diff options
-rw-r--r-- | doc/classes/VisualShader.xml | 6 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 1 |
2 files changed, 0 insertions, 7 deletions
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml index 7d7002e752..f0f03b6c21 100644 --- a/doc/classes/VisualShader.xml +++ b/doc/classes/VisualShader.xml @@ -145,12 +145,6 @@ <description> </description> </method> - <method name="rebuild"> - <return type="void"> - </return> - <description> - </description> - </method> <method name="remove_node"> <return type="void"> </return> diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 9e540cb87b..cd77c8a850 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1358,7 +1358,6 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node); - ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild); ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); |