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-rw-r--r--core/object.cpp6
-rw-r--r--core/object.h2
-rw-r--r--scene/2d/canvas_item.cpp13
-rw-r--r--scene/main/viewport.cpp47
4 files changed, 33 insertions, 35 deletions
diff --git a/core/object.cpp b/core/object.cpp
index cbe24a49f3..34d6d8487a 100644
--- a/core/object.cpp
+++ b/core/object.cpp
@@ -1403,9 +1403,9 @@ bool Object::has_persistent_signal_connections() const {
void Object::get_signals_connected_to_this(List<Connection> *p_connections) const {
- for (const List<Connection>::Element *E=connections.front();E;E=E->next()) {
- p_connections->push_back(E->get());
- }
+ for (const List<Connection>::Element *E=connections.front();E;E=E->next()) {
+ p_connections->push_back(E->get());
+ }
}
diff --git a/core/object.h b/core/object.h
index ce545a58e8..9359f4d4b2 100644
--- a/core/object.h
+++ b/core/object.h
@@ -605,7 +605,7 @@ public:
void get_signal_connection_list(const StringName& p_signal,List<Connection> *p_connections) const;
void get_all_signal_connections(List<Connection> *p_connections) const;
bool has_persistent_signal_connections() const;
- void get_signals_connected_to_this(List<Connection> *p_connections) const;
+ void get_signals_connected_to_this(List<Connection> *p_connections) const;
Error connect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method,const Vector<Variant>& p_binds=Vector<Variant>(),uint32_t p_flags=0);
void disconnect(const StringName& p_signal, Object *p_to_object, const StringName& p_to_method);
diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp
index 0c5886f755..17e5503a2d 100644
--- a/scene/2d/canvas_item.cpp
+++ b/scene/2d/canvas_item.cpp
@@ -460,9 +460,9 @@ void CanvasItem::_enter_canvas() {
while(n) {
- canvas_layer = n->cast_to<CanvasLayer>();
- if (canvas_layer) {
- break;
+ canvas_layer = n->cast_to<CanvasLayer>();
+ if (canvas_layer) {
+ break;
}
n=n->get_parent();
}
@@ -471,7 +471,7 @@ void CanvasItem::_enter_canvas() {
if (canvas_layer)
canvas=canvas_layer->get_world_2d()->get_canvas();
else
- canvas=get_viewport()->find_world_2d()->get_canvas();
+ canvas=get_viewport()->find_world_2d()->get_canvas();
VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,canvas);
@@ -482,9 +482,8 @@ void CanvasItem::_enter_canvas() {
} else {
-
CanvasItem *parent = get_parent_item();
- canvas_layer=parent->canvas_layer;
+ canvas_layer=parent->canvas_layer;
VisualServer::get_singleton()->canvas_item_set_parent(canvas_item,parent->get_canvas_item());
parent->_queue_sort_children();
}
@@ -1173,7 +1172,7 @@ Matrix32 CanvasItem::get_viewport_transform() const {
return canvas_layer->get_transform();
}
- } else {
+ } else {
return get_viewport()->get_final_transform() * get_viewport()->get_canvas_transform();
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 49ecfee548..4083dc893d 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1574,30 +1574,29 @@ void Viewport::_gui_call_input(Control *p_control,const InputEvent& p_input) {
// _block();
- CanvasItem *ci=p_control;
- while(ci) {
-
- Control *control = ci->cast_to<Control>();
- if (control) {
- control->call_multilevel(SceneStringNames::get_singleton()->_input_event,p_input);
- if (gui.key_event_accepted)
- break;
- if (!control->is_inside_tree())
- break;
- control->emit_signal(SceneStringNames::get_singleton()->input_event,p_input);
- if (!control->is_inside_tree() || control->is_set_as_toplevel()) {
- break;
- }
- if (gui.key_event_accepted)
- break;
- if (control->data.stop_mouse && (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION))
- break;
- }
-
- if (ci->is_set_as_toplevel())
- break;
-
- ci=ci->get_parent_item();
+ CanvasItem *ci=p_control;
+ while(ci) {
+
+ Control *control = ci->cast_to<Control>();
+ if (control) {
+ control->call_multilevel(SceneStringNames::get_singleton()->_input_event,p_input);
+ if (gui.key_event_accepted)
+ break;
+ if (!control->is_inside_tree())
+ break;
+ control->emit_signal(SceneStringNames::get_singleton()->input_event,p_input);
+ if (!control->is_inside_tree() || control->is_set_as_toplevel())
+ break;
+ if (gui.key_event_accepted)
+ break;
+ if (control->data.stop_mouse && (p_input.type==InputEvent::MOUSE_BUTTON || p_input.type==InputEvent::MOUSE_MOTION))
+ break;
+ }
+
+ if (ci->is_set_as_toplevel())
+ break;
+
+ ci=ci->get_parent_item();
}
//_unblock();