diff options
-rw-r--r-- | doc/base/classes.xml | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 034d32576b..c1d0020cf6 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -28603,7 +28603,7 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="state" type="Physics2DDirectBodyState"> </argument> <description> - Override this function to use a custom force integrator. This allows to hook up to the physics processing and alter the simulation state for the object on every frame. + Called during physics processing, allowing you to read and safely modify the simulation state for the object. By default it works in addition to the usual physics behavior, but [method set_use_custom_integrator] allows you to disable the default behavior and do fully custom force integration for a body. </description> </method> <method name="set_mode"> @@ -28764,7 +28764,7 @@ This method controls whether the position between two cached points is interpola <argument index="0" name="enable" type="bool"> </argument> <description> - Set to true if the body shall not do any internal force integration at all (like gravity or air friction). Only the [method _integrate_forces] will be able to integrate them if overrided. + Pass true to disable the internal force integration (like gravity or air friction) for this body. Other than collision response, the body will only move as determined by the [method _integrate_forces] function, if defined. </description> </method> <method name="is_using_custom_integrator"> |