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-rw-r--r--modules/enet/networked_multiplayer_enet.cpp7
-rw-r--r--thirdparty/README.md4
-rw-r--r--thirdparty/enet/enet/godot.h29
-rw-r--r--thirdparty/enet/godot.cpp30
4 files changed, 61 insertions, 9 deletions
diff --git a/modules/enet/networked_multiplayer_enet.cpp b/modules/enet/networked_multiplayer_enet.cpp
index 9e6a171d7f..13760b33aa 100644
--- a/modules/enet/networked_multiplayer_enet.cpp
+++ b/modules/enet/networked_multiplayer_enet.cpp
@@ -163,13 +163,6 @@ void NetworkedMultiplayerENet::poll() {
break;
}
- IP_Address ip;
-#ifdef GODOT_ENET
- ip.set_ipv6((uint8_t *)&(event.peer->address.host));
-#else
- ip.set_ipv4((uint8_t *)&(event.peer->address.host));
-#endif
-
int *new_id = memnew(int);
*new_id = event.data;
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 1959be5f06..f35a95df37 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -22,8 +22,10 @@ Files extracted from upstream source:
Important: enet.h, host.c, protocol.c have been slightly modified
to be usable by godot socket implementation and allow IPv6.
-Two files (godot.cpp and enet/godot.h) has been added to provide
+Two files (godot.cpp and enet/godot.h) have been added to provide
enet socket implementation using Godot classes.
+It is still possible to build against a system wide ENet but doing so
+will limit it's functionality to IPv4 only.
Check the diff of enet.h, protocol.c, and host.c with the 1.3.13
tarball before the next update.
diff --git a/thirdparty/enet/enet/godot.h b/thirdparty/enet/enet/godot.h
index a0a5f82e2d..8f543966b5 100644
--- a/thirdparty/enet/enet/godot.h
+++ b/thirdparty/enet/enet/godot.h
@@ -1,7 +1,36 @@
+/*************************************************************************/
+/* godot.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
/**
@file godot.h
@brief ENet Godot header
*/
+
#ifndef __ENET_GODOT_H__
#define __ENET_GODOT_H__
diff --git a/thirdparty/enet/godot.cpp b/thirdparty/enet/godot.cpp
index 18ccc02c50..e26340092d 100644
--- a/thirdparty/enet/godot.cpp
+++ b/thirdparty/enet/godot.cpp
@@ -1,5 +1,33 @@
+/*************************************************************************/
+/* godot.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
/**
- @file godot.c
+ @file godot.cpp
@brief ENet Godot specific functions
*/