diff options
-rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 2 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 0d52f0a995..4c4c6b94cc 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -61,7 +61,7 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str "# var b = \"textvar\"\n\n" + "func _ready():\n" + "%TS%# Called when the node is added to the scene for the first time.\n" + - "%TS%# Initialization here\n" + + "%TS%# Initialization here.\n" + "%TS%pass\n\n" + "#func _process(delta):\n" + "#%TS%# Called every frame. Delta is time since last frame.\n" + diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index adc5f16f92..bbe245951e 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -305,7 +305,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin " public override void _Ready()\n" " {\n" " // Called every time the node is added to the scene.\n" - " // Initialization here\n" + " // Initialization here.\n" " \n" " }\n" "\n" |