diff options
-rw-r--r-- | README.md | 1 | ||||
-rw-r--r-- | editor/editor_properties.cpp | 70 | ||||
-rw-r--r-- | modules/bullet/space_bullet.cpp | 15 |
3 files changed, 63 insertions, 23 deletions
@@ -67,6 +67,7 @@ such as text and video tutorials, demos, etc. Consult the [community channels](h for more info. [![Travis Build Status](https://travis-ci.org/godotengine/godot.svg?branch=master)](https://travis-ci.org/godotengine/godot) +[![Actions Build Status](https://github.com/godotengine/godot/workflows/Godot/badge.svg?branch=master)](https://github.com/godotengine/godot/actions) [![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/bfiihqq6byxsjxxh/branch/master?svg=true)](https://ci.appveyor.com/project/akien-mga/godot) [![Code Triagers Badge](https://www.codetriage.com/godotengine/godot/badges/users.svg)](https://www.codetriage.com/godotengine/godot) [![Translate on Weblate](https://hosted.weblate.org/widgets/godot-engine/-/godot/svg-badge.svg)](https://hosted.weblate.org/engage/godot-engine/?utm_source=widget) diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index c3f0d1b712..2d50d25ff5 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2980,7 +2980,16 @@ Variant EditorPropertyResource::get_drag_data_fw(const Point2 &p_point, Control } bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const { - String allowed_type = base_type; + Vector<String> allowed_types = base_type.split(","); + int size = allowed_types.size(); + for (int i = 0; i < size; i++) { + String at = allowed_types[i].strip_edges(); + if (at == "StandardMaterial3D") { + allowed_types.append("Texture2D"); + } else if (at == "ShaderMaterial") { + allowed_types.append("Shader"); + } + } Dictionary drag_data = p_drag_data; @@ -2993,9 +3002,9 @@ bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const } if (res.is_valid()) { - for (int i = 0; i < allowed_type.get_slice_count(","); i++) { - String at = allowed_type.get_slice(",", i).strip_edges(); - if (res.is_valid() && ClassDB::is_parent_class(res->get_class(), at)) { + for (int i = 0; i < allowed_types.size(); i++) { + String at = allowed_types[i].strip_edges(); + if (ClassDB::is_parent_class(res->get_class(), at)) { return true; } } @@ -3009,8 +3018,8 @@ bool EditorPropertyResource::_is_drop_valid(const Dictionary &p_drag_data) const String ftype = EditorFileSystem::get_singleton()->get_file_type(file); if (ftype != "") { - for (int i = 0; i < allowed_type.get_slice_count(","); i++) { - String at = allowed_type.get_slice(",", i).strip_edges(); + for (int i = 0; i < allowed_types.size(); i++) { + String at = allowed_types[i].strip_edges(); if (ClassDB::is_parent_class(ftype, at)) { return true; } @@ -3039,24 +3048,49 @@ void EditorPropertyResource::drop_data_fw(const Point2 &p_point, const Variant & res = drag_data["resource"]; } - if (res.is_valid()) { - emit_changed(get_edited_property(), res); - update_property(); - return; - } - - if (drag_data.has("type") && String(drag_data["type"]) == "files") { + if (!res.is_valid() && drag_data.has("type") && String(drag_data["type"]) == "files") { Vector<String> files = drag_data["files"]; if (files.size() == 1) { String file = files[0]; - RES file_res = ResourceLoader::load(file); - if (file_res.is_valid()) { - emit_changed(get_edited_property(), file_res); - update_property(); - return; + res = ResourceLoader::load(file); + } + } + + if (res.is_valid()) { + bool need_convert = true; + + Vector<String> allowed_types = base_type.split(","); + for (int i = 0; i < allowed_types.size(); i++) { + String at = allowed_types[i].strip_edges(); + if (ClassDB::is_parent_class(res->get_class(), at)) { + need_convert = false; + break; + } + } + + if (need_convert) { + for (int i = 0; i < allowed_types.size(); i++) { + String at = allowed_types[i].strip_edges(); + if (at == "StandardMaterial3D" && ClassDB::is_parent_class(res->get_class(), "Texture2D")) { + Ref<StandardMaterial3D> mat = memnew(StandardMaterial3D); + mat->set_texture(StandardMaterial3D::TextureParam::TEXTURE_ALBEDO, res); + res = mat; + break; + } + + if (at == "ShaderMaterial" && ClassDB::is_parent_class(res->get_class(), "Shader")) { + Ref<ShaderMaterial> mat = memnew(ShaderMaterial); + mat->set_shader(res); + res = mat; + break; + } } } + + emit_changed(get_edited_property(), res); + update_property(); + return; } } diff --git a/modules/bullet/space_bullet.cpp b/modules/bullet/space_bullet.cpp index 70e137b16d..9dc307c629 100644 --- a/modules/bullet/space_bullet.cpp +++ b/modules/bullet/space_bullet.cpp @@ -158,10 +158,6 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btVector3 bt_motion; G_TO_B(p_motion, bt_motion); - if (bt_motion.fuzzyZero()) { - return false; - } - ShapeBullet *shape = space->get_physics_server()->get_shape_owner()->getornull(p_shape); ERR_FAIL_COND_V(!shape, false); @@ -180,6 +176,10 @@ bool BulletPhysicsDirectSpaceState::cast_motion(const RID &p_shape, const Transf btTransform bt_xform_to(bt_xform_from); bt_xform_to.getOrigin() += bt_motion; + if ((bt_xform_to.getOrigin() - bt_xform_from.getOrigin()).fuzzyZero()) { + return false; + } + GodotClosestConvexResultCallback btResult(bt_xform_from.getOrigin(), bt_xform_to.getOrigin(), &p_exclude, p_collide_with_bodies, p_collide_with_areas); btResult.m_collisionFilterGroup = 0; btResult.m_collisionFilterMask = p_collision_mask; @@ -982,7 +982,7 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f motionVec->end(); #endif - for (int shIndex = 0; shIndex < shape_count && !motion.fuzzyZero(); ++shIndex) { + for (int shIndex = 0; shIndex < shape_count; ++shIndex) { if (p_body->is_shape_disabled(shIndex)) { continue; } @@ -1004,6 +1004,11 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f btTransform shape_world_to(shape_world_from); shape_world_to.getOrigin() += motion; + if ((shape_world_to.getOrigin() - shape_world_from.getOrigin()).fuzzyZero()) { + motion = btVector3(0, 0, 0); + break; + } + GodotKinClosestConvexResultCallback btResult(shape_world_from.getOrigin(), shape_world_to.getOrigin(), p_body, p_infinite_inertia); btResult.m_collisionFilterGroup = p_body->get_collision_layer(); btResult.m_collisionFilterMask = p_body->get_collision_mask(); |