diff options
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 1 | ||||
-rw-r--r-- | scene/resources/visual_shader.cpp | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index f2eaa9c2b5..5533fcd02b 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -2387,6 +2387,7 @@ void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> &p_event) { menu_point = graph->get_local_mouse_position(); Point2 gpos = Input::get_singleton()->get_mouse_position(); popup_menu->set_position(gpos); + popup_menu->set_size(Size2(-1, -1)); popup_menu->popup(); } } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 7b2add12a9..2b28aa25cf 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -496,6 +496,7 @@ void VisualShader::replace_node(Type p_type, int p_id, const StringName &p_new_c return; } VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instance(p_new_class)); + vsn->connect("changed", callable_mp(this, &VisualShader::_queue_update)); g->nodes[p_id].node = Ref<VisualShaderNode>(vsn); _queue_update(); |