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-rw-r--r--editor/icons/icon_play_overlay.svg4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp18
2 files changed, 21 insertions, 1 deletions
diff --git a/editor/icons/icon_play_overlay.svg b/editor/icons/icon_play_overlay.svg
new file mode 100644
index 0000000000..eff33f1b6b
--- /dev/null
+++ b/editor/icons/icon_play_overlay.svg
@@ -0,0 +1,4 @@
+<svg width="64" height="64" version="1.1" viewBox="0 0 64 64" xmlns="http://www.w3.org/2000/svg">
+ <rect x="0" y="0" width="64" height="64" rx="5" ry="5" fill="#044B94" fill-opacity="0.6"/>
+ <path d="M16 16 L48 32 L16 48" fill="#f2f2f2"/>
+</svg> \ No newline at end of file
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 05833704d1..c9a7433e2d 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -170,7 +170,23 @@ void EditorAssetLibraryItemDescription::set_image(int p_type, int p_index, const
for (int i = 0; i < preview_images.size(); i++) {
if (preview_images[i].id == p_index) {
- preview_images[i].button->set_icon(p_image);
+ if (preview_images[i].is_video) {
+ Ref<Image> overlay = get_icon("PlayOverlay", "EditorIcons")->get_data();
+ Ref<Image> thumbnail = p_image->get_data();
+ Point2 overlay_pos = Point2((thumbnail->get_width() - overlay->get_width()) / 2, (thumbnail->get_height() - overlay->get_height()) / 2);
+
+ thumbnail->lock();
+ thumbnail->blend_rect(overlay, overlay->get_used_rect(), overlay_pos);
+ thumbnail->unlock();
+
+ Ref<ImageTexture> tex;
+ tex.instance();
+ tex->create_from_image(thumbnail);
+
+ preview_images[i].button->set_icon(tex);
+ } else {
+ preview_images[i].button->set_icon(p_image);
+ }
break;
}
}