diff options
191 files changed, 7408 insertions, 7073 deletions
diff --git a/SConstruct b/SConstruct index 9d536e0d16..7a28a1a64c 100644 --- a/SConstruct +++ b/SConstruct @@ -1,4 +1,3 @@ - #!/usr/bin/env python EnsureSConsVersion(0, 98, 1) diff --git a/core/dictionary.cpp b/core/dictionary.cpp index 1b431f9ec9..48e65c734f 100644 --- a/core/dictionary.cpp +++ b/core/dictionary.cpp @@ -61,7 +61,7 @@ Variant &Dictionary::operator[](const Variant &p_key) { const Variant &Dictionary::operator[](const Variant &p_key) const { - return ((const OrderedHashMap<Variant, Variant, _DictionaryVariantHash> *)&_p->variant_map)->operator[](p_key); + return _p->variant_map[p_key]; } const Variant *Dictionary::getptr(const Variant &p_key) const { diff --git a/core/global_constants.cpp b/core/global_constants.cpp index 8bddeae69a..7854f342b0 100644 --- a/core/global_constants.cpp +++ b/core/global_constants.cpp @@ -435,6 +435,8 @@ void register_global_constants() { BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_5); BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_6); BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_7); + BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_8); + BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_9); BIND_GLOBAL_ENUM_CONSTANT(JOY_AXIS_MAX); BIND_GLOBAL_ENUM_CONSTANT(JOY_ANALOG_LX); diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h index 7715e5d6e5..bc0b3717ed 100644 --- a/core/math/math_funcs.h +++ b/core/math/math_funcs.h @@ -39,6 +39,7 @@ #include <math.h> #define Math_PI 3.14159265358979323846 +#define Math_TAU 6.28318530717958647692 #define Math_SQRT12 0.7071067811865475244008443621048490 #define Math_LN2 0.693147180559945309417 #define Math_INF INFINITY @@ -271,7 +272,7 @@ public: #elif defined(_MSC_VER) && _MSC_VER < 1800 __asm fld a __asm fistp b - /*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) ) +/*#elif defined( __GNUC__ ) && ( defined( __i386__ ) || defined( __x86_64__ ) ) // use AT&T inline assembly style, document that // we use memory as output (=m) and input (m) __asm__ __volatile__ ( diff --git a/core/os/input_event.h b/core/os/input_event.h index f2c8cc802d..de3c0232ff 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -122,7 +122,9 @@ enum JoystickList { JOY_AXIS_5 = 5, JOY_AXIS_6 = 6, JOY_AXIS_7 = 7, - JOY_AXIS_MAX = 8, + JOY_AXIS_8 = 8, + JOY_AXIS_9 = 9, + JOY_AXIS_MAX = 10, JOY_ANALOG_LX = JOY_AXIS_0, JOY_ANALOG_LY = JOY_AXIS_1, diff --git a/core/os/os.h b/core/os/os.h index f5e479ac0b..faecdb0e07 100644 --- a/core/os/os.h +++ b/core/os/os.h @@ -109,8 +109,6 @@ protected: virtual int get_video_driver_count() const = 0; virtual const char *get_video_driver_name(int p_driver) const = 0; - virtual VideoMode get_default_video_mode() const = 0; - virtual int get_audio_driver_count() const = 0; virtual const char *get_audio_driver_name(int p_driver) const = 0; diff --git a/core/translation.cpp b/core/translation.cpp index 058db956e5..7e4d4feb89 100644 --- a/core/translation.cpp +++ b/core/translation.cpp @@ -966,7 +966,7 @@ Vector<String> TranslationServer::get_all_locale_names() { const char **ptr = locale_names; while (*ptr) { - locales.push_back(*ptr); + locales.push_back(String::utf8(*ptr)); ptr++; } @@ -1168,6 +1168,6 @@ TranslationServer::TranslationServer() for (int i = 0; locale_list[i]; ++i) { - locale_name_map.insert(locale_list[i], locale_names[i]); + locale_name_map.insert(locale_list[i], String::utf8(locale_names[i])); } } diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 9c1d9a1aa2..3c794a4c4c 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -1117,7 +1117,10 @@ </methods> <constants> <constant name="PI" value="3.141593" enum=""> - Constant that represents how many times the diameter of a circumference fits around its perimeter. + Constant that represents how many times the diameter of a circle fits around its perimeter. + </constant> + <constant name="TAU" value="6.2831853" enum=""> + The circle constant, the circumference of the unit circle. </constant> <constant name="INF" value="inf" enum=""> A positive infinity. (For negative infinity, use -INF). diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml index c3f2e43892..f89c4ea754 100644 --- a/doc/classes/CanvasLayer.xml +++ b/doc/classes/CanvasLayer.xml @@ -38,7 +38,7 @@ Return the base rotation for this layer in radians (helper). </description> </method> - <method name="get_rotationd" qualifiers="const"> + <method name="get_rotation_degrees" qualifiers="const"> <return type="float"> </return> <description> @@ -101,7 +101,7 @@ Set the base rotation for this layer in radians (helper). </description> </method> - <method name="set_rotationd"> + <method name="set_rotation_degrees"> <return type="void"> </return> <argument index="0" name="degrees" type="float"> @@ -136,7 +136,7 @@ <member name="offset" type="Vector2" setter="set_offset" getter="get_offset"> The layer's base offset. </member> - <member name="rotation" type="float" setter="set_rotationd" getter="get_rotationd"> + <member name="rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees"> The layer's rotation in degrees. </member> <member name="scale" type="Vector2" setter="set_scale" getter="get_scale"> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index e3d29c2e93..b5765ac948 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -347,7 +347,7 @@ Return the rotation (in radians) </description> </method> - <method name="get_rotation_deg" qualifiers="const"> + <method name="get_rotation_degrees" qualifiers="const"> <return type="float"> </return> <description> @@ -763,7 +763,7 @@ Set the rotation (in radians). </description> </method> - <method name="set_rotation_deg"> + <method name="set_rotation_degrees"> <return type="void"> </return> <argument index="0" name="degrees" type="float"> @@ -910,7 +910,7 @@ <member name="rect_position" type="Vector2" setter="set_position" getter="get_position"> The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset]. </member> - <member name="rect_rotation" type="float" setter="set_rotation_deg" getter="get_rotation_deg"> + <member name="rect_rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees"> The node's rotation around its pivot, in degrees. See [member rect_pivot_offset] to change the pivot's position. </member> <member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale"> diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml index 850f724714..bf81d90efe 100644 --- a/doc/classes/LineEdit.xml +++ b/doc/classes/LineEdit.xml @@ -114,6 +114,13 @@ Return the text in the [code]LineEdit[/code]. </description> </method> + <method name="is_context_menu_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns true if the context menu is enabled. + </description> + </method> <method name="is_editable" qualifiers="const"> <return type="bool"> </return> @@ -170,6 +177,15 @@ Set text alignment of the [code]LineEdit[/code]. </description> </method> + <method name="set_context_menu_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + Set the status of the context menu. When enabled, the context menu will appear when the [code]LineEdit[/code] is right clicked. + </description> + </method> <method name="set_cursor_position"> <return type="void"> </return> @@ -276,6 +292,9 @@ <member name="text" type="String" setter="set_text" getter="get_text"> String value of the [LineEdit]. </member> + <member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled"> + If [code]true[/code] the context menu will appear when right clicked. + </member> </members> <signals> <signal name="text_changed"> diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml index 669a0fb9ff..2fdc6bf440 100644 --- a/doc/classes/Node2D.xml +++ b/doc/classes/Node2D.xml @@ -52,7 +52,7 @@ Returns the node's global rotation in radians. </description> </method> - <method name="get_global_rotation_in_degrees" qualifiers="const"> + <method name="get_global_rotation_degrees" qualifiers="const"> <return type="float"> </return> <description> @@ -89,7 +89,7 @@ Returns the node's rotation in radians. </description> </method> - <method name="get_rotation_in_degrees" qualifiers="const"> + <method name="get_rotation_degrees" qualifiers="const"> <return type="float"> </return> <description> @@ -184,7 +184,7 @@ Sets the node's global rotation in radians. </description> </method> - <method name="set_global_rotation_in_degrees"> + <method name="set_global_rotation_degrees"> <return type="void"> </return> <argument index="0" name="degrees" type="float"> @@ -229,7 +229,7 @@ Sets the node's rotation in radians. </description> </method> - <method name="set_rotation_in_degrees"> + <method name="set_rotation_degrees"> <return type="void"> </return> <argument index="0" name="degrees" type="float"> @@ -309,7 +309,7 @@ <member name="global_rotation" type="float" setter="set_global_rotation" getter="get_global_rotation"> Global rotation in radians. </member> - <member name="global_rotation_deg" type="float" setter="set_global_rotation_in_degrees" getter="get_global_rotation_in_degrees"> + <member name="global_rotation_degrees" type="float" setter="set_global_rotation_degrees" getter="get_global_rotation_degrees"> Global rotation in degrees. </member> <member name="global_scale" type="Vector2" setter="set_global_scale" getter="get_global_scale"> @@ -324,7 +324,7 @@ <member name="rotation" type="float" setter="set_rotation" getter="get_rotation"> Rotation in radians, relative to the node's parent. </member> - <member name="rotation_deg" type="float" setter="set_rotation_in_degrees" getter="get_rotation_in_degrees"> + <member name="rotation_degrees" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees"> Rotation in degrees, relative to the node's parent. </member> <member name="scale" type="Vector2" setter="set_scale" getter="get_scale"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 2629e6740d..9fd4328402 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -376,7 +376,7 @@ <return type="String"> </return> <description> - Returns a unique string. + Returns a string that is unique to the device. Currently only works on Android and iOS. Returns empty string on other platforms. </description> </method> <method name="get_unix_time" qualifiers="const"> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index d30ebfaef8..5ba5299a77 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -21,20 +21,21 @@ <argument index="0" name="property" type="String"> </argument> <description> - Return a property, return null if the property does not exist. + Returns the given property. Returns [code]null[/code] if the [code]property[/code] does not exist. </description> </method> <method name="_get_property_list" qualifiers="virtual"> <return type="Array"> </return> <description> - Return the property list, array of dictionaries, dictionaries must contain: name:String, type:int (see TYPE_* enum in [@Global Scope]) and optionally: hint:int (see PROPERTY_HINT_* in [@Global Scope]), hint_string:String, usage:int (see PROPERTY_USAGE_* in [@Global Scope]). + Returns the object's property list as an [Array] of dictionaries. Dictionaries must contain: name:String, type:int (see TYPE_* enum in [@Global Scope]) and optionally: hint:int (see PROPERTY_HINT_* in [@Global Scope]), hint_string:String, usage:int (see PROPERTY_USAGE_* in [@Global Scope]). </description> </method> <method name="_init" qualifiers="virtual"> <return type="void"> </return> <description> + The virtual method called upon initialization. </description> </method> <method name="_notification" qualifiers="virtual"> @@ -43,7 +44,7 @@ <argument index="0" name="what" type="int"> </argument> <description> - Notification request, the notification id is received. + Notify the object internally using an ID. </description> </method> <method name="_set" qualifiers="virtual"> @@ -54,7 +55,7 @@ <argument index="1" name="value" type="Variant"> </argument> <description> - Set a property. Return true if the property was found. + Sets a property. Returns [code]true[/code] if the [code]property[/code] exists. </description> </method> <method name="add_user_signal"> @@ -65,7 +66,7 @@ <argument index="1" name="arguments" type="Array" default="[ ]"> </argument> <description> - Add a user signal (can be added anytime). Arguments are optional, but can be added as an array of dictionaries, each containing "name" and "type" (from [@Global Scope] TYPE_*). + Adds a user-defined [code]signal[/code]. Arguments are optional, but can be added as an [Array] of dictionaries, each containing "name" and "type" (from [@Global Scope] TYPE_*). </description> </method> <method name="call" qualifiers="vararg"> @@ -74,6 +75,7 @@ <argument index="0" name="method" type="String"> </argument> <description> + Calls the [code]method[/code] on the object and returns a result. Pass parameters as a comma separated list. </description> </method> <method name="call_deferred" qualifiers="vararg"> @@ -82,6 +84,7 @@ <argument index="0" name="method" type="String"> </argument> <description> + Calls the [code]method[/code] on the object during idle time and returns a result. Pass parameters as a comma separated list. </description> </method> <method name="callv"> @@ -92,13 +95,14 @@ <argument index="1" name="arg_array" type="Array"> </argument> <description> + Calls the [code]method[/code] on the object and returns a result. Pass parameters as an [Array]. </description> </method> <method name="can_translate_messages" qualifiers="const"> <return type="bool"> </return> <description> - Return true if this object can translate strings. + Returns [code]true[/code] if the object can translate strings. </description> </method> <method name="connect"> @@ -115,7 +119,7 @@ <argument index="4" name="flags" type="int" default="0"> </argument> <description> - Connect a signal to a method at a target (member function). Binds are optional and are passed as extra arguments to the call. Flags specify optional deferred or one shot connections, see enum CONNECT_*. A signal can only be connected once to a method, and it will throw an error if already connected. If you want to avoid this, use [method is_connected] to check. + Connects a [code]signal[/code] to a [code]method[/code] on a [code]target[/code] object. Pass optional [code]binds[/code] to the call. Use [code]flags[/code] to set deferred or one shot connections. See [code]CONNECT_*[/code] constants. A [code]signal[/code] can only be connected once to a [code]method[/code]. It will throw an error if already connected. To avoid this, first use [method is_connected] to check for existing connections. </description> </method> <method name="disconnect"> @@ -128,7 +132,7 @@ <argument index="2" name="method" type="String"> </argument> <description> - Disconnect a signal from a method. + Disconnects a [code]signal[/code] from a [code]method[/code] on the given [code]target[/code]. </description> </method> <method name="emit_signal" qualifiers="vararg"> @@ -137,12 +141,14 @@ <argument index="0" name="signal" type="String"> </argument> <description> + Emits the given [code]signal[/code]. </description> </method> <method name="free"> <return type="void"> </return> <description> + Deletes the object from memory. </description> </method> <method name="get" qualifiers="const"> @@ -151,21 +157,21 @@ <argument index="0" name="property" type="String"> </argument> <description> - Get a property from the object. + Returns a [Variant] for a [code]property[/code]. </description> </method> <method name="get_class" qualifiers="const"> <return type="String"> </return> <description> - Return the class of the object as a string. + Returns the object's class as a [String]. </description> </method> <method name="get_incoming_connections" qualifiers="const"> <return type="Array"> </return> <description> - Returns an [Array] of dictionaries with information about signals that are connected to this object. + Returns an [Array] of dictionaries with information about signals that are connected to the object. Inside each [Dictionary] there are 3 fields: - "source" is a reference to signal emitter. - "signal_name" is name of connected signal. @@ -176,7 +182,7 @@ <return type="int"> </return> <description> - Return the instance ID. All objects have a unique instance ID. + Returns the object's unique instance ID. </description> </method> <method name="get_meta" qualifiers="const"> @@ -185,34 +191,35 @@ <argument index="0" name="name" type="String"> </argument> <description> - Return a metadata from the object. + Returns the object's metadata for the given [code]name[/code]. </description> </method> <method name="get_meta_list" qualifiers="const"> <return type="PoolStringArray"> </return> <description> - Return the list of metadata in the object. + Returns the object's metadata as a [PoolStringArray]. </description> </method> <method name="get_method_list" qualifiers="const"> <return type="Array"> </return> <description> + Returns the object's methods and their signatures as an [Array]. </description> </method> <method name="get_property_list" qualifiers="const"> <return type="Array"> </return> <description> - Return the list of properties as an array of dictionaries, dictionaries contain: name:String, type:int (see TYPE_* enum in [@Global Scope]) and optionally: hint:int (see PROPERTY_HINT_* in [@Global Scope]), hint_string:String, usage:int (see PROPERTY_USAGE_* in [@Global Scope]). + Returns the list of properties as an [Array] of dictionaries. Dictionaries contain: name:String, type:int (see TYPE_* enum in [@Global Scope]) and optionally: hint:int (see PROPERTY_HINT_* in [@Global Scope]), hint_string:String, usage:int (see PROPERTY_USAGE_* in [@Global Scope]). </description> </method> <method name="get_script" qualifiers="const"> <return type="Reference"> </return> <description> - Return the object script (or null if it doesn't have one). + Returns the object's [Script] or [code]null[/code] if one doesn't exist. </description> </method> <method name="get_signal_connection_list" qualifiers="const"> @@ -221,13 +228,14 @@ <argument index="0" name="signal" type="String"> </argument> <description> + Returns an [Array] of connections for the given [code]signal[/code]. </description> </method> <method name="get_signal_list" qualifiers="const"> <return type="Array"> </return> <description> - Return the list of signals as an array of dictionaries. + Returns the list of signals as an [Array] of dictionaries. </description> </method> <method name="has_meta" qualifiers="const"> @@ -236,7 +244,7 @@ <argument index="0" name="name" type="String"> </argument> <description> - Return true if a metadata is found with the requested name. + Returns [code]true[/code] if a metadata is found with the given [code]name[/code]. </description> </method> <method name="has_method" qualifiers="const"> @@ -245,6 +253,7 @@ <argument index="0" name="method" type="String"> </argument> <description> + Returns [code]true[/code] if the object contains the given [code]method[/code]. </description> </method> <method name="has_user_signal" qualifiers="const"> @@ -253,13 +262,14 @@ <argument index="0" name="signal" type="String"> </argument> <description> + Returns [code]true[/code] if the given user-defined [code]signal[/code] exists. </description> </method> <method name="is_blocking_signals" qualifiers="const"> <return type="bool"> </return> <description> - Return true if signal emission blocking is enabled. + Returns [code]true[/code] if signal emission blocking is enabled. </description> </method> <method name="is_class" qualifiers="const"> @@ -268,7 +278,7 @@ <argument index="0" name="type" type="String"> </argument> <description> - Check the class of the object against a string (including inheritance). + Returns [code]true[/code] if the object inherits from the given [code]type[/code]. </description> </method> <method name="is_connected" qualifiers="const"> @@ -281,13 +291,14 @@ <argument index="2" name="method" type="String"> </argument> <description> - Return true if a connection exists for a given signal and target/method. + Returns [code]true[/code] if a connection exists for a given [code]signal[/code], [code]target[/code], and [code]method[/code]. </description> </method> <method name="is_queued_for_deletion" qualifiers="const"> <return type="bool"> </return> <description> + Returns [code]true[/code] if the [code]queue_free[/code] method was called for the object. </description> </method> <method name="notification"> @@ -333,7 +344,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Define whether this object can translate strings (with calls to [method tr]). Default is true. + Define whether the object can translate strings (with calls to [method tr]). Default is true. </description> </method> <method name="set_meta"> diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 23cb9bd91b..5aa7146ff7 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -227,7 +227,7 @@ <member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset"> Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code]. </member> - <member name="texture_rotation" type="float" setter="_set_texture_rotationd" getter="_get_texture_rotationd"> + <member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> The texture's rotation in degrees. </member> <member name="texture_scale" type="Vector2" setter="set_texture_scale" getter="get_texture_scale"> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index 38e971b6bd..07f5ea5301 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -39,7 +39,7 @@ Returns the rotation (in radians). </description> </method> - <method name="get_rotation_deg" qualifiers="const"> + <method name="get_rotation_degrees" qualifiers="const"> <return type="Vector3"> </return> <description> @@ -267,16 +267,16 @@ <method name="set_rotation"> <return type="void"> </return> - <argument index="0" name="rotation_rad" type="Vector3"> + <argument index="0" name="radians" type="Vector3"> </argument> <description> Set the rotation (in radians). </description> </method> - <method name="set_rotation_deg"> + <method name="set_rotation_degrees"> <return type="void"> </return> - <argument index="0" name="rotation_deg" type="Vector3"> + <argument index="0" name="degrees" type="Vector3"> </argument> <description> Set the rotation (in degrees). @@ -365,7 +365,7 @@ <member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation"> Local euler rotation in radians of this node. </member> - <member name="rotation_deg" type="Vector3" setter="set_rotation_deg" getter="get_rotation_deg"> + <member name="rotation_degrees" type="Vector3" setter="set_rotation_degrees" getter="get_rotation_degrees"> Local euler rotation in degrees of this node. </member> <member name="scale" type="Vector3" setter="set_scale" getter="get_scale"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index 43e5158515..3cb33c78c0 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -239,6 +239,14 @@ Returns true if highlight all occurrences is enabled. </description> </method> + </method> + <method name="is_context_menu_enabled" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns true if the context menu is enabled. + </description> + </method> <method name="is_highlight_current_line_enabled" qualifiers="const"> <return type="bool"> </return> @@ -251,6 +259,13 @@ <description> </description> </method> + <method name="is_readonly" qualifiers="const"> ++ <return type="bool"> ++ </return> ++ <description> ++ Return true if the text editor is in read-only mode (see [method set_readonly]). ++ </description> ++ </method> <method name="is_selection_active" qualifiers="const"> <return type="bool"> </return> @@ -337,6 +352,15 @@ Select all the text. </description> </method> + <method name="set_context_menu_enabled"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + Set the status of the context menu. When enabled, the context menu will appear when the [code]TextEdit[/code] is right clicked. + </description> + </method> <method name="set_highlight_all_occurrences"> <return type="void"> </return> @@ -441,6 +465,12 @@ </method> </methods> <members> + <member name="text" type="String" setter="set_text" getter="get_text"> + String value of the [TextEdit]. + </member> + <member name="readonly" type="bool" setter="set_readonly" getter="is_readonly"> + If [code]true[/code] read-only mode is enabled. Existing text cannot be modified and new text cannot be added. + </member> <member name="caret_blink" type="bool" setter="cursor_set_blink_enabled" getter="cursor_get_blink_enabled"> </member> <member name="caret_blink_speed" type="float" setter="cursor_set_blink_speed" getter="cursor_get_blink_speed"> @@ -455,6 +485,8 @@ </member> <member name="show_line_numbers" type="bool" setter="set_show_line_numbers" getter="is_show_line_numbers_enabled"> </member> + <member name="context_menu_enabled" type="bool" setter="set_context_menu_enabled" getter="is_context_menu_enabled"> + </member> <member name="smooth_scrolling" type="bool" setter="set_smooth_scroll_enable" getter="is_smooth_scroll_enabled"> </member> <member name="syntax_highlighting" type="bool" setter="set_syntax_coloring" getter="is_syntax_coloring_enabled"> diff --git a/doc/classes/VisualScriptMathConstant.xml b/doc/classes/VisualScriptMathConstant.xml index 86744e5caf..c753c16218 100644 --- a/doc/classes/VisualScriptMathConstant.xml +++ b/doc/classes/VisualScriptMathConstant.xml @@ -42,12 +42,12 @@ <constant name="MATH_CONSTANT_PI" value="1"> Pi: [code]3.141593[/code] </constant> - <constant name="MATH_CONSTANT_2PI" value="2"> - Pi times two: [code]6.283185[/code] - </constant> - <constant name="MATH_CONSTANT_HALF_PI" value="3"> + <constant name="MATH_CONSTANT_HALF_PI" value="2"> Pi divided by two: [code]1.570796[/code] </constant> + <constant name="MATH_CONSTANT_TAU" value="3"> + Tau: [code]6.283185[/code] + </constant> <constant name="MATH_CONSTANT_E" value="4"> Natural log: [code]2.718282[/code] </constant> diff --git a/drivers/gles3/rasterizer_gles3.cpp b/drivers/gles3/rasterizer_gles3.cpp index d1c8ccfe21..72a3c3256b 100644 --- a/drivers/gles3/rasterizer_gles3.cpp +++ b/drivers/gles3/rasterizer_gles3.cpp @@ -83,6 +83,9 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL if (type == _EXT_DEBUG_TYPE_OTHER_ARB) return; + if (type == _EXT_DEBUG_TYPE_PERFORMANCE_ARB) + return; //these are ultimately annoying, so removing for now + char debSource[256], debType[256], debSev[256]; if (source == _EXT_DEBUG_SOURCE_API_ARB) strcpy(debSource, "OpenGL"); diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 8ec988bec1..9a92e63c0c 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1134,9 +1134,9 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m state.current_depth_draw = p_material->shader->spatial.depth_draw_mode; } - //glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); +//glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); - /* +/* if (p_material->flags[VS::MATERIAL_FLAG_WIREFRAME]) glPolygonMode(GL_FRONT_AND_BACK,GL_LINE); else diff --git a/drivers/gles3/shaders/canvas.glsl b/drivers/gles3/shaders/canvas.glsl index 731d6968ce..4bbb18ce42 100644 --- a/drivers/gles3/shaders/canvas.glsl +++ b/drivers/gles3/shaders/canvas.glsl @@ -381,8 +381,7 @@ void main() { if (clip_rect_uv) { - vec2 half_texpixel = color_texpixel_size * 0.5; - uv = clamp(uv,src_rect.xy+half_texpixel,src_rect.xy+abs(src_rect.zw)-color_texpixel_size); + uv = clamp(uv,src_rect.xy,src_rect.xy+abs(src_rect.zw)); } #endif diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 87e73534c4..82c7dee3b9 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -49,7 +49,6 @@ protected: //virtual int get_video_driver_count() const; //virtual const char * get_video_driver_name(int p_driver) const; - //virtual VideoMode get_default_video_mode() const; virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; diff --git a/editor/SCsub b/editor/SCsub index 2b6494608b..c531d2c7a6 100644 --- a/editor/SCsub +++ b/editor/SCsub @@ -39,6 +39,8 @@ def make_doc_header(target, source, env): docend = "" for s in source: src = s.srcnode().abspath + if not src.endswith(".xml"): + continue f = open_utf8(src, "r") content = f.read() buf+=content diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index 057b2d827d..533ed48d15 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -615,11 +615,6 @@ void DocData::generate(bool p_basic_types) { } } -static String _format_description(const String &string) { - - return string.dedent().strip_edges().replace("\n", "\n\n"); -} - static Error _parse_methods(Ref<XMLParser> &parser, Vector<DocData::MethodDoc> &methods) { String section = parser->get_node_name(); @@ -666,7 +661,7 @@ static Error _parse_methods(Ref<XMLParser> &parser, Vector<DocData::MethodDoc> & parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - method.description = _format_description(parser->get_node_data()); + method.description = parser->get_node_data(); } } else if (parser->get_node_type() == XMLParser::NODE_ELEMENT_END && parser->get_node_name() == element) @@ -781,20 +776,20 @@ Error DocData::_load(Ref<XMLParser> parser) { parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - c.brief_description = _format_description(parser->get_node_data()); + c.brief_description = parser->get_node_data(); } else if (name == "description") { parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - c.description = _format_description(parser->get_node_data()); + c.description = parser->get_node_data(); } else if (name == "tutorials") { parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - c.tutorials = parser->get_node_data().strip_edges(); + c.tutorials = parser->get_node_data(); } else if (name == "demos") { parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - c.demos = parser->get_node_data().strip_edges(); + c.demos = parser->get_node_data(); } else if (name == "methods") { Error err = _parse_methods(parser, c.methods); @@ -828,7 +823,7 @@ Error DocData::_load(Ref<XMLParser> parser) { prop.enumeration = parser->get_attribute_value("enum"); parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - prop.description = _format_description(parser->get_node_data()); + prop.description = parser->get_node_data(); c.properties.push_back(prop); } else { ERR_EXPLAIN("Invalid tag in doc file: " + name); @@ -857,7 +852,7 @@ Error DocData::_load(Ref<XMLParser> parser) { prop.type = parser->get_attribute_value("type"); parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - prop.description = parser->get_node_data().strip_edges(); + prop.description = parser->get_node_data(); c.theme_properties.push_back(prop); } else { ERR_EXPLAIN("Invalid tag in doc file: " + name); @@ -888,7 +883,7 @@ Error DocData::_load(Ref<XMLParser> parser) { } parser->read(); if (parser->get_node_type() == XMLParser::NODE_TEXT) - constant.description = parser->get_node_data().strip_edges(); + constant.description = parser->get_node_data(); c.constants.push_back(constant); } else { ERR_EXPLAIN("Invalid tag in doc file: " + name); @@ -915,6 +910,8 @@ Error DocData::_load(Ref<XMLParser> parser) { static void _write_string(FileAccess *f, int p_tablevel, const String &p_string) { + if (p_string == "") + return; String tab; for (int i = 0; i < p_tablevel; i++) tab += "\t"; @@ -957,20 +954,16 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri header += ">"; _write_string(f, 0, header); _write_string(f, 1, "<brief_description>"); - if (c.brief_description != "") - _write_string(f, 2, c.brief_description.xml_escape()); + _write_string(f, 2, c.brief_description.strip_edges().xml_escape()); _write_string(f, 1, "</brief_description>"); _write_string(f, 1, "<description>"); - if (c.description != "") - _write_string(f, 2, c.description.xml_escape()); + _write_string(f, 2, c.description.strip_edges().xml_escape()); _write_string(f, 1, "</description>"); _write_string(f, 1, "<tutorials>"); - if (c.tutorials != "") - _write_string(f, 2, c.tutorials.xml_escape()); + _write_string(f, 2, c.tutorials.strip_edges().xml_escape()); _write_string(f, 1, "</tutorials>"); _write_string(f, 1, "<demos>"); - if (c.demos != "") - _write_string(f, 2, c.demos.xml_escape()); + _write_string(f, 2, c.demos.strip_edges().xml_escape()); _write_string(f, 1, "</demos>"); _write_string(f, 1, "<methods>"); @@ -1014,8 +1007,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri } _write_string(f, 3, "<description>"); - if (m.description != "") - _write_string(f, 4, m.description.xml_escape()); + _write_string(f, 4, m.description.strip_edges().xml_escape()); _write_string(f, 3, "</description>"); _write_string(f, 2, "</method>"); @@ -1036,8 +1028,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri } PropertyDoc &p = c.properties[i]; _write_string(f, 2, "<member name=\"" + p.name + "\" type=\"" + p.type + "\" setter=\"" + p.setter + "\" getter=\"" + p.getter + "\"" + enum_text + ">"); - if (p.description != "") - _write_string(f, 3, p.description.xml_escape()); + _write_string(f, 3, p.description.strip_edges().xml_escape()); _write_string(f, 2, "</member>"); } _write_string(f, 1, "</members>"); @@ -1060,8 +1051,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri } _write_string(f, 3, "<description>"); - if (m.description != "") - _write_string(f, 4, m.description.xml_escape()); + _write_string(f, 4, m.description.strip_edges().xml_escape()); _write_string(f, 3, "</description>"); _write_string(f, 2, "</signal>"); @@ -1080,8 +1070,7 @@ Error DocData::save_classes(const String &p_default_path, const Map<String, Stri } else { _write_string(f, 2, "<constant name=\"" + k.name + "\" value=\"" + k.value + "\" enum=\"" + k.enumeration + "\">"); } - if (k.description != "") - _write_string(f, 3, k.description.xml_escape()); + _write_string(f, 3, k.description.strip_edges().xml_escape()); _write_string(f, 2, "</constant>"); } diff --git a/editor/editor_about.cpp b/editor/editor_about.cpp index a48e6c9057..290cb1be42 100644 --- a/editor/editor_about.cpp +++ b/editor/editor_about.cpp @@ -117,7 +117,7 @@ EditorAbout::EditorAbout() { Label *about_text = memnew(Label); about_text->set_v_size_flags(Control::SIZE_SHRINK_CENTER); - about_text->set_text(VERSION_FULL_NAME + hash + String::utf8("\n\u00A9 2007-2017 Juan Linietsky, Ariel Manzur.\n\u00A9 2014-2017 ") + + about_text->set_text(VERSION_FULL_NAME + hash + String::utf8("\n\xc2\xa9 2007-2017 Juan Linietsky, Ariel Manzur.\n\xc2\xa9 2014-2017 ") + TTR("Godot Engine contributors") + "\n"); hbc->add_child(about_text); @@ -201,7 +201,7 @@ EditorAbout::EditorAbout() { for (int j = 0; j < about_tp_copyright_count[i]; j++) { text += "\n Files:\n " + String(about_tp_file[read_idx]).replace("\n", "\n ") + "\n"; - String copyright = String::utf8(" \u00A9 ") + String::utf8(about_tp_copyright[read_idx]).replace("\n", String::utf8("\n \u00A9 ")); + String copyright = String::utf8(" \xc2\xa9 ") + String::utf8(about_tp_copyright[read_idx]).replace("\n", String::utf8("\n \xc2\xa9 ")); text += copyright; long_text += copyright; String license = "\n License: " + String(about_tp_license[read_idx]) + "\n"; diff --git a/editor/editor_file_system.cpp b/editor/editor_file_system.cpp index a6fc8dcddf..9e002bc73d 100644 --- a/editor/editor_file_system.cpp +++ b/editor/editor_file_system.cpp @@ -821,8 +821,6 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const scan_actions.push_back(ia); } } - - EditorResourcePreview::get_singleton()->check_for_invalidation(p_dir->get_file_path(i)); } for (int i = 0; i < p_dir->subdirs.size(); i++) { @@ -1266,7 +1264,6 @@ void EditorFileSystem::update_file(const String &p_file) { fs->files[cpos]->deps = _get_dependencies(p_file); fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file); - EditorResourcePreview::get_singleton()->call_deferred("check_for_invalidation", p_file); call_deferred("emit_signal", "filesystem_changed"); //update later } @@ -1436,6 +1433,8 @@ void EditorFileSystem::_reimport_file(const String &p_file) { r->set_import_last_modified_time(0); } } + + EditorResourcePreview::get_singleton()->check_for_invalidation(p_file); } void EditorFileSystem::reimport_files(const Vector<String> &p_files) { diff --git a/editor/editor_fonts.cpp b/editor/editor_fonts.cpp index 05f9da03e1..7e20077fd6 100644 --- a/editor/editor_fonts.cpp +++ b/editor/editor_fonts.cpp @@ -122,20 +122,24 @@ void editor_register_fonts(Ref<Theme> p_theme) { dfmono->set_font_ptr(_font_Hack_Regular, _font_Hack_Regular_size); //dfd->set_force_autohinter(true); //just looks better..i think? - MAKE_DEFAULT_FONT(df, int(EditorSettings::get_singleton()->get("interface/editor/font_size")) * EDSCALE); + int default_font_size = int(EditorSettings::get_singleton()->get("interface/editor/font_size")) * EDSCALE; + MAKE_DEFAULT_FONT(df, default_font_size); p_theme->set_default_theme_font(df); + MAKE_DEFAULT_FONT(df_title, default_font_size + 2 * EDSCALE); + p_theme->set_font("title", "EditorFonts", df_title); + //Ref<BitmapFont> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons")); //Ref<BitmapFont> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons")); //Ref<BitmapFont> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons")); - MAKE_DEFAULT_FONT(df_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 16)) * EDSCALE); + MAKE_DEFAULT_FONT(df_doc_title, int(EDITOR_DEF("text_editor/help/help_title_font_size", 16)) * EDSCALE); MAKE_DEFAULT_FONT(df_doc, int(EDITOR_DEF("text_editor/help/help_font_size", 14)) * EDSCALE); p_theme->set_font("doc", "EditorFonts", df_doc); - p_theme->set_font("doc_title", "EditorFonts", df_title); + p_theme->set_font("doc_title", "EditorFonts", df_doc_title); MAKE_DEFAULT_FONT(df_rulers, int(EDITOR_DEF("canvas_item_editor/rulers", 8)) * EDSCALE); p_theme->set_font("rulers", "EditorFonts", df_rulers); @@ -176,9 +180,4 @@ void editor_register_fonts(Ref<Theme> p_theme) { df_output_code->set_font_data(dfmono); MAKE_FALLBACKS(df_output_code); p_theme->set_font("status_source", "EditorFonts", df_output_code); - - //replace default theme - Ref<Texture> di; - Ref<StyleBox> ds; - fill_default_theme(p_theme, df, df_doc, di, ds, EDSCALE); } diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 03cd2c9b6b..bdb621a258 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -1478,9 +1478,10 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { Color font_color_hl = p_rt->get_color("headline_color", "EditorHelp"); Color link_color = p_rt->get_color("accent_color", "Editor").linear_interpolate(font_color_hl, 0.8); - String bbcode = p_bbcode.replace("\t", " ").replace("\r", " ").strip_edges(); + String bbcode = p_bbcode.dedent().replace("\t", "").replace("\r", "").strip_edges(); List<String> tag_stack; + bool code_tag = false; int pos = 0; while (pos < bbcode.length()) { @@ -1491,7 +1492,10 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { brk_pos = bbcode.length(); if (brk_pos > pos) { - p_rt->add_text(bbcode.substr(pos, brk_pos - pos)); + String text = bbcode.substr(pos, brk_pos - pos); + if (!code_tag) + text = text.replace("\n", "\n\n"); + p_rt->add_text(text); } if (brk_pos == bbcode.length()) @@ -1500,7 +1504,11 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { int brk_end = bbcode.find("]", brk_pos + 1); if (brk_end == -1) { - p_rt->add_text(bbcode.substr(brk_pos, bbcode.length() - brk_pos)); + + String text = bbcode.substr(brk_pos, bbcode.length() - brk_pos); + if (!code_tag) + text = text.replace("\n", "\n\n"); + p_rt->add_text(text); break; } @@ -1509,20 +1517,23 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { if (tag.begins_with("/")) { bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length()); - if (tag_stack.size()) { - } if (!tag_ok) { p_rt->add_text("["); - pos++; + pos = brk_pos + 1; continue; } tag_stack.pop_front(); pos = brk_end + 1; + code_tag = false; if (tag != "/img") p_rt->pop(); + } else if (code_tag) { + + p_rt->add_text("["); + pos = brk_pos + 1; } else if (tag.begins_with("method ")) { @@ -1559,6 +1570,7 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) { //use monospace font p_rt->push_font(doc_code_font); + code_tag = true; pos = brk_end + 1; tag_stack.push_front(tag); } else if (tag == "center") { diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 3513126a9b..e0cae7de57 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -284,9 +284,10 @@ void EditorNode::_notification(int p_what) { if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true))); - Ref<Theme> theme = create_editor_theme(theme_base->get_theme()); + Ref<Theme> theme = create_custom_theme(theme_base->get_theme()); theme_base->set_theme(theme); + gui_base->set_theme(theme); gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles")); play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles")); @@ -871,7 +872,7 @@ void EditorNode::_find_node_types(Node *p_node, int &count_2d, int &count_3d) { _find_node_types(p_node->get_child(i), count_2d, count_3d); } -void EditorNode::_save_scene_with_preview(String p_file) { +void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { EditorProgress save("save", TTR("Saving Scene"), 4); save.step(TTR("Analyzing"), 0); @@ -937,7 +938,7 @@ void EditorNode::_save_scene_with_preview(String p_file) { } save.step(TTR("Saving Scene"), 4); - _save_scene(p_file); + _save_scene(p_file, p_idx); EditorResourcePreview::get_singleton()->check_for_invalidation(p_file); } @@ -1095,10 +1096,7 @@ void EditorNode::_dialog_action(String p_file) { if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) { _save_default_environment(); - if (scene_idx != editor_data.get_edited_scene()) - _save_scene(p_file, scene_idx); - else - _save_scene_with_preview(p_file); + _save_scene_with_preview(p_file, scene_idx); if (scene_idx != -1) _discard_changes(); @@ -1825,7 +1823,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (scene && scene->get_filename() != "") { if (scene_idx != editor_data.get_edited_scene()) - _save_scene(scene->get_filename(), scene_idx); + _save_scene_with_preview(scene->get_filename(), scene_idx); else _save_scene_with_preview(scene->get_filename()); @@ -1933,6 +1931,15 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case FILE_EXPORT_TILESET: { + //Make sure that the scene has a root before trying to convert to tileset + if (!editor_data.get_edited_scene_root()) { + current_option = -1; + accept->get_ok()->set_text(TTR("I see..")); + accept->set_text(TTR("This operation can't be done without a root node.")); + accept->popup_centered_minsize(); + break; + } + List<String> extensions; Ref<TileSet> ml(memnew(TileSet)); ResourceSaver::get_recognized_extensions(ml, &extensions); @@ -3254,11 +3261,11 @@ void EditorNode::register_editor_types() { ClassDB::register_class<EditorScript>(); ClassDB::register_class<EditorSelection>(); ClassDB::register_class<EditorFileDialog>(); - ClassDB::register_class<EditorSettings>(); + ClassDB::register_virtual_class<EditorSettings>(); ClassDB::register_class<EditorSpatialGizmo>(); - ClassDB::register_class<EditorResourcePreview>(); + ClassDB::register_virtual_class<EditorResourcePreview>(); ClassDB::register_class<EditorResourcePreviewGenerator>(); - ClassDB::register_class<EditorFileSystem>(); + ClassDB::register_virtual_class<EditorFileSystem>(); ClassDB::register_class<EditorFileSystemDirectory>(); ClassDB::register_virtual_class<ScriptEditor>(); ClassDB::register_virtual_class<EditorInterface>(); @@ -4217,61 +4224,53 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) { return drag_data; } -Variant EditorNode::drag_files(const Vector<String> &p_files, Control *p_from) { - - VBoxContainer *files = memnew(VBoxContainer); - - int max_files = 6; - - for (int i = 0; i < MIN(max_files, p_files.size()); i++) { - - Label *label = memnew(Label); - label->set_text(p_files[i].get_file()); - files->add_child(label); +Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *p_from) { + bool has_folder = false; + bool has_file = false; + for (int i = 0; i < p_paths.size(); i++) { + bool is_folder = p_paths[i].ends_with("/"); + has_folder |= is_folder; + has_file |= !is_folder; } - if (p_files.size() > max_files) { - + int max_rows = 6; + int num_rows = p_paths.size() > max_rows ? max_rows - 1 : p_paths.size(); //Don't waste a row to say "1 more file" - list it instead. + VBoxContainer *vbox = memnew(VBoxContainer); + for (int i = 0; i < num_rows; i++) { + HBoxContainer *hbox = memnew(HBoxContainer); + TextureRect *icon = memnew(TextureRect); Label *label = memnew(Label); - label->set_text(vformat(TTR("%d more file(s)"), p_files.size() - max_files)); - files->add_child(label); - } - Dictionary drag_data; - drag_data["type"] = "files"; - drag_data["files"] = p_files; - drag_data["from"] = p_from; - p_from->set_drag_preview(files); //wait until it enters scene - - return drag_data; -} - -Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_files, Control *p_from) { - - VBoxContainer *files = memnew(VBoxContainer); - - int max_files = 6; - - for (int i = 0; i < MIN(max_files, p_files.size()); i++) { - - Label *label = memnew(Label); - label->set_text(p_files[i].get_file()); - files->add_child(label); + if (p_paths[i].ends_with("/")) { + label->set_text(p_paths[i].substr(0, p_paths[i].length() - 1).get_file()); + icon->set_texture(gui_base->get_icon("Folder", "EditorIcons")); + } else { + label->set_text(p_paths[i].get_file()); + icon->set_texture(gui_base->get_icon("File", "EditorIcons")); + } + icon->set_size(Size2(16, 16)); + hbox->add_child(icon); + hbox->add_child(label); + vbox->add_child(hbox); } - if (p_files.size() > max_files) { - + if (p_paths.size() > num_rows) { Label *label = memnew(Label); - label->set_text(vformat(TTR("%d more file(s) or folder(s)"), p_files.size() - max_files)); - files->add_child(label); + if (has_file && has_folder) { + label->set_text(vformat(TTR("%d more files or folders"), p_paths.size() - num_rows)); + } else if (has_folder) { + label->set_text(vformat(TTR("%d more folders"), p_paths.size() - num_rows)); + } else { + label->set_text(vformat(TTR("%d more files"), p_paths.size() - num_rows)); + } + vbox->add_child(label); } + p_from->set_drag_preview(vbox); //wait until it enters scene + Dictionary drag_data; - drag_data["type"] = "files_and_dirs"; - drag_data["files"] = p_files; + drag_data["type"] = has_folder ? "files_and_dirs" : "files"; + drag_data["files"] = p_paths; drag_data["from"] = p_from; - - p_from->set_drag_preview(files); //wait until it enters scene - return drag_data; } @@ -4690,9 +4689,9 @@ EditorNode::EditorNode() { theme_base->add_child(gui_base); gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE); - Ref<Theme> theme = create_editor_theme(); + Ref<Theme> theme = create_custom_theme(); theme_base->set_theme(theme); - gui_base->set_theme(create_custom_theme()); + gui_base->set_theme(theme); gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles")); resource_preview = memnew(EditorResourcePreview); @@ -5387,12 +5386,12 @@ EditorNode::EditorNode() { save_confirmation->connect("confirmed", this, "_menu_confirm_current"); save_confirmation->connect("custom_action", this, "_discard_changes"); - file_templates = memnew(FileDialog); + file_templates = memnew(EditorFileDialog); file_templates->set_title(TTR("Import Templates From ZIP File")); gui_base->add_child(file_templates); - file_templates->set_mode(FileDialog::MODE_OPEN_FILE); - file_templates->set_access(FileDialog::ACCESS_FILESYSTEM); + file_templates->set_mode(EditorFileDialog::MODE_OPEN_FILE); + file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM); file_templates->clear_filters(); file_templates->add_filter("*.tpz ; Template Package"); @@ -5400,15 +5399,15 @@ EditorNode::EditorNode() { gui_base->add_child(file); file->set_current_dir("res://"); - file_export = memnew(FileDialog); - file_export->set_access(FileDialog::ACCESS_FILESYSTEM); + file_export = memnew(EditorFileDialog); + file_export->set_access(EditorFileDialog::ACCESS_FILESYSTEM); gui_base->add_child(file_export); file_export->set_title(TTR("Export Project")); file_export->connect("file_selected", this, "_dialog_action"); - file_export_lib = memnew(FileDialog); + file_export_lib = memnew(EditorFileDialog); file_export_lib->set_title(TTR("Export Library")); - file_export_lib->set_mode(FileDialog::MODE_SAVE_FILE); + file_export_lib->set_mode(EditorFileDialog::MODE_SAVE_FILE); file_export_lib->connect("file_selected", this, "_dialog_action"); file_export_lib_merge = memnew(CheckButton); file_export_lib_merge->set_text(TTR("Merge With Existing")); @@ -5421,10 +5420,10 @@ EditorNode::EditorNode() { file_export_password->set_editable(false); file_export->get_vbox()->add_margin_child(TTR("Password:"), file_export_password); - file_script = memnew(FileDialog); + file_script = memnew(EditorFileDialog); file_script->set_title(TTR("Open & Run a Script")); - file_script->set_access(FileDialog::ACCESS_FILESYSTEM); - file_script->set_mode(FileDialog::MODE_OPEN_FILE); + file_script->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + file_script->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> sexts; ResourceLoader::get_recognized_extensions_for_type("Script", &sexts); for (List<String>::Element *E = sexts.front(); E; E = E->next()) { diff --git a/editor/editor_node.h b/editor/editor_node.h index 32d46e686b..81ff886228 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -294,10 +294,10 @@ private: ProjectSettingsEditor *project_settings; EditorFileDialog *file; ExportTemplateManager *export_template_manager; - FileDialog *file_templates; - FileDialog *file_export; - FileDialog *file_export_lib; - FileDialog *file_script; + EditorFileDialog *file_templates; + EditorFileDialog *file_export; + EditorFileDialog *file_export_lib; + EditorFileDialog *file_script; CheckButton *file_export_lib_merge; LineEdit *file_export_password; String current_path; @@ -503,7 +503,7 @@ private: void _mark_unsaved_scenes(); void _find_node_types(Node *p_node, int &count_2d, int &count_3d); - void _save_scene_with_preview(String p_file); + void _save_scene_with_preview(String p_file, int p_idx = -1); Map<String, Set<String> > dependency_errors; @@ -765,8 +765,7 @@ public: void remove_bottom_panel_item(Control *p_item); Variant drag_resource(const Ref<Resource> &p_res, Control *p_from); - Variant drag_files(const Vector<String> &p_files, Control *p_from); - Variant drag_files_and_dirs(const Vector<String> &p_files, Control *p_from); + Variant drag_files_and_dirs(const Vector<String> &p_paths, Control *p_from); void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant()); void add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu); diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp index c8abc1f9db..0bd677ca1b 100644 --- a/editor/editor_plugin.cpp +++ b/editor/editor_plugin.cpp @@ -76,11 +76,11 @@ Vector<Ref<Texture> > EditorInterface::make_mesh_previews(const Vector<Ref<Mesh> //VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); VS::get_singleton()->camera_set_orthogonal(camera, 1.0, 0.01, 1000.0); - RID light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + RID light = VS::get_singleton()->directional_light_create(); RID light_instance = VS::get_singleton()->instance_create2(light, scenario); VS::get_singleton()->instance_set_transform(light_instance, Transform().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0))); - RID light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + RID light2 = VS::get_singleton()->directional_light_create(); VS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7)); //VS::get_singleton()->light_set_color(light2, VS::LIGHT_COLOR_SPECULAR, Color(0.0, 0.0, 0.0)); RID light_instance2 = VS::get_singleton()->instance_create2(light2, scenario); diff --git a/editor/editor_resource_preview.cpp b/editor/editor_resource_preview.cpp index f92962a4cb..5b4bdb59d3 100644 --- a/editor/editor_resource_preview.cpp +++ b/editor/editor_resource_preview.cpp @@ -86,7 +86,6 @@ void EditorResourcePreview::_thread_func(void *ud) { void EditorResourcePreview::_preview_ready(const String &p_str, const Ref<Texture> &p_texture, ObjectID id, const StringName &p_func, const Variant &p_ud) { - //print_line("preview is ready"); preview_mutex->lock(); String path = p_str; @@ -121,7 +120,6 @@ Ref<Texture> EditorResourcePreview::_generate_preview(const QueueItem &p_item, c type = p_item.resource->get_class(); else type = ResourceLoader::get_resource_type(p_item.path); - //print_line("resource type is: "+type); if (type == "") return Ref<Texture>(); //could not guess type @@ -144,7 +142,6 @@ Ref<Texture> EditorResourcePreview::_generate_preview(const QueueItem &p_item, c if (!p_item.resource.is_valid()) { // cache the preview in case it's a resource on disk if (generated.is_valid()) { - //print_line("was generated"); int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); thumbnail_size *= EDSCALE; //wow it generated a preview... save cache @@ -164,15 +161,11 @@ Ref<Texture> EditorResourcePreview::_generate_preview(const QueueItem &p_item, c void EditorResourcePreview::_thread() { - //print_line("begin thread"); while (!exit) { - //print_line("wait for semaphore"); preview_sem->wait(); preview_mutex->lock(); - //print_line("blue team go"); - if (queue.size()) { QueueItem item = queue.front()->get(); @@ -189,12 +182,11 @@ void EditorResourcePreview::_thread() { preview_mutex->unlock(); } else { + preview_mutex->unlock(); Ref<ImageTexture> texture; - //print_line("pop from queue "+item.path); - int thumbnail_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); thumbnail_size *= EDSCALE; @@ -304,7 +296,6 @@ void EditorResourcePreview::queue_edited_resource_preview(const Ref<Resource> &p cache.erase(path_id); //erase if exists, since it will be regen - //print_line("send to thread "+p_path); QueueItem item; item.function = p_receiver_func; item.id = p_receiver->get_instance_id(); @@ -328,7 +319,6 @@ void EditorResourcePreview::queue_resource_preview(const String &p_path, Object return; } - //print_line("send to thread "+p_path); QueueItem item; item.function = p_receiver_func; item.id = p_receiver->get_instance_id(); diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index bc91fcdf04..bf4ef3ae39 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -135,6 +135,7 @@ bool EditorSettings::_get(const StringName &p_name, Variant &r_ret) const { void EditorSettings::_initial_set(const StringName &p_name, const Variant &p_value) { set(p_name, p_value); props[p_name].initial = p_value; + props[p_name].initial_set = true; } struct _EVCSort { @@ -214,6 +215,14 @@ void EditorSettings::_add_property_info_bind(const Dictionary &p_info) { } // Default configs +bool EditorSettings::has_default_value(const String &p_setting) const { + + _THREAD_SAFE_METHOD_ + + if (!props.has(p_setting)) + return false; + return props[p_setting].initial_set; +} void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { @@ -834,10 +843,10 @@ void EditorSettings::setup_network() { hint += ip; } - set("network/debug/remote_host", lip); + _initial_set("network/debug/remote_host", lip); add_property_hint(PropertyInfo(Variant::STRING, "network/debug/remote_host", PROPERTY_HINT_ENUM, hint)); - set("network/debug/remote_port", port); + _initial_set("network/debug/remote_port", port); add_property_hint(PropertyInfo(Variant::INT, "network/debug/remote_port", PROPERTY_HINT_RANGE, "1,65535,1")); } @@ -915,16 +924,20 @@ void EditorSettings::set_initial_value(const StringName &p_setting, const Varian ERR_FAIL_COND(!props.has(p_setting)); props[p_setting].initial = p_value; + props[p_setting].initial_set = true; } Variant _EDITOR_DEF(const String &p_setting, const Variant &p_default) { + Variant ret = p_default; if (EditorSettings::get_singleton()->has_setting(p_setting)) - return EditorSettings::get_singleton()->get(p_setting); - EditorSettings::get_singleton()->set(p_setting, p_default); - EditorSettings::get_singleton()->set_initial_value(p_setting, p_default); + ret = EditorSettings::get_singleton()->get(p_setting); + if (!EditorSettings::get_singleton()->has_default_value(p_setting)) { + EditorSettings::get_singleton()->set_initial_value(p_setting, p_default); + EditorSettings::get_singleton()->set(p_setting, p_default); + } - return p_default; + return ret; } Variant _EDITOR_GET(const String &p_setting) { diff --git a/editor/editor_settings.h b/editor/editor_settings.h index a74be6494a..29665369c4 100644 --- a/editor/editor_settings.h +++ b/editor/editor_settings.h @@ -66,11 +66,13 @@ private: int order; Variant variant; Variant initial; + bool initial_set; bool hide_from_editor; bool save; VariantContainer() { order = 0; hide_from_editor = false; + initial_set = false; save = false; } VariantContainer(const Variant &p_variant, int p_order) { @@ -128,6 +130,7 @@ public: static void destroy(); void set_optimize_save(bool p_optimize); + bool has_default_value(const String &p_setting) const; void set_setting(const String &p_setting, const Variant &p_value); Variant get_setting(const String &p_setting) const; bool has_setting(const String &p_setting) const; diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp index 29859a1a56..0f9f50095d 100644 --- a/editor/editor_themes.cpp +++ b/editor/editor_themes.cpp @@ -568,6 +568,11 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_constant("modulate_arrow", "OptionButton", true); // CheckButton + theme->set_stylebox("normal", "CheckButton", style_menu); + theme->set_stylebox("pressed", "CheckButton", style_menu); + theme->set_stylebox("disabled", "CheckButton", style_menu); + theme->set_stylebox("hover", "CheckButton", style_menu); + theme->set_icon("on", "CheckButton", theme->get_icon("GuiToggleOn", "EditorIcons")); theme->set_icon("off", "CheckButton", theme->get_icon("GuiToggleOff", "EditorIcons")); @@ -577,7 +582,22 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("font_color_disabled", "CheckButton", font_color_disabled); theme->set_color("icon_color_hover", "CheckButton", font_color_hl); + theme->set_constant("hseparation", "CheckButton", 4 * EDSCALE); + theme->set_constant("check_vadjust", "CheckButton", 0 * EDSCALE); + // Checkbox + Ref<StyleBoxFlat> sb_checkbox = style_menu->duplicate(); + // HACK, in reality, the checkbox draws the text over the icon by default, so the margin compensates that. + const int cb_w = theme->get_icon("GuiChecked", "EditorIcons")->get_width() + default_margin_size; + sb_checkbox->set_default_margin(MARGIN_LEFT, cb_w * EDSCALE); + sb_checkbox->set_default_margin(MARGIN_RIGHT, default_margin_size * EDSCALE); + sb_checkbox->set_default_margin(MARGIN_TOP, default_margin_size * EDSCALE); + sb_checkbox->set_default_margin(MARGIN_BOTTOM, default_margin_size * EDSCALE); + + theme->set_stylebox("normal", "CheckBox", sb_checkbox); + theme->set_stylebox("pressed", "CheckBox", sb_checkbox); + theme->set_stylebox("disabled", "CheckBox", sb_checkbox); + theme->set_stylebox("hover", "CheckBox", sb_checkbox); theme->set_icon("checked", "CheckBox", theme->get_icon("GuiChecked", "EditorIcons")); theme->set_icon("unchecked", "CheckBox", theme->get_icon("GuiUnchecked", "EditorIcons")); theme->set_icon("radio_checked", "CheckBox", theme->get_icon("GuiRadioChecked", "EditorIcons")); @@ -589,6 +609,9 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_color("font_color_disabled", "CheckBox", font_color_disabled); theme->set_color("icon_color_hover", "CheckBox", font_color_hl); + theme->set_constant("hseparation", "CheckBox", 4 * EDSCALE); + theme->set_constant("check_vadjust", "CheckBox", 0 * EDSCALE); + // PopupMenu Ref<StyleBoxFlat> style_popup_menu = style_popup; theme->set_stylebox("panel", "PopupMenu", style_popup_menu); @@ -801,6 +824,7 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { theme->set_constant("close_h_ofs", "WindowDialog", 22 * EDSCALE); theme->set_constant("close_v_ofs", "WindowDialog", 20 * EDSCALE); theme->set_constant("title_height", "WindowDialog", 24 * EDSCALE); + theme->set_font("title_font", "WindowDialog", theme->get_font("title", "EditorFonts")); // complex window, for now only Editor settings and Project settings Ref<StyleBoxFlat> style_complex_window = style_window->duplicate(); @@ -1043,12 +1067,14 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) { return theme; } -Ref<Theme> create_custom_theme() { +Ref<Theme> create_custom_theme(const Ref<Theme> p_theme) { Ref<Theme> theme; String custom_theme = EditorSettings::get_singleton()->get("interface/theme/custom_theme"); if (custom_theme != "") { theme = ResourceLoader::load(custom_theme); + } else { + theme = create_editor_theme(p_theme); } String global_font = EditorSettings::get_singleton()->get("interface/editor/custom_font"); diff --git a/editor/editor_themes.h b/editor/editor_themes.h index a644c5936f..6f3b83e0b0 100644 --- a/editor/editor_themes.h +++ b/editor/editor_themes.h @@ -34,6 +34,6 @@ Ref<Theme> create_editor_theme(Ref<Theme> p_theme = NULL); -Ref<Theme> create_custom_theme(); +Ref<Theme> create_custom_theme(Ref<Theme> p_theme = NULL); #endif diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 00cbd9bb72..9314839768 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -1186,78 +1186,36 @@ void FileSystemDock::set_display_mode(int p_mode) { } Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from) { + bool is_favorite = false; + Vector<String> paths; if (p_from == tree) { - TreeItem *selected = tree->get_selected(); if (!selected) return Variant(); - String fpath = selected->get_metadata(0); - if (fpath == String()) + String folder = selected->get_metadata(0); + if (folder == String()) return Variant(); - if (!fpath.ends_with("/")) - fpath = fpath + "/"; - Vector<String> paths; - paths.push_back(fpath); - Dictionary d = EditorNode::get_singleton()->drag_files(paths, p_from); - - if (selected->get_parent() && tree->get_root()->get_children() == selected->get_parent()) { - //a favorite.. treat as such - d["type"] = "favorite"; - } - - return d; - } - - if (p_from == files) { - - List<int> seldirs; - List<int> selfiles; + paths.push_back(folder.ends_with("/") ? folder : (folder + "/")); + is_favorite = selected->get_parent() != NULL && tree->get_root()->get_children() == selected->get_parent(); + } else if (p_from == files) { for (int i = 0; i < files->get_item_count(); i++) { if (files->is_selected(i)) { - String fpath = files->get_item_metadata(i); - if (fpath.ends_with("/")) - seldirs.push_back(i); - else - selfiles.push_back(i); + paths.push_back(files->get_item_metadata(i)); } } + } - if (seldirs.empty() && selfiles.empty()) - return Variant(); - /* - if (seldirs.size() && selfiles.size()) - return Variant(); //can't really mix files and dirs (i think?) - yes you can, commenting - */ - - /*if (selfiles.size()==1) { - Ref<Resource> resource = ResourceLoader::load(files->get_item_metadata(selfiles.front()->get())); - if (resource.is_valid()) { - return EditorNode::get_singleton()->drag_resource(resource,p_from); - } - }*/ - - Vector<String> fnames; - if (selfiles.size() > 0 || seldirs.size() > 0) { - if (selfiles.size() > 0) { - for (List<int>::Element *E = selfiles.front(); E; E = E->next()) { - fnames.push_back(files->get_item_metadata(E->get())); - } - if (seldirs.size() == 0) - return EditorNode::get_singleton()->drag_files(fnames, p_from); - } - - for (List<int>::Element *E = seldirs.front(); E; E = E->next()) { - fnames.push_back(files->get_item_metadata(E->get())); - } + if (paths.empty()) + return Variant(); - return EditorNode::get_singleton()->drag_files_and_dirs(fnames, p_from); - } + Dictionary drag_data = EditorNode::get_singleton()->drag_files_and_dirs(paths, p_from); + if (is_favorite) { + drag_data["type"] = "favorite"; } - - return Variant(); + return drag_data; } bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { @@ -1288,36 +1246,25 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da } if (drag_data.has("type") && String(drag_data["type"]) == "resource") { - return true; + String to_dir = _get_drag_target_folder(p_point, p_from); + return !to_dir.empty(); } if (drag_data.has("type") && (String(drag_data["type"]) == "files" || String(drag_data["type"]) == "files_and_dirs")) { + String to_dir = _get_drag_target_folder(p_point, p_from); + if (to_dir.empty()) + return false; + //Attempting to move a folder into itself will fail later + //Rather than bring up a message don't try to do it in the first place + to_dir = to_dir.ends_with("/") ? to_dir : (to_dir + "/"); Vector<String> fnames = drag_data["files"]; - - if (p_from == files) { - - int at_pos = files->get_item_at_position(p_point); - if (at_pos != -1) { - - String dir = files->get_item_metadata(at_pos); - if (dir.ends_with("/")) - return true; - } - } - - if (p_from == tree) { - - TreeItem *ti = tree->get_item_at_position(p_point); - if (!ti) - return false; - - String fpath = ti->get_metadata(0); - if (fpath == String()) + for (int i = 0; i < fnames.size(); ++i) { + if (fnames[i].ends_with("/") && to_dir.begins_with(fnames[i])) return false; - - return true; } + + return true; } return false; @@ -1393,66 +1340,16 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, if (drag_data.has("type") && String(drag_data["type"]) == "resource") { Ref<Resource> res = drag_data["resource"]; - - if (!res.is_valid()) { - return; - } - - if (p_from == tree) { - - TreeItem *ti = tree->get_item_at_position(p_point); - if (!ti) - return; - - String fpath = ti->get_metadata(0); - if (fpath == String()) - return; - - EditorNode::get_singleton()->save_resource_as(res, fpath); - return; - } - - if (p_from == files) { - String save_path = path; - - int at_pos = files->get_item_at_position(p_point); - if (at_pos != -1) { - String to_dir = files->get_item_metadata(at_pos); - if (to_dir.ends_with("/")) { - save_path = to_dir; - if (save_path != "res://") - save_path = save_path.substr(0, save_path.length() - 1); - } - } - - EditorNode::get_singleton()->save_resource_as(res, save_path); - return; + String to_dir = _get_drag_target_folder(p_point, p_from); + if (res.is_valid() && !to_dir.empty()) { + EditorNode::get_singleton()->push_item(res.ptr()); + EditorNode::get_singleton()->save_resource_as(res, to_dir); } } if (drag_data.has("type") && (String(drag_data["type"]) == "files" || String(drag_data["type"]) == "files_and_dirs")) { - - if (p_from == files || p_from == tree) { - - String to_dir; - - if (p_from == files) { - - int at_pos = files->get_item_at_position(p_point); - ERR_FAIL_COND(at_pos == -1); - to_dir = files->get_item_metadata(at_pos); - } else { - TreeItem *ti = tree->get_item_at_position(p_point); - if (!ti) - return; - to_dir = ti->get_metadata(0); - ERR_FAIL_COND(to_dir == String()); - } - - if (to_dir != "res://" && to_dir.ends_with("/")) { - to_dir = to_dir.substr(0, to_dir.length() - 1); - } - + String to_dir = _get_drag_target_folder(p_point, p_from); + if (!to_dir.empty()) { Vector<String> fnames = drag_data["files"]; to_move.clear(); for (int i = 0; i < fnames.size(); i++) { @@ -1463,6 +1360,25 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data, } } +String FileSystemDock::_get_drag_target_folder(const Point2 &p_point, Control *p_from) const { + if (p_from == files) { + int pos = files->get_item_at_position(p_point, true); + if (pos == -1) + return path; + + String target = files->get_item_metadata(pos); + return target.ends_with("/") ? target : path; + } + + if (p_from == tree) { + TreeItem *ti = tree->get_item_at_position(p_point); + if (ti && ti != tree->get_root()->get_children()) + return ti->get_metadata(0); + } + + return String(); +} + void FileSystemDock::_files_list_rmb_select(int p_item, const Vector2 &p_pos) { //Right clicking ".." should clear current selection diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index 2cb0573a3d..249621564d 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -209,6 +209,7 @@ private: Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); + String _get_drag_target_folder(const Point2 &p_point, Control *p_from) const; void _preview_invalidated(const String &p_path); void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata); diff --git a/editor/icons/icon_GUI_toggle_off.svg b/editor/icons/icon_GUI_toggle_off.svg index 0d43b158b5..aea0f85f96 100644 --- a/editor/icons/icon_GUI_toggle_off.svg +++ b/editor/icons/icon_GUI_toggle_off.svg @@ -1,5 +1,5 @@ -<svg width="64" height="32" version="1.1" viewBox="0 0 64 31.999998" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1020.4)"> -<path transform="translate(0 1020.4)" d="m24 4.002c-6.6307 0-12 5.3654-12 11.996v0.003906c0 6.6307 5.3693 12 12 12h16c6.6307 0 12-5.3693 12-12v-0.003906c0-6.6307-5.3693-11.996-12-11.996h-16zm0 2h16c5.5573 0 10 4.4388 10 9.9961v0.003906c0 5.5573-4.4427 10-10 10h-16c-5.5573 0-10-4.4427-10-10v-0.003906c0-5.5573 4.4427-9.9961 10-9.9961zm7 4.9961a1.0001 1.0001 0 0 0 -1 1v8a1 1 0 0 0 1 1 1 1 0 0 0 1 -1v-3h2a1 1 0 0 0 1 -1 1 1 0 0 0 -1 -1h-2v-2h4a1 1 0 0 0 1 -1 1 1 0 0 0 -1 -1h-5zm9 0a1.0001 1.0001 0 0 0 -1 1v4 4a1 1 0 0 0 1 1 1 1 0 0 0 1 -1v-3h2a1 1 0 0 0 1 -1 1 1 0 0 0 -1 -1h-2v-2h4a1 1 0 0 0 1 -1 1 1 0 0 0 -1 -1h-5zm-17 0.003906c-2.7496 0-5 2.2504-5 5s2.2504 5 5 5 5-2.2504 5-5-2.2504-5-5-5zm0 2c1.6687 0 3 1.3313 3 3s-1.3313 3-3 3-3-1.3313-3-3 1.3313-3 3-3z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-opacity=".78431" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="filter-blend-mode:normal;filter-gaussianBlur-deviation:0;font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> +<svg width="42" height="26" version="1.1" viewBox="0 0 42 25.999998" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1026.4)"> +<path d="m13 1027.4c-6.6307 0-12 5.3663-12 11.998 0 6.6318 5.3693 12.002 12 12.002h16c6.6307 0 12-5.3702 12-12.002 0-6.6317-5.3693-11.998-12-11.998zm0 2.0003h16c5.5573 0 10 4.4395 10 9.9977 0 5.5583-4.4427 10.002-10 10.002h-16c-5.5573 0-10-4.4434-10-10.002 0-5.5582 4.4427-9.9977 10-9.9977zm7 4.9969a1.0001 1.0003 0 0 0 -1 1.0002v8.0013a1 1.0002 0 0 0 1 1.0002 1 1.0002 0 0 0 1 -1.0002v-3.0005h2a1 1.0002 0 0 0 1 -1.0002 1 1.0002 0 0 0 -1 -1.0001h-2v-2.0003h4a1 1.0002 0 0 0 1 -1.0002 1 1.0002 0 0 0 -1 -1.0002zm9 0a1.0001 1.0003 0 0 0 -1 1.0002v8.0013a1 1.0002 0 0 0 1 1.0002 1 1.0002 0 0 0 1 -1.0002v-3.0005h2a1 1.0002 0 0 0 1 -1.0002 1 1.0002 0 0 0 -1 -1.0001h-2v-2.0003h4a1 1.0002 0 0 0 1 -1.0002 1 1.0002 0 0 0 -1 -1.0002zm-17 0c-2.7496 0-5 2.2508-5 5.0008 0 2.7501 2.2504 5.0009 5 5.0009s5-2.2508 5-5.0009c0-2.75-2.2504-5.0008-5-5.0008zm0 2.0004c1.6687 0 3 1.3315 3 3.0004 0 1.669-1.3313 3.0005-3 3.0005s-3-1.3315-3-3.0005c0-1.6689 1.3313-3.0004 3-3.0004z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-opacity=".78431" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> </g> </svg> diff --git a/editor/icons/icon_GUI_toggle_on.svg b/editor/icons/icon_GUI_toggle_on.svg index fd2b915fc3..c0a11810d4 100644 --- a/editor/icons/icon_GUI_toggle_on.svg +++ b/editor/icons/icon_GUI_toggle_on.svg @@ -1,5 +1,5 @@ -<svg width="64" height="32" version="1.1" viewBox="0 0 64 31.999998" xmlns="http://www.w3.org/2000/svg"> -<g transform="translate(0 -1020.4)"> -<path transform="translate(0 1020.4)" d="m24 4.002c-6.6307 0-12 5.3654-12 11.996 0 6.6307 5.3693 12 12 12h16c6.6307 0 12-5.3693 12-12 0-6.6307-5.3693-11.996-12-11.996h-16zm17 6.9961a1 1 0 0 1 1 1v8a1.0001 1.0001 0 0 1 -1.752 0.66211l-5.248-6v5.3379a1 1 0 0 1 -1 1 1 1 0 0 1 -1 -1v-8a1.0001 1.0001 0 0 1 1.752 -0.6582l5.248 6v-5.3418a1 1 0 0 1 1 -1zm-15 0.003906c2.7496 0 5 2.2504 5 5s-2.2504 5-5 5-5-2.2504-5-5 2.2504-5 5-5zm0 2c-1.6687 0-3 1.3313-3 3s1.3313 3 3 3 3-1.3313 3-3-1.3313-3-3-3z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-opacity=".78431" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-east-asian:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> +<svg width="42" height="26" version="1.1" viewBox="0 0 42 25.999998" xmlns="http://www.w3.org/2000/svg"> +<g transform="translate(0 -1026.4)"> +<path d="m13 1027.4c-6.6307 0-12 5.3662-12 11.998s5.3693 12.002 12 12.002h16c6.6307 0 12-5.3702 12-12.002s-5.3693-11.998-12-11.998zm17 6.9972a1 1.0002 0 0 1 1 1.0001v8.0014a1.0001 1.0003 0 0 1 -1.752 0.6623l-5.248-6.001v5.3387a1 1.0002 0 0 1 -1 1.0001 1 1.0002 0 0 1 -1 -1.0001v-8.0014a1.0001 1.0003 0 0 1 1.752 -0.6583l5.248 6.001v-5.3427a1 1.0002 0 0 1 1 -1.0001zm-15 0c2.7496 0 5 2.2507 5 5.0008s-2.2504 5.0008-5 5.0008-5-2.2507-5-5.0008 2.2504-5.0008 5-5.0008zm0 2.0003c-1.6687 0-3 1.3315-3 3.0005s1.3313 3.0005 3 3.0005 3-1.3315 3-3.0005-1.3313-3.0005-3-3.0005z" color="#000000" color-rendering="auto" dominant-baseline="auto" fill="#e0e0e0" fill-opacity=".78431" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="font-feature-settings:normal;font-variant-alternates:normal;font-variant-caps:normal;font-variant-ligatures:normal;font-variant-numeric:normal;font-variant-position:normal;isolation:auto;mix-blend-mode:normal;shape-padding:0;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-orientation:mixed;text-transform:none;white-space:normal"/> </g> </svg> diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 831eb74b66..397bb6ad68 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1,5 +1,6 @@ #include "editor_scene_importer_gltf.h" #include "io/json.h" +#include "math_defs.h" #include "os/file_access.h" #include "os/os.h" #include "scene/3d/camera.h" @@ -1378,8 +1379,8 @@ Error EditorSceneImporterGLTF::_parse_skins(GLTFState &state) { state.nodes[skin_node]->skeleton_children.push_back(i); } - state.skins.push_back(skin); } + state.skins.push_back(skin); } print_line("total skins: " + itos(state.skins.size())); @@ -1419,7 +1420,8 @@ Error EditorSceneImporterGLTF::_parse_cameras(GLTFState &state) { camera.perspective = true; if (d.has("perspective")) { Dictionary ppt = d["perspective"]; - camera.fov_size = ppt["yfov"]; + // GLTF spec is in radians, Godot's camera is in degrees. + camera.fov_size = (double)ppt["yfov"] * 180.0 / Math_PI; camera.zfar = ppt["zfar"]; camera.znear = ppt["znear"]; } else { diff --git a/editor/import_dock.cpp b/editor/import_dock.cpp index 77fd6d883a..df4254e2a3 100644 --- a/editor/import_dock.cpp +++ b/editor/import_dock.cpp @@ -263,6 +263,14 @@ void ImportDock::set_edit_multiple_paths(const Vector<String> &p_paths) { imported->set_text(itos(p_paths.size()) + TTR(" Files")); } +void ImportDock::_importer_selected(int i_idx) { + String name = import_as->get_selected_metadata(); + Ref<ResourceImporter> importer = ResourceFormatImporter::get_singleton()->get_importer_by_name(name); + ERR_FAIL_COND(importer.is_null()); + + params->importer = importer; +} + void ImportDock::_preset_selected(int p_idx) { int item_id = preset->get_popup()->get_item_id(p_idx); @@ -336,6 +344,7 @@ void ImportDock::_reimport() { Error err = config->load(params->paths[i] + ".import"); ERR_CONTINUE(err != OK); + config->set_value("remap", "importer", params->importer->get_importer_name()); config->erase_section("params"); for (List<PropertyInfo>::Element *E = params->properties.front(); E; E = E->next()) { @@ -356,12 +365,18 @@ void ImportDock::_notification(int p_what) { imported->add_style_override("normal", get_stylebox("normal", "LineEdit")); } break; + + case NOTIFICATION_ENTER_TREE: { + + import_opts->edit(params); + } break; } } void ImportDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_reimport"), &ImportDock::_reimport); ClassDB::bind_method(D_METHOD("_preset_selected"), &ImportDock::_preset_selected); + ClassDB::bind_method(D_METHOD("_importer_selected"), &ImportDock::_importer_selected); } void ImportDock::initialize_import_options() const { @@ -379,6 +394,7 @@ ImportDock::ImportDock() { HBoxContainer *hb = memnew(HBoxContainer); add_margin_child(TTR("Import As:"), hb); import_as = memnew(OptionButton); + import_as->connect("item_selected", this, "_importer_selected"); hb->add_child(import_as); import_as->set_h_size_flags(SIZE_EXPAND_FILL); preset = memnew(MenuButton); diff --git a/editor/import_dock.h b/editor/import_dock.h index 029c458320..a9bb22e568 100644 --- a/editor/import_dock.h +++ b/editor/import_dock.h @@ -54,6 +54,7 @@ class ImportDock : public VBoxContainer { ImportDockParameters *params; void _preset_selected(int p_idx); + void _importer_selected(int i_idx); void _reimport(); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index cd53264437..d2e7feb6e1 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -33,6 +33,8 @@ #include "editor_settings.h" #include "io/json.h" +#include "version_generated.gen.h" + void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, int p_rating, const String &p_cost) { title->set_text(p_title); @@ -867,6 +869,8 @@ void EditorAssetLibrary::_search(int p_page) { } args += String() + "sort=" + sort_key[sort->get_selected()]; + args += "&godot_version=" + itos(VERSION_MAJOR) + "." + itos(VERSION_MINOR); + String support_list; for (int i = 0; i < SUPPORT_MAX; i++) { if (support->get_popup()->is_item_checked(i)) { @@ -1348,13 +1352,11 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) { search_hb2->add_child(memnew(Label(TTR("Site:") + " "))); repository = memnew(OptionButton); - // FIXME: Reenable me once GH-7147 is fixed. - /* repository->add_item("godotengine.org"); repository->set_item_metadata(0, "https://godotengine.org/asset-library/api"); - */ repository->add_item("localhost"); - repository->set_item_metadata(/*1*/ 0, "http://127.0.0.1/asset-library/api"); + repository->set_item_metadata(1, "http://127.0.0.1/asset-library/api"); + repository->connect("item_selected", this, "_repository_changed"); search_hb2->add_child(repository); diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 3807c8961a..38467369db 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -3623,7 +3623,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (key_pos) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "rotation_deg", Math::rad2deg(n2d->get_rotation()), existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing); if (key_scale) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing); @@ -3654,7 +3654,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (key_pos) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "rotation_deg", Math::rad2deg(F->get()->get_rotation()), existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing); if (key_scale) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing); } @@ -3668,7 +3668,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { if (key_pos) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_deg(), existing); + AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing); if (key_scale) AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing); } @@ -4373,11 +4373,11 @@ void CanvasItemEditorViewport::_on_mouse_exit() { void CanvasItemEditorViewport::_on_select_type(Object *selected) { CheckBox *check = Object::cast_to<CheckBox>(selected); String type = check->get_text(); - selector_label->set_text(vformat(TTR("Add %s"), type)); + selector->set_title(vformat(TTR("Add %s"), type)); label->set_text(vformat(TTR("Adding %s..."), type)); } -void CanvasItemEditorViewport::_on_change_type() { +void CanvasItemEditorViewport::_on_change_type_confirmed() { if (!button_group->get_pressed_button()) return; @@ -4387,6 +4387,11 @@ void CanvasItemEditorViewport::_on_change_type() { selector->hide(); } +void CanvasItemEditorViewport::_on_change_type_closed() { + + _remove_preview(); +} + void CanvasItemEditorViewport::_create_preview(const Vector<String> &files) const { label->set_position(get_global_position() + Point2(14, 14) * EDSCALE); label_desc->set_position(label->get_position() + Point2(0, label->get_size().height)); @@ -4698,7 +4703,7 @@ void CanvasItemEditorViewport::drop_data(const Point2 &p_point, const Variant &p CheckBox *check = Object::cast_to<CheckBox>(btn_list[i]); check->set_pressed(check->get_text() == default_type); } - selector_label->set_text(vformat(TTR("Add %s"), default_type)); + selector->set_title(vformat(TTR("Add %s"), default_type)); selector->popup_centered_minsize(); } else { _perform_drop_data(); @@ -4721,7 +4726,8 @@ void CanvasItemEditorViewport::_notification(int p_what) { void CanvasItemEditorViewport::_bind_methods() { ClassDB::bind_method(D_METHOD("_on_select_type"), &CanvasItemEditorViewport::_on_select_type); - ClassDB::bind_method(D_METHOD("_on_change_type"), &CanvasItemEditorViewport::_on_change_type); + ClassDB::bind_method(D_METHOD("_on_change_type_confirmed"), &CanvasItemEditorViewport::_on_change_type_confirmed); + ClassDB::bind_method(D_METHOD("_on_change_type_closed"), &CanvasItemEditorViewport::_on_change_type_closed); ClassDB::bind_method(D_METHOD("_on_mouse_exit"), &CanvasItemEditorViewport::_on_mouse_exit); } @@ -4749,7 +4755,8 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte selector = memnew(AcceptDialog); editor->get_gui_base()->add_child(selector); selector->set_title(TTR("Change default type")); - selector->connect("confirmed", this, "_on_change_type"); + selector->connect("confirmed", this, "_on_change_type_confirmed"); + selector->connect("popup_hide", this, "_on_change_type_closed"); VBoxContainer *vbc = memnew(VBoxContainer); selector->add_child(vbc); @@ -4757,12 +4764,6 @@ CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasIte vbc->set_v_size_flags(SIZE_EXPAND_FILL); vbc->set_custom_minimum_size(Size2(200, 260) * EDSCALE); - selector_label = memnew(Label); - vbc->add_child(selector_label); - selector_label->set_align(Label::ALIGN_CENTER); - selector_label->set_valign(Label::VALIGN_BOTTOM); - selector_label->set_custom_minimum_size(Size2(0, 30) * EDSCALE); - btn_group = memnew(VBoxContainer); vbc->add_child(btn_group); btn_group->set_h_size_flags(0); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 97e3b03569..457833e1a7 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -568,7 +568,8 @@ class CanvasItemEditorViewport : public Control { void _on_mouse_exit(); void _on_select_type(Object *selected); - void _on_change_type(); + void _on_change_type_confirmed(); + void _on_change_type_closed(); void _create_preview(const Vector<String> &files) const; void _remove_preview(); diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp index c48a241e4d..5f73d0b465 100644 --- a/editor/plugins/editor_preview_plugins.cpp +++ b/editor/plugins/editor_preview_plugins.cpp @@ -278,11 +278,11 @@ EditorMaterialPreviewPlugin::EditorMaterialPreviewPlugin() { VS::get_singleton()->camera_set_transform(camera, Transform(Basis(), Vector3(0, 0, 3))); VS::get_singleton()->camera_set_perspective(camera, 45, 0.1, 10); - light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light = VS::get_singleton()->directional_light_create(); light_instance = VS::get_singleton()->instance_create2(light, scenario); VS::get_singleton()->instance_set_transform(light_instance, Transform().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0))); - light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light2 = VS::get_singleton()->directional_light_create(); VS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7)); //VS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7)); @@ -850,11 +850,11 @@ EditorMeshPreviewPlugin::EditorMeshPreviewPlugin() { //VS::get_singleton()->camera_set_perspective(camera,45,0.1,10); VS::get_singleton()->camera_set_orthogonal(camera, 1.0, 0.01, 1000.0); - light = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light = VS::get_singleton()->directional_light_create(); light_instance = VS::get_singleton()->instance_create2(light, scenario); VS::get_singleton()->instance_set_transform(light_instance, Transform().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0))); - light2 = VS::get_singleton()->light_create(VS::LIGHT_DIRECTIONAL); + light2 = VS::get_singleton()->directional_light_create(); VS::get_singleton()->light_set_color(light2, Color(0.7, 0.7, 0.7)); //VS::get_singleton()->light_set_color(light2, VS::LIGHT_COLOR_SPECULAR, Color(0.0, 0.0, 0.0)); light_instance2 = VS::get_singleton()->instance_create2(light2, scenario); diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp index d421b3798b..3210af1433 100644 --- a/editor/plugins/resource_preloader_editor_plugin.cpp +++ b/editor/plugins/resource_preloader_editor_plugin.cpp @@ -43,7 +43,7 @@ void ResourcePreloaderEditor::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { load->set_icon(get_icon("Folder", "EditorIcons")); - _delete->set_icon(get_icon("Del", "EditorIcons")); + _delete->set_icon(get_icon("Remove", "EditorIcons")); } if (p_what == NOTIFICATION_READY) { diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 25ca2d731e..cc144344a6 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -1285,12 +1285,10 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { break; Vector3 motion = intersection - click; - print_line(String(intersection) + " --- " + String(click)); if (motion_mask != Vector3()) { - motion = motion_mask.dot(motion) * motion_mask; - } else { + } else { float center_click_dist = click.distance_to(_edit.center); float center_inters_dist = intersection.distance_to(_edit.center); if (center_click_dist == 0) @@ -1308,6 +1306,13 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_scale_snap() / 100; + + Vector3 motion_snapped = motion; + motion_snapped.snap(Vector3(snap, snap, snap)); + set_message(TTR("Scaling XYZ: ") + motion_snapped); + + } else { + set_message(TTR("Scaling XYZ: ") + motion); } for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { @@ -1339,6 +1344,15 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { local_scale = original_local.basis.get_scale() * (local_motion + Vector3(1, 1, 1)); + // Prevent scaling to 0 it would break the gizmo + Basis check = original_local.basis; + check.scale(local_scale); + if (check.determinant() != 0) { + + // Apply scale + sp->set_scale(local_scale); + } + } else { if (_edit.snap || spatial_editor->is_snap_enabled()) { @@ -1348,12 +1362,8 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Transform r; r.basis.scale(motion + Vector3(1, 1, 1)); t = base * (r * (base.inverse() * original)); - } - // Apply scale - if (local_coords) { - sp->set_scale(local_scale); - } else { + // Apply scale sp->set_global_transform(t); } } @@ -1386,17 +1396,14 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { plane = Plane(_edit.center, motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized()); break; case TRANSFORM_YZ: - motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1); plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(0)); plane_mv = true; break; case TRANSFORM_XZ: - motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0); plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(1)); plane_mv = true; break; case TRANSFORM_XY: - motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1); plane = Plane(_edit.center, spatial_editor->get_gizmo_transform().basis.get_axis(2)); plane_mv = true; break; @@ -1410,55 +1417,27 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { if (!plane.intersects_ray(_edit.click_ray_pos, _edit.click_ray, &click)) break; - //_validate_selection(); Vector3 motion = intersection - click; if (motion_mask != Vector3()) { - if (plane_mv) - motion *= motion_mask; - else + if (!plane_mv) { motion = motion_mask.dot(motion) * motion_mask; + } } - //set_message("Translating: "+motion); - List<Node *> &selection = editor_selection->get_selected_node_list(); - float snap = 0; + bool local_coords = (spatial_editor->are_local_coords_enabled() && motion_mask != Vector3()); // Disable local transformation for TRANSFORM_VIEW + float snap = 0; if (_edit.snap || spatial_editor->is_snap_enabled()) { snap = spatial_editor->get_translate_snap(); - bool local_coords = spatial_editor->are_local_coords_enabled(); - - if (local_coords) { - bool multiple = false; - Spatial *node = NULL; - for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { - - Spatial *sp = Object::cast_to<Spatial>(E->get()); - if (!sp) { - continue; - } - if (node) { - multiple = true; - break; - } else { - node = sp; - } - } - - if (multiple) { - motion.snap(Vector3(snap, snap, snap)); - } else { - Basis b = node->get_global_transform().basis.orthonormalized(); - Vector3 local_motion = b.inverse().xform(motion); - local_motion.snap(Vector3(snap, snap, snap)); - motion = b.xform(local_motion); - } - } else { - motion.snap(Vector3(snap, snap, snap)); - } + Vector3 motion_snapped = motion; + motion_snapped.snap(Vector3(snap, snap, snap)); + set_message(TTR("Translating: ") + motion_snapped); + } else { + set_message(TTR("Translating: ") + motion); } for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { @@ -1473,10 +1452,34 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { continue; } - Transform t = se->original; + Transform original = se->original; + Transform t; + + if (local_coords) { + + if (_edit.snap || spatial_editor->is_snap_enabled()) { + Basis g = original.basis.orthonormalized(); + Vector3 local_motion = g.inverse().xform(motion); + local_motion.snap(Vector3(snap, snap, snap)); + + motion = g.xform(local_motion); + } + + } else { + + if (_edit.snap || spatial_editor->is_snap_enabled()) { + motion.snap(Vector3(snap, snap, snap)); + } + } + + // Apply translation + t = original; t.origin += motion; sp->set_global_transform(t); } + + surface->update(); + } break; case TRANSFORM_ROTATE: { @@ -1552,10 +1555,12 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { Transform original_local = se->original_local; Basis rot = Basis(axis, angle); - t.basis = original_local.get_basis() * rot; + t.basis = original_local.get_basis().orthonormalized() * rot; t.origin = original_local.origin; + // Apply rotation sp->set_transform(t); + sp->set_scale(original_local.basis.get_scale()); // re-apply original scale } else { @@ -1566,6 +1571,7 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) { r.basis.rotate(plane.normal, angle); t = base * r * base.inverse() * original; + // Apply rotation sp->set_global_transform(t); } } @@ -2911,7 +2917,9 @@ bool SpatialEditorViewport::_create_instance(Node *parent, String &path, const P } } - instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path)); + if (scene != NULL) { + instanced_scene->set_filename(ProjectSettings::get_singleton()->localize_path(path)); + } editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene); editor_data->get_undo_redo().add_do_method(instanced_scene, "set_owner", editor->get_edited_scene()); diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp index 8870166dba..48aed0cf6c 100644 --- a/editor/plugins/texture_region_editor_plugin.cpp +++ b/editor/plugins/texture_region_editor_plugin.cpp @@ -860,6 +860,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) { hb_tools->add_child(separator); icon_zoom = memnew(TextureRect); + icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED); hb_tools->add_child(icon_zoom); zoom_out = memnew(ToolButton); diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp index 02ead3aee8..7f956b01ff 100644 --- a/editor/plugins/theme_editor_plugin.cpp +++ b/editor/plugins/theme_editor_plugin.cpp @@ -427,7 +427,9 @@ void ThemeEditor::_dialog_cbk() { void ThemeEditor::_theme_menu_cbk(int p_option) { - if (p_option == POPUP_CREATE_EMPTY || p_option == POPUP_CREATE_EDITOR_EMPTY) { + if (p_option == POPUP_CREATE_EMPTY || p_option == POPUP_CREATE_EDITOR_EMPTY || p_option == POPUP_IMPORT_EDITOR_THEME) { + + bool import = (p_option == POPUP_IMPORT_EDITOR_THEME); Ref<Theme> base_theme; @@ -449,21 +451,21 @@ void ThemeEditor::_theme_menu_cbk(int p_option) { base_theme->get_icon_list(type, &icons); for (List<StringName>::Element *E = icons.front(); E; E = E->next()) { - theme->set_icon(E->get(), type, Ref<Texture>()); + theme->set_icon(E->get(), type, import ? base_theme->get_icon(E->get(), type) : Ref<Texture>()); } List<StringName> shaders; base_theme->get_shader_list(type, &shaders); for (List<StringName>::Element *E = shaders.front(); E; E = E->next()) { - theme->set_shader(E->get(), type, Ref<Shader>()); + theme->set_shader(E->get(), type, import ? base_theme->get_shader(E->get(), type) : Ref<Shader>()); } List<StringName> styleboxs; base_theme->get_stylebox_list(type, &styleboxs); for (List<StringName>::Element *E = styleboxs.front(); E; E = E->next()) { - theme->set_stylebox(E->get(), type, Ref<StyleBox>()); + theme->set_stylebox(E->get(), type, import ? base_theme->get_stylebox(E->get(), type) : Ref<StyleBox>()); } List<StringName> fonts; @@ -477,14 +479,14 @@ void ThemeEditor::_theme_menu_cbk(int p_option) { base_theme->get_color_list(type, &colors); for (List<StringName>::Element *E = colors.front(); E; E = E->next()) { - theme->set_color(E->get(), type, Color()); + theme->set_color(E->get(), type, import ? base_theme->get_color(E->get(), type) : Color()); } List<StringName> constants; base_theme->get_constant_list(type, &constants); for (List<StringName>::Element *E = constants.front(); E; E = E->next()) { - theme->set_constant(E->get(), type, base_theme->get_constant(type, E->get())); + theme->set_constant(E->get(), type, base_theme->get_constant(E->get(), type)); } } } @@ -639,7 +641,7 @@ ThemeEditor::ThemeEditor() { theme_menu->get_popup()->add_separator(); theme_menu->get_popup()->add_item(TTR("Create Empty Template"), POPUP_CREATE_EMPTY); theme_menu->get_popup()->add_item(TTR("Create Empty Editor Template"), POPUP_CREATE_EDITOR_EMPTY); - + theme_menu->get_popup()->add_item(TTR("Create From Current Editor Theme"), POPUP_IMPORT_EDITOR_THEME); add_child(theme_menu); theme_menu->set_position(Vector2(3, 3) * EDSCALE); theme_menu->get_popup()->connect("id_pressed", this, "_theme_menu_cbk"); diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index 16b2da94d1..4d46282ba1 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -69,7 +69,8 @@ class ThemeEditor : public Control { POPUP_REMOVE, POPUP_CLASS_REMOVE, POPUP_CREATE_EMPTY, - POPUP_CREATE_EDITOR_EMPTY + POPUP_CREATE_EDITOR_EMPTY, + POPUP_IMPORT_EDITOR_THEME }; int popup_mode; diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 9235dafaa6..0ee0eed3a2 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -973,7 +973,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2i pos = points[i]; - if (!paint_undo.has(over_tile)) { + if (!paint_undo.has(pos)) { paint_undo[pos] = _get_op_from_cell(pos); } @@ -993,7 +993,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) { Point2i pos = points[i]; - if (!paint_undo.has(over_tile)) { + if (!paint_undo.has(pos)) { paint_undo[pos] = _get_op_from_cell(pos); } diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 18416868ec..5bfdd73aad 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -1053,7 +1053,7 @@ void ProjectManager::_load_recent_projects() { ec->set_custom_minimum_size(Size2(0, 1)); vb->add_child(ec); Label *title = memnew(Label(project_name)); - title->add_font_override("font", gui_base->get_font("large", "Fonts")); + title->add_font_override("font", gui_base->get_font("title", "EditorFonts")); title->add_color_override("font_color", font_color); title->set_clip_text(true); vb->add_child(title); @@ -1492,7 +1492,6 @@ ProjectManager::ProjectManager() { CenterContainer *ccl = memnew(CenterContainer); Label *l = memnew(Label); l->set_text(_MKSTR(VERSION_NAME) + String(" - ") + TTR("Project Manager")); - l->add_font_override("font", gui_base->get_font("doc", "EditorFonts")); ccl->add_child(l); top_hb->add_child(ccl); top_hb->add_spacer(); diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index b21c176543..926f26af14 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -1318,7 +1318,7 @@ void ProjectSettingsEditor::_update_translations() { t->set_text(0, translations[i].replace_first("res://", "")); t->set_tooltip(0, translations[i]); t->set_metadata(0, i); - t->add_button(0, get_icon("Del", "EditorIcons"), 0, false, TTR("Remove")); + t->add_button(0, get_icon("Remove", "EditorIcons"), 0, false, TTR("Remove")); } } @@ -1436,7 +1436,7 @@ void ProjectSettingsEditor::_update_translations() { t->set_text(0, keys[i].replace_first("res://", "")); t->set_tooltip(0, keys[i]); t->set_metadata(0, keys[i]); - t->add_button(0, get_icon("Del", "EditorIcons"), 0, false, TTR("Remove")); + t->add_button(0, get_icon("Remove", "EditorIcons"), 0, false, TTR("Remove")); if (keys[i] == remap_selected) { t->select(0); translation_res_option_add_button->set_disabled(false); @@ -1454,7 +1454,7 @@ void ProjectSettingsEditor::_update_translations() { t2->set_text(0, path.replace_first("res://", "")); t2->set_tooltip(0, path); t2->set_metadata(0, j); - t2->add_button(0, get_icon("Del", "EditorIcons"), 0, false, TTR("Remove")); + t2->add_button(0, get_icon("Remove", "EditorIcons"), 0, false, TTR("Remove")); t2->set_cell_mode(1, TreeItem::CELL_MODE_RANGE); t2->set_text(1, langnames); t2->set_editable(1, true); @@ -1782,6 +1782,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { tab_container->add_child(translations); //remap for properly select language in popup translation_locales_idxs_remap = Vector<int>(); + translation_locales_list_created = false; { diff --git a/editor/property_editor.cpp b/editor/property_editor.cpp index f4d5530faa..002ae568ff 100644 --- a/editor/property_editor.cpp +++ b/editor/property_editor.cpp @@ -4258,7 +4258,7 @@ PropertyEditor::PropertyEditor() { use_filter = false; subsection_selectable = false; property_selectable = false; - show_type_icons = EDITOR_DEF("interface/editor/show_type_icons", false); + show_type_icons = false; // maybe one day will return. } PropertyEditor::~PropertyEditor() { diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 7438c7671e..6b008838e5 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -533,10 +533,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (p_confirm_override) { _delete_confirm(); - // hack, force 2d editor viewport to refresh after deletion - if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton()) - editor->get_viewport_control()->update(); - } else { delete_dialog->set_text(TTR("Delete Node(s)?")); delete_dialog->popup_centered_minsize(); @@ -1300,6 +1296,7 @@ void SceneTreeDock::_delete_confirm() { editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", (Object *)NULL); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", edited_scene); editor_data->get_undo_redo().add_undo_method(edited_scene, "set_owner", edited_scene->get_owner()); + editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree"); editor_data->get_undo_redo().add_undo_reference(edited_scene); } else { @@ -1345,6 +1342,12 @@ void SceneTreeDock::_delete_confirm() { } } editor_data->get_undo_redo().commit_action(); + + // hack, force 2d editor viewport to refresh after deletion + if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton()) + editor->get_viewport_control()->update(); + + editor->push_item(NULL); } void SceneTreeDock::_selection_changed() { diff --git a/editor/script_create_dialog.cpp b/editor/script_create_dialog.cpp index c19b80e649..0f1712c224 100644 --- a/editor/script_create_dialog.cpp +++ b/editor/script_create_dialog.cpp @@ -703,9 +703,7 @@ ScriptCreateDialog::ScriptCreateDialog() { internal = memnew(CheckButton); internal->connect("pressed", this, "_built_in_pressed"); hb = memnew(HBoxContainer); - Control *empty = memnew(Control); hb->add_child(internal); - hb->add_child(empty); l = memnew(Label); l->set_text(TTR("Built-in Script")); l->set_align(Label::ALIGN_RIGHT); diff --git a/main/main.cpp b/main/main.cpp index 5e8e52d3e5..aa4dce93a6 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -321,8 +321,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph I = args.front(); - video_mode = OS::get_singleton()->get_default_video_mode(); - String video_driver = ""; String audio_driver = ""; String game_path = "."; @@ -779,38 +777,41 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph //if (video_driver == "") // useless for now, so removing // video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0))); - if (!force_res && use_custom_res && globals->has_setting("display/window/size/width")) - video_mode.width = globals->get("display/window/size/width"); - if (!force_res && use_custom_res && globals->has_setting("display/window/size/height")) - video_mode.height = globals->get("display/window/size/height"); - if (!editor && ((globals->has_setting("display/window/dpi/allow_hidpi") && !globals->get("display/window/dpi/allow_hidpi")) || force_lowdpi)) { - OS::get_singleton()->_allow_hidpi = false; - } - if (use_custom_res && globals->has_setting("display/window/size/fullscreen")) - video_mode.fullscreen = globals->get("display/window/size/fullscreen"); - if (use_custom_res && globals->has_setting("display/window/size/resizable")) - video_mode.resizable = globals->get("display/window/size/resizable"); - if (use_custom_res && globals->has_setting("display/window/size/borderless")) - video_mode.borderless_window = globals->get("display/window/size/borderless"); - - if (!force_res && use_custom_res && globals->has_setting("display/window/size/test_width") && globals->has_setting("display/window/size/test_height")) { - int tw = globals->get("display/window/size/test_width"); - int th = globals->get("display/window/size/test_height"); - if (tw > 0 && th > 0) { - video_mode.width = tw; - video_mode.height = th; + GLOBAL_DEF("display/window/size/width", 1024); + GLOBAL_DEF("display/window/size/height", 600); + GLOBAL_DEF("display/window/size/resizable", true); + GLOBAL_DEF("display/window/size/borderless", false); + GLOBAL_DEF("display/window/size/fullscreen", false); + GLOBAL_DEF("display/window/size/test_width", 0); + GLOBAL_DEF("display/window/size/test_height", 0); + + if (use_custom_res) { + + if (!force_res) { + video_mode.width = GLOBAL_GET("display/window/size/width"); + video_mode.height = GLOBAL_GET("display/window/size/height"); + + if (globals->has_setting("display/window/size/test_width") && globals->has_setting("display/window/size/test_height")) { + int tw = globals->get("display/window/size/test_width"); + int th = globals->get("display/window/size/test_height"); + if (tw > 0 && th > 0) { + video_mode.width = tw; + video_mode.height = th; + } + } } + + video_mode.resizable = GLOBAL_GET("display/window/size/resizable"); + video_mode.borderless_window = GLOBAL_GET("display/window/size/borderless"); + video_mode.fullscreen = GLOBAL_GET("display/window/size/fullscreen"); } - GLOBAL_DEF("display/window/size/width", video_mode.width); - GLOBAL_DEF("display/window/size/height", video_mode.height); - GLOBAL_DEF("display/window/dpi/allow_hidpi", false); - GLOBAL_DEF("display/window/size/fullscreen", video_mode.fullscreen); - GLOBAL_DEF("display/window/size/resizable", video_mode.resizable); - GLOBAL_DEF("display/window/size/borderless", video_mode.borderless_window); - use_vsync = GLOBAL_DEF("display/window/vsync/use_vsync", use_vsync); - GLOBAL_DEF("display/window/size/test_width", 0); - GLOBAL_DEF("display/window/size/test_height", 0); + if (!force_lowdpi) { + OS::get_singleton()->_allow_hidpi = GLOBAL_DEF("display/window/dpi/allow_hidpi", false); + } + + use_vsync = GLOBAL_DEF("display/window/vsync/use_vsync", true); + GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation", 2); GLOBAL_DEF("rendering/quality/intended_usage/framebuffer_allocation.mobile", 3); diff --git a/main/tests/test_physics.cpp b/main/tests/test_physics.cpp index f149821928..1c50470544 100644 --- a/main/tests/test_physics.cpp +++ b/main/tests/test_physics.cpp @@ -299,7 +299,7 @@ public: VisualServer *vs = VisualServer::get_singleton(); /* LIGHT */ - RID lightaux = vs->light_create(VisualServer::LIGHT_DIRECTIONAL); + RID lightaux = vs->directional_light_create(); scenario = vs->scenario_create(); vs->light_set_shadow(lightaux, true); light = vs->instance_create2(lightaux, scenario); diff --git a/main/tests/test_physics_2d.cpp b/main/tests/test_physics_2d.cpp index a746973799..7d596fbda3 100644 --- a/main/tests/test_physics_2d.cpp +++ b/main/tests/test_physics_2d.cpp @@ -86,7 +86,7 @@ class TestPhysics2DMainLoop : public MainLoop { body_shape_data[Physics2DServer::SHAPE_SEGMENT].image = vs->texture_create_from_image(image); - RID segment_shape = ps->shape_create(Physics2DServer::SHAPE_SEGMENT); + RID segment_shape = ps->segment_shape_create(); Rect2 sg(Point2(-16, 0), Point2(16, 0)); ps->shape_set_data(segment_shape, sg); @@ -113,7 +113,7 @@ class TestPhysics2DMainLoop : public MainLoop { body_shape_data[Physics2DServer::SHAPE_CIRCLE].image = vs->texture_create_from_image(image); - RID circle_shape = ps->shape_create(Physics2DServer::SHAPE_CIRCLE); + RID circle_shape = ps->circle_shape_create(); ps->shape_set_data(circle_shape, 16); body_shape_data[Physics2DServer::SHAPE_CIRCLE].shape = circle_shape; @@ -140,7 +140,7 @@ class TestPhysics2DMainLoop : public MainLoop { body_shape_data[Physics2DServer::SHAPE_RECTANGLE].image = vs->texture_create_from_image(image); - RID rectangle_shape = ps->shape_create(Physics2DServer::SHAPE_RECTANGLE); + RID rectangle_shape = ps->rectangle_shape_create(); ps->shape_set_data(rectangle_shape, Vector2(16, 16)); body_shape_data[Physics2DServer::SHAPE_RECTANGLE].shape = rectangle_shape; @@ -168,7 +168,7 @@ class TestPhysics2DMainLoop : public MainLoop { body_shape_data[Physics2DServer::SHAPE_CAPSULE].image = vs->texture_create_from_image(image); - RID capsule_shape = ps->shape_create(Physics2DServer::SHAPE_CAPSULE); + RID capsule_shape = ps->capsule_shape_create(); ps->shape_set_data(capsule_shape, Vector2(16, 32)); body_shape_data[Physics2DServer::SHAPE_CAPSULE].shape = capsule_shape; @@ -182,7 +182,7 @@ class TestPhysics2DMainLoop : public MainLoop { body_shape_data[Physics2DServer::SHAPE_CONVEX_POLYGON].image = vs->texture_create_from_image(image); - RID convex_polygon_shape = ps->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON); + RID convex_polygon_shape = ps->convex_polygon_shape_create(); PoolVector<Vector2> arr; Point2 sb(32, 32); @@ -277,10 +277,11 @@ protected: arr.push_back(p_normal); arr.push_back(p_d); - RID plane = ps->shape_create(Physics2DServer::SHAPE_LINE); + RID plane = ps->line_shape_create(); ps->shape_set_data(plane, arr); - RID plane_body = ps->body_create(Physics2DServer::BODY_MODE_STATIC); + RID plane_body = ps->body_create(); + ps->body_set_mode(plane_body, Physics2DServer::BODY_MODE_STATIC); ps->body_set_space(plane_body, space); ps->body_add_shape(plane_body, plane); } @@ -290,9 +291,10 @@ protected: Physics2DServer *ps = Physics2DServer::get_singleton(); VisualServer *vs = VisualServer::get_singleton(); - RID concave = ps->shape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON); + RID concave = ps->concave_polygon_shape_create(); ps->shape_set_data(concave, p_points); - RID body = ps->body_create(Physics2DServer::BODY_MODE_STATIC); + RID body = ps->body_create(); + ps->body_set_mode(body, Physics2DServer::BODY_MODE_STATIC); ps->body_set_space(body, space); ps->body_add_shape(body, concave); ps->body_set_state(body, Physics2DServer::BODY_STATE_TRANSFORM, p_xform); diff --git a/main/tests/test_render.cpp b/main/tests/test_render.cpp index 1f6217928d..cbf1a57855 100644 --- a/main/tests/test_render.cpp +++ b/main/tests/test_render.cpp @@ -180,7 +180,7 @@ public: */ RID lightaux; - lightaux = vs->light_create(VisualServer::LIGHT_DIRECTIONAL); + lightaux = vs->directional_light_create(); //vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); vs->light_set_color(lightaux, Color(1.0, 1.0, 1.0)); //vs->light_set_shadow( lightaux, true ); @@ -191,7 +191,7 @@ public: vs->instance_set_transform(light, lla); - lightaux = vs->light_create(VisualServer::LIGHT_OMNI); + lightaux = vs->omni_light_create(); //vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,1.0) ); vs->light_set_color(lightaux, Color(1.0, 1.0, 0.0)); vs->light_set_param(lightaux, VisualServer::LIGHT_PARAM_RANGE, 4); diff --git a/modules/bullet/bullet_physics_server.cpp b/modules/bullet/bullet_physics_server.cpp index 96875924a5..7f95d16ba6 100644 --- a/modules/bullet/bullet_physics_server.cpp +++ b/modules/bullet/bullet_physics_server.cpp @@ -635,6 +635,28 @@ float BulletPhysicsServer::body_get_param(RID p_body, BodyParameter p_param) con return body->get_param(p_param); } +void BulletPhysicsServer::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND(!body); + + if (body->get_kinematic_utilities()) { + + body->get_kinematic_utilities()->setSafeMargin(p_margin); + } +} + +real_t BulletPhysicsServer::body_get_kinematic_safe_margin(RID p_body) const { + RigidBodyBullet *body = rigid_body_owner.get(p_body); + ERR_FAIL_COND_V(!body, 0); + + if (body->get_kinematic_utilities()) { + + return body->get_kinematic_utilities()->safe_margin; + } + + return 0; +} + void BulletPhysicsServer::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND(!body); @@ -797,12 +819,12 @@ PhysicsDirectBodyState *BulletPhysicsServer::body_get_direct_state(RID p_body) { return BulletPhysicsDirectBodyState::get_singleton(body); } -bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin, MotionResult *r_result) { +bool BulletPhysicsServer::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, MotionResult *r_result) { RigidBodyBullet *body = rigid_body_owner.get(p_body); ERR_FAIL_COND_V(!body, false); ERR_FAIL_COND_V(!body->get_space(), false); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result); + return body->get_space()->test_body_motion(body, p_from, p_motion, r_result); } RID BulletPhysicsServer::soft_body_create(bool p_init_sleeping) { diff --git a/modules/bullet/bullet_physics_server.h b/modules/bullet/bullet_physics_server.h index 04d9d89594..ad8137ee2f 100644 --- a/modules/bullet/bullet_physics_server.h +++ b/modules/bullet/bullet_physics_server.h @@ -210,6 +210,9 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value); virtual float body_get_param(RID p_body, BodyParameter p_param) const; + virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin); + virtual real_t body_get_kinematic_safe_margin(RID p_body) const; + virtual void body_set_state(RID p_body, BodyState p_state, const Variant &p_variant); virtual Variant body_get_state(RID p_body, BodyState p_state) const; @@ -247,7 +250,7 @@ public: // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body); - virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin = 0.001, MotionResult *r_result = NULL); + virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, MotionResult *r_result = NULL); /* SOFT BODY API */ diff --git a/modules/bullet/collision_object_bullet.cpp b/modules/bullet/collision_object_bullet.cpp index 5739568d91..91a049b1f3 100644 --- a/modules/bullet/collision_object_bullet.cpp +++ b/modules/bullet/collision_object_bullet.cpp @@ -93,15 +93,19 @@ void CollisionObjectBullet::setupBulletCollisionObject(btCollisionObject *p_coll void CollisionObjectBullet::add_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) { exceptions.insert(p_ignoreCollisionObject->get_self()); bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, true); + if (space) + space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher()); } void CollisionObjectBullet::remove_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) { exceptions.erase(p_ignoreCollisionObject->get_self()); bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, false); + if (space) + space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher()); } bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet *p_otherCollisionObject) const { - return !bt_collision_object->checkCollideWithOverride(p_otherCollisionObject->bt_collision_object); + return !bt_collision_object->checkCollideWith(p_otherCollisionObject->bt_collision_object); } void CollisionObjectBullet::set_collision_enabled(bool p_enabled) { diff --git a/modules/bullet/godot_result_callbacks.cpp b/modules/bullet/godot_result_callbacks.cpp index 409d12f080..bc60c9cb6b 100644 --- a/modules/bullet/godot_result_callbacks.cpp +++ b/modules/bullet/godot_result_callbacks.cpp @@ -242,50 +242,3 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp return cp.getDistance(); } - -bool GodotRecoverAndClosestContactResultCallback::needsCollision(btBroadphaseProxy *proxy0) const { - const bool needs = GodotFilterCallback::test_collision_filters(m_collisionFilterGroup, m_collisionFilterMask, proxy0->m_collisionFilterGroup, proxy0->m_collisionFilterMask); - if (needs) { - btCollisionObject *btObj = static_cast<btCollisionObject *>(proxy0->m_clientObject); - CollisionObjectBullet *gObj = static_cast<CollisionObjectBullet *>(btObj->getUserPointer()); - if (gObj == m_self_object) { - return false; - } else { - if (m_ignore_areas && gObj->getType() == CollisionObjectBullet::TYPE_AREA) { - return false; - } else if (m_self_object->has_collision_exception(gObj)) { - return false; - } - } - return true; - } else { - return false; - } -} - -btScalar GodotRecoverAndClosestContactResultCallback::addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1) { - - if (cp.getDistance() < -MAX_PENETRATION_DEPTH) { - if (m_most_penetrated_distance > cp.getDistance()) { - m_most_penetrated_distance = cp.getDistance(); - - // take other object - btScalar sign(1); - if (m_self_object == colObj0Wrap->getCollisionObject()->getUserPointer()) { - m_pointCollisionObject = colObj1Wrap->getCollisionObject(); - m_other_compound_shape_index = cp.m_index1; - } else { - m_pointCollisionObject = colObj0Wrap->getCollisionObject(); - sign = -1; - m_other_compound_shape_index = cp.m_index0; - } - - m_pointNormalWorld = cp.m_normalWorldOnB * sign; - m_pointWorld = cp.getPositionWorldOnB(); - m_penetration_distance = cp.getDistance(); - - m_recover_penetration -= cp.m_normalWorldOnB * sign * (cp.getDistance() + MAX_PENETRATION_DEPTH); - } - } - return 1; -} diff --git a/modules/bullet/godot_result_callbacks.h b/modules/bullet/godot_result_callbacks.h index d505bd0de1..68dff5b12a 100644 --- a/modules/bullet/godot_result_callbacks.h +++ b/modules/bullet/godot_result_callbacks.h @@ -36,8 +36,6 @@ #include "btBulletDynamicsCommon.h" #include "servers/physics_server.h" -#define MAX_PENETRATION_DEPTH 0.005 - class RigidBodyBullet; /// This class is required to implement custom collision behaviour in the broadphase @@ -151,39 +149,4 @@ public: virtual btScalar addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1); }; -struct GodotRecoverAndClosestContactResultCallback : public btCollisionWorld::ContactResultCallback { -public: - btVector3 m_pointNormalWorld; - btVector3 m_pointWorld; - btScalar m_penetration_distance; - int m_other_compound_shape_index; - const btCollisionObject *m_pointCollisionObject; - - const RigidBodyBullet *m_self_object; - bool m_ignore_areas; - - btScalar m_most_penetrated_distance; - btVector3 m_recover_penetration; - - GodotRecoverAndClosestContactResultCallback() - : m_pointCollisionObject(NULL), m_penetration_distance(0), m_other_compound_shape_index(0), m_self_object(NULL), m_ignore_areas(true), m_most_penetrated_distance(1e20), m_recover_penetration(0, 0, 0) {} - - GodotRecoverAndClosestContactResultCallback(const RigidBodyBullet *p_self_object, bool p_ignore_areas) - : m_pointCollisionObject(NULL), m_penetration_distance(0), m_other_compound_shape_index(0), m_self_object(p_self_object), m_ignore_areas(p_ignore_areas), m_most_penetrated_distance(9999999999), m_recover_penetration(0, 0, 0) {} - - void reset() { - m_pointCollisionObject = NULL; - m_most_penetrated_distance = 1e20; - m_recover_penetration.setZero(); - } - - bool hasHit() { - return m_pointCollisionObject; - } - - virtual bool needsCollision(btBroadphaseProxy *proxy0) const; - - virtual btScalar addSingleResult(btManifoldPoint &cp, const btCollisionObjectWrapper *colObj0Wrap, int partId0, int index0, const btCollisionObjectWrapper *colObj1Wrap, int partId1, int index1); -}; - #endif // GODOT_RESULT_CALLBACKS_H diff --git a/modules/bullet/rigid_body_bullet.cpp b/modules/bullet/rigid_body_bullet.cpp index 5d0513db76..98ae82bc5f 100644 --- a/modules/bullet/rigid_body_bullet.cpp +++ b/modules/bullet/rigid_body_bullet.cpp @@ -177,31 +177,21 @@ PhysicsDirectSpaceState *BulletPhysicsDirectBodyState::get_space_state() { } RigidBodyBullet::KinematicUtilities::KinematicUtilities(RigidBodyBullet *p_owner) - : m_owner(p_owner), m_margin(0.01) // Godot default margin 0.001 -{ - m_ghostObject = bulletnew(btPairCachingGhostObject); - - int clearedCurrentFlags = m_ghostObject->getCollisionFlags(); - clearedCurrentFlags &= ~(btCollisionObject::CF_KINEMATIC_OBJECT | btCollisionObject::CF_STATIC_OBJECT); - - m_ghostObject->setCollisionFlags(clearedCurrentFlags | btCollisionObject::CF_KINEMATIC_OBJECT); - m_ghostObject->setUserPointer(p_owner); - m_ghostObject->setUserIndex(TYPE_KINEMATIC_GHOST_BODY); - - resetDefShape(); + : owner(p_owner), + safe_margin(0.001) { } RigidBodyBullet::KinematicUtilities::~KinematicUtilities() { - just_delete_shapes(m_shapes.size()); // don't need to resize - bulletdelete(m_ghostObject); + just_delete_shapes(shapes.size()); // don't need to resize } -void RigidBodyBullet::KinematicUtilities::resetDefShape() { - m_ghostObject->setCollisionShape(BulletPhysicsServer::get_empty_shape()); +void RigidBodyBullet::KinematicUtilities::setSafeMargin(btScalar p_margin) { + safe_margin = p_margin; + copyAllOwnerShapes(); } void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { - const Vector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(m_owner->get_shapes_wrappers()); + const Vector<CollisionObjectBullet::ShapeWrapper> &shapes_wrappers(owner->get_shapes_wrappers()); const int shapes_count = shapes_wrappers.size(); just_delete_shapes(shapes_count); @@ -213,35 +203,35 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { if (!shape_wrapper->active) { continue; } - m_shapes[i].transform = shape_wrapper->transform; + shapes[i].transform = shape_wrapper->transform; - btConvexShape *&kin_shape_ref = m_shapes[i].shape; + btConvexShape *&kin_shape_ref = shapes[i].shape; switch (shape_wrapper->shape->get_type()) { case PhysicsServer::SHAPE_SPHERE: { SphereShapeBullet *sphere = static_cast<SphereShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_sphere(sphere->get_radius() * m_owner->body_scale[0] + m_margin); + kin_shape_ref = ShapeBullet::create_shape_sphere(sphere->get_radius() * owner->body_scale[0] + safe_margin); break; } case PhysicsServer::SHAPE_BOX: { BoxShapeBullet *box = static_cast<BoxShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_box((box->get_half_extents() * m_owner->body_scale) + btVector3(m_margin, m_margin, m_margin)); + kin_shape_ref = ShapeBullet::create_shape_box((box->get_half_extents() * owner->body_scale) + btVector3(safe_margin, safe_margin, safe_margin)); break; } case PhysicsServer::SHAPE_CAPSULE: { CapsuleShapeBullet *capsule = static_cast<CapsuleShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_capsule(capsule->get_radius() * m_owner->body_scale[0] + m_margin, capsule->get_height() * m_owner->body_scale[1] + m_margin); + kin_shape_ref = ShapeBullet::create_shape_capsule(capsule->get_radius() * owner->body_scale[0] + safe_margin, capsule->get_height() * owner->body_scale[1] + safe_margin); break; } case PhysicsServer::SHAPE_CONVEX_POLYGON: { ConvexPolygonShapeBullet *godot_convex = static_cast<ConvexPolygonShapeBullet *>(shape_wrapper->shape); kin_shape_ref = ShapeBullet::create_shape_convex(godot_convex->vertices); - kin_shape_ref->setLocalScaling(m_owner->body_scale + btVector3(m_margin, m_margin, m_margin)); + kin_shape_ref->setLocalScaling(owner->body_scale + btVector3(safe_margin, safe_margin, safe_margin)); break; } case PhysicsServer::SHAPE_RAY: { RayShapeBullet *godot_ray = static_cast<RayShapeBullet *>(shape_wrapper->shape); - kin_shape_ref = ShapeBullet::create_shape_ray(godot_ray->length * m_owner->body_scale[1] + m_margin); + kin_shape_ref = ShapeBullet::create_shape_ray(godot_ray->length * owner->body_scale[1] + safe_margin); break; } default: @@ -252,12 +242,12 @@ void RigidBodyBullet::KinematicUtilities::copyAllOwnerShapes() { } void RigidBodyBullet::KinematicUtilities::just_delete_shapes(int new_size) { - for (int i = m_shapes.size() - 1; 0 <= i; --i) { - if (m_shapes[i].shape) { - bulletdelete(m_shapes[i].shape); + for (int i = shapes.size() - 1; 0 <= i; --i) { + if (shapes[i].shape) { + bulletdelete(shapes[i].shape); } } - m_shapes.resize(new_size); + shapes.resize(new_size); } RigidBodyBullet::RigidBodyBullet() diff --git a/modules/bullet/rigid_body_bullet.h b/modules/bullet/rigid_body_bullet.h index 0cf3f9f605..ab3c3e58b2 100644 --- a/modules/bullet/rigid_body_bullet.h +++ b/modules/bullet/rigid_body_bullet.h @@ -162,17 +162,15 @@ public: }; struct KinematicUtilities { - RigidBodyBullet *m_owner; - btScalar m_margin; - btManifoldArray m_manifoldArray; ///keep track of the contact manifolds - class btPairCachingGhostObject *m_ghostObject; - Vector<KinematicShape> m_shapes; + RigidBodyBullet *owner; + btScalar safe_margin; + Vector<KinematicShape> shapes; KinematicUtilities(RigidBodyBullet *p_owner); ~KinematicUtilities(); + void setSafeMargin(btScalar p_margin); /// Used to set the default shape to ghost - void resetDefShape(); void copyAllOwnerShapes(); private: diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index af7f511fab..9df01aee3e 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -50,9 +50,6 @@ #include "ustring.h" #include <assert.h> -// test only -//#include "scene/3d/immediate_geometry.h" - BulletPhysicsDirectSpaceState::BulletPhysicsDirectSpaceState(SpaceBullet *p_space) : PhysicsDirectSpaceState(), space(p_space) {} @@ -174,7 +171,7 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btResult.m_collisionFilterGroup = p_collision_layer; btResult.m_collisionFilterMask = p_object_type_mask; - space->dynamicsWorld->convexSweepTest(bt_convex_shape, bt_xform_from, bt_xform_to, btResult); + space->dynamicsWorld->convexSweepTest(bt_convex_shape, bt_xform_from, bt_xform_to, btResult, 0.002); if (btResult.hasHit()) { if (btCollisionObject::CO_RIGID_BODY == btResult.m_hitCollisionObject->getInternalType()) { @@ -281,10 +278,6 @@ Vector3 BulletPhysicsDirectSpaceState::get_closest_point_to_object_volume(RID p_ btVector3 bt_point; G_TO_B(p_point, bt_point); - btGjkEpaPenetrationDepthSolver gjk_epa_pen_solver; - btVoronoiSimplexSolver gjk_simplex_solver; - gjk_simplex_solver.setEqualVertexThreshold(0.); - btSphereShape point_shape(0.); btCollisionShape *shape; @@ -308,7 +301,7 @@ Vector3 BulletPhysicsDirectSpaceState::get_closest_point_to_object_volume(RID p_ input.m_transformB = body_transform * child_transform; btPointCollector result; - btGjkPairDetector gjk_pair_detector(&point_shape, convex_shape, &gjk_simplex_solver, &gjk_epa_pen_solver); + btGjkPairDetector gjk_pair_detector(&point_shape, convex_shape, space->gjk_simplex_solver, space->gjk_epa_pen_solver); gjk_pair_detector.getClosestPoints(input, result, 0); if (out_distance > result.m_distance) { @@ -558,13 +551,10 @@ btScalar calculateGodotCombinedRestitution(const btCollisionObject *body0, const } void SpaceBullet::create_empty_world(bool p_create_soft_world) { - assert(NULL == broadphase); - assert(NULL == dispatcher); - assert(NULL == solver); - assert(NULL == collisionConfiguration); - assert(NULL == dynamicsWorld); - assert(NULL == ghostPairCallback); - assert(NULL == godotFilterCallback); + + gjk_epa_pen_solver = bulletnew(btGjkEpaPenetrationDepthSolver); + gjk_simplex_solver = bulletnew(btVoronoiSimplexSolver); + gjk_simplex_solver->setEqualVertexThreshold(0.f); void *world_mem; if (p_create_soft_world) { @@ -611,13 +601,6 @@ void SpaceBullet::create_empty_world(bool p_create_soft_world) { } void SpaceBullet::destroy_world() { - assert(NULL != broadphase); - assert(NULL != dispatcher); - assert(NULL != solver); - assert(NULL != collisionConfiguration); - assert(NULL != dynamicsWorld); - assert(NULL != ghostPairCallback); - assert(NULL != godotFilterCallback); /// The world elements (like: Collision Objects, Constraints, Shapes) are managed by godot @@ -637,14 +620,13 @@ void SpaceBullet::destroy_world() { bulletdelete(dispatcher); bulletdelete(collisionConfiguration); bulletdelete(soft_body_world_info); + bulletdelete(gjk_simplex_solver); + bulletdelete(gjk_epa_pen_solver); } void SpaceBullet::check_ghost_overlaps() { /// Algorith support variables - btGjkEpaPenetrationDepthSolver gjk_epa_pen_solver; - btVoronoiSimplexSolver gjk_simplex_solver; - gjk_simplex_solver.setEqualVertexThreshold(0.f); btConvexShape *other_body_shape; btConvexShape *area_shape; btGjkPairDetector::ClosestPointInput gjk_input; @@ -701,7 +683,7 @@ void SpaceBullet::check_ghost_overlaps() { gjk_input.m_transformB = otherObject->get_transform__bullet() * otherObject->get_compound_shape()->getChildTransform(z); btPointCollector result; - btGjkPairDetector gjk_pair_detector(area_shape, other_body_shape, &gjk_simplex_solver, &gjk_epa_pen_solver); + btGjkPairDetector gjk_pair_detector(area_shape, other_body_shape, gjk_simplex_solver, gjk_epa_pen_solver); gjk_pair_detector.getClosestPoints(gjk_input, result, 0); if (0 >= result.m_distance) { @@ -743,23 +725,11 @@ void SpaceBullet::check_body_collision() { const int numManifolds = dynamicsWorld->getDispatcher()->getNumManifolds(); for (int i = 0; i < numManifolds; ++i) { btPersistentManifold *contactManifold = dynamicsWorld->getDispatcher()->getManifoldByIndexInternal(i); - const btCollisionObject *obA = contactManifold->getBody0(); - const btCollisionObject *obB = contactManifold->getBody1(); - - if (btCollisionObject::CO_RIGID_BODY != obA->getInternalType() || btCollisionObject::CO_RIGID_BODY != obB->getInternalType()) { - // This checks is required to be sure the ghost object is skipped - // The ghost object "getUserPointer" return the BodyBullet owner so this check is required - continue; - } - - // Asserts all Godot objects are assigned - assert(NULL != obA->getUserPointer()); - assert(NULL != obB->getUserPointer()); // I know this static cast is a bit risky. But I'm checking its type just after it. // This allow me to avoid a lot of other cast and checks - RigidBodyBullet *bodyA = static_cast<RigidBodyBullet *>(obA->getUserPointer()); - RigidBodyBullet *bodyB = static_cast<RigidBodyBullet *>(obB->getUserPointer()); + RigidBodyBullet *bodyA = static_cast<RigidBodyBullet *>(contactManifold->getBody0()->getUserPointer()); + RigidBodyBullet *bodyB = static_cast<RigidBodyBullet *>(contactManifold->getBody1()->getUserPointer()); if (CollisionObjectBullet::TYPE_RIGID_BODY == bodyA->getType() && CollisionObjectBullet::TYPE_RIGID_BODY == bodyB->getType()) { if (!bodyA->can_add_collision() && !bodyB->can_add_collision()) { @@ -784,13 +754,13 @@ void SpaceBullet::check_body_collision() { if (bodyA->can_add_collision()) { B_TO_G(pt.getPositionWorldOnB(), collisionWorldPosition); /// pt.m_localPointB Doesn't report the exact point in local space - B_TO_G(pt.getPositionWorldOnB() - obB->getWorldTransform().getOrigin(), collisionLocalPosition); + B_TO_G(pt.getPositionWorldOnB() - contactManifold->getBody1()->getWorldTransform().getOrigin(), collisionLocalPosition); bodyA->add_collision_object(bodyB, collisionWorldPosition, collisionLocalPosition, normalOnB, pt.m_index1, pt.m_index0); } if (bodyB->can_add_collision()) { B_TO_G(pt.getPositionWorldOnA(), collisionWorldPosition); /// pt.m_localPointA Doesn't report the exact point in local space - B_TO_G(pt.getPositionWorldOnA() - obA->getWorldTransform().getOrigin(), collisionLocalPosition); + B_TO_G(pt.getPositionWorldOnA() - contactManifold->getBody0()->getWorldTransform().getOrigin(), collisionLocalPosition); bodyB->add_collision_object(bodyA, collisionWorldPosition, collisionLocalPosition, normalOnB * -1, pt.m_index0, pt.m_index1); } @@ -817,7 +787,12 @@ void SpaceBullet::update_gravity() { /// I'm leaving this here just for future tests. /// Debug motion and normal vector drawing #define debug_test_motion 0 +#define PERFORM_INITIAL_UNSTACK 1 + #if debug_test_motion + +#include "scene/3d/immediate_geometry.h" + static ImmediateGeometry *motionVec(NULL); static ImmediateGeometry *normalLine(NULL); static Ref<SpatialMaterial> red_mat; @@ -825,10 +800,10 @@ static Ref<SpatialMaterial> blue_mat; #endif #define IGNORE_AREAS_TRUE true -bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer::MotionResult *r_result) { +bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, PhysicsServer::MotionResult *r_result) { #if debug_test_motion - /// Yes I know this is not good, but I've used it as fast debugging. + /// Yes I know this is not good, but I've used it as fast debugging hack. /// I'm leaving it here just for speedup the other eventual debugs if (!normalLine) { motionVec = memnew(ImmediateGeometry); @@ -866,43 +841,21 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f // } //} - btVector3 recover_initial_position; - recover_initial_position.setZero(); + btVector3 recover_initial_position(0, 0, 0); -/// I'm performing the unstack at the end of movement so I'm sure the player is unstacked even after the movement. -/// I've removed the initial unstack because this is useful just for the first tick since after the first -/// the real unstack is performed at the end of process. -/// However I'm leaving here the old code. -/// Note: It has a bug when two shapes touches something simultaneously the body is moved too much away (I'm not fixing it for the reason written above). -#define INITIAL_UNSTACK 0 -#if !INITIAL_UNSTACK btTransform body_safe_position; G_TO_B(p_from, body_safe_position); -//btTransform body_unsafe_positino; -//G_TO_B(p_from, body_unsafe_positino); -#else - btTransform body_safe_position; - btTransform body_unsafe_positino; - { /// Phase one - multi shapes depenetration using margin - G_TO_B(p_from, body_safe_position); - G_TO_B(p_from, body_unsafe_positino); - - // MAX_PENETRATION_DEPTH Is useful have the ghost a bit penetrated so I can detect the floor easily - recover_from_penetration(p_body, body_safe_position, MAX_PENETRATION_DEPTH, /* p_depenetration_speed */ 1, recover_initial_position); - /// Not required if I put p_depenetration_speed = 1 - //for(int t = 0; t<4; ++t){ - // if(!recover_from_penetration(p_body, body_safe_position, MAX_PENETRATION_DEPTH, /* p_depenetration_speed */0.2, recover_initial_position)){ - // break; - // } - //} + { /// Phase one - multi shapes depenetration using margin +#if PERFORM_INITIAL_UNSTACK + if (recover_from_penetration(p_body, body_safe_position, recover_initial_position)) { - // Add recover position to "From" and "To" transforms - body_safe_position.getOrigin() += recover_initial_position; - } + // Add recover position to "From" and "To" transforms + body_safe_position.getOrigin() += recover_initial_position; + } #endif + } - int shape_most_recovered(-1); btVector3 recovered_motion; G_TO_B(p_motion, recovered_motion); const int shape_count(p_body->get_shape_count()); @@ -930,127 +883,53 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f continue; } - btTransform shape_xform_from; - G_TO_B(p_body->get_shape_transform(shIndex), shape_xform_from); - //btTransform shape_xform_to(shape_xform_from); + btTransform shape_world_from; + G_TO_B(p_body->get_shape_transform(shIndex), shape_world_from); // Add local shape transform - shape_xform_from.getOrigin() += body_safe_position.getOrigin(); - shape_xform_from.getBasis() *= body_safe_position.getBasis(); + shape_world_from = body_safe_position * shape_world_from; - btTransform shape_xform_to(shape_xform_from); - //shape_xform_to.getOrigin() += body_unsafe_positino.getOrigin(); - //shape_xform_to.getBasis() *= body_unsafe_positino.getBasis(); - shape_xform_to.getOrigin() += recovered_motion; + btTransform shape_world_to(shape_world_from); + shape_world_to.getOrigin() += recovered_motion; - GodotKinClosestConvexResultCallback btResult(shape_xform_from.getOrigin(), shape_xform_to.getOrigin(), p_body, IGNORE_AREAS_TRUE); + GodotKinClosestConvexResultCallback btResult(shape_world_from.getOrigin(), shape_world_to.getOrigin(), p_body, IGNORE_AREAS_TRUE); btResult.m_collisionFilterGroup = p_body->get_collision_layer(); btResult.m_collisionFilterMask = p_body->get_collision_mask(); - dynamicsWorld->convexSweepTest(convex_shape_test, shape_xform_from, shape_xform_to, btResult); + dynamicsWorld->convexSweepTest(convex_shape_test, shape_world_from, shape_world_to, btResult, 0.002); if (btResult.hasHit()) { - //recovered_motion *= btResult.m_closestHitFraction; /// Since for each sweep test I fix the motion of new shapes in base the recover result, - /// if another shape will hit something it means that has a deepest recovering respect the previous shape - shape_most_recovered = shIndex; + /// if another shape will hit something it means that has a deepest penetration respect the previous shape + recovered_motion *= btResult.m_closestHitFraction; } } } - bool hasHit = false; - - { /// Phase three - contact test with margin - - btGhostObject *ghost = p_body->get_kinematic_utilities()->m_ghostObject; - - GodotRecoverAndClosestContactResultCallback result_callabck; - - if (false && 0 <= shape_most_recovered) { - result_callabck.m_self_object = p_body; - result_callabck.m_ignore_areas = IGNORE_AREAS_TRUE; - result_callabck.m_collisionFilterGroup = p_body->get_collision_layer(); - result_callabck.m_collisionFilterMask = p_body->get_collision_mask(); - - const RigidBodyBullet::KinematicShape &kin(p_body->get_kinematic_utilities()->m_shapes[shape_most_recovered]); - ghost->setCollisionShape(kin.shape); - ghost->setWorldTransform(body_safe_position); - - ghost->getWorldTransform().getOrigin() += recovered_motion; - ghost->getWorldTransform().getOrigin() += kin.transform.getOrigin(); - ghost->getWorldTransform().getBasis() *= kin.transform.getBasis(); + bool hasPenetration = false; - dynamicsWorld->contactTest(ghost, result_callabck); - - recovered_motion += result_callabck.m_recover_penetration; // Required to avoid all kind of penetration - - } else { - // The sweep result does not return a penetrated shape, so I've to check all shapes - // Then return the most penetrated shape - - GodotRecoverAndClosestContactResultCallback iter_result_callabck(p_body, IGNORE_AREAS_TRUE); - iter_result_callabck.m_collisionFilterGroup = p_body->get_collision_layer(); - iter_result_callabck.m_collisionFilterMask = p_body->get_collision_mask(); - - btScalar max_penetration(99999999999); - for (int i = 0; i < shape_count; ++i) { - - const RigidBodyBullet::KinematicShape &kin(p_body->get_kinematic_utilities()->m_shapes[i]); - if (!kin.is_active()) { - continue; - } + { /// Phase three - Recover + contact test with margin - // reset callback each function - iter_result_callabck.reset(); - - ghost->setCollisionShape(kin.shape); - ghost->setWorldTransform(body_safe_position); - ghost->getWorldTransform().getOrigin() += recovered_motion; - ghost->getWorldTransform().getOrigin() += kin.transform.getOrigin(); - ghost->getWorldTransform().getBasis() *= kin.transform.getBasis(); - - dynamicsWorld->contactTest(ghost, iter_result_callabck); - - if (iter_result_callabck.hasHit()) { - if (max_penetration > iter_result_callabck.m_penetration_distance) { - max_penetration = iter_result_callabck.m_penetration_distance; - shape_most_recovered = i; - // This is more penetrated - result_callabck.m_pointCollisionObject = iter_result_callabck.m_pointCollisionObject; - result_callabck.m_pointNormalWorld = iter_result_callabck.m_pointNormalWorld; - result_callabck.m_pointWorld = iter_result_callabck.m_pointWorld; - result_callabck.m_penetration_distance = iter_result_callabck.m_penetration_distance; - result_callabck.m_other_compound_shape_index = iter_result_callabck.m_other_compound_shape_index; - - recovered_motion += iter_result_callabck.m_recover_penetration; // Required to avoid all kind of penetration - } - } - } - } + RecoverResult recover_result; - hasHit = result_callabck.hasHit(); + hasPenetration = recover_from_penetration(p_body, body_safe_position, recovered_motion, &recover_result); if (r_result) { B_TO_G(recovered_motion + recover_initial_position, r_result->motion); - if (hasHit) { - - if (btCollisionObject::CO_RIGID_BODY != result_callabck.m_pointCollisionObject->getInternalType()) { - ERR_PRINT("The collision is not against a rigid body. Please check what's going on."); - goto EndExecution; - } - const btRigidBody *btRigid = static_cast<const btRigidBody *>(result_callabck.m_pointCollisionObject); + if (hasPenetration) { + const btRigidBody *btRigid = static_cast<const btRigidBody *>(recover_result.other_collision_object); CollisionObjectBullet *collisionObject = static_cast<CollisionObjectBullet *>(btRigid->getUserPointer()); r_result->remainder = p_motion - r_result->motion; // is the remaining movements - B_TO_G(result_callabck.m_pointWorld, r_result->collision_point); - B_TO_G(result_callabck.m_pointNormalWorld, r_result->collision_normal); - B_TO_G(btRigid->getVelocityInLocalPoint(result_callabck.m_pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); // It calculates velocity at point and assign it using special function Bullet_to_Godot + B_TO_G(recover_result.pointWorld, r_result->collision_point); + B_TO_G(recover_result.pointNormalWorld, r_result->collision_normal); + B_TO_G(btRigid->getVelocityInLocalPoint(recover_result.pointWorld - btRigid->getWorldTransform().getOrigin()), r_result->collider_velocity); // It calculates velocity at point and assign it using special function Bullet_to_Godot r_result->collider = collisionObject->get_self(); r_result->collider_id = collisionObject->get_instance_id(); - r_result->collider_shape = result_callabck.m_other_compound_shape_index; - r_result->collision_local_shape = shape_most_recovered; + r_result->collider_shape = recover_result.other_compound_shape_index; + r_result->collision_local_shape = recover_result.local_shape_most_recovered; //{ /// Add manifold point to manage collisions // btPersistentManifold* manifold = dynamicsWorld->getDispatcher()->getNewManifold(p_body->getBtBody(), btRigid); @@ -1079,85 +958,144 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f } } -EndExecution: - p_body->get_kinematic_utilities()->resetDefShape(); - return hasHit; + return hasPenetration; } -/// Note: It has a bug when two shapes touches something simultaneously the body is moved too much away -/// (I'm not fixing it because I don't use it). -bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_from, btScalar p_maxPenetrationDepth, btScalar p_depenetration_speed, btVector3 &out_recover_position) { +struct RecoverPenetrationBroadPhaseCallback : public btBroadphaseAabbCallback { +private: + const btCollisionObject *self_collision_object; + uint32_t collision_layer; + uint32_t collision_mask; - bool penetration = false; - btPairCachingGhostObject *ghost = p_body->get_kinematic_utilities()->m_ghostObject; +public: + Vector<btCollisionObject *> result_collision_objects; - for (int kinIndex = p_body->get_kinematic_utilities()->m_shapes.size() - 1; 0 <= kinIndex; --kinIndex) { - const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->m_shapes[kinIndex]); - if (!kin_shape.is_active()) { - continue; +public: + RecoverPenetrationBroadPhaseCallback(const btCollisionObject *p_self_collision_object, uint32_t p_collision_layer, uint32_t p_collision_mask) + : self_collision_object(p_self_collision_object), + collision_layer(p_collision_layer), + collision_mask(p_collision_mask) {} + + virtual ~RecoverPenetrationBroadPhaseCallback() {} + + virtual bool process(const btBroadphaseProxy *proxy) { + + btCollisionObject *co = static_cast<btCollisionObject *>(proxy->m_clientObject); + if (co->getInternalType() <= btCollisionObject::CO_RIGID_BODY) { + if (self_collision_object != proxy->m_clientObject && GodotFilterCallback::test_collision_filters(collision_layer, collision_mask, proxy->m_collisionFilterGroup, proxy->m_collisionFilterMask)) { + result_collision_objects.push_back(co); + return true; + } } + return false; + } + + void reset() { + result_collision_objects.empty(); + } +}; + +bool SpaceBullet::recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_body_position, btVector3 &out_recover_position, RecoverResult *recover_result) { - btConvexShape *convexShape = kin_shape.shape; - btTransform shape_xform(kin_shape.transform); + RecoverPenetrationBroadPhaseCallback recover_broad_result(p_body->get_bt_collision_object(), p_body->get_collision_layer(), p_body->get_collision_mask()); - // from local to world - shape_xform.getOrigin() += p_from.getOrigin(); - shape_xform.getBasis() *= p_from.getBasis(); + btTransform body_shape_position; + btTransform body_shape_position_recovered; - // Apply last recovery to avoid doubling the recovering - shape_xform.getOrigin() += out_recover_position; + // Broad phase support + btVector3 minAabb, maxAabb; + + // GJK support + btGjkPairDetector::ClosestPointInput gjk_input; - ghost->setCollisionShape(convexShape); - ghost->setWorldTransform(shape_xform); + bool penetration = false; - btVector3 minAabb, maxAabb; - convexShape->getAabb(shape_xform, minAabb, maxAabb); - dynamicsWorld->getBroadphase()->setAabb(ghost->getBroadphaseHandle(), - minAabb, - maxAabb, - dynamicsWorld->getDispatcher()); + // For each shape + for (int kinIndex = p_body->get_kinematic_utilities()->shapes.size() - 1; 0 <= kinIndex; --kinIndex) { - dynamicsWorld->getDispatcher()->dispatchAllCollisionPairs(ghost->getOverlappingPairCache(), dynamicsWorld->getDispatchInfo(), dynamicsWorld->getDispatcher()); + recover_broad_result.reset(); - for (int i = 0; i < ghost->getOverlappingPairCache()->getNumOverlappingPairs(); ++i) { - p_body->get_kinematic_utilities()->m_manifoldArray.resize(0); + const RigidBodyBullet::KinematicShape &kin_shape(p_body->get_kinematic_utilities()->shapes[kinIndex]); + if (!kin_shape.is_active()) { + continue; + } - btBroadphasePair *collisionPair = &ghost->getOverlappingPairCache()->getOverlappingPairArray()[i]; + body_shape_position = p_body_position * kin_shape.transform; + body_shape_position_recovered = body_shape_position; + body_shape_position_recovered.getOrigin() += out_recover_position; - btCollisionObject *obj0 = static_cast<btCollisionObject *>(collisionPair->m_pProxy0->m_clientObject); - btCollisionObject *obj1 = static_cast<btCollisionObject *>(collisionPair->m_pProxy1->m_clientObject); + kin_shape.shape->getAabb(body_shape_position_recovered, minAabb, maxAabb); + dynamicsWorld->getBroadphase()->aabbTest(minAabb, maxAabb, recover_broad_result); - if ((obj0 && !obj0->hasContactResponse()) || (obj1 && !obj1->hasContactResponse())) + for (int i = recover_broad_result.result_collision_objects.size() - 1; 0 <= i; --i) { + btCollisionObject *otherObject = recover_broad_result.result_collision_objects[i]; + if (!p_body->get_bt_collision_object()->checkCollideWith(otherObject) || !otherObject->checkCollideWith(p_body->get_bt_collision_object())) continue; - // This is not required since the dispatched does all the job - //if (!needsCollision(obj0, obj1)) - // continue; + if (otherObject->getCollisionShape()->isCompound()) { /// Execute GJK test against all shapes - if (collisionPair->m_algorithm) - collisionPair->m_algorithm->getAllContactManifolds(p_body->get_kinematic_utilities()->m_manifoldArray); + // Each convex shape + btCompoundShape *cs = static_cast<btCompoundShape *>(otherObject->getCollisionShape()); + for (int x = cs->getNumChildShapes() - 1; 0 <= x; --x) { - for (int j = 0; j < p_body->get_kinematic_utilities()->m_manifoldArray.size(); ++j) { + if (!cs->getChildShape(x)->isConvex()) + continue; - btPersistentManifold *manifold = p_body->get_kinematic_utilities()->m_manifoldArray[j]; - btScalar directionSign = manifold->getBody0() == ghost ? btScalar(-1.0) : btScalar(1.0); - for (int p = 0; p < manifold->getNumContacts(); ++p) { - const btManifoldPoint &pt = manifold->getContactPoint(p); + // Initialize GJK input + gjk_input.m_transformA = body_shape_position; + gjk_input.m_transformA.getOrigin() += out_recover_position; + gjk_input.m_transformB = otherObject->getWorldTransform() * cs->getChildTransform(x); - btScalar dist = pt.getDistance(); - if (dist < -p_maxPenetrationDepth) { + // Perform GJK test + btPointCollector result; + btGjkPairDetector gjk_pair_detector(kin_shape.shape, static_cast<const btConvexShape *>(cs->getChildShape(x)), gjk_simplex_solver, gjk_epa_pen_solver); + gjk_pair_detector.getClosestPoints(gjk_input, result, 0); + if (0 > result.m_distance) { + // Has penetration + out_recover_position += result.m_normalOnBInWorld * (result.m_distance * -1); penetration = true; - out_recover_position += pt.m_normalWorldOnB * directionSign * (dist + p_maxPenetrationDepth) * p_depenetration_speed; - //print_line("penetrate distance: " + rtos(dist)); + + if (recover_result) { + + recover_result->hasPenetration = true; + recover_result->other_collision_object = otherObject; + recover_result->other_compound_shape_index = x; + recover_result->penetration_distance = result.m_distance; + recover_result->pointNormalWorld = result.m_normalOnBInWorld; + recover_result->pointWorld = result.m_pointInWorld; + } + } + } + + } else if (otherObject->getCollisionShape()->isConvex()) { /// Execute GJK test against object shape + + // Initialize GJK input + gjk_input.m_transformA = body_shape_position; + gjk_input.m_transformA.getOrigin() += out_recover_position; + gjk_input.m_transformB = otherObject->getWorldTransform(); + + // Perform GJK test + btPointCollector result; + btGjkPairDetector gjk_pair_detector(kin_shape.shape, static_cast<const btConvexShape *>(otherObject->getCollisionShape()), gjk_simplex_solver, gjk_epa_pen_solver); + gjk_pair_detector.getClosestPoints(gjk_input, result, 0); + if (0 > result.m_distance) { + // Has penetration + out_recover_position += result.m_normalOnBInWorld * (result.m_distance * -1); + penetration = true; + + if (recover_result) { + + recover_result->hasPenetration = true; + recover_result->other_collision_object = otherObject; + recover_result->other_compound_shape_index = 0; + recover_result->penetration_distance = result.m_distance; + recover_result->pointNormalWorld = result.m_normalOnBInWorld; + recover_result->pointWorld = result.m_pointInWorld; } - //else { - // print_line("touching distance: " + rtos(dist)); - //} } } } } - p_body->get_kinematic_utilities()->resetDefShape(); return penetration; } diff --git a/modules/bullet/space_bullet.h b/modules/bullet/space_bullet.h index cbbfdac1d7..d9206f8046 100644 --- a/modules/bullet/space_bullet.h +++ b/modules/bullet/space_bullet.h @@ -59,6 +59,7 @@ class CollisionObjectBullet; class RigidBodyBullet; class SpaceBullet; class SoftBodyBullet; +class btGjkEpaPenetrationDepthSolver; class BulletPhysicsDirectSpaceState : public PhysicsDirectSpaceState { GDCLASS(BulletPhysicsDirectSpaceState, PhysicsDirectSpaceState) @@ -93,6 +94,9 @@ private: GodotFilterCallback *godotFilterCallback; btSoftBodyWorldInfo *soft_body_world_info; + btGjkEpaPenetrationDepthSolver *gjk_epa_pen_solver; + btVoronoiSimplexSolver *gjk_simplex_solver; + BulletPhysicsDirectSpaceState *direct_access; Vector3 gravityDirection; real_t gravityMagnitude; @@ -109,6 +113,7 @@ public: void flush_queries(); void step(real_t p_delta_time); + _FORCE_INLINE_ btBroadphaseInterface *get_broadphase() { return broadphase; } _FORCE_INLINE_ btCollisionDispatcher *get_dispatcher() { return dispatcher; } _FORCE_INLINE_ btSoftBodyWorldInfo *get_soft_body_world_info() { return soft_body_world_info; } _FORCE_INLINE_ bool is_using_soft_world() { return soft_body_world_info; } @@ -163,7 +168,7 @@ public: void update_gravity(); - bool test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, real_t p_margin, PhysicsServer::MotionResult *r_result); + bool test_body_motion(RigidBodyBullet *p_body, const Transform &p_from, const Vector3 &p_motion, PhysicsServer::MotionResult *r_result); private: void create_empty_world(bool p_create_soft_world); @@ -171,6 +176,19 @@ private: void check_ghost_overlaps(); void check_body_collision(); - bool recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_from, btScalar p_maxPenetrationDepth, btScalar p_depenetration_speed, btVector3 &out_recover_position); + struct RecoverResult { + bool hasPenetration; + btVector3 pointNormalWorld; + btVector3 pointWorld; + btScalar penetration_distance; // Negative is penetration + int other_compound_shape_index; + const btCollisionObject *other_collision_object; + int local_shape_most_recovered; + + RecoverResult() + : hasPenetration(false) {} + }; + + bool recover_from_penetration(RigidBodyBullet *p_body, const btTransform &p_from, btVector3 &out_recover_position, RecoverResult *recover_result = NULL); }; #endif diff --git a/modules/gdnative/SCsub b/modules/gdnative/SCsub index a6ae143947..88588417d1 100644 --- a/modules/gdnative/SCsub +++ b/modules/gdnative/SCsub @@ -12,7 +12,7 @@ gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp") gdn_env.Append(CPPPATH=['#modules/gdnative/include/']) -SConscript("nativearvr/SCsub") +SConscript("arvr/SCsub") SConscript("pluginscript/SCsub") def _spaced(e): @@ -25,7 +25,7 @@ def _build_gdnative_api_struct_header(api): '#define GODOT_GDNATIVE_API_STRUCT_H', '', '#include <gdnative/gdnative.h>', - '#include <nativearvr/godot_nativearvr.h>', + '#include <arvr/godot_arvr.h>', '#include <nativescript/godot_nativescript.h>', '#include <pluginscript/godot_pluginscript.h>', '', @@ -35,17 +35,55 @@ def _build_gdnative_api_struct_header(api): 'extern "C" {', '#endif', '', + 'typedef struct godot_gdnative_api_version {', + '\tunsigned int major;', + '\tunsigned int minor;', + '} godot_gdnative_api_version;', + '', 'typedef struct godot_gdnative_api_struct {', - '\tvoid *next;', - '\tconst char *version;', + '\tunsigned int type;', + '\tgodot_gdnative_api_version version;', + '\tconst godot_gdnative_api_struct *next;', + '} godot_gdnative_api_struct;', + '', + 'enum GDNATIVE_API_TYPES {', + '\tGDNATIVE_' + api['core']['type'] + ',' ] - for funcdef in api['api']: + for name in api['extensions']: + out += ['\tGDNATIVE_EXT_' + api['extensions'][name]['type'] + ','] + + out += ['};', ''] + + for name in api['extensions']: + out += [ + 'typedef struct godot_gdnative_ext_' + name + '_api_struct {', + '\tunsigned int type;', + '\tgodot_gdnative_api_version version;', + '\tconst godot_gdnative_api_struct *next;' + ] + + for funcdef in api['extensions'][name]['api']: + args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']]) + out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args)) + + out += ['} godot_gdnative_ext_' + name + '_api_struct;', ''] + + out += [ + 'typedef struct godot_gdnative_core_api_struct {', + '\tunsigned int type;', + '\tgodot_gdnative_api_version version;', + '\tconst godot_gdnative_api_struct *next;', + '\tunsigned int num_extensions;', + '\tconst godot_gdnative_api_struct **extensions;', + ] + + for funcdef in api['core']['api']: args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']]) out.append('\t%s(*%s)(%s);' % (_spaced(funcdef['return_type']), funcdef['name'], args)) out += [ - '} godot_gdnative_api_struct;', + '} godot_gdnative_core_api_struct;', '', '#ifdef __cplusplus', '}', @@ -61,14 +99,39 @@ def _build_gdnative_api_struct_source(api): '/* THIS FILE IS GENERATED DO NOT EDIT */', '', '#include <gdnative_api_struct.gen.h>', - '', - 'const char *_gdnative_api_version = "%s";' % api['version'], - 'extern const godot_gdnative_api_struct api_struct = {', + '' + ] + + for name in api['extensions']: + out += [ + 'extern const godot_gdnative_ext_' + name + '_api_struct api_extension_' + name + '_struct = {', + '\tGDNATIVE_EXT_' + api['extensions'][name]['type'] + ',', + '\t{' + str(api['extensions'][name]['version']['major']) + ', ' + str(api['extensions'][name]['version']['minor']) + '},', + '\tNULL,' + ] + + for funcdef in api['extensions'][name]['api']: + out.append('\t%s,' % funcdef['name']) + + out += ['};\n'] + + out += ['', 'const godot_gdnative_api_struct *gdnative_extensions_pointers[] = {'] + + for name in api['extensions']: + out += ['\t(godot_gdnative_api_struct *)&api_extension_' + name + '_struct,'] + + out += ['};\n'] + + out += [ + 'extern const godot_gdnative_core_api_struct api_struct = {', + '\tGDNATIVE_' + api['core']['type'] + ',', + '\t{' + str(api['core']['version']['major']) + ', ' + str(api['core']['version']['minor']) + '},', '\tNULL,', - '\t_gdnative_api_version,', + '\t' + str(len(api['extensions'])) + ',', + '\tgdnative_extensions_pointers,', ] - for funcdef in api['api']: + for funcdef in api['core']['api']: out.append('\t%s,' % funcdef['name']) out.append('};\n') diff --git a/modules/gdnative/nativearvr/SCsub b/modules/gdnative/arvr/SCsub index ecc5996108..ecc5996108 100644 --- a/modules/gdnative/nativearvr/SCsub +++ b/modules/gdnative/arvr/SCsub diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp b/modules/gdnative/arvr/arvr_interface_gdnative.cpp index e2a7019fa4..e2a7019fa4 100644 --- a/modules/gdnative/nativearvr/arvr_interface_gdnative.cpp +++ b/modules/gdnative/arvr/arvr_interface_gdnative.cpp diff --git a/modules/gdnative/nativearvr/arvr_interface_gdnative.h b/modules/gdnative/arvr/arvr_interface_gdnative.h index e45b51e070..e45b51e070 100644 --- a/modules/gdnative/nativearvr/arvr_interface_gdnative.h +++ b/modules/gdnative/arvr/arvr_interface_gdnative.h diff --git a/modules/gdnative/nativearvr/config.py b/modules/gdnative/arvr/config.py index 4d1bdfe4d1..4d1bdfe4d1 100644 --- a/modules/gdnative/nativearvr/config.py +++ b/modules/gdnative/arvr/config.py diff --git a/modules/gdnative/nativearvr/register_types.cpp b/modules/gdnative/arvr/register_types.cpp index c7d7847a21..139750a02d 100644 --- a/modules/gdnative/nativearvr/register_types.cpp +++ b/modules/gdnative/arvr/register_types.cpp @@ -31,9 +31,9 @@ #include "register_types.h" #include "arvr_interface_gdnative.h" -void register_nativearvr_types() { +void register_arvr_types() { ClassDB::register_class<ARVRInterfaceGDNative>(); } -void unregister_nativearvr_types() { +void unregister_arvr_types() { } diff --git a/modules/gdnative/nativearvr/register_types.h b/modules/gdnative/arvr/register_types.h index 5e7557c7e9..4918319926 100644 --- a/modules/gdnative/nativearvr/register_types.h +++ b/modules/gdnative/arvr/register_types.h @@ -28,5 +28,5 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -void register_nativearvr_types(); -void unregister_nativearvr_types(); +void register_arvr_types(); +void unregister_arvr_types(); diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp index 3fc04a5498..832a0cb859 100644 --- a/modules/gdnative/gdnative.cpp +++ b/modules/gdnative/gdnative.cpp @@ -41,7 +41,7 @@ const String init_symbol = "godot_gdnative_init"; const String terminate_symbol = "godot_gdnative_terminate"; // Defined in gdnative_api_struct.gen.cpp -extern const godot_gdnative_api_struct api_struct; +extern const godot_gdnative_core_api_struct api_struct; String GDNativeLibrary::platform_names[NUM_PLATFORMS + 1] = { "X11_32bit", diff --git a/modules/gdnative/gdnative/array.cpp b/modules/gdnative/gdnative/array.cpp index 51c023981f..90bc4dc031 100644 --- a/modules/gdnative/gdnative/array.cpp +++ b/modules/gdnative/gdnative/array.cpp @@ -158,6 +158,11 @@ godot_variant GDAPI *godot_array_operator_index(godot_array *p_self, const godot return (godot_variant *)&self->operator[](p_idx); } +const godot_variant GDAPI *godot_array_operator_index_const(const godot_array *p_self, const godot_int p_idx) { + const Array *self = (const Array *)p_self; + return (const godot_variant *)&self->operator[](p_idx); +} + void GDAPI godot_array_append(godot_array *p_self, const godot_variant *p_value) { Array *self = (Array *)p_self; Variant *val = (Variant *)p_value; diff --git a/modules/gdnative/gdnative/dictionary.cpp b/modules/gdnative/gdnative/dictionary.cpp index ed98cdbb00..7f8320622d 100644 --- a/modules/gdnative/gdnative/dictionary.cpp +++ b/modules/gdnative/gdnative/dictionary.cpp @@ -130,6 +130,12 @@ godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, c return (godot_variant *)&self->operator[](*key); } +const godot_variant GDAPI *godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key) { + const Dictionary *self = (const Dictionary *)p_self; + const Variant *key = (const Variant *)p_key; + return (const godot_variant *)&self->operator[](*key); +} + godot_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key) { Dictionary *self = (Dictionary *)p_self; const Variant *key = (const Variant *)p_key; diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json index ac0293172d..770fb429c7 100644 --- a/modules/gdnative/gdnative_api.json +++ b/modules/gdnative/gdnative_api.json @@ -1,5734 +1,5792 @@ { - "version": "1.0.0", - "api": [ - { - "name": "godot_color_new_rgba", - "return_type": "void", - "arguments": [ - ["godot_color *", "r_dest"], - ["const godot_real", "p_r"], - ["const godot_real", "p_g"], - ["const godot_real", "p_b"], - ["const godot_real", "p_a"] - ] - }, - { - "name": "godot_color_new_rgb", - "return_type": "void", - "arguments": [ - ["godot_color *", "r_dest"], - ["const godot_real", "p_r"], - ["const godot_real", "p_g"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_color_get_r", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_set_r", - "return_type": "void", - "arguments": [ - ["godot_color *", "p_self"], - ["const godot_real", "r"] - ] - }, - { - "name": "godot_color_get_g", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_set_g", - "return_type": "void", - "arguments": [ - ["godot_color *", "p_self"], - ["const godot_real", "g"] - ] - }, - { - "name": "godot_color_get_b", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_set_b", - "return_type": "void", - "arguments": [ - ["godot_color *", "p_self"], - ["const godot_real", "b"] - ] - }, - { - "name": "godot_color_get_a", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_set_a", - "return_type": "void", - "arguments": [ - ["godot_color *", "p_self"], - ["const godot_real", "a"] - ] - }, - { - "name": "godot_color_get_h", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_get_s", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_get_v", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_to_rgba32", - "return_type": "godot_int", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_to_argb32", - "return_type": "godot_int", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_gray", - "return_type": "godot_real", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_inverted", - "return_type": "godot_color", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_contrasted", - "return_type": "godot_color", - "arguments": [ - ["const godot_color *", "p_self"] - ] - }, - { - "name": "godot_color_linear_interpolate", - "return_type": "godot_color", - "arguments": [ - ["const godot_color *", "p_self"], - ["const godot_color *", "p_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_color_blend", - "return_type": "godot_color", - "arguments": [ - ["const godot_color *", "p_self"], - ["const godot_color *", "p_over"] - ] - }, - { - "name": "godot_color_to_html", - "return_type": "godot_string", - "arguments": [ - ["const godot_color *", "p_self"], - ["const godot_bool", "p_with_alpha"] - ] - }, - { - "name": "godot_color_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_color *", "p_self"], - ["const godot_color *", "p_b"] - ] - }, - { - "name": "godot_color_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_color *", "p_self"], - ["const godot_color *", "p_b"] - ] - }, - { - "name": "godot_vector2_new", - "return_type": "void", - "arguments": [ - ["godot_vector2 *", "r_dest"], - ["const godot_real", "p_x"], - ["const godot_real", "p_y"] - ] - }, - { - "name": "godot_vector2_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_normalized", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_length", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_angle", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_length_squared", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_is_normalized", - "return_type": "godot_bool", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_distance_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_to"] - ] - }, - { - "name": "godot_vector2_distance_squared_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_to"] - ] - }, - { - "name": "godot_vector2_angle_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_to"] - ] - }, - { - "name": "godot_vector2_angle_to_point", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_to"] - ] - }, - { - "name": "godot_vector2_linear_interpolate", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_vector2_cubic_interpolate", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"], - ["const godot_vector2 *", "p_pre_a"], - ["const godot_vector2 *", "p_post_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_vector2_rotated", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_real", "p_phi"] - ] - }, - { - "name": "godot_vector2_tangent", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_floor", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_snapped", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_by"] - ] - }, - { - "name": "godot_vector2_aspect", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_dot", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_with"] - ] - }, - { - "name": "godot_vector2_slide", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_n"] - ] - }, - { - "name": "godot_vector2_bounce", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_n"] - ] - }, - { - "name": "godot_vector2_reflect", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_n"] - ] - }, - { - "name": "godot_vector2_abs", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_clamped", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_real", "p_length"] - ] - }, - { - "name": "godot_vector2_operator_add", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_substract", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_multiply_vector", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_multiply_scalar", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_divide_vector", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_divide_scalar", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_vector2 *", "p_self"], - ["const godot_vector2 *", "p_b"] - ] - }, - { - "name": "godot_vector2_operator_neg", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_set_x", - "return_type": "void", - "arguments": [ - ["godot_vector2 *", "p_self"], - ["const godot_real", "p_x"] - ] - }, - { - "name": "godot_vector2_set_y", - "return_type": "void", - "arguments": [ - ["godot_vector2 *", "p_self"], - ["const godot_real", "p_y"] - ] - }, - { - "name": "godot_vector2_get_x", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_vector2_get_y", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector2 *", "p_self"] - ] - }, - { - "name": "godot_quat_new", - "return_type": "void", - "arguments": [ - ["godot_quat *", "r_dest"], - ["const godot_real", "p_x"], - ["const godot_real", "p_y"], - ["const godot_real", "p_z"], - ["const godot_real", "p_w"] - ] - }, - { - "name": "godot_quat_new_with_axis_angle", - "return_type": "void", - "arguments": [ - ["godot_quat *", "r_dest"], - ["const godot_vector3 *", "p_axis"], - ["const godot_real", "p_angle"] - ] - }, - { - "name": "godot_quat_get_x", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_set_x", - "return_type": "void", - "arguments": [ - ["godot_quat *", "p_self"], - ["const godot_real", "val"] - ] - }, - { - "name": "godot_quat_get_y", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_set_y", - "return_type": "void", - "arguments": [ - ["godot_quat *", "p_self"], - ["const godot_real", "val"] - ] - }, - { - "name": "godot_quat_get_z", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_set_z", - "return_type": "void", - "arguments": [ - ["godot_quat *", "p_self"], - ["const godot_real", "val"] - ] - }, - { - "name": "godot_quat_get_w", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_set_w", - "return_type": "void", - "arguments": [ - ["godot_quat *", "p_self"], - ["const godot_real", "val"] - ] - }, - { - "name": "godot_quat_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_length", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_length_squared", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_normalized", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_is_normalized", - "return_type": "godot_bool", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_inverse", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_quat_dot", - "return_type": "godot_real", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"] - ] - }, - { - "name": "godot_quat_xform", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_quat_slerp", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_quat_slerpni", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_quat_cubic_slerp", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"], - ["const godot_quat *", "p_pre_a"], - ["const godot_quat *", "p_post_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_quat_operator_multiply", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_quat_operator_add", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"] - ] - }, - { - "name": "godot_quat_operator_substract", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"] - ] - }, - { - "name": "godot_quat_operator_divide", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_quat_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_quat *", "p_self"], - ["const godot_quat *", "p_b"] - ] - }, - { - "name": "godot_quat_operator_neg", - "return_type": "godot_quat", - "arguments": [ - ["const godot_quat *", "p_self"] - ] - }, - { - "name": "godot_basis_new_with_rows", - "return_type": "void", - "arguments": [ - ["godot_basis *", "r_dest"], - ["const godot_vector3 *", "p_x_axis"], - ["const godot_vector3 *", "p_y_axis"], - ["const godot_vector3 *", "p_z_axis"] - ] - }, - { - "name": "godot_basis_new_with_axis_and_angle", - "return_type": "void", - "arguments": [ - ["godot_basis *", "r_dest"], - ["const godot_vector3 *", "p_axis"], - ["const godot_real", "p_phi"] - ] - }, - { - "name": "godot_basis_new_with_euler", - "return_type": "void", - "arguments": [ - ["godot_basis *", "r_dest"], - ["const godot_vector3 *", "p_euler"] - ] - }, - { - "name": "godot_basis_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_inverse", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_transposed", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_orthonormalized", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_determinant", - "return_type": "godot_real", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_rotated", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_axis"], - ["const godot_real", "p_phi"] - ] - }, - { - "name": "godot_basis_scaled", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_scale"] - ] - }, - { - "name": "godot_basis_get_scale", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_get_euler", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_tdotx", - "return_type": "godot_real", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_with"] - ] - }, - { - "name": "godot_basis_tdoty", - "return_type": "godot_real", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_with"] - ] - }, - { - "name": "godot_basis_tdotz", - "return_type": "godot_real", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_with"] - ] - }, - { - "name": "godot_basis_xform", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_basis_xform_inv", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_basis_get_orthogonal_index", - "return_type": "godot_int", - "arguments": [ - ["const godot_basis *", "p_self"] - ] - }, - { - "name": "godot_basis_new", - "return_type": "void", - "arguments": [ - ["godot_basis *", "r_dest"] - ] - }, - { - "name": "godot_basis_new_with_euler_quat", - "return_type": "void", - "arguments": [ - ["godot_basis *", "r_dest"], - ["const godot_quat *", "p_euler"] - ] - }, - { - "name": "godot_basis_get_elements", - "return_type": "void", - "arguments": [ - ["const godot_basis *", "p_self"], - ["godot_vector3 *", "p_elements"] - ] - }, - { - "name": "godot_basis_get_axis", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_int", "p_axis"] - ] - }, - { - "name": "godot_basis_set_axis", - "return_type": "void", - "arguments": [ - ["godot_basis *", "p_self"], - ["const godot_int", "p_axis"], - ["const godot_vector3 *", "p_value"] - ] - }, - { - "name": "godot_basis_get_row", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_int", "p_row"] - ] - }, - { - "name": "godot_basis_set_row", - "return_type": "void", - "arguments": [ - ["godot_basis *", "p_self"], - ["const godot_int", "p_row"], - ["const godot_vector3 *", "p_value"] - ] - }, - { - "name": "godot_basis_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_basis *", "p_b"] - ] - }, - { - "name": "godot_basis_operator_add", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_basis *", "p_b"] - ] - }, - { - "name": "godot_basis_operator_substract", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_basis *", "p_b"] - ] - }, - { - "name": "godot_basis_operator_multiply_vector", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_basis *", "p_b"] - ] - }, - { - "name": "godot_basis_operator_multiply_scalar", - "return_type": "godot_basis", - "arguments": [ - ["const godot_basis *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_vector3_new", - "return_type": "void", - "arguments": [ - ["godot_vector3 *", "r_dest"], - ["const godot_real", "p_x"], - ["const godot_real", "p_y"], - ["const godot_real", "p_z"] - ] - }, - { - "name": "godot_vector3_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_min_axis", - "return_type": "godot_int", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_max_axis", - "return_type": "godot_int", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_length", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_length_squared", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_is_normalized", - "return_type": "godot_bool", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_normalized", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_inverse", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_snapped", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_by"] - ] - }, - { - "name": "godot_vector3_rotated", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_axis"], - ["const godot_real", "p_phi"] - ] - }, - { - "name": "godot_vector3_linear_interpolate", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_vector3_cubic_interpolate", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"], - ["const godot_vector3 *", "p_pre_a"], - ["const godot_vector3 *", "p_post_b"], - ["const godot_real", "p_t"] - ] - }, - { - "name": "godot_vector3_dot", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_cross", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_outer", - "return_type": "godot_basis", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_to_diagonal_matrix", - "return_type": "godot_basis", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_abs", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_floor", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_ceil", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_distance_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_distance_squared_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_angle_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_to"] - ] - }, - { - "name": "godot_vector3_slide", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_n"] - ] - }, - { - "name": "godot_vector3_bounce", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_n"] - ] - }, - { - "name": "godot_vector3_reflect", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_n"] - ] - }, - { - "name": "godot_vector3_operator_add", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_substract", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_multiply_vector", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_multiply_scalar", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_divide_vector", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_divide_scalar", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_real", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3 *", "p_b"] - ] - }, - { - "name": "godot_vector3_operator_neg", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_vector3 *", "p_self"] - ] - }, - { - "name": "godot_vector3_set_axis", - "return_type": "void", - "arguments": [ - ["godot_vector3 *", "p_self"], - ["const godot_vector3_axis", "p_axis"], - ["const godot_real", "p_val"] - ] - }, - { - "name": "godot_vector3_get_axis", - "return_type": "godot_real", - "arguments": [ - ["const godot_vector3 *", "p_self"], - ["const godot_vector3_axis", "p_axis"] - ] - }, - { - "name": "godot_pool_byte_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_byte_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "r_dest"], - ["const godot_pool_byte_array *", "p_src"] - ] - }, - { - "name": "godot_pool_byte_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_byte_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const uint8_t", "p_data"] - ] - }, - { - "name": "godot_pool_byte_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const godot_pool_byte_array *", "p_array"] - ] - }, - { - "name": "godot_pool_byte_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const uint8_t", "p_data"] - ] - }, - { - "name": "godot_pool_byte_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"] - ] - }, - { - "name": "godot_pool_byte_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const uint8_t", "p_data"] - ] - }, - { - "name": "godot_pool_byte_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_byte_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_byte_array_read", - "return_type": "godot_pool_byte_array_read_access *", - "arguments": [ - ["const godot_pool_byte_array *", "p_self"] - ] - }, - { - "name": "godot_pool_byte_array_write", - "return_type": "godot_pool_byte_array_write_access *", - "arguments": [ - ["godot_pool_byte_array *", "p_self"] - ] - }, - { - "name": "godot_pool_byte_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const uint8_t", "p_data"] - ] - }, - { - "name": "godot_pool_byte_array_get", - "return_type": "uint8_t", - "arguments": [ - ["const godot_pool_byte_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_byte_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_byte_array *", "p_self"] - ] - }, - { - "name": "godot_pool_byte_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array *", "p_self"] - ] - }, - { - "name": "godot_pool_int_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_int_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "r_dest"], - ["const godot_pool_int_array *", "p_src"] - ] - }, - { - "name": "godot_pool_int_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_int_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_int", "p_data"] - ] - }, - { - "name": "godot_pool_int_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_pool_int_array *", "p_array"] - ] - }, - { - "name": "godot_pool_int_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_int", "p_data"] - ] - }, - { - "name": "godot_pool_int_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"] - ] - }, - { - "name": "godot_pool_int_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_int", "p_data"] - ] - }, - { - "name": "godot_pool_int_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_int_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_int_array_read", - "return_type": "godot_pool_int_array_read_access *", - "arguments": [ - ["const godot_pool_int_array *", "p_self"] - ] - }, - { - "name": "godot_pool_int_array_write", - "return_type": "godot_pool_int_array_write_access *", - "arguments": [ - ["godot_pool_int_array *", "p_self"] - ] - }, - { - "name": "godot_pool_int_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_int", "p_data"] - ] - }, - { - "name": "godot_pool_int_array_get", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_int_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_int_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_int_array *", "p_self"] - ] - }, - { - "name": "godot_pool_int_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array *", "p_self"] - ] - }, - { - "name": "godot_pool_real_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_real_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "r_dest"], - ["const godot_pool_real_array *", "p_src"] - ] - }, - { - "name": "godot_pool_real_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_real_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_real", "p_data"] - ] - }, - { - "name": "godot_pool_real_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_pool_real_array *", "p_array"] - ] - }, - { - "name": "godot_pool_real_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_real", "p_data"] - ] - }, - { - "name": "godot_pool_real_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"] - ] - }, - { - "name": "godot_pool_real_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_real", "p_data"] - ] - }, - { - "name": "godot_pool_real_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_real_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_real_array_read", - "return_type": "godot_pool_real_array_read_access *", - "arguments": [ - ["const godot_pool_real_array *", "p_self"] - ] - }, - { - "name": "godot_pool_real_array_write", - "return_type": "godot_pool_real_array_write_access *", - "arguments": [ - ["godot_pool_real_array *", "p_self"] - ] - }, - { - "name": "godot_pool_real_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_real", "p_data"] - ] - }, - { - "name": "godot_pool_real_array_get", - "return_type": "godot_real", - "arguments": [ - ["const godot_pool_real_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_real_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_real_array *", "p_self"] - ] - }, - { - "name": "godot_pool_real_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array *", "p_self"] - ] - }, - { - "name": "godot_pool_string_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_string_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "r_dest"], - ["const godot_pool_string_array *", "p_src"] - ] - }, - { - "name": "godot_pool_string_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_string_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_string *", "p_data"] - ] - }, - { - "name": "godot_pool_string_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_pool_string_array *", "p_array"] - ] - }, - { - "name": "godot_pool_string_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_string *", "p_data"] - ] - }, - { - "name": "godot_pool_string_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"] - ] - }, - { - "name": "godot_pool_string_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_string *", "p_data"] - ] - }, - { - "name": "godot_pool_string_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_string_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_string_array_read", - "return_type": "godot_pool_string_array_read_access *", - "arguments": [ - ["const godot_pool_string_array *", "p_self"] - ] - }, - { - "name": "godot_pool_string_array_write", - "return_type": "godot_pool_string_array_write_access *", - "arguments": [ - ["godot_pool_string_array *", "p_self"] - ] - }, - { - "name": "godot_pool_string_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_string *", "p_data"] - ] - }, - { - "name": "godot_pool_string_array_get", - "return_type": "godot_string", - "arguments": [ - ["const godot_pool_string_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_string_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_string_array *", "p_self"] - ] - }, - { - "name": "godot_pool_string_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector2_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_vector2_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "r_dest"], - ["const godot_pool_vector2_array *", "p_src"] - ] - }, - { - "name": "godot_pool_vector2_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_vector2_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_vector2 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector2_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_pool_vector2_array *", "p_array"] - ] - }, - { - "name": "godot_pool_vector2_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_vector2 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector2_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector2_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_vector2 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector2_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_vector2_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_vector2_array_read", - "return_type": "godot_pool_vector2_array_read_access *", - "arguments": [ - ["const godot_pool_vector2_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector2_array_write", - "return_type": "godot_pool_vector2_array_write_access *", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector2_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_vector2 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector2_array_get", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_pool_vector2_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_vector2_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_vector2_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector2_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector3_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_vector3_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "r_dest"], - ["const godot_pool_vector3_array *", "p_src"] - ] - }, - { - "name": "godot_pool_vector3_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_vector3_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_vector3 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector3_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_pool_vector3_array *", "p_array"] - ] - }, - { - "name": "godot_pool_vector3_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_vector3 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector3_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector3_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_vector3 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector3_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_vector3_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_vector3_array_read", - "return_type": "godot_pool_vector3_array_read_access *", - "arguments": [ - ["const godot_pool_vector3_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector3_array_write", - "return_type": "godot_pool_vector3_array_write_access *", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector3_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_vector3 *", "p_data"] - ] - }, - { - "name": "godot_pool_vector3_array_get", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_pool_vector3_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_vector3_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_vector3_array *", "p_self"] - ] - }, - { - "name": "godot_pool_vector3_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array *", "p_self"] - ] - }, - { - "name": "godot_pool_color_array_new", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "r_dest"] - ] - }, - { - "name": "godot_pool_color_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "r_dest"], - ["const godot_pool_color_array *", "p_src"] - ] - }, - { - "name": "godot_pool_color_array_new_with_array", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "r_dest"], - ["const godot_array *", "p_a"] - ] - }, - { - "name": "godot_pool_color_array_append", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_color *", "p_data"] - ] - }, - { - "name": "godot_pool_color_array_append_array", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_pool_color_array *", "p_array"] - ] - }, - { - "name": "godot_pool_color_array_insert", - "return_type": "godot_error", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_color *", "p_data"] - ] - }, - { - "name": "godot_pool_color_array_invert", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"] - ] - }, - { - "name": "godot_pool_color_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_color *", "p_data"] - ] - }, - { - "name": "godot_pool_color_array_remove", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_color_array_resize", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_pool_color_array_read", - "return_type": "godot_pool_color_array_read_access *", - "arguments": [ - ["const godot_pool_color_array *", "p_self"] - ] - }, - { - "name": "godot_pool_color_array_write", - "return_type": "godot_pool_color_array_write_access *", - "arguments": [ - ["godot_pool_color_array *", "p_self"] - ] - }, - { - "name": "godot_pool_color_array_set", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_color *", "p_data"] - ] - }, - { - "name": "godot_pool_color_array_get", - "return_type": "godot_color", - "arguments": [ - ["const godot_pool_color_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_pool_color_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_pool_color_array *", "p_self"] - ] - }, - { - "name": "godot_pool_color_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array *", "p_self"] - ] - }, - { - "name": "godot_pool_byte_array_read_access_ptr", - "return_type": "const uint8_t *", - "arguments": [ - ["const godot_pool_byte_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_byte_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array_read_access *", "p_read"], - ["godot_pool_byte_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_byte_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_int_array_read_access_ptr", - "return_type": "const godot_int *", - "arguments": [ - ["const godot_pool_int_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_int_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array_read_access *", "p_read"], - ["godot_pool_int_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_int_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_real_array_read_access_ptr", - "return_type": "const godot_real *", - "arguments": [ - ["const godot_pool_real_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_real_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array_read_access *", "p_read"], - ["godot_pool_real_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_real_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_string_array_read_access_ptr", - "return_type": "const godot_string *", - "arguments": [ - ["const godot_pool_string_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_string_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array_read_access *", "p_read"], - ["godot_pool_string_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_string_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_vector2_array_read_access_ptr", - "return_type": "const godot_vector2 *", - "arguments": [ - ["const godot_pool_vector2_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_vector2_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array_read_access *", "p_read"], - ["godot_pool_vector2_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_vector2_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_vector3_array_read_access_ptr", - "return_type": "const godot_vector3 *", - "arguments": [ - ["const godot_pool_vector3_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_vector3_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array_read_access *", "p_read"], - ["godot_pool_vector3_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_vector3_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_color_array_read_access_ptr", - "return_type": "const godot_color *", - "arguments": [ - ["const godot_pool_color_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_color_array_read_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array_read_access *", "p_read"], - ["godot_pool_color_array_read_access *", "p_other"] - ] - }, - { - "name": "godot_pool_color_array_read_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array_read_access *", "p_read"] - ] - }, - { - "name": "godot_pool_byte_array_write_access_ptr", - "return_type": "uint8_t *", - "arguments": [ - ["const godot_pool_byte_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_byte_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array_write_access *", "p_write"], - ["godot_pool_byte_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_byte_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_byte_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_int_array_write_access_ptr", - "return_type": "godot_int *", - "arguments": [ - ["const godot_pool_int_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_int_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array_write_access *", "p_write"], - ["godot_pool_int_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_int_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_int_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_real_array_write_access_ptr", - "return_type": "godot_real *", - "arguments": [ - ["const godot_pool_real_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_real_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array_write_access *", "p_write"], - ["godot_pool_real_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_real_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_real_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_string_array_write_access_ptr", - "return_type": "godot_string *", - "arguments": [ - ["const godot_pool_string_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_string_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array_write_access *", "p_write"], - ["godot_pool_string_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_string_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_string_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_vector2_array_write_access_ptr", - "return_type": "godot_vector2 *", - "arguments": [ - ["const godot_pool_vector2_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_vector2_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array_write_access *", "p_write"], - ["godot_pool_vector2_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_vector2_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector2_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_vector3_array_write_access_ptr", - "return_type": "godot_vector3 *", - "arguments": [ - ["const godot_pool_vector3_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_vector3_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array_write_access *", "p_write"], - ["godot_pool_vector3_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_vector3_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_vector3_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_color_array_write_access_ptr", - "return_type": "godot_color *", - "arguments": [ - ["const godot_pool_color_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_pool_color_array_write_access_operator_assign", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array_write_access *", "p_write"], - ["godot_pool_color_array_write_access *", "p_other"] - ] - }, - { - "name": "godot_pool_color_array_write_access_destroy", - "return_type": "void", - "arguments": [ - ["godot_pool_color_array_write_access *", "p_write"] - ] - }, - { - "name": "godot_array_new", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"] - ] - }, - { - "name": "godot_array_new_copy", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_array *", "p_src"] - ] - }, - { - "name": "godot_array_new_pool_color_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_color_array *", "p_pca"] - ] - }, - { - "name": "godot_array_new_pool_vector3_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_vector3_array *", "p_pv3a"] - ] - }, - { - "name": "godot_array_new_pool_vector2_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_vector2_array *", "p_pv2a"] - ] - }, - { - "name": "godot_array_new_pool_string_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_string_array *", "p_psa"] - ] - }, - { - "name": "godot_array_new_pool_real_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_real_array *", "p_pra"] - ] - }, - { - "name": "godot_array_new_pool_int_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_int_array *", "p_pia"] - ] - }, - { - "name": "godot_array_new_pool_byte_array", - "return_type": "void", - "arguments": [ - ["godot_array *", "r_dest"], - ["const godot_pool_byte_array *", "p_pba"] - ] - }, - { - "name": "godot_array_set", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_int", "p_idx"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_get", - "return_type": "godot_variant", - "arguments": [ - ["const godot_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_array_operator_index", - "return_type": "godot_variant *", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_array_append", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_clear", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_count", - "return_type": "godot_int", - "arguments": [ - ["const godot_array *", "p_self"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_empty", - "return_type": "godot_bool", - "arguments": [ - ["const godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_erase", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_front", - "return_type": "godot_variant", - "arguments": [ - ["const godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_back", - "return_type": "godot_variant", - "arguments": [ - ["const godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_find", - "return_type": "godot_int", - "arguments": [ - ["const godot_array *", "p_self"], - ["const godot_variant *", "p_what"], - ["const godot_int", "p_from"] - ] - }, - { - "name": "godot_array_find_last", - "return_type": "godot_int", - "arguments": [ - ["const godot_array *", "p_self"], - ["const godot_variant *", "p_what"] - ] - }, - { - "name": "godot_array_has", - "return_type": "godot_bool", - "arguments": [ - ["const godot_array *", "p_self"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_hash", - "return_type": "godot_int", - "arguments": [ - ["const godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_insert", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_int", "p_pos"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_invert", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_pop_back", - "return_type": "godot_variant", - "arguments": [ - ["godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_pop_front", - "return_type": "godot_variant", - "arguments": [ - ["godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_push_back", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_push_front", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_array_remove", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_array_resize", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["const godot_int", "p_size"] - ] - }, - { - "name": "godot_array_rfind", - "return_type": "godot_int", - "arguments": [ - ["const godot_array *", "p_self"], - ["const godot_variant *", "p_what"], - ["const godot_int", "p_from"] - ] - }, - { - "name": "godot_array_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_sort", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"] - ] - }, - { - "name": "godot_array_sort_custom", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"], - ["godot_object *", "p_obj"], - ["const godot_string *", "p_func"] - ] - }, - { - "name": "godot_array_destroy", - "return_type": "void", - "arguments": [ - ["godot_array *", "p_self"] - ] - }, - { - "name": "godot_dictionary_new", - "return_type": "void", - "arguments": [ - ["godot_dictionary *", "r_dest"] - ] - }, - { - "name": "godot_dictionary_new_copy", - "return_type": "void", - "arguments": [ - ["godot_dictionary *", "r_dest"], - ["const godot_dictionary *", "p_src"] - ] - }, - { - "name": "godot_dictionary_destroy", - "return_type": "void", - "arguments": [ - ["godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_size", - "return_type": "godot_int", - "arguments": [ - ["const godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_empty", - "return_type": "godot_bool", - "arguments": [ - ["const godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_clear", - "return_type": "void", - "arguments": [ - ["godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_has", - "return_type": "godot_bool", - "arguments": [ - ["const godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"] - ] - }, - { - "name": "godot_dictionary_has_all", - "return_type": "godot_bool", - "arguments": [ - ["const godot_dictionary *", "p_self"], - ["const godot_array *", "p_keys"] - ] - }, - { - "name": "godot_dictionary_erase", - "return_type": "void", - "arguments": [ - ["godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"] - ] - }, - { - "name": "godot_dictionary_hash", - "return_type": "godot_int", - "arguments": [ - ["const godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_keys", - "return_type": "godot_array", - "arguments": [ - ["const godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_values", - "return_type": "godot_array", - "arguments": [ - ["const godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_dictionary_get", - "return_type": "godot_variant", - "arguments": [ - ["const godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"] - ] - }, - { - "name": "godot_dictionary_set", - "return_type": "void", - "arguments": [ - ["godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"], - ["const godot_variant *", "p_value"] - ] - }, - { - "name": "godot_dictionary_operator_index", - "return_type": "godot_variant *", - "arguments": [ - ["godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"] - ] - }, - { - "name": "godot_dictionary_next", - "return_type": "godot_variant *", - "arguments": [ - ["const godot_dictionary *", "p_self"], - ["const godot_variant *", "p_key"] - ] - }, - { - "name": "godot_dictionary_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_dictionary *", "p_self"], - ["const godot_dictionary *", "p_b"] - ] - }, - { - "name": "godot_dictionary_to_json", - "return_type": "godot_string", - "arguments": [ - ["const godot_dictionary *", "p_self"] - ] - }, - { - "name": "godot_node_path_new", - "return_type": "void", - "arguments": [ - ["godot_node_path *", "r_dest"], - ["const godot_string *", "p_from"] - ] - }, - { - "name": "godot_node_path_new_copy", - "return_type": "void", - "arguments": [ - ["godot_node_path *", "r_dest"], - ["const godot_node_path *", "p_src"] - ] - }, - { - "name": "godot_node_path_destroy", - "return_type": "void", - "arguments": [ - ["godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_is_absolute", - "return_type": "godot_bool", - "arguments": [ - ["const godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_get_name_count", - "return_type": "godot_int", - "arguments": [ - ["const godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_get_name", - "return_type": "godot_string", - "arguments": [ - ["const godot_node_path *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_node_path_get_subname_count", - "return_type": "godot_int", - "arguments": [ - ["const godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_get_subname", - "return_type": "godot_string", - "arguments": [ - ["const godot_node_path *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_node_path_get_property", - "return_type": "godot_string", - "arguments": [ - ["const godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_is_empty", - "return_type": "godot_bool", - "arguments": [ - ["const godot_node_path *", "p_self"] - ] - }, - { - "name": "godot_node_path_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_node_path *", "p_self"], - ["const godot_node_path *", "p_b"] - ] - }, - { - "name": "godot_plane_new_with_reals", - "return_type": "void", - "arguments": [ - ["godot_plane *", "r_dest"], - ["const godot_real", "p_a"], - ["const godot_real", "p_b"], - ["const godot_real", "p_c"], - ["const godot_real", "p_d"] - ] - }, - { - "name": "godot_plane_new_with_vectors", - "return_type": "void", - "arguments": [ - ["godot_plane *", "r_dest"], - ["const godot_vector3 *", "p_v1"], - ["const godot_vector3 *", "p_v2"], - ["const godot_vector3 *", "p_v3"] - ] - }, - { - "name": "godot_plane_new_with_normal", - "return_type": "void", - "arguments": [ - ["godot_plane *", "r_dest"], - ["const godot_vector3 *", "p_normal"], - ["const godot_real", "p_d"] - ] - }, - { - "name": "godot_plane_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_normalized", - "return_type": "godot_plane", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_center", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_get_any_point", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_is_point_over", - "return_type": "godot_bool", - "arguments": [ - ["const godot_plane *", "p_self"], - ["const godot_vector3 *", "p_point"] - ] - }, - { - "name": "godot_plane_distance_to", - "return_type": "godot_real", - "arguments": [ - ["const godot_plane *", "p_self"], - ["const godot_vector3 *", "p_point"] - ] - }, - { - "name": "godot_plane_has_point", - "return_type": "godot_bool", - "arguments": [ - ["const godot_plane *", "p_self"], - ["const godot_vector3 *", "p_point"], - ["const godot_real", "p_epsilon"] - ] - }, - { - "name": "godot_plane_project", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_plane *", "p_self"], - ["const godot_vector3 *", "p_point"] - ] - }, - { - "name": "godot_plane_intersect_3", - "return_type": "godot_bool", - "arguments": [ - ["const godot_plane *", "p_self"], - ["godot_vector3 *", "r_dest"], - ["const godot_plane *", "p_b"], - ["const godot_plane *", "p_c"] - ] - }, - { - "name": "godot_plane_intersects_ray", - "return_type": "godot_bool", - "arguments": [ - ["const godot_plane *", "p_self"], - ["godot_vector3 *", "r_dest"], - ["const godot_vector3 *", "p_from"], - ["const godot_vector3 *", "p_dir"] - ] - }, - { - "name": "godot_plane_intersects_segment", - "return_type": "godot_bool", - "arguments": [ - ["const godot_plane *", "p_self"], - ["godot_vector3 *", "r_dest"], - ["const godot_vector3 *", "p_begin"], - ["const godot_vector3 *", "p_end"] - ] - }, - { - "name": "godot_plane_operator_neg", - "return_type": "godot_plane", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_plane *", "p_self"], - ["const godot_plane *", "p_b"] - ] - }, - { - "name": "godot_plane_set_normal", - "return_type": "void", - "arguments": [ - ["godot_plane *", "p_self"], - ["const godot_vector3 *", "p_normal"] - ] - }, - { - "name": "godot_plane_get_normal", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_get_d", - "return_type": "godot_real", - "arguments": [ - ["const godot_plane *", "p_self"] - ] - }, - { - "name": "godot_plane_set_d", - "return_type": "void", - "arguments": [ - ["godot_plane *", "p_self"], - ["const godot_real", "p_d"] - ] - }, - { - "name": "godot_rect2_new_with_position_and_size", - "return_type": "void", - "arguments": [ - ["godot_rect2 *", "r_dest"], - ["const godot_vector2 *", "p_pos"], - ["const godot_vector2 *", "p_size"] - ] - }, - { - "name": "godot_rect2_new", - "return_type": "void", - "arguments": [ - ["godot_rect2 *", "r_dest"], - ["const godot_real", "p_x"], - ["const godot_real", "p_y"], - ["const godot_real", "p_width"], - ["const godot_real", "p_height"] - ] - }, - { - "name": "godot_rect2_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_rect2 *", "p_self"] - ] - }, - { - "name": "godot_rect2_get_area", - "return_type": "godot_real", - "arguments": [ - ["const godot_rect2 *", "p_self"] - ] - }, - { - "name": "godot_rect2_intersects", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_rect2 *", "p_b"] - ] - }, - { - "name": "godot_rect2_encloses", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_rect2 *", "p_b"] - ] - }, - { - "name": "godot_rect2_has_no_area", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect2 *", "p_self"] - ] - }, - { - "name": "godot_rect2_clip", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_rect2 *", "p_b"] - ] - }, - { - "name": "godot_rect2_merge", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_rect2 *", "p_b"] - ] - }, - { - "name": "godot_rect2_has_point", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_vector2 *", "p_point"] - ] - }, - { - "name": "godot_rect2_grow", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_real", "p_by"] - ] - }, - { - "name": "godot_rect2_expand", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_vector2 *", "p_to"] - ] - }, - { - "name": "godot_rect2_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect2 *", "p_self"], - ["const godot_rect2 *", "p_b"] - ] - }, - { - "name": "godot_rect2_get_position", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_rect2 *", "p_self"] - ] - }, - { - "name": "godot_rect2_get_size", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_rect2 *", "p_self"] - ] - }, - { - "name": "godot_rect2_set_position", - "return_type": "void", - "arguments": [ - ["godot_rect2 *", "p_self"], - ["const godot_vector2 *", "p_pos"] - ] - }, - { - "name": "godot_rect2_set_size", - "return_type": "void", - "arguments": [ - ["godot_rect2 *", "p_self"], - ["const godot_vector2 *", "p_size"] - ] - }, - { - "name": "godot_rect3_new", - "return_type": "void", - "arguments": [ - ["godot_rect3 *", "r_dest"], - ["const godot_vector3 *", "p_pos"], - ["const godot_vector3 *", "p_size"] - ] - }, - { - "name": "godot_rect3_get_position", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_set_position", - "return_type": "void", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_rect3_get_size", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_set_size", - "return_type": "void", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_rect3_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_get_area", - "return_type": "godot_real", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_has_no_area", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_has_no_surface", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_intersects", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] - ] - }, - { - "name": "godot_rect3_encloses", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] - ] - }, - { - "name": "godot_rect3_merge", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] - ] - }, - { - "name": "godot_rect3_intersection", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_with"] - ] - }, - { - "name": "godot_rect3_intersects_plane", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_plane *", "p_plane"] - ] - }, - { - "name": "godot_rect3_intersects_segment", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_vector3 *", "p_from"], - ["const godot_vector3 *", "p_to"] - ] - }, - { - "name": "godot_rect3_has_point", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_vector3 *", "p_point"] - ] - }, - { - "name": "godot_rect3_get_support", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_vector3 *", "p_dir"] - ] - }, - { - "name": "godot_rect3_get_longest_axis", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_get_longest_axis_index", - "return_type": "godot_int", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_get_longest_axis_size", - "return_type": "godot_real", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_get_shortest_axis", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_get_shortest_axis_index", - "return_type": "godot_int", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_get_shortest_axis_size", - "return_type": "godot_real", - "arguments": [ - ["const godot_rect3 *", "p_self"] - ] - }, - { - "name": "godot_rect3_expand", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_vector3 *", "p_to_point"] - ] - }, - { - "name": "godot_rect3_grow", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_real", "p_by"] - ] - }, - { - "name": "godot_rect3_get_endpoint", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_rect3_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rect3 *", "p_self"], - ["const godot_rect3 *", "p_b"] - ] - }, - { - "name": "godot_rid_new", - "return_type": "void", - "arguments": [ - ["godot_rid *", "r_dest"] - ] - }, - { - "name": "godot_rid_get_id", - "return_type": "godot_int", - "arguments": [ - ["const godot_rid *", "p_self"] - ] - }, - { - "name": "godot_rid_new_with_resource", - "return_type": "void", - "arguments": [ - ["godot_rid *", "r_dest"], - ["const godot_object *", "p_from"] - ] - }, - { - "name": "godot_rid_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rid *", "p_self"], - ["const godot_rid *", "p_b"] - ] - }, - { - "name": "godot_rid_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_rid *", "p_self"], - ["const godot_rid *", "p_b"] - ] - }, - { - "name": "godot_transform_new_with_axis_origin", - "return_type": "void", - "arguments": [ - ["godot_transform *", "r_dest"], - ["const godot_vector3 *", "p_x_axis"], - ["const godot_vector3 *", "p_y_axis"], - ["const godot_vector3 *", "p_z_axis"], - ["const godot_vector3 *", "p_origin"] - ] - }, - { - "name": "godot_transform_new", - "return_type": "void", - "arguments": [ - ["godot_transform *", "r_dest"], - ["const godot_basis *", "p_basis"], - ["const godot_vector3 *", "p_origin"] - ] - }, - { - "name": "godot_transform_get_basis", - "return_type": "godot_basis", - "arguments": [ - ["const godot_transform *", "p_self"] - ] - }, - { - "name": "godot_transform_set_basis", - "return_type": "void", - "arguments": [ - ["godot_transform *", "p_self"], - ["godot_basis *", "p_v"] - ] - }, - { - "name": "godot_transform_get_origin", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_transform *", "p_self"] - ] - }, - { - "name": "godot_transform_set_origin", - "return_type": "void", - "arguments": [ - ["godot_transform *", "p_self"], - ["godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_transform_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_transform *", "p_self"] - ] - }, - { - "name": "godot_transform_inverse", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"] - ] - }, - { - "name": "godot_transform_affine_inverse", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"] - ] - }, - { - "name": "godot_transform_orthonormalized", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"] - ] - }, - { - "name": "godot_transform_rotated", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_vector3 *", "p_axis"], - ["const godot_real", "p_phi"] - ] - }, - { - "name": "godot_transform_scaled", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_vector3 *", "p_scale"] - ] - }, - { - "name": "godot_transform_translated", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_vector3 *", "p_ofs"] - ] - }, - { - "name": "godot_transform_looking_at", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_vector3 *", "p_target"], - ["const godot_vector3 *", "p_up"] - ] - }, - { - "name": "godot_transform_xform_plane", - "return_type": "godot_plane", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_plane *", "p_v"] - ] - }, - { - "name": "godot_transform_xform_inv_plane", - "return_type": "godot_plane", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_plane *", "p_v"] - ] - }, - { - "name": "godot_transform_new_identity", - "return_type": "void", - "arguments": [ - ["godot_transform *", "r_dest"] - ] - }, - { - "name": "godot_transform_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_transform *", "p_b"] - ] - }, - { - "name": "godot_transform_operator_multiply", - "return_type": "godot_transform", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_transform *", "p_b"] - ] - }, - { - "name": "godot_transform_xform_vector3", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_transform_xform_inv_vector3", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_vector3 *", "p_v"] - ] - }, - { - "name": "godot_transform_xform_rect3", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_rect3 *", "p_v"] - ] - }, - { - "name": "godot_transform_xform_inv_rect3", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_transform *", "p_self"], - ["const godot_rect3 *", "p_v"] - ] - }, - { - "name": "godot_transform2d_new", - "return_type": "void", - "arguments": [ - ["godot_transform2d *", "r_dest"], - ["const godot_real", "p_rot"], - ["const godot_vector2 *", "p_pos"] - ] - }, - { - "name": "godot_transform2d_new_axis_origin", - "return_type": "void", - "arguments": [ - ["godot_transform2d *", "r_dest"], - ["const godot_vector2 *", "p_x_axis"], - ["const godot_vector2 *", "p_y_axis"], - ["const godot_vector2 *", "p_origin"] - ] - }, - { - "name": "godot_transform2d_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_inverse", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_affine_inverse", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_get_rotation", - "return_type": "godot_real", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_get_origin", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_get_scale", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_orthonormalized", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"] - ] - }, - { - "name": "godot_transform2d_rotated", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_real", "p_phi"] - ] - }, - { - "name": "godot_transform2d_scaled", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_vector2 *", "p_scale"] - ] - }, - { - "name": "godot_transform2d_translated", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_vector2 *", "p_offset"] - ] - }, - { - "name": "godot_transform2d_xform_vector2", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_vector2 *", "p_v"] - ] - }, - { - "name": "godot_transform2d_xform_inv_vector2", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_vector2 *", "p_v"] - ] - }, - { - "name": "godot_transform2d_basis_xform_vector2", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_vector2 *", "p_v"] - ] - }, - { - "name": "godot_transform2d_basis_xform_inv_vector2", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_vector2 *", "p_v"] - ] - }, - { - "name": "godot_transform2d_interpolate_with", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_transform2d *", "p_m"], - ["const godot_real", "p_c"] - ] - }, - { - "name": "godot_transform2d_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_transform2d *", "p_b"] - ] - }, - { - "name": "godot_transform2d_operator_multiply", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_transform2d *", "p_b"] - ] - }, - { - "name": "godot_transform2d_new_identity", - "return_type": "void", - "arguments": [ - ["godot_transform2d *", "r_dest"] - ] - }, - { - "name": "godot_transform2d_xform_rect2", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_rect2 *", "p_v"] - ] - }, - { - "name": "godot_transform2d_xform_inv_rect2", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_transform2d *", "p_self"], - ["const godot_rect2 *", "p_v"] - ] - }, - { - "name": "godot_variant_get_type", - "return_type": "godot_variant_type", - "arguments": [ - ["const godot_variant *", "p_v"] - ] - }, - { - "name": "godot_variant_new_copy", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_variant *", "p_src"] - ] - }, - { - "name": "godot_variant_new_nil", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"] - ] - }, - { - "name": "godot_variant_new_bool", - "return_type": "void", - "arguments": [ - ["godot_variant *", "p_v"], - ["const godot_bool", "p_b"] - ] - }, - { - "name": "godot_variant_new_uint", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const uint64_t", "p_i"] - ] - }, - { - "name": "godot_variant_new_int", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const int64_t", "p_i"] - ] - }, - { - "name": "godot_variant_new_real", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const double", "p_r"] - ] - }, - { - "name": "godot_variant_new_string", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_string *", "p_s"] - ] - }, - { - "name": "godot_variant_new_vector2", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_vector2 *", "p_v2"] - ] - }, - { - "name": "godot_variant_new_rect2", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_rect2 *", "p_rect2"] - ] - }, - { - "name": "godot_variant_new_vector3", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_vector3 *", "p_v3"] - ] - }, - { - "name": "godot_variant_new_transform2d", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_transform2d *", "p_t2d"] - ] - }, - { - "name": "godot_variant_new_plane", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_plane *", "p_plane"] - ] - }, - { - "name": "godot_variant_new_quat", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_quat *", "p_quat"] - ] - }, - { - "name": "godot_variant_new_rect3", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_rect3 *", "p_rect3"] - ] - }, - { - "name": "godot_variant_new_basis", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_basis *", "p_basis"] - ] - }, - { - "name": "godot_variant_new_transform", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_transform *", "p_trans"] - ] - }, - { - "name": "godot_variant_new_color", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_color *", "p_color"] - ] - }, - { - "name": "godot_variant_new_node_path", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_node_path *", "p_np"] - ] - }, - { - "name": "godot_variant_new_rid", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_rid *", "p_rid"] - ] - }, - { - "name": "godot_variant_new_object", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_object *", "p_obj"] - ] - }, - { - "name": "godot_variant_new_dictionary", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_dictionary *", "p_dict"] - ] - }, - { - "name": "godot_variant_new_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_array *", "p_arr"] - ] - }, - { - "name": "godot_variant_new_pool_byte_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_byte_array *", "p_pba"] - ] - }, - { - "name": "godot_variant_new_pool_int_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_int_array *", "p_pia"] - ] - }, - { - "name": "godot_variant_new_pool_real_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_real_array *", "p_pra"] - ] - }, - { - "name": "godot_variant_new_pool_string_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_string_array *", "p_psa"] - ] - }, - { - "name": "godot_variant_new_pool_vector2_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_vector2_array *", "p_pv2a"] - ] - }, - { - "name": "godot_variant_new_pool_vector3_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_vector3_array *", "p_pv3a"] - ] - }, - { - "name": "godot_variant_new_pool_color_array", - "return_type": "void", - "arguments": [ - ["godot_variant *", "r_dest"], - ["const godot_pool_color_array *", "p_pca"] - ] - }, - { - "name": "godot_variant_as_bool", - "return_type": "godot_bool", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_uint", - "return_type": "uint64_t", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_int", - "return_type": "int64_t", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_real", - "return_type": "double", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_string", - "return_type": "godot_string", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_vector2", - "return_type": "godot_vector2", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_rect2", - "return_type": "godot_rect2", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_vector3", - "return_type": "godot_vector3", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_transform2d", - "return_type": "godot_transform2d", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_plane", - "return_type": "godot_plane", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_quat", - "return_type": "godot_quat", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_rect3", - "return_type": "godot_rect3", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_basis", - "return_type": "godot_basis", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_transform", - "return_type": "godot_transform", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_color", - "return_type": "godot_color", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_node_path", - "return_type": "godot_node_path", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_rid", - "return_type": "godot_rid", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_object", - "return_type": "godot_object *", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_dictionary", - "return_type": "godot_dictionary", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_array", - "return_type": "godot_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_byte_array", - "return_type": "godot_pool_byte_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_int_array", - "return_type": "godot_pool_int_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_real_array", - "return_type": "godot_pool_real_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_string_array", - "return_type": "godot_pool_string_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_vector2_array", - "return_type": "godot_pool_vector2_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_vector3_array", - "return_type": "godot_pool_vector3_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_as_pool_color_array", - "return_type": "godot_pool_color_array", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_call", - "return_type": "godot_variant", - "arguments": [ - ["godot_variant *", "p_self"], - ["const godot_string *", "p_method"], - ["const godot_variant **", "p_args"], - ["const godot_int", "p_argcount"], - ["godot_variant_call_error *", "r_error"] - ] - }, - { - "name": "godot_variant_has_method", - "return_type": "godot_bool", - "arguments": [ - ["const godot_variant *", "p_self"], - ["const godot_string *", "p_method"] - ] - }, - { - "name": "godot_variant_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_variant *", "p_self"], - ["const godot_variant *", "p_other"] - ] - }, - { - "name": "godot_variant_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_variant *", "p_self"], - ["const godot_variant *", "p_other"] - ] - }, - { - "name": "godot_variant_hash_compare", - "return_type": "godot_bool", - "arguments": [ - ["const godot_variant *", "p_self"], - ["const godot_variant *", "p_other"] - ] - }, - { - "name": "godot_variant_booleanize", - "return_type": "godot_bool", - "arguments": [ - ["const godot_variant *", "p_self"] - ] - }, - { - "name": "godot_variant_destroy", - "return_type": "void", - "arguments": [ - ["godot_variant *", "p_self"] - ] - }, - { - "name": "godot_string_new", - "return_type": "void", - "arguments": [ - ["godot_string *", "r_dest"] - ] - }, - { - "name": "godot_string_new_copy", - "return_type": "void", - "arguments": [ - ["godot_string *", "r_dest"], - ["const godot_string *", "p_src"] - ] - }, - { - "name": "godot_string_new_data", - "return_type": "void", - "arguments": [ - ["godot_string *", "r_dest"], - ["const char *", "p_contents"], - ["const int", "p_size"] - ] - }, - { - "name": "godot_string_new_unicode_data", - "return_type": "void", - "arguments": [ - ["godot_string *", "r_dest"], - ["const wchar_t *", "p_contents"], - ["const int", "p_size"] - ] - }, - { - "name": "godot_string_get_data", - "return_type": "void", - "arguments": [ - ["const godot_string *", "p_self"], - ["char *", "p_dest"], - ["int *", "p_size"] - ] - }, - { - "name": "godot_string_operator_index", - "return_type": "wchar_t *", - "arguments": [ - ["godot_string *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_string_operator_index_const", - "return_type": "wchar_t", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_int", "p_idx"] - ] - }, - { - "name": "godot_string_c_str", - "return_type": "const char *", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_unicode_str", - "return_type": "const wchar_t *", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_b"] - ] - }, - { - "name": "godot_string_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_b"] - ] - }, - { - "name": "godot_string_operator_plus", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_b"] - ] - }, - { - "name": "godot_string_length", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_begins_with", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_string"] - ] - }, - { - "name": "godot_string_begins_with_char_array", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const char *", "p_char_array"] - ] - }, - { - "name": "godot_string_bigrams", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_chr", - "return_type": "godot_string", - "arguments": [ - ["wchar_t", "p_character"] - ] - }, - { - "name": "godot_string_ends_with", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_string"] - ] - }, - { - "name": "godot_string_find", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"] - ] - }, - { - "name": "godot_string_find_from", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"], - ["godot_int", "p_from"] - ] - }, - { - "name": "godot_string_findmk", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_keys"] - ] - }, - { - "name": "godot_string_findmk_from", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_keys"], - ["godot_int", "p_from"] - ] - }, - { - "name": "godot_string_findmk_from_in_place", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_keys"], - ["godot_int", "p_from"], - ["godot_int *", "r_key"] - ] - }, - { - "name": "godot_string_findn", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"] - ] - }, - { - "name": "godot_string_findn_from", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"], - ["godot_int", "p_from"] - ] - }, - { - "name": "godot_string_find_last", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"] - ] - }, - { - "name": "godot_string_format", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_variant *", "p_values"] - ] - }, - { - "name": "godot_string_format_with_custom_placeholder", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_variant *", "p_values"], - ["const char *", "p_placeholder"] - ] - }, - { - "name": "godot_string_hex_encode_buffer", - "return_type": "godot_string", - "arguments": [ - ["const uint8_t *", "p_buffer"], - ["godot_int", "p_len"] - ] - }, - { - "name": "godot_string_hex_to_int", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_hex_to_int_without_prefix", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_insert", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_at_pos"], - ["godot_string", "p_string"] - ] - }, - { - "name": "godot_string_is_numeric", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_subsequence_of", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_string"] - ] - }, - { - "name": "godot_string_is_subsequence_ofi", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_string"] - ] - }, - { - "name": "godot_string_lpad", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_min_length"] - ] - }, - { - "name": "godot_string_lpad_with_custom_character", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_min_length"], - ["const godot_string *", "p_character"] - ] - }, - { - "name": "godot_string_match", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_wildcard"] - ] - }, - { - "name": "godot_string_matchn", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_wildcard"] - ] - }, - { - "name": "godot_string_md5", - "return_type": "godot_string", - "arguments": [ - ["const uint8_t *", "p_md5"] - ] - }, - { - "name": "godot_string_num", - "return_type": "godot_string", - "arguments": [ - ["double", "p_num"] - ] - }, - { - "name": "godot_string_num_int64", - "return_type": "godot_string", - "arguments": [ - ["int64_t", "p_num"], - ["godot_int", "p_base"] - ] - }, - { - "name": "godot_string_num_int64_capitalized", - "return_type": "godot_string", - "arguments": [ - ["int64_t", "p_num"], - ["godot_int", "p_base"], - ["godot_bool", "p_capitalize_hex"] - ] - }, - { - "name": "godot_string_num_real", - "return_type": "godot_string", - "arguments": [ - ["double", "p_num"] - ] - }, - { - "name": "godot_string_num_scientific", - "return_type": "godot_string", - "arguments": [ - ["double", "p_num"] - ] - }, - { - "name": "godot_string_num_with_decimals", - "return_type": "godot_string", - "arguments": [ - ["double", "p_num"], - ["godot_int", "p_decimals"] - ] - }, - { - "name": "godot_string_pad_decimals", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_digits"] - ] - }, - { - "name": "godot_string_pad_zeros", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_digits"] - ] - }, - { - "name": "godot_string_replace_first", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_key"], - ["godot_string", "p_with"] - ] - }, - { - "name": "godot_string_replace", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_key"], - ["godot_string", "p_with"] - ] - }, - { - "name": "godot_string_replacen", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_key"], - ["godot_string", "p_with"] - ] - }, - { - "name": "godot_string_rfind", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"] - ] - }, - { - "name": "godot_string_rfindn", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"] - ] - }, - { - "name": "godot_string_rfind_from", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"], - ["godot_int", "p_from"] - ] - }, - { - "name": "godot_string_rfindn_from", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_what"], - ["godot_int", "p_from"] - ] - }, - { - "name": "godot_string_rpad", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_min_length"] - ] - }, - { - "name": "godot_string_rpad_with_custom_character", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_min_length"], - ["const godot_string *", "p_character"] - ] - }, - { - "name": "godot_string_similarity", - "return_type": "godot_real", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_string"] - ] - }, - { - "name": "godot_string_sprintf", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_values"], - ["godot_bool *", "p_error"] - ] - }, - { - "name": "godot_string_substr", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_from"], - ["godot_int", "p_chars"] - ] - }, - { - "name": "godot_string_to_double", - "return_type": "double", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_to_float", - "return_type": "godot_real", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_to_int", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_camelcase_to_underscore", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_camelcase_to_underscore_lowercased", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_capitalize", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_char_to_double", - "return_type": "double", - "arguments": [ - ["const char *", "p_what"] - ] - }, - { - "name": "godot_string_char_to_int", - "return_type": "godot_int", - "arguments": [ - ["const char *", "p_what"] - ] - }, - { - "name": "godot_string_wchar_to_int", - "return_type": "int64_t", - "arguments": [ - ["const wchar_t *", "p_str"] - ] - }, - { - "name": "godot_string_char_to_int_with_len", - "return_type": "godot_int", - "arguments": [ - ["const char *", "p_what"], - ["godot_int", "p_len"] - ] - }, - { - "name": "godot_string_char_to_int64_with_len", - "return_type": "int64_t", - "arguments": [ - ["const wchar_t *", "p_str"], - ["int", "p_len"] - ] - }, - { - "name": "godot_string_hex_to_int64", - "return_type": "int64_t", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_hex_to_int64_with_prefix", - "return_type": "int64_t", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_to_int64", - "return_type": "int64_t", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_unicode_char_to_double", - "return_type": "double", - "arguments": [ - ["const wchar_t *", "p_str"], - ["const wchar_t **", "r_end"] - ] - }, - { - "name": "godot_string_get_slice_count", - "return_type": "godot_int", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_splitter"] - ] - }, - { - "name": "godot_string_get_slice", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_string", "p_splitter"], - ["godot_int", "p_slice"] - ] - }, - { - "name": "godot_string_get_slicec", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["wchar_t", "p_splitter"], - ["godot_int", "p_slice"] - ] - }, - { - "name": "godot_string_split", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_splitter"] - ] - }, - { - "name": "godot_string_split_allow_empty", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_splitter"] - ] - }, - { - "name": "godot_string_split_floats", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_splitter"] - ] - }, - { - "name": "godot_string_split_floats_allows_empty", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_splitter"] - ] - }, - { - "name": "godot_string_split_floats_mk", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_splitters"] - ] - }, - { - "name": "godot_string_split_floats_mk_allows_empty", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_splitters"] - ] - }, - { - "name": "godot_string_split_ints", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_splitter"] - ] - }, - { - "name": "godot_string_split_ints_allows_empty", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_splitter"] - ] - }, - { - "name": "godot_string_split_ints_mk", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_splitters"] - ] - }, - { - "name": "godot_string_split_ints_mk_allows_empty", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_array *", "p_splitters"] - ] - }, - { - "name": "godot_string_split_spaces", - "return_type": "godot_array", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_char_lowercase", - "return_type": "wchar_t", - "arguments": [ - ["wchar_t", "p_char"] - ] - }, - { - "name": "godot_string_char_uppercase", - "return_type": "wchar_t", - "arguments": [ - ["wchar_t", "p_char"] - ] - }, - { - "name": "godot_string_to_lower", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_to_upper", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_get_basename", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_get_extension", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_left", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_pos"] - ] - }, - { - "name": "godot_string_ord_at", - "return_type": "wchar_t", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_idx"] - ] - }, - { - "name": "godot_string_plus_file", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_file"] - ] - }, - { - "name": "godot_string_right", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_pos"] - ] - }, - { - "name": "godot_string_strip_edges", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_bool", "p_left"], - ["godot_bool", "p_right"] - ] - }, - { - "name": "godot_string_strip_escapes", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_erase", - "return_type": "void", - "arguments": [ - ["godot_string *", "p_self"], - ["godot_int", "p_pos"], - ["godot_int", "p_chars"] - ] - }, - { - "name": "godot_string_ascii", - "return_type": "void", - "arguments": [ - ["godot_string *", "p_self"], - ["char *", "result"] - ] - }, - { - "name": "godot_string_ascii_extended", - "return_type": "void", - "arguments": [ - ["godot_string *", "p_self"], - ["char *", "result"] - ] - }, - { - "name": "godot_string_utf8", - "return_type": "void", - "arguments": [ - ["godot_string *", "p_self"], - ["char *", "result"] - ] - }, - { - "name": "godot_string_parse_utf8", - "return_type": "godot_bool", - "arguments": [ - ["godot_string *", "p_self"], - ["const char *", "p_utf8"] - ] - }, - { - "name": "godot_string_parse_utf8_with_len", - "return_type": "godot_bool", - "arguments": [ - ["godot_string *", "p_self"], - ["const char *", "p_utf8"], - ["godot_int", "p_len"] - ] - }, - { - "name": "godot_string_chars_to_utf8", - "return_type": "godot_string", - "arguments": [ - ["const char *", "p_utf8"] - ] - }, - { - "name": "godot_string_chars_to_utf8_with_len", - "return_type": "godot_string", - "arguments": [ - ["const char *", "p_utf8"], - ["godot_int", "p_len"] - ] - }, - { - "name": "godot_string_hash", - "return_type": "uint32_t", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_hash64", - "return_type": "uint64_t", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_hash_chars", - "return_type": "uint32_t", - "arguments": [ - ["const char *", "p_cstr"] - ] - }, - { - "name": "godot_string_hash_chars_with_len", - "return_type": "uint32_t", - "arguments": [ - ["const char *", "p_cstr"], - ["godot_int", "p_len"] - ] - }, - { - "name": "godot_string_hash_utf8_chars", - "return_type": "uint32_t", - "arguments": [ - ["const wchar_t *", "p_str"] - ] - }, - { - "name": "godot_string_hash_utf8_chars_with_len", - "return_type": "uint32_t", - "arguments": [ - ["const wchar_t *", "p_str"], - ["godot_int", "p_len"] - ] - }, - { - "name": "godot_string_md5_buffer", - "return_type": "godot_pool_byte_array", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_md5_text", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_sha256_buffer", - "return_type": "godot_pool_byte_array", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_sha256_text", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_empty", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_get_base_dir", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_get_file", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_humanize_size", - "return_type": "godot_string", - "arguments": [ - ["size_t", "p_size"] - ] - }, - { - "name": "godot_string_is_abs_path", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_rel_path", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_resource_file", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_path_to", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_path"] - ] - }, - { - "name": "godot_string_path_to_file", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["const godot_string *", "p_path"] - ] - }, - { - "name": "godot_string_simplify_path", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_c_escape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_c_escape_multiline", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_c_unescape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_http_escape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_http_unescape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_json_escape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_word_wrap", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_int", "p_chars_per_line"] - ] - }, - { - "name": "godot_string_xml_escape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_xml_escape_with_quotes", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_xml_unescape", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_percent_decode", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_percent_encode", - "return_type": "godot_string", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_valid_float", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_valid_hex_number", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"], - ["godot_bool", "p_with_prefix"] - ] - }, - { - "name": "godot_string_is_valid_html_color", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_valid_identifier", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_valid_integer", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_is_valid_ip_address", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_destroy", - "return_type": "void", - "arguments": [ - ["godot_string *", "p_self"] - ] - }, - { - "name": "godot_string_name_new", - "return_type": "void", - "arguments": [ - ["godot_string_name *", "r_dest"], - ["const godot_string *", "p_name"] - ] - }, - { - "name": "godot_string_name_new_data", - "return_type": "void", - "arguments": [ - ["godot_string_name *", "r_dest"], - ["const char *", "p_name"] - ] - }, - { - "name": "godot_string_name_get_name", - "return_type": "godot_string", - "arguments": [ - ["const godot_string_name *", "p_self"] - ] - }, - { - "name": "godot_string_name_get_hash", - "return_type": "uint32_t", - "arguments": [ - ["const godot_string_name *", "p_self"] - ] - }, - { - "name": "godot_string_name_get_data_unique_pointer", - "return_type": "const void *", - "arguments": [ - ["const godot_string_name *", "p_self"] - ] - }, - { - "name": "godot_string_name_operator_equal", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string_name *", "p_self"], - ["const godot_string_name *", "p_other"] - ] - }, - { - "name": "godot_string_name_operator_less", - "return_type": "godot_bool", - "arguments": [ - ["const godot_string_name *", "p_self"], - ["const godot_string_name *", "p_other"] - ] - }, - { - "name": "godot_string_name_destroy", - "return_type": "void", - "arguments": [ - ["godot_string_name *", "p_self"] - ] - }, - { - "name": "godot_object_destroy", - "return_type": "void", - "arguments": [ - ["godot_object *", "p_o"] - ] - }, - { - "name": "godot_global_get_singleton", - "return_type": "godot_object *", - "arguments": [ - ["char *", "p_name"] - ] - }, - { - "name": "godot_method_bind_get_method", - "return_type": "godot_method_bind *", - "arguments": [ - ["const char *", "p_classname"], - ["const char *", "p_methodname"] - ] - }, - { - "name": "godot_method_bind_ptrcall", - "return_type": "void", - "arguments": [ - ["godot_method_bind *", "p_method_bind"], - ["godot_object *", "p_instance"], - ["const void **", "p_args"], - ["void *", "p_ret"] - ] - }, - { - "name": "godot_method_bind_call", - "return_type": "godot_variant", - "arguments": [ - ["godot_method_bind *", "p_method_bind"], - ["godot_object *", "p_instance"], - ["const godot_variant **", "p_args"], - ["const int", "p_arg_count"], - ["godot_variant_call_error *", "p_call_error"] - ] - }, - { - "name": "godot_get_class_constructor", - "return_type": "godot_class_constructor", - "arguments": [ - ["const char *", "p_classname"] - ] - }, - { - "name": "godot_alloc", - "return_type": "void *", - "arguments": [ - ["int", "p_bytes"] - ] - }, - { - "name": "godot_realloc", - "return_type": "void *", - "arguments": [ - ["void *", "p_ptr"], - ["int", "p_bytes"] - ] - }, - { - "name": "godot_free", - "return_type": "void", - "arguments": [ - ["void *", "p_ptr"] - ] - }, - { - "name": "godot_print_error", - "return_type": "void", - "arguments": [ - ["const char *", "p_description"], - ["const char *", "p_function"], - ["const char *", "p_file"], - ["int", "p_line"] - ] - }, - { - "name": "godot_print_warning", - "return_type": "void", - "arguments": [ - ["const char *", "p_description"], - ["const char *", "p_function"], - ["const char *", "p_file"], - ["int", "p_line"] - ] - }, - { - "name": "godot_print", - "return_type": "void", - "arguments": [ - ["const godot_string *", "p_message"] - ] - }, - { - "name": "godot_nativescript_register_class", - "return_type": "void", - "arguments": [ - ["void *", "p_gdnative_handle"], - ["const char *", "p_name"], - ["const char *", "p_base"], - ["godot_instance_create_func", "p_create_func"], - ["godot_instance_destroy_func", "p_destroy_func"] - ] - }, - { - "name": "godot_nativescript_register_tool_class", - "return_type": "void", - "arguments": [ - ["void *", "p_gdnative_handle"], - ["const char *", "p_name"], - ["const char *", "p_base"], - ["godot_instance_create_func", "p_create_func"], - ["godot_instance_destroy_func", "p_destroy_func"] - ] - }, - { - "name": "godot_nativescript_register_method", - "return_type": "void", - "arguments": [ - ["void *", "p_gdnative_handle"], - ["const char *", "p_name"], - ["const char *", "p_function_name"], - ["godot_method_attributes", "p_attr"], - ["godot_instance_method", "p_method"] - ] - }, - { - "name": "godot_nativescript_register_property", - "return_type": "void", - "arguments": [ - ["void *", "p_gdnative_handle"], - ["const char *", "p_name"], - ["const char *", "p_path"], - ["godot_property_attributes *", "p_attr"], - ["godot_property_set_func", "p_set_func"], - ["godot_property_get_func", "p_get_func"] - ] - }, - { - "name": "godot_nativescript_register_signal", - "return_type": "void", - "arguments": [ - ["void *", "p_gdnative_handle"], - ["const char *", "p_name"], - ["const godot_signal *", "p_signal"] - ] - }, - { - "name": "godot_nativescript_get_userdata", - "return_type": "void *", - "arguments": [ - ["godot_object *", "p_instance"] - ] - }, - { - "name": "godot_arvr_register_interface", - "return_type": "void", - "arguments": [ - ["const godot_arvr_interface_gdnative *", "p_interface"] - ] - }, - { - "name": "godot_arvr_get_worldscale", - "return_type": "godot_real", - "arguments": [] - }, - { - "name": "godot_arvr_get_reference_frame", - "return_type": "godot_transform", - "arguments": [] - }, - { - "name": "godot_arvr_blit", - "return_type": "void", - "arguments": [ - ["int", "p_eye"], - ["godot_rid *", "p_render_target"], - ["godot_rect2 *", "p_screen_rect"] - ] - }, - { - "name": "godot_arvr_get_texid", - "return_type": "godot_int", - "arguments": [ - ["godot_rid *", "p_render_target"] - ] - }, - { - "name": "godot_arvr_add_controller", - "return_type": "godot_int", - "arguments": [ - ["char *", "p_device_name"], - ["godot_int", "p_hand"], - ["godot_bool", "p_tracks_orientation"], - ["godot_bool", "p_tracks_position"] - ] - }, - { - "name": "godot_arvr_remove_controller", - "return_type": "void", - "arguments": [ - ["godot_int", "p_controller_id"] - ] - }, - { - "name": "godot_arvr_set_controller_transform", - "return_type": "void", - "arguments": [ - ["godot_int", "p_controller_id"], - ["godot_transform *", "p_transform"], - ["godot_bool", "p_tracks_orientation"], - ["godot_bool", "p_tracks_position"] - ] - }, - { - "name": "godot_arvr_set_controller_button", - "return_type": "void", - "arguments": [ - ["godot_int", "p_controller_id"], - ["godot_int", "p_button"], - ["godot_bool", "p_is_pressed"] - ] - }, - { - "name": "godot_arvr_set_controller_axis", - "return_type": "void", - "arguments": [ - ["godot_int", "p_controller_id"], - ["godot_int", "p_exis"], - ["godot_real", "p_value"], - ["godot_bool", "p_can_be_negative"] - ] - }, - { - "name": "godot_arvr_get_controller_rumble", - "return_type": "godot_real", - "arguments": [ - ["godot_int", "p_controller_id"] + "core": { + "type": "CORE", + "version": { + "major": 1, + "minor": 0 + }, + "api": [ + { + "name": "godot_color_new_rgba", + "return_type": "void", + "arguments": [ + ["godot_color *", "r_dest"], + ["const godot_real", "p_r"], + ["const godot_real", "p_g"], + ["const godot_real", "p_b"], + ["const godot_real", "p_a"] + ] + }, + { + "name": "godot_color_new_rgb", + "return_type": "void", + "arguments": [ + ["godot_color *", "r_dest"], + ["const godot_real", "p_r"], + ["const godot_real", "p_g"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_color_get_r", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_set_r", + "return_type": "void", + "arguments": [ + ["godot_color *", "p_self"], + ["const godot_real", "r"] + ] + }, + { + "name": "godot_color_get_g", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_set_g", + "return_type": "void", + "arguments": [ + ["godot_color *", "p_self"], + ["const godot_real", "g"] + ] + }, + { + "name": "godot_color_get_b", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_set_b", + "return_type": "void", + "arguments": [ + ["godot_color *", "p_self"], + ["const godot_real", "b"] + ] + }, + { + "name": "godot_color_get_a", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_set_a", + "return_type": "void", + "arguments": [ + ["godot_color *", "p_self"], + ["const godot_real", "a"] + ] + }, + { + "name": "godot_color_get_h", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_get_s", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_get_v", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_to_rgba32", + "return_type": "godot_int", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_to_argb32", + "return_type": "godot_int", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_gray", + "return_type": "godot_real", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_inverted", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_contrasted", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"] + ] + }, + { + "name": "godot_color_linear_interpolate", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_color *", "p_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_color_blend", + "return_type": "godot_color", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_color *", "p_over"] + ] + }, + { + "name": "godot_color_to_html", + "return_type": "godot_string", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_bool", "p_with_alpha"] + ] + }, + { + "name": "godot_color_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_color *", "p_b"] + ] + }, + { + "name": "godot_color_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_color *", "p_self"], + ["const godot_color *", "p_b"] + ] + }, + { + "name": "godot_vector2_new", + "return_type": "void", + "arguments": [ + ["godot_vector2 *", "r_dest"], + ["const godot_real", "p_x"], + ["const godot_real", "p_y"] + ] + }, + { + "name": "godot_vector2_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_normalized", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_length", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_angle", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_length_squared", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_is_normalized", + "return_type": "godot_bool", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_distance_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_to"] + ] + }, + { + "name": "godot_vector2_distance_squared_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_to"] + ] + }, + { + "name": "godot_vector2_angle_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_to"] + ] + }, + { + "name": "godot_vector2_angle_to_point", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_to"] + ] + }, + { + "name": "godot_vector2_linear_interpolate", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_vector2_cubic_interpolate", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"], + ["const godot_vector2 *", "p_pre_a"], + ["const godot_vector2 *", "p_post_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_vector2_rotated", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_real", "p_phi"] + ] + }, + { + "name": "godot_vector2_tangent", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_floor", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_snapped", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_by"] + ] + }, + { + "name": "godot_vector2_aspect", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_dot", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_with"] + ] + }, + { + "name": "godot_vector2_slide", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_n"] + ] + }, + { + "name": "godot_vector2_bounce", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_n"] + ] + }, + { + "name": "godot_vector2_reflect", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_n"] + ] + }, + { + "name": "godot_vector2_abs", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_clamped", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_real", "p_length"] + ] + }, + { + "name": "godot_vector2_operator_add", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_substract", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_multiply_vector", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_multiply_scalar", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_divide_vector", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_divide_scalar", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_vector2 *", "p_self"], + ["const godot_vector2 *", "p_b"] + ] + }, + { + "name": "godot_vector2_operator_neg", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_set_x", + "return_type": "void", + "arguments": [ + ["godot_vector2 *", "p_self"], + ["const godot_real", "p_x"] + ] + }, + { + "name": "godot_vector2_set_y", + "return_type": "void", + "arguments": [ + ["godot_vector2 *", "p_self"], + ["const godot_real", "p_y"] + ] + }, + { + "name": "godot_vector2_get_x", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_vector2_get_y", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector2 *", "p_self"] + ] + }, + { + "name": "godot_quat_new", + "return_type": "void", + "arguments": [ + ["godot_quat *", "r_dest"], + ["const godot_real", "p_x"], + ["const godot_real", "p_y"], + ["const godot_real", "p_z"], + ["const godot_real", "p_w"] + ] + }, + { + "name": "godot_quat_new_with_axis_angle", + "return_type": "void", + "arguments": [ + ["godot_quat *", "r_dest"], + ["const godot_vector3 *", "p_axis"], + ["const godot_real", "p_angle"] + ] + }, + { + "name": "godot_quat_get_x", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_set_x", + "return_type": "void", + "arguments": [ + ["godot_quat *", "p_self"], + ["const godot_real", "val"] + ] + }, + { + "name": "godot_quat_get_y", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_set_y", + "return_type": "void", + "arguments": [ + ["godot_quat *", "p_self"], + ["const godot_real", "val"] + ] + }, + { + "name": "godot_quat_get_z", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_set_z", + "return_type": "void", + "arguments": [ + ["godot_quat *", "p_self"], + ["const godot_real", "val"] + ] + }, + { + "name": "godot_quat_get_w", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_set_w", + "return_type": "void", + "arguments": [ + ["godot_quat *", "p_self"], + ["const godot_real", "val"] + ] + }, + { + "name": "godot_quat_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_length", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_length_squared", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_normalized", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_is_normalized", + "return_type": "godot_bool", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_inverse", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_quat_dot", + "return_type": "godot_real", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"] + ] + }, + { + "name": "godot_quat_xform", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_quat_slerp", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_quat_slerpni", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_quat_cubic_slerp", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"], + ["const godot_quat *", "p_pre_a"], + ["const godot_quat *", "p_post_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_quat_operator_multiply", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_quat_operator_add", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"] + ] + }, + { + "name": "godot_quat_operator_substract", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"] + ] + }, + { + "name": "godot_quat_operator_divide", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_quat_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_quat *", "p_self"], + ["const godot_quat *", "p_b"] + ] + }, + { + "name": "godot_quat_operator_neg", + "return_type": "godot_quat", + "arguments": [ + ["const godot_quat *", "p_self"] + ] + }, + { + "name": "godot_basis_new_with_rows", + "return_type": "void", + "arguments": [ + ["godot_basis *", "r_dest"], + ["const godot_vector3 *", "p_x_axis"], + ["const godot_vector3 *", "p_y_axis"], + ["const godot_vector3 *", "p_z_axis"] + ] + }, + { + "name": "godot_basis_new_with_axis_and_angle", + "return_type": "void", + "arguments": [ + ["godot_basis *", "r_dest"], + ["const godot_vector3 *", "p_axis"], + ["const godot_real", "p_phi"] + ] + }, + { + "name": "godot_basis_new_with_euler", + "return_type": "void", + "arguments": [ + ["godot_basis *", "r_dest"], + ["const godot_vector3 *", "p_euler"] + ] + }, + { + "name": "godot_basis_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_inverse", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_transposed", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_orthonormalized", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_determinant", + "return_type": "godot_real", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_rotated", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_axis"], + ["const godot_real", "p_phi"] + ] + }, + { + "name": "godot_basis_scaled", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_scale"] + ] + }, + { + "name": "godot_basis_get_scale", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_get_euler", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_tdotx", + "return_type": "godot_real", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_with"] + ] + }, + { + "name": "godot_basis_tdoty", + "return_type": "godot_real", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_with"] + ] + }, + { + "name": "godot_basis_tdotz", + "return_type": "godot_real", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_with"] + ] + }, + { + "name": "godot_basis_xform", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_basis_xform_inv", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_basis_get_orthogonal_index", + "return_type": "godot_int", + "arguments": [ + ["const godot_basis *", "p_self"] + ] + }, + { + "name": "godot_basis_new", + "return_type": "void", + "arguments": [ + ["godot_basis *", "r_dest"] + ] + }, + { + "name": "godot_basis_new_with_euler_quat", + "return_type": "void", + "arguments": [ + ["godot_basis *", "r_dest"], + ["const godot_quat *", "p_euler"] + ] + }, + { + "name": "godot_basis_get_elements", + "return_type": "void", + "arguments": [ + ["const godot_basis *", "p_self"], + ["godot_vector3 *", "p_elements"] + ] + }, + { + "name": "godot_basis_get_axis", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_int", "p_axis"] + ] + }, + { + "name": "godot_basis_set_axis", + "return_type": "void", + "arguments": [ + ["godot_basis *", "p_self"], + ["const godot_int", "p_axis"], + ["const godot_vector3 *", "p_value"] + ] + }, + { + "name": "godot_basis_get_row", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_int", "p_row"] + ] + }, + { + "name": "godot_basis_set_row", + "return_type": "void", + "arguments": [ + ["godot_basis *", "p_self"], + ["const godot_int", "p_row"], + ["const godot_vector3 *", "p_value"] + ] + }, + { + "name": "godot_basis_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_basis *", "p_b"] + ] + }, + { + "name": "godot_basis_operator_add", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_basis *", "p_b"] + ] + }, + { + "name": "godot_basis_operator_substract", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_basis *", "p_b"] + ] + }, + { + "name": "godot_basis_operator_multiply_vector", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_basis *", "p_b"] + ] + }, + { + "name": "godot_basis_operator_multiply_scalar", + "return_type": "godot_basis", + "arguments": [ + ["const godot_basis *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_vector3_new", + "return_type": "void", + "arguments": [ + ["godot_vector3 *", "r_dest"], + ["const godot_real", "p_x"], + ["const godot_real", "p_y"], + ["const godot_real", "p_z"] + ] + }, + { + "name": "godot_vector3_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_min_axis", + "return_type": "godot_int", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_max_axis", + "return_type": "godot_int", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_length", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_length_squared", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_is_normalized", + "return_type": "godot_bool", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_normalized", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_inverse", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_snapped", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_by"] + ] + }, + { + "name": "godot_vector3_rotated", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_axis"], + ["const godot_real", "p_phi"] + ] + }, + { + "name": "godot_vector3_linear_interpolate", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_vector3_cubic_interpolate", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"], + ["const godot_vector3 *", "p_pre_a"], + ["const godot_vector3 *", "p_post_b"], + ["const godot_real", "p_t"] + ] + }, + { + "name": "godot_vector3_dot", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_cross", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_outer", + "return_type": "godot_basis", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_to_diagonal_matrix", + "return_type": "godot_basis", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_abs", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_floor", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_ceil", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_distance_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_distance_squared_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_angle_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_to"] + ] + }, + { + "name": "godot_vector3_slide", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_n"] + ] + }, + { + "name": "godot_vector3_bounce", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_n"] + ] + }, + { + "name": "godot_vector3_reflect", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_n"] + ] + }, + { + "name": "godot_vector3_operator_add", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_substract", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_multiply_vector", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_multiply_scalar", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_divide_vector", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_divide_scalar", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_real", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3 *", "p_b"] + ] + }, + { + "name": "godot_vector3_operator_neg", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_vector3 *", "p_self"] + ] + }, + { + "name": "godot_vector3_set_axis", + "return_type": "void", + "arguments": [ + ["godot_vector3 *", "p_self"], + ["const godot_vector3_axis", "p_axis"], + ["const godot_real", "p_val"] + ] + }, + { + "name": "godot_vector3_get_axis", + "return_type": "godot_real", + "arguments": [ + ["const godot_vector3 *", "p_self"], + ["const godot_vector3_axis", "p_axis"] + ] + }, + { + "name": "godot_pool_byte_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_byte_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "r_dest"], + ["const godot_pool_byte_array *", "p_src"] + ] + }, + { + "name": "godot_pool_byte_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_byte_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const uint8_t", "p_data"] + ] + }, + { + "name": "godot_pool_byte_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const godot_pool_byte_array *", "p_array"] + ] + }, + { + "name": "godot_pool_byte_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const uint8_t", "p_data"] + ] + }, + { + "name": "godot_pool_byte_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"] + ] + }, + { + "name": "godot_pool_byte_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const uint8_t", "p_data"] + ] + }, + { + "name": "godot_pool_byte_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_byte_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_byte_array_read", + "return_type": "godot_pool_byte_array_read_access *", + "arguments": [ + ["const godot_pool_byte_array *", "p_self"] + ] + }, + { + "name": "godot_pool_byte_array_write", + "return_type": "godot_pool_byte_array_write_access *", + "arguments": [ + ["godot_pool_byte_array *", "p_self"] + ] + }, + { + "name": "godot_pool_byte_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const uint8_t", "p_data"] + ] + }, + { + "name": "godot_pool_byte_array_get", + "return_type": "uint8_t", + "arguments": [ + ["const godot_pool_byte_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_byte_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_byte_array *", "p_self"] + ] + }, + { + "name": "godot_pool_byte_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array *", "p_self"] + ] + }, + { + "name": "godot_pool_int_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_int_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "r_dest"], + ["const godot_pool_int_array *", "p_src"] + ] + }, + { + "name": "godot_pool_int_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_int_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_data"] + ] + }, + { + "name": "godot_pool_int_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_pool_int_array *", "p_array"] + ] + }, + { + "name": "godot_pool_int_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_int", "p_data"] + ] + }, + { + "name": "godot_pool_int_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"] + ] + }, + { + "name": "godot_pool_int_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_data"] + ] + }, + { + "name": "godot_pool_int_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_int_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_int_array_read", + "return_type": "godot_pool_int_array_read_access *", + "arguments": [ + ["const godot_pool_int_array *", "p_self"] + ] + }, + { + "name": "godot_pool_int_array_write", + "return_type": "godot_pool_int_array_write_access *", + "arguments": [ + ["godot_pool_int_array *", "p_self"] + ] + }, + { + "name": "godot_pool_int_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_int", "p_data"] + ] + }, + { + "name": "godot_pool_int_array_get", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_int_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_int_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_int_array *", "p_self"] + ] + }, + { + "name": "godot_pool_int_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array *", "p_self"] + ] + }, + { + "name": "godot_pool_real_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_real_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "r_dest"], + ["const godot_pool_real_array *", "p_src"] + ] + }, + { + "name": "godot_pool_real_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_real_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_real", "p_data"] + ] + }, + { + "name": "godot_pool_real_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_pool_real_array *", "p_array"] + ] + }, + { + "name": "godot_pool_real_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_real", "p_data"] + ] + }, + { + "name": "godot_pool_real_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"] + ] + }, + { + "name": "godot_pool_real_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_real", "p_data"] + ] + }, + { + "name": "godot_pool_real_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_real_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_real_array_read", + "return_type": "godot_pool_real_array_read_access *", + "arguments": [ + ["const godot_pool_real_array *", "p_self"] + ] + }, + { + "name": "godot_pool_real_array_write", + "return_type": "godot_pool_real_array_write_access *", + "arguments": [ + ["godot_pool_real_array *", "p_self"] + ] + }, + { + "name": "godot_pool_real_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_real", "p_data"] + ] + }, + { + "name": "godot_pool_real_array_get", + "return_type": "godot_real", + "arguments": [ + ["const godot_pool_real_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_real_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_real_array *", "p_self"] + ] + }, + { + "name": "godot_pool_real_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array *", "p_self"] + ] + }, + { + "name": "godot_pool_string_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_string_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "r_dest"], + ["const godot_pool_string_array *", "p_src"] + ] + }, + { + "name": "godot_pool_string_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_string_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_string *", "p_data"] + ] + }, + { + "name": "godot_pool_string_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_pool_string_array *", "p_array"] + ] + }, + { + "name": "godot_pool_string_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_string *", "p_data"] + ] + }, + { + "name": "godot_pool_string_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"] + ] + }, + { + "name": "godot_pool_string_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_string *", "p_data"] + ] + }, + { + "name": "godot_pool_string_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_string_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_string_array_read", + "return_type": "godot_pool_string_array_read_access *", + "arguments": [ + ["const godot_pool_string_array *", "p_self"] + ] + }, + { + "name": "godot_pool_string_array_write", + "return_type": "godot_pool_string_array_write_access *", + "arguments": [ + ["godot_pool_string_array *", "p_self"] + ] + }, + { + "name": "godot_pool_string_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_string *", "p_data"] + ] + }, + { + "name": "godot_pool_string_array_get", + "return_type": "godot_string", + "arguments": [ + ["const godot_pool_string_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_string_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_string_array *", "p_self"] + ] + }, + { + "name": "godot_pool_string_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector2_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_vector2_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "r_dest"], + ["const godot_pool_vector2_array *", "p_src"] + ] + }, + { + "name": "godot_pool_vector2_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_vector2_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_vector2 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector2_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_pool_vector2_array *", "p_array"] + ] + }, + { + "name": "godot_pool_vector2_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_vector2 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector2_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector2_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_vector2 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector2_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_vector2_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_vector2_array_read", + "return_type": "godot_pool_vector2_array_read_access *", + "arguments": [ + ["const godot_pool_vector2_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector2_array_write", + "return_type": "godot_pool_vector2_array_write_access *", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector2_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_vector2 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector2_array_get", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_pool_vector2_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_vector2_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_vector2_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector2_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector3_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_vector3_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "r_dest"], + ["const godot_pool_vector3_array *", "p_src"] + ] + }, + { + "name": "godot_pool_vector3_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_vector3_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_vector3 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector3_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_pool_vector3_array *", "p_array"] + ] + }, + { + "name": "godot_pool_vector3_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_vector3 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector3_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector3_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_vector3 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector3_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_vector3_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_vector3_array_read", + "return_type": "godot_pool_vector3_array_read_access *", + "arguments": [ + ["const godot_pool_vector3_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector3_array_write", + "return_type": "godot_pool_vector3_array_write_access *", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector3_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_vector3 *", "p_data"] + ] + }, + { + "name": "godot_pool_vector3_array_get", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_pool_vector3_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_vector3_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_vector3_array *", "p_self"] + ] + }, + { + "name": "godot_pool_vector3_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array *", "p_self"] + ] + }, + { + "name": "godot_pool_color_array_new", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "r_dest"] + ] + }, + { + "name": "godot_pool_color_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "r_dest"], + ["const godot_pool_color_array *", "p_src"] + ] + }, + { + "name": "godot_pool_color_array_new_with_array", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "r_dest"], + ["const godot_array *", "p_a"] + ] + }, + { + "name": "godot_pool_color_array_append", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_color *", "p_data"] + ] + }, + { + "name": "godot_pool_color_array_append_array", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_pool_color_array *", "p_array"] + ] + }, + { + "name": "godot_pool_color_array_insert", + "return_type": "godot_error", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_color *", "p_data"] + ] + }, + { + "name": "godot_pool_color_array_invert", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"] + ] + }, + { + "name": "godot_pool_color_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_color *", "p_data"] + ] + }, + { + "name": "godot_pool_color_array_remove", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_color_array_resize", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_pool_color_array_read", + "return_type": "godot_pool_color_array_read_access *", + "arguments": [ + ["const godot_pool_color_array *", "p_self"] + ] + }, + { + "name": "godot_pool_color_array_write", + "return_type": "godot_pool_color_array_write_access *", + "arguments": [ + ["godot_pool_color_array *", "p_self"] + ] + }, + { + "name": "godot_pool_color_array_set", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_color *", "p_data"] + ] + }, + { + "name": "godot_pool_color_array_get", + "return_type": "godot_color", + "arguments": [ + ["const godot_pool_color_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_pool_color_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_pool_color_array *", "p_self"] + ] + }, + { + "name": "godot_pool_color_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array *", "p_self"] + ] + }, + { + "name": "godot_pool_byte_array_read_access_ptr", + "return_type": "const uint8_t *", + "arguments": [ + ["const godot_pool_byte_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_byte_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array_read_access *", "p_read"], + ["godot_pool_byte_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_byte_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_int_array_read_access_ptr", + "return_type": "const godot_int *", + "arguments": [ + ["const godot_pool_int_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_int_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array_read_access *", "p_read"], + ["godot_pool_int_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_int_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_real_array_read_access_ptr", + "return_type": "const godot_real *", + "arguments": [ + ["const godot_pool_real_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_real_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array_read_access *", "p_read"], + ["godot_pool_real_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_real_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_string_array_read_access_ptr", + "return_type": "const godot_string *", + "arguments": [ + ["const godot_pool_string_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_string_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array_read_access *", "p_read"], + ["godot_pool_string_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_string_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_vector2_array_read_access_ptr", + "return_type": "const godot_vector2 *", + "arguments": [ + ["const godot_pool_vector2_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_vector2_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array_read_access *", "p_read"], + ["godot_pool_vector2_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_vector2_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_vector3_array_read_access_ptr", + "return_type": "const godot_vector3 *", + "arguments": [ + ["const godot_pool_vector3_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_vector3_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array_read_access *", "p_read"], + ["godot_pool_vector3_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_vector3_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_color_array_read_access_ptr", + "return_type": "const godot_color *", + "arguments": [ + ["const godot_pool_color_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_color_array_read_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array_read_access *", "p_read"], + ["godot_pool_color_array_read_access *", "p_other"] + ] + }, + { + "name": "godot_pool_color_array_read_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array_read_access *", "p_read"] + ] + }, + { + "name": "godot_pool_byte_array_write_access_ptr", + "return_type": "uint8_t *", + "arguments": [ + ["const godot_pool_byte_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_byte_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array_write_access *", "p_write"], + ["godot_pool_byte_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_byte_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_byte_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_int_array_write_access_ptr", + "return_type": "godot_int *", + "arguments": [ + ["const godot_pool_int_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_int_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array_write_access *", "p_write"], + ["godot_pool_int_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_int_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_int_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_real_array_write_access_ptr", + "return_type": "godot_real *", + "arguments": [ + ["const godot_pool_real_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_real_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array_write_access *", "p_write"], + ["godot_pool_real_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_real_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_real_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_string_array_write_access_ptr", + "return_type": "godot_string *", + "arguments": [ + ["const godot_pool_string_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_string_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array_write_access *", "p_write"], + ["godot_pool_string_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_string_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_string_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_vector2_array_write_access_ptr", + "return_type": "godot_vector2 *", + "arguments": [ + ["const godot_pool_vector2_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_vector2_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array_write_access *", "p_write"], + ["godot_pool_vector2_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_vector2_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector2_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_vector3_array_write_access_ptr", + "return_type": "godot_vector3 *", + "arguments": [ + ["const godot_pool_vector3_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_vector3_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array_write_access *", "p_write"], + ["godot_pool_vector3_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_vector3_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_vector3_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_color_array_write_access_ptr", + "return_type": "godot_color *", + "arguments": [ + ["const godot_pool_color_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_pool_color_array_write_access_operator_assign", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array_write_access *", "p_write"], + ["godot_pool_color_array_write_access *", "p_other"] + ] + }, + { + "name": "godot_pool_color_array_write_access_destroy", + "return_type": "void", + "arguments": [ + ["godot_pool_color_array_write_access *", "p_write"] + ] + }, + { + "name": "godot_array_new", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"] + ] + }, + { + "name": "godot_array_new_copy", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_array *", "p_src"] + ] + }, + { + "name": "godot_array_new_pool_color_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_color_array *", "p_pca"] + ] + }, + { + "name": "godot_array_new_pool_vector3_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_vector3_array *", "p_pv3a"] + ] + }, + { + "name": "godot_array_new_pool_vector2_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_vector2_array *", "p_pv2a"] + ] + }, + { + "name": "godot_array_new_pool_string_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_string_array *", "p_psa"] + ] + }, + { + "name": "godot_array_new_pool_real_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_real_array *", "p_pra"] + ] + }, + { + "name": "godot_array_new_pool_int_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_int_array *", "p_pia"] + ] + }, + { + "name": "godot_array_new_pool_byte_array", + "return_type": "void", + "arguments": [ + ["godot_array *", "r_dest"], + ["const godot_pool_byte_array *", "p_pba"] + ] + }, + { + "name": "godot_array_set", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_int", "p_idx"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_get", + "return_type": "godot_variant", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_array_operator_index", + "return_type": "godot_variant *", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_array_operator_index_const", + "return_type": "const godot_variant *", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_array_append", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_clear", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_count", + "return_type": "godot_int", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_empty", + "return_type": "godot_bool", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_erase", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_front", + "return_type": "godot_variant", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_back", + "return_type": "godot_variant", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_find", + "return_type": "godot_int", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_variant *", "p_what"], + ["const godot_int", "p_from"] + ] + }, + { + "name": "godot_array_find_last", + "return_type": "godot_int", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_variant *", "p_what"] + ] + }, + { + "name": "godot_array_has", + "return_type": "godot_bool", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_hash", + "return_type": "godot_int", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_insert", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_int", "p_pos"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_invert", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_pop_back", + "return_type": "godot_variant", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_pop_front", + "return_type": "godot_variant", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_push_back", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_push_front", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_array_remove", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_array_resize", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["const godot_int", "p_size"] + ] + }, + { + "name": "godot_array_rfind", + "return_type": "godot_int", + "arguments": [ + ["const godot_array *", "p_self"], + ["const godot_variant *", "p_what"], + ["const godot_int", "p_from"] + ] + }, + { + "name": "godot_array_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_sort", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_array_sort_custom", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"], + ["godot_object *", "p_obj"], + ["const godot_string *", "p_func"] + ] + }, + { + "name": "godot_array_destroy", + "return_type": "void", + "arguments": [ + ["godot_array *", "p_self"] + ] + }, + { + "name": "godot_dictionary_new", + "return_type": "void", + "arguments": [ + ["godot_dictionary *", "r_dest"] + ] + }, + { + "name": "godot_dictionary_new_copy", + "return_type": "void", + "arguments": [ + ["godot_dictionary *", "r_dest"], + ["const godot_dictionary *", "p_src"] + ] + }, + { + "name": "godot_dictionary_destroy", + "return_type": "void", + "arguments": [ + ["godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_size", + "return_type": "godot_int", + "arguments": [ + ["const godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_empty", + "return_type": "godot_bool", + "arguments": [ + ["const godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_clear", + "return_type": "void", + "arguments": [ + ["godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_has", + "return_type": "godot_bool", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { + "name": "godot_dictionary_has_all", + "return_type": "godot_bool", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_array *", "p_keys"] + ] + }, + { + "name": "godot_dictionary_erase", + "return_type": "void", + "arguments": [ + ["godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { + "name": "godot_dictionary_hash", + "return_type": "godot_int", + "arguments": [ + ["const godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_keys", + "return_type": "godot_array", + "arguments": [ + ["const godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_values", + "return_type": "godot_array", + "arguments": [ + ["const godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_dictionary_get", + "return_type": "godot_variant", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { + "name": "godot_dictionary_set", + "return_type": "void", + "arguments": [ + ["godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"], + ["const godot_variant *", "p_value"] + ] + }, + { + "name": "godot_dictionary_operator_index", + "return_type": "godot_variant *", + "arguments": [ + ["godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { + "name": "godot_dictionary_operator_index_const", + "return_type": "const godot_variant *", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { + "name": "godot_dictionary_next", + "return_type": "godot_variant *", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_variant *", "p_key"] + ] + }, + { + "name": "godot_dictionary_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_dictionary *", "p_self"], + ["const godot_dictionary *", "p_b"] + ] + }, + { + "name": "godot_dictionary_to_json", + "return_type": "godot_string", + "arguments": [ + ["const godot_dictionary *", "p_self"] + ] + }, + { + "name": "godot_node_path_new", + "return_type": "void", + "arguments": [ + ["godot_node_path *", "r_dest"], + ["const godot_string *", "p_from"] + ] + }, + { + "name": "godot_node_path_new_copy", + "return_type": "void", + "arguments": [ + ["godot_node_path *", "r_dest"], + ["const godot_node_path *", "p_src"] + ] + }, + { + "name": "godot_node_path_destroy", + "return_type": "void", + "arguments": [ + ["godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_is_absolute", + "return_type": "godot_bool", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_get_name_count", + "return_type": "godot_int", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_get_name", + "return_type": "godot_string", + "arguments": [ + ["const godot_node_path *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_node_path_get_subname_count", + "return_type": "godot_int", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_get_subname", + "return_type": "godot_string", + "arguments": [ + ["const godot_node_path *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_node_path_get_property", + "return_type": "godot_string", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_is_empty", + "return_type": "godot_bool", + "arguments": [ + ["const godot_node_path *", "p_self"] + ] + }, + { + "name": "godot_node_path_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_node_path *", "p_self"], + ["const godot_node_path *", "p_b"] + ] + }, + { + "name": "godot_plane_new_with_reals", + "return_type": "void", + "arguments": [ + ["godot_plane *", "r_dest"], + ["const godot_real", "p_a"], + ["const godot_real", "p_b"], + ["const godot_real", "p_c"], + ["const godot_real", "p_d"] + ] + }, + { + "name": "godot_plane_new_with_vectors", + "return_type": "void", + "arguments": [ + ["godot_plane *", "r_dest"], + ["const godot_vector3 *", "p_v1"], + ["const godot_vector3 *", "p_v2"], + ["const godot_vector3 *", "p_v3"] + ] + }, + { + "name": "godot_plane_new_with_normal", + "return_type": "void", + "arguments": [ + ["godot_plane *", "r_dest"], + ["const godot_vector3 *", "p_normal"], + ["const godot_real", "p_d"] + ] + }, + { + "name": "godot_plane_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_normalized", + "return_type": "godot_plane", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_center", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_get_any_point", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_is_point_over", + "return_type": "godot_bool", + "arguments": [ + ["const godot_plane *", "p_self"], + ["const godot_vector3 *", "p_point"] + ] + }, + { + "name": "godot_plane_distance_to", + "return_type": "godot_real", + "arguments": [ + ["const godot_plane *", "p_self"], + ["const godot_vector3 *", "p_point"] + ] + }, + { + "name": "godot_plane_has_point", + "return_type": "godot_bool", + "arguments": [ + ["const godot_plane *", "p_self"], + ["const godot_vector3 *", "p_point"], + ["const godot_real", "p_epsilon"] + ] + }, + { + "name": "godot_plane_project", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_plane *", "p_self"], + ["const godot_vector3 *", "p_point"] + ] + }, + { + "name": "godot_plane_intersect_3", + "return_type": "godot_bool", + "arguments": [ + ["const godot_plane *", "p_self"], + ["godot_vector3 *", "r_dest"], + ["const godot_plane *", "p_b"], + ["const godot_plane *", "p_c"] + ] + }, + { + "name": "godot_plane_intersects_ray", + "return_type": "godot_bool", + "arguments": [ + ["const godot_plane *", "p_self"], + ["godot_vector3 *", "r_dest"], + ["const godot_vector3 *", "p_from"], + ["const godot_vector3 *", "p_dir"] + ] + }, + { + "name": "godot_plane_intersects_segment", + "return_type": "godot_bool", + "arguments": [ + ["const godot_plane *", "p_self"], + ["godot_vector3 *", "r_dest"], + ["const godot_vector3 *", "p_begin"], + ["const godot_vector3 *", "p_end"] + ] + }, + { + "name": "godot_plane_operator_neg", + "return_type": "godot_plane", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_plane *", "p_self"], + ["const godot_plane *", "p_b"] + ] + }, + { + "name": "godot_plane_set_normal", + "return_type": "void", + "arguments": [ + ["godot_plane *", "p_self"], + ["const godot_vector3 *", "p_normal"] + ] + }, + { + "name": "godot_plane_get_normal", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_get_d", + "return_type": "godot_real", + "arguments": [ + ["const godot_plane *", "p_self"] + ] + }, + { + "name": "godot_plane_set_d", + "return_type": "void", + "arguments": [ + ["godot_plane *", "p_self"], + ["const godot_real", "p_d"] + ] + }, + { + "name": "godot_rect2_new_with_position_and_size", + "return_type": "void", + "arguments": [ + ["godot_rect2 *", "r_dest"], + ["const godot_vector2 *", "p_pos"], + ["const godot_vector2 *", "p_size"] + ] + }, + { + "name": "godot_rect2_new", + "return_type": "void", + "arguments": [ + ["godot_rect2 *", "r_dest"], + ["const godot_real", "p_x"], + ["const godot_real", "p_y"], + ["const godot_real", "p_width"], + ["const godot_real", "p_height"] + ] + }, + { + "name": "godot_rect2_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_rect2 *", "p_self"] + ] + }, + { + "name": "godot_rect2_get_area", + "return_type": "godot_real", + "arguments": [ + ["const godot_rect2 *", "p_self"] + ] + }, + { + "name": "godot_rect2_intersects", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_rect2 *", "p_b"] + ] + }, + { + "name": "godot_rect2_encloses", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_rect2 *", "p_b"] + ] + }, + { + "name": "godot_rect2_has_no_area", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect2 *", "p_self"] + ] + }, + { + "name": "godot_rect2_clip", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_rect2 *", "p_b"] + ] + }, + { + "name": "godot_rect2_merge", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_rect2 *", "p_b"] + ] + }, + { + "name": "godot_rect2_has_point", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_vector2 *", "p_point"] + ] + }, + { + "name": "godot_rect2_grow", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_real", "p_by"] + ] + }, + { + "name": "godot_rect2_expand", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_vector2 *", "p_to"] + ] + }, + { + "name": "godot_rect2_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect2 *", "p_self"], + ["const godot_rect2 *", "p_b"] + ] + }, + { + "name": "godot_rect2_get_position", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_rect2 *", "p_self"] + ] + }, + { + "name": "godot_rect2_get_size", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_rect2 *", "p_self"] + ] + }, + { + "name": "godot_rect2_set_position", + "return_type": "void", + "arguments": [ + ["godot_rect2 *", "p_self"], + ["const godot_vector2 *", "p_pos"] + ] + }, + { + "name": "godot_rect2_set_size", + "return_type": "void", + "arguments": [ + ["godot_rect2 *", "p_self"], + ["const godot_vector2 *", "p_size"] + ] + }, + { + "name": "godot_rect3_new", + "return_type": "void", + "arguments": [ + ["godot_rect3 *", "r_dest"], + ["const godot_vector3 *", "p_pos"], + ["const godot_vector3 *", "p_size"] + ] + }, + { + "name": "godot_rect3_get_position", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_set_position", + "return_type": "void", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_rect3_get_size", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_set_size", + "return_type": "void", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_rect3_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_get_area", + "return_type": "godot_real", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_has_no_area", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_has_no_surface", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_intersects", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_rect3 *", "p_with"] + ] + }, + { + "name": "godot_rect3_encloses", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_rect3 *", "p_with"] + ] + }, + { + "name": "godot_rect3_merge", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_rect3 *", "p_with"] + ] + }, + { + "name": "godot_rect3_intersection", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_rect3 *", "p_with"] + ] + }, + { + "name": "godot_rect3_intersects_plane", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_plane *", "p_plane"] + ] + }, + { + "name": "godot_rect3_intersects_segment", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_vector3 *", "p_from"], + ["const godot_vector3 *", "p_to"] + ] + }, + { + "name": "godot_rect3_has_point", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_vector3 *", "p_point"] + ] + }, + { + "name": "godot_rect3_get_support", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_vector3 *", "p_dir"] + ] + }, + { + "name": "godot_rect3_get_longest_axis", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_get_longest_axis_index", + "return_type": "godot_int", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_get_longest_axis_size", + "return_type": "godot_real", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_get_shortest_axis", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_get_shortest_axis_index", + "return_type": "godot_int", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_get_shortest_axis_size", + "return_type": "godot_real", + "arguments": [ + ["const godot_rect3 *", "p_self"] + ] + }, + { + "name": "godot_rect3_expand", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_vector3 *", "p_to_point"] + ] + }, + { + "name": "godot_rect3_grow", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_real", "p_by"] + ] + }, + { + "name": "godot_rect3_get_endpoint", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_rect3_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rect3 *", "p_self"], + ["const godot_rect3 *", "p_b"] + ] + }, + { + "name": "godot_rid_new", + "return_type": "void", + "arguments": [ + ["godot_rid *", "r_dest"] + ] + }, + { + "name": "godot_rid_get_id", + "return_type": "godot_int", + "arguments": [ + ["const godot_rid *", "p_self"] + ] + }, + { + "name": "godot_rid_new_with_resource", + "return_type": "void", + "arguments": [ + ["godot_rid *", "r_dest"], + ["const godot_object *", "p_from"] + ] + }, + { + "name": "godot_rid_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rid *", "p_self"], + ["const godot_rid *", "p_b"] + ] + }, + { + "name": "godot_rid_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_rid *", "p_self"], + ["const godot_rid *", "p_b"] + ] + }, + { + "name": "godot_transform_new_with_axis_origin", + "return_type": "void", + "arguments": [ + ["godot_transform *", "r_dest"], + ["const godot_vector3 *", "p_x_axis"], + ["const godot_vector3 *", "p_y_axis"], + ["const godot_vector3 *", "p_z_axis"], + ["const godot_vector3 *", "p_origin"] + ] + }, + { + "name": "godot_transform_new", + "return_type": "void", + "arguments": [ + ["godot_transform *", "r_dest"], + ["const godot_basis *", "p_basis"], + ["const godot_vector3 *", "p_origin"] + ] + }, + { + "name": "godot_transform_get_basis", + "return_type": "godot_basis", + "arguments": [ + ["const godot_transform *", "p_self"] + ] + }, + { + "name": "godot_transform_set_basis", + "return_type": "void", + "arguments": [ + ["godot_transform *", "p_self"], + ["godot_basis *", "p_v"] + ] + }, + { + "name": "godot_transform_get_origin", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_transform *", "p_self"] + ] + }, + { + "name": "godot_transform_set_origin", + "return_type": "void", + "arguments": [ + ["godot_transform *", "p_self"], + ["godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_transform_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_transform *", "p_self"] + ] + }, + { + "name": "godot_transform_inverse", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"] + ] + }, + { + "name": "godot_transform_affine_inverse", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"] + ] + }, + { + "name": "godot_transform_orthonormalized", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"] + ] + }, + { + "name": "godot_transform_rotated", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_vector3 *", "p_axis"], + ["const godot_real", "p_phi"] + ] + }, + { + "name": "godot_transform_scaled", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_vector3 *", "p_scale"] + ] + }, + { + "name": "godot_transform_translated", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_vector3 *", "p_ofs"] + ] + }, + { + "name": "godot_transform_looking_at", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_vector3 *", "p_target"], + ["const godot_vector3 *", "p_up"] + ] + }, + { + "name": "godot_transform_xform_plane", + "return_type": "godot_plane", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_plane *", "p_v"] + ] + }, + { + "name": "godot_transform_xform_inv_plane", + "return_type": "godot_plane", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_plane *", "p_v"] + ] + }, + { + "name": "godot_transform_new_identity", + "return_type": "void", + "arguments": [ + ["godot_transform *", "r_dest"] + ] + }, + { + "name": "godot_transform_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_transform *", "p_b"] + ] + }, + { + "name": "godot_transform_operator_multiply", + "return_type": "godot_transform", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_transform *", "p_b"] + ] + }, + { + "name": "godot_transform_xform_vector3", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_transform_xform_inv_vector3", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_vector3 *", "p_v"] + ] + }, + { + "name": "godot_transform_xform_rect3", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_rect3 *", "p_v"] + ] + }, + { + "name": "godot_transform_xform_inv_rect3", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_transform *", "p_self"], + ["const godot_rect3 *", "p_v"] + ] + }, + { + "name": "godot_transform2d_new", + "return_type": "void", + "arguments": [ + ["godot_transform2d *", "r_dest"], + ["const godot_real", "p_rot"], + ["const godot_vector2 *", "p_pos"] + ] + }, + { + "name": "godot_transform2d_new_axis_origin", + "return_type": "void", + "arguments": [ + ["godot_transform2d *", "r_dest"], + ["const godot_vector2 *", "p_x_axis"], + ["const godot_vector2 *", "p_y_axis"], + ["const godot_vector2 *", "p_origin"] + ] + }, + { + "name": "godot_transform2d_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_inverse", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_affine_inverse", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_get_rotation", + "return_type": "godot_real", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_get_origin", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_get_scale", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_orthonormalized", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"] + ] + }, + { + "name": "godot_transform2d_rotated", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_real", "p_phi"] + ] + }, + { + "name": "godot_transform2d_scaled", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_vector2 *", "p_scale"] + ] + }, + { + "name": "godot_transform2d_translated", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_vector2 *", "p_offset"] + ] + }, + { + "name": "godot_transform2d_xform_vector2", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_vector2 *", "p_v"] + ] + }, + { + "name": "godot_transform2d_xform_inv_vector2", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_vector2 *", "p_v"] + ] + }, + { + "name": "godot_transform2d_basis_xform_vector2", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_vector2 *", "p_v"] + ] + }, + { + "name": "godot_transform2d_basis_xform_inv_vector2", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_vector2 *", "p_v"] + ] + }, + { + "name": "godot_transform2d_interpolate_with", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_transform2d *", "p_m"], + ["const godot_real", "p_c"] + ] + }, + { + "name": "godot_transform2d_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_transform2d *", "p_b"] + ] + }, + { + "name": "godot_transform2d_operator_multiply", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_transform2d *", "p_b"] + ] + }, + { + "name": "godot_transform2d_new_identity", + "return_type": "void", + "arguments": [ + ["godot_transform2d *", "r_dest"] + ] + }, + { + "name": "godot_transform2d_xform_rect2", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_rect2 *", "p_v"] + ] + }, + { + "name": "godot_transform2d_xform_inv_rect2", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_transform2d *", "p_self"], + ["const godot_rect2 *", "p_v"] + ] + }, + { + "name": "godot_variant_get_type", + "return_type": "godot_variant_type", + "arguments": [ + ["const godot_variant *", "p_v"] + ] + }, + { + "name": "godot_variant_new_copy", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_variant *", "p_src"] + ] + }, + { + "name": "godot_variant_new_nil", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"] + ] + }, + { + "name": "godot_variant_new_bool", + "return_type": "void", + "arguments": [ + ["godot_variant *", "p_v"], + ["const godot_bool", "p_b"] + ] + }, + { + "name": "godot_variant_new_uint", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const uint64_t", "p_i"] + ] + }, + { + "name": "godot_variant_new_int", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const int64_t", "p_i"] + ] + }, + { + "name": "godot_variant_new_real", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const double", "p_r"] + ] + }, + { + "name": "godot_variant_new_string", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_string *", "p_s"] + ] + }, + { + "name": "godot_variant_new_vector2", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_vector2 *", "p_v2"] + ] + }, + { + "name": "godot_variant_new_rect2", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_rect2 *", "p_rect2"] + ] + }, + { + "name": "godot_variant_new_vector3", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_vector3 *", "p_v3"] + ] + }, + { + "name": "godot_variant_new_transform2d", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_transform2d *", "p_t2d"] + ] + }, + { + "name": "godot_variant_new_plane", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_plane *", "p_plane"] + ] + }, + { + "name": "godot_variant_new_quat", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_quat *", "p_quat"] + ] + }, + { + "name": "godot_variant_new_rect3", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_rect3 *", "p_rect3"] + ] + }, + { + "name": "godot_variant_new_basis", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_basis *", "p_basis"] + ] + }, + { + "name": "godot_variant_new_transform", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_transform *", "p_trans"] + ] + }, + { + "name": "godot_variant_new_color", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_color *", "p_color"] + ] + }, + { + "name": "godot_variant_new_node_path", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_node_path *", "p_np"] + ] + }, + { + "name": "godot_variant_new_rid", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_rid *", "p_rid"] + ] + }, + { + "name": "godot_variant_new_object", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_object *", "p_obj"] + ] + }, + { + "name": "godot_variant_new_dictionary", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_dictionary *", "p_dict"] + ] + }, + { + "name": "godot_variant_new_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_array *", "p_arr"] + ] + }, + { + "name": "godot_variant_new_pool_byte_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_byte_array *", "p_pba"] + ] + }, + { + "name": "godot_variant_new_pool_int_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_int_array *", "p_pia"] + ] + }, + { + "name": "godot_variant_new_pool_real_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_real_array *", "p_pra"] + ] + }, + { + "name": "godot_variant_new_pool_string_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_string_array *", "p_psa"] + ] + }, + { + "name": "godot_variant_new_pool_vector2_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_vector2_array *", "p_pv2a"] + ] + }, + { + "name": "godot_variant_new_pool_vector3_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_vector3_array *", "p_pv3a"] + ] + }, + { + "name": "godot_variant_new_pool_color_array", + "return_type": "void", + "arguments": [ + ["godot_variant *", "r_dest"], + ["const godot_pool_color_array *", "p_pca"] + ] + }, + { + "name": "godot_variant_as_bool", + "return_type": "godot_bool", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_uint", + "return_type": "uint64_t", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_int", + "return_type": "int64_t", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_real", + "return_type": "double", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_string", + "return_type": "godot_string", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_vector2", + "return_type": "godot_vector2", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_rect2", + "return_type": "godot_rect2", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_vector3", + "return_type": "godot_vector3", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_transform2d", + "return_type": "godot_transform2d", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_plane", + "return_type": "godot_plane", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_quat", + "return_type": "godot_quat", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_rect3", + "return_type": "godot_rect3", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_basis", + "return_type": "godot_basis", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_transform", + "return_type": "godot_transform", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_color", + "return_type": "godot_color", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_node_path", + "return_type": "godot_node_path", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_rid", + "return_type": "godot_rid", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_object", + "return_type": "godot_object *", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_dictionary", + "return_type": "godot_dictionary", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_array", + "return_type": "godot_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_byte_array", + "return_type": "godot_pool_byte_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_int_array", + "return_type": "godot_pool_int_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_real_array", + "return_type": "godot_pool_real_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_string_array", + "return_type": "godot_pool_string_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_vector2_array", + "return_type": "godot_pool_vector2_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_vector3_array", + "return_type": "godot_pool_vector3_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_as_pool_color_array", + "return_type": "godot_pool_color_array", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_call", + "return_type": "godot_variant", + "arguments": [ + ["godot_variant *", "p_self"], + ["const godot_string *", "p_method"], + ["const godot_variant **", "p_args"], + ["const godot_int", "p_argcount"], + ["godot_variant_call_error *", "r_error"] + ] + }, + { + "name": "godot_variant_has_method", + "return_type": "godot_bool", + "arguments": [ + ["const godot_variant *", "p_self"], + ["const godot_string *", "p_method"] + ] + }, + { + "name": "godot_variant_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_variant *", "p_self"], + ["const godot_variant *", "p_other"] + ] + }, + { + "name": "godot_variant_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_variant *", "p_self"], + ["const godot_variant *", "p_other"] + ] + }, + { + "name": "godot_variant_hash_compare", + "return_type": "godot_bool", + "arguments": [ + ["const godot_variant *", "p_self"], + ["const godot_variant *", "p_other"] + ] + }, + { + "name": "godot_variant_booleanize", + "return_type": "godot_bool", + "arguments": [ + ["const godot_variant *", "p_self"] + ] + }, + { + "name": "godot_variant_destroy", + "return_type": "void", + "arguments": [ + ["godot_variant *", "p_self"] + ] + }, + { + "name": "godot_string_new", + "return_type": "void", + "arguments": [ + ["godot_string *", "r_dest"] + ] + }, + { + "name": "godot_string_new_copy", + "return_type": "void", + "arguments": [ + ["godot_string *", "r_dest"], + ["const godot_string *", "p_src"] + ] + }, + { + "name": "godot_string_new_data", + "return_type": "void", + "arguments": [ + ["godot_string *", "r_dest"], + ["const char *", "p_contents"], + ["const int", "p_size"] + ] + }, + { + "name": "godot_string_new_unicode_data", + "return_type": "void", + "arguments": [ + ["godot_string *", "r_dest"], + ["const wchar_t *", "p_contents"], + ["const int", "p_size"] + ] + }, + { + "name": "godot_string_get_data", + "return_type": "void", + "arguments": [ + ["const godot_string *", "p_self"], + ["char *", "p_dest"], + ["int *", "p_size"] + ] + }, + { + "name": "godot_string_operator_index", + "return_type": "wchar_t *", + "arguments": [ + ["godot_string *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_string_operator_index_const", + "return_type": "wchar_t", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_int", "p_idx"] + ] + }, + { + "name": "godot_string_c_str", + "return_type": "const char *", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_unicode_str", + "return_type": "const wchar_t *", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_b"] + ] + }, + { + "name": "godot_string_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_b"] + ] + }, + { + "name": "godot_string_operator_plus", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_b"] + ] + }, + { + "name": "godot_string_length", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_begins_with", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_string"] + ] + }, + { + "name": "godot_string_begins_with_char_array", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const char *", "p_char_array"] + ] + }, + { + "name": "godot_string_bigrams", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_chr", + "return_type": "godot_string", + "arguments": [ + ["wchar_t", "p_character"] + ] + }, + { + "name": "godot_string_ends_with", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_string"] + ] + }, + { + "name": "godot_string_find", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"] + ] + }, + { + "name": "godot_string_find_from", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"], + ["godot_int", "p_from"] + ] + }, + { + "name": "godot_string_findmk", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_keys"] + ] + }, + { + "name": "godot_string_findmk_from", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_keys"], + ["godot_int", "p_from"] + ] + }, + { + "name": "godot_string_findmk_from_in_place", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_keys"], + ["godot_int", "p_from"], + ["godot_int *", "r_key"] + ] + }, + { + "name": "godot_string_findn", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"] + ] + }, + { + "name": "godot_string_findn_from", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"], + ["godot_int", "p_from"] + ] + }, + { + "name": "godot_string_find_last", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"] + ] + }, + { + "name": "godot_string_format", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_variant *", "p_values"] + ] + }, + { + "name": "godot_string_format_with_custom_placeholder", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_variant *", "p_values"], + ["const char *", "p_placeholder"] + ] + }, + { + "name": "godot_string_hex_encode_buffer", + "return_type": "godot_string", + "arguments": [ + ["const uint8_t *", "p_buffer"], + ["godot_int", "p_len"] + ] + }, + { + "name": "godot_string_hex_to_int", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_hex_to_int_without_prefix", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_insert", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_at_pos"], + ["godot_string", "p_string"] + ] + }, + { + "name": "godot_string_is_numeric", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_subsequence_of", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_string"] + ] + }, + { + "name": "godot_string_is_subsequence_ofi", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_string"] + ] + }, + { + "name": "godot_string_lpad", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_min_length"] + ] + }, + { + "name": "godot_string_lpad_with_custom_character", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_min_length"], + ["const godot_string *", "p_character"] + ] + }, + { + "name": "godot_string_match", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_wildcard"] + ] + }, + { + "name": "godot_string_matchn", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_wildcard"] + ] + }, + { + "name": "godot_string_md5", + "return_type": "godot_string", + "arguments": [ + ["const uint8_t *", "p_md5"] + ] + }, + { + "name": "godot_string_num", + "return_type": "godot_string", + "arguments": [ + ["double", "p_num"] + ] + }, + { + "name": "godot_string_num_int64", + "return_type": "godot_string", + "arguments": [ + ["int64_t", "p_num"], + ["godot_int", "p_base"] + ] + }, + { + "name": "godot_string_num_int64_capitalized", + "return_type": "godot_string", + "arguments": [ + ["int64_t", "p_num"], + ["godot_int", "p_base"], + ["godot_bool", "p_capitalize_hex"] + ] + }, + { + "name": "godot_string_num_real", + "return_type": "godot_string", + "arguments": [ + ["double", "p_num"] + ] + }, + { + "name": "godot_string_num_scientific", + "return_type": "godot_string", + "arguments": [ + ["double", "p_num"] + ] + }, + { + "name": "godot_string_num_with_decimals", + "return_type": "godot_string", + "arguments": [ + ["double", "p_num"], + ["godot_int", "p_decimals"] + ] + }, + { + "name": "godot_string_pad_decimals", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_digits"] + ] + }, + { + "name": "godot_string_pad_zeros", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_digits"] + ] + }, + { + "name": "godot_string_replace_first", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_key"], + ["godot_string", "p_with"] + ] + }, + { + "name": "godot_string_replace", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_key"], + ["godot_string", "p_with"] + ] + }, + { + "name": "godot_string_replacen", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_key"], + ["godot_string", "p_with"] + ] + }, + { + "name": "godot_string_rfind", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"] + ] + }, + { + "name": "godot_string_rfindn", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"] + ] + }, + { + "name": "godot_string_rfind_from", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"], + ["godot_int", "p_from"] + ] + }, + { + "name": "godot_string_rfindn_from", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_what"], + ["godot_int", "p_from"] + ] + }, + { + "name": "godot_string_rpad", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_min_length"] + ] + }, + { + "name": "godot_string_rpad_with_custom_character", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_min_length"], + ["const godot_string *", "p_character"] + ] + }, + { + "name": "godot_string_similarity", + "return_type": "godot_real", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_string"] + ] + }, + { + "name": "godot_string_sprintf", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_values"], + ["godot_bool *", "p_error"] + ] + }, + { + "name": "godot_string_substr", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_from"], + ["godot_int", "p_chars"] + ] + }, + { + "name": "godot_string_to_double", + "return_type": "double", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_to_float", + "return_type": "godot_real", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_to_int", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_camelcase_to_underscore", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_camelcase_to_underscore_lowercased", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_capitalize", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_char_to_double", + "return_type": "double", + "arguments": [ + ["const char *", "p_what"] + ] + }, + { + "name": "godot_string_char_to_int", + "return_type": "godot_int", + "arguments": [ + ["const char *", "p_what"] + ] + }, + { + "name": "godot_string_wchar_to_int", + "return_type": "int64_t", + "arguments": [ + ["const wchar_t *", "p_str"] + ] + }, + { + "name": "godot_string_char_to_int_with_len", + "return_type": "godot_int", + "arguments": [ + ["const char *", "p_what"], + ["godot_int", "p_len"] + ] + }, + { + "name": "godot_string_char_to_int64_with_len", + "return_type": "int64_t", + "arguments": [ + ["const wchar_t *", "p_str"], + ["int", "p_len"] + ] + }, + { + "name": "godot_string_hex_to_int64", + "return_type": "int64_t", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_hex_to_int64_with_prefix", + "return_type": "int64_t", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_to_int64", + "return_type": "int64_t", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_unicode_char_to_double", + "return_type": "double", + "arguments": [ + ["const wchar_t *", "p_str"], + ["const wchar_t **", "r_end"] + ] + }, + { + "name": "godot_string_get_slice_count", + "return_type": "godot_int", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_splitter"] + ] + }, + { + "name": "godot_string_get_slice", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_string", "p_splitter"], + ["godot_int", "p_slice"] + ] + }, + { + "name": "godot_string_get_slicec", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["wchar_t", "p_splitter"], + ["godot_int", "p_slice"] + ] + }, + { + "name": "godot_string_split", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_splitter"] + ] + }, + { + "name": "godot_string_split_allow_empty", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_splitter"] + ] + }, + { + "name": "godot_string_split_floats", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_splitter"] + ] + }, + { + "name": "godot_string_split_floats_allows_empty", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_splitter"] + ] + }, + { + "name": "godot_string_split_floats_mk", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_splitters"] + ] + }, + { + "name": "godot_string_split_floats_mk_allows_empty", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_splitters"] + ] + }, + { + "name": "godot_string_split_ints", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_splitter"] + ] + }, + { + "name": "godot_string_split_ints_allows_empty", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_splitter"] + ] + }, + { + "name": "godot_string_split_ints_mk", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_splitters"] + ] + }, + { + "name": "godot_string_split_ints_mk_allows_empty", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_array *", "p_splitters"] + ] + }, + { + "name": "godot_string_split_spaces", + "return_type": "godot_array", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_char_lowercase", + "return_type": "wchar_t", + "arguments": [ + ["wchar_t", "p_char"] + ] + }, + { + "name": "godot_string_char_uppercase", + "return_type": "wchar_t", + "arguments": [ + ["wchar_t", "p_char"] + ] + }, + { + "name": "godot_string_to_lower", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_to_upper", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_get_basename", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_get_extension", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_left", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_pos"] + ] + }, + { + "name": "godot_string_ord_at", + "return_type": "wchar_t", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_idx"] + ] + }, + { + "name": "godot_string_plus_file", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_file"] + ] + }, + { + "name": "godot_string_right", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_pos"] + ] + }, + { + "name": "godot_string_strip_edges", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_bool", "p_left"], + ["godot_bool", "p_right"] + ] + }, + { + "name": "godot_string_strip_escapes", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_erase", + "return_type": "void", + "arguments": [ + ["godot_string *", "p_self"], + ["godot_int", "p_pos"], + ["godot_int", "p_chars"] + ] + }, + { + "name": "godot_string_ascii", + "return_type": "void", + "arguments": [ + ["godot_string *", "p_self"], + ["char *", "result"] + ] + }, + { + "name": "godot_string_ascii_extended", + "return_type": "void", + "arguments": [ + ["godot_string *", "p_self"], + ["char *", "result"] + ] + }, + { + "name": "godot_string_utf8", + "return_type": "void", + "arguments": [ + ["godot_string *", "p_self"], + ["char *", "result"] + ] + }, + { + "name": "godot_string_parse_utf8", + "return_type": "godot_bool", + "arguments": [ + ["godot_string *", "p_self"], + ["const char *", "p_utf8"] + ] + }, + { + "name": "godot_string_parse_utf8_with_len", + "return_type": "godot_bool", + "arguments": [ + ["godot_string *", "p_self"], + ["const char *", "p_utf8"], + ["godot_int", "p_len"] + ] + }, + { + "name": "godot_string_chars_to_utf8", + "return_type": "godot_string", + "arguments": [ + ["const char *", "p_utf8"] + ] + }, + { + "name": "godot_string_chars_to_utf8_with_len", + "return_type": "godot_string", + "arguments": [ + ["const char *", "p_utf8"], + ["godot_int", "p_len"] + ] + }, + { + "name": "godot_string_hash", + "return_type": "uint32_t", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_hash64", + "return_type": "uint64_t", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_hash_chars", + "return_type": "uint32_t", + "arguments": [ + ["const char *", "p_cstr"] + ] + }, + { + "name": "godot_string_hash_chars_with_len", + "return_type": "uint32_t", + "arguments": [ + ["const char *", "p_cstr"], + ["godot_int", "p_len"] + ] + }, + { + "name": "godot_string_hash_utf8_chars", + "return_type": "uint32_t", + "arguments": [ + ["const wchar_t *", "p_str"] + ] + }, + { + "name": "godot_string_hash_utf8_chars_with_len", + "return_type": "uint32_t", + "arguments": [ + ["const wchar_t *", "p_str"], + ["godot_int", "p_len"] + ] + }, + { + "name": "godot_string_md5_buffer", + "return_type": "godot_pool_byte_array", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_md5_text", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_sha256_buffer", + "return_type": "godot_pool_byte_array", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_sha256_text", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_empty", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_get_base_dir", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_get_file", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_humanize_size", + "return_type": "godot_string", + "arguments": [ + ["size_t", "p_size"] + ] + }, + { + "name": "godot_string_is_abs_path", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_rel_path", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_resource_file", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_path_to", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_path"] + ] + }, + { + "name": "godot_string_path_to_file", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["const godot_string *", "p_path"] + ] + }, + { + "name": "godot_string_simplify_path", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_c_escape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_c_escape_multiline", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_c_unescape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_http_escape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_http_unescape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_json_escape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_word_wrap", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_int", "p_chars_per_line"] + ] + }, + { + "name": "godot_string_xml_escape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_xml_escape_with_quotes", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_xml_unescape", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_percent_decode", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_percent_encode", + "return_type": "godot_string", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_valid_float", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_valid_hex_number", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"], + ["godot_bool", "p_with_prefix"] + ] + }, + { + "name": "godot_string_is_valid_html_color", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_valid_identifier", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_valid_integer", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_is_valid_ip_address", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_destroy", + "return_type": "void", + "arguments": [ + ["godot_string *", "p_self"] + ] + }, + { + "name": "godot_string_name_new", + "return_type": "void", + "arguments": [ + ["godot_string_name *", "r_dest"], + ["const godot_string *", "p_name"] + ] + }, + { + "name": "godot_string_name_new_data", + "return_type": "void", + "arguments": [ + ["godot_string_name *", "r_dest"], + ["const char *", "p_name"] + ] + }, + { + "name": "godot_string_name_get_name", + "return_type": "godot_string", + "arguments": [ + ["const godot_string_name *", "p_self"] + ] + }, + { + "name": "godot_string_name_get_hash", + "return_type": "uint32_t", + "arguments": [ + ["const godot_string_name *", "p_self"] + ] + }, + { + "name": "godot_string_name_get_data_unique_pointer", + "return_type": "const void *", + "arguments": [ + ["const godot_string_name *", "p_self"] + ] + }, + { + "name": "godot_string_name_operator_equal", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string_name *", "p_self"], + ["const godot_string_name *", "p_other"] + ] + }, + { + "name": "godot_string_name_operator_less", + "return_type": "godot_bool", + "arguments": [ + ["const godot_string_name *", "p_self"], + ["const godot_string_name *", "p_other"] + ] + }, + { + "name": "godot_string_name_destroy", + "return_type": "void", + "arguments": [ + ["godot_string_name *", "p_self"] + ] + }, + { + "name": "godot_object_destroy", + "return_type": "void", + "arguments": [ + ["godot_object *", "p_o"] + ] + }, + { + "name": "godot_global_get_singleton", + "return_type": "godot_object *", + "arguments": [ + ["char *", "p_name"] + ] + }, + { + "name": "godot_method_bind_get_method", + "return_type": "godot_method_bind *", + "arguments": [ + ["const char *", "p_classname"], + ["const char *", "p_methodname"] + ] + }, + { + "name": "godot_method_bind_ptrcall", + "return_type": "void", + "arguments": [ + ["godot_method_bind *", "p_method_bind"], + ["godot_object *", "p_instance"], + ["const void **", "p_args"], + ["void *", "p_ret"] + ] + }, + { + "name": "godot_method_bind_call", + "return_type": "godot_variant", + "arguments": [ + ["godot_method_bind *", "p_method_bind"], + ["godot_object *", "p_instance"], + ["const godot_variant **", "p_args"], + ["const int", "p_arg_count"], + ["godot_variant_call_error *", "p_call_error"] + ] + }, + { + "name": "godot_get_class_constructor", + "return_type": "godot_class_constructor", + "arguments": [ + ["const char *", "p_classname"] + ] + }, + { + "name": "godot_alloc", + "return_type": "void *", + "arguments": [ + ["int", "p_bytes"] + ] + }, + { + "name": "godot_realloc", + "return_type": "void *", + "arguments": [ + ["void *", "p_ptr"], + ["int", "p_bytes"] + ] + }, + { + "name": "godot_free", + "return_type": "void", + "arguments": [ + ["void *", "p_ptr"] + ] + }, + { + "name": "godot_print_error", + "return_type": "void", + "arguments": [ + ["const char *", "p_description"], + ["const char *", "p_function"], + ["const char *", "p_file"], + ["int", "p_line"] + ] + }, + { + "name": "godot_print_warning", + "return_type": "void", + "arguments": [ + ["const char *", "p_description"], + ["const char *", "p_function"], + ["const char *", "p_file"], + ["int", "p_line"] + ] + }, + { + "name": "godot_print", + "return_type": "void", + "arguments": [ + ["const godot_string *", "p_message"] + ] + } + ] + }, + "extensions": { + "nativescript": { + "type": "NATIVESCRIPT", + "version": { + "major": 1, + "minor": 0 + }, + "api": [ + { + "name": "godot_nativescript_register_class", + "return_type": "void", + "arguments": [ + ["void *", "p_gdnative_handle"], + ["const char *", "p_name"], + ["const char *", "p_base"], + ["godot_instance_create_func", "p_create_func"], + ["godot_instance_destroy_func", "p_destroy_func"] + ] + }, + { + "name": "godot_nativescript_register_tool_class", + "return_type": "void", + "arguments": [ + ["void *", "p_gdnative_handle"], + ["const char *", "p_name"], + ["const char *", "p_base"], + ["godot_instance_create_func", "p_create_func"], + ["godot_instance_destroy_func", "p_destroy_func"] + ] + }, + { + "name": "godot_nativescript_register_method", + "return_type": "void", + "arguments": [ + ["void *", "p_gdnative_handle"], + ["const char *", "p_name"], + ["const char *", "p_function_name"], + ["godot_method_attributes", "p_attr"], + ["godot_instance_method", "p_method"] + ] + }, + { + "name": "godot_nativescript_register_property", + "return_type": "void", + "arguments": [ + ["void *", "p_gdnative_handle"], + ["const char *", "p_name"], + ["const char *", "p_path"], + ["godot_property_attributes *", "p_attr"], + ["godot_property_set_func", "p_set_func"], + ["godot_property_get_func", "p_get_func"] + ] + }, + { + "name": "godot_nativescript_register_signal", + "return_type": "void", + "arguments": [ + ["void *", "p_gdnative_handle"], + ["const char *", "p_name"], + ["const godot_signal *", "p_signal"] + ] + }, + { + "name": "godot_nativescript_get_userdata", + "return_type": "void *", + "arguments": [ + ["godot_object *", "p_instance"] + ] + } + ] + }, + "pluginscript": { + "type": "PLUGINSCRIPT", + "version": { + "major": 1, + "minor": 0 + }, + "api": [ + { + "name": "godot_pluginscript_register_language", + "return_type": "void", + "arguments": [ + ["const godot_pluginscript_language_desc *", "language_desc"] + ] + } + ] + }, + "arvr": { + "type": "ARVR", + "version": { + "major": 1, + "minor": 0 + }, + "api": [ + { + "name": "godot_arvr_register_interface", + "return_type": "void", + "arguments": [ + ["const godot_arvr_interface_gdnative *", "p_interface"] + ] + }, + { + "name": "godot_arvr_get_worldscale", + "return_type": "godot_real", + "arguments": [] + }, + { + "name": "godot_arvr_get_reference_frame", + "return_type": "godot_transform", + "arguments": [] + }, + { + "name": "godot_arvr_blit", + "return_type": "void", + "arguments": [ + ["int", "p_eye"], + ["godot_rid *", "p_render_target"], + ["godot_rect2 *", "p_screen_rect"] + ] + }, + { + "name": "godot_arvr_get_texid", + "return_type": "godot_int", + "arguments": [ + ["godot_rid *", "p_render_target"] + ] + }, + { + "name": "godot_arvr_add_controller", + "return_type": "godot_int", + "arguments": [ + ["char *", "p_device_name"], + ["godot_int", "p_hand"], + ["godot_bool", "p_tracks_orientation"], + ["godot_bool", "p_tracks_position"] + ] + }, + { + "name": "godot_arvr_remove_controller", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"] + ] + }, + { + "name": "godot_arvr_set_controller_transform", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"], + ["godot_transform *", "p_transform"], + ["godot_bool", "p_tracks_orientation"], + ["godot_bool", "p_tracks_position"] + ] + }, + { + "name": "godot_arvr_set_controller_button", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"], + ["godot_int", "p_button"], + ["godot_bool", "p_is_pressed"] + ] + }, + { + "name": "godot_arvr_set_controller_axis", + "return_type": "void", + "arguments": [ + ["godot_int", "p_controller_id"], + ["godot_int", "p_exis"], + ["godot_real", "p_value"], + ["godot_bool", "p_can_be_negative"] + ] + }, + { + "name": "godot_arvr_get_controller_rumble", + "return_type": "godot_real", + "arguments": [ + ["godot_int", "p_controller_id"] + ] + } ] } - ] + } } diff --git a/modules/gdnative/include/nativearvr/godot_nativearvr.h b/modules/gdnative/include/arvr/godot_arvr.h index a4f4d6a9f1..c12251439d 100644 --- a/modules/gdnative/include/nativearvr/godot_nativearvr.h +++ b/modules/gdnative/include/arvr/godot_arvr.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* godot_nativearvr.h */ +/* godot_arvr.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index d0639589b7..01ae61e280 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -76,6 +76,8 @@ godot_variant GDAPI godot_array_get(const godot_array *p_self, const godot_int p godot_variant GDAPI *godot_array_operator_index(godot_array *p_self, const godot_int p_idx); +const godot_variant GDAPI *godot_array_operator_index_const(const godot_array *p_self, const godot_int p_idx); + void GDAPI godot_array_append(godot_array *p_self, const godot_variant *p_value); void GDAPI godot_array_clear(godot_array *p_self); diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h index e68d0fdc29..6d1f436921 100644 --- a/modules/gdnative/include/gdnative/dictionary.h +++ b/modules/gdnative/include/gdnative/dictionary.h @@ -85,6 +85,8 @@ void GDAPI godot_dictionary_set(godot_dictionary *p_self, const godot_variant *p godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, const godot_variant *p_key); +const godot_variant GDAPI *godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key); + godot_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key); godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b); diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 25d45db306..8fa96fd3af 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -237,7 +237,7 @@ typedef struct { uint64_t editor_api_hash; uint64_t no_api_hash; godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized - const struct godot_gdnative_api_struct *api_struct; + const struct godot_gdnative_core_api_struct *api_struct; const godot_string *active_library_path; } godot_gdnative_init_options; diff --git a/modules/gdnative/register_types.cpp b/modules/gdnative/register_types.cpp index 87f9cddaa2..19a62b9c4f 100644 --- a/modules/gdnative/register_types.cpp +++ b/modules/gdnative/register_types.cpp @@ -35,7 +35,7 @@ #include "io/resource_loader.h" #include "io/resource_saver.h" -#include "nativearvr/register_types.h" +#include "arvr/register_types.h" #include "nativescript/register_types.h" #include "pluginscript/register_types.h" @@ -157,7 +157,7 @@ void register_gdnative_types() { GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall); - register_nativearvr_types(); + register_arvr_types(); register_nativescript_types(); register_pluginscript_types(); @@ -214,7 +214,7 @@ void unregister_gdnative_types() { unregister_pluginscript_types(); unregister_nativescript_types(); - unregister_nativearvr_types(); + unregister_arvr_types(); memdelete(GDNativeCallRegistry::singleton); diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp index d9b10ff3fa..346b7d326a 100644 --- a/modules/gdscript/gd_editor.cpp +++ b/modules/gdscript/gd_editor.cpp @@ -337,6 +337,11 @@ void GDScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_cons pi.second = Math_PI; p_constants->push_back(pi); + Pair<String, Variant> tau; + tau.first = "TAU"; + tau.second = Math_TAU; + p_constants->push_back(tau); + Pair<String, Variant> infinity; infinity.first = "INF"; infinity.second = Math_INF; @@ -1060,7 +1065,7 @@ static bool _guess_identifier_type_in_block(GDCompletionContext &context, int p_ } //use the last assignment, (then backwards?) - if (last_assign) { + if (last_assign && last_assign_line != p_line) { return _guess_expression_type(context, last_assign, last_assign_line, r_type); } @@ -1194,6 +1199,8 @@ static bool _guess_identifier_type(GDCompletionContext &context, int p_line, con r_type = _get_type_from_pinfo(context._class->variables[i]._export); return true; } else if (context._class->variables[i].expression) { + if (p_line <= context._class->variables[i].line) + return false; bool rtype = _guess_expression_type(context, context._class->variables[i].expression, context._class->variables[i].line, r_type); if (rtype && r_type.type != Variant::NIL) @@ -2769,31 +2776,31 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol } //global - for (Map<StringName, int>::Element *E = GDScriptLanguage::get_singleton()->get_global_map().front(); E; E = E->next()) { - if (E->key() == p_symbol) { - - Variant value = GDScriptLanguage::get_singleton()->get_global_array()[E->get()]; - if (value.get_type() == Variant::OBJECT) { - Object *obj = value; - if (obj) { - - if (Object::cast_to<GDNativeClass>(obj)) { - r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS; - r_result.class_name = Object::cast_to<GDNativeClass>(obj)->get_name(); - - } else { - r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS; - r_result.class_name = obj->get_class(); - } - return OK; + Map<StringName, int> classes = GDScriptLanguage::get_singleton()->get_global_map(); + if (classes.has(p_symbol)) { + Variant value = GDScriptLanguage::get_singleton()->get_global_array()[classes[p_symbol]]; + if (value.get_type() == Variant::OBJECT) { + Object *obj = value; + if (obj) { + if (Object::cast_to<GDNativeClass>(obj)) { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS; + r_result.class_name = Object::cast_to<GDNativeClass>(obj)->get_name(); + } else { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS; + r_result.class_name = obj->get_class(); } - } else { - r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT; - r_result.class_name = "@Global Scope"; - r_result.class_member = p_symbol; + // proxy class remove the underscore. + if (r_result.class_name.begins_with("_")) { + r_result.class_name = r_result.class_name.right(1); + } return OK; } + } else { + r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT; + r_result.class_name = "@Global Scope"; + r_result.class_member = p_symbol; + return OK; } } } diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp index ce503b62f2..1a46ad324a 100644 --- a/modules/gdscript/gd_function.cpp +++ b/modules/gdscript/gd_function.cpp @@ -170,7 +170,7 @@ static String _get_var_type(const Variant *p_type) { return basestr; } -#if defined(__GNUC__) && !defined(__clang__) +#if defined(__GNUC__) #define OPCODES_TABLE \ static const void *switch_table_ops[] = { \ &&OPCODE_OPERATOR, \ @@ -427,8 +427,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = ret; #endif ip += 5; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_EXTENDS_TEST) { CHECK_SPACE(4); @@ -492,8 +493,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = extends_ok; ip += 4; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_SET) { CHECK_SPACE(3); @@ -518,8 +520,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } #endif ip += 4; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_GET) { CHECK_SPACE(3); @@ -550,8 +553,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = ret; #endif ip += 4; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_SET_NAMED) { CHECK_SPACE(3); @@ -575,8 +579,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } #endif ip += 4; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_GET_NAMED) { CHECK_SPACE(4); @@ -609,8 +614,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = ret; #endif ip += 4; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_SET_MEMBER) { CHECK_SPACE(3); @@ -631,8 +637,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } #endif ip += 3; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_GET_MEMBER) { CHECK_SPACE(3); @@ -649,8 +656,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } #endif ip += 3; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_ASSIGN) { CHECK_SPACE(3); @@ -660,8 +668,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = *src; ip += 3; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_ASSIGN_TRUE) { CHECK_SPACE(2); @@ -670,8 +679,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = true; ip += 2; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_ASSIGN_FALSE) { CHECK_SPACE(2); @@ -680,8 +690,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = false; ip += 2; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_CONSTRUCT) { CHECK_SPACE(2); @@ -708,8 +719,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a ip += 4 + argc; //construct a basic type - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_CONSTRUCT_ARRAY) { CHECK_SPACE(1); @@ -728,8 +740,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = array; ip += 3 + argc; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_CONSTRUCT_DICTIONARY) { CHECK_SPACE(1); @@ -750,8 +763,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a *dst = dict; ip += 3 + argc * 2; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_CALL_RETURN) OPCODE(OPCODE_CALL) { @@ -830,8 +844,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a //_call_func(NULL,base,*methodname,ip,argc,p_instance,stack); ip += argc + 1; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_CALL_BUILT_IN) { CHECK_SPACE(4); @@ -869,12 +884,14 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } #endif ip += argc + 1; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_CALL_SELF) { OPCODE_BREAK; } + OPCODE(OPCODE_CALL_SELF_BASE) { CHECK_SPACE(2); @@ -948,8 +965,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } ip += 4 + argc; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_YIELD) OPCODE(OPCODE_YIELD_SIGNAL) { @@ -1032,6 +1050,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a exit_ok = true; OPCODE_BREAK; } + OPCODE(OPCODE_YIELD_RESUME) { CHECK_SPACE(2); @@ -1044,8 +1063,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a GET_VARIANT_PTR(result, 1); *result = p_state->result; ip += 2; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_JUMP) { CHECK_SPACE(2); @@ -1053,8 +1073,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a GD_ERR_BREAK(to < 0 || to > _code_size); ip = to; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_JUMP_IF) { CHECK_SPACE(3); @@ -1067,11 +1088,12 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a int to = _code_ptr[ip + 2]; GD_ERR_BREAK(to < 0 || to > _code_size); ip = to; - DISPATCH_OPCODE; + } else { + ip += 3; } - ip += 3; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_JUMP_IF_NOT) { CHECK_SPACE(3); @@ -1084,17 +1106,19 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a int to = _code_ptr[ip + 2]; GD_ERR_BREAK(to < 0 || to > _code_size); ip = to; - DISPATCH_OPCODE; + } else { + ip += 3; } - ip += 3; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_JUMP_TO_DEF_ARGUMENT) { CHECK_SPACE(2); ip = _default_arg_ptr[defarg]; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_RETURN) { CHECK_SPACE(2); @@ -1103,6 +1127,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a exit_ok = true; OPCODE_BREAK; } + OPCODE(OPCODE_ITERATE_BEGIN) { CHECK_SPACE(8); //space for this a regular iterate @@ -1121,20 +1146,21 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a int jumpto = _code_ptr[ip + 3]; GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); ip = jumpto; - DISPATCH_OPCODE; - } - GET_VARIANT_PTR(iterator, 4); + } else { + GET_VARIANT_PTR(iterator, 4); - *iterator = container->iter_get(*counter, valid); + *iterator = container->iter_get(*counter, valid); #ifdef DEBUG_ENABLED - if (!valid) { - err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "'."; - OPCODE_BREAK; - } + if (!valid) { + err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "'."; + OPCODE_BREAK; + } #endif - ip += 5; //skip regular iterate which is always next - DISPATCH_OPCODE; + ip += 5; //skip regular iterate which is always next + } } + DISPATCH_OPCODE; + OPCODE(OPCODE_ITERATE) { CHECK_SPACE(4); @@ -1153,20 +1179,21 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a int jumpto = _code_ptr[ip + 3]; GD_ERR_BREAK(jumpto < 0 || jumpto > _code_size); ip = jumpto; - DISPATCH_OPCODE; - } - GET_VARIANT_PTR(iterator, 4); + } else { + GET_VARIANT_PTR(iterator, 4); - *iterator = container->iter_get(*counter, valid); + *iterator = container->iter_get(*counter, valid); #ifdef DEBUG_ENABLED - if (!valid) { - err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?)."; - OPCODE_BREAK; - } + if (!valid) { + err_text = "Unable to obtain iterator object of type " + Variant::get_type_name(container->get_type()) + "' (but was obtained on first iteration?)."; + OPCODE_BREAK; + } #endif - ip += 5; //loop again - DISPATCH_OPCODE; + ip += 5; //loop again + } } + DISPATCH_OPCODE; + OPCODE(OPCODE_ASSERT) { CHECK_SPACE(2); GET_VARIANT_PTR(test, 1); @@ -1182,8 +1209,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a #endif ip += 2; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_BREAKPOINT) { #ifdef DEBUG_ENABLED if (ScriptDebugger::get_singleton()) { @@ -1191,8 +1219,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a } #endif ip += 1; - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_LINE) { CHECK_SPACE(2); @@ -1220,8 +1249,9 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a ScriptDebugger::get_singleton()->line_poll(); } - DISPATCH_OPCODE; } + DISPATCH_OPCODE; + OPCODE(OPCODE_END) { exit_ok = true; diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index 94385dc0d0..d7e83c3a33 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -362,6 +362,13 @@ GDParser::Node *GDParser::_parse_expression(Node *p_parent, bool p_static, bool constant->value = Math_PI; tokenizer->advance(); expr = constant; + } else if (tokenizer->get_token() == GDTokenizer::TK_CONST_TAU) { + + //constant defined by tokenizer + ConstantNode *constant = alloc_node<ConstantNode>(); + constant->value = Math_TAU; + tokenizer->advance(); + expr = constant; } else if (tokenizer->get_token() == GDTokenizer::TK_CONST_INF) { //constant defined by tokenizer diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp index 3f3818ffb9..e5016c59bd 100644 --- a/modules/gdscript/gd_script.cpp +++ b/modules/gdscript/gd_script.cpp @@ -1324,6 +1324,7 @@ void GDScriptLanguage::init() { } _add_global(StaticCString::create("PI"), Math_PI); + _add_global(StaticCString::create("TAU"), Math_TAU); _add_global(StaticCString::create("INF"), Math_INF); _add_global(StaticCString::create("NAN"), Math_NAN); @@ -1700,6 +1701,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const { "bool", "null", "PI", + "TAU", "INF", "NAN", "self", diff --git a/modules/gdscript/gd_tokenizer.cpp b/modules/gdscript/gd_tokenizer.cpp index 5f85158232..98ac0f473d 100644 --- a/modules/gdscript/gd_tokenizer.cpp +++ b/modules/gdscript/gd_tokenizer.cpp @@ -123,6 +123,7 @@ const char *GDTokenizer::token_names[TK_MAX] = { "'$'", "'\\n'", "PI", + "TAU", "_", "INF", "NAN", @@ -217,6 +218,7 @@ static const _kws _keyword_list[] = { { GDTokenizer::TK_CF_PASS, "pass" }, { GDTokenizer::TK_SELF, "self" }, { GDTokenizer::TK_CONST_PI, "PI" }, + { GDTokenizer::TK_CONST_TAU, "TAU" }, { GDTokenizer::TK_WILDCARD, "_" }, { GDTokenizer::TK_CONST_INF, "INF" }, { GDTokenizer::TK_CONST_NAN, "NAN" }, @@ -280,6 +282,7 @@ bool GDTokenizer::is_token_literal(int p_offset, bool variable_safe) const { case TK_CF_PASS: case TK_SELF: case TK_CONST_PI: + case TK_CONST_TAU: case TK_WILDCARD: case TK_CONST_INF: case TK_CONST_NAN: diff --git a/modules/gdscript/gd_tokenizer.h b/modules/gdscript/gd_tokenizer.h index c935ce45a1..f4b579def4 100644 --- a/modules/gdscript/gd_tokenizer.h +++ b/modules/gdscript/gd_tokenizer.h @@ -128,6 +128,7 @@ public: TK_DOLLAR, TK_NEWLINE, TK_CONST_PI, + TK_CONST_TAU, TK_WILDCARD, TK_CONST_INF, TK_CONST_NAN, diff --git a/modules/mobile_vr/mobile_interface.cpp b/modules/mobile_vr/mobile_interface.cpp index eb87bb2cf0..dccdcd3070 100644 --- a/modules/mobile_vr/mobile_interface.cpp +++ b/modules/mobile_vr/mobile_interface.cpp @@ -122,6 +122,7 @@ void MobileVRInterface::set_position_from_sensors() { Vector3 north(0.0, 0.0, 1.0); // North is Z positive // make copies of our inputs + bool has_grav = false; Vector3 acc = input->get_accelerometer(); Vector3 gyro = input->get_gyroscope(); Vector3 grav = input->get_gravity(); @@ -143,25 +144,17 @@ void MobileVRInterface::set_position_from_sensors() { // what a stable gravity vector is grav = acc; if (grav.length() > 0.1) { - has_gyro = true; + has_grav = true; }; } else { - has_gyro = true; + has_grav = true; }; bool has_magneto = magneto.length() > 0.1; - bool has_grav = grav.length() > 0.1; - -#ifdef ANDROID_ENABLED - ///@TODO needs testing, i don't have a gyro, potentially can be removed depending on what comes out of issue #8101 - // On Android x and z axis seem inverted - gyro.x = -gyro.x; - gyro.z = -gyro.z; - grav.x = -grav.x; - grav.z = -grav.z; - magneto.x = -magneto.x; - magneto.z = -magneto.z; -#endif + if (gyro.length() > 0.1) { + /* this can return to 0.0 if the user doesn't move the phone, so once on, it's on */ + has_gyro = true; + }; if (has_gyro) { // start with applying our gyro (do NOT smooth our gyro!) diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index a26f36d64f..b88d34fc33 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -365,16 +365,14 @@ GodotSharpBuilds::GodotSharpBuilds() { // Build tool settings EditorSettings *ed_settings = EditorSettings::get_singleton(); - if (!ed_settings->has_setting("mono/builds/build_tool")) { - ed_settings->set_setting("mono/builds/build_tool", + #ifdef WINDOWS_ENABLED - // TODO: Default to MSBUILD_MONO if its csc.exe issue is fixed in the installed mono version - MSBUILD + // TODO: Default to MSBUILD_MONO if its csc.exe issue is fixed in the installed mono version + EDITOR_DEF("mono/builds/build_tool", MSBUILD); #else - MSBUILD_MONO + EDITOR_DEF("mono/builds/build_tool", MSBUILD_MONO); #endif - ); - } + ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, #ifdef WINDOWS_ENABLED "MSBuild (Mono),MSBuild (System)" diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp index 837dbfde66..1bc1e8a515 100644 --- a/modules/mono/editor/godotsharp_editor.cpp +++ b/modules/mono/editor/godotsharp_editor.cpp @@ -221,9 +221,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) { // External editor settings EditorSettings *ed_settings = EditorSettings::get_singleton(); - if (!ed_settings->has_setting("mono/editor/external_editor")) { - ed_settings->set_setting("mono/editor/external_editor", EDITOR_NONE); - } + EDITOR_DEF("mono/editor/external_editor", EDITOR_NONE); ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/editor/external_editor", PROPERTY_HINT_ENUM, "None,MonoDevelop,Visual Studio Code")); } diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 03015df844..15e20effc0 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -2764,6 +2764,23 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y)); default_value_edit->set_size(Size2(1, 1)); + + if (pinfo.type == Variant::NODE_PATH) { + + Node *edited_scene = get_tree()->get_edited_scene_root(); + Node *script_node = _find_script_node(edited_scene, edited_scene, script); + + if (script_node) { + //pick a node relative to the script, IF the script exists + pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE; + pinfo.hint_string = script_node->get_path(); + } else { + //pick a path relative to edited scene + pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE; + pinfo.hint_string = get_tree()->get_edited_scene_root()->get_path(); + } + } + if (default_value_edit->edit(NULL, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) { if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT) default_value_edit->popup_centered_ratio(); diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp index 897e910f20..07dca4b904 100644 --- a/modules/visual_script/visual_script_expression.cpp +++ b/modules/visual_script/visual_script_expression.cpp @@ -564,6 +564,9 @@ Error VisualScriptExpression::_get_token(Token &r_token) { } else if (id == "PI") { r_token.type = TK_CONSTANT; r_token.value = Math_PI; + } else if (id == "TAU") { + r_token.type = TK_CONSTANT; + r_token.value = Math_TAU; } else if (id == "INF") { r_token.type = TK_CONSTANT; r_token.value = Math_INF; diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index 8d73de9889..a5dc6ffc13 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -858,6 +858,8 @@ public: if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { if (returns >= 2) { *p_outputs[1] = v.call(function, p_inputs + 1, input_args, r_error); + } else if (returns == 1) { + v.call(function, p_inputs + 1, input_args, r_error); } else { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE"; diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index d3cd839cf3..3863fa7e1c 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -1776,8 +1776,8 @@ VisualScriptBasicTypeConstant::VisualScriptBasicTypeConstant() { const char *VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX] = { "One", "PI", - "PIx2", "PI/2", + "TAU", "E", "Sqrt2", "INF", @@ -1787,8 +1787,8 @@ const char *VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX] = { double VisualScriptMathConstant::const_value[MATH_CONSTANT_MAX] = { 1.0, Math_PI, - Math_PI * 2, Math_PI * 0.5, + Math_TAU, 2.71828182845904523536, Math::sqrt(2.0), Math_INF, @@ -1886,8 +1886,8 @@ void VisualScriptMathConstant::_bind_methods() { BIND_ENUM_CONSTANT(MATH_CONSTANT_ONE); BIND_ENUM_CONSTANT(MATH_CONSTANT_PI); - BIND_ENUM_CONSTANT(MATH_CONSTANT_2PI); BIND_ENUM_CONSTANT(MATH_CONSTANT_HALF_PI); + BIND_ENUM_CONSTANT(MATH_CONSTANT_TAU); BIND_ENUM_CONSTANT(MATH_CONSTANT_E); BIND_ENUM_CONSTANT(MATH_CONSTANT_SQRT2); BIND_ENUM_CONSTANT(MATH_CONSTANT_INF); diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 421409b265..6648f57e7b 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -474,8 +474,8 @@ public: enum MathConstant { MATH_CONSTANT_ONE, MATH_CONSTANT_PI, - MATH_CONSTANT_2PI, MATH_CONSTANT_HALF_PI, + MATH_CONSTANT_TAU, MATH_CONSTANT_E, MATH_CONSTANT_SQRT2, MATH_CONSTANT_INF, diff --git a/platform/android/detect.py b/platform/android/detect.py index 13fc4ee810..966de832e8 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -2,6 +2,7 @@ import os import sys import string import platform +from distutils.version import LooseVersion def is_active(): @@ -25,7 +26,7 @@ def get_opts(): ('ndk_platform', 'Target platform (android-<api>, e.g. "android-18")', "android-18"), EnumVariable('android_arch', 'Target architecture', "armv7", ('armv7', 'armv6', 'arm64v8', 'x86')), BoolVariable('android_neon', 'Enable NEON support (armv7 only)', True), - BoolVariable('android_stl', 'Enable Android STL support (for modules)', False), + BoolVariable('android_stl', 'Enable Android STL support (for modules)', True) ] @@ -178,12 +179,24 @@ def configure(env): env['RANLIB'] = tools_path + "/ranlib" env['AS'] = tools_path + "/as" - sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH'] common_opts = ['-fno-integrated-as', '-gcc-toolchain', gcc_toolchain_path] + lib_sysroot = env["ANDROID_NDK_ROOT"] + "/platforms/" + env['ndk_platform'] + "/" + env['ARCH'] + ## Compile flags - env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) + ndk_version = get_ndk_version(env["ANDROID_NDK_ROOT"]) + if ndk_version != None and LooseVersion(ndk_version) >= LooseVersion("15.0.4075724"): + print("Using NDK unified headers") + sysroot = env["ANDROID_NDK_ROOT"] + "/sysroot" + env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include"]) + env.Append(CPPFLAGS=["-isystem", sysroot + "/usr/include/" + abi_subpath]) + # For unified headers this define has to be set manually + env.Append(CPPFLAGS=["-D__ANDROID_API__=" + str(int(env['ndk_platform'].split("-")[1]))]) + else: + print("Using NDK deprecated headers") + env.Append(CPPFLAGS=["-isystem", lib_sysroot + "/usr/include"]) + env.Append(CPPFLAGS='-fpic -ffunction-sections -funwind-tables -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing'.split()) env.Append(CPPFLAGS='-DNO_STATVFS -DGLES2_ENABLED'.split()) @@ -224,7 +237,7 @@ def configure(env): ## Link flags - env['LINKFLAGS'] = ['-shared', '--sysroot=' + sysroot, '-Wl,--warn-shared-textrel'] + env['LINKFLAGS'] = ['-shared', '--sysroot=' + lib_sysroot, '-Wl,--warn-shared-textrel'] if env["android_arch"] == "armv7": env.Append(LINKFLAGS='-Wl,--fix-cortex-a8'.split()) env.Append(LINKFLAGS='-Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now'.split()) @@ -248,3 +261,18 @@ def configure(env): if (env["android_arch"] == "armv6" or env["android_arch"] == "armv7"): env.Append(CFLAGS=["-DOPUS_ARM_OPT"]) env.opus_fixed_point = "yes" + +# Return NDK version string in source.properties (adapted from the Chromium project). +def get_ndk_version(path): + if path == None: + return None + prop_file_path = os.path.join(path, "source.properties") + try: + with open(prop_file_path) as prop_file: + for line in prop_file: + key_value = map(lambda x: string.strip(x), line.split("=")) + if key_value[0] == "Pkg.Revision": + return key_value[1] + except: + print("Could not read source prop file '%s'" % prop_file_path) + return None diff --git a/platform/android/godot_android.cpp b/platform/android/godot_android.cpp index 8235683496..abe5e3b77a 100644 --- a/platform/android/godot_android.cpp +++ b/platform/android/godot_android.cpp @@ -669,6 +669,14 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { ASensorEventQueue_setEventRate(engine->sensorEventQueue, engine->accelerometerSensor, (1000L / 60) * 1000); } + // start monitoring gravity + if (engine->gravitySensor != NULL) { + ASensorEventQueue_enableSensor(engine->sensorEventQueue, + engine->gravitySensor); + // We'd like to get 60 events per second (in us). + ASensorEventQueue_setEventRate(engine->sensorEventQueue, + engine->gravitySensor, (1000L / 60) * 1000); + } // Also start monitoring the magnetometer. if (engine->magnetometerSensor != NULL) { ASensorEventQueue_enableSensor(engine->sensorEventQueue, @@ -694,6 +702,10 @@ static void engine_handle_cmd(struct android_app *app, int32_t cmd) { ASensorEventQueue_disableSensor(engine->sensorEventQueue, engine->accelerometerSensor); } + if (engine->gravitySensor != NULL) { + ASensorEventQueue_disableSensor(engine->sensorEventQueue, + engine->gravitySensor); + } if (engine->magnetometerSensor != NULL) { ASensorEventQueue_disableSensor(engine->sensorEventQueue, engine->magnetometerSensor); @@ -729,6 +741,8 @@ void android_main(struct android_app *app) { engine.sensorManager = ASensorManager_getInstance(); engine.accelerometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager, ASENSOR_TYPE_ACCELEROMETER); + engine.gravitySensor = ASensorManager_getDefaultSensor(engine.sensorManager, + ASENSOR_TYPE_GRAVITY); engine.magnetometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager, ASENSOR_TYPE_MAGNETIC_FIELD); engine.gyroscopeSensor = ASensorManager_getDefaultSensor(engine.sensorManager, diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java index 59fefc498f..41dcba5c2c 100644 --- a/platform/android/java/src/org/godotengine/godot/Godot.java +++ b/platform/android/java/src/org/godotengine/godot/Godot.java @@ -219,6 +219,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC private SensorManager mSensorManager; private Sensor mAccelerometer; + private Sensor mGravity; private Sensor mMagnetometer; private Sensor mGyroscope; @@ -435,6 +436,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE); mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); + mGravity = mSensorManager.getDefaultSensor(Sensor.TYPE_GRAVITY); + mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD); mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE); @@ -667,6 +670,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC } }); mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME); + mSensorManager.registerListener(this, mGravity, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME); mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME); @@ -734,13 +738,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC @Override public void run() { if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) { - GodotLib.accelerometer(x,y,z); + GodotLib.accelerometer(-x,y,-z); + } + if (typeOfSensor == Sensor.TYPE_GRAVITY) { + GodotLib.gravity(-x,y,-z); } if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) { - GodotLib.magnetometer(x,y,z); + GodotLib.magnetometer(-x,y,-z); } if (typeOfSensor == Sensor.TYPE_GYROSCOPE) { - GodotLib.gyroscope(x,y,z); + GodotLib.gyroscope(x,-y,z); } } }); diff --git a/platform/android/java/src/org/godotengine/godot/GodotLib.java b/platform/android/java/src/org/godotengine/godot/GodotLib.java index e0ed4cd38c..6b84ad6555 100644 --- a/platform/android/java/src/org/godotengine/godot/GodotLib.java +++ b/platform/android/java/src/org/godotengine/godot/GodotLib.java @@ -53,6 +53,7 @@ public class GodotLib { public static native void step(); public static native void touch(int what,int pointer,int howmany, int[] arr); public static native void accelerometer(float x, float y, float z); + public static native void gravity(float x, float y, float z); public static native void magnetometer(float x, float y, float z); public static native void gyroscope(float x, float y, float z); public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed); diff --git a/platform/android/java_glue.cpp b/platform/android/java_glue.cpp index 0b193f5882..87f20bee91 100644 --- a/platform/android/java_glue.cpp +++ b/platform/android/java_glue.cpp @@ -608,6 +608,7 @@ static bool resized = false; static bool resized_reload = false; static Size2 new_size; static Vector3 accelerometer; +static Vector3 gravity; static Vector3 magnetometer; static Vector3 gyroscope; static HashMap<String, JNISingleton *> jni_singletons; @@ -1012,6 +1013,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, job os_android->process_accelerometer(accelerometer); + os_android->process_gravity(gravity); + os_android->process_magnetometer(magnetometer); os_android->process_gyroscope(gyroscope); @@ -1386,6 +1389,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv accelerometer = Vector3(x, y, z); } +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) { + gravity = Vector3(x, y, z); +} + JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z) { magnetometer = Vector3(x, y, z); } diff --git a/platform/android/java_glue.h b/platform/android/java_glue.h index 0aa2489813..4790c65617 100644 --- a/platform/android/java_glue.h +++ b/platform/android/java_glue.h @@ -50,6 +50,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jobject obj, jint p_device, jboolean p_connected, jstring p_name); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jobject obj); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); +JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gravity(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env, jobject obj, jfloat x, jfloat y, jfloat z); JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jobject obj); diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp index 9d43adf788..a36df0675c 100644 --- a/platform/android/os_android.cpp +++ b/platform/android/os_android.cpp @@ -65,12 +65,6 @@ const char *OS_Android::get_video_driver_name(int p_driver) const { return "GLES2"; } - -OS::VideoMode OS_Android::get_default_video_mode() const { - - return OS::VideoMode(); -} - int OS_Android::get_audio_driver_count() const { return 1; @@ -496,6 +490,11 @@ void OS_Android::process_accelerometer(const Vector3 &p_accelerometer) { input->set_accelerometer(p_accelerometer); } +void OS_Android::process_gravity(const Vector3 &p_gravity) { + + input->set_gravity(p_gravity); +} + void OS_Android::process_magnetometer(const Vector3 &p_magnetometer) { input->set_magnetometer(p_magnetometer); diff --git a/platform/android/os_android.h b/platform/android/os_android.h index d9a66b4e3a..750afa7a14 100644 --- a/platform/android/os_android.h +++ b/platform/android/os_android.h @@ -141,8 +141,6 @@ public: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; - virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; @@ -221,6 +219,7 @@ public: virtual String get_system_dir(SystemDir p_dir) const; void process_accelerometer(const Vector3 &p_accelerometer); + void process_gravity(const Vector3 &p_gravity); void process_magnetometer(const Vector3 &p_magnetometer); void process_gyroscope(const Vector3 &p_gyroscope); void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points); diff --git a/platform/android/platform_config.h b/platform/android/platform_config.h index b1c3f027f3..b1f51c9256 100644 --- a/platform/android/platform_config.h +++ b/platform/android/platform_config.h @@ -28,3 +28,4 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include <alloca.h> +#include <malloc.h> diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 7a681d46f7..0c34e39655 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -79,10 +79,6 @@ const char *OS_Haiku::get_video_driver_name(int p_driver) const { return "GLES2"; } -OS::VideoMode OS_Haiku::get_default_video_mode() const { - return OS::VideoMode(800, 600, false); -} - void OS_Haiku::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { main_loop = NULL; current_video_mode = p_desired; diff --git a/platform/haiku/os_haiku.h b/platform/haiku/os_haiku.h index 501650c94f..86148f1fb4 100644 --- a/platform/haiku/os_haiku.h +++ b/platform/haiku/os_haiku.h @@ -65,7 +65,6 @@ private: protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); diff --git a/platform/iphone/os_iphone.cpp b/platform/iphone/os_iphone.cpp index 13e3b7670a..0685e961c3 100644 --- a/platform/iphone/os_iphone.cpp +++ b/platform/iphone/os_iphone.cpp @@ -62,11 +62,6 @@ OSIPhone *OSIPhone::get_singleton() { return (OSIPhone *)OS::get_singleton(); }; -OS::VideoMode OSIPhone::get_default_video_mode() const { - - return video_mode; -}; - uint8_t OSIPhone::get_orientations() const { return supported_orientations; diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h index eccd294d63..6627fddf08 100644 --- a/platform/iphone/os_iphone.h +++ b/platform/iphone/os_iphone.h @@ -83,8 +83,6 @@ private: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; - virtual void initialize_logger(); virtual void initialize_core(); virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp index 3a57de2646..e5bdcec30d 100644 --- a/platform/javascript/os_javascript.cpp +++ b/platform/javascript/os_javascript.cpp @@ -64,11 +64,6 @@ const char *OS_JavaScript::get_video_driver_name(int p_driver) const { return "GLES3"; } -OS::VideoMode OS_JavaScript::get_default_video_mode() const { - - return OS::VideoMode(); -} - int OS_JavaScript::get_audio_driver_count() const { return 1; diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h index 07720e95ec..f478f95dd2 100644 --- a/platform/javascript/os_javascript.h +++ b/platform/javascript/os_javascript.h @@ -83,8 +83,6 @@ public: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; - virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h index fba53f61b6..53f45511f9 100644 --- a/platform/osx/os_osx.h +++ b/platform/osx/os_osx.h @@ -120,7 +120,6 @@ public: protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; virtual void initialize_logger(); virtual void initialize_core(); diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index 78acc97676..6faa8e12ed 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -899,16 +899,6 @@ const char *OS_OSX::get_video_driver_name(int p_driver) const { return "GLES2"; } -OS::VideoMode OS_OSX::get_default_video_mode() const { - - VideoMode vm; - vm.width = 1024; - vm.height = 600; - vm.fullscreen = false; - vm.resizable = true; - return vm; -} - void OS_OSX::initialize_core() { crash_handler.initialize(); diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 80c04aa5ad..ca73f610e4 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -46,10 +46,6 @@ const char *OS_Server::get_video_driver_name(int p_driver) const { return "Dummy"; } -OS::VideoMode OS_Server::get_default_video_mode() const { - - return OS::VideoMode(800, 600, false); -} void OS_Server::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 630c82ccdd..03f7c2a6c8 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -66,7 +66,6 @@ class OS_Server : public OS_Unix { protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index af53f97446..434c597449 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -84,7 +84,7 @@ def configure(env): ## Architecture arch = "" - if os.getenv('Platform') == "ARM": + if str(os.getenv('Platform')).lower() == "arm": print("Compiled program architecture will be an ARM executable. (forcing bits=32).") diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index ed3db65cdf..dafe5d5e25 100644 --- a/platform/uwp/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -101,26 +101,25 @@ Error ContextEGL::initialize() { try { - const EGLint displayAttributes[] = - { - /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, - EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9, - EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3, - EGL_NONE,*/ - // These are the default display attributes, used to request ANGLE's D3D11 renderer. - // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. - EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, - - // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. - // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. - //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE, - - // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call - // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. - // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. - EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, - EGL_NONE, - }; + const EGLint displayAttributes[] = { + /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9, + EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3, + EGL_NONE,*/ + // These are the default display attributes, used to request ANGLE's D3D11 renderer. + // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. + EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + + // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. + // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. + //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE, + + // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call + // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. + // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. + EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, + EGL_NONE, + }; PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT")); diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 8db2a749df..acb0ba4bca 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -72,11 +72,6 @@ const char *OSUWP::get_video_driver_name(int p_driver) const { return "GLES2"; } -OS::VideoMode OSUWP::get_default_video_mode() const { - - return video_mode; -} - Size2 OSUWP::get_window_size() const { Size2 size; size.width = video_mode.width; diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index e46e4cc020..2931e9b07d 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -154,8 +154,6 @@ protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; - virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 01201beccb..0f62dbb9e8 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -146,11 +146,6 @@ const char *OS_Windows::get_video_driver_name(int p_driver) const { return "GLES2"; } -OS::VideoMode OS_Windows::get_default_video_mode() const { - - return VideoMode(1024, 600, false); -} - int OS_Windows::get_audio_driver_count() const { return AudioDriverManager::get_driver_count(); diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index c9c00b5e36..fbd60e5f0d 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -142,8 +142,6 @@ protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; - virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index fbcc22c58e..f018145d82 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -82,10 +82,6 @@ const char *OS_X11::get_video_driver_name(int p_driver) const { return "GLES3"; } -OS::VideoMode OS_X11::get_default_video_mode() const { - return OS::VideoMode(1024, 600, false); -} - int OS_X11::get_audio_driver_count() const { return AudioDriverManager::get_driver_count(); } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index bfa8b5b375..0ea5bbfdb6 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -177,7 +177,6 @@ class OS_X11 : public OS_Unix { protected: virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; - virtual VideoMode get_default_video_mode() const; virtual int get_audio_driver_count() const; virtual const char *get_audio_driver_name(int p_driver) const; diff --git a/scene/2d/canvas_item.h b/scene/2d/canvas_item.h index 1afbd150a2..cb8ee761e6 100644 --- a/scene/2d/canvas_item.h +++ b/scene/2d/canvas_item.h @@ -248,7 +248,7 @@ public: void draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color); void draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate = Color(1, 1, 1, 1), const Ref<Texture> &p_normal_map = Ref<Texture>()); void draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>()); - void draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_clip_uv = true); + void draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_clip_uv = false); void draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect); void draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture = Ref<Texture>(), float p_width = 1, const Ref<Texture> &p_normal_map = Ref<Texture>()); void draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), Ref<Texture> p_texture = Ref<Texture>(), const Ref<Texture> &p_normal_map = Ref<Texture>(), bool p_antialiased = false); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index e62b59dd4d..c562a4652d 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -65,7 +65,7 @@ void Node2D::edit_set_state(const Variant &p_state) { _scale = state[2]; _update_transform(); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); _change_notify("scale"); _change_notify("position"); } @@ -106,7 +106,7 @@ void Node2D::edit_rotate(float p_rot) { angle += p_rot; _update_transform(); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); } void Node2D::_update_xform_values() { @@ -147,22 +147,14 @@ void Node2D::set_rotation(float p_radians) { angle = p_radians; _update_transform(); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); } -void Node2D::set_rotation_in_degrees(float p_degrees) { +void Node2D::set_rotation_degrees(float p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } -// Kept for compatibility after rename to set_rotd. -// Could be removed after a couple releases. -void Node2D::_set_rotd(float p_degrees) { - - WARN_PRINT("Deprecated method Node2D._set_rotd(): This method was renamed to set_rotd. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotation_in_degrees(p_degrees); -} - void Node2D::set_scale(const Size2 &p_scale) { if (_xform_dirty) @@ -182,23 +174,19 @@ Point2 Node2D::get_position() const { ((Node2D *)this)->_update_xform_values(); return pos; } + float Node2D::get_rotation() const { if (_xform_dirty) ((Node2D *)this)->_update_xform_values(); return angle; } -float Node2D::get_rotation_in_degrees() const { + +float Node2D::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } -// Kept for compatibility after rename to get_rotd. -// Could be removed after a couple releases. -float Node2D::_get_rotd() const { - WARN_PRINT("Deprecated method Node2D._get_rotd(): This method was renamed to get_rotd. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotation_in_degrees(); -} Size2 Node2D::get_scale() const { if (_xform_dirty) ((Node2D *)this)->_update_xform_values(); @@ -299,12 +287,12 @@ void Node2D::set_global_rotation(float p_radians) { } } -float Node2D::get_global_rotation_in_degrees() const { +float Node2D::get_global_rotation_degrees() const { return Math::rad2deg(get_global_rotation()); } -void Node2D::set_global_rotation_in_degrees(float p_degrees) { +void Node2D::set_global_rotation_degrees(float p_degrees) { set_global_rotation(Math::deg2rad(p_degrees)); } @@ -410,18 +398,14 @@ Point2 Node2D::to_global(Point2 p_local) const { void Node2D::_bind_methods() { - // TODO: Obsolete those two methods (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_get_rotd"), &Node2D::_get_rotd); - ClassDB::bind_method(D_METHOD("_set_rotd", "degrees"), &Node2D::_set_rotd); - ClassDB::bind_method(D_METHOD("set_position", "position"), &Node2D::set_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Node2D::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_in_degrees", "degrees"), &Node2D::set_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Node2D::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Node2D::set_scale); ClassDB::bind_method(D_METHOD("get_position"), &Node2D::get_position); ClassDB::bind_method(D_METHOD("get_rotation"), &Node2D::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_in_degrees"), &Node2D::get_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Node2D::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_scale"), &Node2D::get_scale); ClassDB::bind_method(D_METHOD("rotate", "radians"), &Node2D::rotate); @@ -435,8 +419,8 @@ void Node2D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position); ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Node2D::set_global_rotation); ClassDB::bind_method(D_METHOD("get_global_rotation"), &Node2D::get_global_rotation); - ClassDB::bind_method(D_METHOD("set_global_rotation_in_degrees", "degrees"), &Node2D::set_global_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("get_global_rotation_in_degrees"), &Node2D::get_global_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_global_rotation_degrees", "degrees"), &Node2D::set_global_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_global_rotation_degrees"), &Node2D::get_global_rotation_degrees); ClassDB::bind_method(D_METHOD("set_global_scale", "scale"), &Node2D::set_global_scale); ClassDB::bind_method(D_METHOD("get_global_scale"), &Node2D::get_global_scale); @@ -462,13 +446,13 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_deg", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_in_degrees", "get_rotation_in_degrees"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1440,1440,0.1", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_deg", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_in_degrees", "get_global_rotation_in_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rotation_degrees", PROPERTY_HINT_NONE, "", 0), "set_global_rotation_degrees", "get_global_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_scale", PROPERTY_HINT_NONE, "", 0), "set_global_scale", "get_global_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index 19aafc81ff..eca1e96c82 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -48,10 +48,6 @@ class Node2D : public CanvasItem { void _update_transform(); - // Deprecated, should be removed in a future version. - void _set_rotd(float p_degrees); - float _get_rotd() const; - void _update_xform_values(); protected: @@ -70,7 +66,7 @@ public: void set_position(const Point2 &p_pos); void set_rotation(float p_radians); - void set_rotation_in_degrees(float p_degrees); + void set_rotation_degrees(float p_degrees); void set_scale(const Size2 &p_scale); void rotate(float p_radians); @@ -82,12 +78,12 @@ public: Point2 get_position() const; float get_rotation() const; - float get_rotation_in_degrees() const; + float get_rotation_degrees() const; Size2 get_scale() const; Point2 get_global_position() const; float get_global_rotation() const; - float get_global_rotation_in_degrees() const; + float get_global_rotation_degrees() const; Size2 get_global_scale() const; virtual Rect2 get_item_rect() const; @@ -95,7 +91,7 @@ public: void set_global_transform(const Transform2D &p_transform); void set_global_position(const Point2 &p_pos); void set_global_rotation(float p_radians); - void set_global_rotation_in_degrees(float p_degrees); + void set_global_rotation_degrees(float p_degrees); void set_global_scale(const Size2 &p_scale); void set_z(int p_z); diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index f0ee64a53f..1287a800e3 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -133,8 +133,9 @@ bool PhysicsBody2D::get_collision_layer_bit(int p_bit) const { } PhysicsBody2D::PhysicsBody2D(Physics2DServer::BodyMode p_mode) - : CollisionObject2D(Physics2DServer::get_singleton()->body_create(p_mode), false) { + : CollisionObject2D(Physics2DServer::get_singleton()->body_create(), false) { + Physics2DServer::get_singleton()->body_set_mode(get_rid(), p_mode); collision_layer = 1; collision_mask = 1; set_pickable(false); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 197c74352e..b5b5445684 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -264,11 +264,11 @@ float Polygon2D::get_texture_rotation() const { return tex_rot; } -void Polygon2D::_set_texture_rotationd(float p_rot) { +void Polygon2D::set_texture_rotation_degrees(float p_rot) { set_texture_rotation(Math::deg2rad(p_rot)); } -float Polygon2D::_get_texture_rotationd() const { +float Polygon2D::get_texture_rotation_degrees() const { return Math::rad2deg(get_texture_rotation()); } @@ -348,8 +348,8 @@ void Polygon2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_rotation", "texture_rotation"), &Polygon2D::set_texture_rotation); ClassDB::bind_method(D_METHOD("get_texture_rotation"), &Polygon2D::get_texture_rotation); - ClassDB::bind_method(D_METHOD("_set_texture_rotationd", "texture_rotation"), &Polygon2D::_set_texture_rotationd); - ClassDB::bind_method(D_METHOD("_get_texture_rotationd"), &Polygon2D::_get_texture_rotationd); + ClassDB::bind_method(D_METHOD("set_texture_rotation_degrees", "texture_rotation"), &Polygon2D::set_texture_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_texture_rotation_degrees"), &Polygon2D::get_texture_rotation_degrees); ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale); ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale); @@ -377,7 +377,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "_set_texture_rotationd", "_get_texture_rotationd"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_RANGE, "-1440,1440,0.1"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_GROUP("Invert", "invert_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert"); diff --git a/scene/2d/polygon_2d.h b/scene/2d/polygon_2d.h index 20c3324a50..0c2c049c18 100644 --- a/scene/2d/polygon_2d.h +++ b/scene/2d/polygon_2d.h @@ -53,9 +53,6 @@ class Polygon2D : public Node2D { mutable bool rect_cache_dirty; mutable Rect2 item_rect; - void _set_texture_rotationd(float p_rot); - float _get_texture_rotationd() const; - protected: void _notification(int p_what); static void _bind_methods(); @@ -82,6 +79,9 @@ public: void set_texture_rotation(float p_rot); float get_texture_rotation() const; + void set_texture_rotation_degrees(float p_rot); + float get_texture_rotation_degrees() const; + void set_texture_scale(const Size2 &p_scale); Size2 get_texture_scale() const; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 4286d88ab1..5fb9e3f527 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -448,13 +448,12 @@ void TileMap::_update_dirty_quadrants() { if (r == Rect2()) { tex->draw_rect(canvas_item, rect, false, modulate, c.transpose, normal_map); } else { - tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, normal_map); + tex->draw_rect_region(canvas_item, rect, r, modulate, c.transpose, normal_map, clip_uv); } Vector<TileSet::ShapeData> shapes = tile_set->tile_get_shapes(c.id); for (int i = 0; i < shapes.size(); i++) { - Ref<Shape2D> shape = shapes[i].shape; if (shape.is_valid()) { Transform2D xform; @@ -587,7 +586,9 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons xform.set_origin(q.pos); //q.canvas_item = VisualServer::get_singleton()->canvas_item_create(); - q.body = Physics2DServer::get_singleton()->body_create(use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC); + q.body = Physics2DServer::get_singleton()->body_create(); + Physics2DServer::get_singleton()->body_set_mode(q.body, use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC); + Physics2DServer::get_singleton()->body_attach_object_instance_id(q.body, get_instance_id()); Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer); Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask); @@ -1234,6 +1235,21 @@ void TileMap::set_light_mask(int p_light_mask) { } } +void TileMap::set_clip_uv(bool p_enable) { + + if (clip_uv == p_enable) + return; + + _clear_quadrants(); + clip_uv = p_enable; + _recreate_quadrants(); +} + +bool TileMap::get_clip_uv() const { + + return clip_uv; +} + void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &TileMap::set_tileset); @@ -1266,6 +1282,9 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_center_y", "enable"), &TileMap::set_center_y); ClassDB::bind_method(D_METHOD("get_center_y"), &TileMap::get_center_y); + ClassDB::bind_method(D_METHOD("set_clip_uv", "enable"), &TileMap::set_clip_uv); + ClassDB::bind_method(D_METHOD("get_clip_uv"), &TileMap::get_clip_uv); + ClassDB::bind_method(D_METHOD("set_y_sort_mode", "enable"), &TileMap::set_y_sort_mode); ClassDB::bind_method(D_METHOD("is_y_sort_mode_enabled"), &TileMap::is_y_sort_mode_enabled); @@ -1327,6 +1346,7 @@ void TileMap::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_half_offset", PROPERTY_HINT_ENUM, "Offset X,Offset Y,Disabled"), "set_half_offset", "get_half_offset"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cell_tile_origin", PROPERTY_HINT_ENUM, "Top Left,Center,Bottom Left"), "set_tile_origin", "get_tile_origin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_y_sort"), "set_y_sort_mode", "is_y_sort_mode_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cell_clip_uv"), "set_clip_uv", "get_clip_uv"); ADD_GROUP("Collision", "collision_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_use_kinematic", PROPERTY_HINT_NONE, ""), "set_collision_use_kinematic", "get_collision_use_kinematic"); @@ -1377,6 +1397,7 @@ TileMap::TileMap() { navigation = NULL; y_sort_mode = false; occluder_light_mask = 1; + clip_uv = false; fp_adjust = 0.00001; tile_origin = TILE_ORIGIN_TOP_LEFT; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index c9d14e09d1..706b87cec3 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -161,6 +161,7 @@ private: bool used_size_cache_dirty; bool quadrant_order_dirty; bool y_sort_mode; + bool clip_uv; float fp_adjust; float friction; float bounce; @@ -285,6 +286,9 @@ public: virtual void set_use_parent_material(bool p_use_parent_material); + void set_clip_uv(bool p_enable); + bool get_clip_uv() const; + void clear(); TileMap(); diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 02d10523e7..389d87cd90 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -255,7 +255,13 @@ void Light::_bind_methods() { Light::Light(VisualServer::LightType p_type) { type = p_type; - light = VisualServer::get_singleton()->light_create(p_type); + switch (p_type) { + case VS::LIGHT_DIRECTIONAL: light = VisualServer::get_singleton()->directional_light_create(); break; + case VS::LIGHT_OMNI: light = VisualServer::get_singleton()->omni_light_create(); break; + case VS::LIGHT_SPOT: light = VisualServer::get_singleton()->spot_light_create(); break; + default: {}; + } + VS::get_singleton()->instance_set_base(get_instance(), light); reverse_cull = false; diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 4e19214c59..6ac6e52367 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -642,7 +642,7 @@ void ParticlesMaterial::_update_shader() { code += " float angle1 = (rand_from_seed(alt_seed)*2.0-1.0)*spread/180.0*3.1416;\n"; code += " vec3 rot = vec3( cos(angle1), sin(angle1),0.0 );\n"; - code += " VELOCITY = (rot*initial_linear_velocity+rot*initial_linear_velocity_random*rand_from_seed(alt_seed));\n"; + code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } else { //initiate velocity spread in 3D @@ -650,7 +650,7 @@ void ParticlesMaterial::_update_shader() { code += " float angle2 = rand_from_seed(alt_seed)*20.0*3.1416; // make it more random like\n"; code += " vec3 rot_xz = vec3( sin(angle1), 0.0, cos(angle1) );\n"; code += " vec3 rot = vec3( cos(angle2)*rot_xz.x,sin(angle2)*rot_xz.x, rot_xz.z);\n"; - code += " VELOCITY = (rot*initial_linear_velocity+rot*initial_linear_velocity_random*rand_from_seed(alt_seed));\n"; + code += " VELOCITY = rot*initial_linear_velocity*mix(1.0, rand_from_seed(alt_seed), initial_linear_velocity_random);\n"; } code += " float base_angle = (initial_angle+tex_angle)*mix(1.0,angle_rand,initial_angle_random);\n"; @@ -761,11 +761,11 @@ void ParticlesMaterial::_update_shader() { code += " force += length(diff) > 0.0 ? normalize(diff) * (radial_accel+tex_radial_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random) : vec3(0.0);\n"; code += " //apply tangential acceleration;\n"; if (flags[FLAG_DISABLE_Z]) { - code += " force += length(diff.yx) > 0.0 ? vec3(normalize(diff.yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n"; + code += " force += length(diff.yx) > 0.0 ? vec3(normalize(diff.yx * vec2(-1.0,1.0)),0.0) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),tangent_accel_random)) : vec3(0.0);\n"; } else { code += " vec3 crossDiff = cross(normalize(diff),normalize(gravity));\n"; - code += " force += length(crossDiff) > 0.0 ? normalize(crossDiff) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),radial_accel_random)) : vec3(0.0);\n"; + code += " force += length(crossDiff) > 0.0 ? normalize(crossDiff) * ((tangent_accel+tex_tangent_accel)*mix(1.0,rand_from_seed(alt_seed),tangent_accel_random)) : vec3(0.0);\n"; } code += " //apply attractor forces\n"; code += " VELOCITY += force * DELTA;\n"; diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp index 4c661e6a88..4e06b272e2 100644 --- a/scene/3d/physics_body.cpp +++ b/scene/3d/physics_body.cpp @@ -938,7 +938,7 @@ bool KinematicBody::move_and_collide(const Vector3 &p_motion, Collision &r_colli Transform gt = get_global_transform(); PhysicsServer::MotionResult result; - bool colliding = PhysicsServer::get_singleton()->body_test_motion(get_rid(), gt, p_motion, margin, &result); + bool colliding = PhysicsServer::get_singleton()->body_test_motion(get_rid(), gt, p_motion, &result); if (colliding) { r_collision.collider_metadata = result.collider_metadata; @@ -988,12 +988,15 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve on_floor = true; floor_velocity = collision.collider_vel; - /*if (collision.travel.length() < 0.01 && ABS((lv.x - floor_velocity.x)) < p_slope_stop_min_velocity) { + Vector3 rel_v = lv - floor_velocity; + Vector3 hv = rel_v - p_floor_direction * p_floor_direction.dot(rel_v); + + if (collision.travel.length() < 0.05 && hv.length() < p_slope_stop_min_velocity) { Transform gt = get_global_transform(); - gt.elements[2] -= collision.travel; + gt.origin -= collision.travel; set_global_transform(gt); - return Vector3(); - }*/ + return floor_velocity - p_floor_direction * p_floor_direction.dot(floor_velocity); + } } else if (collision.normal.dot(-p_floor_direction) >= Math::cos(p_floor_max_angle)) { //ceiling on_ceiling = true; } else { @@ -1041,12 +1044,13 @@ bool KinematicBody::test_move(const Transform &p_from, const Vector3 &p_motion) ERR_FAIL_COND_V(!is_inside_tree(), false); - return PhysicsServer::get_singleton()->body_test_motion(get_rid(), p_from, p_motion, margin); + return PhysicsServer::get_singleton()->body_test_motion(get_rid(), p_from, p_motion); } void KinematicBody::set_safe_margin(float p_margin) { margin = p_margin; + PhysicsServer::get_singleton()->body_set_kinematic_safe_margin(get_rid(), margin); } float KinematicBody::get_safe_margin() const { diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index 0dfd80ca90..588aa2881a 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -233,7 +233,7 @@ void Spatial::set_transform(const Transform &p_transform) { data.dirty |= DIRTY_VECTORS; _change_notify("translation"); _change_notify("rotation"); - _change_notify("rotation_deg"); + _change_notify("rotation_degrees"); _change_notify("scale"); _propagate_transform_changed(this); if (data.notify_local_transform) { @@ -327,17 +327,11 @@ void Spatial::set_rotation(const Vector3 &p_euler_rad) { } } -void Spatial::set_rotation_in_degrees(const Vector3 &p_euler_deg) { +void Spatial::set_rotation_degrees(const Vector3 &p_euler_deg) { set_rotation(p_euler_deg * Math_PI / 180.0); } -void Spatial::_set_rotation_deg(const Vector3 &p_euler_deg) { - - WARN_PRINT("Deprecated method Spatial._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotation_in_degrees(p_euler_deg); -} - void Spatial::set_scale(const Vector3 &p_scale) { if (data.dirty & DIRTY_VECTORS) { @@ -370,19 +364,11 @@ Vector3 Spatial::get_rotation() const { return data.rotation; } -Vector3 Spatial::get_rotation_in_degrees() const { +Vector3 Spatial::get_rotation_degrees() const { return get_rotation() * 180.0 / Math_PI; } -// Kept for compatibility after rename to set_rotd. -// Could be removed after a couple releases. -Vector3 Spatial::_get_rotation_deg() const { - - WARN_PRINT("Deprecated method Spatial._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotation_in_degrees(); -} - Vector3 Spatial::get_scale() const { if (data.dirty & DIRTY_VECTORS) { @@ -691,10 +677,10 @@ void Spatial::_bind_methods() { ClassDB::bind_method(D_METHOD("get_transform"), &Spatial::get_transform); ClassDB::bind_method(D_METHOD("set_translation", "translation"), &Spatial::set_translation); ClassDB::bind_method(D_METHOD("get_translation"), &Spatial::get_translation); - ClassDB::bind_method(D_METHOD("set_rotation", "rotation_rad"), &Spatial::set_rotation); + ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Spatial::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &Spatial::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_deg", "rotation_deg"), &Spatial::set_rotation_in_degrees); - ClassDB::bind_method(D_METHOD("get_rotation_deg"), &Spatial::get_rotation_in_degrees); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Spatial::set_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Spatial::get_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Spatial::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale); ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform); @@ -705,10 +691,6 @@ void Spatial::_bind_methods() { ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel); ClassDB::bind_method(D_METHOD("get_world"), &Spatial::get_world); - // TODO: Obsolete those two methods (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_set_rotation_deg", "rotation_deg"), &Spatial::_set_rotation_deg); - ClassDB::bind_method(D_METHOD("_get_rotation_deg"), &Spatial::_get_rotation_deg); - #ifdef TOOLS_ENABLED ClassDB::bind_method(D_METHOD("_update_gizmo"), &Spatial::_update_gizmo); #endif @@ -764,7 +746,7 @@ void Spatial::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform"); ADD_PROPERTYNZ(PropertyInfo(Variant::TRANSFORM, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_translation", "get_translation"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_deg", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_deg", "get_rotation_deg"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale"); ADD_GROUP("Visibility", ""); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index b912d1f906..8f53b4a066 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -106,10 +106,6 @@ class Spatial : public Node { void _notify_dirty(); void _propagate_transform_changed(Spatial *p_origin); - // Deprecated, should be removed in a future version. - void _set_rotation_deg(const Vector3 &p_euler_deg); - Vector3 _get_rotation_deg() const; - void _propagate_visibility_changed(); protected: @@ -136,12 +132,12 @@ public: void set_translation(const Vector3 &p_translation); void set_rotation(const Vector3 &p_euler_rad); - void set_rotation_in_degrees(const Vector3 &p_euler_deg); + void set_rotation_degrees(const Vector3 &p_euler_deg); void set_scale(const Vector3 &p_scale); Vector3 get_translation() const; Vector3 get_rotation() const; - Vector3 get_rotation_in_degrees() const; + Vector3 get_rotation_degrees() const; Vector3 get_scale() const; void set_transform(const Transform &p_transform); diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index 058b162e83..08b01c6a4c 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -31,20 +31,7 @@ #include "engine.h" -void AudioStreamPlayer::_mix_audio() { - - if (!stream_playback.is_valid()) { - return; - } - - if (!active) { - return; - } - - if (setseek >= 0.0) { - stream_playback->start(setseek); - setseek = -1.0; //reset seek - } +void AudioStreamPlayer::_mix_internal(bool p_fadeout) { int bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus); @@ -52,19 +39,24 @@ void AudioStreamPlayer::_mix_audio() { AudioFrame *buffer = mix_buffer.ptr(); int buffer_size = mix_buffer.size(); + if (p_fadeout) { + buffer_size = MIN(buffer_size, 16); //short fadeout ramp + } + //mix stream_playback->mix(buffer, 1.0, buffer_size); //multiply volume interpolating to avoid clicks if this changes + float target_volume = p_fadeout ? -80.0 : volume_db; float vol = Math::db2linear(mix_volume_db); - float vol_inc = (Math::db2linear(volume_db) - vol) / float(buffer_size); + float vol_inc = (Math::db2linear(target_volume) - vol) / float(buffer_size); for (int i = 0; i < buffer_size; i++) { buffer[i] *= vol; vol += vol_inc; } //set volume for next mix - mix_volume_db = volume_db; + mix_volume_db = target_volume; AudioFrame *targets[4] = { NULL, NULL, NULL, NULL }; @@ -95,6 +87,30 @@ void AudioStreamPlayer::_mix_audio() { } } +void AudioStreamPlayer::_mix_audio() { + + if (!stream_playback.is_valid()) { + return; + } + + if (!active) { + return; + } + + if (setseek >= 0.0) { + if (stream_playback->is_playing()) { + + //fade out to avoid pops + _mix_internal(true); + } + stream_playback->start(setseek); + setseek = -1.0; //reset seek + mix_volume_db = volume_db; //reset ramp + } + + _mix_internal(false); +} + void AudioStreamPlayer::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { @@ -163,7 +179,7 @@ float AudioStreamPlayer::get_volume_db() const { void AudioStreamPlayer::play(float p_from_pos) { if (stream_playback.is_valid()) { - mix_volume_db = volume_db; //reset volume ramp + //mix_volume_db = volume_db; do not reset volume ramp here, can cause clicks setseek = p_from_pos; active = true; set_process_internal(true); diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h index 4bfc44730d..6e9d623433 100644 --- a/scene/audio/audio_player.h +++ b/scene/audio/audio_player.h @@ -59,6 +59,7 @@ private: MixTarget mix_target; + void _mix_internal(bool p_fadeout); void _mix_audio(); static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer *>(self)->_mix_audio(); } diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index e68159e27f..77fdedd5e5 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -32,6 +32,23 @@ #include "print_string.h" #include "servers/visual_server.h" +Size2 CheckButton::get_minimum_size() const { + + Size2 minsize = Button::get_minimum_size(); + + Ref<Texture> on = Control::get_icon("on"); + Ref<Texture> off = Control::get_icon("off"); + Size2 tex_size = Size2(0, 0); + if (!on.is_null()) + tex_size = Size2(on->get_width(), on->get_height()); + if (!off.is_null()) + tex_size = Size2(MAX(tex_size.width, off->get_width()), MAX(tex_size.height, off->get_height())); + minsize += Size2(tex_size.width + get_constant("hseparation"), 0); + minsize.height = MAX(minsize.height, tex_size.height); + + return get_stylebox("normal")->get_minimum_size() + minsize; +} + void CheckButton::_notification(int p_what) { if (p_what == NOTIFICATION_DRAW) { @@ -41,9 +58,11 @@ void CheckButton::_notification(int p_what) { Ref<Texture> on = Control::get_icon("on"); Ref<Texture> off = Control::get_icon("off"); + Ref<StyleBox> sb = get_stylebox("normal"); + Size2 sb_ofs = Size2(sb->get_margin(MARGIN_RIGHT), sb->get_margin(MARGIN_TOP)); Vector2 ofs; - ofs.x = get_size().width - on->get_width(); - ofs.y = int((get_size().height - on->get_height()) / 2); + ofs.x = get_minimum_size().width - (on->get_width() + sb_ofs.width); + ofs.y = sb_ofs.height; if (is_pressed()) on->draw(ci, ofs); diff --git a/scene/gui/check_button.h b/scene/gui/check_button.h index af3b80fe04..eb68943fe7 100644 --- a/scene/gui/check_button.h +++ b/scene/gui/check_button.h @@ -39,6 +39,7 @@ class CheckButton : public Button { GDCLASS(CheckButton, Button); protected: + virtual Size2 get_minimum_size() const; void _notification(int p_what); public: diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index 54a58159ac..e73ada9f31 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2416,24 +2416,14 @@ float Control::get_rotation() const { return data.rotation; } -void Control::set_rotation_deg(float p_degrees) { +void Control::set_rotation_degrees(float p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } -float Control::get_rotation_deg() const { +float Control::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } -// Kept for compatibility after rename to {s,g}et_rotation_deg. -// Could be removed after a couple releases. -void Control::_set_rotation_deg(float p_degrees) { - WARN_PRINT("Deprecated method Control._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotation_deg(p_degrees); -} -float Control::_get_rotation_deg() const { - WARN_PRINT("Deprecated method Control._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotation_deg(); -} //needed to update the control if the font changes.. void Control::_ref_font(Ref<Font> p_sc) { @@ -2606,9 +2596,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size); ClassDB::bind_method(D_METHOD("set_global_position", "position"), &Control::set_global_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation); - ClassDB::bind_method(D_METHOD("set_rotation_deg", "degrees"), &Control::set_rotation_deg); - // TODO: Obsolete this method (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_set_rotation_deg", "degrees"), &Control::_set_rotation_deg); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale); ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset); ClassDB::bind_method(D_METHOD("get_margin", "margin"), &Control::get_margin); @@ -2617,9 +2605,7 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position); ClassDB::bind_method(D_METHOD("get_size"), &Control::get_size); ClassDB::bind_method(D_METHOD("get_rotation"), &Control::get_rotation); - ClassDB::bind_method(D_METHOD("get_rotation_deg"), &Control::get_rotation_deg); - // TODO: Obsolete this method (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_get_rotation_deg"), &Control::_get_rotation_deg); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Control::get_rotation_degrees); ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale); ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset); ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size); @@ -2738,7 +2724,7 @@ void Control::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_position", "get_position"); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_size", "get_size"); ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_deg", "get_rotation_deg"); + ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale"); ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents"); diff --git a/scene/gui/control.h b/scene/gui/control.h index 5b146b4454..4d0e3934ad 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -226,10 +226,6 @@ private: void _size_changed(); String _get_tooltip() const; - // Deprecated, should be removed in a future version. - void _set_rotation_deg(float p_degrees); - float _get_rotation_deg() const; - void _ref_font(Ref<Font> p_sc); void _unref_font(Ref<Font> p_sc); void _font_changed(); @@ -332,9 +328,9 @@ public: Rect2 get_window_rect() const; ///< use with care, as it blocks waiting for the visual server void set_rotation(float p_radians); - void set_rotation_deg(float p_degrees); + void set_rotation_degrees(float p_degrees); float get_rotation() const; - float get_rotation_deg() const; + float get_rotation_degrees() const; void set_h_grow_direction(GrowDirection p_direction); GrowDirection get_h_grow_direction() const; diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 40e2dba6c2..5d3e5ec0e8 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -48,7 +48,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) { if (b.is_valid()) { - if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT) { + if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) { menu->set_position(get_global_transform().xform(get_local_mouse_position())); menu->set_size(Vector2(1, 1)); menu->popup(); @@ -1286,6 +1286,14 @@ void LineEdit::menu_option(int p_option) { } } +void LineEdit::set_context_menu_enabled(bool p_enable) { + context_menu_enabled = p_enable; +} + +bool LineEdit::is_context_menu_enabled() { + return context_menu_enabled; +} + PopupMenu *LineEdit::get_menu() const { return menu; } @@ -1395,6 +1403,8 @@ void LineEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1)); ClassDB::bind_method(D_METHOD("menu_option", "option"), &LineEdit::menu_option); ClassDB::bind_method(D_METHOD("get_menu"), &LineEdit::get_menu); + ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &LineEdit::set_context_menu_enabled); + ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &LineEdit::is_context_menu_enabled); ADD_SIGNAL(MethodInfo("text_changed", PropertyInfo(Variant::STRING, "text"))); ADD_SIGNAL(MethodInfo("text_entered", PropertyInfo(Variant::STRING, "text"))); @@ -1426,6 +1436,7 @@ void LineEdit::_bind_methods() { ADD_GROUP("Caret", "caret_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "caret_blink"), "cursor_set_blink_enabled", "cursor_get_blink_enabled"); ADD_PROPERTYNZ(PropertyInfo(Variant::REAL, "caret_blink_speed", PROPERTY_HINT_RANGE, "0.1,10,0.1"), "cursor_set_blink_speed", "cursor_get_blink_speed"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); } LineEdit::LineEdit() { @@ -1455,6 +1466,7 @@ LineEdit::LineEdit() { caret_blink_timer->connect("timeout", this, "_toggle_draw_caret"); cursor_set_blink_enabled(false); + context_menu_enabled = true; menu = memnew(PopupMenu); add_child(menu); menu->add_item(TTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X); diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index bece29a37d..c3a299c2f5 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -74,6 +74,7 @@ private: String ime_text; Point2 ime_selection; + bool context_menu_enabled; PopupMenu *menu; int cursor_pos; @@ -150,6 +151,8 @@ public: virtual void drop_data(const Point2 &p_point, const Variant &p_data); void menu_option(int p_option); + void set_context_menu_enabled(bool p_enable); + bool is_context_menu_enabled(); PopupMenu *get_menu() const; void select_all(); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 7d200a799b..02b203b5e3 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -3668,6 +3668,11 @@ void TextEdit::set_readonly(bool p_readonly) { readonly = p_readonly; } +bool TextEdit::is_readonly() const { + + return readonly; +} + void TextEdit::set_wrap(bool p_wrap) { wrap = p_wrap; @@ -4866,6 +4871,10 @@ void TextEdit::set_context_menu_enabled(bool p_enable) { context_menu_enabled = p_enable; } +bool TextEdit::is_context_menu_enabled() { + return context_menu_enabled; +} + PopupMenu *TextEdit::get_menu() const { return menu; } @@ -4910,8 +4919,12 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("cursor_is_block_mode"), &TextEdit::cursor_is_block_mode); ClassDB::bind_method(D_METHOD("set_readonly", "enable"), &TextEdit::set_readonly); + ClassDB::bind_method(D_METHOD("is_readonly"), &TextEdit::is_readonly); + ClassDB::bind_method(D_METHOD("set_wrap", "enable"), &TextEdit::set_wrap); ClassDB::bind_method(D_METHOD("set_max_chars", "amount"), &TextEdit::set_max_chars); + ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &TextEdit::set_context_menu_enabled); + ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled); ClassDB::bind_method(D_METHOD("cut"), &TextEdit::cut); ClassDB::bind_method(D_METHOD("copy"), &TextEdit::copy); @@ -4958,11 +4971,14 @@ void TextEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("menu_option", "option"), &TextEdit::menu_option); ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "readonly"), "set_readonly", "is_readonly"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "smooth_scrolling"), "set_smooth_scroll_enable", "is_smooth_scroll_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "v_scroll_speed"), "set_v_scroll_speed", "get_v_scroll_speed"); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 81310b7c10..b90571e0ab 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -448,6 +448,7 @@ public: bool cursor_is_block_mode() const; void set_readonly(bool p_readonly); + bool is_readonly() const; void set_max_chars(int p_max_chars); void set_wrap(bool p_wrap); @@ -547,6 +548,8 @@ public: bool is_selecting_identifiers_on_hover_enabled() const; void set_context_menu_enabled(bool p_enable); + bool is_context_menu_enabled(); + PopupMenu *get_menu() const; String get_text_for_completion(); diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp index ce8714e574..5a3814ef35 100644 --- a/scene/main/canvas_layer.cpp +++ b/scene/main/canvas_layer.cpp @@ -105,30 +105,16 @@ real_t CanvasLayer::get_rotation() const { return rot; } -void CanvasLayer::set_rotationd(real_t p_degrees) { +void CanvasLayer::set_rotation_degrees(real_t p_degrees) { set_rotation(Math::deg2rad(p_degrees)); } -real_t CanvasLayer::get_rotationd() const { +real_t CanvasLayer::get_rotation_degrees() const { return Math::rad2deg(get_rotation()); } -// Kept for compatibility after rename to {s,g}et_rotationd. -// Could be removed after a couple releases. -void CanvasLayer::_set_rotationd(real_t p_degrees) { - - WARN_PRINT("Deprecated method CanvasLayer._set_rotationd(): This method was renamed to set_rotationd. Please adapt your code accordingly, as the old method will be obsoleted."); - set_rotationd(p_degrees); -} - -real_t CanvasLayer::_get_rotationd() const { - - WARN_PRINT("Deprecated method CanvasLayer._get_rotationd(): This method was renamed to get_rotationd. Please adapt your code accordingly, as the old method will be obsoleted."); - return get_rotationd(); -} - void CanvasLayer::set_scale(const Vector2 &p_scale) { if (locrotscale_dirty) @@ -252,12 +238,8 @@ void CanvasLayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &CanvasLayer::set_rotation); ClassDB::bind_method(D_METHOD("get_rotation"), &CanvasLayer::get_rotation); - ClassDB::bind_method(D_METHOD("set_rotationd", "degrees"), &CanvasLayer::set_rotationd); - ClassDB::bind_method(D_METHOD("get_rotationd"), &CanvasLayer::get_rotationd); - - // TODO: Obsolete those two methods (old name) properly (GH-4397) - ClassDB::bind_method(D_METHOD("_set_rotationd", "degrees"), &CanvasLayer::_set_rotationd); - ClassDB::bind_method(D_METHOD("_get_rotationd"), &CanvasLayer::_get_rotationd); + ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &CanvasLayer::set_rotation_degrees); + ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &CanvasLayer::get_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &CanvasLayer::set_scale); ClassDB::bind_method(D_METHOD("get_scale"), &CanvasLayer::get_scale); @@ -271,7 +253,7 @@ void CanvasLayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "layer", PROPERTY_HINT_RANGE, "-128,128,1"), "set_layer", "get_layer"); //ADD_PROPERTY( PropertyInfo(Variant::MATRIX32,"transform",PROPERTY_HINT_RANGE),"set_transform","get_transform") ; ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotationd", "get_rotationd"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); } diff --git a/scene/main/canvas_layer.h b/scene/main/canvas_layer.h index fbee87f487..db2c8e1273 100644 --- a/scene/main/canvas_layer.h +++ b/scene/main/canvas_layer.h @@ -54,10 +54,6 @@ class CanvasLayer : public Node { int sort_index; - // Deprecated, should be removed in a future version. - void _set_rotationd(real_t p_degrees); - real_t _get_rotationd() const; - void _update_xform(); void _update_locrotscale(); @@ -78,8 +74,8 @@ public: void set_rotation(real_t p_radians); real_t get_rotation() const; - void set_rotationd(real_t p_degrees); - real_t get_rotationd() const; + void set_rotation_degrees(real_t p_degrees); + real_t get_rotation_degrees() const; void set_scale(const Size2 &p_scale); Size2 get_scale() const; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index eaa16069cf..c99bc3c9ef 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -83,10 +83,10 @@ #include "scene/gui/link_button.h" #include "scene/gui/margin_container.h" #include "scene/gui/menu_button.h" +#include "scene/gui/nine_patch_rect.h" #include "scene/gui/option_button.h" #include "scene/gui/panel.h" #include "scene/gui/panel_container.h" -#include "scene/gui/nine_patch_rect.h" #include "scene/gui/popup_menu.h" #include "scene/gui/progress_bar.h" #include "scene/gui/reference_rect.h" diff --git a/scene/resources/audio_stream_sample.cpp b/scene/resources/audio_stream_sample.cpp index fdc3b79db6..f81f460521 100644 --- a/scene/resources/audio_stream_sample.cpp +++ b/scene/resources/audio_stream_sample.cpp @@ -31,17 +31,23 @@ void AudioStreamPlaybackSample::start(float p_from_pos) { - for (int i = 0; i < 2; i++) { - ima_adpcm[i].step_index = 0; - ima_adpcm[i].predictor = 0; - ima_adpcm[i].loop_step_index = 0; - ima_adpcm[i].loop_predictor = 0; - ima_adpcm[i].last_nibble = -1; - ima_adpcm[i].loop_pos = 0x7FFFFFFF; - ima_adpcm[i].window_ofs = 0; + if (base->format == AudioStreamSample::FORMAT_IMA_ADPCM) { + //no seeking in IMA_ADPCM + for (int i = 0; i < 2; i++) { + ima_adpcm[i].step_index = 0; + ima_adpcm[i].predictor = 0; + ima_adpcm[i].loop_step_index = 0; + ima_adpcm[i].loop_predictor = 0; + ima_adpcm[i].last_nibble = -1; + ima_adpcm[i].loop_pos = 0x7FFFFFFF; + ima_adpcm[i].window_ofs = 0; + } + + offset = 0; + } else { + seek(p_from_pos); } - seek(p_from_pos); sign = 1; active = true; } @@ -373,6 +379,14 @@ void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, in dst_buff += target; } + + if (todo) { + //bit was missing from mix + int todo_ofs = p_frames - todo; + for (int i = todo_ofs; i < p_frames; i++) { + p_buffer[i] = AudioFrame(0, 0); + } + } } float AudioStreamPlaybackSample::get_length() const { diff --git a/scene/resources/capsule_shape_2d.cpp b/scene/resources/capsule_shape_2d.cpp index 56a09bc3bf..912150b939 100644 --- a/scene/resources/capsule_shape_2d.cpp +++ b/scene/resources/capsule_shape_2d.cpp @@ -98,7 +98,7 @@ void CapsuleShape2D::_bind_methods() { } CapsuleShape2D::CapsuleShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CAPSULE)) { + : Shape2D(Physics2DServer::get_singleton()->capsule_shape_create()) { radius = 10; height = 20; diff --git a/scene/resources/circle_shape_2d.cpp b/scene/resources/circle_shape_2d.cpp index ecfc98ea60..287bde4bfb 100644 --- a/scene/resources/circle_shape_2d.cpp +++ b/scene/resources/circle_shape_2d.cpp @@ -77,7 +77,7 @@ void CircleShape2D::draw(const RID &p_to_rid, const Color &p_color) { } CircleShape2D::CircleShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CIRCLE)) { + : Shape2D(Physics2DServer::get_singleton()->circle_shape_create()) { radius = 10; _update_shape(); diff --git a/scene/resources/concave_polygon_shape_2d.cpp b/scene/resources/concave_polygon_shape_2d.cpp index 7f4abf7ae0..bb91e33ec2 100644 --- a/scene/resources/concave_polygon_shape_2d.cpp +++ b/scene/resources/concave_polygon_shape_2d.cpp @@ -85,5 +85,5 @@ void ConcavePolygonShape2D::_bind_methods() { } ConcavePolygonShape2D::ConcavePolygonShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONCAVE_POLYGON)) { + : Shape2D(Physics2DServer::get_singleton()->concave_polygon_shape_create()) { } diff --git a/scene/resources/convex_polygon_shape_2d.cpp b/scene/resources/convex_polygon_shape_2d.cpp index 7588909d90..a76b6a7cf4 100644 --- a/scene/resources/convex_polygon_shape_2d.cpp +++ b/scene/resources/convex_polygon_shape_2d.cpp @@ -87,7 +87,7 @@ Rect2 ConvexPolygonShape2D::get_rect() const { } ConvexPolygonShape2D::ConvexPolygonShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_CONVEX_POLYGON)) { + : Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) { int pcount = 3; for (int i = 0; i < pcount; i++) diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 1ee76a4216..48c6add586 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -571,7 +571,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) { wr[ofs + 0] = 255; //grayscale as 1 wr[ofs + 1] = slot->bitmap.buffer[i * slot->bitmap.pitch + j]; break; - // TODO: FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_BGRA + // TODO: FT_PIXEL_MODE_LCD, FT_PIXEL_MODE_BGRA default: ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(slot->bitmap.pixel_mode)); ERR_FAIL(); diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp index 91263fb125..4aa47cb664 100644 --- a/scene/resources/dynamic_font_stb.cpp +++ b/scene/resources/dynamic_font_stb.cpp @@ -333,8 +333,7 @@ void DynamicFontAtSize::_update_char(CharType p_char) { //blit to image and texture { - - Image img(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata); + Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata)); if (tex.texture.is_null()) { tex.texture.instance(); @@ -518,7 +517,7 @@ bool ResourceFormatLoaderDynamicFont::handles_type(const String &p_type) const { String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { - String el = p_path.extension().to_lower(); + String el = p_path.get_extension().to_lower(); if (el == "ttf") return "DynamicFontData"; return ""; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 232f690074..fe59450f2e 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -1184,7 +1184,8 @@ Environment::Environment() { bg_energy = 1.0; bg_canvas_max_layer = 0; ambient_energy = 1.0; - ambient_sky_contribution = 1.0; + //ambient_sky_contribution = 1.0; + set_ambient_light_sky_contribution(1.0); tone_mapper = TONE_MAPPER_LINEAR; tonemap_exposure = 1.0; diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index db5d87d703..26f5deae1d 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -574,7 +574,6 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { ERR_FAIL_COND_V(!d.has("format"), false); uint32_t format = d["format"]; - ERR_FAIL_COND_V(!d.has("primitive"), false); uint32_t primitive = d["primitive"]; ERR_FAIL_COND_V(!d.has("vertex_count"), false); @@ -598,8 +597,8 @@ bool ArrayMesh::_set(const StringName &p_name, const Variant &p_value) { Rect3 aabb = d["aabb"]; Vector<Rect3> bone_aabb; - if (d.has("bone_aabb")) { - Array baabb = d["bone_aabb"]; + if (d.has("skeleton_aabb")) { + Array baabb = d["skeleton_aabb"]; bone_aabb.resize(baabb.size()); for (int i = 0; i < baabb.size(); i++) { @@ -1090,6 +1089,14 @@ void ArrayMesh::_bind_methods() { BIND_ENUM_CONSTANT(ARRAY_FORMAT_INDEX); } +void ArrayMesh::reload_from_file() { + for (int i = 0; i < get_surface_count(); i++) { + surface_remove(i); + } + Resource::reload_from_file(); + String path = get_path(); +} + ArrayMesh::ArrayMesh() { mesh = VisualServer::get_singleton()->mesh_create(); diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h index f4edb258b6..b11adf50b9 100644 --- a/scene/resources/mesh.h +++ b/scene/resources/mesh.h @@ -213,6 +213,8 @@ public: void center_geometry(); void regen_normalmaps(); + virtual void reload_from_file(); + ArrayMesh(); ~ArrayMesh(); diff --git a/scene/resources/rectangle_shape_2d.cpp b/scene/resources/rectangle_shape_2d.cpp index 507dbce861..69dbb76744 100644 --- a/scene/resources/rectangle_shape_2d.cpp +++ b/scene/resources/rectangle_shape_2d.cpp @@ -67,7 +67,7 @@ void RectangleShape2D::_bind_methods() { } RectangleShape2D::RectangleShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_RECTANGLE)) { + : Shape2D(Physics2DServer::get_singleton()->rectangle_shape_create()) { extents = Vector2(10, 10); _update_shape(); diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index 1171db5c02..7c7ec0d112 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -87,7 +87,7 @@ void SegmentShape2D::_bind_methods() { } SegmentShape2D::SegmentShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_SEGMENT)) { + : Shape2D(Physics2DServer::get_singleton()->segment_shape_create()) { a = Vector2(); b = Vector2(0, 10); @@ -146,7 +146,7 @@ real_t RayShape2D::get_length() const { } RayShape2D::RayShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_RAY)) { + : Shape2D(Physics2DServer::get_singleton()->ray_shape_create()) { length = 20; _update_shape(); diff --git a/scene/resources/shape_line_2d.cpp b/scene/resources/shape_line_2d.cpp index 4dcc5ac981..d046ce876c 100644 --- a/scene/resources/shape_line_2d.cpp +++ b/scene/resources/shape_line_2d.cpp @@ -96,7 +96,7 @@ void LineShape2D::_bind_methods() { } LineShape2D::LineShape2D() - : Shape2D(Physics2DServer::get_singleton()->shape_create(Physics2DServer::SHAPE_LINE)) { + : Shape2D(Physics2DServer::get_singleton()->line_shape_create()) { normal = Vector2(0, -1); d = 0; diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp index d9770ec3f3..52b8e35d5e 100644 --- a/scene/scene_string_names.cpp +++ b/scene/scene_string_names.cpp @@ -143,7 +143,7 @@ SceneStringNames::SceneStringNames() { v_offset = StaticCString::create("v_offset"); transform_pos = StaticCString::create("position"); - transform_rot = StaticCString::create("rotation_deg"); + transform_rot = StaticCString::create("rotation_degrees"); transform_scale = StaticCString::create("scale"); _update_remote = StaticCString::create("_update_remote"); diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index a289b4b0ca..ef54eb58cf 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -46,6 +46,7 @@ //#define ALLOWED_PENETRATION 0.01 #define RELAXATION_TIMESTEPS 3 #define MIN_VELOCITY 0.0001 +#define MAX_BIAS_ROTATION (Math_PI / 8) void BodyPairSW::_contact_added_callback(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata) { @@ -71,6 +72,7 @@ void BodyPairSW::contact_added_callback(const Vector3 &p_point_A, const Vector3 contact.acc_normal_impulse = 0; contact.acc_bias_impulse = 0; + contact.acc_bias_impulse_center_of_mass = 0; contact.acc_tangent_impulse = Vector3(); contact.local_A = local_A; contact.local_B = local_B; @@ -82,12 +84,12 @@ void BodyPairSW::contact_added_callback(const Vector3 &p_point_A, const Vector3 for (int i = 0; i < contact_count; i++) { Contact &c = contacts[i]; - if ( - c.local_A.distance_squared_to(local_A) < (contact_recycle_radius * contact_recycle_radius) && + if (c.local_A.distance_squared_to(local_A) < (contact_recycle_radius * contact_recycle_radius) && c.local_B.distance_squared_to(local_B) < (contact_recycle_radius * contact_recycle_radius)) { contact.acc_normal_impulse = c.acc_normal_impulse; contact.acc_bias_impulse = c.acc_bias_impulse; + contact.acc_bias_impulse_center_of_mass = c.acc_bias_impulse_center_of_mass; contact.acc_tangent_impulse = c.acc_tangent_impulse; new_index = i; break; @@ -325,9 +327,7 @@ bool BodyPairSW::setup(real_t p_step) { A->apply_impulse(c.rA + A->get_center_of_mass(), -j_vec); B->apply_impulse(c.rB + B->get_center_of_mass(), j_vec); c.acc_bias_impulse = 0; - Vector3 jb_vec = c.normal * c.acc_bias_impulse; - A->apply_bias_impulse(c.rA + A->get_center_of_mass(), -jb_vec); - B->apply_bias_impulse(c.rB + B->get_center_of_mass(), jb_vec); + c.acc_bias_impulse_center_of_mass = 0; c.bounce = MAX(A->get_bounce(), B->get_bounce()); if (c.bounce) { @@ -356,7 +356,7 @@ void BodyPairSW::solve(real_t p_step) { c.active = false; //try to deactivate, will activate itself if still needed - //bias impule + //bias impulse Vector3 crbA = A->get_biased_angular_velocity().cross(c.rA); Vector3 crbB = B->get_biased_angular_velocity().cross(c.rB); @@ -372,8 +372,26 @@ void BodyPairSW::solve(real_t p_step) { Vector3 jb = c.normal * (c.acc_bias_impulse - jbnOld); - A->apply_bias_impulse(c.rA + A->get_center_of_mass(), -jb); - B->apply_bias_impulse(c.rB + B->get_center_of_mass(), jb); + A->apply_bias_impulse(c.rA + A->get_center_of_mass(), -jb, MAX_BIAS_ROTATION / p_step); + B->apply_bias_impulse(c.rB + B->get_center_of_mass(), jb, MAX_BIAS_ROTATION / p_step); + + crbA = A->get_biased_angular_velocity().cross(c.rA); + crbB = B->get_biased_angular_velocity().cross(c.rB); + dbv = B->get_biased_linear_velocity() + crbB - A->get_biased_linear_velocity() - crbA; + + vbn = dbv.dot(c.normal); + + if (Math::abs(-vbn + c.bias) > MIN_VELOCITY) { + + real_t jbn_com = (-vbn + c.bias) / (A->get_inv_mass() + B->get_inv_mass()); + real_t jbnOld_com = c.acc_bias_impulse_center_of_mass; + c.acc_bias_impulse_center_of_mass = MAX(jbnOld_com + jbn_com, 0.0f); + + Vector3 jb_com = c.normal * (c.acc_bias_impulse_center_of_mass - jbnOld_com); + + A->apply_bias_impulse(A->get_center_of_mass(), -jb_com, 0.0f); + B->apply_bias_impulse(B->get_center_of_mass(), jb_com, 0.0f); + } c.active = true; } @@ -382,7 +400,7 @@ void BodyPairSW::solve(real_t p_step) { Vector3 crB = B->get_angular_velocity().cross(c.rB); Vector3 dv = B->get_linear_velocity() + crB - A->get_linear_velocity() - crA; - //normal impule + //normal impulse real_t vn = dv.dot(c.normal); if (Math::abs(vn) > MIN_VELOCITY) { @@ -399,7 +417,7 @@ void BodyPairSW::solve(real_t p_step) { c.active = true; } - //friction impule + //friction impulse real_t friction = A->get_friction() * B->get_friction(); diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h index f09c977950..74fda60998 100644 --- a/servers/physics/body_pair_sw.h +++ b/servers/physics/body_pair_sw.h @@ -59,6 +59,7 @@ class BodyPairSW : public ConstraintSW { real_t acc_normal_impulse; // accumulated normal impulse (Pn) Vector3 acc_tangent_impulse; // accumulated tangent impulse (Pt) real_t acc_bias_impulse; // accumulated normal impulse for position bias (Pnb) + real_t acc_bias_impulse_center_of_mass; // accumulated normal impulse for position bias applied to com real_t mass_normal; real_t bias; real_t bounce; diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 6ced004118..f8cd6ca858 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -736,6 +736,10 @@ void BodySW::set_force_integration_callback(ObjectID p_id, const StringName &p_m } } +void BodySW::set_kinematic_margin(real_t p_margin) { + kinematic_safe_margin = p_margin; +} + BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_update_list(this), direct_state_query_list(this) { @@ -743,6 +747,7 @@ BodySW::BodySW() active = true; mass = 1; + kinematic_safe_margin = 0.01; //_inv_inertia=Transform(); _inv_mass = 1; bounce = 0; diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 782bf14a4b..738d99c764 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -55,6 +55,7 @@ class BodySW : public CollisionObjectSW { PhysicsServer::BodyAxisLock axis_lock; + real_t kinematic_safe_margin; real_t _inv_mass; Vector3 _inv_inertia; // Relative to the principal axes of inertia @@ -149,6 +150,9 @@ class BodySW : public CollisionObjectSW { public: void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant()); + void set_kinematic_margin(real_t p_margin); + _FORCE_INLINE_ real_t get_kinematic_margin() { return kinematic_safe_margin; } + _FORCE_INLINE_ void add_area(AreaSW *p_area) { int index = areas.find(AreaCMP(p_area)); if (index > -1) { @@ -223,10 +227,16 @@ public: angular_velocity += _inv_inertia_tensor.xform(p_j); } - _FORCE_INLINE_ void apply_bias_impulse(const Vector3 &p_pos, const Vector3 &p_j) { + _FORCE_INLINE_ void apply_bias_impulse(const Vector3 &p_pos, const Vector3 &p_j, real_t p_max_delta_av = -1.0) { biased_linear_velocity += p_j * _inv_mass; - biased_angular_velocity += _inv_inertia_tensor.xform((p_pos - center_of_mass).cross(p_j)); + if (p_max_delta_av != 0.0) { + Vector3 delta_av = _inv_inertia_tensor.xform((p_pos - center_of_mass).cross(p_j)); + if (p_max_delta_av > 0 && delta_av.length() > p_max_delta_av) { + delta_av = delta_av.normalized() * p_max_delta_av; + } + biased_angular_velocity += delta_av; + } } _FORCE_INLINE_ void apply_bias_torque_impulse(const Vector3 &p_j) { diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 5ba935d47c..ce63d84617 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -695,6 +695,19 @@ real_t PhysicsServerSW::body_get_param(RID p_body, BodyParameter p_param) const return body->get_param(p_param); }; +void PhysicsServerSW::body_set_kinematic_safe_margin(RID p_body, real_t p_margin) { + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND(!body); + body->set_kinematic_margin(p_margin); +} + +real_t PhysicsServerSW::body_get_kinematic_safe_margin(RID p_body) const { + BodySW *body = body_owner.get(p_body); + ERR_FAIL_COND_V(!body, 0); + + return body->get_kinematic_margin(); +} + void PhysicsServerSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { BodySW *body = body_owner.get(p_body); @@ -888,7 +901,7 @@ bool PhysicsServerSW::body_is_ray_pickable(RID p_body) const { return body->is_ray_pickable(); } -bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin, MotionResult *r_result) { +bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, MotionResult *r_result) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, false); @@ -897,7 +910,7 @@ bool PhysicsServerSW::body_test_motion(RID p_body, const Transform &p_from, cons _update_shapes(); - return body->get_space()->test_body_motion(body, p_from, p_motion, p_margin, r_result); + return body->get_space()->test_body_motion(body, p_from, p_motion, body->get_kinematic_margin(), r_result); } PhysicsDirectBodyState *PhysicsServerSW::body_get_direct_state(RID p_body) { diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index f9eb8fa454..fa754a1c8f 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -187,6 +187,9 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, real_t p_value); virtual real_t body_get_param(RID p_body, BodyParameter p_param) const; + virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin); + virtual real_t body_get_kinematic_safe_margin(RID p_body) const; + virtual void body_set_state(RID p_body, BodyState p_state, const Variant &p_variant); virtual Variant body_get_state(RID p_body, BodyState p_state) const; @@ -221,7 +224,7 @@ public: virtual void body_set_ray_pickable(RID p_body, bool p_enable); virtual bool body_is_ray_pickable(RID p_body) const; - virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin = 0.001, MotionResult *r_result = NULL); + virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, MotionResult *r_result = NULL); // this function only works on physics process, errors and returns null otherwise virtual PhysicsDirectBodyState *body_get_direct_state(RID p_body); diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 7e68d54bfa..7fac56f3d7 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -956,15 +956,15 @@ void SpaceSW::call_queries() { while (state_query_list.first()) { BodySW *b = state_query_list.first()->self(); - b->call_queries(); state_query_list.remove(state_query_list.first()); + b->call_queries(); } while (monitor_query_list.first()) { AreaSW *a = monitor_query_list.first()->self(); - a->call_queries(); monitor_query_list.remove(monitor_query_list.first()); + a->call_queries(); } } diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 5d3305c82d..475a3fe3b3 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -35,7 +35,7 @@ #include "project_settings.h" #include "script_language.h" -RID Physics2DServerSW::shape_create(ShapeType p_shape) { +RID Physics2DServerSW::_shape_create(ShapeType p_shape) { Shape2DSW *shape = NULL; switch (p_shape) { @@ -83,7 +83,42 @@ RID Physics2DServerSW::shape_create(ShapeType p_shape) { shape->set_self(id); return id; -}; +} + +RID Physics2DServerSW::line_shape_create() { + + return _shape_create(SHAPE_LINE); +} + +RID Physics2DServerSW::ray_shape_create() { + + return _shape_create(SHAPE_RAY); +} +RID Physics2DServerSW::segment_shape_create() { + + return _shape_create(SHAPE_SEGMENT); +} +RID Physics2DServerSW::circle_shape_create() { + + return _shape_create(SHAPE_CIRCLE); +} +RID Physics2DServerSW::rectangle_shape_create() { + + return _shape_create(SHAPE_RECTANGLE); +} +RID Physics2DServerSW::capsule_shape_create() { + + return _shape_create(SHAPE_CAPSULE); +} + +RID Physics2DServerSW::convex_polygon_shape_create() { + + return _shape_create(SHAPE_CONVEX_POLYGON); +} +RID Physics2DServerSW::concave_polygon_shape_create() { + + return _shape_create(SHAPE_CONCAVE_POLYGON); +} void Physics2DServerSW::shape_set_data(RID p_shape, const Variant &p_data) { @@ -519,17 +554,13 @@ void Physics2DServerSW::area_set_area_monitor_callback(RID p_area, Object *p_rec /* BODY API */ -RID Physics2DServerSW::body_create(BodyMode p_mode, bool p_init_sleeping) { +RID Physics2DServerSW::body_create() { Body2DSW *body = memnew(Body2DSW); - if (p_mode != BODY_MODE_RIGID) - body->set_mode(p_mode); - if (p_init_sleeping) - body->set_state(BODY_STATE_SLEEPING, p_init_sleeping); RID rid = body_owner.make_rid(body); body->set_self(rid); return rid; -}; +} void Physics2DServerSW::body_set_space(RID p_body, RID p_space) { diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index c40cf0e3e0..171a0b7a81 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -67,6 +67,9 @@ class Physics2DServerSW : public Physics2DServer { static Physics2DServerSW *singletonsw; //void _clear_query(Query2DSW *p_query); + + RID _shape_create(ShapeType p_shape); + public: struct CollCbkData { @@ -78,9 +81,17 @@ public: Vector2 *ptr; }; + virtual RID line_shape_create(); + virtual RID ray_shape_create(); + virtual RID segment_shape_create(); + virtual RID circle_shape_create(); + virtual RID rectangle_shape_create(); + virtual RID capsule_shape_create(); + virtual RID convex_polygon_shape_create(); + virtual RID concave_polygon_shape_create(); + static void _shape_col_cbk(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata); - virtual RID shape_create(ShapeType p_shape); virtual void shape_set_data(RID p_shape, const Variant &p_data); virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias); @@ -149,7 +160,7 @@ public: /* BODY API */ // create a body of a given type - virtual RID body_create(BodyMode p_mode = BODY_MODE_RIGID, bool p_init_sleeping = false); + virtual RID body_create(); virtual void body_set_space(RID p_body, RID p_space); virtual RID body_get_space(RID p_body) const; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp index f8f3b620d4..f92ed18de2 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp +++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp @@ -130,19 +130,23 @@ void Physics2DServerWrapMT::finish() { Thread::wait_to_finish(thread); memdelete(thread); - /* - shape_free_cached_ids(); - area_free_cached_ids(); - body_free_cached_ids(); - pin_joint_free_cached_ids(); - groove_joint_free_cached_ids(); - damped_string_free_cached_ids(); -*/ thread = NULL; } else { physics_2d_server->finish(); } + line_shape_free_cached_ids(); + ray_shape_free_cached_ids(); + segment_shape_free_cached_ids(); + circle_shape_free_cached_ids(); + rectangle_shape_free_cached_ids(); + convex_polygon_shape_free_cached_ids(); + concave_polygon_shape_free_cached_ids(); + + space_free_cached_ids(); + area_free_cached_ids(); + body_free_cached_ids(); + if (step_sem) memdelete(step_sem); } @@ -158,12 +162,7 @@ Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool step_thread_up = false; alloc_mutex = Mutex::create(); - shape_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - area_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - body_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - pin_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - groove_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); - damped_spring_joint_pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); + pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); if (!p_create_thread) { server_thread = Thread::get_caller_id(); diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index 50e9ab1005..cbc316cb7a 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -64,21 +64,10 @@ class Physics2DServerWrapMT : public Physics2DServer { void thread_exit(); - Mutex *alloc_mutex; bool first_frame; - int shape_pool_max_size; - List<RID> shape_id_pool; - int area_pool_max_size; - List<RID> area_id_pool; - int body_pool_max_size; - List<RID> body_id_pool; - int pin_joint_pool_max_size; - List<RID> pin_joint_id_pool; - int groove_joint_pool_max_size; - List<RID> groove_joint_id_pool; - int damped_spring_joint_pool_max_size; - List<RID> damped_spring_joint_id_pool; + Mutex *alloc_mutex; + int pool_max_size; public: #define ServerName Physics2DServer @@ -87,7 +76,15 @@ public: #include "servers/server_wrap_mt_common.h" //FUNC1RID(shape,ShapeType); todo fix - FUNC1R(RID, shape_create, ShapeType); + FUNCRID(line_shape) + FUNCRID(ray_shape) + FUNCRID(segment_shape) + FUNCRID(circle_shape) + FUNCRID(rectangle_shape) + FUNCRID(capsule_shape) + FUNCRID(convex_polygon_shape) + FUNCRID(concave_polygon_shape) + FUNC2(shape_set_data, RID, const Variant &); FUNC2(shape_set_custom_solver_bias, RID, real_t); @@ -104,7 +101,7 @@ public: /* SPACE API */ - FUNC0R(RID, space_create); + FUNCRID(space); FUNC2(space_set_active, RID, bool); FUNC1RC(bool, space_is_active, RID); @@ -134,7 +131,7 @@ public: /* AREA API */ //FUNC0RID(area); - FUNC0R(RID, area_create); + FUNCRID(area); FUNC2(area_set_space, RID, RID); FUNC1RC(RID, area_get_space, RID); @@ -174,7 +171,7 @@ public: /* BODY API */ //FUNC2RID(body,BodyMode,bool); - FUNC2R(RID, body_create, BodyMode, bool) + FUNCRID(body) FUNC2(body_set_space, RID, RID); FUNC1RC(RID, body_get_space, RID); @@ -269,6 +266,8 @@ public: ///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID); ///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID); + //TODO need to convert this to FUNCRID, but it's a hassle.. + FUNC3R(RID, pin_joint_create, const Vector2 &, RID, RID); FUNC5R(RID, groove_joint_create, const Vector2 &, const Vector2 &, const Vector2 &, RID, RID); FUNC4R(RID, damped_spring_joint_create, const Vector2 &, const Vector2 &, RID, RID); diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 6eaaaa777b..3b8eb19dd1 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -626,13 +626,13 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co int amount = _cull_aabb_for_body(p_body, motion_aabb); - for (int j = 0; j < p_body->get_shape_count(); j++) { + for (int body_shape_idx = 0; body_shape_idx < p_body->get_shape_count(); body_shape_idx++) { - if (p_body->is_shape_set_as_disabled(j)) + if (p_body->is_shape_set_as_disabled(body_shape_idx)) continue; - Transform2D body_shape_xform = body_transform * p_body->get_shape_transform(j); - Shape2DSW *body_shape = p_body->get_shape(j); + Transform2D body_shape_xform = body_transform * p_body->get_shape_transform(body_shape_idx); + Shape2DSW *body_shape = p_body->get_shape(body_shape_idx); bool stuck = false; @@ -642,14 +642,14 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co for (int i = 0; i < amount; i++) { const CollisionObject2DSW *col_obj = intersection_query_results[i]; - int shape_idx = intersection_query_subindex_results[i]; - Shape2DSW *against_shape = col_obj->get_shape(shape_idx); + int col_shape_idx = intersection_query_subindex_results[i]; + Shape2DSW *against_shape = col_obj->get_shape(col_shape_idx); bool excluded = false; for (int k = 0; k < excluded_shape_pair_count; k++) { - if (excluded_shape_pairs[k].local_shape == body_shape && excluded_shape_pairs[k].against_object == col_obj && excluded_shape_pairs[k].against_shape_index == shape_idx) { + if (excluded_shape_pairs[k].local_shape == body_shape && excluded_shape_pairs[k].against_object == col_obj && excluded_shape_pairs[k].against_shape_index == col_shape_idx) { excluded = true; break; } @@ -660,7 +660,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co continue; } - Transform2D col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); + Transform2D col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(col_shape_idx); //test initial overlap, does it collide if going all the way? if (!CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion, against_shape, col_obj_xform, Vector2(), NULL, NULL, NULL, 0)) { continue; @@ -669,7 +669,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co //test initial overlap if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj_xform, Vector2(), NULL, NULL, NULL, 0)) { - if (col_obj->is_shape_set_as_one_way_collision(j)) { + if (col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { continue; } @@ -698,7 +698,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co } } - if (col_obj->is_shape_set_as_one_way_collision(j)) { + if (col_obj->is_shape_set_as_one_way_collision(col_shape_idx)) { Vector2 cd[2]; Physics2DServerSW::CollCbkData cbk; @@ -710,7 +710,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co cbk.valid_depth = 10e20; Vector2 sep = mnormal; //important optimization for this to work fast enough - bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * (hi + contact_max_allowed_penetration), col_obj->get_shape(shape_idx), col_obj_xform, Vector2(), Physics2DServerSW::_shape_col_cbk, &cbk, &sep, 0); + bool collided = CollisionSolver2DSW::solve(body_shape, body_shape_xform, p_motion * (hi + contact_max_allowed_penetration), col_obj->get_shape(col_shape_idx), col_obj_xform, Vector2(), Physics2DServerSW::_shape_col_cbk, &cbk, &sep, 0); if (!collided || cbk.amount == 0) { continue; } @@ -726,7 +726,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co safe = 0; unsafe = 0; - best_shape = j; //sadly it's the best + best_shape = body_shape_idx; //sadly it's the best break; } if (best_safe == 1.0) { @@ -736,7 +736,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co safe = best_safe; unsafe = best_unsafe; - best_shape = j; + best_shape = body_shape_idx; } } } @@ -969,15 +969,15 @@ void Space2DSW::call_queries() { while (state_query_list.first()) { Body2DSW *b = state_query_list.first()->self(); - b->call_queries(); state_query_list.remove(state_query_list.first()); + b->call_queries(); } while (monitor_query_list.first()) { Area2DSW *a = monitor_query_list.first()->self(); - a->call_queries(); monitor_query_list.remove(monitor_query_list.first()); + a->call_queries(); } } diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 130c0583dc..650d3d0f62 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -475,7 +475,15 @@ bool Physics2DServer::_body_test_motion(RID p_body, const Transform2D &p_from, c void Physics2DServer::_bind_methods() { - ClassDB::bind_method(D_METHOD("shape_create", "type"), &Physics2DServer::shape_create); + ClassDB::bind_method(D_METHOD("line_shape_create"), &Physics2DServer::line_shape_create); + ClassDB::bind_method(D_METHOD("ray_shape_create"), &Physics2DServer::ray_shape_create); + ClassDB::bind_method(D_METHOD("segment_shape_create"), &Physics2DServer::segment_shape_create); + ClassDB::bind_method(D_METHOD("circle_shape_create"), &Physics2DServer::circle_shape_create); + ClassDB::bind_method(D_METHOD("rectangle_shape_create"), &Physics2DServer::rectangle_shape_create); + ClassDB::bind_method(D_METHOD("capsule_shape_create"), &Physics2DServer::capsule_shape_create); + ClassDB::bind_method(D_METHOD("convex_polygon_shape_create"), &Physics2DServer::convex_polygon_shape_create); + ClassDB::bind_method(D_METHOD("concave_polygon_shape_create"), &Physics2DServer::concave_polygon_shape_create); + ClassDB::bind_method(D_METHOD("shape_set_data", "shape", "data"), &Physics2DServer::shape_set_data); ClassDB::bind_method(D_METHOD("shape_get_type", "shape"), &Physics2DServer::shape_get_type); @@ -521,7 +529,7 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("area_set_monitor_callback", "area", "receiver", "method"), &Physics2DServer::area_set_monitor_callback); - ClassDB::bind_method(D_METHOD("body_create", "mode", "init_sleeping"), &Physics2DServer::body_create, DEFVAL(BODY_MODE_RIGID), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("body_create"), &Physics2DServer::body_create); ClassDB::bind_method(D_METHOD("body_set_space", "body", "space"), &Physics2DServer::body_set_space); ClassDB::bind_method(D_METHOD("body_get_space", "body"), &Physics2DServer::body_get_space); diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h index ddd1555768..241255bdb5 100644 --- a/servers/physics_2d_server.h +++ b/servers/physics_2d_server.h @@ -252,7 +252,15 @@ public: SHAPE_CUSTOM, ///< Server-Implementation based custom shape, calling shape_create() with this value will result in an error }; - virtual RID shape_create(ShapeType p_shape) = 0; + virtual RID line_shape_create() = 0; + virtual RID ray_shape_create() = 0; + virtual RID segment_shape_create() = 0; + virtual RID circle_shape_create() = 0; + virtual RID rectangle_shape_create() = 0; + virtual RID capsule_shape_create() = 0; + virtual RID convex_polygon_shape_create() = 0; + virtual RID concave_polygon_shape_create() = 0; + virtual void shape_set_data(RID p_shape, const Variant &p_data) = 0; virtual void shape_set_custom_solver_bias(RID p_shape, real_t p_bias) = 0; @@ -366,7 +374,7 @@ public: //BODY_MODE_SOFT ?? }; - virtual RID body_create(BodyMode p_mode = BODY_MODE_RIGID, bool p_init_sleeping = false) = 0; + virtual RID body_create() = 0; virtual void body_set_space(RID p_body, RID p_space) = 0; virtual RID body_get_space(RID p_body) const = 0; diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp index a3efe76e13..76fb5bc46b 100644 --- a/servers/physics_server.cpp +++ b/servers/physics_server.cpp @@ -481,6 +481,9 @@ void PhysicsServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_param", "body", "param", "value"), &PhysicsServer::body_set_param); ClassDB::bind_method(D_METHOD("body_get_param", "body", "param"), &PhysicsServer::body_get_param); + ClassDB::bind_method(D_METHOD("body_set_kinematic_safe_margin", "body", "margin"), &PhysicsServer::body_set_kinematic_safe_margin); + ClassDB::bind_method(D_METHOD("body_get_kinematic_safe_margin", "body"), &PhysicsServer::body_get_kinematic_safe_margin); + ClassDB::bind_method(D_METHOD("body_set_state", "body", "state", "value"), &PhysicsServer::body_set_state); ClassDB::bind_method(D_METHOD("body_get_state", "body", "state"), &PhysicsServer::body_get_state); diff --git a/servers/physics_server.h b/servers/physics_server.h index 7cccd9b4cb..64c67eae2a 100644 --- a/servers/physics_server.h +++ b/servers/physics_server.h @@ -411,6 +411,9 @@ public: virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value) = 0; virtual float body_get_param(RID p_body, BodyParameter p_param) const = 0; + virtual void body_set_kinematic_safe_margin(RID p_body, real_t p_margin) = 0; + virtual real_t body_get_kinematic_safe_margin(RID p_body) const = 0; + //state enum BodyState { BODY_STATE_TRANSFORM, @@ -482,7 +485,7 @@ public: Variant collider_metadata; }; - virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, float p_margin = 0.001, MotionResult *r_result = NULL) = 0; + virtual bool body_test_motion(RID p_body, const Transform &p_from, const Vector3 &p_motion, MotionResult *r_result = NULL) = 0; /* JOINT API */ diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index cd4b465d79..164baa8c9b 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -320,6 +320,10 @@ public: virtual RID light_create(VS::LightType p_type) = 0; + RID directional_light_create() { return light_create(VS::LIGHT_DIRECTIONAL); } + RID omni_light_create() { return light_create(VS::LIGHT_OMNI); } + RID spot_light_create() { return light_create(VS::LIGHT_SPOT); } + virtual void light_set_color(RID p_light, const Color &p_color) = 0; virtual void light_set_param(RID p_light, VS::LightParam p_param, float p_value) = 0; virtual void light_set_shadow(RID p_light, bool p_enabled) = 0; diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h index 09ac9959f9..a92370f1f0 100644 --- a/servers/visual/visual_server_canvas.h +++ b/servers/visual/visual_server_canvas.h @@ -175,7 +175,7 @@ public: void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color); void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color); void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID()); - void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = true); + void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = false); void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode = VS::NINE_PATCH_STRETCH, VS::NinePatchAxisMode p_y_axis_mode = VS::NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1), RID p_normal_map = RID()); void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0, RID p_normal_map = RID()); void canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID(), RID p_normal_map = RID(), bool p_antialiased = false); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 425381550e..b579f4032f 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -799,7 +799,9 @@ public: /* Light API */ - BIND1R(RID, light_create, LightType) + BIND0R(RID, directional_light_create) + BIND0R(RID, omni_light_create) + BIND0R(RID, spot_light_create) BIND2(light_set_color, RID, const Color &) BIND3(light_set_param, RID, LightParam, float) diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp index d9a0077e60..1a03c72529 100644 --- a/servers/visual/visual_server_wrap_mt.cpp +++ b/servers/visual/visual_server_wrap_mt.cpp @@ -154,14 +154,34 @@ void VisualServerWrapMT::finish() { Thread::wait_to_finish(thread); memdelete(thread); - texture_free_cached_ids(); - //mesh_free_cached_ids(); - thread = NULL; } else { visual_server->finish(); } + texture_free_cached_ids(); + shader_free_cached_ids(); + material_free_cached_ids(); + mesh_free_cached_ids(); + multimesh_free_cached_ids(); + immediate_free_cached_ids(); + skeleton_free_cached_ids(); + directional_light_free_cached_ids(); + omni_light_free_cached_ids(); + spot_light_free_cached_ids(); + reflection_probe_free_cached_ids(); + gi_probe_free_cached_ids(); + particles_free_cached_ids(); + camera_free_cached_ids(); + viewport_free_cached_ids(); + environment_free_cached_ids(); + scenario_free_cached_ids(); + instance_free_cached_ids(); + canvas_free_cached_ids(); + canvas_item_free_cached_ids(); + canvas_light_occluder_free_cached_ids(); + canvas_occluder_polygon_free_cached_ids(); + if (draw_mutex) memdelete(draw_mutex); } diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 67d503dfca..80a1ef3879 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -103,12 +103,12 @@ public: /* SKY API */ - FUNC0R(RID, sky_create) + FUNCRID(sky) FUNC3(sky_set_texture, RID, RID, int) /* SHADER API */ - FUNC0R(RID, shader_create) + FUNCRID(shader) FUNC2(shader_set_code, RID, const String &) FUNC1RC(String, shader_get_code, RID) @@ -120,7 +120,7 @@ public: /* COMMON MATERIAL API */ - FUNC0R(RID, material_create) + FUNCRID(material) FUNC2(material_set_shader, RID, RID) FUNC1RC(RID, material_get_shader, RID) @@ -134,7 +134,7 @@ public: /* MESH API */ - FUNC0R(RID, mesh_create) + FUNCRID(mesh) FUNC10(mesh_add_surface, RID, uint32_t, PrimitiveType, const PoolVector<uint8_t> &, int, const PoolVector<uint8_t> &, int, const Rect3 &, const Vector<PoolVector<uint8_t> > &, const Vector<Rect3> &) @@ -170,7 +170,7 @@ public: /* MULTIMESH API */ - FUNC0R(RID, multimesh_create) + FUNCRID(multimesh) FUNC4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat) FUNC1RC(int, multimesh_get_instance_count, RID) @@ -192,7 +192,7 @@ public: /* IMMEDIATE API */ - FUNC0R(RID, immediate_create) + FUNCRID(immediate) FUNC3(immediate_begin, RID, PrimitiveType, RID) FUNC2(immediate_vertex, RID, const Vector3 &) FUNC2(immediate_normal, RID, const Vector3 &) @@ -207,7 +207,7 @@ public: /* SKELETON API */ - FUNC0R(RID, skeleton_create) + FUNCRID(skeleton) FUNC3(skeleton_allocate, RID, int, bool) FUNC1RC(int, skeleton_get_bone_count, RID) FUNC3(skeleton_bone_set_transform, RID, int, const Transform &) @@ -217,7 +217,9 @@ public: /* Light API */ - FUNC1R(RID, light_create, LightType) + FUNCRID(directional_light) + FUNCRID(omni_light) + FUNCRID(spot_light) FUNC2(light_set_color, RID, const Color &) FUNC3(light_set_param, RID, LightParam, float) @@ -237,7 +239,7 @@ public: /* PROBE API */ - FUNC0R(RID, reflection_probe_create) + FUNCRID(reflection_probe) FUNC2(reflection_probe_set_update_mode, RID, ReflectionProbeUpdateMode) FUNC2(reflection_probe_set_intensity, RID, float) @@ -254,7 +256,7 @@ public: /* BAKED LIGHT API */ - FUNC0R(RID, gi_probe_create) + FUNCRID(gi_probe) FUNC2(gi_probe_set_bounds, RID, const Rect3 &) FUNC1RC(Rect3, gi_probe_get_bounds, RID) @@ -291,7 +293,7 @@ public: /* PARTICLES */ - FUNC0R(RID, particles_create) + FUNCRID(particles) FUNC2(particles_set_emitting, RID, bool) FUNC2(particles_set_amount, RID, int) @@ -318,7 +320,7 @@ public: /* CAMERA API */ - FUNC0R(RID, camera_create) + FUNCRID(camera) FUNC4(camera_set_perspective, RID, float, float, float) FUNC4(camera_set_orthogonal, RID, float, float, float) FUNC2(camera_set_transform, RID, const Transform &) @@ -328,7 +330,7 @@ public: /* VIEWPORT TARGET API */ - FUNC0R(RID, viewport_create) + FUNCRID(viewport) FUNC2(viewport_set_use_arvr, RID, bool) @@ -377,7 +379,7 @@ public: /* ENVIRONMENT API */ - FUNC0R(RID, environment_create) + FUNCRID(environment) FUNC2(environment_set_background, RID, EnvironmentBG) FUNC2(environment_set_sky, RID, RID) @@ -401,7 +403,7 @@ public: FUNC6(environment_set_fog_depth, RID, bool, float, float, bool, float) FUNC5(environment_set_fog_height, RID, bool, float, float, float) - FUNC0R(RID, scenario_create) + FUNCRID(scenario) FUNC2(scenario_set_debug, RID, ScenarioDebugMode) FUNC2(scenario_set_environment, RID, RID) @@ -410,7 +412,7 @@ public: /* INSTANCING API */ // from can be mesh, light, area and portal so far. - FUNC0R(RID, instance_create) + FUNCRID(instance) FUNC2(instance_set_base, RID, RID) // from can be mesh, light, poly, area and portal so far. FUNC2(instance_set_scenario, RID, RID) // from can be mesh, light, poly, area and portal so far. @@ -440,11 +442,11 @@ public: /* CANVAS (2D) */ - FUNC0R(RID, canvas_create) + FUNCRID(canvas) FUNC3(canvas_set_item_mirroring, RID, RID, const Point2 &) FUNC2(canvas_set_modulate, RID, const Color &) - FUNC0R(RID, canvas_item_create) + FUNCRID(canvas_item) FUNC2(canvas_item_set_parent, RID, RID) FUNC2(canvas_item_set_visible, RID, bool) @@ -510,14 +512,14 @@ public: FUNC2(canvas_light_set_shadow_color, RID, const Color &) FUNC2(canvas_light_set_shadow_smooth, RID, float) - FUNC0R(RID, canvas_light_occluder_create) + FUNCRID(canvas_light_occluder) FUNC2(canvas_light_occluder_attach_to_canvas, RID, RID) FUNC2(canvas_light_occluder_set_enabled, RID, bool) FUNC2(canvas_light_occluder_set_polygon, RID, RID) FUNC2(canvas_light_occluder_set_transform, RID, const Transform2D &) FUNC2(canvas_light_occluder_set_light_mask, RID, int) - FUNC0R(RID, canvas_occluder_polygon_create) + FUNCRID(canvas_occluder_polygon) FUNC3(canvas_occluder_polygon_set_shape, RID, const PoolVector<Vector2> &, bool) FUNC2(canvas_occluder_polygon_set_shape_as_lines, RID, const PoolVector<Vector2> &) diff --git a/servers/visual_server.h b/servers/visual_server.h index 64ed540501..7b0976b100 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -373,7 +373,9 @@ public: LIGHT_PARAM_MAX }; - virtual RID light_create(LightType p_type) = 0; + virtual RID directional_light_create() = 0; + virtual RID omni_light_create() = 0; + virtual RID spot_light_create() = 0; virtual void light_set_color(RID p_light, const Color &p_color) = 0; virtual void light_set_param(RID p_light, LightParam p_param, float p_value) = 0; @@ -808,7 +810,7 @@ public: virtual void canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) = 0; virtual void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) = 0; virtual void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID()) = 0; - virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = true) = 0; + virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, RID p_normal_map = RID(), bool p_clip_uv = false) = 0; virtual void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, NinePatchAxisMode p_x_axis_mode = NINE_PATCH_STRETCH, NinePatchAxisMode p_y_axis_mode = NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1), RID p_normal_map = RID()) = 0; virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0, RID p_normal_map = RID()) = 0; virtual void canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), RID p_texture = RID(), RID p_normal_map = RID(), bool p_antialiased = false) = 0; diff --git a/thirdparty/openssl/uwp.cpp b/thirdparty/openssl/uwp.cpp index dcfd22b77f..e00c9d59db 100644 --- a/thirdparty/openssl/uwp.cpp +++ b/thirdparty/openssl/uwp.cpp @@ -103,12 +103,14 @@ extern "C" { return 0; } +#ifndef STD_ERROR_HANDLE int __cdecl GetStdHandle( _In_ DWORD nStdHandle ) { return 0; } +#endif BOOL DeregisterEventSource( _Inout_ HANDLE hEventLog ) |