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-rw-r--r--core/input/input.cpp6
-rw-r--r--core/input/input_event.cpp41
-rw-r--r--core/input/input_event.h12
-rw-r--r--doc/classes/InputEventScreenDrag.xml9
-rw-r--r--platform/ios/display_server_ios.h4
-rw-r--r--platform/ios/display_server_ios.mm4
-rw-r--r--platform/ios/godot_view.mm4
-rw-r--r--platform/linuxbsd/x11/display_server_x11.cpp65
-rw-r--r--platform/linuxbsd/x11/display_server_x11.h4
-rw-r--r--platform/macos/display_server_macos.h6
-rw-r--r--platform/macos/display_server_macos.mm41
-rw-r--r--platform/macos/godot_content_view.mm32
-rw-r--r--platform/macos/godot_window_delegate.h2
-rw-r--r--platform/macos/godot_window_delegate.mm65
-rw-r--r--platform/windows/display_server_windows.cpp52
-rw-r--r--platform/windows/display_server_windows.h4
-rw-r--r--scene/2d/line_builder.cpp4
-rw-r--r--scene/main/window.cpp3
-rw-r--r--scene/resources/gradient.cpp4
-rw-r--r--scene/resources/gradient.h2
-rw-r--r--scene/resources/texture.cpp4
-rw-r--r--servers/display_server.cpp2
-rw-r--r--servers/display_server.h2
-rw-r--r--servers/display_server_headless.h2
-rw-r--r--tests/scene/test_gradient.h10
25 files changed, 277 insertions, 107 deletions
diff --git a/core/input/input.cpp b/core/input/input.cpp
index cb65d2569c..554f8fad00 100644
--- a/core/input/input.cpp
+++ b/core/input/input.cpp
@@ -540,6 +540,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
drag_event->set_position(position);
drag_event->set_relative(relative);
+ drag_event->set_tilt(mm->get_tilt());
+ drag_event->set_pen_inverted(mm->get_pen_inverted());
+ drag_event->set_pressure(mm->get_pressure());
drag_event->set_velocity(get_last_mouse_velocity());
event_dispatch_function(drag_event);
@@ -605,6 +608,9 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
motion_event.instantiate();
motion_event->set_device(InputEvent::DEVICE_ID_TOUCH_MOUSE);
+ motion_event->set_tilt(sd->get_tilt());
+ motion_event->set_pen_inverted(sd->get_pen_inverted());
+ motion_event->set_pressure(sd->get_pressure());
motion_event->set_position(sd->get_position());
motion_event->set_global_position(sd->get_position());
motion_event->set_relative(sd->get_relative());
diff --git a/core/input/input_event.cpp b/core/input/input_event.cpp
index 0a32b4bf68..4859490230 100644
--- a/core/input/input_event.cpp
+++ b/core/input/input_event.cpp
@@ -1223,6 +1223,30 @@ int InputEventScreenDrag::get_index() const {
return index;
}
+void InputEventScreenDrag::set_tilt(const Vector2 &p_tilt) {
+ tilt = p_tilt;
+}
+
+Vector2 InputEventScreenDrag::get_tilt() const {
+ return tilt;
+}
+
+void InputEventScreenDrag::set_pressure(float p_pressure) {
+ pressure = p_pressure;
+}
+
+float InputEventScreenDrag::get_pressure() const {
+ return pressure;
+}
+
+void InputEventScreenDrag::set_pen_inverted(bool p_inverted) {
+ pen_inverted = p_inverted;
+}
+
+bool InputEventScreenDrag::get_pen_inverted() const {
+ return pen_inverted;
+}
+
void InputEventScreenDrag::set_position(const Vector2 &p_pos) {
pos = p_pos;
}
@@ -1256,6 +1280,9 @@ Ref<InputEvent> InputEventScreenDrag::xformed_by(const Transform2D &p_xform, con
sd->set_window_id(get_window_id());
sd->set_index(index);
+ sd->set_pressure(get_pressure());
+ sd->set_pen_inverted(get_pen_inverted());
+ sd->set_tilt(get_tilt());
sd->set_position(p_xform.xform(pos + p_local_ofs));
sd->set_relative(p_xform.basis_xform(relative));
sd->set_velocity(p_xform.basis_xform(velocity));
@@ -1268,7 +1295,7 @@ String InputEventScreenDrag::as_text() const {
}
String InputEventScreenDrag::to_string() {
- return vformat("InputEventScreenDrag: index=%d, position=(%s), relative=(%s), velocity=(%s)", index, String(get_position()), String(get_relative()), String(get_velocity()));
+ return vformat("InputEventScreenDrag: index=%d, position=(%s), relative=(%s), velocity=(%s), pressure=%.2f, tilt=(%s), pen_inverted=(%s)", index, String(get_position()), String(get_relative()), String(get_velocity()), get_pressure(), String(get_tilt()), get_pen_inverted());
}
bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
@@ -1292,6 +1319,15 @@ void InputEventScreenDrag::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);
+ ClassDB::bind_method(D_METHOD("set_tilt", "tilt"), &InputEventScreenDrag::set_tilt);
+ ClassDB::bind_method(D_METHOD("get_tilt"), &InputEventScreenDrag::get_tilt);
+
+ ClassDB::bind_method(D_METHOD("set_pressure", "pressure"), &InputEventScreenDrag::set_pressure);
+ ClassDB::bind_method(D_METHOD("get_pressure"), &InputEventScreenDrag::get_pressure);
+
+ ClassDB::bind_method(D_METHOD("set_pen_inverted", "pen_inverted"), &InputEventScreenDrag::set_pen_inverted);
+ ClassDB::bind_method(D_METHOD("get_pen_inverted"), &InputEventScreenDrag::get_pen_inverted);
+
ClassDB::bind_method(D_METHOD("set_position", "position"), &InputEventScreenDrag::set_position);
ClassDB::bind_method(D_METHOD("get_position"), &InputEventScreenDrag::get_position);
@@ -1302,6 +1338,9 @@ void InputEventScreenDrag::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_velocity"), &InputEventScreenDrag::get_velocity);
ADD_PROPERTY(PropertyInfo(Variant::INT, "index"), "set_index", "get_index");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "tilt"), "set_tilt", "get_tilt");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pressure"), "set_pressure", "get_pressure");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pen_inverted"), "set_pen_inverted", "get_pen_inverted");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position", PROPERTY_HINT_NONE, "suffix:px"), "set_position", "get_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "relative", PROPERTY_HINT_NONE, "suffix:px"), "set_relative", "get_relative");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "velocity", PROPERTY_HINT_NONE, "suffix:px/s"), "set_velocity", "get_velocity");
diff --git a/core/input/input_event.h b/core/input/input_event.h
index adbcb7cf68..06c3118abc 100644
--- a/core/input/input_event.h
+++ b/core/input/input_event.h
@@ -384,6 +384,9 @@ class InputEventScreenDrag : public InputEventFromWindow {
Vector2 pos;
Vector2 relative;
Vector2 velocity;
+ Vector2 tilt;
+ float pressure = 0;
+ bool pen_inverted = false;
protected:
static void _bind_methods();
@@ -392,6 +395,15 @@ public:
void set_index(int p_index);
int get_index() const;
+ void set_tilt(const Vector2 &p_tilt);
+ Vector2 get_tilt() const;
+
+ void set_pressure(float p_pressure);
+ float get_pressure() const;
+
+ void set_pen_inverted(bool p_inverted);
+ bool get_pen_inverted() const;
+
void set_position(const Vector2 &p_pos);
Vector2 get_position() const;
diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml
index e5cc522b21..c1d126ca4a 100644
--- a/doc/classes/InputEventScreenDrag.xml
+++ b/doc/classes/InputEventScreenDrag.xml
@@ -13,12 +13,21 @@
<member name="index" type="int" setter="set_index" getter="get_index" default="0">
The drag event index in the case of a multi-drag event.
</member>
+ <member name="pen_inverted" type="bool" setter="set_pen_inverted" getter="get_pen_inverted" default="false">
+ Returns [code]true[/code] when using the eraser end of a stylus pen.
+ </member>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
The drag position.
</member>
+ <member name="pressure" type="float" setter="set_pressure" getter="get_pressure" default="0.0">
+ Represents the pressure the user puts on the pen. Ranges from [code]0.0[/code] to [code]1.0[/code].
+ </member>
<member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2(0, 0)">
The drag position relative to the previous position (position at the last frame).
</member>
+ <member name="tilt" type="Vector2" setter="set_tilt" getter="get_tilt" default="Vector2(0, 0)">
+ Represents the angles of tilt of the pen. Positive X-coordinate value indicates a tilt to the right. Positive Y-coordinate value indicates a tilt toward the user. Ranges from [code]-1.0[/code] to [code]1.0[/code] for both axes.
+ </member>
<member name="velocity" type="Vector2" setter="set_velocity" getter="get_velocity" default="Vector2(0, 0)">
The drag velocity.
</member>
diff --git a/platform/ios/display_server_ios.h b/platform/ios/display_server_ios.h
index 0ca0d3d1fe..82351a536b 100644
--- a/platform/ios/display_server_ios.h
+++ b/platform/ios/display_server_ios.h
@@ -105,10 +105,10 @@ public:
// MARK: - Input
- // MARK: Touches
+ // MARK: Touches and Apple Pencil
void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click);
- void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
+ void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt);
void touches_cancelled(int p_idx);
// MARK: Keyboard
diff --git a/platform/ios/display_server_ios.mm b/platform/ios/display_server_ios.mm
index ce78b8d20f..789364494d 100644
--- a/platform/ios/display_server_ios.mm
+++ b/platform/ios/display_server_ios.mm
@@ -237,10 +237,12 @@ void DisplayServerIOS::touch_press(int p_idx, int p_x, int p_y, bool p_pressed,
perform_event(ev);
}
-void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y) {
+void DisplayServerIOS::touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt) {
Ref<InputEventScreenDrag> ev;
ev.instantiate();
ev->set_index(p_idx);
+ ev->set_pressure(p_pressure);
+ ev->set_tilt(p_tilt);
ev->set_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
perform_event(ev);
diff --git a/platform/ios/godot_view.mm b/platform/ios/godot_view.mm
index 19cb914521..5aff75ea04 100644
--- a/platform/ios/godot_view.mm
+++ b/platform/ios/godot_view.mm
@@ -363,7 +363,9 @@ static const float earth_gravity = 9.80665;
ERR_FAIL_COND(tid == -1);
CGPoint touchPoint = [touch locationInView:self];
CGPoint prev_point = [touch previousLocationInView:self];
- DisplayServerIOS::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor);
+ CGFloat alt = [touch altitudeAngle];
+ CGVector azim = [touch azimuthUnitVectorInView:self];
+ DisplayServerIOS::get_singleton()->touch_drag(tid, prev_point.x * self.contentScaleFactor, prev_point.y * self.contentScaleFactor, touchPoint.x * self.contentScaleFactor, touchPoint.y * self.contentScaleFactor, [touch force] / [touch maximumPossibleForce], Vector2(azim.dx, azim.dy) * Math::cos(alt));
}
}
}
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp
index 57f125a754..c44c3635cf 100644
--- a/platform/linuxbsd/x11/display_server_x11.cpp
+++ b/platform/linuxbsd/x11/display_server_x11.cpp
@@ -1235,10 +1235,10 @@ Vector<DisplayServer::WindowID> DisplayServerX11::get_window_list() const {
return ret;
}
-DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_screen);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -1257,6 +1257,8 @@ void DisplayServerX11::show_window(WindowID p_id) {
DEBUG_LOG_X11("show_window: %lu (%u) \n", wd.x11_window, p_id);
XMapWindow(x11_display, wd.x11_window);
+ XSync(x11_display, False);
+ _validate_mode_on_map(p_id);
}
void DisplayServerX11::delete_sub_window(WindowID p_id) {
@@ -1505,16 +1507,24 @@ void DisplayServerX11::window_set_current_screen(int p_screen, WindowID p_window
// Check if screen is valid
ERR_FAIL_INDEX(p_screen, get_screen_count());
+ if (window_get_current_screen(p_window) == p_screen) {
+ return;
+ }
+
if (window_get_mode(p_window) == WINDOW_MODE_FULLSCREEN) {
Point2i position = screen_get_position(p_screen);
Size2i size = screen_get_size(p_screen);
XMoveResizeWindow(x11_display, wd.x11_window, position.x, position.y, size.x, size.y);
} else {
- if (p_screen != window_get_current_screen(p_window)) {
- Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
- window_set_position(ofs + screen_get_position(p_screen), p_window);
- }
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
+ Size2i wsize = window_get_size(p_window);
+ wpos += srect.position;
+
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - wsize.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
+ window_set_position(wpos, p_window);
}
}
@@ -4531,7 +4541,7 @@ DisplayServer *DisplayServerX11::create_func(const String &p_rendering_driver, W
return ds;
}
-DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
//Create window
XVisualInfo visualInfo;
@@ -4607,8 +4617,38 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
valuemask |= CWOverrideRedirect | CWSaveUnder;
}
+ Rect2i win_rect = p_rect;
+ if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ Rect2i screen_rect = Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+
+ win_rect = screen_rect;
+ } else {
+ int nearest_area = 0;
+ int pos_screen = -1;
+ for (int i = 0; i < get_screen_count(); i++) {
+ Rect2i r;
+ r.position = screen_get_position(i);
+ r.size = screen_get_size(i);
+ Rect2 inters = r.intersection(p_rect);
+
+ int area = inters.size.width * inters.size.height;
+ if (area > nearest_area) {
+ pos_screen = i;
+ nearest_area = area;
+ }
+ }
+
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i());
+ wpos += srect.position;
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3);
+
+ win_rect.position = wpos;
+ }
+
{
- wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo.screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo.depth, InputOutput, visualInfo.visual, valuemask, &windowAttributes);
+ wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo.screen), win_rect.position.x, win_rect.position.y, win_rect.size.width > 0 ? win_rect.size.width : 1, win_rect.size.height > 0 ? win_rect.size.height : 1, 0, visualInfo.depth, InputOutput, visualInfo.visual, valuemask, &windowAttributes);
// Enable receiving notification when the window is initialized (MapNotify)
// so the focus can be set at the right time.
@@ -4729,13 +4769,13 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, V
#if defined(VULKAN_ENABLED)
if (context_vulkan) {
- Error err = context_vulkan->window_create(id, p_vsync_mode, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
+ Error err = context_vulkan->window_create(id, p_vsync_mode, wd.x11_window, x11_display, win_rect.size.width, win_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan window");
}
#endif
#ifdef GLES3_ENABLED
if (gl_manager) {
- Error err = gl_manager->window_create(id, wd.x11_window, x11_display, p_rect.size.width, p_rect.size.height);
+ Error err = gl_manager->window_create(id, wd.x11_window, x11_display, win_rect.size.width, win_rect.size.height);
ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL window");
window_set_vsync_mode(p_vsync_mode, id);
}
@@ -5038,12 +5078,13 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
Point2i window_position(
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
+ window_position += screen_get_position(0);
if (p_position != nullptr) {
window_position = *p_position;
}
- WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution), 0);
if (main_window == INVALID_WINDOW_ID) {
r_error = ERR_CANT_CREATE;
return;
@@ -5054,8 +5095,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
}
show_window(main_window);
- XSync(x11_display, False);
- _validate_mode_on_map(main_window);
#if defined(VULKAN_ENABLED)
if (rendering_driver == "vulkan") {
diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h
index 2578ca06fd..d8d914bffc 100644
--- a/platform/linuxbsd/x11/display_server_x11.h
+++ b/platform/linuxbsd/x11/display_server_x11.h
@@ -185,7 +185,7 @@ class DisplayServerX11 : public DisplayServer {
WindowID last_focused_window = INVALID_WINDOW_ID;
WindowID window_id_counter = MAIN_WINDOW_ID;
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen);
String internal_clipboard;
String internal_clipboard_primary;
@@ -365,7 +365,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h
index bd26f6e417..4a2d6032b9 100644
--- a/platform/macos/display_server_macos.h
+++ b/platform/macos/display_server_macos.h
@@ -99,6 +99,8 @@ public:
Callable drop_files_callback;
ObjectID instance_id;
+ bool fs_transition = false;
+ bool initial_size = true;
WindowID transient_parent = INVALID_WINDOW_ID;
bool exclusive = false;
@@ -189,7 +191,7 @@ private:
const NSMenu *_get_menu_root(const String &p_menu_root) const;
NSMenu *_get_menu_root(const String &p_menu_root);
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect, int p_screen);
void _update_window_style(WindowData p_wd);
void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
@@ -334,7 +336,7 @@ public:
virtual Vector<int> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm
index 5c979dbf22..5421739971 100644
--- a/platform/macos/display_server_macos.mm
+++ b/platform/macos/display_server_macos.mm
@@ -109,7 +109,7 @@ NSMenu *DisplayServerMacOS::_get_menu_root(const String &p_menu_root) {
return menu;
}
-DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
+DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect, int p_screen) {
WindowID id;
const float scale = screen_get_max_scale();
{
@@ -119,19 +119,36 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod
ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
[wd.window_delegate setWindowID:window_id_counter];
- Point2i position = p_rect.position;
+ int nearest_area = 0;
+ int pos_screen = -1;
+ for (int i = 0; i < get_screen_count(); i++) {
+ Rect2i r = screen_get_usable_rect(i);
+ Rect2 inters = r.intersection(p_rect);
+ int area = inters.size.width * inters.size.height;
+ if (area > nearest_area && area > 0) {
+ pos_screen = i;
+ nearest_area = area;
+ }
+ }
+
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i());
+ wpos += srect.position;
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3);
// OS X native y-coordinate relative to _get_screens_origin() is negative,
// Godot passes a positive value.
- position.y *= -1;
- position += _get_screens_origin();
+ wpos.y *= -1;
+ wpos += _get_screens_origin();
// initWithContentRect uses bottom-left corner of the window’s frame as origin.
wd.window_object = [[GodotWindow alloc]
- initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
+ initWithContentRect:NSMakeRect(0, 0, p_rect.size.width / scale, p_rect.size.height / scale)
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
backing:NSBackingStoreBuffered
defer:NO];
ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
+ [wd.window_object setFrameTopLeftPoint:NSMakePoint(wpos.x / scale, wpos.y / scale)];
[wd.window_object setWindowID:window_id_counter];
wd.window_view = [[GodotContentView alloc] init];
@@ -2208,10 +2225,10 @@ Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const {
return ret;
}
-DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
_THREAD_SAFE_METHOD_
- WindowID id = _create_window(p_mode, p_vsync_mode, p_rect);
+ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect, p_screen);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
@@ -2328,8 +2345,14 @@ void DisplayServerMacOS::window_set_current_screen(int p_screen, WindowID p_wind
was_fullscreen = true;
}
+ Rect2i srect = screen_get_usable_rect(p_screen);
Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
- window_set_position(wpos + screen_get_position(p_screen), p_window);
+ Size2i wsize = window_get_size(p_window);
+ wpos += srect.position;
+
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - wsize.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
+ window_set_position(wpos, p_window);
if (was_fullscreen) {
// Re-enter fullscreen mode.
@@ -3781,7 +3804,7 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
window_position = *p_position;
}
- WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution), 0);
ERR_FAIL_COND(main_window == INVALID_WINDOW_ID);
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm
index cb70a5db86..27afa60bed 100644
--- a/platform/macos/godot_content_view.mm
+++ b/platform/macos/godot_content_view.mm
@@ -65,16 +65,28 @@
if (ds && ds->has_window(window_id)) {
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
NSRect frameRect = [wd.window_object frame];
- bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x);
- bool top = (wd.last_frame_rect.origin.y == frameRect.origin.y);
- if (left && top) {
- self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight;
- } else if (left && !top) {
- self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight;
- } else if (!left && top) {
- self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft;
+ if (wd.fs_transition || wd.initial_size) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementScaleAxesIndependently;
+ wd.initial_size = false;
} else {
- self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft;
+ bool left = (wd.last_frame_rect.origin.x != frameRect.origin.x);
+ bool bottom = (wd.last_frame_rect.origin.y != frameRect.origin.y);
+ bool right = (wd.last_frame_rect.origin.x + wd.last_frame_rect.size.width != frameRect.origin.x + frameRect.size.width);
+ bool top = (wd.last_frame_rect.origin.y + wd.last_frame_rect.size.height != frameRect.origin.y + frameRect.size.height);
+
+ if (left && top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementBottomRight;
+ } else if (left && bottom) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopRight;
+ } else if (left) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementRight;
+ } else if (right && top) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementBottomLeft;
+ } else if (right && bottom) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementTopLeft;
+ } else if (right) {
+ self.layerContentsPlacement = NSViewLayerContentsPlacementLeft;
+ }
}
wd.last_frame_rect = frameRect;
}
@@ -440,7 +452,7 @@
NSEventSubtype subtype = [event subtype];
if (subtype == NSEventSubtypeTabletPoint) {
const NSPoint p = [event tilt];
- mm->set_tilt(Vector2(p.x, p.y));
+ mm->set_tilt(Vector2(p.x, -p.y));
mm->set_pen_inverted(last_pen_inverted);
} else if (subtype == NSEventSubtypeTabletProximity) {
// Check if using the eraser end of pen only on proximity event.
diff --git a/platform/macos/godot_window_delegate.h b/platform/macos/godot_window_delegate.h
index 01cc13a016..98c226aa2f 100644
--- a/platform/macos/godot_window_delegate.h
+++ b/platform/macos/godot_window_delegate.h
@@ -38,8 +38,6 @@
@interface GodotWindowDelegate : NSObject <NSWindowDelegate> {
DisplayServer::WindowID window_id;
- NSRect old_frame;
- NSWindowStyleMask old_style_mask;
}
- (void)setWindowID:(DisplayServer::WindowID)wid;
diff --git a/platform/macos/godot_window_delegate.mm b/platform/macos/godot_window_delegate.mm
index 27efd3ebb2..aa5da14651 100644
--- a/platform/macos/godot_window_delegate.mm
+++ b/platform/macos/godot_window_delegate.mm
@@ -70,24 +70,24 @@
ds->window_destroy(window_id);
}
-- (NSArray<NSWindow *> *)customWindowsToEnterFullScreenForWindow:(NSWindow *)window {
+- (void)windowWillEnterFullScreen:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
if (!ds || !ds->has_window(window_id)) {
- return nullptr;
+ return;
}
- old_frame = [window frame];
- old_style_mask = [window styleMask];
-
- NSMutableArray<NSWindow *> *windows = [[NSMutableArray alloc] init];
- [windows addObject:window];
-
- return windows;
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = true;
}
-- (void)window:(NSWindow *)window startCustomAnimationToEnterFullScreenWithDuration:(NSTimeInterval)duration {
- [(GodotWindow *)window setAnimDuration:duration];
- [window setFrame:[[window screen] frame] display:YES animate:YES];
+- (void)windowDidFailToEnterFullScreen:(NSWindow *)window {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = false;
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
@@ -98,29 +98,31 @@
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
wd.fullscreen = true;
+ wd.fs_transition = false;
// Reset window size limits.
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
- [(GodotWindow *)wd.window_object setAnimDuration:-1.0f];
// Reset custom window buttons.
if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) {
ds->window_set_custom_window_buttons(wd, false);
}
- // Force window resize event.
- [self windowDidResize:notification];
ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
+
+ // Force window resize event and redraw.
+ [self windowDidResize:notification];
}
-- (NSArray<NSWindow *> *)customWindowsToExitFullScreenForWindow:(NSWindow *)window {
+- (void)windowWillExitFullScreen:(NSNotification *)notification {
DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
if (!ds || !ds->has_window(window_id)) {
- return nullptr;
+ return;
}
DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = true;
// Restore custom window buttons.
if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) {
@@ -128,16 +130,22 @@
}
ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
-
- NSMutableArray<NSWindow *> *windows = [[NSMutableArray alloc] init];
- [windows addObject:wd.window_object];
- return windows;
}
-- (void)window:(NSWindow *)window startCustomAnimationToExitFullScreenWithDuration:(NSTimeInterval)duration {
- [(GodotWindow *)window setAnimDuration:duration];
- [window setStyleMask:old_style_mask];
- [window setFrame:old_frame display:YES animate:YES];
+- (void)windowDidFailToExitFullScreen:(NSWindow *)window {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds || !ds->has_window(window_id)) {
+ return;
+ }
+
+ DisplayServerMacOS::WindowData &wd = ds->get_window(window_id);
+ wd.fs_transition = false;
+
+ if ([wd.window_object styleMask] & NSWindowStyleMaskFullSizeContentView) {
+ ds->window_set_custom_window_buttons(wd, false);
+ }
+
+ ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_TITLEBAR_CHANGE);
}
- (void)windowDidExitFullScreen:(NSNotification *)notification {
@@ -153,8 +161,7 @@
wd.fullscreen = false;
wd.exclusive_fullscreen = false;
-
- [(GodotWindow *)wd.window_object setAnimDuration:-1.0f];
+ wd.fs_transition = false;
// Set window size limits.
const float scale = ds->screen_get_max_scale();
@@ -177,7 +184,7 @@
[wd.window_object setLevel:NSFloatingWindowLevel];
}
- // Force window resize event.
+ // Force window resize event and redraw.
[self windowDidResize:notification];
}
@@ -305,6 +312,8 @@
ds->update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
}
+ [self windowDidResize:notification]; // Emit resize event, to ensure content is resized if the window was resized while it was hidden.
+
ds->set_last_focused_window(window_id);
ds->send_window_event(wd, DisplayServerMacOS::WINDOW_EVENT_FOCUS_IN);
}
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index f462893112..fb996ec1ff 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -625,10 +625,10 @@ DisplayServer::WindowID DisplayServerWindows::get_window_at_screen_position(cons
return INVALID_WINDOW_ID;
}
-DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
_THREAD_SAFE_METHOD_
- WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect);
+ WindowID window_id = _create_window(p_mode, p_vsync_mode, p_flags, p_rect, p_screen);
ERR_FAIL_COND_V_MSG(window_id == INVALID_WINDOW_ID, INVALID_WINDOW_ID, "Failed to create sub window.");
WindowData &wd = windows[window_id];
@@ -865,19 +865,24 @@ void DisplayServerWindows::window_set_current_screen(int p_screen, WindowID p_wi
ERR_FAIL_COND(!windows.has(p_window));
ERR_FAIL_INDEX(p_screen, get_screen_count());
+ if (window_get_current_screen(p_window) == p_screen) {
+ return;
+ }
const WindowData &wd = windows[p_window];
if (wd.fullscreen) {
- int cs = window_get_current_screen(p_window);
- if (cs == p_screen) {
- return;
- }
Point2 pos = screen_get_position(p_screen);
Size2 size = screen_get_size(p_screen);
MoveWindow(wd.hWnd, pos.x, pos.y, size.width, size.height, TRUE);
} else {
- Vector2 ofs = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
- window_set_position(ofs + screen_get_position(p_screen), p_window);
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = window_get_position(p_window) - screen_get_position(window_get_current_screen(p_window));
+ Size2i wsize = window_get_size(p_window);
+ wpos += srect.position;
+
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - wsize.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - wsize.height / 3);
+ window_set_position(wpos, p_window);
}
// Don't let the mouse leave the window when resizing to a smaller resolution.
@@ -3534,7 +3539,7 @@ void DisplayServerWindows::_update_tablet_ctx(const String &p_old_driver, const
}
}
-DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
DWORD dwExStyle;
DWORD dwStyle;
@@ -3548,24 +3553,37 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
WindowRect.bottom = p_rect.position.y + p_rect.size.y;
if (p_mode == WINDOW_MODE_FULLSCREEN || p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
+ Rect2i screen_rect = Rect2i(screen_get_position(p_screen), screen_get_size(p_screen));
+
+ WindowRect.left = screen_rect.position.x;
+ WindowRect.right = screen_rect.position.x + screen_rect.size.x;
+ WindowRect.top = screen_rect.position.y;
+ WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
+ } else {
int nearest_area = 0;
- Rect2i screen_rect;
+ int pos_screen = -1;
for (int i = 0; i < get_screen_count(); i++) {
Rect2i r;
r.position = screen_get_position(i);
r.size = screen_get_size(i);
Rect2 inters = r.intersection(p_rect);
int area = inters.size.width * inters.size.height;
- if (area >= nearest_area) {
- screen_rect = r;
+ if (area > nearest_area) {
+ pos_screen = i;
nearest_area = area;
}
}
- WindowRect.left = screen_rect.position.x;
- WindowRect.right = screen_rect.position.x + screen_rect.size.x;
- WindowRect.top = screen_rect.position.y;
- WindowRect.bottom = screen_rect.position.y + screen_rect.size.y;
+ Rect2i srect = screen_get_usable_rect(p_screen);
+ Point2i wpos = p_rect.position - ((pos_screen >= 0) ? screen_get_position(pos_screen) : Vector2i());
+ wpos += srect.position;
+ wpos.x = CLAMP(wpos.x, srect.position.x, srect.position.x + srect.size.width - p_rect.size.width / 3);
+ wpos.y = CLAMP(wpos.y, srect.position.y, srect.position.y + srect.size.height - p_rect.size.height / 3);
+
+ WindowRect.left = wpos.x;
+ WindowRect.right = wpos.x + p_rect.size.x;
+ WindowRect.top = wpos.y;
+ WindowRect.bottom = wpos.y + p_rect.size.y;
}
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
@@ -3931,7 +3949,7 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
window_position = *p_position;
}
- WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution));
+ WindowID main_window = _create_window(p_mode, p_vsync_mode, 0, Rect2i(window_position, p_resolution), 0);
ERR_FAIL_COND_MSG(main_window == INVALID_WINDOW_ID, "Failed to create main window.");
joypad = new JoypadWindows(&windows[MAIN_WINDOW_ID].hWnd);
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 82894d300f..fe67febe40 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -426,7 +426,7 @@ class DisplayServerWindows : public DisplayServer {
uint64_t time_since_popup = 0;
Ref<Image> icon;
- WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect);
+ WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen);
WindowID window_id_counter = MAIN_WINDOW_ID;
RBMap<WindowID, WindowData> windows;
@@ -522,7 +522,7 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override;
virtual void show_window(WindowID p_window) override;
virtual void delete_sub_window(WindowID p_window) override;
diff --git a/scene/2d/line_builder.cpp b/scene/2d/line_builder.cpp
index 2bbe88b0e0..3936724dd4 100644
--- a/scene/2d/line_builder.cpp
+++ b/scene/2d/line_builder.cpp
@@ -380,7 +380,7 @@ void LineBuilder::build() {
current_distance1 += pos0.distance_to(pos1);
}
if (_interpolate_color) {
- color1 = gradient->get_color(gradient->get_points_count() - 1);
+ color1 = gradient->get_color(gradient->get_point_count() - 1);
}
if (retrieve_curve) {
width_factor = curve->sample_baked(1.f);
@@ -406,7 +406,7 @@ void LineBuilder::build() {
// End cap (round)
if (end_cap_mode == Line2D::LINE_CAP_ROUND) {
// Note: color is not used in case we don't interpolate...
- Color color = _interpolate_color ? gradient->get_color(gradient->get_points_count() - 1) : Color(0, 0, 0);
+ Color color = _interpolate_color ? gradient->get_color(gradient->get_point_count() - 1) : Color(0, 0, 0);
float dist = 0;
if (texture_mode == Line2D::LINE_TEXTURE_TILE) {
dist = width_factor / tile_aspect;
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index c71c3e195b..f18b712153 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -462,9 +462,8 @@ void Window::_make_window() {
}
DisplayServer::VSyncMode vsync_mode = DisplayServer::get_singleton()->window_get_vsync_mode(DisplayServer::MAIN_WINDOW_ID);
- window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, Rect2i(position, size));
+ window_id = DisplayServer::get_singleton()->create_sub_window(DisplayServer::WindowMode(mode), vsync_mode, f, Rect2i(position, size), current_screen);
ERR_FAIL_COND(window_id == DisplayServer::INVALID_WINDOW_ID);
- DisplayServer::get_singleton()->window_set_current_screen(current_screen, window_id);
DisplayServer::get_singleton()->window_set_max_size(Size2i(), window_id);
DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id);
String tr_title = atr(title);
diff --git a/scene/resources/gradient.cpp b/scene/resources/gradient.cpp
index f04eb75d86..4890bb32c4 100644
--- a/scene/resources/gradient.cpp
+++ b/scene/resources/gradient.cpp
@@ -58,7 +58,7 @@ void Gradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("sample", "offset"), &Gradient::get_color_at_offset);
- ClassDB::bind_method(D_METHOD("get_point_count"), &Gradient::get_points_count);
+ ClassDB::bind_method(D_METHOD("get_point_count"), &Gradient::get_point_count);
ClassDB::bind_method(D_METHOD("set_offsets", "offsets"), &Gradient::set_offsets);
ClassDB::bind_method(D_METHOD("get_offsets"), &Gradient::get_offsets);
@@ -190,6 +190,6 @@ Color Gradient::get_color(int pos) {
return points[pos].color;
}
-int Gradient::get_points_count() const {
+int Gradient::get_point_count() const {
return points.size();
}
diff --git a/scene/resources/gradient.h b/scene/resources/gradient.h
index 2b91331ab0..16ddf5df2a 100644
--- a/scene/resources/gradient.h
+++ b/scene/resources/gradient.h
@@ -171,7 +171,7 @@ public:
}
}
- int get_points_count() const;
+ int get_point_count() const;
};
VARIANT_ENUM_CAST(Gradient::InterpolationMode);
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 0685ff0992..6193c62788 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -2312,9 +2312,9 @@ void GradientTexture2D::_update() {
Ref<Image> image;
image.instantiate();
- if (gradient->get_points_count() <= 1) { // No need to interpolate.
+ if (gradient->get_point_count() <= 1) { // No need to interpolate.
image->initialize_data(width, height, false, (use_hdr) ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8);
- image->fill((gradient->get_points_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
+ image->fill((gradient->get_point_count() == 1) ? gradient->get_color(0) : Color(0, 0, 0, 1));
} else {
if (use_hdr) {
image->initialize_data(width, height, false, Image::FORMAT_RGBAF);
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 523cc714f0..68d625b083 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -379,7 +379,7 @@ bool DisplayServer::screen_is_kept_on() const {
return false;
}
-DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) {
+DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, int p_screen) {
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server.");
}
diff --git a/servers/display_server.h b/servers/display_server.h
index 4c36b0acb9..67e7a82e25 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -312,7 +312,7 @@ public:
WINDOW_FLAG_EXTEND_TO_TITLE_BIT = (1 << WINDOW_FLAG_EXTEND_TO_TITLE),
};
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
+ virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0);
virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
diff --git a/servers/display_server_headless.h b/servers/display_server_headless.h
index 94b5f3c1e9..c4f6c7f165 100644
--- a/servers/display_server_headless.h
+++ b/servers/display_server_headless.h
@@ -66,7 +66,7 @@ public:
Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); }
- WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override { return 0; }
+ WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), int p_screen = 0) override { return 0; }
void show_window(WindowID p_id) override {}
void delete_sub_window(WindowID p_id) override {}
diff --git a/tests/scene/test_gradient.h b/tests/scene/test_gradient.h
index b0e6128932..6049abbec2 100644
--- a/tests/scene/test_gradient.h
+++ b/tests/scene/test_gradient.h
@@ -42,7 +42,7 @@ TEST_CASE("[Gradient] Default gradient") {
Ref<Gradient> gradient = memnew(Gradient);
CHECK_MESSAGE(
- gradient->get_points_count() == 2,
+ gradient->get_point_count() == 2,
"Default gradient should contain the expected number of points.");
CHECK_MESSAGE(
@@ -77,7 +77,7 @@ TEST_CASE("[Gradient] Custom gradient (points specified in order)") {
gradient->set_points(points);
CHECK_MESSAGE(
- gradient->get_points_count() == 3,
+ gradient->get_point_count() == 3,
"Custom gradient should contain the expected number of points.");
CHECK_MESSAGE(
@@ -98,7 +98,7 @@ TEST_CASE("[Gradient] Custom gradient (points specified in order)") {
gradient->remove_point(1);
CHECK_MESSAGE(
- gradient->get_points_count() == 2,
+ gradient->get_point_count() == 2,
"Custom gradient should contain the expected number of points after removing one point.");
CHECK_MESSAGE(
gradient->get_color_at_offset(0.5).is_equal_approx(Color(0.5, 1, 0)),
@@ -119,7 +119,7 @@ TEST_CASE("[Gradient] Custom gradient (points specified out-of-order)") {
gradient->set_points(points);
CHECK_MESSAGE(
- gradient->get_points_count() == 6,
+ gradient->get_point_count() == 6,
"Custom out-of-order gradient should contain the expected number of points.");
CHECK_MESSAGE(
@@ -137,7 +137,7 @@ TEST_CASE("[Gradient] Custom gradient (points specified out-of-order)") {
gradient->remove_point(0);
CHECK_MESSAGE(
- gradient->get_points_count() == 5,
+ gradient->get_point_count() == 5,
"Custom out-of-order gradient should contain the expected number of points after removing one point.");
// The color will be clamped to the nearest point (which is at offset 0.2).
CHECK_MESSAGE(