diff options
62 files changed, 837 insertions, 672 deletions
diff --git a/SConstruct b/SConstruct index 128c5b0e92..cdbb47faea 100644 --- a/SConstruct +++ b/SConstruct @@ -189,7 +189,7 @@ Help(opts.GenerateHelpText(env_base)) # generate help # add default include paths -env_base.Prepend(CPPPATH=['#', '#editor']) +env_base.Prepend(CPPPATH=['#']) # configure ENV for platform env_base.platform_exporters = platform_exporters diff --git a/core/variant_call.cpp b/core/variant_call.cpp index 1b5ca9d3e5..683c6882bf 100644 --- a/core/variant_call.cpp +++ b/core/variant_call.cpp @@ -316,6 +316,10 @@ struct _VariantCall { static void _call_String_to_ascii(Variant &r_ret, Variant &p_self, const Variant **p_args) { String *s = reinterpret_cast<String *>(p_self._data._mem); + if (s->empty()) { + r_ret = PoolByteArray(); + return; + } CharString charstr = s->ascii(); PoolByteArray retval; @@ -331,6 +335,10 @@ struct _VariantCall { static void _call_String_to_utf8(Variant &r_ret, Variant &p_self, const Variant **p_args) { String *s = reinterpret_cast<String *>(p_self._data._mem); + if (s->empty()) { + r_ret = PoolByteArray(); + return; + } CharString charstr = s->utf8(); PoolByteArray retval; @@ -591,9 +599,9 @@ struct _VariantCall { int buffer_size = (int)(*p_args[0]); - if (buffer_size < 0) { + if (buffer_size <= 0) { r_ret = decompressed; - ERR_FAIL_MSG("Decompression buffer size is less than zero."); + ERR_FAIL_MSG("Decompression buffer size must be greater than zero."); } decompressed.resize(buffer_size); diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index 775ad4c922..56f54e4434 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -39,6 +39,16 @@ Deletes the specified section along with all the key-value pairs inside. </description> </method> + <method name="erase_section_key"> + <return type="void"> + </return> + <argument index="0" name="section" type="String"> + </argument> + <argument index="1" name="key" type="String"> + </argument> + <description> + </description> + </method> <method name="get_section_keys" qualifiers="const"> <return type="PoolStringArray"> </return> diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml index 50b300d216..691aec2eb1 100644 --- a/doc/classes/PopupMenu.xml +++ b/doc/classes/PopupMenu.xml @@ -156,7 +156,7 @@ </argument> <argument index="1" name="max_states" type="int"> </argument> - <argument index="2" name="default_state" type="int"> + <argument index="2" name="default_state" type="int" default="0"> </argument> <argument index="3" name="id" type="int" default="-1"> </argument> diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml index 30d67d47f3..3d0fa9a0d5 100644 --- a/doc/classes/ScriptCreateDialog.xml +++ b/doc/classes/ScriptCreateDialog.xml @@ -31,9 +31,9 @@ </methods> <members> <member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" override="true" default="false" /> - <member name="margin_bottom" type="float" setter="set_margin" getter="get_margin" override="true" default="76.0" /> - <member name="margin_right" type="float" setter="set_margin" getter="get_margin" override="true" default="200.0" /> - <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size" override="true" default="Vector2( 200, 76 )" /> + <member name="margin_bottom" type="float" setter="set_margin" getter="get_margin" override="true" default="232.0" /> + <member name="margin_right" type="float" setter="set_margin" getter="get_margin" override="true" default="361.0" /> + <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size" override="true" default="Vector2( 361, 232 )" /> <member name="window_title" type="String" setter="set_title" getter="get_title" override="true" default=""Attach Node Script"" /> </members> <signals> diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml index 064a7266bd..886e8244a2 100644 --- a/doc/classes/Skeleton2D.xml +++ b/doc/classes/Skeleton2D.xml @@ -1,6 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Skeleton2D" inherits="Node2D" category="Core" version="3.2"> <brief_description> + Skeleton for 2D characters and animated objects. </brief_description> <description> </description> @@ -20,6 +21,7 @@ <return type="int"> </return> <description> + Returns the amount of bones in the skeleton. </description> </method> <method name="get_skeleton" qualifiers="const"> diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index a4c976591f..c77388e5f4 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -26,6 +26,15 @@ Adds a button with [Texture] [code]button[/code] at column [code]column[/code]. The [code]button_idx[/code] index is used to identify the button when calling other methods. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code]. </description> </method> + <method name="call_recursive" qualifiers="vararg"> + <return type="Variant"> + </return> + <argument index="0" name="method" type="String"> + </argument> + <description> + Calls the [code]method[/code] on the actual TreeItem and its children recursively. Pass parameters as a comma separated list. + </description> + </method> <method name="clear_custom_bg_color"> <return type="void"> </return> @@ -594,15 +603,6 @@ Sets the given column's tooltip text. </description> </method> - <method name="call_recursive" qualifiers="vararg"> - <return type="Variant"> - </return> - <argument index="0" name="method" type="String"> - </argument> - <description> - Calls the [code]method[/code] on the actual TreeItem and its children recursively. Pass parameters as a comma separated list. - </description> - </method> </methods> <members> <member name="collapsed" type="bool" setter="set_collapsed" getter="is_collapsed"> diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml index 7d7002e752..f0f03b6c21 100644 --- a/doc/classes/VisualShader.xml +++ b/doc/classes/VisualShader.xml @@ -145,12 +145,6 @@ <description> </description> </method> - <method name="rebuild"> - <return type="void"> - </return> - <description> - </description> - </method> <method name="remove_node"> <return type="void"> </return> diff --git a/doc/classes/VisualShaderNodeCubeMapUniform.xml b/doc/classes/VisualShaderNodeCubeMapUniform.xml index ad34e7d30c..c6b3db5a9d 100644 --- a/doc/classes/VisualShaderNodeCubeMapUniform.xml +++ b/doc/classes/VisualShaderNodeCubeMapUniform.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNode" category="Core" version="3.2"> +<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2"> <brief_description> </brief_description> <description> @@ -8,9 +8,6 @@ </tutorials> <methods> </methods> - <members> - <member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" /> - </members> <constants> </constants> </class> diff --git a/editor/editor_help.cpp b/editor/editor_help.cpp index 83434a6d9f..4a1e93eaad 100644 --- a/editor/editor_help.cpp +++ b/editor/editor_help.cpp @@ -72,9 +72,12 @@ void EditorHelp::_unhandled_key_input(const Ref<InputEvent> &p_ev) { } } -void EditorHelp::_search(const String &) { +void EditorHelp::_search(bool p_search_previous) { - find_bar->search_next(); + if (p_search_previous) + find_bar->search_prev(); + else + find_bar->search_next(); } void EditorHelp::_class_list_select(const String &p_select) { @@ -1502,8 +1505,8 @@ String EditorHelp::get_class() { return edited_class; } -void EditorHelp::search_again() { - _search(prev_search); +void EditorHelp::search_again(bool p_search_previous) { + _search(p_search_previous); } int EditorHelp::get_scroll() const { diff --git a/editor/editor_help.h b/editor/editor_help.h index 1019cafffc..23a6e005a0 100644 --- a/editor/editor_help.h +++ b/editor/editor_help.h @@ -158,7 +158,7 @@ class EditorHelp : public VBoxContainer { void _update_doc(); void _request_help(const String &p_string); - void _search(const String &p_str); + void _search(bool p_search_previous = false); void _unhandled_key_input(const Ref<InputEvent> &p_ev); @@ -179,7 +179,7 @@ public: void scroll_to_section(int p_section_index); void popup_search(); - void search_again(); + void search_again(bool p_search_previous = false); String get_class(); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index b29417b4c3..78e058eeaa 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1566,11 +1566,11 @@ void EditorInspector::update_tree() { if (dot != -1) { String ov = name.right(dot); name = name.substr(0, dot); - name = name.camelcase_to_underscore().capitalize(); + name = name.capitalize(); name += ov; } else { - name = name.camelcase_to_underscore().capitalize(); + name = name.capitalize(); } } diff --git a/editor/import/resource_importer_obj.h b/editor/import/resource_importer_obj.h index b96bc1b656..adad21da61 100644 --- a/editor/import/resource_importer_obj.h +++ b/editor/import/resource_importer_obj.h @@ -31,7 +31,7 @@ #ifndef RESOURCEIMPORTEROBJ_H #define RESOURCEIMPORTEROBJ_H -#include "import/resource_importer_scene.h" +#include "resource_importer_scene.h" class EditorOBJImporter : public EditorSceneImporter { diff --git a/editor/output_strings.cpp b/editor/output_strings.cpp deleted file mode 100644 index baabaff9a8..0000000000 --- a/editor/output_strings.cpp +++ /dev/null @@ -1,208 +0,0 @@ -/*************************************************************************/ -/* output_strings.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "output_strings.h" - -void OutputStrings::update_scrollbars() { - - Size2 hmin = h_scroll->get_combined_minimum_size(); - Size2 vmin = v_scroll->get_combined_minimum_size(); - - v_scroll->set_anchor(MARGIN_LEFT, ANCHOR_END); - v_scroll->set_anchor(MARGIN_RIGHT, ANCHOR_END); - v_scroll->set_anchor(MARGIN_BOTTOM, ANCHOR_END); - - v_scroll->set_begin(Point2(-vmin.width, 0)); - v_scroll->set_end(Point2(0, 0)); - - h_scroll->set_anchor(MARGIN_RIGHT, ANCHOR_END); - h_scroll->set_anchor(MARGIN_TOP, ANCHOR_END); - h_scroll->set_anchor(MARGIN_BOTTOM, ANCHOR_END); - - h_scroll->set_begin(Point2(0, -hmin.y)); - h_scroll->set_end(Point2(-vmin.x, 0)); - - margin.y = hmin.y; - margin.x = vmin.x; - - Ref<StyleBox> tree_st = get_stylebox("bg", "Tree"); - int page = ((size_height - (int)margin.y - tree_st->get_margin(MARGIN_TOP)) / font_height); - v_scroll->set_page(page); -} - -void OutputStrings::_notification(int p_what) { - - switch (p_what) { - - case NOTIFICATION_DRAW: { - - if (following) { - - updating = true; - v_scroll->set_value(v_scroll->get_max() - v_scroll->get_page()); - updating = false; - } - - RID ci = get_canvas_item(); - Size2 size = get_size(); - - Ref<Font> font = get_font("font", "Tree"); - Ref<StyleBox> tree_st = get_stylebox("bg", "Tree"); - tree_st->draw(ci, Rect2(Point2(), size)); - Color color = get_color("font_color", "Tree"); - Ref<Texture> icon_error = get_icon("Error", "EditorIcons"); - Ref<Texture> icon_warning = get_icon("Warning", "EditorIcons"); - - //int lines = (size_height-(int)margin.y) / font_height; - Point2 ofs = tree_st->get_offset(); - - LineMap::Element *E = line_map.find(v_scroll->get_value()); - float h_ofs = (int)h_scroll->get_value(); - Point2 icon_ofs = Point2(0, (font_height - (int)icon_error->get_height()) / 2); - - FontDrawer drawer(font, Color(1, 1, 1)); - while (E && ofs.y < (size_height - (int)margin.y)) { - - String str = E->get().text; - Point2 line_ofs = ofs; - - switch (E->get().type) { - - case LINE_WARNING: { - icon_warning->draw(ci, line_ofs + icon_ofs); - - } break; - case LINE_ERROR: { - icon_error->draw(ci, line_ofs + icon_ofs); - } break; - case LINE_LINK: { - - } break; - default: { - } - } - - line_ofs.y += font->get_ascent(); - line_ofs.x += icon_error->get_width() + 4; - - for (int i = 0; i < str.length(); i++) { - if (line_ofs.x - h_ofs < 0) { - line_ofs.x += font->get_char_size(str[i], str[i + 1]).width; - } else if (line_ofs.x - h_ofs > size.width - margin.width) { - break; - } else { - line_ofs.x += font->draw_char(ci, Point2(line_ofs.x - h_ofs, line_ofs.y), str[i], str[i + 1], color); - } - } - - ofs.y += font_height; - E = E->next(); - } - - } break; - - case NOTIFICATION_ENTER_TREE: - case NOTIFICATION_RESIZED: { - - font_height = get_font("font", "Tree")->get_height(); - size_height = get_size().height; - update_scrollbars(); - } break; - } -} - -void OutputStrings::_hscroll_changed(float p_value) { - - if (updating) - return; - - update(); -} -void OutputStrings::_vscroll_changed(float p_value) { - - if (updating) - return; - //user changed scroll - following = (p_value + v_scroll->get_page()) >= v_scroll->get_max(); - update(); -} - -void OutputStrings::add_line(const String &p_text, const Variant &p_meta, const LineType p_type) { - - Vector<String> strings = p_text.split("\n"); - - for (int i = 0; i < strings.size(); i++) { - - if (strings[i].length() == 0) - continue; - - int last = line_map.empty() ? 0 : (line_map.back()->key() + 1); - - Line l; - l.text = strings[i]; - l.meta = p_meta; - l.type = p_type; - line_map.insert(last, l); - - updating = true; - v_scroll->set_max(last + 1); - v_scroll->set_min(line_map.front()->key()); - updating = false; - } - - while (line_map.size() > line_max_count) { - - line_map.erase(line_map.front()); - } - - update(); -} - -void OutputStrings::_bind_methods() { - - ClassDB::bind_method("_vscroll_changed", &OutputStrings::_vscroll_changed); - ClassDB::bind_method("_hscroll_changed", &OutputStrings::_hscroll_changed); -} - -OutputStrings::OutputStrings() { - - following = true; - updating = false; - line_max_count = 4096; - h_scroll = memnew(HScrollBar); - v_scroll = memnew(VScrollBar); - add_child(h_scroll); - add_child(v_scroll); - size_height = 1; - font_height = 1; - update_scrollbars(); - h_scroll->connect("value_changed", this, "_hscroll_changed"); - v_scroll->connect("value_changed", this, "_vscroll_changed"); -} diff --git a/editor/output_strings.h b/editor/output_strings.h deleted file mode 100644 index 4fd3f7d836..0000000000 --- a/editor/output_strings.h +++ /dev/null @@ -1,87 +0,0 @@ -/*************************************************************************/ -/* output_strings.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef OUTPUT_STRINGS_H -#define OUTPUT_STRINGS_H - -#include "core/map.h" -#include "scene/gui/control.h" -#include "scene/gui/scroll_bar.h" - -class OutputStrings : public Control { - - GDCLASS(OutputStrings, Control); - -public: - enum LineType { - - LINE_NORMAL, - LINE_WARNING, - LINE_ERROR, - LINE_LINK - }; - -private: - struct Line { - - LineType type; - Variant meta; - String text; - }; - - int font_height; - int size_height; - - Size2 margin; - typedef Map<int, Line> LineMap; - Map<int, Line> line_map; - - VScrollBar *v_scroll; - HScrollBar *h_scroll; - - bool following; - int line_max_count; - bool updating; - - void _vscroll_changed(float p_value); - void _hscroll_changed(float p_value); - void update_scrollbars(); - -protected: - static void _bind_methods(); - void _notification(int p_what); - -public: - void add_line(const String &p_text, const Variant &p_meta = Variant(), const LineType p_type = LINE_NORMAL); - - OutputStrings(); -}; - -#endif // OUTPUT_STRINGS_H diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 3d161dc5b9..d5b1f46333 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -32,8 +32,8 @@ #include "core/io/json.h" #include "core/version.h" -#include "editor_node.h" -#include "editor_settings.h" +#include "editor/editor_node.h" +#include "editor/editor_settings.h" void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) { diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h index 7e934ac6cb..94289f3b49 100644 --- a/editor/plugins/asset_library_editor_plugin.h +++ b/editor/plugins/asset_library_editor_plugin.h @@ -31,24 +31,22 @@ #ifndef ASSET_LIBRARY_EDITOR_PLUGIN_H #define ASSET_LIBRARY_EDITOR_PLUGIN_H -#include "editor_plugin.h" +#include "editor/editor_asset_installer.h" +#include "editor/editor_plugin.h" +#include "editor/editor_plugin_settings.h" #include "scene/gui/box_container.h" #include "scene/gui/check_box.h" +#include "scene/gui/grid_container.h" #include "scene/gui/line_edit.h" #include "scene/gui/link_button.h" #include "scene/gui/option_button.h" #include "scene/gui/panel_container.h" #include "scene/gui/progress_bar.h" -#include "scene/gui/separator.h" -#include "scene/gui/tab_container.h" - -#include "editor_plugin_settings.h" -#include "scene/gui/grid_container.h" #include "scene/gui/rich_text_label.h" #include "scene/gui/scroll_container.h" +#include "scene/gui/separator.h" +#include "scene/gui/tab_container.h" #include "scene/gui/texture_button.h" - -#include "editor_asset_installer.h" #include "scene/main/http_request.h" class EditorAssetLibraryItem : public PanelContainer { diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index f54411c72b..117b88bc7e 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -284,7 +284,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig snap_target[0] = SNAP_TARGET_NONE; snap_target[1] = SNAP_TARGET_NONE; - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // Smart snap using the canvas position Vector2 output = p_target; @@ -384,7 +384,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } } - if (((is_snap_active && snap_grid && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { + if (((grid_snap_active && (p_modes & SNAP_GRID)) || (p_forced_modes & SNAP_GRID)) && fmod(rotation, (real_t)360.0) == 0.0) { // Grid Point2 offset = grid_offset; if (snap_relative) { @@ -412,7 +412,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig } float CanvasItemEditor::snap_angle(float p_target, float p_start) const { - return (((snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; + return (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) ? Math::stepify(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset : p_target; } void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { @@ -427,11 +427,11 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { } if (k->is_pressed() && !k->get_control() && !k->is_echo()) { - if ((snap_grid || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) { + if ((grid_snap_active || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) { // Multiply the grid size grid_step_multiplier = MIN(grid_step_multiplier + 1, 12); viewport->update(); - } else if ((snap_grid || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) { + } else if ((grid_snap_active || show_grid) && divide_grid_step_shortcut.is_valid() && divide_grid_step_shortcut->is_shortcut(p_ev)) { // Divide the grid size Point2 new_grid_step = grid_step * Math::pow(2.0, grid_step_multiplier - 1); if (new_grid_step.x >= 1.0 && new_grid_step.y >= 1.0) @@ -2287,7 +2287,7 @@ bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) { return true; } - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); if (m.is_valid() && (ruler_tool_active || (is_snap_active && previous_origin != ruler_tool_origin))) { @@ -2558,11 +2558,10 @@ void CanvasItemEditor::_draw_rulers() { Color font_color = get_color("font_color", "Editor"); font_color.a = 0.8; Ref<Font> font = get_font("rulers", "EditorFonts"); - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); // The rule transform Transform2D ruler_transform = Transform2D(); - if (show_grid || (is_snap_active && snap_grid)) { + if (show_grid || grid_snap_active) { List<CanvasItem *> selection = _get_edited_canvas_items(); if (snap_relative && selection.size() > 0) { ruler_transform.translate(_get_encompassing_rect_from_list(selection).position); @@ -2642,7 +2641,7 @@ void CanvasItemEditor::_draw_rulers() { } void CanvasItemEditor::_draw_grid() { - if (show_grid) { + if (show_grid || grid_snap_active) { //Draw the grid Size2 s = viewport->get_size(); int last_cell = 0; @@ -2688,7 +2687,7 @@ void CanvasItemEditor::_draw_ruler_tool() { if (tool != TOOL_RULER) return; - bool is_snap_active = snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); + bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL); if (ruler_tool_active) { Color ruler_primary_color = get_color("accent_color", "Editor"); @@ -3697,7 +3696,8 @@ void CanvasItemEditor::_notification(int p_what) { move_button->set_icon(get_icon("ToolMove", "EditorIcons")); scale_button->set_icon(get_icon("ToolScale", "EditorIcons")); rotate_button->set_icon(get_icon("ToolRotate", "EditorIcons")); - snap_button->set_icon(get_icon("Snap", "EditorIcons")); + smart_snap_button->set_icon(get_icon("Snap", "EditorIcons")); + grid_snap_button->set_icon(get_icon("SnapGrid", "EditorIcons")); snap_config_menu->set_icon(get_icon("GuiTabMenu", "EditorIcons")); skeleton_menu->set_icon(get_icon("Bone", "EditorIcons")); pan_button->set_icon(get_icon("ToolPan", "EditorIcons")); @@ -4101,8 +4101,13 @@ void CanvasItemEditor::_button_zoom_plus() { _zoom_on_position(zoom * Math_SQRT2, viewport_scrollable->get_size() / 2.0); } -void CanvasItemEditor::_button_toggle_snap(bool p_status) { - snap_active = p_status; +void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) { + smart_snap_active = p_status; + viewport->update(); +} + +void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) { + grid_snap_active = p_status; viewport->update(); } @@ -4261,11 +4266,6 @@ void CanvasItemEditor::_popup_callback(int p_op) { int idx = smartsnap_config_popup->get_item_index(SNAP_USE_GUIDES); smartsnap_config_popup->set_item_checked(idx, snap_guides); } break; - case SNAP_USE_GRID: { - snap_grid = !snap_grid; - int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); - snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); - } break; case SNAP_USE_ROTATION: { snap_rotation = !snap_rotation; int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_ROTATION); @@ -4797,7 +4797,8 @@ void CanvasItemEditor::_bind_methods() { ClassDB::bind_method("_button_zoom_minus", &CanvasItemEditor::_button_zoom_minus); ClassDB::bind_method("_button_zoom_reset", &CanvasItemEditor::_button_zoom_reset); ClassDB::bind_method("_button_zoom_plus", &CanvasItemEditor::_button_zoom_plus); - ClassDB::bind_method("_button_toggle_snap", &CanvasItemEditor::_button_toggle_snap); + ClassDB::bind_method("_button_toggle_smart_snap", &CanvasItemEditor::_button_toggle_smart_snap); + ClassDB::bind_method("_button_toggle_grid_snap", &CanvasItemEditor::_button_toggle_grid_snap); ClassDB::bind_method("_button_toggle_anchor_mode", &CanvasItemEditor::_button_toggle_anchor_mode); ClassDB::bind_method("_update_scroll", &CanvasItemEditor::_update_scroll); ClassDB::bind_method("_update_scrollbars", &CanvasItemEditor::_update_scrollbars); @@ -4832,13 +4833,13 @@ Dictionary CanvasItemEditor::get_state() const { state["grid_step"] = grid_step; state["snap_rotation_offset"] = snap_rotation_offset; state["snap_rotation_step"] = snap_rotation_step; - state["snap_active"] = snap_active; + state["smart_snap_active"] = smart_snap_active; + state["grid_snap_active"] = grid_snap_active; state["snap_node_parent"] = snap_node_parent; state["snap_node_anchors"] = snap_node_anchors; state["snap_node_sides"] = snap_node_sides; state["snap_node_center"] = snap_node_center; state["snap_other_nodes"] = snap_other_nodes; - state["snap_grid"] = snap_grid; state["snap_guides"] = snap_guides; state["show_grid"] = show_grid; state["show_origin"] = show_origin; @@ -4886,9 +4887,14 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { snap_rotation_offset = state["snap_rotation_offset"]; } - if (state.has("snap_active")) { - snap_active = state["snap_active"]; - snap_button->set_pressed(snap_active); + if (state.has("smart_snap_active")) { + smart_snap_active = state["smart_snap_active"]; + smart_snap_button->set_pressed(smart_snap_active); + } + + if (state.has("grid_snap_active")) { + grid_snap_active = state["grid_snap_active"]; + grid_snap_button->set_pressed(smart_snap_active); } if (state.has("snap_node_parent")) { @@ -4927,12 +4933,6 @@ void CanvasItemEditor::set_state(const Dictionary &p_state) { smartsnap_config_popup->set_item_checked(idx, snap_guides); } - if (state.has("snap_grid")) { - snap_grid = state["snap_grid"]; - int idx = snap_config_menu->get_popup()->get_item_index(SNAP_USE_GRID); - snap_config_menu->get_popup()->set_item_checked(idx, snap_grid); - } - if (state.has("show_grid")) { show_grid = state["show_grid"]; int idx = view_menu->get_popup()->get_item_index(SHOW_GRID); @@ -5071,13 +5071,13 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { grid_step_multiplier = 0; snap_rotation_offset = 0; snap_rotation_step = 15 / (180 / Math_PI); - snap_active = false; + smart_snap_active = false; + grid_snap_active = false; snap_node_parent = true; snap_node_anchors = true; snap_node_sides = true; snap_node_center = true; snap_other_nodes = true; - snap_grid = true; snap_guides = true; snap_rotation = false; snap_relative = false; @@ -5269,12 +5269,19 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { hb->add_child(memnew(VSeparator)); - snap_button = memnew(ToolButton); - hb->add_child(snap_button); - snap_button->set_toggle_mode(true); - snap_button->connect("toggled", this, "_button_toggle_snap"); - snap_button->set_tooltip(TTR("Toggle snapping.")); - snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap"), KEY_MASK_SHIFT | KEY_S)); + smart_snap_button = memnew(ToolButton); + hb->add_child(smart_snap_button); + smart_snap_button->set_toggle_mode(true); + smart_snap_button->connect("toggled", this, "_button_toggle_smart_snap"); + smart_snap_button->set_tooltip(TTR("Toggle smart snapping.")); + smart_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_smart_snap", TTR("Use Smart Snap"), KEY_MASK_SHIFT | KEY_S)); + + grid_snap_button = memnew(ToolButton); + hb->add_child(grid_snap_button); + grid_snap_button->set_toggle_mode(true); + grid_snap_button->connect("toggled", this, "_button_toggle_grid_snap"); + grid_snap_button->set_tooltip(TTR("Toggle grid snapping.")); + grid_snap_button->set_shortcut(ED_SHORTCUT("canvas_item_editor/use_grid_snap", TTR("Use Grid Snap"), KEY_MASK_SHIFT | KEY_G)); snap_config_menu = memnew(MenuButton); hb->add_child(snap_config_menu); @@ -5285,7 +5292,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { PopupMenu *p = snap_config_menu->get_popup(); p->connect("id_pressed", this, "_popup_callback"); p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_grid", TTR("Snap to Grid")), SNAP_USE_GRID); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/snap_relative", TTR("Snap Relative")), SNAP_RELATIVE); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_pixel_snap", TTR("Use Pixel Snap")), SNAP_USE_PIXEL); @@ -5357,7 +5363,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p = view_menu->get_popup(); p->set_hide_on_checkable_item_selection(false); - p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid"), KEY_G), SHOW_GRID); + p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Always Show Grid"), KEY_G), SHOW_GRID); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_helpers", TTR("Show Helpers"), KEY_H), SHOW_HELPERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_rulers", TTR("Show Rulers")), SHOW_RULERS); p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_guides", TTR("Show Guides"), KEY_Y), SHOW_GUIDES); diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h index 6cce1ca10e..480fb89621 100644 --- a/editor/plugins/canvas_item_editor_plugin.h +++ b/editor/plugins/canvas_item_editor_plugin.h @@ -259,13 +259,14 @@ private: float snap_rotation_step; float snap_rotation_offset; - bool snap_active; + bool smart_snap_active; + bool grid_snap_active; + bool snap_node_parent; bool snap_node_anchors; bool snap_node_sides; bool snap_node_center; bool snap_other_nodes; - bool snap_grid; bool snap_guides; bool snap_rotation; bool snap_relative; @@ -347,7 +348,8 @@ private: ToolButton *ruler_button; - ToolButton *snap_button; + ToolButton *smart_snap_button; + ToolButton *grid_snap_button; MenuButton *snap_config_menu; PopupMenu *smartsnap_config_popup; @@ -529,7 +531,8 @@ private: void _button_zoom_minus(); void _button_zoom_reset(); void _button_zoom_plus(); - void _button_toggle_snap(bool p_status); + void _button_toggle_smart_snap(bool p_status); + void _button_toggle_grid_snap(bool p_status); void _button_tool_select(int p_index); HSplitContainer *palette_split; diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 80b0f0738a..f7e997a269 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -43,6 +43,7 @@ #include "editor/plugins/shader_editor_plugin.h" #include "editor/script_editor_debugger.h" #include "scene/main/viewport.h" +#include "scene/scene_string_names.h" #include "script_text_editor.h" #include "text_editor.h" @@ -1325,6 +1326,9 @@ void ScriptEditor::_menu_option(int p_option) { case HELP_SEARCH_FIND_NEXT: { help->search_again(); } break; + case HELP_SEARCH_FIND_PREVIOUS: { + help->search_again(true); + } break; case FILE_CLOSE: { _close_current_tab(); } break; @@ -1417,16 +1421,6 @@ void ScriptEditor::_notification(int p_what) { members_overview->connect("item_selected", this, "_members_overview_selected"); help_overview->connect("item_selected", this, "_help_overview_selected"); script_split->connect("dragged", this, "_script_split_dragged"); - autosave_timer->connect("timeout", this, "_autosave_scripts"); - { - float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); - if (autosave_time > 0) { - autosave_timer->set_wait_time(autosave_time); - autosave_timer->start(); - } else { - autosave_timer->stop(); - } - } EditorSettings::get_singleton()->connect("settings_changed", this, "_editor_settings_changed"); FALLTHROUGH; @@ -2332,13 +2326,7 @@ void ScriptEditor::_editor_settings_changed() { _update_members_overview_visibility(); _update_help_overview_visibility(); - float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); - if (autosave_time > 0) { - autosave_timer->set_wait_time(autosave_time); - autosave_timer->start(); - } else { - autosave_timer->stop(); - } + _update_autosave_timer(); if (current_theme == "") { current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme"); @@ -2366,6 +2354,21 @@ void ScriptEditor::_autosave_scripts() { save_all_scripts(); } +void ScriptEditor::_update_autosave_timer() { + + if (!autosave_timer->is_inside_tree()) { + return; + } + + float autosave_time = EditorSettings::get_singleton()->get("text_editor/files/autosave_interval_secs"); + if (autosave_time > 0) { + autosave_timer->set_wait_time(autosave_time); + autosave_timer->start(); + } else { + autosave_timer->stop(); + } +} + void ScriptEditor::_tree_changed() { if (waiting_update_names) @@ -2827,6 +2830,7 @@ void ScriptEditor::_update_selected_editor_menu() { script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find", TTR("Find..."), KEY_MASK_CMD | KEY_F), HELP_SEARCH_FIND); script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_next", TTR("Find Next"), KEY_F3), HELP_SEARCH_FIND_NEXT); + script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_previous", TTR("Find Previous"), KEY_MASK_SHIFT | KEY_F3), HELP_SEARCH_FIND_PREVIOUS); script_search_menu->get_popup()->add_separator(); script_search_menu->get_popup()->add_shortcut(ED_SHORTCUT("script_editor/find_in_files", TTR("Find in Files"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F), SEARCH_IN_FILES); script_search_menu->show(); @@ -3088,6 +3092,7 @@ void ScriptEditor::_bind_methods() { ClassDB::bind_method("_show_debugger", &ScriptEditor::_show_debugger); ClassDB::bind_method("_get_debug_tooltip", &ScriptEditor::_get_debug_tooltip); ClassDB::bind_method("_autosave_scripts", &ScriptEditor::_autosave_scripts); + ClassDB::bind_method("_update_autosave_timer", &ScriptEditor::_update_autosave_timer); ClassDB::bind_method("_editor_settings_changed", &ScriptEditor::_editor_settings_changed); ClassDB::bind_method("_update_script_names", &ScriptEditor::_update_script_names); ClassDB::bind_method("_update_script_connections", &ScriptEditor::_update_script_connections); @@ -3424,6 +3429,8 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) { autosave_timer = memnew(Timer); autosave_timer->set_one_shot(false); + autosave_timer->connect(SceneStringNames::get_singleton()->tree_entered, this, "_update_autosave_timer"); + autosave_timer->connect("timeout", this, "_autosave_scripts"); add_child(autosave_timer); grab_focus_block = false; diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h index 0c876108a5..294294fc56 100644 --- a/editor/plugins/script_editor_plugin.h +++ b/editor/plugins/script_editor_plugin.h @@ -168,6 +168,7 @@ class ScriptEditor : public PanelContainer { REQUEST_DOCS, HELP_SEARCH_FIND, HELP_SEARCH_FIND_NEXT, + HELP_SEARCH_FIND_PREVIOUS, WINDOW_MOVE_UP, WINDOW_MOVE_DOWN, WINDOW_NEXT, @@ -342,6 +343,7 @@ class ScriptEditor : public PanelContainer { void _save_layout(); void _editor_settings_changed(); void _autosave_scripts(); + void _update_autosave_timer(); void _update_members_overview_visibility(); void _update_members_overview(); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index d0320bcd8b..0cef5a8b6f 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -31,7 +31,7 @@ #include "text_editor.h" #include "core/os/keyboard.h" -#include "editor_node.h" +#include "editor/editor_node.h" void TextEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) { highlighters[p_highlighter->get_name()] = p_highlighter; diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index c962751c7a..3a9e48cfdb 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -178,6 +178,9 @@ bool VisualShaderEditor::_is_available(int p_mode) { } void VisualShaderEditor::update_custom_nodes() { + if (members_dialog->is_visible()) { + return; + } clear_custom_types(); List<StringName> class_list; ScriptServer::get_global_class_list(&class_list); diff --git a/modules/assimp/editor_scene_importer_assimp.cpp b/modules/assimp/editor_scene_importer_assimp.cpp index f2f51d9dd3..1ea9399c02 100644 --- a/modules/assimp/editor_scene_importer_assimp.cpp +++ b/modules/assimp/editor_scene_importer_assimp.cpp @@ -29,11 +29,12 @@ /*************************************************************************/ #include "editor_scene_importer_assimp.h" + #include "core/bind/core_bind.h" #include "core/io/image_loader.h" #include "editor/editor_file_system.h" +#include "editor/editor_settings.h" #include "editor/import/resource_importer_scene.h" -#include "editor_settings.h" #include "import_utils.h" #include "scene/3d/camera.h" #include "scene/3d/light.h" @@ -1350,4 +1351,4 @@ void EditorSceneImporterAssimp::_generate_node( _generate_node(state, recursive_state.skeleton, recursive_state.assimp_node->mChildren[i], recursive_state.new_node != NULL ? recursive_state.new_node : recursive_state.parent_node); } -}
\ No newline at end of file +} diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp index 62c212a2bd..8d58b99e02 100644 --- a/modules/gdscript/language_server/gdscript_language_server.cpp +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -56,8 +56,9 @@ void GDScriptLanguageServer::_notification(int p_what) { void GDScriptLanguageServer::thread_main(void *p_userdata) { GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata); while (!self->thread_exit) { + // Poll 20 times per second self->protocol.poll(); - OS::get_singleton()->delay_usec(10); + OS::get_singleton()->delay_usec(50000); } } diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs index 417032da54..ab37d89955 100644 --- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs @@ -160,9 +160,16 @@ namespace GodotTools if (!File.Exists(GodotSharpDirs.ProjectSlnPath)) return true; // No solution to build - // Make sure to update the API assemblies if they happen to be missing. Just in - // case the user decided to delete them at some point after they were loaded. - Internal.UpdateApiAssembliesFromPrebuilt(); + // Make sure the API assemblies are up to date before building the project. + // We may not have had the chance to update the release API assemblies, and the debug ones + // may have been deleted by the user at some point after they were loaded by the Godot editor. + string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(config == "Release" ? "Release" : "Debug"); + + if (!string.IsNullOrEmpty(apiAssembliesUpdateError)) + { + ShowBuildErrorDialog("Failed to update the Godot API assemblies"); + return false; + } var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings(); var buildTool = (BuildTool) editorSettings.GetSetting("mono/builds/build_tool"); diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 7da7cff933..12edd651df 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -34,7 +34,7 @@ namespace GodotTools private bool CreateProjectSolution() { - using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 2)) + using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 3)) { pr.Step("Generating C# project...".TTR()); @@ -73,9 +73,23 @@ namespace GodotTools return false; } - // Make sure to update the API assemblies if they happen to be missing. Just in - // case the user decided to delete them at some point after they were loaded. - Internal.UpdateApiAssembliesFromPrebuilt(); + pr.Step("Updating Godot API assemblies...".TTR()); + + string debugApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Debug"); + + if (!string.IsNullOrEmpty(debugApiAssembliesError)) + { + ShowErrorDialog("Failed to update the Godot API assemblies: " + debugApiAssembliesError); + return false; + } + + string releaseApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Release"); + + if (!string.IsNullOrEmpty(releaseApiAssembliesError)) + { + ShowErrorDialog("Failed to update the Godot API assemblies: " + releaseApiAssembliesError); + return false; + } pr.Step("Done".TTR()); diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs index 9e24138143..01aa0d0ab1 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs @@ -40,8 +40,7 @@ namespace GodotTools.Ides protected ILogger Logger { - get => logger ?? (logger = new ConsoleLogger()); - set => logger = value; + get => logger ?? (logger = new GodotLogger()); } private void StartServer() diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs index 7783576910..836c9c11e4 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs @@ -10,8 +10,8 @@ namespace GodotTools.Internals public const string CSharpLanguageType = "CSharpScript"; public const string CSharpLanguageExtension = "cs"; - public static string UpdateApiAssembliesFromPrebuilt() => - internal_UpdateApiAssembliesFromPrebuilt(); + public static string UpdateApiAssembliesFromPrebuilt(string config) => + internal_UpdateApiAssembliesFromPrebuilt(config); public static string FullTemplatesDir => internal_FullTemplatesDir(); @@ -55,7 +55,7 @@ namespace GodotTools.Internals // Internal Calls [MethodImpl(MethodImplOptions.InternalCall)] - private static extern string internal_UpdateApiAssembliesFromPrebuilt(); + private static extern string internal_UpdateApiAssembliesFromPrebuilt(string config); [MethodImpl(MethodImplOptions.InternalCall)] private static extern string internal_FullTemplatesDir(); diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp index 0e6c58c9d7..748447005f 100644 --- a/modules/mono/editor/csharp_project.cpp +++ b/modules/mono/editor/csharp_project.cpp @@ -75,7 +75,7 @@ bool generate_api_solution(const String &p_solution_dir, const String &p_core_pr p_editor_proj_dir, p_editor_compile_items, GDMono::get_singleton()->get_tools_project_editor_assembly()); } else { - MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.ApiSolutionGenerationDomain"); + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ApiSolutionGeneration"); CRASH_COND(temp_domain == NULL); _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 5a84d9e3b8..1564d73c2a 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -230,31 +230,9 @@ uint32_t godot_icall_GodotSharpExport_GetExportedAssemblyDependencies(MonoString return GodotSharpExport::get_exported_assembly_dependencies(project_dll_name, project_dll_src_path, build_config, custom_lib_dir, dependencies); } -float godot_icall_Globals_EditorScale() { - return EDSCALE; -} - -MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { - String setting = GDMonoMarshal::mono_string_to_godot(p_setting); - Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); - Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); - return GDMonoMarshal::variant_to_mono_object(result); -} - -MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { - String setting = GDMonoMarshal::mono_string_to_godot(p_setting); - Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); - Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); - return GDMonoMarshal::variant_to_mono_object(result); -} - -MonoString *godot_icall_Globals_TTR(MonoString *p_text) { - String text = GDMonoMarshal::mono_string_to_godot(p_text); - return GDMonoMarshal::mono_string_from_godot(TTR(text)); -} - -MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt() { - String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(); +MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_config) { + String config = GDMonoMarshal::mono_string_to_godot(p_config); + String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(config); return GDMonoMarshal::mono_string_from_godot(error_str); } @@ -365,6 +343,29 @@ void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() { } } +float godot_icall_Globals_EditorScale() { + return EDSCALE; +} + +MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); + Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); + return GDMonoMarshal::variant_to_mono_object(result); +} + +MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); + Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); + return GDMonoMarshal::variant_to_mono_object(result); +} + +MonoString *godot_icall_Globals_TTR(MonoString *p_text) { + String text = GDMonoMarshal::mono_string_to_godot(p_text); + return GDMonoMarshal::mono_string_from_godot(TTR(text)); +} + MonoString *godot_icall_Utils_OS_GetPlatformName() { String os_name = OS::get_singleton()->get_name(); return GDMonoMarshal::mono_string_from_godot(os_name); diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 80a7335b1d..e83152d668 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -32,9 +32,13 @@ #include <mono/metadata/image.h> +#include "core/os/os.h" + #include "../mono_gd/gd_mono.h" #include "../mono_gd/gd_mono_assembly.h" +namespace GodotSharpExport { + String get_assemblyref_name(MonoImage *p_image, int index) { const MonoTableInfo *table_info = mono_image_get_table_info(p_image, MONO_TABLE_ASSEMBLYREF); @@ -45,7 +49,7 @@ String get_assemblyref_name(MonoImage *p_image, int index) { return String::utf8(mono_metadata_string_heap(p_image, cols[MONO_ASSEMBLYREF_NAME])); } -Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { +Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { MonoImage *image = p_assembly->get_image(); for (int i = 0; i < mono_image_get_table_rows(image, MONO_TABLE_ASSEMBLYREF); i++) { @@ -96,8 +100,8 @@ Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, co return OK; } -Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies) { - MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.ProjectExportDomain"); +Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_bcl_dir, Dictionary &r_dependencies) { + MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ProjectExport"); ERR_FAIL_NULL_V(export_domain, FAILED); _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(export_domain); @@ -110,7 +114,9 @@ Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_proje ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + p_project_dll_name + "'."); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_lib_dir); + GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_bcl_dir); return get_assembly_dependencies(scripts_assembly, search_dirs, r_dependencies); } + +} // namespace GodotSharpExport diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h index 8d121a6bc3..58e46e2f2d 100644 --- a/modules/mono/editor/godotsharp_export.h +++ b/modules/mono/editor/godotsharp_export.h @@ -39,10 +39,11 @@ namespace GodotSharpExport { +Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies); + Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies); -Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies); } // namespace GodotSharpExport diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 4b2525c692..5fa8aed5a9 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -43,6 +43,8 @@ #include "utils/android_utils.h" #endif +#include "mono_gd/gd_mono.h" + namespace GodotSharpDirs { String _get_expected_build_config() { @@ -59,20 +61,6 @@ String _get_expected_build_config() { #endif } -String _get_expected_api_build_config() { -#ifdef TOOLS_ENABLED - return "Debug"; -#else - -#ifdef DEBUG_ENABLED - return "Debug"; -#else - return "Release"; -#endif - -#endif -} - String _get_mono_user_dir() { #ifdef TOOLS_ENABLED if (EditorSettings::get_singleton()) { @@ -134,7 +122,7 @@ private: res_data_dir = "res://.mono"; res_metadata_dir = res_data_dir.plus_file("metadata"); res_assemblies_base_dir = res_data_dir.plus_file("assemblies"); - res_assemblies_dir = res_assemblies_base_dir.plus_file(_get_expected_api_build_config()); + res_assemblies_dir = res_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config()); res_config_dir = res_data_dir.plus_file("etc").plus_file("mono"); // TODO use paths from csproj diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 544bfc4615..0a34404154 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -381,10 +381,10 @@ void GDMono::initialize_load_assemblies() { } bool GDMono::_are_api_assemblies_out_of_sync() { - bool out_of_sync = core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); + bool out_of_sync = core_api_assembly.assembly && (core_api_assembly.out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); #ifdef TOOLS_ENABLED if (!out_of_sync) - out_of_sync = editor_api_assembly && editor_api_assembly_out_of_sync; + out_of_sync = editor_api_assembly.assembly && editor_api_assembly.out_of_sync; #endif return out_of_sync; } @@ -523,10 +523,10 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMo return true; } -APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) { - APIAssembly::Version api_assembly_version; +ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) { + ApiAssemblyInfo::Version api_assembly_version; - const char *nativecalls_name = p_api_type == APIAssembly::API_CORE ? + const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? BINDINGS_CLASS_NATIVECALLS : BINDINGS_CLASS_NATIVECALLS_EDITOR; @@ -549,8 +549,8 @@ APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssemb return api_assembly_version; } -String APIAssembly::to_string(APIAssembly::Type p_type) { - return p_type == APIAssembly::API_CORE ? "API_CORE" : "API_EDITOR"; +String ApiAssemblyInfo::to_string(ApiAssemblyInfo::Type p_type) { + return p_type == ApiAssemblyInfo::API_CORE ? "API_CORE" : "API_EDITOR"; } bool GDMono::_load_corlib_assembly() { @@ -567,16 +567,12 @@ bool GDMono::_load_corlib_assembly() { } #ifdef TOOLS_ENABLED -bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config) { - - bool &api_assembly_out_of_sync = (p_api_type == APIAssembly::API_CORE) ? - GDMono::get_singleton()->core_api_assembly_out_of_sync : - GDMono::get_singleton()->editor_api_assembly_out_of_sync; +bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config) { String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String assembly_name = p_api_type == APIAssembly::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; + String assembly_name = p_api_type == ApiAssemblyInfo::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; // Create destination directory if needed if (!DirAccess::exists(dst_dir)) { @@ -590,35 +586,102 @@ bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const Stri } } + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + String xml_file = assembly_name + ".xml"; + if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) + WARN_PRINTS("Failed to copy '" + xml_file + "'."); + + String pdb_file = assembly_name + ".pdb"; + if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) + WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String assembly_file = assembly_name + ".dll"; - String assembly_src = src_dir.plus_file(assembly_file); - String assembly_dst = dst_dir.plus_file(assembly_file); + if (da->copy(src_dir.plus_file(assembly_file), dst_dir.plus_file(assembly_file)) != OK) { + ERR_PRINTS("Failed to copy '" + assembly_file + "'."); + return false; + } - if (!FileAccess::exists(assembly_dst) || api_assembly_out_of_sync) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + return true; +} - String xml_file = assembly_name + ".xml"; - if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) - WARN_PRINTS("Failed to copy '" + xml_file + "'."); +static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool &r_out_of_sync) { + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - String pdb_file = assembly_name + ".pdb"; - if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) - WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + if (!FileAccess::exists(core_api_assembly_path) || !FileAccess::exists(editor_api_assembly_path)) + return false; - Error err = da->copy(assembly_src, assembly_dst); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); - if (err != OK) { - ERR_PRINTS("Failed to copy '" + assembly_file + "'."); - return false; - } + if (!FileAccess::exists(cached_api_hash_path)) + return false; + + Ref<ConfigFile> cfg; + cfg.instance(); + Error cfg_err = cfg->load(cached_api_hash_path); + ERR_FAIL_COND_V(cfg_err != OK, false); - api_assembly_out_of_sync = false; + // Checking the modified time is good enough + if (FileAccess::get_modified_time(core_api_assembly_path) != (uint64_t)cfg->get_value("core", "modified_time") || + FileAccess::get_modified_time(editor_api_assembly_path) != (uint64_t)cfg->get_value("editor", "modified_time")) { + return false; } + r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") || + GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") || + GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") || + GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash"); + return true; } -String GDMono::update_api_assemblies_from_prebuilt() { +static void create_cached_api_hash_for(const String &p_api_assemblies_dir) { + + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); + + Ref<ConfigFile> cfg; + cfg.instance(); + + cfg->set_value("core", "modified_time", FileAccess::get_modified_time(core_api_assembly_path)); + cfg->set_value("editor", "modified_time", FileAccess::get_modified_time(editor_api_assembly_path)); + + cfg->set_value("core", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("core", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + cfg->set_value("editor", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("editor", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + + // This assumes the prebuilt api assemblies we copied to the project are not out of sync + cfg->set_value("core", "api_hash", GodotSharpBindings::get_core_api_hash()); + cfg->set_value("editor", "api_hash", GodotSharpBindings::get_editor_api_hash()); + + Error err = cfg->save(cached_api_hash_path); + ERR_FAIL_COND(err != OK); +} + +bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config) { + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.CheckApiAssemblies"); + ERR_FAIL_NULL_V(temp_domain, "Failed to create temporary domain to check API assemblies"); + _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); + + _GDMONO_SCOPE_DOMAIN_(temp_domain); + + GDMono::LoadedApiAssembly temp_core_api_assembly; + GDMono::LoadedApiAssembly temp_editor_api_assembly; + + if (!_try_load_api_assemblies(temp_core_api_assembly, temp_editor_api_assembly, + p_config, /* refonly: */ true, /* loaded_callback: */ NULL)) { + return temp_core_api_assembly.out_of_sync || temp_editor_api_assembly.out_of_sync; + } + + return true; // Failed to load, assume they're outdated assemblies +} + +String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) { #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ @@ -629,46 +692,55 @@ String GDMono::update_api_assemblies_from_prebuilt() { String("and the prebuilt assemblies are missing.") : \ String("and we failed to copy the prebuilt assemblies."))) - bool api_assembly_out_of_sync = core_api_assembly_out_of_sync || editor_api_assembly_out_of_sync; + String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String core_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String editor_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String core_assembly_path = dst_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_assembly_path = dst_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!api_assembly_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) - return String(); // No update needed + bool api_assemblies_out_of_sync = false; - const int CONFIGS_LEN = 2; - String configs[CONFIGS_LEN] = { String("Debug"), String("Release") }; + if (p_core_api_out_of_sync && p_editor_api_out_of_sync) { + api_assemblies_out_of_sync = p_core_api_out_of_sync || p_editor_api_out_of_sync; + } else if (FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) { + // Determine if they're out of sync + if (!try_get_cached_api_hash_for(dst_assemblies_dir, api_assemblies_out_of_sync)) { + api_assemblies_out_of_sync = _temp_domain_load_are_assemblies_out_of_sync(p_config); + } + } - for (int i = 0; i < CONFIGS_LEN; i++) { - String config = configs[i]; + // Note: Even if only one of the assemblies if missing or out of sync, we update both - print_verbose("Updating '" + config + "' API assemblies"); + if (!api_assemblies_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) + return String(); // No update needed - String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(config); - String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + print_verbose("Updating '" + p_config + "' API assemblies"); - if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false); - } + String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - // Copy the prebuilt Api - if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE, config) || - !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR, config)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true); - } + if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ false); } + // Copy the prebuilt Api + if (!copy_prebuilt_api_assembly(ApiAssemblyInfo::API_CORE, p_config) || + !copy_prebuilt_api_assembly(ApiAssemblyInfo::API_EDITOR, p_config)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ true); + } + + // Cache the api hash of the assemblies we just copied + create_cached_api_hash_for(dst_assemblies_dir); + return String(); // Updated successfully #undef FAIL_REASON } #endif -bool GDMono::_load_core_api_assembly() { +bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (core_api_assembly) + if (r_loaded_api_assembly.assembly) return true; #ifdef TOOLS_ENABLED @@ -676,101 +748,115 @@ bool GDMono::_load_core_api_assembly() { // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &core_api_assembly); + load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); #else - bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &core_api_assembly); + bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &core_api_assembly, p_refonly); #endif if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE); - core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; - if (!core_api_assembly_out_of_sync) { - GDMonoUtils::update_godot_api_cache(); - - _install_trace_listener(); - } + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - core_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #ifdef TOOLS_ENABLED -bool GDMono::_load_editor_api_assembly() { +bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (editor_api_assembly) + if (r_loaded_api_assembly.assembly) return true; // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &editor_api_assembly); + load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR); - editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - editor_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #endif -bool GDMono::_try_load_api_assemblies() { - - if (!_load_core_api_assembly()) { +bool GDMono::_try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback) { + if (!_load_core_api_assembly(r_core_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Core API assembly"); return false; } #ifdef TOOLS_ENABLED - if (!_load_editor_api_assembly()) { + if (!_load_editor_api_assembly(r_editor_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Editor API assembly"); return false; } - if (editor_api_assembly_out_of_sync) + if (r_editor_api_assembly.out_of_sync) return false; #endif // Check if the core API assembly is out of sync only after trying to load the // editor API assembly. Otherwise, if both assemblies are out of sync, we would // only update the former as we won't know the latter also needs to be updated. - if (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated) + if (r_core_api_assembly.out_of_sync) return false; + if (p_callback) + return p_callback(); + return true; } +bool GDMono::_on_core_api_assembly_loaded() { + GDMonoUtils::update_godot_api_cache(); + + if (!GDMonoUtils::mono_cache.godot_api_cache_updated) + return false; + + get_singleton()->_install_trace_listener(); + + return true; +} + +bool GDMono::_try_load_api_assemblies_preset() { + return _try_load_api_assemblies(core_api_assembly, editor_api_assembly, + get_expected_api_build_config(), /* refonly: */ false, _on_core_api_assembly_loaded); +} + void GDMono::_load_api_assemblies() { - bool api_assemblies_loaded = _try_load_api_assemblies(); + bool api_assemblies_loaded = _try_load_api_assemblies_preset(); if (!api_assemblies_loaded) { #ifdef TOOLS_ENABLED - // The API assemblies are out of sync. Fine, try one more time, but this time - // update them from the prebuilt assemblies directory before trying to load them. + // The API assemblies are out of sync or some other error happened. Fine, try one more time, but + // this time update them from the prebuilt assemblies directory before trying to load them again. // Shouldn't happen. The project manager loads the prebuilt API assemblies CRASH_COND_MSG(Main::is_project_manager(), "Failed to load one of the prebuilt API assemblies."); @@ -780,7 +866,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_unload_err != OK, "Mono: Failed to unload scripts domain."); // 2. Update the API assemblies - String update_error = update_api_assemblies_from_prebuilt(); + String update_error = update_api_assemblies_from_prebuilt("Debug", &core_api_assembly.out_of_sync, &editor_api_assembly.out_of_sync); CRASH_COND_MSG(!update_error.empty(), update_error); // 3. Load the scripts domain again @@ -788,7 +874,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain."); // 4. Try loading the updated assemblies - api_assemblies_loaded = _try_load_api_assemblies(); + api_assemblies_loaded = _try_load_api_assemblies_preset(); #endif } @@ -796,14 +882,14 @@ void GDMono::_load_api_assemblies() { // welp... too bad if (_are_api_assemblies_out_of_sync()) { - if (core_api_assembly_out_of_sync) { + if (core_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" CORE_API_ASSEMBLY_NAME "' is out of sync."); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed."); } #ifdef TOOLS_ENABLED - if (editor_api_assembly_out_of_sync) { + if (editor_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" EDITOR_API_ASSEMBLY_NAME "' is out of sync."); } #endif @@ -852,15 +938,14 @@ void GDMono::_install_trace_listener() { #ifdef DEBUG_ENABLED // Install the trace listener now before the project assembly is loaded - typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **); + GDMonoClass *debug_utils = get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); + GDMonoMethod *install_func = debug_utils->get_method("InstallTraceListener"); + MonoException *exc = NULL; - GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); - DebuggingUtils_InstallTraceListener install_func = - (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener"); - install_func((MonoObject **)&exc); + install_func->invoke_raw(NULL, NULL, &exc); if (exc) { - ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); GDMonoUtils::debug_print_unhandled_exception(exc); + ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); } #endif } @@ -871,7 +956,7 @@ Error GDMono::_load_scripts_domain() { print_verbose("Mono: Loading scripts domain..."); - scripts_domain = GDMonoUtils::create_domain("GodotEngine.ScriptsDomain"); + scripts_domain = GDMonoUtils::create_domain("GodotEngine.Domain.Scripts"); ERR_FAIL_NULL_V_MSG(scripts_domain, ERR_CANT_CREATE, "Mono: Could not create scripts app domain."); @@ -903,10 +988,8 @@ Error GDMono::_unload_scripts_domain() { _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain)); - core_api_assembly = NULL; project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif @@ -1076,16 +1159,9 @@ GDMono::GDMono() { root_domain = NULL; scripts_domain = NULL; - core_api_assembly_out_of_sync = false; -#ifdef TOOLS_ENABLED - editor_api_assembly_out_of_sync = false; -#endif - corlib_assembly = NULL; - core_api_assembly = NULL; project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 343d68bc2d..e14a0d8409 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -41,7 +41,7 @@ #include "../utils/mono_reg_utils.h" #endif -namespace APIAssembly { +namespace ApiAssemblyInfo { enum Type { API_CORE, API_EDITOR @@ -76,7 +76,7 @@ struct Version { }; String to_string(Type p_type); -} // namespace APIAssembly +} // namespace ApiAssemblyInfo class GDMono { @@ -86,44 +86,58 @@ public: POLICY_LOG_ERROR }; + struct LoadedApiAssembly { + GDMonoAssembly *assembly; + bool out_of_sync; + + LoadedApiAssembly() : + assembly(NULL), + out_of_sync(false) { + } + }; + private: bool runtime_initialized; bool finalizing_scripts_domain; + UnhandledExceptionPolicy unhandled_exception_policy; + MonoDomain *root_domain; MonoDomain *scripts_domain; - bool core_api_assembly_out_of_sync; -#ifdef TOOLS_ENABLED - bool editor_api_assembly_out_of_sync; -#endif + HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies; GDMonoAssembly *corlib_assembly; - GDMonoAssembly *core_api_assembly; GDMonoAssembly *project_assembly; #ifdef TOOLS_ENABLED - GDMonoAssembly *editor_api_assembly; GDMonoAssembly *tools_assembly; GDMonoAssembly *tools_project_editor_assembly; #endif - HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies; - - UnhandledExceptionPolicy unhandled_exception_policy; + LoadedApiAssembly core_api_assembly; + LoadedApiAssembly editor_api_assembly; - void _domain_assemblies_cleanup(uint32_t p_domain_id); + typedef bool (*CoreApiAssemblyLoadedCallback)(); bool _are_api_assemblies_out_of_sync(); + bool _temp_domain_load_are_assemblies_out_of_sync(const String &p_config); + + bool _load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly); +#ifdef TOOLS_ENABLED + bool _load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly); +#endif + + static bool _on_core_api_assembly_loaded(); bool _load_corlib_assembly(); - bool _load_core_api_assembly(); #ifdef TOOLS_ENABLED - bool _load_editor_api_assembly(); bool _load_tools_assemblies(); #endif bool _load_project_assembly(); - bool _try_load_api_assemblies(); + bool _try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback); + bool _try_load_api_assemblies_preset(); void _load_api_assemblies(); void _install_trace_listener(); @@ -133,6 +147,8 @@ private: Error _load_scripts_domain(); Error _unload_scripts_domain(); + void _domain_assemblies_cleanup(uint32_t p_domain_id); + uint64_t api_core_hash; #ifdef TOOLS_ENABLED uint64_t api_editor_hash; @@ -166,9 +182,21 @@ public: #endif // TOOLS_ENABLED #endif // DEBUG_METHODS_ENABLED + _FORCE_INLINE_ static String get_expected_api_build_config() { +#ifdef TOOLS_ENABLED + return "Debug"; +#else +#ifdef DEBUG_ENABLED + return "Debug"; +#else + return "Release"; +#endif +#endif + } + #ifdef TOOLS_ENABLED - bool copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config); - String update_api_assemblies_from_prebuilt(); + bool copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config); + String update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync = NULL, const bool *p_editor_api_out_of_sync = NULL); #endif static GDMono *get_singleton() { return singleton; } @@ -188,10 +216,10 @@ public: _FORCE_INLINE_ MonoDomain *get_scripts_domain() { return scripts_domain; } _FORCE_INLINE_ GDMonoAssembly *get_corlib_assembly() const { return corlib_assembly; } - _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly; } + _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly.assembly; } _FORCE_INLINE_ GDMonoAssembly *get_project_assembly() const { return project_assembly; } #ifdef TOOLS_ENABLED - _FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly; } + _FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly.assembly; } _FORCE_INLINE_ GDMonoAssembly *get_tools_assembly() const { return tools_assembly; } _FORCE_INLINE_ GDMonoAssembly *get_tools_project_editor_assembly() const { return tools_project_editor_assembly; } #endif diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index e385f4c601..6504fbe423 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -550,6 +550,8 @@ MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) } MonoDomain *create_domain(const String &p_friendly_name) { + print_verbose("Mono: Creating domain '" + p_friendly_name + "'..."); + MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), NULL); if (domain) { diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index 42d4c5e209..62b818150c 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -32,7 +32,7 @@ #include "core/os/keyboard.h" #include "editor/editor_node.h" -#include "editor_scale.h" +#include "editor/editor_scale.h" #include "modules/visual_script/visual_script.h" #include "modules/visual_script/visual_script_builtin_funcs.h" #include "modules/visual_script/visual_script_flow_control.h" diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h index 13ce9bdca2..405949e8c1 100644 --- a/modules/visual_script/visual_script_property_selector.h +++ b/modules/visual_script/visual_script_property_selector.h @@ -31,8 +31,8 @@ #ifndef VISUALSCRIPT_PROPERTYSELECTOR_H #define VISUALSCRIPT_PROPERTYSELECTOR_H +#include "editor/editor_help.h" #include "editor/property_editor.h" -#include "editor_help.h" #include "scene/gui/rich_text_label.h" class VisualScriptPropertySelector : public ConfirmationDialog { diff --git a/modules/websocket/doc_classes/WebSocketClient.xml b/modules/websocket/doc_classes/WebSocketClient.xml index c3baf9de83..705e3485f5 100644 --- a/modules/websocket/doc_classes/WebSocketClient.xml +++ b/modules/websocket/doc_classes/WebSocketClient.xml @@ -21,10 +21,13 @@ </argument> <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> + <argument index="3" name="custom_headers" type="PoolStringArray" default="PoolStringArray( )"> + </argument> <description> Connects to the given URL requesting one of the given [code]protocols[/code] as sub-protocol. If the list empty (default), no sub-protocol will be requested. If [code]true[/code] is passed as [code]gd_mp_api[/code], the client will behave like a network peer for the [MultiplayerAPI], connections to non-Godot servers will not work, and [signal data_received] will not be emitted. If [code]false[/code] is passed instead (default), you must call [PacketPeer] functions ([code]put_packet[/code], [code]get_packet[/code], etc.) on the [WebSocketPeer] returned via [code]get_peer(1)[/code] and not on this object directly (e.g. [code]get_peer(1).put_packet(data)[/code]). + You can optionally pass a list of [code]custom_headers[/code] to be added to the handshake HTTP request (not supported in HTML5 platform). </description> </method> <method name="disconnect_from_host"> @@ -38,8 +41,25 @@ Disconnects this client from the connected host. See [method WebSocketPeer.close] for more information. </description> </method> + <method name="get_connected_host" qualifiers="const"> + <return type="String"> + </return> + <description> + Return the IP address of the currently connected host. + </description> + </method> + <method name="get_connected_port" qualifiers="const"> + <return type="int"> + </return> + <description> + Return the IP port of the currently connected host. + </description> + </method> </methods> <members> + <member name="trusted_ssl_certificate" type="X509Certificate" setter="set_trusted_ssl_certificate" getter="get_trusted_ssl_certificate"> + If specified, this [X509Certificate] will be the only one accepted when connecting to an SSL host. Any other certificate provided by the server will be regarded as invalid. + </member> <member name="verify_ssl" type="bool" setter="set_verify_ssl_enabled" getter="is_verify_ssl_enabled"> If [code]true[/code], SSL certificate verification is enabled. [b]Note:[/b] You must specify the certificates to be used in the Project Settings for it to work when exported. diff --git a/modules/websocket/doc_classes/WebSocketServer.xml b/modules/websocket/doc_classes/WebSocketServer.xml index 63318e5874..86f2dae64f 100644 --- a/modules/websocket/doc_classes/WebSocketServer.xml +++ b/modules/websocket/doc_classes/WebSocketServer.xml @@ -82,6 +82,17 @@ </description> </method> </methods> + <members> + <member name="ca_chain" type="X509Certificate" setter="set_ca_chain" getter="get_ca_chain"> + When using SSL (see [member private_key] and [member ssl_certificate]), you can set this to a valid [X509Certificate] to be provided as additional CA chain information during the SSL handshake. + </member> + <member name="private_key" type="CryptoKey" setter="set_private_key" getter="get_private_key"> + When set to a valid [CryptoKey] (along with [member ssl_certificate]) will cause the server to require SSL instead of regular TCP (i.e. the [code]wss://[/code] protocol). + </member> + <member name="ssl_certificate" type="X509Certificate" setter="set_ssl_certificate" getter="get_ssl_certificate"> + When set to a valid [X509Certificate] (along with [member private_key]) will cause the server to require SSL instead of regular TCP (i.e. the [code]wss://[/code] protocol). + </member> + </members> <signals> <signal name="client_close_request"> <argument index="0" name="id" type="int"> diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index 409cc9f699..fad766ea5d 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -64,13 +64,20 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int } } -Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { +Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const PoolVector<String> p_protocols, const Vector<String> p_custom_headers) { String proto_string = p_protocols.join(","); String str = "ws://"; - if (p_ssl) + if (p_custom_headers.size()) { + WARN_PRINT_ONCE("Custom headers are not supported in in HTML5 platform."); + } + if (p_ssl) { str = "wss://"; + if (ssl_cert.is_valid()) { + WARN_PRINT_ONCE("Custom SSL certificate is not supported in HTML5 platform."); + } + } str += p_host + ":" + itos(p_port) + p_path; _is_connecting = true; @@ -193,12 +200,12 @@ void EMWSClient::disconnect_from_host(int p_code, String p_reason) { IP_Address EMWSClient::get_connected_host() const { - return IP_Address(); + ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export."); }; uint16_t EMWSClient::get_connected_port() const { - return 1025; + ERR_FAIL_V_MSG(0, "Not supported in HTML5 export."); }; int EMWSClient::get_max_packet_size() const { diff --git a/modules/websocket/emws_client.h b/modules/websocket/emws_client.h index 1811d05eea..2d35f7f0f6 100644 --- a/modules/websocket/emws_client.h +++ b/modules/websocket/emws_client.h @@ -50,7 +50,7 @@ public: bool _is_connecting; Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); + Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const PoolVector<String> p_protocol = PoolVector<String>(), const Dictionary p_custom_headers = Dictionary()); Ref<WebSocketPeer> get_peer(int p_peer_id) const; void disconnect_from_host(int p_code = 1000, String p_reason = ""); IP_Address get_connected_host() const; diff --git a/modules/websocket/websocket_client.cpp b/modules/websocket/websocket_client.cpp index 4ff5404c61..8bbd5aa37f 100644 --- a/modules/websocket/websocket_client.cpp +++ b/modules/websocket/websocket_client.cpp @@ -40,7 +40,7 @@ WebSocketClient::WebSocketClient() { WebSocketClient::~WebSocketClient() { } -Error WebSocketClient::connect_to_url(String p_url, PoolVector<String> p_protocols, bool gd_mp_api) { +Error WebSocketClient::connect_to_url(String p_url, const Vector<String> p_protocols, bool gd_mp_api, const Vector<String> p_custom_headers) { _is_multiplayer = gd_mp_api; String host = p_url; @@ -72,7 +72,7 @@ Error WebSocketClient::connect_to_url(String p_url, PoolVector<String> p_protoco host = host.substr(0, p_len); } - return connect_to_host(host, path, port, ssl, p_protocols); + return connect_to_host(host, path, port, ssl, p_protocols, p_custom_headers); } void WebSocketClient::set_verify_ssl_enabled(bool p_verify_ssl) { @@ -85,6 +85,17 @@ bool WebSocketClient::is_verify_ssl_enabled() const { return verify_ssl; } +Ref<X509Certificate> WebSocketClient::get_trusted_ssl_certificate() const { + + return ssl_cert; +} + +void WebSocketClient::set_trusted_ssl_certificate(Ref<X509Certificate> p_cert) { + + ERR_FAIL_COND(get_connection_status() != CONNECTION_DISCONNECTED); + ssl_cert = p_cert; +} + bool WebSocketClient::is_server() const { return false; @@ -132,13 +143,20 @@ void WebSocketClient::_on_error() { } void WebSocketClient::_bind_methods() { - ClassDB::bind_method(D_METHOD("connect_to_url", "url", "protocols", "gd_mp_api"), &WebSocketClient::connect_to_url, DEFVAL(PoolVector<String>()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("connect_to_url", "url", "protocols", "gd_mp_api", "custom_headers"), &WebSocketClient::connect_to_url, DEFVAL(Vector<String>()), DEFVAL(false), DEFVAL(Vector<String>())); ClassDB::bind_method(D_METHOD("disconnect_from_host", "code", "reason"), &WebSocketClient::disconnect_from_host, DEFVAL(1000), DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_connected_host"), &WebSocketClient::get_connected_host); + ClassDB::bind_method(D_METHOD("get_connected_port"), &WebSocketClient::get_connected_port); ClassDB::bind_method(D_METHOD("set_verify_ssl_enabled", "enabled"), &WebSocketClient::set_verify_ssl_enabled); ClassDB::bind_method(D_METHOD("is_verify_ssl_enabled"), &WebSocketClient::is_verify_ssl_enabled); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "verify_ssl", PROPERTY_HINT_NONE, "", 0), "set_verify_ssl_enabled", "is_verify_ssl_enabled"); + ClassDB::bind_method(D_METHOD("get_trusted_ssl_certificate"), &WebSocketClient::get_trusted_ssl_certificate); + ClassDB::bind_method(D_METHOD("set_trusted_ssl_certificate"), &WebSocketClient::set_trusted_ssl_certificate); + + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "trusted_ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_trusted_ssl_certificate", "get_trusted_ssl_certificate"); + ADD_SIGNAL(MethodInfo("data_received")); ADD_SIGNAL(MethodInfo("connection_established", PropertyInfo(Variant::STRING, "protocol"))); ADD_SIGNAL(MethodInfo("server_close_request", PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason"))); diff --git a/modules/websocket/websocket_client.h b/modules/websocket/websocket_client.h index 7ddb9468a5..08fd6798fe 100644 --- a/modules/websocket/websocket_client.h +++ b/modules/websocket/websocket_client.h @@ -31,6 +31,7 @@ #ifndef WEBSOCKET_CLIENT_H #define WEBSOCKET_CLIENT_H +#include "core/crypto/crypto.h" #include "core/error_list.h" #include "websocket_multiplayer_peer.h" #include "websocket_peer.h" @@ -43,17 +44,20 @@ class WebSocketClient : public WebSocketMultiplayerPeer { protected: Ref<WebSocketPeer> _peer; bool verify_ssl; + Ref<X509Certificate> ssl_cert; static void _bind_methods(); public: - Error connect_to_url(String p_url, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + Error connect_to_url(String p_url, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false, const Vector<String> p_custom_headers = Vector<String>()); void set_verify_ssl_enabled(bool p_verify_ssl); bool is_verify_ssl_enabled() const; + Ref<X509Certificate> get_trusted_ssl_certificate() const; + void set_trusted_ssl_certificate(Ref<X509Certificate> p_cert); virtual void poll() = 0; - virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()) = 0; + virtual Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()) = 0; virtual void disconnect_from_host(int p_code = 1000, String p_reason = "") = 0; virtual IP_Address get_connected_host() const = 0; virtual uint16_t get_connected_port() const = 0; diff --git a/modules/websocket/websocket_server.cpp b/modules/websocket/websocket_server.cpp index ef5f6f5c20..c7414075ed 100644 --- a/modules/websocket/websocket_server.cpp +++ b/modules/websocket/websocket_server.cpp @@ -42,19 +42,58 @@ WebSocketServer::~WebSocketServer() { void WebSocketServer::_bind_methods() { ClassDB::bind_method(D_METHOD("is_listening"), &WebSocketServer::is_listening); - ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(PoolVector<String>()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("listen", "port", "protocols", "gd_mp_api"), &WebSocketServer::listen, DEFVAL(Vector<String>()), DEFVAL(false)); ClassDB::bind_method(D_METHOD("stop"), &WebSocketServer::stop); ClassDB::bind_method(D_METHOD("has_peer", "id"), &WebSocketServer::has_peer); ClassDB::bind_method(D_METHOD("get_peer_address", "id"), &WebSocketServer::get_peer_address); ClassDB::bind_method(D_METHOD("get_peer_port", "id"), &WebSocketServer::get_peer_port); ClassDB::bind_method(D_METHOD("disconnect_peer", "id", "code", "reason"), &WebSocketServer::disconnect_peer, DEFVAL(1000), DEFVAL("")); + ClassDB::bind_method(D_METHOD("get_private_key"), &WebSocketServer::get_private_key); + ClassDB::bind_method(D_METHOD("set_private_key"), &WebSocketServer::set_private_key); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "private_key", PROPERTY_HINT_RESOURCE_TYPE, "CryptoKey", 0), "set_private_key", "get_private_key"); + + ClassDB::bind_method(D_METHOD("get_ssl_certificate"), &WebSocketServer::get_ssl_certificate); + ClassDB::bind_method(D_METHOD("set_ssl_certificate"), &WebSocketServer::set_ssl_certificate); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ssl_certificate", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_ssl_certificate", "get_ssl_certificate"); + + ClassDB::bind_method(D_METHOD("get_ca_chain"), &WebSocketServer::get_ca_chain); + ClassDB::bind_method(D_METHOD("set_ca_chain"), &WebSocketServer::set_ca_chain); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "ca_chain", PROPERTY_HINT_RESOURCE_TYPE, "X509Certificate", 0), "set_ca_chain", "get_ca_chain"); + ADD_SIGNAL(MethodInfo("client_close_request", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::INT, "code"), PropertyInfo(Variant::STRING, "reason"))); ADD_SIGNAL(MethodInfo("client_disconnected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::BOOL, "was_clean_close"))); ADD_SIGNAL(MethodInfo("client_connected", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "protocol"))); ADD_SIGNAL(MethodInfo("data_received", PropertyInfo(Variant::INT, "id"))); } +Ref<CryptoKey> WebSocketServer::get_private_key() const { + return private_key; +} + +void WebSocketServer::set_private_key(Ref<CryptoKey> p_key) { + ERR_FAIL_COND(is_listening()); + private_key = p_key; +} + +Ref<X509Certificate> WebSocketServer::get_ssl_certificate() const { + return ssl_cert; +} + +void WebSocketServer::set_ssl_certificate(Ref<X509Certificate> p_cert) { + ERR_FAIL_COND(is_listening()); + ssl_cert = p_cert; +} + +Ref<X509Certificate> WebSocketServer::get_ca_chain() const { + return ca_chain; +} + +void WebSocketServer::set_ca_chain(Ref<X509Certificate> p_ca_chain) { + ERR_FAIL_COND(is_listening()); + ca_chain = p_ca_chain; +} + NetworkedMultiplayerPeer::ConnectionStatus WebSocketServer::get_connection_status() const { if (is_listening()) return CONNECTION_CONNECTED; diff --git a/modules/websocket/websocket_server.h b/modules/websocket/websocket_server.h index 83c0c10419..0b39f94473 100644 --- a/modules/websocket/websocket_server.h +++ b/modules/websocket/websocket_server.h @@ -31,6 +31,7 @@ #ifndef WEBSOCKET_H #define WEBSOCKET_H +#include "core/crypto/crypto.h" #include "core/reference.h" #include "websocket_multiplayer_peer.h" #include "websocket_peer.h" @@ -43,9 +44,13 @@ class WebSocketServer : public WebSocketMultiplayerPeer { protected: static void _bind_methods(); + Ref<CryptoKey> private_key; + Ref<X509Certificate> ssl_cert; + Ref<X509Certificate> ca_chain; + public: virtual void poll() = 0; - virtual Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false) = 0; + virtual Error listen(int p_port, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false) = 0; virtual void stop() = 0; virtual bool is_listening() const = 0; virtual bool has_peer(int p_id) const = 0; @@ -62,6 +67,15 @@ public: void _on_disconnect(int32_t p_peer_id, bool p_was_clean); void _on_close_request(int32_t p_peer_id, int p_code, String p_reason); + Ref<CryptoKey> get_private_key() const; + void set_private_key(Ref<CryptoKey> p_key); + + Ref<X509Certificate> get_ssl_certificate() const; + void set_ssl_certificate(Ref<X509Certificate> p_cert); + + Ref<X509Certificate> get_ca_chain() const; + void set_ca_chain(Ref<X509Certificate> p_ca_chain); + virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0; WebSocketServer(); diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp index 0006a057e0..a422f65cfc 100644 --- a/modules/websocket/wsl_client.cpp +++ b/modules/websocket/wsl_client.cpp @@ -86,6 +86,7 @@ void WSLClient::_do_handshake() { WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); data->obj = this; data->conn = _connection; + data->tcp = _tcp; data->is_server = false; data->id = 1; _peer->make_context(data, _in_buf_size, _in_pkt_size, _out_buf_size, _out_pkt_size); @@ -151,7 +152,7 @@ bool WSLClient::_verify_headers(String &r_protocol) { return true; } -Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocols) { +Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) { ERR_FAIL_COND_V(_connection.is_valid(), ERR_ALREADY_IN_USE); @@ -180,7 +181,8 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, _connection = _tcp; _use_ssl = p_ssl; _host = p_host; - _protocols = p_protocols; + _protocols.clear(); + _protocols.append_array(p_protocols); _key = WSLPeer::generate_key(); // TODO custom extra headers (allow overriding this too?) @@ -199,6 +201,9 @@ Error WSLClient::connect_to_host(String p_host, String p_path, uint16_t p_port, } request += "\r\n"; } + for (int i = 0; i < p_custom_headers.size(); i++) { + request += p_custom_headers[i] + "\r\n"; + } request += "\r\n"; _request = request.utf8(); @@ -236,7 +241,7 @@ void WSLClient::poll() { ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create()); ERR_FAIL_COND_MSG(ssl.is_null(), "SSL is not available in this build."); ssl->set_blocking_handshake_enabled(false); - if (ssl->connect_to_stream(_tcp, verify_ssl, _host) != OK) { + if (ssl->connect_to_stream(_tcp, verify_ssl, _host, ssl_cert) != OK) { disconnect_from_host(); _on_error(); return; @@ -293,7 +298,7 @@ void WSLClient::disconnect_from_host(int p_code, String p_reason) { _key = ""; _host = ""; - _protocols.resize(0); + _protocols.clear(); _use_ssl = false; _request = ""; @@ -305,12 +310,14 @@ void WSLClient::disconnect_from_host(int p_code, String p_reason) { IP_Address WSLClient::get_connected_host() const { - return IP_Address(); + ERR_FAIL_COND_V(!_peer->is_connected_to_host(), IP_Address()); + return _peer->get_connected_host(); } uint16_t WSLClient::get_connected_port() const { - return 1025; + ERR_FAIL_COND_V(!_peer->is_connected_to_host(), 0); + return _peer->get_connected_port(); } Error WSLClient::set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) { diff --git a/modules/websocket/wsl_client.h b/modules/websocket/wsl_client.h index 57dfd635b7..870be94a87 100644 --- a/modules/websocket/wsl_client.h +++ b/modules/websocket/wsl_client.h @@ -64,7 +64,7 @@ private: String _key; String _host; - PoolVector<String> _protocols; + Vector<String> _protocols; bool _use_ssl; void _do_handshake(); @@ -72,7 +72,7 @@ private: public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector<String> p_protocol = PoolVector<String>()); + Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>()); int get_max_packet_size() const; Ref<WebSocketPeer> get_peer(int p_peer_id) const; void disconnect_from_host(int p_code = 1000, String p_reason = ""); diff --git a/modules/websocket/wsl_peer.cpp b/modules/websocket/wsl_peer.cpp index 74fb901232..32beccde5d 100644 --- a/modules/websocket/wsl_peer.cpp +++ b/modules/websocket/wsl_peer.cpp @@ -208,7 +208,6 @@ void WSLPeer::make_context(PeerData *p_data, unsigned int p_in_buf_size, unsigne _data = p_data; _data->peer = this; _data->valid = true; - _connection = Ref<StreamPeer>(_data->conn); if (_data->is_server) wslay_event_context_server_init(&(_data->ctx), &wsl_callbacks, _data); @@ -302,18 +301,16 @@ void WSLPeer::close(int p_code, String p_reason) { IP_Address WSLPeer::get_connected_host() const { - ERR_FAIL_COND_V(!is_connected_to_host(), IP_Address()); + ERR_FAIL_COND_V(!is_connected_to_host() || _data->tcp.is_null(), IP_Address()); - IP_Address ip; - return ip; + return _data->tcp->get_connected_host(); } uint16_t WSLPeer::get_connected_port() const { - ERR_FAIL_COND_V(!is_connected_to_host(), 0); + ERR_FAIL_COND_V(!is_connected_to_host() || _data->tcp.is_null(), 0); - uint16_t port = 0; - return port; + return _data->tcp->get_connected_port(); } void WSLPeer::invalidate() { diff --git a/modules/websocket/wsl_peer.h b/modules/websocket/wsl_peer.h index d51b304fe1..01ad250468 100644 --- a/modules/websocket/wsl_peer.h +++ b/modules/websocket/wsl_peer.h @@ -35,6 +35,7 @@ #include "core/error_list.h" #include "core/io/packet_peer.h" +#include "core/io/stream_peer_tcp.h" #include "core/ring_buffer.h" #include "packet_buffer.h" #include "websocket_peer.h" @@ -55,6 +56,7 @@ public: void *obj; void *peer; Ref<StreamPeer> conn; + Ref<StreamPeerTCP> tcp; int id; wslay_event_context_ptr ctx; @@ -77,7 +79,6 @@ private: static bool _wsl_poll(struct PeerData *p_data); static void _wsl_destroy(struct PeerData **p_data); - Ref<StreamPeer> _connection; struct PeerData *_data; uint8_t _is_string; // Our packet info is just a boolean (is_string), using uint8_t for it. diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp index efb526eed1..993dceafb9 100644 --- a/modules/websocket/wsl_server.cpp +++ b/modules/websocket/wsl_server.cpp @@ -35,6 +35,7 @@ #include "core/project_settings.h" WSLServer::PendingPeer::PendingPeer() { + use_ssl = false; time = 0; has_request = false; response_sent = 0; @@ -42,7 +43,7 @@ WSLServer::PendingPeer::PendingPeer() { memset(req_buf, 0, sizeof(req_buf)); } -bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) { +bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) { Vector<String> psa = String((char *)req_buf).split("\r\n"); int len = psa.size(); ERR_FAIL_COND_V_MSG(len < 4, false, "Not enough response headers, got: " + itos(len) + ", expected >= 4."); @@ -97,9 +98,19 @@ bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) { return true; } -Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) { +Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols) { if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) return ERR_TIMEOUT; + if (use_ssl) { + Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL> >(connection); + if (ssl.is_null()) + return FAILED; + ssl->poll(); + if (ssl->get_status() == StreamPeerSSL::STATUS_HANDSHAKING) + return ERR_BUSY; + else if (ssl->get_status() != StreamPeerSSL::STATUS_CONNECTED) + return FAILED; + } if (!has_request) { int read = 0; while (true) { @@ -143,11 +154,11 @@ Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) { return OK; } -Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_api) { +Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) { ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE); _is_multiplayer = gd_mp_api; - _protocols = p_protocols; + _protocols.append_array(p_protocols); _server->listen(p_port); return OK; @@ -185,6 +196,7 @@ void WSLServer::poll() { WSLPeer::PeerData *data = memnew(struct WSLPeer::PeerData); data->obj = this; data->conn = ppeer->connection; + data->tcp = ppeer->tcp; data->is_server = true; data->id = id; @@ -204,12 +216,21 @@ void WSLServer::poll() { return; while (_server->is_connection_available()) { - Ref<StreamPeer> conn = _server->take_connection(); + Ref<StreamPeerTCP> conn = _server->take_connection(); if (is_refusing_new_connections()) continue; // Conn will go out-of-scope and be closed. Ref<PendingPeer> peer = memnew(PendingPeer); - peer->connection = conn; + if (private_key.is_valid() && ssl_cert.is_valid()) { + Ref<StreamPeerSSL> ssl = Ref<StreamPeerSSL>(StreamPeerSSL::create()); + ssl->set_blocking_handshake_enabled(false); + ssl->accept_stream(conn, private_key, ssl_cert, ca_chain); + peer->connection = ssl; + peer->use_ssl = true; + } else { + peer->connection = conn; + } + peer->tcp = conn; peer->time = OS::get_singleton()->get_ticks_msec(); _pending.push_back(peer); } @@ -231,6 +252,7 @@ void WSLServer::stop() { } _pending.clear(); _peer_map.clear(); + _protocols.clear(); } bool WSLServer::has_peer(int p_id) const { diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h index 2ceb941073..aae563355e 100644 --- a/modules/websocket/wsl_server.h +++ b/modules/websocket/wsl_server.h @@ -36,6 +36,7 @@ #include "websocket_server.h" #include "wsl_peer.h" +#include "core/io/stream_peer_ssl.h" #include "core/io/stream_peer_tcp.h" #include "core/io/tcp_server.h" @@ -49,10 +50,12 @@ private: class PendingPeer : public Reference { private: - bool _parse_request(const PoolStringArray p_protocols); + bool _parse_request(const Vector<String> p_protocols); public: + Ref<StreamPeerTCP> tcp; Ref<StreamPeer> connection; + bool use_ssl; int time; uint8_t req_buf[WSL_MAX_HEADER_SIZE]; @@ -65,7 +68,7 @@ private: PendingPeer(); - Error do_handshake(const PoolStringArray p_protocols); + Error do_handshake(const Vector<String> p_protocols); }; int _in_buf_size; @@ -75,11 +78,11 @@ private: List<Ref<PendingPeer> > _pending; Ref<TCP_Server> _server; - PoolStringArray _protocols; + Vector<String> _protocols; public: Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets); - Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false); + Error listen(int p_port, const Vector<String> p_protocols = Vector<String>(), bool gd_mp_api = false); void stop(); bool is_listening() const; int get_max_packet_size() const; diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index b61575e2aa..ab5cba04a2 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -828,14 +828,16 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { encode_uint32(min_gles3 ? 0x00030000 : 0x00020000, &p_manifest.write[iofs + 16]); } - if (tname == "meta-data" && attrname == "name" && string_table[attr_value] == "xr_mode_metadata_name") { + // FIXME: `attr_value != 0xFFFFFFFF` below added as a stopgap measure for GH-32553, + // but the issue should be debugged further and properly addressed. + if (tname == "meta-data" && attrname == "name" && attr_value != 0xFFFFFFFF && string_table[attr_value] == "xr_mode_metadata_name") { // Update the meta-data 'android:name' attribute based on the selected XR mode. if (xr_mode_index == 1 /* XRMode.OVR */) { string_table.write[attr_value] = "com.samsung.android.vr.application.mode"; } } - if (tname == "meta-data" && attrname == "value" && string_table[attr_value] == "xr_mode_metadata_value") { + if (tname == "meta-data" && attrname == "value" && attr_value != 0xFFFFFFFF && string_table[attr_value] == "xr_mode_metadata_value") { // Update the meta-data 'android:value' attribute based on the selected XR mode. if (xr_mode_index == 1 /* XRMode.OVR */) { string_table.write[attr_value] = "vr_only"; diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp index 69dd038709..4de98f7039 100644 --- a/platform/javascript/export/export.cpp +++ b/platform/javascript/export/export.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "core/io/zip_io.h" +#include "editor/editor_export.h" #include "editor/editor_node.h" -#include "editor_export.h" #include "main/splash.gen.h" #include "platform/javascript/logo.gen.h" #include "platform/javascript/run_icon.gen.h" diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index ffe011e5f7..96b62b97f9 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -35,8 +35,8 @@ #include "core/os/os.h" #ifdef TOOLS_ENABLED -#include "editor_scale.h" -#include "editor_settings.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" #endif #include "scene/main/viewport.h" diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index c0b0944e47..a22ddb265b 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4071,6 +4071,7 @@ void TextEdit::_insert_text_at_cursor(const String &p_text) { int new_column, new_line; _insert_text(cursor.line, cursor.column, p_text, &new_line, &new_column); + _update_scrollbars(); cursor_set_line(new_line); cursor_set_column(new_column); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 4453032f67..9ee7c2936e 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -40,16 +40,22 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { void StyleBox::set_default_margin(Margin p_margin, float p_value) { + ERR_FAIL_INDEX((int)p_margin, 4); + margin[p_margin] = p_value; emit_changed(); } float StyleBox::get_default_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + return margin[p_margin]; } float StyleBox::get_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + if (margin[p_margin] < 0) return get_style_margin(p_margin); else @@ -157,11 +163,15 @@ void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) { } float StyleBoxTexture::get_margin_size(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + return margin[p_margin]; } float StyleBoxTexture::get_style_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); + return margin[p_margin]; } @@ -250,6 +260,7 @@ Rect2 StyleBoxTexture::get_region_rect() const { void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 3); axis_h = p_mode; emit_changed(); } @@ -261,6 +272,7 @@ StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() cons void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 3); axis_v = p_mode; emit_changed(); } @@ -391,11 +403,13 @@ int StyleBoxFlat::get_border_width_min() const { } void StyleBoxFlat::set_border_width(Margin p_margin, int p_width) { + ERR_FAIL_INDEX((int)p_margin, 4); border_width[p_margin] = p_width; emit_changed(); } int StyleBoxFlat::get_border_width(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); return border_width[p_margin]; } @@ -437,15 +451,19 @@ int StyleBoxFlat::get_corner_radius_min() const { void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) { + ERR_FAIL_INDEX((int)p_corner, 4); corner_radius[p_corner] = radius; emit_changed(); } int StyleBoxFlat::get_corner_radius(const Corner p_corner) const { + + ERR_FAIL_INDEX_V((int)p_corner, 4, 0); return corner_radius[p_corner]; } void StyleBoxFlat::set_expand_margin_size(Margin p_expand_margin, float p_size) { + ERR_FAIL_INDEX((int)p_expand_margin, 4); expand_margin[p_expand_margin] = p_size; emit_changed(); } @@ -468,6 +486,7 @@ void StyleBoxFlat::set_expand_margin_size_all(float p_expand_margin_size) { float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const { + ERR_FAIL_INDEX_V((int)p_expand_margin, 4, 0.0); return expand_margin[p_expand_margin]; } void StyleBoxFlat::set_draw_center(bool p_enabled) { @@ -814,6 +833,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { } float StyleBoxFlat::get_style_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); return border_width[p_margin]; } void StyleBoxFlat::_bind_methods() { @@ -997,6 +1017,7 @@ void StyleBoxLine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical"); } float StyleBoxLine::get_style_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, thickness); return thickness; } Size2 StyleBoxLine::get_center_size() const { diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 58bbf86241..bd6835f816 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -1349,7 +1349,6 @@ void VisualShader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id); ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node); - ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild); ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 8b6b659836..4f73316404 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -353,6 +353,7 @@ public: class VisualShaderNodeUniform : public VisualShaderNode { GDCLASS(VisualShaderNodeUniform, VisualShaderNode); +private: String uniform_name; protected: diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 2e58c512b8..a7df736c78 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -386,7 +386,7 @@ String VisualShaderNodeTexture::get_input_port_name(int p_port) const { case 1: return "lod"; case 2: - return "sampler"; + return "sampler2D"; default: return ""; } @@ -453,7 +453,12 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: String code; if (p_input_vars[0] == String()) { // Use UV by default. - code += "\tvec4 " + id + "_read = texture( " + id + " , UV.xy );\n"; + if (p_input_vars[1] == String()) { + code += "\tvec4 " + id + "_read = texture( " + id + " , UV.xy );\n"; + } else { + code += "\tvec4 " + id + "_read = textureLod( " + id + " , UV.xy , " + p_input_vars[1] + " );\n"; + } + } else if (p_input_vars[1] == String()) { //no lod code += "\tvec4 " + id + "_read = texture( " + id + " , " + p_input_vars[0] + ".xy );\n"; @@ -468,13 +473,18 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: if (source == SOURCE_PORT) { String id = p_input_vars[2]; + String code; if (id == String()) { code += "\tvec4 " + id + "_tex_read = vec4(0.0);\n"; } else { if (p_input_vars[0] == String()) { // Use UV by default. - code += "\tvec4 " + id + "_tex_read = texture( " + id + " , UV.xy );\n"; + if (p_input_vars[1] == String()) { + code += "\tvec4 " + id + "_tex_read = texture( " + id + " , UV.xy );\n"; + } else { + code += "\tvec4 " + id + "_tex_read = textureLod( " + id + " , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -494,11 +504,15 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: String code = "\t{\n"; if (p_input_vars[0] == String() || p_for_preview) { // Use UV by default. - code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , UV.xy, 0.0 );\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , UV.xy , 0.0 );\n"; + } else { + code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , UV.xy , " + p_input_vars[1] + ");\n"; + } } else if (p_input_vars[1] == String()) { //no lod - code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , " + p_input_vars[0] + ".xy, 0.0 );\n"; + code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , " + p_input_vars[0] + ".xy , 0.0 );\n"; } else { code += "\t\tvec4 _tex_read = textureLod( SCREEN_TEXTURE , " + p_input_vars[0] + ".xy , " + p_input_vars[1] + " );\n"; } @@ -514,7 +528,11 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: String code = "\t{\n"; if (p_input_vars[0] == String()) { // Use UV by default. - code += "\t\tvec4 _tex_read = texture( TEXTURE , UV.xy );\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 _tex_read = texture( TEXTURE , UV.xy );\n"; + } else { + code += "\t\tvec4 _tex_read = textureLod( TEXTURE , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -534,7 +552,11 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: String code = "\t{\n"; if (p_input_vars[0] == String()) { // Use UV by default. - code += "\t\tvec4 _tex_read = texture( NORMAL_TEXTURE , UV.xy );\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 _tex_read = texture( NORMAL_TEXTURE , UV.xy );\n"; + } else { + code += "\t\tvec4 _tex_read = textureLod( NORMAL_TEXTURE , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -564,7 +586,11 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: String code = "\t{\n"; if (p_input_vars[0] == String()) { // Use UV by default. - code += "\t\tfloat _depth = texture( DEPTH_TEXTURE , UV.xy ).r;\n"; + if (p_input_vars[1] == String()) { + code += "\t\tfloat _depth = texture( DEPTH_TEXTURE , UV.xy ).r;\n"; + } else { + code += "\t\tfloat _depth = textureLod( DEPTH_TEXTURE , UV.xy , " + p_input_vars[1] + " ).r;\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -704,15 +730,33 @@ String VisualShaderNodeCubeMap::get_caption() const { } int VisualShaderNodeCubeMap::get_input_port_count() const { - return 2; + return 3; } VisualShaderNodeCubeMap::PortType VisualShaderNodeCubeMap::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + switch (p_port) { + case 0: + return PORT_TYPE_VECTOR; + case 1: + return PORT_TYPE_SCALAR; + case 2: + return PORT_TYPE_SAMPLER; + default: + return PORT_TYPE_SCALAR; + } } String VisualShaderNodeCubeMap::get_input_port_name(int p_port) const { - return p_port == 0 ? "uv" : "lod"; + switch (p_port) { + case 0: + return "uv"; + case 1: + return "lod"; + case 2: + return "samplerCube"; + default: + return ""; + } } int VisualShaderNodeCubeMap::get_output_port_count() const { @@ -738,22 +782,44 @@ Vector<VisualShader::DefaultTextureParam> VisualShaderNodeCubeMap::get_default_t String VisualShaderNodeCubeMap::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { - String u = "uniform sampler2DCube " + make_unique_id(p_type, p_id, "cube"); - switch (texture_type) { - case TYPE_DATA: break; - case TYPE_COLOR: u += " : hint_albedo"; break; - case TYPE_NORMALMAP: u += " : hint_normal"; break; + if (source == SOURCE_TEXTURE) { + String u = "uniform samplerCube " + make_unique_id(p_type, p_id, "cube"); + switch (texture_type) { + case TYPE_DATA: break; + case TYPE_COLOR: u += " : hint_albedo"; break; + case TYPE_NORMALMAP: u += " : hint_normal"; break; + } + return u + ";"; } - return u + ";"; + return String(); } String VisualShaderNodeCubeMap::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { - String id = make_unique_id(p_type, p_id, "cube"); String code; - if (p_input_vars[0] == String()) { //none bound, do nothing + String id; + if (source == SOURCE_TEXTURE) { + id = make_unique_id(p_type, p_id, "cube"); + } else if (source == SOURCE_PORT) { + id = p_input_vars[2]; + } else { + return String(); + } + if (id == String()) { code += "\tvec4 " + id + "_read = vec4(0.0);\n"; + code += "\t" + p_output_vars[0] + " = " + id + "_read.rgb;\n"; + code += "\t" + p_output_vars[1] + " = " + id + "_read.a;\n"; + return code; + } + + if (p_input_vars[0] == String()) { // Use UV by default. + + if (p_input_vars[1] == String()) { + code += "\tvec4 " + id + "_read = texture( " + id + " , vec3( UV, 0.0 ) );\n"; + } else { + code += "\tvec4 " + id + "_read = textureLod( " + id + " , vec3( UV, 0.0 )" + " , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod @@ -761,12 +827,29 @@ String VisualShaderNodeCubeMap::generate_code(Shader::Mode p_mode, VisualShader: } else { code += "\tvec4 " + id + "_read = textureLod( " + id + " , " + p_input_vars[0] + " , " + p_input_vars[1] + " );\n"; } - code += "\t" + p_output_vars[0] + " = " + id + "_read.rgb;\n"; code += "\t" + p_output_vars[1] + " = " + id + "_read.a;\n"; + return code; } +String VisualShaderNodeCubeMap::get_input_port_default_hint(int p_port) const { + if (p_port == 0) { + return "vec3(UV, 0.0)"; + } + return ""; +} + +void VisualShaderNodeCubeMap::set_source(Source p_source) { + source = p_source; + emit_changed(); + emit_signal("editor_refresh_request"); +} + +VisualShaderNodeCubeMap::Source VisualShaderNodeCubeMap::get_source() const { + return source; +} + void VisualShaderNodeCubeMap::set_cube_map(Ref<CubeMap> p_value) { cube_map = p_value; @@ -789,22 +872,32 @@ VisualShaderNodeCubeMap::TextureType VisualShaderNodeCubeMap::get_texture_type() Vector<StringName> VisualShaderNodeCubeMap::get_editable_properties() const { Vector<StringName> props; - props.push_back("cube_map"); - props.push_back("texture_type"); + props.push_back("source"); + if (source == SOURCE_TEXTURE) { + props.push_back("cube_map"); + props.push_back("texture_type"); + } return props; } void VisualShaderNodeCubeMap::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_source", "value"), &VisualShaderNodeCubeMap::set_source); + ClassDB::bind_method(D_METHOD("get_source"), &VisualShaderNodeCubeMap::get_source); + ClassDB::bind_method(D_METHOD("set_cube_map", "value"), &VisualShaderNodeCubeMap::set_cube_map); ClassDB::bind_method(D_METHOD("get_cube_map"), &VisualShaderNodeCubeMap::get_cube_map); ClassDB::bind_method(D_METHOD("set_texture_type", "value"), &VisualShaderNodeCubeMap::set_texture_type); ClassDB::bind_method(D_METHOD("get_texture_type"), &VisualShaderNodeCubeMap::get_texture_type); + ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,SamplerPort"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "cube_map", PROPERTY_HINT_RESOURCE_TYPE, "CubeMap"), "set_cube_map", "get_cube_map"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); + BIND_ENUM_CONSTANT(SOURCE_TEXTURE); + BIND_ENUM_CONSTANT(SOURCE_PORT); + BIND_ENUM_CONSTANT(TYPE_DATA); BIND_ENUM_CONSTANT(TYPE_COLOR); BIND_ENUM_CONSTANT(TYPE_NORMALMAP); @@ -3101,7 +3194,7 @@ String VisualShaderNodeTextureUniform::get_output_port_name(int p_port) const { case 1: return "alpha"; case 2: - return "sampler"; + return "sampler2D"; default: return ""; } @@ -3135,8 +3228,11 @@ String VisualShaderNodeTextureUniform::generate_code(Shader::Mode p_mode, Visual String id = get_uniform_name(); String code = "\t{\n"; if (p_input_vars[0] == String()) { // Use UV by default. - - code += "\t\tvec4 n_tex_read = texture( " + id + " , UV.xy );\n"; + if (p_input_vars[1] == String()) { + code += "\t\tvec4 n_tex_read = texture( " + id + " , UV.xy );\n"; + } else { + code += "\t\tvec4 n_tex_read = textureLod( " + id + " , UV.xy , " + p_input_vars[1] + " );\n"; + } } else if (p_input_vars[1] == String()) { //no lod code += "\t\tvec4 n_tex_read = texture( " + id + " , " + p_input_vars[0] + ".xy );\n"; @@ -3314,28 +3410,55 @@ String VisualShaderNodeCubeMapUniform::get_caption() const { return "CubeMapUniform"; } +int VisualShaderNodeCubeMapUniform::get_output_port_count() const { + return 1; +} + +VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_output_port_type(int p_port) const { + return PORT_TYPE_SAMPLER; +} + +String VisualShaderNodeCubeMapUniform::get_output_port_name(int p_port) const { + return "samplerCube"; +} + int VisualShaderNodeCubeMapUniform::get_input_port_count() const { - return 2; + return 0; } VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + return PORT_TYPE_SCALAR; } String VisualShaderNodeCubeMapUniform::get_input_port_name(int p_port) const { - return p_port == 0 ? "normal" : "lod"; + return ""; } -int VisualShaderNodeCubeMapUniform::get_output_port_count() const { - return 2; +String VisualShaderNodeCubeMapUniform::get_input_port_default_hint(int p_port) const { + return ""; } -VisualShaderNodeCubeMapUniform::PortType VisualShaderNodeCubeMapUniform::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; -} +String VisualShaderNodeCubeMapUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { + String code = "uniform samplerCube " + get_uniform_name(); -String VisualShaderNodeCubeMapUniform::get_output_port_name(int p_port) const { - return p_port == 0 ? "rgb" : "alpha"; + switch (texture_type) { + case TYPE_DATA: + if (color_default == COLOR_DEFAULT_BLACK) + code += " : hint_black;\n"; + else + code += ";\n"; + break; + case TYPE_COLOR: + if (color_default == COLOR_DEFAULT_BLACK) + code += " : hint_black_albedo;\n"; + else + code += " : hint_albedo;\n"; + break; + case TYPE_NORMALMAP: code += " : hint_normal;\n"; break; + case TYPE_ANISO: code += " : hint_aniso;\n"; break; + } + + return code; } String VisualShaderNodeCubeMapUniform::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const { diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index d5ee990191..339e59bda9 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -259,6 +259,11 @@ class VisualShaderNodeCubeMap : public VisualShaderNode { Ref<CubeMap> cube_map; public: + enum Source { + SOURCE_TEXTURE, + SOURCE_PORT + }; + enum TextureType { TYPE_DATA, TYPE_COLOR, @@ -266,6 +271,7 @@ public: }; private: + Source source; TextureType texture_type; protected: @@ -277,6 +283,7 @@ public: virtual int get_input_port_count() const; virtual PortType get_input_port_type(int p_port) const; virtual String get_input_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; virtual int get_output_port_count() const; virtual PortType get_output_port_type(int p_port) const; @@ -286,6 +293,9 @@ public: virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty + void set_source(Source p_source); + Source get_source() const; + void set_cube_map(Ref<CubeMap> p_value); Ref<CubeMap> get_cube_map() const; @@ -298,6 +308,7 @@ public: }; VARIANT_ENUM_CAST(VisualShaderNodeCubeMap::TextureType) +VARIANT_ENUM_CAST(VisualShaderNodeCubeMap::Source) /////////////////////////////////////// /// OPS @@ -1412,7 +1423,7 @@ public: COLOR_DEFAULT_BLACK }; -private: +protected: TextureType texture_type; ColorDefault color_default; @@ -1471,8 +1482,8 @@ public: /////////////////////////////////////// -class VisualShaderNodeCubeMapUniform : public VisualShaderNode { - GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNode); +class VisualShaderNodeCubeMapUniform : public VisualShaderNodeTextureUniform { + GDCLASS(VisualShaderNodeCubeMapUniform, VisualShaderNodeTextureUniform); public: virtual String get_caption() const; @@ -1485,6 +1496,8 @@ public: virtual PortType get_output_port_type(int p_port) const; virtual String get_output_port_name(int p_port) const; + virtual String get_input_port_default_hint(int p_port) const; + virtual String generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const; virtual String generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview = false) const; //if no output is connected, the output var passed will be empty. if no input is connected and input is NIL, the input var passed will be empty VisualShaderNodeCubeMapUniform(); |