diff options
-rw-r--r-- | scene/gui/code_edit.cpp | 7 | ||||
-rw-r--r-- | scene/gui/code_edit.h | 1 | ||||
-rw-r--r-- | tests/test_code_edit.h | 75 |
3 files changed, 80 insertions, 3 deletions
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index b816f12bc3..36bb9a5a22 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2937,6 +2937,7 @@ void CodeEdit::_lines_edited_from(int p_from_line, int p_to_line) { return; } + lines_edited_changed += p_to_line - p_from_line; lines_edited_from = (lines_edited_from == -1) ? MIN(p_from_line, p_to_line) : MIN(lines_edited_from, MIN(p_from_line, p_to_line)); lines_edited_to = (lines_edited_to == -1) ? MAX(p_from_line, p_to_line) : MAX(lines_edited_from, MAX(p_from_line, p_to_line)); } @@ -2963,7 +2964,6 @@ void CodeEdit::_text_changed() { } lc = get_line_count(); - int line_change_size = (lines_edited_to - lines_edited_from); List<int> breakpoints; breakpointed_lines.get_key_list(&breakpoints); for (const int &line : breakpoints) { @@ -2974,8 +2974,8 @@ void CodeEdit::_text_changed() { breakpointed_lines.erase(line); emit_signal(SNAME("breakpoint_toggled"), line); - int next_line = line + line_change_size; - if (next_line < lc && is_line_breakpointed(next_line)) { + int next_line = line + lines_edited_changed; + if (next_line > -1 && next_line < lc && is_line_breakpointed(next_line)) { emit_signal(SNAME("breakpoint_toggled"), next_line); breakpointed_lines[next_line] = true; continue; @@ -2984,6 +2984,7 @@ void CodeEdit::_text_changed() { lines_edited_from = -1; lines_edited_to = -1; + lines_edited_changed = 0; } CodeEdit::CodeEdit() { diff --git a/scene/gui/code_edit.h b/scene/gui/code_edit.h index d8eccb7d32..f0d971dd35 100644 --- a/scene/gui/code_edit.h +++ b/scene/gui/code_edit.h @@ -240,6 +240,7 @@ private: int line_spacing = 1; /* Callbacks */ + int lines_edited_changed = 0; int lines_edited_from = -1; int lines_edited_to = -1; diff --git a/tests/test_code_edit.h b/tests/test_code_edit.h index 0e31a976bf..62235ed0ae 100644 --- a/tests/test_code_edit.h +++ b/tests/test_code_edit.h @@ -284,6 +284,26 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") { CHECK_FALSE(code_edit->is_line_breakpointed(1)); ERR_PRINT_ON; SIGNAL_CHECK("breakpoint_toggled", args); + + /* Backspace above breakpointed line moves it. */ + ((Array)args[0])[0] = 2; + + code_edit->set_text("\n\n"); + code_edit->set_line_as_breakpoint(2, true); + CHECK(code_edit->is_line_breakpointed(2)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->set_caret_line(1); + + Array arg2; + arg2.push_back(1); + args.push_back(arg2); + SEND_GUI_ACTION(code_edit, "ui_text_backspace"); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(2)); + ERR_PRINT_ON; + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); } SUBCASE("[CodeEdit] breakpoints and delete") { @@ -312,6 +332,26 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") { CHECK_FALSE(code_edit->is_line_breakpointed(1)); ERR_PRINT_ON; SIGNAL_CHECK("breakpoint_toggled", args); + + /* Delete above breakpointed line moves it. */ + ((Array)args[0])[0] = 2; + + code_edit->set_text("\n\n"); + code_edit->set_line_as_breakpoint(2, true); + CHECK(code_edit->is_line_breakpointed(2)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->set_caret_line(0); + + Array arg2; + arg2.push_back(1); + args.push_back(arg2); + SEND_GUI_ACTION(code_edit, "ui_text_delete"); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(2)); + ERR_PRINT_ON; + CHECK(code_edit->is_line_breakpointed(1)); + SIGNAL_CHECK("breakpoint_toggled", args); } SUBCASE("[CodeEdit] breakpoints and delete selection") { @@ -330,6 +370,41 @@ TEST_CASE("[SceneTree][CodeEdit] line gutters") { MessageQueue::get_singleton()->flush(); CHECK_FALSE(code_edit->is_line_breakpointed(0)); SIGNAL_CHECK("breakpoint_toggled", args); + + /* Should handle breakpoint move when deleting selection by adding less text then removed. */ + ((Array)args[0])[0] = 9; + + code_edit->set_text("\n\n\n\n\n\n\n\n\n"); + code_edit->set_line_as_breakpoint(9, true); + CHECK(code_edit->is_line_breakpointed(9)); + SIGNAL_CHECK("breakpoint_toggled", args); + + code_edit->select(0, 0, 6, 0); + + Array arg2; + arg2.push_back(4); + args.push_back(arg2); + SEND_GUI_ACTION(code_edit, "ui_text_newline"); + ERR_PRINT_OFF; + CHECK_FALSE(code_edit->is_line_breakpointed(9)); + ERR_PRINT_ON; + CHECK(code_edit->is_line_breakpointed(4)); + SIGNAL_CHECK("breakpoint_toggled", args); + + /* Should handle breakpoint move when deleting selection by adding more text then removed. */ + ((Array)args[0])[0] = 9; + ((Array)args[1])[0] = 14; + + code_edit->insert_text_at_caret("\n\n\n\n\n"); + MessageQueue::get_singleton()->flush(); + SIGNAL_DISCARD("breakpoint_toggled") + CHECK(code_edit->is_line_breakpointed(9)); + + code_edit->select(0, 0, 6, 0); + code_edit->insert_text_at_caret("\n\n\n\n\n\n\n\n\n\n\n"); + MessageQueue::get_singleton()->flush(); + CHECK(code_edit->is_line_breakpointed(14)); + SIGNAL_CHECK("breakpoint_toggled", args); } SUBCASE("[CodeEdit] breakpoints and undo") { |