 ConcavePolygonShapeSW::get_support(const Vector3& p_normal) const {
Vector3 n=p_normal;
int vert_support_idx=-1;
- float support_max;
+ real_t support_max;
for (int i=0;i<count;i++) {
- float d=n.dot(vptr[i]);
+ real_t d=n.dot(vptr[i]);
if (i==0 || d > support_max) {
support_max=d;
@@ -1080,7 +1080,7 @@ void ConcavePolygonShapeSW::_cull_segment(int p_idx,_SegmentCullParams *p_params
&res)) {
- float d=p_params->dir.dot(res) - p_params->dir.dot(p_params->from);
+ real_t d=p_params->dir.dot(res) - p_params->dir.dot(p_params->from);
//TODO, seems segmen/triangle intersection is broken :(
if (d>0 && d<p_params->min_d) {
@@ -1206,7 +1206,7 @@ void ConcavePolygonShapeSW::cull(const Rect3& p_local_aabb,Callback p_callback,v
}
-Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
Vector3 extents=get_aabb().size*0.5;
@@ -1555,7 +1555,7 @@ ConcavePolygonShapeSW::ConcavePolygonShapeSW() {
/* HEIGHT MAP SHAPE */
-PoolVector<float> HeightMapShapeSW::get_heights() const {
+PoolVector<real_t> HeightMapShapeSW::get_heights() const {
return heights;
}
@@ -1567,7 +1567,7 @@ int HeightMapShapeSW::get_depth() const {
return depth;
}
-float HeightMapShapeSW::get_cell_size() const {
+real_t HeightMapShapeSW::get_cell_size() const {
return cell_size;
}
@@ -1602,7 +1602,7 @@ void HeightMapShapeSW::cull(const Rect3& p_local_aabb,Callback p_callback,void*
}
-Vector3 HeightMapShapeSW::get_moment_of_inertia(float p_mass) const {
+Vector3 HeightMapShapeSW::get_moment_of_inertia(real_t p_mass) const {
// use crappy AABB approximation
@@ -1631,7 +1631,7 @@ void HeightMapShapeSW::_setup(PoolVector<real_t> p_heights,int p_width,int p_dep
for(int j=0;j<width;j++) {
- float h = r[i*width+j];
+ real_t h = r[i*width+j];
Vector3 pos( j*cell_size, h, i*cell_size );
if (i==0 || j==0)
@@ -1657,8 +1657,8 @@ void HeightMapShapeSW::set_data(const Variant& p_data) {
int width=d["width"];
int depth=d["depth"];
- float cell_size=d["cell_size"];
- PoolVector<float> heights=d["heights"];
+ real_t cell_size=d["cell_size"];
+ PoolVector<real_t> heights=d["heights"];
ERR_FAIL_COND( width<= 0);
ERR_FAIL_COND( depth<= 0);
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index 919c681105..c8194ad755 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -35,8 +35,8 @@
/*
SHAPE_LINE, ///< plane:"plane"
-SHAPE_SEGMENT, ///< float:"length"
-SHAPE_CIRCLE, ///< float:"radius"
+SHAPE_SEGMENT, ///< real_t:"length"
+SHAPE_CIRCLE, ///< real_t:"radius"
SHAPE_RECTANGLE, ///< vec3:"extents"
SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON, ///< Vector3 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector3 array)
@@ -90,7 +90,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const=0;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_point, Vector3 &r_normal) const=0;
- virtual Vector3 get_moment_of_inertia(float p_mass) const=0;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const=0;
virtual void set_data(const Variant& p_data)=0;
virtual Variant get_data() const=0;
@@ -138,7 +138,7 @@ public:
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -148,12 +148,12 @@ public:
class RayShapeSW : public ShapeSW {
- float length;
+ real_t length;
- void _setup(float p_length);
+ void _setup(real_t p_length);
public:
- float get_length() const;
+ real_t get_length() const;
virtual real_t get_area() const { return 0.0; }
virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_RAY; }
@@ -163,7 +163,7 @@ public:
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -189,7 +189,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -213,7 +213,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -242,7 +242,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -266,7 +266,7 @@ public:
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
virtual bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -349,7 +349,7 @@ public:
virtual void cull(const Rect3& p_local_aabb,Callback p_callback,void* p_userdata) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -364,18 +364,18 @@ struct HeightMapShapeSW : public ConcaveShapeSW {
PoolVector<real_t> heights;
int width;
int depth;
- float cell_size;
+ real_t cell_size;
//void _cull_segment(int p_idx,_SegmentCullParams *p_params) const;
//void _cull(int p_idx,_CullParams *p_params) const;
- void _setup(PoolVector<float> p_heights,int p_width,int p_depth,float p_cell_size);
+ void _setup(PoolVector<real_t> p_heights,int p_width,int p_depth,real_t p_cell_size);
public:
PoolVector<real_t> get_heights() const;
int get_width() const;
int get_depth() const;
- float get_cell_size() const;
+ real_t get_cell_size() const;
virtual PhysicsServer::ShapeType get_type() const { return PhysicsServer::SHAPE_HEIGHTMAP; }
@@ -385,7 +385,7 @@ public:
virtual void cull(const Rect3& p_local_aabb,Callback p_callback,void* p_userdata) const;
- virtual Vector3 get_moment_of_inertia(float p_mass) const;
+ virtual Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -409,7 +409,7 @@ struct FaceShapeSW : public ShapeSW {
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const;
bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const;
- Vector3 get_moment_of_inertia(float p_mass) const;
+ Vector3 get_moment_of_inertia(real_t p_mass) const;
virtual void set_data(const Variant& p_data) {}
virtual Variant get_data() const { return Variant(); }
@@ -450,7 +450,7 @@ struct MotionShapeSW : public ShapeSW {
virtual void get_supports(const Vector3& p_normal,int p_max,Vector3 *r_supports,int & r_amount) const { r_amount=0; }
bool intersect_segment(const Vector3& p_begin,const Vector3& p_end,Vector3 &r_result, Vector3 &r_normal) const { return false; }
- Vector3 get_moment_of_inertia(float p_mass) const { return Vector3(); }
+ Vector3 get_moment_of_inertia(real_t p_mass) const { return Vector3(); }
virtual void set_data(const Variant& p_data) {}
virtual Variant get_data() const { return Variant(); }
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index eaa3d3194c..0bc11041de 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -26,7 +26,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "globals.h"
+#include "global_config.h"
#include "space_sw.h"
#include "collision_solver_sw.h"
#include "physics_server_sw.h"
@@ -138,7 +138,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3& p_from, const Vecto
}
-int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform& p_xform,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
if (p_result_max<=0)
return 0;
@@ -193,7 +193,7 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo
}
-bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) {
+bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask,ShapeRestInfo *r_info) {
@@ -211,8 +211,8 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform&
int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results);
- float best_safe=1;
- float best_unsafe=1;
+ real_t best_safe=1;
+ real_t best_unsafe=1;
Transform xform_inv = p_xform.affine_inverse();
MotionShapeSW mshape;
@@ -264,13 +264,13 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform&
//just do kinematic solving
- float low=0;
- float hi=1;
+ real_t low=0;
+ real_t hi=1;
Vector3 mnormal=p_motion.normalized();
for(int i=0;i<8;i++) { //steps should be customizable..
- float ofs = (low+hi)*0.5;
+ real_t ofs = (low+hi)*0.5;
Vector3 sep=mnormal; //important optimization for this to work fast enough
@@ -323,7 +323,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform&
return true;
}
-bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){
+bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_shape_xform,real_t p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask){
if (p_result_max<=0)
return 0;
@@ -388,7 +388,7 @@ struct _RestCallbackData {
int best_shape;
Vector3 best_contact;
Vector3 best_normal;
- float best_len;
+ real_t best_len;
};
static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,void *p_userdata) {
@@ -397,7 +397,7 @@ static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,v
_RestCallbackData *rd=(_RestCallbackData*)p_userdata;
Vector3 contact_rel = p_point_B - p_point_A;
- float len = contact_rel.length();
+ real_t len = contact_rel.length();
if (len <= rd->best_len)
return;
@@ -408,7 +408,7 @@ static void _rest_cbk_result(const Vector3& p_point_A,const Vector3& p_point_B,v
rd->best_shape=rd->shape;
}
-bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_xform,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
ShapeSW *shape = static_cast<PhysicsServerSW*>(PhysicsServer::get_singleton())->shape_owner.get(p_shape);
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h
index 0abc4726ea..208831914f 100644
--- a/servers/physics/space_sw.h
+++ b/servers/physics/space_sw.h
@@ -37,7 +37,7 @@
#include "area_pair_sw.h"
#include "broad_phase_sw.h"
#include "collision_object_sw.h"
-#include "globals.h"
+#include "global_config.h"
class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState {
@@ -48,10 +48,10 @@ public:
SpaceSW *space;
virtual bool intersect_ray(const Vector3& p_from, const Vector3& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,bool p_pick_ray=false);
- virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL);
- virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,float p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual int intersect_shape(const RID& p_shape, const Transform& p_xform,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool cast_motion(const RID& p_shape, const Transform& p_xform,const Vector3& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION,ShapeRestInfo *r_info=NULL);
+ virtual bool collide_shape(RID p_shape, const Transform& p_shape_xform,real_t p_margin,Vector3 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool rest_info(RID p_shape, const Transform& p_shape_xform,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
PhysicsDirectSpaceStateSW();
};
@@ -105,10 +105,10 @@ private:
CollisionObjectSW *intersection_query_results[INTERSECTION_QUERY_MAX];
int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
- float body_linear_velocity_sleep_threshold;
- float body_angular_velocity_sleep_threshold;
- float body_time_to_sleep;
- float body_angular_velocity_damp_ratio;
+ real_t body_linear_velocity_sleep_threshold;
+ real_t body_angular_velocity_sleep_threshold;
+ real_t body_time_to_sleep;
+ real_t body_angular_velocity_damp_ratio;
bool locked;
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp
index 30ee33a7de..0bd5a874ea 100644
--- a/servers/physics/step_sw.cpp
+++ b/servers/physics/step_sw.cpp
@@ -58,7 +58,7 @@ void StepSW::_populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_
}
}
-void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) {
+void StepSW::_setup_island(ConstraintSW *p_island,real_t p_delta) {
ConstraintSW *ci=p_island;
while(ci) {
@@ -68,7 +68,7 @@ void StepSW::_setup_island(ConstraintSW *p_island,float p_delta) {
}
}
-void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta){
+void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,real_t p_delta){
int at_priority=1;
@@ -107,7 +107,7 @@ void StepSW::_solve_island(ConstraintSW *p_island,int p_iterations,float p_delta
}
-void StepSW::_check_suspend(BodySW *p_island,float p_delta) {
+void StepSW::_check_suspend(BodySW *p_island,real_t p_delta) {
bool can_sleep=true;
@@ -145,7 +145,7 @@ void StepSW::_check_suspend(BodySW *p_island,float p_delta) {
}
}
-void StepSW::step(SpaceSW* p_space,float p_delta,int p_iterations) {
+void StepSW::step(SpaceSW* p_space,real_t p_delta,int p_iterations) {
p_space->lock(); // can't access space during this
diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h
index 2f67b3c8df..7048a76937 100644
--- a/servers/physics/step_sw.h
+++ b/servers/physics/step_sw.h
@@ -36,12 +36,12 @@ class StepSW {
uint64_t _step;
void _populate_island(BodySW* p_body,BodySW** p_island,ConstraintSW **p_constraint_island);
- void _setup_island(ConstraintSW *p_island,float p_delta);
- void _solve_island(ConstraintSW *p_island,int p_iterations,float p_delta);
- void _check_suspend(BodySW *p_island,float p_delta);
+ void _setup_island(ConstraintSW *p_island,real_t p_delta);
+ void _solve_island(ConstraintSW *p_island,int p_iterations,real_t p_delta);
+ void _check_suspend(BodySW *p_island,real_t p_delta);
public:
- void step(SpaceSW* p_space,float p_delta,int p_iterations);
+ void step(SpaceSW* p_space,real_t p_delta,int p_iterations);
StepSW();
};
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h
index 6e79b28afc..02a65962e5 100644
--- a/servers/physics_2d/area_2d_sw.h
+++ b/servers/physics_2d/area_2d_sw.h
@@ -43,13 +43,13 @@ class Area2DSW : public CollisionObject2DSW{
Physics2DServer::AreaSpaceOverrideMode space_override_mode;
- float gravity;
+ real_t gravity;
Vector2 gravity_vector;
bool gravity_is_point;
- float gravity_distance_scale;
- float point_attenuation;
- float linear_damp;
- float angular_damp;
+ real_t gravity_distance_scale;
+ real_t point_attenuation;
+ real_t linear_damp;
+ real_t angular_damp;
int priority;
bool monitorable;
@@ -131,8 +131,8 @@ public:
void set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode);
Physics2DServer::AreaSpaceOverrideMode get_space_override_mode() const { return space_override_mode; }
- _FORCE_INLINE_ void set_gravity(float p_gravity) { gravity=p_gravity; }
- _FORCE_INLINE_ float get_gravity() const { return gravity; }
+ _FORCE_INLINE_ void set_gravity(real_t p_gravity) { gravity=p_gravity; }
+ _FORCE_INLINE_ real_t get_gravity() const { return gravity; }
_FORCE_INLINE_ void set_gravity_vector(const Vector2& p_gravity) { gravity_vector=p_gravity; }
_FORCE_INLINE_ Vector2 get_gravity_vector() const { return gravity_vector; }
@@ -140,17 +140,17 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
- _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
- _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
+ _FORCE_INLINE_ void set_gravity_distance_scale(real_t scale) { gravity_distance_scale=scale; }
+ _FORCE_INLINE_ real_t get_gravity_distance_scale() const { return gravity_distance_scale; }
- _FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
- _FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
+ _FORCE_INLINE_ void set_point_attenuation(real_t p_point_attenuation) { point_attenuation=p_point_attenuation; }
+ _FORCE_INLINE_ real_t get_point_attenuation() const { return point_attenuation; }
- _FORCE_INLINE_ void set_linear_damp(float p_linear_damp) { linear_damp=p_linear_damp; }
- _FORCE_INLINE_ float get_linear_damp() const { return linear_damp; }
+ _FORCE_INLINE_ void set_linear_damp(real_t p_linear_damp) { linear_damp=p_linear_damp; }
+ _FORCE_INLINE_ real_t get_linear_damp() const { return linear_damp; }
- _FORCE_INLINE_ void set_angular_damp(float p_angular_damp) { angular_damp=p_angular_damp; }
- _FORCE_INLINE_ float get_angular_damp() const { return angular_damp; }
+ _FORCE_INLINE_ void set_angular_damp(real_t p_angular_damp) { angular_damp=p_angular_damp; }
+ _FORCE_INLINE_ real_t get_angular_damp() const { return angular_damp; }
_FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }
diff --git a/servers/physics_2d/area_pair_2d_sw.cpp b/servers/physics_2d/area_pair_2d_sw.cpp
index c26f6c45fd..cb91caf626 100644
--- a/servers/physics_2d/area_pair_2d_sw.cpp
+++ b/servers/physics_2d/area_pair_2d_sw.cpp
@@ -30,7 +30,7 @@
#include "collision_solver_2d_sw.h"
-bool AreaPair2DSW::setup(float p_step) {
+bool AreaPair2DSW::setup(real_t p_step) {
bool result = area->test_collision_mask(body) && CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this);
@@ -59,7 +59,7 @@ bool AreaPair2DSW::setup(float p_step) {
return false; //never do any post solving
}
-void AreaPair2DSW::solve(float p_step) {
+void AreaPair2DSW::solve(real_t p_step) {
}
@@ -100,7 +100,7 @@ AreaPair2DSW::~AreaPair2DSW() {
-bool Area2Pair2DSW::setup(float p_step) {
+bool Area2Pair2DSW::setup(real_t p_step) {
bool result = area_a->test_collision_mask(area_b) && CollisionSolver2DSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
@@ -130,7 +130,7 @@ bool Area2Pair2DSW::setup(float p_step) {
return false; //never do any post solving
}
-void Area2Pair2DSW::solve(float p_step) {
+void Area2Pair2DSW::solve(real_t p_step) {
}
diff --git a/servers/physics_2d/area_pair_2d_sw.h b/servers/physics_2d/area_pair_2d_sw.h
index db77bff5d4..219ca30c4b 100644
--- a/servers/physics_2d/area_pair_2d_sw.h
+++ b/servers/physics_2d/area_pair_2d_sw.h
@@ -42,8 +42,8 @@ class AreaPair2DSW : public Constraint2DSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
AreaPair2DSW(Body2DSW *p_body,int p_body_shape, Area2DSW *p_area,int p_area_shape);
~AreaPair2DSW();
@@ -59,8 +59,8 @@ class Area2Pair2DSW : public Constraint2DSW {
bool colliding;
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
Area2Pair2DSW(Area2DSW *p_area_a,int p_shape_a, Area2DSW *p_area_b,int p_shape_b);
~Area2Pair2DSW();
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 093f69a169..0dab534ef9 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -51,7 +51,7 @@ void Body2DSW::update_inertias() {
if(user_inertia) break;
//update tensor for allshapes, not the best way but should be somehow OK. (inspired from bullet)
- float total_area=0;
+ real_t total_area=0;
for (int i=0;i<get_shape_count();i++) {
@@ -64,9 +64,9 @@ void Body2DSW::update_inertias() {
const Shape2DSW* shape=get_shape(i);
- float area=get_shape_aabb(i).get_area();
+ real_t area=get_shape_aabb(i).get_area();
- float mass = area * this->mass / total_area;
+ real_t mass = area * this->mass / total_area;
Transform2D mtx = get_shape_transform(i);
Vector2 scale = mtx.get_scale();
@@ -142,7 +142,7 @@ void Body2DSW::set_active(bool p_active) {
-void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, float p_value) {
+void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, real_t p_value) {
switch(p_param) {
case Physics2DServer::BODY_PARAM_BOUNCE: {
@@ -183,7 +183,7 @@ void Body2DSW::set_param(Physics2DServer::BodyParameter p_param, float p_value)
}
}
-float Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const {
+real_t Body2DSW::get_param(Physics2DServer::BodyParameter p_param) const {
switch(p_param) {
case Physics2DServer::BODY_PARAM_BOUNCE: {
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index bf9dcaa9b0..3fb01959a9 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -69,7 +69,7 @@ class Body2DSW : public CollisionObject2DSW {
real_t applied_torque;
Vector2 one_way_collision_direction;
- float one_way_collision_max_depth;
+ real_t one_way_collision_max_depth;
SelfList<Body2DSW> active_list;
@@ -109,7 +109,7 @@ class Body2DSW : public CollisionObject2DSW {
Vector2 local_pos;
Vector2 local_normal;
- float depth;
+ real_t depth;
int local_shape;
Vector2 collider_pos;
int collider_shape;
@@ -168,7 +168,7 @@ public:
_FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); }
_FORCE_INLINE_ bool can_report_contacts() const { return !contacts.empty(); }
- _FORCE_INLINE_ void add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, float p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos);
+ _FORCE_INLINE_ void add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, real_t p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos);
_FORCE_INLINE_ void add_exception(const RID& p_exception) { exceptions.insert(p_exception);}
@@ -229,8 +229,8 @@ public:
- void set_param(Physics2DServer::BodyParameter p_param, float);
- float get_param(Physics2DServer::BodyParameter p_param) const;
+ void set_param(Physics2DServer::BodyParameter p_param, real_t);
+ real_t get_param(Physics2DServer::BodyParameter p_param) const;
void set_mode(Physics2DServer::BodyMode p_mode);
Physics2DServer::BodyMode get_mode() const;
@@ -259,8 +259,8 @@ public:
}
Vector2 get_one_way_collision_direction() const { return one_way_collision_direction; }
- void set_one_way_collision_max_depth(float p_depth) { one_way_collision_max_depth=p_depth; }
- float get_one_way_collision_max_depth() const { return one_way_collision_max_depth; }
+ void set_one_way_collision_max_depth(real_t p_depth) { one_way_collision_max_depth=p_depth; }
+ real_t get_one_way_collision_max_depth() const { return one_way_collision_max_depth; }
_FORCE_INLINE_ bool is_using_one_way_collision() const { return using_one_way_cache; }
@@ -303,7 +303,7 @@ public:
//add contact inline
-void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, float p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos) {
+void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_normal, real_t p_depth, int p_local_shape, const Vector2& p_collider_pos, int p_collider_shape, ObjectID p_collider_instance_id, const RID& p_collider,const Vector2& p_collider_velocity_at_pos) {
int c_max=contacts.size();
@@ -319,7 +319,7 @@ void Body2DSW::add_contact(const Vector2& p_local_pos,const Vector2& p_local_nor
idx=contact_count++;
} else {
- float least_depth=1e20;
+ real_t least_depth=1e20;
int least_deep=-1;
for(int i=0;i<c_max;i++) {
@@ -361,10 +361,10 @@ public:
real_t step;
virtual Vector2 get_total_gravity() const { return body->gravity; } // get gravity vector working on this body space/area
- virtual float get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
- virtual float get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
+ virtual real_t get_total_angular_damp() const { return body->area_angular_damp; } // get density of this body space/area
+ virtual real_t get_total_linear_damp() const { return body->area_linear_damp; } // get density of this body space/area
- virtual float get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
+ virtual real_t get_inverse_mass() const { return body->get_inv_mass(); } // get the mass
virtual real_t get_inverse_inertia() const { return body->get_inv_inertia(); } // get density of this body space
virtual void set_linear_velocity(const Vector2& p_velocity) { body->set_linear_velocity(p_velocity); }
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index e6b62ffa66..c05d61b658 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -99,7 +99,7 @@ void BodyPair2DSW::_contact_added_callback(const Vector2& p_point_A,const Vector
Vector2 global_B = B->get_transform().basis_xform(c.local_B)+offset_B;
Vector2 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
if (depth<min_depth) {
@@ -149,7 +149,7 @@ void BodyPair2DSW::_validate_contacts() {
Vector2 global_A = A->get_transform().basis_xform(c.local_A);
Vector2 global_B = B->get_transform().basis_xform(c.local_B)+offset_B;
Vector2 axis = global_A - global_B;
- float depth = axis.dot( c.normal );
+ real_t depth = axis.dot( c.normal );
@@ -175,7 +175,7 @@ void BodyPair2DSW::_validate_contacts() {
}
-bool BodyPair2DSW::_test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result) {
+bool BodyPair2DSW::_test_ccd(real_t p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result) {
@@ -230,7 +230,7 @@ bool BodyPair2DSW::_test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Tra
return true;
}
-bool BodyPair2DSW::setup(float p_step) {
+bool BodyPair2DSW::setup(real_t p_step) {
//cannot collide
@@ -343,7 +343,7 @@ bool BodyPair2DSW::setup(float p_step) {
real_t max_penetration = space->get_contact_max_allowed_penetration();
- float bias = 0.3f;
+ real_t bias = 0.3;
if (shape_A_ptr->get_custom_bias() || shape_B_ptr->get_custom_bias()) {
if (shape_A_ptr->get_custom_bias()==0)
@@ -464,7 +464,7 @@ bool BodyPair2DSW::setup(float p_step) {
return do_process;
}
-void BodyPair2DSW::solve(float p_step) {
+void BodyPair2DSW::solve(real_t p_step) {
if (!collided)
return;
diff --git a/servers/physics_2d/body_pair_2d_sw.h b/servers/physics_2d/body_pair_2d_sw.h
index b9ff1bd758..7a4771782a 100644
--- a/servers/physics_2d/body_pair_2d_sw.h
+++ b/servers/physics_2d/body_pair_2d_sw.h
@@ -66,7 +66,7 @@ class BodyPair2DSW : public Constraint2DSW {
bool active;
Vector2 rA,rB;
bool reused;
- float bounce;
+ real_t bounce;
};
@@ -80,15 +80,15 @@ class BodyPair2DSW : public Constraint2DSW {
int cc;
- bool _test_ccd(float p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result=false);
+ bool _test_ccd(real_t p_step,Body2DSW *p_A, int p_shape_A,const Transform2D& p_xform_A,Body2DSW *p_B, int p_shape_B,const Transform2D& p_xform_B,bool p_swap_result=false);
void _validate_contacts();
static void _add_contact(const Vector2& p_point_A,const Vector2& p_point_B,void *p_self);
_FORCE_INLINE_ void _contact_added_callback(const Vector2& p_point_A,const Vector2& p_point_B);
public:
- bool setup(float p_step);
- void solve(float p_step);
+ bool setup(real_t p_step);
+ void solve(real_t p_step);
BodyPair2DSW(Body2DSW *p_A, int p_shape_A,Body2DSW *p_B, int p_shape_B);
~BodyPair2DSW();
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 8b7a410b3d..06eead64cd 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "broad_phase_2d_hash_grid.h"
-#include "globals.h"
+#include "global_config.h"
#define LARGE_ELEMENT_FI 1.01239812
diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp
index a09574a94c..4c116cee3f 100644
--- a/servers/physics_2d/collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/collision_solver_2d_sat.cpp
@@ -81,7 +81,7 @@ _FORCE_INLINE_ static void _generate_contacts_point_edge(const Vector2 * p_point
struct _generate_contacts_Pair {
bool a;
int idx;
- float d;
+ real_t d;
_FORCE_INLINE_ bool operator <(const _generate_contacts_Pair& l) const { return d< l.d; }
};
@@ -108,7 +108,7 @@ _FORCE_INLINE_ static void _generate_contacts_edge_edge(const Vector2 * p_points
SWAP(pA[0],pA[1]);
}
- float dB[2]={t.dot(p_points_B[0]),t.dot(p_points_B[1])};
+ real_t dB[2]={t.dot(p_points_B[0]),t.dot(p_points_B[1])};
Vector2 pB[2]={p_points_B[0],p_points_B[1]};
if (dB[0]>dB[1]) {
SWAP(dB[0],dB[1]);
@@ -265,10 +265,10 @@ _FORCE_INLINE_ static void _generate_contacts_edge_edge(const Vector2 * p_points
Vector2 base_B = p_points_B[0] - axis * axis.dot(p_points_B[0]);
//sort all 4 points in axis
- float dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
+ real_t dvec[4]={ axis.dot(p_points_A[0]), axis.dot(p_points_A[1]), axis.dot(p_points_B[0]), axis.dot(p_points_B[1]) };
//todo , find max/min and then use 2 central points
- SortArray<float> sa;
+ SortArray<real_t> sa;
sa.sort(dvec,4);
//use the middle ones as contacts
@@ -596,11 +596,11 @@ public:
(castA && castB && !separator.test_axis(((m_a)+p_motion_a-((m_b)+p_motion_b)).normalized())) )
-typedef void (*CollisionFunc)(const Shape2DSW*,const Transform2D&,const Shape2DSW*,const Transform2D&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&,float,float);
+typedef void (*CollisionFunc)(const Shape2DSW*,const Transform2D&,const Shape2DSW*,const Transform2D&,_CollectorCallback2D *p_collector,const Vector2&,const Vector2&,real_t,real_t);
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const SegmentShape2DSW *segment_B = static_cast<const SegmentShape2DSW*>(p_b);
@@ -645,7 +645,7 @@ static void _collision_segment_segment(const Shape2DSW* p_a,const Transform2D& p
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
@@ -678,7 +678,7 @@ static void _collision_segment_circle(const Shape2DSW* p_a,const Transform2D& p_
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
@@ -743,7 +743,7 @@ static void _collision_segment_rectangle(const Shape2DSW* p_a,const Transform2D&
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -775,7 +775,7 @@ static void _collision_segment_capsule(const Shape2DSW* p_a,const Transform2D& p
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const SegmentShape2DSW *segment_A = static_cast<const SegmentShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -815,7 +815,7 @@ static void _collision_segment_convex_polygon(const Shape2DSW* p_a,const Transfo
/////////
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const CircleShape2DSW *circle_B = static_cast<const CircleShape2DSW*>(p_b);
@@ -838,7 +838,7 @@ static void _collision_circle_circle(const Shape2DSW* p_a,const Transform2D& p_t
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
@@ -894,7 +894,7 @@ static void _collision_circle_rectangle(const Shape2DSW* p_a,const Transform2D&
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -924,7 +924,7 @@ static void _collision_circle_capsule(const Shape2DSW* p_a,const Transform2D& p_
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CircleShape2DSW *circle_A = static_cast<const CircleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -956,7 +956,7 @@ static void _collision_circle_convex_polygon(const Shape2DSW* p_a,const Transfor
/////////
template<bool castA, bool castB,bool withMargin>
-static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const RectangleShape2DSW *rectangle_B = static_cast<const RectangleShape2DSW*>(p_b);
@@ -1027,7 +1027,7 @@ static void _collision_rectangle_rectangle(const Shape2DSW* p_a,const Transform2
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -1100,7 +1100,7 @@ static void _collision_rectangle_capsule(const Shape2DSW* p_a,const Transform2D&
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const RectangleShape2DSW *rectangle_A = static_cast<const RectangleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -1162,7 +1162,7 @@ static void _collision_rectangle_convex_polygon(const Shape2DSW* p_a,const Trans
/////////
template<bool castA, bool castB,bool withMargin>
-static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a);
const CapsuleShape2DSW *capsule_B = static_cast<const CapsuleShape2DSW*>(p_b);
@@ -1205,7 +1205,7 @@ static void _collision_capsule_capsule(const Shape2DSW* p_a,const Transform2D& p
}
template<bool castA, bool castB,bool withMargin>
-static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const CapsuleShape2DSW *capsule_A = static_cast<const CapsuleShape2DSW*>(p_a);
const ConvexPolygonShape2DSW *convex_B = static_cast<const ConvexPolygonShape2DSW*>(p_b);
@@ -1251,7 +1251,7 @@ static void _collision_capsule_convex_polygon(const Shape2DSW* p_a,const Transfo
template<bool castA, bool castB,bool withMargin>
-static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,float p_margin_A,float p_margin_B) {
+static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const Transform2D& p_transform_a,const Shape2DSW* p_b,const Transform2D& p_transform_b,_CollectorCallback2D *p_collector,const Vector2& p_motion_a,const Vector2& p_motion_b,real_t p_margin_A,real_t p_margin_B) {
const ConvexPolygonShape2DSW *convex_A = static_cast<const ConvexPolygonShape2DSW*>(p_a);
@@ -1298,7 +1298,7 @@ static void _collision_convex_polygon_convex_polygon(const Shape2DSW* p_a,const
////////
-bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis,float p_margin_A,float p_margin_B) {
+bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A, const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) {
Physics2DServer::ShapeType type_A=p_shape_A->get_type();
diff --git a/servers/physics_2d/collision_solver_2d_sat.h b/servers/physics_2d/collision_solver_2d_sat.h
index 01acf319c7..6b698a09f2 100644
--- a/servers/physics_2d/collision_solver_2d_sat.h
+++ b/servers/physics_2d/collision_solver_2d_sat.h
@@ -32,6 +32,6 @@
#include "collision_solver_2d_sw.h"
-bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A,const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+bool sat_2d_calculate_penetration(const Shape2DSW *p_shape_A, const Transform2D& p_transform_A, const Vector2& p_motion_A,const Shape2DSW *p_shape_B, const Transform2D& p_transform_B,const Vector2& p_motion_B, CollisionSolver2DSW::CallbackResult p_result_callback,void *p_userdata, bool p_swap=false,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
#endif // COLLISION_SOLVER_2D_SAT_H
diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp
index 20a5934eb8..3fdecdf413 100644
--- a/servers/physics_2d/collision_solver_2d_sw.cpp
+++ b/servers/physics_2d/collision_solver_2d_sw.cpp
@@ -181,7 +181,7 @@ void CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex
}
-bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis,float p_margin_A,float p_margin_B) {
+bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) {
const ConcaveShape2DSW *concave_B=static_cast<const ConcaveShape2DSW*>(p_shape_B);
@@ -211,10 +211,10 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo
for(int i=0;i<2;i++) {
Vector2 axis( p_transform_B.elements[i] );
- float axis_scale = 1.0/axis.length();
+ real_t axis_scale = 1.0/axis.length();
axis*=axis_scale;
- float smin,smax;
+ real_t smin,smax;
p_shape_A->project_rangev(axis,rel_transform,smin,smax);
smin*=axis_scale;
smax*=axis_scale;
@@ -231,7 +231,7 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A,const Transfo
}
-bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis,float p_margin_A,float p_margin_B) {
+bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis,real_t p_margin_A,real_t p_margin_B) {
diff --git a/servers/physics_2d/collision_solver_2d_sw.h b/servers/physics_2d/collision_solver_2d_sw.h
index 085d3a49fb..2a5fc9fe1d 100644
--- a/servers/physics_2d/collision_solver_2d_sw.h
+++ b/servers/physics_2d/collision_solver_2d_sw.h
@@ -37,14 +37,14 @@ public:
private:
static bool solve_static_line(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result);
static void concave_callback(void *p_userdata, Shape2DSW *p_convex);
- static bool solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+ static bool solve_concave(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
static bool solve_raycast(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,Vector2 *sep_axis=NULL);
public:
- static bool solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis=NULL,float p_margin_A=0,float p_margin_B=0);
+ static bool solve(const Shape2DSW *p_shape_A,const Transform2D& p_transform_A,const Vector2& p_motion_A,const Shape2DSW *p_shape_B,const Transform2D& p_transform_B,const Vector2& p_motion_B,CallbackResult p_result_callback,void *p_userdata,Vector2 *sep_axis=NULL,real_t p_margin_A=0,real_t p_margin_B=0);
};
diff --git a/servers/physics_2d/constraint_2d_sw.h b/servers/physics_2d/constraint_2d_sw.h
index 4436f1f689..cce668405c 100644
--- a/servers/physics_2d/constraint_2d_sw.h
+++ b/servers/physics_2d/constraint_2d_sw.h
@@ -63,8 +63,8 @@ public:
_FORCE_INLINE_ int get_body_count() const { return _body_count; }
- virtual bool setup(float p_step)=0;
- virtual void solve(float p_step)=0;
+ virtual bool setup(real_t p_step)=0;
+ virtual void solve(real_t p_step)=0;
virtual ~Constraint2DSW() {}
};
diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp
index f0703a0894..76adf06429 100644
--- a/servers/physics_2d/joints_2d_sw.cpp
+++ b/servers/physics_2d/joints_2d_sw.cpp
@@ -91,7 +91,7 @@ normal_relative_velocity(Body2DSW *a, Body2DSW *b, Vector2 rA, Vector2 rB, Vecto
#if 0
-bool PinJoint2DSW::setup(float p_step) {
+bool PinJoint2DSW::setup(real_t p_step) {
Space2DSW *space = A->get_space();
ERR_FAIL_COND_V(!space,false;)
@@ -136,7 +136,7 @@ bool PinJoint2DSW::setup(float p_step) {
-void PinJoint2DSW::solve(float p_step){
+void PinJoint2DSW::solve(real_t p_step){
if (!correct)
return;
@@ -189,7 +189,7 @@ PinJoint2DSW::~PinJoint2DSW() {
#else
-bool PinJoint2DSW::setup(float p_step) {
+bool PinJoint2DSW::setup(real_t p_step) {
Space2DSW *space = A->get_space();
ERR_FAIL_COND_V(!space,false;)
@@ -257,7 +257,7 @@ bool PinJoint2DSW::setup(float p_step) {
return true;
}
-void PinJoint2DSW::solve(float p_step){
+void PinJoint2DSW::solve(real_t p_step){
// compute relative velocity
@@ -370,7 +370,7 @@ mult_k(const Vector2& vr, const Vector2 &k1, const Vector2 &k2)
return Vector2(vr.dot(k1), vr.dot(k2));
}
-bool GrooveJoint2DSW::setup(float p_step) {
+bool GrooveJoint2DSW::setup(real_t p_step) {
// calculate endpoints in worldspace
@@ -412,7 +412,7 @@ bool GrooveJoint2DSW::setup(float p_step) {
Vector2 delta = (B->get_transform().get_origin() +rB) - (A->get_transform().get_origin() + rA);
- float _b = get_bias();
+ real_t _b = get_bias();
_b=0.001;
gbias=(delta*-(_b==0?space->get_constraint_bias():_b)*(1.0/p_step)).clamped(get_max_bias());
@@ -424,7 +424,7 @@ bool GrooveJoint2DSW::setup(float p_step) {
return true;
}
-void GrooveJoint2DSW::solve(float p_step){
+void GrooveJoint2DSW::solve(real_t p_step){
// compute impulse
@@ -470,7 +470,7 @@ GrooveJoint2DSW::~GrooveJoint2DSW() {
//////////////////////////////////////////////
-bool DampedSpringJoint2DSW::setup(float p_step) {
+bool DampedSpringJoint2DSW::setup(real_t p_step) {
rA = A->get_transform().basis_xform(anchor_A);
rB = B->get_transform().basis_xform(anchor_B);
@@ -500,7 +500,7 @@ bool DampedSpringJoint2DSW::setup(float p_step) {
return true;
}
-void DampedSpringJoint2DSW::solve(float p_step) {
+void DampedSpringJoint2DSW::solve(real_t p_step) {
// compute relative velocity
real_t vrn = normal_relative_velocity(A, B, rA, rB, n) - target_vrn;
diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h
index 91113fa26d..1be15e4edc 100644
--- a/servers/physics_2d/joints_2d_sw.h
+++ b/servers/physics_2d/joints_2d_sw.h
@@ -85,8 +85,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
PinJoint2DSW(const Vector2& p_pos,Body2DSW* p_body_a,Body2DSW* p_body_b=NULL);
@@ -118,8 +118,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
void set_param(Physics2DServer::PinJointParam p_param, real_t p_value);
real_t get_param(Physics2DServer::PinJointParam p_param) const;
@@ -160,8 +160,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_GROOVE; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
GrooveJoint2DSW(const Vector2& p_a_groove1,const Vector2& p_a_groove2, const Vector2& p_b_anchor, Body2DSW* p_body_a,Body2DSW* p_body_b);
@@ -198,8 +198,8 @@ public:
virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_DAMPED_SPRING; }
- virtual bool setup(float p_step);
- virtual void solve(float p_step);
+ virtual bool setup(real_t p_step);
+ virtual void solve(real_t p_step);
void set_param(Physics2DServer::DampedStringParam p_param, real_t p_value);
real_t get_param(Physics2DServer::DampedStringParam p_param) const;
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index d134ce7ea8..920742ea0b 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -30,7 +30,7 @@
#include "broad_phase_2d_basic.h"
#include "broad_phase_2d_hash_grid.h"
#include "collision_solver_2d_sw.h"
-#include "globals.h"
+#include "global_config.h"
#include "script_language.h"
#include "os/os.h"
@@ -158,11 +158,11 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p
if (cbk->amount == cbk->max) {
//find least deep
- float min_depth=1e20;
+ real_t min_depth=1e20;
int min_depth_idx=0;
for(int i=0;i<cbk->amount;i++) {
- float d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
+ real_t d = cbk->ptr[i*2+0].distance_squared_to(cbk->ptr[i*2+1]);
if (d<min_depth) {
min_depth=d;
min_depth_idx=i;
@@ -170,7 +170,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2& p_point_A,const Vector2& p
}
- float d = p_point_A.distance_squared_to(p_point_B);
+ real_t d = p_point_A.distance_squared_to(p_point_B);
if (d<min_depth)
return;
cbk->ptr[min_depth_idx*2+0]=p_point_A;
@@ -785,7 +785,7 @@ uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const {
return body->get_collision_mask();
};
-void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float p_value) {
+void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -793,7 +793,7 @@ void Physics2DServerSW::body_set_param(RID p_body, BodyParameter p_param, float
body->set_param(p_param,p_value);
};
-float Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
+real_t Physics2DServerSW::body_get_param(RID p_body, BodyParameter p_param) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -837,7 +837,7 @@ Vector2 Physics2DServerSW::body_get_applied_force(RID p_body) const {
return body->get_applied_force();
};
-void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
+void Physics2DServerSW::body_set_applied_torque(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -846,7 +846,7 @@ void Physics2DServerSW::body_set_applied_torque(RID p_body, float p_torque) {
body->wakeup();
};
-float Physics2DServerSW::body_get_applied_torque(RID p_body) const {
+real_t Physics2DServerSW::body_get_applied_torque(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -915,14 +915,14 @@ void Physics2DServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_e
};
-void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold) {
+void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
};
-float Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
+real_t Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -973,7 +973,7 @@ Vector2 Physics2DServerSW::body_get_one_way_collision_direction(RID p_body) cons
}
-void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,float p_max_depth) {
+void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,real_t p_max_depth) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
@@ -981,7 +981,7 @@ void Physics2DServerSW::body_set_one_way_collision_max_depth(RID p_body,float p_
}
-float Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const {
+real_t Physics2DServerSW::body_get_one_way_collision_max_depth(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@@ -1016,7 +1016,7 @@ void Physics2DServerSW::body_set_pickable(RID p_body,bool p_pickable) {
}
-bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, float p_margin, MotionResult *r_result) {
+bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2& p_motion, real_t p_margin, MotionResult *r_result) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,false);
@@ -1263,7 +1263,7 @@ void Physics2DServerSW::init() {
};
-void Physics2DServerSW::step(float p_step) {
+void Physics2DServerSW::step(real_t p_step) {
if (!active)
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index 1da7d65dc8..e33e2d78c7 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -76,7 +76,7 @@ public:
struct CollCbkData {
Vector2 valid_dir;
- float valid_depth;
+ real_t valid_depth;
int max;
int amount;
Vector2 *ptr;
@@ -193,8 +193,8 @@ public:
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_collision_mask(RID p_) const;
- virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
- virtual float body_get_param(RID p_body, BodyParameter p_param) const;
+ virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value);
+ virtual real_t body_get_param(RID p_body, BodyParameter p_param) const;
virtual void body_set_state(RID p_body, BodyState p_state, const Variant& p_variant);
@@ -203,8 +203,8 @@ public:
virtual void body_set_applied_force(RID p_body, const Vector2& p_force);
virtual Vector2 body_get_applied_force(RID p_body) const;
- virtual void body_set_applied_torque(RID p_body, float p_torque);
- virtual float body_get_applied_torque(RID p_body) const;
+ virtual void body_set_applied_torque(RID p_body, real_t p_torque);
+ virtual real_t body_get_applied_torque(RID p_body) const;
virtual void body_add_force(RID p_body, const Vector2& p_offset, const Vector2& p_force);
@@ -215,8 +215,8 @@ public:
virtual void body_remove_collision_exception(RID p_body, RID p_body_b);
virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions);
- virtual void body_set_contacts_reported_depth_treshold(RID p_body, float p_treshold);
- virtual float body_get_contacts_reported_depth_treshold(RID p_body) const;
+ virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold);
+ virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const;
virtual void body_set_omit_force_integration(RID p_body,bool p_omit);
virtual bool body_is_omitting_force_integration(RID p_body) const;
@@ -227,8 +227,8 @@ public:
virtual void body_set_one_way_collision_direction(RID p_body,const Vector2& p_direction);
virtual Vector2 body_get_one_way_collision_direction(RID p_body) const;
- virtual void body_set_one_way_collision_max_depth(RID p_body,float p_max_depth);
- virtual float body_get_one_way_collision_max_depth(RID p_body) const;
+ virtual void body_set_one_way_collision_max_depth(RID p_body,real_t p_max_depth);
+ virtual real_t body_get_one_way_collision_max_depth(RID p_body) const;
virtual void body_set_force_integration_callback(RID p_body,Object *p_receiver,const StringName& p_method,const Variant& p_udata=Variant());
@@ -236,7 +236,7 @@ public:
virtual void body_set_pickable(RID p_body,bool p_pickable);
- virtual bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL);
+ virtual bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,real_t p_margin=0.001,MotionResult *r_result=NULL);
/* JOINT API */
@@ -260,7 +260,7 @@ public:
virtual void set_active(bool p_active);
virtual void init();
- virtual void step(float p_step);
+ virtual void step(real_t p_step);
virtual void sync();
virtual void flush_queries();
virtual void end_sync();
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 027f318d2d..34ba149d23 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -35,7 +35,7 @@ void Physics2DServerWrapMT::thread_exit() {
exit=true;
}
-void Physics2DServerWrapMT::thread_step(float p_delta) {
+void Physics2DServerWrapMT::thread_step(real_t p_delta) {
physics_2d_server->step(p_delta);
step_sem->post();
@@ -75,7 +75,7 @@ void Physics2DServerWrapMT::thread_loop() {
/* EVENT QUEUING */
-void Physics2DServerWrapMT::step(float p_step) {
+void Physics2DServerWrapMT::step(real_t p_step) {
if (create_thread) {
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 851ba901ec..f8b533080e 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -33,7 +33,7 @@
#include "servers/physics_2d_server.h"
#include "command_queue_mt.h"
#include "os/thread.h"
-#include "globals.h"
+#include "global_config.h"
#ifdef DEBUG_SYNC
#define SYNC_DEBUG print_line("sync on: "+String(__FUNCTION__));
@@ -60,7 +60,7 @@ class Physics2DServerWrapMT : public Physics2DServer {
Semaphore *step_sem;
int step_pending;
- void thread_step(float p_delta);
+ void thread_step(real_t p_delta);
void thread_flush();
void thread_exit();
@@ -220,8 +220,8 @@ public:
FUNC1RC(uint32_t,body_get_collision_mask,RID);
- FUNC3(body_set_param,RID,BodyParameter,float);
- FUNC2RC(float,body_get_param,RID,BodyParameter);
+ FUNC3(body_set_param,RID,BodyParameter,real_t);
+ FUNC2RC(real_t,body_get_param,RID,BodyParameter);
FUNC3(body_set_state,RID,BodyState,const Variant&);
@@ -230,8 +230,8 @@ public:
FUNC2(body_set_applied_force,RID,const Vector2&);
FUNC1RC(Vector2,body_get_applied_force,RID);
- FUNC2(body_set_applied_torque,RID,float);
- FUNC1RC(float,body_get_applied_torque,RID);
+ FUNC2(body_set_applied_torque,RID,real_t);
+ FUNC1RC(real_t,body_get_applied_torque,RID);
FUNC3(body_add_force,RID,const Vector2&,const Vector2&);
FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&);
@@ -247,12 +247,12 @@ public:
FUNC2(body_set_one_way_collision_direction,RID,const Vector2&);
FUNC1RC(Vector2,body_get_one_way_collision_direction,RID);
- FUNC2(body_set_one_way_collision_max_depth,RID,float);
- FUNC1RC(float,body_get_one_way_collision_max_depth,RID);
+ FUNC2(body_set_one_way_collision_max_depth,RID,real_t);
+ FUNC1RC(real_t,body_get_one_way_collision_max_depth,RID);
- FUNC2(body_set_contacts_reported_depth_treshold,RID,float);
- FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID);
+ FUNC2(body_set_contacts_reported_depth_treshold,RID,real_t);
+ FUNC1RC(real_t,body_get_contacts_reported_depth_treshold,RID);
FUNC2(body_set_omit_force_integration,RID,bool);
FUNC1RC(bool,body_is_omitting_force_integration,RID);
@@ -266,7 +266,7 @@ public:
FUNC2(body_set_pickable,RID,bool);
- bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) {
+ bool body_test_motion(RID p_body,const Transform2D& p_from,const Vector2& p_motion,real_t p_margin=0.001,MotionResult *r_result=NULL) {
ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false);
return physics_2d_server->body_test_motion(p_body,p_from,p_motion,p_margin,r_result);
@@ -303,7 +303,7 @@ public:
FUNC1(set_active,bool);
virtual void init();
- virtual void step(float p_step);
+ virtual void step(real_t p_step);
virtual void sync();
virtual void end_sync();
virtual void flush_queries();
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 886ae7730b..b6eb427131 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -136,7 +136,7 @@ bool LineShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_en
return true;
}
-real_t LineShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t LineShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
return 0;
}
@@ -191,7 +191,7 @@ bool RayShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end
}
-real_t RayShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t RayShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
return 0; //rays are mass-less
}
@@ -224,7 +224,7 @@ void SegmentShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
}
- float dp=p_normal.dot(b-a);
+ real_t dp=p_normal.dot(b-a);
if (dp>0)
*r_supports=b;
else
@@ -252,14 +252,14 @@ bool SegmentShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p
return true;
}
-real_t SegmentShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t SegmentShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
Vector2 s[2]={a*p_scale,b*p_scale};
real_t l = s[1].distance_to(s[0]);
Vector2 ofs = (s[0]+s[1])*0.5;
- return p_mass*(l*l/12.0f + ofs.length_squared());
+ return p_mass*(l*l/12.0 + ofs.length_squared());
}
void SegmentShape2DSW::set_data(const Variant& p_data) {
@@ -336,7 +336,7 @@ bool CircleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_
return true;
}
-real_t CircleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t CircleShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
return (radius*radius)*(p_scale.x*0.5+p_scale.y*0.5);
@@ -367,11 +367,11 @@ void RectangleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_support
Vector2 ag;
ag[i]=1.0;
- float dp = ag.dot(p_normal);
+ real_t dp = ag.dot(p_normal);
if (Math::abs(dp)<_SEGMENT_IS_VALID_SUPPORT_TRESHOLD)
continue;
- float sgn = dp>0 ? 1.0 : -1.0;
+ real_t sgn = dp>0 ? 1.0 : -1.0;
r_amount=2;
@@ -407,10 +407,10 @@ bool RectangleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2&
return get_aabb().intersects_segment(p_begin,p_end,&r_point,&r_normal);
}
-real_t RectangleShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const {
+real_t RectangleShape2DSW::get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const {
Vector2 he2=half_extents*2*p_scale;
- return p_mass*he2.dot(he2)/12.0f;
+ return p_mass*he2.dot(he2)/12.0;
}
void RectangleShape2DSW::set_data(const Variant& p_data) {
@@ -438,7 +438,7 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
Vector2 n=p_normal;
- float d = n.y;
+ real_t d = n.y;
if (Math::abs( d )<(1.0-_SEGMENT_IS_VALID_SUPPORT_TRESHOLD) ) {
@@ -455,7 +455,7 @@ void CapsuleShape2DSW::get_supports(const Vector2& p_normal,Vector2 *r_supports,
} else {
- float h = (d > 0) ? height : -height;
+ real_t h = (d > 0) ? height : -height;
n*=radius;
n.y += h*0.5;
@@ -479,7 +479,7 @@ bool CapsuleShape2DSW::contains_point(const Vector2& p_point) const {
bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const {
- float d = 1e10;
+ real_t d = 1e10;
Vector2 n = (p_end-p_begin).normalized();
bool collided=false;
@@ -488,7 +488,7 @@ bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p
Vector2 begin = p_begin;
Vector2 end = p_end;
- float ofs = (i==0)?-height*0.5:height*0.5;
+ real_t ofs = (i==0)?-height*0.5:height*0.5;
begin.y+=ofs;
end.y+=ofs;
@@ -540,10 +540,10 @@ bool CapsuleShape2DSW::intersect_segment(const Vector2& p_begin,const Vector2& p
return collided; //todo
}
-real_t CapsuleShape2DSW::get_moment_of_inertia(float p_mass, const Size2 &p_scale) const {
+real_t CapsuleShape2DSW::get_moment_of_inertia(real_t p_mass, const Size2 &p_scale) const {
Vector2 he2=Vector2(radius*2,height+radius*2)*p_scale;
- return p_mass*he2.dot(he2)/12.0f;
+ return p_mass*he2.dot(he2)/12.0;
}
void CapsuleShape2DSW::set_data(const Variant& p_data) {
@@ -619,7 +619,7 @@ bool ConvexPolygonShape2DSW::contains_point(const Vector2& p_point) const {
for(int i=0;i<point_count;i++) {
- float d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos);
+ real_t d = points[i].normal.dot(p_point) - points[i].normal.dot(points[i].pos);
if (d>0)
out=true;
else
@@ -650,7 +650,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vect
if (!Geometry::segment_intersects_segment_2d(p_begin,p_end,points[i].pos,points[(i+1)%point_count].pos,&res))
continue;
- float nd = n.dot(res);
+ real_t nd = n.dot(res);
if (nd<d) {
d=nd;
@@ -672,7 +672,7 @@ bool ConvexPolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vect
return inters; //todo
}
-real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p_scale) const {
+real_t ConvexPolygonShape2DSW::get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const {
Rect2 aabb;
aabb.pos=points[0].pos*p_scale;
@@ -681,7 +681,7 @@ real_t ConvexPolygonShape2DSW::get_moment_of_inertia(float p_mass,const Size2& p
aabb.expand_to(points[i].pos*p_scale);
}
- return p_mass*aabb.size.dot(aabb.size)/12.0f + p_mass * (aabb.pos+aabb.size*0.5).length_squared();
+ return p_mass*aabb.size.dot(aabb.size)/12.0 + p_mass * (aabb.pos+aabb.size*0.5).length_squared();
}
void ConvexPolygonShape2DSW::set_data(const Variant& p_data) {
@@ -859,7 +859,7 @@ bool ConcavePolygonShape2DSW::intersect_segment(const Vector2& p_begin,const Vec
if (Geometry::segment_intersects_segment_2d(p_begin,p_end,a,b,&res)) {
- float nd = n.dot(res);
+ real_t nd = n.dot(res);
if (nd<d) {
d=nd;
diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h
index 07a9d84ec8..c04cdfa456 100644
--- a/servers/physics_2d/shape_2d_sw.h
+++ b/servers/physics_2d/shape_2d_sw.h
@@ -35,8 +35,8 @@
/*
SHAPE_LINE, ///< plane:"plane"
-SHAPE_SEGMENT, ///< float:"length"
-SHAPE_CIRCLE, ///< float:"radius"
+SHAPE_SEGMENT, ///< real_t:"length"
+SHAPE_CIRCLE, ///< real_t:"radius"
SHAPE_RECTANGLE, ///< vec3:"extents"
SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON, ///< Vector2 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector2 array)
@@ -86,7 +86,7 @@ public:
virtual void get_supports(const Vector2& p_normal,Vector2 *r_supports,int & r_amount) const=0;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const=0;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const=0;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const=0;
virtual void set_data(const Variant& p_data)=0;
virtual Variant get_data() const=0;
@@ -175,7 +175,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -218,7 +218,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -266,7 +266,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -304,7 +304,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -344,7 +344,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -432,7 +432,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -440,7 +440,7 @@ public:
_FORCE_INLINE_ void project_range(const Vector2& p_normal, const Transform2D& p_transform, real_t &r_min, real_t &r_max) const {
// no matter the angle, the box is mirrored anyway
Vector2 n=p_transform.basis_xform_inv(p_normal).normalized();
- float h = (n.y > 0) ? height : -height;
+ real_t h = (n.y > 0) ? height : -height;
n *= radius;
n.y += h * 0.5;
@@ -495,7 +495,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const;
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const;
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
@@ -506,7 +506,7 @@ public:
r_min = r_max = p_normal.dot(p_transform.xform(points[0].pos));
for(int i=1;i<point_count;i++) {
- float d = p_normal.dot(p_transform.xform(points[i].pos));
+ real_t d = p_normal.dot(p_transform.xform(points[i].pos));
if (d>r_max)
r_max=d;
if (d<r_min)
@@ -584,7 +584,7 @@ public:
virtual bool contains_point(const Vector2& p_point) const;
virtual bool intersect_segment(const Vector2& p_begin,const Vector2& p_end,Vector2 &r_point, Vector2 &r_normal) const;
- virtual real_t get_moment_of_inertia(float p_mass,const Size2& p_scale) const { return 0; }
+ virtual real_t get_moment_of_inertia(real_t p_mass,const Size2& p_scale) const { return 0; }
virtual void set_data(const Variant& p_data);
virtual Variant get_data() const;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 275137ae5a..9bced50061 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -190,7 +190,7 @@ bool Physics2DDirectSpaceStateSW::intersect_ray(const Vector2& p_from, const Vec
}
-int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
if (p_result_max<=0)
return 0;
@@ -237,7 +237,7 @@ int Physics2DDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Trans
-bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
@@ -255,8 +255,8 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor
int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,Space2DSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results);
- float best_safe=1;
- float best_unsafe=1;
+ real_t best_safe=1;
+ real_t best_unsafe=1;
for(int i=0;i<amount;i++) {
@@ -305,13 +305,13 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor
//just do kinematic solving
- float low=0;
- float hi=1;
+ real_t low=0;
+ real_t hi=1;
Vector2 mnormal=p_motion.normalized();
for(int i=0;i<8;i++) { //steps should be customizable..
- float ofs = (low+hi)*0.5;
+ real_t ofs = (low+hi)*0.5;
Vector2 sep=mnormal; //important optimization for this to work fast enough
bool collided = CollisionSolver2DSW::solve(shape,p_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,p_margin);
@@ -364,7 +364,7 @@ bool Physics2DDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transfor
}
-bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
if (p_result_max<=0)
@@ -436,9 +436,9 @@ struct _RestCallbackData2D {
int best_shape;
Vector2 best_contact;
Vector2 best_normal;
- float best_len;
+ real_t best_len;
Vector2 valid_dir;
- float valid_depth;
+ real_t valid_depth;
};
static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,void *p_userdata) {
@@ -458,7 +458,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v
}
Vector2 contact_rel = p_point_B - p_point_A;
- float len = contact_rel.length();
+ real_t len = contact_rel.length();
if (len <= rd->best_len)
return;
@@ -473,7 +473,7 @@ static void _rest_cbk_result(const Vector2& p_point_A,const Vector2& p_point_B,v
}
-bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
+bool Physics2DDirectSpaceStateSW::rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude,uint32_t p_layer_mask,uint32_t p_object_type_mask) {
Shape2DSW *shape = Physics2DServerSW::singletonsw->shape_owner.get(p_shape);
@@ -594,7 +594,7 @@ int Space2DSW::_cull_aabb_for_body(Body2DSW *p_body,const Rect2& p_aabb) {
return amount;
}
-bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result) {
+bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, real_t p_margin, Physics2DServer::MotionResult *r_result) {
//give me back regular physics engine logic
//this is madness
@@ -698,15 +698,15 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
#if 0
Vector2 rel = b-a;
- float d = rel.length();
+ real_t d = rel.length();
if (d==0)
continue;
Vector2 n = rel/d;
- float traveled = n.dot(recover_motion);
+ real_t traveled = n.dot(recover_motion);
a+=n*traveled;
- float d = a.distance_to(b);
+ real_t d = a.distance_to(b);
if (d<margin)
continue;
#endif
@@ -728,8 +728,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
- float safe = 1.0;
- float unsafe = 1.0;
+ real_t safe = 1.0;
+ real_t unsafe = 1.0;
int best_shape=-1;
{
@@ -751,8 +751,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
bool stuck=false;
- float best_safe=1;
- float best_unsafe=1;
+ real_t best_safe=1;
+ real_t best_unsafe=1;
for(int i=0;i<amount;i++) {
@@ -784,13 +784,13 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
//just do kinematic solving
- float low=0;
- float hi=1;
+ real_t low=0;
+ real_t hi=1;
Vector2 mnormal=p_motion.normalized();
for(int i=0;i<8;i++) { //steps should be customizable..
- float ofs = (low+hi)*0.5;
+ real_t ofs = (low+hi)*0.5;
Vector2 sep=mnormal; //important optimization for this to work fast enough
bool collided = CollisionSolver2DSW::solve(body_shape,body_shape_xform,p_motion*ofs,col_obj->get_shape(shape_idx),col_obj_xform,Vector2(),NULL,NULL,&sep,0);
@@ -1004,7 +1004,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
Vector2 a = sr[i*2+0];
Vector2 b = sr[i*2+1];
- float d = a.distance_to(b);
+ real_t d = a.distance_to(b);
/*
if (d<margin)
@@ -1028,8 +1028,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
//move second
- float safe = 1.0;
- float unsafe = 1.0;
+ real_t safe = 1.0;
+ real_t unsafe = 1.0;
int best_shape=-1;
for(int i=0;i<get_shape_count();i++) {
@@ -1037,7 +1037,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
if (is_shape_set_as_trigger(i))
continue;
- float lsafe,lunsafe;
+ real_t lsafe,lunsafe;
bool valid = dss->cast_motion(get_shape(i)->get_rid(), get_global_transform() * get_shape_transform(i), p_motion, 0,lsafe,lunsafe,exclude,get_layer_mask(),mask);
//print_line("shape: "+itos(i)+" travel:"+rtos(ltravel));
if (!valid) {
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 5dee3dea5a..071aa7bdfb 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -37,7 +37,7 @@
#include "area_pair_2d_sw.h"
#include "broad_phase_2d_sw.h"
#include "collision_object_2d_sw.h"
-#include "globals.h"
+#include "global_config.h"
class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState {
@@ -49,10 +49,10 @@ public:
virtual int intersect_point(const Vector2& p_point,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION, bool p_pick_point=false);
virtual bool intersect_ray(const Vector2& p_from, const Vector2& p_to,RayResult &r_result,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual int intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,float p_margin,float &p_closest_safe,float &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
- virtual bool rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,float p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual int intersect_shape(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,ShapeResult *r_results,int p_result_max,const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool cast_motion(const RID& p_shape, const Transform2D& p_xform,const Vector2& p_motion,real_t p_margin,real_t &p_closest_safe,real_t &p_closest_unsafe, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool collide_shape(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,Vector2 *r_results,int p_result_max,int &r_result_count, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
+ virtual bool rest_info(RID p_shape, const Transform2D& p_shape_xform,const Vector2& p_motion,real_t p_margin,ShapeRestInfo *r_info, const Set<RID>& p_exclude=Set<RID>(),uint32_t p_layer_mask=0xFFFFFFFF,uint32_t p_object_type_mask=TYPE_MASK_COLLISION);
Physics2DDirectSpaceStateSW();
};
@@ -106,9 +106,9 @@ private:
CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX];
int intersection_query_subindex_results[INTERSECTION_QUERY_MAX];
- float body_linear_velocity_sleep_treshold;
- float body_angular_velocity_sleep_treshold;
- float body_time_to_sleep;
+ real_t body_linear_velocity_sleep_treshold;
+ real_t body_angular_velocity_sleep_treshold;
+ real_t body_time_to_sleep;
bool locked;
@@ -185,7 +185,7 @@ public:
int get_collision_pairs() const { return collision_pairs; }
- bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, float p_margin, Physics2DServer::MotionResult *r_result);
+ bool test_body_motion(Body2DSW *p_body, const Transform2D &p_from, const Vector2&p_motion, real_t p_margin, Physics2DServer::MotionResult *r_result);
void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); }
diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp
index 8be4e2b5d5..355cc25a69 100644
--- a/servers/physics_2d/step_2d_sw.cpp
+++ b/servers/physics_2d/step_2d_sw.cpp
@@ -56,7 +56,7 @@ void Step2DSW::_populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2
}
}
-bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) {
+bool Step2DSW::_setup_island(Constraint2DSW *p_island,real_t p_delta) {
Constraint2DSW *ci=p_island;
Constraint2DSW *prev_ci=NULL;
@@ -81,7 +81,7 @@ bool Step2DSW::_setup_island(Constraint2DSW *p_island,float p_delta) {
return removed_root;
}
-void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta){
+void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,real_t p_delta){
for(int i=0;i<p_iterations;i++) {
@@ -94,7 +94,7 @@ void Step2DSW::_solve_island(Constraint2DSW *p_island,int p_iterations,float p_d
}
}
-void Step2DSW::_check_suspend(Body2DSW *p_island,float p_delta) {
+void Step2DSW::_check_suspend(Body2DSW *p_island,real_t p_delta) {
bool can_sleep=true;
@@ -132,7 +132,7 @@ void Step2DSW::_check_suspend(Body2DSW *p_island,float p_delta) {
}
}
-void Step2DSW::step(Space2DSW* p_space,float p_delta,int p_iterations) {
+void Step2DSW::step(Space2DSW* p_space,real_t p_delta,int p_iterations) {
p_space->lock(); // can't access space during this
diff --git a/servers/physics_2d/step_2d_sw.h b/servers/physics_2d/step_2d_sw.h
index 917d69e7f1..0896e1016d 100644
--- a/servers/physics_2d/step_2d_sw.h
+++ b/servers/physics_2d/step_2d_sw.h
@@ -36,12 +36,12 @@ class Step2DSW {
uint64_t _step;
void _populate_island(Body2DSW* p_body,Body2DSW** p_island,Constraint2DSW **p_constraint_island);
- bool _setup_island(Constraint2DSW *p_island,float p_delta);
- void _solve_island(Constraint2DSW *p_island,int p_iterations,float p_delta);
- void _check_suspend(Body2DSW *p_island,float p_delta);
+ bool _setup_island(Constraint2DSW *p_island,real_t p_delta);
+ void _solve_island(Constraint2DSW *p_island,int p_iterations,real_t p_delta);
+ void _check_suspend(Body2DSW *p_island,real_t p_delta);
public:
- void step(Space2DSW* p_space,float p_delta,int p_iterations);
+ void step(Space2DSW* p_space,real_t p_delta,int p_iterations);
Step2DSW();
};
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index 01f8ffa504..0d0619e880 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "register_server_types.h"
-#include "globals.h"
+#include "global_config.h"
#include "visual_server.h"
#include "audio_server.h"
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 8f87425212..3a5ffda8f5 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "visual_server_raster.h"
#include "os/os.h"
-#include "globals.h"
+#include "global_config.h"
#include "default_mouse_cursor.xpm"
#include "sort.h"
#include "io/marshalls.h"
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index d2ee32f9cc..d32c4dd6bf 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -2,7 +2,7 @@
#include "visual_server_global.h"
#include "visual_server_canvas.h"
#include "visual_server_scene.h"
-#include "globals.h"
+#include "global_config.h"
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index dbf8fb442b..5d231d208e 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -27,7 +27,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "visual_server.h"
-#include "globals.h"
+#include "global_config.h"
#include "method_bind_ext.inc"
VisualServer *VisualServer::singleton=NULL;
diff --git a/tools/editor/SCsub b/tools/editor/SCsub
index 710dac3ea7..76eb65748a 100644
--- a/tools/editor/SCsub
+++ b/tools/editor/SCsub
@@ -137,7 +137,7 @@ if (env["tools"] == "yes"):
reg_exporters = 'void register_exporters() {\n'
for e in env.platform_exporters:
env.editor_sources.append("#platform/" + e + "/export/export.cpp")
- reg_exporters += '\t//register_' + e + '_exporter();\n'
+ reg_exporters += '\tregister_' + e + '_exporter();\n'
reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
reg_exporters += '}\n'
f = open("register_exporters.cpp", "wb")
diff --git a/tools/editor/collada/collada.h b/tools/editor/collada/collada.h
index fd7ad4920d..2de2d22935 100644
--- a/tools/editor/collada/collada.h
+++ b/tools/editor/collada/collada.h
@@ -33,7 +33,7 @@
#include "scene/resources/material.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/xml_parser.h"
#include "map.h"
diff --git a/tools/editor/doc/doc_data.cpp b/tools/editor/doc/doc_data.cpp
index d51dc886b2..e0a4750862 100644
--- a/tools/editor/doc/doc_data.cpp
+++ b/tools/editor/doc/doc_data.cpp
@@ -30,7 +30,7 @@
#include "version.h"
#include "global_constants.h"
-#include "globals.h"
+#include "global_config.h"
#include "script_language.h"
#include "io/marshalls.h"
#include "io/compression.h"
diff --git a/tools/editor/editor_autoload_settings.cpp b/tools/editor/editor_autoload_settings.cpp
index 0038ab48d5..3e3362f515 100644
--- a/tools/editor/editor_autoload_settings.cpp
+++ b/tools/editor/editor_autoload_settings.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_autoload_settings.h"
-#include "globals.h"
+#include "global_config.h"
#include "global_constants.h"
#include "editor_node.h"
diff --git a/tools/editor/editor_data.cpp b/tools/editor/editor_data.cpp
index 2a3c55229a..d2fa40e08c 100644
--- a/tools/editor/editor_data.cpp
+++ b/tools/editor/editor_data.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_data.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_settings.h"
#include "os/dir_access.h"
#include "io/resource_loader.h"
diff --git a/tools/editor/editor_import_export.cpp b/tools/editor/editor_export.cpp
index 5d55de91bd..a67b583868 100644
--- a/tools/editor/editor_import_export.cpp
+++ b/tools/editor/editor_export.cpp
@@ -26,10 +26,10 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "editor_import_export.h"
+#include "editor_export.h"
#include "version.h"
#include "script_language.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "os/dir_access.h"
#include "tools/editor/editor_file_system.h"
@@ -42,13 +42,24 @@
#include "tools/editor/plugins/script_editor_plugin.h"
#include "io/zip_io.h"
+static int _get_pad(int p_alignment, int p_n) {
+ int rest = p_n % p_alignment;
+ int pad = 0;
+ if (rest > 0) {
+ pad = p_alignment - rest;
+ };
+ return pad;
+};
+
+#define PCK_PADDING 16
bool EditorExportPreset::_set(const StringName& p_name, const Variant& p_value) {
if (values.has(p_name)) {
values[p_name]=p_value;
+ EditorExport::singleton->save_presets();
return true;
}
@@ -72,15 +83,125 @@ void EditorExportPreset::_get_property_list( List<PropertyInfo> *p_list) const{
}
}
-Vector<StringName> EditorExportPreset::get_files_to_export() const {
+Ref<EditorExportPlatform> EditorExportPreset::get_platform() const {
- return Vector<StringName>();
+ return platform;
}
+Vector<String> EditorExportPreset::get_files_to_export() const {
-EditorExportPreset::EditorExportPreset() {
+ Vector<String> files;
+ for(Set<String>::Element *E=selected_files.front();E;E=E->next()) {
+ files.push_back(E->get());
+ }
+ return files;
+}
+
+void EditorExportPreset::set_name(const String& p_name) {
+ name=p_name;
+ EditorExport::singleton->save_presets();
+
+}
+
+String EditorExportPreset::get_name() const {
+ return name;
+
+}
+
+void EditorExportPreset::set_runnable(bool p_enable) {
+
+ runnable=p_enable;
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::is_runnable() const {
+
+ return runnable;
+}
+
+void EditorExportPreset::set_export_filter(ExportFilter p_filter) {
+
+ export_filter=p_filter;
+ EditorExport::singleton->save_presets();
+
+}
+
+EditorExportPreset::ExportFilter EditorExportPreset::get_export_filter() const {
+ return export_filter;
+}
+
+void EditorExportPreset::set_include_filter(const String& p_include) {
+
+ include_filter=p_include;
+ EditorExport::singleton->save_presets();
+
+}
+
+String EditorExportPreset::get_include_filter() const {
+
+ return include_filter;
+}
+
+void EditorExportPreset::set_exclude_filter(const String& p_exclude) {
+
+ exclude_filter=p_exclude;
+ EditorExport::singleton->save_presets();
+}
+String EditorExportPreset::get_exclude_filter() const {
+ return exclude_filter;
+}
+
+void EditorExportPreset::add_export_file(const String& p_path) {
+
+ selected_files.insert(p_path);
+ EditorExport::singleton->save_presets();
+}
+
+void EditorExportPreset::remove_export_file(const String& p_path) {
+ selected_files.erase(p_path);
+ EditorExport::singleton->save_presets();
+}
+
+bool EditorExportPreset::has_export_file(const String& p_path) {
+
+ return selected_files.has(p_path);
+}
+
+void EditorExportPreset::add_patch(const String& p_path,int p_at_pos) {
+
+ if (p_at_pos<0)
+ patches.push_back(p_path);
+ else
+ patches.insert(p_at_pos,p_path);
+ EditorExport::singleton->save_presets();
+}
+
+void EditorExportPreset::remove_patch(int p_idx) {
+ patches.remove(p_idx);
+ EditorExport::singleton->save_presets();
+}
+
+void EditorExportPreset::set_patch(int p_index,const String& p_path) {
+ ERR_FAIL_INDEX(p_index,patches.size());
+ patches[p_index]=p_path;
+ EditorExport::singleton->save_presets();
+}
+String EditorExportPreset::get_patch(int p_index) {
+
+ ERR_FAIL_INDEX_V(p_index,patches.size(),String());
+ return patches[p_index];
+}
+
+Vector<String> EditorExportPreset::get_patches() const {
+ return patches;
+}
+
+EditorExportPreset::EditorExportPreset() {
+
+ export_filter=EXPORT_ALL_RESOURCES;
+ runnable=false;
}
@@ -143,7 +264,35 @@ void EditorExportPlatform::gen_debug_flags(Vector<String> &r_flags, int p_flags)
Error EditorExportPlatform::_save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
+ PackData *pd = (PackData*)p_userdata;
+
+ SavedData sd;
+ sd.path_utf8=p_path.utf8();
+ sd.ofs = pd->f->get_pos();
+ sd.size = p_data.size();
+
+ pd->f->store_buffer(p_data.ptr(),p_data.size());
+ int pad = _get_pad(PCK_PADDING,sd.size);
+ for(int i=0;i<pad;i++) {
+ pd->f->store_8(0);
+ }
+
+ {
+ MD5_CTX ctx;
+ MD5Init(&ctx);
+ MD5Update(&ctx,(unsigned char*)p_data.ptr(),p_data.size());
+ MD5Final(&ctx);
+ sd.md5.resize(16);
+ for(int i=0;i<16;i++) {
+ sd.md5[i]=ctx.digest[i];
+ }
+ }
+
+ pd->file_ofs.push_back(sd);
+ pd->ep->step(TTR("Storing File:")+" "+p_path,2+p_file*100/p_total,false);
+
+ return OK;
}
Error EditorExportPlatform::_save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total) {
@@ -170,14 +319,14 @@ Error EditorExportPlatform::_save_zip_file(void *p_userdata,const String& p_path
zipCloseFileInZip(zip);
zd->ep->step(TTR("Storing File:")+" "+p_path,2+p_file*100/p_total,false);
- zd->count++;
+
return OK;
}
String EditorExportPlatform::find_export_template(String template_file_name, String *err) const {
String user_file = EditorSettings::get_singleton()->get_settings_path()
- +"/templates/"+template_file_name;
+ +"/templates/"+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"."+_MKSTR(VERSION_STATUS)+"/"+template_file_name;
String system_file=OS::get_singleton()->get_installed_templates_path();
bool has_system_path=(system_file!="");
system_file+=template_file_name;
@@ -205,19 +354,269 @@ String EditorExportPlatform::find_export_template(String template_file_name, Str
return "";
}
+Ref<EditorExportPreset> EditorExportPlatform::create_preset() {
+
+ Ref<EditorExportPreset> preset;
+ preset.instance();
+ preset->platform=Ref<EditorExportPlatform>(this);
+
+ List<ExportOption> options;
+ get_export_options(&options);
+
+ for (List<ExportOption>::Element *E=options.front();E;E=E->next()) {
+
+ preset->properties.push_back(E->get().option);
+ preset->values[E->get().option.name]=E->get().default_value;
+ }
+
+ return preset;
+
+}
+
+void EditorExportPlatform::_export_find_resources(EditorFileSystemDirectory *p_dir,Set<String>& p_paths) {
+
+ for(int i=0;i<p_dir->get_subdir_count();i++) {
+ _export_find_resources(p_dir->get_subdir(i),p_paths);
+ }
+
+ for(int i=0;i<p_dir->get_file_count();i++) {
+ p_paths.insert(p_dir->get_file_path(i));
+ }
+}
+
+
+void EditorExportPlatform::_export_find_dependencies(const String& p_path,Set<String>& p_paths) {
+
+ if (p_paths.has(p_path))
+ return;
+
+ p_paths.insert(p_path);
+
+ EditorFileSystemDirectory *dir;
+ int file_idx;
+ dir = EditorFileSystem::get_singleton()->find_file(p_path,&file_idx);
+ if (!dir)
+ return;
+
+ Vector<String> deps = dir->get_file_deps(file_idx);
+
+ for(int i=0;i<deps.size();i++) {
+
+ _export_find_dependencies(deps[i],p_paths);
+ }
+}
+
Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset>& p_preset,EditorExportSaveFunction p_func, void* p_udata) {
+ Ref<EditorExportPlatform> platform = p_preset->get_platform();
+ List<String> feature_list;
+ platform->get_preset_features(p_preset,&feature_list);
+ //figure out features
+ Set<String> features;
+ for (List<String>::Element *E=feature_list.front();E;E=E->next()) {
+ features.insert(E->get());
+ }
+
+ //figure out paths of files that will be exported
+ Set<String> paths;
+
+ if (p_preset->get_export_filter()==EditorExportPreset::EXPORT_ALL_RESOURCES) {
+ //find stuff
+ _export_find_resources(EditorFileSystem::get_singleton()->get_filesystem(),paths);
+ } else {
+ bool scenes_only = p_preset->get_export_filter()==EditorExportPreset::EXPORT_SELECTED_SCENES;
+
+ Vector<String> files = p_preset->get_files_to_export();
+ for(int i=0;i<files.size();i++) {
+ if (scenes_only && ResourceLoader::get_resource_type(files[i])!="PackedScene")
+ continue;
+
+ _export_find_dependencies(files[i],paths);
+ }
+ }
+
+ //store everything in the export medium
+ int idx = 0;
+ int total=paths.size();
+
+ for(Set<String>::Element *E=paths.front();E;E=E->next()) {
+
+ String path = E->get();
+
+ if (FileAccess::exists(path+".import")) {
+ //file is imported, replace by what it imports
+ Ref<ConfigFile> config;
+ config.instance();
+ Error err = config->load(path+".import");
+ if (err!=OK) {
+ ERR_PRINTS("Could not parse: '"+path+"', not exported.");
+ continue;
+ }
+
+ List<String> remaps;
+ config->get_section_keys("remap",&remaps);
+
+ for(List<String>::Element *F=remaps.front();F;F=F->next()) {
+
+ String remap=F->get();
+ if (remap=="path") {
+ String remapped_path=config->get_value("remap",remap);
+ Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path);
+ p_func(p_udata,remapped_path,array,idx,total);
+ } else if (remap.begins_with("path.")) {
+ String feature = remap.get_slice(".",1);
+ if (features.has(feature)) {
+ String remapped_path=config->get_value("remap",remap);
+ Vector<uint8_t> array = FileAccess::get_file_as_array(remapped_path);
+ p_func(p_udata,remapped_path,array,idx,total);
+ }
+ }
+ }
+
+ //also save the .import file
+ Vector<uint8_t> array = FileAccess::get_file_as_array(path+".import");
+ p_func(p_udata,path+".import",array,idx,total);
+
+ } else {
+ //just store it as it comes
+ Vector<uint8_t> array = FileAccess::get_file_as_array(path);
+ p_func(p_udata,path,array,idx,total);
+ }
+
+ idx++;
+ }
+
+ //save config!
+
+ String config_file="godot.cfb";
+ String engine_cfb =EditorSettings::get_singleton()->get_settings_path()+"/tmp/tmp"+config_file;
+ GlobalConfig::get_singleton()->save_custom(engine_cfb);
+ Vector<uint8_t> data = FileAccess::get_file_as_array(engine_cfb);
+
+ p_func(p_udata,"res://"+config_file,data,idx,total);
+
return OK;
}
-Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset>& p_preset,FileAccess *p_where) {
+Error EditorExportPlatform::save_pack(const Ref<EditorExportPreset>& p_preset,const String& p_path) {
+
+ EditorProgress ep("savepack",TTR("Packing"),102);
+
+ String tmppath = EditorSettings::get_singleton()->get_settings_path()+"/tmp/packtmp";
+ FileAccess *ftmp = FileAccess::open(tmppath,FileAccess::WRITE);
+ ERR_FAIL_COND_V(!ftmp,ERR_CANT_CREATE)
+
+ PackData pd;
+ pd.ep=&ep;
+ pd.f=ftmp;
+
+ Error err = export_project_files(p_preset,_save_pack_file,&pd);
+
+ memdelete(ftmp); //close tmp file
+
+ if (err)
+ return err;
+
+ pd.file_ofs.sort(); //do sort, so we can do binary search later
+
+
+ FileAccess *f = FileAccess::open(p_path,FileAccess::WRITE);
+ ERR_FAIL_COND_V(!f,ERR_CANT_CREATE)
+ f->store_32(0x43504447); //GDPK
+ f->store_32(1); //pack version
+ f->store_32(VERSION_MAJOR);
+ f->store_32(VERSION_MINOR);
+ f->store_32(0); //hmph
+ for(int i=0;i<16;i++) {
+ //reserved
+ f->store_32(0);
+ }
+
+ f->store_32(pd.file_ofs.size()); //amount of files
+
+ size_t header_size = f->get_pos();
+
+ //precalculate header size
+
+ for(int i=0;i<pd.file_ofs.size();i++) {
+ header_size += 4; // size of path string (32 bits is enough)
+ uint32_t string_len = pd.file_ofs[i].path_utf8.length();
+ header_size += string_len + _get_pad(4,string_len); ///size of path string
+ header_size += 8; // offset to file _with_ header size included
+ header_size += 8; // size of file
+ header_size +=16; // md5
+
+ }
+
+ size_t header_padding = _get_pad(PCK_PADDING,header_size);
+
+
+ for(int i=0;i<pd.file_ofs.size();i++) {
+
+ uint32_t string_len = pd.file_ofs[i].path_utf8.length();
+ uint32_t pad = _get_pad(4,string_len);;
+ f->store_32(string_len+pad);
+ f->store_buffer((const uint8_t*)pd.file_ofs[i].path_utf8.get_data(),string_len);
+ for(uint32_t j=0;j<pad;j++) {
+ f->store_8(0);
+ }
+
+ f->store_64(pd.file_ofs[i].ofs + header_padding + header_size);
+ f->store_64(pd.file_ofs[i].size); // pay attention here, this is where file is
+ f->store_buffer(pd.file_ofs[i].md5.ptr(),16); //also save md5 for file
+ }
+
+ for(uint32_t j=0;j<header_padding;j++) {
+ f->store_8(0);
+ }
+
+ //save the rest of the data
+
+ ftmp = FileAccess::open(tmppath,FileAccess::READ);
+ if (!ftmp) {
+ memdelete(f);
+ ERR_FAIL_COND_V(!ftmp,ERR_CANT_CREATE)
+ }
+
+ const int bufsize=16384;
+ uint8_t buf[bufsize];
+
+ while(true) {
+
+ int got = ftmp->get_buffer(buf,bufsize);
+ if (got<=0)
+ break;
+ f->store_buffer(buf,got);
+ }
+
+ memdelete(ftmp);
+
+ f->store_32(0x43504447); //GDPK
+ memdelete(f);
return OK;
}
Error EditorExportPlatform::save_zip(const Ref<EditorExportPreset>& p_preset,const String& p_path) {
+ EditorProgress ep("savezip",TTR("Packing"),102);
+
+ //FileAccess *tmp = FileAccess::open(tmppath,FileAccess::WRITE);
+
+ FileAccess *src_f;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ zipFile zip=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io);
+
+ ZipData zd;
+ zd.ep=&ep;
+ zd.zip=zip;
+
+
+ Error err = export_project_files(p_preset,_save_zip_file,&zd);
+
+ zipClose(zip,NULL);
+
return OK;
}
@@ -229,6 +628,74 @@ EditorExportPlatform::EditorExportPlatform() {
////
+EditorExport *EditorExport::singleton=NULL;
+
+
+void EditorExport::_save() {
+
+
+ Ref<ConfigFile> config;
+ config.instance();
+ for(int i=0;i<export_presets.size();i++) {
+
+ Ref<EditorExportPreset> preset = export_presets[i];
+ String section="preset."+itos(i);
+
+ config->set_value(section,"name",preset->get_name());
+ config->set_value(section,"platform",preset->get_platform()->get_name());
+ config->set_value(section,"runnable",preset->is_runnable());
+ bool save_files=false;
+ switch(preset->get_export_filter()) {
+ case EditorExportPreset::EXPORT_ALL_RESOURCES: {
+ config->set_value(section,"export_filter","all_resources");
+ } break;
+ case EditorExportPreset::EXPORT_SELECTED_SCENES: {
+ config->set_value(section,"export_filter","scenes");
+ save_files=true;
+ } break;
+ case EditorExportPreset::EXPORT_SELECTED_RESOURCES: {
+ config->set_value(section,"export_filter","resources");
+ save_files=true;
+ } break;
+
+
+ }
+
+ if (save_files) {
+ Vector<String> export_files = preset->get_files_to_export();
+ config->set_value(section,"export_files",export_files);
+ }
+ config->set_value(section,"include_filter",preset->get_include_filter());
+ config->set_value(section,"exclude_filter",preset->get_exclude_filter());
+ config->set_value(section,"patch_list",preset->get_patches());
+
+ String option_section="preset."+itos(i)+".options";
+
+ for (const List<PropertyInfo>::Element *E=preset->get_properties().front();E;E=E->next()) {
+ config->set_value(option_section,E->get().name,preset->get(E->get().name));
+ }
+ }
+
+ config->save("res://export_presets.cfg");
+
+ print_line("saved ok");
+
+}
+
+
+void EditorExport::save_presets() {
+
+ print_line("save presets");
+ if (block_save)
+ return;
+ save_timer->start();
+}
+
+void EditorExport::_bind_methods() {
+
+ ClassDB::bind_method("_save",&EditorExport::_save);
+}
+
void EditorExport::add_export_platform(const Ref<EditorExportPlatform>& p_platform) {
export_platforms.push_back(p_platform);
@@ -273,18 +740,115 @@ void EditorExport::remove_export_preset(int p_idx) {
export_presets.remove(p_idx);
}
+void EditorExport::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ load_config();
+ }
+}
+
void EditorExport::load_config() {
+ Ref<ConfigFile> config;
+ config.instance();
+ Error err = config->load("res://export_presets.cfg");
+ if (err!=OK)
+ return;
-}
+ block_save=true;
+
+ int index=0;
+ while(true) {
+
+ String section = "preset."+itos(index);
+ if (!config->has_section(section))
+ break;
+
+ String platform=config->get_value(section,"platform");
-void EditorExport::save_config() {
+ Ref<EditorExportPreset> preset;
+
+ for(int i=0;i<export_platforms.size();i++) {
+ if (export_platforms[i]->get_name()==platform) {
+ preset = export_platforms[i]->create_preset();
+ break;
+ }
+ }
+
+ if (!preset.is_valid()) {
+ index++;
+ ERR_CONTINUE(!preset.is_valid());
+ }
+
+ preset->set_name( config->get_value(section,"name") );
+ preset->set_runnable( config->get_value(section,"runnable") );
+
+ String export_filter = config->get_value(section,"export_filter");
+
+ bool get_files=false;
+
+ if (export_filter=="all_resources") {
+ preset->set_export_filter(EditorExportPreset::EXPORT_ALL_RESOURCES);
+ } else if (export_filter=="scenes") {
+ preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_SCENES);
+ get_files=true;
+ } else if (export_filter=="resources") {
+ preset->set_export_filter(EditorExportPreset::EXPORT_SELECTED_RESOURCES);
+ get_files=true;
+ }
+
+ if (get_files) {
+
+ Vector<String> files = config->get_value(section,"export_files");
+
+ for(int i=0;i<files.size();i++) {
+ preset->add_export_file(files[i]);
+ }
+ }
+
+ preset->set_include_filter( config->get_value(section,"include_filter") );
+ preset->set_exclude_filter( config->get_value(section,"exclude_filter") );
+
+
+ Vector<String> patch_list = config->get_value(section,"patch_list");
+
+ for(int i=0;i<patch_list.size();i++) {
+ preset->add_patch(patch_list[i]);
+ }
+
+ String option_section="preset."+itos(index)+".options";
+
+ List<String> options;
+
+ config->get_section_keys(option_section,&options);
+
+ for (List<String>::Element *E=options.front();E;E=E->next()) {
+
+ Variant value = config->get_value(option_section,E->get());
+
+ preset->set(E->get(),value);
+ }
+
+ add_export_preset(preset);
+ index++;
+ }
+
+ block_save=false;
}
+
+
EditorExport::EditorExport() {
+ save_timer = memnew( Timer );
+ add_child(save_timer);
+ save_timer->set_wait_time(0.8);
+ save_timer->set_one_shot(true);
+ save_timer->connect("timeout",this,"_save");
+ block_save=false;
+ singleton=this;
}
EditorExport::~EditorExport() {
@@ -292,12 +856,107 @@ EditorExport::~EditorExport() {
}
+
+//////////
+
+void EditorExportPlatformPC::get_preset_features(const Ref<EditorExportPreset>& p_preset,List<String>* r_features) {
+
+ if (p_preset->get("texture_format/s3tc")) {
+ r_features->push_back("s3tc");
+ }
+ if (p_preset->get("texture_format/etc")) {
+ r_features->push_back("etc");
+ }
+ if (p_preset->get("texture_format/etc2")) {
+ r_features->push_back("etc2");
+ }
+}
+
+void EditorExportPlatformPC::get_export_options(List<ExportOption> *r_options) {
+
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL,"texture_format/s3tc"),true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL,"texture_format/etc"),false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL,"texture_format/etc2"),false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL,"binary_format/64_bits"),true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING,"custom_template/release",PROPERTY_HINT_GLOBAL_FILE),""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING,"custom_template/debug",PROPERTY_HINT_GLOBAL_FILE),""));
+}
+
+String EditorExportPlatformPC::get_name() const {
+
+ return name;
+}
+Ref<Texture> EditorExportPlatformPC::get_logo() const {
+
+ return logo;
+}
+
+bool EditorExportPlatformPC::can_export(const Ref<EditorExportPreset>& p_preset,String &r_error, bool &r_missing_templates) const {
+
+ r_missing_templates=false;
+
+ if (find_export_template(release_file_32)==String()) {
+ r_missing_templates=true;
+ } else if (find_export_template(debug_file_32)==String()) {
+ r_missing_templates=true;
+ } else if (find_export_template(release_file_64)==String()) {
+ r_missing_templates=true;
+ } else if (find_export_template(debug_file_64)==String()) {
+ r_missing_templates=true;
+ }
+ return !r_missing_templates;
+}
+
+String EditorExportPlatformPC::get_binary_extension() const {
+ return extension;
+}
+
+Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset>& p_preset, bool p_debug, const String& p_path, int p_flags) {
+
+ return OK;
+}
+
+void EditorExportPlatformPC::set_extension(const String& p_extension) {
+ extension=p_extension;
+}
+
+void EditorExportPlatformPC::set_name(const String& p_name) {
+ name=p_name;
+}
+
+void EditorExportPlatformPC::set_logo(const Ref<Texture>& p_logo) {
+ logo=p_logo;
+}
+
+void EditorExportPlatformPC::set_release_64(const String& p_file) {
+
+ release_file_64=p_file;
+}
+
+void EditorExportPlatformPC::set_release_32(const String& p_file){
+
+ release_file_32=p_file;
+}
+void EditorExportPlatformPC::set_debug_64(const String& p_file){
+
+ debug_file_64=p_file;
+}
+void EditorExportPlatformPC::set_debug_32(const String& p_file){
+
+ debug_file_32=p_file;
+
+}
+
+EditorExportPlatformPC::EditorExportPlatformPC() {
+
+}
+
////////
#if 0
#include "version.h"
#include "script_language.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "os/dir_access.h"
#include "tools/editor/editor_file_system.h"
diff --git a/tools/editor/editor_import_export.h b/tools/editor/editor_export.h
index 364ac612a8..8a9dc965e5 100644
--- a/tools/editor/editor_import_export.h
+++ b/tools/editor/editor_export.h
@@ -26,40 +26,52 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef EDITOR_IMPORT_EXPORT_H
-#define EDITOR_IMPORT_EXPORT_H
+#ifndef EDITOR_EXPORT_H
+#define EDITOR_EXPORT_H
#include "resource.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
+#include "scene/main/timer.h"
class EditorProgress;
class FileAccess;
+class EditorExportPlatform;
+class EditorFileSystemDirectory;
class EditorExportPreset : public Reference {
GDCLASS( EditorExportPreset,Reference )
public:
enum ExportFilter {
- EXPORT_RESOURCES,
- EXPORT_SELECTED,
- EXPORT_ALL,
+ EXPORT_ALL_RESOURCES,
+ EXPORT_SELECTED_SCENES,
+ EXPORT_SELECTED_RESOURCES,
};
private:
+ Ref<EditorExportPlatform> platform;
ExportFilter export_filter;
+ String include_filter;
+ String exclude_filter;
+
String exporter;
Set<String> selected_files;
- bool debug;
+ bool runnable;
+
+ Vector<String> patches;
+
friend class EditorExport;
+friend class EditorExportPlatform;
List<PropertyInfo> properties;
Map<StringName,Variant> values;
+ String name;
protected:
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
@@ -67,8 +79,37 @@ protected:
public:
- Vector<StringName> get_files_to_export() const;
+ Ref<EditorExportPlatform> get_platform() const;
+ bool has(const StringName& p_property) const { return values.has(p_property); }
+
+ Vector<String> get_files_to_export() const;
+
+ void add_export_file(const String& p_path);
+ void remove_export_file(const String& p_path);
+ bool has_export_file(const String& p_path);
+
+ void set_name(const String& p_name);
+ String get_name() const;
+
+ void set_runnable(bool p_enable);
+ bool is_runnable() const;
+
+ void set_export_filter(ExportFilter p_filter);
+ ExportFilter get_export_filter() const;
+
+ void set_include_filter(const String& p_include);
+ String get_include_filter() const;
+ void set_exclude_filter(const String& p_exclude);
+ String get_exclude_filter() const;
+
+ void add_patch(const String& p_path,int p_at_pos=-1);
+ void set_patch(int p_index,const String& p_path);
+ String get_patch(int p_index);
+ void remove_patch(int p_idx);
+ Vector<String> get_patches() const;
+
+ const List<PropertyInfo>& get_properties() const { return properties; }
EditorExportPreset();
};
@@ -86,9 +127,14 @@ private:
struct SavedData {
- String path;
uint64_t ofs;
uint64_t size;
+ Vector<uint8_t> md5;
+ CharString path_utf8;
+
+ bool operator<(const SavedData& p_data) const {
+ return path_utf8 < p_data.path_utf8;
+ }
};
struct PackData {
@@ -102,10 +148,12 @@ private:
void* zip;
EditorProgress *ep;
- int count;
};
+ void _export_find_resources(EditorFileSystemDirectory *p_dir,Set<String>& p_paths);
+ void _export_find_dependencies(const String& p_path,Set<String>& p_paths);
+
void gen_debug_flags(Vector<String> &r_flags, int p_flags);
static Error _save_pack_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
static Error _save_zip_file(void *p_userdata,const String& p_path, const Vector<uint8_t>& p_data,int p_file,int p_total);
@@ -113,7 +161,7 @@ private:
protected:
- virtual void get_preset_features(const Ref<EditorExportPreset>& p_preset,List<String*> r_features)=0;
+ virtual void get_preset_features(const Ref<EditorExportPreset>& p_preset,List<String> *r_features)=0;
String find_export_template(String template_file_name, String *err=NULL) const;
public:
@@ -127,15 +175,16 @@ public:
ExportOption() {}
};
- virtual void get_export_options(ExportOption *r_options)=0;
- virtual Ref<EditorExportPreset> create_preset()=0;
+ virtual Ref<EditorExportPreset> create_preset();
+
+ virtual void get_export_options(List<ExportOption> *r_options)=0;
virtual String get_name() const =0;
virtual Ref<Texture> get_logo() const =0;
Error export_project_files(const Ref<EditorExportPreset>& p_preset,EditorExportSaveFunction p_func, void* p_udata);
- Error save_pack(const Ref<EditorExportPreset>& p_preset,FileAccess *p_where);
+ Error save_pack(const Ref<EditorExportPreset>& p_preset,const String& p_path);
Error save_zip(const Ref<EditorExportPreset>& p_preset,const String& p_path);
@@ -154,10 +203,10 @@ public:
virtual Error run(int p_device,int p_debug_flags) { return OK; }
- virtual bool can_export(String *r_error=NULL) const=0;
+ virtual bool can_export(const Ref<EditorExportPreset>& p_preset,String &r_error,bool &r_missing_templates) const=0;
virtual String get_binary_extension() const=0;
- virtual Error export_project(const Ref<EditorExportPreset>& p_preset,const String& p_path,int p_flags=0)=0;
+ virtual Error export_project(const Ref<EditorExportPreset>& p_preset,bool p_debug,const String& p_path,int p_flags=0)=0;
EditorExportPlatform();
};
@@ -169,14 +218,23 @@ class EditorExport : public Node {
Vector<Ref<EditorExportPlatform> > export_platforms;
Vector<Ref<EditorExportPreset> > export_presets;
+ Timer *save_timer;
+ bool block_save;
+
static EditorExport *singleton;
+ void _save();
protected:
+friend class EditorExportPreset;
+ void save_presets();
+ void _notification(int p_what);
static void _bind_methods();
public:
+ static EditorExport * get_singleton() { return singleton; }
+
void add_export_platform(const Ref<EditorExportPlatform>& p_platform);
int get_export_platform_count();
Ref<EditorExportPlatform> get_export_platform(int p_idx);
@@ -188,7 +246,6 @@ public:
void remove_export_preset(int p_idx);
void load_config();
- void save_config();
EditorExport();
~EditorExport();
@@ -196,4 +253,45 @@ public:
+
+class EditorExportPlatformPC : public EditorExportPlatform {
+
+ GDCLASS( EditorExportPlatformPC,EditorExportPlatform )
+
+ Ref<ImageTexture> logo;
+ String name;
+ String extension;
+
+ String release_file_32;
+ String release_file_64;
+ String debug_file_32;
+ String debug_file_64;
+
+public:
+
+ virtual void get_preset_features(const Ref<EditorExportPreset>& p_preset,List<String>* r_features);
+
+ virtual void get_export_options(List<ExportOption> *r_options);
+
+ virtual String get_name() const;
+ virtual Ref<Texture> get_logo() const;
+
+ virtual bool can_export(const Ref<EditorExportPreset>& p_preset,String &r_error,bool &r_missing_templates) const;
+ virtual String get_binary_extension() const;
+ virtual Error export_project(const Ref<EditorExportPreset>& p_preset,bool p_debug,const String& p_path,int p_flags=0);
+
+ void set_extension(const String& p_extension);
+ void set_name(const String& p_name);
+
+ void set_logo(const Ref<Texture>& p_loco);
+
+ void set_release_64(const String& p_file);
+ void set_release_32(const String& p_file);
+ void set_debug_64(const String& p_file);
+ void set_debug_32(const String& p_file);
+
+ EditorExportPlatformPC();
+};
+
+
#endif // EDITOR_IMPORT_EXPORT_H
diff --git a/tools/editor/editor_file_system.cpp b/tools/editor/editor_file_system.cpp
index b9b8345282..cd151cd90b 100644
--- a/tools/editor/editor_file_system.cpp
+++ b/tools/editor/editor_file_system.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_file_system.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_loader.h"
#include "os/os.h"
#include "os/file_access.h"
diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp
index da9138e5d9..5e2d6e7d6b 100644
--- a/tools/editor/editor_node.cpp
+++ b/tools/editor/editor_node.cpp
@@ -37,7 +37,7 @@
#include "servers/physics_2d_server.h"
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
-#include "globals.h"
+#include "global_config.h"
#include <stdio.h>
#include "class_db.h"
#include "os/keyboard.h"
@@ -2209,25 +2209,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
case FILE_EXPORT_PROJECT: {
- //project_export_settings->popup_export();
- /*
- String target = export_db->get_current_platform();
- Ref<EditorExporter> exporter = export_db->get_exporter(target);
- if (exporter.is_null()) {
- accept->set_text("No exporter for platform '"+target+"' yet.");
- accept->popup_centered(Size2(300,70));
- return;
- }
-
- String extension = exporter->get_binary_extension();
- print_line("for target: "+target+" extension: "+extension);
- file_export_password->set_editable( exporter->requieres_password(file_export_check->is_pressed()));
-
- file_export->clear_filters();
- if (extension!="") {
- file_export->add_filter("*."+extension);
- }
- file_export->popup_centered_ratio();*/
+ project_export->popup_export();
} break;
case FILE_EXPORT_MESH_LIBRARY: {
@@ -5236,6 +5218,9 @@ EditorNode::EditorNode() {
EditorFileDialog::register_func=_editor_file_dialog_register;
EditorFileDialog::unregister_func=_editor_file_dialog_unregister;
+ editor_export = memnew( EditorExport );
+ add_child(editor_export);
+
register_exporters();
@@ -6156,8 +6141,8 @@ EditorNode::EditorNode() {
//gui_base->add_child(optimized_save);
//optimized_save->connect("confirmed",this,"_save_optimized");
- //project_export = memnew( ProjectExport(&editor_data) );
- //gui_base->add_child(project_export);
+ project_export = memnew( ProjectExportDialog );
+ gui_base->add_child(project_export);
//project_export_settings = memnew( ProjectExportDialog(this) );
//gui_base->add_child(project_export_settings);
@@ -6302,6 +6287,7 @@ EditorNode::EditorNode() {
+
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h
index 7ac2760a5c..41c1012ff0 100644
--- a/tools/editor/editor_node.h
+++ b/tools/editor/editor_node.h
@@ -73,7 +73,7 @@
#include "tools/editor/quick_open.h"
#include "tools/editor/project_export.h"
#include "tools/editor/editor_sub_scene.h"
-#include "editor_import_export.h"
+#include "editor_export.h"
#include "editor_reimport_dialog.h"
#include "tools/editor/editor_plugin.h"
#include "tools/editor/editor_name_dialog.h"
@@ -365,7 +365,7 @@ private:
String _tmp_import_path;
- EditorImportExport *editor_import_export;
+ EditorExport *editor_export;
Object *current;
@@ -395,7 +395,7 @@ private:
EditorRun editor_run;
EditorSelection *editor_selection;
// ProjectExport *project_export;
-// ProjectExportDialog *project_export_settings;
+ ProjectExportDialog *project_export;
EditorResourcePreview *resource_preview;
EditorFileServer *file_server;
diff --git a/tools/editor/editor_plugin.h b/tools/editor/editor_plugin.h
index cf998dd55b..13d8ab0343 100644
--- a/tools/editor/editor_plugin.h
+++ b/tools/editor/editor_plugin.h
@@ -43,7 +43,7 @@ class EditorNode;
class Spatial;
class Camera;
class EditorSelection;
-class EditorImportExport;
+class EditorExport;
class EditorSettings;
class SpatialEditorGizmo;
class EditorImportPlugin;
diff --git a/tools/editor/editor_plugin_settings.cpp b/tools/editor/editor_plugin_settings.cpp
index 2b6828e82f..2d879e38cf 100644
--- a/tools/editor/editor_plugin_settings.cpp
+++ b/tools/editor/editor_plugin_settings.cpp
@@ -32,7 +32,7 @@
#include "io/config_file.h"
#include "os/file_access.h"
#include "os/main_loop.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_node.h"
void EditorPluginSettings::_notification(int p_what) {
diff --git a/tools/editor/editor_resource_preview.cpp b/tools/editor/editor_resource_preview.cpp
index b6cf24e527..ab2226e79a 100644
--- a/tools/editor/editor_resource_preview.cpp
+++ b/tools/editor/editor_resource_preview.cpp
@@ -32,7 +32,7 @@
#include "os/file_access.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_scale.h"
#include "message_queue.h"
diff --git a/tools/editor/editor_run.cpp b/tools/editor/editor_run.cpp
index 813a8ee5b7..a5d39db6be 100644
--- a/tools/editor/editor_run.cpp
+++ b/tools/editor/editor_run.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_run.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_settings.h"
EditorRun::Status EditorRun::get_status() const {
diff --git a/tools/editor/editor_run_native.cpp b/tools/editor/editor_run_native.cpp
index 25cb41befc..60a9f53b94 100644
--- a/tools/editor/editor_run_native.cpp
+++ b/tools/editor/editor_run_native.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_run_native.h"
-#include "editor_import_export.h"
+#include "editor_export.h"
void EditorRunNative::_notification(int p_what) {
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 2e32cfe38b..f977a40243 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -39,7 +39,7 @@
#include "scene/main/viewport.h"
#include "io/config_file.h"
#include "editor_node.h"
-#include "globals.h"
+#include "global_config.h"
#include "translations.h"
#include "io/file_access_memory.h"
#include "io/translation_loader_po.h"
diff --git a/tools/editor/file_type_cache.cpp b/tools/editor/file_type_cache.cpp
index aff99fbc05..891669db13 100644
--- a/tools/editor/file_type_cache.cpp
+++ b/tools/editor/file_type_cache.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "file_type_cache.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
FileTypeCache* FileTypeCache::singleton=NULL;
diff --git a/tools/editor/filesystem_dock.cpp b/tools/editor/filesystem_dock.cpp
index c6c1a02f3f..f5e4ef661a 100644
--- a/tools/editor/filesystem_dock.cpp
+++ b/tools/editor/filesystem_dock.cpp
@@ -30,7 +30,7 @@
#include "os/dir_access.h"
#include "os/file_access.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_loader.h"
#include "os/os.h"
#include "editor_node.h"
diff --git a/tools/editor/io_plugins/editor_export_scene.cpp b/tools/editor/io_plugins/editor_export_scene.cpp
index f4ab9880ff..265526aace 100644
--- a/tools/editor/io_plugins/editor_export_scene.cpp
+++ b/tools/editor/io_plugins/editor_export_scene.cpp
@@ -34,7 +34,7 @@
#include "os/file_access.h"
#include "tools/editor/editor_settings.h"
#include "scene/resources/packed_scene.h"
-#include "globals.h"
+#include "global_config.h"
Vector<uint8_t> EditorSceneExportPlugin::custom_export(String& p_path,const Ref<EditorExportPlatform> &p_platform) {
diff --git a/tools/editor/io_plugins/editor_export_scene.h b/tools/editor/io_plugins/editor_export_scene.h
index 191029bd84..c067e835a3 100644
--- a/tools/editor/io_plugins/editor_export_scene.h
+++ b/tools/editor/io_plugins/editor_export_scene.h
@@ -29,7 +29,7 @@
#ifndef EDITOR_EXPORT_SCENE_H
#define EDITOR_EXPORT_SCENE_H
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#if 0
class EditorSceneExportPlugin : public EditorExportPlugin {
diff --git a/tools/editor/io_plugins/editor_font_import_plugin.h b/tools/editor/io_plugins/editor_font_import_plugin.h
index a5b265736f..bed1463aeb 100644
--- a/tools/editor/io_plugins/editor_font_import_plugin.h
+++ b/tools/editor/io_plugins/editor_font_import_plugin.h
@@ -29,7 +29,7 @@
#ifndef EDITOR_FONT_IMPORT_PLUGIN_H
#define EDITOR_FONT_IMPORT_PLUGIN_H
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "scene/resources/font.h"
#if 0
class EditorNode;
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
index bffccb9072..957072c20a 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "editor_scene_import_plugin.h"
#if 0
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/editor_node.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/box_shape.h"
diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
index c41199f291..cc8d47c6a9 100644
--- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp
@@ -35,7 +35,7 @@
#include "tools/editor/editor_settings.h"
#include "io/md5.h"
#include "io/marshalls.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/gui/check_button.h"
#include "scene/gui/button_group.h"
#include "scene/gui/margin_container.h"
diff --git a/tools/editor/io_plugins/editor_translation_import_plugin.h b/tools/editor/io_plugins/editor_translation_import_plugin.h
index 4884ea71c5..22065599b9 100644
--- a/tools/editor/io_plugins/editor_translation_import_plugin.h
+++ b/tools/editor/io_plugins/editor_translation_import_plugin.h
@@ -29,7 +29,7 @@
#ifndef EDITOR_TRANSLATION_IMPORT_PLUGIN_H
#define EDITOR_TRANSLATION_IMPORT_PLUGIN_H
-#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_export.h"
#include "scene/resources/font.h"
#if 0
class EditorNode;
diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp
index 7d6598bd4b..71173038e9 100644
--- a/tools/editor/plugins/animation_player_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_player_editor_plugin.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "animation_player_editor_plugin.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "os/keyboard.h"
diff --git a/tools/editor/plugins/animation_tree_editor_plugin.cpp b/tools/editor/plugins/animation_tree_editor_plugin.cpp
index 1ed52d2df6..988136d475 100644
--- a/tools/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/tools/editor/plugins/animation_tree_editor_plugin.cpp
@@ -32,7 +32,7 @@
#include "scene/gui/panel.h"
#include "scene/main/viewport.h"
#include "core/io/resource_loader.h"
-#include "core/globals.h"
+#include "core/global_config.h"
#include "os/input.h"
#include "os/keyboard.h"
diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp
index 52220839d9..4219e791d1 100644
--- a/tools/editor/plugins/baked_light_baker.cpp
+++ b/tools/editor/plugins/baked_light_baker.cpp
@@ -1334,7 +1334,7 @@ void BakedLightBaker::_make_octree_texture() {
base<<=16;
base|=int((pos.z+cell_size*0.5)/cell_size);
- uint32_t hash = HashMapHahserDefault::hash(base);
+ uint32_t hash = HashMapHasherDefault::hash(base);
uint32_t idx = hash % hash_table_size;
octhashptr[oct_idx].next=hashptr[idx];
octhashptr[oct_idx].hash=hash;
@@ -1362,7 +1362,7 @@ void BakedLightBaker::_make_octree_texture() {
base<<=16;
base|=int((pos.z+cell_size*0.5)/cell_size);
- uint32_t hash = HashMapHahserDefault::hash(base);
+ uint32_t hash = HashMapHasherDefault::hash(base);
uint32_t idx = hash % hash_table_size;
uint32_t bucket = hashptr[idx];
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index 0830556ac1..8af925db7a 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -38,7 +38,7 @@
#include "scene/2d/particles_2d.h"
#include "scene/2d/polygon_2d.h"
#include "scene/2d/screen_button.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/input.h"
#include "tools/editor/editor_settings.h"
#include "scene/gui/grid_container.h"
diff --git a/tools/editor/plugins/resource_preloader_editor_plugin.cpp b/tools/editor/plugins/resource_preloader_editor_plugin.cpp
index cfdfbdc1c6..de2245d98f 100644
--- a/tools/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/tools/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -29,7 +29,7 @@
#include "resource_preloader_editor_plugin.h"
#include "io/resource_loader.h"
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/editor_settings.h"
diff --git a/tools/editor/plugins/sample_editor_plugin.cpp b/tools/editor/plugins/sample_editor_plugin.cpp
index cb60134c2c..9445095771 100644
--- a/tools/editor/plugins/sample_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_editor_plugin.cpp
@@ -30,7 +30,7 @@
#if 0
#include "io/resource_loader.h"
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/editor_settings.h"
diff --git a/tools/editor/plugins/sample_library_editor_plugin.cpp b/tools/editor/plugins/sample_library_editor_plugin.cpp
index d0ff33c881..b996cafd1f 100644
--- a/tools/editor/plugins/sample_library_editor_plugin.cpp
+++ b/tools/editor/plugins/sample_library_editor_plugin.cpp
@@ -31,7 +31,7 @@
#include "sample_library_editor_plugin.h"
#include "io/resource_loader.h"
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/editor_settings.h"
#include "scene/main/viewport.h"
#include "sample_editor_plugin.h"
diff --git a/tools/editor/plugins/script_editor_plugin.cpp b/tools/editor/plugins/script_editor_plugin.cpp
index 0a880de35b..b7d8cc2ba9 100644
--- a/tools/editor/plugins/script_editor_plugin.cpp
+++ b/tools/editor/plugins/script_editor_plugin.cpp
@@ -35,7 +35,7 @@
#include "os/os.h"
#include "tools/editor/editor_node.h"
#include "tools/editor/script_editor_debugger.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/file_access.h"
#include "scene/main/viewport.h"
#include "os/keyboard.h"
diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp
index 5e425ef3c4..ef971034cd 100644
--- a/tools/editor/plugins/spatial_editor_plugin.cpp
+++ b/tools/editor/plugins/spatial_editor_plugin.cpp
@@ -38,7 +38,7 @@
#include "tools/editor/editor_settings.h"
#include "scene/resources/surface_tool.h"
#include "tools/editor/spatial_editor_gizmos.h"
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/plugins/animation_player_editor_plugin.h"
#include "tools/editor/animation_editor.h"
diff --git a/tools/editor/plugins/sprite_frames_editor_plugin.cpp b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
index 48808d9e04..c3c68e471e 100644
--- a/tools/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/tools/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -29,7 +29,7 @@
#include "sprite_frames_editor_plugin.h"
#include "io/resource_loader.h"
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/editor_settings.h"
#include "scene/3d/sprite_3d.h"
diff --git a/tools/editor/plugins/texture_editor_plugin.cpp b/tools/editor/plugins/texture_editor_plugin.cpp
index 1bfc05e2a7..90a798667f 100644
--- a/tools/editor/plugins/texture_editor_plugin.cpp
+++ b/tools/editor/plugins/texture_editor_plugin.cpp
@@ -29,7 +29,7 @@
#include "texture_editor_plugin.h"
#include "io/resource_loader.h"
-#include "globals.h"
+#include "global_config.h"
#include "tools/editor/editor_settings.h"
void TextureEditor::_gui_input(InputEvent p_event) {
diff --git a/tools/editor/project_export.cpp b/tools/editor/project_export.cpp
index c760e45025..f6593a4895 100644
--- a/tools/editor/project_export.cpp
+++ b/tools/editor/project_export.cpp
@@ -27,16 +27,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "project_export.h"
-#if 0
#include "os/dir_access.h"
#include "os/file_access.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "os/os.h"
#include "scene/gui/box_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/scroll_container.h"
+#include "scene/gui/margin_container.h"
#include "editor_data.h"
#include "io/image_loader.h"
#include "compressed_translation.h"
@@ -44,2087 +44,772 @@
#include "io_plugins/editor_texture_import_plugin.h"
#include "editor_settings.h"
-const char *ProjectExportDialog::da_string[ProjectExportDialog::ACTION_MAX]={
- "",
- "Copy",
- "Bundle"
-};
-
-bool ProjectExportDialog::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
-
- TreeItem *item = tree->create_item(p_parent);
- item->set_text(0,p_dir->get_name()+"/");
- item->set_icon(0,get_icon("Folder","EditorIcons"));
-
-
- bool has_items=false;
-
- for(int i=0;i<p_dir->get_subdir_count();i++) {
-
- if (_create_tree(item,p_dir->get_subdir(i)))
- has_items=true;
- }
-
- //int cc = p_options.get_slice_count(",");
-
- for (int i=0;i<p_dir->get_file_count();i++) {
-
- TreeItem *fitem = tree->create_item(item);
- //fitem->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
- //fitem->set_editable(0,true);
- //fitem->set_checked(0,isfave);
- fitem->set_text(0,p_dir->get_file(i));
- String path = p_dir->get_file_path(i);
- fitem->set_tooltip(0,path);
- fitem->set_metadata(0,path);
- Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),ei)?p_dir->get_file_type(i):ot),ei);
- fitem->set_icon(0,icon);
-
- fitem->set_cell_mode(1,TreeItem::CELL_MODE_RANGE);
- fitem->set_range_config(1,0,2,1);
- fitem->set_text(1,expopt);
- fitem->set_editable(1,true);
-
- EditorImportExport::FileAction fa = EditorImportExport::get_singleton()->get_export_file_action(path);
- fitem->set_range(1,fa);
-
- has_items=true;
-
- }
-
- if (!has_items) {
+void ProjectExportDialog::_notification(int p_what) {
- memdelete(item);
- return false;
+ if (p_what==NOTIFICATION_READY) {
+ delete_preset->set_icon(get_icon("Del","EditorIcons"));
+ connect("confirmed",this,"_export_pck_zip");
}
-
- return true;
}
-void ProjectExportDialog::_tree_changed() {
-
- TreeItem *t=tree->get_selected();
- if (!t)
- return;
-
- String selected = t->get_metadata(0);
-
- EditorImportExport::get_singleton()->set_export_file_action(selected,EditorImportExport::FileAction(int(t->get_range(1))));
- _save_export_cfg();
-
- //editor->save_import_export(true);
- //EditorImportDB::get_singleton()->save_settings();
-
-}
-
void ProjectExportDialog::popup_export() {
- popup_centered_ratio();
- if (pending_update_tree) {
- _update_tree();
- _update_group_tree();
- pending_update_tree=false;
- }
-}
-void ProjectExportDialog::_update_tree() {
+ add_preset->get_popup()->clear();
+ for(int i=0;i<EditorExport::get_singleton()->get_export_platform_count();i++) {
+ Ref<EditorExportPlatform> plat = EditorExport::get_singleton()->get_export_platform(i);
+ add_preset->get_popup()->add_icon_item(plat->get_logo(),plat->get_name());
- updating_tree=true;
- tree->clear();
- EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem();
-
- if (efsd) {
- _create_tree(NULL,efsd);
}
- updating_tree=false;
+ _update_presets();
+ popup_centered_ratio();
}
+void ProjectExportDialog::_add_preset(int p_platform) {
+ Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_platform(p_platform)->create_preset();
+ ERR_FAIL_COND(!preset.is_valid());
+ String name = EditorExport::get_singleton()->get_export_platform(p_platform)->get_name();
+ bool make_runnable=true;
+ int attempt=1;
+ while(true) {
-void ProjectExportDialog::_update_platform() {
-
- _validate_platform();
- TreeItem *selected = platforms->get_selected();
- if (!selected)
- return;
-
- String platform = selected->get_metadata(0);
- Ref<EditorExportPlatform> exporter = EditorImportExport::get_singleton()->get_export_platform(platform);
- platform_options->edit( exporter.ptr() );
-}
-
-void ProjectExportDialog::_platform_selected() {
+ bool valid=true;
- String p =platforms->get_selected()->get_metadata(0);
- _update_platform();
- //editor->save_import_export();
- //EditorFileSystem::get_singleton()->scan();
+ for(int i=0;i<EditorExport::get_singleton()->get_export_preset_count();i++) {
+ Ref<EditorExportPreset> p = EditorExport::get_singleton()->get_export_preset(i);
+ if (p->get_platform()==preset->get_platform() && p->is_runnable()) {
+ make_runnable=false;
+ }
+ if (p->get_name()==name) {
+ valid=false;
+ break;
+ }
-}
+ }
-void ProjectExportDialog::_scan_finished() {
+ if (valid)
+ break;
-/* print_line("**********SCAN DONEEE********");
- print_line("**********SCAN DONEEE********");
- print_line("**********SCAN DONEEE********");
- print_line("**********SCAN DONEEE********");*/
+ attempt++;
+ name = EditorExport::get_singleton()->get_export_platform(p_platform)->get_name()+" "+itos(attempt);
- if (!is_visible_in_tree()) {
- pending_update_tree=true;
- return;
}
- _update_tree();
- _update_group_tree();
-}
-
-void ProjectExportDialog::_rescan() {
-
- EditorFileSystem::get_singleton()->scan();
-
-}
-
-void ProjectExportDialog::_update_exporter() {
-
-
-}
-
-
-void ProjectExportDialog::_save_export_cfg() {
-
- EditorImportExport::get_singleton()->save_config();
-}
-
-void ProjectExportDialog::_prop_edited(String what) {
-
- _save_export_cfg();
-
- _validate_platform();
+ preset->set_name(name);
+ if (make_runnable)
+ preset->set_runnable(make_runnable);
+ EditorExport::get_singleton()->add_export_preset(preset);
+ _update_presets();
+ _edit_preset(EditorExport::get_singleton()->get_export_preset_count()-1);
}
-void ProjectExportDialog::_filters_edited(String what) {
- EditorImportExport::get_singleton()->set_export_custom_filter(what);
- _save_export_cfg();
-}
+void ProjectExportDialog::_update_presets() {
-void ProjectExportDialog::_filters_exclude_edited(String what) {
- EditorImportExport::get_singleton()->set_export_custom_filter_exclude(what);
- _save_export_cfg();
-}
-
-void ProjectExportDialog::_quality_edited(float what) {
-
- EditorImportExport::get_singleton()->set_export_image_quality(what);
- _save_export_cfg();
-}
-
-void ProjectExportDialog::_shrink_edited(float what) {
-
- EditorImportExport::get_singleton()->set_export_image_shrink(what);
- _save_export_cfg();
-}
-
-void ProjectExportDialog::_image_export_edited(int what) {
-
- EditorImportExport::get_singleton()->set_export_image_action(EditorImportExport::ImageAction(what));
- _save_export_cfg();
-}
-
-void ProjectExportDialog::_format_toggled() {
+ updating=true;
- EditorImportExport::get_singleton()->get_image_formats().clear();
+ Ref<EditorExportPreset> current;
+ if (presets->get_current()>=0 && presets->get_current()<presets->get_item_count())
+ current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
- for(int i=0;i<formats.size();i++) {
- if (formats[i]->is_checked(0))
- EditorImportExport::get_singleton()->get_image_formats().insert( formats[i]->get_text(0));
+ int current_idx=-1;
+ presets->clear();
+ for(int i=0;i<EditorExport::get_singleton()->get_export_preset_count();i++) {
+ Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(i);
+ if (preset==current) {
+ current_idx=i;
+ }
+ String name = preset->get_name();
+ if (preset->is_runnable())
+ name+=" ("+TTR("Runnable")+")";
+ presets->add_item(name,preset->get_platform()->get_logo());
}
- _save_export_cfg();
-}
-
-
-void ProjectExportDialog::_script_edited(Variant v) {
- if (updating_script)
- return;
- updating_script=true;
- EditorNode::get_undo_redo()->create_action(TTR("Edit Script Options"));
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"script_set_action",script_mode->get_selected());
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"script_set_action",EditorImportExport::get_singleton()->script_get_action());
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"script_set_encryption_key",script_key->get_text());
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"script_set_encryption_key",EditorImportExport::get_singleton()->script_get_encryption_key());
- EditorNode::get_undo_redo()->add_do_method(this,"_update_script");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_script");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->commit_action();
- updating_script=false;
-
-
-}
+ if (current_idx!=-1) {
+ presets->select(current_idx);
+ //_edit_preset(current_idx);
+ }
-void ProjectExportDialog::_sample_convert_edited(int what) {
- EditorImportExport::get_singleton()->sample_set_action( EditorImportExport::SampleAction(sample_mode->get_selected()));
- EditorImportExport::get_singleton()->sample_set_max_hz( sample_max_hz->get_value() );
- EditorImportExport::get_singleton()->sample_set_trim( sample_trim->is_pressed() );
- _save_export_cfg();
+ updating=false;
}
-void ProjectExportDialog::_notification(int p_what) {
-
- switch(p_what) {
+void ProjectExportDialog::_edit_preset(int p_index) {
- case NOTIFICATION_ENTER_TREE: {
-
-
- CenterContainer *cc = memnew( CenterContainer );
- TextureRect *tf = memnew( TextureRect);
- tf->set_texture(get_icon("ErrorSign","EditorIcons"));
- cc->add_child(tf);
- plat_errors->add_child(cc);
- platform_error_string->raise();
+ if (p_index<0 || p_index>=presets->get_item_count()) {
+ name->set_text("");
+ name->set_editable(false);
+ runnable->set_disabled(true);
+ parameters->edit(NULL);
+ delete_preset->set_disabled(true);
+ sections->hide();
+ patches->clear();
+ return;
+ }
- TreeItem *root = platforms->create_item(NULL);
- List<StringName> ep;
- EditorImportExport::get_singleton()->get_export_platforms(&ep);
- ep.sort_custom<StringName::AlphCompare>();
- for(List<StringName>::Element *E=ep.front();E;E=E->next()) {
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(p_index);
+ ERR_FAIL_COND(current.is_null());
- Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(E->get());
- TreeItem *p = platforms->create_item(root);
- p->set_text(0,eep->get_name());
- p->set_icon(0,eep->get_logo());
- p->set_metadata(0,eep->get_name());
- if (eep->get_name()==OS::get_singleton()->get_name())
- p->select(0);
+ updating=true;
- }
+ presets->select(p_index);
+ sections->show();
+
+ name->set_editable(true);
+ delete_preset->set_disabled(false);
+ name->set_text(current->get_name());
+ runnable->set_disabled(false);
+ runnable->set_pressed(current->is_runnable());
+ parameters->edit(current.ptr());
+
+ export_filter->select(current->get_export_filter());
+ include_filters->set_text(current->get_include_filter());
+ exclude_filters->set_text(current->get_exclude_filter());
+
+
+ patches->clear();
+ TreeItem *patch_root = patches->create_item();
+ Vector<String> patchlist = current->get_patches();
+ for(int i=0;i<patchlist.size();i++) {
+ TreeItem *patch = patches->create_item(patch_root);
+ patch->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
+ String file = patchlist[i].get_file();
+ patch->set_editable(0,true);
+ patch->set_text(0,file.get_file().replace("*",""));
+ if (file.ends_with("*"))
+ patch->set_checked(0,true);
+ patch->set_tooltip(0,patchlist[i]);
+ patch->set_metadata(0,i);
+ patch->add_button(0,get_icon("Del","EditorIcons"),0);
+ patch->add_button(0,get_icon("folder","FileDialog"),1);
+ }
+
+ TreeItem *patch_add = patches->create_item(patch_root);
+ patch_add->set_metadata(0,patchlist.size());
+ if (patchlist.size()==0)
+ patch_add->set_text(0,"Add initial export..");
+ else
+ patch_add->set_text(0,"Add previous patches..");
- EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_scan_finished");
- //_rescan();
- _update_platform();
- export_mode->select( EditorImportExport::get_singleton()->get_export_filter() );
- convert_text_scenes->set_pressed( EditorImportExport::get_singleton()->get_convert_text_scenes() );
- filters->set_text( EditorImportExport::get_singleton()->get_export_custom_filter() );
- filters_exclude->set_text( EditorImportExport::get_singleton()->get_export_custom_filter_exclude() );
- if (EditorImportExport::get_singleton()->get_export_filter()!=EditorImportExport::EXPORT_SELECTED)
- tree_vb->hide();
- else
- tree_vb->show();
-
- image_action->select(EditorImportExport::get_singleton()->get_export_image_action());
- image_quality->set_value(EditorImportExport::get_singleton()->get_export_image_quality());
- image_shrink->set_value(EditorImportExport::get_singleton()->get_export_image_shrink());
- _update_script();
-
-
- image_quality->connect("value_changed",this,"_quality_edited");
- image_shrink->connect("value_changed",this,"_shrink_edited");
- image_action->connect("item_selected",this,"_image_export_edited");
-
- script_mode->connect("item_selected",this,"_script_edited");
- script_key->connect("text_changed",this,"_script_edited");
-
- for(int i=0;i<formats.size();i++) {
- if (EditorImportExport::get_singleton()->get_image_formats().has(formats[i]->get_text(0)))
- formats[i]->set_checked(0,true);
- }
- image_formats->connect("item_edited",this,"_format_toggled");
- group_add->set_icon(get_icon("Add","EditorIcons"));
- //group_del->set_icon(get_icon("Del","EditorIcons"));
+ patch_add->add_button(0,get_icon("folder","FileDialog"),1);
- _update_group_list();
- _update_group();
- _update_group_tree();
+ _fill_resource_tree();
- sample_mode->select( EditorImportExport::get_singleton()->sample_get_action() );
- sample_max_hz->set_value( EditorImportExport::get_singleton()->sample_get_max_hz() );
- sample_trim->set_pressed( EditorImportExport::get_singleton()->sample_get_trim() );
+ updating=false;
- sample_mode->connect("item_selected",this,"_sample_convert_edited");
- sample_max_hz->connect("value_changed",this,"_sample_convert_edited");
- sample_trim->connect("toggled",this,"_sample_convert_edited");
+}
+void ProjectExportDialog::_patch_button_pressed(Object* p_item,int p_column,int p_id) {
- } break;
- case NOTIFICATION_EXIT_TREE: {
- } break;
- case MainLoop::NOTIFICATION_WM_FOCUS_IN: {
- //something may have changed
- _validate_platform();
+ TreeItem *ti = (TreeItem*)p_item;
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (is_visible_in_tree())
- _validate_platform();
+ patch_index=ti->get_metadata(0);
- } break;
- case NOTIFICATION_PROCESS: {
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND(current.is_null());
- } break;
+ if (p_id==0) {
+ Vector<String> patches = current->get_patches();
+ ERR_FAIL_INDEX(patch_index,patches.size());
+ patch_erase->set_text(vformat(TTR("Delete patch '"+patches[patch_index].get_file()+"' from list?")));
+ patch_erase->popup_centered_minsize();
+ } else {
+ patch_dialog->popup_centered_ratio();
}
-
}
+void ProjectExportDialog::_patch_edited() {
-void ProjectExportDialog::_validate_platform() {
-
- get_ok()->set_disabled(true);
- button_export->set_disabled(true);
- TreeItem *selected = platforms->get_selected();
- plat_errors->hide();
- if (!selected) {
- return;
- }
-
- String platform = selected->get_metadata(0);
- Ref<EditorExportPlatform> exporter = EditorImportExport::get_singleton()->get_export_platform(platform);
- if (!exporter.is_valid()) {
+ TreeItem *item = patches->get_edited();
+ if (!item)
return;
- }
+ int index = item->get_metadata(0);
- String err;
- if (!exporter->can_export(&err)) {
- Vector<String> items = err.strip_edges().split("\n");
- err="";
- for(int i=0;i<items.size();i++) {
- if (i!=0)
- err+="\n";
- err+=" -"+items[i];
- }
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND(current.is_null());
- platform_error_string->set_text(err);
- plat_errors->show();
- return;
- }
+ Vector<String> patches = current->get_patches();
- List<String> pl;
- EditorFileSystem::get_singleton()->get_changed_sources(&pl);
+ ERR_FAIL_INDEX(index,patches.size());
- if (false && pl.size()) {
- if (pl.size()==1)
- platform_error_string->set_text(" -One Resource is pending re-import.");
- else
- platform_error_string->set_text(" "+itos(pl.size())+" Resources are pending re-import.");
+ String patch = patches[index].replace("*","");
- plat_errors->show();
- return;
+ if (item->is_checked(0)) {
+ patch+="*";
}
- get_ok()->set_disabled(false);
- button_export->set_disabled(false);
-
-}
-
-void ProjectExportDialog::_export_mode_changed(int p_idx) {
-
- if (EditorImportExport::get_singleton()->get_export_filter()==p_idx)
- return;
- EditorImportExport::get_singleton()->set_export_filter(EditorImportExport::ExportFilter(p_idx));
+ current->set_patch(index,patch);
- if (p_idx!=EditorImportExport::EXPORT_SELECTED)
- tree_vb->hide();
- else
- tree_vb->show();
-
- EditorImportExport::get_singleton()->set_convert_text_scenes( convert_text_scenes->is_pressed() );
- _save_export_cfg();
}
-void ProjectExportDialog::_export_action(const String& p_file) {
+void ProjectExportDialog::_patch_selected(const String& p_path) {
- String location = GlobalConfig::get_singleton()->globalize_path(p_file).get_base_dir().replace("\\","/");
-
- while(true) {
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND(current.is_null());
- print_line("TESTING: "+location.plus_file("godot.cfg"));
- if (FileAccess::exists(location.plus_file("godot.cfg"))) {
+ Vector<String> patches = current->get_patches();
- error->set_text(TTR("Please export outside the project folder!"));
- error->popup_centered_minsize();
- return;
- }
- String nl = (location+"/..").simplify_path();
- if (nl.find("/")==location.find_last("/"))
- break;
- location=nl;
- }
+ if (patch_index >=patches.size()) {
- /* Checked if the export location is outside the project directory,
- * now will check if a file name has been entered */
- if (p_file.ends_with("/")) {
+ current->add_patch(GlobalConfig::get_singleton()->get_resource_path().path_to(p_path)+"*");
+ } else {
+ String enabled = patches[patch_index].ends_with("*") ? String("*") : String();
+ current->set_patch(patch_index,GlobalConfig::get_singleton()->get_resource_path().path_to(p_path)+enabled);
- error->set_text("Please enter a file name!");
- error->popup_centered_minsize();
- return;
}
- TreeItem *selected = platforms->get_selected();
- if (!selected)
- return;
-
- String platform = selected->get_metadata(0);
- bool debugging_enabled = EditorImportExport::get_singleton()->get_export_platform(platform)->is_debugging_enabled();
- Error err = export_platform(platform,p_file,debugging_enabled,file_export_password->get_text(),false);
- if (err!=OK) {
- error->set_text(TTR("Error exporting project!"));
- error->popup_centered_minsize();
- }
+ _edit_preset(presets->get_current());
}
-void ProjectExportDialog::_export_action_pck(const String& p_file) {
-
- TreeItem *selected = platforms->get_selected();
- if (!selected)
- return;
-
- Ref<EditorExportPlatform> exporter = EditorImportExport::get_singleton()->get_export_platform(selected->get_metadata(0));
- if (exporter.is_null()) {
- ERR_PRINT("Invalid platform for export of PCK");
- return;
- }
-
- if (p_file.ends_with(".pck")) {
- FileAccess *f = FileAccess::open(p_file,FileAccess::WRITE);
- if (!f) {
- error->set_text(TTR("Error writing the project PCK!"));
- error->popup_centered_minsize();
- }
- ERR_FAIL_COND(!f);
-
- Error err = exporter->save_pack(f,false);
- memdelete(f);
+void ProjectExportDialog::_patch_deleted() {
- if (err!=OK) {
- error->set_text(TTR("Error exporting project!"));
- error->popup_centered_minsize();
- return;
- }
- } else if (p_file.ends_with(".zip")) {
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND(current.is_null());
- Error err = exporter->save_zip(p_file,false);
+ Vector<String> patches = current->get_patches();
+ if (patch_index <patches.size()) {
- if (err!=OK) {
- error->set_text(TTR("Error exporting project!"));
- error->popup_centered_minsize();
- return;
- }
+ current->remove_patch(patch_index);
+ _edit_preset(presets->get_current());
}
-}
+}
-Error ProjectExportDialog::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password, bool p_quit_after) {
+void ProjectExportDialog::_runnable_pressed() {
- Ref<EditorExportPlatform> exporter = EditorImportExport::get_singleton()->get_export_platform(p_platform);
- if (exporter.is_null()) {
- ERR_PRINT("Invalid platform for export");
+ if (updating)
+ return;
- List<StringName> platforms;
- EditorImportExport::get_singleton()->get_export_platforms(&platforms);
- print_line("Valid export plaftorms are:");
- for (List<StringName>::Element *E=platforms.front();E;E=E->next())
- print_line(" \""+E->get()+"\"");
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND(current.is_null());
- if (p_quit_after) {
- OS::get_singleton()->set_exit_code(255);
- get_tree()->quit();
- }
+ if (runnable->is_pressed()) {
- return ERR_INVALID_PARAMETER;
- }
- Error err = exporter->export_project(p_path,p_debug);
- if (err!=OK) {
- error->set_text(TTR("Error exporting project!"));
- error->popup_centered_minsize();
- ERR_PRINT("Exporting failed!");
- if (p_quit_after) {
- OS::get_singleton()->set_exit_code(255);
- get_tree()->quit();
+ for(int i=0;i<EditorExport::get_singleton()->get_export_preset_count();i++) {
+ Ref<EditorExportPreset> p = EditorExport::get_singleton()->get_export_preset(i);
+ if (p->get_platform()==current->get_platform()) {
+ p->set_runnable(current==p);
+ }
}
- return ERR_CANT_CREATE;
} else {
- if (p_quit_after) {
- get_tree()->quit();
- }
- }
-
- return OK;
-
-}
-void ProjectExportDialog::ok_pressed() {
- //export pck
- pck_export->popup_centered_ratio();
+ current->set_runnable(false);
+ }
+ _update_presets();
}
-void ProjectExportDialog::custom_action(const String&) {
- //real export
-
- TreeItem *selected = platforms->get_selected();
- if (!selected)
- return;
- String platform = selected->get_metadata(0);
- Ref<EditorExportPlatform> exporter = EditorImportExport::get_singleton()->get_export_platform(platform);
+void ProjectExportDialog::_name_changed(const String& p_string) {
- if (exporter.is_null()) {
- error->set_text(vformat(TTR("No exporter for platform '%s' yet."),platform));
- error->popup_centered_minsize();
- return;
- }
-
- if (platform.to_lower()=="android" && _check_android_setting(exporter)==false){
- // not filled all field for Android release
+ if (updating)
return;
- }
-
- String extension = exporter->get_binary_extension();
- file_export_password->set_editable( exporter->requires_password(exporter->is_debugging_enabled()) );
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND(current.is_null());
- file_export->clear_filters();
- if (extension!="") {
- file_export->add_filter("*."+extension);
- }
- file_export->popup_centered_ratio();
+ current->set_name(p_string);
+ _update_presets();
}
-LineEdit* ProjectExportDialog::_create_keystore_input(Control* container, const String& p_label, const String& name) {
-
- HBoxContainer* hb=memnew(HBoxContainer);
- Label* lb=memnew(Label);
- LineEdit* input=memnew(LineEdit);
+void ProjectExportDialog::_delete_preset() {
- lb->set_text(p_label);
- lb->set_custom_minimum_size(Size2(140*EDSCALE,0));
- lb->set_align(Label::ALIGN_RIGHT);
-
- input->set_custom_minimum_size(Size2(170*EDSCALE,0));
- input->set_name(name);
-
- hb->add_constant_override("separation", 10*EDSCALE);
- hb->add_child(lb);
- hb->add_child(input);
- container->add_child(hb);
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
+ return;
- return input;
+ delete_confirm->set_text(vformat(TTR("Delete preset '%s'?"),current->get_name()));
+ delete_confirm->popup_centered_minsize();
}
-void ProjectExportDialog::_create_android_keystore_window() {
-
- keystore_file_dialog = memnew( EditorFileDialog );
- add_child(keystore_file_dialog);
- keystore_file_dialog->set_mode(EditorFileDialog::MODE_OPEN_DIR);
- keystore_file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
- keystore_file_dialog->set_current_dir( "res://" );
-
- keystore_file_dialog->set_title(TTR("Target Path:"));
- keystore_file_dialog->connect("dir_selected", this,"_keystore_dir_selected");
-
- keystore_create_dialog=memnew(ConfirmationDialog);
- VBoxContainer* vb=memnew(VBoxContainer);
- vb->set_size(Size2(340*EDSCALE,0));
- keystore_create_dialog->set_title(TTR("Create Android keystore"));
-
- _create_keystore_input(vb, TTR("Full name"), "name");
- _create_keystore_input(vb, TTR("Organizational unit"), "unit");
- _create_keystore_input(vb, TTR("Organization"), "org");
- _create_keystore_input(vb, TTR("City"), "city");
- _create_keystore_input(vb, TTR("State"), "state");
- _create_keystore_input(vb, TTR("2 letter country code"), "code");
- _create_keystore_input(vb, TTR("User alias"), "alias");
- LineEdit* pass=_create_keystore_input(vb, TTR("Password"), "pass");
- pass->set_placeholder(TTR("at least 6 characters"));
- _create_keystore_input(vb, TTR("File name"), "file");
-
- Label* lb_path=memnew(Label);
- LineEdit* path=memnew(LineEdit);
- Button* btn=memnew(Button);
- HBoxContainer* hb=memnew(HBoxContainer);
-
- lb_path->set_text(TTR("Path : (better to save outside of project)"));
- path->set_h_size_flags(SIZE_EXPAND_FILL);
- path->set_name("path");
- btn->set_text(" .. ");
- btn->connect("pressed", keystore_file_dialog, "popup_centered_ratio");
-
- vb->add_spacer();
- vb->add_child(lb_path);
- hb->add_child(path);
- hb->add_child(btn);
- vb->add_child(hb);
-
- keystore_create_dialog->add_child(vb);
- //keystore_create_dialog->set_child_rect(vb);
- add_child(keystore_create_dialog);
-
- keystore_create_dialog->connect("confirmed", this, "_create_android_keystore");
- path->connect("text_changed", this, "_check_keystore_path");
-
- confirm_keystore = memnew(ConfirmationDialog);
- confirm_keystore->connect("confirmed", keystore_create_dialog, "popup_centered_minsize");
- add_child(confirm_keystore);
+void ProjectExportDialog::_delete_preset_confirm() {
+ int idx = presets->get_current();
+ parameters->edit(NULL);//to avoid crash
+ EditorExport::get_singleton()->remove_export_preset(idx);
+ _update_presets();
+ _edit_preset(-1);
}
-void ProjectExportDialog::_keystore_dir_selected(const String& path) {
-
- LineEdit* edit=keystore_create_dialog->find_node("path", true, false)->cast_to<LineEdit>();
- edit->set_text(path.simplify_path());
-}
+Variant ProjectExportDialog::get_drag_data_fw(const Point2& p_point,Control* p_from) {
-void ProjectExportDialog::_keystore_created() {
+ if (p_from==presets) {
+ int pos = presets->get_item_at_pos(p_point,true);
- if (error->is_connected("popup_hide", this, "_keystore_created")){
- error->disconnect("popup_hide", this, "_keystore_created");
- }
- custom_action("export_pck");
+ if (pos>=0) {
+ Dictionary d;
+ d["type"]="export_preset";
+ d["preset"]=pos;
-}
+ HBoxContainer *drag = memnew( HBoxContainer);
+ TextureRect *tr = memnew(TextureRect);
+ tr->set_texture(presets->get_item_icon(pos));
+ drag->add_child(tr);
+ Label *label = memnew( Label );
+ label->set_text(presets->get_item_text(pos));
+ drag->add_child(label);
-void ProjectExportDialog::_check_keystore_path(const String& path) {
+ set_drag_preview(drag);
- LineEdit* edit=keystore_create_dialog->find_node("path", true, false)->cast_to<LineEdit>();
- bool exists = DirAccess::exists(path);
- if (!exists) {
- edit->add_color_override("font_color", Color(1,0,0,1));
- } else {
- edit->add_color_override("font_color", Color(0,1,0,1));
- }
+ return d;
-}
+ }
+ } else if (p_from==patches) {
-void ProjectExportDialog::_create_android_keystore() {
+ TreeItem *item = patches->get_item_at_pos(p_point);
- Vector<String> names=String("name,unit,org,city,state,code,alias,pass").split(",");
- String path=keystore_create_dialog->find_node("path", true, false)->cast_to<LineEdit>()->get_text();
- String file=keystore_create_dialog->find_node("file", true, false)->cast_to<LineEdit>()->get_text();
+ if (item && item->get_cell_mode(0)==TreeItem::CELL_MODE_CHECK) {
- if (file.ends_with(".keystore")==false) {
- file+=".keystore";
- }
- String fullpath=path.plus_file(file);
- String info="CN=$name, OU=$unit, O=$org, L=$city, S=$state, C=$code";
- Dictionary dic;
-
- for (int i=0;i<names.size();i++){
- LineEdit* edit = keystore_create_dialog->find_node(names[i], true, false)->cast_to<LineEdit>();
- dic[names[i]]=edit->get_text();
- info=info.replace("$"+names[i], edit->get_text());
- }
+ int metadata = item->get_metadata(0);
+ Dictionary d;
+ d["type"]="export_patch";
+ d["patch"]=metadata;
- String jarsigner=EditorSettings::get_singleton()->get("export/android/jarsigner");
- String keytool=jarsigner.get_base_dir().plus_file("keytool");
- String os_name=OS::get_singleton()->get_name();
- if (os_name.to_lower()=="windows") {
- keytool+=".exe";
- }
+ Label *label = memnew( Label );
+ label->set_text(item->get_text(0));
+ set_drag_preview(label);
- bool exist=FileAccess::exists(keytool);
- if (!exist) {
- error->set_text("Can't find 'keytool'");
- error->popup_centered_minsize();
- return;
- }
+ return d;
+ }
- List<String> args;
- args.push_back("-genkey");
- args.push_back("-v");
- args.push_back("-keystore");
- args.push_back(fullpath);
- args.push_back("-alias");
- args.push_back(dic["alias"]);
- args.push_back("-storepass");
- args.push_back(dic["pass"]);
- args.push_back("-keypass");
- args.push_back(dic["pass"]);
- args.push_back("-keyalg");
- args.push_back("RSA");
- args.push_back("-keysize");
- args.push_back("2048");
- args.push_back("-validity");
- args.push_back("10000");
- args.push_back("-dname");
- args.push_back(info);
- int retval;
- OS::get_singleton()->execute(keytool,args,true,NULL,NULL,&retval);
-
- if (retval==0) { // success
- platform_options->_edit_set("keystore/release", fullpath);
- platform_options->_edit_set("keystore/release_user", dic["alias"]);
- platform_options->_edit_set("keystore/release_password", dic["pass"]);
-
- error->set_text("Android keystore created at \n"+fullpath);
- error->connect("popup_hide", this, "_keystore_created");
- error->popup_centered_minsize();
- } else { // fail
- error->set_text("Fail to create android keystore at \n"+fullpath);
- error->popup_centered_minsize();
}
+ return Variant();
}
-bool ProjectExportDialog::_check_android_setting(const Ref<EditorExportPlatform>& exporter) {
-
- bool is_debugging = exporter->get("debug/debugging_enabled");
- String release = exporter->get("keystore/release");
- String user = exporter->get("keystore/release_user");
- String password = exporter->get("keystore/release_password");
-
- if (!is_debugging && (release=="" || user=="" || password=="")){
- if (release==""){
- confirm_keystore->set_text(TTR("Release keystore is not set.\nDo you want to create one?"));
- confirm_keystore->popup_centered_minsize();
- } else {
- error->set_text(TTR("Fill Keystore/Release User and Release Password"));
- error->popup_centered_minsize();
- }
- return false;
- }
-
- return true;
+bool ProjectExportDialog::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const{
-}
+ if (p_from==presets) {
+ Dictionary d = p_data;
+ if (!d.has("type") || String(d["type"])!="export_preset")
+ return false;
-void ProjectExportDialog::_group_selected() {
+ if (presets->get_item_at_pos(p_point,true)<0 && !presets->is_pos_at_end_of_items(p_point))
+ return false;
+ } else if (p_from==patches) {
- _update_group(); //?
+ Dictionary d = p_data;
+ if (!d.has("type") || String(d["type"])!="export_patch")
+ return false;
- _update_group_tree();
-}
+ patches->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
-String ProjectExportDialog::_get_selected_group() {
+ TreeItem *item = patches->get_item_at_pos(p_point);
- TreeItem *sel = groups->get_selected();
- if (!sel)
- return String();
+ if (!item) {
- return sel->get_text(0);
+ return false;
+ }
+ }
+ return true;
}
-void ProjectExportDialog::_update_group_list() {
-
- String current = _get_selected_group();
+void ProjectExportDialog::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){
- groups->clear();
- List<StringName> grouplist;
- EditorImportExport::get_singleton()->image_export_get_groups(&grouplist);
- grouplist.sort_custom<StringName::AlphCompare>();
+ if (p_from==presets) {
+ Dictionary d=p_data;
+ int from_pos = d["preset"];
- TreeItem *r = groups->create_item();
- for (List<StringName>::Element *E=grouplist.front();E;E=E->next()) {
+ int to_pos=-1;
- TreeItem *ti = groups->create_item(r);
- ti->set_text(0,E->get());
- ti->add_button(0,get_icon("Remove","EditorIcons"));
- if (E->get()==current) {
- ti->select(0);
+ if (presets->get_item_at_pos(p_point,true)>=0) {
+ to_pos = presets->get_item_at_pos(p_point,true);
}
- }
-
- _update_group();
-}
-
-void ProjectExportDialog::_select_group(const String& p_by_name) {
-
- TreeItem *c = groups->get_root();
- if (!c)
- return;
- c=c->get_children();
- if (!c)
- return;
-
- while(c) {
+ if (to_pos==-1 && !presets->is_pos_at_end_of_items(p_point))
+ return;
- if (c->get_text(0)==p_by_name) {
- c->select(0);
- _update_group();
+ if (to_pos==from_pos)
return;
+ else if (to_pos>from_pos) {
+ to_pos--;
}
- c=c->get_next();
- }
-}
-
-void ProjectExportDialog::_update_group() {
-
- if (updating)
- return;
- updating=true;
- if (_get_selected_group()=="") {
- group_options->hide();
- //group_del->set_disabled(true);
+ Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(from_pos);
+ EditorExport::get_singleton()->remove_export_preset(from_pos);
+ EditorExport::get_singleton()->add_export_preset(preset,to_pos);
- } else {
- group_options->show();
- //group_del->set_disabled(false);
- StringName name = _get_selected_group();
- group_image_action->select(EditorImportExport::get_singleton()->image_export_group_get_image_action(name));
- group_atlas->set_pressed(EditorImportExport::get_singleton()->image_export_group_get_make_atlas(name));
- group_shrink->set_value(EditorImportExport::get_singleton()->image_export_group_get_shrink(name));
- group_lossy_quality->set_value(EditorImportExport::get_singleton()->image_export_group_get_lossy_quality(name));
- if (group_atlas->is_pressed())
- atlas_preview->show();
+ _update_presets();
+ if (to_pos>=0)
+ _edit_preset(to_pos);
else
- atlas_preview->hide();
-
- }
-
- _update_group_tree();
-
- updating=false;
+ _edit_preset(presets->get_item_count()-1);
+ } else if (p_from==patches) {
+ Dictionary d = p_data;
+ if (!d.has("type") || String(d["type"])!="export_patch")
+ return;
-}
+ int from_pos = d["patch"];
-bool ProjectExportDialog::_update_group_treef(TreeItem *p_parent,EditorFileSystemDirectory *p_dir,const Set<String>& p_extensions,const String& p_groups,const Map<StringName,int>& p_group_index) {
+ TreeItem *item = patches->get_item_at_pos(p_point);
+ if (!item)
+ return;
- TreeItem *ti = group_images->create_item(p_parent);
- ti->set_text(0,p_dir->get_name()+"/");
- bool has_child=false;
- for(int i=0;i<p_dir->get_subdir_count();i++) {
+ int to_pos = item->get_cell_mode(0)==TreeItem::CELL_MODE_CHECK ? int(item->get_metadata(0)) : -1;
- if (_update_group_treef(ti,p_dir->get_subdir(i),p_extensions,p_groups,p_group_index)) {
- has_child=true;
+ if (to_pos==from_pos)
+ return;
+ else if (to_pos>from_pos) {
+ to_pos--;
}
- }
-
- String filter=group_images_filter->get_text();
- StringName current_group = _get_selected_group();
- String check_text=TTR("Include");
-
- for(int i=0;i<p_dir->get_file_count();i++) {
-
- String fname = p_dir->get_file(i);
- if (p_extensions.has(fname.to_lower().get_extension())) {
- String path = p_dir->get_file_path(i);
-
- if (filter!=String() && path.find(filter)==-1)
- continue;
-
- has_child=true;
- TreeItem *file = group_images->create_item(ti);
- file->set_text(0,fname);
- StringName g = EditorImportExport::get_singleton()->image_get_export_group(path);
-
- if (current_group==g || g==StringName()) {
-
- file->set_cell_mode(1,TreeItem::CELL_MODE_CHECK);
- file->set_text(1,check_text);
- file->set_editable(1,true);
- file->set_checked(1,current_group==g);
- } else {
-
- file->set_text(1,g);
- file->set_editable(1,false);
- file->set_selectable(1,false);
- }
+ Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ String patch = preset->get_patch(from_pos);
+ preset->remove_patch(from_pos);
+ preset->add_patch(patch,to_pos);
- file->set_metadata(0,path);
- }
- }
+ _edit_preset(presets->get_current());
- if (!has_child) {
- memdelete(ti);
- return false;
}
- return true;
-
}
-void ProjectExportDialog::_update_group_tree() {
+
+void ProjectExportDialog::_export_type_changed(int p_which) {
if (updating)
return;
- group_images->clear();
-
- if (_get_selected_group()=="")
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
return;
+ current->set_export_filter(EditorExportPreset::ExportFilter(p_which));
updating=true;
- print_line("****UGT");
- List<String> img_extensions;
- ImageLoader::get_recognized_extensions(&img_extensions);
- Set<String> extensions;
- for(List<String>::Element *E=img_extensions.front();E;E=E->next()) {
-
- extensions.insert(E->get());
- }
-
- List<StringName> grouplist;
- EditorImportExport::get_singleton()->image_export_get_groups(&grouplist);
- grouplist.sort_custom<StringName::AlphCompare>();
- Map<StringName,int> group_index;
- group_index[StringName()]=0;
- int idx=1;
- String groupenum="--";
- for(List<StringName>::Element *E=grouplist.front();E;E=E->next()) {
-
- group_index[E->get()]=idx++;
- groupenum+=","+String(E->get());
- }
-
+ _fill_resource_tree();
updating=false;
-
- _update_group_treef(NULL,EditorFileSystem::get_singleton()->get_filesystem(),extensions,groupenum,group_index);
-
}
-void ProjectExportDialog::_group_changed(Variant v) {
+void ProjectExportDialog::_filter_changed(const String& p_filter) {
if (updating)
return;
- if (_get_selected_group()=="")
- return;
- updating=true;
- StringName name = _get_selected_group();
- EditorNode::get_undo_redo()->create_action(TTR("Change Image Group"));
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_export_group_set_image_action",name,group_image_action->get_selected());
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_export_group_set_make_atlas",name,group_atlas->is_pressed());
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_export_group_set_shrink",name,group_shrink->get_value());
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_export_group_set_lossy_quality",name,group_lossy_quality->get_value());
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_image_action",name,EditorImportExport::get_singleton()->image_export_group_get_image_action(name));
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_make_atlas",name,EditorImportExport::get_singleton()->image_export_group_get_make_atlas(name));
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_shrink",name,EditorImportExport::get_singleton()->image_export_group_get_shrink(name));
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_lossy_quality",name,EditorImportExport::get_singleton()->image_export_group_get_lossy_quality(name));
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->commit_action();
- updating=false;
- // update atlas preview button
- _update_group();
-}
-
-void ProjectExportDialog::_group_item_edited() {
- TreeItem *item = group_images->get_edited();
- if (!item)
- return;
- if (_get_selected_group()==String())
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
return;
- StringName path = item->get_metadata(0);
- String group;
- if (item->is_checked(1)) {
- group=_get_selected_group();
- } else {
- group=String();
- }
+ current->set_include_filter(include_filters->get_text());
+ current->set_exclude_filter(exclude_filters->get_text());
+
- print_line("changed "+path+" to group: "+group);
- EditorNode::get_undo_redo()->create_action(TTR("Change Image Group"));
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_add_to_export_group",path,group);
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_add_to_export_group",path,EditorImportExport::get_singleton()->image_get_export_group(path));
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->commit_action();
}
-void ProjectExportDialog::_group_add() {
+void ProjectExportDialog::_fill_resource_tree() {
- String name = group_new_name->get_text();
+ include_files->clear();
+ include_label->hide();
+ include_margin->hide();
- if (name=="") {
- group_new_name_error->show();
- group_new_name_error->set_text(TTR("Group name can't be empty!"));
- return;
- }
- if (name.find("/")!=-1 || name.find(":")!=-1 || name.find(",")!=-1 || name.find("-")!=-1) {
- group_new_name_error->set_text(TTR("Invalid character in group name!"));
- group_new_name_error->show();
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
return;
- }
- if (EditorImportExport::get_singleton()->image_export_has_group(name)) {
- group_new_name_error->set_text(TTR("Group name already exists!"));
- group_new_name_error->show();
+ EditorExportPreset::ExportFilter f = current->get_export_filter();
+
+ if (f==EditorExportPreset::EXPORT_ALL_RESOURCES) {
return;
}
- group_new_name_error->hide();
- String current=_get_selected_group();
+ include_label->show();
+ include_margin->show();
+ TreeItem *root = include_files->create_item();
- EditorNode::get_undo_redo()->create_action(TTR("Add Image Group"));
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_export_group_create",name);
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_remove",name);
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_list");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_list");
- EditorNode::get_undo_redo()->add_do_method(this,"_select_group",name);
- if (current!="")
- EditorNode::get_undo_redo()->add_undo_method(this,"_select_group",current);
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
-
- EditorNode::get_undo_redo()->commit_action();
+ _fill_tree(EditorFileSystem::get_singleton()->get_filesystem(),root,current,f==EditorExportPreset::EXPORT_SELECTED_SCENES);
}
-void ProjectExportDialog::_group_del(Object *p_item, int p_column, int p_button){
+bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir,TreeItem *p_item,Ref<EditorExportPreset> &current,bool p_only_scenes) {
- TreeItem *item = p_item->cast_to<TreeItem>();
- if (!item)
- return;
- String name = item->get_text(0);
-
- EditorNode::get_undo_redo()->create_action(TTR("Delete Image Group"));
- List<StringName> images_used;
- EditorImportExport::get_singleton()->image_export_get_images_in_group(name,&images_used);
- for (List<StringName>::Element*E=images_used.front();E;E=E->next()) {
+ p_item->set_icon(0,get_icon("folder","FileDialog"));
+ p_item->set_text(0,p_dir->get_name()+"/");
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_add_to_export_group",E->get(),StringName());
-
- }
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_export_group_remove",name);
-
-
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_create",name);
- for (List<StringName>::Element*E=images_used.front();E;E=E->next()) {
-
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_add_to_export_group",E->get(),name);
+ bool used=false;
+ for(int i=0;i<p_dir->get_subdir_count();i++) {
+ TreeItem *subdir = include_files->create_item(p_item);
+ if (_fill_tree(p_dir->get_subdir(i),subdir,current,p_only_scenes)==false) {
+ memdelete(subdir);
+ } else {
+ used=true;
+ }
}
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_image_action",name,EditorImportExport::get_singleton()->image_export_group_get_image_action(name));
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_make_atlas",name,EditorImportExport::get_singleton()->image_export_group_get_make_atlas(name));
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_shrink",name,EditorImportExport::get_singleton()->image_export_group_get_shrink(name));
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_export_group_set_lossy_quality",name,EditorImportExport::get_singleton()->image_export_group_get_lossy_quality(name));
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_list");
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_list");
- EditorNode::get_undo_redo()->add_undo_method(this,"_select_group",name);
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->commit_action();
-
-}
-
-void ProjectExportDialog::_group_select_all() {
-
-
- String group = _get_selected_group();
- if (group=="")
- return;
-
- TreeItem *item = group_images->get_root();
- if (!item)
- return;
-
- List<StringName> items;
- while(item) {
+ for(int i=0;i<p_dir->get_file_count();i++) {
- if (item->get_cell_mode(1)==TreeItem::CELL_MODE_CHECK && !item->is_checked(1))
- items.push_back(item->get_metadata(0));
- item=item->get_next_visible();
- }
+ String type = p_dir->get_file_type(i);
+ if (p_only_scenes && type!="PackedScene")
+ continue;
+ TreeItem *file = include_files->create_item(p_item);
+ file->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
+ file->set_text(0,p_dir->get_file(i));
- if (items.size()==0)
- return;
+ Ref<Texture> tex;
+ if (has_icon(type,editor_icons)) {
+ tex = get_icon(type,editor_icons);
+ } else {
+ tex = get_icon("Object",editor_icons);
+ }
- EditorNode::get_undo_redo()->create_action(TTR("Select All"));
+ String path = p_dir->get_file_path(i);
- for (List<StringName>::Element *E=items.front();E;E=E->next()) {
+ file->set_icon(0,tex);
+ file->set_editable(0,true);
+ file->set_checked(0,current->has_export_file(path));
+ file->set_metadata(0,path);
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_add_to_export_group",E->get(),group);
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_add_to_export_group",E->get(),String());
+ used=true;
}
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
-
- EditorNode::get_undo_redo()->commit_action();
+ return used;
}
-void ProjectExportDialog::_group_select_none(){
+void ProjectExportDialog::_tree_changed() {
- String group = _get_selected_group();
- if (group=="")
+ if (updating)
return;
- TreeItem *item = group_images->get_root();
- if (!item)
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ if (current.is_null())
return;
- List<StringName> items;
- while(item) {
-
- if (item->get_cell_mode(1)==TreeItem::CELL_MODE_CHECK && item->is_checked(1))
- items.push_back(item->get_metadata(0));
- item=item->get_next_visible();
- }
-
-
- if (items.size()==0)
+ TreeItem *item = include_files->get_edited();
+ if (!item)
return;
- EditorNode::get_undo_redo()->create_action(TTR("Select All"));
+ String path = item->get_metadata(0);
+ bool added = item->is_checked(0);
- for (List<StringName>::Element *E=items.front();E;E=E->next()) {
-
- EditorNode::get_undo_redo()->add_do_method(EditorImportExport::get_singleton(),"image_add_to_export_group",E->get(),String());
- EditorNode::get_undo_redo()->add_undo_method(EditorImportExport::get_singleton(),"image_add_to_export_group",E->get(),group);
+ if (added) {
+ current->add_export_file(path);
+ } else {
+ current->remove_export_file(path);
}
- EditorNode::get_undo_redo()->add_do_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_undo_method(this,"_update_group_tree");
- EditorNode::get_undo_redo()->add_do_method(this,"_save_export_cfg");
- EditorNode::get_undo_redo()->add_undo_method(this,"_save_export_cfg");
-
- EditorNode::get_undo_redo()->commit_action();
-
}
-void ProjectExportDialog::_group_atlas_preview() {
-
- StringName group = _get_selected_group();
- if (!group)
- return;
-
- atlas_preview_frame->set_texture(Ref<Texture>()); //clear previous
-
- List<StringName> images;
- EditorImportExport::get_singleton()->image_export_get_images_in_group(group,&images);
- images.sort_custom<StringName::AlphCompare>();
- String dst_file = EditorSettings::get_singleton()->get_settings_path()+"/tmp/atlas-preview.tex";
- Ref<ResourceImportMetadata> imd = memnew( ResourceImportMetadata );
- //imd->set_editor();
-
- for (List<StringName>::Element *F=images.front();F;F=F->next()) {
-
- imd->add_source(EditorImportPlugin::validate_source_path(F->get()));
- }
-
-
- int flags=0;
-
- if (GlobalConfig::get_singleton()->get("image_loader/filter"))
- flags|=EditorTextureImportPlugin::IMAGE_FLAG_FILTER;
- if (!GlobalConfig::get_singleton()->get("image_loader/gen_mipmaps"))
- flags|=EditorTextureImportPlugin::IMAGE_FLAG_NO_MIPMAPS;
- if (!GlobalConfig::get_singleton()->get("image_loader/repeat"))
- flags|=EditorTextureImportPlugin::IMAGE_FLAG_REPEAT;
-
- flags|=EditorTextureImportPlugin::IMAGE_FLAG_FIX_BORDER_ALPHA;
-
- imd->set_option("format",EditorTextureImportPlugin::IMAGE_FORMAT_COMPRESS_DISK_LOSSLESS);
- imd->set_option("flags",flags);
- imd->set_option("quality",0.7);
- imd->set_option("atlas",true);
- imd->set_option("crop",true);
-
- Ref<EditorTextureImportPlugin> plugin = EditorImportExport::get_singleton()->get_import_plugin_by_name("texture");
- Error err = plugin->import2(dst_file,imd,EditorExportPlatform::IMAGE_COMPRESSION_NONE,true);
- if (err) {
-
- EditorNode::add_io_error(TTR("Error saving atlas:")+" "+dst_file.get_file());
- return;
- }
-
- Ref<Texture> tex = ResourceLoader::load(dst_file);
- atlas_preview_frame->set_texture(tex); //clear previous
- atlas_preview_dialog->set_title(TTR("Atlas Preview")+" ("+itos(tex->get_width())+"x"+itos(tex->get_height())+")");
- atlas_preview_dialog->popup_centered_ratio(0.9);
+void ProjectExportDialog::_export_pck_zip() {
+ export_pck_zip->popup_centered_ratio();
}
-void ProjectExportDialog::_update_script() {
+void ProjectExportDialog::_export_pck_zip_selected(const String& p_path) {
- if (updating_script)
- return;
- updating_script=true;
- script_mode->select(EditorImportExport::get_singleton()->script_get_action());
- script_key->set_text(EditorImportExport::get_singleton()->script_get_encryption_key());
- updating_script=false;
+ Ref<EditorExportPreset> current = EditorExport::get_singleton()->get_export_preset(presets->get_current());
+ ERR_FAIL_COND (current.is_null());
+ Ref<EditorExportPlatform> platform = current->get_platform();
+ ERR_FAIL_COND( platform.is_null() );
+ if (p_path.ends_with(".zip")) {
+ platform->save_zip(current,p_path);
+ } else if (p_path.ends_with(".pck")) {
+ platform->save_pack(current,p_path);
+ }
}
-void ProjectExportDialog::_image_filter_changed(String) {
-
- _update_group_tree();
-}
void ProjectExportDialog::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_rescan"),&ProjectExportDialog::_rescan);
- ClassDB::bind_method(D_METHOD("_tree_changed"),&ProjectExportDialog::_tree_changed);
- ClassDB::bind_method(D_METHOD("_scan_finished"),&ProjectExportDialog::_scan_finished);
- ClassDB::bind_method(D_METHOD("_platform_selected"),&ProjectExportDialog::_platform_selected);
- ClassDB::bind_method(D_METHOD("_prop_edited"),&ProjectExportDialog::_prop_edited);
- ClassDB::bind_method(D_METHOD("_export_mode_changed"),&ProjectExportDialog::_export_mode_changed);
- ClassDB::bind_method(D_METHOD("_filters_edited"),&ProjectExportDialog::_filters_edited);
- ClassDB::bind_method(D_METHOD("_filters_exclude_edited"),&ProjectExportDialog::_filters_exclude_edited);
- ClassDB::bind_method(D_METHOD("_export_action"),&ProjectExportDialog::_export_action);
- ClassDB::bind_method(D_METHOD("_export_action_pck"),&ProjectExportDialog::_export_action_pck);
- ClassDB::bind_method(D_METHOD("_quality_edited"),&ProjectExportDialog::_quality_edited);
- ClassDB::bind_method(D_METHOD("_shrink_edited"),&ProjectExportDialog::_shrink_edited);
- ClassDB::bind_method(D_METHOD("_image_export_edited"),&ProjectExportDialog::_image_export_edited);
- ClassDB::bind_method(D_METHOD("_format_toggled"),&ProjectExportDialog::_format_toggled);
- ClassDB::bind_method(D_METHOD("_group_changed"),&ProjectExportDialog::_group_changed);
- ClassDB::bind_method(D_METHOD("_group_add"),&ProjectExportDialog::_group_add);
- ClassDB::bind_method(D_METHOD("_group_del"),&ProjectExportDialog::_group_del);
- ClassDB::bind_method(D_METHOD("_group_selected"),&ProjectExportDialog::_group_selected);
- ClassDB::bind_method(D_METHOD("_update_group"),&ProjectExportDialog::_update_group);
- ClassDB::bind_method(D_METHOD("_update_group_list"),&ProjectExportDialog::_update_group_list);
- ClassDB::bind_method(D_METHOD("_select_group"),&ProjectExportDialog::_select_group);
- ClassDB::bind_method(D_METHOD("_update_group_tree"),&ProjectExportDialog::_update_group_tree);
- ClassDB::bind_method(D_METHOD("_group_item_edited"),&ProjectExportDialog::_group_item_edited);
- ClassDB::bind_method(D_METHOD("_save_export_cfg"),&ProjectExportDialog::_save_export_cfg);
- ClassDB::bind_method(D_METHOD("_image_filter_changed"),&ProjectExportDialog::_image_filter_changed);
- ClassDB::bind_method(D_METHOD("_group_atlas_preview"),&ProjectExportDialog::_group_atlas_preview);
- ClassDB::bind_method(D_METHOD("_group_select_all"),&ProjectExportDialog::_group_select_all);
- ClassDB::bind_method(D_METHOD("_group_select_none"),&ProjectExportDialog::_group_select_none);
- ClassDB::bind_method(D_METHOD("_script_edited"),&ProjectExportDialog::_script_edited);
- ClassDB::bind_method(D_METHOD("_update_script"),&ProjectExportDialog::_update_script);
- ClassDB::bind_method(D_METHOD("_sample_convert_edited"),&ProjectExportDialog::_sample_convert_edited);
-
-
- ClassDB::bind_method(D_METHOD("export_platform"),&ProjectExportDialog::export_platform);
- ClassDB::bind_method(D_METHOD("_create_android_keystore"),&ProjectExportDialog::_create_android_keystore);
- ClassDB::bind_method(D_METHOD("_check_keystore_path"),&ProjectExportDialog::_check_keystore_path);
- ClassDB::bind_method(D_METHOD("_keystore_dir_selected"),&ProjectExportDialog::_keystore_dir_selected);
- ClassDB::bind_method(D_METHOD("_keystore_created"),&ProjectExportDialog::_keystore_created);
-
-
- //ADD_SIGNAL(MethodInfo("instance"));
- //ADD_SIGNAL(MethodInfo("open"));
-
-}
-
-
-ProjectExportDialog::ProjectExportDialog(EditorNode *p_editor) {
-
- editor=p_editor;
- set_title(TTR("Project Export Settings"));
-
- sections = memnew( TabContainer );
- add_child(sections);
- //set_child_rect(sections);
-
- VBoxContainer *pvbox = memnew( VBoxContainer );
- sections->add_child(pvbox);
- pvbox->set_name(TTR("Target"));
-
- HBoxContainer *phbox = memnew( HBoxContainer );
- pvbox->add_child(phbox);
- phbox->set_v_size_flags(SIZE_EXPAND_FILL);
-
- plat_errors = memnew( HBoxContainer );
- pvbox->add_child(plat_errors);
- platform_error_string = memnew( Label );
- platform_error_string->set_h_size_flags(SIZE_EXPAND_FILL);
- plat_errors->add_child(platform_error_string);
-
- VBoxContainer *vb = memnew( VBoxContainer );
- vb->set_h_size_flags(SIZE_EXPAND_FILL);
- vb->set_v_size_flags(SIZE_EXPAND_FILL);
- phbox->add_child(vb);
- platforms = memnew( Tree );
- platforms->set_hide_root(true);
- vb->add_margin_child(TTR("Export to Platform"),platforms,true);
-
- platforms->connect("cell_selected",this,"_platform_selected");
-
-
- vb = memnew(VBoxContainer );
- phbox->add_child(vb);
- vb->set_h_size_flags(SIZE_EXPAND_FILL);
- vb->set_v_size_flags(SIZE_EXPAND_FILL);
- platform_options = memnew( PropertyEditor() );
- platform_options->hide_top_label();
- vb->add_margin_child(TTR("Options"),platform_options,true);
- platform_options->connect("property_edited",this,"_prop_edited");
-
-
-
- //////////////////
-
- vb = memnew( VBoxContainer );
- vb->set_name(TTR("Resources"));
- sections->add_child(vb);
-
- export_mode = memnew( OptionButton );
- export_mode->add_item(TTR("Export selected resources (including dependencies)."));
- export_mode->add_item(TTR("Export all resources in the project."));
- export_mode->add_item(TTR("Export all files in the project directory."));
- export_mode->connect("item_selected",this,"_export_mode_changed");
-
- vb->add_margin_child(TTR("Export Mode:"),export_mode);
-
-
-
- tree_vb = memnew( VBoxContainer );
- vb->add_child(tree_vb);
- tree_vb->set_v_size_flags(SIZE_EXPAND_FILL);
-
- tree = memnew( Tree );
- tree_vb->add_margin_child(TTR("Resources to Export:"),tree,true);
-
- tree->set_v_size_flags(SIZE_EXPAND_FILL);
- tree->connect("item_edited",this,"_tree_changed");
- tree->set_columns(2);
- tree->set_column_titles_visible(true);
- tree->set_column_title(0,TTR("File"));
- tree->set_column_title(1,TTR("Action"));
- tree->set_column_expand(1,false);
- tree->set_column_min_width(1,90);
-
- filters = memnew( LineEdit );
- vb->add_margin_child(TTR("Filters to export non-resource files (comma-separated, e.g.: *.json, *.txt):"),filters);
- filters->connect("text_changed",this,"_filters_edited");
- filters_exclude = memnew( LineEdit );
- vb->add_margin_child(TTR("Filters to exclude from export (comma-separated, e.g.: *.json, *.txt):"),filters_exclude);
- filters_exclude->connect("text_changed",this,"_filters_exclude_edited");
-
- convert_text_scenes = memnew( CheckButton );
- convert_text_scenes->set_text(TTR("Convert text scenes to binary on export."));
- vb->add_child(convert_text_scenes);
- convert_text_scenes->connect("toggled",this,"_export_mode_changed");
-
- image_vb = memnew( VBoxContainer );
- image_vb->set_name(TTR("Images"));
- image_action = memnew( OptionButton );
- image_action->add_item(TTR("Keep Original"));
- image_action->add_item(TTR("Compress for Disk (Lossy, WebP)"));
- image_action->add_item(TTR("Compress for RAM (BC/PVRTC/ETC)"));
- image_vb->add_margin_child(TTR("Convert Images (*.png):"),image_action);
- HBoxContainer *qhb = memnew( HBoxContainer );
- image_quality = memnew( HSlider );
- qhb->add_child(image_quality);
- image_quality->set_h_size_flags(SIZE_EXPAND_FILL);
- SpinBox *qspin = memnew( SpinBox );
- image_quality->share(qspin);
- qhb->add_child(qspin);
- image_quality->set_min(0);
- image_quality->set_max(1);
- image_quality->set_step(0.01);
- image_vb->add_margin_child(TTR("Compress for Disk (Lossy) Quality:"),qhb);
- image_shrink = memnew( SpinBox );
- image_shrink->set_min(1);
- image_shrink->set_max(8);
- image_shrink->set_step(0.1);
- image_vb->add_margin_child(TTR("Shrink All Images:"),image_shrink);
- sections->add_child(image_vb);
-
- image_formats=memnew(Tree);
- image_formats->set_hide_root(true);
- TreeItem *root = image_formats->create_item(NULL);
- List<String> fmts;
- ImageLoader::get_recognized_extensions(&fmts);
- for(List<String>::Element *E=fmts.front();E;E=E->next()) {
-
- TreeItem *fmt = image_formats->create_item(root);
- fmt->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
- fmt->set_text(0,E->get());
- fmt->set_editable(0,true);
- formats.push_back(fmt);
- }
- image_vb->add_margin_child(TTR("Compress Formats:")+" ",image_formats,true);
-
- /// groups
- HBoxContainer *group_hb = memnew( HBoxContainer );
- group_hb->set_name(TTR("Image Groups"));
- sections->add_child(group_hb);
- VBoxContainer *group_vb_left = memnew( VBoxContainer);
- group_hb->add_child(group_vb_left);
-
- VBoxContainer *gvb = memnew(VBoxContainer);
- HBoxContainer *ghb = memnew(HBoxContainer);
- gvb->add_child(ghb);
-
- group_new_name = memnew( LineEdit );
- group_new_name->set_h_size_flags(SIZE_EXPAND_FILL);
- ghb->add_child(group_new_name);
-
- group_add = memnew(ToolButton);
- group_add->connect("pressed",this,"_group_add");
- ghb->add_child(group_add);
-
- group_new_name_error = memnew( Label );
- group_new_name_error->add_color_override("font_color",Color(1,0.4,0.4));
- gvb->add_child(group_new_name_error);
- group_new_name_error->hide();
-
- groups=memnew(Tree);
- groups->set_v_size_flags(SIZE_EXPAND_FILL);
- groups->connect("cell_selected",this,"_group_selected",varray(),CONNECT_DEFERRED);
- groups->connect("button_pressed",this,"_group_del",varray(),CONNECT_DEFERRED);
- groups->set_hide_root(true);
- gvb->add_child(groups);
-
- group_vb_left->add_margin_child(TTR("Groups:"),gvb,true);
- //group_vb_left->add_child( memnew( HSeparator));
- group_options = memnew(VBoxContainer);
- group_vb_left->add_child(group_options);
-
-
- group_image_action = memnew(OptionButton);
- group_image_action->add_item(TTR("Default"));
- group_image_action->add_item(TTR("Compress Disk"));
- group_image_action->add_item(TTR("Compress RAM"));
- group_image_action->add_item(TTR("Keep Original"));
- group_options->add_margin_child(TTR("Compress Mode:"),group_image_action);
- group_image_action->connect("item_selected",this,"_group_changed");
-
- group_lossy_quality = memnew( HSlider );
- group_lossy_quality->set_min(0.1);
- group_lossy_quality->set_max(1.0);
- group_lossy_quality->set_step(0.01);
- group_lossy_quality->set_value(0.7);
- group_lossy_quality->connect("value_changed",this,"_quality_edited");
-
- HBoxContainer *gqhb = memnew( HBoxContainer );
- SpinBox *gqspin = memnew( SpinBox );
- group_lossy_quality->share(gqspin);
- group_lossy_quality->set_h_size_flags(SIZE_EXPAND_FILL);
- gqhb->add_child(group_lossy_quality);
- gqhb->add_child(gqspin);
- group_options->add_margin_child(TTR("Lossy Quality:"),gqhb);
-
- group_atlas = memnew(CheckButton);
- group_atlas->set_pressed(true);
- group_options->add_margin_child(TTR("Atlas:"),group_atlas);
- group_atlas->connect("toggled",this,"_group_changed");
-
- group_shrink = memnew(SpinBox);
- group_shrink->set_min(1);
- group_shrink->set_max(8);
- group_shrink->set_value(1);
- group_shrink->set_step(0.001);
- group_options->add_margin_child(TTR("Shrink By:"),group_shrink);
- group_shrink->connect("value_changed",this,"_group_changed");
-
- atlas_preview = memnew( Button );
- atlas_preview->set_text(TTR("Preview Atlas"));
- group_options->add_child(atlas_preview);
- atlas_preview->show();
- atlas_preview->connect("pressed",this,"_group_atlas_preview");
- Control *ec = memnew(Control );
- ec->set_custom_minimum_size(Size2(150,1));
- gvb->add_child(ec);
-
- VBoxContainer *group_vb_right = memnew( VBoxContainer );
- group_hb->add_child(group_vb_right);
- group_vb_right->set_h_size_flags(SIZE_EXPAND_FILL);
-
- HBoxContainer *filter_hb = memnew (HBoxContainer);
-
- group_images_filter = memnew( LineEdit );
- group_vb_right->add_margin_child(TTR("Image Filter:"),filter_hb);
- filter_hb->add_child(group_images_filter);
- group_images_filter->set_h_size_flags(SIZE_EXPAND_FILL);
- group_images_filter->connect("text_changed",this,"_image_filter_changed");
- group_images = memnew( Tree );
- group_images->set_v_size_flags(SIZE_EXPAND_FILL);
- group_vb_right->add_margin_child(TTR("Images:"),group_images,true);
-
- Button *filt_select_all = memnew( Button );
- filt_select_all->set_text(TTR("Select All"));
- filter_hb->add_child(filt_select_all);
- filt_select_all->connect("pressed",this,"_group_select_all");
-
- Button *filt_select_none = memnew( Button );
- filt_select_none->set_text(TTR("Select None"));
- filter_hb->add_child(filt_select_none);
- filt_select_none->connect("pressed",this,"_group_select_none");
-
- atlas_preview_dialog = memnew( AcceptDialog );
- ScrollContainer *scroll = memnew( ScrollContainer );
- atlas_preview_dialog->add_child(scroll);
- //atlas_preview_dialog->set_child_rect(scroll);
- atlas_preview_frame = memnew( TextureRect );
- scroll->add_child(atlas_preview_frame);
- add_child(atlas_preview_dialog);
-
-
- group_images->set_hide_root(true);
- group_images->set_columns(2);
- group_images->set_column_expand(0,true);
- group_images->set_column_expand(1,false);
- group_images->set_column_min_width(1,100);
- group_images->set_column_titles_visible(true);
- group_images->set_column_title(0,TTR("Images"));
- group_images->set_column_title(1,TTR("Group"));
- group_images->connect("item_edited",this,"_group_item_edited",varray(),CONNECT_DEFERRED);
-
-/* SpinBox *group_shrink;
- CheckButton *group_atlas;
- OptionButton *group_image_action;*/
-
-
-/* progress = memnew( Label );
- add_child(progress);
- progress->set_area_as_parent_rect();
- progress->set_anchor_and_margin(MARGIN_TOP,Control::ANCHOR_BEGIN,25);
- progress->hide();
- progress->set_align(Label::ALIGN_CENTER);*/
-
-/*
- button_reload = memnew( Button );
- button_reload->set_pos(Point2(3,2));
- button_reload->set_size(Point2(20,5));
- button_reload->set_flat(true);
- //add_child(button_reload);
- button_reload->connect("pressed",this,"_rescan");
- hbc->add_child(button_reload);
-*/
-
-
- sample_vbox = memnew( VBoxContainer );
- sample_vbox->set_name(TTR("Samples"));
- sections->add_child(sample_vbox);
- sample_mode = memnew( OptionButton );
- sample_vbox->add_margin_child(TTR("Sample Conversion Mode: (.wav files):"),sample_mode);
- sample_mode->add_item(TTR("Keep"));
- sample_mode->add_item(TTR("Compress (RAM - IMA-ADPCM)"));
- sample_max_hz = memnew( SpinBox );
- sample_max_hz->set_max(192000);
- sample_max_hz->set_min(8000);
- sample_vbox->add_margin_child(TTR("Sampling Rate Limit (Hz):"),sample_max_hz);
- sample_trim = memnew( CheckButton );
- sample_trim->set_text(TTR("Trim"));
- sample_vbox->add_margin_child(TTR("Trailing Silence:"),sample_trim);
-
- script_vbox = memnew( VBoxContainer );
- script_vbox->set_name(TTR("Script"));
- sections->add_child(script_vbox);
- script_mode = memnew( OptionButton );
- script_vbox->add_margin_child(TTR("Script Export Mode:"),script_mode);
- script_mode->add_item(TTR("Text"));
- script_mode->add_item(TTR("Compiled"));
- script_mode->add_item(TTR("Encrypted (Provide Key Below)"));
- script_key = memnew( LineEdit );
- script_vbox->add_margin_child(TTR("Script Encryption Key (256-bits as hex):"),script_key);
-
-
+ ClassDB::bind_method("_add_preset",&ProjectExportDialog::_add_preset);
+ ClassDB::bind_method("_edit_preset",&ProjectExportDialog::_edit_preset);
+ ClassDB::bind_method("_runnable_pressed",&ProjectExportDialog::_runnable_pressed);
+ ClassDB::bind_method("_name_changed",&ProjectExportDialog::_name_changed);
+ ClassDB::bind_method("_delete_preset",&ProjectExportDialog::_delete_preset);
+ ClassDB::bind_method("_delete_preset_confirm",&ProjectExportDialog::_delete_preset_confirm);
+ ClassDB::bind_method("get_drag_data_fw",&ProjectExportDialog::get_drag_data_fw);
+ ClassDB::bind_method("can_drop_data_fw",&ProjectExportDialog::can_drop_data_fw);
+ ClassDB::bind_method("drop_data_fw",&ProjectExportDialog::drop_data_fw);
+ ClassDB::bind_method("_export_type_changed",&ProjectExportDialog::_export_type_changed);
+ ClassDB::bind_method("_filter_changed",&ProjectExportDialog::_filter_changed);
+ ClassDB::bind_method("_tree_changed",&ProjectExportDialog::_tree_changed);
+ ClassDB::bind_method("_patch_button_pressed",&ProjectExportDialog::_patch_button_pressed);
+ ClassDB::bind_method("_patch_selected",&ProjectExportDialog::_patch_selected);
+ ClassDB::bind_method("_patch_deleted",&ProjectExportDialog::_patch_deleted);
+ ClassDB::bind_method("_patch_edited",&ProjectExportDialog::_patch_edited);
+ ClassDB::bind_method("_export_pck_zip",&ProjectExportDialog::_export_pck_zip);
+ ClassDB::bind_method("_export_pck_zip_selected",&ProjectExportDialog::_export_pck_zip_selected);
+
+
+}
+ProjectExportDialog::ProjectExportDialog() {
+
+ HBoxContainer *hbox = memnew( HBoxContainer );
+ add_child(hbox);
+
+ VBoxContainer *preset_vb = memnew( VBoxContainer );
+ preset_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbox->add_child(preset_vb);
+
+ HBoxContainer *preset_hb = memnew( HBoxContainer );
+ preset_hb->add_child(memnew(Label(TTR("Presets"))));
+ preset_hb->add_spacer();
+ preset_vb->add_child(preset_hb);
+
+ add_preset = memnew( MenuButton );
+ add_preset->set_text(TTR("Add.."));
+ add_preset->get_popup()->connect("index_pressed",this,"_add_preset");
+ preset_hb->add_child(add_preset);
+ MarginContainer *mc = memnew( MarginContainer );
+ preset_vb->add_child(mc);
+ mc->set_v_size_flags(SIZE_EXPAND_FILL);
+ presets = memnew( ItemList );
+ presets->set_drag_forwarding(this);
+ mc->add_child(presets);
+ presets->connect("item_selected",this,"_edit_preset");
+ delete_preset = memnew( ToolButton );
+ preset_hb->add_child(delete_preset);
+ delete_preset->connect("pressed",this,"_delete_preset");
+
+ VBoxContainer *settings_vb = memnew( VBoxContainer );
+ settings_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ hbox->add_child(settings_vb);
+
+ name = memnew(LineEdit);
+ settings_vb->add_margin_child(TTR("Name:"),name);
+ name->connect("text_changed",this,"_name_changed");
+ runnable = memnew(CheckButton);
+ runnable->set_text(TTR("Runnable"));
+ runnable->connect("pressed",this,"_runnable_pressed");
+ settings_vb->add_child(runnable);
+
+ sections = memnew (TabContainer );
+ settings_vb->add_child(sections);
+ sections->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ parameters = memnew (PropertyEditor );
+ sections->add_child(parameters);
+ parameters->set_name(TTR("Options"));
+ parameters->hide_top_label();
+ parameters->set_v_size_flags(SIZE_EXPAND_FILL);
+ parameters->set_hide_script(true);
+
+ VBoxContainer *resources_vb = memnew( VBoxContainer );
+ sections->add_child(resources_vb);
+ resources_vb->set_name(TTR("Resources"));
+
+ export_filter = memnew( OptionButton );
+ export_filter->add_item(TTR("Export all resources in the project"));
+ export_filter->add_item(TTR("Export selected scenes (and dependencies)"));
+ export_filter->add_item(TTR("Export selected resources (and dependencies)"));
+ resources_vb->add_margin_child(TTR("Export Mode:"),export_filter);
+ export_filter->connect("item_selected",this,"_export_type_changed");
+
+ include_label = memnew( Label );
+ include_label->set_text(TTR("Resources to export:"));
+ resources_vb->add_child(include_label);
+ include_margin = memnew( MarginContainer );
+ include_margin->set_v_size_flags(SIZE_EXPAND_FILL);
+ resources_vb->add_child(include_margin);
+
+ include_files = memnew(Tree);
+ include_margin->add_child(include_files);
+ include_files->connect("item_edited",this,"_tree_changed");
+
+ include_filters = memnew( LineEdit );
+ resources_vb->add_margin_child(TTR("Filters to export non-resource files (comma separated, e.g: *.json, *.txt)"),include_filters);
+ include_filters->connect("text_changed",this,"_filter_changed");
+
+ exclude_filters = memnew( LineEdit );
+ resources_vb->add_margin_child(TTR("Filters to exclude files from project (comma separated, e.g: *.json, *.txt)"),exclude_filters);
+ exclude_filters->connect("text_changed",this,"_filter_changed");
+
+ VBoxContainer *patch_vb = memnew( VBoxContainer );
+ sections->add_child(patch_vb);
+ patch_vb->set_name(TTR("Patches"));
+
+ patches = memnew( Tree );
+ patch_vb->add_child(patches);
+ patches->set_v_size_flags(SIZE_EXPAND_FILL);
+ patches->set_hide_root(true);
+ patches->connect("button_pressed",this,"_patch_button_pressed");
+ patches->connect("item_edited",this,"_patch_edited");
+ patches->set_drag_forwarding(this);
+ patches->set_edit_checkbox_cell_only_when_checkbox_is_pressed(true);
+
+ HBoxContainer *patches_hb = memnew( HBoxContainer );
+ patch_vb->add_child(patches_hb);
+ patches_hb->add_spacer();
+ patch_export = memnew( Button );
+ patch_export->set_text(TTR("Make Patch"));
+ patches_hb->add_child(patch_export);
+ patches_hb->add_spacer();
+
+ patch_dialog = memnew( FileDialog );
+ patch_dialog->add_filter("*.pck ; Pack File");
+ patch_dialog->set_mode(FileDialog::MODE_OPEN_FILE);
+ patch_dialog->connect("file_selected",this,"_patch_selected");
+ add_child(patch_dialog);
+
+ patch_erase = memnew( ConfirmationDialog );
+ patch_erase->get_ok()->set_text(TTR("Delete"));
+ patch_erase->connect("confirmed",this,"_patch_deleted");
+ add_child(patch_erase);
+
+
+ //disable by default
+ name->set_editable(false);
+ runnable->set_disabled(true);
+ delete_preset->set_disabled(true);
+ sections->hide();
+ parameters->edit(NULL);
+
+ delete_confirm = memnew( ConfirmationDialog );
+ add_child(delete_confirm);
+ delete_confirm->get_ok()->set_text(TTR("Delete"));
+ delete_confirm->connect("confirmed",this,"_delete_preset_confirm");
updating=false;
- error = memnew( AcceptDialog );
- add_child(error);
-
- confirm = memnew( ConfirmationDialog );
- add_child(confirm);
- confirm->connect("confirmed",this,"_confirmed");
-
- get_ok()->set_text(TTR("Export PCK/Zip"));
-
+ get_ok()->set_text("Export PCK/Zip");
+ export_button = add_button("Export Project",!OS::get_singleton()->get_swap_ok_cancel(),"export");
- expopt="--,Export,Bundle";
+ export_pck_zip = memnew( FileDialog );
+ export_pck_zip->add_filter("*.zip ; ZIP File");
+ export_pck_zip->add_filter("*.pck ; Godot Game Pack");
+ export_pck_zip->set_access(FileDialog::ACCESS_FILESYSTEM);
+ export_pck_zip->set_mode(FileDialog::MODE_SAVE_FILE);
+ add_child(export_pck_zip);
+ export_pck_zip->connect("file_selected",this,"_export_pck_zip_selected");
- file_export = memnew( EditorFileDialog );
- add_child(file_export);
- file_export->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
- file_export->set_current_dir( EditorSettings::get_singleton()->get("filesystem/directories/default_project_export_path") );
-
- file_export->set_title(TTR("Export Project"));
- file_export->connect("file_selected", this,"_export_action");
-
- file_export_password = memnew( LineEdit );
- file_export_password->set_secret(true);
- file_export_password->set_editable(false);
- file_export->get_vbox()->add_margin_child(TTR("Password:"),file_export_password);
-
- pck_export = memnew( EditorFileDialog );
- pck_export->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
- pck_export->set_current_dir( EditorSettings::get_singleton()->get("filesystem/directories/default_project_export_path") );
- pck_export->set_title(TTR("Export Project PCK"));
- pck_export->connect("file_selected", this,"_export_action_pck");
- pck_export->add_filter("*.pck ; Data Pack");
- pck_export->add_filter("*.zip ; Zip");
- add_child(pck_export);
+ set_hide_on_ok(false);
- button_export = add_button(TTR("Export.."),!OS::get_singleton()->get_swap_ok_cancel(),"export_pck");
- updating_script=false;
- ei="EditorIcons";
- ot="Object";
- pending_update_tree=true;
- _create_android_keystore_window();
+ editor_icons = "EditorIcons";
}
-
ProjectExportDialog::~ProjectExportDialog() {
}
-
-void ProjectExport::popup_export() {
-
- Set<String> presets;
- presets.insert("default");
-
- List<PropertyInfo> pi;
- GlobalConfig::get_singleton()->get_property_list(&pi);
- export_preset->clear();
-
- for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
-
- if (!E->get().name.begins_with("export_presets/"))
- continue;
- presets.insert(E->get().name.get_slice("/",1));
- }
-
- for(Set<String>::Element *E=presets.front();E;E=E->next()) {
-
- export_preset->add_item(E->get());
- }
-
-
-
- popup_centered(Size2(300,100));
-
-
-
-}
-Error ProjectExport::export_project(const String& p_preset) {
-
- return OK;
-
-#if 0
-
- String selected=p_preset;
-
- PoolVector<String> preset_settings = GlobalConfig::get_singleton()->get("export_presets/"+selected);
- String preset_path=GlobalConfig::get_singleton()->get("export_presets_path/"+selected);
- if (preset_path=="") {
-
- error->set_text("Export path empty, see export options");
- error->popup_centered_minsize(Size2(300,100));
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
-
- int pc=preset_settings.size();
-
- DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- if (d->change_dir(preset_path)!=OK) {
-
- memdelete(d);
- error->set_text("Can't access to export path:\n "+preset_path);
- error->popup_centered_minsize(Size2(300,100));
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
-
- if (pc==0) {
- memdelete(d);
- return OK;
- }
- if (pc%3 != 0 ) {
- memdelete(d);
- error->set_text("Corrupted export data..");
- error->popup_centered_minsize(Size2(300,100));
- ERR_EXPLAIN("Corrupted export data...");
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
-
- Map<String,ProjectExportSettings::ItemData> export_action;
-
-
- Map<String,Map<String,String> > remapped_paths;
-
- Set<String> scene_extensions;
- Set<String> resource_extensions;
-
- {
-
- List<String> l;
- /*
- SceneLoader::get_recognized_extensions(&l);
- for(List<String>::Element *E=l.front();E;E=E->next()) {
-
- scene_extensions.insert(E->get());
- }
- */
- ResourceLoader::get_recognized_extensions_for_type("",&l);
- for(List<String>::Element *E=l.front();E;E=E->next()) {
-
- resource_extensions.insert(E->get());
- }
- }
-
- Vector<String> names = GlobalConfig::get_singleton()->get_optimizer_presets();
-
- //prepare base paths
-
- for(int i=0;i<pc;i+=3) {
-
-
- String name = preset_settings[i+0];
- String pname=preset_settings[i+1];
- String deps=preset_settings[i+2];
- int idx=1;
- if (pname=="") {
- pname="copy";
- } else {
-
- for(int j=0;j<names.size();j++) {
- if (pname==names[j]) {
- idx=j+2;
- break;
- }
- }
- }
-
- int dep_idx=0;
-
- for(int j=0;j<ProjectExportSettings::DA_MAX;j++) {
- if (ProjectExportSettings::da_string[j]==deps) {
- dep_idx=j;
- break;
- }
- }
-
- if (idx>=0) {
- export_action[name].action=idx;
- export_action[name].depaction=dep_idx;
- }
-
- }
-
-
- Set<String> bundle_exceptions;
- for (Map<String,ProjectExportSettings::ItemData>::Element *E=export_action.front();E;E=E->next()) {
- bundle_exceptions.insert(E->key());
- }
-
-
- {
-
- // find dependencies and add them to export
-
- Map<String,ProjectExportSettings::ItemData> dependencies;
-
- for (Map<String,ProjectExportSettings::ItemData>::Element *E=export_action.front();E;E=E->next()) {
-
- ProjectExportSettings::ItemData &id=E->get();
-
- if (id.depaction!=ProjectExportSettings::DA_COPY && id.depaction!=ProjectExportSettings::DA_OPTIMIZE)
- continue; //no copy or optimize, go on
- List<String> deplist;
- ResourceLoader::get_dependencies(E->key(),&deplist);
-
- while (deplist.size()) {
-
- String dependency = deplist.front()->get();
- deplist.pop_front();
- if (export_action.has(dependency))
- continue; //taged to export, will not override
- if (dependencies.has(dependency)) {
-
- if (id.action <= dependencies[dependency].action )
- continue;
- }
-
- ProjectExportSettings::ItemData depid;
- if (id.depaction==ProjectExportSettings::DA_COPY || id.action==ProjectExportSettings::DA_COPY)
- depid.action=ProjectExportSettings::DA_COPY;
- else if (id.depaction==ProjectExportSettings::DA_OPTIMIZE)
- depid.action=id.action;
- depid.depaction=0;
-
- dependencies[dependency]=depid;
-
- ResourceLoader::get_dependencies(dependency,&deplist);
- }
-
-
- }
-
- for (Map<String,ProjectExportSettings::ItemData>::Element *E=dependencies.front();E;E=E->next()) {
- export_action[E->key()]=E->get();
- }
- }
-
-
-
- int idx=0;
- for (Map<String,ProjectExportSettings::ItemData>::Element *E=export_action.front();E;E=E->next(),idx++) {
-
-
- String path=E->key();
- if (E->get().action==0)
- continue; //nothing to do here
- String preset;
- if (E->get().action==1)
- preset="";
- else
- preset=names[E->get().action-2];
-
- print_line("Exporting "+itos(idx)+"/"+itos(export_action.size())+": "+path);
-
- String base_dir = GlobalConfig::get_singleton()->localize_path(path.get_base_dir()).replace("\\","/").replace("res://","");
- DirAccess *da=DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- String cwd = d->get_current_dir();
- da->change_dir(cwd);
- print_line("base dir: "+base_dir);
- String remap_platform="all";
-
- for(int j=0;j<base_dir.get_slice_count("/");j++) {
-
- String p = base_dir.get_slice("/",j);
- if (da->change_dir(p)!=OK) {
-
- Error err = da->make_dir(p);
- if (err!=OK) {
- memdelete(da);
- memdelete(d);
- ERR_EXPLAIN("Cannot make dir: "+cwd+"/"+p);
- ERR_FAIL_V(ERR_CANT_CREATE);
- }
-
- if (da->change_dir(p)!=OK) {
-
- memdelete(da);
- memdelete(d);
- ERR_EXPLAIN("Cannot change to dir: "+cwd+"/"+p);
- ERR_FAIL_V(ERR_CANT_CREATE);
- }
-
- }
-
- cwd=da->get_current_dir();
- }
-
- memdelete(da);
- //cwd is the target dir
-
- String source_file;
-
- print_line("Exporting: "+source_file);
- bool delete_source=false;
- if (preset=="") {
- //just copy!
-
- source_file=path;
- delete_source=false;
- } else {
-
- delete_source=true;
- //create an optimized source file
-
- if (!GlobalConfig::get_singleton()->has("optimizer_presets/"+preset)) {
- memdelete(d);
- ERR_EXPLAIN("Unknown optimizer preset: "+preset);
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
-
-
- Dictionary dc = GlobalConfig::get_singleton()->get("optimizer_presets/"+preset);
-
- ERR_FAIL_COND_V(!dc.has("__type__"),ERR_INVALID_DATA);
- String type=dc["__type__"];
-
- Ref<EditorOptimizedSaver> saver;
-
- for(int i=0;i<editor_data->get_optimized_saver_count();i++) {
-
- if (editor_data->get_optimized_saver(i)->get_target_name()==type) {
- saver=editor_data->get_optimized_saver(i);
- }
- }
-
- if (saver.is_null()) {
- memdelete(d);
- ERR_EXPLAIN("Preset '"+preset+"' references nonexistent saver: "+type);
- ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA);
- }
-
- List<Variant> keys;
- dc.get_key_list(&keys);
-
- saver->clear();
-
- for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
-
- saver->set(E->get(),dc[E->get()]);
- }
-
-
- remap_platform=saver->get_target_platform();
- if (remap_platform=="")
- remap_platform="all";
-
-
- if (resource_extensions.has(path.extension().to_lower())) {
-
- uint32_t flags=0;
-
- /*
- if (saver->is_bundle_scenes_enabled())
- flags|=Reso::FLAG_BUNDLE_INSTANCED_SCENES;
- */
- saver->set_bundle_exceptions(NULL);
- if (E->get().depaction>=ProjectExportSettings::DA_BUNDLE) {
- flags|=ResourceSaver::FLAG_BUNDLE_RESOURCES;
- if (E->get().depaction==ProjectExportSettings::DA_BUNDLE)
- saver->set_bundle_exceptions(&bundle_exceptions);
-
- }
-
- if (saver->is_remove_editor_data_enabled())
- flags|=ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
- if (saver->is_big_endian_data_enabled())
- flags|=ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
-
- RES res = ResourceLoader::load(path);
-
- if (res.is_null()) {
-
- memdelete(d);
- ERR_EXPLAIN("Error loading resource to optimize: "+path);
- ERR_FAIL_V(ERR_INVALID_DATA);
- }
-
- if (saver->is_compress_translations_enabled() && res->get_type()=="Translation") {
-
- Ref<PHashTranslation> ct = Ref<PHashTranslation>( memnew( PHashTranslation ) );
- ct->generate(res);
- res=ct;
- }
-
-
- //dst_file=path.get_file();
- //dst_file = cwd+"/"+dst_file.substr(0,dst_file.length()-dst_file.extension().length())+"opt.scn";
-
- //String write_file = path.substr(0,path.length()-path.extension().length())+"optimized.res";
- String write_file = path+".opt.res";
-
-
- print_line("DST RES FILE: "+write_file);
- Error err = ResourceSaver::save(write_file,res,flags,saver);
- if (err) {
- memdelete(d);
- ERR_EXPLAIN("Error saving optimized resource: "+write_file);
- ERR_FAIL_COND_V(err,ERR_CANT_OPEN);
- }
- source_file=write_file;
- //project_settings->add_remapped_path(src_scene,path,platform);
-
- }
-
-
- }
-
- String dst_file;
- dst_file=cwd+"/"+source_file.get_file();
- print_line("copying from: "+source_file);
- print_line("copying to: "+dst_file);
- Error err = d->copy(source_file,dst_file);
-
- if (delete_source)
- d->remove(source_file);
-
- if (err) {
-
-
- ERR_EXPLAIN("Error copying from: "+source_file+" to "+dst_file+".");
- ERR_FAIL_COND_V(err,err);
- }
-
- String src_remap=path;
- String dst_remap=source_file;
- print_line("remap from: "+src_remap);
- print_line("remap to: "+dst_remap);
- if (src_remap!=dst_remap) {
-
-
- remapped_paths[remap_platform][src_remap]=dst_remap;
- }
-
- //do the copy man...
-
- }
-
- Map<String,Variant> added_settings;
-
-
- for (Map<String,Map<String,String> >::Element *E=remapped_paths.front();E;E=E->next()) {
-
- String platform=E->key();
- PoolVector<String> remaps;
- for(Map<String,String>::Element *F=E->get().front();F;F=F->next() ) {
-
- remaps.push_back(F->key());
- remaps.push_back(F->get());
- }
-
-
-
- //added_settings["remap/"+platform]=remaps;`
- added_settings["remap/"+platform]=Variant(remaps).operator Array();
- }
-
- String engine_cfg_path=d->get_current_dir()+"/godot.cfg";
- print_line("enginecfg: "+engine_cfg_path);
- GlobalConfig::get_singleton()->save_custom(engine_cfg_path,added_settings);
-
- memdelete(d);
- return OK;
-#endif
-}
-
-ProjectExport::ProjectExport(EditorData* p_data) {
-
- editor_data=p_data;
- VBoxContainer *vbc = memnew( VBoxContainer );
- add_child(vbc);
- //set_child_rect(vbc);
- set_title(TTR("Project Export"));
- label = memnew( Label );
- label->set_text(TTR("Export Preset:"));
- vbc->add_child(label);
- export_preset = memnew (OptionButton);
- vbc->add_child(export_preset);
- get_ok()->set_text(TTR("Export"));
- set_hide_on_ok(false);
- error = memnew( AcceptDialog );
- add_child(error);
-
-
-}
-#endif
diff --git a/tools/editor/project_export.h b/tools/editor/project_export.h
index c528a23121..c977e90e56 100644
--- a/tools/editor/project_export.h
+++ b/tools/editor/project_export.h
@@ -35,6 +35,7 @@
#include "scene/gui/label.h"
#include "tools/editor/editor_file_dialog.h"
#include "scene/gui/button.h"
+#include "scene/gui/file_dialog.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tab_container.h"
#include "os/dir_access.h"
@@ -44,203 +45,98 @@
#include "scene/gui/slider.h"
#include "tools/editor/editor_file_system.h"
#include "property_editor.h"
-#include "editor_import_export.h"
+#include "editor_export.h"
+
-#if 0
class EditorNode;
class ProjectExportDialog : public ConfirmationDialog {
GDCLASS( ProjectExportDialog, ConfirmationDialog );
-public:
- enum ExportAction {
- ACTION_NONE,
- ACTION_COPY,
- ACTION_BUNDLE,
- ACTION_MAX
-
- };
-
- static const char *da_string[ACTION_MAX];
-
private:
- EditorNode *editor;
- String expopt;
-
TabContainer *sections;
- bool updating_tree;
- bool pending_update_tree;
- AcceptDialog *error;
- ConfirmationDialog *confirm;
- ConfirmationDialog *confirm_keystore;
- Button *button_reload;
- LineEdit *filters, *filters_exclude;
- HBoxContainer *plat_errors;
- Label *platform_error_string;
+ MenuButton *add_preset;
+ Button *delete_preset;
+ ItemList *presets;
- StringName ei;
- StringName ot;
+ LineEdit *name;
+ PropertyEditor *parameters;
+ CheckButton *runnable;
- Tree * tree;
EditorFileDialog *pck_export;
EditorFileDialog *file_export;
- LineEdit *file_export_password;
Button *button_export;
- String _delete_attempt;
-
bool updating;
- void _tree_changed();
- void _update_tree();
-
- bool _create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir);
- void _rescan();
- //void _confirmed();
- void _scan_finished();
-
- void _validate_platform();
- ///////////////////
-
- Tree * platforms;
- PropertyEditor *platform_options;
-
- OptionButton *export_mode;
- CheckButton *convert_text_scenes;
- VBoxContainer *tree_vb;
-
- VBoxContainer *image_vb;
- OptionButton *image_action;
- HSlider *image_quality;
- SpinBox *image_shrink;
- Tree *image_formats;
- Vector<TreeItem*> formats;
-
- LineEdit *group_new_name;
- HSlider *group_lossy_quality;
- Label *group_new_name_error;
- VBoxContainer *group_options;
- Tree *groups;
- SpinBox *group_shrink;
- CheckButton *group_atlas;
- OptionButton *group_image_action;
- Button *group_add;
- Tree *group_images;
- LineEdit *group_images_filter;
- Button *atlas_preview;
-
-
- AcceptDialog *atlas_preview_dialog;
- TextureRect *atlas_preview_frame;
-
-
- VBoxContainer *script_vbox;
- OptionButton *script_mode;
- LineEdit *script_key;
+ ConfirmationDialog *delete_confirm;
- VBoxContainer *sample_vbox;
- OptionButton *sample_mode;
- SpinBox *sample_max_hz;
- CheckButton *sample_trim;
+ OptionButton *export_filter;
+ LineEdit *include_filters;
+ LineEdit *exclude_filters;
+ Tree *include_files;
- ConfirmationDialog* keystore_create_dialog;
- EditorFileDialog* keystore_file_dialog;
+ Label* include_label;
+ MarginContainer *include_margin;
+ StringName editor_icons;
- void _export_mode_changed(int p_idx);
- void _prop_edited(String what);
+ Tree *patches;
+ Button *patch_export;
+ int patch_index;
+ FileDialog *patch_dialog;
+ ConfirmationDialog *patch_erase;
- void _update_platform();
- void _update_exporter();
- void _platform_selected();
+ Button *export_button;
- void _filters_edited(String what);
- void _filters_exclude_edited(String what);
- void _update_group_tree();
+ void _patch_selected(const String& p_path);
+ void _patch_deleted();
- void _image_filter_changed(String);
- bool _update_group_treef(TreeItem *p_parent,EditorFileSystemDirectory *p_dir,const Set<String>& p_extensions,const String& p_groups,const Map<StringName,int>& p_group_index);
- void _group_item_edited();
- void _group_atlas_preview();
+ void _runnable_pressed();
+ void _name_changed(const String& p_string);
+ void _add_preset(int p_platform);
+ void _edit_preset(int p_index);
+ void _delete_preset();
+ void _delete_preset_confirm();
+ void _update_presets();
+ void _export_type_changed(int p_which);
+ void _filter_changed(const String& p_filter);
+ void _fill_resource_tree();
+ bool _fill_tree(EditorFileSystemDirectory *p_dir,TreeItem *p_item,Ref<EditorExportPreset> &current,bool p_only_scenes);
+ void _tree_changed();
- void _quality_edited(float what);
- void _image_export_edited(int what);
- void _shrink_edited(float what);
-
- void _sample_convert_edited(int what);
-
- void _update_group_list();
- void _select_group(const String& p_by_name);
-
+ void _patch_button_pressed(Object* p_item,int p_column,int p_id);
+ void _patch_edited();
- String _get_selected_group();
- void _update_group();
- void _group_changed(Variant v);
- void _group_selected();
- void _group_add();
- void _group_select_all();
- void _group_select_none();
- void _group_del(Object *item,int p_column, int p_button);
- bool updating_script;
- void _update_script();
- void _script_edited(Variant v);
- void _export_action(const String& p_file);
- void _export_action_pck(const String& p_file);
- void ok_pressed();
- void custom_action(const String&);
- LineEdit* _create_keystore_input(Control* container, const String& p_label, const String& name);
- void _create_android_keystore_window();
- void _create_android_keystore();
- bool _check_android_setting(const Ref<EditorExportPlatform>& exporter);
- void _check_keystore_path(const String& path);
- void _keystore_dir_selected(const String& path);
- void _keystore_created();
+ Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
+ bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
+ void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
- void _save_export_cfg();
- void _format_toggled();
+ FileDialog *export_pck_zip;
+ void _export_pck_zip();
+ void _export_pck_zip_selected(const String& p_path);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
- String get_selected_path() const;
-
- Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
-
void popup_export();
- ProjectExportDialog(EditorNode *p_editor);
+
+ ProjectExportDialog();
~ProjectExportDialog();
};
-class EditorData;
-class ProjectExport : public ConfirmationDialog {
- GDCLASS( ProjectExport, ConfirmationDialog );
-
- EditorData *editor_data;
-
- AcceptDialog *error;
- Label *label;
- OptionButton *export_preset;
-public:
-
- Error export_project(const String& p_preset);
- void popup_export();
-
-
- ProjectExport(EditorData* p_data);
-
-};
#endif // PROJECT_EXPORT_SETTINGS_H
-#endif
+
diff --git a/tools/editor/project_settings.cpp b/tools/editor/project_settings.cpp
index 2acd347dc6..ed3c59cc4a 100644
--- a/tools/editor/project_settings.cpp
+++ b/tools/editor/project_settings.cpp
@@ -29,7 +29,7 @@
#include "project_settings.h"
#include "scene/gui/tab_container.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/keyboard.h"
#include "editor_node.h"
#include "scene/gui/margin_container.h"
diff --git a/tools/editor/property_editor.cpp b/tools/editor/property_editor.cpp
index b1528460ea..19b7b2ce66 100644
--- a/tools/editor/property_editor.cpp
+++ b/tools/editor/property_editor.cpp
@@ -33,12 +33,12 @@
#include "io/image_loader.h"
#include "class_db.h"
#include "print_string.h"
-#include "globals.h"
+#include "global_config.h"
#include "scene/resources/font.h"
#include "pair.h"
#include "scene/scene_string_names.h"
#include "editor_settings.h"
-#include "editor_import_export.h"
+#include "editor_export.h"
#include "editor_node.h"
#include "multi_node_edit.h"
#include "array_property_edit.h"
@@ -48,7 +48,7 @@
#include "editor_file_system.h"
#include "create_dialog.h"
#include "property_selector.h"
-#include "globals.h"
+#include "global_config.h"
void CustomPropertyEditor::_notification(int p_what) {
diff --git a/tools/editor/resources_dock.cpp b/tools/editor/resources_dock.cpp
index 5348c8c122..8648361bae 100644
--- a/tools/editor/resources_dock.cpp
+++ b/tools/editor/resources_dock.cpp
@@ -33,7 +33,7 @@
#include "io/resource_saver.h"
#include "editor_settings.h"
#include "project_settings.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_file_system.h"
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index eee4aefce3..4f3700adb5 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -29,7 +29,7 @@
#include "scene_tree_dock.h"
#include "editor_node.h"
-#include "globals.h"
+#include "global_config.h"
#include "os/keyboard.h"
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
diff --git a/tools/editor/script_create_dialog.cpp b/tools/editor/script_create_dialog.cpp
index 496d8670eb..dfaa1f645c 100644
--- a/tools/editor/script_create_dialog.cpp
+++ b/tools/editor/script_create_dialog.cpp
@@ -29,7 +29,7 @@
#include "script_create_dialog.h"
#include "script_language.h"
-#include "globals.h"
+#include "global_config.h"
#include "io/resource_saver.h"
#include "os/file_access.h"
#include "editor_file_system.h"
diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp
index 248eecc1c8..fa33ffe5c7 100644
--- a/tools/editor/script_editor_debugger.cpp
+++ b/tools/editor/script_editor_debugger.cpp
@@ -39,7 +39,7 @@
#include "scene/gui/rich_text_label.h"
#include "scene/gui/margin_container.h"
#include "property_editor.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_node.h"
#include "main/performance.h"
#include "editor_profiler.h"
diff --git a/tools/editor/settings_config_dialog.cpp b/tools/editor/settings_config_dialog.cpp
index cd8403b271..6a62e035ec 100644
--- a/tools/editor/settings_config_dialog.cpp
+++ b/tools/editor/settings_config_dialog.cpp
@@ -30,7 +30,7 @@
#include "editor_settings.h"
#include "scene/gui/margin_container.h"
-#include "globals.h"
+#include "global_config.h"
#include "editor_file_system.h"
#include "editor_node.h"
#include "os/keyboard.h"