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-rw-r--r--doc/classes/Animation.xml13
-rw-r--r--doc/classes/AnimationNodeStateMachineTransition.xml18
-rw-r--r--doc/classes/AnimationTree.xml14
-rw-r--r--doc/classes/EditorSpinSlider.xml22
-rw-r--r--doc/classes/RenderingServer.xml9
-rw-r--r--doc/classes/VisualInstance3D.xml7
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp13
-rw-r--r--editor/animation_bezier_editor.cpp18
-rw-r--r--editor/animation_track_editor.cpp2154
-rw-r--r--editor/animation_track_editor.h102
-rw-r--r--editor/animation_track_editor_plugins.cpp12
-rw-r--r--editor/debugger/editor_profiler.cpp13
-rw-r--r--editor/debugger/editor_profiler.h3
-rw-r--r--editor/debugger/editor_visual_profiler.cpp20
-rw-r--r--editor/debugger/editor_visual_profiler.h3
-rw-r--r--editor/debugger/script_editor_debugger.cpp12
-rw-r--r--editor/editor_data.cpp5
-rw-r--r--editor/editor_node.cpp1
-rw-r--r--editor/editor_properties.cpp27
-rw-r--r--editor/editor_properties.h10
-rw-r--r--editor/editor_properties_array_dict.cpp10
-rw-r--r--editor/editor_spin_slider.cpp143
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp29
-rw-r--r--editor/plugins/animation_player_editor_plugin.h28
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp66
-rw-r--r--editor/plugins/animation_state_machine_editor.h11
-rw-r--r--editor/plugins/font_config_plugin.cpp4
-rw-r--r--editor/plugins/tiles/tile_proxies_manager_dialog.cpp8
-rw-r--r--editor/project_manager.cpp2
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp10
-rw-r--r--modules/gdscript/gdscript_compiler.cpp29
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/cast_non_null.gd5
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/cast_non_null.out3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.gd6
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.out3
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant_external.notest.gd4
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant.gd (renamed from modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment.gd)2
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant.out (renamed from modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment.out)0
-rw-r--r--modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant_external.notest.gd (renamed from modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment_external.notest.gd)0
-rw-r--r--scene/3d/mesh_instance_3d.cpp13
-rw-r--r--scene/3d/visual_instance_3d.cpp26
-rw-r--r--scene/3d/visual_instance_3d.h8
-rw-r--r--scene/animation/animation_blend_tree.cpp13
-rw-r--r--scene/animation/animation_node_state_machine.cpp73
-rw-r--r--scene/animation/animation_node_state_machine.h21
-rw-r--r--scene/animation/animation_player.cpp8
-rw-r--r--scene/animation/animation_tree.cpp13
-rw-r--r--scene/resources/animation.cpp50
-rw-r--r--scene/resources/animation.h9
-rw-r--r--servers/rendering/dummy/rasterizer_scene_dummy.h1
-rw-r--r--servers/rendering/renderer_geometry_instance.cpp5
-rw-r--r--servers/rendering/renderer_geometry_instance.h8
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp18
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp18
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/shaders/particles.glsl18
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h7
-rw-r--r--servers/rendering/renderer_scene_cull.cpp15
-rw-r--r--servers/rendering/renderer_scene_cull.h5
-rw-r--r--servers/rendering/rendering_method.h1
-rw-r--r--servers/rendering/rendering_server_default.h1
-rw-r--r--servers/rendering_server.cpp1
-rw-r--r--servers/rendering_server.h1
63 files changed, 1772 insertions, 1402 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index d9a1f896f1..c0626dcfe4 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -305,9 +305,9 @@
<return type="int" />
<param index="0" name="track_idx" type="int" />
<param index="1" name="time" type="float" />
- <param index="2" name="exact" type="bool" default="false" />
+ <param index="2" name="find_mode" type="int" enum="Animation.FindMode" default="0" />
<description>
- Finds the key index by time in a given track. Optionally, only find it if the exact time is given.
+ Finds the key index by time in a given track. Optionally, only find it if the approx/exact time is given.
</description>
</method>
<method name="track_get_interpolation_loop_wrap" qualifiers="const">
@@ -622,5 +622,14 @@
<constant name="LOOPED_FLAG_START" value="2" enum="LoopedFlag">
This flag indicates that the animation has reached the start of the animation and just after loop processed.
</constant>
+ <constant name="FIND_MODE_NEAREST" value="0" enum="FindMode">
+ Finds the nearest time key.
+ </constant>
+ <constant name="FIND_MODE_APPROX" value="1" enum="FindMode">
+ Finds only the key with approximating the time.
+ </constant>
+ <constant name="FIND_MODE_EXACT" value="2" enum="FindMode">
+ Finds only the key with matching the time.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml
index 4c2a30030b..814b2d0052 100644
--- a/doc/classes/AnimationNodeStateMachineTransition.xml
+++ b/doc/classes/AnimationNodeStateMachineTransition.xml
@@ -22,14 +22,11 @@
<member name="advance_expression" type="String" setter="set_advance_expression" getter="get_advance_expression" default="&quot;&quot;">
Use an expression as a condition for state machine transitions. It is possible to create complex animation advance conditions for switching between states and gives much greater flexibility for creating complex state machines by directly interfacing with the script code.
</member>
- <member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance" default="false">
- Turn on the transition automatically when this state is reached. This works best with [constant SWITCH_MODE_AT_END].
- </member>
- <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled" default="false">
- Don't use this transition during [method AnimationNodeStateMachinePlayback.travel] or [member auto_advance].
+ <member name="advance_mode" type="int" setter="set_advance_mode" getter="get_advance_mode" enum="AnimationNodeStateMachineTransition.AdvanceMode" default="1">
+ Determines whether the transition should disabled, enabled when using [method AnimationNodeStateMachinePlayback.travel], or traversed automatically if the [member advance_condition] and [member advance_expression] checks are true (if assigned).
</member>
<member name="priority" type="int" setter="set_priority" getter="get_priority" default="1">
- Lower priority transitions are preferred when travelling through the tree via [method AnimationNodeStateMachinePlayback.travel] or [member auto_advance].
+ Lower priority transitions are preferred when travelling through the tree via [method AnimationNodeStateMachinePlayback.travel] or [member advance_mode] is set to [constant ADVANCE_MODE_AUTO].
</member>
<member name="switch_mode" type="int" setter="set_switch_mode" getter="get_switch_mode" enum="AnimationNodeStateMachineTransition.SwitchMode" default="0">
The transition type.
@@ -58,5 +55,14 @@
<constant name="SWITCH_MODE_AT_END" value="2" enum="SwitchMode">
Wait for the current state playback to end, then switch to the beginning of the next state animation.
</constant>
+ <constant name="ADVANCE_MODE_DISABLED" value="0" enum="AdvanceMode">
+ Don't use this transition.
+ </constant>
+ <constant name="ADVANCE_MODE_ENABLED" value="1" enum="AdvanceMode">
+ Only use this transition during [method AnimationNodeStateMachinePlayback.travel].
+ </constant>
+ <constant name="ADVANCE_MODE_AUTO" value="2" enum="AdvanceMode">
+ Automatically use this transition if the [member advance_condition] and [member advance_expression] checks are true (if assigned).
+ </constant>
</constants>
</class>
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index 21f4b37741..a17a727d7e 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -111,11 +111,25 @@
</member>
</members>
<signals>
+ <signal name="animation_finished">
+ <param index="0" name="anim_name" type="StringName" />
+ <description>
+ Notifies when an animation finished playing.
+ [b]Note:[/b] This signal is not emitted if an animation is looping or aborted. Also be aware of the possibility of unseen playback by sync and xfade.
+ </description>
+ </signal>
<signal name="animation_player_changed">
<description>
Emitted when the [member anim_player] is changed.
</description>
</signal>
+ <signal name="animation_started">
+ <param index="0" name="anim_name" type="StringName" />
+ <description>
+ Notifies when an animation starts playing.
+ [b]Note:[/b] This signal is not emitted if an animation is looping or playbacked from the middle. Also be aware of the possibility of unseen playback by sync and xfade.
+ </description>
+ </signal>
</signals>
<constants>
<constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessCallback">
diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml
index de105b32e1..d270d32df7 100644
--- a/doc/classes/EditorSpinSlider.xml
+++ b/doc/classes/EditorSpinSlider.xml
@@ -28,4 +28,26 @@
The suffix to display after the value (in a faded color). This should generally be a plural word. You may have to use an abbreviation if the suffix is too long to be displayed.
</member>
</members>
+ <signals>
+ <signal name="grabbed">
+ <description>
+ Emitted when the spinner/slider is grabbed.
+ </description>
+ </signal>
+ <signal name="ungrabbed">
+ <description>
+ Emitted when the spinner/slider is ungrabbed.
+ </description>
+ </signal>
+ <signal name="value_focus_entered">
+ <description>
+ Emitted when the value form gains focus.
+ </description>
+ </signal>
+ <signal name="value_focus_exited">
+ <description>
+ Emitted when the value form loses focus.
+ </description>
+ </signal>
+ </signals>
</class>
diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml
index 1cc52e6837..87e569ba20 100644
--- a/doc/classes/RenderingServer.xml
+++ b/doc/classes/RenderingServer.xml
@@ -1586,6 +1586,15 @@
Sets the render layers that this instance will be drawn to. Equivalent to [member VisualInstance3D.layers].
</description>
</method>
+ <method name="instance_set_pivot_data">
+ <return type="void" />
+ <param index="0" name="instance" type="RID" />
+ <param index="1" name="sorting_offset" type="float" />
+ <param index="2" name="use_aabb_center" type="bool" />
+ <description>
+ Sets the sorting offset and switches between using the bounding box or instance origin for depth sorting.
+ </description>
+ </method>
<method name="instance_set_scenario">
<return type="void" />
<param index="0" name="instance" type="RID" />
diff --git a/doc/classes/VisualInstance3D.xml b/doc/classes/VisualInstance3D.xml
index 31811f817b..e069642e50 100644
--- a/doc/classes/VisualInstance3D.xml
+++ b/doc/classes/VisualInstance3D.xml
@@ -61,5 +61,12 @@
This object will only be visible for [Camera3D]s whose cull mask includes the render object this [VisualInstance3D] is set to.
For [Light3D]s, this can be used to control which [VisualInstance3D]s are affected by a specific light. For [GPUParticles3D], this can be used to control which particles are effected by a specific attractor. For [Decal]s, this can be used to control which [VisualInstance3D]s are affected by a specific decal.
</member>
+ <member name="sorting_offset" type="float" setter="set_sorting_offset" getter="get_sorting_offset" default="0.0">
+ The sorting offset used by this [VisualInstance3D]. Adjusting it to a higher value will make the [VisualInstance3D] reliably draw on top of other [VisualInstance3D]s that are otherwise positioned at the same spot.
+ </member>
+ <member name="sorting_use_aabb_center" type="bool" setter="set_sorting_use_aabb_center" getter="is_sorting_use_aabb_center" default="true">
+ If [code]true[/code], the object is sorted based on the [AABB] center. The object will be sorted based on the global position otherwise.
+ The [AABB] center based sorting is generally more accurate for 3D models. The position based sorting instead allows to better control the drawing order when working with [GPUParticles3D] and [CPUParticles3D].
+ </member>
</members>
</class>
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 2b44043faf..1faecfd4d0 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1170,12 +1170,17 @@ void RasterizerSceneGLES3::_fill_render_list(RenderListType p_render_list, const
for (int i = 0; i < (int)p_render_data->instances->size(); i++) {
GeometryInstanceGLES3 *inst = static_cast<GeometryInstanceGLES3 *>((*p_render_data->instances)[i]);
+ Vector3 center = inst->transform.origin;
if (p_render_data->cam_orthogonal) {
- Vector3 support_min = inst->transformed_aabb.get_support(-near_plane.normal);
- inst->depth = near_plane.distance_to(support_min);
+ if (inst->use_aabb_center) {
+ center = inst->transformed_aabb.get_support(-near_plane.normal);
+ }
+ inst->depth = near_plane.distance_to(center) - inst->sorting_offset;
} else {
- Vector3 aabb_center = inst->transformed_aabb.position + (inst->transformed_aabb.size * 0.5);
- inst->depth = p_render_data->cam_transform.origin.distance_to(aabb_center);
+ if (inst->use_aabb_center) {
+ center = inst->transformed_aabb.position + (inst->transformed_aabb.size * 0.5);
+ }
+ inst->depth = p_render_data->cam_transform.origin.distance_to(center) - inst->sorting_offset;
}
uint32_t depth_layer = CLAMP(int(inst->depth * 16 / z_max), 0, 15);
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp
index 530708f3e5..7b5a7b7046 100644
--- a/editor/animation_bezier_editor.cpp
+++ b/editor/animation_bezier_editor.cpp
@@ -575,7 +575,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
ep.point_rect.size = bezier_icon->get_size();
if (selection.has(IntPair(i, j))) {
draw_texture(selected_icon, ep.point_rect.position);
- draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
+ draw_string(font, ep.point_rect.position + Vector2(8, -font->get_height(font_size) - 8), TTR("Time:") + " " + TS->format_number(rtos(Math::snapped(offset, 0.0001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
draw_string(font, ep.point_rect.position + Vector2(8, -8), TTR("Value:") + " " + TS->format_number(rtos(Math::snapped(value, 0.001))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, accent);
} else {
Color track_color = Color(1, 1, 1, 1);
@@ -812,7 +812,7 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int
return;
}
- int idx = animation->track_find_key(p_track, p_pos, true);
+ int idx = animation->track_find_key(p_track, p_pos, Animation::FIND_MODE_APPROX);
ERR_FAIL_COND(idx < 0);
selection.insert(IntPair(p_track, idx));
@@ -1168,8 +1168,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
new_point[4] = 0;
real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
- while (animation->track_find_key(selected_track, time, true) != -1) {
- time += 0.001;
+ while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) {
+ time += 0.0001;
}
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
@@ -1179,7 +1179,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
undo_redo->commit_action();
//then attempt to move
- int index = animation->track_find_key(selected_track, time, true);
+ int index = animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX);
ERR_FAIL_COND(index == -1);
_clear_selection();
selection.insert(IntPair(selected_track, index));
@@ -1283,7 +1283,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
- int idx = animation->track_find_key(E->get().first, newtime, true);
+ int idx = animation->track_find_key(E->get().first, newtime, Animation::FIND_MODE_APPROX);
if (idx == -1) {
continue;
}
@@ -1539,7 +1539,7 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
real_t time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
- while (animation->track_find_key(selected_track, time, true) != -1) {
+ while (animation->track_find_key(selected_track, time, Animation::FIND_MODE_APPROX) != -1) {
time += 0.001;
}
@@ -1599,7 +1599,7 @@ void AnimationBezierTrackEdit::duplicate_selection() {
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
real_t t = animation->track_get_key_time(E->get().first, E->get().second);
real_t dst_time = t + (timeline->get_play_position() - top_time);
- int existing_idx = animation->track_find_key(E->get().first, dst_time, true);
+ int existing_idx = animation->track_find_key(E->get().first, dst_time, Animation::FIND_MODE_APPROX);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, dst_time, animation->track_get_key_value(E->get().first, E->get().second), animation->track_get_key_transition(E->get().first, E->get().second));
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, dst_time);
@@ -1623,7 +1623,7 @@ void AnimationBezierTrackEdit::duplicate_selection() {
int track = E.first;
real_t time = E.second;
- int existing_idx = animation->track_find_key(track, time, true);
+ int existing_idx = animation->track_find_key(track, time, Animation::FIND_MODE_APPROX);
if (existing_idx == -1) {
continue;
diff --git a/editor/animation_track_editor.cpp b/editor/animation_track_editor.cpp
index 2ee06a0dbd..74e0db967d 100644
--- a/editor/animation_track_editor.cpp
+++ b/editor/animation_track_editor.cpp
@@ -48,1356 +48,1182 @@
#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
-class AnimationTrackKeyEdit : public Object {
- GDCLASS(AnimationTrackKeyEdit, Object);
-
-public:
- bool setting = false;
- bool animation_read_only = false;
+void AnimationTrackKeyEdit::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationTrackKeyEdit::_update_obj);
+ ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationTrackKeyEdit::_key_ofs_changed);
+ ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationTrackKeyEdit::_hide_script_from_inspector);
+ ClassDB::bind_method(D_METHOD("_hide_metadata_from_inspector"), &AnimationTrackKeyEdit::_hide_metadata_from_inspector);
+ ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationTrackKeyEdit::get_root_path);
+ ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationTrackKeyEdit::_dont_undo_redo);
+ ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationTrackKeyEdit::_is_read_only);
+}
- bool _hide_script_from_inspector() { return true; }
- bool _hide_metadata_from_inspector() { return true; }
- bool _dont_undo_redo() { return true; }
+void AnimationTrackKeyEdit::_fix_node_path(Variant &value) {
+ NodePath np = value;
- bool _is_read_only() {
- return animation_read_only;
+ if (np == NodePath()) {
+ return;
}
- static void _bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationTrackKeyEdit::_update_obj);
- ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationTrackKeyEdit::_key_ofs_changed);
- ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationTrackKeyEdit::_hide_script_from_inspector);
- ClassDB::bind_method(D_METHOD("_hide_metadata_from_inspector"), &AnimationTrackKeyEdit::_hide_metadata_from_inspector);
- ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationTrackKeyEdit::get_root_path);
- ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationTrackKeyEdit::_dont_undo_redo);
- ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationTrackKeyEdit::_is_read_only);
- }
+ Node *root = EditorNode::get_singleton()->get_tree()->get_root();
- void _fix_node_path(Variant &value) {
- NodePath np = value;
+ Node *np_node = root->get_node(np);
+ ERR_FAIL_COND(!np_node);
- if (np == NodePath()) {
- return;
- }
+ Node *edited_node = root->get_node(base);
+ ERR_FAIL_COND(!edited_node);
- Node *root = EditorNode::get_singleton()->get_tree()->get_root();
+ value = edited_node->get_path_to(np_node);
+}
- Node *np_node = root->get_node(np);
- ERR_FAIL_COND(!np_node);
+void AnimationTrackKeyEdit::_update_obj(const Ref<Animation> &p_anim) {
+ if (setting || animation != p_anim) {
+ return;
+ }
- Node *edited_node = root->get_node(base);
- ERR_FAIL_COND(!edited_node);
+ notify_change();
+}
- value = edited_node->get_path_to(np_node);
+void AnimationTrackKeyEdit::_key_ofs_changed(const Ref<Animation> &p_anim, float from, float to) {
+ if (animation != p_anim || from != key_ofs) {
+ return;
}
- void _update_obj(const Ref<Animation> &p_anim) {
- if (setting || animation != p_anim) {
- return;
- }
+ key_ofs = to;
- notify_change();
+ if (setting) {
+ return;
}
- void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to) {
- if (animation != p_anim || from != key_ofs) {
- return;
- }
+ notify_change();
+}
- key_ofs = to;
+bool AnimationTrackKeyEdit::_set(const StringName &p_name, const Variant &p_value) {
+ int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);
+ ERR_FAIL_COND_V(key == -1, false);
- if (setting) {
- return;
- }
+ String name = p_name;
+ if (name == "easing") {
+ float val = p_value;
+ float prev_val = animation->track_get_key_transition(track, key);
+ setting = true;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Animation Change Transition"), UndoRedo::MERGE_ENDS);
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- notify_change();
+ setting = false;
+ return true;
}
- bool _set(const StringName &p_name, const Variant &p_value) {
- int key = animation->track_find_key(track, key_ofs, true);
- ERR_FAIL_COND_V(key == -1, false);
-
- String name = p_name;
- if (name == "time" || name == "frame") {
- float new_time = p_value;
-
- if (name == "frame") {
- float fps = animation->get_step();
- if (fps > 0) {
- fps = 1.0 / fps;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ if (name == "position" || name == "rotation" || name == "scale") {
+ Variant old = animation->track_get_key_value(track, key);
+ setting = true;
+ String chan;
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ chan = "Position3D";
+ break;
+ case Animation::TYPE_ROTATION_3D:
+ chan = "Rotation3D";
+ break;
+ case Animation::TYPE_SCALE_3D:
+ chan = "Scale3D";
+ break;
+ default: {
+ }
}
- new_time /= fps;
- }
- if (new_time == key_ofs) {
+ undo_redo->create_action(vformat(TTR("Animation Change %s"), chan));
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, p_value);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, old);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
+
+ setting = false;
return true;
}
- int existing = animation->track_find_key(track, new_time, true);
+ } break;
+ case Animation::TYPE_BLEND_SHAPE:
+ case Animation::TYPE_VALUE: {
+ if (name == "value") {
+ Variant value = p_value;
- setting = true;
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- undo_redo->create_action(TTR("Animation Change Keyframe Time"), UndoRedo::MERGE_ENDS);
+ if (value.get_type() == Variant::NODE_PATH) {
+ _fix_node_path(value);
+ }
- Variant val = animation->track_get_key_value(track, key);
- float trans = animation->track_get_key_transition(track, key);
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ Variant prev = animation->track_get_key_value(track, key);
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- undo_redo->add_do_method(animation.ptr(), "track_remove_key", track, key);
- undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, val, trans);
- undo_redo->add_do_method(this, "_key_ofs_changed", animation, key_ofs, new_time);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, new_time);
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_ofs, val, trans);
- undo_redo->add_undo_method(this, "_key_ofs_changed", animation, new_time, key_ofs);
+ setting = false;
+ return true;
+ }
+ } break;
+ case Animation::TYPE_METHOD: {
+ Dictionary d_old = animation->track_get_key_value(track, key);
+ Dictionary d_new = d_old.duplicate();
+
+ bool change_notify_deserved = false;
+ bool mergeable = false;
+
+ if (name == "name") {
+ d_new["method"] = p_value;
+ } else if (name == "arg_count") {
+ Vector<Variant> args = d_old["args"];
+ args.resize(p_value);
+ d_new["args"] = args;
+ change_notify_deserved = true;
+ } else if (name.begins_with("args/")) {
+ Vector<Variant> args = d_old["args"];
+ int idx = name.get_slice("/", 1).to_int();
+ ERR_FAIL_INDEX_V(idx, args.size(), false);
+
+ String what = name.get_slice("/", 2);
+ if (what == "type") {
+ Variant::Type t = Variant::Type(int(p_value));
+
+ if (t != args[idx].get_type()) {
+ Callable::CallError err;
+ if (Variant::can_convert(args[idx].get_type(), t)) {
+ Variant old = args[idx];
+ Variant *ptrs[1] = { &old };
+ Variant::construct(t, args.write[idx], (const Variant **)ptrs, 1, err);
+ } else {
+ Variant::construct(t, args.write[idx], nullptr, 0, err);
+ }
+ change_notify_deserved = true;
+ d_new["args"] = args;
+ }
+ } else if (what == "value") {
+ Variant value = p_value;
+ if (value.get_type() == Variant::NODE_PATH) {
+ _fix_node_path(value);
+ }
- if (existing != -1) {
- Variant v = animation->track_get_key_value(track, existing);
- trans = animation->track_get_key_transition(track, existing);
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, new_time, v, trans);
+ args.write[idx] = value;
+ d_new["args"] = args;
+ mergeable = true;
+ }
}
- undo_redo->commit_action();
- setting = false;
- return true;
- }
+ if (mergeable) {
+ undo_redo->create_action(TTR("Animation Change Call"), UndoRedo::MERGE_ENDS);
+ } else {
+ undo_redo->create_action(TTR("Animation Change Call"));
+ }
- if (name == "easing") {
- float val = p_value;
- float prev_val = animation->track_get_key_transition(track, key);
setting = true;
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- undo_redo->create_action(TTR("Animation Change Transition"), UndoRedo::MERGE_ENDS);
- undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val);
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);
undo_redo->add_do_method(this, "_update_obj", animation);
undo_redo->add_undo_method(this, "_update_obj", animation);
undo_redo->commit_action();
setting = false;
+ if (change_notify_deserved) {
+ notify_change();
+ }
return true;
- }
-
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D:
- case Animation::TYPE_ROTATION_3D:
- case Animation::TYPE_SCALE_3D: {
- if (name == "position" || name == "rotation" || name == "scale") {
- Variant old = animation->track_get_key_value(track, key);
- setting = true;
- String chan;
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D:
- chan = "Position3D";
- break;
- case Animation::TYPE_ROTATION_3D:
- chan = "Rotation3D";
- break;
- case Animation::TYPE_SCALE_3D:
- chan = "Scale3D";
- break;
- default: {
- }
- }
-
- undo_redo->create_action(vformat(TTR("Anim Change %s"), chan));
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, p_value);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, old);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
+ } break;
+ case Animation::TYPE_BEZIER: {
+ if (name == "value") {
+ const Variant &value = p_value;
- setting = false;
- return true;
- }
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ float prev = animation->bezier_track_get_key_value(track, key);
+ undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_value", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_value", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- } break;
- case Animation::TYPE_BLEND_SHAPE:
- case Animation::TYPE_VALUE: {
- if (name == "value") {
- Variant value = p_value;
+ setting = false;
+ return true;
+ }
- if (value.get_type() == Variant::NODE_PATH) {
- _fix_node_path(value);
- }
+ if (name == "in_handle") {
+ const Variant &value = p_value;
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- Variant prev = animation->track_get_key_value(track, key);
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ Vector2 prev = animation->bezier_track_get_key_in_handle(track, key);
+ undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- setting = false;
- return true;
- }
- } break;
- case Animation::TYPE_METHOD: {
- Dictionary d_old = animation->track_get_key_value(track, key);
- Dictionary d_new = d_old.duplicate();
+ setting = false;
+ return true;
+ }
- bool change_notify_deserved = false;
- bool mergeable = false;
+ if (name == "out_handle") {
+ const Variant &value = p_value;
- if (name == "name") {
- d_new["method"] = p_value;
- } else if (name == "arg_count") {
- Vector<Variant> args = d_old["args"];
- args.resize(p_value);
- d_new["args"] = args;
- change_notify_deserved = true;
- } else if (name.begins_with("args/")) {
- Vector<Variant> args = d_old["args"];
- int idx = name.get_slice("/", 1).to_int();
- ERR_FAIL_INDEX_V(idx, args.size(), false);
-
- String what = name.get_slice("/", 2);
- if (what == "type") {
- Variant::Type t = Variant::Type(int(p_value));
-
- if (t != args[idx].get_type()) {
- Callable::CallError err;
- if (Variant::can_convert(args[idx].get_type(), t)) {
- Variant old = args[idx];
- Variant *ptrs[1] = { &old };
- Variant::construct(t, args.write[idx], (const Variant **)ptrs, 1, err);
- } else {
- Variant::construct(t, args.write[idx], nullptr, 0, err);
- }
- change_notify_deserved = true;
- d_new["args"] = args;
- }
- } else if (what == "value") {
- Variant value = p_value;
- if (value.get_type() == Variant::NODE_PATH) {
- _fix_node_path(value);
- }
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ Vector2 prev = animation->bezier_track_get_key_out_handle(track, key);
+ undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- args.write[idx] = value;
- d_new["args"] = args;
- mergeable = true;
- }
- }
+ setting = false;
+ return true;
+ }
- if (mergeable) {
- undo_redo->create_action(TTR("Animation Change Call"), UndoRedo::MERGE_ENDS);
- } else {
- undo_redo->create_action(TTR("Animation Change Call"));
- }
+ if (name == "handle_mode") {
+ const Variant &value = p_value;
setting = true;
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ int prev = animation->bezier_track_get_key_handle_mode(track, key);
+ undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value);
+ undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev);
undo_redo->add_do_method(this, "_update_obj", animation);
undo_redo->add_undo_method(this, "_update_obj", animation);
undo_redo->commit_action();
setting = false;
- if (change_notify_deserved) {
- notify_change();
- }
return true;
- } break;
- case Animation::TYPE_BEZIER: {
- if (name == "value") {
- const Variant &value = p_value;
-
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- float prev = animation->bezier_track_get_key_value(track, key);
- undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_value", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_value", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
+ }
+ } break;
+ case Animation::TYPE_AUDIO: {
+ if (name == "stream") {
+ Ref<AudioStream> stream = p_value;
- if (name == "in_handle") {
- const Variant &value = p_value;
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- Vector2 prev = animation->bezier_track_get_key_in_handle(track, key);
- undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
+ setting = false;
+ return true;
+ }
- if (name == "out_handle") {
- const Variant &value = p_value;
+ if (name == "start_offset") {
+ float value = p_value;
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- Vector2 prev = animation->bezier_track_get_key_out_handle(track, key);
- undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ float prev = animation->audio_track_get_key_start_offset(track, key);
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- if (name == "handle_mode") {
- const Variant &value = p_value;
+ setting = false;
+ return true;
+ }
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- int prev = animation->bezier_track_get_key_handle_mode(track, key);
- undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value);
- undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
- } break;
- case Animation::TYPE_AUDIO: {
- if (name == "stream") {
- Ref<AudioStream> stream = p_value;
+ if (name == "end_offset") {
+ float value = p_value;
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
- undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
- undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ float prev = animation->audio_track_get_key_end_offset(track, key);
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- if (name == "start_offset") {
- float value = p_value;
+ setting = false;
+ return true;
+ }
+ } break;
+ case Animation::TYPE_ANIMATION: {
+ if (name == "animation") {
+ StringName anim_name = p_value;
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- float prev = animation->audio_track_get_key_start_offset(track, key);
- undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
+ setting = true;
+ undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ StringName prev = animation->animation_track_get_key_animation(track, key);
+ undo_redo->add_do_method(animation.ptr(), "animation_track_set_key_animation", track, key, anim_name);
+ undo_redo->add_undo_method(animation.ptr(), "animation_track_set_key_animation", track, key, prev);
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ undo_redo->commit_action();
- if (name == "end_offset") {
- float value = p_value;
+ setting = false;
+ return true;
+ }
+ } break;
+ }
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- float prev = animation->audio_track_get_key_end_offset(track, key);
- undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
- } break;
- case Animation::TYPE_ANIMATION: {
- if (name == "animation") {
- StringName anim_name = p_value;
+ return false;
+}
- setting = true;
- undo_redo->create_action(TTR("Animation Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- StringName prev = animation->animation_track_get_key_animation(track, key);
- undo_redo->add_do_method(animation.ptr(), "animation_track_set_key_animation", track, key, anim_name);
- undo_redo->add_undo_method(animation.ptr(), "animation_track_set_key_animation", track, key, prev);
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- undo_redo->commit_action();
-
- setting = false;
- return true;
- }
- } break;
- }
+bool AnimationTrackKeyEdit::_get(const StringName &p_name, Variant &r_ret) const {
+ int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);
+ ERR_FAIL_COND_V(key == -1, false);
- return false;
+ String name = p_name;
+ if (name == "easing") {
+ r_ret = animation->track_get_key_transition(track, key);
+ return true;
}
- bool _get(const StringName &p_name, Variant &r_ret) const {
- int key = animation->track_find_key(track, key_ofs, true);
- ERR_FAIL_COND_V(key == -1, false);
-
- String name = p_name;
- if (name == "time") {
- r_ret = key_ofs;
- return true;
- }
-
- if (name == "frame") {
- float fps = animation->get_step();
- if (fps > 0) {
- fps = 1.0 / fps;
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ if (name == "position" || name == "rotation" || name == "scale") {
+ r_ret = animation->track_get_key_value(track, key);
+ return true;
+ }
+ } break;
+ case Animation::TYPE_BLEND_SHAPE:
+ case Animation::TYPE_VALUE: {
+ if (name == "value") {
+ r_ret = animation->track_get_key_value(track, key);
+ return true;
}
- r_ret = key_ofs * fps;
- return true;
- }
- if (name == "easing") {
- r_ret = animation->track_get_key_transition(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_METHOD: {
+ Dictionary d = animation->track_get_key_value(track, key);
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D:
- case Animation::TYPE_ROTATION_3D:
- case Animation::TYPE_SCALE_3D: {
- if (name == "position" || name == "rotation" || name == "scale") {
- r_ret = animation->track_get_key_value(track, key);
- return true;
- }
- } break;
- case Animation::TYPE_BLEND_SHAPE:
- case Animation::TYPE_VALUE: {
- if (name == "value") {
- r_ret = animation->track_get_key_value(track, key);
- return true;
- }
+ if (name == "name") {
+ ERR_FAIL_COND_V(!d.has("method"), false);
+ r_ret = d["method"];
+ return true;
+ }
- } break;
- case Animation::TYPE_METHOD: {
- Dictionary d = animation->track_get_key_value(track, key);
+ ERR_FAIL_COND_V(!d.has("args"), false);
- if (name == "name") {
- ERR_FAIL_COND_V(!d.has("method"), false);
- r_ret = d["method"];
- return true;
- }
+ Vector<Variant> args = d["args"];
- ERR_FAIL_COND_V(!d.has("args"), false);
+ if (name == "arg_count") {
+ r_ret = args.size();
+ return true;
+ }
- Vector<Variant> args = d["args"];
+ if (name.begins_with("args/")) {
+ int idx = name.get_slice("/", 1).to_int();
+ ERR_FAIL_INDEX_V(idx, args.size(), false);
- if (name == "arg_count") {
- r_ret = args.size();
+ String what = name.get_slice("/", 2);
+ if (what == "type") {
+ r_ret = args[idx].get_type();
return true;
}
- if (name.begins_with("args/")) {
- int idx = name.get_slice("/", 1).to_int();
- ERR_FAIL_INDEX_V(idx, args.size(), false);
-
- String what = name.get_slice("/", 2);
- if (what == "type") {
- r_ret = args[idx].get_type();
- return true;
- }
-
- if (what == "value") {
- r_ret = args[idx];
- return true;
- }
- }
-
- } break;
- case Animation::TYPE_BEZIER: {
- if (name == "value") {
- r_ret = animation->bezier_track_get_key_value(track, key);
+ if (what == "value") {
+ r_ret = args[idx];
return true;
}
+ }
- if (name == "in_handle") {
- r_ret = animation->bezier_track_get_key_in_handle(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_BEZIER: {
+ if (name == "value") {
+ r_ret = animation->bezier_track_get_key_value(track, key);
+ return true;
+ }
- if (name == "out_handle") {
- r_ret = animation->bezier_track_get_key_out_handle(track, key);
- return true;
- }
+ if (name == "in_handle") {
+ r_ret = animation->bezier_track_get_key_in_handle(track, key);
+ return true;
+ }
- if (name == "handle_mode") {
- r_ret = animation->bezier_track_get_key_handle_mode(track, key);
- return true;
- }
+ if (name == "out_handle") {
+ r_ret = animation->bezier_track_get_key_out_handle(track, key);
+ return true;
+ }
- } break;
- case Animation::TYPE_AUDIO: {
- if (name == "stream") {
- r_ret = animation->audio_track_get_key_stream(track, key);
- return true;
- }
+ if (name == "handle_mode") {
+ r_ret = animation->bezier_track_get_key_handle_mode(track, key);
+ return true;
+ }
- if (name == "start_offset") {
- r_ret = animation->audio_track_get_key_start_offset(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_AUDIO: {
+ if (name == "stream") {
+ r_ret = animation->audio_track_get_key_stream(track, key);
+ return true;
+ }
- if (name == "end_offset") {
- r_ret = animation->audio_track_get_key_end_offset(track, key);
- return true;
- }
+ if (name == "start_offset") {
+ r_ret = animation->audio_track_get_key_start_offset(track, key);
+ return true;
+ }
- } break;
- case Animation::TYPE_ANIMATION: {
- if (name == "animation") {
- r_ret = animation->animation_track_get_key_animation(track, key);
- return true;
- }
+ if (name == "end_offset") {
+ r_ret = animation->audio_track_get_key_end_offset(track, key);
+ return true;
+ }
- } break;
- }
+ } break;
+ case Animation::TYPE_ANIMATION: {
+ if (name == "animation") {
+ r_ret = animation->animation_track_get_key_animation(track, key);
+ return true;
+ }
- return false;
+ } break;
}
- void _get_property_list(List<PropertyInfo> *p_list) const {
- if (animation.is_null()) {
- return;
- }
- ERR_FAIL_INDEX(track, animation->get_track_count());
- int key = animation->track_find_key(track, key_ofs, true);
- ERR_FAIL_COND(key == -1);
+ return false;
+}
- if (use_fps && animation->get_step() > 0) {
- float max_frame = animation->get_length() / animation->get_step();
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("frame"), PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
- } else {
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("time"), PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
- }
+void AnimationTrackKeyEdit::_get_property_list(List<PropertyInfo> *p_list) const {
+ if (animation.is_null()) {
+ return;
+ }
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, PNAME("position")));
- } break;
- case Animation::TYPE_ROTATION_3D: {
- p_list->push_back(PropertyInfo(Variant::QUATERNION, PNAME("rotation")));
- } break;
- case Animation::TYPE_SCALE_3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, PNAME("scale")));
- } break;
- case Animation::TYPE_BLEND_SHAPE: {
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
- } break;
- case Animation::TYPE_VALUE: {
- Variant v = animation->track_get_key_value(track, key);
+ ERR_FAIL_INDEX(track, animation->get_track_count());
+ int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);
+ ERR_FAIL_COND(key == -1);
- if (hint.type != Variant::NIL) {
- PropertyInfo pi = hint;
- pi.name = PNAME("value");
- p_list->push_back(pi);
- } else {
- PropertyHint val_hint = PROPERTY_HINT_NONE;
- String val_hint_string;
-
- if (v.get_type() == Variant::OBJECT) {
- // Could actually check the object property if exists..? Yes I will!
- Ref<Resource> res = v;
- if (res.is_valid()) {
- val_hint = PROPERTY_HINT_RESOURCE_TYPE;
- val_hint_string = res->get_class();
- }
- }
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, PNAME("position")));
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
+ p_list->push_back(PropertyInfo(Variant::QUATERNION, PNAME("rotation")));
+ } break;
+ case Animation::TYPE_SCALE_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, PNAME("scale")));
+ } break;
+ case Animation::TYPE_BLEND_SHAPE: {
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
+ } break;
+ case Animation::TYPE_VALUE: {
+ Variant v = animation->track_get_key_value(track, key);
- if (v.get_type() != Variant::NIL) {
- p_list->push_back(PropertyInfo(v.get_type(), PNAME("value"), val_hint, val_hint_string));
+ if (hint.type != Variant::NIL) {
+ PropertyInfo pi = hint;
+ pi.name = PNAME("value");
+ p_list->push_back(pi);
+ } else {
+ PropertyHint val_hint = PROPERTY_HINT_NONE;
+ String val_hint_string;
+
+ if (v.get_type() == Variant::OBJECT) {
+ // Could actually check the object property if exists..? Yes I will!
+ Ref<Resource> res = v;
+ if (res.is_valid()) {
+ val_hint = PROPERTY_HINT_RESOURCE_TYPE;
+ val_hint_string = res->get_class();
}
}
- } break;
- case Animation::TYPE_METHOD: {
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, PNAME("name")));
- p_list->push_back(PropertyInfo(Variant::INT, PNAME("arg_count"), PROPERTY_HINT_RANGE, "0,32,1,or_greater"));
-
- Dictionary d = animation->track_get_key_value(track, key);
- ERR_FAIL_COND(!d.has("args"));
- Vector<Variant> args = d["args"];
- String vtypes;
- for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i > 0) {
- vtypes += ",";
- }
- vtypes += Variant::get_type_name(Variant::Type(i));
+ if (v.get_type() != Variant::NIL) {
+ p_list->push_back(PropertyInfo(v.get_type(), PNAME("value"), val_hint, val_hint_string));
}
+ }
- for (int i = 0; i < args.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, vformat("%s/%d/%s", PNAME("args"), i, PNAME("type")), PROPERTY_HINT_ENUM, vtypes));
- if (args[i].get_type() != Variant::NIL) {
- p_list->push_back(PropertyInfo(args[i].get_type(), vformat("%s/%d/%s", PNAME("args"), i, PNAME("value"))));
- }
+ } break;
+ case Animation::TYPE_METHOD: {
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, PNAME("name")));
+ p_list->push_back(PropertyInfo(Variant::INT, PNAME("arg_count"), PROPERTY_HINT_RANGE, "0,32,1,or_greater"));
+
+ Dictionary d = animation->track_get_key_value(track, key);
+ ERR_FAIL_COND(!d.has("args"));
+ Vector<Variant> args = d["args"];
+ String vtypes;
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ if (i > 0) {
+ vtypes += ",";
}
+ vtypes += Variant::get_type_name(Variant::Type(i));
+ }
- } break;
- case Animation::TYPE_BEZIER: {
- Animation::HandleMode hm = animation->bezier_track_get_key_handle_mode(track, key);
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
- if (hm == Animation::HANDLE_MODE_LINEAR) {
- p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY));
- } else {
- p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle")));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle")));
+ for (int i = 0; i < args.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::INT, vformat("%s/%d/%s", PNAME("args"), i, PNAME("type")), PROPERTY_HINT_ENUM, vtypes));
+ if (args[i].get_type() != Variant::NIL) {
+ p_list->push_back(PropertyInfo(args[i].get_type(), vformat("%s/%d/%s", PNAME("args"), i, PNAME("value"))));
}
- p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored"));
-
- } break;
- case Animation::TYPE_AUDIO: {
- p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("stream"), PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("start_offset"), PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("end_offset"), PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
+ }
- } break;
- case Animation::TYPE_ANIMATION: {
- String animations;
+ } break;
+ case Animation::TYPE_BEZIER: {
+ Animation::HandleMode hm = animation->bezier_track_get_key_handle_mode(track, key);
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
+ if (hm == Animation::HANDLE_MODE_LINEAR) {
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY));
+ } else {
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle")));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle")));
+ }
+ p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored"));
- if (root_path && root_path->has_node(animation->track_get_path(track))) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(root_path->get_node(animation->track_get_path(track)));
- if (ap) {
- List<StringName> anims;
- ap->get_animation_list(&anims);
- for (const StringName &E : anims) {
- if (!animations.is_empty()) {
- animations += ",";
- }
+ } break;
+ case Animation::TYPE_AUDIO: {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("stream"), PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("start_offset"), PROPERTY_HINT_RANGE, "0,3600,0.0001,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("end_offset"), PROPERTY_HINT_RANGE, "0,3600,0.0001,or_greater"));
- animations += String(E);
+ } break;
+ case Animation::TYPE_ANIMATION: {
+ String animations;
+
+ if (root_path && root_path->has_node(animation->track_get_path(track))) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(root_path->get_node(animation->track_get_path(track)));
+ if (ap) {
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ for (const StringName &E : anims) {
+ if (!animations.is_empty()) {
+ animations += ",";
}
+
+ animations += String(E);
}
}
+ }
- if (!animations.is_empty()) {
- animations += ",";
- }
- animations += "[stop]";
+ if (!animations.is_empty()) {
+ animations += ",";
+ }
+ animations += "[stop]";
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, PNAME("animation"), PROPERTY_HINT_ENUM, animations));
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, PNAME("animation"), PROPERTY_HINT_ENUM, animations));
- } break;
- }
+ } break;
+ }
- if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
- p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("easing"), PROPERTY_HINT_EXP_EASING));
- }
+ if (animation->track_get_type(track) == Animation::TYPE_VALUE) {
+ p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("easing"), PROPERTY_HINT_EXP_EASING));
}
+}
- Ref<Animation> animation;
- int track = -1;
- float key_ofs = 0;
- Node *root_path = nullptr;
+void AnimationTrackKeyEdit::notify_change() {
+ notify_property_list_changed();
+}
- PropertyInfo hint;
- NodePath base;
- bool use_fps = false;
+Node *AnimationTrackKeyEdit::get_root_path() {
+ return root_path;
+}
- void notify_change() {
- notify_property_list_changed();
- }
+void AnimationTrackKeyEdit::set_use_fps(bool p_enable) {
+ use_fps = p_enable;
+ notify_property_list_changed();
+}
- Node *get_root_path() {
- return root_path;
- }
+void AnimationMultiTrackKeyEdit::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationMultiTrackKeyEdit::_update_obj);
+ ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationMultiTrackKeyEdit::_key_ofs_changed);
+ ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_script_from_inspector);
+ ClassDB::bind_method(D_METHOD("_hide_metadata_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_metadata_from_inspector);
+ ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationMultiTrackKeyEdit::get_root_path);
+ ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationMultiTrackKeyEdit::_dont_undo_redo);
+ ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationMultiTrackKeyEdit::_is_read_only);
+}
- void set_use_fps(bool p_enable) {
- use_fps = p_enable;
- notify_property_list_changed();
+void AnimationMultiTrackKeyEdit::_fix_node_path(Variant &value, NodePath &base) {
+ NodePath np = value;
+
+ if (np == NodePath()) {
+ return;
}
-};
-class AnimationMultiTrackKeyEdit : public Object {
- GDCLASS(AnimationMultiTrackKeyEdit, Object);
+ Node *root = EditorNode::get_singleton()->get_tree()->get_root();
-public:
- bool setting = false;
- bool animation_read_only = false;
+ Node *np_node = root->get_node(np);
+ ERR_FAIL_COND(!np_node);
- bool _hide_script_from_inspector() { return true; }
- bool _hide_metadata_from_inspector() { return true; }
- bool _dont_undo_redo() { return true; }
+ Node *edited_node = root->get_node(base);
+ ERR_FAIL_COND(!edited_node);
- bool _is_read_only() {
- return animation_read_only;
- }
+ value = edited_node->get_path_to(np_node);
+}
- static void _bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationMultiTrackKeyEdit::_update_obj);
- ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationMultiTrackKeyEdit::_key_ofs_changed);
- ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_script_from_inspector);
- ClassDB::bind_method(D_METHOD("_hide_metadata_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_metadata_from_inspector);
- ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationMultiTrackKeyEdit::get_root_path);
- ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationMultiTrackKeyEdit::_dont_undo_redo);
- ClassDB::bind_method(D_METHOD("_is_read_only"), &AnimationMultiTrackKeyEdit::_is_read_only);
+void AnimationMultiTrackKeyEdit::_update_obj(const Ref<Animation> &p_anim) {
+ if (setting || animation != p_anim) {
+ return;
}
- void _fix_node_path(Variant &value, NodePath &base) {
- NodePath np = value;
+ notify_change();
+}
- if (np == NodePath()) {
- return;
- }
+void AnimationMultiTrackKeyEdit::_key_ofs_changed(const Ref<Animation> &p_anim, float from, float to) {
+ if (animation != p_anim) {
+ return;
+ }
- Node *root = EditorNode::get_singleton()->get_tree()->get_root();
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int key = 0;
+ for (const float &key_ofs : E.value) {
+ if (from != key_ofs) {
+ key++;
+ continue;
+ }
- Node *np_node = root->get_node(np);
- ERR_FAIL_COND(!np_node);
+ int track = E.key;
+ key_ofs_map[track][key] = to;
- Node *edited_node = root->get_node(base);
- ERR_FAIL_COND(!edited_node);
+ if (setting) {
+ return;
+ }
- value = edited_node->get_path_to(np_node);
- }
+ notify_change();
- void _update_obj(const Ref<Animation> &p_anim) {
- if (setting || animation != p_anim) {
return;
}
-
- notify_change();
}
+}
- void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to) {
- if (animation != p_anim) {
- return;
- }
-
- for (const KeyValue<int, List<float>> &E : key_ofs_map) {
- int key = 0;
- for (const float &key_ofs : E.value) {
- if (from != key_ofs) {
- key++;
- continue;
- }
+bool AnimationMultiTrackKeyEdit::_set(const StringName &p_name, const Variant &p_value) {
+ bool update_obj = false;
+ bool change_notify_deserved = false;
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int track = E.key;
+ for (const float &key_ofs : E.value) {
+ int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);
+ ERR_FAIL_COND_V(key == -1, false);
- int track = E.key;
- key_ofs_map[track][key] = to;
+ String name = p_name;
+ if (name == "easing") {
+ float val = p_value;
+ float prev_val = animation->track_get_key_transition(track, key);
- if (setting) {
- return;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Transition"), UndoRedo::MERGE_ENDS);
}
-
- notify_change();
-
- return;
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val);
+ update_obj = true;
}
- }
- }
- bool _set(const StringName &p_name, const Variant &p_value) {
- bool update_obj = false;
- bool change_notify_deserved = false;
- for (const KeyValue<int, List<float>> &E : key_ofs_map) {
- int track = E.key;
- for (const float &key_ofs : E.value) {
- int key = animation->track_find_key(track, key_ofs, true);
- ERR_FAIL_COND_V(key == -1, false);
-
- String name = p_name;
- if (name == "time" || name == "frame") {
- float new_time = p_value;
-
- if (name == "frame") {
- float fps = animation->get_step();
- if (fps > 0) {
- fps = 1.0 / fps;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ Variant old = animation->track_get_key_value(track, key);
+ if (!setting) {
+ String chan;
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ chan = "Position3D";
+ break;
+ case Animation::TYPE_ROTATION_3D:
+ chan = "Rotation3D";
+ break;
+ case Animation::TYPE_SCALE_3D:
+ chan = "Scale3D";
+ break;
+ default: {
+ }
}
- new_time /= fps;
- }
-
- int existing = animation->track_find_key(track, new_time, true);
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- if (!setting) {
setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Time"), UndoRedo::MERGE_ENDS);
+ undo_redo->create_action(vformat(TTR("Animation Multi Change %s"), chan));
}
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, p_value);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, old);
+ update_obj = true;
+ } break;
+ case Animation::TYPE_BLEND_SHAPE:
+ case Animation::TYPE_VALUE: {
+ if (name == "value") {
+ Variant value = p_value;
- Variant val = animation->track_get_key_value(track, key);
- float trans = animation->track_get_key_transition(track, key);
-
- undo_redo->add_do_method(animation.ptr(), "track_remove_key", track, key);
- undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, val, trans);
- undo_redo->add_do_method(this, "_key_ofs_changed", animation, key_ofs, new_time);
- undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, new_time);
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_ofs, val, trans);
- undo_redo->add_undo_method(this, "_key_ofs_changed", animation, new_time, key_ofs);
+ if (value.get_type() == Variant::NODE_PATH) {
+ _fix_node_path(value, base_map[track]);
+ }
- if (existing != -1) {
- Variant v = animation->track_get_key_value(track, existing);
- trans = animation->track_get_key_transition(track, existing);
- undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, new_time, v, trans);
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ }
+ Variant prev = animation->track_get_key_value(track, key);
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, prev);
+ update_obj = true;
}
- } else if (name == "easing") {
- float val = p_value;
- float prev_val = animation->track_get_key_transition(track, key);
+ } break;
+ case Animation::TYPE_METHOD: {
+ Dictionary d_old = animation->track_get_key_value(track, key);
+ Dictionary d_new = d_old.duplicate();
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Transition"), UndoRedo::MERGE_ENDS);
- }
- undo_redo->add_do_method(animation.ptr(), "track_set_key_transition", track, key, val);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_transition", track, key, prev_val);
- update_obj = true;
- }
+ bool mergeable = false;
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D:
- case Animation::TYPE_ROTATION_3D:
- case Animation::TYPE_SCALE_3D: {
- Variant old = animation->track_get_key_value(track, key);
- if (!setting) {
- String chan;
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D:
- chan = "Position3D";
- break;
- case Animation::TYPE_ROTATION_3D:
- chan = "Rotation3D";
- break;
- case Animation::TYPE_SCALE_3D:
- chan = "Scale3D";
- break;
- default: {
+ if (name == "name") {
+ d_new["method"] = p_value;
+ } else if (name == "arg_count") {
+ Vector<Variant> args = d_old["args"];
+ args.resize(p_value);
+ d_new["args"] = args;
+ change_notify_deserved = true;
+ } else if (name.begins_with("args/")) {
+ Vector<Variant> args = d_old["args"];
+ int idx = name.get_slice("/", 1).to_int();
+ ERR_FAIL_INDEX_V(idx, args.size(), false);
+
+ String what = name.get_slice("/", 2);
+ if (what == "type") {
+ Variant::Type t = Variant::Type(int(p_value));
+
+ if (t != args[idx].get_type()) {
+ Callable::CallError err;
+ if (Variant::can_convert(args[idx].get_type(), t)) {
+ Variant old = args[idx];
+ Variant *ptrs[1] = { &old };
+ Variant::construct(t, args.write[idx], (const Variant **)ptrs, 1, err);
+ } else {
+ Variant::construct(t, args.write[idx], nullptr, 0, err);
}
+ change_notify_deserved = true;
+ d_new["args"] = args;
}
-
- setting = true;
- undo_redo->create_action(vformat(TTR("Animation Multi Change %s"), chan));
- }
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, p_value);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, old);
- update_obj = true;
- } break;
- case Animation::TYPE_BLEND_SHAPE:
- case Animation::TYPE_VALUE: {
- if (name == "value") {
+ } else if (what == "value") {
Variant value = p_value;
-
if (value.get_type() == Variant::NODE_PATH) {
_fix_node_path(value, base_map[track]);
}
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- Variant prev = animation->track_get_key_value(track, key);
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, prev);
- update_obj = true;
+ args.write[idx] = value;
+ d_new["args"] = args;
+ mergeable = true;
}
- } break;
- case Animation::TYPE_METHOD: {
- Dictionary d_old = animation->track_get_key_value(track, key);
- Dictionary d_new = d_old.duplicate();
+ }
- bool mergeable = false;
+ Variant prev = animation->track_get_key_value(track, key);
- if (name == "name") {
- d_new["method"] = p_value;
- } else if (name == "arg_count") {
- Vector<Variant> args = d_old["args"];
- args.resize(p_value);
- d_new["args"] = args;
- change_notify_deserved = true;
- } else if (name.begins_with("args/")) {
- Vector<Variant> args = d_old["args"];
- int idx = name.get_slice("/", 1).to_int();
- ERR_FAIL_INDEX_V(idx, args.size(), false);
-
- String what = name.get_slice("/", 2);
- if (what == "type") {
- Variant::Type t = Variant::Type(int(p_value));
-
- if (t != args[idx].get_type()) {
- Callable::CallError err;
- if (Variant::can_convert(args[idx].get_type(), t)) {
- Variant old = args[idx];
- Variant *ptrs[1] = { &old };
- Variant::construct(t, args.write[idx], (const Variant **)ptrs, 1, err);
- } else {
- Variant::construct(t, args.write[idx], nullptr, 0, err);
- }
- change_notify_deserved = true;
- d_new["args"] = args;
- }
- } else if (what == "value") {
- Variant value = p_value;
- if (value.get_type() == Variant::NODE_PATH) {
- _fix_node_path(value, base_map[track]);
- }
+ if (!setting) {
+ if (mergeable) {
+ undo_redo->create_action(TTR("Animation Multi Change Call"), UndoRedo::MERGE_ENDS);
+ } else {
+ undo_redo->create_action(TTR("Animation Multi Change Call"));
+ }
- args.write[idx] = value;
- d_new["args"] = args;
- mergeable = true;
- }
+ setting = true;
+ }
+
+ undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
+ undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);
+ update_obj = true;
+ } break;
+ case Animation::TYPE_BEZIER: {
+ if (name == "value") {
+ const Variant &value = p_value;
+
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
+ float prev = animation->bezier_track_get_key_value(track, key);
+ undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_value", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_value", track, key, prev);
+ update_obj = true;
+ } else if (name == "in_handle") {
+ const Variant &value = p_value;
- Variant prev = animation->track_get_key_value(track, key);
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ }
+ Vector2 prev = animation->bezier_track_get_key_in_handle(track, key);
+ undo_redo->add_do_method(this, "_bezier_track_set_key_in_handle", track, key, value);
+ undo_redo->add_undo_method(this, "_bezier_track_set_key_in_handle", track, key, prev);
+ update_obj = true;
+ } else if (name == "out_handle") {
+ const Variant &value = p_value;
if (!setting) {
- if (mergeable) {
- undo_redo->create_action(TTR("Animation Multi Change Call"), UndoRedo::MERGE_ENDS);
- } else {
- undo_redo->create_action(TTR("Animation Multi Change Call"));
- }
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ }
+ Vector2 prev = animation->bezier_track_get_key_out_handle(track, key);
+ undo_redo->add_do_method(this, "_bezier_track_set_key_out_handle", track, key, value);
+ undo_redo->add_undo_method(this, "_bezier_track_set_key_out_handle", track, key, prev);
+ update_obj = true;
+ } else if (name == "handle_mode") {
+ const Variant &value = p_value;
+ if (!setting) {
setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
+ int prev = animation->bezier_track_get_key_handle_mode(track, key);
+ undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value);
+ undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev);
+ update_obj = true;
+ }
+ } break;
+ case Animation::TYPE_AUDIO: {
+ if (name == "stream") {
+ Ref<AudioStream> stream = p_value;
- undo_redo->add_do_method(animation.ptr(), "track_set_key_value", track, key, d_new);
- undo_redo->add_undo_method(animation.ptr(), "track_set_key_value", track, key, d_old);
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
+ }
+ Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
update_obj = true;
- } break;
- case Animation::TYPE_BEZIER: {
- if (name == "value") {
- const Variant &value = p_value;
+ } else if (name == "start_offset") {
+ float value = p_value;
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- float prev = animation->bezier_track_get_key_value(track, key);
- undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_value", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_value", track, key, prev);
- update_obj = true;
- } else if (name == "in_handle") {
- const Variant &value = p_value;
-
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- Vector2 prev = animation->bezier_track_get_key_in_handle(track, key);
- undo_redo->add_do_method(this, "_bezier_track_set_key_in_handle", track, key, value);
- undo_redo->add_undo_method(this, "_bezier_track_set_key_in_handle", track, key, prev);
- update_obj = true;
- } else if (name == "out_handle") {
- const Variant &value = p_value;
-
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- Vector2 prev = animation->bezier_track_get_key_out_handle(track, key);
- undo_redo->add_do_method(this, "_bezier_track_set_key_out_handle", track, key, value);
- undo_redo->add_undo_method(this, "_bezier_track_set_key_out_handle", track, key, prev);
- update_obj = true;
- } else if (name == "handle_mode") {
- const Variant &value = p_value;
-
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- int prev = animation->bezier_track_get_key_handle_mode(track, key);
- undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value);
- undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev);
- update_obj = true;
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
- } break;
- case Animation::TYPE_AUDIO: {
- if (name == "stream") {
- Ref<AudioStream> stream = p_value;
+ float prev = animation->audio_track_get_key_start_offset(track, key);
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, prev);
+ update_obj = true;
+ } else if (name == "end_offset") {
+ float value = p_value;
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- Ref<Resource> prev = animation->audio_track_get_key_stream(track, key);
- undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_stream", track, key, stream);
- undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_stream", track, key, prev);
- update_obj = true;
- } else if (name == "start_offset") {
- float value = p_value;
-
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- float prev = animation->audio_track_get_key_start_offset(track, key);
- undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_start_offset", track, key, prev);
- update_obj = true;
- } else if (name == "end_offset") {
- float value = p_value;
-
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- float prev = animation->audio_track_get_key_end_offset(track, key);
- undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, value);
- undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, prev);
- update_obj = true;
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
- } break;
- case Animation::TYPE_ANIMATION: {
- if (name == "animation") {
- StringName anim_name = p_value;
+ float prev = animation->audio_track_get_key_end_offset(track, key);
+ undo_redo->add_do_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, value);
+ undo_redo->add_undo_method(animation.ptr(), "audio_track_set_key_end_offset", track, key, prev);
+ update_obj = true;
+ }
+ } break;
+ case Animation::TYPE_ANIMATION: {
+ if (name == "animation") {
+ StringName anim_name = p_value;
- if (!setting) {
- setting = true;
- undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
- }
- StringName prev = animation->animation_track_get_key_animation(track, key);
- undo_redo->add_do_method(animation.ptr(), "animation_track_set_key_animation", track, key, anim_name);
- undo_redo->add_undo_method(animation.ptr(), "animation_track_set_key_animation", track, key, prev);
- update_obj = true;
+ if (!setting) {
+ setting = true;
+ undo_redo->create_action(TTR("Animation Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
}
- } break;
- }
+ StringName prev = animation->animation_track_get_key_animation(track, key);
+ undo_redo->add_do_method(animation.ptr(), "animation_track_set_key_animation", track, key, anim_name);
+ undo_redo->add_undo_method(animation.ptr(), "animation_track_set_key_animation", track, key, prev);
+ update_obj = true;
+ }
+ } break;
}
}
+ }
- Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
- if (setting) {
- if (update_obj) {
- undo_redo->add_do_method(this, "_update_obj", animation);
- undo_redo->add_undo_method(this, "_update_obj", animation);
- }
-
- undo_redo->commit_action();
- setting = false;
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ if (setting) {
+ if (update_obj) {
+ undo_redo->add_do_method(this, "_update_obj", animation);
+ undo_redo->add_undo_method(this, "_update_obj", animation);
+ }
- if (change_notify_deserved) {
- notify_change();
- }
+ undo_redo->commit_action();
+ setting = false;
- return true;
+ if (change_notify_deserved) {
+ notify_change();
}
- return false;
+ return true;
}
- bool _get(const StringName &p_name, Variant &r_ret) const {
- for (const KeyValue<int, List<float>> &E : key_ofs_map) {
- int track = E.key;
- for (const float &key_ofs : E.value) {
- int key = animation->track_find_key(track, key_ofs, true);
- ERR_CONTINUE(key == -1);
+ return false;
+}
- String name = p_name;
- if (name == "time") {
- r_ret = key_ofs;
- return true;
- }
+bool AnimationMultiTrackKeyEdit::_get(const StringName &p_name, Variant &r_ret) const {
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int track = E.key;
+ for (const float &key_ofs : E.value) {
+ int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);
+ ERR_CONTINUE(key == -1);
- if (name == "frame") {
- float fps = animation->get_step();
- if (fps > 0) {
- fps = 1.0 / fps;
+ String name = p_name;
+ if (name == "easing") {
+ r_ret = animation->track_get_key_transition(track, key);
+ return true;
+ }
+
+ switch (animation->track_get_type(track)) {
+ case Animation::TYPE_POSITION_3D:
+ case Animation::TYPE_ROTATION_3D:
+ case Animation::TYPE_SCALE_3D: {
+ if (name == "position" || name == "rotation" || name == "scale") {
+ r_ret = animation->track_get_key_value(track, key);
+ return true;
}
- r_ret = key_ofs * fps;
- return true;
- }
- if (name == "easing") {
- r_ret = animation->track_get_key_transition(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_BLEND_SHAPE:
+ case Animation::TYPE_VALUE: {
+ if (name == "value") {
+ r_ret = animation->track_get_key_value(track, key);
+ return true;
+ }
- switch (animation->track_get_type(track)) {
- case Animation::TYPE_POSITION_3D:
- case Animation::TYPE_ROTATION_3D:
- case Animation::TYPE_SCALE_3D: {
- if (name == "position" || name == "rotation" || name == "scale") {
- r_ret = animation->track_get_key_value(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_METHOD: {
+ Dictionary d = animation->track_get_key_value(track, key);
- } break;
- case Animation::TYPE_BLEND_SHAPE:
- case Animation::TYPE_VALUE: {
- if (name == "value") {
- r_ret = animation->track_get_key_value(track, key);
- return true;
- }
+ if (name == "name") {
+ ERR_FAIL_COND_V(!d.has("method"), false);
+ r_ret = d["method"];
+ return true;
+ }
- } break;
- case Animation::TYPE_METHOD: {
- Dictionary d = animation->track_get_key_value(track, key);
+ ERR_FAIL_COND_V(!d.has("args"), false);
- if (name == "name") {
- ERR_FAIL_COND_V(!d.has("method"), false);
- r_ret = d["method"];
- return true;
- }
+ Vector<Variant> args = d["args"];
- ERR_FAIL_COND_V(!d.has("args"), false);
+ if (name == "arg_count") {
+ r_ret = args.size();
+ return true;
+ }
- Vector<Variant> args = d["args"];
+ if (name.begins_with("args/")) {
+ int idx = name.get_slice("/", 1).to_int();
+ ERR_FAIL_INDEX_V(idx, args.size(), false);
- if (name == "arg_count") {
- r_ret = args.size();
+ String what = name.get_slice("/", 2);
+ if (what == "type") {
+ r_ret = args[idx].get_type();
return true;
}
- if (name.begins_with("args/")) {
- int idx = name.get_slice("/", 1).to_int();
- ERR_FAIL_INDEX_V(idx, args.size(), false);
-
- String what = name.get_slice("/", 2);
- if (what == "type") {
- r_ret = args[idx].get_type();
- return true;
- }
-
- if (what == "value") {
- r_ret = args[idx];
- return true;
- }
- }
-
- } break;
- case Animation::TYPE_BEZIER: {
- if (name == "value") {
- r_ret = animation->bezier_track_get_key_value(track, key);
+ if (what == "value") {
+ r_ret = args[idx];
return true;
}
+ }
- if (name == "in_handle") {
- r_ret = animation->bezier_track_get_key_in_handle(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_BEZIER: {
+ if (name == "value") {
+ r_ret = animation->bezier_track_get_key_value(track, key);
+ return true;
+ }
- if (name == "out_handle") {
- r_ret = animation->bezier_track_get_key_out_handle(track, key);
- return true;
- }
+ if (name == "in_handle") {
+ r_ret = animation->bezier_track_get_key_in_handle(track, key);
+ return true;
+ }
- if (name == "handle_mode") {
- r_ret = animation->bezier_track_get_key_handle_mode(track, key);
- return true;
- }
+ if (name == "out_handle") {
+ r_ret = animation->bezier_track_get_key_out_handle(track, key);
+ return true;
+ }
- } break;
- case Animation::TYPE_AUDIO: {
- if (name == "stream") {
- r_ret = animation->audio_track_get_key_stream(track, key);
- return true;
- }
+ if (name == "handle_mode") {
+ r_ret = animation->bezier_track_get_key_handle_mode(track, key);
+ return true;
+ }
- if (name == "start_offset") {
- r_ret = animation->audio_track_get_key_start_offset(track, key);
- return true;
- }
+ } break;
+ case Animation::TYPE_AUDIO: {
+ if (name == "stream") {
+ r_ret = animation->audio_track_get_key_stream(track, key);
+ return true;
+ }
- if (name == "end_offset") {
- r_ret = animation->audio_track_get_key_end_offset(track, key);
- return true;
- }
+ if (name == "start_offset") {
+ r_ret = animation->audio_track_get_key_start_offset(track, key);
+ return true;
+ }
- } break;
- case Animation::TYPE_ANIMATION: {
- if (name == "animation") {
- r_ret = animation->animation_track_get_key_animation(track, key);
- return true;
- }
+ if (name == "end_offset") {
+ r_ret = animation->audio_track_get_key_end_offset(track, key);
+ return true;
+ }
- } break;
- }
+ } break;
+ case Animation::TYPE_ANIMATION: {
+ if (name == "animation") {
+ r_ret = animation->animation_track_get_key_animation(track, key);
+ return true;
+ }
+
+ } break;
}
}
+ }
- return false;
+ return false;
+}
+
+void AnimationMultiTrackKeyEdit::_get_property_list(List<PropertyInfo> *p_list) const {
+ if (animation.is_null()) {
+ return;
}
- void _get_property_list(List<PropertyInfo> *p_list) const {
- if (animation.is_null()) {
- return;
- }
- int first_track = -1;
- float first_key = -1.0;
+ int first_track = -1;
+ float first_key = -1.0;
- bool show_time = true;
- bool same_track_type = true;
- bool same_key_type = true;
- for (const KeyValue<int, List<float>> &E : key_ofs_map) {
- int track = E.key;
- ERR_FAIL_INDEX(track, animation->get_track_count());
+ bool same_track_type = true;
+ bool same_key_type = true;
+ for (const KeyValue<int, List<float>> &E : key_ofs_map) {
+ int track = E.key;
+ ERR_FAIL_INDEX(track, animation->get_track_count());
- if (first_track < 0) {
- first_track = track;
- }
+ if (first_track < 0) {
+ first_track = track;
+ }
- if (show_time && E.value.size() > 1) {
- show_time = false;
+ if (same_track_type) {
+ if (animation->track_get_type(first_track) != animation->track_get_type(track)) {
+ same_track_type = false;
+ same_key_type = false;
}
- if (same_track_type) {
- if (animation->track_get_type(first_track) != animation->track_get_type(track)) {
- same_track_type = false;
- same_key_type = false;
+ for (const float &F : E.value) {
+ int key = animation->track_find_key(track, F, Animation::FIND_MODE_APPROX);
+ ERR_FAIL_COND(key == -1);
+ if (first_key < 0) {
+ first_key = key;
}
- for (const float &F : E.value) {
- int key = animation->track_find_key(track, F, true);
- ERR_FAIL_COND(key == -1);
- if (first_key < 0) {
- first_key = key;
- }
-
- if (animation->track_get_key_value(first_track, first_key).get_type() != animation->track_get_key_value(track, key).get_type()) {
- same_key_type = false;
- }
+ if (animation->track_get_key_value(first_track, first_key).get_type() != animation->track_get_key_value(track, key).get_type()) {
+ same_key_type = false;
}
}
}
+ }
- if (show_time) {
- if (use_fps && animation->get_step() > 0) {
- float max_frame = animation->get_length() / animation->get_step();
- p_list->push_back(PropertyInfo(Variant::FLOAT, "frame", PROPERTY_HINT_RANGE, "0," + rtos(max_frame) + ",1"));
- } else {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "time", PROPERTY_HINT_RANGE, "0," + rtos(animation->get_length()) + ",0.01"));
- }
- }
-
- if (same_track_type) {
- switch (animation->track_get_type(first_track)) {
- case Animation::TYPE_POSITION_3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
- } break;
- case Animation::TYPE_ROTATION_3D: {
- p_list->push_back(PropertyInfo(Variant::QUATERNION, "scale"));
- } break;
- case Animation::TYPE_SCALE_3D: {
- p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
- } break;
- case Animation::TYPE_BLEND_SHAPE: {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
- } break;
- case Animation::TYPE_VALUE: {
- if (same_key_type) {
- Variant v = animation->track_get_key_value(first_track, first_key);
+ if (same_track_type) {
+ switch (animation->track_get_type(first_track)) {
+ case Animation::TYPE_POSITION_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "position"));
+ } break;
+ case Animation::TYPE_ROTATION_3D: {
+ p_list->push_back(PropertyInfo(Variant::QUATERNION, "scale"));
+ } break;
+ case Animation::TYPE_SCALE_3D: {
+ p_list->push_back(PropertyInfo(Variant::VECTOR3, "scale"));
+ } break;
+ case Animation::TYPE_BLEND_SHAPE: {
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
+ } break;
+ case Animation::TYPE_VALUE: {
+ if (same_key_type) {
+ Variant v = animation->track_get_key_value(first_track, first_key);
- if (hint.type != Variant::NIL) {
- PropertyInfo pi = hint;
- pi.name = "value";
- p_list->push_back(pi);
- } else {
- PropertyHint val_hint = PROPERTY_HINT_NONE;
- String val_hint_string;
-
- if (v.get_type() == Variant::OBJECT) {
- // Could actually check the object property if exists..? Yes I will!
- Ref<Resource> res = v;
- if (res.is_valid()) {
- val_hint = PROPERTY_HINT_RESOURCE_TYPE;
- val_hint_string = res->get_class();
- }
+ if (hint.type != Variant::NIL) {
+ PropertyInfo pi = hint;
+ pi.name = "value";
+ p_list->push_back(pi);
+ } else {
+ PropertyHint val_hint = PROPERTY_HINT_NONE;
+ String val_hint_string;
+
+ if (v.get_type() == Variant::OBJECT) {
+ // Could actually check the object property if exists..? Yes I will!
+ Ref<Resource> res = v;
+ if (res.is_valid()) {
+ val_hint = PROPERTY_HINT_RESOURCE_TYPE;
+ val_hint_string = res->get_class();
}
+ }
- if (v.get_type() != Variant::NIL) {
- p_list->push_back(PropertyInfo(v.get_type(), "value", val_hint, val_hint_string));
- }
+ if (v.get_type() != Variant::NIL) {
+ p_list->push_back(PropertyInfo(v.get_type(), "value", val_hint, val_hint_string));
}
}
+ }
- p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING));
- } break;
- case Animation::TYPE_METHOD: {
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "name"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "easing", PROPERTY_HINT_EXP_EASING));
+ } break;
+ case Animation::TYPE_METHOD: {
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, "name"));
- p_list->push_back(PropertyInfo(Variant::INT, "arg_count", PROPERTY_HINT_RANGE, "0,32,1,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::INT, "arg_count", PROPERTY_HINT_RANGE, "0,32,1,or_greater"));
- Dictionary d = animation->track_get_key_value(first_track, first_key);
- ERR_FAIL_COND(!d.has("args"));
- Vector<Variant> args = d["args"];
- String vtypes;
- for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i > 0) {
- vtypes += ",";
- }
- vtypes += Variant::get_type_name(Variant::Type(i));
+ Dictionary d = animation->track_get_key_value(first_track, first_key);
+ ERR_FAIL_COND(!d.has("args"));
+ Vector<Variant> args = d["args"];
+ String vtypes;
+ for (int i = 0; i < Variant::VARIANT_MAX; i++) {
+ if (i > 0) {
+ vtypes += ",";
}
+ vtypes += Variant::get_type_name(Variant::Type(i));
+ }
- for (int i = 0; i < args.size(); i++) {
- p_list->push_back(PropertyInfo(Variant::INT, "args/" + itos(i) + "/type", PROPERTY_HINT_ENUM, vtypes));
- if (args[i].get_type() != Variant::NIL) {
- p_list->push_back(PropertyInfo(args[i].get_type(), "args/" + itos(i) + "/value"));
- }
- }
- } break;
- case Animation::TYPE_BEZIER: {
- p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle"));
- p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle"));
- p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored"));
- } break;
- case Animation::TYPE_AUDIO: {
- p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
- p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.01,or_greater"));
- } break;
- case Animation::TYPE_ANIMATION: {
- if (key_ofs_map.size() > 1) {
- break;
+ for (int i = 0; i < args.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::INT, "args/" + itos(i) + "/type", PROPERTY_HINT_ENUM, vtypes));
+ if (args[i].get_type() != Variant::NIL) {
+ p_list->push_back(PropertyInfo(args[i].get_type(), "args/" + itos(i) + "/value"));
}
+ }
+ } break;
+ case Animation::TYPE_BEZIER: {
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle"));
+ p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle"));
+ p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored"));
+ } break;
+ case Animation::TYPE_AUDIO: {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "start_offset", PROPERTY_HINT_RANGE, "0,3600,0.0001,or_greater"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, "end_offset", PROPERTY_HINT_RANGE, "0,3600,0.0001,or_greater"));
+ } break;
+ case Animation::TYPE_ANIMATION: {
+ if (key_ofs_map.size() > 1) {
+ break;
+ }
- String animations;
-
- if (root_path && root_path->has_node(animation->track_get_path(first_track))) {
- AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(root_path->get_node(animation->track_get_path(first_track)));
- if (ap) {
- List<StringName> anims;
- ap->get_animation_list(&anims);
- for (List<StringName>::Element *G = anims.front(); G; G = G->next()) {
- if (!animations.is_empty()) {
- animations += ",";
- }
+ String animations;
- animations += String(G->get());
+ if (root_path && root_path->has_node(animation->track_get_path(first_track))) {
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(root_path->get_node(animation->track_get_path(first_track)));
+ if (ap) {
+ List<StringName> anims;
+ ap->get_animation_list(&anims);
+ for (List<StringName>::Element *G = anims.front(); G; G = G->next()) {
+ if (!animations.is_empty()) {
+ animations += ",";
}
+
+ animations += String(G->get());
}
}
+ }
- if (!animations.is_empty()) {
- animations += ",";
- }
- animations += "[stop]";
+ if (!animations.is_empty()) {
+ animations += ",";
+ }
+ animations += "[stop]";
- p_list->push_back(PropertyInfo(Variant::STRING_NAME, "animation", PROPERTY_HINT_ENUM, animations));
- } break;
- }
+ p_list->push_back(PropertyInfo(Variant::STRING_NAME, "animation", PROPERTY_HINT_ENUM, animations));
+ } break;
}
}
+}
- Ref<Animation> animation;
-
- RBMap<int, List<float>> key_ofs_map;
- RBMap<int, NodePath> base_map;
- PropertyInfo hint;
-
- Node *root_path = nullptr;
-
- bool use_fps = false;
-
- void notify_change() {
- notify_property_list_changed();
- }
+void AnimationMultiTrackKeyEdit::notify_change() {
+ notify_property_list_changed();
+}
- Node *get_root_path() {
- return root_path;
- }
+Node *AnimationMultiTrackKeyEdit::get_root_path() {
+ return root_path;
+}
- void set_use_fps(bool p_enable) {
- use_fps = p_enable;
- notify_property_list_changed();
- }
-};
+void AnimationMultiTrackKeyEdit::set_use_fps(bool p_enable) {
+ use_fps = p_enable;
+ notify_property_list_changed();
+}
void AnimationTimelineEdit::_zoom_changed(double) {
queue_redraw();
@@ -1420,7 +1246,7 @@ void AnimationTimelineEdit::_anim_length_changed(double p_new_len) {
return;
}
- p_new_len = MAX(0.001, p_new_len);
+ p_new_len = MAX(0.0001, p_new_len);
if (use_fps && animation->get_step() > 0) {
p_new_len *= animation->get_step();
}
@@ -1539,7 +1365,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
float l = animation->get_length();
if (l <= 0) {
- l = 0.001; // Avoid crashor.
+ l = 0.0001; // Avoid crashor.
}
Ref<Texture2D> hsize_icon = get_theme_icon(SNAME("Hsize"), SNAME("EditorIcons"));
@@ -1600,7 +1426,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
end_px = zoomw;
}
- draw_rect(Rect2(Point2(get_name_limit() + begin_px, 0), Point2(end_px - begin_px - 1, h)), timecolor);
+ draw_rect(Rect2(Point2(get_name_limit() + begin_px, 0), Point2(end_px - begin_px, h)), timecolor);
}
}
@@ -1759,7 +1585,7 @@ void AnimationTimelineEdit::update_values() {
}
} else {
length->set_value(animation->get_length());
- length->set_step(0.001);
+ length->set_step(0.0001);
length->set_tooltip_text(TTR("Animation length (seconds)"));
time_icon->set_tooltip_text(TTR("Animation length (seconds)"));
}
@@ -1950,9 +1776,9 @@ AnimationTimelineEdit::AnimationTimelineEdit() {
time_icon->set_tooltip_text(TTR("Animation length (seconds)"));
len_hb->add_child(time_icon);
length = memnew(EditorSpinSlider);
- length->set_min(0.001);
+ length->set_min(0.0001);
length->set_max(36000);
- length->set_step(0.001);
+ length->set_step(0.0001);
length->set_allow_greater(true);
length->set_custom_minimum_size(Vector2(70 * EDSCALE, 0));
length->set_hide_slider(true);
@@ -2058,7 +1884,7 @@ void AnimationTrackEdit::_notification(int p_what) {
} else if (animation->track_get_type(track) == Animation::TYPE_AUDIO) {
text = TTR("Audio Clips:");
} else if (animation->track_get_type(track) == Animation::TYPE_ANIMATION) {
- text = TTR("Anim Clips:");
+ text = TTR("Animation Clips:");
} else {
text += anim_path.get_concatenated_subnames();
}
@@ -2670,7 +2496,7 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
}
if (key_idx != -1) {
- String text = TTR("Time (s):") + " " + rtos(animation->track_get_key_time(track, key_idx)) + "\n";
+ String text = TTR("Time (s):") + " " + TS->format_number(rtos(Math::snapped(animation->track_get_key_time(track, key_idx), 0.0001))) + "\n";
switch (animation->track_get_type(track)) {
case Animation::TYPE_POSITION_3D: {
Vector3 t = animation->track_get_key_value(track, key_idx);
@@ -4390,7 +4216,7 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
p_next_tracks.normal++;
} else {
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", p_id.track_idx, time);
- int existing = animation->track_find_key(p_id.track_idx, time, true);
+ int existing = animation->track_find_key(p_id.track_idx, time, Animation::FIND_MODE_APPROX);
if (existing != -1) {
Variant v = animation->track_get_key_value(p_id.track_idx, existing);
float trans = animation->track_get_key_transition(p_id.track_idx, existing);
@@ -5005,8 +4831,8 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
if (snap->is_pressed() && step->get_value() != 0) {
p_ofs = snap_time(p_ofs);
}
- while (animation->track_find_key(p_track, p_ofs, true) != -1) { // Make sure insertion point is valid.
- p_ofs += 0.001;
+ while (animation->track_find_key(p_track, p_ofs, Animation::FIND_MODE_APPROX) != -1) { // Make sure insertion point is valid.
+ p_ofs += 0.0001;
}
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
@@ -5338,7 +5164,7 @@ void AnimationTrackEditor::_select_at_anim(const Ref<Animation> &p_anim, int p_t
return;
}
- int idx = animation->track_find_key(p_track, p_pos, true);
+ int idx = animation->track_find_key(p_track, p_pos, Animation::FIND_MODE_APPROX);
ERR_FAIL_COND(idx < 0);
SelectedKey sk;
@@ -5365,7 +5191,7 @@ void AnimationTrackEditor::_move_selection_commit() {
// 2 - Remove overlapped keys.
for (RBMap<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float newtime = snap_time(E->get().pos + motion);
- int idx = animation->track_find_key(E->key().track, newtime, true);
+ int idx = animation->track_find_key(E->key().track, newtime, Animation::FIND_MODE_APPROX);
if (idx == -1) {
continue;
}
@@ -5625,7 +5451,7 @@ void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) {
continue;
}
- int existing_idx = animation->track_find_key(dst_track, dst_time, true);
+ int existing_idx = animation->track_find_key(dst_track, dst_time, Animation::FIND_MODE_APPROX);
undo_redo->add_do_method(animation.ptr(), "track_insert_key", dst_track, dst_time, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", dst_track, dst_time);
@@ -5916,7 +5742,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
// 2 - Remove overlapped keys.
for (RBMap<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
float newtime = (E->get().pos - from_t) * s + from_t;
- int idx = animation->track_find_key(E->key().track, newtime, true);
+ int idx = animation->track_find_key(E->key().track, newtime, Animation::FIND_MODE_APPROX);
if (idx == -1) {
continue;
}
@@ -6127,7 +5953,7 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
undo_redo->add_do_method(reset.ptr(), "track_set_path", dst_track, path);
undo_redo->add_undo_method(reset.ptr(), "remove_track", dst_track);
} else {
- existing_idx = reset->track_find_key(dst_track, 0, true);
+ existing_idx = reset->track_find_key(dst_track, 0, Animation::FIND_MODE_APPROX);
}
undo_redo->add_do_method(reset.ptr(), "track_insert_key", dst_track, 0, animation->track_get_key_value(sk.track, sk.key), animation->track_get_key_transition(sk.track, sk.key));
@@ -6656,7 +6482,7 @@ AnimationTrackEditor::AnimationTrackEditor() {
step = memnew(EditorSpinSlider);
step->set_min(0);
step->set_max(1000000);
- step->set_step(0.001);
+ step->set_step(0.0001);
step->set_hide_slider(true);
step->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
step->set_tooltip_text(TTR("Animation step value."));
@@ -6946,3 +6772,103 @@ AnimationTrackEditor::~AnimationTrackEditor() {
memdelete(multi_key_edit);
}
}
+
+// AnimationTrackKeyEditEditorPlugin
+
+void AnimationTrackKeyEditEditor::_time_edit_entered() {
+ int key = animation->track_find_key(track, key_ofs, Animation::FIND_MODE_APPROX);
+ if (key == -1) {
+ return;
+ }
+ key_data_cache.time = animation->track_get_key_time(track, key);
+ key_data_cache.transition = animation->track_get_key_transition(track, key);
+ key_data_cache.value = animation->track_get_key_value(track, key);
+}
+
+void AnimationTrackKeyEditEditor::_time_edit_exited() {
+ real_t new_time = spinner->get_value();
+
+ if (use_fps) {
+ real_t fps = animation->get_step();
+ if (fps > 0) {
+ fps = 1.0 / fps;
+ }
+ new_time /= fps;
+ }
+
+ if (Math::is_equal_approx(new_time, key_data_cache.time)) {
+ return; // No change.
+ }
+
+ int existing = animation->track_find_key(track, new_time, Animation::FIND_MODE_APPROX);
+ Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
+ undo_redo->create_action(TTR("Animation Change Keyframe Time"), UndoRedo::MERGE_ENDS);
+
+ if (existing != -1) {
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", track, animation->track_get_key_time(track, existing));
+ }
+ undo_redo->add_do_method(animation.ptr(), "track_remove_key_at_time", track, key_data_cache.time);
+ undo_redo->add_do_method(animation.ptr(), "track_insert_key", track, new_time, key_data_cache.value, key_data_cache.transition);
+ undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", track, new_time);
+ undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, key_data_cache.time, key_data_cache.value, key_data_cache.transition);
+ if (existing != -1) {
+ undo_redo->add_undo_method(animation.ptr(), "track_insert_key", track, animation->track_get_key_time(track, existing), animation->track_get_key_value(track, existing), animation->track_get_key_transition(track, existing));
+ }
+
+ // Reselect key.
+ AnimationPlayerEditor *ape = AnimationPlayerEditor::get_singleton();
+ if (ape) {
+ AnimationTrackEditor *ate = ape->get_track_editor();
+ if (ate) {
+ undo_redo->add_do_method(ate, "_clear_selection_for_anim", animation);
+ undo_redo->add_undo_method(ate, "_clear_selection_for_anim", animation);
+ undo_redo->add_do_method(ate, "_select_at_anim", animation, track, new_time);
+ undo_redo->add_undo_method(ate, "_select_at_anim", animation, track, key_data_cache.time);
+ }
+ }
+
+ undo_redo->commit_action();
+}
+
+AnimationTrackKeyEditEditor::AnimationTrackKeyEditEditor(Ref<Animation> p_animation, int p_track, real_t p_key_ofs, bool p_use_fps) {
+ if (!p_animation.is_valid()) {
+ return;
+ }
+
+ animation = p_animation;
+ track = p_track;
+ key_ofs = p_key_ofs;
+ use_fps = p_use_fps;
+
+ set_label("Time");
+
+ spinner = memnew(EditorSpinSlider);
+ spinner->set_focus_mode(Control::FOCUS_CLICK);
+ spinner->set_min(0);
+ spinner->set_allow_greater(true);
+ spinner->set_allow_lesser(true);
+
+ if (use_fps) {
+ spinner->set_step(1);
+ spinner->set_hide_slider(true);
+ real_t fps = animation->get_step();
+ if (fps > 0) {
+ fps = 1.0 / fps;
+ }
+ spinner->set_value(key_ofs * fps);
+ } else {
+ spinner->set_step(0.0001);
+ spinner->set_value(key_ofs);
+ spinner->set_max(animation->get_length());
+ }
+
+ add_child(spinner);
+
+ spinner->connect("grabbed", callable_mp(this, &AnimationTrackKeyEditEditor::_time_edit_entered), CONNECT_DEFERRED);
+ spinner->connect("ungrabbed", callable_mp(this, &AnimationTrackKeyEditEditor::_time_edit_exited), CONNECT_DEFERRED);
+ spinner->connect("value_focus_entered", callable_mp(this, &AnimationTrackKeyEditEditor::_time_edit_entered), CONNECT_DEFERRED);
+ spinner->connect("value_focus_exited", callable_mp(this, &AnimationTrackKeyEditEditor::_time_edit_exited), CONNECT_DEFERRED);
+}
+
+AnimationTrackKeyEditEditor::~AnimationTrackKeyEditEditor() {
+}
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 4b50424f39..5ae826bd5c 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -50,9 +50,83 @@
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
+class AnimationTrackEditor;
class AnimationTrackEdit;
class ViewPanner;
+class AnimationTrackKeyEdit : public Object {
+ GDCLASS(AnimationTrackKeyEdit, Object);
+
+public:
+ bool setting = false;
+ bool animation_read_only = false;
+
+ Ref<Animation> animation;
+ int track = -1;
+ float key_ofs = 0;
+ Node *root_path = nullptr;
+
+ PropertyInfo hint;
+ NodePath base;
+ bool use_fps = false;
+
+ bool _hide_script_from_inspector() { return true; }
+ bool _hide_metadata_from_inspector() { return true; }
+ bool _dont_undo_redo() { return true; }
+
+ bool _is_read_only() { return animation_read_only; }
+
+ void notify_change();
+ Node *get_root_path();
+ void set_use_fps(bool p_enable);
+
+protected:
+ static void _bind_methods();
+ void _fix_node_path(Variant &value);
+ void _update_obj(const Ref<Animation> &p_anim);
+ void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+};
+
+class AnimationMultiTrackKeyEdit : public Object {
+ GDCLASS(AnimationMultiTrackKeyEdit, Object);
+
+public:
+ bool setting = false;
+ bool animation_read_only = false;
+
+ Ref<Animation> animation;
+
+ RBMap<int, List<float>> key_ofs_map;
+ RBMap<int, NodePath> base_map;
+ PropertyInfo hint;
+
+ Node *root_path = nullptr;
+
+ bool use_fps = false;
+
+ bool _hide_script_from_inspector() { return true; }
+ bool _hide_metadata_from_inspector() { return true; }
+ bool _dont_undo_redo() { return true; }
+
+ bool _is_read_only() { return animation_read_only; }
+
+ void notify_change();
+ Node *get_root_path();
+ void set_use_fps(bool p_enable);
+
+protected:
+ static void _bind_methods();
+ void _fix_node_path(Variant &value, NodePath &base);
+ void _update_obj(const Ref<Animation> &p_anim);
+ void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+};
+
class AnimationTimelineEdit : public Range {
GDCLASS(AnimationTimelineEdit, Range);
@@ -129,8 +203,6 @@ public:
AnimationTimelineEdit();
};
-class AnimationTrackEditor;
-
class AnimationTrackEdit : public Control {
GDCLASS(AnimationTrackEdit, Control);
friend class AnimationTimelineEdit;
@@ -592,4 +664,30 @@ public:
~AnimationTrackEditor();
};
+// AnimationTrackKeyEditEditorPlugin
+
+class AnimationTrackKeyEditEditor : public EditorProperty {
+ GDCLASS(AnimationTrackKeyEditEditor, EditorProperty);
+
+ Ref<Animation> animation;
+ int track = -1;
+ real_t key_ofs = 0.0;
+ bool use_fps = false;
+
+ EditorSpinSlider *spinner = nullptr;
+
+ struct KeyDataCache {
+ real_t time = 0.0;
+ float transition = 0.0;
+ Variant value;
+ } key_data_cache;
+
+ void _time_edit_entered();
+ void _time_edit_exited();
+
+public:
+ AnimationTrackKeyEditEditor(Ref<Animation> p_animation, int p_track, real_t p_key_ofs, bool p_use_fps);
+ ~AnimationTrackKeyEditEditor();
+};
+
#endif // ANIMATION_TRACK_EDITOR_H
diff --git a/editor/animation_track_editor_plugins.cpp b/editor/animation_track_editor_plugins.cpp
index 704935e163..0ad62710eb 100644
--- a/editor/animation_track_editor_plugins.cpp
+++ b/editor/animation_track_editor_plugins.cpp
@@ -831,8 +831,8 @@ Rect2 AnimationTrackEditTypeAudio::get_key_rect(int p_index, float p_pixels_sec)
len -= end_ofs;
len -= start_ofs;
- if (len <= 0.001) {
- len = 0.001;
+ if (len <= 0.0001) {
+ len = 0.0001;
}
if (get_animation()->track_get_key_count(get_track()) > p_index + 1) {
@@ -887,8 +887,8 @@ void AnimationTrackEditTypeAudio::draw_key(int p_index, float p_pixels_sec, int
len -= end_ofs;
len -= start_ofs;
- if (len <= 0.001) {
- len = 0.001;
+ if (len <= 0.0001) {
+ len = 0.0001;
}
int pixel_len = len * p_pixels_sec;
@@ -1014,8 +1014,8 @@ void AnimationTrackEditTypeAudio::drop_data(const Point2 &p_point, const Variant
ofs = get_editor()->snap_time(ofs);
- while (get_animation()->track_find_key(get_track(), ofs, true) != -1) { //make sure insertion point is valid
- ofs += 0.001;
+ while (get_animation()->track_find_key(get_track(), ofs, Animation::FIND_MODE_APPROX) != -1) { //make sure insertion point is valid
+ ofs += 0.0001;
}
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 35666a5566..0f8b2f36be 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -106,7 +106,7 @@ void EditorProfiler::clear() {
seeking = false;
// Ensure button text (start, stop) is correct
- _set_button_text();
+ _update_button_text();
emit_signal(SNAME("enable_profiling"), activate->is_pressed());
}
@@ -376,7 +376,7 @@ void EditorProfiler::_update_frame() {
updating_frame = false;
}
-void EditorProfiler::_set_button_text() {
+void EditorProfiler::_update_button_text() {
if (activate->is_pressed()) {
activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
activate->set_text(TTR("Stop"));
@@ -387,7 +387,7 @@ void EditorProfiler::_set_button_text() {
}
void EditorProfiler::_activate_pressed() {
- _set_button_text();
+ _update_button_text();
if (activate->is_pressed()) {
_clear_pressed();
@@ -510,13 +510,17 @@ void EditorProfiler::_bind_methods() {
}
void EditorProfiler::set_enabled(bool p_enable, bool p_clear) {
- activate->set_pressed(false);
activate->set_disabled(!p_enable);
if (p_clear) {
clear();
}
}
+void EditorProfiler::set_pressed(bool p_pressed) {
+ activate->set_pressed(p_pressed);
+ _update_button_text();
+}
+
bool EditorProfiler::is_profiling() {
return activate->is_pressed();
}
@@ -595,6 +599,7 @@ EditorProfiler::EditorProfiler() {
add_child(hb);
activate = memnew(Button);
activate->set_toggle_mode(true);
+ activate->set_disabled(true);
activate->set_text(TTR("Start"));
activate->connect("pressed", callable_mp(this, &EditorProfiler::_activate_pressed));
hb->add_child(activate);
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index e9ecc285ed..d0dd67688b 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -122,7 +122,7 @@ private:
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
- void _set_button_text();
+ void _update_button_text();
void _update_frame();
void _activate_pressed();
@@ -155,6 +155,7 @@ protected:
public:
void add_frame_metric(const Metric &p_metric, bool p_final = false);
void set_enabled(bool p_enable, bool p_clear = true);
+ void set_pressed(bool p_pressed);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index b8bc712ba6..fe425220c9 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -66,6 +66,7 @@ void EditorVisualProfiler::add_frame_metric(const Metric &p_metric) {
}
updating_frame = true;
+ clear_button->set_disabled(false);
cursor_metric_edit->set_max(frame_metrics[last_metric].frame_number);
cursor_metric_edit->set_min(MAX(frame_metrics[last_metric].frame_number - frame_metrics.size(), 0u));
@@ -408,6 +409,7 @@ void EditorVisualProfiler::_activate_pressed() {
activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
activate->set_text(TTR("Stop"));
_clear_pressed(); //always clear on start
+ clear_button->set_disabled(false);
} else {
activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
activate->set_text(TTR("Start"));
@@ -416,6 +418,7 @@ void EditorVisualProfiler::_activate_pressed() {
}
void EditorVisualProfiler::_clear_pressed() {
+ clear_button->set_disabled(true);
clear();
_update_plot();
}
@@ -647,10 +650,25 @@ void EditorVisualProfiler::_bind_methods() {
ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable")));
}
+void EditorVisualProfiler::_update_button_text() {
+ if (activate->is_pressed()) {
+ activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
+ activate->set_text(TTR("Stop"));
+ } else {
+ activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
+ activate->set_text(TTR("Start"));
+ }
+}
+
void EditorVisualProfiler::set_enabled(bool p_enable) {
activate->set_disabled(!p_enable);
}
+void EditorVisualProfiler::set_pressed(bool p_pressed) {
+ activate->set_pressed(p_pressed);
+ _update_button_text();
+}
+
bool EditorVisualProfiler::is_profiling() {
return activate->is_pressed();
}
@@ -714,12 +732,14 @@ EditorVisualProfiler::EditorVisualProfiler() {
add_child(hb);
activate = memnew(Button);
activate->set_toggle_mode(true);
+ activate->set_disabled(true);
activate->set_text(TTR("Start"));
activate->connect("pressed", callable_mp(this, &EditorVisualProfiler::_activate_pressed));
hb->add_child(activate);
clear_button = memnew(Button);
clear_button->set_text(TTR("Clear"));
+ clear_button->set_disabled(true);
clear_button->connect("pressed", callable_mp(this, &EditorVisualProfiler::_clear_pressed));
hb->add_child(clear_button);
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 8aa9e7b308..8180d354e8 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -101,6 +101,8 @@ private:
Timer *frame_delay = nullptr;
Timer *plot_delay = nullptr;
+ void _update_button_text();
+
void _update_frame(bool p_focus_selected = false);
void _activate_pressed();
@@ -133,6 +135,7 @@ protected:
public:
void add_frame_metric(const Metric &p_metric);
void set_enabled(bool p_enable);
+ void set_pressed(bool p_pressed);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index 5cb7016b35..f6b00b83b0 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -319,6 +319,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
tabs->set_current_tab(0);
}
profiler->set_enabled(false, false);
+ visual_profiler->set_enabled(false);
inspector->clear_cache(); // Take a chance to force remote objects update.
} else if (p_msg == "debug_exit") {
@@ -328,8 +329,12 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
_update_buttons_state();
_set_reason_text(TTR("Execution resumed."), MESSAGE_SUCCESS);
emit_signal(SNAME("breaked"), false, false, "", false);
+
profiler->set_enabled(true, false);
profiler->disable_seeking();
+
+ visual_profiler->set_enabled(true);
+
} else if (p_msg == "set_pid") {
ERR_FAIL_COND(p_data.size() < 1);
remote_pid = p_data[0];
@@ -901,6 +906,7 @@ void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
stop();
profiler->set_enabled(true, true);
+ visual_profiler->set_enabled(true);
peer = p_peer;
ERR_FAIL_COND(p_peer.is_null());
@@ -957,7 +963,11 @@ void ScriptEditorDebugger::stop() {
res_path_cache.clear();
profiler_signature.clear();
- profiler->set_enabled(true, false);
+ profiler->set_enabled(false, false);
+ profiler->set_pressed(false);
+
+ visual_profiler->set_enabled(false);
+ visual_profiler->set_pressed(false);
inspector->edit(nullptr);
_update_buttons_state();
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index f15b874c45..e593d652ad 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -947,9 +947,10 @@ Variant EditorData::script_class_instance(const String &p_class) {
if (ScriptServer::is_global_class(p_class)) {
Ref<Script> script = script_class_load_script(p_class);
if (script.is_valid()) {
- Object *obj = ClassDB::instantiate(script->get_instance_base_type());
+ // Store in a variant to initialize the refcount if needed.
+ Variant obj = ClassDB::instantiate(script->get_instance_base_type());
if (obj) {
- obj->set_script(script);
+ obj.operator Object *()->set_script(script);
}
return obj;
}
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0c75a36c7d..01e605880c 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -7262,6 +7262,7 @@ EditorNode::EditorNode() {
gui_base->add_child(disk_changed);
add_editor_plugin(memnew(AnimationPlayerEditorPlugin));
+ add_editor_plugin(memnew(AnimationTrackKeyEditEditorPlugin));
add_editor_plugin(memnew(CanvasItemEditorPlugin));
add_editor_plugin(memnew(Node3DEditorPlugin));
add_editor_plugin(memnew(ScriptEditorPlugin));
diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp
index fb3bf46c05..4c9b18efe7 100644
--- a/editor/editor_properties.cpp
+++ b/editor/editor_properties.cpp
@@ -1384,10 +1384,11 @@ void EditorPropertyInteger::update_property() {
void EditorPropertyInteger::_bind_methods() {
}
-void EditorPropertyInteger::setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_allow_greater, bool p_allow_lesser, const String &p_suffix) {
+void EditorPropertyInteger::setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_hide_slider, bool p_allow_greater, bool p_allow_lesser, const String &p_suffix) {
spin->set_min(p_min);
spin->set_max(p_max);
spin->set_step(p_step);
+ spin->set_hide_slider(p_hide_slider);
spin->set_allow_greater(p_allow_greater);
spin->set_allow_lesser(p_allow_lesser);
spin->set_suffix(p_suffix);
@@ -2242,12 +2243,11 @@ void EditorPropertyVector2i::_notification(int p_what) {
}
}
-void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_hide_slider, bool p_link, const String &p_suffix) {
+void EditorPropertyVector2i::setup(int p_min, int p_max, bool p_link, const String &p_suffix) {
for (int i = 0; i < 2; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
spin[i]->set_step(1);
- spin[i]->set_hide_slider(p_hide_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
spin[i]->set_suffix(p_suffix);
@@ -2352,12 +2352,11 @@ void EditorPropertyRect2i::_notification(int p_what) {
void EditorPropertyRect2i::_bind_methods() {
}
-void EditorPropertyRect2i::setup(int p_min, int p_max, bool p_hide_slider, const String &p_suffix) {
+void EditorPropertyRect2i::setup(int p_min, int p_max, const String &p_suffix) {
for (int i = 0; i < 4; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
spin[i]->set_step(1);
- spin[i]->set_hide_slider(p_hide_slider);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
spin[i]->set_suffix(p_suffix);
@@ -2496,12 +2495,12 @@ void EditorPropertyVector3i::_notification(int p_what) {
void EditorPropertyVector3i::_bind_methods() {
}
-void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_hide_slider, bool p_link, const String &p_suffix) {
+void EditorPropertyVector3i::setup(int p_min, int p_max, bool p_link, const String &p_suffix) {
for (int i = 0; i < 3; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
spin[i]->set_step(1);
- spin[i]->set_hide_slider(p_hide_slider);
+ spin[i]->set_hide_slider(false);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
spin[i]->set_suffix(p_suffix);
@@ -3004,11 +3003,11 @@ void EditorPropertyVector4i::_notification(int p_what) {
void EditorPropertyVector4i::_bind_methods() {
}
-void EditorPropertyVector4i::setup(double p_min, double p_max, bool p_hide_slider, const String &p_suffix) {
+void EditorPropertyVector4i::setup(double p_min, double p_max, const String &p_suffix) {
for (int i = 0; i < 4; i++) {
spin[i]->set_min(p_min);
spin[i]->set_max(p_max);
- spin[i]->set_hide_slider(p_hide_slider);
+ spin[i]->set_step(1);
spin[i]->set_allow_greater(true);
spin[i]->set_allow_lesser(true);
spin[i]->set_suffix(p_suffix);
@@ -4347,7 +4346,7 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
- editor->setup(hint.min, hint.max, hint.step, hint.or_greater, hint.or_less, hint.suffix);
+ editor->setup(hint.min, hint.max, hint.step, hint.hide_slider, hint.or_greater, hint.or_less, hint.suffix);
return editor;
}
@@ -4475,7 +4474,7 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
case Variant::VECTOR2I: {
EditorPropertyVector2i *editor = memnew(EditorPropertyVector2i(p_wide));
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
- editor->setup(hint.min, hint.max, hint.hide_slider, p_hint == PROPERTY_HINT_LINK, hint.suffix);
+ editor->setup(hint.min, hint.max, p_hint == PROPERTY_HINT_LINK, hint.suffix);
return editor;
} break;
@@ -4488,7 +4487,7 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
case Variant::RECT2I: {
EditorPropertyRect2i *editor = memnew(EditorPropertyRect2i(p_wide));
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
- editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
+ editor->setup(hint.min, hint.max, hint.suffix);
return editor;
} break;
@@ -4502,7 +4501,7 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
case Variant::VECTOR3I: {
EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i(p_wide));
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
- editor->setup(hint.min, hint.max, hint.hide_slider, p_hint == PROPERTY_HINT_LINK, hint.suffix);
+ editor->setup(hint.min, hint.max, p_hint == PROPERTY_HINT_LINK, hint.suffix);
return editor;
} break;
@@ -4516,7 +4515,7 @@ EditorProperty *EditorInspectorDefaultPlugin::get_editor_for_property(Object *p_
case Variant::VECTOR4I: {
EditorPropertyVector4i *editor = memnew(EditorPropertyVector4i);
EditorPropertyRangeHint hint = _parse_range_hint(p_hint, p_hint_text, 1);
- editor->setup(hint.min, hint.max, hint.hide_slider, hint.suffix);
+ editor->setup(hint.min, hint.max, hint.suffix);
return editor;
} break;
diff --git a/editor/editor_properties.h b/editor/editor_properties.h
index f38e33d9e3..042b94130b 100644
--- a/editor/editor_properties.h
+++ b/editor/editor_properties.h
@@ -378,7 +378,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_allow_greater, bool p_allow_lesser, const String &p_suffix = String());
+ void setup(int64_t p_min, int64_t p_max, int64_t p_step, bool p_hide_slider, bool p_allow_greater, bool p_allow_lesser, const String &p_suffix = String());
EditorPropertyInteger();
};
@@ -566,7 +566,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int p_min, int p_max, bool p_hide_slider, bool p_link = false, const String &p_suffix = String());
+ void setup(int p_min, int p_max, bool p_link = false, const String &p_suffix = String());
EditorPropertyVector2i(bool p_force_wide = false);
};
@@ -583,7 +583,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int p_min, int p_max, bool p_hide_slider, const String &p_suffix = String());
+ void setup(int p_min, int p_max, const String &p_suffix = String());
EditorPropertyRect2i(bool p_force_wide = false);
};
@@ -608,7 +608,7 @@ protected:
public:
virtual void update_property() override;
- void setup(int p_min, int p_max, bool p_hide_slider, bool p_link = false, const String &p_suffix = String());
+ void setup(int p_min, int p_max, bool p_link = false, const String &p_suffix = String());
EditorPropertyVector3i(bool p_force_wide = false);
};
@@ -693,7 +693,7 @@ protected:
public:
virtual void update_property() override;
- void setup(double p_min, double p_max, bool p_hide_slider, const String &p_suffix = String());
+ void setup(double p_min, double p_max, const String &p_suffix = String());
EditorPropertyVector4i();
};
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp
index edda6c5d7b..451cb7cfee 100644
--- a/editor/editor_properties_array_dict.cpp
+++ b/editor/editor_properties_array_dict.cpp
@@ -919,7 +919,7 @@ void EditorPropertyDictionary::update_property() {
} break;
case Variant::INT: {
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
- editor->setup(-100000, 100000, 1, true, true);
+ editor->setup(-100000, 100000, 1, false, true, true);
prop = editor;
} break;
@@ -942,7 +942,7 @@ void EditorPropertyDictionary::update_property() {
} break;
case Variant::VECTOR2I: {
EditorPropertyVector2i *editor = memnew(EditorPropertyVector2i);
- editor->setup(-100000, 100000, true);
+ editor->setup(-100000, 100000);
prop = editor;
} break;
@@ -954,7 +954,7 @@ void EditorPropertyDictionary::update_property() {
} break;
case Variant::RECT2I: {
EditorPropertyRect2i *editor = memnew(EditorPropertyRect2i);
- editor->setup(-100000, 100000, true);
+ editor->setup(-100000, 100000);
prop = editor;
} break;
@@ -966,7 +966,7 @@ void EditorPropertyDictionary::update_property() {
} break;
case Variant::VECTOR3I: {
EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i);
- editor->setup(-100000, 100000, true);
+ editor->setup(-100000, 100000);
prop = editor;
} break;
@@ -978,7 +978,7 @@ void EditorPropertyDictionary::update_property() {
} break;
case Variant::VECTOR4I: {
EditorPropertyVector4i *editor = memnew(EditorPropertyVector4i);
- editor->setup(-100000, 100000, true);
+ editor->setup(-100000, 100000);
prop = editor;
} break;
diff --git a/editor/editor_spin_slider.cpp b/editor/editor_spin_slider.cpp
index 9128143619..60c46835fe 100644
--- a/editor/editor_spin_slider.cpp
+++ b/editor/editor_spin_slider.cpp
@@ -76,6 +76,7 @@ void EditorSpinSlider::gui_input(const Ref<InputEvent> &p_event) {
pre_grab_value = get_value();
grabbing_spinner = false;
grabbing_spinner_mouse_pos = get_global_mouse_position();
+ emit_signal("grabbed");
}
} else {
if (grabbing_spinner_attempt) {
@@ -83,6 +84,7 @@ void EditorSpinSlider::gui_input(const Ref<InputEvent> &p_event) {
Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
Input::get_singleton()->warp_mouse(grabbing_spinner_mouse_pos);
queue_redraw();
+ emit_signal("ungrabbed");
} else {
_focus_entered();
}
@@ -178,9 +180,11 @@ void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) {
grabbing_ratio = get_as_ratio();
grabbing_from = grabber->get_transform().xform(mb->get_position()).x;
}
+ emit_signal("grabbed");
} else {
grabbing_grabber = false;
mousewheel_over_grabber = false;
+ emit_signal("ungrabbed");
}
}
@@ -299,10 +303,6 @@ void EditorSpinSlider::_draw_spin_slider() {
Ref<Texture2D> updown = get_theme_icon(is_read_only() ? SNAME("updown_disabled") : SNAME("updown"), SNAME("SpinBox"));
- if (get_step() == 1) {
- number_width -= updown->get_width();
- }
-
String numstr = get_text_value();
int vofs = (size.height - font->get_height(font_size)) / 2 + font->get_ascent(font_size);
@@ -359,76 +359,79 @@ void EditorSpinSlider::_draw_spin_slider() {
}
TS->free_rid(num_rid);
- if (get_step() == 1) {
- Ref<Texture2D> updown2 = get_theme_icon(is_read_only() ? SNAME("updown_disabled") : SNAME("updown"), SNAME("SpinBox"));
- int updown_vofs = (size.height - updown2->get_height()) / 2;
- if (rtl) {
- updown_offset = sb->get_margin(SIDE_LEFT);
- } else {
- updown_offset = size.width - sb->get_margin(SIDE_RIGHT) - updown2->get_width();
- }
- Color c(1, 1, 1);
- if (hover_updown) {
- c *= Color(1.2, 1.2, 1.2);
- }
- draw_texture(updown2, Vector2(updown_offset, updown_vofs), c);
- if (grabber->is_visible()) {
- grabber->hide();
- }
- } else if (!hide_slider) {
- const int grabber_w = 4 * EDSCALE;
- const int width = size.width - sb->get_minimum_size().width - grabber_w;
- const int ofs = sb->get_offset().x;
- const int svofs = (size.height + vofs) / 2 - 1;
- Color c = fc;
-
- // Draw the horizontal slider's background.
- c.a = 0.2;
- draw_rect(Rect2(ofs, svofs + 1, width, 2 * EDSCALE), c);
-
- // Draw the horizontal slider's filled part on the left.
- const int gofs = get_as_ratio() * width;
- c.a = 0.45;
- draw_rect(Rect2(ofs, svofs + 1, gofs, 2 * EDSCALE), c);
-
- // Draw the horizontal slider's grabber.
- c.a = 0.9;
- const Rect2 grabber_rect = Rect2(ofs + gofs, svofs, grabber_w, 4 * EDSCALE);
- draw_rect(grabber_rect, c);
-
- grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.get_center();
-
- bool display_grabber = (grabbing_grabber || mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !(value_input_popup && value_input_popup->is_visible());
- if (grabber->is_visible() != display_grabber) {
- if (display_grabber) {
- grabber->show();
+ if (!hide_slider) {
+ if (get_step() == 1) {
+ number_width -= updown->get_width();
+ Ref<Texture2D> updown2 = get_theme_icon(is_read_only() ? SNAME("updown_disabled") : SNAME("updown"), SNAME("SpinBox"));
+ int updown_vofs = (size.height - updown2->get_height()) / 2;
+ if (rtl) {
+ updown_offset = sb->get_margin(SIDE_LEFT);
} else {
+ updown_offset = size.width - sb->get_margin(SIDE_RIGHT) - updown2->get_width();
+ }
+ Color c(1, 1, 1);
+ if (hover_updown) {
+ c *= Color(1.2, 1.2, 1.2);
+ }
+ draw_texture(updown2, Vector2(updown_offset, updown_vofs), c);
+ if (grabber->is_visible()) {
grabber->hide();
}
- }
-
- if (display_grabber) {
- Ref<Texture2D> grabber_tex;
- if (mouse_over_grabber) {
- grabber_tex = get_theme_icon(SNAME("grabber_highlight"), SNAME("HSlider"));
- } else {
- grabber_tex = get_theme_icon(SNAME("grabber"), SNAME("HSlider"));
+ } else {
+ const int grabber_w = 4 * EDSCALE;
+ const int width = size.width - sb->get_minimum_size().width - grabber_w;
+ const int ofs = sb->get_offset().x;
+ const int svofs = (size.height + vofs) / 2 - 1;
+ Color c = fc;
+
+ // Draw the horizontal slider's background.
+ c.a = 0.2;
+ draw_rect(Rect2(ofs, svofs + 1, width, 2 * EDSCALE), c);
+
+ // Draw the horizontal slider's filled part on the left.
+ const int gofs = get_as_ratio() * width;
+ c.a = 0.45;
+ draw_rect(Rect2(ofs, svofs + 1, gofs, 2 * EDSCALE), c);
+
+ // Draw the horizontal slider's grabber.
+ c.a = 0.9;
+ const Rect2 grabber_rect = Rect2(ofs + gofs, svofs, grabber_w, 4 * EDSCALE);
+ draw_rect(grabber_rect, c);
+
+ grabbing_spinner_mouse_pos = get_global_position() + grabber_rect.get_center();
+
+ bool display_grabber = (grabbing_grabber || mouse_over_spin || mouse_over_grabber) && !grabbing_spinner && !(value_input_popup && value_input_popup->is_visible());
+ if (grabber->is_visible() != display_grabber) {
+ if (display_grabber) {
+ grabber->show();
+ } else {
+ grabber->hide();
+ }
}
- if (grabber->get_texture() != grabber_tex) {
- grabber->set_texture(grabber_tex);
- }
+ if (display_grabber) {
+ Ref<Texture2D> grabber_tex;
+ if (mouse_over_grabber) {
+ grabber_tex = get_theme_icon(SNAME("grabber_highlight"), SNAME("HSlider"));
+ } else {
+ grabber_tex = get_theme_icon(SNAME("grabber"), SNAME("HSlider"));
+ }
- Vector2 scale = get_global_transform_with_canvas().get_scale();
- grabber->set_scale(scale);
- grabber->reset_size();
- grabber->set_position(get_global_position() + (grabber_rect.get_center() - grabber->get_size() * 0.5) * scale);
+ if (grabber->get_texture() != grabber_tex) {
+ grabber->set_texture(grabber_tex);
+ }
- if (mousewheel_over_grabber) {
- Input::get_singleton()->warp_mouse(grabber->get_position() + grabber_rect.size);
- }
+ Vector2 scale = get_global_transform_with_canvas().get_scale();
+ grabber->set_scale(scale);
+ grabber->reset_size();
+ grabber->set_position(get_global_position() + (grabber_rect.get_center() - grabber->get_size() * 0.5) * scale);
+
+ if (mousewheel_over_grabber) {
+ Input::get_singleton()->warp_mouse(grabber->get_position() + grabber_rect.size);
+ }
- grabber_range = width;
+ grabber_range = width;
+ }
}
}
}
@@ -584,6 +587,8 @@ void EditorSpinSlider::_value_focus_exited() {
//enter, click, esc
grab_focus();
}
+
+ emit_signal("value_focus_exited");
}
void EditorSpinSlider::_grabber_mouse_entered() {
@@ -627,6 +632,7 @@ void EditorSpinSlider::_focus_entered() {
value_input->call_deferred(SNAME("select_all"));
value_input->set_focus_next(find_next_valid_focus()->get_path());
value_input->set_focus_previous(find_prev_valid_focus()->get_path());
+ emit_signal("value_focus_entered");
}
void EditorSpinSlider::_bind_methods() {
@@ -650,6 +656,11 @@ void EditorSpinSlider::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "read_only"), "set_read_only", "is_read_only");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_slider"), "set_hide_slider", "is_hiding_slider");
+
+ ADD_SIGNAL(MethodInfo("grabbed"));
+ ADD_SIGNAL(MethodInfo("ungrabbed"));
+ ADD_SIGNAL(MethodInfo("value_focus_entered"));
+ ADD_SIGNAL(MethodInfo("value_focus_exited"));
}
void EditorSpinSlider::_ensure_input_popup() {
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index de16400ec9..344a800241 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -87,13 +87,13 @@ void AnimationPlayerEditor::_notification(int p_what) {
}
frame->set_value(player->get_current_animation_position());
track_editor->set_anim_pos(player->get_current_animation_position());
-
} else if (!player->is_valid()) {
// Reset timeline when the player has been stopped externally
frame->set_value(0);
} else if (last_active) {
// Need the last frame after it stopped.
frame->set_value(player->get_current_animation_position());
+ track_editor->set_anim_pos(player->get_current_animation_position());
}
last_active = player->is_playing();
@@ -423,7 +423,7 @@ void AnimationPlayerEditor::_select_anim_by_name(const String &p_anim) {
_animation_selected(idx);
}
-double AnimationPlayerEditor::_get_editor_step() const {
+float AnimationPlayerEditor::_get_editor_step() const {
// Returns the effective snapping value depending on snapping modifiers, or 0 if snapping is disabled.
if (track_editor->is_snap_enabled()) {
const String current = player->get_assigned_animation();
@@ -434,7 +434,7 @@ double AnimationPlayerEditor::_get_editor_step() const {
return Input::get_singleton()->is_key_pressed(Key::SHIFT) ? anim->get_step() * 0.25 : anim->get_step();
}
- return 0.0;
+ return 0.0f;
}
void AnimationPlayerEditor::_animation_name_edited() {
@@ -1973,3 +1973,26 @@ AnimationPlayerEditorPlugin::AnimationPlayerEditorPlugin() {
AnimationPlayerEditorPlugin::~AnimationPlayerEditorPlugin() {
}
+
+// AnimationTrackKeyEditEditorPlugin
+
+bool EditorInspectorPluginAnimationTrackKeyEdit::can_handle(Object *p_object) {
+ return Object::cast_to<AnimationTrackKeyEdit>(p_object) != nullptr;
+}
+
+void EditorInspectorPluginAnimationTrackKeyEdit::parse_begin(Object *p_object) {
+ AnimationTrackKeyEdit *atk = Object::cast_to<AnimationTrackKeyEdit>(p_object);
+ ERR_FAIL_COND(!atk);
+
+ atk_editor = memnew(AnimationTrackKeyEditEditor(atk->animation, atk->track, atk->key_ofs, atk->use_fps));
+ add_custom_control(atk_editor);
+}
+
+AnimationTrackKeyEditEditorPlugin::AnimationTrackKeyEditEditorPlugin() {
+ atk_plugin = memnew(EditorInspectorPluginAnimationTrackKeyEdit);
+ EditorInspector::add_inspector_plugin(atk_plugin);
+}
+
+bool AnimationTrackKeyEditEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("AnimationTrackKeyEdit");
+}
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 53d460fc9e..8539d450e6 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -162,7 +162,7 @@ class AnimationPlayerEditor : public VBoxContainer {
} onion;
void _select_anim_by_name(const String &p_anim);
- double _get_editor_step() const;
+ float _get_editor_step() const;
void _play_pressed();
void _play_from_pressed();
void _play_bw_pressed();
@@ -272,4 +272,30 @@ public:
~AnimationPlayerEditorPlugin();
};
+// AnimationTrackKeyEditEditorPlugin
+
+class EditorInspectorPluginAnimationTrackKeyEdit : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorPluginAnimationTrackKeyEdit, EditorInspectorPlugin);
+
+ AnimationTrackKeyEditEditor *atk_editor = nullptr;
+
+public:
+ virtual bool can_handle(Object *p_object) override;
+ virtual void parse_begin(Object *p_object) override;
+};
+
+class AnimationTrackKeyEditEditorPlugin : public EditorPlugin {
+ GDCLASS(AnimationTrackKeyEditEditorPlugin, EditorPlugin);
+
+ EditorInspectorPluginAnimationTrackKeyEdit *atk_plugin = nullptr;
+
+public:
+ bool has_main_screen() const override { return false; }
+ virtual bool handles(Object *p_object) const override;
+
+ virtual String get_name() const override { return "AnimationTrackKeyEdit"; }
+
+ AnimationTrackKeyEditEditorPlugin();
+};
+
#endif // ANIMATION_PLAYER_EDITOR_PLUGIN_H
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index 66a0c746d9..7b8a5d06f8 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -1097,7 +1097,8 @@ void AnimationNodeStateMachineEditor::_add_transition(const bool p_nested_action
Ref<AnimationNodeStateMachineTransition> tr;
tr.instantiate();
- tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()));
+ tr->set_advance_mode(auto_advance->is_pressed() ? AnimationNodeStateMachineTransition::AdvanceMode::ADVANCE_MODE_AUTO : AnimationNodeStateMachineTransition::AdvanceMode::ADVANCE_MODE_ENABLED);
+ tr->set_switch_mode(AnimationNodeStateMachineTransition::SwitchMode(switch_mode->get_selected()));
Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo();
if (!p_nested_action) {
@@ -1326,7 +1327,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
}
}
- _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(transition_mode->get_selected()), true, false, false, false, false);
+ _connection_draw(from, to, AnimationNodeStateMachineTransition::SwitchMode(switch_mode->get_selected()), true, false, false, false, false);
}
Ref<Texture2D> tr_reference_icon = get_theme_icon(SNAME("TransitionImmediateBig"), SNAME("EditorIcons"));
@@ -1349,8 +1350,8 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
tl.to = (state_machine->get_node_position(local_to) * EDSCALE) + ofs_to - state_machine->get_graph_offset() * EDSCALE;
Ref<AnimationNodeStateMachineTransition> tr = state_machine->get_transition(i);
- tl.disabled = tr->is_disabled();
- tl.auto_advance = tr->has_auto_advance();
+ tl.disabled = bool(tr->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED);
+ tl.auto_advance = bool(tr->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_AUTO);
tl.advance_condition_name = tr->get_advance_condition_name();
tl.advance_condition_state = false;
tl.mode = tr->get_switch_mode();
@@ -1590,10 +1591,12 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
tool_create->set_icon(get_theme_icon(SNAME("ToolAddNode"), SNAME("EditorIcons")));
tool_connect->set_icon(get_theme_icon(SNAME("ToolConnect"), SNAME("EditorIcons")));
- transition_mode->clear();
- transition_mode->add_icon_item(get_theme_icon(SNAME("TransitionImmediate"), SNAME("EditorIcons")), TTR("Immediate"));
- transition_mode->add_icon_item(get_theme_icon(SNAME("TransitionSync"), SNAME("EditorIcons")), TTR("Sync"));
- transition_mode->add_icon_item(get_theme_icon(SNAME("TransitionEnd"), SNAME("EditorIcons")), TTR("At End"));
+ switch_mode->clear();
+ switch_mode->add_icon_item(get_theme_icon(SNAME("TransitionImmediate"), SNAME("EditorIcons")), TTR("Immediate"));
+ switch_mode->add_icon_item(get_theme_icon(SNAME("TransitionSync"), SNAME("EditorIcons")), TTR("Sync"));
+ switch_mode->add_icon_item(get_theme_icon(SNAME("TransitionEnd"), SNAME("EditorIcons")), TTR("At End"));
+
+ auto_advance->set_icon(get_theme_icon(SNAME("AutoPlay"), SNAME("EditorIcons")));
tool_erase->set_icon(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
tool_group->set_icon(get_theme_icon(SNAME("Group"), SNAME("EditorIcons")));
@@ -1652,12 +1655,12 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
break;
}
- if (transition_lines[i].disabled != state_machine->get_transition(tidx)->is_disabled()) {
+ if (transition_lines[i].disabled != bool(state_machine->get_transition(tidx)->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED)) {
state_machine_draw->queue_redraw();
break;
}
- if (transition_lines[i].auto_advance != state_machine->get_transition(tidx)->has_auto_advance()) {
+ if (transition_lines[i].auto_advance != bool(state_machine->get_transition(tidx)->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_AUTO)) {
state_machine_draw->queue_redraw();
break;
}
@@ -1904,7 +1907,7 @@ void AnimationNodeStateMachineEditor::_erase_selected(const bool p_nested_action
void AnimationNodeStateMachineEditor::_update_mode() {
if (tool_select->is_pressed()) {
- tool_erase_hb->show();
+ selection_tools_hb->show();
bool nothing_selected = selected_nodes.is_empty() && selected_transition_from == StringName() && selected_transition_to == StringName();
bool start_end_selected = selected_nodes.size() == 1 && (*selected_nodes.begin() == state_machine->start_node || *selected_nodes.begin() == state_machine->end_node);
tool_erase->set_disabled(nothing_selected || start_end_selected || read_only);
@@ -1927,7 +1930,13 @@ void AnimationNodeStateMachineEditor::_update_mode() {
}
}
} else {
- tool_erase_hb->hide();
+ selection_tools_hb->hide();
+ }
+
+ if (tool_connect->is_pressed()) {
+ transition_tools_hb->show();
+ } else {
+ transition_tools_hb->hide();
}
}
@@ -1978,35 +1987,48 @@ AnimationNodeStateMachineEditor::AnimationNodeStateMachineEditor() {
tool_connect->set_tooltip_text(TTR("Connect nodes."));
tool_connect->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_update_mode), CONNECT_DEFERRED);
- tool_erase_hb = memnew(HBoxContainer);
- top_hb->add_child(tool_erase_hb);
- tool_erase_hb->add_child(memnew(VSeparator));
+ // Context-sensitive selection tools:
+ selection_tools_hb = memnew(HBoxContainer);
+ top_hb->add_child(selection_tools_hb);
+ selection_tools_hb->add_child(memnew(VSeparator));
tool_group = memnew(Button);
tool_group->set_flat(true);
tool_group->set_tooltip_text(TTR("Group Selected Node(s)") + " (Ctrl+G)");
tool_group->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_group_selected_nodes));
tool_group->set_disabled(true);
- tool_erase_hb->add_child(tool_group);
+ selection_tools_hb->add_child(tool_group);
tool_ungroup = memnew(Button);
tool_ungroup->set_flat(true);
tool_ungroup->set_tooltip_text(TTR("Ungroup Selected Node") + " (Ctrl+Shift+G)");
tool_ungroup->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_ungroup_selected_nodes));
tool_ungroup->set_visible(false);
- tool_erase_hb->add_child(tool_ungroup);
+ selection_tools_hb->add_child(tool_ungroup);
tool_erase = memnew(Button);
tool_erase->set_flat(true);
tool_erase->set_tooltip_text(TTR("Remove selected node or transition."));
tool_erase->connect("pressed", callable_mp(this, &AnimationNodeStateMachineEditor::_erase_selected).bind(false));
tool_erase->set_disabled(true);
- tool_erase_hb->add_child(tool_erase);
+ selection_tools_hb->add_child(tool_erase);
+
+ transition_tools_hb = memnew(HBoxContainer);
+ top_hb->add_child(transition_tools_hb);
+ transition_tools_hb->add_child(memnew(VSeparator));
+
+ transition_tools_hb->add_child(memnew(Label(TTR("Transition:"))));
+ switch_mode = memnew(OptionButton);
+ transition_tools_hb->add_child(switch_mode);
+
+ auto_advance = memnew(Button);
+ auto_advance->set_flat(true);
+ auto_advance->set_tooltip_text(TTR("New Transitions Should Auto Advance"));
+ auto_advance->set_toggle_mode(true);
+ auto_advance->set_pressed(true);
+ transition_tools_hb->add_child(auto_advance);
- top_hb->add_child(memnew(VSeparator));
- top_hb->add_child(memnew(Label(TTR("Transition:"))));
- transition_mode = memnew(OptionButton);
- top_hb->add_child(transition_mode);
+ //
top_hb->add_spacer();
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index 5edf803c41..28b5f0cbcc 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -52,15 +52,18 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
Button *tool_select = nullptr;
Button *tool_create = nullptr;
Button *tool_connect = nullptr;
- Button *tool_group = nullptr;
- Button *tool_ungroup = nullptr;
Popup *name_edit_popup = nullptr;
LineEdit *name_edit = nullptr;
- HBoxContainer *tool_erase_hb = nullptr;
+ HBoxContainer *selection_tools_hb = nullptr;
+ Button *tool_group = nullptr;
+ Button *tool_ungroup = nullptr;
Button *tool_erase = nullptr;
- OptionButton *transition_mode = nullptr;
+ HBoxContainer *transition_tools_hb = nullptr;
+ OptionButton *switch_mode = nullptr;
+ Button *auto_advance = nullptr;
+
OptionButton *play_mode = nullptr;
PanelContainer *panel = nullptr;
diff --git a/editor/plugins/font_config_plugin.cpp b/editor/plugins/font_config_plugin.cpp
index 4370d013be..6b3db095d4 100644
--- a/editor/plugins/font_config_plugin.cpp
+++ b/editor/plugins/font_config_plugin.cpp
@@ -483,7 +483,7 @@ void EditorPropertyOTVariation::update_property() {
Vector3i range = supported.get_value_at_index(i);
EditorPropertyInteger *prop = memnew(EditorPropertyInteger);
- prop->setup(range.x, range.y, 1, false, false);
+ prop->setup(range.x, range.y, false, 1, false, false);
prop->set_object_and_property(object.ptr(), "keys/" + itos(name_tag));
String name = TS->tag_to_name(name_tag);
@@ -762,7 +762,7 @@ void EditorPropertyOTFeatures::update_property() {
} break;
case Variant::INT: {
EditorPropertyInteger *editor = memnew(EditorPropertyInteger);
- editor->setup(0, 255, 1, false, false);
+ editor->setup(0, 255, 1, false, false, false);
prop = editor;
} break;
default: {
diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
index b31fb1aa58..2868c14452 100644
--- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
+++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
@@ -398,7 +398,7 @@ TileProxiesManagerDialog::TileProxiesManagerDialog() {
source_from_property_editor->connect("property_changed", callable_mp(this, &TileProxiesManagerDialog::_property_changed));
source_from_property_editor->set_selectable(false);
source_from_property_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- source_from_property_editor->setup(-1, 99999, 1, true, false);
+ source_from_property_editor->setup(-1, 99999, 1, false, true, false);
vboxcontainer_from->add_child(source_from_property_editor);
coords_from_property_editor = memnew(EditorPropertyVector2i);
@@ -417,7 +417,7 @@ TileProxiesManagerDialog::TileProxiesManagerDialog() {
alternative_from_property_editor->connect("property_changed", callable_mp(this, &TileProxiesManagerDialog::_property_changed));
alternative_from_property_editor->set_selectable(false);
alternative_from_property_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- alternative_from_property_editor->setup(-1, 99999, 1, true, false);
+ alternative_from_property_editor->setup(-1, 99999, 1, false, true, false);
alternative_from_property_editor->hide();
vboxcontainer_from->add_child(alternative_from_property_editor);
@@ -432,7 +432,7 @@ TileProxiesManagerDialog::TileProxiesManagerDialog() {
source_to_property_editor->connect("property_changed", callable_mp(this, &TileProxiesManagerDialog::_property_changed));
source_to_property_editor->set_selectable(false);
source_to_property_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- source_to_property_editor->setup(-1, 99999, 1, true, false);
+ source_to_property_editor->setup(-1, 99999, 1, false, true, false);
vboxcontainer_to->add_child(source_to_property_editor);
coords_to_property_editor = memnew(EditorPropertyVector2i);
@@ -451,7 +451,7 @@ TileProxiesManagerDialog::TileProxiesManagerDialog() {
alternative_to_property_editor->connect("property_changed", callable_mp(this, &TileProxiesManagerDialog::_property_changed));
alternative_to_property_editor->set_selectable(false);
alternative_to_property_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- alternative_to_property_editor->setup(-1, 99999, 1, true, false);
+ alternative_to_property_editor->setup(-1, 99999, 1, false, true, false);
alternative_to_property_editor->hide();
vboxcontainer_to->add_child(alternative_to_property_editor);
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 1b169076c6..0d93c8a95e 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -447,7 +447,7 @@ private:
} else if (renderer_type == "gl_compatibility") {
renderer_info->set_text(
String::utf8("• ") + TTR("Supports desktop, mobile + web platforms.") +
- String::utf8("\n• ") + TTR("Least advanced 3D graphics.") +
+ String::utf8("\n• ") + TTR("Least advanced 3D graphics (currently work-in-progress).") +
String::utf8("\n• ") + TTR("Intended for low-end/older devices.") +
String::utf8("\n• ") + TTR("Uses OpenGL 3 backend (OpenGL 3.3/ES 3.0/WebGL2).") +
String::utf8("\n• ") + TTR("Fastest rendering of simple scenes."));
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 5102c54785..fc2e6e94f3 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -3139,6 +3139,12 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
p_identifier->reduced_value = member.enum_value.value;
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
break;
+ case GDScriptParser::ClassNode::Member::ENUM:
+ if (p_base != nullptr && p_base->is_constant) {
+ p_identifier->is_constant = true;
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
+ }
+ break;
case GDScriptParser::ClassNode::Member::VARIABLE:
p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE;
p_identifier->variable_source = member.variable;
@@ -3152,12 +3158,14 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
break;
case GDScriptParser::ClassNode::Member::CLASS:
if (p_base != nullptr && p_base->is_constant) {
+ p_identifier->is_constant = true;
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
+
Error err = OK;
GDScript *scr = GDScriptCache::get_full_script(base.script_path, err).ptr();
ERR_FAIL_COND_MSG(err != OK, "Error while getting subscript full script.");
scr = scr->find_class(p_identifier->get_datatype().class_type->fqcn);
p_identifier->reduced_value = scr;
- p_identifier->is_constant = true;
}
break;
default:
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 50588110c4..cf9e734b05 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -490,24 +490,29 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} break;
case GDScriptParser::Node::CAST: {
const GDScriptParser::CastNode *cn = static_cast<const GDScriptParser::CastNode *>(p_expression);
- GDScriptParser::DataType og_cast_type = cn->cast_type->get_datatype();
+ GDScriptParser::DataType og_cast_type = cn->get_datatype();
GDScriptDataType cast_type = _gdtype_from_datatype(og_cast_type, codegen.script);
- if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
- // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
- cast_type.kind = GDScriptDataType::BUILTIN;
- cast_type.builtin_type = Variant::INT;
- }
+ GDScriptCodeGenerator::Address result;
+ if (cast_type.has_type) {
+ if (og_cast_type.kind == GDScriptParser::DataType::ENUM) {
+ // Enum types are usually treated as dictionaries, but in this case we want to cast to an integer.
+ cast_type.kind = GDScriptDataType::BUILTIN;
+ cast_type.builtin_type = Variant::INT;
+ }
- // Create temporary for result first since it will be deleted last.
- GDScriptCodeGenerator::Address result = codegen.add_temporary(cast_type);
+ // Create temporary for result first since it will be deleted last.
+ result = codegen.add_temporary(cast_type);
- GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
+ GDScriptCodeGenerator::Address src = _parse_expression(codegen, r_error, cn->operand);
- gen->write_cast(result, src, cast_type);
+ gen->write_cast(result, src, cast_type);
- if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
- gen->pop_temporary();
+ if (src.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
+ gen->pop_temporary();
+ }
+ } else {
+ result = _parse_expression(codegen, r_error, cn->operand);
}
return result;
diff --git a/modules/gdscript/tests/scripts/analyzer/features/cast_non_null.gd b/modules/gdscript/tests/scripts/analyzer/features/cast_non_null.gd
new file mode 100644
index 0000000000..ba1b198cbf
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/cast_non_null.gd
@@ -0,0 +1,5 @@
+# https://github.com/godotengine/godot/issues/69504#issuecomment-1345725988
+
+func test():
+ print("cast to Variant == null: ", 1 as Variant == null)
+ print("cast to Object == null: ", self as Object == null)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/cast_non_null.out b/modules/gdscript/tests/scripts/analyzer/features/cast_non_null.out
new file mode 100644
index 0000000000..541de99b8e
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/cast_non_null.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+cast to Variant == null: false
+cast to Object == null: false
diff --git a/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.gd b/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.gd
new file mode 100644
index 0000000000..757744b6f1
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.gd
@@ -0,0 +1,6 @@
+const External = preload("external_enum_as_constant_external.notest.gd")
+const MyEnum = External.MyEnum
+
+func test():
+ print(MyEnum.WAITING == 0)
+ print(MyEnum.GODOT == 1)
diff --git a/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.out b/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.out
new file mode 100644
index 0000000000..9d111a8322
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant.out
@@ -0,0 +1,3 @@
+GDTEST_OK
+true
+true
diff --git a/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant_external.notest.gd b/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant_external.notest.gd
new file mode 100644
index 0000000000..7c090844d0
--- /dev/null
+++ b/modules/gdscript/tests/scripts/analyzer/features/external_enum_as_constant_external.notest.gd
@@ -0,0 +1,4 @@
+enum MyEnum {
+ WAITING,
+ GODOT
+}
diff --git a/modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment.gd b/modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant.gd
index ed5fb18b73..18dca109fb 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant.gd
@@ -1,4 +1,4 @@
-const External = preload("inner_class_constant_assignment_external.notest.gd")
+const External = preload("external_inner_class_as_constant_external.notest.gd")
const ExternalInnerClass = External.InnerClass
func test():
diff --git a/modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment.out b/modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant.out
index 15666c46ad..15666c46ad 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment.out
+++ b/modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant.out
diff --git a/modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment_external.notest.gd b/modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant_external.notest.gd
index 788c99d469..788c99d469 100644
--- a/modules/gdscript/tests/scripts/analyzer/features/inner_class_constant_assignment_external.notest.gd
+++ b/modules/gdscript/tests/scripts/analyzer/features/external_inner_class_as_constant_external.notest.gd
diff --git a/scene/3d/mesh_instance_3d.cpp b/scene/3d/mesh_instance_3d.cpp
index 16de95bfb1..c4ec54fa8f 100644
--- a/scene/3d/mesh_instance_3d.cpp
+++ b/scene/3d/mesh_instance_3d.cpp
@@ -53,18 +53,7 @@ bool MeshInstance3D::_set(const StringName &p_name, const Variant &p_value) {
if (p_name.operator String().begins_with("surface_material_override/")) {
int idx = p_name.operator String().get_slicec('/', 1).to_int();
- // This is a bit of a hack to ensure compatibility with material
- // overrides that start indexing at 1.
- // We assume that idx 0 is always read first, if its not, this won't work.
- if (idx == 0) {
- surface_index_0 = true;
- }
- if (!surface_index_0) {
- // This means the file was created when the indexing started at 1, so decrease by one.
- idx--;
- }
-
- if (idx > surface_override_materials.size() || idx < 0) {
+ if (idx >= surface_override_materials.size() || idx < 0) {
return false;
}
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp
index c027e33ad3..3b21f5c03a 100644
--- a/scene/3d/visual_instance_3d.cpp
+++ b/scene/3d/visual_instance_3d.cpp
@@ -102,6 +102,24 @@ bool VisualInstance3D::get_layer_mask_value(int p_layer_number) const {
return layers & (1 << (p_layer_number - 1));
}
+void VisualInstance3D::set_sorting_offset(float p_offset) {
+ sorting_offset = p_offset;
+ RenderingServer::get_singleton()->instance_set_pivot_data(instance, sorting_offset, sorting_use_aabb_center);
+}
+
+float VisualInstance3D::get_sorting_offset() const {
+ return sorting_offset;
+}
+
+void VisualInstance3D::set_sorting_use_aabb_center(bool p_enabled) {
+ sorting_use_aabb_center = p_enabled;
+ RenderingServer::get_singleton()->instance_set_pivot_data(instance, sorting_offset, sorting_use_aabb_center);
+}
+
+bool VisualInstance3D::is_sorting_use_aabb_center() const {
+ return sorting_use_aabb_center;
+}
+
void VisualInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_base", "base"), &VisualInstance3D::set_base);
ClassDB::bind_method(D_METHOD("get_base"), &VisualInstance3D::get_base);
@@ -110,9 +128,17 @@ void VisualInstance3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_layer_mask"), &VisualInstance3D::get_layer_mask);
ClassDB::bind_method(D_METHOD("set_layer_mask_value", "layer_number", "value"), &VisualInstance3D::set_layer_mask_value);
ClassDB::bind_method(D_METHOD("get_layer_mask_value", "layer_number"), &VisualInstance3D::get_layer_mask_value);
+ ClassDB::bind_method(D_METHOD("set_sorting_offset", "offset"), &VisualInstance3D::set_sorting_offset);
+ ClassDB::bind_method(D_METHOD("get_sorting_offset"), &VisualInstance3D::get_sorting_offset);
+ ClassDB::bind_method(D_METHOD("set_sorting_use_aabb_center", "enabled"), &VisualInstance3D::set_sorting_use_aabb_center);
+ ClassDB::bind_method(D_METHOD("is_sorting_use_aabb_center"), &VisualInstance3D::is_sorting_use_aabb_center);
GDVIRTUAL_BIND(_get_aabb);
ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_3D_RENDER), "set_layer_mask", "get_layer_mask");
+
+ ADD_GROUP("Sorting", "sorting_");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sorting_offset"), "set_sorting_offset", "get_sorting_offset");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sorting_use_aabb_center"), "set_sorting_use_aabb_center", "is_sorting_use_aabb_center");
}
void VisualInstance3D::set_base(const RID &p_base) {
diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h
index c741ef710d..2d107f61d2 100644
--- a/scene/3d/visual_instance_3d.h
+++ b/scene/3d/visual_instance_3d.h
@@ -39,6 +39,8 @@ class VisualInstance3D : public Node3D {
RID base;
RID instance;
uint32_t layers = 1;
+ float sorting_offset = 0.0;
+ bool sorting_use_aabb_center = true;
protected:
void _update_visibility();
@@ -67,6 +69,12 @@ public:
void set_layer_mask_value(int p_layer_number, bool p_enable);
bool get_layer_mask_value(int p_layer_number) const;
+ void set_sorting_offset(float p_offset);
+ float get_sorting_offset() const;
+
+ void set_sorting_use_aabb_center(bool p_enabled);
+ bool is_sorting_use_aabb_center() const;
+
VisualInstance3D();
~VisualInstance3D();
};
diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp
index d10b271b79..26261d6da5 100644
--- a/scene/animation/animation_blend_tree.cpp
+++ b/scene/animation/animation_blend_tree.cpp
@@ -144,6 +144,19 @@ double AnimationNodeAnimation::process(double p_time, bool p_seek, bool p_is_ext
}
}
}
+
+ // Emit start & finish signal. Internally, the detections are the same for backward.
+ // We should use call_deferred since the track keys are still being prosessed.
+ if (state->tree) {
+ // AnimationTree uses seek to 0 "internally" to process the first key of the animation, which is used as the start detection.
+ if (p_seek && !p_is_external_seeking && cur_time == 0) {
+ state->tree->call_deferred(SNAME("emit_signal"), "animation_started", animation);
+ }
+ // Finished.
+ if (prev_time < anim_size && cur_time >= anim_size) {
+ state->tree->call_deferred(SNAME("emit_signal"), "animation_finished", animation);
+ }
+ }
}
if (play_mode == PLAY_MODE_FORWARD) {
diff --git a/scene/animation/animation_node_state_machine.cpp b/scene/animation/animation_node_state_machine.cpp
index aff2b11267..d54740e9b0 100644
--- a/scene/animation/animation_node_state_machine.cpp
+++ b/scene/animation/animation_node_state_machine.cpp
@@ -41,12 +41,12 @@ AnimationNodeStateMachineTransition::SwitchMode AnimationNodeStateMachineTransit
return switch_mode;
}
-void AnimationNodeStateMachineTransition::set_auto_advance(bool p_enable) {
- auto_advance = p_enable;
+void AnimationNodeStateMachineTransition::set_advance_mode(AdvanceMode p_mode) {
+ advance_mode = p_mode;
}
-bool AnimationNodeStateMachineTransition::has_auto_advance() const {
- return auto_advance;
+AnimationNodeStateMachineTransition::AdvanceMode AnimationNodeStateMachineTransition::get_advance_mode() const {
+ return advance_mode;
}
void AnimationNodeStateMachineTransition::set_advance_condition(const StringName &p_condition) {
@@ -107,15 +107,6 @@ Ref<Curve> AnimationNodeStateMachineTransition::get_xfade_curve() const {
return xfade_curve;
}
-void AnimationNodeStateMachineTransition::set_disabled(bool p_disabled) {
- disabled = p_disabled;
- emit_changed();
-}
-
-bool AnimationNodeStateMachineTransition::is_disabled() const {
- return disabled;
-}
-
void AnimationNodeStateMachineTransition::set_priority(int p_priority) {
priority = p_priority;
emit_changed();
@@ -129,8 +120,8 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_switch_mode", "mode"), &AnimationNodeStateMachineTransition::set_switch_mode);
ClassDB::bind_method(D_METHOD("get_switch_mode"), &AnimationNodeStateMachineTransition::get_switch_mode);
- ClassDB::bind_method(D_METHOD("set_auto_advance", "auto_advance"), &AnimationNodeStateMachineTransition::set_auto_advance);
- ClassDB::bind_method(D_METHOD("has_auto_advance"), &AnimationNodeStateMachineTransition::has_auto_advance);
+ ClassDB::bind_method(D_METHOD("set_advance_mode", "mode"), &AnimationNodeStateMachineTransition::set_advance_mode);
+ ClassDB::bind_method(D_METHOD("get_advance_mode"), &AnimationNodeStateMachineTransition::get_advance_mode);
ClassDB::bind_method(D_METHOD("set_advance_condition", "name"), &AnimationNodeStateMachineTransition::set_advance_condition);
ClassDB::bind_method(D_METHOD("get_advance_condition"), &AnimationNodeStateMachineTransition::get_advance_condition);
@@ -141,9 +132,6 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_xfade_curve", "curve"), &AnimationNodeStateMachineTransition::set_xfade_curve);
ClassDB::bind_method(D_METHOD("get_xfade_curve"), &AnimationNodeStateMachineTransition::get_xfade_curve);
- ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &AnimationNodeStateMachineTransition::set_disabled);
- ClassDB::bind_method(D_METHOD("is_disabled"), &AnimationNodeStateMachineTransition::is_disabled);
-
ClassDB::bind_method(D_METHOD("set_priority", "priority"), &AnimationNodeStateMachineTransition::set_priority);
ClassDB::bind_method(D_METHOD("get_priority"), &AnimationNodeStateMachineTransition::get_priority);
@@ -155,17 +143,19 @@ void AnimationNodeStateMachineTransition::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "priority", PROPERTY_HINT_RANGE, "0,32,1"), "set_priority", "get_priority");
ADD_GROUP("Switch", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "switch_mode", PROPERTY_HINT_ENUM, "Immediate,Sync,At End"), "set_switch_mode", "get_switch_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_advance"), "set_auto_advance", "has_auto_advance");
ADD_GROUP("Advance", "advance_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "advance_mode", PROPERTY_HINT_ENUM, "Disabled,Enabled,Auto"), "set_advance_mode", "get_advance_mode");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "advance_condition"), "set_advance_condition", "get_advance_condition");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "advance_expression", PROPERTY_HINT_EXPRESSION, ""), "set_advance_expression", "get_advance_expression");
- ADD_GROUP("Disabling", "");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
BIND_ENUM_CONSTANT(SWITCH_MODE_IMMEDIATE);
BIND_ENUM_CONSTANT(SWITCH_MODE_SYNC);
BIND_ENUM_CONSTANT(SWITCH_MODE_AT_END);
+ BIND_ENUM_CONSTANT(ADVANCE_MODE_DISABLED);
+ BIND_ENUM_CONSTANT(ADVANCE_MODE_ENABLED);
+ BIND_ENUM_CONSTANT(ADVANCE_MODE_AUTO);
+
ADD_SIGNAL(MethodInfo("advance_condition_changed"));
}
@@ -234,7 +224,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
//build open list
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].transition->is_disabled()) {
+ if (p_state_machine->transitions[i].transition->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED) {
continue;
}
@@ -279,7 +269,7 @@ bool AnimationNodeStateMachinePlayback::_travel(AnimationNodeStateMachine *p_sta
StringName transition = p_state_machine->transitions[least_cost_transition->get()].local_to;
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].transition->is_disabled()) {
+ if (p_state_machine->transitions[i].transition->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED) {
continue;
}
@@ -379,6 +369,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
// can't travel, then teleport
path.clear();
current = start_request;
+ play_start = true;
}
start_request = StringName(); //clear start request
}
@@ -424,7 +415,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
fading_pos += p_time;
}
fade_blend = MIN(1.0, fading_pos / fading_time);
- if (fade_blend >= 1.0) {
+ if (fade_blend > 1.0) {
fading_from = StringName();
}
}
@@ -433,9 +424,9 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
if (current_curve.is_valid()) {
fade_blend = current_curve->sample(fade_blend);
}
- float rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend) ? CMP_EPSILON : fade_blend, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
+ double rem = p_state_machine->blend_node(current, p_state_machine->states[current].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend) ? CMP_EPSILON : fade_blend, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
- float fade_blend_inv = 1.0 - fade_blend;
+ double fade_blend_inv = 1.0 - fade_blend;
if (fading_from != StringName()) {
p_state_machine->blend_node(fading_from, p_state_machine->states[fading_from].node, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(fade_blend_inv) ? CMP_EPSILON : fade_blend_inv, AnimationNode::FILTER_IGNORE, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
}
@@ -446,19 +437,19 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
{ //advance and loop check
- float next_pos = len_current - rem;
+ double next_pos = len_current - rem;
end_loop = next_pos < pos_current;
pos_current = next_pos; //looped
}
//find next
StringName next;
- float next_xfade = 0.0;
+ double next_xfade = 0.0;
AnimationNodeStateMachineTransition::SwitchMode switch_mode = AnimationNodeStateMachineTransition::SWITCH_MODE_IMMEDIATE;
if (path.size()) {
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].transition->is_disabled()) {
+ if (p_state_machine->transitions[i].transition->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED) {
continue;
}
@@ -474,7 +465,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
int auto_advance_to = -1;
for (int i = 0; i < p_state_machine->transitions.size(); i++) {
- if (p_state_machine->transitions[i].transition->is_disabled()) {
+ if (p_state_machine->transitions[i].transition->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED) {
continue;
}
@@ -542,7 +533,7 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
int auto_advance_to = -1;
for (int i = 0; i < prev_state_machine->transitions.size(); i++) {
- if (prev_state_machine->transitions[i].transition->is_disabled()) {
+ if (prev_state_machine->transitions[i].transition->get_advance_mode() == AnimationNodeStateMachineTransition::ADVANCE_MODE_DISABLED) {
continue;
}
@@ -629,14 +620,14 @@ double AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_s
}
bool AnimationNodeStateMachinePlayback::_check_advance_condition(const Ref<AnimationNodeStateMachine> state_machine, const Ref<AnimationNodeStateMachineTransition> transition) const {
- if (transition->has_auto_advance()) {
- return true;
+ if (transition->get_advance_mode() != AnimationNodeStateMachineTransition::ADVANCE_MODE_AUTO) {
+ return false;
}
StringName advance_condition_name = transition->get_advance_condition_name();
- if (advance_condition_name != StringName() && bool(state_machine->get_parameter(advance_condition_name))) {
- return true;
+ if (advance_condition_name != StringName() && !bool(state_machine->get_parameter(advance_condition_name))) {
+ return false;
}
if (transition->expression.is_valid()) {
@@ -646,20 +637,18 @@ bool AnimationNodeStateMachinePlayback::_check_advance_condition(const Ref<Anima
NodePath advance_expression_base_node_path = tree_base->get_advance_expression_base_node();
Node *expression_base = tree_base->get_node_or_null(advance_expression_base_node_path);
- WARN_PRINT_ONCE("Animation transition has a valid expression, but no expression base node was set on its AnimationTree.");
-
if (expression_base) {
Ref<Expression> exp = transition->expression;
bool ret = exp->execute(Array(), expression_base, false, Engine::get_singleton()->is_editor_hint()); // Avoids allowing the user to crash the system with an expression by only allowing const calls.
- if (!exp->has_execute_failed()) {
- if (ret) {
- return true;
- }
+ if (exp->has_execute_failed() || !ret) {
+ return false;
}
+ } else {
+ WARN_PRINT_ONCE("Animation transition has a valid expression, but no expression base node was set on its AnimationTree.");
}
}
- return false;
+ return true;
}
void AnimationNodeStateMachinePlayback::_bind_methods() {
diff --git a/scene/animation/animation_node_state_machine.h b/scene/animation/animation_node_state_machine.h
index 0dfe5a3a43..83b5e66491 100644
--- a/scene/animation/animation_node_state_machine.h
+++ b/scene/animation/animation_node_state_machine.h
@@ -44,14 +44,19 @@ public:
SWITCH_MODE_AT_END,
};
+ enum AdvanceMode {
+ ADVANCE_MODE_DISABLED,
+ ADVANCE_MODE_ENABLED,
+ ADVANCE_MODE_AUTO,
+ };
+
private:
SwitchMode switch_mode = SWITCH_MODE_IMMEDIATE;
- bool auto_advance = false;
+ AdvanceMode advance_mode = ADVANCE_MODE_ENABLED;
StringName advance_condition;
StringName advance_condition_name;
float xfade_time = 0.0;
Ref<Curve> xfade_curve;
- bool disabled = false;
int priority = 1;
String advance_expression;
@@ -65,8 +70,8 @@ public:
void set_switch_mode(SwitchMode p_mode);
SwitchMode get_switch_mode() const;
- void set_auto_advance(bool p_enable);
- bool has_auto_advance() const;
+ void set_advance_mode(AdvanceMode p_mode);
+ AdvanceMode get_advance_mode() const;
void set_advance_condition(const StringName &p_condition);
StringName get_advance_condition() const;
@@ -82,9 +87,6 @@ public:
void set_xfade_curve(const Ref<Curve> &p_curve);
Ref<Curve> get_xfade_curve() const;
- void set_disabled(bool p_disabled);
- bool is_disabled() const;
-
void set_priority(int p_priority);
int get_priority() const;
@@ -92,6 +94,7 @@ public:
};
VARIANT_ENUM_CAST(AnimationNodeStateMachineTransition::SwitchMode)
+VARIANT_ENUM_CAST(AnimationNodeStateMachineTransition::AdvanceMode)
class AnimationNodeStateMachine;
@@ -111,8 +114,8 @@ class AnimationNodeStateMachinePlayback : public Resource {
StringName next;
};
- float len_current = 0.0;
- float pos_current = 0.0;
+ double len_current = 0.0;
+ double pos_current = 0.0;
bool end_loop = false;
StringName current;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index b76e49b86f..ff20724f89 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -691,7 +691,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
} else {
if (p_started) {
- int first_key = a->track_find_key(i, p_prev_time, true);
+ int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
if (first_key >= 0) {
indices.push_back(first_key);
}
@@ -761,7 +761,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
} else {
if (p_started) {
- int first_key = a->track_find_key(i, p_prev_time, true);
+ int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
if (first_key >= 0) {
indices.push_back(first_key);
}
@@ -855,7 +855,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
//find stuff to play
List<int> to_play;
if (p_started) {
- int first_key = a->track_find_key(i, p_prev_time, true);
+ int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
if (first_key >= 0) {
to_play.push_back(first_key);
}
@@ -968,7 +968,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
//find stuff to play
List<int> to_play;
if (p_started) {
- int first_key = a->track_find_key(i, p_prev_time, true);
+ int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
if (first_key >= 0) {
to_play.push_back(first_key);
}
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index b06a21dea9..b3408c1509 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -432,7 +432,6 @@ void AnimationNode::_bind_methods() {
GDVIRTUAL_BIND(_has_filter);
ADD_SIGNAL(MethodInfo("removed_from_graph"));
-
ADD_SIGNAL(MethodInfo("tree_changed"));
BIND_ENUM_CONSTANT(FILTER_IGNORE);
@@ -1383,7 +1382,7 @@ void AnimationTree::_process_graph(double p_delta) {
}
} else {
if (seeked) {
- int idx = a->track_find_key(i, time, !is_external_seeking);
+ int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
if (idx < 0) {
continue;
}
@@ -1406,7 +1405,7 @@ void AnimationTree::_process_graph(double p_delta) {
TrackCacheMethod *t = static_cast<TrackCacheMethod *>(track);
if (seeked) {
- int idx = a->track_find_key(i, time, !is_external_seeking);
+ int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
if (idx < 0) {
continue;
}
@@ -1440,7 +1439,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (seeked) {
//find whatever should be playing
- int idx = a->track_find_key(i, time, !is_external_seeking);
+ int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
if (idx < 0) {
continue;
}
@@ -1553,7 +1552,7 @@ void AnimationTree::_process_graph(double p_delta) {
if (seeked) {
//seek
- int idx = a->track_find_key(i, time, !is_external_seeking);
+ int idx = a->track_find_key(i, time, is_external_seeking ? Animation::FIND_MODE_NEAREST : Animation::FIND_MODE_EXACT);
if (idx < 0) {
continue;
}
@@ -2037,6 +2036,10 @@ void AnimationTree::_bind_methods() {
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL);
ADD_SIGNAL(MethodInfo("animation_player_changed"));
+
+ // Signals from AnimationNodes.
+ ADD_SIGNAL(MethodInfo("animation_started", PropertyInfo(Variant::STRING_NAME, "anim_name")));
+ ADD_SIGNAL(MethodInfo("animation_finished", PropertyInfo(Variant::STRING_NAME, "anim_name")));
}
AnimationTree::AnimationTree() {
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 077a53464e..37407edc33 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1319,7 +1319,7 @@ Error Animation::blend_shape_track_interpolate(int p_track, double p_time, float
}
void Animation::track_remove_key_at_time(int p_track, double p_time) {
- int idx = track_find_key(p_track, p_time, true);
+ int idx = track_find_key(p_track, p_time, FIND_MODE_APPROX);
ERR_FAIL_COND(idx < 0);
track_remove_key(p_track, idx);
}
@@ -1400,7 +1400,7 @@ void Animation::track_remove_key(int p_track, int p_idx) {
emit_changed();
}
-int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
+int Animation::track_find_key(int p_track, double p_time, FindMode p_find_mode) const {
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
Track *t = tracks[p_track];
@@ -1416,7 +1416,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(tt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1426,7 +1426,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= tt->positions.size()) {
return -1;
}
- if (tt->positions[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(tt->positions[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && tt->positions[k].time != p_time)) {
return -1;
}
return k;
@@ -1443,7 +1443,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(rt->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1453,7 +1453,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= rt->rotations.size()) {
return -1;
}
- if (rt->rotations[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(rt->rotations[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && rt->rotations[k].time != p_time)) {
return -1;
}
return k;
@@ -1470,7 +1470,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<3>(st->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1480,7 +1480,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= st->scales.size()) {
return -1;
}
- if (st->scales[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(st->scales[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && st->scales[k].time != p_time)) {
return -1;
}
return k;
@@ -1497,7 +1497,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
uint32_t key_index;
bool fetch_compressed_success = _fetch_compressed<1>(bst->compressed_track, p_time, key, time, key_next, time_next, &key_index);
ERR_FAIL_COND_V(!fetch_compressed_success, -1);
- if (p_exact && time != p_time) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(time, p_time)) || (p_find_mode == FIND_MODE_EXACT && time != p_time)) {
return -1;
}
return key_index;
@@ -1507,7 +1507,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= bst->blend_shapes.size()) {
return -1;
}
- if (bst->blend_shapes[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(bst->blend_shapes[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && bst->blend_shapes[k].time != p_time)) {
return -1;
}
return k;
@@ -1519,7 +1519,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= vt->values.size()) {
return -1;
}
- if (vt->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(vt->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && vt->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1531,7 +1531,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= mt->methods.size()) {
return -1;
}
- if (mt->methods[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(mt->methods[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && mt->methods[k].time != p_time)) {
return -1;
}
return k;
@@ -1543,7 +1543,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= bt->values.size()) {
return -1;
}
- if (bt->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(bt->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && bt->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1555,7 +1555,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= at->values.size()) {
return -1;
}
- if (at->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(at->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && at->values[k].time != p_time)) {
return -1;
}
return k;
@@ -1567,7 +1567,7 @@ int Animation::track_find_key(int p_track, double p_time, bool p_exact) const {
if (k < 0 || k >= at->values.size()) {
return -1;
}
- if (at->values[k].time != p_time && p_exact) {
+ if ((p_find_mode == FIND_MODE_APPROX && !Math::is_equal_approx(at->values[k].time, p_time)) || (p_find_mode == FIND_MODE_EXACT && at->values[k].time != p_time)) {
return -1;
}
return k;
@@ -2944,12 +2944,12 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
// Not from_time > to_time but most recent of looping...
if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
if (!is_backward && Math::is_equal_approx(from_time, 0)) {
- int edge = track_find_key(p_track, 0, true);
+ int edge = track_find_key(p_track, 0, FIND_MODE_EXACT);
if (edge >= 0) {
p_indices->push_back(edge);
}
} else if (is_backward && Math::is_equal_approx(to_time, length)) {
- int edge = track_find_key(p_track, length, true);
+ int edge = track_find_key(p_track, length, FIND_MODE_EXACT);
if (edge >= 0) {
p_indices->push_back(edge);
}
@@ -2971,7 +2971,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
const PositionTrack *tt = static_cast<const PositionTrack *>(t);
if (tt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(tt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
} else {
_track_get_key_indices_in_range(tt->positions, 0, from_time, p_indices, true);
_track_get_key_indices_in_range(tt->positions, 0, to_time, p_indices, false);
@@ -2981,7 +2981,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
const RotationTrack *rt = static_cast<const RotationTrack *>(t);
if (rt->compressed_track >= 0) {
_get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, from_time, p_indices);
- _get_compressed_key_indices_in_range<3>(rt->compressed_track, CMP_EPSILON, to_time, p_indices);
+ _get_compressed_key_indices_in_range<3>(rt->compressed_track, 0, to_time, p_indices);
} else {
_track_get_key_indices_in_range(rt->rotations, 0, from_time, p_indices, true);
_track_get_key_indices_in_range(rt->rotations, 0, to_time, p_indices, false);
@@ -3072,7 +3072,7 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
const BlendShapeTrack *bst = static_cast<const BlendShapeTrack *>(t);
if (bst->compressed_track >= 0) {
_get_compressed_key_indices_in_range<1>(bst->compressed_track, from_time, length, p_indices);
- _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length - CMP_EPSILON, p_indices);
+ _get_compressed_key_indices_in_range<1>(bst->compressed_track, to_time, length, p_indices);
} else {
_track_get_key_indices_in_range(bst->blend_shapes, from_time, length, p_indices, false);
_track_get_key_indices_in_range(bst->blend_shapes, to_time, length, p_indices, true);
@@ -3109,9 +3109,9 @@ void Animation::track_get_key_indices_in_range(int p_track, double p_time, doubl
// The edge will be pingponged in the next frame and processed there, so let's ignore it now...
if (!is_backward && Math::is_equal_approx(to_time, length)) {
- to_time = length - CMP_EPSILON;
+ to_time -= CMP_EPSILON;
} else if (is_backward && Math::is_equal_approx(from_time, 0)) {
- from_time = CMP_EPSILON;
+ from_time += CMP_EPSILON;
}
} break;
}
@@ -3818,7 +3818,7 @@ void Animation::_bind_methods() {
ClassDB::bind_method(D_METHOD("track_get_key_count", "track_idx"), &Animation::track_get_key_count);
ClassDB::bind_method(D_METHOD("track_get_key_value", "track_idx", "key_idx"), &Animation::track_get_key_value);
ClassDB::bind_method(D_METHOD("track_get_key_time", "track_idx", "key_idx"), &Animation::track_get_key_time);
- ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "exact"), &Animation::track_find_key, DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "find_mode"), &Animation::track_find_key, DEFVAL(FIND_MODE_NEAREST));
ClassDB::bind_method(D_METHOD("track_set_interpolation_type", "track_idx", "interpolation"), &Animation::track_set_interpolation_type);
ClassDB::bind_method(D_METHOD("track_get_interpolation_type", "track_idx"), &Animation::track_get_interpolation_type);
@@ -3905,6 +3905,10 @@ void Animation::_bind_methods() {
BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
+
+ BIND_ENUM_CONSTANT(FIND_MODE_NEAREST);
+ BIND_ENUM_CONSTANT(FIND_MODE_APPROX);
+ BIND_ENUM_CONSTANT(FIND_MODE_EXACT);
}
void Animation::clear() {
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index 0ac1279063..b7d5a683db 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -79,6 +79,12 @@ public:
LOOPED_FLAG_START,
};
+ enum FindMode {
+ FIND_MODE_NEAREST,
+ FIND_MODE_APPROX,
+ FIND_MODE_EXACT,
+ };
+
#ifdef TOOLS_ENABLED
enum HandleMode {
HANDLE_MODE_FREE,
@@ -392,7 +398,7 @@ public:
void track_set_key_transition(int p_track, int p_key_idx, real_t p_transition);
void track_set_key_value(int p_track, int p_key_idx, const Variant &p_value);
void track_set_key_time(int p_track, int p_key_idx, double p_time);
- int track_find_key(int p_track, double p_time, bool p_exact = false) const;
+ int track_find_key(int p_track, double p_time, FindMode p_find_mode = FIND_MODE_NEAREST) const;
void track_remove_key(int p_track, int p_idx);
void track_remove_key_at_time(int p_track, double p_time);
int track_get_key_count(int p_track) const;
@@ -489,6 +495,7 @@ VARIANT_ENUM_CAST(Animation::InterpolationType);
VARIANT_ENUM_CAST(Animation::UpdateMode);
VARIANT_ENUM_CAST(Animation::LoopMode);
VARIANT_ENUM_CAST(Animation::LoopedFlag);
+VARIANT_ENUM_CAST(Animation::FindMode);
#ifdef TOOLS_ENABLED
VARIANT_ENUM_CAST(Animation::HandleMode);
VARIANT_ENUM_CAST(Animation::HandleSetMode);
diff --git a/servers/rendering/dummy/rasterizer_scene_dummy.h b/servers/rendering/dummy/rasterizer_scene_dummy.h
index 3937362920..918f5c1fb7 100644
--- a/servers/rendering/dummy/rasterizer_scene_dummy.h
+++ b/servers/rendering/dummy/rasterizer_scene_dummy.h
@@ -49,6 +49,7 @@ public:
virtual void set_surface_materials(const Vector<RID> &p_materials) override {}
virtual void set_mesh_instance(RID p_mesh_instance) override {}
virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override {}
+ virtual void set_pivot_data(float p_sorting_offset, bool p_use_aabb_center) override {}
virtual void set_lod_bias(float p_lod_bias) override {}
virtual void set_layer_mask(uint32_t p_layer_mask) override {}
virtual void set_fade_range(bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override {}
diff --git a/servers/rendering/renderer_geometry_instance.cpp b/servers/rendering/renderer_geometry_instance.cpp
index 675659f4c8..f4681916f4 100644
--- a/servers/rendering/renderer_geometry_instance.cpp
+++ b/servers/rendering/renderer_geometry_instance.cpp
@@ -80,6 +80,11 @@ void RenderGeometryInstanceBase::set_transform(const Transform3D &p_transform, c
lod_model_scale = max_scale;
}
+void RenderGeometryInstanceBase::set_pivot_data(float p_sorting_offset, bool p_use_aabb_center) {
+ sorting_offset = p_sorting_offset;
+ use_aabb_center = p_use_aabb_center;
+}
+
void RenderGeometryInstanceBase::set_lod_bias(float p_lod_bias) {
lod_bias = p_lod_bias;
}
diff --git a/servers/rendering/renderer_geometry_instance.h b/servers/rendering/renderer_geometry_instance.h
index fecb9878c2..37fde9e1f6 100644
--- a/servers/rendering/renderer_geometry_instance.h
+++ b/servers/rendering/renderer_geometry_instance.h
@@ -50,6 +50,7 @@ public:
virtual void set_surface_materials(const Vector<RID> &p_materials) = 0;
virtual void set_mesh_instance(RID p_mesh_instance) = 0;
virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) = 0;
+ virtual void set_pivot_data(float p_sorting_offset, bool p_use_aabb_center) = 0;
virtual void set_lod_bias(float p_lod_bias) = 0;
virtual void set_layer_mask(uint32_t p_layer_mask) = 0;
virtual void set_fade_range(bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) = 0;
@@ -86,11 +87,13 @@ public:
RID mesh_instance;
Transform3D transform;
- bool mirror = false; // move into data?
- AABB transformed_aabb; //needed for LOD
+ bool mirror = false;
+ AABB transformed_aabb;
bool non_uniform_scale = false;
float lod_model_scale = 1.0;
float lod_bias = 0.0;
+ float sorting_offset = 0.0;
+ bool use_aabb_center = true;
uint32_t layer_mask = 1;
@@ -133,6 +136,7 @@ public:
virtual void set_surface_materials(const Vector<RID> &p_materials) override;
virtual void set_mesh_instance(RID p_mesh_instance) override;
virtual void set_transform(const Transform3D &p_transform, const AABB &p_aabb, const AABB &p_transformed_aabb) override;
+ virtual void set_pivot_data(float p_sorting_offset, bool p_use_aabb_center) override;
virtual void set_lod_bias(float p_lod_bias) override;
virtual void set_layer_mask(uint32_t p_layer_mask) override;
virtual void set_fade_range(bool p_enable_near, float p_near_begin, float p_near_end, bool p_enable_far, float p_far_begin, float p_far_end) override;
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index c853ae6c69..608f7ff958 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -831,8 +831,18 @@ void RenderForwardClustered::_fill_render_list(RenderListType p_render_list, con
for (int i = 0; i < (int)p_render_data->instances->size(); i++) {
GeometryInstanceForwardClustered *inst = static_cast<GeometryInstanceForwardClustered *>((*p_render_data->instances)[i]);
- Vector3 support_min = inst->transformed_aabb.get_support(-near_plane.normal);
- inst->depth = near_plane.distance_to(support_min);
+ Vector3 center = inst->transform.origin;
+ if (p_render_data->scene_data->cam_orthogonal) {
+ if (inst->use_aabb_center) {
+ center = inst->transformed_aabb.get_support(-near_plane.normal);
+ }
+ inst->depth = near_plane.distance_to(center) - inst->sorting_offset;
+ } else {
+ if (inst->use_aabb_center) {
+ center = inst->transformed_aabb.position + (inst->transformed_aabb.size * 0.5);
+ }
+ inst->depth = p_render_data->scene_data->cam_transform.origin.distance_to(center) - inst->sorting_offset;
+ }
uint32_t depth_layer = CLAMP(int(inst->depth * 16 / z_max), 0, 15);
uint32_t flags = inst->base_flags; //fill flags if appropriate
@@ -3598,6 +3608,10 @@ void RenderForwardClustered::_geometry_instance_update(RenderGeometryInstance *p
}
ginstance->transforms_uniform_set = particles_storage->particles_get_instance_buffer_uniform_set(ginstance->data->base, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
+ if (particles_storage->particles_get_frame_counter(ginstance->data->base) == 0) {
+ // Particles haven't been cleared or updated, update once now to ensure they are ready to render.
+ particles_storage->update_particles();
+ }
} else if (ginstance->data->base_type == RS::INSTANCE_MESH) {
if (mesh_storage->skeleton_is_valid(ginstance->data->skeleton)) {
ginstance->transforms_uniform_set = mesh_storage->skeleton_get_3d_uniform_set(ginstance->data->skeleton, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index b60396c7af..e47ca8dd73 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1757,8 +1757,18 @@ void RenderForwardMobile::_fill_render_list(RenderListType p_render_list, const
for (int i = 0; i < (int)p_render_data->instances->size(); i++) {
GeometryInstanceForwardMobile *inst = static_cast<GeometryInstanceForwardMobile *>((*p_render_data->instances)[i]);
- Vector3 support_min = inst->transformed_aabb.get_support(-near_plane.normal);
- inst->depth = near_plane.distance_to(support_min);
+ Vector3 center = inst->transform.origin;
+ if (p_render_data->scene_data->cam_orthogonal) {
+ if (inst->use_aabb_center) {
+ center = inst->transformed_aabb.get_support(-near_plane.normal);
+ }
+ inst->depth = near_plane.distance_to(center) - inst->sorting_offset;
+ } else {
+ if (inst->use_aabb_center) {
+ center = inst->transformed_aabb.position + (inst->transformed_aabb.size * 0.5);
+ }
+ inst->depth = p_render_data->scene_data->cam_transform.origin.distance_to(center) - inst->sorting_offset;
+ }
uint32_t depth_layer = CLAMP(int(inst->depth * 16 / z_max), 0, 15);
uint32_t flags = inst->base_flags; //fill flags if appropriate
@@ -2626,6 +2636,10 @@ void RenderForwardMobile::_geometry_instance_update(RenderGeometryInstance *p_ge
}
ginstance->transforms_uniform_set = particles_storage->particles_get_instance_buffer_uniform_set(ginstance->data->base, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
+ if (particles_storage->particles_get_frame_counter(ginstance->data->base) == 0) {
+ // Particles haven't been cleared or updated, update once now to ensure they are ready to render.
+ particles_storage->update_particles();
+ }
} else if (ginstance->data->base_type == RS::INSTANCE_MESH) {
if (mesh_storage->skeleton_is_valid(ginstance->data->skeleton)) {
ginstance->transforms_uniform_set = mesh_storage->skeleton_get_3d_uniform_set(ginstance->data->skeleton, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index f7302adbf6..96690ceac1 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -790,7 +790,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
ERR_BREAK(particles_storage->particles_get_mode(pt->particles) != RS::PARTICLES_MODE_2D);
particles_storage->particles_request_process(pt->particles);
- if (particles_storage->particles_is_inactive(pt->particles)) {
+ if (particles_storage->particles_is_inactive(pt->particles) || particles_storage->particles_get_frame_counter(pt->particles) == 0) {
break;
}
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl
index f787b74dab..a609076e2c 100644
--- a/servers/rendering/renderer_rd/shaders/particles.glsl
+++ b/servers/rendering/renderer_rd/shaders/particles.glsl
@@ -243,8 +243,14 @@ void main() {
if (params.trail_size > 1) {
if (params.trail_pass) {
+ if (particle >= params.total_particles * (params.trail_size - 1)) {
+ return;
+ }
particle += (particle / (params.trail_size - 1)) + 1;
} else {
+ if (particle >= params.total_particles) {
+ return;
+ }
particle *= params.trail_size;
}
}
@@ -298,17 +304,17 @@ void main() {
PARTICLE.flags = PARTICLE_FLAG_TRAILED | ((frame_history.data[0].frame & PARTICLE_FRAME_MASK) << PARTICLE_FRAME_SHIFT); //mark it as trailed, save in which frame it will start
PARTICLE.xform = particles.data[src_idx].xform;
}
-
- if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
- // we just assume that this is the first frame of the particle, the rest is deterministic
- PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
- return; //- this appears like it should be correct, but it seems not to be.. wonder why.
- }
if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) {
// Disable the entire trail if the parent is no longer active.
PARTICLE.flags = 0;
return;
}
+ if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
+ // we just assume that this is the first frame of the particle, the rest is deterministic
+ PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
+ return; //- this appears like it should be correct, but it seems not to be.. wonder why.
+ }
+
} else {
PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
}
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index 2dc61fb992..0701dc95dd 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -455,6 +455,12 @@ public:
return particles->mode;
}
+ _FORCE_INLINE_ uint32_t particles_get_frame_counter(RID p_particles) {
+ Particles *particles = particles_owner.get_or_null(p_particles);
+ ERR_FAIL_COND_V(!particles, false);
+ return particles->frame_counter;
+ }
+
_FORCE_INLINE_ uint32_t particles_get_amount(RID p_particles, uint32_t &r_trail_divisor) {
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_COND_V(!particles, 0);
@@ -487,7 +493,6 @@ public:
ERR_FAIL_COND_V(!particles, RID());
if (particles->particles_transforms_buffer_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(particles->particles_transforms_buffer_uniform_set)) {
_particles_update_buffers(particles);
- update_particles();
Vector<RD::Uniform> uniforms;
{
diff --git a/servers/rendering/renderer_scene_cull.cpp b/servers/rendering/renderer_scene_cull.cpp
index cfc25fc577..a378c3fde8 100644
--- a/servers/rendering/renderer_scene_cull.cpp
+++ b/servers/rendering/renderer_scene_cull.cpp
@@ -646,6 +646,7 @@ void RendererSceneCull::instance_set_base(RID p_instance, RID p_base) {
geom->geometry_instance->set_surface_materials(instance->materials);
geom->geometry_instance->set_transform(instance->transform, instance->aabb, instance->transformed_aabb);
geom->geometry_instance->set_layer_mask(instance->layer_mask);
+ geom->geometry_instance->set_pivot_data(instance->sorting_offset, instance->use_aabb_center);
geom->geometry_instance->set_lod_bias(instance->lod_bias);
geom->geometry_instance->set_transparency(instance->transparency);
geom->geometry_instance->set_use_baked_light(instance->baked_light);
@@ -844,6 +845,20 @@ void RendererSceneCull::instance_set_layer_mask(RID p_instance, uint32_t p_mask)
}
}
+void RendererSceneCull::instance_set_pivot_data(RID p_instance, float p_sorting_offset, bool p_use_aabb_center) {
+ Instance *instance = instance_owner.get_or_null(p_instance);
+ ERR_FAIL_COND(!instance);
+
+ instance->sorting_offset = p_sorting_offset;
+ instance->use_aabb_center = p_use_aabb_center;
+
+ if ((1 << instance->base_type) & RS::INSTANCE_GEOMETRY_MASK && instance->base_data) {
+ InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(instance->base_data);
+ ERR_FAIL_NULL(geom->geometry_instance);
+ geom->geometry_instance->set_pivot_data(p_sorting_offset, p_use_aabb_center);
+ }
+}
+
void RendererSceneCull::instance_geometry_set_transparency(RID p_instance, float p_transparency) {
Instance *instance = instance_owner.get_or_null(p_instance);
ERR_FAIL_COND(!instance);
diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h
index 51f800381b..106871edfd 100644
--- a/servers/rendering/renderer_scene_cull.h
+++ b/servers/rendering/renderer_scene_cull.h
@@ -459,6 +459,10 @@ public:
float extra_margin;
ObjectID object_id;
+ // sorting
+ float sorting_offset = 0.0;
+ bool use_aabb_center = true;
+
Vector<Color> lightmap_target_sh; //target is used for incrementally changing the SH over time, this avoids pops in some corner cases and when going interior <-> exterior
uint64_t last_frame_pass;
@@ -933,6 +937,7 @@ public:
virtual void instance_set_base(RID p_instance, RID p_base);
virtual void instance_set_scenario(RID p_instance, RID p_scenario);
virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask);
+ virtual void instance_set_pivot_data(RID p_instance, float p_sorting_offset, bool p_use_aabb_center);
virtual void instance_set_transform(RID p_instance, const Transform3D &p_transform);
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id);
virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight);
diff --git a/servers/rendering/rendering_method.h b/servers/rendering/rendering_method.h
index 51b9cb2bcf..e3f29b51d5 100644
--- a/servers/rendering/rendering_method.h
+++ b/servers/rendering/rendering_method.h
@@ -72,6 +72,7 @@ public:
virtual void instance_set_base(RID p_instance, RID p_base) = 0;
virtual void instance_set_scenario(RID p_instance, RID p_scenario) = 0;
virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask) = 0;
+ virtual void instance_set_pivot_data(RID p_instance, float p_sorting_offset, bool p_use_aabb_center) = 0;
virtual void instance_set_transform(RID p_instance, const Transform3D &p_transform) = 0;
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id) = 0;
virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) = 0;
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 3de5083a8b..3f5b135d2a 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -762,6 +762,7 @@ public:
FUNC2(instance_set_base, RID, RID)
FUNC2(instance_set_scenario, RID, RID)
FUNC2(instance_set_layer_mask, RID, uint32_t)
+ FUNC3(instance_set_pivot_data, RID, float, bool)
FUNC2(instance_set_transform, RID, const Transform3D &)
FUNC2(instance_attach_object_instance_id, RID, ObjectID)
FUNC3(instance_set_blend_shape_weight, RID, int, float)
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 49af56830a..de3bd8d3e0 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2480,6 +2480,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("instance_set_base", "instance", "base"), &RenderingServer::instance_set_base);
ClassDB::bind_method(D_METHOD("instance_set_scenario", "instance", "scenario"), &RenderingServer::instance_set_scenario);
ClassDB::bind_method(D_METHOD("instance_set_layer_mask", "instance", "mask"), &RenderingServer::instance_set_layer_mask);
+ ClassDB::bind_method(D_METHOD("instance_set_pivot_data", "instance", "sorting_offset", "use_aabb_center"), &RenderingServer::instance_set_pivot_data);
ClassDB::bind_method(D_METHOD("instance_set_transform", "instance", "transform"), &RenderingServer::instance_set_transform);
ClassDB::bind_method(D_METHOD("instance_attach_object_instance_id", "instance", "id"), &RenderingServer::instance_attach_object_instance_id);
ClassDB::bind_method(D_METHOD("instance_set_blend_shape_weight", "instance", "shape", "weight"), &RenderingServer::instance_set_blend_shape_weight);
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 5bdbf33c28..f3d95e07cb 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -1209,6 +1209,7 @@ public:
virtual void instance_set_base(RID p_instance, RID p_base) = 0;
virtual void instance_set_scenario(RID p_instance, RID p_scenario) = 0;
virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask) = 0;
+ virtual void instance_set_pivot_data(RID p_instance, float p_sorting_offset, bool p_use_aabb_center) = 0;
virtual void instance_set_transform(RID p_instance, const Transform3D &p_transform) = 0;
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id) = 0;
virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) = 0;