diff options
-rw-r--r-- | doc/classes/Polygon2D.xml | 6 | ||||
-rw-r--r-- | editor/project_converter_3_to_4.cpp | 2 | ||||
-rw-r--r-- | scene/2d/polygon_2d.cpp | 6 |
3 files changed, 8 insertions, 6 deletions
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 5d5c69aadd..12f8055180 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -79,10 +79,10 @@ <member name="internal_vertex_count" type="int" setter="set_internal_vertex_count" getter="get_internal_vertex_count" default="0"> </member> <member name="invert_border" type="float" setter="set_invert_border" getter="get_invert_border" default="100.0"> - Added padding applied to the bounding box when using [code]invert[/code]. Setting this value too small may result in a "Bad Polygon" error. + Added padding applied to the bounding box when [member invert_enabled] is set to [code]true[/code]. Setting this value too small may result in a "Bad Polygon" error. </member> - <member name="invert_enable" type="bool" setter="set_invert" getter="get_invert" default="false"> - If [code]true[/code], polygon will be inverted, containing the area outside the defined points and extending to the [code]invert_border[/code]. + <member name="invert_enabled" type="bool" setter="set_invert_enabled" getter="get_invert_enabled" default="false"> + If [code]true[/code], the polygon will be inverted, containing the area outside the defined points and extending to the [member invert_border]. </member> <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)"> The offset applied to each vertex. diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp index e07a445ce3..2501577809 100644 --- a/editor/project_converter_3_to_4.cpp +++ b/editor/project_converter_3_to_4.cpp @@ -1008,6 +1008,7 @@ static const char *gdscript_properties_renames[][2] = { { "gravity_vec", "gravity_direction" }, // Area2D { "hseparation", "h_separation" }, // Theme { "iterations_per_second", "physics_ticks_per_second" }, // Engine + { "invert_enable", "invert_enabled" }, // Polygon2D { "margin_bottom", "offset_bottom" }, // Control broke NinePatchRect, StyleBox { "margin_left", "offset_left" }, // Control broke NinePatchRect, StyleBox { "margin_right", "offset_right" }, // Control broke NinePatchRect, StyleBox @@ -1089,6 +1090,7 @@ static const char *csharp_properties_renames[][2] = { { "GravityVec", "GravityDirection" }, // Area2D { "Hseparation", "HSeparation" }, // Theme { "IterationsPerSecond", "PhysicsTicksPerSecond" }, // Engine + { "InvertEnable", "InvertEnabled" }, // Polygon2D { "MarginBottom", "OffsetBottom" }, // Control broke NinePatchRect, StyleBox { "MarginLeft", "OffsetLeft" }, // Control broke NinePatchRect, StyleBox { "MarginRight", "OffsetRight" }, // Control broke NinePatchRect, StyleBox diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index cb918ecb8b..8161fb5bd9 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -602,8 +602,8 @@ void Polygon2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_scale", "texture_scale"), &Polygon2D::set_texture_scale); ClassDB::bind_method(D_METHOD("get_texture_scale"), &Polygon2D::get_texture_scale); - ClassDB::bind_method(D_METHOD("set_invert", "invert"), &Polygon2D::set_invert); - ClassDB::bind_method(D_METHOD("get_invert"), &Polygon2D::get_invert); + ClassDB::bind_method(D_METHOD("set_invert_enabled", "invert"), &Polygon2D::set_invert); + ClassDB::bind_method(D_METHOD("get_invert_enabled"), &Polygon2D::get_invert); ClassDB::bind_method(D_METHOD("set_antialiased", "antialiased"), &Polygon2D::set_antialiased); ClassDB::bind_method(D_METHOD("get_antialiased"), &Polygon2D::get_antialiased); @@ -646,7 +646,7 @@ void Polygon2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); ADD_GROUP("Invert", "invert_"); - ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enable"), "set_invert", "get_invert"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "invert_enabled"), "set_invert_enabled", "get_invert_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "invert_border", PROPERTY_HINT_RANGE, "0.1,16384,0.1,suffix:px"), "set_invert_border", "get_invert_border"); ADD_GROUP("Data", ""); |