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-rw-r--r--doc/classes/BackBufferCopy.xml4
-rw-r--r--editor/editor_log.cpp32
-rw-r--r--editor/editor_log.h9
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/editor_settings.cpp18
-rw-r--r--editor/editor_themes.cpp6
-rw-r--r--editor/script_editor_debugger.cpp2
-rw-r--r--modules/mono/config.py3
-rw-r--r--scene/3d/physics_body.cpp2
-rw-r--r--scene/gui/popup_menu.cpp7
-rw-r--r--scene/gui/text_edit.cpp7
11 files changed, 54 insertions, 38 deletions
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index 7070fdec4c..62c97feaf9 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.1">
<brief_description>
- Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
+ Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with [code]SCREEN_TEXTURE[/code] in the [code]texture()[/code] function.
</brief_description>
<description>
- Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Accessing this buffer is done with the texscreen() shader instruction.
+ Node for back-buffering the currently displayed screen. The region defined in the BackBufferCopy node is bufferized with the content of the screen it covers, or the entire screen according to the copy mode set. Use [code]SCREEN_TEXTURE[/code] in the [code]texture()[/code] function to access the buffer.
</description>
<tutorials>
</tutorials>
diff --git a/editor/editor_log.cpp b/editor/editor_log.cpp
index 158eedfb0f..b3ec717d85 100644
--- a/editor/editor_log.cpp
+++ b/editor/editor_log.cpp
@@ -54,7 +54,11 @@ void EditorLog::_error_handler(void *p_self, const char *p_func, const char *p_f
self->emit_signal("show_request");
*/
- self->add_message(err_str, true);
+ if (p_type == ERR_HANDLER_WARNING) {
+ self->add_message(err_str, MSG_TYPE_WARNING);
+ } else {
+ self->add_message(err_str, MSG_TYPE_ERROR);
+ }
}
void EditorLog::_notification(int p_what) {
@@ -95,22 +99,32 @@ void EditorLog::clear() {
_clear_request();
}
-void EditorLog::add_message(const String &p_msg, bool p_error) {
+void EditorLog::add_message(const String &p_msg, MessageType p_type) {
log->add_newline();
- if (p_error) {
- log->push_color(get_color("error_color", "Editor"));
- Ref<Texture> icon = get_icon("Error", "EditorIcons");
- log->add_image(icon);
- log->add_text(" ");
- tool_button->set_icon(icon);
+ bool restore = p_type != MSG_TYPE_STD;
+ switch (p_type) {
+ case MSG_TYPE_ERROR: {
+ log->push_color(get_color("error_color", "Editor"));
+ Ref<Texture> icon = get_icon("Error", "EditorIcons");
+ log->add_image(icon);
+ log->add_text(" ");
+ tool_button->set_icon(icon);
+ } break;
+ case MSG_TYPE_WARNING: {
+ log->push_color(get_color("warning_color", "Editor"));
+ Ref<Texture> icon = get_icon("Warning", "EditorIcons");
+ log->add_image(icon);
+ log->add_text(" ");
+ tool_button->set_icon(icon);
+ } break;
}
log->add_text(p_msg);
//button->set_text(p_msg);
- if (p_error)
+ if (restore)
log->pop();
}
diff --git a/editor/editor_log.h b/editor/editor_log.h
index f9bc82de7d..8d0310d914 100644
--- a/editor/editor_log.h
+++ b/editor/editor_log.h
@@ -42,6 +42,7 @@
#include "scene/gui/panel_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
+
class EditorLog : public VBoxContainer {
GDCLASS(EditorLog, VBoxContainer);
@@ -68,7 +69,13 @@ protected:
void _notification(int p_what);
public:
- void add_message(const String &p_msg, bool p_error = false);
+ enum MessageType {
+ MSG_TYPE_STD,
+ MSG_TYPE_ERROR,
+ MSG_TYPE_WARNING
+ };
+
+ void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD);
void set_tool_button(ToolButton *p_tool_button);
void deinit();
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 81b7a66361..22e823af86 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -4566,7 +4566,7 @@ static Node *_resource_get_edited_scene() {
void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error) {
EditorNode *en = (EditorNode *)p_this;
- en->log->add_message(p_string, p_error);
+ en->log->add_message(p_string, p_error ? EditorLog::MSG_TYPE_ERROR : EditorLog::MSG_TYPE_STD);
}
EditorNode::EditorNode() {
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index a14ced1340..8e079b1f67 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -755,7 +755,7 @@ void EditorSettings::create() {
}
if (dir->change_dir(data_dir) != OK) {
- dir->make_dir(data_dir);
+ dir->make_dir_recursive(data_dir);
if (dir->change_dir(data_dir) != OK) {
ERR_PRINT("Cannot create data directory!");
memdelete(dir);
@@ -771,14 +771,8 @@ void EditorSettings::create() {
// Validate/create cache dir
- if (dir->change_dir(cache_path) != OK) {
- ERR_PRINT("Cannot find path for cache directory!");
- memdelete(dir);
- goto fail;
- }
-
if (dir->change_dir(cache_dir) != OK) {
- dir->make_dir(cache_dir);
+ dir->make_dir_recursive(cache_dir);
if (dir->change_dir(cache_dir) != OK) {
ERR_PRINT("Cannot create cache directory!");
memdelete(dir);
@@ -788,14 +782,8 @@ void EditorSettings::create() {
// Validate/create config dir and subdirectories
- if (dir->change_dir(config_path) != OK) {
- ERR_PRINT("Cannot find path for config directory!");
- memdelete(dir);
- goto fail;
- }
-
if (dir->change_dir(config_dir) != OK) {
- dir->make_dir(config_dir);
+ dir->make_dir_recursive(config_dir);
if (dir->change_dir(config_dir) != OK) {
ERR_PRINT("Cannot create config directory!");
memdelete(dir);
diff --git a/editor/editor_themes.cpp b/editor/editor_themes.cpp
index 76fc7fd0cd..3995eb3dd6 100644
--- a/editor/editor_themes.cpp
+++ b/editor/editor_themes.cpp
@@ -175,7 +175,7 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
const Color warning_color = p_theme->get_color("warning_color", "Editor");
dark_icon_color_dictionary[Color::html("#ff5d5d")] = error_color;
dark_icon_color_dictionary[Color::html("#45ff8b")] = success_color;
- dark_icon_color_dictionary[Color::html("#ffdd65")] = warning_color;
+ dark_icon_color_dictionary[Color::html("#dbab09")] = warning_color;
List<String> exceptions;
exceptions.push_back("EditorPivot");
@@ -365,13 +365,13 @@ Ref<Theme> create_editor_theme(const Ref<Theme> p_theme) {
theme->set_color("mono_color", "Editor", mono_color);
Color success_color = accent_color.linear_interpolate(Color(0.2, 1, 0.2), 0.6) * 1.2;
- Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7) * 1.2;
+ Color warning_color = accent_color.linear_interpolate(Color(1, 1, 0), 0.7) * 1.0;
Color error_color = accent_color.linear_interpolate(Color(1, 0, 0), 0.8) * 1.7;
Color property_color = font_color.linear_interpolate(Color(0.5, 0.5, 0.5), 0.5);
if (!dark_theme) {
// yellow on white themes is a P.I.T.A.
- warning_color = accent_color.linear_interpolate(Color(1, 0.8, 0), 0.9);
+ warning_color = accent_color.linear_interpolate(Color(0.9, 0.7, 0), 0.9);
warning_color = warning_color.linear_interpolate(mono_color, 0.2);
success_color = success_color.linear_interpolate(mono_color, 0.2);
error_color = error_color.linear_interpolate(mono_color, 0.2);
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index e483fde4bc..bd661ade53 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1198,7 +1198,7 @@ void ScriptEditorDebugger::start() {
int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
if (server->listen(remote_port) != OK) {
- EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), true);
+ EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR);
return;
}
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 7f226443a1..c4f8dcfde8 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -83,7 +83,8 @@ def configure(env):
mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0']
if env['platform'] == 'windows':
- mono_root = None
+ mono_root = ''
+
if bits == '32':
if os.getenv('MONO32_PREFIX'):
mono_root = os.getenv('MONO32_PREFIX')
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 84a0fb9b1d..e53ccb4cf4 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -2042,6 +2042,8 @@ void PhysicalBone::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_simulating_physics"), &PhysicalBone::is_simulating_physics);
+ ClassDB::bind_method(D_METHOD("get_bone_id"), &PhysicalBone::get_bone_id);
+
ClassDB::bind_method(D_METHOD("set_mass", "mass"), &PhysicalBone::set_mass);
ClassDB::bind_method(D_METHOD("get_mass"), &PhysicalBone::get_mass);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index ab762e19ee..cdc6b868ec 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -1049,10 +1049,8 @@ void PopupMenu::activate_item(int p_item) {
ERR_FAIL_INDEX(p_item, items.size());
ERR_FAIL_COND(items[p_item].separator);
int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item;
- emit_signal("id_pressed", id);
- emit_signal("index_pressed", p_item);
- //hide all parent PopupMenue's
+ //hide all parent PopupMenus
Node *next = get_parent();
PopupMenu *pop = Object::cast_to<PopupMenu>(next);
while (pop) {
@@ -1086,6 +1084,9 @@ void PopupMenu::activate_item(int p_item) {
return;
hide();
+
+ emit_signal("id_pressed", id);
+ emit_signal("index_pressed", p_item);
}
void PopupMenu::remove_item(int p_idx) {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c702bc70d0..949b6e6098 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -5770,8 +5770,11 @@ void TextEdit::_update_completion_candidates() {
}
// Calculate the similarity to keep completions in good order
float similarity;
- if (completion_strings[i].to_lower().begins_with(s.to_lower())) {
- // Substrings are the best candidates
+ if (completion_strings[i].begins_with(s)) {
+ // Substrings (same case) are the best candidates
+ similarity = 1.2;
+ } else if (completion_strings[i].to_lower().begins_with(s.to_lower())) {
+ // then any substrings
similarity = 1.1;
} else {
// Otherwise compute the similarity