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-rw-r--r--scene/gui/control.cpp8
-rw-r--r--scene/gui/texture_button.cpp78
-rw-r--r--scene/gui/texture_button.h7
3 files changed, 77 insertions, 16 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 5a0706f01e..91d6a162f5 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -768,6 +768,12 @@ Control* Control::_find_control_at_pos(CanvasItem* p_node,const Point2& p_global
c->_window_sort_subwindows(); // sort them
+ int idx=0;
+ for (List<Control*>::Element *E=c->window->subwindows.front();E;E=E->next()) {
+
+ if (!E->get()->is_visible())
+ continue;
+ }
for (List<Control*>::Element *E=c->window->subwindows.back();E;E=E->prev()) {
Control *sw = E->get();
@@ -1126,6 +1132,7 @@ void Control::_window_input_event(InputEvent p_event) {
over = _find_control_at_pos(this,pos,parent_xform,window->focus_inv_xform);
}
+
if (window->drag_data.get_type()==Variant::NIL && over && !window->modal_stack.empty()) {
Control *top = window->modal_stack.back()->get();
@@ -2267,6 +2274,7 @@ void Control::_window_sort_subwindows() {
return;
window->modal_stack.sort_custom<CComparator>();
+ window->subwindows.sort_custom<CComparator>();
window->subwindow_order_dirty=false;
}
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 7954ac65df..e8967927cb 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -31,28 +31,33 @@
Size2 TextureButton::get_minimum_size() const {
+ Size2 rscale;
if (normal.is_null()) {
if (pressed.is_null()) {
if (hover.is_null())
if (click_mask.is_null())
- return Size2();
+ rscale= Size2();
else
- return click_mask->get_size();
+ rscale= click_mask->get_size();
else
- return hover->get_size();
+ rscale= hover->get_size();
} else
- return pressed->get_size();
+ rscale= pressed->get_size()*scale;
} else
- return normal->get_size();
+ rscale= normal->get_size();
+
+ return rscale*scale;
}
bool TextureButton::has_point(const Point2& p_point) const {
+ Point2 ppos = p_point/scale;
+
if (click_mask.is_valid()) {
- Point2i p =p_point;
+ Point2i p =ppos;
if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
return false;
@@ -71,46 +76,57 @@ void TextureButton::_notification(int p_what) {
DrawMode draw_mode = get_draw_mode();
// if (normal.is_null())
// break;
+
+ Ref<Texture> texdraw;
+
switch (draw_mode) {
case DRAW_NORMAL: {
if (normal.is_valid())
- normal->draw(canvas_item,Point2());
+ texdraw=normal;
} break;
case DRAW_PRESSED: {
if (pressed.is_null()) {
if (hover.is_null()) {
if (normal.is_valid())
- normal->draw(canvas_item,Point2());
+ texdraw=normal;
} else
- hover->draw(canvas_item,Point2());
+ texdraw=hover;
} else
- pressed->draw(canvas_item,Point2());
+ texdraw=pressed;
} break;
case DRAW_HOVER: {
if (hover.is_null()) {
if (pressed.is_valid() && is_pressed())
- pressed->draw(canvas_item,Point2());
+ texdraw=pressed;
else if (normal.is_valid())
- normal->draw(canvas_item,Point2());
+ texdraw=normal;
} else
- hover->draw(canvas_item,Point2());
+ texdraw=hover;
} break;
case DRAW_DISABLED: {
if (disabled.is_null()) {
if (normal.is_valid())
- normal->draw(canvas_item,Point2());
+ texdraw=normal;
} else
- disabled->draw(canvas_item,Point2());
+ texdraw=disabled;
} break;
}
+
+ if (texdraw.is_valid()) {
+ Rect2 drect(Point2(),texdraw->get_size()*scale);
+ draw_texture_rect(texdraw,drect,false,modulate);
+
+ }
if (has_focus() && focused.is_valid()) {
- focused->draw(canvas_item, Point2());
+ Rect2 drect(Point2(),focused->get_size()*scale);
+ draw_texture_rect(focused,drect,false,modulate);
+
};
} break;
@@ -125,6 +141,8 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
+ ObjectTypeDB::bind_method(_MD("set_scale","scale"),&TextureButton::set_scale);
+ ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@@ -132,6 +150,8 @@ void TextureButton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
+ ObjectTypeDB::bind_method(_MD("get_scale"),&TextureButton::get_scale);
+ ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
@@ -139,6 +159,8 @@ void TextureButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_scale"), _SCS("get_scale"));
+ ADD_PROPERTY(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
}
@@ -206,6 +228,30 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
focused = p_focused;
};
+void TextureButton::set_scale(float p_scale) {
+
+ ERR_FAIL_COND(p_scale<=0);
+ scale=p_scale;
+ minimum_size_changed();
+ update();
+}
+
+float TextureButton::get_scale() const{
+
+ return scale;
+}
+
+void TextureButton::set_modulate(const Color& p_modulate) {
+ modulate=p_modulate;
+ update();
+}
+
+Color TextureButton::get_modulate() const {
+ return modulate;
+}
+
TextureButton::TextureButton() {
+ scale=1.0;
+ modulate=Color(1,1,1);
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index d186966cb1..0209d3c260 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -41,6 +41,8 @@ class TextureButton : public BaseButton {
Ref<Texture> disabled;
Ref<Texture> focused;
Ref<BitMap> click_mask;
+ float scale;
+ Color modulate;
protected:
@@ -66,6 +68,11 @@ public:
Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
+ void set_scale(float p_scale);
+ float get_scale() const;
+
+ void set_modulate(const Color& p_modulate);
+ Color get_modulate() const;
TextureButton();
};