diff options
| -rw-r--r-- | editor/animation_bezier_editor.cpp | 8 | ||||
| -rw-r--r-- | editor/animation_track_editor.cpp | 42 | ||||
| -rw-r--r-- | editor/animation_track_editor_plugins.cpp | 6 | ||||
| -rw-r--r-- | editor/editor_audio_buses.cpp | 2 | ||||
| -rw-r--r-- | editor/plugins/animation_blend_space_1d_editor.cpp | 14 | ||||
| -rw-r--r-- | editor/plugins/animation_blend_space_2d_editor.cpp | 20 | ||||
| -rw-r--r-- | editor/plugins/animation_blend_tree_editor_plugin.cpp | 20 | ||||
| -rw-r--r-- | editor/plugins/animation_state_machine_editor.cpp | 18 | ||||
| -rw-r--r-- | editor/plugins/gradient_editor_plugin.cpp | 2 | ||||
| -rw-r--r-- | editor/plugins/skeleton_2d_editor_plugin.cpp | 4 | ||||
| -rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 4 | ||||
| -rw-r--r-- | editor/plugins/tile_map_editor_plugin.cpp | 2 | ||||
| -rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 24 | ||||
| -rw-r--r-- | editor/scene_tree_dock.cpp | 4 | ||||
| -rw-r--r-- | editor/settings_config_dialog.cpp | 6 | ||||
| -rw-r--r-- | modules/gridmap/grid_map_editor_plugin.cpp | 2 | ||||
| -rw-r--r-- | modules/visual_script/visual_script_editor.cpp | 2 | 
17 files changed, 90 insertions, 90 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index 565336701a..f6d4a2665c 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -758,7 +758,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {  				time += 0.001;  			} -			undo_redo->create_action("Add Bezier Point"); +			undo_redo->create_action(TTR("Add Bezier Point"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time);  			undo_redo->commit_action(); @@ -823,7 +823,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {  	if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { -		undo_redo->create_action("Move Bezier Points"); +		undo_redo->create_action(TTR("Move Bezier Points"));  		undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, moving_handle_key, moving_handle_left);  		undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, moving_handle_key, moving_handle_right);  		undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, moving_handle_key, animation->bezier_track_get_key_in_handle(track, moving_handle_key)); @@ -839,7 +839,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {  		if (moving_selection) {  			//combit it -			undo_redo->create_action("Move Bezier Points"); +			undo_redo->create_action(TTR("Move Bezier Points"));  			List<AnimMoveRestore> to_restore;  			// 1-remove the keys @@ -1053,7 +1053,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {  				time += 0.001;  			} -			undo_redo->create_action("Add Bezier Point"); +			undo_redo->create_action(TTR("Add Bezier Point"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, time, new_point);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", track, time);  			undo_redo->commit_action(); diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp index d92b745e26..6b45ca2cae 100644 --- a/editor/animation_track_editor.cpp +++ b/editor/animation_track_editor.cpp @@ -693,7 +693,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) {  	editing = true;  	*block_animation_update_ptr = true; -	undo_redo->create_action("Change animation length"); +	undo_redo->create_action(TTR("Change Animation Length"));  	undo_redo->add_do_method(animation.ptr(), "set_length", p_new_len);  	undo_redo->add_undo_method(animation.ptr(), "set_length", animation->get_length());  	undo_redo->commit_action(); @@ -707,7 +707,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) {  void AnimationTimelineEdit::_anim_loop_pressed() {  	*block_animation_update_ptr = true; -	undo_redo->create_action("Change animation loop"); +	undo_redo->create_action(TTR("Change Animation Loop"));  	undo_redo->add_do_method(animation.ptr(), "set_loop", loop->is_pressed());  	undo_redo->add_undo_method(animation.ptr(), "set_loop", animation->has_loop());  	undo_redo->commit_action(); @@ -1694,7 +1694,7 @@ void AnimationTrackEdit::_zoom_changed() {  }  void AnimationTrackEdit::_path_entered(const String &p_text) { -	undo_redo->create_action("Change Track Path"); +	undo_redo->create_action(TTR("Change Track Path"));  	undo_redo->add_do_method(animation.ptr(), "track_set_path", track, p_text);  	undo_redo->add_undo_method(animation.ptr(), "track_set_path", track, animation->track_get_path(track));  	undo_redo->commit_action(); @@ -1885,7 +1885,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {  		if (check_rect.has_point(pos)) {  			*block_animation_update_ptr = true; -			undo_redo->create_action("Toggle track enabled"); +			undo_redo->create_action(TTR("Toggle Track Enabled"));  			undo_redo->add_do_method(animation.ptr(), "track_set_enabled", track, !animation->track_is_enabled(track));  			undo_redo->add_undo_method(animation.ptr(), "track_set_enabled", track, animation->track_is_enabled(track));  			undo_redo->commit_action(); @@ -2187,7 +2187,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {  			Animation::UpdateMode update_mode = Animation::UpdateMode(p_index);  			*block_animation_update_ptr = true; -			undo_redo->create_action("Change animation update mode"); +			undo_redo->create_action(TTR("Change Animation Update Mode"));  			undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", track, update_mode);  			undo_redo->add_undo_method(animation.ptr(), "value_track_set_update_mode", track, animation->value_track_get_update_mode(track));  			undo_redo->commit_action(); @@ -2201,7 +2201,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {  			Animation::InterpolationType interp_mode = Animation::InterpolationType(p_index - MENU_INTERPOLATION_NEAREST);  			*block_animation_update_ptr = true; -			undo_redo->create_action("Change animation interpolation mode"); +			undo_redo->create_action(TTR("Change Animation Interpolation Mode"));  			undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_type", track, interp_mode);  			undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_type", track, animation->track_get_interpolation_type(track));  			undo_redo->commit_action(); @@ -2213,7 +2213,7 @@ void AnimationTrackEdit::_menu_selected(int p_index) {  			bool loop_wrap = p_index == MENU_LOOP_WRAP;  			*block_animation_update_ptr = true; -			undo_redo->create_action("Change animation loop mode"); +			undo_redo->create_action(TTR("Change Animation Loop Mode"));  			undo_redo->add_do_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, loop_wrap);  			undo_redo->add_undo_method(animation.ptr(), "track_set_interpolation_loop_wrap", track, animation->track_get_interpolation_loop_wrap(track));  			undo_redo->commit_action(); @@ -3478,7 +3478,7 @@ void AnimationTrackEditor::_update_scroll(double) {  void AnimationTrackEditor::_update_step(double p_new_step) { -	undo_redo->create_action("Change animation step"); +	undo_redo->create_action(TTR("Change Animation Step"));  	undo_redo->add_do_method(animation.ptr(), "set_step", p_new_step);  	undo_redo->add_undo_method(animation.ptr(), "set_step", animation->get_step());  	step->set_block_signals(true); @@ -3501,7 +3501,7 @@ void AnimationTrackEditor::_dropped_track(int p_from_track, int p_to_track) {  		return;  	_clear_selection(); -	undo_redo->create_action("Rearrange tracks"); +	undo_redo->create_action(TTR("Rearrange Tracks"));  	undo_redo->add_do_method(animation.ptr(), "track_swap", p_from_track, p_to_track);  	undo_redo->add_undo_method(animation.ptr(), "track_swap", p_to_track, p_from_track);  	undo_redo->commit_action(); @@ -3528,7 +3528,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {  		case Animation::TYPE_TRANSFORM:  		case Animation::TYPE_METHOD: { -			undo_redo->create_action("Add Track"); +			undo_redo->create_action(TTR("Add Track"));  			undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);  			undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to);  			undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); @@ -3557,7 +3557,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {  				return;  			} -			undo_redo->create_action("Add Track"); +			undo_redo->create_action(TTR("Add Track"));  			undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);  			undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to);  			undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); @@ -3576,7 +3576,7 @@ void AnimationTrackEditor::_new_track_node_selected(NodePath p_path) {  				return;  			} -			undo_redo->create_action("Add Track"); +			undo_redo->create_action(TTR("Add Track"));  			undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);  			undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), path_to);  			undo_redo->add_undo_method(animation.ptr(), "remove_track", animation->get_track_count()); @@ -3628,7 +3628,7 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) {  			}  		} -		undo_redo->create_action("Add Track"); +		undo_redo->create_action(TTR("Add Track"));  		undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type);  		undo_redo->add_do_method(animation.ptr(), "track_set_path", animation->get_track_count(), full_path);  		undo_redo->add_do_method(animation.ptr(), "value_track_set_update_mode", animation->get_track_count(), update_mode); @@ -3651,7 +3651,7 @@ void AnimationTrackEditor::_new_track_property_selected(String p_name) {  			}  		} -		undo_redo->create_action("Add Bezier Track"); +		undo_redo->create_action(TTR("Add Bezier Track"));  		int base_track = animation->get_track_count();  		for (int i = 0; i < subindices.size(); i++) {  			undo_redo->add_do_method(animation.ptr(), "add_track", adding_track_type); @@ -3719,7 +3719,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {  			Vector3 scale = xf.basis.get_scale_local();  			Quat rot = xf.basis; -			undo_redo->create_action("Add Transform Track Key"); +			undo_redo->create_action(TTR("Add Transform Track Key"));  			undo_redo->add_do_method(animation.ptr(), "transform_track_insert_key", p_track, p_ofs, loc, rot, scale);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);  			undo_redo->commit_action(); @@ -3731,7 +3731,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {  			Variant value;  			_find_hint_for_track(p_track, bp, &value); -			undo_redo->create_action("Add Track Key"); +			undo_redo->create_action(TTR("Add Track Key"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, value);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);  			undo_redo->commit_action(); @@ -3763,7 +3763,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {  			arr[3] = 0.25;  			arr[4] = 0; -			undo_redo->create_action("Add Track Key"); +			undo_redo->create_action(TTR("Add Track Key"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);  			undo_redo->commit_action(); @@ -3776,7 +3776,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {  			ak["start_offset"] = 0;  			ak["end_offset"] = 0; -			undo_redo->create_action("Add Track Key"); +			undo_redo->create_action(TTR("Add Track Key"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, ak);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);  			undo_redo->commit_action(); @@ -3785,7 +3785,7 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {  			StringName anim = "[stop]"; -			undo_redo->create_action("Add Track Key"); +			undo_redo->create_action(TTR("Add Track Key"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, anim);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", p_track, p_ofs);  			undo_redo->commit_action(); @@ -3825,7 +3825,7 @@ void AnimationTrackEditor::_add_method_key(const String &p_method) {  			}  			d["args"] = params; -			undo_redo->create_action("Add Method Track Key"); +			undo_redo->create_action(TTR("Add Method Track Key"));  			undo_redo->add_do_method(animation.ptr(), "track_insert_key", insert_key_from_track_call_track, insert_key_from_track_call_ofs, d);  			undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_position", insert_key_from_track_call_track, insert_key_from_track_call_ofs);  			undo_redo->commit_action(); @@ -4408,7 +4408,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {  			}  			int base_track = animation->get_track_count(); -			undo_redo->create_action("Paste Tracks"); +			undo_redo->create_action(TTR("Paste Tracks"));  			for (int i = 0; i < track_clipboard.size(); i++) {  				undo_redo->add_do_method(animation.ptr(), "add_track", track_clipboard[i].track_type);  				Node *exists = NULL; diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp index bb0bd1b458..399d561e28 100644 --- a/editor/animation_track_editor_plugins.cpp +++ b/editor/animation_track_editor_plugins.cpp @@ -1005,7 +1005,7 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant  			}  			*get_block_animation_update_ptr() = true; -			get_undo_redo()->create_action("Add Audio Track Clip"); +			get_undo_redo()->create_action(TTR("Add Audio Track Clip"));  			get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_insert_key", get_track(), ofs, stream);  			get_undo_redo()->add_undo_method(get_animation().ptr(), "track_remove_key_at_position", get_track(), ofs);  			get_undo_redo()->commit_action(); @@ -1099,7 +1099,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {  		if (len_resizing_start) {  			float prev_ofs = get_animation()->audio_track_get_key_start_offset(get_track(), len_resizing_index);  			*get_block_animation_update_ptr() = true; -			get_undo_redo()->create_action("Change Audio Track Clip Start Offset"); +			get_undo_redo()->create_action(TTR("Change Audio Track Clip Start Offset"));  			get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs + ofs_local);  			get_undo_redo()->add_undo_method(get_animation().ptr(), "audio_track_set_key_start_offset", get_track(), len_resizing_index, prev_ofs);  			get_undo_redo()->commit_action(); @@ -1108,7 +1108,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {  		} else {  			float prev_ofs = get_animation()->audio_track_get_key_end_offset(get_track(), len_resizing_index);  			*get_block_animation_update_ptr() = true; -			get_undo_redo()->create_action("Change Audio Track Clip End Offset"); +			get_undo_redo()->create_action(TTR("Change Audio Track Clip End Offset"));  			get_undo_redo()->add_do_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs + ofs_local);  			get_undo_redo()->add_undo_method(get_animation().ptr(), "audio_track_set_key_end_offset", get_track(), len_resizing_index, prev_ofs);  			get_undo_redo()->commit_action(); diff --git a/editor/editor_audio_buses.cpp b/editor/editor_audio_buses.cpp index bc8aa7688a..29e9cd01c5 100644 --- a/editor/editor_audio_buses.cpp +++ b/editor/editor_audio_buses.cpp @@ -365,7 +365,7 @@ void EditorAudioBus::_send_selected(int p_which) {  	updating_bus = true;  	UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); -	ur->create_action("Select Audio Bus Send"); +	ur->create_action(TTR("Select Audio Bus Send"));  	ur->add_do_method(AudioServer::get_singleton(), "set_bus_send", get_index(), send->get_item_text(p_which));  	ur->add_undo_method(AudioServer::get_singleton(), "set_bus_send", get_index(), AudioServer::get_singleton()->get_bus_send(get_index()));  	ur->add_do_method(buses, "_update_bus", get_index()); diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp index 3029ad978a..2ae39d90de 100644 --- a/editor/plugins/animation_blend_space_1d_editor.cpp +++ b/editor/plugins/animation_blend_space_1d_editor.cpp @@ -142,7 +142,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEven  			}  			updating = true; -			undo_redo->create_action("Move Node Point"); +			undo_redo->create_action(TTR("Move Node Point"));  			undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);  			undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));  			undo_redo->add_do_method(this, "_update_space"); @@ -325,7 +325,7 @@ void AnimationNodeBlendSpace1DEditor::_config_changed(double) {  		return;  	updating = true; -	undo_redo->create_action("Change BlendSpace1D Limits"); +	undo_redo->create_action(TTR("Change BlendSpace1D Limits"));  	undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value());  	undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());  	undo_redo->add_do_method(blend_space.ptr(), "set_min_space", min_value->get_value()); @@ -345,7 +345,7 @@ void AnimationNodeBlendSpace1DEditor::_labels_changed(String) {  		return;  	updating = true; -	undo_redo->create_action("Change BlendSpace1D Labels", UndoRedo::MERGE_ENDS); +	undo_redo->create_action(TTR("Change BlendSpace1D Labels"), UndoRedo::MERGE_ENDS);  	undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text());  	undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label());  	undo_redo->add_do_method(this, "_update_space"); @@ -401,7 +401,7 @@ void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {  	}  	updating = true; -	undo_redo->create_action("Add Node Point"); +	undo_redo->create_action(TTR("Add Node Point"));  	undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);  	undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());  	undo_redo->add_do_method(this, "_update_space"); @@ -419,7 +419,7 @@ void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) {  	anim->set_animation(animations_to_add[p_index]);  	updating = true; -	undo_redo->create_action("Add Animation Point"); +	undo_redo->create_action(TTR("Add Animation Point"));  	undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);  	undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());  	undo_redo->add_do_method(this, "_update_space"); @@ -489,7 +489,7 @@ void AnimationNodeBlendSpace1DEditor::_erase_selected() {  	if (selected_point != -1) {  		updating = true; -		undo_redo->create_action("Remove BlendSpace1D Point"); +		undo_redo->create_action(TTR("Remove BlendSpace1D Point"));  		undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);  		undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);  		undo_redo->add_do_method(this, "_update_space"); @@ -507,7 +507,7 @@ void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) {  		return;  	updating = true; -	undo_redo->create_action("Move BlendSpace1D Node Point"); +	undo_redo->create_action(TTR("Move BlendSpace1D Node Point"));  	undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value());  	undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));  	undo_redo->add_do_method(this, "_update_space"); diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp index 038e2d0b3e..918f3a2149 100644 --- a/editor/plugins/animation_blend_space_2d_editor.cpp +++ b/editor/plugins/animation_blend_space_2d_editor.cpp @@ -200,7 +200,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven  					}  					updating = true; -					undo_redo->create_action("Add Triangle"); +					undo_redo->create_action(TTR("Add Triangle"));  					undo_redo->add_do_method(blend_space.ptr(), "add_triangle", making_triangle[0], making_triangle[1], making_triangle[2]);  					undo_redo->add_undo_method(blend_space.ptr(), "remove_triangle", blend_space->get_triangle_count());  					undo_redo->add_do_method(this, "_update_space"); @@ -225,7 +225,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven  			}  			updating = true; -			undo_redo->create_action("Move Node Point"); +			undo_redo->create_action(TTR("Move Node Point"));  			undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);  			undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));  			undo_redo->add_do_method(this, "_update_space"); @@ -333,7 +333,7 @@ void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {  	}  	updating = true; -	undo_redo->create_action("Add Node Point"); +	undo_redo->create_action(TTR("Add Node Point"));  	undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);  	undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());  	undo_redo->add_do_method(this, "_update_space"); @@ -352,7 +352,7 @@ void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {  	anim->set_animation(animations_to_add[p_index]);  	updating = true; -	undo_redo->create_action("Add Animation Point"); +	undo_redo->create_action(TTR("Add Animation Point"));  	undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);  	undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());  	undo_redo->add_do_method(this, "_update_space"); @@ -639,7 +639,7 @@ void AnimationNodeBlendSpace2DEditor::_config_changed(double) {  		return;  	updating = true; -	undo_redo->create_action("Change BlendSpace2D Limits"); +	undo_redo->create_action(TTR("Change BlendSpace2D Limits"));  	undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));  	undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());  	undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value())); @@ -661,7 +661,7 @@ void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {  		return;  	updating = true; -	undo_redo->create_action("Change BlendSpace2D Labels", UndoRedo::MERGE_ENDS); +	undo_redo->create_action(TTR("Change BlendSpace2D Labels"), UndoRedo::MERGE_ENDS);  	undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());  	undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());  	undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text()); @@ -677,7 +677,7 @@ void AnimationNodeBlendSpace2DEditor::_erase_selected() {  	if (selected_point != -1) {  		updating = true; -		undo_redo->create_action("Remove BlendSpace2D Point"); +		undo_redo->create_action(TTR("Remove BlendSpace2D Point"));  		undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);  		undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point); @@ -700,7 +700,7 @@ void AnimationNodeBlendSpace2DEditor::_erase_selected() {  	} else if (selected_triangle != -1) {  		updating = true; -		undo_redo->create_action("Remove BlendSpace2D Triangle"); +		undo_redo->create_action(TTR("Remove BlendSpace2D Triangle"));  		undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);  		undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle); @@ -737,7 +737,7 @@ void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {  	if (updating)  		return;  	updating = true; -	undo_redo->create_action("Move Node Point"); +	undo_redo->create_action(TTR("Move Node Point"));  	undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, Vector2(edit_x->get_value(), edit_y->get_value()));  	undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));  	undo_redo->add_do_method(this, "_update_space"); @@ -814,7 +814,7 @@ void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {  void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() { -	undo_redo->create_action("Toggle Auto Triangles"); +	undo_redo->create_action(TTR("Toggle Auto Triangles"));  	undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());  	undo_redo->add_undo_method(blend_space.ptr(), "set_auto_triangles", blend_space->get_auto_triangles());  	undo_redo->add_do_method(this, "_update_space"); diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp index e615856195..eef3358260 100644 --- a/editor/plugins/animation_blend_tree_editor_plugin.cpp +++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp @@ -91,7 +91,7 @@ void AnimationNodeBlendTreeEditor::_property_changed(const StringName &p_propert  	AnimationTree *tree = AnimationTreeEditor::get_singleton()->get_tree();  	updating = true; -	undo_redo->create_action("Parameter Changed: " + String(p_property), UndoRedo::MERGE_ENDS); +	undo_redo->create_action(TTR("Parameter Changed") + ": " + String(p_property), UndoRedo::MERGE_ENDS);  	undo_redo->add_do_property(tree, p_property, p_value);  	undo_redo->add_undo_property(tree, p_property, tree->get(p_property));  	undo_redo->add_do_method(this, "_update_graph"); @@ -325,7 +325,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {  		name = base_name + " " + itos(base);  	} -	undo_redo->create_action("Add Node to BlendTree"); +	undo_redo->create_action(TTR("Add Node to BlendTree"));  	undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE);  	undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name);  	undo_redo->add_do_method(this, "_update_graph"); @@ -336,7 +336,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {  void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) {  	updating = true; -	undo_redo->create_action("Node Moved"); +	undo_redo->create_action(TTR("Node Moved"));  	undo_redo->add_do_method(blend_tree.ptr(), "set_node_position", p_which, p_to / EDSCALE);  	undo_redo->add_undo_method(blend_tree.ptr(), "set_node_position", p_which, p_from / EDSCALE);  	undo_redo->add_do_method(this, "_update_graph"); @@ -354,7 +354,7 @@ void AnimationNodeBlendTreeEditor::_connection_request(const String &p_from, int  		return;  	} -	undo_redo->create_action("Nodes Connected"); +	undo_redo->create_action(TTR("Nodes Connected"));  	undo_redo->add_do_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from);  	undo_redo->add_undo_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index);  	undo_redo->add_do_method(this, "_update_graph"); @@ -367,7 +367,7 @@ void AnimationNodeBlendTreeEditor::_disconnection_request(const String &p_from,  	graph->disconnect_node(p_from, p_from_index, p_to, p_to_index);  	updating = true; -	undo_redo->create_action("Nodes Disconnected"); +	undo_redo->create_action(TTR("Nodes Disconnected"));  	undo_redo->add_do_method(blend_tree.ptr(), "disconnect_node", p_to, p_to_index);  	undo_redo->add_undo_method(blend_tree.ptr(), "connect_node", p_to, p_to_index, p_from);  	undo_redo->add_do_method(this, "_update_graph"); @@ -383,7 +383,7 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options,  	Ref<AnimationNodeAnimation> anim = blend_tree->get_node(p_node);  	ERR_FAIL_COND(!anim.is_valid()); -	undo_redo->create_action("Set Animation"); +	undo_redo->create_action(TTR("Set Animation"));  	undo_redo->add_do_method(anim.ptr(), "set_animation", option);  	undo_redo->add_undo_method(anim.ptr(), "set_animation", anim->get_animation());  	undo_redo->add_do_method(this, "_update_graph"); @@ -393,7 +393,7 @@ void AnimationNodeBlendTreeEditor::_anim_selected(int p_index, Array p_options,  void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) { -	undo_redo->create_action("Delete Node"); +	undo_redo->create_action(TTR("Delete Node"));  	undo_redo->add_do_method(blend_tree.ptr(), "remove_node", p_which);  	undo_redo->add_undo_method(blend_tree.ptr(), "add_node", p_which, blend_tree->get_node(p_which), blend_tree.ptr()->get_node_position(p_which)); @@ -434,7 +434,7 @@ void AnimationNodeBlendTreeEditor::_open_in_editor(const String &p_which) {  void AnimationNodeBlendTreeEditor::_filter_toggled() {  	updating = true; -	undo_redo->create_action("Toggle filter on/off"); +	undo_redo->create_action(TTR("Toggle Filter On/Off"));  	undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_enabled", filter_enabled->is_pressed());  	undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_enabled", _filter_edit->is_filter_enabled());  	undo_redo->add_do_method(this, "_update_filters", _filter_edit); @@ -452,7 +452,7 @@ void AnimationNodeBlendTreeEditor::_filter_edited() {  	bool filtered = edited->is_checked(0);  	updating = true; -	undo_redo->create_action("Change filter"); +	undo_redo->create_action(TTR("Change Filter"));  	undo_redo->add_do_method(_filter_edit.ptr(), "set_filter_path", edited_path, filtered);  	undo_redo->add_undo_method(_filter_edit.ptr(), "set_filter_path", edited_path, _filter_edit->is_path_filtered(edited_path));  	undo_redo->add_do_method(this, "_update_filters", _filter_edit); @@ -769,7 +769,7 @@ void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<Anima  	String base_path = AnimationTreeEditor::get_singleton()->get_base_path();  	updating = true; -	undo_redo->create_action("Node Renamed"); +	undo_redo->create_action(TTR("Node Renamed"));  	undo_redo->add_do_method(blend_tree.ptr(), "rename_node", prev_name, name);  	undo_redo->add_undo_method(blend_tree.ptr(), "rename_node", name, prev_name);  	undo_redo->add_do_method(AnimationTreeEditor::get_singleton()->get_tree(), "rename_parameter", base_path + prev_name, base_path + name); diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp index e73c4ebd8a..cb3e5a8129 100644 --- a/editor/plugins/animation_state_machine_editor.cpp +++ b/editor/plugins/animation_state_machine_editor.cpp @@ -226,7 +226,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv  			Ref<AnimationNode> an = state_machine->get_node(selected_node);  			updating = true; -			undo_redo->create_action("Move Node"); +			undo_redo->create_action(TTR("Move Node"));  			undo_redo->add_do_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node) + drag_ofs / EDSCALE);  			undo_redo->add_undo_method(state_machine.ptr(), "set_node_position", selected_node, state_machine->get_node_position(selected_node));  			undo_redo->add_do_method(this, "_update_graph"); @@ -271,7 +271,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv  				tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));  				updating = true; -				undo_redo->create_action("Add Transition"); +				undo_redo->create_action(TTR("Add Transition"));  				undo_redo->add_do_method(state_machine.ptr(), "add_transition", connecting_from, connecting_to_node, tr);  				undo_redo->add_undo_method(state_machine.ptr(), "remove_transition", connecting_from, connecting_to_node);  				undo_redo->add_do_method(this, "_update_graph"); @@ -463,7 +463,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {  	}  	updating = true; -	undo_redo->create_action("Add Node"); +	undo_redo->create_action(TTR("Add Node"));  	undo_redo->add_do_method(state_machine.ptr(), "add_node", name, node, add_node_pos);  	undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);  	undo_redo->add_do_method(this, "_update_graph"); @@ -490,7 +490,7 @@ void AnimationNodeStateMachineEditor::_add_animation_type(int p_index) {  	}  	updating = true; -	undo_redo->create_action("Add Node"); +	undo_redo->create_action(TTR("Add Node"));  	undo_redo->add_do_method(state_machine.ptr(), "add_node", name, anim, add_node_pos);  	undo_redo->add_undo_method(state_machine.ptr(), "remove_node", name);  	undo_redo->add_do_method(this, "_update_graph"); @@ -1088,7 +1088,7 @@ void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {  	}  	updating = true; -	undo_redo->create_action("Node Renamed"); +	undo_redo->create_action(TTR("Node Renamed"));  	undo_redo->add_do_method(state_machine.ptr(), "rename_node", prev_name, name);  	undo_redo->add_undo_method(state_machine.ptr(), "rename_node", name, prev_name);  	undo_redo->add_do_method(this, "_update_graph"); @@ -1119,7 +1119,7 @@ void AnimationNodeStateMachineEditor::_erase_selected() {  	if (selected_node != StringName() && state_machine->has_node(selected_node)) {  		updating = true; -		undo_redo->create_action("Node Removed"); +		undo_redo->create_action(TTR("Node Removed"));  		undo_redo->add_do_method(state_machine.ptr(), "remove_node", selected_node);  		undo_redo->add_undo_method(state_machine.ptr(), "add_node", selected_node, state_machine->get_node(selected_node), state_machine->get_node_position(selected_node));  		for (int i = 0; i < state_machine->get_transition_count(); i++) { @@ -1143,7 +1143,7 @@ void AnimationNodeStateMachineEditor::_erase_selected() {  		Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(state_machine->find_transition(selected_transition_from, selected_transition_to));  		updating = true; -		undo_redo->create_action("Transition Removed"); +		undo_redo->create_action(TTR("Transition Removed"));  		undo_redo->add_do_method(state_machine.ptr(), "remove_transition", selected_transition_from, selected_transition_to);  		undo_redo->add_undo_method(state_machine.ptr(), "add_transition", selected_transition_from, selected_transition_to, tr);  		undo_redo->add_do_method(this, "_update_graph"); @@ -1169,7 +1169,7 @@ void AnimationNodeStateMachineEditor::_autoplay_selected() {  		}  		updating = true; -		undo_redo->create_action("Set Start Node (Autoplay)"); +		undo_redo->create_action(TTR("Set Start Node (Autoplay)"));  		undo_redo->add_do_method(state_machine.ptr(), "set_start_node", new_start_node);  		undo_redo->add_undo_method(state_machine.ptr(), "set_start_node", state_machine->get_start_node());  		undo_redo->add_do_method(this, "_update_graph"); @@ -1192,7 +1192,7 @@ void AnimationNodeStateMachineEditor::_end_selected() {  		}  		updating = true; -		undo_redo->create_action("Set Start Node (Autoplay)"); +		undo_redo->create_action(TTR("Set Start Node (Autoplay)"));  		undo_redo->add_do_method(state_machine.ptr(), "set_end_node", new_end_node);  		undo_redo->add_undo_method(state_machine.ptr(), "set_end_node", state_machine->get_end_node());  		undo_redo->add_do_method(this, "_update_graph"); diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp index 62a9ce719b..e85c475ad7 100644 --- a/editor/plugins/gradient_editor_plugin.cpp +++ b/editor/plugins/gradient_editor_plugin.cpp @@ -51,7 +51,7 @@ void GradientEditor::_ramp_changed() {  	editing = true;  	UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); -	undo_redo->create_action("Gradient Edited"); +	undo_redo->create_action(TTR("Gradient Edited"));  	undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());  	undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());  	undo_redo->add_undo_method(gradient.ptr(), "set_offsets", gradient->get_offsets()); diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp index 619d54b202..ef3e17279c 100644 --- a/editor/plugins/skeleton_2d_editor_plugin.cpp +++ b/editor/plugins/skeleton_2d_editor_plugin.cpp @@ -63,7 +63,7 @@ void Skeleton2DEditor::_menu_option(int p_option) {  				return;  			}  			UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); -			ur->create_action("Create Rest Pose from Bones"); +			ur->create_action(TTR("Create Rest Pose from Bones"));  			for (int i = 0; i < node->get_bone_count(); i++) {  				Bone2D *bone = node->get_bone(i);  				ur->add_do_method(bone, "set_rest", bone->get_transform()); @@ -79,7 +79,7 @@ void Skeleton2DEditor::_menu_option(int p_option) {  				return;  			}  			UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); -			ur->create_action("Set Rest Pose to Bones"); +			ur->create_action(TTR("Set Rest Pose to Bones"));  			for (int i = 0; i < node->get_bone_count(); i++) {  				Bone2D *bone = node->get_bone(i);  				ur->add_do_method(bone, "set_transform", bone->get_rest()); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index f578d5037d..1e9ff87fd3 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -2546,7 +2546,7 @@ void SpatialEditorViewport::_menu_option(int p_option) {  			List<Node *> &selection = editor_selection->get_selected_node_list(); -			undo_redo->create_action(TTR("Align with view")); +			undo_redo->create_action(TTR("Align with View"));  			for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {  				Spatial *sp = Object::cast_to<Spatial>(E->get()); @@ -5055,7 +5055,7 @@ void SpatialEditor::snap_selected_nodes_to_floor() {  	Array keys = snap_data.keys();  	if (keys.size()) { -		undo_redo->create_action("Snap Nodes To Floor"); +		undo_redo->create_action(TTR("Snap Nodes To Floor"));  		for (int i = 0; i < keys.size(); i++) {  			Node *node = keys[i]; diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 3670c78f1f..1a367b61dd 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -1157,7 +1157,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {  					if (points.size() == 0)  						return false; -					undo_redo->create_action("Bucket Fill"); +					undo_redo->create_action(TTR("Bucket Fill"));  					undo_redo->add_do_method(this, "_erase_points", points);  					undo_redo->add_undo_method(this, "_fill_points", points, pop); diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 734cd505d2..7bd26de092 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -393,7 +393,7 @@ void VisualShaderEditor::_preview_select_port(int p_node, int p_port) {  	if (node->get_output_port_for_preview() == p_port) {  		p_port = -1; //toggle it  	} -	undo_redo->create_action("Set Uniform Name"); +	undo_redo->create_action(TTR("Set Uniform Name"));  	undo_redo->add_do_method(node.ptr(), "set_output_port_for_preview", p_port);  	undo_redo->add_undo_method(node.ptr(), "set_output_port_for_preview", node->get_output_port_for_preview());  	undo_redo->add_do_method(this, "_update_graph"); @@ -411,7 +411,7 @@ void VisualShaderEditor::_line_edit_changed(const String &p_text, Object *line_e  	String validated_name = visual_shader->validate_uniform_name(p_text, node);  	updating = true; -	undo_redo->create_action("Set Uniform Name"); +	undo_redo->create_action(TTR("Set Uniform Name"));  	undo_redo->add_do_method(node.ptr(), "set_uniform_name", validated_name);  	undo_redo->add_undo_method(node.ptr(), "set_uniform_name", node->get_uniform_name());  	undo_redo->add_do_method(this, "_update_graph"); @@ -436,7 +436,7 @@ void VisualShaderEditor::_port_edited() {  	Ref<VisualShaderNode> vsn = visual_shader->get_node(type, editing_node);  	ERR_FAIL_COND(!vsn.is_valid()); -	undo_redo->create_action("Set Input Default Port"); +	undo_redo->create_action(TTR("Set Input Default Port"));  	undo_redo->add_do_method(vsn.ptr(), "set_input_port_default_value", editing_port, value);  	undo_redo->add_undo_method(vsn.ptr(), "set_input_port_default_value", editing_port, vsn->get_input_port_default_value(editing_port));  	undo_redo->add_do_method(this, "_update_graph"); @@ -487,7 +487,7 @@ void VisualShaderEditor::_add_node(int p_idx) {  	int id_to_use = visual_shader->get_valid_node_id(type); -	undo_redo->create_action("Add Node to Visual Shader"); +	undo_redo->create_action(TTR("Add Node to Visual Shader"));  	undo_redo->add_do_method(visual_shader.ptr(), "add_node", type, vsnode, position, id_to_use);  	undo_redo->add_undo_method(visual_shader.ptr(), "remove_node", type, id_to_use);  	undo_redo->add_do_method(this, "_update_graph"); @@ -500,7 +500,7 @@ void VisualShaderEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_t  	VisualShader::Type type = VisualShader::Type(edit_type->get_selected());  	updating = true; -	undo_redo->create_action("Node Moved"); +	undo_redo->create_action(TTR("Node Moved"));  	undo_redo->add_do_method(visual_shader.ptr(), "set_node_position", type, p_node, p_to);  	undo_redo->add_undo_method(visual_shader.ptr(), "set_node_position", type, p_node, p_from);  	undo_redo->add_do_method(this, "_update_graph"); @@ -521,7 +521,7 @@ void VisualShaderEditor::_connection_request(const String &p_from, int p_from_in  		return;  	} -	undo_redo->create_action("Nodes Connected"); +	undo_redo->create_action(TTR("Nodes Connected"));  	List<VisualShader::Connection> conns;  	visual_shader->get_node_connections(type, &conns); @@ -550,7 +550,7 @@ void VisualShaderEditor::_disconnection_request(const String &p_from, int p_from  	int to = p_to.to_int();  	//updating = true; seems graph edit can handle this, no need to protect -	undo_redo->create_action("Nodes Disconnected"); +	undo_redo->create_action(TTR("Nodes Disconnected"));  	undo_redo->add_do_method(visual_shader.ptr(), "disconnect_nodes", type, from, p_from_index, to, p_to_index);  	undo_redo->add_undo_method(visual_shader.ptr(), "connect_nodes", type, from, p_from_index, to, p_to_index);  	undo_redo->add_do_method(this, "_update_graph"); @@ -566,7 +566,7 @@ void VisualShaderEditor::_delete_request(int which) {  	VisualShader::Type type = VisualShader::Type(edit_type->get_selected()); -	undo_redo->create_action("Delete Node"); +	undo_redo->create_action(TTR("Delete Node"));  	undo_redo->add_do_method(visual_shader.ptr(), "remove_node", type, which);  	undo_redo->add_undo_method(visual_shader.ptr(), "add_node", type, visual_shader->get_node(type, which), visual_shader->get_node_position(type, which), which); @@ -671,7 +671,7 @@ void VisualShaderEditor::_duplicate_nodes() {  	if (nodes.empty())  		return; -	undo_redo->create_action("Duplicate Nodes"); +	undo_redo->create_action(TTR("Duplicate Nodes"));  	int base_id = visual_shader->get_valid_node_id(type);  	int id_from = base_id; @@ -732,7 +732,7 @@ void VisualShaderEditor::_input_select_item(Ref<VisualShaderNodeInput> input, St  	bool type_changed = input->get_input_type_by_name(name) != input->get_input_type_by_name(prev_name);  	UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); -	undo_redo->create_action("Visual Shader Input Type Changed"); +	undo_redo->create_action(TTR("Visual Shader Input Type Changed"));  	undo_redo->add_do_method(input.ptr(), "set_input_name", name);  	undo_redo->add_undo_method(input.ptr(), "set_input_name", prev_name); @@ -972,7 +972,7 @@ public:  		UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();  		updating = true; -		undo_redo->create_action("Edit Visual Property: " + prop, UndoRedo::MERGE_ENDS); +		undo_redo->create_action(TTR("Edit Visual Property") + ": " + prop, UndoRedo::MERGE_ENDS);  		undo_redo->add_do_property(node.ptr(), prop, p_value);  		undo_redo->add_undo_property(node.ptr(), prop, node->get(prop));  		undo_redo->commit_action(); @@ -1093,7 +1093,7 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {  		return;  	UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo(); -	undo_redo->create_action("Visual Shader Mode Changed"); +	undo_redo->create_action(TTR("Visual Shader Mode Changed"));  	//do is easy  	undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which);  	undo_redo->add_undo_method(visual_shader.ptr(), "set_mode", visual_shader->get_mode()); diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index c470ee1481..d931d5bb37 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -583,7 +583,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {  				return;  			} -			editor_data->get_undo_redo().create_action("Make node as Root"); +			editor_data->get_undo_redo().create_action(TTR("Make node as Root"));  			editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);  			editor_data->get_undo_redo().add_do_method(root->get_parent(), "remove_child", root);  			editor_data->get_undo_redo().add_do_method(node, "add_child", root); @@ -849,7 +849,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {  				}  			} -			editor_data->get_undo_redo().create_action("New Scene Root"); +			editor_data->get_undo_redo().create_action(TTR("New Scene Root"));  			editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", new_node);  			editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");  			editor_data->get_undo_redo().add_do_reference(new_node); diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index ecd35cb930..611067214d 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -282,7 +282,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column  		if (!sc.is_valid())  			return; //pointless, there is nothing -		undo_redo->create_action("Erase Shortcut"); +		undo_redo->create_action(TTR("Erase Shortcut"));  		undo_redo->add_do_method(sc.ptr(), "set_shortcut", Ref<InputEvent>());  		undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());  		undo_redo->add_do_method(this, "_update_shortcuts"); @@ -296,7 +296,7 @@ void EditorSettingsDialog::_shortcut_button_pressed(Object *p_item, int p_column  		Ref<InputEvent> original = sc->get_meta("original"); -		undo_redo->create_action("Restore Shortcut"); +		undo_redo->create_action(TTR("Restore Shortcut"));  		undo_redo->add_do_method(sc.ptr(), "set_shortcut", original);  		undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());  		undo_redo->add_do_method(this, "_update_shortcuts"); @@ -344,7 +344,7 @@ void EditorSettingsDialog::_press_a_key_confirm() {  	Ref<ShortCut> sc = EditorSettings::get_singleton()->get_shortcut(shortcut_configured); -	undo_redo->create_action("Change Shortcut '" + shortcut_configured + "'"); +	undo_redo->create_action(TTR("Change Shortcut") + " '" + shortcut_configured + "'");  	undo_redo->add_do_method(sc.ptr(), "set_shortcut", ie);  	undo_redo->add_undo_method(sc.ptr(), "set_shortcut", sc->get_shortcut());  	undo_redo->add_do_method(this, "_update_shortcuts"); diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index fb98755444..bc7a576785 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -631,7 +631,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu  					(mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) {  				if (set_items.size()) { -					undo_redo->create_action("GridMap Paint"); +					undo_redo->create_action(TTR("GridMap Paint"));  					for (List<SetItem>::Element *E = set_items.front(); E; E = E->next()) {  						const SetItem &si = E->get(); diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 040d61a31e..7e54891d97 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -3103,7 +3103,7 @@ void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_  	graph->set_block_minimum_size_adjust(true); //faster resize -	undo_redo->create_action("Resize Comment", UndoRedo::MERGE_ENDS); +	undo_redo->create_action(TTR("Resize Comment"), UndoRedo::MERGE_ENDS);  	undo_redo->add_do_method(vsc.ptr(), "set_size", p_new_size / EDSCALE);  	undo_redo->add_undo_method(vsc.ptr(), "set_size", vsc->get_size());  	undo_redo->commit_action();  |