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-rw-r--r--platform/windows/godot.natvis8
-rw-r--r--scene/resources/visual_shader.cpp4
2 files changed, 10 insertions, 2 deletions
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 55c83c3f3c..593557cc69 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -143,4 +143,12 @@
<Item Name="alpha">a</Item>
</Expand>
</Type>
+
+ <Type Name="Node" Inheritable="false">
+ <Expand>
+ <Item Name="Object">(Object*)this</Item>
+ <Item Name="class_name">(StringName*)(((char*)this) + sizeof(Object))</Item>
+ <Item Name="data">(Node::Data*)(((char*)this) + sizeof(Object) + sizeof(StringName))</Item>
+ </Expand>
+ </Type>
</AutoVisualizer>
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index bd6835f816..cfc57b6e33 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1599,7 +1599,7 @@ String VisualShaderNodeInput::get_output_port_name(int p_port) const {
}
String VisualShaderNodeInput::get_caption() const {
- return TTR("Input");
+ return "Input";
}
String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
@@ -1921,7 +1921,7 @@ bool VisualShaderNodeOutput::is_port_separator(int p_index) const {
}
String VisualShaderNodeOutput::get_caption() const {
- return TTR("Output");
+ return "Output";
}
String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {