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-rw-r--r--scene/2d/joints_2d.cpp35
-rw-r--r--scene/2d/joints_2d.h5
-rw-r--r--scene/3d/physics_joint.cpp31
-rw-r--r--scene/3d/physics_joint.h4
4 files changed, 70 insertions, 5 deletions
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp
index 1df936535f..adb2904a0a 100644
--- a/scene/2d/joints_2d.cpp
+++ b/scene/2d/joints_2d.cpp
@@ -111,6 +111,19 @@ real_t Joint2D::get_bias() const{
return bias;
}
+void Joint2D::set_exclude_nodes_from_collision(bool p_enable) {
+
+ if (exclude_from_collision==p_enable)
+ return;
+ exclude_from_collision=p_enable;
+ _update_joint();
+}
+
+bool Joint2D::get_exclude_nodes_from_collision() const{
+
+ return exclude_from_collision;
+}
+
void Joint2D::_bind_methods() {
@@ -124,9 +137,14 @@ void Joint2D::_bind_methods() {
ObjectTypeDB::bind_method( _MD("set_bias","bias"), &Joint2D::set_bias );
ObjectTypeDB::bind_method( _MD("get_bias"), &Joint2D::get_bias );
+ ObjectTypeDB::bind_method( _MD("set_exclude_nodes_from_collision","enable"), &Joint2D::set_exclude_nodes_from_collision );
+ ObjectTypeDB::bind_method( _MD("get_exclude_nodes_from_collision"), &Joint2D::get_exclude_nodes_from_collision );
+
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "bias/bias",PROPERTY_HINT_RANGE,"0,0.9,0.001"), _SCS("set_bias"),_SCS("get_bias") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "collision/exclude_nodes"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") );
+
}
@@ -135,6 +153,7 @@ void Joint2D::_bind_methods() {
Joint2D::Joint2D() {
bias=0;
+ exclude_from_collision=true;
}
///////////////////////////////////////////////////////////////////////////////
@@ -173,7 +192,10 @@ RID PinJoint2D::_configure_joint() {
SWAP(body_a,body_b);
} else if (body_b) {
//add a collision exception between both
- Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
+ if (get_exclude_nodes_from_collision())
+ Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
+ else
+ Physics2DServer::get_singleton()->body_remove_collision_exception(body_a->get_rid(),body_b->get_rid());
}
RID pj = Physics2DServer::get_singleton()->pin_joint_create(get_global_transform().get_origin(),body_a->get_rid(),body_b?body_b->get_rid():RID());
Physics2DServer::get_singleton()->pin_joint_set_param(pj, Physics2DServer::PIN_JOINT_SOFTNESS, softness);
@@ -245,7 +267,11 @@ RID GrooveJoint2D::_configure_joint(){
if (!body_a || !body_b)
return RID();
- Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
+
+ if (get_exclude_nodes_from_collision())
+ Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
+ else
+ Physics2DServer::get_singleton()->body_remove_collision_exception(body_a->get_rid(),body_b->get_rid());
Matrix32 gt = get_global_transform();
Vector2 groove_A1 = gt.get_origin();
@@ -338,7 +364,10 @@ RID DampedSpringJoint2D::_configure_joint(){
if (!body_a || !body_b)
return RID();
- Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
+ if (get_exclude_nodes_from_collision())
+ Physics2DServer::get_singleton()->body_add_collision_exception(body_a->get_rid(),body_b->get_rid());
+ else
+ Physics2DServer::get_singleton()->body_remove_collision_exception(body_a->get_rid(),body_b->get_rid());
Matrix32 gt = get_global_transform();
Vector2 anchor_A = gt.get_origin();
diff --git a/scene/2d/joints_2d.h b/scene/2d/joints_2d.h
index 908e3a158e..d468f3a6b5 100644
--- a/scene/2d/joints_2d.h
+++ b/scene/2d/joints_2d.h
@@ -42,6 +42,8 @@ class Joint2D : public Node2D {
NodePath b;
real_t bias;
+ bool exclude_from_collision;
+
protected:
@@ -62,6 +64,9 @@ public:
void set_bias(real_t p_bias);
real_t get_bias() const;
+ void set_exclude_nodes_from_collision(bool p_enable);
+ bool get_exclude_nodes_from_collision() const;
+
RID get_joint() const { return joint; }
Joint2D();
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index 0cc72b28e5..f4facb7c3f 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -34,8 +34,15 @@ void Joint::_update_joint(bool p_only_free) {
if (joint.is_valid()) {
- if (ba.is_valid() && bb.is_valid())
- PhysicsServer::get_singleton()->body_remove_collision_exception(ba,bb);
+ if (ba.is_valid() && bb.is_valid()) {
+
+ if (exclude_from_collision)
+ PhysicsServer::get_singleton()->body_add_collision_exception(ba,bb);
+ else
+ PhysicsServer::get_singleton()->body_remove_collision_exception(ba,bb);
+
+ }
+
PhysicsServer::get_singleton()->free(joint);
joint=RID();
ba=RID();
@@ -144,6 +151,19 @@ void Joint::_notification(int p_what) {
}
+void Joint::set_exclude_nodes_from_collision(bool p_enable) {
+
+ if (exclude_from_collision==p_enable)
+ return;
+ exclude_from_collision=p_enable;
+ _update_joint();
+}
+
+bool Joint::get_exclude_nodes_from_collision() const{
+
+ return exclude_from_collision;
+}
+
void Joint::_bind_methods() {
@@ -156,10 +176,16 @@ void Joint::_bind_methods() {
ObjectTypeDB::bind_method( _MD("set_solver_priority","priority"), &Joint::set_solver_priority );
ObjectTypeDB::bind_method( _MD("get_solver_priority"), &Joint::get_solver_priority );
+ ObjectTypeDB::bind_method( _MD("set_exclude_nodes_from_collision","enable"), &Joint::set_exclude_nodes_from_collision );
+ ObjectTypeDB::bind_method( _MD("get_exclude_nodes_from_collision"), &Joint::get_exclude_nodes_from_collision );
+
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_a"), _SCS("set_node_a"),_SCS("get_node_a") );
ADD_PROPERTY( PropertyInfo( Variant::NODE_PATH, "nodes/node_b"), _SCS("set_node_b"),_SCS("get_node_b") );
ADD_PROPERTY( PropertyInfo( Variant::INT, "solver/priority",PROPERTY_HINT_RANGE,"1,8,1"), _SCS("set_solver_priority"),_SCS("get_solver_priority") );
+ ADD_PROPERTY( PropertyInfo( Variant::BOOL, "collision/exclude_nodes"), _SCS("set_exclude_nodes_from_collision"),_SCS("get_exclude_nodes_from_collision") );
+
+
}
@@ -167,6 +193,7 @@ void Joint::_bind_methods() {
Joint::Joint() {
+ exclude_from_collision=true;
solver_priority=1;
}
diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h
index a5f4ea4bdb..3f5a0e91a6 100644
--- a/scene/3d/physics_joint.h
+++ b/scene/3d/physics_joint.h
@@ -45,6 +45,7 @@ class Joint : public Spatial {
NodePath b;
int solver_priority;
+ bool exclude_from_collision;
protected:
@@ -67,6 +68,9 @@ public:
void set_solver_priority(int p_priority);
int get_solver_priority() const;
+ void set_exclude_nodes_from_collision(bool p_enable);
+ bool get_exclude_nodes_from_collision() const;
+
RID get_joint() const { return joint; }
Joint();