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-rw-r--r--core/array.cpp8
-rw-r--r--core/array.h2
-rw-r--r--core/dictionary.cpp4
-rw-r--r--core/dictionary.h2
-rw-r--r--core/image.cpp108
-rw-r--r--core/image.h1
-rw-r--r--core/input_map.cpp10
-rw-r--r--core/input_map.h5
-rw-r--r--core/io/multiplayer_api.cpp722
-rw-r--r--core/io/multiplayer_api.h87
-rw-r--r--core/math/geometry.h13
-rw-r--r--core/register_core_types.cpp2
-rw-r--r--core/resource.cpp2
-rw-r--r--core/variant.h1
-rw-r--r--core/variant_call.cpp8
-rw-r--r--core/variant_op.cpp13
-rw-r--r--doc/classes/AnimationPlayer.xml8
-rw-r--r--doc/classes/ItemList.xml20
-rw-r--r--doc/classes/SurfaceTool.xml3
-rw-r--r--drivers/gles2/shader_compiler_gles2.cpp6
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp20
-rw-r--r--editor/create_dialog.cpp21
-rw-r--r--editor/editor_data.cpp25
-rw-r--r--editor/editor_data.h1
-rw-r--r--editor/editor_node.cpp28
-rw-r--r--editor/filesystem_dock.cpp72
-rw-r--r--editor/filesystem_dock.h5
-rw-r--r--editor/find_in_files.cpp829
-rw-r--r--editor/find_in_files.h184
-rw-r--r--editor/import/resource_importer_wav.cpp28
-rw-r--r--editor/plugins/script_editor_plugin.cpp172
-rw-r--r--editor/plugins/script_editor_plugin.h13
-rw-r--r--editor/plugins/script_text_editor.cpp23
-rw-r--r--editor/plugins/script_text_editor.h2
-rw-r--r--editor/plugins/tile_set_editor_plugin.cpp6
-rw-r--r--editor/project_settings_editor.cpp45
-rw-r--r--editor/project_settings_editor.h6
-rw-r--r--editor/property_editor.cpp53
-rw-r--r--editor/settings_config_dialog.cpp16
-rw-r--r--modules/gdscript/gdscript_editor.cpp16
-rw-r--r--scene/2d/canvas_item.cpp8
-rw-r--r--scene/2d/parallax_layer.cpp2
-rw-r--r--scene/3d/sprite_3d.cpp29
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/animation/animation_player.h1
-rw-r--r--scene/gui/control.cpp31
-rw-r--r--scene/gui/control.h3
-rw-r--r--scene/gui/item_list.cpp22
-rw-r--r--scene/gui/item_list.h4
-rw-r--r--scene/main/canvas_layer.cpp40
-rw-r--r--scene/main/canvas_layer.h7
-rw-r--r--scene/main/node.cpp237
-rw-r--r--scene/main/node.h11
-rw-r--r--scene/main/scene_tree.cpp481
-rw-r--r--scene/main/scene_tree.h44
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/surface_tool.cpp10
-rw-r--r--scene/resources/surface_tool.h2
-rw-r--r--scene/resources/tile_set.cpp1
-rw-r--r--servers/physics/collision_object_sw.h3
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp28
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h5
-rw-r--r--servers/visual/shader_types.cpp4
63 files changed, 2586 insertions, 987 deletions
diff --git a/core/array.cpp b/core/array.cpp
index 0ddac1662c..9e3250fd47 100644
--- a/core/array.cpp
+++ b/core/array.cpp
@@ -35,8 +35,8 @@
#include "variant.h"
#include "vector.h"
-struct ArrayPrivate {
-
+class ArrayPrivate {
+public:
SafeRefCount refcount;
Vector<Variant> array;
};
@@ -211,13 +211,13 @@ const Variant &Array::get(int p_idx) const {
return operator[](p_idx);
}
-Array Array::duplicate() const {
+Array Array::duplicate(bool p_deep) const {
Array new_arr;
int element_count = size();
new_arr.resize(element_count);
for (int i = 0; i < element_count; i++) {
- new_arr[i] = get(i);
+ new_arr[i] = p_deep ? get(i).duplicate(p_deep) : get(i);
}
return new_arr;
diff --git a/core/array.h b/core/array.h
index 684a8e265d..e549a886e6 100644
--- a/core/array.h
+++ b/core/array.h
@@ -88,7 +88,7 @@ public:
Variant pop_back();
Variant pop_front();
- Array duplicate() const;
+ Array duplicate(bool p_deep = false) const;
Array(const Array &p_from);
Array();
diff --git a/core/dictionary.cpp b/core/dictionary.cpp
index e3f4aa5f28..ba0de95861 100644
--- a/core/dictionary.cpp
+++ b/core/dictionary.cpp
@@ -211,7 +211,7 @@ const Variant *Dictionary::next(const Variant *p_key) const {
return NULL;
}
-Dictionary Dictionary::duplicate() const {
+Dictionary Dictionary::duplicate(bool p_deep) const {
Dictionary n;
@@ -219,7 +219,7 @@ Dictionary Dictionary::duplicate() const {
get_key_list(&keys);
for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- n[E->get()] = operator[](E->get());
+ n[E->get()] = p_deep ? operator[](E->get()).duplicate(p_deep) : operator[](E->get());
}
return n;
diff --git a/core/dictionary.h b/core/dictionary.h
index f001f2d5e1..9eef265d5b 100644
--- a/core/dictionary.h
+++ b/core/dictionary.h
@@ -75,7 +75,7 @@ public:
Array keys() const;
Array values() const;
- Dictionary duplicate() const;
+ Dictionary duplicate(bool p_deep = false) const;
Dictionary(const Dictionary &p_from);
Dictionary();
diff --git a/core/image.cpp b/core/image.cpp
index 07e705265d..2ac8ffea56 100644
--- a/core/image.cpp
+++ b/core/image.cpp
@@ -1077,61 +1077,29 @@ Error Image::generate_mipmaps() {
PoolVector<uint8_t>::Write wp = data.write();
- if (next_power_of_2(width) == uint32_t(width) && next_power_of_2(height) == uint32_t(height)) {
- //use fast code for powers of 2
- int prev_ofs = 0;
- int prev_h = height;
- int prev_w = width;
+ int prev_ofs = 0;
+ int prev_h = height;
+ int prev_w = width;
- for (int i = 1; i < mmcount; i++) {
+ for (int i = 1; i < mmcount; i++) {
- int ofs, w, h;
- _get_mipmap_offset_and_size(i, ofs, w, h);
+ int ofs, w, h;
+ _get_mipmap_offset_and_size(i, ofs, w, h);
- switch (format) {
+ switch (format) {
- case FORMAT_L8:
- case FORMAT_R8: _generate_po2_mipmap<1>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_LA8:
- case FORMAT_RG8: _generate_po2_mipmap<2>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_RGB8: _generate_po2_mipmap<3>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- case FORMAT_RGBA8: _generate_po2_mipmap<4>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
- default: {}
- }
-
- prev_ofs = ofs;
- prev_w = w;
- prev_h = h;
+ case FORMAT_L8:
+ case FORMAT_R8: _generate_po2_mipmap<1>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_LA8:
+ case FORMAT_RG8: _generate_po2_mipmap<2>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RGB8: _generate_po2_mipmap<3>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ case FORMAT_RGBA8: _generate_po2_mipmap<4>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h); break;
+ default: {}
}
- } else {
- //use slow code..
-
- //use bilinear filtered code for non powers of 2
- int prev_ofs = 0;
- int prev_h = height;
- int prev_w = width;
-
- for (int i = 1; i < mmcount; i++) {
-
- int ofs, w, h;
- _get_mipmap_offset_and_size(i, ofs, w, h);
-
- switch (format) {
-
- case FORMAT_L8:
- case FORMAT_R8: _scale_bilinear<1>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- case FORMAT_LA8:
- case FORMAT_RG8: _scale_bilinear<2>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- case FORMAT_RGB8: _scale_bilinear<3>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- case FORMAT_RGBA8: _scale_bilinear<4>(&wp[prev_ofs], &wp[ofs], prev_w, prev_h, w, h); break;
- default: {}
- }
-
- prev_ofs = ofs;
- prev_w = w;
- prev_h = h;
- }
+ prev_ofs = ofs;
+ prev_w = w;
+ prev_h = h;
}
mipmaps = true;
@@ -2271,6 +2239,7 @@ void Image::_bind_methods() {
ClassDB::bind_method(D_METHOD("premultiply_alpha"), &Image::premultiply_alpha);
ClassDB::bind_method(D_METHOD("srgb_to_linear"), &Image::srgb_to_linear);
ClassDB::bind_method(D_METHOD("normalmap_to_xy"), &Image::normalmap_to_xy);
+ ClassDB::bind_method(D_METHOD("bumpmap_to_normalmap", "bump_scale"), &Image::bumpmap_to_normalmap, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("blit_rect", "src", "src_rect", "dst"), &Image::blit_rect);
ClassDB::bind_method(D_METHOD("blit_rect_mask", "src", "mask", "src_rect", "dst"), &Image::blit_rect_mask);
@@ -2379,6 +2348,47 @@ void Image::normalmap_to_xy() {
convert(Image::FORMAT_LA8);
}
+void Image::bumpmap_to_normalmap(float bump_scale) {
+ ERR_FAIL_COND(!_can_modify(format));
+ convert(Image::FORMAT_RF);
+
+ PoolVector<uint8_t> result_image; //rgba output
+ result_image.resize(width * height * 4);
+
+ {
+ PoolVector<uint8_t>::Read rp = data.read();
+ PoolVector<uint8_t>::Write wp = result_image.write();
+
+ unsigned char *write_ptr = wp.ptr();
+ float *read_ptr = (float *)rp.ptr();
+
+ for (int ty = 0; ty < height; ty++) {
+ int py = ty + 1;
+ if (py >= height) py -= height;
+
+ for (int tx = 0; tx < width; tx++) {
+ int px = tx + 1;
+ if (px >= width) px -= width;
+ float here = read_ptr[ty * width + tx];
+ float to_right = read_ptr[ty * width + px];
+ float above = read_ptr[py * width + tx];
+ Vector3 up = Vector3(0, 1, (here - above) * bump_scale);
+ Vector3 across = Vector3(1, 0, (to_right - here) * bump_scale);
+
+ Vector3 normal = across.cross(up);
+ normal.normalize();
+
+ write_ptr[((ty * width + tx) << 2) + 0] = (127.5 + normal.x * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 1] = (127.5 + normal.y * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 2] = (127.5 + normal.z * 127.5);
+ write_ptr[((ty * width + tx) << 2) + 3] = 255;
+ }
+ }
+ }
+ format = FORMAT_RGBA8;
+ data = result_image;
+}
+
void Image::srgb_to_linear() {
if (data.size() == 0)
diff --git a/core/image.h b/core/image.h
index e962787ae9..17477d88ea 100644
--- a/core/image.h
+++ b/core/image.h
@@ -284,6 +284,7 @@ public:
void premultiply_alpha();
void srgb_to_linear();
void normalmap_to_xy();
+ void bumpmap_to_normalmap(float bump_scale = 1.0);
void blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Point2 &p_dest);
void blit_rect_mask(const Ref<Image> &p_src, const Ref<Image> &p_mask, const Rect2 &p_src_rect, const Point2 &p_dest);
diff --git a/core/input_map.cpp b/core/input_map.cpp
index bd03d61196..ea724d2595 100644
--- a/core/input_map.cpp
+++ b/core/input_map.cpp
@@ -35,6 +35,8 @@
InputMap *InputMap::singleton = NULL;
+int InputMap::ALL_DEVICES = -1;
+
void InputMap::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
@@ -103,10 +105,10 @@ List<Ref<InputEvent> >::Element *InputMap::_find_event(List<Ref<InputEvent> > &p
//if (e.type != Ref<InputEvent>::KEY && e.device != p_event.device) -- unsure about the KEY comparison, why is this here?
// continue;
- if (e->get_device() != p_event->get_device())
- continue;
- if (e->action_match(p_event))
- return E;
+ int device = e->get_device();
+ if (device == ALL_DEVICES || device == p_event->get_device())
+ if (e->action_match(p_event))
+ return E;
}
return NULL;
diff --git a/core/input_map.h b/core/input_map.h
index 84d90f6f2a..9f3c13c2cf 100644
--- a/core/input_map.h
+++ b/core/input_map.h
@@ -39,6 +39,11 @@ class InputMap : public Object {
GDCLASS(InputMap, Object);
public:
+ /**
+ * A special value used to signify that a given Action can be triggered by any device
+ */
+ static int ALL_DEVICES;
+
struct Action {
int id;
List<Ref<InputEvent> > inputs;
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
new file mode 100644
index 0000000000..cbe7f87d92
--- /dev/null
+++ b/core/io/multiplayer_api.cpp
@@ -0,0 +1,722 @@
+#include "core/io/multiplayer_api.h"
+#include "core/io/marshalls.h"
+#include "scene/main/node.h"
+
+void MultiplayerAPI::poll() {
+
+ if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED)
+ return;
+
+ network_peer->poll();
+
+ if (!network_peer.is_valid()) //it's possible that polling might have resulted in a disconnection, so check here
+ return;
+
+ while (network_peer->get_available_packet_count()) {
+
+ int sender = network_peer->get_packet_peer();
+ const uint8_t *packet;
+ int len;
+
+ Error err = network_peer->get_packet(&packet, len);
+ if (err != OK) {
+ ERR_PRINT("Error getting packet!");
+ }
+
+ rpc_sender_id = sender;
+ _process_packet(sender, packet, len);
+ rpc_sender_id = 0;
+
+ if (!network_peer.is_valid()) {
+ break; //it's also possible that a packet or RPC caused a disconnection, so also check here
+ }
+ }
+}
+
+void MultiplayerAPI::clear() {
+ connected_peers.clear();
+ path_get_cache.clear();
+ path_send_cache.clear();
+ last_send_cache_id = 1;
+}
+
+void MultiplayerAPI::set_root_node(Node *p_node) {
+ root_node = p_node;
+}
+
+void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer) {
+
+ if (network_peer.is_valid()) {
+ network_peer->disconnect("peer_connected", this, "add_peer");
+ network_peer->disconnect("peer_disconnected", this, "del_peer");
+ network_peer->disconnect("connection_succeeded", this, "connected_to_server");
+ network_peer->disconnect("connection_failed", this, "connection_failed");
+ network_peer->disconnect("server_disconnected", this, "server_disconnected");
+ clear();
+ }
+
+ network_peer = p_peer;
+
+ ERR_EXPLAIN("Supplied NetworkedNetworkPeer must be connecting or connected.");
+ ERR_FAIL_COND(p_peer.is_valid() && p_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED);
+
+ if (network_peer.is_valid()) {
+ network_peer->connect("peer_connected", this, "add_peer");
+ network_peer->connect("peer_disconnected", this, "del_peer");
+ network_peer->connect("connection_succeeded", this, "connected_to_server");
+ network_peer->connect("connection_failed", this, "connection_failed");
+ network_peer->connect("server_disconnected", this, "server_disconnected");
+ }
+}
+
+Ref<NetworkedMultiplayerPeer> MultiplayerAPI::get_network_peer() const {
+ return network_peer;
+}
+
+void MultiplayerAPI::_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(root_node == NULL);
+ ERR_FAIL_COND(p_packet_len < 5);
+
+ uint8_t packet_type = p_packet[0];
+
+ switch (packet_type) {
+
+ case NETWORK_COMMAND_SIMPLIFY_PATH: {
+
+ _process_simplify_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_CONFIRM_PATH: {
+
+ _process_confirm_path(p_from, p_packet, p_packet_len);
+ } break;
+
+ case NETWORK_COMMAND_REMOTE_CALL:
+ case NETWORK_COMMAND_REMOTE_SET: {
+
+ ERR_FAIL_COND(p_packet_len < 6);
+
+ Node *node = _process_get_node(p_from, p_packet, p_packet_len);
+
+ ERR_FAIL_COND(node == NULL);
+
+ //detect cstring end
+ int len_end = 5;
+ for (; len_end < p_packet_len; len_end++) {
+ if (p_packet[len_end] == 0) {
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(len_end >= p_packet_len);
+
+ StringName name = String::utf8((const char *)&p_packet[5]);
+
+ if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
+
+ _process_rpc(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+
+ } else {
+
+ _process_rset(node, name, p_from, p_packet, p_packet_len, len_end + 1);
+ }
+
+ } break;
+ }
+}
+
+Node *MultiplayerAPI::_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ uint32_t target = decode_uint32(&p_packet[1]);
+ Node *node = NULL;
+
+ if (target & 0x80000000) {
+ //use full path (not cached yet)
+
+ int ofs = target & 0x7FFFFFFF;
+ ERR_FAIL_COND_V(ofs >= p_packet_len, NULL);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
+
+ NodePath np = paths;
+
+ node = root_node->get_node(np);
+
+ if (!node)
+ ERR_PRINTS("Failed to get path from RPC: " + String(np));
+ } else {
+ //use cached path
+ int id = target;
+
+ Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
+ ERR_FAIL_COND_V(!E, NULL);
+
+ Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
+ ERR_FAIL_COND_V(!F, NULL);
+
+ PathGetCache::NodeInfo *ni = &F->get();
+ //do proper caching later
+
+ node = root_node->get_node(ni->path);
+ if (!node)
+ ERR_PRINTS("Failed to get cached path from RPC: " + String(ni->path));
+ }
+ return node;
+}
+
+void MultiplayerAPI::_process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+ if (!p_node->can_call_rpc(p_name, p_from))
+ return;
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+
+ int argc = p_packet[p_offset];
+ Vector<Variant> args;
+ Vector<const Variant *> argp;
+ args.resize(argc);
+ argp.resize(argc);
+
+ p_offset++;
+
+ for (int i = 0; i < argc; i++) {
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+ int vlen;
+ Error err = decode_variant(args[i], &p_packet[p_offset], p_packet_len - p_offset, &vlen);
+ ERR_FAIL_COND(err != OK);
+ //args[i]=p_packet[3+i];
+ argp[i] = &args[i];
+ p_offset += vlen;
+ }
+
+ Variant::CallError ce;
+
+ p_node->call(p_name, (const Variant **)argp.ptr(), argc, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_name, (const Variant **)argp.ptr(), argc, ce);
+ error = "RPC - " + error;
+ ERR_PRINTS(error);
+ }
+}
+
+void MultiplayerAPI::_process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset) {
+
+ if (!p_node->can_call_rset(p_name, p_from))
+ return;
+
+ ERR_FAIL_COND(p_offset >= p_packet_len);
+
+ Variant value;
+ decode_variant(value, &p_packet[p_offset], p_packet_len - p_offset);
+
+ bool valid;
+
+ p_node->set(p_name, value, &valid);
+ if (!valid) {
+ String error = "Error setting remote property '" + String(p_name) + "', not found in object of type " + p_node->get_class();
+ ERR_PRINTS(error);
+ }
+}
+
+void MultiplayerAPI::_process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ ERR_FAIL_COND(p_packet_len < 5);
+ int id = decode_uint32(&p_packet[1]);
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[5], p_packet_len - 5);
+
+ NodePath path = paths;
+
+ if (!path_get_cache.has(p_from)) {
+ path_get_cache[p_from] = PathGetCache();
+ }
+
+ PathGetCache::NodeInfo ni;
+ ni.path = path;
+ ni.instance = 0;
+
+ path_get_cache[p_from].nodes[id] = ni;
+
+ //send ack
+
+ //encode path
+ CharString pname = String(path).utf8();
+ int len = encode_cstring(pname.get_data(), NULL);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + len);
+ packet[0] = NETWORK_COMMAND_CONFIRM_PATH;
+ encode_cstring(pname.get_data(), &packet[1]);
+
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->set_target_peer(p_from);
+ network_peer->put_packet(packet.ptr(), packet.size());
+}
+
+void MultiplayerAPI::_process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len) {
+
+ String paths;
+ paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
+
+ NodePath path = paths;
+
+ PathSentCache *psc = path_send_cache.getptr(path);
+ ERR_FAIL_COND(!psc);
+
+ Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
+ ERR_FAIL_COND(!E);
+ E->get() = true;
+}
+
+bool MultiplayerAPI::_send_confirm_path(NodePath p_path, PathSentCache *psc, int p_target) {
+ bool has_all_peers = true;
+ List<int> peers_to_add; //if one is missing, take note to add it
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+
+ if (p_target < 0 && E->get() == -p_target)
+ continue; //continue, excluded
+
+ if (p_target > 0 && E->get() != p_target)
+ continue; //continue, not for this peer
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+
+ if (!F || F->get() == false) {
+ //path was not cached, or was cached but is unconfirmed
+ if (!F) {
+ //not cached at all, take note
+ peers_to_add.push_back(E->get());
+ }
+
+ has_all_peers = false;
+ }
+ }
+
+ //those that need to be added, send a message for this
+
+ for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
+
+ //encode function name
+ CharString pname = String(p_path).utf8();
+ int len = encode_cstring(pname.get_data(), NULL);
+
+ Vector<uint8_t> packet;
+
+ packet.resize(1 + 4 + len);
+ packet[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
+ encode_uint32(psc->id, &packet[1]);
+ encode_cstring(pname.get_data(), &packet[5]);
+
+ network_peer->set_target_peer(E->get()); //to all of you
+ network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ network_peer->put_packet(packet.ptr(), packet.size());
+
+ psc->confirmed_peers.insert(E->get(), false); //insert into confirmed, but as false since it was not confirmed
+ }
+
+ return has_all_peers;
+}
+
+void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
+
+ if (network_peer.is_null()) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is not active in SceneTree.");
+ ERR_FAIL();
+ }
+
+ if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is not connected yet in SceneTree.");
+ ERR_FAIL();
+ }
+
+ if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED) {
+ ERR_EXPLAIN("Attempt to remote call/set when networking is disconnected.");
+ ERR_FAIL();
+ }
+
+ if (p_argcount > 255) {
+ ERR_EXPLAIN("Too many arguments >255.");
+ ERR_FAIL();
+ }
+
+ if (p_to != 0 && !connected_peers.has(ABS(p_to))) {
+ if (p_to == network_peer->get_unique_id()) {
+ ERR_EXPLAIN("Attempt to remote call/set yourself! unique ID: " + itos(network_peer->get_unique_id()));
+ } else {
+ ERR_EXPLAIN("Attempt to remote call unexisting ID: " + itos(p_to));
+ }
+
+ ERR_FAIL();
+ }
+
+ NodePath from_path = (root_node->get_path()).rel_path_to(p_from->get_path());
+ ERR_FAIL_COND(from_path.is_empty());
+
+ //see if the path is cached
+ PathSentCache *psc = path_send_cache.getptr(from_path);
+ if (!psc) {
+ //path is not cached, create
+ path_send_cache[from_path] = PathSentCache();
+ psc = path_send_cache.getptr(from_path);
+ psc->id = last_send_cache_id++;
+ }
+
+ //create base packet, lots of hardcode because it must be tight
+
+ int ofs = 0;
+
+#define MAKE_ROOM(m_amount) \
+ if (packet_cache.size() < m_amount) packet_cache.resize(m_amount);
+
+ //encode type
+ MAKE_ROOM(1);
+ packet_cache[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
+ ofs += 1;
+
+ //encode ID
+ MAKE_ROOM(ofs + 4);
+ encode_uint32(psc->id, &(packet_cache[ofs]));
+ ofs += 4;
+
+ //encode function name
+ CharString name = String(p_name).utf8();
+ int len = encode_cstring(name.get_data(), NULL);
+ MAKE_ROOM(ofs + len);
+ encode_cstring(name.get_data(), &(packet_cache[ofs]));
+ ofs += len;
+
+ if (p_set) {
+ //set argument
+ Error err = encode_variant(*p_arg[0], NULL, len);
+ ERR_FAIL_COND(err != OK);
+ MAKE_ROOM(ofs + len);
+ encode_variant(*p_arg[0], &(packet_cache[ofs]), len);
+ ofs += len;
+
+ } else {
+ //call arguments
+ MAKE_ROOM(ofs + 1);
+ packet_cache[ofs] = p_argcount;
+ ofs += 1;
+ for (int i = 0; i < p_argcount; i++) {
+ Error err = encode_variant(*p_arg[i], NULL, len);
+ ERR_FAIL_COND(err != OK);
+ MAKE_ROOM(ofs + len);
+ encode_variant(*p_arg[i], &(packet_cache[ofs]), len);
+ ofs += len;
+ }
+ }
+
+ //see if all peers have cached path (is so, call can be fast)
+ bool has_all_peers = _send_confirm_path(from_path, psc, p_to);
+
+ //take chance and set transfer mode, since all send methods will use it
+ network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
+
+ if (has_all_peers) {
+
+ //they all have verified paths, so send fast
+ network_peer->set_target_peer(p_to); //to all of you
+ network_peer->put_packet(packet_cache.ptr(), ofs); //a message with love
+ } else {
+ //not all verified path, so send one by one
+
+ //apend path at the end, since we will need it for some packets
+ CharString pname = String(from_path).utf8();
+ int path_len = encode_cstring(pname.get_data(), NULL);
+ MAKE_ROOM(ofs + path_len);
+ encode_cstring(pname.get_data(), &(packet_cache[ofs]));
+
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+
+ if (p_to < 0 && E->get() == -p_to)
+ continue; //continue, excluded
+
+ if (p_to > 0 && E->get() != p_to)
+ continue; //continue, not for this peer
+
+ Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
+ ERR_CONTINUE(!F); //should never happen
+
+ network_peer->set_target_peer(E->get()); //to this one specifically
+
+ if (F->get() == true) {
+ //this one confirmed path, so use id
+ encode_uint32(psc->id, &(packet_cache[1]));
+ network_peer->put_packet(packet_cache.ptr(), ofs);
+ } else {
+ //this one did not confirm path yet, so use entire path (sorry!)
+ encode_uint32(0x80000000 | ofs, &(packet_cache[1])); //offset to path and flag
+ network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
+ }
+ }
+ }
+}
+
+void MultiplayerAPI::add_peer(int p_id) {
+ connected_peers.insert(p_id);
+ path_get_cache.insert(p_id, PathGetCache());
+ emit_signal("network_peer_connected", p_id);
+}
+
+void MultiplayerAPI::del_peer(int p_id) {
+ connected_peers.erase(p_id);
+ path_get_cache.erase(p_id); //I no longer need your cache, sorry
+ emit_signal("network_peer_disconnected", p_id);
+}
+
+void MultiplayerAPI::connected_to_server() {
+
+ emit_signal("connected_to_server");
+}
+
+void MultiplayerAPI::connection_failed() {
+
+ emit_signal("connection_failed");
+}
+
+void MultiplayerAPI::server_disconnected() {
+
+ emit_signal("server_disconnected");
+}
+
+bool _should_call_native(Node::RPCMode mode, bool is_master, bool &r_skip_rpc) {
+
+ switch (mode) {
+
+ case Node::RPC_MODE_DISABLED: {
+ //do nothing
+ } break;
+ case Node::RPC_MODE_REMOTE: {
+ //do nothing also, no need to call local
+ } break;
+ case Node::RPC_MODE_SYNC: {
+ //call it, sync always results in call
+ return true;
+ } break;
+ case Node::RPC_MODE_MASTER: {
+ if (is_master)
+ r_skip_rpc = true; //no other master so..
+ return is_master;
+ } break;
+ case Node::RPC_MODE_SLAVE: {
+ return !is_master;
+ } break;
+ }
+ return false;
+}
+
+bool _should_call_script(ScriptInstance::RPCMode mode, bool is_master, bool &r_skip_rpc) {
+ switch (mode) {
+
+ case ScriptInstance::RPC_MODE_DISABLED: {
+ //do nothing
+ } break;
+ case ScriptInstance::RPC_MODE_REMOTE: {
+ //do nothing also, no need to call local
+ } break;
+ case ScriptInstance::RPC_MODE_SYNC: {
+ //call it, sync always results in call
+ return true;
+ } break;
+ case ScriptInstance::RPC_MODE_MASTER: {
+ if (is_master)
+ r_skip_rpc = true; //no other master so..
+ return is_master;
+ } break;
+ case ScriptInstance::RPC_MODE_SLAVE: {
+ return !is_master;
+ } break;
+ }
+ return false;
+}
+
+void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
+
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_FAIL_COND(!network_peer.is_valid());
+
+ int node_id = network_peer->get_unique_id();
+ bool skip_rpc = false;
+ bool call_local_native = false;
+ bool call_local_script = false;
+ bool is_master = p_node->is_network_master();
+
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ //check that send mode can use local call
+
+ const Map<StringName, Node::RPCMode>::Element *E = p_node->get_node_rpc_mode(p_method);
+ if (E) {
+ call_local_native = _should_call_native(E->get(), is_master, skip_rpc);
+ }
+
+ if (call_local_native) {
+ // done below
+ } else if (p_node->get_script_instance()) {
+ //attempt with script
+ ScriptInstance::RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method);
+ call_local_script = _should_call_script(rpc_mode, is_master, skip_rpc);
+ }
+ }
+
+ if (!skip_rpc) {
+ _send_rpc(p_node, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ }
+
+ if (call_local_native) {
+ Variant::CallError ce;
+ p_node->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+
+ if (call_local_script) {
+ Variant::CallError ce;
+ ce.error = Variant::CallError::CALL_OK;
+ p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in script local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+}
+
+void MultiplayerAPI::rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
+
+ ERR_FAIL_COND(!p_node->is_inside_tree());
+ ERR_FAIL_COND(!network_peer.is_valid());
+
+ int node_id = network_peer->get_unique_id();
+ bool is_master = p_node->is_network_master();
+ bool skip_rset = false;
+
+ if (p_peer_id == 0 || p_peer_id == node_id || (p_peer_id < 0 && p_peer_id != -node_id)) {
+ //check that send mode can use local call
+
+ bool set_local = false;
+
+ const Map<StringName, Node::RPCMode>::Element *E = p_node->get_node_rset_mode(p_property);
+ if (E) {
+
+ set_local = _should_call_native(E->get(), is_master, skip_rset);
+ }
+
+ if (set_local) {
+ bool valid;
+ p_node->set(p_property, p_value, &valid);
+
+ if (!valid) {
+ String error = "rset() aborted in local set, property not found: - " + String(p_property);
+ ERR_PRINTS(error);
+ return;
+ }
+ } else if (p_node->get_script_instance()) {
+ //attempt with script
+ ScriptInstance::RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property);
+
+ set_local = _should_call_script(rpc_mode, is_master, skip_rset);
+
+ if (set_local) {
+
+ bool valid = p_node->get_script_instance()->set(p_property, p_value);
+
+ if (!valid) {
+ String error = "rset() aborted in local script set, property not found: - " + String(p_property);
+ ERR_PRINTS(error);
+ return;
+ }
+ }
+ }
+ }
+
+ if (skip_rset)
+ return;
+
+ const Variant *vptr = &p_value;
+
+ _send_rpc(p_node, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
+}
+
+int MultiplayerAPI::get_network_unique_id() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
+ return network_peer->get_unique_id();
+}
+
+bool MultiplayerAPI::is_network_server() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ return network_peer->is_server();
+}
+
+void MultiplayerAPI::set_refuse_new_network_connections(bool p_refuse) {
+
+ ERR_FAIL_COND(!network_peer.is_valid());
+ network_peer->set_refuse_new_connections(p_refuse);
+}
+
+bool MultiplayerAPI::is_refusing_new_network_connections() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), false);
+ return network_peer->is_refusing_new_connections();
+}
+
+Vector<int> MultiplayerAPI::get_network_connected_peers() const {
+
+ ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
+
+ Vector<int> ret;
+ for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
+ ret.push_back(E->get());
+ }
+
+ return ret;
+}
+
+void MultiplayerAPI::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_root_node", "node"), &MultiplayerAPI::set_root_node);
+ ClassDB::bind_method(D_METHOD("has_network_peer"), &MultiplayerAPI::has_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_peer"), &MultiplayerAPI::get_network_peer);
+ ClassDB::bind_method(D_METHOD("get_network_unique_id"), &MultiplayerAPI::get_network_unique_id);
+ ClassDB::bind_method(D_METHOD("is_network_server"), &MultiplayerAPI::is_network_server);
+ ClassDB::bind_method(D_METHOD("get_rpc_sender_id"), &MultiplayerAPI::get_rpc_sender_id);
+ ClassDB::bind_method(D_METHOD("add_peer", "id"), &MultiplayerAPI::add_peer);
+ ClassDB::bind_method(D_METHOD("del_peer", "id"), &MultiplayerAPI::del_peer);
+ ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &MultiplayerAPI::set_network_peer);
+ ClassDB::bind_method(D_METHOD("poll"), &MultiplayerAPI::poll);
+ ClassDB::bind_method(D_METHOD("clear"), &MultiplayerAPI::clear);
+
+ ClassDB::bind_method(D_METHOD("connected_to_server"), &MultiplayerAPI::connected_to_server);
+ ClassDB::bind_method(D_METHOD("connection_failed"), &MultiplayerAPI::connection_failed);
+ ClassDB::bind_method(D_METHOD("server_disconnected"), &MultiplayerAPI::server_disconnected);
+ ClassDB::bind_method(D_METHOD("get_network_connected_peers"), &MultiplayerAPI::get_network_connected_peers);
+ ClassDB::bind_method(D_METHOD("set_refuse_new_network_connections", "refuse"), &MultiplayerAPI::set_refuse_new_network_connections);
+ ClassDB::bind_method(D_METHOD("is_refusing_new_network_connections"), &MultiplayerAPI::is_refusing_new_network_connections);
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "refuse_new_network_connections"), "set_refuse_new_network_connections", "is_refusing_new_network_connections");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "NetworkedMultiplayerPeer", 0), "set_network_peer", "get_network_peer");
+
+ ADD_SIGNAL(MethodInfo("network_peer_connected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("network_peer_disconnected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("connected_to_server"));
+ ADD_SIGNAL(MethodInfo("connection_failed"));
+ ADD_SIGNAL(MethodInfo("server_disconnected"));
+}
+
+MultiplayerAPI::MultiplayerAPI() {
+ clear();
+}
+
+MultiplayerAPI::~MultiplayerAPI() {
+ clear();
+}
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
new file mode 100644
index 0000000000..e7c6ffbea6
--- /dev/null
+++ b/core/io/multiplayer_api.h
@@ -0,0 +1,87 @@
+#ifndef MULTIPLAYER_PROTOCOL_H
+#define MULTIPLAYER_PROTOCOL_H
+
+#include "core/io/networked_multiplayer_peer.h"
+#include "core/reference.h"
+
+class MultiplayerAPI : public Reference {
+
+ GDCLASS(MultiplayerAPI, Reference);
+
+private:
+ //path sent caches
+ struct PathSentCache {
+ Map<int, bool> confirmed_peers;
+ int id;
+ };
+
+ //path get caches
+ struct PathGetCache {
+ struct NodeInfo {
+ NodePath path;
+ ObjectID instance;
+ };
+
+ Map<int, NodeInfo> nodes;
+ };
+
+ Ref<NetworkedMultiplayerPeer> network_peer;
+ int rpc_sender_id;
+ Set<int> connected_peers;
+ HashMap<NodePath, PathSentCache> path_send_cache;
+ Map<int, PathGetCache> path_get_cache;
+ int last_send_cache_id;
+ Vector<uint8_t> packet_cache;
+ Node *root_node;
+
+protected:
+ static void _bind_methods();
+
+ void _process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_simplify_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_confirm_path(int p_from, const uint8_t *p_packet, int p_packet_len);
+ Node *_process_get_node(int p_from, const uint8_t *p_packet, int p_packet_len);
+ void _process_rpc(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+ void _process_rset(Node *p_node, const StringName &p_name, int p_from, const uint8_t *p_packet, int p_packet_len, int p_offset);
+
+ void _send_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
+ bool _send_confirm_path(NodePath p_path, PathSentCache *psc, int p_from);
+
+public:
+ enum NetworkCommands {
+ NETWORK_COMMAND_REMOTE_CALL,
+ NETWORK_COMMAND_REMOTE_SET,
+ NETWORK_COMMAND_SIMPLIFY_PATH,
+ NETWORK_COMMAND_CONFIRM_PATH,
+ };
+
+ void poll();
+ void clear();
+ void set_root_node(Node *p_node);
+ void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
+ Ref<NetworkedMultiplayerPeer> get_network_peer() const;
+
+ // Called by Node.rpc
+ void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
+ // Called by Node.rset
+ void rsetp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
+
+ void add_peer(int p_id);
+ void del_peer(int p_id);
+ void connected_to_server();
+ void connection_failed();
+ void server_disconnected();
+
+ bool has_network_peer() const { return network_peer.is_valid(); }
+ Vector<int> get_network_connected_peers() const;
+ int get_rpc_sender_id() const { return rpc_sender_id; }
+ int get_network_unique_id() const;
+ bool is_network_server() const;
+ void set_refuse_new_network_connections(bool p_refuse);
+ bool is_refusing_new_network_connections() const;
+
+ MultiplayerAPI();
+ ~MultiplayerAPI();
+};
+
+#endif // MULTIPLAYER_PROTOCOL_H
diff --git a/core/math/geometry.h b/core/math/geometry.h
index ca4363e129..73a53c53b6 100644
--- a/core/math/geometry.h
+++ b/core/math/geometry.h
@@ -502,16 +502,15 @@ public:
}
static bool is_point_in_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) {
- int as_x = s.x - a.x;
- int as_y = s.y - a.y;
+ Vector2 an = a - s;
+ Vector2 bn = b - s;
+ Vector2 cn = c - s;
- bool s_ab = (b.x - a.x) * as_y - (b.y - a.y) * as_x > 0;
+ bool orientation = an.cross(bn) > 0;
- if (((c.x - a.x) * as_y - (c.y - a.y) * as_x > 0) == s_ab) return false;
+ if ((bn.cross(cn) > 0) != orientation) return false;
- if (((c.x - b.x) * (s.y - b.y) - (c.y - b.y) * (s.x - b.x) > 0) != s_ab) return false;
-
- return true;
+ return (cn.cross(an) > 0) == orientation;
}
static bool is_point_in_polygon(const Vector2 &p_point, const Vector<Vector2> &p_polygon);
diff --git a/core/register_core_types.cpp b/core/register_core_types.cpp
index 006459c5f6..2a611ccf6a 100644
--- a/core/register_core_types.cpp
+++ b/core/register_core_types.cpp
@@ -42,6 +42,7 @@
#include "io/config_file.h"
#include "io/http_client.h"
#include "io/marshalls.h"
+#include "io/multiplayer_api.h"
#include "io/networked_multiplayer_peer.h"
#include "io/packet_peer.h"
#include "io/packet_peer_udp.h"
@@ -145,6 +146,7 @@ void register_core_types() {
ClassDB::register_virtual_class<PacketPeer>();
ClassDB::register_class<PacketPeerStream>();
ClassDB::register_virtual_class<NetworkedMultiplayerPeer>();
+ ClassDB::register_class<MultiplayerAPI>();
ClassDB::register_class<MainLoop>();
//ClassDB::register_type<OptimizedSaver>();
ClassDB::register_class<Translation>();
diff --git a/core/resource.cpp b/core/resource.cpp
index 2eeed50d9d..179333aa14 100644
--- a/core/resource.cpp
+++ b/core/resource.cpp
@@ -226,7 +226,7 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
continue;
- Variant p = get(E->get().name);
+ Variant p = get(E->get().name).duplicate(true);
if (p.get_type() == Variant::OBJECT && p_subresources) {
RES sr = p;
diff --git a/core/variant.h b/core/variant.h
index 0a4afada5b..2cdb5c9ab6 100644
--- a/core/variant.h
+++ b/core/variant.h
@@ -338,6 +338,7 @@ public:
}
void zero();
+ Variant duplicate(bool deep = false) const;
static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index cda7dccf0c..c6e093010d 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -465,7 +465,7 @@ struct _VariantCall {
VCALL_LOCALMEM0R(Dictionary, hash);
VCALL_LOCALMEM0R(Dictionary, keys);
VCALL_LOCALMEM0R(Dictionary, values);
- VCALL_LOCALMEM0R(Dictionary, duplicate);
+ VCALL_LOCALMEM1R(Dictionary, duplicate);
VCALL_LOCALMEM2(Array, set);
VCALL_LOCALMEM1R(Array, get);
@@ -494,7 +494,7 @@ struct _VariantCall {
VCALL_LOCALMEM0(Array, shuffle);
VCALL_LOCALMEM2R(Array, bsearch);
VCALL_LOCALMEM4R(Array, bsearch_custom);
- VCALL_LOCALMEM0R(Array, duplicate);
+ VCALL_LOCALMEM1R(Array, duplicate);
VCALL_LOCALMEM0(Array, invert);
static void _call_PoolByteArray_get_string_from_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) {
@@ -1613,7 +1613,7 @@ void register_variant_methods() {
ADDFUNC0R(DICTIONARY, INT, Dictionary, hash, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, keys, varray());
ADDFUNC0R(DICTIONARY, ARRAY, Dictionary, values, varray());
- ADDFUNC0R(DICTIONARY, DICTIONARY, Dictionary, duplicate, varray());
+ ADDFUNC1R(DICTIONARY, DICTIONARY, Dictionary, duplicate, BOOL, "deep", varray(false));
ADDFUNC0R(ARRAY, INT, Array, size, varray());
ADDFUNC0R(ARRAY, BOOL, Array, empty, varray());
@@ -1641,7 +1641,7 @@ void register_variant_methods() {
ADDFUNC2R(ARRAY, INT, Array, bsearch, NIL, "value", BOOL, "before", varray(true));
ADDFUNC4R(ARRAY, INT, Array, bsearch_custom, NIL, "value", OBJECT, "obj", STRING, "func", BOOL, "before", varray(true));
ADDFUNC0NC(ARRAY, NIL, Array, invert, varray());
- ADDFUNC0RNC(ARRAY, ARRAY, Array, duplicate, varray());
+ ADDFUNC1R(ARRAY, ARRAY, Array, duplicate, BOOL, "deep", varray(false));
ADDFUNC0R(POOL_BYTE_ARRAY, INT, PoolByteArray, size, varray());
ADDFUNC2(POOL_BYTE_ARRAY, NIL, PoolByteArray, set, INT, "idx", INT, "byte", varray());
diff --git a/core/variant_op.cpp b/core/variant_op.cpp
index 842f5f0af6..8ad981ed0e 100644
--- a/core/variant_op.cpp
+++ b/core/variant_op.cpp
@@ -3415,6 +3415,19 @@ Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
return Variant();
}
+Variant Variant::duplicate(bool deep) const {
+ switch (type) {
+ // case OBJECT:
+ // return operator Object *()->duplicate();
+ case DICTIONARY:
+ return operator Dictionary().duplicate(deep);
+ case ARRAY:
+ return operator Array().duplicate(deep);
+ default:
+ return *this;
+ }
+}
+
void Variant::blend(const Variant &a, const Variant &b, float c, Variant &r_dst) {
if (a.type != b.type) {
if (a.is_num() && b.is_num()) {
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index 178c714a20..ed859169fd 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -103,6 +103,14 @@
Get the blend time (in seconds) between two animations, referenced by their names.
</description>
</method>
+ <method name="get_playing_speed" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ Get the actual playing speed of current animation or 0 if not playing. This speed is the [code]playback_speed[/code] property multiplied by [code]custom_speed[/code] argument specified when calling the [code]play[/code] method.
+ </description>
+ </method>
+
<method name="has_animation" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index e4db5aeb84..0147887768 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -87,6 +87,15 @@
<description>
</description>
</method>
+ <method name="get_item_icon_modulate" qualifiers="const">
+ <return type="Color">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <description>
+ Returns a [Color] modulating item's icon at the specified index.
+ </description>
+ </method>
<method name="get_item_icon_region" qualifiers="const">
<return type="Rect2">
</return>
@@ -225,6 +234,17 @@
Set (or replace) icon of the item at the specified index.
</description>
</method>
+ <method name="set_item_icon_modulate">
+ <return type="void">
+ </return>
+ <argument index="0" name="idx" type="int">
+ </argument>
+ <argument index="1" name="modulate" type="Color">
+ </argument>
+ <description>
+ Sets a modulating [Color] for item's icon at the specified index.
+ </description>
+ </method>
<method name="set_item_icon_region">
<return type="void">
</return>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index d8644c5419..7d78d71330 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -196,8 +196,11 @@
<method name="generate_normals">
<return type="void">
</return>
+ <argument index="0" name="flip" type="bool" default="false">
+ </argument>
<description>
Generates normals from Vertices so you do not have to do it manually.
+ Setting "flip" [code]true[/code] inverts resulting normals.
</description>
</method>
<method name="generate_tangents">
diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp
index f41bfe838b..ad6c2f850a 100644
--- a/drivers/gles2/shader_compiler_gles2.cpp
+++ b/drivers/gles2/shader_compiler_gles2.cpp
@@ -872,9 +872,9 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
actions[VS::SHADER_PARTICLES].renames["EMISSION_TRANSFORM"] = "emission_transform";
actions[VS::SHADER_PARTICLES].renames["RANDOM_SEED"] = "random_seed";
- actions[VS::SHADER_SPATIAL].render_mode_defines["disable_force"] = "#define DISABLE_FORCE\n";
- actions[VS::SHADER_SPATIAL].render_mode_defines["disable_velocity"] = "#define DISABLE_VELOCITY\n";
- actions[VS::SHADER_SPATIAL].render_mode_defines["keep_data"] = "#define ENABLE_KEEP_DATA\n";
+ actions[VS::SHADER_PARTICLES].render_mode_defines["disable_force"] = "#define DISABLE_FORCE\n";
+ actions[VS::SHADER_PARTICLES].render_mode_defines["disable_velocity"] = "#define DISABLE_VELOCITY\n";
+ actions[VS::SHADER_PARTICLES].render_mode_defines["keep_data"] = "#define ENABLE_KEEP_DATA\n";
vertex_name = "vertex";
fragment_name = "fragment";
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index a287dca1ed..f91ed35331 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "rasterizer_storage_gles3.h"
+#include "engine.h"
#include "project_settings.h"
#include "rasterizer_canvas_gles3.h"
#include "rasterizer_scene_gles3.h"
@@ -5855,6 +5856,8 @@ void RasterizerStorageGLES3::update_particles() {
shaders.particles.set_uniform(ParticlesShaderGLES3::EMITTING, particles->emitting);
shaders.particles.set_uniform(ParticlesShaderGLES3::RANDOMNESS, particles->randomness);
+ bool zero_time_scale = Engine::get_singleton()->get_time_scale() <= 0.0;
+
if (particles->clear && particles->pre_process_time > 0.0) {
float frame_time;
@@ -5872,7 +5875,15 @@ void RasterizerStorageGLES3::update_particles() {
}
if (particles->fixed_fps > 0) {
- float frame_time = 1.0 / particles->fixed_fps;
+ float frame_time;
+ float decr;
+ if (zero_time_scale) {
+ frame_time = 0.0;
+ decr = 1.0 / particles->fixed_fps;
+ } else {
+ frame_time = 1.0 / particles->fixed_fps;
+ decr = frame_time;
+ }
float delta = frame.delta;
if (delta > 0.1) { //avoid recursive stalls if fps goes below 10
delta = 0.1;
@@ -5883,13 +5894,16 @@ void RasterizerStorageGLES3::update_particles() {
while (todo >= frame_time) {
_particles_process(particles, frame_time);
- todo -= frame_time;
+ todo -= decr;
}
particles->frame_remainder = todo;
} else {
- _particles_process(particles, frame.delta);
+ if (zero_time_scale)
+ _particles_process(particles, 0.0);
+ else
+ _particles_process(particles, frame.delta);
}
particle_update_list.remove(particle_update_list.first());
diff --git a/editor/create_dialog.cpp b/editor/create_dialog.cpp
index 13ef6e9e0e..78fb35e354 100644
--- a/editor/create_dialog.cpp
+++ b/editor/create_dialog.cpp
@@ -433,26 +433,7 @@ Object *CreateDialog::instance_selected() {
custom = md;
if (custom != String()) {
- if (EditorNode::get_editor_data().get_custom_types().has(custom)) {
-
- for (int i = 0; i < EditorNode::get_editor_data().get_custom_types()[custom].size(); i++) {
- if (EditorNode::get_editor_data().get_custom_types()[custom][i].name == selected->get_text(0)) {
- Ref<Texture> icon = EditorNode::get_editor_data().get_custom_types()[custom][i].icon;
- Ref<Script> script = EditorNode::get_editor_data().get_custom_types()[custom][i].script;
- String name = selected->get_text(0);
-
- Object *ob = ClassDB::instance(custom);
- ERR_FAIL_COND_V(!ob, NULL);
- if (ob->is_class("Node")) {
- ob->call("set_name", name);
- }
- ob->set_script(script.get_ref_ptr());
- if (icon.is_valid())
- ob->set_meta("_editor_icon", icon);
- return ob;
- }
- }
- }
+ return EditorNode::get_editor_data().instance_custom_type(selected->get_text(0), custom);
} else {
return ClassDB::instance(selected->get_text(0));
}
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index 95ed40d889..ef9265ecd2 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -452,6 +452,31 @@ void EditorData::add_custom_type(const String &p_type, const String &p_inherits,
custom_types[p_inherits].push_back(ct);
}
+Object *EditorData::instance_custom_type(const String &p_type, const String &p_inherits) {
+
+ if (get_custom_types().has(p_inherits)) {
+
+ for (int i = 0; i < get_custom_types()[p_inherits].size(); i++) {
+ if (get_custom_types()[p_inherits][i].name == p_type) {
+ Ref<Texture> icon = get_custom_types()[p_inherits][i].icon;
+ Ref<Script> script = get_custom_types()[p_inherits][i].script;
+
+ Object *ob = ClassDB::instance(p_inherits);
+ ERR_FAIL_COND_V(!ob, NULL);
+ if (ob->is_class("Node")) {
+ ob->call("set_name", p_type);
+ }
+ ob->set_script(script.get_ref_ptr());
+ if (icon.is_valid())
+ ob->set_meta("_editor_icon", icon);
+ return ob;
+ }
+ }
+ }
+
+ return NULL;
+}
+
void EditorData::remove_custom_type(const String &p_type) {
for (Map<String, Vector<CustomType> >::Element *E = custom_types.front(); E; E = E->next()) {
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 844145853d..1a498a6150 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -171,6 +171,7 @@ public:
void restore_editor_global_states();
void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture> &p_icon);
+ Object *instance_custom_type(const String &p_type, const String &p_inherits);
void remove_custom_type(const String &p_type);
const Map<String, Vector<CustomType> > &get_custom_types() const { return custom_types; }
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0bca78b493..141769b16a 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1234,29 +1234,25 @@ void EditorNode::_dialog_action(String p_file) {
} break;
case FILE_EXPORT_TILESET: {
- Ref<TileSet> ml;
- if (FileAccess::exists(p_file)) {
- ml = ResourceLoader::load(p_file, "TileSet");
+ Ref<TileSet> tileset;
+ if (FileAccess::exists(p_file) && file_export_lib_merge->is_pressed()) {
+ tileset = ResourceLoader::load(p_file, "TileSet");
- if (ml.is_null()) {
- if (file_export_lib_merge->is_pressed()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("I see.."));
- accept->set_text(TTR("Can't load TileSet for merging!"));
- accept->popup_centered_minsize();
- return;
- }
- } else if (!file_export_lib_merge->is_pressed()) {
- ml->clear();
+ if (tileset.is_null()) {
+ current_option = -1;
+ accept->get_ok()->set_text(TTR("I see.."));
+ accept->set_text(TTR("Can't load TileSet for merging!"));
+ accept->popup_centered_minsize();
+ return;
}
} else {
- ml = Ref<TileSet>(memnew(TileSet));
+ tileset = Ref<TileSet>(memnew(TileSet));
}
- TileSetEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true);
+ TileSetEditor::update_library_file(editor_data.get_edited_scene_root(), tileset, true);
- Error err = ResourceSaver::save(p_file, ml);
+ Error err = ResourceSaver::save(p_file, tileset);
if (err) {
current_option = -1;
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp
index d5783c9b1a..16223dbb16 100644
--- a/editor/filesystem_dock.cpp
+++ b/editor/filesystem_dock.cpp
@@ -719,12 +719,13 @@ void FileSystemDock::_push_to_history() {
button_hist_next->set_disabled(history_pos == history.size() - 1);
}
-void FileSystemDock::_get_all_files_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files) const {
+void FileSystemDock::_get_all_items_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files, Vector<String> &folders) const {
if (efsd == NULL)
return;
for (int i = 0; i < efsd->get_subdir_count(); i++) {
- _get_all_files_in_dir(efsd->get_subdir(i), files);
+ folders.push_back(efsd->get_subdir(i)->get_path());
+ _get_all_items_in_dir(efsd->get_subdir(i), files, folders);
}
for (int i = 0; i < efsd->get_file_count(); i++) {
files.push_back(efsd->get_file_path(i));
@@ -746,7 +747,8 @@ void FileSystemDock::_find_remaps(EditorFileSystemDirectory *efsd, const Map<Str
}
}
-void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const {
+void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_new_path,
+ Map<String, String> &p_file_renames, Map<String, String> &p_folder_renames) const {
//Ensure folder paths end with "/"
String old_path = (p_item.is_file || p_item.path.ends_with("/")) ? p_item.path : (p_item.path + "/");
String new_path = (p_item.is_file || p_new_path.ends_with("/")) ? p_new_path : (p_new_path + "/");
@@ -763,11 +765,13 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
}
//Build a list of files which will have new paths as a result of this operation
- Vector<String> changed_paths;
+ Vector<String> file_changed_paths;
+ Vector<String> folder_changed_paths;
if (p_item.is_file) {
- changed_paths.push_back(old_path);
+ file_changed_paths.push_back(old_path);
} else {
- _get_all_files_in_dir(EditorFileSystem::get_singleton()->get_filesystem_path(old_path), changed_paths);
+ folder_changed_paths.push_back(old_path);
+ _get_all_items_in_dir(EditorFileSystem::get_singleton()->get_filesystem_path(old_path), file_changed_paths, folder_changed_paths);
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
@@ -783,12 +787,12 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
}
// update scene if it is open
- for (int i = 0; i < changed_paths.size(); ++i) {
- String new_item_path = p_item.is_file ? new_path : changed_paths[i].replace_first(old_path, new_path);
- if (ResourceLoader::get_resource_type(new_item_path) == "PackedScene" && editor->is_scene_open(changed_paths[i])) {
+ for (int i = 0; i < file_changed_paths.size(); ++i) {
+ String new_item_path = p_item.is_file ? new_path : file_changed_paths[i].replace_first(old_path, new_path);
+ if (ResourceLoader::get_resource_type(new_item_path) == "PackedScene" && editor->is_scene_open(file_changed_paths[i])) {
EditorData *ed = &editor->get_editor_data();
for (int j = 0; j < ed->get_edited_scene_count(); j++) {
- if (ed->get_scene_path(j) == changed_paths[i]) {
+ if (ed->get_scene_path(j) == file_changed_paths[i]) {
ed->get_edited_scene_root(j)->set_filename(new_item_path);
break;
}
@@ -797,9 +801,12 @@ void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_
}
//Only treat as a changed dependency if it was successfully moved
- for (int i = 0; i < changed_paths.size(); ++i) {
- p_renames[changed_paths[i]] = changed_paths[i].replace_first(old_path, new_path);
- print_line(" Remap: " + changed_paths[i] + " -> " + p_renames[changed_paths[i]]);
+ for (int i = 0; i < file_changed_paths.size(); ++i) {
+ p_file_renames[file_changed_paths[i]] = file_changed_paths[i].replace_first(old_path, new_path);
+ print_line(" Remap: " + file_changed_paths[i] + " -> " + p_file_renames[file_changed_paths[i]]);
+ }
+ for (int i = 0; i < folder_changed_paths.size(); ++i) {
+ p_folder_renames[folder_changed_paths[i]] = folder_changed_paths[i].replace_first(old_path, new_path);
}
} else {
EditorNode::get_singleton()->add_io_error(TTR("Error moving:") + "\n" + old_path + "\n");
@@ -912,6 +919,25 @@ void FileSystemDock::_update_dependencies_after_move(const Map<String, String> &
}
}
+void FileSystemDock::_update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const {
+
+ Vector<String> favorite_dirs = EditorSettings::get_singleton()->get_favorite_dirs();
+ Vector<String> new_favorite_dirs;
+
+ for (int i = 0; i < favorite_dirs.size(); i++) {
+ String old_path = favorite_dirs[i] + "/";
+
+ if (p_renames.has(old_path)) {
+ String new_path = p_renames[old_path];
+ new_favorite_dirs.push_back(new_path.substr(0, new_path.length() - 1));
+ } else {
+ new_favorite_dirs.push_back(favorite_dirs[i]);
+ }
+ }
+
+ EditorSettings::get_singleton()->set_favorite_dirs(new_favorite_dirs);
+}
+
void FileSystemDock::_make_dir_confirm() {
String dir_name = make_dir_dialog_text->get_text().strip_edges();
@@ -970,10 +996,12 @@ void FileSystemDock::_rename_operation_confirm() {
}
memdelete(da);
- Map<String, String> renames;
- _try_move_item(to_rename, new_path, renames);
- _update_dependencies_after_move(renames);
- _update_resource_paths_after_move(renames);
+ Map<String, String> file_renames;
+ Map<String, String> folder_renames;
+ _try_move_item(to_rename, new_path, file_renames, folder_renames);
+ _update_dependencies_after_move(file_renames);
+ _update_resource_paths_after_move(file_renames);
+ _update_favorite_dirs_list_after_move(folder_renames);
//Rescan everything
print_line("call rescan!");
@@ -1017,15 +1045,17 @@ void FileSystemDock::_duplicate_operation_confirm() {
void FileSystemDock::_move_operation_confirm(const String &p_to_path) {
- Map<String, String> renames;
+ Map<String, String> file_renames;
+ Map<String, String> folder_renames;
for (int i = 0; i < to_move.size(); i++) {
String old_path = to_move[i].path.ends_with("/") ? to_move[i].path.substr(0, to_move[i].path.length() - 1) : to_move[i].path;
String new_path = p_to_path.plus_file(old_path.get_file());
- _try_move_item(to_move[i], new_path, renames);
+ _try_move_item(to_move[i], new_path, file_renames, folder_renames);
}
- _update_dependencies_after_move(renames);
- _update_resource_paths_after_move(renames);
+ _update_dependencies_after_move(file_renames);
+ _update_resource_paths_after_move(file_renames);
+ _update_favorite_dirs_list_after_move(folder_renames);
print_line("call rescan!");
_rescan();
diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h
index 377316d1ba..c8448a1022 100644
--- a/editor/filesystem_dock.h
+++ b/editor/filesystem_dock.h
@@ -176,12 +176,13 @@ private:
void _file_selected();
void _dir_selected();
- void _get_all_files_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files) const;
+ void _get_all_items_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files, Vector<String> &folders) const;
void _find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const;
- void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_renames) const;
+ void _try_move_item(const FileOrFolder &p_item, const String &p_new_path, Map<String, String> &p_file_renames, Map<String, String> &p_folder_renames) const;
void _try_duplicate_item(const FileOrFolder &p_item, const String &p_new_path) const;
void _update_dependencies_after_move(const Map<String, String> &p_renames) const;
void _update_resource_paths_after_move(const Map<String, String> &p_renames) const;
+ void _update_favorite_dirs_list_after_move(const Map<String, String> &p_renames) const;
void _make_dir_confirm();
void _rename_operation_confirm();
diff --git a/editor/find_in_files.cpp b/editor/find_in_files.cpp
new file mode 100644
index 0000000000..9442bbc0e8
--- /dev/null
+++ b/editor/find_in_files.cpp
@@ -0,0 +1,829 @@
+/*************************************************************************/
+/* find_in_files.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "find_in_files.h"
+#include "core/os/dir_access.h"
+#include "core/os/os.h"
+#include "editor_scale.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+#include "scene/gui/check_box.h"
+#include "scene/gui/file_dialog.h"
+#include "scene/gui/grid_container.h"
+#include "scene/gui/item_list.h"
+#include "scene/gui/label.h"
+#include "scene/gui/line_edit.h"
+#include "scene/gui/progress_bar.h"
+
+#define ROOT_PREFIX "res://"
+
+const char *FindInFiles::SIGNAL_RESULT_FOUND = "result_found";
+const char *FindInFiles::SIGNAL_FINISHED = "finished";
+
+// TODO Would be nice in Vector and PoolVectors
+template <typename T>
+inline void pop_back(T &container) {
+ container.resize(container.size() - 1);
+}
+
+// TODO Copied from TextEdit private, would be nice to extract it in a single place
+static bool is_text_char(CharType c) {
+ return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_';
+}
+
+FindInFiles::FindInFiles() {
+ _root_prefix = ROOT_PREFIX;
+ _extension_filter.insert("gd");
+ _extension_filter.insert("cs");
+ _searching = false;
+ _whole_words = true;
+ _match_case = true;
+}
+
+void FindInFiles::set_search_text(String p_pattern) {
+ _pattern = p_pattern;
+}
+
+void FindInFiles::set_whole_words(bool p_whole_word) {
+ _whole_words = p_whole_word;
+}
+
+void FindInFiles::set_match_case(bool p_match_case) {
+ _match_case = p_match_case;
+}
+
+void FindInFiles::set_folder(String folder) {
+ _root_dir = folder;
+}
+
+void FindInFiles::set_filter(const Set<String> &exts) {
+ _extension_filter = exts;
+}
+
+void FindInFiles::_notification(int p_notification) {
+ if (p_notification == NOTIFICATION_PROCESS) {
+ _process();
+ }
+}
+
+void FindInFiles::start() {
+ if (_pattern == "") {
+ print_line("Nothing to search, pattern is empty");
+ emit_signal(SIGNAL_FINISHED);
+ return;
+ }
+ if (_extension_filter.size() == 0) {
+ print_line("Nothing to search, filter matches no files");
+ emit_signal(SIGNAL_FINISHED);
+ return;
+ }
+
+ // Init search
+ _current_dir = "";
+ PoolStringArray init_folder;
+ init_folder.append(_root_dir);
+ _folders_stack.push_back(init_folder);
+
+ _initial_files_count = 0;
+
+ _searching = true;
+ set_process(true);
+}
+
+void FindInFiles::stop() {
+ _searching = false;
+ _current_dir = "";
+ set_process(false);
+}
+
+void FindInFiles::_process() {
+ // This part can be moved to a thread if needed
+
+ OS &os = *OS::get_singleton();
+ float duration = 0.0;
+ while (duration < 1.0 / 120.0) {
+ float time_before = os.get_ticks_msec();
+ _iterate();
+ duration += (os.get_ticks_msec() - time_before);
+ }
+}
+
+void FindInFiles::_iterate() {
+
+ if (_folders_stack.size() != 0) {
+
+ // Scan folders first so we can build a list of files and have progress info later
+
+ PoolStringArray &folders_to_scan = _folders_stack[_folders_stack.size() - 1];
+
+ if (folders_to_scan.size() != 0) {
+ // Scan one folder below
+
+ String folder_name = folders_to_scan[folders_to_scan.size() - 1];
+ pop_back(folders_to_scan);
+
+ _current_dir = _current_dir.plus_file(folder_name);
+
+ PoolStringArray sub_dirs;
+ _scan_dir(_root_prefix + _current_dir, sub_dirs);
+
+ if (sub_dirs.size() != 0) {
+ _folders_stack.push_back(sub_dirs);
+ }
+
+ } else {
+ // Go back one level
+
+ pop_back(_folders_stack);
+ _current_dir = _current_dir.get_base_dir();
+
+ if (_folders_stack.size() == 0) {
+ // All folders scanned
+ _initial_files_count = _files_to_scan.size();
+ }
+ }
+
+ } else if (_files_to_scan.size() != 0) {
+
+ // Then scan files
+
+ String fpath = _files_to_scan[_files_to_scan.size() - 1];
+ pop_back(_files_to_scan);
+ _scan_file(_root_prefix + fpath);
+
+ } else {
+ print_line("Search complete");
+ set_process(false);
+ _current_dir = "";
+ _searching = false;
+ emit_signal(SIGNAL_FINISHED);
+ }
+}
+
+float FindInFiles::get_progress() const {
+ if (_initial_files_count != 0) {
+ return static_cast<float>(_initial_files_count - _files_to_scan.size()) / static_cast<float>(_initial_files_count);
+ }
+ return 0;
+}
+
+void FindInFiles::_scan_dir(String path, PoolStringArray &out_folders) {
+
+ DirAccess *dir = DirAccess::open(path);
+ if (dir == NULL) {
+ print_line("Cannot open directory! " + path);
+ return;
+ }
+
+ //print_line(String("Scanning ") + path);
+
+ dir->list_dir_begin();
+
+ for (int i = 0; i < 1000; ++i) {
+ String file = dir->get_next();
+
+ if (file == "")
+ break;
+
+ // Ignore special dirs and hidden dirs (such as .git and .import)
+ if (file == "." || file == ".." || file.begins_with("."))
+ continue;
+
+ if (dir->current_is_dir())
+ out_folders.append(file);
+
+ else {
+ String file_ext = file.get_extension();
+ if (_extension_filter.has(file_ext)) {
+ _files_to_scan.push_back(file);
+ }
+ }
+ }
+}
+
+void FindInFiles::_scan_file(String fpath) {
+
+ FileAccess *f = FileAccess::open(fpath, FileAccess::READ);
+ if (f == NULL) {
+ f->close();
+ print_line(String("Cannot open file ") + fpath);
+ return;
+ }
+
+ int line_number = 0;
+
+ while (!f->eof_reached()) {
+
+ // line number starts at 1
+ ++line_number;
+
+ int begin = 0;
+ int end = 0;
+
+ String line = f->get_line();
+
+ // Find all occurrences in the current line
+ while (true) {
+ begin = _match_case ? line.find(_pattern, end) : line.findn(_pattern, end);
+
+ if (begin == -1)
+ break;
+
+ end = begin + _pattern.length();
+
+ if (_whole_words) {
+ if (begin > 0 && is_text_char(line[begin - 1])) {
+ continue;
+ }
+ if (end < line.size() && is_text_char(line[end])) {
+ continue;
+ }
+ }
+
+ emit_signal(SIGNAL_RESULT_FOUND, fpath, line_number, begin, end, line);
+ }
+ }
+
+ f->close();
+}
+
+void FindInFiles::_bind_methods() {
+
+ ADD_SIGNAL(MethodInfo(SIGNAL_RESULT_FOUND,
+ PropertyInfo(Variant::STRING, "path"),
+ PropertyInfo(Variant::INT, "line_number"),
+ PropertyInfo(Variant::INT, "begin"),
+ PropertyInfo(Variant::INT, "end"),
+ PropertyInfo(Variant::STRING, "text")));
+
+ ADD_SIGNAL(MethodInfo(SIGNAL_FINISHED));
+}
+
+//-----------------------------------------------------------------------------
+const char *FindInFilesDialog::SIGNAL_FIND_REQUESTED = "find_requested";
+const char *FindInFilesDialog::SIGNAL_REPLACE_REQUESTED = "replace_requested";
+
+FindInFilesDialog::FindInFilesDialog() {
+
+ set_custom_minimum_size(Size2(400, 190));
+ set_resizable(true);
+ set_title(TTR("Find in files"));
+
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ vbc->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 8 * EDSCALE);
+ vbc->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 8 * EDSCALE);
+ vbc->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -8 * EDSCALE);
+ vbc->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -8 * EDSCALE);
+ add_child(vbc);
+
+ GridContainer *gc = memnew(GridContainer);
+ gc->set_columns(2);
+ vbc->add_child(gc);
+
+ Label *find_label = memnew(Label);
+ find_label->set_text(TTR("Find: "));
+ gc->add_child(find_label);
+
+ _search_text_line_edit = memnew(LineEdit);
+ _search_text_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
+ _search_text_line_edit->connect("text_changed", this, "_on_search_text_modified");
+ _search_text_line_edit->connect("text_entered", this, "_on_search_text_entered");
+ gc->add_child(_search_text_line_edit);
+
+ {
+ Control *placeholder = memnew(Control);
+ gc->add_child(placeholder);
+ }
+
+ {
+ HBoxContainer *hbc = memnew(HBoxContainer);
+
+ _whole_words_checkbox = memnew(CheckBox);
+ _whole_words_checkbox->set_text(TTR("Whole words"));
+ _whole_words_checkbox->set_pressed(true);
+ hbc->add_child(_whole_words_checkbox);
+
+ _match_case_checkbox = memnew(CheckBox);
+ _match_case_checkbox->set_text(TTR("Match case"));
+ _match_case_checkbox->set_pressed(true);
+ hbc->add_child(_match_case_checkbox);
+
+ gc->add_child(hbc);
+ }
+
+ Label *folder_label = memnew(Label);
+ folder_label->set_text(TTR("Folder: "));
+ gc->add_child(folder_label);
+
+ {
+ HBoxContainer *hbc = memnew(HBoxContainer);
+
+ Label *prefix_label = memnew(Label);
+ prefix_label->set_text(ROOT_PREFIX);
+ hbc->add_child(prefix_label);
+
+ _folder_line_edit = memnew(LineEdit);
+ _folder_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
+ hbc->add_child(_folder_line_edit);
+
+ Button *folder_button = memnew(Button);
+ folder_button->set_text("...");
+ folder_button->connect("pressed", this, "_on_folder_button_pressed");
+ hbc->add_child(folder_button);
+
+ _folder_dialog = memnew(FileDialog);
+ _folder_dialog->set_mode(FileDialog::MODE_OPEN_DIR);
+ _folder_dialog->connect("dir_selected", this, "_on_folder_selected");
+ add_child(_folder_dialog);
+
+ gc->add_child(hbc);
+ }
+
+ Label *filter_label = memnew(Label);
+ filter_label->set_text(TTR("Filter: "));
+ gc->add_child(filter_label);
+
+ {
+ HBoxContainer *hbc = memnew(HBoxContainer);
+
+ Vector<String> exts;
+ exts.push_back("gd");
+ exts.push_back("cs");
+
+ for (int i = 0; i < exts.size(); ++i) {
+ CheckBox *cb = memnew(CheckBox);
+ cb->set_text(exts[i]);
+ cb->set_pressed(true);
+ hbc->add_child(cb);
+ _filters.push_back(cb);
+ }
+
+ gc->add_child(hbc);
+ }
+
+ {
+ Control *placeholder = memnew(Control);
+ placeholder->set_custom_minimum_size(Size2(0, EDSCALE * 16));
+ vbc->add_child(placeholder);
+ }
+
+ {
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ hbc->set_alignment(HBoxContainer::ALIGN_CENTER);
+
+ _find_button = memnew(Button);
+ _find_button->set_text(TTR("Find..."));
+ _find_button->connect("pressed", this, "_on_find_button_pressed");
+ _find_button->set_disabled(true);
+ hbc->add_child(_find_button);
+
+ {
+ Control *placeholder = memnew(Control);
+ placeholder->set_custom_minimum_size(Size2(EDSCALE * 16, 0));
+ hbc->add_child(placeholder);
+ }
+
+ _replace_button = memnew(Button);
+ _replace_button->set_text(TTR("Replace..."));
+ _replace_button->connect("pressed", this, "_on_replace_button_pressed");
+ _replace_button->set_disabled(true);
+ hbc->add_child(_replace_button);
+
+ {
+ Control *placeholder = memnew(Control);
+ placeholder->set_custom_minimum_size(Size2(EDSCALE * 16, 0));
+ hbc->add_child(placeholder);
+ }
+
+ Button *cancel_button = memnew(Button);
+ cancel_button->set_text(TTR("Cancel"));
+ cancel_button->connect("pressed", this, "hide");
+ hbc->add_child(cancel_button);
+
+ vbc->add_child(hbc);
+ }
+}
+
+void FindInFilesDialog::set_search_text(String text) {
+ _search_text_line_edit->set_text(text);
+}
+
+String FindInFilesDialog::get_search_text() const {
+ String text = _search_text_line_edit->get_text();
+ return text.strip_edges();
+}
+
+bool FindInFilesDialog::is_match_case() const {
+ return _match_case_checkbox->is_pressed();
+}
+
+bool FindInFilesDialog::is_whole_words() const {
+ return _whole_words_checkbox->is_pressed();
+}
+
+String FindInFilesDialog::get_folder() const {
+ String text = _folder_line_edit->get_text();
+ return text.strip_edges();
+}
+
+Set<String> FindInFilesDialog::get_filter() const {
+ Set<String> filters;
+ for (int i = 0; i < _filters.size(); ++i) {
+ CheckBox *cb = _filters[i];
+ if (cb->is_pressed()) {
+ filters.insert(_filters[i]->get_text());
+ }
+ }
+ return filters;
+}
+
+void FindInFilesDialog::_notification(int p_what) {
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ if (is_visible()) {
+ // Doesn't work more than once if not deferred...
+ _search_text_line_edit->call_deferred("grab_focus");
+ _search_text_line_edit->select_all();
+ }
+ }
+}
+
+void FindInFilesDialog::_on_folder_button_pressed() {
+ _folder_dialog->popup_centered_ratio();
+}
+
+void FindInFilesDialog::_on_find_button_pressed() {
+ emit_signal(SIGNAL_FIND_REQUESTED);
+ hide();
+}
+
+void FindInFilesDialog::_on_replace_button_pressed() {
+ emit_signal(SIGNAL_REPLACE_REQUESTED);
+ hide();
+}
+
+void FindInFilesDialog::_on_search_text_modified(String text) {
+
+ ERR_FAIL_COND(!_find_button);
+ ERR_FAIL_COND(!_replace_button);
+
+ _find_button->set_disabled(get_search_text().empty());
+ _replace_button->set_disabled(get_search_text().empty());
+}
+
+void FindInFilesDialog::_on_search_text_entered(String text) {
+ // This allows to trigger a global search without leaving the keyboard
+ if (!_find_button->is_disabled())
+ _on_find_button_pressed();
+}
+
+void FindInFilesDialog::_on_folder_selected(String path) {
+ int i = path.find("://");
+ if (i != -1)
+ path = path.right(i + 3);
+ _folder_line_edit->set_text(path);
+}
+
+void FindInFilesDialog::_bind_methods() {
+
+ ClassDB::bind_method("_on_folder_button_pressed", &FindInFilesDialog::_on_folder_button_pressed);
+ ClassDB::bind_method("_on_find_button_pressed", &FindInFilesDialog::_on_find_button_pressed);
+ ClassDB::bind_method("_on_replace_button_pressed", &FindInFilesDialog::_on_replace_button_pressed);
+ ClassDB::bind_method("_on_folder_selected", &FindInFilesDialog::_on_folder_selected);
+ ClassDB::bind_method("_on_search_text_modified", &FindInFilesDialog::_on_search_text_modified);
+ ClassDB::bind_method("_on_search_text_entered", &FindInFilesDialog::_on_search_text_entered);
+
+ ADD_SIGNAL(MethodInfo(SIGNAL_FIND_REQUESTED));
+ ADD_SIGNAL(MethodInfo(SIGNAL_REPLACE_REQUESTED));
+}
+
+//-----------------------------------------------------------------------------
+const char *FindInFilesPanel::SIGNAL_RESULT_SELECTED = "result_selected";
+const char *FindInFilesPanel::SIGNAL_FILES_MODIFIED = "files_modified";
+
+FindInFilesPanel::FindInFilesPanel() {
+
+ _finder = memnew(FindInFiles);
+ _finder->connect(FindInFiles::SIGNAL_RESULT_FOUND, this, "_on_result_found");
+ _finder->connect(FindInFiles::SIGNAL_FINISHED, this, "_on_finished");
+ add_child(_finder);
+
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ vbc->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
+ vbc->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
+ vbc->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
+ vbc->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
+ add_child(vbc);
+
+ {
+ HBoxContainer *hbc = memnew(HBoxContainer);
+
+ Label *find_label = memnew(Label);
+ find_label->set_text(TTR("Find: "));
+ hbc->add_child(find_label);
+
+ _search_text_label = memnew(Label);
+ _search_text_label->add_font_override("font", get_font("source", "EditorFonts"));
+ hbc->add_child(_search_text_label);
+
+ _progress_bar = memnew(ProgressBar);
+ _progress_bar->set_h_size_flags(SIZE_EXPAND_FILL);
+ hbc->add_child(_progress_bar);
+ set_progress_visible(false);
+
+ _status_label = memnew(Label);
+ hbc->add_child(_status_label);
+
+ _cancel_button = memnew(Button);
+ _cancel_button->set_text(TTR("Cancel"));
+ _cancel_button->connect("pressed", this, "_on_cancel_button_clicked");
+ _cancel_button->set_disabled(true);
+ hbc->add_child(_cancel_button);
+
+ vbc->add_child(hbc);
+ }
+
+ // In the future, this should be replaced by a more specific list container,
+ // which can highlight text regions and change opacity for enabled/disabled states
+ _results_display = memnew(ItemList);
+ _results_display->add_font_override("font", get_font("source", "EditorFonts"));
+ _results_display->set_v_size_flags(SIZE_EXPAND_FILL);
+ _results_display->connect("item_selected", this, "_on_result_selected");
+ vbc->add_child(_results_display);
+
+ {
+ _replace_container = memnew(HBoxContainer);
+
+ Label *replace_label = memnew(Label);
+ replace_label->set_text(TTR("Replace: "));
+ _replace_container->add_child(replace_label);
+
+ _replace_line_edit = memnew(LineEdit);
+ _replace_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
+ _replace_line_edit->connect("text_changed", this, "_on_replace_text_changed");
+ _replace_container->add_child(_replace_line_edit);
+
+ _replace_all_button = memnew(Button);
+ _replace_all_button->set_text(TTR("Replace all (no undo)"));
+ _replace_all_button->connect("pressed", this, "_on_replace_all_clicked");
+ _replace_container->add_child(_replace_all_button);
+
+ _replace_container->hide();
+
+ vbc->add_child(_replace_container);
+ }
+}
+
+void FindInFilesPanel::set_with_replace(bool with_replace) {
+
+ _replace_container->set_visible(with_replace);
+}
+
+void FindInFilesPanel::start_search() {
+
+ _results_display->clear();
+ _status_label->set_text(TTR("Searching..."));
+ _search_text_label->set_text(_finder->get_search_text());
+
+ set_process(true);
+ set_progress_visible(true);
+
+ _finder->start();
+
+ update_replace_buttons();
+ _cancel_button->set_disabled(false);
+}
+
+void FindInFilesPanel::stop_search() {
+
+ _finder->stop();
+
+ _status_label->set_text("");
+ update_replace_buttons();
+ set_progress_visible(false);
+ _cancel_button->set_disabled(true);
+}
+
+void FindInFilesPanel::_notification(int p_what) {
+ if (p_what == NOTIFICATION_PROCESS) {
+ _progress_bar->set_as_ratio(_finder->get_progress());
+ }
+}
+
+void FindInFilesPanel::_on_result_found(String fpath, int line_number, int begin, int end, String text) {
+
+ int i = _results_display->get_item_count();
+ _results_display->add_item(fpath + ": " + String::num(line_number) + ": " + text.replace("\t", " "));
+ _results_display->set_item_metadata(i, varray(fpath, line_number, begin, end));
+}
+
+void FindInFilesPanel::_on_finished() {
+
+ _status_label->set_text(TTR("Search complete"));
+ update_replace_buttons();
+ set_progress_visible(false);
+ _cancel_button->set_disabled(true);
+}
+
+void FindInFilesPanel::_on_cancel_button_clicked() {
+ stop_search();
+}
+
+void FindInFilesPanel::_on_result_selected(int i) {
+
+ Array meta = _results_display->get_item_metadata(i);
+ emit_signal(SIGNAL_RESULT_SELECTED, meta[0], meta[1], meta[2], meta[3]);
+}
+
+void FindInFilesPanel::_on_replace_text_changed(String text) {
+ update_replace_buttons();
+}
+
+void FindInFilesPanel::_on_replace_all_clicked() {
+
+ String replace_text = get_replace_text();
+ ERR_FAIL_COND(replace_text.empty());
+
+ String last_fpath;
+ PoolIntArray locations;
+ PoolStringArray modified_files;
+
+ for (int i = 0; i < _results_display->get_item_count(); ++i) {
+
+ Array meta = _results_display->get_item_metadata(i);
+
+ String fpath = meta[0];
+
+ // Results are sorted by file, so we can batch replaces
+ if (fpath != last_fpath) {
+ if (locations.size() != 0) {
+ apply_replaces_in_file(last_fpath, locations, replace_text);
+ modified_files.append(last_fpath);
+ locations.resize(0);
+ }
+ }
+
+ locations.append(meta[1]); // line_number
+ locations.append(meta[2]); // begin
+ locations.append(meta[3]); // end
+
+ last_fpath = fpath;
+ }
+
+ if (locations.size() != 0) {
+ apply_replaces_in_file(last_fpath, locations, replace_text);
+ modified_files.append(last_fpath);
+ }
+
+ // Hide replace bar so we can't trigger the action twice without doing a new search
+ set_with_replace(false);
+
+ emit_signal(SIGNAL_FILES_MODIFIED, modified_files);
+}
+
+// Same as get_line, but preserves line ending characters
+class ConservativeGetLine {
+public:
+ String get_line(FileAccess *f) {
+
+ _line_buffer.clear();
+
+ CharType c = f->get_8();
+
+ while (!f->eof_reached()) {
+
+ if (c == '\n') {
+ _line_buffer.push_back(c);
+ _line_buffer.push_back(0);
+ return String::utf8(_line_buffer.ptr());
+
+ } else if (c == '\0') {
+ _line_buffer.push_back(c);
+ return String::utf8(_line_buffer.ptr());
+
+ } else if (c != '\r') {
+ _line_buffer.push_back(c);
+ }
+
+ c = f->get_8();
+ }
+
+ _line_buffer.push_back(0);
+ return String::utf8(_line_buffer.ptr());
+ }
+
+private:
+ Vector<char> _line_buffer;
+};
+
+void FindInFilesPanel::apply_replaces_in_file(String fpath, PoolIntArray locations, String text) {
+
+ ERR_FAIL_COND(locations.size() % 3 != 0);
+
+ //print_line(String("Replacing {0} occurrences in {1}").format(varray(fpath, locations.size() / 3)));
+
+ // If the file is already open, I assume the editor will reload it.
+ // If there are unsaved changes, the user will be asked on focus,
+ // however that means either loosing changes or loosing replaces.
+
+ FileAccess *f = FileAccess::open(fpath, FileAccess::READ);
+ ERR_FAIL_COND(f == NULL);
+
+ String buffer;
+ int current_line = 1;
+
+ ConservativeGetLine conservative;
+
+ String line = conservative.get_line(f);
+
+ PoolIntArray::Read locations_read = locations.read();
+ for (int i = 0; i < locations.size(); i += 3) {
+
+ int repl_line_number = locations_read[i];
+ int repl_begin = locations_read[i + 1];
+ int repl_end = locations_read[i + 2];
+
+ while (current_line < repl_line_number) {
+ buffer += line;
+ line = conservative.get_line(f);
+ ++current_line;
+ }
+
+ line = line.left(repl_begin) + text + line.right(repl_end);
+ }
+
+ buffer += line;
+
+ while (!f->eof_reached()) {
+ buffer += conservative.get_line(f);
+ }
+
+ // Now the modified contents are in the buffer, rewrite the file with our changes
+
+ Error err = f->reopen(fpath, FileAccess::WRITE);
+ ERR_FAIL_COND(err != OK);
+
+ f->store_string(buffer);
+
+ f->close();
+}
+
+String FindInFilesPanel::get_replace_text() {
+ return _replace_line_edit->get_text().strip_edges();
+}
+
+void FindInFilesPanel::update_replace_buttons() {
+
+ String text = get_replace_text();
+ bool disabled = text.empty() || _finder->is_searching();
+
+ _replace_all_button->set_disabled(disabled);
+}
+
+void FindInFilesPanel::set_progress_visible(bool visible) {
+ _progress_bar->set_self_modulate(Color(1, 1, 1, visible ? 1 : 0));
+}
+
+void FindInFilesPanel::_bind_methods() {
+
+ ClassDB::bind_method("_on_result_found", &FindInFilesPanel::_on_result_found);
+ ClassDB::bind_method("_on_finished", &FindInFilesPanel::_on_finished);
+ ClassDB::bind_method("_on_cancel_button_clicked", &FindInFilesPanel::_on_cancel_button_clicked);
+ ClassDB::bind_method("_on_result_selected", &FindInFilesPanel::_on_result_selected);
+ ClassDB::bind_method("_on_replace_text_changed", &FindInFilesPanel::_on_replace_text_changed);
+ ClassDB::bind_method("_on_replace_all_clicked", &FindInFilesPanel::_on_replace_all_clicked);
+
+ ADD_SIGNAL(MethodInfo(SIGNAL_RESULT_SELECTED,
+ PropertyInfo(Variant::STRING, "path"),
+ PropertyInfo(Variant::INT, "line_number"),
+ PropertyInfo(Variant::INT, "begin"),
+ PropertyInfo(Variant::INT, "end")));
+
+ ADD_SIGNAL(MethodInfo(SIGNAL_FILES_MODIFIED, PropertyInfo(Variant::STRING, "paths")));
+}
diff --git a/editor/find_in_files.h b/editor/find_in_files.h
new file mode 100644
index 0000000000..d57184960b
--- /dev/null
+++ b/editor/find_in_files.h
@@ -0,0 +1,184 @@
+/*************************************************************************/
+/* find_in_files.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef FIND_IN_FILES_H
+#define FIND_IN_FILES_H
+
+#include "scene/gui/dialogs.h"
+
+// Performs the actual search
+class FindInFiles : public Node {
+ GDCLASS(FindInFiles, Node)
+public:
+ static const char *SIGNAL_RESULT_FOUND;
+ static const char *SIGNAL_FINISHED;
+
+ FindInFiles();
+
+ void set_search_text(String p_pattern);
+ void set_whole_words(bool p_whole_word);
+ void set_match_case(bool p_match_case);
+ void set_folder(String folder);
+ void set_filter(const Set<String> &exts);
+
+ String get_search_text() const { return _pattern; }
+
+ bool is_whole_words() const { return _whole_words; }
+ bool is_match_case() const { return _match_case; }
+
+ void start();
+ void stop();
+
+ bool is_searching() const { return _searching; }
+ float get_progress() const;
+
+protected:
+ void _notification(int p_notification);
+
+ static void _bind_methods();
+
+private:
+ void _process();
+ void _iterate();
+ void _scan_dir(String path, PoolStringArray &out_folders);
+ void _scan_file(String fpath);
+
+ // Config
+ String _pattern;
+ Set<String> _extension_filter;
+ String _root_prefix;
+ String _root_dir;
+ bool _whole_words;
+ bool _match_case;
+
+ // State
+ bool _searching;
+ String _current_dir;
+ Vector<PoolStringArray> _folders_stack;
+ Vector<String> _files_to_scan;
+ int _initial_files_count;
+};
+
+class LineEdit;
+class CheckBox;
+class FileDialog;
+
+// Prompts search parameters
+class FindInFilesDialog : public WindowDialog {
+ GDCLASS(FindInFilesDialog, WindowDialog)
+public:
+ static const char *SIGNAL_FIND_REQUESTED;
+ static const char *SIGNAL_REPLACE_REQUESTED;
+
+ FindInFilesDialog();
+
+ void set_search_text(String text);
+
+ String get_search_text() const;
+ bool is_match_case() const;
+ bool is_whole_words() const;
+ String get_folder() const;
+ Set<String> get_filter() const;
+
+protected:
+ static void _bind_methods();
+
+ void _notification(int p_what);
+
+private:
+ void _on_folder_button_pressed();
+ void _on_find_button_pressed();
+ void _on_replace_button_pressed();
+ void _on_folder_selected(String path);
+ void _on_search_text_modified(String text);
+ void _on_search_text_entered(String text);
+
+ LineEdit *_search_text_line_edit;
+ LineEdit *_folder_line_edit;
+ Vector<CheckBox *> _filters;
+ CheckBox *_match_case_checkbox;
+ CheckBox *_whole_words_checkbox;
+ Button *_find_button;
+ Button *_replace_button;
+ FileDialog *_folder_dialog;
+};
+
+class Button;
+class ItemList;
+class ProgressBar;
+
+// Display search results
+class FindInFilesPanel : public Control {
+ GDCLASS(FindInFilesPanel, Control)
+public:
+ static const char *SIGNAL_RESULT_SELECTED;
+ static const char *SIGNAL_FILES_MODIFIED;
+
+ FindInFilesPanel();
+
+ FindInFiles *get_finder() const { return _finder; }
+
+ void set_with_replace(bool with_replace);
+
+ void start_search();
+ void stop_search();
+
+protected:
+ static void _bind_methods();
+
+ void _notification(int p_what);
+
+private:
+ void _on_result_found(String fpath, int line_number, int begin, int end, String text);
+ void _on_finished();
+ void _on_cancel_button_clicked();
+ void _on_result_selected(int i);
+ void _on_replace_text_changed(String text);
+ void _on_replace_all_clicked();
+
+ void apply_replaces_in_file(String fpath, PoolIntArray locations, String text);
+
+ void update_replace_buttons();
+ String get_replace_text();
+ void set_progress_visible(bool visible);
+
+ FindInFiles *_finder;
+ Label *_search_text_label;
+ ItemList *_results_display;
+ Label *_status_label;
+ Button *_cancel_button;
+ ProgressBar *_progress_bar;
+
+ HBoxContainer *_replace_container;
+ LineEdit *_replace_line_edit;
+ Button *_replace_all_button;
+};
+
+#endif // FIND_IN_FILES_H
diff --git a/editor/import/resource_importer_wav.cpp b/editor/import/resource_importer_wav.cpp
index 03155b3a48..debdeb1c4a 100644
--- a/editor/import/resource_importer_wav.cpp
+++ b/editor/import/resource_importer_wav.cpp
@@ -304,17 +304,23 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
int limit_rate_hz = p_options["force/max_rate_hz"];
if (limit_rate && rate > limit_rate_hz && rate > 0 && frames > 0) {
//resampleeee!!!
- int new_data_frames = frames * limit_rate_hz / rate;
+ int new_data_frames = (int)(frames * (float)limit_rate_hz / (float)rate);
+
+ print_line("\tresampling ratio: " + rtos((float)limit_rate_hz / (float)rate));
+ print_line("\tnew frames: " + itos(new_data_frames));
+
Vector<float> new_data;
new_data.resize(new_data_frames * format_channels);
for (int c = 0; c < format_channels; c++) {
+ float frac = .0f;
+ int ipos = 0;
+
for (int i = 0; i < new_data_frames; i++) {
//simple cubic interpolation should be enough.
- float pos = float(i) * frames / new_data_frames;
- float mu = pos - Math::floor(pos);
- int ipos = int(Math::floor(pos));
+
+ float mu = frac;
float y0 = data[MAX(0, ipos - 1) * format_channels + c];
float y1 = data[ipos * format_channels + c];
@@ -330,14 +336,22 @@ Error ResourceImporterWAV::import(const String &p_source_file, const String &p_s
float res = (a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3);
new_data[i * format_channels + c] = res;
+
+ // update position and always keep fractional part within ]0...1]
+ // in order to avoid 32bit floating point precision errors
+
+ frac += (float)rate / (float)limit_rate_hz;
+ int tpos = (int)Math::floor(frac);
+ ipos += tpos;
+ frac -= tpos;
}
}
if (loop) {
-
- loop_begin = loop_begin * new_data_frames / frames;
- loop_end = loop_end * new_data_frames / frames;
+ loop_begin = (int)(loop_begin * (float)new_data_frames / (float)frames);
+ loop_end = (int)(loop_end * (float)new_data_frames / (float)frames);
}
+
data = new_data;
rate = limit_rate_hz;
frames = new_data_frames;
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 2ce36ee8d5..9193b3fbbf 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -39,9 +39,11 @@
#include "core/project_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "editor/find_in_files.h"
#include "editor/node_dock.h"
#include "editor/script_editor_debugger.h"
#include "scene/main/viewport.h"
+#include "script_text_editor.h"
/*** SCRIPT EDITOR ****/
@@ -54,6 +56,8 @@ void ScriptEditorBase::_bind_methods() {
ADD_SIGNAL(MethodInfo("request_open_script_at_line", PropertyInfo(Variant::OBJECT, "script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("request_save_history"));
ADD_SIGNAL(MethodInfo("go_to_help", PropertyInfo(Variant::STRING, "what")));
+ // TODO This signal is no use for VisualScript...
+ ADD_SIGNAL(MethodInfo("search_in_files_requested", PropertyInfo(Variant::STRING, "text")));
}
static bool _can_open_in_editor(Script *p_script) {
@@ -298,15 +302,9 @@ void ScriptEditor::_script_created(Ref<Script> p_script) {
void ScriptEditor::_goto_script_line2(int p_line) {
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return;
-
- ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
- if (!current)
- return;
-
- current->goto_line(p_line);
+ ScriptEditorBase *current = _get_current_editor();
+ if (current)
+ current->goto_line(p_line);
}
void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
@@ -316,19 +314,22 @@ void ScriptEditor::_goto_script_line(REF p_script, int p_line) {
if (edit(p_script, p_line, 0)) {
editor->push_item(p_script.ptr());
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return;
-
- ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
- if (!current)
- return;
-
- current->goto_line(p_line, true);
+ ScriptEditorBase *current = _get_current_editor();
+ if (current)
+ current->goto_line(p_line, true);
}
}
}
+ScriptEditorBase *ScriptEditor::_get_current_editor() const {
+
+ int selected = tab_container->get_current_tab();
+ if (selected < 0 || selected >= tab_container->get_child_count())
+ return NULL;
+
+ return Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
+}
+
void ScriptEditor::_update_history_arrows() {
script_back->set_disabled(history_pos <= 0);
@@ -587,7 +588,7 @@ void ScriptEditor::_close_docs_tab() {
}
void ScriptEditor::_copy_script_path() {
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(tab_container->get_current_tab()));
+ ScriptEditorBase *se = _get_current_editor();
Ref<Script> script = se->get_edited_script();
OS::get_singleton()->set_clipboard(script->get_path());
}
@@ -819,11 +820,8 @@ void ScriptEditor::_file_dialog_action(String p_file) {
Ref<Script> ScriptEditor::_get_current_script() {
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return NULL;
+ ScriptEditorBase *current = _get_current_editor();
- ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
if (current) {
return current->get_edited_script();
} else {
@@ -939,11 +937,7 @@ void ScriptEditor::_menu_option(int p_option) {
}
}
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return;
-
- ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
+ ScriptEditorBase *current = _get_current_editor();
if (current) {
switch (p_option) {
@@ -1033,7 +1027,7 @@ void ScriptEditor::_menu_option(int p_option) {
_copy_script_path();
} break;
case SHOW_IN_FILE_SYSTEM: {
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(tab_container->get_child(tab_container->get_current_tab()));
+ ScriptEditorBase *se = _get_current_editor();
Ref<Script> script = se->get_edited_script();
FileSystemDock *file_system_dock = EditorNode::get_singleton()->get_filesystem_dock();
file_system_dock->navigate_to_path(script->get_path());
@@ -1223,6 +1217,17 @@ void ScriptEditor::_notification(int p_what) {
recent_scripts->set_as_minsize();
} break;
+ case CanvasItem::NOTIFICATION_VISIBILITY_CHANGED: {
+
+ if (is_visible()) {
+ find_in_files_button->show();
+ } else {
+ find_in_files->hide();
+ find_in_files_button->hide();
+ }
+
+ } break;
+
default:
break;
}
@@ -1230,15 +1235,11 @@ void ScriptEditor::_notification(int p_what) {
bool ScriptEditor::can_take_away_focus() const {
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return true;
-
- ScriptEditorBase *current = Object::cast_to<ScriptEditorBase>(tab_container->get_child(selected));
- if (!current)
+ ScriptEditorBase *current = _get_current_editor();
+ if (current)
+ return current->can_lose_focus_on_node_selection();
+ else
return true;
-
- return current->can_lose_focus_on_node_selection();
}
void ScriptEditor::close_builtin_scripts_from_scene(const String &p_scene) {
@@ -1315,20 +1316,13 @@ void ScriptEditor::ensure_focus_current() {
if (!is_inside_tree())
return;
- int cidx = tab_container->get_current_tab();
- if (cidx < 0 || cidx >= tab_container->get_tab_count())
- return;
-
- Control *c = Object::cast_to<Control>(tab_container->get_child(cidx));
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(c);
- if (!se)
- return;
- se->ensure_focus();
+ ScriptEditorBase *current = _get_current_editor();
+ if (current)
+ current->ensure_focus();
}
void ScriptEditor::_members_overview_selected(int p_idx) {
- Node *current = tab_container->get_child(tab_container->get_current_tab());
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
+ ScriptEditorBase *se = _get_current_editor();
if (!se) {
return;
}
@@ -1362,18 +1356,12 @@ void ScriptEditor::ensure_select_current() {
if (tab_container->get_child_count() && tab_container->get_current_tab() >= 0) {
- Node *current = tab_container->get_child(tab_container->get_current_tab());
-
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
+ ScriptEditorBase *se = _get_current_editor();
if (se) {
- Ref<Script> script = se->get_edited_script();
-
if (!grab_focus_block && is_visible_in_tree())
se->ensure_focus();
}
-
- EditorHelp *eh = Object::cast_to<EditorHelp>(current);
}
_update_selected_editor_menu();
@@ -1413,12 +1401,7 @@ struct _ScriptEditorItemData {
void ScriptEditor::_update_members_overview_visibility() {
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return;
-
- Node *current = tab_container->get_child(tab_container->get_current_tab());
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
+ ScriptEditorBase *se = _get_current_editor();
if (!se) {
members_overview->set_visible(false);
return;
@@ -1434,12 +1417,7 @@ void ScriptEditor::_update_members_overview_visibility() {
void ScriptEditor::_update_members_overview() {
members_overview->clear();
- int selected = tab_container->get_current_tab();
- if (selected < 0 || selected >= tab_container->get_child_count())
- return;
-
- Node *current = tab_container->get_child(tab_container->get_current_tab());
- ScriptEditorBase *se = Object::cast_to<ScriptEditorBase>(current);
+ ScriptEditorBase *se = _get_current_editor();
if (!se) {
return;
}
@@ -1813,6 +1791,7 @@ bool ScriptEditor::edit(const Ref<Script> &p_script, int p_line, int p_col, bool
se->connect("request_open_script_at_line", this, "_goto_script_line");
se->connect("go_to_help", this, "_help_class_goto");
se->connect("request_save_history", this, "_save_history");
+ se->connect("search_in_files_requested", this, "_on_find_in_files_requested");
//test for modification, maybe the script was not edited but was loaded
@@ -2530,6 +2509,48 @@ void ScriptEditor::_script_changed() {
NodeDock::singleton->update_lists();
}
+void ScriptEditor::_on_find_in_files_requested(String text) {
+
+ find_in_files_dialog->set_search_text(text);
+ find_in_files_dialog->popup_centered_minsize();
+}
+
+void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) {
+
+ Ref<Resource> res = ResourceLoader::load(fpath);
+ edit(res);
+
+ ScriptEditorBase *seb = _get_current_editor();
+
+ ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(seb);
+ if (ste) {
+ ste->goto_line_selection(line_number - 1, begin, end);
+ }
+}
+
+void ScriptEditor::_start_find_in_files(bool with_replace) {
+
+ FindInFiles *f = find_in_files->get_finder();
+
+ f->set_search_text(find_in_files_dialog->get_search_text());
+ f->set_match_case(find_in_files_dialog->is_match_case());
+ f->set_whole_words(find_in_files_dialog->is_match_case());
+ f->set_folder(find_in_files_dialog->get_folder());
+ f->set_filter(find_in_files_dialog->get_filter());
+
+ find_in_files->set_with_replace(with_replace);
+ find_in_files->start_search();
+
+ find_in_files_button->set_pressed(true);
+ find_in_files->show();
+}
+
+void ScriptEditor::_on_find_in_files_modified_files(PoolStringArray paths) {
+
+ _test_script_times_on_disk();
+ _update_modified_scripts_for_external_editor();
+}
+
void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_file_dialog_action", &ScriptEditor::_file_dialog_action);
@@ -2577,6 +2598,10 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_script_list_gui_input", &ScriptEditor::_script_list_gui_input);
ClassDB::bind_method("_script_changed", &ScriptEditor::_script_changed);
ClassDB::bind_method("_update_recent_scripts", &ScriptEditor::_update_recent_scripts);
+ ClassDB::bind_method("_on_find_in_files_requested", &ScriptEditor::_on_find_in_files_requested);
+ ClassDB::bind_method("_start_find_in_files", &ScriptEditor::_start_find_in_files);
+ ClassDB::bind_method("_on_find_in_files_result_selected", &ScriptEditor::_on_find_in_files_result_selected);
+ ClassDB::bind_method("_on_find_in_files_modified_files", &ScriptEditor::_on_find_in_files_modified_files);
ClassDB::bind_method(D_METHOD("get_drag_data_fw", "point", "from"), &ScriptEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("can_drop_data_fw", "point", "data", "from"), &ScriptEditor::can_drop_data_fw);
@@ -2838,6 +2863,19 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
add_child(help_index);
help_index->connect("open_class", this, "_help_class_open");
+ find_in_files_dialog = memnew(FindInFilesDialog);
+ find_in_files_dialog->connect(FindInFilesDialog::SIGNAL_FIND_REQUESTED, this, "_start_find_in_files", varray(false));
+ find_in_files_dialog->connect(FindInFilesDialog::SIGNAL_REPLACE_REQUESTED, this, "_start_find_in_files", varray(true));
+ add_child(find_in_files_dialog);
+ find_in_files = memnew(FindInFilesPanel);
+ find_in_files_button = editor->add_bottom_panel_item(TTR("Search results"), find_in_files);
+ find_in_files_button->set_tooltip(TTR("Search in files"));
+ find_in_files->set_custom_minimum_size(Size2(0, 200));
+ find_in_files->connect(FindInFilesPanel::SIGNAL_RESULT_SELECTED, this, "_on_find_in_files_result_selected");
+ find_in_files->connect(FindInFilesPanel::SIGNAL_FILES_MODIFIED, this, "_on_find_in_files_modified_files");
+ find_in_files->hide();
+ find_in_files_button->hide();
+
history_pos = -1;
//debugger_gui->hide();
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index f947351089..9f37b18d7d 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -119,6 +119,8 @@ typedef SyntaxHighlighter *(*CreateSyntaxHighlighterFunc)();
typedef ScriptEditorBase *(*CreateScriptEditorFunc)(const Ref<Script> &p_script);
class EditorScriptCodeCompletionCache;
+class FindInFilesDialog;
+class FindInFilesPanel;
class ScriptEditor : public PanelContainer {
@@ -217,6 +219,10 @@ class ScriptEditor : public PanelContainer {
ToolButton *script_back;
ToolButton *script_forward;
+ FindInFilesDialog *find_in_files_dialog;
+ FindInFilesPanel *find_in_files;
+ Button *find_in_files_button;
+
enum {
SCRIPT_EDITOR_FUNC_MAX = 32,
SYNTAX_HIGHLIGHTER_FUNC_MAX = 32
@@ -304,6 +310,8 @@ class ScriptEditor : public PanelContainer {
void _update_window_menu();
void _script_created(Ref<Script> p_script);
+ ScriptEditorBase *_get_current_editor() const;
+
void _save_layout();
void _editor_settings_changed();
void _autosave_scripts();
@@ -359,6 +367,11 @@ class ScriptEditor : public PanelContainer {
Ref<Script> _get_current_script();
Array _get_open_scripts() const;
+ void _on_find_in_files_requested(String text);
+ void _on_find_in_files_result_selected(String fpath, int line_number, int begin, int end);
+ void _start_find_in_files(bool with_replace);
+ void _on_find_in_files_modified_files(PoolStringArray paths);
+
static void _open_script_request(const String &p_path);
static ScriptEditor *script_editor;
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 711a313902..bcc575a7ac 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -529,6 +529,14 @@ void ScriptTextEditor::goto_line(int p_line, bool p_with_error) {
tx->call_deferred("cursor_set_line", p_line);
}
+void ScriptTextEditor::goto_line_selection(int p_line, int p_begin, int p_end) {
+ TextEdit *tx = code_editor->get_text_edit();
+ tx->unfold_line(p_line);
+ tx->call_deferred("cursor_set_line", p_line);
+ tx->call_deferred("cursor_set_column", p_begin);
+ tx->select(p_line, p_begin, p_line, p_end);
+}
+
void ScriptTextEditor::ensure_focus() {
code_editor->get_text_edit()->grab_focus();
@@ -1173,6 +1181,15 @@ void ScriptTextEditor::_edit_option(int p_op) {
code_editor->get_find_replace_bar()->popup_replace();
} break;
+ case SEARCH_IN_FILES: {
+
+ String selected_text = code_editor->get_text_edit()->get_selection_text();
+
+ // Yep, because it doesn't make sense to instance this dialog for every single script open...
+ // So this will be delegated to the ScriptEditor
+ emit_signal("search_in_files_requested", selected_text);
+
+ } break;
case SEARCH_LOCATE_FUNCTION: {
quick_open->popup(get_functions());
@@ -1660,6 +1677,8 @@ ScriptTextEditor::ScriptTextEditor() {
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_previous"), SEARCH_FIND_PREV);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/replace"), SEARCH_REPLACE);
search_menu->get_popup()->add_separator();
+ search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/find_in_files"), SEARCH_IN_FILES);
+ search_menu->get_popup()->add_separator();
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_function"), SEARCH_LOCATE_FUNCTION);
search_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("script_text_editor/goto_line"), SEARCH_GOTO_LINE);
search_menu->get_popup()->add_separator();
@@ -1739,7 +1758,9 @@ void ScriptTextEditor::register_editor() {
ED_SHORTCUT("script_text_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3);
ED_SHORTCUT("script_text_editor/replace", TTR("Replace.."), KEY_MASK_CMD | KEY_R);
- ED_SHORTCUT("script_text_editor/goto_function", TTR("Goto Function.."), KEY_MASK_SHIFT | KEY_MASK_CMD | KEY_F);
+ ED_SHORTCUT("script_text_editor/find_in_files", TTR("Find in files..."), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F);
+
+ ED_SHORTCUT("script_text_editor/goto_function", TTR("Goto Function.."), KEY_MASK_ALT | KEY_MASK_CMD | KEY_F);
ED_SHORTCUT("script_text_editor/goto_line", TTR("Goto Line.."), KEY_MASK_CMD | KEY_L);
ED_SHORTCUT("script_text_editor/contextual_help", TTR("Contextual Help"), KEY_MASK_SHIFT | KEY_F1);
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index eb52d2593a..a93e1a6fa8 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -106,6 +106,7 @@ class ScriptTextEditor : public ScriptEditorBase {
SEARCH_REPLACE,
SEARCH_LOCATE_FUNCTION,
SEARCH_GOTO_LINE,
+ SEARCH_IN_FILES,
DEBUG_TOGGLE_BREAKPOINT,
DEBUG_REMOVE_ALL_BREAKPOINTS,
DEBUG_GOTO_NEXT_BREAKPOINT,
@@ -170,6 +171,7 @@ public:
virtual void tag_saved_version();
virtual void goto_line(int p_line, bool p_with_error = false);
+ void goto_line_selection(int p_line, int p_begin, int p_end);
virtual void reload(bool p_soft);
virtual void get_breakpoints(List<int> *p_breakpoints);
diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp
index 2311439728..41692e805f 100644
--- a/editor/plugins/tile_set_editor_plugin.cpp
+++ b/editor/plugins/tile_set_editor_plugin.cpp
@@ -278,10 +278,11 @@ void TileSetEditor::_changed_callback(Object *p_changed, const char *p_prop) {
preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
} else if (p_prop == StringName("name")) {
update_tile_list_icon();
- } else if (p_prop == StringName("texture") || p_prop == StringName("tile_mode")) {
+ } else if (p_prop == StringName("texture") || p_prop == StringName("modulate") || p_prop == StringName("tile_mode")) {
_on_tile_list_selected(get_current_tile());
workspace->update();
preview->set_texture(tileset->tile_get_texture(get_current_tile()));
+ preview->set_modulate(tileset->tile_get_modulate(get_current_tile()));
preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE)
property_editor->show();
@@ -578,6 +579,7 @@ void TileSetEditor::_on_tile_list_selected(int p_index) {
if (get_current_tile() >= 0) {
current_item_index = p_index;
preview->set_texture(tileset->tile_get_texture(get_current_tile()));
+ preview->set_modulate(tileset->tile_get_modulate(get_current_tile()));
preview->set_region_rect(tileset->tile_get_region(get_current_tile()));
workspace->set_custom_minimum_size(tileset->tile_get_region(get_current_tile()).size);
update_workspace_tile_mode();
@@ -1736,6 +1738,7 @@ void TileSetEditor::update_tile_list() {
region.position += pos;
}
tile_list->set_item_icon_region(tile_list->get_item_count() - 1, region);
+ tile_list->set_item_icon_modulate(tile_list->get_item_count() - 1, tileset->tile_get_modulate(E->get()));
}
if (tile_list->get_item_count() > 0 && selected_tile < tile_list->get_item_count()) {
tile_list->select(selected_tile);
@@ -1763,6 +1766,7 @@ void TileSetEditor::update_tile_list_icon() {
tile_list->set_item_metadata(current_idx, E->get());
tile_list->set_item_icon(current_idx, tileset->tile_get_texture(E->get()));
tile_list->set_item_icon_region(current_idx, region);
+ tile_list->set_item_icon_modulate(current_idx, tileset->tile_get_modulate(E->get()));
tile_list->set_item_text(current_idx, tileset->tile_get_name(E->get()));
current_idx += 1;
}
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp
index 75523cd843..6e3be343ba 100644
--- a/editor/project_settings_editor.cpp
+++ b/editor/project_settings_editor.cpp
@@ -31,6 +31,7 @@
#include "project_settings_editor.h"
#include "core/global_constants.h"
+#include "core/input_map.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
#include "core/translation.h"
@@ -212,7 +213,7 @@ void ProjectSettingsEditor::_device_input_add() {
Ref<InputEventMouseButton> mb;
mb.instance();
mb->set_button_index(device_index->get_selected() + 1);
- mb->set_device(device_id->get_value());
+ mb->set_device(_get_current_device());
for (int i = 0; i < arr.size(); i++) {
@@ -233,7 +234,7 @@ void ProjectSettingsEditor::_device_input_add() {
jm.instance();
jm->set_axis(device_index->get_selected() >> 1);
jm->set_axis_value(device_index->get_selected() & 1 ? 1 : -1);
- jm->set_device(device_id->get_value());
+ jm->set_device(_get_current_device());
for (int i = 0; i < arr.size(); i++) {
@@ -254,7 +255,7 @@ void ProjectSettingsEditor::_device_input_add() {
jb.instance();
jb->set_button_index(device_index->get_selected());
- jb->set_device(device_id->get_value());
+ jb->set_device(_get_current_device());
for (int i = 0; i < arr.size(); i++) {
@@ -289,6 +290,20 @@ void ProjectSettingsEditor::_device_input_add() {
_show_last_added(ie, name);
}
+void ProjectSettingsEditor::_set_current_device(int i_device) {
+ device_id->select(i_device + 1);
+}
+
+int ProjectSettingsEditor::_get_current_device() {
+ return device_id->get_selected() - 1;
+}
+
+String ProjectSettingsEditor::_get_device_string(int i_device) {
+ if (i_device == InputMap::ALL_DEVICES)
+ return TTR("All Devices");
+ return TTR("Device") + " " + itos(i_device);
+}
+
void ProjectSettingsEditor::_press_a_key_confirm() {
if (last_wait_for_key.is_null())
@@ -422,10 +437,10 @@ void ProjectSettingsEditor::_add_item(int p_item, Ref<InputEvent> p_exiting_even
Ref<InputEventMouseButton> mb = p_exiting_event;
if (mb.is_valid()) {
device_index->select(mb->get_button_index() - 1);
- device_id->set_value(mb->get_device());
+ _set_current_device(mb->get_device());
device_input->get_ok()->set_text(TTR("Change"));
} else {
- device_id->set_value(0);
+ _set_current_device(0);
device_input->get_ok()->set_text(TTR("Add"));
}
} break;
@@ -443,10 +458,10 @@ void ProjectSettingsEditor::_add_item(int p_item, Ref<InputEvent> p_exiting_even
Ref<InputEventJoypadMotion> jm = p_exiting_event;
if (jm.is_valid()) {
device_index->select(jm->get_axis() * 2 + (jm->get_axis_value() > 0 ? 1 : 0));
- device_id->set_value(jm->get_device());
+ _set_current_device(jm->get_device());
device_input->get_ok()->set_text(TTR("Change"));
} else {
- device_id->set_value(0);
+ _set_current_device(0);
device_input->get_ok()->set_text(TTR("Add"));
}
} break;
@@ -464,10 +479,10 @@ void ProjectSettingsEditor::_add_item(int p_item, Ref<InputEvent> p_exiting_even
Ref<InputEventJoypadButton> jb = p_exiting_event;
if (jb.is_valid()) {
device_index->select(jb->get_button_index());
- device_id->set_value(jb->get_device());
+ _set_current_device(jb->get_device());
device_input->get_ok()->set_text(TTR("Change"));
} else {
- device_id->set_value(0);
+ _set_current_device(0);
device_input->get_ok()->set_text(TTR("Add"));
}
@@ -676,7 +691,7 @@ void ProjectSettingsEditor::_update_actions() {
if (jb.is_valid()) {
- String str = TTR("Device") + " " + itos(jb->get_device()) + ", " + TTR("Button") + " " + itos(jb->get_button_index());
+ String str = _get_device_string(jb->get_device()) + ", " + TTR("Button") + " " + itos(jb->get_button_index());
if (jb->get_button_index() >= 0 && jb->get_button_index() < JOY_BUTTON_MAX)
str += String() + " (" + _button_names[jb->get_button_index()] + ").";
else
@@ -689,7 +704,7 @@ void ProjectSettingsEditor::_update_actions() {
Ref<InputEventMouseButton> mb = ie;
if (mb.is_valid()) {
- String str = TTR("Device") + " " + itos(mb->get_device()) + ", ";
+ String str = _get_device_string(mb->get_device()) + ", ";
switch (mb->get_button_index()) {
case BUTTON_LEFT: str += TTR("Left Button."); break;
case BUTTON_RIGHT: str += TTR("Right Button."); break;
@@ -710,7 +725,7 @@ void ProjectSettingsEditor::_update_actions() {
int ax = jm->get_axis();
int n = 2 * ax + (jm->get_axis_value() < 0 ? 0 : 1);
String desc = _axis_names[n];
- String str = TTR("Device") + " " + itos(jm->get_device()) + ", " + TTR("Axis") + " " + itos(ax) + " " + (jm->get_axis_value() < 0 ? "-" : "+") + desc + ".";
+ String str = _get_device_string(jm->get_device()) + ", " + TTR("Axis") + " " + itos(ax) + " " + (jm->get_axis_value() < 0 ? "-" : "+") + desc + ".";
action->set_text(0, str);
action->set_icon(0, get_icon("JoyAxis", "EditorIcons"));
}
@@ -1781,8 +1796,10 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
l->set_text(TTR("Device:"));
vbc_left->add_child(l);
- device_id = memnew(SpinBox);
- device_id->set_value(0);
+ device_id = memnew(OptionButton);
+ for (int i = -1; i < 8; i++)
+ device_id->add_item(_get_device_string(i));
+ _set_current_device(0);
vbc_left->add_child(device_id);
VBoxContainer *vbc_right = memnew(VBoxContainer);
diff --git a/editor/project_settings_editor.h b/editor/project_settings_editor.h
index 9364b0ff2c..0ced88d7f6 100644
--- a/editor/project_settings_editor.h
+++ b/editor/project_settings_editor.h
@@ -80,7 +80,7 @@ class ProjectSettingsEditor : public AcceptDialog {
ConfirmationDialog *press_a_key;
Label *press_a_key_label;
ConfirmationDialog *device_input;
- SpinBox *device_id;
+ OptionButton *device_id;
OptionButton *device_index;
Label *device_index_label;
MenuButton *popup_copy_to_feature;
@@ -170,6 +170,10 @@ protected:
void _notification(int p_what);
static void _bind_methods();
+ int _get_current_device();
+ void _set_current_device(int i_device);
+ String _get_device_string(int i_device);
+
public:
void add_translation(const String &p_translation);
static ProjectSettingsEditor *get_singleton() { return singleton; }
diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp
index 043add046e..4bd70d0c29 100644
--- a/editor/property_editor.cpp
+++ b/editor/property_editor.cpp
@@ -285,6 +285,11 @@ void CustomPropertyEditor::_menu_option(int p_which) {
}
Object *obj = ClassDB::instance(intype);
+
+ if (!obj) {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
+
ERR_BREAK(!obj);
Resource *res = Object::cast_to<Resource>(obj);
ERR_BREAK(!res);
@@ -877,6 +882,12 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
} else if (hint_text != "") {
int idx = 0;
+ Vector<EditorData::CustomType> custom_resources;
+
+ if (EditorNode::get_editor_data().get_custom_types().has("Resource")) {
+ custom_resources = EditorNode::get_editor_data().get_custom_types()["Resource"];
+ }
+
for (int i = 0; i < hint_text.get_slice_count(","); i++) {
String base = hint_text.get_slice(",", i);
@@ -885,6 +896,11 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
valid_inheritors.insert(base);
List<StringName> inheritors;
ClassDB::get_inheriters_from_class(base.strip_edges(), &inheritors);
+
+ for (int i = 0; i < custom_resources.size(); i++) {
+ inheritors.push_back(custom_resources[i].name);
+ }
+
List<StringName>::Element *E = inheritors.front();
while (E) {
valid_inheritors.insert(E->get());
@@ -893,14 +909,34 @@ bool CustomPropertyEditor::edit(Object *p_owner, const String &p_name, Variant::
for (Set<String>::Element *E = valid_inheritors.front(); E; E = E->next()) {
String t = E->get();
- if (!ClassDB::can_instance(t))
+
+ bool is_custom_resource = false;
+ Ref<Texture> icon;
+ if (!custom_resources.empty()) {
+ for (int i = 0; i < custom_resources.size(); i++) {
+ if (custom_resources[i].name == t) {
+ is_custom_resource = true;
+ if (custom_resources[i].icon.is_valid())
+ icon = custom_resources[i].icon;
+ break;
+ }
+ }
+ }
+
+ if (!is_custom_resource && !ClassDB::can_instance(t))
continue;
+
inheritors_array.push_back(t);
int id = TYPE_BASE_ID + idx;
- if (has_icon(t, "EditorIcons")) {
- menu->add_icon_item(get_icon(t, "EditorIcons"), vformat(TTR("New %s"), t), id);
+ if (!icon.is_valid() && has_icon(t, "EditorIcons")) {
+ icon = get_icon(t, "EditorIcons");
+ }
+
+ if (icon.is_valid()) {
+
+ menu->add_icon_item(icon, vformat(TTR("New %s"), t), id);
} else {
menu->add_item(vformat(TTR("New %s"), t), id);
@@ -1094,6 +1130,10 @@ void CustomPropertyEditor::_type_create_selected(int p_idx) {
Object *obj = ClassDB::instance(intype);
+ if (!obj) {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
+
ERR_FAIL_COND(!obj);
Resource *res = Object::cast_to<Resource>(obj);
@@ -1291,6 +1331,11 @@ void CustomPropertyEditor::_action_pressed(int p_which) {
if (hint == PROPERTY_HINT_RESOURCE_TYPE) {
Object *obj = ClassDB::instance(intype);
+
+ if (!obj) {
+ obj = EditorNode::get_editor_data().instance_custom_type(intype, "Resource");
+ }
+
ERR_BREAK(!obj);
Resource *res = Object::cast_to<Resource>(obj);
ERR_BREAK(!res);
@@ -3939,7 +3984,7 @@ void PropertyEditor::_edit_button(Object *p_item, int p_column, int p_button) {
if (_might_be_in_instance() && _get_instanced_node_original_property(prop, vorig)) {
- _edit_set(prop, vorig);
+ _edit_set(prop, vorig.duplicate(true)); // Set, making sure to duplicate arrays properly
return;
}
diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp
index d75ef5df8a..36d7a83930 100644
--- a/editor/settings_config_dialog.cpp
+++ b/editor/settings_config_dialog.cpp
@@ -199,6 +199,14 @@ void EditorSettingsDialog::_update_icons() {
void EditorSettingsDialog::_update_shortcuts() {
+ Map<String, bool> collapsed;
+
+ if (shortcuts->get_root() && shortcuts->get_root()->get_children()) {
+ for (TreeItem *item = shortcuts->get_root()->get_children(); item; item = item->get_next()) {
+ collapsed[item->get_text(0)] = item->is_collapsed();
+ }
+ }
+
shortcuts->clear();
List<String> slist;
@@ -223,7 +231,13 @@ void EditorSettingsDialog::_update_shortcuts() {
section = sections[section_name];
} else {
section = shortcuts->create_item(root);
- section->set_text(0, section_name.capitalize());
+
+ String item_name = section_name.capitalize();
+ section->set_text(0, item_name);
+
+ if (collapsed.has(item_name)) {
+ section->set_collapsed(collapsed[item_name]);
+ }
sections[section_name] = section;
section->set_custom_bg_color(0, get_color("prop_subsection", "Editor"));
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 87d8fe1bf5..0d52f0a995 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1333,13 +1333,23 @@ static void _find_identifiers_in_block(GDScriptCompletionContext &context, int p
for (int i = 0; i < context.block->statements.size(); i++) {
- if (context.block->statements[i]->line > p_line)
+ GDScriptParser::Node *statement = context.block->statements[i];
+ if (statement->line > p_line)
continue;
- if (context.block->statements[i]->type == GDScriptParser::BlockNode::TYPE_LOCAL_VAR) {
+ GDScriptParser::BlockNode::Type statementType = statement->type;
+ if (statementType == GDScriptParser::BlockNode::TYPE_LOCAL_VAR) {
- const GDScriptParser::LocalVarNode *lv = static_cast<const GDScriptParser::LocalVarNode *>(context.block->statements[i]);
+ const GDScriptParser::LocalVarNode *lv = static_cast<const GDScriptParser::LocalVarNode *>(statement);
result.insert(lv->name.operator String());
+ } else if (statementType == GDScriptParser::BlockNode::TYPE_CONTROL_FLOW) {
+
+ const GDScriptParser::ControlFlowNode *cf = static_cast<const GDScriptParser::ControlFlowNode *>(statement);
+ if (cf->cf_type == GDScriptParser::ControlFlowNode::CF_FOR) {
+
+ const GDScriptParser::IdentifierNode *id = static_cast<const GDScriptParser::IdentifierNode *>(cf->arguments[0]);
+ result.insert(id->name.operator String());
+ }
}
}
}
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 918fb1616f..2b89062181 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -412,7 +412,7 @@ void CanvasItem::_enter_canvas() {
RID canvas;
if (canvas_layer)
- canvas = canvas_layer->get_world_2d()->get_canvas();
+ canvas = canvas_layer->get_canvas();
else
canvas = get_viewport()->find_world_2d()->get_canvas();
@@ -860,7 +860,7 @@ RID CanvasItem::get_canvas() const {
ERR_FAIL_COND_V(!is_inside_tree(), RID());
if (canvas_layer)
- return canvas_layer->get_world_2d()->get_canvas();
+ return canvas_layer->get_canvas();
else
return get_viewport()->find_world_2d()->get_canvas();
}
@@ -881,9 +881,7 @@ Ref<World2D> CanvasItem::get_world_2d() const {
CanvasItem *tl = get_toplevel();
- if (tl->canvas_layer) {
- return tl->canvas_layer->get_world_2d();
- } else if (tl->get_viewport()) {
+ if (tl->get_viewport()) {
return tl->get_viewport()->find_world_2d();
} else {
return Ref<World2D>();
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index 050f98b02b..584c2f2c85 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -72,7 +72,7 @@ void ParallaxLayer::_update_mirroring() {
ParallaxBackground *pb = Object::cast_to<ParallaxBackground>(get_parent());
if (pb) {
- RID c = pb->get_world_2d()->get_canvas();
+ RID c = pb->get_canvas();
RID ci = get_canvas_item();
Point2 mirrorScale = mirroring * get_scale();
VisualServer::get_singleton()->canvas_set_item_mirroring(c, ci, mirrorScale);
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 232855c978..bc44c91f64 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -366,11 +366,17 @@ void Sprite3D::_draw() {
final_rect.position * pixel_size,
};
+
+ // Properly setup UVs for impostor textures (AtlasTexture).
+ RID texture_rid = texture->get_rid();
+ Vector2 src_tsize = Vector2(
+ VS::get_singleton()->texture_get_width(texture_rid),
+ VS::get_singleton()->texture_get_height(texture_rid));
Vector2 uvs[4] = {
- final_src_rect.position / tsize,
- (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / tsize,
- (final_src_rect.position + final_src_rect.size) / tsize,
- (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / tsize,
+ final_src_rect.position / src_tsize,
+ (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / src_tsize,
+ (final_src_rect.position + final_src_rect.size) / src_tsize,
+ (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / src_tsize,
};
if (is_flipped_h()) {
@@ -649,18 +655,23 @@ void AnimatedSprite3D::_draw() {
float pixel_size = get_pixel_size();
Vector2 vertices[4] = {
-
(final_rect.position + Vector2(0, final_rect.size.y)) * pixel_size,
(final_rect.position + final_rect.size) * pixel_size,
(final_rect.position + Vector2(final_rect.size.x, 0)) * pixel_size,
final_rect.position * pixel_size,
};
+
+ // Properly setup UVs for impostor textures (AtlasTexture).
+ RID texture_rid = texture->get_rid();
+ Vector2 src_tsize = Vector2(
+ VS::get_singleton()->texture_get_width(texture_rid),
+ VS::get_singleton()->texture_get_height(texture_rid));
Vector2 uvs[4] = {
- final_src_rect.position / tsize,
- (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / tsize,
- (final_src_rect.position + final_src_rect.size) / tsize,
- (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / tsize,
+ final_src_rect.position / src_tsize,
+ (final_src_rect.position + Vector2(final_src_rect.size.x, 0)) / src_tsize,
+ (final_src_rect.position + final_src_rect.size) / src_tsize,
+ (final_src_rect.position + Vector2(0, final_src_rect.size.y)) / src_tsize,
};
if (is_flipped_h()) {
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 2cf488ade4..b5bba885c4 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -1025,6 +1025,13 @@ float AnimationPlayer::get_speed_scale() const {
return speed_scale;
}
+float AnimationPlayer::get_playing_speed() const {
+
+ if (!playing) {
+ return 0;
+ }
+ return speed_scale * playback.current.speed_scale;
+}
void AnimationPlayer::seek(float p_time, bool p_update) {
@@ -1316,6 +1323,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_speed_scale", "speed"), &AnimationPlayer::set_speed_scale);
ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimationPlayer::get_speed_scale);
+ ClassDB::bind_method(D_METHOD("get_playing_speed"), &AnimationPlayer::get_playing_speed);
ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimationPlayer::set_autoplay);
ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimationPlayer::get_autoplay);
diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h
index ef758bac44..af2022ddac 100644
--- a/scene/animation/animation_player.h
+++ b/scene/animation/animation_player.h
@@ -293,6 +293,7 @@ public:
void set_speed_scale(float p_speed);
float get_speed_scale() const;
+ float get_playing_speed() const;
void set_autoplay(const String &p_name);
String get_autoplay() const;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index a5883863cd..c71320f207 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1281,22 +1281,24 @@ void Control::_size_changed() {
Size2 minimum_size = get_combined_minimum_size();
- if (data.h_grow == GROW_DIRECTION_BEGIN) {
- if (minimum_size.width > new_size_cache.width) {
- new_pos_cache.x = new_pos_cache.x + new_size_cache.width - minimum_size.width;
- new_size_cache.width = minimum_size.width;
+ if (minimum_size.width > new_size_cache.width) {
+ if (data.h_grow == GROW_DIRECTION_BEGIN) {
+ new_pos_cache.x += new_size_cache.width - minimum_size.width;
+ } else if (data.h_grow == GROW_DIRECTION_BOTH) {
+ new_pos_cache.x += 0.5 * (new_size_cache.width - minimum_size.width);
}
- } else {
- new_size_cache.width = MAX(minimum_size.width, new_size_cache.width);
+
+ new_size_cache.width = minimum_size.width;
}
- if (data.v_grow == GROW_DIRECTION_BEGIN) {
- if (minimum_size.height > new_size_cache.height) {
- new_pos_cache.y = new_pos_cache.y + new_size_cache.height - minimum_size.height;
- new_size_cache.height = minimum_size.height;
+ if (minimum_size.height > new_size_cache.height) {
+ if (data.v_grow == GROW_DIRECTION_BEGIN) {
+ new_pos_cache.y += new_size_cache.height - minimum_size.height;
+ } else if (data.v_grow == GROW_DIRECTION_BOTH) {
+ new_pos_cache.y += 0.5 * (new_size_cache.height - minimum_size.height);
}
- } else {
- new_size_cache.height = MAX(minimum_size.height, new_size_cache.height);
+
+ new_size_cache.height = minimum_size.height;
}
// We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
@@ -2838,8 +2840,8 @@ void Control::_bind_methods() {
ADD_PROPERTYINZ(PropertyInfo(Variant::INT, "margin_bottom", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_BOTTOM);
ADD_GROUP("Grow Direction", "grow_");
- ADD_PROPERTYNO(PropertyInfo(Variant::INT, "grow_horizontal", PROPERTY_HINT_ENUM, "Begin,End"), "set_h_grow_direction", "get_h_grow_direction");
- ADD_PROPERTYNO(PropertyInfo(Variant::INT, "grow_vertical", PROPERTY_HINT_ENUM, "Begin,End"), "set_v_grow_direction", "get_v_grow_direction");
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT, "grow_horizontal", PROPERTY_HINT_ENUM, "Begin,End,Both"), "set_h_grow_direction", "get_h_grow_direction");
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT, "grow_vertical", PROPERTY_HINT_ENUM, "Begin,End,Both"), "set_v_grow_direction", "get_v_grow_direction");
ADD_GROUP("Rect", "rect_");
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_position", "get_position");
@@ -2939,6 +2941,7 @@ void Control::_bind_methods() {
BIND_ENUM_CONSTANT(GROW_DIRECTION_BEGIN);
BIND_ENUM_CONSTANT(GROW_DIRECTION_END);
+ BIND_ENUM_CONSTANT(GROW_DIRECTION_BOTH);
BIND_ENUM_CONSTANT(ANCHOR_BEGIN);
BIND_ENUM_CONSTANT(ANCHOR_END);
diff --git a/scene/gui/control.h b/scene/gui/control.h
index 51325f27b5..65f75c8a66 100644
--- a/scene/gui/control.h
+++ b/scene/gui/control.h
@@ -60,7 +60,8 @@ public:
enum GrowDirection {
GROW_DIRECTION_BEGIN,
- GROW_DIRECTION_END
+ GROW_DIRECTION_END,
+ GROW_DIRECTION_BOTH
};
enum FocusMode {
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index cc17e6bcd8..fa7c9e091e 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -37,6 +37,7 @@ void ItemList::add_item(const String &p_item, const Ref<Texture> &p_texture, boo
Item item;
item.icon = p_texture;
item.icon_region = Rect2i();
+ item.icon_modulate = Color(1, 1, 1, 1);
item.text = p_item;
item.selectable = p_selectable;
item.selected = false;
@@ -54,6 +55,7 @@ void ItemList::add_icon_item(const Ref<Texture> &p_item, bool p_selectable) {
Item item;
item.icon = p_item;
item.icon_region = Rect2i();
+ item.icon_modulate = Color(1, 1, 1, 1);
//item.text=p_item;
item.selectable = p_selectable;
item.selected = false;
@@ -138,6 +140,21 @@ Rect2 ItemList::get_item_icon_region(int p_idx) const {
return items[p_idx].icon_region;
}
+void ItemList::set_item_icon_modulate(int p_idx, const Color &p_modulate) {
+
+ ERR_FAIL_INDEX(p_idx, items.size());
+
+ items[p_idx].icon_modulate = p_modulate;
+ update();
+}
+
+Color ItemList::get_item_icon_modulate(int p_idx) const {
+
+ ERR_FAIL_INDEX_V(p_idx, items.size(), Color());
+
+ return items[p_idx].icon_modulate;
+}
+
void ItemList::set_item_custom_bg_color(int p_idx, const Color &p_custom_bg_color) {
ERR_FAIL_INDEX(p_idx, items.size());
@@ -1045,7 +1062,7 @@ void ItemList::_notification(int p_what) {
draw_rect.size = adj.size;
}
- Color modulate = Color(1, 1, 1, 1);
+ Color modulate = items[i].icon_modulate;
if (items[i].disabled)
modulate.a *= 0.5;
@@ -1389,6 +1406,9 @@ void ItemList::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_icon_region", "idx", "rect"), &ItemList::set_item_icon_region);
ClassDB::bind_method(D_METHOD("get_item_icon_region", "idx"), &ItemList::get_item_icon_region);
+ ClassDB::bind_method(D_METHOD("set_item_icon_modulate", "idx", "modulate"), &ItemList::set_item_icon_modulate);
+ ClassDB::bind_method(D_METHOD("get_item_icon_modulate", "idx"), &ItemList::get_item_icon_modulate);
+
ClassDB::bind_method(D_METHOD("set_item_selectable", "idx", "selectable"), &ItemList::set_item_selectable);
ClassDB::bind_method(D_METHOD("is_item_selectable", "idx"), &ItemList::is_item_selectable);
diff --git a/scene/gui/item_list.h b/scene/gui/item_list.h
index 0fa0dd415b..58771c1777 100644
--- a/scene/gui/item_list.h
+++ b/scene/gui/item_list.h
@@ -54,6 +54,7 @@ private:
Ref<Texture> icon;
Rect2i icon_region;
+ Color icon_modulate;
Ref<Texture> tag_icon;
String text;
bool selectable;
@@ -135,6 +136,9 @@ public:
void set_item_icon_region(int p_idx, const Rect2 &p_region);
Rect2 get_item_icon_region(int p_idx) const;
+ void set_item_icon_modulate(int p_idx, const Color &p_modulate);
+ Color get_item_icon_modulate(int p_idx) const;
+
void set_item_selectable(int p_idx, bool p_selectable);
bool is_item_selectable(int p_idx) const;
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 31d45d8e4c..8414210952 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -35,7 +35,7 @@ void CanvasLayer::set_layer(int p_xform) {
layer = p_xform;
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
+ VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
}
int CanvasLayer::get_layer() const {
@@ -48,7 +48,7 @@ void CanvasLayer::set_transform(const Transform2D &p_xform) {
transform = p_xform;
locrotscale_dirty = true;
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
Transform2D CanvasLayer::get_transform() const {
@@ -61,7 +61,7 @@ void CanvasLayer::_update_xform() {
transform.set_rotation_and_scale(rot, scale);
transform.set_origin(ofs);
if (viewport.is_valid())
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
void CanvasLayer::_update_locrotscale() {
@@ -133,11 +133,6 @@ Vector2 CanvasLayer::get_scale() const {
return scale;
}
-Ref<World2D> CanvasLayer::get_world_2d() const {
-
- return canvas;
-}
-
void CanvasLayer::_notification(int p_what) {
switch (p_what) {
@@ -153,14 +148,14 @@ void CanvasLayer::_notification(int p_what) {
ERR_FAIL_COND(!vp);
viewport = vp->get_viewport_rid();
- VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas->get_canvas());
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
+ VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
} break;
case NOTIFICATION_EXIT_TREE: {
- VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas->get_canvas());
+ VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
} break;
@@ -184,7 +179,7 @@ RID CanvasLayer::get_viewport() const {
void CanvasLayer::set_custom_viewport(Node *p_viewport) {
ERR_FAIL_NULL(p_viewport);
if (is_inside_tree()) {
- VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas->get_canvas());
+ VisualServer::get_singleton()->viewport_remove_canvas(viewport, canvas);
viewport = RID();
}
@@ -205,9 +200,9 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
viewport = vp->get_viewport_rid();
- VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas->get_canvas());
- VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas->get_canvas(), layer);
- VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas->get_canvas(), transform);
+ VisualServer::get_singleton()->viewport_attach_canvas(viewport, canvas);
+ VisualServer::get_singleton()->viewport_set_canvas_layer(viewport, canvas, layer);
+ VisualServer::get_singleton()->viewport_set_canvas_transform(viewport, canvas, transform);
}
}
@@ -225,6 +220,10 @@ int CanvasLayer::get_sort_index() {
return sort_index++;
}
+RID CanvasLayer::get_canvas() const {
+
+ return canvas;
+}
void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_layer", "layer"), &CanvasLayer::set_layer);
@@ -248,7 +247,7 @@ void CanvasLayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_custom_viewport", "viewport"), &CanvasLayer::set_custom_viewport);
ClassDB::bind_method(D_METHOD("get_custom_viewport"), &CanvasLayer::get_custom_viewport);
- ClassDB::bind_method(D_METHOD("get_world_2d"), &CanvasLayer::get_world_2d);
+ ClassDB::bind_method(D_METHOD("get_canvas"), &CanvasLayer::get_canvas);
//ClassDB::bind_method(D_METHOD("get_viewport"),&CanvasLayer::get_viewport);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer");
@@ -268,8 +267,13 @@ CanvasLayer::CanvasLayer() {
rot = 0;
locrotscale_dirty = false;
layer = 1;
- canvas = Ref<World2D>(memnew(World2D));
+ canvas = VS::get_singleton()->canvas_create();
custom_viewport = NULL;
custom_viewport_id = 0;
sort_index = 0;
}
+
+CanvasLayer::~CanvasLayer() {
+
+ VS::get_singleton()->free(canvas);
+}
diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h
index c3352a6dba..aae23fbb12 100644
--- a/scene/main/canvas_layer.h
+++ b/scene/main/canvas_layer.h
@@ -45,7 +45,7 @@ class CanvasLayer : public Node {
real_t rot;
int layer;
Transform2D transform;
- Ref<World2D> canvas;
+ RID canvas;
ObjectID custom_viewport_id; // to check validity
Viewport *custom_viewport;
@@ -81,8 +81,6 @@ public:
void set_scale(const Size2 &p_scale);
Size2 get_scale() const;
- Ref<World2D> get_world_2d() const;
-
Size2 get_viewport_size() const;
RID get_viewport() const;
@@ -93,7 +91,10 @@ public:
void reset_sort_index();
int get_sort_index();
+ RID get_canvas() const;
+
CanvasLayer();
+ ~CanvasLayer();
};
#endif // CANVAS_LAYER_H
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 28b4540573..ec01490ae5 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -477,7 +477,7 @@ bool Node::is_network_master() const {
ERR_FAIL_COND_V(!is_inside_tree(), false);
- return get_tree()->get_network_unique_id() == data.network_master;
+ return get_multiplayer_api()->get_network_unique_id() == data.network_master;
}
/***** RPC CONFIG ********/
@@ -667,200 +667,16 @@ Variant Node::_rpc_unreliable_id_bind(const Variant **p_args, int p_argcount, Va
}
void Node::rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) {
-
ERR_FAIL_COND(!is_inside_tree());
-
- bool skip_rpc = false;
- bool call_local_native = false;
- bool call_local_script = false;
-
- if (p_peer_id == 0 || p_peer_id == get_tree()->get_network_unique_id() || (p_peer_id < 0 && p_peer_id != -get_tree()->get_network_unique_id())) {
- //check that send mode can use local call
-
- Map<StringName, RPCMode>::Element *E = data.rpc_methods.find(p_method);
- if (E) {
-
- switch (E->get()) {
-
- case RPC_MODE_DISABLED: {
- //do nothing
- } break;
- case RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
- } break;
- case RPC_MODE_SYNC: {
- //call it, sync always results in call
- call_local_native = true;
- } break;
- case RPC_MODE_MASTER: {
- call_local_native = is_network_master();
- if (call_local_native) {
- skip_rpc = true; //no other master so..
- }
- } break;
- case RPC_MODE_SLAVE: {
- call_local_native = !is_network_master();
- } break;
- }
- }
-
- if (call_local_native) {
- // done below
- } else if (get_script_instance()) {
- //attempt with script
- ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rpc_mode(p_method);
-
- switch (rpc_mode) {
-
- case ScriptInstance::RPC_MODE_DISABLED: {
- //do nothing
- } break;
- case ScriptInstance::RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
- } break;
- case ScriptInstance::RPC_MODE_SYNC: {
- //call it, sync always results in call
- call_local_script = true;
- } break;
- case ScriptInstance::RPC_MODE_MASTER: {
- call_local_script = is_network_master();
- if (call_local_script) {
- skip_rpc = true; //no other master so..
- }
- } break;
- case ScriptInstance::RPC_MODE_SLAVE: {
- call_local_script = !is_network_master();
- } break;
- }
- }
- }
-
- if (!skip_rpc) {
- get_tree()->_rpc(this, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
- }
-
- if (call_local_native) {
- Variant::CallError ce;
- call(p_method, p_arg, p_argcount, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(this, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in local call: - " + error;
- ERR_PRINTS(error);
- return;
- }
- }
-
- if (call_local_script) {
- Variant::CallError ce;
- ce.error = Variant::CallError::CALL_OK;
- get_script_instance()->call(p_method, p_arg, p_argcount, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(this, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in script local call: - " + error;
- ERR_PRINTS(error);
- return;
- }
- }
+ get_multiplayer_api()->rpcp(this, p_peer_id, p_unreliable, p_method, p_arg, p_argcount);
}
-/******** RSET *********/
-
void Node::rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value) {
-
ERR_FAIL_COND(!is_inside_tree());
-
- bool skip_rset = false;
-
- if (p_peer_id == 0 || p_peer_id == get_tree()->get_network_unique_id() || (p_peer_id < 0 && p_peer_id != -get_tree()->get_network_unique_id())) {
- //check that send mode can use local call
-
- bool set_local = false;
-
- Map<StringName, RPCMode>::Element *E = data.rpc_properties.find(p_property);
- if (E) {
-
- switch (E->get()) {
-
- case RPC_MODE_DISABLED: {
- //do nothing
- } break;
- case RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
- } break;
- case RPC_MODE_SYNC: {
- //call it, sync always results in call
- set_local = true;
- } break;
- case RPC_MODE_MASTER: {
- set_local = is_network_master();
- if (set_local) {
- skip_rset = true;
- }
-
- } break;
- case RPC_MODE_SLAVE: {
- set_local = !is_network_master();
- } break;
- }
- }
-
- if (set_local) {
- bool valid;
- set(p_property, p_value, &valid);
-
- if (!valid) {
- String error = "rset() aborted in local set, property not found: - " + String(p_property);
- ERR_PRINTS(error);
- return;
- }
- } else if (get_script_instance()) {
- //attempt with script
- ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rset_mode(p_property);
-
- switch (rpc_mode) {
-
- case ScriptInstance::RPC_MODE_DISABLED: {
- //do nothing
- } break;
- case ScriptInstance::RPC_MODE_REMOTE: {
- //do nothing also, no need to call local
- } break;
- case ScriptInstance::RPC_MODE_SYNC: {
- //call it, sync always results in call
- set_local = true;
- } break;
- case ScriptInstance::RPC_MODE_MASTER: {
- set_local = is_network_master();
- if (set_local) {
- skip_rset = true;
- }
- } break;
- case ScriptInstance::RPC_MODE_SLAVE: {
- set_local = !is_network_master();
- } break;
- }
-
- if (set_local) {
-
- bool valid = get_script_instance()->set(p_property, p_value);
-
- if (!valid) {
- String error = "rset() aborted in local script set, property not found: - " + String(p_property);
- ERR_PRINTS(error);
- return;
- }
- }
- }
- }
-
- if (skip_rset)
- return;
-
- const Variant *vptr = &p_value;
-
- get_tree()->_rpc(this, p_peer_id, p_unreliable, true, p_property, &vptr, 1);
+ get_multiplayer_api()->rsetp(this, p_peer_id, p_unreliable, p_property, p_value);
}
+/******** RSET *********/
void Node::rset(const StringName &p_property, const Variant &p_value) {
rsetp(0, false, p_property, p_value);
@@ -882,6 +698,30 @@ void Node::rset_unreliable_id(int p_peer_id, const StringName &p_property, const
}
//////////// end of rpc
+Ref<MultiplayerAPI> Node::get_multiplayer_api() const {
+ if (multiplayer_api.is_valid())
+ return multiplayer_api;
+ if (!is_inside_tree())
+ return Ref<MultiplayerAPI>();
+ return get_tree()->get_multiplayer_api();
+}
+
+Ref<MultiplayerAPI> Node::get_custom_multiplayer_api() const {
+ return multiplayer_api;
+}
+
+void Node::set_custom_multiplayer_api(Ref<MultiplayerAPI> p_multiplayer_api) {
+
+ multiplayer_api = p_multiplayer_api;
+}
+
+const Map<StringName, Node::RPCMode>::Element *Node::get_node_rpc_mode(const StringName &p_method) {
+ return data.rpc_methods.find(p_method);
+}
+
+const Map<StringName, Node::RPCMode>::Element *Node::get_node_rset_mode(const StringName &p_property) {
+ return data.rpc_properties.find(p_property);
+}
bool Node::can_call_rpc(const StringName &p_method, int p_from) const {
@@ -2163,13 +2003,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
if (name == script_property_name)
continue;
- Variant value = N->get()->get(name);
- // Duplicate dictionaries and arrays, mainly needed for __meta__
- if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).duplicate();
- } else if (value.get_type() == Variant::ARRAY) {
- value = Array(value).duplicate();
- }
+ Variant value = N->get()->get(name).duplicate(true);
if (E->get().usage & PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE) {
@@ -2313,13 +2147,7 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
continue;
String name = E->get().name;
- Variant value = get(name);
- // Duplicate dictionaries and arrays, mainly needed for __meta__
- if (value.get_type() == Variant::DICTIONARY) {
- value = Dictionary(value).duplicate();
- } else if (value.get_type() == Variant::ARRAY) {
- value = Array(value).duplicate();
- }
+ Variant value = get(name).duplicate(true);
node->set(name, value);
}
@@ -2889,6 +2717,9 @@ void Node::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_network_master"), &Node::is_network_master);
+ ClassDB::bind_method(D_METHOD("get_multiplayer_api"), &Node::get_multiplayer_api);
+ ClassDB::bind_method(D_METHOD("get_custom_multiplayer_api"), &Node::get_custom_multiplayer_api);
+ ClassDB::bind_method(D_METHOD("set_custom_multiplayer_api", "api"), &Node::set_custom_multiplayer_api);
ClassDB::bind_method(D_METHOD("rpc_config", "method", "mode"), &Node::rpc_config);
ClassDB::bind_method(D_METHOD("rset_config", "property", "mode"), &Node::rset_config);
@@ -2970,6 +2801,8 @@ void Node::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "name", PROPERTY_HINT_NONE, "", 0), "set_name", "get_name");
ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "filename", PROPERTY_HINT_NONE, "", 0), "set_filename", "get_filename");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "owner", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_owner", "get_owner");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "multiplayer_api", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "", "get_multiplayer_api");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "custom_multiplayer_api", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer_api", "get_custom_multiplayer_api");
BIND_VMETHOD(MethodInfo("_process", PropertyInfo(Variant::REAL, "delta")));
BIND_VMETHOD(MethodInfo("_physics_process", PropertyInfo(Variant::REAL, "delta")));
diff --git a/scene/main/node.h b/scene/main/node.h
index 341869f7ba..2e8716cbd1 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -151,6 +151,8 @@ private:
NAME_CASING_SNAKE_CASE
};
+ Ref<MultiplayerAPI> multiplayer_api;
+
void _print_tree(const Node *p_node);
Node *_get_node(const NodePath &p_path) const;
@@ -403,15 +405,20 @@ public:
void rpc_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_LIST); //rpc call, honors RPCMode
void rpc_unreliable_id(int p_peer_id, const StringName &p_method, VARIANT_ARG_LIST); //rpc call, honors RPCMode
- void rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
-
void rset(const StringName &p_property, const Variant &p_value); //remote set call, honors RPCMode
void rset_unreliable(const StringName &p_property, const Variant &p_value); //remote set call, honors RPCMode
void rset_id(int p_peer_id, const StringName &p_property, const Variant &p_value); //remote set call, honors RPCMode
void rset_unreliable_id(int p_peer_id, const StringName &p_property, const Variant &p_value); //remote set call, honors RPCMode
+ void rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);
void rsetp(int p_peer_id, bool p_unreliable, const StringName &p_property, const Variant &p_value);
+ Ref<MultiplayerAPI> get_multiplayer_api() const;
+ Ref<MultiplayerAPI> get_custom_multiplayer_api() const;
+ void set_custom_multiplayer_api(Ref<MultiplayerAPI> p_multiplayer_api);
+ const Map<StringName, RPCMode>::Element *get_node_rpc_mode(const StringName &p_method);
+ const Map<StringName, RPCMode>::Element *get_node_rset_mode(const StringName &p_property);
+
bool can_call_rpc(const StringName &p_method, int p_from) const;
bool can_call_rset(const StringName &p_property, int p_from) const;
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 037331dec1..4419dfe70f 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -484,7 +484,7 @@ bool SceneTree::idle(float p_time) {
idle_process_time = p_time;
- _network_poll();
+ multiplayer_api->poll();
emit_signal("idle_frame");
@@ -1633,16 +1633,11 @@ Ref<SceneTreeTimer> SceneTree::create_timer(float p_delay_sec, bool p_process_pa
void SceneTree::_network_peer_connected(int p_id) {
- connected_peers.insert(p_id);
- path_get_cache.insert(p_id, PathGetCache());
-
emit_signal("network_peer_connected", p_id);
}
void SceneTree::_network_peer_disconnected(int p_id) {
- connected_peers.erase(p_id);
- path_get_cache.erase(p_id); //I no longer need your cache, sorry
emit_signal("network_peer_disconnected", p_id);
}
@@ -1661,471 +1656,70 @@ void SceneTree::_server_disconnected() {
emit_signal("server_disconnected");
}
-void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer) {
- if (network_peer.is_valid()) {
- network_peer->disconnect("peer_connected", this, "_network_peer_connected");
- network_peer->disconnect("peer_disconnected", this, "_network_peer_disconnected");
- network_peer->disconnect("connection_succeeded", this, "_connected_to_server");
- network_peer->disconnect("connection_failed", this, "_connection_failed");
- network_peer->disconnect("server_disconnected", this, "_server_disconnected");
- connected_peers.clear();
- path_get_cache.clear();
- path_send_cache.clear();
- last_send_cache_id = 1;
+Ref<MultiplayerAPI> SceneTree::get_multiplayer_api() const {
+ return multiplayer_api;
+}
+
+void SceneTree::set_multiplayer_api(Ref<MultiplayerAPI> p_multiplayer_api) {
+ ERR_FAIL_COND(!p_multiplayer_api.is_valid());
+
+ if (multiplayer_api.is_valid()) {
+ multiplayer_api->disconnect("network_peer_connected", this, "_network_peer_connected");
+ multiplayer_api->disconnect("network_peer_disconnected", this, "_network_peer_disconnected");
+ multiplayer_api->disconnect("connected_to_server", this, "_connected_to_server");
+ multiplayer_api->disconnect("connection_failed", this, "_connection_failed");
+ multiplayer_api->disconnect("server_disconnected", this, "_server_disconnected");
}
- ERR_EXPLAIN("Supplied NetworkedNetworkPeer must be connecting or connected.");
- ERR_FAIL_COND(p_network_peer.is_valid() && p_network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED);
+ multiplayer_api = p_multiplayer_api;
+ multiplayer_api->set_root_node(root);
- network_peer = p_network_peer;
+ multiplayer_api->connect("network_peer_connected", this, "_network_peer_connected");
+ multiplayer_api->connect("network_peer_disconnected", this, "_network_peer_disconnected");
+ multiplayer_api->connect("connected_to_server", this, "_connected_to_server");
+ multiplayer_api->connect("connection_failed", this, "_connection_failed");
+ multiplayer_api->connect("server_disconnected", this, "_server_disconnected");
+}
- if (network_peer.is_valid()) {
- network_peer->connect("peer_connected", this, "_network_peer_connected");
- network_peer->connect("peer_disconnected", this, "_network_peer_disconnected");
- network_peer->connect("connection_succeeded", this, "_connected_to_server");
- network_peer->connect("connection_failed", this, "_connection_failed");
- network_peer->connect("server_disconnected", this, "_server_disconnected");
- }
+void SceneTree::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer) {
+
+ multiplayer_api->set_network_peer(p_network_peer);
}
Ref<NetworkedMultiplayerPeer> SceneTree::get_network_peer() const {
- return network_peer;
+ return multiplayer_api->get_network_peer();
}
bool SceneTree::is_network_server() const {
- ERR_FAIL_COND_V(!network_peer.is_valid(), false);
- return network_peer->is_server();
+ return multiplayer_api->is_network_server();
}
bool SceneTree::has_network_peer() const {
- return network_peer.is_valid();
+ return multiplayer_api->has_network_peer();
}
int SceneTree::get_network_unique_id() const {
- ERR_FAIL_COND_V(!network_peer.is_valid(), 0);
- return network_peer->get_unique_id();
+ return multiplayer_api->get_network_unique_id();
}
Vector<int> SceneTree::get_network_connected_peers() const {
- ERR_FAIL_COND_V(!network_peer.is_valid(), Vector<int>());
-
- Vector<int> ret;
- for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
- ret.push_back(E->get());
- }
- return ret;
+ return multiplayer_api->get_network_connected_peers();
}
int SceneTree::get_rpc_sender_id() const {
- return rpc_sender_id;
+ return multiplayer_api->get_rpc_sender_id();
}
void SceneTree::set_refuse_new_network_connections(bool p_refuse) {
- ERR_FAIL_COND(!network_peer.is_valid());
- network_peer->set_refuse_new_connections(p_refuse);
+ multiplayer_api->set_refuse_new_network_connections(p_refuse);
}
bool SceneTree::is_refusing_new_network_connections() const {
-
- ERR_FAIL_COND_V(!network_peer.is_valid(), false);
-
- return network_peer->is_refusing_new_connections();
-}
-
-void SceneTree::_rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount) {
-
- if (network_peer.is_null()) {
- ERR_EXPLAIN("Attempt to remote call/set when networking is not active in SceneTree.");
- ERR_FAIL();
- }
-
- if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_CONNECTING) {
- ERR_EXPLAIN("Attempt to remote call/set when networking is not connected yet in SceneTree.");
- ERR_FAIL();
- }
-
- if (network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED) {
- ERR_EXPLAIN("Attempt to remote call/set when networking is disconnected.");
- ERR_FAIL();
- }
-
- if (p_argcount > 255) {
- ERR_EXPLAIN("Too many arguments >255.");
- ERR_FAIL();
- }
-
- if (p_to != 0 && !connected_peers.has(ABS(p_to))) {
- if (p_to == get_network_unique_id()) {
- ERR_EXPLAIN("Attempt to remote call/set yourself! unique ID: " + itos(get_network_unique_id()));
- } else {
- ERR_EXPLAIN("Attempt to remote call unexisting ID: " + itos(p_to));
- }
-
- ERR_FAIL();
- }
-
- NodePath from_path = p_from->get_path();
- ERR_FAIL_COND(from_path.is_empty());
-
- //see if the path is cached
- PathSentCache *psc = path_send_cache.getptr(from_path);
- if (!psc) {
- //path is not cached, create
- path_send_cache[from_path] = PathSentCache();
- psc = path_send_cache.getptr(from_path);
- psc->id = last_send_cache_id++;
- }
-
- //create base packet, lots of hardcode because it must be tight
-
- int ofs = 0;
-
-#define MAKE_ROOM(m_amount) \
- if (packet_cache.size() < m_amount) packet_cache.resize(m_amount);
-
- //encode type
- MAKE_ROOM(1);
- packet_cache[0] = p_set ? NETWORK_COMMAND_REMOTE_SET : NETWORK_COMMAND_REMOTE_CALL;
- ofs += 1;
-
- //encode ID
- MAKE_ROOM(ofs + 4);
- encode_uint32(psc->id, &packet_cache[ofs]);
- ofs += 4;
-
- //encode function name
- CharString name = String(p_name).utf8();
- int len = encode_cstring(name.get_data(), NULL);
- MAKE_ROOM(ofs + len);
- encode_cstring(name.get_data(), &packet_cache[ofs]);
- ofs += len;
-
- if (p_set) {
- //set argument
- Error err = encode_variant(*p_arg[0], NULL, len);
- ERR_FAIL_COND(err != OK);
- MAKE_ROOM(ofs + len);
- encode_variant(*p_arg[0], &packet_cache[ofs], len);
- ofs += len;
-
- } else {
- //call arguments
- MAKE_ROOM(ofs + 1);
- packet_cache[ofs] = p_argcount;
- ofs += 1;
- for (int i = 0; i < p_argcount; i++) {
- Error err = encode_variant(*p_arg[i], NULL, len);
- ERR_FAIL_COND(err != OK);
- MAKE_ROOM(ofs + len);
- encode_variant(*p_arg[i], &packet_cache[ofs], len);
- ofs += len;
- }
- }
-
- //see if all peers have cached path (is so, call can be fast)
- bool has_all_peers = true;
-
- List<int> peers_to_add; //if one is missing, take note to add it
-
- for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
-
- if (p_to < 0 && E->get() == -p_to)
- continue; //continue, excluded
-
- if (p_to > 0 && E->get() != p_to)
- continue; //continue, not for this peer
-
- Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
-
- if (!F || F->get() == false) {
- //path was not cached, or was cached but is unconfirmed
- if (!F) {
- //not cached at all, take note
- peers_to_add.push_back(E->get());
- }
-
- has_all_peers = false;
- }
- }
-
- //those that need to be added, send a message for this
-
- for (List<int>::Element *E = peers_to_add.front(); E; E = E->next()) {
-
- //encode function name
- CharString pname = String(from_path).utf8();
- int len = encode_cstring(pname.get_data(), NULL);
-
- Vector<uint8_t> packet;
-
- packet.resize(1 + 4 + len);
- packet[0] = NETWORK_COMMAND_SIMPLIFY_PATH;
- encode_uint32(psc->id, &packet[1]);
- encode_cstring(pname.get_data(), &packet[5]);
-
- network_peer->set_target_peer(E->get()); //to all of you
- network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
- network_peer->put_packet(packet.ptr(), packet.size());
-
- psc->confirmed_peers.insert(E->get(), false); //insert into confirmed, but as false since it was not confirmed
- }
-
- //take chance and set transfer mode, since all send methods will use it
- network_peer->set_transfer_mode(p_unreliable ? NetworkedMultiplayerPeer::TRANSFER_MODE_UNRELIABLE : NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
-
- if (has_all_peers) {
-
- //they all have verified paths, so send fast
- network_peer->set_target_peer(p_to); //to all of you
- network_peer->put_packet(packet_cache.ptr(), ofs); //a message with love
- } else {
- //not all verified path, so send one by one
-
- //apend path at the end, since we will need it for some packets
- CharString pname = String(from_path).utf8();
- int path_len = encode_cstring(pname.get_data(), NULL);
- MAKE_ROOM(ofs + path_len);
- encode_cstring(pname.get_data(), &packet_cache[ofs]);
-
- for (Set<int>::Element *E = connected_peers.front(); E; E = E->next()) {
-
- if (p_to < 0 && E->get() == -p_to)
- continue; //continue, excluded
-
- if (p_to > 0 && E->get() != p_to)
- continue; //continue, not for this peer
-
- Map<int, bool>::Element *F = psc->confirmed_peers.find(E->get());
- ERR_CONTINUE(!F); //should never happen
-
- network_peer->set_target_peer(E->get()); //to this one specifically
-
- if (F->get() == true) {
- //this one confirmed path, so use id
- encode_uint32(psc->id, &packet_cache[1]);
- network_peer->put_packet(packet_cache.ptr(), ofs);
- } else {
- //this one did not confirm path yet, so use entire path (sorry!)
- encode_uint32(0x80000000 | ofs, &packet_cache[1]); //offset to path and flag
- network_peer->put_packet(packet_cache.ptr(), ofs + path_len);
- }
- }
- }
-}
-
-void SceneTree::_network_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len) {
-
- ERR_FAIL_COND(p_packet_len < 5);
-
- uint8_t packet_type = p_packet[0];
-
- switch (packet_type) {
-
- case NETWORK_COMMAND_REMOTE_CALL:
- case NETWORK_COMMAND_REMOTE_SET: {
-
- ERR_FAIL_COND(p_packet_len < 5);
- uint32_t target = decode_uint32(&p_packet[1]);
-
- Node *node = NULL;
-
- if (target & 0x80000000) {
- //use full path (not cached yet)
-
- int ofs = target & 0x7FFFFFFF;
- ERR_FAIL_COND(ofs >= p_packet_len);
-
- String paths;
- paths.parse_utf8((const char *)&p_packet[ofs], p_packet_len - ofs);
-
- NodePath np = paths;
-
- node = get_root()->get_node(np);
- if (node == NULL) {
- ERR_EXPLAIN("Failed to get path from RPC: " + String(np));
- ERR_FAIL_COND(node == NULL);
- }
- } else {
- //use cached path
- int id = target;
-
- Map<int, PathGetCache>::Element *E = path_get_cache.find(p_from);
- ERR_FAIL_COND(!E);
-
- Map<int, PathGetCache::NodeInfo>::Element *F = E->get().nodes.find(id);
- ERR_FAIL_COND(!F);
-
- PathGetCache::NodeInfo *ni = &F->get();
- //do proper caching later
-
- node = get_root()->get_node(ni->path);
- if (node == NULL) {
- ERR_EXPLAIN("Failed to get cached path from RPC: " + String(ni->path));
- ERR_FAIL_COND(node == NULL);
- }
- }
-
- ERR_FAIL_COND(p_packet_len < 6);
-
- //detect cstring end
- int len_end = 5;
- for (; len_end < p_packet_len; len_end++) {
- if (p_packet[len_end] == 0) {
- break;
- }
- }
-
- ERR_FAIL_COND(len_end >= p_packet_len);
-
- StringName name = String::utf8((const char *)&p_packet[5]);
-
- if (packet_type == NETWORK_COMMAND_REMOTE_CALL) {
-
- if (!node->can_call_rpc(name, p_from))
- return;
-
- int ofs = len_end + 1;
-
- ERR_FAIL_COND(ofs >= p_packet_len);
-
- int argc = p_packet[ofs];
- Vector<Variant> args;
- Vector<const Variant *> argp;
- args.resize(argc);
- argp.resize(argc);
-
- ofs++;
-
- for (int i = 0; i < argc; i++) {
-
- ERR_FAIL_COND(ofs >= p_packet_len);
- int vlen;
- Error err = decode_variant(args[i], &p_packet[ofs], p_packet_len - ofs, &vlen);
- ERR_FAIL_COND(err != OK);
- //args[i]=p_packet[3+i];
- argp[i] = &args[i];
- ofs += vlen;
- }
-
- Variant::CallError ce;
-
- node->call(name, (const Variant **)argp.ptr(), argc, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(node, name, (const Variant **)argp.ptr(), argc, ce);
- error = "RPC - " + error;
- ERR_PRINTS(error);
- }
-
- } else {
-
- if (!node->can_call_rset(name, p_from))
- return;
-
- int ofs = len_end + 1;
-
- ERR_FAIL_COND(ofs >= p_packet_len);
-
- Variant value;
- decode_variant(value, &p_packet[ofs], p_packet_len - ofs);
-
- bool valid;
-
- node->set(name, value, &valid);
- if (!valid) {
- String error = "Error setting remote property '" + String(name) + "', not found in object of type " + node->get_class();
- ERR_PRINTS(error);
- }
- }
-
- } break;
- case NETWORK_COMMAND_SIMPLIFY_PATH: {
-
- ERR_FAIL_COND(p_packet_len < 5);
- int id = decode_uint32(&p_packet[1]);
-
- String paths;
- paths.parse_utf8((const char *)&p_packet[5], p_packet_len - 5);
-
- NodePath path = paths;
-
- if (!path_get_cache.has(p_from)) {
- path_get_cache[p_from] = PathGetCache();
- }
-
- PathGetCache::NodeInfo ni;
- ni.path = path;
- ni.instance = 0;
-
- path_get_cache[p_from].nodes[id] = ni;
-
- {
- //send ack
-
- //encode path
- CharString pname = String(path).utf8();
- int len = encode_cstring(pname.get_data(), NULL);
-
- Vector<uint8_t> packet;
-
- packet.resize(1 + len);
- packet[0] = NETWORK_COMMAND_CONFIRM_PATH;
- encode_cstring(pname.get_data(), &packet[1]);
-
- network_peer->set_transfer_mode(NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);
- network_peer->set_target_peer(p_from);
- network_peer->put_packet(packet.ptr(), packet.size());
- }
- } break;
- case NETWORK_COMMAND_CONFIRM_PATH: {
-
- String paths;
- paths.parse_utf8((const char *)&p_packet[1], p_packet_len - 1);
-
- NodePath path = paths;
-
- PathSentCache *psc = path_send_cache.getptr(path);
- ERR_FAIL_COND(!psc);
-
- Map<int, bool>::Element *E = psc->confirmed_peers.find(p_from);
- ERR_FAIL_COND(!E);
- E->get() = true;
- } break;
- }
-}
-
-void SceneTree::_network_poll() {
-
- if (!network_peer.is_valid() || network_peer->get_connection_status() == NetworkedMultiplayerPeer::CONNECTION_DISCONNECTED)
- return;
-
- network_peer->poll();
-
- if (!network_peer.is_valid()) //it's possible that polling might have resulted in a disconnection, so check here
- return;
-
- while (network_peer->get_available_packet_count()) {
-
- int sender = network_peer->get_packet_peer();
- const uint8_t *packet;
- int len;
-
- Error err = network_peer->get_packet(&packet, len);
- if (err != OK) {
- ERR_PRINT("Error getting packet!");
- }
-
- rpc_sender_id = sender;
- _network_process_packet(sender, packet, len);
- rpc_sender_id = 0;
-
- if (!network_peer.is_valid()) {
- break; //it's also possible that a packet or RPC caused a disconnection, so also check here
- }
- }
+ return multiplayer_api->is_refusing_new_network_connections();
}
void SceneTree::_bind_methods() {
@@ -2196,6 +1790,8 @@ void SceneTree::_bind_methods() {
ClassDB::bind_method(D_METHOD("_change_scene"), &SceneTree::_change_scene);
+ ClassDB::bind_method(D_METHOD("set_multiplayer_api", "multiplayer_api"), &SceneTree::set_multiplayer_api);
+ ClassDB::bind_method(D_METHOD("get_multiplayer_api"), &SceneTree::get_multiplayer_api);
ClassDB::bind_method(D_METHOD("set_network_peer", "peer"), &SceneTree::set_network_peer);
ClassDB::bind_method(D_METHOD("get_network_peer"), &SceneTree::get_network_peer);
ClassDB::bind_method(D_METHOD("is_network_server"), &SceneTree::is_network_server);
@@ -2225,6 +1821,7 @@ void SceneTree::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "current_scene", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "set_current_scene", "get_current_scene");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "network_peer", PROPERTY_HINT_RESOURCE_TYPE, "NetworkedMultiplayerPeer", 0), "set_network_peer", "get_network_peer");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "root", PROPERTY_HINT_RESOURCE_TYPE, "Node", 0), "", "get_root");
+ ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "multiplayer_api", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_multiplayer_api", "get_multiplayer_api");
ADD_SIGNAL(MethodInfo("tree_changed"));
ADD_SIGNAL(MethodInfo("node_added", PropertyInfo(Variant::OBJECT, "node")));
@@ -2320,7 +1917,6 @@ SceneTree::SceneTree() {
call_lock = 0;
root_lock = 0;
node_count = 0;
- rpc_sender_id = 0;
//create with mainloop
@@ -2329,6 +1925,9 @@ SceneTree::SceneTree() {
if (!root->get_world().is_valid())
root->set_world(Ref<World>(memnew(World)));
+ // Initialize network state
+ set_multiplayer_api(Ref<MultiplayerAPI>(memnew(MultiplayerAPI)));
+
//root->set_world_2d( Ref<World2D>( memnew( World2D )));
root->set_as_audio_listener(true);
root->set_as_audio_listener_2d(true);
@@ -2423,8 +2022,6 @@ SceneTree::SceneTree() {
live_edit_root = NodePath("/root");
- last_send_cache_id = 1;
-
#endif
use_font_oversampling = false;
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index c5357762ec..203c1d9c9c 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -31,7 +31,7 @@
#ifndef SCENE_MAIN_LOOP_H
#define SCENE_MAIN_LOOP_H
-#include "io/networked_multiplayer_peer.h"
+#include "io/multiplayer_api.h"
#include "os/main_loop.h"
#include "os/thread_safe.h"
#include "scene/resources/mesh.h"
@@ -185,16 +185,8 @@ private:
///network///
- enum NetworkCommands {
- NETWORK_COMMAND_REMOTE_CALL,
- NETWORK_COMMAND_REMOTE_SET,
- NETWORK_COMMAND_SIMPLIFY_PATH,
- NETWORK_COMMAND_CONFIRM_PATH,
- };
-
- Ref<NetworkedMultiplayerPeer> network_peer;
+ Ref<MultiplayerAPI> multiplayer_api;
- Set<int> connected_peers;
void _network_peer_connected(int p_id);
void _network_peer_disconnected(int p_id);
@@ -202,39 +194,9 @@ private:
void _connection_failed();
void _server_disconnected();
- int rpc_sender_id;
-
- //path sent caches
- struct PathSentCache {
- Map<int, bool> confirmed_peers;
- int id;
- };
-
- HashMap<NodePath, PathSentCache> path_send_cache;
- int last_send_cache_id;
-
- //path get caches
- struct PathGetCache {
- struct NodeInfo {
- NodePath path;
- ObjectID instance;
- };
-
- Map<int, NodeInfo> nodes;
- };
-
- Map<int, PathGetCache> path_get_cache;
-
- Vector<uint8_t> packet_cache;
-
- void _network_process_packet(int p_from, const uint8_t *p_packet, int p_packet_len);
- void _network_poll();
-
static SceneTree *singleton;
friend class Node;
- void _rpc(Node *p_from, int p_to, bool p_unreliable, bool p_set, const StringName &p_name, const Variant **p_arg, int p_argcount);
-
void tree_changed();
void node_added(Node *p_node);
void node_removed(Node *p_node);
@@ -450,6 +412,8 @@ public:
//network API
+ Ref<MultiplayerAPI> get_multiplayer_api() const;
+ void set_multiplayer_api(Ref<MultiplayerAPI> p_multiplayer_api);
void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_network_peer);
Ref<NetworkedMultiplayerPeer> get_network_peer() const;
bool is_network_server() const;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 3df9285bb6..846f6e356e 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -249,6 +249,8 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
//must make a copy, because this res is local to scene
}
}
+ } else if (p_edit_state == GEN_EDIT_STATE_INSTANCE) {
+ value = value.duplicate(true); // Duplicate arrays and dictionaries for the editor
}
node->set(snames[nprops[j].name], value, &valid);
}
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index 07c1036a10..5a42873d79 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -861,7 +861,7 @@ void SurfaceTool::generate_tangents() {
}
}
-void SurfaceTool::generate_normals() {
+void SurfaceTool::generate_normals(bool p_flip) {
ERR_FAIL_COND(primitive != Mesh::PRIMITIVE_TRIANGLES);
@@ -887,7 +887,11 @@ void SurfaceTool::generate_normals() {
ERR_FAIL_COND(!v[2]);
E = v[2]->next();
- Vector3 normal = Plane(v[0]->get().vertex, v[1]->get().vertex, v[2]->get().vertex).normal;
+ Vector3 normal;
+ if (!p_flip)
+ normal = Plane(v[0]->get().vertex, v[1]->get().vertex, v[2]->get().vertex).normal;
+ else
+ normal = Plane(v[2]->get().vertex, v[1]->get().vertex, v[0]->get().vertex).normal;
if (smooth) {
@@ -980,7 +984,7 @@ void SurfaceTool::_bind_methods() {
ClassDB::bind_method(D_METHOD("index"), &SurfaceTool::index);
ClassDB::bind_method(D_METHOD("deindex"), &SurfaceTool::deindex);
- ClassDB::bind_method(D_METHOD("generate_normals"), &SurfaceTool::generate_normals);
+ ClassDB::bind_method(D_METHOD("generate_normals", "flip"), &SurfaceTool::generate_normals, DEFVAL(false));
ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents);
ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format);
diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h
index 7a9aa349bb..459d399380 100644
--- a/scene/resources/surface_tool.h
+++ b/scene/resources/surface_tool.h
@@ -116,7 +116,7 @@ public:
void index();
void deindex();
- void generate_normals();
+ void generate_normals(bool p_flip = false);
void generate_tangents();
void add_to_format(int p_flags) { format |= p_flags; }
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index a148432da0..bebbf6e238 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -347,6 +347,7 @@ void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].modulate = p_modulate;
emit_changed();
+ _change_notify("modulate");
}
Color TileSet::tile_get_modulate(int p_id) const {
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index f5d32e56a0..dee28bb6df 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -37,7 +37,8 @@
#include "shape_sw.h"
#ifdef DEBUG_ENABLED
-#define MAX_OBJECT_DISTANCE 10000000.0
+#define MAX_OBJECT_DISTANCE 3.1622776601683791e+18
+
#define MAX_OBJECT_DISTANCE_X2 (MAX_OBJECT_DISTANCE * MAX_OBJECT_DISTANCE)
#endif
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index ce06aa9a2b..23084a4241 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -73,6 +73,27 @@ void CollisionObject2DSW::set_shape_transform(int p_index, const Transform2D &p_
_shapes_changed();
}
+void CollisionObject2DSW::set_shape_as_disabled(int p_idx, bool p_disabled) {
+ ERR_FAIL_INDEX(p_idx, shapes.size());
+
+ CollisionObject2DSW::Shape &shape = shapes[p_idx];
+ if (shape.disabled == p_disabled)
+ return;
+
+ shape.disabled = p_disabled;
+
+ if (!space)
+ return;
+
+ if (p_disabled && shape.bpid != 0) {
+ space->get_broadphase()->remove(shape.bpid);
+ shape.bpid = 0;
+ _update_shapes();
+ } else if (!p_disabled && shape.bpid == 0) {
+ _update_shapes(); // automatically adds shape with bpid == 0
+ }
+}
+
void CollisionObject2DSW::remove_shape(Shape2DSW *p_shape) {
//remove a shape, all the times it appears
@@ -139,6 +160,10 @@ void CollisionObject2DSW::_update_shapes() {
for (int i = 0; i < shapes.size(); i++) {
Shape &s = shapes[i];
+
+ if (s.disabled)
+ continue;
+
if (s.bpid == 0) {
s.bpid = space->get_broadphase()->create(this, i);
space->get_broadphase()->set_static(s.bpid, _static);
@@ -163,6 +188,9 @@ void CollisionObject2DSW::_update_shapes_with_motion(const Vector2 &p_motion) {
for (int i = 0; i < shapes.size(); i++) {
Shape &s = shapes[i];
+ if (s.disabled)
+ continue;
+
if (s.bpid == 0) {
s.bpid = space->get_broadphase()->create(this, i);
space->get_broadphase()->set_static(s.bpid, _static);
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index 5f25c27158..ab3e219ac0 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -136,10 +136,7 @@ public:
_FORCE_INLINE_ Transform2D get_inv_transform() const { return inv_transform; }
_FORCE_INLINE_ Space2DSW *get_space() const { return space; }
- _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_disabled) {
- ERR_FAIL_INDEX(p_idx, shapes.size());
- shapes[p_idx].disabled = p_disabled;
- }
+ void set_shape_as_disabled(int p_idx, bool p_disabled);
_FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, shapes.size(), false);
return shapes[p_idx].disabled;
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 9042649337..2ab52d13b8 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -218,9 +218,8 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_HEIGHT"] = ShaderLanguage::TYPE_FLOAT;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_UV"] = ShaderLanguage::TYPE_VEC2;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT_SHADOW"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["LIGHT"] = ShaderLanguage::TYPE_VEC4;
- shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SHADOW"] = ShaderLanguage::TYPE_VEC4;
+ shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["SHADOW_COLOR"] = ShaderLanguage::TYPE_VEC4;
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_CANVAS_ITEM].functions["light"].can_discard = true;
@@ -254,7 +253,6 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].built_ins["RANDOM_SEED"] = constt(ShaderLanguage::TYPE_UINT);
shader_modes[VS::SHADER_PARTICLES].functions["vertex"].can_discard = false;
- shader_modes[VS::SHADER_PARTICLES].modes.insert("billboard");
shader_modes[VS::SHADER_PARTICLES].modes.insert("disable_force");
shader_modes[VS::SHADER_PARTICLES].modes.insert("disable_velocity");
shader_modes[VS::SHADER_PARTICLES].modes.insert("keep_data");