diff options
-rw-r--r-- | editor/plugins/animation_blend_space_1d_editor.cpp | 16 | ||||
-rw-r--r-- | editor/plugins/animation_blend_space_2d_editor.cpp | 34 |
2 files changed, 25 insertions, 25 deletions
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 2e4dcab203..248ba021ce 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -215,7 +215,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { blend_space_draw->draw_rect(Rect2(Point2(), s), color, false); } - blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor); + blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor, Math::round(EDSCALE)); if (blend_space->get_min_space() < 0) { float point = 0.0; @@ -224,9 +224,9 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { float x = point; - blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor); + blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor, Math::round(EDSCALE)); blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); - blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft); + blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft, Math::round(EDSCALE)); } if (snap->is_pressed()) { @@ -240,7 +240,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { int idx = int(v / blend_space->get_snap()); if (i > 0 && prev_idx != idx) { - blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft); + blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft, Math::round(EDSCALE)); } prev_idx = idx; @@ -297,10 +297,10 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() { float mind = 5 * EDSCALE; float maxd = 15 * EDSCALE; - blend_space_draw->draw_line(gui_point + Vector2(mind, 0), gui_point + Vector2(maxd, 0), color, 2); - blend_space_draw->draw_line(gui_point + Vector2(-mind, 0), gui_point + Vector2(-maxd, 0), color, 2); - blend_space_draw->draw_line(gui_point + Vector2(0, mind), gui_point + Vector2(0, maxd), color, 2); - blend_space_draw->draw_line(gui_point + Vector2(0, -mind), gui_point + Vector2(0, -maxd), color, 2); + blend_space_draw->draw_line(gui_point + Vector2(mind, 0), gui_point + Vector2(maxd, 0), color, Math::round(2 * EDSCALE)); + blend_space_draw->draw_line(gui_point + Vector2(-mind, 0), gui_point + Vector2(-maxd, 0), color, Math::round(2 * EDSCALE)); + blend_space_draw->draw_line(gui_point + Vector2(0, mind), gui_point + Vector2(0, maxd), color, Math::round(2 * EDSCALE)); + blend_space_draw->draw_line(gui_point + Vector2(0, -mind), gui_point + Vector2(0, -maxd), color, Math::round(2 * EDSCALE)); } } diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 86addde87b..dfde63ecb6 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -407,22 +407,22 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor")); blend_space_draw->draw_rect(Rect2(Point2(), s), color, false); } - blend_space_draw->draw_line(Point2(1, 0), Point2(1, s.height - 1), linecolor); - blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor); + blend_space_draw->draw_line(Point2(1, 0), Point2(1, s.height - 1), linecolor, Math::round(EDSCALE)); + blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor, Math::round(EDSCALE)); - blend_space_draw->draw_line(Point2(0, 0), Point2(5 * EDSCALE, 0), linecolor); + blend_space_draw->draw_line(Point2(0, 0), Point2(5 * EDSCALE, 0), linecolor, Math::round(EDSCALE)); if (blend_space->get_min_space().y < 0) { int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height; - blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor); + blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor, Math::round(EDSCALE)); blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); - blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft); + blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft, Math::round(EDSCALE)); } if (blend_space->get_min_space().x < 0) { int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width; - blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor); + blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor, Math::round(EDSCALE)); blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor); - blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft); + blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft, Math::round(EDSCALE)); } if (snap->is_pressed()) { @@ -435,7 +435,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { int idx = int(v / blend_space->get_snap().x); if (i > 0 && prev_idx != idx) { - blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft); + blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft, Math::round(EDSCALE)); } prev_idx = idx; @@ -449,7 +449,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { int idx = int(v / blend_space->get_snap().y); if (i > 0 && prev_idx != idx) { - blend_space_draw->draw_line(Point2(0, i), Point2(s.width, i), linecolor_soft); + blend_space_draw->draw_line(Point2(0, i), Point2(s.width, i), linecolor_soft, Math::round(EDSCALE)); } prev_idx = idx; @@ -478,7 +478,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { } for (int j = 0; j < 3; j++) { - blend_space_draw->draw_line(points[j], points[(j + 1) % 3], linecolor, 1); + blend_space_draw->draw_line(points[j], points[(j + 1) % 3], linecolor, Math::round(EDSCALE), true); } Color color; @@ -533,9 +533,9 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { } for (int i = 0; i < points.size() - 1; i++) { - blend_space_draw->draw_line(points[i], points[i + 1], linecolor, 2); + blend_space_draw->draw_line(points[i], points[i + 1], linecolor, Math::round(2 * EDSCALE), true); } - blend_space_draw->draw_line(points[points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, 2); + blend_space_draw->draw_line(points[points.size() - 1], blend_space_draw->get_local_mouse_position(), linecolor, Math::round(2 * EDSCALE), true); } ///draw cursor position @@ -564,15 +564,15 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() { Color lcol = color; lcol.a *= 0.4; - blend_space_draw->draw_line(point, closest, lcol, 2); + blend_space_draw->draw_line(point, closest, lcol, Math::round(2 * EDSCALE), true); } float mind = 5 * EDSCALE; float maxd = 15 * EDSCALE; - blend_space_draw->draw_line(point + Vector2(mind, 0), point + Vector2(maxd, 0), color, 2); - blend_space_draw->draw_line(point + Vector2(-mind, 0), point + Vector2(-maxd, 0), color, 2); - blend_space_draw->draw_line(point + Vector2(0, mind), point + Vector2(0, maxd), color, 2); - blend_space_draw->draw_line(point + Vector2(0, -mind), point + Vector2(0, -maxd), color, 2); + blend_space_draw->draw_line(point + Vector2(mind, 0), point + Vector2(maxd, 0), color, Math::round(2 * EDSCALE)); + blend_space_draw->draw_line(point + Vector2(-mind, 0), point + Vector2(-maxd, 0), color, Math::round(2 * EDSCALE)); + blend_space_draw->draw_line(point + Vector2(0, mind), point + Vector2(0, maxd), color, Math::round(2 * EDSCALE)); + blend_space_draw->draw_line(point + Vector2(0, -mind), point + Vector2(0, -maxd), color, Math::round(2 * EDSCALE)); } } |